LiveMath Curation

From Flashpoint Datahub
Revision as of 08:05, 13 June 2021 by Childishbeat (talk | contribs) (The tutorial was based on Tcl Curation, which I wrote late last year, in 2020.)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

This guide will show you how to curate LiveMath Plugin using Flashpoint Core.

Before You Start

This tutorial will assume you've read the standard Curation Tutorial, which is highly recommended to go through.

Recognizing LiveMath Plugin

LiveMath Plugin content files use the .thp file extension. Before entering a page with LiveMath Plugin content, right-click the page and click "Inspect Element" (or alternatively, use the keyboard shortcut Ctrl+Shift+I), then click "Network", then enter the page. If a .thp file or any other files used by the program appear, click on them in the list, and links to the files will be available. This can only be done one at a time.

Curation Steps

Follow the Curation Format to add metadata for your game and create its correct content folder. The Platform should be LiveMath and the Application Path should be FPSoftware\Basilisk-Portable\Basilisk-Portable.exe.

Link to the URL of the page where it's located. It can be a simple URL like https://www.hwaci.com, or it can link to the .htm or .html file for the page, for example https://www.hwaci.com/sw/tk/lbfpi.html.

Wrapping It Up

When you're finished testing, export the curation and name the .7z file with the name of the app, and submit it to the #other-game-curations channel of the Flashpoint Discord, or #animation-curations if it's an animation. Use the LiveMath emoji when submitting.