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Linux support in Flashpoint is currently experimental due to a lack of maintainers. This page describes the current state of our Linux support.
Linux support in Flashpoint is currently experimental due to a lack of maintainers. This page describes the current state of our Linux support. If you need assistance with installing or playing, ask in the <code>help</code> forum on the [https://flashpointarchive.org/discord Discord server].


= Release =
Flashpoint for Linux supports Flash, HTML5, Shockwave, Unity, Java and various other web platforms. Not every platform is supported, such as DevalVR and Viscape, because some may rely too heavily on Windows features and can't run through Wine.
If you want support for platforms that are Windows-exclusive, there are 2 options:
* [https://flashpointarchive.org/downloads Download the Windows version of Flashpoint] and run it in a Windows virtual machine. This is the recommended non-native option.
* [[#Windows_Version_Using_Wine|Run the Windows version of Flashpoint with Wine]]. This may or may not work well depending on the exact build of Wine used.


These are experimental packages for specific Linux distros. If you don't see a package for your system here, '''please use the [[#Latest_Stand-Alone_Package|stand-alone package]] instead!''' If you can help update these packages, please visit the Discord server and join #development-chat. If you need assistance with installing or playing, visit us at #flashpoint-mac-linux-help.
Otherwise, if you don't need support for those platforms, you may continue reading through this page.


* '''Flashpoint Infinity 8.2-2 .deb (Debian / Ubuntu):
== Compatibility ==
https://bluepload.unstable.life/flashpoint-infinity-8-2-2-amd64-deb.7z
Flashpoint for Linux only officially supports the x86_64 architecture and, for compatibility and security reasons, the GNU C Library (glibc). This is because the launcher uses Electron, which doesn't support 32-bit x86 for Linux, and several binaries only have x86_64 + glibc versions. If you want to run Flashpoint on other architectures like ARM or RISC-V, you must use an emulator like [https://github.com/ptitSeb/box64 Box64]. Likewise, for C libraries other than glibc like musl, you must recompile everything you wish to use that's not already packaged, and link them with the desired C library. You may also use a glibc compatibility layer like [https://git.adelielinux.org/adelie/gcompat gcompat] for proprietary binaries, such as the native Flash projector.
* PPA Repository - In Consideration.
* AUR package currently not available - '''please use the [[#Latest_Stand-Alone_Package|stand-alone package]] instead'''


== Debian Installation Procedure ==
The main Linux version is built on Debian 11, which uses glibc 2.31, making it the minimum supported version. Flashpoint cannot be built on older Debian versions without significant changes to the launcher, due to some dependencies being incompatible. Any distro that uses glibc 2.31+ should also be supported, including but not limited to:
* Ubuntu 20.04+
* Fedora 32+
* openSUSE Leap 15.3+
* Any distro based on the above, including by proxy
* Any rolling release distro maintained after February 2020


# Download and extract the .7z file above into any folder - /Downloads is fine.
If you use a distro older than those listed, you must upgrade to a newer version to run Flashpoint.
# It's recommended to run the .deb from the command line so the install progress is clear. From the folder where the .deb is: <code>sudo apt install ./flashpoint-infinity_8.2-2_amd64.deb</code> and it will install. The install can take a while as it has wine and php as dependencies. Graphical installer (from just double-clicking in the .deb) might not show much info as dependencies are being installed and so it might appear frozen.


== First Run Procedure ==
== Main Version ==
After installation, start Flashpoint Infinity either from the command line as <code>flashpoint-infinity</code> or from your desktop environment (it should be listed in Games). At first run you'll get two popups: click 'Yes' on 'You must install the Upgrade on the home screen', and then 'yes' again to 'The Flashpoint folder is not set or is invalid. Do you want to choose a folder?'. Anywhere in your home directory is fine to install it (you need write access to it). Click 'yes' again to 'Is this correct?' if the directory is correct. You should see the download/extract progress, and then a prompt to restart. When it comes back up after restart all (60k!) games should be visible.
The main version of Flashpoint for Linux contains everything we currently support on Linux, and includes its own libraries and Wine runtime. The libraries are used to run Flashpoint in a known-working container, and the Wine runtime contains the binaries and libraries that the Windows-only programs need to run. These allow us to support as many different distro configurations as possible (including both mutable and immutable ones), and efficiently run non-native programs through the Flashpoint launcher without taking up too much extra space.
It's recommended to use the native Basilisk for HTML5. To enable this change go to the config tab and in the Native Platforms drop-down, select the box for HTML5. For Flash it's still recommended to go through Wine (this is the default), though native Flash projectors can be enabled in the Native Platforms drop-down too if desired.  


On the first time using Wine to launch a game, it does some configuration so it could take some time.  
If you use a mutable distro (i.e. one where the root file system can be modified) and do not want all of the components, you may choose to remove the <code>Libraries</code> and <code>FPSoftware/Wine</code> directories post-install. This will leave you with only the main Flashpoint files, which total about 2 GB. See [[#Dependencies|Dependencies]] for more information.


Flash, HTML5, and Shockwave games run well generally. More about other platforms below.
For the best experience, at least 4 GB of free space is recommended on the partition you wish to install Flashpoint to.


== Debian Update Procedure ==
=== Installation ===
If you are updating the Debian package from a previous version, first back up your favorites and save data if you'd like to keep them.
To install Flashpoint, follow these steps:
Then run the .deb file same as above. Once the update is completed, open the launcher and click on Download, which will install the new Flashpoint folder.
# Download [https://download.flashpointarchive.org/upload/fp14.0.3_lin_20251201.7z this archive file]. <small>(SHA256: <code>f393a98c5c35e229a744c102b0cb53270b1b4f1b3ebd40d604f98323444a4b1f</code>)</small>
Once it restarts the update is complete and all features of this version should be available.
# Extract the contents of the file to an '''empty''' directory that your user has read & write permissions for. This can be done graphically, or in the terminal by entering the following at the file's directory:<pre>7zr x fp*_lin_*.7z -oFlashpoint</pre>
# Open the directory you extracted Flashpoint to, then run <code>setup-desktop-entry.sh</code> to generate a desktop entry that opens the launcher. Alternatively, if you are unable to run desktop entries, run <code>start-flashpoint.sh</code> instead.


== Notes about the Debian package ==
Once you've done that, Flashpoint is now installed. If you don't want to use the libraries and Wine runtime provided by Flashpoint, see [[#Dependencies|the Dependencies section below]].
* The 'Flashpoint folder' above can go anywhere the user can write to - home is a convenient place for it
* It installs binaries into /usr/lib/flashpoint-infinity/, and /usr/bin/flashpoint-infinity links to the launcher
* Extreme games are disabled by default in version 8.2-1 which was up from October 23, 2020 until November 7, 2020. To enable them or change other configuration options, edit <code>config.json</code> in the <code>/usr/lib/flashpoint-infinity/</code> folder.
* Debian source package: https://bluepload.unstable.life/flashpoint-infinity82-2debsrc.7z. The source lives as a branch 'debian' off of Launcher's /master (on one of Launcher's forks). This is the commit that is tagged "Infinity-8.2-2"


= Latest Stand-Alone Packages =
=== Dependencies ===
'''Infinity''': https://bluepload.unstable.life/flashpoint81infinitylinux.7z
'''If you're on an immutable distro, the following does not apply.'''
* This is the latest experimental stand-alone package of Flashpoint Infinity (8.1) for Linux, created on July 4, 2020. Currently everything is going through Wine.


'''Installation instructions''':
If you don't plan on using the libraries and Wine runtime provided, you must first remove them from your Flashpoint install. To do so, delete the <code>Libraries</code> and <code>FPSoftware/Wine</code> subdirectories from the directory you extracted Flashpoint to. Afterwards, you'll need to install the following packages for everything to work properly. A dependency listed with more than one package for a given distro means you can choose any one package from that distro according to your needs.
# Download and extract the .7z file.
{|class="wikitable"
# Install PHP and the 32-bit version of Wine if you do not have them. See [[#Wine|Wine installation instructions]] below.
!Distro
# Change to the Launcher folder and run the flashpoint-launcher binary
!X11
!GTK3
!NSS
!PulseAudio
!PHP
!<abbr title="Only required to extract components; not needed for runtime">7-Zip</abbr>
!Wine
!<abbr title="Not required on Fedora 40+ and its derivatives">32-bit Xcomposite</abbr>
!<abbr title="Not required on Fedora 40+ and its derivatives">32-bit LibPulse</abbr>
|-
!<abbr title="*Ubuntu, Linux Mint, Pop!_OS, Zorin OS, etc.">Debian-like</abbr>
|xserver-xorg-core / xwayland
|libgtk-3-0
|libnss3
|rowspan=2|pulseaudio / pipewire-pulse
|rowspan=3|php
|rowspan=2|7zip
|([https://gitlab.winehq.org/wine/wine/-/wikis/Debian-Ubuntu link])
|libxcomposite1:i386
|libpulse0:i386
|-
!<abbr title="EndeavourOS, CachyOS, Garuda Linux, Manjaro, etc.">Arch-like</abbr>
|xorg-server / xorg-xwayland
|rowspan=2|gtk3
|rowspan=2|nss
|rowspan=3|wine
|colspan=2 style="background-color:#bfbfbf;"|<center>N/A</center>
|-
!Fedora-like
|xorg-x11-server-Xorg / xorg-x11-server-Xwayland
|rowspan=2|pulseaudio / pipewire-pulseaudio
|p7zip
|libXcomposite.i686
|pulseaudio-libs.i686
|-
!SUSE-like
|xorg-x11-server / xwayland
|libgtk-3-0
|mozilla-nss
|php7
|7zip
|libXcomposite1-32bit
|libpulse0-32bit
|}


'''Ultimate / Core''': https://synthagen.net/Flashpoint9_Ultimate_Linux.tar.gz
There are also some packages that aren't required, but can enhance your experience:
* Contains only the client/server files. You will have to download the games separately
{|class="wikitable"
!Distro
!GTK2
!LibXt
|-
!Debian-like
|libgtk2.0-0
|libxt6
|-
!Arch-like
|rowspan=2|gtk2
|libxt
|-
!Fedora-like
|libXt
|-
!SUSE-like
|libgtk-2_0-0
|libXt6
|}
These packages are needed in order to use the native Flash projector, which is not enabled by default due to minor audio delay and performance issues. If you wish to enable it, go to your Flashpoint config, click the "Platforms" dropdown beside the Native Platforms setting and click the checkbox next to "Flash".


'''Installation instructions''':
To install any of the dependencies, use your distro's package manager:
# After [https://bluemaxima.org/flashpoint/downloads/obtaining] Ultimate or Core, extract the .gz file to the folder where you extracted Flashpoint
{|class="wikitable"
# Move the Legacy/htdocs folder to Legacy_Linux/htdocs
!Distro
# Run Server_Linux/run_server.sh
!Package manager install command
# Run Launcher_linux/flashpoint-launcher
|-
!Debian-like
|<code>sudo apt-get install $PKG</code>
|-
!Arch-like
|<code>sudo pacman -S $PKG</code>
|-
!Fedora-like
|<code>sudo dnf install $PKG</code>
|-
!SUSE-like
|<code>sudo zypper install $PKG</code>
|}


''Previous link''
=== ChromeOS Extra Steps ===
# Still needed if you want to make some of the platforms native
For ChromeOS users, some additional steps will need to be taken for Flashpoint to run properly. It will be assumed that you already [https://support.google.com/chromebook/answer/9145439 set up a Linux terminal].
https://drive.google.com/file/d/1eai0nFWe0XNc8WbsIg-koOzLc7jk_b_k/view?usp=sharing


'''Changelog''':
By default, when transferring files from the ChromeOS host to the Debian guest in the terminal, execute permissions are removed from all files. This will prevent everything from running, including the Flashpoint launcher. To fix this, run the following command in the terminal, replacing <code>$DIR</code> with the path to the directory you have Flashpoint installed in:
chmod -R +x $DIR
This command will add execute permissions to all files in the directory recursively. After running it, you can then run <code>$DIR/start-flashpoint.sh</code> to open the launcher.


2021-02-16
=== Nix Shell ===
* Added Core/Ultimate standalone package for 9.0 based on 8.1 Infinity standalone
The main Flashpoint files can also be launched under a Nix shell if Nix is installed:
<pre>{ pkgs ? import <nixpkgs> {} }:


2020-11-07
(pkgs.buildFHSEnv {
* Updated .deb to Flashpoint 8.2-2 Infinity
    name = "flashpoint";
* Added native executables for Flash and HTML5
    targetPkgs = pkgs: (with pkgs; [
* Replaced modified Flash Projectors with the unmodified ones
        # Shell utils
* Fixed extreme games option being disabled in config.json
        toybox
        # Electron for the launcher.
        electron
        # Flashpoint requirements
        pipewire pulseaudio
        gtk3 gtk2 nss php wine
        xorg.libX11 xorg.libXt xorg.libXcomposite
        # ldd requirements
        mesa #libgbm
        glib nspr at-spi2-atk cups dbus libdrm pango cairo expat libxkbcommon alsa-lib
        xorg.libXdamage xorg.libXext xorg.libXfixes xorg.libXrandr xorg.libxcb
        udev
    ]);
}).env</pre>
Simply save this code into a .nix file and run it with <code>nix-shell {file}.nix --run ./start-flashpoint.sh</code>.


2020-10-23
You can also use <code>steam-run</code> (<code>nix-shell -p steam-run --run "steam-run ./start-flashpoint.sh"</code>).
* Updated .deb to Flashpoint 8.2-1 Infinity


2020-07-04:
== Minimal-Dependency Version ==
* Updated to Flashpoint 8.1 Infinity
'''Due to the inherently barebones nature of this option, do not expect to receive help in the Discord if a specific game does not work.'''
* Updated to Flashpoint Launcher 9.0.2


2019-09-28:
If you are looking for a fully-native or minimal setup Flashpoint experience on Linux, ''Flashpoint Nano'' exists as a lightweight (albeit heavily limited) script-based alternative to the other installation options.
* Updated to Flashpoint 6.3
* Bundled WIP Launcher with better Multi-Platform Support
** Proper linux argument escaping (Supersonic RC works now, yay!)
** SPR games automatically use port 22500 (Hacky, may be removed later)
** Wine will always (and only) be used for running .exe files (even if use Wine is turned off in Config)
** .bat files will always run their .sh equivalents (even if use Wine is turned on in Config)
** Windows execs are mapped to native execs (if existing), so Windows game XMLs should work out the box. (See execs.json)
** Can mark a platform as 'native' in Config, will force native execs to be used instead of Windows execs even if use Wine is turned on.
*** If no native execs are available (like Shockwave) then it will fallback to running the Windows exec with Wine.
* Added native Basilisk support files
* Updated SPR files
* Updated router.php


2019-09-18:  
Only two platforms are supported: Flash (using [https://ruffle.rs Ruffle]; non-embedded entries only) and HTML5 (using [https://www.palemoon.org Pale Moon]). Each software is Linux-native, downloaded upon first launch and updated automatically.
* Added new SPR version (see update-spr.sh) and Shockwave XMLs
* Added interim Launcher hack to make Shockwave games that use SPR work properly
* Made the save manager scripts use a valid interpreter (/bin/sh)
** TODO: they still need further work/testing


2019-07-21 and prior:
=== Dependencies ===
* Configure Flash games to run using the Windows player, flashplayer_32_sa.exe
Only a few command-line utilities that may not be available on your system by default are required: <code>tar</code>, <code>curl</code>, <code>sqlite3</code>, and <code>unxz</code> (from XZ Utils). You should be able to install these using your distro's package manager.
** The Linux flash player suffers from too many graphical glitches
** Requires Wine to be installed and enabled to play
* Updated JDK to version 8u212
** startJava.sh instructions and script updated
** Made startJava.sh executable
* Added support for Authorware Platform
* Adds Linux versions of the Save Manager scripts
* Adds a "Flashpoint" shortcut (replacing the Windows version)
* Adds Flashpoint 6.2 games
* Removed the game logos, as in Flashpoint Infinity 6.2 for Windows
* Removed the Wineprefix because it was not used


'''To-Do List'''
=== Installation ===
* Allow the launcher to automatically start/stop the flashpoint server on Linux
# Download Nano from [https://github.com/WumboSpasm/flashpoint-nano the GitHub repository] by clicking the ''Code'' button and then ''Download ZIP''. Alternatively, if you have git installed, you can use the <code>git clone <nowiki>https://github.com/WumboSpasm/flashpoint-nano.git</nowiki></code> command to download the repository. The latter option may be preferable so you can download updates to the scripts using <code>git pull</code>.
* Add gamezip support. The gamezip program does not run in wine but does work natively but the launcher doesn't know that
# If you downloaded the ZIP archive, extract it using your method of choice.
* Test Unity 2.x and 3.x games
# Enter the created directory and run the following command in the terminal: <code>./flashpoint.sh <entry-id></code>. You can find the ID of the desired entry using the [https://flashpointproject.github.io/flashpoint-database Flashpoint Database] search tool. If you wish to launch an additional application, simply append its ID to the end of your command (with a space separating it from the entry ID).
* Fix startUnity.sh, since it modifies K-Meleon's config, which is no longer necessary
* AMF support for games like Neon Rider for the community levels


= Troubleshooting =
== Windows Version Using Wine ==
Alternatively, you can attempt to run the Windows version of Flashpoint using Wine, which is a compatibility layer for Windows programs. There are several advantages to doing this, like being able to run more up-to-date versions of Flashpoint that have only been made for Windows. However, it is not guaranteed that Wine will work properly, as the experience varies greatly depending on the hardware, choice of distribution, and packages you have installed. For this to work, you currently need to install either the development or staging versions of Wine running a completely fresh prefix. How to install them depends on the distro, so consult [https://gitlab.winehq.org/wine/wine/-/wikis/Download WineHQ's download page] for instructions on yours. You will also need the <code>php</code> package for Flashpoint to work post-install.


If the Flash Player crashes immediately when launched, there are a few possible solutions:
As of now, you can install the latest Windows version of Flashpoint Infinity by running the [https://github.com/FlashpointProject/FlashpointComponentTools/releases/latest/download/FlashpointInstaller.exe installer] through Wine. To be able to run the installer, you need to install a recent version of Wine Mono, which should be provided upon creating a new Wine prefix or installed as a package on most distros. The process for installing Flashpoint this way is similar to how it is on Windows, except you may have to change the installation path to a location that can be written to, like your user directory. An example of a proper installation path would be <code>Z:\home\$USER\Flashpoint</code>, replacing <code>$USER</code> with your username. You may get an error upon finishing the installation; this is expected behavior. Quit the installer and kill it from your process manager if needed, and all of the files should be where you installed them.
* Replace our hacked Flash projector with the original, unhacked Adobe Flash projector. Follow these steps:
*# [https://drive.google.com/file/d/1Dt3EGqB6SmfM1hkGszUMnYYlNo7RtlhD/view?usp=sharing Download the projector from here]
*# In your Flashpoint folder, open <code>FPSoftware/Flash</code>
*# Replace the <code>flashplayer_32_sa.exe</code> file with the one you downloaded.
* Remove wine-dxvk from your system. This causes problems with the Flash projector on some computers.


= Technologies =
Once done, you can then run <code>Launcher/Flashpoint.exe</code> through Wine and set the "Flashpoint Path" in the launcher's config to <code>..</code>, then click "Save and Restart" on the bottom of the page. If everything has been done correctly, you should now have a working Flashpoint install! If you are having issues running the launcher with Wine, you can instead try using various other "flavors" such as [https://github.com/GloriousEggroll/wine-ge-custom Wine GE], which has extra patches that aren't upstream. Users of Arch-like distros can install Wine GE as a [https://aur.archlinux.org/packages/wine-ge-custom package from the AUR], however no binary is provided, so it must be compiled.


Flashpoint Infinity, like its Windows counterpart, it uses <code>router.php</code> as a proxy server. But unlike Windows, Linux provides native ways to set per-application proxy settings, so no equivalent to the [https://github.com/FlashpointProject/FlashpointProxy Flashpoint Proxy library] is used. On Linux, each application is simply told via environment variables to use <code>localhost:22500</code> as a proxy server. For example, before Flashpoint Launcher opens the Flash projector, it sets the <code>http_proxy</code> environment variable to <code>http://localhost:22500/</code>.
== Troubleshooting ==
=== Audio Glitches in Wine ===
Some users may experience audio glitches when running programs through Wine, like constant crackling or distortions. If this is happening to you, you may have to switch to a different audio driver. As of writing, Wine currently uses PulseAudio as the default preferred backend, but other backends are available. For example, to enable the ALSA driver, run the following command, replacing <code>$DIR</code> with the full path of the prefix you wish to modify:
WINEPREFIX=$DIR wine reg add 'HKCU\Software\Wine\Drivers' /v Audio /d alsa
To modify the default prefix, don't set WINEPREFIX. For reference, Flashpoint's prefix location relative to the installation directory is <code>FPSoftware/Wine</code>.


The [http://bluemaxima.org/flashpoint/faq/ Flashpoint FAQ] contains a list of all web game technologies ("Platforms") supported in the Windows version of Flashpoint. The Linux version currently supports a subset of these platforms. This is explained in detail below.
Switching audio drivers may or may not fix the problem right away. If you are still experiencing glitchy audio, please ask for help in the [https://flashpointarchive.org/discord Discord server].


== Supported Platforms ==
=== Launcher Sandbox Errors ===
* Flash: Supported through Wine by default. Although a Linux Flash Projector exists, it suffers from graphical glitches on many systems. If you'd like to try your luck with the native projector, then either turn off use Wine, or tick it as a 'Native Platform' on the Config page.
Some users may receive the following error when attempting to run the launcher:
* Shockwave: Supported through Wine.
The SUID sandbox helper binary was found, but is not configured correctly.
* HTML5: Supported natively through the Basilisk browser. To update Basilisk, download it from [http://us.basilisk-browser.org/release/basilisk-latest.linux64.tar.bz2 here] and extract it such that the executable is located at <code>FPSoftware/Basilisk-Portable/linux/basilisk</code>. By default, Basilisk will store its configuration in the location defined by <code>XDG_CONFIG_DIR</code>, so Flashpoint uses a shell script to set the configuration location. A pre-configured copy of Basilisk, along with the shell script, is packaged and also available [https://drive.google.com/file/d/1Y5Mgm9dCa4gCc6UF5WFPqQruzsO81xhf/view?usp=sharing here]. This [https://cdn.discordapp.com/attachments/516027726851735632/612891261665411073/BasiliskSetup.txt text file] describes Basilisk's configuration.
To fix this, the permissions and owner of the sandbox have to be changed. Open a terminal in the <code>Launcher</code> directory of your Flashpoint install, and run the following:
* Java Applets: Supported natively using the JDK.
chmod 4755 chrome-sandbox
* Unity Web Player: Supported through Wine. Unity 2.x and 3.x games may not work; this needs further testing.
sudo chown root:root chrome-sandbox
* PopCap Plugin: Supported through Wine.
The first command will allow the owner of the sandbox to read, write and execute it; other users will only be able to read and execute. The second will set the root user and group as the owner of the sandbox. The root group should only contain the root user by default.
* Authorware Web Player: Supported through Wine.
* GoBit Plugin: Supported through Wine.


== Unsupported Platforms ==
Afterwards, the launcher should now be able to open without issue. If you still encounter errors, try running <code>start-flashpoint.sh</code> with the <code>--no-sandbox</code> switch to fully disable sandboxing. If it works, add the switch to the end of the command that runs the launcher (either in the desktop entry or in the start script) so that you do not need to keep specifying it.
* Silverlight: In the past, [http://www.webupd8.org/2013/08/pipelight-use-silverlight-in-your-linux.html Pipelight] allowed Linux users to use Silverlight, but the repository is no longer available for most Linux distros. [https://www.maketecheasier.com/install-and-run-silverlight-in-linux/ Moonlight] was another option, but is also no longer available. Attempts to use Silverlight in K-Meleon using Wine have failed.
* 3DVIA Player: A previous tester received this error, which crashed K-Meleon: <code>Error: Access was denied while trying to open files in your profile directory</code>. We need another tester to help us narrow this down.
* 3D Groove GX: When the http_proxy variable is set, Groove Player downloads but fails to load the file. Maybe the registry method described [https://wiki.winehq.org/FAQ#How_do_I_configure_a_proxy.3F here] would work better, but this needs to be tested. Two of our testers received the following set of errors: [https://media.discordapp.net/attachments/496132309498724391/577330595609444352/unknown.png 1] [https://media.discordapp.net/attachments/496132309498724391/577330680678055948/unknown.png 2] [https://media.discordapp.net/attachments/496132309498724391/577330740396556309/unknown.png 3]
* ActiveX: The most promising method so far was to install Internet Explorer 8 and each ActiveX plugin into the Wine prefix, but this needs considerable work.


== Launcher Issues ==
== Optional Enhancements ==
A lot of work has been done to allow Flashpoint Launcher to support Linux, but there's a lot of room for improvement. This [https://trello.com/c/iriUET1L/51-path-rewriting-rules-for-multi-platform-support Trello post] outlines some potential improvements.
=== Wine Wayland Support ===
'''Enabling this feature could break compatibility with some games/animations.'''


== Wine ==
Starting with Wine 8.4 and being officially added in Wine 10.0, a new display driver can be used to run Windows programs through Wayland instead of X11/Xwayland. To enable it, run the following command, replacing <code>$DIR</code> with the full path of the prefix you wish to modify:
Most games rely on technology only available on Windows. A lot of these however can be run through Wine. If there is no native executable, or you have the Native Platform option unticked for the game's platform then the launcher will run it through Wine.
WINEPREFIX=$DIR wine reg add 'HKCU\Software\Wine\Drivers' /v Graphics /d wayland,x11
To modify the default prefix, don't set WINEPREFIX. For reference, Flashpoint's prefix location relative to the installation directory is <code>FPSoftware/Wine</code>.


You may choose to use the native versions, in which case tick the platform under Native Platforms in Config.
After making this change, all programs running in Wine from now on should be using Wayland.
 
<noinclude>
If you wish to play games that rely on Wine, be sure to install the 32-bit version of Wine. There are links below to distro specific install guides:
[[Category:Technologies]]
 
</noinclude>
* Ubuntu - https://wiki.winehq.org/Ubuntu
* Debian - https://wiki.debian.org/Wine#Installation_on_Debian_Jessie_and_newer
* Arch Linux - https://wiki.archlinux.org/index.php/Wine#Installation
 
=== Important Note ===
 
Update: As of Wine 6.0-rc1, Shockwave appears to be working again. If you are on 5.22, keep an eye out for an update from your distribution.
 
<s>As of Wine 5.22, the Shockwave wrappers are no longer launching. Avoid updating Wine until a fix is found.</s>
 
== Pipelight ==
Some work has been done on getting Pipelight working with flashpoint. Currently the pipelight plugin itself is figured out and shockwave has been tested working, but every NPAPI plugin has it's quirks and they have to made into pipelight versions one at a time.
 
=== General Information ===
https://en.wikipedia.org/wiki/Pipelight
 
https://wiki.archlinux.org/index.php/Pipelight
 
https://web.archive.org/web/20161120025536/fds-team.de/cms/articles/2013-08/pipelight-using-silverlight-in-linux-browsers.html
 
=== Download Links ===
Source: https://github.com/keithbowes/pipelight
 
All in one package with instructions: https://mega.nz/file/38ZWBYQK#l-Wro8amBZ72iziegOFVOLrU_N2QwYFZQfsZ3m3naG0
 
=== Problems Encountered ===
Unity gives "Failed to update Unity Web Player"
 
== Next Version ==
WIP Changelog:
* New Launcher features from Master
** Splash Screen while loading (no half loaded XMLs when browsing anymore)
** Search Overhaul
** Background Services in Developer (Restart/stop/start the Router on the fly)
* Removed 'Use Wine' option, effectively enabled by default, use 'Native Platforms' to use native execs instead.
* Partial ActiveX support, requires heavy testing. '''ThwartPoker, Butterfly Escape, Big City Adventure, Astro Avengers 2 and HamsterBall''' do not work yet.
* Updated startJava.sh to support multiple command-line parameters: replace <code>"$1"</code> with <code>"$@"</code> on line 8
 
<noinclude>[[Category:Technologies]]</noinclude>

Latest revision as of 21:48, 1 December 2025

Linux support in Flashpoint is currently experimental due to a lack of maintainers. This page describes the current state of our Linux support. If you need assistance with installing or playing, ask in the help forum on the Discord server.

Flashpoint for Linux supports Flash, HTML5, Shockwave, Unity, Java and various other web platforms. Not every platform is supported, such as DevalVR and Viscape, because some may rely too heavily on Windows features and can't run through Wine. If you want support for platforms that are Windows-exclusive, there are 2 options:

Otherwise, if you don't need support for those platforms, you may continue reading through this page.

Compatibility

Flashpoint for Linux only officially supports the x86_64 architecture and, for compatibility and security reasons, the GNU C Library (glibc). This is because the launcher uses Electron, which doesn't support 32-bit x86 for Linux, and several binaries only have x86_64 + glibc versions. If you want to run Flashpoint on other architectures like ARM or RISC-V, you must use an emulator like Box64. Likewise, for C libraries other than glibc like musl, you must recompile everything you wish to use that's not already packaged, and link them with the desired C library. You may also use a glibc compatibility layer like gcompat for proprietary binaries, such as the native Flash projector.

The main Linux version is built on Debian 11, which uses glibc 2.31, making it the minimum supported version. Flashpoint cannot be built on older Debian versions without significant changes to the launcher, due to some dependencies being incompatible. Any distro that uses glibc 2.31+ should also be supported, including but not limited to:

  • Ubuntu 20.04+
  • Fedora 32+
  • openSUSE Leap 15.3+
  • Any distro based on the above, including by proxy
  • Any rolling release distro maintained after February 2020

If you use a distro older than those listed, you must upgrade to a newer version to run Flashpoint.

Main Version

The main version of Flashpoint for Linux contains everything we currently support on Linux, and includes its own libraries and Wine runtime. The libraries are used to run Flashpoint in a known-working container, and the Wine runtime contains the binaries and libraries that the Windows-only programs need to run. These allow us to support as many different distro configurations as possible (including both mutable and immutable ones), and efficiently run non-native programs through the Flashpoint launcher without taking up too much extra space.

If you use a mutable distro (i.e. one where the root file system can be modified) and do not want all of the components, you may choose to remove the Libraries and FPSoftware/Wine directories post-install. This will leave you with only the main Flashpoint files, which total about 2 GB. See Dependencies for more information.

For the best experience, at least 4 GB of free space is recommended on the partition you wish to install Flashpoint to.

Installation

To install Flashpoint, follow these steps:

  1. Download this archive file. (SHA256: f393a98c5c35e229a744c102b0cb53270b1b4f1b3ebd40d604f98323444a4b1f)
  2. Extract the contents of the file to an empty directory that your user has read & write permissions for. This can be done graphically, or in the terminal by entering the following at the file's directory:
    7zr x fp*_lin_*.7z -oFlashpoint
  3. Open the directory you extracted Flashpoint to, then run setup-desktop-entry.sh to generate a desktop entry that opens the launcher. Alternatively, if you are unable to run desktop entries, run start-flashpoint.sh instead.

Once you've done that, Flashpoint is now installed. If you don't want to use the libraries and Wine runtime provided by Flashpoint, see the Dependencies section below.

Dependencies

If you're on an immutable distro, the following does not apply.

If you don't plan on using the libraries and Wine runtime provided, you must first remove them from your Flashpoint install. To do so, delete the Libraries and FPSoftware/Wine subdirectories from the directory you extracted Flashpoint to. Afterwards, you'll need to install the following packages for everything to work properly. A dependency listed with more than one package for a given distro means you can choose any one package from that distro according to your needs.

Distro X11 GTK3 NSS PulseAudio PHP 7-Zip Wine 32-bit Xcomposite 32-bit LibPulse
Debian-like xserver-xorg-core / xwayland libgtk-3-0 libnss3 pulseaudio / pipewire-pulse php 7zip (link) libxcomposite1:i386 libpulse0:i386
Arch-like xorg-server / xorg-xwayland gtk3 nss wine
N/A
Fedora-like xorg-x11-server-Xorg / xorg-x11-server-Xwayland pulseaudio / pipewire-pulseaudio p7zip libXcomposite.i686 pulseaudio-libs.i686
SUSE-like xorg-x11-server / xwayland libgtk-3-0 mozilla-nss php7 7zip libXcomposite1-32bit libpulse0-32bit

There are also some packages that aren't required, but can enhance your experience:

Distro GTK2 LibXt
Debian-like libgtk2.0-0 libxt6
Arch-like gtk2 libxt
Fedora-like libXt
SUSE-like libgtk-2_0-0 libXt6

These packages are needed in order to use the native Flash projector, which is not enabled by default due to minor audio delay and performance issues. If you wish to enable it, go to your Flashpoint config, click the "Platforms" dropdown beside the Native Platforms setting and click the checkbox next to "Flash".

To install any of the dependencies, use your distro's package manager:

Distro Package manager install command
Debian-like sudo apt-get install $PKG
Arch-like sudo pacman -S $PKG
Fedora-like sudo dnf install $PKG
SUSE-like sudo zypper install $PKG

ChromeOS Extra Steps

For ChromeOS users, some additional steps will need to be taken for Flashpoint to run properly. It will be assumed that you already set up a Linux terminal.

By default, when transferring files from the ChromeOS host to the Debian guest in the terminal, execute permissions are removed from all files. This will prevent everything from running, including the Flashpoint launcher. To fix this, run the following command in the terminal, replacing $DIR with the path to the directory you have Flashpoint installed in:

chmod -R +x $DIR

This command will add execute permissions to all files in the directory recursively. After running it, you can then run $DIR/start-flashpoint.sh to open the launcher.

Nix Shell

The main Flashpoint files can also be launched under a Nix shell if Nix is installed:

{ pkgs ? import <nixpkgs> {} }:

(pkgs.buildFHSEnv {
    name = "flashpoint";
    targetPkgs = pkgs: (with pkgs; [
        # Shell utils
        toybox
        # Electron for the launcher.
        electron
        # Flashpoint requirements
        pipewire pulseaudio
        gtk3 gtk2 nss php wine
        xorg.libX11 xorg.libXt xorg.libXcomposite
        # ldd requirements
        mesa #libgbm
        glib nspr at-spi2-atk cups dbus libdrm pango cairo expat libxkbcommon alsa-lib
        xorg.libXdamage xorg.libXext xorg.libXfixes xorg.libXrandr xorg.libxcb
        udev
    ]);
}).env

Simply save this code into a .nix file and run it with nix-shell {file}.nix --run ./start-flashpoint.sh.

You can also use steam-run (nix-shell -p steam-run --run "steam-run ./start-flashpoint.sh").

Minimal-Dependency Version

Due to the inherently barebones nature of this option, do not expect to receive help in the Discord if a specific game does not work.

If you are looking for a fully-native or minimal setup Flashpoint experience on Linux, Flashpoint Nano exists as a lightweight (albeit heavily limited) script-based alternative to the other installation options.

Only two platforms are supported: Flash (using Ruffle; non-embedded entries only) and HTML5 (using Pale Moon). Each software is Linux-native, downloaded upon first launch and updated automatically.

Dependencies

Only a few command-line utilities that may not be available on your system by default are required: tar, curl, sqlite3, and unxz (from XZ Utils). You should be able to install these using your distro's package manager.

Installation

  1. Download Nano from the GitHub repository by clicking the Code button and then Download ZIP. Alternatively, if you have git installed, you can use the git clone https://github.com/WumboSpasm/flashpoint-nano.git command to download the repository. The latter option may be preferable so you can download updates to the scripts using git pull.
  2. If you downloaded the ZIP archive, extract it using your method of choice.
  3. Enter the created directory and run the following command in the terminal: ./flashpoint.sh <entry-id>. You can find the ID of the desired entry using the Flashpoint Database search tool. If you wish to launch an additional application, simply append its ID to the end of your command (with a space separating it from the entry ID).

Windows Version Using Wine

Alternatively, you can attempt to run the Windows version of Flashpoint using Wine, which is a compatibility layer for Windows programs. There are several advantages to doing this, like being able to run more up-to-date versions of Flashpoint that have only been made for Windows. However, it is not guaranteed that Wine will work properly, as the experience varies greatly depending on the hardware, choice of distribution, and packages you have installed. For this to work, you currently need to install either the development or staging versions of Wine running a completely fresh prefix. How to install them depends on the distro, so consult WineHQ's download page for instructions on yours. You will also need the php package for Flashpoint to work post-install.

As of now, you can install the latest Windows version of Flashpoint Infinity by running the installer through Wine. To be able to run the installer, you need to install a recent version of Wine Mono, which should be provided upon creating a new Wine prefix or installed as a package on most distros. The process for installing Flashpoint this way is similar to how it is on Windows, except you may have to change the installation path to a location that can be written to, like your user directory. An example of a proper installation path would be Z:\home\$USER\Flashpoint, replacing $USER with your username. You may get an error upon finishing the installation; this is expected behavior. Quit the installer and kill it from your process manager if needed, and all of the files should be where you installed them.

Once done, you can then run Launcher/Flashpoint.exe through Wine and set the "Flashpoint Path" in the launcher's config to .., then click "Save and Restart" on the bottom of the page. If everything has been done correctly, you should now have a working Flashpoint install! If you are having issues running the launcher with Wine, you can instead try using various other "flavors" such as Wine GE, which has extra patches that aren't upstream. Users of Arch-like distros can install Wine GE as a package from the AUR, however no binary is provided, so it must be compiled.

Troubleshooting

Audio Glitches in Wine

Some users may experience audio glitches when running programs through Wine, like constant crackling or distortions. If this is happening to you, you may have to switch to a different audio driver. As of writing, Wine currently uses PulseAudio as the default preferred backend, but other backends are available. For example, to enable the ALSA driver, run the following command, replacing $DIR with the full path of the prefix you wish to modify:

WINEPREFIX=$DIR wine reg add 'HKCU\Software\Wine\Drivers' /v Audio /d alsa

To modify the default prefix, don't set WINEPREFIX. For reference, Flashpoint's prefix location relative to the installation directory is FPSoftware/Wine.

Switching audio drivers may or may not fix the problem right away. If you are still experiencing glitchy audio, please ask for help in the Discord server.

Launcher Sandbox Errors

Some users may receive the following error when attempting to run the launcher:

The SUID sandbox helper binary was found, but is not configured correctly.

To fix this, the permissions and owner of the sandbox have to be changed. Open a terminal in the Launcher directory of your Flashpoint install, and run the following:

chmod 4755 chrome-sandbox
sudo chown root:root chrome-sandbox

The first command will allow the owner of the sandbox to read, write and execute it; other users will only be able to read and execute. The second will set the root user and group as the owner of the sandbox. The root group should only contain the root user by default.

Afterwards, the launcher should now be able to open without issue. If you still encounter errors, try running start-flashpoint.sh with the --no-sandbox switch to fully disable sandboxing. If it works, add the switch to the end of the command that runs the launcher (either in the desktop entry or in the start script) so that you do not need to keep specifying it.

Optional Enhancements

Wine Wayland Support

Enabling this feature could break compatibility with some games/animations.

Starting with Wine 8.4 and being officially added in Wine 10.0, a new display driver can be used to run Windows programs through Wayland instead of X11/Xwayland. To enable it, run the following command, replacing $DIR with the full path of the prefix you wish to modify:

WINEPREFIX=$DIR wine reg add 'HKCU\Software\Wine\Drivers' /v Graphics /d wayland,x11

To modify the default prefix, don't set WINEPREFIX. For reference, Flashpoint's prefix location relative to the installation directory is FPSoftware/Wine.

After making this change, all programs running in Wine from now on should be using Wayland.