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		<id>https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=6001</id>
		<title>Technologies to Add</title>
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		<updated>2021-09-11T05:24:06Z</updated>

		<summary type="html">&lt;p&gt;Sgeo: /* Tulip 3D */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of web game technologies that we hope to '''[[Platforms|support]]''' in the future. If you'd like to help us add one of these technologies to Flashpoint, please join the #plugin-chat channel in our Discord.  &lt;br /&gt;
&lt;br /&gt;
''Please add new technologies in alphanumeric order.''&lt;br /&gt;
&lt;br /&gt;
Here are some places to find more technologies to add to Flashpoint:&lt;br /&gt;
&lt;br /&gt;
* [https://web.archive.org/web/20200702/http://plugindoc.mozdev.org/windows-all.html mozdev.org - Windows PluginDoc]&lt;br /&gt;
* [https://gist.github.com/afiestas/135cc16b2ec7a6cca4a7185b3bb38e2d GitHub Gist - a list of almost 4000 plugins]&lt;br /&gt;
* [http://kmext.sourceforge.net/mplug.htm K-Meleon Extensions Central]&lt;br /&gt;
* [http://win95.retropc.se/win95-dec96-1/plugins.html Windows95.com - Web Browser Plugins] (backup [http://omolini.steptail.com/mirror/win95/win95-dec96-1/plugins.html here])&lt;br /&gt;
* [https://web.archive.org/web/19990117022323/http://browserwatch.internet.com/plug-in.html Plug-in Plaza]&lt;br /&gt;
* [https://web.hallym.ac.kr/~physics/resource/plugins/3d_animation.html Inline Plug-ins]&lt;br /&gt;
* [http://mcs.csueastbay.edu/~grewe/CS3520/HTML/WWWBrowsing/htmlapps.htm Another list]&lt;br /&gt;
* [https://web.archive.org/web/20030212070130/http://www2.gol.com/users/oyamada/ Plug-in Gallery &amp;amp; Demo Links (oyamada)]&lt;br /&gt;
* [http://www.medtrng.com/plugins.htm Plug-in Gallery]&lt;br /&gt;
&lt;br /&gt;
For plugins which have been successfully added to Flashpoint, see [[Technologies to Add/Added Technologies]].&lt;br /&gt;
&lt;br /&gt;
== Unsorted ==&lt;br /&gt;
Technologies to be researched and then given dedicated sections.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Logo&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Links&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Formats&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| 3DMLW&lt;br /&gt;
| 3dmlw.com&lt;br /&gt;
| .3dmlw&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| ActiveVRML&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Animated Widgets&lt;br /&gt;
| https://web.archive.org/web/19961107040704/http://www.progtools.com/animplug.html&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Astound Web Player&lt;br /&gt;
| &lt;br /&gt;
* golddisk.com&lt;br /&gt;
* astoundinc.com&lt;br /&gt;
* https://www.heartlight.org/worshipslides/index.html&lt;br /&gt;
* http://www.medicalarchives.jhmi.edu/oldconfer/html/pbl/cr.html&lt;br /&gt;
| .asn&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| buro Zicht&lt;br /&gt;
| Appears to be lost media. Archived site: https://web.archive.org/web/20000526030919/http://www.zicht.nl:80/eng/intro.htm&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| CambridgeSoft ChemDraw&lt;br /&gt;
|&lt;br /&gt;
* cambridgesoft.com&lt;br /&gt;
* https://en.wikipedia.org/wiki/ChemDraw&lt;br /&gt;
| .cdx&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| DevalVR&lt;br /&gt;
|&lt;br /&gt;
* devalvr.com&lt;br /&gt;
* https://web.archive.org/web/20080316030329/http://www.devalvr.com/&lt;br /&gt;
| .dvl&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| D'Fusion&lt;br /&gt;
|&lt;br /&gt;
* http://web.archive.org/web/20130323200125if_/http://www.iamironman2.com/plugin/DFusionHomeWebPlugIn.Installer.exe&lt;br /&gt;
* http://web.archive.org/web/20101114030032if_/http://www.iamironman2.com/Scenario_5/project.dpd&lt;br /&gt;
| .dpd&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Enliven Logo.png|center|20px]]&lt;br /&gt;
| Enliven&lt;br /&gt;
| http://web.archive.org/web/19961111211705/http://www.narrative.com/demo_ns.htm&lt;br /&gt;
| .nml&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| EMBLAZE&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Formula One/NET&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| GLView&lt;br /&gt;
| home.snafu.de/~hg/&lt;br /&gt;
|&lt;br /&gt;
* .wrl&lt;br /&gt;
* .3dv&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| HyperStudio&lt;br /&gt;
|&lt;br /&gt;
* hyperstudio.com&lt;br /&gt;
* http://web.archive.org/web/20001117175800/http://hyperstudio.com/resource/hsplugin/samples.html&lt;br /&gt;
| .stk&lt;br /&gt;
|-&lt;br /&gt;
| [[File:mBed Logo.gif|center|20px]]&lt;br /&gt;
| mBed&lt;br /&gt;
| * Examples: https://discord.com/channels/432708847304704010/714335844940513342/833385248972341269&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Media Conveyor&lt;br /&gt;
| &lt;br /&gt;
| .mcs&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| mPire&lt;br /&gt;
| mfactory.com&lt;br /&gt;
| .mpl&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| NCompass&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| NoteWorthy Composer&lt;br /&gt;
|&lt;br /&gt;
* noteworthysoftware.com&lt;br /&gt;
* https://en.wikipedia.org/wiki/NoteWorthy_Composer&lt;br /&gt;
| .nwc&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| RealAudio&lt;br /&gt;
| Discord mention: https://discord.com/channels/432708847304704010/585276436932460549/880068249339985931&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Sizzler&lt;br /&gt;
| https://web.archive.org/web/19961213011122/http://totallyhip.com/sizzler/sizzler.html&lt;br /&gt;
| .sprite&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Stagecast Creator (formerly Cocoa)&lt;br /&gt;
| &lt;br /&gt;
* https://en.wikipedia.org/wiki/Stagecast_Creator&lt;br /&gt;
* Discord mention: https://discord.com/channels/432708847304704010/516027726851735632/806604847700901890&lt;br /&gt;
|.sim&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| SuperCard Roadster&lt;br /&gt;
| Discord mention: https://discord.com/channels/432708847304704010/516027726851735632/806604847700901890&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| TurnTool&lt;br /&gt;
| turntool.com&lt;br /&gt;
| .tnt&lt;br /&gt;
|-&lt;br /&gt;
| [[File:VHSB Logo.png|center|20px]]&lt;br /&gt;
| VHSB/MHSV&lt;br /&gt;
| http://web.archive.org/web/19970616135450/http://www.paragraph.com/vhsb/mhsv/download/&lt;br /&gt;
|&lt;br /&gt;
* .wrl&lt;br /&gt;
* .mus&lt;br /&gt;
* .d96[?]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| VReam&lt;br /&gt;
| https://archive.org/details/moving-worlds&lt;br /&gt;
|&lt;br /&gt;
* .vre&lt;br /&gt;
* .vrw&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| VR Scout&lt;br /&gt;
| possibly just another VRML viewer&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Winds3D&lt;br /&gt;
| awingsoft.com&lt;br /&gt;
| .exe&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Adobe SVG Viewer ==&lt;br /&gt;
* [https://adobe.fandom.com/wiki/Adobe_SVG_Viewer Adobe Wiki article (stub)]&lt;br /&gt;
* [http://web.archive.org/web/20081025093656/http://www.adobe.com/svg/viewer/install/ Archival website]&lt;br /&gt;
&lt;br /&gt;
=== Downloads ===&lt;br /&gt;
* [https://cdn.discordapp.com/attachments/714335844940513342/876727921748885534/SVGView.exe SVG Viewer Installer] (taken from Wayback Machine)&lt;br /&gt;
* [https://cdn.discordapp.com/attachments/714335844940513342/876727975654068284/SVGICC.exe Add-on support for ICC colors] (taken from Wayback Machine)&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* [http://web.archive.org/web/20071022111816/http://www.adobe.com:80/svg/svgfiles/svgtest.svgz SVG Test] (archived)&lt;br /&gt;
* [http://web.archive.org/web/20011117180435/http://www.adobe.com:80/svg/demos/chart.svgz Chart] (archived)&lt;br /&gt;
* [http://web.archive.org/web/20011207142436/http://www.adobe.com:80/svg/demos/svgfiles/hollywood.svgz Hollywood] (archived)&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
* The plugin does not load when it is not installed to the Program Files folder.&lt;br /&gt;
* The plugin in Basilisk loads, but some functions do not work.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
* Works with Windows 98 to XP, but may require compatibility mode in newer Windows.&lt;br /&gt;
* Some of the .svg files that are in the Adobe examples can be easily opened in Inkscape without any distortion, but not in the browser.&lt;br /&gt;
&lt;br /&gt;
== Atomic 3D / Neutron Viewer ==&lt;br /&gt;
=== Downloads ===&lt;br /&gt;
* [https://web.archive.org/web/19970214041929/http://www.atomic3d.com/downmain.html Download page] (archived)&lt;br /&gt;
* [https://web.archive.org/web/*/http://www.atomic3d.com/download/bin/* Different versions]&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* [https://web.archive.org/web/20001013114053/http://www2.enecho.go.jp:80/atom/3d/index.htm Lost 3D model of a nuclear power plant]&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
* This plugin crashes in the Basilisk browser.&lt;br /&gt;
* &amp;quot;An error occured trying to load or play audio: Error decompressing audio stream: No device driver present. Make sure Windows Audio Compression is installed.&amp;quot; player error occurs.&lt;br /&gt;
* When attempting to play animations at the Neutron Viewer, it asks to download files from the Atomic3D website, which no longer works.&lt;br /&gt;
&lt;br /&gt;
== Castle Game Engine Web Plugin ==&lt;br /&gt;
[https://github.com/castle-engine/castle-engine/wiki/Web-Plugin GitHub page]&lt;br /&gt;
&lt;br /&gt;
=== Downloads ===&lt;br /&gt;
* https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z Prebuilt binary and example]&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
The download in Downloads contains an example.&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
* Can't find C:\Program on PATH.&lt;br /&gt;
&lt;br /&gt;
* Exception &amp;quot;Exception&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
windres failed, cannot create Windows resource&lt;br /&gt;
&lt;br /&gt;
=== Further notes === &lt;br /&gt;
No precompiled builds are available yet. As such, you may have to download any of the following files to compile the plugin:&lt;br /&gt;
* [https://sourceforge.net/projects/lazarus/files/Lazarus%20Windows%2032%20bits/ Lazarus] (it may be best to download the version with the highest version number)&lt;br /&gt;
* [https://sourceforge.net/projects/freepascal/files/Win32/ Free Pascal] (included with Lazarus, but linked to separately just in case)&lt;br /&gt;
* [https://github.com/castle-engine/castle-engine/releases/tag/snapshot Castle Game Engine]&lt;br /&gt;
&lt;br /&gt;
== Chime ==&lt;br /&gt;
[https://en.wikipedia.org/wiki/MDL_Chime Wikipedia article]&lt;br /&gt;
&lt;br /&gt;
=== Downloads ===&lt;br /&gt;
[https://sites.fas.harvard.edu/~biotext/chimedemos/getplugins.html Installer and demos]&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
The installer page links to demos.&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
* Crashes a majority of the time. The Basilisk and Flashpoint cache must be cleared.&lt;br /&gt;
* .pdb files do not show in Netscape&lt;br /&gt;
&lt;br /&gt;
==Flatland Rover==&lt;br /&gt;
===Downloads===&lt;br /&gt;
* [http://www.flatland.com Website]&lt;br /&gt;
* [http://original.flatland.com Original website]&lt;br /&gt;
* [http://kmext.sourceforge.net/mplugs/nprover.zip DLL]&lt;br /&gt;
&lt;br /&gt;
===Examples===&lt;br /&gt;
* [http://xuriel.com/spots/ xuriel]&lt;br /&gt;
* [http://spots.flatland.com/ Open directory]&lt;br /&gt;
* [https://www.xml.com/pub/a/1999/01/3dml/xcube.3dml xml.com example]&lt;br /&gt;
* [https://www.sean.co.uk/a/webdesign/3d/3dmlworld.shtm Sean's 3DML world]&lt;br /&gt;
* [http://zonalandeducation.com/canYou3DML/one.html Can You 3DML?]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Google Native Client ==&lt;br /&gt;
* [https://developer.chrome.com/native-client Chrome Developers page]&lt;br /&gt;
* [https://en.wikipedia.org/wiki/Google_Native_Client Wikipedia page]&lt;br /&gt;
&lt;br /&gt;
===Downloads===&lt;br /&gt;
* [https://bluepload.unstable.life/slimjet10.exe Slimjet 10], Used by oshaboy for testing&lt;br /&gt;
* [https://chromium.googlesource.com/?format=HTML GCC and Clang toolchains for Google Native Client] (should be useful because some NaCl have been lost in binary form but still exist in source code form)&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* [https://www.crx4chrome.com/crx/39554/ Bomberclone]&lt;br /&gt;
* [https://mega.nz/folder/n5B2GQxZ#dACElxPS66W3ZYJRLECLHA Bastion Demo]&amp;lt;/s&amp;gt; (some assets are lost)&lt;br /&gt;
* [https://supertux.datacivilization.com/ SuperTux]&lt;br /&gt;
* [https://doom.pdox.net/doom.html Doom]&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
* &amp;quot;[6708:11872:0517/190417:ERROR:nacl_process_host.cc(215)] DuplicateHandle() failed&amp;quot; on Chromium 40&lt;br /&gt;
*.nexe &amp;lt;s&amp;gt;and .pexe&amp;lt;/s&amp;gt; files get downloaded by the browser, but don't start.&lt;br /&gt;
*&amp;lt;s&amp;gt;Slimjet 10 can't see the PNaCl compiler plugin when running through a proxy. (See chrome://components)&amp;lt;/s&amp;gt; (That was because the compiler was not in the user folder)&lt;br /&gt;
&lt;br /&gt;
== Grail ==&lt;br /&gt;
[https://en.wikipedia.org/wiki/Grail_(web_browser) Wikipedia page]&lt;br /&gt;
&lt;br /&gt;
=== Downloads ===&lt;br /&gt;
[https://sourceforge.net/projects/grail/files/grail/0.6/grail-0.6.tgz/download SourceForge]&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
[http://grail.sourceforge.net/demo/ Official demos]&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
* &amp;lt;s&amp;gt;&amp;quot;TclError: Can't find a usable init.tcl in the following directories:&amp;quot; error when trying to run Grail&amp;lt;/s&amp;gt; Solved.&lt;br /&gt;
* &amp;lt;s&amp;gt;&amp;quot;An exception occurred during applet loading : exceptions.TypeError: compile, argument 1: expected string without null bytes, string found&amp;quot; error on all official Grail demo applets, except for Clocks, Play A Sound File, Demos Similar to Common Java Demos, Show Grail's Applet Exception Handling, Calendar and A Little Joke.&amp;lt;/s&amp;gt; Grail can't decrypt gzipped HTTP packets.&lt;br /&gt;
* &amp;quot;An error occurred in a callback function : audiodev.error : no audio device&amp;quot; error if trying to play a sound in Play A Sound File. It's possible the audio files don't exist where they originally existed.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Old versions of Python and Tcl/Tk are required. These may work: &lt;br /&gt;
* [https://www.python.org/ftp/python/win32/py152.exe Python 1.5.2]&lt;br /&gt;
* [ftp://ftp.ncnr.nist.gov/pub/cryst/gsas/win/tcltk80p2+.exe Old version of Tcl/Tk]&lt;br /&gt;
* All-in-one packages: [https://cdn.discordapp.com/attachments/516027726851735632/711328321819902083/Grail.7z Grail.7z], [https://cdn.discordapp.com/attachments/516027726851735632/711588211222118450/Grail_but_More_Portable.7z Grail but More Portable]&lt;br /&gt;
&lt;br /&gt;
== HTML+TIME / XHTML+SMIL ==&lt;br /&gt;
[https://en.wikipedia.org/wiki/HTML%2BTIME Wikipedia page]&lt;br /&gt;
&lt;br /&gt;
===About===&lt;br /&gt;
HTML+TIME (Timed Interactive Multimedia Extensions) was a proposal by Microsoft for including animation and interactivity in HTML.&lt;br /&gt;
&lt;br /&gt;
===Downloads===&lt;br /&gt;
No independent download, added to Internet Explorer in IE 5.5 and removed in IE 9. X-UA-Compatible does not appear to work&lt;br /&gt;
* DLLs from Windows XP + Internet Explorer 6 are installable: mstime.dll for time2, datime.dll for time&lt;br /&gt;
* IE11 on Windows 10 with DLLs installed and registry entry seems to have issues with transparency.&lt;br /&gt;
* IE6 via Utilu on Windows 10 bolds some stuff weirdly.&lt;br /&gt;
* Ad demos are apparently older HTML+TIME syntax and only seem to run on IE5.5. Can datime.dll be unblocked on Win10 and syntax added to ensure its inclusion into the page? How large would a rewrite into XHTML+SMIL be? &lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* [http://www.ludicrum.org/demos/ Ludicrum demos]&lt;br /&gt;
* [https://www.w3.org/AudioVideo/demos/XHTML-SMIL/Animate.htm Animation demo]&lt;br /&gt;
* [https://www.w3.org/AudioVideo/#demos Audio and video demos]&lt;br /&gt;
&lt;br /&gt;
=== Registry entry ===&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Windows Registry Editor Version 5.00&lt;br /&gt;
&lt;br /&gt;
[HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Internet Explorer\Default Behaviors]&lt;br /&gt;
&lt;br /&gt;
# C:\Program Files\Common Files\Microsoft Shared\VGX\vgx.dll&lt;br /&gt;
&amp;quot;VML&amp;quot;=&amp;quot;CLSID:10072CEC-8CC1-11D1-986E-00A0C955B42E&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# C:\Windows\system32\datime.dll&lt;br /&gt;
&amp;quot;TIME&amp;quot;=&amp;quot;CLSID:476c391c-3e0d-11d2-b948-00c04fa32195&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# C:\Windows\system32\mstime.dll&lt;br /&gt;
&amp;quot;TIME2&amp;quot;=&amp;quot;CLSID:17237A20-3ADB-48ec-B182-35291F115790&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# ???&lt;br /&gt;
&amp;quot;ANIM&amp;quot;=&amp;quot;CLSID:B1549E58-3894-11D2-BB7F-00A0C999C4C1&amp;quot;&lt;br /&gt;
&amp;quot;DA&amp;quot;=&amp;quot;CLSID:B1549E58-3894-11D2-BB7F-00A0C999C4C1&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== igLoader ==&lt;br /&gt;
* [https://web.archive.org/web/20070913003821/http://www.igloader.com/ Website] (archived)&lt;br /&gt;
* [https://www.mygamer.com/igloader-looks-to-help-indie-developers-2/ myGamer article]&lt;br /&gt;
&lt;br /&gt;
=== Downloads ===&lt;br /&gt;
* [https://web.archive.org/web/0id_/http://igloader.com/download/igLoader_setup.exe Installer] (archived)&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* [https://web.archive.org/web/20071212124018/http://www.miniclip.com/games/platypus/en/ Platypus] (archived)&lt;br /&gt;
* [https://www.managames.com/onlinetennisgame.html Tennis Elbow 2006]&lt;br /&gt;
* [https://web.archive.org/web/20051211062901/http://cloverleafgames.com/webbed.php Webbed] (archived)&lt;br /&gt;
* [https://web.archive.org/web/20070828050251/http://www.binarysun.co.uk/online-games/bubble-blitz/ Bubble Blitz] (archived)&lt;br /&gt;
* [https://web.archive.org/web/20060306190952/http://igloader.com/examples/igshowcase.php Official showcase] (archived)&lt;br /&gt;
&lt;br /&gt;
== MrSID ==&lt;br /&gt;
[https://en.wikipedia.org/wiki/MrSID Wikipedia article]&lt;br /&gt;
&lt;br /&gt;
=== About ===&lt;br /&gt;
An image compression plugin mainly used for orthophotos.&lt;br /&gt;
&lt;br /&gt;
=== Downloads ===&lt;br /&gt;
* [https://archive.org/details/bnsc-wouk Window on the UK, Window on the Universe (Volumes 1 &amp;amp; 2) and the plugin installer]&lt;br /&gt;
&lt;br /&gt;
== O3D ==&lt;br /&gt;
[https://en.wikipedia.org/wiki/O3D Wikipedia article]&lt;br /&gt;
&lt;br /&gt;
=== About ===&lt;br /&gt;
A proposal by Google for a standard 3D API for the Web. WebGL supplanted it. Google eventually wrote a WebGL version of O3D, but conversion is not automatic and the Beach demo was not converted&lt;br /&gt;
&lt;br /&gt;
=== Downloads ===&lt;br /&gt;
There are no known found trustworthy downloads, although source code exists. https://www.zhaodll.co/n/20130417/158957.html has been tested and works, but the website is sketchy.&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* [https://code.google.com/archive/p/o3d/downloads Sample packs]&lt;br /&gt;
&lt;br /&gt;
== Opal Player Plugin ==&lt;br /&gt;
[https://web.archive.org/web/20001207154700/http://www.cai.com/products/opal/prodinfo.htm Product info page] (archived)&lt;br /&gt;
&lt;br /&gt;
=== About ===&lt;br /&gt;
Appears to be for interactives. Potentially doesn't support Vista.&lt;br /&gt;
&lt;br /&gt;
=== Downloads ===&lt;br /&gt;
* [https://web.archive.org/web/20010210212223/http://www.cai.com/products/opal/plugins.htm cal.com] (archived, doesn't work, FTP)&lt;br /&gt;
* [https://web.archive.org/web/20090227134935/http://opal.pascocountyfl.net/opal/download.htm opal.pascocountyfl.net] (archived)&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* [https://web.archive.org/web/20030502110837/http://www.usmsc.edu/opal/Bowie/Bowie_web/publish/BOA_opal.htm Bowie example] (archived)&lt;br /&gt;
* [https://web.archive.org/web/20100706175625/http://opal.pascocountyfl.net/permit/bccpasco_opal.htm opal.pascocountyfl.net] (archived)&lt;br /&gt;
&lt;br /&gt;
== Panda3D Plugin ==&lt;br /&gt;
=== About ===&lt;br /&gt;
[https://en.wikipedia.org/wiki/Panda3D Wikipedia article]&lt;br /&gt;
&lt;br /&gt;
=== Downloads ===&lt;br /&gt;
* [http://www.ddrose.com/~drose/plugin/install_plugin.html Installer and demos]&lt;br /&gt;
* [https://www.panda3d.org/download/runtime-1-0-4/ Latest runtime]&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* [http://www.ddrose.com/~drose/p3d_7/ Open directory]&lt;br /&gt;
* [http://www.ddrose.com/pacbat/pacbat.html Pac-Bat] (tested and working on 2019-07-21)&lt;br /&gt;
* [http://martinsant.net/games/dice/ Dice in a Stone Box]&lt;br /&gt;
* [http://a3p.sourceforge.net/play/ A3P - Acquire, Attack, Asplode, Pwn!] (tries to install Python and crashes)&lt;br /&gt;
&lt;br /&gt;
=== Problems ===&lt;br /&gt;
* There is a huge number of runtime components that are downloaded and installed on demand. They are listed [http://runtime.panda3d.org/contents.xml here], and are available from [http://runtime.panda3d.org/ this open directory]. (backed up at [https://fpfss.unstable.life/web/flashfreeze/files?file-id=686 Flashfreeze (request login)])&lt;br /&gt;
&lt;br /&gt;
== Pipelight ==&lt;br /&gt;
=== About ===&lt;br /&gt;
Unlike the other technologies on this list, this is not a distinct software platform. Instead, it is a browser plugin that allows Windows-only NPAPI plugins to run on Linux.&lt;br /&gt;
&lt;br /&gt;
See [https://bluemaxima.org/flashpoint/datahub/Linux_Support#Pipelight here] for more information.&lt;br /&gt;
&lt;br /&gt;
== QuickTime VR ==&lt;br /&gt;
=== About ===&lt;br /&gt;
[https://en.wikipedia.org/wiki/QuickTime_VR Wikipedia page]&lt;br /&gt;
&lt;br /&gt;
=== Downloads ===&lt;br /&gt;
* [https://support.apple.com/downloads/quicktime Apple - Support] &lt;br /&gt;
* [http://www.oldversion.com/windows/quicktime/ OldVersion.com]&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* [https://www.virtualparks.org/scenes/ZvSeIxFqURTrIKUDkLjAFyA.html Panorama of Lake Louise Boathouse nr1]&lt;br /&gt;
* [http://www.middlestreet.org/cabinet/sebacub.htm Cabinets &amp;amp; Pods]&lt;br /&gt;
* [http://www.rewind.ac.uk/expanded/Narrative/BFI_422%22.html Rewind example]&lt;br /&gt;
* [https://web.archive.org/web/19961221234030/http://www.babylon5.com/cmp/qtvrmed.htm Babylon 5 example] (archived)&lt;br /&gt;
* [https://web.archive.org/web/19961221231046/http://www.babylon5.com/cmp/qtvrzoc.htm Another Babylon 5 example] (archived)&lt;br /&gt;
* [https://web.archive.org/web/19961221234014/http://www.babylon5.com/cmp/qtvrob.htm Yet another Babylon 5 example] (archived)&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
* Uses the Windows system directory and is not portable.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
* The latest version available on apple.com requires Visual C++ 2005 Redistributable Service Pack 1 MFC.&lt;br /&gt;
* Both Apple Application Support and QuickTime are required. Registry entries point to their locations.&lt;br /&gt;
* Registry files: [https://cdn.discordapp.com/attachments/516027726851735632/708149898729488414/apple.reg apple.reg], [https://cdn.discordapp.com/attachments/516027726851735632/708149900696617070/quicktime.reg quicktime.reg]&lt;br /&gt;
* Not all data in quicktime.reg is likely needed.&lt;br /&gt;
* In Flashpoint, Basilisk is currently configured to disable QuickTime by default to avoid conflicts.&lt;br /&gt;
* Some of the npqtplugin.dll files may interfere with other video/audio plugins or built-in behavior. It may make sense to have the QuickTime plugin available only when viewing a QuickTime curation. Basilisk's built-in MIME type configuration dialog can also be used to choose what plugins are used for different types of content.&lt;br /&gt;
&lt;br /&gt;
== Scratch ==&lt;br /&gt;
* [https://scratch.mit.edu/ Website]&lt;br /&gt;
* [https://en.wikipedia.org/wiki/Scratch_(programming_language) Wikipedia article]&lt;br /&gt;
&lt;br /&gt;
=== About ===&lt;br /&gt;
An online block-based virtual language, currently based upon Blockly, then previously Flash, and before that, Java (Squeak 2.8 for the offline editor). While it is possible to curate Scratch games in Flashpoint using converters and packagers, they are not in their original form.&lt;br /&gt;
&lt;br /&gt;
=== Downloads ===&lt;br /&gt;
* 1.4 Offline Editor: [https://download.scratch.mit.edu/ScratchInstaller1.4.exe Windows], [https://download.scratch.mit.edu/MacScratch1.4.dmg Mac], [http://ubuntu.media.mit.edu/ubuntu//pool/universe/s/scratch/scratch_1.4.0.6~dfsg1-5~ubuntu12.04.1_all.deb Linux]&lt;br /&gt;
* 2.0 Offline Editor: [https://scratch.mit.edu/scratchr2/static/sa/Scratch-461.exe Windows], [https://scratch.mit.edu/scratchr2/static/sa/Scratch-461.dmg Mac]&lt;br /&gt;
* 3 Offline Editor: [https://downloads.scratch.mit.edu/desktop/Scratch%20Setup.exe Windows], [https://downloads.scratch.mit.edu/desktop/Scratch.dmg Mac]&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* [https://scratch.mit.edu/projects/23012/ Wodunne's World]&lt;br /&gt;
* [https://scratch.mit.edu/projects/91723110/ Snail Platformer v1.4]&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
* Scratch 2 and 3 do not have Linux versions. However, it may be possible to run their respective Windows versions in Wine or use a web version.&lt;br /&gt;
&lt;br /&gt;
== Sense8 WorldUp ==&lt;br /&gt;
=== Downloads ===&lt;br /&gt;
* [http://www.terasoft.com/about/products.html Terasoft website]&lt;br /&gt;
* [https://web.archive.org/web/20010622064503/http://www.sense8.com/products/download.html Sense 8 website] (archived)&lt;br /&gt;
* https://discord.com/channels/432708847304704010/516027726851735632/785218816711983104 Files from the Wayback Machine]&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* [http://www.cityarts.com/metaverse/ Metaverse]&lt;br /&gt;
&lt;br /&gt;
== Squeak ==&lt;br /&gt;
* [https://web.archive.org/web/20060831053239/http://weblogs.media.mit.edu/llk/scratch/faq.html Old Scratch FAQ]&lt;br /&gt;
&lt;br /&gt;
=== Downloads ===&lt;br /&gt;
* [http://files.squeak.org/2.8/BrowserPlugins/ Squeak 2.8 browser plugin downloads]&lt;br /&gt;
&lt;br /&gt;
== Tulip 3D ==&lt;br /&gt;
* [http://web.archive.org/web/20021002220716/http://www.exstream.to/ Exstream website] (archived) &lt;br /&gt;
* [https://web.archive.org/web/20020928152956/http://www.tulip-software.org/ Tulip Software website] (archived) &lt;br /&gt;
&lt;br /&gt;
=== Problems ===&lt;br /&gt;
It's unclear whether these two links reference the same plugin or two different plugins with Tulip in the name.&lt;br /&gt;
&lt;br /&gt;
* Exstream: 3D does not play unless the proper codec is available for the (usually? always?) .asf file. The codec in use appears to be 0x75 VoxWare Metasound. The downloads available for this codec do not appear to work directly. ffmpeg can process it but it sounds terrible. MPlayer, when given its binary codecs and the -ac voxware option, sounds excellent. However, the binary requires a file to be present in SysWOW64. We may need to reencode the .asf files via MPlayer (and then ffmpeg if MPlayer cannot output an .asf file).&lt;br /&gt;
&lt;br /&gt;
== Visviva Animation Player ==&lt;br /&gt;
An interactive animation player, available as a web plugin and a standalone player.&lt;br /&gt;
&lt;br /&gt;
=== Downloads ===&lt;br /&gt;
* http://web.archive.org/web/20070214114303/http://www.visviva.com:80/download/webplug/VaeCtrl.CAB Internet Explorer plugin]&lt;br /&gt;
* [http://web.archive.org/web/20091201043805/http://www.visviva.com/download/webplug/npvaemsw.jar Netscape plugin]&lt;br /&gt;
* [https://web.archive.org/web/20030421090321/http://www.visviva.com/download/vae2_56.exe Standalone player]&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* [https://web.archive.org/web/20030421092726/http://www.visviva.com/gallery/index.html Official gallery]&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
* vaengine.dll seems to use both WSOCK32 and WININIT, but the primary download is via WSOCK32. Flashpoint currently does not support proxying WinSock.&lt;br /&gt;
* DirectPlay is required.&lt;br /&gt;
&lt;br /&gt;
== Wildpockets ==&lt;br /&gt;
* [http://web.archive.org/web/20110210153645/http://www.wildpockets.com/ Official Website] (archived)&lt;br /&gt;
* [https://wildpockets.fandom.com/wiki/Wildpockets_Wiki Wildpockets Wiki]&lt;br /&gt;
&lt;br /&gt;
=== Downloads ===&lt;br /&gt;
* [https://launchpad.net/wildpockets Source code]&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* [http://web.archive.org/web/20100526110154/http://www.ninjakiwi.com/Games/Action/Play/SAS_Zombie_Assault_3D.html SAS: Zombie Assault 3D] ([https://www.youtube.com/watch?v=l1DBrpE8XIc Trailer])&lt;br /&gt;
&lt;br /&gt;
== WildTangent Web Driver ==&lt;br /&gt;
* The SDK is usable from Java, JavaScript or VBScript.&lt;br /&gt;
* Pages typically launch wthost.exe, which itself uses an ActiveX plugin&lt;br /&gt;
* FlashpointProxy.dll needs to be attached to wthost.exe. (it's currently attached to webdriver.dll)&lt;br /&gt;
* A newer version, recommended by WildTangent Discord, doesn't seem to support WinInet.&lt;br /&gt;
* Most games will need MS Java.&lt;br /&gt;
* Antiviruses hate anything WildTangent related.&lt;br /&gt;
* When producing a combined webdriver+Java config, be sure to only have one classpath entry.&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* [https://www.cs.vu.nl/~eliens/hush/archive/wt/sdk/ SDK samples] &lt;br /&gt;
* [https://do2learn.com/games/safetygames/streetsafety/ StreetSafety Lesson]&lt;br /&gt;
&lt;br /&gt;
== X3D ==&lt;br /&gt;
[https://en.wikipedia.org/wiki/X3D Wikipedia article]&lt;br /&gt;
&lt;br /&gt;
=== Downloads ===&lt;br /&gt;
* [https://www.web3d.org/x3d/content/examples/X3dResources.html List of players]&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* [https://www.web3d.org/x3d/content/examples/X3dResources.html#Examples Examples: Scene Archives for X3D]&lt;br /&gt;
* [http://freewrl.sourceforge.net/examples.html FreeWRL examples]&lt;br /&gt;
* [http://doc.instantreality.org/media//uploads/downloads/2.8.0/instantReality-testset-2.8.0.zip instantreality examples]&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 loads indefinitely under TheWorld 3.5.03.&lt;br /&gt;
&lt;br /&gt;
== XVR ==&lt;br /&gt;
=== Downloads ===&lt;br /&gt;
* https://web.archive.org/web/20160513043225/http://client.vrmedia.it/XVRPlayer.cab&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* [http://www0.cs.ucl.ac.uk/teaching/VE/Slides/2006-2007/week07/week07-xvr-framework.pdf Introduction to the XVR technology: the basic framework]&lt;br /&gt;
* [https://github.com/Gabryxx7/TheTower The Tower]&lt;br /&gt;
* [http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/personalprojects.htm Franco Tecchia's personal projects page]&lt;br /&gt;
* [http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/publicprojects.htm Franco Tecchia's public projects page]&lt;br /&gt;
* [http://www.vrmedia.eu/demos/ Demos]&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
[https://web.archive.org/web/20051223071519/http://www.pureform.org/virtualGallery.htm This sample], linked from personal projects, reportedly has Flash &amp;lt;-&amp;gt; XVR interaction. This might not be supportable in Flashpoint unless Flash can be added to Flashpoint Secure Player or an NPAPI version of XVR is found.&lt;/div&gt;</summary>
		<author><name>Sgeo</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Hacking_Blaxxun_multiuser_VRML_for_offline_use&amp;diff=4717</id>
		<title>Hacking Blaxxun multiuser VRML for offline use</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Hacking_Blaxxun_multiuser_VRML_for_offline_use&amp;diff=4717"/>
		<updated>2021-03-18T05:16:46Z</updated>

		<summary type="html">&lt;p&gt;Sgeo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;VRML worlds designed for Blaxxun Contact were often intended to be used in a multiuser context. Without the Blaxxun server running, some things might not work as expected. Light switches might not toggle, minigames might not work properly, pool covers might not open. In their original context, the buttons to trigger these would send off events to the server, which would send a message back to everyone connected to the world at the time (or sometimes later), including the original person.&lt;br /&gt;
&lt;br /&gt;
This page will hopefully explain how to hack VRML that uses Blaxxun multiuser features to work properly while offline.&lt;br /&gt;
&lt;br /&gt;
Any world that uses Blaxxun multiuser features will have a node named &amp;lt;code&amp;gt;SharedZone&amp;lt;/code&amp;gt;, and hence have &amp;lt;code&amp;gt;DEF SharedZone&amp;lt;/code&amp;gt; somewhere. The &amp;lt;code&amp;gt;SharedZone&amp;lt;/code&amp;gt; will usually contain one or more &amp;lt;code&amp;gt;SharedEvent&amp;lt;/code&amp;gt;s. While this is not strictly necessary, it is the case most of the time, and anything outside of that is out-of-scope for this document.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Worlds will often define on their own what a &amp;lt;code&amp;gt;SharedEvent&amp;lt;/code&amp;gt; is, using code copied-and-pasted. The definition begins with &amp;lt;code&amp;gt;PROTO SharedZone&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
If the definition defines &amp;lt;code&amp;gt;local&amp;lt;/code&amp;gt;, you're in luck, and you just need to change it as follows&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
PROTO SharedEvent [&lt;br /&gt;
field SFBool local FALSE&lt;br /&gt;
field SFBool debug FALSE&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
change &amp;lt;code&amp;gt;local FALSE&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;local TRUE&amp;lt;/code&amp;gt;, so it reads as follows:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
PROTO SharedEvent [&lt;br /&gt;
field SFBool local TRUE&lt;br /&gt;
field SFBool debug FALSE&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
and make sure the &amp;lt;code&amp;gt;SharedZone&amp;lt;/code&amp;gt; doesn't have &amp;lt;code&amp;gt;local FALSE&amp;lt;/code&amp;gt; in its &amp;lt;code&amp;gt;SharedEvent&amp;lt;/code&amp;gt; usages.&lt;br /&gt;
&lt;br /&gt;
If the &amp;lt;code&amp;gt;SharedEvent&amp;lt;/code&amp;gt; doesn't contain &amp;lt;code&amp;gt;local&amp;lt;/code&amp;gt;, you will need to add it yourself:&lt;br /&gt;
&lt;br /&gt;
Add the definition to the &amp;lt;code&amp;gt;PROTO&amp;lt;/code&amp;gt;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
PROTO SharedEvent [&lt;br /&gt;
field SFBool local TRUE&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Find the &amp;lt;code&amp;gt;Script&amp;lt;/code&amp;gt; node which should be after the &amp;lt;code&amp;gt;]{&amp;lt;/code&amp;gt; that separates the PROTO's fields from its definition, and add &amp;lt;code&amp;gt;local&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Script {&lt;br /&gt;
field SFBool   local IS local&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Below that, after &amp;lt;code&amp;gt;url &amp;quot;vrmlscript:&amp;lt;/code&amp;gt;, should be some code, including a block of up to 9 functions with similar names&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
function set_bool (value, time) { boolToServer = value; }&lt;br /&gt;
function set_color (value, time) { colorToServer = value; }&lt;br /&gt;
function set_float (value, time) { floatToServer = value; }&lt;br /&gt;
function set_int32 (value, time) { int32ToServer = value; }&lt;br /&gt;
function set_rotation (value, time) { rotationToServer = value; }&lt;br /&gt;
function set_string (value, time) { stringToServer = value; }&lt;br /&gt;
function set_time (value, time) { timeToServer = value; }&lt;br /&gt;
function set_vec2f (value, time) { vec2fToServer = value; }&lt;br /&gt;
function set_vec3f (value, time) { vec3fToServer = value; }&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It is ok if they are in a different order or if some are missing, but be careful not to change other functions that might have similar names&lt;br /&gt;
&lt;br /&gt;
Change that block of functions to:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
function set_bool           (value, time){ boolToServer = value;     if(local){boolFromServer(value,time);}} &lt;br /&gt;
function set_color          (value, time){ colorToServer = value;    if(local){colorFromServer(value,time);}} &lt;br /&gt;
function set_float          (value, time){ floatToServer = value;    if(local){floatFromServer(value,time);}} &lt;br /&gt;
function set_int32          (value, time){ int32ToServer = value;    if(local){int32FromServer(value,time);}}&lt;br /&gt;
function set_rotation       (value, time){ rotationToServer = value; if(local){rotationFromServer(value,time);}} &lt;br /&gt;
function set_string         (value, time){ stringToServer = value;   if(local){stringFromServer(value,time);}} &lt;br /&gt;
function set_time           (value, time){ timeToServer = value;     if(local){timeFromServer(value,time);}} &lt;br /&gt;
function set_vec2f          (value, time){ vec2fToServer = value;    if(local){vec2fFromServer(value,time);}} &lt;br /&gt;
function set_vec3f          (value, time){ vec3fToServer = value;    if(local){vec3fFromServer(value,time);}} &lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sgeo</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Hacking_Blaxxun_multiuser_VRML_for_offline_use&amp;diff=4716</id>
		<title>Hacking Blaxxun multiuser VRML for offline use</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Hacking_Blaxxun_multiuser_VRML_for_offline_use&amp;diff=4716"/>
		<updated>2021-03-18T05:06:21Z</updated>

		<summary type="html">&lt;p&gt;Sgeo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;VRML worlds designed for Blaxxun Contact were often intended to be used in a multiuser context. Without the Blaxxun server running, some things might not work as expected. Light switches might not toggle, minigames might not work properly, pool covers might not open. In their original context, the buttons to trigger these would send off events to the server, which would send a message back to everyone connected to the world at the time (or sometimes later), including the original person.&lt;br /&gt;
&lt;br /&gt;
This page will hopefully explain how to hack VRML that uses Blaxxun multiuser features to work properly while offline.&lt;br /&gt;
&lt;br /&gt;
Any world that uses Blaxxun multiuser features will have a node named &amp;lt;code&amp;gt;SharedZone&amp;lt;/code&amp;gt;, and hence have &amp;lt;code&amp;gt;DEF SharedZone&amp;lt;/code&amp;gt; somewhere. The &amp;lt;code&amp;gt;SharedZone&amp;lt;/code&amp;gt; will usually contain one or more &amp;lt;code&amp;gt;SharedEvent&amp;lt;/code&amp;gt;s. While this is not strictly necessary, it is the case most of the time, and anything outside of that is out-of-scope for this document.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Worlds will often define on their own what a &amp;lt;code&amp;gt;SharedEvent&amp;lt;/code&amp;gt; is, using code copied-and-pasted. The definition begins with &amp;lt;code&amp;gt;PROTO SharedZone&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
If the definition defines &amp;lt;code&amp;gt;local&amp;lt;/code&amp;gt;, you're in luck, and you just need to change it as follows&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
PROTO SharedEvent [&lt;br /&gt;
field SFBool local FALSE&lt;br /&gt;
field SFBool debug FALSE&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
change &amp;lt;code&amp;gt;local FALSE&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;local TRUE&amp;lt;/code&amp;gt;, so it reads as follows:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
PROTO SharedEvent [&lt;br /&gt;
field SFBool local TRUE&lt;br /&gt;
field SFBool debug FALSE&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
and make sure the &amp;lt;code&amp;gt;SharedZone&amp;lt;/code&amp;gt; doesn't have &amp;lt;code&amp;gt;local FALSE&amp;lt;/code&amp;gt; in its &amp;lt;code&amp;gt;SharedEvent&amp;lt;/code&amp;gt; usages.&lt;br /&gt;
&lt;br /&gt;
If the &amp;lt;code&amp;gt;SharedEvent&amp;lt;/code&amp;gt; doesn't contain &amp;lt;code&amp;gt;local&amp;lt;/code&amp;gt;, you will need to add it yourself.&lt;/div&gt;</summary>
		<author><name>Sgeo</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Hacking_Blaxxun_multiuser_VRML_for_offline_use&amp;diff=4715</id>
		<title>Hacking Blaxxun multiuser VRML for offline use</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Hacking_Blaxxun_multiuser_VRML_for_offline_use&amp;diff=4715"/>
		<updated>2021-03-18T04:56:50Z</updated>

		<summary type="html">&lt;p&gt;Sgeo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;VRML worlds designed for Blaxxun Contact were often intended to be used in a multiuser context. Without the Blaxxun server running, some things might not work as expected. Light switches might not toggle, minigames might not work properly, pool covers might not open. In their original context, the buttons to trigger these would send off events to the server, which would send a message back to everyone connected to the world at the time (or sometimes later), including the original person.&lt;br /&gt;
&lt;br /&gt;
This page will hopefully explain how to hack VRML that uses Blaxxun multiuser features to work properly while offline.&lt;/div&gt;</summary>
		<author><name>Sgeo</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Hacking_Blaxxun_multiuser_VRML_for_offline_use&amp;diff=4714</id>
		<title>Hacking Blaxxun multiuser VRML for offline use</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Hacking_Blaxxun_multiuser_VRML_for_offline_use&amp;diff=4714"/>
		<updated>2021-03-18T04:50:03Z</updated>

		<summary type="html">&lt;p&gt;Sgeo: Created page with &amp;quot;Placeholder&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Placeholder&lt;/div&gt;</summary>
		<author><name>Sgeo</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=4705</id>
		<title>Technologies to Add</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=4705"/>
		<updated>2021-03-14T20:18:15Z</updated>

		<summary type="html">&lt;p&gt;Sgeo: /* Visviva Animation Player */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of web game technologies that we hope to support in the future. If you'd like to help us add one of these technologies to Flashpoint, please join the #plugins-chat channel in our Discord.  &lt;br /&gt;
&lt;br /&gt;
''Please add new technologies in alphanumeric order.''&lt;br /&gt;
&lt;br /&gt;
Here are some places to find more technologies to add to Flashpoint:&lt;br /&gt;
&lt;br /&gt;
* [https://web.archive.org/web/20200702/http://plugindoc.mozdev.org/windows-all.html mozdev.org - Windows PluginDoc]&lt;br /&gt;
* [https://gist.github.com/afiestas/135cc16b2ec7a6cca4a7185b3bb38e2d GitHub Gist - a list of over 10,000 plugins]&lt;br /&gt;
* [http://kmext.sourceforge.net/mplug.htm K-Meleon Extensions Central]&lt;br /&gt;
* [http://win95.retropc.se/win95-dec96-1/plugins.html Windows95.com - Web Browser Plugins] (backup [http://omolini.steptail.com/mirror/win95/win95-dec96-1/plugins.html here])&lt;br /&gt;
* [https://web.archive.org/web/19990117022323/http://browserwatch.internet.com/plug-in.html Plug-in Plaza]&lt;br /&gt;
* [https://web.hallym.ac.kr/~physics/resource/plugins/3d_animation.html Inline Plug-ins]&lt;br /&gt;
* [http://mcs.csueastbay.edu/~grewe/CS3520/HTML/WWWBrowsing/htmlapps.htm Another list]&lt;br /&gt;
== Adobe Atmosphere ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Adobe_Atmosphere&lt;br /&gt;
&lt;br /&gt;
[[https://discord.com/channels/432708847304704010/516027726851735632/779035668205928458 Logo Discussion]]&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Latest plugin: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/2.x/AtmospherePlayer216.exe&lt;br /&gt;
&lt;br /&gt;
Standalone version: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/sa_player/atmosphere_saplayer.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* http://www.1ec5.org/3d/worlds.html&lt;br /&gt;
* http://www.1ec5.org/3d/mingerworld/&lt;br /&gt;
* http://www.wedding2004.net/photography/&lt;br /&gt;
* http://amasci.com/atmos.html&lt;br /&gt;
* http://www.trucker2000.net/directory.html&lt;br /&gt;
* http://www.it-quadrat.de/atmosphere/&lt;br /&gt;
* https://web.archive.org/web/*/http://www.canoma.com/*&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;The Javascript used by Galleries doesn't seem to work in newer IE. Curation guide might need to specify replacing the gallery's Javascript with code to create the &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag. This appears to because of a use of VBScript. VBScript can be reenabled via registry, or it might be cleaner to replace the JS.&amp;lt;/del&amp;gt; VBScript and galleries work fine as-is in Flashpoint Secure Player.&lt;br /&gt;
* Some older Atmosphere worlds don't work in the plugin. Newer worlds (including galleries) won't work fully in the standalone player.&lt;br /&gt;
* Low FPS. Can seemingly be fixed by changing &amp;quot;Throttle when not active&amp;quot;. Hardware acceleration can be added by editing a text file, but it results in oddities in the tic tac toe world (http://www.it-quadrat.de/ttt/ttt3d/ttt.aer)&lt;br /&gt;
* Cannot point plugin directly at an &amp;lt;code&amp;gt;.aer&amp;lt;/code&amp;gt; file, an &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag must be used. (This is an original Adobe Atmosphere limitation)&lt;br /&gt;
* Some worlds automatically close chat. Some other worlds put useful information in the chat. The chat open/closed preference is saved, so worlds with chat should probably have some code to open chat embedded.&lt;br /&gt;
* Excessive caching may be a possibility.&lt;br /&gt;
* Stairs are tricky to climb. Could be related to missing avatars? Might want to include default avatar in htdocs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Alambik Player ==&lt;br /&gt;
&lt;br /&gt;
=== Player ===&lt;br /&gt;
http://light.alambik.com/&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
http://www.the-demo.com/&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
* &amp;lt;s&amp;gt;It doesn't work with the proxy, loading from the live web.&amp;lt;/s&amp;gt; This was fixed by adding FlashpointProxy.dll (twice).&lt;br /&gt;
* &amp;lt;s&amp;gt;It requests data —‌ specifically, a version number — from the registry. It gives a popup, but clicking &amp;quot;No&amp;quot; allows the application to play.&amp;lt;/s&amp;gt; Fixed by using FSP in Basilisk.&lt;br /&gt;
* &amp;lt;s&amp;gt;Using FSP with the standalone player gives &amp;quot;The process failed to start&amp;quot; as a popup, and &amp;quot;An error occured while activating the Mode.&amp;quot; in the logs.&amp;lt;/s&amp;gt; Fixed with a config file tweak.&lt;br /&gt;
* &amp;lt;s&amp;gt;It requests some tracking files.&amp;lt;/s&amp;gt; We will use dummy files.&lt;br /&gt;
** &amp;lt;s&amp;gt;It doesn't recognize the dummy files &amp;lt;code&amp;gt;www.alambik.com/cgi-bin/checking&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;check.ipcheck.com/cgi-bin/checking&amp;lt;/code&amp;gt;.&amp;lt;/s&amp;gt; Not really that important.&lt;br /&gt;
&lt;br /&gt;
=== Support Pack ===&lt;br /&gt;
Details on how to add the Support Pack are in [https://discord.com/channels/432708847304704010/596548932373577750/816476773336219658 this Discord message].&lt;br /&gt;
&lt;br /&gt;
=== Curation Tutorial ===&lt;br /&gt;
The tutorial is located at [[Alambik Curation]].&lt;br /&gt;
&lt;br /&gt;
== Atomic 3D / Neutron Viewer ==&lt;br /&gt;
https://web.archive.org/web/19970214041929/http://www.atomic3d.com/downmain.html&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.atomic3d.com/download/bin/*&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
[https://web.archive.org/web/20001013114053/http://www2.enecho.go.jp:80/atom/3d/index.htm lost 3D model of a nuclear power plant]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== AXEL Player ==&lt;br /&gt;
&lt;br /&gt;
=== Download ===&lt;br /&gt;
Browser Plugin: https://web.archive.org/web/20070222181629/http://www.mindavenue.com:80/downloads/AXELPlayer.exe&lt;br /&gt;
&lt;br /&gt;
Standalone Player: https://web.archive.org/web/20061127002450/http://www.mindavenue.com/DB/en/download/updates/AXELStandAlonePlayer.exe&lt;br /&gt;
&lt;br /&gt;
'''Download links for all known versions:''' https://archive.org/details/mindavenue-axel-player&lt;br /&gt;
&lt;br /&gt;
Download of plugin files and modified Basilisk-Portable.ini [https://cdn.discordapp.com/attachments/516027726851735632/777357663985205248/AXELPlayer.7z Download]&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://pages.infinit.net/glsmith/Arrow/arrow_main.htm&lt;br /&gt;
* https://www.drnathbrachialplexus.com/injury/anatomy.php&lt;br /&gt;
* http://kaitischler.de/AxelPlayerAcceptanceTest/&lt;br /&gt;
* http://www.muranon.com/w3d/gallery/&lt;br /&gt;
&lt;br /&gt;
== BitPlayer (BitMagic) ==&lt;br /&gt;
&lt;br /&gt;
===About===&lt;br /&gt;
&lt;br /&gt;
Is a standalone player built with Flash and Shockwave, playing both contents.&lt;br /&gt;
&lt;br /&gt;
it downloaded files from the internet on a daily basis. things called BitGames or BitFlicks there was also ads.&lt;br /&gt;
&lt;br /&gt;
The file extension is .bm which just contains a .swf or .dcr&lt;br /&gt;
&lt;br /&gt;
There were around 2000's various files in its short life, we have only been able to save a little less then 500.&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20000408230648/http://bitmagic.com/&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
&lt;br /&gt;
bitmagic.com.au, bitmagic.org, content.ao.bitmagic.com, download.ao.bitmagic.com, download.us.bitmagic.com, www.bitmagic.com&lt;br /&gt;
&lt;br /&gt;
(most of these you might have to search for bitmagic)&lt;br /&gt;
[[https://www.netkwesties.nl/documenten/Michiel%20Frackers%20interview.pdf Michiel Frackers Interview - Co-founder]]&lt;br /&gt;
[[https://fvjole.home.xs4all.nl/bio.html Co-founder flash website]]&lt;br /&gt;
[[http://vanderwaa.com/about/ animators website]]&lt;br /&gt;
[[https://retro.nrc.nl/W2/Lab/Profiel/Netherlands/young.html more info]]&lt;br /&gt;
[[https://www.linkedin.com/authwall?trk=gf&amp;amp;trkInfo=AQEMBt8J4bv7BAAAAXXd-4n4AWm4HP_cwDwAZu-0yxBxcj12HK5hG7ol6-F6BE_KuVuR3-8XFx0X7h5p0bZPj6EbGu1-8A1PescSAdWKjcI1Dpe-z4Y83eRl_Wyzr-_UfvX-VmE=&amp;amp;originalReferer=https://www.google.com/&amp;amp;sessionRedirect=https%3A%2F%2Fca.linkedin.com%2Fin%2Fvadim-kapridov-42184925 linkedin profile]]&lt;br /&gt;
[[http://rohypnol.nl/boek-van-frackers-bitmagic-beschadigend/#more-2727 about book by cofounder]]&lt;br /&gt;
[[https://horl.yolasite.com/bitmagic.php more info 2]]&lt;br /&gt;
[[http://www.neosoft.ru/internet/dialog3.htm#bitmagic website were player could be downloaded]]&lt;br /&gt;
[[http://ivvva.ru/america.htm blog talking about various inside happenings]]&lt;br /&gt;
&lt;br /&gt;
=== Download ===&lt;br /&gt;
&lt;br /&gt;
BitMagic should be good for the next release&lt;br /&gt;
&lt;br /&gt;
Items can not be fully curated in the Curate Tab though, items will not directly play so no screen shots etc via the Curate Tab.&lt;br /&gt;
&lt;br /&gt;
[[https://cdn.discordapp.com/attachments/516027726851735632/779800983814799421/-BitMagic_Support-.7z Current support build]]&lt;br /&gt;
[[https://discord.com/channels/432708847304704010/516027726851735632/778547303110672393 Recent Discord Post]]&lt;br /&gt;
&lt;br /&gt;
Examples are included in the download&lt;br /&gt;
&lt;br /&gt;
=== Tools ===&lt;br /&gt;
&lt;br /&gt;
* [https://github.com/Sgeo/bitmagic_converter/releases/latest bitmagic_converter] extracts the Flash or Shockwave file embedded in a BitMagic file and shows metadata such as name, creator/note, and edition (which is usually a date, presumably the date it was published)&lt;br /&gt;
* [https://github.com/Sgeo/minimagic_extractor/releases/latest minimagic_extractor] extracts BitMagic .bm files from Minimagic .exes. Minimagic was a way of packaging up a BitMagic animation as a standalone executable.&lt;br /&gt;
&lt;br /&gt;
=== Curation Tutorial ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Games&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
'''Click on &amp;lt;code&amp;gt;[Expand]&amp;lt;/code&amp;gt; to show Tut →'''&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''BitPlayer (BitMagic) Curation'''&lt;br /&gt;
&lt;br /&gt;
--'''Before You Start'''--&lt;br /&gt;
&lt;br /&gt;
These are not involved to curate but we generally do suggest you start with a Flash game as your first curation.&lt;br /&gt;
&lt;br /&gt;
---'''Identifying BitPlayer Games or Animations'''---&lt;br /&gt;
&lt;br /&gt;
These were originally downloaded from the internet into its player as .bm files.  You could also export them into a .exe file to share with others.  The exe's are more common to find one the net or even on physical CDs of games.&lt;br /&gt;
&lt;br /&gt;
We have already downloaded all the games and animations from the official BitMagic websites off of Wayback that could be saved.&lt;br /&gt;
&lt;br /&gt;
--'''Curating'''--&lt;br /&gt;
&lt;br /&gt;
Due to how BitPlayer was implemented into Flashpoint, you cannot play a curation from the Curate Tab so screenshots will have to be taken either using the BitMagic Player outside of Flashpoint or by adding the game to Core via the New Game button in the Games tab.&lt;br /&gt;
&lt;br /&gt;
Bits can be games, animations, trivia, ads, etc. This was a little player for your desktop that would stream new content everyday.&lt;br /&gt;
&lt;br /&gt;
Here are what your application path and an example LaunchCommand will look like. [insert picture]&lt;br /&gt;
&lt;br /&gt;
ApplicationPath: FPSoftware\FlashpointSecurePlayer.exe&lt;br /&gt;
LaunchCommand: bitmagic &amp;quot;http://bitmagic.com/1A1.bm&amp;quot;&lt;br /&gt;
&lt;br /&gt;
--'''Wrapping It Up'''--&lt;br /&gt;
&lt;br /&gt;
Follow the proper [[Curation Format]], just like with any curation.&lt;br /&gt;
&lt;br /&gt;
Pack everything into a single .7z or .zip file and submit it to the #other-game-curations channel of the Flashpoint Discord. Use the BitPlayer emoji when submitting.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--googleon: index--&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Castle Game Engine Web Plugin ==&lt;br /&gt;
https://github.com/castle-engine/castle-engine/wiki/Web-Plugin&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Can't find C:\Program on PATH.&lt;br /&gt;
&lt;br /&gt;
Exception &amp;quot;Exception&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
windres failed, cannot create Windows resource&lt;br /&gt;
&lt;br /&gt;
=== Further notes ===&lt;br /&gt;
No precompiled builds are available yet. As such, you may have to download any of the following files to compile the plugin:&lt;br /&gt;
&lt;br /&gt;
Lazarus: https://sourceforge.net/projects/lazarus/files/Lazarus%20Windows%2032%20bits/ (it might be best to download the version with the highest version number)&lt;br /&gt;
&lt;br /&gt;
Free Pascal (included with Lazarus, but also linked to separately in case that helps get the plugin compiled): https://sourceforge.net/projects/freepascal/files/Win32/&lt;br /&gt;
&lt;br /&gt;
Castle Game Engine: https://github.com/castle-engine/castle-engine/releases/tag/snapshot&lt;br /&gt;
&lt;br /&gt;
==Flatland Rover==&lt;br /&gt;
===Player===&lt;br /&gt;
* http://original.flatland.com&lt;br /&gt;
* http://www.flatland.com&lt;br /&gt;
* http://kmext.sourceforge.net/mplugs/nprover.zip&lt;br /&gt;
&lt;br /&gt;
===Examples===&lt;br /&gt;
* http://xuriel.com/spots/&lt;br /&gt;
* http://spots.flatland.com/&lt;br /&gt;
* https://www.xml.com/pub/a/1999/01/3dml/xcube.3dml&lt;br /&gt;
* https://www.sean.co.uk/a/webdesign/3d/3dmlworld.shtm&lt;br /&gt;
* http://zonalandeducation.com/canYou3DML/one.html&lt;br /&gt;
&lt;br /&gt;
== FreeHand ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Adobe_FreeHand - Article has no mention of the plugin however it appears this arises from that.&lt;br /&gt;
&lt;br /&gt;
Also called '''Shockwave Graphics Player''' but no apparent connection to Shockwave. Also just called Shockwave even though the other plugin(s) known as Shockwave existed.&lt;br /&gt;
&lt;br /&gt;
=== Plugin ===&lt;br /&gt;
* https://cdn.discordapp.com/attachments/714335844940513342/813963169440989214/np32fsw.dll&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* All the sites with the icon [[File:FreeHand on Macromedia.gif]] on http://web.archive.org/web/19961026210317/http://www.macromedia.com/shockwave/epicenter/ (you have to click on the categories)&lt;br /&gt;
** https://web.archive.org/web/19970727140308/http://www.inlink.com/~terryl/fairgounds.html&lt;br /&gt;
** https://web.archive.org/web/19990209093802/http://www.woodmagazine.com/cusserv/shockwave/horsehok.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Sometimes throws this error:&lt;br /&gt;
&lt;br /&gt;
[[File:FreeHand Error.png]]&lt;br /&gt;
&lt;br /&gt;
All three of the buttons make the plugin stop working.&lt;br /&gt;
&lt;br /&gt;
== Google Native Client ==&lt;br /&gt;
https://developer.chrome.com/native-client&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Google_Native_Client&lt;br /&gt;
&lt;br /&gt;
Slimjet 10, Used by oshaboy for testing: https://bluepload.unstable.life/slimjet10.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games ===&lt;br /&gt;
[https://www.crx4chrome.com/crx/39554/ Bomberclone]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;[https://mega.nz/folder/n5B2GQxZ#dACElxPS66W3ZYJRLECLHA Bastion Demo]&amp;lt;/s&amp;gt; (Some Assets lost)&lt;br /&gt;
&lt;br /&gt;
[https://supertux.datacivilization.com/ Super Tux]&lt;br /&gt;
&lt;br /&gt;
[https://doom.pdox.net/doom.html Doom]&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;quot;[6708:11872:0517/190417:ERROR:nacl_process_host.cc(215)] DuplicateHandle() failed&amp;quot; on Chromium 40&lt;br /&gt;
&lt;br /&gt;
.nexe &amp;lt;s&amp;gt;and .pexe&amp;lt;/s&amp;gt; files get downloaded by the browser, but don't start.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Slimjet 10 can't see the PNaCl compiler plugin when running through a proxy. (See chrome://components)&amp;lt;/s&amp;gt; (That was because the compiler was not in the user folder)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Grail ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Grail_(web_browser)&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://sourceforge.net/projects/grail/files/grail/0.6/grail-0.6.tgz/download&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://grail.sourceforge.net/demo/&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;TclError: Can't find a usable init.tcl in the following directories:&amp;quot; error when trying to run Grail &amp;lt;/s&amp;gt; (Solved)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;An exception occurred during applet loading : exceptions.TypeError: compile, argument 1: expected string without null bytes, string found&amp;quot; error on all official Grail demo applets, except for Clocks, Play A Sound File, Demos Similar to Common Java Demos, Show Grail's Applet Exception Handling, Calendar and A Little Joke. &amp;lt;/s&amp;gt; (That's because Grail can't decrypt gzipped http packets)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;An error occurred in a callback function : audiodev.error : no audio device&amp;quot; error if trying to play a sound in Play A Sound File. It's possible the audio files don't exist where they originally existed.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Old versions of Python and Tcl/Tk are required. These may work: &lt;br /&gt;
&lt;br /&gt;
Python 1.5.2: https://www.python.org/ftp/python/win32/py152.exe&lt;br /&gt;
&lt;br /&gt;
Tcl/Tk: ftp://ftp.ncnr.nist.gov/pub/cryst/gsas/win/tcltk80p2+.exe&lt;br /&gt;
&lt;br /&gt;
Alternatively, an all-in-one package can be used instead.&lt;br /&gt;
&lt;br /&gt;
All-in-one packages: https://cdn.discordapp.com/attachments/516027726851735632/711328321819902083/Grail.7z, https://cdn.discordapp.com/attachments/516027726851735632/711588211222118450/Grail_but_More_Portable.7z (more portable version)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== HTML+TIME / XHTML+SMIL ==&lt;br /&gt;
&lt;br /&gt;
* A proposal for Microsoft for including animation and interactivity in HTML: https://en.wikipedia.org/wiki/HTML%2BTIME&lt;br /&gt;
&lt;br /&gt;
* No independent download, added to Internet Explorer in IE 5.5 and removed in IE 9. X-UA-Compatible does not appear to work&lt;br /&gt;
&lt;br /&gt;
* DLLs from Windows XP + Internet Explorer 6 are installable: mstime.dll for time2, datime.dll for time&lt;br /&gt;
&lt;br /&gt;
* IE11 on Windows 10 with DLLs installed and registry entry seems to have issues with transparency.&lt;br /&gt;
&lt;br /&gt;
* IE6 via Utilu on Windows 10 bolds some stuff weirdly.&lt;br /&gt;
&lt;br /&gt;
* Ad demos are apparently older HTML+TIME syntax and only seem to run on IE5.5. Can datime.dll be unblocked on Win10 and syntax added to ensure its inclusion into the page? How large would a rewrite into XHTML+SMIL be? &lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* http://www.ludicrum.org/demos/&lt;br /&gt;
&lt;br /&gt;
* https://www.w3.org/AudioVideo/demos/XHTML-SMIL/Animate.htm&lt;br /&gt;
&lt;br /&gt;
* https://www.w3.org/AudioVideo/#demos&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Registry entry ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Windows Registry Editor Version 5.00&lt;br /&gt;
&lt;br /&gt;
[HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Internet Explorer\Default Behaviors]&lt;br /&gt;
&lt;br /&gt;
# C:\Program Files\Common Files\Microsoft Shared\VGX\vgx.dll&lt;br /&gt;
&amp;quot;VML&amp;quot;=&amp;quot;CLSID:10072CEC-8CC1-11D1-986E-00A0C955B42E&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# C:\Windows\system32\datime.dll&lt;br /&gt;
&amp;quot;TIME&amp;quot;=&amp;quot;CLSID:476c391c-3e0d-11d2-b948-00c04fa32195&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# C:\Windows\system32\mstime.dll&lt;br /&gt;
&amp;quot;TIME2&amp;quot;=&amp;quot;CLSID:17237A20-3ADB-48ec-B182-35291F115790&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# ???&lt;br /&gt;
&amp;quot;ANIM&amp;quot;=&amp;quot;CLSID:B1549E58-3894-11D2-BB7F-00A0C999C4C1&amp;quot;&lt;br /&gt;
&amp;quot;DA&amp;quot;=&amp;quot;CLSID:B1549E58-3894-11D2-BB7F-00A0C999C4C1&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== HotSauce ==&lt;br /&gt;
&lt;br /&gt;
Some kind of 3D viewer for .mcf files, which are things like sitemaps&lt;br /&gt;
&lt;br /&gt;
https://www.macintoshrepository.org/866-apple-s-hotsauce-technology-project-x-&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/HotSauce&lt;br /&gt;
&lt;br /&gt;
https://urbigenous.net/library/MCF/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970527121925fw_/http://www.hdcity.com/sample_index.html (requires a multitude of plugins)&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970703020221/http://mcf.research.apple.com/hs/sites.html&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/cdx/search?url=xspace.net&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%3A%5B45%5D&amp;amp;fl=original&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/cdx/search?url=mcf.research.apple.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%3A%5B45%5D&amp;amp;fl=original&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== igLoader ==&lt;br /&gt;
*https://www.mygamer.com/igloader-looks-to-help-indie-developers-2/&lt;br /&gt;
&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
*https://web.archive.org/web/20070913003821/http://www.igloader.com/&lt;br /&gt;
*https://web.archive.org/web/0id_/http://igloader.com/download/igLoader_setup.exe&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
*https://web.archive.org/web/20071212124018/http://www.miniclip.com/games/platypus/en/&lt;br /&gt;
*https://www.managames.com/onlinetennisgame.html&lt;br /&gt;
*https://web.archive.org/web/20051211062901/http://cloverleafgames.com/webbed.php&lt;br /&gt;
*https://web.archive.org/web/20070828050251/http://www.binarysun.co.uk/online-games/bubble-blitz/&lt;br /&gt;
*https://web.archive.org/web/20060306190952/http://igloader.com/examples/igshowcase.php&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== LiveMath ==&lt;br /&gt;
https://www.livemath.com/lmplugin/&lt;br /&gt;
&lt;br /&gt;
===Example Games/Applications===&lt;br /&gt;
&lt;br /&gt;
* https://ae.msstate.edu/vlsm/forcesys/concurrent_force_systems/livemath_examples/livemath_ex2.htm&lt;br /&gt;
* http://www.distancemath.com/preview/unit1/mvgrapher.htm&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== MDL Chime ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MDL_Chime&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: https://sites.fas.harvard.edu/~biotext/chimedemos/getplugins.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
When the plugin is installed, navigating to a page that uses the plugin immediately crashes K-Meleon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== MrSID ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MrSID&lt;br /&gt;
&lt;br /&gt;
An image compression plugin mainly used for orthophotos.&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Window on the UK, Window on the Universe (Volumes 1 &amp;amp; 2) and the plugin installer: https://archive.org/details/bnsc-wouk&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== o2c ==&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
http://www.o2c.de/en/download/o2c-download.html&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://staircon.pl/uslugiprojektowe.htm&lt;br /&gt;
* http://staircon.pl/galeria.htm&lt;br /&gt;
&lt;br /&gt;
* Package contains o2c files and installer: https://discord.com/channels/432708847304704010/516027726851735632/767757315423207484&lt;br /&gt;
* Second package with another player: https://discord.com/channels/432708847304704010/516027726851735632/768027913080930345&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Player using ocx files, but when trying run as ActiveX Control giving error &amp;quot;Registry Failed&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== O3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/O3D&lt;br /&gt;
&lt;br /&gt;
A proposal by Google for a standard 3D API for the Web. WebGL supplanted it. Google eventually wrote a WebGL version of O3D, but conversion is not automatic and the Beach demo was not converted&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
No known trustworthy downloads, although source code exists.&lt;br /&gt;
&lt;br /&gt;
https://www.zhaodll.co/n/20130417/158957.html was tested and works, but the site is sketchy.&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* https://code.google.com/archive/p/o3d/downloads&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Panda3D Plugin ==&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Panda3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: http://www.ddrose.com/~drose/plugin/install_plugin.html&lt;br /&gt;
&lt;br /&gt;
Latest runtime: https://www.panda3d.org/download/runtime-1-0-4/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
Open directory of Panda3D stuff: http://www.ddrose.com/~drose/p3d_7/&lt;br /&gt;
&lt;br /&gt;
[http://www.ddrose.com/pacbat/pacbat.html Pac-Bat] - tested and working on 2019-07-21&lt;br /&gt;
&lt;br /&gt;
[http://martinsant.net/games/dice/ Dice in a Stone Box]&lt;br /&gt;
&lt;br /&gt;
[http://a3p.sourceforge.net/play/ A3P - Acquire, Attack, Asplode, Pwn!] - tries to install Python and crashes&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Has a huge number of runtime components that are downloaded and installed on demand. They are listed here: &lt;br /&gt;
http://runtime.panda3d.org/contents.xml&lt;br /&gt;
&lt;br /&gt;
The runtime components are all available from this open directory: &lt;br /&gt;
http://runtime.panda3d.org/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Pipelight ==&lt;br /&gt;
&lt;br /&gt;
=== About ===&lt;br /&gt;
Unlike the other technologies on this list, this is not a distinct software platform. Instead, it is a browser plugin that allows Windows-only NPAPI plugins to run on Linux.&lt;br /&gt;
&lt;br /&gt;
See https://bluemaxima.org/flashpoint/datahub/Linux_Support#Pipelight for more information.&lt;br /&gt;
&lt;br /&gt;
== QuickTime VR ==&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://support.apple.com/downloads/quicktime &lt;br /&gt;
&lt;br /&gt;
http://www.oldversion.com/windows/quicktime/&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://www.virtualparks.org/scenes/ZvSeIxFqURTrIKUDkLjAFyA.html&lt;br /&gt;
&lt;br /&gt;
http://www.middlestreet.org/cabinet/sebacub.htm&lt;br /&gt;
&lt;br /&gt;
http://www.rewind.ac.uk/expanded/Narrative/BFI_422%22.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Uses the Windows system directory and is not portable.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
The latest version available on apple.com requires Visual C++ 2005 Redistributable Service Pack 1 MFC.&lt;br /&gt;
&lt;br /&gt;
Both Apple Application Support and QuickTime are required. Registry entries point to their locations.&lt;br /&gt;
&lt;br /&gt;
Registry files: [https://cdn.discordapp.com/attachments/516027726851735632/708149898729488414/apple.reg apple.reg] [https://cdn.discordapp.com/attachments/516027726851735632/708149900696617070/quicktime.reg quicktime.reg]&lt;br /&gt;
&lt;br /&gt;
Not all data in quicktime.reg is likely needed.&lt;br /&gt;
&lt;br /&gt;
In Flashpoint, Basilisk is currently configured to disable QuickTime by default to avoid conflicts.&lt;br /&gt;
&lt;br /&gt;
Some of the npqtplugin.dll files may interfere with other video/audio plugins or built-in behavior. It may make sense to have the QuickTime plugin available only when viewing a QuickTime curation. Basilisk's built-in MIME type configuration dialog can also be used to choose what plugins are used for different types of content.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rebol ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Rebol&lt;br /&gt;
&lt;br /&gt;
Plugin for a cross-platform programming language. The plugin exists for both IE and Netscape-based browsers, but may be better tested in the former. It seems like most embeds have been written expecting one or the other.&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.com/plugin/rebolb6.cab&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.net/plugin/demos/&lt;br /&gt;
&lt;br /&gt;
=== Support pack ===&lt;br /&gt;
&lt;br /&gt;
* https://cdn.discordapp.com/attachments/516027726851735632/785357102863482940/rebol_pack.7z (No logo, and only IE version)&lt;br /&gt;
&lt;br /&gt;
== Scratch ==&lt;br /&gt;
*https://scratch.mit.edu/&lt;br /&gt;
*https://en.wikipedia.org/wiki/Scratch_(programming_language)&lt;br /&gt;
&lt;br /&gt;
===About===&lt;br /&gt;
An online block-based virtual language, currently based upon Blockly, then previously Flash, and before that, Squeak 2.8. While it is possible to curate Scratch games in Flashpoint using converters and packagers, they are not in their original form.&lt;br /&gt;
&lt;br /&gt;
===Download Links===&lt;br /&gt;
* 1.4 Offline Editor: https://download.scratch.mit.edu/ScratchInstaller1.4.exe (Windows), https://download.scratch.mit.edu/MacScratch1.4.dmg (Mac), http://ubuntu.media.mit.edu/ubuntu//pool/universe/s/scratch/scratch_1.4.0.6~dfsg1-5~ubuntu12.04.1_all.deb (Linux)&lt;br /&gt;
* 2.0 Offline Editor: https://scratch.mit.edu/scratchr2/static/sa/Scratch-461.exe (Windows), https://scratch.mit.edu/scratchr2/static/sa/Scratch-461.dmg (Mac)&lt;br /&gt;
* 3 Offline Editor: https://downloads.scratch.mit.edu/desktop/Scratch%20Setup.exe (Windows), https://downloads.scratch.mit.edu/desktop/Scratch.dmg (Mac)&lt;br /&gt;
&lt;br /&gt;
===Example Applications===&lt;br /&gt;
* Wodunne's World: https://scratch.mit.edu/projects/23012/&lt;br /&gt;
* Snail Platformer v1.4: https://scratch.mit.edu/projects/91723110/&lt;br /&gt;
&lt;br /&gt;
===Problems Encountered===&lt;br /&gt;
Scratch 2 and 3 do not have Linux versions. However, it may be possible to run their respective Windows versions in Wine.&lt;br /&gt;
&lt;br /&gt;
== Sense8 WorldUp ==&lt;br /&gt;
=== Downloads ===&lt;br /&gt;
* http://www.terasoft.com/about/products.html&lt;br /&gt;
* https://web.archive.org/web/20010622064503/http://www.sense8.com/products/download.html&lt;br /&gt;
* Files from Wayback https://discord.com/channels/432708847304704010/516027726851735632/785218816711983104&lt;br /&gt;
&lt;br /&gt;
===Example Applications===&lt;br /&gt;
* http://www.cityarts.com/metaverse/&lt;br /&gt;
&lt;br /&gt;
== Squeak ==&lt;br /&gt;
*http://files.squeak.org/2.8/BrowserPlugins/&lt;br /&gt;
*https://web.archive.org/web/20060831053239/http://weblogs.media.mit.edu/llk/scratch/faq.html&lt;br /&gt;
&lt;br /&gt;
== ThingWorld ThingViewer ==&lt;br /&gt;
&lt;br /&gt;
* Looks like they're intended to be single-asset&lt;br /&gt;
* Some Javascript mentions possible sitelocks&lt;br /&gt;
* Installer installs plugins (ActiveX and NPAPI) and a standalone viewer&lt;br /&gt;
&lt;br /&gt;
=== Downloads ===&lt;br /&gt;
* Newest version: https://web.archive.org/web/20020128084644if_/http://www.thingworld.com:80/download/ThingViewer_Install.exe&lt;br /&gt;
* ThingMaker may be on this CD: https://archive.org/details/computerbuyercd-1998-09&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://www.junkyardjake.com/Games/thingworld.htm&lt;br /&gt;
* https://web.archive.org/web/*/www.thingworld.com/* filter by .tms&lt;br /&gt;
&lt;br /&gt;
== Visviva Animation Player ==&lt;br /&gt;
Interactive animation player, available as web plugins and standalone player.&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
IE plugin: http://web.archive.org/web/20070214114303/http://www.visviva.com:80/download/webplug/VaeCtrl.CAB&lt;br /&gt;
&lt;br /&gt;
Netscape plugin: http://web.archive.org/web/20091201043805/http://www.visviva.com/download/webplug/npvaemsw.jar&lt;br /&gt;
&lt;br /&gt;
Standalone player: https://web.archive.org/web/20030421090321/http://www.visviva.com/download/vae2_56.exe&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* https://web.archive.org/web/20030421092726/http://www.visviva.com/gallery/index.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&lt;br /&gt;
* vaengine.dll seems to use both WSOCK32 and WININIT, but the primary download is via WSOCK32. Flashpoint currently does not support proxying WinSock.&lt;br /&gt;
&lt;br /&gt;
== Wild Pockets ==&lt;br /&gt;
* Wild Pockets wiki: https://wildpockets.fandom.com/wiki/Wildpockets_Wiki&lt;br /&gt;
* Plugin source: https://launchpad.net/wildpockets&lt;br /&gt;
&lt;br /&gt;
=== Example Game ===&lt;br /&gt;
* [http://web.archive.org/web/20100526110154/http://www.ninjakiwi.com/Games/Action/Play/SAS_Zombie_Assault_3D.html SAS: Zombie Assault 3D] (Trailer: https://www.youtube.com/watch?v=l1DBrpE8XIc)&lt;br /&gt;
&lt;br /&gt;
== WildTangent Web Driver ==&lt;br /&gt;
* SDK usable from Java, Javascript, VBScript&lt;br /&gt;
* Pages typically launch wthost.exe which itself uses an ActiveX plugin&lt;br /&gt;
* FlashpointProxy.dll needs to be attached to wthost.exe (currently attached to webdriver.dll)&lt;br /&gt;
* Newer version recommended by WildTangent Discord doesn't seem to support WinInet?&lt;br /&gt;
* Most games will need MS Java&lt;br /&gt;
* Antiviruses hate hate hate anything WildTangent related&lt;br /&gt;
* When producing combined webdriver+java config, be sure to only have one classpath entry&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* https://www.cs.vu.nl/~eliens/hush/archive/wt/sdk/ from the SDK. &lt;br /&gt;
* https://do2learn.com/games/safetygames/streetsafety/&lt;br /&gt;
&lt;br /&gt;
== Tulip 3D ==&lt;br /&gt;
&lt;br /&gt;
http://web.archive.org/web/20021002220716/http://www.exstream.to/&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20020928152956/http://www.tulip-software.org/&lt;br /&gt;
&lt;br /&gt;
(Note: It's unclear whether these two links reference the same plugin or two different plugins with Tulip in the name) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== X3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/X3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some X3D players: https://www.web3d.org/x3d/content/examples/X3dResources.html&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
''Examples: Scene Archives for X3D'': https://www.web3d.org/x3d/content/examples/X3dResources.html#Examples&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 loads indefinitely under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
== Xara Plugin ==&lt;br /&gt;
&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
https://web.archive.org/web/20010626161633/http://www.xara.com/downloads/plugin/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
''Website demos'' https://web.archive.org/web/19970606184251/http://www.xara.com/webformat/gallery/index.html&lt;br /&gt;
&lt;br /&gt;
== XVR ==&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&lt;br /&gt;
Could potentially be considered just another ActiveX control?&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/teaching/VE/Slides/2006-2007/week07/week07-xvr-framework.pdf&lt;br /&gt;
&lt;br /&gt;
* https://github.com/Gabryxx7/TheTower&lt;br /&gt;
&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
&lt;br /&gt;
* https://web.archive.org/web/20160513043225/http://client.vrmedia.it/XVRPlayer.cab&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/personalprojects.htm&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/publicprojects.htm &lt;br /&gt;
&lt;br /&gt;
* http://www.vrmedia.eu/demos/&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
The sample at https://web.archive.org/web/20051223071519/http://www.pureform.org/virtualGallery.htm (linked from personal projects) reportedly has Flash &amp;lt;-&amp;gt; XVR interaction. This might not be supportable in Flashpoint unless Flash can be added to Flashpoint Secure Player or an NPAPI version of XVR is found.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Technologies Already Included ==&lt;br /&gt;
===Added in Flashpoint 8.1===&lt;br /&gt;
=== Pulse3D ===&lt;br /&gt;
&lt;br /&gt;
https://www.sandyressler.com/about/library/weekly/aa122000a.htm &lt;br /&gt;
&lt;br /&gt;
https://lostmediawiki.com/Pulse_3D_(lost_3D_web_plugin_content;_1999-2001)&lt;br /&gt;
&lt;br /&gt;
Pulse3D was previously called &amp;quot;Platinum VRML.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
https://web.archive.org/web/*/http://www.pulse3d.com:80/players/english/PulsePlayerNsWin.exe &lt;br /&gt;
&lt;br /&gt;
Available from &amp;lt;code&amp;gt;MICD2001_11_NR2.iso&amp;lt;/code&amp;gt; here: http://archive.org/details/MICD200111/ &lt;br /&gt;
&lt;br /&gt;
https://bluepload.unstable.life/p3d.zip&lt;br /&gt;
&lt;br /&gt;
Installer: https://cdn.discordapp.com/attachments/516027726851735632/705092816220717086/PulseStuff.zip&lt;br /&gt;
&lt;br /&gt;
Netscape version: https://cdn.discordapp.com/attachments/516027726851735632/705175471926673468/PulseNetscape.zip&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
http://www.learningfriends.com/download.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20030705212152/http://www.digitalproducer.com/pages/protozoa.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20040204091717/http://launch.pulse3d.com/harvard/index.htm &lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/Pulse3DPWSPWCPW3Files&lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/www_02_2002 &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulse3d.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulse3d.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulsenetwork.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulsenetwork.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.dotcomix.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original dotcomix.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.muppetworld.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original muppetworld.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=barbie.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original barbie.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=nutrisystem.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original Nutrisystem.com CDX search]&lt;br /&gt;
&lt;br /&gt;
==== Notes ====&lt;br /&gt;
Browser plugins (at least the NPAPI one, didn't check ActiveX) seem to look for Pulse by using ShGetFolderPathA to find CSIDL_FLAG_CREATE | CSIDL_PROGRAM_FILES if that function exists (and if not, looking at a Registry entry).&lt;br /&gt;
&lt;br /&gt;
Some files seem to need a command sent to the plugin (for example, Fozzie needs &amp;quot;play obj=Dummy01 pkg=assets/fozzie/Package2.pws transition=0.30 heading=yes behave=joke&amp;quot;). The NPAPI version of the plugin looks like it relies on LiveConnect, which might not be supported in Basilisk.&lt;br /&gt;
&lt;br /&gt;
===Added in Flashpoint 8.2===&lt;br /&gt;
=== VRML ===&lt;br /&gt;
https://en.wikipedia.org/wiki/VRML&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
A list of some VRML players: https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: https://cosmo-player.en.softonic.com/download&lt;br /&gt;
&lt;br /&gt;
OpenVRML: https://sourceforge.net/projects/openvrml/files/&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
'''*'''; Also contains links to other places containing VRML content.&lt;br /&gt;
&lt;br /&gt;
Andrew's VRML Games and Puzzles: http://www.soc.napier.ac.uk/~andrew/vrml/&lt;br /&gt;
&lt;br /&gt;
VRML GAME'''*''': http://web.archive.org/web/20191016182344/http://www.ceres.dti.ne.jp/~kekenken/main/3d/game/game.htm&lt;br /&gt;
&lt;br /&gt;
Web3D Amusements'''*''' (The English version of VRML GAME. It has VRML programs not in the other version, which is in Japanese): http://web.archive.org/web/20191017225236/http://www.ceres.dti.ne.jp/~kekenken/main/index.html&lt;br /&gt;
&lt;br /&gt;
A Little Bit About Me: http://members.bex.net/jtcullen515/AboutMe.htm&lt;br /&gt;
&lt;br /&gt;
VRML resources for the 3E15 lecture - 14 October 1998'''*''': http://www2.cmp.uea.ac.uk/~jrk/wwwvrml.dir/public-vrml/VRMLLECTURE/&lt;br /&gt;
&lt;br /&gt;
vrml.sgi.com: http://web.archive.org/web/19980113075629/http://vrml.sgi.com/intro.html&lt;br /&gt;
&lt;br /&gt;
A list of chat worlds and games at VR Internal (on the left sidebar): https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
''Internet Archive Search: subject:&amp;quot;VRML&amp;quot;'': https://archive.org/search.php?query=subject%3A%22VRML%22&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .ac.uk addresses'''*''': https://www.google.com/search?q=VRML+site%3Aac.uk&lt;br /&gt;
&lt;br /&gt;
Floops episodes 7, 10, 24, 28, 29, 31, 36, 38 and 46 from Floops' Greatest Hits, a CD-ROM published in 1997 by Silicon Graphics: https://github.com/Sgeo/floopsArchive/tree/master/floops&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to altervista.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Aaltervista.org&lt;br /&gt;
&lt;br /&gt;
The Haunted House (created by Nekochan member nongrato): http://web.archive.org/web/20190704003702/http://sgizone.co.nf/haunted/&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to VRML archives'''*''': https://www.google.com/search?q=VRML+archive&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to gainos.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Ahttps%3A%2F%2Fgainos.org&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .edu addresses'''*''': https://www.google.com/search?q=VRML+site:edu&lt;br /&gt;
&lt;br /&gt;
Lots and Lots of VRML 1: https://bluepload.unstable.life/lotsandlotsofvrml1.7z&lt;br /&gt;
&lt;br /&gt;
All VRML worlds from Archive Team's Geocities scrape (1,985 .wrl files total) https://flashfreeze.submissions.unstable.life/geocities.7z&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
Flux Player 2.1 is stuck loading under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
Too many players with variations: Which ones should get included?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;Live3D: Crashes on page navigation&amp;lt;/del&amp;gt; resolvable by using in Netscape 4&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: Struggles with large worlds. Direct3D renderer (the default) seems to cause dropped polygons (in Mod Gun and Beat Monk Bash at least) and drifting cameras (in Mod Dance Party) and wrongly rendering textures (in Dilbert animation I Think Therefore I Am). Have been unable to get software renderer to work. OpenGL renderer (HKEY_CURRENT_USER\Software\CosmoSoftware\CosmoPlayer\2.1.1\renderer = OPENGL) seems to work fine on one system, needs testing before any decision to hardcode.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: If a world has sounds but a sound has not played yet, low FPS. This seems to occur in a full install too.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: Some worlds rely on RealPlayer G2. Include in Blaxxun config? Example world: http://www.e-spaces.com/portfolio/ssg/vrml/main.wrl&lt;br /&gt;
&lt;br /&gt;
=== Tcl Plugin ===&lt;br /&gt;
https://people.apache.org/~jim/NewArchitect/webtech/1997/12/junk/index.html&lt;br /&gt;
&lt;br /&gt;
[http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.467.7944 academic paper] &lt;br /&gt;
&lt;br /&gt;
[https://www.slideshare.net/nyaocat/tcltk-12234163 Japanese presentation]&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
http://www.tcl.tk/software/plugin/download.html &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/tree?ci=tip &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/raw/installers/msi/Tclplugin-4.0.msi?name=5daace0ca3aa9cf7b3a52fde29d5b18923c46e3d&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
See https://bluepload.unstable.life/tcl-info.txt for many examples.&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
The Tcl plugin may not load unless these conditions are met:&lt;br /&gt;
# The page with the Tcl embed has to be the first page loaded by the browser (not counting about:home).&lt;br /&gt;
# The page must be allowed to complete loading without scrolling the page or moving the mouse over the embed area.&lt;br /&gt;
Tested in latest K-Meleon (non-Goanna) version on 2019-08-17.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Burster ===&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
https://web.archive.org/web/20150209071910/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=38&amp;amp;Itemid=18 &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20160421163457/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=2&amp;amp;Itemid=18&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
http://3d8bits.orgfree.com/pong/pong.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20111208123049/http://deadcyborg.com/index.html&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/*/http://geta3d.com*&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Technologies]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sgeo</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=4554</id>
		<title>Technologies to Add</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=4554"/>
		<updated>2021-02-21T18:14:05Z</updated>

		<summary type="html">&lt;p&gt;Sgeo: More plugins! More plugins!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of web game technologies that we hope to support in the future. If you'd like to help us add one of these technologies to Flashpoint, please join the #development-chat channel in our Discord.  &lt;br /&gt;
&lt;br /&gt;
''Please add new technologies in alphanumeric order.''&lt;br /&gt;
&lt;br /&gt;
Here are some places to find more technologies to add to Flashpoint:&lt;br /&gt;
&lt;br /&gt;
[https://web.archive.org/web/20200702/http://plugindoc.mozdev.org/windows-all.html mozdev.org - Windows PluginDoc]&lt;br /&gt;
&lt;br /&gt;
[https://gist.github.com/afiestas/135cc16b2ec7a6cca4a7185b3bb38e2d GitHub Gist - a list of over 10,000 plugins]&lt;br /&gt;
&lt;br /&gt;
[http://kmext.sourceforge.net/mplug.htm K-Meleon Extensions Central]&lt;br /&gt;
&lt;br /&gt;
[http://omolini.steptail.com/mirror/win95/win95-dec96-1/plugins.html Windows95.com - Web Browser Plugins]&lt;br /&gt;
&lt;br /&gt;
[http://win95.retropc.se/win95-dec96-1/3dplug/3dplug.html Plugins from 1996 with download]&lt;br /&gt;
&lt;br /&gt;
[https://web.archive.org/web/19990117022323/http://browserwatch.internet.com/plug-in.html Another list of plugins]&lt;br /&gt;
&lt;br /&gt;
== Adobe Atmosphere ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Adobe_Atmosphere&lt;br /&gt;
&lt;br /&gt;
[[https://discord.com/channels/432708847304704010/516027726851735632/779035668205928458 Logo Discussion]]&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Latest plugin: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/2.x/AtmospherePlayer216.exe&lt;br /&gt;
&lt;br /&gt;
Standalone version: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/sa_player/atmosphere_saplayer.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* http://www.1ec5.org/3d/worlds.html&lt;br /&gt;
* http://www.1ec5.org/3d/mingerworld/&lt;br /&gt;
* http://www.wedding2004.net/photography/&lt;br /&gt;
* http://amasci.com/atmos.html&lt;br /&gt;
* http://www.trucker2000.net/directory.html&lt;br /&gt;
* http://www.it-quadrat.de/atmosphere/&lt;br /&gt;
* https://web.archive.org/web/*/http://www.canoma.com/*&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;The Javascript used by Galleries doesn't seem to work in newer IE. Curation guide might need to specify replacing the gallery's Javascript with code to create the &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag. This appears to because of a use of VBScript. VBScript can be reenabled via registry, or it might be cleaner to replace the JS.&amp;lt;/del&amp;gt; VBScript and galleries work fine as-is in Flashpoint Secure Player.&lt;br /&gt;
* Some older Atmosphere worlds don't work in the plugin. Newer worlds (including galleries) won't work fully in the standalone player.&lt;br /&gt;
* Low FPS. Can seemingly be fixed by changing &amp;quot;Throttle when not active&amp;quot;. Hardware acceleration can be added by editing a text file, but it results in oddities in the tic tac toe world (http://www.it-quadrat.de/ttt/ttt3d/ttt.aer)&lt;br /&gt;
* Cannot point plugin directly at an &amp;lt;code&amp;gt;.aer&amp;lt;/code&amp;gt; file, an &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag must be used. (This is an original Adobe Atmosphere limitation)&lt;br /&gt;
* Some worlds automatically close chat. Some other worlds put useful information in the chat. The chat open/closed preference is saved, so worlds with chat should probably have some code to open chat embedded.&lt;br /&gt;
* Excessive caching may be a possibility.&lt;br /&gt;
* Stairs are tricky to climb. Could be related to missing avatars? Might want to include default avatar in htdocs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Alambik Player ==&lt;br /&gt;
&lt;br /&gt;
=== Player ===&lt;br /&gt;
http://light.alambik.com/&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
http://www.the-demo.com/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Atomic 3D / Neutron Viewer ==&lt;br /&gt;
https://web.archive.org/web/19970214041929/http://www.atomic3d.com/downmain.html&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.atomic3d.com/download/bin/*&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
[https://web.archive.org/web/20001013114053/http://www2.enecho.go.jp:80/atom/3d/index.htm lost 3D model of a nuclear power plant]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== AXEL Player ==&lt;br /&gt;
&lt;br /&gt;
=== Download ===&lt;br /&gt;
Browser Plugin: https://web.archive.org/web/20070222181629/http://www.mindavenue.com:80/downloads/AXELPlayer.exe&lt;br /&gt;
&lt;br /&gt;
Standalone Player: https://web.archive.org/web/20061127002450/http://www.mindavenue.com/DB/en/download/updates/AXELStandAlonePlayer.exe&lt;br /&gt;
&lt;br /&gt;
'''Download links for all known versions:''' https://archive.org/details/mindavenue-axel-player&lt;br /&gt;
&lt;br /&gt;
Download of plugin files and modified Basilisk-Portable.in [https://cdn.discordapp.com/attachments/516027726851735632/777357663985205248/AXELPlayer.7z Download]&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://pages.infinit.net/glsmith/Arrow/arrow_main.htm&lt;br /&gt;
* https://www.drnathbrachialplexus.com/injury/anatomy.php&lt;br /&gt;
* http://kaitischler.de/AxelPlayerAcceptanceTest/&lt;br /&gt;
* http://www.muranon.com/w3d/gallery/&lt;br /&gt;
&lt;br /&gt;
== BitPlayer (BitMagic) ==&lt;br /&gt;
&lt;br /&gt;
===About===&lt;br /&gt;
&lt;br /&gt;
Is a standalone player built with Flash and Shockwave, playing both contents.&lt;br /&gt;
&lt;br /&gt;
it downloaded files from the internet on a daily basis. things called BitGames or BitFlicks there was also ads.&lt;br /&gt;
&lt;br /&gt;
The file extension is .bm which just contains a .swf or .dcr&lt;br /&gt;
&lt;br /&gt;
There were around 2000's various files in its short life, we have only been able to save a little less then 500.&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20000408230648/http://bitmagic.com/&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
&lt;br /&gt;
bitmagic.com.au, bitmagic.org, content.ao.bitmagic.com, download.ao.bitmagic.com, download.us.bitmagic.com, www.bitmagic.com&lt;br /&gt;
&lt;br /&gt;
(most of these you might have to search for bitmagic)&lt;br /&gt;
[[https://www.netkwesties.nl/documenten/Michiel%20Frackers%20interview.pdf Michiel Frackers Interview - Co-founder]]&lt;br /&gt;
[[https://fvjole.home.xs4all.nl/bio.html Co-founder flash website]]&lt;br /&gt;
[[http://vanderwaa.com/about/ animators website]]&lt;br /&gt;
[[https://retro.nrc.nl/W2/Lab/Profiel/Netherlands/young.html more info]]&lt;br /&gt;
[[https://www.linkedin.com/authwall?trk=gf&amp;amp;trkInfo=AQEMBt8J4bv7BAAAAXXd-4n4AWm4HP_cwDwAZu-0yxBxcj12HK5hG7ol6-F6BE_KuVuR3-8XFx0X7h5p0bZPj6EbGu1-8A1PescSAdWKjcI1Dpe-z4Y83eRl_Wyzr-_UfvX-VmE=&amp;amp;originalReferer=https://www.google.com/&amp;amp;sessionRedirect=https%3A%2F%2Fca.linkedin.com%2Fin%2Fvadim-kapridov-42184925 linkedin profile]]&lt;br /&gt;
[[http://rohypnol.nl/boek-van-frackers-bitmagic-beschadigend/#more-2727 about book by cofounder]]&lt;br /&gt;
[[https://horl.yolasite.com/bitmagic.php more info 2]]&lt;br /&gt;
[[http://www.neosoft.ru/internet/dialog3.htm#bitmagic website were player could be downloaded]]&lt;br /&gt;
[[http://ivvva.ru/america.htm blog talking about various inside happenings]]&lt;br /&gt;
&lt;br /&gt;
=== Download ===&lt;br /&gt;
&lt;br /&gt;
BitMagic should be good for the next release&lt;br /&gt;
&lt;br /&gt;
Items can not be fully curated in the Curate Tab though, items will not directly play so no screen shots etc via the Curate Tab.&lt;br /&gt;
&lt;br /&gt;
[[https://cdn.discordapp.com/attachments/516027726851735632/779800983814799421/-BitMagic_Support-.7z Current support build]]&lt;br /&gt;
[[https://discord.com/channels/432708847304704010/516027726851735632/778547303110672393 Recent Discord Post]]&lt;br /&gt;
&lt;br /&gt;
Examples are included in the download&lt;br /&gt;
&lt;br /&gt;
=== Tools ===&lt;br /&gt;
&lt;br /&gt;
* [https://github.com/Sgeo/bitmagic_converter/releases/latest bitmagic_converter] extracts the Flash or Shockwave file embedded in a BitMagic file and shows metadata such as name, creator/note, and edition (which is usually a date, presumably the date it was published)&lt;br /&gt;
* [https://github.com/Sgeo/minimagic_extractor/releases/latest minimagic_extractor] extracts BitMagic .bm files from Minimagic .exes. Minimagic was a way of packaging up a BitMagic animation as a standalone executable.&lt;br /&gt;
&lt;br /&gt;
=== Curation Tutorial ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Games&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
'''Click on &amp;lt;code&amp;gt;[Expand]&amp;lt;/code&amp;gt; to show Tut →'''&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''BitPlayer (BitMagic) Curation'''&lt;br /&gt;
&lt;br /&gt;
--'''Before You Start'''--&lt;br /&gt;
&lt;br /&gt;
These are not involved to curate but we generally do suggest you start with a Flash game as your first curation.&lt;br /&gt;
&lt;br /&gt;
---'''Identifying BitPlayer Games or Animations'''---&lt;br /&gt;
&lt;br /&gt;
These were originally downloaded from the internet into its player as .bm files.  You could also export them into a .exe file to share with others.  The exe's are more common to find one the net or even on physical CDs of games.&lt;br /&gt;
&lt;br /&gt;
We have already downloaded all the games and animations from the official BitMagic websites off of Wayback that could be saved.&lt;br /&gt;
&lt;br /&gt;
--'''Curating'''--&lt;br /&gt;
&lt;br /&gt;
Due to how BitPlayer was implemented into Flashpoint, you cannot play a curation from the Curate Tab so screenshots will have to be taken either using the BitMagic Player outside of Flashpoint or by adding the game to Core via the New Game button in the Games tab.&lt;br /&gt;
&lt;br /&gt;
Bits can be games, animations, trivia, ads, etc. This was a little player for your desktop that would stream new content everyday.&lt;br /&gt;
&lt;br /&gt;
Here are what your application path and an example LaunchCommand will look like. [insert picture]&lt;br /&gt;
&lt;br /&gt;
ApplicationPath: FPSoftware\FlashpointSecurePlayer.exe&lt;br /&gt;
LaunchCommand: bitmagic &amp;quot;http://bitmagic.com/1A1.bm&amp;quot;&lt;br /&gt;
&lt;br /&gt;
--'''Wrapping It Up'''--&lt;br /&gt;
&lt;br /&gt;
Follow the proper [[Curation Format]], just like with any curation.&lt;br /&gt;
&lt;br /&gt;
Pack everything into a single .7z or .zip file and submit it to the #other-game-curations channel of the Flashpoint Discord. Use the BitPlayer emoji when submitting.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--googleon: index--&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Castle Game Engine Web Plugin ==&lt;br /&gt;
https://github.com/castle-engine/castle-engine/wiki/Web-Plugin&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Can't find C:\Program on PATH.&lt;br /&gt;
&lt;br /&gt;
Exception &amp;quot;Exception&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
windres failed, cannot create Windows resource&lt;br /&gt;
&lt;br /&gt;
=== Further notes ===&lt;br /&gt;
No precompiled builds are available yet. As such, you may have to download any of the following files to compile the plugin:&lt;br /&gt;
&lt;br /&gt;
Lazarus: https://sourceforge.net/projects/lazarus/files/Lazarus%20Windows%2032%20bits/ (it might be best to download the version with the highest version number)&lt;br /&gt;
&lt;br /&gt;
Free Pascal (included with Lazarus, but also linked to separately in case that helps get the plugin compiled): https://sourceforge.net/projects/freepascal/files/Win32/&lt;br /&gt;
&lt;br /&gt;
Castle Game Engine: https://github.com/castle-engine/castle-engine/releases/tag/snapshot&lt;br /&gt;
&lt;br /&gt;
==Flatland Rover==&lt;br /&gt;
===Player===&lt;br /&gt;
* http://original.flatland.com&lt;br /&gt;
* http://www.flatland.com&lt;br /&gt;
* http://kmext.sourceforge.net/mplugs/nprover.zip&lt;br /&gt;
&lt;br /&gt;
===Examples===&lt;br /&gt;
* http://xuriel.com/spots/&lt;br /&gt;
* http://spots.flatland.com/&lt;br /&gt;
* https://www.xml.com/pub/a/1999/01/3dml/xcube.3dml&lt;br /&gt;
* https://www.sean.co.uk/a/webdesign/3d/3dmlworld.shtm&lt;br /&gt;
* http://xuriel.com/spots/&lt;br /&gt;
* http://zonalandeducation.com/canYou3DML/one.html&lt;br /&gt;
&lt;br /&gt;
== Google Native Client ==&lt;br /&gt;
https://developer.chrome.com/native-client&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Google_Native_Client&lt;br /&gt;
&lt;br /&gt;
Slimjet 10, Used by oshaboy for testing: https://bluepload.unstable.life/slimjet10.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games ===&lt;br /&gt;
[https://www.crx4chrome.com/crx/39554/ Bomberclone]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;[https://mega.nz/folder/n5B2GQxZ#dACElxPS66W3ZYJRLECLHA Bastion Demo]&amp;lt;/s&amp;gt; (Some Assets lost)&lt;br /&gt;
&lt;br /&gt;
[https://supertux.datacivilization.com/ Super Tux]&lt;br /&gt;
&lt;br /&gt;
[https://doom.pdox.net/doom.html Doom]&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;quot;[6708:11872:0517/190417:ERROR:nacl_process_host.cc(215)] DuplicateHandle() failed&amp;quot; on Chromium 40&lt;br /&gt;
&lt;br /&gt;
.nexe &amp;lt;s&amp;gt;and .pexe&amp;lt;/s&amp;gt; files get downloaded by the browser, but don't start.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Slimjet 10 can't see the PNaCl compiler plugin when running through a proxy. (See chrome://components)&amp;lt;/s&amp;gt; (That was because the compiler was not in the user folder)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Grail ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Grail_(web_browser)&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://sourceforge.net/projects/grail/files/grail/0.6/grail-0.6.tgz/download&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://grail.sourceforge.net/demo/&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;TclError: Can't find a usable init.tcl in the following directories:&amp;quot; error when trying to run Grail &amp;lt;/s&amp;gt; (Solved)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;An exception occurred during applet loading : exceptions.TypeError: compile, argument 1: expected string without null bytes, string found&amp;quot; error on all official Grail demo applets, except for Clocks, Play A Sound File, Demos Similar to Common Java Demos, Show Grail's Applet Exception Handling, Calendar and A Little Joke. &amp;lt;/s&amp;gt; (That's because Grail can't decrypt gzipped http packets)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;An error occurred in a callback function : audiodev.error : no audio device&amp;quot; error if trying to play a sound in Play A Sound File. It's possible the audio files don't exist where they originally existed.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Old versions of Python and Tcl/Tk are required. These may work: &lt;br /&gt;
&lt;br /&gt;
Python 1.5.2: https://www.python.org/ftp/python/win32/py152.exe&lt;br /&gt;
&lt;br /&gt;
Tcl/Tk: ftp://ftp.ncnr.nist.gov/pub/cryst/gsas/win/tcltk80p2+.exe&lt;br /&gt;
&lt;br /&gt;
Alternatively, an all-in-one package can be used instead.&lt;br /&gt;
&lt;br /&gt;
All-in-one packages: https://cdn.discordapp.com/attachments/516027726851735632/711328321819902083/Grail.7z, https://cdn.discordapp.com/attachments/516027726851735632/711588211222118450/Grail_but_More_Portable.7z (more portable version)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== HTML+TIME / XHTML+SMIL ==&lt;br /&gt;
&lt;br /&gt;
* A proposal for Microsoft for including animation and interactivity in HTML: https://en.wikipedia.org/wiki/HTML%2BTIME&lt;br /&gt;
&lt;br /&gt;
* No independent download, added to Internet Explorer in IE 5.5 and removed in IE 9. X-UA-Compatible does not appear to work&lt;br /&gt;
&lt;br /&gt;
* DLLs from Windows XP + Internet Explorer 6 are installable: mstime.dll for time2, datime.dll for time&lt;br /&gt;
&lt;br /&gt;
* IE11 on Windows 10 with DLLs installed and registry entry seems to have issues with transparency.&lt;br /&gt;
&lt;br /&gt;
* IE6 via Utilu on Windows 10 bolds some stuff weirdly.&lt;br /&gt;
&lt;br /&gt;
* Ad demos are apparently older HTML+TIME syntax and only seem to run on IE5.5. Can datime.dll be unblocked on Win10 and syntax added to ensure its inclusion into the page? How large would a rewrite into XHTML+SMIL be? &lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* http://www.ludicrum.org/demos/&lt;br /&gt;
&lt;br /&gt;
* https://www.w3.org/AudioVideo/demos/XHTML-SMIL/Animate.htm&lt;br /&gt;
&lt;br /&gt;
* https://www.w3.org/AudioVideo/#demos&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Registry entry ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Windows Registry Editor Version 5.00&lt;br /&gt;
&lt;br /&gt;
[HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Internet Explorer\Default Behaviors]&lt;br /&gt;
&lt;br /&gt;
# C:\Program Files\Common Files\Microsoft Shared\VGX\vgx.dll&lt;br /&gt;
&amp;quot;VML&amp;quot;=&amp;quot;CLSID:10072CEC-8CC1-11D1-986E-00A0C955B42E&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# C:\Windows\system32\datime.dll&lt;br /&gt;
&amp;quot;TIME&amp;quot;=&amp;quot;CLSID:476c391c-3e0d-11d2-b948-00c04fa32195&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# C:\Windows\system32\mstime.dll&lt;br /&gt;
&amp;quot;TIME2&amp;quot;=&amp;quot;CLSID:17237A20-3ADB-48ec-B182-35291F115790&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# ???&lt;br /&gt;
&amp;quot;ANIM&amp;quot;=&amp;quot;CLSID:B1549E58-3894-11D2-BB7F-00A0C999C4C1&amp;quot;&lt;br /&gt;
&amp;quot;DA&amp;quot;=&amp;quot;CLSID:B1549E58-3894-11D2-BB7F-00A0C999C4C1&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== HotSauce ==&lt;br /&gt;
&lt;br /&gt;
Some kind of 3D viewer for .mcf files, which are things like sitemaps&lt;br /&gt;
&lt;br /&gt;
https://www.macintoshrepository.org/866-apple-s-hotsauce-technology-project-x-&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/HotSauce&lt;br /&gt;
&lt;br /&gt;
https://urbigenous.net/library/MCF/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970527121925fw_/http://www.hdcity.com/sample_index.html (requires a multitude of plugins)&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970703020221/http://mcf.research.apple.com/hs/sites.html&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/cdx/search?url=xspace.net&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%3A%5B45%5D&amp;amp;fl=original&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/cdx/search?url=mcf.research.apple.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%3A%5B45%5D&amp;amp;fl=original&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== igLoader ==&lt;br /&gt;
*https://www.mygamer.com/igloader-looks-to-help-indie-developers-2/&lt;br /&gt;
&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
*https://web.archive.org/web/20070913003821/http://www.igloader.com/&lt;br /&gt;
*https://web.archive.org/web/0id_/http://igloader.com/download/igLoader_setup.exe&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
*https://web.archive.org/web/20071212124018/http://www.miniclip.com/games/platypus/en/&lt;br /&gt;
*https://www.managames.com/onlinetennisgame.html&lt;br /&gt;
*https://web.archive.org/web/20051211062901/http://cloverleafgames.com/webbed.php&lt;br /&gt;
*https://web.archive.org/web/20070828050251/http://www.binarysun.co.uk/online-games/bubble-blitz/&lt;br /&gt;
*https://web.archive.org/web/20060306190952/http://igloader.com/examples/igshowcase.php&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== LiveMath ==&lt;br /&gt;
https://www.livemath.com/lmplugin/&lt;br /&gt;
&lt;br /&gt;
===Example Games/Applications===&lt;br /&gt;
&lt;br /&gt;
* https://ae.msstate.edu/vlsm/forcesys/concurrent_force_systems/livemath_examples/livemath_ex2.htm&lt;br /&gt;
* http://www.distancemath.com/preview/unit1/mvgrapher.htm&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== MDL Chime ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MDL_Chime&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: https://sites.fas.harvard.edu/~biotext/chimedemos/getplugins.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
When the plugin is installed, navigating to a page that uses the plugin immediately crashes K-Meleon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== MrSID ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MrSID&lt;br /&gt;
&lt;br /&gt;
An image compression plugin mainly used for orthophotos.&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Window on the UK, Window on the Universe (Volumes 1 &amp;amp; 2) and the plugin installer: https://archive.org/details/bnsc-wouk&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== o2c ==&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
http://www.o2c.de/en/download/o2c-download.html&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://staircon.pl/uslugiprojektowe.htm&lt;br /&gt;
* http://staircon.pl/galeria.htm&lt;br /&gt;
&lt;br /&gt;
* Package contains o2c files and installer: https://discord.com/channels/432708847304704010/516027726851735632/767757315423207484&lt;br /&gt;
* Second package with another player: https://discord.com/channels/432708847304704010/516027726851735632/768027913080930345&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Player using ocx files, but when trying run as ActiveX Control giving error &amp;quot;Registry Failed&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== O3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/O3D&lt;br /&gt;
&lt;br /&gt;
A proposal by Google for a standard 3D API for the Web. WebGL supplanted it. Google eventually wrote a WebGL version of O3D, but conversion is not automatic and the Beach demo was not converted&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
No known trustworthy downloads, although source code exists.&lt;br /&gt;
&lt;br /&gt;
https://www.zhaodll.co/n/20130417/158957.html was tested and works, but the site is sketchy.&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* https://code.google.com/archive/p/o3d/downloads&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Panda3D Plugin ==&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Panda3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: http://www.ddrose.com/~drose/plugin/install_plugin.html&lt;br /&gt;
&lt;br /&gt;
Latest runtime: https://www.panda3d.org/download/runtime-1-0-4/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
Open directory of Panda3D stuff: http://www.ddrose.com/~drose/p3d_7/&lt;br /&gt;
&lt;br /&gt;
[http://www.ddrose.com/pacbat/pacbat.html Pac-Bat] - tested and working on 2019-07-21&lt;br /&gt;
&lt;br /&gt;
[http://martinsant.net/games/dice/ Dice in a Stone Box]&lt;br /&gt;
&lt;br /&gt;
[http://a3p.sourceforge.net/play/ A3P - Acquire, Attack, Asplode, Pwn!] - tries to install Python and crashes&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Has a huge number of runtime components that are downloaded and installed on demand. They are listed here: &lt;br /&gt;
http://runtime.panda3d.org/contents.xml&lt;br /&gt;
&lt;br /&gt;
The runtime components are all available from this open directory: &lt;br /&gt;
http://runtime.panda3d.org/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Pipelight ==&lt;br /&gt;
&lt;br /&gt;
=== About ===&lt;br /&gt;
Unlike the other technologies on this list, this is not a distinct software platform. Instead, it is a browser plugin that allows Windows-only NPAPI plugins to run on Linux.&lt;br /&gt;
&lt;br /&gt;
See https://bluemaxima.org/flashpoint/datahub/Linux_Support#Pipelight for more information.&lt;br /&gt;
&lt;br /&gt;
== QuickTime VR ==&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://support.apple.com/downloads/quicktime &lt;br /&gt;
&lt;br /&gt;
http://www.oldversion.com/windows/quicktime/&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://www.virtualparks.org/scenes/ZvSeIxFqURTrIKUDkLjAFyA.html&lt;br /&gt;
&lt;br /&gt;
http://www.middlestreet.org/cabinet/sebacub.htm&lt;br /&gt;
&lt;br /&gt;
http://www.rewind.ac.uk/expanded/Narrative/BFI_422%22.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Uses the Windows system directory and is not portable.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
The latest version available on apple.com requires Visual C++ 2005 Redistributable Service Pack 1 MFC.&lt;br /&gt;
&lt;br /&gt;
Both Apple Application Support and QuickTime are required. Registry entries point to their locations.&lt;br /&gt;
&lt;br /&gt;
Registry files: [https://cdn.discordapp.com/attachments/516027726851735632/708149898729488414/apple.reg apple.reg] [https://cdn.discordapp.com/attachments/516027726851735632/708149900696617070/quicktime.reg quicktime.reg]&lt;br /&gt;
&lt;br /&gt;
Not all data in quicktime.reg is likely needed.&lt;br /&gt;
&lt;br /&gt;
In Flashpoint, Basilisk is currently configured to disable QuickTime by default to avoid conflicts.&lt;br /&gt;
&lt;br /&gt;
Some of the npqtplugin.dll files may interfere with other video/audio plugins or built-in behavior. It may make sense to have the QuickTime plugin available only when viewing a QuickTime curation. Basilisk's built-in MIME type configuration dialog can also be used to choose what plugins are used for different types of content.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rebol ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Rebol&lt;br /&gt;
&lt;br /&gt;
Plugin for a cross-platform programming language. The plugin exists for both IE and Netscape-based browsers, but may be better tested in the former. It seems like most embeds have been written expecting one or the other.&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.com/plugin/rebolb6.cab&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.net/plugin/demos/&lt;br /&gt;
&lt;br /&gt;
=== Support pack ===&lt;br /&gt;
&lt;br /&gt;
* https://cdn.discordapp.com/attachments/516027726851735632/785357102863482940/rebol_pack.7z (No logo, and only IE version)&lt;br /&gt;
&lt;br /&gt;
== Scratch ==&lt;br /&gt;
*https://scratch.mit.edu/&lt;br /&gt;
*https://en.wikipedia.org/wiki/Scratch_(programming_language)&lt;br /&gt;
&lt;br /&gt;
===About===&lt;br /&gt;
An online block-based virtual language, currently based upon Blockly, then previously Flash, and before that, Squeak 2.8. While it is possible to curate Scratch games in Flashpoint using converters and packagers, they are not in their original form.&lt;br /&gt;
&lt;br /&gt;
===Download Links===&lt;br /&gt;
* 1.4 Offline Editor: https://download.scratch.mit.edu/ScratchInstaller1.4.exe (Windows), https://download.scratch.mit.edu/MacScratch1.4.dmg (Mac), http://ubuntu.media.mit.edu/ubuntu//pool/universe/s/scratch/scratch_1.4.0.6~dfsg1-5~ubuntu12.04.1_all.deb (Linux)&lt;br /&gt;
* 2.0 Offline Editor: https://scratch.mit.edu/scratchr2/static/sa/Scratch-461.exe (Windows), https://scratch.mit.edu/scratchr2/static/sa/Scratch-461.dmg (Mac)&lt;br /&gt;
* 3 Offline Editor: https://downloads.scratch.mit.edu/desktop/Scratch%20Setup.exe (Windows), https://downloads.scratch.mit.edu/desktop/Scratch.dmg (Mac)&lt;br /&gt;
&lt;br /&gt;
===Example Applications===&lt;br /&gt;
* Wodunne's World: https://scratch.mit.edu/projects/23012/&lt;br /&gt;
* Snail Platformer v1.4: https://scratch.mit.edu/projects/91723110/&lt;br /&gt;
&lt;br /&gt;
===Problems Encountered===&lt;br /&gt;
Scratch 2 and 3 do not have Linux versions. However, it may be possible to run their respective Windows versions in Wine.&lt;br /&gt;
&lt;br /&gt;
== Sense8 WorldUp ==&lt;br /&gt;
=== Downloads ===&lt;br /&gt;
* http://www.terasoft.com/about/products.html&lt;br /&gt;
* https://web.archive.org/web/20010622064503/http://www.sense8.com/products/download.html&lt;br /&gt;
* Files from Wayback https://discord.com/channels/432708847304704010/516027726851735632/785218816711983104&lt;br /&gt;
&lt;br /&gt;
===Example Applications===&lt;br /&gt;
* http://www.cityarts.com/metaverse/&lt;br /&gt;
&lt;br /&gt;
== Squeak ==&lt;br /&gt;
*http://files.squeak.org/2.8/BrowserPlugins/&lt;br /&gt;
*https://web.archive.org/web/20060831053239/http://weblogs.media.mit.edu/llk/scratch/faq.html&lt;br /&gt;
&lt;br /&gt;
== ThingWorld ThingViewer ==&lt;br /&gt;
&lt;br /&gt;
* Looks like they're intended to be single-asset&lt;br /&gt;
* Some Javascript mentions possible sitelocks&lt;br /&gt;
* Installer installs plugins (ActiveX and NPAPI) and a standalone viewer&lt;br /&gt;
&lt;br /&gt;
=== Downloads ===&lt;br /&gt;
* Newest version: https://web.archive.org/web/20020128084644if_/http://www.thingworld.com:80/download/ThingViewer_Install.exe&lt;br /&gt;
* ThingMaker may be on this CD: https://archive.org/details/computerbuyercd-1998-09&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://www.junkyardjake.com/Games/thingworld.htm&lt;br /&gt;
* https://web.archive.org/web/*/www.thingworld.com/* filter by .tms&lt;br /&gt;
&lt;br /&gt;
== WildTangent Web Driver ==&lt;br /&gt;
* SDK usable from Java, Javascript, VBScript&lt;br /&gt;
* Pages typically launch wthost.exe which itself uses an ActiveX plugin&lt;br /&gt;
* FlashpointProxy.dll needs to be attached to wthost.exe (currently attached to webdriver.dll)&lt;br /&gt;
* Newer version recommended by WildTangent Discord doesn't seem to support WinInet?&lt;br /&gt;
* Most games will need MS Java&lt;br /&gt;
* Antiviruses hate hate hate anything WildTangent related&lt;br /&gt;
* When producing combined webdriver+java config, be sure to only have one classpath entry&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* https://www.cs.vu.nl/~eliens/hush/archive/wt/sdk/ from the SDK. &lt;br /&gt;
* https://do2learn.com/games/safetygames/streetsafety/&lt;br /&gt;
&lt;br /&gt;
== Tulip 3D ==&lt;br /&gt;
&lt;br /&gt;
http://web.archive.org/web/20021002220716/http://www.exstream.to/&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20020928152956/http://www.tulip-software.org/&lt;br /&gt;
&lt;br /&gt;
(Note: It's unclear whether these two links reference the same plugin or two different plugins with Tulip in the name) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== X3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/X3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some X3D players: https://www.web3d.org/x3d/content/examples/X3dResources.html&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
''Examples: Scene Archives for X3D'': https://www.web3d.org/x3d/content/examples/X3dResources.html#Examples&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 loads indefinitely under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
== Xara Plugin ==&lt;br /&gt;
&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
https://web.archive.org/web/20010626161633/http://www.xara.com/downloads/plugin/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
''Website demos'' https://web.archive.org/web/19970606184251/http://www.xara.com/webformat/gallery/index.html&lt;br /&gt;
&lt;br /&gt;
== XVR ==&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&lt;br /&gt;
Could potentially be considered just another ActiveX control?&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/teaching/VE/Slides/2006-2007/week07/week07-xvr-framework.pdf&lt;br /&gt;
&lt;br /&gt;
* https://github.com/Gabryxx7/TheTower&lt;br /&gt;
&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
&lt;br /&gt;
* https://web.archive.org/web/20160513043225/http://client.vrmedia.it/XVRPlayer.cab&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/personalprojects.htm&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/publicprojects.htm &lt;br /&gt;
&lt;br /&gt;
* http://www.vrmedia.eu/demos/&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
The sample at https://web.archive.org/web/20051223071519/http://www.pureform.org/virtualGallery.htm (linked from personal projects) reportedly has Flash &amp;lt;-&amp;gt; XVR interaction. This might not be supportable in Flashpoint unless Flash can be added to Flashpoint Secure Player or an NPAPI version of XVR is found.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Technologies Already Included ==&lt;br /&gt;
===Added in Flashpoint 8.1===&lt;br /&gt;
=== Pulse3D ===&lt;br /&gt;
&lt;br /&gt;
https://www.sandyressler.com/about/library/weekly/aa122000a.htm &lt;br /&gt;
&lt;br /&gt;
https://lostmediawiki.com/Pulse_3D_(lost_3D_web_plugin_content;_1999-2001)&lt;br /&gt;
&lt;br /&gt;
Pulse3D was previously called &amp;quot;Platinum VRML.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
https://web.archive.org/web/*/http://www.pulse3d.com:80/players/english/PulsePlayerNsWin.exe &lt;br /&gt;
&lt;br /&gt;
Available from &amp;lt;code&amp;gt;MICD2001_11_NR2.iso&amp;lt;/code&amp;gt; here: http://archive.org/details/MICD200111/ &lt;br /&gt;
&lt;br /&gt;
https://bluepload.unstable.life/p3d.zip&lt;br /&gt;
&lt;br /&gt;
Installer: https://cdn.discordapp.com/attachments/516027726851735632/705092816220717086/PulseStuff.zip&lt;br /&gt;
&lt;br /&gt;
Netscape version: https://cdn.discordapp.com/attachments/516027726851735632/705175471926673468/PulseNetscape.zip&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
http://www.learningfriends.com/download.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20030705212152/http://www.digitalproducer.com/pages/protozoa.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20040204091717/http://launch.pulse3d.com/harvard/index.htm &lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/Pulse3DPWSPWCPW3Files&lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/www_02_2002 &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulse3d.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulse3d.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulsenetwork.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulsenetwork.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.dotcomix.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original dotcomix.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.muppetworld.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original muppetworld.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=barbie.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original barbie.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=nutrisystem.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original Nutrisystem.com CDX search]&lt;br /&gt;
&lt;br /&gt;
==== Notes ====&lt;br /&gt;
Browser plugins (at least the NPAPI one, didn't check ActiveX) seem to look for Pulse by using ShGetFolderPathA to find CSIDL_FLAG_CREATE | CSIDL_PROGRAM_FILES if that function exists (and if not, looking at a Registry entry).&lt;br /&gt;
&lt;br /&gt;
Some files seem to need a command sent to the plugin (for example, Fozzie needs &amp;quot;play obj=Dummy01 pkg=assets/fozzie/Package2.pws transition=0.30 heading=yes behave=joke&amp;quot;). The NPAPI version of the plugin looks like it relies on LiveConnect, which might not be supported in Basilisk.&lt;br /&gt;
&lt;br /&gt;
===Added in Flashpoint 8.2===&lt;br /&gt;
=== VRML ===&lt;br /&gt;
https://en.wikipedia.org/wiki/VRML&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
A list of some VRML players: https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: https://cosmo-player.en.softonic.com/download&lt;br /&gt;
&lt;br /&gt;
OpenVRML: https://sourceforge.net/projects/openvrml/files/&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
'''*'''; Also contains links to other places containing VRML content.&lt;br /&gt;
&lt;br /&gt;
Andrew's VRML Games and Puzzles: http://www.soc.napier.ac.uk/~andrew/vrml/&lt;br /&gt;
&lt;br /&gt;
VRML GAME'''*''': http://web.archive.org/web/20191016182344/http://www.ceres.dti.ne.jp/~kekenken/main/3d/game/game.htm&lt;br /&gt;
&lt;br /&gt;
Web3D Amusements'''*''' (The English version of VRML GAME. It has VRML programs not in the other version, which is in Japanese): http://web.archive.org/web/20191017225236/http://www.ceres.dti.ne.jp/~kekenken/main/index.html&lt;br /&gt;
&lt;br /&gt;
A Little Bit About Me: http://members.bex.net/jtcullen515/AboutMe.htm&lt;br /&gt;
&lt;br /&gt;
VRML resources for the 3E15 lecture - 14 October 1998'''*''': http://www2.cmp.uea.ac.uk/~jrk/wwwvrml.dir/public-vrml/VRMLLECTURE/&lt;br /&gt;
&lt;br /&gt;
vrml.sgi.com: http://web.archive.org/web/19980113075629/http://vrml.sgi.com/intro.html&lt;br /&gt;
&lt;br /&gt;
A list of chat worlds and games at VR Internal (on the left sidebar): https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
''Internet Archive Search: subject:&amp;quot;VRML&amp;quot;'': https://archive.org/search.php?query=subject%3A%22VRML%22&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .ac.uk addresses'''*''': https://www.google.com/search?q=VRML+site%3Aac.uk&lt;br /&gt;
&lt;br /&gt;
Floops episodes 7, 10, 24, 28, 29, 31, 36, 38 and 46 from Floops' Greatest Hits, a CD-ROM published in 1997 by Silicon Graphics: https://github.com/Sgeo/floopsArchive/tree/master/floops&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to altervista.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Aaltervista.org&lt;br /&gt;
&lt;br /&gt;
The Haunted House (created by Nekochan member nongrato): http://web.archive.org/web/20190704003702/http://sgizone.co.nf/haunted/&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to VRML archives'''*''': https://www.google.com/search?q=VRML+archive&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to gainos.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Ahttps%3A%2F%2Fgainos.org&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .edu addresses'''*''': https://www.google.com/search?q=VRML+site:edu&lt;br /&gt;
&lt;br /&gt;
Lots and Lots of VRML 1: https://bluepload.unstable.life/lotsandlotsofvrml1.7z&lt;br /&gt;
&lt;br /&gt;
All VRML worlds from Archive Team's Geocities scrape (1,985 .wrl files total) https://flashfreeze.submissions.unstable.life/geocities.7z&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
Flux Player 2.1 is stuck loading under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
Too many players with variations: Which ones should get included?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;Live3D: Crashes on page navigation&amp;lt;/del&amp;gt; resolvable by using in Netscape 4&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: Struggles with large worlds. Direct3D renderer (the default) seems to cause dropped polygons (in Mod Gun and Beat Monk Bash at least) and drifting cameras (in Mod Dance Party) and wrongly rendering textures (in Dilbert animation I Think Therefore I Am). Have been unable to get software renderer to work. OpenGL renderer (HKEY_CURRENT_USER\Software\CosmoSoftware\CosmoPlayer\2.1.1\renderer = OPENGL) seems to work fine on one system, needs testing before any decision to hardcode.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: If a world has sounds but a sound has not played yet, low FPS. This seems to occur in a full install too.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: Some worlds rely on RealPlayer G2. Include in Blaxxun config? Example world: http://www.e-spaces.com/portfolio/ssg/vrml/main.wrl&lt;br /&gt;
&lt;br /&gt;
=== Tcl Plugin ===&lt;br /&gt;
https://people.apache.org/~jim/NewArchitect/webtech/1997/12/junk/index.html&lt;br /&gt;
&lt;br /&gt;
[http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.467.7944 academic paper] &lt;br /&gt;
&lt;br /&gt;
[https://www.slideshare.net/nyaocat/tcltk-12234163 Japanese presentation]&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
http://www.tcl.tk/software/plugin/download.html &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/tree?ci=tip &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/raw/installers/msi/Tclplugin-4.0.msi?name=5daace0ca3aa9cf7b3a52fde29d5b18923c46e3d&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
See https://bluepload.unstable.life/tcl-info.txt for many examples.&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
The Tcl plugin may not load unless these conditions are met:&lt;br /&gt;
# The page with the Tcl embed has to be the first page loaded by the browser (not counting about:home).&lt;br /&gt;
# The page must be allowed to complete loading without scrolling the page or moving the mouse over the embed area.&lt;br /&gt;
Tested in latest K-Meleon (non-Goanna) version on 2019-08-17.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Burster ===&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
https://web.archive.org/web/20150209071910/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=38&amp;amp;Itemid=18 &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20160421163457/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=2&amp;amp;Itemid=18&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
http://3d8bits.orgfree.com/pong/pong.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20111208123049/http://deadcyborg.com/index.html&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/*/http://geta3d.com*&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Technologies]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sgeo</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Atmosphere_Curation&amp;diff=4407</id>
		<title>Atmosphere Curation</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Atmosphere_Curation&amp;diff=4407"/>
		<updated>2021-01-29T21:27:11Z</updated>

		<summary type="html">&lt;p&gt;Sgeo: Include HTML directly&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This guide will show you how to curate Adobe Atmosphere content using Flashpoint Core.&lt;br /&gt;
&lt;br /&gt;
== Before You Start ==&lt;br /&gt;
* This tutorial will assume you've read the standard Curation Tutorial, which is highly recommended to go through. Try curating a Flash game before moving on to other platforms like Atmosphere.&lt;br /&gt;
* General list of Atmosphere worlds, most of them are offline: http://www.1ec5.org/3d/worlds.html&lt;br /&gt;
&lt;br /&gt;
== How to recognize an Atmosphere application ==&lt;br /&gt;
* It described as Adobe Atmosphere world somewhere on the site.&lt;br /&gt;
* You can see official Adobe banner, e. g. http://www.konomex.com/atmosphere/atmosphere.gif&lt;br /&gt;
&lt;br /&gt;
== Important things about Atmosphere curation ==&lt;br /&gt;
* .aer/.atmo files always need to be embedded in HTML! If original file are lost, use this:&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;body style=&amp;quot;margin:0&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;object id=&amp;quot;main&amp;quot; classid=&amp;quot;CLSID:03F998B2-0E00-11D3-A498-00104B6EB52E&amp;quot; height=&amp;quot;100%&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;param name=&amp;quot;Source&amp;quot; value=&amp;quot;http://example.com/atmosphere.aer&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;param name=&amp;quot;Component&amp;quot; value=&amp;quot;IVirgoComponent&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;param name=&amp;quot;ComponentFileName&amp;quot; value=&amp;quot;VirgoComponent.mtc&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;param name=&amp;quot;BroadcastKeyFileURL&amp;quot; value=&amp;quot;''&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;param name=&amp;quot;properties&amp;quot; value=&amp;quot;''&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/object&amp;gt;&lt;br /&gt;
&amp;lt;/body&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
* Mention in notes: &amp;quot;Original .html is lost, game embedded in new instead.&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Meta Fields ==&lt;br /&gt;
* Original Title - Adobe Atmosphere 3D Gallery was used a default name, when gallery don't have specified one. To distinguish galleries between them, add something? to the title e. g. Adobe Atmosphere 3D Gallery - Mancuso Cheese Company.&lt;br /&gt;
* Logo - use Viewer.png, if it wasn't lost.&lt;br /&gt;
* Date - it can be found in .aer file, MM/DD/YYYY. This is date of file creation, not always match with release date.&lt;br /&gt;
* Tags - 3D tag always fit, mostly times Virtual World also.&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
* Ignore request of files from adobe.com directory in logs.&lt;br /&gt;
* Mostly times you can ignore avatars from external sites. Player rembering last used avatar and will be ask for it in any next curation.&lt;br /&gt;
* Merge worlds as microsite if is possible (e. g. Visitable Extreme Physics (xfzx) Worlds Microsite).&lt;br /&gt;
&lt;br /&gt;
* If you have any questions/problems, ask on #vrml-chat&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Curation Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sgeo</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=4007</id>
		<title>Technologies to Add</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=4007"/>
		<updated>2020-12-22T04:49:30Z</updated>

		<summary type="html">&lt;p&gt;Sgeo: ThingWorld ThingViewer&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of web game technologies that we hope to support in the future. If you'd like to help us add one of these technologies to Flashpoint, please join the #development-chat channel in our Discord.  &lt;br /&gt;
&lt;br /&gt;
''Please add new technologies in alphanumeric order.''&lt;br /&gt;
&lt;br /&gt;
Here are some places to find more technologies to add to Flashpoint:&lt;br /&gt;
&lt;br /&gt;
[https://web.archive.org/web/20200702/http://plugindoc.mozdev.org/windows-all.html mozdev.org - Windows PluginDoc]&lt;br /&gt;
&lt;br /&gt;
[https://gist.github.com/afiestas/135cc16b2ec7a6cca4a7185b3bb38e2d GitHub Gist - a list of over 10,000 plugins]&lt;br /&gt;
&lt;br /&gt;
[http://kmext.sourceforge.net/mplug.htm K-Meleon Extensions Central]&lt;br /&gt;
&lt;br /&gt;
[http://omolini.steptail.com/mirror/win95/win95-dec96-1/plugins.html Windows95.com - Web Browser Plugins]&lt;br /&gt;
&lt;br /&gt;
== Adobe Atmosphere ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Adobe_Atmosphere&lt;br /&gt;
&lt;br /&gt;
[[https://discord.com/channels/432708847304704010/516027726851735632/779035668205928458 Logo Discussion]]&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Latest plugin: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/2.x/AtmospherePlayer216.exe&lt;br /&gt;
&lt;br /&gt;
Standalone version: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/sa_player/atmosphere_saplayer.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* http://www.1ec5.org/3d/worlds.html&lt;br /&gt;
* http://www.1ec5.org/3d/mingerworld/&lt;br /&gt;
* http://www.wedding2004.net/photography/&lt;br /&gt;
* http://amasci.com/atmos.html&lt;br /&gt;
* http://www.trucker2000.net/directory.html&lt;br /&gt;
* http://www.it-quadrat.de/atmosphere/&lt;br /&gt;
* https://web.archive.org/web/*/http://www.canoma.com/*&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;The Javascript used by Galleries doesn't seem to work in newer IE. Curation guide might need to specify replacing the gallery's Javascript with code to create the &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag. This appears to because of a use of VBScript. VBScript can be reenabled via registry, or it might be cleaner to replace the JS.&amp;lt;/del&amp;gt; VBScript and galleries work fine as-is in Flashpoint Secure Player.&lt;br /&gt;
* Some older Atmosphere worlds don't work in the plugin. Newer worlds (including galleries) won't work fully in the standalone player.&lt;br /&gt;
* Low FPS. Can seemingly be fixed by changing &amp;quot;Throttle when not active&amp;quot;. Hardware acceleration can be added by editing a text file, but it results in oddities in the tic tac toe world (http://www.it-quadrat.de/ttt/ttt3d/ttt.aer)&lt;br /&gt;
* Cannot point plugin directly at an &amp;lt;code&amp;gt;.aer&amp;lt;/code&amp;gt; file, an &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag must be used. (This is an original Adobe Atmosphere limitation)&lt;br /&gt;
* Some worlds automatically close chat. Some other worlds put useful information in the chat. The chat open/closed preference is saved, so worlds with chat should probably have some code to open chat embedded.&lt;br /&gt;
* Excessive caching may be a possibility.&lt;br /&gt;
* Stairs are tricky to climb. Could be related to missing avatars? Might want to include default avatar in htdocs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Alambik Player ==&lt;br /&gt;
&lt;br /&gt;
=== Player ===&lt;br /&gt;
http://light.alambik.com/&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
http://www.the-demo.com/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Atomic 3D / Neutron Viewer ==&lt;br /&gt;
https://web.archive.org/web/19970214041929/http://www.atomic3d.com/downmain.html&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.atomic3d.com/download/bin/*&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
[https://web.archive.org/web/20001013114053/http://www2.enecho.go.jp:80/atom/3d/index.htm lost 3D model of a nuclear power plant]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== AXEL Player ==&lt;br /&gt;
&lt;br /&gt;
=== Download ===&lt;br /&gt;
Browser Plugin: https://web.archive.org/web/20070222181629/http://www.mindavenue.com:80/downloads/AXELPlayer.exe&lt;br /&gt;
&lt;br /&gt;
Standalone Player: https://web.archive.org/web/20061127002450/http://www.mindavenue.com/DB/en/download/updates/AXELStandAlonePlayer.exe&lt;br /&gt;
&lt;br /&gt;
'''Download links for all known versions:''' https://archive.org/details/mindavenue-axel-player&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://pages.infinit.net/glsmith/Arrow/arrow_main.htm&lt;br /&gt;
* https://www.drnathbrachialplexus.com/injury/anatomy.php&lt;br /&gt;
* http://kaitischler.de/AxelPlayerAcceptanceTest/&lt;br /&gt;
* http://www.muranon.com/w3d/gallery/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== BitPlayer (BitMagic) ==&lt;br /&gt;
&lt;br /&gt;
===About===&lt;br /&gt;
&lt;br /&gt;
Is a standalone player built with Flash and Shockwave, playing both contents.&lt;br /&gt;
&lt;br /&gt;
it downloaded files from the internet on a daily basis. things called BitGames or BitFlicks there was also ads.&lt;br /&gt;
&lt;br /&gt;
The file extension is .bm which just contains a .swf or .dcr&lt;br /&gt;
&lt;br /&gt;
There were around 2000's various files in its short life, we have only been able to save a little less then 500.&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20000408230648/http://bitmagic.com/&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
&lt;br /&gt;
[[bitmagic.com.au, bitmagic.org, content.ao.bitmagic.com, download.ao.bitmagic.com, download.us.bitmagic.com, www.bitmagic.com]]&lt;br /&gt;
&lt;br /&gt;
(most of these you might have to search for bitmagic)&lt;br /&gt;
[[https://www.netkwesties.nl/documenten/Michiel%20Frackers%20interview.pdf Michiel Frackers Interview - Co-founder]]&lt;br /&gt;
[[https://fvjole.home.xs4all.nl/bio.html Co-founder flash website]]&lt;br /&gt;
[[http://vanderwaa.com/about/ animators website]]&lt;br /&gt;
[[https://retro.nrc.nl/W2/Lab/Profiel/Netherlands/young.html more info]]&lt;br /&gt;
[[https://www.linkedin.com/authwall?trk=gf&amp;amp;trkInfo=AQEMBt8J4bv7BAAAAXXd-4n4AWm4HP_cwDwAZu-0yxBxcj12HK5hG7ol6-F6BE_KuVuR3-8XFx0X7h5p0bZPj6EbGu1-8A1PescSAdWKjcI1Dpe-z4Y83eRl_Wyzr-_UfvX-VmE=&amp;amp;originalReferer=https://www.google.com/&amp;amp;sessionRedirect=https%3A%2F%2Fca.linkedin.com%2Fin%2Fvadim-kapridov-42184925 linkedin profile]]&lt;br /&gt;
[[http://rohypnol.nl/boek-van-frackers-bitmagic-beschadigend/#more-2727 about book by cofounder]]&lt;br /&gt;
[[https://horl.yolasite.com/bitmagic.php more info 2]]&lt;br /&gt;
[[http://www.neosoft.ru/internet/dialog3.htm#bitmagic website were player could be downloaded]]&lt;br /&gt;
[[http://ivvva.ru/america.htm blog talking about various inside happenings]]&lt;br /&gt;
&lt;br /&gt;
=== Download ===&lt;br /&gt;
&lt;br /&gt;
BitMagic should be good for the next release&lt;br /&gt;
&lt;br /&gt;
Items can not be fully curated in the Curate Tab though, items will not directly play so no screen shots etc via the Curate Tab.&lt;br /&gt;
&lt;br /&gt;
[[https://cdn.discordapp.com/attachments/516027726851735632/779800983814799421/-BitMagic_Support-.7z Current support build]]&lt;br /&gt;
[[https://discord.com/channels/432708847304704010/516027726851735632/778547303110672393 Recent Discord Post]]&lt;br /&gt;
&lt;br /&gt;
Examples are included in the download&lt;br /&gt;
&lt;br /&gt;
=== Tools ===&lt;br /&gt;
&lt;br /&gt;
* [https://github.com/Sgeo/bitmagic_converter/releases/latest bitmagic_converter] extracts the Flash or Shockwave file embedded in a BitMagic file and shows metadata such as name, creator/note, and edition (which is usually a date, presumably the date it was published)&lt;br /&gt;
* [https://github.com/Sgeo/minimagic_extractor/releases/latest minimagic_extractor] extracts BitMagic .bm files from Minimagic .exes. Minimagic was a way of packaging up a BitMagic animation as a standalone executable.&lt;br /&gt;
&lt;br /&gt;
=== Curation Tutorial ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Games&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
'''Click on &amp;lt;code&amp;gt;[Expand]&amp;lt;/code&amp;gt; to show Tut →'''&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''BitPlayer (BitMagic) Curation'''&lt;br /&gt;
&lt;br /&gt;
--'''Before You Start'''--&lt;br /&gt;
&lt;br /&gt;
These are not involved to curate but we generally do suggest you start with a Flash Game as your first curation.&lt;br /&gt;
&lt;br /&gt;
Identifying BitPlayer Games or Animations &lt;br /&gt;
&lt;br /&gt;
These were originally downloaded from the internet into its player in the `.bm` form.  You could also export them into an `.exe` to share with others.  The `.exe's` are more common to find one the net or even on physical cd's of games.&lt;br /&gt;
&lt;br /&gt;
We have already downloaded all the games and animations from the official MitMagic websites off of Wayback that could be saved.&lt;br /&gt;
&lt;br /&gt;
--'''Curating'''--&lt;br /&gt;
&lt;br /&gt;
Do to how BitPlayer was implemented into Flashpoint you can not play a curation from the `Curate Tab` so screen shots will have to be taken either using the BitMagic Player outside of Flashpoint or by adding the game to Core via the `new game` button in the `Games` tab&lt;br /&gt;
&lt;br /&gt;
Bits can be games, animations, trivia, ads, etc, this was a little player for your deskot that would stream new content everyday.&lt;br /&gt;
&lt;br /&gt;
Here are what your application path and an example LaunchCommand will look like. [insert picture]&lt;br /&gt;
&lt;br /&gt;
ApplicationPath: FPSoftware\FlashpointSecurePlayer.exe&lt;br /&gt;
LaunchCommand: bitmagic &amp;quot;http://bitmagic.com/1A1.bm&amp;quot;&lt;br /&gt;
&lt;br /&gt;
--'''Wrapping It Up'''--&lt;br /&gt;
&lt;br /&gt;
Follow the proper [[Curation Format]], just like with any curation.&lt;br /&gt;
&lt;br /&gt;
Pack everything into a single .7z or .zip file and submit it to the #other-game-curations channel of the Flashpoint Discord. Use the BitPlayer emoji when submitting.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--googleon: index--&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Castle Game Engine Web Plugin ==&lt;br /&gt;
https://github.com/castle-engine/castle-engine/wiki/Web-Plugin&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Can't find C:\Program on PATH.&lt;br /&gt;
&lt;br /&gt;
Exception &amp;quot;Exception&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
windres failed, cannot create Windows resource&lt;br /&gt;
&lt;br /&gt;
=== Further notes ===&lt;br /&gt;
No precompiled builds are available yet. As such, you may have to download any of the following files to compile the plugin:&lt;br /&gt;
&lt;br /&gt;
Lazarus: https://sourceforge.net/projects/lazarus/files/Lazarus%20Windows%2032%20bits/ (it might be best to download the version with the highest version number)&lt;br /&gt;
&lt;br /&gt;
Free Pascal (included with Lazarus, but also linked to separately in case that helps get the plugin compiled): https://sourceforge.net/projects/freepascal/files/Win32/&lt;br /&gt;
&lt;br /&gt;
Castle Game Engine: https://github.com/castle-engine/castle-engine/releases/tag/snapshot&lt;br /&gt;
&lt;br /&gt;
==Flatland Rover==&lt;br /&gt;
===Player===&lt;br /&gt;
* http://original.flatland.com&lt;br /&gt;
* http://www.flatland.com&lt;br /&gt;
* http://kmext.sourceforge.net/mplugs/nprover.zip&lt;br /&gt;
&lt;br /&gt;
===Examples===&lt;br /&gt;
* http://xuriel.com/spots/&lt;br /&gt;
* http://spots.flatland.com/&lt;br /&gt;
* https://www.xml.com/pub/a/1999/01/3dml/xcube.3dml&lt;br /&gt;
* https://www.sean.co.uk/a/webdesign/3d/3dmlworld.shtm&lt;br /&gt;
* http://xuriel.com/spots/&lt;br /&gt;
* http://zonalandeducation.com/canYou3DML/one.html&lt;br /&gt;
&lt;br /&gt;
== Google Native Client ==&lt;br /&gt;
https://developer.chrome.com/native-client&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Google_Native_Client&lt;br /&gt;
&lt;br /&gt;
Slimjet 10, Used by oshaboy for testing: https://bluepload.unstable.life/slimjet10.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games ===&lt;br /&gt;
[https://www.crx4chrome.com/crx/39554/ Bomberclone]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;[https://mega.nz/folder/n5B2GQxZ#dACElxPS66W3ZYJRLECLHA Bastion Demo]&amp;lt;/s&amp;gt; (Some Assets lost)&lt;br /&gt;
&lt;br /&gt;
[https://supertux.datacivilization.com/ Super Tux]&lt;br /&gt;
&lt;br /&gt;
[https://doom.pdox.net/doom.html Doom]&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;quot;[6708:11872:0517/190417:ERROR:nacl_process_host.cc(215)] DuplicateHandle() failed&amp;quot; on Chromium 40&lt;br /&gt;
&lt;br /&gt;
.nexe &amp;lt;s&amp;gt;and .pexe&amp;lt;/s&amp;gt; files get downloaded by the browser, but don't start.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Slimjet 10 can't see the PNaCl compiler plugin when running through a proxy. (See chrome://components)&amp;lt;/s&amp;gt; (That was because the compiler was not in the user folder)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Grail ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Grail_(web_browser)&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://sourceforge.net/projects/grail/files/grail/0.6/grail-0.6.tgz/download&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://grail.sourceforge.net/demo/&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;TclError: Can't find a usable init.tcl in the following directories:&amp;quot; error when trying to run Grail &amp;lt;/s&amp;gt; (Solved)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;An exception occurred during applet loading : exceptions.TypeError: compile, argument 1: expected string without null bytes, string found&amp;quot; error on all official Grail demo applets, except for Clocks, Play A Sound File, Demos Similar to Common Java Demos, Show Grail's Applet Exception Handling, Calendar and A Little Joke. &amp;lt;/s&amp;gt; (That's because Grail can't decrypt gzipped http packets)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;An error occurred in a callback function : audiodev.error : no audio device&amp;quot; error if trying to play a sound in Play A Sound File. It's possible the audio files don't exist where they originally existed.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Old versions of Python and Tcl/Tk are required. These may work: &lt;br /&gt;
&lt;br /&gt;
Python 1.5.2: https://www.python.org/ftp/python/win32/py152.exe&lt;br /&gt;
&lt;br /&gt;
Tcl/Tk: ftp://ftp.ncnr.nist.gov/pub/cryst/gsas/win/tcltk80p2+.exe&lt;br /&gt;
&lt;br /&gt;
Alternatively, an all-in-one package can be used instead.&lt;br /&gt;
&lt;br /&gt;
All-in-one packages: https://cdn.discordapp.com/attachments/516027726851735632/711328321819902083/Grail.7z, https://cdn.discordapp.com/attachments/516027726851735632/711588211222118450/Grail_but_More_Portable.7z (more portable version)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== HTML+TIME / XHTML+SMIL ==&lt;br /&gt;
&lt;br /&gt;
* A proposal for Microsoft for including animation and interactivity in HTML: https://en.wikipedia.org/wiki/HTML%2BTIME&lt;br /&gt;
&lt;br /&gt;
* No independent download, added to Internet Explorer in IE 5.5 and removed in IE 9. X-UA-Compatible does not appear to work&lt;br /&gt;
&lt;br /&gt;
* DLLs from Windows XP + Internet Explorer 6 are installable: mstime.dll for time2, datime.dll for time&lt;br /&gt;
&lt;br /&gt;
* IE11 on Windows 10 with DLLs installed and registry entry seems to have issues with transparency.&lt;br /&gt;
&lt;br /&gt;
* IE6 via Utilu on Windows 10 bolds some stuff weirdly.&lt;br /&gt;
&lt;br /&gt;
* Ad demos are apparently older HTML+TIME syntax and only seem to run on IE5.5. Can datime.dll be unblocked on Win10 and syntax added to ensure its inclusion into the page? How large would a rewrite into XHTML+SMIL be? &lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* http://www.ludicrum.org/demos/&lt;br /&gt;
&lt;br /&gt;
* https://www.w3.org/AudioVideo/demos/XHTML-SMIL/Animate.htm&lt;br /&gt;
&lt;br /&gt;
* https://www.w3.org/AudioVideo/#demos&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Registry entry ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Windows Registry Editor Version 5.00&lt;br /&gt;
&lt;br /&gt;
[HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Internet Explorer\Default Behaviors]&lt;br /&gt;
&lt;br /&gt;
# C:\Program Files\Common Files\Microsoft Shared\VGX\vgx.dll&lt;br /&gt;
&amp;quot;VML&amp;quot;=&amp;quot;CLSID:10072CEC-8CC1-11D1-986E-00A0C955B42E&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# C:\Windows\system32\datime.dll&lt;br /&gt;
&amp;quot;TIME&amp;quot;=&amp;quot;CLSID:476c391c-3e0d-11d2-b948-00c04fa32195&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# C:\Windows\system32\mstime.dll&lt;br /&gt;
&amp;quot;TIME2&amp;quot;=&amp;quot;CLSID:17237A20-3ADB-48ec-B182-35291F115790&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# ???&lt;br /&gt;
&amp;quot;ANIM&amp;quot;=&amp;quot;CLSID:B1549E58-3894-11D2-BB7F-00A0C999C4C1&amp;quot;&lt;br /&gt;
&amp;quot;DA&amp;quot;=&amp;quot;CLSID:B1549E58-3894-11D2-BB7F-00A0C999C4C1&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== HotSauce ==&lt;br /&gt;
&lt;br /&gt;
Some kind of 3D viewer for .mcf files, which are things like sitemaps&lt;br /&gt;
&lt;br /&gt;
https://www.macintoshrepository.org/866-apple-s-hotsauce-technology-project-x-&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/HotSauce&lt;br /&gt;
&lt;br /&gt;
https://urbigenous.net/library/MCF/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970527121925fw_/http://www.hdcity.com/sample_index.html (requires a multitude of plugins)&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970703020221/http://mcf.research.apple.com/hs/sites.html&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/cdx/search?url=xspace.net&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%3A%5B45%5D&amp;amp;fl=original&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/cdx/search?url=mcf.research.apple.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%3A%5B45%5D&amp;amp;fl=original&lt;br /&gt;
&lt;br /&gt;
==LIVEMATH==&lt;br /&gt;
https://www.livemath.com/lmplugin/&lt;br /&gt;
&lt;br /&gt;
===Example Games/Applications===&lt;br /&gt;
&lt;br /&gt;
* https://ae.msstate.edu/vlsm/forcesys/concurrent_force_systems/livemath_examples/livemath_ex2.htm&lt;br /&gt;
* http://www.distancemath.com/preview/unit1/mvgrapher.htm&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== MDL Chime ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MDL_Chime&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: https://sites.fas.harvard.edu/~biotext/chimedemos/getplugins.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
When the plugin is installed, navigating to a page that uses the plugin immediately crashes K-Meleon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== MrSID ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MrSID&lt;br /&gt;
&lt;br /&gt;
An image compression plugin mainly used for orthophotos.&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Window on the UK, Window on the Universe (Volumes 1 &amp;amp; 2) and the plugin installer: https://archive.org/details/bnsc-wouk&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== o2c ==&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
http://www.o2c.de/en/download/o2c-download.html&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://staircon.pl/uslugiprojektowe.htm&lt;br /&gt;
* http://staircon.pl/galeria.htm&lt;br /&gt;
&lt;br /&gt;
* Package contains o2c files and installer: https://discord.com/channels/432708847304704010/516027726851735632/767757315423207484&lt;br /&gt;
* Second package with another player: https://discord.com/channels/432708847304704010/516027726851735632/768027913080930345&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Player using ocx files, but when trying run as ActiveX Control giving error &amp;quot;Registry Failed&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== O3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/O3D&lt;br /&gt;
&lt;br /&gt;
A proposal by Google for a standard 3D API for the Web. WebGL supplanted it. Google eventually wrote a WebGL version of O3D, but conversion is not automatic and the Beach demo was not converted&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
No known trustworthy downloads, although source code exists.&lt;br /&gt;
&lt;br /&gt;
https://www.zhaodll.co/n/20130417/158957.html was tested and works, but the site is sketchy.&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* https://code.google.com/archive/p/o3d/downloads&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Panda3D Plugin ==&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Panda3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: http://www.ddrose.com/~drose/plugin/install_plugin.html&lt;br /&gt;
&lt;br /&gt;
Latest runtime: https://www.panda3d.org/download/runtime-1-0-4/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
Open directory of Panda3D stuff: http://www.ddrose.com/~drose/p3d_7/&lt;br /&gt;
&lt;br /&gt;
[http://www.ddrose.com/pacbat/pacbat.html Pac-Bat] - tested and working on 2019-07-21&lt;br /&gt;
&lt;br /&gt;
[http://martinsant.net/games/dice/ Dice in a Stone Box]&lt;br /&gt;
&lt;br /&gt;
[http://a3p.sourceforge.net/play/ A3P - Acquire, Attack, Asplode, Pwn!] - tries to install Python and crashes&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Has a huge number of runtime components that are downloaded and installed on demand. They are listed here: &lt;br /&gt;
http://runtime.panda3d.org/contents.xml&lt;br /&gt;
&lt;br /&gt;
The runtime components are all available from this open directory: &lt;br /&gt;
http://runtime.panda3d.org/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Pipelight ==&lt;br /&gt;
&lt;br /&gt;
=== About ===&lt;br /&gt;
Unlike the other technologies on this list, this is not a distinct software platform. Instead, it is a browser plugin that allows Windows-only NPAPI plugins to run on Linux.&lt;br /&gt;
&lt;br /&gt;
See https://bluemaxima.org/flashpoint/datahub/Linux_Support#Pipelight for more information.&lt;br /&gt;
&lt;br /&gt;
== QuickTime VR ==&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://support.apple.com/downloads/quicktime &lt;br /&gt;
&lt;br /&gt;
http://www.oldversion.com/windows/quicktime/&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://www.virtualparks.org/scenes/ZvSeIxFqURTrIKUDkLjAFyA.html&lt;br /&gt;
&lt;br /&gt;
http://www.middlestreet.org/cabinet/sebacub.htm&lt;br /&gt;
&lt;br /&gt;
http://www.rewind.ac.uk/expanded/Narrative/BFI_422%22.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Uses the Windows system directory and is not portable.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
The latest version available on apple.com requires Visual C++ 2005 Redistributable Service Pack 1 MFC.&lt;br /&gt;
&lt;br /&gt;
Both Apple Application Support and QuickTime are required. Registry entries point to their locations.&lt;br /&gt;
&lt;br /&gt;
Registry files: [https://cdn.discordapp.com/attachments/516027726851735632/708149898729488414/apple.reg apple.reg] [https://cdn.discordapp.com/attachments/516027726851735632/708149900696617070/quicktime.reg quicktime.reg]&lt;br /&gt;
&lt;br /&gt;
Not all data in quicktime.reg is likely needed.&lt;br /&gt;
&lt;br /&gt;
In Flashpoint, Basilisk is currently configured to disable QuickTime by default to avoid conflicts.&lt;br /&gt;
&lt;br /&gt;
Some of the npqtplugin.dll files may interfere with other video/audio plugins or built-in behavior. It may make sense to have the QuickTime plugin available only when viewing a QuickTime curation. Basilisk's built-in MIME type configuration dialog can also be used to choose what plugins are used for different types of content.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rebol ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Rebol&lt;br /&gt;
&lt;br /&gt;
Plugin for a cross-platform programming language. The plugin exists for both IE and Netscape-based browsers, but may be better tested in the former. It seems like most embeds have been written expecting one or the other.&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.com/plugin/rebolb6.cab&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.net/plugin/demos/&lt;br /&gt;
&lt;br /&gt;
=== Support pack ===&lt;br /&gt;
&lt;br /&gt;
* https://cdn.discordapp.com/attachments/516027726851735632/785357102863482940/rebol_pack.7z (No logo, and only IE version)&lt;br /&gt;
&lt;br /&gt;
== Scratch ==&lt;br /&gt;
*https://scratch.mit.edu/&lt;br /&gt;
*https://en.wikipedia.org/wiki/Scratch_(programming_language)&lt;br /&gt;
&lt;br /&gt;
===About===&lt;br /&gt;
An online block-based virtual language, currently based upon Blockly, then previously Flash, and before that, Squeak 2.8. While it is possible to curate Scratch games in Flashpoint using converters and packagers, they are not in their original form.&lt;br /&gt;
&lt;br /&gt;
===Download Links===&lt;br /&gt;
* 1.4 Offline Editor: https://download.scratch.mit.edu/ScratchInstaller1.4.exe (Windows), https://download.scratch.mit.edu/MacScratch1.4.dmg (Mac), http://ubuntu.media.mit.edu/ubuntu//pool/universe/s/scratch/scratch_1.4.0.6~dfsg1-5~ubuntu12.04.1_all.deb (Linux)&lt;br /&gt;
* 2.0 Offline Editor: https://scratch.mit.edu/scratchr2/static/sa/Scratch-461.exe (Windows), https://scratch.mit.edu/scratchr2/static/sa/Scratch-461.dmg (Mac)&lt;br /&gt;
* 3 Offline Editor: https://downloads.scratch.mit.edu/desktop/Scratch%20Setup.exe (Windows), https://downloads.scratch.mit.edu/desktop/Scratch.dmg (Mac)&lt;br /&gt;
&lt;br /&gt;
===Example Applications===&lt;br /&gt;
* Wodunne's World: https://scratch.mit.edu/projects/23012/&lt;br /&gt;
* Snail Platformer v1.4: https://scratch.mit.edu/projects/91723110/&lt;br /&gt;
&lt;br /&gt;
===Problems Encountered===&lt;br /&gt;
Scratch 2 and 3 do not have Linux versions. However, it may be possible to run their respective Windows versions in Wine.&lt;br /&gt;
&lt;br /&gt;
== Sense8 WorldUp ==&lt;br /&gt;
=== Downloads ===&lt;br /&gt;
* http://www.terasoft.com/about/products.html&lt;br /&gt;
* https://web.archive.org/web/20010622064503/http://www.sense8.com/products/download.html&lt;br /&gt;
* Files from Wayback https://discord.com/channels/432708847304704010/516027726851735632/785218816711983104&lt;br /&gt;
&lt;br /&gt;
===Example Applications===&lt;br /&gt;
* http://www.cityarts.com/metaverse/&lt;br /&gt;
&lt;br /&gt;
== ThingWorld ThingViewer ==&lt;br /&gt;
&lt;br /&gt;
* Looks like they're intended to be single-asset&lt;br /&gt;
* Some Javascript mentions possible sitelocks&lt;br /&gt;
* Installer installs plugins (ActiveX and NPAPI) and a standalone viewer&lt;br /&gt;
&lt;br /&gt;
=== Downloads ===&lt;br /&gt;
* Newest version: https://web.archive.org/web/20020128084644if_/http://www.thingworld.com:80/download/ThingViewer_Install.exe&lt;br /&gt;
* ThingMaker may be on this CD: https://archive.org/details/computerbuyercd-1998-09&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://www.junkyardjake.com/Games/thingworld.htm&lt;br /&gt;
* https://web.archive.org/web/*/www.thingworld.com/* filter by .tms&lt;br /&gt;
&lt;br /&gt;
== WildTangent Web Driver ==&lt;br /&gt;
* SDK usable from Java, Javascript, VBScript&lt;br /&gt;
* Pages typically launch wthost.exe which itself uses an ActiveX plugin&lt;br /&gt;
* FlashpointProxy.dll needs to be attached to wthost.exe (currently attached to webdriver.dll)&lt;br /&gt;
* Newer version recommended by WildTangent Discord doesn't seem to support WinInet?&lt;br /&gt;
* Most games will need MS Java&lt;br /&gt;
* Antiviruses hate hate hate anything WildTangent related&lt;br /&gt;
* When producing combined webdriver+java config, be sure to only have one classpath entry&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* https://www.cs.vu.nl/~eliens/hush/archive/wt/sdk/ from the SDK. &lt;br /&gt;
* https://do2learn.com/games/safetygames/streetsafety/&lt;br /&gt;
&lt;br /&gt;
== Tulip 3D ==&lt;br /&gt;
&lt;br /&gt;
http://web.archive.org/web/20021002220716/http://www.exstream.to/&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20020928152956/http://www.tulip-software.org/&lt;br /&gt;
&lt;br /&gt;
(Note: It's unclear whether these two links reference the same plugin or two different plugins with Tulip in the name) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== X3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/X3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some X3D players: https://www.web3d.org/x3d/content/examples/X3dResources.html&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
''Examples: Scene Archives for X3D'': https://www.web3d.org/x3d/content/examples/X3dResources.html#Examples&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 loads indefinitely under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== XVR ==&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&lt;br /&gt;
Could potentially be considered just another ActiveX control?&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/teaching/VE/Slides/2006-2007/week07/week07-xvr-framework.pdf&lt;br /&gt;
&lt;br /&gt;
* https://github.com/Gabryxx7/TheTower&lt;br /&gt;
&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
&lt;br /&gt;
* https://web.archive.org/web/20160513043225/http://client.vrmedia.it/XVRPlayer.cab&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/personalprojects.htm&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/publicprojects.htm &lt;br /&gt;
&lt;br /&gt;
* http://www.vrmedia.eu/demos/&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
The sample at https://web.archive.org/web/20051223071519/http://www.pureform.org/virtualGallery.htm (linked from personal projects) reportedly has Flash &amp;lt;-&amp;gt; XVR interaction. This might not be supportable in Flashpoint unless Flash can be added to Flashpoint Secure Player or an NPAPI version of XVR is found.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Technologies Already Included ==&lt;br /&gt;
===Added in Flashpoint 8.1===&lt;br /&gt;
=== Pulse3D ===&lt;br /&gt;
&lt;br /&gt;
https://www.sandyressler.com/about/library/weekly/aa122000a.htm &lt;br /&gt;
&lt;br /&gt;
https://lostmediawiki.com/Pulse_3D_(lost_3D_web_plugin_content;_1999-2001)&lt;br /&gt;
&lt;br /&gt;
Pulse3D was previously called &amp;quot;Platinum VRML.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
https://web.archive.org/web/*/http://www.pulse3d.com:80/players/english/PulsePlayerNsWin.exe &lt;br /&gt;
&lt;br /&gt;
Available from &amp;lt;code&amp;gt;MICD2001_11_NR2.iso&amp;lt;/code&amp;gt; here: http://archive.org/details/MICD200111/ &lt;br /&gt;
&lt;br /&gt;
https://bluepload.unstable.life/p3d.zip&lt;br /&gt;
&lt;br /&gt;
Installer: https://cdn.discordapp.com/attachments/516027726851735632/705092816220717086/PulseStuff.zip&lt;br /&gt;
&lt;br /&gt;
Netscape version: https://cdn.discordapp.com/attachments/516027726851735632/705175471926673468/PulseNetscape.zip&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
http://www.learningfriends.com/download.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20030705212152/http://www.digitalproducer.com/pages/protozoa.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20040204091717/http://launch.pulse3d.com/harvard/index.htm &lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/Pulse3DPWSPWCPW3Files&lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/www_02_2002 &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulse3d.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulse3d.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulsenetwork.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulsenetwork.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.dotcomix.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original dotcomix.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.muppetworld.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original muppetworld.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=barbie.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original barbie.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=nutrisystem.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original Nutrisystem.com CDX search]&lt;br /&gt;
&lt;br /&gt;
==== Notes ====&lt;br /&gt;
Browser plugins (at least the NPAPI one, didn't check ActiveX) seem to look for Pulse by using ShGetFolderPathA to find CSIDL_FLAG_CREATE | CSIDL_PROGRAM_FILES if that function exists (and if not, looking at a Registry entry).&lt;br /&gt;
&lt;br /&gt;
Some files seem to need a command sent to the plugin (for example, Fozzie needs &amp;quot;play obj=Dummy01 pkg=assets/fozzie/Package2.pws transition=0.30 heading=yes behave=joke&amp;quot;). The NPAPI version of the plugin looks like it relies on LiveConnect, which might not be supported in Basilisk.&lt;br /&gt;
&lt;br /&gt;
===Added in Flashpoint 8.2===&lt;br /&gt;
=== VRML ===&lt;br /&gt;
https://en.wikipedia.org/wiki/VRML&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
A list of some VRML players: https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: https://cosmo-player.en.softonic.com/download&lt;br /&gt;
&lt;br /&gt;
OpenVRML: https://sourceforge.net/projects/openvrml/files/&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
'''*'''; Also contains links to other places containing VRML content.&lt;br /&gt;
&lt;br /&gt;
Andrew's VRML Games and Puzzles: http://www.soc.napier.ac.uk/~andrew/vrml/&lt;br /&gt;
&lt;br /&gt;
VRML GAME'''*''': http://web.archive.org/web/20191016182344/http://www.ceres.dti.ne.jp/~kekenken/main/3d/game/game.htm&lt;br /&gt;
&lt;br /&gt;
Web3D Amusements'''*''' (The English version of VRML GAME. It has VRML programs not in the other version, which is in Japanese): http://web.archive.org/web/20191017225236/http://www.ceres.dti.ne.jp/~kekenken/main/index.html&lt;br /&gt;
&lt;br /&gt;
A Little Bit About Me: http://members.bex.net/jtcullen515/AboutMe.htm&lt;br /&gt;
&lt;br /&gt;
VRML resources for the 3E15 lecture - 14 October 1998'''*''': http://www2.cmp.uea.ac.uk/~jrk/wwwvrml.dir/public-vrml/VRMLLECTURE/&lt;br /&gt;
&lt;br /&gt;
vrml.sgi.com: http://web.archive.org/web/19980113075629/http://vrml.sgi.com/intro.html&lt;br /&gt;
&lt;br /&gt;
A list of chat worlds and games at VR Internal (on the left sidebar): https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
''Internet Archive Search: subject:&amp;quot;VRML&amp;quot;'': https://archive.org/search.php?query=subject%3A%22VRML%22&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .ac.uk addresses'''*''': https://www.google.com/search?q=VRML+site%3Aac.uk&lt;br /&gt;
&lt;br /&gt;
Floops episodes 7, 10, 24, 28, 29, 31, 36, 38 and 46 from Floops' Greatest Hits, a CD-ROM published in 1997 by Silicon Graphics: https://github.com/Sgeo/floopsArchive/tree/master/floops&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to altervista.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Aaltervista.org&lt;br /&gt;
&lt;br /&gt;
The Haunted House (created by Nekochan member nongrato): http://web.archive.org/web/20190704003702/http://sgizone.co.nf/haunted/&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to VRML archives'''*''': https://www.google.com/search?q=VRML+archive&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to gainos.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Ahttps%3A%2F%2Fgainos.org&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .edu addresses'''*''': https://www.google.com/search?q=VRML+site:edu&lt;br /&gt;
&lt;br /&gt;
Lots and Lots of VRML 1: https://bluepload.unstable.life/lotsandlotsofvrml1.7z&lt;br /&gt;
&lt;br /&gt;
All VRML worlds from Archive Team's Geocities scrape (1,985 .wrl files total) https://flashfreeze.submissions.unstable.life/geocities.7z&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
Flux Player 2.1 is stuck loading under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
Too many players with variations: Which ones should get included?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;Live3D: Crashes on page navigation&amp;lt;/del&amp;gt; resolvable by using in Netscape 4&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: Struggles with large worlds. Direct3D renderer (the default) seems to cause dropped polygons (in Mod Gun and Beat Monk Bash at least) and drifting cameras (in Mod Dance Party) and wrongly rendering textures (in Dilbert animation I Think Therefore I Am). Have been unable to get software renderer to work. OpenGL renderer (HKEY_CURRENT_USER\Software\CosmoSoftware\CosmoPlayer\2.1.1\renderer = OPENGL) seems to work fine on one system, needs testing before any decision to hardcode.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: If a world has sounds but a sound has not played yet, low FPS. This seems to occur in a full install too.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: Some worlds rely on RealPlayer G2. Include in Blaxxun config? Example world: http://www.e-spaces.com/portfolio/ssg/vrml/main.wrl&lt;br /&gt;
&lt;br /&gt;
=== Tcl Plugin ===&lt;br /&gt;
https://people.apache.org/~jim/NewArchitect/webtech/1997/12/junk/index.html&lt;br /&gt;
&lt;br /&gt;
[http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.467.7944 academic paper] &lt;br /&gt;
&lt;br /&gt;
[https://www.slideshare.net/nyaocat/tcltk-12234163 Japanese presentation]&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
http://www.tcl.tk/software/plugin/download.html &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/tree?ci=tip &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/raw/installers/msi/Tclplugin-4.0.msi?name=5daace0ca3aa9cf7b3a52fde29d5b18923c46e3d&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
See https://bluepload.unstable.life/tcl-info.txt for many examples.&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
The Tcl plugin may not load unless these conditions are met:&lt;br /&gt;
# The page with the Tcl embed has to be the first page loaded by the browser (not counting about:home).&lt;br /&gt;
# The page must be allowed to complete loading without scrolling the page or moving the mouse over the embed area.&lt;br /&gt;
Tested in latest K-Meleon (non-Goanna) version on 2019-08-17.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Burster ===&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
https://web.archive.org/web/20150209071910/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=38&amp;amp;Itemid=18 &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20160421163457/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=2&amp;amp;Itemid=18&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
http://3d8bits.orgfree.com/pong/pong.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20111208123049/http://deadcyborg.com/index.html&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/*/http://geta3d.com*&lt;br /&gt;
&lt;br /&gt;
== Technologies that we can not add right now ==&lt;/div&gt;</summary>
		<author><name>Sgeo</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=3958</id>
		<title>Technologies to Add</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=3958"/>
		<updated>2020-12-07T04:09:26Z</updated>

		<summary type="html">&lt;p&gt;Sgeo: /* Rebol */ Put paths in quotes in case of spaces in %TEMP% (username with spaces?). Unknown how necessary this is but better safe than sorry&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of web game technologies that we hope to support in the future. If you'd like to help us add one of these technologies to Flashpoint, please join the #development-chat channel in our Discord.  &lt;br /&gt;
&lt;br /&gt;
''Please add new technologies in alphanumeric order.''&lt;br /&gt;
&lt;br /&gt;
Here are some places to find more technologies to add to Flashpoint:&lt;br /&gt;
&lt;br /&gt;
[https://web.archive.org/web/20200702/http://plugindoc.mozdev.org/windows-all.html mozdev.org - Windows PluginDoc]&lt;br /&gt;
&lt;br /&gt;
[https://gist.github.com/afiestas/135cc16b2ec7a6cca4a7185b3bb38e2d GitHub Gist - a list of over 10,000 plugins]&lt;br /&gt;
&lt;br /&gt;
[http://kmext.sourceforge.net/mplug.htm K-Meleon Extensions Central]&lt;br /&gt;
&lt;br /&gt;
[http://omolini.steptail.com/mirror/win95/win95-dec96-1/plugins.html Windows95.com - Web Browser Plugins]&lt;br /&gt;
&lt;br /&gt;
== Adobe Atmosphere ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Adobe_Atmosphere&lt;br /&gt;
&lt;br /&gt;
[[https://discord.com/channels/432708847304704010/516027726851735632/779035668205928458 Logo Discussion]]&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Latest plugin: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/2.x/AtmospherePlayer216.exe&lt;br /&gt;
&lt;br /&gt;
Standalone version: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/sa_player/atmosphere_saplayer.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* http://www.1ec5.org/3d/worlds.html&lt;br /&gt;
* http://www.1ec5.org/3d/mingerworld/&lt;br /&gt;
* http://www.wedding2004.net/photography/&lt;br /&gt;
* http://amasci.com/atmos.html&lt;br /&gt;
* http://www.trucker2000.net/directory.html&lt;br /&gt;
* http://www.it-quadrat.de/atmosphere/&lt;br /&gt;
* https://web.archive.org/web/*/http://www.canoma.com/*&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;The Javascript used by Galleries doesn't seem to work in newer IE. Curation guide might need to specify replacing the gallery's Javascript with code to create the &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag. This appears to because of a use of VBScript. VBScript can be reenabled via registry, or it might be cleaner to replace the JS.&amp;lt;/del&amp;gt; VBScript and galleries work fine as-is in Flashpoint Secure Player.&lt;br /&gt;
* Some older Atmosphere worlds don't work in the plugin. Newer worlds (including galleries) won't work fully in the standalone player.&lt;br /&gt;
* Low FPS. Can seemingly be fixed by changing &amp;quot;Throttle when not active&amp;quot;. Hardware acceleration can be added by editing a text file, but it results in oddities in the tic tac toe world (http://www.it-quadrat.de/ttt/ttt3d/ttt.aer)&lt;br /&gt;
* Cannot point plugin directly at an &amp;lt;code&amp;gt;.aer&amp;lt;/code&amp;gt; file, an &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag must be used. (This is an original Adobe Atmosphere limitation)&lt;br /&gt;
* Some worlds automatically close chat. Some other worlds put useful information in the chat. The chat open/closed preference is saved, so worlds with chat should probably have some code to open chat embedded.&lt;br /&gt;
* Excessive caching may be a possibility.&lt;br /&gt;
* Stairs are tricky to climb. Could be related to missing avatars? Might want to include default avatar in htdocs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Alambik Player ==&lt;br /&gt;
&lt;br /&gt;
=== Player ===&lt;br /&gt;
http://light.alambik.com/&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
http://www.the-demo.com/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Atomic 3D / Neutron Viewer ==&lt;br /&gt;
https://web.archive.org/web/19970214041929/http://www.atomic3d.com/downmain.html&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.atomic3d.com/download/bin/*&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
[https://web.archive.org/web/20001013114053/http://www2.enecho.go.jp:80/atom/3d/index.htm lost 3D model of a nuclear power plant]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== AXEL Player ==&lt;br /&gt;
&lt;br /&gt;
=== Download ===&lt;br /&gt;
Browser Plugin: https://web.archive.org/web/20070222181629/http://www.mindavenue.com:80/downloads/AXELPlayer.exe&lt;br /&gt;
&lt;br /&gt;
Standalone Player: https://web.archive.org/web/20061127002450/http://www.mindavenue.com/DB/en/download/updates/AXELStandAlonePlayer.exe&lt;br /&gt;
&lt;br /&gt;
'''Download links for all known versions:''' https://archive.org/details/mindavenue-axel-player&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://pages.infinit.net/glsmith/Arrow/arrow_main.htm&lt;br /&gt;
* https://www.drnathbrachialplexus.com/injury/anatomy.php&lt;br /&gt;
* http://kaitischler.de/AxelPlayerAcceptanceTest/&lt;br /&gt;
* http://www.muranon.com/w3d/gallery/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== BitPlayer (BitMagic) ==&lt;br /&gt;
&lt;br /&gt;
===About===&lt;br /&gt;
&lt;br /&gt;
Is a standalone player built with Flash and Shockwave, playing both contents.&lt;br /&gt;
&lt;br /&gt;
it downloaded files from the internet on a daily basis. things called BitGames or BitFlicks there was also ads.&lt;br /&gt;
&lt;br /&gt;
The file extension is .bm which just contains a .swf or .dcr&lt;br /&gt;
&lt;br /&gt;
There were around 2000's various files in its short life, we have only been able to save a little less then 500.&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20000408230648/http://bitmagic.com/&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
&lt;br /&gt;
[[bitmagic.com.au, bitmagic.org, content.ao.bitmagic.com, download.ao.bitmagic.com, download.us.bitmagic.com, www.bitmagic.com]]&lt;br /&gt;
&lt;br /&gt;
(most of these you might have to search for bitmagic)&lt;br /&gt;
[[https://www.netkwesties.nl/documenten/Michiel%20Frackers%20interview.pdf Michiel Frackers Interview - Co-founder]]&lt;br /&gt;
[[https://fvjole.home.xs4all.nl/bio.html Co-founder flash website]]&lt;br /&gt;
[[http://vanderwaa.com/about/ animators website]]&lt;br /&gt;
[[https://retro.nrc.nl/W2/Lab/Profiel/Netherlands/young.html more info]]&lt;br /&gt;
[[https://www.linkedin.com/authwall?trk=gf&amp;amp;trkInfo=AQEMBt8J4bv7BAAAAXXd-4n4AWm4HP_cwDwAZu-0yxBxcj12HK5hG7ol6-F6BE_KuVuR3-8XFx0X7h5p0bZPj6EbGu1-8A1PescSAdWKjcI1Dpe-z4Y83eRl_Wyzr-_UfvX-VmE=&amp;amp;originalReferer=https://www.google.com/&amp;amp;sessionRedirect=https%3A%2F%2Fca.linkedin.com%2Fin%2Fvadim-kapridov-42184925 linkedin profile]]&lt;br /&gt;
[[http://rohypnol.nl/boek-van-frackers-bitmagic-beschadigend/#more-2727 about book by cofounder]]&lt;br /&gt;
[[https://horl.yolasite.com/bitmagic.php more info 2]]&lt;br /&gt;
[[http://www.neosoft.ru/internet/dialog3.htm#bitmagic website were player could be downloaded]]&lt;br /&gt;
[[http://ivvva.ru/america.htm blog talking about various inside happenings]]&lt;br /&gt;
&lt;br /&gt;
=== Download ===&lt;br /&gt;
&lt;br /&gt;
BitMagic should be good for the next release&lt;br /&gt;
&lt;br /&gt;
Items can not be fully curated in the Curate Tab though, items will not directly play so no screen shots etc via the Curate Tab.&lt;br /&gt;
&lt;br /&gt;
[[https://cdn.discordapp.com/attachments/516027726851735632/779800983814799421/-BitMagic_Support-.7z Current support build]]&lt;br /&gt;
[[https://discord.com/channels/432708847304704010/516027726851735632/778547303110672393 Recent Discord Post]]&lt;br /&gt;
&lt;br /&gt;
Examples are included in the download&lt;br /&gt;
&lt;br /&gt;
=== Tools ===&lt;br /&gt;
&lt;br /&gt;
* [https://github.com/Sgeo/bitmagic_converter/releases/latest bitmagic_converter] extracts the Flash or Shockwave file embedded in a BitMagic file and shows metadata such as name, creator/note, and edition (which is usually a date, presumably the date it was published)&lt;br /&gt;
* [https://github.com/Sgeo/minimagic_extractor/releases/latest minimagic_extractor] extracts BitMagic .bm files from Minimagic .exes. Minimagic was a way of packaging up a BitMagic animation as a standalone executable.&lt;br /&gt;
&lt;br /&gt;
=== Curation Tutorial ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Games&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
'''Click on &amp;lt;code&amp;gt;[Expand]&amp;lt;/code&amp;gt; to show Tut →'''&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''BitPlayer (BitMagic) Curation'''&lt;br /&gt;
&lt;br /&gt;
--'''Before You Start'''--&lt;br /&gt;
&lt;br /&gt;
These are not involved to curate but we generally do suggest you start with a Flash Game as your first curation.&lt;br /&gt;
&lt;br /&gt;
Identifying BitPlayer Games or Animations &lt;br /&gt;
&lt;br /&gt;
These were originally downloaded from the internet into its player in the `.bm` form.  You could also export them into an `.exe` to share with others.  The `.exe's` are more common to find one the net or even on physical cd's of games.&lt;br /&gt;
&lt;br /&gt;
We have already downloaded all the games and animations from the official MitMagic websites off of Wayback that could be saved.&lt;br /&gt;
&lt;br /&gt;
--'''Curating'''--&lt;br /&gt;
&lt;br /&gt;
Do to how BitPlayer was implemented into Flashpoint you can not play a curation from the `Curate Tab` so screen shots will have to be taken either using the BitMagic Player outside of Flashpoint or by adding the game to Core via the `new game` button in the `Games` tab&lt;br /&gt;
&lt;br /&gt;
Bits can be games, animations, trivia, ads, etc, this was a little player for your deskot that would stream new content everyday.&lt;br /&gt;
&lt;br /&gt;
Here are what your application path and an example LaunchCommand will look like. [insert picture]&lt;br /&gt;
&lt;br /&gt;
ApplicationPath: FPSoftware\FlashpointSecurePlayer.exe&lt;br /&gt;
LaunchCommand: bitmagic &amp;quot;http://bitmagic.com/1A1.bm&amp;quot;&lt;br /&gt;
&lt;br /&gt;
--'''Wrapping It Up'''--&lt;br /&gt;
&lt;br /&gt;
Follow the proper [[Curation Format]], just like with any curation.&lt;br /&gt;
&lt;br /&gt;
Pack everything into a single .7z or .zip file and submit it to the #other-game-curations channel of the Flashpoint Discord. Use the BitPlayer emoji when submitting.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--googleon: index--&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Castle Game Engine Web Plugin ==&lt;br /&gt;
https://github.com/castle-engine/castle-engine/wiki/Web-Plugin&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Can't find C:\Program on PATH.&lt;br /&gt;
&lt;br /&gt;
Exception &amp;quot;Exception&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
windres failed, cannot create Windows resource&lt;br /&gt;
&lt;br /&gt;
=== Further notes ===&lt;br /&gt;
No precompiled builds are available yet. As such, you may have to download any of the following files to compile the plugin:&lt;br /&gt;
&lt;br /&gt;
Lazarus: https://sourceforge.net/projects/lazarus/files/Lazarus%20Windows%2032%20bits/ (it might be best to download the version with the highest version number)&lt;br /&gt;
&lt;br /&gt;
Free Pascal (included with Lazarus, but also linked to separately in case that helps get the plugin compiled): https://sourceforge.net/projects/freepascal/files/Win32/&lt;br /&gt;
&lt;br /&gt;
Castle Game Engine: https://github.com/castle-engine/castle-engine/releases/tag/snapshot&lt;br /&gt;
&lt;br /&gt;
==Flatland Rover==&lt;br /&gt;
===Player===&lt;br /&gt;
* http://original.flatland.com&lt;br /&gt;
* http://www.flatland.com&lt;br /&gt;
* http://kmext.sourceforge.net/mplugs/nprover.zip&lt;br /&gt;
&lt;br /&gt;
===Examples===&lt;br /&gt;
* http://xuriel.com/spots/&lt;br /&gt;
* http://spots.flatland.com/&lt;br /&gt;
* https://www.xml.com/pub/a/1999/01/3dml/xcube.3dml&lt;br /&gt;
* https://www.sean.co.uk/a/webdesign/3d/3dmlworld.shtm&lt;br /&gt;
* http://xuriel.com/spots/&lt;br /&gt;
* http://zonalandeducation.com/canYou3DML/one.html&lt;br /&gt;
&lt;br /&gt;
== Google Native Client ==&lt;br /&gt;
https://developer.chrome.com/native-client&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Google_Native_Client&lt;br /&gt;
&lt;br /&gt;
Slimjet 10, Used by oshaboy for testing: https://bluepload.unstable.life/slimjet10.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games ===&lt;br /&gt;
[https://www.crx4chrome.com/crx/39554/ Bomberclone]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;[https://mega.nz/folder/n5B2GQxZ#dACElxPS66W3ZYJRLECLHA Bastion Demo]&amp;lt;/s&amp;gt; (Some Assets lost)&lt;br /&gt;
&lt;br /&gt;
[https://supertux.datacivilization.com/ Super Tux]&lt;br /&gt;
&lt;br /&gt;
[https://doom.pdox.net/doom.html Doom]&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;quot;[6708:11872:0517/190417:ERROR:nacl_process_host.cc(215)] DuplicateHandle() failed&amp;quot; on Chromium 40&lt;br /&gt;
&lt;br /&gt;
.nexe &amp;lt;s&amp;gt;and .pexe&amp;lt;/s&amp;gt; files get downloaded by the browser, but don't start.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Slimjet 10 can't see the PNaCl compiler plugin when running through a proxy. (See chrome://components)&amp;lt;/s&amp;gt; (That was because the compiler was not in the user folder)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Grail ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Grail_(web_browser)&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://sourceforge.net/projects/grail/files/grail/0.6/grail-0.6.tgz/download&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://grail.sourceforge.net/demo/&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;TclError: Can't find a usable init.tcl in the following directories:&amp;quot; error when trying to run Grail &amp;lt;/s&amp;gt; (Solved)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;An exception occurred during applet loading : exceptions.TypeError: compile, argument 1: expected string without null bytes, string found&amp;quot; error on all official Grail demo applets, except for Clocks, Play A Sound File, Demos Similar to Common Java Demos, Show Grail's Applet Exception Handling, Calendar and A Little Joke. &amp;lt;/s&amp;gt; (That's because Grail can't decrypt gzipped http packets)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;An error occurred in a callback function : audiodev.error : no audio device&amp;quot; error if trying to play a sound in Play A Sound File. It's possible the audio files don't exist where they originally existed.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Old versions of Python and Tcl/Tk are required. These may work: &lt;br /&gt;
&lt;br /&gt;
Python 1.5.2: https://www.python.org/ftp/python/win32/py152.exe&lt;br /&gt;
&lt;br /&gt;
Tcl/Tk: ftp://ftp.ncnr.nist.gov/pub/cryst/gsas/win/tcltk80p2+.exe&lt;br /&gt;
&lt;br /&gt;
Alternatively, an all-in-one package can be used instead.&lt;br /&gt;
&lt;br /&gt;
All-in-one packages: https://cdn.discordapp.com/attachments/516027726851735632/711328321819902083/Grail.7z, https://cdn.discordapp.com/attachments/516027726851735632/711588211222118450/Grail_but_More_Portable.7z (more portable version)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== HTML+TIME / XHTML+SMIL ==&lt;br /&gt;
&lt;br /&gt;
* A proposal for Microsoft for including animation and interactivity in HTML: https://en.wikipedia.org/wiki/HTML%2BTIME&lt;br /&gt;
&lt;br /&gt;
* No independent download, added to Internet Explorer in IE 5.5 and removed in IE 9. X-UA-Compatible does not appear to work&lt;br /&gt;
&lt;br /&gt;
* DLLs from Windows XP + Internet Explorer 6 are installable: mstime.dll for time2, datime.dll for time&lt;br /&gt;
&lt;br /&gt;
* IE11 on Windows 10 with DLLs installed and registry entry seems to have issues with transparency.&lt;br /&gt;
&lt;br /&gt;
* IE6 via Utilu on Windows 10 bolds some stuff weirdly.&lt;br /&gt;
&lt;br /&gt;
* Ad demos are apparently older HTML+TIME syntax and only seem to run on IE5.5. Can datime.dll be unblocked on Win10 and syntax added to ensure its inclusion into the page? How large would a rewrite into XHTML+SMIL be? &lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* http://www.ludicrum.org/demos/&lt;br /&gt;
&lt;br /&gt;
* https://www.w3.org/AudioVideo/demos/XHTML-SMIL/Animate.htm&lt;br /&gt;
&lt;br /&gt;
* https://www.w3.org/AudioVideo/#demos&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Registry entry ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Windows Registry Editor Version 5.00&lt;br /&gt;
&lt;br /&gt;
[HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Internet Explorer\Default Behaviors]&lt;br /&gt;
&lt;br /&gt;
# C:\Program Files\Common Files\Microsoft Shared\VGX\vgx.dll&lt;br /&gt;
&amp;quot;VML&amp;quot;=&amp;quot;CLSID:10072CEC-8CC1-11D1-986E-00A0C955B42E&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# C:\Windows\system32\datime.dll&lt;br /&gt;
&amp;quot;TIME&amp;quot;=&amp;quot;CLSID:476c391c-3e0d-11d2-b948-00c04fa32195&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# C:\Windows\system32\mstime.dll&lt;br /&gt;
&amp;quot;TIME2&amp;quot;=&amp;quot;CLSID:17237A20-3ADB-48ec-B182-35291F115790&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# ???&lt;br /&gt;
&amp;quot;ANIM&amp;quot;=&amp;quot;CLSID:B1549E58-3894-11D2-BB7F-00A0C999C4C1&amp;quot;&lt;br /&gt;
&amp;quot;DA&amp;quot;=&amp;quot;CLSID:B1549E58-3894-11D2-BB7F-00A0C999C4C1&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== HotSauce ==&lt;br /&gt;
&lt;br /&gt;
Some kind of 3D viewer for .mcf files, which are things like sitemaps&lt;br /&gt;
&lt;br /&gt;
https://www.macintoshrepository.org/866-apple-s-hotsauce-technology-project-x-&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/HotSauce&lt;br /&gt;
&lt;br /&gt;
https://urbigenous.net/library/MCF/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970527121925fw_/http://www.hdcity.com/sample_index.html (requires a multitude of plugins)&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970703020221/http://mcf.research.apple.com/hs/sites.html&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/cdx/search?url=xspace.net&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%3A%5B45%5D&amp;amp;fl=original&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/cdx/search?url=mcf.research.apple.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%3A%5B45%5D&amp;amp;fl=original&lt;br /&gt;
&lt;br /&gt;
==LIVEMATH==&lt;br /&gt;
https://www.livemath.com/lmplugin/&lt;br /&gt;
&lt;br /&gt;
===Example Games/Applications===&lt;br /&gt;
&lt;br /&gt;
* https://ae.msstate.edu/vlsm/forcesys/concurrent_force_systems/livemath_examples/livemath_ex2.htm&lt;br /&gt;
* http://www.distancemath.com/preview/unit1/mvgrapher.htm&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== MDL Chime ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MDL_Chime&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: https://sites.fas.harvard.edu/~biotext/chimedemos/getplugins.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
When the plugin is installed, navigating to a page that uses the plugin immediately crashes K-Meleon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== MrSID ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MrSID&lt;br /&gt;
&lt;br /&gt;
An image compression plugin mainly used for orthophotos.&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Window on the UK, Window on the Universe (Volumes 1 &amp;amp; 2) and the plugin installer: https://archive.org/details/bnsc-wouk&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== o2c ==&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
http://www.o2c.de/en/download/o2c-download.html&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://staircon.pl/uslugiprojektowe.htm&lt;br /&gt;
* http://staircon.pl/galeria.htm&lt;br /&gt;
&lt;br /&gt;
* Package contains o2c files and installer: https://discord.com/channels/432708847304704010/516027726851735632/767757315423207484&lt;br /&gt;
* Second package with another player: https://discord.com/channels/432708847304704010/516027726851735632/768027913080930345&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Player using ocx files, but when trying run as ActiveX Control giving error &amp;quot;Registry Failed&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== O3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/O3D&lt;br /&gt;
&lt;br /&gt;
A proposal by Google for a standard 3D API for the Web. WebGL supplanted it. Google eventually wrote a WebGL version of O3D, but conversion is not automatic and the Beach demo was not converted&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
No known trustworthy downloads, although source code exists.&lt;br /&gt;
&lt;br /&gt;
https://www.zhaodll.co/n/20130417/158957.html was tested and works, but the site is sketchy.&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* https://code.google.com/archive/p/o3d/downloads&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Panda3D Plugin ==&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Panda3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: http://www.ddrose.com/~drose/plugin/install_plugin.html&lt;br /&gt;
&lt;br /&gt;
Latest runtime: https://www.panda3d.org/download/runtime-1-0-4/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
Open directory of Panda3D stuff: http://www.ddrose.com/~drose/p3d_7/&lt;br /&gt;
&lt;br /&gt;
[http://www.ddrose.com/pacbat/pacbat.html Pac-Bat] - tested and working on 2019-07-21&lt;br /&gt;
&lt;br /&gt;
[http://martinsant.net/games/dice/ Dice in a Stone Box]&lt;br /&gt;
&lt;br /&gt;
[http://a3p.sourceforge.net/play/ A3P - Acquire, Attack, Asplode, Pwn!] - tries to install Python and crashes&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Has a huge number of runtime components that are downloaded and installed on demand. They are listed here: &lt;br /&gt;
http://runtime.panda3d.org/contents.xml&lt;br /&gt;
&lt;br /&gt;
The runtime components are all available from this open directory: &lt;br /&gt;
http://runtime.panda3d.org/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Pipelight ==&lt;br /&gt;
&lt;br /&gt;
=== About ===&lt;br /&gt;
Unlike the other technologies on this list, this is not a distinct software platform. Instead, it is a browser plugin that allows Windows-only NPAPI plugins to run on Linux.&lt;br /&gt;
&lt;br /&gt;
See https://bluemaxima.org/flashpoint/datahub/Linux_Support#Pipelight for more information.&lt;br /&gt;
&lt;br /&gt;
== QuickTime VR ==&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://support.apple.com/downloads/quicktime &lt;br /&gt;
&lt;br /&gt;
http://www.oldversion.com/windows/quicktime/&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://www.virtualparks.org/scenes/ZvSeIxFqURTrIKUDkLjAFyA.html&lt;br /&gt;
&lt;br /&gt;
http://www.middlestreet.org/cabinet/sebacub.htm&lt;br /&gt;
&lt;br /&gt;
http://www.rewind.ac.uk/expanded/Narrative/BFI_422%22.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Uses the Windows system directory and is not portable.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
The latest version available on apple.com requires Visual C++ 2005 Redistributable Service Pack 1 MFC.&lt;br /&gt;
&lt;br /&gt;
Both Apple Application Support and QuickTime are required. Registry entries point to their locations.&lt;br /&gt;
&lt;br /&gt;
Registry files: [https://cdn.discordapp.com/attachments/516027726851735632/708149898729488414/apple.reg apple.reg] [https://cdn.discordapp.com/attachments/516027726851735632/708149900696617070/quicktime.reg quicktime.reg]&lt;br /&gt;
&lt;br /&gt;
Not all data in quicktime.reg is likely needed.&lt;br /&gt;
&lt;br /&gt;
In Flashpoint, Basilisk is currently configured to disable QuickTime by default to avoid conflicts.&lt;br /&gt;
&lt;br /&gt;
Some of the npqtplugin.dll files may interfere with other video/audio plugins or built-in behavior. It may make sense to have the QuickTime plugin available only when viewing a QuickTime curation. Basilisk's built-in MIME type configuration dialog can also be used to choose what plugins are used for different types of content.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rebol ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Rebol&lt;br /&gt;
&lt;br /&gt;
Plugin for a cross-platform programming language. The plugin exists for both IE and Netscape-based browsers, but may be better tested in the former. It seems like most embeds have been written expecting one or the other.&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.com/plugin/rebolb6.cab&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.net/plugin/demos/&lt;br /&gt;
&lt;br /&gt;
=== Support pack ===&lt;br /&gt;
&lt;br /&gt;
* https://cdn.discordapp.com/attachments/516027726851735632/785357102863482940/rebol_pack.7z (No logo, and only IE version)&lt;br /&gt;
&lt;br /&gt;
== Scratch ==&lt;br /&gt;
*https://scratch.mit.edu/&lt;br /&gt;
*https://en.wikipedia.org/wiki/Scratch_(programming_language)&lt;br /&gt;
&lt;br /&gt;
===About===&lt;br /&gt;
An online block-based virtual language, currently based upon Blockly, then previously Flash, and before that, Squeak 2.8. While it is possible to curate Scratch games in Flashpoint using converters and packagers, they are not in their original form.&lt;br /&gt;
&lt;br /&gt;
===Download Links===&lt;br /&gt;
* 1.4 Offline Editor: https://download.scratch.mit.edu/ScratchInstaller1.4.exe (Windows), https://download.scratch.mit.edu/MacScratch1.4.dmg (Mac), http://ubuntu.media.mit.edu/ubuntu//pool/universe/s/scratch/scratch_1.4.0.6~dfsg1-5~ubuntu12.04.1_all.deb (Linux)&lt;br /&gt;
* 2.0 Offline Editor: https://scratch.mit.edu/scratchr2/static/sa/Scratch-461.exe (Windows), https://scratch.mit.edu/scratchr2/static/sa/Scratch-461.dmg (Mac)&lt;br /&gt;
* 3 Offline Editor: https://downloads.scratch.mit.edu/desktop/Scratch%20Setup.exe (Windows), https://downloads.scratch.mit.edu/desktop/Scratch.dmg (Mac)&lt;br /&gt;
&lt;br /&gt;
===Example Applications===&lt;br /&gt;
* Wodunne's World: https://scratch.mit.edu/projects/23012/&lt;br /&gt;
* Snail Platformer v1.4: https://scratch.mit.edu/projects/91723110/&lt;br /&gt;
&lt;br /&gt;
===Problems Encountered===&lt;br /&gt;
Scratch 2 and 3 do not have Linux versions. However, it may be possible to run their respective Windows versions in Wine.&lt;br /&gt;
&lt;br /&gt;
== Sense8 WorldUp ==&lt;br /&gt;
=== Downloads ===&lt;br /&gt;
* http://www.terasoft.com/about/products.html&lt;br /&gt;
* https://web.archive.org/web/20010622064503/http://www.sense8.com/products/download.html&lt;br /&gt;
* Files from Wayback https://discord.com/channels/432708847304704010/516027726851735632/785218816711983104&lt;br /&gt;
&lt;br /&gt;
===Example Applications===&lt;br /&gt;
* http://www.cityarts.com/metaverse/&lt;br /&gt;
&lt;br /&gt;
== WildTangent Web Driver ==&lt;br /&gt;
* SDK usable from Java, Javascript, VBScript&lt;br /&gt;
* Pages typically launch wthost.exe which itself uses an ActiveX plugin&lt;br /&gt;
* FlashpointProxy.dll needs to be attached to wthost.exe (currently attached to webdriver.dll)&lt;br /&gt;
* Newer version recommended by WildTangent Discord doesn't seem to support WinInet?&lt;br /&gt;
* Most games will need MS Java&lt;br /&gt;
* Antiviruses hate hate hate anything WildTangent related&lt;br /&gt;
* When producing combined webdriver+java config, be sure to only have one classpath entry&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* https://www.cs.vu.nl/~eliens/hush/archive/wt/sdk/ from the SDK. &lt;br /&gt;
* https://do2learn.com/games/safetygames/streetsafety/&lt;br /&gt;
&lt;br /&gt;
== Tulip 3D ==&lt;br /&gt;
&lt;br /&gt;
http://web.archive.org/web/20021002220716/http://www.exstream.to/&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20020928152956/http://www.tulip-software.org/&lt;br /&gt;
&lt;br /&gt;
(Note: It's unclear whether these two links reference the same plugin or two different plugins with Tulip in the name) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== X3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/X3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some X3D players: https://www.web3d.org/x3d/content/examples/X3dResources.html&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
''Examples: Scene Archives for X3D'': https://www.web3d.org/x3d/content/examples/X3dResources.html#Examples&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 loads indefinitely under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== XVR ==&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&lt;br /&gt;
Could potentially be considered just another ActiveX control?&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/teaching/VE/Slides/2006-2007/week07/week07-xvr-framework.pdf&lt;br /&gt;
&lt;br /&gt;
* https://github.com/Gabryxx7/TheTower&lt;br /&gt;
&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
&lt;br /&gt;
* https://web.archive.org/web/20160513043225/http://client.vrmedia.it/XVRPlayer.cab&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/personalprojects.htm&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/publicprojects.htm &lt;br /&gt;
&lt;br /&gt;
* http://www.vrmedia.eu/demos/&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
The sample at https://web.archive.org/web/20051223071519/http://www.pureform.org/virtualGallery.htm (linked from personal projects) reportedly has Flash &amp;lt;-&amp;gt; XVR interaction. This might not be supportable in Flashpoint unless Flash can be added to Flashpoint Secure Player or an NPAPI version of XVR is found.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Technologies Already Included ==&lt;br /&gt;
===Added in Flashpoint 8.1===&lt;br /&gt;
=== Pulse3D ===&lt;br /&gt;
&lt;br /&gt;
https://www.sandyressler.com/about/library/weekly/aa122000a.htm &lt;br /&gt;
&lt;br /&gt;
https://lostmediawiki.com/Pulse_3D_(lost_3D_web_plugin_content;_1999-2001)&lt;br /&gt;
&lt;br /&gt;
Pulse3D was previously called &amp;quot;Platinum VRML.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
https://web.archive.org/web/*/http://www.pulse3d.com:80/players/english/PulsePlayerNsWin.exe &lt;br /&gt;
&lt;br /&gt;
Available from &amp;lt;code&amp;gt;MICD2001_11_NR2.iso&amp;lt;/code&amp;gt; here: http://archive.org/details/MICD200111/ &lt;br /&gt;
&lt;br /&gt;
https://bluepload.unstable.life/p3d.zip&lt;br /&gt;
&lt;br /&gt;
Installer: https://cdn.discordapp.com/attachments/516027726851735632/705092816220717086/PulseStuff.zip&lt;br /&gt;
&lt;br /&gt;
Netscape version: https://cdn.discordapp.com/attachments/516027726851735632/705175471926673468/PulseNetscape.zip&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
http://www.learningfriends.com/download.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20030705212152/http://www.digitalproducer.com/pages/protozoa.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20040204091717/http://launch.pulse3d.com/harvard/index.htm &lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/Pulse3DPWSPWCPW3Files&lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/www_02_2002 &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulse3d.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulse3d.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulsenetwork.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulsenetwork.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.dotcomix.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original dotcomix.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.muppetworld.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original muppetworld.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=barbie.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original barbie.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=nutrisystem.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original Nutrisystem.com CDX search]&lt;br /&gt;
&lt;br /&gt;
==== Notes ====&lt;br /&gt;
Browser plugins (at least the NPAPI one, didn't check ActiveX) seem to look for Pulse by using ShGetFolderPathA to find CSIDL_FLAG_CREATE | CSIDL_PROGRAM_FILES if that function exists (and if not, looking at a Registry entry).&lt;br /&gt;
&lt;br /&gt;
Some files seem to need a command sent to the plugin (for example, Fozzie needs &amp;quot;play obj=Dummy01 pkg=assets/fozzie/Package2.pws transition=0.30 heading=yes behave=joke&amp;quot;). The NPAPI version of the plugin looks like it relies on LiveConnect, which might not be supported in Basilisk.&lt;br /&gt;
&lt;br /&gt;
===Added in Flashpoint 8.2===&lt;br /&gt;
=== VRML ===&lt;br /&gt;
https://en.wikipedia.org/wiki/VRML&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
A list of some VRML players: https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: https://cosmo-player.en.softonic.com/download&lt;br /&gt;
&lt;br /&gt;
OpenVRML: https://sourceforge.net/projects/openvrml/files/&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
'''*'''; Also contains links to other places containing VRML content.&lt;br /&gt;
&lt;br /&gt;
Andrew's VRML Games and Puzzles: http://www.soc.napier.ac.uk/~andrew/vrml/&lt;br /&gt;
&lt;br /&gt;
VRML GAME'''*''': http://web.archive.org/web/20191016182344/http://www.ceres.dti.ne.jp/~kekenken/main/3d/game/game.htm&lt;br /&gt;
&lt;br /&gt;
Web3D Amusements'''*''' (The English version of VRML GAME. It has VRML programs not in the other version, which is in Japanese): http://web.archive.org/web/20191017225236/http://www.ceres.dti.ne.jp/~kekenken/main/index.html&lt;br /&gt;
&lt;br /&gt;
A Little Bit About Me: http://members.bex.net/jtcullen515/AboutMe.htm&lt;br /&gt;
&lt;br /&gt;
VRML resources for the 3E15 lecture - 14 October 1998'''*''': http://www2.cmp.uea.ac.uk/~jrk/wwwvrml.dir/public-vrml/VRMLLECTURE/&lt;br /&gt;
&lt;br /&gt;
vrml.sgi.com: http://web.archive.org/web/19980113075629/http://vrml.sgi.com/intro.html&lt;br /&gt;
&lt;br /&gt;
A list of chat worlds and games at VR Internal (on the left sidebar): https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
''Internet Archive Search: subject:&amp;quot;VRML&amp;quot;'': https://archive.org/search.php?query=subject%3A%22VRML%22&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .ac.uk addresses'''*''': https://www.google.com/search?q=VRML+site%3Aac.uk&lt;br /&gt;
&lt;br /&gt;
Floops episodes 7, 10, 24, 28, 29, 31, 36, 38 and 46 from Floops' Greatest Hits, a CD-ROM published in 1997 by Silicon Graphics: https://github.com/Sgeo/floopsArchive/tree/master/floops&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to altervista.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Aaltervista.org&lt;br /&gt;
&lt;br /&gt;
The Haunted House (created by Nekochan member nongrato): http://web.archive.org/web/20190704003702/http://sgizone.co.nf/haunted/&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to VRML archives'''*''': https://www.google.com/search?q=VRML+archive&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to gainos.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Ahttps%3A%2F%2Fgainos.org&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .edu addresses'''*''': https://www.google.com/search?q=VRML+site:edu&lt;br /&gt;
&lt;br /&gt;
Lots and Lots of VRML 1: https://bluepload.unstable.life/lotsandlotsofvrml1.7z&lt;br /&gt;
&lt;br /&gt;
All VRML worlds from Archive Team's Geocities scrape (1,985 .wrl files total) https://flashfreeze.submissions.unstable.life/geocities.7z&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
Flux Player 2.1 is stuck loading under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
Too many players with variations: Which ones should get included?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;Live3D: Crashes on page navigation&amp;lt;/del&amp;gt; resolvable by using in Netscape 4&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: Struggles with large worlds. Direct3D renderer (the default) seems to cause dropped polygons (in Mod Gun and Beat Monk Bash at least) and drifting cameras (in Mod Dance Party) and wrongly rendering textures (in Dilbert animation I Think Therefore I Am). Have been unable to get software renderer to work. OpenGL renderer (HKEY_CURRENT_USER\Software\CosmoSoftware\CosmoPlayer\2.1.1\renderer = OPENGL) seems to work fine on one system, needs testing before any decision to hardcode.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: If a world has sounds but a sound has not played yet, low FPS. This seems to occur in a full install too.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: Some worlds rely on RealPlayer G2. Include in Blaxxun config? Example world: http://www.e-spaces.com/portfolio/ssg/vrml/main.wrl&lt;br /&gt;
&lt;br /&gt;
=== Tcl Plugin ===&lt;br /&gt;
https://people.apache.org/~jim/NewArchitect/webtech/1997/12/junk/index.html&lt;br /&gt;
&lt;br /&gt;
[http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.467.7944 academic paper] &lt;br /&gt;
&lt;br /&gt;
[https://www.slideshare.net/nyaocat/tcltk-12234163 Japanese presentation]&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
http://www.tcl.tk/software/plugin/download.html &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/tree?ci=tip &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/raw/installers/msi/Tclplugin-4.0.msi?name=5daace0ca3aa9cf7b3a52fde29d5b18923c46e3d&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
See https://bluepload.unstable.life/tcl-info.txt for many examples.&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
The Tcl plugin may not load unless these conditions are met:&lt;br /&gt;
# The page with the Tcl embed has to be the first page loaded by the browser (not counting about:home).&lt;br /&gt;
# The page must be allowed to complete loading without scrolling the page or moving the mouse over the embed area.&lt;br /&gt;
Tested in latest K-Meleon (non-Goanna) version on 2019-08-17.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Burster ===&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
https://web.archive.org/web/20150209071910/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=38&amp;amp;Itemid=18 &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20160421163457/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=2&amp;amp;Itemid=18&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
http://3d8bits.orgfree.com/pong/pong.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20111208123049/http://deadcyborg.com/index.html&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/*/http://geta3d.com*&lt;br /&gt;
&lt;br /&gt;
== Technologies that we can not add right now ==&lt;/div&gt;</summary>
		<author><name>Sgeo</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=3956</id>
		<title>Technologies to Add</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=3956"/>
		<updated>2020-12-06T07:48:49Z</updated>

		<summary type="html">&lt;p&gt;Sgeo: /* Rebol */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of web game technologies that we hope to support in the future. If you'd like to help us add one of these technologies to Flashpoint, please join the #development-chat channel in our Discord.  &lt;br /&gt;
&lt;br /&gt;
''Please add new technologies in alphanumeric order.''&lt;br /&gt;
&lt;br /&gt;
Here are some places to find more technologies to add to Flashpoint:&lt;br /&gt;
&lt;br /&gt;
[https://web.archive.org/web/20200702/http://plugindoc.mozdev.org/windows-all.html mozdev.org - Windows PluginDoc]&lt;br /&gt;
&lt;br /&gt;
[https://gist.github.com/afiestas/135cc16b2ec7a6cca4a7185b3bb38e2d GitHub Gist - a list of over 10,000 plugins]&lt;br /&gt;
&lt;br /&gt;
[http://kmext.sourceforge.net/mplug.htm K-Meleon Extensions Central]&lt;br /&gt;
&lt;br /&gt;
[http://omolini.steptail.com/mirror/win95/win95-dec96-1/plugins.html Windows95.com - Web Browser Plugins]&lt;br /&gt;
&lt;br /&gt;
== Adobe Atmosphere ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Adobe_Atmosphere&lt;br /&gt;
&lt;br /&gt;
[[https://discord.com/channels/432708847304704010/516027726851735632/779035668205928458 Logo Discussion]]&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Latest plugin: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/2.x/AtmospherePlayer216.exe&lt;br /&gt;
&lt;br /&gt;
Standalone version: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/sa_player/atmosphere_saplayer.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* http://www.1ec5.org/3d/worlds.html&lt;br /&gt;
* http://www.1ec5.org/3d/mingerworld/&lt;br /&gt;
* http://www.wedding2004.net/photography/&lt;br /&gt;
* http://amasci.com/atmos.html&lt;br /&gt;
* http://www.trucker2000.net/directory.html&lt;br /&gt;
* http://www.it-quadrat.de/atmosphere/&lt;br /&gt;
* https://web.archive.org/web/*/http://www.canoma.com/*&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;The Javascript used by Galleries doesn't seem to work in newer IE. Curation guide might need to specify replacing the gallery's Javascript with code to create the &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag. This appears to because of a use of VBScript. VBScript can be reenabled via registry, or it might be cleaner to replace the JS.&amp;lt;/del&amp;gt; VBScript and galleries work fine as-is in Flashpoint Secure Player.&lt;br /&gt;
* Some older Atmosphere worlds don't work in the plugin. Newer worlds (including galleries) won't work fully in the standalone player.&lt;br /&gt;
* Low FPS. Can seemingly be fixed by changing &amp;quot;Throttle when not active&amp;quot;. Hardware acceleration can be added by editing a text file, but it results in oddities in the tic tac toe world (http://www.it-quadrat.de/ttt/ttt3d/ttt.aer)&lt;br /&gt;
* Cannot point plugin directly at an &amp;lt;code&amp;gt;.aer&amp;lt;/code&amp;gt; file, an &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag must be used. (This is an original Adobe Atmosphere limitation)&lt;br /&gt;
* Some worlds automatically close chat. Some other worlds put useful information in the chat. The chat open/closed preference is saved, so worlds with chat should probably have some code to open chat embedded.&lt;br /&gt;
* Excessive caching may be a possibility.&lt;br /&gt;
* Stairs are tricky to climb. Could be related to missing avatars? Might want to include default avatar in htdocs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Alambik Player ==&lt;br /&gt;
&lt;br /&gt;
=== Player ===&lt;br /&gt;
http://light.alambik.com/&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
http://www.the-demo.com/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Atomic 3D / Neutron Viewer ==&lt;br /&gt;
https://web.archive.org/web/19970214041929/http://www.atomic3d.com/downmain.html&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.atomic3d.com/download/bin/*&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
[https://web.archive.org/web/20001013114053/http://www2.enecho.go.jp:80/atom/3d/index.htm lost 3D model of a nuclear power plant]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== AXEL Player ==&lt;br /&gt;
&lt;br /&gt;
=== Download ===&lt;br /&gt;
Browser Plugin: https://web.archive.org/web/20070222181629/http://www.mindavenue.com:80/downloads/AXELPlayer.exe&lt;br /&gt;
&lt;br /&gt;
Standalone Player: https://web.archive.org/web/20061127002450/http://www.mindavenue.com/DB/en/download/updates/AXELStandAlonePlayer.exe&lt;br /&gt;
&lt;br /&gt;
'''Download links for all known versions:''' https://archive.org/details/mindavenue-axel-player&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://pages.infinit.net/glsmith/Arrow/arrow_main.htm&lt;br /&gt;
* https://www.drnathbrachialplexus.com/injury/anatomy.php&lt;br /&gt;
* http://kaitischler.de/AxelPlayerAcceptanceTest/&lt;br /&gt;
* http://www.muranon.com/w3d/gallery/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== BitPlayer (BitMagic) ==&lt;br /&gt;
&lt;br /&gt;
===About===&lt;br /&gt;
&lt;br /&gt;
Is a standalone player built with Flash and Shockwave, playing both contents.&lt;br /&gt;
&lt;br /&gt;
it downloaded files from the internet on a daily basis. things called BitGames or BitFlicks there was also ads.&lt;br /&gt;
&lt;br /&gt;
The file extension is .bm which just contains a .swf or .dcr&lt;br /&gt;
&lt;br /&gt;
There were around 2000's various files in its short life, we have only been able to save a little less then 500.&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20000408230648/http://bitmagic.com/&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
&lt;br /&gt;
[[bitmagic.com.au, bitmagic.org, content.ao.bitmagic.com, download.ao.bitmagic.com, download.us.bitmagic.com, www.bitmagic.com]]&lt;br /&gt;
&lt;br /&gt;
(most of these you might have to search for bitmagic)&lt;br /&gt;
[[https://www.netkwesties.nl/documenten/Michiel%20Frackers%20interview.pdf Michiel Frackers Interview - Co-founder]]&lt;br /&gt;
[[https://fvjole.home.xs4all.nl/bio.html Co-founder flash website]]&lt;br /&gt;
[[http://vanderwaa.com/about/ animators website]]&lt;br /&gt;
[[https://retro.nrc.nl/W2/Lab/Profiel/Netherlands/young.html more info]]&lt;br /&gt;
[[https://www.linkedin.com/authwall?trk=gf&amp;amp;trkInfo=AQEMBt8J4bv7BAAAAXXd-4n4AWm4HP_cwDwAZu-0yxBxcj12HK5hG7ol6-F6BE_KuVuR3-8XFx0X7h5p0bZPj6EbGu1-8A1PescSAdWKjcI1Dpe-z4Y83eRl_Wyzr-_UfvX-VmE=&amp;amp;originalReferer=https://www.google.com/&amp;amp;sessionRedirect=https%3A%2F%2Fca.linkedin.com%2Fin%2Fvadim-kapridov-42184925 linkedin profile]]&lt;br /&gt;
[[http://rohypnol.nl/boek-van-frackers-bitmagic-beschadigend/#more-2727 about book by cofounder]]&lt;br /&gt;
[[https://horl.yolasite.com/bitmagic.php more info 2]]&lt;br /&gt;
[[http://www.neosoft.ru/internet/dialog3.htm#bitmagic website were player could be downloaded]]&lt;br /&gt;
[[http://ivvva.ru/america.htm blog talking about various inside happenings]]&lt;br /&gt;
&lt;br /&gt;
=== Download ===&lt;br /&gt;
&lt;br /&gt;
BitMagic should be good for the next release&lt;br /&gt;
&lt;br /&gt;
Items can not be fully curated in the Curate Tab though, items will not directly play so no screen shots etc via the Curate Tab.&lt;br /&gt;
&lt;br /&gt;
[[https://cdn.discordapp.com/attachments/516027726851735632/779800983814799421/-BitMagic_Support-.7z Current support build]]&lt;br /&gt;
[[https://discord.com/channels/432708847304704010/516027726851735632/778547303110672393 Recent Discord Post]]&lt;br /&gt;
&lt;br /&gt;
Examples are included in the download&lt;br /&gt;
&lt;br /&gt;
=== Tools ===&lt;br /&gt;
&lt;br /&gt;
* [https://github.com/Sgeo/bitmagic_converter/releases/latest bitmagic_converter] extracts the Flash or Shockwave file embedded in a BitMagic file and shows metadata such as name, creator/note, and edition (which is usually a date, presumably the date it was published)&lt;br /&gt;
* [https://github.com/Sgeo/minimagic_extractor/releases/latest minimagic_extractor] extracts BitMagic .bm files from Minimagic .exes. Minimagic was a way of packaging up a BitMagic animation as a standalone executable.&lt;br /&gt;
&lt;br /&gt;
=== Curation Tutorial ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Games&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
'''Click on &amp;lt;code&amp;gt;[Expand]&amp;lt;/code&amp;gt; to show Tut →'''&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''BitPlayer (BitMagic) Curation'''&lt;br /&gt;
&lt;br /&gt;
--'''Before You Start'''--&lt;br /&gt;
&lt;br /&gt;
These are not involved to curate but we generally do suggest you start with a Flash Game as your first curation.&lt;br /&gt;
&lt;br /&gt;
Identifying BitPlayer Games or Animations &lt;br /&gt;
&lt;br /&gt;
These were originally downloaded from the internet into its player in the `.bm` form.  You could also export them into an `.exe` to share with others.  The `.exe's` are more common to find one the net or even on physical cd's of games.&lt;br /&gt;
&lt;br /&gt;
We have already downloaded all the games and animations from the official MitMagic websites off of Wayback that could be saved.&lt;br /&gt;
&lt;br /&gt;
--'''Curating'''--&lt;br /&gt;
&lt;br /&gt;
Do to how BitPlayer was implemented into Flashpoint you can not play a curation from the `Curate Tab` so screen shots will have to be taken either using the BitMagic Player outside of Flashpoint or by adding the game to Core via the `new game` button in the `Games` tab&lt;br /&gt;
&lt;br /&gt;
Bits can be games, animations, trivia, ads, etc, this was a little player for your deskot that would stream new content everyday.&lt;br /&gt;
&lt;br /&gt;
Here are what your application path and an example LaunchCommand will look like. [insert picture]&lt;br /&gt;
&lt;br /&gt;
ApplicationPath: FPSoftware\FlashpointSecurePlayer.exe&lt;br /&gt;
LaunchCommand: bitmagic &amp;quot;http://bitmagic.com/1A1.bm&amp;quot;&lt;br /&gt;
&lt;br /&gt;
--'''Wrapping It Up'''--&lt;br /&gt;
&lt;br /&gt;
Follow the proper [[Curation Format]], just like with any curation.&lt;br /&gt;
&lt;br /&gt;
Pack everything into a single .7z or .zip file and submit it to the #other-game-curations channel of the Flashpoint Discord. Use the BitPlayer emoji when submitting.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--googleon: index--&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Castle Game Engine Web Plugin ==&lt;br /&gt;
https://github.com/castle-engine/castle-engine/wiki/Web-Plugin&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Can't find C:\Program on PATH.&lt;br /&gt;
&lt;br /&gt;
Exception &amp;quot;Exception&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
windres failed, cannot create Windows resource&lt;br /&gt;
&lt;br /&gt;
=== Further notes ===&lt;br /&gt;
No precompiled builds are available yet. As such, you may have to download any of the following files to compile the plugin:&lt;br /&gt;
&lt;br /&gt;
Lazarus: https://sourceforge.net/projects/lazarus/files/Lazarus%20Windows%2032%20bits/ (it might be best to download the version with the highest version number)&lt;br /&gt;
&lt;br /&gt;
Free Pascal (included with Lazarus, but also linked to separately in case that helps get the plugin compiled): https://sourceforge.net/projects/freepascal/files/Win32/&lt;br /&gt;
&lt;br /&gt;
Castle Game Engine: https://github.com/castle-engine/castle-engine/releases/tag/snapshot&lt;br /&gt;
&lt;br /&gt;
==Flatland Rover==&lt;br /&gt;
===Player===&lt;br /&gt;
* http://original.flatland.com&lt;br /&gt;
* http://www.flatland.com&lt;br /&gt;
* http://kmext.sourceforge.net/mplugs/nprover.zip&lt;br /&gt;
&lt;br /&gt;
===Examples===&lt;br /&gt;
* http://xuriel.com/spots/&lt;br /&gt;
* http://spots.flatland.com/&lt;br /&gt;
* https://www.xml.com/pub/a/1999/01/3dml/xcube.3dml&lt;br /&gt;
* https://www.sean.co.uk/a/webdesign/3d/3dmlworld.shtm&lt;br /&gt;
* http://xuriel.com/spots/&lt;br /&gt;
* http://zonalandeducation.com/canYou3DML/one.html&lt;br /&gt;
&lt;br /&gt;
== Google Native Client ==&lt;br /&gt;
https://developer.chrome.com/native-client&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Google_Native_Client&lt;br /&gt;
&lt;br /&gt;
Slimjet 10, Used by oshaboy for testing: https://bluepload.unstable.life/slimjet10.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games ===&lt;br /&gt;
[https://www.crx4chrome.com/crx/39554/ Bomberclone]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;[https://mega.nz/folder/n5B2GQxZ#dACElxPS66W3ZYJRLECLHA Bastion Demo]&amp;lt;/s&amp;gt; (Some Assets lost)&lt;br /&gt;
&lt;br /&gt;
[https://supertux.datacivilization.com/ Super Tux]&lt;br /&gt;
&lt;br /&gt;
[https://doom.pdox.net/doom.html Doom]&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;quot;[6708:11872:0517/190417:ERROR:nacl_process_host.cc(215)] DuplicateHandle() failed&amp;quot; on Chromium 40&lt;br /&gt;
&lt;br /&gt;
.nexe &amp;lt;s&amp;gt;and .pexe&amp;lt;/s&amp;gt; files get downloaded by the browser, but don't start.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Slimjet 10 can't see the PNaCl compiler plugin when running through a proxy. (See chrome://components)&amp;lt;/s&amp;gt; (That was because the compiler was not in the user folder)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Grail ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Grail_(web_browser)&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://sourceforge.net/projects/grail/files/grail/0.6/grail-0.6.tgz/download&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://grail.sourceforge.net/demo/&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;TclError: Can't find a usable init.tcl in the following directories:&amp;quot; error when trying to run Grail &amp;lt;/s&amp;gt; (Solved)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;An exception occurred during applet loading : exceptions.TypeError: compile, argument 1: expected string without null bytes, string found&amp;quot; error on all official Grail demo applets, except for Clocks, Play A Sound File, Demos Similar to Common Java Demos, Show Grail's Applet Exception Handling, Calendar and A Little Joke. &amp;lt;/s&amp;gt; (That's because Grail can't decrypt gzipped http packets)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;An error occurred in a callback function : audiodev.error : no audio device&amp;quot; error if trying to play a sound in Play A Sound File. It's possible the audio files don't exist where they originally existed.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Old versions of Python and Tcl/Tk are required. These may work: &lt;br /&gt;
&lt;br /&gt;
Python 1.5.2: https://www.python.org/ftp/python/win32/py152.exe&lt;br /&gt;
&lt;br /&gt;
Tcl/Tk: ftp://ftp.ncnr.nist.gov/pub/cryst/gsas/win/tcltk80p2+.exe&lt;br /&gt;
&lt;br /&gt;
Alternatively, an all-in-one package can be used instead.&lt;br /&gt;
&lt;br /&gt;
All-in-one packages: https://cdn.discordapp.com/attachments/516027726851735632/711328321819902083/Grail.7z, https://cdn.discordapp.com/attachments/516027726851735632/711588211222118450/Grail_but_More_Portable.7z (more portable version)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== HTML+TIME / XHTML+SMIL ==&lt;br /&gt;
&lt;br /&gt;
* A proposal for Microsoft for including animation and interactivity in HTML: https://en.wikipedia.org/wiki/HTML%2BTIME&lt;br /&gt;
&lt;br /&gt;
* No independent download, added to Internet Explorer in IE 5.5 and removed in IE 9. X-UA-Compatible does not appear to work&lt;br /&gt;
&lt;br /&gt;
* DLLs from Windows XP + Internet Explorer 6 are installable: mstime.dll for time2, datime.dll for time&lt;br /&gt;
&lt;br /&gt;
* IE11 on Windows 10 with DLLs installed and registry entry seems to have issues with transparency.&lt;br /&gt;
&lt;br /&gt;
* IE6 via Utilu on Windows 10 bolds some stuff weirdly.&lt;br /&gt;
&lt;br /&gt;
* Ad demos are apparently older HTML+TIME syntax and only seem to run on IE5.5. Can datime.dll be unblocked on Win10 and syntax added to ensure its inclusion into the page? How large would a rewrite into XHTML+SMIL be? &lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* http://www.ludicrum.org/demos/&lt;br /&gt;
&lt;br /&gt;
* https://www.w3.org/AudioVideo/demos/XHTML-SMIL/Animate.htm&lt;br /&gt;
&lt;br /&gt;
* https://www.w3.org/AudioVideo/#demos&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Registry entry ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Windows Registry Editor Version 5.00&lt;br /&gt;
&lt;br /&gt;
[HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Internet Explorer\Default Behaviors]&lt;br /&gt;
&lt;br /&gt;
# C:\Program Files\Common Files\Microsoft Shared\VGX\vgx.dll&lt;br /&gt;
&amp;quot;VML&amp;quot;=&amp;quot;CLSID:10072CEC-8CC1-11D1-986E-00A0C955B42E&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# C:\Windows\system32\datime.dll&lt;br /&gt;
&amp;quot;TIME&amp;quot;=&amp;quot;CLSID:476c391c-3e0d-11d2-b948-00c04fa32195&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# C:\Windows\system32\mstime.dll&lt;br /&gt;
&amp;quot;TIME2&amp;quot;=&amp;quot;CLSID:17237A20-3ADB-48ec-B182-35291F115790&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# ???&lt;br /&gt;
&amp;quot;ANIM&amp;quot;=&amp;quot;CLSID:B1549E58-3894-11D2-BB7F-00A0C999C4C1&amp;quot;&lt;br /&gt;
&amp;quot;DA&amp;quot;=&amp;quot;CLSID:B1549E58-3894-11D2-BB7F-00A0C999C4C1&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== HotSauce ==&lt;br /&gt;
&lt;br /&gt;
Some kind of 3D viewer for .mcf files, which are things like sitemaps&lt;br /&gt;
&lt;br /&gt;
https://www.macintoshrepository.org/866-apple-s-hotsauce-technology-project-x-&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/HotSauce&lt;br /&gt;
&lt;br /&gt;
https://urbigenous.net/library/MCF/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970527121925fw_/http://www.hdcity.com/sample_index.html (requires a multitude of plugins)&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970703020221/http://mcf.research.apple.com/hs/sites.html&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/cdx/search?url=xspace.net&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%3A%5B45%5D&amp;amp;fl=original&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/cdx/search?url=mcf.research.apple.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%3A%5B45%5D&amp;amp;fl=original&lt;br /&gt;
&lt;br /&gt;
==LIVEMATH==&lt;br /&gt;
https://www.livemath.com/lmplugin/&lt;br /&gt;
&lt;br /&gt;
===Example Games/Applications===&lt;br /&gt;
&lt;br /&gt;
* https://ae.msstate.edu/vlsm/forcesys/concurrent_force_systems/livemath_examples/livemath_ex2.htm&lt;br /&gt;
* http://www.distancemath.com/preview/unit1/mvgrapher.htm&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== MDL Chime ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MDL_Chime&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: https://sites.fas.harvard.edu/~biotext/chimedemos/getplugins.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
When the plugin is installed, navigating to a page that uses the plugin immediately crashes K-Meleon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== MrSID ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MrSID&lt;br /&gt;
&lt;br /&gt;
An image compression plugin mainly used for orthophotos.&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Window on the UK, Window on the Universe (Volumes 1 &amp;amp; 2) and the plugin installer: https://archive.org/details/bnsc-wouk&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== o2c ==&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
http://www.o2c.de/en/download/o2c-download.html&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://staircon.pl/uslugiprojektowe.htm&lt;br /&gt;
* http://staircon.pl/galeria.htm&lt;br /&gt;
&lt;br /&gt;
* Package contains o2c files and installer: https://discord.com/channels/432708847304704010/516027726851735632/767757315423207484&lt;br /&gt;
* Second package with another player: https://discord.com/channels/432708847304704010/516027726851735632/768027913080930345&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Player using ocx files, but when trying run as ActiveX Control giving error &amp;quot;Registry Failed&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== O3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/O3D&lt;br /&gt;
&lt;br /&gt;
A proposal by Google for a standard 3D API for the Web. WebGL supplanted it. Google eventually wrote a WebGL version of O3D, but conversion is not automatic and the Beach demo was not converted&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
No known trustworthy downloads, although source code exists.&lt;br /&gt;
&lt;br /&gt;
https://www.zhaodll.co/n/20130417/158957.html was tested and works, but the site is sketchy.&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* https://code.google.com/archive/p/o3d/downloads&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Panda3D Plugin ==&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Panda3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: http://www.ddrose.com/~drose/plugin/install_plugin.html&lt;br /&gt;
&lt;br /&gt;
Latest runtime: https://www.panda3d.org/download/runtime-1-0-4/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
Open directory of Panda3D stuff: http://www.ddrose.com/~drose/p3d_7/&lt;br /&gt;
&lt;br /&gt;
[http://www.ddrose.com/pacbat/pacbat.html Pac-Bat] - tested and working on 2019-07-21&lt;br /&gt;
&lt;br /&gt;
[http://martinsant.net/games/dice/ Dice in a Stone Box]&lt;br /&gt;
&lt;br /&gt;
[http://a3p.sourceforge.net/play/ A3P - Acquire, Attack, Asplode, Pwn!] - tries to install Python and crashes&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Has a huge number of runtime components that are downloaded and installed on demand. They are listed here: &lt;br /&gt;
http://runtime.panda3d.org/contents.xml&lt;br /&gt;
&lt;br /&gt;
The runtime components are all available from this open directory: &lt;br /&gt;
http://runtime.panda3d.org/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Pipelight ==&lt;br /&gt;
&lt;br /&gt;
=== About ===&lt;br /&gt;
Unlike the other technologies on this list, this is not a distinct software platform. Instead, it is a browser plugin that allows Windows-only NPAPI plugins to run on Linux.&lt;br /&gt;
&lt;br /&gt;
See https://bluemaxima.org/flashpoint/datahub/Linux_Support#Pipelight for more information.&lt;br /&gt;
&lt;br /&gt;
== QuickTime VR ==&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://support.apple.com/downloads/quicktime &lt;br /&gt;
&lt;br /&gt;
http://www.oldversion.com/windows/quicktime/&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://www.virtualparks.org/scenes/ZvSeIxFqURTrIKUDkLjAFyA.html&lt;br /&gt;
&lt;br /&gt;
http://www.middlestreet.org/cabinet/sebacub.htm&lt;br /&gt;
&lt;br /&gt;
http://www.rewind.ac.uk/expanded/Narrative/BFI_422%22.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Uses the Windows system directory and is not portable.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
The latest version available on apple.com requires Visual C++ 2005 Redistributable Service Pack 1 MFC.&lt;br /&gt;
&lt;br /&gt;
Both Apple Application Support and QuickTime are required. Registry entries point to their locations.&lt;br /&gt;
&lt;br /&gt;
Registry files: [https://cdn.discordapp.com/attachments/516027726851735632/708149898729488414/apple.reg apple.reg] [https://cdn.discordapp.com/attachments/516027726851735632/708149900696617070/quicktime.reg quicktime.reg]&lt;br /&gt;
&lt;br /&gt;
Not all data in quicktime.reg is likely needed.&lt;br /&gt;
&lt;br /&gt;
In Flashpoint, Basilisk is currently configured to disable QuickTime by default to avoid conflicts.&lt;br /&gt;
&lt;br /&gt;
Some of the npqtplugin.dll files may interfere with other video/audio plugins or built-in behavior. It may make sense to have the QuickTime plugin available only when viewing a QuickTime curation. Basilisk's built-in MIME type configuration dialog can also be used to choose what plugins are used for different types of content.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rebol ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Rebol&lt;br /&gt;
&lt;br /&gt;
Plugin for a cross-platform programming language. The plugin exists for both IE and Netscape-based browsers, but may be better tested in the former. It seems like most embeds have been written expecting one or the other.&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.com/plugin/rebolb6.cab&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.net/plugin/demos/&lt;br /&gt;
&lt;br /&gt;
=== Support pack ===&lt;br /&gt;
&lt;br /&gt;
* https://cdn.discordapp.com/attachments/516027726851735632/785019962858405888/rebol_pack.7z (No logo, and only IE version)&lt;br /&gt;
&lt;br /&gt;
== Scratch ==&lt;br /&gt;
*https://scratch.mit.edu/&lt;br /&gt;
*https://en.wikipedia.org/wiki/Scratch_(programming_language)&lt;br /&gt;
&lt;br /&gt;
===About===&lt;br /&gt;
An online block-based virtual language, currently based upon Blockly, then previously Flash, and before that, Squeak 2.8. While it is possible to curate Scratch games in Flashpoint using converters and packagers, they are not in their original form.&lt;br /&gt;
&lt;br /&gt;
===Download Links===&lt;br /&gt;
* 1.4 Offline Editor: https://download.scratch.mit.edu/ScratchInstaller1.4.exe (Windows), https://download.scratch.mit.edu/MacScratch1.4.dmg (Mac), http://ubuntu.media.mit.edu/ubuntu//pool/universe/s/scratch/scratch_1.4.0.6~dfsg1-5~ubuntu12.04.1_all.deb (Linux)&lt;br /&gt;
* 2.0 Offline Editor: https://scratch.mit.edu/scratchr2/static/sa/Scratch-461.exe (Windows), https://scratch.mit.edu/scratchr2/static/sa/Scratch-461.dmg (Mac)&lt;br /&gt;
* 3 Offline Editor: https://downloads.scratch.mit.edu/desktop/Scratch%20Setup.exe (Windows), https://downloads.scratch.mit.edu/desktop/Scratch.dmg (Mac)&lt;br /&gt;
&lt;br /&gt;
===Example Applications===&lt;br /&gt;
* Wodunne's World: https://scratch.mit.edu/projects/23012/&lt;br /&gt;
* Snail Platformer v1.4: https://scratch.mit.edu/projects/91723110/&lt;br /&gt;
&lt;br /&gt;
===Problems Encountered===&lt;br /&gt;
Scratch 2 and 3 do not have Linux versions. However, it may be possible to run their respective Windows versions in Wine.&lt;br /&gt;
&lt;br /&gt;
== Sense8 WorldUp ==&lt;br /&gt;
=== Downloads ===&lt;br /&gt;
* http://www.terasoft.com/about/products.html&lt;br /&gt;
* https://web.archive.org/web/20010622064503/http://www.sense8.com/products/download.html&lt;br /&gt;
&lt;br /&gt;
===Example Applications===&lt;br /&gt;
* http://www.cityarts.com/metaverse/&lt;br /&gt;
&lt;br /&gt;
== WildTangent Web Driver ==&lt;br /&gt;
* SDK usable from Java, Javascript, VBScript&lt;br /&gt;
* Pages typically launch wthost.exe which itself uses an ActiveX plugin&lt;br /&gt;
* FlashpointProxy.dll needs to be attached to wthost.exe (currently attached to webdriver.dll)&lt;br /&gt;
* Newer version recommended by WildTangent Discord doesn't seem to support WinInet?&lt;br /&gt;
* Most games will need MS Java&lt;br /&gt;
* Antiviruses hate hate hate anything WildTangent related&lt;br /&gt;
* When producing combined webdriver+java config, be sure to only have one classpath entry&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* https://www.cs.vu.nl/~eliens/hush/archive/wt/sdk/ from the SDK. &lt;br /&gt;
* https://do2learn.com/games/safetygames/streetsafety/&lt;br /&gt;
&lt;br /&gt;
== Tulip 3D ==&lt;br /&gt;
&lt;br /&gt;
http://web.archive.org/web/20021002220716/http://www.exstream.to/&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20020928152956/http://www.tulip-software.org/&lt;br /&gt;
&lt;br /&gt;
(Note: It's unclear whether these two links reference the same plugin or two different plugins with Tulip in the name) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== X3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/X3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some X3D players: https://www.web3d.org/x3d/content/examples/X3dResources.html&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
''Examples: Scene Archives for X3D'': https://www.web3d.org/x3d/content/examples/X3dResources.html#Examples&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 loads indefinitely under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== XVR ==&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&lt;br /&gt;
Could potentially be considered just another ActiveX control?&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/teaching/VE/Slides/2006-2007/week07/week07-xvr-framework.pdf&lt;br /&gt;
&lt;br /&gt;
* https://github.com/Gabryxx7/TheTower&lt;br /&gt;
&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
&lt;br /&gt;
* https://web.archive.org/web/20160513043225/http://client.vrmedia.it/XVRPlayer.cab&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/personalprojects.htm&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/publicprojects.htm &lt;br /&gt;
&lt;br /&gt;
* http://www.vrmedia.eu/demos/&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
The sample at https://web.archive.org/web/20051223071519/http://www.pureform.org/virtualGallery.htm (linked from personal projects) reportedly has Flash &amp;lt;-&amp;gt; XVR interaction. This might not be supportable in Flashpoint unless Flash can be added to Flashpoint Secure Player or an NPAPI version of XVR is found.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Technologies Already Included ==&lt;br /&gt;
===Added in Flashpoint 8.1===&lt;br /&gt;
=== Pulse3D ===&lt;br /&gt;
&lt;br /&gt;
https://www.sandyressler.com/about/library/weekly/aa122000a.htm &lt;br /&gt;
&lt;br /&gt;
https://lostmediawiki.com/Pulse_3D_(lost_3D_web_plugin_content;_1999-2001)&lt;br /&gt;
&lt;br /&gt;
Pulse3D was previously called &amp;quot;Platinum VRML.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
https://web.archive.org/web/*/http://www.pulse3d.com:80/players/english/PulsePlayerNsWin.exe &lt;br /&gt;
&lt;br /&gt;
Available from &amp;lt;code&amp;gt;MICD2001_11_NR2.iso&amp;lt;/code&amp;gt; here: http://archive.org/details/MICD200111/ &lt;br /&gt;
&lt;br /&gt;
https://bluepload.unstable.life/p3d.zip&lt;br /&gt;
&lt;br /&gt;
Installer: https://cdn.discordapp.com/attachments/516027726851735632/705092816220717086/PulseStuff.zip&lt;br /&gt;
&lt;br /&gt;
Netscape version: https://cdn.discordapp.com/attachments/516027726851735632/705175471926673468/PulseNetscape.zip&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
http://www.learningfriends.com/download.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20030705212152/http://www.digitalproducer.com/pages/protozoa.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20040204091717/http://launch.pulse3d.com/harvard/index.htm &lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/Pulse3DPWSPWCPW3Files&lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/www_02_2002 &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulse3d.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulse3d.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulsenetwork.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulsenetwork.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.dotcomix.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original dotcomix.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.muppetworld.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original muppetworld.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=barbie.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original barbie.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=nutrisystem.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original Nutrisystem.com CDX search]&lt;br /&gt;
&lt;br /&gt;
==== Notes ====&lt;br /&gt;
Browser plugins (at least the NPAPI one, didn't check ActiveX) seem to look for Pulse by using ShGetFolderPathA to find CSIDL_FLAG_CREATE | CSIDL_PROGRAM_FILES if that function exists (and if not, looking at a Registry entry).&lt;br /&gt;
&lt;br /&gt;
Some files seem to need a command sent to the plugin (for example, Fozzie needs &amp;quot;play obj=Dummy01 pkg=assets/fozzie/Package2.pws transition=0.30 heading=yes behave=joke&amp;quot;). The NPAPI version of the plugin looks like it relies on LiveConnect, which might not be supported in Basilisk.&lt;br /&gt;
&lt;br /&gt;
===Added in Flashpoint 8.2===&lt;br /&gt;
=== VRML ===&lt;br /&gt;
https://en.wikipedia.org/wiki/VRML&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
A list of some VRML players: https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: https://cosmo-player.en.softonic.com/download&lt;br /&gt;
&lt;br /&gt;
OpenVRML: https://sourceforge.net/projects/openvrml/files/&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
'''*'''; Also contains links to other places containing VRML content.&lt;br /&gt;
&lt;br /&gt;
Andrew's VRML Games and Puzzles: http://www.soc.napier.ac.uk/~andrew/vrml/&lt;br /&gt;
&lt;br /&gt;
VRML GAME'''*''': http://web.archive.org/web/20191016182344/http://www.ceres.dti.ne.jp/~kekenken/main/3d/game/game.htm&lt;br /&gt;
&lt;br /&gt;
Web3D Amusements'''*''' (The English version of VRML GAME. It has VRML programs not in the other version, which is in Japanese): http://web.archive.org/web/20191017225236/http://www.ceres.dti.ne.jp/~kekenken/main/index.html&lt;br /&gt;
&lt;br /&gt;
A Little Bit About Me: http://members.bex.net/jtcullen515/AboutMe.htm&lt;br /&gt;
&lt;br /&gt;
VRML resources for the 3E15 lecture - 14 October 1998'''*''': http://www2.cmp.uea.ac.uk/~jrk/wwwvrml.dir/public-vrml/VRMLLECTURE/&lt;br /&gt;
&lt;br /&gt;
vrml.sgi.com: http://web.archive.org/web/19980113075629/http://vrml.sgi.com/intro.html&lt;br /&gt;
&lt;br /&gt;
A list of chat worlds and games at VR Internal (on the left sidebar): https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
''Internet Archive Search: subject:&amp;quot;VRML&amp;quot;'': https://archive.org/search.php?query=subject%3A%22VRML%22&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .ac.uk addresses'''*''': https://www.google.com/search?q=VRML+site%3Aac.uk&lt;br /&gt;
&lt;br /&gt;
Floops episodes 7, 10, 24, 28, 29, 31, 36, 38 and 46 from Floops' Greatest Hits, a CD-ROM published in 1997 by Silicon Graphics: https://github.com/Sgeo/floopsArchive/tree/master/floops&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to altervista.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Aaltervista.org&lt;br /&gt;
&lt;br /&gt;
The Haunted House (created by Nekochan member nongrato): http://web.archive.org/web/20190704003702/http://sgizone.co.nf/haunted/&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to VRML archives'''*''': https://www.google.com/search?q=VRML+archive&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to gainos.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Ahttps%3A%2F%2Fgainos.org&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .edu addresses'''*''': https://www.google.com/search?q=VRML+site:edu&lt;br /&gt;
&lt;br /&gt;
Lots and Lots of VRML 1: https://bluepload.unstable.life/lotsandlotsofvrml1.7z&lt;br /&gt;
&lt;br /&gt;
All VRML worlds from Archive Team's Geocities scrape (1,985 .wrl files total) https://flashfreeze.submissions.unstable.life/geocities.7z&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
Flux Player 2.1 is stuck loading under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
Too many players with variations: Which ones should get included?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;Live3D: Crashes on page navigation&amp;lt;/del&amp;gt; resolvable by using in Netscape 4&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: Struggles with large worlds. Direct3D renderer (the default) seems to cause dropped polygons (in Mod Gun and Beat Monk Bash at least) and drifting cameras (in Mod Dance Party) and wrongly rendering textures (in Dilbert animation I Think Therefore I Am). Have been unable to get software renderer to work. OpenGL renderer (HKEY_CURRENT_USER\Software\CosmoSoftware\CosmoPlayer\2.1.1\renderer = OPENGL) seems to work fine on one system, needs testing before any decision to hardcode.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: If a world has sounds but a sound has not played yet, low FPS. This seems to occur in a full install too.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: Some worlds rely on RealPlayer G2. Include in Blaxxun config? Example world: http://www.e-spaces.com/portfolio/ssg/vrml/main.wrl&lt;br /&gt;
&lt;br /&gt;
=== Tcl Plugin ===&lt;br /&gt;
https://people.apache.org/~jim/NewArchitect/webtech/1997/12/junk/index.html&lt;br /&gt;
&lt;br /&gt;
[http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.467.7944 academic paper] &lt;br /&gt;
&lt;br /&gt;
[https://www.slideshare.net/nyaocat/tcltk-12234163 Japanese presentation]&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
http://www.tcl.tk/software/plugin/download.html &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/tree?ci=tip &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/raw/installers/msi/Tclplugin-4.0.msi?name=5daace0ca3aa9cf7b3a52fde29d5b18923c46e3d&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
See https://bluepload.unstable.life/tcl-info.txt for many examples.&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
The Tcl plugin may not load unless these conditions are met:&lt;br /&gt;
# The page with the Tcl embed has to be the first page loaded by the browser (not counting about:home).&lt;br /&gt;
# The page must be allowed to complete loading without scrolling the page or moving the mouse over the embed area.&lt;br /&gt;
Tested in latest K-Meleon (non-Goanna) version on 2019-08-17.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Burster ===&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
https://web.archive.org/web/20150209071910/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=38&amp;amp;Itemid=18 &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20160421163457/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=2&amp;amp;Itemid=18&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
http://3d8bits.orgfree.com/pong/pong.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20111208123049/http://deadcyborg.com/index.html&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/*/http://geta3d.com*&lt;br /&gt;
&lt;br /&gt;
== Technologies that we can not add right now ==&lt;/div&gt;</summary>
		<author><name>Sgeo</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=User:Sgeo/Marathon_1&amp;diff=3954</id>
		<title>User:Sgeo/Marathon 1</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=User:Sgeo/Marathon_1&amp;diff=3954"/>
		<updated>2020-12-06T03:37:52Z</updated>

		<summary type="html">&lt;p&gt;Sgeo: Created page with &amp;quot;* AXEL: Sample loaded, but looks like it may use LiveConnect for some functionality. Needs review to ensure critical functionality isn't lost. * MDL Chime: NPAPI version might...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* AXEL: Sample loaded, but looks like it may use LiveConnect for some functionality. Needs review to ensure critical functionality isn't lost.&lt;br /&gt;
* MDL Chime: NPAPI version might need LiveConnect. Black display without it.&lt;br /&gt;
* REBOL: Both ActiveX and NPAPI supported, but main demo page only has ActiveX embeds. Omitting LaunchURL results in main Rebol/View UI being visible, is this a curation?&lt;br /&gt;
* Sense8 WorldUp: Unable to find plugin.&lt;br /&gt;
* Tulip 3D: Characters load and are visible, but playback hasn't occurred.&lt;br /&gt;
* LiveMath: First run had issues with button images not being present. Determine whether installer does something important for those images.&lt;br /&gt;
* Alambik: Difficult to find samples.&lt;/div&gt;</summary>
		<author><name>Sgeo</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=3945</id>
		<title>Technologies to Add</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=3945"/>
		<updated>2020-12-04T15:48:45Z</updated>

		<summary type="html">&lt;p&gt;Sgeo: Some wildtangent notes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of web game technologies that we hope to support in the future. If you'd like to help us add one of these technologies to Flashpoint, please join the #development-chat channel in our Discord.  &lt;br /&gt;
&lt;br /&gt;
''Please add new technologies in alphanumeric order.''&lt;br /&gt;
&lt;br /&gt;
Here are some places to find more technologies to add to Flashpoint:&lt;br /&gt;
&lt;br /&gt;
[https://web.archive.org/web/20200702/http://plugindoc.mozdev.org/windows-all.html mozdev.org - Windows PluginDoc]&lt;br /&gt;
&lt;br /&gt;
[https://gist.github.com/afiestas/135cc16b2ec7a6cca4a7185b3bb38e2d GitHub Gist - a list of over 10,000 plugins]&lt;br /&gt;
&lt;br /&gt;
[http://kmext.sourceforge.net/mplug.htm K-Meleon Extensions Central]&lt;br /&gt;
&lt;br /&gt;
[http://omolini.steptail.com/mirror/win95/win95-dec96-1/plugins.html Windows95.com - Web Browser Plugins]&lt;br /&gt;
&lt;br /&gt;
== Adobe Atmosphere ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Adobe_Atmosphere&lt;br /&gt;
&lt;br /&gt;
[[https://discord.com/channels/432708847304704010/516027726851735632/779035668205928458 Logo Discussion]]&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Latest plugin: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/2.x/AtmospherePlayer216.exe&lt;br /&gt;
&lt;br /&gt;
Standalone version: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/sa_player/atmosphere_saplayer.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* http://www.1ec5.org/3d/worlds.html&lt;br /&gt;
* http://www.1ec5.org/3d/mingerworld/&lt;br /&gt;
* http://www.wedding2004.net/photography/&lt;br /&gt;
* http://amasci.com/atmos.html&lt;br /&gt;
* http://www.trucker2000.net/directory.html&lt;br /&gt;
* http://www.it-quadrat.de/atmosphere/&lt;br /&gt;
* https://web.archive.org/web/*/http://www.canoma.com/*&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;The Javascript used by Galleries doesn't seem to work in newer IE. Curation guide might need to specify replacing the gallery's Javascript with code to create the &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag. This appears to because of a use of VBScript. VBScript can be reenabled via registry, or it might be cleaner to replace the JS.&amp;lt;/del&amp;gt; VBScript and galleries work fine as-is in Flashpoint Secure Player.&lt;br /&gt;
* Some older Atmosphere worlds don't work in the plugin. Newer worlds (including galleries) won't work fully in the standalone player.&lt;br /&gt;
* Low FPS. Can seemingly be fixed by changing &amp;quot;Throttle when not active&amp;quot;. Hardware acceleration can be added by editing a text file, but it results in oddities in the tic tac toe world (http://www.it-quadrat.de/ttt/ttt3d/ttt.aer)&lt;br /&gt;
* Cannot point plugin directly at an &amp;lt;code&amp;gt;.aer&amp;lt;/code&amp;gt; file, an &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag must be used. (This is an original Adobe Atmosphere limitation)&lt;br /&gt;
* Some worlds automatically close chat. Some other worlds put useful information in the chat. The chat open/closed preference is saved, so worlds with chat should probably have some code to open chat embedded.&lt;br /&gt;
* Excessive caching may be a possibility.&lt;br /&gt;
* Stairs are tricky to climb. Could be related to missing avatars? Might want to include default avatar in htdocs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Atomic 3D / Neutron Viewer ==&lt;br /&gt;
https://web.archive.org/web/19970214041929/http://www.atomic3d.com/downmain.html&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.atomic3d.com/download/bin/*&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
[https://web.archive.org/web/20001013114053/http://www2.enecho.go.jp:80/atom/3d/index.htm lost 3D model of a nuclear power plant]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== AXEL Player ==&lt;br /&gt;
&lt;br /&gt;
=== Download ===&lt;br /&gt;
Browser Plugin: https://web.archive.org/web/20070222181629/http://www.mindavenue.com:80/downloads/AXELPlayer.exe&lt;br /&gt;
&lt;br /&gt;
Standalone Player: https://web.archive.org/web/20061127002450/http://www.mindavenue.com/DB/en/download/updates/AXELStandAlonePlayer.exe&lt;br /&gt;
&lt;br /&gt;
'''Download links for all known versions:''' https://archive.org/details/mindavenue-axel-player&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://pages.infinit.net/glsmith/Arrow/arrow_main.htm&lt;br /&gt;
* https://www.drnathbrachialplexus.com/injury/anatomy.php&lt;br /&gt;
* http://kaitischler.de/AxelPlayerAcceptanceTest/&lt;br /&gt;
* http://www.muranon.com/w3d/gallery/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== BitPlayer (BitMagic) ==&lt;br /&gt;
&lt;br /&gt;
===About===&lt;br /&gt;
&lt;br /&gt;
Is a standalone player built with Flash and Shockwave, playing both contents.&lt;br /&gt;
&lt;br /&gt;
it downloaded files from the internet on a daily basis. things called BitGames or BitFlicks there was also ads.&lt;br /&gt;
&lt;br /&gt;
The file extension is .bm which just contains a .swf or .dcr&lt;br /&gt;
&lt;br /&gt;
There were around 2000's various files in its short life, we have only been able to save a little less then 500.&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20000408230648/http://bitmagic.com/&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
&lt;br /&gt;
[[bitmagic.com.au, bitmagic.org, content.ao.bitmagic.com, download.ao.bitmagic.com, download.us.bitmagic.com, www.bitmagic.com]]&lt;br /&gt;
&lt;br /&gt;
(most of these you might have to search for bitmagic)&lt;br /&gt;
[[https://www.netkwesties.nl/documenten/Michiel%20Frackers%20interview.pdf Michiel Frackers Interview - Co-founder]]&lt;br /&gt;
[[https://fvjole.home.xs4all.nl/bio.html Co-founder flash website]]&lt;br /&gt;
[[http://vanderwaa.com/about/ animators website]]&lt;br /&gt;
[[https://retro.nrc.nl/W2/Lab/Profiel/Netherlands/young.html more info]]&lt;br /&gt;
[[https://www.linkedin.com/authwall?trk=gf&amp;amp;trkInfo=AQEMBt8J4bv7BAAAAXXd-4n4AWm4HP_cwDwAZu-0yxBxcj12HK5hG7ol6-F6BE_KuVuR3-8XFx0X7h5p0bZPj6EbGu1-8A1PescSAdWKjcI1Dpe-z4Y83eRl_Wyzr-_UfvX-VmE=&amp;amp;originalReferer=https://www.google.com/&amp;amp;sessionRedirect=https%3A%2F%2Fca.linkedin.com%2Fin%2Fvadim-kapridov-42184925 linkedin profile]]&lt;br /&gt;
[[http://rohypnol.nl/boek-van-frackers-bitmagic-beschadigend/#more-2727 about book by cofounder]]&lt;br /&gt;
[[https://horl.yolasite.com/bitmagic.php more info 2]]&lt;br /&gt;
[[http://www.neosoft.ru/internet/dialog3.htm#bitmagic website were player could be downloaded]]&lt;br /&gt;
[[http://ivvva.ru/america.htm blog talking about various inside happenings]]&lt;br /&gt;
&lt;br /&gt;
=== Download ===&lt;br /&gt;
&lt;br /&gt;
BitMagic should be good for the next release&lt;br /&gt;
&lt;br /&gt;
Items can not be fully curated in the Curate Tab though, items will not directly play so no screen shots etc via the Curate Tab.&lt;br /&gt;
&lt;br /&gt;
[[https://cdn.discordapp.com/attachments/516027726851735632/779800983814799421/-BitMagic_Support-.7z Current support build]]&lt;br /&gt;
[[https://discord.com/channels/432708847304704010/516027726851735632/778547303110672393 Recent Discord Post]]&lt;br /&gt;
&lt;br /&gt;
Examples are included in the download&lt;br /&gt;
&lt;br /&gt;
=== Tools ===&lt;br /&gt;
&lt;br /&gt;
* [https://github.com/Sgeo/bitmagic_converter/releases/latest bitmagic_converter] extracts the Flash or Shockwave file embedded in a BitMagic file and shows metadata such as name, creator/note, and edition (which is usually a date, presumably the date it was published)&lt;br /&gt;
* [https://github.com/Sgeo/minimagic_extractor/releases/latest minimagic_extractor] extracts BitMagic .bm files from Minimagic .exes. Minimagic was a way of packaging up a BitMagic animation as a standalone executable.&lt;br /&gt;
&lt;br /&gt;
=== Curation Tutorial ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Games&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
'''Click on &amp;lt;code&amp;gt;[Expand]&amp;lt;/code&amp;gt; to show Tut →'''&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''BitPlayer (BitMagic) Curation'''&lt;br /&gt;
&lt;br /&gt;
--'''Before You Start'''--&lt;br /&gt;
&lt;br /&gt;
These are not involved to curate but we generally do suggest you start with a Flash Game as your first curation.&lt;br /&gt;
&lt;br /&gt;
Identifying BitPlayer Games or Animations &lt;br /&gt;
&lt;br /&gt;
These were originally downloaded from the internet into its player in the `.bm` form.  You could also export them into an `.exe` to share with others.  The `.exe's` are more common to find one the net or even on physical cd's of games.&lt;br /&gt;
&lt;br /&gt;
We have already downloaded all the games and animations from the official MitMagic websites off of Wayback that could be saved.&lt;br /&gt;
&lt;br /&gt;
--'''Curating'''--&lt;br /&gt;
&lt;br /&gt;
Do to how BitPlayer was implemented into Flashpoint you can not play a curation from the `Curate Tab` so screen shots will have to be taken either using the BitMagic Player outside of Flashpoint or by adding the game to Core via the `new game` button in the `Games` tab&lt;br /&gt;
&lt;br /&gt;
Bits can be games, animations, trivia, ads, etc, this was a little player for your deskot that would stream new content everyday.&lt;br /&gt;
&lt;br /&gt;
Here are what your application path and an example LaunchCommand will look like. [insert picture]&lt;br /&gt;
&lt;br /&gt;
ApplicationPath: FPSoftware\FlashpointSecurePlayer.exe&lt;br /&gt;
LaunchCommand: bitmagic &amp;quot;http://bitmagic.com/1A1.bm&amp;quot;&lt;br /&gt;
&lt;br /&gt;
--'''Wrapping It Up'''--&lt;br /&gt;
&lt;br /&gt;
Follow the proper [[Curation Format]], just like with any curation.&lt;br /&gt;
&lt;br /&gt;
Pack everything into a single .7z or .zip file and submit it to the #other-game-curations channel of the Flashpoint Discord. Use the BitPlayer emoji when submitting.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--googleon: index--&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Castle Game Engine Web Plugin ==&lt;br /&gt;
https://github.com/castle-engine/castle-engine/wiki/Web-Plugin&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Can't find C:\Program on PATH.&lt;br /&gt;
&lt;br /&gt;
Exception &amp;quot;Exception&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
windres failed, cannot create Windows resource&lt;br /&gt;
&lt;br /&gt;
=== Further notes ===&lt;br /&gt;
No precompiled builds are available yet. As such, you may have to download any of the following files to compile the plugin:&lt;br /&gt;
&lt;br /&gt;
Lazarus: https://sourceforge.net/projects/lazarus/files/Lazarus%20Windows%2032%20bits/ (it might be best to download the version with the highest version number)&lt;br /&gt;
&lt;br /&gt;
Free Pascal (included with Lazarus, but also linked to separately in case that helps get the plugin compiled): https://sourceforge.net/projects/freepascal/files/Win32/&lt;br /&gt;
&lt;br /&gt;
Castle Game Engine: https://github.com/castle-engine/castle-engine/releases/tag/snapshot&lt;br /&gt;
&lt;br /&gt;
==Flatland Rover==&lt;br /&gt;
===Player===&lt;br /&gt;
* http://original.flatland.com&lt;br /&gt;
* http://www.flatland.com&lt;br /&gt;
* http://kmext.sourceforge.net/mplugs/nprover.zip&lt;br /&gt;
&lt;br /&gt;
===Examples===&lt;br /&gt;
* http://xuriel.com/spots/&lt;br /&gt;
* http://spots.flatland.com/&lt;br /&gt;
* https://www.xml.com/pub/a/1999/01/3dml/xcube.3dml&lt;br /&gt;
* https://www.sean.co.uk/a/webdesign/3d/3dmlworld.shtm&lt;br /&gt;
* http://xuriel.com/spots/&lt;br /&gt;
* http://zonalandeducation.com/canYou3DML/one.html&lt;br /&gt;
&lt;br /&gt;
== Google Native Client ==&lt;br /&gt;
https://developer.chrome.com/native-client&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Google_Native_Client&lt;br /&gt;
&lt;br /&gt;
Slimjet 10, Used by oshaboy for testing: https://bluepload.unstable.life/slimjet10.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games ===&lt;br /&gt;
[https://www.crx4chrome.com/crx/39554/ Bomberclone]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;[https://mega.nz/folder/n5B2GQxZ#dACElxPS66W3ZYJRLECLHA Bastion Demo]&amp;lt;/s&amp;gt; (Some Assets lost)&lt;br /&gt;
&lt;br /&gt;
[https://supertux.datacivilization.com/ Super Tux]&lt;br /&gt;
&lt;br /&gt;
[https://doom.pdox.net/doom.html Doom]&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;quot;[6708:11872:0517/190417:ERROR:nacl_process_host.cc(215)] DuplicateHandle() failed&amp;quot; on Chromium 40&lt;br /&gt;
&lt;br /&gt;
.nexe &amp;lt;s&amp;gt;and .pexe&amp;lt;/s&amp;gt; files get downloaded by the browser, but don't start.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Slimjet 10 can't see the PNaCl compiler plugin when running through a proxy. (See chrome://components)&amp;lt;/s&amp;gt; (That was because the compiler was not in the user folder)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Grail ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Grail_(web_browser)&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://sourceforge.net/projects/grail/files/grail/0.6/grail-0.6.tgz/download&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://grail.sourceforge.net/demo/&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;TclError: Can't find a usable init.tcl in the following directories:&amp;quot; error when trying to run Grail &amp;lt;/s&amp;gt; (Solved)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;An exception occurred during applet loading : exceptions.TypeError: compile, argument 1: expected string without null bytes, string found&amp;quot; error on all official Grail demo applets, except for Clocks, Play A Sound File, Demos Similar to Common Java Demos, Show Grail's Applet Exception Handling, Calendar and A Little Joke. &amp;lt;/s&amp;gt; (That's because Grail can't decrypt gzipped http packets)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;An error occurred in a callback function : audiodev.error : no audio device&amp;quot; error if trying to play a sound in Play A Sound File. It's possible the audio files don't exist where they originally existed.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Old versions of Python and Tcl/Tk are required. These may work: &lt;br /&gt;
&lt;br /&gt;
Python 1.5.2: https://www.python.org/ftp/python/win32/py152.exe&lt;br /&gt;
&lt;br /&gt;
Tcl/Tk: ftp://ftp.ncnr.nist.gov/pub/cryst/gsas/win/tcltk80p2+.exe&lt;br /&gt;
&lt;br /&gt;
Alternatively, an all-in-one package can be used instead.&lt;br /&gt;
&lt;br /&gt;
All-in-one packages: https://cdn.discordapp.com/attachments/516027726851735632/711328321819902083/Grail.7z, https://cdn.discordapp.com/attachments/516027726851735632/711588211222118450/Grail_but_More_Portable.7z (more portable version)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== HTML+TIME / XHTML+SMIL ==&lt;br /&gt;
&lt;br /&gt;
* A proposal for Microsoft for including animation and interactivity in HTML: https://en.wikipedia.org/wiki/HTML%2BTIME&lt;br /&gt;
&lt;br /&gt;
* No independent download, added to Internet Explorer in IE 5.5 and removed in IE 9. X-UA-Compatible does not appear to work&lt;br /&gt;
&lt;br /&gt;
* DLLs from Windows XP + Internet Explorer 6 are installable: mstime.dll for time2, datime.dll for time&lt;br /&gt;
&lt;br /&gt;
* IE11 on Windows 10 with DLLs installed and registry entry seems to have issues with transparency.&lt;br /&gt;
&lt;br /&gt;
* IE6 via Utilu on Windows 10 bolds some stuff weirdly.&lt;br /&gt;
&lt;br /&gt;
* Ad demos are apparently older HTML+TIME syntax and only seem to run on IE5.5. Can datime.dll be unblocked on Win10 and syntax added to ensure its inclusion into the page? How large would a rewrite into XHTML+SMIL be? &lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* http://www.ludicrum.org/demos/&lt;br /&gt;
&lt;br /&gt;
* https://www.w3.org/AudioVideo/demos/XHTML-SMIL/Animate.htm&lt;br /&gt;
&lt;br /&gt;
* https://www.w3.org/AudioVideo/#demos&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Registry entry ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Windows Registry Editor Version 5.00&lt;br /&gt;
&lt;br /&gt;
[HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Internet Explorer\Default Behaviors]&lt;br /&gt;
&lt;br /&gt;
# C:\Program Files\Common Files\Microsoft Shared\VGX\vgx.dll&lt;br /&gt;
&amp;quot;VML&amp;quot;=&amp;quot;CLSID:10072CEC-8CC1-11D1-986E-00A0C955B42E&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# C:\Windows\system32\datime.dll&lt;br /&gt;
&amp;quot;TIME&amp;quot;=&amp;quot;CLSID:476c391c-3e0d-11d2-b948-00c04fa32195&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# C:\Windows\system32\mstime.dll&lt;br /&gt;
&amp;quot;TIME2&amp;quot;=&amp;quot;CLSID:17237A20-3ADB-48ec-B182-35291F115790&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# ???&lt;br /&gt;
&amp;quot;ANIM&amp;quot;=&amp;quot;CLSID:B1549E58-3894-11D2-BB7F-00A0C999C4C1&amp;quot;&lt;br /&gt;
&amp;quot;DA&amp;quot;=&amp;quot;CLSID:B1549E58-3894-11D2-BB7F-00A0C999C4C1&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== HotSauce ==&lt;br /&gt;
&lt;br /&gt;
Some kind of 3D viewer for .mcf files, which are things like sitemaps&lt;br /&gt;
&lt;br /&gt;
https://www.macintoshrepository.org/866-apple-s-hotsauce-technology-project-x-&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/HotSauce&lt;br /&gt;
&lt;br /&gt;
https://urbigenous.net/library/MCF/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970527121925fw_/http://www.hdcity.com/sample_index.html (requires a multitude of plugins)&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970703020221/http://mcf.research.apple.com/hs/sites.html&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/cdx/search?url=xspace.net&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%3A%5B45%5D&amp;amp;fl=original&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/cdx/search?url=mcf.research.apple.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%3A%5B45%5D&amp;amp;fl=original&lt;br /&gt;
&lt;br /&gt;
==LIVEMATH==&lt;br /&gt;
https://www.livemath.com/lmplugin/&lt;br /&gt;
&lt;br /&gt;
===Example Games/Applications===&lt;br /&gt;
&lt;br /&gt;
* https://ae.msstate.edu/vlsm/forcesys/concurrent_force_systems/livemath_examples/livemath_ex2.htm&lt;br /&gt;
* http://www.distancemath.com/preview/unit1/mvgrapher.htm&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== MDL Chime ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MDL_Chime&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: https://sites.fas.harvard.edu/~biotext/chimedemos/getplugins.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
When the plugin is installed, navigating to a page that uses the plugin immediately crashes K-Meleon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== MrSID ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MrSID&lt;br /&gt;
&lt;br /&gt;
An image compression plugin mainly used for orthophotos.&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Window on the UK, Window on the Universe (Volumes 1 &amp;amp; 2) and the plugin installer: https://archive.org/details/bnsc-wouk&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== o2c ==&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
http://www.o2c.de/en/download/o2c-download.html&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://staircon.pl/uslugiprojektowe.htm&lt;br /&gt;
* http://staircon.pl/galeria.htm&lt;br /&gt;
&lt;br /&gt;
* Package contains o2c files and installer: https://discord.com/channels/432708847304704010/516027726851735632/767757315423207484&lt;br /&gt;
* Second package with another player: https://discord.com/channels/432708847304704010/516027726851735632/768027913080930345&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Player using ocx files, but when trying run as ActiveX Control giving error &amp;quot;Registry Failed&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== O3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/O3D&lt;br /&gt;
&lt;br /&gt;
A proposal by Google for a standard 3D API for the Web. WebGL supplanted it. Google eventually wrote a WebGL version of O3D, but conversion is not automatic and the Beach demo was not converted&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
No known trustworthy downloads, although source code exists.&lt;br /&gt;
&lt;br /&gt;
https://www.zhaodll.co/n/20130417/158957.html was tested and works, but the site is sketchy.&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* https://code.google.com/archive/p/o3d/downloads&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Panda3D Plugin ==&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Panda3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: http://www.ddrose.com/~drose/plugin/install_plugin.html&lt;br /&gt;
&lt;br /&gt;
Latest runtime: https://www.panda3d.org/download/runtime-1-0-4/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
Open directory of Panda3D stuff: http://www.ddrose.com/~drose/p3d_7/&lt;br /&gt;
&lt;br /&gt;
[http://www.ddrose.com/pacbat/pacbat.html Pac-Bat] - tested and working on 2019-07-21&lt;br /&gt;
&lt;br /&gt;
[http://martinsant.net/games/dice/ Dice in a Stone Box]&lt;br /&gt;
&lt;br /&gt;
[http://a3p.sourceforge.net/play/ A3P - Acquire, Attack, Asplode, Pwn!] - tries to install Python and crashes&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Has a huge number of runtime components that are downloaded and installed on demand. They are listed here: &lt;br /&gt;
http://runtime.panda3d.org/contents.xml&lt;br /&gt;
&lt;br /&gt;
The runtime components are all available from this open directory: &lt;br /&gt;
http://runtime.panda3d.org/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Pipelight ==&lt;br /&gt;
&lt;br /&gt;
=== About ===&lt;br /&gt;
Unlike the other technologies on this list, this is not a distinct software platform. Instead, it is a browser plugin that allows Windows-only NPAPI plugins to run on Linux.&lt;br /&gt;
&lt;br /&gt;
See https://bluemaxima.org/flashpoint/datahub/Linux_Support#Pipelight for more information.&lt;br /&gt;
&lt;br /&gt;
== QuickTime VR ==&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://support.apple.com/downloads/quicktime &lt;br /&gt;
&lt;br /&gt;
http://www.oldversion.com/windows/quicktime/&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://www.virtualparks.org/scenes/ZvSeIxFqURTrIKUDkLjAFyA.html&lt;br /&gt;
&lt;br /&gt;
http://www.middlestreet.org/cabinet/sebacub.htm&lt;br /&gt;
&lt;br /&gt;
http://www.rewind.ac.uk/expanded/Narrative/BFI_422%22.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Uses the Windows system directory and is not portable.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
The latest version available on apple.com requires Visual C++ 2005 Redistributable Service Pack 1 MFC.&lt;br /&gt;
&lt;br /&gt;
Both Apple Application Support and QuickTime are required. Registry entries point to their locations.&lt;br /&gt;
&lt;br /&gt;
Registry files: [https://cdn.discordapp.com/attachments/516027726851735632/708149898729488414/apple.reg apple.reg] [https://cdn.discordapp.com/attachments/516027726851735632/708149900696617070/quicktime.reg quicktime.reg]&lt;br /&gt;
&lt;br /&gt;
Not all data in quicktime.reg is likely needed.&lt;br /&gt;
&lt;br /&gt;
In Flashpoint, Basilisk is currently configured to disable QuickTime by default to avoid conflicts.&lt;br /&gt;
&lt;br /&gt;
Some of the npqtplugin.dll files may interfere with other video/audio plugins or built-in behavior. It may make sense to have the QuickTime plugin available only when viewing a QuickTime curation. Basilisk's built-in MIME type configuration dialog can also be used to choose what plugins are used for different types of content.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rebol ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Rebol&lt;br /&gt;
&lt;br /&gt;
Plugin for a cross-platform programming language. Unfortunately the plugin only works in Internet Explorer.&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.com/plugin/rebolb6.cab&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.net/plugin/demos/&lt;br /&gt;
&lt;br /&gt;
== Scratch ==&lt;br /&gt;
*https://scratch.mit.edu/&lt;br /&gt;
*https://en.wikipedia.org/wiki/Scratch_(programming_language)&lt;br /&gt;
&lt;br /&gt;
===About===&lt;br /&gt;
An online block-based virtual language, currently based upon Blockly, then previously Flash, and before that, Squeak 2.8. While it is possible to curate Scratch games in Flashpoint using converters and packagers, they are not in their original form.&lt;br /&gt;
&lt;br /&gt;
===Download Links===&lt;br /&gt;
* 1.4 Offline Editor: https://download.scratch.mit.edu/ScratchInstaller1.4.exe (Windows), https://download.scratch.mit.edu/MacScratch1.4.dmg (Mac), http://ubuntu.media.mit.edu/ubuntu//pool/universe/s/scratch/scratch_1.4.0.6~dfsg1-5~ubuntu12.04.1_all.deb (Linux)&lt;br /&gt;
* 2.0 Offline Editor: https://scratch.mit.edu/scratchr2/static/sa/Scratch-461.exe (Windows), https://scratch.mit.edu/scratchr2/static/sa/Scratch-461.dmg (Mac)&lt;br /&gt;
* 3 Offline Editor: https://downloads.scratch.mit.edu/desktop/Scratch%20Setup.exe (Windows), https://downloads.scratch.mit.edu/desktop/Scratch.dmg (Mac)&lt;br /&gt;
&lt;br /&gt;
===Example Applications===&lt;br /&gt;
* Wodunne's World: https://scratch.mit.edu/projects/23012/&lt;br /&gt;
* Snail Platformer v1.4: https://scratch.mit.edu/projects/91723110/&lt;br /&gt;
&lt;br /&gt;
===Problems Encountered===&lt;br /&gt;
Scratch 2 and 3 do not have Linux versions. However, it may be possible to run their respective Windows versions in Wine.&lt;br /&gt;
&lt;br /&gt;
== Sense8 WorldUp ==&lt;br /&gt;
=== Downloads ===&lt;br /&gt;
* http://www.terasoft.com/about/products.html&lt;br /&gt;
* https://web.archive.org/web/20010622064503/http://www.sense8.com/products/download.html&lt;br /&gt;
&lt;br /&gt;
===Example Applications===&lt;br /&gt;
* http://www.cityarts.com/metaverse/&lt;br /&gt;
&lt;br /&gt;
== WildTangent Web Driver ==&lt;br /&gt;
* SDK usable from Java, Javascript, VBScript&lt;br /&gt;
* Pages typically launch wthost.exe which itself uses an ActiveX plugin&lt;br /&gt;
* FlashpointProxy.dll needs to be attached to wthost.exe (currently attached to webdriver.dll)&lt;br /&gt;
* Newer version recommended by WildTangent Discord doesn't seem to support WinInet?&lt;br /&gt;
* Most games will need MS Java&lt;br /&gt;
* Antiviruses hate hate hate anything WildTangent related&lt;br /&gt;
* When producing combined webdriver+java config, be sure to only have one classpath entry&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* https://www.cs.vu.nl/~eliens/hush/archive/wt/sdk/ from the SDK. &lt;br /&gt;
* https://do2learn.com/games/safetygames/streetsafety/&lt;br /&gt;
&lt;br /&gt;
== Tulip 3D ==&lt;br /&gt;
&lt;br /&gt;
http://web.archive.org/web/20021002220716/http://www.exstream.to/&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20020928152956/http://www.tulip-software.org/&lt;br /&gt;
&lt;br /&gt;
(Note: It's unclear whether these two links reference the same plugin or two different plugins with Tulip in the name) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== X3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/X3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some X3D players: https://www.web3d.org/x3d/content/examples/X3dResources.html&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
''Examples: Scene Archives for X3D'': https://www.web3d.org/x3d/content/examples/X3dResources.html#Examples&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 loads indefinitely under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== XVR ==&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&lt;br /&gt;
Could potentially be considered just another ActiveX control?&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/teaching/VE/Slides/2006-2007/week07/week07-xvr-framework.pdf&lt;br /&gt;
&lt;br /&gt;
* https://github.com/Gabryxx7/TheTower&lt;br /&gt;
&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
&lt;br /&gt;
* https://web.archive.org/web/20160513043225/http://client.vrmedia.it/XVRPlayer.cab&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/personalprojects.htm&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/publicprojects.htm &lt;br /&gt;
&lt;br /&gt;
* http://www.vrmedia.eu/demos/&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
The sample at https://web.archive.org/web/20051223071519/http://www.pureform.org/virtualGallery.htm (linked from personal projects) reportedly has Flash &amp;lt;-&amp;gt; XVR interaction. This might not be supportable in Flashpoint unless Flash can be added to Flashpoint Secure Player or an NPAPI version of XVR is found.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Technologies Already Included ==&lt;br /&gt;
===Added in Flashpoint 8.1===&lt;br /&gt;
=== Pulse3D ===&lt;br /&gt;
&lt;br /&gt;
https://www.sandyressler.com/about/library/weekly/aa122000a.htm &lt;br /&gt;
&lt;br /&gt;
https://lostmediawiki.com/Pulse_3D_(lost_3D_web_plugin_content;_1999-2001)&lt;br /&gt;
&lt;br /&gt;
Pulse3D was previously called &amp;quot;Platinum VRML.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
https://web.archive.org/web/*/http://www.pulse3d.com:80/players/english/PulsePlayerNsWin.exe &lt;br /&gt;
&lt;br /&gt;
Available from &amp;lt;code&amp;gt;MICD2001_11_NR2.iso&amp;lt;/code&amp;gt; here: http://archive.org/details/MICD200111/ &lt;br /&gt;
&lt;br /&gt;
https://bluepload.unstable.life/p3d.zip&lt;br /&gt;
&lt;br /&gt;
Installer: https://cdn.discordapp.com/attachments/516027726851735632/705092816220717086/PulseStuff.zip&lt;br /&gt;
&lt;br /&gt;
Netscape version: https://cdn.discordapp.com/attachments/516027726851735632/705175471926673468/PulseNetscape.zip&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
http://www.learningfriends.com/download.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20030705212152/http://www.digitalproducer.com/pages/protozoa.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20040204091717/http://launch.pulse3d.com/harvard/index.htm &lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/Pulse3DPWSPWCPW3Files&lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/www_02_2002 &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulse3d.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulse3d.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulsenetwork.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulsenetwork.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.dotcomix.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original dotcomix.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.muppetworld.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original muppetworld.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=barbie.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original barbie.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=nutrisystem.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original Nutrisystem.com CDX search]&lt;br /&gt;
&lt;br /&gt;
==== Notes ====&lt;br /&gt;
Browser plugins (at least the NPAPI one, didn't check ActiveX) seem to look for Pulse by using ShGetFolderPathA to find CSIDL_FLAG_CREATE | CSIDL_PROGRAM_FILES if that function exists (and if not, looking at a Registry entry).&lt;br /&gt;
&lt;br /&gt;
Some files seem to need a command sent to the plugin (for example, Fozzie needs &amp;quot;play obj=Dummy01 pkg=assets/fozzie/Package2.pws transition=0.30 heading=yes behave=joke&amp;quot;). The NPAPI version of the plugin looks like it relies on LiveConnect, which might not be supported in Basilisk.&lt;br /&gt;
&lt;br /&gt;
===Added in Flashpoint 8.2===&lt;br /&gt;
=== VRML ===&lt;br /&gt;
https://en.wikipedia.org/wiki/VRML&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
A list of some VRML players: https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: https://cosmo-player.en.softonic.com/download&lt;br /&gt;
&lt;br /&gt;
OpenVRML: https://sourceforge.net/projects/openvrml/files/&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
'''*'''; Also contains links to other places containing VRML content.&lt;br /&gt;
&lt;br /&gt;
Andrew's VRML Games and Puzzles: http://www.soc.napier.ac.uk/~andrew/vrml/&lt;br /&gt;
&lt;br /&gt;
VRML GAME'''*''': http://web.archive.org/web/20191016182344/http://www.ceres.dti.ne.jp/~kekenken/main/3d/game/game.htm&lt;br /&gt;
&lt;br /&gt;
Web3D Amusements'''*''' (The English version of VRML GAME. It has VRML programs not in the other version, which is in Japanese): http://web.archive.org/web/20191017225236/http://www.ceres.dti.ne.jp/~kekenken/main/index.html&lt;br /&gt;
&lt;br /&gt;
A Little Bit About Me: http://members.bex.net/jtcullen515/AboutMe.htm&lt;br /&gt;
&lt;br /&gt;
VRML resources for the 3E15 lecture - 14 October 1998'''*''': http://www2.cmp.uea.ac.uk/~jrk/wwwvrml.dir/public-vrml/VRMLLECTURE/&lt;br /&gt;
&lt;br /&gt;
vrml.sgi.com: http://web.archive.org/web/19980113075629/http://vrml.sgi.com/intro.html&lt;br /&gt;
&lt;br /&gt;
A list of chat worlds and games at VR Internal (on the left sidebar): https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
''Internet Archive Search: subject:&amp;quot;VRML&amp;quot;'': https://archive.org/search.php?query=subject%3A%22VRML%22&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .ac.uk addresses'''*''': https://www.google.com/search?q=VRML+site%3Aac.uk&lt;br /&gt;
&lt;br /&gt;
Floops episodes 7, 10, 24, 28, 29, 31, 36, 38 and 46 from Floops' Greatest Hits, a CD-ROM published in 1997 by Silicon Graphics: https://github.com/Sgeo/floopsArchive/tree/master/floops&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to altervista.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Aaltervista.org&lt;br /&gt;
&lt;br /&gt;
The Haunted House (created by Nekochan member nongrato): http://web.archive.org/web/20190704003702/http://sgizone.co.nf/haunted/&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to VRML archives'''*''': https://www.google.com/search?q=VRML+archive&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to gainos.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Ahttps%3A%2F%2Fgainos.org&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .edu addresses'''*''': https://www.google.com/search?q=VRML+site:edu&lt;br /&gt;
&lt;br /&gt;
Lots and Lots of VRML 1: https://bluepload.unstable.life/lotsandlotsofvrml1.7z&lt;br /&gt;
&lt;br /&gt;
All VRML worlds from Archive Team's Geocities scrape (1,985 .wrl files total) https://flashfreeze.submissions.unstable.life/geocities.7z&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
Flux Player 2.1 is stuck loading under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
Too many players with variations: Which ones should get included?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;Live3D: Crashes on page navigation&amp;lt;/del&amp;gt; resolvable by using in Netscape 4&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: Struggles with large worlds. Direct3D renderer (the default) seems to cause dropped polygons (in Mod Gun and Beat Monk Bash at least) and drifting cameras (in Mod Dance Party) and wrongly rendering textures (in Dilbert animation I Think Therefore I Am). Have been unable to get software renderer to work. OpenGL renderer (HKEY_CURRENT_USER\Software\CosmoSoftware\CosmoPlayer\2.1.1\renderer = OPENGL) seems to work fine on one system, needs testing before any decision to hardcode.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: If a world has sounds but a sound has not played yet, low FPS. This seems to occur in a full install too.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: Some worlds rely on RealPlayer G2. Include in Blaxxun config? Example world: http://www.e-spaces.com/portfolio/ssg/vrml/main.wrl&lt;br /&gt;
&lt;br /&gt;
=== Tcl Plugin ===&lt;br /&gt;
https://people.apache.org/~jim/NewArchitect/webtech/1997/12/junk/index.html&lt;br /&gt;
&lt;br /&gt;
[http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.467.7944 academic paper] &lt;br /&gt;
&lt;br /&gt;
[https://www.slideshare.net/nyaocat/tcltk-12234163 Japanese presentation]&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
http://www.tcl.tk/software/plugin/download.html &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/tree?ci=tip &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/raw/installers/msi/Tclplugin-4.0.msi?name=5daace0ca3aa9cf7b3a52fde29d5b18923c46e3d&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
See https://bluepload.unstable.life/tcl-info.txt for many examples.&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
The Tcl plugin may not load unless these conditions are met:&lt;br /&gt;
# The page with the Tcl embed has to be the first page loaded by the browser (not counting about:home).&lt;br /&gt;
# The page must be allowed to complete loading without scrolling the page or moving the mouse over the embed area.&lt;br /&gt;
Tested in latest K-Meleon (non-Goanna) version on 2019-08-17.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Burster ===&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
https://web.archive.org/web/20150209071910/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=38&amp;amp;Itemid=18 &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20160421163457/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=2&amp;amp;Itemid=18&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
http://3d8bits.orgfree.com/pong/pong.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20111208123049/http://deadcyborg.com/index.html&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/*/http://geta3d.com*&lt;br /&gt;
&lt;br /&gt;
== Technologies that we can not add right now ==&lt;/div&gt;</summary>
		<author><name>Sgeo</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=3799</id>
		<title>Technologies to Add</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=3799"/>
		<updated>2020-11-23T07:15:00Z</updated>

		<summary type="html">&lt;p&gt;Sgeo: /* HTML+TIME / XHTML+SMIL */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of web game technologies that we hope to support in the future. If you'd like to help us add one of these technologies to Flashpoint, please join the #development-chat channel in our Discord.  &lt;br /&gt;
&lt;br /&gt;
''Please add new technologies in alphanumeric order.''&lt;br /&gt;
&lt;br /&gt;
Here are some places to find more technologies to add to Flashpoint:&lt;br /&gt;
&lt;br /&gt;
[https://web.archive.org/web/20200702/http://plugindoc.mozdev.org/windows-all.html mozdev.org - Windows PluginDoc]&lt;br /&gt;
&lt;br /&gt;
[https://gist.github.com/afiestas/135cc16b2ec7a6cca4a7185b3bb38e2d GitHub Gist - a list of over 10,000 plugins]&lt;br /&gt;
&lt;br /&gt;
[http://kmext.sourceforge.net/mplug.htm K-Meleon Extensions Central]&lt;br /&gt;
&lt;br /&gt;
[http://omolini.steptail.com/mirror/win95/win95-dec96-1/plugins.html Windows95.com - Web Browser Plugins]&lt;br /&gt;
&lt;br /&gt;
== Adobe Atmosphere ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Adobe_Atmosphere&lt;br /&gt;
&lt;br /&gt;
[[https://discord.com/channels/432708847304704010/516027726851735632/779035668205928458 Logo Discussion]]&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Latest plugin: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/2.x/AtmospherePlayer216.exe&lt;br /&gt;
&lt;br /&gt;
Standalone version: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/sa_player/atmosphere_saplayer.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* http://www.1ec5.org/3d/worlds.html&lt;br /&gt;
* http://www.1ec5.org/3d/mingerworld/&lt;br /&gt;
* http://www.wedding2004.net/photography/&lt;br /&gt;
* http://amasci.com/atmos.html&lt;br /&gt;
* http://www.trucker2000.net/directory.html&lt;br /&gt;
* http://www.it-quadrat.de/atmosphere/&lt;br /&gt;
* https://web.archive.org/web/*/http://www.canoma.com/*&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;The Javascript used by Galleries doesn't seem to work in newer IE. Curation guide might need to specify replacing the gallery's Javascript with code to create the &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag. This appears to because of a use of VBScript. VBScript can be reenabled via registry, or it might be cleaner to replace the JS.&amp;lt;/del&amp;gt; VBScript and galleries work fine as-is in Flashpoint Secure Player.&lt;br /&gt;
* Some older Atmosphere worlds don't work in the plugin. Newer worlds (including galleries) won't work fully in the standalone player.&lt;br /&gt;
* Low FPS. Can seemingly be fixed by changing &amp;quot;Throttle when not active&amp;quot;. Hardware acceleration can be added by editing a text file, but it results in oddities in the tic tac toe world (http://www.it-quadrat.de/ttt/ttt3d/ttt.aer)&lt;br /&gt;
* Cannot point plugin directly at an &amp;lt;code&amp;gt;.aer&amp;lt;/code&amp;gt; file, an &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag must be used. (This is an original Adobe Atmosphere limitation)&lt;br /&gt;
* Some worlds automatically close chat. Some other worlds put useful information in the chat. The chat open/closed preference is saved, so worlds with chat should probably have some code to open chat embedded.&lt;br /&gt;
* Excessive caching may be a possibility.&lt;br /&gt;
* Stairs are tricky to climb. Could be related to missing avatars? Might want to include default avatar in htdocs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Atomic 3D / Neutron Viewer ==&lt;br /&gt;
https://web.archive.org/web/19970214041929/http://www.atomic3d.com/downmain.html&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.atomic3d.com/download/bin/*&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
[https://web.archive.org/web/20001013114053/http://www2.enecho.go.jp:80/atom/3d/index.htm lost 3D model of a nuclear power plant]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== AXEL Player ==&lt;br /&gt;
&lt;br /&gt;
=== Download ===&lt;br /&gt;
Browser Plugin: https://web.archive.org/web/20070222181629/http://www.mindavenue.com:80/downloads/AXELPlayer.exe&lt;br /&gt;
&lt;br /&gt;
Standalone Player: https://web.archive.org/web/20061127002450/http://www.mindavenue.com/DB/en/download/updates/AXELStandAlonePlayer.exe&lt;br /&gt;
&lt;br /&gt;
'''Download links for all known versions:''' https://archive.org/details/mindavenue-axel-player&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://pages.infinit.net/glsmith/Arrow/arrow_main.htm&lt;br /&gt;
* https://www.drnathbrachialplexus.com/injury/anatomy.php&lt;br /&gt;
* http://kaitischler.de/AxelPlayerAcceptanceTest/&lt;br /&gt;
* http://www.muranon.com/w3d/gallery/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== BitPlayer (BitMagic) ==&lt;br /&gt;
&lt;br /&gt;
===About===&lt;br /&gt;
&lt;br /&gt;
Is a standalone player built with Flash and Shockwave, playing both contents.&lt;br /&gt;
&lt;br /&gt;
it downloaded files from the internet on a daily basis. things called BitGames or BitFlicks there was also ads.&lt;br /&gt;
&lt;br /&gt;
The file extension is .bm which just contains a .swf or .dcr&lt;br /&gt;
&lt;br /&gt;
There were around 2000's various files in its short life, we have only been able to save a little less then 500.&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20000408230648/http://bitmagic.com/&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
&lt;br /&gt;
[[bitmagic.com.au, bitmagic.org, content.ao.bitmagic.com, download.ao.bitmagic.com, download.us.bitmagic.com, www.bitmagic.com]]&lt;br /&gt;
&lt;br /&gt;
(most of these you might have to search for bitmagic)&lt;br /&gt;
[[https://www.netkwesties.nl/documenten/Michiel%20Frackers%20interview.pdf Michiel Frackers Interview - Co-founder]]&lt;br /&gt;
[[https://fvjole.home.xs4all.nl/bio.html Co-founder flash website]]&lt;br /&gt;
[[http://vanderwaa.com/about/ animators website]]&lt;br /&gt;
[[https://retro.nrc.nl/W2/Lab/Profiel/Netherlands/young.html more info]]&lt;br /&gt;
[[https://www.linkedin.com/authwall?trk=gf&amp;amp;trkInfo=AQEMBt8J4bv7BAAAAXXd-4n4AWm4HP_cwDwAZu-0yxBxcj12HK5hG7ol6-F6BE_KuVuR3-8XFx0X7h5p0bZPj6EbGu1-8A1PescSAdWKjcI1Dpe-z4Y83eRl_Wyzr-_UfvX-VmE=&amp;amp;originalReferer=https://www.google.com/&amp;amp;sessionRedirect=https%3A%2F%2Fca.linkedin.com%2Fin%2Fvadim-kapridov-42184925 linkedin profile]]&lt;br /&gt;
[[http://rohypnol.nl/boek-van-frackers-bitmagic-beschadigend/#more-2727 about book by cofounder]]&lt;br /&gt;
[[https://horl.yolasite.com/bitmagic.php more info 2]]&lt;br /&gt;
[[http://www.neosoft.ru/internet/dialog3.htm#bitmagic website were player could be downloaded]]&lt;br /&gt;
[[http://ivvva.ru/america.htm blog talking about various inside happenings]]&lt;br /&gt;
&lt;br /&gt;
=== Download ===&lt;br /&gt;
&lt;br /&gt;
BitMagic should be good for the next release&lt;br /&gt;
&lt;br /&gt;
Items can not be fully curated in the Curate Tab though, items will not directly play so no screen shots etc.&lt;br /&gt;
&lt;br /&gt;
[[https://cdn.discordapp.com/attachments/516027726851735632/779800983814799421/-BitMagic_Support-.7z Current support build]]&lt;br /&gt;
[[https://discord.com/channels/432708847304704010/516027726851735632/778547303110672393 Recent Discord Post]]&lt;br /&gt;
&lt;br /&gt;
Examples are included in the download&lt;br /&gt;
&lt;br /&gt;
=== Tools ===&lt;br /&gt;
&lt;br /&gt;
* [https://github.com/Sgeo/bitmagic_converter/releases/latest bitmagic_converter] extracts the Flash or Shockwave file embedded in a BitMagic file and shows metadata such as name, creator/note, and edition (which is usually a date, presumably the date it was published)&lt;br /&gt;
* [https://github.com/Sgeo/minimagic_extractor/releases/latest minimagic_extractor] extracts BitMagic .bm files from Minimagic .exes. Minimagic was a way of packaging up a BitMagic animation as a standalone executable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Castle Game Engine Web Plugin ==&lt;br /&gt;
https://github.com/castle-engine/castle-engine/wiki/Web-Plugin&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Can't find C:\Program on PATH.&lt;br /&gt;
&lt;br /&gt;
Exception &amp;quot;Exception&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
windres failed, cannot create Windows resource&lt;br /&gt;
&lt;br /&gt;
=== Further notes ===&lt;br /&gt;
No precompiled builds are available yet. As such, you may have to download any of the following files to compile the plugin:&lt;br /&gt;
&lt;br /&gt;
Lazarus: https://sourceforge.net/projects/lazarus/files/Lazarus%20Windows%2032%20bits/ (it might be best to download the version with the highest version number)&lt;br /&gt;
&lt;br /&gt;
Free Pascal (included with Lazarus, but also linked to separately in case that helps get the plugin compiled): https://sourceforge.net/projects/freepascal/files/Win32/&lt;br /&gt;
&lt;br /&gt;
Castle Game Engine: https://github.com/castle-engine/castle-engine/releases/tag/snapshot&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Google Native Client ==&lt;br /&gt;
https://developer.chrome.com/native-client&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Google_Native_Client&lt;br /&gt;
&lt;br /&gt;
Slimjet 10, Used by oshaboy for testing: https://bluepload.unstable.life/slimjet10.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games ===&lt;br /&gt;
[https://www.crx4chrome.com/crx/39554/ Bomberclone]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;[https://mega.nz/folder/n5B2GQxZ#dACElxPS66W3ZYJRLECLHA Bastion Demo]&amp;lt;/s&amp;gt; (Some Assets lost)&lt;br /&gt;
&lt;br /&gt;
[https://supertux.datacivilization.com/ Super Tux]&lt;br /&gt;
&lt;br /&gt;
[https://doom.pdox.net/doom.html Doom]&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;quot;[6708:11872:0517/190417:ERROR:nacl_process_host.cc(215)] DuplicateHandle() failed&amp;quot; on Chromium 40&lt;br /&gt;
&lt;br /&gt;
.nexe &amp;lt;s&amp;gt;and .pexe&amp;lt;/s&amp;gt; files get downloaded by the browser, but don't start.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Slimjet 10 can't see the PNaCl compiler plugin when running through a proxy. (See chrome://components)&amp;lt;/s&amp;gt; (That was because the compiler was not in the user folder)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Grail ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Grail_(web_browser)&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://sourceforge.net/projects/grail/files/grail/0.6/grail-0.6.tgz/download&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://grail.sourceforge.net/demo/&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;TclError: Can't find a usable init.tcl in the following directories:&amp;quot; error when trying to run Grail &amp;lt;/s&amp;gt; (Solved)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;An exception occurred during applet loading : exceptions.TypeError: compile, argument 1: expected string without null bytes, string found&amp;quot; error on all official Grail demo applets, except for Clocks, Play A Sound File, Demos Similar to Common Java Demos, Show Grail's Applet Exception Handling, Calendar and A Little Joke. &amp;lt;/s&amp;gt; (That's because Grail can't decrypt gzipped http packets)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;An error occurred in a callback function : audiodev.error : no audio device&amp;quot; error if trying to play a sound in Play A Sound File. It's possible the audio files don't exist where they originally existed.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Old versions of Python and Tcl/Tk are required. These may work: &lt;br /&gt;
&lt;br /&gt;
Python 1.5.2: https://www.python.org/ftp/python/win32/py152.exe&lt;br /&gt;
&lt;br /&gt;
Tcl/Tk: ftp://ftp.ncnr.nist.gov/pub/cryst/gsas/win/tcltk80p2+.exe&lt;br /&gt;
&lt;br /&gt;
Alternatively, an all-in-one package can be used instead.&lt;br /&gt;
&lt;br /&gt;
All-in-one packages: https://cdn.discordapp.com/attachments/516027726851735632/711328321819902083/Grail.7z, https://cdn.discordapp.com/attachments/516027726851735632/711588211222118450/Grail_but_More_Portable.7z (more portable version)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== HTML+TIME / XHTML+SMIL ==&lt;br /&gt;
&lt;br /&gt;
* A proposal for Microsoft for including animation and interactivity in HTML: https://en.wikipedia.org/wiki/HTML%2BTIME&lt;br /&gt;
&lt;br /&gt;
* No independent download, added to Internet Explorer in IE 5.5 and removed in IE 9. X-UA-Compatible does not appear to work&lt;br /&gt;
&lt;br /&gt;
* DLLs from Windows XP + Internet Explorer 6 are installable: mstime.dll for time2, datime.dll for time&lt;br /&gt;
&lt;br /&gt;
* IE11 on Windows 10 with DLLs installed and registry entry seems to have issues with transparency.&lt;br /&gt;
&lt;br /&gt;
* IE6 via Utilu on Windows 10 bolds some stuff weirdly.&lt;br /&gt;
&lt;br /&gt;
* Ad demos are apparently older HTML+TIME syntax and only seem to run on IE5.5. Can datime.dll be unblocked on Win10 and syntax added to ensure its inclusion into the page? How large would a rewrite into XHTML+SMIL be? &lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* http://www.ludicrum.org/demos/&lt;br /&gt;
&lt;br /&gt;
* https://www.w3.org/AudioVideo/demos/XHTML-SMIL/Animate.htm&lt;br /&gt;
&lt;br /&gt;
* https://www.w3.org/AudioVideo/#demos&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Registry entry ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Windows Registry Editor Version 5.00&lt;br /&gt;
&lt;br /&gt;
[HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Internet Explorer\Default Behaviors]&lt;br /&gt;
&lt;br /&gt;
# C:\Program Files\Common Files\Microsoft Shared\VGX\vgx.dll&lt;br /&gt;
&amp;quot;VML&amp;quot;=&amp;quot;CLSID:10072CEC-8CC1-11D1-986E-00A0C955B42E&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# C:\Windows\system32\datime.dll&lt;br /&gt;
&amp;quot;TIME&amp;quot;=&amp;quot;CLSID:476c391c-3e0d-11d2-b948-00c04fa32195&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# C:\Windows\system32\mstime.dll&lt;br /&gt;
&amp;quot;TIME2&amp;quot;=&amp;quot;CLSID:17237A20-3ADB-48ec-B182-35291F115790&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# ???&lt;br /&gt;
&amp;quot;ANIM&amp;quot;=&amp;quot;CLSID:B1549E58-3894-11D2-BB7F-00A0C999C4C1&amp;quot;&lt;br /&gt;
&amp;quot;DA&amp;quot;=&amp;quot;CLSID:B1549E58-3894-11D2-BB7F-00A0C999C4C1&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== HotSauce ==&lt;br /&gt;
&lt;br /&gt;
Some kind of 3D viewer for .mcf files, which are things like sitemaps&lt;br /&gt;
&lt;br /&gt;
https://www.macintoshrepository.org/866-apple-s-hotsauce-technology-project-x-&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/HotSauce&lt;br /&gt;
&lt;br /&gt;
https://urbigenous.net/library/MCF/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970527121925fw_/http://www.hdcity.com/sample_index.html (requires a multitude of plugins)&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970703020221/http://mcf.research.apple.com/hs/sites.html&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/cdx/search?url=xspace.net&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%3A%5B45%5D&amp;amp;fl=original&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/cdx/search?url=mcf.research.apple.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%3A%5B45%5D&amp;amp;fl=original&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==LIVEMATH==&lt;br /&gt;
https://www.livemath.com/lmplugin/&lt;br /&gt;
&lt;br /&gt;
===Example Games/Applications===&lt;br /&gt;
&lt;br /&gt;
* https://ae.msstate.edu/vlsm/forcesys/concurrent_force_systems/livemath_examples/livemath_ex2.htm&lt;br /&gt;
* http://www.distancemath.com/preview/unit1/mvgrapher.htm&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== MDL Chime ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MDL_Chime&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: https://sites.fas.harvard.edu/~biotext/chimedemos/getplugins.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
When the plugin is installed, navigating to a page that uses the plugin immediately crashes K-Meleon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== MrSID ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MrSID&lt;br /&gt;
&lt;br /&gt;
An image compression plugin mainly used for orthophotos.&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Window on the UK, Window on the Universe (Volumes 1 &amp;amp; 2) and the plugin installer: https://archive.org/details/bnsc-wouk&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== o2c ==&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
http://www.o2c.de/en/download/o2c-download.html&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://staircon.pl/uslugiprojektowe.htm&lt;br /&gt;
* http://staircon.pl/galeria.htm&lt;br /&gt;
&lt;br /&gt;
* Package contains o2c files and installer: https://discord.com/channels/432708847304704010/516027726851735632/767757315423207484&lt;br /&gt;
* Second package with another player: https://discord.com/channels/432708847304704010/516027726851735632/768027913080930345&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Player using ocx files, but when trying run as ActiveX Control giving error &amp;quot;Registry Failed&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== O3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/O3D&lt;br /&gt;
&lt;br /&gt;
A proposal by Google for a standard 3D API for the Web. WebGL supplanted it. Google eventually wrote a WebGL version of O3D, but conversion is not automatic and the Beach demo was not converted&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
No known trustworthy downloads, although source code exists.&lt;br /&gt;
&lt;br /&gt;
https://www.zhaodll.co/n/20130417/158957.html was tested and works, but the site is sketchy.&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* https://code.google.com/archive/p/o3d/downloads&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Panda3D Plugin ==&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Panda3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: http://www.ddrose.com/~drose/plugin/install_plugin.html&lt;br /&gt;
&lt;br /&gt;
Latest runtime: https://www.panda3d.org/download/runtime-1-0-4/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
Open directory of Panda3D stuff: http://www.ddrose.com/~drose/p3d_7/&lt;br /&gt;
&lt;br /&gt;
[http://www.ddrose.com/pacbat/pacbat.html Pac-Bat] - tested and working on 2019-07-21&lt;br /&gt;
&lt;br /&gt;
[http://martinsant.net/games/dice/ Dice in a Stone Box]&lt;br /&gt;
&lt;br /&gt;
[http://a3p.sourceforge.net/play/ A3P - Acquire, Attack, Asplode, Pwn!] - tries to install Python and crashes&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Has a huge number of runtime components that are downloaded and installed on demand. They are listed here: &lt;br /&gt;
http://runtime.panda3d.org/contents.xml&lt;br /&gt;
&lt;br /&gt;
The runtime components are all available from this open directory: &lt;br /&gt;
http://runtime.panda3d.org/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Pipelight ==&lt;br /&gt;
&lt;br /&gt;
See https://bluemaxima.org/flashpoint/datahub/Linux_Support#Pipelight&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== QuickTime VR ==&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://support.apple.com/downloads/quicktime &lt;br /&gt;
&lt;br /&gt;
http://www.oldversion.com/windows/quicktime/&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://www.virtualparks.org/scenes/ZvSeIxFqURTrIKUDkLjAFyA.html&lt;br /&gt;
&lt;br /&gt;
http://www.middlestreet.org/cabinet/sebacub.htm&lt;br /&gt;
&lt;br /&gt;
http://www.rewind.ac.uk/expanded/Narrative/BFI_422%22.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Uses the Windows system directory and is not portable.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
The latest version available on apple.com requires Visual C++ 2005 Redistributable Service Pack 1 MFC.&lt;br /&gt;
&lt;br /&gt;
Both Apple Application Support and QuickTime are required. Registry entries point to their locations.&lt;br /&gt;
&lt;br /&gt;
Registry files: [https://cdn.discordapp.com/attachments/516027726851735632/708149898729488414/apple.reg apple.reg] [https://cdn.discordapp.com/attachments/516027726851735632/708149900696617070/quicktime.reg quicktime.reg]&lt;br /&gt;
&lt;br /&gt;
Not all data in quicktime.reg is likely needed.&lt;br /&gt;
&lt;br /&gt;
In Flashpoint, Basilisk is currently configured to disable QuickTime by default to avoid conflicts.&lt;br /&gt;
&lt;br /&gt;
Some of the npqtplugin.dll files may interfere with other video/audio plugins or built-in behavior. It may make sense to have the QuickTime plugin available only when viewing a QuickTime curation. Basilisk's built-in MIME type configuration dialog can also be used to choose what plugins are used for different types of content.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rebol ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Rebol&lt;br /&gt;
&lt;br /&gt;
Plugin for a cross-platform programming language. Unfortunately the plugin only works in Internet Explorer.&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.com/plugin/rebolb6.cab&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.net/plugin/demos/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tulip 3D ==&lt;br /&gt;
&lt;br /&gt;
http://web.archive.org/web/20021002220716/http://www.exstream.to/&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20020928152956/http://www.tulip-software.org/&lt;br /&gt;
&lt;br /&gt;
(Note: It's unclear whether these two links reference the same plugin or two different plugins with Tulip in the name) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== X3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/X3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some X3D players: https://www.web3d.org/x3d/content/examples/X3dResources.html&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
''Examples: Scene Archives for X3D'': https://www.web3d.org/x3d/content/examples/X3dResources.html#Examples&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 loads indefinitely under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== XVR ==&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&lt;br /&gt;
Could potentially be considered just another ActiveX control?&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/teaching/VE/Slides/2006-2007/week07/week07-xvr-framework.pdf&lt;br /&gt;
&lt;br /&gt;
* https://github.com/Gabryxx7/TheTower&lt;br /&gt;
&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
&lt;br /&gt;
* https://web.archive.org/web/20160513043225/http://client.vrmedia.it/XVRPlayer.cab&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/personalprojects.htm&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/publicprojects.htm &lt;br /&gt;
&lt;br /&gt;
* http://www.vrmedia.eu/demos/&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
The sample at https://web.archive.org/web/20051223071519/http://www.pureform.org/virtualGallery.htm (linked from personal projects) reportedly has Flash &amp;lt;-&amp;gt; XVR interaction. This might not be supportable in Flashpoint unless Flash can be added to Flashpoint Secure Player or an NPAPI version of XVR is found.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Technologies Already Included =&lt;br /&gt;
&lt;br /&gt;
== Added in Flashpoint 8.1 ==&lt;br /&gt;
&lt;br /&gt;
=== Pulse3D ===&lt;br /&gt;
&lt;br /&gt;
https://www.sandyressler.com/about/library/weekly/aa122000a.htm &lt;br /&gt;
&lt;br /&gt;
https://lostmediawiki.com/Pulse_3D_(lost_3D_web_plugin_content;_1999-2001)&lt;br /&gt;
&lt;br /&gt;
Pulse3D was previously called &amp;quot;Platinum VRML.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
https://web.archive.org/web/*/http://www.pulse3d.com:80/players/english/PulsePlayerNsWin.exe &lt;br /&gt;
&lt;br /&gt;
Available from &amp;lt;code&amp;gt;MICD2001_11_NR2.iso&amp;lt;/code&amp;gt; here: http://archive.org/details/MICD200111/ &lt;br /&gt;
&lt;br /&gt;
https://bluepload.unstable.life/p3d.zip&lt;br /&gt;
&lt;br /&gt;
Installer: https://cdn.discordapp.com/attachments/516027726851735632/705092816220717086/PulseStuff.zip&lt;br /&gt;
&lt;br /&gt;
Netscape version: https://cdn.discordapp.com/attachments/516027726851735632/705175471926673468/PulseNetscape.zip&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
http://www.learningfriends.com/download.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20030705212152/http://www.digitalproducer.com/pages/protozoa.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20040204091717/http://launch.pulse3d.com/harvard/index.htm &lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/Pulse3DPWSPWCPW3Files&lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/www_02_2002 &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulse3d.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulse3d.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulsenetwork.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulsenetwork.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.dotcomix.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original dotcomix.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.muppetworld.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original muppetworld.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=barbie.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original barbie.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=nutrisystem.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original Nutrisystem.com CDX search]&lt;br /&gt;
&lt;br /&gt;
==== Notes ====&lt;br /&gt;
Browser plugins (at least the NPAPI one, didn't check ActiveX) seem to look for Pulse by using ShGetFolderPathA to find CSIDL_FLAG_CREATE | CSIDL_PROGRAM_FILES if that function exists (and if not, looking at a Registry entry).&lt;br /&gt;
&lt;br /&gt;
Some files seem to need a command sent to the plugin (for example, Fozzie needs &amp;quot;play obj=Dummy01 pkg=assets/fozzie/Package2.pws transition=0.30 heading=yes behave=joke&amp;quot;). The NPAPI version of the plugin looks like it relies on LiveConnect, which might not be supported in Basilisk.&lt;br /&gt;
&lt;br /&gt;
== Added in Flashpoint 8.2 ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VRML ===&lt;br /&gt;
https://en.wikipedia.org/wiki/VRML&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
A list of some VRML players: https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: https://cosmo-player.en.softonic.com/download&lt;br /&gt;
&lt;br /&gt;
OpenVRML: https://sourceforge.net/projects/openvrml/files/&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
'''*'''; Also contains links to other places containing VRML content.&lt;br /&gt;
&lt;br /&gt;
Andrew's VRML Games and Puzzles: http://www.soc.napier.ac.uk/~andrew/vrml/&lt;br /&gt;
&lt;br /&gt;
VRML GAME'''*''': http://web.archive.org/web/20191016182344/http://www.ceres.dti.ne.jp/~kekenken/main/3d/game/game.htm&lt;br /&gt;
&lt;br /&gt;
Web3D Amusements'''*''' (The English version of VRML GAME. It has VRML programs not in the other version, which is in Japanese): http://web.archive.org/web/20191017225236/http://www.ceres.dti.ne.jp/~kekenken/main/index.html&lt;br /&gt;
&lt;br /&gt;
A Little Bit About Me: http://members.bex.net/jtcullen515/AboutMe.htm&lt;br /&gt;
&lt;br /&gt;
VRML resources for the 3E15 lecture - 14 October 1998'''*''': http://www2.cmp.uea.ac.uk/~jrk/wwwvrml.dir/public-vrml/VRMLLECTURE/&lt;br /&gt;
&lt;br /&gt;
vrml.sgi.com: http://web.archive.org/web/19980113075629/http://vrml.sgi.com/intro.html&lt;br /&gt;
&lt;br /&gt;
A list of chat worlds and games at VR Internal (on the left sidebar): https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
''Internet Archive Search: subject:&amp;quot;VRML&amp;quot;'': https://archive.org/search.php?query=subject%3A%22VRML%22&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .ac.uk addresses'''*''': https://www.google.com/search?q=VRML+site%3Aac.uk&lt;br /&gt;
&lt;br /&gt;
Floops episodes 7, 10, 24, 28, 29, 31, 36, 38 and 46 from Floops' Greatest Hits, a CD-ROM published in 1997 by Silicon Graphics: https://github.com/Sgeo/floopsArchive/tree/master/floops&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to altervista.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Aaltervista.org&lt;br /&gt;
&lt;br /&gt;
The Haunted House (created by Nekochan member nongrato): http://web.archive.org/web/20190704003702/http://sgizone.co.nf/haunted/&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to VRML archives'''*''': https://www.google.com/search?q=VRML+archive&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to gainos.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Ahttps%3A%2F%2Fgainos.org&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .edu addresses'''*''': https://www.google.com/search?q=VRML+site:edu&lt;br /&gt;
&lt;br /&gt;
Lots and Lots of VRML 1: https://bluepload.unstable.life/lotsandlotsofvrml1.7z&lt;br /&gt;
&lt;br /&gt;
All VRML worlds from Archive Team's Geocities scrape (1,985 .wrl files total) https://flashfreeze.submissions.unstable.life/geocities.7z&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
Flux Player 2.1 is stuck loading under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
Too many players with variations: Which ones should get included?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;Live3D: Crashes on page navigation&amp;lt;/del&amp;gt; resolvable by using in Netscape 4&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: Struggles with large worlds. Direct3D renderer (the default) seems to cause dropped polygons (in Mod Gun and Beat Monk Bash at least) and drifting cameras (in Mod Dance Party) and wrongly rendering textures (in Dilbert animation I Think Therefore I Am). Have been unable to get software renderer to work. OpenGL renderer (HKEY_CURRENT_USER\Software\CosmoSoftware\CosmoPlayer\2.1.1\renderer = OPENGL) seems to work fine on one system, needs testing before any decision to hardcode.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: If a world has sounds but a sound has not played yet, low FPS. This seems to occur in a full install too.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: Some worlds rely on RealPlayer G2. Include in Blaxxun config? Example world: http://www.e-spaces.com/portfolio/ssg/vrml/main.wrl&lt;br /&gt;
&lt;br /&gt;
=== Tcl Plugin ===&lt;br /&gt;
https://people.apache.org/~jim/NewArchitect/webtech/1997/12/junk/index.html&lt;br /&gt;
&lt;br /&gt;
[http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.467.7944 academic paper] &lt;br /&gt;
&lt;br /&gt;
[https://www.slideshare.net/nyaocat/tcltk-12234163 Japanese presentation]&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
http://www.tcl.tk/software/plugin/download.html &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/tree?ci=tip &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/raw/installers/msi/Tclplugin-4.0.msi?name=5daace0ca3aa9cf7b3a52fde29d5b18923c46e3d&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
See https://bluepload.unstable.life/tcl-info.txt for many examples.&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
The Tcl plugin may not load unless these conditions are met:&lt;br /&gt;
# The page with the Tcl embed has to be the first page loaded by the browser (not counting about:home).&lt;br /&gt;
# The page must be allowed to complete loading without scrolling the page or moving the mouse over the embed area.&lt;br /&gt;
Tested in latest K-Meleon (non-Goanna) version on 2019-08-17.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Burster ===&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
https://web.archive.org/web/20150209071910/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=38&amp;amp;Itemid=18 &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20160421163457/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=2&amp;amp;Itemid=18&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
http://3d8bits.orgfree.com/pong/pong.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20111208123049/http://deadcyborg.com/index.html&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/*/http://geta3d.com*&lt;/div&gt;</summary>
		<author><name>Sgeo</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=3798</id>
		<title>Technologies to Add</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=3798"/>
		<updated>2020-11-23T07:13:42Z</updated>

		<summary type="html">&lt;p&gt;Sgeo: /* HTML+TIME / XHTML+SMIL */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of web game technologies that we hope to support in the future. If you'd like to help us add one of these technologies to Flashpoint, please join the #development-chat channel in our Discord.  &lt;br /&gt;
&lt;br /&gt;
''Please add new technologies in alphanumeric order.''&lt;br /&gt;
&lt;br /&gt;
Here are some places to find more technologies to add to Flashpoint:&lt;br /&gt;
&lt;br /&gt;
[https://web.archive.org/web/20200702/http://plugindoc.mozdev.org/windows-all.html mozdev.org - Windows PluginDoc]&lt;br /&gt;
&lt;br /&gt;
[https://gist.github.com/afiestas/135cc16b2ec7a6cca4a7185b3bb38e2d GitHub Gist - a list of over 10,000 plugins]&lt;br /&gt;
&lt;br /&gt;
[http://kmext.sourceforge.net/mplug.htm K-Meleon Extensions Central]&lt;br /&gt;
&lt;br /&gt;
[http://omolini.steptail.com/mirror/win95/win95-dec96-1/plugins.html Windows95.com - Web Browser Plugins]&lt;br /&gt;
&lt;br /&gt;
== Adobe Atmosphere ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Adobe_Atmosphere&lt;br /&gt;
&lt;br /&gt;
[[https://discord.com/channels/432708847304704010/516027726851735632/779035668205928458 Logo Discussion]]&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Latest plugin: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/2.x/AtmospherePlayer216.exe&lt;br /&gt;
&lt;br /&gt;
Standalone version: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/sa_player/atmosphere_saplayer.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* http://www.1ec5.org/3d/worlds.html&lt;br /&gt;
* http://www.1ec5.org/3d/mingerworld/&lt;br /&gt;
* http://www.wedding2004.net/photography/&lt;br /&gt;
* http://amasci.com/atmos.html&lt;br /&gt;
* http://www.trucker2000.net/directory.html&lt;br /&gt;
* http://www.it-quadrat.de/atmosphere/&lt;br /&gt;
* https://web.archive.org/web/*/http://www.canoma.com/*&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;The Javascript used by Galleries doesn't seem to work in newer IE. Curation guide might need to specify replacing the gallery's Javascript with code to create the &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag. This appears to because of a use of VBScript. VBScript can be reenabled via registry, or it might be cleaner to replace the JS.&amp;lt;/del&amp;gt; VBScript and galleries work fine as-is in Flashpoint Secure Player.&lt;br /&gt;
* Some older Atmosphere worlds don't work in the plugin. Newer worlds (including galleries) won't work fully in the standalone player.&lt;br /&gt;
* Low FPS. Can seemingly be fixed by changing &amp;quot;Throttle when not active&amp;quot;. Hardware acceleration can be added by editing a text file, but it results in oddities in the tic tac toe world (http://www.it-quadrat.de/ttt/ttt3d/ttt.aer)&lt;br /&gt;
* Cannot point plugin directly at an &amp;lt;code&amp;gt;.aer&amp;lt;/code&amp;gt; file, an &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag must be used. (This is an original Adobe Atmosphere limitation)&lt;br /&gt;
* Some worlds automatically close chat. Some other worlds put useful information in the chat. The chat open/closed preference is saved, so worlds with chat should probably have some code to open chat embedded.&lt;br /&gt;
* Excessive caching may be a possibility.&lt;br /&gt;
* Stairs are tricky to climb. Could be related to missing avatars? Might want to include default avatar in htdocs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Atomic 3D / Neutron Viewer ==&lt;br /&gt;
https://web.archive.org/web/19970214041929/http://www.atomic3d.com/downmain.html&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.atomic3d.com/download/bin/*&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
[https://web.archive.org/web/20001013114053/http://www2.enecho.go.jp:80/atom/3d/index.htm lost 3D model of a nuclear power plant]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== AXEL Player ==&lt;br /&gt;
&lt;br /&gt;
=== Download ===&lt;br /&gt;
Browser Plugin: https://web.archive.org/web/20070222181629/http://www.mindavenue.com:80/downloads/AXELPlayer.exe&lt;br /&gt;
&lt;br /&gt;
Standalone Player: https://web.archive.org/web/20061127002450/http://www.mindavenue.com/DB/en/download/updates/AXELStandAlonePlayer.exe&lt;br /&gt;
&lt;br /&gt;
'''Download links for all known versions:''' https://archive.org/details/mindavenue-axel-player&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://pages.infinit.net/glsmith/Arrow/arrow_main.htm&lt;br /&gt;
* https://www.drnathbrachialplexus.com/injury/anatomy.php&lt;br /&gt;
* http://kaitischler.de/AxelPlayerAcceptanceTest/&lt;br /&gt;
* http://www.muranon.com/w3d/gallery/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== BitPlayer (BitMagic) ==&lt;br /&gt;
&lt;br /&gt;
===About===&lt;br /&gt;
&lt;br /&gt;
Is a standalone player built with Flash and Shockwave, playing both contents.&lt;br /&gt;
&lt;br /&gt;
it downloaded files from the internet on a daily basis. things called BitGames or BitFlicks there was also ads.&lt;br /&gt;
&lt;br /&gt;
The file extension is .bm which just contains a .swf or .dcr&lt;br /&gt;
&lt;br /&gt;
There were around 2000's various files in its short life, we have only been able to save a little less then 500.&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20000408230648/http://bitmagic.com/&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
&lt;br /&gt;
[[bitmagic.com.au, bitmagic.org, content.ao.bitmagic.com, download.ao.bitmagic.com, download.us.bitmagic.com, www.bitmagic.com]]&lt;br /&gt;
&lt;br /&gt;
(most of these you might have to search for bitmagic)&lt;br /&gt;
[[https://www.netkwesties.nl/documenten/Michiel%20Frackers%20interview.pdf Michiel Frackers Interview - Co-founder]]&lt;br /&gt;
[[https://fvjole.home.xs4all.nl/bio.html Co-founder flash website]]&lt;br /&gt;
[[http://vanderwaa.com/about/ animators website]]&lt;br /&gt;
[[https://retro.nrc.nl/W2/Lab/Profiel/Netherlands/young.html more info]]&lt;br /&gt;
[[https://www.linkedin.com/authwall?trk=gf&amp;amp;trkInfo=AQEMBt8J4bv7BAAAAXXd-4n4AWm4HP_cwDwAZu-0yxBxcj12HK5hG7ol6-F6BE_KuVuR3-8XFx0X7h5p0bZPj6EbGu1-8A1PescSAdWKjcI1Dpe-z4Y83eRl_Wyzr-_UfvX-VmE=&amp;amp;originalReferer=https://www.google.com/&amp;amp;sessionRedirect=https%3A%2F%2Fca.linkedin.com%2Fin%2Fvadim-kapridov-42184925 linkedin profile]]&lt;br /&gt;
[[http://rohypnol.nl/boek-van-frackers-bitmagic-beschadigend/#more-2727 about book by cofounder]]&lt;br /&gt;
[[https://horl.yolasite.com/bitmagic.php more info 2]]&lt;br /&gt;
[[http://www.neosoft.ru/internet/dialog3.htm#bitmagic website were player could be downloaded]]&lt;br /&gt;
[[http://ivvva.ru/america.htm blog talking about various inside happenings]]&lt;br /&gt;
&lt;br /&gt;
=== Download ===&lt;br /&gt;
&lt;br /&gt;
BitMagic should be good for the next release&lt;br /&gt;
&lt;br /&gt;
Items can not be fully curated in the Curate Tab though, items will not directly play so no screen shots etc.&lt;br /&gt;
&lt;br /&gt;
[[https://cdn.discordapp.com/attachments/516027726851735632/779800983814799421/-BitMagic_Support-.7z Current support build]]&lt;br /&gt;
[[https://discord.com/channels/432708847304704010/516027726851735632/778547303110672393 Recent Discord Post]]&lt;br /&gt;
&lt;br /&gt;
Examples are included in the download&lt;br /&gt;
&lt;br /&gt;
=== Tools ===&lt;br /&gt;
&lt;br /&gt;
* [https://github.com/Sgeo/bitmagic_converter/releases/latest bitmagic_converter] extracts the Flash or Shockwave file embedded in a BitMagic file and shows metadata such as name, creator/note, and edition (which is usually a date, presumably the date it was published)&lt;br /&gt;
* [https://github.com/Sgeo/minimagic_extractor/releases/latest minimagic_extractor] extracts BitMagic .bm files from Minimagic .exes. Minimagic was a way of packaging up a BitMagic animation as a standalone executable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Castle Game Engine Web Plugin ==&lt;br /&gt;
https://github.com/castle-engine/castle-engine/wiki/Web-Plugin&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Can't find C:\Program on PATH.&lt;br /&gt;
&lt;br /&gt;
Exception &amp;quot;Exception&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
windres failed, cannot create Windows resource&lt;br /&gt;
&lt;br /&gt;
=== Further notes ===&lt;br /&gt;
No precompiled builds are available yet. As such, you may have to download any of the following files to compile the plugin:&lt;br /&gt;
&lt;br /&gt;
Lazarus: https://sourceforge.net/projects/lazarus/files/Lazarus%20Windows%2032%20bits/ (it might be best to download the version with the highest version number)&lt;br /&gt;
&lt;br /&gt;
Free Pascal (included with Lazarus, but also linked to separately in case that helps get the plugin compiled): https://sourceforge.net/projects/freepascal/files/Win32/&lt;br /&gt;
&lt;br /&gt;
Castle Game Engine: https://github.com/castle-engine/castle-engine/releases/tag/snapshot&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Google Native Client ==&lt;br /&gt;
https://developer.chrome.com/native-client&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Google_Native_Client&lt;br /&gt;
&lt;br /&gt;
Slimjet 10, Used by oshaboy for testing: https://bluepload.unstable.life/slimjet10.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games ===&lt;br /&gt;
[https://www.crx4chrome.com/crx/39554/ Bomberclone]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;[https://mega.nz/folder/n5B2GQxZ#dACElxPS66W3ZYJRLECLHA Bastion Demo]&amp;lt;/s&amp;gt; (Some Assets lost)&lt;br /&gt;
&lt;br /&gt;
[https://supertux.datacivilization.com/ Super Tux]&lt;br /&gt;
&lt;br /&gt;
[https://doom.pdox.net/doom.html Doom]&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;quot;[6708:11872:0517/190417:ERROR:nacl_process_host.cc(215)] DuplicateHandle() failed&amp;quot; on Chromium 40&lt;br /&gt;
&lt;br /&gt;
.nexe &amp;lt;s&amp;gt;and .pexe&amp;lt;/s&amp;gt; files get downloaded by the browser, but don't start.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Slimjet 10 can't see the PNaCl compiler plugin when running through a proxy. (See chrome://components)&amp;lt;/s&amp;gt; (That was because the compiler was not in the user folder)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Grail ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Grail_(web_browser)&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://sourceforge.net/projects/grail/files/grail/0.6/grail-0.6.tgz/download&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://grail.sourceforge.net/demo/&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;TclError: Can't find a usable init.tcl in the following directories:&amp;quot; error when trying to run Grail &amp;lt;/s&amp;gt; (Solved)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;An exception occurred during applet loading : exceptions.TypeError: compile, argument 1: expected string without null bytes, string found&amp;quot; error on all official Grail demo applets, except for Clocks, Play A Sound File, Demos Similar to Common Java Demos, Show Grail's Applet Exception Handling, Calendar and A Little Joke. &amp;lt;/s&amp;gt; (That's because Grail can't decrypt gzipped http packets)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;An error occurred in a callback function : audiodev.error : no audio device&amp;quot; error if trying to play a sound in Play A Sound File. It's possible the audio files don't exist where they originally existed.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Old versions of Python and Tcl/Tk are required. These may work: &lt;br /&gt;
&lt;br /&gt;
Python 1.5.2: https://www.python.org/ftp/python/win32/py152.exe&lt;br /&gt;
&lt;br /&gt;
Tcl/Tk: ftp://ftp.ncnr.nist.gov/pub/cryst/gsas/win/tcltk80p2+.exe&lt;br /&gt;
&lt;br /&gt;
Alternatively, an all-in-one package can be used instead.&lt;br /&gt;
&lt;br /&gt;
All-in-one packages: https://cdn.discordapp.com/attachments/516027726851735632/711328321819902083/Grail.7z, https://cdn.discordapp.com/attachments/516027726851735632/711588211222118450/Grail_but_More_Portable.7z (more portable version)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== HTML+TIME / XHTML+SMIL ==&lt;br /&gt;
&lt;br /&gt;
* A proposal for Microsoft for including animation and interactivity in HTML: https://en.wikipedia.org/wiki/HTML%2BTIME&lt;br /&gt;
&lt;br /&gt;
* No independent download, added to Internet Explorer in IE 5.5 and removed in IE 9. X-UA-Compatible does not appear to work&lt;br /&gt;
&lt;br /&gt;
* DLLs from Windows XP + Internet Explorer 6 are installable: mstime.dll for time2, datime.dll for time&lt;br /&gt;
&lt;br /&gt;
* IE11 on Windows 10 with DLLs installed and registry entry seems to have issues with transparency.&lt;br /&gt;
&lt;br /&gt;
* IE6 via Utilu on Windows 10 bolds some stuff weirdly.&lt;br /&gt;
&lt;br /&gt;
* Ad demos are apparently older HTML+TIME syntax and only seem to run on IE5.5&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* http://www.ludicrum.org/demos/&lt;br /&gt;
&lt;br /&gt;
* https://www.w3.org/AudioVideo/demos/XHTML-SMIL/Animate.htm&lt;br /&gt;
&lt;br /&gt;
* https://www.w3.org/AudioVideo/#demos&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Registry entry ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Windows Registry Editor Version 5.00&lt;br /&gt;
&lt;br /&gt;
[HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Internet Explorer\Default Behaviors]&lt;br /&gt;
&lt;br /&gt;
# C:\Program Files\Common Files\Microsoft Shared\VGX\vgx.dll&lt;br /&gt;
&amp;quot;VML&amp;quot;=&amp;quot;CLSID:10072CEC-8CC1-11D1-986E-00A0C955B42E&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# C:\Windows\system32\datime.dll&lt;br /&gt;
&amp;quot;TIME&amp;quot;=&amp;quot;CLSID:476c391c-3e0d-11d2-b948-00c04fa32195&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# C:\Windows\system32\mstime.dll&lt;br /&gt;
&amp;quot;TIME2&amp;quot;=&amp;quot;CLSID:17237A20-3ADB-48ec-B182-35291F115790&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# ???&lt;br /&gt;
&amp;quot;ANIM&amp;quot;=&amp;quot;CLSID:B1549E58-3894-11D2-BB7F-00A0C999C4C1&amp;quot;&lt;br /&gt;
&amp;quot;DA&amp;quot;=&amp;quot;CLSID:B1549E58-3894-11D2-BB7F-00A0C999C4C1&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== HotSauce ==&lt;br /&gt;
&lt;br /&gt;
Some kind of 3D viewer for .mcf files, which are things like sitemaps&lt;br /&gt;
&lt;br /&gt;
https://www.macintoshrepository.org/866-apple-s-hotsauce-technology-project-x-&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/HotSauce&lt;br /&gt;
&lt;br /&gt;
https://urbigenous.net/library/MCF/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970527121925fw_/http://www.hdcity.com/sample_index.html (requires a multitude of plugins)&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970703020221/http://mcf.research.apple.com/hs/sites.html&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/cdx/search?url=xspace.net&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%3A%5B45%5D&amp;amp;fl=original&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/cdx/search?url=mcf.research.apple.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%3A%5B45%5D&amp;amp;fl=original&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==LIVEMATH==&lt;br /&gt;
https://www.livemath.com/lmplugin/&lt;br /&gt;
&lt;br /&gt;
===Example Games/Applications===&lt;br /&gt;
&lt;br /&gt;
* https://ae.msstate.edu/vlsm/forcesys/concurrent_force_systems/livemath_examples/livemath_ex2.htm&lt;br /&gt;
* http://www.distancemath.com/preview/unit1/mvgrapher.htm&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== MDL Chime ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MDL_Chime&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: https://sites.fas.harvard.edu/~biotext/chimedemos/getplugins.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
When the plugin is installed, navigating to a page that uses the plugin immediately crashes K-Meleon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== MrSID ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MrSID&lt;br /&gt;
&lt;br /&gt;
An image compression plugin mainly used for orthophotos.&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Window on the UK, Window on the Universe (Volumes 1 &amp;amp; 2) and the plugin installer: https://archive.org/details/bnsc-wouk&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== o2c ==&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
http://www.o2c.de/en/download/o2c-download.html&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://staircon.pl/uslugiprojektowe.htm&lt;br /&gt;
* http://staircon.pl/galeria.htm&lt;br /&gt;
&lt;br /&gt;
* Package contains o2c files and installer: https://discord.com/channels/432708847304704010/516027726851735632/767757315423207484&lt;br /&gt;
* Second package with another player: https://discord.com/channels/432708847304704010/516027726851735632/768027913080930345&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Player using ocx files, but when trying run as ActiveX Control giving error &amp;quot;Registry Failed&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== O3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/O3D&lt;br /&gt;
&lt;br /&gt;
A proposal by Google for a standard 3D API for the Web. WebGL supplanted it. Google eventually wrote a WebGL version of O3D, but conversion is not automatic and the Beach demo was not converted&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
No known trustworthy downloads, although source code exists.&lt;br /&gt;
&lt;br /&gt;
https://www.zhaodll.co/n/20130417/158957.html was tested and works, but the site is sketchy.&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* https://code.google.com/archive/p/o3d/downloads&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Panda3D Plugin ==&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Panda3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: http://www.ddrose.com/~drose/plugin/install_plugin.html&lt;br /&gt;
&lt;br /&gt;
Latest runtime: https://www.panda3d.org/download/runtime-1-0-4/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
Open directory of Panda3D stuff: http://www.ddrose.com/~drose/p3d_7/&lt;br /&gt;
&lt;br /&gt;
[http://www.ddrose.com/pacbat/pacbat.html Pac-Bat] - tested and working on 2019-07-21&lt;br /&gt;
&lt;br /&gt;
[http://martinsant.net/games/dice/ Dice in a Stone Box]&lt;br /&gt;
&lt;br /&gt;
[http://a3p.sourceforge.net/play/ A3P - Acquire, Attack, Asplode, Pwn!] - tries to install Python and crashes&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Has a huge number of runtime components that are downloaded and installed on demand. They are listed here: &lt;br /&gt;
http://runtime.panda3d.org/contents.xml&lt;br /&gt;
&lt;br /&gt;
The runtime components are all available from this open directory: &lt;br /&gt;
http://runtime.panda3d.org/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Pipelight ==&lt;br /&gt;
&lt;br /&gt;
See https://bluemaxima.org/flashpoint/datahub/Linux_Support#Pipelight&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== QuickTime VR ==&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://support.apple.com/downloads/quicktime &lt;br /&gt;
&lt;br /&gt;
http://www.oldversion.com/windows/quicktime/&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://www.virtualparks.org/scenes/ZvSeIxFqURTrIKUDkLjAFyA.html&lt;br /&gt;
&lt;br /&gt;
http://www.middlestreet.org/cabinet/sebacub.htm&lt;br /&gt;
&lt;br /&gt;
http://www.rewind.ac.uk/expanded/Narrative/BFI_422%22.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Uses the Windows system directory and is not portable.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
The latest version available on apple.com requires Visual C++ 2005 Redistributable Service Pack 1 MFC.&lt;br /&gt;
&lt;br /&gt;
Both Apple Application Support and QuickTime are required. Registry entries point to their locations.&lt;br /&gt;
&lt;br /&gt;
Registry files: [https://cdn.discordapp.com/attachments/516027726851735632/708149898729488414/apple.reg apple.reg] [https://cdn.discordapp.com/attachments/516027726851735632/708149900696617070/quicktime.reg quicktime.reg]&lt;br /&gt;
&lt;br /&gt;
Not all data in quicktime.reg is likely needed.&lt;br /&gt;
&lt;br /&gt;
In Flashpoint, Basilisk is currently configured to disable QuickTime by default to avoid conflicts.&lt;br /&gt;
&lt;br /&gt;
Some of the npqtplugin.dll files may interfere with other video/audio plugins or built-in behavior. It may make sense to have the QuickTime plugin available only when viewing a QuickTime curation. Basilisk's built-in MIME type configuration dialog can also be used to choose what plugins are used for different types of content.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rebol ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Rebol&lt;br /&gt;
&lt;br /&gt;
Plugin for a cross-platform programming language. Unfortunately the plugin only works in Internet Explorer.&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.com/plugin/rebolb6.cab&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.net/plugin/demos/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tulip 3D ==&lt;br /&gt;
&lt;br /&gt;
http://web.archive.org/web/20021002220716/http://www.exstream.to/&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20020928152956/http://www.tulip-software.org/&lt;br /&gt;
&lt;br /&gt;
(Note: It's unclear whether these two links reference the same plugin or two different plugins with Tulip in the name) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== X3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/X3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some X3D players: https://www.web3d.org/x3d/content/examples/X3dResources.html&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
''Examples: Scene Archives for X3D'': https://www.web3d.org/x3d/content/examples/X3dResources.html#Examples&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 loads indefinitely under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== XVR ==&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&lt;br /&gt;
Could potentially be considered just another ActiveX control?&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/teaching/VE/Slides/2006-2007/week07/week07-xvr-framework.pdf&lt;br /&gt;
&lt;br /&gt;
* https://github.com/Gabryxx7/TheTower&lt;br /&gt;
&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
&lt;br /&gt;
* https://web.archive.org/web/20160513043225/http://client.vrmedia.it/XVRPlayer.cab&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/personalprojects.htm&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/publicprojects.htm &lt;br /&gt;
&lt;br /&gt;
* http://www.vrmedia.eu/demos/&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
The sample at https://web.archive.org/web/20051223071519/http://www.pureform.org/virtualGallery.htm (linked from personal projects) reportedly has Flash &amp;lt;-&amp;gt; XVR interaction. This might not be supportable in Flashpoint unless Flash can be added to Flashpoint Secure Player or an NPAPI version of XVR is found.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Technologies Already Included =&lt;br /&gt;
&lt;br /&gt;
== Added in Flashpoint 8.1 ==&lt;br /&gt;
&lt;br /&gt;
=== Pulse3D ===&lt;br /&gt;
&lt;br /&gt;
https://www.sandyressler.com/about/library/weekly/aa122000a.htm &lt;br /&gt;
&lt;br /&gt;
https://lostmediawiki.com/Pulse_3D_(lost_3D_web_plugin_content;_1999-2001)&lt;br /&gt;
&lt;br /&gt;
Pulse3D was previously called &amp;quot;Platinum VRML.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
https://web.archive.org/web/*/http://www.pulse3d.com:80/players/english/PulsePlayerNsWin.exe &lt;br /&gt;
&lt;br /&gt;
Available from &amp;lt;code&amp;gt;MICD2001_11_NR2.iso&amp;lt;/code&amp;gt; here: http://archive.org/details/MICD200111/ &lt;br /&gt;
&lt;br /&gt;
https://bluepload.unstable.life/p3d.zip&lt;br /&gt;
&lt;br /&gt;
Installer: https://cdn.discordapp.com/attachments/516027726851735632/705092816220717086/PulseStuff.zip&lt;br /&gt;
&lt;br /&gt;
Netscape version: https://cdn.discordapp.com/attachments/516027726851735632/705175471926673468/PulseNetscape.zip&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
http://www.learningfriends.com/download.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20030705212152/http://www.digitalproducer.com/pages/protozoa.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20040204091717/http://launch.pulse3d.com/harvard/index.htm &lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/Pulse3DPWSPWCPW3Files&lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/www_02_2002 &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulse3d.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulse3d.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulsenetwork.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulsenetwork.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.dotcomix.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original dotcomix.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.muppetworld.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original muppetworld.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=barbie.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original barbie.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=nutrisystem.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original Nutrisystem.com CDX search]&lt;br /&gt;
&lt;br /&gt;
==== Notes ====&lt;br /&gt;
Browser plugins (at least the NPAPI one, didn't check ActiveX) seem to look for Pulse by using ShGetFolderPathA to find CSIDL_FLAG_CREATE | CSIDL_PROGRAM_FILES if that function exists (and if not, looking at a Registry entry).&lt;br /&gt;
&lt;br /&gt;
Some files seem to need a command sent to the plugin (for example, Fozzie needs &amp;quot;play obj=Dummy01 pkg=assets/fozzie/Package2.pws transition=0.30 heading=yes behave=joke&amp;quot;). The NPAPI version of the plugin looks like it relies on LiveConnect, which might not be supported in Basilisk.&lt;br /&gt;
&lt;br /&gt;
== Added in Flashpoint 8.2 ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VRML ===&lt;br /&gt;
https://en.wikipedia.org/wiki/VRML&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
A list of some VRML players: https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: https://cosmo-player.en.softonic.com/download&lt;br /&gt;
&lt;br /&gt;
OpenVRML: https://sourceforge.net/projects/openvrml/files/&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
'''*'''; Also contains links to other places containing VRML content.&lt;br /&gt;
&lt;br /&gt;
Andrew's VRML Games and Puzzles: http://www.soc.napier.ac.uk/~andrew/vrml/&lt;br /&gt;
&lt;br /&gt;
VRML GAME'''*''': http://web.archive.org/web/20191016182344/http://www.ceres.dti.ne.jp/~kekenken/main/3d/game/game.htm&lt;br /&gt;
&lt;br /&gt;
Web3D Amusements'''*''' (The English version of VRML GAME. It has VRML programs not in the other version, which is in Japanese): http://web.archive.org/web/20191017225236/http://www.ceres.dti.ne.jp/~kekenken/main/index.html&lt;br /&gt;
&lt;br /&gt;
A Little Bit About Me: http://members.bex.net/jtcullen515/AboutMe.htm&lt;br /&gt;
&lt;br /&gt;
VRML resources for the 3E15 lecture - 14 October 1998'''*''': http://www2.cmp.uea.ac.uk/~jrk/wwwvrml.dir/public-vrml/VRMLLECTURE/&lt;br /&gt;
&lt;br /&gt;
vrml.sgi.com: http://web.archive.org/web/19980113075629/http://vrml.sgi.com/intro.html&lt;br /&gt;
&lt;br /&gt;
A list of chat worlds and games at VR Internal (on the left sidebar): https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
''Internet Archive Search: subject:&amp;quot;VRML&amp;quot;'': https://archive.org/search.php?query=subject%3A%22VRML%22&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .ac.uk addresses'''*''': https://www.google.com/search?q=VRML+site%3Aac.uk&lt;br /&gt;
&lt;br /&gt;
Floops episodes 7, 10, 24, 28, 29, 31, 36, 38 and 46 from Floops' Greatest Hits, a CD-ROM published in 1997 by Silicon Graphics: https://github.com/Sgeo/floopsArchive/tree/master/floops&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to altervista.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Aaltervista.org&lt;br /&gt;
&lt;br /&gt;
The Haunted House (created by Nekochan member nongrato): http://web.archive.org/web/20190704003702/http://sgizone.co.nf/haunted/&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to VRML archives'''*''': https://www.google.com/search?q=VRML+archive&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to gainos.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Ahttps%3A%2F%2Fgainos.org&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .edu addresses'''*''': https://www.google.com/search?q=VRML+site:edu&lt;br /&gt;
&lt;br /&gt;
Lots and Lots of VRML 1: https://bluepload.unstable.life/lotsandlotsofvrml1.7z&lt;br /&gt;
&lt;br /&gt;
All VRML worlds from Archive Team's Geocities scrape (1,985 .wrl files total) https://flashfreeze.submissions.unstable.life/geocities.7z&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
Flux Player 2.1 is stuck loading under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
Too many players with variations: Which ones should get included?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;Live3D: Crashes on page navigation&amp;lt;/del&amp;gt; resolvable by using in Netscape 4&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: Struggles with large worlds. Direct3D renderer (the default) seems to cause dropped polygons (in Mod Gun and Beat Monk Bash at least) and drifting cameras (in Mod Dance Party) and wrongly rendering textures (in Dilbert animation I Think Therefore I Am). Have been unable to get software renderer to work. OpenGL renderer (HKEY_CURRENT_USER\Software\CosmoSoftware\CosmoPlayer\2.1.1\renderer = OPENGL) seems to work fine on one system, needs testing before any decision to hardcode.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: If a world has sounds but a sound has not played yet, low FPS. This seems to occur in a full install too.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: Some worlds rely on RealPlayer G2. Include in Blaxxun config? Example world: http://www.e-spaces.com/portfolio/ssg/vrml/main.wrl&lt;br /&gt;
&lt;br /&gt;
=== Tcl Plugin ===&lt;br /&gt;
https://people.apache.org/~jim/NewArchitect/webtech/1997/12/junk/index.html&lt;br /&gt;
&lt;br /&gt;
[http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.467.7944 academic paper] &lt;br /&gt;
&lt;br /&gt;
[https://www.slideshare.net/nyaocat/tcltk-12234163 Japanese presentation]&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
http://www.tcl.tk/software/plugin/download.html &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/tree?ci=tip &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/raw/installers/msi/Tclplugin-4.0.msi?name=5daace0ca3aa9cf7b3a52fde29d5b18923c46e3d&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
See https://bluepload.unstable.life/tcl-info.txt for many examples.&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
The Tcl plugin may not load unless these conditions are met:&lt;br /&gt;
# The page with the Tcl embed has to be the first page loaded by the browser (not counting about:home).&lt;br /&gt;
# The page must be allowed to complete loading without scrolling the page or moving the mouse over the embed area.&lt;br /&gt;
Tested in latest K-Meleon (non-Goanna) version on 2019-08-17.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Burster ===&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
https://web.archive.org/web/20150209071910/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=38&amp;amp;Itemid=18 &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20160421163457/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=2&amp;amp;Itemid=18&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
http://3d8bits.orgfree.com/pong/pong.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20111208123049/http://deadcyborg.com/index.html&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/*/http://geta3d.com*&lt;/div&gt;</summary>
		<author><name>Sgeo</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=3797</id>
		<title>Technologies to Add</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=3797"/>
		<updated>2020-11-23T07:08:22Z</updated>

		<summary type="html">&lt;p&gt;Sgeo: /* HTML+TIME */ Add demos&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of web game technologies that we hope to support in the future. If you'd like to help us add one of these technologies to Flashpoint, please join the #development-chat channel in our Discord.  &lt;br /&gt;
&lt;br /&gt;
''Please add new technologies in alphanumeric order.''&lt;br /&gt;
&lt;br /&gt;
Here are some places to find more technologies to add to Flashpoint:&lt;br /&gt;
&lt;br /&gt;
[https://web.archive.org/web/20200702/http://plugindoc.mozdev.org/windows-all.html mozdev.org - Windows PluginDoc]&lt;br /&gt;
&lt;br /&gt;
[https://gist.github.com/afiestas/135cc16b2ec7a6cca4a7185b3bb38e2d GitHub Gist - a list of over 10,000 plugins]&lt;br /&gt;
&lt;br /&gt;
[http://kmext.sourceforge.net/mplug.htm K-Meleon Extensions Central]&lt;br /&gt;
&lt;br /&gt;
[http://omolini.steptail.com/mirror/win95/win95-dec96-1/plugins.html Windows95.com - Web Browser Plugins]&lt;br /&gt;
&lt;br /&gt;
== Adobe Atmosphere ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Adobe_Atmosphere&lt;br /&gt;
&lt;br /&gt;
[[https://discord.com/channels/432708847304704010/516027726851735632/779035668205928458 Logo Discussion]]&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Latest plugin: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/2.x/AtmospherePlayer216.exe&lt;br /&gt;
&lt;br /&gt;
Standalone version: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/sa_player/atmosphere_saplayer.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* http://www.1ec5.org/3d/worlds.html&lt;br /&gt;
* http://www.1ec5.org/3d/mingerworld/&lt;br /&gt;
* http://www.wedding2004.net/photography/&lt;br /&gt;
* http://amasci.com/atmos.html&lt;br /&gt;
* http://www.trucker2000.net/directory.html&lt;br /&gt;
* http://www.it-quadrat.de/atmosphere/&lt;br /&gt;
* https://web.archive.org/web/*/http://www.canoma.com/*&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;The Javascript used by Galleries doesn't seem to work in newer IE. Curation guide might need to specify replacing the gallery's Javascript with code to create the &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag. This appears to because of a use of VBScript. VBScript can be reenabled via registry, or it might be cleaner to replace the JS.&amp;lt;/del&amp;gt; VBScript and galleries work fine as-is in Flashpoint Secure Player.&lt;br /&gt;
* Some older Atmosphere worlds don't work in the plugin. Newer worlds (including galleries) won't work fully in the standalone player.&lt;br /&gt;
* Low FPS. Can seemingly be fixed by changing &amp;quot;Throttle when not active&amp;quot;. Hardware acceleration can be added by editing a text file, but it results in oddities in the tic tac toe world (http://www.it-quadrat.de/ttt/ttt3d/ttt.aer)&lt;br /&gt;
* Cannot point plugin directly at an &amp;lt;code&amp;gt;.aer&amp;lt;/code&amp;gt; file, an &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag must be used. (This is an original Adobe Atmosphere limitation)&lt;br /&gt;
* Some worlds automatically close chat. Some other worlds put useful information in the chat. The chat open/closed preference is saved, so worlds with chat should probably have some code to open chat embedded.&lt;br /&gt;
* Excessive caching may be a possibility.&lt;br /&gt;
* Stairs are tricky to climb. Could be related to missing avatars? Might want to include default avatar in htdocs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Atomic 3D / Neutron Viewer ==&lt;br /&gt;
https://web.archive.org/web/19970214041929/http://www.atomic3d.com/downmain.html&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.atomic3d.com/download/bin/*&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
[https://web.archive.org/web/20001013114053/http://www2.enecho.go.jp:80/atom/3d/index.htm lost 3D model of a nuclear power plant]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== AXEL Player ==&lt;br /&gt;
&lt;br /&gt;
=== Download ===&lt;br /&gt;
Browser Plugin: https://web.archive.org/web/20070222181629/http://www.mindavenue.com:80/downloads/AXELPlayer.exe&lt;br /&gt;
&lt;br /&gt;
Standalone Player: https://web.archive.org/web/20061127002450/http://www.mindavenue.com/DB/en/download/updates/AXELStandAlonePlayer.exe&lt;br /&gt;
&lt;br /&gt;
'''Download links for all known versions:''' https://archive.org/details/mindavenue-axel-player&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://pages.infinit.net/glsmith/Arrow/arrow_main.htm&lt;br /&gt;
* https://www.drnathbrachialplexus.com/injury/anatomy.php&lt;br /&gt;
* http://kaitischler.de/AxelPlayerAcceptanceTest/&lt;br /&gt;
* http://www.muranon.com/w3d/gallery/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== BitPlayer (BitMagic) ==&lt;br /&gt;
&lt;br /&gt;
===About===&lt;br /&gt;
&lt;br /&gt;
Is a standalone player built with Flash and Shockwave, playing both contents.&lt;br /&gt;
&lt;br /&gt;
it downloaded files from the internet on a daily basis. things called BitGames or BitFlicks there was also ads.&lt;br /&gt;
&lt;br /&gt;
The file extension is .bm which just contains a .swf or .dcr&lt;br /&gt;
&lt;br /&gt;
There were around 2000's various files in its short life, we have only been able to save a little less then 500.&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20000408230648/http://bitmagic.com/&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
&lt;br /&gt;
[[bitmagic.com.au, bitmagic.org, content.ao.bitmagic.com, download.ao.bitmagic.com, download.us.bitmagic.com, www.bitmagic.com]]&lt;br /&gt;
&lt;br /&gt;
(most of these you might have to search for bitmagic)&lt;br /&gt;
[[https://www.netkwesties.nl/documenten/Michiel%20Frackers%20interview.pdf Michiel Frackers Interview - Co-founder]]&lt;br /&gt;
[[https://fvjole.home.xs4all.nl/bio.html Co-founder flash website]]&lt;br /&gt;
[[http://vanderwaa.com/about/ animators website]]&lt;br /&gt;
[[https://retro.nrc.nl/W2/Lab/Profiel/Netherlands/young.html more info]]&lt;br /&gt;
[[https://www.linkedin.com/authwall?trk=gf&amp;amp;trkInfo=AQEMBt8J4bv7BAAAAXXd-4n4AWm4HP_cwDwAZu-0yxBxcj12HK5hG7ol6-F6BE_KuVuR3-8XFx0X7h5p0bZPj6EbGu1-8A1PescSAdWKjcI1Dpe-z4Y83eRl_Wyzr-_UfvX-VmE=&amp;amp;originalReferer=https://www.google.com/&amp;amp;sessionRedirect=https%3A%2F%2Fca.linkedin.com%2Fin%2Fvadim-kapridov-42184925 linkedin profile]]&lt;br /&gt;
[[http://rohypnol.nl/boek-van-frackers-bitmagic-beschadigend/#more-2727 about book by cofounder]]&lt;br /&gt;
[[https://horl.yolasite.com/bitmagic.php more info 2]]&lt;br /&gt;
[[http://www.neosoft.ru/internet/dialog3.htm#bitmagic website were player could be downloaded]]&lt;br /&gt;
[[http://ivvva.ru/america.htm blog talking about various inside happenings]]&lt;br /&gt;
&lt;br /&gt;
=== Download ===&lt;br /&gt;
&lt;br /&gt;
BitMagic should be good for the next release&lt;br /&gt;
&lt;br /&gt;
Items can not be fully curated in the Curate Tab though, items will not directly play so no screen shots etc.&lt;br /&gt;
&lt;br /&gt;
[[https://cdn.discordapp.com/attachments/516027726851735632/779800983814799421/-BitMagic_Support-.7z Current support build]]&lt;br /&gt;
[[https://discord.com/channels/432708847304704010/516027726851735632/778547303110672393 Recent Discord Post]]&lt;br /&gt;
&lt;br /&gt;
Examples are included in the download&lt;br /&gt;
&lt;br /&gt;
=== Tools ===&lt;br /&gt;
&lt;br /&gt;
* [https://github.com/Sgeo/bitmagic_converter/releases/latest bitmagic_converter] extracts the Flash or Shockwave file embedded in a BitMagic file and shows metadata such as name, creator/note, and edition (which is usually a date, presumably the date it was published)&lt;br /&gt;
* [https://github.com/Sgeo/minimagic_extractor/releases/latest minimagic_extractor] extracts BitMagic .bm files from Minimagic .exes. Minimagic was a way of packaging up a BitMagic animation as a standalone executable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Castle Game Engine Web Plugin ==&lt;br /&gt;
https://github.com/castle-engine/castle-engine/wiki/Web-Plugin&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Can't find C:\Program on PATH.&lt;br /&gt;
&lt;br /&gt;
Exception &amp;quot;Exception&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
windres failed, cannot create Windows resource&lt;br /&gt;
&lt;br /&gt;
=== Further notes ===&lt;br /&gt;
No precompiled builds are available yet. As such, you may have to download any of the following files to compile the plugin:&lt;br /&gt;
&lt;br /&gt;
Lazarus: https://sourceforge.net/projects/lazarus/files/Lazarus%20Windows%2032%20bits/ (it might be best to download the version with the highest version number)&lt;br /&gt;
&lt;br /&gt;
Free Pascal (included with Lazarus, but also linked to separately in case that helps get the plugin compiled): https://sourceforge.net/projects/freepascal/files/Win32/&lt;br /&gt;
&lt;br /&gt;
Castle Game Engine: https://github.com/castle-engine/castle-engine/releases/tag/snapshot&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Google Native Client ==&lt;br /&gt;
https://developer.chrome.com/native-client&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Google_Native_Client&lt;br /&gt;
&lt;br /&gt;
Slimjet 10, Used by oshaboy for testing: https://bluepload.unstable.life/slimjet10.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games ===&lt;br /&gt;
[https://www.crx4chrome.com/crx/39554/ Bomberclone]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;[https://mega.nz/folder/n5B2GQxZ#dACElxPS66W3ZYJRLECLHA Bastion Demo]&amp;lt;/s&amp;gt; (Some Assets lost)&lt;br /&gt;
&lt;br /&gt;
[https://supertux.datacivilization.com/ Super Tux]&lt;br /&gt;
&lt;br /&gt;
[https://doom.pdox.net/doom.html Doom]&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;quot;[6708:11872:0517/190417:ERROR:nacl_process_host.cc(215)] DuplicateHandle() failed&amp;quot; on Chromium 40&lt;br /&gt;
&lt;br /&gt;
.nexe &amp;lt;s&amp;gt;and .pexe&amp;lt;/s&amp;gt; files get downloaded by the browser, but don't start.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Slimjet 10 can't see the PNaCl compiler plugin when running through a proxy. (See chrome://components)&amp;lt;/s&amp;gt; (That was because the compiler was not in the user folder)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Grail ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Grail_(web_browser)&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://sourceforge.net/projects/grail/files/grail/0.6/grail-0.6.tgz/download&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://grail.sourceforge.net/demo/&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;TclError: Can't find a usable init.tcl in the following directories:&amp;quot; error when trying to run Grail &amp;lt;/s&amp;gt; (Solved)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;An exception occurred during applet loading : exceptions.TypeError: compile, argument 1: expected string without null bytes, string found&amp;quot; error on all official Grail demo applets, except for Clocks, Play A Sound File, Demos Similar to Common Java Demos, Show Grail's Applet Exception Handling, Calendar and A Little Joke. &amp;lt;/s&amp;gt; (That's because Grail can't decrypt gzipped http packets)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;An error occurred in a callback function : audiodev.error : no audio device&amp;quot; error if trying to play a sound in Play A Sound File. It's possible the audio files don't exist where they originally existed.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Old versions of Python and Tcl/Tk are required. These may work: &lt;br /&gt;
&lt;br /&gt;
Python 1.5.2: https://www.python.org/ftp/python/win32/py152.exe&lt;br /&gt;
&lt;br /&gt;
Tcl/Tk: ftp://ftp.ncnr.nist.gov/pub/cryst/gsas/win/tcltk80p2+.exe&lt;br /&gt;
&lt;br /&gt;
Alternatively, an all-in-one package can be used instead.&lt;br /&gt;
&lt;br /&gt;
All-in-one packages: https://cdn.discordapp.com/attachments/516027726851735632/711328321819902083/Grail.7z, https://cdn.discordapp.com/attachments/516027726851735632/711588211222118450/Grail_but_More_Portable.7z (more portable version)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== HTML+TIME / XHTML+SMIL ==&lt;br /&gt;
&lt;br /&gt;
* A proposal for Microsoft for including animation and interactivity in HTML: https://en.wikipedia.org/wiki/HTML%2BTIME&lt;br /&gt;
&lt;br /&gt;
* No independent download, added to Internet Explorer in IE 5.5 and removed in IE 9. X-UA-Compatible does not appear to work&lt;br /&gt;
&lt;br /&gt;
* DLLs from Windows XP + Internet Explorer 6 are installable: mstime.dll for time2, datime.dll for time&lt;br /&gt;
&lt;br /&gt;
* IE11 on Windows 10 with DLLs installed and registry entry seems to have issues with transparency.&lt;br /&gt;
&lt;br /&gt;
* IE6 via Utilu on Windows 10 bolds some stuff weirdly.&lt;br /&gt;
&lt;br /&gt;
* Need to figure out how to get ad demos to work properly. &lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* http://www.ludicrum.org/demos/&lt;br /&gt;
&lt;br /&gt;
* https://www.w3.org/AudioVideo/demos/XHTML-SMIL/Animate.htm&lt;br /&gt;
&lt;br /&gt;
* https://www.w3.org/AudioVideo/#demos&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Registry entry ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Windows Registry Editor Version 5.00&lt;br /&gt;
&lt;br /&gt;
[HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Internet Explorer\Default Behaviors]&lt;br /&gt;
&lt;br /&gt;
# C:\Program Files\Common Files\Microsoft Shared\VGX\vgx.dll&lt;br /&gt;
&amp;quot;VML&amp;quot;=&amp;quot;CLSID:10072CEC-8CC1-11D1-986E-00A0C955B42E&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# C:\Windows\system32\datime.dll&lt;br /&gt;
&amp;quot;TIME&amp;quot;=&amp;quot;CLSID:476c391c-3e0d-11d2-b948-00c04fa32195&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# C:\Windows\system32\mstime.dll&lt;br /&gt;
&amp;quot;TIME2&amp;quot;=&amp;quot;CLSID:17237A20-3ADB-48ec-B182-35291F115790&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# ???&lt;br /&gt;
&amp;quot;ANIM&amp;quot;=&amp;quot;CLSID:B1549E58-3894-11D2-BB7F-00A0C999C4C1&amp;quot;&lt;br /&gt;
&amp;quot;DA&amp;quot;=&amp;quot;CLSID:B1549E58-3894-11D2-BB7F-00A0C999C4C1&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== HotSauce ==&lt;br /&gt;
&lt;br /&gt;
Some kind of 3D viewer for .mcf files, which are things like sitemaps&lt;br /&gt;
&lt;br /&gt;
https://www.macintoshrepository.org/866-apple-s-hotsauce-technology-project-x-&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/HotSauce&lt;br /&gt;
&lt;br /&gt;
https://urbigenous.net/library/MCF/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970527121925fw_/http://www.hdcity.com/sample_index.html (requires a multitude of plugins)&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970703020221/http://mcf.research.apple.com/hs/sites.html&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/cdx/search?url=xspace.net&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%3A%5B45%5D&amp;amp;fl=original&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/cdx/search?url=mcf.research.apple.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%3A%5B45%5D&amp;amp;fl=original&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==LIVEMATH==&lt;br /&gt;
https://www.livemath.com/lmplugin/&lt;br /&gt;
&lt;br /&gt;
===Example Games/Applications===&lt;br /&gt;
&lt;br /&gt;
* https://ae.msstate.edu/vlsm/forcesys/concurrent_force_systems/livemath_examples/livemath_ex2.htm&lt;br /&gt;
* http://www.distancemath.com/preview/unit1/mvgrapher.htm&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== MDL Chime ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MDL_Chime&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: https://sites.fas.harvard.edu/~biotext/chimedemos/getplugins.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
When the plugin is installed, navigating to a page that uses the plugin immediately crashes K-Meleon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== MrSID ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MrSID&lt;br /&gt;
&lt;br /&gt;
An image compression plugin mainly used for orthophotos.&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Window on the UK, Window on the Universe (Volumes 1 &amp;amp; 2) and the plugin installer: https://archive.org/details/bnsc-wouk&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== o2c ==&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
http://www.o2c.de/en/download/o2c-download.html&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://staircon.pl/uslugiprojektowe.htm&lt;br /&gt;
* http://staircon.pl/galeria.htm&lt;br /&gt;
&lt;br /&gt;
* Package contains o2c files and installer: https://discord.com/channels/432708847304704010/516027726851735632/767757315423207484&lt;br /&gt;
* Second package with another player: https://discord.com/channels/432708847304704010/516027726851735632/768027913080930345&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Player using ocx files, but when trying run as ActiveX Control giving error &amp;quot;Registry Failed&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== O3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/O3D&lt;br /&gt;
&lt;br /&gt;
A proposal by Google for a standard 3D API for the Web. WebGL supplanted it. Google eventually wrote a WebGL version of O3D, but conversion is not automatic and the Beach demo was not converted&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
No known trustworthy downloads, although source code exists.&lt;br /&gt;
&lt;br /&gt;
https://www.zhaodll.co/n/20130417/158957.html was tested and works, but the site is sketchy.&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* https://code.google.com/archive/p/o3d/downloads&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Panda3D Plugin ==&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Panda3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: http://www.ddrose.com/~drose/plugin/install_plugin.html&lt;br /&gt;
&lt;br /&gt;
Latest runtime: https://www.panda3d.org/download/runtime-1-0-4/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
Open directory of Panda3D stuff: http://www.ddrose.com/~drose/p3d_7/&lt;br /&gt;
&lt;br /&gt;
[http://www.ddrose.com/pacbat/pacbat.html Pac-Bat] - tested and working on 2019-07-21&lt;br /&gt;
&lt;br /&gt;
[http://martinsant.net/games/dice/ Dice in a Stone Box]&lt;br /&gt;
&lt;br /&gt;
[http://a3p.sourceforge.net/play/ A3P - Acquire, Attack, Asplode, Pwn!] - tries to install Python and crashes&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Has a huge number of runtime components that are downloaded and installed on demand. They are listed here: &lt;br /&gt;
http://runtime.panda3d.org/contents.xml&lt;br /&gt;
&lt;br /&gt;
The runtime components are all available from this open directory: &lt;br /&gt;
http://runtime.panda3d.org/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Pipelight ==&lt;br /&gt;
&lt;br /&gt;
See https://bluemaxima.org/flashpoint/datahub/Linux_Support#Pipelight&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== QuickTime VR ==&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://support.apple.com/downloads/quicktime &lt;br /&gt;
&lt;br /&gt;
http://www.oldversion.com/windows/quicktime/&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://www.virtualparks.org/scenes/ZvSeIxFqURTrIKUDkLjAFyA.html&lt;br /&gt;
&lt;br /&gt;
http://www.middlestreet.org/cabinet/sebacub.htm&lt;br /&gt;
&lt;br /&gt;
http://www.rewind.ac.uk/expanded/Narrative/BFI_422%22.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Uses the Windows system directory and is not portable.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
The latest version available on apple.com requires Visual C++ 2005 Redistributable Service Pack 1 MFC.&lt;br /&gt;
&lt;br /&gt;
Both Apple Application Support and QuickTime are required. Registry entries point to their locations.&lt;br /&gt;
&lt;br /&gt;
Registry files: [https://cdn.discordapp.com/attachments/516027726851735632/708149898729488414/apple.reg apple.reg] [https://cdn.discordapp.com/attachments/516027726851735632/708149900696617070/quicktime.reg quicktime.reg]&lt;br /&gt;
&lt;br /&gt;
Not all data in quicktime.reg is likely needed.&lt;br /&gt;
&lt;br /&gt;
In Flashpoint, Basilisk is currently configured to disable QuickTime by default to avoid conflicts.&lt;br /&gt;
&lt;br /&gt;
Some of the npqtplugin.dll files may interfere with other video/audio plugins or built-in behavior. It may make sense to have the QuickTime plugin available only when viewing a QuickTime curation. Basilisk's built-in MIME type configuration dialog can also be used to choose what plugins are used for different types of content.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rebol ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Rebol&lt;br /&gt;
&lt;br /&gt;
Plugin for a cross-platform programming language. Unfortunately the plugin only works in Internet Explorer.&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.com/plugin/rebolb6.cab&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.net/plugin/demos/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tulip 3D ==&lt;br /&gt;
&lt;br /&gt;
http://web.archive.org/web/20021002220716/http://www.exstream.to/&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20020928152956/http://www.tulip-software.org/&lt;br /&gt;
&lt;br /&gt;
(Note: It's unclear whether these two links reference the same plugin or two different plugins with Tulip in the name) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== X3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/X3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some X3D players: https://www.web3d.org/x3d/content/examples/X3dResources.html&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
''Examples: Scene Archives for X3D'': https://www.web3d.org/x3d/content/examples/X3dResources.html#Examples&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 loads indefinitely under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== XVR ==&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&lt;br /&gt;
Could potentially be considered just another ActiveX control?&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/teaching/VE/Slides/2006-2007/week07/week07-xvr-framework.pdf&lt;br /&gt;
&lt;br /&gt;
* https://github.com/Gabryxx7/TheTower&lt;br /&gt;
&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
&lt;br /&gt;
* https://web.archive.org/web/20160513043225/http://client.vrmedia.it/XVRPlayer.cab&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/personalprojects.htm&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/publicprojects.htm &lt;br /&gt;
&lt;br /&gt;
* http://www.vrmedia.eu/demos/&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
The sample at https://web.archive.org/web/20051223071519/http://www.pureform.org/virtualGallery.htm (linked from personal projects) reportedly has Flash &amp;lt;-&amp;gt; XVR interaction. This might not be supportable in Flashpoint unless Flash can be added to Flashpoint Secure Player or an NPAPI version of XVR is found.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Technologies Already Included =&lt;br /&gt;
&lt;br /&gt;
== Added in Flashpoint 8.1 ==&lt;br /&gt;
&lt;br /&gt;
=== Pulse3D ===&lt;br /&gt;
&lt;br /&gt;
https://www.sandyressler.com/about/library/weekly/aa122000a.htm &lt;br /&gt;
&lt;br /&gt;
https://lostmediawiki.com/Pulse_3D_(lost_3D_web_plugin_content;_1999-2001)&lt;br /&gt;
&lt;br /&gt;
Pulse3D was previously called &amp;quot;Platinum VRML.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
https://web.archive.org/web/*/http://www.pulse3d.com:80/players/english/PulsePlayerNsWin.exe &lt;br /&gt;
&lt;br /&gt;
Available from &amp;lt;code&amp;gt;MICD2001_11_NR2.iso&amp;lt;/code&amp;gt; here: http://archive.org/details/MICD200111/ &lt;br /&gt;
&lt;br /&gt;
https://bluepload.unstable.life/p3d.zip&lt;br /&gt;
&lt;br /&gt;
Installer: https://cdn.discordapp.com/attachments/516027726851735632/705092816220717086/PulseStuff.zip&lt;br /&gt;
&lt;br /&gt;
Netscape version: https://cdn.discordapp.com/attachments/516027726851735632/705175471926673468/PulseNetscape.zip&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
http://www.learningfriends.com/download.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20030705212152/http://www.digitalproducer.com/pages/protozoa.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20040204091717/http://launch.pulse3d.com/harvard/index.htm &lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/Pulse3DPWSPWCPW3Files&lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/www_02_2002 &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulse3d.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulse3d.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulsenetwork.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulsenetwork.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.dotcomix.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original dotcomix.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.muppetworld.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original muppetworld.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=barbie.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original barbie.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=nutrisystem.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original Nutrisystem.com CDX search]&lt;br /&gt;
&lt;br /&gt;
==== Notes ====&lt;br /&gt;
Browser plugins (at least the NPAPI one, didn't check ActiveX) seem to look for Pulse by using ShGetFolderPathA to find CSIDL_FLAG_CREATE | CSIDL_PROGRAM_FILES if that function exists (and if not, looking at a Registry entry).&lt;br /&gt;
&lt;br /&gt;
Some files seem to need a command sent to the plugin (for example, Fozzie needs &amp;quot;play obj=Dummy01 pkg=assets/fozzie/Package2.pws transition=0.30 heading=yes behave=joke&amp;quot;). The NPAPI version of the plugin looks like it relies on LiveConnect, which might not be supported in Basilisk.&lt;br /&gt;
&lt;br /&gt;
== Added in Flashpoint 8.2 ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VRML ===&lt;br /&gt;
https://en.wikipedia.org/wiki/VRML&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
A list of some VRML players: https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: https://cosmo-player.en.softonic.com/download&lt;br /&gt;
&lt;br /&gt;
OpenVRML: https://sourceforge.net/projects/openvrml/files/&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
'''*'''; Also contains links to other places containing VRML content.&lt;br /&gt;
&lt;br /&gt;
Andrew's VRML Games and Puzzles: http://www.soc.napier.ac.uk/~andrew/vrml/&lt;br /&gt;
&lt;br /&gt;
VRML GAME'''*''': http://web.archive.org/web/20191016182344/http://www.ceres.dti.ne.jp/~kekenken/main/3d/game/game.htm&lt;br /&gt;
&lt;br /&gt;
Web3D Amusements'''*''' (The English version of VRML GAME. It has VRML programs not in the other version, which is in Japanese): http://web.archive.org/web/20191017225236/http://www.ceres.dti.ne.jp/~kekenken/main/index.html&lt;br /&gt;
&lt;br /&gt;
A Little Bit About Me: http://members.bex.net/jtcullen515/AboutMe.htm&lt;br /&gt;
&lt;br /&gt;
VRML resources for the 3E15 lecture - 14 October 1998'''*''': http://www2.cmp.uea.ac.uk/~jrk/wwwvrml.dir/public-vrml/VRMLLECTURE/&lt;br /&gt;
&lt;br /&gt;
vrml.sgi.com: http://web.archive.org/web/19980113075629/http://vrml.sgi.com/intro.html&lt;br /&gt;
&lt;br /&gt;
A list of chat worlds and games at VR Internal (on the left sidebar): https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
''Internet Archive Search: subject:&amp;quot;VRML&amp;quot;'': https://archive.org/search.php?query=subject%3A%22VRML%22&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .ac.uk addresses'''*''': https://www.google.com/search?q=VRML+site%3Aac.uk&lt;br /&gt;
&lt;br /&gt;
Floops episodes 7, 10, 24, 28, 29, 31, 36, 38 and 46 from Floops' Greatest Hits, a CD-ROM published in 1997 by Silicon Graphics: https://github.com/Sgeo/floopsArchive/tree/master/floops&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to altervista.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Aaltervista.org&lt;br /&gt;
&lt;br /&gt;
The Haunted House (created by Nekochan member nongrato): http://web.archive.org/web/20190704003702/http://sgizone.co.nf/haunted/&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to VRML archives'''*''': https://www.google.com/search?q=VRML+archive&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to gainos.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Ahttps%3A%2F%2Fgainos.org&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .edu addresses'''*''': https://www.google.com/search?q=VRML+site:edu&lt;br /&gt;
&lt;br /&gt;
Lots and Lots of VRML 1: https://bluepload.unstable.life/lotsandlotsofvrml1.7z&lt;br /&gt;
&lt;br /&gt;
All VRML worlds from Archive Team's Geocities scrape (1,985 .wrl files total) https://flashfreeze.submissions.unstable.life/geocities.7z&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
Flux Player 2.1 is stuck loading under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
Too many players with variations: Which ones should get included?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;Live3D: Crashes on page navigation&amp;lt;/del&amp;gt; resolvable by using in Netscape 4&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: Struggles with large worlds. Direct3D renderer (the default) seems to cause dropped polygons (in Mod Gun and Beat Monk Bash at least) and drifting cameras (in Mod Dance Party) and wrongly rendering textures (in Dilbert animation I Think Therefore I Am). Have been unable to get software renderer to work. OpenGL renderer (HKEY_CURRENT_USER\Software\CosmoSoftware\CosmoPlayer\2.1.1\renderer = OPENGL) seems to work fine on one system, needs testing before any decision to hardcode.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: If a world has sounds but a sound has not played yet, low FPS. This seems to occur in a full install too.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: Some worlds rely on RealPlayer G2. Include in Blaxxun config? Example world: http://www.e-spaces.com/portfolio/ssg/vrml/main.wrl&lt;br /&gt;
&lt;br /&gt;
=== Tcl Plugin ===&lt;br /&gt;
https://people.apache.org/~jim/NewArchitect/webtech/1997/12/junk/index.html&lt;br /&gt;
&lt;br /&gt;
[http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.467.7944 academic paper] &lt;br /&gt;
&lt;br /&gt;
[https://www.slideshare.net/nyaocat/tcltk-12234163 Japanese presentation]&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
http://www.tcl.tk/software/plugin/download.html &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/tree?ci=tip &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/raw/installers/msi/Tclplugin-4.0.msi?name=5daace0ca3aa9cf7b3a52fde29d5b18923c46e3d&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
See https://bluepload.unstable.life/tcl-info.txt for many examples.&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
The Tcl plugin may not load unless these conditions are met:&lt;br /&gt;
# The page with the Tcl embed has to be the first page loaded by the browser (not counting about:home).&lt;br /&gt;
# The page must be allowed to complete loading without scrolling the page or moving the mouse over the embed area.&lt;br /&gt;
Tested in latest K-Meleon (non-Goanna) version on 2019-08-17.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Burster ===&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
https://web.archive.org/web/20150209071910/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=38&amp;amp;Itemid=18 &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20160421163457/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=2&amp;amp;Itemid=18&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
http://3d8bits.orgfree.com/pong/pong.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20111208123049/http://deadcyborg.com/index.html&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/*/http://geta3d.com*&lt;/div&gt;</summary>
		<author><name>Sgeo</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=3790</id>
		<title>Technologies to Add</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=3790"/>
		<updated>2020-11-23T01:12:27Z</updated>

		<summary type="html">&lt;p&gt;Sgeo: /* Registry entry */ pre tag&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of web game technologies that we hope to support in the future. If you'd like to help us add one of these technologies to Flashpoint, please join the #development-chat channel in our Discord.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Please add new technologies in alphanumeric order.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Here are some places to find more technologies to add to Flashpoint:&lt;br /&gt;
&lt;br /&gt;
[http://plugindoc.mozdev.org/windows-all.html mozdev.org - Windows PluginDoc] [https://web.archive.org/web/20200702/http://plugindoc.mozdev.org/windows-all.html]&lt;br /&gt;
&lt;br /&gt;
[https://gist.github.com/afiestas/135cc16b2ec7a6cca4a7185b3bb38e2d GitHub Gist - a list of over 10,000 plugins]&lt;br /&gt;
&lt;br /&gt;
[http://kmext.sourceforge.net/mplug.htm K-Meleon Extensions Central]&lt;br /&gt;
&lt;br /&gt;
[http://omolini.steptail.com/mirror/win95/win95-dec96-1/plugins.html Windows95.com - Web Browser Plugins]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Adobe Atmosphere ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Adobe_Atmosphere&lt;br /&gt;
&lt;br /&gt;
[[https://discord.com/channels/432708847304704010/516027726851735632/779035668205928458 Logo Discussion]]&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Latest plugin: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/2.x/AtmospherePlayer216.exe&lt;br /&gt;
&lt;br /&gt;
Standalone version: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/sa_player/atmosphere_saplayer.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* http://www.1ec5.org/3d/worlds.html&lt;br /&gt;
* http://www.1ec5.org/3d/mingerworld/&lt;br /&gt;
* http://www.wedding2004.net/photography/&lt;br /&gt;
* http://amasci.com/atmos.html&lt;br /&gt;
* http://www.trucker2000.net/directory.html&lt;br /&gt;
* http://www.it-quadrat.de/atmosphere/&lt;br /&gt;
* https://web.archive.org/web/*/http://www.canoma.com/*&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;The Javascript used by Galleries doesn't seem to work in newer IE. Curation guide might need to specify replacing the gallery's Javascript with code to create the &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag. This appears to because of a use of VBScript. VBScript can be reenabled via registry, or it might be cleaner to replace the JS.&amp;lt;/del&amp;gt; VBScript and galleries work fine as-is in Flashpoint Secure Player.&lt;br /&gt;
* Some older Atmosphere worlds don't work in the plugin. Newer worlds (including galleries) won't work fully in the standalone player.&lt;br /&gt;
* Low FPS. Can seemingly be fixed by changing &amp;quot;Throttle when not active&amp;quot;. Hardware acceleration can be added by editing a text file, but it results in oddities in the tic tac toe world (http://www.it-quadrat.de/ttt/ttt3d/ttt.aer)&lt;br /&gt;
* Cannot point plugin directly at an &amp;lt;code&amp;gt;.aer&amp;lt;/code&amp;gt; file, an &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag must be used. (This is an original Adobe Atmosphere limitation)&lt;br /&gt;
* Some worlds automatically close chat. Some other worlds put useful information in the chat. The chat open/closed preference is saved, so worlds with chat should probably have some code to open chat embedded.&lt;br /&gt;
* Excessive caching may be a possibility.&lt;br /&gt;
* Stairs are tricky to climb. Could be related to missing avatars? Might want to include default avatar in htdocs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Atomic 3D / Neutron Viewer ==&lt;br /&gt;
https://web.archive.org/web/19970214041929/http://www.atomic3d.com/downmain.html&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.atomic3d.com/download/bin/*&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
[https://web.archive.org/web/20001013114053/http://www2.enecho.go.jp:80/atom/3d/index.htm lost 3D model of a nuclear power plant]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== AXEL Player ==&lt;br /&gt;
&lt;br /&gt;
=== Download ===&lt;br /&gt;
Browser Plugin: https://web.archive.org/web/20070222181629/http://www.mindavenue.com:80/downloads/AXELPlayer.exe&lt;br /&gt;
&lt;br /&gt;
Standalone Player: https://web.archive.org/web/20061127002450/http://www.mindavenue.com/DB/en/download/updates/AXELStandAlonePlayer.exe&lt;br /&gt;
&lt;br /&gt;
'''Download links for all known versions:''' https://archive.org/details/mindavenue-axel-player&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://pages.infinit.net/glsmith/Arrow/arrow_main.htm&lt;br /&gt;
* https://www.drnathbrachialplexus.com/injury/anatomy.php&lt;br /&gt;
* http://kaitischler.de/AxelPlayerAcceptanceTest/&lt;br /&gt;
* http://www.muranon.com/w3d/gallery/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== BitPlayer (BitMagic) ==&lt;br /&gt;
&lt;br /&gt;
===About===&lt;br /&gt;
&lt;br /&gt;
Is a standalone player built with Flash and Shockwave, playing both contents.&lt;br /&gt;
&lt;br /&gt;
it downloaded files from the internet on a daily basis. things called BitGames or BitFlicks there was also ads.&lt;br /&gt;
&lt;br /&gt;
The file extension is .bm which just contains a .swf or .dcr&lt;br /&gt;
&lt;br /&gt;
There were around 2000's various files in its short life, we have only been able to save a little less then 500.&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20000408230648/http://bitmagic.com/&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
&lt;br /&gt;
[[bitmagic.com.au, bitmagic.org, content.ao.bitmagic.com, download.ao.bitmagic.com, download.us.bitmagic.com, www.bitmagic.com]]&lt;br /&gt;
&lt;br /&gt;
(most of these you might have to search for bitmagic)&lt;br /&gt;
[[https://www.netkwesties.nl/documenten/Michiel%20Frackers%20interview.pdf Michiel Frackers Interview - Co-founder]]&lt;br /&gt;
[[https://fvjole.home.xs4all.nl/bio.html Co-founder flash website]]&lt;br /&gt;
[[http://vanderwaa.com/about/ animators website]]&lt;br /&gt;
[[https://retro.nrc.nl/W2/Lab/Profiel/Netherlands/young.html more info]]&lt;br /&gt;
[[https://www.linkedin.com/authwall?trk=gf&amp;amp;trkInfo=AQEMBt8J4bv7BAAAAXXd-4n4AWm4HP_cwDwAZu-0yxBxcj12HK5hG7ol6-F6BE_KuVuR3-8XFx0X7h5p0bZPj6EbGu1-8A1PescSAdWKjcI1Dpe-z4Y83eRl_Wyzr-_UfvX-VmE=&amp;amp;originalReferer=https://www.google.com/&amp;amp;sessionRedirect=https%3A%2F%2Fca.linkedin.com%2Fin%2Fvadim-kapridov-42184925 linkedin profile]]&lt;br /&gt;
[[http://rohypnol.nl/boek-van-frackers-bitmagic-beschadigend/#more-2727 about book by cofounder]]&lt;br /&gt;
[[https://horl.yolasite.com/bitmagic.php more info 2]]&lt;br /&gt;
[[http://www.neosoft.ru/internet/dialog3.htm#bitmagic website were player could be downloaded]]&lt;br /&gt;
[[http://ivvva.ru/america.htm blog talking about various inside happenings]]&lt;br /&gt;
&lt;br /&gt;
=== Download ===&lt;br /&gt;
&lt;br /&gt;
BitMagic should be good for the next release&lt;br /&gt;
&lt;br /&gt;
Items can not be fully curated in the Curate Tab though, items will not directly play so no screen shots etc.&lt;br /&gt;
&lt;br /&gt;
[[https://cdn.discordapp.com/attachments/516027726851735632/779800983814799421/-BitMagic_Support-.7z Current support build]]&lt;br /&gt;
[[https://discord.com/channels/432708847304704010/516027726851735632/778547303110672393 Recent Discord Post]]&lt;br /&gt;
&lt;br /&gt;
Examples are included in the download&lt;br /&gt;
&lt;br /&gt;
=== Tools ===&lt;br /&gt;
&lt;br /&gt;
* [https://github.com/Sgeo/bitmagic_converter/releases/latest bitmagic_converter] extracts the Flash or Shockwave file embedded in a BitMagic file and shows metadata such as name, creator/note, and edition (which is usually a date, presumably the date it was published)&lt;br /&gt;
* [https://github.com/Sgeo/minimagic_extractor/releases/latest minimagic_extractor] extracts BitMagic .bm files from Minimagic .exes. Minimagic was a way of packaging up a BitMagic animation as a standalone executable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Castle Game Engine Web Plugin ==&lt;br /&gt;
https://github.com/castle-engine/castle-engine/wiki/Web-Plugin&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Can't find C:\Program on PATH.&lt;br /&gt;
&lt;br /&gt;
Exception &amp;quot;Exception&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
windres failed, cannot create Windows resource&lt;br /&gt;
&lt;br /&gt;
=== Further notes ===&lt;br /&gt;
No precompiled builds are available yet. As such, you may have to download any of the following files to compile the plugin:&lt;br /&gt;
&lt;br /&gt;
Lazarus: https://sourceforge.net/projects/lazarus/files/Lazarus%20Windows%2032%20bits/ (it might be best to download the version with the highest version number)&lt;br /&gt;
&lt;br /&gt;
Free Pascal (included with Lazarus, but also linked to separately in case that helps get the plugin compiled): https://sourceforge.net/projects/freepascal/files/Win32/&lt;br /&gt;
&lt;br /&gt;
Castle Game Engine: https://github.com/castle-engine/castle-engine/releases/tag/snapshot&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Google Native Client ==&lt;br /&gt;
https://developer.chrome.com/native-client&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Google_Native_Client&lt;br /&gt;
&lt;br /&gt;
Slimjet 10, Used by oshaboy for testing: https://bluepload.unstable.life/slimjet10.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games ===&lt;br /&gt;
[https://www.crx4chrome.com/crx/39554/ Bomberclone]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;[https://mega.nz/folder/n5B2GQxZ#dACElxPS66W3ZYJRLECLHA Bastion Demo]&amp;lt;/s&amp;gt; (Some Assets lost)&lt;br /&gt;
&lt;br /&gt;
[https://supertux.datacivilization.com/ Super Tux]&lt;br /&gt;
&lt;br /&gt;
[https://doom.pdox.net/doom.html Doom]&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;quot;[6708:11872:0517/190417:ERROR:nacl_process_host.cc(215)] DuplicateHandle() failed&amp;quot; on Chromium 40&lt;br /&gt;
&lt;br /&gt;
.nexe &amp;lt;s&amp;gt;and .pexe&amp;lt;/s&amp;gt; files get downloaded by the browser, but don't start.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Slimjet 10 can't see the PNaCl compiler plugin when running through a proxy. (See chrome://components)&amp;lt;/s&amp;gt; (That was because the compiler was not in the user folder)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Grail ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Grail_(web_browser)&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://sourceforge.net/projects/grail/files/grail/0.6/grail-0.6.tgz/download&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://grail.sourceforge.net/demo/&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;TclError: Can't find a usable init.tcl in the following directories:&amp;quot; error when trying to run Grail &amp;lt;/s&amp;gt; (Solved)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;An exception occurred during applet loading : exceptions.TypeError: compile, argument 1: expected string without null bytes, string found&amp;quot; error on all official Grail demo applets, except for Clocks, Play A Sound File, Demos Similar to Common Java Demos, Show Grail's Applet Exception Handling, Calendar and A Little Joke. &amp;lt;/s&amp;gt; (That's because Grail can't decrypt gzipped http packets)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;An error occurred in a callback function : audiodev.error : no audio device&amp;quot; error if trying to play a sound in Play A Sound File. It's possible the audio files don't exist where they originally existed.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Old versions of Python and Tcl/Tk are required. These may work: &lt;br /&gt;
&lt;br /&gt;
Python 1.5.2: https://www.python.org/ftp/python/win32/py152.exe&lt;br /&gt;
&lt;br /&gt;
Tcl/Tk: ftp://ftp.ncnr.nist.gov/pub/cryst/gsas/win/tcltk80p2+.exe&lt;br /&gt;
&lt;br /&gt;
Alternatively, an all-in-one package can be used instead.&lt;br /&gt;
&lt;br /&gt;
All-in-one packages: https://cdn.discordapp.com/attachments/516027726851735632/711328321819902083/Grail.7z, https://cdn.discordapp.com/attachments/516027726851735632/711588211222118450/Grail_but_More_Portable.7z (more portable version)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== HTML+TIME ==&lt;br /&gt;
&lt;br /&gt;
* A proposal for Microsoft for including animation and interactivity in HTML: https://en.wikipedia.org/wiki/HTML%2BTIME&lt;br /&gt;
&lt;br /&gt;
* No independent download, added to Internet Explorer in IE 5.5 and removed in IE 9. X-UA-Compatible does not appear to work&lt;br /&gt;
&lt;br /&gt;
* DLLs from Windows XP + Internet Explorer 6 are installable: mstime.dll for time2, datime.dll for time&lt;br /&gt;
&lt;br /&gt;
* IE11 on Windows 10 with DLLs installed and registry entry seems to have issues with transparency.&lt;br /&gt;
&lt;br /&gt;
* IE6 via Utilu on Windows 10 bolds some stuff weirdly.&lt;br /&gt;
&lt;br /&gt;
* Need to figure out how to get ad demos to work properly. &lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* http://www.ludicrum.org/demos/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Registry entry ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Windows Registry Editor Version 5.00&lt;br /&gt;
&lt;br /&gt;
[HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Internet Explorer\Default Behaviors]&lt;br /&gt;
&lt;br /&gt;
# C:\Program Files\Common Files\Microsoft Shared\VGX\vgx.dll&lt;br /&gt;
&amp;quot;VML&amp;quot;=&amp;quot;CLSID:10072CEC-8CC1-11D1-986E-00A0C955B42E&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# C:\Windows\system32\datime.dll&lt;br /&gt;
&amp;quot;TIME&amp;quot;=&amp;quot;CLSID:476c391c-3e0d-11d2-b948-00c04fa32195&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# C:\Windows\system32\mstime.dll&lt;br /&gt;
&amp;quot;TIME2&amp;quot;=&amp;quot;CLSID:17237A20-3ADB-48ec-B182-35291F115790&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# ???&lt;br /&gt;
&amp;quot;ANIM&amp;quot;=&amp;quot;CLSID:B1549E58-3894-11D2-BB7F-00A0C999C4C1&amp;quot;&lt;br /&gt;
&amp;quot;DA&amp;quot;=&amp;quot;CLSID:B1549E58-3894-11D2-BB7F-00A0C999C4C1&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== HotSauce ==&lt;br /&gt;
&lt;br /&gt;
Some kind of 3D viewer for .mcf files, which are things like sitemaps&lt;br /&gt;
&lt;br /&gt;
https://www.macintoshrepository.org/866-apple-s-hotsauce-technology-project-x-&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/HotSauce&lt;br /&gt;
&lt;br /&gt;
https://urbigenous.net/library/MCF/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970527121925fw_/http://www.hdcity.com/sample_index.html (requires a multitude of plugins)&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970703020221/http://mcf.research.apple.com/hs/sites.html&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/cdx/search?url=xspace.net&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%3A%5B45%5D&amp;amp;fl=original&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/cdx/search?url=mcf.research.apple.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%3A%5B45%5D&amp;amp;fl=original&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==LIVEMATH==&lt;br /&gt;
https://www.livemath.com/lmplugin/&lt;br /&gt;
&lt;br /&gt;
===Example Games/Applications===&lt;br /&gt;
&lt;br /&gt;
* https://ae.msstate.edu/vlsm/forcesys/concurrent_force_systems/livemath_examples/livemath_ex2.htm&lt;br /&gt;
* http://www.distancemath.com/preview/unit1/mvgrapher.htm&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== MDL Chime ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MDL_Chime&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: https://sites.fas.harvard.edu/~biotext/chimedemos/getplugins.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
When the plugin is installed, navigating to a page that uses the plugin immediately crashes K-Meleon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== MrSID ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MrSID&lt;br /&gt;
&lt;br /&gt;
An image compression plugin mainly used for orthophotos.&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Window on the UK, Window on the Universe (Volumes 1 &amp;amp; 2) and the plugin installer: https://archive.org/details/bnsc-wouk&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== o2c ==&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
http://www.o2c.de/en/download/o2c-download.html&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://staircon.pl/uslugiprojektowe.htm&lt;br /&gt;
* http://staircon.pl/galeria.htm&lt;br /&gt;
&lt;br /&gt;
* Package contains o2c files and installer: https://discord.com/channels/432708847304704010/516027726851735632/767757315423207484&lt;br /&gt;
* Second package with another player: https://discord.com/channels/432708847304704010/516027726851735632/768027913080930345&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Player using ocx files, but when trying run as ActiveX Control giving error &amp;quot;Registry Failed&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== O3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/O3D&lt;br /&gt;
&lt;br /&gt;
A proposal by Google for a standard 3D API for the Web. WebGL supplanted it. Google eventually wrote a WebGL version of O3D, but conversion is not automatic and the Beach demo was not converted&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
No known trustworthy downloads, although source code exists.&lt;br /&gt;
&lt;br /&gt;
https://www.zhaodll.co/n/20130417/158957.html was tested and works, but the site is sketchy.&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* https://code.google.com/archive/p/o3d/downloads&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Panda3D Plugin ==&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Panda3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: http://www.ddrose.com/~drose/plugin/install_plugin.html&lt;br /&gt;
&lt;br /&gt;
Latest runtime: https://www.panda3d.org/download/runtime-1-0-4/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
Open directory of Panda3D stuff: http://www.ddrose.com/~drose/p3d_7/&lt;br /&gt;
&lt;br /&gt;
[http://www.ddrose.com/pacbat/pacbat.html Pac-Bat] - tested and working on 2019-07-21&lt;br /&gt;
&lt;br /&gt;
[http://martinsant.net/games/dice/ Dice in a Stone Box]&lt;br /&gt;
&lt;br /&gt;
[http://a3p.sourceforge.net/play/ A3P - Acquire, Attack, Asplode, Pwn!] - tries to install Python and crashes&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Has a huge number of runtime components that are downloaded and installed on demand. They are listed here: &lt;br /&gt;
http://runtime.panda3d.org/contents.xml&lt;br /&gt;
&lt;br /&gt;
The runtime components are all available from this open directory: &lt;br /&gt;
http://runtime.panda3d.org/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Pipelight ==&lt;br /&gt;
&lt;br /&gt;
See https://bluemaxima.org/flashpoint/datahub/Linux_Support#Pipelight&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== QuickTime VR ==&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://support.apple.com/downloads/quicktime &lt;br /&gt;
&lt;br /&gt;
http://www.oldversion.com/windows/quicktime/&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://www.virtualparks.org/scenes/ZvSeIxFqURTrIKUDkLjAFyA.html&lt;br /&gt;
&lt;br /&gt;
http://www.middlestreet.org/cabinet/sebacub.htm&lt;br /&gt;
&lt;br /&gt;
http://www.rewind.ac.uk/expanded/Narrative/BFI_422%22.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Uses the Windows system directory and is not portable.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
The latest version available on apple.com requires Visual C++ 2005 Redistributable Service Pack 1 MFC.&lt;br /&gt;
&lt;br /&gt;
Both Apple Application Support and QuickTime are required. Registry entries point to their locations.&lt;br /&gt;
&lt;br /&gt;
Registry files: [https://cdn.discordapp.com/attachments/516027726851735632/708149898729488414/apple.reg apple.reg] [https://cdn.discordapp.com/attachments/516027726851735632/708149900696617070/quicktime.reg quicktime.reg]&lt;br /&gt;
&lt;br /&gt;
Not all data in quicktime.reg is likely needed.&lt;br /&gt;
&lt;br /&gt;
In Flashpoint, Basilisk is currently configured to disable QuickTime by default to avoid conflicts.&lt;br /&gt;
&lt;br /&gt;
Some of the npqtplugin.dll files may interfere with other video/audio plugins or built-in behavior. It may make sense to have the QuickTime plugin available only when viewing a QuickTime curation. Basilisk's built-in MIME type configuration dialog can also be used to choose what plugins are used for different types of content.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rebol ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Rebol&lt;br /&gt;
&lt;br /&gt;
Plugin for a cross-platform programming language. Unfortunately the plugin only works in Internet Explorer.&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.com/plugin/rebolb6.cab&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.net/plugin/demos/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tulip 3D ==&lt;br /&gt;
&lt;br /&gt;
http://web.archive.org/web/20021002220716/http://www.exstream.to/&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20020928152956/http://www.tulip-software.org/&lt;br /&gt;
&lt;br /&gt;
(Note: It's unclear whether these two links reference the same plugin or two different plugins with Tulip in the name) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== X3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/X3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some X3D players: https://www.web3d.org/x3d/content/examples/X3dResources.html&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
''Examples: Scene Archives for X3D'': https://www.web3d.org/x3d/content/examples/X3dResources.html#Examples&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 loads indefinitely under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== XVR ==&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&lt;br /&gt;
Could potentially be considered just another ActiveX control?&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/teaching/VE/Slides/2006-2007/week07/week07-xvr-framework.pdf&lt;br /&gt;
&lt;br /&gt;
* https://github.com/Gabryxx7/TheTower&lt;br /&gt;
&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
&lt;br /&gt;
* https://web.archive.org/web/20160513043225/http://client.vrmedia.it/XVRPlayer.cab&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/personalprojects.htm&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/publicprojects.htm &lt;br /&gt;
&lt;br /&gt;
* http://www.vrmedia.eu/demos/&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
The sample at https://web.archive.org/web/20051223071519/http://www.pureform.org/virtualGallery.htm (linked from personal projects) reportedly has Flash &amp;lt;-&amp;gt; XVR interaction. This might not be supportable in Flashpoint unless Flash can be added to Flashpoint Secure Player or an NPAPI version of XVR is found.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Technologies Already Included =&lt;br /&gt;
&lt;br /&gt;
== Added in Flashpoint 8.1 ==&lt;br /&gt;
&lt;br /&gt;
=== Pulse3D ===&lt;br /&gt;
&lt;br /&gt;
https://www.sandyressler.com/about/library/weekly/aa122000a.htm &lt;br /&gt;
&lt;br /&gt;
https://lostmediawiki.com/Pulse_3D_(lost_3D_web_plugin_content;_1999-2001)&lt;br /&gt;
&lt;br /&gt;
Pulse3D was previously called &amp;quot;Platinum VRML.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
https://web.archive.org/web/*/http://www.pulse3d.com:80/players/english/PulsePlayerNsWin.exe &lt;br /&gt;
&lt;br /&gt;
Available from &amp;lt;code&amp;gt;MICD2001_11_NR2.iso&amp;lt;/code&amp;gt; here: http://archive.org/details/MICD200111/ &lt;br /&gt;
&lt;br /&gt;
https://bluepload.unstable.life/p3d.zip&lt;br /&gt;
&lt;br /&gt;
Installer: https://cdn.discordapp.com/attachments/516027726851735632/705092816220717086/PulseStuff.zip&lt;br /&gt;
&lt;br /&gt;
Netscape version: https://cdn.discordapp.com/attachments/516027726851735632/705175471926673468/PulseNetscape.zip&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
http://www.learningfriends.com/download.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20030705212152/http://www.digitalproducer.com/pages/protozoa.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20040204091717/http://launch.pulse3d.com/harvard/index.htm &lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/Pulse3DPWSPWCPW3Files&lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/www_02_2002 &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulse3d.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulse3d.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulsenetwork.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulsenetwork.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.dotcomix.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original dotcomix.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.muppetworld.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original muppetworld.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=barbie.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original barbie.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=nutrisystem.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original Nutrisystem.com CDX search]&lt;br /&gt;
&lt;br /&gt;
==== Notes ====&lt;br /&gt;
Browser plugins (at least the NPAPI one, didn't check ActiveX) seem to look for Pulse by using ShGetFolderPathA to find CSIDL_FLAG_CREATE | CSIDL_PROGRAM_FILES if that function exists (and if not, looking at a Registry entry).&lt;br /&gt;
&lt;br /&gt;
Some files seem to need a command sent to the plugin (for example, Fozzie needs &amp;quot;play obj=Dummy01 pkg=assets/fozzie/Package2.pws transition=0.30 heading=yes behave=joke&amp;quot;). The NPAPI version of the plugin looks like it relies on LiveConnect, which might not be supported in Basilisk.&lt;br /&gt;
&lt;br /&gt;
== Added in Flashpoint 8.2 ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VRML ===&lt;br /&gt;
https://en.wikipedia.org/wiki/VRML&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
A list of some VRML players: https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: https://cosmo-player.en.softonic.com/download&lt;br /&gt;
&lt;br /&gt;
OpenVRML: https://sourceforge.net/projects/openvrml/files/&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
'''*'''; Also contains links to other places containing VRML content.&lt;br /&gt;
&lt;br /&gt;
Andrew's VRML Games and Puzzles: http://www.soc.napier.ac.uk/~andrew/vrml/&lt;br /&gt;
&lt;br /&gt;
VRML GAME'''*''': http://web.archive.org/web/20191016182344/http://www.ceres.dti.ne.jp/~kekenken/main/3d/game/game.htm&lt;br /&gt;
&lt;br /&gt;
Web3D Amusements'''*''' (The English version of VRML GAME. It has VRML programs not in the other version, which is in Japanese): http://web.archive.org/web/20191017225236/http://www.ceres.dti.ne.jp/~kekenken/main/index.html&lt;br /&gt;
&lt;br /&gt;
A Little Bit About Me: http://members.bex.net/jtcullen515/AboutMe.htm&lt;br /&gt;
&lt;br /&gt;
VRML resources for the 3E15 lecture - 14 October 1998'''*''': http://www2.cmp.uea.ac.uk/~jrk/wwwvrml.dir/public-vrml/VRMLLECTURE/&lt;br /&gt;
&lt;br /&gt;
vrml.sgi.com: http://web.archive.org/web/19980113075629/http://vrml.sgi.com/intro.html&lt;br /&gt;
&lt;br /&gt;
A list of chat worlds and games at VR Internal (on the left sidebar): https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
''Internet Archive Search: subject:&amp;quot;VRML&amp;quot;'': https://archive.org/search.php?query=subject%3A%22VRML%22&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .ac.uk addresses'''*''': https://www.google.com/search?q=VRML+site%3Aac.uk&lt;br /&gt;
&lt;br /&gt;
Floops episodes 7, 10, 24, 28, 29, 31, 36, 38 and 46 from Floops' Greatest Hits, a CD-ROM published in 1997 by Silicon Graphics: https://github.com/Sgeo/floopsArchive/tree/master/floops&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to altervista.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Aaltervista.org&lt;br /&gt;
&lt;br /&gt;
The Haunted House (created by Nekochan member nongrato): http://web.archive.org/web/20190704003702/http://sgizone.co.nf/haunted/&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to VRML archives'''*''': https://www.google.com/search?q=VRML+archive&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to gainos.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Ahttps%3A%2F%2Fgainos.org&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .edu addresses'''*''': https://www.google.com/search?q=VRML+site:edu&lt;br /&gt;
&lt;br /&gt;
Lots and Lots of VRML 1: https://bluepload.unstable.life/lotsandlotsofvrml1.7z&lt;br /&gt;
&lt;br /&gt;
All VRML worlds from Archive Team's Geocities scrape (1,985 .wrl files total) https://flashfreeze.submissions.unstable.life/geocities.7z&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
Flux Player 2.1 is stuck loading under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
Too many players with variations: Which ones should get included?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;Live3D: Crashes on page navigation&amp;lt;/del&amp;gt; resolvable by using in Netscape 4&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: Struggles with large worlds. Direct3D renderer (the default) seems to cause dropped polygons (in Mod Gun and Beat Monk Bash at least) and drifting cameras (in Mod Dance Party) and wrongly rendering textures (in Dilbert animation I Think Therefore I Am). Have been unable to get software renderer to work. OpenGL renderer (HKEY_CURRENT_USER\Software\CosmoSoftware\CosmoPlayer\2.1.1\renderer = OPENGL) seems to work fine on one system, needs testing before any decision to hardcode.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: If a world has sounds but a sound has not played yet, low FPS. This seems to occur in a full install too.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: Some worlds rely on RealPlayer G2. Include in Blaxxun config? Example world: http://www.e-spaces.com/portfolio/ssg/vrml/main.wrl&lt;br /&gt;
&lt;br /&gt;
=== Tcl Plugin ===&lt;br /&gt;
https://people.apache.org/~jim/NewArchitect/webtech/1997/12/junk/index.html&lt;br /&gt;
&lt;br /&gt;
[http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.467.7944 academic paper] &lt;br /&gt;
&lt;br /&gt;
[https://www.slideshare.net/nyaocat/tcltk-12234163 Japanese presentation]&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
http://www.tcl.tk/software/plugin/download.html &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/tree?ci=tip &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/raw/installers/msi/Tclplugin-4.0.msi?name=5daace0ca3aa9cf7b3a52fde29d5b18923c46e3d&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
See https://bluepload.unstable.life/tcl-info.txt for many examples.&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
The Tcl plugin may not load unless these conditions are met:&lt;br /&gt;
# The page with the Tcl embed has to be the first page loaded by the browser (not counting about:home).&lt;br /&gt;
# The page must be allowed to complete loading without scrolling the page or moving the mouse over the embed area.&lt;br /&gt;
Tested in latest K-Meleon (non-Goanna) version on 2019-08-17.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Burster ===&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
https://web.archive.org/web/20150209071910/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=38&amp;amp;Itemid=18 &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20160421163457/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=2&amp;amp;Itemid=18&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
http://3d8bits.orgfree.com/pong/pong.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20111208123049/http://deadcyborg.com/index.html&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/*/http://geta3d.com*&lt;/div&gt;</summary>
		<author><name>Sgeo</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=3789</id>
		<title>Technologies to Add</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=3789"/>
		<updated>2020-11-23T01:01:52Z</updated>

		<summary type="html">&lt;p&gt;Sgeo: /* About */ Correction&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of web game technologies that we hope to support in the future. If you'd like to help us add one of these technologies to Flashpoint, please join the #development-chat channel in our Discord.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Please add new technologies in alphanumeric order.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Here are some places to find more technologies to add to Flashpoint:&lt;br /&gt;
&lt;br /&gt;
[http://plugindoc.mozdev.org/windows-all.html mozdev.org - Windows PluginDoc] [https://web.archive.org/web/20200702/http://plugindoc.mozdev.org/windows-all.html]&lt;br /&gt;
&lt;br /&gt;
[https://gist.github.com/afiestas/135cc16b2ec7a6cca4a7185b3bb38e2d GitHub Gist - a list of over 10,000 plugins]&lt;br /&gt;
&lt;br /&gt;
[http://kmext.sourceforge.net/mplug.htm K-Meleon Extensions Central]&lt;br /&gt;
&lt;br /&gt;
[http://omolini.steptail.com/mirror/win95/win95-dec96-1/plugins.html Windows95.com - Web Browser Plugins]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Adobe Atmosphere ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Adobe_Atmosphere&lt;br /&gt;
&lt;br /&gt;
[[https://discord.com/channels/432708847304704010/516027726851735632/779035668205928458 Logo Discussion]]&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Latest plugin: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/2.x/AtmospherePlayer216.exe&lt;br /&gt;
&lt;br /&gt;
Standalone version: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/sa_player/atmosphere_saplayer.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* http://www.1ec5.org/3d/worlds.html&lt;br /&gt;
* http://www.1ec5.org/3d/mingerworld/&lt;br /&gt;
* http://www.wedding2004.net/photography/&lt;br /&gt;
* http://amasci.com/atmos.html&lt;br /&gt;
* http://www.trucker2000.net/directory.html&lt;br /&gt;
* http://www.it-quadrat.de/atmosphere/&lt;br /&gt;
* https://web.archive.org/web/*/http://www.canoma.com/*&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;The Javascript used by Galleries doesn't seem to work in newer IE. Curation guide might need to specify replacing the gallery's Javascript with code to create the &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag. This appears to because of a use of VBScript. VBScript can be reenabled via registry, or it might be cleaner to replace the JS.&amp;lt;/del&amp;gt; VBScript and galleries work fine as-is in Flashpoint Secure Player.&lt;br /&gt;
* Some older Atmosphere worlds don't work in the plugin. Newer worlds (including galleries) won't work fully in the standalone player.&lt;br /&gt;
* Low FPS. Can seemingly be fixed by changing &amp;quot;Throttle when not active&amp;quot;. Hardware acceleration can be added by editing a text file, but it results in oddities in the tic tac toe world (http://www.it-quadrat.de/ttt/ttt3d/ttt.aer)&lt;br /&gt;
* Cannot point plugin directly at an &amp;lt;code&amp;gt;.aer&amp;lt;/code&amp;gt; file, an &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag must be used. (This is an original Adobe Atmosphere limitation)&lt;br /&gt;
* Some worlds automatically close chat. Some other worlds put useful information in the chat. The chat open/closed preference is saved, so worlds with chat should probably have some code to open chat embedded.&lt;br /&gt;
* Excessive caching may be a possibility.&lt;br /&gt;
* Stairs are tricky to climb. Could be related to missing avatars? Might want to include default avatar in htdocs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Atomic 3D / Neutron Viewer ==&lt;br /&gt;
https://web.archive.org/web/19970214041929/http://www.atomic3d.com/downmain.html&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.atomic3d.com/download/bin/*&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
[https://web.archive.org/web/20001013114053/http://www2.enecho.go.jp:80/atom/3d/index.htm lost 3D model of a nuclear power plant]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== AXEL Player ==&lt;br /&gt;
&lt;br /&gt;
=== Download ===&lt;br /&gt;
Browser Plugin: https://web.archive.org/web/20070222181629/http://www.mindavenue.com:80/downloads/AXELPlayer.exe&lt;br /&gt;
&lt;br /&gt;
Standalone Player: https://web.archive.org/web/20061127002450/http://www.mindavenue.com/DB/en/download/updates/AXELStandAlonePlayer.exe&lt;br /&gt;
&lt;br /&gt;
'''Download links for all known versions:''' https://archive.org/details/mindavenue-axel-player&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://pages.infinit.net/glsmith/Arrow/arrow_main.htm&lt;br /&gt;
* https://www.drnathbrachialplexus.com/injury/anatomy.php&lt;br /&gt;
* http://kaitischler.de/AxelPlayerAcceptanceTest/&lt;br /&gt;
* http://www.muranon.com/w3d/gallery/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== BitPlayer (BitMagic) ==&lt;br /&gt;
&lt;br /&gt;
===About===&lt;br /&gt;
&lt;br /&gt;
Is a standalone player built with Flash and Shockwave, playing both contents.&lt;br /&gt;
&lt;br /&gt;
it downloaded files from the internet on a daily basis. things called BitGames or BitFlicks there was also ads.&lt;br /&gt;
&lt;br /&gt;
The file extension is .bm which just contains a .swf or .dcr&lt;br /&gt;
&lt;br /&gt;
There were around 2000's various files in its short life, we have only been able to save a little less then 500.&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20000408230648/http://bitmagic.com/&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
&lt;br /&gt;
[[bitmagic.com.au, bitmagic.org, content.ao.bitmagic.com, download.ao.bitmagic.com, download.us.bitmagic.com, www.bitmagic.com]]&lt;br /&gt;
&lt;br /&gt;
(most of these you might have to search for bitmagic)&lt;br /&gt;
[[https://www.netkwesties.nl/documenten/Michiel%20Frackers%20interview.pdf Michiel Frackers Interview - Co-founder]]&lt;br /&gt;
[[https://fvjole.home.xs4all.nl/bio.html Co-founder flash website]]&lt;br /&gt;
[[http://vanderwaa.com/about/ animators website]]&lt;br /&gt;
[[https://retro.nrc.nl/W2/Lab/Profiel/Netherlands/young.html more info]]&lt;br /&gt;
[[https://www.linkedin.com/authwall?trk=gf&amp;amp;trkInfo=AQEMBt8J4bv7BAAAAXXd-4n4AWm4HP_cwDwAZu-0yxBxcj12HK5hG7ol6-F6BE_KuVuR3-8XFx0X7h5p0bZPj6EbGu1-8A1PescSAdWKjcI1Dpe-z4Y83eRl_Wyzr-_UfvX-VmE=&amp;amp;originalReferer=https://www.google.com/&amp;amp;sessionRedirect=https%3A%2F%2Fca.linkedin.com%2Fin%2Fvadim-kapridov-42184925 linkedin profile]]&lt;br /&gt;
[[http://rohypnol.nl/boek-van-frackers-bitmagic-beschadigend/#more-2727 about book by cofounder]]&lt;br /&gt;
[[https://horl.yolasite.com/bitmagic.php more info 2]]&lt;br /&gt;
[[http://www.neosoft.ru/internet/dialog3.htm#bitmagic website were player could be downloaded]]&lt;br /&gt;
[[http://ivvva.ru/america.htm blog talking about various inside happenings]]&lt;br /&gt;
&lt;br /&gt;
=== Download ===&lt;br /&gt;
&lt;br /&gt;
BitMagic should be good for the next release&lt;br /&gt;
&lt;br /&gt;
Items can not be fully curated in the Curate Tab though, items will not directly play so no screen shots etc.&lt;br /&gt;
&lt;br /&gt;
[[https://cdn.discordapp.com/attachments/516027726851735632/779800983814799421/-BitMagic_Support-.7z Current support build]]&lt;br /&gt;
[[https://discord.com/channels/432708847304704010/516027726851735632/778547303110672393 Recent Discord Post]]&lt;br /&gt;
&lt;br /&gt;
Examples are included in the download&lt;br /&gt;
&lt;br /&gt;
=== Tools ===&lt;br /&gt;
&lt;br /&gt;
* [https://github.com/Sgeo/bitmagic_converter/releases/latest bitmagic_converter] extracts the Flash or Shockwave file embedded in a BitMagic file and shows metadata such as name, creator/note, and edition (which is usually a date, presumably the date it was published)&lt;br /&gt;
* [https://github.com/Sgeo/minimagic_extractor/releases/latest minimagic_extractor] extracts BitMagic .bm files from Minimagic .exes. Minimagic was a way of packaging up a BitMagic animation as a standalone executable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Castle Game Engine Web Plugin ==&lt;br /&gt;
https://github.com/castle-engine/castle-engine/wiki/Web-Plugin&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Can't find C:\Program on PATH.&lt;br /&gt;
&lt;br /&gt;
Exception &amp;quot;Exception&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
windres failed, cannot create Windows resource&lt;br /&gt;
&lt;br /&gt;
=== Further notes ===&lt;br /&gt;
No precompiled builds are available yet. As such, you may have to download any of the following files to compile the plugin:&lt;br /&gt;
&lt;br /&gt;
Lazarus: https://sourceforge.net/projects/lazarus/files/Lazarus%20Windows%2032%20bits/ (it might be best to download the version with the highest version number)&lt;br /&gt;
&lt;br /&gt;
Free Pascal (included with Lazarus, but also linked to separately in case that helps get the plugin compiled): https://sourceforge.net/projects/freepascal/files/Win32/&lt;br /&gt;
&lt;br /&gt;
Castle Game Engine: https://github.com/castle-engine/castle-engine/releases/tag/snapshot&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Google Native Client ==&lt;br /&gt;
https://developer.chrome.com/native-client&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Google_Native_Client&lt;br /&gt;
&lt;br /&gt;
Slimjet 10, Used by oshaboy for testing: https://bluepload.unstable.life/slimjet10.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games ===&lt;br /&gt;
[https://www.crx4chrome.com/crx/39554/ Bomberclone]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;[https://mega.nz/folder/n5B2GQxZ#dACElxPS66W3ZYJRLECLHA Bastion Demo]&amp;lt;/s&amp;gt; (Some Assets lost)&lt;br /&gt;
&lt;br /&gt;
[https://supertux.datacivilization.com/ Super Tux]&lt;br /&gt;
&lt;br /&gt;
[https://doom.pdox.net/doom.html Doom]&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;quot;[6708:11872:0517/190417:ERROR:nacl_process_host.cc(215)] DuplicateHandle() failed&amp;quot; on Chromium 40&lt;br /&gt;
&lt;br /&gt;
.nexe &amp;lt;s&amp;gt;and .pexe&amp;lt;/s&amp;gt; files get downloaded by the browser, but don't start.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Slimjet 10 can't see the PNaCl compiler plugin when running through a proxy. (See chrome://components)&amp;lt;/s&amp;gt; (That was because the compiler was not in the user folder)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Grail ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Grail_(web_browser)&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://sourceforge.net/projects/grail/files/grail/0.6/grail-0.6.tgz/download&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://grail.sourceforge.net/demo/&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;TclError: Can't find a usable init.tcl in the following directories:&amp;quot; error when trying to run Grail &amp;lt;/s&amp;gt; (Solved)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;An exception occurred during applet loading : exceptions.TypeError: compile, argument 1: expected string without null bytes, string found&amp;quot; error on all official Grail demo applets, except for Clocks, Play A Sound File, Demos Similar to Common Java Demos, Show Grail's Applet Exception Handling, Calendar and A Little Joke. &amp;lt;/s&amp;gt; (That's because Grail can't decrypt gzipped http packets)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;An error occurred in a callback function : audiodev.error : no audio device&amp;quot; error if trying to play a sound in Play A Sound File. It's possible the audio files don't exist where they originally existed.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Old versions of Python and Tcl/Tk are required. These may work: &lt;br /&gt;
&lt;br /&gt;
Python 1.5.2: https://www.python.org/ftp/python/win32/py152.exe&lt;br /&gt;
&lt;br /&gt;
Tcl/Tk: ftp://ftp.ncnr.nist.gov/pub/cryst/gsas/win/tcltk80p2+.exe&lt;br /&gt;
&lt;br /&gt;
Alternatively, an all-in-one package can be used instead.&lt;br /&gt;
&lt;br /&gt;
All-in-one packages: https://cdn.discordapp.com/attachments/516027726851735632/711328321819902083/Grail.7z, https://cdn.discordapp.com/attachments/516027726851735632/711588211222118450/Grail_but_More_Portable.7z (more portable version)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== HTML+TIME ==&lt;br /&gt;
&lt;br /&gt;
* A proposal for Microsoft for including animation and interactivity in HTML: https://en.wikipedia.org/wiki/HTML%2BTIME&lt;br /&gt;
&lt;br /&gt;
* No independent download, added to Internet Explorer in IE 5.5 and removed in IE 9. X-UA-Compatible does not appear to work&lt;br /&gt;
&lt;br /&gt;
* DLLs from Windows XP + Internet Explorer 6 are installable: mstime.dll for time2, datime.dll for time&lt;br /&gt;
&lt;br /&gt;
* IE11 on Windows 10 with DLLs installed and registry entry seems to have issues with transparency.&lt;br /&gt;
&lt;br /&gt;
* IE6 via Utilu on Windows 10 bolds some stuff weirdly.&lt;br /&gt;
&lt;br /&gt;
* Need to figure out how to get ad demos to work properly. &lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* http://www.ludicrum.org/demos/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Registry entry ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
Windows Registry Editor Version 5.00&lt;br /&gt;
&lt;br /&gt;
[HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Internet Explorer\Default Behaviors]&lt;br /&gt;
&lt;br /&gt;
# C:\Program Files\Common Files\Microsoft Shared\VGX\vgx.dll&lt;br /&gt;
&amp;quot;VML&amp;quot;=&amp;quot;CLSID:10072CEC-8CC1-11D1-986E-00A0C955B42E&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# C:\Windows\system32\datime.dll&lt;br /&gt;
&amp;quot;TIME&amp;quot;=&amp;quot;CLSID:476c391c-3e0d-11d2-b948-00c04fa32195&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# C:\Windows\system32\mstime.dll&lt;br /&gt;
&amp;quot;TIME2&amp;quot;=&amp;quot;CLSID:17237A20-3ADB-48ec-B182-35291F115790&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# ???&lt;br /&gt;
&amp;quot;ANIM&amp;quot;=&amp;quot;CLSID:B1549E58-3894-11D2-BB7F-00A0C999C4C1&amp;quot;&lt;br /&gt;
&amp;quot;DA&amp;quot;=&amp;quot;CLSID:B1549E58-3894-11D2-BB7F-00A0C999C4C1&amp;quot;&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== HotSauce ==&lt;br /&gt;
&lt;br /&gt;
Some kind of 3D viewer for .mcf files, which are things like sitemaps&lt;br /&gt;
&lt;br /&gt;
https://www.macintoshrepository.org/866-apple-s-hotsauce-technology-project-x-&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/HotSauce&lt;br /&gt;
&lt;br /&gt;
https://urbigenous.net/library/MCF/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970527121925fw_/http://www.hdcity.com/sample_index.html (requires a multitude of plugins)&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970703020221/http://mcf.research.apple.com/hs/sites.html&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/cdx/search?url=xspace.net&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%3A%5B45%5D&amp;amp;fl=original&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/cdx/search?url=mcf.research.apple.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%3A%5B45%5D&amp;amp;fl=original&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==LIVEMATH==&lt;br /&gt;
https://www.livemath.com/lmplugin/&lt;br /&gt;
&lt;br /&gt;
===Example Games/Applications===&lt;br /&gt;
&lt;br /&gt;
* https://ae.msstate.edu/vlsm/forcesys/concurrent_force_systems/livemath_examples/livemath_ex2.htm&lt;br /&gt;
* http://www.distancemath.com/preview/unit1/mvgrapher.htm&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== MDL Chime ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MDL_Chime&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: https://sites.fas.harvard.edu/~biotext/chimedemos/getplugins.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
When the plugin is installed, navigating to a page that uses the plugin immediately crashes K-Meleon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== MrSID ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MrSID&lt;br /&gt;
&lt;br /&gt;
An image compression plugin mainly used for orthophotos.&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Window on the UK, Window on the Universe (Volumes 1 &amp;amp; 2) and the plugin installer: https://archive.org/details/bnsc-wouk&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== o2c ==&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
http://www.o2c.de/en/download/o2c-download.html&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://staircon.pl/uslugiprojektowe.htm&lt;br /&gt;
* http://staircon.pl/galeria.htm&lt;br /&gt;
&lt;br /&gt;
* Package contains o2c files and installer: https://discord.com/channels/432708847304704010/516027726851735632/767757315423207484&lt;br /&gt;
* Second package with another player: https://discord.com/channels/432708847304704010/516027726851735632/768027913080930345&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Player using ocx files, but when trying run as ActiveX Control giving error &amp;quot;Registry Failed&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== O3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/O3D&lt;br /&gt;
&lt;br /&gt;
A proposal by Google for a standard 3D API for the Web. WebGL supplanted it. Google eventually wrote a WebGL version of O3D, but conversion is not automatic and the Beach demo was not converted&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
No known trustworthy downloads, although source code exists.&lt;br /&gt;
&lt;br /&gt;
https://www.zhaodll.co/n/20130417/158957.html was tested and works, but the site is sketchy.&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* https://code.google.com/archive/p/o3d/downloads&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Panda3D Plugin ==&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Panda3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: http://www.ddrose.com/~drose/plugin/install_plugin.html&lt;br /&gt;
&lt;br /&gt;
Latest runtime: https://www.panda3d.org/download/runtime-1-0-4/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
Open directory of Panda3D stuff: http://www.ddrose.com/~drose/p3d_7/&lt;br /&gt;
&lt;br /&gt;
[http://www.ddrose.com/pacbat/pacbat.html Pac-Bat] - tested and working on 2019-07-21&lt;br /&gt;
&lt;br /&gt;
[http://martinsant.net/games/dice/ Dice in a Stone Box]&lt;br /&gt;
&lt;br /&gt;
[http://a3p.sourceforge.net/play/ A3P - Acquire, Attack, Asplode, Pwn!] - tries to install Python and crashes&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Has a huge number of runtime components that are downloaded and installed on demand. They are listed here: &lt;br /&gt;
http://runtime.panda3d.org/contents.xml&lt;br /&gt;
&lt;br /&gt;
The runtime components are all available from this open directory: &lt;br /&gt;
http://runtime.panda3d.org/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Pipelight ==&lt;br /&gt;
&lt;br /&gt;
See https://bluemaxima.org/flashpoint/datahub/Linux_Support#Pipelight&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== QuickTime VR ==&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://support.apple.com/downloads/quicktime &lt;br /&gt;
&lt;br /&gt;
http://www.oldversion.com/windows/quicktime/&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://www.virtualparks.org/scenes/ZvSeIxFqURTrIKUDkLjAFyA.html&lt;br /&gt;
&lt;br /&gt;
http://www.middlestreet.org/cabinet/sebacub.htm&lt;br /&gt;
&lt;br /&gt;
http://www.rewind.ac.uk/expanded/Narrative/BFI_422%22.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Uses the Windows system directory and is not portable.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
The latest version available on apple.com requires Visual C++ 2005 Redistributable Service Pack 1 MFC.&lt;br /&gt;
&lt;br /&gt;
Both Apple Application Support and QuickTime are required. Registry entries point to their locations.&lt;br /&gt;
&lt;br /&gt;
Registry files: [https://cdn.discordapp.com/attachments/516027726851735632/708149898729488414/apple.reg apple.reg] [https://cdn.discordapp.com/attachments/516027726851735632/708149900696617070/quicktime.reg quicktime.reg]&lt;br /&gt;
&lt;br /&gt;
Not all data in quicktime.reg is likely needed.&lt;br /&gt;
&lt;br /&gt;
In Flashpoint, Basilisk is currently configured to disable QuickTime by default to avoid conflicts.&lt;br /&gt;
&lt;br /&gt;
Some of the npqtplugin.dll files may interfere with other video/audio plugins or built-in behavior. It may make sense to have the QuickTime plugin available only when viewing a QuickTime curation. Basilisk's built-in MIME type configuration dialog can also be used to choose what plugins are used for different types of content.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rebol ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Rebol&lt;br /&gt;
&lt;br /&gt;
Plugin for a cross-platform programming language. Unfortunately the plugin only works in Internet Explorer.&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.com/plugin/rebolb6.cab&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.net/plugin/demos/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tulip 3D ==&lt;br /&gt;
&lt;br /&gt;
http://web.archive.org/web/20021002220716/http://www.exstream.to/&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20020928152956/http://www.tulip-software.org/&lt;br /&gt;
&lt;br /&gt;
(Note: It's unclear whether these two links reference the same plugin or two different plugins with Tulip in the name) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== X3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/X3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some X3D players: https://www.web3d.org/x3d/content/examples/X3dResources.html&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
''Examples: Scene Archives for X3D'': https://www.web3d.org/x3d/content/examples/X3dResources.html#Examples&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 loads indefinitely under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== XVR ==&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&lt;br /&gt;
Could potentially be considered just another ActiveX control?&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/teaching/VE/Slides/2006-2007/week07/week07-xvr-framework.pdf&lt;br /&gt;
&lt;br /&gt;
* https://github.com/Gabryxx7/TheTower&lt;br /&gt;
&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
&lt;br /&gt;
* https://web.archive.org/web/20160513043225/http://client.vrmedia.it/XVRPlayer.cab&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/personalprojects.htm&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/publicprojects.htm &lt;br /&gt;
&lt;br /&gt;
* http://www.vrmedia.eu/demos/&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
The sample at https://web.archive.org/web/20051223071519/http://www.pureform.org/virtualGallery.htm (linked from personal projects) reportedly has Flash &amp;lt;-&amp;gt; XVR interaction. This might not be supportable in Flashpoint unless Flash can be added to Flashpoint Secure Player or an NPAPI version of XVR is found.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Technologies Already Included =&lt;br /&gt;
&lt;br /&gt;
== Added in Flashpoint 8.1 ==&lt;br /&gt;
&lt;br /&gt;
=== Pulse3D ===&lt;br /&gt;
&lt;br /&gt;
https://www.sandyressler.com/about/library/weekly/aa122000a.htm &lt;br /&gt;
&lt;br /&gt;
https://lostmediawiki.com/Pulse_3D_(lost_3D_web_plugin_content;_1999-2001)&lt;br /&gt;
&lt;br /&gt;
Pulse3D was previously called &amp;quot;Platinum VRML.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
https://web.archive.org/web/*/http://www.pulse3d.com:80/players/english/PulsePlayerNsWin.exe &lt;br /&gt;
&lt;br /&gt;
Available from &amp;lt;code&amp;gt;MICD2001_11_NR2.iso&amp;lt;/code&amp;gt; here: http://archive.org/details/MICD200111/ &lt;br /&gt;
&lt;br /&gt;
https://bluepload.unstable.life/p3d.zip&lt;br /&gt;
&lt;br /&gt;
Installer: https://cdn.discordapp.com/attachments/516027726851735632/705092816220717086/PulseStuff.zip&lt;br /&gt;
&lt;br /&gt;
Netscape version: https://cdn.discordapp.com/attachments/516027726851735632/705175471926673468/PulseNetscape.zip&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
http://www.learningfriends.com/download.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20030705212152/http://www.digitalproducer.com/pages/protozoa.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20040204091717/http://launch.pulse3d.com/harvard/index.htm &lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/Pulse3DPWSPWCPW3Files&lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/www_02_2002 &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulse3d.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulse3d.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulsenetwork.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulsenetwork.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.dotcomix.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original dotcomix.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.muppetworld.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original muppetworld.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=barbie.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original barbie.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=nutrisystem.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original Nutrisystem.com CDX search]&lt;br /&gt;
&lt;br /&gt;
==== Notes ====&lt;br /&gt;
Browser plugins (at least the NPAPI one, didn't check ActiveX) seem to look for Pulse by using ShGetFolderPathA to find CSIDL_FLAG_CREATE | CSIDL_PROGRAM_FILES if that function exists (and if not, looking at a Registry entry).&lt;br /&gt;
&lt;br /&gt;
Some files seem to need a command sent to the plugin (for example, Fozzie needs &amp;quot;play obj=Dummy01 pkg=assets/fozzie/Package2.pws transition=0.30 heading=yes behave=joke&amp;quot;). The NPAPI version of the plugin looks like it relies on LiveConnect, which might not be supported in Basilisk.&lt;br /&gt;
&lt;br /&gt;
== Added in Flashpoint 8.2 ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VRML ===&lt;br /&gt;
https://en.wikipedia.org/wiki/VRML&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
A list of some VRML players: https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: https://cosmo-player.en.softonic.com/download&lt;br /&gt;
&lt;br /&gt;
OpenVRML: https://sourceforge.net/projects/openvrml/files/&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
'''*'''; Also contains links to other places containing VRML content.&lt;br /&gt;
&lt;br /&gt;
Andrew's VRML Games and Puzzles: http://www.soc.napier.ac.uk/~andrew/vrml/&lt;br /&gt;
&lt;br /&gt;
VRML GAME'''*''': http://web.archive.org/web/20191016182344/http://www.ceres.dti.ne.jp/~kekenken/main/3d/game/game.htm&lt;br /&gt;
&lt;br /&gt;
Web3D Amusements'''*''' (The English version of VRML GAME. It has VRML programs not in the other version, which is in Japanese): http://web.archive.org/web/20191017225236/http://www.ceres.dti.ne.jp/~kekenken/main/index.html&lt;br /&gt;
&lt;br /&gt;
A Little Bit About Me: http://members.bex.net/jtcullen515/AboutMe.htm&lt;br /&gt;
&lt;br /&gt;
VRML resources for the 3E15 lecture - 14 October 1998'''*''': http://www2.cmp.uea.ac.uk/~jrk/wwwvrml.dir/public-vrml/VRMLLECTURE/&lt;br /&gt;
&lt;br /&gt;
vrml.sgi.com: http://web.archive.org/web/19980113075629/http://vrml.sgi.com/intro.html&lt;br /&gt;
&lt;br /&gt;
A list of chat worlds and games at VR Internal (on the left sidebar): https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
''Internet Archive Search: subject:&amp;quot;VRML&amp;quot;'': https://archive.org/search.php?query=subject%3A%22VRML%22&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .ac.uk addresses'''*''': https://www.google.com/search?q=VRML+site%3Aac.uk&lt;br /&gt;
&lt;br /&gt;
Floops episodes 7, 10, 24, 28, 29, 31, 36, 38 and 46 from Floops' Greatest Hits, a CD-ROM published in 1997 by Silicon Graphics: https://github.com/Sgeo/floopsArchive/tree/master/floops&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to altervista.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Aaltervista.org&lt;br /&gt;
&lt;br /&gt;
The Haunted House (created by Nekochan member nongrato): http://web.archive.org/web/20190704003702/http://sgizone.co.nf/haunted/&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to VRML archives'''*''': https://www.google.com/search?q=VRML+archive&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to gainos.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Ahttps%3A%2F%2Fgainos.org&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .edu addresses'''*''': https://www.google.com/search?q=VRML+site:edu&lt;br /&gt;
&lt;br /&gt;
Lots and Lots of VRML 1: https://bluepload.unstable.life/lotsandlotsofvrml1.7z&lt;br /&gt;
&lt;br /&gt;
All VRML worlds from Archive Team's Geocities scrape (1,985 .wrl files total) https://flashfreeze.submissions.unstable.life/geocities.7z&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
Flux Player 2.1 is stuck loading under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
Too many players with variations: Which ones should get included?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;Live3D: Crashes on page navigation&amp;lt;/del&amp;gt; resolvable by using in Netscape 4&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: Struggles with large worlds. Direct3D renderer (the default) seems to cause dropped polygons (in Mod Gun and Beat Monk Bash at least) and drifting cameras (in Mod Dance Party) and wrongly rendering textures (in Dilbert animation I Think Therefore I Am). Have been unable to get software renderer to work. OpenGL renderer (HKEY_CURRENT_USER\Software\CosmoSoftware\CosmoPlayer\2.1.1\renderer = OPENGL) seems to work fine on one system, needs testing before any decision to hardcode.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: If a world has sounds but a sound has not played yet, low FPS. This seems to occur in a full install too.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: Some worlds rely on RealPlayer G2. Include in Blaxxun config? Example world: http://www.e-spaces.com/portfolio/ssg/vrml/main.wrl&lt;br /&gt;
&lt;br /&gt;
=== Tcl Plugin ===&lt;br /&gt;
https://people.apache.org/~jim/NewArchitect/webtech/1997/12/junk/index.html&lt;br /&gt;
&lt;br /&gt;
[http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.467.7944 academic paper] &lt;br /&gt;
&lt;br /&gt;
[https://www.slideshare.net/nyaocat/tcltk-12234163 Japanese presentation]&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
http://www.tcl.tk/software/plugin/download.html &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/tree?ci=tip &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/raw/installers/msi/Tclplugin-4.0.msi?name=5daace0ca3aa9cf7b3a52fde29d5b18923c46e3d&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
See https://bluepload.unstable.life/tcl-info.txt for many examples.&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
The Tcl plugin may not load unless these conditions are met:&lt;br /&gt;
# The page with the Tcl embed has to be the first page loaded by the browser (not counting about:home).&lt;br /&gt;
# The page must be allowed to complete loading without scrolling the page or moving the mouse over the embed area.&lt;br /&gt;
Tested in latest K-Meleon (non-Goanna) version on 2019-08-17.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Burster ===&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
https://web.archive.org/web/20150209071910/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=38&amp;amp;Itemid=18 &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20160421163457/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=2&amp;amp;Itemid=18&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
http://3d8bits.orgfree.com/pong/pong.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20111208123049/http://deadcyborg.com/index.html&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/*/http://geta3d.com*&lt;/div&gt;</summary>
		<author><name>Sgeo</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=3788</id>
		<title>Technologies to Add</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=3788"/>
		<updated>2020-11-23T00:37:12Z</updated>

		<summary type="html">&lt;p&gt;Sgeo: /* HTML+TIME */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of web game technologies that we hope to support in the future. If you'd like to help us add one of these technologies to Flashpoint, please join the #development-chat channel in our Discord.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Please add new technologies in alphanumeric order.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Here are some places to find more technologies to add to Flashpoint:&lt;br /&gt;
&lt;br /&gt;
[http://plugindoc.mozdev.org/windows-all.html mozdev.org - Windows PluginDoc] [https://web.archive.org/web/20200702/http://plugindoc.mozdev.org/windows-all.html]&lt;br /&gt;
&lt;br /&gt;
[https://gist.github.com/afiestas/135cc16b2ec7a6cca4a7185b3bb38e2d GitHub Gist - a list of over 10,000 plugins]&lt;br /&gt;
&lt;br /&gt;
[http://kmext.sourceforge.net/mplug.htm K-Meleon Extensions Central]&lt;br /&gt;
&lt;br /&gt;
[http://omolini.steptail.com/mirror/win95/win95-dec96-1/plugins.html Windows95.com - Web Browser Plugins]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Adobe Atmosphere ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Adobe_Atmosphere&lt;br /&gt;
&lt;br /&gt;
[[https://discord.com/channels/432708847304704010/516027726851735632/779035668205928458 Logo Discussion]]&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Latest plugin: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/2.x/AtmospherePlayer216.exe&lt;br /&gt;
&lt;br /&gt;
Standalone version: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/sa_player/atmosphere_saplayer.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* http://www.1ec5.org/3d/worlds.html&lt;br /&gt;
* http://www.1ec5.org/3d/mingerworld/&lt;br /&gt;
* http://www.wedding2004.net/photography/&lt;br /&gt;
* http://amasci.com/atmos.html&lt;br /&gt;
* http://www.trucker2000.net/directory.html&lt;br /&gt;
* http://www.it-quadrat.de/atmosphere/&lt;br /&gt;
* https://web.archive.org/web/*/http://www.canoma.com/*&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;The Javascript used by Galleries doesn't seem to work in newer IE. Curation guide might need to specify replacing the gallery's Javascript with code to create the &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag. This appears to because of a use of VBScript. VBScript can be reenabled via registry, or it might be cleaner to replace the JS.&amp;lt;/del&amp;gt; VBScript and galleries work fine as-is in Flashpoint Secure Player.&lt;br /&gt;
* Some older Atmosphere worlds don't work in the plugin. Newer worlds (including galleries) won't work fully in the standalone player.&lt;br /&gt;
* Low FPS. Can seemingly be fixed by changing &amp;quot;Throttle when not active&amp;quot;. Hardware acceleration can be added by editing a text file, but it results in oddities in the tic tac toe world (http://www.it-quadrat.de/ttt/ttt3d/ttt.aer)&lt;br /&gt;
* Cannot point plugin directly at an &amp;lt;code&amp;gt;.aer&amp;lt;/code&amp;gt; file, an &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag must be used. (This is an original Adobe Atmosphere limitation)&lt;br /&gt;
* Some worlds automatically close chat. Some other worlds put useful information in the chat. The chat open/closed preference is saved, so worlds with chat should probably have some code to open chat embedded.&lt;br /&gt;
* Excessive caching may be a possibility.&lt;br /&gt;
* Stairs are tricky to climb. Could be related to missing avatars? Might want to include default avatar in htdocs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Atomic 3D / Neutron Viewer ==&lt;br /&gt;
https://web.archive.org/web/19970214041929/http://www.atomic3d.com/downmain.html&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.atomic3d.com/download/bin/*&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
[https://web.archive.org/web/20001013114053/http://www2.enecho.go.jp:80/atom/3d/index.htm lost 3D model of a nuclear power plant]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== AXEL Player ==&lt;br /&gt;
&lt;br /&gt;
=== Download ===&lt;br /&gt;
Browser Plugin: https://web.archive.org/web/20070222181629/http://www.mindavenue.com:80/downloads/AXELPlayer.exe&lt;br /&gt;
&lt;br /&gt;
Standalone Player: https://web.archive.org/web/20061127002450/http://www.mindavenue.com/DB/en/download/updates/AXELStandAlonePlayer.exe&lt;br /&gt;
&lt;br /&gt;
'''Download links for all known versions:''' https://archive.org/details/mindavenue-axel-player&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://pages.infinit.net/glsmith/Arrow/arrow_main.htm&lt;br /&gt;
* https://www.drnathbrachialplexus.com/injury/anatomy.php&lt;br /&gt;
* http://kaitischler.de/AxelPlayerAcceptanceTest/&lt;br /&gt;
* http://www.muranon.com/w3d/gallery/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== BitPlayer (BitMagic) ==&lt;br /&gt;
&lt;br /&gt;
===About===&lt;br /&gt;
&lt;br /&gt;
Is a standalone player built with Flash and Shockwave, playing both contents.&lt;br /&gt;
&lt;br /&gt;
it downloaded files from the internet on a daily basis. things called BitGames or BitFlicks there was also ads.&lt;br /&gt;
&lt;br /&gt;
The file extension is .bm which just contains a .swf&lt;br /&gt;
&lt;br /&gt;
There were around 2000's various files in its short life, we have only been able to save a little less then 500.&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20000408230648/http://bitmagic.com/&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
&lt;br /&gt;
[[bitmagic.com.au, bitmagic.org, content.ao.bitmagic.com, download.ao.bitmagic.com, download.us.bitmagic.com, www.bitmagic.com]]&lt;br /&gt;
&lt;br /&gt;
(most of these you might have to search for bitmagic)&lt;br /&gt;
[[https://www.netkwesties.nl/documenten/Michiel%20Frackers%20interview.pdf Michiel Frackers Interview - Co-founder]]&lt;br /&gt;
[[https://fvjole.home.xs4all.nl/bio.html Co-founder flash website]]&lt;br /&gt;
[[http://vanderwaa.com/about/ animators website]]&lt;br /&gt;
[[https://retro.nrc.nl/W2/Lab/Profiel/Netherlands/young.html more info]]&lt;br /&gt;
[[https://www.linkedin.com/authwall?trk=gf&amp;amp;trkInfo=AQEMBt8J4bv7BAAAAXXd-4n4AWm4HP_cwDwAZu-0yxBxcj12HK5hG7ol6-F6BE_KuVuR3-8XFx0X7h5p0bZPj6EbGu1-8A1PescSAdWKjcI1Dpe-z4Y83eRl_Wyzr-_UfvX-VmE=&amp;amp;originalReferer=https://www.google.com/&amp;amp;sessionRedirect=https%3A%2F%2Fca.linkedin.com%2Fin%2Fvadim-kapridov-42184925 linkedin profile]]&lt;br /&gt;
[[http://rohypnol.nl/boek-van-frackers-bitmagic-beschadigend/#more-2727 about book by cofounder]]&lt;br /&gt;
[[https://horl.yolasite.com/bitmagic.php more info 2]]&lt;br /&gt;
[[http://www.neosoft.ru/internet/dialog3.htm#bitmagic website were player could be downloaded]]&lt;br /&gt;
[[http://ivvva.ru/america.htm blog talking about various inside happenings]]&lt;br /&gt;
&lt;br /&gt;
=== Download ===&lt;br /&gt;
&lt;br /&gt;
BitMagic should be good for the next release&lt;br /&gt;
&lt;br /&gt;
Items can not be fully curated in the Curate Tab though, items will not directly play so no screen shots etc.&lt;br /&gt;
&lt;br /&gt;
[[https://cdn.discordapp.com/attachments/516027726851735632/779800983814799421/-BitMagic_Support-.7z Current support build]]&lt;br /&gt;
[[https://discord.com/channels/432708847304704010/516027726851735632/778547303110672393 Recent Discord Post]]&lt;br /&gt;
&lt;br /&gt;
Examples are included in the download&lt;br /&gt;
&lt;br /&gt;
=== Tools ===&lt;br /&gt;
&lt;br /&gt;
* [https://github.com/Sgeo/bitmagic_converter/releases/latest bitmagic_converter] extracts the Flash or Shockwave file embedded in a BitMagic file and shows metadata such as name, creator/note, and edition (which is usually a date, presumably the date it was published)&lt;br /&gt;
* [https://github.com/Sgeo/minimagic_extractor/releases/latest minimagic_extractor] extracts BitMagic .bm files from Minimagic .exes. Minimagic was a way of packaging up a BitMagic animation as a standalone executable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Castle Game Engine Web Plugin ==&lt;br /&gt;
https://github.com/castle-engine/castle-engine/wiki/Web-Plugin&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Can't find C:\Program on PATH.&lt;br /&gt;
&lt;br /&gt;
Exception &amp;quot;Exception&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
windres failed, cannot create Windows resource&lt;br /&gt;
&lt;br /&gt;
=== Further notes ===&lt;br /&gt;
No precompiled builds are available yet. As such, you may have to download any of the following files to compile the plugin:&lt;br /&gt;
&lt;br /&gt;
Lazarus: https://sourceforge.net/projects/lazarus/files/Lazarus%20Windows%2032%20bits/ (it might be best to download the version with the highest version number)&lt;br /&gt;
&lt;br /&gt;
Free Pascal (included with Lazarus, but also linked to separately in case that helps get the plugin compiled): https://sourceforge.net/projects/freepascal/files/Win32/&lt;br /&gt;
&lt;br /&gt;
Castle Game Engine: https://github.com/castle-engine/castle-engine/releases/tag/snapshot&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Google Native Client ==&lt;br /&gt;
https://developer.chrome.com/native-client&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Google_Native_Client&lt;br /&gt;
&lt;br /&gt;
Slimjet 10, Used by oshaboy for testing: https://bluepload.unstable.life/slimjet10.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games ===&lt;br /&gt;
[https://www.crx4chrome.com/crx/39554/ Bomberclone]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;[https://mega.nz/folder/n5B2GQxZ#dACElxPS66W3ZYJRLECLHA Bastion Demo]&amp;lt;/s&amp;gt; (Some Assets lost)&lt;br /&gt;
&lt;br /&gt;
[https://supertux.datacivilization.com/ Super Tux]&lt;br /&gt;
&lt;br /&gt;
[https://doom.pdox.net/doom.html Doom]&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;quot;[6708:11872:0517/190417:ERROR:nacl_process_host.cc(215)] DuplicateHandle() failed&amp;quot; on Chromium 40&lt;br /&gt;
&lt;br /&gt;
.nexe &amp;lt;s&amp;gt;and .pexe&amp;lt;/s&amp;gt; files get downloaded by the browser, but don't start.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Slimjet 10 can't see the PNaCl compiler plugin when running through a proxy. (See chrome://components)&amp;lt;/s&amp;gt; (That was because the compiler was not in the user folder)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Grail ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Grail_(web_browser)&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://sourceforge.net/projects/grail/files/grail/0.6/grail-0.6.tgz/download&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://grail.sourceforge.net/demo/&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;TclError: Can't find a usable init.tcl in the following directories:&amp;quot; error when trying to run Grail &amp;lt;/s&amp;gt; (Solved)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;An exception occurred during applet loading : exceptions.TypeError: compile, argument 1: expected string without null bytes, string found&amp;quot; error on all official Grail demo applets, except for Clocks, Play A Sound File, Demos Similar to Common Java Demos, Show Grail's Applet Exception Handling, Calendar and A Little Joke. &amp;lt;/s&amp;gt; (That's because Grail can't decrypt gzipped http packets)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;An error occurred in a callback function : audiodev.error : no audio device&amp;quot; error if trying to play a sound in Play A Sound File. It's possible the audio files don't exist where they originally existed.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Old versions of Python and Tcl/Tk are required. These may work: &lt;br /&gt;
&lt;br /&gt;
Python 1.5.2: https://www.python.org/ftp/python/win32/py152.exe&lt;br /&gt;
&lt;br /&gt;
Tcl/Tk: ftp://ftp.ncnr.nist.gov/pub/cryst/gsas/win/tcltk80p2+.exe&lt;br /&gt;
&lt;br /&gt;
Alternatively, an all-in-one package can be used instead.&lt;br /&gt;
&lt;br /&gt;
All-in-one packages: https://cdn.discordapp.com/attachments/516027726851735632/711328321819902083/Grail.7z, https://cdn.discordapp.com/attachments/516027726851735632/711588211222118450/Grail_but_More_Portable.7z (more portable version)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== HTML+TIME ==&lt;br /&gt;
&lt;br /&gt;
* A proposal for Microsoft for including animation and interactivity in HTML: https://en.wikipedia.org/wiki/HTML%2BTIME&lt;br /&gt;
&lt;br /&gt;
* No independent download, added to Internet Explorer in IE 5.5 and removed in IE 9. X-UA-Compatible does not appear to work&lt;br /&gt;
&lt;br /&gt;
* DLLs from Windows XP + Internet Explorer 6 are installable: mstime.dll for time2, datime.dll for time&lt;br /&gt;
&lt;br /&gt;
* IE11 on Windows 10 with DLLs installed and registry entry seems to have issues with transparency.&lt;br /&gt;
&lt;br /&gt;
* IE6 via Utilu on Windows 10 bolds some stuff weirdly.&lt;br /&gt;
&lt;br /&gt;
* Need to figure out how to get ad demos to work properly. &lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* http://www.ludicrum.org/demos/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Registry entry ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&lt;br /&gt;
Windows Registry Editor Version 5.00&lt;br /&gt;
&lt;br /&gt;
[HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Internet Explorer\Default Behaviors]&lt;br /&gt;
&lt;br /&gt;
# C:\Program Files\Common Files\Microsoft Shared\VGX\vgx.dll&lt;br /&gt;
&amp;quot;VML&amp;quot;=&amp;quot;CLSID:10072CEC-8CC1-11D1-986E-00A0C955B42E&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# C:\Windows\system32\datime.dll&lt;br /&gt;
&amp;quot;TIME&amp;quot;=&amp;quot;CLSID:476c391c-3e0d-11d2-b948-00c04fa32195&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# C:\Windows\system32\mstime.dll&lt;br /&gt;
&amp;quot;TIME2&amp;quot;=&amp;quot;CLSID:17237A20-3ADB-48ec-B182-35291F115790&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# ???&lt;br /&gt;
&amp;quot;ANIM&amp;quot;=&amp;quot;CLSID:B1549E58-3894-11D2-BB7F-00A0C999C4C1&amp;quot;&lt;br /&gt;
&amp;quot;DA&amp;quot;=&amp;quot;CLSID:B1549E58-3894-11D2-BB7F-00A0C999C4C1&amp;quot;&lt;br /&gt;
&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== HotSauce ==&lt;br /&gt;
&lt;br /&gt;
Some kind of 3D viewer for .mcf files, which are things like sitemaps&lt;br /&gt;
&lt;br /&gt;
https://www.macintoshrepository.org/866-apple-s-hotsauce-technology-project-x-&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/HotSauce&lt;br /&gt;
&lt;br /&gt;
https://urbigenous.net/library/MCF/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970527121925fw_/http://www.hdcity.com/sample_index.html (requires a multitude of plugins)&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970703020221/http://mcf.research.apple.com/hs/sites.html&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/cdx/search?url=xspace.net&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%3A%5B45%5D&amp;amp;fl=original&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/cdx/search?url=mcf.research.apple.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%3A%5B45%5D&amp;amp;fl=original&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==LIVEMATH==&lt;br /&gt;
https://www.livemath.com/lmplugin/&lt;br /&gt;
&lt;br /&gt;
===Example Games/Applications===&lt;br /&gt;
&lt;br /&gt;
* https://ae.msstate.edu/vlsm/forcesys/concurrent_force_systems/livemath_examples/livemath_ex2.htm&lt;br /&gt;
* http://www.distancemath.com/preview/unit1/mvgrapher.htm&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== MDL Chime ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MDL_Chime&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: https://sites.fas.harvard.edu/~biotext/chimedemos/getplugins.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
When the plugin is installed, navigating to a page that uses the plugin immediately crashes K-Meleon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== MrSID ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MrSID&lt;br /&gt;
&lt;br /&gt;
An image compression plugin mainly used for orthophotos.&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Window on the UK, Window on the Universe (Volumes 1 &amp;amp; 2) and the plugin installer: https://archive.org/details/bnsc-wouk&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== o2c ==&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
http://www.o2c.de/en/download/o2c-download.html&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://staircon.pl/uslugiprojektowe.htm&lt;br /&gt;
* http://staircon.pl/galeria.htm&lt;br /&gt;
&lt;br /&gt;
* Package contains o2c files and installer: https://discord.com/channels/432708847304704010/516027726851735632/767757315423207484&lt;br /&gt;
* Second package with another player: https://discord.com/channels/432708847304704010/516027726851735632/768027913080930345&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Player using ocx files, but when trying run as ActiveX Control giving error &amp;quot;Registry Failed&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== O3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/O3D&lt;br /&gt;
&lt;br /&gt;
A proposal by Google for a standard 3D API for the Web. WebGL supplanted it. Google eventually wrote a WebGL version of O3D, but conversion is not automatic and the Beach demo was not converted&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
No known trustworthy downloads, although source code exists.&lt;br /&gt;
&lt;br /&gt;
https://www.zhaodll.co/n/20130417/158957.html was tested and works, but the site is sketchy.&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* https://code.google.com/archive/p/o3d/downloads&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Panda3D Plugin ==&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Panda3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: http://www.ddrose.com/~drose/plugin/install_plugin.html&lt;br /&gt;
&lt;br /&gt;
Latest runtime: https://www.panda3d.org/download/runtime-1-0-4/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
Open directory of Panda3D stuff: http://www.ddrose.com/~drose/p3d_7/&lt;br /&gt;
&lt;br /&gt;
[http://www.ddrose.com/pacbat/pacbat.html Pac-Bat] - tested and working on 2019-07-21&lt;br /&gt;
&lt;br /&gt;
[http://martinsant.net/games/dice/ Dice in a Stone Box]&lt;br /&gt;
&lt;br /&gt;
[http://a3p.sourceforge.net/play/ A3P - Acquire, Attack, Asplode, Pwn!] - tries to install Python and crashes&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Has a huge number of runtime components that are downloaded and installed on demand. They are listed here: &lt;br /&gt;
http://runtime.panda3d.org/contents.xml&lt;br /&gt;
&lt;br /&gt;
The runtime components are all available from this open directory: &lt;br /&gt;
http://runtime.panda3d.org/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Pipelight ==&lt;br /&gt;
&lt;br /&gt;
See https://bluemaxima.org/flashpoint/datahub/Linux_Support#Pipelight&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== QuickTime VR ==&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://support.apple.com/downloads/quicktime &lt;br /&gt;
&lt;br /&gt;
http://www.oldversion.com/windows/quicktime/&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://www.virtualparks.org/scenes/ZvSeIxFqURTrIKUDkLjAFyA.html&lt;br /&gt;
&lt;br /&gt;
http://www.middlestreet.org/cabinet/sebacub.htm&lt;br /&gt;
&lt;br /&gt;
http://www.rewind.ac.uk/expanded/Narrative/BFI_422%22.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Uses the Windows system directory and is not portable.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
The latest version available on apple.com requires Visual C++ 2005 Redistributable Service Pack 1 MFC.&lt;br /&gt;
&lt;br /&gt;
Both Apple Application Support and QuickTime are required. Registry entries point to their locations.&lt;br /&gt;
&lt;br /&gt;
Registry files: [https://cdn.discordapp.com/attachments/516027726851735632/708149898729488414/apple.reg apple.reg] [https://cdn.discordapp.com/attachments/516027726851735632/708149900696617070/quicktime.reg quicktime.reg]&lt;br /&gt;
&lt;br /&gt;
Not all data in quicktime.reg is likely needed.&lt;br /&gt;
&lt;br /&gt;
In Flashpoint, Basilisk is currently configured to disable QuickTime by default to avoid conflicts.&lt;br /&gt;
&lt;br /&gt;
Some of the npqtplugin.dll files may interfere with other video/audio plugins or built-in behavior. It may make sense to have the QuickTime plugin available only when viewing a QuickTime curation. Basilisk's built-in MIME type configuration dialog can also be used to choose what plugins are used for different types of content.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rebol ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Rebol&lt;br /&gt;
&lt;br /&gt;
Plugin for a cross-platform programming language. Unfortunately the plugin only works in Internet Explorer.&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.com/plugin/rebolb6.cab&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.net/plugin/demos/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tulip 3D ==&lt;br /&gt;
&lt;br /&gt;
http://web.archive.org/web/20021002220716/http://www.exstream.to/&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20020928152956/http://www.tulip-software.org/&lt;br /&gt;
&lt;br /&gt;
(Note: It's unclear whether these two links reference the same plugin or two different plugins with Tulip in the name) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== X3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/X3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some X3D players: https://www.web3d.org/x3d/content/examples/X3dResources.html&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
''Examples: Scene Archives for X3D'': https://www.web3d.org/x3d/content/examples/X3dResources.html#Examples&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 loads indefinitely under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== XVR ==&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&lt;br /&gt;
Could potentially be considered just another ActiveX control?&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/teaching/VE/Slides/2006-2007/week07/week07-xvr-framework.pdf&lt;br /&gt;
&lt;br /&gt;
* https://github.com/Gabryxx7/TheTower&lt;br /&gt;
&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
&lt;br /&gt;
* https://web.archive.org/web/20160513043225/http://client.vrmedia.it/XVRPlayer.cab&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/personalprojects.htm&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/publicprojects.htm &lt;br /&gt;
&lt;br /&gt;
* http://www.vrmedia.eu/demos/&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
The sample at https://web.archive.org/web/20051223071519/http://www.pureform.org/virtualGallery.htm (linked from personal projects) reportedly has Flash &amp;lt;-&amp;gt; XVR interaction. This might not be supportable in Flashpoint unless Flash can be added to Flashpoint Secure Player or an NPAPI version of XVR is found.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Technologies Already Included =&lt;br /&gt;
&lt;br /&gt;
== Added in Flashpoint 8.1 ==&lt;br /&gt;
&lt;br /&gt;
=== Pulse3D ===&lt;br /&gt;
&lt;br /&gt;
https://www.sandyressler.com/about/library/weekly/aa122000a.htm &lt;br /&gt;
&lt;br /&gt;
https://lostmediawiki.com/Pulse_3D_(lost_3D_web_plugin_content;_1999-2001)&lt;br /&gt;
&lt;br /&gt;
Pulse3D was previously called &amp;quot;Platinum VRML.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
https://web.archive.org/web/*/http://www.pulse3d.com:80/players/english/PulsePlayerNsWin.exe &lt;br /&gt;
&lt;br /&gt;
Available from &amp;lt;code&amp;gt;MICD2001_11_NR2.iso&amp;lt;/code&amp;gt; here: http://archive.org/details/MICD200111/ &lt;br /&gt;
&lt;br /&gt;
https://bluepload.unstable.life/p3d.zip&lt;br /&gt;
&lt;br /&gt;
Installer: https://cdn.discordapp.com/attachments/516027726851735632/705092816220717086/PulseStuff.zip&lt;br /&gt;
&lt;br /&gt;
Netscape version: https://cdn.discordapp.com/attachments/516027726851735632/705175471926673468/PulseNetscape.zip&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
http://www.learningfriends.com/download.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20030705212152/http://www.digitalproducer.com/pages/protozoa.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20040204091717/http://launch.pulse3d.com/harvard/index.htm &lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/Pulse3DPWSPWCPW3Files&lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/www_02_2002 &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulse3d.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulse3d.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulsenetwork.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulsenetwork.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.dotcomix.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original dotcomix.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.muppetworld.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original muppetworld.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=barbie.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original barbie.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=nutrisystem.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original Nutrisystem.com CDX search]&lt;br /&gt;
&lt;br /&gt;
==== Notes ====&lt;br /&gt;
Browser plugins (at least the NPAPI one, didn't check ActiveX) seem to look for Pulse by using ShGetFolderPathA to find CSIDL_FLAG_CREATE | CSIDL_PROGRAM_FILES if that function exists (and if not, looking at a Registry entry).&lt;br /&gt;
&lt;br /&gt;
Some files seem to need a command sent to the plugin (for example, Fozzie needs &amp;quot;play obj=Dummy01 pkg=assets/fozzie/Package2.pws transition=0.30 heading=yes behave=joke&amp;quot;). The NPAPI version of the plugin looks like it relies on LiveConnect, which might not be supported in Basilisk.&lt;br /&gt;
&lt;br /&gt;
== Added in Flashpoint 8.2 ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VRML ===&lt;br /&gt;
https://en.wikipedia.org/wiki/VRML&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
A list of some VRML players: https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: https://cosmo-player.en.softonic.com/download&lt;br /&gt;
&lt;br /&gt;
OpenVRML: https://sourceforge.net/projects/openvrml/files/&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
'''*'''; Also contains links to other places containing VRML content.&lt;br /&gt;
&lt;br /&gt;
Andrew's VRML Games and Puzzles: http://www.soc.napier.ac.uk/~andrew/vrml/&lt;br /&gt;
&lt;br /&gt;
VRML GAME'''*''': http://web.archive.org/web/20191016182344/http://www.ceres.dti.ne.jp/~kekenken/main/3d/game/game.htm&lt;br /&gt;
&lt;br /&gt;
Web3D Amusements'''*''' (The English version of VRML GAME. It has VRML programs not in the other version, which is in Japanese): http://web.archive.org/web/20191017225236/http://www.ceres.dti.ne.jp/~kekenken/main/index.html&lt;br /&gt;
&lt;br /&gt;
A Little Bit About Me: http://members.bex.net/jtcullen515/AboutMe.htm&lt;br /&gt;
&lt;br /&gt;
VRML resources for the 3E15 lecture - 14 October 1998'''*''': http://www2.cmp.uea.ac.uk/~jrk/wwwvrml.dir/public-vrml/VRMLLECTURE/&lt;br /&gt;
&lt;br /&gt;
vrml.sgi.com: http://web.archive.org/web/19980113075629/http://vrml.sgi.com/intro.html&lt;br /&gt;
&lt;br /&gt;
A list of chat worlds and games at VR Internal (on the left sidebar): https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
''Internet Archive Search: subject:&amp;quot;VRML&amp;quot;'': https://archive.org/search.php?query=subject%3A%22VRML%22&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .ac.uk addresses'''*''': https://www.google.com/search?q=VRML+site%3Aac.uk&lt;br /&gt;
&lt;br /&gt;
Floops episodes 7, 10, 24, 28, 29, 31, 36, 38 and 46 from Floops' Greatest Hits, a CD-ROM published in 1997 by Silicon Graphics: https://github.com/Sgeo/floopsArchive/tree/master/floops&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to altervista.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Aaltervista.org&lt;br /&gt;
&lt;br /&gt;
The Haunted House (created by Nekochan member nongrato): http://web.archive.org/web/20190704003702/http://sgizone.co.nf/haunted/&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to VRML archives'''*''': https://www.google.com/search?q=VRML+archive&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to gainos.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Ahttps%3A%2F%2Fgainos.org&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .edu addresses'''*''': https://www.google.com/search?q=VRML+site:edu&lt;br /&gt;
&lt;br /&gt;
Lots and Lots of VRML 1: https://bluepload.unstable.life/lotsandlotsofvrml1.7z&lt;br /&gt;
&lt;br /&gt;
All VRML worlds from Archive Team's Geocities scrape (1,985 .wrl files total) https://flashfreeze.submissions.unstable.life/geocities.7z&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
Flux Player 2.1 is stuck loading under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
Too many players with variations: Which ones should get included?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;Live3D: Crashes on page navigation&amp;lt;/del&amp;gt; resolvable by using in Netscape 4&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: Struggles with large worlds. Direct3D renderer (the default) seems to cause dropped polygons (in Mod Gun and Beat Monk Bash at least) and drifting cameras (in Mod Dance Party) and wrongly rendering textures (in Dilbert animation I Think Therefore I Am). Have been unable to get software renderer to work. OpenGL renderer (HKEY_CURRENT_USER\Software\CosmoSoftware\CosmoPlayer\2.1.1\renderer = OPENGL) seems to work fine on one system, needs testing before any decision to hardcode.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: If a world has sounds but a sound has not played yet, low FPS. This seems to occur in a full install too.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: Some worlds rely on RealPlayer G2. Include in Blaxxun config? Example world: http://www.e-spaces.com/portfolio/ssg/vrml/main.wrl&lt;br /&gt;
&lt;br /&gt;
=== Tcl Plugin ===&lt;br /&gt;
https://people.apache.org/~jim/NewArchitect/webtech/1997/12/junk/index.html&lt;br /&gt;
&lt;br /&gt;
[http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.467.7944 academic paper] &lt;br /&gt;
&lt;br /&gt;
[https://www.slideshare.net/nyaocat/tcltk-12234163 Japanese presentation]&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
http://www.tcl.tk/software/plugin/download.html &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/tree?ci=tip &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/raw/installers/msi/Tclplugin-4.0.msi?name=5daace0ca3aa9cf7b3a52fde29d5b18923c46e3d&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
See https://bluepload.unstable.life/tcl-info.txt for many examples.&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
The Tcl plugin may not load unless these conditions are met:&lt;br /&gt;
# The page with the Tcl embed has to be the first page loaded by the browser (not counting about:home).&lt;br /&gt;
# The page must be allowed to complete loading without scrolling the page or moving the mouse over the embed area.&lt;br /&gt;
Tested in latest K-Meleon (non-Goanna) version on 2019-08-17.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Burster ===&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
https://web.archive.org/web/20150209071910/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=38&amp;amp;Itemid=18 &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20160421163457/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=2&amp;amp;Itemid=18&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
http://3d8bits.orgfree.com/pong/pong.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20111208123049/http://deadcyborg.com/index.html&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/*/http://geta3d.com*&lt;/div&gt;</summary>
		<author><name>Sgeo</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=3735</id>
		<title>Technologies to Add</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=3735"/>
		<updated>2020-11-21T19:38:29Z</updated>

		<summary type="html">&lt;p&gt;Sgeo: /* BitMagic */ Tools&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of web game technologies that we hope to support in the future. If you'd like to help us add one of these technologies to Flashpoint, please join the #development-chat channel in our Discord.&lt;br /&gt;
&lt;br /&gt;
Here are some places to find more technologies to add to Flashpoint:&lt;br /&gt;
&lt;br /&gt;
[http://plugindoc.mozdev.org/windows-all.html mozdev.org - Windows PluginDoc] [https://web.archive.org/web/20200702/http://plugindoc.mozdev.org/windows-all.html]&lt;br /&gt;
&lt;br /&gt;
[https://gist.github.com/afiestas/135cc16b2ec7a6cca4a7185b3bb38e2d GitHub Gist - a list of over 10,000 plugins]&lt;br /&gt;
&lt;br /&gt;
[http://kmext.sourceforge.net/mplug.htm K-Meleon Extensions Central]&lt;br /&gt;
&lt;br /&gt;
[http://omolini.steptail.com/mirror/win95/win95-dec96-1/plugins.html Windows95.com - Web Browser Plugins]&lt;br /&gt;
&lt;br /&gt;
== QuickTime VR ==&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://support.apple.com/downloads/quicktime &lt;br /&gt;
&lt;br /&gt;
http://www.oldversion.com/windows/quicktime/&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://www.virtualparks.org/scenes/ZvSeIxFqURTrIKUDkLjAFyA.html&lt;br /&gt;
&lt;br /&gt;
http://www.middlestreet.org/cabinet/sebacub.htm&lt;br /&gt;
&lt;br /&gt;
http://www.rewind.ac.uk/expanded/Narrative/BFI_422%22.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Uses the Windows system directory and is not portable.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
The latest version available on apple.com requires Visual C++ 2005 Redistributable Service Pack 1 MFC.&lt;br /&gt;
&lt;br /&gt;
Both Apple Application Support and QuickTime are required. Registry entries point to their locations.&lt;br /&gt;
&lt;br /&gt;
Registry files: [https://cdn.discordapp.com/attachments/516027726851735632/708149898729488414/apple.reg apple.reg] [https://cdn.discordapp.com/attachments/516027726851735632/708149900696617070/quicktime.reg quicktime.reg]&lt;br /&gt;
&lt;br /&gt;
Not all data in quicktime.reg is likely needed.&lt;br /&gt;
&lt;br /&gt;
In Flashpoint, Basilisk is currently configured to disable QuickTime by default to avoid conflicts.&lt;br /&gt;
&lt;br /&gt;
Some of the npqtplugin.dll files may interfere with other video/audio plugins or built-in behavior. It may make sense to have the QuickTime plugin available only when viewing a QuickTime curation. Basilisk's built-in MIME type configuration dialog can also be used to choose what plugins are used for different types of content.&lt;br /&gt;
&lt;br /&gt;
== Atomic 3D / Neutron Viewer ==&lt;br /&gt;
https://web.archive.org/web/19970214041929/http://www.atomic3d.com/downmain.html&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.atomic3d.com/download/bin/*&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
[https://web.archive.org/web/20001013114053/http://www2.enecho.go.jp:80/atom/3d/index.htm lost 3D model of a nuclear power plant]&lt;br /&gt;
&lt;br /&gt;
== Panda3D Plugin ==&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Panda3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: http://www.ddrose.com/~drose/plugin/install_plugin.html&lt;br /&gt;
&lt;br /&gt;
Latest runtime: https://www.panda3d.org/download/runtime-1-0-4/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
Open directory of Panda3D stuff: http://www.ddrose.com/~drose/p3d_7/&lt;br /&gt;
&lt;br /&gt;
[http://www.ddrose.com/pacbat/pacbat.html Pac-Bat] - tested and working on 2019-07-21&lt;br /&gt;
&lt;br /&gt;
[http://martinsant.net/games/dice/ Dice in a Stone Box]&lt;br /&gt;
&lt;br /&gt;
[http://a3p.sourceforge.net/play/ A3P - Acquire, Attack, Asplode, Pwn!] - tries to install Python and crashes&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Has a huge number of runtime components that are downloaded and installed on demand. They are listed here: &lt;br /&gt;
http://runtime.panda3d.org/contents.xml&lt;br /&gt;
&lt;br /&gt;
The runtime components are all available from this open directory: &lt;br /&gt;
http://runtime.panda3d.org/&lt;br /&gt;
&lt;br /&gt;
== MDL Chime ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MDL_Chime&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: https://sites.fas.harvard.edu/~biotext/chimedemos/getplugins.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
When the plugin is installed, navigating to a page that uses the plugin immediately crashes K-Meleon.&lt;br /&gt;
&lt;br /&gt;
== Google Native Client ==&lt;br /&gt;
https://developer.chrome.com/native-client&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Google_Native_Client&lt;br /&gt;
&lt;br /&gt;
Slimjet 10, Used by oshaboy for testing: https://bluepload.unstable.life/slimjet10.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games ===&lt;br /&gt;
[https://www.crx4chrome.com/crx/39554/ Bomberclone]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;[https://mega.nz/folder/n5B2GQxZ#dACElxPS66W3ZYJRLECLHA Bastion Demo]&amp;lt;/s&amp;gt; (Some Assets lost)&lt;br /&gt;
&lt;br /&gt;
[https://supertux.datacivilization.com/ Super Tux]&lt;br /&gt;
&lt;br /&gt;
[https://doom.pdox.net/doom.html Doom]&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;quot;[6708:11872:0517/190417:ERROR:nacl_process_host.cc(215)] DuplicateHandle() failed&amp;quot; on Chromium 40&lt;br /&gt;
&lt;br /&gt;
.nexe &amp;lt;s&amp;gt;and .pexe&amp;lt;/s&amp;gt; files get downloaded by the browser, but don't start.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Slimjet 10 can't see the PNaCl compiler plugin when running through a proxy. (See chrome://components)&amp;lt;/s&amp;gt; (That was because the compiler was not in the user folder)&lt;br /&gt;
&lt;br /&gt;
== Grail ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Grail_(web_browser)&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://sourceforge.net/projects/grail/files/grail/0.6/grail-0.6.tgz/download&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://grail.sourceforge.net/demo/&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;TclError: Can't find a usable init.tcl in the following directories:&amp;quot; error when trying to run Grail &amp;lt;/s&amp;gt; (Solved)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;An exception occurred during applet loading : exceptions.TypeError: compile, argument 1: expected string without null bytes, string found&amp;quot; error on all official Grail demo applets, except for Clocks, Play A Sound File, Demos Similar to Common Java Demos, Show Grail's Applet Exception Handling, Calendar and A Little Joke. &amp;lt;/s&amp;gt; (That's because Grail can't decrypt gzipped http packets)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;An error occurred in a callback function : audiodev.error : no audio device&amp;quot; error if trying to play a sound in Play A Sound File. It's possible the audio files don't exist where they originally existed.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Old versions of Python and Tcl/Tk are required. These may work: &lt;br /&gt;
&lt;br /&gt;
Python 1.5.2: https://www.python.org/ftp/python/win32/py152.exe&lt;br /&gt;
&lt;br /&gt;
Tcl/Tk: ftp://ftp.ncnr.nist.gov/pub/cryst/gsas/win/tcltk80p2+.exe&lt;br /&gt;
&lt;br /&gt;
Alternatively, an all-in-one package can be used instead.&lt;br /&gt;
&lt;br /&gt;
All-in-one packages: https://cdn.discordapp.com/attachments/516027726851735632/711328321819902083/Grail.7z, https://cdn.discordapp.com/attachments/516027726851735632/711588211222118450/Grail_but_More_Portable.7z (more portable version)&lt;br /&gt;
&lt;br /&gt;
== X3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/X3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some X3D players: https://www.web3d.org/x3d/content/examples/X3dResources.html&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
''Examples: Scene Archives for X3D'': https://www.web3d.org/x3d/content/examples/X3dResources.html#Examples&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 loads indefinitely under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
== Castle Game Engine Web Plugin ==&lt;br /&gt;
https://github.com/castle-engine/castle-engine/wiki/Web-Plugin&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Can't find C:\Program on PATH.&lt;br /&gt;
&lt;br /&gt;
Exception &amp;quot;Exception&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
windres failed, cannot create Windows resource&lt;br /&gt;
&lt;br /&gt;
=== Further notes ===&lt;br /&gt;
No precompiled builds are available yet. As such, you may have to download any of the following files to compile the plugin:&lt;br /&gt;
&lt;br /&gt;
Lazarus: https://sourceforge.net/projects/lazarus/files/Lazarus%20Windows%2032%20bits/ (it might be best to download the version with the highest version number)&lt;br /&gt;
&lt;br /&gt;
Free Pascal (included with Lazarus, but also linked to separately in case that helps get the plugin compiled): https://sourceforge.net/projects/freepascal/files/Win32/&lt;br /&gt;
&lt;br /&gt;
Castle Game Engine: https://github.com/castle-engine/castle-engine/releases/tag/snapshot&lt;br /&gt;
&lt;br /&gt;
== Tulip 3D ==&lt;br /&gt;
&lt;br /&gt;
http://web.archive.org/web/20021002220716/http://www.exstream.to/&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20020928152956/http://www.tulip-software.org/&lt;br /&gt;
&lt;br /&gt;
(Note: It's unclear whether these two links reference the same plugin or two different plugins with Tulip in the name) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Adobe Atmosphere ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Adobe_Atmosphere&lt;br /&gt;
&lt;br /&gt;
[[https://discord.com/channels/432708847304704010/516027726851735632/779035668205928458 Logo Discussion]]&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Latest plugin: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/2.x/AtmospherePlayer216.exe&lt;br /&gt;
&lt;br /&gt;
Standalone version: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/sa_player/atmosphere_saplayer.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* http://www.1ec5.org/3d/worlds.html&lt;br /&gt;
* http://www.1ec5.org/3d/mingerworld/&lt;br /&gt;
* http://www.wedding2004.net/photography/&lt;br /&gt;
* http://amasci.com/atmos.html&lt;br /&gt;
* http://www.trucker2000.net/directory.html&lt;br /&gt;
* http://www.it-quadrat.de/atmosphere/&lt;br /&gt;
* https://web.archive.org/web/*/http://www.canoma.com/*&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;The Javascript used by Galleries doesn't seem to work in newer IE. Curation guide might need to specify replacing the gallery's Javascript with code to create the &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag. This appears to because of a use of VBScript. VBScript can be reenabled via registry, or it might be cleaner to replace the JS.&amp;lt;/del&amp;gt; VBScript and galleries work fine as-is in Flashpoint Secure Player.&lt;br /&gt;
* Some older Atmosphere worlds don't work in the plugin. Newer worlds (including galleries) won't work fully in the standalone player.&lt;br /&gt;
* Low FPS. Can seemingly be fixed by changing &amp;quot;Throttle when not active&amp;quot;. Hardware acceleration can be added by editing a text file, but it results in oddities in the tic tac toe world (http://www.it-quadrat.de/ttt/ttt3d/ttt.aer)&lt;br /&gt;
* Cannot point plugin directly at an &amp;lt;code&amp;gt;.aer&amp;lt;/code&amp;gt; file, an &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag must be used. (This is an original Adobe Atmosphere limitation)&lt;br /&gt;
* Some worlds automatically close chat. Some other worlds put useful information in the chat. The chat open/closed preference is saved, so worlds with chat should probably have some code to open chat embedded.&lt;br /&gt;
* Excessive caching may be a possibility.&lt;br /&gt;
* Stairs are tricky to climb. Could be related to missing avatars? Might want to include default avatar in htdocs.&lt;br /&gt;
&lt;br /&gt;
==LIVEMATH==&lt;br /&gt;
https://www.livemath.com/lmplugin/&lt;br /&gt;
&lt;br /&gt;
===Example Games/Applications===&lt;br /&gt;
&lt;br /&gt;
* https://ae.msstate.edu/vlsm/forcesys/concurrent_force_systems/livemath_examples/livemath_ex2.htm&lt;br /&gt;
* http://www.distancemath.com/preview/unit1/mvgrapher.htm&lt;br /&gt;
&lt;br /&gt;
== O3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/O3D&lt;br /&gt;
&lt;br /&gt;
A proposal by Google for a standard 3D API for the Web. WebGL supplanted it. Google eventually wrote a WebGL version of O3D, but conversion is not automatic and the Beach demo was not converted&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
No known trustworthy downloads, although source code exists.&lt;br /&gt;
&lt;br /&gt;
https://www.zhaodll.co/n/20130417/158957.html was tested and works, but the site is sketchy.&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* https://code.google.com/archive/p/o3d/downloads&lt;br /&gt;
&lt;br /&gt;
== Rebol ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Rebol&lt;br /&gt;
&lt;br /&gt;
Plugin for a cross-platform programming language. Unfortunately the plugin only works in Internet Explorer.&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.com/plugin/rebolb6.cab&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.net/plugin/demos/&lt;br /&gt;
&lt;br /&gt;
== HotSauce ==&lt;br /&gt;
&lt;br /&gt;
Some kind of 3D viewer for .mcf files, which are things like sitemaps&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/HotSauce&lt;br /&gt;
&lt;br /&gt;
https://urbigenous.net/library/MCF/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970527121925fw_/http://www.hdcity.com/sample_index.html (requires a multitude of plugins)&lt;br /&gt;
&lt;br /&gt;
== Pipelight ==&lt;br /&gt;
&lt;br /&gt;
See https://bluemaxima.org/flashpoint/datahub/Linux_Support#Pipelight&lt;br /&gt;
&lt;br /&gt;
== MrSID ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MrSID&lt;br /&gt;
&lt;br /&gt;
An image compression plugin mainly used for orthophotos.&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Window on the UK, Window on the Universe (Volumes 1 &amp;amp; 2) and the plugin installer: https://archive.org/details/bnsc-wouk&lt;br /&gt;
&lt;br /&gt;
== o2c ==&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
http://www.o2c.de/en/download/o2c-download.html&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://staircon.pl/uslugiprojektowe.htm&lt;br /&gt;
* http://staircon.pl/galeria.htm&lt;br /&gt;
&lt;br /&gt;
* Package contains o2c files and installer: https://discord.com/channels/432708847304704010/516027726851735632/767757315423207484&lt;br /&gt;
* Second package with another player: https://discord.com/channels/432708847304704010/516027726851735632/768027913080930345&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Player using ocx files, but when trying run as ActiveX Control giving error &amp;quot;Registry Failed&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== XVR ==&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&lt;br /&gt;
Could potentially be considered just another ActiveX control?&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/teaching/VE/Slides/2006-2007/week07/week07-xvr-framework.pdf&lt;br /&gt;
&lt;br /&gt;
* https://github.com/Gabryxx7/TheTower&lt;br /&gt;
&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
&lt;br /&gt;
* https://web.archive.org/web/20160513043225/http://client.vrmedia.it/XVRPlayer.cab&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/personalprojects.htm&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/publicprojects.htm &lt;br /&gt;
&lt;br /&gt;
* http://www.vrmedia.eu/demos/&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
The sample at https://web.archive.org/web/20051223071519/http://www.pureform.org/virtualGallery.htm (linked from personal projects) reportedly has Flash &amp;lt;-&amp;gt; XVR interaction. This might not be supportable in Flashpoint unless Flash can be added to Flashpoint Secure Player or an NPAPI version of XVR is found.&lt;br /&gt;
&lt;br /&gt;
== HTML+TIME ==&lt;br /&gt;
&lt;br /&gt;
* A proposal for Microsoft for including animation and interactivity in HTML: https://en.wikipedia.org/wiki/HTML%2BTIME&lt;br /&gt;
&lt;br /&gt;
* No independent download, added to Internet Explorer in IE 5.5 and removed in IE 9. X-UA-Compatible does not appear to work&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* http://www.ludicrum.org/demos/&lt;br /&gt;
&lt;br /&gt;
== AXEL Player ==&lt;br /&gt;
&lt;br /&gt;
=== Download ===&lt;br /&gt;
Browser Plugin: https://web.archive.org/web/20070222181629/http://www.mindavenue.com:80/downloads/AXELPlayer.exe&lt;br /&gt;
&lt;br /&gt;
Standalone Player: https://web.archive.org/web/20061127002450/http://www.mindavenue.com/DB/en/download/updates/AXELStandAlonePlayer.exe&lt;br /&gt;
&lt;br /&gt;
'''Download links for all known versions:''' https://archive.org/details/mindavenue-axel-player&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://pages.infinit.net/glsmith/Arrow/arrow_main.htm&lt;br /&gt;
* https://www.drnathbrachialplexus.com/injury/anatomy.php&lt;br /&gt;
* http://kaitischler.de/AxelPlayerAcceptanceTest/&lt;br /&gt;
* http://www.muranon.com/w3d/gallery/&lt;br /&gt;
&lt;br /&gt;
== BitMagic ==&lt;br /&gt;
&lt;br /&gt;
===About===&lt;br /&gt;
&lt;br /&gt;
Is a standalone player built with Flash and Shockwave, playing both contents.&lt;br /&gt;
&lt;br /&gt;
it downloaded files from the internet on a daily basis. things called BitGames or BitFlicks there was also ads.&lt;br /&gt;
&lt;br /&gt;
The file extension is .bm which just contains a .swf&lt;br /&gt;
&lt;br /&gt;
There were around 2000's various files in its short life, we have only been able to save a little less then 500.&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20000408230648/http://bitmagic.com/&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
&lt;br /&gt;
[[bitmagic.com.au, bitmagic.org, content.ao.bitmagic.com, download.ao.bitmagic.com, download.us.bitmagic.com, www.bitmagic.com]]&lt;br /&gt;
&lt;br /&gt;
(most of these you might have to search for bitmagic)&lt;br /&gt;
[[https://www.netkwesties.nl/documenten/Michiel%20Frackers%20interview.pdf Michiel Frackers Interview - Co-founder]]&lt;br /&gt;
[[https://fvjole.home.xs4all.nl/bio.html Co-founder flash website]]&lt;br /&gt;
[[http://vanderwaa.com/about/ animators website]]&lt;br /&gt;
[[https://retro.nrc.nl/W2/Lab/Profiel/Netherlands/young.html more info]]&lt;br /&gt;
[[https://www.linkedin.com/authwall?trk=gf&amp;amp;trkInfo=AQEMBt8J4bv7BAAAAXXd-4n4AWm4HP_cwDwAZu-0yxBxcj12HK5hG7ol6-F6BE_KuVuR3-8XFx0X7h5p0bZPj6EbGu1-8A1PescSAdWKjcI1Dpe-z4Y83eRl_Wyzr-_UfvX-VmE=&amp;amp;originalReferer=https://www.google.com/&amp;amp;sessionRedirect=https%3A%2F%2Fca.linkedin.com%2Fin%2Fvadim-kapridov-42184925 linkedin profile]]&lt;br /&gt;
[[http://rohypnol.nl/boek-van-frackers-bitmagic-beschadigend/#more-2727 about book by cofounder]]&lt;br /&gt;
[[https://horl.yolasite.com/bitmagic.php more info 2]]&lt;br /&gt;
[[http://www.neosoft.ru/internet/dialog3.htm#bitmagic website were player could be downloaded]]&lt;br /&gt;
[[http://ivvva.ru/america.htm blog talking about various inside happenings]]&lt;br /&gt;
&lt;br /&gt;
=== Download ===&lt;br /&gt;
&lt;br /&gt;
BitMagic should be good for the next release&lt;br /&gt;
&lt;br /&gt;
Items can not be fully curated in the Curate Tab though, items will not directly play so no screen shots etc.&lt;br /&gt;
&lt;br /&gt;
[[https://drive.google.com/file/d/1aqiP4nOBcLEBK3XiQxOL83Ou3tONfjdo/view?usp=sharing Download of player and needed files]]&lt;br /&gt;
[[https://discord.com/channels/432708847304704010/516027726851735632/778547303110672393 Recent Discord Post]]&lt;br /&gt;
&lt;br /&gt;
Examples are included in the download&lt;br /&gt;
&lt;br /&gt;
=== Tools ===&lt;br /&gt;
&lt;br /&gt;
* [https://github.com/Sgeo/bitmagic_converter/releases/latest bitmagic_converter] extracts the Flash or Shockwave file embedded in a BitMagic file and shows metadata such as name, creator/note, and edition (which is usually a date, presumably the date it was published)&lt;br /&gt;
* [https://github.com/Sgeo/minimagic_extractor/releases/latest minimagic_extractor] extracts BitMagic .bm files from Minimagic .exes. Minimagic was a way of packaging up a BitMagic animation as a standalone executable.&lt;br /&gt;
&lt;br /&gt;
= Technologies Included =&lt;br /&gt;
&lt;br /&gt;
== Added in Flashpoint 8.1 ==&lt;br /&gt;
&lt;br /&gt;
=== Pulse3D ===&lt;br /&gt;
&lt;br /&gt;
https://www.sandyressler.com/about/library/weekly/aa122000a.htm &lt;br /&gt;
&lt;br /&gt;
https://lostmediawiki.com/Pulse_3D_(lost_3D_web_plugin_content;_1999-2001)&lt;br /&gt;
&lt;br /&gt;
Pulse3D was previously called &amp;quot;Platinum VRML.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
https://web.archive.org/web/*/http://www.pulse3d.com:80/players/english/PulsePlayerNsWin.exe &lt;br /&gt;
&lt;br /&gt;
Available from &amp;lt;code&amp;gt;MICD2001_11_NR2.iso&amp;lt;/code&amp;gt; here: http://archive.org/details/MICD200111/ &lt;br /&gt;
&lt;br /&gt;
https://bluepload.unstable.life/p3d.zip&lt;br /&gt;
&lt;br /&gt;
Installer: https://cdn.discordapp.com/attachments/516027726851735632/705092816220717086/PulseStuff.zip&lt;br /&gt;
&lt;br /&gt;
Netscape version: https://cdn.discordapp.com/attachments/516027726851735632/705175471926673468/PulseNetscape.zip&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
http://www.learningfriends.com/download.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20030705212152/http://www.digitalproducer.com/pages/protozoa.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20040204091717/http://launch.pulse3d.com/harvard/index.htm &lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/Pulse3DPWSPWCPW3Files&lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/www_02_2002 &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulse3d.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulse3d.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulsenetwork.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulsenetwork.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.dotcomix.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original dotcomix.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.muppetworld.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original muppetworld.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=barbie.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original barbie.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=nutrisystem.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original Nutrisystem.com CDX search]&lt;br /&gt;
&lt;br /&gt;
==== Notes ====&lt;br /&gt;
Browser plugins (at least the NPAPI one, didn't check ActiveX) seem to look for Pulse by using ShGetFolderPathA to find CSIDL_FLAG_CREATE | CSIDL_PROGRAM_FILES if that function exists (and if not, looking at a Registry entry).&lt;br /&gt;
&lt;br /&gt;
Some files seem to need a command sent to the plugin (for example, Fozzie needs &amp;quot;play obj=Dummy01 pkg=assets/fozzie/Package2.pws transition=0.30 heading=yes behave=joke&amp;quot;). The NPAPI version of the plugin looks like it relies on LiveConnect, which might not be supported in Basilisk.&lt;br /&gt;
&lt;br /&gt;
== Added in Flashpoint 8.2 ==&lt;br /&gt;
&lt;br /&gt;
=== VRML ===&lt;br /&gt;
https://en.wikipedia.org/wiki/VRML&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
A list of some VRML players: https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: https://cosmo-player.en.softonic.com/download&lt;br /&gt;
&lt;br /&gt;
OpenVRML: https://sourceforge.net/projects/openvrml/files/&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
'''*'''; Also contains links to other places containing VRML content.&lt;br /&gt;
&lt;br /&gt;
Andrew's VRML Games and Puzzles: http://www.soc.napier.ac.uk/~andrew/vrml/&lt;br /&gt;
&lt;br /&gt;
VRML GAME'''*''': http://web.archive.org/web/20191016182344/http://www.ceres.dti.ne.jp/~kekenken/main/3d/game/game.htm&lt;br /&gt;
&lt;br /&gt;
Web3D Amusements'''*''' (The English version of VRML GAME. It has VRML programs not in the other version, which is in Japanese): http://web.archive.org/web/20191017225236/http://www.ceres.dti.ne.jp/~kekenken/main/index.html&lt;br /&gt;
&lt;br /&gt;
A Little Bit About Me: http://members.bex.net/jtcullen515/AboutMe.htm&lt;br /&gt;
&lt;br /&gt;
VRML resources for the 3E15 lecture - 14 October 1998'''*''': http://www2.cmp.uea.ac.uk/~jrk/wwwvrml.dir/public-vrml/VRMLLECTURE/&lt;br /&gt;
&lt;br /&gt;
vrml.sgi.com: http://web.archive.org/web/19980113075629/http://vrml.sgi.com/intro.html&lt;br /&gt;
&lt;br /&gt;
A list of chat worlds and games at VR Internal (on the left sidebar): https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
''Internet Archive Search: subject:&amp;quot;VRML&amp;quot;'': https://archive.org/search.php?query=subject%3A%22VRML%22&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .ac.uk addresses'''*''': https://www.google.com/search?q=VRML+site%3Aac.uk&lt;br /&gt;
&lt;br /&gt;
Floops episodes 7, 10, 24, 28, 29, 31, 36, 38 and 46 from Floops' Greatest Hits, a CD-ROM published in 1997 by Silicon Graphics: https://github.com/Sgeo/floopsArchive/tree/master/floops&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to altervista.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Aaltervista.org&lt;br /&gt;
&lt;br /&gt;
The Haunted House (created by Nekochan member nongrato): http://web.archive.org/web/20190704003702/http://sgizone.co.nf/haunted/&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to VRML archives'''*''': https://www.google.com/search?q=VRML+archive&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to gainos.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Ahttps%3A%2F%2Fgainos.org&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .edu addresses'''*''': https://www.google.com/search?q=VRML+site:edu&lt;br /&gt;
&lt;br /&gt;
Lots and Lots of VRML 1: https://bluepload.unstable.life/lotsandlotsofvrml1.7z&lt;br /&gt;
&lt;br /&gt;
All VRML worlds from Archive Team's Geocities scrape (1,985 .wrl files total) https://flashfreeze.submissions.unstable.life/geocities.7z&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
Flux Player 2.1 is stuck loading under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
Too many players with variations: Which ones should get included?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;Live3D: Crashes on page navigation&amp;lt;/del&amp;gt; resolvable by using in Netscape 4&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: Struggles with large worlds. Direct3D renderer (the default) seems to cause dropped polygons (in Mod Gun and Beat Monk Bash at least) and drifting cameras (in Mod Dance Party) and wrongly rendering textures (in Dilbert animation I Think Therefore I Am). Have been unable to get software renderer to work. OpenGL renderer (HKEY_CURRENT_USER\Software\CosmoSoftware\CosmoPlayer\2.1.1\renderer = OPENGL) seems to work fine on one system, needs testing before any decision to hardcode.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: If a world has sounds but a sound has not played yet, low FPS. This seems to occur in a full install too.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: Some worlds rely on RealPlayer G2. Include in Blaxxun config? Example world: http://www.e-spaces.com/portfolio/ssg/vrml/main.wrl&lt;br /&gt;
&lt;br /&gt;
=== Tcl Plugin ===&lt;br /&gt;
https://people.apache.org/~jim/NewArchitect/webtech/1997/12/junk/index.html&lt;br /&gt;
&lt;br /&gt;
[http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.467.7944 academic paper] &lt;br /&gt;
&lt;br /&gt;
[https://www.slideshare.net/nyaocat/tcltk-12234163 Japanese presentation]&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
http://www.tcl.tk/software/plugin/download.html &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/tree?ci=tip &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/raw/installers/msi/Tclplugin-4.0.msi?name=5daace0ca3aa9cf7b3a52fde29d5b18923c46e3d&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
See https://bluepload.unstable.life/tcl-info.txt for many examples.&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
The Tcl plugin may not load unless these conditions are met:&lt;br /&gt;
# The page with the Tcl embed has to be the first page loaded by the browser (not counting about:home).&lt;br /&gt;
# The page must be allowed to complete loading without scrolling the page or moving the mouse over the embed area.&lt;br /&gt;
Tested in latest K-Meleon (non-Goanna) version on 2019-08-17.&lt;br /&gt;
&lt;br /&gt;
=== Burster ===&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
https://web.archive.org/web/20150209071910/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=38&amp;amp;Itemid=18 &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20160421163457/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=2&amp;amp;Itemid=18&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
http://3d8bits.orgfree.com/pong/pong.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20111208123049/http://deadcyborg.com/index.html&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/*/http://geta3d.com*&lt;/div&gt;</summary>
		<author><name>Sgeo</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=3566</id>
		<title>Technologies to Add</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=3566"/>
		<updated>2020-10-31T01:19:45Z</updated>

		<summary type="html">&lt;p&gt;Sgeo: HTML+TIME&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of web game technologies that we hope to support in the future. If you'd like to help us add one of these technologies to Flashpoint, please join the #development-chat channel in our Discord.&lt;br /&gt;
&lt;br /&gt;
Here are some places to find more technologies to add to Flashpoint:&lt;br /&gt;
&lt;br /&gt;
[http://plugindoc.mozdev.org/windows-all.html mozdev.org - Windows PluginDoc] [https://web.archive.org/web/20200702/http://plugindoc.mozdev.org/windows-all.html]&lt;br /&gt;
&lt;br /&gt;
[https://gist.github.com/afiestas/135cc16b2ec7a6cca4a7185b3bb38e2d GitHub Gist - a list of over 10,000 plugins]&lt;br /&gt;
&lt;br /&gt;
[http://kmext.sourceforge.net/mplug.htm K-Meleon Extensions Central]&lt;br /&gt;
&lt;br /&gt;
[http://omolini.steptail.com/mirror/win95/win95-dec96-1/plugins.html Windows95.com - Web Browser Plugins]&lt;br /&gt;
&lt;br /&gt;
== QuickTime VR ==&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://support.apple.com/downloads/quicktime &lt;br /&gt;
&lt;br /&gt;
http://www.oldversion.com/windows/quicktime/&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://www.virtualparks.org/scenes/ZvSeIxFqURTrIKUDkLjAFyA.html&lt;br /&gt;
&lt;br /&gt;
http://www.middlestreet.org/cabinet/sebacub.htm&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Uses the Windows system directory and is not portable.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
The latest version available on apple.com requires Visual C++ 2005 Redistributable Service Pack 1 MFC.&lt;br /&gt;
&lt;br /&gt;
Both Apple Application Support and QuickTime are required. Registry entries point to their locations.&lt;br /&gt;
&lt;br /&gt;
Registry files: [https://cdn.discordapp.com/attachments/516027726851735632/708149898729488414/apple.reg apple.reg] [https://cdn.discordapp.com/attachments/516027726851735632/708149900696617070/quicktime.reg quicktime.reg]&lt;br /&gt;
&lt;br /&gt;
Not all data in quicktime.reg is likely needed.&lt;br /&gt;
&lt;br /&gt;
In Flashpoint, Basilisk is currently configured to disable QuickTime by default to avoid conflicts.&lt;br /&gt;
&lt;br /&gt;
Some of the npqtplugin.dll files may interfere with other video/audio plugins or built-in behavior. It may make sense to have the QuickTime plugin available only when viewing a QuickTime curation. Basilisk's built-in MIME type configuration dialog can also be used to choose what plugins are used for different types of content.&lt;br /&gt;
&lt;br /&gt;
== Atomic 3D / Neutron Viewer ==&lt;br /&gt;
https://web.archive.org/web/19970214041929/http://www.atomic3d.com/downmain.html&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.atomic3d.com/download/bin/*&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
[https://web.archive.org/web/20001013114053/http://www2.enecho.go.jp:80/atom/3d/index.htm lost 3D model of a nuclear power plant]&lt;br /&gt;
&lt;br /&gt;
== Panda3D Plugin ==&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Panda3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: http://www.ddrose.com/~drose/plugin/install_plugin.html&lt;br /&gt;
&lt;br /&gt;
Latest runtime: https://www.panda3d.org/download/runtime-1-0-4/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
Open directory of Panda3D stuff: http://www.ddrose.com/~drose/p3d_7/&lt;br /&gt;
&lt;br /&gt;
[http://www.ddrose.com/pacbat/pacbat.html Pac-Bat] - tested and working on 2019-07-21&lt;br /&gt;
&lt;br /&gt;
[http://martinsant.net/games/dice/ Dice in a Stone Box]&lt;br /&gt;
&lt;br /&gt;
[http://a3p.sourceforge.net/play/ A3P - Acquire, Attack, Asplode, Pwn!] - tries to install Python and crashes&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Has a huge number of runtime components that are downloaded and installed on demand. They are listed here: &lt;br /&gt;
http://runtime.panda3d.org/contents.xml&lt;br /&gt;
&lt;br /&gt;
The runtime components are all available from this open directory: &lt;br /&gt;
http://runtime.panda3d.org/&lt;br /&gt;
&lt;br /&gt;
== MDL Chime ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MDL_Chime&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: https://sites.fas.harvard.edu/~biotext/chimedemos/getplugins.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
When the plugin is installed, navigating to a page that uses the plugin immediately crashes K-Meleon.&lt;br /&gt;
&lt;br /&gt;
== Google Native Client ==&lt;br /&gt;
https://developer.chrome.com/native-client&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Google_Native_Client&lt;br /&gt;
&lt;br /&gt;
Slimjet 10, Used by oshaboy for testing: https://bluepload.unstable.life/slimjet10.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games ===&lt;br /&gt;
[https://www.crx4chrome.com/crx/39554/ Bomberclone]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;[https://mega.nz/folder/n5B2GQxZ#dACElxPS66W3ZYJRLECLHA Bastion Demo]&amp;lt;/s&amp;gt; (Some Assets lost)&lt;br /&gt;
&lt;br /&gt;
[https://supertux.datacivilization.com/ Super Tux]&lt;br /&gt;
&lt;br /&gt;
[https://doom.pdox.net/doom.html Doom]&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;quot;[6708:11872:0517/190417:ERROR:nacl_process_host.cc(215)] DuplicateHandle() failed&amp;quot; on Chromium 40&lt;br /&gt;
&lt;br /&gt;
.nexe &amp;lt;s&amp;gt;and .pexe&amp;lt;/s&amp;gt; files get downloaded by the browser, but don't start.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Slimjet 10 can't see the PNaCl compiler plugin when running through a proxy. (See chrome://components)&amp;lt;/s&amp;gt; (That was because the compiler was not in the user folder)&lt;br /&gt;
&lt;br /&gt;
== Grail ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Grail_(web_browser)&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://sourceforge.net/projects/grail/files/grail/0.6/grail-0.6.tgz/download&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://grail.sourceforge.net/demo/&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;TclError: Can't find a usable init.tcl in the following directories:&amp;quot; error when trying to run Grail &amp;lt;/s&amp;gt; (Solved)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;An exception occurred during applet loading : exceptions.TypeError: compile, argument 1: expected string without null bytes, string found&amp;quot; error on all official Grail demo applets, except for Clocks, Play A Sound File, Demos Similar to Common Java Demos, Show Grail's Applet Exception Handling, Calendar and A Little Joke. &amp;lt;/s&amp;gt; (That's because Grail can't decrypt gzipped http packets)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;An error occurred in a callback function : audiodev.error : no audio device&amp;quot; error if trying to play a sound in Play A Sound File. It's possible the audio files don't exist where they originally existed.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Old versions of Python and Tcl/Tk are required. These may work: &lt;br /&gt;
&lt;br /&gt;
Python 1.5.2: https://www.python.org/ftp/python/win32/py152.exe&lt;br /&gt;
&lt;br /&gt;
Tcl/Tk: ftp://ftp.ncnr.nist.gov/pub/cryst/gsas/win/tcltk80p2+.exe&lt;br /&gt;
&lt;br /&gt;
Alternatively, an all-in-one package can be used instead.&lt;br /&gt;
&lt;br /&gt;
All-in-one packages: https://cdn.discordapp.com/attachments/516027726851735632/711328321819902083/Grail.7z, https://cdn.discordapp.com/attachments/516027726851735632/711588211222118450/Grail_but_More_Portable.7z (more portable version)&lt;br /&gt;
&lt;br /&gt;
== X3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/X3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some X3D players: https://www.web3d.org/x3d/content/examples/X3dResources.html&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
''Examples: Scene Archives for X3D'': https://www.web3d.org/x3d/content/examples/X3dResources.html#Examples&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 loads indefinitely under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
== Castle Game Engine Web Plugin ==&lt;br /&gt;
https://github.com/castle-engine/castle-engine/wiki/Web-Plugin&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Can't find C:\Program on PATH.&lt;br /&gt;
&lt;br /&gt;
Exception &amp;quot;Exception&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
windres failed, cannot create Windows resource&lt;br /&gt;
&lt;br /&gt;
=== Further notes ===&lt;br /&gt;
No precompiled builds are available yet. As such, you may have to download any of the following files to compile the plugin:&lt;br /&gt;
&lt;br /&gt;
Lazarus: https://sourceforge.net/projects/lazarus/files/Lazarus%20Windows%2032%20bits/ (it might be best to download the version with the highest version number)&lt;br /&gt;
&lt;br /&gt;
Free Pascal (included with Lazarus, but also linked to separately in case that helps get the plugin compiled): https://sourceforge.net/projects/freepascal/files/Win32/&lt;br /&gt;
&lt;br /&gt;
Castle Game Engine: https://github.com/castle-engine/castle-engine/releases/tag/snapshot&lt;br /&gt;
&lt;br /&gt;
== Tulip 3D ==&lt;br /&gt;
&lt;br /&gt;
http://web.archive.org/web/20021002220716/http://www.exstream.to/&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20020928152956/http://www.tulip-software.org/&lt;br /&gt;
&lt;br /&gt;
(Note: It's unclear whether these two links reference the same plugin or two different plugins with Tulip in the name) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Adobe Atmosphere ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Adobe_Atmosphere&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Latest plugin: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/2.x/AtmospherePlayer216.exe&lt;br /&gt;
&lt;br /&gt;
Standalone version: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/sa_player/atmosphere_saplayer.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* http://www.1ec5.org/3d/worlds.html&lt;br /&gt;
* http://www.1ec5.org/3d/mingerworld/&lt;br /&gt;
* http://www.wedding2004.net/photography/&lt;br /&gt;
* http://amasci.com/atmos.html&lt;br /&gt;
* http://www.trucker2000.net/directory.html&lt;br /&gt;
* http://www.it-quadrat.de/atmosphere/&lt;br /&gt;
* https://web.archive.org/web/*/http://www.canoma.com/*&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;The Javascript used by Galleries doesn't seem to work in newer IE. Curation guide might need to specify replacing the gallery's Javascript with code to create the &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag. This appears to because of a use of VBScript. VBScript can be reenabled via registry, or it might be cleaner to replace the JS.&amp;lt;/del&amp;gt; VBScript and galleries work fine as-is in Flashpoint Secure Player.&lt;br /&gt;
* Some older Atmosphere worlds don't work in the plugin. Newer worlds (including galleries) won't work fully in the standalone player.&lt;br /&gt;
* Low FPS. Can seemingly be fixed by changing &amp;quot;Throttle when not active&amp;quot;. Hardware acceleration can be added by editing a text file, but it results in oddities in the tic tac toe world (http://www.it-quadrat.de/ttt/ttt3d/ttt.aer)&lt;br /&gt;
* Cannot point plugin directly at an &amp;lt;code&amp;gt;.aer&amp;lt;/code&amp;gt; file, an &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag must be used. (This is an original Adobe Atmosphere limitation)&lt;br /&gt;
* Some worlds automatically close chat. Some other worlds put useful information in the chat. The chat open/closed preference is saved, so worlds with chat should probably have some code to open chat embedded.&lt;br /&gt;
* Excessive caching may be a possibility.&lt;br /&gt;
* Stairs are tricky to climb. Could be related to missing avatars? Might want to include default avatar in htdocs.&lt;br /&gt;
&lt;br /&gt;
==LIVEMATH==&lt;br /&gt;
https://www.livemath.com/lmplugin/&lt;br /&gt;
&lt;br /&gt;
===Example Games/Applications===&lt;br /&gt;
&lt;br /&gt;
* https://ae.msstate.edu/vlsm/forcesys/concurrent_force_systems/livemath_examples/livemath_ex2.htm&lt;br /&gt;
* http://www.distancemath.com/preview/unit1/mvgrapher.htm&lt;br /&gt;
&lt;br /&gt;
== O3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/O3D&lt;br /&gt;
&lt;br /&gt;
A proposal by Google for a standard 3D API for the Web. WebGL supplanted it. Google eventually wrote a WebGL version of O3D, but conversion is not automatic and the Beach demo was not converted&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
No known trustworthy downloads, although source code exists.&lt;br /&gt;
&lt;br /&gt;
https://www.zhaodll.co/n/20130417/158957.html was tested and works, but the site is sketchy.&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* https://code.google.com/archive/p/o3d/downloads&lt;br /&gt;
&lt;br /&gt;
== Rebol ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Rebol&lt;br /&gt;
&lt;br /&gt;
Plugin for a cross-platform programming language. Unfortunately the plugin only works in Internet Explorer.&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.com/plugin/rebolb6.cab&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.net/plugin/demos/&lt;br /&gt;
&lt;br /&gt;
== HotSauce ==&lt;br /&gt;
&lt;br /&gt;
Some kind of 3D viewer for .mcf files, which are things like sitemaps&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/HotSauce&lt;br /&gt;
&lt;br /&gt;
https://urbigenous.net/library/MCF/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970527121925fw_/http://www.hdcity.com/sample_index.html (requires a multitude of plugins)&lt;br /&gt;
&lt;br /&gt;
== Pipelight ==&lt;br /&gt;
&lt;br /&gt;
See https://bluemaxima.org/flashpoint/datahub/Linux_Support#Pipelight&lt;br /&gt;
&lt;br /&gt;
== MrSID ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MrSID&lt;br /&gt;
&lt;br /&gt;
An image compression plugin mainly used for orthophotos.&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Window on the UK, Window on the Universe (Volumes 1 &amp;amp; 2) and the plugin installer: https://archive.org/details/bnsc-wouk&lt;br /&gt;
&lt;br /&gt;
== o2c ==&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
http://www.o2c.de/en/download/o2c-download.html&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://staircon.pl/uslugiprojektowe.htm&lt;br /&gt;
* http://staircon.pl/galeria.htm&lt;br /&gt;
&lt;br /&gt;
* Package contains o2c files and installer: https://discord.com/channels/432708847304704010/516027726851735632/767757315423207484&lt;br /&gt;
* Second package with another player: https://discord.com/channels/432708847304704010/516027726851735632/768027913080930345&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Player using ocx files, but when trying run as ActiveX Control giving error &amp;quot;Registry Failed&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== XVR ==&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&lt;br /&gt;
Could potentially be considered just another ActiveX control?&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/teaching/VE/Slides/2006-2007/week07/week07-xvr-framework.pdf&lt;br /&gt;
&lt;br /&gt;
* https://github.com/Gabryxx7/TheTower&lt;br /&gt;
&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
&lt;br /&gt;
* https://web.archive.org/web/20160513043225/http://client.vrmedia.it/XVRPlayer.cab&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/personalprojects.htm&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/publicprojects.htm &lt;br /&gt;
&lt;br /&gt;
* http://www.vrmedia.eu/demos/&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
The sample at https://web.archive.org/web/20051223071519/http://www.pureform.org/virtualGallery.htm (linked from personal projects) reportedly has Flash &amp;lt;-&amp;gt; XVR interaction. This might not be supportable in Flashpoint unless Flash can be added to Flashpoint Secure Player or an NPAPI version of XVR is found.&lt;br /&gt;
&lt;br /&gt;
== HTML+TIME ==&lt;br /&gt;
&lt;br /&gt;
* A proposal for Microsoft for including animation and interactivity in HTML: https://en.wikipedia.org/wiki/HTML%2BTIME&lt;br /&gt;
&lt;br /&gt;
* No independent download, added to Internet Explorer in IE 5.5 and removed in IE 9. X-UA-Compatible does not appear to work&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* http://www.ludicrum.org/demos/&lt;br /&gt;
&lt;br /&gt;
= Added Technologies =&lt;br /&gt;
&lt;br /&gt;
== Pulse3D - Added in Flashpoint 8.1 ==&lt;br /&gt;
https://www.sandyressler.com/about/library/weekly/aa122000a.htm &lt;br /&gt;
&lt;br /&gt;
https://lostmediawiki.com/Pulse_3D_(lost_3D_web_plugin_content;_1999-2001)&lt;br /&gt;
&lt;br /&gt;
Pulse3D was previously called &amp;quot;Platinum VRML.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.pulse3d.com:80/players/english/PulsePlayerNsWin.exe &lt;br /&gt;
&lt;br /&gt;
Available from &amp;lt;code&amp;gt;MICD2001_11_NR2.iso&amp;lt;/code&amp;gt; here: http://archive.org/details/MICD200111/ &lt;br /&gt;
&lt;br /&gt;
https://bluepload.unstable.life/p3d.zip&lt;br /&gt;
&lt;br /&gt;
Installer: https://cdn.discordapp.com/attachments/516027726851735632/705092816220717086/PulseStuff.zip&lt;br /&gt;
&lt;br /&gt;
Netscape version: https://cdn.discordapp.com/attachments/516027726851735632/705175471926673468/PulseNetscape.zip&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://www.learningfriends.com/download.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20030705212152/http://www.digitalproducer.com/pages/protozoa.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20040204091717/http://launch.pulse3d.com/harvard/index.htm &lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/Pulse3DPWSPWCPW3Files&lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/www_02_2002 &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulse3d.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulse3d.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulsenetwork.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulsenetwork.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.dotcomix.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original dotcomix.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.muppetworld.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original muppetworld.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=barbie.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original barbie.com CDX search]&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Browser plugins (at least the NPAPI one, didn't check ActiveX) seem to look for Pulse by using ShGetFolderPathA to find CSIDL_FLAG_CREATE | CSIDL_PROGRAM_FILES if that function exists (and if not, looking at a Registry entry).&lt;br /&gt;
&lt;br /&gt;
Some files seem to need a command sent to the plugin (for example, Fozzie needs &amp;quot;play obj=Dummy01 pkg=assets/fozzie/Package2.pws transition=0.30 heading=yes behave=joke&amp;quot;). The NPAPI version of the plugin looks like it relies on LiveConnect, which might not be supported in Basilisk.&lt;br /&gt;
&lt;br /&gt;
== VRML - Added in Flashpoint 8.2 ==&lt;br /&gt;
https://en.wikipedia.org/wiki/VRML&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some VRML players: https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: https://cosmo-player.en.softonic.com/download&lt;br /&gt;
&lt;br /&gt;
OpenVRML: https://sourceforge.net/projects/openvrml/files/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
'''*'''; Also contains links to other places containing VRML content.&lt;br /&gt;
&lt;br /&gt;
Andrew's VRML Games and Puzzles: http://www.soc.napier.ac.uk/~andrew/vrml/&lt;br /&gt;
&lt;br /&gt;
VRML GAME'''*''': http://web.archive.org/web/20191016182344/http://www.ceres.dti.ne.jp/~kekenken/main/3d/game/game.htm&lt;br /&gt;
&lt;br /&gt;
Web3D Amusements'''*''' (The English version of VRML GAME. It has VRML programs not in the other version, which is in Japanese): http://web.archive.org/web/20191017225236/http://www.ceres.dti.ne.jp/~kekenken/main/index.html&lt;br /&gt;
&lt;br /&gt;
A Little Bit About Me: http://members.bex.net/jtcullen515/AboutMe.htm&lt;br /&gt;
&lt;br /&gt;
VRML resources for the 3E15 lecture - 14 October 1998'''*''': http://www2.cmp.uea.ac.uk/~jrk/wwwvrml.dir/public-vrml/VRMLLECTURE/&lt;br /&gt;
&lt;br /&gt;
vrml.sgi.com: http://web.archive.org/web/19980113075629/http://vrml.sgi.com/intro.html&lt;br /&gt;
&lt;br /&gt;
A list of chat worlds and games at VR Internal (on the left sidebar): https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
''Internet Archive Search: subject:&amp;quot;VRML&amp;quot;'': https://archive.org/search.php?query=subject%3A%22VRML%22&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .ac.uk addresses'''*''': https://www.google.com/search?q=VRML+site%3Aac.uk&lt;br /&gt;
&lt;br /&gt;
Floops episodes 7, 10, 24, 28, 29, 31, 36, 38 and 46 from Floops' Greatest Hits, a CD-ROM published in 1997 by Silicon Graphics: https://github.com/Sgeo/floopsArchive/tree/master/floops&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to altervista.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Aaltervista.org&lt;br /&gt;
&lt;br /&gt;
The Haunted House (created by Nekochan member nongrato): http://web.archive.org/web/20190704003702/http://sgizone.co.nf/haunted/&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to VRML archives'''*''': https://www.google.com/search?q=VRML+archive&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to gainos.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Ahttps%3A%2F%2Fgainos.org&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .edu addresses'''*''': https://www.google.com/search?q=VRML+site:edu&lt;br /&gt;
&lt;br /&gt;
Lots and Lots of VRML 1: https://bluepload.unstable.life/lotsandlotsofvrml1.7z&lt;br /&gt;
&lt;br /&gt;
All VRML worlds from Archive Team's Geocities scrape (1,985 .wrl files total) https://flashfreeze.submissions.unstable.life/geocities.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 is stuck loading under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
Too many players with variations: Which ones should get included?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;Live3D: Crashes on page navigation&amp;lt;/del&amp;gt; resolvable by using in Netscape 4&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: Struggles with large worlds. Direct3D renderer (the default) seems to cause dropped polygons (in Mod Gun and Beat Monk Bash at least) and drifting cameras (in Mod Dance Party) and wrongly rendering textures (in Dilbert animation I Think Therefore I Am). Have been unable to get software renderer to work. OpenGL renderer (HKEY_CURRENT_USER\Software\CosmoSoftware\CosmoPlayer\2.1.1\renderer = OPENGL) seems to work fine on one system, needs testing before any decision to hardcode.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: If a world has sounds but a sound has not played yet, low FPS. This seems to occur in a full install too.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: Some worlds rely on RealPlayer G2. Include in Blaxxun config? Example world: http://www.e-spaces.com/portfolio/ssg/vrml/main.wrl&lt;br /&gt;
&lt;br /&gt;
== Tcl Plugin - Added in Flashpoint 8.2 ==&lt;br /&gt;
https://people.apache.org/~jim/NewArchitect/webtech/1997/12/junk/index.html&lt;br /&gt;
&lt;br /&gt;
[http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.467.7944 academic paper] &lt;br /&gt;
&lt;br /&gt;
[https://www.slideshare.net/nyaocat/tcltk-12234163 Japanese presentation]&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
http://www.tcl.tk/software/plugin/download.html &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/tree?ci=tip &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/raw/installers/msi/Tclplugin-4.0.msi?name=5daace0ca3aa9cf7b3a52fde29d5b18923c46e3d&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
See https://bluepload.unstable.life/tcl-info.txt for many examples.&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
The Tcl plugin may not load unless these conditions are met:&lt;br /&gt;
# The page with the Tcl embed has to be the first page loaded by the browser (not counting about:home).&lt;br /&gt;
# The page must be allowed to complete loading without scrolling the page or moving the mouse over the embed area.&lt;br /&gt;
Tested in latest K-Meleon (non-Goanna) version on 2019-08-17.&lt;br /&gt;
&lt;br /&gt;
== Burster - Added in Flashpoint 8.2 ==&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/20150209071910/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=38&amp;amp;Itemid=18 &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20160421163457/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=2&amp;amp;Itemid=18&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://3d8bits.orgfree.com/pong/pong.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20111208123049/http://deadcyborg.com/index.html&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/*/http://geta3d.com*&lt;/div&gt;</summary>
		<author><name>Sgeo</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=3390</id>
		<title>Technologies to Add</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=3390"/>
		<updated>2020-10-23T04:17:59Z</updated>

		<summary type="html">&lt;p&gt;Sgeo: /* XVR */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of web game technologies that we hope to support in the future. If you'd like to help us add one of these technologies to Flashpoint, please join the #development-chat channel in our Discord.&lt;br /&gt;
&lt;br /&gt;
Here are some places to find more technologies to add to Flashpoint:&lt;br /&gt;
&lt;br /&gt;
[http://plugindoc.mozdev.org/windows-all.html mozdev.org - Windows PluginDoc] [https://web.archive.org/web/20200702/http://plugindoc.mozdev.org/windows-all.html]&lt;br /&gt;
&lt;br /&gt;
[https://gist.github.com/afiestas/135cc16b2ec7a6cca4a7185b3bb38e2d GitHub Gist - a list of over 10,000 plugins]&lt;br /&gt;
&lt;br /&gt;
[http://kmext.sourceforge.net/mplug.htm K-Meleon Extensions Central]&lt;br /&gt;
&lt;br /&gt;
[http://omolini.steptail.com/mirror/win95/win95-dec96-1/plugins.html Windows95.com - Web Browser Plugins]&lt;br /&gt;
&lt;br /&gt;
== QuickTime VR ==&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://support.apple.com/downloads/quicktime &lt;br /&gt;
&lt;br /&gt;
http://www.oldversion.com/windows/quicktime/&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://www.virtualparks.org/scenes/ZvSeIxFqURTrIKUDkLjAFyA.html&lt;br /&gt;
&lt;br /&gt;
http://www.middlestreet.org/cabinet/sebacub.htm&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Uses the Windows system directory and is not portable.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
The latest version available on apple.com requires Visual C++ 2005 Redistributable Service Pack 1 MFC.&lt;br /&gt;
&lt;br /&gt;
Both Apple Application Support and QuickTime are required. Registry entries point to their locations.&lt;br /&gt;
&lt;br /&gt;
Registry files: [https://cdn.discordapp.com/attachments/516027726851735632/708149898729488414/apple.reg apple.reg] [https://cdn.discordapp.com/attachments/516027726851735632/708149900696617070/quicktime.reg quicktime.reg]&lt;br /&gt;
&lt;br /&gt;
Not all data in quicktime.reg is likely needed.&lt;br /&gt;
&lt;br /&gt;
In Flashpoint, Basilisk is currently configured to disable QuickTime by default to avoid conflicts.&lt;br /&gt;
&lt;br /&gt;
Some of the npqtplugin.dll files may interfere with other video/audio plugins or built-in behavior. It may make sense to have the QuickTime plugin available only when viewing a QuickTime curation. Basilisk's built-in MIME type configuration dialog can also be used to choose what plugins are used for different types of content.&lt;br /&gt;
&lt;br /&gt;
== Atomic 3D / Neutron Viewer ==&lt;br /&gt;
https://web.archive.org/web/19970214041929/http://www.atomic3d.com/downmain.html&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.atomic3d.com/download/bin/*&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
[https://web.archive.org/web/20001013114053/http://www2.enecho.go.jp:80/atom/3d/index.htm lost 3D model of a nuclear power plant]&lt;br /&gt;
&lt;br /&gt;
== Panda3D Plugin ==&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Panda3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: http://www.ddrose.com/~drose/plugin/install_plugin.html&lt;br /&gt;
&lt;br /&gt;
Latest runtime: https://www.panda3d.org/download/runtime-1-0-4/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
Open directory of Panda3D stuff: http://www.ddrose.com/~drose/p3d_7/&lt;br /&gt;
&lt;br /&gt;
[http://www.ddrose.com/pacbat/pacbat.html Pac-Bat] - tested and working on 2019-07-21&lt;br /&gt;
&lt;br /&gt;
[http://martinsant.net/games/dice/ Dice in a Stone Box]&lt;br /&gt;
&lt;br /&gt;
[http://a3p.sourceforge.net/play/ A3P - Acquire, Attack, Asplode, Pwn!] - tries to install Python and crashes&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Has a huge number of runtime components that are downloaded and installed on demand. They are listed here: &lt;br /&gt;
http://runtime.panda3d.org/contents.xml&lt;br /&gt;
&lt;br /&gt;
The runtime components are all available from this open directory: &lt;br /&gt;
http://runtime.panda3d.org/&lt;br /&gt;
&lt;br /&gt;
== MDL Chime ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MDL_Chime&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: https://sites.fas.harvard.edu/~biotext/chimedemos/getplugins.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
When the plugin is installed, navigating to a page that uses the plugin immediately crashes K-Meleon.&lt;br /&gt;
&lt;br /&gt;
== Google Native Client ==&lt;br /&gt;
https://developer.chrome.com/native-client&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Google_Native_Client&lt;br /&gt;
&lt;br /&gt;
Slimjet 10, Used by oshaboy for testing: https://bluepload.unstable.life/slimjet10.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games ===&lt;br /&gt;
[https://www.crx4chrome.com/crx/39554/ Bomberclone]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;[https://mega.nz/folder/n5B2GQxZ#dACElxPS66W3ZYJRLECLHA Bastion Demo]&amp;lt;/s&amp;gt; (Some Assets lost)&lt;br /&gt;
&lt;br /&gt;
[https://supertux.datacivilization.com/ Super Tux]&lt;br /&gt;
&lt;br /&gt;
[https://doom.pdox.net/doom.html Doom]&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;quot;[6708:11872:0517/190417:ERROR:nacl_process_host.cc(215)] DuplicateHandle() failed&amp;quot; on Chromium 40&lt;br /&gt;
&lt;br /&gt;
.nexe &amp;lt;s&amp;gt;and .pexe&amp;lt;/s&amp;gt; files get downloaded by the browser, but don't start.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Slimjet 10 can't see the PNaCl compiler plugin when running through a proxy. (See chrome://components)&amp;lt;/s&amp;gt; (That was because the compiler was not in the user folder)&lt;br /&gt;
&lt;br /&gt;
== Grail ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Grail_(web_browser)&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://sourceforge.net/projects/grail/files/grail/0.6/grail-0.6.tgz/download&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://grail.sourceforge.net/demo/&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;TclError: Can't find a usable init.tcl in the following directories:&amp;quot; error when trying to run Grail &amp;lt;/s&amp;gt; (Solved)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;An exception occurred during applet loading : exceptions.TypeError: compile, argument 1: expected string without null bytes, string found&amp;quot; error on all official Grail demo applets, except for Clocks, Play A Sound File, Demos Similar to Common Java Demos, Show Grail's Applet Exception Handling, Calendar and A Little Joke. &amp;lt;/s&amp;gt; (That's because Grail can't decrypt gzipped http packets)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;An error occurred in a callback function : audiodev.error : no audio device&amp;quot; error if trying to play a sound in Play A Sound File. It's possible the audio files don't exist where they originally existed.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Old versions of Python and Tcl/Tk are required. These may work: &lt;br /&gt;
&lt;br /&gt;
Python 1.5.2: https://www.python.org/ftp/python/win32/py152.exe&lt;br /&gt;
&lt;br /&gt;
Tcl/Tk: ftp://ftp.ncnr.nist.gov/pub/cryst/gsas/win/tcltk80p2+.exe&lt;br /&gt;
&lt;br /&gt;
Alternatively, an all-in-one package can be used instead.&lt;br /&gt;
&lt;br /&gt;
All-in-one packages: https://cdn.discordapp.com/attachments/516027726851735632/711328321819902083/Grail.7z, https://cdn.discordapp.com/attachments/516027726851735632/711588211222118450/Grail_but_More_Portable.7z (more portable version)&lt;br /&gt;
&lt;br /&gt;
== X3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/X3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some X3D players: https://www.web3d.org/x3d/content/examples/X3dResources.html&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
''Examples: Scene Archives for X3D'': https://www.web3d.org/x3d/content/examples/X3dResources.html#Examples&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 loads indefinitely under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
== Castle Game Engine Web Plugin ==&lt;br /&gt;
https://github.com/castle-engine/castle-engine/wiki/Web-Plugin&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Can't find C:\Program on PATH.&lt;br /&gt;
&lt;br /&gt;
Exception &amp;quot;Exception&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
windres failed, cannot create Windows resource&lt;br /&gt;
&lt;br /&gt;
=== Further notes ===&lt;br /&gt;
No precompiled builds are available yet. As such, you may have to download any of the following files to compile the plugin:&lt;br /&gt;
&lt;br /&gt;
Lazarus: https://sourceforge.net/projects/lazarus/files/Lazarus%20Windows%2032%20bits/ (it might be best to download the version with the highest version number)&lt;br /&gt;
&lt;br /&gt;
Free Pascal (included with Lazarus, but also linked to separately in case that helps get the plugin compiled): https://sourceforge.net/projects/freepascal/files/Win32/&lt;br /&gt;
&lt;br /&gt;
Castle Game Engine: https://github.com/castle-engine/castle-engine/releases/tag/snapshot&lt;br /&gt;
&lt;br /&gt;
== Tulip 3D ==&lt;br /&gt;
&lt;br /&gt;
http://web.archive.org/web/20021002220716/http://www.exstream.to/&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20020928152956/http://www.tulip-software.org/&lt;br /&gt;
&lt;br /&gt;
(Note: It's unclear whether these two links reference the same plugin or two different plugins with Tulip in the name) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Adobe Atmosphere ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Adobe_Atmosphere&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Latest plugin: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/2.x/AtmospherePlayer216.exe&lt;br /&gt;
&lt;br /&gt;
Standalone version: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/sa_player/atmosphere_saplayer.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* http://www.1ec5.org/3d/worlds.html&lt;br /&gt;
* http://www.1ec5.org/3d/mingerworld/&lt;br /&gt;
* http://www.wedding2004.net/photography/&lt;br /&gt;
* http://amasci.com/atmos.html&lt;br /&gt;
* http://www.trucker2000.net/directory.html&lt;br /&gt;
* http://www.it-quadrat.de/atmosphere/&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;The Javascript used by Galleries doesn't seem to work in newer IE. Curation guide might need to specify replacing the gallery's Javascript with code to create the &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag. This appears to because of a use of VBScript. VBScript can be reenabled via registry, or it might be cleaner to replace the JS.&amp;lt;/del&amp;gt; VBScript and galleries work fine as-is in Flashpoint Secure Player.&lt;br /&gt;
* Some older Atmosphere worlds don't work in the plugin. Newer worlds (including galleries) won't work fully in the standalone player.&lt;br /&gt;
* Low FPS. Can seemingly be fixed by changing &amp;quot;Throttle when not active&amp;quot;. Hardware acceleration can be added by editing a text file, but it results in oddities in the tic tac toe world (http://www.it-quadrat.de/ttt/ttt3d/ttt.aer)&lt;br /&gt;
* Cannot point plugin directly at an &amp;lt;code&amp;gt;.aer&amp;lt;/code&amp;gt; file, an &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag must be used. (This is an original Adobe Atmosphere limitation)&lt;br /&gt;
* Some worlds automatically close chat. Some other worlds put useful information in the chat. The chat open/closed preference is saved, so worlds with chat should probably have some code to open chat embedded.&lt;br /&gt;
* Excessive caching may be a possibility.&lt;br /&gt;
* Stairs are tricky to climb. Could be related to missing avatars? Might want to include default avatar in htdocs.&lt;br /&gt;
&lt;br /&gt;
==LIVEMATH==&lt;br /&gt;
https://www.livemath.com/lmplugin/&lt;br /&gt;
&lt;br /&gt;
===Example Games/Applications===&lt;br /&gt;
&lt;br /&gt;
* https://ae.msstate.edu/vlsm/forcesys/concurrent_force_systems/livemath_examples/livemath_ex2.htm&lt;br /&gt;
* http://www.distancemath.com/preview/unit1/mvgrapher.htm&lt;br /&gt;
&lt;br /&gt;
== O3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/O3D&lt;br /&gt;
&lt;br /&gt;
A proposal by Google for a standard 3D API for the Web. WebGL supplanted it. Google eventually wrote a WebGL version of O3D, but conversion is not automatic and the Beach demo was not converted&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
No known trustworthy downloads, although source code exists.&lt;br /&gt;
&lt;br /&gt;
https://www.zhaodll.co/n/20130417/158957.html was tested and works, but the site is sketchy.&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* https://code.google.com/archive/p/o3d/downloads&lt;br /&gt;
&lt;br /&gt;
== Rebol ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Rebol&lt;br /&gt;
&lt;br /&gt;
Plugin for a cross-platform programming language. Unfortunately the plugin only works in Internet Explorer.&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.com/plugin/rebolb6.cab&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.net/plugin/demos/&lt;br /&gt;
&lt;br /&gt;
== HotSauce ==&lt;br /&gt;
&lt;br /&gt;
Some kind of 3D viewer for .mcf files, which are things like sitemaps&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/HotSauce&lt;br /&gt;
&lt;br /&gt;
https://urbigenous.net/library/MCF/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970527121925fw_/http://www.hdcity.com/sample_index.html (requires a multitude of plugins)&lt;br /&gt;
&lt;br /&gt;
== Pipelight ==&lt;br /&gt;
&lt;br /&gt;
See https://bluemaxima.org/flashpoint/datahub/Linux_Support#Pipelight&lt;br /&gt;
&lt;br /&gt;
== MrSID ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MrSID&lt;br /&gt;
&lt;br /&gt;
An image compression plugin mainly used for orthophotos.&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Window on the UK, Window on the Universe (Volumes 1 &amp;amp; 2) and the plugin installer: https://archive.org/details/bnsc-wouk&lt;br /&gt;
&lt;br /&gt;
== o2c ==&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
http://www.o2c.de/en/download/o2c-download.html&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://staircon.pl/uslugiprojektowe.htm&lt;br /&gt;
* http://staircon.pl/galeria.htm&lt;br /&gt;
&lt;br /&gt;
* Package contains o2c files and installer: https://discord.com/channels/432708847304704010/516027726851735632/767757315423207484&lt;br /&gt;
* Second package with another player: https://discord.com/channels/432708847304704010/516027726851735632/768027913080930345&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Player using ocx files, but when trying run as ActiveX Control giving error &amp;quot;Registry Failed&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== XVR ==&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&lt;br /&gt;
Could potentially be considered just another ActiveX control?&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/teaching/VE/Slides/2006-2007/week07/week07-xvr-framework.pdf&lt;br /&gt;
&lt;br /&gt;
* https://github.com/Gabryxx7/TheTower&lt;br /&gt;
&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
&lt;br /&gt;
* https://web.archive.org/web/20160513043225/http://client.vrmedia.it/XVRPlayer.cab&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/personalprojects.htm&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/publicprojects.htm &lt;br /&gt;
&lt;br /&gt;
* http://www.vrmedia.eu/demos/&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
The sample at https://web.archive.org/web/20051223071519/http://www.pureform.org/virtualGallery.htm (linked from personal projects) reportedly has Flash &amp;lt;-&amp;gt; XVR interaction. This might not be supportable in Flashpoint unless Flash can be added to Flashpoint Secure Player or an NPAPI version of XVR is found.&lt;br /&gt;
&lt;br /&gt;
= Added Technologies =&lt;br /&gt;
&lt;br /&gt;
== Pulse3D - Added in Flashpoint 8.1 ==&lt;br /&gt;
https://www.sandyressler.com/about/library/weekly/aa122000a.htm &lt;br /&gt;
&lt;br /&gt;
https://lostmediawiki.com/Pulse_3D_(lost_3D_web_plugin_content;_1999-2001)&lt;br /&gt;
&lt;br /&gt;
Pulse3D was previously called &amp;quot;Platinum VRML.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.pulse3d.com:80/players/english/PulsePlayerNsWin.exe &lt;br /&gt;
&lt;br /&gt;
Available from &amp;lt;code&amp;gt;MICD2001_11_NR2.iso&amp;lt;/code&amp;gt; here: http://archive.org/details/MICD200111/ &lt;br /&gt;
&lt;br /&gt;
https://bluepload.unstable.life/p3d.zip&lt;br /&gt;
&lt;br /&gt;
Installer: https://cdn.discordapp.com/attachments/516027726851735632/705092816220717086/PulseStuff.zip&lt;br /&gt;
&lt;br /&gt;
Netscape version: https://cdn.discordapp.com/attachments/516027726851735632/705175471926673468/PulseNetscape.zip&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://www.learningfriends.com/download.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20030705212152/http://www.digitalproducer.com/pages/protozoa.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20040204091717/http://launch.pulse3d.com/harvard/index.htm &lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/Pulse3DPWSPWCPW3Files&lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/www_02_2002 &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulse3d.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulse3d.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulsenetwork.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulsenetwork.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.dotcomix.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original dotcomix.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.muppetworld.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original muppetworld.com CDX search]&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Browser plugins (at least the NPAPI one, didn't check ActiveX) seem to look for Pulse by using ShGetFolderPathA to find CSIDL_FLAG_CREATE | CSIDL_PROGRAM_FILES if that function exists (and if not, looking at a Registry entry).&lt;br /&gt;
&lt;br /&gt;
Some files seem to need a command sent to the plugin (for example, Fozzie needs &amp;quot;play obj=Dummy01 pkg=assets/fozzie/Package2.pws transition=0.30 heading=yes behave=joke&amp;quot;). The NPAPI version of the plugin looks like it relies on LiveConnect, which might not be supported in Basilisk.&lt;br /&gt;
&lt;br /&gt;
== VRML - Added in Flashpoint 8.2 ==&lt;br /&gt;
https://en.wikipedia.org/wiki/VRML&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some VRML players: https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: https://cosmo-player.en.softonic.com/download&lt;br /&gt;
&lt;br /&gt;
OpenVRML: https://sourceforge.net/projects/openvrml/files/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
'''*'''; Also contains links to other places containing VRML content.&lt;br /&gt;
&lt;br /&gt;
Andrew's VRML Games and Puzzles: http://www.soc.napier.ac.uk/~andrew/vrml/&lt;br /&gt;
&lt;br /&gt;
VRML GAME'''*''': http://web.archive.org/web/20191016182344/http://www.ceres.dti.ne.jp/~kekenken/main/3d/game/game.htm&lt;br /&gt;
&lt;br /&gt;
Web3D Amusements'''*''' (The English version of VRML GAME. It has VRML programs not in the other version, which is in Japanese): http://web.archive.org/web/20191017225236/http://www.ceres.dti.ne.jp/~kekenken/main/index.html&lt;br /&gt;
&lt;br /&gt;
A Little Bit About Me: http://members.bex.net/jtcullen515/AboutMe.htm&lt;br /&gt;
&lt;br /&gt;
VRML resources for the 3E15 lecture - 14 October 1998'''*''': http://www2.cmp.uea.ac.uk/~jrk/wwwvrml.dir/public-vrml/VRMLLECTURE/&lt;br /&gt;
&lt;br /&gt;
vrml.sgi.com: http://web.archive.org/web/19980113075629/http://vrml.sgi.com/intro.html&lt;br /&gt;
&lt;br /&gt;
A list of chat worlds and games at VR Internal (on the left sidebar): https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
''Internet Archive Search: subject:&amp;quot;VRML&amp;quot;'': https://archive.org/search.php?query=subject%3A%22VRML%22&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .ac.uk addresses'''*''': https://www.google.com/search?q=VRML+site%3Aac.uk&lt;br /&gt;
&lt;br /&gt;
Floops episodes 7, 10, 24, 28, 29, 31, 36, 38 and 46 from Floops' Greatest Hits, a CD-ROM published in 1997 by Silicon Graphics: https://github.com/Sgeo/floopsArchive/tree/master/floops&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to altervista.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Aaltervista.org&lt;br /&gt;
&lt;br /&gt;
The Haunted House (created by Nekochan member nongrato): http://web.archive.org/web/20190704003702/http://sgizone.co.nf/haunted/&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to VRML archives'''*''': https://www.google.com/search?q=VRML+archive&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to gainos.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Ahttps%3A%2F%2Fgainos.org&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .edu addresses'''*''': https://www.google.com/search?q=VRML+site:edu&lt;br /&gt;
&lt;br /&gt;
Lots and Lots of VRML 1: https://bluepload.unstable.life/lotsandlotsofvrml1.7z&lt;br /&gt;
&lt;br /&gt;
All VRML worlds from Archive Team's Geocities scrape (1,985 .wrl files total) https://flashfreeze.submissions.unstable.life/geocities.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 is stuck loading under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
Too many players with variations: Which ones should get included?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;Live3D: Crashes on page navigation&amp;lt;/del&amp;gt; resolvable by using in Netscape 4&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: Struggles with large worlds. Direct3D renderer (the default) seems to cause dropped polygons (in Mod Gun and Beat Monk Bash at least) and drifting cameras (in Mod Dance Party) and wrongly rendering textures (in Dilbert animation I Think Therefore I Am). Have been unable to get software renderer to work. OpenGL renderer (HKEY_CURRENT_USER\Software\CosmoSoftware\CosmoPlayer\2.1.1\renderer = OPENGL) seems to work fine on one system, needs testing before any decision to hardcode.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: If a world has sounds but a sound has not played yet, low FPS. This seems to occur in a full install too.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: Some worlds rely on RealPlayer G2. Include in Blaxxun config? Example world: http://www.e-spaces.com/portfolio/ssg/vrml/main.wrl&lt;br /&gt;
&lt;br /&gt;
== Tcl Plugin - Added in Flashpoint 8.2 ==&lt;br /&gt;
https://people.apache.org/~jim/NewArchitect/webtech/1997/12/junk/index.html&lt;br /&gt;
&lt;br /&gt;
[http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.467.7944 academic paper] &lt;br /&gt;
&lt;br /&gt;
[https://www.slideshare.net/nyaocat/tcltk-12234163 Japanese presentation]&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
http://www.tcl.tk/software/plugin/download.html &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/tree?ci=tip &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/raw/installers/msi/Tclplugin-4.0.msi?name=5daace0ca3aa9cf7b3a52fde29d5b18923c46e3d&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
See https://bluepload.unstable.life/tcl-info.txt for many examples.&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
The Tcl plugin may not load unless these conditions are met:&lt;br /&gt;
# The page with the Tcl embed has to be the first page loaded by the browser (not counting about:home).&lt;br /&gt;
# The page must be allowed to complete loading without scrolling the page or moving the mouse over the embed area.&lt;br /&gt;
Tested in latest K-Meleon (non-Goanna) version on 2019-08-17.&lt;br /&gt;
&lt;br /&gt;
== Burster - Added in Flashpoint 8.2 ==&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/20150209071910/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=38&amp;amp;Itemid=18 &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20160421163457/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=2&amp;amp;Itemid=18&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://3d8bits.orgfree.com/pong/pong.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20111208123049/http://deadcyborg.com/index.html&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/*/http://geta3d.com*&lt;/div&gt;</summary>
		<author><name>Sgeo</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=3389</id>
		<title>Technologies to Add</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=3389"/>
		<updated>2020-10-23T04:16:03Z</updated>

		<summary type="html">&lt;p&gt;Sgeo: Flash &amp;lt;-&amp;gt; XVR&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of web game technologies that we hope to support in the future. If you'd like to help us add one of these technologies to Flashpoint, please join the #development-chat channel in our Discord.&lt;br /&gt;
&lt;br /&gt;
Here are some places to find more technologies to add to Flashpoint:&lt;br /&gt;
&lt;br /&gt;
[http://plugindoc.mozdev.org/windows-all.html mozdev.org - Windows PluginDoc] [https://web.archive.org/web/20200702/http://plugindoc.mozdev.org/windows-all.html]&lt;br /&gt;
&lt;br /&gt;
[https://gist.github.com/afiestas/135cc16b2ec7a6cca4a7185b3bb38e2d GitHub Gist - a list of over 10,000 plugins]&lt;br /&gt;
&lt;br /&gt;
[http://kmext.sourceforge.net/mplug.htm K-Meleon Extensions Central]&lt;br /&gt;
&lt;br /&gt;
[http://omolini.steptail.com/mirror/win95/win95-dec96-1/plugins.html Windows95.com - Web Browser Plugins]&lt;br /&gt;
&lt;br /&gt;
== QuickTime VR ==&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://support.apple.com/downloads/quicktime &lt;br /&gt;
&lt;br /&gt;
http://www.oldversion.com/windows/quicktime/&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://www.virtualparks.org/scenes/ZvSeIxFqURTrIKUDkLjAFyA.html&lt;br /&gt;
&lt;br /&gt;
http://www.middlestreet.org/cabinet/sebacub.htm&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Uses the Windows system directory and is not portable.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
The latest version available on apple.com requires Visual C++ 2005 Redistributable Service Pack 1 MFC.&lt;br /&gt;
&lt;br /&gt;
Both Apple Application Support and QuickTime are required. Registry entries point to their locations.&lt;br /&gt;
&lt;br /&gt;
Registry files: [https://cdn.discordapp.com/attachments/516027726851735632/708149898729488414/apple.reg apple.reg] [https://cdn.discordapp.com/attachments/516027726851735632/708149900696617070/quicktime.reg quicktime.reg]&lt;br /&gt;
&lt;br /&gt;
Not all data in quicktime.reg is likely needed.&lt;br /&gt;
&lt;br /&gt;
In Flashpoint, Basilisk is currently configured to disable QuickTime by default to avoid conflicts.&lt;br /&gt;
&lt;br /&gt;
Some of the npqtplugin.dll files may interfere with other video/audio plugins or built-in behavior. It may make sense to have the QuickTime plugin available only when viewing a QuickTime curation. Basilisk's built-in MIME type configuration dialog can also be used to choose what plugins are used for different types of content.&lt;br /&gt;
&lt;br /&gt;
== Atomic 3D / Neutron Viewer ==&lt;br /&gt;
https://web.archive.org/web/19970214041929/http://www.atomic3d.com/downmain.html&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.atomic3d.com/download/bin/*&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
[https://web.archive.org/web/20001013114053/http://www2.enecho.go.jp:80/atom/3d/index.htm lost 3D model of a nuclear power plant]&lt;br /&gt;
&lt;br /&gt;
== Panda3D Plugin ==&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Panda3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: http://www.ddrose.com/~drose/plugin/install_plugin.html&lt;br /&gt;
&lt;br /&gt;
Latest runtime: https://www.panda3d.org/download/runtime-1-0-4/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
Open directory of Panda3D stuff: http://www.ddrose.com/~drose/p3d_7/&lt;br /&gt;
&lt;br /&gt;
[http://www.ddrose.com/pacbat/pacbat.html Pac-Bat] - tested and working on 2019-07-21&lt;br /&gt;
&lt;br /&gt;
[http://martinsant.net/games/dice/ Dice in a Stone Box]&lt;br /&gt;
&lt;br /&gt;
[http://a3p.sourceforge.net/play/ A3P - Acquire, Attack, Asplode, Pwn!] - tries to install Python and crashes&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Has a huge number of runtime components that are downloaded and installed on demand. They are listed here: &lt;br /&gt;
http://runtime.panda3d.org/contents.xml&lt;br /&gt;
&lt;br /&gt;
The runtime components are all available from this open directory: &lt;br /&gt;
http://runtime.panda3d.org/&lt;br /&gt;
&lt;br /&gt;
== MDL Chime ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MDL_Chime&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: https://sites.fas.harvard.edu/~biotext/chimedemos/getplugins.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
When the plugin is installed, navigating to a page that uses the plugin immediately crashes K-Meleon.&lt;br /&gt;
&lt;br /&gt;
== Google Native Client ==&lt;br /&gt;
https://developer.chrome.com/native-client&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Google_Native_Client&lt;br /&gt;
&lt;br /&gt;
Slimjet 10, Used by oshaboy for testing: https://bluepload.unstable.life/slimjet10.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games ===&lt;br /&gt;
[https://www.crx4chrome.com/crx/39554/ Bomberclone]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;[https://mega.nz/folder/n5B2GQxZ#dACElxPS66W3ZYJRLECLHA Bastion Demo]&amp;lt;/s&amp;gt; (Some Assets lost)&lt;br /&gt;
&lt;br /&gt;
[https://supertux.datacivilization.com/ Super Tux]&lt;br /&gt;
&lt;br /&gt;
[https://doom.pdox.net/doom.html Doom]&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;quot;[6708:11872:0517/190417:ERROR:nacl_process_host.cc(215)] DuplicateHandle() failed&amp;quot; on Chromium 40&lt;br /&gt;
&lt;br /&gt;
.nexe &amp;lt;s&amp;gt;and .pexe&amp;lt;/s&amp;gt; files get downloaded by the browser, but don't start.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Slimjet 10 can't see the PNaCl compiler plugin when running through a proxy. (See chrome://components)&amp;lt;/s&amp;gt; (That was because the compiler was not in the user folder)&lt;br /&gt;
&lt;br /&gt;
== Grail ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Grail_(web_browser)&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://sourceforge.net/projects/grail/files/grail/0.6/grail-0.6.tgz/download&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://grail.sourceforge.net/demo/&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;TclError: Can't find a usable init.tcl in the following directories:&amp;quot; error when trying to run Grail &amp;lt;/s&amp;gt; (Solved)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;An exception occurred during applet loading : exceptions.TypeError: compile, argument 1: expected string without null bytes, string found&amp;quot; error on all official Grail demo applets, except for Clocks, Play A Sound File, Demos Similar to Common Java Demos, Show Grail's Applet Exception Handling, Calendar and A Little Joke. &amp;lt;/s&amp;gt; (That's because Grail can't decrypt gzipped http packets)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;An error occurred in a callback function : audiodev.error : no audio device&amp;quot; error if trying to play a sound in Play A Sound File. It's possible the audio files don't exist where they originally existed.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Old versions of Python and Tcl/Tk are required. These may work: &lt;br /&gt;
&lt;br /&gt;
Python 1.5.2: https://www.python.org/ftp/python/win32/py152.exe&lt;br /&gt;
&lt;br /&gt;
Tcl/Tk: ftp://ftp.ncnr.nist.gov/pub/cryst/gsas/win/tcltk80p2+.exe&lt;br /&gt;
&lt;br /&gt;
Alternatively, an all-in-one package can be used instead.&lt;br /&gt;
&lt;br /&gt;
All-in-one packages: https://cdn.discordapp.com/attachments/516027726851735632/711328321819902083/Grail.7z, https://cdn.discordapp.com/attachments/516027726851735632/711588211222118450/Grail_but_More_Portable.7z (more portable version)&lt;br /&gt;
&lt;br /&gt;
== X3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/X3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some X3D players: https://www.web3d.org/x3d/content/examples/X3dResources.html&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
''Examples: Scene Archives for X3D'': https://www.web3d.org/x3d/content/examples/X3dResources.html#Examples&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 loads indefinitely under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
== Castle Game Engine Web Plugin ==&lt;br /&gt;
https://github.com/castle-engine/castle-engine/wiki/Web-Plugin&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Can't find C:\Program on PATH.&lt;br /&gt;
&lt;br /&gt;
Exception &amp;quot;Exception&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
windres failed, cannot create Windows resource&lt;br /&gt;
&lt;br /&gt;
=== Further notes ===&lt;br /&gt;
No precompiled builds are available yet. As such, you may have to download any of the following files to compile the plugin:&lt;br /&gt;
&lt;br /&gt;
Lazarus: https://sourceforge.net/projects/lazarus/files/Lazarus%20Windows%2032%20bits/ (it might be best to download the version with the highest version number)&lt;br /&gt;
&lt;br /&gt;
Free Pascal (included with Lazarus, but also linked to separately in case that helps get the plugin compiled): https://sourceforge.net/projects/freepascal/files/Win32/&lt;br /&gt;
&lt;br /&gt;
Castle Game Engine: https://github.com/castle-engine/castle-engine/releases/tag/snapshot&lt;br /&gt;
&lt;br /&gt;
== Tulip 3D ==&lt;br /&gt;
&lt;br /&gt;
http://web.archive.org/web/20021002220716/http://www.exstream.to/&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20020928152956/http://www.tulip-software.org/&lt;br /&gt;
&lt;br /&gt;
(Note: It's unclear whether these two links reference the same plugin or two different plugins with Tulip in the name) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Adobe Atmosphere ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Adobe_Atmosphere&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Latest plugin: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/2.x/AtmospherePlayer216.exe&lt;br /&gt;
&lt;br /&gt;
Standalone version: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/sa_player/atmosphere_saplayer.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* http://www.1ec5.org/3d/worlds.html&lt;br /&gt;
* http://www.1ec5.org/3d/mingerworld/&lt;br /&gt;
* http://www.wedding2004.net/photography/&lt;br /&gt;
* http://amasci.com/atmos.html&lt;br /&gt;
* http://www.trucker2000.net/directory.html&lt;br /&gt;
* http://www.it-quadrat.de/atmosphere/&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;The Javascript used by Galleries doesn't seem to work in newer IE. Curation guide might need to specify replacing the gallery's Javascript with code to create the &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag. This appears to because of a use of VBScript. VBScript can be reenabled via registry, or it might be cleaner to replace the JS.&amp;lt;/del&amp;gt; VBScript and galleries work fine as-is in Flashpoint Secure Player.&lt;br /&gt;
* Some older Atmosphere worlds don't work in the plugin. Newer worlds (including galleries) won't work fully in the standalone player.&lt;br /&gt;
* Low FPS. Can seemingly be fixed by changing &amp;quot;Throttle when not active&amp;quot;. Hardware acceleration can be added by editing a text file, but it results in oddities in the tic tac toe world (http://www.it-quadrat.de/ttt/ttt3d/ttt.aer)&lt;br /&gt;
* Cannot point plugin directly at an &amp;lt;code&amp;gt;.aer&amp;lt;/code&amp;gt; file, an &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag must be used. (This is an original Adobe Atmosphere limitation)&lt;br /&gt;
* Some worlds automatically close chat. Some other worlds put useful information in the chat. The chat open/closed preference is saved, so worlds with chat should probably have some code to open chat embedded.&lt;br /&gt;
* Excessive caching may be a possibility.&lt;br /&gt;
* Stairs are tricky to climb. Could be related to missing avatars? Might want to include default avatar in htdocs.&lt;br /&gt;
&lt;br /&gt;
==LIVEMATH==&lt;br /&gt;
https://www.livemath.com/lmplugin/&lt;br /&gt;
&lt;br /&gt;
===Example Games/Applications===&lt;br /&gt;
&lt;br /&gt;
* https://ae.msstate.edu/vlsm/forcesys/concurrent_force_systems/livemath_examples/livemath_ex2.htm&lt;br /&gt;
* http://www.distancemath.com/preview/unit1/mvgrapher.htm&lt;br /&gt;
&lt;br /&gt;
== O3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/O3D&lt;br /&gt;
&lt;br /&gt;
A proposal by Google for a standard 3D API for the Web. WebGL supplanted it. Google eventually wrote a WebGL version of O3D, but conversion is not automatic and the Beach demo was not converted&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
No known trustworthy downloads, although source code exists.&lt;br /&gt;
&lt;br /&gt;
https://www.zhaodll.co/n/20130417/158957.html was tested and works, but the site is sketchy.&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* https://code.google.com/archive/p/o3d/downloads&lt;br /&gt;
&lt;br /&gt;
== Rebol ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Rebol&lt;br /&gt;
&lt;br /&gt;
Plugin for a cross-platform programming language. Unfortunately the plugin only works in Internet Explorer.&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.com/plugin/rebolb6.cab&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.net/plugin/demos/&lt;br /&gt;
&lt;br /&gt;
== HotSauce ==&lt;br /&gt;
&lt;br /&gt;
Some kind of 3D viewer for .mcf files, which are things like sitemaps&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/HotSauce&lt;br /&gt;
&lt;br /&gt;
https://urbigenous.net/library/MCF/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970527121925fw_/http://www.hdcity.com/sample_index.html (requires a multitude of plugins)&lt;br /&gt;
&lt;br /&gt;
== Pipelight ==&lt;br /&gt;
&lt;br /&gt;
See https://bluemaxima.org/flashpoint/datahub/Linux_Support#Pipelight&lt;br /&gt;
&lt;br /&gt;
== MrSID ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MrSID&lt;br /&gt;
&lt;br /&gt;
An image compression plugin mainly used for orthophotos.&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Window on the UK, Window on the Universe (Volumes 1 &amp;amp; 2) and the plugin installer: https://archive.org/details/bnsc-wouk&lt;br /&gt;
&lt;br /&gt;
== o2c ==&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
http://www.o2c.de/en/download/o2c-download.html&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://staircon.pl/uslugiprojektowe.htm&lt;br /&gt;
* http://staircon.pl/galeria.htm&lt;br /&gt;
&lt;br /&gt;
* Package contains o2c files and installer: https://discord.com/channels/432708847304704010/516027726851735632/767757315423207484&lt;br /&gt;
* Second package with another player: https://discord.com/channels/432708847304704010/516027726851735632/768027913080930345&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Player using ocx files, but when trying run as ActiveX Control giving error &amp;quot;Registry Failed&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== XVR ==&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&lt;br /&gt;
Could potentially be considered just another ActiveX control?&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/teaching/VE/Slides/2006-2007/week07/week07-xvr-framework.pdf&lt;br /&gt;
&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
&lt;br /&gt;
* https://web.archive.org/web/20160513043225/http://client.vrmedia.it/XVRPlayer.cab&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/personalprojects.htm&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/publicprojects.htm &lt;br /&gt;
&lt;br /&gt;
* http://www.vrmedia.eu/demos/&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
The sample at https://web.archive.org/web/20051223071519/http://www.pureform.org/virtualGallery.htm (linked from personal projects) reportedly has Flash &amp;lt;-&amp;gt; XVR interaction. This might not be supportable in Flashpoint unless Flash can be added to Flashpoint Secure Player or an NPAPI version of XVR is found.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Added Technologies =&lt;br /&gt;
&lt;br /&gt;
== Pulse3D - Added in Flashpoint 8.1 ==&lt;br /&gt;
https://www.sandyressler.com/about/library/weekly/aa122000a.htm &lt;br /&gt;
&lt;br /&gt;
https://lostmediawiki.com/Pulse_3D_(lost_3D_web_plugin_content;_1999-2001)&lt;br /&gt;
&lt;br /&gt;
Pulse3D was previously called &amp;quot;Platinum VRML.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.pulse3d.com:80/players/english/PulsePlayerNsWin.exe &lt;br /&gt;
&lt;br /&gt;
Available from &amp;lt;code&amp;gt;MICD2001_11_NR2.iso&amp;lt;/code&amp;gt; here: http://archive.org/details/MICD200111/ &lt;br /&gt;
&lt;br /&gt;
https://bluepload.unstable.life/p3d.zip&lt;br /&gt;
&lt;br /&gt;
Installer: https://cdn.discordapp.com/attachments/516027726851735632/705092816220717086/PulseStuff.zip&lt;br /&gt;
&lt;br /&gt;
Netscape version: https://cdn.discordapp.com/attachments/516027726851735632/705175471926673468/PulseNetscape.zip&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://www.learningfriends.com/download.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20030705212152/http://www.digitalproducer.com/pages/protozoa.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20040204091717/http://launch.pulse3d.com/harvard/index.htm &lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/Pulse3DPWSPWCPW3Files&lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/www_02_2002 &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulse3d.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulse3d.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulsenetwork.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulsenetwork.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.dotcomix.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original dotcomix.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.muppetworld.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original muppetworld.com CDX search]&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Browser plugins (at least the NPAPI one, didn't check ActiveX) seem to look for Pulse by using ShGetFolderPathA to find CSIDL_FLAG_CREATE | CSIDL_PROGRAM_FILES if that function exists (and if not, looking at a Registry entry).&lt;br /&gt;
&lt;br /&gt;
Some files seem to need a command sent to the plugin (for example, Fozzie needs &amp;quot;play obj=Dummy01 pkg=assets/fozzie/Package2.pws transition=0.30 heading=yes behave=joke&amp;quot;). The NPAPI version of the plugin looks like it relies on LiveConnect, which might not be supported in Basilisk.&lt;br /&gt;
&lt;br /&gt;
== VRML - Added in Flashpoint 8.2 ==&lt;br /&gt;
https://en.wikipedia.org/wiki/VRML&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some VRML players: https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: https://cosmo-player.en.softonic.com/download&lt;br /&gt;
&lt;br /&gt;
OpenVRML: https://sourceforge.net/projects/openvrml/files/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
'''*'''; Also contains links to other places containing VRML content.&lt;br /&gt;
&lt;br /&gt;
Andrew's VRML Games and Puzzles: http://www.soc.napier.ac.uk/~andrew/vrml/&lt;br /&gt;
&lt;br /&gt;
VRML GAME'''*''': http://web.archive.org/web/20191016182344/http://www.ceres.dti.ne.jp/~kekenken/main/3d/game/game.htm&lt;br /&gt;
&lt;br /&gt;
Web3D Amusements'''*''' (The English version of VRML GAME. It has VRML programs not in the other version, which is in Japanese): http://web.archive.org/web/20191017225236/http://www.ceres.dti.ne.jp/~kekenken/main/index.html&lt;br /&gt;
&lt;br /&gt;
A Little Bit About Me: http://members.bex.net/jtcullen515/AboutMe.htm&lt;br /&gt;
&lt;br /&gt;
VRML resources for the 3E15 lecture - 14 October 1998'''*''': http://www2.cmp.uea.ac.uk/~jrk/wwwvrml.dir/public-vrml/VRMLLECTURE/&lt;br /&gt;
&lt;br /&gt;
vrml.sgi.com: http://web.archive.org/web/19980113075629/http://vrml.sgi.com/intro.html&lt;br /&gt;
&lt;br /&gt;
A list of chat worlds and games at VR Internal (on the left sidebar): https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
''Internet Archive Search: subject:&amp;quot;VRML&amp;quot;'': https://archive.org/search.php?query=subject%3A%22VRML%22&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .ac.uk addresses'''*''': https://www.google.com/search?q=VRML+site%3Aac.uk&lt;br /&gt;
&lt;br /&gt;
Floops episodes 7, 10, 24, 28, 29, 31, 36, 38 and 46 from Floops' Greatest Hits, a CD-ROM published in 1997 by Silicon Graphics: https://github.com/Sgeo/floopsArchive/tree/master/floops&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to altervista.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Aaltervista.org&lt;br /&gt;
&lt;br /&gt;
The Haunted House (created by Nekochan member nongrato): http://web.archive.org/web/20190704003702/http://sgizone.co.nf/haunted/&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to VRML archives'''*''': https://www.google.com/search?q=VRML+archive&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to gainos.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Ahttps%3A%2F%2Fgainos.org&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .edu addresses'''*''': https://www.google.com/search?q=VRML+site:edu&lt;br /&gt;
&lt;br /&gt;
Lots and Lots of VRML 1: https://bluepload.unstable.life/lotsandlotsofvrml1.7z&lt;br /&gt;
&lt;br /&gt;
All VRML worlds from Archive Team's Geocities scrape (1,985 .wrl files total) https://flashfreeze.submissions.unstable.life/geocities.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 is stuck loading under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
Too many players with variations: Which ones should get included?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;Live3D: Crashes on page navigation&amp;lt;/del&amp;gt; resolvable by using in Netscape 4&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: Struggles with large worlds. Direct3D renderer (the default) seems to cause dropped polygons (in Mod Gun and Beat Monk Bash at least) and drifting cameras (in Mod Dance Party) and wrongly rendering textures (in Dilbert animation I Think Therefore I Am). Have been unable to get software renderer to work. OpenGL renderer (HKEY_CURRENT_USER\Software\CosmoSoftware\CosmoPlayer\2.1.1\renderer = OPENGL) seems to work fine on one system, needs testing before any decision to hardcode.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: If a world has sounds but a sound has not played yet, low FPS. This seems to occur in a full install too.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: Some worlds rely on RealPlayer G2. Include in Blaxxun config? Example world: http://www.e-spaces.com/portfolio/ssg/vrml/main.wrl&lt;br /&gt;
&lt;br /&gt;
== Tcl Plugin - Added in Flashpoint 8.2 ==&lt;br /&gt;
https://people.apache.org/~jim/NewArchitect/webtech/1997/12/junk/index.html&lt;br /&gt;
&lt;br /&gt;
[http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.467.7944 academic paper] &lt;br /&gt;
&lt;br /&gt;
[https://www.slideshare.net/nyaocat/tcltk-12234163 Japanese presentation]&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
http://www.tcl.tk/software/plugin/download.html &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/tree?ci=tip &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/raw/installers/msi/Tclplugin-4.0.msi?name=5daace0ca3aa9cf7b3a52fde29d5b18923c46e3d&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
See https://bluepload.unstable.life/tcl-info.txt for many examples.&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
The Tcl plugin may not load unless these conditions are met:&lt;br /&gt;
# The page with the Tcl embed has to be the first page loaded by the browser (not counting about:home).&lt;br /&gt;
# The page must be allowed to complete loading without scrolling the page or moving the mouse over the embed area.&lt;br /&gt;
Tested in latest K-Meleon (non-Goanna) version on 2019-08-17.&lt;br /&gt;
&lt;br /&gt;
== Burster - Added in Flashpoint 8.2 ==&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/20150209071910/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=38&amp;amp;Itemid=18 &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20160421163457/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=2&amp;amp;Itemid=18&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://3d8bits.orgfree.com/pong/pong.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20111208123049/http://deadcyborg.com/index.html&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/*/http://geta3d.com*&lt;/div&gt;</summary>
		<author><name>Sgeo</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=3388</id>
		<title>Technologies to Add</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=3388"/>
		<updated>2020-10-23T04:07:54Z</updated>

		<summary type="html">&lt;p&gt;Sgeo: XVR&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of web game technologies that we hope to support in the future. If you'd like to help us add one of these technologies to Flashpoint, please join the #development-chat channel in our Discord.&lt;br /&gt;
&lt;br /&gt;
Here are some places to find more technologies to add to Flashpoint:&lt;br /&gt;
&lt;br /&gt;
[http://plugindoc.mozdev.org/windows-all.html mozdev.org - Windows PluginDoc] [https://web.archive.org/web/20200702/http://plugindoc.mozdev.org/windows-all.html]&lt;br /&gt;
&lt;br /&gt;
[https://gist.github.com/afiestas/135cc16b2ec7a6cca4a7185b3bb38e2d GitHub Gist - a list of over 10,000 plugins]&lt;br /&gt;
&lt;br /&gt;
[http://kmext.sourceforge.net/mplug.htm K-Meleon Extensions Central]&lt;br /&gt;
&lt;br /&gt;
[http://omolini.steptail.com/mirror/win95/win95-dec96-1/plugins.html Windows95.com - Web Browser Plugins]&lt;br /&gt;
&lt;br /&gt;
== QuickTime VR ==&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://support.apple.com/downloads/quicktime &lt;br /&gt;
&lt;br /&gt;
http://www.oldversion.com/windows/quicktime/&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://www.virtualparks.org/scenes/ZvSeIxFqURTrIKUDkLjAFyA.html&lt;br /&gt;
&lt;br /&gt;
http://www.middlestreet.org/cabinet/sebacub.htm&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Uses the Windows system directory and is not portable.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
The latest version available on apple.com requires Visual C++ 2005 Redistributable Service Pack 1 MFC.&lt;br /&gt;
&lt;br /&gt;
Both Apple Application Support and QuickTime are required. Registry entries point to their locations.&lt;br /&gt;
&lt;br /&gt;
Registry files: [https://cdn.discordapp.com/attachments/516027726851735632/708149898729488414/apple.reg apple.reg] [https://cdn.discordapp.com/attachments/516027726851735632/708149900696617070/quicktime.reg quicktime.reg]&lt;br /&gt;
&lt;br /&gt;
Not all data in quicktime.reg is likely needed.&lt;br /&gt;
&lt;br /&gt;
In Flashpoint, Basilisk is currently configured to disable QuickTime by default to avoid conflicts.&lt;br /&gt;
&lt;br /&gt;
Some of the npqtplugin.dll files may interfere with other video/audio plugins or built-in behavior. It may make sense to have the QuickTime plugin available only when viewing a QuickTime curation. Basilisk's built-in MIME type configuration dialog can also be used to choose what plugins are used for different types of content.&lt;br /&gt;
&lt;br /&gt;
== Atomic 3D / Neutron Viewer ==&lt;br /&gt;
https://web.archive.org/web/19970214041929/http://www.atomic3d.com/downmain.html&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.atomic3d.com/download/bin/*&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
[https://web.archive.org/web/20001013114053/http://www2.enecho.go.jp:80/atom/3d/index.htm lost 3D model of a nuclear power plant]&lt;br /&gt;
&lt;br /&gt;
== Panda3D Plugin ==&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Panda3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: http://www.ddrose.com/~drose/plugin/install_plugin.html&lt;br /&gt;
&lt;br /&gt;
Latest runtime: https://www.panda3d.org/download/runtime-1-0-4/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
Open directory of Panda3D stuff: http://www.ddrose.com/~drose/p3d_7/&lt;br /&gt;
&lt;br /&gt;
[http://www.ddrose.com/pacbat/pacbat.html Pac-Bat] - tested and working on 2019-07-21&lt;br /&gt;
&lt;br /&gt;
[http://martinsant.net/games/dice/ Dice in a Stone Box]&lt;br /&gt;
&lt;br /&gt;
[http://a3p.sourceforge.net/play/ A3P - Acquire, Attack, Asplode, Pwn!] - tries to install Python and crashes&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Has a huge number of runtime components that are downloaded and installed on demand. They are listed here: &lt;br /&gt;
http://runtime.panda3d.org/contents.xml&lt;br /&gt;
&lt;br /&gt;
The runtime components are all available from this open directory: &lt;br /&gt;
http://runtime.panda3d.org/&lt;br /&gt;
&lt;br /&gt;
== MDL Chime ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MDL_Chime&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: https://sites.fas.harvard.edu/~biotext/chimedemos/getplugins.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
When the plugin is installed, navigating to a page that uses the plugin immediately crashes K-Meleon.&lt;br /&gt;
&lt;br /&gt;
== Google Native Client ==&lt;br /&gt;
https://developer.chrome.com/native-client&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Google_Native_Client&lt;br /&gt;
&lt;br /&gt;
Slimjet 10, Used by oshaboy for testing: https://bluepload.unstable.life/slimjet10.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games ===&lt;br /&gt;
[https://www.crx4chrome.com/crx/39554/ Bomberclone]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;[https://mega.nz/folder/n5B2GQxZ#dACElxPS66W3ZYJRLECLHA Bastion Demo]&amp;lt;/s&amp;gt; (Some Assets lost)&lt;br /&gt;
&lt;br /&gt;
[https://supertux.datacivilization.com/ Super Tux]&lt;br /&gt;
&lt;br /&gt;
[https://doom.pdox.net/doom.html Doom]&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;quot;[6708:11872:0517/190417:ERROR:nacl_process_host.cc(215)] DuplicateHandle() failed&amp;quot; on Chromium 40&lt;br /&gt;
&lt;br /&gt;
.nexe &amp;lt;s&amp;gt;and .pexe&amp;lt;/s&amp;gt; files get downloaded by the browser, but don't start.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Slimjet 10 can't see the PNaCl compiler plugin when running through a proxy. (See chrome://components)&amp;lt;/s&amp;gt; (That was because the compiler was not in the user folder)&lt;br /&gt;
&lt;br /&gt;
== Grail ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Grail_(web_browser)&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://sourceforge.net/projects/grail/files/grail/0.6/grail-0.6.tgz/download&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://grail.sourceforge.net/demo/&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;TclError: Can't find a usable init.tcl in the following directories:&amp;quot; error when trying to run Grail &amp;lt;/s&amp;gt; (Solved)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;An exception occurred during applet loading : exceptions.TypeError: compile, argument 1: expected string without null bytes, string found&amp;quot; error on all official Grail demo applets, except for Clocks, Play A Sound File, Demos Similar to Common Java Demos, Show Grail's Applet Exception Handling, Calendar and A Little Joke. &amp;lt;/s&amp;gt; (That's because Grail can't decrypt gzipped http packets)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;An error occurred in a callback function : audiodev.error : no audio device&amp;quot; error if trying to play a sound in Play A Sound File. It's possible the audio files don't exist where they originally existed.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Old versions of Python and Tcl/Tk are required. These may work: &lt;br /&gt;
&lt;br /&gt;
Python 1.5.2: https://www.python.org/ftp/python/win32/py152.exe&lt;br /&gt;
&lt;br /&gt;
Tcl/Tk: ftp://ftp.ncnr.nist.gov/pub/cryst/gsas/win/tcltk80p2+.exe&lt;br /&gt;
&lt;br /&gt;
Alternatively, an all-in-one package can be used instead.&lt;br /&gt;
&lt;br /&gt;
All-in-one packages: https://cdn.discordapp.com/attachments/516027726851735632/711328321819902083/Grail.7z, https://cdn.discordapp.com/attachments/516027726851735632/711588211222118450/Grail_but_More_Portable.7z (more portable version)&lt;br /&gt;
&lt;br /&gt;
== X3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/X3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some X3D players: https://www.web3d.org/x3d/content/examples/X3dResources.html&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
''Examples: Scene Archives for X3D'': https://www.web3d.org/x3d/content/examples/X3dResources.html#Examples&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 loads indefinitely under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
== Castle Game Engine Web Plugin ==&lt;br /&gt;
https://github.com/castle-engine/castle-engine/wiki/Web-Plugin&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Can't find C:\Program on PATH.&lt;br /&gt;
&lt;br /&gt;
Exception &amp;quot;Exception&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
windres failed, cannot create Windows resource&lt;br /&gt;
&lt;br /&gt;
=== Further notes ===&lt;br /&gt;
No precompiled builds are available yet. As such, you may have to download any of the following files to compile the plugin:&lt;br /&gt;
&lt;br /&gt;
Lazarus: https://sourceforge.net/projects/lazarus/files/Lazarus%20Windows%2032%20bits/ (it might be best to download the version with the highest version number)&lt;br /&gt;
&lt;br /&gt;
Free Pascal (included with Lazarus, but also linked to separately in case that helps get the plugin compiled): https://sourceforge.net/projects/freepascal/files/Win32/&lt;br /&gt;
&lt;br /&gt;
Castle Game Engine: https://github.com/castle-engine/castle-engine/releases/tag/snapshot&lt;br /&gt;
&lt;br /&gt;
== Tulip 3D ==&lt;br /&gt;
&lt;br /&gt;
http://web.archive.org/web/20021002220716/http://www.exstream.to/&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20020928152956/http://www.tulip-software.org/&lt;br /&gt;
&lt;br /&gt;
(Note: It's unclear whether these two links reference the same plugin or two different plugins with Tulip in the name) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Adobe Atmosphere ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Adobe_Atmosphere&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Latest plugin: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/2.x/AtmospherePlayer216.exe&lt;br /&gt;
&lt;br /&gt;
Standalone version: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/sa_player/atmosphere_saplayer.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* http://www.1ec5.org/3d/worlds.html&lt;br /&gt;
* http://www.1ec5.org/3d/mingerworld/&lt;br /&gt;
* http://www.wedding2004.net/photography/&lt;br /&gt;
* http://amasci.com/atmos.html&lt;br /&gt;
* http://www.trucker2000.net/directory.html&lt;br /&gt;
* http://www.it-quadrat.de/atmosphere/&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;The Javascript used by Galleries doesn't seem to work in newer IE. Curation guide might need to specify replacing the gallery's Javascript with code to create the &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag. This appears to because of a use of VBScript. VBScript can be reenabled via registry, or it might be cleaner to replace the JS.&amp;lt;/del&amp;gt; VBScript and galleries work fine as-is in Flashpoint Secure Player.&lt;br /&gt;
* Some older Atmosphere worlds don't work in the plugin. Newer worlds (including galleries) won't work fully in the standalone player.&lt;br /&gt;
* Low FPS. Can seemingly be fixed by changing &amp;quot;Throttle when not active&amp;quot;. Hardware acceleration can be added by editing a text file, but it results in oddities in the tic tac toe world (http://www.it-quadrat.de/ttt/ttt3d/ttt.aer)&lt;br /&gt;
* Cannot point plugin directly at an &amp;lt;code&amp;gt;.aer&amp;lt;/code&amp;gt; file, an &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag must be used. (This is an original Adobe Atmosphere limitation)&lt;br /&gt;
* Some worlds automatically close chat. Some other worlds put useful information in the chat. The chat open/closed preference is saved, so worlds with chat should probably have some code to open chat embedded.&lt;br /&gt;
* Excessive caching may be a possibility.&lt;br /&gt;
* Stairs are tricky to climb. Could be related to missing avatars? Might want to include default avatar in htdocs.&lt;br /&gt;
&lt;br /&gt;
==LIVEMATH==&lt;br /&gt;
https://www.livemath.com/lmplugin/&lt;br /&gt;
&lt;br /&gt;
===Example Games/Applications===&lt;br /&gt;
&lt;br /&gt;
* https://ae.msstate.edu/vlsm/forcesys/concurrent_force_systems/livemath_examples/livemath_ex2.htm&lt;br /&gt;
* http://www.distancemath.com/preview/unit1/mvgrapher.htm&lt;br /&gt;
&lt;br /&gt;
== O3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/O3D&lt;br /&gt;
&lt;br /&gt;
A proposal by Google for a standard 3D API for the Web. WebGL supplanted it. Google eventually wrote a WebGL version of O3D, but conversion is not automatic and the Beach demo was not converted&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
No known trustworthy downloads, although source code exists.&lt;br /&gt;
&lt;br /&gt;
https://www.zhaodll.co/n/20130417/158957.html was tested and works, but the site is sketchy.&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* https://code.google.com/archive/p/o3d/downloads&lt;br /&gt;
&lt;br /&gt;
== Rebol ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Rebol&lt;br /&gt;
&lt;br /&gt;
Plugin for a cross-platform programming language. Unfortunately the plugin only works in Internet Explorer.&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.com/plugin/rebolb6.cab&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.net/plugin/demos/&lt;br /&gt;
&lt;br /&gt;
== HotSauce ==&lt;br /&gt;
&lt;br /&gt;
Some kind of 3D viewer for .mcf files, which are things like sitemaps&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/HotSauce&lt;br /&gt;
&lt;br /&gt;
https://urbigenous.net/library/MCF/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970527121925fw_/http://www.hdcity.com/sample_index.html (requires a multitude of plugins)&lt;br /&gt;
&lt;br /&gt;
== Pipelight ==&lt;br /&gt;
&lt;br /&gt;
See https://bluemaxima.org/flashpoint/datahub/Linux_Support#Pipelight&lt;br /&gt;
&lt;br /&gt;
== MrSID ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MrSID&lt;br /&gt;
&lt;br /&gt;
An image compression plugin mainly used for orthophotos.&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Window on the UK, Window on the Universe (Volumes 1 &amp;amp; 2) and the plugin installer: https://archive.org/details/bnsc-wouk&lt;br /&gt;
&lt;br /&gt;
== o2c ==&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
http://www.o2c.de/en/download/o2c-download.html&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://staircon.pl/uslugiprojektowe.htm&lt;br /&gt;
* http://staircon.pl/galeria.htm&lt;br /&gt;
&lt;br /&gt;
* Package contains o2c files and installer: https://discord.com/channels/432708847304704010/516027726851735632/767757315423207484&lt;br /&gt;
* Second package with another player: https://discord.com/channels/432708847304704010/516027726851735632/768027913080930345&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Player using ocx files, but when trying run as ActiveX Control giving error &amp;quot;Registry Failed&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== XVR ==&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&lt;br /&gt;
Could potentially be considered just another ActiveX control?&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/teaching/VE/Slides/2006-2007/week07/week07-xvr-framework.pdf&lt;br /&gt;
&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
&lt;br /&gt;
* https://web.archive.org/web/20160513043225/http://client.vrmedia.it/XVRPlayer.cab&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/personalprojects.htm&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/publicprojects.htm &lt;br /&gt;
&lt;br /&gt;
* http://www.vrmedia.eu/demos/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Added Technologies =&lt;br /&gt;
&lt;br /&gt;
== Pulse3D - Added in Flashpoint 8.1 ==&lt;br /&gt;
https://www.sandyressler.com/about/library/weekly/aa122000a.htm &lt;br /&gt;
&lt;br /&gt;
https://lostmediawiki.com/Pulse_3D_(lost_3D_web_plugin_content;_1999-2001)&lt;br /&gt;
&lt;br /&gt;
Pulse3D was previously called &amp;quot;Platinum VRML.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.pulse3d.com:80/players/english/PulsePlayerNsWin.exe &lt;br /&gt;
&lt;br /&gt;
Available from &amp;lt;code&amp;gt;MICD2001_11_NR2.iso&amp;lt;/code&amp;gt; here: http://archive.org/details/MICD200111/ &lt;br /&gt;
&lt;br /&gt;
https://bluepload.unstable.life/p3d.zip&lt;br /&gt;
&lt;br /&gt;
Installer: https://cdn.discordapp.com/attachments/516027726851735632/705092816220717086/PulseStuff.zip&lt;br /&gt;
&lt;br /&gt;
Netscape version: https://cdn.discordapp.com/attachments/516027726851735632/705175471926673468/PulseNetscape.zip&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://www.learningfriends.com/download.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20030705212152/http://www.digitalproducer.com/pages/protozoa.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20040204091717/http://launch.pulse3d.com/harvard/index.htm &lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/Pulse3DPWSPWCPW3Files&lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/www_02_2002 &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulse3d.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulse3d.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulsenetwork.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulsenetwork.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.dotcomix.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original dotcomix.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.muppetworld.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original muppetworld.com CDX search]&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Browser plugins (at least the NPAPI one, didn't check ActiveX) seem to look for Pulse by using ShGetFolderPathA to find CSIDL_FLAG_CREATE | CSIDL_PROGRAM_FILES if that function exists (and if not, looking at a Registry entry).&lt;br /&gt;
&lt;br /&gt;
Some files seem to need a command sent to the plugin (for example, Fozzie needs &amp;quot;play obj=Dummy01 pkg=assets/fozzie/Package2.pws transition=0.30 heading=yes behave=joke&amp;quot;). The NPAPI version of the plugin looks like it relies on LiveConnect, which might not be supported in Basilisk.&lt;br /&gt;
&lt;br /&gt;
== VRML - Added in Flashpoint 8.2 ==&lt;br /&gt;
https://en.wikipedia.org/wiki/VRML&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some VRML players: https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: https://cosmo-player.en.softonic.com/download&lt;br /&gt;
&lt;br /&gt;
OpenVRML: https://sourceforge.net/projects/openvrml/files/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
'''*'''; Also contains links to other places containing VRML content.&lt;br /&gt;
&lt;br /&gt;
Andrew's VRML Games and Puzzles: http://www.soc.napier.ac.uk/~andrew/vrml/&lt;br /&gt;
&lt;br /&gt;
VRML GAME'''*''': http://web.archive.org/web/20191016182344/http://www.ceres.dti.ne.jp/~kekenken/main/3d/game/game.htm&lt;br /&gt;
&lt;br /&gt;
Web3D Amusements'''*''' (The English version of VRML GAME. It has VRML programs not in the other version, which is in Japanese): http://web.archive.org/web/20191017225236/http://www.ceres.dti.ne.jp/~kekenken/main/index.html&lt;br /&gt;
&lt;br /&gt;
A Little Bit About Me: http://members.bex.net/jtcullen515/AboutMe.htm&lt;br /&gt;
&lt;br /&gt;
VRML resources for the 3E15 lecture - 14 October 1998'''*''': http://www2.cmp.uea.ac.uk/~jrk/wwwvrml.dir/public-vrml/VRMLLECTURE/&lt;br /&gt;
&lt;br /&gt;
vrml.sgi.com: http://web.archive.org/web/19980113075629/http://vrml.sgi.com/intro.html&lt;br /&gt;
&lt;br /&gt;
A list of chat worlds and games at VR Internal (on the left sidebar): https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
''Internet Archive Search: subject:&amp;quot;VRML&amp;quot;'': https://archive.org/search.php?query=subject%3A%22VRML%22&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .ac.uk addresses'''*''': https://www.google.com/search?q=VRML+site%3Aac.uk&lt;br /&gt;
&lt;br /&gt;
Floops episodes 7, 10, 24, 28, 29, 31, 36, 38 and 46 from Floops' Greatest Hits, a CD-ROM published in 1997 by Silicon Graphics: https://github.com/Sgeo/floopsArchive/tree/master/floops&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to altervista.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Aaltervista.org&lt;br /&gt;
&lt;br /&gt;
The Haunted House (created by Nekochan member nongrato): http://web.archive.org/web/20190704003702/http://sgizone.co.nf/haunted/&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to VRML archives'''*''': https://www.google.com/search?q=VRML+archive&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to gainos.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Ahttps%3A%2F%2Fgainos.org&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .edu addresses'''*''': https://www.google.com/search?q=VRML+site:edu&lt;br /&gt;
&lt;br /&gt;
Lots and Lots of VRML 1: https://bluepload.unstable.life/lotsandlotsofvrml1.7z&lt;br /&gt;
&lt;br /&gt;
All VRML worlds from Archive Team's Geocities scrape (1,985 .wrl files total) https://flashfreeze.submissions.unstable.life/geocities.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 is stuck loading under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
Too many players with variations: Which ones should get included?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;Live3D: Crashes on page navigation&amp;lt;/del&amp;gt; resolvable by using in Netscape 4&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: Struggles with large worlds. Direct3D renderer (the default) seems to cause dropped polygons (in Mod Gun and Beat Monk Bash at least) and drifting cameras (in Mod Dance Party) and wrongly rendering textures (in Dilbert animation I Think Therefore I Am). Have been unable to get software renderer to work. OpenGL renderer (HKEY_CURRENT_USER\Software\CosmoSoftware\CosmoPlayer\2.1.1\renderer = OPENGL) seems to work fine on one system, needs testing before any decision to hardcode.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: If a world has sounds but a sound has not played yet, low FPS. This seems to occur in a full install too.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: Some worlds rely on RealPlayer G2. Include in Blaxxun config? Example world: http://www.e-spaces.com/portfolio/ssg/vrml/main.wrl&lt;br /&gt;
&lt;br /&gt;
== Tcl Plugin - Added in Flashpoint 8.2 ==&lt;br /&gt;
https://people.apache.org/~jim/NewArchitect/webtech/1997/12/junk/index.html&lt;br /&gt;
&lt;br /&gt;
[http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.467.7944 academic paper] &lt;br /&gt;
&lt;br /&gt;
[https://www.slideshare.net/nyaocat/tcltk-12234163 Japanese presentation]&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
http://www.tcl.tk/software/plugin/download.html &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/tree?ci=tip &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/raw/installers/msi/Tclplugin-4.0.msi?name=5daace0ca3aa9cf7b3a52fde29d5b18923c46e3d&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
See https://bluepload.unstable.life/tcl-info.txt for many examples.&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
The Tcl plugin may not load unless these conditions are met:&lt;br /&gt;
# The page with the Tcl embed has to be the first page loaded by the browser (not counting about:home).&lt;br /&gt;
# The page must be allowed to complete loading without scrolling the page or moving the mouse over the embed area.&lt;br /&gt;
Tested in latest K-Meleon (non-Goanna) version on 2019-08-17.&lt;br /&gt;
&lt;br /&gt;
== Burster - Added in Flashpoint 8.2 ==&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/20150209071910/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=38&amp;amp;Itemid=18 &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20160421163457/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=2&amp;amp;Itemid=18&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://3d8bits.orgfree.com/pong/pong.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20111208123049/http://deadcyborg.com/index.html&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/*/http://geta3d.com*&lt;/div&gt;</summary>
		<author><name>Sgeo</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=3016</id>
		<title>Technologies to Add</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=3016"/>
		<updated>2020-08-23T18:36:11Z</updated>

		<summary type="html">&lt;p&gt;Sgeo: RealPlayer G2&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of web game technologies that we hope to support in the future. If you'd like to help us add one of these technologies to Flashpoint, please join the #development-chat channel in our Discord.&lt;br /&gt;
&lt;br /&gt;
Here are some places to find more technologies to add to Flashpoint:&lt;br /&gt;
&lt;br /&gt;
[http://plugindoc.mozdev.org/windows-all.html mozdev.org - Windows PluginDoc] [https://web.archive.org/web/20200702/http://plugindoc.mozdev.org/windows-all.html]&lt;br /&gt;
&lt;br /&gt;
[https://gist.github.com/afiestas/135cc16b2ec7a6cca4a7185b3bb38e2d GitHub Gist - a list of over 10,000 plugins]&lt;br /&gt;
&lt;br /&gt;
[http://kmext.sourceforge.net/mplug.htm K-Meleon Extensions Central]&lt;br /&gt;
&lt;br /&gt;
[http://omolini.steptail.com/mirror/win95/win95-dec96-1/plugins.html Windows95.com - Web Browser Plugins]&lt;br /&gt;
&lt;br /&gt;
== QuickTime VR ==&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://support.apple.com/downloads/quicktime &lt;br /&gt;
&lt;br /&gt;
http://www.oldversion.com/windows/quicktime/&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://www.virtualparks.org/scenes/ZvSeIxFqURTrIKUDkLjAFyA.html&lt;br /&gt;
&lt;br /&gt;
http://www.middlestreet.org/cabinet/sebacub.htm&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Uses the Windows system directory and is not portable.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
The latest version available on apple.com requires Visual C++ 2005 Redistributable Service Pack 1 MFC.&lt;br /&gt;
&lt;br /&gt;
Both Apple Application Support and QuickTime are required. Registry entries point to their locations.&lt;br /&gt;
&lt;br /&gt;
Registry files: [https://cdn.discordapp.com/attachments/516027726851735632/708149898729488414/apple.reg apple.reg] [https://cdn.discordapp.com/attachments/516027726851735632/708149900696617070/quicktime.reg quicktime.reg]&lt;br /&gt;
&lt;br /&gt;
Not all data in quicktime.reg is likely needed.&lt;br /&gt;
&lt;br /&gt;
In Flashpoint, Basilisk is currently configured to disable QuickTime by default to avoid conflicts.&lt;br /&gt;
&lt;br /&gt;
Some of the npqtplugin.dll files may interfere with other video/audio plugins or built-in behavior. It may make sense to have the QuickTime plugin available only when viewing a QuickTime curation. Basilisk's built-in MIME type configuration dialog can also be used to choose what plugins are used for different types of content.&lt;br /&gt;
&lt;br /&gt;
== Burster ==&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/20150209071910/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=38&amp;amp;Itemid=18 &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20160421163457/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=2&amp;amp;Itemid=18&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://3d8bits.orgfree.com/pong/pong.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20111208123049/http://deadcyborg.com/index.html&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/*/http://geta3d.com*&lt;br /&gt;
&lt;br /&gt;
== Atomic 3D / Neutron Viewer ==&lt;br /&gt;
https://web.archive.org/web/19970214041929/http://www.atomic3d.com/downmain.html&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.atomic3d.com/download/bin/*&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
[https://web.archive.org/web/20001013114053/http://www2.enecho.go.jp:80/atom/3d/index.htm lost 3D model of a nuclear power plant]&lt;br /&gt;
&lt;br /&gt;
== Tcl Plugin ==&lt;br /&gt;
https://people.apache.org/~jim/NewArchitect/webtech/1997/12/junk/index.html&lt;br /&gt;
&lt;br /&gt;
[http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.467.7944 academic paper] &lt;br /&gt;
&lt;br /&gt;
[https://www.slideshare.net/nyaocat/tcltk-12234163 Japanese presentation]&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
http://www.tcl.tk/software/plugin/download.html &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/tree?ci=tip &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/raw/installers/msi/Tclplugin-4.0.msi?name=5daace0ca3aa9cf7b3a52fde29d5b18923c46e3d&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
See https://bluepload.unstable.life/tcl-info.txt for many examples.&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
The Tcl plugin may not load unless these conditions are met:&lt;br /&gt;
# The page with the Tcl embed has to be the first page loaded by the browser (not counting about:home).&lt;br /&gt;
# The page must be allowed to complete loading without scrolling the page or moving the mouse over the embed area.&lt;br /&gt;
Tested in latest K-Meleon (non-Goanna) version on 2019-08-17.&lt;br /&gt;
&lt;br /&gt;
== Panda3D Plugin ==&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Panda3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: http://www.ddrose.com/~drose/plugin/install_plugin.html&lt;br /&gt;
&lt;br /&gt;
Latest runtime: https://www.panda3d.org/download/runtime-1-0-4/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
Open directory of Panda3D stuff: http://www.ddrose.com/~drose/p3d_7/&lt;br /&gt;
&lt;br /&gt;
[http://www.ddrose.com/pacbat/pacbat.html Pac-Bat] - tested and working on 2019-07-21&lt;br /&gt;
&lt;br /&gt;
[http://martinsant.net/games/dice/ Dice in a Stone Box]&lt;br /&gt;
&lt;br /&gt;
[http://a3p.sourceforge.net/play/ A3P - Acquire, Attack, Asplode, Pwn!] - tries to install Python and crashes&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Has a huge number of runtime components that are downloaded and installed on demand. They are listed here: &lt;br /&gt;
http://runtime.panda3d.org/contents.xml&lt;br /&gt;
&lt;br /&gt;
The runtime components are all available from this open directory: &lt;br /&gt;
http://runtime.panda3d.org/&lt;br /&gt;
&lt;br /&gt;
== MDL Chime ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MDL_Chime&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: https://sites.fas.harvard.edu/~biotext/chimedemos/getplugins.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
When the plugin is installed, navigating to a page that uses the plugin immediately crashes K-Meleon.&lt;br /&gt;
&lt;br /&gt;
== Google Native Client ==&lt;br /&gt;
https://developer.chrome.com/native-client&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Google_Native_Client&lt;br /&gt;
&lt;br /&gt;
Slimjet 10, Used by oshaboy for testing: https://bluepload.unstable.life/slimjet10.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games ===&lt;br /&gt;
[https://www.crx4chrome.com/crx/39554/ Bomberclone]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;[https://mega.nz/folder/n5B2GQxZ#dACElxPS66W3ZYJRLECLHA Bastion Demo]&amp;lt;/s&amp;gt; (Some Assets lost)&lt;br /&gt;
&lt;br /&gt;
[https://supertux.datacivilization.com/ Super Tux]&lt;br /&gt;
&lt;br /&gt;
[https://doom.pdox.net/doom.html Doom]&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;quot;[6708:11872:0517/190417:ERROR:nacl_process_host.cc(215)] DuplicateHandle() failed&amp;quot; on Chromium 40&lt;br /&gt;
&lt;br /&gt;
.nexe &amp;lt;s&amp;gt;and .pexe&amp;lt;/s&amp;gt; files get downloaded by the browser, but don't start.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Slimjet 10 can't see the PNaCl compiler plugin when running through a proxy. (See chrome://components)&amp;lt;/s&amp;gt; (That was because the compiler was not in the user folder)&lt;br /&gt;
&lt;br /&gt;
== VRML ==&lt;br /&gt;
https://en.wikipedia.org/wiki/VRML&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some VRML players: https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: https://cosmo-player.en.softonic.com/download&lt;br /&gt;
&lt;br /&gt;
OpenVRML: https://sourceforge.net/projects/openvrml/files/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
'''*'''; Also contains links to other places containing VRML content.&lt;br /&gt;
&lt;br /&gt;
Andrew's VRML Games and Puzzles: http://www.soc.napier.ac.uk/~andrew/vrml/&lt;br /&gt;
&lt;br /&gt;
VRML GAME'''*''': http://web.archive.org/web/20191016182344/http://www.ceres.dti.ne.jp/~kekenken/main/3d/game/game.htm&lt;br /&gt;
&lt;br /&gt;
Web3D Amusements'''*''' (The English version of VRML GAME. It has VRML programs not in the other version, which is in Japanese): http://web.archive.org/web/20191017225236/http://www.ceres.dti.ne.jp/~kekenken/main/index.html&lt;br /&gt;
&lt;br /&gt;
A Little Bit About Me: http://members.bex.net/jtcullen515/AboutMe.htm&lt;br /&gt;
&lt;br /&gt;
VRML resources for the 3E15 lecture - 14 October 1998'''*''': http://www2.cmp.uea.ac.uk/~jrk/wwwvrml.dir/public-vrml/VRMLLECTURE/&lt;br /&gt;
&lt;br /&gt;
vrml.sgi.com: http://web.archive.org/web/19980113075629/http://vrml.sgi.com/intro.html&lt;br /&gt;
&lt;br /&gt;
A list of chat worlds and games at VR Internal (on the left sidebar): https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
''Internet Archive Search: subject:&amp;quot;VRML&amp;quot;'': https://archive.org/search.php?query=subject%3A%22VRML%22&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .ac.uk addresses'''*''': https://www.google.com/search?q=VRML+site%3Aac.uk&lt;br /&gt;
&lt;br /&gt;
Floops episodes 7, 10, 24, 28, 29, 31, 36, 38 and 46 from Floops' Greatest Hits, a CD-ROM published in 1997 by Silicon Graphics: https://github.com/Sgeo/floopsArchive/tree/master/floops&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to altervista.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Aaltervista.org&lt;br /&gt;
&lt;br /&gt;
The Haunted House (created by Nekochan member nongrato): http://web.archive.org/web/20190704003702/http://sgizone.co.nf/haunted/&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to VRML archives'''*''': https://www.google.com/search?q=VRML+archive&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to gainos.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Ahttps%3A%2F%2Fgainos.org&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .edu addresses'''*''': https://www.google.com/search?q=VRML+site:edu&lt;br /&gt;
&lt;br /&gt;
Lots and Lots of VRML 1: https://bluepload.unstable.life/lotsandlotsofvrml1.7z&lt;br /&gt;
&lt;br /&gt;
All VRML worlds from Archive Team's Geocities scrape (1,985 .wrl files total) https://flashfreeze.submissions.unstable.life/geocities.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 is stuck loading under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
Too many players with variations: Which ones should get included?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;Live3D: Crashes on page navigation&amp;lt;/del&amp;gt; resolvable by using in Netscape 4&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: Struggles with large worlds. Direct3D renderer (the default) seems to cause dropped polygons (in Mod Gun and Beat Monk Bash at least) and drifting cameras (in Mod Dance Party) and wrongly rendering textures (in Dilbert animation I Think Therefore I Am). Have been unable to get software renderer to work. OpenGL renderer (HKEY_CURRENT_USER\Software\CosmoSoftware\CosmoPlayer\2.1.1\renderer = OPENGL) seems to work fine on one system, needs testing before any decision to hardcode.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: If a world has sounds but a sound has not played yet, low FPS. This seems to occur in a full install too.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: Some worlds rely on RealPlayer G2. Include in Blaxxun config? Example world: http://www.e-spaces.com/portfolio/ssg/vrml/main.wrl&lt;br /&gt;
&lt;br /&gt;
== Grail ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Grail_(web_browser)&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://sourceforge.net/projects/grail/files/grail/0.6/grail-0.6.tgz/download&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://grail.sourceforge.net/demo/&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;TclError: Can't find a usable init.tcl in the following directories:&amp;quot; error when trying to run Grail &amp;lt;/s&amp;gt; (Solved)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;An exception occurred during applet loading : exceptions.TypeError: compile, argument 1: expected string without null bytes, string found&amp;quot; error on all official Grail demo applets, except for Clocks, Play A Sound File, Demos Similar to Common Java Demos, Show Grail's Applet Exception Handling, Calendar and A Little Joke. &amp;lt;/s&amp;gt; (That's because Grail can't decrypt gzipped http packets)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;An error occurred in a callback function : audiodev.error : no audio device&amp;quot; error if trying to play a sound in Play A Sound File. It's possible the audio files don't exist where they originally existed.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Old versions of Python and Tcl/Tk are required. These may work: &lt;br /&gt;
&lt;br /&gt;
Python 1.5.2: https://www.python.org/ftp/python/win32/py152.exe&lt;br /&gt;
&lt;br /&gt;
Tcl/Tk: ftp://ftp.ncnr.nist.gov/pub/cryst/gsas/win/tcltk80p2+.exe&lt;br /&gt;
&lt;br /&gt;
Alternatively, an all-in-one package can be used instead.&lt;br /&gt;
&lt;br /&gt;
All-in-one packages: https://cdn.discordapp.com/attachments/516027726851735632/711328321819902083/Grail.7z, https://cdn.discordapp.com/attachments/516027726851735632/711588211222118450/Grail_but_More_Portable.7z (more portable version)&lt;br /&gt;
&lt;br /&gt;
== X3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/X3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some X3D players: https://www.web3d.org/x3d/content/examples/X3dResources.html&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
''Examples: Scene Archives for X3D'': https://www.web3d.org/x3d/content/examples/X3dResources.html#Examples&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 loads indefinitely under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
== Castle Game Engine Web Plugin ==&lt;br /&gt;
https://github.com/castle-engine/castle-engine/wiki/Web-Plugin&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Can't find C:\Program on PATH.&lt;br /&gt;
&lt;br /&gt;
Exception &amp;quot;Exception&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
windres failed, cannot create Windows resource&lt;br /&gt;
&lt;br /&gt;
=== Further notes ===&lt;br /&gt;
No precompiled builds are available yet. As such, you may have to download any of the following files to compile the plugin:&lt;br /&gt;
&lt;br /&gt;
Lazarus: https://sourceforge.net/projects/lazarus/files/Lazarus%20Windows%2032%20bits/ (it might be best to download the version with the highest version number)&lt;br /&gt;
&lt;br /&gt;
Free Pascal (included with Lazarus, but also linked to separately in case that helps get the plugin compiled): https://sourceforge.net/projects/freepascal/files/Win32/&lt;br /&gt;
&lt;br /&gt;
Castle Game Engine: https://github.com/castle-engine/castle-engine/releases/tag/snapshot&lt;br /&gt;
&lt;br /&gt;
== Tulip 3D ==&lt;br /&gt;
&lt;br /&gt;
http://web.archive.org/web/20021002220716/http://www.exstream.to/&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20020928152956/http://www.tulip-software.org/&lt;br /&gt;
&lt;br /&gt;
(Note: It's unclear whether these two links reference the same plugin or two different plugins with Tulip in the name) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Adobe Atmosphere ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Adobe_Atmosphere&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Latest plugin: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/2.x/AtmospherePlayer216.exe&lt;br /&gt;
&lt;br /&gt;
Standalone version: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/sa_player/atmosphere_saplayer.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* http://www.1ec5.org/3d/worlds.html&lt;br /&gt;
* http://www.1ec5.org/3d/mingerworld/&lt;br /&gt;
* http://www.wedding2004.net/photography/&lt;br /&gt;
* http://amasci.com/atmos.html&lt;br /&gt;
* http://www.trucker2000.net/directory.html&lt;br /&gt;
* http://www.it-quadrat.de/atmosphere/&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;The Javascript used by Galleries doesn't seem to work in newer IE. Curation guide might need to specify replacing the gallery's Javascript with code to create the &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag. This appears to because of a use of VBScript. VBScript can be reenabled via registry, or it might be cleaner to replace the JS.&amp;lt;/del&amp;gt; VBScript and galleries work fine as-is in Flashpoint Secure Player.&lt;br /&gt;
* Some older Atmosphere worlds don't work in the plugin. Newer worlds (including galleries) won't work fully in the standalone player.&lt;br /&gt;
* Low FPS. Can seemingly be fixed by changing &amp;quot;Throttle when not active&amp;quot;. Hardware acceleration can be added by editing a text file, but it results in oddities in the tic tac toe world (http://www.it-quadrat.de/ttt/ttt3d/ttt.aer)&lt;br /&gt;
* Cannot point plugin directly at an &amp;lt;code&amp;gt;.aer&amp;lt;/code&amp;gt; file, an &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag must be used. (This is an original Adobe Atmosphere limitation)&lt;br /&gt;
* Some worlds automatically close chat. Some other worlds put useful information in the chat. The chat open/closed preference is saved, so worlds with chat should probably have some code to open chat embedded.&lt;br /&gt;
* Excessive caching may be a possibility.&lt;br /&gt;
* Stairs are tricky to climb. Could be related to missing avatars? Might want to include default avatar in htdocs.&lt;br /&gt;
&lt;br /&gt;
==LIVEMATH==&lt;br /&gt;
https://www.livemath.com/lmplugin/&lt;br /&gt;
&lt;br /&gt;
===Example Games/Applications===&lt;br /&gt;
&lt;br /&gt;
* https://ae.msstate.edu/vlsm/forcesys/concurrent_force_systems/livemath_examples/livemath_ex2.htm&lt;br /&gt;
* http://www.distancemath.com/preview/unit1/mvgrapher.htm&lt;br /&gt;
&lt;br /&gt;
== O3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/O3D&lt;br /&gt;
&lt;br /&gt;
A proposal by Google for a standard 3D API for the Web. WebGL supplanted it. Google eventually wrote a WebGL version of O3D, but conversion is not automatic and the Beach demo was not converted&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
No known trustworthy downloads, although source code exists.&lt;br /&gt;
&lt;br /&gt;
https://www.zhaodll.co/n/20130417/158957.html was tested and works, but the site is sketchy.&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* https://code.google.com/archive/p/o3d/downloads&lt;br /&gt;
&lt;br /&gt;
== Rebol ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Rebol&lt;br /&gt;
&lt;br /&gt;
Plugin for a cross-platform programming language. Unfortunately the plugin only works in Internet Explorer.&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.com/plugin/rebolb6.cab&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.net/plugin/demos/&lt;br /&gt;
&lt;br /&gt;
== HotSauce ==&lt;br /&gt;
&lt;br /&gt;
Some kind of 3D viewer for .mcf files, which are things like sitemaps&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/HotSauce&lt;br /&gt;
&lt;br /&gt;
https://urbigenous.net/library/MCF/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970527121925fw_/http://www.hdcity.com/sample_index.html (requires a multitude of plugins)&lt;br /&gt;
&lt;br /&gt;
= Added Technologies =&lt;br /&gt;
&lt;br /&gt;
== Pulse3D - Added in Flashpoint 8.1 ==&lt;br /&gt;
https://www.sandyressler.com/about/library/weekly/aa122000a.htm &lt;br /&gt;
&lt;br /&gt;
https://lostmediawiki.com/Pulse_3D_(lost_3D_web_plugin_content;_1999-2001)&lt;br /&gt;
&lt;br /&gt;
Pulse3D was previously called &amp;quot;Platinum VRML.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.pulse3d.com:80/players/english/PulsePlayerNsWin.exe &lt;br /&gt;
&lt;br /&gt;
Available from &amp;lt;code&amp;gt;MICD2001_11_NR2.iso&amp;lt;/code&amp;gt; here: http://archive.org/details/MICD200111/ &lt;br /&gt;
&lt;br /&gt;
https://bluepload.unstable.life/p3d.zip&lt;br /&gt;
&lt;br /&gt;
Installer: https://cdn.discordapp.com/attachments/516027726851735632/705092816220717086/PulseStuff.zip&lt;br /&gt;
&lt;br /&gt;
Netscape version: https://cdn.discordapp.com/attachments/516027726851735632/705175471926673468/PulseNetscape.zip&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://www.learningfriends.com/download.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20030705212152/http://www.digitalproducer.com/pages/protozoa.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20040204091717/http://launch.pulse3d.com/harvard/index.htm &lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/Pulse3DPWSPWCPW3Files&lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/www_02_2002 &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulse3d.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulse3d.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulsenetwork.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulsenetwork.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.dotcomix.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original dotcomix.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.muppetworld.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original muppetworld.com CDX search]&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Browser plugins (at least the NPAPI one, didn't check ActiveX) seem to look for Pulse by using ShGetFolderPathA to find CSIDL_FLAG_CREATE | CSIDL_PROGRAM_FILES if that function exists (and if not, looking at a Registry entry).&lt;br /&gt;
&lt;br /&gt;
Some files seem to need a command sent to the plugin (for example, Fozzie needs &amp;quot;play obj=Dummy01 pkg=assets/fozzie/Package2.pws transition=0.30 heading=yes behave=joke&amp;quot;). The NPAPI version of the plugin looks like it relies on LiveConnect, which might not be supported in Basilisk.&lt;/div&gt;</summary>
		<author><name>Sgeo</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=3015</id>
		<title>Technologies to Add</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=3015"/>
		<updated>2020-08-23T18:34:44Z</updated>

		<summary type="html">&lt;p&gt;Sgeo: HotSauce&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of web game technologies that we hope to support in the future. If you'd like to help us add one of these technologies to Flashpoint, please join the #development-chat channel in our Discord.&lt;br /&gt;
&lt;br /&gt;
Here are some places to find more technologies to add to Flashpoint:&lt;br /&gt;
&lt;br /&gt;
[http://plugindoc.mozdev.org/windows-all.html mozdev.org - Windows PluginDoc] [https://web.archive.org/web/20200702/http://plugindoc.mozdev.org/windows-all.html]&lt;br /&gt;
&lt;br /&gt;
[https://gist.github.com/afiestas/135cc16b2ec7a6cca4a7185b3bb38e2d GitHub Gist - a list of over 10,000 plugins]&lt;br /&gt;
&lt;br /&gt;
[http://kmext.sourceforge.net/mplug.htm K-Meleon Extensions Central]&lt;br /&gt;
&lt;br /&gt;
[http://omolini.steptail.com/mirror/win95/win95-dec96-1/plugins.html Windows95.com - Web Browser Plugins]&lt;br /&gt;
&lt;br /&gt;
== QuickTime VR ==&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://support.apple.com/downloads/quicktime &lt;br /&gt;
&lt;br /&gt;
http://www.oldversion.com/windows/quicktime/&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://www.virtualparks.org/scenes/ZvSeIxFqURTrIKUDkLjAFyA.html&lt;br /&gt;
&lt;br /&gt;
http://www.middlestreet.org/cabinet/sebacub.htm&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Uses the Windows system directory and is not portable.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
The latest version available on apple.com requires Visual C++ 2005 Redistributable Service Pack 1 MFC.&lt;br /&gt;
&lt;br /&gt;
Both Apple Application Support and QuickTime are required. Registry entries point to their locations.&lt;br /&gt;
&lt;br /&gt;
Registry files: [https://cdn.discordapp.com/attachments/516027726851735632/708149898729488414/apple.reg apple.reg] [https://cdn.discordapp.com/attachments/516027726851735632/708149900696617070/quicktime.reg quicktime.reg]&lt;br /&gt;
&lt;br /&gt;
Not all data in quicktime.reg is likely needed.&lt;br /&gt;
&lt;br /&gt;
In Flashpoint, Basilisk is currently configured to disable QuickTime by default to avoid conflicts.&lt;br /&gt;
&lt;br /&gt;
Some of the npqtplugin.dll files may interfere with other video/audio plugins or built-in behavior. It may make sense to have the QuickTime plugin available only when viewing a QuickTime curation. Basilisk's built-in MIME type configuration dialog can also be used to choose what plugins are used for different types of content.&lt;br /&gt;
&lt;br /&gt;
== Burster ==&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/20150209071910/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=38&amp;amp;Itemid=18 &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20160421163457/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=2&amp;amp;Itemid=18&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://3d8bits.orgfree.com/pong/pong.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20111208123049/http://deadcyborg.com/index.html&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/*/http://geta3d.com*&lt;br /&gt;
&lt;br /&gt;
== Atomic 3D / Neutron Viewer ==&lt;br /&gt;
https://web.archive.org/web/19970214041929/http://www.atomic3d.com/downmain.html&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.atomic3d.com/download/bin/*&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
[https://web.archive.org/web/20001013114053/http://www2.enecho.go.jp:80/atom/3d/index.htm lost 3D model of a nuclear power plant]&lt;br /&gt;
&lt;br /&gt;
== Tcl Plugin ==&lt;br /&gt;
https://people.apache.org/~jim/NewArchitect/webtech/1997/12/junk/index.html&lt;br /&gt;
&lt;br /&gt;
[http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.467.7944 academic paper] &lt;br /&gt;
&lt;br /&gt;
[https://www.slideshare.net/nyaocat/tcltk-12234163 Japanese presentation]&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
http://www.tcl.tk/software/plugin/download.html &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/tree?ci=tip &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/raw/installers/msi/Tclplugin-4.0.msi?name=5daace0ca3aa9cf7b3a52fde29d5b18923c46e3d&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
See https://bluepload.unstable.life/tcl-info.txt for many examples.&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
The Tcl plugin may not load unless these conditions are met:&lt;br /&gt;
# The page with the Tcl embed has to be the first page loaded by the browser (not counting about:home).&lt;br /&gt;
# The page must be allowed to complete loading without scrolling the page or moving the mouse over the embed area.&lt;br /&gt;
Tested in latest K-Meleon (non-Goanna) version on 2019-08-17.&lt;br /&gt;
&lt;br /&gt;
== Panda3D Plugin ==&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Panda3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: http://www.ddrose.com/~drose/plugin/install_plugin.html&lt;br /&gt;
&lt;br /&gt;
Latest runtime: https://www.panda3d.org/download/runtime-1-0-4/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
Open directory of Panda3D stuff: http://www.ddrose.com/~drose/p3d_7/&lt;br /&gt;
&lt;br /&gt;
[http://www.ddrose.com/pacbat/pacbat.html Pac-Bat] - tested and working on 2019-07-21&lt;br /&gt;
&lt;br /&gt;
[http://martinsant.net/games/dice/ Dice in a Stone Box]&lt;br /&gt;
&lt;br /&gt;
[http://a3p.sourceforge.net/play/ A3P - Acquire, Attack, Asplode, Pwn!] - tries to install Python and crashes&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Has a huge number of runtime components that are downloaded and installed on demand. They are listed here: &lt;br /&gt;
http://runtime.panda3d.org/contents.xml&lt;br /&gt;
&lt;br /&gt;
The runtime components are all available from this open directory: &lt;br /&gt;
http://runtime.panda3d.org/&lt;br /&gt;
&lt;br /&gt;
== MDL Chime ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MDL_Chime&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: https://sites.fas.harvard.edu/~biotext/chimedemos/getplugins.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
When the plugin is installed, navigating to a page that uses the plugin immediately crashes K-Meleon.&lt;br /&gt;
&lt;br /&gt;
== Google Native Client ==&lt;br /&gt;
https://developer.chrome.com/native-client&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Google_Native_Client&lt;br /&gt;
&lt;br /&gt;
Slimjet 10, Used by oshaboy for testing: https://bluepload.unstable.life/slimjet10.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games ===&lt;br /&gt;
[https://www.crx4chrome.com/crx/39554/ Bomberclone]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;[https://mega.nz/folder/n5B2GQxZ#dACElxPS66W3ZYJRLECLHA Bastion Demo]&amp;lt;/s&amp;gt; (Some Assets lost)&lt;br /&gt;
&lt;br /&gt;
[https://supertux.datacivilization.com/ Super Tux]&lt;br /&gt;
&lt;br /&gt;
[https://doom.pdox.net/doom.html Doom]&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;quot;[6708:11872:0517/190417:ERROR:nacl_process_host.cc(215)] DuplicateHandle() failed&amp;quot; on Chromium 40&lt;br /&gt;
&lt;br /&gt;
.nexe &amp;lt;s&amp;gt;and .pexe&amp;lt;/s&amp;gt; files get downloaded by the browser, but don't start.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Slimjet 10 can't see the PNaCl compiler plugin when running through a proxy. (See chrome://components)&amp;lt;/s&amp;gt; (That was because the compiler was not in the user folder)&lt;br /&gt;
&lt;br /&gt;
== VRML ==&lt;br /&gt;
https://en.wikipedia.org/wiki/VRML&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some VRML players: https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: https://cosmo-player.en.softonic.com/download&lt;br /&gt;
&lt;br /&gt;
OpenVRML: https://sourceforge.net/projects/openvrml/files/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
'''*'''; Also contains links to other places containing VRML content.&lt;br /&gt;
&lt;br /&gt;
Andrew's VRML Games and Puzzles: http://www.soc.napier.ac.uk/~andrew/vrml/&lt;br /&gt;
&lt;br /&gt;
VRML GAME'''*''': http://web.archive.org/web/20191016182344/http://www.ceres.dti.ne.jp/~kekenken/main/3d/game/game.htm&lt;br /&gt;
&lt;br /&gt;
Web3D Amusements'''*''' (The English version of VRML GAME. It has VRML programs not in the other version, which is in Japanese): http://web.archive.org/web/20191017225236/http://www.ceres.dti.ne.jp/~kekenken/main/index.html&lt;br /&gt;
&lt;br /&gt;
A Little Bit About Me: http://members.bex.net/jtcullen515/AboutMe.htm&lt;br /&gt;
&lt;br /&gt;
VRML resources for the 3E15 lecture - 14 October 1998'''*''': http://www2.cmp.uea.ac.uk/~jrk/wwwvrml.dir/public-vrml/VRMLLECTURE/&lt;br /&gt;
&lt;br /&gt;
vrml.sgi.com: http://web.archive.org/web/19980113075629/http://vrml.sgi.com/intro.html&lt;br /&gt;
&lt;br /&gt;
A list of chat worlds and games at VR Internal (on the left sidebar): https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
''Internet Archive Search: subject:&amp;quot;VRML&amp;quot;'': https://archive.org/search.php?query=subject%3A%22VRML%22&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .ac.uk addresses'''*''': https://www.google.com/search?q=VRML+site%3Aac.uk&lt;br /&gt;
&lt;br /&gt;
Floops episodes 7, 10, 24, 28, 29, 31, 36, 38 and 46 from Floops' Greatest Hits, a CD-ROM published in 1997 by Silicon Graphics: https://github.com/Sgeo/floopsArchive/tree/master/floops&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to altervista.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Aaltervista.org&lt;br /&gt;
&lt;br /&gt;
The Haunted House (created by Nekochan member nongrato): http://web.archive.org/web/20190704003702/http://sgizone.co.nf/haunted/&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to VRML archives'''*''': https://www.google.com/search?q=VRML+archive&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to gainos.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Ahttps%3A%2F%2Fgainos.org&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .edu addresses'''*''': https://www.google.com/search?q=VRML+site:edu&lt;br /&gt;
&lt;br /&gt;
Lots and Lots of VRML 1: https://bluepload.unstable.life/lotsandlotsofvrml1.7z&lt;br /&gt;
&lt;br /&gt;
All VRML worlds from Archive Team's Geocities scrape (1,985 .wrl files total) https://flashfreeze.submissions.unstable.life/geocities.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 is stuck loading under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
Too many players with variations: Which ones should get included?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;Live3D: Crashes on page navigation&amp;lt;/del&amp;gt; resolvable by using in Netscape 4&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: Struggles with large worlds. Direct3D renderer (the default) seems to cause dropped polygons (in Mod Gun and Beat Monk Bash at least) and drifting cameras (in Mod Dance Party) and wrongly rendering textures (in Dilbert animation I Think Therefore I Am). Have been unable to get software renderer to work. OpenGL renderer (HKEY_CURRENT_USER\Software\CosmoSoftware\CosmoPlayer\2.1.1\renderer = OPENGL) seems to work fine on one system, needs testing before any decision to hardcode.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: If a world has sounds but a sound has not played yet, low FPS. This seems to occur in a full install too.&lt;br /&gt;
&lt;br /&gt;
== Grail ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Grail_(web_browser)&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://sourceforge.net/projects/grail/files/grail/0.6/grail-0.6.tgz/download&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://grail.sourceforge.net/demo/&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;TclError: Can't find a usable init.tcl in the following directories:&amp;quot; error when trying to run Grail &amp;lt;/s&amp;gt; (Solved)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;An exception occurred during applet loading : exceptions.TypeError: compile, argument 1: expected string without null bytes, string found&amp;quot; error on all official Grail demo applets, except for Clocks, Play A Sound File, Demos Similar to Common Java Demos, Show Grail's Applet Exception Handling, Calendar and A Little Joke. &amp;lt;/s&amp;gt; (That's because Grail can't decrypt gzipped http packets)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;An error occurred in a callback function : audiodev.error : no audio device&amp;quot; error if trying to play a sound in Play A Sound File. It's possible the audio files don't exist where they originally existed.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Old versions of Python and Tcl/Tk are required. These may work: &lt;br /&gt;
&lt;br /&gt;
Python 1.5.2: https://www.python.org/ftp/python/win32/py152.exe&lt;br /&gt;
&lt;br /&gt;
Tcl/Tk: ftp://ftp.ncnr.nist.gov/pub/cryst/gsas/win/tcltk80p2+.exe&lt;br /&gt;
&lt;br /&gt;
Alternatively, an all-in-one package can be used instead.&lt;br /&gt;
&lt;br /&gt;
All-in-one packages: https://cdn.discordapp.com/attachments/516027726851735632/711328321819902083/Grail.7z, https://cdn.discordapp.com/attachments/516027726851735632/711588211222118450/Grail_but_More_Portable.7z (more portable version)&lt;br /&gt;
&lt;br /&gt;
== X3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/X3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some X3D players: https://www.web3d.org/x3d/content/examples/X3dResources.html&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
''Examples: Scene Archives for X3D'': https://www.web3d.org/x3d/content/examples/X3dResources.html#Examples&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 loads indefinitely under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
== Castle Game Engine Web Plugin ==&lt;br /&gt;
https://github.com/castle-engine/castle-engine/wiki/Web-Plugin&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Can't find C:\Program on PATH.&lt;br /&gt;
&lt;br /&gt;
Exception &amp;quot;Exception&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
windres failed, cannot create Windows resource&lt;br /&gt;
&lt;br /&gt;
=== Further notes ===&lt;br /&gt;
No precompiled builds are available yet. As such, you may have to download any of the following files to compile the plugin:&lt;br /&gt;
&lt;br /&gt;
Lazarus: https://sourceforge.net/projects/lazarus/files/Lazarus%20Windows%2032%20bits/ (it might be best to download the version with the highest version number)&lt;br /&gt;
&lt;br /&gt;
Free Pascal (included with Lazarus, but also linked to separately in case that helps get the plugin compiled): https://sourceforge.net/projects/freepascal/files/Win32/&lt;br /&gt;
&lt;br /&gt;
Castle Game Engine: https://github.com/castle-engine/castle-engine/releases/tag/snapshot&lt;br /&gt;
&lt;br /&gt;
== Tulip 3D ==&lt;br /&gt;
&lt;br /&gt;
http://web.archive.org/web/20021002220716/http://www.exstream.to/&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20020928152956/http://www.tulip-software.org/&lt;br /&gt;
&lt;br /&gt;
(Note: It's unclear whether these two links reference the same plugin or two different plugins with Tulip in the name) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Adobe Atmosphere ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Adobe_Atmosphere&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Latest plugin: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/2.x/AtmospherePlayer216.exe&lt;br /&gt;
&lt;br /&gt;
Standalone version: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/sa_player/atmosphere_saplayer.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* http://www.1ec5.org/3d/worlds.html&lt;br /&gt;
* http://www.1ec5.org/3d/mingerworld/&lt;br /&gt;
* http://www.wedding2004.net/photography/&lt;br /&gt;
* http://amasci.com/atmos.html&lt;br /&gt;
* http://www.trucker2000.net/directory.html&lt;br /&gt;
* http://www.it-quadrat.de/atmosphere/&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;The Javascript used by Galleries doesn't seem to work in newer IE. Curation guide might need to specify replacing the gallery's Javascript with code to create the &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag. This appears to because of a use of VBScript. VBScript can be reenabled via registry, or it might be cleaner to replace the JS.&amp;lt;/del&amp;gt; VBScript and galleries work fine as-is in Flashpoint Secure Player.&lt;br /&gt;
* Some older Atmosphere worlds don't work in the plugin. Newer worlds (including galleries) won't work fully in the standalone player.&lt;br /&gt;
* Low FPS. Can seemingly be fixed by changing &amp;quot;Throttle when not active&amp;quot;. Hardware acceleration can be added by editing a text file, but it results in oddities in the tic tac toe world (http://www.it-quadrat.de/ttt/ttt3d/ttt.aer)&lt;br /&gt;
* Cannot point plugin directly at an &amp;lt;code&amp;gt;.aer&amp;lt;/code&amp;gt; file, an &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag must be used. (This is an original Adobe Atmosphere limitation)&lt;br /&gt;
* Some worlds automatically close chat. Some other worlds put useful information in the chat. The chat open/closed preference is saved, so worlds with chat should probably have some code to open chat embedded.&lt;br /&gt;
* Excessive caching may be a possibility.&lt;br /&gt;
* Stairs are tricky to climb. Could be related to missing avatars? Might want to include default avatar in htdocs.&lt;br /&gt;
&lt;br /&gt;
==LIVEMATH==&lt;br /&gt;
https://www.livemath.com/lmplugin/&lt;br /&gt;
&lt;br /&gt;
===Example Games/Applications===&lt;br /&gt;
&lt;br /&gt;
* https://ae.msstate.edu/vlsm/forcesys/concurrent_force_systems/livemath_examples/livemath_ex2.htm&lt;br /&gt;
* http://www.distancemath.com/preview/unit1/mvgrapher.htm&lt;br /&gt;
&lt;br /&gt;
== O3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/O3D&lt;br /&gt;
&lt;br /&gt;
A proposal by Google for a standard 3D API for the Web. WebGL supplanted it. Google eventually wrote a WebGL version of O3D, but conversion is not automatic and the Beach demo was not converted&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
No known trustworthy downloads, although source code exists.&lt;br /&gt;
&lt;br /&gt;
https://www.zhaodll.co/n/20130417/158957.html was tested and works, but the site is sketchy.&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* https://code.google.com/archive/p/o3d/downloads&lt;br /&gt;
&lt;br /&gt;
== Rebol ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Rebol&lt;br /&gt;
&lt;br /&gt;
Plugin for a cross-platform programming language. Unfortunately the plugin only works in Internet Explorer.&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.com/plugin/rebolb6.cab&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.net/plugin/demos/&lt;br /&gt;
&lt;br /&gt;
== HotSauce ==&lt;br /&gt;
&lt;br /&gt;
Some kind of 3D viewer for .mcf files, which are things like sitemaps&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/HotSauce&lt;br /&gt;
&lt;br /&gt;
https://urbigenous.net/library/MCF/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970527121925fw_/http://www.hdcity.com/sample_index.html (requires a multitude of plugins)&lt;br /&gt;
&lt;br /&gt;
= Added Technologies =&lt;br /&gt;
&lt;br /&gt;
== Pulse3D - Added in Flashpoint 8.1 ==&lt;br /&gt;
https://www.sandyressler.com/about/library/weekly/aa122000a.htm &lt;br /&gt;
&lt;br /&gt;
https://lostmediawiki.com/Pulse_3D_(lost_3D_web_plugin_content;_1999-2001)&lt;br /&gt;
&lt;br /&gt;
Pulse3D was previously called &amp;quot;Platinum VRML.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.pulse3d.com:80/players/english/PulsePlayerNsWin.exe &lt;br /&gt;
&lt;br /&gt;
Available from &amp;lt;code&amp;gt;MICD2001_11_NR2.iso&amp;lt;/code&amp;gt; here: http://archive.org/details/MICD200111/ &lt;br /&gt;
&lt;br /&gt;
https://bluepload.unstable.life/p3d.zip&lt;br /&gt;
&lt;br /&gt;
Installer: https://cdn.discordapp.com/attachments/516027726851735632/705092816220717086/PulseStuff.zip&lt;br /&gt;
&lt;br /&gt;
Netscape version: https://cdn.discordapp.com/attachments/516027726851735632/705175471926673468/PulseNetscape.zip&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://www.learningfriends.com/download.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20030705212152/http://www.digitalproducer.com/pages/protozoa.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20040204091717/http://launch.pulse3d.com/harvard/index.htm &lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/Pulse3DPWSPWCPW3Files&lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/www_02_2002 &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulse3d.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulse3d.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulsenetwork.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulsenetwork.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.dotcomix.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original dotcomix.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.muppetworld.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original muppetworld.com CDX search]&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Browser plugins (at least the NPAPI one, didn't check ActiveX) seem to look for Pulse by using ShGetFolderPathA to find CSIDL_FLAG_CREATE | CSIDL_PROGRAM_FILES if that function exists (and if not, looking at a Registry entry).&lt;br /&gt;
&lt;br /&gt;
Some files seem to need a command sent to the plugin (for example, Fozzie needs &amp;quot;play obj=Dummy01 pkg=assets/fozzie/Package2.pws transition=0.30 heading=yes behave=joke&amp;quot;). The NPAPI version of the plugin looks like it relies on LiveConnect, which might not be supported in Basilisk.&lt;/div&gt;</summary>
		<author><name>Sgeo</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=2980</id>
		<title>Technologies to Add</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=2980"/>
		<updated>2020-08-16T05:42:33Z</updated>

		<summary type="html">&lt;p&gt;Sgeo: O3D&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of web game technologies that we hope to support in the future. If you'd like to help us add one of these technologies to Flashpoint, please join the #development-chat channel in our Discord.&lt;br /&gt;
&lt;br /&gt;
Here are some places to find more technologies to add to Flashpoint:&lt;br /&gt;
&lt;br /&gt;
[http://plugindoc.mozdev.org/windows-all.html mozdev.org - Windows PluginDoc] [https://web.archive.org/web/20200702/http://plugindoc.mozdev.org/windows-all.html]&lt;br /&gt;
&lt;br /&gt;
[https://gist.github.com/afiestas/135cc16b2ec7a6cca4a7185b3bb38e2d GitHub Gist - a list of over 10,000 plugins]&lt;br /&gt;
&lt;br /&gt;
[http://kmext.sourceforge.net/mplug.htm K-Meleon Extensions Central]&lt;br /&gt;
&lt;br /&gt;
[http://omolini.steptail.com/mirror/win95/win95-dec96-1/plugins.html Windows95.com - Web Browser Plugins]&lt;br /&gt;
&lt;br /&gt;
== QuickTime VR ==&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://support.apple.com/downloads/quicktime &lt;br /&gt;
&lt;br /&gt;
http://www.oldversion.com/windows/quicktime/&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://www.virtualparks.org/scenes/ZvSeIxFqURTrIKUDkLjAFyA.html&lt;br /&gt;
&lt;br /&gt;
http://www.middlestreet.org/cabinet/sebacub.htm&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Uses the Windows system directory and is not portable.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
The latest version available on apple.com requires Visual C++ 2005 Redistributable Service Pack 1 MFC.&lt;br /&gt;
&lt;br /&gt;
Both Apple Application Support and QuickTime are required. Registry entries point to their locations.&lt;br /&gt;
&lt;br /&gt;
Registry files: [https://cdn.discordapp.com/attachments/516027726851735632/708149898729488414/apple.reg apple.reg] [https://cdn.discordapp.com/attachments/516027726851735632/708149900696617070/quicktime.reg quicktime.reg]&lt;br /&gt;
&lt;br /&gt;
Not all data in quicktime.reg is likely needed.&lt;br /&gt;
&lt;br /&gt;
In Flashpoint, Basilisk is currently configured to disable QuickTime by default to avoid conflicts.&lt;br /&gt;
&lt;br /&gt;
Some of the npqtplugin.dll files may interfere with other video/audio plugins or built-in behavior. It may make sense to have the QuickTime plugin available only when viewing a QuickTime curation. Basilisk's built-in MIME type configuration dialog can also be used to choose what plugins are used for different types of content.&lt;br /&gt;
&lt;br /&gt;
== Burster ==&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/20150209071910/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=38&amp;amp;Itemid=18 &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20160421163457/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=2&amp;amp;Itemid=18&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://3d8bits.orgfree.com/pong/pong.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20111208123049/http://deadcyborg.com/index.html&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/*/http://geta3d.com*&lt;br /&gt;
&lt;br /&gt;
== Atomic 3D / Neutron Viewer ==&lt;br /&gt;
https://web.archive.org/web/19970214041929/http://www.atomic3d.com/downmain.html&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.atomic3d.com/download/bin/*&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
[https://web.archive.org/web/20001013114053/http://www2.enecho.go.jp:80/atom/3d/index.htm lost 3D model of a nuclear power plant]&lt;br /&gt;
&lt;br /&gt;
== Tcl Plugin ==&lt;br /&gt;
https://people.apache.org/~jim/NewArchitect/webtech/1997/12/junk/index.html&lt;br /&gt;
&lt;br /&gt;
[http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.467.7944 academic paper] &lt;br /&gt;
&lt;br /&gt;
[https://www.slideshare.net/nyaocat/tcltk-12234163 Japanese presentation]&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
http://www.tcl.tk/software/plugin/download.html &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/tree?ci=tip &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/raw/installers/msi/Tclplugin-4.0.msi?name=5daace0ca3aa9cf7b3a52fde29d5b18923c46e3d&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
See https://bluepload.unstable.life/tcl-info.txt for many examples.&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
The Tcl plugin may not load unless these conditions are met:&lt;br /&gt;
# The page with the Tcl embed has to be the first page loaded by the browser (not counting about:home).&lt;br /&gt;
# The page must be allowed to complete loading without scrolling the page or moving the mouse over the embed area.&lt;br /&gt;
Tested in latest K-Meleon (non-Goanna) version on 2019-08-17.&lt;br /&gt;
&lt;br /&gt;
== Panda3D Plugin ==&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Panda3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: http://www.ddrose.com/~drose/plugin/install_plugin.html&lt;br /&gt;
&lt;br /&gt;
Latest runtime: https://www.panda3d.org/download/runtime-1-0-4/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
Open directory of Panda3D stuff: http://www.ddrose.com/~drose/p3d_7/&lt;br /&gt;
&lt;br /&gt;
[http://www.ddrose.com/pacbat/pacbat.html Pac-Bat] - tested and working on 2019-07-21&lt;br /&gt;
&lt;br /&gt;
[http://martinsant.net/games/dice/ Dice in a Stone Box]&lt;br /&gt;
&lt;br /&gt;
[http://a3p.sourceforge.net/play/ A3P - Acquire, Attack, Asplode, Pwn!] - tries to install Python and crashes&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Has a huge number of runtime components that are downloaded and installed on demand. They are listed here: &lt;br /&gt;
http://runtime.panda3d.org/contents.xml&lt;br /&gt;
&lt;br /&gt;
The runtime components are all available from this open directory: &lt;br /&gt;
http://runtime.panda3d.org/&lt;br /&gt;
&lt;br /&gt;
== MDL Chime ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MDL_Chime&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: https://sites.fas.harvard.edu/~biotext/chimedemos/getplugins.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
When the plugin is installed, navigating to a page that uses the plugin immediately crashes K-Meleon.&lt;br /&gt;
&lt;br /&gt;
== Google Native Client ==&lt;br /&gt;
https://developer.chrome.com/native-client&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Google_Native_Client&lt;br /&gt;
&lt;br /&gt;
Slimjet 10, Used by oshaboy for testing: https://bluepload.unstable.life/slimjet10.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games ===&lt;br /&gt;
[https://www.crx4chrome.com/crx/39554/ Bomberclone]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;[https://mega.nz/folder/n5B2GQxZ#dACElxPS66W3ZYJRLECLHA Bastion Demo]&amp;lt;/s&amp;gt; (Some Assets lost)&lt;br /&gt;
&lt;br /&gt;
[https://supertux.datacivilization.com/ Super Tux]&lt;br /&gt;
&lt;br /&gt;
[https://doom.pdox.net/doom.html Doom]&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;quot;[6708:11872:0517/190417:ERROR:nacl_process_host.cc(215)] DuplicateHandle() failed&amp;quot; on Chromium 40&lt;br /&gt;
&lt;br /&gt;
.nexe and .pexe files get downloaded by the browser, but don't start.&lt;br /&gt;
&lt;br /&gt;
Slimjet 10 can't see the PNaCl compiler plugin when running through a proxy. (See chrome://components)&lt;br /&gt;
&lt;br /&gt;
== VRML ==&lt;br /&gt;
https://en.wikipedia.org/wiki/VRML&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some VRML players: https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: https://cosmo-player.en.softonic.com/download&lt;br /&gt;
&lt;br /&gt;
OpenVRML: https://sourceforge.net/projects/openvrml/files/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
'''*'''; Also contains links to other places containing VRML content.&lt;br /&gt;
&lt;br /&gt;
Andrew's VRML Games and Puzzles: http://www.soc.napier.ac.uk/~andrew/vrml/&lt;br /&gt;
&lt;br /&gt;
VRML GAME'''*''': http://web.archive.org/web/20191016182344/http://www.ceres.dti.ne.jp/~kekenken/main/3d/game/game.htm&lt;br /&gt;
&lt;br /&gt;
Web3D Amusements'''*''' (The English version of VRML GAME. It has VRML programs not in the other version, which is in Japanese): http://web.archive.org/web/20191017225236/http://www.ceres.dti.ne.jp/~kekenken/main/index.html&lt;br /&gt;
&lt;br /&gt;
A Little Bit About Me: http://members.bex.net/jtcullen515/AboutMe.htm&lt;br /&gt;
&lt;br /&gt;
VRML resources for the 3E15 lecture - 14 October 1998'''*''': http://www2.cmp.uea.ac.uk/~jrk/wwwvrml.dir/public-vrml/VRMLLECTURE/&lt;br /&gt;
&lt;br /&gt;
vrml.sgi.com: http://web.archive.org/web/19980113075629/http://vrml.sgi.com/intro.html&lt;br /&gt;
&lt;br /&gt;
A list of chat worlds and games at VR Internal (on the left sidebar): https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
''Internet Archive Search: subject:&amp;quot;VRML&amp;quot;'': https://archive.org/search.php?query=subject%3A%22VRML%22&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .ac.uk addresses'''*''': https://www.google.com/search?q=VRML+site%3Aac.uk&lt;br /&gt;
&lt;br /&gt;
Floops episodes 7, 10, 24, 28, 29, 31, 36, 38 and 46 from Floops' Greatest Hits, a CD-ROM published in 1997 by Silicon Graphics: https://github.com/Sgeo/floopsArchive/tree/master/floops&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to altervista.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Aaltervista.org&lt;br /&gt;
&lt;br /&gt;
The Haunted House (created by Nekochan member nongrato): http://web.archive.org/web/20190704003702/http://sgizone.co.nf/haunted/&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to VRML archives'''*''': https://www.google.com/search?q=VRML+archive&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to gainos.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Ahttps%3A%2F%2Fgainos.org&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .edu addresses'''*''': https://www.google.com/search?q=VRML+site:edu&lt;br /&gt;
&lt;br /&gt;
Lots and Lots of VRML 1: https://bluepload.unstable.life/lotsandlotsofvrml1.7z&lt;br /&gt;
&lt;br /&gt;
All VRML worlds from Archive Team's Geocities scrape (1,985 .wrl files total) https://flashfreeze.submissions.unstable.life/geocities.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 is stuck loading under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
Too many players with variations: Which ones should get included?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;Live3D: Crashes on page navigation&amp;lt;/del&amp;gt; resolvable by using in Netscape 4&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: Struggles with large worlds. Direct3D renderer (the default) seems to cause dropped polygons (in Mod Gun and Beat Monk Bash at least) and drifting cameras (in Mod Dance Party) and wrongly rendering textures (in Dilbert animation I Think Therefore I Am). Have been unable to get software renderer to work. OpenGL renderer (HKEY_CURRENT_USER\Software\CosmoSoftware\CosmoPlayer\2.1.1\renderer = OPENGL) seems to work fine on one system, needs testing before any decision to hardcode.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: If a world has sounds but a sound has not played yet, low FPS. This seems to occur in a full install too.&lt;br /&gt;
&lt;br /&gt;
== Grail ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Grail_(web_browser)&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://sourceforge.net/projects/grail/files/grail/0.6/grail-0.6.tgz/download&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://grail.sourceforge.net/demo/&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;TclError: Can't find a usable init.tcl in the following directories:&amp;quot; error when trying to run Grail &amp;lt;/s&amp;gt; (Solved)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;An exception occurred during applet loading : exceptions.TypeError: compile, argument 1: expected string without null bytes, string found&amp;quot; error on all official Grail demo applets, except for Clocks, Play A Sound File, Demos Similar to Common Java Demos, Show Grail's Applet Exception Handling, Calendar and A Little Joke. &amp;lt;/s&amp;gt; (That's because Grail can't decrypt gzipped http packets)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;An error occurred in a callback function : audiodev.error : no audio device&amp;quot; error if trying to play a sound in Play A Sound File. It's possible the audio files don't exist where they originally existed.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Old versions of Python and Tcl/Tk are required. These may work: &lt;br /&gt;
&lt;br /&gt;
Python 1.5.2: https://www.python.org/ftp/python/win32/py152.exe&lt;br /&gt;
&lt;br /&gt;
Tcl/Tk: ftp://ftp.ncnr.nist.gov/pub/cryst/gsas/win/tcltk80p2+.exe&lt;br /&gt;
&lt;br /&gt;
Alternatively, an all-in-one package can be used instead.&lt;br /&gt;
&lt;br /&gt;
All-in-one packages: https://cdn.discordapp.com/attachments/516027726851735632/711328321819902083/Grail.7z, https://cdn.discordapp.com/attachments/516027726851735632/711588211222118450/Grail_but_More_Portable.7z (more portable version)&lt;br /&gt;
&lt;br /&gt;
== X3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/X3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some X3D players: https://www.web3d.org/x3d/content/examples/X3dResources.html&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
''Examples: Scene Archives for X3D'': https://www.web3d.org/x3d/content/examples/X3dResources.html#Examples&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 loads indefinitely under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
== Castle Game Engine Web Plugin ==&lt;br /&gt;
https://github.com/castle-engine/castle-engine/wiki/Web-Plugin&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Can't find C:\Program on PATH.&lt;br /&gt;
&lt;br /&gt;
Exception &amp;quot;Exception&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
windres failed, cannot create Windows resource&lt;br /&gt;
&lt;br /&gt;
=== Further notes ===&lt;br /&gt;
No precompiled builds are available yet. As such, you may have to download any of the following files to compile the plugin:&lt;br /&gt;
&lt;br /&gt;
Lazarus: https://sourceforge.net/projects/lazarus/files/Lazarus%20Windows%2032%20bits/ (it might be best to download the version with the highest version number)&lt;br /&gt;
&lt;br /&gt;
Free Pascal (included with Lazarus, but also linked to separately in case that helps get the plugin compiled): https://sourceforge.net/projects/freepascal/files/Win32/&lt;br /&gt;
&lt;br /&gt;
Castle Game Engine: https://github.com/castle-engine/castle-engine/releases/tag/snapshot&lt;br /&gt;
&lt;br /&gt;
== Tulip 3D ==&lt;br /&gt;
&lt;br /&gt;
http://web.archive.org/web/20021002220716/http://www.exstream.to/&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20020928152956/http://www.tulip-software.org/&lt;br /&gt;
&lt;br /&gt;
(Note: It's unclear whether these two links reference the same plugin or two different plugins with Tulip in the name) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Adobe Atmosphere ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Adobe_Atmosphere&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Latest plugin: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/2.x/AtmospherePlayer216.exe&lt;br /&gt;
&lt;br /&gt;
Standalone version: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/sa_player/atmosphere_saplayer.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* http://www.1ec5.org/3d/worlds.html&lt;br /&gt;
* http://www.1ec5.org/3d/mingerworld/&lt;br /&gt;
* http://www.wedding2004.net/photography/&lt;br /&gt;
* http://amasci.com/atmos.html&lt;br /&gt;
* http://www.trucker2000.net/directory.html&lt;br /&gt;
* http://www.it-quadrat.de/atmosphere/&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;The Javascript used by Galleries doesn't seem to work in newer IE. Curation guide might need to specify replacing the gallery's Javascript with code to create the &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag. This appears to because of a use of VBScript. VBScript can be reenabled via registry, or it might be cleaner to replace the JS.&amp;lt;/del&amp;gt; VBScript and galleries work fine as-is in Flashpoint Secure Player.&lt;br /&gt;
* Some older Atmosphere worlds don't work in the plugin. Newer worlds (including galleries) won't work fully in the standalone player.&lt;br /&gt;
* Low FPS. Can seemingly be fixed by changing &amp;quot;Throttle when not active&amp;quot;. Hardware acceleration can be added by editing a text file, but it results in oddities in the tic tac toe world (http://www.it-quadrat.de/ttt/ttt3d/ttt.aer)&lt;br /&gt;
* Cannot point plugin directly at an &amp;lt;code&amp;gt;.aer&amp;lt;/code&amp;gt; file, an &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag must be used. (This is an original Adobe Atmosphere limitation)&lt;br /&gt;
* Some worlds automatically close chat. Some other worlds put useful information in the chat. The chat open/closed preference is saved, so worlds with chat should probably have some code to open chat embedded.&lt;br /&gt;
* Excessive caching may be a possibility.&lt;br /&gt;
* Stairs are tricky to climb. Could be related to missing avatars? Might want to include default avatar in htdocs.&lt;br /&gt;
&lt;br /&gt;
==LIVEMATH==&lt;br /&gt;
https://www.livemath.com/lmplugin/&lt;br /&gt;
&lt;br /&gt;
===Example Games/Applications===&lt;br /&gt;
https://ae.msstate.edu/vlsm/forcesys/concurrent_force_systems/livemath_examples/livemath_ex2.htm&lt;br /&gt;
http://www.distancemath.com/preview/unit1/mvgrapher.htm&lt;br /&gt;
&lt;br /&gt;
== O3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/O3D&lt;br /&gt;
&lt;br /&gt;
A proposal by Google for a standard 3D API for the Web. WebGL supplanted it. Google eventually wrote a WebGL version of O3D, but conversion is not automatic and the Beach demo was not converted&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
No known trustworthy downloads, although source code exists.&lt;br /&gt;
&lt;br /&gt;
https://www.zhaodll.co/n/20130417/158957.html was tested and works, but the site is sketchy.&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* https://code.google.com/archive/p/o3d/downloads&lt;br /&gt;
&lt;br /&gt;
= Added Technologies =&lt;br /&gt;
&lt;br /&gt;
== Pulse3D - Added in Flashpoint 8.1 ==&lt;br /&gt;
https://www.sandyressler.com/about/library/weekly/aa122000a.htm &lt;br /&gt;
&lt;br /&gt;
https://lostmediawiki.com/Pulse_3D_(lost_3D_web_plugin_content;_1999-2001)&lt;br /&gt;
&lt;br /&gt;
Pulse3D was previously called &amp;quot;Platinum VRML.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.pulse3d.com:80/players/english/PulsePlayerNsWin.exe &lt;br /&gt;
&lt;br /&gt;
Available from &amp;lt;code&amp;gt;MICD2001_11_NR2.iso&amp;lt;/code&amp;gt; here: http://archive.org/details/MICD200111/ &lt;br /&gt;
&lt;br /&gt;
https://bluepload.unstable.life/p3d.zip&lt;br /&gt;
&lt;br /&gt;
Installer: https://cdn.discordapp.com/attachments/516027726851735632/705092816220717086/PulseStuff.zip&lt;br /&gt;
&lt;br /&gt;
Netscape version: https://cdn.discordapp.com/attachments/516027726851735632/705175471926673468/PulseNetscape.zip&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://www.learningfriends.com/download.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20030705212152/http://www.digitalproducer.com/pages/protozoa.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20040204091717/http://launch.pulse3d.com/harvard/index.htm &lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/Pulse3DPWSPWCPW3Files&lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/www_02_2002 &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulse3d.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulse3d.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulsenetwork.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulsenetwork.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.dotcomix.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original dotcomix.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.muppetworld.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original muppetworld.com CDX search]&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Browser plugins (at least the NPAPI one, didn't check ActiveX) seem to look for Pulse by using ShGetFolderPathA to find CSIDL_FLAG_CREATE | CSIDL_PROGRAM_FILES if that function exists (and if not, looking at a Registry entry).&lt;br /&gt;
&lt;br /&gt;
Some files seem to need a command sent to the plugin (for example, Fozzie needs &amp;quot;play obj=Dummy01 pkg=assets/fozzie/Package2.pws transition=0.30 heading=yes behave=joke&amp;quot;). The NPAPI version of the plugin looks like it relies on LiveConnect, which might not be supported in Basilisk.&lt;/div&gt;</summary>
		<author><name>Sgeo</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=2918</id>
		<title>Technologies to Add</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=2918"/>
		<updated>2020-07-30T03:52:53Z</updated>

		<summary type="html">&lt;p&gt;Sgeo: /* Problems Encountered */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of web game technologies that we hope to support in the future. If you'd like to help us add one of these technologies to Flashpoint, please join the #development-chat channel in our Discord.&lt;br /&gt;
&lt;br /&gt;
Here are some places to find more technologies to add to Flashpoint:&lt;br /&gt;
&lt;br /&gt;
[http://plugindoc.mozdev.org/windows-all.html mozdev.org - Windows PluginDoc]&lt;br /&gt;
&lt;br /&gt;
[https://gist.github.com/afiestas/135cc16b2ec7a6cca4a7185b3bb38e2d GitHub Gist - a list of over 10,000 plugins]&lt;br /&gt;
&lt;br /&gt;
[http://kmext.sourceforge.net/mplug.htm K-Meleon Extensions Central]&lt;br /&gt;
&lt;br /&gt;
[http://omolini.steptail.com/mirror/win95/win95-dec96-1/plugins.html Windows95.com - Web Browser Plugins]&lt;br /&gt;
&lt;br /&gt;
== QuickTime VR ==&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://support.apple.com/downloads/quicktime &lt;br /&gt;
&lt;br /&gt;
http://www.oldversion.com/windows/quicktime/&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://www.virtualparks.org/scenes/ZvSeIxFqURTrIKUDkLjAFyA.html&lt;br /&gt;
&lt;br /&gt;
http://www.middlestreet.org/cabinet/sebacub.htm&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Uses the Windows system directory and is not portable.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
The latest version available on apple.com requires Visual C++ 2005 Redistributable Service Pack 1 MFC.&lt;br /&gt;
&lt;br /&gt;
Both Apple Application Support and QuickTime are required. Registry entries point to their locations.&lt;br /&gt;
&lt;br /&gt;
Registry files: [https://cdn.discordapp.com/attachments/516027726851735632/708149898729488414/apple.reg apple.reg] [https://cdn.discordapp.com/attachments/516027726851735632/708149900696617070/quicktime.reg quicktime.reg]&lt;br /&gt;
&lt;br /&gt;
Not all data in quicktime.reg is likely needed.&lt;br /&gt;
&lt;br /&gt;
In Flashpoint, Basilisk is currently configured to disable QuickTime by default to avoid conflicts.&lt;br /&gt;
&lt;br /&gt;
Some of the npqtplugin.dll files may interfere with other video/audio plugins or built-in behavior. It may make sense to have the QuickTime plugin available only when viewing a QuickTime curation. Basilisk's built-in MIME type configuration dialog can also be used to choose what plugins are used for different types of content.&lt;br /&gt;
&lt;br /&gt;
== Burster ==&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/20150209071910/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=38&amp;amp;Itemid=18 &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20160421163457/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=2&amp;amp;Itemid=18&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://3d8bits.orgfree.com/pong/pong.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20111208123049/http://deadcyborg.com/index.html&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/*/http://geta3d.com*&lt;br /&gt;
&lt;br /&gt;
== Atomic 3D / Neutron Viewer ==&lt;br /&gt;
https://web.archive.org/web/19970214041929/http://www.atomic3d.com/downmain.html&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.atomic3d.com/download/bin/*&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
[https://web.archive.org/web/20001013114053/http://www2.enecho.go.jp:80/atom/3d/index.htm lost 3D model of a nuclear power plant]&lt;br /&gt;
&lt;br /&gt;
== Tcl Plugin ==&lt;br /&gt;
https://people.apache.org/~jim/NewArchitect/webtech/1997/12/junk/index.html&lt;br /&gt;
&lt;br /&gt;
[http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.467.7944 academic paper] &lt;br /&gt;
&lt;br /&gt;
[https://www.slideshare.net/nyaocat/tcltk-12234163 Japanese presentation]&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
http://www.tcl.tk/software/plugin/download.html &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/tree?ci=tip &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/raw/installers/msi/Tclplugin-4.0.msi?name=5daace0ca3aa9cf7b3a52fde29d5b18923c46e3d&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
See https://bluepload.unstable.life/tcl-info.txt for many examples.&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
The Tcl plugin may not load unless these conditions are met:&lt;br /&gt;
# The page with the Tcl embed has to be the first page loaded by the browser (not counting about:home).&lt;br /&gt;
# The page must be allowed to complete loading without scrolling the page or moving the mouse over the embed area.&lt;br /&gt;
Tested in latest K-Meleon (non-Goanna) version on 2019-08-17.&lt;br /&gt;
&lt;br /&gt;
== Panda3D Plugin ==&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Panda3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: http://www.ddrose.com/~drose/plugin/install_plugin.html&lt;br /&gt;
&lt;br /&gt;
Latest runtime: https://www.panda3d.org/download/runtime-1-0-4/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
Open directory of Panda3D stuff: http://www.ddrose.com/~drose/p3d_7/&lt;br /&gt;
&lt;br /&gt;
[http://www.ddrose.com/pacbat/pacbat.html Pac-Bat] - tested and working on 2019-07-21&lt;br /&gt;
&lt;br /&gt;
[http://martinsant.net/games/dice/ Dice in a Stone Box]&lt;br /&gt;
&lt;br /&gt;
[http://a3p.sourceforge.net/play/ A3P - Acquire, Attack, Asplode, Pwn!] - tries to install Python and crashes&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Has a huge number of runtime components that are downloaded and installed on demand. They are listed here: &lt;br /&gt;
http://runtime.panda3d.org/contents.xml&lt;br /&gt;
&lt;br /&gt;
The runtime components are all available from this open directory: &lt;br /&gt;
http://runtime.panda3d.org/&lt;br /&gt;
&lt;br /&gt;
== MDL Chime ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MDL_Chime&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: https://sites.fas.harvard.edu/~biotext/chimedemos/getplugins.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
When the plugin is installed, navigating to a page that uses the plugin immediately crashes K-Meleon.&lt;br /&gt;
&lt;br /&gt;
== Google Native Client ==&lt;br /&gt;
https://developer.chrome.com/native-client&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Google_Native_Client&lt;br /&gt;
&lt;br /&gt;
=== Example Games ===&lt;br /&gt;
[https://www.crx4chrome.com/crx/39554/ Bomberclone]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;[https://mega.nz/folder/n5B2GQxZ#dACElxPS66W3ZYJRLECLHA Bastion Demo]&amp;lt;/s&amp;gt; (Some Assets lost)&lt;br /&gt;
&lt;br /&gt;
[https://supertux.datacivilization.com/ Super Tux]&lt;br /&gt;
&lt;br /&gt;
[https://doom.pdox.net/doom.html Doom]&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;quot;[6708:11872:0517/190417:ERROR:nacl_process_host.cc(215)] DuplicateHandle() failed&amp;quot; on Chromium 40&lt;br /&gt;
&lt;br /&gt;
.nexe and .pexe files get downloaded by the browser, but don't start.&lt;br /&gt;
&lt;br /&gt;
== VRML ==&lt;br /&gt;
https://en.wikipedia.org/wiki/VRML&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some VRML players: https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: https://cosmo-player.en.softonic.com/download&lt;br /&gt;
&lt;br /&gt;
OpenVRML: https://sourceforge.net/projects/openvrml/files/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
'''*'''; Also contains links to other places containing VRML content.&lt;br /&gt;
&lt;br /&gt;
Andrew's VRML Games and Puzzles: http://www.soc.napier.ac.uk/~andrew/vrml/&lt;br /&gt;
&lt;br /&gt;
VRML GAME'''*''': http://web.archive.org/web/20191016182344/http://www.ceres.dti.ne.jp/~kekenken/main/3d/game/game.htm&lt;br /&gt;
&lt;br /&gt;
Web3D Amusements'''*''' (The English version of VRML GAME. It has VRML programs not in the other version, which is in Japanese): http://web.archive.org/web/20191017225236/http://www.ceres.dti.ne.jp/~kekenken/main/index.html&lt;br /&gt;
&lt;br /&gt;
A Little Bit About Me: http://members.bex.net/jtcullen515/AboutMe.htm&lt;br /&gt;
&lt;br /&gt;
VRML resources for the 3E15 lecture - 14 October 1998'''*''': http://www2.cmp.uea.ac.uk/~jrk/wwwvrml.dir/public-vrml/VRMLLECTURE/&lt;br /&gt;
&lt;br /&gt;
vrml.sgi.com: http://web.archive.org/web/19980113075629/http://vrml.sgi.com/intro.html&lt;br /&gt;
&lt;br /&gt;
A list of chat worlds and games at VR Internal (on the left sidebar): https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
''Internet Archive Search: subject:&amp;quot;VRML&amp;quot;'': https://archive.org/search.php?query=subject%3A%22VRML%22&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .ac.uk addresses'''*''': https://www.google.com/search?q=VRML+site%3Aac.uk&lt;br /&gt;
&lt;br /&gt;
Floops episodes 7, 10, 24, 28, 29, 31, 36, 38 and 46 from Floops' Greatest Hits, a CD-ROM published in 1997 by Silicon Graphics: https://github.com/Sgeo/floopsArchive/tree/master/floops&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to altervista.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Aaltervista.org&lt;br /&gt;
&lt;br /&gt;
The Haunted House (created by Nekochan member nongrato): http://web.archive.org/web/20190704003702/http://sgizone.co.nf/haunted/&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to VRML archives'''*''': https://www.google.com/search?q=VRML+archive&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to gainos.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Ahttps%3A%2F%2Fgainos.org&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .edu addresses'''*''': https://www.google.com/search?q=VRML+site:edu&lt;br /&gt;
&lt;br /&gt;
Lots and Lots of VRML 1: https://bluepload.unstable.life/lotsandlotsofvrml1.7z&lt;br /&gt;
&lt;br /&gt;
All VRML worlds from Archive Team's Geocities scrape (1,985 .wrl files total) https://flashfreeze.submissions.unstable.life/geocities.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 is stuck loading under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
Too many players with variations: Which ones should get included?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;Live3D: Crashes on page navigation&amp;lt;/del&amp;gt; resolvable by using in Netscape 4&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: Struggles with large worlds. Direct3D renderer (the default) seems to cause dropped polygons (in Mod Gun and Beat Monk Bash at least) and drifting cameras (in Mod Dance Party) and wrongly rendering textures (in Dilbert animation I Think Therefore I Am). Have been unable to get software renderer to work. OpenGL renderer (HKEY_CURRENT_USER\Software\CosmoSoftware\CosmoPlayer\2.1.1\renderer = OPENGL) seems to work fine on one system, needs testing before any decision to hardcode.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: If a world has sounds but a sound has not played yet, low FPS. This seems to occur in a full install too.&lt;br /&gt;
&lt;br /&gt;
== Grail ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Grail_(web_browser)&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://sourceforge.net/projects/grail/files/grail/0.6/grail-0.6.tgz/download&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://grail.sourceforge.net/demo/&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;TclError: Can't find a usable init.tcl in the following directories:&amp;quot; error when trying to run Grail &amp;lt;/s&amp;gt; (Solved)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;An exception occurred during applet loading : exceptions.TypeError: compile, argument 1: expected string without null bytes, string found&amp;quot; error on all official Grail demo applets, except for Clocks, Play A Sound File, Demos Similar to Common Java Demos, Show Grail's Applet Exception Handling, Calendar and A Little Joke. &amp;lt;/s&amp;gt; (That's because Grail can't decrypt gzipped http packets)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;An error occurred in a callback function : audiodev.error : no audio device&amp;quot; error if trying to play a sound in Play A Sound File. It's possible the audio files don't exist where they originally existed.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Old versions of Python and Tcl/Tk are required. These may work: &lt;br /&gt;
&lt;br /&gt;
Python 1.5.2: https://www.python.org/ftp/python/win32/py152.exe&lt;br /&gt;
&lt;br /&gt;
Tcl/Tk: ftp://ftp.ncnr.nist.gov/pub/cryst/gsas/win/tcltk80p2+.exe&lt;br /&gt;
&lt;br /&gt;
Alternatively, an all-in-one package can be used instead.&lt;br /&gt;
&lt;br /&gt;
All-in-one packages: https://cdn.discordapp.com/attachments/516027726851735632/711328321819902083/Grail.7z, https://cdn.discordapp.com/attachments/516027726851735632/711588211222118450/Grail_but_More_Portable.7z (more portable version)&lt;br /&gt;
&lt;br /&gt;
== X3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/X3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some X3D players: https://www.web3d.org/x3d/content/examples/X3dResources.html&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
''Examples: Scene Archives for X3D'': https://www.web3d.org/x3d/content/examples/X3dResources.html#Examples&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 loads indefinitely under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
== Castle Game Engine Web Plugin ==&lt;br /&gt;
https://github.com/castle-engine/castle-engine/wiki/Web-Plugin&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Can't find C:\Program on PATH.&lt;br /&gt;
&lt;br /&gt;
Exception &amp;quot;Exception&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
windres failed, cannot create Windows resource&lt;br /&gt;
&lt;br /&gt;
=== Further notes ===&lt;br /&gt;
No precompiled builds are available yet. As such, you may have to download any of the following files to compile the plugin:&lt;br /&gt;
&lt;br /&gt;
Lazarus: https://sourceforge.net/projects/lazarus/files/Lazarus%20Windows%2032%20bits/ (it might be best to download the version with the highest version number)&lt;br /&gt;
&lt;br /&gt;
Free Pascal (included with Lazarus, but also linked to separately in case that helps get the plugin compiled): https://sourceforge.net/projects/freepascal/files/Win32/&lt;br /&gt;
&lt;br /&gt;
Castle Game Engine: https://github.com/castle-engine/castle-engine/releases/tag/snapshot&lt;br /&gt;
&lt;br /&gt;
== Tulip 3D ==&lt;br /&gt;
&lt;br /&gt;
http://web.archive.org/web/20021002220716/http://www.exstream.to/&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20020928152956/http://www.tulip-software.org/&lt;br /&gt;
&lt;br /&gt;
(Note: It's unclear whether these two links reference the same plugin or two different plugins with Tulip in the name) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Adobe Atmosphere ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Adobe_Atmosphere&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Latest plugin: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/2.x/AtmospherePlayer216.exe&lt;br /&gt;
&lt;br /&gt;
Standalone version: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/sa_player/atmosphere_saplayer.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* http://www.1ec5.org/3d/worlds.html&lt;br /&gt;
* http://www.1ec5.org/3d/mingerworld/&lt;br /&gt;
* http://www.wedding2004.net/photography/&lt;br /&gt;
* http://amasci.com/atmos.html&lt;br /&gt;
* http://www.trucker2000.net/directory.html&lt;br /&gt;
* http://www.it-quadrat.de/atmosphere/&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;The Javascript used by Galleries doesn't seem to work in newer IE. Curation guide might need to specify replacing the gallery's Javascript with code to create the &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag. This appears to because of a use of VBScript. VBScript can be reenabled via registry, or it might be cleaner to replace the JS.&amp;lt;/del&amp;gt; VBScript and galleries work fine as-is in Flashpoint Secure Player.&lt;br /&gt;
* Some older Atmosphere worlds don't work in the plugin. Newer worlds (including galleries) won't work fully in the standalone player.&lt;br /&gt;
* Low FPS. Can seemingly be fixed by changing &amp;quot;Throttle when not active&amp;quot;. Hardware acceleration can be added by editing a text file, but it results in oddities in the tic tac toe world (http://www.it-quadrat.de/ttt/ttt3d/ttt.aer)&lt;br /&gt;
* Cannot point plugin directly at an &amp;lt;code&amp;gt;.aer&amp;lt;/code&amp;gt; file, an &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag must be used. (This is an original Adobe Atmosphere limitation)&lt;br /&gt;
* Some worlds automatically close chat. Some other worlds put useful information in the chat. The chat open/closed preference is saved, so worlds with chat should probably have some code to open chat embedded.&lt;br /&gt;
* Excessive caching may be a possibility.&lt;br /&gt;
* Stairs are tricky to climb. Could be related to missing avatars? Might want to include default avatar in htdocs.&lt;br /&gt;
&lt;br /&gt;
= Added Technologies =&lt;br /&gt;
&lt;br /&gt;
== Pulse3D - Added in Flashpoint 8.1 ==&lt;br /&gt;
https://www.sandyressler.com/about/library/weekly/aa122000a.htm &lt;br /&gt;
&lt;br /&gt;
https://lostmediawiki.com/Pulse_3D_(lost_3D_web_plugin_content;_1999-2001)&lt;br /&gt;
&lt;br /&gt;
Pulse3D was previously called &amp;quot;Platinum VRML.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.pulse3d.com:80/players/english/PulsePlayerNsWin.exe &lt;br /&gt;
&lt;br /&gt;
Available from &amp;lt;code&amp;gt;MICD2001_11_NR2.iso&amp;lt;/code&amp;gt; here: http://archive.org/details/MICD200111/ &lt;br /&gt;
&lt;br /&gt;
https://bluepload.unstable.life/p3d.zip&lt;br /&gt;
&lt;br /&gt;
Installer: https://cdn.discordapp.com/attachments/516027726851735632/705092816220717086/PulseStuff.zip&lt;br /&gt;
&lt;br /&gt;
Netscape version: https://cdn.discordapp.com/attachments/516027726851735632/705175471926673468/PulseNetscape.zip&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://www.learningfriends.com/download.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20030705212152/http://www.digitalproducer.com/pages/protozoa.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20040204091717/http://launch.pulse3d.com/harvard/index.htm &lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/Pulse3DPWSPWCPW3Files&lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/www_02_2002 &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulse3d.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulse3d.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulsenetwork.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulsenetwork.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.dotcomix.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original dotcomix.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.muppetworld.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original muppetworld.com CDX search]&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Browser plugins (at least the NPAPI one, didn't check ActiveX) seem to look for Pulse by using ShGetFolderPathA to find CSIDL_FLAG_CREATE | CSIDL_PROGRAM_FILES if that function exists (and if not, looking at a Registry entry).&lt;br /&gt;
&lt;br /&gt;
Some files seem to need a command sent to the plugin (for example, Fozzie needs &amp;quot;play obj=Dummy01 pkg=assets/fozzie/Package2.pws transition=0.30 heading=yes behave=joke&amp;quot;). The NPAPI version of the plugin looks like it relies on LiveConnect, which might not be supported in Basilisk.&lt;/div&gt;</summary>
		<author><name>Sgeo</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=User:Sgeo/VRML_curation&amp;diff=2897</id>
		<title>User:Sgeo/VRML curation</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=User:Sgeo/VRML_curation&amp;diff=2897"/>
		<updated>2020-07-22T13:28:36Z</updated>

		<summary type="html">&lt;p&gt;Sgeo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are two major versions of VRML: VRML 1.0 and VRML 2.0 aka VRML97 (this document does not discuss X3D, which can be considered version 3+ of VRML)&lt;br /&gt;
&lt;br /&gt;
Flashpoint currently includes 3 VRML plugins. Live3D supports VRML 1.0. CosmoPlayer and Blaxxun Contact support VRML 2.0.&lt;br /&gt;
&lt;br /&gt;
VRML files are plain text or gzipped plain text. If you try to open a VRML file and it looks like gibberish, try using 7-zip to treat it like it's an archive.&lt;br /&gt;
&lt;br /&gt;
To tell if a VRML file is 1.0 or 2.0, it's sufficient to look at the first line of the file.&lt;br /&gt;
&lt;br /&gt;
A VRML 1.0 file's first line looks like this:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;#VRML V1.0 ascii&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A VRML 2.0 file's first line looks like this:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;#VRML V2.0 utf8&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Different VRML files may behave differently in different VRML viewers.&lt;br /&gt;
&lt;br /&gt;
If the site that the file is on suggests a viewer, note the recommended viewer in Notes. This is mandatory.&lt;br /&gt;
&lt;br /&gt;
If Flashpoint supports the recommended viewer, use that viewer. Otherwise:&lt;br /&gt;
&lt;br /&gt;
Use Live3D for all VRML 1.0 content.&lt;br /&gt;
&lt;br /&gt;
Use Blaxxun Contact for VRML 2.0 content that comes from multiuser Blaxxun-based communities (such as Cybertown).&lt;br /&gt;
&lt;br /&gt;
For all other VRML 2.0 content, check to see if it seems to work better in Cosmoplayer or Blaxxun Contact. If it works well in both, use Comsoplayer(?).&lt;br /&gt;
&lt;br /&gt;
Some content for Blaxxun Contact may expect to be in a multiuser environment. Such content may have non-functioning elements (like light switches and pool covers) outside of a Blaxxun community. Such a file will have a line containing &amp;lt;code&amp;gt;DEF SharedZone&amp;lt;/code&amp;gt;. In such a case, make a hacked version of it. If there are lines such as &amp;lt;code&amp;gt;field SFBool local FALSE&amp;lt;/code&amp;gt;, it may be possible to change it to &amp;lt;code&amp;gt;TRUE&amp;lt;/code&amp;gt;. If not, (todo: explain how to add local and where)&lt;/div&gt;</summary>
		<author><name>Sgeo</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=User:Sgeo/VRML_curation&amp;diff=2896</id>
		<title>User:Sgeo/VRML curation</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=User:Sgeo/VRML_curation&amp;diff=2896"/>
		<updated>2020-07-22T03:49:42Z</updated>

		<summary type="html">&lt;p&gt;Sgeo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are two major versions of VRML: VRML 1.0 and VRML 2.0 aka VRML97 (this document does not discuss X3D, which can be considered version 3+ of VRML)&lt;br /&gt;
&lt;br /&gt;
Flashpoint currently includes 3 VRML plugins. Live3D supports VRML 1.0. CosmoPlayer and Blaxxun Contact support VRML 2.0.&lt;br /&gt;
&lt;br /&gt;
VRML files are plain text or gzipped plain text. If you try to open a VRML file and it looks like gibberish, try using 7-zip to treat it like it's an archive.&lt;br /&gt;
&lt;br /&gt;
To tell if a VRML file is 1.0 or 2.0, it's sufficient to look at the first line of the file.&lt;br /&gt;
&lt;br /&gt;
A VRML 1.0 file's first line looks like this:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;#VRML V1.0 ascii&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A VRML 2.0 file's first line looks like this:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;#VRML V2.0 utf8&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Different VRML files may behave differently in different VRML viewers. If the site that the file is on suggests a viewer and Flashpoint supports it, use that viewer. Otherwise:&lt;br /&gt;
&lt;br /&gt;
Use Live3D for all VRML 1.0 content.&lt;br /&gt;
&lt;br /&gt;
Use Blaxxun Contact for VRML 2.0 content that comes from multiuser Blaxxun-based communities (such as Cybertown).&lt;br /&gt;
&lt;br /&gt;
For all other VRML 2.0 content, check to see if it seems to work better in Cosmoplayer or Blaxxun Contact. If it works well in both, use Comsoplayer(?).&lt;br /&gt;
&lt;br /&gt;
Some content for Blaxxun Contact may expect to be in a multiuser environment. Such content may have non-functioning elements (like light switches and pool covers) outside of a Blaxxun community. Such a file will have a line containing &amp;lt;code&amp;gt;DEF SharedZone&amp;lt;/code&amp;gt;. In such a case, make a hacked version of it. If there are lines such as &amp;lt;code&amp;gt;field SFBool local FALSE&amp;lt;/code&amp;gt;, it may be possible to change it to &amp;lt;code&amp;gt;TRUE&amp;lt;/code&amp;gt;. If not, (todo: explain how to add local and where)&lt;/div&gt;</summary>
		<author><name>Sgeo</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=User:Sgeo/VRML_curation&amp;diff=2895</id>
		<title>User:Sgeo/VRML curation</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=User:Sgeo/VRML_curation&amp;diff=2895"/>
		<updated>2020-07-22T03:45:34Z</updated>

		<summary type="html">&lt;p&gt;Sgeo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are two major versions of VRML: VRML 1.0 and VRML 2.0 aka VRML97 (this document does not discuss X3D, which can be considered version 3+ of VRML)&lt;br /&gt;
&lt;br /&gt;
Flashpoint currently includes 3 VRML plugins. Live3D supports VRML 1.0. CosmoPlayer and Blaxxun Contact support VRML 2.0.&lt;br /&gt;
&lt;br /&gt;
VRML files are plain text or gzipped plain text. If you try to open a VRML file and it looks like gibberish, try using 7-zip to treat it like it's an archive.&lt;br /&gt;
&lt;br /&gt;
To tell if a VRML file is 1.0 or 2.0, it's sufficient to look at the first line of the file.&lt;br /&gt;
&lt;br /&gt;
A VRML 1.0 file's first line looks like this:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;#VRML V1.0 ascii&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A VRML 2.0 file's first line looks like this:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;#VRML V2.0 utf8&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Different VRML files may behave differently in different VRML viewers. If the site that the file is on suggests a viewer and Flashpoint supports it, use that viewer. Otherwise:&lt;br /&gt;
&lt;br /&gt;
Use Live3D for all VRML 1.0 content.&lt;br /&gt;
&lt;br /&gt;
Use Blaxxun Contact for VRML 2.0 content that comes from multiuser Blaxxun-based communities (such as Cybertown).&lt;br /&gt;
&lt;br /&gt;
For all other VRML 2.0 content, check to see if it seems to work better in Cosmoplayer or Blaxxun Contact. If it works well in both, use Comsoplayer(?).&lt;/div&gt;</summary>
		<author><name>Sgeo</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=User:Sgeo/VRML_curation&amp;diff=2894</id>
		<title>User:Sgeo/VRML curation</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=User:Sgeo/VRML_curation&amp;diff=2894"/>
		<updated>2020-07-22T03:38:28Z</updated>

		<summary type="html">&lt;p&gt;Sgeo: Start guide&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are two major versions of VRML: VRML 1.0 and VRML 2.0 aka VRML97 (this document does not discuss X3D, which can be considered version 3+ of VRML)&lt;br /&gt;
&lt;br /&gt;
Flashpoint currently includes 3 VRML plugins. Live3D supports VRML 1.0. CosmoPlayer and Blaxxun Contact support VRML 2.0.&lt;br /&gt;
&lt;br /&gt;
To tell if a VRML file is 1.0 or 2.0, it's sufficient to look at the first line of the file.&lt;br /&gt;
&lt;br /&gt;
A VRML 1.0 file's first line looks like this:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;#VRML V1.0 ascii&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A VRML 2.0 file's first line looks like this:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;#VRML V2.0 utf8&amp;lt;/code&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sgeo</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=2872</id>
		<title>Technologies to Add</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=2872"/>
		<updated>2020-07-16T18:04:23Z</updated>

		<summary type="html">&lt;p&gt;Sgeo: /* Example Games/Applications */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of web game technologies that we hope to support in the future. If you'd like to help us add one of these technologies to Flashpoint, please join the #development-chat channel in our Discord.&lt;br /&gt;
&lt;br /&gt;
Here are some places to find more technologies to add to Flashpoint:&lt;br /&gt;
&lt;br /&gt;
[http://plugindoc.mozdev.org/windows-all.html mozdev.org - Windows PluginDoc]&lt;br /&gt;
&lt;br /&gt;
[https://gist.github.com/afiestas/135cc16b2ec7a6cca4a7185b3bb38e2d GitHub Gist - a list of over 10,000 plugins]&lt;br /&gt;
&lt;br /&gt;
[http://kmext.sourceforge.net/mplug.htm K-Meleon Extensions Central]&lt;br /&gt;
&lt;br /&gt;
[http://omolini.steptail.com/mirror/win95/win95-dec96-1/plugins.html Windows95.com - Web Browser Plugins]&lt;br /&gt;
&lt;br /&gt;
== QuickTime VR ==&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://support.apple.com/downloads/quicktime &lt;br /&gt;
&lt;br /&gt;
http://www.oldversion.com/windows/quicktime/&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://www.virtualparks.org/scenes/ZvSeIxFqURTrIKUDkLjAFyA.html&lt;br /&gt;
&lt;br /&gt;
http://www.middlestreet.org/cabinet/sebacub.htm&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Uses the Windows system directory and is not portable.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
The latest version available on apple.com requires Visual C++ 2005 Redistributable Service Pack 1 MFC.&lt;br /&gt;
&lt;br /&gt;
Both Apple Application Support and QuickTime are required. Registry entries point to their locations.&lt;br /&gt;
&lt;br /&gt;
Registry files: [https://cdn.discordapp.com/attachments/516027726851735632/708149898729488414/apple.reg apple.reg] [https://cdn.discordapp.com/attachments/516027726851735632/708149900696617070/quicktime.reg quicktime.reg]&lt;br /&gt;
&lt;br /&gt;
Not all data in quicktime.reg is likely needed.&lt;br /&gt;
&lt;br /&gt;
In Flashpoint, Basilisk is currently configured to disable QuickTime by default to avoid conflicts.&lt;br /&gt;
&lt;br /&gt;
Some of the npqtplugin.dll files may interfere with other video/audio plugins or built-in behavior. It may make sense to have the QuickTime plugin available only when viewing a QuickTime curation. Basilisk's built-in MIME type configuration dialog can also be used to choose what plugins are used for different types of content.&lt;br /&gt;
&lt;br /&gt;
== Burster 3D ==&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/20150209071910/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=38&amp;amp;Itemid=18 &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20160421163457/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=2&amp;amp;Itemid=18&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://3d8bits.orgfree.com/pong/pong.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20111208123049/http://deadcyborg.com/index.html&lt;br /&gt;
&lt;br /&gt;
== Pulse3D ==&lt;br /&gt;
https://www.sandyressler.com/about/library/weekly/aa122000a.htm &lt;br /&gt;
&lt;br /&gt;
https://lostmediawiki.com/Pulse_3D_(lost_3D_web_plugin_content;_1999-2001)&lt;br /&gt;
&lt;br /&gt;
Pulse3D was previously called &amp;quot;Platinum VRML.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.pulse3d.com:80/players/english/PulsePlayerNsWin.exe &lt;br /&gt;
&lt;br /&gt;
Available from &amp;lt;code&amp;gt;MICD2001_11_NR2.iso&amp;lt;/code&amp;gt; here: http://archive.org/details/MICD200111/ &lt;br /&gt;
&lt;br /&gt;
https://bluepload.unstable.life/p3d.zip&lt;br /&gt;
&lt;br /&gt;
Installer: https://cdn.discordapp.com/attachments/516027726851735632/705092816220717086/PulseStuff.zip&lt;br /&gt;
&lt;br /&gt;
Netscape version: https://cdn.discordapp.com/attachments/516027726851735632/705175471926673468/PulseNetscape.zip&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://www.learningfriends.com/download.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20030705212152/http://www.digitalproducer.com/pages/protozoa.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20040204091717/http://launch.pulse3d.com/harvard/index.htm &lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/Pulse3DPWSPWCPW3Files&lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/www_02_2002 &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulse3d.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulse3d.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulsenetwork.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulsenetwork.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.dotcomix.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original dotcomix.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.muppetworld.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original muppetworld.com CDX search]&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Browser plugins (at least the NPAPI one, didn't check ActiveX) seem to look for Pulse by using ShGetFolderPathA to find CSIDL_FLAG_CREATE | CSIDL_PROGRAM_FILES if that function exists (and if not, looking at a Registry entry).&lt;br /&gt;
&lt;br /&gt;
Some files seem to need a command sent to the plugin (for example, Fozzie needs &amp;quot;play obj=Dummy01 pkg=assets/fozzie/Package2.pws transition=0.30 heading=yes behave=joke&amp;quot;). The NPAPI version of the plugin looks like it relies on LiveConnect, which might not be supported in Basilisk.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Atomic 3D / Neutron Viewer ==&lt;br /&gt;
https://web.archive.org/web/19970214041929/http://www.atomic3d.com/downmain.html&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.atomic3d.com/download/bin/*&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
[https://web.archive.org/web/20001013114053/http://www2.enecho.go.jp:80/atom/3d/index.htm lost 3D model of a nuclear power plant]&lt;br /&gt;
&lt;br /&gt;
== Tcl Plugin ==&lt;br /&gt;
https://people.apache.org/~jim/NewArchitect/webtech/1997/12/junk/index.html&lt;br /&gt;
&lt;br /&gt;
[http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.467.7944 academic paper] &lt;br /&gt;
&lt;br /&gt;
[https://www.slideshare.net/nyaocat/tcltk-12234163 Japanese presentation]&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
http://www.tcl.tk/software/plugin/download.html &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/tree?ci=tip &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/raw/installers/msi/Tclplugin-4.0.msi?name=5daace0ca3aa9cf7b3a52fde29d5b18923c46e3d&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
See https://bluepload.unstable.life/tcl-info.txt for many examples.&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
The Tcl plugin may not load unless these conditions are met:&lt;br /&gt;
# The page with the Tcl embed has to be the first page loaded by the browser (not counting about:home).&lt;br /&gt;
# The page must be allowed to complete loading without scrolling the page or moving the mouse over the embed area.&lt;br /&gt;
Tested in latest K-Meleon (non-Goanna) version on 2019-08-17.&lt;br /&gt;
&lt;br /&gt;
== Panda3D Plugin ==&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Panda3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: http://www.ddrose.com/~drose/plugin/install_plugin.html&lt;br /&gt;
&lt;br /&gt;
Latest runtime: https://www.panda3d.org/download/runtime-1-0-4/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
Open directory of Panda3D stuff: http://www.ddrose.com/~drose/p3d_7/&lt;br /&gt;
&lt;br /&gt;
[http://www.ddrose.com/pacbat/pacbat.html Pac-Bat] - tested and working on 2019-07-21&lt;br /&gt;
&lt;br /&gt;
[http://martinsant.net/games/dice/ Dice in a Stone Box]&lt;br /&gt;
&lt;br /&gt;
[http://a3p.sourceforge.net/play/ A3P - Acquire, Attack, Asplode, Pwn!] - tries to install Python and crashes&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Has a huge number of runtime components that are downloaded and installed on demand. They are listed here: &lt;br /&gt;
http://runtime.panda3d.org/contents.xml&lt;br /&gt;
&lt;br /&gt;
The runtime components are all available from this open directory: &lt;br /&gt;
http://runtime.panda3d.org/&lt;br /&gt;
&lt;br /&gt;
== MDL Chime ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MDL_Chime&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: https://sites.fas.harvard.edu/~biotext/chimedemos/getplugins.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
When the plugin is installed, navigating to a page that uses the plugin immediately crashes K-Meleon.&lt;br /&gt;
&lt;br /&gt;
== Google Native Client ==&lt;br /&gt;
https://developer.chrome.com/native-client&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Google_Native_Client&lt;br /&gt;
&lt;br /&gt;
=== Example Games ===&lt;br /&gt;
[https://www.crx4chrome.com/crx/39554/ Bomberclone]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;[https://mega.nz/folder/n5B2GQxZ#dACElxPS66W3ZYJRLECLHA Bastion Demo]&amp;lt;/s&amp;gt; (Some Assets lost)&lt;br /&gt;
&lt;br /&gt;
[https://supertux.datacivilization.com/ Super Tux]&lt;br /&gt;
&lt;br /&gt;
[https://doom.pdox.net/doom.html Doom]&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;quot;[6708:11872:0517/190417:ERROR:nacl_process_host.cc(215)] DuplicateHandle() failed&amp;quot; on Chromium 40&lt;br /&gt;
&lt;br /&gt;
.nexe and .pexe files get downloaded by the browser, but don't start.&lt;br /&gt;
&lt;br /&gt;
== VRML ==&lt;br /&gt;
https://en.wikipedia.org/wiki/VRML&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some VRML players: https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: https://cosmo-player.en.softonic.com/download&lt;br /&gt;
&lt;br /&gt;
OpenVRML: https://sourceforge.net/projects/openvrml/files/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
'''*'''; Also contains links to other places containing VRML content.&lt;br /&gt;
&lt;br /&gt;
Andrew's VRML Games and Puzzles: http://www.soc.napier.ac.uk/~andrew/vrml/&lt;br /&gt;
&lt;br /&gt;
VRML GAME'''*''': http://web.archive.org/web/20191016182344/http://www.ceres.dti.ne.jp/~kekenken/main/3d/game/game.htm&lt;br /&gt;
&lt;br /&gt;
Web3D Amusements'''*''' (The English version of VRML GAME. It has VRML programs not in the other version, which is in Japanese): http://web.archive.org/web/20191017225236/http://www.ceres.dti.ne.jp/~kekenken/main/index.html&lt;br /&gt;
&lt;br /&gt;
A Little Bit About Me: http://members.bex.net/jtcullen515/AboutMe.htm&lt;br /&gt;
&lt;br /&gt;
VRML resources for the 3E15 lecture - 14 October 1998'''*''': http://www2.cmp.uea.ac.uk/~jrk/wwwvrml.dir/public-vrml/VRMLLECTURE/&lt;br /&gt;
&lt;br /&gt;
vrml.sgi.com: http://web.archive.org/web/19980113075629/http://vrml.sgi.com/intro.html&lt;br /&gt;
&lt;br /&gt;
A list of chat worlds and games at VR Internal (on the left sidebar): https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
''Internet Archive Search: subject:&amp;quot;VRML&amp;quot;'': https://archive.org/search.php?query=subject%3A%22VRML%22&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .ac.uk addresses'''*''': https://www.google.com/search?q=VRML+site%3Aac.uk&lt;br /&gt;
&lt;br /&gt;
Floops episodes 7, 10, 24, 28, 29, 31, 36, 38 and 46 from Floops' Greatest Hits, a CD-ROM published in 1997 by Silicon Graphics: https://github.com/Sgeo/floopsArchive/tree/master/floops&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to altervista.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Aaltervista.org&lt;br /&gt;
&lt;br /&gt;
The Haunted House (created by Nekochan member nongrato): http://web.archive.org/web/20190704003702/http://sgizone.co.nf/haunted/&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to VRML archives'''*''': https://www.google.com/search?q=VRML+archive&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to gainos.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Ahttps%3A%2F%2Fgainos.org&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .edu addresses'''*''': https://www.google.com/search?q=VRML+site:edu&lt;br /&gt;
&lt;br /&gt;
Lots and Lots of VRML 1: https://bluepload.unstable.life/lotsandlotsofvrml1.7z&lt;br /&gt;
&lt;br /&gt;
All VRML worlds from Archive Team's Geocities scrape (1,985 .wrl files total) https://flashfreeze.submissions.unstable.life/geocities.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 is stuck loading under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
Too many players with variations: Which ones should get included?&lt;br /&gt;
&lt;br /&gt;
Live3D: Crashes on page navigation&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: Struggles with large worlds&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: If a world has sounds but a sound has not played yet, low FPS. This seems to occur in a full install too.&lt;br /&gt;
&lt;br /&gt;
== Grail ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Grail_(web_browser)&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://sourceforge.net/projects/grail/files/grail/0.6/grail-0.6.tgz/download&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://grail.sourceforge.net/demo/&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;TclError: Can't find a usable init.tcl in the following directories:&amp;quot; error when trying to run Grail &amp;lt;/s&amp;gt; (Solved)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;An exception occurred during applet loading : exceptions.TypeError: compile, argument 1: expected string without null bytes, string found&amp;quot; error on all official Grail demo applets, except for Clocks, Play A Sound File, Demos Similar to Common Java Demos, Show Grail's Applet Exception Handling, Calendar and A Little Joke. &amp;lt;/s&amp;gt; (That's because Grail can't decrypt gzipped http packets)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;An error occurred in a callback function : audiodev.error : no audio device&amp;quot; error if trying to play a sound in Play A Sound File. It's possible the audio files don't exist where they originally existed.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Old versions of Python and Tcl/Tk are required. These may work: &lt;br /&gt;
&lt;br /&gt;
Python 1.5.2: https://www.python.org/ftp/python/win32/py152.exe&lt;br /&gt;
&lt;br /&gt;
Tcl/Tk: ftp://ftp.ncnr.nist.gov/pub/cryst/gsas/win/tcltk80p2+.exe&lt;br /&gt;
&lt;br /&gt;
Alternatively, an all-in-one package can be used instead.&lt;br /&gt;
&lt;br /&gt;
All-in-one packages: https://cdn.discordapp.com/attachments/516027726851735632/711328321819902083/Grail.7z, https://cdn.discordapp.com/attachments/516027726851735632/711588211222118450/Grail_but_More_Portable.7z (more portable version)&lt;br /&gt;
&lt;br /&gt;
== X3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/X3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some X3D players: https://www.web3d.org/x3d/content/examples/X3dResources.html&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
''Examples: Scene Archives for X3D'': https://www.web3d.org/x3d/content/examples/X3dResources.html#Examples&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 loads indefinitely under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
== Castle Game Engine Web Plugin ==&lt;br /&gt;
https://github.com/castle-engine/castle-engine/wiki/Web-Plugin&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Can't find C:\Program on PATH.&lt;br /&gt;
&lt;br /&gt;
Exception &amp;quot;Exception&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
windres failed, cannot create Windows resource&lt;br /&gt;
&lt;br /&gt;
=== Further notes ===&lt;br /&gt;
No precompiled builds are available yet. As such, you may have to download any of the following files to compile the plugin:&lt;br /&gt;
&lt;br /&gt;
Lazarus: https://sourceforge.net/projects/lazarus/files/Lazarus%20Windows%2032%20bits/ (it might be best to download the version with the highest version number)&lt;br /&gt;
&lt;br /&gt;
Free Pascal (included with Lazarus, but also linked to separately in case that helps get the plugin compiled): https://sourceforge.net/projects/freepascal/files/Win32/&lt;br /&gt;
&lt;br /&gt;
Castle Game Engine: https://github.com/castle-engine/castle-engine/releases/tag/snapshot&lt;br /&gt;
&lt;br /&gt;
== Tulip 3D ==&lt;br /&gt;
&lt;br /&gt;
http://web.archive.org/web/20021002220716/http://www.exstream.to/&lt;br /&gt;
&lt;br /&gt;
== Adobe Atmosphere ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Adobe_Atmosphere&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Latest plugin: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/2.x/AtmospherePlayer216.exe&lt;br /&gt;
&lt;br /&gt;
Standalone version: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/sa_player/atmosphere_saplayer.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* http://www.1ec5.org/3d/worlds.html&lt;br /&gt;
* http://www.1ec5.org/3d/mingerworld/&lt;br /&gt;
* http://www.wedding2004.net/photography/&lt;br /&gt;
* http://amasci.com/atmos.html&lt;br /&gt;
* http://www.trucker2000.net/directory.html&lt;br /&gt;
* http://www.it-quadrat.de/atmosphere/&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;The Javascript used by Galleries doesn't seem to work in newer IE. Curation guide might need to specify replacing the gallery's Javascript with code to create the &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag. This appears to because of a use of VBScript. VBScript can be reenabled via registry, or it might be cleaner to replace the JS.&amp;lt;/del&amp;gt; VBScript and galleries work fine as-is in Flashpoint Secure Player.&lt;br /&gt;
* Some older Atmosphere worlds don't work in the plugin. Newer worlds (including galleries) won't work fully in the standalone player.&lt;br /&gt;
* Low FPS. Can seemingly be fixed by changing &amp;quot;Throttle when not active&amp;quot;. Hardware acceleration can be added by editing a text file, but it results in oddities in the tic tac toe world (http://www.it-quadrat.de/ttt/ttt3d/ttt.aer)&lt;br /&gt;
* Cannot point plugin directly at an &amp;lt;code&amp;gt;.aer&amp;lt;/code&amp;gt; file, an &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag must be used. (This is an original Adobe Atmosphere limitation)&lt;br /&gt;
* Some worlds automatically close chat. Some other worlds put useful information in the chat. The chat open/closed preference is saved, so worlds with chat should probably have some code to open chat embedded.&lt;br /&gt;
* Excessive caching may be a possibility.&lt;br /&gt;
* Stairs are tricky to climb. Could be related to missing avatars? Might want to include default avatar in htdocs.&lt;/div&gt;</summary>
		<author><name>Sgeo</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=2871</id>
		<title>Technologies to Add</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=2871"/>
		<updated>2020-07-16T08:02:08Z</updated>

		<summary type="html">&lt;p&gt;Sgeo: /* Problems Encountered */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of web game technologies that we hope to support in the future. If you'd like to help us add one of these technologies to Flashpoint, please join the #development-chat channel in our Discord.&lt;br /&gt;
&lt;br /&gt;
Here are some places to find more technologies to add to Flashpoint:&lt;br /&gt;
&lt;br /&gt;
[http://plugindoc.mozdev.org/windows-all.html mozdev.org - Windows PluginDoc]&lt;br /&gt;
&lt;br /&gt;
[https://gist.github.com/afiestas/135cc16b2ec7a6cca4a7185b3bb38e2d GitHub Gist - a list of over 10,000 plugins]&lt;br /&gt;
&lt;br /&gt;
[http://kmext.sourceforge.net/mplug.htm K-Meleon Extensions Central]&lt;br /&gt;
&lt;br /&gt;
[http://omolini.steptail.com/mirror/win95/win95-dec96-1/plugins.html Windows95.com - Web Browser Plugins]&lt;br /&gt;
&lt;br /&gt;
== QuickTime VR ==&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://support.apple.com/downloads/quicktime &lt;br /&gt;
&lt;br /&gt;
http://www.oldversion.com/windows/quicktime/&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://www.virtualparks.org/scenes/ZvSeIxFqURTrIKUDkLjAFyA.html&lt;br /&gt;
&lt;br /&gt;
http://www.middlestreet.org/cabinet/sebacub.htm&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Uses the Windows system directory and is not portable.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
The latest version available on apple.com requires Visual C++ 2005 Redistributable Service Pack 1 MFC.&lt;br /&gt;
&lt;br /&gt;
Both Apple Application Support and QuickTime are required. Registry entries point to their locations.&lt;br /&gt;
&lt;br /&gt;
Registry files: [https://cdn.discordapp.com/attachments/516027726851735632/708149898729488414/apple.reg apple.reg] [https://cdn.discordapp.com/attachments/516027726851735632/708149900696617070/quicktime.reg quicktime.reg]&lt;br /&gt;
&lt;br /&gt;
Not all data in quicktime.reg is likely needed.&lt;br /&gt;
&lt;br /&gt;
In Flashpoint, Basilisk is currently configured to disable QuickTime by default to avoid conflicts.&lt;br /&gt;
&lt;br /&gt;
Some of the npqtplugin.dll files may interfere with other video/audio plugins or built-in behavior. It may make sense to have the QuickTime plugin available only when viewing a QuickTime curation. Basilisk's built-in MIME type configuration dialog can also be used to choose what plugins are used for different types of content.&lt;br /&gt;
&lt;br /&gt;
== Burster 3D ==&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/20150209071910/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=38&amp;amp;Itemid=18 &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20160421163457/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=2&amp;amp;Itemid=18&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://3d8bits.orgfree.com/pong/pong.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20111208123049/http://deadcyborg.com/index.html&lt;br /&gt;
&lt;br /&gt;
== Pulse3D ==&lt;br /&gt;
https://www.sandyressler.com/about/library/weekly/aa122000a.htm &lt;br /&gt;
&lt;br /&gt;
https://lostmediawiki.com/Pulse_3D_(lost_3D_web_plugin_content;_1999-2001)&lt;br /&gt;
&lt;br /&gt;
Pulse3D was previously called &amp;quot;Platinum VRML.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.pulse3d.com:80/players/english/PulsePlayerNsWin.exe &lt;br /&gt;
&lt;br /&gt;
Available from &amp;lt;code&amp;gt;MICD2001_11_NR2.iso&amp;lt;/code&amp;gt; here: http://archive.org/details/MICD200111/ &lt;br /&gt;
&lt;br /&gt;
https://bluepload.unstable.life/p3d.zip&lt;br /&gt;
&lt;br /&gt;
Installer: https://cdn.discordapp.com/attachments/516027726851735632/705092816220717086/PulseStuff.zip&lt;br /&gt;
&lt;br /&gt;
Netscape version: https://cdn.discordapp.com/attachments/516027726851735632/705175471926673468/PulseNetscape.zip&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://www.learningfriends.com/download.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20030705212152/http://www.digitalproducer.com/pages/protozoa.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20040204091717/http://launch.pulse3d.com/harvard/index.htm &lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/Pulse3DPWSPWCPW3Files&lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/www_02_2002 &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulse3d.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulse3d.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulsenetwork.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulsenetwork.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.dotcomix.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original dotcomix.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.muppetworld.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original muppetworld.com CDX search]&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Browser plugins (at least the NPAPI one, didn't check ActiveX) seem to look for Pulse by using ShGetFolderPathA to find CSIDL_FLAG_CREATE | CSIDL_PROGRAM_FILES if that function exists (and if not, looking at a Registry entry).&lt;br /&gt;
&lt;br /&gt;
Some files seem to need a command sent to the plugin (for example, Fozzie needs &amp;quot;play obj=Dummy01 pkg=assets/fozzie/Package2.pws transition=0.30 heading=yes behave=joke&amp;quot;). The NPAPI version of the plugin looks like it relies on LiveConnect, which might not be supported in Basilisk.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Atomic 3D / Neutron Viewer ==&lt;br /&gt;
https://web.archive.org/web/19970214041929/http://www.atomic3d.com/downmain.html&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.atomic3d.com/download/bin/*&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
[https://web.archive.org/web/20001013114053/http://www2.enecho.go.jp:80/atom/3d/index.htm lost 3D model of a nuclear power plant]&lt;br /&gt;
&lt;br /&gt;
== Tcl Plugin ==&lt;br /&gt;
https://people.apache.org/~jim/NewArchitect/webtech/1997/12/junk/index.html&lt;br /&gt;
&lt;br /&gt;
[http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.467.7944 academic paper] &lt;br /&gt;
&lt;br /&gt;
[https://www.slideshare.net/nyaocat/tcltk-12234163 Japanese presentation]&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
http://www.tcl.tk/software/plugin/download.html &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/tree?ci=tip &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/raw/installers/msi/Tclplugin-4.0.msi?name=5daace0ca3aa9cf7b3a52fde29d5b18923c46e3d&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
See https://bluepload.unstable.life/tcl-info.txt for many examples.&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
The Tcl plugin may not load unless these conditions are met:&lt;br /&gt;
# The page with the Tcl embed has to be the first page loaded by the browser (not counting about:home).&lt;br /&gt;
# The page must be allowed to complete loading without scrolling the page or moving the mouse over the embed area.&lt;br /&gt;
Tested in latest K-Meleon (non-Goanna) version on 2019-08-17.&lt;br /&gt;
&lt;br /&gt;
== Panda3D Plugin ==&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Panda3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: http://www.ddrose.com/~drose/plugin/install_plugin.html&lt;br /&gt;
&lt;br /&gt;
Latest runtime: https://www.panda3d.org/download/runtime-1-0-4/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
Open directory of Panda3D stuff: http://www.ddrose.com/~drose/p3d_7/&lt;br /&gt;
&lt;br /&gt;
[http://www.ddrose.com/pacbat/pacbat.html Pac-Bat] - tested and working on 2019-07-21&lt;br /&gt;
&lt;br /&gt;
[http://martinsant.net/games/dice/ Dice in a Stone Box]&lt;br /&gt;
&lt;br /&gt;
[http://a3p.sourceforge.net/play/ A3P - Acquire, Attack, Asplode, Pwn!] - tries to install Python and crashes&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Has a huge number of runtime components that are downloaded and installed on demand. They are listed here: &lt;br /&gt;
http://runtime.panda3d.org/contents.xml&lt;br /&gt;
&lt;br /&gt;
The runtime components are all available from this open directory: &lt;br /&gt;
http://runtime.panda3d.org/&lt;br /&gt;
&lt;br /&gt;
== MDL Chime ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MDL_Chime&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: https://sites.fas.harvard.edu/~biotext/chimedemos/getplugins.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
When the plugin is installed, navigating to a page that uses the plugin immediately crashes K-Meleon.&lt;br /&gt;
&lt;br /&gt;
== Google Native Client ==&lt;br /&gt;
https://developer.chrome.com/native-client&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Google_Native_Client&lt;br /&gt;
&lt;br /&gt;
=== Example Games ===&lt;br /&gt;
[https://www.crx4chrome.com/crx/39554/ Bomberclone]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;[https://mega.nz/folder/n5B2GQxZ#dACElxPS66W3ZYJRLECLHA Bastion Demo]&amp;lt;/s&amp;gt; (Some Assets lost)&lt;br /&gt;
&lt;br /&gt;
[https://supertux.datacivilization.com/ Super Tux]&lt;br /&gt;
&lt;br /&gt;
[https://doom.pdox.net/doom.html Doom]&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;quot;[6708:11872:0517/190417:ERROR:nacl_process_host.cc(215)] DuplicateHandle() failed&amp;quot; on Chromium 40&lt;br /&gt;
&lt;br /&gt;
.nexe and .pexe files get downloaded by the browser, but don't start.&lt;br /&gt;
&lt;br /&gt;
== VRML ==&lt;br /&gt;
https://en.wikipedia.org/wiki/VRML&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some VRML players: https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: https://cosmo-player.en.softonic.com/download&lt;br /&gt;
&lt;br /&gt;
OpenVRML: https://sourceforge.net/projects/openvrml/files/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
'''*'''; Also contains links to other places containing VRML content.&lt;br /&gt;
&lt;br /&gt;
Andrew's VRML Games and Puzzles: http://www.soc.napier.ac.uk/~andrew/vrml/&lt;br /&gt;
&lt;br /&gt;
VRML GAME'''*''': http://web.archive.org/web/20191016182344/http://www.ceres.dti.ne.jp/~kekenken/main/3d/game/game.htm&lt;br /&gt;
&lt;br /&gt;
Web3D Amusements'''*''' (The English version of VRML GAME. It has VRML programs not in the other version, which is in Japanese): http://web.archive.org/web/20191017225236/http://www.ceres.dti.ne.jp/~kekenken/main/index.html&lt;br /&gt;
&lt;br /&gt;
A Little Bit About Me: http://members.bex.net/jtcullen515/AboutMe.htm&lt;br /&gt;
&lt;br /&gt;
VRML resources for the 3E15 lecture - 14 October 1998'''*''': http://www2.cmp.uea.ac.uk/~jrk/wwwvrml.dir/public-vrml/VRMLLECTURE/&lt;br /&gt;
&lt;br /&gt;
vrml.sgi.com: http://web.archive.org/web/19980113075629/http://vrml.sgi.com/intro.html&lt;br /&gt;
&lt;br /&gt;
A list of chat worlds and games at VR Internal (on the left sidebar): https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
''Internet Archive Search: subject:&amp;quot;VRML&amp;quot;'': https://archive.org/search.php?query=subject%3A%22VRML%22&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .ac.uk addresses'''*''': https://www.google.com/search?q=VRML+site%3Aac.uk&lt;br /&gt;
&lt;br /&gt;
Floops episodes 7, 10, 24, 28, 29, 31, 36, 38 and 46 from Floops' Greatest Hits, a CD-ROM published in 1997 by Silicon Graphics: https://github.com/Sgeo/floopsArchive/tree/master/floops&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to altervista.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Aaltervista.org&lt;br /&gt;
&lt;br /&gt;
The Haunted House (created by Nekochan member nongrato): http://web.archive.org/web/20190704003702/http://sgizone.co.nf/haunted/&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to VRML archives'''*''': https://www.google.com/search?q=VRML+archive&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to gainos.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Ahttps%3A%2F%2Fgainos.org&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .edu addresses'''*''': https://www.google.com/search?q=VRML+site:edu&lt;br /&gt;
&lt;br /&gt;
Lots and Lots of VRML 1: https://bluepload.unstable.life/lotsandlotsofvrml1.7z&lt;br /&gt;
&lt;br /&gt;
All VRML worlds from Archive Team's Geocities scrape (1,985 .wrl files total) https://flashfreeze.submissions.unstable.life/geocities.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 is stuck loading under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
Too many players with variations: Which ones should get included?&lt;br /&gt;
&lt;br /&gt;
Live3D: Crashes on page navigation&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: Struggles with large worlds&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: If a world has sounds but a sound has not played yet, low FPS. This seems to occur in a full install too.&lt;br /&gt;
&lt;br /&gt;
== Grail ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Grail_(web_browser)&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://sourceforge.net/projects/grail/files/grail/0.6/grail-0.6.tgz/download&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://grail.sourceforge.net/demo/&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;TclError: Can't find a usable init.tcl in the following directories:&amp;quot; error when trying to run Grail &amp;lt;/s&amp;gt; (Solved)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;An exception occurred during applet loading : exceptions.TypeError: compile, argument 1: expected string without null bytes, string found&amp;quot; error on all official Grail demo applets, except for Clocks, Play A Sound File, Demos Similar to Common Java Demos, Show Grail's Applet Exception Handling, Calendar and A Little Joke. &amp;lt;/s&amp;gt; (That's because Grail can't decrypt gzipped http packets)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;An error occurred in a callback function : audiodev.error : no audio device&amp;quot; error if trying to play a sound in Play A Sound File. It's possible the audio files don't exist where they originally existed.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Old versions of Python and Tcl/Tk are required. These may work: &lt;br /&gt;
&lt;br /&gt;
Python 1.5.2: https://www.python.org/ftp/python/win32/py152.exe&lt;br /&gt;
&lt;br /&gt;
Tcl/Tk: ftp://ftp.ncnr.nist.gov/pub/cryst/gsas/win/tcltk80p2+.exe&lt;br /&gt;
&lt;br /&gt;
Alternatively, an all-in-one package can be used instead.&lt;br /&gt;
&lt;br /&gt;
All-in-one packages: https://cdn.discordapp.com/attachments/516027726851735632/711328321819902083/Grail.7z, https://cdn.discordapp.com/attachments/516027726851735632/711588211222118450/Grail_but_More_Portable.7z (more portable version)&lt;br /&gt;
&lt;br /&gt;
== X3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/X3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some X3D players: https://www.web3d.org/x3d/content/examples/X3dResources.html&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
''Examples: Scene Archives for X3D'': https://www.web3d.org/x3d/content/examples/X3dResources.html#Examples&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 loads indefinitely under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
== Castle Game Engine Web Plugin ==&lt;br /&gt;
https://github.com/castle-engine/castle-engine/wiki/Web-Plugin&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Can't find C:\Program on PATH.&lt;br /&gt;
&lt;br /&gt;
Exception &amp;quot;Exception&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
windres failed, cannot create Windows resource&lt;br /&gt;
&lt;br /&gt;
=== Further notes ===&lt;br /&gt;
No precompiled builds are available yet. As such, you may have to download any of the following files to compile the plugin:&lt;br /&gt;
&lt;br /&gt;
Lazarus: https://sourceforge.net/projects/lazarus/files/Lazarus%20Windows%2032%20bits/ (it might be best to download the version with the highest version number)&lt;br /&gt;
&lt;br /&gt;
Free Pascal (included with Lazarus, but also linked to separately in case that helps get the plugin compiled): https://sourceforge.net/projects/freepascal/files/Win32/&lt;br /&gt;
&lt;br /&gt;
Castle Game Engine: https://github.com/castle-engine/castle-engine/releases/tag/snapshot&lt;br /&gt;
&lt;br /&gt;
== Tulip 3D ==&lt;br /&gt;
&lt;br /&gt;
http://web.archive.org/web/20021002220716/http://www.exstream.to/&lt;br /&gt;
&lt;br /&gt;
== Adobe Atmosphere ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Adobe_Atmosphere&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Latest plugin: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/2.x/AtmospherePlayer216.exe&lt;br /&gt;
&lt;br /&gt;
Standalone version: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/sa_player/atmosphere_saplayer.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* http://www.1ec5.org/3d/worlds.html&lt;br /&gt;
* http://www.1ec5.org/3d/mingerworld/&lt;br /&gt;
* http://www.wedding2004.net/photography/&lt;br /&gt;
* http://amasci.com/atmos.html&lt;br /&gt;
* http://www.trucker2000.net/directory.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;The Javascript used by Galleries doesn't seem to work in newer IE. Curation guide might need to specify replacing the gallery's Javascript with code to create the &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag. This appears to because of a use of VBScript. VBScript can be reenabled via registry, or it might be cleaner to replace the JS.&amp;lt;/del&amp;gt; VBScript and galleries work fine as-is in Flashpoint Secure Player.&lt;br /&gt;
* Some older Atmosphere worlds don't work in the plugin. Newer worlds (including galleries) won't work fully in the standalone player.&lt;br /&gt;
* Low FPS. Can seemingly be fixed by changing &amp;quot;Throttle when not active&amp;quot;. Hardware acceleration can be added by editing a text file, but it results in oddities in the tic tac toe world (http://www.it-quadrat.de/ttt/ttt3d/ttt.aer)&lt;br /&gt;
* Cannot point plugin directly at an &amp;lt;code&amp;gt;.aer&amp;lt;/code&amp;gt; file, an &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag must be used. (This is an original Adobe Atmosphere limitation)&lt;br /&gt;
* Some worlds automatically close chat. Some other worlds put useful information in the chat. The chat open/closed preference is saved, so worlds with chat should probably have some code to open chat embedded.&lt;br /&gt;
* Excessive caching may be a possibility.&lt;br /&gt;
* Stairs are tricky to climb. Could be related to missing avatars? Might want to include default avatar in htdocs.&lt;/div&gt;</summary>
		<author><name>Sgeo</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=2869</id>
		<title>Technologies to Add</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=2869"/>
		<updated>2020-07-16T03:55:10Z</updated>

		<summary type="html">&lt;p&gt;Sgeo: /* Problems Encountered */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of web game technologies that we hope to support in the future. If you'd like to help us add one of these technologies to Flashpoint, please join the #development-chat channel in our Discord.&lt;br /&gt;
&lt;br /&gt;
Here are some places to find more technologies to add to Flashpoint:&lt;br /&gt;
&lt;br /&gt;
[http://plugindoc.mozdev.org/windows-all.html mozdev.org - Windows PluginDoc]&lt;br /&gt;
&lt;br /&gt;
[https://gist.github.com/afiestas/135cc16b2ec7a6cca4a7185b3bb38e2d GitHub Gist - a list of over 10,000 plugins]&lt;br /&gt;
&lt;br /&gt;
[http://kmext.sourceforge.net/mplug.htm K-Meleon Extensions Central]&lt;br /&gt;
&lt;br /&gt;
[http://omolini.steptail.com/mirror/win95/win95-dec96-1/plugins.html Windows95.com - Web Browser Plugins]&lt;br /&gt;
&lt;br /&gt;
== QuickTime VR ==&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://support.apple.com/downloads/quicktime &lt;br /&gt;
&lt;br /&gt;
http://www.oldversion.com/windows/quicktime/&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://www.virtualparks.org/scenes/ZvSeIxFqURTrIKUDkLjAFyA.html&lt;br /&gt;
&lt;br /&gt;
http://www.middlestreet.org/cabinet/sebacub.htm&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Uses the Windows system directory and is not portable.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
The latest version available on apple.com requires Visual C++ 2005 Redistributable Service Pack 1 MFC.&lt;br /&gt;
&lt;br /&gt;
Both Apple Application Support and QuickTime are required. Registry entries point to their locations.&lt;br /&gt;
&lt;br /&gt;
Registry files: [https://cdn.discordapp.com/attachments/516027726851735632/708149898729488414/apple.reg apple.reg] [https://cdn.discordapp.com/attachments/516027726851735632/708149900696617070/quicktime.reg quicktime.reg]&lt;br /&gt;
&lt;br /&gt;
Not all data in quicktime.reg is likely needed.&lt;br /&gt;
&lt;br /&gt;
In Flashpoint, Basilisk is currently configured to disable QuickTime by default to avoid conflicts.&lt;br /&gt;
&lt;br /&gt;
Some of the npqtplugin.dll files may interfere with other video/audio plugins or built-in behavior. It may make sense to have the QuickTime plugin available only when viewing a QuickTime curation. Basilisk's built-in MIME type configuration dialog can also be used to choose what plugins are used for different types of content.&lt;br /&gt;
&lt;br /&gt;
== Burster 3D ==&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/20150209071910/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=38&amp;amp;Itemid=18 &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20160421163457/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=2&amp;amp;Itemid=18&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://3d8bits.orgfree.com/pong/pong.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20111208123049/http://deadcyborg.com/index.html&lt;br /&gt;
&lt;br /&gt;
== Pulse3D ==&lt;br /&gt;
https://www.sandyressler.com/about/library/weekly/aa122000a.htm &lt;br /&gt;
&lt;br /&gt;
https://lostmediawiki.com/Pulse_3D_(lost_3D_web_plugin_content;_1999-2001)&lt;br /&gt;
&lt;br /&gt;
Pulse3D was previously called &amp;quot;Platinum VRML.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.pulse3d.com:80/players/english/PulsePlayerNsWin.exe &lt;br /&gt;
&lt;br /&gt;
Available from &amp;lt;code&amp;gt;MICD2001_11_NR2.iso&amp;lt;/code&amp;gt; here: http://archive.org/details/MICD200111/ &lt;br /&gt;
&lt;br /&gt;
https://bluepload.unstable.life/p3d.zip&lt;br /&gt;
&lt;br /&gt;
Installer: https://cdn.discordapp.com/attachments/516027726851735632/705092816220717086/PulseStuff.zip&lt;br /&gt;
&lt;br /&gt;
Netscape version: https://cdn.discordapp.com/attachments/516027726851735632/705175471926673468/PulseNetscape.zip&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://www.learningfriends.com/download.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20030705212152/http://www.digitalproducer.com/pages/protozoa.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20040204091717/http://launch.pulse3d.com/harvard/index.htm &lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/Pulse3DPWSPWCPW3Files&lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/www_02_2002 &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulse3d.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulse3d.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulsenetwork.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulsenetwork.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.dotcomix.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original dotcomix.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.muppetworld.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original muppetworld.com CDX search]&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Browser plugins (at least the NPAPI one, didn't check ActiveX) seem to look for Pulse by using ShGetFolderPathA to find CSIDL_FLAG_CREATE | CSIDL_PROGRAM_FILES if that function exists (and if not, looking at a Registry entry).&lt;br /&gt;
&lt;br /&gt;
Some files seem to need a command sent to the plugin (for example, Fozzie needs &amp;quot;play obj=Dummy01 pkg=assets/fozzie/Package2.pws transition=0.30 heading=yes behave=joke&amp;quot;). The NPAPI version of the plugin looks like it relies on LiveConnect, which might not be supported in Basilisk.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Atomic 3D / Neutron Viewer ==&lt;br /&gt;
https://web.archive.org/web/19970214041929/http://www.atomic3d.com/downmain.html&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.atomic3d.com/download/bin/*&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
[https://web.archive.org/web/20001013114053/http://www2.enecho.go.jp:80/atom/3d/index.htm lost 3D model of a nuclear power plant]&lt;br /&gt;
&lt;br /&gt;
== Tcl Plugin ==&lt;br /&gt;
https://people.apache.org/~jim/NewArchitect/webtech/1997/12/junk/index.html&lt;br /&gt;
&lt;br /&gt;
[http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.467.7944 academic paper] &lt;br /&gt;
&lt;br /&gt;
[https://www.slideshare.net/nyaocat/tcltk-12234163 Japanese presentation]&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
http://www.tcl.tk/software/plugin/download.html &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/tree?ci=tip &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/raw/installers/msi/Tclplugin-4.0.msi?name=5daace0ca3aa9cf7b3a52fde29d5b18923c46e3d&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
See https://bluepload.unstable.life/tcl-info.txt for many examples.&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
The Tcl plugin may not load unless these conditions are met:&lt;br /&gt;
# The page with the Tcl embed has to be the first page loaded by the browser (not counting about:home).&lt;br /&gt;
# The page must be allowed to complete loading without scrolling the page or moving the mouse over the embed area.&lt;br /&gt;
Tested in latest K-Meleon (non-Goanna) version on 2019-08-17.&lt;br /&gt;
&lt;br /&gt;
== Panda3D Plugin ==&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Panda3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: http://www.ddrose.com/~drose/plugin/install_plugin.html&lt;br /&gt;
&lt;br /&gt;
Latest runtime: https://www.panda3d.org/download/runtime-1-0-4/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
Open directory of Panda3D stuff: http://www.ddrose.com/~drose/p3d_7/&lt;br /&gt;
&lt;br /&gt;
[http://www.ddrose.com/pacbat/pacbat.html Pac-Bat] - tested and working on 2019-07-21&lt;br /&gt;
&lt;br /&gt;
[http://martinsant.net/games/dice/ Dice in a Stone Box]&lt;br /&gt;
&lt;br /&gt;
[http://a3p.sourceforge.net/play/ A3P - Acquire, Attack, Asplode, Pwn!] - tries to install Python and crashes&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Has a huge number of runtime components that are downloaded and installed on demand. They are listed here: &lt;br /&gt;
http://runtime.panda3d.org/contents.xml&lt;br /&gt;
&lt;br /&gt;
The runtime components are all available from this open directory: &lt;br /&gt;
http://runtime.panda3d.org/&lt;br /&gt;
&lt;br /&gt;
== MDL Chime ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MDL_Chime&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: https://sites.fas.harvard.edu/~biotext/chimedemos/getplugins.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
When the plugin is installed, navigating to a page that uses the plugin immediately crashes K-Meleon.&lt;br /&gt;
&lt;br /&gt;
== Google Native Client ==&lt;br /&gt;
https://developer.chrome.com/native-client&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Google_Native_Client&lt;br /&gt;
&lt;br /&gt;
=== Example Games ===&lt;br /&gt;
[https://www.crx4chrome.com/crx/39554/ Bomberclone]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;[https://mega.nz/folder/n5B2GQxZ#dACElxPS66W3ZYJRLECLHA Bastion Demo]&amp;lt;/s&amp;gt; (Some Assets lost)&lt;br /&gt;
&lt;br /&gt;
[https://supertux.datacivilization.com/ Super Tux]&lt;br /&gt;
&lt;br /&gt;
[https://doom.pdox.net/doom.html Doom]&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;quot;[6708:11872:0517/190417:ERROR:nacl_process_host.cc(215)] DuplicateHandle() failed&amp;quot; on Chromium 40&lt;br /&gt;
&lt;br /&gt;
.nexe and .pexe files get downloaded by the browser, but don't start.&lt;br /&gt;
&lt;br /&gt;
== VRML ==&lt;br /&gt;
https://en.wikipedia.org/wiki/VRML&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some VRML players: https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: https://cosmo-player.en.softonic.com/download&lt;br /&gt;
&lt;br /&gt;
OpenVRML: https://sourceforge.net/projects/openvrml/files/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
'''*'''; Also contains links to other places containing VRML content.&lt;br /&gt;
&lt;br /&gt;
Andrew's VRML Games and Puzzles: http://www.soc.napier.ac.uk/~andrew/vrml/&lt;br /&gt;
&lt;br /&gt;
VRML GAME'''*''': http://web.archive.org/web/20191016182344/http://www.ceres.dti.ne.jp/~kekenken/main/3d/game/game.htm&lt;br /&gt;
&lt;br /&gt;
Web3D Amusements'''*''' (The English version of VRML GAME. It has VRML programs not in the other version, which is in Japanese): http://web.archive.org/web/20191017225236/http://www.ceres.dti.ne.jp/~kekenken/main/index.html&lt;br /&gt;
&lt;br /&gt;
A Little Bit About Me: http://members.bex.net/jtcullen515/AboutMe.htm&lt;br /&gt;
&lt;br /&gt;
VRML resources for the 3E15 lecture - 14 October 1998'''*''': http://www2.cmp.uea.ac.uk/~jrk/wwwvrml.dir/public-vrml/VRMLLECTURE/&lt;br /&gt;
&lt;br /&gt;
vrml.sgi.com: http://web.archive.org/web/19980113075629/http://vrml.sgi.com/intro.html&lt;br /&gt;
&lt;br /&gt;
A list of chat worlds and games at VR Internal (on the left sidebar): https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
''Internet Archive Search: subject:&amp;quot;VRML&amp;quot;'': https://archive.org/search.php?query=subject%3A%22VRML%22&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .ac.uk addresses'''*''': https://www.google.com/search?q=VRML+site%3Aac.uk&lt;br /&gt;
&lt;br /&gt;
Floops episodes 7, 10, 24, 28, 29, 31, 36, 38 and 46 from Floops' Greatest Hits, a CD-ROM published in 1997 by Silicon Graphics: https://github.com/Sgeo/floopsArchive/tree/master/floops&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to altervista.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Aaltervista.org&lt;br /&gt;
&lt;br /&gt;
The Haunted House (created by Nekochan member nongrato): http://web.archive.org/web/20190704003702/http://sgizone.co.nf/haunted/&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to VRML archives'''*''': https://www.google.com/search?q=VRML+archive&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to gainos.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Ahttps%3A%2F%2Fgainos.org&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .edu addresses'''*''': https://www.google.com/search?q=VRML+site:edu&lt;br /&gt;
&lt;br /&gt;
Lots and Lots of VRML 1: https://bluepload.unstable.life/lotsandlotsofvrml1.7z&lt;br /&gt;
&lt;br /&gt;
All VRML worlds from Archive Team's Geocities scrape (1,985 .wrl files total) https://flashfreeze.submissions.unstable.life/geocities.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 is stuck loading under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
Too many players with variations: Which ones should get included?&lt;br /&gt;
&lt;br /&gt;
Live3D: Crashes on page navigation&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: Struggles with large worlds&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: If a world has sounds but a sound has not played yet, low FPS. This seems to occur in a full install too.&lt;br /&gt;
&lt;br /&gt;
== Grail ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Grail_(web_browser)&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://sourceforge.net/projects/grail/files/grail/0.6/grail-0.6.tgz/download&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://grail.sourceforge.net/demo/&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;TclError: Can't find a usable init.tcl in the following directories:&amp;quot; error when trying to run Grail &amp;lt;/s&amp;gt; (Solved)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;An exception occurred during applet loading : exceptions.TypeError: compile, argument 1: expected string without null bytes, string found&amp;quot; error on all official Grail demo applets, except for Clocks, Play A Sound File, Demos Similar to Common Java Demos, Show Grail's Applet Exception Handling, Calendar and A Little Joke. &amp;lt;/s&amp;gt; (That's because Grail can't decrypt gzipped http packets)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;An error occurred in a callback function : audiodev.error : no audio device&amp;quot; error if trying to play a sound in Play A Sound File. It's possible the audio files don't exist where they originally existed.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Old versions of Python and Tcl/Tk are required. These may work: &lt;br /&gt;
&lt;br /&gt;
Python 1.5.2: https://www.python.org/ftp/python/win32/py152.exe&lt;br /&gt;
&lt;br /&gt;
Tcl/Tk: ftp://ftp.ncnr.nist.gov/pub/cryst/gsas/win/tcltk80p2+.exe&lt;br /&gt;
&lt;br /&gt;
Alternatively, an all-in-one package can be used instead.&lt;br /&gt;
&lt;br /&gt;
All-in-one packages: https://cdn.discordapp.com/attachments/516027726851735632/711328321819902083/Grail.7z, https://cdn.discordapp.com/attachments/516027726851735632/711588211222118450/Grail_but_More_Portable.7z (more portable version)&lt;br /&gt;
&lt;br /&gt;
== X3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/X3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some X3D players: https://www.web3d.org/x3d/content/examples/X3dResources.html&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
''Examples: Scene Archives for X3D'': https://www.web3d.org/x3d/content/examples/X3dResources.html#Examples&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 loads indefinitely under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
== Castle Game Engine Web Plugin ==&lt;br /&gt;
https://github.com/castle-engine/castle-engine/wiki/Web-Plugin&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Can't find C:\Program on PATH.&lt;br /&gt;
&lt;br /&gt;
Exception &amp;quot;Exception&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
windres failed, cannot create Windows resource&lt;br /&gt;
&lt;br /&gt;
=== Further notes ===&lt;br /&gt;
No precompiled builds are available yet. As such, you may have to download any of the following files to compile the plugin:&lt;br /&gt;
&lt;br /&gt;
Lazarus: https://sourceforge.net/projects/lazarus/files/Lazarus%20Windows%2032%20bits/ (it might be best to download the version with the highest version number)&lt;br /&gt;
&lt;br /&gt;
Free Pascal (included with Lazarus, but also linked to separately in case that helps get the plugin compiled): https://sourceforge.net/projects/freepascal/files/Win32/&lt;br /&gt;
&lt;br /&gt;
Castle Game Engine: https://github.com/castle-engine/castle-engine/releases/tag/snapshot&lt;br /&gt;
&lt;br /&gt;
== Tulip 3D ==&lt;br /&gt;
&lt;br /&gt;
http://web.archive.org/web/20021002220716/http://www.exstream.to/&lt;br /&gt;
&lt;br /&gt;
== Adobe Atmosphere ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Adobe_Atmosphere&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Latest plugin: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/2.x/AtmospherePlayer216.exe&lt;br /&gt;
&lt;br /&gt;
Standalone version: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/sa_player/atmosphere_saplayer.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* http://www.1ec5.org/3d/worlds.html&lt;br /&gt;
* http://www.1ec5.org/3d/mingerworld/&lt;br /&gt;
* http://www.wedding2004.net/photography/&lt;br /&gt;
* http://amasci.com/atmos.html&lt;br /&gt;
* http://www.trucker2000.net/directory.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;The Javascript used by Galleries doesn't seem to work in newer IE. Curation guide might need to specify replacing the gallery's Javascript with code to create the &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag. This appears to because of a use of VBScript. VBScript can be reenabled via registry, or it might be cleaner to replace the JS.&amp;lt;/del&amp;gt; VBScript and galleries work fine as-is in Flashpoint Secure Player.&lt;br /&gt;
* Some older Atmosphere worlds don't work in the plugin. Newer worlds (including galleries) won't work fully in the standalone player.&lt;br /&gt;
* Low FPS. Can seemingly be fixed by changing &amp;quot;Throttle when not active&amp;quot;. Hardware acceleration can be added by editing a text file, but it results in oddities in the tic tac toe world (http://www.it-quadrat.de/ttt/ttt3d/ttt.aer)&lt;br /&gt;
* Cannot point plugin directly at an &amp;lt;code&amp;gt;.aer&amp;lt;/code&amp;gt; file, an &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag must be used. (This is an original Adobe Atmosphere limitation)&lt;br /&gt;
* Some worlds automatically close chat. Some other worlds put useful information in the chat. The chat open/closed preference is saved, so worlds with chat should probably have some code to open chat embedded.&lt;br /&gt;
* Excessive caching may be a possibility.&lt;/div&gt;</summary>
		<author><name>Sgeo</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=2868</id>
		<title>Technologies to Add</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=2868"/>
		<updated>2020-07-16T01:26:20Z</updated>

		<summary type="html">&lt;p&gt;Sgeo: /* Problems Encountered */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of web game technologies that we hope to support in the future. If you'd like to help us add one of these technologies to Flashpoint, please join the #development-chat channel in our Discord.&lt;br /&gt;
&lt;br /&gt;
Here are some places to find more technologies to add to Flashpoint:&lt;br /&gt;
&lt;br /&gt;
[http://plugindoc.mozdev.org/windows-all.html mozdev.org - Windows PluginDoc]&lt;br /&gt;
&lt;br /&gt;
[https://gist.github.com/afiestas/135cc16b2ec7a6cca4a7185b3bb38e2d GitHub Gist - a list of over 10,000 plugins]&lt;br /&gt;
&lt;br /&gt;
[http://kmext.sourceforge.net/mplug.htm K-Meleon Extensions Central]&lt;br /&gt;
&lt;br /&gt;
[http://omolini.steptail.com/mirror/win95/win95-dec96-1/plugins.html Windows95.com - Web Browser Plugins]&lt;br /&gt;
&lt;br /&gt;
== QuickTime VR ==&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://support.apple.com/downloads/quicktime &lt;br /&gt;
&lt;br /&gt;
http://www.oldversion.com/windows/quicktime/&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://www.virtualparks.org/scenes/ZvSeIxFqURTrIKUDkLjAFyA.html&lt;br /&gt;
&lt;br /&gt;
http://www.middlestreet.org/cabinet/sebacub.htm&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Uses the Windows system directory and is not portable.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
The latest version available on apple.com requires Visual C++ 2005 Redistributable Service Pack 1 MFC.&lt;br /&gt;
&lt;br /&gt;
Both Apple Application Support and QuickTime are required. Registry entries point to their locations.&lt;br /&gt;
&lt;br /&gt;
Registry files: [https://cdn.discordapp.com/attachments/516027726851735632/708149898729488414/apple.reg apple.reg] [https://cdn.discordapp.com/attachments/516027726851735632/708149900696617070/quicktime.reg quicktime.reg]&lt;br /&gt;
&lt;br /&gt;
Not all data in quicktime.reg is likely needed.&lt;br /&gt;
&lt;br /&gt;
In Flashpoint, Basilisk is currently configured to disable QuickTime by default to avoid conflicts.&lt;br /&gt;
&lt;br /&gt;
Some of the npqtplugin.dll files may interfere with other video/audio plugins or built-in behavior. It may make sense to have the QuickTime plugin available only when viewing a QuickTime curation. Basilisk's built-in MIME type configuration dialog can also be used to choose what plugins are used for different types of content.&lt;br /&gt;
&lt;br /&gt;
== Burster 3D ==&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/20150209071910/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=38&amp;amp;Itemid=18 &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20160421163457/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=2&amp;amp;Itemid=18&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://3d8bits.orgfree.com/pong/pong.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20111208123049/http://deadcyborg.com/index.html&lt;br /&gt;
&lt;br /&gt;
== Pulse3D ==&lt;br /&gt;
https://www.sandyressler.com/about/library/weekly/aa122000a.htm &lt;br /&gt;
&lt;br /&gt;
https://lostmediawiki.com/Pulse_3D_(lost_3D_web_plugin_content;_1999-2001)&lt;br /&gt;
&lt;br /&gt;
Pulse3D was previously called &amp;quot;Platinum VRML.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.pulse3d.com:80/players/english/PulsePlayerNsWin.exe &lt;br /&gt;
&lt;br /&gt;
Available from &amp;lt;code&amp;gt;MICD2001_11_NR2.iso&amp;lt;/code&amp;gt; here: http://archive.org/details/MICD200111/ &lt;br /&gt;
&lt;br /&gt;
https://bluepload.unstable.life/p3d.zip&lt;br /&gt;
&lt;br /&gt;
Installer: https://cdn.discordapp.com/attachments/516027726851735632/705092816220717086/PulseStuff.zip&lt;br /&gt;
&lt;br /&gt;
Netscape version: https://cdn.discordapp.com/attachments/516027726851735632/705175471926673468/PulseNetscape.zip&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://www.learningfriends.com/download.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20030705212152/http://www.digitalproducer.com/pages/protozoa.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20040204091717/http://launch.pulse3d.com/harvard/index.htm &lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/Pulse3DPWSPWCPW3Files&lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/www_02_2002 &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulse3d.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulse3d.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulsenetwork.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulsenetwork.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.dotcomix.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original dotcomix.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.muppetworld.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original muppetworld.com CDX search]&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Browser plugins (at least the NPAPI one, didn't check ActiveX) seem to look for Pulse by using ShGetFolderPathA to find CSIDL_FLAG_CREATE | CSIDL_PROGRAM_FILES if that function exists (and if not, looking at a Registry entry).&lt;br /&gt;
&lt;br /&gt;
Some files seem to need a command sent to the plugin (for example, Fozzie needs &amp;quot;play obj=Dummy01 pkg=assets/fozzie/Package2.pws transition=0.30 heading=yes behave=joke&amp;quot;). The NPAPI version of the plugin looks like it relies on LiveConnect, which might not be supported in Basilisk.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Atomic 3D / Neutron Viewer ==&lt;br /&gt;
https://web.archive.org/web/19970214041929/http://www.atomic3d.com/downmain.html&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.atomic3d.com/download/bin/*&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
[https://web.archive.org/web/20001013114053/http://www2.enecho.go.jp:80/atom/3d/index.htm lost 3D model of a nuclear power plant]&lt;br /&gt;
&lt;br /&gt;
== Tcl Plugin ==&lt;br /&gt;
https://people.apache.org/~jim/NewArchitect/webtech/1997/12/junk/index.html&lt;br /&gt;
&lt;br /&gt;
[http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.467.7944 academic paper] &lt;br /&gt;
&lt;br /&gt;
[https://www.slideshare.net/nyaocat/tcltk-12234163 Japanese presentation]&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
http://www.tcl.tk/software/plugin/download.html &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/tree?ci=tip &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/raw/installers/msi/Tclplugin-4.0.msi?name=5daace0ca3aa9cf7b3a52fde29d5b18923c46e3d&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
See https://bluepload.unstable.life/tcl-info.txt for many examples.&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
The Tcl plugin may not load unless these conditions are met:&lt;br /&gt;
# The page with the Tcl embed has to be the first page loaded by the browser (not counting about:home).&lt;br /&gt;
# The page must be allowed to complete loading without scrolling the page or moving the mouse over the embed area.&lt;br /&gt;
Tested in latest K-Meleon (non-Goanna) version on 2019-08-17.&lt;br /&gt;
&lt;br /&gt;
== Panda3D Plugin ==&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Panda3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: http://www.ddrose.com/~drose/plugin/install_plugin.html&lt;br /&gt;
&lt;br /&gt;
Latest runtime: https://www.panda3d.org/download/runtime-1-0-4/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
Open directory of Panda3D stuff: http://www.ddrose.com/~drose/p3d_7/&lt;br /&gt;
&lt;br /&gt;
[http://www.ddrose.com/pacbat/pacbat.html Pac-Bat] - tested and working on 2019-07-21&lt;br /&gt;
&lt;br /&gt;
[http://martinsant.net/games/dice/ Dice in a Stone Box]&lt;br /&gt;
&lt;br /&gt;
[http://a3p.sourceforge.net/play/ A3P - Acquire, Attack, Asplode, Pwn!] - tries to install Python and crashes&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Has a huge number of runtime components that are downloaded and installed on demand. They are listed here: &lt;br /&gt;
http://runtime.panda3d.org/contents.xml&lt;br /&gt;
&lt;br /&gt;
The runtime components are all available from this open directory: &lt;br /&gt;
http://runtime.panda3d.org/&lt;br /&gt;
&lt;br /&gt;
== MDL Chime ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MDL_Chime&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: https://sites.fas.harvard.edu/~biotext/chimedemos/getplugins.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
When the plugin is installed, navigating to a page that uses the plugin immediately crashes K-Meleon.&lt;br /&gt;
&lt;br /&gt;
== Google Native Client ==&lt;br /&gt;
https://developer.chrome.com/native-client&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Google_Native_Client&lt;br /&gt;
&lt;br /&gt;
=== Example Games ===&lt;br /&gt;
[https://www.crx4chrome.com/crx/39554/ Bomberclone]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;[https://mega.nz/folder/n5B2GQxZ#dACElxPS66W3ZYJRLECLHA Bastion Demo]&amp;lt;/s&amp;gt; (Some Assets lost)&lt;br /&gt;
&lt;br /&gt;
[https://supertux.datacivilization.com/ Super Tux]&lt;br /&gt;
&lt;br /&gt;
[https://doom.pdox.net/doom.html Doom]&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;quot;[6708:11872:0517/190417:ERROR:nacl_process_host.cc(215)] DuplicateHandle() failed&amp;quot; on Chromium 40&lt;br /&gt;
&lt;br /&gt;
.nexe and .pexe files get downloaded by the browser, but don't start.&lt;br /&gt;
&lt;br /&gt;
== VRML ==&lt;br /&gt;
https://en.wikipedia.org/wiki/VRML&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some VRML players: https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: https://cosmo-player.en.softonic.com/download&lt;br /&gt;
&lt;br /&gt;
OpenVRML: https://sourceforge.net/projects/openvrml/files/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
'''*'''; Also contains links to other places containing VRML content.&lt;br /&gt;
&lt;br /&gt;
Andrew's VRML Games and Puzzles: http://www.soc.napier.ac.uk/~andrew/vrml/&lt;br /&gt;
&lt;br /&gt;
VRML GAME'''*''': http://web.archive.org/web/20191016182344/http://www.ceres.dti.ne.jp/~kekenken/main/3d/game/game.htm&lt;br /&gt;
&lt;br /&gt;
Web3D Amusements'''*''' (The English version of VRML GAME. It has VRML programs not in the other version, which is in Japanese): http://web.archive.org/web/20191017225236/http://www.ceres.dti.ne.jp/~kekenken/main/index.html&lt;br /&gt;
&lt;br /&gt;
A Little Bit About Me: http://members.bex.net/jtcullen515/AboutMe.htm&lt;br /&gt;
&lt;br /&gt;
VRML resources for the 3E15 lecture - 14 October 1998'''*''': http://www2.cmp.uea.ac.uk/~jrk/wwwvrml.dir/public-vrml/VRMLLECTURE/&lt;br /&gt;
&lt;br /&gt;
vrml.sgi.com: http://web.archive.org/web/19980113075629/http://vrml.sgi.com/intro.html&lt;br /&gt;
&lt;br /&gt;
A list of chat worlds and games at VR Internal (on the left sidebar): https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
''Internet Archive Search: subject:&amp;quot;VRML&amp;quot;'': https://archive.org/search.php?query=subject%3A%22VRML%22&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .ac.uk addresses'''*''': https://www.google.com/search?q=VRML+site%3Aac.uk&lt;br /&gt;
&lt;br /&gt;
Floops episodes 7, 10, 24, 28, 29, 31, 36, 38 and 46 from Floops' Greatest Hits, a CD-ROM published in 1997 by Silicon Graphics: https://github.com/Sgeo/floopsArchive/tree/master/floops&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to altervista.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Aaltervista.org&lt;br /&gt;
&lt;br /&gt;
The Haunted House (created by Nekochan member nongrato): http://web.archive.org/web/20190704003702/http://sgizone.co.nf/haunted/&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to VRML archives'''*''': https://www.google.com/search?q=VRML+archive&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to gainos.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Ahttps%3A%2F%2Fgainos.org&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .edu addresses'''*''': https://www.google.com/search?q=VRML+site:edu&lt;br /&gt;
&lt;br /&gt;
Lots and Lots of VRML 1: https://bluepload.unstable.life/lotsandlotsofvrml1.7z&lt;br /&gt;
&lt;br /&gt;
All VRML worlds from Archive Team's Geocities scrape (1,985 .wrl files total) https://flashfreeze.submissions.unstable.life/geocities.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 is stuck loading under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
Too many players with variations: Which ones should get included?&lt;br /&gt;
&lt;br /&gt;
Live3D: Crashes on page navigation&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: Struggles with large worlds&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: If a world has sounds but a sound has not played yet, low FPS. This seems to occur in a full install too.&lt;br /&gt;
&lt;br /&gt;
== Grail ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Grail_(web_browser)&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://sourceforge.net/projects/grail/files/grail/0.6/grail-0.6.tgz/download&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://grail.sourceforge.net/demo/&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;TclError: Can't find a usable init.tcl in the following directories:&amp;quot; error when trying to run Grail &amp;lt;/s&amp;gt; (Solved)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;An exception occurred during applet loading : exceptions.TypeError: compile, argument 1: expected string without null bytes, string found&amp;quot; error on all official Grail demo applets, except for Clocks, Play A Sound File, Demos Similar to Common Java Demos, Show Grail's Applet Exception Handling, Calendar and A Little Joke. &amp;lt;/s&amp;gt; (That's because Grail can't decrypt gzipped http packets)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;An error occurred in a callback function : audiodev.error : no audio device&amp;quot; error if trying to play a sound in Play A Sound File. It's possible the audio files don't exist where they originally existed.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Old versions of Python and Tcl/Tk are required. These may work: &lt;br /&gt;
&lt;br /&gt;
Python 1.5.2: https://www.python.org/ftp/python/win32/py152.exe&lt;br /&gt;
&lt;br /&gt;
Tcl/Tk: ftp://ftp.ncnr.nist.gov/pub/cryst/gsas/win/tcltk80p2+.exe&lt;br /&gt;
&lt;br /&gt;
Alternatively, an all-in-one package can be used instead.&lt;br /&gt;
&lt;br /&gt;
All-in-one packages: https://cdn.discordapp.com/attachments/516027726851735632/711328321819902083/Grail.7z, https://cdn.discordapp.com/attachments/516027726851735632/711588211222118450/Grail_but_More_Portable.7z (more portable version)&lt;br /&gt;
&lt;br /&gt;
== X3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/X3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some X3D players: https://www.web3d.org/x3d/content/examples/X3dResources.html&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
''Examples: Scene Archives for X3D'': https://www.web3d.org/x3d/content/examples/X3dResources.html#Examples&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 loads indefinitely under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
== Castle Game Engine Web Plugin ==&lt;br /&gt;
https://github.com/castle-engine/castle-engine/wiki/Web-Plugin&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Can't find C:\Program on PATH.&lt;br /&gt;
&lt;br /&gt;
Exception &amp;quot;Exception&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
windres failed, cannot create Windows resource&lt;br /&gt;
&lt;br /&gt;
=== Further notes ===&lt;br /&gt;
No precompiled builds are available yet. As such, you may have to download any of the following files to compile the plugin:&lt;br /&gt;
&lt;br /&gt;
Lazarus: https://sourceforge.net/projects/lazarus/files/Lazarus%20Windows%2032%20bits/ (it might be best to download the version with the highest version number)&lt;br /&gt;
&lt;br /&gt;
Free Pascal (included with Lazarus, but also linked to separately in case that helps get the plugin compiled): https://sourceforge.net/projects/freepascal/files/Win32/&lt;br /&gt;
&lt;br /&gt;
Castle Game Engine: https://github.com/castle-engine/castle-engine/releases/tag/snapshot&lt;br /&gt;
&lt;br /&gt;
== Tulip 3D ==&lt;br /&gt;
&lt;br /&gt;
http://web.archive.org/web/20021002220716/http://www.exstream.to/&lt;br /&gt;
&lt;br /&gt;
== Adobe Atmosphere ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Adobe_Atmosphere&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Latest plugin: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/2.x/AtmospherePlayer216.exe&lt;br /&gt;
&lt;br /&gt;
Standalone version: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/sa_player/atmosphere_saplayer.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* http://www.1ec5.org/3d/worlds.html&lt;br /&gt;
* http://www.1ec5.org/3d/mingerworld/&lt;br /&gt;
* http://www.wedding2004.net/photography/&lt;br /&gt;
* http://amasci.com/atmos.html&lt;br /&gt;
* http://www.trucker2000.net/directory.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;The Javascript used by Galleries doesn't seem to work in newer IE. Curation guide might need to specify replacing the gallery's Javascript with code to create the &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag. This appears to because of a use of VBScript. VBScript can be reenabled via registry, or it might be cleaner to replace the JS.&amp;lt;/del&amp;gt; VBScript and galleries work fine as-is in Flashpoint Secure Player.&lt;br /&gt;
* Some older Atmosphere worlds don't work in the plugin. Newer worlds (including galleries) won't work fully in the standalone player.&lt;br /&gt;
* Low FPS. Can seemingly be fixed by changing &amp;quot;Throttle when not active&amp;quot;. Hardware acceleration can be added by editing a text file, but it results in oddities in the tic tac toe world (http://www.it-quadrat.de/ttt/ttt3d/ttt.aer)&lt;br /&gt;
* Cannot point plugin directly at an &amp;lt;code&amp;gt;.aer&amp;lt;/code&amp;gt; file, an &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag must be used. (This is an original Adobe Atmosphere limitation)&lt;br /&gt;
* Some worlds automatically close chat. Some other worlds put useful information in the chat. The chat open/closed preference is saved, so worlds with chat should probably have some code to open chat embedded.&lt;/div&gt;</summary>
		<author><name>Sgeo</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=2866</id>
		<title>Technologies to Add</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=2866"/>
		<updated>2020-07-15T23:53:51Z</updated>

		<summary type="html">&lt;p&gt;Sgeo: /* Example Games/Applications */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of web game technologies that we hope to support in the future. If you'd like to help us add one of these technologies to Flashpoint, please join the #development-chat channel in our Discord.&lt;br /&gt;
&lt;br /&gt;
Here are some places to find more technologies to add to Flashpoint:&lt;br /&gt;
&lt;br /&gt;
[http://plugindoc.mozdev.org/windows-all.html mozdev.org - Windows PluginDoc]&lt;br /&gt;
&lt;br /&gt;
[https://gist.github.com/afiestas/135cc16b2ec7a6cca4a7185b3bb38e2d GitHub Gist - a list of over 10,000 plugins]&lt;br /&gt;
&lt;br /&gt;
[http://kmext.sourceforge.net/mplug.htm K-Meleon Extensions Central]&lt;br /&gt;
&lt;br /&gt;
[http://omolini.steptail.com/mirror/win95/win95-dec96-1/plugins.html Windows95.com - Web Browser Plugins]&lt;br /&gt;
&lt;br /&gt;
== QuickTime VR ==&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://support.apple.com/downloads/quicktime &lt;br /&gt;
&lt;br /&gt;
http://www.oldversion.com/windows/quicktime/&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://www.virtualparks.org/scenes/ZvSeIxFqURTrIKUDkLjAFyA.html&lt;br /&gt;
&lt;br /&gt;
http://www.middlestreet.org/cabinet/sebacub.htm&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Uses the Windows system directory and is not portable.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
The latest version available on apple.com requires Visual C++ 2005 Redistributable Service Pack 1 MFC.&lt;br /&gt;
&lt;br /&gt;
Both Apple Application Support and QuickTime are required. Registry entries point to their locations.&lt;br /&gt;
&lt;br /&gt;
Registry files: [https://cdn.discordapp.com/attachments/516027726851735632/708149898729488414/apple.reg apple.reg] [https://cdn.discordapp.com/attachments/516027726851735632/708149900696617070/quicktime.reg quicktime.reg]&lt;br /&gt;
&lt;br /&gt;
Not all data in quicktime.reg is likely needed.&lt;br /&gt;
&lt;br /&gt;
In Flashpoint, Basilisk is currently configured to disable QuickTime by default to avoid conflicts.&lt;br /&gt;
&lt;br /&gt;
Some of the npqtplugin.dll files may interfere with other video/audio plugins or built-in behavior. It may make sense to have the QuickTime plugin available only when viewing a QuickTime curation. Basilisk's built-in MIME type configuration dialog can also be used to choose what plugins are used for different types of content.&lt;br /&gt;
&lt;br /&gt;
== Burster 3D ==&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/20150209071910/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=38&amp;amp;Itemid=18 &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20160421163457/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=2&amp;amp;Itemid=18&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://3d8bits.orgfree.com/pong/pong.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20111208123049/http://deadcyborg.com/index.html&lt;br /&gt;
&lt;br /&gt;
== Pulse3D ==&lt;br /&gt;
https://www.sandyressler.com/about/library/weekly/aa122000a.htm &lt;br /&gt;
&lt;br /&gt;
https://lostmediawiki.com/Pulse_3D_(lost_3D_web_plugin_content;_1999-2001)&lt;br /&gt;
&lt;br /&gt;
Pulse3D was previously called &amp;quot;Platinum VRML.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.pulse3d.com:80/players/english/PulsePlayerNsWin.exe &lt;br /&gt;
&lt;br /&gt;
Available from &amp;lt;code&amp;gt;MICD2001_11_NR2.iso&amp;lt;/code&amp;gt; here: http://archive.org/details/MICD200111/ &lt;br /&gt;
&lt;br /&gt;
https://bluepload.unstable.life/p3d.zip&lt;br /&gt;
&lt;br /&gt;
Installer: https://cdn.discordapp.com/attachments/516027726851735632/705092816220717086/PulseStuff.zip&lt;br /&gt;
&lt;br /&gt;
Netscape version: https://cdn.discordapp.com/attachments/516027726851735632/705175471926673468/PulseNetscape.zip&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://www.learningfriends.com/download.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20030705212152/http://www.digitalproducer.com/pages/protozoa.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20040204091717/http://launch.pulse3d.com/harvard/index.htm &lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/Pulse3DPWSPWCPW3Files&lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/www_02_2002 &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulse3d.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulse3d.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulsenetwork.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulsenetwork.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.dotcomix.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original dotcomix.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.muppetworld.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original muppetworld.com CDX search]&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Browser plugins (at least the NPAPI one, didn't check ActiveX) seem to look for Pulse by using ShGetFolderPathA to find CSIDL_FLAG_CREATE | CSIDL_PROGRAM_FILES if that function exists (and if not, looking at a Registry entry).&lt;br /&gt;
&lt;br /&gt;
Some files seem to need a command sent to the plugin (for example, Fozzie needs &amp;quot;play obj=Dummy01 pkg=assets/fozzie/Package2.pws transition=0.30 heading=yes behave=joke&amp;quot;). The NPAPI version of the plugin looks like it relies on LiveConnect, which might not be supported in Basilisk.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Atomic 3D / Neutron Viewer ==&lt;br /&gt;
https://web.archive.org/web/19970214041929/http://www.atomic3d.com/downmain.html&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.atomic3d.com/download/bin/*&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
[https://web.archive.org/web/20001013114053/http://www2.enecho.go.jp:80/atom/3d/index.htm lost 3D model of a nuclear power plant]&lt;br /&gt;
&lt;br /&gt;
== Tcl Plugin ==&lt;br /&gt;
https://people.apache.org/~jim/NewArchitect/webtech/1997/12/junk/index.html&lt;br /&gt;
&lt;br /&gt;
[http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.467.7944 academic paper] &lt;br /&gt;
&lt;br /&gt;
[https://www.slideshare.net/nyaocat/tcltk-12234163 Japanese presentation]&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
http://www.tcl.tk/software/plugin/download.html &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/tree?ci=tip &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/raw/installers/msi/Tclplugin-4.0.msi?name=5daace0ca3aa9cf7b3a52fde29d5b18923c46e3d&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
See https://bluepload.unstable.life/tcl-info.txt for many examples.&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
The Tcl plugin may not load unless these conditions are met:&lt;br /&gt;
# The page with the Tcl embed has to be the first page loaded by the browser (not counting about:home).&lt;br /&gt;
# The page must be allowed to complete loading without scrolling the page or moving the mouse over the embed area.&lt;br /&gt;
Tested in latest K-Meleon (non-Goanna) version on 2019-08-17.&lt;br /&gt;
&lt;br /&gt;
== Panda3D Plugin ==&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Panda3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: http://www.ddrose.com/~drose/plugin/install_plugin.html&lt;br /&gt;
&lt;br /&gt;
Latest runtime: https://www.panda3d.org/download/runtime-1-0-4/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
Open directory of Panda3D stuff: http://www.ddrose.com/~drose/p3d_7/&lt;br /&gt;
&lt;br /&gt;
[http://www.ddrose.com/pacbat/pacbat.html Pac-Bat] - tested and working on 2019-07-21&lt;br /&gt;
&lt;br /&gt;
[http://martinsant.net/games/dice/ Dice in a Stone Box]&lt;br /&gt;
&lt;br /&gt;
[http://a3p.sourceforge.net/play/ A3P - Acquire, Attack, Asplode, Pwn!] - tries to install Python and crashes&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Has a huge number of runtime components that are downloaded and installed on demand. They are listed here: &lt;br /&gt;
http://runtime.panda3d.org/contents.xml&lt;br /&gt;
&lt;br /&gt;
The runtime components are all available from this open directory: &lt;br /&gt;
http://runtime.panda3d.org/&lt;br /&gt;
&lt;br /&gt;
== MDL Chime ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MDL_Chime&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: https://sites.fas.harvard.edu/~biotext/chimedemos/getplugins.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
When the plugin is installed, navigating to a page that uses the plugin immediately crashes K-Meleon.&lt;br /&gt;
&lt;br /&gt;
== Google Native Client ==&lt;br /&gt;
https://developer.chrome.com/native-client&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Google_Native_Client&lt;br /&gt;
&lt;br /&gt;
=== Example Games ===&lt;br /&gt;
[https://www.crx4chrome.com/crx/39554/ Bomberclone]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;[https://mega.nz/folder/n5B2GQxZ#dACElxPS66W3ZYJRLECLHA Bastion Demo]&amp;lt;/s&amp;gt; (Some Assets lost)&lt;br /&gt;
&lt;br /&gt;
[https://supertux.datacivilization.com/ Super Tux]&lt;br /&gt;
&lt;br /&gt;
[https://doom.pdox.net/doom.html Doom]&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;quot;[6708:11872:0517/190417:ERROR:nacl_process_host.cc(215)] DuplicateHandle() failed&amp;quot; on Chromium 40&lt;br /&gt;
&lt;br /&gt;
.nexe and .pexe files get downloaded by the browser, but don't start.&lt;br /&gt;
&lt;br /&gt;
== VRML ==&lt;br /&gt;
https://en.wikipedia.org/wiki/VRML&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some VRML players: https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: https://cosmo-player.en.softonic.com/download&lt;br /&gt;
&lt;br /&gt;
OpenVRML: https://sourceforge.net/projects/openvrml/files/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
'''*'''; Also contains links to other places containing VRML content.&lt;br /&gt;
&lt;br /&gt;
Andrew's VRML Games and Puzzles: http://www.soc.napier.ac.uk/~andrew/vrml/&lt;br /&gt;
&lt;br /&gt;
VRML GAME'''*''': http://web.archive.org/web/20191016182344/http://www.ceres.dti.ne.jp/~kekenken/main/3d/game/game.htm&lt;br /&gt;
&lt;br /&gt;
Web3D Amusements'''*''' (The English version of VRML GAME. It has VRML programs not in the other version, which is in Japanese): http://web.archive.org/web/20191017225236/http://www.ceres.dti.ne.jp/~kekenken/main/index.html&lt;br /&gt;
&lt;br /&gt;
A Little Bit About Me: http://members.bex.net/jtcullen515/AboutMe.htm&lt;br /&gt;
&lt;br /&gt;
VRML resources for the 3E15 lecture - 14 October 1998'''*''': http://www2.cmp.uea.ac.uk/~jrk/wwwvrml.dir/public-vrml/VRMLLECTURE/&lt;br /&gt;
&lt;br /&gt;
vrml.sgi.com: http://web.archive.org/web/19980113075629/http://vrml.sgi.com/intro.html&lt;br /&gt;
&lt;br /&gt;
A list of chat worlds and games at VR Internal (on the left sidebar): https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
''Internet Archive Search: subject:&amp;quot;VRML&amp;quot;'': https://archive.org/search.php?query=subject%3A%22VRML%22&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .ac.uk addresses'''*''': https://www.google.com/search?q=VRML+site%3Aac.uk&lt;br /&gt;
&lt;br /&gt;
Floops episodes 7, 10, 24, 28, 29, 31, 36, 38 and 46 from Floops' Greatest Hits, a CD-ROM published in 1997 by Silicon Graphics: https://github.com/Sgeo/floopsArchive/tree/master/floops&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to altervista.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Aaltervista.org&lt;br /&gt;
&lt;br /&gt;
The Haunted House (created by Nekochan member nongrato): http://web.archive.org/web/20190704003702/http://sgizone.co.nf/haunted/&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to VRML archives'''*''': https://www.google.com/search?q=VRML+archive&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to gainos.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Ahttps%3A%2F%2Fgainos.org&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .edu addresses'''*''': https://www.google.com/search?q=VRML+site:edu&lt;br /&gt;
&lt;br /&gt;
Lots and Lots of VRML 1: https://bluepload.unstable.life/lotsandlotsofvrml1.7z&lt;br /&gt;
&lt;br /&gt;
All VRML worlds from Archive Team's Geocities scrape (1,985 .wrl files total) https://flashfreeze.submissions.unstable.life/geocities.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 is stuck loading under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
Too many players with variations: Which ones should get included?&lt;br /&gt;
&lt;br /&gt;
Live3D: Crashes on page navigation&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: Struggles with large worlds&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: If a world has sounds but a sound has not played yet, low FPS. This seems to occur in a full install too.&lt;br /&gt;
&lt;br /&gt;
== Grail ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Grail_(web_browser)&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://sourceforge.net/projects/grail/files/grail/0.6/grail-0.6.tgz/download&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://grail.sourceforge.net/demo/&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;TclError: Can't find a usable init.tcl in the following directories:&amp;quot; error when trying to run Grail &amp;lt;/s&amp;gt; (Solved)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;An exception occurred during applet loading : exceptions.TypeError: compile, argument 1: expected string without null bytes, string found&amp;quot; error on all official Grail demo applets, except for Clocks, Play A Sound File, Demos Similar to Common Java Demos, Show Grail's Applet Exception Handling, Calendar and A Little Joke. &amp;lt;/s&amp;gt; (That's because Grail can't decrypt gzipped http packets)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;An error occurred in a callback function : audiodev.error : no audio device&amp;quot; error if trying to play a sound in Play A Sound File. It's possible the audio files don't exist where they originally existed.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Old versions of Python and Tcl/Tk are required. These may work: &lt;br /&gt;
&lt;br /&gt;
Python 1.5.2: https://www.python.org/ftp/python/win32/py152.exe&lt;br /&gt;
&lt;br /&gt;
Tcl/Tk: ftp://ftp.ncnr.nist.gov/pub/cryst/gsas/win/tcltk80p2+.exe&lt;br /&gt;
&lt;br /&gt;
Alternatively, an all-in-one package can be used instead.&lt;br /&gt;
&lt;br /&gt;
All-in-one packages: https://cdn.discordapp.com/attachments/516027726851735632/711328321819902083/Grail.7z, https://cdn.discordapp.com/attachments/516027726851735632/711588211222118450/Grail_but_More_Portable.7z (more portable version)&lt;br /&gt;
&lt;br /&gt;
== X3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/X3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some X3D players: https://www.web3d.org/x3d/content/examples/X3dResources.html&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
''Examples: Scene Archives for X3D'': https://www.web3d.org/x3d/content/examples/X3dResources.html#Examples&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 loads indefinitely under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
== Castle Game Engine Web Plugin ==&lt;br /&gt;
https://github.com/castle-engine/castle-engine/wiki/Web-Plugin&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Can't find C:\Program on PATH.&lt;br /&gt;
&lt;br /&gt;
Exception &amp;quot;Exception&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
windres failed, cannot create Windows resource&lt;br /&gt;
&lt;br /&gt;
=== Further notes ===&lt;br /&gt;
No precompiled builds are available yet. As such, you may have to download any of the following files to compile the plugin:&lt;br /&gt;
&lt;br /&gt;
Lazarus: https://sourceforge.net/projects/lazarus/files/Lazarus%20Windows%2032%20bits/ (it might be best to download the version with the highest version number)&lt;br /&gt;
&lt;br /&gt;
Free Pascal (included with Lazarus, but also linked to separately in case that helps get the plugin compiled): https://sourceforge.net/projects/freepascal/files/Win32/&lt;br /&gt;
&lt;br /&gt;
Castle Game Engine: https://github.com/castle-engine/castle-engine/releases/tag/snapshot&lt;br /&gt;
&lt;br /&gt;
== Tulip 3D ==&lt;br /&gt;
&lt;br /&gt;
http://web.archive.org/web/20021002220716/http://www.exstream.to/&lt;br /&gt;
&lt;br /&gt;
== Adobe Atmosphere ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Adobe_Atmosphere&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Latest plugin: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/2.x/AtmospherePlayer216.exe&lt;br /&gt;
&lt;br /&gt;
Standalone version: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/sa_player/atmosphere_saplayer.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* http://www.1ec5.org/3d/worlds.html&lt;br /&gt;
* http://www.1ec5.org/3d/mingerworld/&lt;br /&gt;
* http://www.wedding2004.net/photography/&lt;br /&gt;
* http://amasci.com/atmos.html&lt;br /&gt;
* http://www.trucker2000.net/directory.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;The Javascript used by Galleries doesn't seem to work in newer IE. Curation guide might need to specify replacing the gallery's Javascript with code to create the &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag. This appears to because of a use of VBScript. VBScript can be reenabled via registry, or it might be cleaner to replace the JS.&amp;lt;/del&amp;gt; VBScript and galleries work fine as-is in Flashpoint Secure Player.&lt;br /&gt;
* Some older Atmosphere worlds don't work in the plugin. Newer worlds (including galleries) won't work fully in the standalone player.&lt;br /&gt;
* Low FPS. Can seemingly be fixed by changing &amp;quot;Throttle when not active&amp;quot;. Hardware acceleration can be added by editing a text file, but it results in oddities in the tic tac toe world (http://www.it-quadrat.de/ttt/ttt3d/ttt.aer)&lt;br /&gt;
* Cannot point plugin directly at an &amp;lt;code&amp;gt;.aer&amp;lt;/code&amp;gt; file, an &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag must be used. (This is an original Adobe Atmosphere limitation)&lt;/div&gt;</summary>
		<author><name>Sgeo</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=2865</id>
		<title>Technologies to Add</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=2865"/>
		<updated>2020-07-15T23:50:22Z</updated>

		<summary type="html">&lt;p&gt;Sgeo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of web game technologies that we hope to support in the future. If you'd like to help us add one of these technologies to Flashpoint, please join the #development-chat channel in our Discord.&lt;br /&gt;
&lt;br /&gt;
Here are some places to find more technologies to add to Flashpoint:&lt;br /&gt;
&lt;br /&gt;
[http://plugindoc.mozdev.org/windows-all.html mozdev.org - Windows PluginDoc]&lt;br /&gt;
&lt;br /&gt;
[https://gist.github.com/afiestas/135cc16b2ec7a6cca4a7185b3bb38e2d GitHub Gist - a list of over 10,000 plugins]&lt;br /&gt;
&lt;br /&gt;
[http://kmext.sourceforge.net/mplug.htm K-Meleon Extensions Central]&lt;br /&gt;
&lt;br /&gt;
[http://omolini.steptail.com/mirror/win95/win95-dec96-1/plugins.html Windows95.com - Web Browser Plugins]&lt;br /&gt;
&lt;br /&gt;
== QuickTime VR ==&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://support.apple.com/downloads/quicktime &lt;br /&gt;
&lt;br /&gt;
http://www.oldversion.com/windows/quicktime/&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://www.virtualparks.org/scenes/ZvSeIxFqURTrIKUDkLjAFyA.html&lt;br /&gt;
&lt;br /&gt;
http://www.middlestreet.org/cabinet/sebacub.htm&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Uses the Windows system directory and is not portable.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
The latest version available on apple.com requires Visual C++ 2005 Redistributable Service Pack 1 MFC.&lt;br /&gt;
&lt;br /&gt;
Both Apple Application Support and QuickTime are required. Registry entries point to their locations.&lt;br /&gt;
&lt;br /&gt;
Registry files: [https://cdn.discordapp.com/attachments/516027726851735632/708149898729488414/apple.reg apple.reg] [https://cdn.discordapp.com/attachments/516027726851735632/708149900696617070/quicktime.reg quicktime.reg]&lt;br /&gt;
&lt;br /&gt;
Not all data in quicktime.reg is likely needed.&lt;br /&gt;
&lt;br /&gt;
In Flashpoint, Basilisk is currently configured to disable QuickTime by default to avoid conflicts.&lt;br /&gt;
&lt;br /&gt;
Some of the npqtplugin.dll files may interfere with other video/audio plugins or built-in behavior. It may make sense to have the QuickTime plugin available only when viewing a QuickTime curation. Basilisk's built-in MIME type configuration dialog can also be used to choose what plugins are used for different types of content.&lt;br /&gt;
&lt;br /&gt;
== Burster 3D ==&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/20150209071910/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=38&amp;amp;Itemid=18 &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20160421163457/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=2&amp;amp;Itemid=18&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://3d8bits.orgfree.com/pong/pong.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20111208123049/http://deadcyborg.com/index.html&lt;br /&gt;
&lt;br /&gt;
== Pulse3D ==&lt;br /&gt;
https://www.sandyressler.com/about/library/weekly/aa122000a.htm &lt;br /&gt;
&lt;br /&gt;
https://lostmediawiki.com/Pulse_3D_(lost_3D_web_plugin_content;_1999-2001)&lt;br /&gt;
&lt;br /&gt;
Pulse3D was previously called &amp;quot;Platinum VRML.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.pulse3d.com:80/players/english/PulsePlayerNsWin.exe &lt;br /&gt;
&lt;br /&gt;
Available from &amp;lt;code&amp;gt;MICD2001_11_NR2.iso&amp;lt;/code&amp;gt; here: http://archive.org/details/MICD200111/ &lt;br /&gt;
&lt;br /&gt;
https://bluepload.unstable.life/p3d.zip&lt;br /&gt;
&lt;br /&gt;
Installer: https://cdn.discordapp.com/attachments/516027726851735632/705092816220717086/PulseStuff.zip&lt;br /&gt;
&lt;br /&gt;
Netscape version: https://cdn.discordapp.com/attachments/516027726851735632/705175471926673468/PulseNetscape.zip&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://www.learningfriends.com/download.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20030705212152/http://www.digitalproducer.com/pages/protozoa.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20040204091717/http://launch.pulse3d.com/harvard/index.htm &lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/Pulse3DPWSPWCPW3Files&lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/www_02_2002 &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulse3d.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulse3d.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulsenetwork.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulsenetwork.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.dotcomix.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original dotcomix.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.muppetworld.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original muppetworld.com CDX search]&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Browser plugins (at least the NPAPI one, didn't check ActiveX) seem to look for Pulse by using ShGetFolderPathA to find CSIDL_FLAG_CREATE | CSIDL_PROGRAM_FILES if that function exists (and if not, looking at a Registry entry).&lt;br /&gt;
&lt;br /&gt;
Some files seem to need a command sent to the plugin (for example, Fozzie needs &amp;quot;play obj=Dummy01 pkg=assets/fozzie/Package2.pws transition=0.30 heading=yes behave=joke&amp;quot;). The NPAPI version of the plugin looks like it relies on LiveConnect, which might not be supported in Basilisk.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Atomic 3D / Neutron Viewer ==&lt;br /&gt;
https://web.archive.org/web/19970214041929/http://www.atomic3d.com/downmain.html&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.atomic3d.com/download/bin/*&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
[https://web.archive.org/web/20001013114053/http://www2.enecho.go.jp:80/atom/3d/index.htm lost 3D model of a nuclear power plant]&lt;br /&gt;
&lt;br /&gt;
== Tcl Plugin ==&lt;br /&gt;
https://people.apache.org/~jim/NewArchitect/webtech/1997/12/junk/index.html&lt;br /&gt;
&lt;br /&gt;
[http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.467.7944 academic paper] &lt;br /&gt;
&lt;br /&gt;
[https://www.slideshare.net/nyaocat/tcltk-12234163 Japanese presentation]&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
http://www.tcl.tk/software/plugin/download.html &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/tree?ci=tip &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/raw/installers/msi/Tclplugin-4.0.msi?name=5daace0ca3aa9cf7b3a52fde29d5b18923c46e3d&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
See https://bluepload.unstable.life/tcl-info.txt for many examples.&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
The Tcl plugin may not load unless these conditions are met:&lt;br /&gt;
# The page with the Tcl embed has to be the first page loaded by the browser (not counting about:home).&lt;br /&gt;
# The page must be allowed to complete loading without scrolling the page or moving the mouse over the embed area.&lt;br /&gt;
Tested in latest K-Meleon (non-Goanna) version on 2019-08-17.&lt;br /&gt;
&lt;br /&gt;
== Panda3D Plugin ==&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Panda3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: http://www.ddrose.com/~drose/plugin/install_plugin.html&lt;br /&gt;
&lt;br /&gt;
Latest runtime: https://www.panda3d.org/download/runtime-1-0-4/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
Open directory of Panda3D stuff: http://www.ddrose.com/~drose/p3d_7/&lt;br /&gt;
&lt;br /&gt;
[http://www.ddrose.com/pacbat/pacbat.html Pac-Bat] - tested and working on 2019-07-21&lt;br /&gt;
&lt;br /&gt;
[http://martinsant.net/games/dice/ Dice in a Stone Box]&lt;br /&gt;
&lt;br /&gt;
[http://a3p.sourceforge.net/play/ A3P - Acquire, Attack, Asplode, Pwn!] - tries to install Python and crashes&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Has a huge number of runtime components that are downloaded and installed on demand. They are listed here: &lt;br /&gt;
http://runtime.panda3d.org/contents.xml&lt;br /&gt;
&lt;br /&gt;
The runtime components are all available from this open directory: &lt;br /&gt;
http://runtime.panda3d.org/&lt;br /&gt;
&lt;br /&gt;
== MDL Chime ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MDL_Chime&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: https://sites.fas.harvard.edu/~biotext/chimedemos/getplugins.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
When the plugin is installed, navigating to a page that uses the plugin immediately crashes K-Meleon.&lt;br /&gt;
&lt;br /&gt;
== Google Native Client ==&lt;br /&gt;
https://developer.chrome.com/native-client&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Google_Native_Client&lt;br /&gt;
&lt;br /&gt;
=== Example Games ===&lt;br /&gt;
[https://www.crx4chrome.com/crx/39554/ Bomberclone]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;[https://mega.nz/folder/n5B2GQxZ#dACElxPS66W3ZYJRLECLHA Bastion Demo]&amp;lt;/s&amp;gt; (Some Assets lost)&lt;br /&gt;
&lt;br /&gt;
[https://supertux.datacivilization.com/ Super Tux]&lt;br /&gt;
&lt;br /&gt;
[https://doom.pdox.net/doom.html Doom]&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;quot;[6708:11872:0517/190417:ERROR:nacl_process_host.cc(215)] DuplicateHandle() failed&amp;quot; on Chromium 40&lt;br /&gt;
&lt;br /&gt;
.nexe and .pexe files get downloaded by the browser, but don't start.&lt;br /&gt;
&lt;br /&gt;
== VRML ==&lt;br /&gt;
https://en.wikipedia.org/wiki/VRML&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some VRML players: https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: https://cosmo-player.en.softonic.com/download&lt;br /&gt;
&lt;br /&gt;
OpenVRML: https://sourceforge.net/projects/openvrml/files/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
'''*'''; Also contains links to other places containing VRML content.&lt;br /&gt;
&lt;br /&gt;
Andrew's VRML Games and Puzzles: http://www.soc.napier.ac.uk/~andrew/vrml/&lt;br /&gt;
&lt;br /&gt;
VRML GAME'''*''': http://web.archive.org/web/20191016182344/http://www.ceres.dti.ne.jp/~kekenken/main/3d/game/game.htm&lt;br /&gt;
&lt;br /&gt;
Web3D Amusements'''*''' (The English version of VRML GAME. It has VRML programs not in the other version, which is in Japanese): http://web.archive.org/web/20191017225236/http://www.ceres.dti.ne.jp/~kekenken/main/index.html&lt;br /&gt;
&lt;br /&gt;
A Little Bit About Me: http://members.bex.net/jtcullen515/AboutMe.htm&lt;br /&gt;
&lt;br /&gt;
VRML resources for the 3E15 lecture - 14 October 1998'''*''': http://www2.cmp.uea.ac.uk/~jrk/wwwvrml.dir/public-vrml/VRMLLECTURE/&lt;br /&gt;
&lt;br /&gt;
vrml.sgi.com: http://web.archive.org/web/19980113075629/http://vrml.sgi.com/intro.html&lt;br /&gt;
&lt;br /&gt;
A list of chat worlds and games at VR Internal (on the left sidebar): https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
''Internet Archive Search: subject:&amp;quot;VRML&amp;quot;'': https://archive.org/search.php?query=subject%3A%22VRML%22&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .ac.uk addresses'''*''': https://www.google.com/search?q=VRML+site%3Aac.uk&lt;br /&gt;
&lt;br /&gt;
Floops episodes 7, 10, 24, 28, 29, 31, 36, 38 and 46 from Floops' Greatest Hits, a CD-ROM published in 1997 by Silicon Graphics: https://github.com/Sgeo/floopsArchive/tree/master/floops&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to altervista.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Aaltervista.org&lt;br /&gt;
&lt;br /&gt;
The Haunted House (created by Nekochan member nongrato): http://web.archive.org/web/20190704003702/http://sgizone.co.nf/haunted/&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to VRML archives'''*''': https://www.google.com/search?q=VRML+archive&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to gainos.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Ahttps%3A%2F%2Fgainos.org&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .edu addresses'''*''': https://www.google.com/search?q=VRML+site:edu&lt;br /&gt;
&lt;br /&gt;
Lots and Lots of VRML 1: https://bluepload.unstable.life/lotsandlotsofvrml1.7z&lt;br /&gt;
&lt;br /&gt;
All VRML worlds from Archive Team's Geocities scrape (1,985 .wrl files total) https://flashfreeze.submissions.unstable.life/geocities.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 is stuck loading under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
Too many players with variations: Which ones should get included?&lt;br /&gt;
&lt;br /&gt;
Live3D: Crashes on page navigation&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: Struggles with large worlds&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: If a world has sounds but a sound has not played yet, low FPS. This seems to occur in a full install too.&lt;br /&gt;
&lt;br /&gt;
== Grail ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Grail_(web_browser)&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://sourceforge.net/projects/grail/files/grail/0.6/grail-0.6.tgz/download&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://grail.sourceforge.net/demo/&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;TclError: Can't find a usable init.tcl in the following directories:&amp;quot; error when trying to run Grail &amp;lt;/s&amp;gt; (Solved)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;An exception occurred during applet loading : exceptions.TypeError: compile, argument 1: expected string without null bytes, string found&amp;quot; error on all official Grail demo applets, except for Clocks, Play A Sound File, Demos Similar to Common Java Demos, Show Grail's Applet Exception Handling, Calendar and A Little Joke. &amp;lt;/s&amp;gt; (That's because Grail can't decrypt gzipped http packets)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;An error occurred in a callback function : audiodev.error : no audio device&amp;quot; error if trying to play a sound in Play A Sound File. It's possible the audio files don't exist where they originally existed.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Old versions of Python and Tcl/Tk are required. These may work: &lt;br /&gt;
&lt;br /&gt;
Python 1.5.2: https://www.python.org/ftp/python/win32/py152.exe&lt;br /&gt;
&lt;br /&gt;
Tcl/Tk: ftp://ftp.ncnr.nist.gov/pub/cryst/gsas/win/tcltk80p2+.exe&lt;br /&gt;
&lt;br /&gt;
Alternatively, an all-in-one package can be used instead.&lt;br /&gt;
&lt;br /&gt;
All-in-one packages: https://cdn.discordapp.com/attachments/516027726851735632/711328321819902083/Grail.7z, https://cdn.discordapp.com/attachments/516027726851735632/711588211222118450/Grail_but_More_Portable.7z (more portable version)&lt;br /&gt;
&lt;br /&gt;
== X3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/X3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some X3D players: https://www.web3d.org/x3d/content/examples/X3dResources.html&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
''Examples: Scene Archives for X3D'': https://www.web3d.org/x3d/content/examples/X3dResources.html#Examples&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 loads indefinitely under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
== Castle Game Engine Web Plugin ==&lt;br /&gt;
https://github.com/castle-engine/castle-engine/wiki/Web-Plugin&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Can't find C:\Program on PATH.&lt;br /&gt;
&lt;br /&gt;
Exception &amp;quot;Exception&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
windres failed, cannot create Windows resource&lt;br /&gt;
&lt;br /&gt;
=== Further notes ===&lt;br /&gt;
No precompiled builds are available yet. As such, you may have to download any of the following files to compile the plugin:&lt;br /&gt;
&lt;br /&gt;
Lazarus: https://sourceforge.net/projects/lazarus/files/Lazarus%20Windows%2032%20bits/ (it might be best to download the version with the highest version number)&lt;br /&gt;
&lt;br /&gt;
Free Pascal (included with Lazarus, but also linked to separately in case that helps get the plugin compiled): https://sourceforge.net/projects/freepascal/files/Win32/&lt;br /&gt;
&lt;br /&gt;
Castle Game Engine: https://github.com/castle-engine/castle-engine/releases/tag/snapshot&lt;br /&gt;
&lt;br /&gt;
== Tulip 3D ==&lt;br /&gt;
&lt;br /&gt;
http://web.archive.org/web/20021002220716/http://www.exstream.to/&lt;br /&gt;
&lt;br /&gt;
== Adobe Atmosphere ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Adobe_Atmosphere&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Latest plugin: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/2.x/AtmospherePlayer216.exe&lt;br /&gt;
&lt;br /&gt;
Standalone version: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/sa_player/atmosphere_saplayer.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* http://www.1ec5.org/3d/worlds.html&lt;br /&gt;
* http://www.1ec5.org/3d/mingerworld/&lt;br /&gt;
* http://www.wedding2004.net/photography/&lt;br /&gt;
* http://amasci.com/atmos.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;The Javascript used by Galleries doesn't seem to work in newer IE. Curation guide might need to specify replacing the gallery's Javascript with code to create the &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag. This appears to because of a use of VBScript. VBScript can be reenabled via registry, or it might be cleaner to replace the JS.&amp;lt;/del&amp;gt; VBScript and galleries work fine as-is in Flashpoint Secure Player.&lt;br /&gt;
* Some older Atmosphere worlds don't work in the plugin. Newer worlds (including galleries) won't work fully in the standalone player.&lt;br /&gt;
* Low FPS. Can seemingly be fixed by changing &amp;quot;Throttle when not active&amp;quot;. Hardware acceleration can be added by editing a text file, but it results in oddities in the tic tac toe world (http://www.it-quadrat.de/ttt/ttt3d/ttt.aer)&lt;br /&gt;
* Cannot point plugin directly at an &amp;lt;code&amp;gt;.aer&amp;lt;/code&amp;gt; file, an &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag must be used. (This is an original Adobe Atmosphere limitation)&lt;/div&gt;</summary>
		<author><name>Sgeo</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=2864</id>
		<title>Technologies to Add</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=2864"/>
		<updated>2020-07-15T19:28:24Z</updated>

		<summary type="html">&lt;p&gt;Sgeo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of web game technologies that we hope to support in the future. If you'd like to help us add one of these technologies to Flashpoint, please join the #development-chat channel in our Discord.&lt;br /&gt;
&lt;br /&gt;
Here are some places to find more technologies to add to Flashpoint:&lt;br /&gt;
&lt;br /&gt;
[http://plugindoc.mozdev.org/windows-all.html mozdev.org - Windows PluginDoc]&lt;br /&gt;
&lt;br /&gt;
[https://gist.github.com/afiestas/135cc16b2ec7a6cca4a7185b3bb38e2d GitHub Gist - a list of over 10,000 plugins]&lt;br /&gt;
&lt;br /&gt;
[http://kmext.sourceforge.net/mplug.htm K-Meleon Extensions Central]&lt;br /&gt;
&lt;br /&gt;
[http://omolini.steptail.com/mirror/win95/win95-dec96-1/plugins.html Windows95.com - Web Browser Plugins]&lt;br /&gt;
&lt;br /&gt;
== QuickTime VR ==&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://support.apple.com/downloads/quicktime &lt;br /&gt;
&lt;br /&gt;
http://www.oldversion.com/windows/quicktime/&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://www.virtualparks.org/scenes/ZvSeIxFqURTrIKUDkLjAFyA.html&lt;br /&gt;
&lt;br /&gt;
http://www.middlestreet.org/cabinet/sebacub.htm&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Uses the Windows system directory and is not portable.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
The latest version available on apple.com requires Visual C++ 2005 Redistributable Service Pack 1 MFC.&lt;br /&gt;
&lt;br /&gt;
Both Apple Application Support and QuickTime are required. Registry entries point to their locations.&lt;br /&gt;
&lt;br /&gt;
Registry files: [https://cdn.discordapp.com/attachments/516027726851735632/708149898729488414/apple.reg apple.reg] [https://cdn.discordapp.com/attachments/516027726851735632/708149900696617070/quicktime.reg quicktime.reg]&lt;br /&gt;
&lt;br /&gt;
Not all data in quicktime.reg is likely needed.&lt;br /&gt;
&lt;br /&gt;
In Flashpoint, Basilisk is currently configured to disable QuickTime by default to avoid conflicts.&lt;br /&gt;
&lt;br /&gt;
Some of the npqtplugin.dll files may interfere with other video/audio plugins or built-in behavior. It may make sense to have the QuickTime plugin available only when viewing a QuickTime curation. Basilisk's built-in MIME type configuration dialog can also be used to choose what plugins are used for different types of content.&lt;br /&gt;
&lt;br /&gt;
== Burster 3D ==&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/20150209071910/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=38&amp;amp;Itemid=18 &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20160421163457/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=2&amp;amp;Itemid=18&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://3d8bits.orgfree.com/pong/pong.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20111208123049/http://deadcyborg.com/index.html&lt;br /&gt;
&lt;br /&gt;
== Pulse3D ==&lt;br /&gt;
https://www.sandyressler.com/about/library/weekly/aa122000a.htm &lt;br /&gt;
&lt;br /&gt;
https://lostmediawiki.com/Pulse_3D_(lost_3D_web_plugin_content;_1999-2001)&lt;br /&gt;
&lt;br /&gt;
Pulse3D was previously called &amp;quot;Platinum VRML.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.pulse3d.com:80/players/english/PulsePlayerNsWin.exe &lt;br /&gt;
&lt;br /&gt;
Available from &amp;lt;code&amp;gt;MICD2001_11_NR2.iso&amp;lt;/code&amp;gt; here: http://archive.org/details/MICD200111/ &lt;br /&gt;
&lt;br /&gt;
https://bluepload.unstable.life/p3d.zip&lt;br /&gt;
&lt;br /&gt;
Installer: https://cdn.discordapp.com/attachments/516027726851735632/705092816220717086/PulseStuff.zip&lt;br /&gt;
&lt;br /&gt;
Netscape version: https://cdn.discordapp.com/attachments/516027726851735632/705175471926673468/PulseNetscape.zip&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://www.learningfriends.com/download.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20030705212152/http://www.digitalproducer.com/pages/protozoa.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20040204091717/http://launch.pulse3d.com/harvard/index.htm &lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/Pulse3DPWSPWCPW3Files&lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/www_02_2002 &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulse3d.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulse3d.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulsenetwork.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulsenetwork.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.dotcomix.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original dotcomix.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.muppetworld.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original muppetworld.com CDX search]&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Browser plugins (at least the NPAPI one, didn't check ActiveX) seem to look for Pulse by using ShGetFolderPathA to find CSIDL_FLAG_CREATE | CSIDL_PROGRAM_FILES if that function exists (and if not, looking at a Registry entry).&lt;br /&gt;
&lt;br /&gt;
Some files seem to need a command sent to the plugin (for example, Fozzie needs &amp;quot;play obj=Dummy01 pkg=assets/fozzie/Package2.pws transition=0.30 heading=yes behave=joke&amp;quot;). The NPAPI version of the plugin looks like it relies on LiveConnect, which might not be supported in Basilisk.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Atomic 3D / Neutron Viewer ==&lt;br /&gt;
https://web.archive.org/web/19970214041929/http://www.atomic3d.com/downmain.html&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.atomic3d.com/download/bin/*&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
[https://web.archive.org/web/20001013114053/http://www2.enecho.go.jp:80/atom/3d/index.htm lost 3D model of a nuclear power plant]&lt;br /&gt;
&lt;br /&gt;
== Tcl Plugin ==&lt;br /&gt;
https://people.apache.org/~jim/NewArchitect/webtech/1997/12/junk/index.html&lt;br /&gt;
&lt;br /&gt;
[http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.467.7944 academic paper] &lt;br /&gt;
&lt;br /&gt;
[https://www.slideshare.net/nyaocat/tcltk-12234163 Japanese presentation]&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
http://www.tcl.tk/software/plugin/download.html &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/tree?ci=tip &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/raw/installers/msi/Tclplugin-4.0.msi?name=5daace0ca3aa9cf7b3a52fde29d5b18923c46e3d&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
See https://bluepload.unstable.life/tcl-info.txt for many examples.&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
The Tcl plugin may not load unless these conditions are met:&lt;br /&gt;
# The page with the Tcl embed has to be the first page loaded by the browser (not counting about:home).&lt;br /&gt;
# The page must be allowed to complete loading without scrolling the page or moving the mouse over the embed area.&lt;br /&gt;
Tested in latest K-Meleon (non-Goanna) version on 2019-08-17.&lt;br /&gt;
&lt;br /&gt;
== Panda3D Plugin ==&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Panda3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: http://www.ddrose.com/~drose/plugin/install_plugin.html&lt;br /&gt;
&lt;br /&gt;
Latest runtime: https://www.panda3d.org/download/runtime-1-0-4/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
Open directory of Panda3D stuff: http://www.ddrose.com/~drose/p3d_7/&lt;br /&gt;
&lt;br /&gt;
[http://www.ddrose.com/pacbat/pacbat.html Pac-Bat] - tested and working on 2019-07-21&lt;br /&gt;
&lt;br /&gt;
[http://martinsant.net/games/dice/ Dice in a Stone Box]&lt;br /&gt;
&lt;br /&gt;
[http://a3p.sourceforge.net/play/ A3P - Acquire, Attack, Asplode, Pwn!] - tries to install Python and crashes&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Has a huge number of runtime components that are downloaded and installed on demand. They are listed here: &lt;br /&gt;
http://runtime.panda3d.org/contents.xml&lt;br /&gt;
&lt;br /&gt;
The runtime components are all available from this open directory: &lt;br /&gt;
http://runtime.panda3d.org/&lt;br /&gt;
&lt;br /&gt;
== MDL Chime ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MDL_Chime&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: https://sites.fas.harvard.edu/~biotext/chimedemos/getplugins.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
When the plugin is installed, navigating to a page that uses the plugin immediately crashes K-Meleon.&lt;br /&gt;
&lt;br /&gt;
== Google Native Client ==&lt;br /&gt;
https://developer.chrome.com/native-client&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Google_Native_Client&lt;br /&gt;
&lt;br /&gt;
=== Example Games ===&lt;br /&gt;
[https://www.crx4chrome.com/crx/39554/ Bomberclone]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;[https://mega.nz/folder/n5B2GQxZ#dACElxPS66W3ZYJRLECLHA Bastion Demo]&amp;lt;/s&amp;gt; (Some Assets lost)&lt;br /&gt;
&lt;br /&gt;
[https://supertux.datacivilization.com/ Super Tux]&lt;br /&gt;
&lt;br /&gt;
[https://doom.pdox.net/doom.html Doom]&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;quot;[6708:11872:0517/190417:ERROR:nacl_process_host.cc(215)] DuplicateHandle() failed&amp;quot; on Chromium 40&lt;br /&gt;
&lt;br /&gt;
.nexe and .pexe files get downloaded by the browser, but don't start.&lt;br /&gt;
&lt;br /&gt;
== VRML ==&lt;br /&gt;
https://en.wikipedia.org/wiki/VRML&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some VRML players: https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: https://cosmo-player.en.softonic.com/download&lt;br /&gt;
&lt;br /&gt;
OpenVRML: https://sourceforge.net/projects/openvrml/files/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
'''*'''; Also contains links to other places containing VRML content.&lt;br /&gt;
&lt;br /&gt;
Andrew's VRML Games and Puzzles: http://www.soc.napier.ac.uk/~andrew/vrml/&lt;br /&gt;
&lt;br /&gt;
VRML GAME'''*''': http://web.archive.org/web/20191016182344/http://www.ceres.dti.ne.jp/~kekenken/main/3d/game/game.htm&lt;br /&gt;
&lt;br /&gt;
Web3D Amusements'''*''' (The English version of VRML GAME. It has VRML programs not in the other version, which is in Japanese): http://web.archive.org/web/20191017225236/http://www.ceres.dti.ne.jp/~kekenken/main/index.html&lt;br /&gt;
&lt;br /&gt;
A Little Bit About Me: http://members.bex.net/jtcullen515/AboutMe.htm&lt;br /&gt;
&lt;br /&gt;
VRML resources for the 3E15 lecture - 14 October 1998'''*''': http://www2.cmp.uea.ac.uk/~jrk/wwwvrml.dir/public-vrml/VRMLLECTURE/&lt;br /&gt;
&lt;br /&gt;
vrml.sgi.com: http://web.archive.org/web/19980113075629/http://vrml.sgi.com/intro.html&lt;br /&gt;
&lt;br /&gt;
A list of chat worlds and games at VR Internal (on the left sidebar): https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
''Internet Archive Search: subject:&amp;quot;VRML&amp;quot;'': https://archive.org/search.php?query=subject%3A%22VRML%22&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .ac.uk addresses'''*''': https://www.google.com/search?q=VRML+site%3Aac.uk&lt;br /&gt;
&lt;br /&gt;
Floops episodes 7, 10, 24, 28, 29, 31, 36, 38 and 46 from Floops' Greatest Hits, a CD-ROM published in 1997 by Silicon Graphics: https://github.com/Sgeo/floopsArchive/tree/master/floops&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to altervista.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Aaltervista.org&lt;br /&gt;
&lt;br /&gt;
The Haunted House (created by Nekochan member nongrato): http://web.archive.org/web/20190704003702/http://sgizone.co.nf/haunted/&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to VRML archives'''*''': https://www.google.com/search?q=VRML+archive&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to gainos.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Ahttps%3A%2F%2Fgainos.org&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .edu addresses'''*''': https://www.google.com/search?q=VRML+site:edu&lt;br /&gt;
&lt;br /&gt;
Lots and Lots of VRML 1: https://bluepload.unstable.life/lotsandlotsofvrml1.7z&lt;br /&gt;
&lt;br /&gt;
All VRML worlds from Archive Team's Geocities scrape (1,985 .wrl files total) https://flashfreeze.submissions.unstable.life/geocities.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 is stuck loading under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
Too many players with variations: Which ones should get included?&lt;br /&gt;
&lt;br /&gt;
Live3D: Crashes on page navigation&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: Struggles with large worlds&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: If a world has sounds but a sound has not played yet, low FPS. This seems to occur in a full install too.&lt;br /&gt;
&lt;br /&gt;
== Grail ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Grail_(web_browser)&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://sourceforge.net/projects/grail/files/grail/0.6/grail-0.6.tgz/download&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://grail.sourceforge.net/demo/&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;TclError: Can't find a usable init.tcl in the following directories:&amp;quot; error when trying to run Grail &amp;lt;/s&amp;gt; (Solved)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;An exception occurred during applet loading : exceptions.TypeError: compile, argument 1: expected string without null bytes, string found&amp;quot; error on all official Grail demo applets, except for Clocks, Play A Sound File, Demos Similar to Common Java Demos, Show Grail's Applet Exception Handling, Calendar and A Little Joke. &amp;lt;/s&amp;gt; (That's because Grail can't decrypt gzipped http packets)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;An error occurred in a callback function : audiodev.error : no audio device&amp;quot; error if trying to play a sound in Play A Sound File. It's possible the audio files don't exist where they originally existed.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Old versions of Python and Tcl/Tk are required. These may work: &lt;br /&gt;
&lt;br /&gt;
Python 1.5.2: https://www.python.org/ftp/python/win32/py152.exe&lt;br /&gt;
&lt;br /&gt;
Tcl/Tk: ftp://ftp.ncnr.nist.gov/pub/cryst/gsas/win/tcltk80p2+.exe&lt;br /&gt;
&lt;br /&gt;
Alternatively, an all-in-one package can be used instead.&lt;br /&gt;
&lt;br /&gt;
All-in-one packages: https://cdn.discordapp.com/attachments/516027726851735632/711328321819902083/Grail.7z, https://cdn.discordapp.com/attachments/516027726851735632/711588211222118450/Grail_but_More_Portable.7z (more portable version)&lt;br /&gt;
&lt;br /&gt;
== X3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/X3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some X3D players: https://www.web3d.org/x3d/content/examples/X3dResources.html&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
''Examples: Scene Archives for X3D'': https://www.web3d.org/x3d/content/examples/X3dResources.html#Examples&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 loads indefinitely under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
== Castle Game Engine Web Plugin ==&lt;br /&gt;
https://github.com/castle-engine/castle-engine/wiki/Web-Plugin&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Can't find C:\Program on PATH.&lt;br /&gt;
&lt;br /&gt;
Exception &amp;quot;Exception&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
windres failed, cannot create Windows resource&lt;br /&gt;
&lt;br /&gt;
=== Further notes ===&lt;br /&gt;
No precompiled builds are available yet. As such, you may have to download any of the following files to compile the plugin:&lt;br /&gt;
&lt;br /&gt;
Lazarus: https://sourceforge.net/projects/lazarus/files/Lazarus%20Windows%2032%20bits/ (it might be best to download the version with the highest version number)&lt;br /&gt;
&lt;br /&gt;
Free Pascal (included with Lazarus, but also linked to separately in case that helps get the plugin compiled): https://sourceforge.net/projects/freepascal/files/Win32/&lt;br /&gt;
&lt;br /&gt;
Castle Game Engine: https://github.com/castle-engine/castle-engine/releases/tag/snapshot&lt;br /&gt;
&lt;br /&gt;
== Tulip 3D ==&lt;br /&gt;
&lt;br /&gt;
http://web.archive.org/web/20021002220716/http://www.exstream.to/&lt;br /&gt;
&lt;br /&gt;
== Adobe Atmosphere ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Adobe_Atmosphere&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Latest plugin: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/2.x/AtmospherePlayer216.exe&lt;br /&gt;
&lt;br /&gt;
Standalone version: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/sa_player/atmosphere_saplayer.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* http://www.1ec5.org/3d/worlds.html&lt;br /&gt;
* http://www.1ec5.org/3d/mingerworld/&lt;br /&gt;
* http://www.wedding2004.net/photography/&lt;br /&gt;
* http://amasci.com/atmos.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&lt;br /&gt;
* The Javascript used by Galleries doesn't seem to work in newer IE. Curation guide might need to specify replacing the gallery's Javascript with code to create the &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag. This appears to because of a use of VBScript. VBScript can be reenabled via registry, or it might be cleaner to replace the JS.&lt;br /&gt;
* Some older Atmosphere worlds don't work in the plugin. Newer worlds (including galleries) won't work fully in the standalone player.&lt;br /&gt;
* Low FPS. Can seemingly be fixed by changing &amp;quot;Throttle when not active&amp;quot;. Hardware acceleration can be added by editing a text file, but it results in oddities in the tic tac toe world (http://www.it-quadrat.de/ttt/ttt3d/ttt.aer)&lt;br /&gt;
* Cannot point plugin directly at an &amp;lt;code&amp;gt;.aer&amp;lt;/code&amp;gt; file, an &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag must be used. (This is an original Adobe Atmosphere limitation)&lt;/div&gt;</summary>
		<author><name>Sgeo</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=2863</id>
		<title>Technologies to Add</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=2863"/>
		<updated>2020-07-15T17:13:53Z</updated>

		<summary type="html">&lt;p&gt;Sgeo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of web game technologies that we hope to support in the future. If you'd like to help us add one of these technologies to Flashpoint, please join the #development-chat channel in our Discord.&lt;br /&gt;
&lt;br /&gt;
Here are some places to find more technologies to add to Flashpoint:&lt;br /&gt;
&lt;br /&gt;
[http://plugindoc.mozdev.org/windows-all.html mozdev.org - Windows PluginDoc]&lt;br /&gt;
&lt;br /&gt;
[https://gist.github.com/afiestas/135cc16b2ec7a6cca4a7185b3bb38e2d GitHub Gist - a list of over 10,000 plugins]&lt;br /&gt;
&lt;br /&gt;
[http://kmext.sourceforge.net/mplug.htm K-Meleon Extensions Central]&lt;br /&gt;
&lt;br /&gt;
[http://omolini.steptail.com/mirror/win95/win95-dec96-1/plugins.html Windows95.com - Web Browser Plugins]&lt;br /&gt;
&lt;br /&gt;
== QuickTime VR ==&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://support.apple.com/downloads/quicktime &lt;br /&gt;
&lt;br /&gt;
http://www.oldversion.com/windows/quicktime/&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://www.virtualparks.org/scenes/ZvSeIxFqURTrIKUDkLjAFyA.html&lt;br /&gt;
&lt;br /&gt;
http://www.middlestreet.org/cabinet/sebacub.htm&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Uses the Windows system directory and is not portable.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
The latest version available on apple.com requires Visual C++ 2005 Redistributable Service Pack 1 MFC.&lt;br /&gt;
&lt;br /&gt;
Both Apple Application Support and QuickTime are required. Registry entries point to their locations.&lt;br /&gt;
&lt;br /&gt;
Registry files: [https://cdn.discordapp.com/attachments/516027726851735632/708149898729488414/apple.reg apple.reg] [https://cdn.discordapp.com/attachments/516027726851735632/708149900696617070/quicktime.reg quicktime.reg]&lt;br /&gt;
&lt;br /&gt;
Not all data in quicktime.reg is likely needed.&lt;br /&gt;
&lt;br /&gt;
In Flashpoint, Basilisk is currently configured to disable QuickTime by default to avoid conflicts.&lt;br /&gt;
&lt;br /&gt;
Some of the npqtplugin.dll files may interfere with other video/audio plugins or built-in behavior. It may make sense to have the QuickTime plugin available only when viewing a QuickTime curation. Basilisk's built-in MIME type configuration dialog can also be used to choose what plugins are used for different types of content.&lt;br /&gt;
&lt;br /&gt;
== Burster 3D ==&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/20150209071910/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=38&amp;amp;Itemid=18 &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20160421163457/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=2&amp;amp;Itemid=18&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://3d8bits.orgfree.com/pong/pong.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20111208123049/http://deadcyborg.com/index.html&lt;br /&gt;
&lt;br /&gt;
== Pulse3D ==&lt;br /&gt;
https://www.sandyressler.com/about/library/weekly/aa122000a.htm &lt;br /&gt;
&lt;br /&gt;
https://lostmediawiki.com/Pulse_3D_(lost_3D_web_plugin_content;_1999-2001)&lt;br /&gt;
&lt;br /&gt;
Pulse3D was previously called &amp;quot;Platinum VRML.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.pulse3d.com:80/players/english/PulsePlayerNsWin.exe &lt;br /&gt;
&lt;br /&gt;
Available from &amp;lt;code&amp;gt;MICD2001_11_NR2.iso&amp;lt;/code&amp;gt; here: http://archive.org/details/MICD200111/ &lt;br /&gt;
&lt;br /&gt;
https://bluepload.unstable.life/p3d.zip&lt;br /&gt;
&lt;br /&gt;
Installer: https://cdn.discordapp.com/attachments/516027726851735632/705092816220717086/PulseStuff.zip&lt;br /&gt;
&lt;br /&gt;
Netscape version: https://cdn.discordapp.com/attachments/516027726851735632/705175471926673468/PulseNetscape.zip&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://www.learningfriends.com/download.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20030705212152/http://www.digitalproducer.com/pages/protozoa.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20040204091717/http://launch.pulse3d.com/harvard/index.htm &lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/Pulse3DPWSPWCPW3Files&lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/www_02_2002 &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulse3d.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulse3d.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulsenetwork.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulsenetwork.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.dotcomix.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original dotcomix.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.muppetworld.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original muppetworld.com CDX search]&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Browser plugins (at least the NPAPI one, didn't check ActiveX) seem to look for Pulse by using ShGetFolderPathA to find CSIDL_FLAG_CREATE | CSIDL_PROGRAM_FILES if that function exists (and if not, looking at a Registry entry).&lt;br /&gt;
&lt;br /&gt;
Some files seem to need a command sent to the plugin (for example, Fozzie needs &amp;quot;play obj=Dummy01 pkg=assets/fozzie/Package2.pws transition=0.30 heading=yes behave=joke&amp;quot;). The NPAPI version of the plugin looks like it relies on LiveConnect, which might not be supported in Basilisk.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Atomic 3D / Neutron Viewer ==&lt;br /&gt;
https://web.archive.org/web/19970214041929/http://www.atomic3d.com/downmain.html&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.atomic3d.com/download/bin/*&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
[https://web.archive.org/web/20001013114053/http://www2.enecho.go.jp:80/atom/3d/index.htm lost 3D model of a nuclear power plant]&lt;br /&gt;
&lt;br /&gt;
== Tcl Plugin ==&lt;br /&gt;
https://people.apache.org/~jim/NewArchitect/webtech/1997/12/junk/index.html&lt;br /&gt;
&lt;br /&gt;
[http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.467.7944 academic paper] &lt;br /&gt;
&lt;br /&gt;
[https://www.slideshare.net/nyaocat/tcltk-12234163 Japanese presentation]&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
http://www.tcl.tk/software/plugin/download.html &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/tree?ci=tip &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/raw/installers/msi/Tclplugin-4.0.msi?name=5daace0ca3aa9cf7b3a52fde29d5b18923c46e3d&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
See https://bluepload.unstable.life/tcl-info.txt for many examples.&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
The Tcl plugin may not load unless these conditions are met:&lt;br /&gt;
# The page with the Tcl embed has to be the first page loaded by the browser (not counting about:home).&lt;br /&gt;
# The page must be allowed to complete loading without scrolling the page or moving the mouse over the embed area.&lt;br /&gt;
Tested in latest K-Meleon (non-Goanna) version on 2019-08-17.&lt;br /&gt;
&lt;br /&gt;
== Panda3D Plugin ==&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Panda3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: http://www.ddrose.com/~drose/plugin/install_plugin.html&lt;br /&gt;
&lt;br /&gt;
Latest runtime: https://www.panda3d.org/download/runtime-1-0-4/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
Open directory of Panda3D stuff: http://www.ddrose.com/~drose/p3d_7/&lt;br /&gt;
&lt;br /&gt;
[http://www.ddrose.com/pacbat/pacbat.html Pac-Bat] - tested and working on 2019-07-21&lt;br /&gt;
&lt;br /&gt;
[http://martinsant.net/games/dice/ Dice in a Stone Box]&lt;br /&gt;
&lt;br /&gt;
[http://a3p.sourceforge.net/play/ A3P - Acquire, Attack, Asplode, Pwn!] - tries to install Python and crashes&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Has a huge number of runtime components that are downloaded and installed on demand. They are listed here: &lt;br /&gt;
http://runtime.panda3d.org/contents.xml&lt;br /&gt;
&lt;br /&gt;
The runtime components are all available from this open directory: &lt;br /&gt;
http://runtime.panda3d.org/&lt;br /&gt;
&lt;br /&gt;
== MDL Chime ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MDL_Chime&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: https://sites.fas.harvard.edu/~biotext/chimedemos/getplugins.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
When the plugin is installed, navigating to a page that uses the plugin immediately crashes K-Meleon.&lt;br /&gt;
&lt;br /&gt;
== Google Native Client ==&lt;br /&gt;
https://developer.chrome.com/native-client&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Google_Native_Client&lt;br /&gt;
&lt;br /&gt;
=== Example Games ===&lt;br /&gt;
[https://www.crx4chrome.com/crx/39554/ Bomberclone]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;[https://mega.nz/folder/n5B2GQxZ#dACElxPS66W3ZYJRLECLHA Bastion Demo]&amp;lt;/s&amp;gt; (Some Assets lost)&lt;br /&gt;
&lt;br /&gt;
[https://supertux.datacivilization.com/ Super Tux]&lt;br /&gt;
&lt;br /&gt;
[https://doom.pdox.net/doom.html Doom]&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;quot;[6708:11872:0517/190417:ERROR:nacl_process_host.cc(215)] DuplicateHandle() failed&amp;quot; on Chromium 40&lt;br /&gt;
&lt;br /&gt;
.nexe and .pexe files get downloaded by the browser, but don't start.&lt;br /&gt;
&lt;br /&gt;
== VRML ==&lt;br /&gt;
https://en.wikipedia.org/wiki/VRML&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some VRML players: https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: https://cosmo-player.en.softonic.com/download&lt;br /&gt;
&lt;br /&gt;
OpenVRML: https://sourceforge.net/projects/openvrml/files/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
'''*'''; Also contains links to other places containing VRML content.&lt;br /&gt;
&lt;br /&gt;
Andrew's VRML Games and Puzzles: http://www.soc.napier.ac.uk/~andrew/vrml/&lt;br /&gt;
&lt;br /&gt;
VRML GAME'''*''': http://web.archive.org/web/20191016182344/http://www.ceres.dti.ne.jp/~kekenken/main/3d/game/game.htm&lt;br /&gt;
&lt;br /&gt;
Web3D Amusements'''*''' (The English version of VRML GAME. It has VRML programs not in the other version, which is in Japanese): http://web.archive.org/web/20191017225236/http://www.ceres.dti.ne.jp/~kekenken/main/index.html&lt;br /&gt;
&lt;br /&gt;
A Little Bit About Me: http://members.bex.net/jtcullen515/AboutMe.htm&lt;br /&gt;
&lt;br /&gt;
VRML resources for the 3E15 lecture - 14 October 1998'''*''': http://www2.cmp.uea.ac.uk/~jrk/wwwvrml.dir/public-vrml/VRMLLECTURE/&lt;br /&gt;
&lt;br /&gt;
vrml.sgi.com: http://web.archive.org/web/19980113075629/http://vrml.sgi.com/intro.html&lt;br /&gt;
&lt;br /&gt;
A list of chat worlds and games at VR Internal (on the left sidebar): https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
''Internet Archive Search: subject:&amp;quot;VRML&amp;quot;'': https://archive.org/search.php?query=subject%3A%22VRML%22&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .ac.uk addresses'''*''': https://www.google.com/search?q=VRML+site%3Aac.uk&lt;br /&gt;
&lt;br /&gt;
Floops episodes 7, 10, 24, 28, 29, 31, 36, 38 and 46 from Floops' Greatest Hits, a CD-ROM published in 1997 by Silicon Graphics: https://github.com/Sgeo/floopsArchive/tree/master/floops&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to altervista.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Aaltervista.org&lt;br /&gt;
&lt;br /&gt;
The Haunted House (created by Nekochan member nongrato): http://web.archive.org/web/20190704003702/http://sgizone.co.nf/haunted/&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to VRML archives'''*''': https://www.google.com/search?q=VRML+archive&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to gainos.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Ahttps%3A%2F%2Fgainos.org&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .edu addresses'''*''': https://www.google.com/search?q=VRML+site:edu&lt;br /&gt;
&lt;br /&gt;
Lots and Lots of VRML 1: https://bluepload.unstable.life/lotsandlotsofvrml1.7z&lt;br /&gt;
&lt;br /&gt;
All VRML worlds from Archive Team's Geocities scrape (1,985 .wrl files total) https://flashfreeze.submissions.unstable.life/geocities.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 is stuck loading under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
Too many players with variations: Which ones should get included?&lt;br /&gt;
&lt;br /&gt;
Live3D: Crashes on page navigation&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: Struggles with large worlds&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: If a world has sounds but a sound has not played yet, low FPS. This seems to occur in a full install too.&lt;br /&gt;
&lt;br /&gt;
== Grail ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Grail_(web_browser)&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://sourceforge.net/projects/grail/files/grail/0.6/grail-0.6.tgz/download&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://grail.sourceforge.net/demo/&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;TclError: Can't find a usable init.tcl in the following directories:&amp;quot; error when trying to run Grail &amp;lt;/s&amp;gt; (Solved)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;An exception occurred during applet loading : exceptions.TypeError: compile, argument 1: expected string without null bytes, string found&amp;quot; error on all official Grail demo applets, except for Clocks, Play A Sound File, Demos Similar to Common Java Demos, Show Grail's Applet Exception Handling, Calendar and A Little Joke. &amp;lt;/s&amp;gt; (That's because Grail can't decrypt gzipped http packets)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;An error occurred in a callback function : audiodev.error : no audio device&amp;quot; error if trying to play a sound in Play A Sound File. It's possible the audio files don't exist where they originally existed.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Old versions of Python and Tcl/Tk are required. These may work: &lt;br /&gt;
&lt;br /&gt;
Python 1.5.2: https://www.python.org/ftp/python/win32/py152.exe&lt;br /&gt;
&lt;br /&gt;
Tcl/Tk: ftp://ftp.ncnr.nist.gov/pub/cryst/gsas/win/tcltk80p2+.exe&lt;br /&gt;
&lt;br /&gt;
Alternatively, an all-in-one package can be used instead.&lt;br /&gt;
&lt;br /&gt;
All-in-one packages: https://cdn.discordapp.com/attachments/516027726851735632/711328321819902083/Grail.7z, https://cdn.discordapp.com/attachments/516027726851735632/711588211222118450/Grail_but_More_Portable.7z (more portable version)&lt;br /&gt;
&lt;br /&gt;
== X3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/X3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some X3D players: https://www.web3d.org/x3d/content/examples/X3dResources.html&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
''Examples: Scene Archives for X3D'': https://www.web3d.org/x3d/content/examples/X3dResources.html#Examples&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 loads indefinitely under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
== Castle Game Engine Web Plugin ==&lt;br /&gt;
https://github.com/castle-engine/castle-engine/wiki/Web-Plugin&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Can't find C:\Program on PATH.&lt;br /&gt;
&lt;br /&gt;
Exception &amp;quot;Exception&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
windres failed, cannot create Windows resource&lt;br /&gt;
&lt;br /&gt;
=== Further notes ===&lt;br /&gt;
No precompiled builds are available yet. As such, you may have to download any of the following files to compile the plugin:&lt;br /&gt;
&lt;br /&gt;
Lazarus: https://sourceforge.net/projects/lazarus/files/Lazarus%20Windows%2032%20bits/ (it might be best to download the version with the highest version number)&lt;br /&gt;
&lt;br /&gt;
Free Pascal (included with Lazarus, but also linked to separately in case that helps get the plugin compiled): https://sourceforge.net/projects/freepascal/files/Win32/&lt;br /&gt;
&lt;br /&gt;
Castle Game Engine: https://github.com/castle-engine/castle-engine/releases/tag/snapshot&lt;br /&gt;
&lt;br /&gt;
== Tulip 3D ==&lt;br /&gt;
&lt;br /&gt;
http://web.archive.org/web/20021002220716/http://www.exstream.to/&lt;br /&gt;
&lt;br /&gt;
== Adobe Atmosphere ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Adobe_Atmosphere&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Latest plugin: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/2.x/AtmospherePlayer216.exe&lt;br /&gt;
&lt;br /&gt;
Standalone version: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/sa_player/atmosphere_saplayer.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* http://www.1ec5.org/3d/worlds.html&lt;br /&gt;
* http://www.1ec5.org/3d/mingerworld/&lt;br /&gt;
* http://www.wedding2004.net/photography/&lt;br /&gt;
* http://amasci.com/atmos.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&lt;br /&gt;
* The Javascript used by Galleries doesn't seem to work in newer IE. Curation guide might need to specify replacing the gallery's Javascript with code to create the &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
* Some older Atmosphere worlds don't work in the plugin. Newer worlds (including galleries) won't work fully in the standalone player.&lt;br /&gt;
* Low FPS. Can seemingly be fixed by changing &amp;quot;Throttle when not active&amp;quot;. Hardware acceleration can be added by editing a text file, but it results in oddities in the tic tac toe world (http://www.it-quadrat.de/ttt/ttt3d/ttt.aer)&lt;br /&gt;
* Cannot point plugin directly at an &amp;lt;code&amp;gt;.aer&amp;lt;/code&amp;gt; file, an &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag must be used. (This is an original Adobe Atmosphere limitation)&lt;/div&gt;</summary>
		<author><name>Sgeo</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=2862</id>
		<title>Technologies to Add</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=2862"/>
		<updated>2020-07-15T16:40:31Z</updated>

		<summary type="html">&lt;p&gt;Sgeo: Start adding Adobe Atmosphere&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of web game technologies that we hope to support in the future. If you'd like to help us add one of these technologies to Flashpoint, please join the #development-chat channel in our Discord.&lt;br /&gt;
&lt;br /&gt;
Here are some places to find more technologies to add to Flashpoint:&lt;br /&gt;
&lt;br /&gt;
[http://plugindoc.mozdev.org/windows-all.html mozdev.org - Windows PluginDoc]&lt;br /&gt;
&lt;br /&gt;
[https://gist.github.com/afiestas/135cc16b2ec7a6cca4a7185b3bb38e2d GitHub Gist - a list of over 10,000 plugins]&lt;br /&gt;
&lt;br /&gt;
[http://kmext.sourceforge.net/mplug.htm K-Meleon Extensions Central]&lt;br /&gt;
&lt;br /&gt;
[http://omolini.steptail.com/mirror/win95/win95-dec96-1/plugins.html Windows95.com - Web Browser Plugins]&lt;br /&gt;
&lt;br /&gt;
== QuickTime VR ==&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://support.apple.com/downloads/quicktime &lt;br /&gt;
&lt;br /&gt;
http://www.oldversion.com/windows/quicktime/&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://www.virtualparks.org/scenes/ZvSeIxFqURTrIKUDkLjAFyA.html&lt;br /&gt;
&lt;br /&gt;
http://www.middlestreet.org/cabinet/sebacub.htm&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Uses the Windows system directory and is not portable.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
The latest version available on apple.com requires Visual C++ 2005 Redistributable Service Pack 1 MFC.&lt;br /&gt;
&lt;br /&gt;
Both Apple Application Support and QuickTime are required. Registry entries point to their locations.&lt;br /&gt;
&lt;br /&gt;
Registry files: [https://cdn.discordapp.com/attachments/516027726851735632/708149898729488414/apple.reg apple.reg] [https://cdn.discordapp.com/attachments/516027726851735632/708149900696617070/quicktime.reg quicktime.reg]&lt;br /&gt;
&lt;br /&gt;
Not all data in quicktime.reg is likely needed.&lt;br /&gt;
&lt;br /&gt;
In Flashpoint, Basilisk is currently configured to disable QuickTime by default to avoid conflicts.&lt;br /&gt;
&lt;br /&gt;
Some of the npqtplugin.dll files may interfere with other video/audio plugins or built-in behavior. It may make sense to have the QuickTime plugin available only when viewing a QuickTime curation. Basilisk's built-in MIME type configuration dialog can also be used to choose what plugins are used for different types of content.&lt;br /&gt;
&lt;br /&gt;
== Burster 3D ==&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/20150209071910/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=38&amp;amp;Itemid=18 &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20160421163457/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=2&amp;amp;Itemid=18&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://3d8bits.orgfree.com/pong/pong.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20111208123049/http://deadcyborg.com/index.html&lt;br /&gt;
&lt;br /&gt;
== Pulse3D ==&lt;br /&gt;
https://www.sandyressler.com/about/library/weekly/aa122000a.htm &lt;br /&gt;
&lt;br /&gt;
https://lostmediawiki.com/Pulse_3D_(lost_3D_web_plugin_content;_1999-2001)&lt;br /&gt;
&lt;br /&gt;
Pulse3D was previously called &amp;quot;Platinum VRML.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.pulse3d.com:80/players/english/PulsePlayerNsWin.exe &lt;br /&gt;
&lt;br /&gt;
Available from &amp;lt;code&amp;gt;MICD2001_11_NR2.iso&amp;lt;/code&amp;gt; here: http://archive.org/details/MICD200111/ &lt;br /&gt;
&lt;br /&gt;
https://bluepload.unstable.life/p3d.zip&lt;br /&gt;
&lt;br /&gt;
Installer: https://cdn.discordapp.com/attachments/516027726851735632/705092816220717086/PulseStuff.zip&lt;br /&gt;
&lt;br /&gt;
Netscape version: https://cdn.discordapp.com/attachments/516027726851735632/705175471926673468/PulseNetscape.zip&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://www.learningfriends.com/download.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20030705212152/http://www.digitalproducer.com/pages/protozoa.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20040204091717/http://launch.pulse3d.com/harvard/index.htm &lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/Pulse3DPWSPWCPW3Files&lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/www_02_2002 &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulse3d.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulse3d.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulsenetwork.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulsenetwork.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.dotcomix.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original dotcomix.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.muppetworld.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original muppetworld.com CDX search]&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Browser plugins (at least the NPAPI one, didn't check ActiveX) seem to look for Pulse by using ShGetFolderPathA to find CSIDL_FLAG_CREATE | CSIDL_PROGRAM_FILES if that function exists (and if not, looking at a Registry entry).&lt;br /&gt;
&lt;br /&gt;
Some files seem to need a command sent to the plugin (for example, Fozzie needs &amp;quot;play obj=Dummy01 pkg=assets/fozzie/Package2.pws transition=0.30 heading=yes behave=joke&amp;quot;). The NPAPI version of the plugin looks like it relies on LiveConnect, which might not be supported in Basilisk.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Atomic 3D / Neutron Viewer ==&lt;br /&gt;
https://web.archive.org/web/19970214041929/http://www.atomic3d.com/downmain.html&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.atomic3d.com/download/bin/*&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
[https://web.archive.org/web/20001013114053/http://www2.enecho.go.jp:80/atom/3d/index.htm lost 3D model of a nuclear power plant]&lt;br /&gt;
&lt;br /&gt;
== Tcl Plugin ==&lt;br /&gt;
https://people.apache.org/~jim/NewArchitect/webtech/1997/12/junk/index.html&lt;br /&gt;
&lt;br /&gt;
[http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.467.7944 academic paper] &lt;br /&gt;
&lt;br /&gt;
[https://www.slideshare.net/nyaocat/tcltk-12234163 Japanese presentation]&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
http://www.tcl.tk/software/plugin/download.html &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/tree?ci=tip &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/raw/installers/msi/Tclplugin-4.0.msi?name=5daace0ca3aa9cf7b3a52fde29d5b18923c46e3d&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
See https://bluepload.unstable.life/tcl-info.txt for many examples.&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
The Tcl plugin may not load unless these conditions are met:&lt;br /&gt;
# The page with the Tcl embed has to be the first page loaded by the browser (not counting about:home).&lt;br /&gt;
# The page must be allowed to complete loading without scrolling the page or moving the mouse over the embed area.&lt;br /&gt;
Tested in latest K-Meleon (non-Goanna) version on 2019-08-17.&lt;br /&gt;
&lt;br /&gt;
== Panda3D Plugin ==&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Panda3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: http://www.ddrose.com/~drose/plugin/install_plugin.html&lt;br /&gt;
&lt;br /&gt;
Latest runtime: https://www.panda3d.org/download/runtime-1-0-4/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
Open directory of Panda3D stuff: http://www.ddrose.com/~drose/p3d_7/&lt;br /&gt;
&lt;br /&gt;
[http://www.ddrose.com/pacbat/pacbat.html Pac-Bat] - tested and working on 2019-07-21&lt;br /&gt;
&lt;br /&gt;
[http://martinsant.net/games/dice/ Dice in a Stone Box]&lt;br /&gt;
&lt;br /&gt;
[http://a3p.sourceforge.net/play/ A3P - Acquire, Attack, Asplode, Pwn!] - tries to install Python and crashes&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Has a huge number of runtime components that are downloaded and installed on demand. They are listed here: &lt;br /&gt;
http://runtime.panda3d.org/contents.xml&lt;br /&gt;
&lt;br /&gt;
The runtime components are all available from this open directory: &lt;br /&gt;
http://runtime.panda3d.org/&lt;br /&gt;
&lt;br /&gt;
== MDL Chime ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MDL_Chime&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: https://sites.fas.harvard.edu/~biotext/chimedemos/getplugins.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
When the plugin is installed, navigating to a page that uses the plugin immediately crashes K-Meleon.&lt;br /&gt;
&lt;br /&gt;
== Google Native Client ==&lt;br /&gt;
https://developer.chrome.com/native-client&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Google_Native_Client&lt;br /&gt;
&lt;br /&gt;
=== Example Games ===&lt;br /&gt;
[https://www.crx4chrome.com/crx/39554/ Bomberclone]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;[https://mega.nz/folder/n5B2GQxZ#dACElxPS66W3ZYJRLECLHA Bastion Demo]&amp;lt;/s&amp;gt; (Some Assets lost)&lt;br /&gt;
&lt;br /&gt;
[https://supertux.datacivilization.com/ Super Tux]&lt;br /&gt;
&lt;br /&gt;
[https://doom.pdox.net/doom.html Doom]&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;quot;[6708:11872:0517/190417:ERROR:nacl_process_host.cc(215)] DuplicateHandle() failed&amp;quot; on Chromium 40&lt;br /&gt;
&lt;br /&gt;
.nexe and .pexe files get downloaded by the browser, but don't start.&lt;br /&gt;
&lt;br /&gt;
== VRML ==&lt;br /&gt;
https://en.wikipedia.org/wiki/VRML&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some VRML players: https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: https://cosmo-player.en.softonic.com/download&lt;br /&gt;
&lt;br /&gt;
OpenVRML: https://sourceforge.net/projects/openvrml/files/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
'''*'''; Also contains links to other places containing VRML content.&lt;br /&gt;
&lt;br /&gt;
Andrew's VRML Games and Puzzles: http://www.soc.napier.ac.uk/~andrew/vrml/&lt;br /&gt;
&lt;br /&gt;
VRML GAME'''*''': http://web.archive.org/web/20191016182344/http://www.ceres.dti.ne.jp/~kekenken/main/3d/game/game.htm&lt;br /&gt;
&lt;br /&gt;
Web3D Amusements'''*''' (The English version of VRML GAME. It has VRML programs not in the other version, which is in Japanese): http://web.archive.org/web/20191017225236/http://www.ceres.dti.ne.jp/~kekenken/main/index.html&lt;br /&gt;
&lt;br /&gt;
A Little Bit About Me: http://members.bex.net/jtcullen515/AboutMe.htm&lt;br /&gt;
&lt;br /&gt;
VRML resources for the 3E15 lecture - 14 October 1998'''*''': http://www2.cmp.uea.ac.uk/~jrk/wwwvrml.dir/public-vrml/VRMLLECTURE/&lt;br /&gt;
&lt;br /&gt;
vrml.sgi.com: http://web.archive.org/web/19980113075629/http://vrml.sgi.com/intro.html&lt;br /&gt;
&lt;br /&gt;
A list of chat worlds and games at VR Internal (on the left sidebar): https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
''Internet Archive Search: subject:&amp;quot;VRML&amp;quot;'': https://archive.org/search.php?query=subject%3A%22VRML%22&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .ac.uk addresses'''*''': https://www.google.com/search?q=VRML+site%3Aac.uk&lt;br /&gt;
&lt;br /&gt;
Floops episodes 7, 10, 24, 28, 29, 31, 36, 38 and 46 from Floops' Greatest Hits, a CD-ROM published in 1997 by Silicon Graphics: https://github.com/Sgeo/floopsArchive/tree/master/floops&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to altervista.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Aaltervista.org&lt;br /&gt;
&lt;br /&gt;
The Haunted House (created by Nekochan member nongrato): http://web.archive.org/web/20190704003702/http://sgizone.co.nf/haunted/&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to VRML archives'''*''': https://www.google.com/search?q=VRML+archive&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to gainos.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Ahttps%3A%2F%2Fgainos.org&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .edu addresses'''*''': https://www.google.com/search?q=VRML+site:edu&lt;br /&gt;
&lt;br /&gt;
Lots and Lots of VRML 1: https://bluepload.unstable.life/lotsandlotsofvrml1.7z&lt;br /&gt;
&lt;br /&gt;
All VRML worlds from Archive Team's Geocities scrape (1,985 .wrl files total) https://flashfreeze.submissions.unstable.life/geocities.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 is stuck loading under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
Too many players with variations: Which ones should get included?&lt;br /&gt;
&lt;br /&gt;
Live3D: Crashes on page navigation&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: Struggles with large worlds&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: If a world has sounds but a sound has not played yet, low FPS. This seems to occur in a full install too.&lt;br /&gt;
&lt;br /&gt;
== Grail ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Grail_(web_browser)&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://sourceforge.net/projects/grail/files/grail/0.6/grail-0.6.tgz/download&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://grail.sourceforge.net/demo/&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;TclError: Can't find a usable init.tcl in the following directories:&amp;quot; error when trying to run Grail &amp;lt;/s&amp;gt; (Solved)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;An exception occurred during applet loading : exceptions.TypeError: compile, argument 1: expected string without null bytes, string found&amp;quot; error on all official Grail demo applets, except for Clocks, Play A Sound File, Demos Similar to Common Java Demos, Show Grail's Applet Exception Handling, Calendar and A Little Joke. &amp;lt;/s&amp;gt; (That's because Grail can't decrypt gzipped http packets)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;An error occurred in a callback function : audiodev.error : no audio device&amp;quot; error if trying to play a sound in Play A Sound File. It's possible the audio files don't exist where they originally existed.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Old versions of Python and Tcl/Tk are required. These may work: &lt;br /&gt;
&lt;br /&gt;
Python 1.5.2: https://www.python.org/ftp/python/win32/py152.exe&lt;br /&gt;
&lt;br /&gt;
Tcl/Tk: ftp://ftp.ncnr.nist.gov/pub/cryst/gsas/win/tcltk80p2+.exe&lt;br /&gt;
&lt;br /&gt;
Alternatively, an all-in-one package can be used instead.&lt;br /&gt;
&lt;br /&gt;
All-in-one packages: https://cdn.discordapp.com/attachments/516027726851735632/711328321819902083/Grail.7z, https://cdn.discordapp.com/attachments/516027726851735632/711588211222118450/Grail_but_More_Portable.7z (more portable version)&lt;br /&gt;
&lt;br /&gt;
== X3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/X3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some X3D players: https://www.web3d.org/x3d/content/examples/X3dResources.html&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
''Examples: Scene Archives for X3D'': https://www.web3d.org/x3d/content/examples/X3dResources.html#Examples&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 loads indefinitely under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
== Castle Game Engine Web Plugin ==&lt;br /&gt;
https://github.com/castle-engine/castle-engine/wiki/Web-Plugin&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Can't find C:\Program on PATH.&lt;br /&gt;
&lt;br /&gt;
Exception &amp;quot;Exception&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
windres failed, cannot create Windows resource&lt;br /&gt;
&lt;br /&gt;
=== Further notes ===&lt;br /&gt;
No precompiled builds are available yet. As such, you may have to download any of the following files to compile the plugin:&lt;br /&gt;
&lt;br /&gt;
Lazarus: https://sourceforge.net/projects/lazarus/files/Lazarus%20Windows%2032%20bits/ (it might be best to download the version with the highest version number)&lt;br /&gt;
&lt;br /&gt;
Free Pascal (included with Lazarus, but also linked to separately in case that helps get the plugin compiled): https://sourceforge.net/projects/freepascal/files/Win32/&lt;br /&gt;
&lt;br /&gt;
Castle Game Engine: https://github.com/castle-engine/castle-engine/releases/tag/snapshot&lt;br /&gt;
&lt;br /&gt;
== Tulip 3D ==&lt;br /&gt;
&lt;br /&gt;
http://web.archive.org/web/20021002220716/http://www.exstream.to/&lt;br /&gt;
&lt;br /&gt;
== Adobe Atmosphere ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Adobe_Atmosphere&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Latest plugin: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/2.x/AtmospherePlayer216.exe&lt;br /&gt;
&lt;br /&gt;
Standalone version: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/sa_player/atmosphere_saplayer.exe&lt;br /&gt;
&lt;br /&gt;
=== Problems ===&lt;br /&gt;
&lt;br /&gt;
* The Javascript used by Galleries doesn't seem to work in newer IE. Curation guide might need to specify replacing the gallery's Javascript with code to create the `&amp;lt;object&amp;gt;` tag.&lt;br /&gt;
* Some older Atmosphere worlds don't work in the plugin&lt;/div&gt;</summary>
		<author><name>Sgeo</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=2670</id>
		<title>Technologies to Add</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=2670"/>
		<updated>2020-05-18T03:21:59Z</updated>

		<summary type="html">&lt;p&gt;Sgeo: /* Problems Encountered */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of web game technologies that we hope to support in the future. If you'd like to help us add one of these technologies to Flashpoint, please join the #development-chat channel in our Discord.&lt;br /&gt;
&lt;br /&gt;
Here are some places to find more technologies to add to Flashpoint:&lt;br /&gt;
&lt;br /&gt;
[http://plugindoc.mozdev.org/windows-all.html mozdev.org - Windows PluginDoc]&lt;br /&gt;
&lt;br /&gt;
[https://gist.github.com/afiestas/135cc16b2ec7a6cca4a7185b3bb38e2d GitHub Gist - a list of over 10,000 plugins]&lt;br /&gt;
&lt;br /&gt;
[http://kmext.sourceforge.net/mplug.htm K-Meleon Extensions Central]&lt;br /&gt;
&lt;br /&gt;
[http://omolini.steptail.com/mirror/win95/win95-dec96-1/plugins.html Windows95.com - Web Browser Plugins]&lt;br /&gt;
&lt;br /&gt;
== QuickTime VR ==&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://support.apple.com/downloads/quicktime &lt;br /&gt;
&lt;br /&gt;
http://www.oldversion.com/windows/quicktime/&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://www.virtualparks.org/scenes/ZvSeIxFqURTrIKUDkLjAFyA.html&lt;br /&gt;
&lt;br /&gt;
http://www.middlestreet.org/cabinet/sebacub.htm&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Uses the Windows system directory and is not portable.&lt;br /&gt;
&lt;br /&gt;
=== Further notes ===&lt;br /&gt;
&lt;br /&gt;
The latest version available on apple.com requires Visual C++ 2005 Redistributable Service Pack 1 MFC.&lt;br /&gt;
&lt;br /&gt;
Both Apple Application Support and QuickTime are required. Registry entries point to their locations.&lt;br /&gt;
&lt;br /&gt;
Registry files: [https://cdn.discordapp.com/attachments/516027726851735632/708149898729488414/apple.reg apple.reg] [https://cdn.discordapp.com/attachments/516027726851735632/708149900696617070/quicktime.reg quicktime.reg]&lt;br /&gt;
&lt;br /&gt;
Not all data in quicktime.reg is likely needed.&lt;br /&gt;
&lt;br /&gt;
Basilisk disables QuickTime when detected by default.&lt;br /&gt;
&lt;br /&gt;
Some of the npqtplugin.dll files may interfere with other video/audio plugins or built-in behavior. It may make sense to have the QuickTime plugin available only when viewing a QuickTime curation.&lt;br /&gt;
&lt;br /&gt;
== Burster 3D ==&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/20150209071910/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=38&amp;amp;Itemid=18 &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20160421163457/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=2&amp;amp;Itemid=18&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://3d8bits.orgfree.com/pong/pong.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20111208123049/http://deadcyborg.com/index.html&lt;br /&gt;
&lt;br /&gt;
== Pulse3D ==&lt;br /&gt;
&lt;br /&gt;
https://www.sandyressler.com/about/library/weekly/aa122000a.htm &lt;br /&gt;
&lt;br /&gt;
https://lostmediawiki.com/Pulse_3D_(lost_3D_web_plugin_content;_1999-2001)&lt;br /&gt;
&lt;br /&gt;
Pulse3D was previously called &amp;quot;Platinum VRML.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.pulse3d.com:80/players/english/PulsePlayerNsWin.exe &lt;br /&gt;
&lt;br /&gt;
Available from &amp;lt;code&amp;gt;MICD2001_11_NR2.iso&amp;lt;/code&amp;gt; here: http://archive.org/details/MICD200111/ &lt;br /&gt;
&lt;br /&gt;
https://bluepload.unstable.life/p3d.zip&lt;br /&gt;
&lt;br /&gt;
Installer: https://cdn.discordapp.com/attachments/516027726851735632/705092816220717086/PulseStuff.zip&lt;br /&gt;
&lt;br /&gt;
Netscape version: https://cdn.discordapp.com/attachments/516027726851735632/705175471926673468/PulseNetscape.zip&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
http://www.learningfriends.com/download.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20030705212152/http://www.digitalproducer.com/pages/protozoa.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20040204091717/http://launch.pulse3d.com/harvard/index.htm &lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/Pulse3DPWSPWCPW3Files&lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/www_02_2002 &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulse3d.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulse3d.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulsenetwork.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulsenetwork.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.dotcomix.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original dotcomix.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.muppetworld.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original muppetworld.com CDX search]&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Browser plugins (at least the NPAPI one, didn't check ActiveX) seem to look for Pulse by using ShGetFolderPathA to find CSIDL_FLAG_CREATE | CSIDL_PROGRAM_FILES if that function exists (and if not, looking at a Registry entry).&lt;br /&gt;
&lt;br /&gt;
Some files seem to need a command sent to the plugin (for example, Fozzie needs &amp;quot;play obj=Dummy01 pkg=assets/fozzie/Package2.pws transition=0.30 heading=yes behave=joke&amp;quot;). The NPAPI version of the plugin looks like it relies on LiveConnect, which might not be supported in Basilisk.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Atomic 3D / Neutron Viewer ==&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970214041929/http://www.atomic3d.com/downmain.html&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.atomic3d.com/download/bin/*&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
[https://web.archive.org/web/20001013114053/http://www2.enecho.go.jp:80/atom/3d/index.htm lost 3D model of a nuclear power plant]&lt;br /&gt;
&lt;br /&gt;
== Tcl Plugin ==&lt;br /&gt;
&lt;br /&gt;
https://people.apache.org/~jim/NewArchitect/webtech/1997/12/junk/index.html&lt;br /&gt;
&lt;br /&gt;
[http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.467.7944 academic paper] &lt;br /&gt;
&lt;br /&gt;
[https://www.slideshare.net/nyaocat/tcltk-12234163 Japanese presentation]&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
&lt;br /&gt;
http://www.tcl.tk/software/plugin/download.html &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/tree?ci=tip &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/raw/installers/msi/Tclplugin-4.0.msi?name=5daace0ca3aa9cf7b3a52fde29d5b18923c46e3d&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
See https://bluepload.unstable.life/tcl-info.txt for many examples.&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&lt;br /&gt;
The Tcl plugin may not load unless these conditions are met:&lt;br /&gt;
# The page with the Tcl embed has to be the first page loaded by the browser (not counting about:home).&lt;br /&gt;
# The page must be allowed to complete loading without scrolling the page or moving the mouse over the embed area.&lt;br /&gt;
Tested in latest K-Meleon (non-Goanna) version on 2019-08-17.&lt;br /&gt;
&lt;br /&gt;
== Panda3D Plugin ==&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Panda3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: http://www.ddrose.com/~drose/plugin/install_plugin.html&lt;br /&gt;
&lt;br /&gt;
Latest runtime: https://www.panda3d.org/download/runtime-1-0-4/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
Open directory of Panda3D stuff: http://www.ddrose.com/~drose/p3d_7/&lt;br /&gt;
&lt;br /&gt;
[http://www.ddrose.com/pacbat/pacbat.html Pac-Bat] - tested and working on 2019-07-21&lt;br /&gt;
&lt;br /&gt;
[http://martinsant.net/games/dice/ Dice in a Stone Box]&lt;br /&gt;
&lt;br /&gt;
[http://a3p.sourceforge.net/play/ A3P - Acquire, Attack, Asplode, Pwn!] - tries to install Python and crashes&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Has a huge number of runtime components that are downloaded and installed on demand. They are listed here: &lt;br /&gt;
http://runtime.panda3d.org/contents.xml&lt;br /&gt;
&lt;br /&gt;
The runtime components are all available from this open directory: &lt;br /&gt;
http://runtime.panda3d.org/&lt;br /&gt;
&lt;br /&gt;
== MDL Chime ==&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/MDL_Chime&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: https://sites.fas.harvard.edu/~biotext/chimedemos/getplugins.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
When the plugin is installed, navigating to a page that uses the plugin immediately crashes K-Meleon.&lt;br /&gt;
&lt;br /&gt;
== Google Native Client ==&lt;br /&gt;
&lt;br /&gt;
https://developer.chrome.com/native-client&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Google_Native_Client&lt;br /&gt;
&lt;br /&gt;
=== Example Games ===&lt;br /&gt;
&lt;br /&gt;
[https://www.crx4chrome.com/crx/39554/ Bomberclone]&lt;br /&gt;
&lt;br /&gt;
[https://mega.nz/folder/n5B2GQxZ#dACElxPS66W3ZYJRLECLHA Bastion Demo]&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;quot;[6708:11872:0517/190417:ERROR:nacl_process_host.cc(215)] DuplicateHandle() failed&amp;quot; on Chromium 40&lt;br /&gt;
&lt;br /&gt;
.nexe and .pexe files get downloaded by the browser, but don't start.&lt;br /&gt;
&lt;br /&gt;
== VRML ==&lt;br /&gt;
https://en.wikipedia.org/wiki/VRML&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some VRML players: https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: https://cosmo-player.en.softonic.com/download&lt;br /&gt;
&lt;br /&gt;
OpenVRML: https://sourceforge.net/projects/openvrml/files/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&amp;amp;#42; Also contains links to other places containing VRML content.&lt;br /&gt;
&lt;br /&gt;
Andrew's VRML Games and Puzzles: http://www.soc.napier.ac.uk/~andrew/vrml/&lt;br /&gt;
&lt;br /&gt;
VRML GAME: http://web.archive.org/web/20191016182344/http://www.ceres.dti.ne.jp/~kekenken/main/3d/game/game.htm&lt;br /&gt;
&lt;br /&gt;
Web3D Amusements'''*''' (The English version of VRML GAME. It has VRML programs not in the other version, which is in Japanese): http://web.archive.org/web/20191017225236/http://www.ceres.dti.ne.jp/~kekenken/main/index.html&lt;br /&gt;
&lt;br /&gt;
A Little Bit About Me (two VRML programs are linked to): http://members.bex.net/jtcullen515/AboutMe.htm&lt;br /&gt;
&lt;br /&gt;
VRML resources for the 3E15 lecture - 14 October 1998'''*''': http://www2.cmp.uea.ac.uk/~jrk/wwwvrml.dir/public-vrml/VRMLLECTURE/&lt;br /&gt;
&lt;br /&gt;
vrml.sgi.com: http://web.archive.org/web/19980113075629/http://vrml.sgi.com/intro.html&lt;br /&gt;
&lt;br /&gt;
A list of chat worlds and games at VR Internal (on the left sidebar): https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 is stuck loading under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
Too many players with variations: Which ones should get included?&lt;br /&gt;
&lt;br /&gt;
Live3D: Crashes on page navigation&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: Struggles with large worlds&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: If a world has sounds but a sound has not played yet, low FPS. This seems to occur in a full install too.&lt;br /&gt;
&lt;br /&gt;
== Grail ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Grail_(web_browser)&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Web browser: https://sourceforge.net/projects/grail/files/grail/0.6/grail-0.6.tgz/download&lt;br /&gt;
&lt;br /&gt;
Python (needed to run Grail): https://www.python.org/ftp/python/win32/py152.exe&lt;br /&gt;
&lt;br /&gt;
Tcl/Tk (also needed to run Grail): ftp://ftp.ncnr.nist.gov/pub/cryst/gsas/win/tcltk80p2+.exe&lt;br /&gt;
&lt;br /&gt;
All-in-one package: https://cdn.discordapp.com/attachments/516027726851735632/711328321819902083/Grail.7z&lt;br /&gt;
&lt;br /&gt;
All-in-one package, but more portable: https://cdn.discordapp.com/attachments/516027726851735632/711588211222118450/Grail_but_More_Portable.7z&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://grail.sourceforge.net/demo/&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;TclError: Can't find a usable init.tcl in the following directories:&amp;quot; error when trying to run Grail &amp;lt;/s&amp;gt; (Solved)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;An exception occurred during applet loading : exceptions.TypeError: compile, argument 1: expected string without null bytes, string found&amp;quot; error on all official Grail demo applets, except for Clocks, Play A Sound File, Demos Similar to Common Java Demos, Show Grail's Applet Exception Handling, Calendar and A Little Joke.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;An error occurred in a callback function : audiodev.error : no audio device&amp;quot; error if trying to play a sound in Play A Sound File. It's possible the audio files don't exist where they originally existed.&lt;br /&gt;
&lt;br /&gt;
== X3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/X3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some X3D players: https://www.web3d.org/x3d/content/examples/X3dResources.html&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
HelloWorld.x3d: https://www.web3d.org/x3d/content/examples/HelloWorld.x3d&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 loads indefinitely under TheWorld 3.5.03&lt;/div&gt;</summary>
		<author><name>Sgeo</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=2628</id>
		<title>Technologies to Add</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=2628"/>
		<updated>2020-05-09T08:28:54Z</updated>

		<summary type="html">&lt;p&gt;Sgeo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of web game technologies that we hope to support in the future. If you'd like to help us add one of these technologies to Flashpoint, please join the #development-chat channel in our Discord.&lt;br /&gt;
&lt;br /&gt;
== QuickTime VR ==&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://support.apple.com/downloads/quicktime &lt;br /&gt;
&lt;br /&gt;
http://www.oldversion.com/windows/quicktime/&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://www.virtualparks.org/scenes/ZvSeIxFqURTrIKUDkLjAFyA.html&lt;br /&gt;
&lt;br /&gt;
http://www.middlestreet.org/cabinet/sebacub.htm&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Uses the Windows system directory and is not portable.&lt;br /&gt;
&lt;br /&gt;
=== Further notes ===&lt;br /&gt;
&lt;br /&gt;
The latest version available on apple.com requires Visual C++ 2005 Redistributable Service Pack 1 MFC.&lt;br /&gt;
&lt;br /&gt;
Both Apple Application Support and QuickTime are required. Registry entries point to their locations.&lt;br /&gt;
&lt;br /&gt;
Registry files: [https://cdn.discordapp.com/attachments/516027726851735632/708149898729488414/apple.reg apple.reg] [https://cdn.discordapp.com/attachments/516027726851735632/708149900696617070/quicktime.reg quicktime.reg]&lt;br /&gt;
&lt;br /&gt;
Not all data in quicktime.reg is likely needed.&lt;br /&gt;
&lt;br /&gt;
Basilisk disables QuickTime when detected by default.&lt;br /&gt;
&lt;br /&gt;
Some of the npqtplugin.dll files may interfere with other video/audio plugins or built-in behavior. It may make sense to have the QuickTime plugin available only when viewing a QuickTime curation.&lt;br /&gt;
&lt;br /&gt;
== Burster 3D ==&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/20150209071910/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=38&amp;amp;Itemid=18 &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20160421163457/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=2&amp;amp;Itemid=18&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://3d8bits.orgfree.com/pong/pong.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20111208123049/http://deadcyborg.com/index.html&lt;br /&gt;
&lt;br /&gt;
== Pulse3D ==&lt;br /&gt;
&lt;br /&gt;
https://www.sandyressler.com/about/library/weekly/aa122000a.htm &lt;br /&gt;
&lt;br /&gt;
https://lostmediawiki.com/Pulse_3D_(lost_3D_web_plugin_content;_1999-2001)&lt;br /&gt;
&lt;br /&gt;
Pulse3D was previously called &amp;quot;Platinum VRML.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.pulse3d.com:80/players/english/PulsePlayerNsWin.exe &lt;br /&gt;
&lt;br /&gt;
Available from &amp;lt;code&amp;gt;MICD2001_11_NR2.iso&amp;lt;/code&amp;gt; here: http://archive.org/details/MICD200111/ &lt;br /&gt;
&lt;br /&gt;
https://bluepload.unstable.life/p3d.zip&lt;br /&gt;
&lt;br /&gt;
Installer: https://cdn.discordapp.com/attachments/516027726851735632/705092816220717086/PulseStuff.zip&lt;br /&gt;
&lt;br /&gt;
Netscape version: https://cdn.discordapp.com/attachments/516027726851735632/705175471926673468/PulseNetscape.zip&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
http://www.learningfriends.com/download.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20030705212152/http://www.digitalproducer.com/pages/protozoa.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20040204091717/http://launch.pulse3d.com/harvard/index.htm &lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/Pulse3DPWSPWCPW3Files&lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/www_02_2002 &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulse3d.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulse3d.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulsenetwork.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulsenetwork.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.dotcomix.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original dotcomix.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.muppetworld.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original muppetworld.com CDX search]&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
Browser plugins (at least the NPAPI one, didn't check ActiveX) seem to look for Pulse by using ShGetFolderPathA to find CSIDL_FLAG_CREATE | CSIDL_PROGRAM_FILES if that function exists (and if not, looking at a Registry entry).&lt;br /&gt;
&lt;br /&gt;
Some files seem to need a command sent to the plugin (for example, Fozzie needs &amp;quot;play obj=Dummy01 pkg=assets/fozzie/Package2.pws transition=0.30 heading=yes behave=joke&amp;quot;). The NPAPI version of the plugin looks like it relies on LiveConnect, which might not be supported in Basilisk.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Atomic 3D / Neutron Viewer ==&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970214041929/http://www.atomic3d.com/downmain.html&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.atomic3d.com/download/bin/*&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
[https://web.archive.org/web/20001013114053/http://www2.enecho.go.jp:80/atom/3d/index.htm lost 3D model of a nuclear power plant]&lt;br /&gt;
&lt;br /&gt;
== Tcl Plugin ==&lt;br /&gt;
&lt;br /&gt;
https://people.apache.org/~jim/NewArchitect/webtech/1997/12/junk/index.html&lt;br /&gt;
&lt;br /&gt;
[http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.467.7944 academic paper] &lt;br /&gt;
&lt;br /&gt;
[https://www.slideshare.net/nyaocat/tcltk-12234163 Japanese presentation]&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
&lt;br /&gt;
http://www.tcl.tk/software/plugin/download.html &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/tree?ci=tip &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/raw/installers/msi/Tclplugin-4.0.msi?name=5daace0ca3aa9cf7b3a52fde29d5b18923c46e3d&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
See https://bluepload.unstable.life/tcl-info.txt for many examples.&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&lt;br /&gt;
The Tcl plugin may not load unless these conditions are met:&lt;br /&gt;
# The page with the Tcl embed has to be the first page loaded by the browser (not counting about:home).&lt;br /&gt;
# The page must be allowed to complete loading without scrolling the page or moving the mouse over the embed area.&lt;br /&gt;
Tested in latest K-Meleon (non-Goanna) version on 2019-08-17.&lt;br /&gt;
&lt;br /&gt;
== Panda3D Plugin ==&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Panda3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: http://www.ddrose.com/~drose/plugin/install_plugin.html&lt;br /&gt;
&lt;br /&gt;
Latest runtime: https://www.panda3d.org/download/runtime-1-0-4/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
Open directory of Panda3D stuff: http://www.ddrose.com/~drose/p3d_7/&lt;br /&gt;
&lt;br /&gt;
[http://www.ddrose.com/pacbat/pacbat.html Pac-Bat] - tested and working on 2019-07-21&lt;br /&gt;
&lt;br /&gt;
[http://martinsant.net/games/dice/ Dice in a Stone Box]&lt;br /&gt;
&lt;br /&gt;
[http://a3p.sourceforge.net/play/ A3P - Acquire, Attack, Asplode, Pwn!] - tries to install Python and crashes&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Has a huge number of runtime components that are downloaded and installed on demand. They are listed here: &lt;br /&gt;
http://runtime.panda3d.org/contents.xml&lt;br /&gt;
&lt;br /&gt;
The runtime components are all available from this open directory: &lt;br /&gt;
http://runtime.panda3d.org/&lt;br /&gt;
&lt;br /&gt;
== MDL Chime ==&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/MDL_Chime&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: https://sites.fas.harvard.edu/~biotext/chimedemos/getplugins.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
When the plugin is installed, navigating to a page that uses the plugin immediately crashes K-Meleon.&lt;br /&gt;
&lt;br /&gt;
== Google Native Client ==&lt;br /&gt;
&lt;br /&gt;
https://developer.chrome.com/native-client&lt;br /&gt;
https://en.wikipedia.org/wiki/Google_Native_Client&lt;br /&gt;
&lt;br /&gt;
=== Example Games ===&lt;br /&gt;
&lt;br /&gt;
[https://www.crx4chrome.com/crx/39554/ Bomberclone]&lt;br /&gt;
[https://mega.nz/folder/n5B2GQxZ#dACElxPS66W3ZYJRLECLHA Bastion Demo]&lt;br /&gt;
&lt;br /&gt;
== VRML ==&lt;br /&gt;
https://en.wikipedia.org/wiki/VRML&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some VRML players, containing links to download them: https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: https://cosmo-player.en.softonic.com/download&lt;br /&gt;
&lt;br /&gt;
OpenVRML: https://sourceforge.net/projects/openvrml/files/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
'''&amp;amp;#42; Also contains links to other places containing VRML content.'''&lt;br /&gt;
&lt;br /&gt;
Andrew's VRML Games and Puzzles: http://www.soc.napier.ac.uk/~andrew/vrml/&lt;br /&gt;
&lt;br /&gt;
VRML GAME: http://web.archive.org/web/20191016182344/http://www.ceres.dti.ne.jp/~kekenken/main/3d/game/game.htm&lt;br /&gt;
&lt;br /&gt;
Web3D Amusements'''*''' (The English version of VRML GAME. It has VRML programs not in the other version, which is in Japanese): http://web.archive.org/web/20191017225236/http://www.ceres.dti.ne.jp/~kekenken/main/index.html&lt;br /&gt;
&lt;br /&gt;
A Little Bit About Me (you might need to scroll down to find the two links to VRML programs on this page): http://members.bex.net/jtcullen515/AboutMe.htm&lt;br /&gt;
&lt;br /&gt;
VRML resources for the 3E15 lecture - 14 October 1998'''*''': http://www2.cmp.uea.ac.uk/~jrk/wwwvrml.dir/public-vrml/VRMLLECTURE/&lt;br /&gt;
&lt;br /&gt;
vrml.sgi.com: http://web.archive.org/web/19980113075629/http://vrml.sgi.com/intro.html&lt;br /&gt;
&lt;br /&gt;
A list of chat worlds and games at VR Internal (on the left sidebar): https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Cortona3D works with many programs in VRML, but has a watermark on the bottom-right side of the running VRML program.&lt;br /&gt;
&lt;br /&gt;
== Grail ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Grail_(web_browser)&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Web browser: https://sourceforge.net/projects/grail/files/grail/0.6/grail-0.6.tgz/download&lt;br /&gt;
Python (needed to run the web browser): https://www.python.org/ftp/python/win32/py152.exe&lt;br /&gt;
Tcl/Tk (also needed to run the web browser): ftp://ftp.ncnr.nist.gov/pub/cryst/gsas/win/tcltk80p2+.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://grail.sourceforge.net/demo/&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;quot;TclError: Can't find a usable init.tcl in the following directories:&amp;quot; error when trying to run Grail (it's run from grail.py)&lt;/div&gt;</summary>
		<author><name>Sgeo</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=2621</id>
		<title>Technologies to Add</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=2621"/>
		<updated>2020-05-08T03:30:07Z</updated>

		<summary type="html">&lt;p&gt;Sgeo: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of web game technologies that we hope to support in the future. If you'd like to help us add one of these technologies to Flashpoint, please join the #development-chat channel in our Discord.&lt;br /&gt;
&lt;br /&gt;
== QuickTime VR ==&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://support.apple.com/downloads/quicktime &lt;br /&gt;
&lt;br /&gt;
http://www.oldversion.com/windows/quicktime/&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://www.virtualparks.org/scenes/ZvSeIxFqURTrIKUDkLjAFyA.html&lt;br /&gt;
&lt;br /&gt;
http://www.middlestreet.org/cabinet/sebacub.htm&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Uses the Windows system directory and is not portable.&lt;br /&gt;
&lt;br /&gt;
=== Further notes ===&lt;br /&gt;
&lt;br /&gt;
The latest version available on apple.com requires Visual C++ 2005 Redistributable Service Pack 1 MFC.&lt;br /&gt;
&lt;br /&gt;
Both Apple Application Support and QuickTime are required. Registry entries point to their locations.&lt;br /&gt;
&lt;br /&gt;
Registry files: [https://cdn.discordapp.com/attachments/516027726851735632/708149898729488414/apple.reg apple.reg] [https://cdn.discordapp.com/attachments/516027726851735632/708149900696617070/quicktime.reg quicktime.reg]&lt;br /&gt;
&lt;br /&gt;
Not all data in quicktime.reg is likely needed.&lt;br /&gt;
&lt;br /&gt;
Basilisk disables QuickTime when detected by default.&lt;br /&gt;
&lt;br /&gt;
Some of the npqtplugin.dll files may interfere with other video/audio plugins or built-in behavior. It may make sense to have the QuickTime plugin available only when viewing a QuickTime curation.&lt;br /&gt;
&lt;br /&gt;
== Burster 3D ==&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/20150209071910/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=38&amp;amp;Itemid=18 &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20160421163457/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=2&amp;amp;Itemid=18&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://3d8bits.orgfree.com/pong/pong.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20111208123049/http://deadcyborg.com/index.html&lt;br /&gt;
&lt;br /&gt;
== Pulse3D ==&lt;br /&gt;
&lt;br /&gt;
https://www.sandyressler.com/about/library/weekly/aa122000a.htm &lt;br /&gt;
&lt;br /&gt;
https://lostmediawiki.com/Pulse_3D_(lost_3D_web_plugin_content;_1999-2001)&lt;br /&gt;
&lt;br /&gt;
Pulse3D was previously called &amp;quot;Platinum VRML.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.pulse3d.com:80/players/english/PulsePlayerNsWin.exe &lt;br /&gt;
&lt;br /&gt;
Available from &amp;lt;code&amp;gt;MICD2001_11_NR2.iso&amp;lt;/code&amp;gt; here: http://archive.org/details/MICD200111/ &lt;br /&gt;
&lt;br /&gt;
https://bluepload.unstable.life/p3d.zip&lt;br /&gt;
&lt;br /&gt;
Installer: https://cdn.discordapp.com/attachments/516027726851735632/705092816220717086/PulseStuff.zip&lt;br /&gt;
&lt;br /&gt;
Netscape version: https://cdn.discordapp.com/attachments/516027726851735632/705175471926673468/PulseNetscape.zip&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
http://www.learningfriends.com/download.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20030705212152/http://www.digitalproducer.com/pages/protozoa.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20040204091717/http://launch.pulse3d.com/harvard/index.htm &lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/Pulse3DPWSPWCPW3Files&lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/www_02_2002 &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulse3d.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulse3d.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulsenetwork.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulsenetwork.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.dotcomix.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original dotcomix.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.muppetworld.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original muppetworld.com CDX search]&lt;br /&gt;
&lt;br /&gt;
== Atomic 3D / Neutron Viewer ==&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970214041929/http://www.atomic3d.com/downmain.html&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.atomic3d.com/download/bin/*&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
[https://web.archive.org/web/20001013114053/http://www2.enecho.go.jp:80/atom/3d/index.htm lost 3D model of a nuclear power plant]&lt;br /&gt;
&lt;br /&gt;
== Tcl Plugin ==&lt;br /&gt;
&lt;br /&gt;
https://people.apache.org/~jim/NewArchitect/webtech/1997/12/junk/index.html&lt;br /&gt;
&lt;br /&gt;
[http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.467.7944 academic paper] &lt;br /&gt;
&lt;br /&gt;
[https://www.slideshare.net/nyaocat/tcltk-12234163 Japanese presentation]&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
&lt;br /&gt;
http://www.tcl.tk/software/plugin/download.html &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/tree?ci=tip &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/raw/installers/msi/Tclplugin-4.0.msi?name=5daace0ca3aa9cf7b3a52fde29d5b18923c46e3d&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
See https://bluepload.unstable.life/tcl-info.txt for many examples.&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&lt;br /&gt;
The Tcl plugin may not load unless these conditions are met:&lt;br /&gt;
# The page with the Tcl embed has to be the first page loaded by the browser (not counting about:home).&lt;br /&gt;
# The page must be allowed to complete loading without scrolling the page or moving the mouse over the embed area.&lt;br /&gt;
Tested in latest K-Meleon (non-Goanna) version on 2019-08-17.&lt;br /&gt;
&lt;br /&gt;
== Panda3D Plugin ==&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Panda3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: http://www.ddrose.com/~drose/plugin/install_plugin.html&lt;br /&gt;
&lt;br /&gt;
Latest runtime: https://www.panda3d.org/download/runtime-1-0-4/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
Open directory of Panda3D stuff: http://www.ddrose.com/~drose/p3d_7/&lt;br /&gt;
&lt;br /&gt;
[http://www.ddrose.com/pacbat/pacbat.html Pac-Bat] - tested and working on 2019-07-21&lt;br /&gt;
&lt;br /&gt;
[http://martinsant.net/games/dice/ Dice in a Stone Box]&lt;br /&gt;
&lt;br /&gt;
[http://a3p.sourceforge.net/play/ A3P - Acquire, Attack, Asplode, Pwn!] - tries to install Python and crashes&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Has a huge number of runtime components that are downloaded and installed on demand. They are listed here: &lt;br /&gt;
http://runtime.panda3d.org/contents.xml&lt;br /&gt;
&lt;br /&gt;
The runtime components are all available from this open directory: &lt;br /&gt;
http://runtime.panda3d.org/&lt;br /&gt;
&lt;br /&gt;
== MDL Chime ==&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/MDL_Chime&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: https://sites.fas.harvard.edu/~biotext/chimedemos/getplugins.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
When the plugin is installed, navigating to a page that uses the plugin immediately crashes K-Meleon.&lt;br /&gt;
&lt;br /&gt;
== Google Native Client ==&lt;br /&gt;
&lt;br /&gt;
https://developer.chrome.com/native-client&lt;br /&gt;
https://en.wikipedia.org/wiki/Google_Native_Client&lt;br /&gt;
&lt;br /&gt;
=== Example Games ===&lt;br /&gt;
&lt;br /&gt;
[https://www.crx4chrome.com/crx/39554/ Bomberclone]&lt;br /&gt;
[https://mega.nz/folder/n5B2GQxZ#dACElxPS66W3ZYJRLECLHA Bastion Demo]&lt;/div&gt;</summary>
		<author><name>Sgeo</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=2620</id>
		<title>Technologies to Add</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=2620"/>
		<updated>2020-05-08T03:09:36Z</updated>

		<summary type="html">&lt;p&gt;Sgeo: QuickTime information&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of web game technologies that we hope to support in the future. If you'd like to help us add one of these technologies to Flashpoint, please join the #development-chat channel in our Discord.&lt;br /&gt;
&lt;br /&gt;
== QuickTime VR ==&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://support.apple.com/downloads/quicktime &lt;br /&gt;
&lt;br /&gt;
http://www.oldversion.com/windows/quicktime/&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://www.virtualparks.org/scenes/ZvSeIxFqURTrIKUDkLjAFyA.html&lt;br /&gt;
&lt;br /&gt;
http://www.middlestreet.org/cabinet/sebacub.htm&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Uses the Windows system directory and is not portable.&lt;br /&gt;
&lt;br /&gt;
=== Further notes ===&lt;br /&gt;
&lt;br /&gt;
The latest version available on apple.com requires Visual C++ 2005 Redistributable Service Pack 1 MFC.&lt;br /&gt;
&lt;br /&gt;
Both Apple Application Support and QuickTime are required. Registry entries point to their locations.&lt;br /&gt;
&lt;br /&gt;
Registry files: [https://cdn.discordapp.com/attachments/516027726851735632/708149898729488414/apple.reg apple.reg] [https://cdn.discordapp.com/attachments/516027726851735632/708149900696617070/quicktime.reg quicktime.reg]&lt;br /&gt;
&lt;br /&gt;
Not all data in quicktime.reg is likely needed.&lt;br /&gt;
&lt;br /&gt;
Basilisk disables QuickTime when detected by default.&lt;br /&gt;
&lt;br /&gt;
== Burster 3D ==&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/20150209071910/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=38&amp;amp;Itemid=18 &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20160421163457/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=2&amp;amp;Itemid=18&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://3d8bits.orgfree.com/pong/pong.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20111208123049/http://deadcyborg.com/index.html&lt;br /&gt;
&lt;br /&gt;
== Pulse3D ==&lt;br /&gt;
&lt;br /&gt;
https://www.sandyressler.com/about/library/weekly/aa122000a.htm &lt;br /&gt;
&lt;br /&gt;
https://lostmediawiki.com/Pulse_3D_(lost_3D_web_plugin_content;_1999-2001)&lt;br /&gt;
&lt;br /&gt;
Pulse3D was previously called &amp;quot;Platinum VRML.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.pulse3d.com:80/players/english/PulsePlayerNsWin.exe &lt;br /&gt;
&lt;br /&gt;
Available from &amp;lt;code&amp;gt;MICD2001_11_NR2.iso&amp;lt;/code&amp;gt; here: http://archive.org/details/MICD200111/ &lt;br /&gt;
&lt;br /&gt;
https://bluepload.unstable.life/p3d.zip&lt;br /&gt;
&lt;br /&gt;
Installer: https://cdn.discordapp.com/attachments/516027726851735632/705092816220717086/PulseStuff.zip&lt;br /&gt;
&lt;br /&gt;
Netscape version: https://cdn.discordapp.com/attachments/516027726851735632/705175471926673468/PulseNetscape.zip&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
http://www.learningfriends.com/download.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20030705212152/http://www.digitalproducer.com/pages/protozoa.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20040204091717/http://launch.pulse3d.com/harvard/index.htm &lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/Pulse3DPWSPWCPW3Files&lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/www_02_2002 &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulse3d.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulse3d.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulsenetwork.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulsenetwork.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.dotcomix.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original dotcomix.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.muppetworld.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original muppetworld.com CDX search]&lt;br /&gt;
&lt;br /&gt;
== Atomic 3D / Neutron Viewer ==&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970214041929/http://www.atomic3d.com/downmain.html&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.atomic3d.com/download/bin/*&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
[https://web.archive.org/web/20001013114053/http://www2.enecho.go.jp:80/atom/3d/index.htm lost 3D model of a nuclear power plant]&lt;br /&gt;
&lt;br /&gt;
== Tcl Plugin ==&lt;br /&gt;
&lt;br /&gt;
https://people.apache.org/~jim/NewArchitect/webtech/1997/12/junk/index.html&lt;br /&gt;
&lt;br /&gt;
[http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.467.7944 academic paper] &lt;br /&gt;
&lt;br /&gt;
[https://www.slideshare.net/nyaocat/tcltk-12234163 Japanese presentation]&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
&lt;br /&gt;
http://www.tcl.tk/software/plugin/download.html &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/tree?ci=tip &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/raw/installers/msi/Tclplugin-4.0.msi?name=5daace0ca3aa9cf7b3a52fde29d5b18923c46e3d&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
See https://bluepload.unstable.life/tcl-info.txt for many examples.&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&lt;br /&gt;
The Tcl plugin may not load unless these conditions are met:&lt;br /&gt;
# The page with the Tcl embed has to be the first page loaded by the browser (not counting about:home).&lt;br /&gt;
# The page must be allowed to complete loading without scrolling the page or moving the mouse over the embed area.&lt;br /&gt;
Tested in latest K-Meleon (non-Goanna) version on 2019-08-17.&lt;br /&gt;
&lt;br /&gt;
== Panda3D Plugin ==&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Panda3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: http://www.ddrose.com/~drose/plugin/install_plugin.html&lt;br /&gt;
&lt;br /&gt;
Latest runtime: https://www.panda3d.org/download/runtime-1-0-4/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
Open directory of Panda3D stuff: http://www.ddrose.com/~drose/p3d_7/&lt;br /&gt;
&lt;br /&gt;
[http://www.ddrose.com/pacbat/pacbat.html Pac-Bat] - tested and working on 2019-07-21&lt;br /&gt;
&lt;br /&gt;
[http://martinsant.net/games/dice/ Dice in a Stone Box]&lt;br /&gt;
&lt;br /&gt;
[http://a3p.sourceforge.net/play/ A3P - Acquire, Attack, Asplode, Pwn!] - tries to install Python and crashes&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Has a huge number of runtime components that are downloaded and installed on demand. They are listed here: &lt;br /&gt;
http://runtime.panda3d.org/contents.xml&lt;br /&gt;
&lt;br /&gt;
The runtime components are all available from this open directory: &lt;br /&gt;
http://runtime.panda3d.org/&lt;br /&gt;
&lt;br /&gt;
== MDL Chime ==&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/MDL_Chime&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: https://sites.fas.harvard.edu/~biotext/chimedemos/getplugins.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
When the plugin is installed, navigating to a page that uses the plugin immediately crashes K-Meleon.&lt;br /&gt;
&lt;br /&gt;
== Google Native Client ==&lt;br /&gt;
&lt;br /&gt;
https://developer.chrome.com/native-client&lt;br /&gt;
https://en.wikipedia.org/wiki/Google_Native_Client&lt;br /&gt;
&lt;br /&gt;
=== Example Games ===&lt;br /&gt;
&lt;br /&gt;
[https://www.crx4chrome.com/crx/39554/ Bomberclone]&lt;br /&gt;
[https://mega.nz/folder/n5B2GQxZ#dACElxPS66W3ZYJRLECLHA Bastion Demo]&lt;/div&gt;</summary>
		<author><name>Sgeo</name></author>
	</entry>
</feed>