Game indexes/Coloraze: Difference between revisions
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| style="background-color:#80ff80" | Level 1's message is longer, and there appear to be physics differences. Color lock sticking bug does not appear to be present. Has a loading screen for ads. | | style="background-color:#80ff80" | Level 1's message is longer, and there appear to be physics differences. Color lock sticking bug does not appear to be present. Has a loading screen for ads. Modify date 2011-11-28T15:45:58 | ||
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| style="background-color:#60aa60" | standalone-20121012 | | style="background-color:#60aa60" | standalone-20121012 |
Revision as of 05:44, 25 December 2023
This index is adapted from the Flash section on the respective wiki. The index there will likely be more up-to-date than this one. Said wiki also documents the history of the earlier Game Maker game editions, and includes download links for all archived versions.
Dark green | Found, in the latest release of Flashpoint |
---|---|
Green | Found, awaiting addition to Flashpoint |
Cyan | Found, but not currently submitted |
Blue | Found, but modified |
Red | Not found, confirmed to have existed |
Orange | Not found, likely existed |
Yellow | Not found, no solid proof of existence |
Main games
Standalone
The versions containing built-in levels, both hosted on the @coloraze page and distributed to flash game sites across the internet.
Versions of the 42-level original standalone are called "standalone" here, and the 90-level updated version "player-pack".
ID | Release date | Format | Proof of existence | Notes |
---|---|---|---|---|
Old standalone (42 levels) | ||||
standalone-20111013 | 2011-10-13 | SWF | The standalone version first hosted on the @coloraze page. | |
standalone-201110xx | 2011-10-XX | SWF | The existence of a color lock bug in submitted levels (see Play section) would imply its presence in the standalone version as well. This is fixed in the 2012 old standalone, but may have possibly been fixed for the old standalone earlier in 2011. | |
standalone-20111xxx | 2011-1x-xx | SWF | Level 1's message is longer, and there appear to be physics differences. Color lock sticking bug does not appear to be present. Has a loading screen for ads. Modify date 2011-11-28T15:45:58 | |
standalone-20121012 | 2012-10-12 | SWF | Interestingly implied by both ProductInfo and Metadata to be compiled in late 2012, long after the release of the player pack and removal of the old standalone from TrackMill. | |
Player pack (90 levels) | ||||
player-pack-20120113 | 2012-01-13 | SWF | ProductInfo implies a compilation date of 2011-11-25, but Metadata lists 2012-01-13 | |
player-pack-20120113-distributable | 2012-01-13 | SWF | Newgrounds | The version of the player pack distributed to other sites. Almost always shows a loading screen, whereas the local version usually does not; otherwise plays identically. Does not contain ProductInfo. |
Play
Versions intended for playing custom levels in the Coloraze database, found on custom level pages.
ID | Release date | Format | Proof of existence | Notes |
---|---|---|---|---|
play-20111013 | 2011-10-13 | SWF | First released version | |
play-201110xx | 2011-10-XX | SWF | Archived screenshot | The wheel was made to look like a pumpkin |
play-201110xx | 2011-10-XX | SWF | A version may or may not have been released solely to fix a bug resulting in the wheel getting stuck inside of color locks after changing color intersecting one. However, this change may have just coincided with other changes. | |
play-20111108 | 2011-11-08 | SWF | TrackMill | Updated to support the six newly added blocks. |
play-20111121 | 2011-11-21 | SWF | TrackMill | Optimization update |
play-20150310 | 2015-03-10 | SWF |
Create
Level editor versions of Coloraze intended for the creation of custom levels, connected to the TrackMill API and level database.
ID | Release date | Format | Proof of existence | Notes |
---|---|---|---|---|
create-20111013 | 2011-10-13 | SWF | Archived screenshot | First released version |
create-20111110 | 2011-11-10 | SWF | TrackMill | Updated to support the six newly added blocks. |
create-20150314 | 2015-03-14 | SWF |
Other
The status of these versions is unknown, but they are known to exist or have existed.
ID | Release date | Format | Proof of existence | Notes |
---|---|---|---|---|
flash-b-20110615 | 2011-06-15 | SWF | 64Digits | An early beta version of Coloraze in Flash, publicly accessible |
flash-20110810 | 2011-08-10 | SWF | 64Digits | A public testing version of Coloraze, likely without TrackMill branding. Boosts were allegedly also completely solid for wheels not of the same color. May or may not have been the same as the build released on September 4. |
flash-201109xx | 2011-09-XX | SWF | 64Digits | Boost block mechanics were changed. |
Dead links
These links at one point led to historical versions of the game (or pages containing them) which are currently not archived, and have since succumbed to link rot, and archive sites such as the Wayback Machine do not have sufficient backups of these files either. These are kept here strictly for documentation purposes - clicking them is not recommended.
- Pre-Trackmill flash: http://games.mochiads.com/c/g/coloraze/Coloraze.swf