Technologies to Add: Difference between revisions
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* Cannot point plugin directly at an <code>.aer</code> file, an <code><object></code> tag must be used. (This is an original Adobe Atmosphere limitation) | * Cannot point plugin directly at an <code>.aer</code> file, an <code><object></code> tag must be used. (This is an original Adobe Atmosphere limitation) | ||
* Some worlds automatically close chat. Some other worlds put useful information in the chat. The chat open/closed preference is saved, so worlds with chat should probably have some code to open chat embedded. | * Some worlds automatically close chat. Some other worlds put useful information in the chat. The chat open/closed preference is saved, so worlds with chat should probably have some code to open chat embedded. | ||
* Excessive caching may be a possibility. |
Revision as of 04:55, 16 July 2020
This is a list of web game technologies that we hope to support in the future. If you'd like to help us add one of these technologies to Flashpoint, please join the #development-chat channel in our Discord.
Here are some places to find more technologies to add to Flashpoint:
mozdev.org - Windows PluginDoc
GitHub Gist - a list of over 10,000 plugins
Windows95.com - Web Browser Plugins
QuickTime VR
https://en.wikipedia.org/wiki/QuickTime_VR
Download Links
https://support.apple.com/downloads/quicktime
http://www.oldversion.com/windows/quicktime/
https://en.wikipedia.org/wiki/QuickTime_VR
Example Games/Applications
https://www.virtualparks.org/scenes/ZvSeIxFqURTrIKUDkLjAFyA.html
http://www.middlestreet.org/cabinet/sebacub.htm
Problems Encountered
Uses the Windows system directory and is not portable.
Notes
The latest version available on apple.com requires Visual C++ 2005 Redistributable Service Pack 1 MFC.
Both Apple Application Support and QuickTime are required. Registry entries point to their locations.
Registry files: apple.reg quicktime.reg
Not all data in quicktime.reg is likely needed.
In Flashpoint, Basilisk is currently configured to disable QuickTime by default to avoid conflicts.
Some of the npqtplugin.dll files may interfere with other video/audio plugins or built-in behavior. It may make sense to have the QuickTime plugin available only when viewing a QuickTime curation. Basilisk's built-in MIME type configuration dialog can also be used to choose what plugins are used for different types of content.
Burster 3D
Download Links
Example Games/Applications
http://3d8bits.orgfree.com/pong/pong.htm
https://web.archive.org/web/20111208123049/http://deadcyborg.com/index.html
Pulse3D
https://www.sandyressler.com/about/library/weekly/aa122000a.htm
https://lostmediawiki.com/Pulse_3D_(lost_3D_web_plugin_content;_1999-2001)
Pulse3D was previously called "Platinum VRML."
Download Links
https://web.archive.org/web/*/http://www.pulse3d.com:80/players/english/PulsePlayerNsWin.exe
Available from MICD2001_11_NR2.iso
here: http://archive.org/details/MICD200111/
https://bluepload.unstable.life/p3d.zip
Installer: https://cdn.discordapp.com/attachments/516027726851735632/705092816220717086/PulseStuff.zip
Netscape version: https://cdn.discordapp.com/attachments/516027726851735632/705175471926673468/PulseNetscape.zip
Example Games/Applications
http://www.learningfriends.com/download.htm
https://web.archive.org/web/20030705212152/http://www.digitalproducer.com/pages/protozoa.htm
https://web.archive.org/web/20040204091717/http://launch.pulse3d.com/harvard/index.htm
https://archive.org/details/Pulse3DPWSPWCPW3Files
https://archive.org/details/www_02_2002
Notes
Browser plugins (at least the NPAPI one, didn't check ActiveX) seem to look for Pulse by using ShGetFolderPathA to find CSIDL_FLAG_CREATE | CSIDL_PROGRAM_FILES if that function exists (and if not, looking at a Registry entry).
Some files seem to need a command sent to the plugin (for example, Fozzie needs "play obj=Dummy01 pkg=assets/fozzie/Package2.pws transition=0.30 heading=yes behave=joke"). The NPAPI version of the plugin looks like it relies on LiveConnect, which might not be supported in Basilisk.
Atomic 3D / Neutron Viewer
https://web.archive.org/web/19970214041929/http://www.atomic3d.com/downmain.html
Download Links
https://web.archive.org/web/*/http://www.atomic3d.com/download/bin/*
Example Games/Applications
lost 3D model of a nuclear power plant
Tcl Plugin
https://people.apache.org/~jim/NewArchitect/webtech/1997/12/junk/index.html
Download Links
http://www.tcl.tk/software/plugin/download.html
https://fossil.e-lehmann.de/tclplugin/tree?ci=tip
Example Games/Applications
See https://bluepload.unstable.life/tcl-info.txt for many examples.
Problems Encountered
The Tcl plugin may not load unless these conditions are met:
- The page with the Tcl embed has to be the first page loaded by the browser (not counting about:home).
- The page must be allowed to complete loading without scrolling the page or moving the mouse over the embed area.
Tested in latest K-Meleon (non-Goanna) version on 2019-08-17.
Panda3D Plugin
https://en.wikipedia.org/wiki/Panda3D
Download Links
Install and demos: http://www.ddrose.com/~drose/plugin/install_plugin.html
Latest runtime: https://www.panda3d.org/download/runtime-1-0-4/
Example Games/Applications
Open directory of Panda3D stuff: http://www.ddrose.com/~drose/p3d_7/
Pac-Bat - tested and working on 2019-07-21
A3P - Acquire, Attack, Asplode, Pwn! - tries to install Python and crashes
Problems Encountered
Has a huge number of runtime components that are downloaded and installed on demand. They are listed here: http://runtime.panda3d.org/contents.xml
The runtime components are all available from this open directory: http://runtime.panda3d.org/
MDL Chime
https://en.wikipedia.org/wiki/MDL_Chime
Download Links
Install and demos: https://sites.fas.harvard.edu/~biotext/chimedemos/getplugins.html
Problems Encountered
When the plugin is installed, navigating to a page that uses the plugin immediately crashes K-Meleon.
Google Native Client
https://developer.chrome.com/native-client
https://en.wikipedia.org/wiki/Google_Native_Client
Example Games
Bastion Demo (Some Assets lost)
Problems Encountered
"[6708:11872:0517/190417:ERROR:nacl_process_host.cc(215)] DuplicateHandle() failed" on Chromium 40
.nexe and .pexe files get downloaded by the browser, but don't start.
VRML
https://en.wikipedia.org/wiki/VRML
Download Links
A list of some VRML players: https://www.vrinternal.com/docs/links.html
Cosmo Player: https://cosmo-player.en.softonic.com/download
OpenVRML: https://sourceforge.net/projects/openvrml/files/
Example Games/Applications
*; Also contains links to other places containing VRML content.
Andrew's VRML Games and Puzzles: http://www.soc.napier.ac.uk/~andrew/vrml/
VRML GAME*: http://web.archive.org/web/20191016182344/http://www.ceres.dti.ne.jp/~kekenken/main/3d/game/game.htm
Web3D Amusements* (The English version of VRML GAME. It has VRML programs not in the other version, which is in Japanese): http://web.archive.org/web/20191017225236/http://www.ceres.dti.ne.jp/~kekenken/main/index.html
A Little Bit About Me: http://members.bex.net/jtcullen515/AboutMe.htm
VRML resources for the 3E15 lecture - 14 October 1998*: http://www2.cmp.uea.ac.uk/~jrk/wwwvrml.dir/public-vrml/VRMLLECTURE/
vrml.sgi.com: http://web.archive.org/web/19980113075629/http://vrml.sgi.com/intro.html
A list of chat worlds and games at VR Internal (on the left sidebar): https://www.vrinternal.com/docs/links.html
FreeWRL examples: http://freewrl.sourceforge.net/examples.html
Internet Archive Search: subject:"VRML": https://archive.org/search.php?query=subject%3A%22VRML%22
Google search for VRML, limited to .ac.uk addresses*: https://www.google.com/search?q=VRML+site%3Aac.uk
Floops episodes 7, 10, 24, 28, 29, 31, 36, 38 and 46 from Floops' Greatest Hits, a CD-ROM published in 1997 by Silicon Graphics: https://github.com/Sgeo/floopsArchive/tree/master/floops
Google search for VRML, limited to altervista.org addresses*: https://www.google.com/search?q=VRML+site%3Aaltervista.org
The Haunted House (created by Nekochan member nongrato): http://web.archive.org/web/20190704003702/http://sgizone.co.nf/haunted/
Google search for VRML, limited to VRML archives*: https://www.google.com/search?q=VRML+archive
Google search for VRML, limited to gainos.org addresses*: https://www.google.com/search?q=VRML+site%3Ahttps%3A%2F%2Fgainos.org
Google search for VRML, limited to .edu addresses*: https://www.google.com/search?q=VRML+site:edu
Lots and Lots of VRML 1: https://bluepload.unstable.life/lotsandlotsofvrml1.7z
All VRML worlds from Archive Team's Geocities scrape (1,985 .wrl files total) https://flashfreeze.submissions.unstable.life/geocities.7z
Problems Encountered
Flux Player 2.1 is stuck loading under TheWorld 3.5.03
Too many players with variations: Which ones should get included?
Live3D: Crashes on page navigation
Cosmo Player: Struggles with large worlds
Blaxxun Contact 4.4: If a world has sounds but a sound has not played yet, low FPS. This seems to occur in a full install too.
Grail
https://en.wikipedia.org/wiki/Grail_(web_browser)
Download Links
https://sourceforge.net/projects/grail/files/grail/0.6/grail-0.6.tgz/download
Example Games/Applications
http://grail.sourceforge.net/demo/
Problems Encountered
"TclError: Can't find a usable init.tcl in the following directories:" error when trying to run Grail (Solved)
"An exception occurred during applet loading : exceptions.TypeError: compile, argument 1: expected string without null bytes, string found" error on all official Grail demo applets, except for Clocks, Play A Sound File, Demos Similar to Common Java Demos, Show Grail's Applet Exception Handling, Calendar and A Little Joke. (That's because Grail can't decrypt gzipped http packets)
"An error occurred in a callback function : audiodev.error : no audio device" error if trying to play a sound in Play A Sound File. It's possible the audio files don't exist where they originally existed.
Notes
Old versions of Python and Tcl/Tk are required. These may work:
Python 1.5.2: https://www.python.org/ftp/python/win32/py152.exe
Tcl/Tk: ftp://ftp.ncnr.nist.gov/pub/cryst/gsas/win/tcltk80p2+.exe
Alternatively, an all-in-one package can be used instead.
All-in-one packages: https://cdn.discordapp.com/attachments/516027726851735632/711328321819902083/Grail.7z, https://cdn.discordapp.com/attachments/516027726851735632/711588211222118450/Grail_but_More_Portable.7z (more portable version)
X3D
https://en.wikipedia.org/wiki/X3D
Download Links
A list of some X3D players: https://www.web3d.org/x3d/content/examples/X3dResources.html
Example Games/Applications
Examples: Scene Archives for X3D: https://www.web3d.org/x3d/content/examples/X3dResources.html#Examples
FreeWRL examples: http://freewrl.sourceforge.net/examples.html
Problems Encountered
Flux Player 2.1 loads indefinitely under TheWorld 3.5.03
Castle Game Engine Web Plugin
https://github.com/castle-engine/castle-engine/wiki/Web-Plugin
Download Links
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z
Example Games/Applications
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z
Problems Encountered
Can't find C:\Program on PATH.
Exception "Exception":
windres failed, cannot create Windows resource
Further notes
No precompiled builds are available yet. As such, you may have to download any of the following files to compile the plugin:
Lazarus: https://sourceforge.net/projects/lazarus/files/Lazarus%20Windows%2032%20bits/ (it might be best to download the version with the highest version number)
Free Pascal (included with Lazarus, but also linked to separately in case that helps get the plugin compiled): https://sourceforge.net/projects/freepascal/files/Win32/
Castle Game Engine: https://github.com/castle-engine/castle-engine/releases/tag/snapshot
Tulip 3D
http://web.archive.org/web/20021002220716/http://www.exstream.to/
Adobe Atmosphere
https://en.wikipedia.org/wiki/Adobe_Atmosphere
Download links
Latest plugin: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/2.x/AtmospherePlayer216.exe
Standalone version: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/sa_player/atmosphere_saplayer.exe
Example Games/Applications
- http://www.1ec5.org/3d/worlds.html
- http://www.1ec5.org/3d/mingerworld/
- http://www.wedding2004.net/photography/
- http://amasci.com/atmos.html
- http://www.trucker2000.net/directory.html
Problems Encountered
The Javascript used by Galleries doesn't seem to work in newer IE. Curation guide might need to specify replacing the gallery's Javascript with code to create theVBScript and galleries work fine as-is in Flashpoint Secure Player.<object>
tag. This appears to because of a use of VBScript. VBScript can be reenabled via registry, or it might be cleaner to replace the JS.- Some older Atmosphere worlds don't work in the plugin. Newer worlds (including galleries) won't work fully in the standalone player.
- Low FPS. Can seemingly be fixed by changing "Throttle when not active". Hardware acceleration can be added by editing a text file, but it results in oddities in the tic tac toe world (http://www.it-quadrat.de/ttt/ttt3d/ttt.aer)
- Cannot point plugin directly at an
.aer
file, an<object>
tag must be used. (This is an original Adobe Atmosphere limitation) - Some worlds automatically close chat. Some other worlds put useful information in the chat. The chat open/closed preference is saved, so worlds with chat should probably have some code to open chat embedded.
- Excessive caching may be a possibility.