Shockwave Xtras: Difference between revisions
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*beatnik.x32 requires additional resource files, which were added to "download\BeatnikInc\BeatnikXtra" in the Xtras folder. | *beatnik.x32 requires additional resource files, which were added to "download\BeatnikInc\BeatnikXtra" in the Xtras folder. | ||
*Shockwave 3D Asset.x32 was hacked to fix the Shockwave 3D Bad Driver List Bug. See this page for more info: https://gaming.stackexchange.com/questions/339173/how-can-i-play-dcr-shockwave-games | *Shockwave 3D Asset.x32 was hacked to fix the Shockwave 3D Bad Driver List Bug. See this page for more info: https://gaming.stackexchange.com/questions/339173/how-can-i-play-dcr-shockwave-games | ||
*ValidateKeyXtra.x32 and | *ValidateKeyXtra.x32 and kewlone2.x32 were hacked to activate locked features in certain Shockwave games. |
Revision as of 06:04, 26 October 2020
This is a list of all of the Shockwave Xtras added to Flashpoint. Each Projector version has its own set of Xtras, listed below.
Projector 8.5.1:
- beatnik.x32
- DireCtrl.x32
- DmPack1.x32
- DmXtremePack.x32
- Enhancer.x32
- EnhancerP.x32
- Groove.x32
- LeechProtectionRemovalHelp.x32
- MagicRes120.x32
- PMLite.x32
- Shockwave 3D Asset.x32 (hacked)
- ValidateKeyXtra.x32 (hacked)
Projector 9.0.0:
- budapi.x32
- Havok.x32
- LeechProtectionRemovalHelp.x32
- OpenURL.x32
- propsave.x32
- WebXtra.x32
- kewlone2.x32 (hacked)
- Shockwave 3D Asset.x32 (hacked)
Projector 10.1.1:
- budapi.x32
- DMChangeres.x32
- Havok.x32
- LeechProtectionRemovalHelp.x32
- MagicRes120.x32
- MoveCursor.x32
- propsave.x32
- skyxtra1.x32
- Shockwave 3D Asset.x32 (hacked)
Projector 11.0.3:
- baMoveCursor.x32
- Havok.x32
- LeechProtectionRemovalHelp.x32
- Shockwave 3D Asset.x32 (hacked)
Projector 11.5.9:
- baMoveCursor.x32
- Havok.x32
- LeechProtectionRemovalHelp.x32
- Shockwave 3D Asset.x32 (hacked)
Projector 12:
- Havok.x32
- LeechProtectionRemovalHelp.x32
- Shockwave 3D Asset.x32 (hacked)
Notes
- beatnik.x32 requires additional resource files, which were added to "download\BeatnikInc\BeatnikXtra" in the Xtras folder.
- Shockwave 3D Asset.x32 was hacked to fix the Shockwave 3D Bad Driver List Bug. See this page for more info: https://gaming.stackexchange.com/questions/339173/how-can-i-play-dcr-shockwave-games
- ValidateKeyXtra.x32 and kewlone2.x32 were hacked to activate locked features in certain Shockwave games.