BitPlayer Curation
This guide will show you how to curate BitPlayer (also known as BitMagic) content using Flashpoint Core.
Before You Start
This tutorial will assume you've read the standard Curation Tutorial, which is highly recommended to go through.
Identifying BitPlayer Games or Animations
These were originally downloaded from the internet into its player as .bm
files. You could also export them into a .exe
file to share with others. The .exe
files are more common to find on the internet or even on physical CDs of games.
We have already downloaded all the games and animations from the official BitMagic websites off of Wayback that could be saved.
Curating
Due to how BitPlayer was implemented into Flashpoint, you cannot play a curation from the Curate Tab so screenshots will have to be taken either using the BitMagic Player outside of Flashpoint or by adding the game to Core via the New Game button in the Games tab.
BitPlayer was a miniature player for your desktop that would stream new content called 'Bits' everyday. Bits can be games, animations, trivia, ads, etc.
Set the Application Path to FPSoftware\FlashpointSecurePlayer.exe
. Your Launch Command should look like this: bitmagic "http://bitmagic.com/1A1.bm"
All BitPlayer curations must have -extract
in the Mount Parameters.
Wrapping It Up
First, make sure that you have thoroughly tested your curation and followed the Curation Format. Scroll down in the Curate tab and click the Export
button at the bottom of your curation to save it as a .7z file. After you've exported the curation, you can find it by clicking the Exported Curations
button on the Curate tab (as long as you didn't choose to save it somewhere else). Once you have the file, submit it to the Flashpoint Submission System. An explanation of how the site works is available here.
After you have uploaded your curation to the website, a Curator will check it. This can take some time, so please be patient. You will be pinged in the #fpfss-notifications channel about whether or not your submission was approved, and if any changes need to be made.
Congratulations! Your submitted game/animation will appear in a future version of Flashpoint.