Game indexes/Coloraze: Difference between revisions
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Revision as of 15:22, 16 April 2021
This index is adapted from the Flash section on the respective wiki. The index there will likely be more up-to-date than this one. Said wiki also documents the history of the earlier Game Maker game editions, and includes download links for all archived versions.
Dark green | Found, in the latest release of Flashpoint |
---|---|
Green | Found, awaiting addition to Flashpoint |
Cyan | Found, but not currently submitted |
Blue | Found, but modified |
Red | Not found, confirmed to have existed |
Orange | Not found, likely existed |
Yellow | Not found, no solid proof of existence |
Standalone
The versions containing built-in levels, both hosted on the @coloraze page and distributed to flash game sites across the internet.
Versions of the 42-level original standalone are called "standalone" here, and the 90-level updated version "player-pack".
ID | Release date | Format | Proof of existence | Notes |
---|---|---|---|---|
standalone-20111013 | 2011-10-13 | SWF | The standalone version first hosted on the @coloraze page. | |
standalone-201110xx | 2011-10-XX | SWF | The existence of the color lock bug in submitted levels would imply its presence in the standalone version as well. In the 2012 old standalone, the bug is not present, implying a possible earlier fix in 2011. | |
player-pack-20120113 | 2012-01-13 | SWF | ProductInfo implies a compilation date of 2011-11-25, but Metadata lists 2012-01-13 | |
player-pack-20120113-distributable | 2012-01-13 | SWF | Newgrounds | Another version of the player pack. This was distributed to other sites and almost always showed a loading screen, otherwise plays identically. |
standalone-20121012 | 2012-10-12 | SWF | Interestingly implied by both ProductInfo and Metadata to be compiled in late 2012, long after the release of the player pack and removal of the old standalone from TrackMill. |
Play
Versions intended for playing custom levels in the Coloraze database, found on custom level pages.
ID | Release date | Format | Proof of existence | Notes |
---|---|---|---|---|
play-20111013 | 2011-10-13 | SWF | The file used for custom level gameplay. | |
play-201110xx | 2011-10-XX | SWF | Archived screenshot | The wheel was made to look like a pumpkin |
play-201110xx | 2011-10-XX | SWF | A version may or may not have been released solely to fix a bug resulting in the wheel getting stuck inside of color locks after changing color intersecting one. However, this change may have just coincided with other changes. | |
play-20111108 | 2011-11-08 | SWF | TrackMill | Updated to support the six new blocks to be later added to the level editor. |
play-20111121 | 2011-11-21 | SWF | TrackMill | Optimization update |
play-20150310 | 2015-03-10 | SWF |
Create
Level editor versions of Coloraze intended for the creation of custom levels, connected to the TrackMill API and level database.
ID | Release date | Format | Proof of existence | Notes |
---|---|---|---|---|
create-20111013 | 2011-10-13 | SWF | Archived screenshot | The original level editor. |
create-20111110 | 2011-11-10 | SWF | TrackMill | The updated level editor. |
create-20150314 | 2015-03-14 | SWF |
Other
The status of these versions is unknown, but they are known to exist or have existed.
ID | Release date | Format | Proof of existence | Notes |
---|---|---|---|---|
flash-b-20110615 | 2011-06-15 | SWF | 64Digits | An early beta version of Coloraze in Flash, publicly accessible |
flash-20110810 | 2011-08-10 | SWF | 64Digits | A public testing version of Coloraze, likely without TrackMill branding. Boosts were allegedly also completely solid for wheels not of the same color. May or may not have been the same as the build released on September 4. |
flash-201109xx | 2011-09-XX | SWF | 64Digits | Boost block mechanics were changed. |