3DVIA Curation: Difference between revisions

From Flashpoint Datahub
Jump to navigation Jump to search
m (Gramattical errors fixed)
mNo edit summary
 
(6 intermediate revisions by 3 users not shown)
Line 1: Line 1:
This guide will show you how to curate 3DVIA using Flashpoint Core.
This guide will show you how to curate 3DVIA using Flashpoint.


== Before You Start ==
== Before You Start ==
Line 22: Line 22:


== Curation Steps ==
== Curation Steps ==
Download the page with the VMO embed (cURLsDownloader is good for this purpose). After this, start the curation process, changing Launch Command to point to the URL and Application Path to Basilisk. Keep testing the curation until the Redirector shows no missing assets for the curation. Make sure to get a picture of the logo (a prominent object if you can't find one) and a screenshot of the software title, placing these in their respective fields.
Download the page with the VMO embed (cURLsDownloader is good for this purpose). After this, start the curation process, changing Launch Command to point to the URL and Application Path to FPNavigator. Keep testing the curation until the Logs tab shows no missing assets for the curation. Make sure to get a picture of the logo (a prominent object if you can't find one) and a screenshot of the software title, placing these in their respective fields.


== Wrapping It Up ==
== Wrapping It Up ==
When you're finished testing, export the curation and name the 7Z file with the name of the app and submit it to tbe #other-game-curations section of the Flashpoint Discord, or #animation-curations if it's an animation. Use the 3DVIA emoji while submitting.
{{:Wrapping It Up}}


== Useful Search Terms ==
== Useful Search Terms ==
* Virtools Generated Page
* {{Google|Virtools Generated Page}}
* filetype:vmo (this will also lead you to some spam, beware)


<noinclude>
<noinclude>
[[Category:Curation Guides]]
[[Category:Curation Guides]]
</noinclude>
</noinclude>

Latest revision as of 04:06, 16 July 2023

This guide will show you how to curate 3DVIA using Flashpoint.

Before You Start

This tutorial will assume you've read the standard Curation Tutorial, which is highly recommended to go through.

Recognizing 3DVIA

Plugin download button

Look for text like "Virtools Generated Page", "Made with the Virtools™ Physics Pack" or something similar on the page and a file with the VMO extension in the page source. Select the browser's View source option and search "vmo" using the search functon, which you should be able to activate using CTRL+F. Once you find an embed, it may look something like:

<OBJECT
CLASSID="CLSID:C4925E65-7A1E-11D2-8BB4-00A0C9CC72C3"
ID="Virtools" WIDTH="640" HEIGHT="480"
CODEBASE="http://player.virtools.com/downloads/player/Install2.5/Installer.exe#Version=2,5,0,14">
<PARAM NAME="SRC" VALUE="tintoys.vmo">
<EMBED
NAME="Virtools"
SRC="tintoys.vmo"
TYPE="application/x-virtools"
PLUGINSPAGE="http://player.virtools.com/"
WIDTH="640" HEIGHT="480">
</OBJECT>

Curation Steps

Download the page with the VMO embed (cURLsDownloader is good for this purpose). After this, start the curation process, changing Launch Command to point to the URL and Application Path to FPNavigator. Keep testing the curation until the Logs tab shows no missing assets for the curation. Make sure to get a picture of the logo (a prominent object if you can't find one) and a screenshot of the software title, placing these in their respective fields.

Wrapping It Up

First, make sure that you have thoroughly tested your curation and followed the Curation Format. Scroll down in the Curate tab and click the Export button at the bottom of your curation to save it as a .7z file. After you've exported the curation, you can find it by clicking the Exported Curations button on the Curate tab (as long as you didn't choose to save it somewhere else). Once you have the file, submit it to the Flashpoint Submission System. An explanation of how the site works is available here.

After you have uploaded your curation to the website, a Curator will check it. This can take some time, so please be patient. You will be pinged in the #fpfss-notifications channel about whether or not your submission was approved, and if any changes need to be made.

Congratulations! Your submitted game/animation will appear in a future version of Flashpoint.


Useful Search Terms