Platforms: Difference between revisions

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(Added entry for Viscape)
(Updated format to include newest platforms along with game counts. Also split up the page into three tables.)
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This is a table of all web game technologies ("Platforms") supported by Flashpoint. The table includes the following for each technology:
This is page of all web game/animation technologies ("Platforms") supported by Flashpoint.
* Official Name: The official name of the technology. Useful for searching for information about the technology or looking for games.
 
* Short Name: The name displayed in Flashpoint Launcher.  
Here's what each column in each table means:
* Default Application: The path to the default application used to launch a game of this technology.  
* Short Name: The name of the technology displayed in Flashpoint Launcher.
* Curation Tutorial: A link to a curation tutorial for each platform. Some tutorials are not available yet, so please help create them if you can!
* Official Name: The official name(s) of the technology. Useful for searching for information about the technology or looking for games online.
* Entry Count: Number of game/animations for this technology in Flashpoint. Only updated every once in a while, so it may not be 100% accurate.
* Default Application: The path to the default application used to launch a game of this technology.
* Curation Tutorial: A link to a curation tutorial for this technology. Some tutorials are not available yet, so please help create them if you can!
 
== Unfinished Platforms ==
 
This table includes all technologies Flashpoint supports in the current version but does not have every game/animation for. Help curate more by following the tutorials given for each one!


{| class="wikitable"
{| class="wikitable"
! style="font-weight:bold;" | Short Name
! style="font-weight:bold;" | Short Name
! style="font-weight:bold;" | Official Name
! style="font-weight:bold;" | Official Name
! style="font-weight:bold;" | Entry Count
! style="font-weight:bold;" | Default Application
! style="font-weight:bold;" | Default Application
! style="font-weight:bold;" | Curation Tutorial
! style="font-weight:bold;" | Curation Tutorial
Line 13: Line 21:
| Flash
| Flash
| Adobe Flash Player
| Adobe Flash Player
| 45578
| <code>FPSoftware\Flash\flashplayer_32_sa.exe</code>
| <code>FPSoftware\Flash\flashplayer_32_sa.exe</code>
| [[Curation Tutorial]], [[Flash Curation]]
| [[Curation Tutorial]], [[Flash Curation]]
|-
| HTML5
| HTML, HTML5, WebGL, or WebAssembly
| 3055
| <code>FPSoftware\Basilisk-Portable\Basilisk-Portable.exe</code>
| [[HTML5 Curation]]
|-
|-
| Shockwave
| Shockwave
| Adobe Shockwave Player
| Adobe Shockwave Player
| 2127
| <code>FPSoftware\Shockwave\PJ101\SPR.exe</code>
| <code>FPSoftware\Shockwave\PJ101\SPR.exe</code>
| [[Shockwave Curation]]
| [[Shockwave Curation]]
|-
|-
| HTML5
| Unity
| HTML, HTML5, WebGL, or WebAssembly
| Unity Web Player
| <code>FPSoftware\Basilisk-Portable\Basilisk-Portable.exe</code>
| 697
| [[HTML5 Curation]]
| <code>FPSoftware\startUnity.bat</code>
| [[Unity Curation]]
|-
|-
| Java
| Java
| Java Applets
| Java Applets
| 560
| <code>FPSoftware\startJava.bat</code>
| <code>FPSoftware\startJava.bat</code>
| [[Java Curation]]
| [[Java Curation]]
|-
| Unity
| Unity Web Player
| <code>FPSoftware\startUnity.bat</code>
| [[Unity Curation]]
|-
|-
| Silverlight
| Silverlight
| Microsoft Silverlight
| Microsoft Silverlight
| 159
| <code>FPSoftware\Basilisk-Portable\Basilisk-Portable.exe</code>
| <code>FPSoftware\Basilisk-Portable\Basilisk-Portable.exe</code>
| [[Silverlight Curation]]
| [[Silverlight Curation]]
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| 3DVIA Player
| 3DVIA Player
| 3DVIA Player, 3D Life Player, Virtools Player
| 3DVIA Player, 3D Life Player, Virtools Player
| 111
| <code>FPSoftware\Basilisk-Portable\Basilisk-Portable.exe</code>
| <code>FPSoftware\Basilisk-Portable\Basilisk-Portable.exe</code>
| [[3DVIA Curation]]
| [[3DVIA Curation]]
|-
| 3D Groove GX
| 3D Groove GX
| <code>FPSoftware\startGroove.bat</code>
| [[3D Groove GX Curation]]
|-
|-
| ActiveX
| ActiveX
| ''Each game generally uses its own ActiveX control name''
| ''Each game generally uses its own ActiveX control name''
| 89
| <code>FPSoftware\startActiveX.bat</code>
| <code>FPSoftware\startActiveX.bat</code>
| [[ActiveX Curation]]
| [[ActiveX Curation]]
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| Authorware
| Authorware
| Authorware Web Player
| Authorware Web Player
| 61
| <code>FPSoftware\Basilisk-Portable\Basilisk-Portable.exe</code>
| <code>FPSoftware\Basilisk-Portable\Basilisk-Portable.exe</code>
| [[Authorware Curation]]
| [[Authorware Curation]]
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| ShiVa3D
| ShiVa3D
| ShiVa3D Plugin
| ShiVa3D Plugin
| 51
| <code>FPSoftware\startShiVa.bat</code>
| <code>FPSoftware\startShiVa.bat</code>
| [[ShiVa3D Curation]]
| [[ShiVa3D Curation]]
|-
|-
| Viscape<span style="color:#ff0000">*</span>
|}
 
== Platforms Coming Next Version ==
 
This table includes all technologies Flashpoint will support in the next version.
 
{| class="wikitable"
! style="font-weight:bold;" | Short Name
! style="font-weight:bold;" | Official Name
! style="font-weight:bold;" | Default Application
! style="font-weight:bold;" | Curation Tutorial
|-
| Viscape
| Superscape Viscape
| Superscape Viscape
| <code>FPSoftware\startSVR.bat</code>
| <code>FPSoftware\startSVR.bat</code>
| [[Viscape Curation]]
| [[Viscape Curation]]
|-
| Hypercosm
| Hypercosm
| <code>FPSoftware\FlashpointSecurePlayer.exe</code>
| [[Hypercosm Curation]]
|-
| Vitalize
| Clickteam Vitalize!
| <code>FPSoftware\Basilisk-Portable\Basilisk-Portable.exe</code>
| [[Vitalize Curation]]
|-
|-
|}
|}
<span style="color:#ff0000">*</span> means the platform will be added to the next Flashpoint version


<b>Note:</b> PopCap Plugin and GoBit Games Plugin are also supported, but we already have every game for those technologies in Flashpoint.
== Completed Platforms ==
 
This table includes all technologies Flashpoint supports and has every game/animation for.
 
{| class="wikitable"
! style="font-weight:bold;" | Short Name
! style="font-weight:bold;" | Official Name
! style="font-weight:bold;" | Entry Count
|-
| 3D Groove GX
| 3D Groove GX
| 31
|-
| PopCap Plugin
| PopCap Plugin
| 12
|-
| GoBit
| GoBit Games Plugin
| 2
|-
|}

Revision as of 00:13, 30 April 2020

This is page of all web game/animation technologies ("Platforms") supported by Flashpoint.

Here's what each column in each table means:

  • Short Name: The name of the technology displayed in Flashpoint Launcher.
  • Official Name: The official name(s) of the technology. Useful for searching for information about the technology or looking for games online.
  • Entry Count: Number of game/animations for this technology in Flashpoint. Only updated every once in a while, so it may not be 100% accurate.
  • Default Application: The path to the default application used to launch a game of this technology.
  • Curation Tutorial: A link to a curation tutorial for this technology. Some tutorials are not available yet, so please help create them if you can!

Unfinished Platforms

This table includes all technologies Flashpoint supports in the current version but does not have every game/animation for. Help curate more by following the tutorials given for each one!

Short Name Official Name Entry Count Default Application Curation Tutorial
Flash Adobe Flash Player 45578 FPSoftware\Flash\flashplayer_32_sa.exe Curation Tutorial, Flash Curation
HTML5 HTML, HTML5, WebGL, or WebAssembly 3055 FPSoftware\Basilisk-Portable\Basilisk-Portable.exe HTML5 Curation
Shockwave Adobe Shockwave Player 2127 FPSoftware\Shockwave\PJ101\SPR.exe Shockwave Curation
Unity Unity Web Player 697 FPSoftware\startUnity.bat Unity Curation
Java Java Applets 560 FPSoftware\startJava.bat Java Curation
Silverlight Microsoft Silverlight 159 FPSoftware\Basilisk-Portable\Basilisk-Portable.exe Silverlight Curation
3DVIA Player 3DVIA Player, 3D Life Player, Virtools Player 111 FPSoftware\Basilisk-Portable\Basilisk-Portable.exe 3DVIA Curation
ActiveX Each game generally uses its own ActiveX control name 89 FPSoftware\startActiveX.bat ActiveX Curation
Authorware Authorware Web Player 61 FPSoftware\Basilisk-Portable\Basilisk-Portable.exe Authorware Curation
ShiVa3D ShiVa3D Plugin 51 FPSoftware\startShiVa.bat ShiVa3D Curation

Platforms Coming Next Version

This table includes all technologies Flashpoint will support in the next version.

Short Name Official Name Default Application Curation Tutorial
Viscape Superscape Viscape FPSoftware\startSVR.bat Viscape Curation
Hypercosm Hypercosm FPSoftware\FlashpointSecurePlayer.exe Hypercosm Curation
Vitalize Clickteam Vitalize! FPSoftware\Basilisk-Portable\Basilisk-Portable.exe Vitalize Curation

Completed Platforms

This table includes all technologies Flashpoint supports and has every game/animation for.

Short Name Official Name Entry Count
3D Groove GX 3D Groove GX 31
PopCap Plugin PopCap Plugin 12
GoBit GoBit Games Plugin 2