Game Server
Flashpoint Game Server is a specialized proxy and web game server written in Go. The server acts as a local proxy that intercepts HTTP/HTTPS requests and serves content from archived game data stored in ZIP files.
All technologies uses the Game Server as a proxy. This means all the web-requests will be forwarded to this server.
Technical stuff
The server starts two HTTP listeners bound to 127.0.0.1 - **22500** (proxyPort): where games connect
- **22501** (serverHTTPPort): internal HTTP Proxy
Request flow
Game requests `http://example.com/path/file.swf` . Proxy rewrites it to `http://127.0.0.1:22501/content/example.com/path/file.swf`. Internally traffic on 22501 is forwarded to the ZipFS server which responds with content from the gamezip-file on disk.
If the ZipFS is unable to handle the response the traffic is forwarded to legacy on port 22600