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	<id>https://flashpointarchive.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sm+programmer</id>
	<title>Flashpoint Datahub - User contributions [en]</title>
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	<updated>2026-10-17T20:28:59Z</updated>
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		<id>https://flashpointarchive.org/w/index.php?title=Linux_Support&amp;diff=2163</id>
		<title>Linux Support</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Linux_Support&amp;diff=2163"/>
		<updated>2020-02-10T02:24:18Z</updated>

		<summary type="html">&lt;p&gt;Sm programmer: Grammar fixes.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Linux support in Flashpoint is currently experimental due to a lack of maintainers. This page describes the current state of our Linux support.&lt;br /&gt;
&lt;br /&gt;
= Release =&lt;br /&gt;
A release is planned alongside 7.0. Testing would be highly appreciated.&lt;br /&gt;
&lt;br /&gt;
These are experimental Linux packages, slightly ahead of the last build below. If an install method is missing for your distro or you have any feedback, please visit the Discord server and join #launcher-chat.&lt;br /&gt;
&lt;br /&gt;
* '''flashpoint-bin.deb''' amd64 (Ubuntu / Debian) - http://bluepload.unstable.life/flashpoint-bin.deb&lt;br /&gt;
* PPA Repository - In Consideration.&lt;br /&gt;
* '''flashpoint-bin''' AUR (ArchLinux) - https://aur.archlinux.org/packages/flashpoint-bin/&lt;br /&gt;
&lt;br /&gt;
You must install the '''Flashpoint Infinity - Linux''' upgrade package from the Launcher home screen.&lt;br /&gt;
Future Infinity upgrades will be distributed through these packages - You will be prompted on the home screen, never forced.&lt;br /&gt;
&lt;br /&gt;
== Installation procedure ==&lt;br /&gt;
This procedure is valid as of February 10th, 2020.&lt;br /&gt;
&lt;br /&gt;
When installing &amp;lt;code&amp;gt;flashpoint-bin.deb&amp;lt;/code&amp;gt;, the Launcher may not get the Linux upgrade package due to:&lt;br /&gt;
&lt;br /&gt;
* Server protocol error (using HTTPS instead of HTTP). This is a temporary problem that will be fixed in the future.&lt;br /&gt;
* Invalid Flashpoint folder (the Launcher should ask for it when accepting the upgrade on the first run). It may happen the Launcher does not do that.&lt;br /&gt;
&lt;br /&gt;
In order to have a valid Flashpoint folder, please follow this procedure:&lt;br /&gt;
# In any part of the disk, create an empty folder. In this guide, &amp;lt;code&amp;gt;fpbase&amp;lt;/code&amp;gt; will be used. This will become the Flashpoint folder.&lt;br /&gt;
# Inside &amp;lt;code&amp;gt;fpbase&amp;lt;/code&amp;gt;, create the folder &amp;lt;code&amp;gt;Data&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Inside &amp;lt;code&amp;gt;Data&amp;lt;/code&amp;gt;, create the folder &amp;lt;code&amp;gt;Platforms&amp;lt;/code&amp;gt;.&lt;br /&gt;
# In the Launcher configuration, set the Flashpoint folder to &amp;lt;code&amp;gt;fpbase&amp;lt;/code&amp;gt;. The box color should now be green. Upgrades may now be downloaded.&lt;br /&gt;
&lt;br /&gt;
If the Linux upgrades download fails (by either getting stuck at an ellipsis or giving an SSL error), please follow this procedure:&lt;br /&gt;
# Go to &amp;lt;code&amp;gt;/opt/flashpoint&amp;lt;/code&amp;gt; and open the file &amp;lt;code&amp;gt;upgrade.json&amp;lt;/code&amp;gt; with a text editor.&lt;br /&gt;
# Under the &amp;lt;code&amp;gt;sources&amp;lt;/code&amp;gt; key, there will be a URL starting with &amp;lt;code&amp;gt;https://bluepload.unstable.life&amp;lt;/code&amp;gt;. Change the &amp;lt;code&amp;gt;https&amp;lt;/code&amp;gt; part to &amp;lt;code&amp;gt;http&amp;lt;/code&amp;gt;, then save the file.&lt;br /&gt;
# If the Launcher is open, close it and reopen it. The download should now be possible.&lt;br /&gt;
&lt;br /&gt;
This problem may also happen with the Other technologies and Screenshot upgrades. For those cases, follow this procedure:&lt;br /&gt;
# Ensure the Linux upgrade package has been installed. (There would be two download options at the main screen instead of one).&lt;br /&gt;
# Go to &amp;lt;code&amp;gt;fpbase/Data&amp;lt;/code&amp;gt; (where &amp;lt;code&amp;gt;fpbase&amp;lt;/code&amp;gt; is the Flashpoint folder set in the Launcher configuration) and open the file &amp;lt;code&amp;gt;upgrade.json&amp;lt;/code&amp;gt;&lt;br /&gt;
# Change all instances of &amp;lt;code&amp;gt;https&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;http&amp;lt;/code&amp;gt; (there should be two).&lt;br /&gt;
# If the Launcher is open, close and reopen it. The download should now be possible.&lt;br /&gt;
&lt;br /&gt;
= Latest Package =&lt;br /&gt;
'''Download''': https://drive.google.com/file/d/1eai0nFWe0XNc8WbsIg-koOzLc7jk_b_k/view?usp=sharing&lt;br /&gt;
* This is the latest experimental package of Flashpoint Infinity for Linux, created on September 28, 2019.&lt;br /&gt;
&lt;br /&gt;
'''Installation instructions''':&lt;br /&gt;
# Download and extract the .tar.gz file.&lt;br /&gt;
# Install PHP and Wine if you do not have them. See [[#Wine|Wine installation instructions]] below.&lt;br /&gt;
# Run the Flashpoint shortcut. &lt;br /&gt;
&lt;br /&gt;
'''Changelog''':&lt;br /&gt;
&lt;br /&gt;
September 28:&lt;br /&gt;
* Updated to Flashpoint 6.3&lt;br /&gt;
* Bundled WIP Launcher with better Multi-Platform Support&lt;br /&gt;
** Proper linux argument escaping (Supersonic RC works now, yay!)&lt;br /&gt;
** SPR games automatically use port 22500 (Hacky, may be removed later)&lt;br /&gt;
** Wine will always (and only) be used for running .exe files (even if use Wine is turned off in Config)&lt;br /&gt;
** .bat files will always run their .sh equivalents (even if use Wine is turned on in Config)&lt;br /&gt;
** Windows execs are mapped to native execs (if existing), so Windows game XMLs should work out the box. (See execs.json)&lt;br /&gt;
** Can mark a platform as 'native' in Config, will force native execs to be used instead of Windows execs even if use Wine is turned on.&lt;br /&gt;
*** If no native execs are available (like Shockwave) then it will fallback to running the Windows exec with Wine.&lt;br /&gt;
* Added native Basilisk support files&lt;br /&gt;
* Updated SPR files&lt;br /&gt;
* Updated router.php&lt;br /&gt;
&lt;br /&gt;
September 18: &lt;br /&gt;
* Added new SPR version (see update-spr.sh) and Shockwave XMLs&lt;br /&gt;
* Added interim Launcher hack to make Shockwave games that use SPR work properly&lt;br /&gt;
* Made the save manager scripts use a valid interpreter (/bin/sh)&lt;br /&gt;
** TODO: they still need further work/testing&lt;br /&gt;
&lt;br /&gt;
July 21 and prior:&lt;br /&gt;
* Configure Flash games to run using the Windows player, flashplayer_32_sa.exe&lt;br /&gt;
** The Linux flash player suffers from too many graphical glitches&lt;br /&gt;
** Requires Wine to be installed and enabled to play&lt;br /&gt;
* Updated JDK to version 8u212&lt;br /&gt;
** startJava.sh instructions and script updated&lt;br /&gt;
** Made startJava.sh executable&lt;br /&gt;
* Added support for Authorware Platform&lt;br /&gt;
* Adds Linux versions of the Save Manager scripts&lt;br /&gt;
* Adds a &amp;quot;Flashpoint&amp;quot; shortcut (replacing the Windows version)&lt;br /&gt;
* Adds Flashpoint 6.2 games&lt;br /&gt;
* Removed the game logos, as in Flashpoint Infinity 6.2 for Windows&lt;br /&gt;
* Removed the Wineprefix because it was not used&lt;br /&gt;
&lt;br /&gt;
'''To-Do List'''&lt;br /&gt;
* Test Unity 2.x and 3.x games&lt;br /&gt;
* Fix startUnity.sh, since it modifies K-Meleon's config, which is no longer necessary&lt;br /&gt;
* AMF support for games like Neon Rider for the community levels&lt;br /&gt;
&lt;br /&gt;
= Technologies =&lt;br /&gt;
&lt;br /&gt;
Currently, only Flashpoint Infinity is available for Linux. Like its Windows counterpart, it uses &amp;lt;code&amp;gt;router.php&amp;lt;/code&amp;gt; as a proxy server. But unlike Windows, Linux provides native ways to set per-application proxy settings, so no equivalent to the Flashpoint Redirector is used. On Windows, the HTTP ''system proxy'' is set to &amp;lt;code&amp;gt;localhost:8888&amp;lt;/code&amp;gt;, and the ''Redirector'' forwards traffic to port 22500 if it originates from one of Flashpoint's applications. On Linux, each application is simply told to use &amp;lt;code&amp;gt;localhost:22500&amp;lt;/code&amp;gt; as a proxy server. For example, before Flashpoint Launcher opens the Flash projector, it sets the &amp;lt;code&amp;gt;http_proxy&amp;lt;/code&amp;gt; environment variable to &amp;lt;code&amp;gt;http://localhost:22500/&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
The [http://bluemaxima.org/flashpoint/faq/ Flashpoint FAQ] contains a list of all web game technologies (&amp;quot;Platforms&amp;quot;) supported in the Windows version of Flashpoint. The Linux version currently supports a subset of these platforms. This is explained in detail below.&lt;br /&gt;
&lt;br /&gt;
== Supported Platforms ==&lt;br /&gt;
* Flash: Supported through Wine by default. Although a Linux Flash Projector exists, it suffers from graphical glitches on many systems. If you'd like to try your luck with the native projector, then either turn off use Wine, or tick it as a 'Native Platform' on the Config page.&lt;br /&gt;
* Shockwave: Supported through Wine.&lt;br /&gt;
* HTML5: Supported natively through the Basilisk browser. To update Basilisk, download it from [http://us.basilisk-browser.org/release/basilisk-latest.linux64.tar.bz2 here] and extract it such that the executable is located at &amp;lt;code&amp;gt;FPSoftware/Basilisk-Portable/linux/basilisk&amp;lt;/code&amp;gt;. By default, Basilisk will store its configuration in the location defined by &amp;lt;code&amp;gt;XDG_CONFIG_DIR&amp;lt;/code&amp;gt;, so Flashpoint uses a shell script to set the configuration location. A pre-configured copy of Basilisk, along with the shell script, is packaged and also available [https://drive.google.com/file/d/1Y5Mgm9dCa4gCc6UF5WFPqQruzsO81xhf/view?usp=sharing here]. This [https://cdn.discordapp.com/attachments/516027726851735632/612891261665411073/BasiliskSetup.txt text file] describes Basilisk's configuration.&lt;br /&gt;
* Java Applets: Supported natively using the JDK.&lt;br /&gt;
* Unity Web Player: Supported through Wine. Unity 2.x and 3.x games may not work; this needs further testing.&lt;br /&gt;
* PopCap Plugin: Supported through Wine.&lt;br /&gt;
* Authorware Web Player: Supported through Wine.&lt;br /&gt;
* GoBit Plugin: Supported through Wine.&lt;br /&gt;
&lt;br /&gt;
== Unsupported Platforms ==&lt;br /&gt;
* Silverlight: In the past, [http://www.webupd8.org/2013/08/pipelight-use-silverlight-in-your-linux.html Pipelight] allowed Linux users to use Silverlight, but the repository is no longer available for most Linux distros. [https://www.maketecheasier.com/install-and-run-silverlight-in-linux/ Moonlight] was another option, but is also no longer available. Attempts to use Silverlight in K-Meleon using Wine have failed.&lt;br /&gt;
* 3DVIA Player: A previous tester received this error, which crashed K-Meleon: &amp;lt;code&amp;gt;Error: Access was denied while trying to open files in your profile directory&amp;lt;/code&amp;gt;. We need another tester to help us narrow this down.&lt;br /&gt;
* 3D Groove GX: When the http_proxy variable is set, Groove Player downloads but fails to load the file. Maybe the registry method described [https://wiki.winehq.org/FAQ#How_do_I_configure_a_proxy.3F here] would work better, but this needs to be tested. Two of our testers received the following set of errors: [https://media.discordapp.net/attachments/496132309498724391/577330595609444352/unknown.png 1] [https://media.discordapp.net/attachments/496132309498724391/577330680678055948/unknown.png 2] [https://media.discordapp.net/attachments/496132309498724391/577330740396556309/unknown.png 3]&lt;br /&gt;
* ActiveX: The most promising method so far was to install Internet Explorer 8 and each ActiveX plugin into the Wine prefix, but this needs considerable work.&lt;br /&gt;
&lt;br /&gt;
== Launcher Issues ==&lt;br /&gt;
A lot of work has been done to allow Flashpoint Launcher to support Linux, but there's a lot of room for improvement. This [https://trello.com/c/iriUET1L/51-path-rewriting-rules-for-multi-platform-support Trello post] outlines some potential improvements.&lt;br /&gt;
&lt;br /&gt;
== Wine ==&lt;br /&gt;
Most games rely on technology only available on Windows. A lot of these however can be run through Wine. If there is no native executable, or you have the Native Platform option unticked for the game's platform then the launcher will run it through Wine.&lt;br /&gt;
&lt;br /&gt;
You may choose to use the native versions, in which case tick the platform under Native Platforms in Config.&lt;br /&gt;
&lt;br /&gt;
If you wish to play games that rely on Wine then make sure it installed. There are links below to distro specific install guides:&lt;br /&gt;
&lt;br /&gt;
* Ubuntu - https://wiki.winehq.org/Ubuntu&lt;br /&gt;
* Debian - https://wiki.debian.org/Wine#Installation_on_Debian_Jessie_and_newer&lt;br /&gt;
* Arch Linux - https://wiki.archlinux.org/index.php/Wine#Installation&lt;br /&gt;
&lt;br /&gt;
== Next Version ==&lt;br /&gt;
WIP Changelog:&lt;br /&gt;
* New Launcher features from Master&lt;br /&gt;
** Splash Screen while loading (no half loaded XMLs when browsing anymore)&lt;br /&gt;
** Search Overhaul&lt;br /&gt;
** Background Services in Developer (Restart/stop/start the Router on the fly)&lt;br /&gt;
* Non-Flash technologies provided via an upgrade package.&lt;br /&gt;
* Removed 'Use Wine' option, effectively enabled by default, use 'Native Platforms' to use native execs instead.&lt;br /&gt;
* Partial ActiveX support, requires heavy testing. '''ThwartPoker, Butterfly Escape, Big City Adventure, Astro Avengers 2 and HamsterBall''' do not work yet.&lt;br /&gt;
* Updated startJava.sh to support multiple command-line parameters: replace &amp;lt;code&amp;gt;&amp;quot;$1&amp;quot;&amp;lt;/code&amp;gt; with &amp;lt;code&amp;gt;&amp;quot;$@&amp;quot;&amp;lt;/code&amp;gt; on line 8&lt;/div&gt;</summary>
		<author><name>Sm programmer</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Linux_Support&amp;diff=2162</id>
		<title>Linux Support</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Linux_Support&amp;diff=2162"/>
		<updated>2020-02-10T02:21:42Z</updated>

		<summary type="html">&lt;p&gt;Sm programmer: Add troubleshooting procedure for Linux deb package installation.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Linux support in Flashpoint is currently experimental due to a lack of maintainers. This page describes the current state of our Linux support.&lt;br /&gt;
&lt;br /&gt;
= Release =&lt;br /&gt;
A release is planned alongside 7.0. Testing would be highly appreciated.&lt;br /&gt;
&lt;br /&gt;
These are experimental Linux packages, slightly ahead of the last build below. If an install method is missing for your distro or you have any feedback, please visit the Discord server and join #launcher-chat.&lt;br /&gt;
&lt;br /&gt;
* '''flashpoint-bin.deb''' amd64 (Ubuntu / Debian) - http://bluepload.unstable.life/flashpoint-bin.deb&lt;br /&gt;
* PPA Repository - In Consideration.&lt;br /&gt;
* '''flashpoint-bin''' AUR (ArchLinux) - https://aur.archlinux.org/packages/flashpoint-bin/&lt;br /&gt;
&lt;br /&gt;
You must install the '''Flashpoint Infinity - Linux''' upgrade package from the Launcher home screen.&lt;br /&gt;
Future Infinity upgrades will be distributed through these packages - You will be prompted on the home screen, never forced.&lt;br /&gt;
&lt;br /&gt;
== Installation procedure ==&lt;br /&gt;
This procedure is valid as of February 10th, 2020.&lt;br /&gt;
&lt;br /&gt;
When installing &amp;lt;code&amp;gt;flashpoint-bin.deb&amp;lt;/code&amp;gt;, the Launcher may not get the Linux upgrade package due to:&lt;br /&gt;
&lt;br /&gt;
* Server protocol error (using HTTPS instead of HTTP). This is a temporary problem that will be fixed in the future.&lt;br /&gt;
* Invalid Flashpoint folder (the Launcher should ask for it when accepting the upgrade on the first run). It may happen the Launcher does not do that.&lt;br /&gt;
&lt;br /&gt;
In order to have a valid Flashpoint folder, please follow this procedure:&lt;br /&gt;
# In any part of the disk, create an empty folder. In this guide, &amp;lt;code&amp;gt;fpbase&amp;lt;/code&amp;gt; will be used. This will become the Flashpoint folder.&lt;br /&gt;
# Inside &amp;lt;code&amp;gt;fpbase&amp;lt;/code&amp;gt;, create the folder &amp;lt;code&amp;gt;Data&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Inside &amp;lt;code&amp;gt;Data&amp;lt;/code&amp;gt;, create the folder &amp;lt;code&amp;gt;Platforms&amp;lt;/code&amp;gt;.&lt;br /&gt;
# In the Launcher configuration, set the Flashpoint folder to &amp;lt;code&amp;gt;fpbase&amp;lt;/code&amp;gt;. The box color should now be green. Upgrades may now be downloaded.&lt;br /&gt;
&lt;br /&gt;
If the Linux upgrades download fails (by either getting stuck at an ellipsis or giving an SSL error), please follow this procedure:&lt;br /&gt;
# Go to &amp;lt;code&amp;gt;/opt/flashpoint&amp;lt;/code&amp;gt; and open the file &amp;lt;code&amp;gt;upgrade.json&amp;lt;/code&amp;gt; with a text editor.&lt;br /&gt;
# Under the &amp;lt;code&amp;gt;sources&amp;lt;/code&amp;gt; key, there will be a URL starting with &amp;lt;code&amp;gt;https://bluepload.unstable.life&amp;lt;/code&amp;gt;. Change the &amp;lt;code&amp;gt;https&amp;lt;/code&amp;gt; part to &amp;lt;code&amp;gt;http&amp;lt;/code&amp;gt;, then save the file.&lt;br /&gt;
# If the Launcher is open, close it and reopen it. The download should now be possible.&lt;br /&gt;
&lt;br /&gt;
This problem may also happen with the Other technologies and Screenshot upgrades. For thoses cases, follow this procedure:&lt;br /&gt;
# Ensure the Linux upgrade package has been installed. (There would be two download options at the main screen instead of one).&lt;br /&gt;
# Go to &amp;lt;code&amp;gt;fpbase/Data&amp;lt;/code&amp;gt; (where &amp;lt;code&amp;gt;fpbase&amp;lt;/code&amp;gt; is the Flashpoint folder set in the Launcher configuration) and open the file &amp;lt;code&amp;gt;upgrade.json&amp;lt;/code&amp;gt;&lt;br /&gt;
# Change all instances of &amp;lt;code&amp;gt;https&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;http&amp;lt;/code&amp;gt; (there should be two).&lt;br /&gt;
# If the Launcher is open, close and reopen it. The download should now be possible.&lt;br /&gt;
&lt;br /&gt;
= Latest Package =&lt;br /&gt;
'''Download''': https://drive.google.com/file/d/1eai0nFWe0XNc8WbsIg-koOzLc7jk_b_k/view?usp=sharing&lt;br /&gt;
* This is the latest experimental package of Flashpoint Infinity for Linux, created on September 28, 2019.&lt;br /&gt;
&lt;br /&gt;
'''Installation instructions''':&lt;br /&gt;
# Download and extract the .tar.gz file.&lt;br /&gt;
# Install PHP and Wine if you do not have them. See [[#Wine|Wine installation instructions]] below.&lt;br /&gt;
# Run the Flashpoint shortcut. &lt;br /&gt;
&lt;br /&gt;
'''Changelog''':&lt;br /&gt;
&lt;br /&gt;
September 28:&lt;br /&gt;
* Updated to Flashpoint 6.3&lt;br /&gt;
* Bundled WIP Launcher with better Multi-Platform Support&lt;br /&gt;
** Proper linux argument escaping (Supersonic RC works now, yay!)&lt;br /&gt;
** SPR games automatically use port 22500 (Hacky, may be removed later)&lt;br /&gt;
** Wine will always (and only) be used for running .exe files (even if use Wine is turned off in Config)&lt;br /&gt;
** .bat files will always run their .sh equivalents (even if use Wine is turned on in Config)&lt;br /&gt;
** Windows execs are mapped to native execs (if existing), so Windows game XMLs should work out the box. (See execs.json)&lt;br /&gt;
** Can mark a platform as 'native' in Config, will force native execs to be used instead of Windows execs even if use Wine is turned on.&lt;br /&gt;
*** If no native execs are available (like Shockwave) then it will fallback to running the Windows exec with Wine.&lt;br /&gt;
* Added native Basilisk support files&lt;br /&gt;
* Updated SPR files&lt;br /&gt;
* Updated router.php&lt;br /&gt;
&lt;br /&gt;
September 18: &lt;br /&gt;
* Added new SPR version (see update-spr.sh) and Shockwave XMLs&lt;br /&gt;
* Added interim Launcher hack to make Shockwave games that use SPR work properly&lt;br /&gt;
* Made the save manager scripts use a valid interpreter (/bin/sh)&lt;br /&gt;
** TODO: they still need further work/testing&lt;br /&gt;
&lt;br /&gt;
July 21 and prior:&lt;br /&gt;
* Configure Flash games to run using the Windows player, flashplayer_32_sa.exe&lt;br /&gt;
** The Linux flash player suffers from too many graphical glitches&lt;br /&gt;
** Requires Wine to be installed and enabled to play&lt;br /&gt;
* Updated JDK to version 8u212&lt;br /&gt;
** startJava.sh instructions and script updated&lt;br /&gt;
** Made startJava.sh executable&lt;br /&gt;
* Added support for Authorware Platform&lt;br /&gt;
* Adds Linux versions of the Save Manager scripts&lt;br /&gt;
* Adds a &amp;quot;Flashpoint&amp;quot; shortcut (replacing the Windows version)&lt;br /&gt;
* Adds Flashpoint 6.2 games&lt;br /&gt;
* Removed the game logos, as in Flashpoint Infinity 6.2 for Windows&lt;br /&gt;
* Removed the Wineprefix because it was not used&lt;br /&gt;
&lt;br /&gt;
'''To-Do List'''&lt;br /&gt;
* Test Unity 2.x and 3.x games&lt;br /&gt;
* Fix startUnity.sh, since it modifies K-Meleon's config, which is no longer necessary&lt;br /&gt;
* AMF support for games like Neon Rider for the community levels&lt;br /&gt;
&lt;br /&gt;
= Technologies =&lt;br /&gt;
&lt;br /&gt;
Currently, only Flashpoint Infinity is available for Linux. Like its Windows counterpart, it uses &amp;lt;code&amp;gt;router.php&amp;lt;/code&amp;gt; as a proxy server. But unlike Windows, Linux provides native ways to set per-application proxy settings, so no equivalent to the Flashpoint Redirector is used. On Windows, the HTTP ''system proxy'' is set to &amp;lt;code&amp;gt;localhost:8888&amp;lt;/code&amp;gt;, and the ''Redirector'' forwards traffic to port 22500 if it originates from one of Flashpoint's applications. On Linux, each application is simply told to use &amp;lt;code&amp;gt;localhost:22500&amp;lt;/code&amp;gt; as a proxy server. For example, before Flashpoint Launcher opens the Flash projector, it sets the &amp;lt;code&amp;gt;http_proxy&amp;lt;/code&amp;gt; environment variable to &amp;lt;code&amp;gt;http://localhost:22500/&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
The [http://bluemaxima.org/flashpoint/faq/ Flashpoint FAQ] contains a list of all web game technologies (&amp;quot;Platforms&amp;quot;) supported in the Windows version of Flashpoint. The Linux version currently supports a subset of these platforms. This is explained in detail below.&lt;br /&gt;
&lt;br /&gt;
== Supported Platforms ==&lt;br /&gt;
* Flash: Supported through Wine by default. Although a Linux Flash Projector exists, it suffers from graphical glitches on many systems. If you'd like to try your luck with the native projector, then either turn off use Wine, or tick it as a 'Native Platform' on the Config page.&lt;br /&gt;
* Shockwave: Supported through Wine.&lt;br /&gt;
* HTML5: Supported natively through the Basilisk browser. To update Basilisk, download it from [http://us.basilisk-browser.org/release/basilisk-latest.linux64.tar.bz2 here] and extract it such that the executable is located at &amp;lt;code&amp;gt;FPSoftware/Basilisk-Portable/linux/basilisk&amp;lt;/code&amp;gt;. By default, Basilisk will store its configuration in the location defined by &amp;lt;code&amp;gt;XDG_CONFIG_DIR&amp;lt;/code&amp;gt;, so Flashpoint uses a shell script to set the configuration location. A pre-configured copy of Basilisk, along with the shell script, is packaged and also available [https://drive.google.com/file/d/1Y5Mgm9dCa4gCc6UF5WFPqQruzsO81xhf/view?usp=sharing here]. This [https://cdn.discordapp.com/attachments/516027726851735632/612891261665411073/BasiliskSetup.txt text file] describes Basilisk's configuration.&lt;br /&gt;
* Java Applets: Supported natively using the JDK.&lt;br /&gt;
* Unity Web Player: Supported through Wine. Unity 2.x and 3.x games may not work; this needs further testing.&lt;br /&gt;
* PopCap Plugin: Supported through Wine.&lt;br /&gt;
* Authorware Web Player: Supported through Wine.&lt;br /&gt;
* GoBit Plugin: Supported through Wine.&lt;br /&gt;
&lt;br /&gt;
== Unsupported Platforms ==&lt;br /&gt;
* Silverlight: In the past, [http://www.webupd8.org/2013/08/pipelight-use-silverlight-in-your-linux.html Pipelight] allowed Linux users to use Silverlight, but the repository is no longer available for most Linux distros. [https://www.maketecheasier.com/install-and-run-silverlight-in-linux/ Moonlight] was another option, but is also no longer available. Attempts to use Silverlight in K-Meleon using Wine have failed.&lt;br /&gt;
* 3DVIA Player: A previous tester received this error, which crashed K-Meleon: &amp;lt;code&amp;gt;Error: Access was denied while trying to open files in your profile directory&amp;lt;/code&amp;gt;. We need another tester to help us narrow this down.&lt;br /&gt;
* 3D Groove GX: When the http_proxy variable is set, Groove Player downloads but fails to load the file. Maybe the registry method described [https://wiki.winehq.org/FAQ#How_do_I_configure_a_proxy.3F here] would work better, but this needs to be tested. Two of our testers received the following set of errors: [https://media.discordapp.net/attachments/496132309498724391/577330595609444352/unknown.png 1] [https://media.discordapp.net/attachments/496132309498724391/577330680678055948/unknown.png 2] [https://media.discordapp.net/attachments/496132309498724391/577330740396556309/unknown.png 3]&lt;br /&gt;
* ActiveX: The most promising method so far was to install Internet Explorer 8 and each ActiveX plugin into the Wine prefix, but this needs considerable work.&lt;br /&gt;
&lt;br /&gt;
== Launcher Issues ==&lt;br /&gt;
A lot of work has been done to allow Flashpoint Launcher to support Linux, but there's a lot of room for improvement. This [https://trello.com/c/iriUET1L/51-path-rewriting-rules-for-multi-platform-support Trello post] outlines some potential improvements.&lt;br /&gt;
&lt;br /&gt;
== Wine ==&lt;br /&gt;
Most games rely on technology only available on Windows. A lot of these however can be run through Wine. If there is no native executable, or you have the Native Platform option unticked for the game's platform then the launcher will run it through Wine.&lt;br /&gt;
&lt;br /&gt;
You may choose to use the native versions, in which case tick the platform under Native Platforms in Config.&lt;br /&gt;
&lt;br /&gt;
If you wish to play games that rely on Wine then make sure it installed. There are links below to distro specific install guides:&lt;br /&gt;
&lt;br /&gt;
* Ubuntu - https://wiki.winehq.org/Ubuntu&lt;br /&gt;
* Debian - https://wiki.debian.org/Wine#Installation_on_Debian_Jessie_and_newer&lt;br /&gt;
* Arch Linux - https://wiki.archlinux.org/index.php/Wine#Installation&lt;br /&gt;
&lt;br /&gt;
== Next Version ==&lt;br /&gt;
WIP Changelog:&lt;br /&gt;
* New Launcher features from Master&lt;br /&gt;
** Splash Screen while loading (no half loaded XMLs when browsing anymore)&lt;br /&gt;
** Search Overhaul&lt;br /&gt;
** Background Services in Developer (Restart/stop/start the Router on the fly)&lt;br /&gt;
* Non-Flash technologies provided via an upgrade package.&lt;br /&gt;
* Removed 'Use Wine' option, effectively enabled by default, use 'Native Platforms' to use native execs instead.&lt;br /&gt;
* Partial ActiveX support, requires heavy testing. '''ThwartPoker, Butterfly Escape, Big City Adventure, Astro Avengers 2 and HamsterBall''' do not work yet.&lt;br /&gt;
* Updated startJava.sh to support multiple command-line parameters: replace &amp;lt;code&amp;gt;&amp;quot;$1&amp;quot;&amp;lt;/code&amp;gt; with &amp;lt;code&amp;gt;&amp;quot;$@&amp;quot;&amp;lt;/code&amp;gt; on line 8&lt;/div&gt;</summary>
		<author><name>Sm programmer</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Tags&amp;diff=1665</id>
		<title>Tags</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Tags&amp;diff=1665"/>
		<updated>2019-10-31T05:29:17Z</updated>

		<summary type="html">&lt;p&gt;Sm programmer: Change the &amp;quot;Time Management&amp;quot; tag to be simpler to describe.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tags are used to classify and organize games in Flashpoint for easier searching.  Here, they have been organised into categories.  You may use multiple tags per game, and you can use the category headers as tags too.  If there is a tag that you feel would be useful, please ask a Staff Member on the Discord server, and we'll see if it's something that should be added.  We don't want tags to be too specific, to the point where a tag exists solely for one game.&lt;br /&gt;
&lt;br /&gt;
== Action ==&lt;br /&gt;
These games are active and action-packed, whether they involve running, jumping, shooting, or something else.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Artillery&lt;br /&gt;
| Games where you use various weapons, setting the power and angle, to fight your enemy &lt;br /&gt;
| Tank Wars&lt;br /&gt;
|-&lt;br /&gt;
| Brawler&lt;br /&gt;
| Progress through areas, beating up goons as you go. Usually 2D&lt;br /&gt;
| Stick Brawl&lt;br /&gt;
|-&lt;br /&gt;
| Fighting&lt;br /&gt;
| Two characters face off using combos and special techniques&lt;br /&gt;
| Samurai Fighters&lt;br /&gt;
|-&lt;br /&gt;
| First-Person Shooter&lt;br /&gt;
|  The game is played from the point of view of the character firing the weapon&lt;br /&gt;
| Sierra 7&lt;br /&gt;
|-&lt;br /&gt;
| Platformer&lt;br /&gt;
| Progress through the stage(s), jumping from object to object&lt;br /&gt;
| Super Mario 63&lt;br /&gt;
|-&lt;br /&gt;
| Rail Shooter&lt;br /&gt;
| The game is played with a viewpoint that moves automatically, with no input available to the player. &lt;br /&gt;
| Xiao Xiao no. 4&lt;br /&gt;
|-&lt;br /&gt;
| Shooter&lt;br /&gt;
| Any game where you use guns to shoot enemies&lt;br /&gt;
| Alien Hominid&lt;br /&gt;
|-&lt;br /&gt;
| Vertically-Scrolling Shooter &lt;br /&gt;
| The game is played with a playfield that scrolls from bottom to top (usually in a ship). &lt;br /&gt;
| Enigmata 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Adventure ==&lt;br /&gt;
In Adventure games, the player experiences an interactive story driven by exploration and/or puzzle-solving.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Choose Your Own Adventure&lt;br /&gt;
| Choose a path at specific junctions and see where the story takes you&lt;br /&gt;
| The Henry Stickmin Series&lt;br /&gt;
|-&lt;br /&gt;
| Dating Sim&lt;br /&gt;
| Pick options to take boys or girls on dates.&lt;br /&gt;
| SimGirls&lt;br /&gt;
|-&lt;br /&gt;
| Escape the Room&lt;br /&gt;
| A subset of the Adventure genre where you're in a single room / low amount of rooms, a general lack of story, and puzzles to solve to get out of it.&lt;br /&gt;
| Cube Escape: The Cave&lt;br /&gt;
|-&lt;br /&gt;
| Metroidvania&lt;br /&gt;
| Adventure games that feature an interconnected world, explored by acquiring new items and unlocking new areas.&lt;br /&gt;
| Nuclear Autumn&lt;br /&gt;
|-&lt;br /&gt;
| Point and Click&lt;br /&gt;
| A specific subset of adventure games where your only controls are the mouse&lt;br /&gt;
| Easy Joe&lt;br /&gt;
|-&lt;br /&gt;
| Roguelike&lt;br /&gt;
| You have one life.  Don't die, or you'll lose most if not all of your progress&lt;br /&gt;
| Yet Another Roguelike&lt;br /&gt;
|-&lt;br /&gt;
| RPG&lt;br /&gt;
| Games focused less on combat and more on exploration and puzzle solving.  May or may not have detailed character stats&lt;br /&gt;
| Sonny&lt;br /&gt;
|-&lt;br /&gt;
| Visual Novel&lt;br /&gt;
| Story based games where you pick from preset choices&lt;br /&gt;
| Sonic RPG&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Arcade ==&lt;br /&gt;
Arcade games have easily graspable gameplay and a focus on getting a high score.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Breakout&lt;br /&gt;
| Bounce a ball from a paddle to break all the bricks in a level&lt;br /&gt;
| bloXplatter&lt;br /&gt;
|-&lt;br /&gt;
| Clicker&lt;br /&gt;
| A game where you primarily click to increase numbers. &lt;br /&gt;
| AdVenture Capitalist&lt;br /&gt;
|-&lt;br /&gt;
| Dodge&lt;br /&gt;
| You control a character, dodging or avoiding obstacles.&lt;br /&gt;
| Cubefield&lt;br /&gt;
|-&lt;br /&gt;
| Idle&lt;br /&gt;
| A game where numbers go up while you're away. Most of the incremental games are idle ones.&lt;br /&gt;
| NGU Idle&lt;br /&gt;
|-&lt;br /&gt;
| Launch&lt;br /&gt;
| A game where you throw your character to see how far you get. Buy upgrades to shoot yourself further next time.&lt;br /&gt;
| Learn to Fly&lt;br /&gt;
|-&lt;br /&gt;
| Pinball&lt;br /&gt;
| A game involving a paddle, a ball, and brickbreaking&lt;br /&gt;
| Pinbill&lt;br /&gt;
|-&lt;br /&gt;
| Pong&lt;br /&gt;
| The classic game, now in Flash&lt;br /&gt;
| PONGS&lt;br /&gt;
|-&lt;br /&gt;
| Rhythm&lt;br /&gt;
| Press the right buttons to the beat of the music&lt;br /&gt;
| F2Jam&lt;br /&gt;
|-&lt;br /&gt;
| Rock-Paper-Scissors&lt;br /&gt;
| A game based off the classic three-way head-to-head mind game.&lt;br /&gt;
| Pico vs. Uberkids&lt;br /&gt;
|-&lt;br /&gt;
| Runner&lt;br /&gt;
| A game that usually involves you moving down a path automatically, avoiding obstacles in order to either get a high score (endless) or finish a level&lt;br /&gt;
| Robot Unicorn Attack&lt;br /&gt;
|-&lt;br /&gt;
| Score-Attack&lt;br /&gt;
| Your goal throughout the game is to get a high score&lt;br /&gt;
| Starry Night&lt;br /&gt;
|-&lt;br /&gt;
| Tetris&lt;br /&gt;
| Games based on the classic&lt;br /&gt;
| Tetris 1989&lt;br /&gt;
|-&lt;br /&gt;
| Variety&lt;br /&gt;
| Mini-game collections, or games where the gameplay changes frequently&lt;br /&gt;
| Four Second Fury&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Driving ==&lt;br /&gt;
Driving games involve steering a vehicle, whether to win a race, get the shortest time, or accomplish another goal.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Flying&lt;br /&gt;
| Flying, but not fighting or racing. Usually in a plane or other airborne vehicle&lt;br /&gt;
| Into Space 2&lt;br /&gt;
|-&lt;br /&gt;
| Motocross&lt;br /&gt;
| 2D Racing games with specific physics enabled&lt;br /&gt;
| Dirt Bike&lt;br /&gt;
|-&lt;br /&gt;
| Parking&lt;br /&gt;
| Park in a precise space, using any vehicle&lt;br /&gt;
| Docking Perfection 2&lt;br /&gt;
|-&lt;br /&gt;
| Racing &lt;br /&gt;
| Try to go faster than either the other drivers or the clock as you drive around a track&lt;br /&gt;
| Cyclomaniacs&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Educational == &lt;br /&gt;
Educational games aim to teach something as you play.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Math&lt;br /&gt;
| A game where you mostly solve math problems&lt;br /&gt;
| Math Shootout&lt;br /&gt;
|-&lt;br /&gt;
| Quiz&lt;br /&gt;
| A game that asks you questions about any particular subject matter. Some Quiz games are more parodies than educational, however.&lt;br /&gt;
| 50 States &lt;br /&gt;
|-&lt;br /&gt;
| Tutorial &lt;br /&gt;
| A game that is more akin to a tutorial, showing you how to do something in an interactive fashion&lt;br /&gt;
| Ultimate Spriting Tutorial&lt;br /&gt;
|- &lt;br /&gt;
| Typing&lt;br /&gt;
| Games that teach you to type efficiently&lt;br /&gt;
| Icarus Proudbottom Teaches Typing! &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Puzzle ==&lt;br /&gt;
Puzzle games involve brainteasers of all types, from fast-paced matching games to hidden object puzzles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Find&lt;br /&gt;
| Find things that are hidden within the larger picture, or find differences between pictures&lt;br /&gt;
| Pocket Creature ~Hidden Objects~&lt;br /&gt;
|-&lt;br /&gt;
| Jigsaw&lt;br /&gt;
| Classic style of puzzle where you have differently shaped pieces and need to put them in the right spots&lt;br /&gt;
| Ice-Age 4 Jigsaw Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Logic&lt;br /&gt;
| A game that tests your higher reasoning abilities&lt;br /&gt;
| 3D Logic 2&lt;br /&gt;
|-&lt;br /&gt;
| Matching&lt;br /&gt;
| Any game that involves matching pairs of objects&lt;br /&gt;
| Plato's Matching Game&lt;br /&gt;
|-&lt;br /&gt;
| Match-3&lt;br /&gt;
| Swap and move objects around to match colours/shapes in lines&lt;br /&gt;
| Bejeweled&lt;br /&gt;
|-&lt;br /&gt;
| Sokoban&lt;br /&gt;
| Games that involve pushing boxes around an area into specific locations&lt;br /&gt;
| Aggressive Sokoban&lt;br /&gt;
|-&lt;br /&gt;
| Word&lt;br /&gt;
| Games based on anagrams, crosswords, or similar&lt;br /&gt;
| Bookworm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Simulation ==&lt;br /&gt;
This type of a game attempts to simulate something from real life, like a card game or just walking around.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Card&lt;br /&gt;
| Card games that don't focus on gambling&lt;br /&gt;
| Solitaire&lt;br /&gt;
|-&lt;br /&gt;
| Gambling&lt;br /&gt;
| Bet virtual money, win virtual money&lt;br /&gt;
| Blackjack Elf&lt;br /&gt;
|-&lt;br /&gt;
| Mahjong&lt;br /&gt;
| A game based off the classic Mahjong/Shanghai solitaire tile games&lt;br /&gt;
| NingPo MahJong&lt;br /&gt;
|-&lt;br /&gt;
| Solitaire&lt;br /&gt;
| A game based off the classic solitaire/patience card games&lt;br /&gt;
| Golf Solitaire&lt;br /&gt;
|-&lt;br /&gt;
| Sports&lt;br /&gt;
| A recreation of any real-world sport, like baseball or football&lt;br /&gt;
| Stick Cricket&lt;br /&gt;
|-&lt;br /&gt;
| Tabletop&lt;br /&gt;
| Games that replicate board games, real-life or invented&lt;br /&gt;
| Snakes and Ladders&lt;br /&gt;
|-&lt;br /&gt;
| Time Management&lt;br /&gt;
| Move resources quickly in order to reach a quota or fulfill some other objective.&lt;br /&gt;
| Diner Dash&lt;br /&gt;
|-&lt;br /&gt;
| Walking Simulator&lt;br /&gt;
| A game that involves the player exploring a world by walking around it while the story unfolds around them. (Generally, if a game involves combat, platforming, or anything more than just walking around, it usually isn't a walking simulator.) &lt;br /&gt;
| Dear Esther&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Strategy games come in many forms, but usually involve controlling units in an efficient way to defeat some kind of enemy.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Lane-Based Strategy&lt;br /&gt;
| You and your opponent have one or more lanes with which to send units down to attack each other&lt;br /&gt;
| Plants vs. Zombies Web Version&lt;br /&gt;
|-&lt;br /&gt;
| Node-Based Strategy&lt;br /&gt;
| The player and the enemy each control 'nodes', which they can send units to and from. &lt;br /&gt;
| Tentacle Wars&lt;br /&gt;
|-&lt;br /&gt;
| Real-Time Strategy&lt;br /&gt;
| Create units and buildings, collect resources, and face an opponent who's doing the same things at the same time as you are&lt;br /&gt;
| Creeper World: Evermore&lt;br /&gt;
|-&lt;br /&gt;
| Tower Defense&lt;br /&gt;
| Build various towers to destroy the units your enemies send against you&lt;br /&gt;
| Bloons TD 5&lt;br /&gt;
|-&lt;br /&gt;
| Turn-Based&lt;br /&gt;
| Take turns with an opponent as you create units and buildings, move units, and order attacks&lt;br /&gt;
| Sonny&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
If a game doesn't seem to fit anywhere else, it will probably fit in one of these tags.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Coloring&lt;br /&gt;
| Online coloring pages.  Pick a color and color in a picture.  Like a coloring book, but flash&lt;br /&gt;
| SpongeBob: Coloring Book&lt;br /&gt;
|-&lt;br /&gt;
| Dress Up&lt;br /&gt;
| Choose outfits and hairstyles for a given character, or create an original character of your own&lt;br /&gt;
| RPG Heroine Creator&lt;br /&gt;
|-&lt;br /&gt;
| Experimental&lt;br /&gt;
| Nontraditional games that often explore new concepts in art or gameplay&lt;br /&gt;
| Crumbling Room&lt;br /&gt;
|-&lt;br /&gt;
| Kissing&lt;br /&gt;
| A strangely prevalent type of game where the gameplay revolves around characters kissing&lt;br /&gt;
| Seaside Kissing&lt;br /&gt;
|-&lt;br /&gt;
| Microsite&lt;br /&gt;
| Not so much a game as an interactive website backed up from the internet. Often exists to promote another product.&lt;br /&gt;
| J.K. Rowling Official Site&lt;br /&gt;
|-&lt;br /&gt;
| Scene Creator&lt;br /&gt;
| Place objects, people and other decorations in a diorama. Like dress up games, but for a scene.&lt;br /&gt;
| The Disney Scene Creator games&lt;br /&gt;
|-&lt;br /&gt;
| Toy&lt;br /&gt;
| Games with no objective, things to pass the time&lt;br /&gt;
| Interactive Buddy&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Themes ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| 3D&lt;br /&gt;
| Gameplay takes place in a 3-dimensional environment.&lt;br /&gt;
| 3D City&lt;br /&gt;
|-&lt;br /&gt;
| Adult&lt;br /&gt;
| A game meant entirely for titillation.&lt;br /&gt;
| Super Deepthroat&lt;br /&gt;
|-&lt;br /&gt;
| Anime&lt;br /&gt;
| A game with an anime art style.&lt;br /&gt;
| Anime Character Maker 2.2&lt;br /&gt;
|-&lt;br /&gt;
| Creative&lt;br /&gt;
| Anything that facilitates user-created content.&lt;br /&gt;
| Sonic Scene Creator 5&lt;br /&gt;
|-&lt;br /&gt;
| Daily&lt;br /&gt;
| A game with content that updates or changes every day.&lt;br /&gt;
| Drift n' Burn 365&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy&lt;br /&gt;
| A game with a fantasy setting, such as a fairy tale.&lt;br /&gt;
| Talesworth Adventure Episode 1&lt;br /&gt;
|-&lt;br /&gt;
| Historical&lt;br /&gt;
| A game based on a historical event or time period.&lt;br /&gt;
| Western Front 1914&lt;br /&gt;
|-&lt;br /&gt;
| Holiday&lt;br /&gt;
| Games with holiday themes like Christmas and Halloween get this tag&lt;br /&gt;
| Snow Line&lt;br /&gt;
|-&lt;br /&gt;
| Horror&lt;br /&gt;
| A game that intends to provide an unsettling, creepy, spooky, scary skele-''cough'' atmosphere. Isn't exclusive to any other tag.&lt;br /&gt;
| Exmortis&lt;br /&gt;
|-&lt;br /&gt;
| Level Editor&lt;br /&gt;
| Games with level editors.&lt;br /&gt;
| Warp&lt;br /&gt;
|-&lt;br /&gt;
| Music&lt;br /&gt;
| If music is a major part of gameplay, then use this tag. Can also be used with the Creative tag for music creation applications.&lt;br /&gt;
| Symphony&lt;br /&gt;
|-&lt;br /&gt;
| Physics&lt;br /&gt;
| Objects in the game are affected by real world/akin to real world forces. Often applies to Puzzle games.&lt;br /&gt;
| Red Remover&lt;br /&gt;
|-&lt;br /&gt;
| Politics&lt;br /&gt;
| Games with political themes or featuring political figures.&lt;br /&gt;
| Good Guy With A Gun&lt;br /&gt;
|-&lt;br /&gt;
| Science Fiction&lt;br /&gt;
| A game with a futuristic or science fiction theme.&lt;br /&gt;
| Alternator&lt;br /&gt;
|-&lt;br /&gt;
| Side-Scrolling&lt;br /&gt;
| The game that's played with a playfield that scrolls from the left to the right. Sometimes ships, sometimes on foot. Usually applies to shooters or platformers.&lt;br /&gt;
| Heli Attack 3&lt;br /&gt;
|-&lt;br /&gt;
| Space&lt;br /&gt;
| Any game with an outer-space theme.&lt;br /&gt;
| Planet Cruncher&lt;br /&gt;
|-&lt;br /&gt;
| Story-Driven&lt;br /&gt;
| Story is a major focus of the game.&lt;br /&gt;
| Detective Grimoire&lt;br /&gt;
|-&lt;br /&gt;
| Western&lt;br /&gt;
| Cowboys, six shooters and yeeing your last haw.&lt;br /&gt;
| Wild West Showdown&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Content Warnings ==&lt;br /&gt;
&lt;br /&gt;
'''Tags that ''must'' be included if your game matches the criteria.'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Gore&lt;br /&gt;
| Contains realistic blood or guts&lt;br /&gt;
|-&lt;br /&gt;
| Jumpscare&lt;br /&gt;
| Contains an abrupt image, sound, or event meant to scare or surprise. One example is ''The Scary Maze Game''.&lt;br /&gt;
|-&lt;br /&gt;
| Seizure Warning&lt;br /&gt;
| Contains flashing effects that could trigger photosensitive epilepsy&lt;br /&gt;
|-&lt;br /&gt;
| Sexual Content&lt;br /&gt;
| Contains explicit or implied depictions of sexual acts or themes&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Sm programmer</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Tags&amp;diff=1664</id>
		<title>Tags</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Tags&amp;diff=1664"/>
		<updated>2019-10-31T05:08:00Z</updated>

		<summary type="html">&lt;p&gt;Sm programmer: Capitalize leading &amp;quot;m&amp;quot; in &amp;quot;Time management&amp;quot;.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tags are used to classify and organize games in Flashpoint for easier searching.  Here, they have been organised into categories.  You may use multiple tags per game, and you can use the category headers as tags too.  If there is a tag that you feel would be useful, please ask a Staff Member on the Discord server, and we'll see if it's something that should be added.  We don't want tags to be too specific, to the point where a tag exists solely for one game.&lt;br /&gt;
&lt;br /&gt;
== Action ==&lt;br /&gt;
These games are active and action-packed, whether they involve running, jumping, shooting, or something else.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Artillery&lt;br /&gt;
| Games where you use various weapons, setting the power and angle, to fight your enemy &lt;br /&gt;
| Tank Wars&lt;br /&gt;
|-&lt;br /&gt;
| Brawler&lt;br /&gt;
| Progress through areas, beating up goons as you go. Usually 2D&lt;br /&gt;
| Stick Brawl&lt;br /&gt;
|-&lt;br /&gt;
| Fighting&lt;br /&gt;
| Two characters face off using combos and special techniques&lt;br /&gt;
| Samurai Fighters&lt;br /&gt;
|-&lt;br /&gt;
| First-Person Shooter&lt;br /&gt;
|  The game is played from the point of view of the character firing the weapon&lt;br /&gt;
| Sierra 7&lt;br /&gt;
|-&lt;br /&gt;
| Platformer&lt;br /&gt;
| Progress through the stage(s), jumping from object to object&lt;br /&gt;
| Super Mario 63&lt;br /&gt;
|-&lt;br /&gt;
| Rail Shooter&lt;br /&gt;
| The game is played with a viewpoint that moves automatically, with no input available to the player. &lt;br /&gt;
| Xiao Xiao no. 4&lt;br /&gt;
|-&lt;br /&gt;
| Shooter&lt;br /&gt;
| Any game where you use guns to shoot enemies&lt;br /&gt;
| Alien Hominid&lt;br /&gt;
|-&lt;br /&gt;
| Vertically-Scrolling Shooter &lt;br /&gt;
| The game is played with a playfield that scrolls from bottom to top (usually in a ship). &lt;br /&gt;
| Enigmata 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Adventure ==&lt;br /&gt;
In Adventure games, the player experiences an interactive story driven by exploration and/or puzzle-solving.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Choose Your Own Adventure&lt;br /&gt;
| Choose a path at specific junctions and see where the story takes you&lt;br /&gt;
| The Henry Stickmin Series&lt;br /&gt;
|-&lt;br /&gt;
| Dating Sim&lt;br /&gt;
| Pick options to take boys or girls on dates.&lt;br /&gt;
| SimGirls&lt;br /&gt;
|-&lt;br /&gt;
| Escape the Room&lt;br /&gt;
| A subset of the Adventure genre where you're in a single room / low amount of rooms, a general lack of story, and puzzles to solve to get out of it.&lt;br /&gt;
| Cube Escape: The Cave&lt;br /&gt;
|-&lt;br /&gt;
| Metroidvania&lt;br /&gt;
| Adventure games that feature an interconnected world, explored by acquiring new items and unlocking new areas.&lt;br /&gt;
| Nuclear Autumn&lt;br /&gt;
|-&lt;br /&gt;
| Point and Click&lt;br /&gt;
| A specific subset of adventure games where your only controls are the mouse&lt;br /&gt;
| Easy Joe&lt;br /&gt;
|-&lt;br /&gt;
| Roguelike&lt;br /&gt;
| You have one life.  Don't die, or you'll lose most if not all of your progress&lt;br /&gt;
| Yet Another Roguelike&lt;br /&gt;
|-&lt;br /&gt;
| RPG&lt;br /&gt;
| Games focused less on combat and more on exploration and puzzle solving.  May or may not have detailed character stats&lt;br /&gt;
| Sonny&lt;br /&gt;
|-&lt;br /&gt;
| Visual Novel&lt;br /&gt;
| Story based games where you pick from preset choices&lt;br /&gt;
| Sonic RPG&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Arcade ==&lt;br /&gt;
Arcade games have easily graspable gameplay and a focus on getting a high score.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Breakout&lt;br /&gt;
| Bounce a ball from a paddle to break all the bricks in a level&lt;br /&gt;
| bloXplatter&lt;br /&gt;
|-&lt;br /&gt;
| Clicker&lt;br /&gt;
| A game where you primarily click to increase numbers. &lt;br /&gt;
| AdVenture Capitalist&lt;br /&gt;
|-&lt;br /&gt;
| Dodge&lt;br /&gt;
| You control a character, dodging or avoiding obstacles.&lt;br /&gt;
| Cubefield&lt;br /&gt;
|-&lt;br /&gt;
| Idle&lt;br /&gt;
| A game where numbers go up while you're away. Most of the incremental games are idle ones.&lt;br /&gt;
| NGU Idle&lt;br /&gt;
|-&lt;br /&gt;
| Launch&lt;br /&gt;
| A game where you throw your character to see how far you get. Buy upgrades to shoot yourself further next time.&lt;br /&gt;
| Learn to Fly&lt;br /&gt;
|-&lt;br /&gt;
| Pinball&lt;br /&gt;
| A game involving a paddle, a ball, and brickbreaking&lt;br /&gt;
| Pinbill&lt;br /&gt;
|-&lt;br /&gt;
| Pong&lt;br /&gt;
| The classic game, now in Flash&lt;br /&gt;
| PONGS&lt;br /&gt;
|-&lt;br /&gt;
| Rhythm&lt;br /&gt;
| Press the right buttons to the beat of the music&lt;br /&gt;
| F2Jam&lt;br /&gt;
|-&lt;br /&gt;
| Rock-Paper-Scissors&lt;br /&gt;
| A game based off the classic three-way head-to-head mind game.&lt;br /&gt;
| Pico vs. Uberkids&lt;br /&gt;
|-&lt;br /&gt;
| Runner&lt;br /&gt;
| A game that usually involves you moving down a path automatically, avoiding obstacles in order to either get a high score (endless) or finish a level&lt;br /&gt;
| Robot Unicorn Attack&lt;br /&gt;
|-&lt;br /&gt;
| Score-Attack&lt;br /&gt;
| Your goal throughout the game is to get a high score&lt;br /&gt;
| Starry Night&lt;br /&gt;
|-&lt;br /&gt;
| Tetris&lt;br /&gt;
| Games based on the classic&lt;br /&gt;
| Tetris 1989&lt;br /&gt;
|-&lt;br /&gt;
| Variety&lt;br /&gt;
| Mini-game collections, or games where the gameplay changes frequently&lt;br /&gt;
| Four Second Fury&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Driving ==&lt;br /&gt;
Driving games involve steering a vehicle, whether to win a race, get the shortest time, or accomplish another goal.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Flying&lt;br /&gt;
| Flying, but not fighting or racing. Usually in a plane or other airborne vehicle&lt;br /&gt;
| Into Space 2&lt;br /&gt;
|-&lt;br /&gt;
| Motocross&lt;br /&gt;
| 2D Racing games with specific physics enabled&lt;br /&gt;
| Dirt Bike&lt;br /&gt;
|-&lt;br /&gt;
| Parking&lt;br /&gt;
| Park in a precise space, using any vehicle&lt;br /&gt;
| Docking Perfection 2&lt;br /&gt;
|-&lt;br /&gt;
| Racing &lt;br /&gt;
| Try to go faster than either the other drivers or the clock as you drive around a track&lt;br /&gt;
| Cyclomaniacs&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Educational == &lt;br /&gt;
Educational games aim to teach something as you play.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Math&lt;br /&gt;
| A game where you mostly solve math problems&lt;br /&gt;
| Math Shootout&lt;br /&gt;
|-&lt;br /&gt;
| Quiz&lt;br /&gt;
| A game that asks you questions about any particular subject matter. Some Quiz games are more parodies than educational, however.&lt;br /&gt;
| 50 States &lt;br /&gt;
|-&lt;br /&gt;
| Tutorial &lt;br /&gt;
| A game that is more akin to a tutorial, showing you how to do something in an interactive fashion&lt;br /&gt;
| Ultimate Spriting Tutorial&lt;br /&gt;
|- &lt;br /&gt;
| Typing&lt;br /&gt;
| Games that teach you to type efficiently&lt;br /&gt;
| Icarus Proudbottom Teaches Typing! &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Puzzle ==&lt;br /&gt;
Puzzle games involve brainteasers of all types, from fast-paced matching games to hidden object puzzles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Find&lt;br /&gt;
| Find things that are hidden within the larger picture, or find differences between pictures&lt;br /&gt;
| Pocket Creature ~Hidden Objects~&lt;br /&gt;
|-&lt;br /&gt;
| Jigsaw&lt;br /&gt;
| Classic style of puzzle where you have differently shaped pieces and need to put them in the right spots&lt;br /&gt;
| Ice-Age 4 Jigsaw Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Logic&lt;br /&gt;
| A game that tests your higher reasoning abilities&lt;br /&gt;
| 3D Logic 2&lt;br /&gt;
|-&lt;br /&gt;
| Matching&lt;br /&gt;
| Any game that involves matching pairs of objects&lt;br /&gt;
| Plato's Matching Game&lt;br /&gt;
|-&lt;br /&gt;
| Match-3&lt;br /&gt;
| Swap and move objects around to match colours/shapes in lines&lt;br /&gt;
| Bejeweled&lt;br /&gt;
|-&lt;br /&gt;
| Sokoban&lt;br /&gt;
| Games that involve pushing boxes around an area into specific locations&lt;br /&gt;
| Aggressive Sokoban&lt;br /&gt;
|-&lt;br /&gt;
| Word&lt;br /&gt;
| Games based on anagrams, crosswords, or similar&lt;br /&gt;
| Bookworm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Simulation ==&lt;br /&gt;
This type of a game attempts to simulate something from real life, like a card game or just walking around.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Card&lt;br /&gt;
| Card games that don't focus on gambling&lt;br /&gt;
| Solitaire&lt;br /&gt;
|-&lt;br /&gt;
| Gambling&lt;br /&gt;
| Bet virtual money, win virtual money&lt;br /&gt;
| Blackjack Elf&lt;br /&gt;
|-&lt;br /&gt;
| Mahjong&lt;br /&gt;
| A game based off the classic Mahjong/Shanghai solitaire tile games&lt;br /&gt;
| NingPo MahJong&lt;br /&gt;
|-&lt;br /&gt;
| Solitaire&lt;br /&gt;
| A game based off the classic solitaire/patience card games&lt;br /&gt;
| Golf Solitaire&lt;br /&gt;
|-&lt;br /&gt;
| Sports&lt;br /&gt;
| A recreation of any real-world sport, like baseball or football&lt;br /&gt;
| Stick Cricket&lt;br /&gt;
|-&lt;br /&gt;
| Tabletop&lt;br /&gt;
| Games that replicate board games, real-life or invented&lt;br /&gt;
| Snakes and Ladders&lt;br /&gt;
|-&lt;br /&gt;
| Time Management&lt;br /&gt;
| Games evolving around fast, sequential allocation of resources to fulfill level objectives.&lt;br /&gt;
| Diner Dash&lt;br /&gt;
|-&lt;br /&gt;
| Walking Simulator&lt;br /&gt;
| A game that involves the player exploring a world by walking around it while the story unfolds around them. (Generally, if a game involves combat, platforming, or anything more than just walking around, it usually isn't a walking simulator.) &lt;br /&gt;
| Dear Esther&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Strategy games come in many forms, but usually involve controlling units in an efficient way to defeat some kind of enemy.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Lane-Based Strategy&lt;br /&gt;
| You and your opponent have one or more lanes with which to send units down to attack each other&lt;br /&gt;
| Plants vs. Zombies Web Version&lt;br /&gt;
|-&lt;br /&gt;
| Node-Based Strategy&lt;br /&gt;
| The player and the enemy each control 'nodes', which they can send units to and from. &lt;br /&gt;
| Tentacle Wars&lt;br /&gt;
|-&lt;br /&gt;
| Real-Time Strategy&lt;br /&gt;
| Create units and buildings, collect resources, and face an opponent who's doing the same things at the same time as you are&lt;br /&gt;
| Creeper World: Evermore&lt;br /&gt;
|-&lt;br /&gt;
| Tower Defense&lt;br /&gt;
| Build various towers to destroy the units your enemies send against you&lt;br /&gt;
| Bloons TD 5&lt;br /&gt;
|-&lt;br /&gt;
| Turn-Based&lt;br /&gt;
| Take turns with an opponent as you create units and buildings, move units, and order attacks&lt;br /&gt;
| Sonny&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
If a game doesn't seem to fit anywhere else, it will probably fit in one of these tags.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Coloring&lt;br /&gt;
| Online coloring pages.  Pick a color and color in a picture.  Like a coloring book, but flash&lt;br /&gt;
| SpongeBob: Coloring Book&lt;br /&gt;
|-&lt;br /&gt;
| Dress Up&lt;br /&gt;
| Choose outfits and hairstyles for a given character, or create an original character of your own&lt;br /&gt;
| RPG Heroine Creator&lt;br /&gt;
|-&lt;br /&gt;
| Experimental&lt;br /&gt;
| Nontraditional games that often explore new concepts in art or gameplay&lt;br /&gt;
| Crumbling Room&lt;br /&gt;
|-&lt;br /&gt;
| Kissing&lt;br /&gt;
| A strangely prevalent type of game where the gameplay revolves around characters kissing&lt;br /&gt;
| Seaside Kissing&lt;br /&gt;
|-&lt;br /&gt;
| Microsite&lt;br /&gt;
| Not so much a game as an interactive website backed up from the internet. Often exists to promote another product.&lt;br /&gt;
| J.K. Rowling Official Site&lt;br /&gt;
|-&lt;br /&gt;
| Scene Creator&lt;br /&gt;
| Place objects, people and other decorations in a diorama. Like dress up games, but for a scene.&lt;br /&gt;
| The Disney Scene Creator games&lt;br /&gt;
|-&lt;br /&gt;
| Toy&lt;br /&gt;
| Games with no objective, things to pass the time&lt;br /&gt;
| Interactive Buddy&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Themes ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| 3D&lt;br /&gt;
| Gameplay takes place in a 3-dimensional environment.&lt;br /&gt;
| 3D City&lt;br /&gt;
|-&lt;br /&gt;
| Adult&lt;br /&gt;
| A game meant entirely for titillation.&lt;br /&gt;
| Super Deepthroat&lt;br /&gt;
|-&lt;br /&gt;
| Anime&lt;br /&gt;
| A game with an anime art style.&lt;br /&gt;
| Anime Character Maker 2.2&lt;br /&gt;
|-&lt;br /&gt;
| Creative&lt;br /&gt;
| Anything that facilitates user-created content.&lt;br /&gt;
| Sonic Scene Creator 5&lt;br /&gt;
|-&lt;br /&gt;
| Daily&lt;br /&gt;
| A game with content that updates or changes every day.&lt;br /&gt;
| Drift n' Burn 365&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy&lt;br /&gt;
| A game with a fantasy setting, such as a fairy tale.&lt;br /&gt;
| Talesworth Adventure Episode 1&lt;br /&gt;
|-&lt;br /&gt;
| Historical&lt;br /&gt;
| A game based on a historical event or time period.&lt;br /&gt;
| Western Front 1914&lt;br /&gt;
|-&lt;br /&gt;
| Holiday&lt;br /&gt;
| Games with holiday themes like Christmas and Halloween get this tag&lt;br /&gt;
| Snow Line&lt;br /&gt;
|-&lt;br /&gt;
| Horror&lt;br /&gt;
| A game that intends to provide an unsettling, creepy, spooky, scary skele-''cough'' atmosphere. Isn't exclusive to any other tag.&lt;br /&gt;
| Exmortis&lt;br /&gt;
|-&lt;br /&gt;
| Level Editor&lt;br /&gt;
| Games with level editors.&lt;br /&gt;
| Warp&lt;br /&gt;
|-&lt;br /&gt;
| Music&lt;br /&gt;
| If music is a major part of gameplay, then use this tag. Can also be used with the Creative tag for music creation applications.&lt;br /&gt;
| Symphony&lt;br /&gt;
|-&lt;br /&gt;
| Physics&lt;br /&gt;
| Objects in the game are affected by real world/akin to real world forces. Often applies to Puzzle games.&lt;br /&gt;
| Red Remover&lt;br /&gt;
|-&lt;br /&gt;
| Politics&lt;br /&gt;
| Games with political themes or featuring political figures.&lt;br /&gt;
| Good Guy With A Gun&lt;br /&gt;
|-&lt;br /&gt;
| Science Fiction&lt;br /&gt;
| A game with a futuristic or science fiction theme.&lt;br /&gt;
| Alternator&lt;br /&gt;
|-&lt;br /&gt;
| Side-Scrolling&lt;br /&gt;
| The game that's played with a playfield that scrolls from the left to the right. Sometimes ships, sometimes on foot. Usually applies to shooters or platformers.&lt;br /&gt;
| Heli Attack 3&lt;br /&gt;
|-&lt;br /&gt;
| Space&lt;br /&gt;
| Any game with an outer-space theme.&lt;br /&gt;
| Planet Cruncher&lt;br /&gt;
|-&lt;br /&gt;
| Story-Driven&lt;br /&gt;
| Story is a major focus of the game.&lt;br /&gt;
| Detective Grimoire&lt;br /&gt;
|-&lt;br /&gt;
| Western&lt;br /&gt;
| Cowboys, six shooters and yeeing your last haw.&lt;br /&gt;
| Wild West Showdown&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Content Warnings ==&lt;br /&gt;
&lt;br /&gt;
'''Tags that ''must'' be included if your game matches the criteria.'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Gore&lt;br /&gt;
| Contains realistic blood or guts&lt;br /&gt;
|-&lt;br /&gt;
| Jumpscare&lt;br /&gt;
| Contains an abrupt image, sound, or event meant to scare or surprise. One example is ''The Scary Maze Game''.&lt;br /&gt;
|-&lt;br /&gt;
| Seizure Warning&lt;br /&gt;
| Contains flashing effects that could trigger photosensitive epilepsy&lt;br /&gt;
|-&lt;br /&gt;
| Sexual Content&lt;br /&gt;
| Contains explicit or implied depictions of sexual acts or themes&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Sm programmer</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Tags&amp;diff=1663</id>
		<title>Tags</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Tags&amp;diff=1663"/>
		<updated>2019-10-31T05:06:11Z</updated>

		<summary type="html">&lt;p&gt;Sm programmer: Add the &amp;quot;Time Management&amp;quot; tag as enough examples were brought up.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tags are used to classify and organize games in Flashpoint for easier searching.  Here, they have been organised into categories.  You may use multiple tags per game, and you can use the category headers as tags too.  If there is a tag that you feel would be useful, please ask a Staff Member on the Discord server, and we'll see if it's something that should be added.  We don't want tags to be too specific, to the point where a tag exists solely for one game.&lt;br /&gt;
&lt;br /&gt;
== Action ==&lt;br /&gt;
These games are active and action-packed, whether they involve running, jumping, shooting, or something else.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Artillery&lt;br /&gt;
| Games where you use various weapons, setting the power and angle, to fight your enemy &lt;br /&gt;
| Tank Wars&lt;br /&gt;
|-&lt;br /&gt;
| Brawler&lt;br /&gt;
| Progress through areas, beating up goons as you go. Usually 2D&lt;br /&gt;
| Stick Brawl&lt;br /&gt;
|-&lt;br /&gt;
| Fighting&lt;br /&gt;
| Two characters face off using combos and special techniques&lt;br /&gt;
| Samurai Fighters&lt;br /&gt;
|-&lt;br /&gt;
| First-Person Shooter&lt;br /&gt;
|  The game is played from the point of view of the character firing the weapon&lt;br /&gt;
| Sierra 7&lt;br /&gt;
|-&lt;br /&gt;
| Platformer&lt;br /&gt;
| Progress through the stage(s), jumping from object to object&lt;br /&gt;
| Super Mario 63&lt;br /&gt;
|-&lt;br /&gt;
| Rail Shooter&lt;br /&gt;
| The game is played with a viewpoint that moves automatically, with no input available to the player. &lt;br /&gt;
| Xiao Xiao no. 4&lt;br /&gt;
|-&lt;br /&gt;
| Shooter&lt;br /&gt;
| Any game where you use guns to shoot enemies&lt;br /&gt;
| Alien Hominid&lt;br /&gt;
|-&lt;br /&gt;
| Vertically-Scrolling Shooter &lt;br /&gt;
| The game is played with a playfield that scrolls from bottom to top (usually in a ship). &lt;br /&gt;
| Enigmata 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Adventure ==&lt;br /&gt;
In Adventure games, the player experiences an interactive story driven by exploration and/or puzzle-solving.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Choose Your Own Adventure&lt;br /&gt;
| Choose a path at specific junctions and see where the story takes you&lt;br /&gt;
| The Henry Stickmin Series&lt;br /&gt;
|-&lt;br /&gt;
| Dating Sim&lt;br /&gt;
| Pick options to take boys or girls on dates.&lt;br /&gt;
| SimGirls&lt;br /&gt;
|-&lt;br /&gt;
| Escape the Room&lt;br /&gt;
| A subset of the Adventure genre where you're in a single room / low amount of rooms, a general lack of story, and puzzles to solve to get out of it.&lt;br /&gt;
| Cube Escape: The Cave&lt;br /&gt;
|-&lt;br /&gt;
| Metroidvania&lt;br /&gt;
| Adventure games that feature an interconnected world, explored by acquiring new items and unlocking new areas.&lt;br /&gt;
| Nuclear Autumn&lt;br /&gt;
|-&lt;br /&gt;
| Point and Click&lt;br /&gt;
| A specific subset of adventure games where your only controls are the mouse&lt;br /&gt;
| Easy Joe&lt;br /&gt;
|-&lt;br /&gt;
| Roguelike&lt;br /&gt;
| You have one life.  Don't die, or you'll lose most if not all of your progress&lt;br /&gt;
| Yet Another Roguelike&lt;br /&gt;
|-&lt;br /&gt;
| RPG&lt;br /&gt;
| Games focused less on combat and more on exploration and puzzle solving.  May or may not have detailed character stats&lt;br /&gt;
| Sonny&lt;br /&gt;
|-&lt;br /&gt;
| Visual Novel&lt;br /&gt;
| Story based games where you pick from preset choices&lt;br /&gt;
| Sonic RPG&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Arcade ==&lt;br /&gt;
Arcade games have easily graspable gameplay and a focus on getting a high score.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Breakout&lt;br /&gt;
| Bounce a ball from a paddle to break all the bricks in a level&lt;br /&gt;
| bloXplatter&lt;br /&gt;
|-&lt;br /&gt;
| Clicker&lt;br /&gt;
| A game where you primarily click to increase numbers. &lt;br /&gt;
| AdVenture Capitalist&lt;br /&gt;
|-&lt;br /&gt;
| Dodge&lt;br /&gt;
| You control a character, dodging or avoiding obstacles.&lt;br /&gt;
| Cubefield&lt;br /&gt;
|-&lt;br /&gt;
| Idle&lt;br /&gt;
| A game where numbers go up while you're away. Most of the incremental games are idle ones.&lt;br /&gt;
| NGU Idle&lt;br /&gt;
|-&lt;br /&gt;
| Launch&lt;br /&gt;
| A game where you throw your character to see how far you get. Buy upgrades to shoot yourself further next time.&lt;br /&gt;
| Learn to Fly&lt;br /&gt;
|-&lt;br /&gt;
| Pinball&lt;br /&gt;
| A game involving a paddle, a ball, and brickbreaking&lt;br /&gt;
| Pinbill&lt;br /&gt;
|-&lt;br /&gt;
| Pong&lt;br /&gt;
| The classic game, now in Flash&lt;br /&gt;
| PONGS&lt;br /&gt;
|-&lt;br /&gt;
| Rhythm&lt;br /&gt;
| Press the right buttons to the beat of the music&lt;br /&gt;
| F2Jam&lt;br /&gt;
|-&lt;br /&gt;
| Rock-Paper-Scissors&lt;br /&gt;
| A game based off the classic three-way head-to-head mind game.&lt;br /&gt;
| Pico vs. Uberkids&lt;br /&gt;
|-&lt;br /&gt;
| Runner&lt;br /&gt;
| A game that usually involves you moving down a path automatically, avoiding obstacles in order to either get a high score (endless) or finish a level&lt;br /&gt;
| Robot Unicorn Attack&lt;br /&gt;
|-&lt;br /&gt;
| Score-Attack&lt;br /&gt;
| Your goal throughout the game is to get a high score&lt;br /&gt;
| Starry Night&lt;br /&gt;
|-&lt;br /&gt;
| Tetris&lt;br /&gt;
| Games based on the classic&lt;br /&gt;
| Tetris 1989&lt;br /&gt;
|-&lt;br /&gt;
| Variety&lt;br /&gt;
| Mini-game collections, or games where the gameplay changes frequently&lt;br /&gt;
| Four Second Fury&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Driving ==&lt;br /&gt;
Driving games involve steering a vehicle, whether to win a race, get the shortest time, or accomplish another goal.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Flying&lt;br /&gt;
| Flying, but not fighting or racing. Usually in a plane or other airborne vehicle&lt;br /&gt;
| Into Space 2&lt;br /&gt;
|-&lt;br /&gt;
| Motocross&lt;br /&gt;
| 2D Racing games with specific physics enabled&lt;br /&gt;
| Dirt Bike&lt;br /&gt;
|-&lt;br /&gt;
| Parking&lt;br /&gt;
| Park in a precise space, using any vehicle&lt;br /&gt;
| Docking Perfection 2&lt;br /&gt;
|-&lt;br /&gt;
| Racing &lt;br /&gt;
| Try to go faster than either the other drivers or the clock as you drive around a track&lt;br /&gt;
| Cyclomaniacs&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Educational == &lt;br /&gt;
Educational games aim to teach something as you play.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Math&lt;br /&gt;
| A game where you mostly solve math problems&lt;br /&gt;
| Math Shootout&lt;br /&gt;
|-&lt;br /&gt;
| Quiz&lt;br /&gt;
| A game that asks you questions about any particular subject matter. Some Quiz games are more parodies than educational, however.&lt;br /&gt;
| 50 States &lt;br /&gt;
|-&lt;br /&gt;
| Tutorial &lt;br /&gt;
| A game that is more akin to a tutorial, showing you how to do something in an interactive fashion&lt;br /&gt;
| Ultimate Spriting Tutorial&lt;br /&gt;
|- &lt;br /&gt;
| Typing&lt;br /&gt;
| Games that teach you to type efficiently&lt;br /&gt;
| Icarus Proudbottom Teaches Typing! &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Puzzle ==&lt;br /&gt;
Puzzle games involve brainteasers of all types, from fast-paced matching games to hidden object puzzles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Find&lt;br /&gt;
| Find things that are hidden within the larger picture, or find differences between pictures&lt;br /&gt;
| Pocket Creature ~Hidden Objects~&lt;br /&gt;
|-&lt;br /&gt;
| Jigsaw&lt;br /&gt;
| Classic style of puzzle where you have differently shaped pieces and need to put them in the right spots&lt;br /&gt;
| Ice-Age 4 Jigsaw Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Logic&lt;br /&gt;
| A game that tests your higher reasoning abilities&lt;br /&gt;
| 3D Logic 2&lt;br /&gt;
|-&lt;br /&gt;
| Matching&lt;br /&gt;
| Any game that involves matching pairs of objects&lt;br /&gt;
| Plato's Matching Game&lt;br /&gt;
|-&lt;br /&gt;
| Match-3&lt;br /&gt;
| Swap and move objects around to match colours/shapes in lines&lt;br /&gt;
| Bejeweled&lt;br /&gt;
|-&lt;br /&gt;
| Sokoban&lt;br /&gt;
| Games that involve pushing boxes around an area into specific locations&lt;br /&gt;
| Aggressive Sokoban&lt;br /&gt;
|-&lt;br /&gt;
| Word&lt;br /&gt;
| Games based on anagrams, crosswords, or similar&lt;br /&gt;
| Bookworm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Simulation ==&lt;br /&gt;
This type of a game attempts to simulate something from real life, like a card game or just walking around.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Card&lt;br /&gt;
| Card games that don't focus on gambling&lt;br /&gt;
| Solitaire&lt;br /&gt;
|-&lt;br /&gt;
| Gambling&lt;br /&gt;
| Bet virtual money, win virtual money&lt;br /&gt;
| Blackjack Elf&lt;br /&gt;
|-&lt;br /&gt;
| Mahjong&lt;br /&gt;
| A game based off the classic Mahjong/Shanghai solitaire tile games&lt;br /&gt;
| NingPo MahJong&lt;br /&gt;
|-&lt;br /&gt;
| Solitaire&lt;br /&gt;
| A game based off the classic solitaire/patience card games&lt;br /&gt;
| Golf Solitaire&lt;br /&gt;
|-&lt;br /&gt;
| Sports&lt;br /&gt;
| A recreation of any real-world sport, like baseball or football&lt;br /&gt;
| Stick Cricket&lt;br /&gt;
|-&lt;br /&gt;
| Tabletop&lt;br /&gt;
| Games that replicate board games, real-life or invented&lt;br /&gt;
| Snakes and Ladders&lt;br /&gt;
|-&lt;br /&gt;
| Time management&lt;br /&gt;
| Games evolving around fast, sequential allocation of resources to fulfill level objectives.&lt;br /&gt;
| Diner Dash&lt;br /&gt;
|-&lt;br /&gt;
| Walking Simulator&lt;br /&gt;
| A game that involves the player exploring a world by walking around it while the story unfolds around them. (Generally, if a game involves combat, platforming, or anything more than just walking around, it usually isn't a walking simulator.) &lt;br /&gt;
| Dear Esther&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Strategy games come in many forms, but usually involve controlling units in an efficient way to defeat some kind of enemy.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Lane-Based Strategy&lt;br /&gt;
| You and your opponent have one or more lanes with which to send units down to attack each other&lt;br /&gt;
| Plants vs. Zombies Web Version&lt;br /&gt;
|-&lt;br /&gt;
| Node-Based Strategy&lt;br /&gt;
| The player and the enemy each control 'nodes', which they can send units to and from. &lt;br /&gt;
| Tentacle Wars&lt;br /&gt;
|-&lt;br /&gt;
| Real-Time Strategy&lt;br /&gt;
| Create units and buildings, collect resources, and face an opponent who's doing the same things at the same time as you are&lt;br /&gt;
| Creeper World: Evermore&lt;br /&gt;
|-&lt;br /&gt;
| Tower Defense&lt;br /&gt;
| Build various towers to destroy the units your enemies send against you&lt;br /&gt;
| Bloons TD 5&lt;br /&gt;
|-&lt;br /&gt;
| Turn-Based&lt;br /&gt;
| Take turns with an opponent as you create units and buildings, move units, and order attacks&lt;br /&gt;
| Sonny&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
If a game doesn't seem to fit anywhere else, it will probably fit in one of these tags.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Coloring&lt;br /&gt;
| Online coloring pages.  Pick a color and color in a picture.  Like a coloring book, but flash&lt;br /&gt;
| SpongeBob: Coloring Book&lt;br /&gt;
|-&lt;br /&gt;
| Dress Up&lt;br /&gt;
| Choose outfits and hairstyles for a given character, or create an original character of your own&lt;br /&gt;
| RPG Heroine Creator&lt;br /&gt;
|-&lt;br /&gt;
| Experimental&lt;br /&gt;
| Nontraditional games that often explore new concepts in art or gameplay&lt;br /&gt;
| Crumbling Room&lt;br /&gt;
|-&lt;br /&gt;
| Kissing&lt;br /&gt;
| A strangely prevalent type of game where the gameplay revolves around characters kissing&lt;br /&gt;
| Seaside Kissing&lt;br /&gt;
|-&lt;br /&gt;
| Microsite&lt;br /&gt;
| Not so much a game as an interactive website backed up from the internet. Often exists to promote another product.&lt;br /&gt;
| J.K. Rowling Official Site&lt;br /&gt;
|-&lt;br /&gt;
| Scene Creator&lt;br /&gt;
| Place objects, people and other decorations in a diorama. Like dress up games, but for a scene.&lt;br /&gt;
| The Disney Scene Creator games&lt;br /&gt;
|-&lt;br /&gt;
| Toy&lt;br /&gt;
| Games with no objective, things to pass the time&lt;br /&gt;
| Interactive Buddy&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Themes ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| 3D&lt;br /&gt;
| Gameplay takes place in a 3-dimensional environment.&lt;br /&gt;
| 3D City&lt;br /&gt;
|-&lt;br /&gt;
| Adult&lt;br /&gt;
| A game meant entirely for titillation.&lt;br /&gt;
| Super Deepthroat&lt;br /&gt;
|-&lt;br /&gt;
| Anime&lt;br /&gt;
| A game with an anime art style.&lt;br /&gt;
| Anime Character Maker 2.2&lt;br /&gt;
|-&lt;br /&gt;
| Creative&lt;br /&gt;
| Anything that facilitates user-created content.&lt;br /&gt;
| Sonic Scene Creator 5&lt;br /&gt;
|-&lt;br /&gt;
| Daily&lt;br /&gt;
| A game with content that updates or changes every day.&lt;br /&gt;
| Drift n' Burn 365&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy&lt;br /&gt;
| A game with a fantasy setting, such as a fairy tale.&lt;br /&gt;
| Talesworth Adventure Episode 1&lt;br /&gt;
|-&lt;br /&gt;
| Historical&lt;br /&gt;
| A game based on a historical event or time period.&lt;br /&gt;
| Western Front 1914&lt;br /&gt;
|-&lt;br /&gt;
| Holiday&lt;br /&gt;
| Games with holiday themes like Christmas and Halloween get this tag&lt;br /&gt;
| Snow Line&lt;br /&gt;
|-&lt;br /&gt;
| Horror&lt;br /&gt;
| A game that intends to provide an unsettling, creepy, spooky, scary skele-''cough'' atmosphere. Isn't exclusive to any other tag.&lt;br /&gt;
| Exmortis&lt;br /&gt;
|-&lt;br /&gt;
| Level Editor&lt;br /&gt;
| Games with level editors.&lt;br /&gt;
| Warp&lt;br /&gt;
|-&lt;br /&gt;
| Music&lt;br /&gt;
| If music is a major part of gameplay, then use this tag. Can also be used with the Creative tag for music creation applications.&lt;br /&gt;
| Symphony&lt;br /&gt;
|-&lt;br /&gt;
| Physics&lt;br /&gt;
| Objects in the game are affected by real world/akin to real world forces. Often applies to Puzzle games.&lt;br /&gt;
| Red Remover&lt;br /&gt;
|-&lt;br /&gt;
| Politics&lt;br /&gt;
| Games with political themes or featuring political figures.&lt;br /&gt;
| Good Guy With A Gun&lt;br /&gt;
|-&lt;br /&gt;
| Science Fiction&lt;br /&gt;
| A game with a futuristic or science fiction theme.&lt;br /&gt;
| Alternator&lt;br /&gt;
|-&lt;br /&gt;
| Side-Scrolling&lt;br /&gt;
| The game that's played with a playfield that scrolls from the left to the right. Sometimes ships, sometimes on foot. Usually applies to shooters or platformers.&lt;br /&gt;
| Heli Attack 3&lt;br /&gt;
|-&lt;br /&gt;
| Space&lt;br /&gt;
| Any game with an outer-space theme.&lt;br /&gt;
| Planet Cruncher&lt;br /&gt;
|-&lt;br /&gt;
| Story-Driven&lt;br /&gt;
| Story is a major focus of the game.&lt;br /&gt;
| Detective Grimoire&lt;br /&gt;
|-&lt;br /&gt;
| Western&lt;br /&gt;
| Cowboys, six shooters and yeeing your last haw.&lt;br /&gt;
| Wild West Showdown&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Content Warnings ==&lt;br /&gt;
&lt;br /&gt;
'''Tags that ''must'' be included if your game matches the criteria.'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Gore&lt;br /&gt;
| Contains realistic blood or guts&lt;br /&gt;
|-&lt;br /&gt;
| Jumpscare&lt;br /&gt;
| Contains an abrupt image, sound, or event meant to scare or surprise. One example is ''The Scary Maze Game''.&lt;br /&gt;
|-&lt;br /&gt;
| Seizure Warning&lt;br /&gt;
| Contains flashing effects that could trigger photosensitive epilepsy&lt;br /&gt;
|-&lt;br /&gt;
| Sexual Content&lt;br /&gt;
| Contains explicit or implied depictions of sexual acts or themes&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Sm programmer</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Genres&amp;diff=1662</id>
		<title>Genres</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Genres&amp;diff=1662"/>
		<updated>2019-10-31T04:54:14Z</updated>

		<summary type="html">&lt;p&gt;Sm programmer: Add the &amp;quot;Time Management&amp;quot; genre as enough examples were brought up.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Games ==&lt;br /&gt;
&lt;br /&gt;
*'''Action''': High-speed games that aren't heavily focused on jumping (platformer) or shooting (shooter), or don't fit into any other genre otherwise. Example: Demonic Defense 3.&lt;br /&gt;
&lt;br /&gt;
*'''Adult''': Games purely meant for titillation. Should always be marked as Extreme. Example: Kasumi Rebirth.&lt;br /&gt;
&lt;br /&gt;
*'''Adventure''': Games usually focused on exploration, item-based puzzles, character interaction, and generally don't have action elements like combat. Example: The Reincarnation series.&lt;br /&gt;
&lt;br /&gt;
*'''Animation''': Not games but included for full collections of something like Orisinal. Example: Orisinal Flowers.&lt;br /&gt;
&lt;br /&gt;
*'''Arcade''': Skill tests or purely aiming for high scores go here, if they don't fit another genre first. Example: Winterbells.&lt;br /&gt;
&lt;br /&gt;
*'''Artillery''': Worms, Scorched Earth, or any other game like that - if you're firing a projectile at a certain angle and power... Example: Crush the Castle.&lt;br /&gt;
&lt;br /&gt;
*'''Brawler''': Side-scrolling beat-em-ups. Example: Dad'n'Me.&lt;br /&gt;
&lt;br /&gt;
*'''Card''': Should be obvious. Gambling takes priority in games where you bet virtual cash. Example: Monster Master.&lt;br /&gt;
&lt;br /&gt;
*'''Choose Your Own Adventure''': Your only interaction with the game is picking a path and seeing what happens. Example: The Henry Stickmin series (Escaping the Prison, etc.)&lt;br /&gt;
&lt;br /&gt;
*'''Clicker''': Games that focus on grinding currency and stats through very simple gameplay such as clicking the screen repeatedly. Example: Cookie Clicker.&lt;br /&gt;
&lt;br /&gt;
*'''Dating Sim''': Pick options, take girls on dates, try to get them in the end. Example: SimGirls.&lt;br /&gt;
&lt;br /&gt;
*'''Dress Up''': Give someone different clothes and see what looks best. Often Extreme. Example: Dead Baby Dressup.&lt;br /&gt;
&lt;br /&gt;
*'''Driving''': Games that have driving, but aren't particularly about racing. Example: Parking Space.&lt;br /&gt;
&lt;br /&gt;
*'''Escape the Room''': A very specific subgenre of Adventure about working your way out of a room using items found inside it. Example: Viridian Room.&lt;br /&gt;
&lt;br /&gt;
*'''Fighting''': Usually one-on-one or tag team with combos, healthbars and multiplayer support. Example: Bloody Rage.&lt;br /&gt;
&lt;br /&gt;
*'''Find''': You're looking for objects, whether they be people in a crowd or things in a room. Example: 4 Differences.&lt;br /&gt;
&lt;br /&gt;
*'''Flying''': Games where you fly. Example: Into Space 2.&lt;br /&gt;
&lt;br /&gt;
*'''Gambling''': Bet virtual money in the attempt to win more virtual money. Usually slots, poker and what have you. Other genres win out if there's more gameplay involved than something inside your usual casino. Example: Slots.&lt;br /&gt;
&lt;br /&gt;
*'''Horror''': Slightly undefinable genre about scary games. If another genre would thoroughly win out, it does. Example: Exmortis.&lt;br /&gt;
&lt;br /&gt;
*'''Microsite''': A self contained interactive website, usually designed to promote and feature a particular game or product. Example: Welcome to Greedville.&lt;br /&gt;
&lt;br /&gt;
*'''Motocross''': Very specific 2D vehicle based physics enabled racing games. Once you've played one, you'll know. Example: Dirt Bike.&lt;br /&gt;
&lt;br /&gt;
*'''Pinball''': The physical game in Flash. Example: Short Circuit.&lt;br /&gt;
&lt;br /&gt;
*'''Platformer''': Run, jump and get to the goal. Beats out other genres if the platforming is the main focus. Example: Tower of Heaven.&lt;br /&gt;
&lt;br /&gt;
*'''Pong''': The classic, in Flash. Example: Insane Orb.&lt;br /&gt;
&lt;br /&gt;
*'''Puzzle''': Figure out the solution to a conundrum of many different kinds. Includes both set levels and score attack games. Example: Bejeweled.&lt;br /&gt;
&lt;br /&gt;
*'''Quiz''': Actual quizzes. Example: 50 States.&lt;br /&gt;
&lt;br /&gt;
*'''Racing''': Against the clock or other people. Doesn't have to be cars. Example: Cyclomaniacs.&lt;br /&gt;
&lt;br /&gt;
*'''Rhythm''': Hit notes to the beat, or any other kind of music-focused rhythm game. Example: F2Jam.&lt;br /&gt;
&lt;br /&gt;
*'''Rock Paper Scissors''': The classic game in Flash form. Example: Pico vs. Uberkids.&lt;br /&gt;
&lt;br /&gt;
*'''RPG''': Do battles, level up, upgrade stats and gear, follow a long plot. Also applies to Strategy RPGs. Example: Sonny.&lt;br /&gt;
&lt;br /&gt;
*'''Runner''': No movement outside of dodging, always moving forward. Example: Canabalt.&lt;br /&gt;
&lt;br /&gt;
*'''Shooter''': You have a gun and fire it for the entire game, with that being the focus? In here it goes. Everything from scrolling shooters to FPSes. Example: Boxhead.&lt;br /&gt;
&lt;br /&gt;
*'''Simulation''': Real-life simulations, or just weird little things trying to mimic life. Example: Papa's Pizzeria.&lt;br /&gt;
&lt;br /&gt;
*'''Sports''': Any real world sport in Flash form. Example: Mini Pool.&lt;br /&gt;
&lt;br /&gt;
*'''Strategy''': Place your units carefully, for the right man in the right place can win it all. Example: Age of War.&lt;br /&gt;
&lt;br /&gt;
*'''Tabletop''': Games that resemble or are based on real life tabletop games. Example: Celtic Mahjong Solitaire&lt;br /&gt;
&lt;br /&gt;
*'''Time Management''': Games evolving around fast, real-time allocation of resources in a sequential manner, in order to fulfill the level objectives. Examples: Diner Dash, Papa Louie's bussinesses (Pizzeria, Hotdoggeria, etc).&lt;br /&gt;
&lt;br /&gt;
*'''Tower Defense''': Place your towers and defend the goal from waves of enemies. Example: Bloons TD.&lt;br /&gt;
&lt;br /&gt;
*'''Toy''': No set goal, no real genre, just something to click on and enjoy for a while. Example: Interactive Buddy.&lt;br /&gt;
&lt;br /&gt;
*'''Tutorial''': Teaches you how to do something. Example: Ultimate Spriting Tutorial.&lt;br /&gt;
&lt;br /&gt;
*'''Typing''': If your game is entirely about keyboard practice, here it goes. Example: Keyboard Warriors.&lt;br /&gt;
&lt;br /&gt;
*'''Variety''': Mini-game collections or constantly changing gameplay. Example: Four Second Fury.&lt;br /&gt;
&lt;br /&gt;
*'''Visual Novel''': Normally a straightforward text-based story with some interactivity, like choices. Example: Sonic RPG.&lt;br /&gt;
&lt;br /&gt;
*'''WTF''': Absurd games with no distinct genre. Usually extreme. Example: Queer Power.&lt;br /&gt;
&lt;br /&gt;
== Animations ==&lt;br /&gt;
&lt;br /&gt;
*Action&lt;br /&gt;
&lt;br /&gt;
*Comedy&lt;br /&gt;
&lt;br /&gt;
*Drama&lt;br /&gt;
&lt;br /&gt;
*Experimental&lt;br /&gt;
&lt;br /&gt;
*Informative&lt;br /&gt;
&lt;br /&gt;
*Music Video&lt;br /&gt;
&lt;br /&gt;
*Spam&lt;br /&gt;
&lt;br /&gt;
*Screensaver&lt;br /&gt;
&lt;br /&gt;
*Other&lt;br /&gt;
&lt;br /&gt;
*Adult&lt;/div&gt;</summary>
		<author><name>Sm programmer</name></author>
	</entry>
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