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	<id>https://flashpointarchive.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Nosamu</id>
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	<updated>2026-10-17T21:59:07Z</updated>
	<subtitle>User contributions</subtitle>
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		<id>https://flashpointarchive.org/w/index.php?title=Running_Windows_on_your_Mac&amp;diff=11450</id>
		<title>Running Windows on your Mac</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Running_Windows_on_your_Mac&amp;diff=11450"/>
		<updated>2026-09-04T02:44:49Z</updated>

		<summary type="html">&lt;p&gt;Nosamu: Mention that Boot Camp does not work on Apple Silicon&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;For a better experience, you may want to use the [https://flashpointarchive.org/downloads latest version of Flashpoint for Windows] instead of the current Mac version. There are two main options for doing so: &lt;br /&gt;
* If you have an Intel-based Mac, you can run Windows directly on your Mac using [https://support.apple.com/boot-camp Boot Camp].&lt;br /&gt;
* You can use virtualization software such as [https://www.parallels.com/ Parallels], [https://www.virtualbox.org/ VirtualBox] (which is free), or [https://www.vmware.com/products/fusion.html VMWare Fusion].&lt;br /&gt;
&lt;br /&gt;
If you have enough disk space, Boot Camp is the most reliable option. But as mentioned above, it does not work on Apple Silicon Macs (M1 and above). [https://www.howtogeek.com/706226/how-to-check-if-your-mac-is-using-an-intel-or-apple-silicon-processor/ Here is how to check what kind of Mac you have.]&lt;br /&gt;
&lt;br /&gt;
Once you have Windows up and running, follow these steps to install Flashpoint:&lt;br /&gt;
# [https://flashpointarchive.org/downloads Download Flashpoint] if you haven't yet.&lt;br /&gt;
# Within your Windows environment, run the Flashpoint installer. You don't need to change any options, though you can if you want to. &amp;lt;br&amp;gt; [[File:FlashpointInstaller.png]]&lt;br /&gt;
# When you're ready, click the &amp;quot;Install Flashpoint&amp;quot; button. &lt;br /&gt;
# After Flashpoint is done installing, double-click the new Flashpoint shortcut on your Windows desktop to start playing!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Technologies]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nosamu</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Helpful_Tools&amp;diff=11334</id>
		<title>Helpful Tools</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Helpful_Tools&amp;diff=11334"/>
		<updated>2026-01-19T22:06:02Z</updated>

		<summary type="html">&lt;p&gt;Nosamu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is a list of tools or otherwise helpful software that we have found useful for saving web games.&lt;br /&gt;
&lt;br /&gt;
== General Software ==&lt;br /&gt;
&lt;br /&gt;
; JPEXS Free Flash Decompiler&lt;br /&gt;
:   [https://github.com/jindrapetrik/jpexs-decompiler/releases GitHub]&lt;br /&gt;
:   A tool for decompiling SWF files. This is useful for figuring out how a game loads files or fixing bugs. It is also useful for finding the SWF version or ripping graphics or music from a game.&lt;br /&gt;
; exe2swf&lt;br /&gt;
:   [https://web.archive.org/web/20190717135116/http://www.northcode.com/blog/Extract-SWF-files-from-Flash-Executables Archived official webpage]&lt;br /&gt;
:   A tool that extracts all the SWFs that it can find from an EXE. If you have only the EXE version of a Flash game, you can use this to easily grab the SWF from it.&lt;br /&gt;
; director-files-extract (AKA shock.py)&lt;br /&gt;
:   [https://github.com/n0samu/director-files-extract/ GitHub]&lt;br /&gt;
:   A Python script that extracts Macromedia / Adobe Director movies and casts from Windows and Mac executables.&lt;br /&gt;
; HxD&lt;br /&gt;
:   [https://mh-nexus.de/en/hxd/ Official website]&lt;br /&gt;
:   The best and most popular free hex editor for Windows. Very useful for looking at file headers or other plain text information in files.&lt;br /&gt;
; Hiren's BootCD PE&lt;br /&gt;
:   [https://www.hirensbootcd.org/ Official website]&lt;br /&gt;
:   Can be installed to a CD or USB stick and used to change or nullify the password of a Windows user profile. Useful if you have an old PC laying around that you want to [[Recovering Files from Browser Cache|search for lost media on]], but you don't remember the login details for it. Install this program to your USB or CD using a different computer than your old one!&lt;br /&gt;
; Your browser's Developer Tools.&lt;br /&gt;
:   The most useful and versatile tool for any Flashpoint curator. Use the Inspector to find embed codes and iframes, and use the Network tool to see every connection your browser makes.&lt;br /&gt;
:   As this feature stopped working for Flash in most browsers, it is recommended to use [https://github.com/darktohka/FlashPatch/releases/latest FlashPatch] or the [https://archive.org/details/basilisk-portable-with-flash Basilisk browser].&lt;br /&gt;
; Fiddler&lt;br /&gt;
:   [https://www.telerik.com/download/fiddler Official website]&lt;br /&gt;
:   A free web debugger with even more features than a browser's Developer Tools.&lt;br /&gt;
:   Instead of filling out your info, just use the [https://telerik-fiddler.s3.amazonaws.com/fiddler/FiddlerSetup.exe direct download link].&lt;br /&gt;
; 7-Zip&lt;br /&gt;
:   [https://www.7-zip.org/ Official website]&lt;br /&gt;
:   Free, open-source, and reliable. 7-Zip is the best tool to decompress almost any file. It can also be used to [[Extended_FAQ#CheckHash|check the hash]] of a file from the &amp;quot;CRC SHA&amp;quot; submenu.&lt;br /&gt;
; Universal Extractor 2&lt;br /&gt;
:   [https://bioruebe.com/dev/uniextract/ Official website] [https://github.com/Bioruebe/UniExtract2 GitHub]&lt;br /&gt;
:   Universal Extractor 2 is a tool designed to extract files from any type of extractable file. Throw everything that 7-Zip can't unpack to it.&lt;br /&gt;
; Motrix&lt;br /&gt;
:   [https://motrix.app/ Official website]&lt;br /&gt;
:   One of the best ways to reliably download very large files (like Flashpoint Ultimate). An alternative is [https://www.freedownloadmanager.org/ Free Download Manager]. Power users might prefer [https://aria2.github.io/ aria2].&lt;br /&gt;
; qBittorrent&lt;br /&gt;
:   [https://www.qbittorrent.org/ Official website]&lt;br /&gt;
:   The best free BitTorrent client out there. Use this if you'd like to download the Flashpoint Ultimate torrent.&lt;br /&gt;
; WinMerge&lt;br /&gt;
:   [https://winmerge.org/ Official website]&lt;br /&gt;
:   A tool that allows comparing folders, text files, or binary files. If you're wondering exactly how a file or folder was changed, use this tool.&lt;br /&gt;
; GrepWin&lt;br /&gt;
:   [https://github.com/stefankueng/grepWin/ Github]&lt;br /&gt;
:   A regular expression search tool to quickly and easily find and/or replace text. Incredibly useful for finding https references in your curation, or any specific keywords.&lt;br /&gt;
; Google Translate&lt;br /&gt;
:   [https://translate.google.com/ Official website]&lt;br /&gt;
:   Useful for translation, but can also be used to type characters from languages with different scripts than your own, by drawing them manually. Click the dropdown on the bottom right corner of the translation box and choose &amp;quot;handwrite&amp;quot; to manually write characters in a language you can't type. For automatic transcription of longer texts, there are also various [https://www.prepostseo.com/image-to-text image-to-text OCR programs]. These aren't always accurate, so be sure to verify that the characters these generate are correct, and ask someone else if you're still unsure.&lt;br /&gt;
&lt;br /&gt;
== Software for Curating ==&lt;br /&gt;
&lt;br /&gt;
; fpcurator&lt;br /&gt;
:   [https://github.com/FlashpointProject/fpcurator/releases/latest Download] [https://github.com/FlashpointProject/fpcurator GitHub]&lt;br /&gt;
:   A next-generation tool for automatically curating games from websites and downloading lists of URLs. Recommended over cURLsDownloader and the AutoCurator for these tasks, in most cases. Supports downloading and filling in metadata for games from many popular sites.&lt;br /&gt;
; cURLsDownloader&lt;br /&gt;
:   [https://github.com/FlashpointProject/cURLsDownloader/releases/latest Download] [https://github.com/FlashpointProject/cURLsDownloader GitHub]&lt;br /&gt;
:   Created by nosamu, cURLsDownloader is a tool developed for easily and quickly capturing URLs. It's excellent for saving multi-asset web games. It can also be used to save open directories and simple websites.&lt;br /&gt;
&lt;br /&gt;
== Software for Archiving ==&lt;br /&gt;
&lt;br /&gt;
; Wget&lt;br /&gt;
:   [https://eternallybored.org/misc/wget/ Download for Windows]&lt;br /&gt;
:   The endlessly customizable command-line web crawler that cURLsDownloader is based upon. Works best for open directories and simple websites.&lt;br /&gt;
; ArchiveWeb.page&lt;br /&gt;
:   [https://archiveweb.page/ Official website]&lt;br /&gt;
:   A Chrome extension and desktop application for browser-based web archiving. Since it runs inside a real browser engine, capturing nearly every kind of website is possible. To extract the WARCs for use with Flashpoint, you can use [https://github.com/chfoo/warcat warcat].&lt;br /&gt;
; grab-site&lt;br /&gt;
:   [https://github.com/ArchiveTeam/grab-site GitHub]&lt;br /&gt;
:   The state-of-the-art tool that our Archivists use to scrape websites. You'll want a Linux machine, or better yet, a beefy Linux server.&lt;br /&gt;
; HTTrack&lt;br /&gt;
:   [https://www.httrack.com/ Official website]&lt;br /&gt;
:   An ancient but reliable website copier that works for some simple sites. You might find its interface easier to understand than the command-line.&lt;br /&gt;
; Cyotek WebCopy&lt;br /&gt;
:   [https://www.cyotek.com/cyotek-webcopy Official website]&lt;br /&gt;
:   A somewhat simpler and more modern, but less capable website copier. A notable feature is that unlike Wget on Windows, it correctly saves Unicode filenames.&lt;br /&gt;
; Wayback Machine Downloader&lt;br /&gt;
:   [https://github.com/hartator/wayback-machine-downloader GitHub]&lt;br /&gt;
:   A command line tool that allows for whole websites or single items to be downloaded from the Wayback Machine.&lt;br /&gt;
; HAR Extractor&lt;br /&gt;
:   [https://github.com/dead-beef/har-extractor GitHub]&lt;br /&gt;
:   Requires [https://www.python.org/ Python]. To install, run &amp;lt;code&amp;gt;pip install har-extractor&amp;lt;/code&amp;gt; from the command line. To extract some &amp;lt;code&amp;gt;file.har&amp;lt;/code&amp;gt;, run &amp;lt;code&amp;gt;har-extractor file.har&amp;lt;/code&amp;gt;. Note that many browsers truncate large files in HAR archives; you should only use HAR Extractor to extract files with a size of less than 1MB.&lt;br /&gt;
&lt;br /&gt;
== Site-Specific Tools ==&lt;br /&gt;
&lt;br /&gt;
; S3 Bucket Scraper&lt;br /&gt;
:   [https://gist.githubusercontent.com/n0samu/30c17ce6f679d852a0a087ce8da2083a/raw/scrapeS3.py Download]&lt;br /&gt;
:   A Python script written by nosamu for listing files in open S3 buckets. More information is available from the [[Scraping_S3_Buckets#Using_a_Python_Script|Scraping S3 Buckets]] article.&lt;br /&gt;
; GameJolt Downloader&lt;br /&gt;
:   [https://gist.githubusercontent.com/einstein95/7e700b6242c77d3f9a01e3059d4f397b/raw/gamejolt_download.py Download]&lt;br /&gt;
:   A Python script written by eientei for downloading Unity Web Player games from GameJolt. More information is available from the [[Unity_Curation#Downloading_Unity_Games_from_GameJolt|Unity Curation]] article.&lt;br /&gt;
; fpdeviant&lt;br /&gt;
:   [https://github.com/prostagma-fp/fpdeviant GitHub]&lt;br /&gt;
:   A Python script written by prostagma for automatically downloading and curating games from DeviantArt.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Other Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nosamu</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Helpful_Tools&amp;diff=11333</id>
		<title>Helpful Tools</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Helpful_Tools&amp;diff=11333"/>
		<updated>2026-01-19T22:05:46Z</updated>

		<summary type="html">&lt;p&gt;Nosamu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is a list of tools or otherwise helpful software that we have found useful for saving web games.&lt;br /&gt;
&lt;br /&gt;
== General Software ==&lt;br /&gt;
&lt;br /&gt;
; JPEXS Free Flash Decompiler&lt;br /&gt;
:   [https://github.com/jindrapetrik/jpexs-decompiler/releases GitHub]&lt;br /&gt;
:   A tool for decompiling SWF files. This is useful for figuring out how a game loads files or fixing bugs. It is also useful for finding the SWF version or ripping graphics or music from a game.&lt;br /&gt;
; exe2swf&lt;br /&gt;
:   [https://web.archive.org/web/20190717135116/http://www.northcode.com/blog/Extract-SWF-files-from-Flash-Executables Archived official webpage]&lt;br /&gt;
:   A tool that extracts all the SWFs that it can find from an EXE. If you have only the EXE version of a Flash game, you can use this to easily grab the SWF from it.&lt;br /&gt;
; director-files-extract (AKA shock.py)&lt;br /&gt;
;   [https://github.com/n0samu/director-files-extract/ GitHub]&lt;br /&gt;
;   A Python script that extracts Macromedia / Adobe Director movies and casts from Windows and Mac executables.&lt;br /&gt;
; HxD&lt;br /&gt;
:   [https://mh-nexus.de/en/hxd/ Official website]&lt;br /&gt;
:   The best and most popular free hex editor for Windows. Very useful for looking at file headers or other plain text information in files.&lt;br /&gt;
; Hiren's BootCD PE&lt;br /&gt;
:   [https://www.hirensbootcd.org/ Official website]&lt;br /&gt;
:   Can be installed to a CD or USB stick and used to change or nullify the password of a Windows user profile. Useful if you have an old PC laying around that you want to [[Recovering Files from Browser Cache|search for lost media on]], but you don't remember the login details for it. Install this program to your USB or CD using a different computer than your old one!&lt;br /&gt;
; Your browser's Developer Tools.&lt;br /&gt;
:   The most useful and versatile tool for any Flashpoint curator. Use the Inspector to find embed codes and iframes, and use the Network tool to see every connection your browser makes.&lt;br /&gt;
:   As this feature stopped working for Flash in most browsers, it is recommended to use [https://github.com/darktohka/FlashPatch/releases/latest FlashPatch] or the [https://archive.org/details/basilisk-portable-with-flash Basilisk browser].&lt;br /&gt;
; Fiddler&lt;br /&gt;
:   [https://www.telerik.com/download/fiddler Official website]&lt;br /&gt;
:   A free web debugger with even more features than a browser's Developer Tools.&lt;br /&gt;
:   Instead of filling out your info, just use the [https://telerik-fiddler.s3.amazonaws.com/fiddler/FiddlerSetup.exe direct download link].&lt;br /&gt;
; 7-Zip&lt;br /&gt;
:   [https://www.7-zip.org/ Official website]&lt;br /&gt;
:   Free, open-source, and reliable. 7-Zip is the best tool to decompress almost any file. It can also be used to [[Extended_FAQ#CheckHash|check the hash]] of a file from the &amp;quot;CRC SHA&amp;quot; submenu.&lt;br /&gt;
; Universal Extractor 2&lt;br /&gt;
:   [https://bioruebe.com/dev/uniextract/ Official website] [https://github.com/Bioruebe/UniExtract2 GitHub]&lt;br /&gt;
:   Universal Extractor 2 is a tool designed to extract files from any type of extractable file. Throw everything that 7-Zip can't unpack to it.&lt;br /&gt;
; Motrix&lt;br /&gt;
:   [https://motrix.app/ Official website]&lt;br /&gt;
:   One of the best ways to reliably download very large files (like Flashpoint Ultimate). An alternative is [https://www.freedownloadmanager.org/ Free Download Manager]. Power users might prefer [https://aria2.github.io/ aria2].&lt;br /&gt;
; qBittorrent&lt;br /&gt;
:   [https://www.qbittorrent.org/ Official website]&lt;br /&gt;
:   The best free BitTorrent client out there. Use this if you'd like to download the Flashpoint Ultimate torrent.&lt;br /&gt;
; WinMerge&lt;br /&gt;
:   [https://winmerge.org/ Official website]&lt;br /&gt;
:   A tool that allows comparing folders, text files, or binary files. If you're wondering exactly how a file or folder was changed, use this tool.&lt;br /&gt;
; GrepWin&lt;br /&gt;
:   [https://github.com/stefankueng/grepWin/ Github]&lt;br /&gt;
:   A regular expression search tool to quickly and easily find and/or replace text. Incredibly useful for finding https references in your curation, or any specific keywords.&lt;br /&gt;
; Google Translate&lt;br /&gt;
:   [https://translate.google.com/ Official website]&lt;br /&gt;
:   Useful for translation, but can also be used to type characters from languages with different scripts than your own, by drawing them manually. Click the dropdown on the bottom right corner of the translation box and choose &amp;quot;handwrite&amp;quot; to manually write characters in a language you can't type. For automatic transcription of longer texts, there are also various [https://www.prepostseo.com/image-to-text image-to-text OCR programs]. These aren't always accurate, so be sure to verify that the characters these generate are correct, and ask someone else if you're still unsure.&lt;br /&gt;
&lt;br /&gt;
== Software for Curating ==&lt;br /&gt;
&lt;br /&gt;
; fpcurator&lt;br /&gt;
:   [https://github.com/FlashpointProject/fpcurator/releases/latest Download] [https://github.com/FlashpointProject/fpcurator GitHub]&lt;br /&gt;
:   A next-generation tool for automatically curating games from websites and downloading lists of URLs. Recommended over cURLsDownloader and the AutoCurator for these tasks, in most cases. Supports downloading and filling in metadata for games from many popular sites.&lt;br /&gt;
; cURLsDownloader&lt;br /&gt;
:   [https://github.com/FlashpointProject/cURLsDownloader/releases/latest Download] [https://github.com/FlashpointProject/cURLsDownloader GitHub]&lt;br /&gt;
:   Created by nosamu, cURLsDownloader is a tool developed for easily and quickly capturing URLs. It's excellent for saving multi-asset web games. It can also be used to save open directories and simple websites.&lt;br /&gt;
&lt;br /&gt;
== Software for Archiving ==&lt;br /&gt;
&lt;br /&gt;
; Wget&lt;br /&gt;
:   [https://eternallybored.org/misc/wget/ Download for Windows]&lt;br /&gt;
:   The endlessly customizable command-line web crawler that cURLsDownloader is based upon. Works best for open directories and simple websites.&lt;br /&gt;
; ArchiveWeb.page&lt;br /&gt;
:   [https://archiveweb.page/ Official website]&lt;br /&gt;
:   A Chrome extension and desktop application for browser-based web archiving. Since it runs inside a real browser engine, capturing nearly every kind of website is possible. To extract the WARCs for use with Flashpoint, you can use [https://github.com/chfoo/warcat warcat].&lt;br /&gt;
; grab-site&lt;br /&gt;
:   [https://github.com/ArchiveTeam/grab-site GitHub]&lt;br /&gt;
:   The state-of-the-art tool that our Archivists use to scrape websites. You'll want a Linux machine, or better yet, a beefy Linux server.&lt;br /&gt;
; HTTrack&lt;br /&gt;
:   [https://www.httrack.com/ Official website]&lt;br /&gt;
:   An ancient but reliable website copier that works for some simple sites. You might find its interface easier to understand than the command-line.&lt;br /&gt;
; Cyotek WebCopy&lt;br /&gt;
:   [https://www.cyotek.com/cyotek-webcopy Official website]&lt;br /&gt;
:   A somewhat simpler and more modern, but less capable website copier. A notable feature is that unlike Wget on Windows, it correctly saves Unicode filenames.&lt;br /&gt;
; Wayback Machine Downloader&lt;br /&gt;
:   [https://github.com/hartator/wayback-machine-downloader GitHub]&lt;br /&gt;
:   A command line tool that allows for whole websites or single items to be downloaded from the Wayback Machine.&lt;br /&gt;
; HAR Extractor&lt;br /&gt;
:   [https://github.com/dead-beef/har-extractor GitHub]&lt;br /&gt;
:   Requires [https://www.python.org/ Python]. To install, run &amp;lt;code&amp;gt;pip install har-extractor&amp;lt;/code&amp;gt; from the command line. To extract some &amp;lt;code&amp;gt;file.har&amp;lt;/code&amp;gt;, run &amp;lt;code&amp;gt;har-extractor file.har&amp;lt;/code&amp;gt;. Note that many browsers truncate large files in HAR archives; you should only use HAR Extractor to extract files with a size of less than 1MB.&lt;br /&gt;
&lt;br /&gt;
== Site-Specific Tools ==&lt;br /&gt;
&lt;br /&gt;
; S3 Bucket Scraper&lt;br /&gt;
:   [https://gist.githubusercontent.com/n0samu/30c17ce6f679d852a0a087ce8da2083a/raw/scrapeS3.py Download]&lt;br /&gt;
:   A Python script written by nosamu for listing files in open S3 buckets. More information is available from the [[Scraping_S3_Buckets#Using_a_Python_Script|Scraping S3 Buckets]] article.&lt;br /&gt;
; GameJolt Downloader&lt;br /&gt;
:   [https://gist.githubusercontent.com/einstein95/7e700b6242c77d3f9a01e3059d4f397b/raw/gamejolt_download.py Download]&lt;br /&gt;
:   A Python script written by eientei for downloading Unity Web Player games from GameJolt. More information is available from the [[Unity_Curation#Downloading_Unity_Games_from_GameJolt|Unity Curation]] article.&lt;br /&gt;
; fpdeviant&lt;br /&gt;
:   [https://github.com/prostagma-fp/fpdeviant GitHub]&lt;br /&gt;
:   A Python script written by prostagma for automatically downloading and curating games from DeviantArt.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Other Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nosamu</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Helpful_Tools&amp;diff=11332</id>
		<title>Helpful Tools</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Helpful_Tools&amp;diff=11332"/>
		<updated>2026-01-19T22:05:28Z</updated>

		<summary type="html">&lt;p&gt;Nosamu: Added director-files-extract&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following is a list of tools or otherwise helpful software that we have found useful for saving web games.&lt;br /&gt;
&lt;br /&gt;
== General Software ==&lt;br /&gt;
&lt;br /&gt;
; JPEXS Free Flash Decompiler&lt;br /&gt;
:   [https://github.com/jindrapetrik/jpexs-decompiler/releases GitHub]&lt;br /&gt;
:   A tool for decompiling SWF files. This is useful for figuring out how a game loads files or fixing bugs. It is also useful for finding the SWF version or ripping graphics or music from a game.&lt;br /&gt;
; exe2swf&lt;br /&gt;
:   [https://web.archive.org/web/20190717135116/http://www.northcode.com/blog/Extract-SWF-files-from-Flash-Executables Archived official webpage]&lt;br /&gt;
:   A tool that extracts all the SWFs that it can find from an EXE. If you have only the EXE version of a Flash game, you can use this to easily grab the SWF from it.&lt;br /&gt;
; director-files-extract (AKA shock.py)&lt;br /&gt;
;   [https://github.com/n0samu/director-files-extract/ GitHub]]&lt;br /&gt;
;   A Python script that extracts Macromedia / Adobe Director movies and casts from Windows and Mac executables.&lt;br /&gt;
; HxD&lt;br /&gt;
:   [https://mh-nexus.de/en/hxd/ Official website]&lt;br /&gt;
:   The best and most popular free hex editor for Windows. Very useful for looking at file headers or other plain text information in files.&lt;br /&gt;
; Hiren's BootCD PE&lt;br /&gt;
:   [https://www.hirensbootcd.org/ Official website]&lt;br /&gt;
:   Can be installed to a CD or USB stick and used to change or nullify the password of a Windows user profile. Useful if you have an old PC laying around that you want to [[Recovering Files from Browser Cache|search for lost media on]], but you don't remember the login details for it. Install this program to your USB or CD using a different computer than your old one!&lt;br /&gt;
; Your browser's Developer Tools.&lt;br /&gt;
:   The most useful and versatile tool for any Flashpoint curator. Use the Inspector to find embed codes and iframes, and use the Network tool to see every connection your browser makes.&lt;br /&gt;
:   As this feature stopped working for Flash in most browsers, it is recommended to use [https://github.com/darktohka/FlashPatch/releases/latest FlashPatch] or the [https://archive.org/details/basilisk-portable-with-flash Basilisk browser].&lt;br /&gt;
; Fiddler&lt;br /&gt;
:   [https://www.telerik.com/download/fiddler Official website]&lt;br /&gt;
:   A free web debugger with even more features than a browser's Developer Tools.&lt;br /&gt;
:   Instead of filling out your info, just use the [https://telerik-fiddler.s3.amazonaws.com/fiddler/FiddlerSetup.exe direct download link].&lt;br /&gt;
; 7-Zip&lt;br /&gt;
:   [https://www.7-zip.org/ Official website]&lt;br /&gt;
:   Free, open-source, and reliable. 7-Zip is the best tool to decompress almost any file. It can also be used to [[Extended_FAQ#CheckHash|check the hash]] of a file from the &amp;quot;CRC SHA&amp;quot; submenu.&lt;br /&gt;
; Universal Extractor 2&lt;br /&gt;
:   [https://bioruebe.com/dev/uniextract/ Official website] [https://github.com/Bioruebe/UniExtract2 GitHub]&lt;br /&gt;
:   Universal Extractor 2 is a tool designed to extract files from any type of extractable file. Throw everything that 7-Zip can't unpack to it.&lt;br /&gt;
; Motrix&lt;br /&gt;
:   [https://motrix.app/ Official website]&lt;br /&gt;
:   One of the best ways to reliably download very large files (like Flashpoint Ultimate). An alternative is [https://www.freedownloadmanager.org/ Free Download Manager]. Power users might prefer [https://aria2.github.io/ aria2].&lt;br /&gt;
; qBittorrent&lt;br /&gt;
:   [https://www.qbittorrent.org/ Official website]&lt;br /&gt;
:   The best free BitTorrent client out there. Use this if you'd like to download the Flashpoint Ultimate torrent.&lt;br /&gt;
; WinMerge&lt;br /&gt;
:   [https://winmerge.org/ Official website]&lt;br /&gt;
:   A tool that allows comparing folders, text files, or binary files. If you're wondering exactly how a file or folder was changed, use this tool.&lt;br /&gt;
; GrepWin&lt;br /&gt;
:   [https://github.com/stefankueng/grepWin/ Github]&lt;br /&gt;
:   A regular expression search tool to quickly and easily find and/or replace text. Incredibly useful for finding https references in your curation, or any specific keywords.&lt;br /&gt;
; Google Translate&lt;br /&gt;
:   [https://translate.google.com/ Official website]&lt;br /&gt;
:   Useful for translation, but can also be used to type characters from languages with different scripts than your own, by drawing them manually. Click the dropdown on the bottom right corner of the translation box and choose &amp;quot;handwrite&amp;quot; to manually write characters in a language you can't type. For automatic transcription of longer texts, there are also various [https://www.prepostseo.com/image-to-text image-to-text OCR programs]. These aren't always accurate, so be sure to verify that the characters these generate are correct, and ask someone else if you're still unsure.&lt;br /&gt;
&lt;br /&gt;
== Software for Curating ==&lt;br /&gt;
&lt;br /&gt;
; fpcurator&lt;br /&gt;
:   [https://github.com/FlashpointProject/fpcurator/releases/latest Download] [https://github.com/FlashpointProject/fpcurator GitHub]&lt;br /&gt;
:   A next-generation tool for automatically curating games from websites and downloading lists of URLs. Recommended over cURLsDownloader and the AutoCurator for these tasks, in most cases. Supports downloading and filling in metadata for games from many popular sites.&lt;br /&gt;
; cURLsDownloader&lt;br /&gt;
:   [https://github.com/FlashpointProject/cURLsDownloader/releases/latest Download] [https://github.com/FlashpointProject/cURLsDownloader GitHub]&lt;br /&gt;
:   Created by nosamu, cURLsDownloader is a tool developed for easily and quickly capturing URLs. It's excellent for saving multi-asset web games. It can also be used to save open directories and simple websites.&lt;br /&gt;
&lt;br /&gt;
== Software for Archiving ==&lt;br /&gt;
&lt;br /&gt;
; Wget&lt;br /&gt;
:   [https://eternallybored.org/misc/wget/ Download for Windows]&lt;br /&gt;
:   The endlessly customizable command-line web crawler that cURLsDownloader is based upon. Works best for open directories and simple websites.&lt;br /&gt;
; ArchiveWeb.page&lt;br /&gt;
:   [https://archiveweb.page/ Official website]&lt;br /&gt;
:   A Chrome extension and desktop application for browser-based web archiving. Since it runs inside a real browser engine, capturing nearly every kind of website is possible. To extract the WARCs for use with Flashpoint, you can use [https://github.com/chfoo/warcat warcat].&lt;br /&gt;
; grab-site&lt;br /&gt;
:   [https://github.com/ArchiveTeam/grab-site GitHub]&lt;br /&gt;
:   The state-of-the-art tool that our Archivists use to scrape websites. You'll want a Linux machine, or better yet, a beefy Linux server.&lt;br /&gt;
; HTTrack&lt;br /&gt;
:   [https://www.httrack.com/ Official website]&lt;br /&gt;
:   An ancient but reliable website copier that works for some simple sites. You might find its interface easier to understand than the command-line.&lt;br /&gt;
; Cyotek WebCopy&lt;br /&gt;
:   [https://www.cyotek.com/cyotek-webcopy Official website]&lt;br /&gt;
:   A somewhat simpler and more modern, but less capable website copier. A notable feature is that unlike Wget on Windows, it correctly saves Unicode filenames.&lt;br /&gt;
; Wayback Machine Downloader&lt;br /&gt;
:   [https://github.com/hartator/wayback-machine-downloader GitHub]&lt;br /&gt;
:   A command line tool that allows for whole websites or single items to be downloaded from the Wayback Machine.&lt;br /&gt;
; HAR Extractor&lt;br /&gt;
:   [https://github.com/dead-beef/har-extractor GitHub]&lt;br /&gt;
:   Requires [https://www.python.org/ Python]. To install, run &amp;lt;code&amp;gt;pip install har-extractor&amp;lt;/code&amp;gt; from the command line. To extract some &amp;lt;code&amp;gt;file.har&amp;lt;/code&amp;gt;, run &amp;lt;code&amp;gt;har-extractor file.har&amp;lt;/code&amp;gt;. Note that many browsers truncate large files in HAR archives; you should only use HAR Extractor to extract files with a size of less than 1MB.&lt;br /&gt;
&lt;br /&gt;
== Site-Specific Tools ==&lt;br /&gt;
&lt;br /&gt;
; S3 Bucket Scraper&lt;br /&gt;
:   [https://gist.githubusercontent.com/n0samu/30c17ce6f679d852a0a087ce8da2083a/raw/scrapeS3.py Download]&lt;br /&gt;
:   A Python script written by nosamu for listing files in open S3 buckets. More information is available from the [[Scraping_S3_Buckets#Using_a_Python_Script|Scraping S3 Buckets]] article.&lt;br /&gt;
; GameJolt Downloader&lt;br /&gt;
:   [https://gist.githubusercontent.com/einstein95/7e700b6242c77d3f9a01e3059d4f397b/raw/gamejolt_download.py Download]&lt;br /&gt;
:   A Python script written by eientei for downloading Unity Web Player games from GameJolt. More information is available from the [[Unity_Curation#Downloading_Unity_Games_from_GameJolt|Unity Curation]] article.&lt;br /&gt;
; fpdeviant&lt;br /&gt;
:   [https://github.com/prostagma-fp/fpdeviant GitHub]&lt;br /&gt;
:   A Python script written by prostagma for automatically downloading and curating games from DeviantArt.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Other Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nosamu</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Shockwave_Curation&amp;diff=11331</id>
		<title>Shockwave Curation</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Shockwave_Curation&amp;diff=11331"/>
		<updated>2026-01-19T21:54:40Z</updated>

		<summary type="html">&lt;p&gt;Nosamu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
This page contains information and tips on curating Shockwave games.&lt;br /&gt;
&lt;br /&gt;
Please watch [https://youtu.be/QA9fbL4YplM this video] before curating Shockwave games. The video is long, but information packed! Hopefully it isn't too confusing - if you have any questions please ask in #shockwave on the Flashpoint Discord server. The link in the next section of this page has the files in the video.&lt;br /&gt;
&lt;br /&gt;
'''IMPORTANT:''' Here are some important notes and updates, since the video is slightly out of date and some information is no longer correct.&lt;br /&gt;
&lt;br /&gt;
* ''Never submit a game if it has a Script Error!'' If there is a Script Error dialog there is likely something wrong with your curation. Please ask other Shockwave curators to help you.&lt;br /&gt;
* The structure of Flashpoint has changed since the tutorial video was created. The SPR versions are located at FPSoftware/Shockwave, while game files reside in the same location as the other technologies.&lt;br /&gt;
* If the game runs too fast on modern devices, use OldCPUSimulator. Link to the video tutorial: https://www.youtube.com/watch?v=WBbQ_afDAE0&lt;br /&gt;
* Contrary to what the video says, it is now possible to curate Shockwave games in-browser. This works the same way as Flash in-browser does. Use this as a last resort option if you cannot get a game to work in SPR.&lt;br /&gt;
&lt;br /&gt;
The SPR arguments explained in the video are also briefly outlined in [https://github.com/FlashpointProject/Shockwave-Projector-Redirector-for-Flashpoint SPR's README] for your reference.&lt;br /&gt;
&lt;br /&gt;
== Files ==&lt;br /&gt;
&lt;br /&gt;
Here is the download link for the files mentioned in the video.&lt;br /&gt;
&lt;br /&gt;
https://drive.google.com/open?id=1mHgmWcZ7ayLedwFygtVao4AHJlFm-urG&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
&lt;br /&gt;
Here are Application Paths/Launch Commands you can copy-paste into Flashpoint for each of the publishers mentioned in the video - be sure to substitute in your game's name/URL. Robotduck's includes the security code that is required.&lt;br /&gt;
&lt;br /&gt;
===Ezone===&lt;br /&gt;
&lt;br /&gt;
Application Path: &amp;lt;code&amp;gt;FPSoftware\Shockwave\PJ851\SPR.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Launch Command: &lt;br /&gt;
 &amp;quot;http://www.ezone.com/games/space/wrapper_ezo.dcr&amp;quot; --do &amp;quot;member('gameName').text = 'space.dcr'&amp;quot; --forceTheExitLock 0&lt;br /&gt;
&lt;br /&gt;
===Robotduck===&lt;br /&gt;
&lt;br /&gt;
Application Path: &amp;lt;code&amp;gt;FPSoftware\Shockwave\PJ101\SPR.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Launch Command: &lt;br /&gt;
 &amp;quot;http://www.miniclip.com/games/bprally/en/game.dcr&amp;quot; --setTheRunMode &amp;quot;Plugin&amp;quot; --disableGoToNetPage --do &amp;quot;forget(timeout('securityCheck Timeout'))&amp;quot; --do &amp;quot;go(2)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Silent Bay Studios===&lt;br /&gt;
&lt;br /&gt;
Application Path: &amp;lt;code&amp;gt;FPSoftware\Shockwave\PJ1159\SPR.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Launch Command: &lt;br /&gt;
 &amp;quot;http://www.miniclip.com/games/game-name/en/wrapper_silentbaystudios.dcr&amp;quot; --do &amp;quot;member('gameUrl').text = 'http://www.miniclip.com/games/game-name/en/game_name.dcr'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rayamedia===&lt;br /&gt;
&lt;br /&gt;
Application Path: &amp;lt;code&amp;gt;FPSoftware\Shockwave\PJ1159\SPR.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Launch Command: &lt;br /&gt;
 &amp;quot;http://www.miniclip.com/games/game-name/en/wrapper_rayamedia.dcr&amp;quot; --do &amp;quot;member('gameUrl').text = 'http://www.miniclip.com/games/game-name/en/game_name.dcr'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== More Tips ==&lt;br /&gt;
&lt;br /&gt;
Here are some additional tips for solving problems you may encounter when curating. If you forget how to use an [[Shockwave Projector Redirector (SPR)|SPR]] argument, be sure to consult [https://github.com/FlashpointProject/Shockwave-Projector-Redirector-for-Flashpoint the SPR Readme]!&lt;br /&gt;
&lt;br /&gt;
If you get a Script Error, the first thing you should do is edit SPR.exe to SPRD.exe in your Application Path to see a more detailed error message. See the [[#Debugging|Debugging]] section below for more information about SPRD.&lt;br /&gt;
&lt;br /&gt;
If the error message you see in SPRD is &amp;quot;handler not defined&amp;quot;, try adding &amp;lt;code&amp;gt;--preload #movie&amp;lt;/code&amp;gt; to the end of your Launch Command.&lt;br /&gt;
&lt;br /&gt;
If a game requests a &amp;quot;dummy.cct&amp;quot; or &amp;quot;empty.cct&amp;quot; file, but the file doesn't exist on the website where the game is hosted, you may use [[Media:Blankccts.zip|one of these CCT files]] in its place.&lt;br /&gt;
&lt;br /&gt;
Some Shockwave files use the .fgd extension. These files can be run directly in the Projector as if they were .dcr files.&lt;br /&gt;
&lt;br /&gt;
If a game opens in SPR but exits immediately, it might be exiting once it reaches the last frame instead of looping properly. To fix this problem, add the string below to the end of the launch command.&lt;br /&gt;
 --newScriptText &amp;quot;on new me&amp;quot; --newScriptText &amp;quot;set flt to new(timeout(), '_fixLoop', the maxInteger, #timeoutHandler, me)&amp;quot; --newScriptText &amp;quot;set the persistent of flt to 1&amp;quot; --newScriptText &amp;quot;return(me)&amp;quot; --newScriptText &amp;quot;on timeoutHandler me&amp;quot; --newScriptText &amp;quot;on exitFrame me&amp;quot; --newScriptText &amp;quot;if the frame &amp;gt;= the lastFrame then go(1)&amp;quot; --newScriptType #parent --do &amp;quot;global _fl&amp;quot; --do &amp;quot;set _fl to new(script(newScriptMember))&amp;quot;&lt;br /&gt;
&lt;br /&gt;
To make a game close with the X button but not the escape key, add this to the end of the launch command:&lt;br /&gt;
 --newScriptText &amp;quot;on closeRequest&amp;quot; --newScriptText &amp;quot;if keyPressed(53) = 0 then quit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
If a game moves to a corner of the screen instead of staying in the center, add this to the end of the launch command:&lt;br /&gt;
 --do &amp;quot;set the centerStage to 1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
If a game window opens at the wrong size, you can combine the previous command with one that sets the window resolution to the size of the original Shockwave embed. For example, this command would be suitable for a game originally embedded at 800x600 pixels:&lt;br /&gt;
 --do &amp;quot;set the rect of the stage to rect(0, 0, 800, 600)&amp;quot; --do &amp;quot;set the centerStage to 1&amp;quot; --do &amp;quot;set the fixStageSize to 1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==== Wrappers ====&lt;br /&gt;
Games curated before the SPR-era used [[Shockwave Wrapper|Shockwave Wrappers]] to make sure the game loaded properly. This should not be necessary for most part anymore.&lt;br /&gt;
&lt;br /&gt;
== Debugging ==&lt;br /&gt;
&lt;br /&gt;
Flashpoint also includes a special debug version of SPR, appropriately called ''SPRD''. To use SPRD, just replace &amp;lt;code&amp;gt;SPR.exe&amp;lt;/code&amp;gt; with &amp;lt;code&amp;gt;SPRD.exe&amp;lt;/code&amp;gt; in a Shockwave game's Application Path. If you get a Script Error when running a game, this is the first thing you should do! SPRD shows more detailed error messages, which can be very helpful for debugging games.&lt;br /&gt;
&lt;br /&gt;
SPRD also provides a console window. Here's how to use the console:&lt;br /&gt;
* Type &amp;lt;code&amp;gt;put variableName&amp;lt;/code&amp;gt; to print the value of &amp;lt;code&amp;gt;variableName&amp;lt;/code&amp;gt; to the console.&lt;br /&gt;
* Type any Lingo command to run it inside the game.&lt;br /&gt;
&lt;br /&gt;
Finally, SPRD introduces two exclusive arguments to help you debug games:&lt;br /&gt;
* &amp;lt;code&amp;gt;--trace 1&amp;lt;/code&amp;gt;: Lingo tracing messages will appear in SPRD's console.&lt;br /&gt;
* &amp;lt;code&amp;gt;--traceLogFile &amp;quot;messages.txt&amp;quot;&amp;lt;/code&amp;gt;: Lingo tracing messages will be logged to the file &amp;lt;code&amp;gt;messages.txt&amp;lt;/code&amp;gt;. You may specify a different filename if you prefer.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
[[Shockwave Projector Redirector (SPR)]] - a brief explanation of SPR and how to build it yourself&lt;br /&gt;
&lt;br /&gt;
[[Shockwave Xtras]] - list of Xtras used in Flashpoint&lt;br /&gt;
&lt;br /&gt;
[[DirectorCastRipper]] - export assets from Shockwave/Director movies and casts&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Curation Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nosamu</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Shockwave_Projector_Redirector_(SPR)&amp;diff=11330</id>
		<title>Shockwave Projector Redirector (SPR)</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Shockwave_Projector_Redirector_(SPR)&amp;diff=11330"/>
		<updated>2026-01-19T21:50:58Z</updated>

		<summary type="html">&lt;p&gt;Nosamu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://github.com/FlashpointProject/Shockwave-Projector-Redirector-for-Flashpoint Shockwave Projector Redirector (SPR)], also known as '''Flashpoint Shockwave Projector''', allows Shockwave Movies to be played via Flashpoint without the need for a browser, Shockwave plugin or HTML embed.&lt;br /&gt;
&lt;br /&gt;
SPR projects within Flashpoint Software Directory are organized by Director version:&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;code&amp;gt;PJ851&amp;lt;/code&amp;gt;  → Director 8.5&lt;br /&gt;
*&amp;lt;code&amp;gt;PJ9&amp;lt;/code&amp;gt;    → Director MX (9)&lt;br /&gt;
*&amp;lt;code&amp;gt;PJ101&amp;lt;/code&amp;gt;  → Director MX 2004 (10)&lt;br /&gt;
*&amp;lt;code&amp;gt;PJ1103&amp;lt;/code&amp;gt; → Director 11&lt;br /&gt;
*&amp;lt;code&amp;gt;PJ1159&amp;lt;/code&amp;gt; → Director 11.5&lt;br /&gt;
*&amp;lt;code&amp;gt;PJ12&amp;lt;/code&amp;gt;   → Director 12&lt;br /&gt;
&lt;br /&gt;
==Editing SPR==&lt;br /&gt;
All SPR development and edits are done in the PJ101 version, that is the Directory MX 2004 version. It is used because it provides features older versions need.&lt;br /&gt;
&lt;br /&gt;
The other versions are never directly edited. They are copied from the PJ101 version and upgraded / downgraded as necesary&lt;br /&gt;
&lt;br /&gt;
==Build Instructions==&lt;br /&gt;
Readme generated by ChatGPT 5.2 - 15.1.2026. Based on notes from Discord-chat in 2020.&lt;br /&gt;
&lt;br /&gt;
The guide belows describes how to build '''SPR (Shockwave Projector Redirector)''' and its dependency '''LeechProtectionRemovalHelp Xtra''' across all supported Shockwave / Macromedia Director versions.&lt;br /&gt;
&lt;br /&gt;
SPR is only built once with PJ101 (Director 10), then downgraded or upgraded to produce compatible projectors for all supported versions.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
&lt;br /&gt;
====Software====&lt;br /&gt;
You must have the following installed:&lt;br /&gt;
&lt;br /&gt;
*'''Macromedia Director 8.5'''&lt;br /&gt;
*'''Macromedia Director MX''' (also known as '''Director 9''')&lt;br /&gt;
*'''Macromedia Director MX 2004''' (also known as '''Director 10''')&lt;br /&gt;
*'''Macromedia Director 11'''&lt;br /&gt;
*'''Macromedia Director 11.5'''&lt;br /&gt;
*'''Adobe Director 12'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
*Director '''11 and 11.5 cannot be installed on the same system'''.&lt;br /&gt;
**Common setup is have two different machines, one with Director 8.5, 9, 10.1.1, 11, 12 and another machine with 11.5. Suggested operating system is Windows XP.&lt;br /&gt;
*All versions must be updated to their '''latest patches'''.&lt;br /&gt;
&lt;br /&gt;
====Required Installed Versions (After Updating)====&lt;br /&gt;
You should end up with the following exact versions:&lt;br /&gt;
&lt;br /&gt;
*Director 8.5.1.102&lt;br /&gt;
*Director 9.0.0.383&lt;br /&gt;
*Director 10.1.1.16&lt;br /&gt;
*Director 11.0.3.466 (Hotfix 3)&lt;br /&gt;
*Director 11.5.9.629&lt;br /&gt;
*Director 12.0.0.111&lt;br /&gt;
&lt;br /&gt;
====Dependency: LeechProtectionRemovalHelp Xtra====&lt;br /&gt;
SPR depends on the '''[[LeechProtectionRemoval|LeechProtectionRemovalHelp]] Xtra'''.&lt;br /&gt;
&lt;br /&gt;
====Download====&lt;br /&gt;
https://github.com/tomysshadow/LeechProtectionRemovalHelp-Xtra&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
*The Xtra is compatible with '''Director 8 through 12'''.&lt;br /&gt;
*The same file can be copied into every Director installation.&lt;br /&gt;
*The file must placed in the `Xtras`-folder inside the Macromedia Director installation directory.&lt;br /&gt;
&lt;br /&gt;
===Building in Director MX 2004 (PJ101)===&lt;br /&gt;
&lt;br /&gt;
====Build SPR.exe====&lt;br /&gt;
&lt;br /&gt;
#Open &amp;lt;code&amp;gt;PJ101/SPR.dir&amp;lt;/code&amp;gt;&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Save and Compact&amp;lt;/code&amp;gt;&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Publish&amp;lt;/code&amp;gt;  → Produces &amp;lt;code&amp;gt;SPR.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Build SPRD.exe (Debug)====&lt;br /&gt;
&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Save As&amp;lt;/code&amp;gt; → save as &amp;lt;code&amp;gt;SPRD.dir&amp;lt;/code&amp;gt; (overwrite)&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Publish Settings&amp;lt;/code&amp;gt;&lt;br /&gt;
#*Projector tab&lt;br /&gt;
#*Enable '''Display full script error text'''&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Save and Compact&amp;lt;/code&amp;gt;&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Publish&amp;lt;/code&amp;gt;  → Produces &amp;lt;code&amp;gt;SPRD.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Build SPRS.exe (Fullscreen)====&lt;br /&gt;
&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Save As&amp;lt;/code&amp;gt; → save as &amp;lt;code&amp;gt;SPRS.dir&amp;lt;/code&amp;gt; (overwrite)&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Publish Settings&amp;lt;/code&amp;gt;&lt;br /&gt;
#*Disable '''Display full script error text'''&lt;br /&gt;
#*Enable '''Full screen'''&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Save and Compact&amp;lt;/code&amp;gt;&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Publish&amp;lt;/code&amp;gt;  → Produces &amp;lt;code&amp;gt;SPRS.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
*SPR automatically detects SPR / SPRD / SPRS mode via &amp;lt;code&amp;gt;applicationName&amp;lt;/code&amp;gt;.&lt;br /&gt;
*No manual code changes are needed for mode selection.&lt;br /&gt;
&lt;br /&gt;
==== Propagating Files to Other Versions ====&lt;br /&gt;
After finishing '''PJ101''':&lt;br /&gt;
&lt;br /&gt;
#Copy the following files into every other &amp;lt;code&amp;gt;PJ*&amp;lt;/code&amp;gt; folder:&lt;br /&gt;
#*&amp;lt;code&amp;gt;SPR.dir&amp;lt;/code&amp;gt;&lt;br /&gt;
#*&amp;lt;code&amp;gt;SPRD.dir&amp;lt;/code&amp;gt;&lt;br /&gt;
#*&amp;lt;code&amp;gt;SPRS.dir&amp;lt;/code&amp;gt;&lt;br /&gt;
#Overwrite existing files.&lt;br /&gt;
#Recommended: set PJ101 files to '''read-only''' to avoid accidental edits.&lt;br /&gt;
&lt;br /&gt;
===Building for Director 8.5 (PJ851)===&lt;br /&gt;
&lt;br /&gt;
====SPR and SPRD====&lt;br /&gt;
For each file (&amp;lt;code&amp;gt;SPR.dir&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;SPRD.dir&amp;lt;/code&amp;gt;):&lt;br /&gt;
&lt;br /&gt;
#Open the file in '''Director 8.5'''&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Save and Compact&amp;lt;/code&amp;gt; (downgrades the movie)&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Create Projector...&amp;lt;/code&amp;gt;&lt;br /&gt;
#Click '''Options...'''&lt;br /&gt;
#*Use the same settings as previously documented&lt;br /&gt;
#Select the &amp;lt;code&amp;gt;.dir&amp;lt;/code&amp;gt; file and click '''Create'''  → Produces &amp;lt;code&amp;gt;.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====SPRS (Fullscreen)====&lt;br /&gt;
&lt;br /&gt;
#Open &amp;lt;code&amp;gt;SPRS.dir&amp;lt;/code&amp;gt;&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Save and Compact&amp;lt;/code&amp;gt;&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Create Projector...&amp;lt;/code&amp;gt;&lt;br /&gt;
#Change '''In a Window''' → '''Full Screen'''&lt;br /&gt;
#Create the projector&lt;br /&gt;
&lt;br /&gt;
===Building for Director MX (Director 9, PJ9)===&lt;br /&gt;
Repeat the '''exact same process as Director 8.5''', using '''Director MX (9)''' and the &amp;lt;code&amp;gt;PJ9&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
&lt;br /&gt;
===Building for Director 11 (PJ1103)===&lt;br /&gt;
&lt;br /&gt;
#Copy PJ1103 files to the system with Director 11&lt;br /&gt;
#Open &amp;lt;code&amp;gt;SPR.dir&amp;lt;/code&amp;gt;&lt;br /&gt;
#Accept the '''Upgrade''' prompt&lt;br /&gt;
#*Choose '''Same location as original file'''&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Save and Compact&amp;lt;/code&amp;gt;&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Publish&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Repeat for:&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;code&amp;gt;SPRD.dir&amp;lt;/code&amp;gt;&lt;br /&gt;
*&amp;lt;code&amp;gt;SPRS.dir&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cleanup:&lt;br /&gt;
&lt;br /&gt;
*Delete the automatically created &amp;lt;code&amp;gt;backup&amp;lt;/code&amp;gt; folder in &amp;lt;code&amp;gt;PJ1103&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Building for Director 11.5 (PJ1159)===&lt;br /&gt;
Same process as Director 11:&lt;br /&gt;
&lt;br /&gt;
#Open each &amp;lt;code&amp;gt;.dir&amp;lt;/code&amp;gt; file&lt;br /&gt;
#Upgrade (same location)&lt;br /&gt;
#&amp;lt;code&amp;gt;Save and Compact&amp;lt;/code&amp;gt;&lt;br /&gt;
#&amp;lt;code&amp;gt;Publish&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Delete the &amp;lt;code&amp;gt;backup&amp;lt;/code&amp;gt; folder afterward.&lt;br /&gt;
&lt;br /&gt;
===Building for Director 12 (PJ12)===&lt;br /&gt;
Repeat the '''exact same process as Director 11.5''', using '''Adobe Director 12'''.&lt;br /&gt;
&lt;br /&gt;
===Final Output===&lt;br /&gt;
After completing all steps, each &amp;lt;code&amp;gt;PJ*&amp;lt;/code&amp;gt; folder will contain:&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;code&amp;gt;SPR.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
*&amp;lt;code&amp;gt;SPRD.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
*&amp;lt;code&amp;gt;SPRS.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Each projector is built for its corresponding Director version.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
[[Shockwave Curation]]&lt;/div&gt;</summary>
		<author><name>Nosamu</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Shockwave_Projector_Redirector_(SPR)&amp;diff=11329</id>
		<title>Shockwave Projector Redirector (SPR)</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Shockwave_Projector_Redirector_(SPR)&amp;diff=11329"/>
		<updated>2026-01-19T21:50:09Z</updated>

		<summary type="html">&lt;p&gt;Nosamu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://github.com/FlashpointProject/Shockwave-Projector-Redirector-for-Flashpoint Shockwave Projector Redirector (SPR)], also known as '''Flashpoint Shockwave Projector''', allows Shockwave Movies to be played via Flashpoint, without the need for a browser, Shockwave plugin or HTML embed.&lt;br /&gt;
&lt;br /&gt;
SPR projects within Flashpoint Software Directory are organized by Director version:&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;code&amp;gt;PJ851&amp;lt;/code&amp;gt;  → Director 8.5&lt;br /&gt;
*&amp;lt;code&amp;gt;PJ9&amp;lt;/code&amp;gt;    → Director MX (9)&lt;br /&gt;
*&amp;lt;code&amp;gt;PJ101&amp;lt;/code&amp;gt;  → Director MX 2004 (10)&lt;br /&gt;
*&amp;lt;code&amp;gt;PJ1103&amp;lt;/code&amp;gt; → Director 11&lt;br /&gt;
*&amp;lt;code&amp;gt;PJ1159&amp;lt;/code&amp;gt; → Director 11.5&lt;br /&gt;
*&amp;lt;code&amp;gt;PJ12&amp;lt;/code&amp;gt;   → Director 12&lt;br /&gt;
&lt;br /&gt;
==Editing SPR==&lt;br /&gt;
All SPR development and edits are done in the PJ101 version, that is the Directory MX 2004 version. It is used because it provides features older versions need.&lt;br /&gt;
&lt;br /&gt;
The other versions are never directly edited. They are copied from the PJ101 version and upgraded / downgraded as necesary&lt;br /&gt;
&lt;br /&gt;
==Build Instructions==&lt;br /&gt;
Readme generated by ChatGPT 5.2 - 15.1.2026. Based on notes from Discord-chat in 2020.&lt;br /&gt;
&lt;br /&gt;
The guide belows describes how to build '''SPR (Shockwave Projector Redirector)''' and its dependency '''LeechProtectionRemovalHelp Xtra''' across all supported Shockwave / Macromedia Director versions.&lt;br /&gt;
&lt;br /&gt;
SPR is only built once with PJ101 (Director 10), then downgraded or upgraded to produce compatible projectors for all supported versions.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
&lt;br /&gt;
====Software====&lt;br /&gt;
You must have the following installed:&lt;br /&gt;
&lt;br /&gt;
*'''Macromedia Director 8.5'''&lt;br /&gt;
*'''Macromedia Director MX''' (also known as '''Director 9''')&lt;br /&gt;
*'''Macromedia Director MX 2004''' (also known as '''Director 10''')&lt;br /&gt;
*'''Macromedia Director 11'''&lt;br /&gt;
*'''Macromedia Director 11.5'''&lt;br /&gt;
*'''Adobe Director 12'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
*Director '''11 and 11.5 cannot be installed on the same system'''.&lt;br /&gt;
**Common setup is have two different machines, one with Director 8.5, 9, 10.1.1, 11, 12 and another machine with 11.5. Suggested operating system is Windows XP.&lt;br /&gt;
*All versions must be updated to their '''latest patches'''.&lt;br /&gt;
&lt;br /&gt;
====Required Installed Versions (After Updating)====&lt;br /&gt;
You should end up with the following exact versions:&lt;br /&gt;
&lt;br /&gt;
*Director 8.5.1.102&lt;br /&gt;
*Director 9.0.0.383&lt;br /&gt;
*Director 10.1.1.16&lt;br /&gt;
*Director 11.0.3.466 (Hotfix 3)&lt;br /&gt;
*Director 11.5.9.629&lt;br /&gt;
*Director 12.0.0.111&lt;br /&gt;
&lt;br /&gt;
====Dependency: LeechProtectionRemovalHelp Xtra====&lt;br /&gt;
SPR depends on the '''[[LeechProtectionRemoval|LeechProtectionRemovalHelp]] Xtra'''.&lt;br /&gt;
&lt;br /&gt;
====Download====&lt;br /&gt;
https://github.com/tomysshadow/LeechProtectionRemovalHelp-Xtra&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
*The Xtra is compatible with '''Director 8 through 12'''.&lt;br /&gt;
*The same file can be copied into every Director installation.&lt;br /&gt;
*The file must placed in the `Xtras`-folder inside the Macromedia Director installation directory.&lt;br /&gt;
&lt;br /&gt;
===Building in Director MX 2004 (PJ101)===&lt;br /&gt;
&lt;br /&gt;
====Build SPR.exe====&lt;br /&gt;
&lt;br /&gt;
#Open &amp;lt;code&amp;gt;PJ101/SPR.dir&amp;lt;/code&amp;gt;&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Save and Compact&amp;lt;/code&amp;gt;&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Publish&amp;lt;/code&amp;gt;  → Produces &amp;lt;code&amp;gt;SPR.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Build SPRD.exe (Debug)====&lt;br /&gt;
&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Save As&amp;lt;/code&amp;gt; → save as &amp;lt;code&amp;gt;SPRD.dir&amp;lt;/code&amp;gt; (overwrite)&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Publish Settings&amp;lt;/code&amp;gt;&lt;br /&gt;
#*Projector tab&lt;br /&gt;
#*Enable '''Display full script error text'''&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Save and Compact&amp;lt;/code&amp;gt;&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Publish&amp;lt;/code&amp;gt;  → Produces &amp;lt;code&amp;gt;SPRD.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Build SPRS.exe (Fullscreen)====&lt;br /&gt;
&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Save As&amp;lt;/code&amp;gt; → save as &amp;lt;code&amp;gt;SPRS.dir&amp;lt;/code&amp;gt; (overwrite)&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Publish Settings&amp;lt;/code&amp;gt;&lt;br /&gt;
#*Disable '''Display full script error text'''&lt;br /&gt;
#*Enable '''Full screen'''&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Save and Compact&amp;lt;/code&amp;gt;&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Publish&amp;lt;/code&amp;gt;  → Produces &amp;lt;code&amp;gt;SPRS.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
*SPR automatically detects SPR / SPRD / SPRS mode via &amp;lt;code&amp;gt;applicationName&amp;lt;/code&amp;gt;.&lt;br /&gt;
*No manual code changes are needed for mode selection.&lt;br /&gt;
&lt;br /&gt;
==== Propagating Files to Other Versions ====&lt;br /&gt;
After finishing '''PJ101''':&lt;br /&gt;
&lt;br /&gt;
#Copy the following files into every other &amp;lt;code&amp;gt;PJ*&amp;lt;/code&amp;gt; folder:&lt;br /&gt;
#*&amp;lt;code&amp;gt;SPR.dir&amp;lt;/code&amp;gt;&lt;br /&gt;
#*&amp;lt;code&amp;gt;SPRD.dir&amp;lt;/code&amp;gt;&lt;br /&gt;
#*&amp;lt;code&amp;gt;SPRS.dir&amp;lt;/code&amp;gt;&lt;br /&gt;
#Overwrite existing files.&lt;br /&gt;
#Recommended: set PJ101 files to '''read-only''' to avoid accidental edits.&lt;br /&gt;
&lt;br /&gt;
===Building for Director 8.5 (PJ851)===&lt;br /&gt;
&lt;br /&gt;
====SPR and SPRD====&lt;br /&gt;
For each file (&amp;lt;code&amp;gt;SPR.dir&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;SPRD.dir&amp;lt;/code&amp;gt;):&lt;br /&gt;
&lt;br /&gt;
#Open the file in '''Director 8.5'''&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Save and Compact&amp;lt;/code&amp;gt; (downgrades the movie)&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Create Projector...&amp;lt;/code&amp;gt;&lt;br /&gt;
#Click '''Options...'''&lt;br /&gt;
#*Use the same settings as previously documented&lt;br /&gt;
#Select the &amp;lt;code&amp;gt;.dir&amp;lt;/code&amp;gt; file and click '''Create'''  → Produces &amp;lt;code&amp;gt;.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====SPRS (Fullscreen)====&lt;br /&gt;
&lt;br /&gt;
#Open &amp;lt;code&amp;gt;SPRS.dir&amp;lt;/code&amp;gt;&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Save and Compact&amp;lt;/code&amp;gt;&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Create Projector...&amp;lt;/code&amp;gt;&lt;br /&gt;
#Change '''In a Window''' → '''Full Screen'''&lt;br /&gt;
#Create the projector&lt;br /&gt;
&lt;br /&gt;
===Building for Director MX (Director 9, PJ9)===&lt;br /&gt;
Repeat the '''exact same process as Director 8.5''', using '''Director MX (9)''' and the &amp;lt;code&amp;gt;PJ9&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
&lt;br /&gt;
===Building for Director 11 (PJ1103)===&lt;br /&gt;
&lt;br /&gt;
#Copy PJ1103 files to the system with Director 11&lt;br /&gt;
#Open &amp;lt;code&amp;gt;SPR.dir&amp;lt;/code&amp;gt;&lt;br /&gt;
#Accept the '''Upgrade''' prompt&lt;br /&gt;
#*Choose '''Same location as original file'''&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Save and Compact&amp;lt;/code&amp;gt;&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Publish&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Repeat for:&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;code&amp;gt;SPRD.dir&amp;lt;/code&amp;gt;&lt;br /&gt;
*&amp;lt;code&amp;gt;SPRS.dir&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cleanup:&lt;br /&gt;
&lt;br /&gt;
*Delete the automatically created &amp;lt;code&amp;gt;backup&amp;lt;/code&amp;gt; folder in &amp;lt;code&amp;gt;PJ1103&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Building for Director 11.5 (PJ1159)===&lt;br /&gt;
Same process as Director 11:&lt;br /&gt;
&lt;br /&gt;
#Open each &amp;lt;code&amp;gt;.dir&amp;lt;/code&amp;gt; file&lt;br /&gt;
#Upgrade (same location)&lt;br /&gt;
#&amp;lt;code&amp;gt;Save and Compact&amp;lt;/code&amp;gt;&lt;br /&gt;
#&amp;lt;code&amp;gt;Publish&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Delete the &amp;lt;code&amp;gt;backup&amp;lt;/code&amp;gt; folder afterward.&lt;br /&gt;
&lt;br /&gt;
===Building for Director 12 (PJ12)===&lt;br /&gt;
Repeat the '''exact same process as Director 11.5''', using '''Adobe Director 12'''.&lt;br /&gt;
&lt;br /&gt;
===Final Output===&lt;br /&gt;
After completing all steps, each &amp;lt;code&amp;gt;PJ*&amp;lt;/code&amp;gt; folder will contain:&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;code&amp;gt;SPR.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
*&amp;lt;code&amp;gt;SPRD.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
*&amp;lt;code&amp;gt;SPRS.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Each projector is built for its corresponding Director version.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
[[Shockwave Curation]]&lt;/div&gt;</summary>
		<author><name>Nosamu</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Shockwave_Projector_Redirector_(SPR)&amp;diff=11328</id>
		<title>Shockwave Projector Redirector (SPR)</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Shockwave_Projector_Redirector_(SPR)&amp;diff=11328"/>
		<updated>2026-01-19T21:49:55Z</updated>

		<summary type="html">&lt;p&gt;Nosamu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://github.com/FlashpointProject/Shockwave-Projector-Redirector-for-Flashpoint Shockwave Projector Redirector (SPR)], also known as '''Flashpoint Shockwave Projector allows Shockwave Movies to be played via Flashpoint, without the need for a browser, Shockwave plugin or HTML embed.&lt;br /&gt;
&lt;br /&gt;
SPR projects within Flashpoint Software Directory are organized by Director version:&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;code&amp;gt;PJ851&amp;lt;/code&amp;gt;  → Director 8.5&lt;br /&gt;
*&amp;lt;code&amp;gt;PJ9&amp;lt;/code&amp;gt;    → Director MX (9)&lt;br /&gt;
*&amp;lt;code&amp;gt;PJ101&amp;lt;/code&amp;gt;  → Director MX 2004 (10)&lt;br /&gt;
*&amp;lt;code&amp;gt;PJ1103&amp;lt;/code&amp;gt; → Director 11&lt;br /&gt;
*&amp;lt;code&amp;gt;PJ1159&amp;lt;/code&amp;gt; → Director 11.5&lt;br /&gt;
*&amp;lt;code&amp;gt;PJ12&amp;lt;/code&amp;gt;   → Director 12&lt;br /&gt;
&lt;br /&gt;
==Editing SPR==&lt;br /&gt;
All SPR development and edits are done in the PJ101 version, that is the Directory MX 2004 version. It is used because it provides features older versions need.&lt;br /&gt;
&lt;br /&gt;
The other versions are never directly edited. They are copied from the PJ101 version and upgraded / downgraded as necesary&lt;br /&gt;
&lt;br /&gt;
==Build Instructions==&lt;br /&gt;
Readme generated by ChatGPT 5.2 - 15.1.2026. Based on notes from Discord-chat in 2020.&lt;br /&gt;
&lt;br /&gt;
The guide belows describes how to build '''SPR (Shockwave Projector Redirector)''' and its dependency '''LeechProtectionRemovalHelp Xtra''' across all supported Shockwave / Macromedia Director versions.&lt;br /&gt;
&lt;br /&gt;
SPR is only built once with PJ101 (Director 10), then downgraded or upgraded to produce compatible projectors for all supported versions.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
&lt;br /&gt;
====Software====&lt;br /&gt;
You must have the following installed:&lt;br /&gt;
&lt;br /&gt;
*'''Macromedia Director 8.5'''&lt;br /&gt;
*'''Macromedia Director MX''' (also known as '''Director 9''')&lt;br /&gt;
*'''Macromedia Director MX 2004''' (also known as '''Director 10''')&lt;br /&gt;
*'''Macromedia Director 11'''&lt;br /&gt;
*'''Macromedia Director 11.5'''&lt;br /&gt;
*'''Adobe Director 12'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
*Director '''11 and 11.5 cannot be installed on the same system'''.&lt;br /&gt;
**Common setup is have two different machines, one with Director 8.5, 9, 10.1.1, 11, 12 and another machine with 11.5. Suggested operating system is Windows XP.&lt;br /&gt;
*All versions must be updated to their '''latest patches'''.&lt;br /&gt;
&lt;br /&gt;
====Required Installed Versions (After Updating)====&lt;br /&gt;
You should end up with the following exact versions:&lt;br /&gt;
&lt;br /&gt;
*Director 8.5.1.102&lt;br /&gt;
*Director 9.0.0.383&lt;br /&gt;
*Director 10.1.1.16&lt;br /&gt;
*Director 11.0.3.466 (Hotfix 3)&lt;br /&gt;
*Director 11.5.9.629&lt;br /&gt;
*Director 12.0.0.111&lt;br /&gt;
&lt;br /&gt;
====Dependency: LeechProtectionRemovalHelp Xtra====&lt;br /&gt;
SPR depends on the '''[[LeechProtectionRemoval|LeechProtectionRemovalHelp]] Xtra'''.&lt;br /&gt;
&lt;br /&gt;
====Download====&lt;br /&gt;
https://github.com/tomysshadow/LeechProtectionRemovalHelp-Xtra&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
*The Xtra is compatible with '''Director 8 through 12'''.&lt;br /&gt;
*The same file can be copied into every Director installation.&lt;br /&gt;
*The file must placed in the `Xtras`-folder inside the Macromedia Director installation directory.&lt;br /&gt;
&lt;br /&gt;
===Building in Director MX 2004 (PJ101)===&lt;br /&gt;
&lt;br /&gt;
====Build SPR.exe====&lt;br /&gt;
&lt;br /&gt;
#Open &amp;lt;code&amp;gt;PJ101/SPR.dir&amp;lt;/code&amp;gt;&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Save and Compact&amp;lt;/code&amp;gt;&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Publish&amp;lt;/code&amp;gt;  → Produces &amp;lt;code&amp;gt;SPR.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Build SPRD.exe (Debug)====&lt;br /&gt;
&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Save As&amp;lt;/code&amp;gt; → save as &amp;lt;code&amp;gt;SPRD.dir&amp;lt;/code&amp;gt; (overwrite)&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Publish Settings&amp;lt;/code&amp;gt;&lt;br /&gt;
#*Projector tab&lt;br /&gt;
#*Enable '''Display full script error text'''&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Save and Compact&amp;lt;/code&amp;gt;&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Publish&amp;lt;/code&amp;gt;  → Produces &amp;lt;code&amp;gt;SPRD.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Build SPRS.exe (Fullscreen)====&lt;br /&gt;
&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Save As&amp;lt;/code&amp;gt; → save as &amp;lt;code&amp;gt;SPRS.dir&amp;lt;/code&amp;gt; (overwrite)&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Publish Settings&amp;lt;/code&amp;gt;&lt;br /&gt;
#*Disable '''Display full script error text'''&lt;br /&gt;
#*Enable '''Full screen'''&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Save and Compact&amp;lt;/code&amp;gt;&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Publish&amp;lt;/code&amp;gt;  → Produces &amp;lt;code&amp;gt;SPRS.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
*SPR automatically detects SPR / SPRD / SPRS mode via &amp;lt;code&amp;gt;applicationName&amp;lt;/code&amp;gt;.&lt;br /&gt;
*No manual code changes are needed for mode selection.&lt;br /&gt;
&lt;br /&gt;
==== Propagating Files to Other Versions ====&lt;br /&gt;
After finishing '''PJ101''':&lt;br /&gt;
&lt;br /&gt;
#Copy the following files into every other &amp;lt;code&amp;gt;PJ*&amp;lt;/code&amp;gt; folder:&lt;br /&gt;
#*&amp;lt;code&amp;gt;SPR.dir&amp;lt;/code&amp;gt;&lt;br /&gt;
#*&amp;lt;code&amp;gt;SPRD.dir&amp;lt;/code&amp;gt;&lt;br /&gt;
#*&amp;lt;code&amp;gt;SPRS.dir&amp;lt;/code&amp;gt;&lt;br /&gt;
#Overwrite existing files.&lt;br /&gt;
#Recommended: set PJ101 files to '''read-only''' to avoid accidental edits.&lt;br /&gt;
&lt;br /&gt;
===Building for Director 8.5 (PJ851)===&lt;br /&gt;
&lt;br /&gt;
====SPR and SPRD====&lt;br /&gt;
For each file (&amp;lt;code&amp;gt;SPR.dir&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;SPRD.dir&amp;lt;/code&amp;gt;):&lt;br /&gt;
&lt;br /&gt;
#Open the file in '''Director 8.5'''&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Save and Compact&amp;lt;/code&amp;gt; (downgrades the movie)&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Create Projector...&amp;lt;/code&amp;gt;&lt;br /&gt;
#Click '''Options...'''&lt;br /&gt;
#*Use the same settings as previously documented&lt;br /&gt;
#Select the &amp;lt;code&amp;gt;.dir&amp;lt;/code&amp;gt; file and click '''Create'''  → Produces &amp;lt;code&amp;gt;.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====SPRS (Fullscreen)====&lt;br /&gt;
&lt;br /&gt;
#Open &amp;lt;code&amp;gt;SPRS.dir&amp;lt;/code&amp;gt;&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Save and Compact&amp;lt;/code&amp;gt;&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Create Projector...&amp;lt;/code&amp;gt;&lt;br /&gt;
#Change '''In a Window''' → '''Full Screen'''&lt;br /&gt;
#Create the projector&lt;br /&gt;
&lt;br /&gt;
===Building for Director MX (Director 9, PJ9)===&lt;br /&gt;
Repeat the '''exact same process as Director 8.5''', using '''Director MX (9)''' and the &amp;lt;code&amp;gt;PJ9&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
&lt;br /&gt;
===Building for Director 11 (PJ1103)===&lt;br /&gt;
&lt;br /&gt;
#Copy PJ1103 files to the system with Director 11&lt;br /&gt;
#Open &amp;lt;code&amp;gt;SPR.dir&amp;lt;/code&amp;gt;&lt;br /&gt;
#Accept the '''Upgrade''' prompt&lt;br /&gt;
#*Choose '''Same location as original file'''&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Save and Compact&amp;lt;/code&amp;gt;&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Publish&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Repeat for:&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;code&amp;gt;SPRD.dir&amp;lt;/code&amp;gt;&lt;br /&gt;
*&amp;lt;code&amp;gt;SPRS.dir&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cleanup:&lt;br /&gt;
&lt;br /&gt;
*Delete the automatically created &amp;lt;code&amp;gt;backup&amp;lt;/code&amp;gt; folder in &amp;lt;code&amp;gt;PJ1103&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Building for Director 11.5 (PJ1159)===&lt;br /&gt;
Same process as Director 11:&lt;br /&gt;
&lt;br /&gt;
#Open each &amp;lt;code&amp;gt;.dir&amp;lt;/code&amp;gt; file&lt;br /&gt;
#Upgrade (same location)&lt;br /&gt;
#&amp;lt;code&amp;gt;Save and Compact&amp;lt;/code&amp;gt;&lt;br /&gt;
#&amp;lt;code&amp;gt;Publish&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Delete the &amp;lt;code&amp;gt;backup&amp;lt;/code&amp;gt; folder afterward.&lt;br /&gt;
&lt;br /&gt;
===Building for Director 12 (PJ12)===&lt;br /&gt;
Repeat the '''exact same process as Director 11.5''', using '''Adobe Director 12'''.&lt;br /&gt;
&lt;br /&gt;
===Final Output===&lt;br /&gt;
After completing all steps, each &amp;lt;code&amp;gt;PJ*&amp;lt;/code&amp;gt; folder will contain:&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;code&amp;gt;SPR.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
*&amp;lt;code&amp;gt;SPRD.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
*&amp;lt;code&amp;gt;SPRS.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Each projector is built for its corresponding Director version.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
[[Shockwave Curation]]&lt;/div&gt;</summary>
		<author><name>Nosamu</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Director_Cast_Ripper&amp;diff=11327</id>
		<title>Director Cast Ripper</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Director_Cast_Ripper&amp;diff=11327"/>
		<updated>2026-01-19T21:46:37Z</updated>

		<summary type="html">&lt;p&gt;Nosamu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''[https://github.com/n0samu/DirectorCastRipper Director Cast Ripper]''' is a tool that exports assets and information from Macromedia / Adobe Director movies and casts.&lt;/div&gt;</summary>
		<author><name>Nosamu</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Director_Cast_Ripper&amp;diff=11326</id>
		<title>Director Cast Ripper</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Director_Cast_Ripper&amp;diff=11326"/>
		<updated>2026-01-19T21:46:25Z</updated>

		<summary type="html">&lt;p&gt;Nosamu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''[https://github.com/n0samu/DirectorCastRipper Director Cast Ripper]'''is a tool that exports assets and information from Macromedia / Adobe Director movies and casts.&lt;/div&gt;</summary>
		<author><name>Nosamu</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=DirectorCastRipper&amp;diff=11325</id>
		<title>DirectorCastRipper</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=DirectorCastRipper&amp;diff=11325"/>
		<updated>2026-01-19T21:46:09Z</updated>

		<summary type="html">&lt;p&gt;Nosamu: Nosamu moved page DirectorCastRipper to Director Cast Ripper&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Director Cast Ripper]]&lt;/div&gt;</summary>
		<author><name>Nosamu</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Director_Cast_Ripper&amp;diff=11324</id>
		<title>Director Cast Ripper</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Director_Cast_Ripper&amp;diff=11324"/>
		<updated>2026-01-19T21:46:09Z</updated>

		<summary type="html">&lt;p&gt;Nosamu: Nosamu moved page DirectorCastRipper to Director Cast Ripper&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''[https://github.com/n0samu/DirectorCastRipper DirectorCastRipper]'''is a tool that exports assets and information from Macromedia / Adobe Director movies and casts.&lt;/div&gt;</summary>
		<author><name>Nosamu</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Shockwave_Wrapper&amp;diff=11323</id>
		<title>Shockwave Wrapper</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Shockwave_Wrapper&amp;diff=11323"/>
		<updated>2026-01-19T21:44:51Z</updated>

		<summary type="html">&lt;p&gt;Nosamu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A Shockwave Wrapper is a a ''Shockwave Movie t''o allow for the playback of Shockwave Movies in Projector mode. The way a wrapper works is that the movie executes some kind of code before it loads the intended movie.&lt;br /&gt;
&lt;br /&gt;
There is no list of what games uses a wrapper or not. But there is an archive of wrappers maintained on this Github repo '''[https://github.com/tomysshadow/Shockwave-Wrappers/tree/master Shockwave-Wrappers.]'''&lt;br /&gt;
&lt;br /&gt;
=== Sample wrapper code ===&lt;br /&gt;
Below is a example of simple wrapper in Lingo-script.&lt;br /&gt;
&lt;br /&gt;
The equivalent launch arguments with SPR would be &amp;lt;code&amp;gt;--setTheRunMode &amp;quot;Author&amp;quot; --forceTheExitLock 0&amp;lt;/code&amp;gt;. Note that &amp;lt;code&amp;gt;bugfixShockwave3DBadDriverList&amp;lt;/code&amp;gt; is built into SPR and is not needed anymore.&amp;lt;blockquote&amp;gt;on exitFrame me&lt;br /&gt;
&lt;br /&gt;
setTheRunMode(&amp;quot;Author&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
forceTheExitLock(0)&lt;br /&gt;
&lt;br /&gt;
bugfixShockwave3DBadDriverList()&lt;br /&gt;
&lt;br /&gt;
go(1, &amp;quot;age_of_speed.dcr&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
end&amp;lt;/blockquote&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nosamu</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Shockwave_Wrapper&amp;diff=11322</id>
		<title>Shockwave Wrapper</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Shockwave_Wrapper&amp;diff=11322"/>
		<updated>2026-01-19T21:43:43Z</updated>

		<summary type="html">&lt;p&gt;Nosamu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A Shockwave Wrapper is a a ''Shockwave Movie t''o allow for the playback of Shockwave Movies in Projector mode. The way a wrapper works is that the movie executes some kind of code before it loads the intended movie.&lt;br /&gt;
&lt;br /&gt;
There is no list of what games uses a wrapper or not. But there is an archive of wrappers maintained on this Github repo '''[https://github.com/tomysshadow/Shockwave-Wrappers/tree/master Shockwave-Wrappers.]'''&lt;br /&gt;
&lt;br /&gt;
=== Sample wrapper code ===&lt;br /&gt;
Below is a example of simple wrapper in Lingo-script.&lt;br /&gt;
&lt;br /&gt;
The equivalent launch arguments with SPR would be `--setTheRunMode &amp;quot;Authoro&amp;quot; --forceTheExitLock 0`. Note that `bugfixShockwave3DBadDriverList` is built into SPR and is not needed anymore.&amp;lt;blockquote&amp;gt;on exitFrame me&lt;br /&gt;
&lt;br /&gt;
setTheRunMode(&amp;quot;Author&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
forceTheExitLock(0)&lt;br /&gt;
&lt;br /&gt;
bugfixShockwave3DBadDriverList()&lt;br /&gt;
&lt;br /&gt;
go(1, &amp;quot;age_of_speed.dcr&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
end&amp;lt;/blockquote&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nosamu</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=LeechProtectionRemovalHelp&amp;diff=11321</id>
		<title>LeechProtectionRemovalHelp</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=LeechProtectionRemovalHelp&amp;diff=11321"/>
		<updated>2026-01-19T21:05:21Z</updated>

		<summary type="html">&lt;p&gt;Nosamu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://github.com/tomysshadow/LeechProtectionRemovalHelp-Xtra LeechProtectionRemovalHelp] is Macromedia Director Xtra that allows allows for the archival of Shockwave Movies by setting, forcing, disabling or bugfixing properties which will stay set, forced, disabled or bugfixed even&lt;br /&gt;
after going to other movies. This means we can execute Lingo code for director movies with parameters passed to the Shockwave Projector Redirector (SPR).&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
[[Shockwave Xtras]]&lt;/div&gt;</summary>
		<author><name>Nosamu</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Shockwave_Projector_Redirector_(SPR)&amp;diff=11320</id>
		<title>Shockwave Projector Redirector (SPR)</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Shockwave_Projector_Redirector_(SPR)&amp;diff=11320"/>
		<updated>2026-01-19T21:02:54Z</updated>

		<summary type="html">&lt;p&gt;Nosamu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[https://github.com/FlashpointProject/Shockwave-Projector-Redirector-for-Flashpoint Shockwave Projector Redirector (SPR)] allows Shockwave Movies to be played via Flashpoint Redirector.&lt;br /&gt;
&lt;br /&gt;
SPR projects within Flashpoint Software Directory are organized by Director version:&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;code&amp;gt;PJ851&amp;lt;/code&amp;gt;  → Director 8.5&lt;br /&gt;
*&amp;lt;code&amp;gt;PJ9&amp;lt;/code&amp;gt;    → Director MX (9)&lt;br /&gt;
*&amp;lt;code&amp;gt;PJ101&amp;lt;/code&amp;gt;  → Director MX 2004 (10)&lt;br /&gt;
*&amp;lt;code&amp;gt;PJ1103&amp;lt;/code&amp;gt; → Director 11&lt;br /&gt;
*&amp;lt;code&amp;gt;PJ1159&amp;lt;/code&amp;gt; → Director 11.5&lt;br /&gt;
*&amp;lt;code&amp;gt;PJ12&amp;lt;/code&amp;gt;   → Director 12&lt;br /&gt;
&lt;br /&gt;
==Editing SPR==&lt;br /&gt;
All SPR development and edits are done in the PJ101 version, that is the Directory MX 2004 version. It is used because it provides features older versions need.&lt;br /&gt;
&lt;br /&gt;
The other versions are never directly edited. They are copied from the PJ101 version and upgraded / downgraded as necesary&lt;br /&gt;
&lt;br /&gt;
==Build Instructions==&lt;br /&gt;
Readme generated by ChatGPT 5.2 - 15.1.2026. Based on notes from Discord-chat in 2020.&lt;br /&gt;
&lt;br /&gt;
The guide belows describes how to build '''SPR (Shockwave Projector Redirector)''' and its dependency '''LeechProtectionRemovalHelp Xtra''' across all supported Shockwave / Macromedia Director versions.&lt;br /&gt;
&lt;br /&gt;
SPR is only built once with PJ101 (Director 10), then downgraded or upgraded to produce compatible projectors for all supported versions.&lt;br /&gt;
&lt;br /&gt;
===Requirements===&lt;br /&gt;
&lt;br /&gt;
====Software====&lt;br /&gt;
You must have the following installed:&lt;br /&gt;
&lt;br /&gt;
*'''Macromedia Director 8.5'''&lt;br /&gt;
*'''Macromedia Director MX''' (also known as '''Director 9''')&lt;br /&gt;
*'''Macromedia Director MX 2004''' (also known as '''Director 10''')&lt;br /&gt;
*'''Macromedia Director 11'''&lt;br /&gt;
*'''Macromedia Director 11.5'''&lt;br /&gt;
*'''Adobe Director 12'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
*Director '''11 and 11.5 cannot be installed on the same system'''.&lt;br /&gt;
**Common setup is have two different machines, one with Director 8.5, 9, 10.1.1, 11, 12 and another machine with 11.5. Suggested operating system is Windows XP.&lt;br /&gt;
*All versions must be updated to their '''latest patches'''.&lt;br /&gt;
&lt;br /&gt;
====Required Installed Versions (After Updating)====&lt;br /&gt;
You should end up with the following exact versions:&lt;br /&gt;
&lt;br /&gt;
*Director 8.5.1.102&lt;br /&gt;
*Director 9.0.0.383&lt;br /&gt;
*Director 10.1.1.16&lt;br /&gt;
*Director 11.0.3.466 (Hotfix 3)&lt;br /&gt;
*Director 11.5.9.629&lt;br /&gt;
*Director 12.0.0.111&lt;br /&gt;
&lt;br /&gt;
====Dependency: LeechProtectionRemovalHelp Xtra====&lt;br /&gt;
SPR depends on the '''[[LeechProtectionRemoval|LeechProtectionRemovalHelp]] Xtra'''.&lt;br /&gt;
&lt;br /&gt;
====Download====&lt;br /&gt;
https://github.com/tomysshadow/LeechProtectionRemovalHelp-Xtra&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
*The Xtra is compatible with '''Director 8 through 12'''.&lt;br /&gt;
*The same file can be copied into every Director installation.&lt;br /&gt;
*The file must placed in the `Xtras`-folder inside the Macromedia Director installation directory.&lt;br /&gt;
&lt;br /&gt;
===Building in Director MX 2004 (PJ101)===&lt;br /&gt;
&lt;br /&gt;
====Build SPR.exe====&lt;br /&gt;
&lt;br /&gt;
#Open &amp;lt;code&amp;gt;PJ101/SPR.dir&amp;lt;/code&amp;gt;&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Save and Compact&amp;lt;/code&amp;gt;&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Publish&amp;lt;/code&amp;gt;  → Produces &amp;lt;code&amp;gt;SPR.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Build SPRD.exe (Debug)====&lt;br /&gt;
&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Save As&amp;lt;/code&amp;gt; → save as &amp;lt;code&amp;gt;SPRD.dir&amp;lt;/code&amp;gt; (overwrite)&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Publish Settings&amp;lt;/code&amp;gt;&lt;br /&gt;
#*Projector tab&lt;br /&gt;
#*Enable '''Display full script error text'''&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Save and Compact&amp;lt;/code&amp;gt;&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Publish&amp;lt;/code&amp;gt;  → Produces &amp;lt;code&amp;gt;SPRD.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Build SPRS.exe (Fullscreen)====&lt;br /&gt;
&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Save As&amp;lt;/code&amp;gt; → save as &amp;lt;code&amp;gt;SPRS.dir&amp;lt;/code&amp;gt; (overwrite)&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Publish Settings&amp;lt;/code&amp;gt;&lt;br /&gt;
#*Disable '''Display full script error text'''&lt;br /&gt;
#*Enable '''Full screen'''&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Save and Compact&amp;lt;/code&amp;gt;&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Publish&amp;lt;/code&amp;gt;  → Produces &amp;lt;code&amp;gt;SPRS.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
&lt;br /&gt;
*SPR automatically detects SPR / SPRD / SPRS mode via &amp;lt;code&amp;gt;applicationName&amp;lt;/code&amp;gt;.&lt;br /&gt;
*No manual code changes are needed for mode selection.&lt;br /&gt;
&lt;br /&gt;
==== Propagating Files to Other Versions ====&lt;br /&gt;
After finishing '''PJ101''':&lt;br /&gt;
&lt;br /&gt;
#Copy the following files into every other &amp;lt;code&amp;gt;PJ*&amp;lt;/code&amp;gt; folder:&lt;br /&gt;
#*&amp;lt;code&amp;gt;SPR.dir&amp;lt;/code&amp;gt;&lt;br /&gt;
#*&amp;lt;code&amp;gt;SPRD.dir&amp;lt;/code&amp;gt;&lt;br /&gt;
#*&amp;lt;code&amp;gt;SPRS.dir&amp;lt;/code&amp;gt;&lt;br /&gt;
#Overwrite existing files.&lt;br /&gt;
#Recommended: set PJ101 files to '''read-only''' to avoid accidental edits.&lt;br /&gt;
&lt;br /&gt;
===Building for Director 8.5 (PJ851)===&lt;br /&gt;
&lt;br /&gt;
====SPR and SPRD====&lt;br /&gt;
For each file (&amp;lt;code&amp;gt;SPR.dir&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;SPRD.dir&amp;lt;/code&amp;gt;):&lt;br /&gt;
&lt;br /&gt;
#Open the file in '''Director 8.5'''&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Save and Compact&amp;lt;/code&amp;gt; (downgrades the movie)&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Create Projector...&amp;lt;/code&amp;gt;&lt;br /&gt;
#Click '''Options...'''&lt;br /&gt;
#*Use the same settings as previously documented&lt;br /&gt;
#Select the &amp;lt;code&amp;gt;.dir&amp;lt;/code&amp;gt; file and click '''Create'''  → Produces &amp;lt;code&amp;gt;.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====SPRS (Fullscreen)====&lt;br /&gt;
&lt;br /&gt;
#Open &amp;lt;code&amp;gt;SPRS.dir&amp;lt;/code&amp;gt;&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Save and Compact&amp;lt;/code&amp;gt;&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Create Projector...&amp;lt;/code&amp;gt;&lt;br /&gt;
#Change '''In a Window''' → '''Full Screen'''&lt;br /&gt;
#Create the projector&lt;br /&gt;
&lt;br /&gt;
===Building for Director MX (Director 9, PJ9)===&lt;br /&gt;
Repeat the '''exact same process as Director 8.5''', using '''Director MX (9)''' and the &amp;lt;code&amp;gt;PJ9&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
&lt;br /&gt;
===Building for Director 11 (PJ1103)===&lt;br /&gt;
&lt;br /&gt;
#Copy PJ1103 files to the system with Director 11&lt;br /&gt;
#Open &amp;lt;code&amp;gt;SPR.dir&amp;lt;/code&amp;gt;&lt;br /&gt;
#Accept the '''Upgrade''' prompt&lt;br /&gt;
#*Choose '''Same location as original file'''&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Save and Compact&amp;lt;/code&amp;gt;&lt;br /&gt;
#&amp;lt;code&amp;gt;File &amp;gt; Publish&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Repeat for:&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;code&amp;gt;SPRD.dir&amp;lt;/code&amp;gt;&lt;br /&gt;
*&amp;lt;code&amp;gt;SPRS.dir&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cleanup:&lt;br /&gt;
&lt;br /&gt;
*Delete the automatically created &amp;lt;code&amp;gt;backup&amp;lt;/code&amp;gt; folder in &amp;lt;code&amp;gt;PJ1103&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Building for Director 11.5 (PJ1159)===&lt;br /&gt;
Same process as Director 11:&lt;br /&gt;
&lt;br /&gt;
#Open each &amp;lt;code&amp;gt;.dir&amp;lt;/code&amp;gt; file&lt;br /&gt;
#Upgrade (same location)&lt;br /&gt;
#&amp;lt;code&amp;gt;Save and Compact&amp;lt;/code&amp;gt;&lt;br /&gt;
#&amp;lt;code&amp;gt;Publish&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Delete the &amp;lt;code&amp;gt;backup&amp;lt;/code&amp;gt; folder afterward.&lt;br /&gt;
&lt;br /&gt;
===Building for Director 12 (PJ12)===&lt;br /&gt;
Repeat the '''exact same process as Director 11.5''', using '''Adobe Director 12'''.&lt;br /&gt;
&lt;br /&gt;
===Final Output===&lt;br /&gt;
After completing all steps, each &amp;lt;code&amp;gt;PJ*&amp;lt;/code&amp;gt; folder will contain:&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;code&amp;gt;SPR.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
*&amp;lt;code&amp;gt;SPRD.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
*&amp;lt;code&amp;gt;SPRS.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Each projector is built for its corresponding Director version.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
[[Shockwave Curation]]&lt;/div&gt;</summary>
		<author><name>Nosamu</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Extended_FAQ&amp;diff=11075</id>
		<title>Extended FAQ</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Extended_FAQ&amp;diff=11075"/>
		<updated>2025-08-14T07:28:39Z</updated>

		<summary type="html">&lt;p&gt;Nosamu: Fixed direct image link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Be sure to check the [https://flashpointarchive.org/faq/ main FAQ] if you don't see your question here, then ask in the #help channel of [https://discord.gg/kY8r2BbPQ9 our Discord] if you are still not satisfied. If you are using an old version of Flashpoint, you might also want to read the [[Extended FAQ/Legacy|Legacy FAQ]].&lt;br /&gt;
&lt;br /&gt;
Note that not all entries here are fully up to date yet.&lt;br /&gt;
&lt;br /&gt;
==General questions about the project==&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|WhyFlashpoint|Why do I need Flashpoint to play the games offline? Can't I just use a standalone player like the Flash Player projector to play them?}}&lt;br /&gt;
Many web games have what is known as a ''sitelock'', which means that they will not work unless they are being played on the original site they were hosted on. Since the projector is not connected to the Internet and cannot identify those sites, those games will refuse to load on it. Flashpoint gets around this by running the games through a ''local server proxy'' which, simply put, tricks them into thinking they are being played on the original sites they were meant to be played on. Moreover, web games are commonly spread across multiple files rather than just one; those are known as ''multi-asset'' games. These types of games are less likely to run with just the projector on their own, but Flashpoint also deals with that. For more details, see [[How Flashpoint Works]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|ROM|Can I have a zip or ROM of a specific game? Can I download just the games I want?}}&lt;br /&gt;
Flashpoint Infinity downloads games on demand, so you can keep only the games you like by using Flashpoint Infinity. But because game files must be laid out the same way as they would be on the internet, for most of Flashpoint's existence it was impossible to separate game files cleanly into individual packages. With Flashpoint's [[GameZIP Server]], games can now be served from standalone ZIP files, but many of the Legacy games that were saved before the GameZIP Server was implemented still need to be converted. We're working on it!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|FlashEOL|Didn't all Flash games disappear after December 2020?}}&lt;br /&gt;
Flash games don't disappear by themselves. However, since Flash support was [[Flash EOL|removed]] from browsers, most people aren't able to play Flash content unless they downgrade their browser and Flash versions to one that does not contain the kill switch. Emulators like [https://ruffle.rs/ Ruffle] exist, but they have many flaws and are not compatible with all Flash content. Because of this, many sites that hosted Flash games have decided to remove them. As we cannot rely on the assumption that sites will stay up, we're working hard to grab as many games as possible while they're still here.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|Antivirus|My antivirus flagged Flashpoint! Does Flashpoint have any viruses?}}&lt;br /&gt;
Flashpoint does not have any viruses. However, several antivirus programs falsely detect certain files in Flashpoint as viruses. Avast, AVG, and BitDefender are even known to render Flashpoint inoperable; you'll need to follow the instructions for [[Troubleshooting Antivirus Interference]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|Legal|What is the legality of this?}}&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
The only real answer is nobody knows and really, nobody should care. Games that more or less have a ticking clock until they die need to be saved now, as fast as possible.&lt;br /&gt;
&lt;br /&gt;
''- BlueMaxima''&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|ArchivedWebsites|Where can I see what websites have been archived?}}&lt;br /&gt;
We are working on consolidating and listing all of our scrapes, but for now, there are several places to look.&lt;br /&gt;
&lt;br /&gt;
* [https://archive.org/details/@dri0m Dri0m's Archive.org account] is where Flashfreeze now currently resides.&lt;br /&gt;
&lt;br /&gt;
* A few more site scrapes are available from [https://archive.org/details/2018_Flash_In_The_Pan_Core_Sample this Archive.org item] and [https://archive.org/details/@bluemaxima BlueMaxima's Archive.org account].&lt;br /&gt;
&lt;br /&gt;
* We track the sites we're saving on [https://docs.google.com/spreadsheets/d/1AwpA21I1HLacnDdQ_lRIMs1Yo3VC1uqRBq-mnRV11JU/edit this spreadsheet]. If you'd like a site saved, just add it to the appropriate column of the sheet.&lt;br /&gt;
&lt;br /&gt;
* The #flashfreeze channel on our Discord server also has some leftover rips people have either gotten onto archive.org, or our [https://fpfss.unstable.life/web/flashfreeze/files submission system]. (All of which are only accessible via Dri0m's Internet Archive account now.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|PlaySWF|Can I use Flashpoint to play my own SWF or DCR files?}}&lt;br /&gt;
Follow our [[Curation Tutorial]] to add games to Flashpoint! Flashpoint comes with standalone projectors for Flash and Shockwave, and in some cases it will work to simply open an SWF with a Flash projector or open a DCR with a Director projector. But to ensure that games are preserved and work properly, you'll need to curate them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|HTML5|Won't the games just be converted to HTML5?}}&lt;br /&gt;
No. HTML5 is an entirely different technology, so they can't be converted automatically.&lt;br /&gt;
Developers could port them over to the platform, but most will not have the time or resources to do it. Besides, the capabilities of HTML5 are different from those of Flash, so a game ported to HTML5 will never be identical to the original.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|Wayback|Can't I use the Wayback Machine to play them?}}&lt;br /&gt;
The game has to be archived there in the first place, which may or may not happen. Wayback is specifically poor at grabbing multi-asset games (games that use more than one file), so chances are that it will not work there.&lt;br /&gt;
Games with sitelocks won't work there even if they are archived.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|CheckTheMasterList|How do I check whether a game is in Flashpoint?}}&lt;br /&gt;
See [[Searching the Collection]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|OnlineMultiplayer|Are you able to add/support this game? It's based on Facebook/is online multi-player.}}&lt;br /&gt;
Probably not. To support always online games, the emulation of a server is required. To be able to do that is almost as much work as all of Flashpoint itself, so it really wouldn't be practical to put time into it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|NoNitrome|Where are my favorite Nitrome games?}}&lt;br /&gt;
All of Nitrome's games were removed from Flashpoint 8.0 at Nitrome's request. This is per our [https://flashpointarchive.org/faq/ removal policy]. ''Please do not harass or behave rudely towards Nitrome. They are within their rights to request removal; please respect that.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|ObjectionableContent|Why is &amp;lt;questionable content&amp;gt; included in Flashpoint?}}&lt;br /&gt;
Web games, like any other form of art, have always been used as a medium for indie developers to exercise their freedom of expression. Often, this includes homophobic, racist, sexist, and other objectionable content. As a preservation project, Flashpoint aims to archive as much content as possible from this era. It will not play the role of gatekeeper so that future generations can see what these technologies were used for. All of these works are a snapshot in time and provide a window into what humans wanted to create at the turn of the century as the internet was in its infancy. You do not have to agree with nor enjoy said content. In order to responsibly provide the means to organize the vast collection that is Flashpoint, it's required to tag questionable content appropriately so that others may use search filters to exclude it from the rest. With that being said, this does not apply to borderline illegal content.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|NickRobinson|I watched a video by Nick Robinson on YouTube which said that games in Flashpoint connect to the internet! Is this true?}}&lt;br /&gt;
The short answer is '''no''', this is not true. Games in Flashpoint never connect directly to the internet; they connect to Flashpoint's &amp;quot;fake internet,&amp;quot; which is a proxy server running locally on your computer. If you are using Flashpoint '''Infinity''', this proxy server will connect to Flashpoint's server at &amp;lt;code&amp;gt;infinity.unstable.life&amp;lt;/code&amp;gt; to download any files that are unavailable locally. Once the game files are downloaded, the game can be played offline. If you are using Flashpoint '''Ultimate''', an internet connection is never required to play games. See [[How Flashpoint Works]] for more information.&lt;br /&gt;
&lt;br /&gt;
To address the specific claims in Nick Robinson's video: Mission in Snowdriftland has been fully archived in Flashpoint since 2019 and is fully playable offline in Flashpoint Infinity once the game files have been downloaded. We have tested this with all network adapters disabled via the Windows Control Panel. Nick Robinson used a third-party &amp;quot;internet killswitch&amp;quot; tool that may have unusually interfered with Flashpoint. He did not speak to us before the publication of the video and did not report any issues with our software to us, but later corrected the claims in his video as a comment on the video's page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|Android|Why isn't Flashpoint on Android?}}&lt;br /&gt;
There are a multitude of reasons why a version of Flashpoint for Android isn't feasible at the moment.&lt;br /&gt;
&lt;br /&gt;
* The last version of Android to support and run Flash natively is 4.0 (Ice Cream Sandwich) which was released in 2011. Very few, if any, current devices can support this version of Android. Even if you were able to obtain a device running Android 4.0, installation of Flash would be impossible as the installer requires connecting to https://settings.adobe.com/ which is now disabled by Adobe.&lt;br /&gt;
* The vast majority of games in Flashpoint were designed to be viewed on desktop monitors and played with a keyboard and mouse, and would not be suitable for a handheld touchscreen.&lt;br /&gt;
* Flashpoint includes and supports more than just Flash; bringing Flashpoint over to Android would also mean developing Android support for many other Flashpoint components (Launcher, Web servers etc).&lt;br /&gt;
* While Android is Linux-based, it does not support docker or provide the same utilities/sockets/environment settings that allow Flashpoint to run on Linux.&lt;br /&gt;
* All software in Flashpoint is written for x86 architecture and is incompatible with ARM, which is the most common architecture on Android devices.&lt;br /&gt;
With that said, our experimental site [https://ooooooooo.ooo/ 9o3o] is able to play Flash titles that are compatible with Ruffle; you may be limited to games that only use the mouse though.&lt;br /&gt;
&lt;br /&gt;
==Setting up Flashpoint==&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|FlashpointEditions|What version of Flashpoint should I get? What's the difference between Infinity and Ultimate?}}&lt;br /&gt;
If you have a lot of free disk space, bandwidth, and time, you should get Flashpoint Ultimate. But if you don't have a lot of free space, want to get Flashpoint up and running quickly, or only want to play a few games, you should get Flashpoint Infinity. See below for a detailed description of each edition of Flashpoint.&lt;br /&gt;
* '''Flashpoint Ultimate''': The full package. All games are fully playable offline. Also includes a logo and screenshot for each game. You'll need more than a terabyte of free disk space - see the [https://flashpointarchive.org/downloads/ Flashpoint downloads page] for more details.&lt;br /&gt;
* '''Flashpoint Infinity''': A minimalist build - games download as you choose to play them. Once games are fully downloaded, they will work offline. Logos and screenshots for games are also downloadable on demand, but Extras are not available.&lt;br /&gt;
* Flashpoint Core: A lightweight copy of Flashpoint with one game per platform to aid curation. Deprecated, with its tools merged into Infinity 12. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|UpdateFlashpoint|How do I update Flashpoint when a new version is released?}}&lt;br /&gt;
If you have Flashpoint Ultimate, you can use [https://flashpointarchive.org/downloads/#updater FlashpointUpdater]. Starting with version 12, Infinity uses an Installer and Manager for Installation/Updating components. When new components release, open the Manager by either opening &amp;lt;code&amp;gt;FlashpointManager.exe&amp;lt;/code&amp;gt; in the Manager folder, or clicking &amp;lt;code&amp;gt;Open Flashpoint Manager&amp;lt;/code&amp;gt; in the bottom left corner of Infinity. You can transfer any playlists you'd like to keep from pre-Manager versions of Flashpoint to the new versions by following [[#TransferPlaylists|the instructions below]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|TransferPlaylists|How do I move my playlists to a new version of Flashpoint?}}&lt;br /&gt;
If your '''old version''' of Flashpoint is '''8.1 or above''', you'll need to export your playlists first:&lt;br /&gt;
# Open your old copy of Flashpoint. Click the appropriate tab, then click the playlist you want to keep.&lt;br /&gt;
# Click the &amp;quot;Export playlist to a file&amp;quot; button (this is the 2nd button from the left).&lt;br /&gt;
# Repeat the process for any other playlists that you want to save.&lt;br /&gt;
&lt;br /&gt;
To import your playlist files into your new copy of Flashpoint, follow these steps:&lt;br /&gt;
# Make sure you've closed your old copy of Flashpoint, then open the new one.&lt;br /&gt;
# If you are transferring a Games playlist, click the Games tab of the launcher. If you are transferring an Animations playlist, click the Animations tab.&lt;br /&gt;
# Scroll down to the bottom of the left sidebar, then click the &amp;quot;Import Playlist&amp;quot; button.&lt;br /&gt;
# Navigate to the folder where your old playlists are stored. &lt;br /&gt;
#* If your old version of Flashpoint is '''8.0 or below''', your playlist files will be located inside its &amp;lt;code&amp;gt;Data\Playlists&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
#* Otherwise, your playlist files will be located in the folder where you exported them.&lt;br /&gt;
# Double-click a playlist (JSON file) to import it. Repeat the process for any other playlists that you want to import.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|UninstallFlashpoint|How do I uninstall Flashpoint from my computer?}}&lt;br /&gt;
As Flashpoint is a fully portable application, it can be uninstalled by simply deleting its main folder.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|DownloadUltimate|What's the best way to download Flashpoint Ultimate?}}&lt;br /&gt;
If you're updating to a new version or you're low on disk space, we recommend using [https://flashpointarchive.org/downloads/#updater FlashpointUpdater]. In addition to updating an existing copy, it can also be used to download a full copy of Flashpoint Ultimate by pointing it at an empty folder. This lets you avoid downloading and extracting a 7Z file, saving a lot of disk space.&lt;br /&gt;
&lt;br /&gt;
If you want the download to be as quick as possible, we recommend using the [https://flashpointarchive.org/downloads/ torrent]. It will be faster, but it comes in the form of a large 7Z file. That means you'll need sufficient free disk space both to download and extract it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|Linux|Can I use Flashpoint on Linux?}}&lt;br /&gt;
Yes, although not all platforms and features are supported. See [[Linux Support]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|Chromebook|Can I use Flashpoint on a Chromebook?}}&lt;br /&gt;
Yes, but only if your Chromebook's processor architecture is x86_64. [https://www.youtube.com/watch?v=lDbuKCEfAqY This video explains how to check your Chromebook's processor architecture].&lt;br /&gt;
&lt;br /&gt;
You'll also need to [https://support.google.com/chromebook/answer/9145439 install Linux on your Chromebook] if you haven't done so yet.&lt;br /&gt;
&lt;br /&gt;
Once Linux is installed on your x86_64 Chromebook, see [[Linux Support]] for instructions on how to install Flashpoint.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|Mac|Can I use Flashpoint on Mac?}}&lt;br /&gt;
A heavily experimental Flashpoint package is available for MacOS. See [[Mac Support]].&lt;br /&gt;
&lt;br /&gt;
== Playing games ==&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|LauncherShortcut|How do I create a shortcut to Flashpoint on my desktop/taskbar/start menu?}}&lt;br /&gt;
Go into the &amp;lt;code&amp;gt;Launcher&amp;lt;/code&amp;gt; folder that's inside your Flashpoint directory and look for &amp;lt;code&amp;gt;Flashpoint.exe&amp;lt;/code&amp;gt;. Right-click it and click &amp;lt;code&amp;gt;Send to &amp;gt; Desktop (create shortcut)&amp;lt;/code&amp;gt;, or drag it to your taskbar or start menu. '''CAUTION: Do NOT drag &amp;lt;code&amp;gt;Flashpoint.exe&amp;lt;/code&amp;gt; directly to your desktop as that will move the file, which will make the launcher not work.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|GameShortcut|How do I create a shortcut to a specific game/animation in Flashpoint?}}&lt;br /&gt;
This feature is planned for Flashpoint Launcher, but for now, you'll need to download two separate tools. Follow the steps below:&lt;br /&gt;
# Download the [https://github.com/oblivioncth/CLIFp/releases/latest latest static release of CLIFp].&lt;br /&gt;
# Extract the ZIP file and move &amp;lt;code&amp;gt;CLIFp.exe&amp;lt;/code&amp;gt; into your Flashpoint folder.&lt;br /&gt;
# Download [https://github.com/maichiu/FlashpointShortcutMaker/archive/main.zip Flashpoint Shortcut Maker].&lt;br /&gt;
# Extract the ZIP file and move &amp;lt;code&amp;gt;FlashpointShortcutMaker.vbs&amp;lt;/code&amp;gt; into your Flashpoint folder.&lt;br /&gt;
Now that you have CLIFp and Flashpoint Shortcut Maker set up, follow the steps below to create a shortcut:&lt;br /&gt;
# Open Flashpoint Launcher and find the game/animation that you want to create a shortcut for.&lt;br /&gt;
# Right-click the game/animation and click &amp;quot;Copy Game UUID&amp;quot;.&lt;br /&gt;
# Double-click FlashpointShortcutMaker.vbs.&lt;br /&gt;
# Paste the UUID of the game/animation that you copied in step 2. Click OK, and a shortcut will appear on your desktop!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|GameNotFound|Why can I not find ''X'' game/animation in the launcher? Why do some games/animations not appear?}}&lt;br /&gt;
There are a few possibilities:&lt;br /&gt;
&lt;br /&gt;
* Make sure you spelled the name of the game/animation correctly when searching. If a search fails, try searching for partial names rather than full names. Varying punctuation is also a common culprit. We are planning on overhauling the Search feature to allow for more customizable and dynamic browsing in the future, so stay tuned!&lt;br /&gt;
* If the game/animation has adult content, you'll need to follow [[#ShowExtreme|these instructions]] before it will be visible.&lt;br /&gt;
* Make sure you don't have a playlist selected by accident; Searching in a playlist will not work. So make sure you have ''All Games'' selected in the left-hand column before making your search.&lt;br /&gt;
* It's also possible that we don't have the game yet. If you wish to request a game or an animation to be added to Flashpoint, you can do so via the [[Request Form]]. Alternatively, if you want to ensure that the game/animation is added, you can learn how to ''curate'' it yourself by following our [[Curation Tutorial]]. '''In either case, please thoroughly search the master lists above to make sure that we don't have the game or animation already.''' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|ShowExtreme|How do I show/hide Extreme content in Flashpoint?}}&lt;br /&gt;
To show Extreme content in Flashpoint, click the Config tab of the launcher and scroll down to the &amp;quot;Content Filters&amp;quot; section, then turn on the &amp;quot;Show Extreme Filters&amp;quot; option. To hide extreme content, just switch the option off again.&lt;br /&gt;
&lt;br /&gt;
To hide or show content matching a specific filter, click the eye icon next to the filter to toggle its visibility. When the eye icon is lit up, it means that content matching that filter is visible. You can also create your own filter by clicking the + button in the bottom-right corner.&lt;br /&gt;
[[:File:ContentFilters.png|Here is a diagram to help explain]]. &lt;br /&gt;
&lt;br /&gt;
If you want to hide these settings altogether, for example if you have children using Flashpoint, you can edit the file &amp;lt;code&amp;gt;preferences.json&amp;lt;/code&amp;gt; with any text editor to change the &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; value next to &amp;lt;code&amp;gt;disableExtremeGames&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt;, saving the file afterwards.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|Fullscreen|Can I play the games in fullscreen? Can I make them bigger?}}&lt;br /&gt;
The answer depends on the type of game you're playing. See below:&lt;br /&gt;
* For Flash games that open in the Flash projector, you can drag the corner of the window to resize it. Do your best to maintain the window's original aspect ratio, otherwise some games might behave in unexpected ways.&lt;br /&gt;
* For Flash, Shockwave, and Java games, you can play them in fullscreen using [http://tanalin.com/en/projects/integer-scaler/ IntegerScaler]. However, this program doesn't play well with multi-monitor setups.&lt;br /&gt;
* For most games that open in a browser, you can press &amp;lt;code&amp;gt;Ctrl&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;+&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Ctrl&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;-&amp;lt;/code&amp;gt; (Ctrl-plus and Ctrl-minus) to zoom in and out. In most cases, fullscreen is not possible for these games.&lt;br /&gt;
* Another option for Shockwave is to use SPRS, a version of the Shockwave projector that runs the games in fullscreen. Though keep in mind that this feature is experimental and has only been tested with a handful of games, therefore it may not work well with all games.&lt;br /&gt;
&lt;br /&gt;
To use SPRS:&lt;br /&gt;
* If the game is a GameZIP title: click Open Game Data Browser under the game's screenshot and edit the &amp;lt;code&amp;gt;Application Path&amp;lt;/code&amp;gt; field. This does not require editing to be enabled.&lt;br /&gt;
* If the game is a Legacy title: click the pencil icon on the upper right of the game info section for the game you want to play in fullscreen (if you don't see the icon, enable editing on the &amp;lt;code&amp;gt;Config&amp;lt;/code&amp;gt; tab). Scroll down to the field labeled &amp;lt;code&amp;gt;Application Path&amp;lt;/code&amp;gt; and change &amp;lt;code&amp;gt;SPR.exe&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;SPRS.exe&amp;lt;/code&amp;gt;. Click the checkmark button at the top to confirm. Now, launch the game.&lt;br /&gt;
&lt;br /&gt;
To close the game, press &amp;lt;code&amp;gt;Esc&amp;lt;/code&amp;gt; (or alternatively, &amp;lt;code&amp;gt;Alt&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;F4&amp;lt;/code&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|RecentGames|Can I view a list of my recently played games?}}&lt;br /&gt;
As of Infinity 12, this is a native feature of the launcher. Make sure Track Playtime is enabled in the &amp;lt;code&amp;gt;Config&amp;lt;/code&amp;gt; tab, and set your search view to &amp;lt;code&amp;gt;Last Played&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Descending&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|EnableEditing|How do I edit a game in my copy of Flashpoint?}}&lt;br /&gt;
To allow editing games in your copy of Flashpoint, click the Config tab of Flashpoint Launcher, then check the &amp;quot;Enable Editing&amp;quot; box. Then click &amp;quot;Save and Restart.&amp;quot; When Flashpoint Launcher re-opens, you'll notice the following changes:&lt;br /&gt;
* Clicking the pencil icon on the right sidebar will allow you to edit a game entry.&lt;br /&gt;
* Clicking the trash icon on the right sidebar will allow you to delete a game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|PlaylistEditing|How do I edit a playlist?}}&lt;br /&gt;
To add a game to a playlist, drag it onto the playlist in the left sidebar. To remove a game from a playlist, select the playlist and the game, then click the X button in the top-right corner next to the game's title. &lt;br /&gt;
&lt;br /&gt;
As of Infinity 12.1, entries can be rearranged within the playlist by clicking and dragging while in &amp;lt;code&amp;gt;List&amp;lt;/code&amp;gt; view. This can be set in the bottom right of Flashpoint, next to the zoom bar.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|GameAssets|Where are the games stored?}}&lt;br /&gt;
Zipped games are stored in the &amp;lt;code&amp;gt;Data\Games&amp;lt;/code&amp;gt; folder within Flashpoint's directory (wherever you extracted it to). Non-zipped games are stored in the &amp;lt;code&amp;gt;Legacy\htdocs&amp;lt;/code&amp;gt; folder. To find the files for a specific game, right-click the game entry in Flashpoint Launcher, then click &amp;quot;Open File Location.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|SaveData|Where is the games' save data kept? How can I delete it/transfer it to another computer/drive?}}&lt;br /&gt;
You can find the location where each platform keeps their save data in [[Save Data Locations]]. For your convenience, there are two batch scripts included in Flashpoint's &amp;lt;code&amp;gt;FPSoftware&amp;lt;/code&amp;gt; folder which can be used to back up and restore Flash save data to another computer or drive; Namely ''Saves Manager - Backup.bat'' and ''Saves Manager - Restore.bat''. If you want to delete save data or manage non-Flash data, you are going to have to find it manually at the locations listed on the aforementioned page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|PoptropicaRefreshing|Poptropica was working, but now it's endlessly refreshing instead of letting me get into the game! What can I do?}}&lt;br /&gt;
Try copying and pasting one of these URLs into Flashpoint Navigator's address bar:&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;http://www.poptropica.com/base.php?room=FlashpointStart&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;http://www.poptropica.com/base.php?room=City2&amp;amp;island=Early&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
This should break you out of the loop and allow you to continue playing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|HappyWheels|I want to play Happy Wheels! What should I download?}}&lt;br /&gt;
We have a few options:&lt;br /&gt;
* The Happy Wheels Demo is available in Flashpoint Infinity. The demo is missing the user levels and other extra content from the full version.&lt;br /&gt;
* The full version of Happy Wheels is included with Flashpoint Ultimate. It includes all user levels up to 2019-03-24.&lt;br /&gt;
* We also offer a standalone download called [https://archive.org/download/Happy_Wheels_Offline/Happy%20Wheels%201.1.zip Happy Wheels Offline]. It only includes user levels up to 2018-11-26, but it's only 8GB.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|MoshiMonsters|I want to play Moshi Monsters! What should I download?}}&lt;br /&gt;
Moshi Monsters is available in [https://flashpointarchive.org/downloads/ Flashpoint Ultimate and Infinity]. If you want a full, offline copy of Moshi Monsters but don't want to download Flashpoint Ultimate, you can download our [https://download.unstable.life/static/Moshi.7z standalone Moshi Monsters package].&lt;br /&gt;
&lt;br /&gt;
==Troubleshooting==&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|CommandLineUpdate|When I try to update Flashpoint, I see one of the following error messages:|&lt;br /&gt;
* &amp;quot;The component list could not be downloaded! Verify that your internet connection is working.&amp;quot;&lt;br /&gt;
* &amp;quot;Metadata update requires a newer Launcher version, but the software update is not currently available.&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
Flashpoint Manager sometimes has trouble connecting to the internet because it uses an outdated library. If the rest of Flashpoint is working fine, you can update Flashpoint's components using the command line tool &amp;lt;code&amp;gt;fpm&amp;lt;/code&amp;gt; instead. Follow these steps:&lt;br /&gt;
# Close Flashpoint if it is open.&lt;br /&gt;
# Open File Explorer and navigate to the Manager folder within your Flashpoint folder.&lt;br /&gt;
# Type &amp;lt;code&amp;gt;cmd&amp;lt;/code&amp;gt; into File Explorer's path bar, replacing the existing text. Then press Enter.&lt;br /&gt;
# In the Command Prompt window that opens, type &amp;lt;code&amp;gt;fpm update&amp;lt;/code&amp;gt; and press Enter.&lt;br /&gt;
# Type &amp;lt;code&amp;gt;y&amp;lt;/code&amp;gt; and press Enter to confirm that you want to update. Wait for the update to complete before reopening Flashpoint.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|OldInfinityVersions|Why doesn't my old version of Flashpoint Infinity work anymore? I can't download games or logos/screenshots.}}&lt;br /&gt;
Due to SSL certificate issues outside of our control, old versions of Flashpoint Infinity (10.0 and below) do not work anymore. You will need to [[#UpdateFlashpoint|update to the latest version of Flashpoint]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|WhiteScreenAndNoImages|I'm using Flashpoint Infinity, launching games always shows a blank white screen, and no logos and screenshots are loading! How do I fix this?}}&lt;br /&gt;
Follow each of these steps and check to see if Flashpoint works properly after each one. If it still shows a white screen, try the next step.&lt;br /&gt;
# Follow the [[Troubleshooting Antivirus Interference|antivirus interference]] steps to prevent an antivirus such as Avast or AVG from interfering with Flashpoint.&lt;br /&gt;
# If Flashpoint still doesn't work, your router probably has internet filtering software installed that is blocking our Infinity server. A common one is McAfee Secure Home Platform; [https://service.mcafee.com/webcenter/portal/cp/home/articleview?locale=en_US&amp;amp;articleId=TS102694 here is how to disable it].&lt;br /&gt;
# If Flashpoint still doesn't work, you might be experiencing a different problem. Follow the [https://flashpointproject.github.io/manual/?page=Troubleshooting Troubleshooting steps in the Manual].&lt;br /&gt;
&lt;br /&gt;
Programs like [https://github.com/vrcx-team/VRCX VRCX] may use the same default port that Flashpoint does. In this situation, make sure the other program is closed so that the port is available for Flashpoint to use.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|UltimateBrokenAfterUpdate|After I updated to the latest Flashpoint Ultimate using the updater, no games are working! Is there a fix?}}&lt;br /&gt;
Follow the steps below to fix the problem:&lt;br /&gt;
# Download [http://infinity.unstable.life/Flashpoint/Server/alpine.qcow2 this file].&lt;br /&gt;
# Replace the existing file in Flashpoint's &amp;lt;code&amp;gt;Server&amp;lt;/code&amp;gt; folder with the file that you downloaded.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|LauncherNotOpening|When I double-click Flashpoint.exe, nothing happens! What can I do?}}&lt;br /&gt;
When you open Flashpoint Launcher, a bug may occur that prevents it from showing the window. If this happens, open Windows Task Manager, click the Details tab, and look for any process named &amp;lt;code&amp;gt;Flashpoint.exe&amp;lt;/code&amp;gt;. Then click &amp;quot;End Process&amp;quot;, and double-click Flashpoint.exe again to see if it starts normally.&lt;br /&gt;
&lt;br /&gt;
If the issue persists, or if the Launcher doesn't open ''after'' the first time you started it, close all Flashpoint processes again, then look for a 0 KB &amp;lt;code&amp;gt;preferences.json&amp;lt;/code&amp;gt; file in the same location as the &amp;lt;code&amp;gt;Start Flashpoint&amp;lt;/code&amp;gt; shortcut. If it is 0 KB, delete the file. Once done, launch Flashpoint using the &amp;lt;code&amp;gt;Start Flashpoint&amp;lt;/code&amp;gt; shortcut. This will remake the file based on &amp;lt;code&amp;gt;.preferences.defaults.json&amp;lt;/code&amp;gt;, and it should now open normally. Note: If you previously changed some settings on the &amp;lt;code&amp;gt;Config&amp;lt;/code&amp;gt; tab, you will have to set them again.&lt;br /&gt;
&lt;br /&gt;
The problem can also be caused by a port conflict between Flashpoint and another application. Restarting your computer is the easiest way to fix the problem. &lt;br /&gt;
Or if you have a program that uses Hyper-V (such as Windows Subsystem for Linux/Android), you can try adding port 12001 to the excluded port range by following [https://stackoverflow.com/a/54727281 these instructions]. If you haven't heard of Hyper-V before, this solution probably doesn't apply to you.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|MissingFolder|I extracted Flashpoint into my Downloads folder, but now I can't find it! Where is my Flashpoint folder?}}&lt;br /&gt;
If your Downloads folder is grouped by date, you'll need to scroll down to the &amp;quot;Earlier this year&amp;quot; or &amp;quot;A long time ago&amp;quot; section to find your Flashpoint folder. This is because Flashpoint's files were packed into the installer &amp;quot;a long time ago&amp;quot;, so they appear on your computer as being from that date, even though the installer file itself was downloaded to your computer recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|GameDeleted|I accidentally deleted a game/animation from Flashpoint! How can I reset it?}}&lt;br /&gt;
Follow the steps below:&lt;br /&gt;
# Delete the &amp;lt;code&amp;gt;flashpoint.sqlite&amp;lt;/code&amp;gt; file from the &amp;lt;code&amp;gt;Data&amp;lt;/code&amp;gt; folder. Warning: this will erase all saved play time.&lt;br /&gt;
# Open &amp;lt;code&amp;gt;preferences.json&amp;lt;/code&amp;gt;, at the bottom, replace the value in &amp;lt;code&amp;gt;latestUpdateTime&amp;lt;/code&amp;gt; with &amp;lt;code&amp;gt;&amp;quot;1970-01-01&amp;quot;&amp;lt;/code&amp;gt;, save the changes.&lt;br /&gt;
# Open Flashpoint and Update metadata, downloading a completely fresh database.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|ToggleSidebars|I can't see the left (or right) sidebar of the launcher anymore! Where did it go?}}&lt;br /&gt;
Click the arrow buttons on the top-right corner of the launcher to toggle the left and right sidebars. ---&amp;gt; &lt;br /&gt;
[[File:ShowHideSidebars.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|Logos|Why can't I see the games' logos/screenshots?}}&lt;br /&gt;
Switch to the ''Grid'' viewing mode using the drop-down menu at the bottom-right corner of the launcher window. Flashpoint Infinity does not display them by default for perfomance reasons.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|OpenTorrentFile|Why won't my Ultimate torrent work?}}&lt;br /&gt;
You will need a torrent client such as [https://www.qbittorrent.org/ qBittorrent] to open the .torrent file. The .torrent file tells your torrent client how to download Flashpoint Ultimate.&lt;br /&gt;
&lt;br /&gt;
Do '''not''' use the torrent from Archive.org! Because of the size of Flashpoint Ultimate, Archive.org will not seed its torrent. Instead, use the torrent link on [https://flashpointarchive.org/downloads/ FlashpointArchive.org].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|UltimateNotWorking|Why is Flashpoint Ultimate not working after my download?}}&lt;br /&gt;
Make sure you unzip the program, as it will not work while still zipped. Please use [https://www.7-zip.org 7-Zip] when doing this, as WinRAR is known to fail. If Flashpoint is still not working, follow the [https://flashpointproject.github.io/manual/?page=Troubleshooting Troubleshooting steps in the Manual].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|Corrupted7ZFile|When I try to open the Flashpoint Ultimate 7Z file with 7-Zip, it says &amp;quot;Cannot open as archive.&amp;quot; What's the problem?}}&lt;br /&gt;
The download was probably corrupted. Browsers are not designed to download gigantic files like Flashpoint Ultimate, so you'll need to use a download manager such as [https://www.freedownloadmanager.org/ Free Download Manager] to download the file.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|CheckHash|How can I check whether Flashpoint Ultimate downloaded successfully?}}&lt;br /&gt;
You'll need to check whether the hash of the file you downloaded matches the expected hash. First, install [https://www.7-zip.org 7-Zip] if you don't have it already. Next, follow these steps:&lt;br /&gt;
# Right-click the 7Z file that you downloaded.&lt;br /&gt;
# Choose &amp;quot;CRC SHA...&amp;quot;, then choose SHA1 or CRC32.&lt;br /&gt;
# Go to the [https://flashpointarchive.org/downloads/ Flashpoint downloads page] and click the button labeled &amp;quot;Mirror&amp;quot; or &amp;quot;Archive.org&amp;quot; underneath the Flashpoint Ultimate heading. This should take you to Flashpoint Ultimate's Archive.org entry.&lt;br /&gt;
# Scroll down and find the &amp;quot;Download Options&amp;quot; sidebar on the right. Click the &amp;quot;Show All&amp;quot; link.&lt;br /&gt;
# Click the file ending in &amp;lt;code&amp;gt;_files.xml&amp;lt;/code&amp;gt;. For example, on Flashpoint 6.3's page, the file is called &amp;lt;code&amp;gt;Flashpoint6.3_files.xml&amp;lt;/code&amp;gt;.&lt;br /&gt;
# You should see a list of files in XML format. Check the hash listed for the file, and make sure it matches the hash you found in Step 2. For example, if you chose CRC32 in Step 2, make sure the CRC32 hashes are the same.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|InfinityPartialDownloads|Most games are working, but when I try to open a specific game, I get an error like one of these:|&lt;br /&gt;
* &amp;quot;The file __ is not a Director file.&amp;quot;&lt;br /&gt;
* &amp;quot;Error launching Unity Player: bad file length&amp;quot;&lt;br /&gt;
* &amp;quot;Failed to initialize player's 3D settings&amp;quot;&lt;br /&gt;
* A stuck loading bar&lt;br /&gt;
* Partially loaded images, missing elements on a page or in a game, or other problems indicating file corruption&lt;br /&gt;
}}&lt;br /&gt;
If you are using Flashpoint Infinity, it's very likely that Flashpoint Router failed to download a complete file. To solve the problem, follow these steps:&lt;br /&gt;
# Right-click the game that you are trying to play, then click &amp;quot;Open Game in Explorer&amp;quot; (&amp;quot;Open File Location&amp;quot; in Flashpoint 11.1 and older).&lt;br /&gt;
# This will open a folder; delete all of the files there.&lt;br /&gt;
# Clear the cache by following [[#ClearWinINetCache|these steps]].&lt;br /&gt;
# Try launching the game again.&lt;br /&gt;
If the problem persists, try [[#UpdateRouter|updating Flashpoint Router]]. If that doesn't help, follow the [https://flashpointproject.github.io/manual/?page=Troubleshooting Troubleshooting steps in the Manual].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|UpdateRouter|How do I update Flashpoint Router?}}&lt;br /&gt;
Follow these steps:&lt;br /&gt;
# Download this file: https://raw.githubusercontent.com/FlashpointProject/Flashpoint-Router/master/router.php&lt;br /&gt;
# Place the downloaded file in the &amp;lt;code&amp;gt;Legacy&amp;lt;/code&amp;gt; folder of your Flashpoint folder, overwriting the original &amp;lt;code&amp;gt;router.php&amp;lt;/code&amp;gt; file.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|3DVIAAudioBug|I am playing a 3DVIA Player webgame and the audio is loud and distorted, how do I fix it?}}&lt;br /&gt;
Your computer has an issue with MP3 playback caused by the LAV Audio codec. Follow the steps below to fix the problem:&lt;br /&gt;
# Find LAV Audio in the Start Menu and open it. This will open the LAV Audio Configuration window.&lt;br /&gt;
# In the LAV Audio Configuration window, under Output Formats, uncheck 24-bit Integer, 32-bit Integer, and 32-bit Floating point.&lt;br /&gt;
# Click OK to save the settings and close the LAV Audio Configuration window.&lt;br /&gt;
If you don't see a LAV Audio shortcut in your Start Menu, you may need to re-run the [https://github.com/Nevcairiel/LAVFilters/releases LAV Filters installer].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|ServerExited|Games are not working, and an error like this one appears constantly in the Launcher's logs:|&lt;br /&gt;
 Server exited with code 3221225781&lt;br /&gt;
}}&lt;br /&gt;
First, make sure that you have installed all of the latest Windows Updates. Next, install the [https://dotnet.microsoft.com/download/dotnet-framework/net47 Microsoft .NET Framework] and the [https://www.microsoft.com/en-us/download/details.aspx?id=48145 Visual C++ 2015 x86 Redistributable]. When you install the Visual C++ Redistributable, '''make sure to install the x86 version''', even if you're on a 64-bit machine!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|LauncherBlackScreen|When I open Flashpoint all I get is a black/grey screen. What should I do?}}&lt;br /&gt;
If your computer has an older graphics card, it may not support the launcher's hardware acceleration. To get around this, disable hardware acceleration by following these steps:&lt;br /&gt;
&lt;br /&gt;
# In your main Flashpoint folder, select the &amp;lt;code&amp;gt;Start Flashpoint&amp;lt;/code&amp;gt; shortcut by clicking it once.&lt;br /&gt;
# Press &amp;lt;code&amp;gt;Alt&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;Enter&amp;lt;/code&amp;gt; to bring up its properties window.&lt;br /&gt;
# In the &amp;lt;code&amp;gt;Target&amp;lt;/code&amp;gt; field, add a space at the very end of the field followed by &amp;lt;code&amp;gt;--disable-gpu&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Click OK&lt;br /&gt;
# Launch Flashpoint by double-clicking the &amp;lt;code&amp;gt;Start Flashpoint&amp;lt;/code&amp;gt; shortcut.&lt;br /&gt;
&lt;br /&gt;
Note that this change only affects the launcher itself, and shouldn't have any impact on its performance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|spawnENOENT|Launching games never does anything, and a message like this appears on Flashpoint's Logs tab:|&lt;br /&gt;
 [Game name] failed to start, spawn [path] ENOENT&lt;br /&gt;
}}&lt;br /&gt;
To launch games, Flashpoint must be able to access the Command Prompt. Follow these steps to check this:&lt;br /&gt;
# Press Windows+R to open the Run box. &lt;br /&gt;
# Copy and paste the path from the message (between ''spawn'' and ''ENOENT'') into the box, then press Enter. &lt;br /&gt;
A Command Prompt window should open. If it ''does not'' open, follow the steps below to fix the problem. If it ''does'' open, skip the below steps.&lt;br /&gt;
# Press Windows+R to open the Run box again.&lt;br /&gt;
# Type/paste &amp;lt;code&amp;gt;sysdm.cpl&amp;lt;/code&amp;gt; into the box and press Enter.&lt;br /&gt;
# Click the &amp;quot;Advanced&amp;quot; tab, then click the &amp;quot;Environment Variables&amp;quot; button.&lt;br /&gt;
# Under System Variables, double-click the &amp;lt;code&amp;gt;ComSpec&amp;lt;/code&amp;gt; variable to edit it.&lt;br /&gt;
# Change the variable value to &amp;lt;code&amp;gt;%SystemRoot%\system32\cmd.exe&amp;lt;/code&amp;gt; and click OK. &lt;br /&gt;
# Click OK again to exit out of the dialog boxes that are still open.&lt;br /&gt;
&lt;br /&gt;
If the problem persists, Flashpoint may be missing necessary software to launch games. The path to the software will be listed in a line of the log starting with &amp;lt;code&amp;gt;applicationPath&amp;lt;/code&amp;gt;. Here is an example:&lt;br /&gt;
 applicationPath: &amp;quot;FPSoftware\Flash\flashplayer_32_sa.exe&amp;quot;,&lt;br /&gt;
Open your Flashpoint folder and check whether the file path exists. If it does not, it may have been deleted by antivirus; see [[Troubleshooting Antivirus Interference]]. If all else fails, try re-installing Flashpoint.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|AMD|Flash games are just showing a black/grey/white screen, but I can still hear the game's audio. How do I fix this?}}&lt;br /&gt;
Recent versions of the AMD Adrenalin graphics driver (22.5.2 and later) cause Flash content to only display a black/grey/white screen, while the audio still works and the content can still be interacted with.&lt;br /&gt;
&lt;br /&gt;
If you have an AMD Radeon RX 6000 series or later GPU and are using the Adrenalin graphics driver, you'll need to either roll back your driver to 22.5.1 or older, or disable hardware acceleration in Flash Player to fix the visuals.&lt;br /&gt;
&lt;br /&gt;
To roll back your driver:&lt;br /&gt;
# Open the Start menu, then type &amp;lt;code&amp;gt;Device Manager&amp;lt;/code&amp;gt; and click the first result.&lt;br /&gt;
# Click the arrow next to &amp;quot;Display adapters&amp;quot; to reveal your graphics driver.&lt;br /&gt;
# Right click on the item that pops up, then click Properties.&lt;br /&gt;
# Select the Driver tab, then click &amp;quot;Roll Back Driver.&amp;quot;&lt;br /&gt;
# Click &amp;quot;Yes&amp;quot; to confirm the rollback, then click &amp;quot;Yes&amp;quot; again to restart your computer.&lt;br /&gt;
&lt;br /&gt;
If you don't want to or can't roll back your driver, you can instead disable hardware acceleration in Flash Player:&lt;br /&gt;
# [https://www.howtogeek.com/194041/how-to-open-the-command-prompt-as-administrator-in-windows-10/ Open the Command Prompt as an Administrator by following these steps].&lt;br /&gt;
# Paste in the following command, then press Enter:&lt;br /&gt;
 mkdir &amp;quot;%WINDIR%\SysWow64\Macromed\Flash&amp;quot; 2&amp;gt;NUL &amp;amp; echo;&amp;amp;echo;DisableHardwareAcceleration = 1 &amp;gt;&amp;gt; &amp;quot;%WINDIR%\SysWow64\Macromed\Flash\mms.cfg&amp;quot;&lt;br /&gt;
Note that disabling hardware acceleration may significantly reduce the framerate of some 3D Flash games. (Other Flash games should not be affected.)&lt;br /&gt;
&lt;br /&gt;
'''On Linux''', you need to create a file in the virtual C: drive set up by wine. Go into &amp;lt;code&amp;gt;/home/USERNAME/.wine/dosdevices/c:/windows/syswow64/&amp;lt;/code&amp;gt;, create a directory named &amp;lt;code&amp;gt;Macromed&amp;lt;/code&amp;gt; (without &amp;quot;...ia&amp;quot;, it's not a typo), create another directory in it named &amp;lt;code&amp;gt;Flash&amp;lt;/code&amp;gt; and finally, create file &amp;lt;code&amp;gt;mms.cfg&amp;lt;/code&amp;gt; in this directory. Paste the following text into this file:&lt;br /&gt;
 DisableHardwareAcceleration = 1&lt;br /&gt;
Flash content should now start displaying video normally, even without need to restart Flashpoint.&lt;br /&gt;
&lt;br /&gt;
{{anchor|BasiliskKeyboardControls|}}&lt;br /&gt;
{{anchor|FPNavigatorKeyboardControls|}}&lt;br /&gt;
{{Q&amp;amp;A|FlashPluginCrash|I'm trying to play a Flash game such as ''Poptropica'', ''Steppenwolf'' or ''Drakens värld'' in Flashpoint Navigator or Basilisk, but the Adobe Flash plugin is crashing, or the keyboard controls aren't working! Is there a fix?}}&lt;br /&gt;
On some computers, Flash Player does not obey the browser's Protected Mode setting, so it must be set in the system's Flash Player configuration instead. Follow the steps below:&lt;br /&gt;
# [https://www.howtogeek.com/194041/how-to-open-the-command-prompt-as-administrator-in-windows-10/ Open the Command Prompt as an Administrator by following these steps].&lt;br /&gt;
# Paste in the following command, then press Enter:&lt;br /&gt;
 mkdir &amp;quot;%WINDIR%\SysWow64\Macromed\Flash&amp;quot; 2&amp;gt;NUL &amp;amp; echo;&amp;amp;echo;ProtectedMode = 0 &amp;gt;&amp;gt; &amp;quot;%WINDIR%\SysWow64\Macromed\Flash\mms.cfg&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Work &amp;amp; Curation==&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|SubmitGame|What is the difference between requesting and curating a game? Can I &amp;quot;submit&amp;quot; a game?}}&lt;br /&gt;
Requesting - This option adds your game to an ever-growing list of ones people want added. You will need to fill out the request form which takes 1-5 minutes. Chances of game being saved by any of the curators is small because there are thousands of games waiting on the list, some of which have been waiting for over a year. If you want to increase the chances of it being saved, we suggest that you try to write an engaging description of the game and/or the reason you want it saved.&lt;br /&gt;
&lt;br /&gt;
Curating - This is the process of actually adding the game to Flashpoint. It requires testing the game using procedures detailed in our curation guides. It takes about 30 minutes to do the first time, but as you learn the process you can get it under 5 minutes.&lt;br /&gt;
To get started, follow our [[Curation Tutorial]].&lt;br /&gt;
Once you curate a game, it will be saved and added to the next version of Flashpoint. &lt;br /&gt;
&lt;br /&gt;
If you'd like to learn more about the concept of digital curation, read [https://en.wikipedia.org/wiki/Digital_curation this article]. It explains the principles behind what we do.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|MetadataEdits|How do I correct a problem with a game's metadata? Does editing the game in my copy of Flashpoint update it for everyone?}}&lt;br /&gt;
No, editing a game in your copy of Flashpoint does not update it for everyone. To get your change included in the next version of Flashpoint, follow the instructions in the [[Metadata Edits]] page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|ScrapeWebsites|What tools should I use to archive whole websites?}}&lt;br /&gt;
See [[Helpful Tools#Software for Archiving|Helpful Tools]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|WhatPlatform|How do I tell what platform a game is?}}&lt;br /&gt;
The easiest way to check these kinds of things is to right-click the game window and look at the context menu that appears. If it says something about Flash, it's a Flash game. If it says nothing out of the ordinary or no context menu appeared, it's probably HTML5. See [[Media:What_platform.png|this image]] for a summary.&lt;br /&gt;
&lt;br /&gt;
You can also use Inspect Element to look at the embed of the game for the following file extensions:&lt;br /&gt;
&lt;br /&gt;
.swf - Flash&lt;br /&gt;
&lt;br /&gt;
.dcr/.dir/.dxr - Shockwave&lt;br /&gt;
&lt;br /&gt;
.unity3d - Unity Web Player&lt;br /&gt;
&lt;br /&gt;
.jar/.class - Java&lt;br /&gt;
&lt;br /&gt;
.stk - ShiVa3D&lt;br /&gt;
&lt;br /&gt;
.xap - Silverlight&lt;br /&gt;
&lt;br /&gt;
.vmo - 3DVIA&lt;br /&gt;
&lt;br /&gt;
If a game runs only in Internet Explorer, references a .cab file, and is not one of the above types of games, it is probably an ActiveX game.&lt;br /&gt;
&lt;br /&gt;
If a game does not require any plugins or ActiveX controls to run, then it is probably an HTML5 (or HTML/JavaScript) game.&lt;br /&gt;
&lt;br /&gt;
If it's something else it may be under one of our other [[Platforms|platforms]], but these are the most common types. The full list of the file types that our platforms use is on the linked page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|SubmitSWFs|Where can I submit my collection of SWFs?}}&lt;br /&gt;
The [https://archive.org/ Internet Archive] is the best place to upload a collection of SWFs.&lt;br /&gt;
&lt;br /&gt;
Flashfreeze, our own public storage location, had to be taken down in 2023 due to a change regarding Google Drive storage. We currently have not setup an alternative since, but what was once on Flashfreeze is now on [https://archive.org/details/@dri0m Dri0m's Archive.org account].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|Decompiler|What is a good tool to decompile/hack SWF files (Flash games)?}}&lt;br /&gt;
The recommended program for this purpose is ''[https://github.com/jindrapetrik/jpexs-decompiler/releases JPEXS Free Flash Decompiler]''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|ClearWinINetCache|How do I clear the Flash projector's cache?}}&lt;br /&gt;
The Flash projectors use WinINet to perform network requests. Some other Flashpoint platforms, such as 3D Groove GX, also use WinINet. To clear the cache for these programs, follow these steps:&lt;br /&gt;
# Enable Editing in the &amp;lt;code&amp;gt;Config&amp;lt;/code&amp;gt; tab.&lt;br /&gt;
# Open the &amp;lt;code&amp;gt;Curate&amp;lt;/code&amp;gt; tab, and click &amp;lt;code&amp;gt;Clear WinINet Cache&amp;lt;/code&amp;gt;.&lt;br /&gt;
Alternatively, you can run the command manually by following these steps:&lt;br /&gt;
# Press Windows+R to open the Run box. &lt;br /&gt;
# Type or paste in the following command, then press Enter: &amp;lt;code&amp;gt;RunDll32.exe InetCpl.cpl,ClearMyTracksByProcess 8&amp;lt;/code&amp;gt;&lt;br /&gt;
Note that for games that use the Flashpoint Navigator or Basilisk browser, you will need to [[#ClearFPNavigatorCache|clear the browser's cache]] instead.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{anchor|ClearBasiliskCache|}}&lt;br /&gt;
{{Q&amp;amp;A|ClearFPNavigatorCache|How do I clear the Flashpoint Navigator or Basilisk browser's cache?}}&lt;br /&gt;
Open the Flashpoint Navigator or Basilisk browser and follow these steps:&lt;br /&gt;
# Press the &amp;lt;code&amp;gt;Alt&amp;lt;/code&amp;gt; key&lt;br /&gt;
# Click &amp;quot;History,&amp;quot; then &amp;quot;Clear Recent History...&amp;quot;&lt;br /&gt;
# Change the time range to &amp;quot;Everything&amp;quot; using the dropdown menu, then check the boxes next to &amp;quot;Cache&amp;quot; and &amp;quot;Offline Website Data.&amp;quot;&lt;br /&gt;
# Click &amp;quot;Clear Now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|AlternatePlatformCuration|I'm curating an HTML5 version of a Flash game that is already in Flashpoint (or the other way around). Should I submit it as alternate of Flashpoint's existing entry?}}&lt;br /&gt;
No, you will need to submit a new, separate curation. Currently, alternate versions of a game are required to be of the same [[Platforms|Platform (technology)]] as the main game entry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|NoTags|I filled out tags for my curation, but after I exported it, I noticed that the tags are missing! Why did this happen?}}&lt;br /&gt;
To add a tag to your curation, first type it into the Tags box, then ''select'' it by either clicking it, or pressing the Tab key and hitting Enter when the tag is highlighted. '''If you type a tag without selecting it, it will not be added to your curation!'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|CurateTabWhiteScreen|I'm curating in Flashpoint, and launching my curations shows a blank white screen. What do I do?}}&lt;br /&gt;
This issue may be caused by your file system not supporting symlinks, which are enabled by default in Flashpoint. To fix this, switch off the &amp;quot;Symlink Curation Content Folder&amp;quot; option on the Curate or Config tab. This issue may arise if you're using Flashpoint on an external device such as a USB or portable hard drive. Keep in mind turning off symlink will disallow you from using the [[MAD4FP]] curation tool.&lt;br /&gt;
&lt;br /&gt;
==Technical questions==&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|ActiveX|How does Flashpoint's ActiveX support work? What happens when an ActiveX control is registered?}}&lt;br /&gt;
[https://github.com/FlashpointProject/FlashpointSecureTools/tree/master/FlashpointSecurePlayer Flashpoint Secure Player] powers our ActiveX support. It provides a lightweight wrapper around Internet Explorer's engine, so it can load ActiveX controls just like Internet Explorer can. It has a significant advantage over Internet Explorer though: it allows us to use Internet Explorer's engine with Flashpoint but not change your Internet Explorer settings. It can load files through Flashpoint's proxy and load Flashpoint's ActiveX controls that do not work with Internet Explorer's default settings. In addition, Flashpoint Secure Player resets all changes that it makes to your system after it closes, meaning that ActiveX controls can be used without being permanently installed. All of the ActiveX controls supported by Flashpoint are included in the &amp;lt;code&amp;gt;FPSoftware\ActiveX&amp;lt;/code&amp;gt; folder; no ActiveX controls are downloaded from the internet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|LaunchBox|How can I add Flashpoint games to my LaunchBox collection?}}&lt;br /&gt;
You can use [https://forums.launchbox-app.com/files/file/2652-obbys-flashpoint-importer-for-launchbox/ this tool] to import games and playlists from Flashpoint into LaunchBox.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Meta]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nosamu</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Unity_Curation&amp;diff=11048</id>
		<title>Unity Curation</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Unity_Curation&amp;diff=11048"/>
		<updated>2025-07-31T10:15:08Z</updated>

		<summary type="html">&lt;p&gt;Nosamu: Restored dead link via Wayback&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Unity web games are currently endangered, since the Unity Web Player was deprecated in 2016 and can no longer be used on modern browsers. In case you need to download the Web Player to search for Unity web game assets, however, you can download the full installer from [https://archive.org/download/unity-web-player-archive/5.3.8f1%20Installers/UnityWebPlayerFull.exe here].&lt;br /&gt;
&lt;br /&gt;
The following page is a tutorial on how to curate Unity games to add to Flashpoint.&lt;br /&gt;
&lt;br /&gt;
== Before You Start ==&lt;br /&gt;
&lt;br /&gt;
This tutorial will assume you've read the standard [[Curation Tutorial]], which is highly recommended to go through. Try curating a Flash game before moving on to other platforms like Unity.&lt;br /&gt;
&lt;br /&gt;
== Identifying and Grabbing Unity Games ==&lt;br /&gt;
[[File:Getunity.png|frame|Plug-in download button.]]&lt;br /&gt;
&lt;br /&gt;
You will very rarely come across Unity games compared to Flash or HTML5 games; however, identifying them is easy, because they will ask to download the Unity Web Player on the likely chance you don't already have it installed.&lt;br /&gt;
&lt;br /&gt;
To confirm this, when on the page containing a game, press Ctrl+U to open its source HTML file and search for a .unity3d (.unityweb for 1.x) file link. If you find one, the game is on the Unity platform, and the .unity3d (.unityweb for 1.x) file will be the main file of the game, so copy its link and download it.&lt;br /&gt;
&lt;br /&gt;
== Creating the HTML Embed File ==&lt;br /&gt;
&lt;br /&gt;
Go back to the source page for your game and look at the text surrounding the .unity3D link. This is the embed for Unity games. For example, the source HTML for the game [https://www.gameitnow.eu/spelle/games/141437220815353.html Verkeerstalent] contains the following embed:&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;unityObject.embedUnity('unityPlayer', 'http://gameitnow.eu/spelle/games/141437220815352.unity3d', '940', '580');&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Download the Extras component of the Flashpoint Infinity Installer, then open the Utilities folder. Find the Unity HTML Generator and open &amp;lt;code&amp;gt;UnityHTMLGenerator.bat&amp;lt;/code&amp;gt; . &lt;br /&gt;
&lt;br /&gt;
In the Unity HTML Generator, type the name of the game and the name of the .unity3D file you downloaded including the file extension (example: &amp;lt;code&amp;gt;141437220815352.unity3d&amp;lt;/code&amp;gt;) . The width and height to embed the game in are the first and second numbers in the embed respectively. Name the HTML file something relevant, such as the name of the game, preferably in lowercase and without spaces. For example, the HTML for Verkeerstalent is named verkeerstalent.html. If you prefer to have the game take up the full screen width and height (instead of being embedded at a fixed size), you can use the modified Unity HTML Generator template below. Name it &amp;lt;code&amp;gt;Template.txt&amp;lt;/code&amp;gt; and place it in Unity HTML Generator's folder.&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;^!DOCTYPE html PUBLIC&amp;gt;&lt;br /&gt;
&amp;lt;html xmlns=&amp;quot;http://www.w3.org/1999/xhtml&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;head&amp;gt;&lt;br /&gt;
&amp;lt;meta http-equiv=&amp;quot;Content-Type&amp;quot; content=&amp;quot;text/html; charset=iso-8859-1&amp;quot; /&amp;gt;&lt;br /&gt;
&amp;lt;title&amp;gt;GAMENAME&amp;lt;/title&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&lt;br /&gt;
&amp;lt;embed src=&amp;quot;FILENAME&amp;quot; bgColor=#000000  width=100% height=100% type=&amp;quot;application/vnd.unity&amp;quot; disableexternalcall=&amp;quot;true&amp;quot; disablecontextmenu=&amp;quot;true&amp;quot; disablefullscreen=&amp;quot;false&amp;quot; firstframecallback=&amp;quot;unityObject.firstFrameCallback();&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Follow the [[Curation Format]] to add metadata for your game and create its correct content folder. The Platform should be &amp;lt;code&amp;gt;Unity&amp;lt;/code&amp;gt; and the Application Path should be &amp;lt;code&amp;gt;FPSoftware\startUnity.bat&amp;lt;/code&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
Instead of using the URL for the .unity3d file as the Launch Command, however, use the HTML file you created, such as &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;http://gameitnow.eu/spelle/games/verkeerstalent.html&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. Put the HTML embed file in the same place as the .unity3D file in your content folder. If the game loads to a black screen, or does not work as intended without any missing assets, you may need to change the version of Unity the game launches with. This is done by adding either &amp;quot;2.x&amp;quot; or &amp;quot;3.x&amp;quot; to the beginning of the Launch Command. For example, our new Launch Command would now be &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;3.x http://gameitnow.eu/spelle/games/verkeerstalent.html&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. However, this is not needed for this specific game.&lt;br /&gt;
&lt;br /&gt;
Make sure to always use http:// instead of https:// to make sure Flashpoint grabs files from the fake Internet instead of the real one!&lt;br /&gt;
&lt;br /&gt;
Import your curation as a Folder into Flashpoint using the Curate tab and test the game to see if it requires any additional files. If the Logs tab displays a line containing &amp;lt;code&amp;gt;404&amp;lt;/code&amp;gt; followed by a content path, format that content path as a URL, download the necessary asset using cURLsDownloader, and put it in its appropriate place in the Content folder. &lt;br /&gt;
&lt;br /&gt;
Note that you should ''never'' add ''any'' ZIP file from &amp;lt;code&amp;gt;webplayer.unity3d.com&amp;lt;/code&amp;gt; to your content folder! If you see this type of request, it means that Unity Web Player is trying to update itself, either because you are using the wrong version or because Flashpoint is missing the version that the game needs. If changing the game's launch command to use a different Unity version does not resolve the problem, refer to the [[#Finding the Unity Version|Finding the Unity Version]] section for instructions on finding and adding the correct Unity version to Flashpoint.&lt;br /&gt;
&lt;br /&gt;
=== Copying the Original Embed Code ===&lt;br /&gt;
&lt;br /&gt;
Unity games sometimes require unusual embed codes, meaning that the Unity HTML Generator tool will not produce a suitable embed code. If you can't get a game working in Flashpoint using a generated embed code, try installing Unity Web Player onto your computer, then going to the original webpage using a browser compatible with Unity Web Player (such as Internet Explorer or [http://www.palemoon.org/ Pale Moon]). Once the game has loaded, right-click the page and click &amp;quot;Inspect Element,&amp;quot; then search for &amp;lt;code&amp;gt;.unity3d&amp;lt;/code&amp;gt; and copy the embed code. Paste this into a new HTML file using a text editor such as Notepad and save the file.&lt;br /&gt;
&lt;br /&gt;
== Wrapping It Up ==&lt;br /&gt;
{{:Wrapping It Up}}&lt;br /&gt;
== Finding the Unity Version ==&lt;br /&gt;
&lt;br /&gt;
Sometimes a game not work immediately in any one of the three main Unity versions, or you might have doubts about which Unity version is the most correct for a game. To find the exact Unity version that a game was built with, just open the .unity3d file in a hex editor such as [https://mh-nexus.de/en/hxd/ HxD]. In the &amp;quot;Decoded text&amp;quot; column, you will see the text &amp;lt;code&amp;gt;UnityWeb&amp;lt;/code&amp;gt;, followed by the major Unity version (such as 5.x.x), and finally followed by the exact Unity version number (such as &amp;lt;code&amp;gt;5.0.4f1&amp;lt;/code&amp;gt;). You can use our [[Unity Web Player Versions]] table to match the Unity version number to one of Flashpoint's three Unity installation folders (2.x, 3.x, or 5.x). If you don't see the exact Unity version listed in the table, it is very likely that the game will work in 5.x. Double-check that your embed code is correct. If the game still isn't working, move on to the next section.&lt;br /&gt;
&lt;br /&gt;
Note that most Unity games built with a 3.x version will work perfectly fine in Unity 5.x because of backwards compatibility. However, there are a few 3.x games that have major issues such as broken controls or extremely poor framerates in 5.x, thus requiring 3.x to function properly. An example of such a game is ''Alternator''.&lt;br /&gt;
&lt;br /&gt;
Another way to find a suitable version for a Unity game is to launch the .unity3d file in FPNavigator, hold down the Alt key, and right-click the game. Hover over the ''Release Channel'' menu and you should see the ranges of Unity versions that the game is compatible with, for example &amp;lt;code&amp;gt;Stable (4.3.5f1 - 4.6.6f2)&amp;lt;/code&amp;gt;. You will see a checkmark next to the Unity version that the game is currently running in. This only gives a range of versions instead of an exact version, but it may still be helpful for debugging purposes.&lt;br /&gt;
&lt;br /&gt;
=== Adding a New Unity Version ===&lt;br /&gt;
&lt;br /&gt;
On rare occasions, a game may require a Unity Web Player version that we don't have yet. Follow these steps to add a new Unity Web Player version to Flashpoint:&lt;br /&gt;
# Go to the [https://web.archive.org/web/20221101022822/https://unity3d.com/get-unity/download/archive Unity download archive]. Click the tab (5.x, 4.x, or 3.x) corresponding to the Unity version you need.&lt;br /&gt;
# Find the exact Unity version number and download its installer.&lt;br /&gt;
# Open the installer with 7-Zip and find the Unity Web Player development installer inside it. Extract and run the Unity Web Player installer.&lt;br /&gt;
# Go to your &amp;lt;code&amp;gt;%USERPROFILE%\AppData\LocalLow\Unity&amp;lt;/code&amp;gt; folder and copy &amp;lt;code&amp;gt;player&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;mono&amp;lt;/code&amp;gt; folders into the correct Unity Web Player folder in Flashpoint. Make sure that the folder structure matches up.&lt;br /&gt;
# Try testing the game again.&lt;br /&gt;
&lt;br /&gt;
You can also find archived Unity Web Player versions in [https://archive.org/details/unity-web-player-archive this Archive.org item].&lt;br /&gt;
&lt;br /&gt;
== Downloading Unity Games from Kongregate ==&lt;br /&gt;
&lt;br /&gt;
The [[Curation_Tutorial#Using_fpcurator|fpcurator]] tool has an update to download these games automatically.&lt;br /&gt;
&lt;br /&gt;
If the above tool does not work, you can try a manual method instead. Follow these steps to find the .unity3d URL of the game:&lt;br /&gt;
# Press Ctrl-U to view the source of the game's webpage.&lt;br /&gt;
# Press Ctrl-F to search the source code. Search for &amp;lt;code&amp;gt;iframe_url&amp;lt;/code&amp;gt; and copy the URL next to it.&lt;br /&gt;
# Use a tool such as [[Curation_Tutorial#Generating_Content_Folders_with_cURLsDownloader|cURLsDownloader]] to download the URL you just copied. Opening the URL in your browser won't work!&lt;br /&gt;
# An HTML file will download to your computer. Open the HTML file in a text editor such as Notepad.&lt;br /&gt;
# In your text editor, search the HTML code for &amp;lt;code&amp;gt;.unity3d&amp;lt;/code&amp;gt;. You will see a Unity embed; copy the .unity3d file URL and download it.&lt;br /&gt;
# Follow the instructions in the [[#Creating the HTML Embed File|Creating the HTML Embed File]] section to complete the curation.&lt;br /&gt;
&lt;br /&gt;
== Downloading Unity Games from GameJolt ==&lt;br /&gt;
&lt;br /&gt;
Unity Web Player games on GameJolt are not directly accessible anymore. The only feasible way to download them is to use eientei's GameJolt Downloader script. Here's how to use it:&lt;br /&gt;
# Download [https://gist.githubusercontent.com/einstein95/7e700b6242c77d3f9a01e3059d4f397b/raw/gamejolt_download.py the script] and [https://eternallybored.org/misc/wget/ Wget]. Place them in the same folder.&lt;br /&gt;
# Install [https://www.python.org/ Python] if you don't have it yet.&lt;br /&gt;
# Open the Command Prompt and navigate to the folder where Wget and the script are located.&lt;br /&gt;
# Install the &amp;lt;code&amp;gt;requests&amp;lt;/code&amp;gt; Python module by running this command: &amp;lt;code&amp;gt;python -m pip install requests&amp;lt;/code&amp;gt;&lt;br /&gt;
# Use the script by running a command like this: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;python gamejolt_download.py https://gamejolt.com/games/foc-us/20156&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Hacking Unity Web Player Games ==&lt;br /&gt;
&lt;br /&gt;
In very rare cases, you may need to hack a Unity Web Player game to get it working in Flashpoint, for example to change HTTPS asset requests to HTTP. To get started, you will need the following tools: &lt;br /&gt;
* [https://github.com/DerPopo/UABE Unity Assets Bundle Extractor (UABE)]&lt;br /&gt;
* [https://github.com/dnSpy/dnSpy dnSpy]&lt;br /&gt;
* [https://github.com/ata4/disunity DisUnity]&lt;br /&gt;
Follow these rough steps to modify a Unity game:&lt;br /&gt;
# Open the .unity3d file in UABE&lt;br /&gt;
# Answer &amp;quot;yes&amp;quot; when it asks you whether to decompress the file&lt;br /&gt;
# Extract all of the libraries such as DLLs and resources into a folder&lt;br /&gt;
# Open the the extracted &amp;lt;code&amp;gt;Assembly-CSharp.dll&amp;lt;/code&amp;gt; file with dnSpy&lt;br /&gt;
# You will find the game's code here. Edit it as appropriate and save the file, overwriting the original DLL file.&lt;br /&gt;
# Use DisUnity's &amp;lt;code&amp;gt;bundle-inject&amp;lt;/code&amp;gt; command-line option to inject the extracted files back into the unity3d file.&lt;br /&gt;
&lt;br /&gt;
== Useful Search Terms ==&lt;br /&gt;
&lt;br /&gt;
If you're looking for more Unity Web Player games to curate, these search terms might help:&lt;br /&gt;
* {{Google|&amp;quot;Unity Web Player&amp;quot; &amp;quot;« created with Unity »&amp;quot;}}&lt;br /&gt;
* {{Google|filetype:unity3d}}&lt;br /&gt;
The latter link will also lead you to some spam, so beware.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Curation Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nosamu</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Silverlight_Curation&amp;diff=10884</id>
		<title>Silverlight Curation</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Silverlight_Curation&amp;diff=10884"/>
		<updated>2025-04-01T09:17:01Z</updated>

		<summary type="html">&lt;p&gt;Nosamu: Updated plugin download link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This guide will show you how to curate Silverlight games and animations using Flashpoint.&lt;br /&gt;
&lt;br /&gt;
== Recognizing Silverlight ==&lt;br /&gt;
&lt;br /&gt;
If you're using a typical web browser, the most obvious indication that you've found a Silverlight application is an image like the one on the right. [[File:InstallSilverlight.png|frame|The typical placeholder image for a Silverlight application.]]&lt;br /&gt;
Silverlight applications are always embedded on a webpage using an &amp;lt;code&amp;gt;object&amp;lt;/code&amp;gt; tag, regardless of the browser being used. If you search the page HTML and find &amp;lt;code&amp;gt;application/x-silverlight-2&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;.xap&amp;lt;/code&amp;gt;, you've probably found a Silverlight application.&lt;br /&gt;
&lt;br /&gt;
== Installing Silverlight ==&lt;br /&gt;
&lt;br /&gt;
Before curating a Silverlight application, you may want to check whether it functions properly on its original website. First, [https://archive.org/details/silverlight-x-64_202502 install Silverlight from here]. Be sure to uncheck any additional offers in the installer. Once the installer finishes, use a compatible web browser to navigate to the page with the Silverlight application. Compatible browsers include Internet Explorer (which comes with all versions of Windows, including Windows 10), [https://classic.waterfox.net/ Waterfox Classic], [https://basilisk-browser.org/download.shtml Basilisk], and [https://www.palemoon.org/download.shtml Pale Moon].&lt;br /&gt;
&lt;br /&gt;
Although we have not yet encountered this problem, a few Silverlight applications may require an earlier version of Silverlight. You may test this by installing an earlier version from [http://www.oldversion.com/windows/silverlight/ OldVersion.com].&lt;br /&gt;
&lt;br /&gt;
== Curation Steps ==&lt;br /&gt;
&lt;br /&gt;
Flashpoint comes with a copy of Silverlight installed in its Basilisk-based browser. This section explains how to create and test a basic Silverlight curation. We will use Diver 2 as an example: http://farseergames.azurewebsites.net/Diver2.html&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Open this page in your browser. Right-click anywhere on the page, click &amp;quot;Inspect Element&amp;quot;, and search for &amp;lt;code&amp;gt;.xap&amp;lt;/code&amp;gt;. You should see an &amp;lt;code&amp;gt;object&amp;lt;/code&amp;gt; tag, the beginning of which looks like this: &lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;object data=&amp;quot;data:application/x-silverlight-2,&amp;quot; type=&amp;quot;application/x-silverlight-2&amp;quot; width=&amp;quot;100%&amp;quot; height=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
		  &amp;lt;param name=&amp;quot;source&amp;quot; value=&amp;quot;DiverGame2.xap&amp;quot;&amp;gt;&lt;br /&gt;
		  &amp;lt;param name=&amp;quot;onError&amp;quot; value=&amp;quot;onSilverlightError&amp;quot;&amp;gt;&lt;br /&gt;
		  &amp;lt;param name=&amp;quot;background&amp;quot; value=&amp;quot;White&amp;quot;&amp;gt;&lt;br /&gt;
		  &amp;lt;param name=&amp;quot;minRuntimeVersion&amp;quot; value=&amp;quot;3.0.40818.0&amp;quot;&amp;gt;&lt;br /&gt;
		  &lt;br /&gt;
		  &amp;lt;param name=&amp;quot;maxframerate&amp;quot; value=&amp;quot;60&amp;quot;&amp;gt;&lt;br /&gt;
		  &amp;lt;param name=&amp;quot;enableFrameRateCounter&amp;quot; value=&amp;quot;false&amp;quot;&amp;gt;&lt;br /&gt;
		  &amp;lt;param name=&amp;quot;enableCacheVisualization&amp;quot; value=&amp;quot;false&amp;quot;&amp;gt;&lt;br /&gt;
		  &amp;lt;param name=&amp;quot;enableGPUAcceleration&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
		  &lt;br /&gt;
		  &amp;lt;param name=&amp;quot;autoUpgrade&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Copy the page HTML and paste it into a text editor. Eliminate the unnecessary parts, like the latter part of the object tag. (The original page's object tag includes a section that embeds a YouTube video, but this is not needed for Flashpoint.) Your code should look like this:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;style&amp;gt;&lt;br /&gt;
   #gameContainer&lt;br /&gt;
   {      &lt;br /&gt;
      width: 1000px;&lt;br /&gt;
      height: 700px;    &lt;br /&gt;
   }  &lt;br /&gt;
&amp;lt;/style&amp;gt; &lt;br /&gt;
&amp;lt;div id=&amp;quot;gameContainer&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;object data=&amp;quot;data:application/x-silverlight-2,&amp;quot; type=&amp;quot;application/x-silverlight-2&amp;quot; width=&amp;quot;100%&amp;quot; height=&amp;quot;100%&amp;quot;&amp;gt;&lt;br /&gt;
		  &amp;lt;param name=&amp;quot;source&amp;quot; value=&amp;quot;DiverGame2.xap&amp;quot;&amp;gt;&lt;br /&gt;
		  &amp;lt;param name=&amp;quot;onError&amp;quot; value=&amp;quot;onSilverlightError&amp;quot;&amp;gt;&lt;br /&gt;
		  &amp;lt;param name=&amp;quot;background&amp;quot; value=&amp;quot;White&amp;quot;&amp;gt;&lt;br /&gt;
		  &amp;lt;param name=&amp;quot;minRuntimeVersion&amp;quot; value=&amp;quot;3.0.40818.0&amp;quot;&amp;gt;	  &lt;br /&gt;
		  &amp;lt;param name=&amp;quot;maxframerate&amp;quot; value=&amp;quot;60&amp;quot;&amp;gt;&lt;br /&gt;
		  &amp;lt;param name=&amp;quot;enableFrameRateCounter&amp;quot; value=&amp;quot;false&amp;quot;&amp;gt;&lt;br /&gt;
		  &amp;lt;param name=&amp;quot;enableCacheVisualization&amp;quot; value=&amp;quot;false&amp;quot;&amp;gt;&lt;br /&gt;
		  &amp;lt;param name=&amp;quot;enableGPUAcceleration&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;	  &lt;br /&gt;
		  &amp;lt;param name=&amp;quot;autoUpgrade&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;/object&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Save the file as a new HTML. In this case, we named it &amp;lt;code&amp;gt;Diver2.html&amp;lt;/code&amp;gt;.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Download the XAP file referenced in the object tag. Since the game URL is &amp;lt;code&amp;gt;http://farseergames.azurewebsites.net/Diver2.html&amp;lt;/code&amp;gt;, and the object tag references &amp;lt;code&amp;gt;DiverGame2.xap&amp;lt;/code&amp;gt;, the URL of the XAP file is &amp;lt;code&amp;gt;http://farseergames.azurewebsites.net/DiverGame2.xap&amp;lt;/code&amp;gt;.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
In your Flashpoint directory, navigate to &amp;lt;code&amp;gt;Legacy\htdocs&amp;lt;/code&amp;gt;. In htdocs, create a directory or series of directories to match the original site's structure. In this case, we'd simply create a folder called &amp;lt;code&amp;gt;farseergames.azurewebsites.net&amp;lt;/code&amp;gt;. Finally, move your HTML and XAP files to this new folder.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Now, we are ready to test the game in Flashpoint. Click the &amp;quot;New Game&amp;quot; button on the bottom right corner and enter the game's title, platform, application path and launch command. In this case, they would be: &lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Title: Diver 2&lt;br /&gt;
Platform: Silverlight&lt;br /&gt;
Application Path: FPSoftware\fpnavigator-portable\FPNavigator.exe&lt;br /&gt;
Launch Command: http://farseergames.azurewebsites.net/Diver2.html&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
The Application Path will always be the same. The Launch Command will always be an HTTP (not HTTPS) URL pointing to the HTML you created.&lt;br /&gt;
You can run the game by double clicking its thumbnail in the launcher. You should now see the game running in FPNavigator.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Create a curation by following the [[Curation Format]]. Then, follow the steps explained in [[Instructions for Curating]] to submit the game.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Advanced Techniques ==&lt;br /&gt;
&lt;br /&gt;
You may be surprised to learn that Silverlight XAP files are really just renamed ZIP files. As such, they can easily be extracted using 7-zip or any other extractor program. The image below shows the contents of the &amp;lt;code&amp;gt;DiverGame2.xap&amp;lt;/code&amp;gt; file mentioned previously.&lt;br /&gt;
[[File:XAPContents.png|center|600px|The contents of an XAP file.]]&lt;br /&gt;
&lt;br /&gt;
As you can see, a Silverlight XAP contains, at minimum, an &amp;lt;code&amp;gt;AppManifest.xaml&amp;lt;/code&amp;gt; file and one or more DLL files. These DLL files contain the application code. Any additional game assets may be included in subfolders of the XAP. If a game requests many external assets, they are likely referenced in an XML file inside the XAP. To find external assets, you may extract the XAP and open the XML file(s) in a text editor. This is particularly useful for HTTPS assets because HTTPS requests from Silverlight applications do not show up in the logs/network tab. If you find references to HTTPS assets, just replace such occurrences with HTTP.&lt;br /&gt;
&lt;br /&gt;
=== Editing the manifest ===&lt;br /&gt;
&lt;br /&gt;
A Silverlight XAP's &amp;lt;code&amp;gt;AppManifest.xaml&amp;lt;/code&amp;gt; contains information necessary for Silverlight to run the application. To see this information, simply open the file in a text editor. In some cases, this information needs to be edited. This section describes a typical case of this in detail.&lt;br /&gt;
&lt;br /&gt;
When you open [https://www.techulator.com/silverlight-games/PlayApp.aspx?AppId=82 this game], you will receive the following error:&lt;br /&gt;
[[File:SilverlightError.png|center|400px|A typical error caused by an XAP manifest referencing a beta version of Silverlight.]]&lt;br /&gt;
This error occurs because the manifest references a beta version of Silverlight. Silverlight manifests are only allowed to reference stable versions of Silverlight, or the latest beta version. To resolve this error, we must edit the &amp;lt;code&amp;gt;AppManifest.xaml&amp;lt;/code&amp;gt; file to reference a stable version of Silverlight. The steps to do this are below.&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Download the [https://www.techulator.com/attachments/silverlight-games/82/KrestikNolik.xap KrestikNolik.xap] file. Open it with an archive extractor program like 7-Zip.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Drag the &amp;lt;code&amp;gt;AppManifest.xaml&amp;lt;/code&amp;gt; file from the 7-Zip window onto your desktop (or any other folder). This will extract the manifest from the XAP.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Open the &amp;lt;code&amp;gt;AppManifest.xaml&amp;lt;/code&amp;gt; file in a text editor like Notepad. You should see this code:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;Deployment xmlns=&amp;quot;http://schemas.microsoft.com/client/2007/deployment&amp;quot; xmlns:x=&amp;quot;http://schemas.microsoft.com/winfx/2006/xaml&amp;quot; EntryPointAssembly=&amp;quot;KrestikNolik&amp;quot; EntryPointType=&amp;quot;KrestikNolik.App&amp;quot; RuntimeVersion=&amp;quot;3.0.40307.0&amp;quot;&amp;gt;&lt;br /&gt;
  &amp;lt;Deployment.Parts&amp;gt;&lt;br /&gt;
    &amp;lt;AssemblyPart x:Name=&amp;quot;KrestikNolik&amp;quot; Source=&amp;quot;KrestikNolik.dll&amp;quot; /&amp;gt;&lt;br /&gt;
    &amp;lt;AssemblyPart x:Name=&amp;quot;System.Net&amp;quot; Source=&amp;quot;System.Net.dll&amp;quot; /&amp;gt;&lt;br /&gt;
    &amp;lt;AssemblyPart x:Name=&amp;quot;System.Runtime.Serialization&amp;quot; Source=&amp;quot;System.Runtime.Serialization.dll&amp;quot; /&amp;gt;&lt;br /&gt;
    &amp;lt;AssemblyPart x:Name=&amp;quot;System.Windows.Controls&amp;quot; Source=&amp;quot;System.Windows.Controls.dll&amp;quot; /&amp;gt;&lt;br /&gt;
  &amp;lt;/Deployment.Parts&amp;gt;&lt;br /&gt;
&amp;lt;/Deployment&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Open the [https://web.archive.org/web/20220927222716/http://www.microsoft.com/getsilverlight/locale/en-us/html/Microsoft%20Silverlight%20Release%20History.htm Silverlight Release History page]. Find the version number on that page closest to the version number referenced in the manifest. In this case, the manifest references version 3.0.40307.0, and the closest version on the Silverlight Release History page is 3.0.40624.0. Using your text editor, replace &amp;lt;code&amp;gt;3.0.40307.0&amp;lt;/code&amp;gt; with &amp;lt;code&amp;gt;3.0.40624.0&amp;lt;/code&amp;gt; and save the file.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Drag your modifed &amp;lt;code&amp;gt;AppManifest.xaml&amp;lt;/code&amp;gt; file back into the 7-Zip window. When prompted, choose to replace the original file. The game should now work! When you create your final curation, be sure to mark the game as hacked.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Curation Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nosamu</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Squeak_Curation&amp;diff=10883</id>
		<title>Squeak Curation</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Squeak_Curation&amp;diff=10883"/>
		<updated>2025-04-01T08:37:18Z</updated>

		<summary type="html">&lt;p&gt;Nosamu: Fixed file link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This document assumes that you have read the [[Curation Tutorial|Flashpoint Curation Tutorial]] first. If you haven’t, go read that and then come back here. This guide will be talking specifically about curating Squeak content.&lt;br /&gt;
&lt;br /&gt;
== Curating ==&lt;br /&gt;
Once you've found a game to curate, make sure you have the Squeak support pack installed (Click &amp;lt;code&amp;gt;Open Flashpoint Manager&amp;lt;/code&amp;gt; at the bottom left corner of Flashpoint's &amp;lt;code&amp;gt;Home&amp;lt;/code&amp;gt; menu and, under &amp;lt;code&amp;gt;Add/Remove Components&amp;lt;/code&amp;gt;, make sure &amp;lt;code&amp;gt;Squeak&amp;lt;/code&amp;gt; is selected under &amp;lt;code&amp;gt;Support Packs&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
The application path for Squeak curations should be set to FPNavigator (FPSoftware\fpnavigator-portable\FPNavigator.exe). After testing to make sure that your Squeak curation fully works, fill in all of the other metadata like the [[Curation Format]] page says. Once your curation is finished, export it and submit it to FPFSS. '''Note: For further curating info, see the site-specific information below.'''&lt;br /&gt;
&lt;br /&gt;
== Site-specific Guides==&lt;br /&gt;
&lt;br /&gt;
=== Etoys Illinois ===&lt;br /&gt;
Etoysillinois.org hosts a large fraction of all known Squeak games. Currently, it's not known how to make these games run in Flashpoint. This guide will be updated once a way to curate these games is found.&lt;br /&gt;
&lt;br /&gt;
===Squeakland===&lt;br /&gt;
Squeakland.org hosted a large fraction of all known Squeak games. For these curations, you can easily find the curation’s release date and developer by viewing its project page on Squeakland. These Squeak curations need the file “www.squeakland.org/launcher/index.html” to load the .pr file that Squeak games use (you can just put the URL to the file that includes “www.squeakland.org/launcher/” in cURLsDownloader). For example: &amp;lt;code&amp;gt;www.squeakland.org/launcher/?[URL of Squeak file]&amp;lt;/code&amp;gt; minus the brackets. &lt;br /&gt;
&lt;br /&gt;
A Squeakland curation template can be [[Media:Squeakland_Template.7z|downloaded here]]. (In Flashpoint, go to the &amp;lt;code&amp;gt;Curate&amp;lt;/code&amp;gt; tab and click &amp;lt;code&amp;gt;Load Archive&amp;lt;/code&amp;gt; and select this file to open it. '''Be sure to click &amp;lt;code&amp;gt;Regenerate UUID&amp;lt;/code&amp;gt; afterwards, with the curation selected'''.) &lt;br /&gt;
&lt;br /&gt;
A scrape of Squeakland can be found [https://archive.org/details/squeakland-scrape here]. &lt;br /&gt;
&lt;br /&gt;
==Other Sites with Squeak Content==&lt;br /&gt;
This is a list of some more sites where Squeak games may be found to curate.&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20250000000000*/http://squeakland.jp&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/cdx/search/cdx?url=http://www.pcs.cnu.edu&amp;amp;matchType=domain&amp;amp;filter=original:.*(.pr).*&amp;amp;fl=original&amp;amp;collapse=urlkey&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20250000000000*/http://www.squeaklandia.pt&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20250000000000*/http://www.squeakcmi.org/&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20250000000000*/http://www.kusasa.org/&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20250000000000*/http://www.squeaklandia.pt&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20250000000000*/http://www.emergent.de&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20250000000000*/http://www.supersciencekids.com/&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20250000000000*/http://www.csc.uncw.edu&lt;/div&gt;</summary>
		<author><name>Nosamu</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Wiki_Formatting&amp;diff=10882</id>
		<title>Wiki Formatting</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Wiki_Formatting&amp;diff=10882"/>
		<updated>2025-04-01T07:52:18Z</updated>

		<summary type="html">&lt;p&gt;Nosamu: Added info about direct file links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page describes the most commonly used formatting options on the Flashpoint Wiki. For a comprehensive guide, see the [https://www.mediawiki.org/wiki/Manual:Contents MediaWiki Manual].&lt;br /&gt;
&lt;br /&gt;
== Sections ==&lt;br /&gt;
&lt;br /&gt;
For top-level sections, use &amp;lt;code&amp;gt;== Section Name ==&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
For subsections, use &amp;lt;code&amp;gt;=== Subsection Name ===&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Links ==&lt;br /&gt;
&lt;br /&gt;
* Link to an external webpage: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;[http://example.com/example.html Example Page]&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Link to a page on this wiki: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;[[Main Page]]&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Use custom text for a wiki link: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;[[Main Page|My Custom Text]]&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
* Link to a specific section of a page on this wiki: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;[[Curation Format#Logo|My Custom Text]]&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
* Link to a specific section of the current wiki page by omitting the page name: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;[[#Links|My Custom Text]]&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
* Link to a subpage of the current page: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;[[/My Subpage]]&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
* Link to the parent page of a subpage: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;[[../]]&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Lists ==&lt;br /&gt;
&lt;br /&gt;
Create a bulleted list:&lt;br /&gt;
 * Item one&lt;br /&gt;
 * Item two&lt;br /&gt;
&lt;br /&gt;
Create a numbered list:&lt;br /&gt;
 # Item one&lt;br /&gt;
 # Item two&lt;br /&gt;
&lt;br /&gt;
Create a sub-list:&lt;br /&gt;
 # Item one&lt;br /&gt;
 #* Item one of bulleted sub-list&lt;br /&gt;
 # Item two&lt;br /&gt;
&lt;br /&gt;
To add a line break within a list item, use the &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; tag:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
* Item one &amp;lt;br&amp;gt; New line, still item one&lt;br /&gt;
* Item two&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To make your multi-line lists more readable in the wiki editor, you may use an alternate format.&lt;br /&gt;
&lt;br /&gt;
Surround each list item with the &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;li&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; tag, like this:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
First line&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Another line&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Then, surround all of your list items with an &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ol&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ul&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; tag, like this:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
First line&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Another line&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Another list item, for illustrative purposes&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ol&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; tag will give you a numbered (&amp;quot;ordered&amp;quot;) list. The &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;ul&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; will give you a bulleted (&amp;quot;unordered&amp;quot;) list.&lt;br /&gt;
&lt;br /&gt;
== Definition Lists ==&lt;br /&gt;
&lt;br /&gt;
A definition list is a list of items along with information about each item. They are used heavily on the [[Helpful Tools]] page. To create a definition list, use the format below:&lt;br /&gt;
&lt;br /&gt;
 ; Item one&lt;br /&gt;
 : Definition line 1&lt;br /&gt;
 : definition line 2&lt;br /&gt;
 ; Item two&lt;br /&gt;
 : definition line 1&lt;br /&gt;
&lt;br /&gt;
== Custom Anchors ==&lt;br /&gt;
&lt;br /&gt;
Using our [[Template:Anchor|template]], you can add anchors to a page, so you can link directly to specific sections. To add an anchor, follow these steps:&lt;br /&gt;
# Choose the name for your anchor, which can be added to the wiki page's URL to link to the anchor's position on the page. For example, if this wiki page had an anchor called &amp;lt;code&amp;gt;MyAnchor&amp;lt;/code&amp;gt;, the anchor link would be &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;https://bluemaxima.org/flashpoint/datahub/Wiki_Formatting#MyAnchor&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Choose the text to show at the anchor point. For example, on the extended FAQ, you would write the text of the question in the FAQ.&lt;br /&gt;
# Use the anchor template to write an anchor. Here is an example of a completed anchor: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{anchor|MyAnchor|How do I use an anchor?}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
Alternatively, you can omit the final portion of the anchor code to create an invisible anchor: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{anchor|MyInvisibleAnchor|}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Anchors are used heavily on the [[Extended FAQ]]. The [[Template:Q&amp;amp;A|Q&amp;amp;A template]] makes it easier to format Q&amp;amp;As for the FAQ. Simply follow the format below:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;{{Q&amp;amp;A|MyAnchor|How do I use an anchor?}}&lt;br /&gt;
This is how you use an anchor.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you want to place text between the question and answer, use this alternate format:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;{{Q&amp;amp;A|MyAnchor|How do I use an anchor?|&lt;br /&gt;
Seriously, how do I use these?&lt;br /&gt;
}}&lt;br /&gt;
This is how you use an anchor.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Images and Files ==&lt;br /&gt;
&lt;br /&gt;
To add an image to a wiki page, you first need to upload an image. Log in, then go to the [[Special:Upload|Upload]] page.&lt;br /&gt;
&lt;br /&gt;
Once you've uploaded your image, use one of the forms explained in [[Special:Upload|Upload]] to embed the image in a wiki page. For example, you might add this to the page you are editing:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;[[File:Example_File.png|640px]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You may add multiple images to a gallery view like this:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;traditional&amp;quot;&amp;gt;&lt;br /&gt;
Image:ExampleImage1.jpg | Description one.&lt;br /&gt;
Image:Image2.PNG | Another description.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To link an image without embedding it on the page, use a standard wikilink, but add a colon &amp;lt;code&amp;gt;:&amp;lt;/code&amp;gt; to the beginning:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;[[:File:Example_File.png|Example File]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The syntax above will link to the image's description page. To directly link an image file or other uploaded file, use this syntax:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;[[Media:Example_File.png|Example File]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
Besides image files, the Flashpoint Wiki currently allows uploading ZIP, 7Z and JSON files.&lt;br /&gt;
&lt;br /&gt;
== Code Blocks ==&lt;br /&gt;
&lt;br /&gt;
To format a line with a fancy code block, simply add a space before the start of the line, like this:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
 Line of code goes here&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
Adding a space before consecutive lines will make them part of the same code block.&lt;br /&gt;
&lt;br /&gt;
If adding a space before every line gets tedious, or you want to preserve exact indentation, you can use the &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;pre&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; tag instead:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Line of code goes here&lt;br /&gt;
    Another line, indented a bit.&lt;br /&gt;
Back to normal.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For inline code blocks, you can use the &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;code&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; tag: &lt;br /&gt;
 &amp;lt;nowiki&amp;gt;Normal text, &amp;lt;code&amp;gt;inline code&amp;lt;/code&amp;gt;, normal text again!&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Although code blocks are a nice way to highlight code, they will not prevent wiki formatting from being parsed. In order to stop the wiki parser from operating on a code block, you must add the &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; tag inside the code block. Or you may surround multiple lines with the &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; tag, then add a space before the opening &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; statement to surround the entire passage in a code block. &lt;br /&gt;
&lt;br /&gt;
For some examples of how to use the &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;nowiki&amp;gt;&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; tag, click &amp;quot;Edit&amp;quot; to see the wiki source of this page.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Meta]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nosamu</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=10706</id>
		<title>Technologies to Add</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=10706"/>
		<updated>2024-11-21T23:13:23Z</updated>

		<summary type="html">&lt;p&gt;Nosamu: Added link for OpenScape viewer&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of web game technologies that we hope to '''[[Platforms|support]]''' in the future. If you'd like to help us add one of these technologies to Flashpoint, please join the #other-plugins channel in our [https://discord.gg/kY8r2BbPQ9 Discord].  &lt;br /&gt;
&lt;br /&gt;
For plugins which have been successfully added to Flashpoint, see [[Technologies to Add/Added Technologies]].&lt;br /&gt;
&lt;br /&gt;
''Please add new technologies in alphanumeric order.''&lt;br /&gt;
&lt;br /&gt;
Here are some places to find more technologies to add to Flashpoint:&lt;br /&gt;
&lt;br /&gt;
* [https://web.archive.org/web/20200702/http://plugindoc.mozdev.org/windows-all.html mozdev.org - Windows PluginDoc]&lt;br /&gt;
* [https://gist.github.com/afiestas/135cc16b2ec7a6cca4a7185b3bb38e2d GitHub Gist - a list of almost 4000 plugins]&lt;br /&gt;
* [http://kmext.sourceforge.net/mplug.htm K-Meleon Extensions Central]&lt;br /&gt;
* [http://omolini.steptail.com/mirror/win95/win95-dec96-1/plugins.html Windows95.com - Web Browser Plugins]&lt;br /&gt;
* [https://web.archive.org/web/19990117022323/http://browserwatch.internet.com/plug-in.html Plug-in Plaza]&lt;br /&gt;
* [https://web.hallym.ac.kr/~physics/resource/plugins/3d_animation.html Inline Plug-ins]&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt; ([http://web.archive.org/web/20210829162022/https://web.hallym.ac.kr/~physics/resource/plugins/3d_animation.html archived version])&lt;br /&gt;
* [http://mcs.csueastbay.edu/~grewe/CS3520/HTML/WWWBrowsing/htmlapps.htm Another list]&lt;br /&gt;
* [https://web.archive.org/web/20030212070130/http://www2.gol.com/users/oyamada/ Plug-in Gallery &amp;amp; Demo Links (oyamada)]&lt;br /&gt;
* [http://www.medtrng.com/plugins.htm Plug-in Gallery]&lt;br /&gt;
* [https://web.archive.org/web/20001205090300/http://athos.phoenixat.com/scott/plugins.html the Latest Web Browser Plug-ins] (&amp;quot;Latest&amp;quot; being 2000)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;Because this website does not support TLS 1.2, it cannot be opened in modern browsers. It can still be opened in browsers such as Pale Moon.&lt;br /&gt;
&lt;br /&gt;
This page lists two kinds of plugins: platforms, as well as other technologies such as alternate VRML viewers and compatibility assistants such as Pipelight.&lt;br /&gt;
&lt;br /&gt;
== Unsorted ==&lt;br /&gt;
Technologies to be researched and then given dedicated sections.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Logo&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Info&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Formats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:3Di Logo.png|center|20px]]&lt;br /&gt;
| 3Di OpenViewer&lt;br /&gt;
|&lt;br /&gt;
* https://direct.sanwa.co.jp/3dlab/&lt;br /&gt;
* https://github.com/3di/3di-viewer-rei&lt;br /&gt;
* Installer binary is lost&lt;br /&gt;
* Self-compiled version (ActiveX only): https://drive.google.com/file/d/13PzYaTrsYFxOCmUBhanfopXa8y5Ndi9S/view?usp=sharing&lt;br /&gt;
* Probably needs dedicated OpenSim server.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:3DMLW Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:3DMLW|3DMLW]]&lt;br /&gt;
|&lt;br /&gt;
* https://en.wikipedia.org/wiki/3DMLW&lt;br /&gt;
* 3dmlw.com&lt;br /&gt;
* Samples are lost&lt;br /&gt;
* Authoring software is lost&lt;br /&gt;
|&lt;br /&gt;
* .3dmlw&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ActiveVRML Logo.png|center|20px]]&lt;br /&gt;
| ActiveVRML&lt;br /&gt;
|&lt;br /&gt;
* http://conal.net/papers/ActiveVRML/&lt;br /&gt;
* [[:File:ActiveVRMLScreenshot.png|Only known screenshot]]&lt;br /&gt;
| &lt;br /&gt;
* .xaf&lt;br /&gt;
* .avr&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| AXR Project&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/20161002092344/http://axrproject.org/&lt;br /&gt;
* Browser: https://web.archive.org/web/20161016150225/http://files.axrproject.org/packages/axr-browser/0.1.1/axr-browser-0.1.1-windows-x86.msi&lt;br /&gt;
* Runtime: https://web.archive.org/web/20161016150225/http://files.axrproject.org/packages/axr-runtime/0.4.9/axr-runtime-0.4.9-windows-x86.msi&lt;br /&gt;
* Source code: https://github.com/axr&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Blink3D Logo.png|center|20px]]&lt;br /&gt;
| Blink3D&lt;br /&gt;
| &lt;br /&gt;
* https://web.archive.org/web/*/http://www.pelicancrossing.com*&lt;br /&gt;
|&lt;br /&gt;
* .env&lt;br /&gt;
* .bb&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Brilliant 3D Logo.png|center|20px]]&lt;br /&gt;
| Brilliant 3D&lt;br /&gt;
| &lt;br /&gt;
* https://web.archive.org/web/20000301102157fw_/http://www.multipathmovies.com/html/developer/Max_download.asp&lt;br /&gt;
* https://web.archive.org/web/20000301102157fw_/http://www.multipathmovies.com/html/developer/Max_intro.asp&lt;br /&gt;
* https://web.archive.org/web/20020806025601fw_/http://www.brilliantdigital.com:80/bde/projector/b3dProjector-V3101.exe&lt;br /&gt;
* Closes immediately after launching.&lt;br /&gt;
|&lt;br /&gt;
* .b3d&lt;br /&gt;
|-&lt;br /&gt;
| [[File:buro Zicht Logo.png|center|20px]]&lt;br /&gt;
| buro Zicht&lt;br /&gt;
| Appears to be lost media. Archived site: https://web.archive.org/web/20000526030919/http://www.zicht.nl:80/eng/intro.htm&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Caligari Logo.png|center|20px]]&lt;br /&gt;
| Caligari&lt;br /&gt;
|&lt;br /&gt;
* http://ftp.carnet.hr/misc/VRML/modelers/Pioneer/&lt;br /&gt;
* https://web.archive.org/web/19970605221207/http://www.caligari.com/caligari/index.html&lt;br /&gt;
|&lt;br /&gt;
* .scn&lt;br /&gt;
* .wrl&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Community Place VRML Logo.png|center|20px]]&lt;br /&gt;
| Community Place VRML&lt;br /&gt;
|&lt;br /&gt;
* http://barrarchiverio.7m.pl/CPR/CommunityPlace/browser/cpb22.exe&lt;br /&gt;
* https://community-place.neocities.org/indexf.html&lt;br /&gt;
|&lt;br /&gt;
* .wrl&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cortona VRML Logo.png|center|20px]]&lt;br /&gt;
| Cortona VRML&lt;br /&gt;
|&lt;br /&gt;
* http://kmext.sourceforge.net/mplugs/npcortona.zip&lt;br /&gt;
| &lt;br /&gt;
* .wrl&lt;br /&gt;
* .vrml&lt;br /&gt;
* .wrz&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Curl Logo.png|center|20px]]&lt;br /&gt;
| Curl&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/20050608235559/http://www.curl.com/solutions/demos.php&lt;br /&gt;
| &lt;br /&gt;
* .curl&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Cyber Theatre&lt;br /&gt;
|&lt;br /&gt;
* https://www.iiisci.org/journal/PDV/sci/pdfs/P443092.pdf&lt;br /&gt;
* mentioned at http://web.archive.org/web/19990421194409/http://www.transom.com/&lt;br /&gt;
| &lt;br /&gt;
* .paf&lt;br /&gt;
* .tdm&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Day timer Logo.png|center|20px]]&lt;br /&gt;
| Day-Timer&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/19970214114155/http://www.daytimer.com/comp/plugin.html&lt;br /&gt;
* https://archive.org/details/plug-in-power-pack-for-netscape-communicator&lt;br /&gt;
* Sample is Lost&lt;br /&gt;
|&lt;br /&gt;
* .dto&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DigitalSpace Traveler Logo.png|center|20px]]&lt;br /&gt;
| DigitalSpace Traveler&lt;br /&gt;
|&lt;br /&gt;
* https://www.digitalspace.com/traveler/startpage.html&lt;br /&gt;
|&lt;br /&gt;
* .olv&lt;br /&gt;
* .sds&lt;br /&gt;
* .olh&lt;br /&gt;
* .wrl&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Disney Game Player Logo.png|center|20px]]&amp;lt;!-- was this removed for a reason or just never added?--&amp;gt;&lt;br /&gt;
| Disney Game Player&lt;br /&gt;
| &lt;br /&gt;
* Discord mention: https://discord.com/channels/432708847304704010/714335844940513342/934041215169593435&lt;br /&gt;
* Seems to be an earlier version of Squeak&lt;br /&gt;
* [https://github.com/Geal/Squeak-VM/blob/master/platforms/win32/vm/Plugin/NPSqueak/NPSqueak.rc Mention on source code of Squeak]&lt;br /&gt;
|&lt;br /&gt;
* .dsq&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Enliven Logo.png|center|20px]]&lt;br /&gt;
| Enliven&lt;br /&gt;
|&lt;br /&gt;
* http://www.mirrorservice.org/sites/browsers.evolt.org/browsers/navigator/32bit/4.xplugins/3d/enliven/enlivenp.exe&lt;br /&gt;
* http://web.archive.org/web/19961111211705/http://www.narrative.com/demo_ns.htm&lt;br /&gt;
* Samples were stored on nsop://stream1.narrative.com and nmsp://stream2.narrative.com which has not been archived.&lt;br /&gt;
|&lt;br /&gt;
* .nml&lt;br /&gt;
* .nms&lt;br /&gt;
|-&lt;br /&gt;
| [[File:EonX Logo.png|center|20px]]&lt;br /&gt;
| EonX (Vimtek-EON)&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/20020620021656/http://www.eonreality.com/download/files/EONXNetscapePlugin.exe&lt;br /&gt;
* http://web.archive.org/web/20010306072402/http://www.vimtek.com.tw/vr-exhibt/EON/eondemo.htm&lt;br /&gt;
* Plugin attempts to load .eoz files from the live web.&lt;br /&gt;
|&lt;br /&gt;
* .eoz&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ERMapper Logo.png|center|20px]]&lt;br /&gt;
| ERMapper&lt;br /&gt;
| &lt;br /&gt;
* https://web.archive.org/web/*/http://demo.ermapper.com*&lt;br /&gt;
|&lt;br /&gt;
* .ecw&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ExitReality Logo.png|center|20px]]&lt;br /&gt;
| ExitReality&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/*/https://exitreality.com/*&lt;br /&gt;
* https://cdn.discordapp.com/attachments/863825256158724096/1039946001944936558/installexitreality.exe&lt;br /&gt;
|&lt;br /&gt;
* .wrl&lt;br /&gt;
* .bxplx&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Famous3d Logo.png|center|20px]]&lt;br /&gt;
| Famous3d&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/20010411001313/http://www.famous3d.com/home/index.html&lt;br /&gt;
* https://web.archive.org/web/20040603133037/http://www.famous3d.com:80/viewer/latest/axf3d.cab&lt;br /&gt;
|&lt;br /&gt;
* .f3d&lt;br /&gt;
* .fst&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FireBreath Logo.png|center|20px]]&lt;br /&gt;
| FireBreath&lt;br /&gt;
|&lt;br /&gt;
* https://github.com/firebreath/FireBreath&lt;br /&gt;
* Every game is a seperate plugin.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flying Carpet Logo.png|center|20px]]&lt;br /&gt;
| Flying Carpet&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/19970212235257/http://www.ag3d.com/prod06.htm&lt;br /&gt;
* Lost media&lt;br /&gt;
|&lt;br /&gt;
* .rtb&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Fusionetics Player Logo.png|center|20px]]&lt;br /&gt;
| Fusionetics Player&lt;br /&gt;
| &lt;br /&gt;
* https://web.archive.org/web/20020807230624/http://www.sony.co.jp/Products/spacestream/index.html&lt;br /&gt;
* https://web.archive.org/web/20020526204841/http://www.sony.co.jp:80/Products/spacestream/plug-in/ftxcore.cab&lt;br /&gt;
* https://web.archive.org/web/*/http://fuji.so-net.ne.jp:80/paw/*&lt;br /&gt;
|&lt;br /&gt;
* .wrl&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GeoMedia Web Map Logo.png|center|20px]]&lt;br /&gt;
| GeoMedia Web Map&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/20010502175834/http://maps.intergraph.com:80/GWMDemo/ACGM/InLineSelf_v7sp2.exe&lt;br /&gt;
* https://web.archive.org/web/19980116041641/http://www.intergraph.com/iss/products/mapping/gwm_temp/&lt;br /&gt;
* https://map.sdsu.edu/fireweb/GIS_internetdemos.htm&lt;br /&gt;
|&lt;br /&gt;
* .gwt&lt;br /&gt;
* .cgm&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Gears Logo.png|center|20px]]&lt;br /&gt;
| (Google) Gears&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/20090225150458/http://code.google.com/p/gears/&lt;br /&gt;
* https://web.archive.org/web/20090225221023/http://gears.google.com/&lt;br /&gt;
* source code: https://github.com/edrikL/gears&lt;br /&gt;
* Examples included in source code.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Haptek VirtualFriend Logo.png|center|20px]]&lt;br /&gt;
| Haptek VirtualFriend&lt;br /&gt;
| &lt;br /&gt;
* http://web.archive.org/web/0id_/http://www.haptek.com:80/dist/4.11/happlayer41139/happlayer41139.exe&lt;br /&gt;
* http://fizyka.umk.pl/~duch/ref/Haptek/vfa.html&lt;br /&gt;
|&lt;br /&gt;
* .hap&lt;br /&gt;
* .hax&lt;br /&gt;
* .fak&lt;br /&gt;
* .vfe&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HD View Logo.png|center|20px]]&lt;br /&gt;
| HD View&lt;br /&gt;
|&lt;br /&gt;
* http://kmext.sourceforge.net/mplugs/nphdview.zip&lt;br /&gt;
* http://www.transaktions-analyse.ch/pano_pont_hd.htm&lt;br /&gt;
* [https://cdn.discordapp.com/attachments/714335844940513342/978313029806616706/SetupICE_x86_1.2.msi Program to make .hds files]&lt;br /&gt;
* Crashes in Netscape; uses Silverlight.&lt;br /&gt;
* Official samples are lost.&lt;br /&gt;
|&lt;br /&gt;
* .hds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hollywood3d Logo.png|center|20px]]&lt;br /&gt;
| Hollywood3D&lt;br /&gt;
| &lt;br /&gt;
* http://web.archive.org/web/19990428154928/http://www.hollywood3d.com/&lt;br /&gt;
* Lost media&lt;br /&gt;
|&lt;br /&gt;
* .dll&lt;br /&gt;
* .cab&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| HyperReality&lt;br /&gt;
| &lt;br /&gt;
* https://web.archive.org/web/*/http://www.kaon.com/*&lt;br /&gt;
* gives error about DirectX not being installed&lt;br /&gt;
|&lt;br /&gt;
* .nim&lt;br /&gt;
* .nmz&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HyperStudio Logo.png|center|20px]]&lt;br /&gt;
| HyperStudio&lt;br /&gt;
|&lt;br /&gt;
* hyperstudio.com&lt;br /&gt;
* http://web.archive.org/web/20001117175800/http://hyperstudio.com/resource/hsplugin/samples.html&lt;br /&gt;
* Needs QuickTime to be installed. Version 6.5.2 confirmed to work.&lt;br /&gt;
|&lt;br /&gt;
* .stk&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HyperWire Logo.png|center|20px]]&lt;br /&gt;
| HyperWire&lt;br /&gt;
|&lt;br /&gt;
* https://archive.org/details/cdrom-boot-disc-13&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:IconAuthor Logo.jpg|center|20px]]&lt;br /&gt;
| IconAuthor&lt;br /&gt;
| &lt;br /&gt;
* https://web.archive.org/web/19980207093741/http://www.aimtech.com:80/iconauthor/gallery.html&lt;br /&gt;
* https://web.archive.org/web/19961231050342/http://www.aimtech.com:80/download/iaplugin.exe&lt;br /&gt;
|&lt;br /&gt;
* .iwm&lt;br /&gt;
* .iw&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Kit-show Logo.png|center|20px]]&lt;br /&gt;
| Kit-show&lt;br /&gt;
| &lt;br /&gt;
* https://web.archive.org/web/*/http://www.kit-show.t-online.de/*&lt;br /&gt;
* https://web.archive.org/web/*/http://www.kit.via.t-online.de*&lt;br /&gt;
|&lt;br /&gt;
* .vem&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Liquid Reality Logo.png|center|20px]]&lt;br /&gt;
| Liquid Reality&lt;br /&gt;
|&lt;br /&gt;
* https://www.cnet.com/tech/services-and-software/tool-adds-behaviors-to-vrml-apps/&lt;br /&gt;
* www.dimensionx.com&lt;br /&gt;
* Examples: http://web.archive.org/web/19970110144505/http://www.dimensionx.com/products/lr/demos/&lt;br /&gt;
|&lt;br /&gt;
* .wrl&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Living Actor Logo.png|center|20px]]&lt;br /&gt;
| Living Actor&lt;br /&gt;
|&lt;br /&gt;
* http://web.archive.org/web/*/http://www.cantoche.com/*&lt;br /&gt;
|&lt;br /&gt;
* .liv&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Media Conveyor Logo.png|center|20px]]&lt;br /&gt;
| Media Conveyor&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/19981212030900/http://www.mediaconveyor.com/&lt;br /&gt;
* http://web.archive.org/web/20230213112956/http://discmaster.textfiles.com/file/18113/WF0698_2.ISO/sound-multi/MCPlayer2.exe&lt;br /&gt;
* Examples are lost.&lt;br /&gt;
|&lt;br /&gt;
* .mcs&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Mendel 3D&lt;br /&gt;
|&lt;br /&gt;
* http://web.archive.org/web/*/http://www.mendelbox.com*&lt;br /&gt;
* http://web.archive.org/web/*/http://www.mendel3d.com*&lt;br /&gt;
|&lt;br /&gt;
* .mso&lt;br /&gt;
* .mdl &lt;br /&gt;
* .mba&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| MeMePlayer&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/20040707160021/http://www.metasoft.jp:80/memesite/down/file/player/1.0.1/MeMePlayerInstall101.exe&lt;br /&gt;
* https://web.archive.org/web/20030725001216oe_/http://www.metasoft.jp:80/memesite/gallery/contents/human.html&lt;br /&gt;
|&lt;br /&gt;
* .ibx&lt;br /&gt;
* .ibc&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Meme Viewer Logo.png|center|20px]]&lt;br /&gt;
| Meme Viewer&lt;br /&gt;
|&lt;br /&gt;
* http://web.archive.org/web/19961106165301/http://www.immersive.com/memedemo.htm&lt;br /&gt;
* https://www.lysator.liu.se/~zap/squirrel.html&lt;br /&gt;
* Installer: https://cdn.discordapp.com/attachments/714335844940513342/1060118576452862052/setup.exe&lt;br /&gt;
|&lt;br /&gt;
* .mm&lt;br /&gt;
|-&lt;br /&gt;
|  [[File:Microsoft Virtual Worlds Logo.png|center|20px]]&lt;br /&gt;
| Microsoft Virtual Worlds&lt;br /&gt;
| &lt;br /&gt;
* https://web.archive.org/cdx/search?url=http://vworlds.org/&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%3A45&amp;amp;fl=original&lt;br /&gt;
* Requires dedicated server application. &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:MozaWeb 3D Viewer Logo.png|center|20px]]&lt;br /&gt;
| MozaWeb 3D Viewer&lt;br /&gt;
|&lt;br /&gt;
* http://rendernet.hu/player/m3dViewer_Setup.exe&lt;br /&gt;
* https://rendernet.hu/index_en.html&lt;br /&gt;
* https://www.mozaweb.hu/en/&lt;br /&gt;
|&lt;br /&gt;
* .m3d&lt;br /&gt;
|-&lt;br /&gt;
| [[File:mPire Logo.png|center|20px]]&lt;br /&gt;
| mPire&lt;br /&gt;
|&lt;br /&gt;
* mfactory.com&lt;br /&gt;
| &lt;br /&gt;
* .mpl&lt;br /&gt;
* .mpire&lt;br /&gt;
|-&lt;br /&gt;
| [[File:NCompass Logo.png|center|20px]]&lt;br /&gt;
| NCompass&lt;br /&gt;
|&lt;br /&gt;
* http://web.archive.org/web/19961112000450/http://www.ncompasslabs.com:80/&lt;br /&gt;
* https://archive.org/details/NETPower0297&lt;br /&gt;
|&lt;br /&gt;
* .lpk&lt;br /&gt;
|-&lt;br /&gt;
| [[File:NetMC Logo.gif|center|20px]]&lt;br /&gt;
| NetMC&lt;br /&gt;
|&lt;br /&gt;
* http://web.archive.org/web/20230113100953/http://discmaster.textfiles.com/file/4394/Cream%20of%20the%20Crop%2022.iso/comm/mcplayer.zip&lt;br /&gt;
* https://web.archive.org/web/*/netmc.neclab.com*&lt;br /&gt;
|&lt;br /&gt;
* .mcp&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| NPVR (vr.js)&lt;br /&gt;
|&lt;br /&gt;
* https://github.com/benvanik/vr.js/&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OLiVR Viewer Logo.png|center|20px]]&lt;br /&gt;
| OLiVR Viewer&lt;br /&gt;
|&lt;br /&gt;
* https://cdn.discordapp.com/attachments/714335844940513342/936311280216723496/olivr1b61.exe&lt;br /&gt;
* https://web.archive.org/web/*/http://www.olivr.com/gallery/oli/*&lt;br /&gt;
* Curations require files not saved&lt;br /&gt;
|&lt;br /&gt;
* .oli&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OpenScape Logo.png|center|20px]]&lt;br /&gt;
| OpenScape&lt;br /&gt;
|&lt;br /&gt;
* 16-bit plugin&lt;br /&gt;
* Viewer can be downloaded from [https://archive.org/details/pcproAug1996 PC Pro CD ROM August 1996]&lt;br /&gt;
* [[:File:OpenScapeScreenshot.png|Screenshot of viewer]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:RadMedia Logo.png|center|20px]]&lt;br /&gt;
| RadMedia&lt;br /&gt;
|&lt;br /&gt;
* https://cdn.discordapp.com/attachments/714335844940513342/1013802826536857770/PWRMEDIA.7z&lt;br /&gt;
|&lt;br /&gt;
* .rad&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rapid Logo.png|center|20px]]&lt;br /&gt;
| Rapid&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/19990127170023/http://www.emultek.com/plugin4.htm&lt;br /&gt;
|&lt;br /&gt;
* .zrp&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Scream Logo.png|center|20px]]&lt;br /&gt;
| Scream&lt;br /&gt;
|&lt;br /&gt;
* http://web.archive.org/web/19970412062322/http://www.savedbytech.com/Scream/GetScream.htm&lt;br /&gt;
* http://omolini.steptail.com/mirror/win95/win95-dec96-1/3dplug/NPScr32.zip&lt;br /&gt;
* http://web.archive.org/web/20021121134753/http://www.deelong.com/Scream/GetScream.htm&lt;br /&gt;
|&lt;br /&gt;
* .nmz&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Slingshot Logo.png|center|20px]]&lt;br /&gt;
| Slingshot&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/*/http://www.slingshot.ie*&lt;br /&gt;
* https://web.archive.org/web/*/http://www.slingshot.net*&lt;br /&gt;
|&lt;br /&gt;
* .sls&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SparkPlug Logo.png|center|20px]]&lt;br /&gt;
| SparkPlug&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/*/tvml.co.uk*&lt;br /&gt;
|&lt;br /&gt;
* .tvm&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stagecast Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Stagecast Creator|Stagecast (formerly Cocoa)]]&lt;br /&gt;
| &lt;br /&gt;
* https://en.wikipedia.org/wiki/Stagecast_Creator&lt;br /&gt;
* Discord mention: https://discord.com/channels/432708847304704010/516027726851735632/806604847700901890&lt;br /&gt;
|&lt;br /&gt;
* .cco&lt;br /&gt;
* .sim&lt;br /&gt;
* .world&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Torch&lt;br /&gt;
|&lt;br /&gt;
* http://web.archive.org/web/*/http://www.3dfx.com/*&lt;br /&gt;
* http://web.archive.org/web/*/http://www.newfire.com*&lt;br /&gt;
|&lt;br /&gt;
* .wrl&lt;br /&gt;
* .nfg&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Top Gun&lt;br /&gt;
|&lt;br /&gt;
* no examples nor the plugin were saved. other few plugin list listing this and two press paper talking about this. it's complete lost&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Toppler.gif|center|20px]]&lt;br /&gt;
| Topper&lt;br /&gt;
|&lt;br /&gt;
* http://web.archive.org/web/20230113100832/http://discmaster.textfiles.com/file/6148/WIN95_DEC_1996_1.ISO/3dplug/topperb2(1).exe&lt;br /&gt;
|&lt;br /&gt;
* .wrl&lt;br /&gt;
* .3ds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Triplex Logo.png|center|20px]]&lt;br /&gt;
| Triplex&lt;br /&gt;
| &lt;br /&gt;
* OS/2 exclusive&lt;br /&gt;
* https://www.bratschi.net/plugins/nptriplx.zip&lt;br /&gt;
* https://www.bratschi.net/plugins/nptriplx.htm&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Tulip software&lt;br /&gt;
| &lt;br /&gt;
* https://web.archive.org/web/20020928152956/http://www.tulip-software.org/&lt;br /&gt;
* https://web.archive.org/web/20050116041158/http://dept-info.labri.fr:80/~auber/projects/tulip/x345/tulip-1.2.5/tulip-1.2.5.tar.bz2 (needs to be compiled)&lt;br /&gt;
|&lt;br /&gt;
* .gml&lt;br /&gt;
* .mat&lt;br /&gt;
* .pst&lt;br /&gt;
* .tlp&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Visual 3Space&lt;br /&gt;
|&lt;br /&gt;
* https://archive.org/details/NETPower0297&lt;br /&gt;
| &lt;br /&gt;
* .wrl&lt;br /&gt;
|-&lt;br /&gt;
| [[File:VRealm Logo.png|center|20px]]&lt;br /&gt;
| VRealm&lt;br /&gt;
|&lt;br /&gt;
* https://archive.org/details/moving-worlds&lt;br /&gt;
| &lt;br /&gt;
* .wrl&lt;br /&gt;
|-&lt;br /&gt;
| [[File:VR-Platform Logo.png|center|20px]]&lt;br /&gt;
| VR-Platform&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/20100108075932/http://www.vrp3d.com/ (page includes archived download link)&lt;br /&gt;
* https://baike.baidu.com/item/VRPIE3D%E4%BA%92%E8%81%94%E7%BD%91%E5%B9%B3%E5%8F%B0&lt;br /&gt;
* https://web.archive.org/web/20061231155803/http://vrplatform.com:80/download/office/vrp-office-src.rar&lt;br /&gt;
|&lt;br /&gt;
* .vrp&lt;br /&gt;
|-&lt;br /&gt;
| [[File:VR Scout Logo.png|center|20px]]&lt;br /&gt;
| VR Scout&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/19961221052400/http://chaco.com/&lt;br /&gt;
* https://archive.org/details/moving-worlds&lt;br /&gt;
|&lt;br /&gt;
* .wrl&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WebAddon3D Logo.png|center|20px]]&lt;br /&gt;
| WebAddon3D&lt;br /&gt;
|&lt;br /&gt;
* http://webaddon3d.assoftware.ch/&lt;br /&gt;
* project.js file that is critical to run this plugin is lost. Needs to find another example or recreation project.js.&lt;br /&gt;
|&lt;br /&gt;
* .ive&lt;br /&gt;
* .path&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WebExplorer Logo.png|center|20px]]&lt;br /&gt;
| (IBM) WebExplorer&lt;br /&gt;
|&lt;br /&gt;
* Installer: https://hobbesarchive.com/Home/Download?path=/Hobbes/pub/os2/apps/webbrowser/IBM_WebExplorer_1-1h.zip&lt;br /&gt;
* Examples: https://hobbesarchive.com/?path=%2fpub%2fmultimedia%2fvideo%2fwebexani&lt;br /&gt;
* OS/2 exclusive, web browser with unique features&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WebFX Logo.png|center|20px]]&lt;br /&gt;
| WebFX&lt;br /&gt;
|&lt;br /&gt;
* https://cdn.discordapp.com/attachments/863825256158724096/1012432317987442688/webfx.zip&lt;br /&gt;
|&lt;br /&gt;
* .wrl&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WebMax Logo.png|center|20px]]&lt;br /&gt;
| WebMax&lt;br /&gt;
| &lt;br /&gt;
* https://web.archive.org/web/20110129044758/http://www.suntoward.com/&lt;br /&gt;
* https://baike.baidu.com/item/webmax&lt;br /&gt;
|&lt;br /&gt;
* .n3d&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WorldsPlayer Logo.png|center|20px]]&lt;br /&gt;
| WorldsPlayer&lt;br /&gt;
|&lt;br /&gt;
* http://us0.worlds.net/download.html&lt;br /&gt;
* http://www-static.us.worlds.net/cgi-bin/download.cgi?action=full&amp;amp;bundle=WorldsCurrentVer&lt;br /&gt;
|&lt;br /&gt;
* .world&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WorldView Logo.png|center|20px]]&lt;br /&gt;
| WorldView&lt;br /&gt;
| &lt;br /&gt;
* http://web.archive.org/web/19961107051353id_/http://www.intervista.com/&lt;br /&gt;
* https://cdn.discordapp.com/attachments/863825256158724096/1019095235772551208/ns-wvSetupX.exe&lt;br /&gt;
|&lt;br /&gt;
* .wrl&lt;br /&gt;
|-&lt;br /&gt;
| [[File:XBAP Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:XAML Browser Applications|XBAP (XAML Browser Applications)]]&lt;br /&gt;
|&lt;br /&gt;
* http://www.xbap.org/&lt;br /&gt;
* Example: http://www.xbap.org/TicTacToe/publish.htm&lt;br /&gt;
|&lt;br /&gt;
* .xbap&lt;br /&gt;
* .exe&lt;br /&gt;
|-&lt;br /&gt;
| [[File:XStream Logo.png|center|20px]]&lt;br /&gt;
| XStream&lt;br /&gt;
| &lt;br /&gt;
* https://web.archive.org/web/*/http://www.kq.com*&lt;br /&gt;
|&lt;br /&gt;
* .kql&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| Yindo&lt;br /&gt;
| &lt;br /&gt;
* https://web.archive.org/web/20020119123250/http://www.yindo.com/&lt;br /&gt;
* plugin files are lost due to the installers being online only&lt;br /&gt;
|&lt;br /&gt;
* .yindo&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| ZAP3D&lt;br /&gt;
| &lt;br /&gt;
* https://web.archive.org/web/20000603213513/http://www.tgs.com/Zap/demo-main.html&lt;br /&gt;
|&lt;br /&gt;
* .a3d&lt;br /&gt;
* .z3d&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Platforms ==&lt;br /&gt;
&lt;br /&gt;
=== Converse3D [[File:Converse3D Logo.png|40px]] ===&lt;br /&gt;
.c3d&lt;br /&gt;
&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
* https://web.archive.org/web/20130317043309/http://www.converse3d.com/c3dControl_1001/Converse3DEngine.cab&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
* https://baike.baidu.com/item/Converse3D&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
* Something about a missing cab file?&lt;br /&gt;
&lt;br /&gt;
=== [[wikipedia:Google Native Client|Google Native Client]] [[File:Google Native Client Logo.png|40px]] ===&lt;br /&gt;
* [https://developer.chrome.com/native-client Chrome Developers page]&lt;br /&gt;
&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
* [https://www.slimjet.com/en/dlpage_xp.php Slimjet 10], Used by oshaboy for testing&lt;br /&gt;
* [https://chromium.googlesource.com/?format=HTML GCC and Clang toolchains for Google Native Client] (should be useful because some NaCl have been lost in binary form but still exist in source code form)&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
* [https://www.crx4chrome.com/crx/39554/ Bomberclone]&lt;br /&gt;
* &amp;lt;s&amp;gt;[https://mega.nz/folder/n5B2GQxZ#dACElxPS66W3ZYJRLECLHA Bastion Demo]&amp;lt;/s&amp;gt; (some assets are lost)&lt;br /&gt;
* [https://supertux.datacivilization.com/ SuperTux]&lt;br /&gt;
* &amp;lt;s&amp;gt;[https://doom.pdox.net/doom.html Doom]&amp;lt;/s&amp;gt; (dead)&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
* &amp;quot;[6708:11872:0517/190417:ERROR:nacl_process_host.cc(215)] DuplicateHandle() failed&amp;quot; on Chromium 40&lt;br /&gt;
*.nexe &amp;lt;s&amp;gt;and .pexe&amp;lt;/s&amp;gt; files get downloaded by the browser, but don't start.&lt;br /&gt;
*&amp;lt;s&amp;gt;Slimjet 10 can't see the PNaCl compiler plugin when running through a proxy. (See chrome://components)&amp;lt;/s&amp;gt; (That was because the compiler was not in the user folder)&lt;br /&gt;
&lt;br /&gt;
=== igLoader [[File:igLoader Logo.png|40px]] ===&lt;br /&gt;
* [https://web.archive.org/web/20070913003821/http://www.igloader.com/ Website] (archived)&lt;br /&gt;
* [https://www.mygamer.com/igloader-looks-to-help-indie-developers-2/ myGamer article]&lt;br /&gt;
&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
* [https://web.archive.org/web/0id_/http://igloader.com/download/igLoader_setup.exe Installer] (archived)&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
* Crashes everytime when try to launch game.&lt;br /&gt;
* Asks for myversion.php and islicensed.php, probably protected.&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
* &amp;lt;s&amp;gt;[https://web.archive.org/web/20071212124018/http://www.miniclip.com/games/platypus/en/ Platypus] (archived)&amp;lt;/s&amp;gt; (lost)&lt;br /&gt;
* &amp;lt;s&amp;gt;[https://www.managames.com/onlinetennisgame.html Tennis Elbow 2006]&amp;lt;/s&amp;gt; (lost)&lt;br /&gt;
* &amp;lt;s&amp;gt;[https://web.archive.org/web/20051211062901/http://cloverleafgames.com/webbed.php Webbed] (archived)&amp;lt;/s&amp;gt; (lost)&lt;br /&gt;
* [https://web.archive.org/web/20070828050251/http://www.binarysun.co.uk/online-games/bubble-blitz/ Bubble Blitz] (archived)&lt;br /&gt;
* [https://web.archive.org/web/20060306190952/http://igloader.com/examples/igshowcase.php Official showcase] (archived)&lt;br /&gt;
&lt;br /&gt;
=== mPen Clicktoons [[File:MPen Clicktoons Logo.png|40px]] ===&lt;br /&gt;
.clt&lt;br /&gt;
&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
* http://web.archive.org/web/19991127231202/http://mpen.com/Plugins/download.htm&lt;br /&gt;
* https://web.archive.org/web/19991110031437/http://www.musicpen.com:80/Plugins/download.htm&lt;br /&gt;
* https://web.archive.org/web/19991104081148/http://www.clicktoons.com:80/download.htm&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
* Needed .pag files, which the Wayback Machine did not seem to have archived&lt;br /&gt;
&lt;br /&gt;
=== Opal Player Plugin [[File:Opal Player Plugin Logo.png|40px]] ===&lt;br /&gt;
[https://web.archive.org/web/20001207154700/http://www.cai.com/products/opal/prodinfo.htm Product info page] (archived)&lt;br /&gt;
&lt;br /&gt;
==== About ====&lt;br /&gt;
Appears to be for interactives. &amp;lt;s&amp;gt;Potentially doesn't support Vista.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
* [https://web.archive.org/web/20010210212223/http://www.cai.com/products/opal/plugins.htm cal.com] (archived, doesn't work, FTP)&lt;br /&gt;
* [https://web.archive.org/web/20090227134935/http://opal.pascocountyfl.net/opal/download.htm opal.pascocountyfl.net] (archived)&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
* Missing assets&lt;br /&gt;
* Unsupported 16-bit application error, that can't be installed in 64-bit Windows. Probably requires OTVDM and maybe works in newer 32-bit Windows.&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
* [https://web.archive.org/web/20030502110837/http://www.usmsc.edu/opal/Bowie/Bowie_web/publish/BOA_opal.htm Bowie example] (archived)&lt;br /&gt;
* [https://web.archive.org/web/20100706175625/http://opal.pascocountyfl.net/permit/bccpasco_opal.htm opal.pascocountyfl.net] (archived)&lt;br /&gt;
&lt;br /&gt;
=== [[wikipedia:OpenSimulator|OpenSimulator]] [[File:OpenSimulator Logo.png|40px]] ===&lt;br /&gt;
&lt;br /&gt;
==== About ====&lt;br /&gt;
Open-source server for hosting virtual worlds. [http://opensimulator.org/wiki/Main_Page Official page].&lt;br /&gt;
&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
* [http://opensimulator.org/dist/opensim-0.9.2.2.zip Latest release]&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
* [https://www.zadaroo.com/ Zadaroo OpenSim Resources]&lt;br /&gt;
* [http://archive.opensim.me/ OpenSimulator Archive]&lt;br /&gt;
&lt;br /&gt;
==== Notes ====&lt;br /&gt;
* External server is required to work, but can be configurated to work offline.&lt;br /&gt;
* Online worlds works offline with OpenSimulator?&lt;br /&gt;
* This needs to be configured so that the server will unload the OAR when the Viewer is turned off.&lt;br /&gt;
* Viewer is required to fully experience of OpenSimulator. For example [http://www.singularityviewer.org/ Singularity Viewer].&lt;br /&gt;
&lt;br /&gt;
=== [[wikipedia:Panda3D|Panda3D Plugin]] [[File:Panda3D Logo.png|40px]] ===&lt;br /&gt;
==== About ====&lt;br /&gt;
[https://en.wikipedia.org/wiki/Panda3D Wikipedia article]&lt;br /&gt;
&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
* [http://www.ddrose.com/~drose/plugin/install_plugin.html Installer and demos]&lt;br /&gt;
* [https://www.panda3d.org/download/runtime-1-0-4/ Latest runtime]&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
* [http://www.ddrose.com/~drose/p3d_7/ Open directory]&lt;br /&gt;
* [http://www.ddrose.com/pacbat/pacbat.html Pac-Bat] (tested and working on 2019-07-21)&lt;br /&gt;
* [http://martinsant.net/games/dice/ Dice in a Stone Box]&lt;br /&gt;
* [http://a3p.sourceforge.net/play/ A3P - Acquire, Attack, Asplode, Pwn!] (tries to install Python and crashes)&lt;br /&gt;
&lt;br /&gt;
==== Problems ====&lt;br /&gt;
* There is a huge number of runtime components that are downloaded and installed on demand. They are listed [http://runtime.panda3d.org/contents.xml here], and are available from [http://runtime.panda3d.org/ this open directory]. (&amp;lt;s&amp;gt;backed up at [https://fpfss.unstable.life/web/flashfreeze/files?file-id=686 Flashfreeze (request login)]&amp;lt;/s&amp;gt; dead link)&lt;br /&gt;
* Visual C++ 2010 Runtime needs to be installed.&lt;br /&gt;
* &amp;lt;s&amp;gt;Doesn't seems to work on Windows 11 22H2.&amp;lt;/s&amp;gt; runtime.panda3d.org folder must be put in htdocs folder&lt;br /&gt;
* Requires HTTPS removal.&lt;br /&gt;
&lt;br /&gt;
=== [[wikipedia:Scratch (programming language)|Scratch]] [[File:Scratch Logo.png|40px]] ===&lt;br /&gt;
* [https://scratch.mit.edu/ Website]&lt;br /&gt;
&lt;br /&gt;
==== About ====&lt;br /&gt;
An online block-based virtual language, currently based upon Blockly, then previously Flash, and before that, Java (Squeak 2.8 for the offline editor). While it is possible to curate Scratch games in Flashpoint using converters and packagers, they are not in their original form.&lt;br /&gt;
&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
* 1.4 Offline Editor: [https://download.scratch.mit.edu/ScratchInstaller1.4.exe Windows], [https://download.scratch.mit.edu/MacScratch1.4.dmg Mac], [http://ubuntu.media.mit.edu/ubuntu//pool/universe/s/scratch/scratch_1.4.0.6~dfsg1-5~ubuntu12.04.1_all.deb Linux]&lt;br /&gt;
* 2.0 Offline Editor: [https://scratch.mit.edu/scratchr2/static/sa/Scratch-461.exe Windows], [https://scratch.mit.edu/scratchr2/static/sa/Scratch-461.dmg Mac]&lt;br /&gt;
* 3 Offline Editor: [https://downloads.scratch.mit.edu/desktop/Scratch%20Setup.exe Windows], [https://downloads.scratch.mit.edu/desktop/Scratch.dmg Mac]&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
* [https://scratch.mit.edu/projects/23012/ Wodunne's World]&lt;br /&gt;
* [https://scratch.mit.edu/projects/91723110/ Snail Platformer v1.4]&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
* Scratch 2 and 3 do not have Linux versions. However, it may be possible to run their respective Windows versions in Wine or use a web version.&lt;br /&gt;
&lt;br /&gt;
=== Sense8 WorldUp [[File:Sense8 WorldUp Logo.png|40px]] ===&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
* [http://www.terasoft.com/about/products.html Terasoft website]&lt;br /&gt;
* [https://web.archive.org/web/20010622064503/http://www.sense8.com/products/download.html Sense 8 website] (archived)&lt;br /&gt;
* https://discord.com/channels/432708847304704010/516027726851735632/785218816711983104 Files from the Wayback Machine]&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
* [http://www.cityarts.com/tech/index.html Some WorldUp examples]&lt;br /&gt;
* [http://www.cityarts.com/pomag/ Glasbead]&lt;br /&gt;
* [http://www.cityarts.com/langlois/glasbead.html Glasbead desktop version]&lt;br /&gt;
&lt;br /&gt;
==== Problems ====&lt;br /&gt;
multiasset .wup files not working&lt;br /&gt;
&lt;br /&gt;
=== WildPockets [[File:WildPockets Logo.png|40px]] ===&lt;br /&gt;
* [http://web.archive.org/web/20110210153645/http://www.wildpockets.com/ Official Website] (archived)&lt;br /&gt;
* [https://wildpockets.fandom.com/wiki/Wildpockets_Wiki WildPockets Wiki]&lt;br /&gt;
&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
* [https://launchpad.net/wildpockets Source code]&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
* [http://web.archive.org/web/20100526110154/http://www.ninjakiwi.com/Games/Action/Play/SAS_Zombie_Assault_3D.html SAS: Zombie Assault 3D] ([https://www.youtube.com/watch?v=l1DBrpE8XIc Trailer])&lt;br /&gt;
&lt;br /&gt;
==== Problems ====&lt;br /&gt;
* Appears to call for a defunct website?&lt;br /&gt;
* Appears to be a lost media.&lt;br /&gt;
&lt;br /&gt;
== Other technologies ==&lt;br /&gt;
&lt;br /&gt;
=== Pipelight [[File:Pipelight Logo.png|40px]] ===&lt;br /&gt;
==== About ====&lt;br /&gt;
A browser plugin that allows Windows-only NPAPI plugins to run on Linux.&lt;br /&gt;
&lt;br /&gt;
See [[Linux Support/Outdated Packages#Pipelight]] for more information.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Technologies]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nosamu</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Curation_Format/meta&amp;diff=10594</id>
		<title>Curation Format/meta</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Curation_Format/meta&amp;diff=10594"/>
		<updated>2024-08-19T17:05:12Z</updated>

		<summary type="html">&lt;p&gt;Nosamu: Revised the Not Working status description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Field !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| '''Title'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| '''Always required.''' The name of the game, in full. When in doubt, use the name indicated in the game's logo. Use the game's official title; don't add anything to it, such as a franchise or series name, if it doesn't exist in the game's title. For games without a logo, use the title of the game's webpage or the text on the webpage that's most clearly intended to be the game's title. Avoid excessively long titles whenever possible.&lt;br /&gt;
|-&lt;br /&gt;
| '''Alternate Titles'''&lt;br /&gt;
| Alternate titles that can also be used to refer to the game. For example, an alternate name for Gateway II is Gateway 2. You also may use this to indicate the title of the game in other languages. Normal rules pertaining to Title field do not apply. Use &amp;lt;code&amp;gt;; &amp;lt;/code&amp;gt; to separate multiple values. If your title has a roman numeral or an ampersand (&amp;amp;) in it, please include an alternative title with the numeral/symbol replaced with the number/word.&lt;br /&gt;
|-&lt;br /&gt;
| '''Library'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| '''Required if you are curating an animation for Flashpoint Theatre.''' Possible values: &lt;br /&gt;
* ''Arcade'': This is a game that should go in Flashpoint Arcade (the Games section).&lt;br /&gt;
* Theatre: This is an animation that should go in Flashpoint Theatre (the Animations section).&lt;br /&gt;
|-&lt;br /&gt;
| '''Series'''&lt;br /&gt;
| The name of the specific-to-webgames series. This is for games that have prequels and sequels, such as Run, Run 2, and Run 3. Make sure you're not confusing a game's series with its ''franchises'' (e.g., The Fairly OddParents or Pokémon), which go into the [[Tags#Franchises|Tags]] field.&lt;br /&gt;
|-&lt;br /&gt;
| '''Developer'''&lt;br /&gt;
| The name of the developer(s) who made the game. Separate multiple developers with &amp;lt;code&amp;gt;; &amp;lt;/code&amp;gt;. Make sure that each person or game studio actually developed the game; sponsorship does not count. Look for a Credits section! If a developer is known by multiple names or aliases, you may separate each with a slash, like this: &amp;lt;code&amp;gt;Alias 1 / Alias 2&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| '''Publisher'''&lt;br /&gt;
| The name of the site(s) that published (sponsored/branded) the game. Look for a &amp;quot;More Games&amp;quot; link or prominent logo; it will probably lead to the Publisher's website.&lt;br /&gt;
|-&lt;br /&gt;
| '''Play Mode'''&lt;br /&gt;
| Can be either one, two, or all three of these values: &lt;br /&gt;
* ''Single Player'': A solo experience from start to finish.&lt;br /&gt;
* Cooperative: Like &amp;quot;Single Player&amp;quot;, but with others being in the journey of finishing the game from start to finish.&lt;br /&gt;
* Multiplayer: Playing against someone else or multiple players in a session, competing to win.&lt;br /&gt;
For example, a fighting game where you can play against another player or the computer would be &amp;lt;code&amp;gt;Single Player; Multiplayer&amp;lt;/code&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
| '''Status'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| Can be either one, two, or all three of these values: &lt;br /&gt;
* ''Playable'': Game is fully playable from beginning to end.&lt;br /&gt;
* Partial: Game is missing files, impacting the player's experience. You'll need to elaborate further in the Notes.&lt;br /&gt;
* Hacked: Game has been hacked or modified to work in Flashpoint. Use the Notes field to explain what has been modified. '''If you hack a game, you MUST also include the original, unhacked file(s) in your curation''', either as extras or in the same folder as the hacked file(s).&lt;br /&gt;
If a game has been hacked, and missing assets make it impossible to finish the game, its status would be &amp;lt;code&amp;gt;Hacked; Partial&amp;lt;/code&amp;gt;. If a game is playable from beginning to end, but missing assets impact the player's experience, then its status would be &amp;lt;code&amp;gt;Playable; Partial&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
There is one additional status that should only be used in exceptional circumstances:&lt;br /&gt;
* Not Working: Titles that are currently unplayable. We always prefer titles to be working in Flashpoint, but we may still accept not working titles for preservation and in the hopes someone can make them work in the future. Notes are required to explain why the title does not work. This status may be used along with the Partial status if the game is unplayable due to missing files.&lt;br /&gt;
|-&lt;br /&gt;
| '''Release Date'''&lt;br /&gt;
| The date that the game was first released. Use YYYY-MM-DD format, with whatever precision is available. For example, if you knew a game was released in January 2010, you could say &amp;lt;code&amp;gt;2010-01&amp;lt;/code&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
| '''Version'''&lt;br /&gt;
| The version number of the game. This is for revisions of the same game, not games in series. Leave this field blank if the game's version number is not clearly shown somewhere.&lt;br /&gt;
|-&lt;br /&gt;
| '''Languages'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| '''Required if you are curating a game that supports languages other than English.''' &lt;br /&gt;
A list of all languages that the game supports, including the languages supported by any alternate versions. Use [https://en.wikipedia.org/wiki/List_of_ISO_639-1_codes ISO 639-1 language codes] and separate each code with &amp;lt;code&amp;gt;; &amp;lt;/code&amp;gt;. For example, if a game supports English and Spanish, you would say &amp;lt;code&amp;gt;en; es&amp;lt;/code&amp;gt;. Defaults to &amp;lt;code&amp;gt;en&amp;lt;/code&amp;gt;. If the curation uses a language without an ISO 639-1 code, [https://en.wikipedia.org/wiki/List_of_ISO_639-3_codes ISO 639-3 language codes] are acceptable.&lt;br /&gt;
|-&lt;br /&gt;
| '''Tags'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| See [[Tags]]. Pay special attention to the tags in the '''Content Warnings''' section, because these are '''required''' if they apply to the game you are curating. To add a tag, first type it into the meta field, then select it by either clicking on it or pressing the Tab key until it is highlighted and hitting Enter. You can add a new tag to Infinity by typing it into the meta field, hitting Enter, and then following the normal process.&lt;br /&gt;
|-&lt;br /&gt;
| '''Source'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| The full URL of the webpage where you found the work. If one is not available, such as if you got it from Wayback CDX, the .swf url is acceptable as a source also. If you found the work on the Wayback Machine, give the full capture URL. &lt;br /&gt;
If the work is executable/downloadable, use the webpage where the work can be downloaded. Otherwise, provide the name/title of the offline source, along with the medium of the source. Ex: &amp;lt;code&amp;gt;Dora the Explorer Click &amp;amp; Create! CD-ROM&amp;lt;/code&amp;gt;. Tags exist for both of these sources also, so use any applicable [[Tags#Source|Source Tags]].&lt;br /&gt;
&lt;br /&gt;
If the work is taken from a personal collection or extracted from a browser's cache, use &amp;lt;code&amp;gt;Personal Archive&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;Personal Archive: (Name/Username)&amp;lt;/code&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
| '''Platforms'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| The ''web game technologies'' that the game uses. See [[Platforms]] for a list of supported platforms and links to platform-specific curation tutorials. One Platform must be marked as Primary; this is the technology used for the majority of the game's important content. Note that a game is only considered to be HTML5 if it does not require any browser plugin.&lt;br /&gt;
If your curation omits this field, the Platform is assumed to be Flash. '''This field is required for all non-Flash curations.'''&lt;br /&gt;
|-&lt;br /&gt;
| '''Application Path'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| The path to the application to use to launch the game. This path is relative to the main Flashpoint folder. For example, the Application Path for most Flash games is &amp;lt;code&amp;gt;FPSoftware\Flash\flashplayer_32_sa.exe&amp;lt;/code&amp;gt;. &lt;br /&gt;
|-&lt;br /&gt;
| '''Launch Command'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| The location of your file inside the content folder, replicating an internet URL. This is case-sensitive. '''Never have https:// at the beginning of a Launch Command, as it will not work properly; ALWAYS use http://. Flashpoint DOES NOT have HTTPS support.''' If you found the game on the [[Wayback Machine]], the launch command is the original URL, without the &amp;lt;code&amp;gt;web.archive.org&amp;lt;/code&amp;gt; section (same goes for the folder structure inside the &amp;lt;code&amp;gt;content&amp;lt;/code&amp;gt; folder).&lt;br /&gt;
'''This field is always required.''' If you're having trouble figuring out the correct launch command for your curation, see the [[Curation Tutorial]].&lt;br /&gt;
|-&lt;br /&gt;
| '''Mount Parameters'''&lt;br /&gt;
| Allows passing certain parameters to game zip related launcher extensions which may alter the way games are mounted. This is only used for specific edge cases, so most curators can safely ignore this field.&lt;br /&gt;
|-&lt;br /&gt;
| '''Notes'''&lt;br /&gt;
| Use this field for important information about the game not explained in the game itself, metadata sources (if it does not come from the title's Source), or any other relevant information about a title. For example, Notes can provide details about cheat codes, missing assets, hacked files, or unimplemented features.&lt;br /&gt;
|-&lt;br /&gt;
| '''Original Description'''&lt;br /&gt;
| If a game's webpage contains a description of the game or its controls, you may copy and paste it into this field. If you can't find a description on the game's webpage, you can check the page source for the &amp;lt;code&amp;gt;&amp;lt;meta name=&amp;quot;description&amp;quot;&amp;gt;&amp;lt;/code&amp;gt; HTML tag.&lt;br /&gt;
|-&lt;br /&gt;
| '''Curation Notes'''&lt;br /&gt;
| Use this field to show a message to staff if they need to add your curation in a different way from usual, such as if it requires a new Support Pack to be added. '''These are removed when a curation is added to Flashpoint.'''&lt;br /&gt;
|-&lt;br /&gt;
| '''Additional Applications'''&lt;br /&gt;
| Use this section to add a message that pops up before a game runs, a link to an Extras folder, or an alternate version of a game. For more details, see the [[#Appendix: Additional Applications|Appendix]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Nosamu</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Playlists&amp;diff=10523</id>
		<title>Playlists</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Playlists&amp;diff=10523"/>
		<updated>2024-07-22T03:36:48Z</updated>

		<summary type="html">&lt;p&gt;Nosamu: Slightly easier download instructions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You can join in on playlist discussions at our [https://discord.gg/kY8r2BbPQ9 Discord]. To download any of the playlists listed here, right-click the Download link and choose &amp;quot;Save link as...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== How to Make a Playlist ==&lt;br /&gt;
&lt;br /&gt;
To make a playlist you must be on the Games or Animations tab with the left sidebar open.  Scroll to the very bottom of the left sidebar and click the '''New Playlist''' button.  Add your '''title''', '''author''', '''description''', then add an icon by clicking on the '''?'''.  Save your changes by double-clicking the '''checkmark'''. Add games by dragging and dropping from the main game area to your playlist entry on the left sidebar. To share the playlist, click the '''box''' icon which will save the playlist to your &amp;lt;code&amp;gt;Data\Playlists&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
&lt;br /&gt;
[[File:Newplaylist.PNG|300px]][[File:Enterplaylist.PNG|200px]]&lt;br /&gt;
&lt;br /&gt;
As of Infinity 12.1, entries can be rearranged within the playlist by clicking and dragging while in &amp;lt;code&amp;gt;List&amp;lt;/code&amp;gt; view. This can be set in the bottom right of Flashpoint, next to the zoom bar.&lt;br /&gt;
&lt;br /&gt;
== How to Import ==&lt;br /&gt;
&lt;br /&gt;
To import a playlist, you must be on the Games or Animations tab with the left sidebar open. Scroll to the very bottom of the left sidebar and click '''Import Playlist'''. &lt;br /&gt;
&lt;br /&gt;
[[File:Playlist_location.PNG|200px]]&lt;br /&gt;
&lt;br /&gt;
== Animations ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Playlist Name !! Created by !! About !! Download &lt;br /&gt;
|-&lt;br /&gt;
| Animal School || Ekul || BBC's Animal School || [[Media:animal_school_playlist.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Flash365 Stickman Universe || Listerine99.9 || Animations || [[Media:Flash365_Stickman_Universe.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Hall of Fame || tomzacz || Animations || [[Media:Animation_Hall_of_Fame.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Lenore || Ekul || Lenore the Cute Little Dead Girl || [[Media:lenore_thecutelittledeadgirl_playlist.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Not Your WB || Ekul || Non Classic Animations from WB || [[Media:not_your_wb_playlist.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| The Fear Hole || Ekul || Webshow || [[Media:the_fear_hole_playlist.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Weeble's What || Ekul || Animations from Weeble's Stuff || [[Media:weebles_what_playlist.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Who is Mister Coo || Ekul || Animations from www.mistercoo.com || [[Media:who_is_mister_coo_playlist.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Games ==&lt;br /&gt;
=== Community favorites ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Playlist Name !! Created by !! About !! Download &lt;br /&gt;
|-&lt;br /&gt;
| A trip down memory lane || Armata17 || Over 260 awesome games everyone should play. The best way to bring some nostalgia in a single playlist :) || [[Media:a_trip_down_memory_lane.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Classroom Hits || Rollo || Games me and my friends played during class || [[Media:classroom-hits.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Episodic Essentials || Ekulreklawyks || Must play 1st episode games in a series || [[Media:Episodic_Essentials.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Power Plays || ThePowerPlayer || ThePowerPlayers Favorites || [[Media:powers-plays.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Tomy Show and Tell || TOMYSSHADOW || Games which I think are worth playing because they're just really good or interesting || [[Media:playlist_tomyshowandtell.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Ya Like Jazz || Akte || Games with the best soundtracks || [[Media:Ya_Like_Jazz.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Zach Picks || mathgeniuszach || Zachs Picks || [[Media:zach-picks.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Developer based ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Playlist Name !! Created by !! About !! Download &lt;br /&gt;
|-&lt;br /&gt;
| Babarageo || Ekulreklawyks || Games by Babarageo || [[Media:Babarageo_playlist.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Bart Bonte Classics || MantraBeeg || Bart Bonte Hood Classics || [[Media:Bart_Bonte_Classics.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Evil Dog Games || King Kaiyegi || Adventures of the Zombie Apocalypse in multiple games || [[Media:playlist_evildog.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Eat Pierogi! || Cezarr || Collection of games from Polish developers and publishers. Everything is playable without knowledge of Polish. || [[Media:Eat_Pierogi.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Eyezmaze || Ekulreklawyks || Games from Eyezmaze || [[Media:Eyemaze_Playlist.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Fig Hunter Games / Pseudolonewolf || Ekulreklawyks || Games by || [[Media:fig_hunter_games_playlist.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Firma Studio || Ekulreklawyks || Games by Firma Studio || [[Media:Firma_Studios_Playlist.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Foofa Studio || Ekulreklawyks || Games by Foofa Studio || [[Media:Foofa_Studios_Playlist.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Hangame Flash || Listerine99.9 || Games made by Hangame || [[Media:Hangame_Flash.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Kingart.de (Murphy's Gesetz) || Ekulreklawyks || Games from Kingart.de Game Studio || [[Media:Kingart.de_playlist.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Lorestrome || Ekulreklawyks || Games by Lorestrome || [[Media:Lorestrome_Playlist.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Mateusz Skutnik || Ekulreklawyks || Games by the Great || [[Media:mateusz_skutnik_playlist.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Mr.Doob Experiments || Samsonator || A collection of digital toys and experiments from three.js programmer Ricardo Cabello. ||[[Media:mrdoob_experiments.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| nigoro.jp || Ekulreklawyks || Games by nigoro.jp || [[Media:Nigoro_playlist.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Ninja Kiwi Archive || Rollo || Every game that's bundled in the Ninja Kiwi Archive on Steam (minus the 4 that require online functionality) || [[Media:ninja-kiwi-archive.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Pastel Games || Ekulreklawyks || Games Pastel Games || [[Media:Pastel_Games_Playlist.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Pencil Kids || Ekulreklawyks || Games from Pencil Kids || [[Media:Pencil_Kids_Playlist.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| PhET Interactive Simulations || Tesseract || All of PhET Interactive Simulations' physics and math Flash applets, excluding &amp;quot;Estimation&amp;quot;, which has yet to be curated || [[Media:PhET_Interactive_Simulations.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Popcap || mariteaux || Popcap Games || [[Media:popcap.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Ridlake || Ekulreklawyks || Games by Ridlake || [[Media:Ridlake_Playlist.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Sarbakan || Ekulreklawyks || Games by Sarbakan || [[Media:Sarbakan_Playlist.json|Download]]&lt;br /&gt;
|- &lt;br /&gt;
| The Huang Collection || MantraBeeg || The BFDI Guys Games || [[Media:the_huang_collection.json|Download]]&lt;br /&gt;
|- &lt;br /&gt;
| Tom Fulp Collection || MantraBeeg || Tom Fulp Collection || [[Media:Tom_Fulp_Collection.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Zeebarf || Ekulreklawyks || Games by Zeebarf and the rest of the Reemus Series || [[Media:Zeebarf_Playlist_Plus.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Franchise based ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Playlist Name !! Created by !! About !! Download &lt;br /&gt;
|-&lt;br /&gt;
| AdultSwim || Souls || AdultSwim Games || [[Media:adultswim.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| ClickaMajigs || drmalouf || Nicks Click A Majigs || [[Media:Clickamajigs.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Happy Tree Experiences || samuster.pdn || Happy Tree Friends || [[Media:Happy-Tree-Experiences.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| The Henry Stickmin Collection || BeyinBedava || The Henry Stickmin Collection || [[Media:The_Henry_Stickmin_Collection.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| HomeStarRunner || Sea Lily || Collection of games from the H*R website || [[Media:videlectrix.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Hoshi Saga Games || Eniuu || Hoshi Saga Games || [[Media:hoshi_saga_playlist.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Lego || MiploloArchiletti || Lego Games || [[Media:lego.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Mario || Awesome_Squid || Mario Games || [[Media:mario.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Neopets || Ganonthegreat || Neopets games without promotional content. || [[Media:neopets.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Nick Games || Allanbuzzy || Nick Games || [[Media:nickgames.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Papa's Picks || Stedro || Every Papa game (including the platformers) in chronological order || [[Media:papas_picks.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Pico and Gang || Chef Kawasaki || A mostly complete collection of ,the titular character, Pico based games. If it has any relation to Pico, It's (hopefully) in! || [[Media:Pico_and_Gang.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| The Snail Bob Collection || CheetoRyan || Enjoy a complete collection of everyone's favorite snail, (no he's not Gary) Snail Bob. || [[Media:snailbob.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Genre based ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Playlist Name !! Created by !! About !! Download &lt;br /&gt;
|-&lt;br /&gt;
| Adventure Time || King Kaiyegi || Engaging Adventures and Impressive Plots || [[Media:playlist_adventuretime.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Advertisement || Pipe smoking garfield || Adver Games || [[Media:advertisement.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Bowling || King Kaiyegi || Do you like hitting consecutive plenary sessions and becoming the ultimate bowling master? || [[Media:playlist_bowling.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Character Creation || Friendly Floyd || Games were you create a character || [[Media:character.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Multiplayer Magnificents || Gidd_77 || Multiplayer Games || [[Media:MultiplayerMagnificents.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Pinball Paradise || appleCider (she/her) || Pinball Games || [[Media:pinball.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Shmups || Pepperado || Shumps || [[Media:Shmups.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Turkey Season || S. Carp || Happy Thanksgiving! || [[Media:turkey_season_playlist.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Zombie Gnashers || Ekulreklawyks || Just some Zombie Games I like || [[Media:Zombie_Ganshers_playlist.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Let's Play/Livestreamed ===     &lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Playlist Name !! Created by !! About !! Download &lt;br /&gt;
|-&lt;br /&gt;
| D.O.N.G. || Feromount || Do Online Now Guys by VSauce || [[Media:D.O.N.G..json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Random Dips || 404_11 || All the randomly sellected games featured in the &amp;quot;Random Dips into Flashpoint&amp;quot; video series by BlueMaxima, up to episode 14. Includes 177 games. || [[Media:RandomDips.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| RB Gameplays Youtube || ki(RB)y || Games Played on YouTube Their YouTube Stream || [[Media:rb-gameplays-youtube.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| WayneRadioTV's Grand Tour || tyefyedye || Collection of games played by Twitch streamer WayneRadioTV during his grand tour stream on 7/23/2020 || [[Media:WayneRadioTVs_Grand_Tour.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Vinny Vinesauce || mustachecatto || Playlist of flash games Vinny played on stream || [[Media:VinnyVinesauce.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Website based ===     &lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Playlist Name !! Created by !! About !! Download &lt;br /&gt;
|-&lt;br /&gt;
| AddictingGames Top 100 || Rollo || The 100 most played games on AddictingGames.com || [[Media:addictinggames-top-100.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Andkon Eye-catchers || chiptuner || A collection of Andkon games that caught my eye and that I would probably click on as a kid - also featuring games I actually played on Andkon back in the day! || [[Media:Andkon_Eye-catchers.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Armor Games Top 100 || Rollo || The 100 most played games on ArmorGames.com || [[Media:armor-games-top-100.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Club Penguin Games || Ale32 ||  Playlist of all club penguin games (not counting beta team, multiplayer and party games ones) || [[Media:club_penguin_games.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Coolmath Quintessentials || chiptuner || My best-of picks from Cool Math Games! || [[Media:Coolmath_Quintessentials.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Game Jolts Best Games || Fat Cat from Nitrome || Top Rated Games || [[Media:Game_Jolts_Best_Games.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Games from Boneland.com || Ekulreklawyks || Games from Boneland.com || [[Media:Boneland.com_playlist.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Gamehouse Games Collection || RB || Gamehouse Games Collection || [[Media:gamehouse-games-collection.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| King.com Sponsored Games || childishbeat || A list of games in King.com's &amp;quot;Sponsored games&amp;quot; section, which existed from 2009 to 2013. || [[Media:SponsoredByKing.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Kings of King.com || childishbeat || The most popular games sponsored by King.com (500K+ plays). || [[Media:KingsOfKing.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Silvergames.com Most Played || Ekulreklawyks || Top 100 Most Played Games from silvergames.com (2011) || [[Media:Silvergames_playlist.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| The best Miniclip games || Fr4R.Dr.Nk || The best Miniclip games || [[Media:miniclip.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Toonami || Ekulreklawyks || Games featured on Toonami's website || [[Media:toonami_playlist.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Playlist Name !! Created by !! About !! Download &lt;br /&gt;
|-&lt;br /&gt;
| 8Bit Wonders || ThePowerPlayer || Pixel Based Games || [[Media:8-bit-wonders.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| 360 Games || Zaidos || 360 Games || [[Media:360 games.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Blast from the Past || oshaboy (Not Sodium Chloride) || Remakes and Ports of video games || [[Media:past.json|Download]] &lt;br /&gt;
|-&lt;br /&gt;
| Console/PC Favs || TheMonarch ||  I have a playlist of flash games that have been ported to consoles, or PC gaming stores like Steam. Enjoy! || [[Media:Console__PC_Favs.json|Download]]&lt;br /&gt;
|- &lt;br /&gt;
| Demake || Grump || A collection of demakes || [[Media:demake.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Fight in the Streets || King Kaiyegi ||  Without rules or time in most cases, you fight to the end. || [[Media:playlist_fightinthestreets.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Flashpoint Memes || RB || Flashpoint Memes || [[Media:flashpoint-memes.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Greatness || Awesome_Squid || Games Destined for Greatness || [[Media:greatness.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Going Mobile || 404_11 || Games ported to a mobile platform || [[Media:GoingMobile.json|Download]]&lt;br /&gt;
|- &lt;br /&gt;
| North Korean Games || Souls || Games that were created in North Korea || [[Media:North_Korean_Games.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Sara's Cooking Class || Mizuki || Sara's Cooking Class Games || [[Media:saras_cooking_class_playlist.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Stop Bullying Now || Friendly Floyd || Stop Bullying Now || [[Media:Stop_Bullying_Now.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Toge || King Kaiyegi || Toge || [[Media:playlist_toge.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| TV Show Games || EnzoTheGreatWare || Games based on TV shows || [[Media:TV.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== NSFW ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;templatestyles src=&amp;quot;Template:Nested_Collapsible/styles.css&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;NSFW&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
'''Click on &amp;lt;code&amp;gt;[Expand]&amp;lt;/code&amp;gt; to show playlists →'''&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--googleoff: index--&amp;gt;&lt;br /&gt;
&amp;lt;div class=”robots-nocontent”&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Playlist Name !! Created by !! About !! Download &lt;br /&gt;
|-&lt;br /&gt;
| NSFW || Souls || NSFW || [[Media:NSFW.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| HuggbeesR34Showcase || 404_11 || All browser games from the &amp;quot;Rule34 Showcase&amp;quot; video series by Huggbees up to episode 8. Censor bars absolutely not included. NSFW. || [[Media:HuggbeesR34Showcase.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| TRY NOT TO CUM! || Souls || Examples of games advertised on pornographic websites as being too hard not to ejaculate during gameplay by how arousing they are. NSFW. || [[Media:TRY_NOT_TO_CUM.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Sex in the inner city || Ekul || Series from Romp.com || [[Media:sex_in_the_inner_city_romp.com_playlist.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Wizard of OZ || Ekul || Series from Romp.com || [[Media:the_wizard_of_oz_romp.com_playlist.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Tardz || Ekul || Series from Romp.com || [[Media:tardz_romp.com_playlist.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| T.V. Interactive || Ekul || Series from Romp.com || [[Media:tv_interactive_romp.com_playlist.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Crispy &amp;amp; Root || Ekul || Series from Romp.com || [[Media:crispyroot_romp.com_playlist.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Coach Bigot || Ekul || Series from Romp.com || [[Media:coach_bigot_romp.com_playlist.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Bill &amp;amp; Tedd || Ekul || Series from Romp.com || [[Media:billted_romp.com_playlist.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
| Games from PETA || Ekul || Games from PETA || [[Media:PETA_playlist.json|Download]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;!--googleoff: index--&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Old Default Playlists ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Playlist Name !! Created by !! About !! Download &lt;br /&gt;
|-&lt;br /&gt;
| 1001 Video Games || Gibus Wearing Brony || In 2010 (later updated in 2013) a book was published titled &amp;quot;1001 Video Games You Must Play Before You Die.&amp;quot; While the list is very weird (for example, it only includes the third Donkey Kong Country game), it does a decent job at listing a lot of important and great games of all styles, and many of those either were originally developed in Flash, had a Flash (or other web) version, or were exclusively browser games. Those games are collected here. || [https://download.unstable.life/upload/wiki/oldplaylists/1001videogames.json Download]&lt;br /&gt;
|-&lt;br /&gt;
| Adventurous Avenues || BlueMaxima || Some of the best exploration, puzzle solving and stories known to Flash. || [https://download.unstable.life/upload/wiki/oldplaylists/adventure.json Download]&lt;br /&gt;
|-&lt;br /&gt;
| Best of Adult Swim || DarkMoe || The guy who curated nearly every Adult Swim game has some recommendations. || [https://download.unstable.life/upload/wiki/oldplaylists/adultswim.json Download]&lt;br /&gt;
|-&lt;br /&gt;
| Brawler's Battles || BlueMaxima || For when all the negotiating in the world simply can't beat good ol' fisticuffs. || [https://download.unstable.life/upload/wiki/oldplaylists/brawler.json Download]&lt;br /&gt;
|-&lt;br /&gt;
| Daily Distractions || BlueMaxima || All the games with one unique puzzle a day; hundreds upon hundreds of puzzles to give you an itchy head. || [https://download.unstable.life/upload/wiki/oldplaylists/daily.json Download]&lt;br /&gt;
|-&lt;br /&gt;
| Escaper's Encyclopedia || BlueMaxima || Endless escapes &amp;amp; escapades. || [https://download.unstable.life/upload/wiki/oldplaylists/escape.json Download]&lt;br /&gt;
|-&lt;br /&gt;
| First Past the Post || 404_11 || The first game for each technology supported in Flashpoint, in chronological order. || [https://download.unstable.life/upload/wiki/oldplaylists/firstpastthepost.json Download]&lt;br /&gt;
|-&lt;br /&gt;
| Flash Food || ThePowerPlayer || See how long you can last without going hungry while playing these savory treats. || [https://download.unstable.life/upload/wiki/oldplaylists/foodgames.json Download]&lt;br /&gt;
|-&lt;br /&gt;
| Flashpoint Hall of Fame || Flashpoint Staff || Selected for notable overall quality, viewcount or just general impact to the Flash platform, these games are a great place to start your dive into the Flashpoint archive. This isn't the end of the adventure - there's plenty of sequels, other playlists and the entire rest of the archive to explore. || [https://download.unstable.life/upload/wiki/oldplaylists/hall-of-fame.json Download]&lt;br /&gt;
|-&lt;br /&gt;
| Halloween Haunts || Flashpoint Community || Celebrate All Hallow's Eve with this quick collection of pumpkins, witches and all sorts of spooky things. (No actual horror in here, we promise.) || [https://download.unstable.life/upload/wiki/oldplaylists/halloween.json Download]&lt;br /&gt;
|-&lt;br /&gt;
| Hot Java Beans || Strawrat || A collection of Java applets from the mid 1990s to the late 2000s. From 3D racing to gambling games, play what the early web had to offer! || [https://download.unstable.life/upload/wiki/oldplaylists/hot-java-beans.json Download]&lt;br /&gt;
|-&lt;br /&gt;
| Idly Incrementing || BlueMaxima || The mouse is your weapon in making these numbers so big that we have fake names for them. || [https://download.unstable.life/upload/wiki/oldplaylists/idle.json Download]&lt;br /&gt;
|-&lt;br /&gt;
| Jingle Jollies || Flashpoint Community || Christmas themed games for the holiday season. || [https://download.unstable.life/upload/wiki/oldplaylists/xmas.json Download]&lt;br /&gt;
|-&lt;br /&gt;
| Launch, Upgrade, Repeat || nosamu || Whether you're launching a rocket, mining for treasure, or shooting down robots, the gameplay loop is just as addictive! || [https://download.unstable.life/upload/wiki/oldplaylists/launch-upgrade.json Download]&lt;br /&gt;
|-&lt;br /&gt;
| Molleindustria's Recommendations || Molleindustria || Paolo Pedercini, creator of McDonald's Videogame and Operation Pedopriest, has a few games he'd like you to check out... || [https://download.unstable.life/upload/wiki/oldplaylists/molleindustria.json Download]&lt;br /&gt;
|-&lt;br /&gt;
| Pico Gr8s || oshaboy || Pico8 is a virtual computer with limitations similar to 80s computers. This is a collection of some of the best games for the platform. || [https://download.unstable.life/upload/wiki/oldplaylists/pico-gr8s.json Download]&lt;br /&gt;
|-&lt;br /&gt;
| Player-Produced Perils || BlueMaxima || Many games allowed players to save and share content among their peers; here's a selection of those games, plus their user-generated levels. || [https://download.unstable.life/upload/wiki/oldplaylists/playerproduced.json Download]&lt;br /&gt;
|-&lt;br /&gt;
| Puzzling Pursuits || BlueMaxima || Some of the best mindbenders this side of the internet. || [https://download.unstable.life/upload/wiki/oldplaylists/puzzle.json Download]&lt;br /&gt;
|-&lt;br /&gt;
| Rage for the Ages || ThePowerPlayer || From sadistic design to simply brutal difficulty, these games will test your limits and infuriate you to your very core. Not for the faint of heart. || [https://download.unstable.life/upload/wiki/oldplaylists/ragegames.json Download]&lt;br /&gt;
|-&lt;br /&gt;
| Rhythmic Rhapsodies || BlueMaxima || Feel the beat! || [https://download.unstable.life/upload/wiki/oldplaylists/rhythm.json Download]&lt;br /&gt;
|-&lt;br /&gt;
| Roleplaying-Propelled Reserves || BlueMaxima || The epic journeys across the land with stats, loot and all those lovely things. || [https://download.unstable.life/upload/wiki/oldplaylists/rpg.json Download]&lt;br /&gt;
|-&lt;br /&gt;
| Rubberburning Racing || Flashpoint Staff || From drag racing to motocross, some of the best tire-burners the web have to offer. || [https://download.unstable.life/upload/wiki/oldplaylists/racing.json Download]&lt;br /&gt;
|-&lt;br /&gt;
| Running Riot || BlueMaxima || Go the distance! || [https://download.unstable.life/upload/wiki/oldplaylists/runner.json Download]&lt;br /&gt;
|-&lt;br /&gt;
| Shockwave Shockers || BlueMaxima || The best games of the other prominent web game technology. || [https://download.unstable.life/upload/wiki/oldplaylists/shockwave.json Download]&lt;br /&gt;
|-&lt;br /&gt;
| Skip, Smack, Shoot || BlueMaxima || The side-on platformer action game was intensely popular for Flash, but only because of the ridiculous amount of high quality, content rich games that slotted into that category. || [https://download.unstable.life/upload/wiki/oldplaylists/skipsmackshoot.json Download]&lt;br /&gt;
|-&lt;br /&gt;
| Sniper Stakeout || BlueMaxima || There's nothing more satisfying than landing the perfect shot, and these sniping games will give you plenty of heads to sift. || [https://download.unstable.life/upload/wiki/oldplaylists/sniper.json Download]&lt;br /&gt;
|-&lt;br /&gt;
| Strategic Strengths || BlueMaxima || The right person in the right place can win it all. || [https://download.unstable.life/upload/wiki/oldplaylists/strategy.json Download]&lt;br /&gt;
|-&lt;br /&gt;
| Tasselfoot's Favorites || Tasselfoot || Flash game video walkthrough producer turned Armor Games employee extrodinaire Tasselfoot has a bunch of recommendations for you. Don't forget to search for sequels, too. || [https://download.unstable.life/upload/wiki/oldplaylists/tasselfoot.json Download]&lt;br /&gt;
|-&lt;br /&gt;
| Toe-to-Toe Tussles || Giddy_77 || Remembering a time when two players on one keyboard was the expectation. || [https://download.unstable.life/upload/wiki/oldplaylists/multiplayer.json Download]&lt;br /&gt;
|-&lt;br /&gt;
| Tony's Favorites || Antony Lavelle || For this list I've put Flash games that I mostly come back to year after year to play again, which I think is a real show of quality for a free web game. I have played all of these games multiple times over many years and I hope that continues long past Adobe's manhandling of the Flash plugin. It's in no particular order and I wouldn't rank any as being 'the best'. I love hundreds of Flash games but I limited myself to 10 (or so) slots that might not be on every other game list ever. (Editor's note: Antony Lavelle created some of Flash's most popular games under the 'Tony' moniker, including the SHIFT, Indestructotank and Upgrade Complete series) || [https://download.unstable.life/upload/wiki/oldplaylists/antony.json Download]&lt;br /&gt;
|-&lt;br /&gt;
| Tower Tactics || BlueMaxima || What compels these enemies to wander straight down a path surounded by deadly towers. || [https://download.unstable.life/upload/wiki/oldplaylists/towerdefense.json Download]&lt;br /&gt;
|-&lt;br /&gt;
| Toys to Enjoy || ThePowerPlayer || Need to de-stress? Take a break from the hectic hassles of other games and relax with these straightforward playthings. || [https://download.unstable.life/upload/wiki/oldplaylists/toybox.json Download]&lt;br /&gt;
|-&lt;br /&gt;
| Various Varieties || BlueMaxima || For when the genre just can't sit still. || [https://download.unstable.life/upload/wiki/oldplaylists/variety.json Download]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Launcher]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nosamu</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Search_Bar&amp;diff=10522</id>
		<title>Search Bar</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Search_Bar&amp;diff=10522"/>
		<updated>2024-07-22T03:29:24Z</updated>

		<summary type="html">&lt;p&gt;Nosamu: Correct terminology&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This article describes how the search system in the Flashpoint Launcher works. For versions prior to 13, see [[Search Bar/Legacy]].&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
* Flashpoint uses [http://docopt.org/ docopt] parsing: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;([-][[&amp;lt;field&amp;gt;(:|=|&amp;lt;|&amp;gt;)]|[@|#|!]](&amp;lt;phrase&amp;gt;|&amp;quot;&amp;lt;phrase&amp;gt;&amp;quot;))...&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
* A search query can contain any number of phrases (&amp;lt;code&amp;gt;tag:Arcade platform:Flash jump run&amp;lt;/code&amp;gt;)&lt;br /&gt;
* Phrases containing spaces must be wrapped in quotes or will count as separate parameters (&amp;lt;code&amp;gt;developer:&amp;quot;Tom Fulp&amp;quot;&amp;lt;/code&amp;gt;)&lt;br /&gt;
* Searches can have incomplete names and a name backwards (both &amp;lt;code&amp;gt;nana cr&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;CRASH NANACA&amp;lt;/code&amp;gt; will find NANACA†CRASH!!)&lt;br /&gt;
* Phrases without prefixes are matched against an entry's Title, Alternate Titles, Developer, Publisher and Series. The phrase only has to match one of these fields for the game to be included.&lt;br /&gt;
* Prefixes use &amp;lt;code&amp;gt;:&amp;lt;/code&amp;gt; for fuzzy searching or &amp;lt;code&amp;gt;=&amp;lt;/code&amp;gt; for an exact and case sensitive match. Numerical and date prefixes can additionally use &amp;lt;code&amp;gt;&amp;lt;&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;&amp;gt;&amp;lt;/code&amp;gt; operands for less/greater than the used input&lt;br /&gt;
* Prefixes with empty quotes search for games with said field emptied (&amp;lt;code&amp;gt;dev:&amp;quot;&amp;quot;&amp;lt;/code&amp;gt;)&lt;br /&gt;
* Searches inside [[playlists]] do not currently work.&lt;br /&gt;
&lt;br /&gt;
==Metadata Prefixes==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Prefix !! Example&lt;br /&gt;
|-&lt;br /&gt;
| title&lt;br /&gt;
| &amp;lt;code&amp;gt;title:Bowman&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| series&lt;br /&gt;
| &amp;lt;code&amp;gt;series:Sonny&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| developer&amp;lt;br&amp;gt;dev&lt;br /&gt;
| &amp;lt;code&amp;gt;dev=&amp;quot;Dev Name&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| publisher&amp;lt;br&amp;gt;pub&lt;br /&gt;
| &amp;lt;code&amp;gt;publisher:Newgrounds&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| playMode&amp;lt;br&amp;gt;mode&lt;br /&gt;
| &amp;lt;code&amp;gt;playMode:&amp;quot;Single Player&amp;quot;&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| status&lt;br /&gt;
| &amp;lt;code&amp;gt;status:Partial&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| releaseDate&amp;lt;br&amp;gt;rd&lt;br /&gt;
| &amp;lt;code&amp;gt;releaseDate=2010-01-21&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| dateAdded&amp;lt;br&amp;gt;da&lt;br /&gt;
| &amp;lt;code&amp;gt;dateAdded:2022&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| dateModified&amp;lt;br&amp;gt;dm&lt;br /&gt;
| &amp;lt;code&amp;gt;dateModified&amp;lt;2024&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| version&lt;br /&gt;
| &amp;lt;code&amp;gt;version:2.0&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| language&amp;lt;br&amp;gt;lang&lt;br /&gt;
| &amp;lt;code&amp;gt;language=pt&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| tag&lt;br /&gt;
| &amp;lt;code&amp;gt;tag:Toy&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| source&amp;lt;br&amp;gt;src&lt;br /&gt;
| &amp;lt;code&amp;gt;source:deviantart.com&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| platform&amp;lt;br&amp;gt;plat&lt;br /&gt;
| &amp;lt;code&amp;gt;platform:Flash&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| applicationPath&amp;lt;br&amp;gt;app&amp;lt;br&amp;gt;path&amp;lt;br&amp;gt;ap&lt;br /&gt;
| &amp;lt;code&amp;gt;applicationPath:FPNavigator&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| launchCommand&amp;lt;br&amp;gt;lc&lt;br /&gt;
| &amp;lt;code&amp;gt;launchCommand:localflash&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| notes&lt;br /&gt;
| &amp;lt;code&amp;gt;notes:Extras&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| originalDescription&amp;lt;br&amp;gt;description&amp;lt;br&amp;gt;desc&amp;lt;br&amp;gt;od&lt;br /&gt;
| &amp;lt;code&amp;gt;description:ninja&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| id&lt;br /&gt;
| &amp;lt;code&amp;gt;id:cdeb30c5&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Playtime Prefixes==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Prefix !! Example&lt;br /&gt;
|-&lt;br /&gt;
| playCount&amp;lt;br&amp;gt;pc&lt;br /&gt;
| &amp;lt;code&amp;gt;playCount=2&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| playTime&amp;lt;br&amp;gt;pt&lt;br /&gt;
| &amp;lt;code&amp;gt;playTime&amp;gt;1h&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| lastPlayed&amp;lt;br&amp;gt;lp&lt;br /&gt;
| &amp;lt;code&amp;gt;lp:2023-07&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
Entries which you have not played yet will not show up when these are applied. &amp;lt;code&amp;gt;playTime&amp;lt;/code&amp;gt; is a special field that uses time as in &amp;lt;code&amp;gt;s&amp;lt;/code&amp;gt;ecs, &amp;lt;code&amp;gt;m&amp;lt;/code&amp;gt;ins, &amp;lt;code&amp;gt;h&amp;lt;/code&amp;gt;ours, &amp;lt;code&amp;gt;d&amp;lt;/code&amp;gt;ays, &amp;lt;code&amp;gt;w&amp;lt;/code&amp;gt;eeks, &amp;lt;code&amp;gt;M&amp;lt;/code&amp;gt;onths and &amp;lt;code&amp;gt;y&amp;lt;/code&amp;gt;ears.&lt;br /&gt;
&lt;br /&gt;
==Other Prefixes==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Prefix !! Explanation !! Example&lt;br /&gt;
|-&lt;br /&gt;
| -&lt;br /&gt;
| Excludes a parameter from the search when used before other prefixes.&lt;br /&gt;
| &amp;lt;code&amp;gt;-tag:Soccer&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| tags&lt;br /&gt;
| Number of [[tags]] that the entry has.&lt;br /&gt;
| &amp;lt;code&amp;gt;tags=3&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| platforms&lt;br /&gt;
| Number of [[platforms]] that the entry has.&lt;br /&gt;
| &amp;lt;code&amp;gt;platforms&amp;gt;2&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| addApps&amp;lt;br&amp;gt;aa&lt;br /&gt;
| Number of additional applications that the entry has.&lt;br /&gt;
| &amp;lt;code&amp;gt;aa&amp;gt;0&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| @&lt;br /&gt;
| Short-hand for &amp;lt;code&amp;gt;developer:&amp;lt;/code&amp;gt;.&lt;br /&gt;
| &amp;lt;code&amp;gt;@Devname&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| #&lt;br /&gt;
| Short-hand for &amp;lt;code&amp;gt;tag:&amp;lt;/code&amp;gt;.&lt;br /&gt;
| &amp;lt;code&amp;gt;#Shooter&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| !&lt;br /&gt;
| Short-hand for &amp;lt;code&amp;gt;platform:&amp;lt;/code&amp;gt;.&lt;br /&gt;
| &amp;lt;code&amp;gt;!Unity&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Launcher]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nosamu</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Not_Accepted_Curations&amp;diff=10488</id>
		<title>Not Accepted Curations</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Not_Accepted_Curations&amp;diff=10488"/>
		<updated>2024-07-01T18:27:33Z</updated>

		<summary type="html">&lt;p&gt;Nosamu: Removed multiplayer exclusion (they shouldn't be requested, but that's already covered by the request guidelines)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These are games/animations not allowed in Flashpoint for any reason. You can make an effort to get them working in Flashpoint if you want, but you may not request or submit them.&lt;br /&gt;
&lt;br /&gt;
* Games/animations that are still on sale, we will not distribute currently paid content. (Don't forget that some games start in web browsers for free then get paid versions later, the web browser version would be allowed in Flashpoint in this case; be sure to check the history before you archive.)&lt;br /&gt;
* Any outright emulation of a commercial game (Such as a swf of Contra which contains the Contra ROM image). Ports of games are absolutely fine, but games that are a ROM wrapped in an emulator are not allowed unless they contain only non-commercial games and/or allow you to load your own.&lt;br /&gt;
** While not emulation, fan remakes/conversions of Nintendo projects like Full Screen Mario are too risky to add if they were taken down by Nintendo. Not all remakes/conversions are risky though, if you are unsure just ask in #curators.&lt;br /&gt;
* Videos embedded in SWF files:&lt;br /&gt;
** If the SWF has nothing on it other than it requiring a separate FLV to run the SWF file properly (and if the FLV works perfectly fine on VLC), then it won't be allowed on Flashpoint and it should rather be uploaded through Archive.org &lt;br /&gt;
** If it uses any Flash elements like ui, special effects, loop etc., it can be curated.&lt;br /&gt;
** This means that your curation can't be ''only'' a video embedded in a SWF.&lt;br /&gt;
**Games, animations and websites that use video ''are'' allowed, and you should include the video files and/or SWFs containing video in the curation.&lt;br /&gt;
* Animations using the HTML5 platform have to include animated components and make use of HTML5-specific tags, CSS, and/or Javascript.&lt;br /&gt;
* Games/animations with cub, shotacon or lolicon content.&lt;br /&gt;
&lt;br /&gt;
* The following are not allowed at developer request:&lt;br /&gt;
** Any game from XForm Games that is not already in the database&lt;br /&gt;
** Windows 93&lt;br /&gt;
** Dragon Ball Devolution, and other games from www.txori.com&lt;br /&gt;
** Any game developed by Nitrome&lt;br /&gt;
** Flash Flash Revolution&lt;br /&gt;
** Any game developed by Farrago Fiction&lt;br /&gt;
** Any game/animation developed by Anonymous-Frog&lt;br /&gt;
** Non-classic versions of Cookie Clicker&lt;br /&gt;
&lt;br /&gt;
It should go without saying that blatantly illegal games/animations are not allowed, either.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Curation Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nosamu</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Flash_Curation&amp;diff=10444</id>
		<title>Flash Curation</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Flash_Curation&amp;diff=10444"/>
		<updated>2024-06-08T23:58:54Z</updated>

		<summary type="html">&lt;p&gt;Nosamu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page goes over some of the advanced techniques specific to Flash curation. If you know of any advanced tips and tricks for curating Flash games, please add a section to this article!&lt;br /&gt;
&lt;br /&gt;
== Using old Flash versions ==&lt;br /&gt;
&lt;br /&gt;
Some Flash games may be broken in the latest Flash Player version and require an old Flash Player version to work properly. For example, ''Hi Hi Puffy AmiYumi: Dish It Out'' compares only the first digit of the Flash Player version to the version it expects. This means that only Flash Player versions 6 through 9 will work for this game. So Flash Player 9 is used, and the Application Path is &amp;lt;code&amp;gt;FPSoftware\Flash\flashplayer9r277_win_sa.exe&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
[[File:Amiyumi.png|500px]]&lt;br /&gt;
&lt;br /&gt;
Another common problem with Flash games is lagging when moving the mouse cursor. If this problem occurs, the game may need to be run in Flash Player 19 or earlier.&lt;br /&gt;
&lt;br /&gt;
=== Finding the right Flash version ===&lt;br /&gt;
&lt;br /&gt;
Sometimes, it's not so simple to find the right Flash Player version for a game. For example, when ''Shopping Mall Parking'' is played in the latest Flash version, your car will take damage constantly and refuse to move. To find the right Flash version for the game, follow these steps:&lt;br /&gt;
# Install [https://www.free-decompiler.com/flash/ JPEXS Free Flash Decompiler].&lt;br /&gt;
# Right-click the SWF and click &amp;quot;Open with FFDec&amp;quot;.&lt;br /&gt;
# Click the &amp;quot;header&amp;quot; section in the tree view on the left.&lt;br /&gt;
# Translate the SWF version shown in JPEXS to its equivalent Flash Player version.&lt;br /&gt;
#* If the SWF version is below 9, the Flash Player version will be the same as the SWF version.&lt;br /&gt;
#* If the SWF version is 9 or above, use [https://stackoverflow.com/a/10900792 this chart] to find the equivalent Flash Player version.&lt;br /&gt;
# In Flashpoint, open the &amp;lt;code&amp;gt;FPSoftware\Flash&amp;lt;/code&amp;gt; folder. Find the executable for the Flash Player version that the game needs. Copy the name of the executable and use it as the Application Path for the game.&lt;br /&gt;
# Test whether the problem with the game is fixed!&lt;br /&gt;
&lt;br /&gt;
[[File:JPEXSViewHeader.png|500px]]&lt;br /&gt;
&lt;br /&gt;
In the example above, the SWF version of ''Shopping Mall Parking'' is 13, and the equivalent Flash Player version is 11.0. Thus, you would try this Application Path: &amp;lt;code&amp;gt;FPSoftware\Flash\flashplayer11_9r900_152_win_sa_debug.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== crossdomain.xml ==&lt;br /&gt;
&lt;br /&gt;
Some Flash games may request a file called crossdomain.xml. This file permits access to domains other than the site the SWF is being hosted on. It will often look like the universal crossdomain.xml, found in the Legacy/htdocs directory of previous versions of Flashpoint:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;?xml version=&amp;quot;1.0&amp;quot; ?&amp;gt;&lt;br /&gt;
&amp;lt;cross-domain-policy&amp;gt;&lt;br /&gt;
  &amp;lt;site-control permitted-cross-domain-policies=&amp;quot;master-only&amp;quot;/&amp;gt;&lt;br /&gt;
  &amp;lt;allow-access-from domain=&amp;quot;*&amp;quot;/&amp;gt;&lt;br /&gt;
  &amp;lt;allow-http-request-headers-from domain=&amp;quot;*&amp;quot; headers=&amp;quot;*&amp;quot;/&amp;gt;&lt;br /&gt;
&amp;lt;/cross-domain-policy&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
The universal crossdomain.xml allows an SWF to access any and all domains, but others found on specific websites may only permit access from certain websites, such as Sploder's crossdomain.xml:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;?xml version=&amp;quot;1.0&amp;quot;?&amp;gt;&lt;br /&gt;
&amp;lt;!DOCTYPE cross-domain-policy SYSTEM &amp;quot;http://www.macromedia.com/xml/dtds/cross-domain-policy.dtd&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;cross-domain-policy&amp;gt;&lt;br /&gt;
	&amp;lt;allow-access-from domain=&amp;quot;sploder.com&amp;quot; /&amp;gt;&lt;br /&gt;
	&amp;lt;allow-access-from domain=&amp;quot;*.sploder.com&amp;quot; /&amp;gt;&lt;br /&gt;
	&amp;lt;allow-access-from domain=&amp;quot;127.0.0.11&amp;quot; /&amp;gt;&lt;br /&gt;
	&amp;lt;allow-access-from domain=&amp;quot;*&amp;quot; /&amp;gt;&lt;br /&gt;
&amp;lt;/cross-domain-policy&amp;gt;&lt;br /&gt;
 &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
If a game requests a crossdomain.xml, but it's missing from the web, you can use the universal crossdomain.xml in its place.&lt;br /&gt;
&lt;br /&gt;
== Flashvars ==&lt;br /&gt;
&lt;br /&gt;
Flashvars are additional variables added to an SWF's Launch Command in order to load the game properly. Flashvars are added to the Launch Command by putting a &amp;quot;?&amp;quot; after the filename of the .swf, followed by any variables in the style &amp;lt;code&amp;gt;name=value&amp;lt;/code&amp;gt;, separated with &amp;lt;code&amp;gt;&amp;amp;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
For example, the game ''Spyhounds: Crack This Code!'' has a Launch Command of &amp;lt;code&amp;gt;http://www-tc.pbskids.org/fetch/spyhounds/poodlediamond/swf/code_breaker_3KB.swf?spyday=2&amp;lt;/code&amp;gt;. Note the ? after the .swf file extension, which means the SWF here calls for the flashvars of &amp;lt;code&amp;gt;spyday&amp;lt;/code&amp;gt;, set to &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt;. Changing this to another number such as &amp;lt;code&amp;gt;spyday=4&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;spyday=9&amp;lt;/code&amp;gt; is necessary to make the SWF play the other versions of the game.&lt;br /&gt;
&lt;br /&gt;
In addition, flashvars can be part of a game's embed code (see below for more info on embeds). For example, viewing the HTML source code of [https://www.newgrounds.com/portal/view/650656 this Newgrounds game page] reveals the following JavaScript code, which many Newgrounds games have a similar version of:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
{ swfobject.embedSWF(&amp;quot;https://uploads.ungrounded.net/650000/650656_gridgame.swf?1419422088&amp;quot;, &amp;quot;swfobject_embed&amp;quot;, &amp;quot;720&amp;quot;, &amp;quot;540&amp;quot;, &amp;quot;9.0.0&amp;quot;, null, {&amp;quot;NewgroundsAPI_PublisherID&amp;quot;:1,&amp;quot;NewgroundsAPI_SandboxID&amp;quot;:&amp;quot;5e057c3239505&amp;quot;,&amp;quot;NewgroundsAPI_SessionID&amp;quot;:&amp;quot;&amp;quot;,&amp;quot;NewgroundsAPI_UserName&amp;quot;:&amp;quot;&amp;amp;lt;deleted&amp;amp;gt;&amp;quot;,&amp;quot;NewgroundsAPI_UserID&amp;quot;:0,&amp;quot;ng_username&amp;quot;:&amp;quot;&amp;amp;lt;deleted&amp;amp;gt;&amp;quot;}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
This code will generate the following Flash embed:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;object id=&amp;quot;swfobject_embed&amp;quot; type=&amp;quot;application/x-shockwave-flash&amp;quot; data=&amp;quot;https://uploads.ungrounded.net/650000/650656_gridgame.swf?1419422088&amp;quot; style=&amp;quot;visibility: visible;&amp;quot; width=&amp;quot;720&amp;quot; height=&amp;quot;540&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;wmode&amp;quot; value=&amp;quot;direct&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;allowscriptaccess&amp;quot; value=&amp;quot;never&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;allowfullscreen&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;allowfullscreeninteractive&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;flashvars&amp;quot; value=&amp;quot;NewgroundsAPI_PublisherID=1&amp;amp;amp;NewgroundsAPI_SandboxID=5e057ff9668f3&amp;amp;amp;NewgroundsAPI_SessionID=&amp;amp;amp;NewgroundsAPI_UserName=&amp;amp;amp;lt;deleted&amp;amp;amp;gt;&amp;amp;amp;NewgroundsAPI_UserID=0&amp;amp;amp;ng_username=&amp;amp;amp;lt;deleted&amp;amp;amp;gt;&amp;quot;&amp;gt;&amp;lt;/object&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
Note this section in particular:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;param name=&amp;quot;flashvars&amp;quot; value=&amp;quot;NewgroundsAPI_PublisherID=1&amp;amp;amp;NewgroundsAPI_SandboxID=5e057ff9668f3&amp;amp;amp;NewgroundsAPI_SessionID=&amp;amp;amp;NewgroundsAPI_UserName=&amp;amp;amp;lt;deleted&amp;amp;amp;gt;&amp;amp;amp;NewgroundsAPI_UserID=0&amp;amp;amp;ng_username=&amp;amp;amp;lt;deleted&amp;amp;amp;gt;&amp;quot;&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
Even the Flashpoint Proxy can't get past this game's sitelock with the SWF alone, meaning these additional flashvars are required. Adding the flashvars in the format as explained above gives us the following Launch Command, which indeed makes the game work:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
http://uploads.ungrounded.net/650000/650656_gridgame.swf?NewgroundsAPI_PublisherID=1&amp;amp;NewgroundsAPI_SandboxID=5de02ce828e08&amp;amp;NewgroundsAPI_SessionID=&amp;amp;NewgroundsAPI_UserName=&amp;amp;lt;deleted&amp;amp;gt;&amp;amp;NewgroundsAPI_UserID=0&amp;amp;ng_username=&amp;amp;lt;deleted&amp;amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Using the Plugin Projector ==&lt;br /&gt;
&lt;br /&gt;
Some Flash games check whether they are running in an internet browser and refuse to run if they are not. For example, ''Neon Maze'' displays the below message when run in the standard Flash projector:&lt;br /&gt;
&lt;br /&gt;
[[File:PluginOnly.png]]&lt;br /&gt;
&lt;br /&gt;
For games like this you can use the &amp;quot;plugin&amp;quot; projector, which pretends to be a Flash browser plugin instead of a projector. Just change the Application Path to &amp;lt;code&amp;gt;FPSoftware\Flash\flashplayer_32_plugin.exe&amp;lt;/code&amp;gt; and the problem should be fixed! [Editor's Note: The plugin projector is not yet available in Infinity. Remove this note once it is added, please!]&lt;br /&gt;
&lt;br /&gt;
== Using the Debug Flash Player ==&lt;br /&gt;
&lt;br /&gt;
Some games may constantly open blank browser windows, may fail to load without any 404 messages on the Logs tab, or may have buttons that don't do anything when clicked. For example, if you load [https://web.archive.org/web/20231207105427/https://cdn.discordapp.com/attachments/436484633148915723/950964088433963008/Calibration.7z this curation of the game Calibration] into your copy of Flashpoint Infinity, you'll notice that clicking the &amp;quot;Control with Computer&amp;quot; button does nothing and the gameplay will not start. To figure out what the problem is, you can use the debug projector by changing the curation's Application Path to &amp;lt;code&amp;gt;FPSoftware\Flash\flashplayer_32_sa_debug.exe&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Continuing with the example above, when clicking the &amp;quot;Control with Computer&amp;quot; button you'll now get an error popup with the following message:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Error: Error #2067: The ExternalInterface is not available in this container. ExternalInterface requires Internet Explorer ActiveX, Firefox, Mozilla 1.7.5 and greater, or other browsers that support NPRuntime.&lt;br /&gt;
	at Error$/throwError()&lt;br /&gt;
	at flash.external::ExternalInterface$/addCallback()&lt;br /&gt;
	at com.robo::Instructions/selectComputer()&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
If you see an error message that mentions ExternalInterface, that is your clue that the game needs to be run in a web browser instead of the Flash projector. See the [[#Using HTML Embed Codes|Using HTML Embed Codes]] for instructions.&lt;br /&gt;
&lt;br /&gt;
=== Using the Debug Plugin ===&lt;br /&gt;
&lt;br /&gt;
In addition to the debug projector, in the future we will also include a debug Flash plugin for Flashpoint Navigator in Flashpoint Infinity. For now you can [https://archive.org/download/flashplayer32.0.0.465_win_debug_npapi_patched/flashplayer32_0r0_465_win_debug_patched.7z download the debug plugin from here]. To use it, extract the 7z file, rename the extracted folder to &amp;lt;code&amp;gt;Flash-Debug&amp;lt;/code&amp;gt;, and place the folder in Flashpoint's &amp;lt;code&amp;gt;FPSoftware\BrowserPlugins&amp;lt;/code&amp;gt; folder. Then open &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.ini&amp;lt;/code&amp;gt; and change the following line:&lt;br /&gt;
 FP_FLASH_PATH=%FP_BROWSER_PLUGINS%\Flash&lt;br /&gt;
To this:&lt;br /&gt;
 FP_FLASH_PATH=%FP_BROWSER_PLUGINS%\Flash-Debug&lt;br /&gt;
Flashpoint Navigator will now load the debug plugin instead of the standard plugin. To undo this, just revert the same line of &amp;lt;code&amp;gt;FPNavigator.ini&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Using the Flashlog ===&lt;br /&gt;
&lt;br /&gt;
The debug player is also useful for advanced tasks such as reimplementing game servers or recreating missing XML assets, where you need more info about what data the game expects to receive. Often in these cases, the info you need will be contained in a warning message, not an error. To see log/warning messages and more detailed errors, you will need to activate the flashlog by creating an &amp;lt;code&amp;gt;mm.cfg&amp;lt;/code&amp;gt; file in your user folder:&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Create a plain text file called &amp;lt;code&amp;gt;mm.cfg&amp;lt;/code&amp;gt; (''not'' .txt; if you are using Notepad, save as &amp;quot;All Files&amp;quot;, not &amp;quot;Text Documents&amp;quot;) with the following contents:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
ErrorReportingEnable=1&lt;br /&gt;
TraceOutputFileEnable=1&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Place the file in your &amp;lt;code&amp;gt;%USERPROFILE%&amp;lt;/code&amp;gt; folder. (To open this folder, press Windows-R to open the Run box, then paste in &amp;lt;code&amp;gt;%USERPROFILE%&amp;lt;/code&amp;gt;)&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
When you run an SWF, a file called &amp;lt;code&amp;gt;flashlog.txt&amp;lt;/code&amp;gt; will appear in this folder: &amp;lt;code&amp;gt;%APPDATA%\Macromedia\Flash Player\Logs&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Open the file to see any errors, warnings and log messages that the SWF generated so far. Messages will be cleared each time you close and reopen the Flash projector (or reload the page in FPNavigator).&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Using HTML Embed Codes ==&lt;br /&gt;
&lt;br /&gt;
Some Flash games require browser-only features such as JavaScript. For example, ''Zuma'' (in Flashpoint) constantly opens blank browser windows when loaded in the Flash projector because it is trying to call JavaScript functions. For games like this, you'll need to use FPNavigator instead of one of the Flash projectors. You'll need to embed the game in an HTML. Follow the steps below:&lt;br /&gt;
# Navigate to the webpage containing the game.&lt;br /&gt;
# Right-click the page and click &amp;quot;Inspect Element.&amp;quot; (Don't right-click on the game, right-click somewhere else on the page.)&lt;br /&gt;
# Click the arrow button on the top-left of the Developer Tools window. Then click the Flash game. This should highlight the game's embed code.&lt;br /&gt;
#* If you're using FPNavigator, it may not allow you to select the Flash game. Instead, you'll need to click a nearby element, then move your selection slightly to highlight the actual embed code.&lt;br /&gt;
# Press Ctrl-C to copy the highlighted embed code.&lt;br /&gt;
# Open a text editor such as Notepad and paste the embed code into it.&lt;br /&gt;
# Save the file as an HTML (&amp;quot;all files&amp;quot; on the Notepad dropdown menu).&lt;br /&gt;
# Place the HTML and the SWF it references at their original URLs in the content folder.&lt;br /&gt;
# Change the game's Application Path to &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Change the game's Launch Command to a URL matching the path to the HTML inside the content folder. Continue with the curation as normal.&lt;br /&gt;
&lt;br /&gt;
=== Fixing the Embed Code ===&lt;br /&gt;
&lt;br /&gt;
Embedding a Flash game in an HTML can occasionally cause problems with the game that did not previously exist. If a 3D game you are curating suddenly stops working when embedded in an HTML, or strange visual glitches appear in the game, you likely need to fix your embed code. Fortunately, the fix is very simple. &lt;br /&gt;
&lt;br /&gt;
When you are embedding a Flash game in an HTML file, you should nearly always use the &amp;lt;code&amp;gt;direct&amp;lt;/code&amp;gt; wmode parameter. For example, let's say you noticed visual glitches in a game with the following embed code. Changing &amp;lt;code&amp;gt;transparent&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;direct&amp;lt;/code&amp;gt; would fix the problem.&lt;br /&gt;
 &amp;lt;embed src=&amp;quot;someGame.swf&amp;quot; width=&amp;quot;900&amp;quot; height=&amp;quot;450&amp;quot; wmode=&amp;quot;transparent&amp;quot;&amp;gt;&amp;lt;/embed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Finally, if you are curating a 3D Flash game using an HTML embed, you should ''always'' use the &amp;lt;code&amp;gt;direct&amp;lt;/code&amp;gt; wmode, because Stage3D (Flash's 3D engine) only works reliably in this mode. For example, if you had a 3D Flash game with this embed code:&lt;br /&gt;
 &amp;lt;embed src=&amp;quot;someGame.swf&amp;quot; width=&amp;quot;800&amp;quot; height=&amp;quot;600&amp;quot;&amp;gt;&amp;lt;/embed&amp;gt;&lt;br /&gt;
You would change it to something like this:&lt;br /&gt;
 &amp;lt;embed src=&amp;quot;someGame.swf&amp;quot; width=&amp;quot;800&amp;quot; height=&amp;quot;600&amp;quot; wmode=&amp;quot;direct&amp;quot;&amp;gt;&amp;lt;/embed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Creating New Embed Codes ===&lt;br /&gt;
&lt;br /&gt;
Sometimes, only an SWF is available, and there is no webpage to copy an embed code from. If the SWF does not run correctly in the Flash projector, you will need to create an embed code from scratch. Start with the template embed code below:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;object type=&amp;quot;application/x-shockwave-flash&amp;quot; data=&amp;quot;example.swf&amp;quot; width=&amp;quot;640&amp;quot; height=&amp;quot;480&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;allowscriptaccess&amp;quot; value=&amp;quot;always&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;allowfullscreen&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;allowfullscreeninteractive&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;allownetworking&amp;quot; value=&amp;quot;all&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;wmode&amp;quot; value=&amp;quot;direct&amp;quot;&amp;gt;&amp;lt;/object&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Open the SWF in [https://www.free-decompiler.com/flash/ JPEXS Free Flash Decompiler]. Click the &amp;quot;header&amp;quot; section in the tree view on the left. Next to &amp;quot;Display rect&amp;quot;, you will see the width and height of the SWF indicated in twips and pixels. Ignore twips; pixels are what you are looking for. In the example below, the width of the SWF is 640 pixels and the height is 480 pixels.&lt;br /&gt;
&lt;br /&gt;
[[File:JPEXSViewHeader.png|500px]]&lt;br /&gt;
&lt;br /&gt;
Next, replace the width and height in the template embed code with the SWF width and height that you just found. Finally, replace &amp;lt;code&amp;gt;example.swf&amp;lt;/code&amp;gt; with the filename of your SWF.&lt;br /&gt;
&lt;br /&gt;
You can also add or change additional properties of the embed as desired. [https://helpx.adobe.com/flash/kb/flash-object-embed-tag-attributes.html See this page] for a reference of those properties.&lt;br /&gt;
&lt;br /&gt;
Once you have your embed code, complete the curation by following [[#Using HTML Embed Codes|steps 5-9 above]].&lt;br /&gt;
&lt;br /&gt;
== Finding SWZ Assets ==&lt;br /&gt;
&lt;br /&gt;
Some games require Adobe Flex libraries, which are files with a &amp;lt;code&amp;gt;.swz&amp;lt;/code&amp;gt; extension. These are particularly difficult to deal with for several reasons:&lt;br /&gt;
* Sometimes a game may request these assets from &amp;lt;code&amp;gt;fpdownload.adobe.com&amp;lt;/code&amp;gt;, while other times it may request them from the game's own website.&lt;br /&gt;
* By default, Flash Player caches SWZ files on your computer at the following location: &amp;lt;code&amp;gt;%APPDATA%\Adobe\Flash Player\AssetCache\&amp;lt;/code&amp;gt;. '''If Flash Player already has an SWZ file cached, the file will never be requested again, so you may not even know that a game requires SWZ files!'''&lt;br /&gt;
&lt;br /&gt;
To make sure that Flash Player's cache doesn't hide a game's dependency on SWZs, you will need to change your Flash Player settings:&lt;br /&gt;
# Visit the [http://www.macromedia.com/support/documentation/en/flashplayer/help/settings_manager03.html Flash Player Settings Manager's Global Storage Settings panel] using a Flash-enabled browser such as [https://archive.org/details/basilisk-portable-with-flash Basilisk Portable With Flash Player].&lt;br /&gt;
# Uncheck the box for &amp;quot;Store common Flash components to reduce download times&amp;quot;.&lt;br /&gt;
With the SWZ cache deactivated, you will now see requests for .swz files whenever a game requires them.&lt;br /&gt;
In the future, we plan to set this option automatically in Flashpoint Infinity to alleviate issues with cached SWZ files.&lt;br /&gt;
&lt;br /&gt;
In Flashpoint Infinity, all known SWZ files are already included in the &amp;lt;code&amp;gt;fpdownload.adobe.com&amp;lt;/code&amp;gt; folder inside &amp;lt;code&amp;gt;Legacy\htdocs&amp;lt;/code&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
If a game uses a SWZ, always make sure to include it within the game's content folders. Not everyone will have SWZs already in their cache, and titles will fail to work without them.&lt;br /&gt;
&lt;br /&gt;
An example of a game that uses SWZ files is ''Josefina's Fiesta''. If you run the game (after changing the setting mentioned earlier) you should see some requests for SWZ files on Flashpoint Launcher's Logs tab. And you can see more clues that the game requires SWZ files when opening its main SWF file in JPEXS Flash Decompiler:&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;In the tree on the left, expand &amp;quot;others&amp;quot; and click the &amp;quot;Metadata&amp;quot; item. You'll see some XML data, including:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;dc:title&amp;gt;Adobe Flex 4 Application&amp;lt;/dc:title&amp;gt;&lt;br /&gt;
&amp;lt;dc:description&amp;gt;http://www.adobe.com/products/flex&amp;lt;/dc:description&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Both of these lines indicate that the game was made in Adobe Flex, and thus may require Flex libraries (SWZs).&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If you search the game's ActionScript for &amp;lt;code&amp;gt;.swz&amp;lt;/code&amp;gt; using the &amp;quot;Text Search&amp;quot; dialog, some results will appear. This should include the full SWZ URLs, which you can download manually if you want.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Decrypting MochiCrypt ==&lt;br /&gt;
&lt;br /&gt;
Mochi Media was a game publishing network that allowed developers to conceal their games in an encryption called MochiCrypt. Unfortunately, since Mochi Media is long defunct, some games encrypted using MochiCrypt will no longer work, often displaying nothing but a blank screen. &lt;br /&gt;
As an example, ''Wizard Smash'' is a Ninja Kiwi game encrypted using MochiCrypt that suffers the fate of a blank screen, both on the Ninja Kiwi website and in Flashpoint Infinity. To get the game working in Flashpoint, we'll have to extract the decrypted, playable SWF from memory, using either [https://www.free-decompiler.com/flash/ JPEXS Free Flash Decompiler] or [https://github.com/whc2001/MochiCryptUnpacker MochiCryptUnpacker].&lt;br /&gt;
&lt;br /&gt;
=== Using JPEXS ===&lt;br /&gt;
[[File:JPEXSFlashFilesInMemory.png|thumb|An example list of SWFs found by searching in memory using JPEXS. In this case, the largest SWF isn't actually the decrypted game, but the second-largest works in Flashpoint as a MochiCrypt-free version of the game.]]&lt;br /&gt;
# Install and open JPEXS.&lt;br /&gt;
# Open the game's SWF in Flash Player.&lt;br /&gt;
# Go to the Tools tab and click &amp;quot;Search SWFs in memory&amp;quot;.&lt;br /&gt;
# Search through the list on the left for Flash Player, likely named &amp;lt;code&amp;gt;flashplayer_32_sa.exe&amp;lt;/code&amp;gt;. Use the &amp;quot;Refresh list&amp;quot; button if you need to.&lt;br /&gt;
# Click &amp;quot;Select&amp;quot; to search through Flash Player's memory to find SWFs. You'll see lots of SWFs on the right, but the ones with game content are typically the ones with the larger file sizes.&lt;br /&gt;
# Click &amp;quot;Save&amp;quot; to save a SWF, then run it in Flashpoint Infinity using the original SWF's Launch Command. If it doesn't work, try another SWF found in Flash Player's memory until you find the decrypted, playable SWF.&lt;br /&gt;
&lt;br /&gt;
=== Using MochiCryptUnpacker ===&lt;br /&gt;
&lt;br /&gt;
# Find the [https://github.com/whc2001/MochiCryptUnpacker/releases Releases section] to the right of MochiCryptUnpacker's GitHub page.&lt;br /&gt;
# Click on v1.0, then Release.zip to download the program.&lt;br /&gt;
# Extract the ZIP and open MochiCryptUnpacker.exe.&lt;br /&gt;
# Drag the game's SWF over the MochiCryptUnpacker window. The decrypted SWF will appear in the same folder as the original SWF.&lt;br /&gt;
# Run the decrypted SWF in Flashpoint Infinity using the original SWF's Launch Command.&lt;br /&gt;
&lt;br /&gt;
Regardless of which method you use, once you find the decrypted version of the SWF and ensure that it works properly, you should do two more things: '''change the game's Status to Hacked''' with an explanation in the curation's Notes field that the SWF was decrypted, and '''make sure to include the original, encrypted SWF''' as part of your curation. Afterwards, continue with your curation as usual.&lt;br /&gt;
&lt;br /&gt;
== Site-specific Guides ==&lt;br /&gt;
&lt;br /&gt;
Some Flash game sites pose a particular challenge to curate. This section provides tips on how to curate from those sites.&lt;br /&gt;
&lt;br /&gt;
=== Candystand ===&lt;br /&gt;
&lt;br /&gt;
Candystand.com no longer exists, having been absorbed into Publishers Clearing House in 2016. Additionally, many Candystand Flash games use a special preloader animation called a &amp;quot;stinger&amp;quot; and will refuse to load without it. If you are trying to curate a Candystand game, but it requests a &amp;lt;code&amp;gt;stinger.swf&amp;lt;/code&amp;gt; file and gets stuck on a blank screen, you will need to find the game's original webpage on Candystand via the Wayback Machine. The easiest way to do that is to [http://candyblog.squarespace.com visit the old Candystand blog], which includes the original release announcements for many of the Candystand Flash games. Use the Search bar on the right of the page to search for the game's title. We'll use Fashion Star as an example - [http://candyblog.squarespace.com/candystand-blog/2008/12/18/new-release-fashion-star.html here is the original release announcement from 2008]. The release announcement will include a link to the game - copy that link and paste it into the [http://web.archive.org/ Wayback Machine] to find the archived game page. Choose a capture from around 2010 - later captures tend not to work correctly. &lt;br /&gt;
&lt;br /&gt;
Once you've found a capture of the game's original webpage, you'll need to find the main SWF file's URL (if you don't have it already), as well as the stinger file's URL. The easiest way is to load the page in a Flash-enabled browser such as [https://archive.org/details/basilisk-portable-with-flash Basilisk Portable With Flash Player] and use the Network tab of the browser's Developer Tools. Open the Developer Tools, type &amp;lt;code&amp;gt;swf&amp;lt;/code&amp;gt; into the &amp;quot;filter URLs&amp;quot; box, and look for the main game SWF and one with &amp;quot;stinger&amp;quot; in the name. Download these SWFs and place them in your curation as normal. Continuing the Fashion Star example, if you visit [https://web.archive.org/web/20100127003811/http://www.candystand.com/play/fashion-star this capture] in a Flash-enabled browser, you'll see it load these URLs:&lt;br /&gt;
 https://web.archive.org/web/20100125191002/http://www.candystand.com/games/fashion_star/fashion_star.swf&lt;br /&gt;
 https://web.archive.org/web/20100125183943/http://www.candystand.com/games/stingers_as3/stinger_mouse.swf&lt;br /&gt;
&lt;br /&gt;
If you have trouble loading a Candystand page in a Flash-enabled browser, another option is to right-click the page and click &amp;quot;View Page Source&amp;quot;. Then you can search for &amp;quot;.swf&amp;quot; to find the SWF URLs manually. Note that the page source uses relative URLs, so you will need to add &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;http://www.candystand.com&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; to the beginning of each URL in order to download it.&lt;br /&gt;
&lt;br /&gt;
Now that you have the SWFs downloaded, you'll need to add a bit of code to your launch command to tell the game to load the stinger file. Add &amp;lt;code&amp;gt;?swlist=&amp;lt;/code&amp;gt; to the end of the launch command, followed by the URL of the stinger, minus the &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;http://www.candystand.com&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; part. For example, you would add &amp;lt;code&amp;gt;?swlist=/games/stingers_as3/stinger_mouse.swf&amp;lt;/code&amp;gt; to the end of the launch command for Fashion Star. The final launch command would be: &lt;br /&gt;
 &amp;lt;nowiki&amp;gt;http://www.candystand.com/games/fashion_star/fashion_star.swf?swlist=/games/stingers_as3/stinger_mouse.swf&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
That's it! Your Candystand game curation should load fine now!&lt;br /&gt;
&lt;br /&gt;
=== Miniclip ===&lt;br /&gt;
&lt;br /&gt;
Some Miniclip games cannot be loaded directly and must instead be loaded via the Miniclip Gameloader. If you have a Miniclip SWF that shows a blank screen and refuses to load, follow the steps below to load it using the Miniclip Gameloader:&lt;br /&gt;
# [http://infinity.unstable.life/Flashpoint/Legacy/htdocs/www.miniclip.com/gameloader.swf Download the Miniclip Gameloader from Flashpoint's servers] (or grab it from Flashpoint Ultimate if you prefer).&lt;br /&gt;
# Place the file inside a &amp;lt;code&amp;gt;www.miniclip.com&amp;lt;/code&amp;gt; folder within your curation.&lt;br /&gt;
# Create a launch command pointing to the game's main SWF. &lt;br /&gt;
#* Here is an example: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;http://www.miniclip.com/games/game-name/en/gamename.swf&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Between &amp;lt;code&amp;gt;www.miniclip.com/&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;games/&amp;lt;/code&amp;gt;, insert &amp;lt;code&amp;gt;gameloader.swf?fn=/&amp;lt;/code&amp;gt;. This new launch command will launch the Miniclip Gameloader and tell it to load the main game SWF.&lt;br /&gt;
#* The example launch command from above would now be: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;http://www.miniclip.com/gameloader.swf?fn=/games/game-name/en/gamename.swf&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
With any luck, the game will now load and play properly!&lt;br /&gt;
&lt;br /&gt;
=== 4399.com ===&lt;br /&gt;
&lt;br /&gt;
4399.com is a Chinese webgame site with many rare and interesting games. But because of China's new &amp;quot;anti-indulgence&amp;quot; gaming regulations, the games have become more difficult to access. You will need a Flash-enabled browser with uBlock Origin installed. We suggest following the steps below:&lt;br /&gt;
# Download and install [https://archive.org/details/basilisk-portable-with-flash Basilisk Portable With Flash Player] if you don't have it yet.&lt;br /&gt;
# Within Basilisk, [https://github.com/gorhill/uBlock-for-firefox-legacy/releases/ visit the uBlock Origin for Firefox Legacy GitHub page].&lt;br /&gt;
# Click the &amp;lt;code&amp;gt;.xpi&amp;lt;/code&amp;gt; link under the &amp;quot;Assets&amp;quot; heading to download and install the add-on. Or if the link does not appear, copy the following link and paste it into Basilisk's address bar: &amp;lt;br&amp;gt;&amp;lt;pre&amp;gt;https://github.com/gorhill/uBlock-for-firefox-legacy/releases/download/firefox-legacy-1.16.4.30/uBlock0_1.16.4.30.firefox-legacy.xpi&amp;lt;/pre&amp;gt;&lt;br /&gt;
# Once the add-on is installed, click its icon in Basilisk's toolbar, then click the &amp;quot;Open the dashboard&amp;quot; icon (the small icon with 3 lines).&lt;br /&gt;
# On the dashboard page, click the &amp;quot;Filter Lists&amp;quot; tab. Scroll down and expand the &amp;quot;Annoyances&amp;quot; category, then check the box next to &amp;quot;uBlock Filters - Annoyances&amp;quot;.&lt;br /&gt;
# Click the &amp;quot;Update Now&amp;quot; button. 4399.com Flash games should play fine now!&lt;br /&gt;
&lt;br /&gt;
=== Spil Games ===&lt;br /&gt;
&lt;br /&gt;
Spil Games is a publisher which owns many webgame sites, the most popular of which are Agame.com, A10.com, and GirlsGoGames.com. Many games published by them use their API, which makes them somewhat tricky to curate. You'll know a game uses it when it fails to load and you have a 404 for &amp;lt;code&amp;gt;http://api.configar.org/crossdomain.xml&amp;lt;/code&amp;gt; in your Logs. Do not use MAD4FP to curate these games, it will not download the required files and may add them to your cache, making curating more difficult. To curate a game that requires the Spil Games API, follow these steps:&lt;br /&gt;
&lt;br /&gt;
# [https://download.unstable.life/upload/wiki/configar-spilcloudpack.zip Download this zip file] of the universal files needed for all games using the API. Add the contents of all three folders into your curation's Content folder.&lt;br /&gt;
# Run the game again and check your Logs. You'll have a 404 for &amp;lt;code&amp;gt;http://api.configar.org/cf/pb/1/settings/0/0/&amp;lt;/code&amp;gt; followed by a long string of letters and numbers. Copy that URL and download it using cURLsDownloader. If it asks you if you want to rename the file, enter 1 to rename it. After adding this file to your curation, run the game again.&lt;br /&gt;
# You will most likely have multiple 404s in the Logs, copy the URLs for any &amp;lt;code&amp;gt;crossdomain.xml&amp;lt;/code&amp;gt; files and &amp;lt;code&amp;gt;.swf&amp;lt;/code&amp;gt; files. Download these using cURLsDownloader and add them to your Content folder. You may need to repeat this step multiple times until they have all been downloaded.&lt;br /&gt;
&lt;br /&gt;
It should be noted that the game may work without all of these files, however they will likely be missing images, logos, or language translations. Since we want the games to be as complete as possible, all of these files need to be added to the curation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Curation Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nosamu</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Media&amp;diff=10435</id>
		<title>Media</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Media&amp;diff=10435"/>
		<updated>2024-05-27T21:30:10Z</updated>

		<summary type="html">&lt;p&gt;Nosamu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of mentions of Flashpoint via media sources from around the internet (news websites, YouTube videos, social media posts, etc).&lt;br /&gt;
&lt;br /&gt;
== News Articles ==&lt;br /&gt;
&lt;br /&gt;
===Arabic===&lt;br /&gt;
&lt;br /&gt;
[http://www.igli5.com/2020/02/38000.html قم بتنزيل 38.000 لعبة فلاش مجانًا قبل أن تموت قريبا وإلى الأبد ]&lt;br /&gt;
&lt;br /&gt;
===Chinese===&lt;br /&gt;
&lt;br /&gt;
[https://www.3dmgame.com/news/202002/3781119.html Flash即将退场 一个新项目保存了36000款小游戏]&lt;br /&gt;
&lt;br /&gt;
[https://www.gamersky.com/news/202002/1260481.shtml Flash游戏即将消亡 这个项目挽救了其中38000多款]&lt;br /&gt;
&lt;br /&gt;
[https://games.yahoo.com.tw/flashpoint-032258865.html 不接受任何贊助！開源平台保存 3 萬多款經典 Flash 遊戲]&lt;br /&gt;
&lt;br /&gt;
[https://alphaneko1113.blogspot.com/2019/07/bluemaximas-flashpointflash.html BlueMaxima's Flashpoint：Flash創作保存計畫介紹]&lt;br /&gt;
&lt;br /&gt;
===Dutch===&lt;br /&gt;
&lt;br /&gt;
[https://tweakers.net/geek/163070/ontwikkelaars-maken-tool-om-38000-oude-flash-games-te-archiveren-en-te-spelen.html Ontwikkelaars maken tool om 38.000 oude Flash-games te archiveren en te spelen]&lt;br /&gt;
&lt;br /&gt;
===English===&lt;br /&gt;
&lt;br /&gt;
[https://www.gamasutra.com/view/news/317466/Flashpoint_is_archiving_Flash_games_before_they_disappear_forever.php Flashpoint is archiving Flash games before they disappear forever]&lt;br /&gt;
&lt;br /&gt;
[https://www.ghacks.net/2018/08/28/the-flash-games-preservation-project-flashpoint/ The Flash Games Preservation project Flashpoint]&lt;br /&gt;
&lt;br /&gt;
[https://techraptor.net/content/flashpoint-preserves-over-10000-web-based-flash-games-playable-with-new-launcher Flashpoint Preserves over 10,000 Web-Based Flash Games; Playable With New Launcher]&lt;br /&gt;
&lt;br /&gt;
[https://www.kotaku.com.au/2018/05/flash-games-as-we-know-them-will-die-forever-in-2020-one-guy-is-trying-to-save-them-all/ Flash Games As We Know Them Will Die Forever In 2020. One Guy Is Trying To Save Them All]&lt;br /&gt;
&lt;br /&gt;
[https://helpdeskgeek.com/how-to/flash-going-in-2020-heres-how-to-download-flash-games-to-play-forever/ Flash Going in 2020 – Here’s How To Download Flash Games to Play Forever]&lt;br /&gt;
&lt;br /&gt;
[https://kotaku.com/over-36-000-flash-games-have-been-saved-and-are-now-pla-1841389493 Over 36,000 Flash Games Have Been Saved And Are Now Playable Offline]&lt;br /&gt;
&lt;br /&gt;
[https://www.rockpapershotgun.com/2020/01/31/flashpoint-launcher-is-saving-flash-games-from-impending-extinction/ Flashpoint launcher is saving Flash games from impending extinction]&lt;br /&gt;
&lt;br /&gt;
[https://www.pcgamesn.com/flash-games-2020-flashpoint Every Flash game disappears forever in 2020 – but this project has preserved 38,000 of them]&lt;br /&gt;
&lt;br /&gt;
[https://www.slashgear.com/flashpoint-is-saving-36000-flash-games-from-going-into-the-night-02608294/ Flashpoint is saving 36,000 Flash games from going into the night]&lt;br /&gt;
&lt;br /&gt;
[https://cogconnected.com/2020/02/flashpoint-36000-flash-games/ Flashpoint Project Archives 36,000 Flash Games Offline]&lt;br /&gt;
&lt;br /&gt;
[https://gamerant.com/38000-flash-games-saved-offline-flashpoint/ Over 38,000 Flash Games Saved Offline by Flashpoint]&lt;br /&gt;
&lt;br /&gt;
[https://www.pcgamer.com/thousands-of-old-flash-games-have-been-saved-from-obsolescence/ Thousands of old Flash games have been saved from obsolescence]&lt;br /&gt;
&lt;br /&gt;
[https://www.vice.com/en_us/article/v747e9/you-can-now-play-more-than-38000-flash-games-for-free You Can Now Play More Than 38,000 Flash Games for Free]&lt;br /&gt;
&lt;br /&gt;
[https://thenextweb.com/gaming/2020/02/03/flashpoint-archive-thousands-games-flash/ Flashpoint archived thousands of old Flash games because someone had to]&lt;br /&gt;
&lt;br /&gt;
[http://www.openculture.com/2020/02/36000-flash-games-have-been-archived-and-saved.html 36,000 Flash Games Have Been Archived and Saved Before Flash Goes Extinct: Play Them Offline]&lt;br /&gt;
&lt;br /&gt;
[https://www.scoutmag.ph/entertainment/video-games/flash-player-games-preservation-preserve-katc-20200205 Flash Player is going extinct, so this website is preserving over 36,000 games]&lt;br /&gt;
&lt;br /&gt;
[https://www.hardwarezone.com.sg/tech-news-heres-how-play-your-favourite-flash-games-post-2020 Here's how to play your favourite Flash games post-2020]&lt;br /&gt;
&lt;br /&gt;
[https://gamasutra.com/view/news/357536/38000_Flash_games_will_live_on_after_Flash_support_dies_this_year_thanks_to_Flashpoint.php 38,000 Flash games will live on after Flash support dies this year thanks to Flashpoint]&lt;br /&gt;
&lt;br /&gt;
[https://www.wired.com/story/flash-games-digital-preservation-flashpoint/ The Ragtag Squad That Saved 38,000 Flash Games From Internet Oblivion]&lt;br /&gt;
&lt;br /&gt;
[https://www.howtogeek.com/563875/how-to-play-old-flash-games-in-2020-and-beyond/ How to Play Old Flash Games in 2020, and Beyond]&lt;br /&gt;
&lt;br /&gt;
[https://mspoweruser.com/flashpoint-preserve-flash-games/ Treasure trove of over 38,000 Flash games available for download]&lt;br /&gt;
&lt;br /&gt;
[https://www.bleepingcomputer.com/news/gaming/38-000-flash-games-archived-for-offline-play-and-preservation/ 38,000 Flash Games Archived for Offline Play and Preservation]&lt;br /&gt;
&lt;br /&gt;
[https://theindieexplorer.wordpress.com/2020/10/25/the-death-and-preservation-of-adobe-flash/ The Death and Preservation of Adobe Flash]&lt;br /&gt;
&lt;br /&gt;
[https://crappygames.miraheze.org/wiki/Discontinuation_of_Adobe_Flash_Player Discontinuation of Adobe Flash Player]&lt;br /&gt;
&lt;br /&gt;
[https://happygamer.com/the-end-of-adobe-flash-takes-its-first-victim-farmville-will-shutdown-on-31st-december-2020-84587/ The End Of Adobe Flash Takes Its First Victim: FarmVille Will Shutdown On 31st December, 2020]&lt;br /&gt;
&lt;br /&gt;
[https://zimmertwins.fandom.com/wiki/Shutdown Zimmer Twins Wiki]&lt;br /&gt;
&lt;br /&gt;
[https://wtop.com/tech/2020/12/data-doctors-end-of-the-road-for-adobe-flash/ Data Doctors: End of the road for Adobe Flash]&lt;br /&gt;
&lt;br /&gt;
[https://hyperallergic.com/609682/rip-adobe-flash-five-takeaways-about-the-plug-ins-legacy-in-net-art/ RIP Adobe Flash: Five Takeaways About the Plug-in’s Legacy in Net Art]&lt;br /&gt;
&lt;br /&gt;
[https://www.itechtics.com/flash-player-alternatives/ Adobe Flash Player Alternatives]&lt;br /&gt;
&lt;br /&gt;
[https://www.fastcompany.com/90590201/how-to-use-flash-to-play-old-games-after-adobe-discontinues-it Adobe Flash is about to die, but classic Flash games will live on]&lt;br /&gt;
&lt;br /&gt;
[https://www.vice.com/en/article/wx8y5y/tracing-the-sprawling-roots-of-flash-preservation Tracing the Sprawling Roots of Flash Preservation]&lt;br /&gt;
&lt;br /&gt;
[https://flashgaming.fandom.com/wiki/BlueMaxima%27s_Flashpoint Flash Gaming Wiki]&lt;br /&gt;
&lt;br /&gt;
[https://www.wikihow.com/Download-Flash#Using-BlueMaxima-Flashpoint Can You Still Download Flash? Emulators and Flash Alternatives 2021]&lt;br /&gt;
&lt;br /&gt;
[https://www.washingtonpost.com/video-games/2021/04/08/flash-habbo-newgrounds-2020/ Flash is dead. These games from the early 2000s hope to live on.]&lt;br /&gt;
&lt;br /&gt;
[https://www.player.one/end-adobe-flash-ended-indie-gaming-era-didnt-erase-it-139928 The End of Adobe Flash Ended an Indie Gaming Era, But Didn't Erase It]&lt;br /&gt;
&lt;br /&gt;
[https://datahorde.org/community-spotlight-bluemaximas-flashpoint/ Community Spotlight: BlueMaxima’s Flashpoint]&lt;br /&gt;
&lt;br /&gt;
[https://www.alphr.com/play-old-flash-games/ How to Play Old Flash Games in 2021]&lt;br /&gt;
&lt;br /&gt;
[https://pop.inquirer.net/104954/pinoy-indie-games-curated-for-preservation-as-adobe-flash-player-ends Pinoy indie games curated for preservation as Adobe Flash Player ends]&lt;br /&gt;
&lt;br /&gt;
[https://kottke.org/23/07/your-favorite-addictive-flash-games-back-from-the-dead Your Favorite Addictive Flash Games, Back From the Dead]&lt;br /&gt;
&lt;br /&gt;
===Finnish===&lt;br /&gt;
&lt;br /&gt;
[https://muropaketti.com/pelit/flashpoint-arkistoi-yli-36-000-internetin-flash-pelia-jalkipolville/ Flashpoint arkistoi yli 36 000 internetin Flash-peliä jälkipolville]&lt;br /&gt;
&lt;br /&gt;
===French===&lt;br /&gt;
&lt;br /&gt;
[https://hitek.fr/actualite/plus-36000-jeux-flash-limbes-accessibles-gratuitement_21671 Plus de 36 000 jeux flash sauvés des limbes et accessibles gratuitement, y compris hors-ligne]&lt;br /&gt;
&lt;br /&gt;
[http://www.jeuxvideo.com/news/1177233/flashpoint-sauve-les-jeux-flash-de-la-disparition.htm Flashpoint sauve les jeux Flash de la disparition]&lt;br /&gt;
&lt;br /&gt;
[https://www.lemonde.fr/pixels/article/2020/12/31/avec-la-disparition-d-adobe-flash-une-page-de-l-histoire-du-web-se-tourne_6064869_4408996.html Avec la disparition d’Adobe Flash, une page de l’histoire du Web se tourne]&lt;br /&gt;
&lt;br /&gt;
===German===&lt;br /&gt;
&lt;br /&gt;
[https://www.computerbild.de/artikel/cb-News-Internet-Projekt-Flashpoint-Webseite-Rettung-Flash-Spiele-24969617.html Projekt Flashpoint: Diese Seite rettet Spiele]&lt;br /&gt;
&lt;br /&gt;
[https://futurezone.at/games/tausende-flash-games-vor-dem-verschwinden-gerettet/400743339 Tausende Flash-Games vor dem Verschwinden gerettet]&lt;br /&gt;
&lt;br /&gt;
[https://www.spieletipps.de/n_45174/ Games-Retter | 36.000 Spiele vor dem Löschen gerettet und nun offline spielbar]&lt;br /&gt;
&lt;br /&gt;
[https://www.pcgames.de/Browserspiele-Thema-217751/News/flash-browserspiele-archiv-1342518/ Projekt archiviert fast 40.000 Flash-Spiele]&lt;br /&gt;
&lt;br /&gt;
===Greek===&lt;br /&gt;
&lt;br /&gt;
[https://techblog.gr/videogames/bluemaxima-flashpoint-diesosan-38-000-flash-games-ligo-prin-to-telos-toy-flash/ BlueMaxima Flashpoint: Διέσωσαν 38.000 Flash games λίγο πριν το τέλος του Flash]&lt;br /&gt;
&lt;br /&gt;
===Hungarian===&lt;br /&gt;
&lt;br /&gt;
[https://www.gamekapocs.hu/hir/66119/flashpoint_a_flash_jatekok_megmentoje Flashpoint - a Flash-játékok megmentője]&lt;br /&gt;
&lt;br /&gt;
[https://www.gamestar.hu/hoskori-leletek/adobe-flash-jatekok-273893.html Idén meghal a Flash, de ez a 36000 játék megmenekül]&lt;br /&gt;
&lt;br /&gt;
[https://telex.hu/szorakozas/2021/01/11/adobe-macromedia-flash-megszunes-animacio-jatek Meghalt a Flash, de ezért senki ne sírjon]&lt;br /&gt;
&lt;br /&gt;
===Italian===&lt;br /&gt;
&lt;br /&gt;
[https://www.dday.it/redazione/33964/archivio-giochi-flash-point Il progetto Flashpoint vuole salvare 38.000 giochi in Flash dall'oblio]&lt;br /&gt;
&lt;br /&gt;
[https://www.drcommodore.it/2020/02/03/flashpoint-il-progetto-che-ha-salvato-36-000-giochi-in-flash/ Flashpoint, il progetto che ha salvato 36.000 giochi in flash]&lt;br /&gt;
&lt;br /&gt;
===Japanese===&lt;br /&gt;
&lt;br /&gt;
[https://news.denfaminicogamer.jp/news/181225g Adobe Flashのサポート終了まであと2年。消えゆくFlashゲームを保存する「Flashpoint」の登録作品がリリースから1年で1万タイトルを超える]&lt;br /&gt;
&lt;br /&gt;
[https://automaton-media.com/articles/newsjp/20200203-112338/ 世界中のFlashゲームを保存・公開する「Flashpoint」プロジェクトが注目を集める。オフラインでのプレイ環境を提供]&lt;br /&gt;
&lt;br /&gt;
[https://news.nicovideo.jp/watch/nw6540520 Flashのサポート終了まであと1年、フラッシュゲームの収集と保存を目指す「Flashpoint」の最新バージョンが公開。登録作品は3万8000本、総容量は288GBへと急増]&lt;br /&gt;
&lt;br /&gt;
[https://trap.jp/post/1124/ 【Flash作者様へ】Flashの希望と未来【Ruffle】]&lt;br /&gt;
&lt;br /&gt;
===Korean===&lt;br /&gt;
&lt;br /&gt;
[https://namu.wiki/w/Flashpoint Flashpoint - 나무위키]&lt;br /&gt;
&lt;br /&gt;
===Polish===&lt;br /&gt;
&lt;br /&gt;
[https://www.dobreprogramy.pl/Archiwum-gier-flashowych-Flashpoint-uchroni-klasyki-przed-zapomnieniem,News,90515.html Archiwum gier flashowych Flashpoint uchroni klasyki przed zapomnieniem]&lt;br /&gt;
&lt;br /&gt;
[https://www.gram.pl/news/2020/02/03/programisci-uratowali-36-tysiecy-gier-flashowych-ktore-oficjalnie-przestana-dzialac-z-koncem-tego-roku.shtml Programiści uratowali 36 tysięcy gier flashowych, które oficjalnie przestaną działać z końcem tego roku]&lt;br /&gt;
&lt;br /&gt;
[https://www.tabletowo.pl/flashpoint-7-1-gry-przegladarkowe-w-aplikacji/ Nadszedł ratunek dla gier przeglądarkowych – oto Flashpoint 7.1]&lt;br /&gt;
&lt;br /&gt;
[https://www.gry-online.pl/newsroom/36-tys-darmowych-gier-flashowych-uratowanych-przed-zapomnieniem/z11d543 36 tys. darmowych gier flashowych uratowanych przed zapomnieniem]&lt;br /&gt;
&lt;br /&gt;
[https://www.spidersweb.pl/2020/02/gry-flash-flashpoint-7-1-ultimate.html Flash umarł, ale nie gry we Flashu. Flashpoint to prawdziwa Arka Noego, z 36000 zachowanych gier za darmo]&lt;br /&gt;
&lt;br /&gt;
===Portuguese===&lt;br /&gt;
&lt;br /&gt;
[https://canaltech.com.br/jogos-para-pc/saudades-dos-jogos-em-flash-programa-libera-38-mil-titulos-gratuitamente-159907/| Saudades dos jogos em Flash? Programa libera 38 mil títulos gratuitamente]&lt;br /&gt;
&lt;br /&gt;
[https://olhardigital.com.br/games-e-consoles/noticia/site-disponibiliza-milhares-de-jogos-em-flash-para-download/96224| Site disponibiliza milhares de jogos em Flash para download]&lt;br /&gt;
&lt;br /&gt;
[https://www.showmetech.com.br/flashpoint-site-preserva-games-flash/| Flashpoint: site preserva clássicos games em Flash]&lt;br /&gt;
&lt;br /&gt;
[https://tugatech.com.pt/t36967-flashpoint-o-flash-ainda-esta-vivo-com-esta-aplicacao| FlashPoint: o Flash ainda está vivo com esta aplicação]&lt;br /&gt;
&lt;br /&gt;
[https://thehack.com.br/projeto-preserva-mais-de-38-mil-joguinhos-em-flash-antes-da-tecnologia-morrer/| Projeto preserva mais de 38 mil joguinhos em Flash antes da tecnologia morrer]&lt;br /&gt;
&lt;br /&gt;
[https://br.ccm.net/faq/49337-como-jogar-jogos-antigos-em-flash-no-pc| Como jogar jogos antigos em Flash no PC]&lt;br /&gt;
&lt;br /&gt;
===Romanian===&lt;br /&gt;
&lt;br /&gt;
[https://zonait.ro/jocurile-flash-anul-2020-marcheaza-sfarsitul-unei-ere/ Jocurile Flash – Anul 2020 marcheaza sfarsitul unei ere]&lt;br /&gt;
&lt;br /&gt;
===Russian===&lt;br /&gt;
&lt;br /&gt;
[https://games.mail.ru/pc/news/2020-02-03/entuziast-reshil-spasti-bolee-36-tysyach-flash-igr-ot-zabveniya/ Энтузиаст решил спасти более 36 тысяч Flash-игр от забвения]&lt;br /&gt;
&lt;br /&gt;
[https://vgtimes.ru/news/64154-fanaty-spasli-36-tys-flash-igr-ot-ischeznoveniya-geymery-mogut-skachat-ih-absolyutno-besplatno.html Фанаты спасли 36 тыс Flash-игр от исчезновения. Геймеры могут скачать их абсолютно бесплатно]&lt;br /&gt;
&lt;br /&gt;
[https://www.igromania.ru/news/90251/V_ramkah_proekta_Flashpoint_sohraneny_bolee_36_tysyach_flesh-igr_dlya_zapuska_offlayn.html В рамках проекта Flashpoint сохранены более 36 тысяч флеш-игр для запуска оффлайн]&lt;br /&gt;
&lt;br /&gt;
===Spanish===&lt;br /&gt;
&lt;br /&gt;
[https://www.genbeta.com/web/flashpoint-emulador-38-000-juegos-flash-que-puedes-descargar-para-jugar-necesidad-internet Flashpoint es un emulador con más de 38.000 juegos Flash que puedes descargar para jugar sin necesidad de Internet]&lt;br /&gt;
&lt;br /&gt;
[https://www.vidaextra.com/pc/ahora-puedes-recuperar-juegos-flash-que-perdias-tiempo-vez-estudiar-antes-que-desaparezcan Ahora puedes recuperar los juegos Flash con los que perdías el tiempo en vez de estudiar antes de que desaparezcan]&lt;br /&gt;
&lt;br /&gt;
[https://vandal.elespanol.com/noticia/1350731358/flashpoint-un-proyecto-para-preservar-los-videojuegos-en-flash-con-mas-de-36000-titulos/ Flashpoint: un proyecto para preservar los videojuegos en Flash con más de 36.000 títulos]&lt;br /&gt;
&lt;br /&gt;
[https://www.3djuegos.com/noticias-ver/201314/recuerdas-los-juegos-flash-de-navegador-una-web-se-encarga/ ¿Recuerdas los juegos Flash de navegador? Una web se encarga de preservarlos antes de su triste final]&lt;br /&gt;
&lt;br /&gt;
[https://www.hd-tecnologia.com/flashpoint-el-proyecto-que-junto-38-000-juegos-en-flash-antes-de-su-desaparicion-a-fin-de-ano/ Flashpoint: El proyecto que juntó 38.000 juegos en flash antes de su desaparición a fin de año]&lt;br /&gt;
&lt;br /&gt;
[https://www.xataka.com.mx/videojuegos/podemos-descargar-gratis-36-000-juegos-flash-para-jugarlos-conexion-directo-nuestra-computadora 36,000 juegos Flash que podemos descargar gratis para jugar directo en nuestra computadora]&lt;br /&gt;
&lt;br /&gt;
[https://www.adslzone.net/2020/02/03/flashpoint-juegos-flash-gratis/ Descarga gratis estos 38.000 juegos flash antes de que muera su tecnología]&lt;br /&gt;
&lt;br /&gt;
[https://www.elmundo.es/tecnologia/2020/02/10/5e3d8414fc6c8348638b45af.html Esta web guarda casi 40.000 juegos míticos que se pueden descargar gratis]&lt;br /&gt;
&lt;br /&gt;
[https://www.20minutos.es/videojuegos/noticia/4149322/0/miles-de-juegos-flash-iban-a-morir-este-ano-pero-una-iniciativa-los-preservara-como-parte-de-la-historia-del-videojuego/ Miles de juegos Flash iban a morir este año, pero una iniciativa los preservará como parte de la historia del videojuego]&lt;br /&gt;
&lt;br /&gt;
[https://es.digitaltrends.com/noticias/juegos-flash-offline-flashpoint/ Guardaron más de 36 mil juegos en flash y acá los puedes jugar offline]&lt;br /&gt;
&lt;br /&gt;
[https://hipertextual.com/2020/02/flashpoint-juegos-flash-gratis Más de 38.000 juegos Flash gratuitos para los más nostálgicos]&lt;br /&gt;
&lt;br /&gt;
[https://www.muycomputer.com/2020/02/01/flashpoint-juegos-flash-player/ Flashpoint, el proyecto que quiere preservar los juegos en Flash Player]&lt;br /&gt;
&lt;br /&gt;
[https://www.adslzone.net/noticias/internet/adobe-flash-player-muerte-2020/ Ya sabemos el día exacto en el que morirá Adobe Flash Player]&lt;br /&gt;
&lt;br /&gt;
[https://www.lanacion.com.ar/tecnologia/el-museo-en-la-web-que-busca-preservar-mas-de-100-mil-videojuegos-nid04062021/ BlueMaxima’s Flashpoint, el museo en la web que busca preservar más de 100 mil videojuegos]&lt;br /&gt;
&lt;br /&gt;
===Swedish===&lt;br /&gt;
&lt;br /&gt;
[https://www.nordichardware.se/nyheter/adobe-flash-flashpoint.html Flashpoint vill förvara tusentals spel när Adobe Flash dör]&lt;br /&gt;
&lt;br /&gt;
[https://sverigesradio.se/avsnitt/1583752 DOKUMENTÄR: En historisk räddningsaktion]&lt;br /&gt;
&lt;br /&gt;
===Turkish===&lt;br /&gt;
&lt;br /&gt;
[https://www.webtekno.com/38-bin-flash-oyun-indirebileceginiz-site-h85051.html 38.000’den Fazla Flash Oyunu İndirebileceğiniz Site]&lt;br /&gt;
&lt;br /&gt;
[https://pchocasi.com.tr/flashpoint-isimli-bir-girisim-38-binden-fazla-flash-oyunu-arsivledi-71779/ Flashpoint İsimli Bir Girişim, 38 Binden Fazla Flash Oyunu Arşivledi!]&lt;br /&gt;
&lt;br /&gt;
[https://oyungezer.com.tr/haber/binlerce-flash-oyun-yok-olmaktan-kurtuldu Binlerce Flash Oyun Yok Olmaktan Kurtuldu!]&lt;br /&gt;
&lt;br /&gt;
===Vietnamese===&lt;br /&gt;
&lt;br /&gt;
[http://news.gearvn.com/tin-game/hon-36-000-minigame-hap-dan-dang-duoc-phat-mien-phi-moi-anh-em-tai-ve-doi-gio/ Hơn 36.000 minigame hấp dẫn đang được phát miễn phí, mời anh em tải về “đổi gió”]&lt;br /&gt;
&lt;br /&gt;
== Podcasts ==&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/Va9vbM4EXbM?t=3174 WAN Show February 7th, 2020]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=RiRunHZQvlA&amp;amp;t=3753s PC Perspective Podcast #542]&lt;br /&gt;
&lt;br /&gt;
[https://linuxforeveryone.fireside.fm/8-destination-linux-purism-librem5-flashpoint?t=279 Linux for Everyone #8]&lt;br /&gt;
&lt;br /&gt;
[https://player.fm/series/gamer-heroes-a-video-game-podcast/lethal-league-remarstered Gamer Heroes #95 (01:02:35)]&lt;br /&gt;
&lt;br /&gt;
== YouTube Videos ==&lt;br /&gt;
&lt;br /&gt;
===English===&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/CeYIlky5e_w?t=357 TechLinked February 7th, 2020]&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/HQ2h2eMaAwo?t=595 GamersNexus HW News February 8th, 2020]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=QgIBH7cGd0U&amp;amp;t=249 Nerdcubed Show February 8th, 2020]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=g_tPWQW6_DQ returning to the wonderful world of flash games]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=jpHFQmrEWqs Top 15 BEST Flash Games of All Time! (RIP Flash)]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=Nkk-cs_HTgQ 15 Of The Most Underrated Flash Games of All Time!]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=9WXMctK2RT0 Flash's Final Days: A Retrospective]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=s440yXKriVI The Strange World of Cartoon Network Adventure Games]&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/VvA8WBTKInY Your Favourite Flash Games Are Going Away Forever]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=8el20LoV6IE Playing WEIRD Flash Games before they're GONE FOREVER]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=xc0v3PA7EFg 36,000 Flash Browser Games Preserved and Playable]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=hlmZc2d94fU I Haven't Played These Games in Over 15 Years! | Classic Flash Games]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=n1UZE8hPqc8 The History of Flash Games]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=2BuY-03O30I Flashpoint Is Saving Flash Games From Going Extinct]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=oICOAbreOiU Flash Game Preservation (AKA Life after the Death of Flash) | Flashlight]&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/Pl_LtnjaKcw Playing RANDOM Flash Games! | Playing 56,467 Flash Games]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=cTA4So1ACTg Save Your Favourite Flash Games Before 2021]&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/etdQmmKmBec The Super Monkey Ball Games that Were Lost for Over a Decade (G122)]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=-ZFusHTXYNE RIP Adobe Flash Player (a Retrospective) - Krazy Ken's Tech Talk]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=yyw5qT3XbhM RIP Adobe Flash - Here's How You Can Still Play Flash Games]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=PBV4KXt4JDc Running Adobe Flash Games on Linux after EOL! (Flashpoint Linux Demo)]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=OhII7OdW7zo Exploring Windows Flash Parodies (Windows RG &amp;amp; XP 19.914)]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=dweliGbrHr4 Flashpoint (Flash Game Archive) - GeePM]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=xvaMqyrC7r0 Flash is Dead, Long Live Flashpoint!]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=VIUmFwIxJrY HOW TO PLAY FLASH FILES -after 2020]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=olY57CPK3Ws How To Play Flash Games After 2020 (5-ish Methods)]&lt;br /&gt;
&lt;br /&gt;
WayneradioTV Grand Tour streams - Flashpoint ([https://www.youtube.com/watch?v=iRockRdFfos Part 1], [https://www.youtube.com/watch?v=0t8pVGokMZQ Part 2], [https://www.youtube.com/watch?v=Bq5e7zTiWkI Part 3]), [https://www.youtube.com/watch?v=X4Od0QaGlp0 Grand Tour Part 6]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=1M9qTB5eN9o The Broken Beauty of Flash Fighting Games]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=jW3fE5yddhY How Flash Games Changed The Internet]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=pLooTYrdvt4 How to Play Neopets Games in 2021!]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=rTPlSvuxvbM How To Play Flash Games Using BlueMaxima's Flashpoint]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=pAArUY6RCoo Playing Flash Games in BlueMaxima's Flashpoint]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=DvyzuciQ38g Reliving my Childhood with Flashpoint Infinity]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/playlist?list=PLk9HAFcOin_S4K3-t5tnKTDy3bFqyh2aI 5 Random Flash Games series]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=co6GxJASEsQ How to Download &amp;amp; Install Flashpoint 10 Infinity (to play Flash games again)]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=fFrG7a5Y5Eg How to download and install Flashpoint 11 Infinity]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/playlist?list=PLDu3LhLJ6DEipLUezwc-vX9viL5V4zTdF Every Spongebob Flash Game series]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=bjIf414YtjQ Playing Old 2000s Flash Games (and a farewell to Miniclip)]&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/8N3sFRR9-OE?t=933 How bad is the Cheapest Laptop]&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/Gfpsdww6sos?t=817 Video Games Are Disappearing...]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=CUFEvsYPY1c It's Time For You To Play Flash Games Again]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=R9_uRLlnXSY LGR - Christmas Flash Games]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=fehf1TR3NMk Playing the BEST Browser &amp;amp; Flash Games]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=xl683u-K2Dw Open Source Keeps FLASH GAMES Alive In 2024]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=hBzwbGt4fAk  I played EVERY Arthur Flash game EVER Made - PBG]&lt;br /&gt;
&lt;br /&gt;
===Czech===&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=HQq-QcpUmpk Flash končí, jak uchovat hry našeho dětství?]&lt;br /&gt;
&lt;br /&gt;
===Japanese===&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=EyX_xdCKZjM 【ゆっくり解説】Adobe Flash Player終了後の世界【IT技術・情報セキュリティ・インターネット文化】]&lt;br /&gt;
&lt;br /&gt;
===Portuguese===&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=CSHrzVH94_o O bizarro site brasileiro que foi perdido.]&lt;br /&gt;
&lt;br /&gt;
===Russian===&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=qG73nnSn5qg GOODBYE FLASH]&lt;br /&gt;
&lt;br /&gt;
===Spanish===&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=omM6O1da6nI BlueMaxima's Flashpoint, el proyecto que pretende salvar a los juegos Flash | Fase Retro]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=dZdNVbLjL5o LA EVOLUCION DE LOS JUEGOS FLASH]&lt;br /&gt;
&lt;br /&gt;
== Social Media ==&lt;br /&gt;
&lt;br /&gt;
[https://www.reddit.com/r/Games/comments/8h56lq/flashpoint_is_archiving_flash_games_before_they/ Reddit r/Games post #1]&lt;br /&gt;
&lt;br /&gt;
[https://www.reddit.com/r/Games/comments/cdjwmd/bluemaximas_flashpoint_has_archived_almost_all_of/ Reddit r/Games post #2]&lt;br /&gt;
&lt;br /&gt;
[https://www.reddit.com/r/Games/comments/exvbx0/over_36000_flash_games_have_been_saved_and_are/ Reddit r/Games post #3]&lt;br /&gt;
&lt;br /&gt;
[https://www.reddit.com/r/gaming/comments/jiro21/ahhh_the_good_old_days/ Reddit r/Games post #4]&lt;br /&gt;
&lt;br /&gt;
[https://www.reddit.com/r/emulation/comments/8h696f/flashpoint_is_archiving_flash_games_before_they/ Reddit r/Emulation post]&lt;br /&gt;
&lt;br /&gt;
[https://www.reddit.com/r/DataHoarder/comments/bw7pax/130gb_of_flash_games_flash_ends_in_2020/ Reddit r/DataHoarder post]&lt;br /&gt;
&lt;br /&gt;
[https://www.reddit.com/r/YouShouldKnow/comments/e7gqbl/ysk_there_is_a_flash_game_preservation_project/ Reddit r/YouShouldKnow post]&lt;br /&gt;
&lt;br /&gt;
[https://www.reddit.com/r/technology/comments/exhpba/over_36000_flash_games_have_been_saved_and_are/ Reddit r/Technology post]&lt;br /&gt;
&lt;br /&gt;
[https://www.reddit.com/r/tipofmyjoystick/comments/kkwoft/psa_dont_fear_the_death_of_adobe_flash/ Reddit r/tipofmyjoystick post]&lt;br /&gt;
&lt;br /&gt;
[https://web.archive.org/web/20181004131752/http://foxyfandoms.tumblr.com/post/173654872343/flashpoint-is-archiving-flash-games-before-they Tumblr post 1]&lt;br /&gt;
&lt;br /&gt;
[https://princesscas.tumblr.com/post/187019484735/alright-listen-up-fellow-late-90s-and-early Tumblr post 2]&lt;br /&gt;
&lt;br /&gt;
[https://vm.tiktok.com/ZMd1GbCw7/ TikTok video: If you have a PC/Laptop, watch this!]&lt;br /&gt;
&lt;br /&gt;
[https://www.metafilter.com/199981/Friday-Flash-Fun-Forever Friday Flash Fun Forever]&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
[http://www.antonylavelle.com/ Antony Lavelle demo reel] (Antony said himself that he used Flashpoint to record this footage)&lt;br /&gt;
&lt;br /&gt;
[https://www.twitch.tv/videos/477791251 YouTuber grayfruit streams Flash games with Flashpoint](you can see a quick glimpse at 4 minutes, he also mentions Flashpoint several times)&lt;br /&gt;
&lt;br /&gt;
[https://firstmonday.org/ojs/index.php/fm/article/view/10306 Growing old on Newgrounds: The hopes and quandaries of Flash game preservation] is an academic paper that discusses Flashpoint and other Flash preservation efforts.&lt;br /&gt;
&lt;br /&gt;
[https://distractionware.com/blog/freeware/ Terry Cavanagh recommends using Flashpoint to play his old games]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Meta]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nosamu</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Media&amp;diff=10434</id>
		<title>Media</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Media&amp;diff=10434"/>
		<updated>2024-05-27T21:29:48Z</updated>

		<summary type="html">&lt;p&gt;Nosamu: Added PeanutButterGamer video&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of mentions of Flashpoint via media sources from around the internet (news websites, YouTube videos, social media posts, etc).&lt;br /&gt;
&lt;br /&gt;
== News Articles ==&lt;br /&gt;
&lt;br /&gt;
===Arabic===&lt;br /&gt;
&lt;br /&gt;
[http://www.igli5.com/2020/02/38000.html قم بتنزيل 38.000 لعبة فلاش مجانًا قبل أن تموت قريبا وإلى الأبد ]&lt;br /&gt;
&lt;br /&gt;
===Chinese===&lt;br /&gt;
&lt;br /&gt;
[https://www.3dmgame.com/news/202002/3781119.html Flash即将退场 一个新项目保存了36000款小游戏]&lt;br /&gt;
&lt;br /&gt;
[https://www.gamersky.com/news/202002/1260481.shtml Flash游戏即将消亡 这个项目挽救了其中38000多款]&lt;br /&gt;
&lt;br /&gt;
[https://games.yahoo.com.tw/flashpoint-032258865.html 不接受任何贊助！開源平台保存 3 萬多款經典 Flash 遊戲]&lt;br /&gt;
&lt;br /&gt;
[https://alphaneko1113.blogspot.com/2019/07/bluemaximas-flashpointflash.html BlueMaxima's Flashpoint：Flash創作保存計畫介紹]&lt;br /&gt;
&lt;br /&gt;
===Dutch===&lt;br /&gt;
&lt;br /&gt;
[https://tweakers.net/geek/163070/ontwikkelaars-maken-tool-om-38000-oude-flash-games-te-archiveren-en-te-spelen.html Ontwikkelaars maken tool om 38.000 oude Flash-games te archiveren en te spelen]&lt;br /&gt;
&lt;br /&gt;
===English===&lt;br /&gt;
&lt;br /&gt;
[https://www.gamasutra.com/view/news/317466/Flashpoint_is_archiving_Flash_games_before_they_disappear_forever.php Flashpoint is archiving Flash games before they disappear forever]&lt;br /&gt;
&lt;br /&gt;
[https://www.ghacks.net/2018/08/28/the-flash-games-preservation-project-flashpoint/ The Flash Games Preservation project Flashpoint]&lt;br /&gt;
&lt;br /&gt;
[https://techraptor.net/content/flashpoint-preserves-over-10000-web-based-flash-games-playable-with-new-launcher Flashpoint Preserves over 10,000 Web-Based Flash Games; Playable With New Launcher]&lt;br /&gt;
&lt;br /&gt;
[https://www.kotaku.com.au/2018/05/flash-games-as-we-know-them-will-die-forever-in-2020-one-guy-is-trying-to-save-them-all/ Flash Games As We Know Them Will Die Forever In 2020. One Guy Is Trying To Save Them All]&lt;br /&gt;
&lt;br /&gt;
[https://helpdeskgeek.com/how-to/flash-going-in-2020-heres-how-to-download-flash-games-to-play-forever/ Flash Going in 2020 – Here’s How To Download Flash Games to Play Forever]&lt;br /&gt;
&lt;br /&gt;
[https://kotaku.com/over-36-000-flash-games-have-been-saved-and-are-now-pla-1841389493 Over 36,000 Flash Games Have Been Saved And Are Now Playable Offline]&lt;br /&gt;
&lt;br /&gt;
[https://www.rockpapershotgun.com/2020/01/31/flashpoint-launcher-is-saving-flash-games-from-impending-extinction/ Flashpoint launcher is saving Flash games from impending extinction]&lt;br /&gt;
&lt;br /&gt;
[https://www.pcgamesn.com/flash-games-2020-flashpoint Every Flash game disappears forever in 2020 – but this project has preserved 38,000 of them]&lt;br /&gt;
&lt;br /&gt;
[https://www.slashgear.com/flashpoint-is-saving-36000-flash-games-from-going-into-the-night-02608294/ Flashpoint is saving 36,000 Flash games from going into the night]&lt;br /&gt;
&lt;br /&gt;
[https://cogconnected.com/2020/02/flashpoint-36000-flash-games/ Flashpoint Project Archives 36,000 Flash Games Offline]&lt;br /&gt;
&lt;br /&gt;
[https://gamerant.com/38000-flash-games-saved-offline-flashpoint/ Over 38,000 Flash Games Saved Offline by Flashpoint]&lt;br /&gt;
&lt;br /&gt;
[https://www.pcgamer.com/thousands-of-old-flash-games-have-been-saved-from-obsolescence/ Thousands of old Flash games have been saved from obsolescence]&lt;br /&gt;
&lt;br /&gt;
[https://www.vice.com/en_us/article/v747e9/you-can-now-play-more-than-38000-flash-games-for-free You Can Now Play More Than 38,000 Flash Games for Free]&lt;br /&gt;
&lt;br /&gt;
[https://thenextweb.com/gaming/2020/02/03/flashpoint-archive-thousands-games-flash/ Flashpoint archived thousands of old Flash games because someone had to]&lt;br /&gt;
&lt;br /&gt;
[http://www.openculture.com/2020/02/36000-flash-games-have-been-archived-and-saved.html 36,000 Flash Games Have Been Archived and Saved Before Flash Goes Extinct: Play Them Offline]&lt;br /&gt;
&lt;br /&gt;
[https://www.scoutmag.ph/entertainment/video-games/flash-player-games-preservation-preserve-katc-20200205 Flash Player is going extinct, so this website is preserving over 36,000 games]&lt;br /&gt;
&lt;br /&gt;
[https://www.hardwarezone.com.sg/tech-news-heres-how-play-your-favourite-flash-games-post-2020 Here's how to play your favourite Flash games post-2020]&lt;br /&gt;
&lt;br /&gt;
[https://gamasutra.com/view/news/357536/38000_Flash_games_will_live_on_after_Flash_support_dies_this_year_thanks_to_Flashpoint.php 38,000 Flash games will live on after Flash support dies this year thanks to Flashpoint]&lt;br /&gt;
&lt;br /&gt;
[https://www.wired.com/story/flash-games-digital-preservation-flashpoint/ The Ragtag Squad That Saved 38,000 Flash Games From Internet Oblivion]&lt;br /&gt;
&lt;br /&gt;
[https://www.howtogeek.com/563875/how-to-play-old-flash-games-in-2020-and-beyond/ How to Play Old Flash Games in 2020, and Beyond]&lt;br /&gt;
&lt;br /&gt;
[https://mspoweruser.com/flashpoint-preserve-flash-games/ Treasure trove of over 38,000 Flash games available for download]&lt;br /&gt;
&lt;br /&gt;
[https://www.bleepingcomputer.com/news/gaming/38-000-flash-games-archived-for-offline-play-and-preservation/ 38,000 Flash Games Archived for Offline Play and Preservation]&lt;br /&gt;
&lt;br /&gt;
[https://theindieexplorer.wordpress.com/2020/10/25/the-death-and-preservation-of-adobe-flash/ The Death and Preservation of Adobe Flash]&lt;br /&gt;
&lt;br /&gt;
[https://crappygames.miraheze.org/wiki/Discontinuation_of_Adobe_Flash_Player Discontinuation of Adobe Flash Player]&lt;br /&gt;
&lt;br /&gt;
[https://happygamer.com/the-end-of-adobe-flash-takes-its-first-victim-farmville-will-shutdown-on-31st-december-2020-84587/ The End Of Adobe Flash Takes Its First Victim: FarmVille Will Shutdown On 31st December, 2020]&lt;br /&gt;
&lt;br /&gt;
[https://zimmertwins.fandom.com/wiki/Shutdown Zimmer Twins Wiki]&lt;br /&gt;
&lt;br /&gt;
[https://wtop.com/tech/2020/12/data-doctors-end-of-the-road-for-adobe-flash/ Data Doctors: End of the road for Adobe Flash]&lt;br /&gt;
&lt;br /&gt;
[https://hyperallergic.com/609682/rip-adobe-flash-five-takeaways-about-the-plug-ins-legacy-in-net-art/ RIP Adobe Flash: Five Takeaways About the Plug-in’s Legacy in Net Art]&lt;br /&gt;
&lt;br /&gt;
[https://www.itechtics.com/flash-player-alternatives/ Adobe Flash Player Alternatives]&lt;br /&gt;
&lt;br /&gt;
[https://www.fastcompany.com/90590201/how-to-use-flash-to-play-old-games-after-adobe-discontinues-it Adobe Flash is about to die, but classic Flash games will live on]&lt;br /&gt;
&lt;br /&gt;
[https://www.vice.com/en/article/wx8y5y/tracing-the-sprawling-roots-of-flash-preservation Tracing the Sprawling Roots of Flash Preservation]&lt;br /&gt;
&lt;br /&gt;
[https://flashgaming.fandom.com/wiki/BlueMaxima%27s_Flashpoint Flash Gaming Wiki]&lt;br /&gt;
&lt;br /&gt;
[https://www.wikihow.com/Download-Flash#Using-BlueMaxima-Flashpoint Can You Still Download Flash? Emulators and Flash Alternatives 2021]&lt;br /&gt;
&lt;br /&gt;
[https://www.washingtonpost.com/video-games/2021/04/08/flash-habbo-newgrounds-2020/ Flash is dead. These games from the early 2000s hope to live on.]&lt;br /&gt;
&lt;br /&gt;
[https://www.player.one/end-adobe-flash-ended-indie-gaming-era-didnt-erase-it-139928 The End of Adobe Flash Ended an Indie Gaming Era, But Didn't Erase It]&lt;br /&gt;
&lt;br /&gt;
[https://datahorde.org/community-spotlight-bluemaximas-flashpoint/ Community Spotlight: BlueMaxima’s Flashpoint]&lt;br /&gt;
&lt;br /&gt;
[https://www.alphr.com/play-old-flash-games/ How to Play Old Flash Games in 2021]&lt;br /&gt;
&lt;br /&gt;
[https://pop.inquirer.net/104954/pinoy-indie-games-curated-for-preservation-as-adobe-flash-player-ends Pinoy indie games curated for preservation as Adobe Flash Player ends]&lt;br /&gt;
&lt;br /&gt;
[https://kottke.org/23/07/your-favorite-addictive-flash-games-back-from-the-dead Your Favorite Addictive Flash Games, Back From the Dead]&lt;br /&gt;
&lt;br /&gt;
===Finnish===&lt;br /&gt;
&lt;br /&gt;
[https://muropaketti.com/pelit/flashpoint-arkistoi-yli-36-000-internetin-flash-pelia-jalkipolville/ Flashpoint arkistoi yli 36 000 internetin Flash-peliä jälkipolville]&lt;br /&gt;
&lt;br /&gt;
===French===&lt;br /&gt;
&lt;br /&gt;
[https://hitek.fr/actualite/plus-36000-jeux-flash-limbes-accessibles-gratuitement_21671 Plus de 36 000 jeux flash sauvés des limbes et accessibles gratuitement, y compris hors-ligne]&lt;br /&gt;
&lt;br /&gt;
[http://www.jeuxvideo.com/news/1177233/flashpoint-sauve-les-jeux-flash-de-la-disparition.htm Flashpoint sauve les jeux Flash de la disparition]&lt;br /&gt;
&lt;br /&gt;
[https://www.lemonde.fr/pixels/article/2020/12/31/avec-la-disparition-d-adobe-flash-une-page-de-l-histoire-du-web-se-tourne_6064869_4408996.html Avec la disparition d’Adobe Flash, une page de l’histoire du Web se tourne]&lt;br /&gt;
&lt;br /&gt;
===German===&lt;br /&gt;
&lt;br /&gt;
[https://www.computerbild.de/artikel/cb-News-Internet-Projekt-Flashpoint-Webseite-Rettung-Flash-Spiele-24969617.html Projekt Flashpoint: Diese Seite rettet Spiele]&lt;br /&gt;
&lt;br /&gt;
[https://futurezone.at/games/tausende-flash-games-vor-dem-verschwinden-gerettet/400743339 Tausende Flash-Games vor dem Verschwinden gerettet]&lt;br /&gt;
&lt;br /&gt;
[https://www.spieletipps.de/n_45174/ Games-Retter | 36.000 Spiele vor dem Löschen gerettet und nun offline spielbar]&lt;br /&gt;
&lt;br /&gt;
[https://www.pcgames.de/Browserspiele-Thema-217751/News/flash-browserspiele-archiv-1342518/ Projekt archiviert fast 40.000 Flash-Spiele]&lt;br /&gt;
&lt;br /&gt;
===Greek===&lt;br /&gt;
&lt;br /&gt;
[https://techblog.gr/videogames/bluemaxima-flashpoint-diesosan-38-000-flash-games-ligo-prin-to-telos-toy-flash/ BlueMaxima Flashpoint: Διέσωσαν 38.000 Flash games λίγο πριν το τέλος του Flash]&lt;br /&gt;
&lt;br /&gt;
===Hungarian===&lt;br /&gt;
&lt;br /&gt;
[https://www.gamekapocs.hu/hir/66119/flashpoint_a_flash_jatekok_megmentoje Flashpoint - a Flash-játékok megmentője]&lt;br /&gt;
&lt;br /&gt;
[https://www.gamestar.hu/hoskori-leletek/adobe-flash-jatekok-273893.html Idén meghal a Flash, de ez a 36000 játék megmenekül]&lt;br /&gt;
&lt;br /&gt;
[https://telex.hu/szorakozas/2021/01/11/adobe-macromedia-flash-megszunes-animacio-jatek Meghalt a Flash, de ezért senki ne sírjon]&lt;br /&gt;
&lt;br /&gt;
===Italian===&lt;br /&gt;
&lt;br /&gt;
[https://www.dday.it/redazione/33964/archivio-giochi-flash-point Il progetto Flashpoint vuole salvare 38.000 giochi in Flash dall'oblio]&lt;br /&gt;
&lt;br /&gt;
[https://www.drcommodore.it/2020/02/03/flashpoint-il-progetto-che-ha-salvato-36-000-giochi-in-flash/ Flashpoint, il progetto che ha salvato 36.000 giochi in flash]&lt;br /&gt;
&lt;br /&gt;
===Japanese===&lt;br /&gt;
&lt;br /&gt;
[https://news.denfaminicogamer.jp/news/181225g Adobe Flashのサポート終了まであと2年。消えゆくFlashゲームを保存する「Flashpoint」の登録作品がリリースから1年で1万タイトルを超える]&lt;br /&gt;
&lt;br /&gt;
[https://automaton-media.com/articles/newsjp/20200203-112338/ 世界中のFlashゲームを保存・公開する「Flashpoint」プロジェクトが注目を集める。オフラインでのプレイ環境を提供]&lt;br /&gt;
&lt;br /&gt;
[https://news.nicovideo.jp/watch/nw6540520 Flashのサポート終了まであと1年、フラッシュゲームの収集と保存を目指す「Flashpoint」の最新バージョンが公開。登録作品は3万8000本、総容量は288GBへと急増]&lt;br /&gt;
&lt;br /&gt;
[https://trap.jp/post/1124/ 【Flash作者様へ】Flashの希望と未来【Ruffle】]&lt;br /&gt;
&lt;br /&gt;
===Korean===&lt;br /&gt;
&lt;br /&gt;
[https://namu.wiki/w/Flashpoint Flashpoint - 나무위키]&lt;br /&gt;
&lt;br /&gt;
===Polish===&lt;br /&gt;
&lt;br /&gt;
[https://www.dobreprogramy.pl/Archiwum-gier-flashowych-Flashpoint-uchroni-klasyki-przed-zapomnieniem,News,90515.html Archiwum gier flashowych Flashpoint uchroni klasyki przed zapomnieniem]&lt;br /&gt;
&lt;br /&gt;
[https://www.gram.pl/news/2020/02/03/programisci-uratowali-36-tysiecy-gier-flashowych-ktore-oficjalnie-przestana-dzialac-z-koncem-tego-roku.shtml Programiści uratowali 36 tysięcy gier flashowych, które oficjalnie przestaną działać z końcem tego roku]&lt;br /&gt;
&lt;br /&gt;
[https://www.tabletowo.pl/flashpoint-7-1-gry-przegladarkowe-w-aplikacji/ Nadszedł ratunek dla gier przeglądarkowych – oto Flashpoint 7.1]&lt;br /&gt;
&lt;br /&gt;
[https://www.gry-online.pl/newsroom/36-tys-darmowych-gier-flashowych-uratowanych-przed-zapomnieniem/z11d543 36 tys. darmowych gier flashowych uratowanych przed zapomnieniem]&lt;br /&gt;
&lt;br /&gt;
[https://www.spidersweb.pl/2020/02/gry-flash-flashpoint-7-1-ultimate.html Flash umarł, ale nie gry we Flashu. Flashpoint to prawdziwa Arka Noego, z 36000 zachowanych gier za darmo]&lt;br /&gt;
&lt;br /&gt;
===Portuguese===&lt;br /&gt;
&lt;br /&gt;
[https://canaltech.com.br/jogos-para-pc/saudades-dos-jogos-em-flash-programa-libera-38-mil-titulos-gratuitamente-159907/| Saudades dos jogos em Flash? Programa libera 38 mil títulos gratuitamente]&lt;br /&gt;
&lt;br /&gt;
[https://olhardigital.com.br/games-e-consoles/noticia/site-disponibiliza-milhares-de-jogos-em-flash-para-download/96224| Site disponibiliza milhares de jogos em Flash para download]&lt;br /&gt;
&lt;br /&gt;
[https://www.showmetech.com.br/flashpoint-site-preserva-games-flash/| Flashpoint: site preserva clássicos games em Flash]&lt;br /&gt;
&lt;br /&gt;
[https://tugatech.com.pt/t36967-flashpoint-o-flash-ainda-esta-vivo-com-esta-aplicacao| FlashPoint: o Flash ainda está vivo com esta aplicação]&lt;br /&gt;
&lt;br /&gt;
[https://thehack.com.br/projeto-preserva-mais-de-38-mil-joguinhos-em-flash-antes-da-tecnologia-morrer/| Projeto preserva mais de 38 mil joguinhos em Flash antes da tecnologia morrer]&lt;br /&gt;
&lt;br /&gt;
[https://br.ccm.net/faq/49337-como-jogar-jogos-antigos-em-flash-no-pc| Como jogar jogos antigos em Flash no PC]&lt;br /&gt;
&lt;br /&gt;
===Romanian===&lt;br /&gt;
&lt;br /&gt;
[https://zonait.ro/jocurile-flash-anul-2020-marcheaza-sfarsitul-unei-ere/ Jocurile Flash – Anul 2020 marcheaza sfarsitul unei ere]&lt;br /&gt;
&lt;br /&gt;
===Russian===&lt;br /&gt;
&lt;br /&gt;
[https://games.mail.ru/pc/news/2020-02-03/entuziast-reshil-spasti-bolee-36-tysyach-flash-igr-ot-zabveniya/ Энтузиаст решил спасти более 36 тысяч Flash-игр от забвения]&lt;br /&gt;
&lt;br /&gt;
[https://vgtimes.ru/news/64154-fanaty-spasli-36-tys-flash-igr-ot-ischeznoveniya-geymery-mogut-skachat-ih-absolyutno-besplatno.html Фанаты спасли 36 тыс Flash-игр от исчезновения. Геймеры могут скачать их абсолютно бесплатно]&lt;br /&gt;
&lt;br /&gt;
[https://www.igromania.ru/news/90251/V_ramkah_proekta_Flashpoint_sohraneny_bolee_36_tysyach_flesh-igr_dlya_zapuska_offlayn.html В рамках проекта Flashpoint сохранены более 36 тысяч флеш-игр для запуска оффлайн]&lt;br /&gt;
&lt;br /&gt;
===Spanish===&lt;br /&gt;
&lt;br /&gt;
[https://www.genbeta.com/web/flashpoint-emulador-38-000-juegos-flash-que-puedes-descargar-para-jugar-necesidad-internet Flashpoint es un emulador con más de 38.000 juegos Flash que puedes descargar para jugar sin necesidad de Internet]&lt;br /&gt;
&lt;br /&gt;
[https://www.vidaextra.com/pc/ahora-puedes-recuperar-juegos-flash-que-perdias-tiempo-vez-estudiar-antes-que-desaparezcan Ahora puedes recuperar los juegos Flash con los que perdías el tiempo en vez de estudiar antes de que desaparezcan]&lt;br /&gt;
&lt;br /&gt;
[https://vandal.elespanol.com/noticia/1350731358/flashpoint-un-proyecto-para-preservar-los-videojuegos-en-flash-con-mas-de-36000-titulos/ Flashpoint: un proyecto para preservar los videojuegos en Flash con más de 36.000 títulos]&lt;br /&gt;
&lt;br /&gt;
[https://www.3djuegos.com/noticias-ver/201314/recuerdas-los-juegos-flash-de-navegador-una-web-se-encarga/ ¿Recuerdas los juegos Flash de navegador? Una web se encarga de preservarlos antes de su triste final]&lt;br /&gt;
&lt;br /&gt;
[https://www.hd-tecnologia.com/flashpoint-el-proyecto-que-junto-38-000-juegos-en-flash-antes-de-su-desaparicion-a-fin-de-ano/ Flashpoint: El proyecto que juntó 38.000 juegos en flash antes de su desaparición a fin de año]&lt;br /&gt;
&lt;br /&gt;
[https://www.xataka.com.mx/videojuegos/podemos-descargar-gratis-36-000-juegos-flash-para-jugarlos-conexion-directo-nuestra-computadora 36,000 juegos Flash que podemos descargar gratis para jugar directo en nuestra computadora]&lt;br /&gt;
&lt;br /&gt;
[https://www.adslzone.net/2020/02/03/flashpoint-juegos-flash-gratis/ Descarga gratis estos 38.000 juegos flash antes de que muera su tecnología]&lt;br /&gt;
&lt;br /&gt;
[https://www.elmundo.es/tecnologia/2020/02/10/5e3d8414fc6c8348638b45af.html Esta web guarda casi 40.000 juegos míticos que se pueden descargar gratis]&lt;br /&gt;
&lt;br /&gt;
[https://www.20minutos.es/videojuegos/noticia/4149322/0/miles-de-juegos-flash-iban-a-morir-este-ano-pero-una-iniciativa-los-preservara-como-parte-de-la-historia-del-videojuego/ Miles de juegos Flash iban a morir este año, pero una iniciativa los preservará como parte de la historia del videojuego]&lt;br /&gt;
&lt;br /&gt;
[https://es.digitaltrends.com/noticias/juegos-flash-offline-flashpoint/ Guardaron más de 36 mil juegos en flash y acá los puedes jugar offline]&lt;br /&gt;
&lt;br /&gt;
[https://hipertextual.com/2020/02/flashpoint-juegos-flash-gratis Más de 38.000 juegos Flash gratuitos para los más nostálgicos]&lt;br /&gt;
&lt;br /&gt;
[https://www.muycomputer.com/2020/02/01/flashpoint-juegos-flash-player/ Flashpoint, el proyecto que quiere preservar los juegos en Flash Player]&lt;br /&gt;
&lt;br /&gt;
[https://www.adslzone.net/noticias/internet/adobe-flash-player-muerte-2020/ Ya sabemos el día exacto en el que morirá Adobe Flash Player]&lt;br /&gt;
&lt;br /&gt;
[https://www.lanacion.com.ar/tecnologia/el-museo-en-la-web-que-busca-preservar-mas-de-100-mil-videojuegos-nid04062021/ BlueMaxima’s Flashpoint, el museo en la web que busca preservar más de 100 mil videojuegos]&lt;br /&gt;
&lt;br /&gt;
===Swedish===&lt;br /&gt;
&lt;br /&gt;
[https://www.nordichardware.se/nyheter/adobe-flash-flashpoint.html Flashpoint vill förvara tusentals spel när Adobe Flash dör]&lt;br /&gt;
&lt;br /&gt;
[https://sverigesradio.se/avsnitt/1583752 DOKUMENTÄR: En historisk räddningsaktion]&lt;br /&gt;
&lt;br /&gt;
===Turkish===&lt;br /&gt;
&lt;br /&gt;
[https://www.webtekno.com/38-bin-flash-oyun-indirebileceginiz-site-h85051.html 38.000’den Fazla Flash Oyunu İndirebileceğiniz Site]&lt;br /&gt;
&lt;br /&gt;
[https://pchocasi.com.tr/flashpoint-isimli-bir-girisim-38-binden-fazla-flash-oyunu-arsivledi-71779/ Flashpoint İsimli Bir Girişim, 38 Binden Fazla Flash Oyunu Arşivledi!]&lt;br /&gt;
&lt;br /&gt;
[https://oyungezer.com.tr/haber/binlerce-flash-oyun-yok-olmaktan-kurtuldu Binlerce Flash Oyun Yok Olmaktan Kurtuldu!]&lt;br /&gt;
&lt;br /&gt;
===Vietnamese===&lt;br /&gt;
&lt;br /&gt;
[http://news.gearvn.com/tin-game/hon-36-000-minigame-hap-dan-dang-duoc-phat-mien-phi-moi-anh-em-tai-ve-doi-gio/ Hơn 36.000 minigame hấp dẫn đang được phát miễn phí, mời anh em tải về “đổi gió”]&lt;br /&gt;
&lt;br /&gt;
== Podcasts ==&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/Va9vbM4EXbM?t=3174 WAN Show February 7th, 2020]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=RiRunHZQvlA&amp;amp;t=3753s PC Perspective Podcast #542]&lt;br /&gt;
&lt;br /&gt;
[https://linuxforeveryone.fireside.fm/8-destination-linux-purism-librem5-flashpoint?t=279 Linux for Everyone #8]&lt;br /&gt;
&lt;br /&gt;
[https://player.fm/series/gamer-heroes-a-video-game-podcast/lethal-league-remarstered Gamer Heroes #95 (01:02:35)]&lt;br /&gt;
&lt;br /&gt;
== YouTube Videos ==&lt;br /&gt;
&lt;br /&gt;
===English===&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/CeYIlky5e_w?t=357 TechLinked February 7th, 2020]&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/HQ2h2eMaAwo?t=595 GamersNexus HW News February 8th, 2020]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=QgIBH7cGd0U&amp;amp;t=249 Nerdcubed Show February 8th, 2020]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=g_tPWQW6_DQ returning to the wonderful world of flash games]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=jpHFQmrEWqs Top 15 BEST Flash Games of All Time! (RIP Flash)]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=Nkk-cs_HTgQ 15 Of The Most Underrated Flash Games of All Time!]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=9WXMctK2RT0 Flash's Final Days: A Retrospective]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=s440yXKriVI The Strange World of Cartoon Network Adventure Games]&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/VvA8WBTKInY Your Favourite Flash Games Are Going Away Forever]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=8el20LoV6IE Playing WEIRD Flash Games before they're GONE FOREVER]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=xc0v3PA7EFg 36,000 Flash Browser Games Preserved and Playable]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=hlmZc2d94fU I Haven't Played These Games in Over 15 Years! | Classic Flash Games]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=n1UZE8hPqc8 The History of Flash Games]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=2BuY-03O30I Flashpoint Is Saving Flash Games From Going Extinct]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=oICOAbreOiU Flash Game Preservation (AKA Life after the Death of Flash) | Flashlight]&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/Pl_LtnjaKcw Playing RANDOM Flash Games! | Playing 56,467 Flash Games]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=cTA4So1ACTg Save Your Favourite Flash Games Before 2021]&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/etdQmmKmBec The Super Monkey Ball Games that Were Lost for Over a Decade (G122)]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=-ZFusHTXYNE RIP Adobe Flash Player (a Retrospective) - Krazy Ken's Tech Talk]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=yyw5qT3XbhM RIP Adobe Flash - Here's How You Can Still Play Flash Games]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=PBV4KXt4JDc Running Adobe Flash Games on Linux after EOL! (Flashpoint Linux Demo)]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=OhII7OdW7zo Exploring Windows Flash Parodies (Windows RG &amp;amp; XP 19.914)]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=dweliGbrHr4 Flashpoint (Flash Game Archive) - GeePM]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=xvaMqyrC7r0 Flash is Dead, Long Live Flashpoint!]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=VIUmFwIxJrY HOW TO PLAY FLASH FILES -after 2020]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=olY57CPK3Ws How To Play Flash Games After 2020 (5-ish Methods)]&lt;br /&gt;
&lt;br /&gt;
WayneradioTV Grand Tour streams - Flashpoint ([https://www.youtube.com/watch?v=iRockRdFfos Part 1], [https://www.youtube.com/watch?v=0t8pVGokMZQ Part 2], [https://www.youtube.com/watch?v=Bq5e7zTiWkI Part 3]), [https://www.youtube.com/watch?v=X4Od0QaGlp0 Grand Tour Part 6]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=1M9qTB5eN9o The Broken Beauty of Flash Fighting Games]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=jW3fE5yddhY How Flash Games Changed The Internet]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=pLooTYrdvt4 How to Play Neopets Games in 2021!]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=rTPlSvuxvbM How To Play Flash Games Using BlueMaxima's Flashpoint]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=pAArUY6RCoo Playing Flash Games in BlueMaxima's Flashpoint]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=DvyzuciQ38g Reliving my Childhood with Flashpoint Infinity]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/playlist?list=PLk9HAFcOin_S4K3-t5tnKTDy3bFqyh2aI 5 Random Flash Games series]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=co6GxJASEsQ How to Download &amp;amp; Install Flashpoint 10 Infinity (to play Flash games again)]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=fFrG7a5Y5Eg How to download and install Flashpoint 11 Infinity]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/playlist?list=PLDu3LhLJ6DEipLUezwc-vX9viL5V4zTdF Every Spongebob Flash Game series]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=bjIf414YtjQ Playing Old 2000s Flash Games (and a farewell to Miniclip)]&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/8N3sFRR9-OE?t=933 How bad is the Cheapest Laptop]&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/Gfpsdww6sos?t=817 Video Games Are Disappearing...]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=CUFEvsYPY1c It's Time For You To Play Flash Games Again]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=R9_uRLlnXSY LGR - Christmas Flash Games]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=fehf1TR3NMk Playing the BEST Browser &amp;amp; Flash Games]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=xl683u-K2Dw Open Source Keeps FLASH GAMES Alive In 2024]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=hBzwbGt4fAk  I played EVERY Arthur Flash game EVER Made - PBG]]&lt;br /&gt;
&lt;br /&gt;
===Czech===&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=HQq-QcpUmpk Flash končí, jak uchovat hry našeho dětství?]&lt;br /&gt;
&lt;br /&gt;
===Japanese===&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=EyX_xdCKZjM 【ゆっくり解説】Adobe Flash Player終了後の世界【IT技術・情報セキュリティ・インターネット文化】]&lt;br /&gt;
&lt;br /&gt;
===Portuguese===&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=CSHrzVH94_o O bizarro site brasileiro que foi perdido.]&lt;br /&gt;
&lt;br /&gt;
===Russian===&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=qG73nnSn5qg GOODBYE FLASH]&lt;br /&gt;
&lt;br /&gt;
===Spanish===&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=omM6O1da6nI BlueMaxima's Flashpoint, el proyecto que pretende salvar a los juegos Flash | Fase Retro]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=dZdNVbLjL5o LA EVOLUCION DE LOS JUEGOS FLASH]&lt;br /&gt;
&lt;br /&gt;
== Social Media ==&lt;br /&gt;
&lt;br /&gt;
[https://www.reddit.com/r/Games/comments/8h56lq/flashpoint_is_archiving_flash_games_before_they/ Reddit r/Games post #1]&lt;br /&gt;
&lt;br /&gt;
[https://www.reddit.com/r/Games/comments/cdjwmd/bluemaximas_flashpoint_has_archived_almost_all_of/ Reddit r/Games post #2]&lt;br /&gt;
&lt;br /&gt;
[https://www.reddit.com/r/Games/comments/exvbx0/over_36000_flash_games_have_been_saved_and_are/ Reddit r/Games post #3]&lt;br /&gt;
&lt;br /&gt;
[https://www.reddit.com/r/gaming/comments/jiro21/ahhh_the_good_old_days/ Reddit r/Games post #4]&lt;br /&gt;
&lt;br /&gt;
[https://www.reddit.com/r/emulation/comments/8h696f/flashpoint_is_archiving_flash_games_before_they/ Reddit r/Emulation post]&lt;br /&gt;
&lt;br /&gt;
[https://www.reddit.com/r/DataHoarder/comments/bw7pax/130gb_of_flash_games_flash_ends_in_2020/ Reddit r/DataHoarder post]&lt;br /&gt;
&lt;br /&gt;
[https://www.reddit.com/r/YouShouldKnow/comments/e7gqbl/ysk_there_is_a_flash_game_preservation_project/ Reddit r/YouShouldKnow post]&lt;br /&gt;
&lt;br /&gt;
[https://www.reddit.com/r/technology/comments/exhpba/over_36000_flash_games_have_been_saved_and_are/ Reddit r/Technology post]&lt;br /&gt;
&lt;br /&gt;
[https://www.reddit.com/r/tipofmyjoystick/comments/kkwoft/psa_dont_fear_the_death_of_adobe_flash/ Reddit r/tipofmyjoystick post]&lt;br /&gt;
&lt;br /&gt;
[https://web.archive.org/web/20181004131752/http://foxyfandoms.tumblr.com/post/173654872343/flashpoint-is-archiving-flash-games-before-they Tumblr post 1]&lt;br /&gt;
&lt;br /&gt;
[https://princesscas.tumblr.com/post/187019484735/alright-listen-up-fellow-late-90s-and-early Tumblr post 2]&lt;br /&gt;
&lt;br /&gt;
[https://vm.tiktok.com/ZMd1GbCw7/ TikTok video: If you have a PC/Laptop, watch this!]&lt;br /&gt;
&lt;br /&gt;
[https://www.metafilter.com/199981/Friday-Flash-Fun-Forever Friday Flash Fun Forever]&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
[http://www.antonylavelle.com/ Antony Lavelle demo reel] (Antony said himself that he used Flashpoint to record this footage)&lt;br /&gt;
&lt;br /&gt;
[https://www.twitch.tv/videos/477791251 YouTuber grayfruit streams Flash games with Flashpoint](you can see a quick glimpse at 4 minutes, he also mentions Flashpoint several times)&lt;br /&gt;
&lt;br /&gt;
[https://firstmonday.org/ojs/index.php/fm/article/view/10306 Growing old on Newgrounds: The hopes and quandaries of Flash game preservation] is an academic paper that discusses Flashpoint and other Flash preservation efforts.&lt;br /&gt;
&lt;br /&gt;
[https://distractionware.com/blog/freeware/ Terry Cavanagh recommends using Flashpoint to play his old games]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Meta]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nosamu</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=User:Revac&amp;diff=10262</id>
		<title>User:Revac</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=User:Revac&amp;diff=10262"/>
		<updated>2024-03-23T06:32:22Z</updated>

		<summary type="html">&lt;p&gt;Nosamu: Minor fixes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page is a basic tutorial on how Flashpoint works and how to curate games for addition to Flashpoint.&lt;br /&gt;
&lt;br /&gt;
It is best if this entire guide is read first before attempting curation, to get an idea of what the process and outcome looks like. It is also beneficial to read the [[Platforms|specific curation guide of the Platform]] you are curating for (if one exists), like the [[Flash Curation]] or the [[HTML5 Curation]] pages.&lt;br /&gt;
&lt;br /&gt;
== Why Curate? ==&lt;br /&gt;
Curation is the process of preparing a game to add it to the Flashpoint database. It involves finding a game, getting it working in Flashpoint, adding metadata to it, and submitting. One curation is just game files and metadata, exported out into a .7z or .zip file. It is the most accessible method of contributing to the project. All it requires is a modern web browser and a copy of Flashpoint.&lt;br /&gt;
&lt;br /&gt;
As we are an entirely volunteer-driven project, the more help we can get, the better. This tutorial is made so that anyone can learn to curate.&lt;br /&gt;
&lt;br /&gt;
Curation is a far more simpler process than this wall of text may suggest. Here is the tl;dr:&lt;br /&gt;
&lt;br /&gt;
* Get the files of the game.&lt;br /&gt;
* Put them into a new curation.&lt;br /&gt;
* Fill out metadata.&lt;br /&gt;
* Export and submit.&lt;br /&gt;
&lt;br /&gt;
=== Finding A Title to Curate ===&lt;br /&gt;
If you are looking at this page, this hopefully means you have a game or animation you want to curate.&lt;br /&gt;
&lt;br /&gt;
Before attempting to curate it, please verify it is not in Flashpoint first. Use our [https://flashpointproject.github.io/flashpoint-database/ search tool], search Flashpoint itself, or even search the Discord server for if a game has been recently curated, just not added yet.&lt;br /&gt;
&lt;br /&gt;
If you want to curate, but do not have a specific title you are looking to curate, consider checking out the [https://docs.google.com/spreadsheets/d/1t0MbYMGm4dq4d5hA1l6MKuVYGyw9XU8UOPHjy2ceHX8/edit#gid=1450922388 Game Requests spreadsheet] or the [https://docs.google.com/spreadsheets/d/1vJmALjuGLnr4aznZuN5dVWBkHc50cKNxD1ow3fvjlSs/edit?usp=sharing Curation Sitemap].&lt;br /&gt;
&lt;br /&gt;
=== Banned Games and Animations ===&lt;br /&gt;
&lt;br /&gt;
{{:Not Accepted Curations}}&lt;br /&gt;
&lt;br /&gt;
== How Flashpoint Works ==&lt;br /&gt;
&lt;br /&gt;
Flashpoint is more than just a program to play files; rather, it's a combination of two programs working in parallel:&lt;br /&gt;
* a '''web server''', which hosts game files from an internal or external drive and pretends to be the original Internet source the games ran off of,&lt;br /&gt;
* and a '''launcher''', the user interface to select and play games from.&lt;br /&gt;
&lt;br /&gt;
Flashpoint itself also comes in two primary versions: &lt;br /&gt;
* '''Infinity''', the version that downloads games and animations from a server as you play or view them,&lt;br /&gt;
* and '''Ultimate''', the gigantic version with every game and animation included and ready for offline play and viewing.&lt;br /&gt;
&lt;br /&gt;
Infinity will download files as you play games that request them, while Ultimate knows the files are already there. Both make the files believe they're being ran on their original source. This has numerous benefits, the two most important being bypassing '''sitelocks''' and supporting '''multi-asset''' games. The [[How Flashpoint Works]] article provides more detail on this topic.&lt;br /&gt;
&lt;br /&gt;
== Setting Up Our Software ==&lt;br /&gt;
Curation only requires:&lt;br /&gt;
*'''[https://flashpointarchive.org/downloads Flashpoint Infinity]''', version 12 or later; curating in previous versions, as well using Flashpoint Core (built for curating but now deprecated) or Ultimate may run into compatibility problems,&lt;br /&gt;
*'''and a modern web browser''' such as Chrome or Firefox, which have tools that we can use to find and grab game files like SWFs, and sometimes multi-asset titles with low amounts of resources.&lt;br /&gt;
Additionally,&lt;br /&gt;
*'''cURLsDownloader''' is usually very beneficial in curation. It is found as a component in the Extras section of the Flashpoint Infinity Installer. This isn't strictly necessary, but it helps immensely; you'll see why later on. There are also other helpful utilities available in this section, like fpcurator.&lt;br /&gt;
&lt;br /&gt;
To enable the Curate tab, where all curation takes place, open the config tab of Flashpoint and select Enable Editing. Please make sure your installation of Flashpoint is working normally first, if not, join our Discord server and post in #help.&lt;br /&gt;
&lt;br /&gt;
== The Curate Tab and Metadata ==&lt;br /&gt;
The Curate Tab is where all curation work is done, whether it be an entirely new curation or you are making a [[Content Patches|content patch]], it is all done here. &lt;br /&gt;
&lt;br /&gt;
To start a new curation, click New Curation. You should now see a whole bunch of empty boxes, some with yellow boxes. These are the '''Metadata Fields''', where all the information for titles live. The yellow-highlighted fields represent that they are required for submission. These are the '''Title''', '''Tags''', '''Source''', and the '''Launch Command'''. The Application Path is also required, but it prefills to &amp;lt;code&amp;gt;flashplayer_32_sa.exe&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Before you attempt curation, take time to review all the metadata fields:&lt;br /&gt;
===List of Metadata Fields===&lt;br /&gt;
Fields marked with &amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt; are '''required'''. If a field is not applicable and not required for your curation, either omit it or leave it blank.&lt;br /&gt;
{{:Curation Format/meta}}&lt;br /&gt;
&lt;br /&gt;
===Logos===&lt;br /&gt;
{{:Curation Format/Logo}}&lt;br /&gt;
&lt;br /&gt;
Additional tips can be seen [[Creating Better Logos#Removing unwanted elements from a screen|here]].&lt;br /&gt;
&lt;br /&gt;
===Screenshot===&lt;br /&gt;
{{:Curation Format/Screenshot}}&lt;br /&gt;
&lt;br /&gt;
===Additional Applications===&lt;br /&gt;
The ''Additional Applications'' metadata field can be used to add Messages, Extras, or Alternates to a curation. You can add these through the &amp;quot;New App&amp;quot;, &amp;quot;Add Extras&amp;quot;, and &amp;quot;Add Message&amp;quot; buttons at the bottom of each curation in the &amp;quot;Curate&amp;quot; tab. Each of these items is explained in detail below.&lt;br /&gt;
&lt;br /&gt;
'''Messages'''&lt;br /&gt;
&lt;br /&gt;
Use the Message sub-field to add a short, one-line message that pops up before a game runs. You'll want to use this if there's something that Flashpoint users need to know before playing a game. If you have less-important information about the game, use the Notes field instead. You can only have one message per curation. &lt;br /&gt;
&lt;br /&gt;
In Infinity, use the &amp;quot;Add Message&amp;quot; button at the bottom of the curation to add a message.&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
Additional Applications:&lt;br /&gt;
    Heading: Message&lt;br /&gt;
    Message: This game starts in fullscreen. To exit, alt-tab and close the window in the taskbar.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Extras'''&lt;br /&gt;
&lt;br /&gt;
Extras allow you to include a folder of bonus materials with your curation. If you would like to include files related to a game that are not required to play it, such as source code or unlockable items, this is how you can do it:&lt;br /&gt;
# Inside your curation's folder, next to the &amp;lt;code&amp;gt;content&amp;lt;/code&amp;gt; folder, create a folder called &amp;lt;code&amp;gt;Extras&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Place all of the bonus materials you would like to include inside of the Extras folder.&lt;br /&gt;
# In the Notes field, add a short explanation of what's included in the Extras folder.&lt;br /&gt;
# In Infinity, press the &amp;quot;Add Extras&amp;quot; button at the bottom of the curation and type ''gamename'' into the &amp;quot;Extras Folder&amp;quot; field. For example, if the title of the game was ''Tokyo Guinea Pop'', you would type &amp;lt;code&amp;gt;tokyoguineapop&amp;lt;/code&amp;gt;. Do not edit the &amp;quot;Heading&amp;quot; field! &lt;br /&gt;
&lt;br /&gt;
For example, here is the Additional Applications field of a game called ''Tokyo Guinea Pop''. The curation's Extras folder contains unlockable items from the game's original website.&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
Additional Applications:&lt;br /&gt;
    Extras: tokyoguineapop&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When the above curation is imported into Flashpoint, the curation's &amp;lt;code&amp;gt;Extras&amp;lt;/code&amp;gt; folder will be renamed to &amp;lt;code&amp;gt;tokyoguineapop&amp;lt;/code&amp;gt; and placed in Flashpoint's main Extras folder.&lt;br /&gt;
&lt;br /&gt;
As you can see, the Extras field specifies the name of the Extras folder when it is imported into Flashpoint. That means that you cannot use special characters like colons (&amp;lt;code&amp;gt;:&amp;lt;/code&amp;gt;) or slashes (&amp;lt;code&amp;gt;/ \&amp;lt;/code&amp;gt;). We recommend using only alphanumeric characters.&lt;br /&gt;
&lt;br /&gt;
Note that you can only have one Extras folder per curation.&lt;br /&gt;
&lt;br /&gt;
'''Alternates'''&lt;br /&gt;
&lt;br /&gt;
Alternates allow you to add alternate versions of a game into the same curation. This is commonly used to add older versions of a game, alternate languages of a game, or hacked versions from sites like Arcade Prehacks. Note that all of the files required to run an Alternate should be included in the &amp;lt;code&amp;gt;content&amp;lt;/code&amp;gt; folder of your curation, along with the files for the main version. If the Additional Application cannot be described in just the heading, explain it in the notes.&lt;br /&gt;
&lt;br /&gt;
In the curate tab of Infinity, you can use the &amp;quot;New App&amp;quot; button at the bottom of the curation to add alternates. Provide a short name for the alternate version in the &amp;quot;Heading&amp;quot; field. For example, you might say &amp;lt;code&amp;gt;Hacked Version&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;Version 0.5b&amp;lt;/code&amp;gt;. Be sure to fill out the Application Path and Launch Command fields, then test the alternate thoroughly.&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
Additional Applications:&lt;br /&gt;
    Heading: Hacked Version&lt;br /&gt;
    Application Path: FPSoftware\Flash\flashplayer_32_sa.exe&lt;br /&gt;
    Launch Command: http://www.irregulargames.com/drop3/drop3-hacked.swf&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Identifying the Launch Command ==&lt;br /&gt;
The first step to getting a game working into Flashpoint is finding the title's launch command, the URL we give to Flashpoint to launch our game. Launch commands (usually) follow a game's original URL that it was hosted to, but there are some exceptions such as &amp;lt;code&amp;gt;localflash&amp;lt;/code&amp;gt;. Flash launch commands are usually straightforward to find. What we are looking for is a '''URL that ends with .swf''', embedded on a page that has the game. Let's take [https://www.newgrounds.com/portal/view/218014 Interactive Buddy] for example, and look at two possible methods to find Interactive Buddy's launch command.&lt;br /&gt;
&lt;br /&gt;
=== View Page Source Method ===&lt;br /&gt;
[[File:Interactivebuddyngsource.png|600px|thumb|The SWF for Interactive Buddy in Firefox's View Source page; it should look similar on Chrome.]]&lt;br /&gt;
The simplest way to find the launch command is to '''right click on the page and view its source''', or press '''Ctrl+U'''. (These may be slightly different depending on your browser.) You can either find the .swf link yourself, or press '''Ctrl+F''' and type &amp;quot;.swf&amp;quot;. Usually the game's .swf is the first result, but depending on the site, other .swf's may show up first. For Interactive Buddy, the URL we are looking for is &amp;lt;code&amp;gt;https://uploads.ungrounded.net/218000/218014_DAbuddy_latest.swf&amp;lt;/code&amp;gt;. This will be our launch command. (Please note that there may be extra slash's in the url, which can be removed. Only include forward facing slashes.) &lt;br /&gt;
&lt;br /&gt;
All Flash works on Newgrounds will be hosted on &amp;lt;code&amp;gt;uploads.ungrounded.net&amp;lt;/code&amp;gt;, and similar portal sites will follow their own common domain, such as Armor Games (&amp;lt;code&amp;gt;cache.armorgames.com&amp;lt;/code&amp;gt;) or Kongregate (&amp;lt;code&amp;gt;chat.kongregate.com/gamez/&amp;lt;/code&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
This method is not perfect however, some sites like Kongregate do not show the game's .swf URL in the page source. In this case, you can use the Network Tab method.&lt;br /&gt;
&lt;br /&gt;
=== Network Tab Method ===&lt;br /&gt;
[[File:SWFAssetInChrome.png|500px|thumb|The SWF for Interactive Buddy in Chrome's network tab; it should look similar on Firefox.]]&lt;br /&gt;
In all modern browsers, you can use your browser's developer tools to find a game's launch command. In Chrome or Firefox, you can press '''F12''' or right click on the page and select '''Inspect (Element)'''. Click on the network tab. &lt;br /&gt;
&lt;br /&gt;
As long as the game is running on the page, no matter if it's running with the Flash plugin or Ruffle, its .swf URL will be present here. (You may need to refresh the page in order to get it to load.)&lt;br /&gt;
&lt;br /&gt;
What we want is a request with a &amp;lt;code&amp;gt;x-shockwave-flash&amp;lt;/code&amp;gt; type. We can find this by either selecting the '''Other''' category, or searching '''.swf''' in the tab's search bar. The .swf URL can then be copied by right clicking it.&lt;br /&gt;
&lt;br /&gt;
== Downloading Game Files ==&lt;br /&gt;
There are several ways to download game files and add them into a curation's content folder.&lt;br /&gt;
&lt;br /&gt;
===Manually Downloading===&lt;br /&gt;
The slowest and most inefficient method, .swf's can be manually downloaded from the internet just by opening their link. When working with games that use multiple assets, their assets can be manually downloaded too. Images can be saved with Save Image as in the right click context menu. .xml and .js files can be downloaded with Save Page as in the context menu as well. When getting your files into the content folder, you will need to manually create folders based on the URL the file exists/existed at.&lt;br /&gt;
&lt;br /&gt;
If you are dealing with a game that is just a .swf for example, this method is perfectly fine. Some titles can have several hundred or even thousand assets though, where this method would be terribly inefficient to use.&lt;br /&gt;
&lt;br /&gt;
===Using cURLsDownloader===&lt;br /&gt;
cURLsDownloader is a curation tool that will create the required directory structures and download the files into it, corresponding to the given URL. It is downloaded in the Extras section of the Manager, and then found in the Utilities folder of the Flashpoint directory. This cool can be used for single asset and multi-asset games. For single asset titles, just put in the file's link and download.&lt;br /&gt;
&lt;br /&gt;
For multi-asset titles, there are two methods available.&lt;br /&gt;
Let's check out a multi-asset game called [https://www.kongregate.com/games/struma/gateway-ii Gateway II]. Here's the link to the main SWF of the game:&lt;br /&gt;
 https://chat.kongregate.com/gamez/0000/3268/live/gateway_2.swf?kongregate_game_version=1581667106&lt;br /&gt;
Try curating this SWF as described above and testing it in Flashpoint with the Run button. You'll only get to the language select screen before the game freezes once you pick one. &lt;br /&gt;
&lt;br /&gt;
Select the Logs tab in Flashpoint, then look near the bottom of the log. You should see a line with &amp;quot;200 HTTP/1.1&amp;quot; followed by a directory to the main SWF, followed by one or more lines with &amp;quot;404 HTTP/1.1&amp;quot; followed by directories to additional assets.&lt;br /&gt;
&lt;br /&gt;
This means the game was calling for one or more assets that it didn't have offline, making the game freeze because it failed to load a required asset. Thankfully, Flashpoint can handle these assets as long as they're downloaded properly. &lt;br /&gt;
&lt;br /&gt;
Once again, instead of manually downloading lots of assets, we can use cURLsDownloader to save time and effort.&lt;br /&gt;
&lt;br /&gt;
'''Option 1:''' Download the assets called by the game as you test it in Flashpoint Infinity.&lt;br /&gt;
# Click the Copy Text button in the top-right of the Logs tab. &lt;br /&gt;
# Paste the results into a text file and remove every line except for ones beginning with &amp;quot;404 HTTP/1.1&amp;quot;. Remove that section from each line along with anything before it such as timestamps, then add &amp;quot;http://&amp;quot; to the beginning of each line.&lt;br /&gt;
# Save the text file and drag it over cURLsDownloader.&lt;br /&gt;
# Wait for cURLsDownloader to finish fetching assets. Use option 1 when finished if it detects broken filenames, which will very likely fix them.&lt;br /&gt;
# Move the contents of the Downloads folder in cURLsDownloader to the content folder of your curation.&lt;br /&gt;
# Test your game with the Run button. If anything fails to work as it should, look for more lines beginning with &amp;quot;404 HTTP/1.1&amp;quot; in the Logs tab and repeat this process.&lt;br /&gt;
&lt;br /&gt;
'''Option 2:''' Download all the assets that the source page of a game loads as you play it on the live Internet (but some assets downloaded won't be part of the game).&lt;br /&gt;
# Once again, press F12 to open your browser's Network viewer, then refresh the page.&lt;br /&gt;
# Play through your game on the Internet, loading assets as you go.&lt;br /&gt;
# When you're confident you've loaded all of the game's assets, click the &amp;quot;All&amp;quot; tab in the Network viewer and right-click on an asset. &lt;br /&gt;
# Select Copy &amp;gt; Copy all as cURL (cmd) and paste the results into a text file. &lt;br /&gt;
# Save the text file and drag it over cURLsDownloader.&lt;br /&gt;
# Wait for cURLsDownloader to finish fetching assets. Use option 1 when finished if it detects broken filenames, which will very likely fix them.&lt;br /&gt;
# Open the Downloads folder in cURLsDownloader and determine which folder contains the necessary files to play the game.&lt;br /&gt;
# Move the contents of your chosen folder to the content folder of your curation.&lt;br /&gt;
# Test your game with the &amp;quot;Run&amp;quot; button.&lt;br /&gt;
&lt;br /&gt;
=== Using MAD4FP ===&lt;br /&gt;
&lt;br /&gt;
MAD4FP (Multi-Asset Downloader for Flashpoint) allows for automatically downloading game assets. This is the usually the easiest method of getting files into the content folder, granted the game you are attempting to curate is live, and this works with both single asset and multi-asset games. It can download content files directly into your curation's content folder and create the proper folder structure automatically. For more information, see [[MAD4FP]].&lt;br /&gt;
&lt;br /&gt;
=== Using fpcurator ===&lt;br /&gt;
&lt;br /&gt;
fpcurator allows for easily creating curations. It is downloaded in the Extras category of the Manager, and found in the Utilities folder of the Flashpoint directory. The common use is to paste URLs that contain the games and press the &amp;quot;Curate&amp;quot; button to have them generated in the default folder for curations; if you are already using Flashpoint, press the &amp;quot;Scan For New Curations&amp;quot; button after that. This tool largely works only for the websites that have fpcurator definitions made for them, however a generic definition is included which may work on a given URL. The provided URL should be the game's page on the website, 'not' the URL pointing to the game file itself. See [[Helpful Tools#Software for Curating|Helpful Tools]] for more information and documentation.&lt;br /&gt;
&lt;br /&gt;
==Running the Curation==&lt;br /&gt;
[[File:lc.png|380px|thumb|Alien Hominid's launch command and the respective folder structure inside the content folder.]]&lt;br /&gt;
You have successfully identified the launch command, and now have the game file(s), so now you need to get it running in Flashpoint. The three essentials for a curation running are the '''launch command''', the '''application path''', and the correct files in the '''content folder'''. Paste your launch command into the Launch Command section.&lt;br /&gt;
&lt;br /&gt;
The application path is what is used to run the game. Generally, a platform will have its own application path&lt;br /&gt;
&lt;br /&gt;
If you downloaded the game's file with cURLsdownloader, you can just go ahead and move the entire downloaded folder(s) into the content folder. The content folder can be found by clicking Open Folder on the curation's sidebar.&lt;br /&gt;
&lt;br /&gt;
==Filling Out Metadata and Submission==&lt;br /&gt;
[[File:goodmeta.png|380px|thumb|left|An example of good metadata from an Alien Hominid curation.]]&lt;br /&gt;
You should now have the game fully working entirely within Flashpoint. &lt;br /&gt;
&lt;br /&gt;
At this point, you will now enter all possible metadata for a game. Follow the [[#List of Metadata Fields|metadata fields]] table you saw earlier and try to make it as complete as you can. The more accurate and official metadata you can add, the better.&lt;br /&gt;
&lt;br /&gt;
After making sure your curation works fine and all your metadata is correct, click the &amp;quot;Export&amp;quot; button on the sidebar. An exported .7z file of your curation can be found by opening the &amp;quot;Curations Folder&amp;quot; button, then opening &amp;quot;Exported&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Note that your [[Save Data Locations|save data]] for the game will not be included in your curation.&lt;br /&gt;
===Uploading to FPFSS===&lt;br /&gt;
Once you have your .7z ready, upload the .7z file to [https://fpfss.unstable.life/web Flashpoint Submission System], which requires you to join our [https://discord.gg/kY8r2BbPQ9 Discord server] first. An explanation of how the site works is available [https://fpfss.unstable.life/web/help here].&lt;br /&gt;
&lt;br /&gt;
After you have uploaded your curation to the website, a Curator will check it. This can take some time, so please be patient. You will be pinged in #fpfss-notifications about whether or not your submission was approved, and if any changes need to be made.&lt;br /&gt;
&lt;br /&gt;
Once your first submission is approved, you'll be given the Trial Curator role. That means you will be able to submit more curations and upload bigger files. If you have any questions, ask in #curators and a Curator will answer them.&lt;/div&gt;</summary>
		<author><name>Nosamu</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=User:Revac&amp;diff=10261</id>
		<title>User:Revac</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=User:Revac&amp;diff=10261"/>
		<updated>2024-03-23T04:54:21Z</updated>

		<summary type="html">&lt;p&gt;Nosamu: *its&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page is a basic tutorial on how Flashpoint works and how to curate games for addition to Flashpoint.&lt;br /&gt;
&lt;br /&gt;
It is best if this entire guide is read first before attempting curation, to get an idea of what the process and outcome looks like. It is also beneficial to read the [[Platforms|specific curation guide of the Platform]] you are curating for (if one exists), like the [[Flash Curation]] or the [[HTML5 Curation]] pages.&lt;br /&gt;
&lt;br /&gt;
== Why Curate? ==&lt;br /&gt;
Curation is the process of preparing a game to add it to the Flashpoint database. It involves finding a game, getting it working in Flashpoint, adding metadata to it, and submitting. One curation is just game files and metadata, exported out into a .7z or .zip file. It is the most accessible method of contributing to the project. All it requires is a modern web browser and a copy of Flashpoint.&lt;br /&gt;
&lt;br /&gt;
As we are an entirely volunteer-driven project, the more help we can get, the better. This tutorial is made so that anyone can learn to curate.&lt;br /&gt;
&lt;br /&gt;
Curation is a far more simpler process than this wall of text may suggest. Here is the tl;dr:&lt;br /&gt;
&lt;br /&gt;
* Get the files of the game.&lt;br /&gt;
* Put them into a new curation.&lt;br /&gt;
* Fill out metadata.&lt;br /&gt;
* Export and submit.&lt;br /&gt;
&lt;br /&gt;
=== Finding A Title to Curate ===&lt;br /&gt;
If you are looking at this page, this hopefully means you have a game or animation you want to curate.&lt;br /&gt;
&lt;br /&gt;
Before attempting to curate it, please verify it is not in Flashpoint first. Use our [https://flashpointproject.github.io/flashpoint-database/ search tool], search Flashpoint itself, or even search the Discord server for if a game has been recently curated, just not added yet.&lt;br /&gt;
&lt;br /&gt;
If you want to curate, but do not have a specific title you are looking to curate, consider checking out the [https://docs.google.com/spreadsheets/d/1t0MbYMGm4dq4d5hA1l6MKuVYGyw9XU8UOPHjy2ceHX8/edit#gid=1450922388 Game Requests spreadsheet] or the [https://docs.google.com/spreadsheets/d/1vJmALjuGLnr4aznZuN5dVWBkHc50cKNxD1ow3fvjlSs/edit?usp=sharing Curation Sitemap].&lt;br /&gt;
&lt;br /&gt;
=== Banned Games and Animations ===&lt;br /&gt;
&lt;br /&gt;
{{:Not Accepted Curations}}&lt;br /&gt;
&lt;br /&gt;
== How Flashpoint Works ==&lt;br /&gt;
&lt;br /&gt;
Flashpoint is more than just a program to play files; rather, it's a combination of two programs working in parallel:&lt;br /&gt;
* a '''web server''', which hosts game files from an internal or external drive and pretends to be the original Internet source the games ran off of,&lt;br /&gt;
* and a '''launcher''', the user interface to select and play games from.&lt;br /&gt;
&lt;br /&gt;
Flashpoint itself also comes in two primary versions: &lt;br /&gt;
* '''Infinity''', the version that downloads games and animations from a server as you play or view them,&lt;br /&gt;
* and '''Ultimate''', the gigantic version with every game and animation included and ready for offline play and viewing.&lt;br /&gt;
&lt;br /&gt;
Infinity will download files as you play games that request them, while Ultimate knows the files are already there. Both make the files believe they're being ran on their original source. This has numerous benefits, the two most important being bypassing '''sitelocks''' and supporting '''multi-asset''' games. The [[How Flashpoint Works]] article provides more detail on this topic.&lt;br /&gt;
&lt;br /&gt;
== Setting Up Our Software ==&lt;br /&gt;
Curation only requires:&lt;br /&gt;
*'''[https://flashpointarchive.org/downloads Flashpoint Infinity]''', version 12 or later; curating in previous versions, as well using Flashpoint Core (built for curating but now deprecated) or Ultimate may run into compatibility problems,&lt;br /&gt;
*'''and a modern web browser''' such as Chrome or Firefox, which have tools that we can use to find and grab game files like SWFs, and sometimes multi-asset titles with low amounts of resources.&lt;br /&gt;
Additionally,&lt;br /&gt;
*'''cURLsDownloader''' is usually very beneficial in curation. It is found as a component in the Extras section of the Flashpoint Infinity Installer. This isn't strictly necessary, but it helps immensely; you'll see why later on. There are also other helpful utilities available in this section, like fpcurator.&lt;br /&gt;
&lt;br /&gt;
To enable the Curate tab, where all curation takes place, open the config tab of Flashpoint and select Enable Editing. Please make sure your installation of Flashpoint is working normally first, if not, join our Discord server and post in #help.&lt;br /&gt;
&lt;br /&gt;
== The Curate Tab and Metadata ==&lt;br /&gt;
The Curate Tab is where all curation work is done, whether it be an entirely new curation or you are making a [[Content Patches|content patch]], it is all done here. &lt;br /&gt;
&lt;br /&gt;
To start a new curation, click New Curation. You should now see a whole bunch of empty boxes, some with yellow boxes. These are the '''Metadata Fields''', where all the information for titles live. The yellow-highlighted fields represent that they are required for submission. These are the '''Title''', '''Tags''', '''Source''', and the '''Launch Command'''. The Application Path is also required, but it prefills to &amp;lt;code&amp;gt;flashplayer_32_sa.exe&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Before you attempt curation, take time to review all the metadata fields:&lt;br /&gt;
===List of Metadata Fields===&lt;br /&gt;
Fields marked with &amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt; are '''required'''. If a field is not applicable and not required for your curation, either omit it or leave it blank.&lt;br /&gt;
{{:Curation Format/meta}}&lt;br /&gt;
&lt;br /&gt;
===Logos===&lt;br /&gt;
{{:Curation Format/Logo}}&lt;br /&gt;
&lt;br /&gt;
Additional tips can be seen [[Creating Better Logos#Removing unwanted elements from a screen|here]].&lt;br /&gt;
&lt;br /&gt;
===Screenshot===&lt;br /&gt;
{{:Curation Format/Screenshot}}&lt;br /&gt;
&lt;br /&gt;
===Additional Applications===&lt;br /&gt;
The ''Additional Applications'' metadata field can be used to add Messages, Extras, or Alternates to a curation. You can add these through the &amp;quot;New App&amp;quot;, &amp;quot;Add Extras&amp;quot;, and &amp;quot;Add Message&amp;quot; buttons at the bottom of each curation in the &amp;quot;Curate&amp;quot; tab. Each of these items is explained in detail below.&lt;br /&gt;
&lt;br /&gt;
'''Messages'''&lt;br /&gt;
&lt;br /&gt;
Use the Message sub-field to add a short, one-line message that pops up before a game runs. You'll want to use this if there's something that Flashpoint users need to know before playing a game. If you have less-important information about the game, use the Notes field instead. You can only have one message per curation. &lt;br /&gt;
&lt;br /&gt;
In Infinity, use the &amp;quot;Add Message&amp;quot; button at the bottom of the curation to add a message.&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
Additional Applications:&lt;br /&gt;
    Heading: Message&lt;br /&gt;
    Message: This game starts in fullscreen. To exit, alt-tab and close the window in the taskbar.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Extras'''&lt;br /&gt;
&lt;br /&gt;
Extras allow you to include a folder of bonus materials with your curation. If you would like to include files related to a game that are not required to play it, such as source code or unlockable items, this is how you can do it:&lt;br /&gt;
# Inside your curation's folder, next to the &amp;lt;code&amp;gt;content&amp;lt;/code&amp;gt; folder, create a folder called &amp;lt;code&amp;gt;Extras&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Place all of the bonus materials you would like to include inside of the Extras folder.&lt;br /&gt;
# In the Notes field, add a short explanation of what's included in the Extras folder.&lt;br /&gt;
# In Infinity, press the &amp;quot;Add Extras&amp;quot; button at the bottom of the curation and type ''gamename'' into the &amp;quot;Extras Folder&amp;quot; field. For example, if the title of the game was ''Tokyo Guinea Pop'', you would type &amp;lt;code&amp;gt;tokyoguineapop&amp;lt;/code&amp;gt;. Do not edit the &amp;quot;Heading&amp;quot; field! &lt;br /&gt;
&lt;br /&gt;
For example, here is the Additional Applications field of a game called ''Tokyo Guinea Pop''. The curation's Extras folder contains unlockable items from the game's original website.&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
Additional Applications:&lt;br /&gt;
    Extras: tokyoguineapop&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When the above curation is imported into Flashpoint, the curation's &amp;lt;code&amp;gt;Extras&amp;lt;/code&amp;gt; folder will be renamed to &amp;lt;code&amp;gt;tokyoguineapop&amp;lt;/code&amp;gt; and placed in Flashpoint's main Extras folder.&lt;br /&gt;
&lt;br /&gt;
As you can see, the Extras field specifies the name of the Extras folder when it is imported into Flashpoint. That means that you cannot use special characters like colons (&amp;lt;code&amp;gt;:&amp;lt;/code&amp;gt;) or slashes (&amp;lt;code&amp;gt;/ \&amp;lt;/code&amp;gt;). We recommend using only alphanumeric characters.&lt;br /&gt;
&lt;br /&gt;
Note that you can only have one Extras folder per curation.&lt;br /&gt;
&lt;br /&gt;
'''Alternates'''&lt;br /&gt;
&lt;br /&gt;
Alternates allow you to add alternate versions of a game into the same curation. This is commonly used to add older versions of a game, alternate languages of a game, or hacked versions from sites like Arcade Prehacks. Note that all of the files required to run an Alternate should be included in the &amp;lt;code&amp;gt;content&amp;lt;/code&amp;gt; folder of your curation, along with the files for the main version. If the Additional Application cannot be described in just the heading, explain it in the notes.&lt;br /&gt;
&lt;br /&gt;
In the curate tab of Infinity, you can use the &amp;quot;New App&amp;quot; button at the bottom of the curation to add alternates. Provide a short name for the alternate version in the &amp;quot;Heading&amp;quot; field. For example, you might say &amp;lt;code&amp;gt;Hacked Version&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;Version 0.5b&amp;lt;/code&amp;gt;. Be sure to fill out the Application Path and Launch Command fields, then test the alternate thoroughly.&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
Additional Applications:&lt;br /&gt;
    Heading: Hacked Version&lt;br /&gt;
    Application Path: FPSoftware\Flash\flashplayer_32_sa.exe&lt;br /&gt;
    Launch Command: http://www.irregulargames.com/drop3/drop3-hacked.swf&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Identifying the Launch Command ==&lt;br /&gt;
The first step to getting a game working into Flashpoint is finding the title's launch command, the URL we give to Flashpoint to launch our game. Launch commands (usually) follow a game's original URL that it was hosted to, but there are some exceptions such as &amp;lt;code&amp;gt;localflash&amp;lt;/code&amp;gt;. Flash launch commands are usually straightforward to find. What we are looking for is a '''URL that ends with .swf''', embedded on a page that has the game. Let's take [https://www.newgrounds.com/portal/view/218014 Interactive Buddy] for example, and look at two possible methods to find Interactive Buddy's launch command.&lt;br /&gt;
&lt;br /&gt;
=== View Page Source Method ===&lt;br /&gt;
[[File:Interactivebuddyngsource.png|600px|thumb|The SWF for Interactive Buddy in Firefox's View Source page; it should look similar on Chrome.]]&lt;br /&gt;
The simplest way to find the launch command is to '''right click on the page and view its source''', or press '''Ctrl+U'''. (These may be slightly different depending on your browser.) You can either find the .swf link yourself, or press '''Ctrl+F''' and type &amp;quot;.swf&amp;quot;. Usually the game's .swf is the first result, but depending on the site, other .swf's may show up first. For Interactive Buddy, the URL we are looking for is &amp;lt;code&amp;gt;https://uploads.ungrounded.net/218000/218014_DAbuddy_latest.swf&amp;lt;/code&amp;gt;. This will be our launch command. (Please note that there may be extra slash's in the url, which can be removed. Only include forward facing slashes.) &lt;br /&gt;
&lt;br /&gt;
All Flash works on Newgrounds will be hosted on &amp;lt;code&amp;gt;uploads.ungrounded.net&amp;lt;/code&amp;gt;, and similar portal sites will follow their own common domain, such as Armor Games (&amp;lt;code&amp;gt;cache.armorgames.com&amp;lt;/code&amp;gt;) or Kongregate (&amp;lt;code&amp;gt;chat.kongregate.com/gamez/&amp;lt;/code&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
This method is not perfect however, some sites like Kongregate do not show the game's .swf URL in the page source. In this case, you can use the Network Tab method.&lt;br /&gt;
&lt;br /&gt;
=== Network Tab Method ===&lt;br /&gt;
[[File:SWFAssetInChrome.png|500px|thumb|The SWF for Interactive Buddy in Chrome's network tab; it should look similar on Firefox.]]&lt;br /&gt;
In all modern browsers, you can use your browser's developer tools to find a game's launch command. In Chrome or Firefox, you can press '''F12''' or right click on the page and select '''Inspect (Element)'''. Click on the network tab. &lt;br /&gt;
&lt;br /&gt;
As long as the game is running on the page, no matter if it's running with the Flash plugin or Ruffle, its .swf URL will be present here. (You may need to refresh the page in order to get it to load.)&lt;br /&gt;
&lt;br /&gt;
What we want is a request with a &amp;lt;code&amp;gt;x-shockwave-flash&amp;lt;/code&amp;gt; type. We can find this by either selecting the '''Other''' category, or searching '''.swf''' in the tab's search bar. The .swf URL can then be copied by right clicking it.&lt;br /&gt;
&lt;br /&gt;
== Downloading Game Files ==&lt;br /&gt;
There are several ways to download game files and then getting them into a curation's content folder.&lt;br /&gt;
&lt;br /&gt;
===Manually Downloading===&lt;br /&gt;
The slowest and most inefficient method, .swf's can be manually downloaded from the internet just by opening their link. When working with games that use multiple assets, their assets can be manually downloaded too. Images can be saved with Save Image as in the right click context menu. .xml and .js files can be downloaded with Save Page as in the context menu as well. When getting your files into the content folder, you will to manually create folders based on the URL the file exists/existed at.&lt;br /&gt;
&lt;br /&gt;
If you are dealing with a game that is just a .swf for example, this method is perfectly fine. Some titles can have several hundred or even thousand assets though, where this method would be terribly inefficient to use.&lt;br /&gt;
&lt;br /&gt;
===Using cURLsDownloader===&lt;br /&gt;
cURLsDownloader is a curation tool that will create the required directory structures and download the files into it, corresponding to the given URL. It is downloaded in the Extras section of the Manager, and then found in the Utilities folder of the Flashpoint directory. This cool can be used for single asset and multi-asset games. For single asset titles, just put in the file's link and download.&lt;br /&gt;
&lt;br /&gt;
For multi-asset titles, there are two methods available.&lt;br /&gt;
Let's check out a multi-asset game called [https://www.kongregate.com/games/struma/gateway-ii Gateway II]. Here's the link to the main SWF of the game:&lt;br /&gt;
 https://chat.kongregate.com/gamez/0000/3268/live/gateway_2.swf?kongregate_game_version=1581667106&lt;br /&gt;
Try curating this SWF as described above and testing it in Flashpoint with the Run button. You'll only get to the language select screen before the game freezes once you pick one. &lt;br /&gt;
&lt;br /&gt;
Select the Logs tab in Flashpoint, then look near the bottom of the log. You should see a line with &amp;quot;200 HTTP/1.1&amp;quot; followed by a directory to the main SWF, followed by one or more lines with &amp;quot;404 HTTP/1.1&amp;quot; followed by directories to additional assets.&lt;br /&gt;
&lt;br /&gt;
This means the game was calling for one or more assets that it didn't have offline, making the game freeze because it failed to load a required asset. Thankfully, Flashpoint can handle these assets as long as they're downloaded properly. &lt;br /&gt;
&lt;br /&gt;
Once again, instead of manually downloading lots of assets, we can use cURLsDownloader to save time and effort.&lt;br /&gt;
&lt;br /&gt;
'''Option 1:''' Download the assets called by the game as you test it in Flashpoint Infinity.&lt;br /&gt;
# Click the Copy Text button in the top-right of the Logs tab. &lt;br /&gt;
# Paste the results into a text file and remove every line except for ones beginning with &amp;quot;404 HTTP/1.1&amp;quot;. Remove that section from each line along with anything before it such as timestamps, then add &amp;quot;http://&amp;quot; to the beginning of each line.&lt;br /&gt;
# Save the text file and drag it over cURLsDownloader.&lt;br /&gt;
# Wait for cURLsDownloader to finish fetching assets. Use option 1 when finished if it detects broken filenames, which will very likely fix them.&lt;br /&gt;
# Move the contents of the Downloads folder in cURLsDownloader to the content folder of your curation.&lt;br /&gt;
# Test your game with the Run button. If anything fails to work as it should, look for more lines beginning with &amp;quot;404 HTTP/1.1&amp;quot; in the Logs tab and repeat this process.&lt;br /&gt;
&lt;br /&gt;
'''Option 2:''' Download all the assets that the source page of a game loads as you play it on the live Internet (but some assets downloaded won't be part of the game).&lt;br /&gt;
# Once again, press F12 to open your browser's Network viewer, then refresh the page.&lt;br /&gt;
# Play through your game on the Internet, loading assets as you go.&lt;br /&gt;
# When you're confident you've loaded all of the game's assets, click the &amp;quot;All&amp;quot; tab in the Network viewer and right-click on an asset. &lt;br /&gt;
# Select Copy &amp;gt; Copy all as cURL (cmd) and paste the results into a text file. &lt;br /&gt;
# Save the text file and drag it over cURLsDownloader.&lt;br /&gt;
# Wait for cURLsDownloader to finish fetching assets. Use option 1 when finished if it detects broken filenames, which will very likely fix them.&lt;br /&gt;
# Open the Downloads folder in cURLsDownloader and determine which folder contains the necessary files to play the game.&lt;br /&gt;
# Move the contents of your chosen folder to the content folder of your curation.&lt;br /&gt;
# Test your game with the &amp;quot;Run&amp;quot; button.&lt;br /&gt;
&lt;br /&gt;
=== Using MAD4FP ===&lt;br /&gt;
&lt;br /&gt;
MAD4FP (Multi-Asset Downloader for Flashpoint) allows for automatically downloading game assets. This is the usually the easiest method of getting files into the content folder, granted the game you are attempting to curate is live, and this works with both single asset and multi-asset games. It can download content files directly into your curation's content folder and create the proper folder structure automatically. For more information, see [[MAD4FP]].&lt;br /&gt;
&lt;br /&gt;
=== Using fpcurator ===&lt;br /&gt;
&lt;br /&gt;
fpcurator allows for easily creating submissions. It is downloaded in the Extras category of the Manager, and found in the Utilities folder of the Flashpoint directory. The common use is to paste URLs that contain the games and press the &amp;quot;Curate&amp;quot; button to have them generated in the default folder for curations; if you are already using Flashpoint, press the &amp;quot;Scan For New Curations&amp;quot; button after that. This tool largely works only for the websites that have fpcurator definitions made for them, however a generic definition is included which may work on a given url. The provided URL should be the game's page on the website, 'not' the URL pointing to the game file itself. See [[Helpful Tools#Software for Curating|here]] for more information and documentation.&lt;br /&gt;
&lt;br /&gt;
==Running the Curation==&lt;br /&gt;
[[File:lc.png|380px|thumb|Alien Hominid's launch command and the respective folder structure inside the content folder.]]&lt;br /&gt;
You have successfully identified the launch command, and now have the game file(s), so now you need to get it running in Flashpoint. The three essentials for a curation running are the '''launch command''', the '''application path''', and the correct files in the '''content folder'''. Paste your launch command into the Launch Command section.&lt;br /&gt;
&lt;br /&gt;
The application path is what is used to run the game. Generally, a platform will have its own application path&lt;br /&gt;
&lt;br /&gt;
If you downloaded the game's file with cURLSdownloader, you can just go ahead and move the entire downloaded folder(s) into the content folder. The content folder can be found by clicking Open Folder on the curation's sidebar.&lt;br /&gt;
&lt;br /&gt;
==Filling Out Metadata and Submission==&lt;br /&gt;
[[File:goodmeta.png|380px|thumb|left|An example of good metadata from an Alien Hominid curation.]]&lt;br /&gt;
You should now have the game fully working entirely within Flashpoint. &lt;br /&gt;
&lt;br /&gt;
At this point, you will now enter all possible metadata for a game. Follow the [[#List of Metadata Fields|metadata fields]] table you saw earlier and try to make it as complete as you can. The more accurate and official metadata you can add, the better.&lt;br /&gt;
&lt;br /&gt;
After making sure your curation works fine and all your metadata is correct, click the &amp;quot;Export&amp;quot; button on the sidebar. An exported .7z file of your curation can be found by opening the &amp;quot;Curations Folder&amp;quot; button, then opening &amp;quot;Exported&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Note that your [[Save Data Locations|save data]] for the game will not be included in your curation.&lt;br /&gt;
===Uploading to FPFSS===&lt;br /&gt;
Once you have your .7z ready, upload the .7z file to [https://fpfss.unstable.life/web Flashpoint Submission System], which requires you to join our [https://discord.gg/kY8r2BbPQ9 Discord server] first. An explanation of how the site works is available [https://fpfss.unstable.life/web/help here].&lt;br /&gt;
&lt;br /&gt;
After you have uploaded your curation to the website, a Curator will check it. This can take some time, so please be patient. You will be pinged in #fpfss-notifications about whether or not your submission was approved, and if any changes need to be made.&lt;br /&gt;
&lt;br /&gt;
Once your first submission is approved, you'll be given the Trial Curator role. That means you will be able to submit more curations and upload bigger files. If you have any questions, ask in #curators and a Curator will answer them.&lt;/div&gt;</summary>
		<author><name>Nosamu</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Flash_Curation&amp;diff=10208</id>
		<title>Flash Curation</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Flash_Curation&amp;diff=10208"/>
		<updated>2024-03-13T05:22:30Z</updated>

		<summary type="html">&lt;p&gt;Nosamu: Fixed download link for example curation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page goes over some of the advanced techniques specific to Flash curation. If you know of any advanced tips and tricks for curating Flash games, please add a section to this article!&lt;br /&gt;
&lt;br /&gt;
== Using old Flash versions ==&lt;br /&gt;
&lt;br /&gt;
Some Flash games may be broken in the latest Flash Player version and require an old Flash Player version to work properly. For example, ''Hi Hi Puffy AmiYumi: Dish It Out'' compares only the first digit of the Flash Player version to the version it expects. This means that only Flash Player versions 6 through 9 will work for this game. So Flash Player 9 is used, and the Application Path is &amp;lt;code&amp;gt;FPSoftware\Flash\flashplayer9r277_win_sa.exe&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
[[File:Amiyumi.png|500px]]&lt;br /&gt;
&lt;br /&gt;
Another common problem with Flash games is lagging when moving the mouse cursor. If this problem occurs, the game may need to be run in Flash Player 19 or earlier.&lt;br /&gt;
&lt;br /&gt;
=== Finding the right Flash version ===&lt;br /&gt;
&lt;br /&gt;
Sometimes, it's not so simple to find the right Flash Player version for a game. For example, when ''Shopping Mall Parking'' is played in the latest Flash version, your car will take damage constantly and refuse to move. To find the right Flash version for the game, follow these steps:&lt;br /&gt;
# Install [https://www.free-decompiler.com/flash/ JPEXS Free Flash Decompiler].&lt;br /&gt;
# Right-click the SWF and click &amp;quot;Open with FFDec&amp;quot;.&lt;br /&gt;
# Click the &amp;quot;header&amp;quot; section in the tree view on the left.&lt;br /&gt;
# Translate the SWF version shown in JPEXS to its equivalent Flash Player version.&lt;br /&gt;
#* If the SWF version is below 9, the Flash Player version will be the same as the SWF version.&lt;br /&gt;
#* If the SWF version is 9 or above, use [https://stackoverflow.com/a/10900792 this chart] to find the equivalent Flash Player version.&lt;br /&gt;
# In Flashpoint, open the &amp;lt;code&amp;gt;FPSoftware\Flash&amp;lt;/code&amp;gt; folder. Find the executable for the Flash Player version that the game needs. Copy the name of the executable and use it as the Application Path for the game.&lt;br /&gt;
# Test whether the problem with the game is fixed!&lt;br /&gt;
&lt;br /&gt;
[[File:JPEXSViewHeader.png|500px]]&lt;br /&gt;
&lt;br /&gt;
In the example above, the SWF version of ''Shopping Mall Parking'' is 13, and the equivalent Flash Player version is 11.0. Thus, you would try this Application Path: &amp;lt;code&amp;gt;FPSoftware\Flash\flashplayer11_9r900_152_win_sa_debug.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== crossdomain.xml ==&lt;br /&gt;
&lt;br /&gt;
Some Flash games may request a file called crossdomain.xml. This file permits access to domains other than the site the SWF is being hosted on. It will often look like the universal crossdomain.xml found in the Legacy/htdocs directory of Flashpoint:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;?xml version=&amp;quot;1.0&amp;quot; ?&amp;gt;&lt;br /&gt;
&amp;lt;cross-domain-policy&amp;gt;&lt;br /&gt;
  &amp;lt;site-control permitted-cross-domain-policies=&amp;quot;master-only&amp;quot;/&amp;gt;&lt;br /&gt;
  &amp;lt;allow-access-from domain=&amp;quot;*&amp;quot;/&amp;gt;&lt;br /&gt;
  &amp;lt;allow-http-request-headers-from domain=&amp;quot;*&amp;quot; headers=&amp;quot;*&amp;quot;/&amp;gt;&lt;br /&gt;
&amp;lt;/cross-domain-policy&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
The universal crossdomain.xml allows an SWF to access any and all domains, but others found on specific websites may only permit access from certain websites, such as Sploder's crossdomain.xml:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;?xml version=&amp;quot;1.0&amp;quot;?&amp;gt;&lt;br /&gt;
&amp;lt;!DOCTYPE cross-domain-policy SYSTEM &amp;quot;http://www.macromedia.com/xml/dtds/cross-domain-policy.dtd&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;cross-domain-policy&amp;gt;&lt;br /&gt;
	&amp;lt;allow-access-from domain=&amp;quot;sploder.com&amp;quot; /&amp;gt;&lt;br /&gt;
	&amp;lt;allow-access-from domain=&amp;quot;*.sploder.com&amp;quot; /&amp;gt;&lt;br /&gt;
	&amp;lt;allow-access-from domain=&amp;quot;127.0.0.11&amp;quot; /&amp;gt;&lt;br /&gt;
	&amp;lt;allow-access-from domain=&amp;quot;*&amp;quot; /&amp;gt;&lt;br /&gt;
&amp;lt;/cross-domain-policy&amp;gt;&lt;br /&gt;
 &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
If a game requests a crossdomain.xml, but it's missing from the web, you can use the universal crossdomain.xml in its place.&lt;br /&gt;
&lt;br /&gt;
== Flashvars ==&lt;br /&gt;
&lt;br /&gt;
Flashvars are additional variables added to an SWF's Launch Command in order to load the game properly. Flashvars are added to the Launch Command by putting a &amp;quot;?&amp;quot; after the filename of the .swf, followed by any variables in the style &amp;lt;code&amp;gt;name=value&amp;lt;/code&amp;gt;, separated with &amp;lt;code&amp;gt;&amp;amp;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
For example, the game ''Spyhounds: Crack This Code!'' has a Launch Command of &amp;lt;code&amp;gt;http://www-tc.pbskids.org/fetch/spyhounds/poodlediamond/swf/code_breaker_3KB.swf?spyday=2&amp;lt;/code&amp;gt;. Note the ? after the .swf file extension, which means the SWF here calls for the flashvars of &amp;lt;code&amp;gt;spyday&amp;lt;/code&amp;gt;, set to &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt;. Changing this to another number such as &amp;lt;code&amp;gt;spyday=4&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;spyday=9&amp;lt;/code&amp;gt; is necessary to make the SWF play the other versions of the game.&lt;br /&gt;
&lt;br /&gt;
In addition, flashvars can be part of a game's embed code (see below for more info on embeds). For example, viewing the HTML source code of [https://www.newgrounds.com/portal/view/650656 this Newgrounds game page] reveals the following JavaScript code, which many Newgrounds games have a similar version of:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
{ swfobject.embedSWF(&amp;quot;https://uploads.ungrounded.net/650000/650656_gridgame.swf?1419422088&amp;quot;, &amp;quot;swfobject_embed&amp;quot;, &amp;quot;720&amp;quot;, &amp;quot;540&amp;quot;, &amp;quot;9.0.0&amp;quot;, null, {&amp;quot;NewgroundsAPI_PublisherID&amp;quot;:1,&amp;quot;NewgroundsAPI_SandboxID&amp;quot;:&amp;quot;5e057c3239505&amp;quot;,&amp;quot;NewgroundsAPI_SessionID&amp;quot;:&amp;quot;&amp;quot;,&amp;quot;NewgroundsAPI_UserName&amp;quot;:&amp;quot;&amp;amp;lt;deleted&amp;amp;gt;&amp;quot;,&amp;quot;NewgroundsAPI_UserID&amp;quot;:0,&amp;quot;ng_username&amp;quot;:&amp;quot;&amp;amp;lt;deleted&amp;amp;gt;&amp;quot;}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
This code will generate the following Flash embed:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;object id=&amp;quot;swfobject_embed&amp;quot; type=&amp;quot;application/x-shockwave-flash&amp;quot; data=&amp;quot;https://uploads.ungrounded.net/650000/650656_gridgame.swf?1419422088&amp;quot; style=&amp;quot;visibility: visible;&amp;quot; width=&amp;quot;720&amp;quot; height=&amp;quot;540&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;wmode&amp;quot; value=&amp;quot;direct&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;allowscriptaccess&amp;quot; value=&amp;quot;never&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;allowfullscreen&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;allowfullscreeninteractive&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;flashvars&amp;quot; value=&amp;quot;NewgroundsAPI_PublisherID=1&amp;amp;amp;NewgroundsAPI_SandboxID=5e057ff9668f3&amp;amp;amp;NewgroundsAPI_SessionID=&amp;amp;amp;NewgroundsAPI_UserName=&amp;amp;amp;lt;deleted&amp;amp;amp;gt;&amp;amp;amp;NewgroundsAPI_UserID=0&amp;amp;amp;ng_username=&amp;amp;amp;lt;deleted&amp;amp;amp;gt;&amp;quot;&amp;gt;&amp;lt;/object&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
Note this section in particular:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;param name=&amp;quot;flashvars&amp;quot; value=&amp;quot;NewgroundsAPI_PublisherID=1&amp;amp;amp;NewgroundsAPI_SandboxID=5e057ff9668f3&amp;amp;amp;NewgroundsAPI_SessionID=&amp;amp;amp;NewgroundsAPI_UserName=&amp;amp;amp;lt;deleted&amp;amp;amp;gt;&amp;amp;amp;NewgroundsAPI_UserID=0&amp;amp;amp;ng_username=&amp;amp;amp;lt;deleted&amp;amp;amp;gt;&amp;quot;&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
Even the Flashpoint Proxy can't get past this game's sitelock with the SWF alone, meaning these additional flashvars are required. Adding the flashvars in the format as explained above gives us the following Launch Command, which indeed makes the game work:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
http://uploads.ungrounded.net/650000/650656_gridgame.swf?NewgroundsAPI_PublisherID=1&amp;amp;NewgroundsAPI_SandboxID=5de02ce828e08&amp;amp;NewgroundsAPI_SessionID=&amp;amp;NewgroundsAPI_UserName=&amp;amp;lt;deleted&amp;amp;gt;&amp;amp;NewgroundsAPI_UserID=0&amp;amp;ng_username=&amp;amp;lt;deleted&amp;amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Using the Plugin Projector ==&lt;br /&gt;
&lt;br /&gt;
Some Flash games check whether they are running in an internet browser and refuse to run if they are not. For example, ''Neon Maze'' displays the below message when run in the standard Flash projector:&lt;br /&gt;
&lt;br /&gt;
[[File:PluginOnly.png]]&lt;br /&gt;
&lt;br /&gt;
For games like this you can use the &amp;quot;plugin&amp;quot; projector, which pretends to be a Flash browser plugin instead of a projector. Just change the Application Path to &amp;lt;code&amp;gt;FPSoftware\Flash\flashplayer_32_plugin.exe&amp;lt;/code&amp;gt; and the problem should be fixed! [Editor's Note: The plugin projector is not yet available in Infinity. Remove this note once it is added, please!]&lt;br /&gt;
&lt;br /&gt;
== Using the Debug Flash Player ==&lt;br /&gt;
&lt;br /&gt;
Some games may constantly open blank browser windows, may fail to load without any 404 messages on the Logs tab, or may have buttons that don't do anything when clicked. For example, if you load [https://web.archive.org/web/20231207105427/https://cdn.discordapp.com/attachments/436484633148915723/950964088433963008/Calibration.7z this curation of the game Calibration] into your copy of Flashpoint Infinity, you'll notice that clicking the &amp;quot;Control with Computer&amp;quot; button does nothing and the gameplay will not start. To figure out what the problem is, you can use the debug projector by changing the curation's Application Path to &amp;lt;code&amp;gt;FPSoftware\Flash\flashplayer_32_sa_debug.exe&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Continuing with the example above, when clicking the &amp;quot;Control with Computer&amp;quot; button you'll now get an error popup with the following message:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Error: Error #2067: The ExternalInterface is not available in this container. ExternalInterface requires Internet Explorer ActiveX, Firefox, Mozilla 1.7.5 and greater, or other browsers that support NPRuntime.&lt;br /&gt;
	at Error$/throwError()&lt;br /&gt;
	at flash.external::ExternalInterface$/addCallback()&lt;br /&gt;
	at com.robo::Instructions/selectComputer()&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
If you see an error message that mentions ExternalInterface, that is your clue that the game needs to be run in a web browser instead of the Flash projector. See the [[#Using HTML Embed Codes|Using HTML Embed Codes]] for instructions.&lt;br /&gt;
&lt;br /&gt;
=== Using the Debug Plugin ===&lt;br /&gt;
&lt;br /&gt;
In addition to the debug projector, in the future we will also include a debug Flash plugin for Flashpoint Navigator in Flashpoint Infinity. For now you can [https://archive.org/download/flashplayer32.0.0.465_win_debug_npapi_patched/flashplayer32_0r0_465_win_debug_patched.7z download the debug plugin from here]. To use it, extract the 7z file, rename the extracted folder to &amp;lt;code&amp;gt;Flash-Debug&amp;lt;/code&amp;gt;, and place the folder in Flashpoint's &amp;lt;code&amp;gt;FPSoftware\BrowserPlugins&amp;lt;/code&amp;gt; folder. Then open &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.ini&amp;lt;/code&amp;gt; and change the following line:&lt;br /&gt;
 FP_FLASH_PATH=%FP_BROWSER_PLUGINS%\Flash&lt;br /&gt;
To this:&lt;br /&gt;
 FP_FLASH_PATH=%FP_BROWSER_PLUGINS%\Flash-Debug&lt;br /&gt;
Flashpoint Navigator will now load the debug plugin instead of the standard plugin. To undo this, just revert the same line of &amp;lt;code&amp;gt;FPNavigator.ini&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Using the Flashlog ===&lt;br /&gt;
&lt;br /&gt;
The debug player is also useful for advanced tasks such as reimplementing game servers or recreating missing XML assets, where you need more info about what data the game expects to receive. Often in these cases, the info you need will be contained in a warning message, not an error. To see log/warning messages and more detailed errors, you will need to activate the flashlog by creating an &amp;lt;code&amp;gt;mm.cfg&amp;lt;/code&amp;gt; file in your user folder:&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Create a plain text file called &amp;lt;code&amp;gt;mm.cfg&amp;lt;/code&amp;gt; (''not'' .txt; if you are using Notepad, save as &amp;quot;All Files&amp;quot;, not &amp;quot;Text Documents&amp;quot;) with the following contents:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
ErrorReportingEnable=1&lt;br /&gt;
TraceOutputFileEnable=1&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Place the file in your &amp;lt;code&amp;gt;%USERPROFILE%&amp;lt;/code&amp;gt; folder. (To open this folder, press Windows-R to open the Run box, then paste in &amp;lt;code&amp;gt;%USERPROFILE%&amp;lt;/code&amp;gt;)&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
When you run an SWF, a file called &amp;lt;code&amp;gt;flashlog.txt&amp;lt;/code&amp;gt; will appear in this folder: &amp;lt;code&amp;gt;%APPDATA%\Macromedia\Flash Player\Logs&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Open the file to see any errors, warnings and log messages that the SWF generated so far. Messages will be cleared each time you close and reopen the Flash projector (or reload the page in FPNavigator).&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Using HTML Embed Codes ==&lt;br /&gt;
&lt;br /&gt;
Some Flash games require browser-only features such as JavaScript. For example, ''Zuma'' (in Flashpoint) constantly opens blank browser windows when loaded in the Flash projector because it is trying to call JavaScript functions. For games like this, you'll need to use FPNavigator instead of one of the Flash projectors. You'll need to embed the game in an HTML. Follow the steps below:&lt;br /&gt;
# Navigate to the webpage containing the game.&lt;br /&gt;
# Right-click the page and click &amp;quot;Inspect Element.&amp;quot; (Don't right-click on the game, right-click somewhere else on the page.)&lt;br /&gt;
# Click the arrow button on the top-left of the Developer Tools window. Then click the Flash game. This should highlight the game's embed code.&lt;br /&gt;
#* If you're using FPNavigator, it may not allow you to select the Flash game. Instead, you'll need to click a nearby element, then move your selection slightly to highlight the actual embed code.&lt;br /&gt;
# Press Ctrl-C to copy the highlighted embed code.&lt;br /&gt;
# Open a text editor such as Notepad and paste the embed code into it.&lt;br /&gt;
# Save the file as an HTML (&amp;quot;all files&amp;quot; on the Notepad dropdown menu).&lt;br /&gt;
# Place the HTML and the SWF it references at their original URLs in the content folder.&lt;br /&gt;
# Change the game's Application Path to &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Change the game's Launch Command to a URL matching the path to the HTML inside the content folder. Continue with the curation as normal.&lt;br /&gt;
&lt;br /&gt;
=== Fixing the Embed Code ===&lt;br /&gt;
&lt;br /&gt;
Embedding a Flash game in an HTML can occasionally cause problems with the game that did not previously exist. If a 3D game you are curating suddenly stops working when embedded in an HTML, or strange visual glitches appear in the game, you likely need to fix your embed code. Fortunately, the fix is very simple. &lt;br /&gt;
&lt;br /&gt;
When you are embedding a Flash game in an HTML file, you should nearly always use the &amp;lt;code&amp;gt;direct&amp;lt;/code&amp;gt; wmode parameter. For example, let's say you noticed visual glitches in a game with the following embed code. Changing &amp;lt;code&amp;gt;transparent&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;direct&amp;lt;/code&amp;gt; would fix the problem.&lt;br /&gt;
 &amp;lt;embed src=&amp;quot;someGame.swf&amp;quot; width=&amp;quot;900&amp;quot; height=&amp;quot;450&amp;quot; wmode=&amp;quot;transparent&amp;quot;&amp;gt;&amp;lt;/embed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Finally, if you are curating a 3D Flash game using an HTML embed, you should ''always'' use the &amp;lt;code&amp;gt;direct&amp;lt;/code&amp;gt; wmode, because Stage3D (Flash's 3D engine) only works reliably in this mode. For example, if you had a 3D Flash game with this embed code:&lt;br /&gt;
 &amp;lt;embed src=&amp;quot;someGame.swf&amp;quot; width=&amp;quot;800&amp;quot; height=&amp;quot;600&amp;quot;&amp;gt;&amp;lt;/embed&amp;gt;&lt;br /&gt;
You would change it to something like this:&lt;br /&gt;
 &amp;lt;embed src=&amp;quot;someGame.swf&amp;quot; width=&amp;quot;800&amp;quot; height=&amp;quot;600&amp;quot; wmode=&amp;quot;direct&amp;quot;&amp;gt;&amp;lt;/embed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Creating New Embed Codes ===&lt;br /&gt;
&lt;br /&gt;
Sometimes, only an SWF is available, and there is no webpage to copy an embed code from. If the SWF does not run correctly in the Flash projector, you will need to create an embed code from scratch. Start with the template embed code below:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;object type=&amp;quot;application/x-shockwave-flash&amp;quot; data=&amp;quot;example.swf&amp;quot; width=&amp;quot;640&amp;quot; height=&amp;quot;480&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;allowscriptaccess&amp;quot; value=&amp;quot;always&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;allowfullscreen&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;allowfullscreeninteractive&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;allownetworking&amp;quot; value=&amp;quot;all&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;wmode&amp;quot; value=&amp;quot;direct&amp;quot;&amp;gt;&amp;lt;/object&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Open the SWF in [https://www.free-decompiler.com/flash/ JPEXS Free Flash Decompiler]. Click the &amp;quot;header&amp;quot; section in the tree view on the left. Next to &amp;quot;Display rect&amp;quot;, you will see the width and height of the SWF indicated in twips and pixels. Ignore twips; pixels are what you are looking for. In the example below, the width of the SWF is 640 pixels and the height is 480 pixels.&lt;br /&gt;
&lt;br /&gt;
[[File:JPEXSViewHeader.png|500px]]&lt;br /&gt;
&lt;br /&gt;
Next, replace the width and height in the template embed code with the SWF width and height that you just found. Finally, replace &amp;lt;code&amp;gt;example.swf&amp;lt;/code&amp;gt; with the filename of your SWF.&lt;br /&gt;
&lt;br /&gt;
You can also add or change additional properties of the embed as desired. [https://helpx.adobe.com/flash/kb/flash-object-embed-tag-attributes.html See this page] for a reference of those properties.&lt;br /&gt;
&lt;br /&gt;
Once you have your embed code, complete the curation by following [[#Using HTML Embed Codes|steps 5-9 above]].&lt;br /&gt;
&lt;br /&gt;
== Finding SWZ Assets ==&lt;br /&gt;
&lt;br /&gt;
Some games require Adobe Flex libraries, which are files with a &amp;lt;code&amp;gt;.swz&amp;lt;/code&amp;gt; extension. These are particularly difficult to deal with for several reasons:&lt;br /&gt;
* Sometimes a game may request these assets from &amp;lt;code&amp;gt;fpdownload.adobe.com&amp;lt;/code&amp;gt;, while other times it may request them from the game's own website.&lt;br /&gt;
* By default, Flash Player caches SWZ files on your computer at the following location: &amp;lt;code&amp;gt;%APPDATA%\Adobe\Flash Player\AssetCache\&amp;lt;/code&amp;gt;. '''If Flash Player already has an SWZ file cached, the file will never be requested again, so you may not even know that a game requires SWZ files!'''&lt;br /&gt;
&lt;br /&gt;
To make sure that Flash Player's cache doesn't hide a game's dependency on SWZs, you will need to change your Flash Player settings:&lt;br /&gt;
# Visit the [http://www.macromedia.com/support/documentation/en/flashplayer/help/settings_manager03.html Flash Player Settings Manager's Global Storage Settings panel] using a Flash-enabled browser such as [https://archive.org/details/basilisk-portable-with-flash Basilisk Portable With Flash Player].&lt;br /&gt;
# Uncheck the box for &amp;quot;Store common Flash components to reduce download times&amp;quot;.&lt;br /&gt;
With the SWZ cache deactivated, you will now see requests for .swz files whenever a game requires them.&lt;br /&gt;
In the future, we plan to set this option automatically in Flashpoint Infinity to alleviate issues with cached SWZ files.&lt;br /&gt;
&lt;br /&gt;
In Flashpoint Infinity, all known SWZ files are already included in the &amp;lt;code&amp;gt;fpdownload.adobe.com&amp;lt;/code&amp;gt; folder inside &amp;lt;code&amp;gt;Legacy\htdocs&amp;lt;/code&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
If a game uses a SWZ, always make sure to include it within the game's content folders. Not everyone will have SWZs already in their cache, and titles will fail to work without them.&lt;br /&gt;
&lt;br /&gt;
An example of a game that uses SWZ files is ''Josefina's Fiesta''. If you run the game (after changing the setting mentioned earlier) you should see some requests for SWZ files on Flashpoint Launcher's Logs tab. And you can see more clues that the game requires SWZ files when opening its main SWF file in JPEXS Flash Decompiler:&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;In the tree on the left, expand &amp;quot;others&amp;quot; and click the &amp;quot;Metadata&amp;quot; item. You'll see some XML data, including:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;dc:title&amp;gt;Adobe Flex 4 Application&amp;lt;/dc:title&amp;gt;&lt;br /&gt;
&amp;lt;dc:description&amp;gt;http://www.adobe.com/products/flex&amp;lt;/dc:description&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Both of these lines indicate that the game was made in Adobe Flex, and thus requires Flex libraries (SWZs).&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If you search the game's ActionScript for &amp;lt;code&amp;gt;.swz&amp;lt;/code&amp;gt; using the &amp;quot;Text Search&amp;quot; dialog, some results will appear. This should include the full SWZ URLs, which you can download manually if you want.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Decrypting MochiCrypt ==&lt;br /&gt;
&lt;br /&gt;
Mochi Media was a game publishing network that allowed developers to conceal their games in an encryption called MochiCrypt. Unfortunately, since Mochi Media is long defunct, some games encrypted using MochiCrypt will no longer work, often displaying nothing but a blank screen. &lt;br /&gt;
As an example, ''Wizard Smash'' is a Ninja Kiwi game encrypted using MochiCrypt that suffers the fate of a blank screen, both on the Ninja Kiwi website and in Flashpoint Infinity. To get the game working in Flashpoint, we'll have to extract the decrypted, playable SWF from memory, using either [https://www.free-decompiler.com/flash/ JPEXS Free Flash Decompiler] or [https://github.com/whc2001/MochiCryptUnpacker MochiCryptUnpacker].&lt;br /&gt;
&lt;br /&gt;
=== Using JPEXS ===&lt;br /&gt;
[[File:JPEXSFlashFilesInMemory.png|thumb|An example list of SWFs found by searching in memory using JPEXS. In this case, the largest SWF isn't actually the decrypted game, but the second-largest works in Flashpoint as a MochiCrypt-free version of the game.]]&lt;br /&gt;
# Install and open JPEXS.&lt;br /&gt;
# Open the game's SWF in Flash Player.&lt;br /&gt;
# Go to the Tools tab and click &amp;quot;Search SWFs in memory&amp;quot;.&lt;br /&gt;
# Search through the list on the left for Flash Player, likely named &amp;lt;code&amp;gt;flashplayer_32_sa.exe&amp;lt;/code&amp;gt;. Use the &amp;quot;Refresh list&amp;quot; button if you need to.&lt;br /&gt;
# Click &amp;quot;Select&amp;quot; to search through Flash Player's memory to find SWFs. You'll see lots of SWFs on the right, but the ones with game content are typically the ones with the larger file sizes.&lt;br /&gt;
# Click &amp;quot;Save&amp;quot; to save a SWF, then run it in Flashpoint Infinity using the original SWF's Launch Command. If it doesn't work, try another SWF found in Flash Player's memory until you find the decrypted, playable SWF.&lt;br /&gt;
&lt;br /&gt;
=== Using MochiCryptUnpacker ===&lt;br /&gt;
&lt;br /&gt;
# Find the [https://github.com/whc2001/MochiCryptUnpacker/releases Releases section] to the right of MochiCryptUnpacker's GitHub page.&lt;br /&gt;
# Click on v1.0, then Release.zip to download the program.&lt;br /&gt;
# Extract the ZIP and open MochiCryptUnpacker.exe.&lt;br /&gt;
# Drag the game's SWF over the MochiCryptUnpacker window. The decrypted SWF will appear in the same folder as the original SWF.&lt;br /&gt;
# Run the decrypted SWF in Flashpoint Infinity using the original SWF's Launch Command.&lt;br /&gt;
&lt;br /&gt;
Regardless of which method you use, once you find the decrypted version of the SWF and ensure that it works properly, you should do two more things: '''change the game's Status to Hacked''' with an explanation in the curation's Notes field that the SWF was decrypted, and '''make sure to include the original, encrypted SWF''' as part of your curation. Afterwards, continue with your curation as usual.&lt;br /&gt;
&lt;br /&gt;
== Site-specific Guides ==&lt;br /&gt;
&lt;br /&gt;
Some Flash game sites pose a particular challenge to curate. This section provides tips on how to curate from those sites.&lt;br /&gt;
&lt;br /&gt;
=== Candystand ===&lt;br /&gt;
&lt;br /&gt;
Candystand.com no longer exists, having been absorbed into Publishers Clearing House in 2016. Additionally, many Candystand Flash games use a special preloader animation called a &amp;quot;stinger&amp;quot; and will refuse to load without it. If you are trying to curate a Candystand game, but it requests a &amp;lt;code&amp;gt;stinger.swf&amp;lt;/code&amp;gt; file and gets stuck on a blank screen, you will need to find the game's original webpage on Candystand via the Wayback Machine. The easiest way to do that is to [http://candyblog.squarespace.com visit the old Candystand blog], which includes the original release announcements for many of the Candystand Flash games. Use the Search bar on the right of the page to search for the game's title. We'll use Fashion Star as an example - [http://candyblog.squarespace.com/candystand-blog/2008/12/18/new-release-fashion-star.html here is the original release announcement from 2008]. The release announcement will include a link to the game - copy that link and paste it into the [http://web.archive.org/ Wayback Machine] to find the archived game page. Choose a capture from around 2010 - later captures tend not to work correctly. &lt;br /&gt;
&lt;br /&gt;
Once you've found a capture of the game's original webpage, you'll need to find the main SWF file's URL (if you don't have it already), as well as the stinger file's URL. The easiest way is to load the page in a Flash-enabled browser such as [https://archive.org/details/basilisk-portable-with-flash Basilisk Portable With Flash Player] and use the Network tab of the browser's Developer Tools. Open the Developer Tools, type &amp;lt;code&amp;gt;swf&amp;lt;/code&amp;gt; into the &amp;quot;filter URLs&amp;quot; box, and look for the main game SWF and one with &amp;quot;stinger&amp;quot; in the name. Download these SWFs and place them in your curation as normal. Continuing the Fashion Star example, if you visit [https://web.archive.org/web/20100127003811/http://www.candystand.com/play/fashion-star this capture] in a Flash-enabled browser, you'll see it load these URLs:&lt;br /&gt;
 https://web.archive.org/web/20100125191002/http://www.candystand.com/games/fashion_star/fashion_star.swf&lt;br /&gt;
 https://web.archive.org/web/20100125183943/http://www.candystand.com/games/stingers_as3/stinger_mouse.swf&lt;br /&gt;
&lt;br /&gt;
If you have trouble loading a Candystand page in a Flash-enabled browser, another option is to right-click the page and click &amp;quot;View Page Source&amp;quot;. Then you can search for &amp;quot;.swf&amp;quot; to find the SWF URLs manually. Note that the page source uses relative URLs, so you will need to add &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;http://www.candystand.com&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; to the beginning of each URL in order to download it.&lt;br /&gt;
&lt;br /&gt;
Now that you have the SWFs downloaded, you'll need to add a bit of code to your launch command to tell the game to load the stinger file. Add &amp;lt;code&amp;gt;?swlist=&amp;lt;/code&amp;gt; to the end of the launch command, followed by the URL of the stinger, minus the &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;http://www.candystand.com&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; part. For example, you would add &amp;lt;code&amp;gt;?swlist=/games/stingers_as3/stinger_mouse.swf&amp;lt;/code&amp;gt; to the end of the launch command for Fashion Star. The final launch command would be: &lt;br /&gt;
 &amp;lt;nowiki&amp;gt;http://www.candystand.com/games/fashion_star/fashion_star.swf?swlist=/games/stingers_as3/stinger_mouse.swf&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
That's it! Your Candystand game curation should load fine now!&lt;br /&gt;
&lt;br /&gt;
=== Miniclip ===&lt;br /&gt;
&lt;br /&gt;
Some Miniclip games cannot be loaded directly and must instead be loaded via the Miniclip Gameloader. If you have a Miniclip SWF that shows a blank screen and refuses to load, follow the steps below to load it using the Miniclip Gameloader:&lt;br /&gt;
# [http://infinity.unstable.life/Flashpoint/Legacy/htdocs/www.miniclip.com/gameloader.swf Download the Miniclip Gameloader from Flashpoint's servers] (or grab it from Flashpoint Ultimate if you prefer).&lt;br /&gt;
# Place the file inside a &amp;lt;code&amp;gt;www.miniclip.com&amp;lt;/code&amp;gt; folder within your curation.&lt;br /&gt;
# Create a launch command pointing to the game's main SWF. &lt;br /&gt;
#* Here is an example: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;http://www.miniclip.com/games/game-name/en/gamename.swf&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Between &amp;lt;code&amp;gt;www.miniclip.com/&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;games/&amp;lt;/code&amp;gt;, insert &amp;lt;code&amp;gt;gameloader.swf?fn=/&amp;lt;/code&amp;gt;. This new launch command will launch the Miniclip Gameloader and tell it to load the main game SWF.&lt;br /&gt;
#* The example launch command from above would now be: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;http://www.miniclip.com/gameloader.swf?fn=/games/game-name/en/gamename.swf&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
With any luck, the game will now load and play properly!&lt;br /&gt;
&lt;br /&gt;
=== 4399.com ===&lt;br /&gt;
&lt;br /&gt;
4399.com is a Chinese webgame site with many rare and interesting games. But because of China's new &amp;quot;anti-indulgence&amp;quot; gaming regulations, the games have become more difficult to access. You will need a Flash-enabled browser with uBlock Origin installed. We suggest following the steps below:&lt;br /&gt;
# Download and install [https://archive.org/details/basilisk-portable-with-flash Basilisk Portable With Flash Player] if you don't have it yet.&lt;br /&gt;
# Within Basilisk, [https://github.com/gorhill/uBlock-for-firefox-legacy/releases/ visit the uBlock Origin for Firefox Legacy GitHub page].&lt;br /&gt;
# Click the &amp;lt;code&amp;gt;.xpi&amp;lt;/code&amp;gt; link under the &amp;quot;Assets&amp;quot; heading to download and install the add-on. Or if the link does not appear, copy the following link and paste it into Basilisk's address bar: &amp;lt;br&amp;gt;&amp;lt;pre&amp;gt;https://github.com/gorhill/uBlock-for-firefox-legacy/releases/download/firefox-legacy-1.16.4.30/uBlock0_1.16.4.30.firefox-legacy.xpi&amp;lt;/pre&amp;gt;&lt;br /&gt;
# Once the add-on is installed, click its icon in Basilisk's toolbar, then click the &amp;quot;Open the dashboard&amp;quot; icon (the small icon with 3 lines).&lt;br /&gt;
# On the dashboard page, click the &amp;quot;Filter Lists&amp;quot; tab. Scroll down and expand the &amp;quot;Annoyances&amp;quot; category, then check the box next to &amp;quot;uBlock Filters - Annoyances&amp;quot;.&lt;br /&gt;
# Click the &amp;quot;Update Now&amp;quot; button. 4399.com Flash games should play fine now!&lt;br /&gt;
&lt;br /&gt;
=== Spil Games ===&lt;br /&gt;
&lt;br /&gt;
Spil Games is a publisher which owns many webgame sites, the most popular of which are Agame.com, A10.com, and GirlsGoGames.com. Many games published by them use their API, which makes them somewhat tricky to curate. You'll know a game uses it when it fails to load and you have a 404 for &amp;lt;code&amp;gt;http://api.configar.org/crossdomain.xml&amp;lt;/code&amp;gt; in your Logs. Do not use MAD4FP to curate these games, it will not download the required files and may add them to your cache, making curating more difficult. To curate a game that requires the Spil Games API, follow these steps:&lt;br /&gt;
&lt;br /&gt;
# [https://download.unstable.life/upload/wiki/configar-spilcloudpack.zip Download this zip file] of the universal files needed for all games using the API. Add the contents of all three folders into your curation's Content folder.&lt;br /&gt;
# Run the game again and check your Logs. You'll have a 404 for &amp;lt;code&amp;gt;http://api.configar.org/cf/pb/1/settings/0/0/&amp;lt;/code&amp;gt; followed by a long string of letters and numbers. Copy that URL and download it using cURLsDownloader. If it asks you if you want to rename the file, enter 1 to rename it. After adding this file to your curation, run the game again.&lt;br /&gt;
# You will most likely have multiple 404s in the Logs, copy the URLs for any &amp;lt;code&amp;gt;crossdomain.xml&amp;lt;/code&amp;gt; files and &amp;lt;code&amp;gt;.swf&amp;lt;/code&amp;gt; files. Download these using cURLsDownloader and add them to your Content folder. You may need to repeat this step multiple times until they have all been downloaded.&lt;br /&gt;
&lt;br /&gt;
It should be noted that the game may work without all of these files, however they will likely be missing images, logos, or language translations. Since we want the games to be as complete as possible, all of these files need to be added to the curation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Curation Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nosamu</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Media&amp;diff=10109</id>
		<title>Media</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Media&amp;diff=10109"/>
		<updated>2024-01-25T01:38:21Z</updated>

		<summary type="html">&lt;p&gt;Nosamu: Added Brodie Robertson video&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of mentions of Flashpoint via media sources from around the internet (news websites, YouTube videos, social media posts, etc).&lt;br /&gt;
&lt;br /&gt;
== News Articles ==&lt;br /&gt;
&lt;br /&gt;
===Arabic===&lt;br /&gt;
&lt;br /&gt;
[http://www.igli5.com/2020/02/38000.html قم بتنزيل 38.000 لعبة فلاش مجانًا قبل أن تموت قريبا وإلى الأبد ]&lt;br /&gt;
&lt;br /&gt;
===Chinese===&lt;br /&gt;
&lt;br /&gt;
[https://www.3dmgame.com/news/202002/3781119.html Flash即将退场 一个新项目保存了36000款小游戏]&lt;br /&gt;
&lt;br /&gt;
[https://www.gamersky.com/news/202002/1260481.shtml Flash游戏即将消亡 这个项目挽救了其中38000多款]&lt;br /&gt;
&lt;br /&gt;
[https://games.yahoo.com.tw/flashpoint-032258865.html 不接受任何贊助！開源平台保存 3 萬多款經典 Flash 遊戲]&lt;br /&gt;
&lt;br /&gt;
[https://alphaneko1113.blogspot.com/2019/07/bluemaximas-flashpointflash.html BlueMaxima's Flashpoint：Flash創作保存計畫介紹]&lt;br /&gt;
&lt;br /&gt;
===Dutch===&lt;br /&gt;
&lt;br /&gt;
[https://tweakers.net/geek/163070/ontwikkelaars-maken-tool-om-38000-oude-flash-games-te-archiveren-en-te-spelen.html Ontwikkelaars maken tool om 38.000 oude Flash-games te archiveren en te spelen]&lt;br /&gt;
&lt;br /&gt;
===English===&lt;br /&gt;
&lt;br /&gt;
[https://www.gamasutra.com/view/news/317466/Flashpoint_is_archiving_Flash_games_before_they_disappear_forever.php Flashpoint is archiving Flash games before they disappear forever]&lt;br /&gt;
&lt;br /&gt;
[https://www.ghacks.net/2018/08/28/the-flash-games-preservation-project-flashpoint/ The Flash Games Preservation project Flashpoint]&lt;br /&gt;
&lt;br /&gt;
[https://techraptor.net/content/flashpoint-preserves-over-10000-web-based-flash-games-playable-with-new-launcher Flashpoint Preserves over 10,000 Web-Based Flash Games; Playable With New Launcher]&lt;br /&gt;
&lt;br /&gt;
[https://www.kotaku.com.au/2018/05/flash-games-as-we-know-them-will-die-forever-in-2020-one-guy-is-trying-to-save-them-all/ Flash Games As We Know Them Will Die Forever In 2020. One Guy Is Trying To Save Them All]&lt;br /&gt;
&lt;br /&gt;
[https://helpdeskgeek.com/how-to/flash-going-in-2020-heres-how-to-download-flash-games-to-play-forever/ Flash Going in 2020 – Here’s How To Download Flash Games to Play Forever]&lt;br /&gt;
&lt;br /&gt;
[https://kotaku.com/over-36-000-flash-games-have-been-saved-and-are-now-pla-1841389493 Over 36,000 Flash Games Have Been Saved And Are Now Playable Offline]&lt;br /&gt;
&lt;br /&gt;
[https://www.rockpapershotgun.com/2020/01/31/flashpoint-launcher-is-saving-flash-games-from-impending-extinction/ Flashpoint launcher is saving Flash games from impending extinction]&lt;br /&gt;
&lt;br /&gt;
[https://www.pcgamesn.com/flash-games-2020-flashpoint Every Flash game disappears forever in 2020 – but this project has preserved 38,000 of them]&lt;br /&gt;
&lt;br /&gt;
[https://www.slashgear.com/flashpoint-is-saving-36000-flash-games-from-going-into-the-night-02608294/ Flashpoint is saving 36,000 Flash games from going into the night]&lt;br /&gt;
&lt;br /&gt;
[https://cogconnected.com/2020/02/flashpoint-36000-flash-games/ Flashpoint Project Archives 36,000 Flash Games Offline]&lt;br /&gt;
&lt;br /&gt;
[https://gamerant.com/38000-flash-games-saved-offline-flashpoint/ Over 38,000 Flash Games Saved Offline by Flashpoint]&lt;br /&gt;
&lt;br /&gt;
[https://www.pcgamer.com/thousands-of-old-flash-games-have-been-saved-from-obsolescence/ Thousands of old Flash games have been saved from obsolescence]&lt;br /&gt;
&lt;br /&gt;
[https://www.vice.com/en_us/article/v747e9/you-can-now-play-more-than-38000-flash-games-for-free You Can Now Play More Than 38,000 Flash Games for Free]&lt;br /&gt;
&lt;br /&gt;
[https://thenextweb.com/gaming/2020/02/03/flashpoint-archive-thousands-games-flash/ Flashpoint archived thousands of old Flash games because someone had to]&lt;br /&gt;
&lt;br /&gt;
[http://www.openculture.com/2020/02/36000-flash-games-have-been-archived-and-saved.html 36,000 Flash Games Have Been Archived and Saved Before Flash Goes Extinct: Play Them Offline]&lt;br /&gt;
&lt;br /&gt;
[https://www.scoutmag.ph/entertainment/video-games/flash-player-games-preservation-preserve-katc-20200205 Flash Player is going extinct, so this website is preserving over 36,000 games]&lt;br /&gt;
&lt;br /&gt;
[https://www.hardwarezone.com.sg/tech-news-heres-how-play-your-favourite-flash-games-post-2020 Here's how to play your favourite Flash games post-2020]&lt;br /&gt;
&lt;br /&gt;
[https://gamasutra.com/view/news/357536/38000_Flash_games_will_live_on_after_Flash_support_dies_this_year_thanks_to_Flashpoint.php 38,000 Flash games will live on after Flash support dies this year thanks to Flashpoint]&lt;br /&gt;
&lt;br /&gt;
[https://www.wired.com/story/flash-games-digital-preservation-flashpoint/ The Ragtag Squad That Saved 38,000 Flash Games From Internet Oblivion]&lt;br /&gt;
&lt;br /&gt;
[https://www.howtogeek.com/563875/how-to-play-old-flash-games-in-2020-and-beyond/ How to Play Old Flash Games in 2020, and Beyond]&lt;br /&gt;
&lt;br /&gt;
[https://mspoweruser.com/flashpoint-preserve-flash-games/ Treasure trove of over 38,000 Flash games available for download]&lt;br /&gt;
&lt;br /&gt;
[https://www.bleepingcomputer.com/news/gaming/38-000-flash-games-archived-for-offline-play-and-preservation/ 38,000 Flash Games Archived for Offline Play and Preservation]&lt;br /&gt;
&lt;br /&gt;
[https://theindieexplorer.wordpress.com/2020/10/25/the-death-and-preservation-of-adobe-flash/ The Death and Preservation of Adobe Flash]&lt;br /&gt;
&lt;br /&gt;
[https://crappygames.miraheze.org/wiki/Discontinuation_of_Adobe_Flash_Player Discontinuation of Adobe Flash Player]&lt;br /&gt;
&lt;br /&gt;
[https://happygamer.com/the-end-of-adobe-flash-takes-its-first-victim-farmville-will-shutdown-on-31st-december-2020-84587/ The End Of Adobe Flash Takes Its First Victim: FarmVille Will Shutdown On 31st December, 2020]&lt;br /&gt;
&lt;br /&gt;
[https://zimmertwins.fandom.com/wiki/Shutdown Zimmer Twins Wiki]&lt;br /&gt;
&lt;br /&gt;
[https://wtop.com/tech/2020/12/data-doctors-end-of-the-road-for-adobe-flash/ Data Doctors: End of the road for Adobe Flash]&lt;br /&gt;
&lt;br /&gt;
[https://hyperallergic.com/609682/rip-adobe-flash-five-takeaways-about-the-plug-ins-legacy-in-net-art/ RIP Adobe Flash: Five Takeaways About the Plug-in’s Legacy in Net Art]&lt;br /&gt;
&lt;br /&gt;
[https://www.itechtics.com/flash-player-alternatives/ Adobe Flash Player Alternatives]&lt;br /&gt;
&lt;br /&gt;
[https://www.fastcompany.com/90590201/how-to-use-flash-to-play-old-games-after-adobe-discontinues-it Adobe Flash is about to die, but classic Flash games will live on]&lt;br /&gt;
&lt;br /&gt;
[https://www.vice.com/en/article/wx8y5y/tracing-the-sprawling-roots-of-flash-preservation Tracing the Sprawling Roots of Flash Preservation]&lt;br /&gt;
&lt;br /&gt;
[https://flashgaming.fandom.com/wiki/BlueMaxima%27s_Flashpoint Flash Gaming Wiki]&lt;br /&gt;
&lt;br /&gt;
[https://www.wikihow.com/Download-Flash#Using-BlueMaxima-Flashpoint Can You Still Download Flash? Emulators and Flash Alternatives 2021]&lt;br /&gt;
&lt;br /&gt;
[https://www.washingtonpost.com/video-games/2021/04/08/flash-habbo-newgrounds-2020/ Flash is dead. These games from the early 2000s hope to live on.]&lt;br /&gt;
&lt;br /&gt;
[https://www.player.one/end-adobe-flash-ended-indie-gaming-era-didnt-erase-it-139928 The End of Adobe Flash Ended an Indie Gaming Era, But Didn't Erase It]&lt;br /&gt;
&lt;br /&gt;
[https://datahorde.org/community-spotlight-bluemaximas-flashpoint/ Community Spotlight: BlueMaxima’s Flashpoint]&lt;br /&gt;
&lt;br /&gt;
[https://www.alphr.com/play-old-flash-games/ How to Play Old Flash Games in 2021]&lt;br /&gt;
&lt;br /&gt;
[https://pop.inquirer.net/104954/pinoy-indie-games-curated-for-preservation-as-adobe-flash-player-ends Pinoy indie games curated for preservation as Adobe Flash Player ends]&lt;br /&gt;
&lt;br /&gt;
[https://kottke.org/23/07/your-favorite-addictive-flash-games-back-from-the-dead Your Favorite Addictive Flash Games, Back From the Dead]&lt;br /&gt;
&lt;br /&gt;
===Finnish===&lt;br /&gt;
&lt;br /&gt;
[https://muropaketti.com/pelit/flashpoint-arkistoi-yli-36-000-internetin-flash-pelia-jalkipolville/ Flashpoint arkistoi yli 36 000 internetin Flash-peliä jälkipolville]&lt;br /&gt;
&lt;br /&gt;
===French===&lt;br /&gt;
&lt;br /&gt;
[https://hitek.fr/actualite/plus-36000-jeux-flash-limbes-accessibles-gratuitement_21671 Plus de 36 000 jeux flash sauvés des limbes et accessibles gratuitement, y compris hors-ligne]&lt;br /&gt;
&lt;br /&gt;
[http://www.jeuxvideo.com/news/1177233/flashpoint-sauve-les-jeux-flash-de-la-disparition.htm Flashpoint sauve les jeux Flash de la disparition]&lt;br /&gt;
&lt;br /&gt;
[https://www.lemonde.fr/pixels/article/2020/12/31/avec-la-disparition-d-adobe-flash-une-page-de-l-histoire-du-web-se-tourne_6064869_4408996.html Avec la disparition d’Adobe Flash, une page de l’histoire du Web se tourne]&lt;br /&gt;
&lt;br /&gt;
===German===&lt;br /&gt;
&lt;br /&gt;
[https://www.computerbild.de/artikel/cb-News-Internet-Projekt-Flashpoint-Webseite-Rettung-Flash-Spiele-24969617.html Projekt Flashpoint: Diese Seite rettet Spiele]&lt;br /&gt;
&lt;br /&gt;
[https://futurezone.at/games/tausende-flash-games-vor-dem-verschwinden-gerettet/400743339 Tausende Flash-Games vor dem Verschwinden gerettet]&lt;br /&gt;
&lt;br /&gt;
[https://www.spieletipps.de/n_45174/ Games-Retter | 36.000 Spiele vor dem Löschen gerettet und nun offline spielbar]&lt;br /&gt;
&lt;br /&gt;
[https://www.pcgames.de/Browserspiele-Thema-217751/News/flash-browserspiele-archiv-1342518/ Projekt archiviert fast 40.000 Flash-Spiele]&lt;br /&gt;
&lt;br /&gt;
===Greek===&lt;br /&gt;
&lt;br /&gt;
[https://techblog.gr/videogames/bluemaxima-flashpoint-diesosan-38-000-flash-games-ligo-prin-to-telos-toy-flash/ BlueMaxima Flashpoint: Διέσωσαν 38.000 Flash games λίγο πριν το τέλος του Flash]&lt;br /&gt;
&lt;br /&gt;
===Hungarian===&lt;br /&gt;
&lt;br /&gt;
[https://www.gamekapocs.hu/hir/66119/flashpoint_a_flash_jatekok_megmentoje Flashpoint - a Flash-játékok megmentője]&lt;br /&gt;
&lt;br /&gt;
[https://www.gamestar.hu/hoskori-leletek/adobe-flash-jatekok-273893.html Idén meghal a Flash, de ez a 36000 játék megmenekül]&lt;br /&gt;
&lt;br /&gt;
[https://telex.hu/szorakozas/2021/01/11/adobe-macromedia-flash-megszunes-animacio-jatek Meghalt a Flash, de ezért senki ne sírjon]&lt;br /&gt;
&lt;br /&gt;
===Italian===&lt;br /&gt;
&lt;br /&gt;
[https://www.dday.it/redazione/33964/archivio-giochi-flash-point Il progetto Flashpoint vuole salvare 38.000 giochi in Flash dall'oblio]&lt;br /&gt;
&lt;br /&gt;
[https://www.drcommodore.it/2020/02/03/flashpoint-il-progetto-che-ha-salvato-36-000-giochi-in-flash/ Flashpoint, il progetto che ha salvato 36.000 giochi in flash]&lt;br /&gt;
&lt;br /&gt;
===Japanese===&lt;br /&gt;
&lt;br /&gt;
[https://news.denfaminicogamer.jp/news/181225g Adobe Flashのサポート終了まであと2年。消えゆくFlashゲームを保存する「Flashpoint」の登録作品がリリースから1年で1万タイトルを超える]&lt;br /&gt;
&lt;br /&gt;
[https://automaton-media.com/articles/newsjp/20200203-112338/ 世界中のFlashゲームを保存・公開する「Flashpoint」プロジェクトが注目を集める。オフラインでのプレイ環境を提供]&lt;br /&gt;
&lt;br /&gt;
[https://news.nicovideo.jp/watch/nw6540520 Flashのサポート終了まであと1年、フラッシュゲームの収集と保存を目指す「Flashpoint」の最新バージョンが公開。登録作品は3万8000本、総容量は288GBへと急増]&lt;br /&gt;
&lt;br /&gt;
[https://trap.jp/post/1124/ 【Flash作者様へ】Flashの希望と未来【Ruffle】]&lt;br /&gt;
&lt;br /&gt;
===Korean===&lt;br /&gt;
&lt;br /&gt;
[https://namu.wiki/w/Flashpoint Flashpoint - 나무위키]&lt;br /&gt;
&lt;br /&gt;
===Polish===&lt;br /&gt;
&lt;br /&gt;
[https://www.dobreprogramy.pl/Archiwum-gier-flashowych-Flashpoint-uchroni-klasyki-przed-zapomnieniem,News,90515.html Archiwum gier flashowych Flashpoint uchroni klasyki przed zapomnieniem]&lt;br /&gt;
&lt;br /&gt;
[https://www.gram.pl/news/2020/02/03/programisci-uratowali-36-tysiecy-gier-flashowych-ktore-oficjalnie-przestana-dzialac-z-koncem-tego-roku.shtml Programiści uratowali 36 tysięcy gier flashowych, które oficjalnie przestaną działać z końcem tego roku]&lt;br /&gt;
&lt;br /&gt;
[https://www.tabletowo.pl/flashpoint-7-1-gry-przegladarkowe-w-aplikacji/ Nadszedł ratunek dla gier przeglądarkowych – oto Flashpoint 7.1]&lt;br /&gt;
&lt;br /&gt;
[https://www.gry-online.pl/newsroom/36-tys-darmowych-gier-flashowych-uratowanych-przed-zapomnieniem/z11d543 36 tys. darmowych gier flashowych uratowanych przed zapomnieniem]&lt;br /&gt;
&lt;br /&gt;
[https://www.spidersweb.pl/2020/02/gry-flash-flashpoint-7-1-ultimate.html Flash umarł, ale nie gry we Flashu. Flashpoint to prawdziwa Arka Noego, z 36000 zachowanych gier za darmo]&lt;br /&gt;
&lt;br /&gt;
===Portuguese===&lt;br /&gt;
&lt;br /&gt;
[https://canaltech.com.br/jogos-para-pc/saudades-dos-jogos-em-flash-programa-libera-38-mil-titulos-gratuitamente-159907/| Saudades dos jogos em Flash? Programa libera 38 mil títulos gratuitamente]&lt;br /&gt;
&lt;br /&gt;
[https://olhardigital.com.br/games-e-consoles/noticia/site-disponibiliza-milhares-de-jogos-em-flash-para-download/96224| Site disponibiliza milhares de jogos em Flash para download]&lt;br /&gt;
&lt;br /&gt;
[https://www.showmetech.com.br/flashpoint-site-preserva-games-flash/| Flashpoint: site preserva clássicos games em Flash]&lt;br /&gt;
&lt;br /&gt;
[https://tugatech.com.pt/t36967-flashpoint-o-flash-ainda-esta-vivo-com-esta-aplicacao| FlashPoint: o Flash ainda está vivo com esta aplicação]&lt;br /&gt;
&lt;br /&gt;
[https://thehack.com.br/projeto-preserva-mais-de-38-mil-joguinhos-em-flash-antes-da-tecnologia-morrer/| Projeto preserva mais de 38 mil joguinhos em Flash antes da tecnologia morrer]&lt;br /&gt;
&lt;br /&gt;
[https://br.ccm.net/faq/49337-como-jogar-jogos-antigos-em-flash-no-pc| Como jogar jogos antigos em Flash no PC]&lt;br /&gt;
&lt;br /&gt;
===Romanian===&lt;br /&gt;
&lt;br /&gt;
[https://zonait.ro/jocurile-flash-anul-2020-marcheaza-sfarsitul-unei-ere/ Jocurile Flash – Anul 2020 marcheaza sfarsitul unei ere]&lt;br /&gt;
&lt;br /&gt;
===Russian===&lt;br /&gt;
&lt;br /&gt;
[https://games.mail.ru/pc/news/2020-02-03/entuziast-reshil-spasti-bolee-36-tysyach-flash-igr-ot-zabveniya/ Энтузиаст решил спасти более 36 тысяч Flash-игр от забвения]&lt;br /&gt;
&lt;br /&gt;
[https://vgtimes.ru/news/64154-fanaty-spasli-36-tys-flash-igr-ot-ischeznoveniya-geymery-mogut-skachat-ih-absolyutno-besplatno.html Фанаты спасли 36 тыс Flash-игр от исчезновения. Геймеры могут скачать их абсолютно бесплатно]&lt;br /&gt;
&lt;br /&gt;
[https://www.igromania.ru/news/90251/V_ramkah_proekta_Flashpoint_sohraneny_bolee_36_tysyach_flesh-igr_dlya_zapuska_offlayn.html В рамках проекта Flashpoint сохранены более 36 тысяч флеш-игр для запуска оффлайн]&lt;br /&gt;
&lt;br /&gt;
===Spanish===&lt;br /&gt;
&lt;br /&gt;
[https://www.genbeta.com/web/flashpoint-emulador-38-000-juegos-flash-que-puedes-descargar-para-jugar-necesidad-internet Flashpoint es un emulador con más de 38.000 juegos Flash que puedes descargar para jugar sin necesidad de Internet]&lt;br /&gt;
&lt;br /&gt;
[https://www.vidaextra.com/pc/ahora-puedes-recuperar-juegos-flash-que-perdias-tiempo-vez-estudiar-antes-que-desaparezcan Ahora puedes recuperar los juegos Flash con los que perdías el tiempo en vez de estudiar antes de que desaparezcan]&lt;br /&gt;
&lt;br /&gt;
[https://vandal.elespanol.com/noticia/1350731358/flashpoint-un-proyecto-para-preservar-los-videojuegos-en-flash-con-mas-de-36000-titulos/ Flashpoint: un proyecto para preservar los videojuegos en Flash con más de 36.000 títulos]&lt;br /&gt;
&lt;br /&gt;
[https://www.3djuegos.com/noticias-ver/201314/recuerdas-los-juegos-flash-de-navegador-una-web-se-encarga/ ¿Recuerdas los juegos Flash de navegador? Una web se encarga de preservarlos antes de su triste final]&lt;br /&gt;
&lt;br /&gt;
[https://www.hd-tecnologia.com/flashpoint-el-proyecto-que-junto-38-000-juegos-en-flash-antes-de-su-desaparicion-a-fin-de-ano/ Flashpoint: El proyecto que juntó 38.000 juegos en flash antes de su desaparición a fin de año]&lt;br /&gt;
&lt;br /&gt;
[https://www.xataka.com.mx/videojuegos/podemos-descargar-gratis-36-000-juegos-flash-para-jugarlos-conexion-directo-nuestra-computadora 36,000 juegos Flash que podemos descargar gratis para jugar directo en nuestra computadora]&lt;br /&gt;
&lt;br /&gt;
[https://www.adslzone.net/2020/02/03/flashpoint-juegos-flash-gratis/ Descarga gratis estos 38.000 juegos flash antes de que muera su tecnología]&lt;br /&gt;
&lt;br /&gt;
[https://www.elmundo.es/tecnologia/2020/02/10/5e3d8414fc6c8348638b45af.html Esta web guarda casi 40.000 juegos míticos que se pueden descargar gratis]&lt;br /&gt;
&lt;br /&gt;
[https://www.20minutos.es/videojuegos/noticia/4149322/0/miles-de-juegos-flash-iban-a-morir-este-ano-pero-una-iniciativa-los-preservara-como-parte-de-la-historia-del-videojuego/ Miles de juegos Flash iban a morir este año, pero una iniciativa los preservará como parte de la historia del videojuego]&lt;br /&gt;
&lt;br /&gt;
[https://es.digitaltrends.com/noticias/juegos-flash-offline-flashpoint/ Guardaron más de 36 mil juegos en flash y acá los puedes jugar offline]&lt;br /&gt;
&lt;br /&gt;
[https://hipertextual.com/2020/02/flashpoint-juegos-flash-gratis Más de 38.000 juegos Flash gratuitos para los más nostálgicos]&lt;br /&gt;
&lt;br /&gt;
[https://www.muycomputer.com/2020/02/01/flashpoint-juegos-flash-player/ Flashpoint, el proyecto que quiere preservar los juegos en Flash Player]&lt;br /&gt;
&lt;br /&gt;
[https://www.adslzone.net/noticias/internet/adobe-flash-player-muerte-2020/ Ya sabemos el día exacto en el que morirá Adobe Flash Player]&lt;br /&gt;
&lt;br /&gt;
[https://www.lanacion.com.ar/tecnologia/el-museo-en-la-web-que-busca-preservar-mas-de-100-mil-videojuegos-nid04062021/ BlueMaxima’s Flashpoint, el museo en la web que busca preservar más de 100 mil videojuegos]&lt;br /&gt;
&lt;br /&gt;
===Swedish===&lt;br /&gt;
&lt;br /&gt;
[https://www.nordichardware.se/nyheter/adobe-flash-flashpoint.html Flashpoint vill förvara tusentals spel när Adobe Flash dör]&lt;br /&gt;
&lt;br /&gt;
[https://sverigesradio.se/avsnitt/1583752 DOKUMENTÄR: En historisk räddningsaktion]&lt;br /&gt;
&lt;br /&gt;
===Turkish===&lt;br /&gt;
&lt;br /&gt;
[https://www.webtekno.com/38-bin-flash-oyun-indirebileceginiz-site-h85051.html 38.000’den Fazla Flash Oyunu İndirebileceğiniz Site]&lt;br /&gt;
&lt;br /&gt;
[https://pchocasi.com.tr/flashpoint-isimli-bir-girisim-38-binden-fazla-flash-oyunu-arsivledi-71779/ Flashpoint İsimli Bir Girişim, 38 Binden Fazla Flash Oyunu Arşivledi!]&lt;br /&gt;
&lt;br /&gt;
[https://oyungezer.com.tr/haber/binlerce-flash-oyun-yok-olmaktan-kurtuldu Binlerce Flash Oyun Yok Olmaktan Kurtuldu!]&lt;br /&gt;
&lt;br /&gt;
===Vietnamese===&lt;br /&gt;
&lt;br /&gt;
[http://news.gearvn.com/tin-game/hon-36-000-minigame-hap-dan-dang-duoc-phat-mien-phi-moi-anh-em-tai-ve-doi-gio/ Hơn 36.000 minigame hấp dẫn đang được phát miễn phí, mời anh em tải về “đổi gió”]&lt;br /&gt;
&lt;br /&gt;
== Podcasts ==&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/Va9vbM4EXbM?t=3174 WAN Show February 7th, 2020]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=RiRunHZQvlA&amp;amp;t=3753s PC Perspective Podcast #542]&lt;br /&gt;
&lt;br /&gt;
[https://linuxforeveryone.fireside.fm/8-destination-linux-purism-librem5-flashpoint?t=279 Linux for Everyone #8]&lt;br /&gt;
&lt;br /&gt;
[https://player.fm/series/gamer-heroes-a-video-game-podcast/lethal-league-remarstered Gamer Heroes #95 (01:02:35)]&lt;br /&gt;
&lt;br /&gt;
== YouTube Videos ==&lt;br /&gt;
&lt;br /&gt;
===English===&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/CeYIlky5e_w?t=357 TechLinked February 7th, 2020]&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/HQ2h2eMaAwo?t=595 GamersNexus HW News February 8th, 2020]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=QgIBH7cGd0U&amp;amp;t=249 Nerdcubed Show February 8th, 2020]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=g_tPWQW6_DQ returning to the wonderful world of flash games]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=jpHFQmrEWqs Top 15 BEST Flash Games of All Time! (RIP Flash)]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=Nkk-cs_HTgQ 15 Of The Most Underrated Flash Games of All Time!]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=9WXMctK2RT0 Flash's Final Days: A Retrospective]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=s440yXKriVI The Strange World of Cartoon Network Adventure Games]&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/VvA8WBTKInY Your Favourite Flash Games Are Going Away Forever]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=8el20LoV6IE Playing WEIRD Flash Games before they're GONE FOREVER]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=xc0v3PA7EFg 36,000 Flash Browser Games Preserved and Playable]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=hlmZc2d94fU I Haven't Played These Games in Over 15 Years! | Classic Flash Games]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=n1UZE8hPqc8 The History of Flash Games]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=2BuY-03O30I Flashpoint Is Saving Flash Games From Going Extinct]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=oICOAbreOiU Flash Game Preservation (AKA Life after the Death of Flash) | Flashlight]&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/Pl_LtnjaKcw Playing RANDOM Flash Games! | Playing 56,467 Flash Games]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=cTA4So1ACTg Save Your Favourite Flash Games Before 2021]&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/etdQmmKmBec The Super Monkey Ball Games that Were Lost for Over a Decade (G122)]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=-ZFusHTXYNE RIP Adobe Flash Player (a Retrospective) - Krazy Ken's Tech Talk]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=yyw5qT3XbhM RIP Adobe Flash - Here's How You Can Still Play Flash Games]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=PBV4KXt4JDc Running Adobe Flash Games on Linux after EOL! (Flashpoint Linux Demo)]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=OhII7OdW7zo Exploring Windows Flash Parodies (Windows RG &amp;amp; XP 19.914)]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=dweliGbrHr4 Flashpoint (Flash Game Archive) - GeePM]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=xvaMqyrC7r0 Flash is Dead, Long Live Flashpoint!]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=VIUmFwIxJrY HOW TO PLAY FLASH FILES -after 2020]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=olY57CPK3Ws How To Play Flash Games After 2020 (5-ish Methods)]&lt;br /&gt;
&lt;br /&gt;
WayneradioTV Grand Tour streams - Flashpoint ([https://www.youtube.com/watch?v=iRockRdFfos Part 1], [https://www.youtube.com/watch?v=0t8pVGokMZQ Part 2], [https://www.youtube.com/watch?v=Bq5e7zTiWkI Part 3]), [https://www.youtube.com/watch?v=X4Od0QaGlp0 Grand Tour Part 6]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=1M9qTB5eN9o The Broken Beauty of Flash Fighting Games]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=jW3fE5yddhY How Flash Games Changed The Internet]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=pLooTYrdvt4 How to Play Neopets Games in 2021!]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=rTPlSvuxvbM How To Play Flash Games Using BlueMaxima's Flashpoint]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=pAArUY6RCoo Playing Flash Games in BlueMaxima's Flashpoint]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=DvyzuciQ38g Reliving my Childhood with Flashpoint Infinity]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/playlist?list=PLk9HAFcOin_S4K3-t5tnKTDy3bFqyh2aI 5 Random Flash Games series]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=co6GxJASEsQ How to Download &amp;amp; Install Flashpoint 10 Infinity (to play Flash games again)]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=fFrG7a5Y5Eg How to download and install Flashpoint 11 Infinity]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/playlist?list=PLDu3LhLJ6DEipLUezwc-vX9viL5V4zTdF Every Spongebob Flash Game series]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=bjIf414YtjQ Playing Old 2000s Flash Games (and a farewell to Miniclip)]&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/8N3sFRR9-OE?t=933 How bad is the Cheapest Laptop]&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/Gfpsdww6sos?t=817 Video Games Are Disappearing...]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=CUFEvsYPY1c It's Time For You To Play Flash Games Again]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=R9_uRLlnXSY LGR - Christmas Flash Games]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=fehf1TR3NMk Playing the BEST Browser &amp;amp; Flash Games]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=xl683u-K2Dw Open Source Keeps FLASH GAMES Alive In 2024]&lt;br /&gt;
&lt;br /&gt;
===Czech===&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=HQq-QcpUmpk Flash končí, jak uchovat hry našeho dětství?]&lt;br /&gt;
&lt;br /&gt;
===Japanese===&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=EyX_xdCKZjM 【ゆっくり解説】Adobe Flash Player終了後の世界【IT技術・情報セキュリティ・インターネット文化】]&lt;br /&gt;
&lt;br /&gt;
===Portuguese===&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=CSHrzVH94_o O bizarro site brasileiro que foi perdido.]&lt;br /&gt;
&lt;br /&gt;
===Russian===&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=qG73nnSn5qg GOODBYE FLASH]&lt;br /&gt;
&lt;br /&gt;
===Spanish===&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=omM6O1da6nI BlueMaxima's Flashpoint, el proyecto que pretende salvar a los juegos Flash | Fase Retro]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=dZdNVbLjL5o LA EVOLUCION DE LOS JUEGOS FLASH]&lt;br /&gt;
&lt;br /&gt;
== Social Media ==&lt;br /&gt;
&lt;br /&gt;
[https://www.reddit.com/r/Games/comments/8h56lq/flashpoint_is_archiving_flash_games_before_they/ Reddit r/Games post #1]&lt;br /&gt;
&lt;br /&gt;
[https://www.reddit.com/r/Games/comments/cdjwmd/bluemaximas_flashpoint_has_archived_almost_all_of/ Reddit r/Games post #2]&lt;br /&gt;
&lt;br /&gt;
[https://www.reddit.com/r/Games/comments/exvbx0/over_36000_flash_games_have_been_saved_and_are/ Reddit r/Games post #3]&lt;br /&gt;
&lt;br /&gt;
[https://www.reddit.com/r/gaming/comments/jiro21/ahhh_the_good_old_days/ Reddit r/Games post #4]&lt;br /&gt;
&lt;br /&gt;
[https://www.reddit.com/r/emulation/comments/8h696f/flashpoint_is_archiving_flash_games_before_they/ Reddit r/Emulation post]&lt;br /&gt;
&lt;br /&gt;
[https://www.reddit.com/r/DataHoarder/comments/bw7pax/130gb_of_flash_games_flash_ends_in_2020/ Reddit r/DataHoarder post]&lt;br /&gt;
&lt;br /&gt;
[https://www.reddit.com/r/YouShouldKnow/comments/e7gqbl/ysk_there_is_a_flash_game_preservation_project/ Reddit r/YouShouldKnow post]&lt;br /&gt;
&lt;br /&gt;
[https://www.reddit.com/r/technology/comments/exhpba/over_36000_flash_games_have_been_saved_and_are/ Reddit r/Technology post]&lt;br /&gt;
&lt;br /&gt;
[https://www.reddit.com/r/tipofmyjoystick/comments/kkwoft/psa_dont_fear_the_death_of_adobe_flash/ Reddit r/tipofmyjoystick post]&lt;br /&gt;
&lt;br /&gt;
[https://web.archive.org/web/20181004131752/http://foxyfandoms.tumblr.com/post/173654872343/flashpoint-is-archiving-flash-games-before-they Tumblr post 1]&lt;br /&gt;
&lt;br /&gt;
[https://princesscas.tumblr.com/post/187019484735/alright-listen-up-fellow-late-90s-and-early Tumblr post 2]&lt;br /&gt;
&lt;br /&gt;
[https://vm.tiktok.com/ZMd1GbCw7/ TikTok video: If you have a PC/Laptop, watch this!]&lt;br /&gt;
&lt;br /&gt;
[https://www.metafilter.com/199981/Friday-Flash-Fun-Forever Friday Flash Fun Forever]&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
[http://www.antonylavelle.com/ Antony Lavelle demo reel] (Antony said himself that he used Flashpoint to record this footage)&lt;br /&gt;
&lt;br /&gt;
[https://www.twitch.tv/videos/477791251 YouTuber grayfruit streams Flash games with Flashpoint](you can see a quick glimpse at 4 minutes, he also mentions Flashpoint several times)&lt;br /&gt;
&lt;br /&gt;
[https://firstmonday.org/ojs/index.php/fm/article/view/10306 Growing old on Newgrounds: The hopes and quandaries of Flash game preservation] is an academic paper that discusses Flashpoint and other Flash preservation efforts.&lt;br /&gt;
&lt;br /&gt;
[https://distractionware.com/blog/freeware/ Terry Cavanagh recommends using Flashpoint to play his old games]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Meta]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nosamu</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Shockwave_Curation&amp;diff=10079</id>
		<title>Shockwave Curation</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Shockwave_Curation&amp;diff=10079"/>
		<updated>2024-01-12T06:04:16Z</updated>

		<summary type="html">&lt;p&gt;Nosamu: Added blank CCT files tip&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
This page contains information and tips on curating Shockwave games. &lt;br /&gt;
&lt;br /&gt;
Please watch [https://youtu.be/QA9fbL4YplM this video] before curating Shockwave games. The video is long, but information packed! Hopefully it isn't too confusing - if you have any questions please ask in #shockwave on the Flashpoint Discord server. The link in the next section of this page has the files in the video.&lt;br /&gt;
&lt;br /&gt;
'''IMPORTANT:''' Here are some important notes and updates, since the video is slightly out of date and some information is no longer correct.&lt;br /&gt;
&lt;br /&gt;
* ''Never submit a game if it has a Script Error!'' If there is a Script Error dialog there is likely something wrong with your curation. Please ask other Shockwave curators to help you.&lt;br /&gt;
* The structure of Flashpoint has changed since the tutorial video was created. The SPR versions are located at FPSoftware/Shockwave, while game files reside in the same location as the other technologies.&lt;br /&gt;
* If the game runs too fast on modern devices, use OldCPUSimulator. Link to the video tutorial: https://www.youtube.com/watch?v=WBbQ_afDAE0&lt;br /&gt;
* Contrary to what the video says, it is now possible to curate Shockwave games in-browser. This works the same way as Flash in-browser does. Use this as a last resort option if you cannot get a game to work in SPR.&lt;br /&gt;
&lt;br /&gt;
The SPR arguments explained in the video are also briefly outlined in [https://github.com/FlashpointProject/Shockwave-Projector-Redirector-for-Flashpoint SPR's README] for your reference.&lt;br /&gt;
&lt;br /&gt;
== Files ==&lt;br /&gt;
&lt;br /&gt;
Here is the download link for the files mentioned in the video.&lt;br /&gt;
&lt;br /&gt;
https://drive.google.com/open?id=1mHgmWcZ7ayLedwFygtVao4AHJlFm-urG&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
&lt;br /&gt;
Here are Application Paths/Launch Commands you can copy-paste into Flashpoint for each of the publishers mentioned in the video - be sure to substitute in your game's name/URL. Robotduck's includes the security code that is required.&lt;br /&gt;
&lt;br /&gt;
===Ezone===&lt;br /&gt;
&lt;br /&gt;
Application Path: &amp;lt;code&amp;gt;FPSoftware\Shockwave\PJ851\SPR.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Launch Command: &lt;br /&gt;
 &amp;quot;http://www.ezone.com/games/space/wrapper_ezo.dcr&amp;quot; --do &amp;quot;member('gameName').text = 'space.dcr'&amp;quot; --forceTheExitLock 0&lt;br /&gt;
&lt;br /&gt;
===Robotduck===&lt;br /&gt;
&lt;br /&gt;
Application Path: &amp;lt;code&amp;gt;FPSoftware\Shockwave\PJ101\SPR.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Launch Command: &lt;br /&gt;
 &amp;quot;http://www.miniclip.com/games/bprally/en/game.dcr&amp;quot; --setTheRunMode &amp;quot;Plugin&amp;quot; --disableGoToNetPage --do &amp;quot;forget(timeout('securityCheck Timeout'))&amp;quot; --do &amp;quot;go(2)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Silent Bay Studios===&lt;br /&gt;
&lt;br /&gt;
Application Path: &amp;lt;code&amp;gt;FPSoftware\Shockwave\PJ1159\SPR.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Launch Command: &lt;br /&gt;
 &amp;quot;http://www.miniclip.com/games/game-name/en/wrapper_silentbaystudios.dcr&amp;quot; --do &amp;quot;member('gameUrl').text = 'http://www.miniclip.com/games/game-name/en/game_name.dcr'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rayamedia===&lt;br /&gt;
&lt;br /&gt;
Application Path: &amp;lt;code&amp;gt;FPSoftware\Shockwave\PJ1159\SPR.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Launch Command: &lt;br /&gt;
 &amp;quot;http://www.miniclip.com/games/game-name/en/wrapper_rayamedia.dcr&amp;quot; --do &amp;quot;member('gameUrl').text = 'http://www.miniclip.com/games/game-name/en/game_name.dcr'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== More Tips ==&lt;br /&gt;
&lt;br /&gt;
Here are some additional tips for solving problems you may encounter when curating. If you forget how to use an SPR argument, be sure to consult [https://github.com/FlashpointProject/Shockwave-Projector-Redirector-for-Flashpoint the SPR Readme]!&lt;br /&gt;
&lt;br /&gt;
If you get a Script Error, the first thing you should do is edit SPR.exe to SPRD.exe in your Application Path to see a more detailed error message. See the [[#Debugging|Debugging]] section below for more information about SPRD.&lt;br /&gt;
&lt;br /&gt;
If the error message you see in SPRD is &amp;quot;handler not defined&amp;quot;, try adding &amp;lt;code&amp;gt;--preload #movie&amp;lt;/code&amp;gt; to the end of your Launch Command.&lt;br /&gt;
&lt;br /&gt;
If a game requests a &amp;quot;dummy.cct&amp;quot; or &amp;quot;empty.cct&amp;quot; file, but the file doesn't exist on the website where the game is hosted, you may use [[Media:Blankccts.zip|one of these CCT files]] in its place.&lt;br /&gt;
&lt;br /&gt;
If a game opens in SPR but exits immediately, it might be exiting once it reaches the last frame instead of looping properly. To fix this problem, add the string below to the end of the launch command.&lt;br /&gt;
 --newScriptText &amp;quot;on new me&amp;quot; --newScriptText &amp;quot;set flt to new(timeout(), '_fixLoop', the maxInteger, #timeoutHandler, me)&amp;quot; --newScriptText &amp;quot;set the persistent of flt to 1&amp;quot; --newScriptText &amp;quot;return(me)&amp;quot; --newScriptText &amp;quot;on timeoutHandler me&amp;quot; --newScriptText &amp;quot;on exitFrame me&amp;quot; --newScriptText &amp;quot;if the frame &amp;gt;= the lastFrame then go(1)&amp;quot; --newScriptType #parent --do &amp;quot;global _fl&amp;quot; --do &amp;quot;set _fl to new(script(newScriptMember))&amp;quot;&lt;br /&gt;
&lt;br /&gt;
To make a game close with the X button but not the escape key, add this to the end of the launch command:&lt;br /&gt;
 --newScriptText &amp;quot;on closeRequest&amp;quot; --newScriptText &amp;quot;if keyPressed(53) = 0 then quit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
If a game moves to a corner of the screen instead of staying in the center, add this to the end of the launch command:&lt;br /&gt;
 --do &amp;quot;set the centerStage to 1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
If a game window opens at the wrong size, you can combine the previous command with one that sets the window resolution to the size of the original Shockwave embed. For example, this command would be suitable for a game originally embedded at 800x600 pixels:&lt;br /&gt;
 --do &amp;quot;set the rect of the stage to rect(0, 0, 800, 600)&amp;quot; --do &amp;quot;set the centerStage to 1&amp;quot; --do &amp;quot;set the fixStageSize to 1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Debugging ==&lt;br /&gt;
&lt;br /&gt;
Flashpoint also includes a special debug version of SPR, appropriately called ''SPRD''. To use SPRD, just replace &amp;lt;code&amp;gt;SPR.exe&amp;lt;/code&amp;gt; with &amp;lt;code&amp;gt;SPRD.exe&amp;lt;/code&amp;gt; in a Shockwave game's Application Path. If you get a Script Error when running a game, this is the first thing you should do! SPRD shows more detailed error messages, which can be very helpful for debugging games.&lt;br /&gt;
&lt;br /&gt;
SPRD also provides a console window. Here's how to use the console:&lt;br /&gt;
* Type &amp;lt;code&amp;gt;put variableName&amp;lt;/code&amp;gt; to print the value of &amp;lt;code&amp;gt;variableName&amp;lt;/code&amp;gt; to the console.&lt;br /&gt;
* Type any Lingo command to run it inside the game.&lt;br /&gt;
&lt;br /&gt;
Finally, SPRD introduces two exclusive arguments to help you debug games:&lt;br /&gt;
* &amp;lt;code&amp;gt;--trace 1&amp;lt;/code&amp;gt;: Lingo tracing messages will appear in SPRD's console.&lt;br /&gt;
* &amp;lt;code&amp;gt;--traceLogFile &amp;quot;messages.txt&amp;quot;&amp;lt;/code&amp;gt;: Lingo tracing messages will be logged to the file &amp;lt;code&amp;gt;messages.txt&amp;lt;/code&amp;gt;. You may specify a different filename if you prefer.&lt;br /&gt;
&lt;br /&gt;
'''See Also''': [[Shockwave Xtras]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Curation Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nosamu</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=File:Blankccts.zip&amp;diff=10078</id>
		<title>File:Blankccts.zip</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=File:Blankccts.zip&amp;diff=10078"/>
		<updated>2024-01-12T06:02:36Z</updated>

		<summary type="html">&lt;p&gt;Nosamu: Empty CCT files for Shockwave curations&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Empty CCT files for Shockwave curations&lt;/div&gt;</summary>
		<author><name>Nosamu</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Shockwave_Curation&amp;diff=10062</id>
		<title>Shockwave Curation</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Shockwave_Curation&amp;diff=10062"/>
		<updated>2024-01-06T00:58:04Z</updated>

		<summary type="html">&lt;p&gt;Nosamu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
This page contains information and tips on curating Shockwave games. &lt;br /&gt;
&lt;br /&gt;
Please watch [https://youtu.be/QA9fbL4YplM this video] before curating Shockwave games. The video is long, but information packed! Hopefully it isn't too confusing - if you have any questions please ask in #shockwave on the Flashpoint Discord server. The link in the next section of this page has the files in the video.&lt;br /&gt;
&lt;br /&gt;
'''IMPORTANT:''' Here are some important notes and updates, since the video is slightly out of date and some information is no longer correct.&lt;br /&gt;
&lt;br /&gt;
* ''Never submit a game if it has a Script Error!'' If there is a Script Error dialog there is likely something wrong with your curation. Please ask other Shockwave curators to help you.&lt;br /&gt;
* The structure of Flashpoint has changed since the tutorial video was created. The SPR versions are located at FPSoftware/Shockwave, while game files reside in the same location as the other technologies.&lt;br /&gt;
* If the game runs too fast on modern devices, use OldCPUSimulator. Link to the video tutorial: https://www.youtube.com/watch?v=WBbQ_afDAE0&lt;br /&gt;
* Contrary to what the video says, it is now possible to curate Shockwave games in-browser. This works the same way as Flash in-browser does. Use this as a last resort option if you cannot get a game to work in SPR.&lt;br /&gt;
&lt;br /&gt;
The SPR arguments explained in the video are also briefly outlined in [https://github.com/FlashpointProject/Shockwave-Projector-Redirector-for-Flashpoint SPR's README] for your reference.&lt;br /&gt;
&lt;br /&gt;
== Files ==&lt;br /&gt;
&lt;br /&gt;
Here is the download link for the files mentioned in the video.&lt;br /&gt;
&lt;br /&gt;
https://drive.google.com/open?id=1mHgmWcZ7ayLedwFygtVao4AHJlFm-urG&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
&lt;br /&gt;
Here are Application Paths/Launch Commands you can copy-paste into Flashpoint for each of the publishers mentioned in the video - be sure to substitute in your game's name/URL. Robotduck's includes the security code that is required.&lt;br /&gt;
&lt;br /&gt;
===Ezone===&lt;br /&gt;
&lt;br /&gt;
Application Path: &amp;lt;code&amp;gt;FPSoftware\Shockwave\PJ851\SPR.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Launch Command: &lt;br /&gt;
 &amp;quot;http://www.ezone.com/games/space/wrapper_ezo.dcr&amp;quot; --do &amp;quot;member('gameName').text = 'space.dcr'&amp;quot; --forceTheExitLock 0&lt;br /&gt;
&lt;br /&gt;
===Robotduck===&lt;br /&gt;
&lt;br /&gt;
Application Path: &amp;lt;code&amp;gt;FPSoftware\Shockwave\PJ101\SPR.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Launch Command: &lt;br /&gt;
 &amp;quot;http://www.miniclip.com/games/bprally/en/game.dcr&amp;quot; --setTheRunMode &amp;quot;Plugin&amp;quot; --disableGoToNetPage --do &amp;quot;forget(timeout('securityCheck Timeout'))&amp;quot; --do &amp;quot;go(2)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Silent Bay Studios===&lt;br /&gt;
&lt;br /&gt;
Application Path: &amp;lt;code&amp;gt;FPSoftware\Shockwave\PJ1159\SPR.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Launch Command: &lt;br /&gt;
 &amp;quot;http://www.miniclip.com/games/game-name/en/wrapper_silentbaystudios.dcr&amp;quot; --do &amp;quot;member('gameUrl').text = 'http://www.miniclip.com/games/game-name/en/game_name.dcr'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rayamedia===&lt;br /&gt;
&lt;br /&gt;
Application Path: &amp;lt;code&amp;gt;FPSoftware\Shockwave\PJ1159\SPR.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Launch Command: &lt;br /&gt;
 &amp;quot;http://www.miniclip.com/games/game-name/en/wrapper_rayamedia.dcr&amp;quot; --do &amp;quot;member('gameUrl').text = 'http://www.miniclip.com/games/game-name/en/game_name.dcr'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== More Tips ==&lt;br /&gt;
&lt;br /&gt;
Here are some additional tips for solving problems you may encounter when curating. If you forget how to use an SPR argument, be sure to consult [https://github.com/FlashpointProject/Shockwave-Projector-Redirector-for-Flashpoint the SPR Readme]!&lt;br /&gt;
&lt;br /&gt;
If you get a Script Error, the first thing you should do is edit SPR.exe to SPRD.exe in your Application Path to see a more detailed error message. See the [[#Debugging|Debugging]] section below for more information about SPRD.&lt;br /&gt;
&lt;br /&gt;
If the error message you see in SPRD is &amp;quot;handler not defined&amp;quot;, try adding &amp;lt;code&amp;gt;--preload #movie&amp;lt;/code&amp;gt; to the end of your Launch Command.&lt;br /&gt;
&lt;br /&gt;
If a game opens in SPR but exits immediately, it might be exiting once it reaches the last frame instead of looping properly. To fix this problem, add the string below to the end of the launch command.&lt;br /&gt;
 --newScriptText &amp;quot;on new me&amp;quot; --newScriptText &amp;quot;set flt to new(timeout(), '_fixLoop', the maxInteger, #timeoutHandler, me)&amp;quot; --newScriptText &amp;quot;set the persistent of flt to 1&amp;quot; --newScriptText &amp;quot;return(me)&amp;quot; --newScriptText &amp;quot;on timeoutHandler me&amp;quot; --newScriptText &amp;quot;on exitFrame me&amp;quot; --newScriptText &amp;quot;if the frame &amp;gt;= the lastFrame then go(1)&amp;quot; --newScriptType #parent --do &amp;quot;global _fl&amp;quot; --do &amp;quot;set _fl to new(script(newScriptMember))&amp;quot;&lt;br /&gt;
&lt;br /&gt;
To make a game close with the X button but not the escape key, add this to the end of the launch command:&lt;br /&gt;
 --newScriptText &amp;quot;on closeRequest&amp;quot; --newScriptText &amp;quot;if keyPressed(53) = 0 then quit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
If a game moves to a corner of the screen instead of staying in the center, add this to the end of the launch command:&lt;br /&gt;
 --do &amp;quot;set the centerStage to 1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
If a game window opens at the wrong size, you can combine the previous command with one that sets the window resolution to the size of the original Shockwave embed. For example, this command would be suitable for a game originally embedded at 800x600 pixels:&lt;br /&gt;
 --do &amp;quot;set the rect of the stage to rect(0, 0, 800, 600)&amp;quot; --do &amp;quot;set the centerStage to 1&amp;quot; --do &amp;quot;set the fixStageSize to 1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Debugging ==&lt;br /&gt;
&lt;br /&gt;
Flashpoint also includes a special debug version of SPR, appropriately called ''SPRD''. To use SPRD, just replace &amp;lt;code&amp;gt;SPR.exe&amp;lt;/code&amp;gt; with &amp;lt;code&amp;gt;SPRD.exe&amp;lt;/code&amp;gt; in a Shockwave game's Application Path. If you get a Script Error when running a game, this is the first thing you should do! SPRD shows more detailed error messages, which can be very helpful for debugging games.&lt;br /&gt;
&lt;br /&gt;
SPRD also provides a console window. Here's how to use the console:&lt;br /&gt;
* Type &amp;lt;code&amp;gt;put variableName&amp;lt;/code&amp;gt; to print the value of &amp;lt;code&amp;gt;variableName&amp;lt;/code&amp;gt; to the console.&lt;br /&gt;
* Type any Lingo command to run it inside the game.&lt;br /&gt;
&lt;br /&gt;
Finally, SPRD introduces two exclusive arguments to help you debug games:&lt;br /&gt;
* &amp;lt;code&amp;gt;--trace 1&amp;lt;/code&amp;gt;: Lingo tracing messages will appear in SPRD's console.&lt;br /&gt;
* &amp;lt;code&amp;gt;--traceLogFile &amp;quot;messages.txt&amp;quot;&amp;lt;/code&amp;gt;: Lingo tracing messages will be logged to the file &amp;lt;code&amp;gt;messages.txt&amp;lt;/code&amp;gt;. You may specify a different filename if you prefer.&lt;br /&gt;
&lt;br /&gt;
'''See Also''': [[Shockwave Xtras]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Curation Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nosamu</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Shockwave_Curation&amp;diff=10061</id>
		<title>Shockwave Curation</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Shockwave_Curation&amp;diff=10061"/>
		<updated>2024-01-06T00:44:40Z</updated>

		<summary type="html">&lt;p&gt;Nosamu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
This page contains information and tips on curating Shockwave games. &lt;br /&gt;
&lt;br /&gt;
Please watch [https://youtu.be/QA9fbL4YplM this video] before curating Shockwave games. The video is long, but information packed! Hopefully it isn't too confusing - if you have any questions please ask in #shockwave on the Flashpoint Discord server. The link in the next section of this page has the files in the video.&lt;br /&gt;
&lt;br /&gt;
'''IMPORTANT:''' Here are some important notes and updates, since the video is slightly out of date and some information is no longer correct.&lt;br /&gt;
&lt;br /&gt;
* ''Never submit a game if it has a Script Error!'' If there is a Script Error dialog there is likely something wrong with your curation. Please ask other Shockwave curators to help you.&lt;br /&gt;
* The structure of Flashpoint has changed since the tutorial video was created. The SPR versions are located at FPSoftware/Shockwave, while game files reside in the same location as the other technologies.&lt;br /&gt;
* If the game runs too fast on modern devices, use OldCPUSimulator. Link to the video tutorial: https://www.youtube.com/watch?v=WBbQ_afDAE0&lt;br /&gt;
* Contrary to what the video says, it is now possible to curate Shockwave games in-browser. This works the same way as Flash in-browser does. Use this as a last resort option if you cannot get a game to work in SPR.&lt;br /&gt;
&lt;br /&gt;
The SPR arguments explained in the video are also briefly outlined in [https://github.com/FlashpointProject/Shockwave-Projector-Redirector-for-Flashpoint SPR's README] for your reference.&lt;br /&gt;
&lt;br /&gt;
== Files ==&lt;br /&gt;
&lt;br /&gt;
Here is the download link for the files mentioned in the video.&lt;br /&gt;
&lt;br /&gt;
https://drive.google.com/open?id=1mHgmWcZ7ayLedwFygtVao4AHJlFm-urG&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
&lt;br /&gt;
Here are Application Paths/Launch Commands you can copy-paste into Flashpoint for each of the publishers mentioned in the video - be sure to substitute in your game's name/URL. Robotduck's includes the security code that is required.&lt;br /&gt;
&lt;br /&gt;
===Ezone===&lt;br /&gt;
&lt;br /&gt;
Application Path: &amp;lt;code&amp;gt;FPSoftware\Shockwave\PJ851\SPR.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Launch Command: &lt;br /&gt;
 &amp;quot;http://www.ezone.com/games/space/wrapper_ezo.dcr&amp;quot; --do &amp;quot;member('gameName').text = 'space.dcr'&amp;quot; --forceTheExitLock 0&lt;br /&gt;
&lt;br /&gt;
===Robotduck===&lt;br /&gt;
&lt;br /&gt;
Application Path: &amp;lt;code&amp;gt;FPSoftware\Shockwave\PJ101\SPR.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Launch Command: &lt;br /&gt;
 &amp;quot;http://www.miniclip.com/games/bprally/en/game.dcr&amp;quot; --setTheRunMode &amp;quot;Plugin&amp;quot; --disableGoToNetPage --do &amp;quot;forget(timeout('securityCheck Timeout'))&amp;quot; --do &amp;quot;go(2)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Silent Bay Studios===&lt;br /&gt;
&lt;br /&gt;
Application Path: &amp;lt;code&amp;gt;FPSoftware\Shockwave\PJ1159\SPR.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Launch Command: &lt;br /&gt;
 &amp;quot;http://www.miniclip.com/games/game-name/en/wrapper_silentbaystudios.dcr&amp;quot; --do &amp;quot;member('gameUrl').text = 'http://www.miniclip.com/games/game-name/en/game_name.dcr'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rayamedia===&lt;br /&gt;
&lt;br /&gt;
Application Path: &amp;lt;code&amp;gt;FPSoftware\Shockwave\PJ1159\SPR.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Launch Command: &lt;br /&gt;
 &amp;quot;http://www.miniclip.com/games/game-name/en/wrapper_rayamedia.dcr&amp;quot; --do &amp;quot;member('gameUrl').text = 'http://www.miniclip.com/games/game-name/en/game_name.dcr'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== More Tips ==&lt;br /&gt;
&lt;br /&gt;
Here are some additional tips for solving problems you may encounter when curating. If you forget how to use an SPR argument, be sure to consult [https://github.com/FlashpointProject/Shockwave-Projector-Redirector-for-Flashpoint the SPR Readme]!&lt;br /&gt;
&lt;br /&gt;
If you get a Script Error, the first thing you should do is edit SPR.exe to SPRD.exe in your Application Path to see a more detailed error message.&lt;br /&gt;
&lt;br /&gt;
If the error message you see in SPRD is &amp;quot;handler not defined&amp;quot;, try adding &amp;lt;code&amp;gt;--preload #movie&amp;lt;/code&amp;gt; to the end of your Launch Command.&lt;br /&gt;
&lt;br /&gt;
If a game opens in SPR but exits immediately, it might be exiting once it reaches the last frame instead of looping properly. To fix this problem, add the string below to the end of the launch command.&lt;br /&gt;
 --newScriptText &amp;quot;on new me&amp;quot; --newScriptText &amp;quot;set flt to new(timeout(), '_fixLoop', the maxInteger, #timeoutHandler, me)&amp;quot; --newScriptText &amp;quot;set the persistent of flt to 1&amp;quot; --newScriptText &amp;quot;return(me)&amp;quot; --newScriptText &amp;quot;on timeoutHandler me&amp;quot; --newScriptText &amp;quot;on exitFrame me&amp;quot; --newScriptText &amp;quot;if the frame &amp;gt;= the lastFrame then go(1)&amp;quot; --newScriptType #parent --do &amp;quot;global _fl&amp;quot; --do &amp;quot;set _fl to new(script(newScriptMember))&amp;quot;&lt;br /&gt;
&lt;br /&gt;
To make a game close with the X button but not the escape key, add this to the end of the launch command:&lt;br /&gt;
 --newScriptText &amp;quot;on closeRequest&amp;quot; --newScriptText &amp;quot;if keyPressed(53) = 0 then quit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
If a game moves to a corner of the screen instead of staying in the center, add this to the end of the launch command:&lt;br /&gt;
 --do &amp;quot;set the centerStage to 1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
If a game window opens at the wrong size, you can combine the previous command with one that sets the window resolution to the size of the original Shockwave embed. For example, this command would be suitable for a game originally embedded at 800x600 pixels:&lt;br /&gt;
 --do &amp;quot;set the rect of the stage to rect(0, 0, 800, 600)&amp;quot; --do &amp;quot;set the centerStage to 1&amp;quot; --do &amp;quot;set the fixStageSize to 1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Debugging ==&lt;br /&gt;
&lt;br /&gt;
Flashpoint also includes a special debug version of SPR, appropriately called ''SPRD''. To use SPRD, just replace &amp;lt;code&amp;gt;SPR.exe&amp;lt;/code&amp;gt; with &amp;lt;code&amp;gt;SPRD.exe&amp;lt;/code&amp;gt; in a Shockwave game's Application Path. &lt;br /&gt;
&lt;br /&gt;
SPRD shows more detailed error messages, which can be helpful for debugging games. It also provides a console window. Here's how to use the console:&lt;br /&gt;
* Type &amp;lt;code&amp;gt;put variableName&amp;lt;/code&amp;gt; to print the value of &amp;lt;code&amp;gt;variableName&amp;lt;/code&amp;gt; to the console.&lt;br /&gt;
* Type any Lingo command to run it inside the game.&lt;br /&gt;
&lt;br /&gt;
Finally, SPRD introduces two exclusive arguments to help you debug games:&lt;br /&gt;
* &amp;lt;code&amp;gt;--trace 1&amp;lt;/code&amp;gt;: Lingo tracing messages will appear in SPRD's console.&lt;br /&gt;
* &amp;lt;code&amp;gt;--traceLogFile &amp;quot;messages.txt&amp;quot;&amp;lt;/code&amp;gt;: Lingo tracing messages will be logged to the file &amp;lt;code&amp;gt;messages.txt&amp;lt;/code&amp;gt;. You may specify a different filename if you prefer.&lt;br /&gt;
&lt;br /&gt;
'''See Also''': [[Shockwave Xtras]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Curation Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nosamu</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Shockwave_Curation&amp;diff=10060</id>
		<title>Shockwave Curation</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Shockwave_Curation&amp;diff=10060"/>
		<updated>2024-01-06T00:42:50Z</updated>

		<summary type="html">&lt;p&gt;Nosamu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
This page contains information and tips on curating Shockwave games. &lt;br /&gt;
&lt;br /&gt;
Please watch [https://youtu.be/QA9fbL4YplM this video] before curating Shockwave games. The video is long, but information packed! Hopefully it isn't too confusing - if you have any questions please ask in #shockwave on the Flashpoint Discord server. The link in the next section of this page has the files in the video.&lt;br /&gt;
&lt;br /&gt;
'''IMPORTANT:''' Here are some important notes and updates, since the video is slightly out of date and some information is no longer correct.&lt;br /&gt;
&lt;br /&gt;
* ''Never submit a game if it has a Script Error!'' If there is a Script Error dialog there is likely something wrong with your curation. Please ask other Shockwave curators to help you.&lt;br /&gt;
* The structure of Flashpoint has changed since the tutorial video was created. The SPR versions are located at FPSoftware/Shockwave, while game files reside in the same location as the other technologies.&lt;br /&gt;
* If the game runs too fast on modern devices, use OldCPUSimulator. Link to the video tutorial: https://www.youtube.com/watch?v=WBbQ_afDAE0&lt;br /&gt;
* Contrary to what the video says, it is now possible to curate Shockwave games in-browser. This works the same way as Flash in-browser does. Use this as a last resort option if you cannot get a game to work in SPR.&lt;br /&gt;
&lt;br /&gt;
The SPR arguments explained in the video are also briefly outlined in [https://github.com/FlashpointProject/Shockwave-Projector-Redirector-for-Flashpoint SPR's README] for your reference.&lt;br /&gt;
&lt;br /&gt;
== Files ==&lt;br /&gt;
&lt;br /&gt;
Here is the download link for the files mentioned in the video.&lt;br /&gt;
&lt;br /&gt;
https://drive.google.com/open?id=1mHgmWcZ7ayLedwFygtVao4AHJlFm-urG&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
&lt;br /&gt;
Here are Application Paths/Launch Commands you can copy-paste into Flashpoint for each of the publishers mentioned in the video - be sure to substitute in your game's name/URL. Robotduck's includes the security code that is required.&lt;br /&gt;
&lt;br /&gt;
===Ezone===&lt;br /&gt;
&lt;br /&gt;
Application Path: &amp;lt;code&amp;gt;FPSoftware\Shockwave\PJ851\SPR.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Launch Command: &lt;br /&gt;
 &amp;quot;http://www.ezone.com/games/space/wrapper_ezo.dcr&amp;quot; --do &amp;quot;member('gameName').text = 'space.dcr'&amp;quot; --forceTheExitLock 0&lt;br /&gt;
&lt;br /&gt;
===Robotduck===&lt;br /&gt;
&lt;br /&gt;
Application Path: &amp;lt;code&amp;gt;FPSoftware\Shockwave\PJ101\SPR.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Launch Command: &lt;br /&gt;
 &amp;quot;http://www.miniclip.com/games/bprally/en/game.dcr&amp;quot; --setTheRunMode &amp;quot;Plugin&amp;quot; --disableGoToNetPage --do &amp;quot;forget(timeout('securityCheck Timeout'))&amp;quot; --do &amp;quot;go(2)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Silent Bay Studios===&lt;br /&gt;
&lt;br /&gt;
Application Path: &amp;lt;code&amp;gt;FPSoftware\Shockwave\PJ1159\SPR.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Launch Command: &lt;br /&gt;
 &amp;quot;http://www.miniclip.com/games/game-name/en/wrapper_silentbaystudios.dcr&amp;quot; --do &amp;quot;member('gameUrl').text = 'http://www.miniclip.com/games/game-name/en/game_name.dcr'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rayamedia===&lt;br /&gt;
&lt;br /&gt;
Application Path: &amp;lt;code&amp;gt;FPSoftware\Shockwave\PJ1159\SPR.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Launch Command: &lt;br /&gt;
 &amp;quot;http://www.miniclip.com/games/game-name/en/wrapper_rayamedia.dcr&amp;quot; --do &amp;quot;member('gameUrl').text = 'http://www.miniclip.com/games/game-name/en/game_name.dcr'&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== More Tips ==&lt;br /&gt;
&lt;br /&gt;
Here are some additional tips for solving problems you may encounter when curating.&lt;br /&gt;
&lt;br /&gt;
If you forget how to use an SPR argument, be sure to consult [https://github.com/FlashpointProject/Shockwave-Projector-Redirector-for-Flashpoint the SPR Readme]!&lt;br /&gt;
&lt;br /&gt;
If you get a Script Error, the first thing you should do is edit SPR.exe to SPRD.exe in your Application Path to see a more detailed error message.&lt;br /&gt;
&lt;br /&gt;
If the error message you see in SPRD is &amp;quot;handler not defined&amp;quot;, try adding &amp;lt;code&amp;gt;--preload #movie&amp;lt;/code&amp;gt; to the end of your Launch Command.&lt;br /&gt;
&lt;br /&gt;
If a game opens in SPR but exits immediately, it might be exiting once it reaches the last frame instead of looping properly. To fix this problem, add the string below to the end of the launch command.&lt;br /&gt;
 --newScriptText &amp;quot;on new me&amp;quot; --newScriptText &amp;quot;set flt to new(timeout(), '_fixLoop', the maxInteger, #timeoutHandler, me)&amp;quot; --newScriptText &amp;quot;set the persistent of flt to 1&amp;quot; --newScriptText &amp;quot;return(me)&amp;quot; --newScriptText &amp;quot;on timeoutHandler me&amp;quot; --newScriptText &amp;quot;on exitFrame me&amp;quot; --newScriptText &amp;quot;if the frame &amp;gt;= the lastFrame then go(1)&amp;quot; --newScriptType #parent --do &amp;quot;global _fl&amp;quot; --do &amp;quot;set _fl to new(script(newScriptMember))&amp;quot;&lt;br /&gt;
&lt;br /&gt;
To make a game close with the X button but not the escape key, add this to the end of the launch command:&lt;br /&gt;
 --newScriptText &amp;quot;on closeRequest&amp;quot; --newScriptText &amp;quot;if keyPressed(53) = 0 then quit&amp;quot;&lt;br /&gt;
&lt;br /&gt;
If a game moves to a corner of the screen instead of staying in the center, add this to the end of the launch command:&lt;br /&gt;
 --do &amp;quot;set the centerStage to 1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
If a game window opens at the wrong size, you can combine the previous command with one that sets the window resolution to the size of the original Shockwave embed. For example, this command would be suitable for a game originally embedded at 800x600 pixels:&lt;br /&gt;
 --do &amp;quot;set the rect of the stage to rect(0, 0, 800, 600)&amp;quot; --do &amp;quot;set the centerStage to 1&amp;quot; --do &amp;quot;set the fixStageSize to 1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Debugging ==&lt;br /&gt;
&lt;br /&gt;
Flashpoint also includes a special debug version of SPR, appropriately called ''SPRD''. To use SPRD, just replace &amp;lt;code&amp;gt;SPR.exe&amp;lt;/code&amp;gt; with &amp;lt;code&amp;gt;SPRD.exe&amp;lt;/code&amp;gt; in a Shockwave game's Application Path. &lt;br /&gt;
&lt;br /&gt;
SPRD shows more detailed error messages, which can be helpful for debugging games. It also provides a console window. Here's how to use the console:&lt;br /&gt;
* Type &amp;lt;code&amp;gt;put variableName&amp;lt;/code&amp;gt; to print the value of &amp;lt;code&amp;gt;variableName&amp;lt;/code&amp;gt; to the console.&lt;br /&gt;
* Type any Lingo command to run it inside the game.&lt;br /&gt;
&lt;br /&gt;
Finally, SPRD introduces two exclusive arguments to help you debug games:&lt;br /&gt;
* &amp;lt;code&amp;gt;--trace 1&amp;lt;/code&amp;gt;: Lingo tracing messages will appear in SPRD's console.&lt;br /&gt;
* &amp;lt;code&amp;gt;--traceLogFile &amp;quot;messages.txt&amp;quot;&amp;lt;/code&amp;gt;: Lingo tracing messages will be logged to the file &amp;lt;code&amp;gt;messages.txt&amp;lt;/code&amp;gt;. You may specify a different filename if you prefer.&lt;br /&gt;
&lt;br /&gt;
'''See Also''': [[Shockwave Xtras]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Curation Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nosamu</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Curation_Format&amp;diff=10051</id>
		<title>Curation Format</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Curation_Format&amp;diff=10051"/>
		<updated>2023-12-31T23:58:04Z</updated>

		<summary type="html">&lt;p&gt;Nosamu: Updated for multiple Platforms&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This guide will walk you through everything you need to know about putting together a curation and submitting it to Flashpoint. If this is your first time contributing, be sure to follow our [[Curation Tutorial|step-by-step tutorial]].&lt;br /&gt;
&lt;br /&gt;
==Before You Start==&lt;br /&gt;
&lt;br /&gt;
===Checking the Master List and Discord submissions===&lt;br /&gt;
&lt;br /&gt;
Before taking time out of your day to curate, please make sure that your game/animation has not already been saved. Use our [https://flashpointproject.github.io/flashpoint-database/ this tool] to search the existing collection, and also check the curation submission channels in our Discord for newer games or animations that might have been curated recently. More options for searching the collection are available [[Searching the Collection|here]] if you need them.&lt;br /&gt;
&lt;br /&gt;
===Banned Games and Animations===&lt;br /&gt;
&lt;br /&gt;
{{:Not Accepted Curations}}&lt;br /&gt;
&lt;br /&gt;
==What is a Curation?==&lt;br /&gt;
&lt;br /&gt;
Flashpoint is not just a collection of files; it is a museum of playable web games. As in any other museum, each item needs to be curated before it can be put on display. Curating for Flashpoint is more than downloading an SWF, dropping it off in the submission site and expecting it to appear in the next update. Instead, you'll need to put together an archive file (ZIP, 7Z, etc) called a ''curation''.&lt;br /&gt;
&lt;br /&gt;
To make a curation from scratch, first create a new folder with any name (preferably the name of the game you'd like to save, but it doesn't matter). Inside of that folder, you'll add a ''screenshot'' and ''logo'', a ''meta file'' containing metadata about the game, and a ''content'' folder containing all of the files needed to run the game; '''all of these are required.''' The following sections will explain each of them in detail. You can download an [http://bluemaxima.org/flashpoint/datahub/AlienHominid.zip example curation ZIP file] to see what a completed curation folder looks like.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;traditional&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Image:FolderContents.png | A sample of what a completed curation folder looks like.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Content==&lt;br /&gt;
&lt;br /&gt;
All content for each curation must be placed inside a '''content''' folder, then arranged in the same way that they would be placed in Flashpoint proper from the &amp;quot;Legacy/htdocs&amp;quot; folder - the best practice is to try and recreate the same structure that the game had on the internet. For example, if a game was hosted at &amp;lt;code&amp;gt;http://uploads.ungrounded.net/59000/59593_alien_booya202c.swf&amp;lt;/code&amp;gt; you would create the folders in the format shown in the top example in the image below. If you cannot find the full URL the game is hosted on, a secondary format is acceptable - a domain folder, a folder with the game's name, then the game files, displayed as the second example.&lt;br /&gt;
&lt;br /&gt;
Some games request files from other domains. If this is the case, you can include more than one domain folder inside of the ''content'' folder.&lt;br /&gt;
&lt;br /&gt;
You might also notice that some games in Flashpoint use a domain called &amp;lt;code&amp;gt;localflash&amp;lt;/code&amp;gt; instead of a website domain. While this used to be the protocol for games without a known URL, this is '''not''' to be used this way anymore. The &amp;lt;code&amp;gt;localflash&amp;lt;/code&amp;gt; folder should only be used curations of offline media, including but not limited to CD-ROMs and personal projects.&lt;br /&gt;
&lt;br /&gt;
If you do use &amp;lt;code&amp;gt;localflash&amp;lt;/code&amp;gt;, make sure to contain the files within a folder that shares its name with the game or disc. This minimizes the risk of files clashing. For example, &amp;lt;code&amp;gt;http://localflash/shrek2promodisc/game.swf&amp;lt;/code&amp;gt; would be a valid launch command for a &amp;lt;code&amp;gt;localflash&amp;lt;/code&amp;gt; curation.&lt;br /&gt;
===Examples===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;traditional&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Image:Curate1.png | Example ''content'' folder structures for Alien Hominid. Don't forget to test your curation!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Logo==&lt;br /&gt;
{{:Curation Format/Logo}}&lt;br /&gt;
&lt;br /&gt;
Additional tips can be seen [[Creating Better Logos#Removing unwanted elements from a screen|here]].&lt;br /&gt;
&lt;br /&gt;
==Screenshot==&lt;br /&gt;
&lt;br /&gt;
Screenshots must be in PNG format. A good screenshot is a credible 'action shot' of the game (no menus or obvious tutorials). It must be named &amp;lt;code&amp;gt;ss.png&amp;lt;/code&amp;gt; in your curation folder. You can add a screenshot to a curation in the Curate tab by dragging it on to the right panel above ''Drop an image here to add it'', or clicking ''Add Screenshot''.&lt;br /&gt;
&lt;br /&gt;
Recommended tools for grabbing screenshots include Snip &amp;amp; Sketch and Paint, both included in Windows 10/11 by default. You're free to use other tools, but remember, always save screenshots in PNG format.&lt;br /&gt;
&lt;br /&gt;
===Examples===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;traditional&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Image:Ss-bad1.png | Bad example. Don't show obvious tutorials.&lt;br /&gt;
Image:Ss-bad2new.png | Bad example. Don't show menus, unless the entire point of the game is menus. Work your way to a battle in an RPG or strategy game.&lt;br /&gt;
Image:Ss-good.png | Good example. Shows some action. Dying is sometimes unavoidable - don't feel bad if the screenshot is otherwise good.&lt;br /&gt;
Image:Ss-good2.png | Great example. Shows a lot of action and what the game's big draw is.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Metadata==&lt;br /&gt;
&lt;br /&gt;
The metadata for a is stored in a file named '''meta.yaml''' or '''meta.yml''' in your curation folder. '''Only edit metadata with the Curate menu, never directly edit the metadata file.'''&lt;br /&gt;
&lt;br /&gt;
The table below shows all of the fields that you can type into Infinity. All fields should be included if they are applicable. Pay special attention to fields marked with &amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt; - they are required fields. If a field is not applicable and not required for your curation, either omit it or leave it blank. &lt;br /&gt;
&lt;br /&gt;
Many fields allow multiple values. If they do, separate each value with a semicolon and a space. For example, &amp;lt;code&amp;gt;Value1; Value2&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Some fields have only a few possible values to choose from. If this is the case, they'll be shown in the table as a bulleted list, with the default value in ''italics''. If you omit this type of field, it will take on its default value automatically.&lt;br /&gt;
&lt;br /&gt;
===List of Metadata Fields===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Field !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| '''Title'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| '''Always required.''' The name of the game, in full. When in doubt, use the name indicated in the game's logo. Use the game's official title; don't add anything to it, such as a franchise or series name, if it doesn't exist in the game's title. For games without a logo, use the title of the game's webpage or the text on the webpage that's most clearly intended to be the game's title. Avoid excessively long titles whenever possible.&lt;br /&gt;
|-&lt;br /&gt;
| '''Alternate Titles'''&lt;br /&gt;
| Alternate titles that can also be used to refer to the game. For example, an alternate name for Gateway II is Gateway 2. You also may use this to indicate the title of the game in other languages. Normal rules pertaining to Title field do not apply. Use &amp;lt;code&amp;gt;; &amp;lt;/code&amp;gt; to separate multiple values. If your title has a roman numeral or an ampersand (&amp;amp;) in it, please include an alternative title with the numeral/symbol replaced with the number/word.&lt;br /&gt;
|-&lt;br /&gt;
| '''Library'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| '''Required if you are curating an animation for Flashpoint Theatre.''' Possible values: &lt;br /&gt;
* ''Arcade'': This is a game that should go in Flashpoint Arcade (the Games section).&lt;br /&gt;
* Theatre: This is an animation that should go in Flashpoint Theatre (the Animations section).&lt;br /&gt;
|-&lt;br /&gt;
| '''Series'''&lt;br /&gt;
| The name of the specific-to-webgames series. This is for games that have prequels and sequels, such as Run, Run 2, and Run 3. Make sure you're not confusing a game's series with its ''franchises'' (e.g., The Fairly OddParents or Pokemon), which go into the [[Tags#Franchises|Tags]] field.&lt;br /&gt;
|-&lt;br /&gt;
| '''Developer'''&lt;br /&gt;
| The name of the developer(s) who made the game. Separate multiple developers with &amp;lt;code&amp;gt;; &amp;lt;/code&amp;gt;. Make sure that each person or game studio actually developed the game; sponsorship does not count. Look for a Credits section! If a developer is known by multiple names or aliases, you may separate each with a slash, like this: &amp;lt;code&amp;gt;Alias 1 / Alias 2&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| '''Publisher'''&lt;br /&gt;
| The name of the site that published (sponsored/branded) the game. Look for a &amp;quot;More Games&amp;quot; link or prominent logo; it will probably lead to the Publisher's website.&lt;br /&gt;
|-&lt;br /&gt;
| '''Play Mode'''&lt;br /&gt;
| Can be either one, two, or all three of these values: &lt;br /&gt;
* ''Single Player'': A solo experience from start to finish.&lt;br /&gt;
* Cooperative: Like &amp;quot;Single Player&amp;quot;, but with others being in the journey of finishing the game from start to finish.&lt;br /&gt;
* Multiplayer: Playing against someone else or multiple players in a session, competing to win.&lt;br /&gt;
For example, a fighting game where you can play against another player or the computer would be &amp;lt;code&amp;gt;Single Player; Multiplayer&amp;lt;/code&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
| '''Status'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| Can be either one, two, or all three of these values: &lt;br /&gt;
* ''Playable'': Game is fully playable from beginning to end.&lt;br /&gt;
* Partial: Game is missing files, impacting the player's experience. You'll need to elaborate further in the Notes.&lt;br /&gt;
* Hacked: Game has been hacked or modified to work in Flashpoint. Use the Notes field to explain what has been modified. '''If you hack a game, you MUST also include the original, unhacked file(s) in your curation''', either as extras or in the same folder as the hacked file(s).&lt;br /&gt;
If a game has been hacked, and missing assets make it impossible to finish the game, its status would be &amp;lt;code&amp;gt;Hacked; Partial&amp;lt;/code&amp;gt;. If a game is playable from beginning to end, but missing assets impact the player's experience, then its status would be &amp;lt;code&amp;gt;Playable; Partial&amp;lt;/code&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
| '''Release Date'''&lt;br /&gt;
| The date that the game was first released. Use YYYY-MM-DD format, with whatever precision is available. For example, if you knew a game was released in January 2010, you could say &amp;lt;code&amp;gt;2010-01&amp;lt;/code&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
| '''Version'''&lt;br /&gt;
| The version number of the game. This is for revisions of the same game, not games in series. Leave this field blank if the game's version number is not clearly shown somewhere.&lt;br /&gt;
|-&lt;br /&gt;
| '''Languages'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| '''Required if you are curating a game that supports languages other than English.''' &lt;br /&gt;
A list of all languages that the game supports, including the languages supported by any alternate versions. Use [https://en.wikipedia.org/wiki/List_of_ISO_639-1_codes ISO 639-1 language codes] and separate each code with &amp;lt;code&amp;gt;; &amp;lt;/code&amp;gt;. For example, if a game supports English and Spanish, you would say &amp;lt;code&amp;gt;en; es&amp;lt;/code&amp;gt;. Defaults to &amp;lt;code&amp;gt;en&amp;lt;/code&amp;gt;. If the curation uses a language without an ISO 639-1 code, [https://en.wikipedia.org/wiki/List_of_ISO_639-3_codes ISO 639-3 language codes] are acceptable.&lt;br /&gt;
|-&lt;br /&gt;
| '''Tags'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| See [[Tags]]. Pay special attention to the tags in the '''Content Warnings''' section, because these are '''required''' if they apply to the game you are curating. To add a tag, first type it into the meta field, then select it by either clicking on it or pressing the Tab key until it is highlighted and hitting Enter. You can add a new tag to Infinity by typing it into the meta field, hitting Enter, and then following the normal process.&lt;br /&gt;
|-&lt;br /&gt;
| '''Source'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| The full URL of the webpage where you found the game. If you found the game on the [[Wayback Machine]], give the full capture URL. If the game is executable/downloadable, use the webpage where the game can be downloaded. Otherwise, provide the name/title of the offline source. Be sure to also add any applicable [[Tags#Source|Source Tags]] to your curation.&lt;br /&gt;
|-&lt;br /&gt;
| '''Platforms'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| The ''web game technologies'' that the game uses. See [[Platforms]] for a list of supported platforms and links to platform-specific curation tutorials. One Platform must be marked as Primary; this is the technology used for the majority of the game's important content. Note that a game is only considered to be HTML5 if it does not require any browser plugin.&lt;br /&gt;
If your curation omits this field, the Platform is assumed to be Flash. '''This field is required for all non-Flash curations.'''&lt;br /&gt;
|-&lt;br /&gt;
| '''Application Path'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| The path to the application to use to launch the game. This path is relative to the main Flashpoint folder. For example, the Application Path for most Flash games is &amp;lt;code&amp;gt;FPSoftware\Flash\flashplayer_32_sa.exe&amp;lt;/code&amp;gt;. &lt;br /&gt;
|-&lt;br /&gt;
| '''Launch Command'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| The location of your file inside the content folder, replicating an internet URL. This is case-sensitive. '''Never have https:// at the beginning of a Launch Command, as it will not work properly; ALWAYS use http://. Flashpoint DOES NOT have HTTPS support.''' If you found the game on the [[Wayback Machine]], the launch command is the original URL, without the &amp;lt;code&amp;gt;web.archive.org&amp;lt;/code&amp;gt; section (same goes for the folder structure inside the &amp;lt;code&amp;gt;content&amp;lt;/code&amp;gt; folder).&lt;br /&gt;
'''This field is always required.''' If you're having trouble figuring out the correct launch command for your curation, see the [[Curation Tutorial]].&lt;br /&gt;
|-&lt;br /&gt;
| '''Mount Parameters'''&lt;br /&gt;
| Allows passing certain parameters to game zip related launcher extensions which may alter the way games are mounted. This is only used for specific edge cases, so most curators can safely ignore this field.&lt;br /&gt;
|-&lt;br /&gt;
| '''Notes'''&lt;br /&gt;
| Use this field for important information about the game not explained in the game itself, metadata sources (if it does not come from the title's Source), or any other relevant information about a title. For example, Notes can provide details about cheat codes, missing assets, hacked files, or unimplemented features.&lt;br /&gt;
|-&lt;br /&gt;
| '''Original Description'''&lt;br /&gt;
| If a game's webpage contains a description of the game or its controls, you may copy and paste it into this field. If you can't find a description on the game's webpage, you can check the page source for the &amp;lt;code&amp;gt;&amp;lt;meta name=&amp;quot;description&amp;quot;&amp;gt;&amp;lt;/code&amp;gt; HTML tag.&lt;br /&gt;
|-&lt;br /&gt;
| '''Curation Notes'''&lt;br /&gt;
| Use this field to show a message to staff if they need to add your curation in a different way from usual, such as if it requires a new Support Pack to be added. '''These are removed when a curation is added to Flashpoint.'''&lt;br /&gt;
|-&lt;br /&gt;
| '''Additional Applications'''&lt;br /&gt;
| Use this section to add a message that pops up before a game runs, a link to an Extras folder, or an alternate version of a game. For more details, see the [[#Appendix: Additional Applications|Appendix]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Note: The following are old examples, back when the metadata file was still edited directly. However, the Good Meta File below is still an example of quality metadata.'''&lt;br /&gt;
&lt;br /&gt;
===A Good Meta File===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
Title: Alien Hominid&lt;br /&gt;
Series: &amp;quot;&amp;quot;&lt;br /&gt;
Developer: The Behemoth&lt;br /&gt;
Publisher: Newgrounds.com&lt;br /&gt;
Play Mode: Single Player&lt;br /&gt;
Release Date: 2002-08-07&lt;br /&gt;
Version: &amp;quot;&amp;quot;&lt;br /&gt;
Languages: en&lt;br /&gt;
Tags: Beat 'Em Up; Run 'n' Gun; Alien&lt;br /&gt;
Source: https://www.newgrounds.com/portal/view/59593&lt;br /&gt;
Platform: Flash&lt;br /&gt;
Status: Playable&lt;br /&gt;
Application Path: FPSoftware\Flash\flashplayer_32_sa.exe&lt;br /&gt;
Launch Command: http://uploads.ungrounded.net/59000/59593_alien_booya202c.swf&lt;br /&gt;
Notes: |&lt;br /&gt;
  This is our old sample curation in Flashpoint Core.&lt;br /&gt;
  Multiple lines in notes and descriptions are cool.&lt;br /&gt;
Curation Notes: Thanks for your work!&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Blank Meta File===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
Title: &amp;quot;&amp;quot;&lt;br /&gt;
Alternate Titles: &amp;quot;&amp;quot;&lt;br /&gt;
Series: &amp;quot;&amp;quot;&lt;br /&gt;
Developer: &amp;quot;&amp;quot;&lt;br /&gt;
Publisher: &amp;quot;&amp;quot;&lt;br /&gt;
Play Mode: &amp;quot;&amp;quot;&lt;br /&gt;
Release Date: &amp;quot;&amp;quot;&lt;br /&gt;
Version: &amp;quot;&amp;quot;&lt;br /&gt;
Languages: &amp;quot;&amp;quot;&lt;br /&gt;
Tags: &amp;quot;&amp;quot;&lt;br /&gt;
Tag Categories: &amp;quot;&amp;quot;&lt;br /&gt;
Source: &amp;quot;&amp;quot;&lt;br /&gt;
Platform: &amp;quot;&amp;quot;&lt;br /&gt;
Status: &amp;quot;&amp;quot;&lt;br /&gt;
Application Path: &amp;quot;&amp;quot;&lt;br /&gt;
Launch Command: &amp;quot;&amp;quot;&lt;br /&gt;
Game Notes: &amp;quot;&amp;quot;&lt;br /&gt;
Original Description: &amp;quot;&amp;quot;&lt;br /&gt;
Additional Applications: {} &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Testing==&lt;br /&gt;
&lt;br /&gt;
To test a curation in Infinity, locate the respective curation in the &amp;quot;Curate&amp;quot; tab and press the &amp;quot;Run&amp;quot; button at the bottom of it. Make sure you physically play through part of the game when testing it.&lt;br /&gt;
&lt;br /&gt;
'''All games should be tested in Flashpoint Infinity.'''&lt;br /&gt;
&lt;br /&gt;
[https://download.unstable.life/static/AlienHominid.zip Here is the full example ZIP file.] &lt;br /&gt;
(This was also linked earlier, in the Overview section).&lt;br /&gt;
&lt;br /&gt;
==Wrapping It Up==&lt;br /&gt;
&lt;br /&gt;
You've finished your first curation! Now follow the instructions below to make sure it gets added to Flashpoint.&lt;br /&gt;
{{:Submitting a Curation}}&lt;br /&gt;
Note that your [[Save Data Locations|save data]] for the game will not be included in your curation.&lt;br /&gt;
&lt;br /&gt;
==Appendix: Additional Applications==&lt;br /&gt;
&lt;br /&gt;
The ''Additional Applications'' metadata field can be used to add Messages, Extras, or Alternates to a curation. You can add these through the &amp;quot;New App&amp;quot;, &amp;quot;Add Extras&amp;quot;, and &amp;quot;Add Message&amp;quot; buttons at the bottom of each curation in the &amp;quot;Curate&amp;quot; tab. Each of these items is explained in detail below.&lt;br /&gt;
&lt;br /&gt;
===Messages===&lt;br /&gt;
&lt;br /&gt;
Use the Message sub-field to add a short, one-line message that pops up before a game runs. You'll want to use this if there's something that Flashpoint users need to know before playing a game. If you have less-important information about the game, use the Notes field instead. You can only have one message per curation. &lt;br /&gt;
&lt;br /&gt;
In Infinity, use the &amp;quot;Add Message&amp;quot; button at the bottom of the curation to add a message.&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
Additional Applications:&lt;br /&gt;
    Heading: Message&lt;br /&gt;
    Message: This game starts in fullscreen. To exit, alt-tab and close the window in the taskbar.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Extras===&lt;br /&gt;
&lt;br /&gt;
Extras allow you to include a folder of bonus materials with your curation. If you would like to include files related to a game that are not required to play it, such as source code or unlockable items, this is how you can do it:&lt;br /&gt;
# Inside your curation's folder, next to the &amp;lt;code&amp;gt;content&amp;lt;/code&amp;gt; folder, create a folder called &amp;lt;code&amp;gt;Extras&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Place all of the bonus materials you would like to include inside of the Extras folder.&lt;br /&gt;
# In the Notes field, add a short explanation of what's included in the Extras folder.&lt;br /&gt;
# In Infinity, press the &amp;quot;Add Extras&amp;quot; button at the bottom of the curation and type ''gamename'' into the &amp;quot;Extras Folder&amp;quot; field. For example, if the title of the game was ''Tokyo Guinea Pop'', you would type &amp;lt;code&amp;gt;tokyoguineapop&amp;lt;/code&amp;gt;. Do not edit the &amp;quot;Heading&amp;quot; field! &lt;br /&gt;
&lt;br /&gt;
For example, here is the Additional Applications field of a game called ''Tokyo Guinea Pop''. The curation's Extras folder contains unlockable items from the game's original website.&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
Additional Applications:&lt;br /&gt;
    Extras: tokyoguineapop&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When the above curation is imported into Flashpoint, the curation's &amp;lt;code&amp;gt;Extras&amp;lt;/code&amp;gt; folder will be renamed to &amp;lt;code&amp;gt;tokyoguineapop&amp;lt;/code&amp;gt; and placed in Flashpoint's main Extras folder.&lt;br /&gt;
&lt;br /&gt;
As you can see, the Extras field specifies the name of the Extras folder when it is imported into Flashpoint. That means that you cannot use special characters like colons (&amp;lt;code&amp;gt;:&amp;lt;/code&amp;gt;) or slashes (&amp;lt;code&amp;gt;/ \&amp;lt;/code&amp;gt;). We recommend using only alphanumeric characters.&lt;br /&gt;
&lt;br /&gt;
Note that you can only have one Extras folder per curation.&lt;br /&gt;
&lt;br /&gt;
===Alternates===&lt;br /&gt;
&lt;br /&gt;
Alternates allow you to add alternate versions of a game into the same curation. This is commonly used to add older versions of a game, alternate languages of a game, or hacked versions from sites like Arcade Prehacks. Note that all of the files required to run an Alternate should be included in the &amp;lt;code&amp;gt;content&amp;lt;/code&amp;gt; folder of your curation, along with the files for the main version.&lt;br /&gt;
&lt;br /&gt;
In the curate tab of Infinity, you can use the &amp;quot;New App&amp;quot; button at the bottom of the curation to add alternates. Provide a short name for the alternate version in the &amp;quot;Heading&amp;quot; field. For example, you might say &amp;lt;code&amp;gt;Hacked Version&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;Version 0.5b&amp;lt;/code&amp;gt;. Be sure to fill out the Application Path and Launch Command fields, then test the alternate thoroughly.&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
Additional Applications:&lt;br /&gt;
    Heading: Hacked Version&lt;br /&gt;
    Application Path: FPSoftware\Flash\flashplayer_32_sa.exe&lt;br /&gt;
    Launch Command: http://www.irregulargames.com/drop3/drop3-hacked.swf&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Curation Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nosamu</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Tags&amp;diff=10050</id>
		<title>Tags</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Tags&amp;diff=10050"/>
		<updated>2023-12-31T23:32:33Z</updated>

		<summary type="html">&lt;p&gt;Nosamu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tags are used to classify and organize games in Flashpoint for easier searching.  Here, they have been organised into categories.  You may use multiple tags per game, and you can use any of the category headers from ''Action'' to ''Other'' and ''Game Jam'' as tags too. Tags can be applied to either games or animations, but the most common [[#Animations|Animation tags]] are listed in their own section for your convenience. If there is a tag that you feel would be useful, please ask a Staff Member on the Discord server, and we'll see if it's something that should be added.  We don't want tags to be too specific, to the point where a tag exists solely for one game.&lt;br /&gt;
&lt;br /&gt;
To see a list of potential tags currently being considered for addition, follow the link below:&lt;br /&gt;
&lt;br /&gt;
https://docs.google.com/spreadsheets/d/1vJmALjuGLnr4aznZuN5dVWBkHc50cKNxD1ow3fvjlSs/edit#gid=1626399079&amp;amp;fvid=29510528&lt;br /&gt;
&lt;br /&gt;
{{TOC_limit|limit=2}}&lt;br /&gt;
&lt;br /&gt;
== Action ==&lt;br /&gt;
These games are active and action-packed, whether they involve running, jumping, shooting, or something else.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Artillery&lt;br /&gt;
| Games where you use various weapons, setting the power and angle, to fight your enemy.&lt;br /&gt;
| Tank Wars&lt;br /&gt;
|-&lt;br /&gt;
| Beat 'Em Up&lt;br /&gt;
| Progress through areas, beating up goons as you go; usually 2D.&lt;br /&gt;
| Stick Brawl&lt;br /&gt;
|-&lt;br /&gt;
| Bullet Hell&lt;br /&gt;
| A game that revolves dodging tons of projectiles at once on screen.&lt;br /&gt;
| Epic Battle Fantasy 4.4: Bullet Heaven 2&lt;br /&gt;
|-&lt;br /&gt;
| Defense&lt;br /&gt;
| Games which involve defending an area from an advancing wave of enemies.&lt;br /&gt;
| Storm the House&lt;br /&gt;
|-&lt;br /&gt;
| Fighting&lt;br /&gt;
| Two characters face off using combos and special techniques.&lt;br /&gt;
| Samurai Fighters&lt;br /&gt;
|-&lt;br /&gt;
| First-Person Shooter&lt;br /&gt;
| A shooter played from the point of view of the character firing the weapon.&lt;br /&gt;
| Sierra 7&lt;br /&gt;
|-&lt;br /&gt;
| Platformer&lt;br /&gt;
| Progress through one or more stages by jumping from object to object.&lt;br /&gt;
| Super Mario 63&lt;br /&gt;
|-&lt;br /&gt;
| Rail Shooter&lt;br /&gt;
| A shooter played with a viewpoint that moves automatically, with no input available to the player.&lt;br /&gt;
| Xiao Xiao no. 4&lt;br /&gt;
|-&lt;br /&gt;
| Run 'n' Gun&lt;br /&gt;
| Jump, run, and shoot; a platformer with a heavy emphasis on shooting.&lt;br /&gt;
| Alien Hominid&lt;br /&gt;
|-&lt;br /&gt;
| Shoot 'Em Up&lt;br /&gt;
| Move freely horizontally and vertically to shoot enemies with projectiles, while avoiding theirs.&lt;br /&gt;
| Cookie Crisp Space Flight Shooter&lt;br /&gt;
|-&lt;br /&gt;
| Shooter&lt;br /&gt;
| Any game where you use projectiles to shoot enemies.&lt;br /&gt;
| Endless War 3&lt;br /&gt;
|-&lt;br /&gt;
| Shooting Gallery&lt;br /&gt;
| Move your cursor to shoot targets, and rack up lots of points. The playing field is usually stationary, but can sometimes move from scene to scene.&lt;br /&gt;
| Pokemon Shooting Range&lt;br /&gt;
|-&lt;br /&gt;
| Sniper&lt;br /&gt;
| A particular type of shooter where you play as a character eliminating targets with a sniper rifle. Visual is &amp;quot;aiming down the scope&amp;quot; of the rifle. This tag is often paired with the Military and/or Stick tags due to high number of sniper games featuring a military setting and/or stick figures.&lt;br /&gt;
| Sneaky Sniper&lt;br /&gt;
|-&lt;br /&gt;
| Third-Person Shooter&lt;br /&gt;
| A shooter played from behind the player, with the character being visible on-screen.&lt;br /&gt;
| Jimmy Neutron: Rescue Jet Fusion&lt;br /&gt;
|-&lt;br /&gt;
| Time-Attack&lt;br /&gt;
| A game where you try to complete a given task in the fastest time possible or within a very short time limit.&amp;lt;br/&amp;gt;Not to be confused with the Racing tag.&lt;br /&gt;
| N&lt;br /&gt;
|-&lt;br /&gt;
| Vertically-Scrolling Shooter &lt;br /&gt;
| The game is played with a playfield that scrolls from bottom to top (usually in a ship).&lt;br /&gt;
| Enigmata 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Adventure ==&lt;br /&gt;
In Adventure games, the player experiences an interactive story driven by exploration and/or puzzle solving.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Choose Your Own Adventure&lt;br /&gt;
| Choose a path at specific junctions and see where the story takes you. Typically has a linear story where making the same choices leads to the same outcome.&lt;br /&gt;
| The Henry Stickmin Series&lt;br /&gt;
|-&lt;br /&gt;
| Collectathon&lt;br /&gt;
| Games where the goal is to collect a certain amount of items in order to clear a level, often divided by stages or worlds. Inspired by Super Mario 64 and Banjo Kazooie.&lt;br /&gt;
| Kiwi 64&lt;br /&gt;
|-&lt;br /&gt;
| Dating Simulator&lt;br /&gt;
| Pick options to take boys, girls, etc. on dates.&lt;br /&gt;
| SimGirls&lt;br /&gt;
|-&lt;br /&gt;
| Dungeon Crawler&lt;br /&gt;
| You have one life. Don't die, or you'll lose most if not all of your progress.&lt;br /&gt;
| Yet Another Roguelike&lt;br /&gt;
|-&lt;br /&gt;
| Escape the Room&lt;br /&gt;
| A subset of adventure games where you're in a single room or low amount of rooms, a general lack of story, and puzzles to solve to get out of it.&lt;br /&gt;
| Cube Escape: The Cave&lt;br /&gt;
|-&lt;br /&gt;
| Interactive Fiction&lt;br /&gt;
| A game that primarily consists of text without images, like a book. Allows you to make decisions, explore, manage stats with buttons or commands, and may or may not change the narration dynamically.&lt;br /&gt;
| Forgotten&lt;br /&gt;
|-&lt;br /&gt;
| Metroidvania&lt;br /&gt;
| Adventure games that feature an interconnected world, explored by acquiring new items and unlocking new areas.&lt;br /&gt;
| Nuclear Autumn&lt;br /&gt;
|-&lt;br /&gt;
| MMO&lt;br /&gt;
| A game that is designed to support many players playing simultaneously within the same environment. (Note: As Flashpoint is designed for offline play, these games will remain single player)&lt;br /&gt;
| Moshi Monsters&lt;br /&gt;
|-&lt;br /&gt;
| Point and Click&lt;br /&gt;
| A specific subset of adventure games where your only controls are the mouse.&lt;br /&gt;
| Easy Joe&lt;br /&gt;
|-&lt;br /&gt;
| Role-Playing&lt;br /&gt;
| Explore a world, solve puzzles, and fight in these adventure games. May or may not have detailed character stats.&lt;br /&gt;
| Sonny&lt;br /&gt;
|-&lt;br /&gt;
| Scavenger Hunt&lt;br /&gt;
| Collect items or complete tasks for a non-playable character, sometimes in a chain involving multiple characters.&lt;br /&gt;
| The Legend of Zelda and the Lampshade of No Real Significance&lt;br /&gt;
|-&lt;br /&gt;
| Survival&lt;br /&gt;
| Gather resources, craft items, build shelters, and/or manage vitals in order to fend off against enemies. Usually open-world with no other goals.&lt;br /&gt;
| Coldgrip&lt;br /&gt;
|-&lt;br /&gt;
| Visual Novel&lt;br /&gt;
| Story based games that consist almost entirely of reading and picking choices. Often with static backgrounds and characters.&lt;br /&gt;
| I woke up next to you again.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Arcade ==&lt;br /&gt;
Arcade games have easily graspable gameplay and a focus on getting a high score.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Arcade Slicer&lt;br /&gt;
| Cut or swipe objects before they move off the screen. Usually inspired by Fruit Ninja.&lt;br /&gt;
| Fruit Slicer&lt;br /&gt;
|-&lt;br /&gt;
| Balancing&lt;br /&gt;
| Move a platform or a character left and right to prevent an item or a character from falling.&lt;br /&gt;
| Chaplin Balance&lt;br /&gt;
|-&lt;br /&gt;
| Button Masher&lt;br /&gt;
| Press one or more specific buttons as fast you can.&lt;br /&gt;
| Super Pen Click Race 5000&lt;br /&gt;
|-&lt;br /&gt;
| Bomb Maze&lt;br /&gt;
| Defeat enemies by strategically placing bombs and obstacles in a maze. Inspired by Bomberman.&lt;br /&gt;
| Bomb It series&lt;br /&gt;
|-&lt;br /&gt;
| Bounce&lt;br /&gt;
| Bounce an item to prevent it from falling to the ground.&lt;br /&gt;
| H-Bounce&lt;br /&gt;
|-&lt;br /&gt;
| Brick Breaker&lt;br /&gt;
| Bounce a ball from a paddle to break all the bricks in a level.&lt;br /&gt;
| bloXplatter&lt;br /&gt;
|-&lt;br /&gt;
| Catching&lt;br /&gt;
| Collect objects that fall from the top of the screen, sometimes while avoiding obstacles, bad objects and/or not missing any of the good ones.&lt;br /&gt;
| Bubble Yum Bubble Gum Grab&lt;br /&gt;
|-&lt;br /&gt;
| Claw Game&lt;br /&gt;
| A game that utilizes the core mechanics of a claw machine, such as the random chance of sending the claw down to get a valuable item.&lt;br /&gt;
| Gold Miner&lt;br /&gt;
|-&lt;br /&gt;
| Clicker&lt;br /&gt;
| A game where you primarily click to increase numbers.&amp;lt;br/&amp;gt;Not to be confused with the &amp;lt;code&amp;gt;Idle&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| OSTM&lt;br /&gt;
|-&lt;br /&gt;
| Cross the Road&lt;br /&gt;
| Get your character to the other side of the road safely, usually from a top-down perspective. Inspired by Frogger.&lt;br /&gt;
| Frogger&lt;br /&gt;
|-&lt;br /&gt;
| Digging&lt;br /&gt;
| Dig down into the ground to remove obstacles or defeat enemies. These games are clones of/similar to Dig Dug, if the goal is purely to mine valuables and simulating mining in general, then use the Mining tag.&lt;br /&gt;
| Dig Dug BB&lt;br /&gt;
|-&lt;br /&gt;
| Dodge&lt;br /&gt;
| You control a character, dodging or avoiding obstacles.&lt;br /&gt;
| Cubefield&lt;br /&gt;
|-&lt;br /&gt;
| Endless Flyer&lt;br /&gt;
| Control a character attempting to fly between columns or hazards while being affected by gravity.&lt;br /&gt;
| Flappy Nyan Cat&lt;br /&gt;
|-&lt;br /&gt;
| Endless Jumper&lt;br /&gt;
| Control a character in a vertical field, climbing as high you can and avoiding falling. Often in a playfield that scrolls from bottom to top and accompanied with &amp;lt;code&amp;gt;Platformer&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Goin' Up&lt;br /&gt;
|-&lt;br /&gt;
| Fixed Shooter&lt;br /&gt;
| Similar to &amp;lt;code&amp;gt;Shoot 'Em Up&amp;lt;/code&amp;gt;, but characters only move in one axis and levels are contained in a single screen.&lt;br /&gt;
| Space Invaders&lt;br /&gt;
|-&lt;br /&gt;
| Food Chain&lt;br /&gt;
| A game where your objective is to eat smaller creatures while avoiding bigger ones.&lt;br /&gt;
| Fishy&lt;br /&gt;
|-&lt;br /&gt;
| Idle&lt;br /&gt;
| A game where numbers go up while you're away. Most of the incremental games are idle ones.&lt;br /&gt;
| Progress Quest&lt;br /&gt;
|-&lt;br /&gt;
| Launch&lt;br /&gt;
| Throw a character into the air and get as far as possible. Often accompanied with the &amp;lt;code&amp;gt;Upgrade&amp;lt;/code&amp;gt; tag as you buy upgrades to shoot yourself further next time.&amp;lt;br/&amp;gt;Not to be confused with the &amp;lt;code&amp;gt;Toss&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| Learn to Fly&lt;br /&gt;
|-&lt;br /&gt;
| Marble Popper&lt;br /&gt;
| Shoot a round, small object at others of its kind to match groups of the same color, whether in a large mass as in Puzzle Bobble, or along a trail as in Zuma.&lt;br /&gt;
| Coba&lt;br /&gt;
|-&lt;br /&gt;
| Pachinko&lt;br /&gt;
| Drop a ball from the top of a board to land it in a particular spot and/or score points. Unlike pinball, once it drops you have no control over the ball.&lt;br /&gt;
| Peny Pachinko&lt;br /&gt;
|-&lt;br /&gt;
| Pellet Maze&lt;br /&gt;
| Navigate a character around a maze while collecting objects and avoiding enemies. Inspired by Pac-Man.&lt;br /&gt;
| Pacman&lt;br /&gt;
|-&lt;br /&gt;
| Pinball&lt;br /&gt;
| A game typically involving two paddles, a ball with realistic physics, and various objects on a play field that give you points when hit.&lt;br /&gt;
| Pinbill&lt;br /&gt;
|-&lt;br /&gt;
| Pong&lt;br /&gt;
| Games specifically based on Pong. Other paddle-based games will most likely use either the &amp;lt;code&amp;gt;Brick Breaker&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;Pinball&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| PONGS&lt;br /&gt;
|-&lt;br /&gt;
| Rhythm&lt;br /&gt;
| Press the right buttons to the beat of the music.&lt;br /&gt;
| F2Jam&lt;br /&gt;
|-&lt;br /&gt;
| Rock-Paper-Scissors&lt;br /&gt;
| A game based on the classic three-way head-to-head mind game.&lt;br /&gt;
| Pico vs. Uberkids&lt;br /&gt;
|-&lt;br /&gt;
| Runner&lt;br /&gt;
| A game that usually involves you moving down a path automatically, avoiding obstacles in order to either get a high score (endless) or finish a level.&lt;br /&gt;
| Robot Unicorn Attack&lt;br /&gt;
|-&lt;br /&gt;
| Score-Attack&lt;br /&gt;
| Your goal throughout the game is to get a high score.&lt;br /&gt;
| Starry Night&lt;br /&gt;
|-&lt;br /&gt;
| Sequence Dropper&lt;br /&gt;
| A variant of &amp;lt;code&amp;gt;Vertical Drop&amp;lt;/code&amp;gt; games such as Suika Game where you have to connect two of the same type of object to make a bigger one, which then needs to combine with another of its type, in a way similar to &amp;lt;code&amp;gt;2048&amp;lt;/code&amp;gt;. Physics will typically apply in these games, unlike traditional vertical droppers.&lt;br /&gt;
| Merge Melons&lt;br /&gt;
|-&lt;br /&gt;
| Snake&lt;br /&gt;
| Control a line that typically grows in length, collecting objects without colliding into yourself. Inspired by Snake.&lt;br /&gt;
| Snake Classic&lt;br /&gt;
|-&lt;br /&gt;
| Sorting&lt;br /&gt;
| Games that involve organizing items into different categories, commonly by color or shape. If you are sorting based on logic rather than quick reactions, consider using &amp;lt;code&amp;gt;Matching&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
| Slime Sorter&lt;br /&gt;
|-&lt;br /&gt;
| Stacking&lt;br /&gt;
| Games that involve stacking objects, typically while keeping them balanced.&lt;br /&gt;
| Super Stacker&lt;br /&gt;
|-&lt;br /&gt;
| Tetris&lt;br /&gt;
| Drop pieces onto a grid-based playing field to form lines across the entire grid. Inspired by Tetris.&amp;lt;br/&amp;gt;If a game isn't based on Tetris, but still involves dropping tiles vertically, see the &amp;lt;code&amp;gt;Vertical Drop&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| Tetris 1989&lt;br /&gt;
|-&lt;br /&gt;
| Tile Traveler&lt;br /&gt;
| Capture tiles by walking or jumping onto them to change their color, sometimes while avoiding enemies.&lt;br /&gt;
| SpongeBob: Pyramid Peril&lt;br /&gt;
|-&lt;br /&gt;
| Timing&lt;br /&gt;
| Similar to rhythm games, these tend to rely on non-musical, usually-visual cues and proper timing. Stacking and slacking games are popular variants.&lt;br /&gt;
| Feed the King&lt;br /&gt;
|-&lt;br /&gt;
| Toss&lt;br /&gt;
| Games where you toss or launch a character or object to destroy terrain, reach a location, or collect items. Famous examples of this tag are games based on Angry Birds.&amp;lt;br/&amp;gt;Not to be confused with the &amp;lt;code&amp;gt;Launch&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| Soccer Kicker&lt;br /&gt;
|-&lt;br /&gt;
| Whack-A-Mole&lt;br /&gt;
| Characters will pop up on the screen (usually from holes) and the player must hit them before they disappear.&lt;br /&gt;
| Grizzly &amp;amp; the Lemmings: Whack a Lemming&lt;br /&gt;
|-&lt;br /&gt;
| Variety&lt;br /&gt;
| Mini-game collections, or games where the gameplay changes frequently.&lt;br /&gt;
| Four Second Fury&lt;br /&gt;
|-&lt;br /&gt;
| Vertical Drop&lt;br /&gt;
| Falling objects of various types drop from above for the player to eliminate, typically by merging a quotient amount of the same object. Games such as Puyo Puyo and Dr. Mario fit this tag. If the objective is to form lines from one side of the board to the other, use the &amp;lt;code&amp;gt;Tetris&amp;lt;/code&amp;gt; tag instead, or if it's physics-based and involves making two objects of the same type touch in a sequence, use &amp;lt;code&amp;gt;Sequence Dropper&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
| Puyo Puyo&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Card ==&lt;br /&gt;
Games where the gameplay revolves around using cards. Some are accompained by the &amp;lt;code&amp;gt;Gambling&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Ace Trumps&lt;br /&gt;
| A card game where players pick and compare the stats of cards.&lt;br /&gt;
| Dueling Decks&lt;br /&gt;
|-&lt;br /&gt;
| Blackjack&lt;br /&gt;
| A comparing card game between one or more players and a dealer.&lt;br /&gt;
| Blackjack 21&lt;br /&gt;
|-&lt;br /&gt;
| Collectible Card Game&lt;br /&gt;
| Games with RPG or board game inspirations that focus on playing cards to defeat your opponent. The player can often customize their deck.&lt;br /&gt;
| Monster Master&lt;br /&gt;
|-&lt;br /&gt;
| Poker&lt;br /&gt;
| Card game in which the players bet on the value of their hands, the winner taking the pool.&lt;br /&gt;
| Flash Poker&lt;br /&gt;
|-&lt;br /&gt;
| Shedding&lt;br /&gt;
| Card game in which the player's objective is to empty one's hand of all cards before the opponents.&lt;br /&gt;
| Uno Undercover&lt;br /&gt;
|-&lt;br /&gt;
| Solitaire&lt;br /&gt;
| Reorder a deck in a prescribed arrangement by rank and suit through moving cards under some restrictions.&lt;br /&gt;
| Solitaire&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Creative ==&lt;br /&gt;
Games facilitating user made content, from customizing characters to coloring to making your own picture.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Character Creator&lt;br /&gt;
| Games similar to &amp;lt;code&amp;gt;Dress Up&amp;lt;/code&amp;gt;, but with an extra level of customization, such as modifying physical features and colors, which allow you to make your own original characters.&lt;br /&gt;
| Mega Anime Couple Creator&lt;br /&gt;
|-&lt;br /&gt;
| Coloring Book&lt;br /&gt;
| Digital coloring pages.  Pick a color and color in a picture.  Like a coloring book, but in the form of a web game.&lt;br /&gt;
| SpongeBob: Coloring Book&lt;br /&gt;
|-&lt;br /&gt;
| Community Content&lt;br /&gt;
| Games with community-made content (such as custom levels) included in Flashpoint. Typically also contain some sort of editor.&lt;br /&gt;
| Happy Wheels&lt;br /&gt;
|-&lt;br /&gt;
| Drawing&lt;br /&gt;
| Works involving or depicting the action of drawing, painting, or other similar activities. Not to be confused with &amp;lt;code&amp;gt;Coloring&amp;lt;/code&amp;gt;, which only involves adding colors to a premade picture instead of creating one from scratch.&lt;br /&gt;
| The Drawing Grounds&lt;br /&gt;
|-&lt;br /&gt;
| Dress Up&lt;br /&gt;
| Choose simple cosmetic options for a given character such as outfits, hairstyles and accessories.&lt;br /&gt;
| Summer Bride Dress Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Level Editor&lt;br /&gt;
| Games with level editors. Create your own level using assets from the game.&lt;br /&gt;
| Warp&lt;br /&gt;
|-&lt;br /&gt;
| Make Up&lt;br /&gt;
| Apply make up of your choice to a given character, from a portrait or bust perspective.&lt;br /&gt;
| Ice Queen Make Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Object Creator&lt;br /&gt;
| Customize and decorate an item, for example a vehicle or a device. Similar to &amp;lt;code&amp;gt;Dress Up&amp;lt;/code&amp;gt;, but for inanimate objects.&lt;br /&gt;
| Bunny's Ice Cream Maker&lt;br /&gt;
|-&lt;br /&gt;
| Sandbox&lt;br /&gt;
| Games focused on creating, building, and experimenting with little restriction. Minimal objectives are set in these games, but the player can set their own.&lt;br /&gt;
| Minecraft Classic&lt;br /&gt;
|-&lt;br /&gt;
| Scene Creator&lt;br /&gt;
| Place objects, characters, and other decorations in a diorama. Similar to &amp;lt;code&amp;gt;Dress Up&amp;lt;/code&amp;gt;, but for scenes.&lt;br /&gt;
| The Disney Create series&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Educational == &lt;br /&gt;
Educational games aim to teach something as you play.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
|Astronomy&lt;br /&gt;
|A game or utility that provides information about celestial objects and the universe beyond Earth.&lt;br /&gt;
|Interactive Constellation Map&lt;br /&gt;
|-&lt;br /&gt;
| Biology&lt;br /&gt;
| A game that teaches people about subjects to do with life, including human anatomy and microbiology.&lt;br /&gt;
| Cell Defense: The Plasma Membrane&lt;br /&gt;
|-&lt;br /&gt;
| Chemistry&lt;br /&gt;
| A game that teaches people about the properties and behavior of matter.&lt;br /&gt;
| VRML Models for Analysing Chemical Structure-Activity Relationships.&lt;br /&gt;
|-&lt;br /&gt;
| Civics&lt;br /&gt;
| A game that teaches people how to behave in, and help their community. Also known as &amp;quot;Citizenship&amp;quot; in some areas.&lt;br /&gt;
| Ready for Preschool: Helpful Heroes&lt;br /&gt;
|-&lt;br /&gt;
| Computer Science&lt;br /&gt;
| A game that teaches the player how to use computers, including how to code.&lt;br /&gt;
| Ben 10: Omnicode&lt;br /&gt;
|-&lt;br /&gt;
| Economics&lt;br /&gt;
| A game that teaches the player about money and business.&lt;br /&gt;
| ACCA: Think Ahead&lt;br /&gt;
|-&lt;br /&gt;
| Engineering&lt;br /&gt;
| A game that teaches the player building real-life structures and machines.&lt;br /&gt;
| Ready for Preschool: Treehouse Builders&lt;br /&gt;
|-&lt;br /&gt;
| Fine Art&lt;br /&gt;
| A game that teaches the player about the history of art, including paintings and sculptures.&lt;br /&gt;
| Renaissance&lt;br /&gt;
|-&lt;br /&gt;
| First Aid&lt;br /&gt;
| A game that teaches the player how to administer medical care in an emergency.&lt;br /&gt;
| Lifesaver&lt;br /&gt;
|-&lt;br /&gt;
| Geography&lt;br /&gt;
| A game that teaches the player about locations around the world.&lt;br /&gt;
| Geography Game: USA&lt;br /&gt;
|-&lt;br /&gt;
| Geometry&lt;br /&gt;
| A game that teaches the player about shapes.&lt;br /&gt;
| Ancient Greek Geometry&lt;br /&gt;
|-&lt;br /&gt;
| Health&lt;br /&gt;
| A game that teaches the player about how to stay healthy, including through diet and exercise.&lt;br /&gt;
| Calories in a Sandwich&lt;br /&gt;
|-&lt;br /&gt;
| History&lt;br /&gt;
| A game that teaches the player historical events, places, and figures.&lt;br /&gt;
| Horrible Histories: Terrible Treasures&lt;br /&gt;
|-&lt;br /&gt;
| Language&lt;br /&gt;
| A game that helps the player learn a language (English included).&lt;br /&gt;
| Sushi Spell&lt;br /&gt;
|-&lt;br /&gt;
| Mathematics&lt;br /&gt;
| A game that primarily involves solving math problems.&lt;br /&gt;
| Math Shootout&lt;br /&gt;
|-&lt;br /&gt;
| Media Studies&lt;br /&gt;
| A game that teaches the player how to understand, and create media such as films and television programs.&lt;br /&gt;
| Thor: Trailer Maker&lt;br /&gt;
|-&lt;br /&gt;
| Music Studies&lt;br /&gt;
| A game that teaches the player about various aspects of music, including instruments, how to play, and interpretation.&lt;br /&gt;
| Name That Woodwind!&lt;br /&gt;
|-&lt;br /&gt;
| Physics Education&lt;br /&gt;
| A game that teaches the player about how matter interacts with natural forces.&lt;br /&gt;
| BLACK HOLE Choose Your Own Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Public Service Announcement&lt;br /&gt;
| A game or animation that aims to educate the viewer, or raise awareness of, a serious, non-academic subject.&lt;br /&gt;
| Spot it and Stop it - Interactive Anti-Bullying Video&lt;br /&gt;
|-&lt;br /&gt;
| Quiz&lt;br /&gt;
| A game that asks you questions about any particular subject matter. Some Quiz games are more parodical than educational, however.&lt;br /&gt;
| 50 States &lt;br /&gt;
|-&lt;br /&gt;
| Reproductive Health&lt;br /&gt;
| Works which focus on topics such as puberty, sex, or pregnancy; usually in an educational or informative context.&lt;br /&gt;
| HIV, AIDS, and Drug Abuse Game&lt;br /&gt;
|-&lt;br /&gt;
| Science&lt;br /&gt;
| A game that teaches a scientific field, including chemistry, biology, and physics.&lt;br /&gt;
| ARTE Science Kit: Brain Circulation &lt;br /&gt;
|-&lt;br /&gt;
| Theology&lt;br /&gt;
| Games that teach the player about various religions, including their beliefs and practises.&lt;br /&gt;
| Books of the Bible&lt;br /&gt;
|-&lt;br /&gt;
| Tutorial &lt;br /&gt;
| A game that is more akin to a tutorial, showing you how to do something in an interactive fashion.&lt;br /&gt;
| Ultimate Spriting Tutorial&lt;br /&gt;
|- &lt;br /&gt;
| Typing&lt;br /&gt;
| Games that teach you to type efficiently.&lt;br /&gt;
| Icarus Proudbottom Teaches Typing! &lt;br /&gt;
|-&lt;br /&gt;
|Vexillology&lt;br /&gt;
|A game that teaches the player about flags.&lt;br /&gt;
|Talking with Signal Flags&lt;br /&gt;
|-&lt;br /&gt;
| Zoology&lt;br /&gt;
| Games that teach the players about animals, including their features, behaviour, and habitats.&lt;br /&gt;
| Habitats&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Educational Age Categories'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If an educational game or animation was made for a specific age range, one of these tags should also be included.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Early Childhood Education&lt;br /&gt;
| Educational games designed for very young children, up to and including their first years of school.&lt;br /&gt;
| Ready for Preschool: Lost Letter Adventures&lt;br /&gt;
|-&lt;br /&gt;
| Childhood Education&lt;br /&gt;
| Educational games designed for children in school, up to their teenage years.&lt;br /&gt;
| Deadly 60: Food Chains&lt;br /&gt;
|-&lt;br /&gt;
| Teenage Education&lt;br /&gt;
| Educational games designed for teenagers, up to the age of eighteen.&lt;br /&gt;
| State of Debate&lt;br /&gt;
|-&lt;br /&gt;
| Adult Education&lt;br /&gt;
| Educational games designed for adults and professionals.&lt;br /&gt;
| ACCA: Think Ahead&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mathematical ==&lt;br /&gt;
Games which are generally themed around fields of recreational mathematics.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Cellular Automata&lt;br /&gt;
| Set &amp;quot;cells&amp;quot; on a grid that evolves each turn by a set of rules based on the states of neighboring cells. Used along with &amp;lt;code&amp;gt;Toy&amp;lt;/code&amp;gt; when there is no objective.&lt;br /&gt;
| 3D Game of Life&lt;br /&gt;
|-&lt;br /&gt;
| Fractal&lt;br /&gt;
| Any work designed to visualize fractals.&lt;br /&gt;
| Fractal Explorer&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Puzzle ==&lt;br /&gt;
Puzzle games involve brainteasers of all types, from fast-paced matching games to hidden object puzzles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Assemblage&lt;br /&gt;
| A game where you either assemble or disassemble an object such as a computer in the correct order. Will often have educational purposes.&lt;br /&gt;
| The Computer Puzzle: Interactive Knowledge Board&lt;br /&gt;
|-&lt;br /&gt;
| Codebreaker&lt;br /&gt;
| Games about deciphering a sequence through trial and error with a limited number of attempts.&lt;br /&gt;
| Bubblegum Code Cracker&lt;br /&gt;
|-&lt;br /&gt;
| Connect the Dots&lt;br /&gt;
| Connect dots in the correct order to reveal an image.&lt;br /&gt;
| Taz Connect-The-Dot&lt;br /&gt;
|-&lt;br /&gt;
| Crossword&lt;br /&gt;
| Use clues to enter words letter-by-letter in a grid of squares.&lt;br /&gt;
| Daily Crossword&lt;br /&gt;
|-&lt;br /&gt;
| Grid Toggle&lt;br /&gt;
| Game with the goal of turn all tiles in a grid to one specific state, where clicking toggles adjacent tiles, and/or the tile you clicked.&lt;br /&gt;
| Lights Out&lt;br /&gt;
|-&lt;br /&gt;
| Hangman&lt;br /&gt;
| Select a letter each turn to guess a word or phrase. Guess incorrectly too many times and you lose.&lt;br /&gt;
| Hangman: Mathematics and More&lt;br /&gt;
|-&lt;br /&gt;
| Hidden Objects&lt;br /&gt;
| Find things that are hidden within a larger picture.&lt;br /&gt;
| Pocket Creature ~Hidden Objects~&lt;br /&gt;
|-&lt;br /&gt;
| Jigsaw&lt;br /&gt;
| Works where the goal is to assemble a larger image by placing simple tiles or interlocking pieces together on a board, sometimes requiring them to be rotated.&lt;br /&gt;
| Ice-Age 4 Jigsaw Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Klotski&lt;br /&gt;
| A sliding block puzzle where the goal is to either free a specific piece or move it to a particular location&lt;br /&gt;
| Sliding Blocks&lt;br /&gt;
|-&lt;br /&gt;
| Lemmings&lt;br /&gt;
| Use a set of tools per level to guide marching characters from point A to point B.&lt;br /&gt;
| Oreo O's Creme Team Journey&lt;br /&gt;
|-&lt;br /&gt;
| Logic&lt;br /&gt;
| Follow a set of rules, whether explained or not, and use methodical thinking to solve puzzles. Usually has no game-over criteria or time limit.&lt;br /&gt;
| 3D Logic 2&lt;br /&gt;
|-&lt;br /&gt;
| Matching&lt;br /&gt;
| Click on (or otherwise group) objects of the same color or shape together to match them.&lt;br /&gt;
| Ores&lt;br /&gt;
|-&lt;br /&gt;
| Match-3&lt;br /&gt;
| Similar to &amp;lt;code&amp;gt;Matching&amp;lt;/code&amp;gt;, but objects are swapped with each other to line them up within a grid.&lt;br /&gt;
| Bejeweled&lt;br /&gt;
|-&lt;br /&gt;
| Maze&lt;br /&gt;
| A game where you traverse or solve mazes.&lt;br /&gt;
| Moonlight Mazes&lt;br /&gt;
|-&lt;br /&gt;
| Memory&lt;br /&gt;
| Games that require using your memory to constantly remember in-game information, such as the level layout or a sequence of inputs. Memory match and Simon says games fit this tag.&lt;br /&gt;
| &amp;quot;Elephants Never Forget!&amp;quot; Memory Game&lt;br /&gt;
|-&lt;br /&gt;
| Minesweeper&lt;br /&gt;
| Clear a grid-based board without spotting hidden hazards, with tile clues about the number of neighboring hazards.&lt;br /&gt;
| Zombie Minesweeper&lt;br /&gt;
|-&lt;br /&gt;
| Mixing&lt;br /&gt;
| A game where you have to merge ingredients to see an outcome.&lt;br /&gt;
| Mix a Monster&lt;br /&gt;
|-&lt;br /&gt;
| Nonogram&lt;br /&gt;
| Color cells according to numbers at the side of the grid to reveal a hidden picture.&lt;br /&gt;
| Armor Picross&lt;br /&gt;
|-&lt;br /&gt;
| Pipe Connector&lt;br /&gt;
| Add and/or rotate pipe-shaped pieces on a grid to create a path between two ends. Often has a time limit.&lt;br /&gt;
| Wonka Bars: Chocolate Pipe Madness&lt;br /&gt;
|-&lt;br /&gt;
| Sequential&lt;br /&gt;
| Games where you have to add items in the correct order to the playing field to ensure that they interact with each other properly and evolve to their max level.&lt;br /&gt;
| GROW Island&lt;br /&gt;
|-&lt;br /&gt;
| Shell Game&lt;br /&gt;
| A game in which a small object (most often a ball) is placed under one of multiple identical objects (cups, shells, etc.) which switch places. The objective is to find which object has the smaller object underneath.&lt;br /&gt;
| Babar Ball N Cup&lt;br /&gt;
|-&lt;br /&gt;
| Sliding&lt;br /&gt;
| Slide squares or blocks along a grid to create an image or free a specific tile.&lt;br /&gt;
| 8 Square Slider&lt;br /&gt;
|-&lt;br /&gt;
| Sokoban&lt;br /&gt;
| Games that involve pushing boxes around an area into specific locations.&lt;br /&gt;
| Aggressive Sokoban&lt;br /&gt;
|-&lt;br /&gt;
| Spot the Difference&lt;br /&gt;
| Games involving finding differences between pictures.&lt;br /&gt;
| Differences in Puppy Land&lt;br /&gt;
|-&lt;br /&gt;
| Stealth&lt;br /&gt;
| The player must move around discreetly to avoid being detected by enemy entities.&lt;br /&gt;
| The Classroom&lt;br /&gt;
|-&lt;br /&gt;
| Sudoku&lt;br /&gt;
| A grid-based game where the goal is to have each row, column and grid of nine boxes be filled with unique values.&lt;br /&gt;
| Just Sudoku&lt;br /&gt;
|-&lt;br /&gt;
| Tile Merger&lt;br /&gt;
| Slide constantly generated tiles on a grid to combine similar ones and create new tiles until achieving a highly combined one.&lt;br /&gt;
| 2048: Llama Edition&lt;br /&gt;
|-&lt;br /&gt;
| Twisty Puzzle&lt;br /&gt;
| Games featuring puzzles such as the Rubik's Cube. Often used along with &amp;lt;code&amp;gt;Toy&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Rubik Unbound&lt;br /&gt;
|-&lt;br /&gt;
| Word&lt;br /&gt;
| Games based on anagrams or similar material, or games that involve manipulating words. &amp;lt;code&amp;gt;Word Search&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Crossword&amp;lt;/code&amp;gt; are more specific tags.&lt;br /&gt;
| Bookworm&lt;br /&gt;
|-&lt;br /&gt;
| Word Search&lt;br /&gt;
| Find words from a list inside of a big grid of letters.&lt;br /&gt;
| Word Search 2000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Simulation ==&lt;br /&gt;
This type of a game attempts to simulate something from real life, like a card game or just walking around.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''General'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Babysitting&lt;br /&gt;
| A game where you take care of a child or multiple children.&lt;br /&gt;
| Baby Diaper Change&lt;br /&gt;
|-&lt;br /&gt;
| Bingo&lt;br /&gt;
| A game involving a 5x5 grid of (usually) numbers, which is won by marking 5 in a row either horizontally, vertically, or diagonally. A column and value is called out, and if it matches one on a given card, the cell is marked.&lt;br /&gt;
| Battle Bingo&lt;br /&gt;
|-&lt;br /&gt;
| Computing Device&lt;br /&gt;
| Explore an operating system or electronic device. Usually parodical.&lt;br /&gt;
| Windows 59&lt;br /&gt;
|-&lt;br /&gt;
| Cooking&lt;br /&gt;
| Games that revolve around cooking food.&lt;br /&gt;
| Cooking Academy&lt;br /&gt;
|-&lt;br /&gt;
| Cleaning&lt;br /&gt;
| A game where your objective is to get rid of stains, dirt and mess from objects, characters or rooms.&lt;br /&gt;
| Messy Class Room Cleaning&lt;br /&gt;
|-&lt;br /&gt;
| Dentist&lt;br /&gt;
| Any game where you examine and fix a character's teeth.&lt;br /&gt;
| The Rock: Tooth Problems&lt;br /&gt;
|-&lt;br /&gt;
| Doctor&lt;br /&gt;
| A game that involves performing medical treatments on a character. This includes caring for injuries, treating illnesses, and performing check-ups.&lt;br /&gt;
| Diego Nose Doctor&lt;br /&gt;
|-&lt;br /&gt;
| Driving&lt;br /&gt;
| Driving games involve steering a vehicle, whether to win a race, get the shortest time, or accomplish another goal.&lt;br /&gt;
| Action Driving Game&lt;br /&gt;
|-&lt;br /&gt;
| Farming&lt;br /&gt;
| Plant and cultivate resources, usually crops.&lt;br /&gt;
| The Farmer&lt;br /&gt;
|-&lt;br /&gt;
| Fishing&lt;br /&gt;
| Use a rod to try to catch fish.&lt;br /&gt;
| Donald's Gone Gooey Fishing&lt;br /&gt;
|- &lt;br /&gt;
| Flying&lt;br /&gt;
| Flying without any fighting or racing. Usually in a plane or other airborne vehicle.&lt;br /&gt;
| Into Space 2&lt;br /&gt;
|-&lt;br /&gt;
| Gambling&lt;br /&gt;
| Bet virtual money, win virtual money.&lt;br /&gt;
| Blackjack Elf&lt;br /&gt;
|-&lt;br /&gt;
| Hairdressing&lt;br /&gt;
| A game where you give a character a new hairstyle by cutting, dyeing, and/or styling their hair.&lt;br /&gt;
| Pou Girl Hair Salon&lt;br /&gt;
|-&lt;br /&gt;
| Hunting&lt;br /&gt;
| A game that simulates hunting of wildlife/game as the primary gameplay. They are usually also a &amp;lt;code&amp;gt;Shooting Gallery&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Animal Hunter Arcade Edition&lt;br /&gt;
|-&lt;br /&gt;
| Luck Roller&lt;br /&gt;
| Games focused on random events, such as coin flippers or roulettes. If there are bets involved, use the &amp;lt;code&amp;gt;Gambling&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| Grand Roulette&lt;br /&gt;
|-&lt;br /&gt;
| Mining&lt;br /&gt;
| Take ores, gems and other types of valuable minerals and objects from rocks or the ground.&lt;br /&gt;
| Mega Miner&lt;br /&gt;
|-&lt;br /&gt;
| Parking&lt;br /&gt;
| Park in a precise space, using any vehicle.&lt;br /&gt;
| Docking Perfection 2&lt;br /&gt;
|-&lt;br /&gt;
| Pet&lt;br /&gt;
| A game where you take care of a pet or multiple pets.&lt;br /&gt;
| The Pets Factor - Furry Friends&lt;br /&gt;
|-&lt;br /&gt;
| Repairing&lt;br /&gt;
| The surgery equivalent for objects.&lt;br /&gt;
| Zelda the Welder&lt;br /&gt;
|-&lt;br /&gt;
| Restaurant&lt;br /&gt;
| A game where you serve food in a restaurant or similar venue, including bars, school cafeterias, and food trucks. Games where you only cook food and not serve it should be tagged &amp;lt;code&amp;gt;Cooking&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Beach Restaurant&lt;br /&gt;
|-&lt;br /&gt;
| Slot Machine&lt;br /&gt;
| A game of chance featuring a screen displaying three or more reels that spin when activated. Prizes are given when symbols on the reels line up in a certain pattern after the reels stop spinning.&lt;br /&gt;
| Carnival Slots&lt;br /&gt;
|-&lt;br /&gt;
| Spa&lt;br /&gt;
| A game where spa treatments are performed on a character. These can include face masks, massages, and manicures/pedicures.&lt;br /&gt;
| Spring Fairy Spa&lt;br /&gt;
|-&lt;br /&gt;
| Surgery&lt;br /&gt;
| Any game that involves performing medical operations on characters.&lt;br /&gt;
| Elsa Heart Surgery&lt;br /&gt;
|-&lt;br /&gt;
| Tattoo Artist&lt;br /&gt;
| Games where the player gives one or more characters a permanent tattoo.&lt;br /&gt;
| Zoe at Tattoo Shop&lt;br /&gt;
|-&lt;br /&gt;
| Time Management&lt;br /&gt;
| Move resources quickly in order to reach a quota or fulfill some other objective.&lt;br /&gt;
| Diner Dash&lt;br /&gt;
|-&lt;br /&gt;
| Tycoon&lt;br /&gt;
| Manage the economy and other aspects of a business or project and expand its development.&lt;br /&gt;
| McDonald's Video Game&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Virtual Spaces'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Panorama&lt;br /&gt;
| Scroll around a panoramic image of a place.&lt;br /&gt;
| Bintan Beach Panorama&lt;br /&gt;
|-&lt;br /&gt;
| Virtual Tour&lt;br /&gt;
| Click waypoints or be guided to different interesting landmarks with descriptions, usually within a real world place.&lt;br /&gt;
| Alberta Archives Society Archives Tour&lt;br /&gt;
|-&lt;br /&gt;
| Virtual World&lt;br /&gt;
| Freely move in around in a 3D environment.&lt;br /&gt;
| Peach's Castle Flying Demo&lt;br /&gt;
|-&lt;br /&gt;
| Walking Simulator&lt;br /&gt;
| A game that involves the player exploring a world by walking around it, often while a story unfolds. If a game involves combat, platforming, or anything more than just walking around, it usually isn't a walking simulator.&lt;br /&gt;
| SOPA/PIPA&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sports == &lt;br /&gt;
Sports games attempt to replicate the gameplay of physical sports. This also encompasses fictional sports such as Quidditch. A game does not have to perfectly replicate a sport, so long as it is inspired by sports.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| American Football&lt;br /&gt;
| A game where two teams attempt to carry the ball to the other end of the stadium.&lt;br /&gt;
| First Down Football&lt;br /&gt;
|-&lt;br /&gt;
| Archery&lt;br /&gt;
| The player uses a bow and arrow to hit a distant target.&lt;br /&gt;
| Ultimate Bullseye&lt;br /&gt;
|-&lt;br /&gt;
| Athletics&lt;br /&gt;
| Games that match sports defined as &amp;quot;Athletics&amp;quot; in the Olympics. This includes running, jumping, and throwing disciplines.&lt;br /&gt;
| QWOP&lt;br /&gt;
|- &lt;br /&gt;
| Baseball&lt;br /&gt;
| A game where two teams attempt to hit a ball with a bat and catch it.&lt;br /&gt;
| Pro Baseball&lt;br /&gt;
|-&lt;br /&gt;
| Basketball&lt;br /&gt;
| A game where two teams try to get a ball through a raised hoop.&lt;br /&gt;
| Spooky Hoops&lt;br /&gt;
|-&lt;br /&gt;
| Billiards&lt;br /&gt;
| A game where players try to &amp;quot;pocket&amp;quot; balls with a cue. This encompasses billiards, pool, snooker, and any other sport that uses a cue.&lt;br /&gt;
| 8 Ball Pool&lt;br /&gt;
|-&lt;br /&gt;
| Boating&lt;br /&gt;
| A game where the player navigates a body of water by any type of boat.&lt;br /&gt;
| Boat Rush&lt;br /&gt;
|-&lt;br /&gt;
| Bowling&lt;br /&gt;
| The players roll a ball, intending to knock down as many pins as possible at the end of the track.&lt;br /&gt;
| Gutterball Golden Pin Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Boxing&lt;br /&gt;
| A form of fighting where two competitors use their fists (usually with protective gloves) to either gain points by landing a hit on their opponent, or knocking them out.&lt;br /&gt;
| Big Shot Boxing&lt;br /&gt;
|-&lt;br /&gt;
| Cricket&lt;br /&gt;
| A game where one team attempts to knock off the opposing team's bails, while the other tries to score runs by hitting the ball away from the other team.&lt;br /&gt;
| Ben 10 Ultimate Alien: Cricket Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Curling&lt;br /&gt;
| A game based on the precision sport of curling. Carefully throw an object across a slippery surface so that it stops on top of a particular target.&lt;br /&gt;
| 3 Puck Chuck&lt;br /&gt;
|-&lt;br /&gt;
| Cycling&lt;br /&gt;
| A game where the player rides a bicycle.&lt;br /&gt;
| DONUTZ Rush Hour Racer&lt;br /&gt;
|-&lt;br /&gt;
| Equestrianism&lt;br /&gt;
| Games featuring the use of horses for competitive sports and exhibitions, like horse racing and dressage.&lt;br /&gt;
| Horse Eventing&lt;br /&gt;
|-&lt;br /&gt;
| Golf&lt;br /&gt;
| Each player attempts to get their ball to the end of a course in the fewest hits.&lt;br /&gt;
| Cartoon Cove Mini Golf&lt;br /&gt;
|-&lt;br /&gt;
| Hockey&lt;br /&gt;
| Two teams using skates attempt to get the ball or puck into the opposing goal. This encompasses ice hockey, roller hockey, and air hockey.&lt;br /&gt;
| Postopia Power Play&lt;br /&gt;
|-&lt;br /&gt;
| Motocross&lt;br /&gt;
| A game where a player on a bike attempts to traverse obstacles, usually with 2D physics.&lt;br /&gt;
| Dirt Bike&lt;br /&gt;
|-&lt;br /&gt;
| Racing &lt;br /&gt;
| Try to go faster than either the other drivers or the clock as you drive around a track.&lt;br /&gt;
| Cyclomaniacs&lt;br /&gt;
|- &lt;br /&gt;
| Rugby&lt;br /&gt;
| A form of football played with an oval ball in which the handling and carrying of the ball is permitted. Not to be confused with &amp;lt;code&amp;gt;American Football&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Rugby Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Skateboarding &lt;br /&gt;
| A game where a player uses a skateboard to either perform tricks or reach the end of a track.&lt;br /&gt;
| G Max Skateboarding&lt;br /&gt;
|- &lt;br /&gt;
| Skating &lt;br /&gt;
| A game where a player uses either ice skates or roller skates to perform tricks or reach the end of a track.&lt;br /&gt;
| Championship Figure Skating&lt;br /&gt;
|- &lt;br /&gt;
| Skiing &lt;br /&gt;
| A game where the player uses skis. This includes racing, jumping, and slalom.&lt;br /&gt;
| Downhill Skiing&lt;br /&gt;
|- &lt;br /&gt;
| Snowboarding &lt;br /&gt;
| A game where the player uses a snowboard.&lt;br /&gt;
| Chocobo's Snowboard Glide&lt;br /&gt;
|- &lt;br /&gt;
| Soccer &lt;br /&gt;
| Two teams attempt to kick the ball into the opposing goal.&lt;br /&gt;
| Toon Cup 2020&lt;br /&gt;
|- &lt;br /&gt;
| Surfing &lt;br /&gt;
| A game where the player uses a surfboard.&lt;br /&gt;
| Aussie Surf Classic&lt;br /&gt;
|- &lt;br /&gt;
| Swimming &lt;br /&gt;
| Swim laps around a pool, while competing against the clock or other swimmers.&lt;br /&gt;
| Hyper Sports 50 Metres Swimming&lt;br /&gt;
|- &lt;br /&gt;
| Tennis &lt;br /&gt;
| Two or more players attempt to hit the ball over a net with a racket, with the goal of forcing your opponent to drop it. This also encompasses Table Tennis.&lt;br /&gt;
| TARDIS Tennis&lt;br /&gt;
|- &lt;br /&gt;
| Volleyball &lt;br /&gt;
| Two teams attempt to hit a ball so it strikes the ground of the opposing team's play area.&lt;br /&gt;
| Beach City Turbo Volleyball GP&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Strategy games come in many forms, but usually involve controlling units in an efficient way to defeat some kind of enemy.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Lane-Based Strategy&lt;br /&gt;
| You and your opponent have one or more lanes with which to send units down to attack each other.&lt;br /&gt;
| Plants vs Zombies (Web Version)&lt;br /&gt;
|-&lt;br /&gt;
| Node-Based Strategy&lt;br /&gt;
| The player and the enemy each control 'nodes', which they can send units to and from. &lt;br /&gt;
| Tentacle Wars&lt;br /&gt;
|-&lt;br /&gt;
| Real-Time Strategy&lt;br /&gt;
| Create units and buildings, collect resources, and face an opponent who's doing the same things at the same time as you are.&lt;br /&gt;
| Creeper World: Evermore&lt;br /&gt;
|-&lt;br /&gt;
| Tower Defense&lt;br /&gt;
| Build various towers to destroy the units your enemies send against you.&lt;br /&gt;
| Bloons TD 5&lt;br /&gt;
|-&lt;br /&gt;
| Turn-Based&lt;br /&gt;
| Take turns against a computer-controlled character(s) or another player. Usually used with Role-Playing and Tabletop games.&lt;br /&gt;
| Sonny&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tabletop ==&lt;br /&gt;
Games that replicate board games, real-life or invented.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Ataxx&lt;br /&gt;
| Also called Hexxagon, you and your opponent move or duplicate your pieces to empty squares to capture all adjacent pieces. The player that controls the majority of the board when the board is filled or when a player can no longer move wins.&lt;br /&gt;
| Hexxagon&lt;br /&gt;
|-&lt;br /&gt;
| Battleship&lt;br /&gt;
| Arrange your items on a grid, and then guess where on the grid your opponent has placed theirs. First to eliminate the other's set wins. Not to be used with the Battleship franchise.&lt;br /&gt;
| War Ships Online Battle&lt;br /&gt;
|-&lt;br /&gt;
| Checkers&lt;br /&gt;
| Also called Draughts, move diagonally in order to capture opponents by jumping over them. This tag also applies to any game that has the basic checkers ruleset.&lt;br /&gt;
| Koala Checkers&lt;br /&gt;
|-&lt;br /&gt;
| Chess&lt;br /&gt;
| A board game where you must try to capture the opponent's &amp;quot;King&amp;quot;. This tag also applies to any game that has the basic chess ruleset.&lt;br /&gt;
| Bikini Bottom Chess&lt;br /&gt;
|-&lt;br /&gt;
| Dice&lt;br /&gt;
| Games involving rolling dice, such as backgammon or Yahtzee.&lt;br /&gt;
| Yacht&lt;br /&gt;
|-&lt;br /&gt;
| Dominoes&lt;br /&gt;
| Games that use dominoes or have the basic ruleset of these games.&lt;br /&gt;
| The Domino Knight&lt;br /&gt;
|-&lt;br /&gt;
| Go&lt;br /&gt;
| Two players game in which the aim is to surround more territory than the opponent. Singleplayer Gomoku where objective is to set 5 go pieces in a row is also covered by this tag.&lt;br /&gt;
| 五子棋&lt;br /&gt;
|-&lt;br /&gt;
| Ludo&lt;br /&gt;
| A strategy board game for two to four players, in which the players race their four tokens from start to finish according to the rolls of a single die.&lt;br /&gt;
| Ludo Unity3D&lt;br /&gt;
|-&lt;br /&gt;
| Mahjong&lt;br /&gt;
| A game which uses mahjong tiles, where the goal is to create a winning hand which typically consists of four sets and a pair.&lt;br /&gt;
| NingPo MahJong&lt;br /&gt;
|-&lt;br /&gt;
| Mahjong Solitaire&lt;br /&gt;
| A game which uses mahjong tiles stacked and arranged in a pattern, where the goal is to clear the board by matching pairs of exposed tiles. Tiles are considered to be exposed if they can be moved either left or right without disturbing other tiles.&lt;br /&gt;
| 247 Mahjong&lt;br /&gt;
|-&lt;br /&gt;
| Peg Solitaire&lt;br /&gt;
| Jump pieces orthogonally in a grid to remove an adjacent piece, finishing with an empty board except for a single piece.&lt;br /&gt;
| Pegz&lt;br /&gt;
|-&lt;br /&gt;
| Reversi&lt;br /&gt;
| Take turns with your opponent adding pieces in a board and converting enemy pieces between newly added ones and your other pieces. The player with most pieces in the board wins.&lt;br /&gt;
| Beach Reversi&lt;br /&gt;
|-&lt;br /&gt;
| Shogi&lt;br /&gt;
| The game is played by two persons on a board with pieces of varying powers, and the object of the game is to checkmate (“trap”) the opposing king.&lt;br /&gt;
| 詰将棋&lt;br /&gt;
|-&lt;br /&gt;
| Tic-Tac-Toe&lt;br /&gt;
| Place a symbol in a grid each turn to create a row of them while preventing your opponent from doing so.&lt;br /&gt;
| It's Just TIC TAC TOE&lt;br /&gt;
|-&lt;br /&gt;
| Tower of Hanoi&lt;br /&gt;
| A game consisting of stacked discs and three poles, where each disc can only be moved one at a time and can only be placed on a disc larger than itself. The goal is to move all of the discs to a different pole than the one they were stacked on originally.&lt;br /&gt;
| The Towers of Hanoi&lt;br /&gt;
|-&lt;br /&gt;
| Xiangqi&lt;br /&gt;
| The object is to capture the opponent’s king, and each player starts with an army of 16 pieces on opposite sides of a game board.&lt;br /&gt;
| Chinese Chess&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Utility ==&lt;br /&gt;
A tool or any other non-game which serves a purpose.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Calculator&lt;br /&gt;
| A tool to perform various calculations.&lt;br /&gt;
| Rockwell '76 Calculator Simulator&lt;br /&gt;
|-&lt;br /&gt;
| Clock&lt;br /&gt;
| A tool which help display time. &lt;br /&gt;
| Eggman clock &lt;br /&gt;
|-&lt;br /&gt;
| Map&lt;br /&gt;
| A drawing that gives information about an area.&lt;br /&gt;
| The Witcher 3 Interactive Map&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
If a game doesn't seem to fit anywhere else, it will probably fit in one of these tags.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Art Trade&lt;br /&gt;
| Works that were made in exchange for works created by another individual without financial transactions involved.&lt;br /&gt;
| -Tradeart for Alainprem-&lt;br /&gt;
|-&lt;br /&gt;
| Auditory Illusion&lt;br /&gt;
| Demonstrations of audio content intended to exhibit ambiguous or contradictory sounding results, among other things.&lt;br /&gt;
| Impossible 3D Stairs with Illusory Music&lt;br /&gt;
|-&lt;br /&gt;
| Augmented Reality&lt;br /&gt;
| An interactive work which uses the webcam to overlay 3D models over the real world.&lt;br /&gt;
| WONDLA-VISION MAP&lt;br /&gt;
|-&lt;br /&gt;
| Broken Feature&lt;br /&gt;
| Works that have some kind of feature currently broken yet gameplay is minimally unaffected, such as an online highscore table or premium/account features. Not to be confused with the &amp;lt;code&amp;gt;Partial&amp;lt;/code&amp;gt; status, which is for missing assets.&lt;br /&gt;
| Learn to Fly 3&lt;br /&gt;
|-&lt;br /&gt;
| Closed Captioning&lt;br /&gt;
| Games that have a setting for Closed Captioning, or has it as default.&lt;br /&gt;
| Team Hamster: Roll to the Rescue&lt;br /&gt;
|-&lt;br /&gt;
| Comic&lt;br /&gt;
| A work which shows images and/or animations to deliver a story. Not to be confused with &amp;lt;code&amp;gt;Visual Novel&amp;lt;/code&amp;gt;, which allows the player to influence the story based on their choices.&lt;br /&gt;
| Darnell Plays With Fire&lt;br /&gt;
|-&lt;br /&gt;
| Customization&lt;br /&gt;
| A game that allows you to customize features, but doesn't focus on customization as the main element of gameplay.&amp;lt;br/&amp;gt;If customization is the game's primary genre, a tag under the &amp;lt;code&amp;gt;Creative&amp;lt;/code&amp;gt; header might fit better.&lt;br /&gt;
| PBS Kids Go! Secret Box&lt;br /&gt;
|-&lt;br /&gt;
| Demonstration&lt;br /&gt;
| Technical, engine, or concept demonstration. A tech demo.&lt;br /&gt;
| Ray Cast Car&lt;br /&gt;
|-&lt;br /&gt;
| Demoscene&lt;br /&gt;
| A subculture that creates various works, usually audiovisual presentations, many of which showcase a platform's capabilities or were made in a very small size limit, usually 32 bytes to 64 kilobytes. Not to be confused with &amp;lt;code&amp;gt;Demonstration&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Cat&lt;br /&gt;
|-&lt;br /&gt;
| Ecard&lt;br /&gt;
| A virtual postcard that you can send to a friend or relative's email. Usually customizable.&lt;br /&gt;
| Savanna-gram eCard&lt;br /&gt;
|-&lt;br /&gt;
| Emulator&lt;br /&gt;
| A program that emulates another system online. Not to be confused with the &amp;lt;code&amp;gt;Emulated&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| Nesbox Emulator&lt;br /&gt;
|-&lt;br /&gt;
| ePub&lt;br /&gt;
| An interactive publication such as a magazine or pamphlet.&lt;br /&gt;
| Disney Movie Rewards&lt;br /&gt;
|-&lt;br /&gt;
| Experimental&lt;br /&gt;
| Nontraditional games that often explore new concepts in art or gameplay.&lt;br /&gt;
| Crumbling Room&lt;br /&gt;
|-&lt;br /&gt;
| Fortune&lt;br /&gt;
| Choose an item or ask a question to receive a prediction made from purely superstitious means.&lt;br /&gt;
| The Fortunator&lt;br /&gt;
|-&lt;br /&gt;
| Gift&lt;br /&gt;
| Works that have been created for someone specific out of appreciation.&lt;br /&gt;
| - Gift FLASH - Planet's Peak&lt;br /&gt;
|-&lt;br /&gt;
| Hidden Content&lt;br /&gt;
| Works that contain content that is not normally seen when playing through normally. This is usually done intentionally by briefly showing a clickable object hidden somewhere, such as the background.&lt;br /&gt;
| Jolly Jugglers&lt;br /&gt;
|-&lt;br /&gt;
| Incomplete&lt;br /&gt;
| A work which has not been completed, or mentions the possibility of future updates. A good indicator would be a version such as &amp;quot;Alpha&amp;quot; (sometimes &amp;quot;a&amp;quot; in the version number), &amp;quot;Beta&amp;quot; (sometimes &amp;quot;b&amp;quot; in the version number), or anything below a &amp;quot;1.0&amp;quot;.&lt;br /&gt;
| Bee Fighter 2 Minus One&lt;br /&gt;
|-&lt;br /&gt;
| Interactive&lt;br /&gt;
| Any work which contains minimal amounts of interaction, which doesn't fit any other tag. Most common examples would be using buttons to change scenes or images (such as slideshows). If there is dialogue involved, consider using &amp;lt;code&amp;gt;Comic&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Franny's Feet Home Menu&lt;br /&gt;
|-&lt;br /&gt;
| Kissing&lt;br /&gt;
| A strangely prevalent type of game where the gameplay revolves around characters kissing.&lt;br /&gt;
| Seaside Kissing&lt;br /&gt;
|-&lt;br /&gt;
| Microsite&lt;br /&gt;
| Not so much a game as an interactive website backed up from the Internet. Often exists to promote another product.&lt;br /&gt;
| J.K. Rowling Official Site&lt;br /&gt;
|-&lt;br /&gt;
| Multiple Endings&lt;br /&gt;
| Works which may have different endings depending on choices that you make.&lt;br /&gt;
| The Visitor&lt;br /&gt;
|-&lt;br /&gt;
| Optical Illusion&lt;br /&gt;
| Demonstrations of visual content intended to exhibit ambiguous or contradictory visual results, among other things.&lt;br /&gt;
| Impossible Rotating Crate&lt;br /&gt;
|-&lt;br /&gt;
| Personality Quiz&lt;br /&gt;
| An alternate type of quiz game where choosing certain answers determines your &amp;quot;Personality&amp;quot; at the end.&lt;br /&gt;
| Which One Of Spongebob's Front Teeth Are You?&lt;br /&gt;
|-&lt;br /&gt;
| Photo Gallery&lt;br /&gt;
| A selection of images, often of people's travels or of an event, that are displayed in such a manner where a viewer can pick whichever they'd like to see. If you're forced to view them in a particular order, use Slideshow instead.&lt;br /&gt;
| Escape Worldwide Elephants Photo Gallery&lt;br /&gt;
|-&lt;br /&gt;
| Print Studio&lt;br /&gt;
| Games where the emphasis is on printing items that may or may not be customized by the player beforehand.&lt;br /&gt;
| Print Center: Beauty and the Beast&lt;br /&gt;
|-&lt;br /&gt;
| Procedural Generation&lt;br /&gt;
| Works that generate content using a random or pseudo-random process that results in an unpredictable range of possibilities.&lt;br /&gt;
| FX RUINS&lt;br /&gt;
|-&lt;br /&gt;
| Slacking&lt;br /&gt;
| Games where you must complete a series of tasks without being spotted or caught.&lt;br /&gt;
| Shop Class Slacking&lt;br /&gt;
|-&lt;br /&gt;
| Slideshow&lt;br /&gt;
| A series of images, text, and/or simple animations, presented in a particular order that will be viewed one by one, typically controlled by the viewer. These are intended to be viewed as a presentation.&lt;br /&gt;
| How to Make Interactive Games&lt;br /&gt;
|-&lt;br /&gt;
| Soundboard&lt;br /&gt;
| A collection of buttons that play sounds when pressed.&lt;br /&gt;
| Ressha Sentai ToQger Soundboard&lt;br /&gt;
|-&lt;br /&gt;
| Toy&lt;br /&gt;
| Games with no objective, things to pass the time.&lt;br /&gt;
| Interactive Buddy&lt;br /&gt;
|-&lt;br /&gt;
| Trial&lt;br /&gt;
| A sample of a finished work, usually made in order to incentivize the purchase of the full version.&lt;br /&gt;
| Mini Metro: London&lt;br /&gt;
|-&lt;br /&gt;
| Webpage Asset&lt;br /&gt;
| An animated or interactive element that was made to be a part of a website.  For advertisements use the &amp;lt;code&amp;gt;Advertisement&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| www.StickDeath.com Menu&lt;br /&gt;
|-&lt;br /&gt;
| Website Introduction&lt;br /&gt;
| A brief animation placed before the main area of a website, often used on personal sites.&lt;br /&gt;
| Nesquik UK Website Intro&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combination Tags ==&lt;br /&gt;
This section is for keeping track of legacy tags which will be replaced by a &amp;quot;Combination Tags&amp;quot; feature. For now, if you see any curations missing these tags, feel free to add them so that people are able to find what they're looking for.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| First-Person Shooter&lt;br /&gt;
| &amp;lt;code&amp;gt;First-Person&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;Shooter&amp;lt;/code&amp;gt;&lt;br /&gt;
| Doom (Flash port)&lt;br /&gt;
|-&lt;br /&gt;
| Side-Scrolling Shooter&lt;br /&gt;
| &amp;lt;code&amp;gt;Side View&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;Shoot 'Em Up&amp;lt;/code&amp;gt;&lt;br /&gt;
| A220 Mission 1&lt;br /&gt;
|-&lt;br /&gt;
| Vertically-Scrolling Shooter&lt;br /&gt;
| &amp;lt;code&amp;gt;Vertically-Scrolling&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;Shoot 'Em Up&amp;lt;/code&amp;gt;&lt;br /&gt;
| 1945&lt;br /&gt;
|-&lt;br /&gt;
| Run 'n' Gun&lt;br /&gt;
| &amp;lt;code&amp;gt;Platformer&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;Shooter&amp;lt;/code&amp;gt;&lt;br /&gt;
| Alien Hominid&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Controls (Input) ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| 3D Glasses&lt;br /&gt;
| Games that support 3D glasses.&lt;br /&gt;
| Space Treasure Stars&lt;br /&gt;
|-&lt;br /&gt;
| Gamepad&lt;br /&gt;
| Games that are controllable with a gamepad.&lt;br /&gt;
| The Fancy Pants Adventures: World 1 Remix (New)&lt;br /&gt;
|-&lt;br /&gt;
| Microphone&lt;br /&gt;
| Games that take input from the microphone.&lt;br /&gt;
| Tone-tuner&lt;br /&gt;
|-&lt;br /&gt;
| Mouse-only&lt;br /&gt;
| A game that can be played in its entirety using only cursor movement, mouse buttons, or the scroll wheel. Do not use this if screens such as the pause or options menus are only accessible using the keyboard.&lt;br /&gt;
| Elephant Zooballs&lt;br /&gt;
|-&lt;br /&gt;
| One Button&lt;br /&gt;
| Games that use one button. They may also use the mouse.&lt;br /&gt;
| GraviCat&lt;br /&gt;
|-&lt;br /&gt;
| Webcam&lt;br /&gt;
| Games controlled by the webcam.&lt;br /&gt;
| Flo&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Themes ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''General'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| 3D&lt;br /&gt;
| A work that uses real-time polygons to render a character or environment. Not to be confused with &amp;lt;code&amp;gt;Pre-rendered 3D&amp;lt;/code&amp;gt;.&lt;br /&gt;
| 3D City&lt;br /&gt;
|-&lt;br /&gt;
| AI-Assisted Development&lt;br /&gt;
| Games that heavily used machine learning to assist development. Examples of this include using software like ChatGPT to write code, or art software like DALL-E 2 or Stable Diffusion to generate image assets.&lt;br /&gt;
| AI Did Not Make This Game&lt;br /&gt;
|-&lt;br /&gt;
| Achievements&lt;br /&gt;
| A defined set of goals or challenges that award the player with trophies, badges, or other rewards upon completion. These are typically optional and do not influence the game's progression.&lt;br /&gt;
| Papa's Pastaria&lt;br /&gt;
|-&lt;br /&gt;
| Collaboration&lt;br /&gt;
| Works which feature multiple authors contributing their own part of a whole, to be published as an anthology.&lt;br /&gt;
| NiN10Doh&lt;br /&gt;
|-&lt;br /&gt;
| Commission&lt;br /&gt;
| Works that were created by the developer being hired or paid to make it.&amp;lt;br/&amp;gt;Must have some kind of indication of proof, either in the work itself, the title, or description from the original source. If work is known to be a commission by word of mouth/hearsay, mention it in Notes.&lt;br /&gt;
| Commission: Alacrity Dressup&lt;br /&gt;
|-&lt;br /&gt;
| Course Project&lt;br /&gt;
| Works created for an assignment, usually a graduating project.&lt;br /&gt;
| Chromatic&lt;br /&gt;
|-&lt;br /&gt;
| Cross-dressing&lt;br /&gt;
| Works where characters dress as the opposite sex.&lt;br /&gt;
| Makeover Studio: Man to Drag&lt;br /&gt;
|-&lt;br /&gt;
| Daily&lt;br /&gt;
| A game with content that updates or changes every day.&lt;br /&gt;
| Drift n' Burn 365&lt;br /&gt;
|-&lt;br /&gt;
| Environmentalism&lt;br /&gt;
| Works themed after reducing negative human impacts in the environment.&lt;br /&gt;
| Michael, Michael, Go Recycle!&lt;br /&gt;
|-&lt;br /&gt;
| Famous Person&lt;br /&gt;
| A work featuring a notable person such as a celebrity, actor, singer, etc.&lt;br /&gt;
| Christmas with the Kardashians&lt;br /&gt;
|-&lt;br /&gt;
| Game Show&lt;br /&gt;
| Works themed after a game show such as Wheel of Fortune.&lt;br /&gt;
| Wheel of Fortune&lt;br /&gt;
|-&lt;br /&gt;
| Historical&lt;br /&gt;
| Works based on a historical event or time period.&lt;br /&gt;
| Western Front 1914&lt;br /&gt;
|-&lt;br /&gt;
| Horror&lt;br /&gt;
| Works that to provide an unsettling, creepy, spooky, scary skele-''cough'' atmosphere. Isn't exclusive to any other tag.&lt;br /&gt;
| Exmortis&lt;br /&gt;
|-&lt;br /&gt;
| Intentionally Infuriating&lt;br /&gt;
| Intentionally unfair games designed to frustrate the player.&lt;br /&gt;
| Syobon Action (Cat Mario)&lt;br /&gt;
|-&lt;br /&gt;
| Internet Forum&lt;br /&gt;
| Works based on online communities.&lt;br /&gt;
| 2ch KOMBAT&lt;br /&gt;
|-&lt;br /&gt;
| Joke&lt;br /&gt;
| Works that exist solely to deliver a punchline.&lt;br /&gt;
| You Have to Burn the Rope&lt;br /&gt;
|-&lt;br /&gt;
| LGBTQ+&lt;br /&gt;
| For works featuring LGBTQIA+ topics, themes, and/or characters. Not to be confused/conflated with our NSFW titles. &lt;br /&gt;
| Dys4ia&lt;br /&gt;
|-&lt;br /&gt;
| Magical Girl&lt;br /&gt;
| Works featuring magical girls, also known as Mahou Shoujo. Popular instances of this include Sailor Moon and Madoka Magica.&lt;br /&gt;
| Madoka Magica Final Fantasy III&lt;br /&gt;
|-&lt;br /&gt;
| Mental Health&lt;br /&gt;
| Works focusing on mental illnesses and/or how they affect those who have them.&lt;br /&gt;
| Depression Quest&lt;br /&gt;
|-&lt;br /&gt;
| Military&lt;br /&gt;
| Works involving soldiers engaged in warfare. Can use any type of military vehicle or weapon, such as navy boats.&lt;br /&gt;
| Strike Force Heroes&lt;br /&gt;
|-&lt;br /&gt;
| Music&lt;br /&gt;
| If music is a major part of gameplay, then use this tag. Can also be used with the Creative tag for music creation applications.&lt;br /&gt;
| Symphony&lt;br /&gt;
|-&lt;br /&gt;
| NFT&lt;br /&gt;
| Games featuring Non-Fungible Tokens.&lt;br /&gt;
| Digital Ducklings&lt;br /&gt;
|-&lt;br /&gt;
| Ninja&lt;br /&gt;
| Works involving ninjas and shinobi.&lt;br /&gt;
| 3 Foot Ninja&lt;br /&gt;
|-&lt;br /&gt;
| Parody&lt;br /&gt;
| Works meant to parody, or make fun of, an existing property.&lt;br /&gt;
| Steve Ballmer Teaches Typing&lt;br /&gt;
|-&lt;br /&gt;
| Physics&lt;br /&gt;
| Objects in the game are affected by real world/akin to real world forces. Often applies to Puzzle games.&lt;br /&gt;
| Red Remover&lt;br /&gt;
|-&lt;br /&gt;
| Pirate&lt;br /&gt;
| Salty-Swashbucklers who sail the sea on the lookout for treasure! Other features include ship sailing, sword fights and skull and crossbones (not related to piracy in terms of copyright).&lt;br /&gt;
| Cap'n Goldgrubber's Treasure Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Politics&lt;br /&gt;
| Works with political themes or featuring political figures.&lt;br /&gt;
| Good Guy With A Gun&lt;br /&gt;
|-&lt;br /&gt;
| Preloader Game&lt;br /&gt;
| Works with a minigame which can be played while waiting for the main portion to finish loading.&lt;br /&gt;
| Grand Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Promotional&lt;br /&gt;
| Works that are designed purely to promote a commercial product or brand.&lt;br /&gt;
| Postopia Cereal Factory Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Ragdoll&lt;br /&gt;
| Games that make use of ragdoll physics, where a character can be dragged around or fall to the ground limply.&lt;br /&gt;
| Mutilate-a-Doll 2&lt;br /&gt;
|-&lt;br /&gt;
| Religious&lt;br /&gt;
| Works with religious themes, featuring religious figures, and/or based upon religious books/verses/stories.&lt;br /&gt;
| Noah's Ark Memo Game&lt;br /&gt;
|-&lt;br /&gt;
| Remake&lt;br /&gt;
| Works made to explicitly copy another preexisting work, often with a specific twist (i.e. being made for a different plugin, using minimalistic graphics, etc.)&lt;br /&gt;
| This is the Only Level (Pico-8)&lt;br /&gt;
|-&lt;br /&gt;
| Samurai&lt;br /&gt;
| Works involving samurai.&lt;br /&gt;
| Samurai Rebellion&lt;br /&gt;
|-&lt;br /&gt;
| Stick&lt;br /&gt;
| Works featuring stick figure characters.&lt;br /&gt;
| Fighter's Rampage&lt;br /&gt;
|-&lt;br /&gt;
| Story-Driven&lt;br /&gt;
| Story is a major focus of the game.&lt;br /&gt;
| Detective Grimoire&lt;br /&gt;
|-&lt;br /&gt;
| Time Dependency&lt;br /&gt;
| Works that dynamically change, based on a hard-coded date/time, which make content inaccessible once the date/time has passed.&lt;br /&gt;
| Evangelion Store Clock Banner&lt;br /&gt;
|-&lt;br /&gt;
| Train&lt;br /&gt;
| Works that center around trains and railway transport.&lt;br /&gt;
| Enoshima Line Simulator&lt;br /&gt;
|-&lt;br /&gt;
| Upgrade&lt;br /&gt;
| Games that involve purchasing upgrades. Can apply to genres other than &amp;lt;code&amp;gt;Launch&amp;lt;/code&amp;gt; games.&lt;br /&gt;
| Johnny Upgrade&lt;br /&gt;
|-&lt;br /&gt;
| Voice Acted&lt;br /&gt;
| Works with spoken lines.&lt;br /&gt;
| European Soccer Champions&lt;br /&gt;
|-&lt;br /&gt;
| VTuber&lt;br /&gt;
| Works that feature Virtual Youtubers. They are often associated with Hololive.&lt;br /&gt;
| Gura Tambourine&lt;br /&gt;
|-&lt;br /&gt;
| Webcomic&lt;br /&gt;
| A game inside a narrative mainly presented as text/images. Not to be confused with &amp;lt;code&amp;gt;Comic&amp;lt;/code&amp;gt;.&lt;br /&gt;
| [S] John: Enter village.&lt;br /&gt;
|-&lt;br /&gt;
| Zombie&lt;br /&gt;
| Any work featuring zombies (usually as enemies).&lt;br /&gt;
| The Hunt&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Settings'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Egypt&lt;br /&gt;
| Works set in ancient Egypt or a similarly themed area. Common features include pyramids, mummies, and Egyptian sarcophaguses.&lt;br /&gt;
| Bricks of Egypt&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Rome&lt;br /&gt;
| Works set in ancient Rome or a similarly themed area. Common features include gladiators, centurions, the Colosseum and references to Roman emperors.&lt;br /&gt;
| SPQR&lt;br /&gt;
|-&lt;br /&gt;
| Aquatic&lt;br /&gt;
| Works set against an underwater backdrop. Common features include submarines, sea creatures, scuba suits, and aquatic plants&lt;br /&gt;
| Deep Sea Hunter&lt;br /&gt;
|-&lt;br /&gt;
| Arctic&lt;br /&gt;
| Works set against an arctic backdrop, often featuring icebergs, penguins, and polar bears.&lt;br /&gt;
| Learn to Fly 2&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy&lt;br /&gt;
| Works with a fantasy setting, such as a fairy tale.&lt;br /&gt;
| Talesworth Adventure Episode 1&lt;br /&gt;
|-&lt;br /&gt;
| Medieval&lt;br /&gt;
| Works taking place in a non-fantasy Middle Ages setting. If there are mythical creatures or magic, use &amp;lt;code&amp;gt;Fantasy&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
| Shop Empire 3&lt;br /&gt;
|-&lt;br /&gt;
| Nature&lt;br /&gt;
| Works featuring natural environments and animals.&lt;br /&gt;
| Sticker Park Explorer&lt;br /&gt;
|-&lt;br /&gt;
| Science Fiction&lt;br /&gt;
| Works with a futuristic or science fiction theme.&lt;br /&gt;
| Alternator&lt;br /&gt;
|-&lt;br /&gt;
| Space&lt;br /&gt;
| Works with an outer-space theme.&lt;br /&gt;
| Planet Cruncher&lt;br /&gt;
|-&lt;br /&gt;
| Tropical&lt;br /&gt;
| Works that have a tropical theme or setting.&lt;br /&gt;
| Tropical Toss&lt;br /&gt;
|-&lt;br /&gt;
| Underground&lt;br /&gt;
| Works set in underground areas, both natural like caves or manufactured like tunnels and bunkers. Often, but not always, paired with the &amp;lt;code&amp;gt;Mining&amp;lt;/code&amp;gt; tag. Only to be used literally, not for content where underground cultures are discussed or represented.&lt;br /&gt;
| Cave Labyrinth&lt;br /&gt;
|-&lt;br /&gt;
| Western&lt;br /&gt;
| Cowboys, six shooters and yeeing your last haw.&lt;br /&gt;
| Wild West Showdown&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Events'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
|  9/11&lt;br /&gt;
| Works concerning the September 11, 2001 attacks. Usually accompanied with &amp;lt;code&amp;gt;Politics&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Bomb Bin Laden&lt;br /&gt;
|-&lt;br /&gt;
| COVID-19&lt;br /&gt;
| Works concerning the coronavirus pandemic that began in 2019.&lt;br /&gt;
| Covid-19 the Game&lt;br /&gt;
|-&lt;br /&gt;
| Russo-Ukrainian War&lt;br /&gt;
| Works concerning the war in Ukraine from the 2014 Russian annexation of Crimea to the 2022 Russian invasion of Ukraine.&lt;br /&gt;
| Ukraine vs Putin shootemup&lt;br /&gt;
|-&lt;br /&gt;
| WWII&lt;br /&gt;
| Works based on World War II.&lt;br /&gt;
| Battlefields World War II&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Visual Style'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Anime&lt;br /&gt;
| Works with an anime visual style.&lt;br /&gt;
| Anime Character Maker 2.2&lt;br /&gt;
|-&lt;br /&gt;
| ASCII&lt;br /&gt;
| Works designed with computer characters, typically ones defined in the ASCII Character Set&lt;br /&gt;
| Caverns of Io&lt;br /&gt;
|-&lt;br /&gt;
| Cartoon&lt;br /&gt;
| Visual style associated with western artists, primarily American.&lt;br /&gt;
| Amazing Horse&lt;br /&gt;
|-&lt;br /&gt;
| Clay&lt;br /&gt;
| Visual style that utilizes clay or is designed to resemble clay.&lt;br /&gt;
| Clayball&lt;br /&gt;
|-&lt;br /&gt;
|Full Motion Video&lt;br /&gt;
|Works that feature pre-recorded videos, either live action or animated. Usually accompanied with &amp;lt;code&amp;gt;Live Action&amp;lt;/code&amp;gt;.&lt;br /&gt;
|Scooby-Doo! DVD Game: Funland of Freaky Frights&lt;br /&gt;
|-&lt;br /&gt;
| Live Action&lt;br /&gt;
| Works featuring real filmed actors.&lt;br /&gt;
| Sortie En Mer: A Trip Out to Sea&lt;br /&gt;
|-&lt;br /&gt;
| Pixel&lt;br /&gt;
| Works with a pixelated art style.&lt;br /&gt;
| Super Mario Bros. Crossover&lt;br /&gt;
|-&lt;br /&gt;
| Pre-rendered 3D&lt;br /&gt;
| A work that uses 2D sprites that were created from renders of 3D models. Not to be confused with &amp;lt;code&amp;gt;3D&amp;lt;/code&amp;gt;, which is used for works that render polygons in real-time.&lt;br /&gt;
| Lightsaber Battles 3D&lt;br /&gt;
|-&lt;br /&gt;
| Silhouette&lt;br /&gt;
| Works that portray objects with little to no visible features, usually all-black. Not to be confused with &amp;lt;code&amp;gt;Stick&amp;lt;/code&amp;gt;, which have an unique outline.&lt;br /&gt;
| Little Wheel&lt;br /&gt;
|-&lt;br /&gt;
| Vector Display&lt;br /&gt;
| Works that use graphics primarily composed of lines and simple shapes.&lt;br /&gt;
| Tempest 1000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Holiday'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| American Independence Day&lt;br /&gt;
| Works featuring America's independence, celebrated on the fourth of July.&lt;br /&gt;
| Bugs Bunny's Home Run Derby: 4th of July Edition&lt;br /&gt;
|-&lt;br /&gt;
| April Fools' Day&lt;br /&gt;
| Works made for April Fools' Day. Usually comedic in style or concept.&lt;br /&gt;
| Sushi Cat: Storycraft World Creator&lt;br /&gt;
|-&lt;br /&gt;
| Canada Day&lt;br /&gt;
| Works featuring Canada's Confederation, celebrated on the first of July.&lt;br /&gt;
| Canada Day Online Fill-In Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Christmastide&lt;br /&gt;
| Works featuring the festivities related to the Christmas/Yule/Noel season, near the end of the year. Features include (but are not limited to): snowy settings, the North Pole, Christmas elves, gift giving, Christmas cards, decorated trees, caroling/Christmas music, bells, candy canes, stockings, mistletoe, wreaths, gift-bearers such as Santa Claus and his reindeer, and other related figures including Krampus.&lt;br /&gt;
| Bloons 2: Christmas Expansion&lt;br /&gt;
|-&lt;br /&gt;
|Diwali&lt;br /&gt;
|Works featuring the Hindu autumnal festival of lights.&lt;br /&gt;
|Supersonic Diwali Fun&lt;br /&gt;
|-&lt;br /&gt;
| Eastertide&lt;br /&gt;
| Works featuring the Easter season, during spring time. Features include (but are not limited to): the Easter Bunny, decorated eggs, egg hunts, and candy.&lt;br /&gt;
| Easter Bunny Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Father's Day&lt;br /&gt;
| Works featuring the holiday honouring Fathers.&lt;br /&gt;
| Fathers Day Quesadillas&lt;br /&gt;
|-&lt;br /&gt;
| Halloween&lt;br /&gt;
| Works featuring the holiday celebrated on October 31st. Features include (but are not limited to): spooky settings, costumes, trick-or-treating, candy, jack-o-lanterns, pumpkin carving, and figures such as witches, ghosts, skeletons, vampires, zombies, and more.&lt;br /&gt;
| Angry Birds Halloween HD&lt;br /&gt;
|-&lt;br /&gt;
| Hanukkah&lt;br /&gt;
| Works featuring the festivities related to the Jewish holiday, near the end of the year. Features include (but are not limited to): menorahs, dreidels, gelt, and Hanukkah songs.&lt;br /&gt;
| The Hanukkah Dreidel&lt;br /&gt;
|-&lt;br /&gt;
| Holiday&lt;br /&gt;
| Works with holiday themes that don't fit the more specific holiday tags.&lt;br /&gt;
| April Fools Dentist&lt;br /&gt;
|-&lt;br /&gt;
| Kwanzaa&lt;br /&gt;
| Works featuring the festivities related to the African-American holiday celebrated from December 26 to January 1. Features include a kinara (a candle holder for seven candlesticks), fruits and vegetables, and unity cups.&lt;br /&gt;
| Kwanzaa Minesweeper&lt;br /&gt;
|-&lt;br /&gt;
| Mother's Day&lt;br /&gt;
| Works featuring the holiday honouring Mothers.&lt;br /&gt;
| Mother's Day Card Creator&lt;br /&gt;
|-&lt;br /&gt;
| New Year&lt;br /&gt;
| Works featuring the welcoming of the new year, celebrated on the first of January. Also covers New Year's Eve.&lt;br /&gt;
| New Year's Blast Off&lt;br /&gt;
|-&lt;br /&gt;
| Oktoberfest&lt;br /&gt;
| Works featuring the German beer festival tradition, celebrated usually in mid- or late-September. Features include traditional Bavarian outfits and large amounts of alchohol.&lt;br /&gt;
| Bavarian Quarters&lt;br /&gt;
|-&lt;br /&gt;
| Shrovetide&lt;br /&gt;
| Works featuring the festivities related to the Christian period of preparation, with the most popular festivity being Mardi Gras, a celebration whose features usually include eating, drinking, costumes, and nudity.&lt;br /&gt;
| Mardi Gras Mayhem&lt;br /&gt;
|-&lt;br /&gt;
| St. Patrick's Day&lt;br /&gt;
| Works featuring the holiday celebrated on March 17th. Features include (but are not limited to): celebrating Irish culture, alcohol, leprechauns, clovers/shamrocks, rainbows and pots of gold.&lt;br /&gt;
| Clover Crunch&lt;br /&gt;
|-&lt;br /&gt;
| Thanksgiving&lt;br /&gt;
| Works celebrating Thanksgiving, commonly involving turkeys.&lt;br /&gt;
| Thanksgiving Turkey Preparation&lt;br /&gt;
|-&lt;br /&gt;
| Valentine's Day&lt;br /&gt;
| A work which is specifically celebrating Valentine's Day. Works do not necessarily need to involve romance.&lt;br /&gt;
| Valentine's Day Cinema&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Viewpoint'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| 3/4 View&lt;br /&gt;
| A work viewed from a tilted bird's eye view, allowing you to see the fronts and tops of objects.&lt;br /&gt;
| Min Hero - Tower of Sages&lt;br /&gt;
|-&lt;br /&gt;
| Axonometric&lt;br /&gt;
| A work viewed from an isometric, diametric, or trimetric perspective.&lt;br /&gt;
| light-Bot&lt;br /&gt;
|-&lt;br /&gt;
| First-Person&lt;br /&gt;
| A work viewed from the perspective of the user (usually coming from the eyes).&lt;br /&gt;
| Doom Reloaded&lt;br /&gt;
|-&lt;br /&gt;
| Fixed Screen&lt;br /&gt;
| A work with minimal camera movement, being limited to a single 'room' with no scrolling. Can have screen transitions.&lt;br /&gt;
| Pac's Jungle Trip&lt;br /&gt;
|-&lt;br /&gt;
| Side View&lt;br /&gt;
| A game with a playfield that scrolls from left to right. Usually applies to shoot 'em ups or platformers.&lt;br /&gt;
| Heli Attack 3&lt;br /&gt;
|-&lt;br /&gt;
|Third-Person&lt;br /&gt;
|A work viewed from behind the player, with the character being visible on-screen.&lt;br /&gt;
|LEGO Studios Backlot&lt;br /&gt;
|-&lt;br /&gt;
| Top-Down&lt;br /&gt;
| A work viewed directly from above.&lt;br /&gt;
| Bionicsons&lt;br /&gt;
|-&lt;br /&gt;
| Vertically-Scrolling&lt;br /&gt;
| A game with a playfield that scrolls from top to bottom. Usually applies to shoot 'em ups.&lt;br /&gt;
| Air Something&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Presence ==&lt;br /&gt;
&lt;br /&gt;
These tags are used to describe the characters within a work. Use them when the character is the focus, usually in &amp;lt;code&amp;gt;Dress Up&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Make Up&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Pet&amp;lt;/code&amp;gt;, or Not Safe For Work titles.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Species'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When tagging a character's species, make sure to include the specific type from the bottom section, if any apply.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Alien&lt;br /&gt;
| A species originating beyond Earth.&lt;br /&gt;
|-&lt;br /&gt;
| Animal Hybrid&lt;br /&gt;
| A mostly human character possessing animal-like features.&lt;br /&gt;
|-&lt;br /&gt;
| Anthro&lt;br /&gt;
| A mostly animal character possessing human-like features.&lt;br /&gt;
|-&lt;br /&gt;
| Feral&lt;br /&gt;
| An animal character.&lt;br /&gt;
|-&lt;br /&gt;
| Human&lt;br /&gt;
| A bipedal primate species descending from apes, native to Earth.&lt;br /&gt;
|-&lt;br /&gt;
| Machine&lt;br /&gt;
| An entirely mechanical entity, usually in the form of a robot.&lt;br /&gt;
|-&lt;br /&gt;
| Monster&lt;br /&gt;
| A creature possessing very little to no animal or human features.&lt;br /&gt;
|-&lt;br /&gt;
| Monster Hybrid&lt;br /&gt;
| A character possessing fairly equal amounts of human, animal, or monster-like features. If the character is bipedal and has animal-like features, consider using &amp;lt;code&amp;gt;Anthro&amp;lt;/code&amp;gt; instead. Otherwise, use this tag for humanoid creatures unless a more specific tag is available.&lt;br /&gt;
|-&lt;br /&gt;
! colspan = &amp;quot;2&amp;quot; style = &amp;quot;text-align: left;&amp;quot;| ''Specific Types''&lt;br /&gt;
|-&lt;br /&gt;
|Amphibian&lt;br /&gt;
|A frog, toad, salamander, or caecilian character.&lt;br /&gt;
|-&lt;br /&gt;
| Angel&lt;br /&gt;
| A supernatural being, usually humanoid in appearance and divine. Common features include feathery wings and a halo. Usually originate from Heaven or similar.&lt;br /&gt;
|-&lt;br /&gt;
| Avian&lt;br /&gt;
| A bird character.&lt;br /&gt;
|-&lt;br /&gt;
| Bovine&lt;br /&gt;
| A bison, buffalo, bull, or cow character.&lt;br /&gt;
|-&lt;br /&gt;
| Canine&lt;br /&gt;
| A dog, wolf, or fox character.&lt;br /&gt;
|-&lt;br /&gt;
| Centaur&lt;br /&gt;
| A Monster Hybrid with a Human upper-half and a horse-like lower half.&lt;br /&gt;
|-&lt;br /&gt;
| Cephalopod&lt;br /&gt;
| A squid or octopus character.&lt;br /&gt;
|-&lt;br /&gt;
| Cervid&lt;br /&gt;
| A character that falls into the Deer family of animals.&lt;br /&gt;
|-&lt;br /&gt;
| Cetacean&lt;br /&gt;
| A whale, dolphin or orca character.&lt;br /&gt;
|-&lt;br /&gt;
| Chiroptera&lt;br /&gt;
| A bat character.&lt;br /&gt;
|-&lt;br /&gt;
| Demon&lt;br /&gt;
| A supernatural being, usually humanoid in appearance and evil. Common features include fangs, horns, dragon-like wings, and a tail. Usually originate from Hell/underworld or similar.&lt;br /&gt;
|-&lt;br /&gt;
| Dinosaur&lt;br /&gt;
| A character from the diverse and extinct group of prehistoric reptiles.&lt;br /&gt;
|-&lt;br /&gt;
| Dragon&lt;br /&gt;
| A reptilian creature of myth and legend. Common features include wings, horns, and the ability to breathe fire.&lt;br /&gt;
|-&lt;br /&gt;
| Elf&lt;br /&gt;
| A mythical humanoid creature endowed with magical powers. Common features include a slender figure and pointy ears.&lt;br /&gt;
|-&lt;br /&gt;
| Equine&lt;br /&gt;
| A horse, zebra, unicorn, or pony character.&lt;br /&gt;
|-&lt;br /&gt;
| Feline&lt;br /&gt;
| A cat, lion, or tiger character.&lt;br /&gt;
|-&lt;br /&gt;
| Ghost&lt;br /&gt;
| A manifestation of a disembodied spirit or soul.&lt;br /&gt;
|-&lt;br /&gt;
| Imp&lt;br /&gt;
| A smaller demon, usually characterized by their childish and mischievous behavior. They are sometimes described as being related to fairies.&lt;br /&gt;
|-&lt;br /&gt;
| Insectoid&lt;br /&gt;
| An insect/bug character.&lt;br /&gt;
|-&lt;br /&gt;
| Lagomorph&lt;br /&gt;
| A character that belongs to the Lagomorph order of animals including Rabbits/Bunnies, Hares, Jackrabbits, and Pika.&lt;br /&gt;
|-&lt;br /&gt;
| Marsupial&lt;br /&gt;
| A character that belongs to the Marsupial family of animals, which includes Kangaroos, Koalas, Opossums, and Bandicoots among others.&lt;br /&gt;
|-&lt;br /&gt;
| Merfolk&lt;br /&gt;
| A Monster Hybrid with a Human upper-half and the tail of a fish from the waist down.&lt;br /&gt;
|-&lt;br /&gt;
| Mustelid&lt;br /&gt;
| A character that belongs to the Mustelidae family of animals including Otters, Badgers, Wolverines, Weasels, and Martens among others.&lt;br /&gt;
|-&lt;br /&gt;
| Orc&lt;br /&gt;
| A humanoid creature, often inspired by Tolkein's orcs (corrupt version of Elf). Common features include pointy ears, muscular body, green skin, tusks, and generally a rough appearance.&lt;br /&gt;
|-&lt;br /&gt;
| Primate&lt;br /&gt;
| Characters whose species fall within either the Strepsirrhines or Haplorhines families including Monkeys, Gorillas, Orangutans, Lemurs, Lorisids, Baboons, and Chimpanzees. Not to be confused with the &amp;lt;code&amp;gt;Human&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
|-&lt;br /&gt;
| Procyonid&lt;br /&gt;
| Characters whose species fall within the Procyonid family including Raccoons, Kinkajous, Ringtails, Olingos, Coatimundis. Olinguitos, and Catomistles.&lt;br /&gt;
|-&lt;br /&gt;
| Reptilian&lt;br /&gt;
| A snake, crocodile or lizard character.&lt;br /&gt;
|-&lt;br /&gt;
| Rodent&lt;br /&gt;
| A mouse, rat, squirrel, beaver or hamster character.&lt;br /&gt;
|-&lt;br /&gt;
| Sergal&lt;br /&gt;
| Fictional alien species from the Vilous universe by Mick Ono and Kiki-UMA. They are often anthropromorphic, having a fur-covered body and a shark-shaped head.&lt;br /&gt;
|-&lt;br /&gt;
| Shark&lt;br /&gt;
| A shark character.&lt;br /&gt;
|-&lt;br /&gt;
| Slime Creature&lt;br /&gt;
| An amorphous organism made of viscous and typically transparent liquid. Often takes a Human form.&lt;br /&gt;
|-&lt;br /&gt;
| Ursidae&lt;br /&gt;
| A bear character.&lt;br /&gt;
|-&lt;br /&gt;
| Vampire&lt;br /&gt;
| A mythical creature, usually humanoid in appearance, and typically undead. Common features include fangs, which are used to feed on the blood of the living, sometimes mind control and shapeshifting (especially into a bat), weakness to garlic, crucifixes, and sunlight, and a seductive allure.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Identity'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Female&lt;br /&gt;
| A character possessing only female qualities.&lt;br /&gt;
|-&lt;br /&gt;
| Gay&lt;br /&gt;
| Works featuring &amp;lt;code&amp;gt;Male&amp;lt;/code&amp;gt; characters who identify as homosexual or romantic themes between &amp;lt;code&amp;gt;Male&amp;lt;/code&amp;gt; characters.&lt;br /&gt;
|-&lt;br /&gt;
| Lesbian&lt;br /&gt;
| Works featuring &amp;lt;code&amp;gt;Female&amp;lt;/code&amp;gt; characters who identify as homosexual or romantic themes between &amp;lt;code&amp;gt;Female&amp;lt;/code&amp;gt; characters.&lt;br /&gt;
|-&lt;br /&gt;
| Male&lt;br /&gt;
| A character possessing only male qualities.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Content Warnings ==&lt;br /&gt;
&lt;br /&gt;
'''Tags that ''must'' be included if your game matches the criteria.'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''General'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Epilepsy Warning&lt;br /&gt;
| Contains flashing effects that could trigger photosensitive epilepsy.&lt;br /&gt;
|-&lt;br /&gt;
| Jumpscare&lt;br /&gt;
| Contains an abrupt image, sound, or event meant to scare or surprise. One example is ''The Scary Maze Game''.&lt;br /&gt;
|-&lt;br /&gt;
| Volume Warning&lt;br /&gt;
| Contains sudden or unexpected loud noises that could irritate one's ears.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Heavy Topics'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Addiction&lt;br /&gt;
| Works focusing on drug abuse, its effects, and/or recovery.&lt;br /&gt;
|-&lt;br /&gt;
|Animal Cruelty&lt;br /&gt;
|Works depicting or discussing acts of violence or abuse against animals, not including humanoid fantasy creatures.&lt;br /&gt;
|-&lt;br /&gt;
| Domestic Violence&lt;br /&gt;
| Works depicting or discussing acts of violence or abuse against a person living in one's household, especially a member of one's immediate family.&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Themes&lt;br /&gt;
| Works focused on topics that people could potentially find upsetting, or would be inappropriate for young (under 13) audiences.&lt;br /&gt;
|-&lt;br /&gt;
| Real World Violence&lt;br /&gt;
| Works which contain detailed content about historical tragedies and deaths, e.g. genocides, massacres, terrorist attacks, etc.&lt;br /&gt;
|-&lt;br /&gt;
| Suicide&lt;br /&gt;
| Works depicting or discussing suicide or suicidal thoughts.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== NSFW Content Warnings ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;commontags&amp;quot; class=&amp;quot;mw-collapsible&amp;quot;&amp;gt;&lt;br /&gt;
'''Tags that ''must'' be included if your game matches the criteria. Click on &amp;lt;code&amp;gt;[Collapse]&amp;lt;/code&amp;gt; to hide these tags →'''&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{{:NSFW Tags}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Animations ==&lt;br /&gt;
&lt;br /&gt;
These tags are intended for animations, but can also be applied to games.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Action&lt;br /&gt;
| Animations that feature emphasis on dynamic movement and physical feats.&lt;br /&gt;
| Madness Combat&lt;br /&gt;
|-&lt;br /&gt;
| Advertisement&lt;br /&gt;
| Animations that are intended to sell or raise awareness about a particular product or service.&lt;br /&gt;
| Lower My Bills June 2003 Banner Ads Set 2 (United States)&lt;br /&gt;
|-&lt;br /&gt;
| Comedy&lt;br /&gt;
| Animations where the main emphasis is on humor or amusement.&lt;br /&gt;
| Mario's Castle Calamity&lt;br /&gt;
|-&lt;br /&gt;
| Drama&lt;br /&gt;
| Animations that typically feature long narratives and more serious forms of storytelling.&lt;br /&gt;
| Law of Talos&lt;br /&gt;
|-&lt;br /&gt;
| Experimental&lt;br /&gt;
| Animations that focus on exploring the medium of animation in general. Usually non-narrative.&lt;br /&gt;
| HeartCore&lt;br /&gt;
|-&lt;br /&gt;
| Informative&lt;br /&gt;
| Animations whose purpose is to educate or inform about a topic.&lt;br /&gt;
| About Catalyst Pictures LTD&lt;br /&gt;
|-&lt;br /&gt;
| Loading Screen&lt;br /&gt;
| Animations featuring only a real or fake program initializer.&lt;br /&gt;
| Piposh Store Loading Screen&lt;br /&gt;
|-&lt;br /&gt;
| Loop&lt;br /&gt;
| Animations that are typically very short and are intended to repeat indefinitely.&lt;br /&gt;
| Caramelldansen&lt;br /&gt;
|-&lt;br /&gt;
| Music Video&lt;br /&gt;
| Animations that are primarily set to or feature a piece of music as the main focus.&lt;br /&gt;
| Bestest Bud: The Video&lt;br /&gt;
|-&lt;br /&gt;
| Other&lt;br /&gt;
| Animations that don't fit other tags.&lt;br /&gt;
| A Sticks Life&lt;br /&gt;
|-&lt;br /&gt;
| Screensaver&lt;br /&gt;
| Animations that were intended to be utilized as computer screensavers.&lt;br /&gt;
| Queste Screensaver&lt;br /&gt;
|-&lt;br /&gt;
| Spam&lt;br /&gt;
| Typically low quality animations that are intentionally used to flood or spam content submissions on websites like Newgrounds.&lt;br /&gt;
| 3ear&lt;br /&gt;
|-&lt;br /&gt;
| Walk Cycle&lt;br /&gt;
| Animations that feature emphasis on characters walking or running, often in a loop.&lt;br /&gt;
| Florence walking&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Animation Memes'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Caipirinha&lt;br /&gt;
| Works with a character dancing to a nightcore version of the Brazilian song &amp;quot;Caipirinha&amp;quot; by Carinho Ariane Kranz. The dance is usually based on one Tomo briefly performs to tease Chiyo in Episode 20 of ''Azumanga Daioh''.&lt;br /&gt;
| Caipirinha - Jena and Akio&lt;br /&gt;
|-&lt;br /&gt;
| Caramelldansen&lt;br /&gt;
| A series of animated dance videos featuring the nightcore version (remixed by DJ Speedycake) of the song &amp;quot;Caramelldansen&amp;quot; by Caramell.&lt;br /&gt;
| Caramelldansen&lt;br /&gt;
|-&lt;br /&gt;
| Danjo&lt;br /&gt;
| Works where characters either act out the fan-made music video for the song &amp;quot;Danjo&amp;quot; by Taro, or perform the &amp;quot;Danjo Dance&amp;quot;.&lt;br /&gt;
| for danjo loving people!&lt;br /&gt;
|-&lt;br /&gt;
| Finger Spin&lt;br /&gt;
| Works where a character does the finger dance performed by Rikka Takanashi in the opening for ''Love, Chunibyo &amp;amp; Other Delusions''. Tag can be used for both the original version and the &amp;quot;Woop Woop&amp;quot; version based on a YouTube video remix which has cutaways to the character twerking.&lt;br /&gt;
| Gata Finger Spin&lt;br /&gt;
|-&lt;br /&gt;
| Fukkireta&lt;br /&gt;
| Works where a character bob their head left and right to the tune of the denpa song &amp;quot;Ochame Kinou&amp;quot;. Based on a video from NicoNico of Kasane Teto of UTAU doing the same. &lt;br /&gt;
| Fukkireta Xadron&lt;br /&gt;
|-&lt;br /&gt;
| Leek Spin&lt;br /&gt;
| Works of characters spinning a leek or other item, often to the tune of Finnish Folk song &amp;quot;Ievan Polka&amp;quot;. Tag can be used for both the original animation based on Orihime Inoue from ''Bleach'', or the &amp;quot;shaking&amp;quot; version based on Hatsune Miku's cover of the song.&lt;br /&gt;
| KyonKyon Leek Spin&lt;br /&gt;
|-&lt;br /&gt;
| Paffendorf&lt;br /&gt;
| A series of works utilizing a sped up version of &amp;quot;Under My Skin&amp;quot; by techno group Paffendorf. These animations can be based on two versions, one involving Mumo from ''Sumomomo Momomo'', or a remixed version involving Konata from ''Lucky Star''.&lt;br /&gt;
| Gaffondorf&lt;br /&gt;
|-&lt;br /&gt;
| Pappara&lt;br /&gt;
| Works that follow the dance in the intro of the anime ''Galaxy Angel Rune'', often to the tune of DJ Speedycake's remix of &amp;quot;Baby Boy&amp;quot; by Me &amp;amp; My.&lt;br /&gt;
| Cytomander's Baby Boy FLASH&lt;br /&gt;
|-&lt;br /&gt;
| PoPiPo&lt;br /&gt;
| Works based on the Hatsune Miku song &amp;quot;PoPiPo&amp;quot; composed by Lamaze-P.&lt;br /&gt;
| Smash Bros Po Pi Po&lt;br /&gt;
|-&lt;br /&gt;
| smooooch ・∀・&lt;br /&gt;
| Works based on the music video for the song &amp;quot;smooooch ・∀・&amp;quot; by DJ Kosuke Saito / kors k, which appeared in the rhythm game ''Beatmania IIDX 16:Empress'' in 2008.&lt;br /&gt;
| Smoooch ・∀・ Corax, Raven and Edward version WIP&lt;br /&gt;
|-&lt;br /&gt;
| Triple Baka&lt;br /&gt;
| Works based on the music video for the Hatsune Miku song &amp;quot;Triple Baka&amp;quot; composed by Lamaze-P.&lt;br /&gt;
| warrior cats triple baka&lt;br /&gt;
|-&lt;br /&gt;
| What is Love?&lt;br /&gt;
| Works based on the 1996 SNL skit &amp;quot;The Roxbury Guys&amp;quot;, where characters are in a car dancing to Haddaway's &amp;quot;What is Love&amp;quot;.&lt;br /&gt;
| What Is Lurve&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
&lt;br /&gt;
These tags describe where a work was sourced from if it was not embedded on a website.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Disc Media&lt;br /&gt;
| Games that are derived from a CD/DVD/Blu-Ray disc. These will often, but not always, be enclosed in an executable file.&lt;br /&gt;
| Цифровой мир начинается здесь&lt;br /&gt;
|-&lt;br /&gt;
| Executable File&lt;br /&gt;
| Games that are extracted from a program file, most commonly .exe.&lt;br /&gt;
| Birlikdə Öyrənək&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Franchises ==&lt;br /&gt;
&lt;br /&gt;
Tags that are associated with a particular franchise or intellectual property, web-game related or not. Note: A game or animation does not need to be ''officially'' part of a franchise for its tag to be applicable. In other words, fan-made games and animations based on a particular franchise can still use their respective franchise tag even if they weren't developed/published by the owners of the IP. At least three games in Flashpoint should be based around a franchise to warrant a tag for that franchise.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Example&lt;br /&gt;
|-&lt;br /&gt;
| 100 Things to Do Before High School&lt;br /&gt;
| The Bestie Test!&lt;br /&gt;
|-&lt;br /&gt;
| 101 Dalmatians&lt;br /&gt;
| 101 Dalmatians Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| 2channel&lt;br /&gt;
| Nightmare City&lt;br /&gt;
|-&lt;br /&gt;
| 300&lt;br /&gt;
| SpartaMan 2&lt;br /&gt;
|-&lt;br /&gt;
| 3-2-1 Penguins!&lt;br /&gt;
| Jelly Jammers&lt;br /&gt;
|-&lt;br /&gt;
| 6teen&lt;br /&gt;
| Zit Defence&lt;br /&gt;
|-&lt;br /&gt;
| A Bug's Life&lt;br /&gt;
| A Bug's Land&lt;br /&gt;
|-&lt;br /&gt;
| A Series of Unfortunate Events&lt;br /&gt;
| Uncle Monty's Reptile Room Game&lt;br /&gt;
|-&lt;br /&gt;
| A.N.T. Farm&lt;br /&gt;
| A.N.T. Farm - OriA.N.T.ation Overdrive&lt;br /&gt;
|-&lt;br /&gt;
| Aaahh!!! Real Monsters&lt;br /&gt;
| Aaahh!!! Real Monsters Match-Master&lt;br /&gt;
|-&lt;br /&gt;
| Aaron Stone&lt;br /&gt;
| Agility Skill Test&lt;br /&gt;
|-&lt;br /&gt;
| Ace Attorney&lt;br /&gt;
| Ace Attorney Investigations: Miles Edgeworth: Trial Edition&lt;br /&gt;
|-&lt;br /&gt;
| Adventure Time&lt;br /&gt;
| Adventure Time: Legends of OOO&lt;br /&gt;
|-&lt;br /&gt;
| Adventures From the Book of Virtues&lt;br /&gt;
| Plato's Matching Game&lt;br /&gt;
|-&lt;br /&gt;
| Adventures in Babysitting&lt;br /&gt;
| Adventures In Babysitting Character Quiz&lt;br /&gt;
|-&lt;br /&gt;
| Age of Empires&lt;br /&gt;
| Civilization Builder&lt;br /&gt;
|-&lt;br /&gt;
| Aggretsuko&lt;br /&gt;
| AGGRETSUKO or Shouting away your daily grind&lt;br /&gt;
|-&lt;br /&gt;
| Air Bud&lt;br /&gt;
| Air Bud Seventh Inning Fetch&lt;br /&gt;
|-&lt;br /&gt;
| Aladdin&lt;br /&gt;
| Jasmine &amp;amp; Aladdin Kissing&lt;br /&gt;
|-&lt;br /&gt;
| Ali the Fox&lt;br /&gt;
| Peach and Ahri Square Island Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Alice and Greta&lt;br /&gt;
| The Alice and Greta Potion Game&lt;br /&gt;
|-&lt;br /&gt;
| Alice in Wonderland&lt;br /&gt;
| March of the Cards&lt;br /&gt;
|-&lt;br /&gt;
| Alien Hominid&lt;br /&gt;
| Alien Hominid Xtreme&lt;br /&gt;
|-&lt;br /&gt;
| Alien Series&lt;br /&gt;
| Aliens Soundboard&lt;br /&gt;
|-&lt;br /&gt;
| All That&lt;br /&gt;
| All That Vital Information Dispenser #1&lt;br /&gt;
|-&lt;br /&gt;
| Alfy&lt;br /&gt;
| Alfy Goes to School&lt;br /&gt;
|-&lt;br /&gt;
| Alma's Way&lt;br /&gt;
| The Alma Train&lt;br /&gt;
|-&lt;br /&gt;
| Alpha and Omega&lt;br /&gt;
| Alpha and Omega: Tree Bark Sled Ride&lt;br /&gt;
|-&lt;br /&gt;
| Alvin and the Chipmunks&lt;br /&gt;
| Alvin's Harmonica&lt;br /&gt;
|-&lt;br /&gt;
| American Dad!&lt;br /&gt;
| Quiz American Dad&lt;br /&gt;
|-&lt;br /&gt;
| American Dragon&lt;br /&gt;
| Jake's Fire Power&lt;br /&gt;
|-&lt;br /&gt;
| American Girl&lt;br /&gt;
| Felicity Picture Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Among Us&lt;br /&gt;
| Among Us Christmas Coloring&lt;br /&gt;
|-&lt;br /&gt;
| Amphibia&lt;br /&gt;
| Amphibia: Locust Pocus&lt;br /&gt;
|-&lt;br /&gt;
| An American Tail&lt;br /&gt;
| An American Tail: Match Game&lt;br /&gt;
|-&lt;br /&gt;
| Angel's Friends&lt;br /&gt;
| Angel's Friends Raf and Sulfus Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Angela Anaconda&lt;br /&gt;
| The Karate Adventures of Orange Belt Angela&lt;br /&gt;
|-&lt;br /&gt;
| Angelina Ballerina&lt;br /&gt;
| Angelina's Dress Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Angry Birds&lt;br /&gt;
| Angry Birds Friends&lt;br /&gt;
|-&lt;br /&gt;
| Animal Crossing&lt;br /&gt;
| Animal Crossing Pattern Maker&lt;br /&gt;
|-&lt;br /&gt;
| Animaniacs&lt;br /&gt;
| Animaniacs: Wakko's Burp Fest&lt;br /&gt;
|-&lt;br /&gt;
| Animorphs&lt;br /&gt;
| Animorphs Slider&lt;br /&gt;
|-&lt;br /&gt;
| Annoying Orange&lt;br /&gt;
| Annoying Orange Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Anpanman&lt;br /&gt;
| それいけ！アンパンマンゲームパズル&lt;br /&gt;
|-&lt;br /&gt;
| Ant-Man&lt;br /&gt;
| Ant-Man: Combat Training&lt;br /&gt;
|-&lt;br /&gt;
| Ape Escape&lt;br /&gt;
| Ape Escape Quiz&lt;br /&gt;
|-&lt;br /&gt;
| Apple &amp;amp; Onion&lt;br /&gt;
| Apple &amp;amp; Onion: Dollar Store Dash&lt;br /&gt;
|-&lt;br /&gt;
| Apple Jacks&lt;br /&gt;
| Apple Jacks™ Race to the Bowl&lt;br /&gt;
|-&lt;br /&gt;
| Aqua Teen Hunger Force&lt;br /&gt;
| Worst Game Ever&lt;br /&gt;
|-&lt;br /&gt;
| Aquaman&lt;br /&gt;
| Aquaman: Race to Atlantis&lt;br /&gt;
|-&lt;br /&gt;
| Archie&lt;br /&gt;
| Veronica's Phone Tag&lt;br /&gt;
|-&lt;br /&gt;
| Arthur&lt;br /&gt;
| Buster's Movie Maker&lt;br /&gt;
|-&lt;br /&gt;
| Arthur Christmas&lt;br /&gt;
| Arthur Christmas: Conveyor Belt Madness&lt;br /&gt;
|-&lt;br /&gt;
| asdfmovie&lt;br /&gt;
| I Like Trains&lt;br /&gt;
|-&lt;br /&gt;
| Assassin's Creed&lt;br /&gt;
| The Assassin's Creed Challenge&lt;br /&gt;
|-&lt;br /&gt;
| As Told by Ginger&lt;br /&gt;
| As Told By Ginger Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Asterix&lt;br /&gt;
| Asterix Prends Tes Couleurs&lt;br /&gt;
|-&lt;br /&gt;
| Astro Boy&lt;br /&gt;
| Astro Boy Rescue&lt;br /&gt;
|-&lt;br /&gt;
| Astroblast!&lt;br /&gt;
| Astroblast! Smoothies&lt;br /&gt;
|-&lt;br /&gt;
| Atomic Betty&lt;br /&gt;
| Atomic Betty: Mission Earth&lt;br /&gt;
|-&lt;br /&gt;
| Attack on Titan&lt;br /&gt;
| Attack on Titan Tribute Game&lt;br /&gt;
|-&lt;br /&gt;
| Austin &amp;amp; Ally&lt;br /&gt;
| Austin and Ally: Hype Cart&lt;br /&gt;
|-&lt;br /&gt;
| Austin Powers&lt;br /&gt;
| Move your Mojo!&lt;br /&gt;
|-&lt;br /&gt;
| Avatar: The Last Airbender&lt;br /&gt;
| Avatar: Elemental Escape&lt;br /&gt;
|-&lt;br /&gt;
| Azumanga Daioh&lt;br /&gt;
| Azumaiden Daioh&lt;br /&gt;
|-&lt;br /&gt;
| Babar&lt;br /&gt;
| Babar's Picnic Game&lt;br /&gt;
|-&lt;br /&gt;
| Baby Hazel&lt;br /&gt;
| Baby Hazel Daycare&lt;br /&gt;
|-&lt;br /&gt;
| Baby Shark&lt;br /&gt;
| Baby Shark Coloring&lt;br /&gt;
|-&lt;br /&gt;
| Bad Kitty&lt;br /&gt;
| Bad Kitty in Go-Cat-Go&lt;br /&gt;
|-&lt;br /&gt;
| Bakugan&lt;br /&gt;
| Bakugan: The Final Brawl&lt;br /&gt;
|-&lt;br /&gt;
| Balamory&lt;br /&gt;
| Balamory: Copy Spencer&lt;br /&gt;
|-&lt;br /&gt;
| Baldi's Basics&lt;br /&gt;
| Baldi's Basics In Education and Spelling&lt;br /&gt;
|-&lt;br /&gt;
| Balto (film)&lt;br /&gt;
| Boston, Bolt and Balto&lt;br /&gt;
|-&lt;br /&gt;
| Bambi&lt;br /&gt;
| Bambi's Forest Friends&lt;br /&gt;
|-&lt;br /&gt;
| Bananas in Pyjamas&lt;br /&gt;
| Bananas In Pyjamas: Memory Game&lt;br /&gt;
|-&lt;br /&gt;
| Banjo-Kazooie&lt;br /&gt;
| Banjo-Threeie&lt;br /&gt;
|-&lt;br /&gt;
| Barbie&lt;br /&gt;
| Barbie in the Nutcracker&lt;br /&gt;
|-&lt;br /&gt;
| Barney &amp;amp; Friends&lt;br /&gt;
| Barney's Submarine Race&lt;br /&gt;
|-&lt;br /&gt;
| Barnyard&lt;br /&gt;
| Back at the Barnyard: Operation Otis Drop&lt;br /&gt;
|-&lt;br /&gt;
| Batman&lt;br /&gt;
| Batman In Crime Wave&lt;br /&gt;
|-&lt;br /&gt;
| Battle for Dream Island&lt;br /&gt;
| PIN REVEALS LIFE HACKS&lt;br /&gt;
|-&lt;br /&gt;
| Battle of the Planets&lt;br /&gt;
| Battle of the Planets - Zoltar's Revenge&lt;br /&gt;
|-&lt;br /&gt;
| Bayonetta&lt;br /&gt;
| 8-Bit Bayonetta&lt;br /&gt;
|-&lt;br /&gt;
| Beano&lt;br /&gt;
| The Great Beano Cake Off&lt;br /&gt;
|-&lt;br /&gt;
| Bear in the Big Blue House&lt;br /&gt;
| Bear in the Big Blue House: Bear Theatre&lt;br /&gt;
|-&lt;br /&gt;
| Beauty and the Beast&lt;br /&gt;
| DIY: Belle Jewelry Box&lt;br /&gt;
|-&lt;br /&gt;
| Beavis and Butt-Head&lt;br /&gt;
| Beavis &amp;amp; Butthead in Air Guitar&lt;br /&gt;
|-&lt;br /&gt;
| Bee Movie&lt;br /&gt;
| Bee Movie: Spelling Bee&lt;br /&gt;
|-&lt;br /&gt;
| Beeserker&lt;br /&gt;
| Beeserker: The Videogame!&lt;br /&gt;
|-&lt;br /&gt;
| Bella and the Bulldogs&lt;br /&gt;
| Bella and the Bulldogs: Touchdown Toss&lt;br /&gt;
|-&lt;br /&gt;
| Ben 10&lt;br /&gt;
| Ben 10 - Battle Ready&lt;br /&gt;
|-&lt;br /&gt;
| Ben &amp;amp; Holly's Little Kingdom&lt;br /&gt;
| Ben &amp;amp; Holly's Strawberry Jump&lt;br /&gt;
|-&lt;br /&gt;
| Bendy&lt;br /&gt;
| Custom Bendy Creator&lt;br /&gt;
|-&lt;br /&gt;
| Berenstain Bears&lt;br /&gt;
| Berenstain Bears Matchbook&lt;br /&gt;
|-&lt;br /&gt;
| Betty Boop&lt;br /&gt;
| Betty Boop: Big City Adventures&lt;br /&gt;
|-&lt;br /&gt;
| Between the Lions&lt;br /&gt;
| Lionel's Talking Gizmo!&lt;br /&gt;
|-&lt;br /&gt;
| Beyblade&lt;br /&gt;
| Beyblade Chaos&lt;br /&gt;
|-&lt;br /&gt;
| Big Brother&lt;br /&gt;
| BBB Torta na Cara&lt;br /&gt;
|-&lt;br /&gt;
| Big City Greens&lt;br /&gt;
| Big City Greens: Big City Battle!&lt;br /&gt;
|-&lt;br /&gt;
| Big Cook Little Cook&lt;br /&gt;
| Ben and Small's Magic Baking Game&lt;br /&gt;
|-&lt;br /&gt;
| Big Hero 6&lt;br /&gt;
| Big Hero 6: Baymax Sky Patrol&lt;br /&gt;
|-&lt;br /&gt;
| Big Nate&lt;br /&gt;
| Big Nate's Network&lt;br /&gt;
|-&lt;br /&gt;
| Big Time Rush&lt;br /&gt;
| Big Time Rush: Stage Rush&lt;br /&gt;
|-&lt;br /&gt;
| Biker Mice from Mars&lt;br /&gt;
| Biker Mice City Tricks&lt;br /&gt;
|-&lt;br /&gt;
| Bin Weevils&lt;br /&gt;
| Mulch Shoot&lt;br /&gt;
|-&lt;br /&gt;
| Bionicle&lt;br /&gt;
| Bionicle Mata Nui: The Online Game&lt;br /&gt;
|-&lt;br /&gt;
| BioShock&lt;br /&gt;
| BIoshlock&lt;br /&gt;
|-&lt;br /&gt;
| Birdman&lt;br /&gt;
| Harvey Birdman: Stop that Sandwich&lt;br /&gt;
|-&lt;br /&gt;
| Biz Kid$&lt;br /&gt;
| Biz Kid$: Break the Bank!&lt;br /&gt;
|-&lt;br /&gt;
| Black Butler&lt;br /&gt;
| Kuroshitsuji Baka Games&lt;br /&gt;
|-&lt;br /&gt;
| Black Panther&lt;br /&gt;
| Black Panther: Jungle Pursuit&lt;br /&gt;
|-&lt;br /&gt;
| BlazBlue&lt;br /&gt;
| Ragna Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Blaze and the Monster Machines&lt;br /&gt;
| Blaze: Race to the Rescue!&lt;br /&gt;
|-&lt;br /&gt;
| Bleach&lt;br /&gt;
| Bleach Versus&lt;br /&gt;
|-&lt;br /&gt;
| Blue Exorcist&lt;br /&gt;
| Blue Exorcist Shipping Wall&lt;br /&gt;
|-&lt;br /&gt;
| Bluey&lt;br /&gt;
| Bluey Keepy Uppy&lt;br /&gt;
|-&lt;br /&gt;
| Blue's Clues&lt;br /&gt;
| Blue's Clues Ghost Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Bob the Builder&lt;br /&gt;
| Bob the Builder: Colour In&lt;br /&gt;
|-&lt;br /&gt;
| Bobinogs&lt;br /&gt;
| Do eggs grow on trees?&lt;br /&gt;
|-&lt;br /&gt;
| Bobobo-bo Bo-bobo&lt;br /&gt;
| Nose Hairs of Fury&lt;br /&gt;
|-&lt;br /&gt;
| Boj&lt;br /&gt;
| Can't Catch Boj&lt;br /&gt;
|-&lt;br /&gt;
| Bolt&lt;br /&gt;
| Bolt: Rescue Mission&lt;br /&gt;
|-&lt;br /&gt;
| Bomberman&lt;br /&gt;
| Bomberman Dance&lt;br /&gt;
|-&lt;br /&gt;
| Boohbah&lt;br /&gt;
| Boohbah.tv&lt;br /&gt;
|-&lt;br /&gt;
| Boonie Bears&lt;br /&gt;
| Take bear bro back home&lt;br /&gt;
|-&lt;br /&gt;
| Borderlands&lt;br /&gt;
| The Border Lands&lt;br /&gt;
|-&lt;br /&gt;
| Boy Meets World&lt;br /&gt;
| Girl Meets World: Smarte Couture&lt;br /&gt;
|-&lt;br /&gt;
| BOZ&lt;br /&gt;
| BOZ Build Your Snowman Family&lt;br /&gt;
|-&lt;br /&gt;
| Brandy &amp;amp; Mr. Whiskers&lt;br /&gt;
| Brandy's Butterfly Catch&lt;br /&gt;
|-&lt;br /&gt;
| Bratz&lt;br /&gt;
| Bratz Fabulous Diamondz Big Night Out&lt;br /&gt;
|-&lt;br /&gt;
| Brawl Stars&lt;br /&gt;
| Brawl Stars - Project Laser&lt;br /&gt;
|-&lt;br /&gt;
| Breadwinners&lt;br /&gt;
| Breadwinners: Ducktionary&lt;br /&gt;
|-&lt;br /&gt;
| Breaking Bad&lt;br /&gt;
| Gale Boetticher Crime Scene Evidence&lt;br /&gt;
|-&lt;br /&gt;
| Brother Bear&lt;br /&gt;
| Brother Bear: Rutt &amp;amp; Tuke's Eye Spy Game&lt;br /&gt;
|-&lt;br /&gt;
| Brum&lt;br /&gt;
| Brum Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Bubble Bobble&lt;br /&gt;
| Puzzle Bobble&lt;br /&gt;
|-&lt;br /&gt;
| Bubble Guppies&lt;br /&gt;
| Bubble Scrubies&lt;br /&gt;
|-&lt;br /&gt;
| Buffy the Vampire Slayer&lt;br /&gt;
| Buffy's Swearing Keyboard&lt;br /&gt;
|-&lt;br /&gt;
| Bunk'd&lt;br /&gt;
| Bunk'd: Kikiwaka Shuffle&lt;br /&gt;
|-&lt;br /&gt;
| Bunnicula&lt;br /&gt;
| Bunnicula: The Cursed Diamond&lt;br /&gt;
|-&lt;br /&gt;
| Bunnytown&lt;br /&gt;
| Bunnytown Ice Cream Parlor&lt;br /&gt;
|-&lt;br /&gt;
| Bunsen is a Beast&lt;br /&gt;
| Bunsen is a Beast: Arm-A-Gettin'&lt;br /&gt;
|-&lt;br /&gt;
| Buuu&lt;br /&gt;
| A Batalha da Pirâmide&lt;br /&gt;
|-&lt;br /&gt;
| Caillou&lt;br /&gt;
| Caillou's Magic Keyboard&lt;br /&gt;
|-&lt;br /&gt;
|Calabash Brothers&lt;br /&gt;
|Lets the Shell Fly&lt;br /&gt;
|-&lt;br /&gt;
| Caldeirão do Huck&lt;br /&gt;
| Entrega de Pizza&lt;br /&gt;
|-&lt;br /&gt;
| Camp Lazlo&lt;br /&gt;
| Camp Lazlo: Create Your Own E-Card&lt;br /&gt;
|-&lt;br /&gt;
| Camp Rock&lt;br /&gt;
| Camp Rock 2: The Final Jam: Rock the Beat&lt;br /&gt;
|-&lt;br /&gt;
| Candy Land&lt;br /&gt;
| Candy Land presents... King Candy’s Becandied&lt;br /&gt;
|-&lt;br /&gt;
| Canimals&lt;br /&gt;
| Fruit Shot&lt;br /&gt;
|-&lt;br /&gt;
| Captain America&lt;br /&gt;
| Captain America Red Skull and Crossbones&lt;br /&gt;
|-&lt;br /&gt;
| Captain Planet&lt;br /&gt;
| Captain Planet and the Robots of Zarm&lt;br /&gt;
|-&lt;br /&gt;
| Captain Underpants&lt;br /&gt;
| The Captain Underpants Rescue Raider 4000&lt;br /&gt;
|-&lt;br /&gt;
| Cara Confused&lt;br /&gt;
| Cara's Coconut Shy&lt;br /&gt;
|-&lt;br /&gt;
| Cardcaptor Sakura&lt;br /&gt;
| Cardcaptors Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Care Bears&lt;br /&gt;
| Care Bears: Rainbow Slide&lt;br /&gt;
|-&lt;br /&gt;
| Casper&lt;br /&gt;
| Casper's Haunted Christmas&lt;br /&gt;
|-&lt;br /&gt;
| Casseta &amp;amp; Planeta&lt;br /&gt;
| 2002 Casseta &amp;amp; Planeta Navigation Set&lt;br /&gt;
|-&lt;br /&gt;
| Castlevania&lt;br /&gt;
| Castlevania 2: Priest Battle&lt;br /&gt;
|-&lt;br /&gt;
| Castle Crashers&lt;br /&gt;
| Castle Crashers: Fatal Oblivion&lt;br /&gt;
|-&lt;br /&gt;
| Cats &amp;amp; Dogs&lt;br /&gt;
| Cats &amp;amp; Dogs: The Revenge of Kitty Galore - Furball Pinball&lt;br /&gt;
|-&lt;br /&gt;
| CatDog&lt;br /&gt;
| CatDog's All You Can't Eat Game&lt;br /&gt;
|-&lt;br /&gt;
| Cats Don't Dance&lt;br /&gt;
| Cats Don't Dance: Darla-Dodge Catwalk&lt;br /&gt;
|-&lt;br /&gt;
| Catscratch&lt;br /&gt;
| Catscratch - Cat Fight!&lt;br /&gt;
|-&lt;br /&gt;
| Cave Story&lt;br /&gt;
| Cave Story 3D Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Chainsaw Man&lt;br /&gt;
| Can You Earn Makima’s Approval?&lt;br /&gt;
|-&lt;br /&gt;
| Chamyto&lt;br /&gt;
| Viagem Genial&lt;br /&gt;
|-&lt;br /&gt;
| Charlie and Lola&lt;br /&gt;
| Lola's Fashion Flurry&lt;br /&gt;
|-&lt;br /&gt;
| Charlie the Unicorn&lt;br /&gt;
| Charlie the Unicorn&lt;br /&gt;
|-&lt;br /&gt;
| Charlotte's Web&lt;br /&gt;
| Templeton's Trashy Poetry&lt;br /&gt;
|-&lt;br /&gt;
| Cheerios&lt;br /&gt;
| Honey Defender: Case of the Honey Heist&lt;br /&gt;
|-&lt;br /&gt;
| Cheetos&lt;br /&gt;
| Cheetos Chase&lt;br /&gt;
|-&lt;br /&gt;
| Chhota Bheem&lt;br /&gt;
| Bridging Bheem&lt;br /&gt;
|-&lt;br /&gt;
| Chibi-Robo!&lt;br /&gt;
| Chibi-Robo! Plug Into Adventure! Survey&lt;br /&gt;
|-&lt;br /&gt;
| Chicken Little&lt;br /&gt;
| Chicken Little: Galactic Traveler&lt;br /&gt;
|-&lt;br /&gt;
| Chicken Run&lt;br /&gt;
| Chicken Run: Mac-U-Lator&lt;br /&gt;
|-&lt;br /&gt;
| Chikoo Aur Bunty&lt;br /&gt;
| Chikoo Aur Bunty: Chikoo Cricket Star&lt;br /&gt;
|-&lt;br /&gt;
| Chip and Dale&lt;br /&gt;
| Go Nuts!&lt;br /&gt;
|-&lt;br /&gt;
| Chloe's Closet&lt;br /&gt;
| Chloe's Closet: Musical Game&lt;br /&gt;
|-&lt;br /&gt;
| Chowder&lt;br /&gt;
| The Great Chowder Escape&lt;br /&gt;
|-&lt;br /&gt;
| Chrono Trigger&lt;br /&gt;
| Guardia Forest&lt;br /&gt;
|-&lt;br /&gt;
| Chuck E. Cheese&lt;br /&gt;
| Chuck E. Cheese's Pizza Panic!&lt;br /&gt;
|-&lt;br /&gt;
| ChuChu Rocket!&lt;br /&gt;
| チューチューロケット!&lt;br /&gt;
|-&lt;br /&gt;
| Chuggington&lt;br /&gt;
| Old Puffer Pete's Puzzle Panic&lt;br /&gt;
|-&lt;br /&gt;
| Cinderella&lt;br /&gt;
| Baby Cinderella House Cleaning&lt;br /&gt;
|-&lt;br /&gt;
| Cinnamon Toast Crunch&lt;br /&gt;
| Milk River Run&lt;br /&gt;
|-&lt;br /&gt;
| Clangers&lt;br /&gt;
| Tiny's Tunes&lt;br /&gt;
|-&lt;br /&gt;
| Clarence&lt;br /&gt;
| Clarence: Blamburger&lt;br /&gt;
|-&lt;br /&gt;
| Class of 3000&lt;br /&gt;
| Class of 3000: Funk Box&lt;br /&gt;
|-&lt;br /&gt;
| Click &amp;amp; Clack's As the Wrench Turns&lt;br /&gt;
| Stash's Workbench&lt;br /&gt;
|-&lt;br /&gt;
| Clifford the Big Red Dog&lt;br /&gt;
| Clifford's Big Parade&lt;br /&gt;
|-&lt;br /&gt;
| Clippit&lt;br /&gt;
| Windows RG&lt;br /&gt;
|-&lt;br /&gt;
| Cloudy with a Chance of Meatballs&lt;br /&gt;
| Cloudy with a Chance of Meatballs: The Climb&lt;br /&gt;
|-&lt;br /&gt;
| Club Penguin&lt;br /&gt;
| Puffle Launch&lt;br /&gt;
|-&lt;br /&gt;
| Cocoa Puffs&lt;br /&gt;
| Cocoa Puffs Crossword&lt;br /&gt;
|-&lt;br /&gt;
| Cocoricó&lt;br /&gt;
| Cocoricó: Siga o Ritmo&lt;br /&gt;
|-&lt;br /&gt;
| Codename: Kids Next Door&lt;br /&gt;
| Codename: Kids Next Door - Downhill Derby&lt;br /&gt;
|-&lt;br /&gt;
| Code Geass&lt;br /&gt;
| Super Nina Wars: Episode I&lt;br /&gt;
|-&lt;br /&gt;
| Code Lyoko&lt;br /&gt;
| La mort des Frelions&lt;br /&gt;
|-&lt;br /&gt;
| Commander Keen&lt;br /&gt;
| Dopefission&lt;br /&gt;
|-&lt;br /&gt;
| Conker&lt;br /&gt;
| Conker's Etiquette Guide Tip #1&lt;br /&gt;
|-&lt;br /&gt;
| Conan the Barbarian&lt;br /&gt;
| Conan the Barbarian - Find the Numbers&lt;br /&gt;
|-&lt;br /&gt;
| Contos de Mila&lt;br /&gt;
| Em busca da princesa&lt;br /&gt;
|-&lt;br /&gt;
| Contra&lt;br /&gt;
| Neo Contra Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Contraptus&lt;br /&gt;
| Taquin do Dr. Contraptus&lt;br /&gt;
|-&lt;br /&gt;
| Cooking Mama&lt;br /&gt;
| Gardening Mama&lt;br /&gt;
|-&lt;br /&gt;
| Copa Jetix&lt;br /&gt;
| A Lavanderia Copa Jetix&lt;br /&gt;
|-&lt;br /&gt;
| Corpse Bride&lt;br /&gt;
| Maggot Maze&lt;br /&gt;
|-&lt;br /&gt;
| Counter Strike&lt;br /&gt;
| Counter-Force&lt;br /&gt;
|-&lt;br /&gt;
| Courage the Cowardly Dog&lt;br /&gt;
| Courage Encounters&lt;br /&gt;
|-&lt;br /&gt;
| Cow and Chicken&lt;br /&gt;
| Cow and Chicken: Mealtime Maze Craze&lt;br /&gt;
|-&lt;br /&gt;
| Cowboy Bebop&lt;br /&gt;
| Faye Valentine Interactive Animation&lt;br /&gt;
|-&lt;br /&gt;
| Craig of the Creek&lt;br /&gt;
| Craig of the Creek: Recycle Squad&lt;br /&gt;
|-&lt;br /&gt;
| Crash &amp;amp; Bernstein&lt;br /&gt;
| Crash &amp;amp; Bernstein: Crash's Nose Picker&lt;br /&gt;
|-&lt;br /&gt;
| Crash Bandicoot&lt;br /&gt;
| Crash Tag Team Racing&lt;br /&gt;
|-&lt;br /&gt;
| Crayon Shin-chan&lt;br /&gt;
| Crayon Shin-chan Chinese New Year&lt;br /&gt;
|-&lt;br /&gt;
| Crazy Frog&lt;br /&gt;
| Crazy Frog: The annoying thing&lt;br /&gt;
|-&lt;br /&gt;
| Cuphead&lt;br /&gt;
| Cuphead Animation&lt;br /&gt;
|-&lt;br /&gt;
| Curious George&lt;br /&gt;
| Mix and Paint&lt;br /&gt;
|-&lt;br /&gt;
| Cut the Rope&lt;br /&gt;
| Cut the Rope Experiments&lt;br /&gt;
|-&lt;br /&gt;
| Cyberchase&lt;br /&gt;
| Cyberchase: The Quest 1 &amp;amp; 2&lt;br /&gt;
|-&lt;br /&gt;
| Dad 'n Me&lt;br /&gt;
| Chainsaw the Children&lt;br /&gt;
|-&lt;br /&gt;
| Dan Dare&lt;br /&gt;
| Dan Dare Abalis&lt;br /&gt;
|-&lt;br /&gt;
| Dance Dance Revolution&lt;br /&gt;
| DanceDanceRevolution V オープンアルファテスト&lt;br /&gt;
|-&lt;br /&gt;
| Danganronpa&lt;br /&gt;
| Komaeda Flash&lt;br /&gt;
|-&lt;br /&gt;
| Danger Mouse&lt;br /&gt;
| Danger Mouse: Danger Dash&lt;br /&gt;
|-&lt;br /&gt;
| Danger Rangers&lt;br /&gt;
| Danger Rangers: Hot Potato&lt;br /&gt;
|-&lt;br /&gt;
| Daniel Tiger's Neighborhood&lt;br /&gt;
| Daniel Tiger's Neighborhood: Feel the Music&lt;br /&gt;
|-&lt;br /&gt;
| Danny Phantom&lt;br /&gt;
| Danny Phantom Dueling Decks&lt;br /&gt;
|-&lt;br /&gt;
| Darkstalkers&lt;br /&gt;
| Felicia Soundboard&lt;br /&gt;
|-&lt;br /&gt;
| Dark Ages&lt;br /&gt;
| The Great Peasant Escape&lt;br /&gt;
|-&lt;br /&gt;
| DC Super Hero Girls&lt;br /&gt;
| DC Super Hero Girls: Trivia Game&lt;br /&gt;
|-&lt;br /&gt;
| Dead or Alive&lt;br /&gt;
| -54K DOAX Hitomi Kiriban-&lt;br /&gt;
|-&lt;br /&gt;
| Death Note&lt;br /&gt;
| Write in the Death Note&lt;br /&gt;
|-&lt;br /&gt;
|Degrassi&lt;br /&gt;
|Degrassi: Dish It Out!&lt;br /&gt;
|-&lt;br /&gt;
| Deltora Quest&lt;br /&gt;
| Deltora Quest: Find the Gems&lt;br /&gt;
|-&lt;br /&gt;
| Descendants&lt;br /&gt;
| Descendants: Smarte Couture&lt;br /&gt;
|-&lt;br /&gt;
| Design Squad&lt;br /&gt;
| Feed the Fidgits!&lt;br /&gt;
|-&lt;br /&gt;
| Despicable Me&lt;br /&gt;
| Bee-Do!&lt;br /&gt;
|-&lt;br /&gt;
| Detective Conan&lt;br /&gt;
| Case Closed: Kick Ball&lt;br /&gt;
|-&lt;br /&gt;
| Detetives do Prédio Azul&lt;br /&gt;
| Aventura no Prédio Azul&lt;br /&gt;
|-&lt;br /&gt;
| Devil May Cry&lt;br /&gt;
| Dante Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Dexter's Laboratory&lt;br /&gt;
| Dexter's Labyrinth&lt;br /&gt;
|-&lt;br /&gt;
| Diablo&lt;br /&gt;
| Diablo Tetris&lt;br /&gt;
|-&lt;br /&gt;
| Diary of a Wimpy Kid&lt;br /&gt;
| Old-Timey Ice Cream Parlour!&lt;br /&gt;
|-&lt;br /&gt;
| Dickie Roberts: Former Child Star&lt;br /&gt;
| Dickie Roberts Former Child Star: Dickie Slide&lt;br /&gt;
|-&lt;br /&gt;
| Die Sendung mit der Maus&lt;br /&gt;
| MausTrick: Das Maus-Anzieh-Spiel&lt;br /&gt;
|-&lt;br /&gt;
| Dig Dug&lt;br /&gt;
| Dig Dug BB&lt;br /&gt;
|-&lt;br /&gt;
| Digimon&lt;br /&gt;
| Digimon Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Dilbert&lt;br /&gt;
| Dilberito&lt;br /&gt;
|-&lt;br /&gt;
| Dino Dan&lt;br /&gt;
| Dino Dan: Ready, Set, Dino!&lt;br /&gt;
|-&lt;br /&gt;
| Dinosaur Train&lt;br /&gt;
| Buddy's A-Maze-ing Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Disgaea&lt;br /&gt;
| Disgaea Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Disney Fairies&lt;br /&gt;
| Disney Fairies: Harvest Hustle&lt;br /&gt;
|-&lt;br /&gt;
|Disney's Armageddon&lt;br /&gt;
|Armageddon Lexicon&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Atlantis&lt;br /&gt;
| Atlantis Translator&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Brave&lt;br /&gt;
| Disney Create: Brave Painter&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Cars&lt;br /&gt;
| Cars: Lightning Speed&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Coco&lt;br /&gt;
| Quiz: Which Coco Character Are You?&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Hercules&lt;br /&gt;
| Hercules Archery Game&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Mulan&lt;br /&gt;
| Mulan Training Game&lt;br /&gt;
|-&lt;br /&gt;
| Disney's National Treasure&lt;br /&gt;
| National Treasure 2 Cavern Climber&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Pocahontas&lt;br /&gt;
| Pocahontas Sticker Story&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Zombies&lt;br /&gt;
| Zombies 2: Quest for the Moonstone&lt;br /&gt;
|-&lt;br /&gt;
| Disrespectoids&lt;br /&gt;
| Disrespectoids: Slow Moe's Shell Shock&lt;br /&gt;
|-&lt;br /&gt;
| Diva Starz&lt;br /&gt;
| Diva Starz Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Dive Olly Dive!&lt;br /&gt;
| Olly Match&lt;br /&gt;
|-&lt;br /&gt;
| Dizzy&lt;br /&gt;
| Dizzy Newgrounds&lt;br /&gt;
|-&lt;br /&gt;
| Doc McStuffins&lt;br /&gt;
| Doc McStuffins Clinic for Stuffed Animals and Toys&lt;br /&gt;
|-&lt;br /&gt;
| Doctor Who&lt;br /&gt;
| Virtual 3D TARDIS&lt;br /&gt;
|-&lt;br /&gt;
| Dofus&lt;br /&gt;
| Panda Wakfu&lt;br /&gt;
|-&lt;br /&gt;
| Doge&lt;br /&gt;
| Dogeminer&lt;br /&gt;
|-&lt;br /&gt;
| Dog With a Blog&lt;br /&gt;
| Dog with a Blog - Stan's Sneaky Blog&lt;br /&gt;
|-&lt;br /&gt;
| Doki&lt;br /&gt;
| Doki y los alimentos&lt;br /&gt;
|-&lt;br /&gt;
| Doki Doki Literature Club&lt;br /&gt;
| Dank Dank Lit Club! Demo&lt;br /&gt;
|-&lt;br /&gt;
| Dollynho&lt;br /&gt;
| Ajude o Dollynho&lt;br /&gt;
|-&lt;br /&gt;
| Domingão do Faustão&lt;br /&gt;
| De Cara no Muro&lt;br /&gt;
|-&lt;br /&gt;
| Domo&lt;br /&gt;
| Domo-Kun's Angry Smashfest&lt;br /&gt;
|-&lt;br /&gt;
| Donkey Hodie&lt;br /&gt;
| Donkey's Froyo Stand&lt;br /&gt;
|-&lt;br /&gt;
| Donkey Kong&lt;br /&gt;
| Banana Bonanza!&lt;br /&gt;
|-&lt;br /&gt;
| Doom&lt;br /&gt;
| DOOM&lt;br /&gt;
|-&lt;br /&gt;
| Doraemon&lt;br /&gt;
| Doraemon Mystery&lt;br /&gt;
|-&lt;br /&gt;
| Dora the Explorer&lt;br /&gt;
| Dora's 3-D Backpack Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Dork Diaries&lt;br /&gt;
| Dork Pet Sitter&lt;br /&gt;
|-&lt;br /&gt;
| Dot.&lt;br /&gt;
| Make a game with Dot.	&lt;br /&gt;
|-&lt;br /&gt;
| Dota&lt;br /&gt;
| Dota 8&lt;br /&gt;
|-&lt;br /&gt;
| Double Dragon&lt;br /&gt;
| Aboboy's Small Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Doug&lt;br /&gt;
| Doug: The Foot of Doom&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Age&lt;br /&gt;
| Dragon Age Journeys&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Ball&lt;br /&gt;
| Dragon Ball Z Tournament&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Booster&lt;br /&gt;
| Dragon Booster - All City Race&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Quest&lt;br /&gt;
| Dragon Quest IX Screensaver&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Tales&lt;br /&gt;
| Dragon Tales: Dragon Badges&lt;br /&gt;
|-&lt;br /&gt;
| Dragon's Crown&lt;br /&gt;
| Slime's Crown&lt;br /&gt;
|-&lt;br /&gt;
| DragonflyTV&lt;br /&gt;
| Nanobots&lt;br /&gt;
|-&lt;br /&gt;
| Drake &amp;amp; Josh&lt;br /&gt;
| Drake And Josh Really Big Shrimp&lt;br /&gt;
|-&lt;br /&gt;
| Drawn Together&lt;br /&gt;
| Drawn Together: Cavity Search!&lt;br /&gt;
|-&lt;br /&gt;
| DreamWorks' Home&lt;br /&gt;
| Home Kid Cuisine Microsite&lt;br /&gt;
|-&lt;br /&gt;
| DreamWorks' Spirit&lt;br /&gt;
| Spirit Untamed: Wild Rider&lt;br /&gt;
|-&lt;br /&gt;
| Duck Hunt&lt;br /&gt;
| Kill The Dog From Duck Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Duke Nukem&lt;br /&gt;
| Duke Nukem Forever Soundboard&lt;br /&gt;
|-&lt;br /&gt;
| Dumbo&lt;br /&gt;
| Dumbo Big Top Blaze&lt;br /&gt;
|-&lt;br /&gt;
| Dune&lt;br /&gt;
| Dune 2&lt;br /&gt;
|-&lt;br /&gt;
| Dungeons &amp;amp; Dragons&lt;br /&gt;
| 30th Anniversary Dungeons &amp;amp; Dragons: Historical Timeline&lt;br /&gt;
|-&lt;br /&gt;
| EarthBound&lt;br /&gt;
| Earth Bound Fight Scene&lt;br /&gt;
|-&lt;br /&gt;
| Ed, Edd n Eddy&lt;br /&gt;
| Ed, Edd n Eddy - Clash Of The Idiots&lt;br /&gt;
|-&lt;br /&gt;
| Eddsworld&lt;br /&gt;
| Angry Edd&lt;br /&gt;
|-&lt;br /&gt;
| Elfen Lied&lt;br /&gt;
| Elfen Lied Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Elinor Wonders Why&lt;br /&gt;
| Elinor Wonders Why: Pond Life&lt;br /&gt;
|-&lt;br /&gt;
| El Chavo&lt;br /&gt;
| Chavo and the Giant Sandwich&lt;br /&gt;
|-&lt;br /&gt;
| El Tigre&lt;br /&gt;
| El Tigre: Miracle City Meltdown&lt;br /&gt;
|-&lt;br /&gt;
| Encanto&lt;br /&gt;
| Encanto Matching&lt;br /&gt;
|-&lt;br /&gt;
| Enchanted&lt;br /&gt;
| Enchanted - Nab the Apples&lt;br /&gt;
|-&lt;br /&gt;
| Erin Hunter's Warriors&lt;br /&gt;
| Warriors: The New Prophecy Quest&lt;br /&gt;
|-&lt;br /&gt;
| Esquadrão do Lixo&lt;br /&gt;
| A Faxina de Nigel&lt;br /&gt;
|-&lt;br /&gt;
| Excitebike&lt;br /&gt;
| Excitebike&lt;br /&gt;
|-&lt;br /&gt;
| E.T. the Extra-Terrestrial&lt;br /&gt;
| E.T. The 20th Anniversary: Save E.T.&lt;br /&gt;
|-&lt;br /&gt;
| Ever After High&lt;br /&gt;
| Ever After High: Bo-Peep Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Every Witch Way&lt;br /&gt;
| Are You An Every Witch Way Expert?&lt;br /&gt;
|-&lt;br /&gt;
| F-Zero&lt;br /&gt;
| F-Zero Flash Edition&lt;br /&gt;
|-&lt;br /&gt;
| Fairy Tail&lt;br /&gt;
| Lucy Smiles-Fairy Tail&lt;br /&gt;
|-&lt;br /&gt;
| Fallout&lt;br /&gt;
| Fallout 3 Terminal&lt;br /&gt;
|-&lt;br /&gt;
| Fall Guys&lt;br /&gt;
| Fall Race: Season 2&lt;br /&gt;
|-&lt;br /&gt;
| Family Guy&lt;br /&gt;
| Brian's Shoot 'em Up Bar&lt;br /&gt;
|-&lt;br /&gt;
| Fanboy &amp;amp; Chum Chum&lt;br /&gt;
| Fanboy &amp;amp; Chum Chum: Dollar Dance&lt;br /&gt;
|-&lt;br /&gt;
| Fancy Nancy&lt;br /&gt;
| Fancy Nancy: Bonjour, Butterfly&lt;br /&gt;
|-&lt;br /&gt;
| Fancy Pants&lt;br /&gt;
| The Fancy Pants Adventures: World 1&lt;br /&gt;
|-&lt;br /&gt;
| Fantastic Four&lt;br /&gt;
| Fantastic Four: Rush Crush&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy Life&lt;br /&gt;
| Fantasy Life Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Fast &amp;amp; Furious&lt;br /&gt;
| The Fast and the Furious Street Racer&lt;br /&gt;
|-&lt;br /&gt;
| Fate/stay night&lt;br /&gt;
| Fate/Grand Order Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Felix the Cat&lt;br /&gt;
| The Felix the Cat Trivia Quiz&lt;br /&gt;
|-&lt;br /&gt;
| Fella&lt;br /&gt;
| DeviantART short&lt;br /&gt;
|-&lt;br /&gt;
| Ferdi Fuchs&lt;br /&gt;
| Jump4Fun&lt;br /&gt;
|-&lt;br /&gt;
| Fetch! with Ruff Ruffman&lt;br /&gt;
| Fetch! Face-Off&lt;br /&gt;
|-&lt;br /&gt;
| Fighting Foodons&lt;br /&gt;
| Fighting Foodons: Food Flick&lt;br /&gt;
|-&lt;br /&gt;
| Final Fantasy&lt;br /&gt;
| Chocobo's Snowboard Glide&lt;br /&gt;
|-&lt;br /&gt;
| Finding Nemo&lt;br /&gt;
| Finding Nemo: Paper Toys&lt;br /&gt;
|-&lt;br /&gt;
| Finding Stuff Out&lt;br /&gt;
| Good Night Harrison&lt;br /&gt;
|-&lt;br /&gt;
| Fire Emblem&lt;br /&gt;
| Beat Up Marth Game&lt;br /&gt;
|-&lt;br /&gt;
| Fireboy and Watergirl&lt;br /&gt;
| Fireboy and Watergirl Kiss&lt;br /&gt;
|-&lt;br /&gt;
| Fireman Sam&lt;br /&gt;
| Fireman Sam&lt;br /&gt;
|-&lt;br /&gt;
| Fish Hooks&lt;br /&gt;
| Fish Hooks: Belly Floppin' Bizzounce&lt;br /&gt;
|-&lt;br /&gt;
| Five Nights at Freddy's&lt;br /&gt;
| Five Nights of Love-FNAF Dating Sim&lt;br /&gt;
|-&lt;br /&gt;
| Fizzy's Lunch Lab&lt;br /&gt;
| Fizzy's Lunch Lab: Fizzy's Food Truck&lt;br /&gt;
|-&lt;br /&gt;
| Flappy Bird&lt;br /&gt;
| Flappy Bird For Dinner&lt;br /&gt;
|-&lt;br /&gt;
| Flash (DC)&lt;br /&gt;
| Justice League Super Cubes&lt;br /&gt;
|-&lt;br /&gt;
| FLCL&lt;br /&gt;
| Titan Nitro FLCL - Bedroom Scene&lt;br /&gt;
|-&lt;br /&gt;
| Floogals&lt;br /&gt;
| Floogals Mini Missions&lt;br /&gt;
|-&lt;br /&gt;
| Flushed Away&lt;br /&gt;
| Flushed Away Sewer Surfing&lt;br /&gt;
|-&lt;br /&gt;
| Fortnite&lt;br /&gt;
| Fortnite Jigsaw&lt;br /&gt;
|-&lt;br /&gt;
| Foster's Home for Imaginary Friends&lt;br /&gt;
| Foster's Home For Imaginary Friends: Water Duel&lt;br /&gt;
|-&lt;br /&gt;
| Fox in Socks&lt;br /&gt;
| Fox in Socks Word Puzzle Game&lt;br /&gt;
|-&lt;br /&gt;
| Fox's Robots&lt;br /&gt;
| Robots - Aw Nuts!&lt;br /&gt;
|-&lt;br /&gt;
| Frankenweenie&lt;br /&gt;
| Frankenweenie: Electrifying Experiments&lt;br /&gt;
|-&lt;br /&gt;
| Franklin the Turtle&lt;br /&gt;
| Franklin the Turtle's Balloons Away&lt;br /&gt;
|-&lt;br /&gt;
| Franny's Feet&lt;br /&gt;
| Shoebox Adventures: Fancy Shoes&lt;br /&gt;
|-&lt;br /&gt;
| FRED&lt;br /&gt;
| Fred the Movie: Figglehorn Fling&lt;br /&gt;
|-&lt;br /&gt;
| Friday Night Funkin'&lt;br /&gt;
| FNF - Boyfriend (test)&lt;br /&gt;
|-&lt;br /&gt;
| Frogger&lt;br /&gt;
| Frogger Hop&lt;br /&gt;
|-&lt;br /&gt;
| Froot Loops&lt;br /&gt;
| Froot Loops Quest for the Double Lemony Loot&lt;br /&gt;
|-&lt;br /&gt;
| Frozen&lt;br /&gt;
| Frozen Elsa Fire Makeover&lt;br /&gt;
|-&lt;br /&gt;
| Frucht Tiger&lt;br /&gt;
| Früchte Dschungel&lt;br /&gt;
|-&lt;br /&gt;
| Fullmetal Alchemist&lt;br /&gt;
| Edward Elric Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Furby&lt;br /&gt;
| Furby Maze Game&lt;br /&gt;
|-&lt;br /&gt;
| Futurama&lt;br /&gt;
| Futurama Mix Machine&lt;br /&gt;
|-&lt;br /&gt;
| G-Force&lt;br /&gt;
| G-Force: Team Tactics&lt;br /&gt;
|-&lt;br /&gt;
| G.I. Joe&lt;br /&gt;
| G.I. Joe Shadow Ascent&lt;br /&gt;
|-&lt;br /&gt;
| Gaby Estrella&lt;br /&gt;
| Gaby no Galinheiro&lt;br /&gt;
|-&lt;br /&gt;
| Galaga&lt;br /&gt;
| Galaga Mini&lt;br /&gt;
|-&lt;br /&gt;
| Galaxian&lt;br /&gt;
| Galaxian Mini&lt;br /&gt;
|-&lt;br /&gt;
| Game &amp;amp; Watch&lt;br /&gt;
| Game &amp;amp; Watch Judge&lt;br /&gt;
|-&lt;br /&gt;
| Game of Thrones&lt;br /&gt;
| Game of Thrones Scene Maker&lt;br /&gt;
|-&lt;br /&gt;
| Game Shakers&lt;br /&gt;
| Game Shakers Trivia Quest&lt;br /&gt;
|-&lt;br /&gt;
| Gamer's Guide to Pretty Much Everything&lt;br /&gt;
| Gamer's Guide: Dragon Hero&lt;br /&gt;
|-&lt;br /&gt;
| Garfield&lt;br /&gt;
| Garfield's Comic Creator&lt;br /&gt;
|-&lt;br /&gt;
| Gargoyles&lt;br /&gt;
| Gargoyles: Search for Magic&lt;br /&gt;
|-&lt;br /&gt;
| Garoto Emoticon&lt;br /&gt;
| O Pesadelo do Garoto Emoticon (The Ring)&lt;br /&gt;
|-&lt;br /&gt;
| Gattu Battu&lt;br /&gt;
| Gattu Battu: Knife Throw&lt;br /&gt;
|-&lt;br /&gt;
| Generator Rex&lt;br /&gt;
| Generator Rex - Evo Showdown&lt;br /&gt;
|-&lt;br /&gt;
| Genshin Impact&lt;br /&gt;
| BITE ME, BITE ME&lt;br /&gt;
|-&lt;br /&gt;
| Geometry Dash&lt;br /&gt;
| Geometry Dash (Scratch)&lt;br /&gt;
|-&lt;br /&gt;
| George of the Jungle&lt;br /&gt;
| George of the Jungle: Swingin' Kingdom&lt;br /&gt;
|-&lt;br /&gt;
| George Shrinks&lt;br /&gt;
| George Shrinks Coloring&lt;br /&gt;
|-&lt;br /&gt;
| Geronimo Stilton&lt;br /&gt;
| Geronimo Stilton's Fabumouse Mountain Picnic&lt;br /&gt;
|-&lt;br /&gt;
|Get Smart&lt;br /&gt;
|Get Smart: Agent Training Manual&lt;br /&gt;
|-&lt;br /&gt;
| Ghost in the Shell&lt;br /&gt;
| Ghost in the Shell - Hidden Objects&lt;br /&gt;
|-&lt;br /&gt;
| Ghost Rider&lt;br /&gt;
| Ghost Rider Drive&lt;br /&gt;
|-&lt;br /&gt;
| Ghost Trick&lt;br /&gt;
| Ghost Trick Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Ghostbusters&lt;br /&gt;
| Nitro Ghostbusters&lt;br /&gt;
|-&lt;br /&gt;
| Ghosts 'n Goblins&lt;br /&gt;
| Ghosts and Goblins&lt;br /&gt;
|-&lt;br /&gt;
| Glee&lt;br /&gt;
| Glee Cast Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Go Diego Go!&lt;br /&gt;
| Diego's Mudboarding Adventure&lt;br /&gt;
|-&lt;br /&gt;
| God of War&lt;br /&gt;
| God of War 2 Theme&lt;br /&gt;
|-&lt;br /&gt;
| Godzilla&lt;br /&gt;
| Godzilla Crisis Defense&lt;br /&gt;
|-&lt;br /&gt;
| Goemon&lt;br /&gt;
| Legend of the Mystical Ninja 1&lt;br /&gt;
|-&lt;br /&gt;
| Gofrette&lt;br /&gt;
| The Moustache Game&lt;br /&gt;
|-&lt;br /&gt;
| Golden Sun&lt;br /&gt;
| Djinn Catch with Mia!&lt;br /&gt;
|-&lt;br /&gt;
| Goldfish Crackers&lt;br /&gt;
| Finn's Search for Laughs&lt;br /&gt;
|-&lt;br /&gt;
| Good Luck Charlie&lt;br /&gt;
| Fridge Designer&lt;br /&gt;
|-&lt;br /&gt;
| Google Doodle&lt;br /&gt;
| Magic Cat Academy&lt;br /&gt;
|-&lt;br /&gt;
| Goosebumps&lt;br /&gt;
| Flee Camp Jellyjam&lt;br /&gt;
|-&lt;br /&gt;
| Gorillaz&lt;br /&gt;
| Gorillaz Final Drive&lt;br /&gt;
|-&lt;br /&gt;
| Gormiti&lt;br /&gt;
| Dangers of the Deep&lt;br /&gt;
|-&lt;br /&gt;
| Grand Theft Auto&lt;br /&gt;
| Grand Theft Auto III Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Falls&lt;br /&gt;
| Gravity Falls: Rumble's Revenge&lt;br /&gt;
|-&lt;br /&gt;
| Green Arrow&lt;br /&gt;
| Arrow: Target Practice Range&lt;br /&gt;
|-&lt;br /&gt;
| Green Eggs and Ham&lt;br /&gt;
| Green Eggs and Ham Picture Scramble&lt;br /&gt;
|-&lt;br /&gt;
| Green Lantern&lt;br /&gt;
| Crimson Clash&lt;br /&gt;
|-&lt;br /&gt;
| Grim &amp;amp; Evil&lt;br /&gt;
| The Grim Adventures of Billy &amp;amp; Mandy - Grim Ball&lt;br /&gt;
|-&lt;br /&gt;
| Grizzy &amp;amp; the Lemmings&lt;br /&gt;
| Grizzy and the Lemmings: Drone Drop&lt;br /&gt;
|-&lt;br /&gt;
| Grossology&lt;br /&gt;
| Grossology: Lax in the Slacks!&lt;br /&gt;
|-&lt;br /&gt;
| Guardians of Ga'Hoole&lt;br /&gt;
| Legend of the Guardians - Spot the Difference &lt;br /&gt;
|-&lt;br /&gt;
| Guardians of the Galaxy&lt;br /&gt;
| Guardians of the Galaxy: Citadel Storm&lt;br /&gt;
|-&lt;br /&gt;
| Gui &amp;amp; Estopa&lt;br /&gt;
| Vista o Estopa&lt;br /&gt;
|-&lt;br /&gt;
| Guild Wars&lt;br /&gt;
| Paragon Guild Wars Fan Dressup&lt;br /&gt;
|-&lt;br /&gt;
| Guilty Gear&lt;br /&gt;
| Guilty Gear Pokemon Collage&lt;br /&gt;
|-&lt;br /&gt;
| Gulliver's Travels&lt;br /&gt;
| Gulliver's Big Photo Match&lt;br /&gt;
|-&lt;br /&gt;
| Gumby&lt;br /&gt;
| Gumby チェキラッ Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Gundam&lt;br /&gt;
| SD Gundam Force: Deep Space Flight&lt;br /&gt;
|-&lt;br /&gt;
| Gurren Lagann&lt;br /&gt;
| Gurren Laggan Tribute&lt;br /&gt;
|-&lt;br /&gt;
| Habbo&lt;br /&gt;
| Habbo Luvboat&lt;br /&gt;
|-&lt;br /&gt;
| Half-Life&lt;br /&gt;
| Half-Life Reloaded&lt;br /&gt;
|-&lt;br /&gt;
| Halo&lt;br /&gt;
| Halo: Funny Situations&lt;br /&gt;
|-&lt;br /&gt;
| Hamtaro&lt;br /&gt;
| ハムハムぬりえ&lt;br /&gt;
|-&lt;br /&gt;
| Hancock&lt;br /&gt;
| Hancock: Flight &amp;amp; Fight&lt;br /&gt;
|-&lt;br /&gt;
| Handy Manny&lt;br /&gt;
| Hop Up, Jump In!&lt;br /&gt;
|-&lt;br /&gt;
| Hannah Montana&lt;br /&gt;
| Miley &amp;amp; Lilly's Designer Dreams&lt;br /&gt;
|-&lt;br /&gt;
| Happy Feet&lt;br /&gt;
| Happy Feet: The Videogame&lt;br /&gt;
|-&lt;br /&gt;
| Happy Tree Friends&lt;br /&gt;
| HTF 34: Eyes Cold Lemonade&lt;br /&gt;
|-&lt;br /&gt;
| Harry Potter&lt;br /&gt;
| Harry Potter and the Chamber of Secrets&lt;br /&gt;
|-&lt;br /&gt;
| Haruhi Suzumiya&lt;br /&gt;
| Haruhi Face&lt;br /&gt;
|-&lt;br /&gt;
| Harvest Moon&lt;br /&gt;
| Puzzle de Harvest Moon Demo&lt;br /&gt;
|-&lt;br /&gt;
| Harvey Beaks&lt;br /&gt;
| Pe-Choo!&lt;br /&gt;
|-&lt;br /&gt;
| He-Man&lt;br /&gt;
| She-Ra Search and Destroy&lt;br /&gt;
|-&lt;br /&gt;
| Hearts For Hearts Girls&lt;br /&gt;
| Nahji's Duck Run&lt;br /&gt;
|-&lt;br /&gt;
| Hellboy&lt;br /&gt;
| Hellboy 2: The Golden Army - Whack A Troll&lt;br /&gt;
|-&lt;br /&gt;
| Hello Kitty&lt;br /&gt;
| Sanrio Jewel&lt;br /&gt;
|-&lt;br /&gt;
| Hellsing&lt;br /&gt;
| Hellsing - Schrödinger Walk&lt;br /&gt;
|-&lt;br /&gt;
| Henry Danger&lt;br /&gt;
| Danger Force: Training Missions&lt;br /&gt;
|-&lt;br /&gt;
| Henry Hugglemonster&lt;br /&gt;
| Henry's Roaring Racers&lt;br /&gt;
|-&lt;br /&gt;
| Henry Stickmin&lt;br /&gt;
| Stealing the Diamond&lt;br /&gt;
|-&lt;br /&gt;
| Herbie&lt;br /&gt;
| A La Pista Con Herbie&lt;br /&gt;
|-&lt;br /&gt;
| Hero: 108&lt;br /&gt;
| Lin Chung Combat&lt;br /&gt;
|-&lt;br /&gt;
| Hero Elementary&lt;br /&gt;
| Super Seasons Snapshots&lt;br /&gt;
|-&lt;br /&gt;
| Hetalia&lt;br /&gt;
| Britain's Closet&lt;br /&gt;
|-&lt;br /&gt;
| heute-show&lt;br /&gt;
| Der Metadatensauger: Das Spiel zur Vorratsdatenspeicherung&lt;br /&gt;
|-&lt;br /&gt;
| Hey Arnold!&lt;br /&gt;
| Hey Arnold! The Movie: Runaway Bus&lt;br /&gt;
|- &lt;br /&gt;
| Higglytown Heroes&lt;br /&gt;
| Higglyball&lt;br /&gt;
|-&lt;br /&gt;
| High School Musical&lt;br /&gt;
| Gotta Score&lt;br /&gt;
|-&lt;br /&gt;
| His Dark Materials&lt;br /&gt;
| The Golden Compass: Find Your Daemon&lt;br /&gt;
|-&lt;br /&gt;
| Hitman&lt;br /&gt;
| Hitman: Block Money&lt;br /&gt;
|-&lt;br /&gt;
| Hi Hi Puffy AmiYumi&lt;br /&gt;
| Hi Hi Puffy AmiYumi: Ninja Rock Star&lt;br /&gt;
|-&lt;br /&gt;
| Home on the Range&lt;br /&gt;
| Home on the Range: Buck to the Rescue!&lt;br /&gt;
|-&lt;br /&gt;
| Homestar Runner&lt;br /&gt;
| Homestar Runner&lt;br /&gt;
|-&lt;br /&gt;
| Homestuck&lt;br /&gt;
| [S] Cascade&lt;br /&gt;
|-&lt;br /&gt;
| Hoops &amp;amp; Yoyo&lt;br /&gt;
| Hoops &amp;amp; Yoyo: The Sound&lt;br /&gt;
|-&lt;br /&gt;
| Hop (film)&lt;br /&gt;
| Chicks Patrol&lt;br /&gt;
|-&lt;br /&gt;
| Horton&lt;br /&gt;
| Horton's Who Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Hot Wheels&lt;br /&gt;
| Hot Wheels Ferrari X-V Speed Trial&lt;br /&gt;
|-&lt;br /&gt;
| Hotel for Dogs&lt;br /&gt;
| Pooch Personalities&lt;br /&gt;
|-&lt;br /&gt;
| Hotel Transylvania&lt;br /&gt;
| Hotel Translvania: Suitcase Sort&lt;br /&gt;
|-&lt;br /&gt;
| House of Anubis&lt;br /&gt;
| House of Anubis - The Secrets Within&lt;br /&gt;
|-&lt;br /&gt;
| How to Train Your Dragon&lt;br /&gt;
| Dragons: Dragon Racer&lt;br /&gt;
|-&lt;br /&gt;
| Hulk&lt;br /&gt;
| Hulk Vs&lt;br /&gt;
|-&lt;br /&gt;
| Humf&lt;br /&gt;
| Where's Humf&lt;br /&gt;
|-&lt;br /&gt;
| Hunter x Hunter&lt;br /&gt;
| Observing Kastro (PR Version) swf&lt;br /&gt;
|-&lt;br /&gt;
| Hyperdimension Neptunia&lt;br /&gt;
| Hyperdimension Neptunia Victory Microsite&lt;br /&gt;
|-&lt;br /&gt;
| I Am Frankie&lt;br /&gt;
| I Am Frankie: Make A Scene&lt;br /&gt;
|-&lt;br /&gt;
| I'm in the Band&lt;br /&gt;
| Iron Weasel: Grudge for Glory&lt;br /&gt;
|-&lt;br /&gt;
| iCarly&lt;br /&gt;
| iCarly: iSave iCarly&lt;br /&gt;
|-&lt;br /&gt;
| Ice Age&lt;br /&gt;
| Ice Age 2 The Meltdown: Glacial Break&lt;br /&gt;
|-&lt;br /&gt;
| Iggy Arbuckle&lt;br /&gt;
| Iggy Arbuckle's Race Off&lt;br /&gt;
|-&lt;br /&gt;
| Imagination Movers&lt;br /&gt;
| Warehouse Mouse in: The Bubble Room Game&lt;br /&gt;
|-&lt;br /&gt;
| Imaginext&lt;br /&gt;
| Imaginext™ You're a Firefighter&lt;br /&gt;
|-&lt;br /&gt;
| Inazuma Eleven&lt;br /&gt;
| Inazuma Eleven Girls Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Indiana Jones&lt;br /&gt;
| Indiana Jones in Odd World&lt;br /&gt;
|-&lt;br /&gt;
| Inside Out&lt;br /&gt;
| Inside Out Match!&lt;br /&gt;
|-&lt;br /&gt;
| Inspector Gadget&lt;br /&gt;
| Inspector Gadget: Descent into Madness&lt;br /&gt;
|-&lt;br /&gt;
| Invader Zim&lt;br /&gt;
| Invader Zim: The DOOM Game&lt;br /&gt;
|-&lt;br /&gt;
| InuYasha&lt;br /&gt;
| Kirara Pet Game&lt;br /&gt;
|-&lt;br /&gt;
| Iron Man&lt;br /&gt;
| Iron Man Flight Test 2.0&lt;br /&gt;
|-&lt;br /&gt;
| It's My Life&lt;br /&gt;
| Beat the Bully&lt;br /&gt;
|-&lt;br /&gt;
| Jack and Jill&lt;br /&gt;
| Jack and Jill: Pool Party&lt;br /&gt;
|-&lt;br /&gt;
| Jackie Chan Adventures&lt;br /&gt;
| Jackie Chan Adventures: Hang Gliding&lt;br /&gt;
|-&lt;br /&gt;
| Jak and Daxter&lt;br /&gt;
| Jak and Daxter: The Precursor Legacy - The Lost Levels&lt;br /&gt;
|-&lt;br /&gt;
| Jake and the Never Land Pirates&lt;br /&gt;
| Jake's Heroic Race&lt;br /&gt;
|-&lt;br /&gt;
| Jakers! The Adventures of Piggley Winks&lt;br /&gt;
| Jakers! Seesaw Heehaw!&lt;br /&gt;
|-&lt;br /&gt;
| James Bond&lt;br /&gt;
| Ice Race 007&lt;br /&gt;
|-&lt;br /&gt;
| James Cameron's Avatar&lt;br /&gt;
| Na'vi Avatar Maker&lt;br /&gt;
|-&lt;br /&gt;
| James Cameron's Titanic&lt;br /&gt;
| Titanic - Spot the Difference&lt;br /&gt;
|-&lt;br /&gt;
| Jay Jay the Jet Plane&lt;br /&gt;
| Jay Jay and the Stars at Night&lt;br /&gt;
|-&lt;br /&gt;
| Jeff Smith's Bone&lt;br /&gt;
| The Great Cow Race&lt;br /&gt;
|-&lt;br /&gt;
| Jessie&lt;br /&gt;
| Jessie over Manhattan&lt;br /&gt;
|-&lt;br /&gt;
| Jet Set Radio&lt;br /&gt;
| Rhyth &amp;amp; Gum Interactive Animation&lt;br /&gt;
|-&lt;br /&gt;
| Jimmy Neutron&lt;br /&gt;
| Jimmy Neutron Sea Minus&lt;br /&gt;
|-&lt;br /&gt;
| Jimmy Two-Shoes&lt;br /&gt;
| Carnival of Misery&lt;br /&gt;
|-&lt;br /&gt;
| John Carter&lt;br /&gt;
| John Carter: Battle for Barsoom&lt;br /&gt;
|-&lt;br /&gt;
| Johnny and the Sprites&lt;br /&gt;
| Lily's Paint Magic&lt;br /&gt;
|-&lt;br /&gt;
| Johnny Bravo&lt;br /&gt;
| Johnny Bravo - Bravo Boogie&lt;br /&gt;
|-&lt;br /&gt;
| Johnny Test&lt;br /&gt;
| Johnny Test: Johnny Fu&lt;br /&gt;
|-&lt;br /&gt;
| JoJo's Bizarre Adventure&lt;br /&gt;
| ジョジョの奇妙な冒険&lt;br /&gt;
|-&lt;br /&gt;
| JoJo's Circus&lt;br /&gt;
| JoJo's Letter Sound Dash&lt;br /&gt;
|-&lt;br /&gt;
| Judge Dredd&lt;br /&gt;
| Dredd - Judgement&lt;br /&gt;
|-&lt;br /&gt;
| Julius &amp;amp; Friends&lt;br /&gt;
| Frank Invaders&lt;br /&gt;
|-&lt;br /&gt;
| JumpStart&lt;br /&gt;
| JumpStart Learning Styles Quiz&lt;br /&gt;
|-&lt;br /&gt;
| Jungle Junction&lt;br /&gt;
| Ellyvan's Coconut Parade&lt;br /&gt;
|-&lt;br /&gt;
| Junie B. Jones&lt;br /&gt;
| Photos with me, Junie B.!&lt;br /&gt;
|-&lt;br /&gt;
| Jurassic Park&lt;br /&gt;
| Jurassic Park The Ride: Online Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Just Jordan&lt;br /&gt;
| Just Jordan: Gotta Bounce&lt;br /&gt;
|-&lt;br /&gt;
| Justice League&lt;br /&gt;
| Justice League: Curse of the Underworld&lt;br /&gt;
|-&lt;br /&gt;
| Justin Time&lt;br /&gt;
| Aztec Dash&lt;br /&gt;
|-&lt;br /&gt;
| K'Nex&lt;br /&gt;
| K'Nex Tub &amp;amp; Case sets Shopping $pree&lt;br /&gt;
|-&lt;br /&gt;
| K-On!&lt;br /&gt;
| K-On Dressup&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider&lt;br /&gt;
| Kamen Rider ZI-O Flash Belt .8&lt;br /&gt;
|-&lt;br /&gt;
| KanColle&lt;br /&gt;
| Mating Admiral: Isokaze&lt;br /&gt;
|-&lt;br /&gt;
| Kappa Mikey&lt;br /&gt;
| Kappa Mikey Soundboard&lt;br /&gt;
|-&lt;br /&gt;
| Katamari&lt;br /&gt;
| Flash Katamari&lt;br /&gt;
|-&lt;br /&gt;
| Katawa Shoujo&lt;br /&gt;
| Katawa Crash&lt;br /&gt;
|-&lt;br /&gt;
| Keymon Ache&lt;br /&gt;
| Keymon Ache: Food Bounce&lt;br /&gt;
|-&lt;br /&gt;
| Kick Buttowski&lt;br /&gt;
| Loco Launcho&lt;br /&gt;
|-&lt;br /&gt;
| Kickin' It&lt;br /&gt;
| Dojo Dodge&lt;br /&gt;
|-&lt;br /&gt;
| Kid Icarus&lt;br /&gt;
| Kid Icarus&lt;br /&gt;
|-&lt;br /&gt;
| Kid vs. Kat&lt;br /&gt;
| Kid vs. Kat: Katapult Katastrophe&lt;br /&gt;
|-&lt;br /&gt;
| KidsWorld Sports&lt;br /&gt;
| Kids World Sports: Kayak Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Kiki's Delivery Service&lt;br /&gt;
| Kiki's Delivery Service: Save Tombo&lt;br /&gt;
|-&lt;br /&gt;
| Kill la Kill&lt;br /&gt;
| Kill la Kill: Don't Lose Your Way! Fighting Game&lt;br /&gt;
|-&lt;br /&gt;
| Killzone&lt;br /&gt;
| Scott Rockwell's Killzone&lt;br /&gt;
|-&lt;br /&gt;
| Kim Possible&lt;br /&gt;
| A Sitch in Time Episode 01: Present&lt;br /&gt;
|-&lt;br /&gt;
| Kinder&lt;br /&gt;
| Max Bombola e il Tesoro Nascosto&lt;br /&gt;
|-&lt;br /&gt;
| King Kong&lt;br /&gt;
| King Kong City Escape&lt;br /&gt;
|-&lt;br /&gt;
| King of the Hill&lt;br /&gt;
| King Of The Hill Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Kingdom Force&lt;br /&gt;
| Kingdom Force: Volcano Chase!&lt;br /&gt;
|-&lt;br /&gt;
| Kingdom Hearts&lt;br /&gt;
| Disney Create: Kingdom Hearts Painter&lt;br /&gt;
|-&lt;br /&gt;
| Kipper&lt;br /&gt;
| Kipper's Matching Game&lt;br /&gt;
|-&lt;br /&gt;
| Kirby&lt;br /&gt;
| Kirby's Airride Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Klonoa&lt;br /&gt;
| Klonoa Dress Up- Game&lt;br /&gt;
|-&lt;br /&gt;
| KonoSuba&lt;br /&gt;
| Bully Aqua Simulator&lt;br /&gt;
|-&lt;br /&gt;
| Korn&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Kubuś&lt;br /&gt;
| Snowboard Master&lt;br /&gt;
|-&lt;br /&gt;
| Kung Fu Hustle&lt;br /&gt;
| Axe Gang Rampage&lt;br /&gt;
|-&lt;br /&gt;
| Kung Fu Panda&lt;br /&gt;
| Kung Fu Panda: Tales of Po&lt;br /&gt;
|-&lt;br /&gt;
| Kunio-kun&lt;br /&gt;
| River City Hacky Sack&lt;br /&gt;
|-&lt;br /&gt;
| Kutar&lt;br /&gt;
| クターのバンブー トロピカル&lt;br /&gt;
|-&lt;br /&gt;
| L.O.L Surprise!&lt;br /&gt;
| LOL Surprise Millennials&lt;br /&gt;
|-&lt;br /&gt;
| Lab Rats&lt;br /&gt;
| Lab Rats: Bionic Heroics&lt;br /&gt;
|-&lt;br /&gt;
| Lady and the Tramp&lt;br /&gt;
| Lady and the Tramp Search&lt;br /&gt;
|-&lt;br /&gt;
| Lalaloopsy&lt;br /&gt;
| Lalaloopsy Friendship Parade&lt;br /&gt;
|-&lt;br /&gt;
| Laugh &amp;amp; Learn&lt;br /&gt;
| Laugh &amp;amp; Learn™ Alphabet Game&lt;br /&gt;
|-&lt;br /&gt;
| LazyTown&lt;br /&gt;
| LazyTown's Superhero Challenge&lt;br /&gt;
|-&lt;br /&gt;
| League of Legends&lt;br /&gt;
| Preparation - A League of Legends Parody&lt;br /&gt;
|-&lt;br /&gt;
| Leave It to Beaver&lt;br /&gt;
| Leave it to Beaver Online Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Left 4 Dead&lt;br /&gt;
| Left4Dead2: the bad ad&lt;br /&gt;
|-&lt;br /&gt;
| LEGO&lt;br /&gt;
| Pepper's Skateboard Challenge&lt;br /&gt;
|-&lt;br /&gt;
| LEGO Exo-Force&lt;br /&gt;
| Hitomi's Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Lenny Loosejocks&lt;br /&gt;
| Lenny Solitaire&lt;br /&gt;
|-&lt;br /&gt;
|Let's Go Luna!&lt;br /&gt;
|Purple Panda's Space Bop&lt;br /&gt;
|-&lt;br /&gt;
| Life Savers&lt;br /&gt;
| Life Savers Waterpark Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Lilo and Stitch&lt;br /&gt;
| 625 Sandwich Stacker&lt;br /&gt;
|-&lt;br /&gt;
| Limp Bizkit&lt;br /&gt;
| Limp Bizkit - Mosh Master&lt;br /&gt;
|-&lt;br /&gt;
| Linkin Park&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Little Bear&lt;br /&gt;
|Little Bear: Little Bear's Dress-Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Little Bill&lt;br /&gt;
| Little Bill's Adventure with Captain Brainstorm&lt;br /&gt;
|-&lt;br /&gt;
| Little Charmers&lt;br /&gt;
| Crazy Cauldrons&lt;br /&gt;
|-&lt;br /&gt;
| Little Einsteins&lt;br /&gt;
| The Great Sky Race&lt;br /&gt;
|-&lt;br /&gt;
| Little People&lt;br /&gt;
| Little People® Favorite Friend Finder&lt;br /&gt;
|-&lt;br /&gt;
| Little Red Riding Hood&lt;br /&gt;
| Arthur's Puppet Theater: Little Red Riding Hood&lt;br /&gt;
|-&lt;br /&gt;
| LittleBigPlanet&lt;br /&gt;
| LittleBigPlanet: Create-a-Sackboy&lt;br /&gt;
|-&lt;br /&gt;
| Littlest Pet Shop&lt;br /&gt;
| Littlest Pet Shop Line Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Liv and Maddie&lt;br /&gt;
| Liv and Maddie: Scrapbook Designer&lt;br /&gt;
|-&lt;br /&gt;
| Lizzie McGuire&lt;br /&gt;
| Lizzie McGuire: Miranda Manicuranda&lt;br /&gt;
|-&lt;br /&gt;
| Lloyd in Space&lt;br /&gt;
| Lloyd in Space Bonus Minute: Android Lloyd&lt;br /&gt;
|-&lt;br /&gt;
| Lollipop Chainsaw&lt;br /&gt;
| Lollipop Chainsaw Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Lomax, the Hound of Music&lt;br /&gt;
| Lomax, the Hound of Music&lt;br /&gt;
|-&lt;br /&gt;
| Looney Tunes&lt;br /&gt;
| Looney Tunes Avalanche Snowboarding&lt;br /&gt;
|-&lt;br /&gt;
| Love Hina&lt;br /&gt;
| ラブ ひな マイクロサイト&lt;br /&gt;
|-&lt;br /&gt;
| Lost Space&lt;br /&gt;
| Lost in Space Trivia Quiz&lt;br /&gt;
|-&lt;br /&gt;
| Lucky Charms&lt;br /&gt;
| Lucky Charms: Lucky Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Lucky Star&lt;br /&gt;
| Kagami Hiiragi Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Lupin the Third&lt;br /&gt;
| Lupin the Third: Good Marksman?&lt;br /&gt;
|-&lt;br /&gt;
| M&amp;amp;M's&lt;br /&gt;
| M&amp;amp;M's Crazy Factory&lt;br /&gt;
|-&lt;br /&gt;
| Mad Men&lt;br /&gt;
| Mad Men: Which of Don's women are you?&lt;br /&gt;
|-&lt;br /&gt;
| Madagascar&lt;br /&gt;
| Madagascar 3 Race Across Europe&lt;br /&gt;
|-&lt;br /&gt;
| Madness Combat&lt;br /&gt;
| Madness Interactive&lt;br /&gt;
|-&lt;br /&gt;
| Madoka Magica&lt;br /&gt;
| ほむらきゃっちゃ&lt;br /&gt;
|-&lt;br /&gt;
| Magical Pokaan&lt;br /&gt;
| Fre4k's Dream&lt;br /&gt;
|-&lt;br /&gt;
| Magilla Gorilla&lt;br /&gt;
| Magilla Gorilla: Pet Shop Cleaning&lt;br /&gt;
|-&lt;br /&gt;
| Maisy&lt;br /&gt;
| Maisy's ABC&lt;br /&gt;
|-&lt;br /&gt;
| Making Fiends&lt;br /&gt;
| Making Fiends: Pumpkin Plunkin'&lt;br /&gt;
|-&lt;br /&gt;
| Mama Mirabelle's Home Movies&lt;br /&gt;
| Savanna-gram eCard&lt;br /&gt;
|-&lt;br /&gt;
| Mao Mao&lt;br /&gt;
| Mao Mao: Heroes of Pure Heart - The Perfect Adventure&lt;br /&gt;
|-&lt;br /&gt;
| MapleStory&lt;br /&gt;
| MapleStory - Knights of Cygnus&lt;br /&gt;
|-&lt;br /&gt;
| Mappy&lt;br /&gt;
| Mappy Mini&lt;br /&gt;
|-&lt;br /&gt;
| Mars Attacks&lt;br /&gt;
| Mars Attacks Episode 1: Mission of Doom&lt;br /&gt;
|-&lt;br /&gt;
| Martha Speaks&lt;br /&gt;
| Skits Cooks&lt;br /&gt;
|-&lt;br /&gt;
| Marvel's Thor&lt;br /&gt;
| Thor The Defense of Asgard&lt;br /&gt;
|-&lt;br /&gt;
| Mary Poppins&lt;br /&gt;
| How Well Do You Know… Mary Poppins?&lt;br /&gt;
|-&lt;br /&gt;
| Maryoku Yummy&lt;br /&gt;
| Winter Yumderland Snow Globe&lt;br /&gt;
|-&lt;br /&gt;
| Masha and the Bear&lt;br /&gt;
| Masha and the Messy Bear&lt;br /&gt;
|-&lt;br /&gt;
| Mass Effect&lt;br /&gt;
| Papy Grenier - MASS EFFECT&lt;br /&gt;
|-&lt;br /&gt;
| Math Blaster&lt;br /&gt;
| Math Blaster for 4th Grade Coloring Book&lt;br /&gt;
|-&lt;br /&gt;
| Matt Hatter Chronicles&lt;br /&gt;
| Matt Hatter Chronicles: Cave In&lt;br /&gt;
|-&lt;br /&gt;
| Mau&lt;br /&gt;
| Hang Mau&lt;br /&gt;
|-&lt;br /&gt;
| Max Keeble's Big Move&lt;br /&gt;
| Max Keeble's Big Move: Max's Big Moves&lt;br /&gt;
|-&lt;br /&gt;
| Max Steel&lt;br /&gt;
| Max Steel: Ultralinks Attack&lt;br /&gt;
|-&lt;br /&gt;
| Max &amp;amp; Ruby&lt;br /&gt;
| Max's Toy Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Maya &amp;amp; Miguel&lt;br /&gt;
| Global Groovin'&lt;br /&gt;
|-&lt;br /&gt;
|Maya the Bee&lt;br /&gt;
|Maya Nature Paint&lt;br /&gt;
|-&lt;br /&gt;
| McDonald's&lt;br /&gt;
| Hamburglar's Bun Fun Game&lt;br /&gt;
|-&lt;br /&gt;
| Medabots&lt;br /&gt;
| MedaShooter&lt;br /&gt;
|-&lt;br /&gt;
| Meet Dave&lt;br /&gt;
| Meet Dave: Nasal Escape&lt;br /&gt;
|-&lt;br /&gt;
| Meet the Robinsons&lt;br /&gt;
| Meet the Robinsons Crowd Patrol&lt;br /&gt;
|-&lt;br /&gt;
| Mega Man&lt;br /&gt;
| Mega Man RPG&lt;br /&gt;
|-&lt;br /&gt;
| Megas XLR&lt;br /&gt;
| Megas XLR: Chase Masters V&lt;br /&gt;
|-&lt;br /&gt;
| Megamind&lt;br /&gt;
| Megamind: Cosmic Collide&lt;br /&gt;
|-&lt;br /&gt;
| Men In Black&lt;br /&gt;
| Men In Black II: Alien Retrieval&lt;br /&gt;
|-&lt;br /&gt;
| Metal Gear&lt;br /&gt;
| Metal Gear Awesome&lt;br /&gt;
|-&lt;br /&gt;
| Metal Slug&lt;br /&gt;
| Metal Slug Brutal&lt;br /&gt;
|-&lt;br /&gt;
| Metalocalypse&lt;br /&gt;
| Frozen Pixel Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Metroid&lt;br /&gt;
| Metroid: Genesis&lt;br /&gt;
|-&lt;br /&gt;
| Mickey Mouse&lt;br /&gt;
| Mickey Mouse - Rail Runner&lt;br /&gt;
|-&lt;br /&gt;
| Miffy&lt;br /&gt;
| Miffy's Spring Special&lt;br /&gt;
|-&lt;br /&gt;
| Mighty Magiswords&lt;br /&gt;
| Mighty Magiswords: Double Trouble in Mirror Castle&lt;br /&gt;
|-&lt;br /&gt;
| Mighty Med&lt;br /&gt;
| Mighty Med: Heroic Healers&lt;br /&gt;
|-&lt;br /&gt;
| Mighty Mike&lt;br /&gt;
| Mighty Mike: Jigsaw Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Mighty No. 9&lt;br /&gt;
| Mighty N#2 - Cryo Moveset&lt;br /&gt;
|-&lt;br /&gt;
| Mike the Knight&lt;br /&gt;
| Galahad's Gallop&lt;br /&gt;
|-&lt;br /&gt;
| Miles from Tomorrowland&lt;br /&gt;
| Miles from Tomorrowland: Interstellar Missions&lt;br /&gt;
|-&lt;br /&gt;
| Minecraft&lt;br /&gt;
| Minecraft Tower Defence 2&lt;br /&gt;
|-&lt;br /&gt;
| Miracle&lt;br /&gt;
| Miracle: Puck Handling&lt;br /&gt;
|-&lt;br /&gt;
| Miraculous Ladybug&lt;br /&gt;
| Miraculous Ladybug Dress Up&lt;br /&gt;
|-&lt;br /&gt;
|Miss Moon&lt;br /&gt;
|Miss Moon Zuma&lt;br /&gt;
|-&lt;br /&gt;
| Mission: Impossible&lt;br /&gt;
| Mission Impossible&lt;br /&gt;
|-&lt;br /&gt;
| Mister Rogers' Neighborhood&lt;br /&gt;
| Museum Go Round&lt;br /&gt;
|-&lt;br /&gt;
| Mix Master: King of Cards&lt;br /&gt;
| Adventures in Atreia: Mix Town Mahem&lt;br /&gt;
|-&lt;br /&gt;
| Moana&lt;br /&gt;
| Moana Disney Princess Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Mandeville's Monk&lt;br /&gt;
| Monk's Mind Game&lt;br /&gt;
|-&lt;br /&gt;
| Mike, Lu &amp;amp; Og&lt;br /&gt;
| Mike, Lu &amp;amp; Og: Sea Adventure&lt;br /&gt;
|-&lt;br /&gt;
|Molly of Denali&lt;br /&gt;
|Alaskan Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Monkey Island&lt;br /&gt;
| Return to Monkey Island Website&lt;br /&gt;
|-&lt;br /&gt;
| Monopoly&lt;br /&gt;
| Monopoly Electronic Banking&lt;br /&gt;
|-&lt;br /&gt;
| Monster High&lt;br /&gt;
| Monster High Wolf Babies&lt;br /&gt;
|-&lt;br /&gt;
|Monster House&lt;br /&gt;
|Thou Art Dead&lt;br /&gt;
|-&lt;br /&gt;
| Monster Hunter&lt;br /&gt;
| Monster Hunter: Armor Mix &amp;amp; Match&lt;br /&gt;
|-&lt;br /&gt;
| Monster Musume&lt;br /&gt;
| Slimy Time!&lt;br /&gt;
|-&lt;br /&gt;
| Monsters, Inc.&lt;br /&gt;
| Monsters Inc.: Sneak-A-Boo&lt;br /&gt;
|-&lt;br /&gt;
| Monsters vs. Aliens&lt;br /&gt;
| Monsters vs. Aliens: Mean, Clean, Zombie...Brains&lt;br /&gt;
|-&lt;br /&gt;
| Morenatsu&lt;br /&gt;
| [S] Sou : Jump&lt;br /&gt;
|-&lt;br /&gt;
| Mortal Kombat&lt;br /&gt;
| Mortal Kombat Karnage&lt;br /&gt;
|-&lt;br /&gt;
| Moshi Monsters&lt;br /&gt;
| Bobble Bots Bustle&lt;br /&gt;
|-&lt;br /&gt;
| Mother Goose and Grimm&lt;br /&gt;
| Grimmy's Whack-A-Cat&lt;br /&gt;
|-&lt;br /&gt;
| Motu Patlu&lt;br /&gt;
| Bowling Champs&lt;br /&gt;
|-&lt;br /&gt;
| Mr. Bean&lt;br /&gt;
| Mr. Bean Street Bakery&lt;br /&gt;
|-&lt;br /&gt;
| Mr. Driller&lt;br /&gt;
| Mr. Driller Mini&lt;br /&gt;
|-&lt;br /&gt;
| Mr. Meaty&lt;br /&gt;
| Mr. Meaty Treasures Of The Deep&lt;br /&gt;
|-&lt;br /&gt;
| Mr. Popper's Penguins&lt;br /&gt;
| Bitey's Snowball Smack&lt;br /&gt;
|-&lt;br /&gt;
| Mush-Mush &amp;amp; the Mushables&lt;br /&gt;
| Mush-Mush &amp;amp; the Mushables: Music Maker&lt;br /&gt;
|-&lt;br /&gt;
| My Gym Partner's a Monkey&lt;br /&gt;
| My Gym Partner's a Monkey: Front Page Nuisance&lt;br /&gt;
|-&lt;br /&gt;
| My Hero Academia&lt;br /&gt;
| INTERACTIVE DEKU&lt;br /&gt;
|-&lt;br /&gt;
| My Life as a Teenage Robot&lt;br /&gt;
| My Life as a Teenage Robot: Techno Tennis&lt;br /&gt;
|-&lt;br /&gt;
| My Little Pony&lt;br /&gt;
| DJ Pinkie Pie&lt;br /&gt;
|-&lt;br /&gt;
| My Neighbor Totoro&lt;br /&gt;
| My Totoro Room&lt;br /&gt;
|-&lt;br /&gt;
| Mysticons&lt;br /&gt;
| Mysticons: Piper Parkour&lt;br /&gt;
|-&lt;br /&gt;
| Nacho Libre&lt;br /&gt;
| Nacho Libre: Cocina Crunch&lt;br /&gt;
|-&lt;br /&gt;
| Nancy Drew&lt;br /&gt;
| Nancy Drew: Resorting to Danger&lt;br /&gt;
|-&lt;br /&gt;
| Nanny McPhee&lt;br /&gt;
| Nanny McPhee Returns&lt;br /&gt;
|-&lt;br /&gt;
| Naruto&lt;br /&gt;
| Naruto Ninja World Storm 2&lt;br /&gt;
|-&lt;br /&gt;
| NASCAR&lt;br /&gt;
| NASCAR.com To Go&lt;br /&gt;
|-&lt;br /&gt;
| Nature Cat&lt;br /&gt;
| Nature Cat's Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Nella the Princess Knight&lt;br /&gt;
| Castlehaven Explorer&lt;br /&gt;
|-&lt;br /&gt;
| Neon Genesis Evangelion&lt;br /&gt;
| Evangelion:A&lt;br /&gt;
|-&lt;br /&gt;
| Neopets&lt;br /&gt;
| Turmac Roll&lt;br /&gt;
|-&lt;br /&gt;
| Nerf&lt;br /&gt;
| Nerf Test Range&lt;br /&gt;
|-&lt;br /&gt;
| Nesquik&lt;br /&gt;
| Nesquik: Chocolate Mountain Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Next X&lt;br /&gt;
| Next X: Rally Racing&lt;br /&gt;
|-&lt;br /&gt;
| Ni Hao, Kai-lan&lt;br /&gt;
| Kai-lan's Paper Lanterns&lt;br /&gt;
|-&lt;br /&gt;
| Nichijou&lt;br /&gt;
| Nichijou Jigsaw&lt;br /&gt;
|-&lt;br /&gt;
| Nickelodeon's Shiva&lt;br /&gt;
| Shiva - Collect Clues&lt;br /&gt;
|-&lt;br /&gt;
| Nicky, Ricky, Dicky &amp;amp; Dawn&lt;br /&gt;
| Nicky, Ricky, Dicky &amp;amp; Dawn: Which Harper Are You?&lt;br /&gt;
|-&lt;br /&gt;
| Nier&lt;br /&gt;
| NieR:Golf&lt;br /&gt;
|-&lt;br /&gt;
| NiGHTS&lt;br /&gt;
| NiGHTS into Dreams...&lt;br /&gt;
|-&lt;br /&gt;
| Nina's World&lt;br /&gt;
| Letras de Nina&lt;br /&gt;
|-&lt;br /&gt;
| Nintendogs&lt;br /&gt;
| Nintendogs Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Noddy&lt;br /&gt;
| Pop and Spell&lt;br /&gt;
|-&lt;br /&gt;
| Nyan Cat&lt;br /&gt;
| Nyan Cat Fly!&lt;br /&gt;
|-&lt;br /&gt;
| O Astro&lt;br /&gt;
| O Astro: Quero Minha Profecia&lt;br /&gt;
|-&lt;br /&gt;
| Octonauts&lt;br /&gt;
| Octonauts&lt;br /&gt;
|-&lt;br /&gt;
| Odd Squad&lt;br /&gt;
| Odd Squad: Cases&lt;br /&gt;
|-&lt;br /&gt;
| OFF&lt;br /&gt;
| The Judge&lt;br /&gt;
|-&lt;br /&gt;
| Oggy and the Cockroaches&lt;br /&gt;
| Oggy Moshi&lt;br /&gt;
|-&lt;br /&gt;
|Oh Noah!&lt;br /&gt;
|Oh Noah!: Curtain Up&lt;br /&gt;
|-&lt;br /&gt;
| Oh, the Places You'll Go!&lt;br /&gt;
| Elephant Ball&lt;br /&gt;
|-&lt;br /&gt;
| OK K.O.! Let's Be Heroes&lt;br /&gt;
| OK K.O.! Let's Be Heroes: Parking Lot Wars&lt;br /&gt;
|-&lt;br /&gt;
| Okami&lt;br /&gt;
| アマテラスの小判取り&lt;br /&gt;
|-&lt;br /&gt;
| Olivia&lt;br /&gt;
| Olivia of the Deep&lt;br /&gt;
|-&lt;br /&gt;
| Olympic Games&lt;br /&gt;
| PyeongChang 2018: Torch Dash&lt;br /&gt;
|-&lt;br /&gt;
| One Piece&lt;br /&gt;
| One Piece VS Zombies&lt;br /&gt;
|-&lt;br /&gt;
| One Punch-Man&lt;br /&gt;
| INTERACTIVE SAITAMA&lt;br /&gt;
|-&lt;br /&gt;
| Ong's Sisters&lt;br /&gt;
| ONG's Sisters 과자 만들기&lt;br /&gt;
|-&lt;br /&gt;
|Oobi&lt;br /&gt;
|Oobi Tub&lt;br /&gt;
|-&lt;br /&gt;
| Ooh, Aah &amp;amp; You&lt;br /&gt;
| Ooh &amp;amp; Aah's Coco-Nutty Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Open Season&lt;br /&gt;
| Open Season: The Timberline Games&lt;br /&gt;
|-&lt;br /&gt;
| Osmar, a Primeira Fatia do Pão de Forma&lt;br /&gt;
| Cadê o Osmar?&lt;br /&gt;
|-&lt;br /&gt;
| Oswald&lt;br /&gt;
| Oswald's Ice Cone Game&lt;br /&gt;
|-&lt;br /&gt;
| Ouran High School Host Club&lt;br /&gt;
| Dress-Up Kuma-Chan Game&lt;br /&gt;
|-&lt;br /&gt;
| Out of the Box&lt;br /&gt;
| Saucepan Jam&lt;br /&gt;
|-&lt;br /&gt;
| Outlaw Star&lt;br /&gt;
| my ending to outlaw star&lt;br /&gt;
|-&lt;br /&gt;
| Overlord&lt;br /&gt;
| Overlord H&lt;br /&gt;
|-&lt;br /&gt;
| Overwatch&lt;br /&gt;
| Overwatch - Spider's web 18+&lt;br /&gt;
|-&lt;br /&gt;
| Over the Garden Wall&lt;br /&gt;
| Masalla Del Jardín: Laberinto Oscuro&lt;br /&gt;
|-&lt;br /&gt;
| Over the Hedge&lt;br /&gt;
| Over the Hedge: Turn &amp;amp; Burn&lt;br /&gt;
|-&lt;br /&gt;
| Pac-Man&lt;br /&gt;
| 30th Anniversary of PAC-MAN Google Doodle&lt;br /&gt;
|-&lt;br /&gt;
| Pacific Rim&lt;br /&gt;
| Build Your Jaeger&lt;br /&gt;
|-&lt;br /&gt;
| Paddington Bear&lt;br /&gt;
| Paddington 2 - Hidden Numbers&lt;br /&gt;
|-&lt;br /&gt;
| Pair of Kings&lt;br /&gt;
| Pair of Kings: Wild Island Rampage&lt;br /&gt;
|-&lt;br /&gt;
| Pajanimals&lt;br /&gt;
| Apollo's Rocket Blastoff&lt;br /&gt;
|-&lt;br /&gt;
| Panty &amp;amp; Stocking with Garterbelt&lt;br /&gt;
| Panty &amp;amp; Stocking Interactive Animation&lt;br /&gt;
|-&lt;br /&gt;
| Papa Louie&lt;br /&gt;
| Papa's Pizzeria&lt;br /&gt;
|-&lt;br /&gt;
| PaRappa the Rapper&lt;br /&gt;
| Parappa's Rap Floor&lt;br /&gt;
|-&lt;br /&gt;
| Passatempo&lt;br /&gt;
| Clicando a Turma&lt;br /&gt;
|-&lt;br /&gt;
| Patapon&lt;br /&gt;
| Patapon: Beat Camp&lt;br /&gt;
|-&lt;br /&gt;
| PAW Patrol&lt;br /&gt;
| Pups Save the Day&lt;br /&gt;
|-&lt;br /&gt;
| Payday&lt;br /&gt;
| Bank Invaders 2&lt;br /&gt;
|-&lt;br /&gt;
| PB&amp;amp;J Otter&lt;br /&gt;
| PB&amp;amp;J Otter: Baby Butter's Big Catch&lt;br /&gt;
|-&lt;br /&gt;
| Peanuts&lt;br /&gt;
| Peanuts: What's Up, Snoopy?&lt;br /&gt;
|-&lt;br /&gt;
| Pedobear&lt;br /&gt;
| /b/ear Gunner&lt;br /&gt;
|-&lt;br /&gt;
| Peep and the Big Wide World&lt;br /&gt;
| Hop To It!&lt;br /&gt;
|-&lt;br /&gt;
| Peg + Cat&lt;br /&gt;
| Peg + Cat: The Election Problem&lt;br /&gt;
|-&lt;br /&gt;
| Pelswick&lt;br /&gt;
| Pelswick and Julie&lt;br /&gt;
|-&lt;br /&gt;
| Penn Zero: Part-Time Hero&lt;br /&gt;
| Penn Zero: Part-Time Hero - Zap Trap&lt;br /&gt;
|-&lt;br /&gt;
| Peppa Pig&lt;br /&gt;
| Peppa Pig's The New House&lt;br /&gt;
|-&lt;br /&gt;
| Pepper Ann&lt;br /&gt;
| Pepper Ann's Dream Interpreter&lt;br /&gt;
|-&lt;br /&gt;
| Persona&lt;br /&gt;
| Persona Eyes Generator&lt;br /&gt;
|-&lt;br /&gt;
| Peter Pan&lt;br /&gt;
| Tinkerbell's Jewel Jumble&lt;br /&gt;
|-&lt;br /&gt;
| Peter Rabbit&lt;br /&gt;
| Nutkin's Nut Catch&lt;br /&gt;
|-&lt;br /&gt;
| Phantasy Star&lt;br /&gt;
| Phantasy Star Offline 2&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Brave&lt;br /&gt;
| Phantom Brave: The Hermuda Triangle Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Phineas and Ferb&lt;br /&gt;
| Phineas and Ferb in the Transport-inators of Doooom!&lt;br /&gt;
|-&lt;br /&gt;
| Pico's School&lt;br /&gt;
| Pico's School Reunion&lt;br /&gt;
|-&lt;br /&gt;
| Pig Goat Banana Cricket&lt;br /&gt;
| Pew! Pew! Pickle!&lt;br /&gt;
|-&lt;br /&gt;
| Pikmin&lt;br /&gt;
| Pikmin Playarea&lt;br /&gt;
|-&lt;br /&gt;
| Pingu&lt;br /&gt;
| Pingu: Keepy Uppy&lt;br /&gt;
|-&lt;br /&gt;
| Pink Panther&lt;br /&gt;
| Pink Panther Jigsaw&lt;br /&gt;
|-&lt;br /&gt;
|Pinkalicious&lt;br /&gt;
|Colorrific Art Show&lt;br /&gt;
|-&lt;br /&gt;
| Pinocchio&lt;br /&gt;
| Hidden Numbers: Pinocchio&lt;br /&gt;
|-&lt;br /&gt;
| Pirates of the Caribbean&lt;br /&gt;
| Jumping Jack&lt;br /&gt;
|-&lt;br /&gt;
| Pixel Chix&lt;br /&gt;
| Pixel Chix Moviemaker&lt;br /&gt;
|-&lt;br /&gt;
| PJ Masks&lt;br /&gt;
| PJ Masks: Catch the Ninjalinos&lt;br /&gt;
|-&lt;br /&gt;
| Planet 51&lt;br /&gt;
| Planet 51 Racing&lt;br /&gt;
|-&lt;br /&gt;
| Planet Heroes&lt;br /&gt;
| Planet Heroes Comics&lt;br /&gt;
|-&lt;br /&gt;
| Plants vs. Zombies&lt;br /&gt;
| Plants vs Zombies (Web Version)&lt;br /&gt;
|-&lt;br /&gt;
| Play-Doh&lt;br /&gt;
| Play-Doh Grill Advertisement&lt;br /&gt;
|-&lt;br /&gt;
| Playmobil&lt;br /&gt;
| Luxury Mansion&lt;br /&gt;
|-&lt;br /&gt;
|Pleasant Goat and Big Big Wolf&lt;br /&gt;
|Goat on Bike&lt;br /&gt;
|-&lt;br /&gt;
| Plum Landing&lt;br /&gt;
| Plum Landing: Mangroovin'&lt;br /&gt;
|-&lt;br /&gt;
| Pocoyo&lt;br /&gt;
| Playground of Pocoyo&lt;br /&gt;
|-&lt;br /&gt;
| Pokémon&lt;br /&gt;
| Who's That Pokémon?&lt;br /&gt;
|-&lt;br /&gt;
| Polly Pocket&lt;br /&gt;
| Polly Pocket Picture Game&lt;br /&gt;
|-&lt;br /&gt;
| POM-BEAR&lt;br /&gt;
| Komm' mit auf Klassenfahrt!&lt;br /&gt;
|-&lt;br /&gt;
| Popeye&lt;br /&gt;
| Popeye Baseball&lt;br /&gt;
|-&lt;br /&gt;
| Poppy Cat&lt;br /&gt;
| Poppy Cat - Pogo Panic&lt;br /&gt;
|-&lt;br /&gt;
| Poppy Playtime&lt;br /&gt;
| Poppy Playtime Survival&lt;br /&gt;
|-&lt;br /&gt;
| Portal&lt;br /&gt;
| Portal: The Flash Version&lt;br /&gt;
|-&lt;br /&gt;
| Porto Papel&lt;br /&gt;
| Matilde Salva Porto Papel&lt;br /&gt;
|-&lt;br /&gt;
| Potato Head&lt;br /&gt;
| Classic Mr. Potato Head Coloring Book&lt;br /&gt;
|-&lt;br /&gt;
| Pou&lt;br /&gt;
| Pou Kitchen Slacking&lt;br /&gt;
|-&lt;br /&gt;
| Pound Puppies&lt;br /&gt;
| Pound Puppies: Leap for Treats!&lt;br /&gt;
|-&lt;br /&gt;
| Power Rangers&lt;br /&gt;
| Power Rangers in Space Red Ranger to the Rescue&lt;br /&gt;
|-&lt;br /&gt;
| Predator&lt;br /&gt;
| Hidden Numbers: Predators&lt;br /&gt;
|-&lt;br /&gt;
| Prep &amp;amp; Landing&lt;br /&gt;
| Christmas Carol's Coal Elf Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Pretty Cure&lt;br /&gt;
| Smile Pretty Cure: Cure Happy Fashion Style&lt;br /&gt;
|-&lt;br /&gt;
| Prince of Persia&lt;br /&gt;
| Prince of Persia: The Forgotten Sands&lt;br /&gt;
|-&lt;br /&gt;
| Princess Tutu&lt;br /&gt;
| Ahiru's Love-s-&lt;br /&gt;
|-&lt;br /&gt;
| Problem Sleuth&lt;br /&gt;
| Problem Sleuth Epilogue&lt;br /&gt;
|-&lt;br /&gt;
| Professor Layton&lt;br /&gt;
| Professor Layton and the Lost Future Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Psych&lt;br /&gt;
| Lunch Lady Spitball&lt;br /&gt;
|-&lt;br /&gt;
| Pucca&lt;br /&gt;
| Pucca to Kiss Garu&lt;br /&gt;
|-&lt;br /&gt;
| Puppy Dog Pals&lt;br /&gt;
| Puppy Dog Pals: Pups on a mission!&lt;br /&gt;
|-&lt;br /&gt;
| Puyo Puyo&lt;br /&gt;
| Puyo Slots&lt;br /&gt;
|-&lt;br /&gt;
| Pyong&lt;br /&gt;
| Pyong Dances&lt;br /&gt;
|-&lt;br /&gt;
| Q*bert&lt;br /&gt;
| Q*bert 2005&lt;br /&gt;
|-&lt;br /&gt;
| Quake&lt;br /&gt;
| Quake Reloaded&lt;br /&gt;
|-&lt;br /&gt;
| Rabbids&lt;br /&gt;
| Rabbids Invasion&lt;br /&gt;
|-&lt;br /&gt;
| Race to Witch Mountain&lt;br /&gt;
| Ram Road&lt;br /&gt;
|-&lt;br /&gt;
| Ragnarok&lt;br /&gt;
| Ragnarok Bat Hunter&lt;br /&gt;
|-&lt;br /&gt;
| Rainbow Friends&lt;br /&gt;
| Memoria Rainbow&lt;br /&gt;
|-&lt;br /&gt;
| Rambo&lt;br /&gt;
| Rambo III&lt;br /&gt;
|-&lt;br /&gt;
| Ranma ½&lt;br /&gt;
| Lambada Ranma&lt;br /&gt;
|-&lt;br /&gt;
| Randy Cunningham&lt;br /&gt;
| Randy Cunningham: 9th Grade Ninja - Enter the NinjaNomicon&lt;br /&gt;
|-&lt;br /&gt;
| Ranger Rob&lt;br /&gt;
| Ranger Wrangler&lt;br /&gt;
|-&lt;br /&gt;
| Rango&lt;br /&gt;
| Home Town Hero&lt;br /&gt;
|-&lt;br /&gt;
| Ratatouille&lt;br /&gt;
| Ratatouille: Rat n' Roll!&lt;br /&gt;
|-&lt;br /&gt;
| Ratchet &amp;amp; Clank&lt;br /&gt;
| Ratchet &amp;amp; Clank: Race Through Time&lt;br /&gt;
|-&lt;br /&gt;
| Rayman&lt;br /&gt;
| Rayman - Slap Flap, &amp;amp; Go!&lt;br /&gt;
|-&lt;br /&gt;
| Ready Jet Go!&lt;br /&gt;
| Food Farmer&lt;br /&gt;
|-&lt;br /&gt;
| Recess&lt;br /&gt;
| Recess: Concrete Jumble&lt;br /&gt;
|-&lt;br /&gt;
| Redakai&lt;br /&gt;
| Redakai: Kairu's Quest&lt;br /&gt;
|-&lt;br /&gt;
| Regal Academy&lt;br /&gt;
| Regal Academy: Rose Cinderella: Daughter of Cinderella&lt;br /&gt;
|-&lt;br /&gt;
| Regular Show&lt;br /&gt;
| Regular Show Trash n Dash&lt;br /&gt;
|-&lt;br /&gt;
| Rescue Heroes&lt;br /&gt;
| Rescue Heroes: Air Training&lt;br /&gt;
|-&lt;br /&gt;
| Resident Evil&lt;br /&gt;
| Chainsaw Maniac&lt;br /&gt;
|-&lt;br /&gt;
| Rhythm Heaven&lt;br /&gt;
| Lock simulator&lt;br /&gt;
|-&lt;br /&gt;
| Rice Krispies&lt;br /&gt;
| Rice Krispies Milk Surf&lt;br /&gt;
|-&lt;br /&gt;
| Rick and Morty&lt;br /&gt;
| Morty Maker&lt;br /&gt;
|-&lt;br /&gt;
| Ricky Zoom&lt;br /&gt;
| Ricky Zoom: Wheelford Wheelies&lt;br /&gt;
|-&lt;br /&gt;
| Rise of the Guardians&lt;br /&gt;
| Jack Frost Rejuvenation&lt;br /&gt;
|-&lt;br /&gt;
| Rio&lt;br /&gt;
| Rio Pic Tart&lt;br /&gt;
|-&lt;br /&gt;
| Robin Hood&lt;br /&gt;
| Robin Hood Archery Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Roblox&lt;br /&gt;
| Roblox OOF Button&lt;br /&gt;
|-&lt;br /&gt;
| RoboCop&lt;br /&gt;
| RoboCop Target Practice&lt;br /&gt;
|-&lt;br /&gt;
| Robot and Monster&lt;br /&gt;
| Come Out, Come Out, Wherever You Marf!&lt;br /&gt;
|-&lt;br /&gt;
| Robotboy&lt;br /&gt;
| Robotboy: Depth Charger&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Monkeys&lt;br /&gt;
| Rocket Monkeys: Monkey Business&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Power&lt;br /&gt;
| Rocket Power Big Air Mountain&lt;br /&gt;
|-&lt;br /&gt;
| Rocko's Modern Life&lt;br /&gt;
| Rocko's Modern Life: Match-Master&lt;br /&gt;
|-&lt;br /&gt;
| Rocky&lt;br /&gt;
| Ivan Drago - Justice Enforcer&lt;br /&gt;
|-&lt;br /&gt;
| Rocky and Bullwinkle&lt;br /&gt;
| Rocky The Flying Squirrel&lt;br /&gt;
|-&lt;br /&gt;
| Rolie Polie Olie&lt;br /&gt;
| Star Catcher Olie&lt;br /&gt;
|-&lt;br /&gt;
|Roll No. 21&lt;br /&gt;
|Roll No. 21: Masti Jump&lt;br /&gt;
|-&lt;br /&gt;
| RollBots&lt;br /&gt;
| Rollbots Tribe Challenge&lt;br /&gt;
|-&lt;br /&gt;
|Rosie's Rules&lt;br /&gt;
|Rosie Care&lt;br /&gt;
|-&lt;br /&gt;
| Rozen Maiden&lt;br /&gt;
| Rozen Maiden&lt;br /&gt;
|-&lt;br /&gt;
| Rubbadubbers&lt;br /&gt;
| Rubbadubbers Bath Race Game&lt;br /&gt;
|-&lt;br /&gt;
| Rudra&lt;br /&gt;
| Rudra: Boom Chik Chik Boom - Guardian of Sun City&lt;br /&gt;
|-&lt;br /&gt;
| Ruff-Ruff, Tweet and Dave&lt;br /&gt;
| Ruff-Ruff, Tweet and Dave: Super Slide&lt;br /&gt;
|-&lt;br /&gt;
| Rugrats&lt;br /&gt;
| Rugrats Chuckie Chan&lt;br /&gt;
|-&lt;br /&gt;
| Rusty Rivets&lt;br /&gt;
| Rusty Rivets: Combine it and Design it&lt;br /&gt;
|-&lt;br /&gt;
| RWBY&lt;br /&gt;
| Weiss Dressup&lt;br /&gt;
|-&lt;br /&gt;
| Sagwa the Chinese Siamese Cat&lt;br /&gt;
| Counting Koi&lt;br /&gt;
|-&lt;br /&gt;
| Sailor Moon&lt;br /&gt;
| Sailor Moon Robot Frenzy!&lt;br /&gt;
|-&lt;br /&gt;
| Saint Seiya&lt;br /&gt;
| Break Through Zodiac&lt;br /&gt;
|-&lt;br /&gt;
| Salad Fingers&lt;br /&gt;
| Salad Fingers Episode 1&lt;br /&gt;
|-&lt;br /&gt;
| Samurai Champloo&lt;br /&gt;
| Champloo Mugen Dress up Game&lt;br /&gt;
|-&lt;br /&gt;
| Samurai Jack&lt;br /&gt;
| Samurai Jack: Code of the Samurai&lt;br /&gt;
|-&lt;br /&gt;
| Sandra, a Detetive Encantada&lt;br /&gt;
| Sandra Contra o Dragão&lt;br /&gt;
|-&lt;br /&gt;
| Sanjay and Craig&lt;br /&gt;
| Sanjay and Craig: The Frycade&lt;br /&gt;
|-&lt;br /&gt;
| Sapo Brothers&lt;br /&gt;
| Sapo Park&lt;br /&gt;
|-&lt;br /&gt;
|Sarah &amp;amp; Duck&lt;br /&gt;
|Sarah &amp;amp; Duck: Feeding Time&lt;br /&gt;
|-&lt;br /&gt;
| Saw&lt;br /&gt;
| Saw IV Trapped: The Game&lt;br /&gt;
|-&lt;br /&gt;
| Scaredy Squirrel&lt;br /&gt;
| BFFs&lt;br /&gt;
|-&lt;br /&gt;
| School of Rock&lt;br /&gt;
| School of Rock: Rockin' Out&lt;br /&gt;
|-&lt;br /&gt;
| Science Adventure series&lt;br /&gt;
| Steins;Gate website index&lt;br /&gt;
|-&lt;br /&gt;
|SciGirls&lt;br /&gt;
|Code Quest&lt;br /&gt;
|-&lt;br /&gt;
| Scooby-Doo&lt;br /&gt;
| Scooby Doo! Monster Madness&lt;br /&gt;
|-&lt;br /&gt;
| Scott Pilgrim&lt;br /&gt;
| Scott Pilgrim vs. the World: Avatar Creator&lt;br /&gt;
|-&lt;br /&gt;
| Scribblenauts&lt;br /&gt;
| The Scribbleman Episode 1&lt;br /&gt;
|-&lt;br /&gt;
| Seihou Project&lt;br /&gt;
| 東方で「いままでのあらすじ」&lt;br /&gt;
|-&lt;br /&gt;
| Seinfeld&lt;br /&gt;
| Seinfeld on DVD&lt;br /&gt;
|-&lt;br /&gt;
| Sesame Street	&lt;br /&gt;
| Elmo Rhymes&lt;br /&gt;
|-&lt;br /&gt;
| Seven Little Monsters&lt;br /&gt;
| Picture Perfect&lt;br /&gt;
|-&lt;br /&gt;
| Sgt. Frog&lt;br /&gt;
| The seven Giroros&lt;br /&gt;
|-&lt;br /&gt;
| Shake It Up&lt;br /&gt;
| Shake it Up: Spotlight Dash&lt;br /&gt;
|-&lt;br /&gt;
| Shaman King&lt;br /&gt;
| Shaman King: Shuffle&lt;br /&gt;
|-&lt;br /&gt;
| Shanna's Show&lt;br /&gt;
| Shane's Kindergarten Countdown&lt;br /&gt;
|-&lt;br /&gt;
| Shantae&lt;br /&gt;
| Commission - Shantae&lt;br /&gt;
|-&lt;br /&gt;
| Shark Tale&lt;br /&gt;
| The Ernie and Bernie Mixmaster&lt;br /&gt;
|-&lt;br /&gt;
| Shaun the Sheep&lt;br /&gt;
| Shaun the Sheep: Home Sheep Home&lt;br /&gt;
|-&lt;br /&gt;
| Sheep in the Big City&lt;br /&gt;
| Sheep in the Big City: Crash Lambding&lt;br /&gt;
|-&lt;br /&gt;
| Shenmue&lt;br /&gt;
| Shenmue, Delin the crate master&lt;br /&gt;
|-&lt;br /&gt;
| Sheriff Callie's Wild West&lt;br /&gt;
| Sheriff Callie's Wild Day&lt;br /&gt;
|-&lt;br /&gt;
| Sherlock Holmes&lt;br /&gt;
| Sherlock Has a Clue&lt;br /&gt;
|-&lt;br /&gt;
| Shimmer and Shine&lt;br /&gt;
| Genie Palace Divine&lt;br /&gt;
|-&lt;br /&gt;
| Shopkins&lt;br /&gt;
| Shopkins Shoppies Candy Sweets Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Shorts (film)&lt;br /&gt;
| Shorts: Find the Wishing Rock!&lt;br /&gt;
|-&lt;br /&gt;
| Shrek&lt;br /&gt;
| Shrek 'n' Slide&lt;br /&gt;
|-&lt;br /&gt;
| Sid the Science Kid&lt;br /&gt;
| Shadow Show&lt;br /&gt;
|-&lt;br /&gt;
| Sidekick&lt;br /&gt;
| Sidekick Sideways&lt;br /&gt;
|-&lt;br /&gt;
| SiIvaGunner&lt;br /&gt;
| highquality.rip&lt;br /&gt;
|-&lt;br /&gt;
| Silent Hill&lt;br /&gt;
| Silent Hill: Distant Scars&lt;br /&gt;
|-&lt;br /&gt;
| Skullgirls&lt;br /&gt;
| Big Band Funded!&lt;br /&gt;
|-&lt;br /&gt;
| Skylanders&lt;br /&gt;
| Chompy Stomp&lt;br /&gt;
|-&lt;br /&gt;
| Skyrunners&lt;br /&gt;
| NSSC Alien Assault Game&lt;br /&gt;
|-&lt;br /&gt;
| Sleeping Beauty&lt;br /&gt;
| Baby Aurora Castle Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Slenderman&lt;br /&gt;
| Slenderman Must Die  - Chapter 1: Sanatorium&lt;br /&gt;
|-&lt;br /&gt;
| Slipknot&lt;br /&gt;
| Slipknot vs. Limp Bizkit&lt;br /&gt;
|-&lt;br /&gt;
| Slugterra&lt;br /&gt;
| Battle for Slugterra&lt;br /&gt;
|-&lt;br /&gt;
| Sly Cooper&lt;br /&gt;
| Sly Cooper and the Thievius Raccoonus Minigames&lt;br /&gt;
|-&lt;br /&gt;
| Smeshariki&lt;br /&gt;
| Ульи Копатыча&lt;br /&gt;
|-&lt;br /&gt;
| Snow White&lt;br /&gt;
| Snow White Nails&lt;br /&gt;
|-&lt;br /&gt;
| Sofia the First&lt;br /&gt;
| Sofia's Enchanted Garden&lt;br /&gt;
|-&lt;br /&gt;
| Sonic the Hedgehog&lt;br /&gt;
| Ultimate Flash Sonic&lt;br /&gt;
|-&lt;br /&gt;
| Sonny with a Chance&lt;br /&gt;
| Sonny with a Chance: Studio 3 Snack Cart-A-Pult Game&lt;br /&gt;
|-&lt;br /&gt;
| SOS Fada Manu&lt;br /&gt;
| Disputa Mágica&lt;br /&gt;
|-&lt;br /&gt;
| Soul Eater&lt;br /&gt;
| Maka Albarn Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Soul Series&lt;br /&gt;
| Bonfire&lt;br /&gt;
|-&lt;br /&gt;
| Soulcalibur&lt;br /&gt;
| Soul Calibur 2 Game Pack&lt;br /&gt;
|-&lt;br /&gt;
| South Park&lt;br /&gt;
| South Park Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Soy Luna&lt;br /&gt;
| Soy Luna: Roller Cool&lt;br /&gt;
|-&lt;br /&gt;
| Space Ghost&lt;br /&gt;
| Blast Zorak&lt;br /&gt;
|-&lt;br /&gt;
| Space Invaders&lt;br /&gt;
| Taito 404&lt;br /&gt;
|-&lt;br /&gt;
| Special Agent Oso&lt;br /&gt;
| Oso's Special Training Center&lt;br /&gt;
|-&lt;br /&gt;
| Speed Racer&lt;br /&gt;
| Speed Racer: Time Trial Tryouts&lt;br /&gt;
|-&lt;br /&gt;
| Spelunky&lt;br /&gt;
| Spelunky: Twineslation&lt;br /&gt;
|-&lt;br /&gt;
| Spice and Wolf&lt;br /&gt;
| 狼と香辛料 II 公式ウェブサイト&lt;br /&gt;
|-&lt;br /&gt;
| Spider-Man&lt;br /&gt;
| Spider-Man: City Raid&lt;br /&gt;
|-&lt;br /&gt;
| Spirited Away&lt;br /&gt;
| Spirited Away Similarities&lt;br /&gt;
|-&lt;br /&gt;
| Splash and Bubbles&lt;br /&gt;
| Fintastic Fish Maker&lt;br /&gt;
|-&lt;br /&gt;
| Splatalot&lt;br /&gt;
| Splatalot Extreme&lt;br /&gt;
|-&lt;br /&gt;
| Splatoon&lt;br /&gt;
| Sploon&lt;br /&gt;
|-&lt;br /&gt;
| SpongeBob SquarePants&lt;br /&gt;
| SpongeBob: Oh Snap! Road Trip!&lt;br /&gt;
|-&lt;br /&gt;
| Spore&lt;br /&gt;
| Spore Hero: Zarkhator's Meteor Defense&lt;br /&gt;
|-&lt;br /&gt;
| Spyro the Dragon&lt;br /&gt;
| Spyro Cavern Escape&lt;br /&gt;
|-&lt;br /&gt;
| Spy Kids&lt;br /&gt;
| Spy Kids 3D: Game Over&lt;br /&gt;
|-&lt;br /&gt;
| Squid Game&lt;br /&gt;
| The Swoon: How Would You Fare in Squid Game?&lt;br /&gt;
|-&lt;br /&gt;
| Squid Girl&lt;br /&gt;
| ika musume animation&lt;br /&gt;
|-&lt;br /&gt;
| Squirrel Boy&lt;br /&gt;
| Squirrel Boy: The Squirrel of Sandwich&lt;br /&gt;
|-&lt;br /&gt;
| Stanley&lt;br /&gt;
| Stanley: Stanley and the Cloud Critters&lt;br /&gt;
|-&lt;br /&gt;
| Star Fox&lt;br /&gt;
| StarFox Excelent Adventur&lt;br /&gt;
|-&lt;br /&gt;
| Star Trek&lt;br /&gt;
| USS Enterprise 1701-D A Cadet's Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Star vs. the Forces of Evil&lt;br /&gt;
| Star vs. the Dungeon of Evil&lt;br /&gt;
|-&lt;br /&gt;
| Star Wars&lt;br /&gt;
| Yoda's Jedi Training&lt;br /&gt;
|-&lt;br /&gt;
| StarCraft&lt;br /&gt;
| StarCraft - War of Honor&lt;br /&gt;
|-&lt;br /&gt;
| Static Shock&lt;br /&gt;
| Static Shock: Sky Surfing&lt;br /&gt;
|-&lt;br /&gt;
| Steven Universe&lt;br /&gt;
| Spike Squad&lt;br /&gt;
|-&lt;br /&gt;
| Storks (film)&lt;br /&gt;
| Storks: Delivery Dash&lt;br /&gt;
|-&lt;br /&gt;
| Stranger Things&lt;br /&gt;
| Monster Flash&lt;br /&gt;
|-&lt;br /&gt;
| Strawberry Clock&lt;br /&gt;
| Strawberry Clock Says...&lt;br /&gt;
|-&lt;br /&gt;
| Strawberry Shortcake&lt;br /&gt;
| Strawberry Shortcake: Let's Dance!&lt;br /&gt;
|-&lt;br /&gt;
| Street Fighter&lt;br /&gt;
| Street Fighter Flash&lt;br /&gt;
|-&lt;br /&gt;
| Stuart Little&lt;br /&gt;
| Stuart's Xtreme Skateboarding&lt;br /&gt;
|-&lt;br /&gt;
| Subway Surfers&lt;br /&gt;
| Stack Subway Surfers Jump 4&lt;br /&gt;
|-&lt;br /&gt;
| Sucker Punch&lt;br /&gt;
| Sucker Punch: Annihilation&lt;br /&gt;
|-&lt;br /&gt;
| Sue&lt;br /&gt;
| Sue Videoclip Creator&lt;br /&gt;
|-&lt;br /&gt;
| Summer Camp Island&lt;br /&gt;
| Campers Memory Match!&lt;br /&gt;
|-&lt;br /&gt;
| Sunny Day&lt;br /&gt;
| Smiling &amp;amp; Styling with Sunny&lt;br /&gt;
|-&lt;br /&gt;
| Super Mario&lt;br /&gt;
| Super Mario 63&lt;br /&gt;
|-&lt;br /&gt;
| Super Monkey Ball&lt;br /&gt;
| Super Monkey Ball Mini&lt;br /&gt;
|-&lt;br /&gt;
| Super Robot Monkey Team Hyperforce Go!&lt;br /&gt;
| Monkey Dash! Through Shuggazoom's Streets&lt;br /&gt;
|-&lt;br /&gt;
| Super Robot Wars&lt;br /&gt;
| Super Nina Wars: Episode II&lt;br /&gt;
|-&lt;br /&gt;
| Super Why&lt;br /&gt;
| Super Why Saves the Day!&lt;br /&gt;
|-&lt;br /&gt;
| Super Wings&lt;br /&gt;
| Super Wings Puzzle Slider&lt;br /&gt;
|-&lt;br /&gt;
| Superjail!&lt;br /&gt;
| Superjail: Swine Flu Comic&lt;br /&gt;
|-&lt;br /&gt;
| Superman&lt;br /&gt;
| Superman: Metropolis Defender&lt;br /&gt;
|-&lt;br /&gt;
| Supernatural&lt;br /&gt;
| Dress Up Dean Winchester&lt;br /&gt;
|-&lt;br /&gt;
| Surf's Up&lt;br /&gt;
| Surf's Up: Chicken Joe's Local Lingo&lt;br /&gt;
|-&lt;br /&gt;
| Sushi Pack&lt;br /&gt;
| Sushi Pack: Break the Ice&lt;br /&gt;
|-&lt;br /&gt;
| Sweet Bro and Hella Jeff&lt;br /&gt;
| SWEET BRO AND HELLA JEFF THE, GAME ON-LINE&lt;br /&gt;
|-&lt;br /&gt;
| Sword Art Online&lt;br /&gt;
| Asuna Candy Crush&lt;br /&gt;
|-&lt;br /&gt;
| Sylvanian Families&lt;br /&gt;
| おともだちをさがそう！&lt;br /&gt;
|-&lt;br /&gt;
| Sym-Bionic Titan&lt;br /&gt;
| Sym-Bionic Titan: Teenage Warriors&lt;br /&gt;
|-&lt;br /&gt;
| Sítio do Picapau Amarelo&lt;br /&gt;
| Desafio da Emília&lt;br /&gt;
|-&lt;br /&gt;
| T.O.T.S.&lt;br /&gt;
| T.O.T.S.: Ready, Set, Let's Go!&lt;br /&gt;
|-&lt;br /&gt;
| T.U.F.F. Puppy&lt;br /&gt;
| T.U.F.F. Puppy: Unleashed!&lt;br /&gt;
|-&lt;br /&gt;
| Taffy&lt;br /&gt;
| Taffy: Splash Art&lt;br /&gt;
|-&lt;br /&gt;
| Taiko no Tatsujin&lt;br /&gt;
| 太鼓ウェブ - Taiko Web&lt;br /&gt;
|-&lt;br /&gt;
| Tak and the Power of Juju&lt;br /&gt;
| Tak: Jumpin' Juju - Get Some Air!&lt;br /&gt;
|-&lt;br /&gt;
| Tales of Series&lt;br /&gt;
| Tales of Phantasia GBA Banner&lt;br /&gt;
|-&lt;br /&gt;
| TaleSpin&lt;br /&gt;
| TaleSpin Concentration Game&lt;br /&gt;
|-&lt;br /&gt;
| Talking Tom&lt;br /&gt;
| Angela and Tom Wedding Trip&lt;br /&gt;
|-&lt;br /&gt;
| Tamagotchi&lt;br /&gt;
| Tamagotchi: Gotchi-Bounce&lt;br /&gt;
|-&lt;br /&gt;
| Tangled&lt;br /&gt;
| Tangled Double Trouble&lt;br /&gt;
|-&lt;br /&gt;
| TANKMEN&lt;br /&gt;
| Tankmen: Incursion&lt;br /&gt;
|-&lt;br /&gt;
| Tarzan&lt;br /&gt;
| Tarzan's Jungle Rescue&lt;br /&gt;
|-&lt;br /&gt;
| Taste Buds&lt;br /&gt;
| Taste Buds: Family Dinner&lt;br /&gt;
|-&lt;br /&gt;
| Teacher's Pet&lt;br /&gt;
| Thrash Canned&lt;br /&gt;
|-&lt;br /&gt;
| Team Fortress&lt;br /&gt;
| TF2 Unboxer&lt;br /&gt;
|-&lt;br /&gt;
| Team Umizoomi&lt;br /&gt;
| Umi City: Mighty Missions&lt;br /&gt;
|-&lt;br /&gt;
| Teamo Supremo&lt;br /&gt;
| Teamo Training&lt;br /&gt;
|-&lt;br /&gt;
| Teen Beach Movie&lt;br /&gt;
| Disney Create: Teen Beach Movie Painter&lt;br /&gt;
|-&lt;br /&gt;
| Teen Titans&lt;br /&gt;
| Teen Titans: Battle Blitz&lt;br /&gt;
|-&lt;br /&gt;
| Teenage Mutant Ninja Turtles&lt;br /&gt;
| Teenage Mutant Ninja Turtles Pizza Time&lt;br /&gt;
|-&lt;br /&gt;
| Tekken&lt;br /&gt;
| Tekken the Piss: &amp;quot;Kunimitsu&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Teletubbies&lt;br /&gt;
| Teletubbies: Po's Scooter Journey&lt;br /&gt;
|-&lt;br /&gt;
| Tenchi Muyo!&lt;br /&gt;
| Tenchi Muyo!: Sasami's Run&lt;br /&gt;
|-&lt;br /&gt;
| Tenkai Knights&lt;br /&gt;
| Tenkai Knights: Bravenwolf's Run&lt;br /&gt;
|-&lt;br /&gt;
| Terminator&lt;br /&gt;
| Terminator 2 Cinemargh&lt;br /&gt;
|-&lt;br /&gt;
| Terraria&lt;br /&gt;
| Terraria Slide Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Terrific Trucks&lt;br /&gt;
| Terrific Trucks: Job Site Dash&lt;br /&gt;
|-&lt;br /&gt;
| That's so Raven&lt;br /&gt;
| Cory's Money Maze&lt;br /&gt;
|-&lt;br /&gt;
| The Addams Family&lt;br /&gt;
| Wednesday Memory Cards&lt;br /&gt;
|-&lt;br /&gt;
| The Amazing Digital Circus&lt;br /&gt;
| The Amazing Digital Pomni Plushie Clicker&lt;br /&gt;
|-&lt;br /&gt;
| The Adventures of Spot&lt;br /&gt;
| Spot's Find and Cook Game&lt;br /&gt;
|-&lt;br /&gt;
| The Adventures of Tintin&lt;br /&gt;
| The Adventures of Tintin: Cryptic Pics&lt;br /&gt;
|-&lt;br /&gt;
| The Amazing World of Gumball&lt;br /&gt;
| Gumball Car Race&lt;br /&gt;
|-&lt;br /&gt;
| The Angry Beavers&lt;br /&gt;
| Break The Dam&lt;br /&gt;
|-&lt;br /&gt;
| The Ant Bully&lt;br /&gt;
| Potop!&lt;br /&gt;
|-&lt;br /&gt;
| The Aristocats&lt;br /&gt;
| Marie's Great Diamond Chase&lt;br /&gt;
|-&lt;br /&gt;
| The Avengers&lt;br /&gt;
| The Avengers: Bunker Busters 2&lt;br /&gt;
|-&lt;br /&gt;
| The Backyardigans&lt;br /&gt;
| Backyardigans: Mission to Mars&lt;br /&gt;
|-&lt;br /&gt;
| The Bad Guys&lt;br /&gt;
| The Bad Guys - Bad Arcade&lt;br /&gt;
|-&lt;br /&gt;
| The Banana Splits&lt;br /&gt;
| Banana Splits: Banana Bop Game&lt;br /&gt;
|-&lt;br /&gt;
| The Beatles&lt;br /&gt;
| Eight Days a Week&lt;br /&gt;
|-&lt;br /&gt;
| The Beatrix Girls&lt;br /&gt;
| The Beatrix Girls: Lark Dress Up Game&lt;br /&gt;
|-&lt;br /&gt;
| The Binding of Isaac&lt;br /&gt;
| The Legend of Isaac&lt;br /&gt;
|-&lt;br /&gt;
| The Boss Baby&lt;br /&gt;
| The Boss Baby - Backyard Racer&lt;br /&gt;
|-&lt;br /&gt;
| The Buzz on Maggie&lt;br /&gt;
| Maggie's Germy Roundup&lt;br /&gt;
|-&lt;br /&gt;
| The Cat in the Hat&lt;br /&gt;
| The Cat in the Hat Cleans This and That&lt;br /&gt;
|-&lt;br /&gt;
| The Cheetah Girls&lt;br /&gt;
| The Cheetah Girls 2 Notebook&lt;br /&gt;
|-&lt;br /&gt;
| The Chronicles of Narnia&lt;br /&gt;
| The Chronicles of Narnia: Prince Caspian Personality Quiz&lt;br /&gt;
|-&lt;br /&gt;
| The Croods&lt;br /&gt;
| The Croods - Hidden Objects&lt;br /&gt;
|-&lt;br /&gt;
| The Davincibles&lt;br /&gt;
| Tio Karateka&lt;br /&gt;
|-&lt;br /&gt;
| The Dog and Cat News&lt;br /&gt;
| Beakins Great Mango Quest&lt;br /&gt;
|-&lt;br /&gt;
| The Doodlebops&lt;br /&gt;
| Doodlebops: Move &amp;amp; Groove&lt;br /&gt;
|-&lt;br /&gt;
| The Elder Scrolls&lt;br /&gt;
| Skyrim: Dovahbear&lt;br /&gt;
|-&lt;br /&gt;
| The Electric Company&lt;br /&gt;
| The Adventures of The Electric Company on Prankster Planet &lt;br /&gt;
|-&lt;br /&gt;
| The Emperor's New Groove&lt;br /&gt;
| Kuzco: Quest for Gold&lt;br /&gt;
|-&lt;br /&gt;
| The Expendables&lt;br /&gt;
| The Expendables 2 - Deploy and Destroy&lt;br /&gt;
|-&lt;br /&gt;
| The Fairly OddParents&lt;br /&gt;
| Jimmy-Timmy Power Hour 2: Co-Pilot Chaos&lt;br /&gt;
|-&lt;br /&gt;
| The Flintstones&lt;br /&gt;
| Flintstones' Bedrock Bobsleddin Blowout&lt;br /&gt;
|-&lt;br /&gt;
| The Fresh Beat Band&lt;br /&gt;
| The Fresh Beat Band: Freezy Smoothies!&lt;br /&gt;
|-&lt;br /&gt;
| The Fungies!&lt;br /&gt;
| The Fungies!: Spelungies!&lt;br /&gt;
|-&lt;br /&gt;
| The Good Dinosaur&lt;br /&gt;
| Arlo's Journey&lt;br /&gt;
|-&lt;br /&gt;
| The Good Night Show&lt;br /&gt;
| Sprout a Sandy Story with Nina&lt;br /&gt;
|-&lt;br /&gt;
| The GREENS&lt;br /&gt;
| Thrifty Threads&lt;br /&gt;
|-&lt;br /&gt;
| The Grinch&lt;br /&gt;
| Ask the Grinch&lt;br /&gt;
|-&lt;br /&gt;
| The Happos Family&lt;br /&gt;
| The Happos Family: Balloon Ride&lt;br /&gt;
|-&lt;br /&gt;
| The Haunted Hathaways&lt;br /&gt;
| The Haunted Hathaways: Haunting 101&lt;br /&gt;
|-&lt;br /&gt;
| The Heroic Quest of the Valiant Prince Ivandoe&lt;br /&gt;
| The Heroic Quest of the Valiant Prince Ivandoe: The Sword Pursuit&lt;br /&gt;
|-&lt;br /&gt;
| The Hunchback of Notre Dame&lt;br /&gt;
| Who Wants to be a Villionaire?: Frollo&lt;br /&gt;
|-&lt;br /&gt;
| The Hunger Games&lt;br /&gt;
| The Hunger Games: The Game&lt;br /&gt;
|-&lt;br /&gt;
| The Incredibles&lt;br /&gt;
| The Incredibles: Thin Ice&lt;br /&gt;
|-&lt;br /&gt;
| The Iron Giant&lt;br /&gt;
| Iron Giant Screensaver&lt;br /&gt;
|-&lt;br /&gt;
| The Jetsons&lt;br /&gt;
| The Jetsons - Longshot Golf&lt;br /&gt;
|-&lt;br /&gt;
| The Jungle Book&lt;br /&gt;
| Mowgli's Play&lt;br /&gt;
|-&lt;br /&gt;
| The Karate Kid&lt;br /&gt;
| Karate Kid: A Hero's Journey&lt;br /&gt;
|-&lt;br /&gt;
| The King of Fighters&lt;br /&gt;
| The King of Fighters 2000&lt;br /&gt;
|-&lt;br /&gt;
| The Koala Brothers&lt;br /&gt;
| The Koala Brothers: &amp;quot;Say Cheese!&amp;quot; Stickerbook&lt;br /&gt;
|-&lt;br /&gt;
| The Land Before Time&lt;br /&gt;
| The Land Before Time: Adventure Valley&lt;br /&gt;
|-&lt;br /&gt;
| The Legend of Zelda&lt;br /&gt;
| The Legend of Zelda and the Lampshade of No Real Significance&lt;br /&gt;
|-&lt;br /&gt;
| The Life and Times of Juniper Lee&lt;br /&gt;
| The Life And Times Of Juniper Lee: Out Of Charm's Way&lt;br /&gt;
|-&lt;br /&gt;
| The Lion King&lt;br /&gt;
| Timon &amp;amp; Pumbaa Grub Ridin'&lt;br /&gt;
|-&lt;br /&gt;
| The Little Mermaid&lt;br /&gt;
| Ariel House Makeover&lt;br /&gt;
|-&lt;br /&gt;
| The Lorax&lt;br /&gt;
| The Lorax's Save the Trees Game&lt;br /&gt;
|-&lt;br /&gt;
| The Lord of the Rings&lt;br /&gt;
| The Hobbit: Dwarf Combat Training&lt;br /&gt;
|-&lt;br /&gt;
| The Loud House&lt;br /&gt;
| Living Loud: Lincoln's List&lt;br /&gt;
|-&lt;br /&gt;
| The Magic School Bus&lt;br /&gt;
| The Magic School Bus Blows Its Top&lt;br /&gt;
|-&lt;br /&gt;
| The Marvelous Misadventures of Flapjack&lt;br /&gt;
| The Marvelous Misadventures of Flapjack: Journey to Plague Island&lt;br /&gt;
|-&lt;br /&gt;
| The Matrix&lt;br /&gt;
| Matrix Pandemonium&lt;br /&gt;
|-&lt;br /&gt;
| The Mighty B!&lt;br /&gt;
| The Mighty B! - Buzz Around Town&lt;br /&gt;
|-&lt;br /&gt;
| The Muppets&lt;br /&gt;
| Gonzo's Pipe Express&lt;br /&gt;
|-&lt;br /&gt;
| The Mysteries of Life With Tim &amp;amp; Moby&lt;br /&gt;
| The Mysteries of Life With Tim &amp;amp; Moby: Active Transport&lt;br /&gt;
|-&lt;br /&gt;
| The Naked Brothers Band&lt;br /&gt;
| The Naked Brothers Band: Lead the Beat&lt;br /&gt;
|-&lt;br /&gt;
| The Nightmare Before Christmas&lt;br /&gt;
| Tim Burton's The Nightmare Before Christmas: Jack's Sleigh Ride&lt;br /&gt;
|-&lt;br /&gt;
| The Numtums&lt;br /&gt;
| The Numtums: Super Numtum in the Street&lt;br /&gt;
|-&lt;br /&gt;
| The Owl House&lt;br /&gt;
| The Owl House: Witch's Apprentice&lt;br /&gt;
|-&lt;br /&gt;
| The Powerpuff Girls&lt;br /&gt;
| Powerpuff Girls Pillow Fight&lt;br /&gt;
|-&lt;br /&gt;
| The Pirates!&lt;br /&gt;
| Pirate Captain's Beard Weevil&lt;br /&gt;
|-&lt;br /&gt;
| The Prince of Egypt&lt;br /&gt;
| Joseph: King of Dreams - Color this Cat&lt;br /&gt;
|-&lt;br /&gt;
| The Princess and the Frog&lt;br /&gt;
| The Princess and the Frog: Tiana and the Tiara&lt;br /&gt;
|-&lt;br /&gt;
| The Proud Family&lt;br /&gt;
| Sticky's Mixmaster&lt;br /&gt;
|-&lt;br /&gt;
| The Punisher&lt;br /&gt;
| Spin N Set Punisher&lt;br /&gt;
|-&lt;br /&gt;
| The Ren &amp;amp; Stimpy Show&lt;br /&gt;
| The Ren &amp;amp; Stimpy Show: Dress-Up Log&lt;br /&gt;
|-&lt;br /&gt;
| The Replacements&lt;br /&gt;
| C.A.R.'s Daring Detour&lt;br /&gt;
|-&lt;br /&gt;
|The Rescuers&lt;br /&gt;
|The Rescuers: Albatross Air Service Flight Game&lt;br /&gt;
|-&lt;br /&gt;
| The Road to El Dorado&lt;br /&gt;
| Journey to El Dorado with Tulio and Miguel!&lt;br /&gt;
|-&lt;br /&gt;
| The Polar Express&lt;br /&gt;
| The Polar Express: Ticket Chase&lt;br /&gt;
|-&lt;br /&gt;
|The Santa Clause&lt;br /&gt;
|Santa Clause 3 The Escape Clause Jingle Bell Brawl&lt;br /&gt;
|-&lt;br /&gt;
| The Secret Saturdays&lt;br /&gt;
| Kur Air Battle&lt;br /&gt;
|-&lt;br /&gt;
| The Simpsons&lt;br /&gt;
| The Simpsons Movie: Bart Simpson's Naked Skate&lt;br /&gt;
|-&lt;br /&gt;
| The Sims&lt;br /&gt;
| The Flash Sims&lt;br /&gt;
|-&lt;br /&gt;
| The Smurfs&lt;br /&gt;
| The Smurfs Clumsy's Central Park Dash&lt;br /&gt;
|-&lt;br /&gt;
| The Spiderwick Chronicles&lt;br /&gt;
| Thimblelack's Clues Wordsearch&lt;br /&gt;
|-&lt;br /&gt;
| The Suite Life&lt;br /&gt;
| Zack &amp;amp; Cody's Tipton Trouble&lt;br /&gt;
|-&lt;br /&gt;
| The Sunny Side Up Show&lt;br /&gt;
| Dress Chica&lt;br /&gt;
|-&lt;br /&gt;
| The Thundermans&lt;br /&gt;
| The Thundermans: Power House&lt;br /&gt;
|-&lt;br /&gt;
| The Troop&lt;br /&gt;
| The Troop: Scaramari Struggle&lt;br /&gt;
|-&lt;br /&gt;
| The Venture Bros.&lt;br /&gt;
| Venture Bros: Rough Justice&lt;br /&gt;
|-&lt;br /&gt;
| The Walking Dead&lt;br /&gt;
| The Walking Dead: Survival Test&lt;br /&gt;
|-&lt;br /&gt;
| The Weekenders&lt;br /&gt;
| Lor's Maze of Treats&lt;br /&gt;
|-&lt;br /&gt;
| The Wiggles&lt;br /&gt;
| Dance to the Wiggly Radio&lt;br /&gt;
|-&lt;br /&gt;
| The Wild Thornberrys&lt;br /&gt;
| The Wild Thornberrys: Cruisin' Comvee&lt;br /&gt;
|-&lt;br /&gt;
| The X's&lt;br /&gt;
| The X's Dinner Danger&lt;br /&gt;
|-&lt;br /&gt;
| The X-Files&lt;br /&gt;
| UFOdle&lt;br /&gt;
|-&lt;br /&gt;
| The Witcher&lt;br /&gt;
| The Witcher: Map of the Continent&lt;br /&gt;
|-&lt;br /&gt;
| The Wonderful 101&lt;br /&gt;
| Wonderful 101 Parody&lt;br /&gt;
|-&lt;br /&gt;
| The Zula Patrol&lt;br /&gt;
| Zula Patrol Planet Viewer&lt;br /&gt;
|-&lt;br /&gt;
| There's Something About Mary&lt;br /&gt;
| There's Something About Mary: Private Dick&lt;br /&gt;
|-&lt;br /&gt;
| Thomas &amp;amp; Friends&lt;br /&gt;
| Thomas Build an Engine&lt;br /&gt;
|-&lt;br /&gt;
| Thunderbirds&lt;br /&gt;
| Thunderbirds Are Go: Team Rush&lt;br /&gt;
|-&lt;br /&gt;
| ThunderCats&lt;br /&gt;
| ThunderCats: Tomb of Mumm-Ra&lt;br /&gt;
|-&lt;br /&gt;
| Time Crisis&lt;br /&gt;
| Time Crisis 4 Training Mission&lt;br /&gt;
|-&lt;br /&gt;
| Time Squad&lt;br /&gt;
| Time Squad (TV Series) Sandwitch&lt;br /&gt;
|-&lt;br /&gt;
| Tinga Tinga Tales&lt;br /&gt;
| Take the Tinga Tinga Tales Trail&lt;br /&gt;
|-&lt;br /&gt;
| Tokyo Mew Mew&lt;br /&gt;
| Mew Mew Power: Cyniclon Invasion&lt;br /&gt;
|-&lt;br /&gt;
| Tomb Raider&lt;br /&gt;
| OpenLara&lt;br /&gt;
|-&lt;br /&gt;
| Tom and Jerry&lt;br /&gt;
| The Tom and Jerry Show: Cheese Swipe&lt;br /&gt;
|-&lt;br /&gt;
| Tom und das Erdbeermarmeladebrot mit Honig&lt;br /&gt;
| TOM &amp;amp; der Gurkenkaiser&lt;br /&gt;
|-&lt;br /&gt;
| Toonix&lt;br /&gt;
| Toonix - Grubby Runaway&lt;br /&gt;
|-&lt;br /&gt;
| Toontown Online&lt;br /&gt;
| Toontown 2.0 (prototype)&lt;br /&gt;
|-&lt;br /&gt;
| Toopy and Binoo&lt;br /&gt;
| Toopy and Binoo's House&lt;br /&gt;
|-&lt;br /&gt;
| Top Cat&lt;br /&gt;
| Top Cat in Alley Cash&lt;br /&gt;
|-&lt;br /&gt;
|Top Wing&lt;br /&gt;
|Top Wing: Friends to the Rescue&lt;br /&gt;
|-&lt;br /&gt;
| Total Drama&lt;br /&gt;
| Drop of Shame&lt;br /&gt;
|-&lt;br /&gt;
| Totally Spies!&lt;br /&gt;
| Totally Spies! Shooter&lt;br /&gt;
|-&lt;br /&gt;
| Tots TV&lt;br /&gt;
| Tots TV: Meet the Tots&lt;br /&gt;
|-&lt;br /&gt;
| Touhou Project&lt;br /&gt;
| 東方悠繰録&lt;br /&gt;
|-&lt;br /&gt;
| Toy Story&lt;br /&gt;
| Toy Story Memory Game&lt;br /&gt;
|-&lt;br /&gt;
| Transformers&lt;br /&gt;
| Transformers Dark of the Moon - Hidden Objects&lt;br /&gt;
|-&lt;br /&gt;
| Transformice&lt;br /&gt;
| :The Cheese Dance:&lt;br /&gt;
|-&lt;br /&gt;
| Trauma Center&lt;br /&gt;
| Nurse Angie dressup doll&lt;br /&gt;
|-&lt;br /&gt;
| Tree Fu Tom&lt;br /&gt;
| Super SPLAT Shield&lt;br /&gt;
|-&lt;br /&gt;
| Treasure Planet&lt;br /&gt;
| Treasure Planet: Solar Surfer&lt;br /&gt;
|-&lt;br /&gt;
| Triangle Heart&lt;br /&gt;
| 濡れ濡れなのはちゃん&lt;br /&gt;
|-&lt;br /&gt;
| Trinity Blood&lt;br /&gt;
| Seth Dress Up&lt;br /&gt;
|-&lt;br /&gt;
|Trix&lt;br /&gt;
|Trix Breakfast Blast&lt;br /&gt;
|-&lt;br /&gt;
|Trixie Belden&lt;br /&gt;
|Sleepyside Map&lt;br /&gt;
|-&lt;br /&gt;
| Trollface&lt;br /&gt;
| Trollface Launch&lt;br /&gt;
|-&lt;br /&gt;
| Trolls&lt;br /&gt;
| Trolls: 3D Maze Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Tron&lt;br /&gt;
| Tron Defense&lt;br /&gt;
|-&lt;br /&gt;
| Trucktown&lt;br /&gt;
| Trucktown: Truck Stop&lt;br /&gt;
|-&lt;br /&gt;
| True Jackson, VP&lt;br /&gt;
| True Jackson VP: Fashion Fury&lt;br /&gt;
|-&lt;br /&gt;
| Tsum Tsum&lt;br /&gt;
| Tsum Tsum Tower&lt;br /&gt;
|-&lt;br /&gt;
| Turbo&lt;br /&gt;
| Turbo Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Turma da Mônica&lt;br /&gt;
| Guarda-Roupa da Mônica&lt;br /&gt;
|-&lt;br /&gt;
| Tux&lt;br /&gt;
| Tux Ventures&lt;br /&gt;
|-&lt;br /&gt;
| Tweenies&lt;br /&gt;
| Fun Fair Fun&lt;br /&gt;
|-&lt;br /&gt;
| Twilight&lt;br /&gt;
| Edward Vs Jacob&lt;br /&gt;
|-&lt;br /&gt;
|Twirlywoos&lt;br /&gt;
|Twirlywoos: Noisy&lt;br /&gt;
|-&lt;br /&gt;
| Têtes à Claques&lt;br /&gt;
| Têtes à Claques - Le Air hockey&lt;br /&gt;
|-&lt;br /&gt;
| Ultimate Muscle&lt;br /&gt;
| Ultimate Muscle: Gassy Shooting Gallery&lt;br /&gt;
|-&lt;br /&gt;
| Ultraman&lt;br /&gt;
| Ultraman Tiga: Yuzare's Future Detector&lt;br /&gt;
|-&lt;br /&gt;
| Underdog&lt;br /&gt;
| Underdog: Memory Unleashed&lt;br /&gt;
|-&lt;br /&gt;
| Undertale&lt;br /&gt;
| Bad Time Simulator (Sans Fight)&lt;br /&gt;
|-&lt;br /&gt;
| Uncle Grandpa&lt;br /&gt;
| Uncle Grandpa: Afraid of the Dark&lt;br /&gt;
|-&lt;br /&gt;
| Unikitty!&lt;br /&gt;
| Unikitty! Pizza Catch&lt;br /&gt;
|-&lt;br /&gt;
| UP&lt;br /&gt;
| UP: Balloon Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Valentins&lt;br /&gt;
| Valentins: O Vilão Disfarçado&lt;br /&gt;
|-&lt;br /&gt;
| Valiant&lt;br /&gt;
| Valiant: Friend or Foe&lt;br /&gt;
|-&lt;br /&gt;
| Valkyrie&lt;br /&gt;
| The Legend of Valkyrie Mini&lt;br /&gt;
|-&lt;br /&gt;
| Vampirina&lt;br /&gt;
| Vampirina: Hide and Shriek!&lt;br /&gt;
|-&lt;br /&gt;
| VeggieTales&lt;br /&gt;
| Veggie Tales Veggie Football&lt;br /&gt;
|-&lt;br /&gt;
| VICTORiOUS&lt;br /&gt;
| VICTORiOUS: TheSlap Cookie Wrap&lt;br /&gt;
|-&lt;br /&gt;
| Victor and Valentino&lt;br /&gt;
| Victor and Valentino: Monster Kicks&lt;br /&gt;
|-&lt;br /&gt;
| Viewtiful Joe&lt;br /&gt;
| Cut! Cut! Cut!&lt;br /&gt;
|-&lt;br /&gt;
| Vitaminix&lt;br /&gt;
| Find the animal that does not belong here&lt;br /&gt;
|-&lt;br /&gt;
| Viva Piñata&lt;br /&gt;
| Viva Piñata Candy Stash&lt;br /&gt;
|-the &lt;br /&gt;
| VOCALOID&lt;br /&gt;
| Dress Up Vocaloid&lt;br /&gt;
|-&lt;br /&gt;
|Voltron&lt;br /&gt;
|Voltron Legendary Defender: Super Mega Lion Attack&lt;br /&gt;
|-&lt;br /&gt;
| W.I.T.C.H.&lt;br /&gt;
| Search for Caleb&lt;br /&gt;
|-&lt;br /&gt;
| Wacky Races&lt;br /&gt;
| Wacky Racing Game&lt;br /&gt;
|-&lt;br /&gt;
| WALL-E&lt;br /&gt;
| WALL-E: Cup Shuffle&lt;br /&gt;
|-&lt;br /&gt;
| Wallace &amp;amp; Gromit&lt;br /&gt;
| Wallace &amp;amp; Gromit: Snow Drift&lt;br /&gt;
|-&lt;br /&gt;
| Wallykazam!&lt;br /&gt;
| Wallykazam! Magic Word Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Wander Over Yonder&lt;br /&gt;
| Dance Dance Lord Hater&lt;br /&gt;
|-&lt;br /&gt;
| We Bare Bears&lt;br /&gt;
| We Bare Bears: Chocolate Artist&lt;br /&gt;
|-&lt;br /&gt;
| Webkinz&lt;br /&gt;
| Webkinz Mini Arcade&lt;br /&gt;
|-&lt;br /&gt;
| Welcome to the Wayne&lt;br /&gt;
| Welcome to the Wayne - Which Character Are You?&lt;br /&gt;
|-&lt;br /&gt;
| When They Cry&lt;br /&gt;
| Chessboard of the Golden Witch&lt;br /&gt;
|-&lt;br /&gt;
| Where's My Water?&lt;br /&gt;
| Disney Create: Where's My Water Painter&lt;br /&gt;
|-&lt;br /&gt;
| Where's Wally?&lt;br /&gt;
| Codename: Waldo&lt;br /&gt;
|-&lt;br /&gt;
| Who Framed Roger Rabbit&lt;br /&gt;
| Jessica Rabbit Dress Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Who Wants to Be a Millionaire?&lt;br /&gt;
| Who Wants to be a Mathionaire? General Math Quiz&lt;br /&gt;
|-&lt;br /&gt;
| Wii Series&lt;br /&gt;
| Wii Tanks! Flash Edition&lt;br /&gt;
|-&lt;br /&gt;
| Wild Grinders&lt;br /&gt;
| Wild Grinders: Trick'd Out&lt;br /&gt;
|-&lt;br /&gt;
| Wild Kratts&lt;br /&gt;
| Wild Kratts: Frogfish Feast&lt;br /&gt;
|-&lt;br /&gt;
| Williams' Joust&lt;br /&gt;
| Joustice&lt;br /&gt;
|-&lt;br /&gt;
| Winnie the Pooh&lt;br /&gt;
| Winnie the Pooh's Home Run Derby&lt;br /&gt;
|-&lt;br /&gt;
| Winx Club&lt;br /&gt;
| Memory Winx&lt;br /&gt;
|-&lt;br /&gt;
| Wizards of Waverly Place&lt;br /&gt;
| The Wizards Return: The Mystical Tower&lt;br /&gt;
|-&lt;br /&gt;
| Wolfenstein&lt;br /&gt;
| Wolfenstein 1D&lt;br /&gt;
|-&lt;br /&gt;
| Wonder Momo&lt;br /&gt;
| Mini Wonder Momo&lt;br /&gt;
|-&lt;br /&gt;
|Wonder Park&lt;br /&gt;
|Wonder Park Your Name&lt;br /&gt;
|-&lt;br /&gt;
| Wonder Pets!&lt;br /&gt;
| Wonder Pets Phone Game&lt;br /&gt;
|-&lt;br /&gt;
| Wonder Woman&lt;br /&gt;
| Wonder Woman: Last Woman Standing&lt;br /&gt;
|-&lt;br /&gt;
| Wonka&lt;br /&gt;
| Oompa-Loompa Roundup&lt;br /&gt;
|-&lt;br /&gt;
| WondLa&lt;br /&gt;
| WONDLA-VISION GAME&lt;br /&gt;
|-&lt;br /&gt;
| Woody Woodpecker&lt;br /&gt;
| Woody Woodpecker Breakin' Out&lt;br /&gt;
|-&lt;br /&gt;
| WordGirl&lt;br /&gt;
| Synonym Toast&lt;br /&gt;
|-&lt;br /&gt;
| WordWorld&lt;br /&gt;
| Duck's Alphabet&lt;br /&gt;
|-&lt;br /&gt;
| World of Warcraft&lt;br /&gt;
| World of Warcraft Trading Card Demo&lt;br /&gt;
|-&lt;br /&gt;
| Wow! Wow! Wubbzy&lt;br /&gt;
| Wubbzy's Amazing Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Wreck-It Ralph&lt;br /&gt;
| Wreck-It Ralph: Fix It Felix Jr.&lt;br /&gt;
|-&lt;br /&gt;
| X-Men&lt;br /&gt;
| Wolverine and the X-Men: M.R.D. Escape&lt;br /&gt;
|-&lt;br /&gt;
| Xavier Riddle and the Secret Museum&lt;br /&gt;
| Xavier Riddle and the Secret Museum: Museum Maker&lt;br /&gt;
|-&lt;br /&gt;
| Xeno&lt;br /&gt;
| Xenosaga: A Missing Year Chapter 1&lt;br /&gt;
|-&lt;br /&gt;
| Xevious&lt;br /&gt;
| Sprite x Xevious&lt;br /&gt;
|-&lt;br /&gt;
| Xiaolin Showdown&lt;br /&gt;
| Attack of the Pillow Head Monster&lt;br /&gt;
|-&lt;br /&gt;
| Xuxinha&lt;br /&gt;
| Xuxinha na moda&lt;br /&gt;
|-&lt;br /&gt;
| Yandere Simulator&lt;br /&gt;
| Yandereplier&lt;br /&gt;
|-&lt;br /&gt;
| Yeti Sports&lt;br /&gt;
| Yeti Sports 1: Pingu Throw&lt;br /&gt;
|-&lt;br /&gt;
| Yin Yang Yo!&lt;br /&gt;
| Yin Yang Yo: The Dangerous Comic Book of Dread&lt;br /&gt;
|-&lt;br /&gt;
| Yo Gabba Gabba!&lt;br /&gt;
| Yo Gabba Gabba! Mini Arcade&lt;br /&gt;
|-&lt;br /&gt;
| Yo-Kai Watch&lt;br /&gt;
| Yo-Kai Watch Bubble&lt;br /&gt;
|-&lt;br /&gt;
| Yogi Bear&lt;br /&gt;
| Yogi Bear: Bear to the Air&lt;br /&gt;
|-&lt;br /&gt;
| YooHoo &amp;amp; Friends&lt;br /&gt;
| Yoohoo's Rainbow Race&lt;br /&gt;
|-&lt;br /&gt;
| Yotsuba&amp;amp;!&lt;br /&gt;
| Yotsuba Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| You Have to Burn the Rope&lt;br /&gt;
| You Have To Burn The Rope&lt;br /&gt;
|-&lt;br /&gt;
| Yume Nikki&lt;br /&gt;
| NASU (YumeNikki Minigame)&lt;br /&gt;
|-&lt;br /&gt;
| YuruYuri&lt;br /&gt;
| YuruYuri Preview&lt;br /&gt;
|-&lt;br /&gt;
| Yu-Gi-Oh!&lt;br /&gt;
| Yu-Gi-Oh! Anti-Drug PSA&lt;br /&gt;
|-&lt;br /&gt;
| YuYu Hakusho&lt;br /&gt;
| YuYu Hakusho Wars&lt;br /&gt;
|-&lt;br /&gt;
| Zack &amp;amp; Quack&lt;br /&gt;
| Zack &amp;amp; Quack: Pop Up Speedway&lt;br /&gt;
|-&lt;br /&gt;
| Zeke and Luther&lt;br /&gt;
| Zeke and Luther: Trick Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Zerby Derby&lt;br /&gt;
| Zerby Derby's Road Works&lt;br /&gt;
|-&lt;br /&gt;
| Zero Escape&lt;br /&gt;
| 999: Nine Hours, Nine Persons, Nine Doors Demo&lt;br /&gt;
|-&lt;br /&gt;
| Zevo-3&lt;br /&gt;
| Zevo 3: Dr. Stankfoot's Revenge&lt;br /&gt;
|-&lt;br /&gt;
| Zimmer Twins&lt;br /&gt;
| Zimmer Twins Movie Editor&lt;br /&gt;
|-&lt;br /&gt;
| Zizzu&lt;br /&gt;
| Ziu Zizzu&lt;br /&gt;
|-&lt;br /&gt;
| Zoey 101&lt;br /&gt;
| Zoey 101: Gift Shift&lt;br /&gt;
|-&lt;br /&gt;
| ZONE-tan&lt;br /&gt;
| ZTV News Episode 1&lt;br /&gt;
|-&lt;br /&gt;
| ZOOM&lt;br /&gt;
| 3 Puck Chuck&lt;br /&gt;
|-&lt;br /&gt;
| Zootopia&lt;br /&gt;
| Zootopia Hair Salon&lt;br /&gt;
|-&lt;br /&gt;
| Zorro&lt;br /&gt;
| Zorro The Chronicles Tic Tac Toe&lt;br /&gt;
|-&lt;br /&gt;
| ¡Mucha Lucha!&lt;br /&gt;
| Mass ¡Mucha Lucha!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Game Engines ==&lt;br /&gt;
A game engine is a framework or program used to make games at a higher level. Note: A [[Platforms|platform]] is not the same thing as a game engine. For example, [[Unity Curation|Unity Web Player]] content should not have the Unity WebGL tag, and Unity WebGL content should have the [[HTML5 Curation|HTML5]] platform. At least three games should be created in an engine to warrant a tag for that engine.&lt;br /&gt;
&lt;br /&gt;
Also note that for fantasy computers like the TIC-80, only ''games made with the engine'' should get the tag. The engine itself and its web client are written with a different tool, such as the C programming language.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [http://www.away3d.com/ Away3D]&lt;br /&gt;
| Open source 3D engine and library for Flash.&lt;br /&gt;
|-&lt;br /&gt;
| [https://ledoux.itch.io/bitsy Bitsy]&lt;br /&gt;
| Visual game engine by Adam Le Doux that exports to HTML5. For games &amp;quot;where you can walk around and talk to people and be somewhere&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/GValiente/butano Butano]&lt;br /&gt;
| Open source modern C++ game engine by GValiente for Game Boy Advance games. Does not export to web, but emulators in Flash and HTML5 exist.&lt;br /&gt;
|-&lt;br /&gt;
| [https://box2d.org Box2D Engine]&lt;br /&gt;
| Open source physics engine used for 2D games. Exports to Flash and HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [http://flabo.isotonix.jp/tool.shtml#b2 B² Online]&lt;br /&gt;
| Game engine by Isotonix that exports to Flash. For brick breaker games.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.esri.com/en-us/arcgis/products/arcgis-cityengine/overview CityEngine]&lt;br /&gt;
| Interactive modeling tool designed to display cities or other locations in a 3D manner. Made by Esri. Exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.clickteam.com/clickteam-fusion-2-5 Clickteam Fusion]&lt;br /&gt;
| Game engine by Clickteam. Exports to HTML5, Flash, and non-web platforms.&lt;br /&gt;
|-&lt;br /&gt;
| [https://web.archive.org/web/20170607105848/https://cocoon.io/more-info CocoonJS]&lt;br /&gt;
| Game engine by Ludei that exports to HTML5. It went defunct in 2019.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.cocos.com/en/ Cocos]&lt;br /&gt;
| Pair of game engines made by YAJI Software, Cocos Creator and Cocos2d-x. There are some differences between the two, but both export to HTML5 and non-web platforms.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.scirra.com/ Construct]&lt;br /&gt;
| Visual game engine by Scirra Ltd. Exports to HTML5. &lt;br /&gt;
|-&lt;br /&gt;
| [https://createjs.com/ CreateJS]&lt;br /&gt;
| Set of modular game libraries by gskinner. Made for HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://defold.com/ Defold]&lt;br /&gt;
| Open source game engine which exports to HTML5. Originally developed as a proprietary engine for King.&lt;br /&gt;
|-&lt;br /&gt;
| [https://easyrpg.org/ EasyRPG]&lt;br /&gt;
| Open source game engine designed for role-playing games. Exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
|[http://edward.sophiehoulden.com/ EDWARD]&lt;br /&gt;
|Game engine by Sophie Houlden designed for Flash platformers.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/jhuckaby/Effect-Games Effect Games Engine]&lt;br /&gt;
| Open source game engine by jhuckaby. Exports to HTML. Became defunct in 2011.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.egret.com/ Egret]&lt;br /&gt;
| Game engine by Bailu Technology. Exports to HTML5 and non-web platforms.&lt;br /&gt;
|-&lt;br /&gt;
| [http://useflashpunk.net/ FlashPunk]&lt;br /&gt;
| Game library for Flash. &lt;br /&gt;
|-&lt;br /&gt;
|[https://www.flickgame.org/ Flickgame]&lt;br /&gt;
|Open source game engine for making minimalistic HTML5 games consisting of up to 16 scenes.&lt;br /&gt;
|-&lt;br /&gt;
| [http://flixel.org/ Flixel]&lt;br /&gt;
| Game engine by Adam Atomic that exports to Flash. &lt;br /&gt;
|-&lt;br /&gt;
| [https://web.archive.org/web/19961105022401/http://www.futurewave.com/ FutureSplash]&lt;br /&gt;
| Original version of Flash before being bought by Macromedia and rebranded as Flash. &lt;br /&gt;
|-&lt;br /&gt;
| [https://www.yoyogames.com/gamemaker GameMaker: Studio]&lt;br /&gt;
| Visual game engine by YoYo Games that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.gbstudio.dev/ GB Studio]&lt;br /&gt;
| Visual game engine by Chris Maltby for Gameboy Games. Exports to HTML5 using the Gameboy Online emulator.&lt;br /&gt;
|-&lt;br /&gt;
| [https://gdevelop-app.com/ GDevelop]&lt;br /&gt;
| Game engine and toolkit by Florian Rival that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://godotengine.org/ Godot]&lt;br /&gt;
| Game engine by Juan Linietsky and Ariel Manzur that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.greenfoot.org/overview Greenfoot]&lt;br /&gt;
| Game library for Java by the University of Kent.&lt;br /&gt;
|-&lt;br /&gt;
| [https://haxeflixel.com/ HaxeFlixel]&lt;br /&gt;
| Game Engine for creating cross-platform games.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/HaxePunk/HaxePunk HaxePunk]&lt;br /&gt;
| Open Source game engine based on FlashPunk. Exports to Flash, HTML5, and non-web platforms.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/PBS-KIDS/HTML5-Storybook HTML5 Storybook Engine]&lt;br /&gt;
| Open Source engine for interactive books, developed for PBS Kids.&lt;br /&gt;
|-&lt;br /&gt;
| [http://orteil.dashnet.org/igm/ Idle Game Maker]&lt;br /&gt;
| Visual game engine by Orteil and Opti for clicker games. Does not export, but can be hosted on dashnet.org as HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://impactjs.com/ Impact]&lt;br /&gt;
| Open source game engine by Dominic Szablewski. Exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
|[https://m.service.mattel.com/us/Technical/TechnicalProductDetail?prodno=R9703&amp;amp;siteid=27&amp;amp;catid=520 iXL]&lt;br /&gt;
|Portable educational system by Fisher-Price. The SDK by Sarbakan exports to Flash and was used for games and stories distributed through activity packs.&lt;br /&gt;
|-&lt;br /&gt;
|[https://web.archive.org/web/20070825151956/http://www.jacobcorreia.com/jEngine/ jEngine]&lt;br /&gt;
|Game engine by Jacob Correia which exports to Flash.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.techsmith.com/jing-tool.html Jing]&lt;br /&gt;
| Screen recorder that exports to Flash and PNG images. Replaced in 2020 with TechSmith Capture, which removes Flash support.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.layabox.com/product/?language=en Laya]&lt;br /&gt;
| Game engine by Souyou Network Technology that exports to Flash and HTML5. Primarily used for games distributed through WeChat, but standalone games exist.&lt;br /&gt;
|-&lt;br /&gt;
| [https://libgdx.com/ libGDX]&lt;br /&gt;
| Game engine and toolkit by Mario Zechner. Exports to HTML5 and non-web platforms.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.live2d.com/ Live2D]&lt;br /&gt;
| Animation engine that renders 2D assets into pseudo-3D. Exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://love2d.org LÖVE]&lt;br /&gt;
| Game engine for Lua games that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [http://www.menato.net/MDGameCreator/MDGameCreator.asp MD-GameCreator]&lt;br /&gt;
| Game engine by Danny Menato that exports to Flash. Designed for jigsaw puzzles and shoot 'em ups.&lt;br /&gt;
|-&lt;br /&gt;
| [https://meiker.io/ meiker]&lt;br /&gt;
| Free game engine that converts .psd files to playable dress up games. Exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://melonjs.org/ MelonJS]&lt;br /&gt;
| Open source game engine that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://monogatari.io/ Monogatari]&lt;br /&gt;
| Game engine by Hyuchia that exports to HTML5. Designed for visual novels and dating simulators.&lt;br /&gt;
|-&lt;br /&gt;
| [https://web.archive.org/web/20200310221735/https://developer.nintendo.com/tools Nintendo Web Framework]&lt;br /&gt;
| Game engine created by Nintendo for the Wii U. Exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/JohnEarnest/Octo Octo]&lt;br /&gt;
| Open source game engine by John Earnest based on the 1977 Chip-8 VM.&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.openfl.org/ OpenFL]&lt;br /&gt;
|Framework for creating HTML5 and Flash applications.&lt;br /&gt;
|-&lt;br /&gt;
| [https://p5js.org/ p5.js]&lt;br /&gt;
| Game library for HTML5. Primarily used for animations, but supports games as well.&lt;br /&gt;
|-&lt;br /&gt;
| [https://pannellum.org/ Pannellum]&lt;br /&gt;
| Open source panorama engine by Matthew Petroff. Exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [http://phaser.io/ Phaser]&lt;br /&gt;
| Game engine and toolkit by Photon Storm Ltd. that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.lexaloffle.com/pico-8.php PICO-8]&lt;br /&gt;
| Game engine and toolkit by Lexaloffle that exports to HTML5. Designed for retro-style games with a 128x128 resolution.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/pixijs/pixi.js PixiJS]&lt;br /&gt;
| Game library for HTML5 by GoodBoy Digital.&lt;br /&gt;
|-&lt;br /&gt;
| [https://playcanvas.com/ PlayCanvas]&lt;br /&gt;
| Open source game engine that exports to HTML5. Designed for both games and displaying 3D models.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.puzzlescript.net/ PuzzleScript]&lt;br /&gt;
| Game engine by Stephen Lavelle that exports to HTML5. Designed for puzzle games. &lt;br /&gt;
|-&lt;br /&gt;
| [https://reactjs.org/ React Engine]&lt;br /&gt;
| Open source library by Meta for HTML5 applications.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.renpy.org/ Ren'Py]&lt;br /&gt;
| Open source game engine by Tom Rothamel that exports to HTML5. Designed for visual novels.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.rpgmakerweb.com/ RPG Maker]&lt;br /&gt;
| Game engine and toolkit by Enterbrain that exports to HTML5. Designed for role-playing games.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/WhatPumpkin/Sburb/ Sburb Engine]&lt;br /&gt;
| Game engine by Alexis Beingessner for HTML5 adventure games.&lt;br /&gt;
|-&lt;br /&gt;
| [https://atomisystems.com/saola-animate/ Saola Animate]&lt;br /&gt;
| Animation engine by Atomi Systems that exports to HTML5. &lt;br /&gt;
|-&lt;br /&gt;
| [https://scratch.mit.edu/ Scratch]&lt;br /&gt;
| Visual game engine by MIT that exports to Flash and HTML5. Designed for children. &lt;br /&gt;
|-&lt;br /&gt;
| [https://shiva-engine.com/ ShiVa Engine]&lt;br /&gt;
| Game engine by ShiVa Technologies. Exports to HTML5. Not to be confused with the [[ShiVa3D Curation|ShiVa3D Plugin]].&lt;br /&gt;
|-&lt;br /&gt;
| [http://stencyl.com/ Stencyl]&lt;br /&gt;
| Visual game engine by Jonathan Chung that exports to Flash and HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [http://www.stereofoto.de/sapplet/ Stereoscope Applet]&lt;br /&gt;
| Java Applet that lets you view images with different effects with it's own file format (.jps).&lt;br /&gt;
|-&lt;br /&gt;
| [http://www.stornaway.io/ Stornaway]&lt;br /&gt;
| Game engine designed for choose your own adventure FMV games in HTML5. &lt;br /&gt;
|-&lt;br /&gt;
| [https://tic80.com/ Tic-80]&lt;br /&gt;
| Game engine and Toolkit by Nesbox that exports to HTML5. Designed for retro-style games with a 240x136 resolution. &lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/Acamaeda/The-Modding-Tree The Modding Tree]&lt;br /&gt;
| Game engine for HTML5. Designed for idle games.&lt;br /&gt;
|-&lt;br /&gt;
| [https://threejs.org/ Three.js]&lt;br /&gt;
| Game library by Ricardo Cabello. Designed for 3D experiments. &lt;br /&gt;
|-&lt;br /&gt;
| [https://twinery.org Twine]&lt;br /&gt;
| Visual game engine and toolkit by Chris Klimas that exports to HTML5. For interactive fiction.  &lt;br /&gt;
|-&lt;br /&gt;
| [http://tyranobuilder.com/ TyranoBuilder]&lt;br /&gt;
| Visual game engine by STRIKEWORKS that exports to HTML5. For visual novels.&lt;br /&gt;
|-&lt;br /&gt;
| [http://tapiov.net/unicodetiles.js/ UnicodeTiles]&lt;br /&gt;
| Javascript engine by Tapio Vierros for Roguelike HTML5 games.&lt;br /&gt;
|-&lt;br /&gt;
| [https://unity.com/ Unity WebGL]&lt;br /&gt;
| Game engine and toolkit by Unity Technologies that exports to HTML5. Not to be confused with Unity Web Player.&lt;br /&gt;
|-&lt;br /&gt;
| [https://docs.unrealengine.com/4.27/en-US/SharingAndReleasing/HTML5/ Unreal Engine]&lt;br /&gt;
| Game engine and toolkit by Epic Games that exports to HTML5 and non-web platforms.&lt;br /&gt;
|-&lt;br /&gt;
| [https://clockworkchilli.com/ WADE]&lt;br /&gt;
| Game engine by Clockwork Chilli that exports to HTML5.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Game Jam ==&lt;br /&gt;
Games created from scratch during a very limited amount of time, usually between 24 to 72 hours, following a provided theme.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [http://0hgame.sos.gd/ 0h Game Jam]&lt;br /&gt;
| An annual jam where participants make games in the hour before the end of daylight savings time, thereby making a game in &amp;quot;zero&amp;quot; hours.&lt;br /&gt;
|-&lt;br /&gt;
| [https://7drl.com/ 7DRL Challenge]&lt;br /&gt;
| An annual event centered on developing Roguelikes in a week.&lt;br /&gt;
|-&lt;br /&gt;
| [https://ahoge.info/ Ahoge]&lt;br /&gt;
| A series of Japanese game jams.&lt;br /&gt;
|-&lt;br /&gt;
| [https://bcgamejam.com/ BC Game Jam]&lt;br /&gt;
| An annual game jam hosted inside the University of British Columbia.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/benbonk-game-jam-1 BenBonk Game Jam]&lt;br /&gt;
| Seventy-two hour game jams hosted by the YouTuber BenBonk.&lt;br /&gt;
|-&lt;br /&gt;
| [https://tig.fandom.com/wiki/BIGjam BIGJam]&lt;br /&gt;
| The Berlin Indie Game Jam is a yearly gathering of creative people of all kinds from (mostly) all over Europe.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/bscotch100 Butterscotch ShenaniJam]&lt;br /&gt;
| An annual game jam hosted by indie dev studio [https://www.bscotch.net/ Butterscotch Shennanigans].&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/candyjam Candy Jam]&lt;br /&gt;
| A game jam hosted in 2014 in protest of King trademarking the word &amp;quot;candy&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| [https://jayisgames.com/tag/cgdc Casual Gameplay Design Competition]&lt;br /&gt;
| 10 Game Jams hosted by Jay Is Games between 2006 and 2012. Some of them had sponsors.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/clicker-jam-winter-2023 Clicker Jam]&lt;br /&gt;
|A game jam focused on Incremental games, held every season.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.coolmathgames.com/game-jam Coolmath Game Jam]&lt;br /&gt;
| A jam hosted twice by Coolmath Games in 2019 and 2020.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/cyberpunk-jam Cyberpunk Jam]&lt;br /&gt;
| A cyperpunk themed jam hosted in March 2014.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/decadejam Decade Jam]&lt;br /&gt;
| A less competitive jam aimed to create a game in 10 years.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/demake-jam Demake Jam]&lt;br /&gt;
|A jam held in 2018 where participants created a demake of a game or level.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/fantasy-console-game-jam-1 Fantasy Console Game Jam]&lt;br /&gt;
| A week long jam hosted 3 times between 2017-2018 for making games with fantasy consoles, such as [https://www.lexaloffle.com/pico-8.php PICO-8].&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/flappyjam Flappy Jam]&lt;br /&gt;
| A game jam centered around making games inspired by Flappy Bird, hosted in February 2014.&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.newgrounds.com/collection/flashforwardjam Flash Forward Jam]&lt;br /&gt;
|An annual game jam hosted by Newgrounds, where participants make Ruffle-friendly Flash interactives after the death of Flash.&lt;br /&gt;
|-&lt;br /&gt;
| [https://gmtkgamejam.com Game Maker's Toolkit Game Jam]&lt;br /&gt;
| An annual game jam for the Game Maker's Toolkit's YouTube community.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.kongregate.com/forums/1021798-game-programming-subforum/topics/532562-game-in-ten-days-gitd-archives Game in Ten Days]&lt;br /&gt;
| A series of jams organized on the Kongregate forums.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/gamejamfabrica202201 Game Jam Fábrica de Jogos]&lt;br /&gt;
| Annual game jams organized by the YouTuber Fábrica de Jogos.&lt;br /&gt;
|-&lt;br /&gt;
|[https://itch.io/jam/gay-western-jam Gay Western Jam]&lt;br /&gt;
|A game jam to commemorate/reclaim the anniversary of Brokeback Mountain's premiere, held in December 2019.&lt;br /&gt;
|-&lt;br /&gt;
|[https://itch.io/jam/gbjam-11 GBJam]&lt;br /&gt;
|An annual jam in which participants make games inspired by the Game Boy.&lt;br /&gt;
|-&lt;br /&gt;
| [https://globalgamejam.org/ Global Game Jam]&lt;br /&gt;
| One of the biggest active game jams; held once a year.&lt;br /&gt;
|-&lt;br /&gt;
| [https://gamejolt.com/games/tag-gjfest GJ Fest]&lt;br /&gt;
| A game jam organized by Game Jolt that awarded a showcase of the game at GDC16.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/gamebro Homestuck Game Jam]&lt;br /&gt;
| An one time jam for the 11th birthday of [https://en.wikipedia.org/wiki/Homestuck Homestuck].&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/jamforleelah JamForLeelah]&lt;br /&gt;
| A jam held in January-February 2015 to raise awareness of transgender youth and raise money to charity.&lt;br /&gt;
|-&lt;br /&gt;
| [https://java4k.com/ Java 4K Game Programming Contest]&lt;br /&gt;
| A series of informal contests to create Java games under 4KB of data.&lt;br /&gt;
|-&lt;br /&gt;
| [https://js13kgames.com/ js13kGames]&lt;br /&gt;
|An annual JavaScript coding competition where participants make browser games that are 13 kilobytes or less when zipped.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/lispgames/lispgames.github.io/wiki/Lisp-Game-Jams Lisp Game Jam]&lt;br /&gt;
| Seasonal game jams for works written in any dialect of [https://en.wikipedia.org/wiki/Lisp_(programming_language) Lisp].&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/lowrezjam-2021/ LOWREZJAM]&lt;br /&gt;
| Annual jams for developing games with a resolution of 64x64 or less pixels.&lt;br /&gt;
|-&lt;br /&gt;
| [https://ldjam.com/ Ludum Dare]&lt;br /&gt;
| One of the biggest active game jams; an online event held twice a year where games are made from scratch over a weekend.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/make-a-thing-16-09/ Make-A-Thing Jam]&lt;br /&gt;
| A brief series of jams intended for [https://sae.edu.au/ SAE Institute Brisbane] students and alumni in the Games Development course.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/metroidvania-month/ Metroidvania Month]&lt;br /&gt;
| A monthly jam where developers have one month to create a metroidvania style game.&lt;br /&gt;
|-&lt;br /&gt;
| [https://minijamofficial.com/ Mini Jam]&lt;br /&gt;
| Jams hosted every fortnight for 72 hours featuring different themes and limitations.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.newgrounds.com/collection/nggamejam1 NG Game Jam]&lt;br /&gt;
| An annual event that was hosted by Newgrounds from 2007-2021 exploring many different themes. &lt;br /&gt;
|-&lt;br /&gt;
| [https://www.nitrome.com/jam/ Nitrome Jam]&lt;br /&gt;
| A jam held in 2014 for the staff of [https://www.nitrome.com/ Nitrome] and its community members.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/3310jam Nokia 3310 Jam]&lt;br /&gt;
| An annual jam where participants stylize their entries around the hardware limitations of the Nokia 3310.&lt;br /&gt;
|-&lt;br /&gt;
| [https://nordicgamejam.com/ Nordic Game Jam]&lt;br /&gt;
| An annual game jam based in Copenhagen. Developers are given a theme, restrictions, and around 40 hours to develop a title.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/octojam-8 Octojam]&lt;br /&gt;
| A game jam for games made targeting the Chip-8 VM and its derivatives. &lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/one-game-a-month One Game a Month]&lt;br /&gt;
| Jams focused in developing a game under a month.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/pastel-jam/ Pastel Jam]&lt;br /&gt;
| A one time jam challenging developers to create a game using an exclusively pastel art style.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/pizza-jam-pizza-prize/ Pizza Jam]&lt;br /&gt;
| A series of jams where the top three entrants will have a pizza paid for and sent regardless of where they're based, on the condition that the jam organizer gets to choose the toppings. &lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/ruinjam2014 Ruin Jam 2014]&lt;br /&gt;
| A one time game jam hosted in September 2014 celebrating the nonexistent death of video games.&lt;br /&gt;
|-&lt;br /&gt;
| [https://web.archive.org/web/20170521032131/http://www.spjam.com.br/ SPJam]&lt;br /&gt;
| Annual Brazilian jams hosted by Vortex Game Studios.&lt;br /&gt;
|-&lt;br /&gt;
| [http://starmen.net/funfest/ Starmen.Net Funfest]&lt;br /&gt;
| Bi-seasonal jam created by the Starment.Net community for fan works related to [https://en.wikipedia.org/wiki/EarthBound EarthBound].&lt;br /&gt;
|-&lt;br /&gt;
| [http://www.stencyl.com/jams/ Stencyl Jam]&lt;br /&gt;
| Jams in which participants have 10 days to create a game using the Stencyl game engine.&lt;br /&gt;
|-&lt;br /&gt;
| [https://theboobjam.com/ The Boob Jam]&lt;br /&gt;
| A one time jam aiming to &amp;quot;demystify&amp;quot; the experience of having boobs and exploring subjects beyond titillation.&lt;br /&gt;
|-&lt;br /&gt;
| [https://tgmbr.redscreensoft.com/viewforum.php?f=119 TGMBR JAM]&lt;br /&gt;
| A series of game jams organized on the The Game Makers Brasil forums.&lt;br /&gt;
|-&lt;br /&gt;
| [https://jam.touhou.dev/ Touhou Fan Game Jam]&lt;br /&gt;
| Bi-annual jams for fan works related to [https://en.wikipedia.org/wiki/Touhou_Project Touhou Project].&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/twiny/ Twiny Jam]&lt;br /&gt;
| A jam held in March-April 2015 where participants made a 'tiny' (300 words or less) Twine game.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/xkcdgamejam xkcd Game Jam]&lt;br /&gt;
| A jam held in 2017 where participants created games based on the [https://xkcd.com/ xkcd] webcomic.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Curation Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nosamu</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Downloading_from_Wayback&amp;diff=10049</id>
		<title>Downloading from Wayback</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Downloading_from_Wayback&amp;diff=10049"/>
		<updated>2023-12-31T23:19:35Z</updated>

		<summary type="html">&lt;p&gt;Nosamu: Undo revision 10048 by Nosamu (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page describes how to download web game/animation files from Wayback Machine. Once the files are downloaded, they can be curated using Flashpoint Core.&lt;br /&gt;
&lt;br /&gt;
==Understanding Wayback Machine Capture URLs==&lt;br /&gt;
&lt;br /&gt;
Let's break down this example of a typical Wayback Machine capture URL:&lt;br /&gt;
 https://web.archive.org/web/20150118221400/http://www.teagames.com/games/crazygolf2&lt;br /&gt;
&lt;br /&gt;
First we have the Wayback Machine '''base URL''': &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;https://web.archive.org/web/&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This is present at the beginning of all Wayback Machine capture URLs.&lt;br /&gt;
&lt;br /&gt;
Next is the '''date code''': &amp;lt;code&amp;gt;20150118221400&amp;lt;/code&amp;gt;. This indicates the date (2015-01-18) and the time (22:14:00) that the capture was taken. Wayback Machine automatically finds the closest capture to any date code you give it. It treats any incomplete date code as a range and searches for the closest capture to the ''end'' of that range. Here are some examples:&lt;br /&gt;
* &amp;lt;code&amp;gt;https://web.archive.org/web/2/http://example.com/&amp;lt;/code&amp;gt; will load the ''latest capture'' of example.com.&lt;br /&gt;
* &amp;lt;code&amp;gt;https://web.archive.org/web/0/http://example.com/&amp;lt;/code&amp;gt; will load the ''earliest capture'' of example.com.&lt;br /&gt;
* &amp;lt;code&amp;gt;https://web.archive.org/web/1/http://example.com/&amp;lt;/code&amp;gt; will load the ''capture closest to the end of the year 1999''.&lt;br /&gt;
* &amp;lt;code&amp;gt;https://web.archive.org/web/2005/http://example.com/&amp;lt;/code&amp;gt; will load the ''capture closest to the end of the year 2005''.&lt;br /&gt;
&lt;br /&gt;
The last part of the capture URL is the URL from the original site. In this case it is &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;http://www.teagames.com/games/crazygolf2&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. &lt;br /&gt;
* The original URL (not the full capture URL!) will always be your launch command in Flashpoint.&lt;br /&gt;
&lt;br /&gt;
===Downloading the Original Files===&lt;br /&gt;
&lt;br /&gt;
By default, Wayback rewrites links and inserts a toolbar at the top of all archived pages. But when curating for Flashpoint, we want the original, unmodified files! To get those, you must add a '''modifier suffix''' to the end of the capture's date code. Wayback supports several suffixes, but the one you should use is '''&amp;lt;code&amp;gt;id_&amp;lt;/code&amp;gt;''', which means &amp;quot;identical&amp;quot; (to the original). Here is the capture URL from before, with the &amp;lt;code&amp;gt;id_&amp;lt;/code&amp;gt; suffix added:&lt;br /&gt;
 https://web.archive.org/web/20150118221400id_/http://www.teagames.com/games/crazygolf2&lt;br /&gt;
Notice that the Wayback toolbar no longer appears. When downloading files for Flashpoint curations, you should always use the &amp;lt;code&amp;gt;id_&amp;lt;/code&amp;gt; suffix!&lt;br /&gt;
&lt;br /&gt;
==Searching Wayback Machine for Captures==&lt;br /&gt;
&lt;br /&gt;
There are two main methods of searching Wayback Machine for captures. Keep in mind that for unknown reasons, sometimes only one method will bring up a certain result. If you can't find a URL or asset using one method, try the other.&lt;br /&gt;
&lt;br /&gt;
===Quick Search===&lt;br /&gt;
&lt;br /&gt;
Let's say you want to search for all captures of this URL: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;http://www.teagames.com/games/crazygolf2&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Use the same structure as a capture URL, but replace the date code and modifier suffix with an asterisk: &amp;lt;code&amp;gt;https://web.archive.org/web/*/http://www.teagames.com/games/crazygolf2&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
This will show a calendar with colored circles for each capture. Hover over a circle and click a time code to access a capture.&lt;br /&gt;
* A &amp;lt;span style=&amp;quot;background-color:{{{2|lightblue}}}&amp;quot;&amp;gt;blue&amp;lt;/span&amp;gt; circle means the file was found at the requested URL (200 OK). This is generally what you want.&lt;br /&gt;
* A &amp;lt;span style=&amp;quot;background-color:{{{2|lightgreen}}}&amp;quot;&amp;gt;green&amp;lt;/span&amp;gt; circle means there was a redirect (301 or 302).&lt;br /&gt;
* A &amp;lt;span style=&amp;quot;background-color:{{{2|yellow}}}&amp;quot;&amp;gt;yellow&amp;lt;/span&amp;gt; circle means the URL was not found (4xx).&lt;br /&gt;
* A &amp;lt;span style=&amp;quot;background-color:{{{2|red}}}&amp;quot;&amp;gt;red&amp;lt;/span&amp;gt; circle means there was a server error on the original website (5xx)&lt;br /&gt;
&lt;br /&gt;
Now let's say you want to look at all the SWFs in TeaGames's &amp;lt;code&amp;gt;swf&amp;lt;/code&amp;gt; directory.&lt;br /&gt;
&lt;br /&gt;
As before, use an asterisk instead of a date code in the capture URL. But now, you also need to put an asterisk at the end of the ''original URL'' portion. Here is what you will get: &amp;lt;code&amp;gt;http://web.archive.org/web/*/https://teagames.com/swf/*&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Use the &amp;quot;filter results&amp;quot; box on the top-right to search for specific filenames or URLs. You can also search for specific MIME types, such as &amp;lt;code&amp;gt;application/x-shockwave-flash&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===CDX Search===&lt;br /&gt;
&lt;br /&gt;
This section goes over some basic examples of searches with Wayback's CDX API. The full documentation is [https://github.com/internetarchive/wayback/tree/master/wayback-cdx-server here].&lt;br /&gt;
&lt;br /&gt;
This search will list all captures of URLs starting with &amp;lt;code&amp;gt;www.bbc.co.uk/cbbc/games/&amp;lt;/code&amp;gt;: &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;http://web.archive.org/cdx/search?url=www.bbc.co.uk/cbbc/games/&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%3A[45]&amp;amp;fl=original&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This search will list all captures with status ''200 OK'' from the domain &amp;lt;code&amp;gt;www.happyfeet-game.com&amp;lt;/code&amp;gt;. These portions of the URL accomplish that: &amp;lt;code&amp;gt;matchType=domain&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;statuscode%3A200&amp;lt;/code&amp;gt;. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;https://web.archive.org/cdx/search?url=www.happyfeet-game.com&amp;amp;matchType=domain&amp;amp;collapse=urlkey&amp;amp;filter=statuscode%3A200&amp;amp;fl=original&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can also add a date range to a CDX search. For example, adding &amp;lt;code&amp;gt;&amp;amp;from=2006&amp;amp;to=2008&amp;lt;/code&amp;gt; to the previous search will return only captures from 2006 to 2008: &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;https://web.archive.org/cdx/search?url=www.happyfeet-game.com/&amp;amp;matchType=domain&amp;amp;collapse=urlkey&amp;amp;filter=statuscode%3A200&amp;amp;fl=original&amp;amp;from=2006&amp;amp;to=2008&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Finally, this search will list all captures of SWF, DCR, and CCT files from URLs starting with &amp;lt;code&amp;gt;superdudes.net&amp;lt;/code&amp;gt;: &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;https://web.archive.org/cdx/search/cdx?url=superdudes.net&amp;amp;matchType=prefix&amp;amp;filter=original:.*(\.swf|\.dcr|\.cct).*&amp;amp;fl=original&amp;amp;collapse=urlkey&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Using Wayback Download Mode==&lt;br /&gt;
&lt;br /&gt;
Wayback Download Mode is a new mode of Flashpoint Core that allows you to download files directly from Wayback Machine. These files can then be added to your curations.&lt;br /&gt;
&lt;br /&gt;
===Setting Up Wayback Download Mode=== &lt;br /&gt;
&lt;br /&gt;
Wayback Download Mode is compatible with Flashpoint Core 9 and beyond. Here are the steps to activate this mode:&lt;br /&gt;
# Download the [https://cdn.discordapp.com/attachments/496132309498724391/1118021954276962314/WaybackDownloadPatch_Core11.zip Wayback Download Patch] and extract it into your Flashpoint folder. Replace files when prompted.&lt;br /&gt;
## Core 9 and 10 use [https://cdn.discordapp.com/attachments/496132309498724391/845203473070948372/WaybackDownloadPatch_Core10.zip this legacy patch] instead. &lt;br /&gt;
# Restart Flashpoint Launcher, then switch to the Config tab.&lt;br /&gt;
# Click the &amp;quot;Server&amp;quot; dropdown menu and switch to &amp;quot;Wayback Download Mode.&amp;quot; &amp;lt;br&amp;gt; [[File:WaybackDownloadMode.png]]&lt;br /&gt;
# Click &amp;quot;Save and Restart.&amp;quot; Flashpoint Core will now use Wayback Download Mode when you launch games or curations.&lt;br /&gt;
&lt;br /&gt;
===Using Wayback Download Mode===&lt;br /&gt;
&lt;br /&gt;
# In Flashpoint Core, click New Game on the bottom-right corner of the launcher. If you do not see a New Game button, switch to the Config tab and check &amp;quot;Enable Editing.&amp;quot;&lt;br /&gt;
#* Alternatively, you can switch to the Curate tab, then click New Curation instead of New Game. For more information about using the Curate tab, see [[Curation Tutorial]].&lt;br /&gt;
# Enter the title and platform of the game, and any other metadata you wish. For the Launch Command, paste the '''original URL''' that you want to download from Wayback.&lt;br /&gt;
#* Note that if the original URL uses HTTPS, you will need to replace &amp;lt;code&amp;gt;https&amp;lt;/code&amp;gt; with &amp;lt;code&amp;gt;http&amp;lt;/code&amp;gt;.&lt;br /&gt;
# For the Application Path, click the dropdown and choose the appropriate application in Flashpoint for the type of game you are curating.&lt;br /&gt;
# Double-click the game to launch it. The game should load in the application you specified. Watch the Logs tab of Flashpoint Launcher as you play the game.&lt;br /&gt;
# Once all of the assets seem to have loaded, navigate to Flashpoint's &amp;lt;code&amp;gt;Legacy\htdocs&amp;lt;/code&amp;gt; folder and sort the contents by Date Modified. Determine which files and folders belong to the game you just downloaded.&lt;br /&gt;
# Copy the files and folders from the htdocs folder to your curation's &amp;lt;code&amp;gt;content&amp;lt;/code&amp;gt; folder, retaining the same structure. Refer to the [[Curation Tutorial]].&lt;br /&gt;
&lt;br /&gt;
===Turning Off Wayback Download Mode===&lt;br /&gt;
&lt;br /&gt;
After you're done downloading from Wayback, you will need to turn it off to use Flashpoint Core normally. To do this, click the &amp;quot;Config&amp;quot; tab of Flashpoint Launcher, then switch back to &amp;quot;Legacy Webserver&amp;quot; (&amp;quot;Apache Webserver&amp;quot; for Core 9 and 10) using the &amp;quot;Server&amp;quot; dropdown menu.&lt;br /&gt;
&lt;br /&gt;
==Using cURLsDownloader==&lt;br /&gt;
&lt;br /&gt;
You can also download files from Wayback Machine using a combination of [[#CDX_Search|CDX Search]] and [[Curation_Tutorial#Using_cURLsDownloader_for_Multi-Asset_Games|cURLsDownloader]] by following the steps below.&lt;br /&gt;
# Use [[#CDX_Search|CDX Search]] to obtain a list of original URLs to download from Wayback machine. &lt;br /&gt;
# Copy and paste these URLs into a text editor such as Notepad++ or Sublime Text.&lt;br /&gt;
# Now you need to turn these original URLs into capture URLs. First, determine a suitable date code. &lt;br /&gt;
#* For example, if the captures you want are from around January 2014, &amp;lt;code&amp;gt;201401&amp;lt;/code&amp;gt; is a good date code.&lt;br /&gt;
# Compose a capture URL prefix using the ''Wayback Machine base URL'', your ''date code'', and the &amp;lt;code&amp;gt;id_&amp;lt;/code&amp;gt; ''suffix''. &lt;br /&gt;
#* An example capture URL prefix would be &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;https://web.archive.org/web/201401id_/&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Use your text editor's ''Macros'' or ''Find &amp;amp; Replace'' functionality to insert your capture URL prefix before each original URL in the list.&lt;br /&gt;
#* An example capture URL would be &amp;lt;code&amp;gt;https://web.archive.org/web/201401id_/http://example.com/&amp;lt;/code&amp;gt;.&lt;br /&gt;
# That's it! Save the text file, then refer to the [[Curation_Tutorial|Curation Tutorial]] and the cURLsDownloader Manual to complete your curation.&lt;br /&gt;
#* After the files are finished downloading, cURLsDownloader will give you the option to automatically move the downloaded files to their original URLs. Be sure to take advantage of this option!&lt;br /&gt;
&lt;br /&gt;
==Using Wayback Machine Downloader==&lt;br /&gt;
&lt;br /&gt;
Wayback Machine Downloader is a command line tool that can automatically download whole websites from the Wayback Machine. You can also use different filters to customize exactly which files are downloaded. [https://github.com/hartator/wayback-machine-downloader#wayback-machine-downloader See its GitHub page for more information].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Other Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nosamu</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Downloading_from_Wayback&amp;diff=10048</id>
		<title>Downloading from Wayback</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Downloading_from_Wayback&amp;diff=10048"/>
		<updated>2023-12-31T23:19:00Z</updated>

		<summary type="html">&lt;p&gt;Nosamu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page describes how to download web game/animation files from Wayback Machine. Once the files are downloaded, they can be curated using Flashpoint Core.&lt;br /&gt;
&lt;br /&gt;
==Understanding Wayback Machine Capture URLs==&lt;br /&gt;
&lt;br /&gt;
Let's break down this example of a typical Wayback Machine capture URL:&lt;br /&gt;
 https://web.archive.org/web/20150118221400/http://www.teagames.com/games/crazygolf2&lt;br /&gt;
&lt;br /&gt;
First we have the Wayback Machine '''base URL''': &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;https://web.archive.org/web/&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This is present at the beginning of all Wayback Machine capture URLs.&lt;br /&gt;
&lt;br /&gt;
Next is the '''date code''': &amp;lt;code&amp;gt;20150118221400&amp;lt;/code&amp;gt;. This indicates the date (2015-01-18) and the time (22:14:00) that the capture was taken. Wayback Machine automatically finds the closest capture to any date code you give it. It treats any incomplete date code as a range and searches for the closest capture to the ''end'' of that range. Here are some examples:&lt;br /&gt;
* &amp;lt;code&amp;gt;https://web.archive.org/web/2/http://example.com/&amp;lt;/code&amp;gt; will load the ''latest capture'' of example.com.&lt;br /&gt;
* &amp;lt;code&amp;gt;https://web.archive.org/web/0/http://example.com/&amp;lt;/code&amp;gt; will load the ''earliest capture'' of example.com.&lt;br /&gt;
* &amp;lt;code&amp;gt;https://web.archive.org/web/1/http://example.com/&amp;lt;/code&amp;gt; will load the ''capture closest to the end of the year 1999''.&lt;br /&gt;
* &amp;lt;code&amp;gt;https://web.archive.org/web/2005/http://example.com/&amp;lt;/code&amp;gt; will load the ''capture closest to the end of the year 2005''.&lt;br /&gt;
&lt;br /&gt;
The last part of the capture URL is the URL from the original site. In this case it is &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;http://www.teagames.com/games/crazygolf2&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. &lt;br /&gt;
* The original URL (not the full capture URL!) will always be your launch command in Flashpoint.&lt;br /&gt;
&lt;br /&gt;
===Downloading the Original Files===&lt;br /&gt;
&lt;br /&gt;
By default, Wayback rewrites links and inserts a toolbar at the top of all archived pages. But when curating for Flashpoint, we want the original, unmodified files! To get those, you must add a '''modifier suffix''' to the end of the capture's date code. Wayback supports several suffixes, but the one you should use is &amp;lt;code&amp;gt;id_&amp;lt;/code&amp;gt;, which means &amp;quot;identical&amp;quot; (to the original). Here is the capture URL from before, with the &amp;lt;code&amp;gt;id_&amp;lt;/code&amp;gt; suffix added:&lt;br /&gt;
 https://web.archive.org/web/20150118221400id_/http://www.teagames.com/games/crazygolf2&lt;br /&gt;
Notice that the Wayback toolbar no longer appears. When downloading files for Flashpoint curations, you should always use the &amp;lt;code&amp;gt;id_&amp;lt;/code&amp;gt; suffix!&lt;br /&gt;
&lt;br /&gt;
==Searching Wayback Machine for Captures==&lt;br /&gt;
&lt;br /&gt;
There are two main methods of searching Wayback Machine for captures. Keep in mind that for unknown reasons, sometimes only one method will bring up a certain result. If you can't find a URL or asset using one method, try the other.&lt;br /&gt;
&lt;br /&gt;
===Quick Search===&lt;br /&gt;
&lt;br /&gt;
Let's say you want to search for all captures of this URL: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;http://www.teagames.com/games/crazygolf2&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Use the same structure as a capture URL, but replace the date code and modifier suffix with an asterisk: &amp;lt;code&amp;gt;https://web.archive.org/web/*/http://www.teagames.com/games/crazygolf2&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
This will show a calendar with colored circles for each capture. Hover over a circle and click a time code to access a capture.&lt;br /&gt;
* A &amp;lt;span style=&amp;quot;background-color:{{{2|lightblue}}}&amp;quot;&amp;gt;blue&amp;lt;/span&amp;gt; circle means the file was found at the requested URL (200 OK). This is generally what you want.&lt;br /&gt;
* A &amp;lt;span style=&amp;quot;background-color:{{{2|lightgreen}}}&amp;quot;&amp;gt;green&amp;lt;/span&amp;gt; circle means there was a redirect (301 or 302).&lt;br /&gt;
* A &amp;lt;span style=&amp;quot;background-color:{{{2|yellow}}}&amp;quot;&amp;gt;yellow&amp;lt;/span&amp;gt; circle means the URL was not found (4xx).&lt;br /&gt;
* A &amp;lt;span style=&amp;quot;background-color:{{{2|red}}}&amp;quot;&amp;gt;red&amp;lt;/span&amp;gt; circle means there was a server error on the original website (5xx)&lt;br /&gt;
&lt;br /&gt;
Now let's say you want to look at all the SWFs in TeaGames's &amp;lt;code&amp;gt;swf&amp;lt;/code&amp;gt; directory.&lt;br /&gt;
&lt;br /&gt;
As before, use an asterisk instead of a date code in the capture URL. But now, you also need to put an asterisk at the end of the ''original URL'' portion. Here is what you will get: &amp;lt;code&amp;gt;http://web.archive.org/web/*/https://teagames.com/swf/*&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Use the &amp;quot;filter results&amp;quot; box on the top-right to search for specific filenames or URLs. You can also search for specific MIME types, such as &amp;lt;code&amp;gt;application/x-shockwave-flash&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===CDX Search===&lt;br /&gt;
&lt;br /&gt;
This section goes over some basic examples of searches with Wayback's CDX API. The full documentation is [https://github.com/internetarchive/wayback/tree/master/wayback-cdx-server here].&lt;br /&gt;
&lt;br /&gt;
This search will list all captures of URLs starting with &amp;lt;code&amp;gt;www.bbc.co.uk/cbbc/games/&amp;lt;/code&amp;gt;: &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;http://web.archive.org/cdx/search?url=www.bbc.co.uk/cbbc/games/&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%3A[45]&amp;amp;fl=original&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This search will list all captures with status ''200 OK'' from the domain &amp;lt;code&amp;gt;www.happyfeet-game.com&amp;lt;/code&amp;gt;. These portions of the URL accomplish that: &amp;lt;code&amp;gt;matchType=domain&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;statuscode%3A200&amp;lt;/code&amp;gt;. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;https://web.archive.org/cdx/search?url=www.happyfeet-game.com&amp;amp;matchType=domain&amp;amp;collapse=urlkey&amp;amp;filter=statuscode%3A200&amp;amp;fl=original&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can also add a date range to a CDX search. For example, adding &amp;lt;code&amp;gt;&amp;amp;from=2006&amp;amp;to=2008&amp;lt;/code&amp;gt; to the previous search will return only captures from 2006 to 2008: &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;https://web.archive.org/cdx/search?url=www.happyfeet-game.com/&amp;amp;matchType=domain&amp;amp;collapse=urlkey&amp;amp;filter=statuscode%3A200&amp;amp;fl=original&amp;amp;from=2006&amp;amp;to=2008&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Finally, this search will list all captures of SWF, DCR, and CCT files from URLs starting with &amp;lt;code&amp;gt;superdudes.net&amp;lt;/code&amp;gt;: &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;https://web.archive.org/cdx/search/cdx?url=superdudes.net&amp;amp;matchType=prefix&amp;amp;filter=original:.*(\.swf|\.dcr|\.cct).*&amp;amp;fl=original&amp;amp;collapse=urlkey&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Using Wayback Download Mode==&lt;br /&gt;
&lt;br /&gt;
Wayback Download Mode is a new mode of Flashpoint Core that allows you to download files directly from Wayback Machine. These files can then be added to your curations.&lt;br /&gt;
&lt;br /&gt;
===Setting Up Wayback Download Mode=== &lt;br /&gt;
&lt;br /&gt;
Wayback Download Mode is compatible with Flashpoint Core 9 and beyond. Here are the steps to activate this mode:&lt;br /&gt;
# Download the [https://cdn.discordapp.com/attachments/496132309498724391/1118021954276962314/WaybackDownloadPatch_Core11.zip Wayback Download Patch] and extract it into your Flashpoint folder. Replace files when prompted.&lt;br /&gt;
## Core 9 and 10 use [https://cdn.discordapp.com/attachments/496132309498724391/845203473070948372/WaybackDownloadPatch_Core10.zip this legacy patch] instead. &lt;br /&gt;
# Restart Flashpoint Launcher, then switch to the Config tab.&lt;br /&gt;
# Click the &amp;quot;Server&amp;quot; dropdown menu and switch to &amp;quot;Wayback Download Mode.&amp;quot; &amp;lt;br&amp;gt; [[File:WaybackDownloadMode.png]]&lt;br /&gt;
# Click &amp;quot;Save and Restart.&amp;quot; Flashpoint Core will now use Wayback Download Mode when you launch games or curations.&lt;br /&gt;
&lt;br /&gt;
===Using Wayback Download Mode===&lt;br /&gt;
&lt;br /&gt;
# In Flashpoint Core, click New Game on the bottom-right corner of the launcher. If you do not see a New Game button, switch to the Config tab and check &amp;quot;Enable Editing.&amp;quot;&lt;br /&gt;
#* Alternatively, you can switch to the Curate tab, then click New Curation instead of New Game. For more information about using the Curate tab, see [[Curation Tutorial]].&lt;br /&gt;
# Enter the title and platform of the game, and any other metadata you wish. For the Launch Command, paste the '''original URL''' that you want to download from Wayback.&lt;br /&gt;
#* Note that if the original URL uses HTTPS, you will need to replace &amp;lt;code&amp;gt;https&amp;lt;/code&amp;gt; with &amp;lt;code&amp;gt;http&amp;lt;/code&amp;gt;.&lt;br /&gt;
# For the Application Path, click the dropdown and choose the appropriate application in Flashpoint for the type of game you are curating.&lt;br /&gt;
# Double-click the game to launch it. The game should load in the application you specified. Watch the Logs tab of Flashpoint Launcher as you play the game.&lt;br /&gt;
# Once all of the assets seem to have loaded, navigate to Flashpoint's &amp;lt;code&amp;gt;Legacy\htdocs&amp;lt;/code&amp;gt; folder and sort the contents by Date Modified. Determine which files and folders belong to the game you just downloaded.&lt;br /&gt;
# Copy the files and folders from the htdocs folder to your curation's &amp;lt;code&amp;gt;content&amp;lt;/code&amp;gt; folder, retaining the same structure. Refer to the [[Curation Tutorial]].&lt;br /&gt;
&lt;br /&gt;
===Turning Off Wayback Download Mode===&lt;br /&gt;
&lt;br /&gt;
After you're done downloading from Wayback, you will need to turn it off to use Flashpoint Core normally. To do this, click the &amp;quot;Config&amp;quot; tab of Flashpoint Launcher, then switch back to &amp;quot;Legacy Webserver&amp;quot; (&amp;quot;Apache Webserver&amp;quot; for Core 9 and 10) using the &amp;quot;Server&amp;quot; dropdown menu.&lt;br /&gt;
&lt;br /&gt;
==Using cURLsDownloader==&lt;br /&gt;
&lt;br /&gt;
You can also download files from Wayback Machine using a combination of [[#CDX_Search|CDX Search]] and [[Curation_Tutorial#Using_cURLsDownloader_for_Multi-Asset_Games|cURLsDownloader]] by following the steps below.&lt;br /&gt;
# Use [[#CDX_Search|CDX Search]] to obtain a list of original URLs to download from Wayback machine. &lt;br /&gt;
# Copy and paste these URLs into a text editor such as Notepad++ or Sublime Text.&lt;br /&gt;
# Now you need to turn these original URLs into capture URLs. First, determine a suitable date code. &lt;br /&gt;
#* For example, if the captures you want are from around January 2014, &amp;lt;code&amp;gt;201401&amp;lt;/code&amp;gt; is a good date code.&lt;br /&gt;
# Compose a capture URL prefix using the ''Wayback Machine base URL'', your ''date code'', and the &amp;lt;code&amp;gt;id_&amp;lt;/code&amp;gt; ''suffix''. &lt;br /&gt;
#* An example capture URL prefix would be &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;https://web.archive.org/web/201401id_/&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Use your text editor's ''Macros'' or ''Find &amp;amp; Replace'' functionality to insert your capture URL prefix before each original URL in the list.&lt;br /&gt;
#* An example capture URL would be &amp;lt;code&amp;gt;https://web.archive.org/web/201401id_/http://example.com/&amp;lt;/code&amp;gt;.&lt;br /&gt;
# That's it! Save the text file, then refer to the [[Curation_Tutorial|Curation Tutorial]] and the cURLsDownloader Manual to complete your curation.&lt;br /&gt;
#* After the files are finished downloading, cURLsDownloader will give you the option to automatically move the downloaded files to their original URLs. Be sure to take advantage of this option!&lt;br /&gt;
&lt;br /&gt;
==Using Wayback Machine Downloader==&lt;br /&gt;
&lt;br /&gt;
Wayback Machine Downloader is a command line tool that can automatically download whole websites from the Wayback Machine. You can also use different filters to customize exactly which files are downloaded. [https://github.com/hartator/wayback-machine-downloader#wayback-machine-downloader See its GitHub page for more information].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Other Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nosamu</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Downloading_from_Wayback&amp;diff=10047</id>
		<title>Downloading from Wayback</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Downloading_from_Wayback&amp;diff=10047"/>
		<updated>2023-12-31T23:18:14Z</updated>

		<summary type="html">&lt;p&gt;Nosamu: Clarified modifier suffix explanation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page describes how to download web game/animation files from Wayback Machine. Once the files are downloaded, they can be curated using Flashpoint Core.&lt;br /&gt;
&lt;br /&gt;
==Understanding Wayback Machine Capture URLs==&lt;br /&gt;
&lt;br /&gt;
Let's break down this example of a typical Wayback Machine capture URL:&lt;br /&gt;
 https://web.archive.org/web/20150118221400/http://www.teagames.com/games/crazygolf2&lt;br /&gt;
&lt;br /&gt;
First we have the Wayback Machine '''base URL''': &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;https://web.archive.org/web/&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. This is present at the beginning of all Wayback Machine capture URLs.&lt;br /&gt;
&lt;br /&gt;
Next is the '''date code''': &amp;lt;code&amp;gt;20150118221400&amp;lt;/code&amp;gt;. This indicates the date (2015-01-18) and the time (22:14:00) that the capture was taken. Wayback Machine automatically finds the closest capture to any date code you give it. It treats any incomplete date code as a range and searches for the closest capture to the ''end'' of that range. Here are some examples:&lt;br /&gt;
* &amp;lt;code&amp;gt;https://web.archive.org/web/2/http://example.com/&amp;lt;/code&amp;gt; will load the ''latest capture'' of example.com.&lt;br /&gt;
* &amp;lt;code&amp;gt;https://web.archive.org/web/0/http://example.com/&amp;lt;/code&amp;gt; will load the ''earliest capture'' of example.com.&lt;br /&gt;
* &amp;lt;code&amp;gt;https://web.archive.org/web/1/http://example.com/&amp;lt;/code&amp;gt; will load the ''capture closest to the end of the year 1999''.&lt;br /&gt;
* &amp;lt;code&amp;gt;https://web.archive.org/web/2005/http://example.com/&amp;lt;/code&amp;gt; will load the ''capture closest to the end of the year 2005''.&lt;br /&gt;
&lt;br /&gt;
The last part of the capture URL is the URL from the original site. In this case it is &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;http://www.teagames.com/games/crazygolf2&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. &lt;br /&gt;
* The original URL (not the full capture URL!) will always be your launch command in Flashpoint.&lt;br /&gt;
&lt;br /&gt;
===Downloading the Original Files===&lt;br /&gt;
&lt;br /&gt;
By default, Wayback rewrites links and inserts a toolbar at the top of all archived pages. But when curating for Flashpoint, we want the original, unmodified files! To get those, you must add a '''modifier suffix''' to the end of the capture's date code. Wayback supports several suffixes, but the one you should use is '''&amp;lt;code&amp;gt;id_&amp;lt;/code&amp;gt;''', which means &amp;quot;identical&amp;quot; (to the original). Here is the capture URL from before, with the &amp;lt;code&amp;gt;id_&amp;lt;/code&amp;gt; suffix added:&lt;br /&gt;
 https://web.archive.org/web/20150118221400id_/http://www.teagames.com/games/crazygolf2&lt;br /&gt;
Notice that the Wayback toolbar no longer appears. When downloading files for Flashpoint curations, you should always use the &amp;lt;code&amp;gt;id_&amp;lt;/code&amp;gt; suffix!&lt;br /&gt;
&lt;br /&gt;
==Searching Wayback Machine for Captures==&lt;br /&gt;
&lt;br /&gt;
There are two main methods of searching Wayback Machine for captures. Keep in mind that for unknown reasons, sometimes only one method will bring up a certain result. If you can't find a URL or asset using one method, try the other.&lt;br /&gt;
&lt;br /&gt;
===Quick Search===&lt;br /&gt;
&lt;br /&gt;
Let's say you want to search for all captures of this URL: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;http://www.teagames.com/games/crazygolf2&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Use the same structure as a capture URL, but replace the date code and modifier suffix with an asterisk: &amp;lt;code&amp;gt;https://web.archive.org/web/*/http://www.teagames.com/games/crazygolf2&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
This will show a calendar with colored circles for each capture. Hover over a circle and click a time code to access a capture.&lt;br /&gt;
* A &amp;lt;span style=&amp;quot;background-color:{{{2|lightblue}}}&amp;quot;&amp;gt;blue&amp;lt;/span&amp;gt; circle means the file was found at the requested URL (200 OK). This is generally what you want.&lt;br /&gt;
* A &amp;lt;span style=&amp;quot;background-color:{{{2|lightgreen}}}&amp;quot;&amp;gt;green&amp;lt;/span&amp;gt; circle means there was a redirect (301 or 302).&lt;br /&gt;
* A &amp;lt;span style=&amp;quot;background-color:{{{2|yellow}}}&amp;quot;&amp;gt;yellow&amp;lt;/span&amp;gt; circle means the URL was not found (4xx).&lt;br /&gt;
* A &amp;lt;span style=&amp;quot;background-color:{{{2|red}}}&amp;quot;&amp;gt;red&amp;lt;/span&amp;gt; circle means there was a server error on the original website (5xx)&lt;br /&gt;
&lt;br /&gt;
Now let's say you want to look at all the SWFs in TeaGames's &amp;lt;code&amp;gt;swf&amp;lt;/code&amp;gt; directory.&lt;br /&gt;
&lt;br /&gt;
As before, use an asterisk instead of a date code in the capture URL. But now, you also need to put an asterisk at the end of the ''original URL'' portion. Here is what you will get: &amp;lt;code&amp;gt;http://web.archive.org/web/*/https://teagames.com/swf/*&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Use the &amp;quot;filter results&amp;quot; box on the top-right to search for specific filenames or URLs. You can also search for specific MIME types, such as &amp;lt;code&amp;gt;application/x-shockwave-flash&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
===CDX Search===&lt;br /&gt;
&lt;br /&gt;
This section goes over some basic examples of searches with Wayback's CDX API. The full documentation is [https://github.com/internetarchive/wayback/tree/master/wayback-cdx-server here].&lt;br /&gt;
&lt;br /&gt;
This search will list all captures of URLs starting with &amp;lt;code&amp;gt;www.bbc.co.uk/cbbc/games/&amp;lt;/code&amp;gt;: &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;http://web.archive.org/cdx/search?url=www.bbc.co.uk/cbbc/games/&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%3A[45]&amp;amp;fl=original&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This search will list all captures with status ''200 OK'' from the domain &amp;lt;code&amp;gt;www.happyfeet-game.com&amp;lt;/code&amp;gt;. These portions of the URL accomplish that: &amp;lt;code&amp;gt;matchType=domain&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;statuscode%3A200&amp;lt;/code&amp;gt;. &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;https://web.archive.org/cdx/search?url=www.happyfeet-game.com&amp;amp;matchType=domain&amp;amp;collapse=urlkey&amp;amp;filter=statuscode%3A200&amp;amp;fl=original&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can also add a date range to a CDX search. For example, adding &amp;lt;code&amp;gt;&amp;amp;from=2006&amp;amp;to=2008&amp;lt;/code&amp;gt; to the previous search will return only captures from 2006 to 2008: &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;https://web.archive.org/cdx/search?url=www.happyfeet-game.com/&amp;amp;matchType=domain&amp;amp;collapse=urlkey&amp;amp;filter=statuscode%3A200&amp;amp;fl=original&amp;amp;from=2006&amp;amp;to=2008&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Finally, this search will list all captures of SWF, DCR, and CCT files from URLs starting with &amp;lt;code&amp;gt;superdudes.net&amp;lt;/code&amp;gt;: &amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;https://web.archive.org/cdx/search/cdx?url=superdudes.net&amp;amp;matchType=prefix&amp;amp;filter=original:.*(\.swf|\.dcr|\.cct).*&amp;amp;fl=original&amp;amp;collapse=urlkey&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Using Wayback Download Mode==&lt;br /&gt;
&lt;br /&gt;
Wayback Download Mode is a new mode of Flashpoint Core that allows you to download files directly from Wayback Machine. These files can then be added to your curations.&lt;br /&gt;
&lt;br /&gt;
===Setting Up Wayback Download Mode=== &lt;br /&gt;
&lt;br /&gt;
Wayback Download Mode is compatible with Flashpoint Core 9 and beyond. Here are the steps to activate this mode:&lt;br /&gt;
# Download the [https://cdn.discordapp.com/attachments/496132309498724391/1118021954276962314/WaybackDownloadPatch_Core11.zip Wayback Download Patch] and extract it into your Flashpoint folder. Replace files when prompted.&lt;br /&gt;
## Core 9 and 10 use [https://cdn.discordapp.com/attachments/496132309498724391/845203473070948372/WaybackDownloadPatch_Core10.zip this legacy patch] instead. &lt;br /&gt;
# Restart Flashpoint Launcher, then switch to the Config tab.&lt;br /&gt;
# Click the &amp;quot;Server&amp;quot; dropdown menu and switch to &amp;quot;Wayback Download Mode.&amp;quot; &amp;lt;br&amp;gt; [[File:WaybackDownloadMode.png]]&lt;br /&gt;
# Click &amp;quot;Save and Restart.&amp;quot; Flashpoint Core will now use Wayback Download Mode when you launch games or curations.&lt;br /&gt;
&lt;br /&gt;
===Using Wayback Download Mode===&lt;br /&gt;
&lt;br /&gt;
# In Flashpoint Core, click New Game on the bottom-right corner of the launcher. If you do not see a New Game button, switch to the Config tab and check &amp;quot;Enable Editing.&amp;quot;&lt;br /&gt;
#* Alternatively, you can switch to the Curate tab, then click New Curation instead of New Game. For more information about using the Curate tab, see [[Curation Tutorial]].&lt;br /&gt;
# Enter the title and platform of the game, and any other metadata you wish. For the Launch Command, paste the '''original URL''' that you want to download from Wayback.&lt;br /&gt;
#* Note that if the original URL uses HTTPS, you will need to replace &amp;lt;code&amp;gt;https&amp;lt;/code&amp;gt; with &amp;lt;code&amp;gt;http&amp;lt;/code&amp;gt;.&lt;br /&gt;
# For the Application Path, click the dropdown and choose the appropriate application in Flashpoint for the type of game you are curating.&lt;br /&gt;
# Double-click the game to launch it. The game should load in the application you specified. Watch the Logs tab of Flashpoint Launcher as you play the game.&lt;br /&gt;
# Once all of the assets seem to have loaded, navigate to Flashpoint's &amp;lt;code&amp;gt;Legacy\htdocs&amp;lt;/code&amp;gt; folder and sort the contents by Date Modified. Determine which files and folders belong to the game you just downloaded.&lt;br /&gt;
# Copy the files and folders from the htdocs folder to your curation's &amp;lt;code&amp;gt;content&amp;lt;/code&amp;gt; folder, retaining the same structure. Refer to the [[Curation Tutorial]].&lt;br /&gt;
&lt;br /&gt;
===Turning Off Wayback Download Mode===&lt;br /&gt;
&lt;br /&gt;
After you're done downloading from Wayback, you will need to turn it off to use Flashpoint Core normally. To do this, click the &amp;quot;Config&amp;quot; tab of Flashpoint Launcher, then switch back to &amp;quot;Legacy Webserver&amp;quot; (&amp;quot;Apache Webserver&amp;quot; for Core 9 and 10) using the &amp;quot;Server&amp;quot; dropdown menu.&lt;br /&gt;
&lt;br /&gt;
==Using cURLsDownloader==&lt;br /&gt;
&lt;br /&gt;
You can also download files from Wayback Machine using a combination of [[#CDX_Search|CDX Search]] and [[Curation_Tutorial#Using_cURLsDownloader_for_Multi-Asset_Games|cURLsDownloader]] by following the steps below.&lt;br /&gt;
# Use [[#CDX_Search|CDX Search]] to obtain a list of original URLs to download from Wayback machine. &lt;br /&gt;
# Copy and paste these URLs into a text editor such as Notepad++ or Sublime Text.&lt;br /&gt;
# Now you need to turn these original URLs into capture URLs. First, determine a suitable date code. &lt;br /&gt;
#* For example, if the captures you want are from around January 2014, &amp;lt;code&amp;gt;201401&amp;lt;/code&amp;gt; is a good date code.&lt;br /&gt;
# Compose a capture URL prefix using the ''Wayback Machine base URL'', your ''date code'', and the &amp;lt;code&amp;gt;id_&amp;lt;/code&amp;gt; ''suffix''. &lt;br /&gt;
#* An example capture URL prefix would be &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;https://web.archive.org/web/201401id_/&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Use your text editor's ''Macros'' or ''Find &amp;amp; Replace'' functionality to insert your capture URL prefix before each original URL in the list.&lt;br /&gt;
#* An example capture URL would be &amp;lt;code&amp;gt;https://web.archive.org/web/201401id_/http://example.com/&amp;lt;/code&amp;gt;.&lt;br /&gt;
# That's it! Save the text file, then refer to the [[Curation_Tutorial|Curation Tutorial]] and the cURLsDownloader Manual to complete your curation.&lt;br /&gt;
#* After the files are finished downloading, cURLsDownloader will give you the option to automatically move the downloaded files to their original URLs. Be sure to take advantage of this option!&lt;br /&gt;
&lt;br /&gt;
==Using Wayback Machine Downloader==&lt;br /&gt;
&lt;br /&gt;
Wayback Machine Downloader is a command line tool that can automatically download whole websites from the Wayback Machine. You can also use different filters to customize exactly which files are downloaded. [https://github.com/hartator/wayback-machine-downloader#wayback-machine-downloader See its GitHub page for more information].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Other Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nosamu</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Tags&amp;diff=10046</id>
		<title>Tags</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Tags&amp;diff=10046"/>
		<updated>2023-12-31T22:54:56Z</updated>

		<summary type="html">&lt;p&gt;Nosamu: Made Source a top-level category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tags are used to classify and organize games in Flashpoint for easier searching.  Here, they have been organised into categories.  You may use multiple tags per game, and you can use any of the category headers from ''Action'' to ''Other'' and ''Game Jam'' as tags too. Tags can be applied to either games or animations, but the most common [[#Animations|Animation tags]] are listed in their own section for your convenience. If there is a tag that you feel would be useful, please ask a Staff Member on the Discord server, and we'll see if it's something that should be added.  We don't want tags to be too specific, to the point where a tag exists solely for one game.&lt;br /&gt;
&lt;br /&gt;
To see a list of potential tags currently being considered for addition, follow the link below:&lt;br /&gt;
&lt;br /&gt;
https://docs.google.com/spreadsheets/d/1vJmALjuGLnr4aznZuN5dVWBkHc50cKNxD1ow3fvjlSs/edit#gid=1626399079&amp;amp;fvid=29510528&lt;br /&gt;
&lt;br /&gt;
{{TOC_limit|limit=2}}&lt;br /&gt;
&lt;br /&gt;
== Action ==&lt;br /&gt;
These games are active and action-packed, whether they involve running, jumping, shooting, or something else.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Artillery&lt;br /&gt;
| Games where you use various weapons, setting the power and angle, to fight your enemy.&lt;br /&gt;
| Tank Wars&lt;br /&gt;
|-&lt;br /&gt;
| Beat 'Em Up&lt;br /&gt;
| Progress through areas, beating up goons as you go; usually 2D.&lt;br /&gt;
| Stick Brawl&lt;br /&gt;
|-&lt;br /&gt;
| Bullet Hell&lt;br /&gt;
| A game that revolves dodging tons of projectiles at once on screen.&lt;br /&gt;
| Epic Battle Fantasy 4.4: Bullet Heaven 2&lt;br /&gt;
|-&lt;br /&gt;
| Defense&lt;br /&gt;
| Games which involve defending an area from an advancing wave of enemies.&lt;br /&gt;
| Storm the House&lt;br /&gt;
|-&lt;br /&gt;
| Fighting&lt;br /&gt;
| Two characters face off using combos and special techniques.&lt;br /&gt;
| Samurai Fighters&lt;br /&gt;
|-&lt;br /&gt;
| First-Person Shooter&lt;br /&gt;
| A shooter played from the point of view of the character firing the weapon.&lt;br /&gt;
| Sierra 7&lt;br /&gt;
|-&lt;br /&gt;
| Platformer&lt;br /&gt;
| Progress through one or more stages by jumping from object to object.&lt;br /&gt;
| Super Mario 63&lt;br /&gt;
|-&lt;br /&gt;
| Rail Shooter&lt;br /&gt;
| A shooter played with a viewpoint that moves automatically, with no input available to the player.&lt;br /&gt;
| Xiao Xiao no. 4&lt;br /&gt;
|-&lt;br /&gt;
| Run 'n' Gun&lt;br /&gt;
| Jump, run, and shoot; a platformer with a heavy emphasis on shooting.&lt;br /&gt;
| Alien Hominid&lt;br /&gt;
|-&lt;br /&gt;
| Shoot 'Em Up&lt;br /&gt;
| Move freely horizontally and vertically to shoot enemies with projectiles, while avoiding theirs.&lt;br /&gt;
| Cookie Crisp Space Flight Shooter&lt;br /&gt;
|-&lt;br /&gt;
| Shooter&lt;br /&gt;
| Any game where you use projectiles to shoot enemies.&lt;br /&gt;
| Endless War 3&lt;br /&gt;
|-&lt;br /&gt;
| Shooting Gallery&lt;br /&gt;
| Move your cursor to shoot targets, and rack up lots of points. The playing field is usually stationary, but can sometimes move from scene to scene.&lt;br /&gt;
| Pokemon Shooting Range&lt;br /&gt;
|-&lt;br /&gt;
| Sniper&lt;br /&gt;
| A particular type of shooter where you play as a character eliminating targets with a sniper rifle. Visual is &amp;quot;aiming down the scope&amp;quot; of the rifle. This tag is often paired with the Military and/or Stick tags due to high number of sniper games featuring a military setting and/or stick figures.&lt;br /&gt;
| Sneaky Sniper&lt;br /&gt;
|-&lt;br /&gt;
| Third-Person Shooter&lt;br /&gt;
| A shooter played from behind the player, with the character being visible on-screen.&lt;br /&gt;
| Jimmy Neutron: Rescue Jet Fusion&lt;br /&gt;
|-&lt;br /&gt;
| Time-Attack&lt;br /&gt;
| A game where you try to complete a given task in the fastest time possible or within a very short time limit.&amp;lt;br/&amp;gt;Not to be confused with the Racing tag.&lt;br /&gt;
| N&lt;br /&gt;
|-&lt;br /&gt;
| Vertically-Scrolling Shooter &lt;br /&gt;
| The game is played with a playfield that scrolls from bottom to top (usually in a ship).&lt;br /&gt;
| Enigmata 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Adventure ==&lt;br /&gt;
In Adventure games, the player experiences an interactive story driven by exploration and/or puzzle solving.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Choose Your Own Adventure&lt;br /&gt;
| Choose a path at specific junctions and see where the story takes you. Typically has a linear story where making the same choices leads to the same outcome.&lt;br /&gt;
| The Henry Stickmin Series&lt;br /&gt;
|-&lt;br /&gt;
| Collectathon&lt;br /&gt;
| Games where the goal is to collect a certain amount of items in order to clear a level, often divided by stages or worlds. Inspired by Super Mario 64 and Banjo Kazooie.&lt;br /&gt;
| Kiwi 64&lt;br /&gt;
|-&lt;br /&gt;
| Dating Simulator&lt;br /&gt;
| Pick options to take boys, girls, etc. on dates.&lt;br /&gt;
| SimGirls&lt;br /&gt;
|-&lt;br /&gt;
| Dungeon Crawler&lt;br /&gt;
| You have one life. Don't die, or you'll lose most if not all of your progress.&lt;br /&gt;
| Yet Another Roguelike&lt;br /&gt;
|-&lt;br /&gt;
| Escape the Room&lt;br /&gt;
| A subset of adventure games where you're in a single room or low amount of rooms, a general lack of story, and puzzles to solve to get out of it.&lt;br /&gt;
| Cube Escape: The Cave&lt;br /&gt;
|-&lt;br /&gt;
| Interactive Fiction&lt;br /&gt;
| A game that primarily consists of text without images, like a book. Allows you to make decisions, explore, manage stats with buttons or commands, and may or may not change the narration dynamically.&lt;br /&gt;
| Forgotten&lt;br /&gt;
|-&lt;br /&gt;
| Metroidvania&lt;br /&gt;
| Adventure games that feature an interconnected world, explored by acquiring new items and unlocking new areas.&lt;br /&gt;
| Nuclear Autumn&lt;br /&gt;
|-&lt;br /&gt;
| MMO&lt;br /&gt;
| A game that is designed to support many players playing simultaneously within the same environment. (Note: As Flashpoint is designed for offline play, these games will remain single player)&lt;br /&gt;
| Moshi Monsters&lt;br /&gt;
|-&lt;br /&gt;
| Point and Click&lt;br /&gt;
| A specific subset of adventure games where your only controls are the mouse.&lt;br /&gt;
| Easy Joe&lt;br /&gt;
|-&lt;br /&gt;
| Role-Playing&lt;br /&gt;
| Explore a world, solve puzzles, and fight in these adventure games. May or may not have detailed character stats.&lt;br /&gt;
| Sonny&lt;br /&gt;
|-&lt;br /&gt;
| Scavenger Hunt&lt;br /&gt;
| Collect items or complete tasks for a non-playable character, sometimes in a chain involving multiple characters.&lt;br /&gt;
| The Legend of Zelda and the Lampshade of No Real Significance&lt;br /&gt;
|-&lt;br /&gt;
| Survival&lt;br /&gt;
| Gather resources, craft items, build shelters, and/or manage vitals in order to fend off against enemies. Usually open-world with no other goals.&lt;br /&gt;
| Coldgrip&lt;br /&gt;
|-&lt;br /&gt;
| Visual Novel&lt;br /&gt;
| Story based games that consist almost entirely of reading and picking choices. Often with static backgrounds and characters.&lt;br /&gt;
| I woke up next to you again.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Arcade ==&lt;br /&gt;
Arcade games have easily graspable gameplay and a focus on getting a high score.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Arcade Slicer&lt;br /&gt;
| Cut or swipe objects before they move off the screen. Usually inspired by Fruit Ninja.&lt;br /&gt;
| Fruit Slicer&lt;br /&gt;
|-&lt;br /&gt;
| Balancing&lt;br /&gt;
| Move a platform or a character left and right to prevent an item or a character from falling.&lt;br /&gt;
| Chaplin Balance&lt;br /&gt;
|-&lt;br /&gt;
| Button Masher&lt;br /&gt;
| Press one or more specific buttons as fast you can.&lt;br /&gt;
| Super Pen Click Race 5000&lt;br /&gt;
|-&lt;br /&gt;
| Bomb Maze&lt;br /&gt;
| Defeat enemies by strategically placing bombs and obstacles in a maze. Inspired by Bomberman.&lt;br /&gt;
| Bomb It series&lt;br /&gt;
|-&lt;br /&gt;
| Bounce&lt;br /&gt;
| Bounce an item to prevent it from falling to the ground.&lt;br /&gt;
| H-Bounce&lt;br /&gt;
|-&lt;br /&gt;
| Brick Breaker&lt;br /&gt;
| Bounce a ball from a paddle to break all the bricks in a level.&lt;br /&gt;
| bloXplatter&lt;br /&gt;
|-&lt;br /&gt;
| Catching&lt;br /&gt;
| Collect objects that fall from the top of the screen, sometimes while avoiding obstacles, bad objects and/or not missing any of the good ones.&lt;br /&gt;
| Bubble Yum Bubble Gum Grab&lt;br /&gt;
|-&lt;br /&gt;
| Claw Game&lt;br /&gt;
| A game that utilizes the core mechanics of a claw machine, such as the random chance of sending the claw down to get a valuable item.&lt;br /&gt;
| Gold Miner&lt;br /&gt;
|-&lt;br /&gt;
| Clicker&lt;br /&gt;
| A game where you primarily click to increase numbers.&amp;lt;br/&amp;gt;Not to be confused with the &amp;lt;code&amp;gt;Idle&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| OSTM&lt;br /&gt;
|-&lt;br /&gt;
| Cross the Road&lt;br /&gt;
| Get your character to the other side of the road safely, usually from a top-down perspective. Inspired by Frogger.&lt;br /&gt;
| Frogger&lt;br /&gt;
|-&lt;br /&gt;
| Digging&lt;br /&gt;
| Dig down into the ground to remove obstacles or defeat enemies. These games are clones of/similar to Dig Dug, if the goal is purely to mine valuables and simulating mining in general, then use the Mining tag.&lt;br /&gt;
| Dig Dug BB&lt;br /&gt;
|-&lt;br /&gt;
| Dodge&lt;br /&gt;
| You control a character, dodging or avoiding obstacles.&lt;br /&gt;
| Cubefield&lt;br /&gt;
|-&lt;br /&gt;
| Endless Flyer&lt;br /&gt;
| Control a character attempting to fly between columns or hazards while being affected by gravity.&lt;br /&gt;
| Flappy Nyan Cat&lt;br /&gt;
|-&lt;br /&gt;
| Endless Jumper&lt;br /&gt;
| Control a character in a vertical field, climbing as high you can and avoiding falling. Often in a playfield that scrolls from bottom to top and accompanied with &amp;lt;code&amp;gt;Platformer&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Goin' Up&lt;br /&gt;
|-&lt;br /&gt;
| Fixed Shooter&lt;br /&gt;
| Similar to &amp;lt;code&amp;gt;Shoot 'Em Up&amp;lt;/code&amp;gt;, but characters only move in one axis and levels are contained in a single screen.&lt;br /&gt;
| Space Invaders&lt;br /&gt;
|-&lt;br /&gt;
| Food Chain&lt;br /&gt;
| A game where your objective is to eat smaller creatures while avoiding bigger ones.&lt;br /&gt;
| Fishy&lt;br /&gt;
|-&lt;br /&gt;
| Idle&lt;br /&gt;
| A game where numbers go up while you're away. Most of the incremental games are idle ones.&lt;br /&gt;
| Progress Quest&lt;br /&gt;
|-&lt;br /&gt;
| Launch&lt;br /&gt;
| Throw a character into the air and get as far as possible. Often accompanied with the &amp;lt;code&amp;gt;Upgrade&amp;lt;/code&amp;gt; tag as you buy upgrades to shoot yourself further next time.&amp;lt;br/&amp;gt;Not to be confused with the &amp;lt;code&amp;gt;Toss&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| Learn to Fly&lt;br /&gt;
|-&lt;br /&gt;
| Marble Popper&lt;br /&gt;
| Shoot a round, small object at others of its kind to match groups of the same color, whether in a large mass as in Puzzle Bobble, or along a trail as in Zuma.&lt;br /&gt;
| Coba&lt;br /&gt;
|-&lt;br /&gt;
| Pachinko&lt;br /&gt;
| Drop a ball from the top of a board to land it in a particular spot and/or score points. Unlike pinball, once it drops you have no control over the ball.&lt;br /&gt;
| Peny Pachinko&lt;br /&gt;
|-&lt;br /&gt;
| Pellet Maze&lt;br /&gt;
| Navigate a character around a maze while collecting objects and avoiding enemies. Inspired by Pac-Man.&lt;br /&gt;
| Pacman&lt;br /&gt;
|-&lt;br /&gt;
| Pinball&lt;br /&gt;
| A game typically involving two paddles, a ball with realistic physics, and various objects on a play field that give you points when hit.&lt;br /&gt;
| Pinbill&lt;br /&gt;
|-&lt;br /&gt;
| Pong&lt;br /&gt;
| Games specifically based on Pong. Other paddle-based games will most likely use either the &amp;lt;code&amp;gt;Brick Breaker&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;Pinball&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| PONGS&lt;br /&gt;
|-&lt;br /&gt;
| Rhythm&lt;br /&gt;
| Press the right buttons to the beat of the music.&lt;br /&gt;
| F2Jam&lt;br /&gt;
|-&lt;br /&gt;
| Rock-Paper-Scissors&lt;br /&gt;
| A game based on the classic three-way head-to-head mind game.&lt;br /&gt;
| Pico vs. Uberkids&lt;br /&gt;
|-&lt;br /&gt;
| Runner&lt;br /&gt;
| A game that usually involves you moving down a path automatically, avoiding obstacles in order to either get a high score (endless) or finish a level.&lt;br /&gt;
| Robot Unicorn Attack&lt;br /&gt;
|-&lt;br /&gt;
| Score-Attack&lt;br /&gt;
| Your goal throughout the game is to get a high score.&lt;br /&gt;
| Starry Night&lt;br /&gt;
|-&lt;br /&gt;
| Sequence Dropper&lt;br /&gt;
| A variant of &amp;lt;code&amp;gt;Vertical Drop&amp;lt;/code&amp;gt; games such as Suika Game where you have to connect two of the same type of object to make a bigger one, which then needs to combine with another of its type, in a way similar to &amp;lt;code&amp;gt;2048&amp;lt;/code&amp;gt;. Physics will typically apply in these games, unlike traditional vertical droppers.&lt;br /&gt;
| Merge Melons&lt;br /&gt;
|-&lt;br /&gt;
| Snake&lt;br /&gt;
| Control a line that typically grows in length, collecting objects without colliding into yourself. Inspired by Snake.&lt;br /&gt;
| Snake Classic&lt;br /&gt;
|-&lt;br /&gt;
| Sorting&lt;br /&gt;
| Games that involve organizing items into different categories, commonly by color or shape. If you are sorting based on logic rather than quick reactions, consider using &amp;lt;code&amp;gt;Matching&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
| Slime Sorter&lt;br /&gt;
|-&lt;br /&gt;
| Stacking&lt;br /&gt;
| Games that involve stacking objects, typically while keeping them balanced.&lt;br /&gt;
| Super Stacker&lt;br /&gt;
|-&lt;br /&gt;
| Tetris&lt;br /&gt;
| Drop pieces onto a grid-based playing field to form lines across the entire grid. Inspired by Tetris.&amp;lt;br/&amp;gt;If a game isn't based on Tetris, but still involves dropping tiles vertically, see the &amp;lt;code&amp;gt;Vertical Drop&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| Tetris 1989&lt;br /&gt;
|-&lt;br /&gt;
| Tile Traveler&lt;br /&gt;
| Capture tiles by walking or jumping onto them to change their color, sometimes while avoiding enemies.&lt;br /&gt;
| SpongeBob: Pyramid Peril&lt;br /&gt;
|-&lt;br /&gt;
| Timing&lt;br /&gt;
| Similar to rhythm games, these tend to rely on non-musical, usually-visual cues and proper timing. Stacking and slacking games are popular variants.&lt;br /&gt;
| Feed the King&lt;br /&gt;
|-&lt;br /&gt;
| Toss&lt;br /&gt;
| Games where you toss or launch a character or object to destroy terrain, reach a location, or collect items. Famous examples of this tag are games based on Angry Birds.&amp;lt;br/&amp;gt;Not to be confused with the &amp;lt;code&amp;gt;Launch&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| Soccer Kicker&lt;br /&gt;
|-&lt;br /&gt;
| Whack-A-Mole&lt;br /&gt;
| Characters will pop up on the screen (usually from holes) and the player must hit them before they disappear.&lt;br /&gt;
| Grizzly &amp;amp; the Lemmings: Whack a Lemming&lt;br /&gt;
|-&lt;br /&gt;
| Variety&lt;br /&gt;
| Mini-game collections, or games where the gameplay changes frequently.&lt;br /&gt;
| Four Second Fury&lt;br /&gt;
|-&lt;br /&gt;
| Vertical Drop&lt;br /&gt;
| Falling objects of various types drop from above for the player to eliminate, typically by merging a quotient amount of the same object. Games such as Puyo Puyo and Dr. Mario fit this tag. If the objective is to form lines from one side of the board to the other, use the &amp;lt;code&amp;gt;Tetris&amp;lt;/code&amp;gt; tag instead, or if it's physics-based and involves making two objects of the same type touch in a sequence, use &amp;lt;code&amp;gt;Sequence Dropper&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
| Puyo Puyo&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Card ==&lt;br /&gt;
Games where the gameplay revolves around using cards. Some are accompained by the &amp;lt;code&amp;gt;Gambling&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Ace Trumps&lt;br /&gt;
| A card game where players pick and compare the stats of cards.&lt;br /&gt;
| Dueling Decks&lt;br /&gt;
|-&lt;br /&gt;
| Blackjack&lt;br /&gt;
| A comparing card game between one or more players and a dealer.&lt;br /&gt;
| Blackjack 21&lt;br /&gt;
|-&lt;br /&gt;
| Collectible Card Game&lt;br /&gt;
| Games with RPG or board game inspirations that focus on playing cards to defeat your opponent. The player can often customize their deck.&lt;br /&gt;
| Monster Master&lt;br /&gt;
|-&lt;br /&gt;
| Poker&lt;br /&gt;
| Card game in which the players bet on the value of their hands, the winner taking the pool.&lt;br /&gt;
| Flash Poker&lt;br /&gt;
|-&lt;br /&gt;
| Shedding&lt;br /&gt;
| Card game in which the player's objective is to empty one's hand of all cards before the opponents.&lt;br /&gt;
| Uno Undercover&lt;br /&gt;
|-&lt;br /&gt;
| Solitaire&lt;br /&gt;
| Reorder a deck in a prescribed arrangement by rank and suit through moving cards under some restrictions.&lt;br /&gt;
| Solitaire&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Creative ==&lt;br /&gt;
Games facilitating user made content, from customizing characters to coloring to making your own picture.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Character Creator&lt;br /&gt;
| Games similar to &amp;lt;code&amp;gt;Dress Up&amp;lt;/code&amp;gt;, but with an extra level of customization, such as modifying physical features and colors, which allow you to make your own original characters.&lt;br /&gt;
| Mega Anime Couple Creator&lt;br /&gt;
|-&lt;br /&gt;
| Coloring Book&lt;br /&gt;
| Digital coloring pages.  Pick a color and color in a picture.  Like a coloring book, but in the form of a web game.&lt;br /&gt;
| SpongeBob: Coloring Book&lt;br /&gt;
|-&lt;br /&gt;
| Community Content&lt;br /&gt;
| Games with community-made content (such as custom levels) included in Flashpoint. Typically also contain some sort of editor.&lt;br /&gt;
| Happy Wheels&lt;br /&gt;
|-&lt;br /&gt;
| Drawing&lt;br /&gt;
| Works involving or depicting the action of drawing, painting, or other similar activities. Not to be confused with &amp;lt;code&amp;gt;Coloring&amp;lt;/code&amp;gt;, which only involves adding colors to a premade picture instead of creating one from scratch.&lt;br /&gt;
| The Drawing Grounds&lt;br /&gt;
|-&lt;br /&gt;
| Dress Up&lt;br /&gt;
| Choose simple cosmetic options for a given character such as outfits, hairstyles and accessories.&lt;br /&gt;
| Summer Bride Dress Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Level Editor&lt;br /&gt;
| Games with level editors. Create your own level using assets from the game.&lt;br /&gt;
| Warp&lt;br /&gt;
|-&lt;br /&gt;
| Make Up&lt;br /&gt;
| Apply make up of your choice to a given character, from a portrait or bust perspective.&lt;br /&gt;
| Ice Queen Make Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Object Creator&lt;br /&gt;
| Customize and decorate an item, for example a vehicle or a device. Similar to &amp;lt;code&amp;gt;Dress Up&amp;lt;/code&amp;gt;, but for inanimate objects.&lt;br /&gt;
| Bunny's Ice Cream Maker&lt;br /&gt;
|-&lt;br /&gt;
| Sandbox&lt;br /&gt;
| Games focused on creating, building, and experimenting with little restriction. Minimal objectives are set in these games, but the player can set their own.&lt;br /&gt;
| Minecraft Classic&lt;br /&gt;
|-&lt;br /&gt;
| Scene Creator&lt;br /&gt;
| Place objects, characters, and other decorations in a diorama. Similar to &amp;lt;code&amp;gt;Dress Up&amp;lt;/code&amp;gt;, but for scenes.&lt;br /&gt;
| The Disney Create series&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Educational == &lt;br /&gt;
Educational games aim to teach something as you play.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
|Astronomy&lt;br /&gt;
|A game or utility that provides information about celestial objects and the universe beyond Earth.&lt;br /&gt;
|Interactive Constellation Map&lt;br /&gt;
|-&lt;br /&gt;
| Biology&lt;br /&gt;
| A game that teaches people about subjects to do with life, including human anatomy and microbiology.&lt;br /&gt;
| Cell Defense: The Plasma Membrane&lt;br /&gt;
|-&lt;br /&gt;
| Chemistry&lt;br /&gt;
| A game that teaches people about the properties and behavior of matter.&lt;br /&gt;
| VRML Models for Analysing Chemical Structure-Activity Relationships.&lt;br /&gt;
|-&lt;br /&gt;
| Civics&lt;br /&gt;
| A game that teaches people how to behave in, and help their community. Also known as &amp;quot;Citizenship&amp;quot; in some areas.&lt;br /&gt;
| Ready for Preschool: Helpful Heroes&lt;br /&gt;
|-&lt;br /&gt;
| Computer Science&lt;br /&gt;
| A game that teaches the player how to use computers, including how to code.&lt;br /&gt;
| Ben 10: Omnicode&lt;br /&gt;
|-&lt;br /&gt;
| Economics&lt;br /&gt;
| A game that teaches the player about money and business.&lt;br /&gt;
| ACCA: Think Ahead&lt;br /&gt;
|-&lt;br /&gt;
| Engineering&lt;br /&gt;
| A game that teaches the player building real-life structures and machines.&lt;br /&gt;
| Ready for Preschool: Treehouse Builders&lt;br /&gt;
|-&lt;br /&gt;
| Fine Art&lt;br /&gt;
| A game that teaches the player about the history of art, including paintings and sculptures.&lt;br /&gt;
| Renaissance&lt;br /&gt;
|-&lt;br /&gt;
| First Aid&lt;br /&gt;
| A game that teaches the player how to administer medical care in an emergency.&lt;br /&gt;
| Lifesaver&lt;br /&gt;
|-&lt;br /&gt;
| Geography&lt;br /&gt;
| A game that teaches the player about locations around the world.&lt;br /&gt;
| Geography Game: USA&lt;br /&gt;
|-&lt;br /&gt;
| Geometry&lt;br /&gt;
| A game that teaches the player about shapes.&lt;br /&gt;
| Ancient Greek Geometry&lt;br /&gt;
|-&lt;br /&gt;
| Health&lt;br /&gt;
| A game that teaches the player about how to stay healthy, including through diet and exercise.&lt;br /&gt;
| Calories in a Sandwich&lt;br /&gt;
|-&lt;br /&gt;
| History&lt;br /&gt;
| A game that teaches the player historical events, places, and figures.&lt;br /&gt;
| Horrible Histories: Terrible Treasures&lt;br /&gt;
|-&lt;br /&gt;
| Language&lt;br /&gt;
| A game that helps the player learn a language (English included).&lt;br /&gt;
| Sushi Spell&lt;br /&gt;
|-&lt;br /&gt;
| Mathematics&lt;br /&gt;
| A game that primarily involves solving math problems.&lt;br /&gt;
| Math Shootout&lt;br /&gt;
|-&lt;br /&gt;
| Media Studies&lt;br /&gt;
| A game that teaches the player how to understand, and create media such as films and television programs.&lt;br /&gt;
| Thor: Trailer Maker&lt;br /&gt;
|-&lt;br /&gt;
| Music Studies&lt;br /&gt;
| A game that teaches the player about various aspects of music, including instruments, how to play, and interpretation.&lt;br /&gt;
| Name That Woodwind!&lt;br /&gt;
|-&lt;br /&gt;
| Physics Education&lt;br /&gt;
| A game that teaches the player about how matter interacts with natural forces.&lt;br /&gt;
| BLACK HOLE Choose Your Own Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Public Service Announcement&lt;br /&gt;
| A game or animation that aims to educate the viewer, or raise awareness of, a serious, non-academic subject.&lt;br /&gt;
| Spot it and Stop it - Interactive Anti-Bullying Video&lt;br /&gt;
|-&lt;br /&gt;
| Quiz&lt;br /&gt;
| A game that asks you questions about any particular subject matter. Some Quiz games are more parodical than educational, however.&lt;br /&gt;
| 50 States &lt;br /&gt;
|-&lt;br /&gt;
| Reproductive Health&lt;br /&gt;
| Works which focus on topics such as puberty, sex, or pregnancy; usually in an educational or informative context.&lt;br /&gt;
| HIV, AIDS, and Drug Abuse Game&lt;br /&gt;
|-&lt;br /&gt;
| Science&lt;br /&gt;
| A game that teaches a scientific field, including chemistry, biology, and physics.&lt;br /&gt;
| ARTE Science Kit: Brain Circulation &lt;br /&gt;
|-&lt;br /&gt;
| Theology&lt;br /&gt;
| Games that teach the player about various religions, including their beliefs and practises.&lt;br /&gt;
| Books of the Bible&lt;br /&gt;
|-&lt;br /&gt;
| Tutorial &lt;br /&gt;
| A game that is more akin to a tutorial, showing you how to do something in an interactive fashion.&lt;br /&gt;
| Ultimate Spriting Tutorial&lt;br /&gt;
|- &lt;br /&gt;
| Typing&lt;br /&gt;
| Games that teach you to type efficiently.&lt;br /&gt;
| Icarus Proudbottom Teaches Typing! &lt;br /&gt;
|-&lt;br /&gt;
|Vexillology&lt;br /&gt;
|A game that teaches the player about flags.&lt;br /&gt;
|Talking with Signal Flags&lt;br /&gt;
|-&lt;br /&gt;
| Zoology&lt;br /&gt;
| Games that teach the players about animals, including their features, behaviour, and habitats.&lt;br /&gt;
| Habitats&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Educational Age Categories'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If an educational game or animation was made for a specific age range, one of these tags should also be included.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Early Childhood Education&lt;br /&gt;
| Educational games designed for very young children, up to and including their first years of school.&lt;br /&gt;
| Ready for Preschool: Lost Letter Adventures&lt;br /&gt;
|-&lt;br /&gt;
| Childhood Education&lt;br /&gt;
| Educational games designed for children in school, up to their teenage years.&lt;br /&gt;
| Deadly 60: Food Chains&lt;br /&gt;
|-&lt;br /&gt;
| Teenage Education&lt;br /&gt;
| Educational games designed for teenagers, up to the age of eighteen.&lt;br /&gt;
| State of Debate&lt;br /&gt;
|-&lt;br /&gt;
| Adult Education&lt;br /&gt;
| Educational games designed for adults and professionals.&lt;br /&gt;
| ACCA: Think Ahead&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mathematical ==&lt;br /&gt;
Games which are generally themed around fields of recreational mathematics.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Cellular Automata&lt;br /&gt;
| Set &amp;quot;cells&amp;quot; on a grid that evolves each turn by a set of rules based on the states of neighboring cells. Used along with &amp;lt;code&amp;gt;Toy&amp;lt;/code&amp;gt; when there is no objective.&lt;br /&gt;
| 3D Game of Life&lt;br /&gt;
|-&lt;br /&gt;
| Fractal&lt;br /&gt;
| Any work designed to visualize fractals.&lt;br /&gt;
| Fractal Explorer&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Puzzle ==&lt;br /&gt;
Puzzle games involve brainteasers of all types, from fast-paced matching games to hidden object puzzles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Assemblage&lt;br /&gt;
| A game where you either assemble or disassemble an object such as a computer in the correct order. Will often have educational purposes.&lt;br /&gt;
| The Computer Puzzle: Interactive Knowledge Board&lt;br /&gt;
|-&lt;br /&gt;
| Codebreaker&lt;br /&gt;
| Games about deciphering a sequence through trial and error with a limited number of attempts.&lt;br /&gt;
| Bubblegum Code Cracker&lt;br /&gt;
|-&lt;br /&gt;
| Connect the Dots&lt;br /&gt;
| Connect dots in the correct order to reveal an image.&lt;br /&gt;
| Taz Connect-The-Dot&lt;br /&gt;
|-&lt;br /&gt;
| Crossword&lt;br /&gt;
| Use clues to enter words letter-by-letter in a grid of squares.&lt;br /&gt;
| Daily Crossword&lt;br /&gt;
|-&lt;br /&gt;
| Grid Toggle&lt;br /&gt;
| Game with the goal of turn all tiles in a grid to one specific state, where clicking toggles adjacent tiles, and/or the tile you clicked.&lt;br /&gt;
| Lights Out&lt;br /&gt;
|-&lt;br /&gt;
| Hangman&lt;br /&gt;
| Select a letter each turn to guess a word or phrase. Guess incorrectly too many times and you lose.&lt;br /&gt;
| Hangman: Mathematics and More&lt;br /&gt;
|-&lt;br /&gt;
| Hidden Objects&lt;br /&gt;
| Find things that are hidden within a larger picture.&lt;br /&gt;
| Pocket Creature ~Hidden Objects~&lt;br /&gt;
|-&lt;br /&gt;
| Jigsaw&lt;br /&gt;
| Works where the goal is to assemble a larger image by placing simple tiles or interlocking pieces together on a board, sometimes requiring them to be rotated.&lt;br /&gt;
| Ice-Age 4 Jigsaw Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Klotski&lt;br /&gt;
| A sliding block puzzle where the goal is to either free a specific piece or move it to a particular location&lt;br /&gt;
| Sliding Blocks&lt;br /&gt;
|-&lt;br /&gt;
| Lemmings&lt;br /&gt;
| Use a set of tools per level to guide marching characters from point A to point B.&lt;br /&gt;
| Oreo O's Creme Team Journey&lt;br /&gt;
|-&lt;br /&gt;
| Logic&lt;br /&gt;
| Follow a set of rules, whether explained or not, and use methodical thinking to solve puzzles. Usually has no game-over criteria or time limit.&lt;br /&gt;
| 3D Logic 2&lt;br /&gt;
|-&lt;br /&gt;
| Matching&lt;br /&gt;
| Click on (or otherwise group) objects of the same color or shape together to match them.&lt;br /&gt;
| Ores&lt;br /&gt;
|-&lt;br /&gt;
| Match-3&lt;br /&gt;
| Similar to &amp;lt;code&amp;gt;Matching&amp;lt;/code&amp;gt;, but objects are swapped with each other to line them up within a grid.&lt;br /&gt;
| Bejeweled&lt;br /&gt;
|-&lt;br /&gt;
| Maze&lt;br /&gt;
| A game where you traverse or solve mazes.&lt;br /&gt;
| Moonlight Mazes&lt;br /&gt;
|-&lt;br /&gt;
| Memory&lt;br /&gt;
| Games that require using your memory to constantly remember in-game information, such as the level layout or a sequence of inputs. Memory match and Simon says games fit this tag.&lt;br /&gt;
| &amp;quot;Elephants Never Forget!&amp;quot; Memory Game&lt;br /&gt;
|-&lt;br /&gt;
| Minesweeper&lt;br /&gt;
| Clear a grid-based board without spotting hidden hazards, with tile clues about the number of neighboring hazards.&lt;br /&gt;
| Zombie Minesweeper&lt;br /&gt;
|-&lt;br /&gt;
| Mixing&lt;br /&gt;
| A game where you have to merge ingredients to see an outcome.&lt;br /&gt;
| Mix a Monster&lt;br /&gt;
|-&lt;br /&gt;
| Nonogram&lt;br /&gt;
| Color cells according to numbers at the side of the grid to reveal a hidden picture.&lt;br /&gt;
| Armor Picross&lt;br /&gt;
|-&lt;br /&gt;
| Pipe Connector&lt;br /&gt;
| Add and/or rotate pipe-shaped pieces on a grid to create a path between two ends. Often has a time limit.&lt;br /&gt;
| Wonka Bars: Chocolate Pipe Madness&lt;br /&gt;
|-&lt;br /&gt;
| Sequential&lt;br /&gt;
| Games where you have to add items in the correct order to the playing field to ensure that they interact with each other properly and evolve to their max level.&lt;br /&gt;
| GROW Island&lt;br /&gt;
|-&lt;br /&gt;
| Shell Game&lt;br /&gt;
| A game in which a small object (most often a ball) is placed under one of multiple identical objects (cups, shells, etc.) which switch places. The objective is to find which object has the smaller object underneath.&lt;br /&gt;
| Babar Ball N Cup&lt;br /&gt;
|-&lt;br /&gt;
| Sliding&lt;br /&gt;
| Slide squares or blocks along a grid to create an image or free a specific tile.&lt;br /&gt;
| 8 Square Slider&lt;br /&gt;
|-&lt;br /&gt;
| Sokoban&lt;br /&gt;
| Games that involve pushing boxes around an area into specific locations.&lt;br /&gt;
| Aggressive Sokoban&lt;br /&gt;
|-&lt;br /&gt;
| Spot the Difference&lt;br /&gt;
| Games involving finding differences between pictures.&lt;br /&gt;
| Differences in Puppy Land&lt;br /&gt;
|-&lt;br /&gt;
| Stealth&lt;br /&gt;
| The player must move around discreetly to avoid being detected by enemy entities.&lt;br /&gt;
| The Classroom&lt;br /&gt;
|-&lt;br /&gt;
| Sudoku&lt;br /&gt;
| A grid-based game where the goal is to have each row, column and grid of nine boxes be filled with unique values.&lt;br /&gt;
| Just Sudoku&lt;br /&gt;
|-&lt;br /&gt;
| Tile Merger&lt;br /&gt;
| Slide constantly generated tiles on a grid to combine similar ones and create new tiles until achieving a highly combined one.&lt;br /&gt;
| 2048: Llama Edition&lt;br /&gt;
|-&lt;br /&gt;
| Twisty Puzzle&lt;br /&gt;
| Games featuring puzzles such as the Rubik's Cube. Often used along with &amp;lt;code&amp;gt;Toy&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Rubik Unbound&lt;br /&gt;
|-&lt;br /&gt;
| Word&lt;br /&gt;
| Games based on anagrams or similar material, or games that involve manipulating words. &amp;lt;code&amp;gt;Word Search&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Crossword&amp;lt;/code&amp;gt; are more specific tags.&lt;br /&gt;
| Bookworm&lt;br /&gt;
|-&lt;br /&gt;
| Word Search&lt;br /&gt;
| Find words from a list inside of a big grid of letters.&lt;br /&gt;
| Word Search 2000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Simulation ==&lt;br /&gt;
This type of a game attempts to simulate something from real life, like a card game or just walking around.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''General'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Babysitting&lt;br /&gt;
| A game where you take care of a child or multiple children.&lt;br /&gt;
| Baby Diaper Change&lt;br /&gt;
|-&lt;br /&gt;
| Bingo&lt;br /&gt;
| A game involving a 5x5 grid of (usually) numbers, which is won by marking 5 in a row either horizontally, vertically, or diagonally. A column and value is called out, and if it matches one on a given card, the cell is marked.&lt;br /&gt;
| Battle Bingo&lt;br /&gt;
|-&lt;br /&gt;
| Computing Device&lt;br /&gt;
| Explore an operating system or electronic device. Usually parodical.&lt;br /&gt;
| Windows 59&lt;br /&gt;
|-&lt;br /&gt;
| Cooking&lt;br /&gt;
| Games that revolve around cooking food.&lt;br /&gt;
| Cooking Academy&lt;br /&gt;
|-&lt;br /&gt;
| Cleaning&lt;br /&gt;
| A game where your objective is to get rid of stains, dirt and mess from objects, characters or rooms.&lt;br /&gt;
| Messy Class Room Cleaning&lt;br /&gt;
|-&lt;br /&gt;
| Dentist&lt;br /&gt;
| Any game where you examine and fix a character's teeth.&lt;br /&gt;
| The Rock: Tooth Problems&lt;br /&gt;
|-&lt;br /&gt;
| Doctor&lt;br /&gt;
| A game that involves performing medical treatments on a character. This includes caring for injuries, treating illnesses, and performing check-ups.&lt;br /&gt;
| Diego Nose Doctor&lt;br /&gt;
|-&lt;br /&gt;
| Driving&lt;br /&gt;
| Driving games involve steering a vehicle, whether to win a race, get the shortest time, or accomplish another goal.&lt;br /&gt;
| Action Driving Game&lt;br /&gt;
|-&lt;br /&gt;
| Farming&lt;br /&gt;
| Plant and cultivate resources, usually crops.&lt;br /&gt;
| The Farmer&lt;br /&gt;
|-&lt;br /&gt;
| Fishing&lt;br /&gt;
| Use a rod to try to catch fish.&lt;br /&gt;
| Donald's Gone Gooey Fishing&lt;br /&gt;
|- &lt;br /&gt;
| Flying&lt;br /&gt;
| Flying without any fighting or racing. Usually in a plane or other airborne vehicle.&lt;br /&gt;
| Into Space 2&lt;br /&gt;
|-&lt;br /&gt;
| Gambling&lt;br /&gt;
| Bet virtual money, win virtual money.&lt;br /&gt;
| Blackjack Elf&lt;br /&gt;
|-&lt;br /&gt;
| Hairdressing&lt;br /&gt;
| A game where you give a character a new hairstyle by cutting, dyeing, and/or styling their hair.&lt;br /&gt;
| Pou Girl Hair Salon&lt;br /&gt;
|-&lt;br /&gt;
| Hunting&lt;br /&gt;
| A game that simulates hunting of wildlife/game as the primary gameplay. They are usually also a &amp;lt;code&amp;gt;Shooting Gallery&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Animal Hunter Arcade Edition&lt;br /&gt;
|-&lt;br /&gt;
| Luck Roller&lt;br /&gt;
| Games focused on random events, such as coin flippers or roulettes. If there are bets involved, use the &amp;lt;code&amp;gt;Gambling&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| Grand Roulette&lt;br /&gt;
|-&lt;br /&gt;
| Mining&lt;br /&gt;
| Take ores, gems and other types of valuable minerals and objects from rocks or the ground.&lt;br /&gt;
| Mega Miner&lt;br /&gt;
|-&lt;br /&gt;
| Parking&lt;br /&gt;
| Park in a precise space, using any vehicle.&lt;br /&gt;
| Docking Perfection 2&lt;br /&gt;
|-&lt;br /&gt;
| Pet&lt;br /&gt;
| A game where you take care of a pet or multiple pets.&lt;br /&gt;
| The Pets Factor - Furry Friends&lt;br /&gt;
|-&lt;br /&gt;
| Repairing&lt;br /&gt;
| The surgery equivalent for objects.&lt;br /&gt;
| Zelda the Welder&lt;br /&gt;
|-&lt;br /&gt;
| Restaurant&lt;br /&gt;
| A game where you serve food in a restaurant or similar venue, including bars, school cafeterias, and food trucks. Games where you only cook food and not serve it should be tagged &amp;lt;code&amp;gt;Cooking&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Beach Restaurant&lt;br /&gt;
|-&lt;br /&gt;
| Slot Machine&lt;br /&gt;
| A game of chance featuring a screen displaying three or more reels that spin when activated. Prizes are given when symbols on the reels line up in a certain pattern after the reels stop spinning.&lt;br /&gt;
| Carnival Slots&lt;br /&gt;
|-&lt;br /&gt;
| Spa&lt;br /&gt;
| A game where spa treatments are performed on a character. These can include face masks, massages, and manicures/pedicures.&lt;br /&gt;
| Spring Fairy Spa&lt;br /&gt;
|-&lt;br /&gt;
| Surgery&lt;br /&gt;
| Any game that involves performing medical operations on characters.&lt;br /&gt;
| Elsa Heart Surgery&lt;br /&gt;
|-&lt;br /&gt;
| Tattoo Artist&lt;br /&gt;
| Games where the player gives one or more characters a permanent tattoo.&lt;br /&gt;
| Zoe at Tattoo Shop&lt;br /&gt;
|-&lt;br /&gt;
| Time Management&lt;br /&gt;
| Move resources quickly in order to reach a quota or fulfill some other objective.&lt;br /&gt;
| Diner Dash&lt;br /&gt;
|-&lt;br /&gt;
| Tycoon&lt;br /&gt;
| Manage the economy and other aspects of a business or project and expand its development.&lt;br /&gt;
| McDonald's Video Game&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Virtual Spaces'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Panorama&lt;br /&gt;
| Scroll around a panoramic image of a place.&lt;br /&gt;
| Bintan Beach Panorama&lt;br /&gt;
|-&lt;br /&gt;
| Virtual Tour&lt;br /&gt;
| Click waypoints or be guided to different interesting landmarks with descriptions, usually within a real world place.&lt;br /&gt;
| Alberta Archives Society Archives Tour&lt;br /&gt;
|-&lt;br /&gt;
| Virtual World&lt;br /&gt;
| Freely move in around in a 3D environment.&lt;br /&gt;
| Peach's Castle Flying Demo&lt;br /&gt;
|-&lt;br /&gt;
| Walking Simulator&lt;br /&gt;
| A game that involves the player exploring a world by walking around it, often while a story unfolds. If a game involves combat, platforming, or anything more than just walking around, it usually isn't a walking simulator.&lt;br /&gt;
| SOPA/PIPA&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sports == &lt;br /&gt;
Sports games attempt to replicate the gameplay of physical sports. This also encompasses fictional sports such as Quidditch. A game does not have to perfectly replicate a sport, so long as it is inspired by sports.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| American Football&lt;br /&gt;
| A game where two teams attempt to carry the ball to the other end of the stadium.&lt;br /&gt;
| First Down Football&lt;br /&gt;
|-&lt;br /&gt;
| Archery&lt;br /&gt;
| The player uses a bow and arrow to hit a distant target.&lt;br /&gt;
| Ultimate Bullseye&lt;br /&gt;
|-&lt;br /&gt;
| Athletics&lt;br /&gt;
| Games that match sports defined as &amp;quot;Athletics&amp;quot; in the Olympics. This includes running, jumping, and throwing disciplines.&lt;br /&gt;
| QWOP&lt;br /&gt;
|- &lt;br /&gt;
| Baseball&lt;br /&gt;
| A game where two teams attempt to hit a ball with a bat and catch it.&lt;br /&gt;
| Pro Baseball&lt;br /&gt;
|-&lt;br /&gt;
| Basketball&lt;br /&gt;
| A game where two teams try to get a ball through a raised hoop.&lt;br /&gt;
| Spooky Hoops&lt;br /&gt;
|-&lt;br /&gt;
| Billiards&lt;br /&gt;
| A game where players try to &amp;quot;pocket&amp;quot; balls with a cue. This encompasses billiards, pool, snooker, and any other sport that uses a cue.&lt;br /&gt;
| 8 Ball Pool&lt;br /&gt;
|-&lt;br /&gt;
| Boating&lt;br /&gt;
| A game where the player navigates a body of water by any type of boat.&lt;br /&gt;
| Boat Rush&lt;br /&gt;
|-&lt;br /&gt;
| Bowling&lt;br /&gt;
| The players roll a ball, intending to knock down as many pins as possible at the end of the track.&lt;br /&gt;
| Gutterball Golden Pin Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Boxing&lt;br /&gt;
| A form of fighting where two competitors use their fists (usually with protective gloves) to either gain points by landing a hit on their opponent, or knocking them out.&lt;br /&gt;
| Big Shot Boxing&lt;br /&gt;
|-&lt;br /&gt;
| Cricket&lt;br /&gt;
| A game where one team attempts to knock off the opposing team's bails, while the other tries to score runs by hitting the ball away from the other team.&lt;br /&gt;
| Ben 10 Ultimate Alien: Cricket Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Curling&lt;br /&gt;
| A game based on the precision sport of curling. Carefully throw an object across a slippery surface so that it stops on top of a particular target.&lt;br /&gt;
| 3 Puck Chuck&lt;br /&gt;
|-&lt;br /&gt;
| Cycling&lt;br /&gt;
| A game where the player rides a bicycle.&lt;br /&gt;
| DONUTZ Rush Hour Racer&lt;br /&gt;
|-&lt;br /&gt;
| Equestrianism&lt;br /&gt;
| Games featuring the use of horses for competitive sports and exhibitions, like horse racing and dressage.&lt;br /&gt;
| Horse Eventing&lt;br /&gt;
|-&lt;br /&gt;
| Golf&lt;br /&gt;
| Each player attempts to get their ball to the end of a course in the fewest hits.&lt;br /&gt;
| Cartoon Cove Mini Golf&lt;br /&gt;
|-&lt;br /&gt;
| Hockey&lt;br /&gt;
| Two teams using skates attempt to get the ball or puck into the opposing goal. This encompasses ice hockey, roller hockey, and air hockey.&lt;br /&gt;
| Postopia Power Play&lt;br /&gt;
|-&lt;br /&gt;
| Motocross&lt;br /&gt;
| A game where a player on a bike attempts to traverse obstacles, usually with 2D physics.&lt;br /&gt;
| Dirt Bike&lt;br /&gt;
|-&lt;br /&gt;
| Racing &lt;br /&gt;
| Try to go faster than either the other drivers or the clock as you drive around a track.&lt;br /&gt;
| Cyclomaniacs&lt;br /&gt;
|- &lt;br /&gt;
| Rugby&lt;br /&gt;
| A form of football played with an oval ball in which the handling and carrying of the ball is permitted. Not to be confused with &amp;lt;code&amp;gt;American Football&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Rugby Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Skateboarding &lt;br /&gt;
| A game where a player uses a skateboard to either perform tricks or reach the end of a track.&lt;br /&gt;
| G Max Skateboarding&lt;br /&gt;
|- &lt;br /&gt;
| Skating &lt;br /&gt;
| A game where a player uses either ice skates or roller skates to perform tricks or reach the end of a track.&lt;br /&gt;
| Championship Figure Skating&lt;br /&gt;
|- &lt;br /&gt;
| Skiing &lt;br /&gt;
| A game where the player uses skis. This includes racing, jumping, and slalom.&lt;br /&gt;
| Downhill Skiing&lt;br /&gt;
|- &lt;br /&gt;
| Snowboarding &lt;br /&gt;
| A game where the player uses a snowboard.&lt;br /&gt;
| Chocobo's Snowboard Glide&lt;br /&gt;
|- &lt;br /&gt;
| Soccer &lt;br /&gt;
| Two teams attempt to kick the ball into the opposing goal.&lt;br /&gt;
| Toon Cup 2020&lt;br /&gt;
|- &lt;br /&gt;
| Surfing &lt;br /&gt;
| A game where the player uses a surfboard.&lt;br /&gt;
| Aussie Surf Classic&lt;br /&gt;
|- &lt;br /&gt;
| Swimming &lt;br /&gt;
| Swim laps around a pool, while competing against the clock or other swimmers.&lt;br /&gt;
| Hyper Sports 50 Metres Swimming&lt;br /&gt;
|- &lt;br /&gt;
| Tennis &lt;br /&gt;
| Two or more players attempt to hit the ball over a net with a racket, with the goal of forcing your opponent to drop it. This also encompasses Table Tennis.&lt;br /&gt;
| TARDIS Tennis&lt;br /&gt;
|- &lt;br /&gt;
| Volleyball &lt;br /&gt;
| Two teams attempt to hit a ball so it strikes the ground of the opposing team's play area.&lt;br /&gt;
| Beach City Turbo Volleyball GP&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Strategy games come in many forms, but usually involve controlling units in an efficient way to defeat some kind of enemy.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Lane-Based Strategy&lt;br /&gt;
| You and your opponent have one or more lanes with which to send units down to attack each other.&lt;br /&gt;
| Plants vs Zombies (Web Version)&lt;br /&gt;
|-&lt;br /&gt;
| Node-Based Strategy&lt;br /&gt;
| The player and the enemy each control 'nodes', which they can send units to and from. &lt;br /&gt;
| Tentacle Wars&lt;br /&gt;
|-&lt;br /&gt;
| Real-Time Strategy&lt;br /&gt;
| Create units and buildings, collect resources, and face an opponent who's doing the same things at the same time as you are.&lt;br /&gt;
| Creeper World: Evermore&lt;br /&gt;
|-&lt;br /&gt;
| Tower Defense&lt;br /&gt;
| Build various towers to destroy the units your enemies send against you.&lt;br /&gt;
| Bloons TD 5&lt;br /&gt;
|-&lt;br /&gt;
| Turn-Based&lt;br /&gt;
| Take turns against a computer-controlled character(s) or another player. Usually used with Role-Playing and Tabletop games.&lt;br /&gt;
| Sonny&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tabletop ==&lt;br /&gt;
Games that replicate board games, real-life or invented.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Ataxx&lt;br /&gt;
| Also called Hexxagon, you and your opponent move or duplicate your pieces to empty squares to capture all adjacent pieces. The player that controls the majority of the board when the board is filled or when a player can no longer move wins.&lt;br /&gt;
| Hexxagon&lt;br /&gt;
|-&lt;br /&gt;
| Battleship&lt;br /&gt;
| Arrange your items on a grid, and then guess where on the grid your opponent has placed theirs. First to eliminate the other's set wins. Not to be used with the Battleship franchise.&lt;br /&gt;
| War Ships Online Battle&lt;br /&gt;
|-&lt;br /&gt;
| Checkers&lt;br /&gt;
| Also called Draughts, move diagonally in order to capture opponents by jumping over them. This tag also applies to any game that has the basic checkers ruleset.&lt;br /&gt;
| Koala Checkers&lt;br /&gt;
|-&lt;br /&gt;
| Chess&lt;br /&gt;
| A board game where you must try to capture the opponent's &amp;quot;King&amp;quot;. This tag also applies to any game that has the basic chess ruleset.&lt;br /&gt;
| Bikini Bottom Chess&lt;br /&gt;
|-&lt;br /&gt;
| Dice&lt;br /&gt;
| Games involving rolling dice, such as backgammon or Yahtzee.&lt;br /&gt;
| Yacht&lt;br /&gt;
|-&lt;br /&gt;
| Dominoes&lt;br /&gt;
| Games that use dominoes or have the basic ruleset of these games.&lt;br /&gt;
| The Domino Knight&lt;br /&gt;
|-&lt;br /&gt;
| Go&lt;br /&gt;
| Two players game in which the aim is to surround more territory than the opponent. Singleplayer Gomoku where objective is to set 5 go pieces in a row is also covered by this tag.&lt;br /&gt;
| 五子棋&lt;br /&gt;
|-&lt;br /&gt;
| Ludo&lt;br /&gt;
| A strategy board game for two to four players, in which the players race their four tokens from start to finish according to the rolls of a single die.&lt;br /&gt;
| Ludo Unity3D&lt;br /&gt;
|-&lt;br /&gt;
| Mahjong&lt;br /&gt;
| A game which uses mahjong tiles, where the goal is to create a winning hand which typically consists of four sets and a pair.&lt;br /&gt;
| NingPo MahJong&lt;br /&gt;
|-&lt;br /&gt;
| Mahjong Solitaire&lt;br /&gt;
| A game which uses mahjong tiles stacked and arranged in a pattern, where the goal is to clear the board by matching pairs of exposed tiles. Tiles are considered to be exposed if they can be moved either left or right without disturbing other tiles.&lt;br /&gt;
| 247 Mahjong&lt;br /&gt;
|-&lt;br /&gt;
| Peg Solitaire&lt;br /&gt;
| Jump pieces orthogonally in a grid to remove an adjacent piece, finishing with an empty board except for a single piece.&lt;br /&gt;
| Pegz&lt;br /&gt;
|-&lt;br /&gt;
| Reversi&lt;br /&gt;
| Take turns with your opponent adding pieces in a board and converting enemy pieces between newly added ones and your other pieces. The player with most pieces in the board wins.&lt;br /&gt;
| Beach Reversi&lt;br /&gt;
|-&lt;br /&gt;
| Shogi&lt;br /&gt;
| The game is played by two persons on a board with pieces of varying powers, and the object of the game is to checkmate (“trap”) the opposing king.&lt;br /&gt;
| 詰将棋&lt;br /&gt;
|-&lt;br /&gt;
| Tic-Tac-Toe&lt;br /&gt;
| Place a symbol in a grid each turn to create a row of them while preventing your opponent from doing so.&lt;br /&gt;
| It's Just TIC TAC TOE&lt;br /&gt;
|-&lt;br /&gt;
| Tower of Hanoi&lt;br /&gt;
| A game consisting of stacked discs and three poles, where each disc can only be moved one at a time and can only be placed on a disc larger than itself. The goal is to move all of the discs to a different pole than the one they were stacked on originally.&lt;br /&gt;
| The Towers of Hanoi&lt;br /&gt;
|-&lt;br /&gt;
| Xiangqi&lt;br /&gt;
| The object is to capture the opponent’s king, and each player starts with an army of 16 pieces on opposite sides of a game board.&lt;br /&gt;
| Chinese Chess&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Utility ==&lt;br /&gt;
A tool or any other non-game which serves a purpose.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Calculator&lt;br /&gt;
| A tool to perform various calculations.&lt;br /&gt;
| Rockwell '76 Calculator Simulator&lt;br /&gt;
|-&lt;br /&gt;
| Clock&lt;br /&gt;
| A tool which help display time. &lt;br /&gt;
| Eggman clock &lt;br /&gt;
|-&lt;br /&gt;
| Map&lt;br /&gt;
| A drawing that gives information about an area.&lt;br /&gt;
| The Witcher 3 Interactive Map&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
If a game doesn't seem to fit anywhere else, it will probably fit in one of these tags.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Art Trade&lt;br /&gt;
| Works that were made in exchange for works created by another individual without financial transactions involved.&lt;br /&gt;
| -Tradeart for Alainprem-&lt;br /&gt;
|-&lt;br /&gt;
| Auditory Illusion&lt;br /&gt;
| Demonstrations of audio content intended to exhibit ambiguous or contradictory sounding results, among other things.&lt;br /&gt;
| Impossible 3D Stairs with Illusory Music&lt;br /&gt;
|-&lt;br /&gt;
| Augmented Reality&lt;br /&gt;
| An interactive work which uses the webcam to overlay 3D models over the real world.&lt;br /&gt;
| WONDLA-VISION MAP&lt;br /&gt;
|-&lt;br /&gt;
| Broken Feature&lt;br /&gt;
| Works that have some kind of feature currently broken yet gameplay is minimally unaffected, such as an online highscore table or premium/account features. Not to be confused with the &amp;lt;code&amp;gt;Partial&amp;lt;/code&amp;gt; status, which is for missing assets.&lt;br /&gt;
| Learn to Fly 3&lt;br /&gt;
|-&lt;br /&gt;
| Closed Captioning&lt;br /&gt;
| Games that have a setting for Closed Captioning, or has it as default.&lt;br /&gt;
| Team Hamster: Roll to the Rescue&lt;br /&gt;
|-&lt;br /&gt;
| Comic&lt;br /&gt;
| A work which shows images and/or animations to deliver a story. Not to be confused with &amp;lt;code&amp;gt;Visual Novel&amp;lt;/code&amp;gt;, which allows the player to influence the story based on their choices.&lt;br /&gt;
| Darnell Plays With Fire&lt;br /&gt;
|-&lt;br /&gt;
| Customization&lt;br /&gt;
| A game that allows you to customize features, but doesn't focus on customization as the main element of gameplay.&amp;lt;br/&amp;gt;If customization is the game's primary genre, a tag under the &amp;lt;code&amp;gt;Creative&amp;lt;/code&amp;gt; header might fit better.&lt;br /&gt;
| PBS Kids Go! Secret Box&lt;br /&gt;
|-&lt;br /&gt;
| Demonstration&lt;br /&gt;
| Technical, engine, or concept demonstration. A tech demo.&lt;br /&gt;
| Ray Cast Car&lt;br /&gt;
|-&lt;br /&gt;
| Demoscene&lt;br /&gt;
| A subculture that creates various works, usually audiovisual presentations, many of which showcase a platform's capabilities or were made in a very small size limit, usually 32 bytes to 64 kilobytes. Not to be confused with &amp;lt;code&amp;gt;Demonstration&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Cat&lt;br /&gt;
|-&lt;br /&gt;
| Ecard&lt;br /&gt;
| A virtual postcard that you can send to a friend or relative's email. Usually customizable.&lt;br /&gt;
| Savanna-gram eCard&lt;br /&gt;
|-&lt;br /&gt;
| Emulator&lt;br /&gt;
| A program that emulates another system online. Not to be confused with the &amp;lt;code&amp;gt;Emulated&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| Nesbox Emulator&lt;br /&gt;
|-&lt;br /&gt;
| ePub&lt;br /&gt;
| An interactive publication such as a magazine or pamphlet.&lt;br /&gt;
| Disney Movie Rewards&lt;br /&gt;
|-&lt;br /&gt;
| Experimental&lt;br /&gt;
| Nontraditional games that often explore new concepts in art or gameplay.&lt;br /&gt;
| Crumbling Room&lt;br /&gt;
|-&lt;br /&gt;
| Fortune&lt;br /&gt;
| Choose an item or ask a question to receive a prediction made from purely superstitious means.&lt;br /&gt;
| The Fortunator&lt;br /&gt;
|-&lt;br /&gt;
| Gift&lt;br /&gt;
| Works that have been created for someone specific out of appreciation.&lt;br /&gt;
| - Gift FLASH - Planet's Peak&lt;br /&gt;
|-&lt;br /&gt;
| Hidden Content&lt;br /&gt;
| Works that contain content that is not normally seen when playing through normally. This is usually done intentionally by briefly showing a clickable object hidden somewhere, such as the background.&lt;br /&gt;
| Jolly Jugglers&lt;br /&gt;
|-&lt;br /&gt;
| Incomplete&lt;br /&gt;
| A work which has not been completed, or mentions the possibility of future updates. A good indicator would be a version such as &amp;quot;Alpha&amp;quot; (sometimes &amp;quot;a&amp;quot; in the version number), &amp;quot;Beta&amp;quot; (sometimes &amp;quot;b&amp;quot; in the version number), or anything below a &amp;quot;1.0&amp;quot;.&lt;br /&gt;
| Bee Fighter 2 Minus One&lt;br /&gt;
|-&lt;br /&gt;
| Interactive&lt;br /&gt;
| Any work which contains minimal amounts of interaction, which doesn't fit any other tag. Most common examples would be using buttons to change scenes or images (such as slideshows). If there is dialogue involved, consider using &amp;lt;code&amp;gt;Comic&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Franny's Feet Home Menu&lt;br /&gt;
|-&lt;br /&gt;
| Kissing&lt;br /&gt;
| A strangely prevalent type of game where the gameplay revolves around characters kissing.&lt;br /&gt;
| Seaside Kissing&lt;br /&gt;
|-&lt;br /&gt;
| Microsite&lt;br /&gt;
| Not so much a game as an interactive website backed up from the Internet. Often exists to promote another product.&lt;br /&gt;
| J.K. Rowling Official Site&lt;br /&gt;
|-&lt;br /&gt;
| Multiple Endings&lt;br /&gt;
| Works which may have different endings depending on choices that you make.&lt;br /&gt;
| The Visitor&lt;br /&gt;
|-&lt;br /&gt;
| Optical Illusion&lt;br /&gt;
| Demonstrations of visual content intended to exhibit ambiguous or contradictory visual results, among other things.&lt;br /&gt;
| Impossible Rotating Crate&lt;br /&gt;
|-&lt;br /&gt;
| Personality Quiz&lt;br /&gt;
| An alternate type of quiz game where choosing certain answers determines your &amp;quot;Personality&amp;quot; at the end.&lt;br /&gt;
| Which One Of Spongebob's Front Teeth Are You?&lt;br /&gt;
|-&lt;br /&gt;
| Photo Gallery&lt;br /&gt;
| A selection of images, often of people's travels or of an event, that are displayed in such a manner where a viewer can pick whichever they'd like to see. If you're forced to view them in a particular order, use Slideshow instead.&lt;br /&gt;
| Escape Worldwide Elephants Photo Gallery&lt;br /&gt;
|-&lt;br /&gt;
| Print Studio&lt;br /&gt;
| Games where the emphasis is on printing items that may or may not be customized by the player beforehand.&lt;br /&gt;
| Print Center: Beauty and the Beast&lt;br /&gt;
|-&lt;br /&gt;
| Procedural Generation&lt;br /&gt;
| Works that generate content using a random or pseudo-random process that results in an unpredictable range of possibilities.&lt;br /&gt;
| FX RUINS&lt;br /&gt;
|-&lt;br /&gt;
| Slacking&lt;br /&gt;
| Games where you must complete a series of tasks without being spotted or caught.&lt;br /&gt;
| Shop Class Slacking&lt;br /&gt;
|-&lt;br /&gt;
| Slideshow&lt;br /&gt;
| A series of images, text, and/or simple animations, presented in a particular order that will be viewed one by one, typically controlled by the viewer. These are intended to be viewed as a presentation.&lt;br /&gt;
| How to Make Interactive Games&lt;br /&gt;
|-&lt;br /&gt;
| Soundboard&lt;br /&gt;
| A collection of buttons that play sounds when pressed.&lt;br /&gt;
| Ressha Sentai ToQger Soundboard&lt;br /&gt;
|-&lt;br /&gt;
| Toy&lt;br /&gt;
| Games with no objective, things to pass the time.&lt;br /&gt;
| Interactive Buddy&lt;br /&gt;
|-&lt;br /&gt;
| Trial&lt;br /&gt;
| A sample of a finished work, usually made in order to incentivize the purchase of the full version.&lt;br /&gt;
| Mini Metro: London&lt;br /&gt;
|-&lt;br /&gt;
| Webpage Asset&lt;br /&gt;
| An animated or interactive element that was made to be a part of a website.  For advertisements use the &amp;lt;code&amp;gt;Advertisement&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| www.StickDeath.com Menu&lt;br /&gt;
|-&lt;br /&gt;
| Website Introduction&lt;br /&gt;
| A brief animation placed before the main area of a website, often used on personal sites.&lt;br /&gt;
| Nesquik UK Website Intro&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combination Tags ==&lt;br /&gt;
This section is for keeping track of legacy tags which will be replaced by a &amp;quot;Combination Tags&amp;quot; feature. For now, if you see any curations missing these tags, feel free to add them so that people are able to find what they're looking for.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| First-Person Shooter&lt;br /&gt;
| &amp;lt;code&amp;gt;First-Person&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;Shooter&amp;lt;/code&amp;gt;&lt;br /&gt;
| Doom (Flash port)&lt;br /&gt;
|-&lt;br /&gt;
| Side-Scrolling Shooter&lt;br /&gt;
| &amp;lt;code&amp;gt;Side View&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;Shoot 'Em Up&amp;lt;/code&amp;gt;&lt;br /&gt;
| A220 Mission 1&lt;br /&gt;
|-&lt;br /&gt;
| Vertically-Scrolling Shooter&lt;br /&gt;
| &amp;lt;code&amp;gt;Vertically-Scrolling&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;Shoot 'Em Up&amp;lt;/code&amp;gt;&lt;br /&gt;
| 1945&lt;br /&gt;
|-&lt;br /&gt;
| Run 'n' Gun&lt;br /&gt;
| &amp;lt;code&amp;gt;Platformer&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;Shooter&amp;lt;/code&amp;gt;&lt;br /&gt;
| Alien Hominid&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Controls (Input) ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| 3D Glasses&lt;br /&gt;
| Games that support 3D glasses.&lt;br /&gt;
| Space Treasure Stars&lt;br /&gt;
|-&lt;br /&gt;
| Gamepad&lt;br /&gt;
| Games that are controllable with a gamepad.&lt;br /&gt;
| The Fancy Pants Adventures: World 1 Remix (New)&lt;br /&gt;
|-&lt;br /&gt;
| Microphone&lt;br /&gt;
| Games that take input from the microphone.&lt;br /&gt;
| Tone-tuner&lt;br /&gt;
|-&lt;br /&gt;
| Mouse-only&lt;br /&gt;
| A game that can be played in its entirety using only cursor movement, mouse buttons, or the scroll wheel. Do not use this if screens such as the pause or options menus are only accessible using the keyboard.&lt;br /&gt;
| Elephant Zooballs&lt;br /&gt;
|-&lt;br /&gt;
| One Button&lt;br /&gt;
| Games that use one button. They may also use the mouse.&lt;br /&gt;
| GraviCat&lt;br /&gt;
|-&lt;br /&gt;
| Webcam&lt;br /&gt;
| Games controlled by the webcam.&lt;br /&gt;
| Flo&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Themes ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''General'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| 3D&lt;br /&gt;
| A work that uses real-time polygons to render a character or environment. Not to be confused with &amp;lt;code&amp;gt;Pre-rendered 3D&amp;lt;/code&amp;gt;.&lt;br /&gt;
| 3D City&lt;br /&gt;
|-&lt;br /&gt;
| AI-Assisted Development&lt;br /&gt;
| Games that heavily used machine learning to assist development. Examples of this include using software like ChatGPT to write code, or art software like DALL-E 2 or Stable Diffusion to generate image assets.&lt;br /&gt;
| AI Did Not Make This Game&lt;br /&gt;
|-&lt;br /&gt;
| Achievements&lt;br /&gt;
| A defined set of goals or challenges that award the player with trophies, badges, or other rewards upon completion. These are typically optional and do not influence the game's progression.&lt;br /&gt;
| Papa's Pastaria&lt;br /&gt;
|-&lt;br /&gt;
| Collaboration&lt;br /&gt;
| Works which feature multiple authors contributing their own part of a whole, to be published as an anthology.&lt;br /&gt;
| NiN10Doh&lt;br /&gt;
|-&lt;br /&gt;
| Commission&lt;br /&gt;
| Works that were created by the developer being hired or paid to make it.&amp;lt;br/&amp;gt;Must have some kind of indication of proof, either in the work itself, the title, or description from the original source. If work is known to be a commission by word of mouth/hearsay, mention it in Notes.&lt;br /&gt;
| Commission: Alacrity Dressup&lt;br /&gt;
|-&lt;br /&gt;
| Course Project&lt;br /&gt;
| Works created for an assignment, usually a graduating project.&lt;br /&gt;
| Chromatic&lt;br /&gt;
|-&lt;br /&gt;
| Cross-dressing&lt;br /&gt;
| Works where characters dress as the opposite sex.&lt;br /&gt;
| Makeover Studio: Man to Drag&lt;br /&gt;
|-&lt;br /&gt;
| Daily&lt;br /&gt;
| A game with content that updates or changes every day.&lt;br /&gt;
| Drift n' Burn 365&lt;br /&gt;
|-&lt;br /&gt;
| Environmentalism&lt;br /&gt;
| Works themed after reducing negative human impacts in the environment.&lt;br /&gt;
| Michael, Michael, Go Recycle!&lt;br /&gt;
|-&lt;br /&gt;
| Famous Person&lt;br /&gt;
| A work featuring a notable person such as a celebrity, actor, singer, etc.&lt;br /&gt;
| Christmas with the Kardashians&lt;br /&gt;
|-&lt;br /&gt;
| Game Show&lt;br /&gt;
| Works themed after a game show such as Wheel of Fortune.&lt;br /&gt;
| Wheel of Fortune&lt;br /&gt;
|-&lt;br /&gt;
| Historical&lt;br /&gt;
| Works based on a historical event or time period.&lt;br /&gt;
| Western Front 1914&lt;br /&gt;
|-&lt;br /&gt;
| Horror&lt;br /&gt;
| Works that to provide an unsettling, creepy, spooky, scary skele-''cough'' atmosphere. Isn't exclusive to any other tag.&lt;br /&gt;
| Exmortis&lt;br /&gt;
|-&lt;br /&gt;
| Intentionally Infuriating&lt;br /&gt;
| Intentionally unfair games designed to frustrate the player.&lt;br /&gt;
| Syobon Action (Cat Mario)&lt;br /&gt;
|-&lt;br /&gt;
| Internet Forum&lt;br /&gt;
| Works based on online communities.&lt;br /&gt;
| 2ch KOMBAT&lt;br /&gt;
|-&lt;br /&gt;
| Joke&lt;br /&gt;
| Works that exist solely to deliver a punchline.&lt;br /&gt;
| You Have to Burn the Rope&lt;br /&gt;
|-&lt;br /&gt;
| LGBTQ+&lt;br /&gt;
| For works featuring LGBTQIA+ topics, themes, and/or characters. Not to be confused/conflated with our NSFW titles. &lt;br /&gt;
| Dys4ia&lt;br /&gt;
|-&lt;br /&gt;
| Magical Girl&lt;br /&gt;
| Works featuring magical girls, also known as Mahou Shoujo. Popular instances of this include Sailor Moon and Madoka Magica.&lt;br /&gt;
| Madoka Magica Final Fantasy III&lt;br /&gt;
|-&lt;br /&gt;
| Mental Health&lt;br /&gt;
| Works focusing on mental illnesses and/or how they affect those who have them.&lt;br /&gt;
| Depression Quest&lt;br /&gt;
|-&lt;br /&gt;
| Military&lt;br /&gt;
| Works involving soldiers engaged in warfare. Can use any type of military vehicle or weapon, such as navy boats.&lt;br /&gt;
| Strike Force Heroes&lt;br /&gt;
|-&lt;br /&gt;
| Music&lt;br /&gt;
| If music is a major part of gameplay, then use this tag. Can also be used with the Creative tag for music creation applications.&lt;br /&gt;
| Symphony&lt;br /&gt;
|-&lt;br /&gt;
| NFT&lt;br /&gt;
| Games featuring Non-Fungible Tokens.&lt;br /&gt;
| Digital Ducklings&lt;br /&gt;
|-&lt;br /&gt;
| Ninja&lt;br /&gt;
| Works involving ninjas and shinobi.&lt;br /&gt;
| 3 Foot Ninja&lt;br /&gt;
|-&lt;br /&gt;
| Parody&lt;br /&gt;
| Works meant to parody, or make fun of, an existing property.&lt;br /&gt;
| Steve Ballmer Teaches Typing&lt;br /&gt;
|-&lt;br /&gt;
| Physics&lt;br /&gt;
| Objects in the game are affected by real world/akin to real world forces. Often applies to Puzzle games.&lt;br /&gt;
| Red Remover&lt;br /&gt;
|-&lt;br /&gt;
| Pirate&lt;br /&gt;
| Salty-Swashbucklers who sail the sea on the lookout for treasure! Other features include ship sailing, sword fights and skull and crossbones (not related to piracy in terms of copyright).&lt;br /&gt;
| Cap'n Goldgrubber's Treasure Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Politics&lt;br /&gt;
| Works with political themes or featuring political figures.&lt;br /&gt;
| Good Guy With A Gun&lt;br /&gt;
|-&lt;br /&gt;
| Preloader Game&lt;br /&gt;
| Works with a minigame which can be played while waiting for the main portion to finish loading.&lt;br /&gt;
| Grand Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Promotional&lt;br /&gt;
| Works that are designed purely to promote a commercial product or brand.&lt;br /&gt;
| Postopia Cereal Factory Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Ragdoll&lt;br /&gt;
| Games that make use of ragdoll physics, where a character can be dragged around or fall to the ground limply.&lt;br /&gt;
| Mutilate-a-Doll 2&lt;br /&gt;
|-&lt;br /&gt;
| Religious&lt;br /&gt;
| Works with religious themes, featuring religious figures, and/or based upon religious books/verses/stories.&lt;br /&gt;
| Noah's Ark Memo Game&lt;br /&gt;
|-&lt;br /&gt;
| Remake&lt;br /&gt;
| Works made to explicitly copy another preexisting work, often with a specific twist (i.e. being made for a different plugin, using minimalistic graphics, etc.)&lt;br /&gt;
| This is the Only Level (Pico-8)&lt;br /&gt;
|-&lt;br /&gt;
| Samurai&lt;br /&gt;
| Works involving samurai.&lt;br /&gt;
| Samurai Rebellion&lt;br /&gt;
|-&lt;br /&gt;
| Stick&lt;br /&gt;
| Works featuring stick figure characters.&lt;br /&gt;
| Fighter's Rampage&lt;br /&gt;
|-&lt;br /&gt;
| Story-Driven&lt;br /&gt;
| Story is a major focus of the game.&lt;br /&gt;
| Detective Grimoire&lt;br /&gt;
|-&lt;br /&gt;
| Time Dependency&lt;br /&gt;
| Works that dynamically change, based on a hard-coded date/time, which make content inaccessible once the date/time has passed.&lt;br /&gt;
| Evangelion Store Clock Banner&lt;br /&gt;
|-&lt;br /&gt;
| Train&lt;br /&gt;
| Works that center around trains and railway transport.&lt;br /&gt;
| Enoshima Line Simulator&lt;br /&gt;
|-&lt;br /&gt;
| Upgrade&lt;br /&gt;
| Games that involve purchasing upgrades. Can apply to genres other than &amp;lt;code&amp;gt;Launch&amp;lt;/code&amp;gt; games.&lt;br /&gt;
| Johnny Upgrade&lt;br /&gt;
|-&lt;br /&gt;
| Voice Acted&lt;br /&gt;
| Works with spoken lines.&lt;br /&gt;
| European Soccer Champions&lt;br /&gt;
|-&lt;br /&gt;
| VTuber&lt;br /&gt;
| Works that feature Virtual Youtubers. They are often associated with Hololive.&lt;br /&gt;
| Gura Tambourine&lt;br /&gt;
|-&lt;br /&gt;
| Webcomic&lt;br /&gt;
| A game inside a narrative mainly presented as text/images. Not to be confused with &amp;lt;code&amp;gt;Comic&amp;lt;/code&amp;gt;.&lt;br /&gt;
| [S] John: Enter village.&lt;br /&gt;
|-&lt;br /&gt;
| Zombie&lt;br /&gt;
| Any work featuring zombies (usually as enemies).&lt;br /&gt;
| The Hunt&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Settings'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Egypt&lt;br /&gt;
| Works set in ancient Egypt or a similarly themed area. Common features include pyramids, mummies, and Egyptian sarcophaguses.&lt;br /&gt;
| Bricks of Egypt&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Rome&lt;br /&gt;
| Works set in ancient Rome or a similarly themed area. Common features include gladiators, centurions, the Colosseum and references to Roman emperors.&lt;br /&gt;
| SPQR&lt;br /&gt;
|-&lt;br /&gt;
| Aquatic&lt;br /&gt;
| Works set against an underwater backdrop. Common features include submarines, sea creatures, scuba suits, and aquatic plants&lt;br /&gt;
| Deep Sea Hunter&lt;br /&gt;
|-&lt;br /&gt;
| Arctic&lt;br /&gt;
| Works set against an arctic backdrop, often featuring icebergs, penguins, and polar bears.&lt;br /&gt;
| Learn to Fly 2&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy&lt;br /&gt;
| Works with a fantasy setting, such as a fairy tale.&lt;br /&gt;
| Talesworth Adventure Episode 1&lt;br /&gt;
|-&lt;br /&gt;
| Medieval&lt;br /&gt;
| Works taking place in a non-fantasy Middle Ages setting. If there are mythical creatures or magic, use &amp;lt;code&amp;gt;Fantasy&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
| Shop Empire 3&lt;br /&gt;
|-&lt;br /&gt;
| Nature&lt;br /&gt;
| Works featuring natural environments and animals.&lt;br /&gt;
| Sticker Park Explorer&lt;br /&gt;
|-&lt;br /&gt;
| Science Fiction&lt;br /&gt;
| Works with a futuristic or science fiction theme.&lt;br /&gt;
| Alternator&lt;br /&gt;
|-&lt;br /&gt;
| Space&lt;br /&gt;
| Works with an outer-space theme.&lt;br /&gt;
| Planet Cruncher&lt;br /&gt;
|-&lt;br /&gt;
| Tropical&lt;br /&gt;
| Works that have a tropical theme or setting.&lt;br /&gt;
| Tropical Toss&lt;br /&gt;
|-&lt;br /&gt;
| Underground&lt;br /&gt;
| Works set in underground areas, both natural like caves or manufactured like tunnels and bunkers. Often, but not always, paired with the &amp;lt;code&amp;gt;Mining&amp;lt;/code&amp;gt; tag. Only to be used literally, not for content where underground cultures are discussed or represented.&lt;br /&gt;
| Cave Labyrinth&lt;br /&gt;
|-&lt;br /&gt;
| Western&lt;br /&gt;
| Cowboys, six shooters and yeeing your last haw.&lt;br /&gt;
| Wild West Showdown&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Events'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
|  9/11&lt;br /&gt;
| Works concerning the September 11, 2001 attacks. Usually accompanied with &amp;lt;code&amp;gt;Politics&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Bomb Bin Laden&lt;br /&gt;
|-&lt;br /&gt;
| COVID-19&lt;br /&gt;
| Works concerning the coronavirus pandemic that began in 2019.&lt;br /&gt;
| Covid-19 the Game&lt;br /&gt;
|-&lt;br /&gt;
| Russo-Ukrainian War&lt;br /&gt;
| Works concerning the war in Ukraine from the 2014 Russian annexation of Crimea to the 2022 Russian invasion of Ukraine.&lt;br /&gt;
| Ukraine vs Putin shootemup&lt;br /&gt;
|-&lt;br /&gt;
| WWII&lt;br /&gt;
| Works based on World War II.&lt;br /&gt;
| Battlefields World War II&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Visual Style'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Anime&lt;br /&gt;
| Works with an anime visual style.&lt;br /&gt;
| Anime Character Maker 2.2&lt;br /&gt;
|-&lt;br /&gt;
| ASCII&lt;br /&gt;
| Works designed with computer characters, typically ones defined in the ASCII Character Set&lt;br /&gt;
| Caverns of Io&lt;br /&gt;
|-&lt;br /&gt;
| Cartoon&lt;br /&gt;
| Visual style associated with western artists, primarily American.&lt;br /&gt;
| Amazing Horse&lt;br /&gt;
|-&lt;br /&gt;
| Clay&lt;br /&gt;
| Visual style that utilizes clay or is designed to resemble clay.&lt;br /&gt;
| Clayball&lt;br /&gt;
|-&lt;br /&gt;
|Full Motion Video&lt;br /&gt;
|Works that feature pre-recorded videos, either live action or animated. Usually accompanied with &amp;lt;code&amp;gt;Live Action&amp;lt;/code&amp;gt;.&lt;br /&gt;
|Scooby-Doo! DVD Game: Funland of Freaky Frights&lt;br /&gt;
|-&lt;br /&gt;
| Live Action&lt;br /&gt;
| Works featuring real filmed actors.&lt;br /&gt;
| Sortie En Mer: A Trip Out to Sea&lt;br /&gt;
|-&lt;br /&gt;
| Pixel&lt;br /&gt;
| Works with a pixelated art style.&lt;br /&gt;
| Super Mario Bros. Crossover&lt;br /&gt;
|-&lt;br /&gt;
| Pre-rendered 3D&lt;br /&gt;
| A work that uses 2D sprites that were created from renders of 3D models. Not to be confused with &amp;lt;code&amp;gt;3D&amp;lt;/code&amp;gt;, which is used for works that render polygons in real-time.&lt;br /&gt;
| Lightsaber Battles 3D&lt;br /&gt;
|-&lt;br /&gt;
| Silhouette&lt;br /&gt;
| Works that portray objects with little to no visible features, usually all-black. Not to be confused with &amp;lt;code&amp;gt;Stick&amp;lt;/code&amp;gt;, which have an unique outline.&lt;br /&gt;
| Little Wheel&lt;br /&gt;
|-&lt;br /&gt;
| Vector Display&lt;br /&gt;
| Works that use graphics primarily composed of lines and simple shapes.&lt;br /&gt;
| Tempest 1000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Holiday'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| American Independence Day&lt;br /&gt;
| Works featuring America's independence, celebrated on the fourth of July.&lt;br /&gt;
| Bugs Bunny's Home Run Derby: 4th of July Edition&lt;br /&gt;
|-&lt;br /&gt;
| April Fools' Day&lt;br /&gt;
| Works made for April Fools' Day. Usually comedic in style or concept.&lt;br /&gt;
| Sushi Cat: Storycraft World Creator&lt;br /&gt;
|-&lt;br /&gt;
| Canada Day&lt;br /&gt;
| Works featuring Canada's Confederation, celebrated on the first of July.&lt;br /&gt;
| Canada Day Online Fill-In Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Christmastide&lt;br /&gt;
| Works featuring the festivities related to the Christmas/Yule/Noel season, near the end of the year. Features include (but are not limited to): snowy settings, the North Pole, Christmas elves, gift giving, Christmas cards, decorated trees, caroling/Christmas music, bells, candy canes, stockings, mistletoe, wreaths, gift-bearers such as Santa Claus and his reindeer, and other related figures including Krampus.&lt;br /&gt;
| Bloons 2: Christmas Expansion&lt;br /&gt;
|-&lt;br /&gt;
|Diwali&lt;br /&gt;
|Works featuring the Hindu autumnal festival of lights.&lt;br /&gt;
|Supersonic Diwali Fun&lt;br /&gt;
|-&lt;br /&gt;
| Eastertide&lt;br /&gt;
| Works featuring the Easter season, during spring time. Features include (but are not limited to): the Easter Bunny, decorated eggs, egg hunts, and candy.&lt;br /&gt;
| Easter Bunny Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Father's Day&lt;br /&gt;
| Works featuring the holiday honouring Fathers.&lt;br /&gt;
| Fathers Day Quesadillas&lt;br /&gt;
|-&lt;br /&gt;
| Halloween&lt;br /&gt;
| Works featuring the holiday celebrated on October 31st. Features include (but are not limited to): spooky settings, costumes, trick-or-treating, candy, jack-o-lanterns, pumpkin carving, and figures such as witches, ghosts, skeletons, vampires, zombies, and more.&lt;br /&gt;
| Angry Birds Halloween HD&lt;br /&gt;
|-&lt;br /&gt;
| Hanukkah&lt;br /&gt;
| Works featuring the festivities related to the Jewish holiday, near the end of the year. Features include (but are not limited to): menorahs, dreidels, gelt, and Hanukkah songs.&lt;br /&gt;
| The Hanukkah Dreidel&lt;br /&gt;
|-&lt;br /&gt;
| Holiday&lt;br /&gt;
| Works with holiday themes that don't fit the more specific holiday tags.&lt;br /&gt;
| April Fools Dentist&lt;br /&gt;
|-&lt;br /&gt;
| Kwanzaa&lt;br /&gt;
| Works featuring the festivities related to the African-American holiday celebrated from December 26 to January 1. Features include a kinara (a candle holder for seven candlesticks), fruits and vegetables, and unity cups.&lt;br /&gt;
| Kwanzaa Minesweeper&lt;br /&gt;
|-&lt;br /&gt;
| Mother's Day&lt;br /&gt;
| Works featuring the holiday honouring Mothers.&lt;br /&gt;
| Mother's Day Card Creator&lt;br /&gt;
|-&lt;br /&gt;
| New Year&lt;br /&gt;
| Works featuring the welcoming of the new year, celebrated on the first of January. Also covers New Year's Eve.&lt;br /&gt;
| New Year's Blast Off&lt;br /&gt;
|-&lt;br /&gt;
| Oktoberfest&lt;br /&gt;
| Works featuring the German beer festival tradition, celebrated usually in mid- or late-September. Features include traditional Bavarian outfits and large amounts of alchohol.&lt;br /&gt;
| Bavarian Quarters&lt;br /&gt;
|-&lt;br /&gt;
| Shrovetide&lt;br /&gt;
| Works featuring the festivities related to the Christian period of preparation, with the most popular festivity being Mardi Gras, a celebration whose features usually include eating, drinking, costumes, and nudity.&lt;br /&gt;
| Mardi Gras Mayhem&lt;br /&gt;
|-&lt;br /&gt;
| St. Patrick's Day&lt;br /&gt;
| Works featuring the holiday celebrated on March 17th. Features include (but are not limited to): celebrating Irish culture, alcohol, leprechauns, clovers/shamrocks, rainbows and pots of gold.&lt;br /&gt;
| Clover Crunch&lt;br /&gt;
|-&lt;br /&gt;
| Thanksgiving&lt;br /&gt;
| Works celebrating Thanksgiving, commonly involving turkeys.&lt;br /&gt;
| Thanksgiving Turkey Preparation&lt;br /&gt;
|-&lt;br /&gt;
| Valentine's Day&lt;br /&gt;
| A work which is specifically celebrating Valentine's Day. Works do not necessarily need to involve romance.&lt;br /&gt;
| Valentine's Day Cinema&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Viewpoint'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| 3/4 View&lt;br /&gt;
| A work viewed from a tilted bird's eye view, allowing you to see the fronts and tops of objects.&lt;br /&gt;
| Min Hero - Tower of Sages&lt;br /&gt;
|-&lt;br /&gt;
| Axonometric&lt;br /&gt;
| A work viewed from an isometric, diametric, or trimetric perspective.&lt;br /&gt;
| light-Bot&lt;br /&gt;
|-&lt;br /&gt;
| First-Person&lt;br /&gt;
| A work viewed from the perspective of the user (usually coming from the eyes).&lt;br /&gt;
| Doom Reloaded&lt;br /&gt;
|-&lt;br /&gt;
| Fixed Screen&lt;br /&gt;
| A work with minimal camera movement, being limited to a single 'room' with no scrolling. Can have screen transitions.&lt;br /&gt;
| Pac's Jungle Trip&lt;br /&gt;
|-&lt;br /&gt;
| Side View&lt;br /&gt;
| A game with a playfield that scrolls from left to right. Usually applies to shoot 'em ups or platformers.&lt;br /&gt;
| Heli Attack 3&lt;br /&gt;
|-&lt;br /&gt;
|Third-Person&lt;br /&gt;
|A work viewed from behind the player, with the character being visible on-screen.&lt;br /&gt;
|LEGO Studios Backlot&lt;br /&gt;
|-&lt;br /&gt;
| Top-Down&lt;br /&gt;
| A work viewed directly from above.&lt;br /&gt;
| Bionicsons&lt;br /&gt;
|-&lt;br /&gt;
| Vertically-Scrolling&lt;br /&gt;
| A game with a playfield that scrolls from top to bottom. Usually applies to shoot 'em ups.&lt;br /&gt;
| Air Something&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Presence ==&lt;br /&gt;
&lt;br /&gt;
These tags are used to describe the characters within a work. Use them when the character is the focus, usually in &amp;lt;code&amp;gt;Dress Up&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Make Up&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Pet&amp;lt;/code&amp;gt;, or Not Safe For Work titles.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Species'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When tagging a character's species, make sure to include the specific type from the bottom section, if any apply.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Alien&lt;br /&gt;
| A species originating beyond Earth.&lt;br /&gt;
|-&lt;br /&gt;
| Animal Hybrid&lt;br /&gt;
| A mostly human character possessing animal-like features.&lt;br /&gt;
|-&lt;br /&gt;
| Anthro&lt;br /&gt;
| A mostly animal character possessing human-like features.&lt;br /&gt;
|-&lt;br /&gt;
| Feral&lt;br /&gt;
| An animal character.&lt;br /&gt;
|-&lt;br /&gt;
| Human&lt;br /&gt;
| A bipedal primate species descending from apes, native to Earth.&lt;br /&gt;
|-&lt;br /&gt;
| Machine&lt;br /&gt;
| An entirely mechanical entity, usually in the form of a robot.&lt;br /&gt;
|-&lt;br /&gt;
| Monster&lt;br /&gt;
| A creature possessing very little to no animal or human features.&lt;br /&gt;
|-&lt;br /&gt;
| Monster Hybrid&lt;br /&gt;
| A character possessing fairly equal amounts of human, animal, or monster-like features. If the character is bipedal and has animal-like features, consider using &amp;lt;code&amp;gt;Anthro&amp;lt;/code&amp;gt; instead. Otherwise, use this tag for humanoid creatures unless a more specific tag is available.&lt;br /&gt;
|-&lt;br /&gt;
! colspan = &amp;quot;2&amp;quot; style = &amp;quot;text-align: left;&amp;quot;| ''Specific Types''&lt;br /&gt;
|-&lt;br /&gt;
|Amphibian&lt;br /&gt;
|A frog, toad, salamander, or caecilian character.&lt;br /&gt;
|-&lt;br /&gt;
| Angel&lt;br /&gt;
| A supernatural being, usually humanoid in appearance and divine. Common features include feathery wings and a halo. Usually originate from Heaven or similar.&lt;br /&gt;
|-&lt;br /&gt;
| Avian&lt;br /&gt;
| A bird character.&lt;br /&gt;
|-&lt;br /&gt;
| Bovine&lt;br /&gt;
| A bison, buffalo, bull, or cow character.&lt;br /&gt;
|-&lt;br /&gt;
| Canine&lt;br /&gt;
| A dog, wolf, or fox character.&lt;br /&gt;
|-&lt;br /&gt;
| Centaur&lt;br /&gt;
| A Monster Hybrid with a Human upper-half and a horse-like lower half.&lt;br /&gt;
|-&lt;br /&gt;
| Cephalopod&lt;br /&gt;
| A squid or octopus character.&lt;br /&gt;
|-&lt;br /&gt;
| Cervid&lt;br /&gt;
| A character that falls into the Deer family of animals.&lt;br /&gt;
|-&lt;br /&gt;
| Cetacean&lt;br /&gt;
| A whale, dolphin or orca character.&lt;br /&gt;
|-&lt;br /&gt;
| Chiroptera&lt;br /&gt;
| A bat character.&lt;br /&gt;
|-&lt;br /&gt;
| Demon&lt;br /&gt;
| A supernatural being, usually humanoid in appearance and evil. Common features include fangs, horns, dragon-like wings, and a tail. Usually originate from Hell/underworld or similar.&lt;br /&gt;
|-&lt;br /&gt;
| Dinosaur&lt;br /&gt;
| A character from the diverse and extinct group of prehistoric reptiles.&lt;br /&gt;
|-&lt;br /&gt;
| Dragon&lt;br /&gt;
| A reptilian creature of myth and legend. Common features include wings, horns, and the ability to breathe fire.&lt;br /&gt;
|-&lt;br /&gt;
| Elf&lt;br /&gt;
| A mythical humanoid creature endowed with magical powers. Common features include a slender figure and pointy ears.&lt;br /&gt;
|-&lt;br /&gt;
| Equine&lt;br /&gt;
| A horse, zebra, unicorn, or pony character.&lt;br /&gt;
|-&lt;br /&gt;
| Feline&lt;br /&gt;
| A cat, lion, or tiger character.&lt;br /&gt;
|-&lt;br /&gt;
| Ghost&lt;br /&gt;
| A manifestation of a disembodied spirit or soul.&lt;br /&gt;
|-&lt;br /&gt;
| Imp&lt;br /&gt;
| A smaller demon, usually characterized by their childish and mischievous behavior. They are sometimes described as being related to fairies.&lt;br /&gt;
|-&lt;br /&gt;
| Insectoid&lt;br /&gt;
| An insect/bug character.&lt;br /&gt;
|-&lt;br /&gt;
| Lagomorph&lt;br /&gt;
| A character that belongs to the Lagomorph order of animals including Rabbits/Bunnies, Hares, Jackrabbits, and Pika.&lt;br /&gt;
|-&lt;br /&gt;
| Marsupial&lt;br /&gt;
| A character that belongs to the Marsupial family of animals, which includes Kangaroos, Koalas, Opossums, and Bandicoots among others.&lt;br /&gt;
|-&lt;br /&gt;
| Merfolk&lt;br /&gt;
| A Monster Hybrid with a Human upper-half and the tail of a fish from the waist down.&lt;br /&gt;
|-&lt;br /&gt;
| Mustelid&lt;br /&gt;
| A character that belongs to the Mustelidae family of animals including Otters, Badgers, Wolverines, Weasels, and Martens among others.&lt;br /&gt;
|-&lt;br /&gt;
| Orc&lt;br /&gt;
| A humanoid creature, often inspired by Tolkein's orcs (corrupt version of Elf). Common features include pointy ears, muscular body, green skin, tusks, and generally a rough appearance.&lt;br /&gt;
|-&lt;br /&gt;
| Primate&lt;br /&gt;
| Characters whose species fall within either the Strepsirrhines or Haplorhines families including Monkeys, Gorillas, Orangutans, Lemurs, Lorisids, Baboons, and Chimpanzees. Not to be confused with the &amp;lt;code&amp;gt;Human&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
|-&lt;br /&gt;
| Procyonid&lt;br /&gt;
| Characters whose species fall within the Procyonid family including Raccoons, Kinkajous, Ringtails, Olingos, Coatimundis. Olinguitos, and Catomistles.&lt;br /&gt;
|-&lt;br /&gt;
| Reptilian&lt;br /&gt;
| A snake, crocodile or lizard character.&lt;br /&gt;
|-&lt;br /&gt;
| Rodent&lt;br /&gt;
| A mouse, rat, squirrel, beaver or hamster character.&lt;br /&gt;
|-&lt;br /&gt;
| Sergal&lt;br /&gt;
| Fictional alien species from the Vilous universe by Mick Ono and Kiki-UMA. They are often anthropromorphic, having a fur-covered body and a shark-shaped head.&lt;br /&gt;
|-&lt;br /&gt;
| Shark&lt;br /&gt;
| A shark character.&lt;br /&gt;
|-&lt;br /&gt;
| Slime Creature&lt;br /&gt;
| An amorphous organism made of viscous and typically transparent liquid. Often takes a Human form.&lt;br /&gt;
|-&lt;br /&gt;
| Ursidae&lt;br /&gt;
| A bear character.&lt;br /&gt;
|-&lt;br /&gt;
| Vampire&lt;br /&gt;
| A mythical creature, usually humanoid in appearance, and typically undead. Common features include fangs, which are used to feed on the blood of the living, sometimes mind control and shapeshifting (especially into a bat), weakness to garlic, crucifixes, and sunlight, and a seductive allure.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Identity'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Female&lt;br /&gt;
| A character possessing only female qualities.&lt;br /&gt;
|-&lt;br /&gt;
| Gay&lt;br /&gt;
| Works featuring &amp;lt;code&amp;gt;Male&amp;lt;/code&amp;gt; characters who identify as homosexual or romantic themes between &amp;lt;code&amp;gt;Male&amp;lt;/code&amp;gt; characters.&lt;br /&gt;
|-&lt;br /&gt;
| Lesbian&lt;br /&gt;
| Works featuring &amp;lt;code&amp;gt;Female&amp;lt;/code&amp;gt; characters who identify as homosexual or romantic themes between &amp;lt;code&amp;gt;Female&amp;lt;/code&amp;gt; characters.&lt;br /&gt;
|-&lt;br /&gt;
| Male&lt;br /&gt;
| A character possessing only male qualities.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Content Warnings ==&lt;br /&gt;
&lt;br /&gt;
'''Tags that ''must'' be included if your game matches the criteria.'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''General'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Epilepsy Warning&lt;br /&gt;
| Contains flashing effects that could trigger photosensitive epilepsy.&lt;br /&gt;
|-&lt;br /&gt;
| Jumpscare&lt;br /&gt;
| Contains an abrupt image, sound, or event meant to scare or surprise. One example is ''The Scary Maze Game''.&lt;br /&gt;
|-&lt;br /&gt;
| Volume Warning&lt;br /&gt;
| Contains sudden or unexpected loud noises that could irritate one's ears.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Heavy Topics'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Addiction&lt;br /&gt;
| Works focusing on drug abuse, its effects, and/or recovery.&lt;br /&gt;
|-&lt;br /&gt;
|Animal Cruelty&lt;br /&gt;
|Works depicting or discussing acts of violence or abuse against animals, not including humanoid fantasy creatures.&lt;br /&gt;
|-&lt;br /&gt;
| Domestic Violence&lt;br /&gt;
| Works depicting or discussing acts of violence or abuse against a person living in one's household, especially a member of one's immediate family.&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Themes&lt;br /&gt;
| Works focused on topics that people could potentially find upsetting, or would be inappropriate for young (under 13) audiences.&lt;br /&gt;
|-&lt;br /&gt;
| Real World Violence&lt;br /&gt;
| Works which contain detailed content about historical tragedies and deaths, e.g. genocides, massacres, terrorist attacks, etc.&lt;br /&gt;
|-&lt;br /&gt;
| Suicide&lt;br /&gt;
| Works depicting or discussing suicide or suicidal thoughts.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== NSFW Content Warnings ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;commontags&amp;quot; class=&amp;quot;mw-collapsible&amp;quot;&amp;gt;&lt;br /&gt;
'''Tags that ''must'' be included if your game matches the criteria. Click on &amp;lt;code&amp;gt;[Collapse]&amp;lt;/code&amp;gt; to hide these tags →'''&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{{:NSFW Tags}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Animations ==&lt;br /&gt;
&lt;br /&gt;
These tags are intended for animations, but can also be applied to games.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Action&lt;br /&gt;
| Animations that feature emphasis on dynamic movement and physical feats.&lt;br /&gt;
| Madness Combat&lt;br /&gt;
|-&lt;br /&gt;
| Advertisement&lt;br /&gt;
| Animations that are intended to sell or raise awareness about a particular product or service.&lt;br /&gt;
| Lower My Bills June 2003 Banner Ads Set 2 (United States)&lt;br /&gt;
|-&lt;br /&gt;
| Comedy&lt;br /&gt;
| Animations where the main emphasis is on humor or amusement.&lt;br /&gt;
| Mario's Castle Calamity&lt;br /&gt;
|-&lt;br /&gt;
| Drama&lt;br /&gt;
| Animations that typically feature long narratives and more serious forms of storytelling.&lt;br /&gt;
| Law of Talos&lt;br /&gt;
|-&lt;br /&gt;
| Experimental&lt;br /&gt;
| Animations that focus on exploring the medium of animation in general. Usually non-narrative.&lt;br /&gt;
| HeartCore&lt;br /&gt;
|-&lt;br /&gt;
| Informative&lt;br /&gt;
| Animations whose purpose is to educate or inform about a topic.&lt;br /&gt;
| About Catalyst Pictures LTD&lt;br /&gt;
|-&lt;br /&gt;
| Loading Screen&lt;br /&gt;
| Animations featuring only a real or fake program initializer.&lt;br /&gt;
| Piposh Store Loading Screen&lt;br /&gt;
|-&lt;br /&gt;
| Loop&lt;br /&gt;
| Animations that are typically very short and are intended to repeat indefinitely.&lt;br /&gt;
| Caramelldansen&lt;br /&gt;
|-&lt;br /&gt;
| Music Video&lt;br /&gt;
| Animations that are primarily set to or feature a piece of music as the main focus.&lt;br /&gt;
| Bestest Bud: The Video&lt;br /&gt;
|-&lt;br /&gt;
| Other&lt;br /&gt;
| Animations that don't fit other tags.&lt;br /&gt;
| A Sticks Life&lt;br /&gt;
|-&lt;br /&gt;
| Screensaver&lt;br /&gt;
| Animations that were intended to be utilized as computer screensavers.&lt;br /&gt;
| Queste Screensaver&lt;br /&gt;
|-&lt;br /&gt;
| Spam&lt;br /&gt;
| Typically low quality animations that are intentionally used to flood or spam content submissions on websites like Newgrounds.&lt;br /&gt;
| 3ear&lt;br /&gt;
|-&lt;br /&gt;
| Walk Cycle&lt;br /&gt;
| Animations that feature emphasis on characters walking or running, often in a loop.&lt;br /&gt;
| Florence walking&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Animation Memes'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Caipirinha&lt;br /&gt;
| Works with a character dancing to a nightcore version of the Brazilian song &amp;quot;Caipirinha&amp;quot; by Carinho Ariane Kranz. The dance is usually based on one Tomo briefly performs to tease Chiyo in Episode 20 of ''Azumanga Daioh''.&lt;br /&gt;
| Caipirinha - Jena and Akio&lt;br /&gt;
|-&lt;br /&gt;
| Caramelldansen&lt;br /&gt;
| A series of animated dance videos featuring the nightcore version (remixed by DJ Speedycake) of the song &amp;quot;Caramelldansen&amp;quot; by Caramell.&lt;br /&gt;
| Caramelldansen&lt;br /&gt;
|-&lt;br /&gt;
| Danjo&lt;br /&gt;
| Works where characters either act out the fan-made music video for the song &amp;quot;Danjo&amp;quot; by Taro, or perform the &amp;quot;Danjo Dance&amp;quot;.&lt;br /&gt;
| for danjo loving people!&lt;br /&gt;
|-&lt;br /&gt;
| Finger Spin&lt;br /&gt;
| Works where a character does the finger dance performed by Rikka Takanashi in the opening for ''Love, Chunibyo &amp;amp; Other Delusions''. Tag can be used for both the original version and the &amp;quot;Woop Woop&amp;quot; version based on a YouTube video remix which has cutaways to the character twerking.&lt;br /&gt;
| Gata Finger Spin&lt;br /&gt;
|-&lt;br /&gt;
| Fukkireta&lt;br /&gt;
| Works where a character bob their head left and right to the tune of the denpa song &amp;quot;Ochame Kinou&amp;quot;. Based on a video from NicoNico of Kasane Teto of UTAU doing the same. &lt;br /&gt;
| Fukkireta Xadron&lt;br /&gt;
|-&lt;br /&gt;
| Leek Spin&lt;br /&gt;
| Works of characters spinning a leek or other item, often to the tune of Finnish Folk song &amp;quot;Ievan Polka&amp;quot;. Tag can be used for both the original animation based on Orihime Inoue from ''Bleach'', or the &amp;quot;shaking&amp;quot; version based on Hatsune Miku's cover of the song.&lt;br /&gt;
| KyonKyon Leek Spin&lt;br /&gt;
|-&lt;br /&gt;
| Paffendorf&lt;br /&gt;
| A series of works utilizing a sped up version of &amp;quot;Under My Skin&amp;quot; by techno group Paffendorf. These animations can be based on two versions, one involving Mumo from ''Sumomomo Momomo'', or a remixed version involving Konata from ''Lucky Star''.&lt;br /&gt;
| Gaffondorf&lt;br /&gt;
|-&lt;br /&gt;
| Pappara&lt;br /&gt;
| Works that follow the dance in the intro of the anime ''Galaxy Angel Rune'', often to the tune of DJ Speedycake's remix of &amp;quot;Baby Boy&amp;quot; by Me &amp;amp; My.&lt;br /&gt;
| Cytomander's Baby Boy FLASH&lt;br /&gt;
|-&lt;br /&gt;
| PoPiPo&lt;br /&gt;
| Works based on the Hatsune Miku song &amp;quot;PoPiPo&amp;quot; composed by Lamaze-P.&lt;br /&gt;
| Smash Bros Po Pi Po&lt;br /&gt;
|-&lt;br /&gt;
| smooooch ・∀・&lt;br /&gt;
| Works based on the music video for the song &amp;quot;smooooch ・∀・&amp;quot; by DJ Kosuke Saito / kors k, which appeared in the rhythm game ''Beatmania IIDX 16:Empress'' in 2008.&lt;br /&gt;
| Smoooch ・∀・ Corax, Raven and Edward version WIP&lt;br /&gt;
|-&lt;br /&gt;
| Triple Baka&lt;br /&gt;
| Works based on the music video for the Hatsune Miku song &amp;quot;Triple Baka&amp;quot; composed by Lamaze-P.&lt;br /&gt;
| warrior cats triple baka&lt;br /&gt;
|-&lt;br /&gt;
| What is Love?&lt;br /&gt;
| Works based on the 1996 SNL skit &amp;quot;The Roxbury Guys&amp;quot;, where characters are in a car dancing to Haddaway's &amp;quot;What is Love&amp;quot;.&lt;br /&gt;
| What Is Lurve&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Source ===&lt;br /&gt;
&lt;br /&gt;
These tags describe where a work was sourced from if it was not embedded on a website.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Disc Media&lt;br /&gt;
| Games that are derived from a CD/DVD/Blu-Ray disc. These will often, but not always, be enclosed in an executable file.&lt;br /&gt;
| Цифровой мир начинается здесь&lt;br /&gt;
|-&lt;br /&gt;
| Executable File&lt;br /&gt;
| Games that are extracted from a program file, most commonly .exe.&lt;br /&gt;
| Birlikdə Öyrənək&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Franchises ==&lt;br /&gt;
&lt;br /&gt;
Tags that are associated with a particular franchise or intellectual property, web-game related or not. Note: A game or animation does not need to be ''officially'' part of a franchise for its tag to be applicable. In other words, fan-made games and animations based on a particular franchise can still use their respective franchise tag even if they weren't developed/published by the owners of the IP. At least three games in Flashpoint should be based around a franchise to warrant a tag for that franchise.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Example&lt;br /&gt;
|-&lt;br /&gt;
| 100 Things to Do Before High School&lt;br /&gt;
| The Bestie Test!&lt;br /&gt;
|-&lt;br /&gt;
| 101 Dalmatians&lt;br /&gt;
| 101 Dalmatians Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| 2channel&lt;br /&gt;
| Nightmare City&lt;br /&gt;
|-&lt;br /&gt;
| 300&lt;br /&gt;
| SpartaMan 2&lt;br /&gt;
|-&lt;br /&gt;
| 3-2-1 Penguins!&lt;br /&gt;
| Jelly Jammers&lt;br /&gt;
|-&lt;br /&gt;
| 6teen&lt;br /&gt;
| Zit Defence&lt;br /&gt;
|-&lt;br /&gt;
| A Bug's Life&lt;br /&gt;
| A Bug's Land&lt;br /&gt;
|-&lt;br /&gt;
| A Series of Unfortunate Events&lt;br /&gt;
| Uncle Monty's Reptile Room Game&lt;br /&gt;
|-&lt;br /&gt;
| A.N.T. Farm&lt;br /&gt;
| A.N.T. Farm - OriA.N.T.ation Overdrive&lt;br /&gt;
|-&lt;br /&gt;
| Aaahh!!! Real Monsters&lt;br /&gt;
| Aaahh!!! Real Monsters Match-Master&lt;br /&gt;
|-&lt;br /&gt;
| Aaron Stone&lt;br /&gt;
| Agility Skill Test&lt;br /&gt;
|-&lt;br /&gt;
| Ace Attorney&lt;br /&gt;
| Ace Attorney Investigations: Miles Edgeworth: Trial Edition&lt;br /&gt;
|-&lt;br /&gt;
| Adventure Time&lt;br /&gt;
| Adventure Time: Legends of OOO&lt;br /&gt;
|-&lt;br /&gt;
| Adventures From the Book of Virtues&lt;br /&gt;
| Plato's Matching Game&lt;br /&gt;
|-&lt;br /&gt;
| Adventures in Babysitting&lt;br /&gt;
| Adventures In Babysitting Character Quiz&lt;br /&gt;
|-&lt;br /&gt;
| Age of Empires&lt;br /&gt;
| Civilization Builder&lt;br /&gt;
|-&lt;br /&gt;
| Aggretsuko&lt;br /&gt;
| AGGRETSUKO or Shouting away your daily grind&lt;br /&gt;
|-&lt;br /&gt;
| Air Bud&lt;br /&gt;
| Air Bud Seventh Inning Fetch&lt;br /&gt;
|-&lt;br /&gt;
| Aladdin&lt;br /&gt;
| Jasmine &amp;amp; Aladdin Kissing&lt;br /&gt;
|-&lt;br /&gt;
| Ali the Fox&lt;br /&gt;
| Peach and Ahri Square Island Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Alice and Greta&lt;br /&gt;
| The Alice and Greta Potion Game&lt;br /&gt;
|-&lt;br /&gt;
| Alice in Wonderland&lt;br /&gt;
| March of the Cards&lt;br /&gt;
|-&lt;br /&gt;
| Alien Hominid&lt;br /&gt;
| Alien Hominid Xtreme&lt;br /&gt;
|-&lt;br /&gt;
| Alien Series&lt;br /&gt;
| Aliens Soundboard&lt;br /&gt;
|-&lt;br /&gt;
| All That&lt;br /&gt;
| All That Vital Information Dispenser #1&lt;br /&gt;
|-&lt;br /&gt;
| Alfy&lt;br /&gt;
| Alfy Goes to School&lt;br /&gt;
|-&lt;br /&gt;
| Alma's Way&lt;br /&gt;
| The Alma Train&lt;br /&gt;
|-&lt;br /&gt;
| Alpha and Omega&lt;br /&gt;
| Alpha and Omega: Tree Bark Sled Ride&lt;br /&gt;
|-&lt;br /&gt;
| Alvin and the Chipmunks&lt;br /&gt;
| Alvin's Harmonica&lt;br /&gt;
|-&lt;br /&gt;
| American Dad!&lt;br /&gt;
| Quiz American Dad&lt;br /&gt;
|-&lt;br /&gt;
| American Dragon&lt;br /&gt;
| Jake's Fire Power&lt;br /&gt;
|-&lt;br /&gt;
| American Girl&lt;br /&gt;
| Felicity Picture Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Among Us&lt;br /&gt;
| Among Us Christmas Coloring&lt;br /&gt;
|-&lt;br /&gt;
| Amphibia&lt;br /&gt;
| Amphibia: Locust Pocus&lt;br /&gt;
|-&lt;br /&gt;
| An American Tail&lt;br /&gt;
| An American Tail: Match Game&lt;br /&gt;
|-&lt;br /&gt;
| Angel's Friends&lt;br /&gt;
| Angel's Friends Raf and Sulfus Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Angela Anaconda&lt;br /&gt;
| The Karate Adventures of Orange Belt Angela&lt;br /&gt;
|-&lt;br /&gt;
| Angelina Ballerina&lt;br /&gt;
| Angelina's Dress Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Angry Birds&lt;br /&gt;
| Angry Birds Friends&lt;br /&gt;
|-&lt;br /&gt;
| Animal Crossing&lt;br /&gt;
| Animal Crossing Pattern Maker&lt;br /&gt;
|-&lt;br /&gt;
| Animaniacs&lt;br /&gt;
| Animaniacs: Wakko's Burp Fest&lt;br /&gt;
|-&lt;br /&gt;
| Animorphs&lt;br /&gt;
| Animorphs Slider&lt;br /&gt;
|-&lt;br /&gt;
| Annoying Orange&lt;br /&gt;
| Annoying Orange Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Anpanman&lt;br /&gt;
| それいけ！アンパンマンゲームパズル&lt;br /&gt;
|-&lt;br /&gt;
| Ant-Man&lt;br /&gt;
| Ant-Man: Combat Training&lt;br /&gt;
|-&lt;br /&gt;
| Ape Escape&lt;br /&gt;
| Ape Escape Quiz&lt;br /&gt;
|-&lt;br /&gt;
| Apple &amp;amp; Onion&lt;br /&gt;
| Apple &amp;amp; Onion: Dollar Store Dash&lt;br /&gt;
|-&lt;br /&gt;
| Apple Jacks&lt;br /&gt;
| Apple Jacks™ Race to the Bowl&lt;br /&gt;
|-&lt;br /&gt;
| Aqua Teen Hunger Force&lt;br /&gt;
| Worst Game Ever&lt;br /&gt;
|-&lt;br /&gt;
| Aquaman&lt;br /&gt;
| Aquaman: Race to Atlantis&lt;br /&gt;
|-&lt;br /&gt;
| Archie&lt;br /&gt;
| Veronica's Phone Tag&lt;br /&gt;
|-&lt;br /&gt;
| Arthur&lt;br /&gt;
| Buster's Movie Maker&lt;br /&gt;
|-&lt;br /&gt;
| Arthur Christmas&lt;br /&gt;
| Arthur Christmas: Conveyor Belt Madness&lt;br /&gt;
|-&lt;br /&gt;
| asdfmovie&lt;br /&gt;
| I Like Trains&lt;br /&gt;
|-&lt;br /&gt;
| Assassin's Creed&lt;br /&gt;
| The Assassin's Creed Challenge&lt;br /&gt;
|-&lt;br /&gt;
| As Told by Ginger&lt;br /&gt;
| As Told By Ginger Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Asterix&lt;br /&gt;
| Asterix Prends Tes Couleurs&lt;br /&gt;
|-&lt;br /&gt;
| Astro Boy&lt;br /&gt;
| Astro Boy Rescue&lt;br /&gt;
|-&lt;br /&gt;
| Astroblast!&lt;br /&gt;
| Astroblast! Smoothies&lt;br /&gt;
|-&lt;br /&gt;
| Atomic Betty&lt;br /&gt;
| Atomic Betty: Mission Earth&lt;br /&gt;
|-&lt;br /&gt;
| Attack on Titan&lt;br /&gt;
| Attack on Titan Tribute Game&lt;br /&gt;
|-&lt;br /&gt;
| Austin &amp;amp; Ally&lt;br /&gt;
| Austin and Ally: Hype Cart&lt;br /&gt;
|-&lt;br /&gt;
| Austin Powers&lt;br /&gt;
| Move your Mojo!&lt;br /&gt;
|-&lt;br /&gt;
| Avatar: The Last Airbender&lt;br /&gt;
| Avatar: Elemental Escape&lt;br /&gt;
|-&lt;br /&gt;
| Azumanga Daioh&lt;br /&gt;
| Azumaiden Daioh&lt;br /&gt;
|-&lt;br /&gt;
| Babar&lt;br /&gt;
| Babar's Picnic Game&lt;br /&gt;
|-&lt;br /&gt;
| Baby Hazel&lt;br /&gt;
| Baby Hazel Daycare&lt;br /&gt;
|-&lt;br /&gt;
| Baby Shark&lt;br /&gt;
| Baby Shark Coloring&lt;br /&gt;
|-&lt;br /&gt;
| Bad Kitty&lt;br /&gt;
| Bad Kitty in Go-Cat-Go&lt;br /&gt;
|-&lt;br /&gt;
| Bakugan&lt;br /&gt;
| Bakugan: The Final Brawl&lt;br /&gt;
|-&lt;br /&gt;
| Balamory&lt;br /&gt;
| Balamory: Copy Spencer&lt;br /&gt;
|-&lt;br /&gt;
| Baldi's Basics&lt;br /&gt;
| Baldi's Basics In Education and Spelling&lt;br /&gt;
|-&lt;br /&gt;
| Balto (film)&lt;br /&gt;
| Boston, Bolt and Balto&lt;br /&gt;
|-&lt;br /&gt;
| Bambi&lt;br /&gt;
| Bambi's Forest Friends&lt;br /&gt;
|-&lt;br /&gt;
| Bananas in Pyjamas&lt;br /&gt;
| Bananas In Pyjamas: Memory Game&lt;br /&gt;
|-&lt;br /&gt;
| Banjo-Kazooie&lt;br /&gt;
| Banjo-Threeie&lt;br /&gt;
|-&lt;br /&gt;
| Barbie&lt;br /&gt;
| Barbie in the Nutcracker&lt;br /&gt;
|-&lt;br /&gt;
| Barney &amp;amp; Friends&lt;br /&gt;
| Barney's Submarine Race&lt;br /&gt;
|-&lt;br /&gt;
| Barnyard&lt;br /&gt;
| Back at the Barnyard: Operation Otis Drop&lt;br /&gt;
|-&lt;br /&gt;
| Batman&lt;br /&gt;
| Batman In Crime Wave&lt;br /&gt;
|-&lt;br /&gt;
| Battle for Dream Island&lt;br /&gt;
| PIN REVEALS LIFE HACKS&lt;br /&gt;
|-&lt;br /&gt;
| Battle of the Planets&lt;br /&gt;
| Battle of the Planets - Zoltar's Revenge&lt;br /&gt;
|-&lt;br /&gt;
| Bayonetta&lt;br /&gt;
| 8-Bit Bayonetta&lt;br /&gt;
|-&lt;br /&gt;
| Beano&lt;br /&gt;
| The Great Beano Cake Off&lt;br /&gt;
|-&lt;br /&gt;
| Bear in the Big Blue House&lt;br /&gt;
| Bear in the Big Blue House: Bear Theatre&lt;br /&gt;
|-&lt;br /&gt;
| Beauty and the Beast&lt;br /&gt;
| DIY: Belle Jewelry Box&lt;br /&gt;
|-&lt;br /&gt;
| Beavis and Butt-Head&lt;br /&gt;
| Beavis &amp;amp; Butthead in Air Guitar&lt;br /&gt;
|-&lt;br /&gt;
| Bee Movie&lt;br /&gt;
| Bee Movie: Spelling Bee&lt;br /&gt;
|-&lt;br /&gt;
| Beeserker&lt;br /&gt;
| Beeserker: The Videogame!&lt;br /&gt;
|-&lt;br /&gt;
| Bella and the Bulldogs&lt;br /&gt;
| Bella and the Bulldogs: Touchdown Toss&lt;br /&gt;
|-&lt;br /&gt;
| Ben 10&lt;br /&gt;
| Ben 10 - Battle Ready&lt;br /&gt;
|-&lt;br /&gt;
| Ben &amp;amp; Holly's Little Kingdom&lt;br /&gt;
| Ben &amp;amp; Holly's Strawberry Jump&lt;br /&gt;
|-&lt;br /&gt;
| Bendy&lt;br /&gt;
| Custom Bendy Creator&lt;br /&gt;
|-&lt;br /&gt;
| Berenstain Bears&lt;br /&gt;
| Berenstain Bears Matchbook&lt;br /&gt;
|-&lt;br /&gt;
| Betty Boop&lt;br /&gt;
| Betty Boop: Big City Adventures&lt;br /&gt;
|-&lt;br /&gt;
| Between the Lions&lt;br /&gt;
| Lionel's Talking Gizmo!&lt;br /&gt;
|-&lt;br /&gt;
| Beyblade&lt;br /&gt;
| Beyblade Chaos&lt;br /&gt;
|-&lt;br /&gt;
| Big Brother&lt;br /&gt;
| BBB Torta na Cara&lt;br /&gt;
|-&lt;br /&gt;
| Big City Greens&lt;br /&gt;
| Big City Greens: Big City Battle!&lt;br /&gt;
|-&lt;br /&gt;
| Big Cook Little Cook&lt;br /&gt;
| Ben and Small's Magic Baking Game&lt;br /&gt;
|-&lt;br /&gt;
| Big Hero 6&lt;br /&gt;
| Big Hero 6: Baymax Sky Patrol&lt;br /&gt;
|-&lt;br /&gt;
| Big Nate&lt;br /&gt;
| Big Nate's Network&lt;br /&gt;
|-&lt;br /&gt;
| Big Time Rush&lt;br /&gt;
| Big Time Rush: Stage Rush&lt;br /&gt;
|-&lt;br /&gt;
| Biker Mice from Mars&lt;br /&gt;
| Biker Mice City Tricks&lt;br /&gt;
|-&lt;br /&gt;
| Bin Weevils&lt;br /&gt;
| Mulch Shoot&lt;br /&gt;
|-&lt;br /&gt;
| Bionicle&lt;br /&gt;
| Bionicle Mata Nui: The Online Game&lt;br /&gt;
|-&lt;br /&gt;
| BioShock&lt;br /&gt;
| BIoshlock&lt;br /&gt;
|-&lt;br /&gt;
| Birdman&lt;br /&gt;
| Harvey Birdman: Stop that Sandwich&lt;br /&gt;
|-&lt;br /&gt;
| Biz Kid$&lt;br /&gt;
| Biz Kid$: Break the Bank!&lt;br /&gt;
|-&lt;br /&gt;
| Black Butler&lt;br /&gt;
| Kuroshitsuji Baka Games&lt;br /&gt;
|-&lt;br /&gt;
| Black Panther&lt;br /&gt;
| Black Panther: Jungle Pursuit&lt;br /&gt;
|-&lt;br /&gt;
| BlazBlue&lt;br /&gt;
| Ragna Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Blaze and the Monster Machines&lt;br /&gt;
| Blaze: Race to the Rescue!&lt;br /&gt;
|-&lt;br /&gt;
| Bleach&lt;br /&gt;
| Bleach Versus&lt;br /&gt;
|-&lt;br /&gt;
| Blue Exorcist&lt;br /&gt;
| Blue Exorcist Shipping Wall&lt;br /&gt;
|-&lt;br /&gt;
| Bluey&lt;br /&gt;
| Bluey Keepy Uppy&lt;br /&gt;
|-&lt;br /&gt;
| Blue's Clues&lt;br /&gt;
| Blue's Clues Ghost Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Bob the Builder&lt;br /&gt;
| Bob the Builder: Colour In&lt;br /&gt;
|-&lt;br /&gt;
| Bobinogs&lt;br /&gt;
| Do eggs grow on trees?&lt;br /&gt;
|-&lt;br /&gt;
| Bobobo-bo Bo-bobo&lt;br /&gt;
| Nose Hairs of Fury&lt;br /&gt;
|-&lt;br /&gt;
| Boj&lt;br /&gt;
| Can't Catch Boj&lt;br /&gt;
|-&lt;br /&gt;
| Bolt&lt;br /&gt;
| Bolt: Rescue Mission&lt;br /&gt;
|-&lt;br /&gt;
| Bomberman&lt;br /&gt;
| Bomberman Dance&lt;br /&gt;
|-&lt;br /&gt;
| Boohbah&lt;br /&gt;
| Boohbah.tv&lt;br /&gt;
|-&lt;br /&gt;
| Boonie Bears&lt;br /&gt;
| Take bear bro back home&lt;br /&gt;
|-&lt;br /&gt;
| Borderlands&lt;br /&gt;
| The Border Lands&lt;br /&gt;
|-&lt;br /&gt;
| Boy Meets World&lt;br /&gt;
| Girl Meets World: Smarte Couture&lt;br /&gt;
|-&lt;br /&gt;
| BOZ&lt;br /&gt;
| BOZ Build Your Snowman Family&lt;br /&gt;
|-&lt;br /&gt;
| Brandy &amp;amp; Mr. Whiskers&lt;br /&gt;
| Brandy's Butterfly Catch&lt;br /&gt;
|-&lt;br /&gt;
| Bratz&lt;br /&gt;
| Bratz Fabulous Diamondz Big Night Out&lt;br /&gt;
|-&lt;br /&gt;
| Brawl Stars&lt;br /&gt;
| Brawl Stars - Project Laser&lt;br /&gt;
|-&lt;br /&gt;
| Breadwinners&lt;br /&gt;
| Breadwinners: Ducktionary&lt;br /&gt;
|-&lt;br /&gt;
| Breaking Bad&lt;br /&gt;
| Gale Boetticher Crime Scene Evidence&lt;br /&gt;
|-&lt;br /&gt;
| Brother Bear&lt;br /&gt;
| Brother Bear: Rutt &amp;amp; Tuke's Eye Spy Game&lt;br /&gt;
|-&lt;br /&gt;
| Brum&lt;br /&gt;
| Brum Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Bubble Bobble&lt;br /&gt;
| Puzzle Bobble&lt;br /&gt;
|-&lt;br /&gt;
| Bubble Guppies&lt;br /&gt;
| Bubble Scrubies&lt;br /&gt;
|-&lt;br /&gt;
| Buffy the Vampire Slayer&lt;br /&gt;
| Buffy's Swearing Keyboard&lt;br /&gt;
|-&lt;br /&gt;
| Bunk'd&lt;br /&gt;
| Bunk'd: Kikiwaka Shuffle&lt;br /&gt;
|-&lt;br /&gt;
| Bunnicula&lt;br /&gt;
| Bunnicula: The Cursed Diamond&lt;br /&gt;
|-&lt;br /&gt;
| Bunnytown&lt;br /&gt;
| Bunnytown Ice Cream Parlor&lt;br /&gt;
|-&lt;br /&gt;
| Bunsen is a Beast&lt;br /&gt;
| Bunsen is a Beast: Arm-A-Gettin'&lt;br /&gt;
|-&lt;br /&gt;
| Buuu&lt;br /&gt;
| A Batalha da Pirâmide&lt;br /&gt;
|-&lt;br /&gt;
| Caillou&lt;br /&gt;
| Caillou's Magic Keyboard&lt;br /&gt;
|-&lt;br /&gt;
|Calabash Brothers&lt;br /&gt;
|Lets the Shell Fly&lt;br /&gt;
|-&lt;br /&gt;
| Caldeirão do Huck&lt;br /&gt;
| Entrega de Pizza&lt;br /&gt;
|-&lt;br /&gt;
| Camp Lazlo&lt;br /&gt;
| Camp Lazlo: Create Your Own E-Card&lt;br /&gt;
|-&lt;br /&gt;
| Camp Rock&lt;br /&gt;
| Camp Rock 2: The Final Jam: Rock the Beat&lt;br /&gt;
|-&lt;br /&gt;
| Candy Land&lt;br /&gt;
| Candy Land presents... King Candy’s Becandied&lt;br /&gt;
|-&lt;br /&gt;
| Canimals&lt;br /&gt;
| Fruit Shot&lt;br /&gt;
|-&lt;br /&gt;
| Captain America&lt;br /&gt;
| Captain America Red Skull and Crossbones&lt;br /&gt;
|-&lt;br /&gt;
| Captain Planet&lt;br /&gt;
| Captain Planet and the Robots of Zarm&lt;br /&gt;
|-&lt;br /&gt;
| Captain Underpants&lt;br /&gt;
| The Captain Underpants Rescue Raider 4000&lt;br /&gt;
|-&lt;br /&gt;
| Cara Confused&lt;br /&gt;
| Cara's Coconut Shy&lt;br /&gt;
|-&lt;br /&gt;
| Cardcaptor Sakura&lt;br /&gt;
| Cardcaptors Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Care Bears&lt;br /&gt;
| Care Bears: Rainbow Slide&lt;br /&gt;
|-&lt;br /&gt;
| Casper&lt;br /&gt;
| Casper's Haunted Christmas&lt;br /&gt;
|-&lt;br /&gt;
| Casseta &amp;amp; Planeta&lt;br /&gt;
| 2002 Casseta &amp;amp; Planeta Navigation Set&lt;br /&gt;
|-&lt;br /&gt;
| Castlevania&lt;br /&gt;
| Castlevania 2: Priest Battle&lt;br /&gt;
|-&lt;br /&gt;
| Castle Crashers&lt;br /&gt;
| Castle Crashers: Fatal Oblivion&lt;br /&gt;
|-&lt;br /&gt;
| Cats &amp;amp; Dogs&lt;br /&gt;
| Cats &amp;amp; Dogs: The Revenge of Kitty Galore - Furball Pinball&lt;br /&gt;
|-&lt;br /&gt;
| CatDog&lt;br /&gt;
| CatDog's All You Can't Eat Game&lt;br /&gt;
|-&lt;br /&gt;
| Cats Don't Dance&lt;br /&gt;
| Cats Don't Dance: Darla-Dodge Catwalk&lt;br /&gt;
|-&lt;br /&gt;
| Catscratch&lt;br /&gt;
| Catscratch - Cat Fight!&lt;br /&gt;
|-&lt;br /&gt;
| Cave Story&lt;br /&gt;
| Cave Story 3D Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Chainsaw Man&lt;br /&gt;
| Can You Earn Makima’s Approval?&lt;br /&gt;
|-&lt;br /&gt;
| Chamyto&lt;br /&gt;
| Viagem Genial&lt;br /&gt;
|-&lt;br /&gt;
| Charlie and Lola&lt;br /&gt;
| Lola's Fashion Flurry&lt;br /&gt;
|-&lt;br /&gt;
| Charlie the Unicorn&lt;br /&gt;
| Charlie the Unicorn&lt;br /&gt;
|-&lt;br /&gt;
| Charlotte's Web&lt;br /&gt;
| Templeton's Trashy Poetry&lt;br /&gt;
|-&lt;br /&gt;
| Cheerios&lt;br /&gt;
| Honey Defender: Case of the Honey Heist&lt;br /&gt;
|-&lt;br /&gt;
| Cheetos&lt;br /&gt;
| Cheetos Chase&lt;br /&gt;
|-&lt;br /&gt;
| Chhota Bheem&lt;br /&gt;
| Bridging Bheem&lt;br /&gt;
|-&lt;br /&gt;
| Chibi-Robo!&lt;br /&gt;
| Chibi-Robo! Plug Into Adventure! Survey&lt;br /&gt;
|-&lt;br /&gt;
| Chicken Little&lt;br /&gt;
| Chicken Little: Galactic Traveler&lt;br /&gt;
|-&lt;br /&gt;
| Chicken Run&lt;br /&gt;
| Chicken Run: Mac-U-Lator&lt;br /&gt;
|-&lt;br /&gt;
| Chikoo Aur Bunty&lt;br /&gt;
| Chikoo Aur Bunty: Chikoo Cricket Star&lt;br /&gt;
|-&lt;br /&gt;
| Chip and Dale&lt;br /&gt;
| Go Nuts!&lt;br /&gt;
|-&lt;br /&gt;
| Chloe's Closet&lt;br /&gt;
| Chloe's Closet: Musical Game&lt;br /&gt;
|-&lt;br /&gt;
| Chowder&lt;br /&gt;
| The Great Chowder Escape&lt;br /&gt;
|-&lt;br /&gt;
| Chrono Trigger&lt;br /&gt;
| Guardia Forest&lt;br /&gt;
|-&lt;br /&gt;
| Chuck E. Cheese&lt;br /&gt;
| Chuck E. Cheese's Pizza Panic!&lt;br /&gt;
|-&lt;br /&gt;
| ChuChu Rocket!&lt;br /&gt;
| チューチューロケット!&lt;br /&gt;
|-&lt;br /&gt;
| Chuggington&lt;br /&gt;
| Old Puffer Pete's Puzzle Panic&lt;br /&gt;
|-&lt;br /&gt;
| Cinderella&lt;br /&gt;
| Baby Cinderella House Cleaning&lt;br /&gt;
|-&lt;br /&gt;
| Cinnamon Toast Crunch&lt;br /&gt;
| Milk River Run&lt;br /&gt;
|-&lt;br /&gt;
| Clangers&lt;br /&gt;
| Tiny's Tunes&lt;br /&gt;
|-&lt;br /&gt;
| Clarence&lt;br /&gt;
| Clarence: Blamburger&lt;br /&gt;
|-&lt;br /&gt;
| Class of 3000&lt;br /&gt;
| Class of 3000: Funk Box&lt;br /&gt;
|-&lt;br /&gt;
| Click &amp;amp; Clack's As the Wrench Turns&lt;br /&gt;
| Stash's Workbench&lt;br /&gt;
|-&lt;br /&gt;
| Clifford the Big Red Dog&lt;br /&gt;
| Clifford's Big Parade&lt;br /&gt;
|-&lt;br /&gt;
| Clippit&lt;br /&gt;
| Windows RG&lt;br /&gt;
|-&lt;br /&gt;
| Cloudy with a Chance of Meatballs&lt;br /&gt;
| Cloudy with a Chance of Meatballs: The Climb&lt;br /&gt;
|-&lt;br /&gt;
| Club Penguin&lt;br /&gt;
| Puffle Launch&lt;br /&gt;
|-&lt;br /&gt;
| Cocoa Puffs&lt;br /&gt;
| Cocoa Puffs Crossword&lt;br /&gt;
|-&lt;br /&gt;
| Cocoricó&lt;br /&gt;
| Cocoricó: Siga o Ritmo&lt;br /&gt;
|-&lt;br /&gt;
| Codename: Kids Next Door&lt;br /&gt;
| Codename: Kids Next Door - Downhill Derby&lt;br /&gt;
|-&lt;br /&gt;
| Code Geass&lt;br /&gt;
| Super Nina Wars: Episode I&lt;br /&gt;
|-&lt;br /&gt;
| Code Lyoko&lt;br /&gt;
| La mort des Frelions&lt;br /&gt;
|-&lt;br /&gt;
| Commander Keen&lt;br /&gt;
| Dopefission&lt;br /&gt;
|-&lt;br /&gt;
| Conker&lt;br /&gt;
| Conker's Etiquette Guide Tip #1&lt;br /&gt;
|-&lt;br /&gt;
| Conan the Barbarian&lt;br /&gt;
| Conan the Barbarian - Find the Numbers&lt;br /&gt;
|-&lt;br /&gt;
| Contos de Mila&lt;br /&gt;
| Em busca da princesa&lt;br /&gt;
|-&lt;br /&gt;
| Contra&lt;br /&gt;
| Neo Contra Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Contraptus&lt;br /&gt;
| Taquin do Dr. Contraptus&lt;br /&gt;
|-&lt;br /&gt;
| Cooking Mama&lt;br /&gt;
| Gardening Mama&lt;br /&gt;
|-&lt;br /&gt;
| Copa Jetix&lt;br /&gt;
| A Lavanderia Copa Jetix&lt;br /&gt;
|-&lt;br /&gt;
| Corpse Bride&lt;br /&gt;
| Maggot Maze&lt;br /&gt;
|-&lt;br /&gt;
| Counter Strike&lt;br /&gt;
| Counter-Force&lt;br /&gt;
|-&lt;br /&gt;
| Courage the Cowardly Dog&lt;br /&gt;
| Courage Encounters&lt;br /&gt;
|-&lt;br /&gt;
| Cow and Chicken&lt;br /&gt;
| Cow and Chicken: Mealtime Maze Craze&lt;br /&gt;
|-&lt;br /&gt;
| Cowboy Bebop&lt;br /&gt;
| Faye Valentine Interactive Animation&lt;br /&gt;
|-&lt;br /&gt;
| Craig of the Creek&lt;br /&gt;
| Craig of the Creek: Recycle Squad&lt;br /&gt;
|-&lt;br /&gt;
| Crash &amp;amp; Bernstein&lt;br /&gt;
| Crash &amp;amp; Bernstein: Crash's Nose Picker&lt;br /&gt;
|-&lt;br /&gt;
| Crash Bandicoot&lt;br /&gt;
| Crash Tag Team Racing&lt;br /&gt;
|-&lt;br /&gt;
| Crayon Shin-chan&lt;br /&gt;
| Crayon Shin-chan Chinese New Year&lt;br /&gt;
|-&lt;br /&gt;
| Crazy Frog&lt;br /&gt;
| Crazy Frog: The annoying thing&lt;br /&gt;
|-&lt;br /&gt;
| Cuphead&lt;br /&gt;
| Cuphead Animation&lt;br /&gt;
|-&lt;br /&gt;
| Curious George&lt;br /&gt;
| Mix and Paint&lt;br /&gt;
|-&lt;br /&gt;
| Cut the Rope&lt;br /&gt;
| Cut the Rope Experiments&lt;br /&gt;
|-&lt;br /&gt;
| Cyberchase&lt;br /&gt;
| Cyberchase: The Quest 1 &amp;amp; 2&lt;br /&gt;
|-&lt;br /&gt;
| Dad 'n Me&lt;br /&gt;
| Chainsaw the Children&lt;br /&gt;
|-&lt;br /&gt;
| Dan Dare&lt;br /&gt;
| Dan Dare Abalis&lt;br /&gt;
|-&lt;br /&gt;
| Dance Dance Revolution&lt;br /&gt;
| DanceDanceRevolution V オープンアルファテスト&lt;br /&gt;
|-&lt;br /&gt;
| Danganronpa&lt;br /&gt;
| Komaeda Flash&lt;br /&gt;
|-&lt;br /&gt;
| Danger Mouse&lt;br /&gt;
| Danger Mouse: Danger Dash&lt;br /&gt;
|-&lt;br /&gt;
| Danger Rangers&lt;br /&gt;
| Danger Rangers: Hot Potato&lt;br /&gt;
|-&lt;br /&gt;
| Daniel Tiger's Neighborhood&lt;br /&gt;
| Daniel Tiger's Neighborhood: Feel the Music&lt;br /&gt;
|-&lt;br /&gt;
| Danny Phantom&lt;br /&gt;
| Danny Phantom Dueling Decks&lt;br /&gt;
|-&lt;br /&gt;
| Darkstalkers&lt;br /&gt;
| Felicia Soundboard&lt;br /&gt;
|-&lt;br /&gt;
| Dark Ages&lt;br /&gt;
| The Great Peasant Escape&lt;br /&gt;
|-&lt;br /&gt;
| DC Super Hero Girls&lt;br /&gt;
| DC Super Hero Girls: Trivia Game&lt;br /&gt;
|-&lt;br /&gt;
| Dead or Alive&lt;br /&gt;
| -54K DOAX Hitomi Kiriban-&lt;br /&gt;
|-&lt;br /&gt;
| Death Note&lt;br /&gt;
| Write in the Death Note&lt;br /&gt;
|-&lt;br /&gt;
|Degrassi&lt;br /&gt;
|Degrassi: Dish It Out!&lt;br /&gt;
|-&lt;br /&gt;
| Deltora Quest&lt;br /&gt;
| Deltora Quest: Find the Gems&lt;br /&gt;
|-&lt;br /&gt;
| Descendants&lt;br /&gt;
| Descendants: Smarte Couture&lt;br /&gt;
|-&lt;br /&gt;
| Design Squad&lt;br /&gt;
| Feed the Fidgits!&lt;br /&gt;
|-&lt;br /&gt;
| Despicable Me&lt;br /&gt;
| Bee-Do!&lt;br /&gt;
|-&lt;br /&gt;
| Detective Conan&lt;br /&gt;
| Case Closed: Kick Ball&lt;br /&gt;
|-&lt;br /&gt;
| Detetives do Prédio Azul&lt;br /&gt;
| Aventura no Prédio Azul&lt;br /&gt;
|-&lt;br /&gt;
| Devil May Cry&lt;br /&gt;
| Dante Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Dexter's Laboratory&lt;br /&gt;
| Dexter's Labyrinth&lt;br /&gt;
|-&lt;br /&gt;
| Diablo&lt;br /&gt;
| Diablo Tetris&lt;br /&gt;
|-&lt;br /&gt;
| Diary of a Wimpy Kid&lt;br /&gt;
| Old-Timey Ice Cream Parlour!&lt;br /&gt;
|-&lt;br /&gt;
| Dickie Roberts: Former Child Star&lt;br /&gt;
| Dickie Roberts Former Child Star: Dickie Slide&lt;br /&gt;
|-&lt;br /&gt;
| Die Sendung mit der Maus&lt;br /&gt;
| MausTrick: Das Maus-Anzieh-Spiel&lt;br /&gt;
|-&lt;br /&gt;
| Dig Dug&lt;br /&gt;
| Dig Dug BB&lt;br /&gt;
|-&lt;br /&gt;
| Digimon&lt;br /&gt;
| Digimon Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Dilbert&lt;br /&gt;
| Dilberito&lt;br /&gt;
|-&lt;br /&gt;
| Dino Dan&lt;br /&gt;
| Dino Dan: Ready, Set, Dino!&lt;br /&gt;
|-&lt;br /&gt;
| Dinosaur Train&lt;br /&gt;
| Buddy's A-Maze-ing Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Disgaea&lt;br /&gt;
| Disgaea Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Disney Fairies&lt;br /&gt;
| Disney Fairies: Harvest Hustle&lt;br /&gt;
|-&lt;br /&gt;
|Disney's Armageddon&lt;br /&gt;
|Armageddon Lexicon&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Atlantis&lt;br /&gt;
| Atlantis Translator&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Brave&lt;br /&gt;
| Disney Create: Brave Painter&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Cars&lt;br /&gt;
| Cars: Lightning Speed&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Coco&lt;br /&gt;
| Quiz: Which Coco Character Are You?&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Hercules&lt;br /&gt;
| Hercules Archery Game&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Mulan&lt;br /&gt;
| Mulan Training Game&lt;br /&gt;
|-&lt;br /&gt;
| Disney's National Treasure&lt;br /&gt;
| National Treasure 2 Cavern Climber&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Pocahontas&lt;br /&gt;
| Pocahontas Sticker Story&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Zombies&lt;br /&gt;
| Zombies 2: Quest for the Moonstone&lt;br /&gt;
|-&lt;br /&gt;
| Disrespectoids&lt;br /&gt;
| Disrespectoids: Slow Moe's Shell Shock&lt;br /&gt;
|-&lt;br /&gt;
| Diva Starz&lt;br /&gt;
| Diva Starz Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Dive Olly Dive!&lt;br /&gt;
| Olly Match&lt;br /&gt;
|-&lt;br /&gt;
| Dizzy&lt;br /&gt;
| Dizzy Newgrounds&lt;br /&gt;
|-&lt;br /&gt;
| Doc McStuffins&lt;br /&gt;
| Doc McStuffins Clinic for Stuffed Animals and Toys&lt;br /&gt;
|-&lt;br /&gt;
| Doctor Who&lt;br /&gt;
| Virtual 3D TARDIS&lt;br /&gt;
|-&lt;br /&gt;
| Dofus&lt;br /&gt;
| Panda Wakfu&lt;br /&gt;
|-&lt;br /&gt;
| Doge&lt;br /&gt;
| Dogeminer&lt;br /&gt;
|-&lt;br /&gt;
| Dog With a Blog&lt;br /&gt;
| Dog with a Blog - Stan's Sneaky Blog&lt;br /&gt;
|-&lt;br /&gt;
| Doki&lt;br /&gt;
| Doki y los alimentos&lt;br /&gt;
|-&lt;br /&gt;
| Doki Doki Literature Club&lt;br /&gt;
| Dank Dank Lit Club! Demo&lt;br /&gt;
|-&lt;br /&gt;
| Dollynho&lt;br /&gt;
| Ajude o Dollynho&lt;br /&gt;
|-&lt;br /&gt;
| Domingão do Faustão&lt;br /&gt;
| De Cara no Muro&lt;br /&gt;
|-&lt;br /&gt;
| Domo&lt;br /&gt;
| Domo-Kun's Angry Smashfest&lt;br /&gt;
|-&lt;br /&gt;
| Donkey Hodie&lt;br /&gt;
| Donkey's Froyo Stand&lt;br /&gt;
|-&lt;br /&gt;
| Donkey Kong&lt;br /&gt;
| Banana Bonanza!&lt;br /&gt;
|-&lt;br /&gt;
| Doom&lt;br /&gt;
| DOOM&lt;br /&gt;
|-&lt;br /&gt;
| Doraemon&lt;br /&gt;
| Doraemon Mystery&lt;br /&gt;
|-&lt;br /&gt;
| Dora the Explorer&lt;br /&gt;
| Dora's 3-D Backpack Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Dork Diaries&lt;br /&gt;
| Dork Pet Sitter&lt;br /&gt;
|-&lt;br /&gt;
| Dot.&lt;br /&gt;
| Make a game with Dot.	&lt;br /&gt;
|-&lt;br /&gt;
| Dota&lt;br /&gt;
| Dota 8&lt;br /&gt;
|-&lt;br /&gt;
| Double Dragon&lt;br /&gt;
| Aboboy's Small Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Doug&lt;br /&gt;
| Doug: The Foot of Doom&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Age&lt;br /&gt;
| Dragon Age Journeys&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Ball&lt;br /&gt;
| Dragon Ball Z Tournament&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Booster&lt;br /&gt;
| Dragon Booster - All City Race&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Quest&lt;br /&gt;
| Dragon Quest IX Screensaver&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Tales&lt;br /&gt;
| Dragon Tales: Dragon Badges&lt;br /&gt;
|-&lt;br /&gt;
| Dragon's Crown&lt;br /&gt;
| Slime's Crown&lt;br /&gt;
|-&lt;br /&gt;
| DragonflyTV&lt;br /&gt;
| Nanobots&lt;br /&gt;
|-&lt;br /&gt;
| Drake &amp;amp; Josh&lt;br /&gt;
| Drake And Josh Really Big Shrimp&lt;br /&gt;
|-&lt;br /&gt;
| Drawn Together&lt;br /&gt;
| Drawn Together: Cavity Search!&lt;br /&gt;
|-&lt;br /&gt;
| DreamWorks' Home&lt;br /&gt;
| Home Kid Cuisine Microsite&lt;br /&gt;
|-&lt;br /&gt;
| DreamWorks' Spirit&lt;br /&gt;
| Spirit Untamed: Wild Rider&lt;br /&gt;
|-&lt;br /&gt;
| Duck Hunt&lt;br /&gt;
| Kill The Dog From Duck Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Duke Nukem&lt;br /&gt;
| Duke Nukem Forever Soundboard&lt;br /&gt;
|-&lt;br /&gt;
| Dumbo&lt;br /&gt;
| Dumbo Big Top Blaze&lt;br /&gt;
|-&lt;br /&gt;
| Dune&lt;br /&gt;
| Dune 2&lt;br /&gt;
|-&lt;br /&gt;
| Dungeons &amp;amp; Dragons&lt;br /&gt;
| 30th Anniversary Dungeons &amp;amp; Dragons: Historical Timeline&lt;br /&gt;
|-&lt;br /&gt;
| EarthBound&lt;br /&gt;
| Earth Bound Fight Scene&lt;br /&gt;
|-&lt;br /&gt;
| Ed, Edd n Eddy&lt;br /&gt;
| Ed, Edd n Eddy - Clash Of The Idiots&lt;br /&gt;
|-&lt;br /&gt;
| Eddsworld&lt;br /&gt;
| Angry Edd&lt;br /&gt;
|-&lt;br /&gt;
| Elfen Lied&lt;br /&gt;
| Elfen Lied Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Elinor Wonders Why&lt;br /&gt;
| Elinor Wonders Why: Pond Life&lt;br /&gt;
|-&lt;br /&gt;
| El Chavo&lt;br /&gt;
| Chavo and the Giant Sandwich&lt;br /&gt;
|-&lt;br /&gt;
| El Tigre&lt;br /&gt;
| El Tigre: Miracle City Meltdown&lt;br /&gt;
|-&lt;br /&gt;
| Encanto&lt;br /&gt;
| Encanto Matching&lt;br /&gt;
|-&lt;br /&gt;
| Enchanted&lt;br /&gt;
| Enchanted - Nab the Apples&lt;br /&gt;
|-&lt;br /&gt;
| Erin Hunter's Warriors&lt;br /&gt;
| Warriors: The New Prophecy Quest&lt;br /&gt;
|-&lt;br /&gt;
| Esquadrão do Lixo&lt;br /&gt;
| A Faxina de Nigel&lt;br /&gt;
|-&lt;br /&gt;
| Excitebike&lt;br /&gt;
| Excitebike&lt;br /&gt;
|-&lt;br /&gt;
| E.T. the Extra-Terrestrial&lt;br /&gt;
| E.T. The 20th Anniversary: Save E.T.&lt;br /&gt;
|-&lt;br /&gt;
| Ever After High&lt;br /&gt;
| Ever After High: Bo-Peep Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Every Witch Way&lt;br /&gt;
| Are You An Every Witch Way Expert?&lt;br /&gt;
|-&lt;br /&gt;
| F-Zero&lt;br /&gt;
| F-Zero Flash Edition&lt;br /&gt;
|-&lt;br /&gt;
| Fairy Tail&lt;br /&gt;
| Lucy Smiles-Fairy Tail&lt;br /&gt;
|-&lt;br /&gt;
| Fallout&lt;br /&gt;
| Fallout 3 Terminal&lt;br /&gt;
|-&lt;br /&gt;
| Fall Guys&lt;br /&gt;
| Fall Race: Season 2&lt;br /&gt;
|-&lt;br /&gt;
| Family Guy&lt;br /&gt;
| Brian's Shoot 'em Up Bar&lt;br /&gt;
|-&lt;br /&gt;
| Fanboy &amp;amp; Chum Chum&lt;br /&gt;
| Fanboy &amp;amp; Chum Chum: Dollar Dance&lt;br /&gt;
|-&lt;br /&gt;
| Fancy Nancy&lt;br /&gt;
| Fancy Nancy: Bonjour, Butterfly&lt;br /&gt;
|-&lt;br /&gt;
| Fancy Pants&lt;br /&gt;
| The Fancy Pants Adventures: World 1&lt;br /&gt;
|-&lt;br /&gt;
| Fantastic Four&lt;br /&gt;
| Fantastic Four: Rush Crush&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy Life&lt;br /&gt;
| Fantasy Life Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Fast &amp;amp; Furious&lt;br /&gt;
| The Fast and the Furious Street Racer&lt;br /&gt;
|-&lt;br /&gt;
| Fate/stay night&lt;br /&gt;
| Fate/Grand Order Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Felix the Cat&lt;br /&gt;
| The Felix the Cat Trivia Quiz&lt;br /&gt;
|-&lt;br /&gt;
| Fella&lt;br /&gt;
| DeviantART short&lt;br /&gt;
|-&lt;br /&gt;
| Ferdi Fuchs&lt;br /&gt;
| Jump4Fun&lt;br /&gt;
|-&lt;br /&gt;
| Fetch! with Ruff Ruffman&lt;br /&gt;
| Fetch! Face-Off&lt;br /&gt;
|-&lt;br /&gt;
| Fighting Foodons&lt;br /&gt;
| Fighting Foodons: Food Flick&lt;br /&gt;
|-&lt;br /&gt;
| Final Fantasy&lt;br /&gt;
| Chocobo's Snowboard Glide&lt;br /&gt;
|-&lt;br /&gt;
| Finding Nemo&lt;br /&gt;
| Finding Nemo: Paper Toys&lt;br /&gt;
|-&lt;br /&gt;
| Finding Stuff Out&lt;br /&gt;
| Good Night Harrison&lt;br /&gt;
|-&lt;br /&gt;
| Fire Emblem&lt;br /&gt;
| Beat Up Marth Game&lt;br /&gt;
|-&lt;br /&gt;
| Fireboy and Watergirl&lt;br /&gt;
| Fireboy and Watergirl Kiss&lt;br /&gt;
|-&lt;br /&gt;
| Fireman Sam&lt;br /&gt;
| Fireman Sam&lt;br /&gt;
|-&lt;br /&gt;
| Fish Hooks&lt;br /&gt;
| Fish Hooks: Belly Floppin' Bizzounce&lt;br /&gt;
|-&lt;br /&gt;
| Five Nights at Freddy's&lt;br /&gt;
| Five Nights of Love-FNAF Dating Sim&lt;br /&gt;
|-&lt;br /&gt;
| Fizzy's Lunch Lab&lt;br /&gt;
| Fizzy's Lunch Lab: Fizzy's Food Truck&lt;br /&gt;
|-&lt;br /&gt;
| Flappy Bird&lt;br /&gt;
| Flappy Bird For Dinner&lt;br /&gt;
|-&lt;br /&gt;
| Flash (DC)&lt;br /&gt;
| Justice League Super Cubes&lt;br /&gt;
|-&lt;br /&gt;
| FLCL&lt;br /&gt;
| Titan Nitro FLCL - Bedroom Scene&lt;br /&gt;
|-&lt;br /&gt;
| Floogals&lt;br /&gt;
| Floogals Mini Missions&lt;br /&gt;
|-&lt;br /&gt;
| Flushed Away&lt;br /&gt;
| Flushed Away Sewer Surfing&lt;br /&gt;
|-&lt;br /&gt;
| Fortnite&lt;br /&gt;
| Fortnite Jigsaw&lt;br /&gt;
|-&lt;br /&gt;
| Foster's Home for Imaginary Friends&lt;br /&gt;
| Foster's Home For Imaginary Friends: Water Duel&lt;br /&gt;
|-&lt;br /&gt;
| Fox in Socks&lt;br /&gt;
| Fox in Socks Word Puzzle Game&lt;br /&gt;
|-&lt;br /&gt;
| Fox's Robots&lt;br /&gt;
| Robots - Aw Nuts!&lt;br /&gt;
|-&lt;br /&gt;
| Frankenweenie&lt;br /&gt;
| Frankenweenie: Electrifying Experiments&lt;br /&gt;
|-&lt;br /&gt;
| Franklin the Turtle&lt;br /&gt;
| Franklin the Turtle's Balloons Away&lt;br /&gt;
|-&lt;br /&gt;
| Franny's Feet&lt;br /&gt;
| Shoebox Adventures: Fancy Shoes&lt;br /&gt;
|-&lt;br /&gt;
| FRED&lt;br /&gt;
| Fred the Movie: Figglehorn Fling&lt;br /&gt;
|-&lt;br /&gt;
| Friday Night Funkin'&lt;br /&gt;
| FNF - Boyfriend (test)&lt;br /&gt;
|-&lt;br /&gt;
| Frogger&lt;br /&gt;
| Frogger Hop&lt;br /&gt;
|-&lt;br /&gt;
| Froot Loops&lt;br /&gt;
| Froot Loops Quest for the Double Lemony Loot&lt;br /&gt;
|-&lt;br /&gt;
| Frozen&lt;br /&gt;
| Frozen Elsa Fire Makeover&lt;br /&gt;
|-&lt;br /&gt;
| Frucht Tiger&lt;br /&gt;
| Früchte Dschungel&lt;br /&gt;
|-&lt;br /&gt;
| Fullmetal Alchemist&lt;br /&gt;
| Edward Elric Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Furby&lt;br /&gt;
| Furby Maze Game&lt;br /&gt;
|-&lt;br /&gt;
| Futurama&lt;br /&gt;
| Futurama Mix Machine&lt;br /&gt;
|-&lt;br /&gt;
| G-Force&lt;br /&gt;
| G-Force: Team Tactics&lt;br /&gt;
|-&lt;br /&gt;
| G.I. Joe&lt;br /&gt;
| G.I. Joe Shadow Ascent&lt;br /&gt;
|-&lt;br /&gt;
| Gaby Estrella&lt;br /&gt;
| Gaby no Galinheiro&lt;br /&gt;
|-&lt;br /&gt;
| Galaga&lt;br /&gt;
| Galaga Mini&lt;br /&gt;
|-&lt;br /&gt;
| Galaxian&lt;br /&gt;
| Galaxian Mini&lt;br /&gt;
|-&lt;br /&gt;
| Game &amp;amp; Watch&lt;br /&gt;
| Game &amp;amp; Watch Judge&lt;br /&gt;
|-&lt;br /&gt;
| Game of Thrones&lt;br /&gt;
| Game of Thrones Scene Maker&lt;br /&gt;
|-&lt;br /&gt;
| Game Shakers&lt;br /&gt;
| Game Shakers Trivia Quest&lt;br /&gt;
|-&lt;br /&gt;
| Gamer's Guide to Pretty Much Everything&lt;br /&gt;
| Gamer's Guide: Dragon Hero&lt;br /&gt;
|-&lt;br /&gt;
| Garfield&lt;br /&gt;
| Garfield's Comic Creator&lt;br /&gt;
|-&lt;br /&gt;
| Gargoyles&lt;br /&gt;
| Gargoyles: Search for Magic&lt;br /&gt;
|-&lt;br /&gt;
| Garoto Emoticon&lt;br /&gt;
| O Pesadelo do Garoto Emoticon (The Ring)&lt;br /&gt;
|-&lt;br /&gt;
| Gattu Battu&lt;br /&gt;
| Gattu Battu: Knife Throw&lt;br /&gt;
|-&lt;br /&gt;
| Generator Rex&lt;br /&gt;
| Generator Rex - Evo Showdown&lt;br /&gt;
|-&lt;br /&gt;
| Genshin Impact&lt;br /&gt;
| BITE ME, BITE ME&lt;br /&gt;
|-&lt;br /&gt;
| Geometry Dash&lt;br /&gt;
| Geometry Dash (Scratch)&lt;br /&gt;
|-&lt;br /&gt;
| George of the Jungle&lt;br /&gt;
| George of the Jungle: Swingin' Kingdom&lt;br /&gt;
|-&lt;br /&gt;
| George Shrinks&lt;br /&gt;
| George Shrinks Coloring&lt;br /&gt;
|-&lt;br /&gt;
| Geronimo Stilton&lt;br /&gt;
| Geronimo Stilton's Fabumouse Mountain Picnic&lt;br /&gt;
|-&lt;br /&gt;
|Get Smart&lt;br /&gt;
|Get Smart: Agent Training Manual&lt;br /&gt;
|-&lt;br /&gt;
| Ghost in the Shell&lt;br /&gt;
| Ghost in the Shell - Hidden Objects&lt;br /&gt;
|-&lt;br /&gt;
| Ghost Rider&lt;br /&gt;
| Ghost Rider Drive&lt;br /&gt;
|-&lt;br /&gt;
| Ghost Trick&lt;br /&gt;
| Ghost Trick Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Ghostbusters&lt;br /&gt;
| Nitro Ghostbusters&lt;br /&gt;
|-&lt;br /&gt;
| Ghosts 'n Goblins&lt;br /&gt;
| Ghosts and Goblins&lt;br /&gt;
|-&lt;br /&gt;
| Glee&lt;br /&gt;
| Glee Cast Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Go Diego Go!&lt;br /&gt;
| Diego's Mudboarding Adventure&lt;br /&gt;
|-&lt;br /&gt;
| God of War&lt;br /&gt;
| God of War 2 Theme&lt;br /&gt;
|-&lt;br /&gt;
| Godzilla&lt;br /&gt;
| Godzilla Crisis Defense&lt;br /&gt;
|-&lt;br /&gt;
| Goemon&lt;br /&gt;
| Legend of the Mystical Ninja 1&lt;br /&gt;
|-&lt;br /&gt;
| Gofrette&lt;br /&gt;
| The Moustache Game&lt;br /&gt;
|-&lt;br /&gt;
| Golden Sun&lt;br /&gt;
| Djinn Catch with Mia!&lt;br /&gt;
|-&lt;br /&gt;
| Goldfish Crackers&lt;br /&gt;
| Finn's Search for Laughs&lt;br /&gt;
|-&lt;br /&gt;
| Good Luck Charlie&lt;br /&gt;
| Fridge Designer&lt;br /&gt;
|-&lt;br /&gt;
| Google Doodle&lt;br /&gt;
| Magic Cat Academy&lt;br /&gt;
|-&lt;br /&gt;
| Goosebumps&lt;br /&gt;
| Flee Camp Jellyjam&lt;br /&gt;
|-&lt;br /&gt;
| Gorillaz&lt;br /&gt;
| Gorillaz Final Drive&lt;br /&gt;
|-&lt;br /&gt;
| Gormiti&lt;br /&gt;
| Dangers of the Deep&lt;br /&gt;
|-&lt;br /&gt;
| Grand Theft Auto&lt;br /&gt;
| Grand Theft Auto III Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Falls&lt;br /&gt;
| Gravity Falls: Rumble's Revenge&lt;br /&gt;
|-&lt;br /&gt;
| Green Arrow&lt;br /&gt;
| Arrow: Target Practice Range&lt;br /&gt;
|-&lt;br /&gt;
| Green Eggs and Ham&lt;br /&gt;
| Green Eggs and Ham Picture Scramble&lt;br /&gt;
|-&lt;br /&gt;
| Green Lantern&lt;br /&gt;
| Crimson Clash&lt;br /&gt;
|-&lt;br /&gt;
| Grim &amp;amp; Evil&lt;br /&gt;
| The Grim Adventures of Billy &amp;amp; Mandy - Grim Ball&lt;br /&gt;
|-&lt;br /&gt;
| Grizzy &amp;amp; the Lemmings&lt;br /&gt;
| Grizzy and the Lemmings: Drone Drop&lt;br /&gt;
|-&lt;br /&gt;
| Grossology&lt;br /&gt;
| Grossology: Lax in the Slacks!&lt;br /&gt;
|-&lt;br /&gt;
| Guardians of Ga'Hoole&lt;br /&gt;
| Legend of the Guardians - Spot the Difference &lt;br /&gt;
|-&lt;br /&gt;
| Guardians of the Galaxy&lt;br /&gt;
| Guardians of the Galaxy: Citadel Storm&lt;br /&gt;
|-&lt;br /&gt;
| Gui &amp;amp; Estopa&lt;br /&gt;
| Vista o Estopa&lt;br /&gt;
|-&lt;br /&gt;
| Guild Wars&lt;br /&gt;
| Paragon Guild Wars Fan Dressup&lt;br /&gt;
|-&lt;br /&gt;
| Guilty Gear&lt;br /&gt;
| Guilty Gear Pokemon Collage&lt;br /&gt;
|-&lt;br /&gt;
| Gulliver's Travels&lt;br /&gt;
| Gulliver's Big Photo Match&lt;br /&gt;
|-&lt;br /&gt;
| Gumby&lt;br /&gt;
| Gumby チェキラッ Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Gundam&lt;br /&gt;
| SD Gundam Force: Deep Space Flight&lt;br /&gt;
|-&lt;br /&gt;
| Gurren Lagann&lt;br /&gt;
| Gurren Laggan Tribute&lt;br /&gt;
|-&lt;br /&gt;
| Habbo&lt;br /&gt;
| Habbo Luvboat&lt;br /&gt;
|-&lt;br /&gt;
| Half-Life&lt;br /&gt;
| Half-Life Reloaded&lt;br /&gt;
|-&lt;br /&gt;
| Halo&lt;br /&gt;
| Halo: Funny Situations&lt;br /&gt;
|-&lt;br /&gt;
| Hamtaro&lt;br /&gt;
| ハムハムぬりえ&lt;br /&gt;
|-&lt;br /&gt;
| Hancock&lt;br /&gt;
| Hancock: Flight &amp;amp; Fight&lt;br /&gt;
|-&lt;br /&gt;
| Handy Manny&lt;br /&gt;
| Hop Up, Jump In!&lt;br /&gt;
|-&lt;br /&gt;
| Hannah Montana&lt;br /&gt;
| Miley &amp;amp; Lilly's Designer Dreams&lt;br /&gt;
|-&lt;br /&gt;
| Happy Feet&lt;br /&gt;
| Happy Feet: The Videogame&lt;br /&gt;
|-&lt;br /&gt;
| Happy Tree Friends&lt;br /&gt;
| HTF 34: Eyes Cold Lemonade&lt;br /&gt;
|-&lt;br /&gt;
| Harry Potter&lt;br /&gt;
| Harry Potter and the Chamber of Secrets&lt;br /&gt;
|-&lt;br /&gt;
| Haruhi Suzumiya&lt;br /&gt;
| Haruhi Face&lt;br /&gt;
|-&lt;br /&gt;
| Harvest Moon&lt;br /&gt;
| Puzzle de Harvest Moon Demo&lt;br /&gt;
|-&lt;br /&gt;
| Harvey Beaks&lt;br /&gt;
| Pe-Choo!&lt;br /&gt;
|-&lt;br /&gt;
| He-Man&lt;br /&gt;
| She-Ra Search and Destroy&lt;br /&gt;
|-&lt;br /&gt;
| Hearts For Hearts Girls&lt;br /&gt;
| Nahji's Duck Run&lt;br /&gt;
|-&lt;br /&gt;
| Hellboy&lt;br /&gt;
| Hellboy 2: The Golden Army - Whack A Troll&lt;br /&gt;
|-&lt;br /&gt;
| Hello Kitty&lt;br /&gt;
| Sanrio Jewel&lt;br /&gt;
|-&lt;br /&gt;
| Hellsing&lt;br /&gt;
| Hellsing - Schrödinger Walk&lt;br /&gt;
|-&lt;br /&gt;
| Henry Danger&lt;br /&gt;
| Danger Force: Training Missions&lt;br /&gt;
|-&lt;br /&gt;
| Henry Hugglemonster&lt;br /&gt;
| Henry's Roaring Racers&lt;br /&gt;
|-&lt;br /&gt;
| Henry Stickmin&lt;br /&gt;
| Stealing the Diamond&lt;br /&gt;
|-&lt;br /&gt;
| Herbie&lt;br /&gt;
| A La Pista Con Herbie&lt;br /&gt;
|-&lt;br /&gt;
| Hero: 108&lt;br /&gt;
| Lin Chung Combat&lt;br /&gt;
|-&lt;br /&gt;
| Hero Elementary&lt;br /&gt;
| Super Seasons Snapshots&lt;br /&gt;
|-&lt;br /&gt;
| Hetalia&lt;br /&gt;
| Britain's Closet&lt;br /&gt;
|-&lt;br /&gt;
| heute-show&lt;br /&gt;
| Der Metadatensauger: Das Spiel zur Vorratsdatenspeicherung&lt;br /&gt;
|-&lt;br /&gt;
| Hey Arnold!&lt;br /&gt;
| Hey Arnold! The Movie: Runaway Bus&lt;br /&gt;
|- &lt;br /&gt;
| Higglytown Heroes&lt;br /&gt;
| Higglyball&lt;br /&gt;
|-&lt;br /&gt;
| High School Musical&lt;br /&gt;
| Gotta Score&lt;br /&gt;
|-&lt;br /&gt;
| His Dark Materials&lt;br /&gt;
| The Golden Compass: Find Your Daemon&lt;br /&gt;
|-&lt;br /&gt;
| Hitman&lt;br /&gt;
| Hitman: Block Money&lt;br /&gt;
|-&lt;br /&gt;
| Hi Hi Puffy AmiYumi&lt;br /&gt;
| Hi Hi Puffy AmiYumi: Ninja Rock Star&lt;br /&gt;
|-&lt;br /&gt;
| Home on the Range&lt;br /&gt;
| Home on the Range: Buck to the Rescue!&lt;br /&gt;
|-&lt;br /&gt;
| Homestar Runner&lt;br /&gt;
| Homestar Runner&lt;br /&gt;
|-&lt;br /&gt;
| Homestuck&lt;br /&gt;
| [S] Cascade&lt;br /&gt;
|-&lt;br /&gt;
| Hoops &amp;amp; Yoyo&lt;br /&gt;
| Hoops &amp;amp; Yoyo: The Sound&lt;br /&gt;
|-&lt;br /&gt;
| Hop (film)&lt;br /&gt;
| Chicks Patrol&lt;br /&gt;
|-&lt;br /&gt;
| Horton&lt;br /&gt;
| Horton's Who Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Hot Wheels&lt;br /&gt;
| Hot Wheels Ferrari X-V Speed Trial&lt;br /&gt;
|-&lt;br /&gt;
| Hotel for Dogs&lt;br /&gt;
| Pooch Personalities&lt;br /&gt;
|-&lt;br /&gt;
| Hotel Transylvania&lt;br /&gt;
| Hotel Translvania: Suitcase Sort&lt;br /&gt;
|-&lt;br /&gt;
| House of Anubis&lt;br /&gt;
| House of Anubis - The Secrets Within&lt;br /&gt;
|-&lt;br /&gt;
| How to Train Your Dragon&lt;br /&gt;
| Dragons: Dragon Racer&lt;br /&gt;
|-&lt;br /&gt;
| Hulk&lt;br /&gt;
| Hulk Vs&lt;br /&gt;
|-&lt;br /&gt;
| Humf&lt;br /&gt;
| Where's Humf&lt;br /&gt;
|-&lt;br /&gt;
| Hunter x Hunter&lt;br /&gt;
| Observing Kastro (PR Version) swf&lt;br /&gt;
|-&lt;br /&gt;
| Hyperdimension Neptunia&lt;br /&gt;
| Hyperdimension Neptunia Victory Microsite&lt;br /&gt;
|-&lt;br /&gt;
| I Am Frankie&lt;br /&gt;
| I Am Frankie: Make A Scene&lt;br /&gt;
|-&lt;br /&gt;
| I'm in the Band&lt;br /&gt;
| Iron Weasel: Grudge for Glory&lt;br /&gt;
|-&lt;br /&gt;
| iCarly&lt;br /&gt;
| iCarly: iSave iCarly&lt;br /&gt;
|-&lt;br /&gt;
| Ice Age&lt;br /&gt;
| Ice Age 2 The Meltdown: Glacial Break&lt;br /&gt;
|-&lt;br /&gt;
| Iggy Arbuckle&lt;br /&gt;
| Iggy Arbuckle's Race Off&lt;br /&gt;
|-&lt;br /&gt;
| Imagination Movers&lt;br /&gt;
| Warehouse Mouse in: The Bubble Room Game&lt;br /&gt;
|-&lt;br /&gt;
| Imaginext&lt;br /&gt;
| Imaginext™ You're a Firefighter&lt;br /&gt;
|-&lt;br /&gt;
| Inazuma Eleven&lt;br /&gt;
| Inazuma Eleven Girls Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Indiana Jones&lt;br /&gt;
| Indiana Jones in Odd World&lt;br /&gt;
|-&lt;br /&gt;
| Inside Out&lt;br /&gt;
| Inside Out Match!&lt;br /&gt;
|-&lt;br /&gt;
| Inspector Gadget&lt;br /&gt;
| Inspector Gadget: Descent into Madness&lt;br /&gt;
|-&lt;br /&gt;
| Invader Zim&lt;br /&gt;
| Invader Zim: The DOOM Game&lt;br /&gt;
|-&lt;br /&gt;
| InuYasha&lt;br /&gt;
| Kirara Pet Game&lt;br /&gt;
|-&lt;br /&gt;
| Iron Man&lt;br /&gt;
| Iron Man Flight Test 2.0&lt;br /&gt;
|-&lt;br /&gt;
| It's My Life&lt;br /&gt;
| Beat the Bully&lt;br /&gt;
|-&lt;br /&gt;
| Jack and Jill&lt;br /&gt;
| Jack and Jill: Pool Party&lt;br /&gt;
|-&lt;br /&gt;
| Jackie Chan Adventures&lt;br /&gt;
| Jackie Chan Adventures: Hang Gliding&lt;br /&gt;
|-&lt;br /&gt;
| Jak and Daxter&lt;br /&gt;
| Jak and Daxter: The Precursor Legacy - The Lost Levels&lt;br /&gt;
|-&lt;br /&gt;
| Jake and the Never Land Pirates&lt;br /&gt;
| Jake's Heroic Race&lt;br /&gt;
|-&lt;br /&gt;
| Jakers! The Adventures of Piggley Winks&lt;br /&gt;
| Jakers! Seesaw Heehaw!&lt;br /&gt;
|-&lt;br /&gt;
| James Bond&lt;br /&gt;
| Ice Race 007&lt;br /&gt;
|-&lt;br /&gt;
| James Cameron's Avatar&lt;br /&gt;
| Na'vi Avatar Maker&lt;br /&gt;
|-&lt;br /&gt;
| James Cameron's Titanic&lt;br /&gt;
| Titanic - Spot the Difference&lt;br /&gt;
|-&lt;br /&gt;
| Jay Jay the Jet Plane&lt;br /&gt;
| Jay Jay and the Stars at Night&lt;br /&gt;
|-&lt;br /&gt;
| Jeff Smith's Bone&lt;br /&gt;
| The Great Cow Race&lt;br /&gt;
|-&lt;br /&gt;
| Jessie&lt;br /&gt;
| Jessie over Manhattan&lt;br /&gt;
|-&lt;br /&gt;
| Jet Set Radio&lt;br /&gt;
| Rhyth &amp;amp; Gum Interactive Animation&lt;br /&gt;
|-&lt;br /&gt;
| Jimmy Neutron&lt;br /&gt;
| Jimmy Neutron Sea Minus&lt;br /&gt;
|-&lt;br /&gt;
| Jimmy Two-Shoes&lt;br /&gt;
| Carnival of Misery&lt;br /&gt;
|-&lt;br /&gt;
| John Carter&lt;br /&gt;
| John Carter: Battle for Barsoom&lt;br /&gt;
|-&lt;br /&gt;
| Johnny and the Sprites&lt;br /&gt;
| Lily's Paint Magic&lt;br /&gt;
|-&lt;br /&gt;
| Johnny Bravo&lt;br /&gt;
| Johnny Bravo - Bravo Boogie&lt;br /&gt;
|-&lt;br /&gt;
| Johnny Test&lt;br /&gt;
| Johnny Test: Johnny Fu&lt;br /&gt;
|-&lt;br /&gt;
| JoJo's Bizarre Adventure&lt;br /&gt;
| ジョジョの奇妙な冒険&lt;br /&gt;
|-&lt;br /&gt;
| JoJo's Circus&lt;br /&gt;
| JoJo's Letter Sound Dash&lt;br /&gt;
|-&lt;br /&gt;
| Judge Dredd&lt;br /&gt;
| Dredd - Judgement&lt;br /&gt;
|-&lt;br /&gt;
| Julius &amp;amp; Friends&lt;br /&gt;
| Frank Invaders&lt;br /&gt;
|-&lt;br /&gt;
| JumpStart&lt;br /&gt;
| JumpStart Learning Styles Quiz&lt;br /&gt;
|-&lt;br /&gt;
| Jungle Junction&lt;br /&gt;
| Ellyvan's Coconut Parade&lt;br /&gt;
|-&lt;br /&gt;
| Junie B. Jones&lt;br /&gt;
| Photos with me, Junie B.!&lt;br /&gt;
|-&lt;br /&gt;
| Jurassic Park&lt;br /&gt;
| Jurassic Park The Ride: Online Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Just Jordan&lt;br /&gt;
| Just Jordan: Gotta Bounce&lt;br /&gt;
|-&lt;br /&gt;
| Justice League&lt;br /&gt;
| Justice League: Curse of the Underworld&lt;br /&gt;
|-&lt;br /&gt;
| Justin Time&lt;br /&gt;
| Aztec Dash&lt;br /&gt;
|-&lt;br /&gt;
| K'Nex&lt;br /&gt;
| K'Nex Tub &amp;amp; Case sets Shopping $pree&lt;br /&gt;
|-&lt;br /&gt;
| K-On!&lt;br /&gt;
| K-On Dressup&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider&lt;br /&gt;
| Kamen Rider ZI-O Flash Belt .8&lt;br /&gt;
|-&lt;br /&gt;
| KanColle&lt;br /&gt;
| Mating Admiral: Isokaze&lt;br /&gt;
|-&lt;br /&gt;
| Kappa Mikey&lt;br /&gt;
| Kappa Mikey Soundboard&lt;br /&gt;
|-&lt;br /&gt;
| Katamari&lt;br /&gt;
| Flash Katamari&lt;br /&gt;
|-&lt;br /&gt;
| Katawa Shoujo&lt;br /&gt;
| Katawa Crash&lt;br /&gt;
|-&lt;br /&gt;
| Keymon Ache&lt;br /&gt;
| Keymon Ache: Food Bounce&lt;br /&gt;
|-&lt;br /&gt;
| Kick Buttowski&lt;br /&gt;
| Loco Launcho&lt;br /&gt;
|-&lt;br /&gt;
| Kickin' It&lt;br /&gt;
| Dojo Dodge&lt;br /&gt;
|-&lt;br /&gt;
| Kid Icarus&lt;br /&gt;
| Kid Icarus&lt;br /&gt;
|-&lt;br /&gt;
| Kid vs. Kat&lt;br /&gt;
| Kid vs. Kat: Katapult Katastrophe&lt;br /&gt;
|-&lt;br /&gt;
| KidsWorld Sports&lt;br /&gt;
| Kids World Sports: Kayak Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Kiki's Delivery Service&lt;br /&gt;
| Kiki's Delivery Service: Save Tombo&lt;br /&gt;
|-&lt;br /&gt;
| Kill la Kill&lt;br /&gt;
| Kill la Kill: Don't Lose Your Way! Fighting Game&lt;br /&gt;
|-&lt;br /&gt;
| Killzone&lt;br /&gt;
| Scott Rockwell's Killzone&lt;br /&gt;
|-&lt;br /&gt;
| Kim Possible&lt;br /&gt;
| A Sitch in Time Episode 01: Present&lt;br /&gt;
|-&lt;br /&gt;
| Kinder&lt;br /&gt;
| Max Bombola e il Tesoro Nascosto&lt;br /&gt;
|-&lt;br /&gt;
| King Kong&lt;br /&gt;
| King Kong City Escape&lt;br /&gt;
|-&lt;br /&gt;
| King of the Hill&lt;br /&gt;
| King Of The Hill Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Kingdom Force&lt;br /&gt;
| Kingdom Force: Volcano Chase!&lt;br /&gt;
|-&lt;br /&gt;
| Kingdom Hearts&lt;br /&gt;
| Disney Create: Kingdom Hearts Painter&lt;br /&gt;
|-&lt;br /&gt;
| Kipper&lt;br /&gt;
| Kipper's Matching Game&lt;br /&gt;
|-&lt;br /&gt;
| Kirby&lt;br /&gt;
| Kirby's Airride Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Klonoa&lt;br /&gt;
| Klonoa Dress Up- Game&lt;br /&gt;
|-&lt;br /&gt;
| KonoSuba&lt;br /&gt;
| Bully Aqua Simulator&lt;br /&gt;
|-&lt;br /&gt;
| Korn&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Kubuś&lt;br /&gt;
| Snowboard Master&lt;br /&gt;
|-&lt;br /&gt;
| Kung Fu Hustle&lt;br /&gt;
| Axe Gang Rampage&lt;br /&gt;
|-&lt;br /&gt;
| Kung Fu Panda&lt;br /&gt;
| Kung Fu Panda: Tales of Po&lt;br /&gt;
|-&lt;br /&gt;
| Kunio-kun&lt;br /&gt;
| River City Hacky Sack&lt;br /&gt;
|-&lt;br /&gt;
| Kutar&lt;br /&gt;
| クターのバンブー トロピカル&lt;br /&gt;
|-&lt;br /&gt;
| L.O.L Surprise!&lt;br /&gt;
| LOL Surprise Millennials&lt;br /&gt;
|-&lt;br /&gt;
| Lab Rats&lt;br /&gt;
| Lab Rats: Bionic Heroics&lt;br /&gt;
|-&lt;br /&gt;
| Lady and the Tramp&lt;br /&gt;
| Lady and the Tramp Search&lt;br /&gt;
|-&lt;br /&gt;
| Lalaloopsy&lt;br /&gt;
| Lalaloopsy Friendship Parade&lt;br /&gt;
|-&lt;br /&gt;
| Laugh &amp;amp; Learn&lt;br /&gt;
| Laugh &amp;amp; Learn™ Alphabet Game&lt;br /&gt;
|-&lt;br /&gt;
| LazyTown&lt;br /&gt;
| LazyTown's Superhero Challenge&lt;br /&gt;
|-&lt;br /&gt;
| League of Legends&lt;br /&gt;
| Preparation - A League of Legends Parody&lt;br /&gt;
|-&lt;br /&gt;
| Leave It to Beaver&lt;br /&gt;
| Leave it to Beaver Online Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Left 4 Dead&lt;br /&gt;
| Left4Dead2: the bad ad&lt;br /&gt;
|-&lt;br /&gt;
| LEGO&lt;br /&gt;
| Pepper's Skateboard Challenge&lt;br /&gt;
|-&lt;br /&gt;
| LEGO Exo-Force&lt;br /&gt;
| Hitomi's Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Lenny Loosejocks&lt;br /&gt;
| Lenny Solitaire&lt;br /&gt;
|-&lt;br /&gt;
|Let's Go Luna!&lt;br /&gt;
|Purple Panda's Space Bop&lt;br /&gt;
|-&lt;br /&gt;
| Life Savers&lt;br /&gt;
| Life Savers Waterpark Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Lilo and Stitch&lt;br /&gt;
| 625 Sandwich Stacker&lt;br /&gt;
|-&lt;br /&gt;
| Limp Bizkit&lt;br /&gt;
| Limp Bizkit - Mosh Master&lt;br /&gt;
|-&lt;br /&gt;
| Linkin Park&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Little Bear&lt;br /&gt;
|Little Bear: Little Bear's Dress-Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Little Bill&lt;br /&gt;
| Little Bill's Adventure with Captain Brainstorm&lt;br /&gt;
|-&lt;br /&gt;
| Little Charmers&lt;br /&gt;
| Crazy Cauldrons&lt;br /&gt;
|-&lt;br /&gt;
| Little Einsteins&lt;br /&gt;
| The Great Sky Race&lt;br /&gt;
|-&lt;br /&gt;
| Little People&lt;br /&gt;
| Little People® Favorite Friend Finder&lt;br /&gt;
|-&lt;br /&gt;
| Little Red Riding Hood&lt;br /&gt;
| Arthur's Puppet Theater: Little Red Riding Hood&lt;br /&gt;
|-&lt;br /&gt;
| LittleBigPlanet&lt;br /&gt;
| LittleBigPlanet: Create-a-Sackboy&lt;br /&gt;
|-&lt;br /&gt;
| Littlest Pet Shop&lt;br /&gt;
| Littlest Pet Shop Line Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Liv and Maddie&lt;br /&gt;
| Liv and Maddie: Scrapbook Designer&lt;br /&gt;
|-&lt;br /&gt;
| Lizzie McGuire&lt;br /&gt;
| Lizzie McGuire: Miranda Manicuranda&lt;br /&gt;
|-&lt;br /&gt;
| Lloyd in Space&lt;br /&gt;
| Lloyd in Space Bonus Minute: Android Lloyd&lt;br /&gt;
|-&lt;br /&gt;
| Lollipop Chainsaw&lt;br /&gt;
| Lollipop Chainsaw Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Lomax, the Hound of Music&lt;br /&gt;
| Lomax, the Hound of Music&lt;br /&gt;
|-&lt;br /&gt;
| Looney Tunes&lt;br /&gt;
| Looney Tunes Avalanche Snowboarding&lt;br /&gt;
|-&lt;br /&gt;
| Love Hina&lt;br /&gt;
| ラブ ひな マイクロサイト&lt;br /&gt;
|-&lt;br /&gt;
| Lost Space&lt;br /&gt;
| Lost in Space Trivia Quiz&lt;br /&gt;
|-&lt;br /&gt;
| Lucky Charms&lt;br /&gt;
| Lucky Charms: Lucky Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Lucky Star&lt;br /&gt;
| Kagami Hiiragi Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Lupin the Third&lt;br /&gt;
| Lupin the Third: Good Marksman?&lt;br /&gt;
|-&lt;br /&gt;
| M&amp;amp;M's&lt;br /&gt;
| M&amp;amp;M's Crazy Factory&lt;br /&gt;
|-&lt;br /&gt;
| Mad Men&lt;br /&gt;
| Mad Men: Which of Don's women are you?&lt;br /&gt;
|-&lt;br /&gt;
| Madagascar&lt;br /&gt;
| Madagascar 3 Race Across Europe&lt;br /&gt;
|-&lt;br /&gt;
| Madness Combat&lt;br /&gt;
| Madness Interactive&lt;br /&gt;
|-&lt;br /&gt;
| Madoka Magica&lt;br /&gt;
| ほむらきゃっちゃ&lt;br /&gt;
|-&lt;br /&gt;
| Magical Pokaan&lt;br /&gt;
| Fre4k's Dream&lt;br /&gt;
|-&lt;br /&gt;
| Magilla Gorilla&lt;br /&gt;
| Magilla Gorilla: Pet Shop Cleaning&lt;br /&gt;
|-&lt;br /&gt;
| Maisy&lt;br /&gt;
| Maisy's ABC&lt;br /&gt;
|-&lt;br /&gt;
| Making Fiends&lt;br /&gt;
| Making Fiends: Pumpkin Plunkin'&lt;br /&gt;
|-&lt;br /&gt;
| Mama Mirabelle's Home Movies&lt;br /&gt;
| Savanna-gram eCard&lt;br /&gt;
|-&lt;br /&gt;
| Mao Mao&lt;br /&gt;
| Mao Mao: Heroes of Pure Heart - The Perfect Adventure&lt;br /&gt;
|-&lt;br /&gt;
| MapleStory&lt;br /&gt;
| MapleStory - Knights of Cygnus&lt;br /&gt;
|-&lt;br /&gt;
| Mappy&lt;br /&gt;
| Mappy Mini&lt;br /&gt;
|-&lt;br /&gt;
| Mars Attacks&lt;br /&gt;
| Mars Attacks Episode 1: Mission of Doom&lt;br /&gt;
|-&lt;br /&gt;
| Martha Speaks&lt;br /&gt;
| Skits Cooks&lt;br /&gt;
|-&lt;br /&gt;
| Marvel's Thor&lt;br /&gt;
| Thor The Defense of Asgard&lt;br /&gt;
|-&lt;br /&gt;
| Mary Poppins&lt;br /&gt;
| How Well Do You Know… Mary Poppins?&lt;br /&gt;
|-&lt;br /&gt;
| Maryoku Yummy&lt;br /&gt;
| Winter Yumderland Snow Globe&lt;br /&gt;
|-&lt;br /&gt;
| Masha and the Bear&lt;br /&gt;
| Masha and the Messy Bear&lt;br /&gt;
|-&lt;br /&gt;
| Mass Effect&lt;br /&gt;
| Papy Grenier - MASS EFFECT&lt;br /&gt;
|-&lt;br /&gt;
| Math Blaster&lt;br /&gt;
| Math Blaster for 4th Grade Coloring Book&lt;br /&gt;
|-&lt;br /&gt;
| Matt Hatter Chronicles&lt;br /&gt;
| Matt Hatter Chronicles: Cave In&lt;br /&gt;
|-&lt;br /&gt;
| Mau&lt;br /&gt;
| Hang Mau&lt;br /&gt;
|-&lt;br /&gt;
| Max Keeble's Big Move&lt;br /&gt;
| Max Keeble's Big Move: Max's Big Moves&lt;br /&gt;
|-&lt;br /&gt;
| Max Steel&lt;br /&gt;
| Max Steel: Ultralinks Attack&lt;br /&gt;
|-&lt;br /&gt;
| Max &amp;amp; Ruby&lt;br /&gt;
| Max's Toy Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Maya &amp;amp; Miguel&lt;br /&gt;
| Global Groovin'&lt;br /&gt;
|-&lt;br /&gt;
|Maya the Bee&lt;br /&gt;
|Maya Nature Paint&lt;br /&gt;
|-&lt;br /&gt;
| McDonald's&lt;br /&gt;
| Hamburglar's Bun Fun Game&lt;br /&gt;
|-&lt;br /&gt;
| Medabots&lt;br /&gt;
| MedaShooter&lt;br /&gt;
|-&lt;br /&gt;
| Meet Dave&lt;br /&gt;
| Meet Dave: Nasal Escape&lt;br /&gt;
|-&lt;br /&gt;
| Meet the Robinsons&lt;br /&gt;
| Meet the Robinsons Crowd Patrol&lt;br /&gt;
|-&lt;br /&gt;
| Mega Man&lt;br /&gt;
| Mega Man RPG&lt;br /&gt;
|-&lt;br /&gt;
| Megas XLR&lt;br /&gt;
| Megas XLR: Chase Masters V&lt;br /&gt;
|-&lt;br /&gt;
| Megamind&lt;br /&gt;
| Megamind: Cosmic Collide&lt;br /&gt;
|-&lt;br /&gt;
| Men In Black&lt;br /&gt;
| Men In Black II: Alien Retrieval&lt;br /&gt;
|-&lt;br /&gt;
| Metal Gear&lt;br /&gt;
| Metal Gear Awesome&lt;br /&gt;
|-&lt;br /&gt;
| Metal Slug&lt;br /&gt;
| Metal Slug Brutal&lt;br /&gt;
|-&lt;br /&gt;
| Metalocalypse&lt;br /&gt;
| Frozen Pixel Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Metroid&lt;br /&gt;
| Metroid: Genesis&lt;br /&gt;
|-&lt;br /&gt;
| Mickey Mouse&lt;br /&gt;
| Mickey Mouse - Rail Runner&lt;br /&gt;
|-&lt;br /&gt;
| Miffy&lt;br /&gt;
| Miffy's Spring Special&lt;br /&gt;
|-&lt;br /&gt;
| Mighty Magiswords&lt;br /&gt;
| Mighty Magiswords: Double Trouble in Mirror Castle&lt;br /&gt;
|-&lt;br /&gt;
| Mighty Med&lt;br /&gt;
| Mighty Med: Heroic Healers&lt;br /&gt;
|-&lt;br /&gt;
| Mighty Mike&lt;br /&gt;
| Mighty Mike: Jigsaw Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Mighty No. 9&lt;br /&gt;
| Mighty N#2 - Cryo Moveset&lt;br /&gt;
|-&lt;br /&gt;
| Mike the Knight&lt;br /&gt;
| Galahad's Gallop&lt;br /&gt;
|-&lt;br /&gt;
| Miles from Tomorrowland&lt;br /&gt;
| Miles from Tomorrowland: Interstellar Missions&lt;br /&gt;
|-&lt;br /&gt;
| Minecraft&lt;br /&gt;
| Minecraft Tower Defence 2&lt;br /&gt;
|-&lt;br /&gt;
| Miracle&lt;br /&gt;
| Miracle: Puck Handling&lt;br /&gt;
|-&lt;br /&gt;
| Miraculous Ladybug&lt;br /&gt;
| Miraculous Ladybug Dress Up&lt;br /&gt;
|-&lt;br /&gt;
|Miss Moon&lt;br /&gt;
|Miss Moon Zuma&lt;br /&gt;
|-&lt;br /&gt;
| Mission: Impossible&lt;br /&gt;
| Mission Impossible&lt;br /&gt;
|-&lt;br /&gt;
| Mister Rogers' Neighborhood&lt;br /&gt;
| Museum Go Round&lt;br /&gt;
|-&lt;br /&gt;
| Mix Master: King of Cards&lt;br /&gt;
| Adventures in Atreia: Mix Town Mahem&lt;br /&gt;
|-&lt;br /&gt;
| Moana&lt;br /&gt;
| Moana Disney Princess Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Mandeville's Monk&lt;br /&gt;
| Monk's Mind Game&lt;br /&gt;
|-&lt;br /&gt;
| Mike, Lu &amp;amp; Og&lt;br /&gt;
| Mike, Lu &amp;amp; Og: Sea Adventure&lt;br /&gt;
|-&lt;br /&gt;
|Molly of Denali&lt;br /&gt;
|Alaskan Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Monkey Island&lt;br /&gt;
| Return to Monkey Island Website&lt;br /&gt;
|-&lt;br /&gt;
| Monopoly&lt;br /&gt;
| Monopoly Electronic Banking&lt;br /&gt;
|-&lt;br /&gt;
| Monster High&lt;br /&gt;
| Monster High Wolf Babies&lt;br /&gt;
|-&lt;br /&gt;
|Monster House&lt;br /&gt;
|Thou Art Dead&lt;br /&gt;
|-&lt;br /&gt;
| Monster Hunter&lt;br /&gt;
| Monster Hunter: Armor Mix &amp;amp; Match&lt;br /&gt;
|-&lt;br /&gt;
| Monster Musume&lt;br /&gt;
| Slimy Time!&lt;br /&gt;
|-&lt;br /&gt;
| Monsters, Inc.&lt;br /&gt;
| Monsters Inc.: Sneak-A-Boo&lt;br /&gt;
|-&lt;br /&gt;
| Monsters vs. Aliens&lt;br /&gt;
| Monsters vs. Aliens: Mean, Clean, Zombie...Brains&lt;br /&gt;
|-&lt;br /&gt;
| Morenatsu&lt;br /&gt;
| [S] Sou : Jump&lt;br /&gt;
|-&lt;br /&gt;
| Mortal Kombat&lt;br /&gt;
| Mortal Kombat Karnage&lt;br /&gt;
|-&lt;br /&gt;
| Moshi Monsters&lt;br /&gt;
| Bobble Bots Bustle&lt;br /&gt;
|-&lt;br /&gt;
| Mother Goose and Grimm&lt;br /&gt;
| Grimmy's Whack-A-Cat&lt;br /&gt;
|-&lt;br /&gt;
| Motu Patlu&lt;br /&gt;
| Bowling Champs&lt;br /&gt;
|-&lt;br /&gt;
| Mr. Bean&lt;br /&gt;
| Mr. Bean Street Bakery&lt;br /&gt;
|-&lt;br /&gt;
| Mr. Driller&lt;br /&gt;
| Mr. Driller Mini&lt;br /&gt;
|-&lt;br /&gt;
| Mr. Meaty&lt;br /&gt;
| Mr. Meaty Treasures Of The Deep&lt;br /&gt;
|-&lt;br /&gt;
| Mr. Popper's Penguins&lt;br /&gt;
| Bitey's Snowball Smack&lt;br /&gt;
|-&lt;br /&gt;
| Mush-Mush &amp;amp; the Mushables&lt;br /&gt;
| Mush-Mush &amp;amp; the Mushables: Music Maker&lt;br /&gt;
|-&lt;br /&gt;
| My Gym Partner's a Monkey&lt;br /&gt;
| My Gym Partner's a Monkey: Front Page Nuisance&lt;br /&gt;
|-&lt;br /&gt;
| My Hero Academia&lt;br /&gt;
| INTERACTIVE DEKU&lt;br /&gt;
|-&lt;br /&gt;
| My Life as a Teenage Robot&lt;br /&gt;
| My Life as a Teenage Robot: Techno Tennis&lt;br /&gt;
|-&lt;br /&gt;
| My Little Pony&lt;br /&gt;
| DJ Pinkie Pie&lt;br /&gt;
|-&lt;br /&gt;
| My Neighbor Totoro&lt;br /&gt;
| My Totoro Room&lt;br /&gt;
|-&lt;br /&gt;
| Mysticons&lt;br /&gt;
| Mysticons: Piper Parkour&lt;br /&gt;
|-&lt;br /&gt;
| Nacho Libre&lt;br /&gt;
| Nacho Libre: Cocina Crunch&lt;br /&gt;
|-&lt;br /&gt;
| Nancy Drew&lt;br /&gt;
| Nancy Drew: Resorting to Danger&lt;br /&gt;
|-&lt;br /&gt;
| Nanny McPhee&lt;br /&gt;
| Nanny McPhee Returns&lt;br /&gt;
|-&lt;br /&gt;
| Naruto&lt;br /&gt;
| Naruto Ninja World Storm 2&lt;br /&gt;
|-&lt;br /&gt;
| NASCAR&lt;br /&gt;
| NASCAR.com To Go&lt;br /&gt;
|-&lt;br /&gt;
| Nature Cat&lt;br /&gt;
| Nature Cat's Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Nella the Princess Knight&lt;br /&gt;
| Castlehaven Explorer&lt;br /&gt;
|-&lt;br /&gt;
| Neon Genesis Evangelion&lt;br /&gt;
| Evangelion:A&lt;br /&gt;
|-&lt;br /&gt;
| Neopets&lt;br /&gt;
| Turmac Roll&lt;br /&gt;
|-&lt;br /&gt;
| Nerf&lt;br /&gt;
| Nerf Test Range&lt;br /&gt;
|-&lt;br /&gt;
| Nesquik&lt;br /&gt;
| Nesquik: Chocolate Mountain Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Next X&lt;br /&gt;
| Next X: Rally Racing&lt;br /&gt;
|-&lt;br /&gt;
| Ni Hao, Kai-lan&lt;br /&gt;
| Kai-lan's Paper Lanterns&lt;br /&gt;
|-&lt;br /&gt;
| Nichijou&lt;br /&gt;
| Nichijou Jigsaw&lt;br /&gt;
|-&lt;br /&gt;
| Nickelodeon's Shiva&lt;br /&gt;
| Shiva - Collect Clues&lt;br /&gt;
|-&lt;br /&gt;
| Nicky, Ricky, Dicky &amp;amp; Dawn&lt;br /&gt;
| Nicky, Ricky, Dicky &amp;amp; Dawn: Which Harper Are You?&lt;br /&gt;
|-&lt;br /&gt;
| Nier&lt;br /&gt;
| NieR:Golf&lt;br /&gt;
|-&lt;br /&gt;
| NiGHTS&lt;br /&gt;
| NiGHTS into Dreams...&lt;br /&gt;
|-&lt;br /&gt;
| Nina's World&lt;br /&gt;
| Letras de Nina&lt;br /&gt;
|-&lt;br /&gt;
| Nintendogs&lt;br /&gt;
| Nintendogs Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Noddy&lt;br /&gt;
| Pop and Spell&lt;br /&gt;
|-&lt;br /&gt;
| Nyan Cat&lt;br /&gt;
| Nyan Cat Fly!&lt;br /&gt;
|-&lt;br /&gt;
| O Astro&lt;br /&gt;
| O Astro: Quero Minha Profecia&lt;br /&gt;
|-&lt;br /&gt;
| Octonauts&lt;br /&gt;
| Octonauts&lt;br /&gt;
|-&lt;br /&gt;
| Odd Squad&lt;br /&gt;
| Odd Squad: Cases&lt;br /&gt;
|-&lt;br /&gt;
| OFF&lt;br /&gt;
| The Judge&lt;br /&gt;
|-&lt;br /&gt;
| Oggy and the Cockroaches&lt;br /&gt;
| Oggy Moshi&lt;br /&gt;
|-&lt;br /&gt;
|Oh Noah!&lt;br /&gt;
|Oh Noah!: Curtain Up&lt;br /&gt;
|-&lt;br /&gt;
| Oh, the Places You'll Go!&lt;br /&gt;
| Elephant Ball&lt;br /&gt;
|-&lt;br /&gt;
| OK K.O.! Let's Be Heroes&lt;br /&gt;
| OK K.O.! Let's Be Heroes: Parking Lot Wars&lt;br /&gt;
|-&lt;br /&gt;
| Okami&lt;br /&gt;
| アマテラスの小判取り&lt;br /&gt;
|-&lt;br /&gt;
| Olivia&lt;br /&gt;
| Olivia of the Deep&lt;br /&gt;
|-&lt;br /&gt;
| Olympic Games&lt;br /&gt;
| PyeongChang 2018: Torch Dash&lt;br /&gt;
|-&lt;br /&gt;
| One Piece&lt;br /&gt;
| One Piece VS Zombies&lt;br /&gt;
|-&lt;br /&gt;
| One Punch-Man&lt;br /&gt;
| INTERACTIVE SAITAMA&lt;br /&gt;
|-&lt;br /&gt;
| Ong's Sisters&lt;br /&gt;
| ONG's Sisters 과자 만들기&lt;br /&gt;
|-&lt;br /&gt;
|Oobi&lt;br /&gt;
|Oobi Tub&lt;br /&gt;
|-&lt;br /&gt;
| Ooh, Aah &amp;amp; You&lt;br /&gt;
| Ooh &amp;amp; Aah's Coco-Nutty Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Open Season&lt;br /&gt;
| Open Season: The Timberline Games&lt;br /&gt;
|-&lt;br /&gt;
| Osmar, a Primeira Fatia do Pão de Forma&lt;br /&gt;
| Cadê o Osmar?&lt;br /&gt;
|-&lt;br /&gt;
| Oswald&lt;br /&gt;
| Oswald's Ice Cone Game&lt;br /&gt;
|-&lt;br /&gt;
| Ouran High School Host Club&lt;br /&gt;
| Dress-Up Kuma-Chan Game&lt;br /&gt;
|-&lt;br /&gt;
| Out of the Box&lt;br /&gt;
| Saucepan Jam&lt;br /&gt;
|-&lt;br /&gt;
| Outlaw Star&lt;br /&gt;
| my ending to outlaw star&lt;br /&gt;
|-&lt;br /&gt;
| Overlord&lt;br /&gt;
| Overlord H&lt;br /&gt;
|-&lt;br /&gt;
| Overwatch&lt;br /&gt;
| Overwatch - Spider's web 18+&lt;br /&gt;
|-&lt;br /&gt;
| Over the Garden Wall&lt;br /&gt;
| Masalla Del Jardín: Laberinto Oscuro&lt;br /&gt;
|-&lt;br /&gt;
| Over the Hedge&lt;br /&gt;
| Over the Hedge: Turn &amp;amp; Burn&lt;br /&gt;
|-&lt;br /&gt;
| Pac-Man&lt;br /&gt;
| 30th Anniversary of PAC-MAN Google Doodle&lt;br /&gt;
|-&lt;br /&gt;
| Pacific Rim&lt;br /&gt;
| Build Your Jaeger&lt;br /&gt;
|-&lt;br /&gt;
| Paddington Bear&lt;br /&gt;
| Paddington 2 - Hidden Numbers&lt;br /&gt;
|-&lt;br /&gt;
| Pair of Kings&lt;br /&gt;
| Pair of Kings: Wild Island Rampage&lt;br /&gt;
|-&lt;br /&gt;
| Pajanimals&lt;br /&gt;
| Apollo's Rocket Blastoff&lt;br /&gt;
|-&lt;br /&gt;
| Panty &amp;amp; Stocking with Garterbelt&lt;br /&gt;
| Panty &amp;amp; Stocking Interactive Animation&lt;br /&gt;
|-&lt;br /&gt;
| Papa Louie&lt;br /&gt;
| Papa's Pizzeria&lt;br /&gt;
|-&lt;br /&gt;
| PaRappa the Rapper&lt;br /&gt;
| Parappa's Rap Floor&lt;br /&gt;
|-&lt;br /&gt;
| Passatempo&lt;br /&gt;
| Clicando a Turma&lt;br /&gt;
|-&lt;br /&gt;
| Patapon&lt;br /&gt;
| Patapon: Beat Camp&lt;br /&gt;
|-&lt;br /&gt;
| PAW Patrol&lt;br /&gt;
| Pups Save the Day&lt;br /&gt;
|-&lt;br /&gt;
| Payday&lt;br /&gt;
| Bank Invaders 2&lt;br /&gt;
|-&lt;br /&gt;
| PB&amp;amp;J Otter&lt;br /&gt;
| PB&amp;amp;J Otter: Baby Butter's Big Catch&lt;br /&gt;
|-&lt;br /&gt;
| Peanuts&lt;br /&gt;
| Peanuts: What's Up, Snoopy?&lt;br /&gt;
|-&lt;br /&gt;
| Pedobear&lt;br /&gt;
| /b/ear Gunner&lt;br /&gt;
|-&lt;br /&gt;
| Peep and the Big Wide World&lt;br /&gt;
| Hop To It!&lt;br /&gt;
|-&lt;br /&gt;
| Peg + Cat&lt;br /&gt;
| Peg + Cat: The Election Problem&lt;br /&gt;
|-&lt;br /&gt;
| Pelswick&lt;br /&gt;
| Pelswick and Julie&lt;br /&gt;
|-&lt;br /&gt;
| Penn Zero: Part-Time Hero&lt;br /&gt;
| Penn Zero: Part-Time Hero - Zap Trap&lt;br /&gt;
|-&lt;br /&gt;
| Peppa Pig&lt;br /&gt;
| Peppa Pig's The New House&lt;br /&gt;
|-&lt;br /&gt;
| Pepper Ann&lt;br /&gt;
| Pepper Ann's Dream Interpreter&lt;br /&gt;
|-&lt;br /&gt;
| Persona&lt;br /&gt;
| Persona Eyes Generator&lt;br /&gt;
|-&lt;br /&gt;
| Peter Pan&lt;br /&gt;
| Tinkerbell's Jewel Jumble&lt;br /&gt;
|-&lt;br /&gt;
| Peter Rabbit&lt;br /&gt;
| Nutkin's Nut Catch&lt;br /&gt;
|-&lt;br /&gt;
| Phantasy Star&lt;br /&gt;
| Phantasy Star Offline 2&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Brave&lt;br /&gt;
| Phantom Brave: The Hermuda Triangle Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Phineas and Ferb&lt;br /&gt;
| Phineas and Ferb in the Transport-inators of Doooom!&lt;br /&gt;
|-&lt;br /&gt;
| Pico's School&lt;br /&gt;
| Pico's School Reunion&lt;br /&gt;
|-&lt;br /&gt;
| Pig Goat Banana Cricket&lt;br /&gt;
| Pew! Pew! Pickle!&lt;br /&gt;
|-&lt;br /&gt;
| Pikmin&lt;br /&gt;
| Pikmin Playarea&lt;br /&gt;
|-&lt;br /&gt;
| Pingu&lt;br /&gt;
| Pingu: Keepy Uppy&lt;br /&gt;
|-&lt;br /&gt;
| Pink Panther&lt;br /&gt;
| Pink Panther Jigsaw&lt;br /&gt;
|-&lt;br /&gt;
|Pinkalicious&lt;br /&gt;
|Colorrific Art Show&lt;br /&gt;
|-&lt;br /&gt;
| Pinocchio&lt;br /&gt;
| Hidden Numbers: Pinocchio&lt;br /&gt;
|-&lt;br /&gt;
| Pirates of the Caribbean&lt;br /&gt;
| Jumping Jack&lt;br /&gt;
|-&lt;br /&gt;
| Pixel Chix&lt;br /&gt;
| Pixel Chix Moviemaker&lt;br /&gt;
|-&lt;br /&gt;
| PJ Masks&lt;br /&gt;
| PJ Masks: Catch the Ninjalinos&lt;br /&gt;
|-&lt;br /&gt;
| Planet 51&lt;br /&gt;
| Planet 51 Racing&lt;br /&gt;
|-&lt;br /&gt;
| Planet Heroes&lt;br /&gt;
| Planet Heroes Comics&lt;br /&gt;
|-&lt;br /&gt;
| Plants vs. Zombies&lt;br /&gt;
| Plants vs Zombies (Web Version)&lt;br /&gt;
|-&lt;br /&gt;
| Play-Doh&lt;br /&gt;
| Play-Doh Grill Advertisement&lt;br /&gt;
|-&lt;br /&gt;
| Playmobil&lt;br /&gt;
| Luxury Mansion&lt;br /&gt;
|-&lt;br /&gt;
|Pleasant Goat and Big Big Wolf&lt;br /&gt;
|Goat on Bike&lt;br /&gt;
|-&lt;br /&gt;
| Plum Landing&lt;br /&gt;
| Plum Landing: Mangroovin'&lt;br /&gt;
|-&lt;br /&gt;
| Pocoyo&lt;br /&gt;
| Playground of Pocoyo&lt;br /&gt;
|-&lt;br /&gt;
| Pokémon&lt;br /&gt;
| Who's That Pokémon?&lt;br /&gt;
|-&lt;br /&gt;
| Polly Pocket&lt;br /&gt;
| Polly Pocket Picture Game&lt;br /&gt;
|-&lt;br /&gt;
| POM-BEAR&lt;br /&gt;
| Komm' mit auf Klassenfahrt!&lt;br /&gt;
|-&lt;br /&gt;
| Popeye&lt;br /&gt;
| Popeye Baseball&lt;br /&gt;
|-&lt;br /&gt;
| Poppy Cat&lt;br /&gt;
| Poppy Cat - Pogo Panic&lt;br /&gt;
|-&lt;br /&gt;
| Poppy Playtime&lt;br /&gt;
| Poppy Playtime Survival&lt;br /&gt;
|-&lt;br /&gt;
| Portal&lt;br /&gt;
| Portal: The Flash Version&lt;br /&gt;
|-&lt;br /&gt;
| Porto Papel&lt;br /&gt;
| Matilde Salva Porto Papel&lt;br /&gt;
|-&lt;br /&gt;
| Potato Head&lt;br /&gt;
| Classic Mr. Potato Head Coloring Book&lt;br /&gt;
|-&lt;br /&gt;
| Pou&lt;br /&gt;
| Pou Kitchen Slacking&lt;br /&gt;
|-&lt;br /&gt;
| Pound Puppies&lt;br /&gt;
| Pound Puppies: Leap for Treats!&lt;br /&gt;
|-&lt;br /&gt;
| Power Rangers&lt;br /&gt;
| Power Rangers in Space Red Ranger to the Rescue&lt;br /&gt;
|-&lt;br /&gt;
| Predator&lt;br /&gt;
| Hidden Numbers: Predators&lt;br /&gt;
|-&lt;br /&gt;
| Prep &amp;amp; Landing&lt;br /&gt;
| Christmas Carol's Coal Elf Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Pretty Cure&lt;br /&gt;
| Smile Pretty Cure: Cure Happy Fashion Style&lt;br /&gt;
|-&lt;br /&gt;
| Prince of Persia&lt;br /&gt;
| Prince of Persia: The Forgotten Sands&lt;br /&gt;
|-&lt;br /&gt;
| Princess Tutu&lt;br /&gt;
| Ahiru's Love-s-&lt;br /&gt;
|-&lt;br /&gt;
| Problem Sleuth&lt;br /&gt;
| Problem Sleuth Epilogue&lt;br /&gt;
|-&lt;br /&gt;
| Professor Layton&lt;br /&gt;
| Professor Layton and the Lost Future Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Psych&lt;br /&gt;
| Lunch Lady Spitball&lt;br /&gt;
|-&lt;br /&gt;
| Pucca&lt;br /&gt;
| Pucca to Kiss Garu&lt;br /&gt;
|-&lt;br /&gt;
| Puppy Dog Pals&lt;br /&gt;
| Puppy Dog Pals: Pups on a mission!&lt;br /&gt;
|-&lt;br /&gt;
| Puyo Puyo&lt;br /&gt;
| Puyo Slots&lt;br /&gt;
|-&lt;br /&gt;
| Pyong&lt;br /&gt;
| Pyong Dances&lt;br /&gt;
|-&lt;br /&gt;
| Q*bert&lt;br /&gt;
| Q*bert 2005&lt;br /&gt;
|-&lt;br /&gt;
| Quake&lt;br /&gt;
| Quake Reloaded&lt;br /&gt;
|-&lt;br /&gt;
| Rabbids&lt;br /&gt;
| Rabbids Invasion&lt;br /&gt;
|-&lt;br /&gt;
| Race to Witch Mountain&lt;br /&gt;
| Ram Road&lt;br /&gt;
|-&lt;br /&gt;
| Ragnarok&lt;br /&gt;
| Ragnarok Bat Hunter&lt;br /&gt;
|-&lt;br /&gt;
| Rainbow Friends&lt;br /&gt;
| Memoria Rainbow&lt;br /&gt;
|-&lt;br /&gt;
| Rambo&lt;br /&gt;
| Rambo III&lt;br /&gt;
|-&lt;br /&gt;
| Ranma ½&lt;br /&gt;
| Lambada Ranma&lt;br /&gt;
|-&lt;br /&gt;
| Randy Cunningham&lt;br /&gt;
| Randy Cunningham: 9th Grade Ninja - Enter the NinjaNomicon&lt;br /&gt;
|-&lt;br /&gt;
| Ranger Rob&lt;br /&gt;
| Ranger Wrangler&lt;br /&gt;
|-&lt;br /&gt;
| Rango&lt;br /&gt;
| Home Town Hero&lt;br /&gt;
|-&lt;br /&gt;
| Ratatouille&lt;br /&gt;
| Ratatouille: Rat n' Roll!&lt;br /&gt;
|-&lt;br /&gt;
| Ratchet &amp;amp; Clank&lt;br /&gt;
| Ratchet &amp;amp; Clank: Race Through Time&lt;br /&gt;
|-&lt;br /&gt;
| Rayman&lt;br /&gt;
| Rayman - Slap Flap, &amp;amp; Go!&lt;br /&gt;
|-&lt;br /&gt;
| Ready Jet Go!&lt;br /&gt;
| Food Farmer&lt;br /&gt;
|-&lt;br /&gt;
| Recess&lt;br /&gt;
| Recess: Concrete Jumble&lt;br /&gt;
|-&lt;br /&gt;
| Redakai&lt;br /&gt;
| Redakai: Kairu's Quest&lt;br /&gt;
|-&lt;br /&gt;
| Regal Academy&lt;br /&gt;
| Regal Academy: Rose Cinderella: Daughter of Cinderella&lt;br /&gt;
|-&lt;br /&gt;
| Regular Show&lt;br /&gt;
| Regular Show Trash n Dash&lt;br /&gt;
|-&lt;br /&gt;
| Rescue Heroes&lt;br /&gt;
| Rescue Heroes: Air Training&lt;br /&gt;
|-&lt;br /&gt;
| Resident Evil&lt;br /&gt;
| Chainsaw Maniac&lt;br /&gt;
|-&lt;br /&gt;
| Rhythm Heaven&lt;br /&gt;
| Lock simulator&lt;br /&gt;
|-&lt;br /&gt;
| Rice Krispies&lt;br /&gt;
| Rice Krispies Milk Surf&lt;br /&gt;
|-&lt;br /&gt;
| Rick and Morty&lt;br /&gt;
| Morty Maker&lt;br /&gt;
|-&lt;br /&gt;
| Ricky Zoom&lt;br /&gt;
| Ricky Zoom: Wheelford Wheelies&lt;br /&gt;
|-&lt;br /&gt;
| Rise of the Guardians&lt;br /&gt;
| Jack Frost Rejuvenation&lt;br /&gt;
|-&lt;br /&gt;
| Rio&lt;br /&gt;
| Rio Pic Tart&lt;br /&gt;
|-&lt;br /&gt;
| Robin Hood&lt;br /&gt;
| Robin Hood Archery Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Roblox&lt;br /&gt;
| Roblox OOF Button&lt;br /&gt;
|-&lt;br /&gt;
| RoboCop&lt;br /&gt;
| RoboCop Target Practice&lt;br /&gt;
|-&lt;br /&gt;
| Robot and Monster&lt;br /&gt;
| Come Out, Come Out, Wherever You Marf!&lt;br /&gt;
|-&lt;br /&gt;
| Robotboy&lt;br /&gt;
| Robotboy: Depth Charger&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Monkeys&lt;br /&gt;
| Rocket Monkeys: Monkey Business&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Power&lt;br /&gt;
| Rocket Power Big Air Mountain&lt;br /&gt;
|-&lt;br /&gt;
| Rocko's Modern Life&lt;br /&gt;
| Rocko's Modern Life: Match-Master&lt;br /&gt;
|-&lt;br /&gt;
| Rocky&lt;br /&gt;
| Ivan Drago - Justice Enforcer&lt;br /&gt;
|-&lt;br /&gt;
| Rocky and Bullwinkle&lt;br /&gt;
| Rocky The Flying Squirrel&lt;br /&gt;
|-&lt;br /&gt;
| Rolie Polie Olie&lt;br /&gt;
| Star Catcher Olie&lt;br /&gt;
|-&lt;br /&gt;
|Roll No. 21&lt;br /&gt;
|Roll No. 21: Masti Jump&lt;br /&gt;
|-&lt;br /&gt;
| RollBots&lt;br /&gt;
| Rollbots Tribe Challenge&lt;br /&gt;
|-&lt;br /&gt;
|Rosie's Rules&lt;br /&gt;
|Rosie Care&lt;br /&gt;
|-&lt;br /&gt;
| Rozen Maiden&lt;br /&gt;
| Rozen Maiden&lt;br /&gt;
|-&lt;br /&gt;
| Rubbadubbers&lt;br /&gt;
| Rubbadubbers Bath Race Game&lt;br /&gt;
|-&lt;br /&gt;
| Rudra&lt;br /&gt;
| Rudra: Boom Chik Chik Boom - Guardian of Sun City&lt;br /&gt;
|-&lt;br /&gt;
| Ruff-Ruff, Tweet and Dave&lt;br /&gt;
| Ruff-Ruff, Tweet and Dave: Super Slide&lt;br /&gt;
|-&lt;br /&gt;
| Rugrats&lt;br /&gt;
| Rugrats Chuckie Chan&lt;br /&gt;
|-&lt;br /&gt;
| Rusty Rivets&lt;br /&gt;
| Rusty Rivets: Combine it and Design it&lt;br /&gt;
|-&lt;br /&gt;
| RWBY&lt;br /&gt;
| Weiss Dressup&lt;br /&gt;
|-&lt;br /&gt;
| Sagwa the Chinese Siamese Cat&lt;br /&gt;
| Counting Koi&lt;br /&gt;
|-&lt;br /&gt;
| Sailor Moon&lt;br /&gt;
| Sailor Moon Robot Frenzy!&lt;br /&gt;
|-&lt;br /&gt;
| Saint Seiya&lt;br /&gt;
| Break Through Zodiac&lt;br /&gt;
|-&lt;br /&gt;
| Salad Fingers&lt;br /&gt;
| Salad Fingers Episode 1&lt;br /&gt;
|-&lt;br /&gt;
| Samurai Champloo&lt;br /&gt;
| Champloo Mugen Dress up Game&lt;br /&gt;
|-&lt;br /&gt;
| Samurai Jack&lt;br /&gt;
| Samurai Jack: Code of the Samurai&lt;br /&gt;
|-&lt;br /&gt;
| Sandra, a Detetive Encantada&lt;br /&gt;
| Sandra Contra o Dragão&lt;br /&gt;
|-&lt;br /&gt;
| Sanjay and Craig&lt;br /&gt;
| Sanjay and Craig: The Frycade&lt;br /&gt;
|-&lt;br /&gt;
| Sapo Brothers&lt;br /&gt;
| Sapo Park&lt;br /&gt;
|-&lt;br /&gt;
|Sarah &amp;amp; Duck&lt;br /&gt;
|Sarah &amp;amp; Duck: Feeding Time&lt;br /&gt;
|-&lt;br /&gt;
| Saw&lt;br /&gt;
| Saw IV Trapped: The Game&lt;br /&gt;
|-&lt;br /&gt;
| Scaredy Squirrel&lt;br /&gt;
| BFFs&lt;br /&gt;
|-&lt;br /&gt;
| School of Rock&lt;br /&gt;
| School of Rock: Rockin' Out&lt;br /&gt;
|-&lt;br /&gt;
| Science Adventure series&lt;br /&gt;
| Steins;Gate website index&lt;br /&gt;
|-&lt;br /&gt;
|SciGirls&lt;br /&gt;
|Code Quest&lt;br /&gt;
|-&lt;br /&gt;
| Scooby-Doo&lt;br /&gt;
| Scooby Doo! Monster Madness&lt;br /&gt;
|-&lt;br /&gt;
| Scott Pilgrim&lt;br /&gt;
| Scott Pilgrim vs. the World: Avatar Creator&lt;br /&gt;
|-&lt;br /&gt;
| Scribblenauts&lt;br /&gt;
| The Scribbleman Episode 1&lt;br /&gt;
|-&lt;br /&gt;
| Seihou Project&lt;br /&gt;
| 東方で「いままでのあらすじ」&lt;br /&gt;
|-&lt;br /&gt;
| Seinfeld&lt;br /&gt;
| Seinfeld on DVD&lt;br /&gt;
|-&lt;br /&gt;
| Sesame Street	&lt;br /&gt;
| Elmo Rhymes&lt;br /&gt;
|-&lt;br /&gt;
| Seven Little Monsters&lt;br /&gt;
| Picture Perfect&lt;br /&gt;
|-&lt;br /&gt;
| Sgt. Frog&lt;br /&gt;
| The seven Giroros&lt;br /&gt;
|-&lt;br /&gt;
| Shake It Up&lt;br /&gt;
| Shake it Up: Spotlight Dash&lt;br /&gt;
|-&lt;br /&gt;
| Shaman King&lt;br /&gt;
| Shaman King: Shuffle&lt;br /&gt;
|-&lt;br /&gt;
| Shanna's Show&lt;br /&gt;
| Shane's Kindergarten Countdown&lt;br /&gt;
|-&lt;br /&gt;
| Shantae&lt;br /&gt;
| Commission - Shantae&lt;br /&gt;
|-&lt;br /&gt;
| Shark Tale&lt;br /&gt;
| The Ernie and Bernie Mixmaster&lt;br /&gt;
|-&lt;br /&gt;
| Shaun the Sheep&lt;br /&gt;
| Shaun the Sheep: Home Sheep Home&lt;br /&gt;
|-&lt;br /&gt;
| Sheep in the Big City&lt;br /&gt;
| Sheep in the Big City: Crash Lambding&lt;br /&gt;
|-&lt;br /&gt;
| Shenmue&lt;br /&gt;
| Shenmue, Delin the crate master&lt;br /&gt;
|-&lt;br /&gt;
| Sheriff Callie's Wild West&lt;br /&gt;
| Sheriff Callie's Wild Day&lt;br /&gt;
|-&lt;br /&gt;
| Sherlock Holmes&lt;br /&gt;
| Sherlock Has a Clue&lt;br /&gt;
|-&lt;br /&gt;
| Shimmer and Shine&lt;br /&gt;
| Genie Palace Divine&lt;br /&gt;
|-&lt;br /&gt;
| Shopkins&lt;br /&gt;
| Shopkins Shoppies Candy Sweets Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Shorts (film)&lt;br /&gt;
| Shorts: Find the Wishing Rock!&lt;br /&gt;
|-&lt;br /&gt;
| Shrek&lt;br /&gt;
| Shrek 'n' Slide&lt;br /&gt;
|-&lt;br /&gt;
| Sid the Science Kid&lt;br /&gt;
| Shadow Show&lt;br /&gt;
|-&lt;br /&gt;
| Sidekick&lt;br /&gt;
| Sidekick Sideways&lt;br /&gt;
|-&lt;br /&gt;
| SiIvaGunner&lt;br /&gt;
| highquality.rip&lt;br /&gt;
|-&lt;br /&gt;
| Silent Hill&lt;br /&gt;
| Silent Hill: Distant Scars&lt;br /&gt;
|-&lt;br /&gt;
| Skullgirls&lt;br /&gt;
| Big Band Funded!&lt;br /&gt;
|-&lt;br /&gt;
| Skylanders&lt;br /&gt;
| Chompy Stomp&lt;br /&gt;
|-&lt;br /&gt;
| Skyrunners&lt;br /&gt;
| NSSC Alien Assault Game&lt;br /&gt;
|-&lt;br /&gt;
| Sleeping Beauty&lt;br /&gt;
| Baby Aurora Castle Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Slenderman&lt;br /&gt;
| Slenderman Must Die  - Chapter 1: Sanatorium&lt;br /&gt;
|-&lt;br /&gt;
| Slipknot&lt;br /&gt;
| Slipknot vs. Limp Bizkit&lt;br /&gt;
|-&lt;br /&gt;
| Slugterra&lt;br /&gt;
| Battle for Slugterra&lt;br /&gt;
|-&lt;br /&gt;
| Sly Cooper&lt;br /&gt;
| Sly Cooper and the Thievius Raccoonus Minigames&lt;br /&gt;
|-&lt;br /&gt;
| Smeshariki&lt;br /&gt;
| Ульи Копатыча&lt;br /&gt;
|-&lt;br /&gt;
| Snow White&lt;br /&gt;
| Snow White Nails&lt;br /&gt;
|-&lt;br /&gt;
| Sofia the First&lt;br /&gt;
| Sofia's Enchanted Garden&lt;br /&gt;
|-&lt;br /&gt;
| Sonic the Hedgehog&lt;br /&gt;
| Ultimate Flash Sonic&lt;br /&gt;
|-&lt;br /&gt;
| Sonny with a Chance&lt;br /&gt;
| Sonny with a Chance: Studio 3 Snack Cart-A-Pult Game&lt;br /&gt;
|-&lt;br /&gt;
| SOS Fada Manu&lt;br /&gt;
| Disputa Mágica&lt;br /&gt;
|-&lt;br /&gt;
| Soul Eater&lt;br /&gt;
| Maka Albarn Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Soul Series&lt;br /&gt;
| Bonfire&lt;br /&gt;
|-&lt;br /&gt;
| Soulcalibur&lt;br /&gt;
| Soul Calibur 2 Game Pack&lt;br /&gt;
|-&lt;br /&gt;
| South Park&lt;br /&gt;
| South Park Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Soy Luna&lt;br /&gt;
| Soy Luna: Roller Cool&lt;br /&gt;
|-&lt;br /&gt;
| Space Ghost&lt;br /&gt;
| Blast Zorak&lt;br /&gt;
|-&lt;br /&gt;
| Space Invaders&lt;br /&gt;
| Taito 404&lt;br /&gt;
|-&lt;br /&gt;
| Special Agent Oso&lt;br /&gt;
| Oso's Special Training Center&lt;br /&gt;
|-&lt;br /&gt;
| Speed Racer&lt;br /&gt;
| Speed Racer: Time Trial Tryouts&lt;br /&gt;
|-&lt;br /&gt;
| Spelunky&lt;br /&gt;
| Spelunky: Twineslation&lt;br /&gt;
|-&lt;br /&gt;
| Spice and Wolf&lt;br /&gt;
| 狼と香辛料 II 公式ウェブサイト&lt;br /&gt;
|-&lt;br /&gt;
| Spider-Man&lt;br /&gt;
| Spider-Man: City Raid&lt;br /&gt;
|-&lt;br /&gt;
| Spirited Away&lt;br /&gt;
| Spirited Away Similarities&lt;br /&gt;
|-&lt;br /&gt;
| Splash and Bubbles&lt;br /&gt;
| Fintastic Fish Maker&lt;br /&gt;
|-&lt;br /&gt;
| Splatalot&lt;br /&gt;
| Splatalot Extreme&lt;br /&gt;
|-&lt;br /&gt;
| Splatoon&lt;br /&gt;
| Sploon&lt;br /&gt;
|-&lt;br /&gt;
| SpongeBob SquarePants&lt;br /&gt;
| SpongeBob: Oh Snap! Road Trip!&lt;br /&gt;
|-&lt;br /&gt;
| Spore&lt;br /&gt;
| Spore Hero: Zarkhator's Meteor Defense&lt;br /&gt;
|-&lt;br /&gt;
| Spyro the Dragon&lt;br /&gt;
| Spyro Cavern Escape&lt;br /&gt;
|-&lt;br /&gt;
| Spy Kids&lt;br /&gt;
| Spy Kids 3D: Game Over&lt;br /&gt;
|-&lt;br /&gt;
| Squid Game&lt;br /&gt;
| The Swoon: How Would You Fare in Squid Game?&lt;br /&gt;
|-&lt;br /&gt;
| Squid Girl&lt;br /&gt;
| ika musume animation&lt;br /&gt;
|-&lt;br /&gt;
| Squirrel Boy&lt;br /&gt;
| Squirrel Boy: The Squirrel of Sandwich&lt;br /&gt;
|-&lt;br /&gt;
| Stanley&lt;br /&gt;
| Stanley: Stanley and the Cloud Critters&lt;br /&gt;
|-&lt;br /&gt;
| Star Fox&lt;br /&gt;
| StarFox Excelent Adventur&lt;br /&gt;
|-&lt;br /&gt;
| Star Trek&lt;br /&gt;
| USS Enterprise 1701-D A Cadet's Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Star vs. the Forces of Evil&lt;br /&gt;
| Star vs. the Dungeon of Evil&lt;br /&gt;
|-&lt;br /&gt;
| Star Wars&lt;br /&gt;
| Yoda's Jedi Training&lt;br /&gt;
|-&lt;br /&gt;
| StarCraft&lt;br /&gt;
| StarCraft - War of Honor&lt;br /&gt;
|-&lt;br /&gt;
| Static Shock&lt;br /&gt;
| Static Shock: Sky Surfing&lt;br /&gt;
|-&lt;br /&gt;
| Steven Universe&lt;br /&gt;
| Spike Squad&lt;br /&gt;
|-&lt;br /&gt;
| Storks (film)&lt;br /&gt;
| Storks: Delivery Dash&lt;br /&gt;
|-&lt;br /&gt;
| Stranger Things&lt;br /&gt;
| Monster Flash&lt;br /&gt;
|-&lt;br /&gt;
| Strawberry Clock&lt;br /&gt;
| Strawberry Clock Says...&lt;br /&gt;
|-&lt;br /&gt;
| Strawberry Shortcake&lt;br /&gt;
| Strawberry Shortcake: Let's Dance!&lt;br /&gt;
|-&lt;br /&gt;
| Street Fighter&lt;br /&gt;
| Street Fighter Flash&lt;br /&gt;
|-&lt;br /&gt;
| Stuart Little&lt;br /&gt;
| Stuart's Xtreme Skateboarding&lt;br /&gt;
|-&lt;br /&gt;
| Subway Surfers&lt;br /&gt;
| Stack Subway Surfers Jump 4&lt;br /&gt;
|-&lt;br /&gt;
| Sucker Punch&lt;br /&gt;
| Sucker Punch: Annihilation&lt;br /&gt;
|-&lt;br /&gt;
| Sue&lt;br /&gt;
| Sue Videoclip Creator&lt;br /&gt;
|-&lt;br /&gt;
| Summer Camp Island&lt;br /&gt;
| Campers Memory Match!&lt;br /&gt;
|-&lt;br /&gt;
| Sunny Day&lt;br /&gt;
| Smiling &amp;amp; Styling with Sunny&lt;br /&gt;
|-&lt;br /&gt;
| Super Mario&lt;br /&gt;
| Super Mario 63&lt;br /&gt;
|-&lt;br /&gt;
| Super Monkey Ball&lt;br /&gt;
| Super Monkey Ball Mini&lt;br /&gt;
|-&lt;br /&gt;
| Super Robot Monkey Team Hyperforce Go!&lt;br /&gt;
| Monkey Dash! Through Shuggazoom's Streets&lt;br /&gt;
|-&lt;br /&gt;
| Super Robot Wars&lt;br /&gt;
| Super Nina Wars: Episode II&lt;br /&gt;
|-&lt;br /&gt;
| Super Why&lt;br /&gt;
| Super Why Saves the Day!&lt;br /&gt;
|-&lt;br /&gt;
| Super Wings&lt;br /&gt;
| Super Wings Puzzle Slider&lt;br /&gt;
|-&lt;br /&gt;
| Superjail!&lt;br /&gt;
| Superjail: Swine Flu Comic&lt;br /&gt;
|-&lt;br /&gt;
| Superman&lt;br /&gt;
| Superman: Metropolis Defender&lt;br /&gt;
|-&lt;br /&gt;
| Supernatural&lt;br /&gt;
| Dress Up Dean Winchester&lt;br /&gt;
|-&lt;br /&gt;
| Surf's Up&lt;br /&gt;
| Surf's Up: Chicken Joe's Local Lingo&lt;br /&gt;
|-&lt;br /&gt;
| Sushi Pack&lt;br /&gt;
| Sushi Pack: Break the Ice&lt;br /&gt;
|-&lt;br /&gt;
| Sweet Bro and Hella Jeff&lt;br /&gt;
| SWEET BRO AND HELLA JEFF THE, GAME ON-LINE&lt;br /&gt;
|-&lt;br /&gt;
| Sword Art Online&lt;br /&gt;
| Asuna Candy Crush&lt;br /&gt;
|-&lt;br /&gt;
| Sylvanian Families&lt;br /&gt;
| おともだちをさがそう！&lt;br /&gt;
|-&lt;br /&gt;
| Sym-Bionic Titan&lt;br /&gt;
| Sym-Bionic Titan: Teenage Warriors&lt;br /&gt;
|-&lt;br /&gt;
| Sítio do Picapau Amarelo&lt;br /&gt;
| Desafio da Emília&lt;br /&gt;
|-&lt;br /&gt;
| T.O.T.S.&lt;br /&gt;
| T.O.T.S.: Ready, Set, Let's Go!&lt;br /&gt;
|-&lt;br /&gt;
| T.U.F.F. Puppy&lt;br /&gt;
| T.U.F.F. Puppy: Unleashed!&lt;br /&gt;
|-&lt;br /&gt;
| Taffy&lt;br /&gt;
| Taffy: Splash Art&lt;br /&gt;
|-&lt;br /&gt;
| Taiko no Tatsujin&lt;br /&gt;
| 太鼓ウェブ - Taiko Web&lt;br /&gt;
|-&lt;br /&gt;
| Tak and the Power of Juju&lt;br /&gt;
| Tak: Jumpin' Juju - Get Some Air!&lt;br /&gt;
|-&lt;br /&gt;
| Tales of Series&lt;br /&gt;
| Tales of Phantasia GBA Banner&lt;br /&gt;
|-&lt;br /&gt;
| TaleSpin&lt;br /&gt;
| TaleSpin Concentration Game&lt;br /&gt;
|-&lt;br /&gt;
| Talking Tom&lt;br /&gt;
| Angela and Tom Wedding Trip&lt;br /&gt;
|-&lt;br /&gt;
| Tamagotchi&lt;br /&gt;
| Tamagotchi: Gotchi-Bounce&lt;br /&gt;
|-&lt;br /&gt;
| Tangled&lt;br /&gt;
| Tangled Double Trouble&lt;br /&gt;
|-&lt;br /&gt;
| TANKMEN&lt;br /&gt;
| Tankmen: Incursion&lt;br /&gt;
|-&lt;br /&gt;
| Tarzan&lt;br /&gt;
| Tarzan's Jungle Rescue&lt;br /&gt;
|-&lt;br /&gt;
| Taste Buds&lt;br /&gt;
| Taste Buds: Family Dinner&lt;br /&gt;
|-&lt;br /&gt;
| Teacher's Pet&lt;br /&gt;
| Thrash Canned&lt;br /&gt;
|-&lt;br /&gt;
| Team Fortress&lt;br /&gt;
| TF2 Unboxer&lt;br /&gt;
|-&lt;br /&gt;
| Team Umizoomi&lt;br /&gt;
| Umi City: Mighty Missions&lt;br /&gt;
|-&lt;br /&gt;
| Teamo Supremo&lt;br /&gt;
| Teamo Training&lt;br /&gt;
|-&lt;br /&gt;
| Teen Beach Movie&lt;br /&gt;
| Disney Create: Teen Beach Movie Painter&lt;br /&gt;
|-&lt;br /&gt;
| Teen Titans&lt;br /&gt;
| Teen Titans: Battle Blitz&lt;br /&gt;
|-&lt;br /&gt;
| Teenage Mutant Ninja Turtles&lt;br /&gt;
| Teenage Mutant Ninja Turtles Pizza Time&lt;br /&gt;
|-&lt;br /&gt;
| Tekken&lt;br /&gt;
| Tekken the Piss: &amp;quot;Kunimitsu&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Teletubbies&lt;br /&gt;
| Teletubbies: Po's Scooter Journey&lt;br /&gt;
|-&lt;br /&gt;
| Tenchi Muyo!&lt;br /&gt;
| Tenchi Muyo!: Sasami's Run&lt;br /&gt;
|-&lt;br /&gt;
| Tenkai Knights&lt;br /&gt;
| Tenkai Knights: Bravenwolf's Run&lt;br /&gt;
|-&lt;br /&gt;
| Terminator&lt;br /&gt;
| Terminator 2 Cinemargh&lt;br /&gt;
|-&lt;br /&gt;
| Terraria&lt;br /&gt;
| Terraria Slide Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Terrific Trucks&lt;br /&gt;
| Terrific Trucks: Job Site Dash&lt;br /&gt;
|-&lt;br /&gt;
| That's so Raven&lt;br /&gt;
| Cory's Money Maze&lt;br /&gt;
|-&lt;br /&gt;
| The Addams Family&lt;br /&gt;
| Wednesday Memory Cards&lt;br /&gt;
|-&lt;br /&gt;
| The Amazing Digital Circus&lt;br /&gt;
| The Amazing Digital Pomni Plushie Clicker&lt;br /&gt;
|-&lt;br /&gt;
| The Adventures of Spot&lt;br /&gt;
| Spot's Find and Cook Game&lt;br /&gt;
|-&lt;br /&gt;
| The Adventures of Tintin&lt;br /&gt;
| The Adventures of Tintin: Cryptic Pics&lt;br /&gt;
|-&lt;br /&gt;
| The Amazing World of Gumball&lt;br /&gt;
| Gumball Car Race&lt;br /&gt;
|-&lt;br /&gt;
| The Angry Beavers&lt;br /&gt;
| Break The Dam&lt;br /&gt;
|-&lt;br /&gt;
| The Ant Bully&lt;br /&gt;
| Potop!&lt;br /&gt;
|-&lt;br /&gt;
| The Aristocats&lt;br /&gt;
| Marie's Great Diamond Chase&lt;br /&gt;
|-&lt;br /&gt;
| The Avengers&lt;br /&gt;
| The Avengers: Bunker Busters 2&lt;br /&gt;
|-&lt;br /&gt;
| The Backyardigans&lt;br /&gt;
| Backyardigans: Mission to Mars&lt;br /&gt;
|-&lt;br /&gt;
| The Bad Guys&lt;br /&gt;
| The Bad Guys - Bad Arcade&lt;br /&gt;
|-&lt;br /&gt;
| The Banana Splits&lt;br /&gt;
| Banana Splits: Banana Bop Game&lt;br /&gt;
|-&lt;br /&gt;
| The Beatles&lt;br /&gt;
| Eight Days a Week&lt;br /&gt;
|-&lt;br /&gt;
| The Beatrix Girls&lt;br /&gt;
| The Beatrix Girls: Lark Dress Up Game&lt;br /&gt;
|-&lt;br /&gt;
| The Binding of Isaac&lt;br /&gt;
| The Legend of Isaac&lt;br /&gt;
|-&lt;br /&gt;
| The Boss Baby&lt;br /&gt;
| The Boss Baby - Backyard Racer&lt;br /&gt;
|-&lt;br /&gt;
| The Buzz on Maggie&lt;br /&gt;
| Maggie's Germy Roundup&lt;br /&gt;
|-&lt;br /&gt;
| The Cat in the Hat&lt;br /&gt;
| The Cat in the Hat Cleans This and That&lt;br /&gt;
|-&lt;br /&gt;
| The Cheetah Girls&lt;br /&gt;
| The Cheetah Girls 2 Notebook&lt;br /&gt;
|-&lt;br /&gt;
| The Chronicles of Narnia&lt;br /&gt;
| The Chronicles of Narnia: Prince Caspian Personality Quiz&lt;br /&gt;
|-&lt;br /&gt;
| The Croods&lt;br /&gt;
| The Croods - Hidden Objects&lt;br /&gt;
|-&lt;br /&gt;
| The Davincibles&lt;br /&gt;
| Tio Karateka&lt;br /&gt;
|-&lt;br /&gt;
| The Dog and Cat News&lt;br /&gt;
| Beakins Great Mango Quest&lt;br /&gt;
|-&lt;br /&gt;
| The Doodlebops&lt;br /&gt;
| Doodlebops: Move &amp;amp; Groove&lt;br /&gt;
|-&lt;br /&gt;
| The Elder Scrolls&lt;br /&gt;
| Skyrim: Dovahbear&lt;br /&gt;
|-&lt;br /&gt;
| The Electric Company&lt;br /&gt;
| The Adventures of The Electric Company on Prankster Planet &lt;br /&gt;
|-&lt;br /&gt;
| The Emperor's New Groove&lt;br /&gt;
| Kuzco: Quest for Gold&lt;br /&gt;
|-&lt;br /&gt;
| The Expendables&lt;br /&gt;
| The Expendables 2 - Deploy and Destroy&lt;br /&gt;
|-&lt;br /&gt;
| The Fairly OddParents&lt;br /&gt;
| Jimmy-Timmy Power Hour 2: Co-Pilot Chaos&lt;br /&gt;
|-&lt;br /&gt;
| The Flintstones&lt;br /&gt;
| Flintstones' Bedrock Bobsleddin Blowout&lt;br /&gt;
|-&lt;br /&gt;
| The Fresh Beat Band&lt;br /&gt;
| The Fresh Beat Band: Freezy Smoothies!&lt;br /&gt;
|-&lt;br /&gt;
| The Fungies!&lt;br /&gt;
| The Fungies!: Spelungies!&lt;br /&gt;
|-&lt;br /&gt;
| The Good Dinosaur&lt;br /&gt;
| Arlo's Journey&lt;br /&gt;
|-&lt;br /&gt;
| The Good Night Show&lt;br /&gt;
| Sprout a Sandy Story with Nina&lt;br /&gt;
|-&lt;br /&gt;
| The GREENS&lt;br /&gt;
| Thrifty Threads&lt;br /&gt;
|-&lt;br /&gt;
| The Grinch&lt;br /&gt;
| Ask the Grinch&lt;br /&gt;
|-&lt;br /&gt;
| The Happos Family&lt;br /&gt;
| The Happos Family: Balloon Ride&lt;br /&gt;
|-&lt;br /&gt;
| The Haunted Hathaways&lt;br /&gt;
| The Haunted Hathaways: Haunting 101&lt;br /&gt;
|-&lt;br /&gt;
| The Heroic Quest of the Valiant Prince Ivandoe&lt;br /&gt;
| The Heroic Quest of the Valiant Prince Ivandoe: The Sword Pursuit&lt;br /&gt;
|-&lt;br /&gt;
| The Hunchback of Notre Dame&lt;br /&gt;
| Who Wants to be a Villionaire?: Frollo&lt;br /&gt;
|-&lt;br /&gt;
| The Hunger Games&lt;br /&gt;
| The Hunger Games: The Game&lt;br /&gt;
|-&lt;br /&gt;
| The Incredibles&lt;br /&gt;
| The Incredibles: Thin Ice&lt;br /&gt;
|-&lt;br /&gt;
| The Iron Giant&lt;br /&gt;
| Iron Giant Screensaver&lt;br /&gt;
|-&lt;br /&gt;
| The Jetsons&lt;br /&gt;
| The Jetsons - Longshot Golf&lt;br /&gt;
|-&lt;br /&gt;
| The Jungle Book&lt;br /&gt;
| Mowgli's Play&lt;br /&gt;
|-&lt;br /&gt;
| The Karate Kid&lt;br /&gt;
| Karate Kid: A Hero's Journey&lt;br /&gt;
|-&lt;br /&gt;
| The King of Fighters&lt;br /&gt;
| The King of Fighters 2000&lt;br /&gt;
|-&lt;br /&gt;
| The Koala Brothers&lt;br /&gt;
| The Koala Brothers: &amp;quot;Say Cheese!&amp;quot; Stickerbook&lt;br /&gt;
|-&lt;br /&gt;
| The Land Before Time&lt;br /&gt;
| The Land Before Time: Adventure Valley&lt;br /&gt;
|-&lt;br /&gt;
| The Legend of Zelda&lt;br /&gt;
| The Legend of Zelda and the Lampshade of No Real Significance&lt;br /&gt;
|-&lt;br /&gt;
| The Life and Times of Juniper Lee&lt;br /&gt;
| The Life And Times Of Juniper Lee: Out Of Charm's Way&lt;br /&gt;
|-&lt;br /&gt;
| The Lion King&lt;br /&gt;
| Timon &amp;amp; Pumbaa Grub Ridin'&lt;br /&gt;
|-&lt;br /&gt;
| The Little Mermaid&lt;br /&gt;
| Ariel House Makeover&lt;br /&gt;
|-&lt;br /&gt;
| The Lorax&lt;br /&gt;
| The Lorax's Save the Trees Game&lt;br /&gt;
|-&lt;br /&gt;
| The Lord of the Rings&lt;br /&gt;
| The Hobbit: Dwarf Combat Training&lt;br /&gt;
|-&lt;br /&gt;
| The Loud House&lt;br /&gt;
| Living Loud: Lincoln's List&lt;br /&gt;
|-&lt;br /&gt;
| The Magic School Bus&lt;br /&gt;
| The Magic School Bus Blows Its Top&lt;br /&gt;
|-&lt;br /&gt;
| The Marvelous Misadventures of Flapjack&lt;br /&gt;
| The Marvelous Misadventures of Flapjack: Journey to Plague Island&lt;br /&gt;
|-&lt;br /&gt;
| The Matrix&lt;br /&gt;
| Matrix Pandemonium&lt;br /&gt;
|-&lt;br /&gt;
| The Mighty B!&lt;br /&gt;
| The Mighty B! - Buzz Around Town&lt;br /&gt;
|-&lt;br /&gt;
| The Muppets&lt;br /&gt;
| Gonzo's Pipe Express&lt;br /&gt;
|-&lt;br /&gt;
| The Mysteries of Life With Tim &amp;amp; Moby&lt;br /&gt;
| The Mysteries of Life With Tim &amp;amp; Moby: Active Transport&lt;br /&gt;
|-&lt;br /&gt;
| The Naked Brothers Band&lt;br /&gt;
| The Naked Brothers Band: Lead the Beat&lt;br /&gt;
|-&lt;br /&gt;
| The Nightmare Before Christmas&lt;br /&gt;
| Tim Burton's The Nightmare Before Christmas: Jack's Sleigh Ride&lt;br /&gt;
|-&lt;br /&gt;
| The Numtums&lt;br /&gt;
| The Numtums: Super Numtum in the Street&lt;br /&gt;
|-&lt;br /&gt;
| The Owl House&lt;br /&gt;
| The Owl House: Witch's Apprentice&lt;br /&gt;
|-&lt;br /&gt;
| The Powerpuff Girls&lt;br /&gt;
| Powerpuff Girls Pillow Fight&lt;br /&gt;
|-&lt;br /&gt;
| The Pirates!&lt;br /&gt;
| Pirate Captain's Beard Weevil&lt;br /&gt;
|-&lt;br /&gt;
| The Prince of Egypt&lt;br /&gt;
| Joseph: King of Dreams - Color this Cat&lt;br /&gt;
|-&lt;br /&gt;
| The Princess and the Frog&lt;br /&gt;
| The Princess and the Frog: Tiana and the Tiara&lt;br /&gt;
|-&lt;br /&gt;
| The Proud Family&lt;br /&gt;
| Sticky's Mixmaster&lt;br /&gt;
|-&lt;br /&gt;
| The Punisher&lt;br /&gt;
| Spin N Set Punisher&lt;br /&gt;
|-&lt;br /&gt;
| The Ren &amp;amp; Stimpy Show&lt;br /&gt;
| The Ren &amp;amp; Stimpy Show: Dress-Up Log&lt;br /&gt;
|-&lt;br /&gt;
| The Replacements&lt;br /&gt;
| C.A.R.'s Daring Detour&lt;br /&gt;
|-&lt;br /&gt;
|The Rescuers&lt;br /&gt;
|The Rescuers: Albatross Air Service Flight Game&lt;br /&gt;
|-&lt;br /&gt;
| The Road to El Dorado&lt;br /&gt;
| Journey to El Dorado with Tulio and Miguel!&lt;br /&gt;
|-&lt;br /&gt;
| The Polar Express&lt;br /&gt;
| The Polar Express: Ticket Chase&lt;br /&gt;
|-&lt;br /&gt;
|The Santa Clause&lt;br /&gt;
|Santa Clause 3 The Escape Clause Jingle Bell Brawl&lt;br /&gt;
|-&lt;br /&gt;
| The Secret Saturdays&lt;br /&gt;
| Kur Air Battle&lt;br /&gt;
|-&lt;br /&gt;
| The Simpsons&lt;br /&gt;
| The Simpsons Movie: Bart Simpson's Naked Skate&lt;br /&gt;
|-&lt;br /&gt;
| The Sims&lt;br /&gt;
| The Flash Sims&lt;br /&gt;
|-&lt;br /&gt;
| The Smurfs&lt;br /&gt;
| The Smurfs Clumsy's Central Park Dash&lt;br /&gt;
|-&lt;br /&gt;
| The Spiderwick Chronicles&lt;br /&gt;
| Thimblelack's Clues Wordsearch&lt;br /&gt;
|-&lt;br /&gt;
| The Suite Life&lt;br /&gt;
| Zack &amp;amp; Cody's Tipton Trouble&lt;br /&gt;
|-&lt;br /&gt;
| The Sunny Side Up Show&lt;br /&gt;
| Dress Chica&lt;br /&gt;
|-&lt;br /&gt;
| The Thundermans&lt;br /&gt;
| The Thundermans: Power House&lt;br /&gt;
|-&lt;br /&gt;
| The Troop&lt;br /&gt;
| The Troop: Scaramari Struggle&lt;br /&gt;
|-&lt;br /&gt;
| The Venture Bros.&lt;br /&gt;
| Venture Bros: Rough Justice&lt;br /&gt;
|-&lt;br /&gt;
| The Walking Dead&lt;br /&gt;
| The Walking Dead: Survival Test&lt;br /&gt;
|-&lt;br /&gt;
| The Weekenders&lt;br /&gt;
| Lor's Maze of Treats&lt;br /&gt;
|-&lt;br /&gt;
| The Wiggles&lt;br /&gt;
| Dance to the Wiggly Radio&lt;br /&gt;
|-&lt;br /&gt;
| The Wild Thornberrys&lt;br /&gt;
| The Wild Thornberrys: Cruisin' Comvee&lt;br /&gt;
|-&lt;br /&gt;
| The X's&lt;br /&gt;
| The X's Dinner Danger&lt;br /&gt;
|-&lt;br /&gt;
| The X-Files&lt;br /&gt;
| UFOdle&lt;br /&gt;
|-&lt;br /&gt;
| The Witcher&lt;br /&gt;
| The Witcher: Map of the Continent&lt;br /&gt;
|-&lt;br /&gt;
| The Wonderful 101&lt;br /&gt;
| Wonderful 101 Parody&lt;br /&gt;
|-&lt;br /&gt;
| The Zula Patrol&lt;br /&gt;
| Zula Patrol Planet Viewer&lt;br /&gt;
|-&lt;br /&gt;
| There's Something About Mary&lt;br /&gt;
| There's Something About Mary: Private Dick&lt;br /&gt;
|-&lt;br /&gt;
| Thomas &amp;amp; Friends&lt;br /&gt;
| Thomas Build an Engine&lt;br /&gt;
|-&lt;br /&gt;
| Thunderbirds&lt;br /&gt;
| Thunderbirds Are Go: Team Rush&lt;br /&gt;
|-&lt;br /&gt;
| ThunderCats&lt;br /&gt;
| ThunderCats: Tomb of Mumm-Ra&lt;br /&gt;
|-&lt;br /&gt;
| Time Crisis&lt;br /&gt;
| Time Crisis 4 Training Mission&lt;br /&gt;
|-&lt;br /&gt;
| Time Squad&lt;br /&gt;
| Time Squad (TV Series) Sandwitch&lt;br /&gt;
|-&lt;br /&gt;
| Tinga Tinga Tales&lt;br /&gt;
| Take the Tinga Tinga Tales Trail&lt;br /&gt;
|-&lt;br /&gt;
| Tokyo Mew Mew&lt;br /&gt;
| Mew Mew Power: Cyniclon Invasion&lt;br /&gt;
|-&lt;br /&gt;
| Tomb Raider&lt;br /&gt;
| OpenLara&lt;br /&gt;
|-&lt;br /&gt;
| Tom and Jerry&lt;br /&gt;
| The Tom and Jerry Show: Cheese Swipe&lt;br /&gt;
|-&lt;br /&gt;
| Tom und das Erdbeermarmeladebrot mit Honig&lt;br /&gt;
| TOM &amp;amp; der Gurkenkaiser&lt;br /&gt;
|-&lt;br /&gt;
| Toonix&lt;br /&gt;
| Toonix - Grubby Runaway&lt;br /&gt;
|-&lt;br /&gt;
| Toontown Online&lt;br /&gt;
| Toontown 2.0 (prototype)&lt;br /&gt;
|-&lt;br /&gt;
| Toopy and Binoo&lt;br /&gt;
| Toopy and Binoo's House&lt;br /&gt;
|-&lt;br /&gt;
| Top Cat&lt;br /&gt;
| Top Cat in Alley Cash&lt;br /&gt;
|-&lt;br /&gt;
|Top Wing&lt;br /&gt;
|Top Wing: Friends to the Rescue&lt;br /&gt;
|-&lt;br /&gt;
| Total Drama&lt;br /&gt;
| Drop of Shame&lt;br /&gt;
|-&lt;br /&gt;
| Totally Spies!&lt;br /&gt;
| Totally Spies! Shooter&lt;br /&gt;
|-&lt;br /&gt;
| Tots TV&lt;br /&gt;
| Tots TV: Meet the Tots&lt;br /&gt;
|-&lt;br /&gt;
| Touhou Project&lt;br /&gt;
| 東方悠繰録&lt;br /&gt;
|-&lt;br /&gt;
| Toy Story&lt;br /&gt;
| Toy Story Memory Game&lt;br /&gt;
|-&lt;br /&gt;
| Transformers&lt;br /&gt;
| Transformers Dark of the Moon - Hidden Objects&lt;br /&gt;
|-&lt;br /&gt;
| Transformice&lt;br /&gt;
| :The Cheese Dance:&lt;br /&gt;
|-&lt;br /&gt;
| Trauma Center&lt;br /&gt;
| Nurse Angie dressup doll&lt;br /&gt;
|-&lt;br /&gt;
| Tree Fu Tom&lt;br /&gt;
| Super SPLAT Shield&lt;br /&gt;
|-&lt;br /&gt;
| Treasure Planet&lt;br /&gt;
| Treasure Planet: Solar Surfer&lt;br /&gt;
|-&lt;br /&gt;
| Triangle Heart&lt;br /&gt;
| 濡れ濡れなのはちゃん&lt;br /&gt;
|-&lt;br /&gt;
| Trinity Blood&lt;br /&gt;
| Seth Dress Up&lt;br /&gt;
|-&lt;br /&gt;
|Trix&lt;br /&gt;
|Trix Breakfast Blast&lt;br /&gt;
|-&lt;br /&gt;
|Trixie Belden&lt;br /&gt;
|Sleepyside Map&lt;br /&gt;
|-&lt;br /&gt;
| Trollface&lt;br /&gt;
| Trollface Launch&lt;br /&gt;
|-&lt;br /&gt;
| Trolls&lt;br /&gt;
| Trolls: 3D Maze Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Tron&lt;br /&gt;
| Tron Defense&lt;br /&gt;
|-&lt;br /&gt;
| Trucktown&lt;br /&gt;
| Trucktown: Truck Stop&lt;br /&gt;
|-&lt;br /&gt;
| True Jackson, VP&lt;br /&gt;
| True Jackson VP: Fashion Fury&lt;br /&gt;
|-&lt;br /&gt;
| Tsum Tsum&lt;br /&gt;
| Tsum Tsum Tower&lt;br /&gt;
|-&lt;br /&gt;
| Turbo&lt;br /&gt;
| Turbo Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Turma da Mônica&lt;br /&gt;
| Guarda-Roupa da Mônica&lt;br /&gt;
|-&lt;br /&gt;
| Tux&lt;br /&gt;
| Tux Ventures&lt;br /&gt;
|-&lt;br /&gt;
| Tweenies&lt;br /&gt;
| Fun Fair Fun&lt;br /&gt;
|-&lt;br /&gt;
| Twilight&lt;br /&gt;
| Edward Vs Jacob&lt;br /&gt;
|-&lt;br /&gt;
|Twirlywoos&lt;br /&gt;
|Twirlywoos: Noisy&lt;br /&gt;
|-&lt;br /&gt;
| Têtes à Claques&lt;br /&gt;
| Têtes à Claques - Le Air hockey&lt;br /&gt;
|-&lt;br /&gt;
| Ultimate Muscle&lt;br /&gt;
| Ultimate Muscle: Gassy Shooting Gallery&lt;br /&gt;
|-&lt;br /&gt;
| Ultraman&lt;br /&gt;
| Ultraman Tiga: Yuzare's Future Detector&lt;br /&gt;
|-&lt;br /&gt;
| Underdog&lt;br /&gt;
| Underdog: Memory Unleashed&lt;br /&gt;
|-&lt;br /&gt;
| Undertale&lt;br /&gt;
| Bad Time Simulator (Sans Fight)&lt;br /&gt;
|-&lt;br /&gt;
| Uncle Grandpa&lt;br /&gt;
| Uncle Grandpa: Afraid of the Dark&lt;br /&gt;
|-&lt;br /&gt;
| Unikitty!&lt;br /&gt;
| Unikitty! Pizza Catch&lt;br /&gt;
|-&lt;br /&gt;
| UP&lt;br /&gt;
| UP: Balloon Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Valentins&lt;br /&gt;
| Valentins: O Vilão Disfarçado&lt;br /&gt;
|-&lt;br /&gt;
| Valiant&lt;br /&gt;
| Valiant: Friend or Foe&lt;br /&gt;
|-&lt;br /&gt;
| Valkyrie&lt;br /&gt;
| The Legend of Valkyrie Mini&lt;br /&gt;
|-&lt;br /&gt;
| Vampirina&lt;br /&gt;
| Vampirina: Hide and Shriek!&lt;br /&gt;
|-&lt;br /&gt;
| VeggieTales&lt;br /&gt;
| Veggie Tales Veggie Football&lt;br /&gt;
|-&lt;br /&gt;
| VICTORiOUS&lt;br /&gt;
| VICTORiOUS: TheSlap Cookie Wrap&lt;br /&gt;
|-&lt;br /&gt;
| Victor and Valentino&lt;br /&gt;
| Victor and Valentino: Monster Kicks&lt;br /&gt;
|-&lt;br /&gt;
| Viewtiful Joe&lt;br /&gt;
| Cut! Cut! Cut!&lt;br /&gt;
|-&lt;br /&gt;
| Vitaminix&lt;br /&gt;
| Find the animal that does not belong here&lt;br /&gt;
|-&lt;br /&gt;
| Viva Piñata&lt;br /&gt;
| Viva Piñata Candy Stash&lt;br /&gt;
|-the &lt;br /&gt;
| VOCALOID&lt;br /&gt;
| Dress Up Vocaloid&lt;br /&gt;
|-&lt;br /&gt;
|Voltron&lt;br /&gt;
|Voltron Legendary Defender: Super Mega Lion Attack&lt;br /&gt;
|-&lt;br /&gt;
| W.I.T.C.H.&lt;br /&gt;
| Search for Caleb&lt;br /&gt;
|-&lt;br /&gt;
| Wacky Races&lt;br /&gt;
| Wacky Racing Game&lt;br /&gt;
|-&lt;br /&gt;
| WALL-E&lt;br /&gt;
| WALL-E: Cup Shuffle&lt;br /&gt;
|-&lt;br /&gt;
| Wallace &amp;amp; Gromit&lt;br /&gt;
| Wallace &amp;amp; Gromit: Snow Drift&lt;br /&gt;
|-&lt;br /&gt;
| Wallykazam!&lt;br /&gt;
| Wallykazam! Magic Word Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Wander Over Yonder&lt;br /&gt;
| Dance Dance Lord Hater&lt;br /&gt;
|-&lt;br /&gt;
| We Bare Bears&lt;br /&gt;
| We Bare Bears: Chocolate Artist&lt;br /&gt;
|-&lt;br /&gt;
| Webkinz&lt;br /&gt;
| Webkinz Mini Arcade&lt;br /&gt;
|-&lt;br /&gt;
| Welcome to the Wayne&lt;br /&gt;
| Welcome to the Wayne - Which Character Are You?&lt;br /&gt;
|-&lt;br /&gt;
| When They Cry&lt;br /&gt;
| Chessboard of the Golden Witch&lt;br /&gt;
|-&lt;br /&gt;
| Where's My Water?&lt;br /&gt;
| Disney Create: Where's My Water Painter&lt;br /&gt;
|-&lt;br /&gt;
| Where's Wally?&lt;br /&gt;
| Codename: Waldo&lt;br /&gt;
|-&lt;br /&gt;
| Who Framed Roger Rabbit&lt;br /&gt;
| Jessica Rabbit Dress Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Who Wants to Be a Millionaire?&lt;br /&gt;
| Who Wants to be a Mathionaire? General Math Quiz&lt;br /&gt;
|-&lt;br /&gt;
| Wii Series&lt;br /&gt;
| Wii Tanks! Flash Edition&lt;br /&gt;
|-&lt;br /&gt;
| Wild Grinders&lt;br /&gt;
| Wild Grinders: Trick'd Out&lt;br /&gt;
|-&lt;br /&gt;
| Wild Kratts&lt;br /&gt;
| Wild Kratts: Frogfish Feast&lt;br /&gt;
|-&lt;br /&gt;
| Williams' Joust&lt;br /&gt;
| Joustice&lt;br /&gt;
|-&lt;br /&gt;
| Winnie the Pooh&lt;br /&gt;
| Winnie the Pooh's Home Run Derby&lt;br /&gt;
|-&lt;br /&gt;
| Winx Club&lt;br /&gt;
| Memory Winx&lt;br /&gt;
|-&lt;br /&gt;
| Wizards of Waverly Place&lt;br /&gt;
| The Wizards Return: The Mystical Tower&lt;br /&gt;
|-&lt;br /&gt;
| Wolfenstein&lt;br /&gt;
| Wolfenstein 1D&lt;br /&gt;
|-&lt;br /&gt;
| Wonder Momo&lt;br /&gt;
| Mini Wonder Momo&lt;br /&gt;
|-&lt;br /&gt;
|Wonder Park&lt;br /&gt;
|Wonder Park Your Name&lt;br /&gt;
|-&lt;br /&gt;
| Wonder Pets!&lt;br /&gt;
| Wonder Pets Phone Game&lt;br /&gt;
|-&lt;br /&gt;
| Wonder Woman&lt;br /&gt;
| Wonder Woman: Last Woman Standing&lt;br /&gt;
|-&lt;br /&gt;
| Wonka&lt;br /&gt;
| Oompa-Loompa Roundup&lt;br /&gt;
|-&lt;br /&gt;
| WondLa&lt;br /&gt;
| WONDLA-VISION GAME&lt;br /&gt;
|-&lt;br /&gt;
| Woody Woodpecker&lt;br /&gt;
| Woody Woodpecker Breakin' Out&lt;br /&gt;
|-&lt;br /&gt;
| WordGirl&lt;br /&gt;
| Synonym Toast&lt;br /&gt;
|-&lt;br /&gt;
| WordWorld&lt;br /&gt;
| Duck's Alphabet&lt;br /&gt;
|-&lt;br /&gt;
| World of Warcraft&lt;br /&gt;
| World of Warcraft Trading Card Demo&lt;br /&gt;
|-&lt;br /&gt;
| Wow! Wow! Wubbzy&lt;br /&gt;
| Wubbzy's Amazing Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Wreck-It Ralph&lt;br /&gt;
| Wreck-It Ralph: Fix It Felix Jr.&lt;br /&gt;
|-&lt;br /&gt;
| X-Men&lt;br /&gt;
| Wolverine and the X-Men: M.R.D. Escape&lt;br /&gt;
|-&lt;br /&gt;
| Xavier Riddle and the Secret Museum&lt;br /&gt;
| Xavier Riddle and the Secret Museum: Museum Maker&lt;br /&gt;
|-&lt;br /&gt;
| Xeno&lt;br /&gt;
| Xenosaga: A Missing Year Chapter 1&lt;br /&gt;
|-&lt;br /&gt;
| Xevious&lt;br /&gt;
| Sprite x Xevious&lt;br /&gt;
|-&lt;br /&gt;
| Xiaolin Showdown&lt;br /&gt;
| Attack of the Pillow Head Monster&lt;br /&gt;
|-&lt;br /&gt;
| Xuxinha&lt;br /&gt;
| Xuxinha na moda&lt;br /&gt;
|-&lt;br /&gt;
| Yandere Simulator&lt;br /&gt;
| Yandereplier&lt;br /&gt;
|-&lt;br /&gt;
| Yeti Sports&lt;br /&gt;
| Yeti Sports 1: Pingu Throw&lt;br /&gt;
|-&lt;br /&gt;
| Yin Yang Yo!&lt;br /&gt;
| Yin Yang Yo: The Dangerous Comic Book of Dread&lt;br /&gt;
|-&lt;br /&gt;
| Yo Gabba Gabba!&lt;br /&gt;
| Yo Gabba Gabba! Mini Arcade&lt;br /&gt;
|-&lt;br /&gt;
| Yo-Kai Watch&lt;br /&gt;
| Yo-Kai Watch Bubble&lt;br /&gt;
|-&lt;br /&gt;
| Yogi Bear&lt;br /&gt;
| Yogi Bear: Bear to the Air&lt;br /&gt;
|-&lt;br /&gt;
| YooHoo &amp;amp; Friends&lt;br /&gt;
| Yoohoo's Rainbow Race&lt;br /&gt;
|-&lt;br /&gt;
| Yotsuba&amp;amp;!&lt;br /&gt;
| Yotsuba Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| You Have to Burn the Rope&lt;br /&gt;
| You Have To Burn The Rope&lt;br /&gt;
|-&lt;br /&gt;
| Yume Nikki&lt;br /&gt;
| NASU (YumeNikki Minigame)&lt;br /&gt;
|-&lt;br /&gt;
| YuruYuri&lt;br /&gt;
| YuruYuri Preview&lt;br /&gt;
|-&lt;br /&gt;
| Yu-Gi-Oh!&lt;br /&gt;
| Yu-Gi-Oh! Anti-Drug PSA&lt;br /&gt;
|-&lt;br /&gt;
| YuYu Hakusho&lt;br /&gt;
| YuYu Hakusho Wars&lt;br /&gt;
|-&lt;br /&gt;
| Zack &amp;amp; Quack&lt;br /&gt;
| Zack &amp;amp; Quack: Pop Up Speedway&lt;br /&gt;
|-&lt;br /&gt;
| Zeke and Luther&lt;br /&gt;
| Zeke and Luther: Trick Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Zerby Derby&lt;br /&gt;
| Zerby Derby's Road Works&lt;br /&gt;
|-&lt;br /&gt;
| Zero Escape&lt;br /&gt;
| 999: Nine Hours, Nine Persons, Nine Doors Demo&lt;br /&gt;
|-&lt;br /&gt;
| Zevo-3&lt;br /&gt;
| Zevo 3: Dr. Stankfoot's Revenge&lt;br /&gt;
|-&lt;br /&gt;
| Zimmer Twins&lt;br /&gt;
| Zimmer Twins Movie Editor&lt;br /&gt;
|-&lt;br /&gt;
| Zizzu&lt;br /&gt;
| Ziu Zizzu&lt;br /&gt;
|-&lt;br /&gt;
| Zoey 101&lt;br /&gt;
| Zoey 101: Gift Shift&lt;br /&gt;
|-&lt;br /&gt;
| ZONE-tan&lt;br /&gt;
| ZTV News Episode 1&lt;br /&gt;
|-&lt;br /&gt;
| ZOOM&lt;br /&gt;
| 3 Puck Chuck&lt;br /&gt;
|-&lt;br /&gt;
| Zootopia&lt;br /&gt;
| Zootopia Hair Salon&lt;br /&gt;
|-&lt;br /&gt;
| Zorro&lt;br /&gt;
| Zorro The Chronicles Tic Tac Toe&lt;br /&gt;
|-&lt;br /&gt;
| ¡Mucha Lucha!&lt;br /&gt;
| Mass ¡Mucha Lucha!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Game Engines ==&lt;br /&gt;
A game engine is a framework or program used to make games at a higher level. Note: A [[Platforms|platform]] is not the same thing as a game engine. For example, [[Unity Curation|Unity Web Player]] content should not have the Unity WebGL tag, and Unity WebGL content should have the [[HTML5 Curation|HTML5]] platform. At least three games should be created in an engine to warrant a tag for that engine.&lt;br /&gt;
&lt;br /&gt;
Also note that for fantasy computers like the TIC-80, only ''games made with the engine'' should get the tag. The engine itself and its web client are written with a different tool, such as the C programming language.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [http://www.away3d.com/ Away3D]&lt;br /&gt;
| Open source 3D engine and library for Flash.&lt;br /&gt;
|-&lt;br /&gt;
| [https://ledoux.itch.io/bitsy Bitsy]&lt;br /&gt;
| Visual game engine by Adam Le Doux that exports to HTML5. For games &amp;quot;where you can walk around and talk to people and be somewhere&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/GValiente/butano Butano]&lt;br /&gt;
| Open source modern C++ game engine by GValiente for Game Boy Advance games. Does not export to web, but emulators in Flash and HTML5 exist.&lt;br /&gt;
|-&lt;br /&gt;
| [https://box2d.org Box2D Engine]&lt;br /&gt;
| Open source physics engine used for 2D games. Exports to Flash and HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [http://flabo.isotonix.jp/tool.shtml#b2 B² Online]&lt;br /&gt;
| Game engine by Isotonix that exports to Flash. For brick breaker games.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.esri.com/en-us/arcgis/products/arcgis-cityengine/overview CityEngine]&lt;br /&gt;
| Interactive modeling tool designed to display cities or other locations in a 3D manner. Made by Esri. Exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.clickteam.com/clickteam-fusion-2-5 Clickteam Fusion]&lt;br /&gt;
| Game engine by Clickteam. Exports to HTML5, Flash, and non-web platforms.&lt;br /&gt;
|-&lt;br /&gt;
| [https://web.archive.org/web/20170607105848/https://cocoon.io/more-info CocoonJS]&lt;br /&gt;
| Game engine by Ludei that exports to HTML5. It went defunct in 2019.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.cocos.com/en/ Cocos]&lt;br /&gt;
| Pair of game engines made by YAJI Software, Cocos Creator and Cocos2d-x. There are some differences between the two, but both export to HTML5 and non-web platforms.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.scirra.com/ Construct]&lt;br /&gt;
| Visual game engine by Scirra Ltd. Exports to HTML5. &lt;br /&gt;
|-&lt;br /&gt;
| [https://createjs.com/ CreateJS]&lt;br /&gt;
| Set of modular game libraries by gskinner. Made for HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://defold.com/ Defold]&lt;br /&gt;
| Open source game engine which exports to HTML5. Originally developed as a proprietary engine for King.&lt;br /&gt;
|-&lt;br /&gt;
| [https://easyrpg.org/ EasyRPG]&lt;br /&gt;
| Open source game engine designed for role-playing games. Exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
|[http://edward.sophiehoulden.com/ EDWARD]&lt;br /&gt;
|Game engine by Sophie Houlden designed for Flash platformers.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/jhuckaby/Effect-Games Effect Games Engine]&lt;br /&gt;
| Open source game engine by jhuckaby. Exports to HTML. Became defunct in 2011.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.egret.com/ Egret]&lt;br /&gt;
| Game engine by Bailu Technology. Exports to HTML5 and non-web platforms.&lt;br /&gt;
|-&lt;br /&gt;
| [http://useflashpunk.net/ FlashPunk]&lt;br /&gt;
| Game library for Flash. &lt;br /&gt;
|-&lt;br /&gt;
|[https://www.flickgame.org/ Flickgame]&lt;br /&gt;
|Open source game engine for making minimalistic HTML5 games consisting of up to 16 scenes.&lt;br /&gt;
|-&lt;br /&gt;
| [http://flixel.org/ Flixel]&lt;br /&gt;
| Game engine by Adam Atomic that exports to Flash. &lt;br /&gt;
|-&lt;br /&gt;
| [https://web.archive.org/web/19961105022401/http://www.futurewave.com/ FutureSplash]&lt;br /&gt;
| Original version of Flash before being bought by Macromedia and rebranded as Flash. &lt;br /&gt;
|-&lt;br /&gt;
| [https://www.yoyogames.com/gamemaker GameMaker: Studio]&lt;br /&gt;
| Visual game engine by YoYo Games that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.gbstudio.dev/ GB Studio]&lt;br /&gt;
| Visual game engine by Chris Maltby for Gameboy Games. Exports to HTML5 using the Gameboy Online emulator.&lt;br /&gt;
|-&lt;br /&gt;
| [https://gdevelop-app.com/ GDevelop]&lt;br /&gt;
| Game engine and toolkit by Florian Rival that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://godotengine.org/ Godot]&lt;br /&gt;
| Game engine by Juan Linietsky and Ariel Manzur that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.greenfoot.org/overview Greenfoot]&lt;br /&gt;
| Game library for Java by the University of Kent.&lt;br /&gt;
|-&lt;br /&gt;
| [https://haxeflixel.com/ HaxeFlixel]&lt;br /&gt;
| Game Engine for creating cross-platform games.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/HaxePunk/HaxePunk HaxePunk]&lt;br /&gt;
| Open Source game engine based on FlashPunk. Exports to Flash, HTML5, and non-web platforms.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/PBS-KIDS/HTML5-Storybook HTML5 Storybook Engine]&lt;br /&gt;
| Open Source engine for interactive books, developed for PBS Kids.&lt;br /&gt;
|-&lt;br /&gt;
| [http://orteil.dashnet.org/igm/ Idle Game Maker]&lt;br /&gt;
| Visual game engine by Orteil and Opti for clicker games. Does not export, but can be hosted on dashnet.org as HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://impactjs.com/ Impact]&lt;br /&gt;
| Open source game engine by Dominic Szablewski. Exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
|[https://m.service.mattel.com/us/Technical/TechnicalProductDetail?prodno=R9703&amp;amp;siteid=27&amp;amp;catid=520 iXL]&lt;br /&gt;
|Portable educational system by Fisher-Price. The SDK by Sarbakan exports to Flash and was used for games and stories distributed through activity packs.&lt;br /&gt;
|-&lt;br /&gt;
|[https://web.archive.org/web/20070825151956/http://www.jacobcorreia.com/jEngine/ jEngine]&lt;br /&gt;
|Game engine by Jacob Correia which exports to Flash.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.techsmith.com/jing-tool.html Jing]&lt;br /&gt;
| Screen recorder that exports to Flash and PNG images. Replaced in 2020 with TechSmith Capture, which removes Flash support.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.layabox.com/product/?language=en Laya]&lt;br /&gt;
| Game engine by Souyou Network Technology that exports to Flash and HTML5. Primarily used for games distributed through WeChat, but standalone games exist.&lt;br /&gt;
|-&lt;br /&gt;
| [https://libgdx.com/ libGDX]&lt;br /&gt;
| Game engine and toolkit by Mario Zechner. Exports to HTML5 and non-web platforms.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.live2d.com/ Live2D]&lt;br /&gt;
| Animation engine that renders 2D assets into pseudo-3D. Exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://love2d.org LÖVE]&lt;br /&gt;
| Game engine for Lua games that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [http://www.menato.net/MDGameCreator/MDGameCreator.asp MD-GameCreator]&lt;br /&gt;
| Game engine by Danny Menato that exports to Flash. Designed for jigsaw puzzles and shoot 'em ups.&lt;br /&gt;
|-&lt;br /&gt;
| [https://meiker.io/ meiker]&lt;br /&gt;
| Free game engine that converts .psd files to playable dress up games. Exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://melonjs.org/ MelonJS]&lt;br /&gt;
| Open source game engine that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://monogatari.io/ Monogatari]&lt;br /&gt;
| Game engine by Hyuchia that exports to HTML5. Designed for visual novels and dating simulators.&lt;br /&gt;
|-&lt;br /&gt;
| [https://web.archive.org/web/20200310221735/https://developer.nintendo.com/tools Nintendo Web Framework]&lt;br /&gt;
| Game engine created by Nintendo for the Wii U. Exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/JohnEarnest/Octo Octo]&lt;br /&gt;
| Open source game engine by John Earnest based on the 1977 Chip-8 VM.&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.openfl.org/ OpenFL]&lt;br /&gt;
|Framework for creating HTML5 and Flash applications.&lt;br /&gt;
|-&lt;br /&gt;
| [https://p5js.org/ p5.js]&lt;br /&gt;
| Game library for HTML5. Primarily used for animations, but supports games as well.&lt;br /&gt;
|-&lt;br /&gt;
| [https://pannellum.org/ Pannellum]&lt;br /&gt;
| Open source panorama engine by Matthew Petroff. Exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [http://phaser.io/ Phaser]&lt;br /&gt;
| Game engine and toolkit by Photon Storm Ltd. that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.lexaloffle.com/pico-8.php PICO-8]&lt;br /&gt;
| Game engine and toolkit by Lexaloffle that exports to HTML5. Designed for retro-style games with a 128x128 resolution.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/pixijs/pixi.js PixiJS]&lt;br /&gt;
| Game library for HTML5 by GoodBoy Digital.&lt;br /&gt;
|-&lt;br /&gt;
| [https://playcanvas.com/ PlayCanvas]&lt;br /&gt;
| Open source game engine that exports to HTML5. Designed for both games and displaying 3D models.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.puzzlescript.net/ PuzzleScript]&lt;br /&gt;
| Game engine by Stephen Lavelle that exports to HTML5. Designed for puzzle games. &lt;br /&gt;
|-&lt;br /&gt;
| [https://reactjs.org/ React Engine]&lt;br /&gt;
| Open source library by Meta for HTML5 applications.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.renpy.org/ Ren'Py]&lt;br /&gt;
| Open source game engine by Tom Rothamel that exports to HTML5. Designed for visual novels.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.rpgmakerweb.com/ RPG Maker]&lt;br /&gt;
| Game engine and toolkit by Enterbrain that exports to HTML5. Designed for role-playing games.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/WhatPumpkin/Sburb/ Sburb Engine]&lt;br /&gt;
| Game engine by Alexis Beingessner for HTML5 adventure games.&lt;br /&gt;
|-&lt;br /&gt;
| [https://atomisystems.com/saola-animate/ Saola Animate]&lt;br /&gt;
| Animation engine by Atomi Systems that exports to HTML5. &lt;br /&gt;
|-&lt;br /&gt;
| [https://scratch.mit.edu/ Scratch]&lt;br /&gt;
| Visual game engine by MIT that exports to Flash and HTML5. Designed for children. &lt;br /&gt;
|-&lt;br /&gt;
| [https://shiva-engine.com/ ShiVa Engine]&lt;br /&gt;
| Game engine by ShiVa Technologies. Exports to HTML5. Not to be confused with the [[ShiVa3D Curation|ShiVa3D Plugin]].&lt;br /&gt;
|-&lt;br /&gt;
| [http://stencyl.com/ Stencyl]&lt;br /&gt;
| Visual game engine by Jonathan Chung that exports to Flash and HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [http://www.stereofoto.de/sapplet/ Stereoscope Applet]&lt;br /&gt;
| Java Applet that lets you view images with different effects with it's own file format (.jps).&lt;br /&gt;
|-&lt;br /&gt;
| [http://www.stornaway.io/ Stornaway]&lt;br /&gt;
| Game engine designed for choose your own adventure FMV games in HTML5. &lt;br /&gt;
|-&lt;br /&gt;
| [https://tic80.com/ Tic-80]&lt;br /&gt;
| Game engine and Toolkit by Nesbox that exports to HTML5. Designed for retro-style games with a 240x136 resolution. &lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/Acamaeda/The-Modding-Tree The Modding Tree]&lt;br /&gt;
| Game engine for HTML5. Designed for idle games.&lt;br /&gt;
|-&lt;br /&gt;
| [https://threejs.org/ Three.js]&lt;br /&gt;
| Game library by Ricardo Cabello. Designed for 3D experiments. &lt;br /&gt;
|-&lt;br /&gt;
| [https://twinery.org Twine]&lt;br /&gt;
| Visual game engine and toolkit by Chris Klimas that exports to HTML5. For interactive fiction.  &lt;br /&gt;
|-&lt;br /&gt;
| [http://tyranobuilder.com/ TyranoBuilder]&lt;br /&gt;
| Visual game engine by STRIKEWORKS that exports to HTML5. For visual novels.&lt;br /&gt;
|-&lt;br /&gt;
| [http://tapiov.net/unicodetiles.js/ UnicodeTiles]&lt;br /&gt;
| Javascript engine by Tapio Vierros for Roguelike HTML5 games.&lt;br /&gt;
|-&lt;br /&gt;
| [https://unity.com/ Unity WebGL]&lt;br /&gt;
| Game engine and toolkit by Unity Technologies that exports to HTML5. Not to be confused with Unity Web Player.&lt;br /&gt;
|-&lt;br /&gt;
| [https://docs.unrealengine.com/4.27/en-US/SharingAndReleasing/HTML5/ Unreal Engine]&lt;br /&gt;
| Game engine and toolkit by Epic Games that exports to HTML5 and non-web platforms.&lt;br /&gt;
|-&lt;br /&gt;
| [https://clockworkchilli.com/ WADE]&lt;br /&gt;
| Game engine by Clockwork Chilli that exports to HTML5.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Game Jam ==&lt;br /&gt;
Games created from scratch during a very limited amount of time, usually between 24 to 72 hours, following a provided theme.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [http://0hgame.sos.gd/ 0h Game Jam]&lt;br /&gt;
| An annual jam where participants make games in the hour before the end of daylight savings time, thereby making a game in &amp;quot;zero&amp;quot; hours.&lt;br /&gt;
|-&lt;br /&gt;
| [https://7drl.com/ 7DRL Challenge]&lt;br /&gt;
| An annual event centered on developing Roguelikes in a week.&lt;br /&gt;
|-&lt;br /&gt;
| [https://ahoge.info/ Ahoge]&lt;br /&gt;
| A series of Japanese game jams.&lt;br /&gt;
|-&lt;br /&gt;
| [https://bcgamejam.com/ BC Game Jam]&lt;br /&gt;
| An annual game jam hosted inside the University of British Columbia.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/benbonk-game-jam-1 BenBonk Game Jam]&lt;br /&gt;
| Seventy-two hour game jams hosted by the YouTuber BenBonk.&lt;br /&gt;
|-&lt;br /&gt;
| [https://tig.fandom.com/wiki/BIGjam BIGJam]&lt;br /&gt;
| The Berlin Indie Game Jam is a yearly gathering of creative people of all kinds from (mostly) all over Europe.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/bscotch100 Butterscotch ShenaniJam]&lt;br /&gt;
| An annual game jam hosted by indie dev studio [https://www.bscotch.net/ Butterscotch Shennanigans].&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/candyjam Candy Jam]&lt;br /&gt;
| A game jam hosted in 2014 in protest of King trademarking the word &amp;quot;candy&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| [https://jayisgames.com/tag/cgdc Casual Gameplay Design Competition]&lt;br /&gt;
| 10 Game Jams hosted by Jay Is Games between 2006 and 2012. Some of them had sponsors.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/clicker-jam-winter-2023 Clicker Jam]&lt;br /&gt;
|A game jam focused on Incremental games, held every season.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.coolmathgames.com/game-jam Coolmath Game Jam]&lt;br /&gt;
| A jam hosted twice by Coolmath Games in 2019 and 2020.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/cyberpunk-jam Cyberpunk Jam]&lt;br /&gt;
| A cyperpunk themed jam hosted in March 2014.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/decadejam Decade Jam]&lt;br /&gt;
| A less competitive jam aimed to create a game in 10 years.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/demake-jam Demake Jam]&lt;br /&gt;
|A jam held in 2018 where participants created a demake of a game or level.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/fantasy-console-game-jam-1 Fantasy Console Game Jam]&lt;br /&gt;
| A week long jam hosted 3 times between 2017-2018 for making games with fantasy consoles, such as [https://www.lexaloffle.com/pico-8.php PICO-8].&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/flappyjam Flappy Jam]&lt;br /&gt;
| A game jam centered around making games inspired by Flappy Bird, hosted in February 2014.&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.newgrounds.com/collection/flashforwardjam Flash Forward Jam]&lt;br /&gt;
|An annual game jam hosted by Newgrounds, where participants make Ruffle-friendly Flash interactives after the death of Flash.&lt;br /&gt;
|-&lt;br /&gt;
| [https://gmtkgamejam.com Game Maker's Toolkit Game Jam]&lt;br /&gt;
| An annual game jam for the Game Maker's Toolkit's YouTube community.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.kongregate.com/forums/1021798-game-programming-subforum/topics/532562-game-in-ten-days-gitd-archives Game in Ten Days]&lt;br /&gt;
| A series of jams organized on the Kongregate forums.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/gamejamfabrica202201 Game Jam Fábrica de Jogos]&lt;br /&gt;
| Annual game jams organized by the YouTuber Fábrica de Jogos.&lt;br /&gt;
|-&lt;br /&gt;
|[https://itch.io/jam/gay-western-jam Gay Western Jam]&lt;br /&gt;
|A game jam to commemorate/reclaim the anniversary of Brokeback Mountain's premiere, held in December 2019.&lt;br /&gt;
|-&lt;br /&gt;
|[https://itch.io/jam/gbjam-11 GBJam]&lt;br /&gt;
|An annual jam in which participants make games inspired by the Game Boy.&lt;br /&gt;
|-&lt;br /&gt;
| [https://globalgamejam.org/ Global Game Jam]&lt;br /&gt;
| One of the biggest active game jams; held once a year.&lt;br /&gt;
|-&lt;br /&gt;
| [https://gamejolt.com/games/tag-gjfest GJ Fest]&lt;br /&gt;
| A game jam organized by Game Jolt that awarded a showcase of the game at GDC16.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/gamebro Homestuck Game Jam]&lt;br /&gt;
| An one time jam for the 11th birthday of [https://en.wikipedia.org/wiki/Homestuck Homestuck].&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/jamforleelah JamForLeelah]&lt;br /&gt;
| A jam held in January-February 2015 to raise awareness of transgender youth and raise money to charity.&lt;br /&gt;
|-&lt;br /&gt;
| [https://java4k.com/ Java 4K Game Programming Contest]&lt;br /&gt;
| A series of informal contests to create Java games under 4KB of data.&lt;br /&gt;
|-&lt;br /&gt;
| [https://js13kgames.com/ js13kGames]&lt;br /&gt;
|An annual JavaScript coding competition where participants make browser games that are 13 kilobytes or less when zipped.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/lispgames/lispgames.github.io/wiki/Lisp-Game-Jams Lisp Game Jam]&lt;br /&gt;
| Seasonal game jams for works written in any dialect of [https://en.wikipedia.org/wiki/Lisp_(programming_language) Lisp].&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/lowrezjam-2021/ LOWREZJAM]&lt;br /&gt;
| Annual jams for developing games with a resolution of 64x64 or less pixels.&lt;br /&gt;
|-&lt;br /&gt;
| [https://ldjam.com/ Ludum Dare]&lt;br /&gt;
| One of the biggest active game jams; an online event held twice a year where games are made from scratch over a weekend.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/make-a-thing-16-09/ Make-A-Thing Jam]&lt;br /&gt;
| A brief series of jams intended for [https://sae.edu.au/ SAE Institute Brisbane] students and alumni in the Games Development course.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/metroidvania-month/ Metroidvania Month]&lt;br /&gt;
| A monthly jam where developers have one month to create a metroidvania style game.&lt;br /&gt;
|-&lt;br /&gt;
| [https://minijamofficial.com/ Mini Jam]&lt;br /&gt;
| Jams hosted every fortnight for 72 hours featuring different themes and limitations.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.newgrounds.com/collection/nggamejam1 NG Game Jam]&lt;br /&gt;
| An annual event that was hosted by Newgrounds from 2007-2021 exploring many different themes. &lt;br /&gt;
|-&lt;br /&gt;
| [https://www.nitrome.com/jam/ Nitrome Jam]&lt;br /&gt;
| A jam held in 2014 for the staff of [https://www.nitrome.com/ Nitrome] and its community members.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/3310jam Nokia 3310 Jam]&lt;br /&gt;
| An annual jam where participants stylize their entries around the hardware limitations of the Nokia 3310.&lt;br /&gt;
|-&lt;br /&gt;
| [https://nordicgamejam.com/ Nordic Game Jam]&lt;br /&gt;
| An annual game jam based in Copenhagen. Developers are given a theme, restrictions, and around 40 hours to develop a title.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/octojam-8 Octojam]&lt;br /&gt;
| A game jam for games made targeting the Chip-8 VM and its derivatives. &lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/one-game-a-month One Game a Month]&lt;br /&gt;
| Jams focused in developing a game under a month.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/pastel-jam/ Pastel Jam]&lt;br /&gt;
| A one time jam challenging developers to create a game using an exclusively pastel art style.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/pizza-jam-pizza-prize/ Pizza Jam]&lt;br /&gt;
| A series of jams where the top three entrants will have a pizza paid for and sent regardless of where they're based, on the condition that the jam organizer gets to choose the toppings. &lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/ruinjam2014 Ruin Jam 2014]&lt;br /&gt;
| A one time game jam hosted in September 2014 celebrating the nonexistent death of video games.&lt;br /&gt;
|-&lt;br /&gt;
| [https://web.archive.org/web/20170521032131/http://www.spjam.com.br/ SPJam]&lt;br /&gt;
| Annual Brazilian jams hosted by Vortex Game Studios.&lt;br /&gt;
|-&lt;br /&gt;
| [http://starmen.net/funfest/ Starmen.Net Funfest]&lt;br /&gt;
| Bi-seasonal jam created by the Starment.Net community for fan works related to [https://en.wikipedia.org/wiki/EarthBound EarthBound].&lt;br /&gt;
|-&lt;br /&gt;
| [http://www.stencyl.com/jams/ Stencyl Jam]&lt;br /&gt;
| Jams in which participants have 10 days to create a game using the Stencyl game engine.&lt;br /&gt;
|-&lt;br /&gt;
| [https://theboobjam.com/ The Boob Jam]&lt;br /&gt;
| A one time jam aiming to &amp;quot;demystify&amp;quot; the experience of having boobs and exploring subjects beyond titillation.&lt;br /&gt;
|-&lt;br /&gt;
| [https://tgmbr.redscreensoft.com/viewforum.php?f=119 TGMBR JAM]&lt;br /&gt;
| A series of game jams organized on the The Game Makers Brasil forums.&lt;br /&gt;
|-&lt;br /&gt;
| [https://jam.touhou.dev/ Touhou Fan Game Jam]&lt;br /&gt;
| Bi-annual jams for fan works related to [https://en.wikipedia.org/wiki/Touhou_Project Touhou Project].&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/twiny/ Twiny Jam]&lt;br /&gt;
| A jam held in March-April 2015 where participants made a 'tiny' (300 words or less) Twine game.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/xkcdgamejam xkcd Game Jam]&lt;br /&gt;
| A jam held in 2017 where participants created games based on the [https://xkcd.com/ xkcd] webcomic.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Curation Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nosamu</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Curation_Tutorial&amp;diff=10045</id>
		<title>Curation Tutorial</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Curation_Tutorial&amp;diff=10045"/>
		<updated>2023-12-31T21:56:10Z</updated>

		<summary type="html">&lt;p&gt;Nosamu: Removed Game Saver info and added Wayback Machine info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page is a basic tutorial on how Flashpoint works and how to curate games for addition to Flashpoint.&lt;br /&gt;
&lt;br /&gt;
Additionally, please read the [[Curation Format]] page for a more detailed explanation on what a curation should look like before submitting.&lt;br /&gt;
&lt;br /&gt;
If you would like an overview, check out this '''video tutorial''': https://www.youtube.com/watch?v=Im7tlzhd4fg '''(This video is very outdated, use it as a general introduction to the idea than a full tutorial.)'''&lt;br /&gt;
&lt;br /&gt;
== How Flashpoint Works ==&lt;br /&gt;
&lt;br /&gt;
Flashpoint is more than just a program to play files; rather, it's a combination of two programs working in parallel:&lt;br /&gt;
* a '''web server''', which hosts game files from an internal or external drive and pretends to be the original Internet source the games ran off of,&lt;br /&gt;
* and a '''launcher''', the user interface to select and play games from.&lt;br /&gt;
&lt;br /&gt;
Flashpoint itself also comes in two primary versions: &lt;br /&gt;
* '''Infinity''', the version that downloads games and animations from a server as you play or view them,&lt;br /&gt;
* and '''Ultimate''', the gigantic version with every game and animation included and ready for offline play and viewing.&lt;br /&gt;
&lt;br /&gt;
Infinity will download files as you play games that request them, while Ultimate knows the files are already there. Both make the files believe they're being ran on their original source. This has numerous benefits, the two most important being bypassing '''sitelocks''' and supporting '''multi-asset''' games. The [[How Flashpoint Works]] article provides more detail on this topic. Before we understand how Flashpoint handles those cases, though, let's walk through the simplest case possible: curating a single-asset SWF file.&lt;br /&gt;
&lt;br /&gt;
== Setting Up Our Software ==&lt;br /&gt;
&lt;br /&gt;
To download game files from the Internet, you'll need:&lt;br /&gt;
*'''[https://flashpointarchive.org/downloads Flashpoint Infinity]''', version 12 or later; curating in previous versions or Ultimate may run into compatibility problems.&lt;br /&gt;
*'''A modern web browser''' such as Chrome or Firefox, which have a built in Network monitor that we can use to find and grab individual SWFs, and sometimes multi-asset titles with low amounts of resources.&lt;br /&gt;
*'''cURLsDownloader''', found as a component in the Extras section of the Flashpoint Infinity Installer. This isn't strictly necessary, but it helps immensely; you'll see why later on.&lt;br /&gt;
&lt;br /&gt;
Download Flashpoint Infinity, extract it to an internal or external drive, run it via its shortcut in the extracted folder, and make sure that the included games play properly before you continue.&lt;br /&gt;
&lt;br /&gt;
== Finding the Source of a Flash Game ==&lt;br /&gt;
[[File:SWFAssetInChrome.png|thumb|The SWF for Interactive Buddy in Chrome's network tab; it should look similar on Firefox.]]&lt;br /&gt;
'''Be sure to [https://flashpointproject.github.io/flashpoint-database/search/ search the Flashpoint database], check the [[Not Accepted Curations]] page, and search the Curations channels in the [https://discord.gg/kY8r2BbPQ9 Flashpoint Discord server] before settling on a game! Otherwise, you might waste time and effort to save a game that's already been saved.'''&lt;br /&gt;
&lt;br /&gt;
As a tutorial, we'll start by curating the simplest type of Flash game: a single SWF file that isn't sitelocked, specifically [https://www.newgrounds.com/portal/view/218014 Interactive Buddy]. You might need to enable Flash in your browser to get it to play (this tutorial won't work if you're using another player such as the Newgrounds Player).&lt;br /&gt;
&lt;br /&gt;
* If you're using Chrome or Firefox, press F12 to open the Developer Tools and click on the Network tab. This shows us every asset that loads on the page in real time. &lt;br /&gt;
* You can filter miscellaneous types of assets such as Flash files by clicking the Other tab within the Network tab. &lt;br /&gt;
* Refresh the page to find that a few assets loaded. The game file has an extension of '''.swf''', and has a type of x-shockwave-flash in the table. &lt;br /&gt;
* Once you find the SWF, you can hover over it to see its URL and confirm that it ends in .swf. &lt;br /&gt;
* Right-click the asset and select Copy &amp;gt; Copy link address.&lt;br /&gt;
&lt;br /&gt;
If you know your game is Flash but still can't get it to work, check the [[Flash Curation]] page for more detailed info on specifically Flash games. If all else fails, ask away in #curator-lounge on our Discord and we'll try to solve the issue together.&lt;br /&gt;
&lt;br /&gt;
=== Other Methods for Obtaining Game Source URLs ===&lt;br /&gt;
&lt;br /&gt;
If you're having a hard time finding the game's source this way, or just desire a more convenient method, additional options are available.&lt;br /&gt;
&lt;br /&gt;
'''Option 1:''' Press Ctrl+U on the page the game is embedded on to open its source HTML file. Press Ctrl+F to open the search bar, then type in &amp;quot;.swf&amp;quot;. You'll likely come across a link directly to the game's SWF source file., which you can copy and save for later. '''Be careful of red herring SWFs!''' Use common sense when finding SWFs this way, as some pages may embed multiple SWFs at once, only one of which is the actual game file. Kongregate notoriously embeds a nearly empty SWF named &amp;lt;code&amp;gt;konduit&amp;lt;/code&amp;gt; into each game's HTML page instead of the game's source SWF, making it impossible to find the link using this method.&lt;br /&gt;
&lt;br /&gt;
'''Option 2:''' Open Developer Tools, but instead of clicking on the Network tab, click on the Elements tab instead. Use Ctrl+F just like with Option 1 to find and copy the link to the game's source file. This is useful when neither of the above options work, especially when attempting to find [[Flash Curation#Flashvars|flashvars]].&lt;br /&gt;
&lt;br /&gt;
=== Wayback Machine ===&lt;br /&gt;
&lt;br /&gt;
Sometimes a game will not be available on its original website anymore, either because it was removed from the site or because the site shut down completely. But in many cases, these games can be recovered using the [https://web.archive.org/ Wayback Machine]. See [[Downloading from Wayback]] for more info and tips.&lt;br /&gt;
&lt;br /&gt;
=== Non-Flash Games ===&lt;br /&gt;
&lt;br /&gt;
If a context menu that mentions Adobe Flash Player doesn't appear when right clicking the game canvas, it's probably not a Flash game. Don't worry, we got you covered! Try viewing our tutorials specifically tailored for other [[Platforms]] like Shockwave or HTML5.&lt;br /&gt;
&lt;br /&gt;
== Generating Content Folders with cURLsDownloader ==&lt;br /&gt;
&lt;br /&gt;
If you've followed the tutorial up to this point, you should have copied this link to the SWF for Interactive Buddy:&lt;br /&gt;
&lt;br /&gt;
 https://uploads.ungrounded.net/218000/218014_DAbuddy_latest.swf?123&lt;br /&gt;
&lt;br /&gt;
Flashpoint calls files from a file directory created from the URL of a game, packaged into a folder called '''content''' for each curation. Instead of creating a content folder manually, though, we can use a tool called cURLsDownloader to do it automatically.&lt;br /&gt;
&lt;br /&gt;
* cURLsDownloader should be in your Flashpoint Infinity folder &amp;gt; Utilities &amp;gt; cURLsDownloader (if you have the component downloaded in the Installer.)&lt;br /&gt;
* Open cURLsDownloader and paste your game URL into its input. &lt;br /&gt;
* Select Option 1 to grab the SWF file. &lt;br /&gt;
* cURLsDownloader will automatically download the SWF and create a content folder for Flashpoint, located in its Downloads folder. Use option 1 when finished if it detects a broken filename, which will very likely fix it.&lt;br /&gt;
&lt;br /&gt;
We'll come back to this Downloads folder later to move it to its proper place.&lt;br /&gt;
&lt;br /&gt;
== Curating with Flashpoint Infinity ==&lt;br /&gt;
&lt;br /&gt;
[[File:LaunchCommandMatchesContent.png|thumb|What your curation should look like when you're finished. Note how the Launch Command matches the Content Files. For details on the other fields see the [[Curation_Format#List_of_Metadata_Fields|Curation Format page]] ]]&lt;br /&gt;
The expected way to curate is to use the '''Curate Tab''' in Infinity. This needs to be turned on by toggling '''Enable Editing''' in the config menu. First, take a look at our [[Curate Tab|visual Curate Tab guide]]. Next, open the Curate tab, then click the New Curation button to see a list of fields to fill in. These are the most important ones:&lt;br /&gt;
*'''Title:''' A game's title distinguishes it from other games. Name it &amp;quot;Interactive Buddy&amp;quot; or &amp;quot;Test Game&amp;quot; or anything you like, it doesn't matter right now.&lt;br /&gt;
*'''Platform:''' The framework which the game runs on. This also determines where the game goes inside our database, which is split into several platforms (Flash, Shockwave, Unity, etc). When using Infinity for testing purposes, this isn't massively important, but for SWF files, Flash should be selected for the Platform field.&lt;br /&gt;
*'''Application Path:''' This determines what piece of software is used to start up the file we specify. In this case we're using a single, simple SWF, so we'll use the Flash Player Projector; in the current version of Infinity, this is listed as &amp;quot;FPSoftware\Flash\flashplayer_32_sa.exe&amp;quot;, and is selected by default.&lt;br /&gt;
*'''Launch Command:''' Tells Flashpoint the URL of either the game's source file or the page it is hosted on. Flashpoint looks for this file on the user's storage drive, and runs the file to start the game.&lt;br /&gt;
&lt;br /&gt;
To summarize, the Launch Command of a game is most often the URL of its source file. However, '''be extremely careful''' about the beginning of this game's URL; it uses HTTPS instead of HTTP. Flashpoint can't handle using HTTPS, and will download assets from the live Internet instead of from its fake Internet server, which can lead to a game going off the web later and not working in Flashpoint when that happens. To summarize, '''no matter the URL, always use http:// at the beginning of any Launch Command, NO EXCEPTIONS.'''&lt;br /&gt;
&lt;br /&gt;
To add the content you generated earlier using cURLsDownloader, click the &amp;quot;Open Folder&amp;quot; button at the bottom of your curation and you should see a &amp;quot;content&amp;quot; folder. Move all of the folders from cURLsDownloader's &amp;quot;Downloads&amp;quot; folder into this &amp;quot;content&amp;quot; folder, and then click the &amp;quot;Refresh Content&amp;quot; button.&lt;br /&gt;
&lt;br /&gt;
Take a look at the image to the right to see how your tutorial curation should look. If any field is highlighted in yellow, it's a warning; take another look at your own curation and see what's wrong. Curations of your own should have as much metadata filled in as possible, but the fields mentioned above ensure the game will work in Flashpoint. You can fill in the rest of the fields if you like, but it's not necessary right now.&lt;br /&gt;
&lt;br /&gt;
Once you're confident your curation looks good, click the &amp;quot;Run&amp;quot; button next to the &amp;quot;Open Folder&amp;quot; button to test the game and you should see Interactive Buddy pop up.&lt;br /&gt;
&lt;br /&gt;
=== Using MAD4FP ===&lt;br /&gt;
&lt;br /&gt;
MAD4FP (Multi-Asset Downloader for Flashpoint) allows for automatically downloading game assets. It can download content files directly into your curation's content folder and create the proper folder structure automatically. For more information, see [[MAD4FP]].&lt;br /&gt;
&lt;br /&gt;
=== Using fpcurator ===&lt;br /&gt;
&lt;br /&gt;
fpcurator is inside Infinity's Utilities components and allows for easily creating submissions. The common use is to paste urls that contain the games and press the &amp;quot;Curate&amp;quot; button to have them generated in the default folder for curations; if you are already using Flashpoint, press the &amp;quot;Scan For New Curations&amp;quot; button after that.&lt;br /&gt;
&lt;br /&gt;
When a game is not multiasset and its website is more compatible with the tool (those can be checked at the utility's &amp;quot;sites&amp;quot; subfolder), your work is usually reduced to applying the proper [[Tags]] and a logo/screenshot.&lt;br /&gt;
&lt;br /&gt;
Congrats! You've successfully made a curation. Now let's see how to deal with more complex games.&lt;br /&gt;
&lt;br /&gt;
== Sitelocks ==&lt;br /&gt;
[[File:AndkonSitelock.png|thumb|The sitelock telling you to go to Andkon Arcade, despite the game already being on Andkon Arcade.]]&lt;br /&gt;
Some Flash games will check the domain the game is being hosted on, and &amp;quot;lock&amp;quot; the game from being played if it's not on the correct site, called a sitelock. &lt;br /&gt;
&lt;br /&gt;
This can even occur, though very rarely, on the original site where the game was hosted, as is the case with [http://andkon.com/arcade/adventureaction/monsterslayers/ Monster Slayers]. Click this link and try to play the game; your result will be the image on the right. Ironically, despite the game already being hosted on andkon.com, it'll activate its sitelock and tell you to go to Andkon Arcade. Try to find and download the SWF using the method described in the previous section.&lt;br /&gt;
&lt;br /&gt;
You should find this source URL:&lt;br /&gt;
&lt;br /&gt;
http://andkon.com/arcade/adventureaction/monsterslayers/monsterslayers.swf&lt;br /&gt;
&lt;br /&gt;
This sitelock is due to Andkon's main domain changing to &amp;quot;andkon.com&amp;quot;, when it used to be &amp;quot;arcade.andkon.com&amp;quot;. Therefore, changing the &amp;quot;andkon.com&amp;quot; in the URL to &amp;quot;arcade.andkon.com&amp;quot; will give us a Launch Command that bypasses the sitelock:&lt;br /&gt;
&lt;br /&gt;
http://arcade.andkon.com/arcade/adventureaction/monsterslayers/monsterslayers.swf&lt;br /&gt;
&lt;br /&gt;
This particular URL uses http:// instead of https://, but '''always make sure the Launch Command uses http://''' regardless.&lt;br /&gt;
&lt;br /&gt;
Try to create a new curation by downloading the SWF from the top URL using cURLsDownloader, and setting the bottom URL as the Launch Command. Use the Curate tab to test your game; Flashpoint should bypass the sitelock and allow you to play Monster Slayers, just like Andkon used to.&lt;br /&gt;
&lt;br /&gt;
It's important to use correct Launch Commands and proper content folders for every curation you make (even if you're curating a non-sitelocked SWF), to ensure that all the game's assets are loaded exactly as they would be on the real Internet, without running into any possible sitelocks on the way (even if the game appears to be playable outside of Flashpoint).&lt;br /&gt;
&lt;br /&gt;
== Using cURLsDownloader for Multi-Asset Games ==&lt;br /&gt;
&lt;br /&gt;
Up until now, we've only curated single-asset SWF files. However, many web games were made at a time where downloading one large file was intensive on Internet speeds and took longer than it should. This meant lots of games were split into several, smaller assets so the overall game loaded faster. Whether these games load all of the assets when the game first starts up or intermittently as you play the game depends on how they were programmed, making curation of multi-asset games more difficult than single-assets.&lt;br /&gt;
&lt;br /&gt;
Let's check out a multi-asset game called [https://www.kongregate.com/games/struma/gateway-ii Gateway II]. Here's the link to the main SWF of the game:&lt;br /&gt;
 https://chat.kongregate.com/gamez/0000/3268/live/gateway_2.swf?kongregate_game_version=1581667106&lt;br /&gt;
Try curating this SWF as described above and testing it in Flashpoint with the Run button. You'll only get to the language select screen before the game freezes once you pick one. &lt;br /&gt;
&lt;br /&gt;
Select the Logs tab in Flashpoint, then look near the bottom of the log. You should see a line with &amp;quot;200 HTTP/1.1&amp;quot; followed by a directory to the main SWF, followed by one or more lines with &amp;quot;404 HTTP/1.1&amp;quot; followed by directories to additional assets.&lt;br /&gt;
&lt;br /&gt;
This means the game was calling for one or more assets that it didn't have offline, making the game freeze because it failed to load a required asset. Thankfully, Flashpoint can handle these assets as long as they're downloaded properly. &lt;br /&gt;
&lt;br /&gt;
Once again, instead of manually downloading lots of assets, we can use cURLsDownloader to save time and effort.&lt;br /&gt;
&lt;br /&gt;
'''Option 1:''' Download the assets called by the game as you test it in Flashpoint Infinity.&lt;br /&gt;
# Click the Copy Text button in the top-right of the Logs tab. &lt;br /&gt;
# Paste the results into a text file and remove every line except for ones beginning with &amp;quot;404 HTTP/1.1&amp;quot;. Remove that section from each line along with anything before it such as timestamps, then add &amp;quot;http://&amp;quot; to the beginning of each line.&lt;br /&gt;
# Save the text file and drag it over cURLsDownloader.&lt;br /&gt;
# Wait for cURLsDownloader to finish fetching assets. Use option 1 when finished if it detects broken filenames, which will very likely fix them.&lt;br /&gt;
# Move the contents of the Downloads folder in cURLsDownloader to the content folder of your curation.&lt;br /&gt;
# Test your game with the Run button. If anything fails to work as it should, look for more lines beginning with &amp;quot;404 HTTP/1.1&amp;quot; in the Logs tab and repeat this process.&lt;br /&gt;
&lt;br /&gt;
'''Option 2:''' Download all the assets that the source page of a game loads as you play it on the live Internet (but some assets downloaded won't be part of the game).&lt;br /&gt;
# Once again, press F12 to open your browser's Network viewer, then refresh the page.&lt;br /&gt;
# Play through your game on the Internet, loading assets as you go.&lt;br /&gt;
# When you're confident you've loaded all of the game's assets, click the &amp;quot;All&amp;quot; tab in the Network viewer and right-click on an asset. &lt;br /&gt;
# Select Copy &amp;gt; Copy all as cURL (cmd) and paste the results into a text file. &lt;br /&gt;
# Save the text file and drag it over cURLsDownloader.&lt;br /&gt;
# Wait for cURLsDownloader to finish fetching assets. Use option 1 when finished if it detects broken filenames, which will very likely fix them.&lt;br /&gt;
# Open the Downloads folder in cURLsDownloader and determine which folder contains the necessary files to play the game.&lt;br /&gt;
# Move the contents of your chosen folder to the content folder of your curation.&lt;br /&gt;
# Test your game with the &amp;quot;Run&amp;quot; button.&lt;br /&gt;
&lt;br /&gt;
When testing games, if a game lets you get through more than one level without loading another asset, you'll ''generally'' be okay to assume that there's no more assets to be found, but this is never a guarantee, and you should always test your game in Flashpoint as much as you can.&lt;br /&gt;
&lt;br /&gt;
== Wrapping It Up ==&lt;br /&gt;
&lt;br /&gt;
Once you're sure you've gotten a game working in Flashpoint, it's time to add the additional parts of any curation. The [[Curation Format]] page tells you how curations are laid out in order to add it to the master build of Flashpoint with as much information as possible. '''You should read the [[Curation Format#List of Metadata Fields|List of Metadata Fields]] section specifically; there are more than a few fields that need to be filled in on each curation this tutorial didn't specifically cover.'''&lt;br /&gt;
&lt;br /&gt;
When you've created a proper curation in the Curate tab, click the &amp;quot;Export&amp;quot; button at the bottom of your curation, which will save a .7z archive of the curation ready to be imported into the master build. Name it something relevant (typically the name of the game), and save it wherever you'll remember it.&lt;br /&gt;
&lt;br /&gt;
Note that your [[Save Data Locations|save data]] for the game will not be included in your curation.&lt;br /&gt;
&lt;br /&gt;
Once you have your .7z ready, follow the instructions below to make sure it gets added to Flashpoint.&lt;br /&gt;
{{:Submitting a Curation}}&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Flash Curation]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Curation Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nosamu</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Media&amp;diff=10017</id>
		<title>Media</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Media&amp;diff=10017"/>
		<updated>2023-12-18T07:22:41Z</updated>

		<summary type="html">&lt;p&gt;Nosamu: Added Yahiamice video&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of mentions of Flashpoint via media sources from around the internet (news websites, YouTube videos, social media posts, etc).&lt;br /&gt;
&lt;br /&gt;
== News Articles ==&lt;br /&gt;
&lt;br /&gt;
===Arabic===&lt;br /&gt;
&lt;br /&gt;
[http://www.igli5.com/2020/02/38000.html قم بتنزيل 38.000 لعبة فلاش مجانًا قبل أن تموت قريبا وإلى الأبد ]&lt;br /&gt;
&lt;br /&gt;
===Chinese===&lt;br /&gt;
&lt;br /&gt;
[https://www.3dmgame.com/news/202002/3781119.html Flash即将退场 一个新项目保存了36000款小游戏]&lt;br /&gt;
&lt;br /&gt;
[https://www.gamersky.com/news/202002/1260481.shtml Flash游戏即将消亡 这个项目挽救了其中38000多款]&lt;br /&gt;
&lt;br /&gt;
[https://games.yahoo.com.tw/flashpoint-032258865.html 不接受任何贊助！開源平台保存 3 萬多款經典 Flash 遊戲]&lt;br /&gt;
&lt;br /&gt;
[https://alphaneko1113.blogspot.com/2019/07/bluemaximas-flashpointflash.html BlueMaxima's Flashpoint：Flash創作保存計畫介紹]&lt;br /&gt;
&lt;br /&gt;
===Dutch===&lt;br /&gt;
&lt;br /&gt;
[https://tweakers.net/geek/163070/ontwikkelaars-maken-tool-om-38000-oude-flash-games-te-archiveren-en-te-spelen.html Ontwikkelaars maken tool om 38.000 oude Flash-games te archiveren en te spelen]&lt;br /&gt;
&lt;br /&gt;
===English===&lt;br /&gt;
&lt;br /&gt;
[https://www.gamasutra.com/view/news/317466/Flashpoint_is_archiving_Flash_games_before_they_disappear_forever.php Flashpoint is archiving Flash games before they disappear forever]&lt;br /&gt;
&lt;br /&gt;
[https://www.ghacks.net/2018/08/28/the-flash-games-preservation-project-flashpoint/ The Flash Games Preservation project Flashpoint]&lt;br /&gt;
&lt;br /&gt;
[https://techraptor.net/content/flashpoint-preserves-over-10000-web-based-flash-games-playable-with-new-launcher Flashpoint Preserves over 10,000 Web-Based Flash Games; Playable With New Launcher]&lt;br /&gt;
&lt;br /&gt;
[https://www.kotaku.com.au/2018/05/flash-games-as-we-know-them-will-die-forever-in-2020-one-guy-is-trying-to-save-them-all/ Flash Games As We Know Them Will Die Forever In 2020. One Guy Is Trying To Save Them All]&lt;br /&gt;
&lt;br /&gt;
[https://helpdeskgeek.com/how-to/flash-going-in-2020-heres-how-to-download-flash-games-to-play-forever/ Flash Going in 2020 – Here’s How To Download Flash Games to Play Forever]&lt;br /&gt;
&lt;br /&gt;
[https://kotaku.com/over-36-000-flash-games-have-been-saved-and-are-now-pla-1841389493 Over 36,000 Flash Games Have Been Saved And Are Now Playable Offline]&lt;br /&gt;
&lt;br /&gt;
[https://www.rockpapershotgun.com/2020/01/31/flashpoint-launcher-is-saving-flash-games-from-impending-extinction/ Flashpoint launcher is saving Flash games from impending extinction]&lt;br /&gt;
&lt;br /&gt;
[https://www.pcgamesn.com/flash-games-2020-flashpoint Every Flash game disappears forever in 2020 – but this project has preserved 38,000 of them]&lt;br /&gt;
&lt;br /&gt;
[https://www.slashgear.com/flashpoint-is-saving-36000-flash-games-from-going-into-the-night-02608294/ Flashpoint is saving 36,000 Flash games from going into the night]&lt;br /&gt;
&lt;br /&gt;
[https://cogconnected.com/2020/02/flashpoint-36000-flash-games/ Flashpoint Project Archives 36,000 Flash Games Offline]&lt;br /&gt;
&lt;br /&gt;
[https://gamerant.com/38000-flash-games-saved-offline-flashpoint/ Over 38,000 Flash Games Saved Offline by Flashpoint]&lt;br /&gt;
&lt;br /&gt;
[https://www.pcgamer.com/thousands-of-old-flash-games-have-been-saved-from-obsolescence/ Thousands of old Flash games have been saved from obsolescence]&lt;br /&gt;
&lt;br /&gt;
[https://www.vice.com/en_us/article/v747e9/you-can-now-play-more-than-38000-flash-games-for-free You Can Now Play More Than 38,000 Flash Games for Free]&lt;br /&gt;
&lt;br /&gt;
[https://thenextweb.com/gaming/2020/02/03/flashpoint-archive-thousands-games-flash/ Flashpoint archived thousands of old Flash games because someone had to]&lt;br /&gt;
&lt;br /&gt;
[http://www.openculture.com/2020/02/36000-flash-games-have-been-archived-and-saved.html 36,000 Flash Games Have Been Archived and Saved Before Flash Goes Extinct: Play Them Offline]&lt;br /&gt;
&lt;br /&gt;
[https://www.scoutmag.ph/entertainment/video-games/flash-player-games-preservation-preserve-katc-20200205 Flash Player is going extinct, so this website is preserving over 36,000 games]&lt;br /&gt;
&lt;br /&gt;
[https://www.hardwarezone.com.sg/tech-news-heres-how-play-your-favourite-flash-games-post-2020 Here's how to play your favourite Flash games post-2020]&lt;br /&gt;
&lt;br /&gt;
[https://gamasutra.com/view/news/357536/38000_Flash_games_will_live_on_after_Flash_support_dies_this_year_thanks_to_Flashpoint.php 38,000 Flash games will live on after Flash support dies this year thanks to Flashpoint]&lt;br /&gt;
&lt;br /&gt;
[https://www.wired.com/story/flash-games-digital-preservation-flashpoint/ The Ragtag Squad That Saved 38,000 Flash Games From Internet Oblivion]&lt;br /&gt;
&lt;br /&gt;
[https://www.howtogeek.com/563875/how-to-play-old-flash-games-in-2020-and-beyond/ How to Play Old Flash Games in 2020, and Beyond]&lt;br /&gt;
&lt;br /&gt;
[https://mspoweruser.com/flashpoint-preserve-flash-games/ Treasure trove of over 38,000 Flash games available for download]&lt;br /&gt;
&lt;br /&gt;
[https://www.bleepingcomputer.com/news/gaming/38-000-flash-games-archived-for-offline-play-and-preservation/ 38,000 Flash Games Archived for Offline Play and Preservation]&lt;br /&gt;
&lt;br /&gt;
[https://theindieexplorer.wordpress.com/2020/10/25/the-death-and-preservation-of-adobe-flash/ The Death and Preservation of Adobe Flash]&lt;br /&gt;
&lt;br /&gt;
[https://crappygames.miraheze.org/wiki/Discontinuation_of_Adobe_Flash_Player Discontinuation of Adobe Flash Player]&lt;br /&gt;
&lt;br /&gt;
[https://happygamer.com/the-end-of-adobe-flash-takes-its-first-victim-farmville-will-shutdown-on-31st-december-2020-84587/ The End Of Adobe Flash Takes Its First Victim: FarmVille Will Shutdown On 31st December, 2020]&lt;br /&gt;
&lt;br /&gt;
[https://zimmertwins.fandom.com/wiki/Shutdown Zimmer Twins Wiki]&lt;br /&gt;
&lt;br /&gt;
[https://wtop.com/tech/2020/12/data-doctors-end-of-the-road-for-adobe-flash/ Data Doctors: End of the road for Adobe Flash]&lt;br /&gt;
&lt;br /&gt;
[https://hyperallergic.com/609682/rip-adobe-flash-five-takeaways-about-the-plug-ins-legacy-in-net-art/ RIP Adobe Flash: Five Takeaways About the Plug-in’s Legacy in Net Art]&lt;br /&gt;
&lt;br /&gt;
[https://www.itechtics.com/flash-player-alternatives/ Adobe Flash Player Alternatives]&lt;br /&gt;
&lt;br /&gt;
[https://www.fastcompany.com/90590201/how-to-use-flash-to-play-old-games-after-adobe-discontinues-it Adobe Flash is about to die, but classic Flash games will live on]&lt;br /&gt;
&lt;br /&gt;
[https://www.vice.com/en/article/wx8y5y/tracing-the-sprawling-roots-of-flash-preservation Tracing the Sprawling Roots of Flash Preservation]&lt;br /&gt;
&lt;br /&gt;
[https://flashgaming.fandom.com/wiki/BlueMaxima%27s_Flashpoint Flash Gaming Wiki]&lt;br /&gt;
&lt;br /&gt;
[https://www.wikihow.com/Download-Flash#Using-BlueMaxima-Flashpoint Can You Still Download Flash? Emulators and Flash Alternatives 2021]&lt;br /&gt;
&lt;br /&gt;
[https://www.washingtonpost.com/video-games/2021/04/08/flash-habbo-newgrounds-2020/ Flash is dead. These games from the early 2000s hope to live on.]&lt;br /&gt;
&lt;br /&gt;
[https://www.player.one/end-adobe-flash-ended-indie-gaming-era-didnt-erase-it-139928 The End of Adobe Flash Ended an Indie Gaming Era, But Didn't Erase It]&lt;br /&gt;
&lt;br /&gt;
[https://datahorde.org/community-spotlight-bluemaximas-flashpoint/ Community Spotlight: BlueMaxima’s Flashpoint]&lt;br /&gt;
&lt;br /&gt;
[https://www.alphr.com/play-old-flash-games/ How to Play Old Flash Games in 2021]&lt;br /&gt;
&lt;br /&gt;
[https://pop.inquirer.net/104954/pinoy-indie-games-curated-for-preservation-as-adobe-flash-player-ends Pinoy indie games curated for preservation as Adobe Flash Player ends]&lt;br /&gt;
&lt;br /&gt;
[https://kottke.org/23/07/your-favorite-addictive-flash-games-back-from-the-dead Your Favorite Addictive Flash Games, Back From the Dead]&lt;br /&gt;
&lt;br /&gt;
===Finnish===&lt;br /&gt;
&lt;br /&gt;
[https://muropaketti.com/pelit/flashpoint-arkistoi-yli-36-000-internetin-flash-pelia-jalkipolville/ Flashpoint arkistoi yli 36 000 internetin Flash-peliä jälkipolville]&lt;br /&gt;
&lt;br /&gt;
===French===&lt;br /&gt;
&lt;br /&gt;
[https://hitek.fr/actualite/plus-36000-jeux-flash-limbes-accessibles-gratuitement_21671 Plus de 36 000 jeux flash sauvés des limbes et accessibles gratuitement, y compris hors-ligne]&lt;br /&gt;
&lt;br /&gt;
[http://www.jeuxvideo.com/news/1177233/flashpoint-sauve-les-jeux-flash-de-la-disparition.htm Flashpoint sauve les jeux Flash de la disparition]&lt;br /&gt;
&lt;br /&gt;
[https://www.lemonde.fr/pixels/article/2020/12/31/avec-la-disparition-d-adobe-flash-une-page-de-l-histoire-du-web-se-tourne_6064869_4408996.html Avec la disparition d’Adobe Flash, une page de l’histoire du Web se tourne]&lt;br /&gt;
&lt;br /&gt;
===German===&lt;br /&gt;
&lt;br /&gt;
[https://www.computerbild.de/artikel/cb-News-Internet-Projekt-Flashpoint-Webseite-Rettung-Flash-Spiele-24969617.html Projekt Flashpoint: Diese Seite rettet Spiele]&lt;br /&gt;
&lt;br /&gt;
[https://futurezone.at/games/tausende-flash-games-vor-dem-verschwinden-gerettet/400743339 Tausende Flash-Games vor dem Verschwinden gerettet]&lt;br /&gt;
&lt;br /&gt;
[https://www.spieletipps.de/n_45174/ Games-Retter | 36.000 Spiele vor dem Löschen gerettet und nun offline spielbar]&lt;br /&gt;
&lt;br /&gt;
[https://www.pcgames.de/Browserspiele-Thema-217751/News/flash-browserspiele-archiv-1342518/ Projekt archiviert fast 40.000 Flash-Spiele]&lt;br /&gt;
&lt;br /&gt;
===Greek===&lt;br /&gt;
&lt;br /&gt;
[https://techblog.gr/videogames/bluemaxima-flashpoint-diesosan-38-000-flash-games-ligo-prin-to-telos-toy-flash/ BlueMaxima Flashpoint: Διέσωσαν 38.000 Flash games λίγο πριν το τέλος του Flash]&lt;br /&gt;
&lt;br /&gt;
===Hungarian===&lt;br /&gt;
&lt;br /&gt;
[https://www.gamekapocs.hu/hir/66119/flashpoint_a_flash_jatekok_megmentoje Flashpoint - a Flash-játékok megmentője]&lt;br /&gt;
&lt;br /&gt;
[https://www.gamestar.hu/hoskori-leletek/adobe-flash-jatekok-273893.html Idén meghal a Flash, de ez a 36000 játék megmenekül]&lt;br /&gt;
&lt;br /&gt;
[https://telex.hu/szorakozas/2021/01/11/adobe-macromedia-flash-megszunes-animacio-jatek Meghalt a Flash, de ezért senki ne sírjon]&lt;br /&gt;
&lt;br /&gt;
===Italian===&lt;br /&gt;
&lt;br /&gt;
[https://www.dday.it/redazione/33964/archivio-giochi-flash-point Il progetto Flashpoint vuole salvare 38.000 giochi in Flash dall'oblio]&lt;br /&gt;
&lt;br /&gt;
[https://www.drcommodore.it/2020/02/03/flashpoint-il-progetto-che-ha-salvato-36-000-giochi-in-flash/ Flashpoint, il progetto che ha salvato 36.000 giochi in flash]&lt;br /&gt;
&lt;br /&gt;
===Japanese===&lt;br /&gt;
&lt;br /&gt;
[https://news.denfaminicogamer.jp/news/181225g Adobe Flashのサポート終了まであと2年。消えゆくFlashゲームを保存する「Flashpoint」の登録作品がリリースから1年で1万タイトルを超える]&lt;br /&gt;
&lt;br /&gt;
[https://automaton-media.com/articles/newsjp/20200203-112338/ 世界中のFlashゲームを保存・公開する「Flashpoint」プロジェクトが注目を集める。オフラインでのプレイ環境を提供]&lt;br /&gt;
&lt;br /&gt;
[https://news.nicovideo.jp/watch/nw6540520 Flashのサポート終了まであと1年、フラッシュゲームの収集と保存を目指す「Flashpoint」の最新バージョンが公開。登録作品は3万8000本、総容量は288GBへと急増]&lt;br /&gt;
&lt;br /&gt;
[https://trap.jp/post/1124/ 【Flash作者様へ】Flashの希望と未来【Ruffle】]&lt;br /&gt;
&lt;br /&gt;
===Korean===&lt;br /&gt;
&lt;br /&gt;
[https://namu.wiki/w/Flashpoint Flashpoint - 나무위키]&lt;br /&gt;
&lt;br /&gt;
===Polish===&lt;br /&gt;
&lt;br /&gt;
[https://www.dobreprogramy.pl/Archiwum-gier-flashowych-Flashpoint-uchroni-klasyki-przed-zapomnieniem,News,90515.html Archiwum gier flashowych Flashpoint uchroni klasyki przed zapomnieniem]&lt;br /&gt;
&lt;br /&gt;
[https://www.gram.pl/news/2020/02/03/programisci-uratowali-36-tysiecy-gier-flashowych-ktore-oficjalnie-przestana-dzialac-z-koncem-tego-roku.shtml Programiści uratowali 36 tysięcy gier flashowych, które oficjalnie przestaną działać z końcem tego roku]&lt;br /&gt;
&lt;br /&gt;
[https://www.tabletowo.pl/flashpoint-7-1-gry-przegladarkowe-w-aplikacji/ Nadszedł ratunek dla gier przeglądarkowych – oto Flashpoint 7.1]&lt;br /&gt;
&lt;br /&gt;
[https://www.gry-online.pl/newsroom/36-tys-darmowych-gier-flashowych-uratowanych-przed-zapomnieniem/z11d543 36 tys. darmowych gier flashowych uratowanych przed zapomnieniem]&lt;br /&gt;
&lt;br /&gt;
[https://www.spidersweb.pl/2020/02/gry-flash-flashpoint-7-1-ultimate.html Flash umarł, ale nie gry we Flashu. Flashpoint to prawdziwa Arka Noego, z 36000 zachowanych gier za darmo]&lt;br /&gt;
&lt;br /&gt;
===Portuguese===&lt;br /&gt;
&lt;br /&gt;
[https://canaltech.com.br/jogos-para-pc/saudades-dos-jogos-em-flash-programa-libera-38-mil-titulos-gratuitamente-159907/| Saudades dos jogos em Flash? Programa libera 38 mil títulos gratuitamente]&lt;br /&gt;
&lt;br /&gt;
[https://olhardigital.com.br/games-e-consoles/noticia/site-disponibiliza-milhares-de-jogos-em-flash-para-download/96224| Site disponibiliza milhares de jogos em Flash para download]&lt;br /&gt;
&lt;br /&gt;
[https://www.showmetech.com.br/flashpoint-site-preserva-games-flash/| Flashpoint: site preserva clássicos games em Flash]&lt;br /&gt;
&lt;br /&gt;
[https://tugatech.com.pt/t36967-flashpoint-o-flash-ainda-esta-vivo-com-esta-aplicacao| FlashPoint: o Flash ainda está vivo com esta aplicação]&lt;br /&gt;
&lt;br /&gt;
[https://thehack.com.br/projeto-preserva-mais-de-38-mil-joguinhos-em-flash-antes-da-tecnologia-morrer/| Projeto preserva mais de 38 mil joguinhos em Flash antes da tecnologia morrer]&lt;br /&gt;
&lt;br /&gt;
[https://br.ccm.net/faq/49337-como-jogar-jogos-antigos-em-flash-no-pc| Como jogar jogos antigos em Flash no PC]&lt;br /&gt;
&lt;br /&gt;
===Romanian===&lt;br /&gt;
&lt;br /&gt;
[https://zonait.ro/jocurile-flash-anul-2020-marcheaza-sfarsitul-unei-ere/ Jocurile Flash – Anul 2020 marcheaza sfarsitul unei ere]&lt;br /&gt;
&lt;br /&gt;
===Russian===&lt;br /&gt;
&lt;br /&gt;
[https://games.mail.ru/pc/news/2020-02-03/entuziast-reshil-spasti-bolee-36-tysyach-flash-igr-ot-zabveniya/ Энтузиаст решил спасти более 36 тысяч Flash-игр от забвения]&lt;br /&gt;
&lt;br /&gt;
[https://vgtimes.ru/news/64154-fanaty-spasli-36-tys-flash-igr-ot-ischeznoveniya-geymery-mogut-skachat-ih-absolyutno-besplatno.html Фанаты спасли 36 тыс Flash-игр от исчезновения. Геймеры могут скачать их абсолютно бесплатно]&lt;br /&gt;
&lt;br /&gt;
[https://www.igromania.ru/news/90251/V_ramkah_proekta_Flashpoint_sohraneny_bolee_36_tysyach_flesh-igr_dlya_zapuska_offlayn.html В рамках проекта Flashpoint сохранены более 36 тысяч флеш-игр для запуска оффлайн]&lt;br /&gt;
&lt;br /&gt;
===Spanish===&lt;br /&gt;
&lt;br /&gt;
[https://www.genbeta.com/web/flashpoint-emulador-38-000-juegos-flash-que-puedes-descargar-para-jugar-necesidad-internet Flashpoint es un emulador con más de 38.000 juegos Flash que puedes descargar para jugar sin necesidad de Internet]&lt;br /&gt;
&lt;br /&gt;
[https://www.vidaextra.com/pc/ahora-puedes-recuperar-juegos-flash-que-perdias-tiempo-vez-estudiar-antes-que-desaparezcan Ahora puedes recuperar los juegos Flash con los que perdías el tiempo en vez de estudiar antes de que desaparezcan]&lt;br /&gt;
&lt;br /&gt;
[https://vandal.elespanol.com/noticia/1350731358/flashpoint-un-proyecto-para-preservar-los-videojuegos-en-flash-con-mas-de-36000-titulos/ Flashpoint: un proyecto para preservar los videojuegos en Flash con más de 36.000 títulos]&lt;br /&gt;
&lt;br /&gt;
[https://www.3djuegos.com/noticias-ver/201314/recuerdas-los-juegos-flash-de-navegador-una-web-se-encarga/ ¿Recuerdas los juegos Flash de navegador? Una web se encarga de preservarlos antes de su triste final]&lt;br /&gt;
&lt;br /&gt;
[https://www.hd-tecnologia.com/flashpoint-el-proyecto-que-junto-38-000-juegos-en-flash-antes-de-su-desaparicion-a-fin-de-ano/ Flashpoint: El proyecto que juntó 38.000 juegos en flash antes de su desaparición a fin de año]&lt;br /&gt;
&lt;br /&gt;
[https://www.xataka.com.mx/videojuegos/podemos-descargar-gratis-36-000-juegos-flash-para-jugarlos-conexion-directo-nuestra-computadora 36,000 juegos Flash que podemos descargar gratis para jugar directo en nuestra computadora]&lt;br /&gt;
&lt;br /&gt;
[https://www.adslzone.net/2020/02/03/flashpoint-juegos-flash-gratis/ Descarga gratis estos 38.000 juegos flash antes de que muera su tecnología]&lt;br /&gt;
&lt;br /&gt;
[https://www.elmundo.es/tecnologia/2020/02/10/5e3d8414fc6c8348638b45af.html Esta web guarda casi 40.000 juegos míticos que se pueden descargar gratis]&lt;br /&gt;
&lt;br /&gt;
[https://www.20minutos.es/videojuegos/noticia/4149322/0/miles-de-juegos-flash-iban-a-morir-este-ano-pero-una-iniciativa-los-preservara-como-parte-de-la-historia-del-videojuego/ Miles de juegos Flash iban a morir este año, pero una iniciativa los preservará como parte de la historia del videojuego]&lt;br /&gt;
&lt;br /&gt;
[https://es.digitaltrends.com/noticias/juegos-flash-offline-flashpoint/ Guardaron más de 36 mil juegos en flash y acá los puedes jugar offline]&lt;br /&gt;
&lt;br /&gt;
[https://hipertextual.com/2020/02/flashpoint-juegos-flash-gratis Más de 38.000 juegos Flash gratuitos para los más nostálgicos]&lt;br /&gt;
&lt;br /&gt;
[https://www.muycomputer.com/2020/02/01/flashpoint-juegos-flash-player/ Flashpoint, el proyecto que quiere preservar los juegos en Flash Player]&lt;br /&gt;
&lt;br /&gt;
[https://www.adslzone.net/noticias/internet/adobe-flash-player-muerte-2020/ Ya sabemos el día exacto en el que morirá Adobe Flash Player]&lt;br /&gt;
&lt;br /&gt;
[https://www.lanacion.com.ar/tecnologia/el-museo-en-la-web-que-busca-preservar-mas-de-100-mil-videojuegos-nid04062021/ BlueMaxima’s Flashpoint, el museo en la web que busca preservar más de 100 mil videojuegos]&lt;br /&gt;
&lt;br /&gt;
===Swedish===&lt;br /&gt;
&lt;br /&gt;
[https://www.nordichardware.se/nyheter/adobe-flash-flashpoint.html Flashpoint vill förvara tusentals spel när Adobe Flash dör]&lt;br /&gt;
&lt;br /&gt;
[https://sverigesradio.se/avsnitt/1583752 DOKUMENTÄR: En historisk räddningsaktion]&lt;br /&gt;
&lt;br /&gt;
===Turkish===&lt;br /&gt;
&lt;br /&gt;
[https://www.webtekno.com/38-bin-flash-oyun-indirebileceginiz-site-h85051.html 38.000’den Fazla Flash Oyunu İndirebileceğiniz Site]&lt;br /&gt;
&lt;br /&gt;
[https://pchocasi.com.tr/flashpoint-isimli-bir-girisim-38-binden-fazla-flash-oyunu-arsivledi-71779/ Flashpoint İsimli Bir Girişim, 38 Binden Fazla Flash Oyunu Arşivledi!]&lt;br /&gt;
&lt;br /&gt;
[https://oyungezer.com.tr/haber/binlerce-flash-oyun-yok-olmaktan-kurtuldu Binlerce Flash Oyun Yok Olmaktan Kurtuldu!]&lt;br /&gt;
&lt;br /&gt;
===Vietnamese===&lt;br /&gt;
&lt;br /&gt;
[http://news.gearvn.com/tin-game/hon-36-000-minigame-hap-dan-dang-duoc-phat-mien-phi-moi-anh-em-tai-ve-doi-gio/ Hơn 36.000 minigame hấp dẫn đang được phát miễn phí, mời anh em tải về “đổi gió”]&lt;br /&gt;
&lt;br /&gt;
== Podcasts ==&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/Va9vbM4EXbM?t=3174 WAN Show February 7th, 2020]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=RiRunHZQvlA&amp;amp;t=3753s PC Perspective Podcast #542]&lt;br /&gt;
&lt;br /&gt;
[https://linuxforeveryone.fireside.fm/8-destination-linux-purism-librem5-flashpoint?t=279 Linux for Everyone #8]&lt;br /&gt;
&lt;br /&gt;
[https://player.fm/series/gamer-heroes-a-video-game-podcast/lethal-league-remarstered Gamer Heroes #95 (01:02:35)]&lt;br /&gt;
&lt;br /&gt;
== YouTube Videos ==&lt;br /&gt;
&lt;br /&gt;
===English===&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/CeYIlky5e_w?t=357 TechLinked February 7th, 2020]&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/HQ2h2eMaAwo?t=595 GamersNexus HW News February 8th, 2020]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=QgIBH7cGd0U&amp;amp;t=249 Nerdcubed Show February 8th, 2020]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=g_tPWQW6_DQ returning to the wonderful world of flash games]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=jpHFQmrEWqs Top 15 BEST Flash Games of All Time! (RIP Flash)]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=Nkk-cs_HTgQ 15 Of The Most Underrated Flash Games of All Time!]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=9WXMctK2RT0 Flash's Final Days: A Retrospective]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=s440yXKriVI The Strange World of Cartoon Network Adventure Games]&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/VvA8WBTKInY Your Favourite Flash Games Are Going Away Forever]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=8el20LoV6IE Playing WEIRD Flash Games before they're GONE FOREVER]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=xc0v3PA7EFg 36,000 Flash Browser Games Preserved and Playable]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=hlmZc2d94fU I Haven't Played These Games in Over 15 Years! | Classic Flash Games]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=n1UZE8hPqc8 The History of Flash Games]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=2BuY-03O30I Flashpoint Is Saving Flash Games From Going Extinct]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=oICOAbreOiU Flash Game Preservation (AKA Life after the Death of Flash) | Flashlight]&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/Pl_LtnjaKcw Playing RANDOM Flash Games! | Playing 56,467 Flash Games]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=cTA4So1ACTg Save Your Favourite Flash Games Before 2021]&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/etdQmmKmBec The Super Monkey Ball Games that Were Lost for Over a Decade (G122)]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=-ZFusHTXYNE RIP Adobe Flash Player (a Retrospective) - Krazy Ken's Tech Talk]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=yyw5qT3XbhM RIP Adobe Flash - Here's How You Can Still Play Flash Games]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=PBV4KXt4JDc Running Adobe Flash Games on Linux after EOL! (Flashpoint Linux Demo)]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=OhII7OdW7zo Exploring Windows Flash Parodies (Windows RG &amp;amp; XP 19.914)]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=dweliGbrHr4 Flashpoint (Flash Game Archive) - GeePM]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=xvaMqyrC7r0 Flash is Dead, Long Live Flashpoint!]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=VIUmFwIxJrY HOW TO PLAY FLASH FILES -after 2020]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=olY57CPK3Ws How To Play Flash Games After 2020 (5-ish Methods)]&lt;br /&gt;
&lt;br /&gt;
WayneradioTV Grand Tour streams - Flashpoint ([https://www.youtube.com/watch?v=iRockRdFfos Part 1], [https://www.youtube.com/watch?v=0t8pVGokMZQ Part 2], [https://www.youtube.com/watch?v=Bq5e7zTiWkI Part 3]), [https://www.youtube.com/watch?v=X4Od0QaGlp0 Grand Tour Part 6]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=1M9qTB5eN9o The Broken Beauty of Flash Fighting Games]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=jW3fE5yddhY How Flash Games Changed The Internet]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=pLooTYrdvt4 How to Play Neopets Games in 2021!]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=rTPlSvuxvbM How To Play Flash Games Using BlueMaxima's Flashpoint]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=pAArUY6RCoo Playing Flash Games in BlueMaxima's Flashpoint]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=DvyzuciQ38g Reliving my Childhood with Flashpoint Infinity]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/playlist?list=PLk9HAFcOin_S4K3-t5tnKTDy3bFqyh2aI 5 Random Flash Games series]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=co6GxJASEsQ How to Download &amp;amp; Install Flashpoint 10 Infinity (to play Flash games again)]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=fFrG7a5Y5Eg How to download and install Flashpoint 11 Infinity]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/playlist?list=PLDu3LhLJ6DEipLUezwc-vX9viL5V4zTdF Every Spongebob Flash Game series]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=bjIf414YtjQ Playing Old 2000s Flash Games (and a farewell to Miniclip)]&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/8N3sFRR9-OE?t=933 How bad is the Cheapest Laptop]&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/Gfpsdww6sos?t=817 Video Games Are Disappearing...]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=CUFEvsYPY1c It's Time For You To Play Flash Games Again]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=R9_uRLlnXSY LGR - Christmas Flash Games]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=fehf1TR3NMk Playing the BEST Browser &amp;amp; Flash Games]&lt;br /&gt;
&lt;br /&gt;
===Czech===&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=HQq-QcpUmpk Flash končí, jak uchovat hry našeho dětství?]&lt;br /&gt;
&lt;br /&gt;
===Japanese===&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=EyX_xdCKZjM 【ゆっくり解説】Adobe Flash Player終了後の世界【IT技術・情報セキュリティ・インターネット文化】]&lt;br /&gt;
&lt;br /&gt;
===Portuguese===&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=CSHrzVH94_o O bizarro site brasileiro que foi perdido.]&lt;br /&gt;
&lt;br /&gt;
===Russian===&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=qG73nnSn5qg GOODBYE FLASH]&lt;br /&gt;
&lt;br /&gt;
===Spanish===&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=omM6O1da6nI BlueMaxima's Flashpoint, el proyecto que pretende salvar a los juegos Flash | Fase Retro]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=dZdNVbLjL5o LA EVOLUCION DE LOS JUEGOS FLASH]&lt;br /&gt;
&lt;br /&gt;
== Social Media ==&lt;br /&gt;
&lt;br /&gt;
[https://www.reddit.com/r/Games/comments/8h56lq/flashpoint_is_archiving_flash_games_before_they/ Reddit r/Games post #1]&lt;br /&gt;
&lt;br /&gt;
[https://www.reddit.com/r/Games/comments/cdjwmd/bluemaximas_flashpoint_has_archived_almost_all_of/ Reddit r/Games post #2]&lt;br /&gt;
&lt;br /&gt;
[https://www.reddit.com/r/Games/comments/exvbx0/over_36000_flash_games_have_been_saved_and_are/ Reddit r/Games post #3]&lt;br /&gt;
&lt;br /&gt;
[https://www.reddit.com/r/gaming/comments/jiro21/ahhh_the_good_old_days/ Reddit r/Games post #4]&lt;br /&gt;
&lt;br /&gt;
[https://www.reddit.com/r/emulation/comments/8h696f/flashpoint_is_archiving_flash_games_before_they/ Reddit r/Emulation post]&lt;br /&gt;
&lt;br /&gt;
[https://www.reddit.com/r/DataHoarder/comments/bw7pax/130gb_of_flash_games_flash_ends_in_2020/ Reddit r/DataHoarder post]&lt;br /&gt;
&lt;br /&gt;
[https://www.reddit.com/r/YouShouldKnow/comments/e7gqbl/ysk_there_is_a_flash_game_preservation_project/ Reddit r/YouShouldKnow post]&lt;br /&gt;
&lt;br /&gt;
[https://www.reddit.com/r/technology/comments/exhpba/over_36000_flash_games_have_been_saved_and_are/ Reddit r/Technology post]&lt;br /&gt;
&lt;br /&gt;
[https://www.reddit.com/r/tipofmyjoystick/comments/kkwoft/psa_dont_fear_the_death_of_adobe_flash/ Reddit r/tipofmyjoystick post]&lt;br /&gt;
&lt;br /&gt;
[https://web.archive.org/web/20181004131752/http://foxyfandoms.tumblr.com/post/173654872343/flashpoint-is-archiving-flash-games-before-they Tumblr post 1]&lt;br /&gt;
&lt;br /&gt;
[https://princesscas.tumblr.com/post/187019484735/alright-listen-up-fellow-late-90s-and-early Tumblr post 2]&lt;br /&gt;
&lt;br /&gt;
[https://vm.tiktok.com/ZMd1GbCw7/ TikTok video: If you have a PC/Laptop, watch this!]&lt;br /&gt;
&lt;br /&gt;
[https://www.metafilter.com/199981/Friday-Flash-Fun-Forever Friday Flash Fun Forever]&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
[http://www.antonylavelle.com/ Antony Lavelle demo reel] (Antony said himself that he used Flashpoint to record this footage)&lt;br /&gt;
&lt;br /&gt;
[https://www.twitch.tv/videos/477791251 YouTuber grayfruit streams Flash games with Flashpoint](you can see a quick glimpse at 4 minutes, he also mentions Flashpoint several times)&lt;br /&gt;
&lt;br /&gt;
[https://firstmonday.org/ojs/index.php/fm/article/view/10306 Growing old on Newgrounds: The hopes and quandaries of Flash game preservation] is an academic paper that discusses Flashpoint and other Flash preservation efforts.&lt;br /&gt;
&lt;br /&gt;
[https://distractionware.com/blog/freeware/ Terry Cavanagh recommends using Flashpoint to play his old games]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Meta]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nosamu</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Media&amp;diff=10012</id>
		<title>Media</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Media&amp;diff=10012"/>
		<updated>2023-12-16T05:57:03Z</updated>

		<summary type="html">&lt;p&gt;Nosamu: Added new LGR video&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of mentions of Flashpoint via media sources from around the internet (news websites, YouTube videos, social media posts, etc).&lt;br /&gt;
&lt;br /&gt;
== News Articles ==&lt;br /&gt;
&lt;br /&gt;
===Arabic===&lt;br /&gt;
&lt;br /&gt;
[http://www.igli5.com/2020/02/38000.html قم بتنزيل 38.000 لعبة فلاش مجانًا قبل أن تموت قريبا وإلى الأبد ]&lt;br /&gt;
&lt;br /&gt;
===Chinese===&lt;br /&gt;
&lt;br /&gt;
[https://www.3dmgame.com/news/202002/3781119.html Flash即将退场 一个新项目保存了36000款小游戏]&lt;br /&gt;
&lt;br /&gt;
[https://www.gamersky.com/news/202002/1260481.shtml Flash游戏即将消亡 这个项目挽救了其中38000多款]&lt;br /&gt;
&lt;br /&gt;
[https://games.yahoo.com.tw/flashpoint-032258865.html 不接受任何贊助！開源平台保存 3 萬多款經典 Flash 遊戲]&lt;br /&gt;
&lt;br /&gt;
[https://alphaneko1113.blogspot.com/2019/07/bluemaximas-flashpointflash.html BlueMaxima's Flashpoint：Flash創作保存計畫介紹]&lt;br /&gt;
&lt;br /&gt;
===Dutch===&lt;br /&gt;
&lt;br /&gt;
[https://tweakers.net/geek/163070/ontwikkelaars-maken-tool-om-38000-oude-flash-games-te-archiveren-en-te-spelen.html Ontwikkelaars maken tool om 38.000 oude Flash-games te archiveren en te spelen]&lt;br /&gt;
&lt;br /&gt;
===English===&lt;br /&gt;
&lt;br /&gt;
[https://www.gamasutra.com/view/news/317466/Flashpoint_is_archiving_Flash_games_before_they_disappear_forever.php Flashpoint is archiving Flash games before they disappear forever]&lt;br /&gt;
&lt;br /&gt;
[https://www.ghacks.net/2018/08/28/the-flash-games-preservation-project-flashpoint/ The Flash Games Preservation project Flashpoint]&lt;br /&gt;
&lt;br /&gt;
[https://techraptor.net/content/flashpoint-preserves-over-10000-web-based-flash-games-playable-with-new-launcher Flashpoint Preserves over 10,000 Web-Based Flash Games; Playable With New Launcher]&lt;br /&gt;
&lt;br /&gt;
[https://www.kotaku.com.au/2018/05/flash-games-as-we-know-them-will-die-forever-in-2020-one-guy-is-trying-to-save-them-all/ Flash Games As We Know Them Will Die Forever In 2020. One Guy Is Trying To Save Them All]&lt;br /&gt;
&lt;br /&gt;
[https://helpdeskgeek.com/how-to/flash-going-in-2020-heres-how-to-download-flash-games-to-play-forever/ Flash Going in 2020 – Here’s How To Download Flash Games to Play Forever]&lt;br /&gt;
&lt;br /&gt;
[https://kotaku.com/over-36-000-flash-games-have-been-saved-and-are-now-pla-1841389493 Over 36,000 Flash Games Have Been Saved And Are Now Playable Offline]&lt;br /&gt;
&lt;br /&gt;
[https://www.rockpapershotgun.com/2020/01/31/flashpoint-launcher-is-saving-flash-games-from-impending-extinction/ Flashpoint launcher is saving Flash games from impending extinction]&lt;br /&gt;
&lt;br /&gt;
[https://www.pcgamesn.com/flash-games-2020-flashpoint Every Flash game disappears forever in 2020 – but this project has preserved 38,000 of them]&lt;br /&gt;
&lt;br /&gt;
[https://www.slashgear.com/flashpoint-is-saving-36000-flash-games-from-going-into-the-night-02608294/ Flashpoint is saving 36,000 Flash games from going into the night]&lt;br /&gt;
&lt;br /&gt;
[https://cogconnected.com/2020/02/flashpoint-36000-flash-games/ Flashpoint Project Archives 36,000 Flash Games Offline]&lt;br /&gt;
&lt;br /&gt;
[https://gamerant.com/38000-flash-games-saved-offline-flashpoint/ Over 38,000 Flash Games Saved Offline by Flashpoint]&lt;br /&gt;
&lt;br /&gt;
[https://www.pcgamer.com/thousands-of-old-flash-games-have-been-saved-from-obsolescence/ Thousands of old Flash games have been saved from obsolescence]&lt;br /&gt;
&lt;br /&gt;
[https://www.vice.com/en_us/article/v747e9/you-can-now-play-more-than-38000-flash-games-for-free You Can Now Play More Than 38,000 Flash Games for Free]&lt;br /&gt;
&lt;br /&gt;
[https://thenextweb.com/gaming/2020/02/03/flashpoint-archive-thousands-games-flash/ Flashpoint archived thousands of old Flash games because someone had to]&lt;br /&gt;
&lt;br /&gt;
[http://www.openculture.com/2020/02/36000-flash-games-have-been-archived-and-saved.html 36,000 Flash Games Have Been Archived and Saved Before Flash Goes Extinct: Play Them Offline]&lt;br /&gt;
&lt;br /&gt;
[https://www.scoutmag.ph/entertainment/video-games/flash-player-games-preservation-preserve-katc-20200205 Flash Player is going extinct, so this website is preserving over 36,000 games]&lt;br /&gt;
&lt;br /&gt;
[https://www.hardwarezone.com.sg/tech-news-heres-how-play-your-favourite-flash-games-post-2020 Here's how to play your favourite Flash games post-2020]&lt;br /&gt;
&lt;br /&gt;
[https://gamasutra.com/view/news/357536/38000_Flash_games_will_live_on_after_Flash_support_dies_this_year_thanks_to_Flashpoint.php 38,000 Flash games will live on after Flash support dies this year thanks to Flashpoint]&lt;br /&gt;
&lt;br /&gt;
[https://www.wired.com/story/flash-games-digital-preservation-flashpoint/ The Ragtag Squad That Saved 38,000 Flash Games From Internet Oblivion]&lt;br /&gt;
&lt;br /&gt;
[https://www.howtogeek.com/563875/how-to-play-old-flash-games-in-2020-and-beyond/ How to Play Old Flash Games in 2020, and Beyond]&lt;br /&gt;
&lt;br /&gt;
[https://mspoweruser.com/flashpoint-preserve-flash-games/ Treasure trove of over 38,000 Flash games available for download]&lt;br /&gt;
&lt;br /&gt;
[https://www.bleepingcomputer.com/news/gaming/38-000-flash-games-archived-for-offline-play-and-preservation/ 38,000 Flash Games Archived for Offline Play and Preservation]&lt;br /&gt;
&lt;br /&gt;
[https://theindieexplorer.wordpress.com/2020/10/25/the-death-and-preservation-of-adobe-flash/ The Death and Preservation of Adobe Flash]&lt;br /&gt;
&lt;br /&gt;
[https://crappygames.miraheze.org/wiki/Discontinuation_of_Adobe_Flash_Player Discontinuation of Adobe Flash Player]&lt;br /&gt;
&lt;br /&gt;
[https://happygamer.com/the-end-of-adobe-flash-takes-its-first-victim-farmville-will-shutdown-on-31st-december-2020-84587/ The End Of Adobe Flash Takes Its First Victim: FarmVille Will Shutdown On 31st December, 2020]&lt;br /&gt;
&lt;br /&gt;
[https://zimmertwins.fandom.com/wiki/Shutdown Zimmer Twins Wiki]&lt;br /&gt;
&lt;br /&gt;
[https://wtop.com/tech/2020/12/data-doctors-end-of-the-road-for-adobe-flash/ Data Doctors: End of the road for Adobe Flash]&lt;br /&gt;
&lt;br /&gt;
[https://hyperallergic.com/609682/rip-adobe-flash-five-takeaways-about-the-plug-ins-legacy-in-net-art/ RIP Adobe Flash: Five Takeaways About the Plug-in’s Legacy in Net Art]&lt;br /&gt;
&lt;br /&gt;
[https://www.itechtics.com/flash-player-alternatives/ Adobe Flash Player Alternatives]&lt;br /&gt;
&lt;br /&gt;
[https://www.fastcompany.com/90590201/how-to-use-flash-to-play-old-games-after-adobe-discontinues-it Adobe Flash is about to die, but classic Flash games will live on]&lt;br /&gt;
&lt;br /&gt;
[https://www.vice.com/en/article/wx8y5y/tracing-the-sprawling-roots-of-flash-preservation Tracing the Sprawling Roots of Flash Preservation]&lt;br /&gt;
&lt;br /&gt;
[https://flashgaming.fandom.com/wiki/BlueMaxima%27s_Flashpoint Flash Gaming Wiki]&lt;br /&gt;
&lt;br /&gt;
[https://www.wikihow.com/Download-Flash#Using-BlueMaxima-Flashpoint Can You Still Download Flash? Emulators and Flash Alternatives 2021]&lt;br /&gt;
&lt;br /&gt;
[https://www.washingtonpost.com/video-games/2021/04/08/flash-habbo-newgrounds-2020/ Flash is dead. These games from the early 2000s hope to live on.]&lt;br /&gt;
&lt;br /&gt;
[https://www.player.one/end-adobe-flash-ended-indie-gaming-era-didnt-erase-it-139928 The End of Adobe Flash Ended an Indie Gaming Era, But Didn't Erase It]&lt;br /&gt;
&lt;br /&gt;
[https://datahorde.org/community-spotlight-bluemaximas-flashpoint/ Community Spotlight: BlueMaxima’s Flashpoint]&lt;br /&gt;
&lt;br /&gt;
[https://www.alphr.com/play-old-flash-games/ How to Play Old Flash Games in 2021]&lt;br /&gt;
&lt;br /&gt;
[https://pop.inquirer.net/104954/pinoy-indie-games-curated-for-preservation-as-adobe-flash-player-ends Pinoy indie games curated for preservation as Adobe Flash Player ends]&lt;br /&gt;
&lt;br /&gt;
[https://kottke.org/23/07/your-favorite-addictive-flash-games-back-from-the-dead Your Favorite Addictive Flash Games, Back From the Dead]&lt;br /&gt;
&lt;br /&gt;
===Finnish===&lt;br /&gt;
&lt;br /&gt;
[https://muropaketti.com/pelit/flashpoint-arkistoi-yli-36-000-internetin-flash-pelia-jalkipolville/ Flashpoint arkistoi yli 36 000 internetin Flash-peliä jälkipolville]&lt;br /&gt;
&lt;br /&gt;
===French===&lt;br /&gt;
&lt;br /&gt;
[https://hitek.fr/actualite/plus-36000-jeux-flash-limbes-accessibles-gratuitement_21671 Plus de 36 000 jeux flash sauvés des limbes et accessibles gratuitement, y compris hors-ligne]&lt;br /&gt;
&lt;br /&gt;
[http://www.jeuxvideo.com/news/1177233/flashpoint-sauve-les-jeux-flash-de-la-disparition.htm Flashpoint sauve les jeux Flash de la disparition]&lt;br /&gt;
&lt;br /&gt;
[https://www.lemonde.fr/pixels/article/2020/12/31/avec-la-disparition-d-adobe-flash-une-page-de-l-histoire-du-web-se-tourne_6064869_4408996.html Avec la disparition d’Adobe Flash, une page de l’histoire du Web se tourne]&lt;br /&gt;
&lt;br /&gt;
===German===&lt;br /&gt;
&lt;br /&gt;
[https://www.computerbild.de/artikel/cb-News-Internet-Projekt-Flashpoint-Webseite-Rettung-Flash-Spiele-24969617.html Projekt Flashpoint: Diese Seite rettet Spiele]&lt;br /&gt;
&lt;br /&gt;
[https://futurezone.at/games/tausende-flash-games-vor-dem-verschwinden-gerettet/400743339 Tausende Flash-Games vor dem Verschwinden gerettet]&lt;br /&gt;
&lt;br /&gt;
[https://www.spieletipps.de/n_45174/ Games-Retter | 36.000 Spiele vor dem Löschen gerettet und nun offline spielbar]&lt;br /&gt;
&lt;br /&gt;
[https://www.pcgames.de/Browserspiele-Thema-217751/News/flash-browserspiele-archiv-1342518/ Projekt archiviert fast 40.000 Flash-Spiele]&lt;br /&gt;
&lt;br /&gt;
===Greek===&lt;br /&gt;
&lt;br /&gt;
[https://techblog.gr/videogames/bluemaxima-flashpoint-diesosan-38-000-flash-games-ligo-prin-to-telos-toy-flash/ BlueMaxima Flashpoint: Διέσωσαν 38.000 Flash games λίγο πριν το τέλος του Flash]&lt;br /&gt;
&lt;br /&gt;
===Hungarian===&lt;br /&gt;
&lt;br /&gt;
[https://www.gamekapocs.hu/hir/66119/flashpoint_a_flash_jatekok_megmentoje Flashpoint - a Flash-játékok megmentője]&lt;br /&gt;
&lt;br /&gt;
[https://www.gamestar.hu/hoskori-leletek/adobe-flash-jatekok-273893.html Idén meghal a Flash, de ez a 36000 játék megmenekül]&lt;br /&gt;
&lt;br /&gt;
[https://telex.hu/szorakozas/2021/01/11/adobe-macromedia-flash-megszunes-animacio-jatek Meghalt a Flash, de ezért senki ne sírjon]&lt;br /&gt;
&lt;br /&gt;
===Italian===&lt;br /&gt;
&lt;br /&gt;
[https://www.dday.it/redazione/33964/archivio-giochi-flash-point Il progetto Flashpoint vuole salvare 38.000 giochi in Flash dall'oblio]&lt;br /&gt;
&lt;br /&gt;
[https://www.drcommodore.it/2020/02/03/flashpoint-il-progetto-che-ha-salvato-36-000-giochi-in-flash/ Flashpoint, il progetto che ha salvato 36.000 giochi in flash]&lt;br /&gt;
&lt;br /&gt;
===Japanese===&lt;br /&gt;
&lt;br /&gt;
[https://news.denfaminicogamer.jp/news/181225g Adobe Flashのサポート終了まであと2年。消えゆくFlashゲームを保存する「Flashpoint」の登録作品がリリースから1年で1万タイトルを超える]&lt;br /&gt;
&lt;br /&gt;
[https://automaton-media.com/articles/newsjp/20200203-112338/ 世界中のFlashゲームを保存・公開する「Flashpoint」プロジェクトが注目を集める。オフラインでのプレイ環境を提供]&lt;br /&gt;
&lt;br /&gt;
[https://news.nicovideo.jp/watch/nw6540520 Flashのサポート終了まであと1年、フラッシュゲームの収集と保存を目指す「Flashpoint」の最新バージョンが公開。登録作品は3万8000本、総容量は288GBへと急増]&lt;br /&gt;
&lt;br /&gt;
[https://trap.jp/post/1124/ 【Flash作者様へ】Flashの希望と未来【Ruffle】]&lt;br /&gt;
&lt;br /&gt;
===Korean===&lt;br /&gt;
&lt;br /&gt;
[https://namu.wiki/w/Flashpoint Flashpoint - 나무위키]&lt;br /&gt;
&lt;br /&gt;
===Polish===&lt;br /&gt;
&lt;br /&gt;
[https://www.dobreprogramy.pl/Archiwum-gier-flashowych-Flashpoint-uchroni-klasyki-przed-zapomnieniem,News,90515.html Archiwum gier flashowych Flashpoint uchroni klasyki przed zapomnieniem]&lt;br /&gt;
&lt;br /&gt;
[https://www.gram.pl/news/2020/02/03/programisci-uratowali-36-tysiecy-gier-flashowych-ktore-oficjalnie-przestana-dzialac-z-koncem-tego-roku.shtml Programiści uratowali 36 tysięcy gier flashowych, które oficjalnie przestaną działać z końcem tego roku]&lt;br /&gt;
&lt;br /&gt;
[https://www.tabletowo.pl/flashpoint-7-1-gry-przegladarkowe-w-aplikacji/ Nadszedł ratunek dla gier przeglądarkowych – oto Flashpoint 7.1]&lt;br /&gt;
&lt;br /&gt;
[https://www.gry-online.pl/newsroom/36-tys-darmowych-gier-flashowych-uratowanych-przed-zapomnieniem/z11d543 36 tys. darmowych gier flashowych uratowanych przed zapomnieniem]&lt;br /&gt;
&lt;br /&gt;
[https://www.spidersweb.pl/2020/02/gry-flash-flashpoint-7-1-ultimate.html Flash umarł, ale nie gry we Flashu. Flashpoint to prawdziwa Arka Noego, z 36000 zachowanych gier za darmo]&lt;br /&gt;
&lt;br /&gt;
===Portuguese===&lt;br /&gt;
&lt;br /&gt;
[https://canaltech.com.br/jogos-para-pc/saudades-dos-jogos-em-flash-programa-libera-38-mil-titulos-gratuitamente-159907/| Saudades dos jogos em Flash? Programa libera 38 mil títulos gratuitamente]&lt;br /&gt;
&lt;br /&gt;
[https://olhardigital.com.br/games-e-consoles/noticia/site-disponibiliza-milhares-de-jogos-em-flash-para-download/96224| Site disponibiliza milhares de jogos em Flash para download]&lt;br /&gt;
&lt;br /&gt;
[https://www.showmetech.com.br/flashpoint-site-preserva-games-flash/| Flashpoint: site preserva clássicos games em Flash]&lt;br /&gt;
&lt;br /&gt;
[https://tugatech.com.pt/t36967-flashpoint-o-flash-ainda-esta-vivo-com-esta-aplicacao| FlashPoint: o Flash ainda está vivo com esta aplicação]&lt;br /&gt;
&lt;br /&gt;
[https://thehack.com.br/projeto-preserva-mais-de-38-mil-joguinhos-em-flash-antes-da-tecnologia-morrer/| Projeto preserva mais de 38 mil joguinhos em Flash antes da tecnologia morrer]&lt;br /&gt;
&lt;br /&gt;
[https://br.ccm.net/faq/49337-como-jogar-jogos-antigos-em-flash-no-pc| Como jogar jogos antigos em Flash no PC]&lt;br /&gt;
&lt;br /&gt;
===Romanian===&lt;br /&gt;
&lt;br /&gt;
[https://zonait.ro/jocurile-flash-anul-2020-marcheaza-sfarsitul-unei-ere/ Jocurile Flash – Anul 2020 marcheaza sfarsitul unei ere]&lt;br /&gt;
&lt;br /&gt;
===Russian===&lt;br /&gt;
&lt;br /&gt;
[https://games.mail.ru/pc/news/2020-02-03/entuziast-reshil-spasti-bolee-36-tysyach-flash-igr-ot-zabveniya/ Энтузиаст решил спасти более 36 тысяч Flash-игр от забвения]&lt;br /&gt;
&lt;br /&gt;
[https://vgtimes.ru/news/64154-fanaty-spasli-36-tys-flash-igr-ot-ischeznoveniya-geymery-mogut-skachat-ih-absolyutno-besplatno.html Фанаты спасли 36 тыс Flash-игр от исчезновения. Геймеры могут скачать их абсолютно бесплатно]&lt;br /&gt;
&lt;br /&gt;
[https://www.igromania.ru/news/90251/V_ramkah_proekta_Flashpoint_sohraneny_bolee_36_tysyach_flesh-igr_dlya_zapuska_offlayn.html В рамках проекта Flashpoint сохранены более 36 тысяч флеш-игр для запуска оффлайн]&lt;br /&gt;
&lt;br /&gt;
===Spanish===&lt;br /&gt;
&lt;br /&gt;
[https://www.genbeta.com/web/flashpoint-emulador-38-000-juegos-flash-que-puedes-descargar-para-jugar-necesidad-internet Flashpoint es un emulador con más de 38.000 juegos Flash que puedes descargar para jugar sin necesidad de Internet]&lt;br /&gt;
&lt;br /&gt;
[https://www.vidaextra.com/pc/ahora-puedes-recuperar-juegos-flash-que-perdias-tiempo-vez-estudiar-antes-que-desaparezcan Ahora puedes recuperar los juegos Flash con los que perdías el tiempo en vez de estudiar antes de que desaparezcan]&lt;br /&gt;
&lt;br /&gt;
[https://vandal.elespanol.com/noticia/1350731358/flashpoint-un-proyecto-para-preservar-los-videojuegos-en-flash-con-mas-de-36000-titulos/ Flashpoint: un proyecto para preservar los videojuegos en Flash con más de 36.000 títulos]&lt;br /&gt;
&lt;br /&gt;
[https://www.3djuegos.com/noticias-ver/201314/recuerdas-los-juegos-flash-de-navegador-una-web-se-encarga/ ¿Recuerdas los juegos Flash de navegador? Una web se encarga de preservarlos antes de su triste final]&lt;br /&gt;
&lt;br /&gt;
[https://www.hd-tecnologia.com/flashpoint-el-proyecto-que-junto-38-000-juegos-en-flash-antes-de-su-desaparicion-a-fin-de-ano/ Flashpoint: El proyecto que juntó 38.000 juegos en flash antes de su desaparición a fin de año]&lt;br /&gt;
&lt;br /&gt;
[https://www.xataka.com.mx/videojuegos/podemos-descargar-gratis-36-000-juegos-flash-para-jugarlos-conexion-directo-nuestra-computadora 36,000 juegos Flash que podemos descargar gratis para jugar directo en nuestra computadora]&lt;br /&gt;
&lt;br /&gt;
[https://www.adslzone.net/2020/02/03/flashpoint-juegos-flash-gratis/ Descarga gratis estos 38.000 juegos flash antes de que muera su tecnología]&lt;br /&gt;
&lt;br /&gt;
[https://www.elmundo.es/tecnologia/2020/02/10/5e3d8414fc6c8348638b45af.html Esta web guarda casi 40.000 juegos míticos que se pueden descargar gratis]&lt;br /&gt;
&lt;br /&gt;
[https://www.20minutos.es/videojuegos/noticia/4149322/0/miles-de-juegos-flash-iban-a-morir-este-ano-pero-una-iniciativa-los-preservara-como-parte-de-la-historia-del-videojuego/ Miles de juegos Flash iban a morir este año, pero una iniciativa los preservará como parte de la historia del videojuego]&lt;br /&gt;
&lt;br /&gt;
[https://es.digitaltrends.com/noticias/juegos-flash-offline-flashpoint/ Guardaron más de 36 mil juegos en flash y acá los puedes jugar offline]&lt;br /&gt;
&lt;br /&gt;
[https://hipertextual.com/2020/02/flashpoint-juegos-flash-gratis Más de 38.000 juegos Flash gratuitos para los más nostálgicos]&lt;br /&gt;
&lt;br /&gt;
[https://www.muycomputer.com/2020/02/01/flashpoint-juegos-flash-player/ Flashpoint, el proyecto que quiere preservar los juegos en Flash Player]&lt;br /&gt;
&lt;br /&gt;
[https://www.adslzone.net/noticias/internet/adobe-flash-player-muerte-2020/ Ya sabemos el día exacto en el que morirá Adobe Flash Player]&lt;br /&gt;
&lt;br /&gt;
[https://www.lanacion.com.ar/tecnologia/el-museo-en-la-web-que-busca-preservar-mas-de-100-mil-videojuegos-nid04062021/ BlueMaxima’s Flashpoint, el museo en la web que busca preservar más de 100 mil videojuegos]&lt;br /&gt;
&lt;br /&gt;
===Swedish===&lt;br /&gt;
&lt;br /&gt;
[https://www.nordichardware.se/nyheter/adobe-flash-flashpoint.html Flashpoint vill förvara tusentals spel när Adobe Flash dör]&lt;br /&gt;
&lt;br /&gt;
[https://sverigesradio.se/avsnitt/1583752 DOKUMENTÄR: En historisk räddningsaktion]&lt;br /&gt;
&lt;br /&gt;
===Turkish===&lt;br /&gt;
&lt;br /&gt;
[https://www.webtekno.com/38-bin-flash-oyun-indirebileceginiz-site-h85051.html 38.000’den Fazla Flash Oyunu İndirebileceğiniz Site]&lt;br /&gt;
&lt;br /&gt;
[https://pchocasi.com.tr/flashpoint-isimli-bir-girisim-38-binden-fazla-flash-oyunu-arsivledi-71779/ Flashpoint İsimli Bir Girişim, 38 Binden Fazla Flash Oyunu Arşivledi!]&lt;br /&gt;
&lt;br /&gt;
[https://oyungezer.com.tr/haber/binlerce-flash-oyun-yok-olmaktan-kurtuldu Binlerce Flash Oyun Yok Olmaktan Kurtuldu!]&lt;br /&gt;
&lt;br /&gt;
===Vietnamese===&lt;br /&gt;
&lt;br /&gt;
[http://news.gearvn.com/tin-game/hon-36-000-minigame-hap-dan-dang-duoc-phat-mien-phi-moi-anh-em-tai-ve-doi-gio/ Hơn 36.000 minigame hấp dẫn đang được phát miễn phí, mời anh em tải về “đổi gió”]&lt;br /&gt;
&lt;br /&gt;
== Podcasts ==&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/Va9vbM4EXbM?t=3174 WAN Show February 7th, 2020]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=RiRunHZQvlA&amp;amp;t=3753s PC Perspective Podcast #542]&lt;br /&gt;
&lt;br /&gt;
[https://linuxforeveryone.fireside.fm/8-destination-linux-purism-librem5-flashpoint?t=279 Linux for Everyone #8]&lt;br /&gt;
&lt;br /&gt;
[https://player.fm/series/gamer-heroes-a-video-game-podcast/lethal-league-remarstered Gamer Heroes #95 (01:02:35)]&lt;br /&gt;
&lt;br /&gt;
== YouTube Videos ==&lt;br /&gt;
&lt;br /&gt;
===English===&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/CeYIlky5e_w?t=357 TechLinked February 7th, 2020]&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/HQ2h2eMaAwo?t=595 GamersNexus HW News February 8th, 2020]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=QgIBH7cGd0U&amp;amp;t=249 Nerdcubed Show February 8th, 2020]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=g_tPWQW6_DQ returning to the wonderful world of flash games]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=jpHFQmrEWqs Top 15 BEST Flash Games of All Time! (RIP Flash)]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=Nkk-cs_HTgQ 15 Of The Most Underrated Flash Games of All Time!]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=9WXMctK2RT0 Flash's Final Days: A Retrospective]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=s440yXKriVI The Strange World of Cartoon Network Adventure Games]&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/VvA8WBTKInY Your Favourite Flash Games Are Going Away Forever]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=8el20LoV6IE Playing WEIRD Flash Games before they're GONE FOREVER]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=xc0v3PA7EFg 36,000 Flash Browser Games Preserved and Playable]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=hlmZc2d94fU I Haven't Played These Games in Over 15 Years! | Classic Flash Games]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=n1UZE8hPqc8 The History of Flash Games]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=2BuY-03O30I Flashpoint Is Saving Flash Games From Going Extinct]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=oICOAbreOiU Flash Game Preservation (AKA Life after the Death of Flash) | Flashlight]&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/Pl_LtnjaKcw Playing RANDOM Flash Games! | Playing 56,467 Flash Games]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=cTA4So1ACTg Save Your Favourite Flash Games Before 2021]&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/etdQmmKmBec The Super Monkey Ball Games that Were Lost for Over a Decade (G122)]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=-ZFusHTXYNE RIP Adobe Flash Player (a Retrospective) - Krazy Ken's Tech Talk]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=yyw5qT3XbhM RIP Adobe Flash - Here's How You Can Still Play Flash Games]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=PBV4KXt4JDc Running Adobe Flash Games on Linux after EOL! (Flashpoint Linux Demo)]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=OhII7OdW7zo Exploring Windows Flash Parodies (Windows RG &amp;amp; XP 19.914)]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=dweliGbrHr4 Flashpoint (Flash Game Archive) - GeePM]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=xvaMqyrC7r0 Flash is Dead, Long Live Flashpoint!]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=VIUmFwIxJrY HOW TO PLAY FLASH FILES -after 2020]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=olY57CPK3Ws How To Play Flash Games After 2020 (5-ish Methods)]&lt;br /&gt;
&lt;br /&gt;
WayneradioTV Grand Tour streams - Flashpoint ([https://www.youtube.com/watch?v=iRockRdFfos Part 1], [https://www.youtube.com/watch?v=0t8pVGokMZQ Part 2], [https://www.youtube.com/watch?v=Bq5e7zTiWkI Part 3]), [https://www.youtube.com/watch?v=X4Od0QaGlp0 Grand Tour Part 6]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=1M9qTB5eN9o The Broken Beauty of Flash Fighting Games]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=jW3fE5yddhY How Flash Games Changed The Internet]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=pLooTYrdvt4 How to Play Neopets Games in 2021!]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=rTPlSvuxvbM How To Play Flash Games Using BlueMaxima's Flashpoint]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=pAArUY6RCoo Playing Flash Games in BlueMaxima's Flashpoint]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=DvyzuciQ38g Reliving my Childhood with Flashpoint Infinity]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/playlist?list=PLk9HAFcOin_S4K3-t5tnKTDy3bFqyh2aI 5 Random Flash Games series]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=co6GxJASEsQ How to Download &amp;amp; Install Flashpoint 10 Infinity (to play Flash games again)]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=fFrG7a5Y5Eg How to download and install Flashpoint 11 Infinity]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/playlist?list=PLDu3LhLJ6DEipLUezwc-vX9viL5V4zTdF Every Spongebob Flash Game series]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=bjIf414YtjQ Playing Old 2000s Flash Games (and a farewell to Miniclip)]&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/8N3sFRR9-OE?t=933 How bad is the Cheapest Laptop]&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/Gfpsdww6sos?t=817 Video Games Are Disappearing...]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=CUFEvsYPY1c It's Time For You To Play Flash Games Again]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=R9_uRLlnXSY LGR - Christmas Flash Games]&lt;br /&gt;
&lt;br /&gt;
===Czech===&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=HQq-QcpUmpk Flash končí, jak uchovat hry našeho dětství?]&lt;br /&gt;
&lt;br /&gt;
===Japanese===&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=EyX_xdCKZjM 【ゆっくり解説】Adobe Flash Player終了後の世界【IT技術・情報セキュリティ・インターネット文化】]&lt;br /&gt;
&lt;br /&gt;
===Portuguese===&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=CSHrzVH94_o O bizarro site brasileiro que foi perdido.]&lt;br /&gt;
&lt;br /&gt;
===Russian===&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=qG73nnSn5qg GOODBYE FLASH]&lt;br /&gt;
&lt;br /&gt;
===Spanish===&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=omM6O1da6nI BlueMaxima's Flashpoint, el proyecto que pretende salvar a los juegos Flash | Fase Retro]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=dZdNVbLjL5o LA EVOLUCION DE LOS JUEGOS FLASH]&lt;br /&gt;
&lt;br /&gt;
== Social Media ==&lt;br /&gt;
&lt;br /&gt;
[https://www.reddit.com/r/Games/comments/8h56lq/flashpoint_is_archiving_flash_games_before_they/ Reddit r/Games post #1]&lt;br /&gt;
&lt;br /&gt;
[https://www.reddit.com/r/Games/comments/cdjwmd/bluemaximas_flashpoint_has_archived_almost_all_of/ Reddit r/Games post #2]&lt;br /&gt;
&lt;br /&gt;
[https://www.reddit.com/r/Games/comments/exvbx0/over_36000_flash_games_have_been_saved_and_are/ Reddit r/Games post #3]&lt;br /&gt;
&lt;br /&gt;
[https://www.reddit.com/r/gaming/comments/jiro21/ahhh_the_good_old_days/ Reddit r/Games post #4]&lt;br /&gt;
&lt;br /&gt;
[https://www.reddit.com/r/emulation/comments/8h696f/flashpoint_is_archiving_flash_games_before_they/ Reddit r/Emulation post]&lt;br /&gt;
&lt;br /&gt;
[https://www.reddit.com/r/DataHoarder/comments/bw7pax/130gb_of_flash_games_flash_ends_in_2020/ Reddit r/DataHoarder post]&lt;br /&gt;
&lt;br /&gt;
[https://www.reddit.com/r/YouShouldKnow/comments/e7gqbl/ysk_there_is_a_flash_game_preservation_project/ Reddit r/YouShouldKnow post]&lt;br /&gt;
&lt;br /&gt;
[https://www.reddit.com/r/technology/comments/exhpba/over_36000_flash_games_have_been_saved_and_are/ Reddit r/Technology post]&lt;br /&gt;
&lt;br /&gt;
[https://www.reddit.com/r/tipofmyjoystick/comments/kkwoft/psa_dont_fear_the_death_of_adobe_flash/ Reddit r/tipofmyjoystick post]&lt;br /&gt;
&lt;br /&gt;
[https://web.archive.org/web/20181004131752/http://foxyfandoms.tumblr.com/post/173654872343/flashpoint-is-archiving-flash-games-before-they Tumblr post 1]&lt;br /&gt;
&lt;br /&gt;
[https://princesscas.tumblr.com/post/187019484735/alright-listen-up-fellow-late-90s-and-early Tumblr post 2]&lt;br /&gt;
&lt;br /&gt;
[https://vm.tiktok.com/ZMd1GbCw7/ TikTok video: If you have a PC/Laptop, watch this!]&lt;br /&gt;
&lt;br /&gt;
[https://www.metafilter.com/199981/Friday-Flash-Fun-Forever Friday Flash Fun Forever]&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
[http://www.antonylavelle.com/ Antony Lavelle demo reel] (Antony said himself that he used Flashpoint to record this footage)&lt;br /&gt;
&lt;br /&gt;
[https://www.twitch.tv/videos/477791251 YouTuber grayfruit streams Flash games with Flashpoint](you can see a quick glimpse at 4 minutes, he also mentions Flashpoint several times)&lt;br /&gt;
&lt;br /&gt;
[https://firstmonday.org/ojs/index.php/fm/article/view/10306 Growing old on Newgrounds: The hopes and quandaries of Flash game preservation] is an academic paper that discusses Flashpoint and other Flash preservation efforts.&lt;br /&gt;
&lt;br /&gt;
[https://distractionware.com/blog/freeware/ Terry Cavanagh recommends using Flashpoint to play his old games]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Meta]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nosamu</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Flash_Curation&amp;diff=10005</id>
		<title>Flash Curation</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Flash_Curation&amp;diff=10005"/>
		<updated>2023-12-14T06:51:18Z</updated>

		<summary type="html">&lt;p&gt;Nosamu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page goes over some of the advanced techniques specific to Flash curation. If you know of any advanced tips and tricks for curating Flash games, please add a section to this article!&lt;br /&gt;
&lt;br /&gt;
== Using old Flash versions ==&lt;br /&gt;
&lt;br /&gt;
Some Flash games may be broken in the latest Flash Player version and require an old Flash Player version to work properly. For example, ''Hi Hi Puffy AmiYumi: Dish It Out'' compares only the first digit of the Flash Player version to the version it expects. This means that only Flash Player versions 6 through 9 will work for this game. So Flash Player 9 is used, and the Application Path is &amp;lt;code&amp;gt;FPSoftware\Flash\flashplayer9r277_win_sa.exe&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
[[File:Amiyumi.png|500px]]&lt;br /&gt;
&lt;br /&gt;
Another common problem with Flash games is lagging when moving the mouse cursor. If this problem occurs, the game may need to be run in Flash Player 19 or earlier.&lt;br /&gt;
&lt;br /&gt;
=== Finding the right Flash version ===&lt;br /&gt;
&lt;br /&gt;
Sometimes, it's not so simple to find the right Flash Player version for a game. For example, when ''Shopping Mall Parking'' is played in the latest Flash version, your car will take damage constantly and refuse to move. To find the right Flash version for the game, follow these steps:&lt;br /&gt;
# Install [https://www.free-decompiler.com/flash/ JPEXS Free Flash Decompiler].&lt;br /&gt;
# Right-click the SWF and click &amp;quot;Open with FFDec&amp;quot;.&lt;br /&gt;
# Click the &amp;quot;header&amp;quot; section in the tree view on the left.&lt;br /&gt;
# Translate the SWF version shown in JPEXS to its equivalent Flash Player version.&lt;br /&gt;
#* If the SWF version is below 9, the Flash Player version will be the same as the SWF version.&lt;br /&gt;
#* If the SWF version is 9 or above, use [https://stackoverflow.com/a/10900792 this chart] to find the equivalent Flash Player version.&lt;br /&gt;
# In Flashpoint, open the &amp;lt;code&amp;gt;FPSoftware\Flash&amp;lt;/code&amp;gt; folder. Find the executable for the Flash Player version that the game needs. Copy the name of the executable and use it as the Application Path for the game.&lt;br /&gt;
# Test whether the problem with the game is fixed!&lt;br /&gt;
&lt;br /&gt;
[[File:JPEXSViewHeader.png|500px]]&lt;br /&gt;
&lt;br /&gt;
In the example above, the SWF version of ''Shopping Mall Parking'' is 13, and the equivalent Flash Player version is 11.0. Thus, you would try this Application Path: &amp;lt;code&amp;gt;FPSoftware\Flash\flashplayer11_9r900_152_win_sa_debug.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== crossdomain.xml ==&lt;br /&gt;
&lt;br /&gt;
Some Flash games may request a file called crossdomain.xml. This file permits access to domains other than the site the SWF is being hosted on. It will often look like the universal crossdomain.xml found in the Legacy/htdocs directory of Flashpoint:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;?xml version=&amp;quot;1.0&amp;quot; ?&amp;gt;&lt;br /&gt;
&amp;lt;cross-domain-policy&amp;gt;&lt;br /&gt;
  &amp;lt;site-control permitted-cross-domain-policies=&amp;quot;master-only&amp;quot;/&amp;gt;&lt;br /&gt;
  &amp;lt;allow-access-from domain=&amp;quot;*&amp;quot;/&amp;gt;&lt;br /&gt;
  &amp;lt;allow-http-request-headers-from domain=&amp;quot;*&amp;quot; headers=&amp;quot;*&amp;quot;/&amp;gt;&lt;br /&gt;
&amp;lt;/cross-domain-policy&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
The universal crossdomain.xml allows an SWF to access any and all domains, but others found on specific websites may only permit access from certain websites, such as Sploder's crossdomain.xml:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;?xml version=&amp;quot;1.0&amp;quot;?&amp;gt;&lt;br /&gt;
&amp;lt;!DOCTYPE cross-domain-policy SYSTEM &amp;quot;http://www.macromedia.com/xml/dtds/cross-domain-policy.dtd&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;cross-domain-policy&amp;gt;&lt;br /&gt;
	&amp;lt;allow-access-from domain=&amp;quot;sploder.com&amp;quot; /&amp;gt;&lt;br /&gt;
	&amp;lt;allow-access-from domain=&amp;quot;*.sploder.com&amp;quot; /&amp;gt;&lt;br /&gt;
	&amp;lt;allow-access-from domain=&amp;quot;127.0.0.11&amp;quot; /&amp;gt;&lt;br /&gt;
	&amp;lt;allow-access-from domain=&amp;quot;*&amp;quot; /&amp;gt;&lt;br /&gt;
&amp;lt;/cross-domain-policy&amp;gt;&lt;br /&gt;
 &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
If a game requests a crossdomain.xml, but it's missing from the web, you can use the universal crossdomain.xml in its place.&lt;br /&gt;
&lt;br /&gt;
== Flashvars ==&lt;br /&gt;
&lt;br /&gt;
Flashvars are additional variables added to an SWF's Launch Command in order to load the game properly. Flashvars are added to the Launch Command by putting a &amp;quot;?&amp;quot; after the filename of the .swf, followed by any variables in the style &amp;lt;code&amp;gt;name=value&amp;lt;/code&amp;gt;, separated with &amp;lt;code&amp;gt;&amp;amp;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
For example, the game ''Spyhounds: Crack This Code!'' has a Launch Command of &amp;lt;code&amp;gt;http://www-tc.pbskids.org/fetch/spyhounds/poodlediamond/swf/code_breaker_3KB.swf?spyday=2&amp;lt;/code&amp;gt;. Note the ? after the .swf file extension, which means the SWF here calls for the flashvars of &amp;lt;code&amp;gt;spyday&amp;lt;/code&amp;gt;, set to &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt;. Changing this to another number such as &amp;lt;code&amp;gt;spyday=4&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;spyday=9&amp;lt;/code&amp;gt; is necessary to make the SWF play the other versions of the game.&lt;br /&gt;
&lt;br /&gt;
In addition, flashvars can be part of a game's embed code (see below for more info on embeds). For example, viewing the HTML source code of [https://www.newgrounds.com/portal/view/650656 this Newgrounds game page] reveals the following JavaScript code, which many Newgrounds games have a similar version of:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
{ swfobject.embedSWF(&amp;quot;https://uploads.ungrounded.net/650000/650656_gridgame.swf?1419422088&amp;quot;, &amp;quot;swfobject_embed&amp;quot;, &amp;quot;720&amp;quot;, &amp;quot;540&amp;quot;, &amp;quot;9.0.0&amp;quot;, null, {&amp;quot;NewgroundsAPI_PublisherID&amp;quot;:1,&amp;quot;NewgroundsAPI_SandboxID&amp;quot;:&amp;quot;5e057c3239505&amp;quot;,&amp;quot;NewgroundsAPI_SessionID&amp;quot;:&amp;quot;&amp;quot;,&amp;quot;NewgroundsAPI_UserName&amp;quot;:&amp;quot;&amp;amp;lt;deleted&amp;amp;gt;&amp;quot;,&amp;quot;NewgroundsAPI_UserID&amp;quot;:0,&amp;quot;ng_username&amp;quot;:&amp;quot;&amp;amp;lt;deleted&amp;amp;gt;&amp;quot;}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
This code will generate the following Flash embed:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;object id=&amp;quot;swfobject_embed&amp;quot; type=&amp;quot;application/x-shockwave-flash&amp;quot; data=&amp;quot;https://uploads.ungrounded.net/650000/650656_gridgame.swf?1419422088&amp;quot; style=&amp;quot;visibility: visible;&amp;quot; width=&amp;quot;720&amp;quot; height=&amp;quot;540&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;wmode&amp;quot; value=&amp;quot;direct&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;allowscriptaccess&amp;quot; value=&amp;quot;never&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;allowfullscreen&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;allowfullscreeninteractive&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;flashvars&amp;quot; value=&amp;quot;NewgroundsAPI_PublisherID=1&amp;amp;amp;NewgroundsAPI_SandboxID=5e057ff9668f3&amp;amp;amp;NewgroundsAPI_SessionID=&amp;amp;amp;NewgroundsAPI_UserName=&amp;amp;amp;lt;deleted&amp;amp;amp;gt;&amp;amp;amp;NewgroundsAPI_UserID=0&amp;amp;amp;ng_username=&amp;amp;amp;lt;deleted&amp;amp;amp;gt;&amp;quot;&amp;gt;&amp;lt;/object&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
Note this section in particular:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;param name=&amp;quot;flashvars&amp;quot; value=&amp;quot;NewgroundsAPI_PublisherID=1&amp;amp;amp;NewgroundsAPI_SandboxID=5e057ff9668f3&amp;amp;amp;NewgroundsAPI_SessionID=&amp;amp;amp;NewgroundsAPI_UserName=&amp;amp;amp;lt;deleted&amp;amp;amp;gt;&amp;amp;amp;NewgroundsAPI_UserID=0&amp;amp;amp;ng_username=&amp;amp;amp;lt;deleted&amp;amp;amp;gt;&amp;quot;&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
Even the Flashpoint Proxy can't get past this game's sitelock with the SWF alone, meaning these additional flashvars are required. Adding the flashvars in the format as explained above gives us the following Launch Command, which indeed makes the game work:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
http://uploads.ungrounded.net/650000/650656_gridgame.swf?NewgroundsAPI_PublisherID=1&amp;amp;NewgroundsAPI_SandboxID=5de02ce828e08&amp;amp;NewgroundsAPI_SessionID=&amp;amp;NewgroundsAPI_UserName=&amp;amp;lt;deleted&amp;amp;gt;&amp;amp;NewgroundsAPI_UserID=0&amp;amp;ng_username=&amp;amp;lt;deleted&amp;amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Using the Plugin Projector ==&lt;br /&gt;
&lt;br /&gt;
Some Flash games check whether they are running in an internet browser and refuse to run if they are not. For example, ''Neon Maze'' displays the below message when run in the standard Flash projector:&lt;br /&gt;
&lt;br /&gt;
[[File:PluginOnly.png]]&lt;br /&gt;
&lt;br /&gt;
For games like this you can use the &amp;quot;plugin&amp;quot; projector, which pretends to be a Flash browser plugin instead of a projector. Just change the Application Path to &amp;lt;code&amp;gt;FPSoftware\Flash\flashplayer_32_plugin.exe&amp;lt;/code&amp;gt; and the problem should be fixed! [Editor's Note: The plugin projector is not yet available in Infinity. Remove this note once it is added, please!]&lt;br /&gt;
&lt;br /&gt;
== Using the Debug Flash Player ==&lt;br /&gt;
&lt;br /&gt;
Some games may constantly open blank browser windows, may fail to load without any 404 messages on the Logs tab, or may have buttons that don't do anything when clicked. For example, if you load [https://cdn.discordapp.com/attachments/436484633148915723/950964088433963008/Calibration.7z this curation of the game Calibration] into your copy of Flashpoint Infinity, you'll notice that clicking the &amp;quot;Control with Computer&amp;quot; button does nothing and the gameplay will not start. To figure out what the problem is, you can use the debug projector by changing the curation's Application Path to &amp;lt;code&amp;gt;FPSoftware\Flash\flashplayer_32_sa_debug.exe&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Continuing with the example above, when clicking the &amp;quot;Control with Computer&amp;quot; button you'll now get an error popup with the following message:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Error: Error #2067: The ExternalInterface is not available in this container. ExternalInterface requires Internet Explorer ActiveX, Firefox, Mozilla 1.7.5 and greater, or other browsers that support NPRuntime.&lt;br /&gt;
	at Error$/throwError()&lt;br /&gt;
	at flash.external::ExternalInterface$/addCallback()&lt;br /&gt;
	at com.robo::Instructions/selectComputer()&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
If you see an error message that mentions ExternalInterface, that is your clue that the game needs to be run in a web browser instead of the Flash projector. See the [[#Using HTML Embed Codes|Using HTML Embed Codes]] for instructions.&lt;br /&gt;
&lt;br /&gt;
=== Using the Debug Plugin ===&lt;br /&gt;
&lt;br /&gt;
In addition to the debug projector, in the future we will also include a debug Flash plugin for Flashpoint Navigator in Flashpoint Infinity. For now you can [https://archive.org/download/flashplayer32.0.0.465_win_debug_npapi_patched/flashplayer32_0r0_465_win_debug_patched.7z download the debug plugin from here]. To use it, extract the 7z file, rename the extracted folder to &amp;lt;code&amp;gt;Flash-Debug&amp;lt;/code&amp;gt;, and place the folder in Flashpoint's &amp;lt;code&amp;gt;FPSoftware\BrowserPlugins&amp;lt;/code&amp;gt; folder. Then open &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.ini&amp;lt;/code&amp;gt; and change the following line:&lt;br /&gt;
 FP_FLASH_PATH=%FP_BROWSER_PLUGINS%\Flash&lt;br /&gt;
To this:&lt;br /&gt;
 FP_FLASH_PATH=%FP_BROWSER_PLUGINS%\Flash-Debug&lt;br /&gt;
Flashpoint Navigator will now load the debug plugin instead of the standard plugin. To undo this, just revert the same line of &amp;lt;code&amp;gt;FPNavigator.ini&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Using the Flashlog ===&lt;br /&gt;
&lt;br /&gt;
The debug player is also useful for advanced tasks such as reimplementing game servers or recreating missing XML assets, where you need more info about what data the game expects to receive. Often in these cases, the info you need will be contained in a warning message, not an error. To see log/warning messages and more detailed errors, you will need to activate the flashlog by creating an &amp;lt;code&amp;gt;mm.cfg&amp;lt;/code&amp;gt; file in your user folder:&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Create a plain text file called &amp;lt;code&amp;gt;mm.cfg&amp;lt;/code&amp;gt; (''not'' .txt; if you are using Notepad, save as &amp;quot;All Files&amp;quot;, not &amp;quot;Text Documents&amp;quot;) with the following contents:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
ErrorReportingEnable=1&lt;br /&gt;
TraceOutputFileEnable=1&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Place the file in your &amp;lt;code&amp;gt;%USERPROFILE%&amp;lt;/code&amp;gt; folder. (To open this folder, press Windows-R to open the Run box, then paste in &amp;lt;code&amp;gt;%USERPROFILE%&amp;lt;/code&amp;gt;)&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
When you run an SWF, a file called &amp;lt;code&amp;gt;flashlog.txt&amp;lt;/code&amp;gt; will appear in this folder: &amp;lt;code&amp;gt;%APPDATA%\Macromedia\Flash Player\Logs&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Open the file to see any errors, warnings and log messages that the SWF generated so far. Messages will be cleared each time you close and reopen the Flash projector (or reload the page in FPNavigator).&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Using HTML Embed Codes ==&lt;br /&gt;
&lt;br /&gt;
Some Flash games require browser-only features such as JavaScript. For example, ''Zuma'' (in Flashpoint) constantly opens blank browser windows when loaded in the Flash projector because it is trying to call JavaScript functions. For games like this, you'll need to use FPNavigator instead of one of the Flash projectors. You'll need to embed the game in an HTML. Follow the steps below:&lt;br /&gt;
# Navigate to the webpage containing the game.&lt;br /&gt;
# Right-click the page and click &amp;quot;Inspect Element.&amp;quot; (Don't right-click on the game, right-click somewhere else on the page.)&lt;br /&gt;
# Click the arrow button on the top-left of the Developer Tools window. Then click the Flash game. This should highlight the game's embed code.&lt;br /&gt;
#* If you're using FPNavigator, it may not allow you to select the Flash game. Instead, you'll need to click a nearby element, then move your selection slightly to highlight the actual embed code.&lt;br /&gt;
# Press Ctrl-C to copy the highlighted embed code.&lt;br /&gt;
# Open a text editor such as Notepad and paste the embed code into it.&lt;br /&gt;
# Save the file as an HTML (&amp;quot;all files&amp;quot; on the Notepad dropdown menu).&lt;br /&gt;
# Place the HTML and the SWF it references at their original URLs in the content folder.&lt;br /&gt;
# Change the game's Application Path to &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Change the game's Launch Command to a URL matching the path to the HTML inside the content folder. Continue with the curation as normal.&lt;br /&gt;
&lt;br /&gt;
=== Fixing the Embed Code ===&lt;br /&gt;
&lt;br /&gt;
Embedding a Flash game in an HTML can occasionally cause problems with the game that did not previously exist. If a 3D game you are curating suddenly stops working when embedded in an HTML, or strange visual glitches appear in the game, you likely need to fix your embed code. Fortunately, the fix is very simple. &lt;br /&gt;
&lt;br /&gt;
When you are embedding a Flash game in an HTML file, you should nearly always use the &amp;lt;code&amp;gt;direct&amp;lt;/code&amp;gt; wmode parameter. For example, let's say you noticed visual glitches in a game with the following embed code. Changing &amp;lt;code&amp;gt;transparent&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;direct&amp;lt;/code&amp;gt; would fix the problem.&lt;br /&gt;
 &amp;lt;embed src=&amp;quot;someGame.swf&amp;quot; width=&amp;quot;900&amp;quot; height=&amp;quot;450&amp;quot; wmode=&amp;quot;transparent&amp;quot;&amp;gt;&amp;lt;/embed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Finally, if you are curating a 3D Flash game using an HTML embed, you should ''always'' use the &amp;lt;code&amp;gt;direct&amp;lt;/code&amp;gt; wmode, because Stage3D (Flash's 3D engine) only works reliably in this mode. For example, if you had a 3D Flash game with this embed code:&lt;br /&gt;
 &amp;lt;embed src=&amp;quot;someGame.swf&amp;quot; width=&amp;quot;800&amp;quot; height=&amp;quot;600&amp;quot;&amp;gt;&amp;lt;/embed&amp;gt;&lt;br /&gt;
You would change it to something like this:&lt;br /&gt;
 &amp;lt;embed src=&amp;quot;someGame.swf&amp;quot; width=&amp;quot;800&amp;quot; height=&amp;quot;600&amp;quot; wmode=&amp;quot;direct&amp;quot;&amp;gt;&amp;lt;/embed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Creating New Embed Codes ===&lt;br /&gt;
&lt;br /&gt;
Sometimes, only an SWF is available, and there is no webpage to copy an embed code from. If the SWF does not run correctly in the Flash projector, you will need to create an embed code from scratch. Start with the template embed code below:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;object type=&amp;quot;application/x-shockwave-flash&amp;quot; data=&amp;quot;example.swf&amp;quot; width=&amp;quot;640&amp;quot; height=&amp;quot;480&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;allowscriptaccess&amp;quot; value=&amp;quot;always&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;allowfullscreen&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;allowfullscreeninteractive&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;allownetworking&amp;quot; value=&amp;quot;all&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;wmode&amp;quot; value=&amp;quot;direct&amp;quot;&amp;gt;&amp;lt;/object&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Open the SWF in [https://www.free-decompiler.com/flash/ JPEXS Free Flash Decompiler]. Click the &amp;quot;header&amp;quot; section in the tree view on the left. Next to &amp;quot;Display rect&amp;quot;, you will see the width and height of the SWF indicated in twips and pixels. Ignore twips; pixels are what you are looking for. In the example below, the width of the SWF is 640 pixels and the height is 480 pixels.&lt;br /&gt;
&lt;br /&gt;
[[File:JPEXSViewHeader.png|500px]]&lt;br /&gt;
&lt;br /&gt;
Next, replace the width and height in the template embed code with the SWF width and height that you just found. Finally, replace &amp;lt;code&amp;gt;example.swf&amp;lt;/code&amp;gt; with the filename of your SWF.&lt;br /&gt;
&lt;br /&gt;
You can also add or change additional properties of the embed as desired. [https://helpx.adobe.com/flash/kb/flash-object-embed-tag-attributes.html See this page] for a reference of those properties.&lt;br /&gt;
&lt;br /&gt;
Once you have your embed code, complete the curation by following [[#Using HTML Embed Codes|steps 5-9 above]].&lt;br /&gt;
&lt;br /&gt;
== Finding SWZ Assets ==&lt;br /&gt;
&lt;br /&gt;
Some games require Adobe Flex libraries, which are files with a &amp;lt;code&amp;gt;.swz&amp;lt;/code&amp;gt; extension. These are particularly difficult to deal with for several reasons:&lt;br /&gt;
* Sometimes a game may request these assets from &amp;lt;code&amp;gt;fpdownload.adobe.com&amp;lt;/code&amp;gt;, while other times it may request them from the game's own website.&lt;br /&gt;
* By default, Flash Player caches SWZ files on your computer at the following location: &amp;lt;code&amp;gt;%APPDATA%\Adobe\Flash Player\AssetCache\&amp;lt;/code&amp;gt;. '''If Flash Player already has an SWZ file cached, the file will never be requested again, so you may not even know that a game requires SWZ files!'''&lt;br /&gt;
&lt;br /&gt;
To make sure that Flash Player's cache doesn't hide a game's dependency on SWZs, you will need to change your Flash Player settings:&lt;br /&gt;
# Visit the [http://www.macromedia.com/support/documentation/en/flashplayer/help/settings_manager03.html Flash Player Settings Manager's Global Storage Settings panel] using a Flash-enabled browser such as [https://archive.org/details/basilisk-portable-with-flash Basilisk Portable With Flash Player].&lt;br /&gt;
# Uncheck the box for &amp;quot;Store common Flash components to reduce download times&amp;quot;.&lt;br /&gt;
With the SWZ cache deactivated, you will now see requests for .swz files whenever a game requires them.&lt;br /&gt;
In the future, we plan to set this option automatically in Flashpoint Infinity to alleviate issues with cached SWZ files.&lt;br /&gt;
&lt;br /&gt;
Flashpoint Core 11 includes some outdated SWZ files, so if you are using Core 11 or below, you will need to [https://cdn.discordapp.com/attachments/516027726851735632/1011499081186676746/adobe-flex.zip download this file] and unzip it into Core's &amp;lt;code&amp;gt;Legacy\htdocs&amp;lt;/code&amp;gt; folder, replacing any existing files there.&lt;br /&gt;
&lt;br /&gt;
In the next Flashpoint Infinity version, all known SWZ files will already be included in the &amp;lt;code&amp;gt;fpdownload.adobe.com&amp;lt;/code&amp;gt; folder inside &amp;lt;code&amp;gt;Legacy\htdocs&amp;lt;/code&amp;gt;. &lt;br /&gt;
* If a game requests SWZ files from &amp;lt;code&amp;gt;fpdownload.adobe.com&amp;lt;/code&amp;gt; over HTTP, you will not need to do anything extra.&lt;br /&gt;
* If a game requests SWZ files from its own website, you will need to copy the requested files from the &amp;lt;code&amp;gt;fpdownload.adobe.com&amp;lt;/code&amp;gt; folder and place them in the requested locations inside your curation's &amp;lt;code&amp;gt;content&amp;lt;/code&amp;gt; folder. Or if the original site includes these files and the game works with them, you can use them instead.&lt;br /&gt;
&lt;br /&gt;
An example of a game that uses SWZ files is ''Josefina's Fiesta''. If you run the game (after changing the setting mentioned earlier) you should see some requests for SWZ files on Flashpoint Launcher's Logs tab. And you can see more clues that the game requires SWZ files when opening its main SWF file in JPEXS Flash Decompiler:&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;In the tree on the left, expand &amp;quot;others&amp;quot; and click the &amp;quot;Metadata&amp;quot; item. You'll see some XML data, including:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;dc:title&amp;gt;Adobe Flex 4 Application&amp;lt;/dc:title&amp;gt;&lt;br /&gt;
&amp;lt;dc:description&amp;gt;http://www.adobe.com/products/flex&amp;lt;/dc:description&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Both of these lines indicate that the game was made in Adobe Flex, and thus requires Flex libraries (SWZs).&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If you search the game's ActionScript for &amp;lt;code&amp;gt;.swz&amp;lt;/code&amp;gt; using the &amp;quot;Text Search&amp;quot; dialog, some results will appear. This should include the full SWZ URLs, which you can download manually if you want.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Decrypting MochiCrypt ==&lt;br /&gt;
&lt;br /&gt;
Mochi Media was a game publishing network that allowed developers to conceal their games in an encryption called MochiCrypt. Unfortunately, since Mochi Media is long defunct, some games encrypted using MochiCrypt will no longer work, often displaying nothing but a blank screen. &lt;br /&gt;
As an example, ''Wizard Smash'' is a Ninja Kiwi game encrypted using MochiCrypt that suffers the fate of a blank screen, both on the Ninja Kiwi website and in Flashpoint Infinity. To get the game working in Flashpoint, we'll have to extract the decrypted, playable SWF from memory, using either [https://www.free-decompiler.com/flash/ JPEXS Free Flash Decompiler] or [https://github.com/whc2001/MochiCryptUnpacker MochiCryptUnpacker].&lt;br /&gt;
&lt;br /&gt;
=== Using JPEXS ===&lt;br /&gt;
[[File:JPEXSFlashFilesInMemory.png|thumb|An example list of SWFs found by searching in memory using JPEXS. In this case, the largest SWF isn't actually the decrypted game, but the second-largest works in Flashpoint Core as a MochiCrypt-free version of the game.]]&lt;br /&gt;
# Install and open JPEXS.&lt;br /&gt;
# Open the game's SWF in Flash Player.&lt;br /&gt;
# Go to the Tools tab and click &amp;quot;Search SWFs in memory&amp;quot;.&lt;br /&gt;
# Search through the list on the left for Flash Player, likely named &amp;lt;code&amp;gt;flashplayer_32_sa.exe&amp;lt;/code&amp;gt;. Use the &amp;quot;Refresh list&amp;quot; button if you need to.&lt;br /&gt;
# Click &amp;quot;Select&amp;quot; to search through Flash Player's memory to find SWFs. You'll see lots of SWFs on the right, but the ones with game content are typically the ones with the larger file sizes.&lt;br /&gt;
# Click &amp;quot;Save&amp;quot; to save a SWF, then run it in Flashpoint Infinity using the original SWF's Launch Command. If it doesn't work, try another SWF found in Flash Player's memory until you find the decrypted, playable SWF.&lt;br /&gt;
&lt;br /&gt;
=== Using MochiCryptUnpacker ===&lt;br /&gt;
&lt;br /&gt;
# Find the [https://github.com/whc2001/MochiCryptUnpacker/releases Releases section] to the right of MochiCryptUnpacker's GitHub page.&lt;br /&gt;
# Click on v1.0, then Release.zip to download the program.&lt;br /&gt;
# Extract the ZIP and open MochiCryptUnpacker.exe.&lt;br /&gt;
# Drag the game's SWF over the MochiCryptUnpacker window. The decrypted SWF will appear in the same folder as the original SWF.&lt;br /&gt;
# Run the decrypted SWF in Flashpoint Infinity using the original SWF's Launch Command.&lt;br /&gt;
&lt;br /&gt;
Regardless of which method you use, once you find the decrypted version of the SWF and ensure that it works properly, you should do two more things: '''change the game's Status to Hacked''' with an explanation in the curation's Notes field that the SWF was decrypted, and '''make sure to include the original, encrypted SWF''' as part of your curation. Afterwards, continue with your curation as usual.&lt;br /&gt;
&lt;br /&gt;
== Site-specific Guides ==&lt;br /&gt;
&lt;br /&gt;
Some Flash game sites pose a particular challenge to curate. This section provides tips on how to curate from those sites.&lt;br /&gt;
&lt;br /&gt;
=== Candystand ===&lt;br /&gt;
&lt;br /&gt;
Candystand.com no longer exists, having been absorbed into Publishers Clearing House in 2016. Additionally, many Candystand Flash games use a special preloader animation called a &amp;quot;stinger&amp;quot; and will refuse to load without it. If you are trying to curate a Candystand game, but it requests a &amp;lt;code&amp;gt;stinger.swf&amp;lt;/code&amp;gt; file and gets stuck on a blank screen, you will need to find the game's original webpage on Candystand via the Wayback Machine. The easiest way to do that is to [http://candyblog.squarespace.com visit the old Candystand blog], which includes the original release announcements for many of the Candystand Flash games. Use the Search bar on the right of the page to search for the game's title. We'll use Fashion Star as an example - [http://candyblog.squarespace.com/candystand-blog/2008/12/18/new-release-fashion-star.html here is the original release announcement from 2008]. The release announcement will include a link to the game - copy that link and paste it into the [http://web.archive.org/ Wayback Machine] to find the archived game page. Choose a capture from around 2010 - later captures tend not to work correctly. &lt;br /&gt;
&lt;br /&gt;
Once you've found a capture of the game's original webpage, you'll need to find the main SWF file's URL (if you don't have it already), as well as the stinger file's URL. The easiest way is to load the page in a Flash-enabled browser such as [https://archive.org/details/basilisk-portable-with-flash Basilisk Portable With Flash Player] and use the Network tab of the browser's Developer Tools. Open the Developer Tools, type &amp;lt;code&amp;gt;swf&amp;lt;/code&amp;gt; into the &amp;quot;filter URLs&amp;quot; box, and look for the main game SWF and one with &amp;quot;stinger&amp;quot; in the name. Download these SWFs and place them in your curation as normal. Continuing the Fashion Star example, if you visit [https://web.archive.org/web/20100127003811/http://www.candystand.com/play/fashion-star this capture] in a Flash-enabled browser, you'll see it load these URLs:&lt;br /&gt;
 https://web.archive.org/web/20100125191002/http://www.candystand.com/games/fashion_star/fashion_star.swf&lt;br /&gt;
 https://web.archive.org/web/20100125183943/http://www.candystand.com/games/stingers_as3/stinger_mouse.swf&lt;br /&gt;
&lt;br /&gt;
If you have trouble loading a Candystand page in a Flash-enabled browser, another option is to right-click the page and click &amp;quot;View Page Source&amp;quot;. Then you can search for &amp;quot;.swf&amp;quot; to find the SWF URLs manually. Note that the page source uses relative URLs, so you will need to add &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;http://www.candystand.com&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; to the beginning of each URL in order to download it.&lt;br /&gt;
&lt;br /&gt;
Now that you have the SWFs downloaded, you'll need to add a bit of code to your launch command to tell the game to load the stinger file. Add &amp;lt;code&amp;gt;?swlist=&amp;lt;/code&amp;gt; to the end of the launch command, followed by the URL of the stinger, minus the &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;http://www.candystand.com&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; part. For example, you would add &amp;lt;code&amp;gt;?swlist=/games/stingers_as3/stinger_mouse.swf&amp;lt;/code&amp;gt; to the end of the launch command for Fashion Star. The final launch command would be: &lt;br /&gt;
 &amp;lt;nowiki&amp;gt;http://www.candystand.com/games/fashion_star/fashion_star.swf?swlist=/games/stingers_as3/stinger_mouse.swf&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
That's it! Your Candystand game curation should load fine now!&lt;br /&gt;
&lt;br /&gt;
=== Miniclip ===&lt;br /&gt;
&lt;br /&gt;
Some Miniclip games cannot be loaded directly and must instead be loaded via the Miniclip Gameloader. If you have a Miniclip SWF that shows a blank screen and refuses to load, follow the steps below to load it using the Miniclip Gameloader:&lt;br /&gt;
# [http://infinity.unstable.life/Flashpoint/Legacy/htdocs/www.miniclip.com/gameloader.swf Download the Miniclip Gameloader from Flashpoint's servers] (or grab it from Flashpoint Ultimate if you prefer).&lt;br /&gt;
# Place the file inside a &amp;lt;code&amp;gt;www.miniclip.com&amp;lt;/code&amp;gt; folder within your curation.&lt;br /&gt;
# Create a launch command pointing to the game's main SWF. &lt;br /&gt;
#* Here is an example: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;http://www.miniclip.com/games/game-name/en/gamename.swf&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Between &amp;lt;code&amp;gt;www.miniclip.com/&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;games/&amp;lt;/code&amp;gt;, insert &amp;lt;code&amp;gt;gameloader.swf?fn=/&amp;lt;/code&amp;gt;. This new launch command will launch the Miniclip Gameloader and tell it to load the main game SWF.&lt;br /&gt;
#* The example launch command from above would now be: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;http://www.miniclip.com/gameloader.swf?fn=/games/game-name/en/gamename.swf&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
With any luck, the game will now load and play properly!&lt;br /&gt;
&lt;br /&gt;
=== 4399.com ===&lt;br /&gt;
&lt;br /&gt;
4399.com is a Chinese webgame site with many rare and interesting games. But because of China's new &amp;quot;anti-indulgence&amp;quot; gaming regulations, the games have become more difficult to access. You will need a Flash-enabled browser with uBlock Origin installed. We suggest following the steps below:&lt;br /&gt;
# Download and install [https://archive.org/details/basilisk-portable-with-flash Basilisk Portable With Flash Player] if you don't have it yet.&lt;br /&gt;
# Within Basilisk, [https://github.com/gorhill/uBlock-for-firefox-legacy/releases/ visit the uBlock Origin for Firefox Legacy GitHub page].&lt;br /&gt;
# Click the &amp;lt;code&amp;gt;.xpi&amp;lt;/code&amp;gt; link under the &amp;quot;Assets&amp;quot; heading to download and install the add-on. Or if the link does not appear, copy the following link and paste it into Basilisk's address bar: &amp;lt;br&amp;gt;&amp;lt;pre&amp;gt;https://github.com/gorhill/uBlock-for-firefox-legacy/releases/download/firefox-legacy-1.16.4.30/uBlock0_1.16.4.30.firefox-legacy.xpi&amp;lt;/pre&amp;gt;&lt;br /&gt;
# Once the add-on is installed, click its icon in Basilisk's toolbar, then click the &amp;quot;Open the dashboard&amp;quot; icon (the small icon with 3 lines).&lt;br /&gt;
# On the dashboard page, click the &amp;quot;Filter Lists&amp;quot; tab. Scroll down and expand the &amp;quot;Annoyances&amp;quot; category, then check the box next to &amp;quot;uBlock Filters - Annoyances&amp;quot;.&lt;br /&gt;
# Click the &amp;quot;Update Now&amp;quot; button. 4399.com Flash games should play fine now!&lt;br /&gt;
&lt;br /&gt;
=== Spil Games ===&lt;br /&gt;
&lt;br /&gt;
Spil Games is a publisher which owns many webgame sites, the most popular of which are Agame.com, A10.com, and GirlsGoGames.com. Many games published by them use their API, which makes them somewhat tricky to curate. You'll know a game uses it when it fails to load and you have a 404 for &amp;lt;code&amp;gt;http://api.configar.org/crossdomain.xml&amp;lt;/code&amp;gt; in your Logs. Do not use MAD4FP to curate these games, it will not download the required files and may add them to your cache, making curating more difficult. To curate a game that requires the Spil Games API, follow these steps:&lt;br /&gt;
&lt;br /&gt;
# [https://download.unstable.life/upload/wiki/configar-spilcloudpack.zip Download this zip file] of the universal files needed for all games using the API. Add the contents of all three folders into your curation's Content folder.&lt;br /&gt;
# Run the game again and check your Logs. You'll have a 404 for &amp;lt;code&amp;gt;http://api.configar.org/cf/pb/1/settings/0/0/&amp;lt;/code&amp;gt; followed by a long string of letters and numbers. Copy that URL and download it using cURLsDownloader. If it asks you if you want to rename the file, enter 1 to rename it. After adding this file to your curation, run the game again.&lt;br /&gt;
# You will most likely have multiple 404s in the Logs, copy the URLs for any &amp;lt;code&amp;gt;crossdomain.xml&amp;lt;/code&amp;gt; files and &amp;lt;code&amp;gt;.swf&amp;lt;/code&amp;gt; files. Download these using cURLsDownloader and add them to your Content folder. You may need to repeat this step multiple times until they have all been downloaded.&lt;br /&gt;
&lt;br /&gt;
It should be noted that the game may work without all of these files, however they will likely be missing images, logos, or language translations. Since we want the games to be as complete as possible, all of these files need to be added to the curation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Curation Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nosamu</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Flash_Curation&amp;diff=10004</id>
		<title>Flash Curation</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Flash_Curation&amp;diff=10004"/>
		<updated>2023-12-14T06:49:53Z</updated>

		<summary type="html">&lt;p&gt;Nosamu: Added instructions for using mm.cfg and flashlog.txt&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page goes over some of the advanced techniques specific to Flash curation. If you know of any advanced tips and tricks for curating Flash games, please add a section to this article!&lt;br /&gt;
&lt;br /&gt;
== Using old Flash versions ==&lt;br /&gt;
&lt;br /&gt;
Some Flash games may be broken in the latest Flash Player version and require an old Flash Player version to work properly. For example, ''Hi Hi Puffy AmiYumi: Dish It Out'' compares only the first digit of the Flash Player version to the version it expects. This means that only Flash Player versions 6 through 9 will work for this game. So Flash Player 9 is used, and the Application Path is &amp;lt;code&amp;gt;FPSoftware\Flash\flashplayer9r277_win_sa.exe&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
[[File:Amiyumi.png|500px]]&lt;br /&gt;
&lt;br /&gt;
Another common problem with Flash games is lagging when moving the mouse cursor. If this problem occurs, the game may need to be run in Flash Player 19 or earlier.&lt;br /&gt;
&lt;br /&gt;
=== Finding the right Flash version ===&lt;br /&gt;
&lt;br /&gt;
Sometimes, it's not so simple to find the right Flash Player version for a game. For example, when ''Shopping Mall Parking'' is played in the latest Flash version, your car will take damage constantly and refuse to move. To find the right Flash version for the game, follow these steps:&lt;br /&gt;
# Install [https://www.free-decompiler.com/flash/ JPEXS Free Flash Decompiler].&lt;br /&gt;
# Right-click the SWF and click &amp;quot;Open with FFDec&amp;quot;.&lt;br /&gt;
# Click the &amp;quot;header&amp;quot; section in the tree view on the left.&lt;br /&gt;
# Translate the SWF version shown in JPEXS to its equivalent Flash Player version.&lt;br /&gt;
#* If the SWF version is below 9, the Flash Player version will be the same as the SWF version.&lt;br /&gt;
#* If the SWF version is 9 or above, use [https://stackoverflow.com/a/10900792 this chart] to find the equivalent Flash Player version.&lt;br /&gt;
# In Flashpoint, open the &amp;lt;code&amp;gt;FPSoftware\Flash&amp;lt;/code&amp;gt; folder. Find the executable for the Flash Player version that the game needs. Copy the name of the executable and use it as the Application Path for the game.&lt;br /&gt;
# Test whether the problem with the game is fixed!&lt;br /&gt;
&lt;br /&gt;
[[File:JPEXSViewHeader.png|500px]]&lt;br /&gt;
&lt;br /&gt;
In the example above, the SWF version of ''Shopping Mall Parking'' is 13, and the equivalent Flash Player version is 11.0. Thus, you would try this Application Path: &amp;lt;code&amp;gt;FPSoftware\Flash\flashplayer11_9r900_152_win_sa_debug.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== crossdomain.xml ==&lt;br /&gt;
&lt;br /&gt;
Some Flash games may request a file called crossdomain.xml. This file permits access to domains other than the site the SWF is being hosted on. It will often look like the universal crossdomain.xml found in the Legacy/htdocs directory of Flashpoint:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;?xml version=&amp;quot;1.0&amp;quot; ?&amp;gt;&lt;br /&gt;
&amp;lt;cross-domain-policy&amp;gt;&lt;br /&gt;
  &amp;lt;site-control permitted-cross-domain-policies=&amp;quot;master-only&amp;quot;/&amp;gt;&lt;br /&gt;
  &amp;lt;allow-access-from domain=&amp;quot;*&amp;quot;/&amp;gt;&lt;br /&gt;
  &amp;lt;allow-http-request-headers-from domain=&amp;quot;*&amp;quot; headers=&amp;quot;*&amp;quot;/&amp;gt;&lt;br /&gt;
&amp;lt;/cross-domain-policy&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
The universal crossdomain.xml allows an SWF to access any and all domains, but others found on specific websites may only permit access from certain websites, such as Sploder's crossdomain.xml:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;?xml version=&amp;quot;1.0&amp;quot;?&amp;gt;&lt;br /&gt;
&amp;lt;!DOCTYPE cross-domain-policy SYSTEM &amp;quot;http://www.macromedia.com/xml/dtds/cross-domain-policy.dtd&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;cross-domain-policy&amp;gt;&lt;br /&gt;
	&amp;lt;allow-access-from domain=&amp;quot;sploder.com&amp;quot; /&amp;gt;&lt;br /&gt;
	&amp;lt;allow-access-from domain=&amp;quot;*.sploder.com&amp;quot; /&amp;gt;&lt;br /&gt;
	&amp;lt;allow-access-from domain=&amp;quot;127.0.0.11&amp;quot; /&amp;gt;&lt;br /&gt;
	&amp;lt;allow-access-from domain=&amp;quot;*&amp;quot; /&amp;gt;&lt;br /&gt;
&amp;lt;/cross-domain-policy&amp;gt;&lt;br /&gt;
 &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
If a game requests a crossdomain.xml, but it's missing from the web, you can use the universal crossdomain.xml in its place.&lt;br /&gt;
&lt;br /&gt;
== Flashvars ==&lt;br /&gt;
&lt;br /&gt;
Flashvars are additional variables added to an SWF's Launch Command in order to load the game properly. Flashvars are added to the Launch Command by putting a &amp;quot;?&amp;quot; after the filename of the .swf, followed by any variables in the style &amp;lt;code&amp;gt;name=value&amp;lt;/code&amp;gt;, separated with &amp;lt;code&amp;gt;&amp;amp;&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
For example, the game ''Spyhounds: Crack This Code!'' has a Launch Command of &amp;lt;code&amp;gt;http://www-tc.pbskids.org/fetch/spyhounds/poodlediamond/swf/code_breaker_3KB.swf?spyday=2&amp;lt;/code&amp;gt;. Note the ? after the .swf file extension, which means the SWF here calls for the flashvars of &amp;lt;code&amp;gt;spyday&amp;lt;/code&amp;gt;, set to &amp;lt;code&amp;gt;2&amp;lt;/code&amp;gt;. Changing this to another number such as &amp;lt;code&amp;gt;spyday=4&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;spyday=9&amp;lt;/code&amp;gt; is necessary to make the SWF play the other versions of the game.&lt;br /&gt;
&lt;br /&gt;
In addition, flashvars can be part of a game's embed code (see below for more info on embeds). For example, viewing the HTML source code of [https://www.newgrounds.com/portal/view/650656 this Newgrounds game page] reveals the following JavaScript code, which many Newgrounds games have a similar version of:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
{ swfobject.embedSWF(&amp;quot;https://uploads.ungrounded.net/650000/650656_gridgame.swf?1419422088&amp;quot;, &amp;quot;swfobject_embed&amp;quot;, &amp;quot;720&amp;quot;, &amp;quot;540&amp;quot;, &amp;quot;9.0.0&amp;quot;, null, {&amp;quot;NewgroundsAPI_PublisherID&amp;quot;:1,&amp;quot;NewgroundsAPI_SandboxID&amp;quot;:&amp;quot;5e057c3239505&amp;quot;,&amp;quot;NewgroundsAPI_SessionID&amp;quot;:&amp;quot;&amp;quot;,&amp;quot;NewgroundsAPI_UserName&amp;quot;:&amp;quot;&amp;amp;lt;deleted&amp;amp;gt;&amp;quot;,&amp;quot;NewgroundsAPI_UserID&amp;quot;:0,&amp;quot;ng_username&amp;quot;:&amp;quot;&amp;amp;lt;deleted&amp;amp;gt;&amp;quot;}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
This code will generate the following Flash embed:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;object id=&amp;quot;swfobject_embed&amp;quot; type=&amp;quot;application/x-shockwave-flash&amp;quot; data=&amp;quot;https://uploads.ungrounded.net/650000/650656_gridgame.swf?1419422088&amp;quot; style=&amp;quot;visibility: visible;&amp;quot; width=&amp;quot;720&amp;quot; height=&amp;quot;540&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;wmode&amp;quot; value=&amp;quot;direct&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;allowscriptaccess&amp;quot; value=&amp;quot;never&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;allowfullscreen&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;allowfullscreeninteractive&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;flashvars&amp;quot; value=&amp;quot;NewgroundsAPI_PublisherID=1&amp;amp;amp;NewgroundsAPI_SandboxID=5e057ff9668f3&amp;amp;amp;NewgroundsAPI_SessionID=&amp;amp;amp;NewgroundsAPI_UserName=&amp;amp;amp;lt;deleted&amp;amp;amp;gt;&amp;amp;amp;NewgroundsAPI_UserID=0&amp;amp;amp;ng_username=&amp;amp;amp;lt;deleted&amp;amp;amp;gt;&amp;quot;&amp;gt;&amp;lt;/object&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
Note this section in particular:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;param name=&amp;quot;flashvars&amp;quot; value=&amp;quot;NewgroundsAPI_PublisherID=1&amp;amp;amp;NewgroundsAPI_SandboxID=5e057ff9668f3&amp;amp;amp;NewgroundsAPI_SessionID=&amp;amp;amp;NewgroundsAPI_UserName=&amp;amp;amp;lt;deleted&amp;amp;amp;gt;&amp;amp;amp;NewgroundsAPI_UserID=0&amp;amp;amp;ng_username=&amp;amp;amp;lt;deleted&amp;amp;amp;gt;&amp;quot;&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
Even the Flashpoint Proxy can't get past this game's sitelock with the SWF alone, meaning these additional flashvars are required. Adding the flashvars in the format as explained above gives us the following Launch Command, which indeed makes the game work:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
http://uploads.ungrounded.net/650000/650656_gridgame.swf?NewgroundsAPI_PublisherID=1&amp;amp;NewgroundsAPI_SandboxID=5de02ce828e08&amp;amp;NewgroundsAPI_SessionID=&amp;amp;NewgroundsAPI_UserName=&amp;amp;lt;deleted&amp;amp;gt;&amp;amp;NewgroundsAPI_UserID=0&amp;amp;ng_username=&amp;amp;lt;deleted&amp;amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Using the Plugin Projector ==&lt;br /&gt;
&lt;br /&gt;
Some Flash games check whether they are running in an internet browser and refuse to run if they are not. For example, ''Neon Maze'' displays the below message when run in the standard Flash projector:&lt;br /&gt;
&lt;br /&gt;
[[File:PluginOnly.png]]&lt;br /&gt;
&lt;br /&gt;
For games like this you can use the &amp;quot;plugin&amp;quot; projector, which pretends to be a Flash browser plugin instead of a projector. Just change the Application Path to &amp;lt;code&amp;gt;FPSoftware\Flash\flashplayer_32_plugin.exe&amp;lt;/code&amp;gt; and the problem should be fixed! [Editor's Note: The plugin projector is not yet available in Infinity. Remove this note once it is added, please!]&lt;br /&gt;
&lt;br /&gt;
== Using the Debug Projector ==&lt;br /&gt;
&lt;br /&gt;
Some games may constantly open blank browser windows, may fail to load without any 404 messages on the Logs tab, or may have buttons that don't do anything when clicked. For example, if you load [https://cdn.discordapp.com/attachments/436484633148915723/950964088433963008/Calibration.7z this curation of the game Calibration] into your copy of Flashpoint Infinity, you'll notice that clicking the &amp;quot;Control with Computer&amp;quot; button does nothing and the gameplay will not start. To figure out what the problem is, you can use the debug projector by changing the curation's Application Path to &amp;lt;code&amp;gt;FPSoftware\Flash\flashplayer_32_sa_debug.exe&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Continuing with the example above, when clicking the &amp;quot;Control with Computer&amp;quot; button you'll now get an error popup with the following message:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Error: Error #2067: The ExternalInterface is not available in this container. ExternalInterface requires Internet Explorer ActiveX, Firefox, Mozilla 1.7.5 and greater, or other browsers that support NPRuntime.&lt;br /&gt;
	at Error$/throwError()&lt;br /&gt;
	at flash.external::ExternalInterface$/addCallback()&lt;br /&gt;
	at com.robo::Instructions/selectComputer()&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
If you see an error message that mentions ExternalInterface, that is your clue that the game needs to be run in a web browser instead of the Flash projector. See the [[#Using HTML Embed Codes|Using HTML Embed Codes]] for instructions.&lt;br /&gt;
&lt;br /&gt;
=== Using the Debug Plugin ===&lt;br /&gt;
&lt;br /&gt;
In addition to the debug projector, in the future we will also include a debug Flash plugin for Flashpoint Navigator in Flashpoint Infinity. For now you can [https://archive.org/download/flashplayer32.0.0.465_win_debug_npapi_patched/flashplayer32_0r0_465_win_debug_patched.7z download the debug plugin from here]. To use it, extract the 7z file, rename the extracted folder to &amp;lt;code&amp;gt;Flash-Debug&amp;lt;/code&amp;gt;, and place the folder in Flashpoint's &amp;lt;code&amp;gt;FPSoftware\BrowserPlugins&amp;lt;/code&amp;gt; folder. Then open &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.ini&amp;lt;/code&amp;gt; and change the following line:&lt;br /&gt;
 FP_FLASH_PATH=%FP_BROWSER_PLUGINS%\Flash&lt;br /&gt;
To this:&lt;br /&gt;
 FP_FLASH_PATH=%FP_BROWSER_PLUGINS%\Flash-Debug&lt;br /&gt;
Flashpoint Navigator will now load the debug plugin instead of the standard plugin. To undo this, just revert the same line of &amp;lt;code&amp;gt;FPNavigator.ini&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
=== Using the Flashlog ===&lt;br /&gt;
&lt;br /&gt;
The debug player is also useful for advanced tasks such as reimplementing game servers or recreating missing XML assets, where you need more info about what data the game expects to receive. Often in these cases, the info you need will be contained in a warning message, not an error. To see log/warning messages and more detailed errors, you will need to activate the flashlog by creating an &amp;lt;code&amp;gt;mm.cfg&amp;lt;/code&amp;gt; file in your user folder:&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Create a plain text file called &amp;lt;code&amp;gt;mm.cfg&amp;lt;/code&amp;gt; (''not'' .txt; if you are using Notepad, save as &amp;quot;All Files&amp;quot;, not &amp;quot;Text Documents&amp;quot;) with the following contents:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
ErrorReportingEnable=1&lt;br /&gt;
TraceOutputFileEnable=1&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Place the file in your &amp;lt;code&amp;gt;%USERPROFILE%&amp;lt;/code&amp;gt; folder. (To open this folder, press Windows-R to open the Run box, then paste in &amp;lt;code&amp;gt;%USERPROFILE%&amp;lt;/code&amp;gt;)&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
When you run an SWF, a file called &amp;lt;code&amp;gt;flashlog.txt&amp;lt;/code&amp;gt; will appear in this folder: &amp;lt;code&amp;gt;%APPDATA%\Macromedia\Flash Player\Logs&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Open the file to see any errors, warnings and log messages that the SWF generated so far. Messages will be cleared each time you close and reopen the Flash projector (or reload the page in FPNavigator).&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Using HTML Embed Codes ==&lt;br /&gt;
&lt;br /&gt;
Some Flash games require browser-only features such as JavaScript. For example, ''Zuma'' (in Flashpoint) constantly opens blank browser windows when loaded in the Flash projector because it is trying to call JavaScript functions. For games like this, you'll need to use FPNavigator instead of one of the Flash projectors. You'll need to embed the game in an HTML. Follow the steps below:&lt;br /&gt;
# Navigate to the webpage containing the game.&lt;br /&gt;
# Right-click the page and click &amp;quot;Inspect Element.&amp;quot; (Don't right-click on the game, right-click somewhere else on the page.)&lt;br /&gt;
# Click the arrow button on the top-left of the Developer Tools window. Then click the Flash game. This should highlight the game's embed code.&lt;br /&gt;
#* If you're using FPNavigator, it may not allow you to select the Flash game. Instead, you'll need to click a nearby element, then move your selection slightly to highlight the actual embed code.&lt;br /&gt;
# Press Ctrl-C to copy the highlighted embed code.&lt;br /&gt;
# Open a text editor such as Notepad and paste the embed code into it.&lt;br /&gt;
# Save the file as an HTML (&amp;quot;all files&amp;quot; on the Notepad dropdown menu).&lt;br /&gt;
# Place the HTML and the SWF it references at their original URLs in the content folder.&lt;br /&gt;
# Change the game's Application Path to &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Change the game's Launch Command to a URL matching the path to the HTML inside the content folder. Continue with the curation as normal.&lt;br /&gt;
&lt;br /&gt;
=== Fixing the Embed Code ===&lt;br /&gt;
&lt;br /&gt;
Embedding a Flash game in an HTML can occasionally cause problems with the game that did not previously exist. If a 3D game you are curating suddenly stops working when embedded in an HTML, or strange visual glitches appear in the game, you likely need to fix your embed code. Fortunately, the fix is very simple. &lt;br /&gt;
&lt;br /&gt;
When you are embedding a Flash game in an HTML file, you should nearly always use the &amp;lt;code&amp;gt;direct&amp;lt;/code&amp;gt; wmode parameter. For example, let's say you noticed visual glitches in a game with the following embed code. Changing &amp;lt;code&amp;gt;transparent&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;direct&amp;lt;/code&amp;gt; would fix the problem.&lt;br /&gt;
 &amp;lt;embed src=&amp;quot;someGame.swf&amp;quot; width=&amp;quot;900&amp;quot; height=&amp;quot;450&amp;quot; wmode=&amp;quot;transparent&amp;quot;&amp;gt;&amp;lt;/embed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Finally, if you are curating a 3D Flash game using an HTML embed, you should ''always'' use the &amp;lt;code&amp;gt;direct&amp;lt;/code&amp;gt; wmode, because Stage3D (Flash's 3D engine) only works reliably in this mode. For example, if you had a 3D Flash game with this embed code:&lt;br /&gt;
 &amp;lt;embed src=&amp;quot;someGame.swf&amp;quot; width=&amp;quot;800&amp;quot; height=&amp;quot;600&amp;quot;&amp;gt;&amp;lt;/embed&amp;gt;&lt;br /&gt;
You would change it to something like this:&lt;br /&gt;
 &amp;lt;embed src=&amp;quot;someGame.swf&amp;quot; width=&amp;quot;800&amp;quot; height=&amp;quot;600&amp;quot; wmode=&amp;quot;direct&amp;quot;&amp;gt;&amp;lt;/embed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Creating New Embed Codes ===&lt;br /&gt;
&lt;br /&gt;
Sometimes, only an SWF is available, and there is no webpage to copy an embed code from. If the SWF does not run correctly in the Flash projector, you will need to create an embed code from scratch. Start with the template embed code below:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;object type=&amp;quot;application/x-shockwave-flash&amp;quot; data=&amp;quot;example.swf&amp;quot; width=&amp;quot;640&amp;quot; height=&amp;quot;480&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;allowscriptaccess&amp;quot; value=&amp;quot;always&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;allowfullscreen&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;allowfullscreeninteractive&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;allownetworking&amp;quot; value=&amp;quot;all&amp;quot;&amp;gt;&amp;lt;param name=&amp;quot;wmode&amp;quot; value=&amp;quot;direct&amp;quot;&amp;gt;&amp;lt;/object&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Open the SWF in [https://www.free-decompiler.com/flash/ JPEXS Free Flash Decompiler]. Click the &amp;quot;header&amp;quot; section in the tree view on the left. Next to &amp;quot;Display rect&amp;quot;, you will see the width and height of the SWF indicated in twips and pixels. Ignore twips; pixels are what you are looking for. In the example below, the width of the SWF is 640 pixels and the height is 480 pixels.&lt;br /&gt;
&lt;br /&gt;
[[File:JPEXSViewHeader.png|500px]]&lt;br /&gt;
&lt;br /&gt;
Next, replace the width and height in the template embed code with the SWF width and height that you just found. Finally, replace &amp;lt;code&amp;gt;example.swf&amp;lt;/code&amp;gt; with the filename of your SWF.&lt;br /&gt;
&lt;br /&gt;
You can also add or change additional properties of the embed as desired. [https://helpx.adobe.com/flash/kb/flash-object-embed-tag-attributes.html See this page] for a reference of those properties.&lt;br /&gt;
&lt;br /&gt;
Once you have your embed code, complete the curation by following [[#Using HTML Embed Codes|steps 5-9 above]].&lt;br /&gt;
&lt;br /&gt;
== Finding SWZ Assets ==&lt;br /&gt;
&lt;br /&gt;
Some games require Adobe Flex libraries, which are files with a &amp;lt;code&amp;gt;.swz&amp;lt;/code&amp;gt; extension. These are particularly difficult to deal with for several reasons:&lt;br /&gt;
* Sometimes a game may request these assets from &amp;lt;code&amp;gt;fpdownload.adobe.com&amp;lt;/code&amp;gt;, while other times it may request them from the game's own website.&lt;br /&gt;
* By default, Flash Player caches SWZ files on your computer at the following location: &amp;lt;code&amp;gt;%APPDATA%\Adobe\Flash Player\AssetCache\&amp;lt;/code&amp;gt;. '''If Flash Player already has an SWZ file cached, the file will never be requested again, so you may not even know that a game requires SWZ files!'''&lt;br /&gt;
&lt;br /&gt;
To make sure that Flash Player's cache doesn't hide a game's dependency on SWZs, you will need to change your Flash Player settings:&lt;br /&gt;
# Visit the [http://www.macromedia.com/support/documentation/en/flashplayer/help/settings_manager03.html Flash Player Settings Manager's Global Storage Settings panel] using a Flash-enabled browser such as [https://archive.org/details/basilisk-portable-with-flash Basilisk Portable With Flash Player].&lt;br /&gt;
# Uncheck the box for &amp;quot;Store common Flash components to reduce download times&amp;quot;.&lt;br /&gt;
With the SWZ cache deactivated, you will now see requests for .swz files whenever a game requires them.&lt;br /&gt;
In the future, we plan to set this option automatically in Flashpoint Infinity to alleviate issues with cached SWZ files.&lt;br /&gt;
&lt;br /&gt;
Flashpoint Core 11 includes some outdated SWZ files, so if you are using Core 11 or below, you will need to [https://cdn.discordapp.com/attachments/516027726851735632/1011499081186676746/adobe-flex.zip download this file] and unzip it into Core's &amp;lt;code&amp;gt;Legacy\htdocs&amp;lt;/code&amp;gt; folder, replacing any existing files there.&lt;br /&gt;
&lt;br /&gt;
In the next Flashpoint Infinity version, all known SWZ files will already be included in the &amp;lt;code&amp;gt;fpdownload.adobe.com&amp;lt;/code&amp;gt; folder inside &amp;lt;code&amp;gt;Legacy\htdocs&amp;lt;/code&amp;gt;. &lt;br /&gt;
* If a game requests SWZ files from &amp;lt;code&amp;gt;fpdownload.adobe.com&amp;lt;/code&amp;gt; over HTTP, you will not need to do anything extra.&lt;br /&gt;
* If a game requests SWZ files from its own website, you will need to copy the requested files from the &amp;lt;code&amp;gt;fpdownload.adobe.com&amp;lt;/code&amp;gt; folder and place them in the requested locations inside your curation's &amp;lt;code&amp;gt;content&amp;lt;/code&amp;gt; folder. Or if the original site includes these files and the game works with them, you can use them instead.&lt;br /&gt;
&lt;br /&gt;
An example of a game that uses SWZ files is ''Josefina's Fiesta''. If you run the game (after changing the setting mentioned earlier) you should see some requests for SWZ files on Flashpoint Launcher's Logs tab. And you can see more clues that the game requires SWZ files when opening its main SWF file in JPEXS Flash Decompiler:&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;In the tree on the left, expand &amp;quot;others&amp;quot; and click the &amp;quot;Metadata&amp;quot; item. You'll see some XML data, including:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;dc:title&amp;gt;Adobe Flex 4 Application&amp;lt;/dc:title&amp;gt;&lt;br /&gt;
&amp;lt;dc:description&amp;gt;http://www.adobe.com/products/flex&amp;lt;/dc:description&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Both of these lines indicate that the game was made in Adobe Flex, and thus requires Flex libraries (SWZs).&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If you search the game's ActionScript for &amp;lt;code&amp;gt;.swz&amp;lt;/code&amp;gt; using the &amp;quot;Text Search&amp;quot; dialog, some results will appear. This should include the full SWZ URLs, which you can download manually if you want.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Decrypting MochiCrypt ==&lt;br /&gt;
&lt;br /&gt;
Mochi Media was a game publishing network that allowed developers to conceal their games in an encryption called MochiCrypt. Unfortunately, since Mochi Media is long defunct, some games encrypted using MochiCrypt will no longer work, often displaying nothing but a blank screen. &lt;br /&gt;
As an example, ''Wizard Smash'' is a Ninja Kiwi game encrypted using MochiCrypt that suffers the fate of a blank screen, both on the Ninja Kiwi website and in Flashpoint Infinity. To get the game working in Flashpoint, we'll have to extract the decrypted, playable SWF from memory, using either [https://www.free-decompiler.com/flash/ JPEXS Free Flash Decompiler] or [https://github.com/whc2001/MochiCryptUnpacker MochiCryptUnpacker].&lt;br /&gt;
&lt;br /&gt;
=== Using JPEXS ===&lt;br /&gt;
[[File:JPEXSFlashFilesInMemory.png|thumb|An example list of SWFs found by searching in memory using JPEXS. In this case, the largest SWF isn't actually the decrypted game, but the second-largest works in Flashpoint Core as a MochiCrypt-free version of the game.]]&lt;br /&gt;
# Install and open JPEXS.&lt;br /&gt;
# Open the game's SWF in Flash Player.&lt;br /&gt;
# Go to the Tools tab and click &amp;quot;Search SWFs in memory&amp;quot;.&lt;br /&gt;
# Search through the list on the left for Flash Player, likely named &amp;lt;code&amp;gt;flashplayer_32_sa.exe&amp;lt;/code&amp;gt;. Use the &amp;quot;Refresh list&amp;quot; button if you need to.&lt;br /&gt;
# Click &amp;quot;Select&amp;quot; to search through Flash Player's memory to find SWFs. You'll see lots of SWFs on the right, but the ones with game content are typically the ones with the larger file sizes.&lt;br /&gt;
# Click &amp;quot;Save&amp;quot; to save a SWF, then run it in Flashpoint Infinity using the original SWF's Launch Command. If it doesn't work, try another SWF found in Flash Player's memory until you find the decrypted, playable SWF.&lt;br /&gt;
&lt;br /&gt;
=== Using MochiCryptUnpacker ===&lt;br /&gt;
&lt;br /&gt;
# Find the [https://github.com/whc2001/MochiCryptUnpacker/releases Releases section] to the right of MochiCryptUnpacker's GitHub page.&lt;br /&gt;
# Click on v1.0, then Release.zip to download the program.&lt;br /&gt;
# Extract the ZIP and open MochiCryptUnpacker.exe.&lt;br /&gt;
# Drag the game's SWF over the MochiCryptUnpacker window. The decrypted SWF will appear in the same folder as the original SWF.&lt;br /&gt;
# Run the decrypted SWF in Flashpoint Infinity using the original SWF's Launch Command.&lt;br /&gt;
&lt;br /&gt;
Regardless of which method you use, once you find the decrypted version of the SWF and ensure that it works properly, you should do two more things: '''change the game's Status to Hacked''' with an explanation in the curation's Notes field that the SWF was decrypted, and '''make sure to include the original, encrypted SWF''' as part of your curation. Afterwards, continue with your curation as usual.&lt;br /&gt;
&lt;br /&gt;
== Site-specific Guides ==&lt;br /&gt;
&lt;br /&gt;
Some Flash game sites pose a particular challenge to curate. This section provides tips on how to curate from those sites.&lt;br /&gt;
&lt;br /&gt;
=== Candystand ===&lt;br /&gt;
&lt;br /&gt;
Candystand.com no longer exists, having been absorbed into Publishers Clearing House in 2016. Additionally, many Candystand Flash games use a special preloader animation called a &amp;quot;stinger&amp;quot; and will refuse to load without it. If you are trying to curate a Candystand game, but it requests a &amp;lt;code&amp;gt;stinger.swf&amp;lt;/code&amp;gt; file and gets stuck on a blank screen, you will need to find the game's original webpage on Candystand via the Wayback Machine. The easiest way to do that is to [http://candyblog.squarespace.com visit the old Candystand blog], which includes the original release announcements for many of the Candystand Flash games. Use the Search bar on the right of the page to search for the game's title. We'll use Fashion Star as an example - [http://candyblog.squarespace.com/candystand-blog/2008/12/18/new-release-fashion-star.html here is the original release announcement from 2008]. The release announcement will include a link to the game - copy that link and paste it into the [http://web.archive.org/ Wayback Machine] to find the archived game page. Choose a capture from around 2010 - later captures tend not to work correctly. &lt;br /&gt;
&lt;br /&gt;
Once you've found a capture of the game's original webpage, you'll need to find the main SWF file's URL (if you don't have it already), as well as the stinger file's URL. The easiest way is to load the page in a Flash-enabled browser such as [https://archive.org/details/basilisk-portable-with-flash Basilisk Portable With Flash Player] and use the Network tab of the browser's Developer Tools. Open the Developer Tools, type &amp;lt;code&amp;gt;swf&amp;lt;/code&amp;gt; into the &amp;quot;filter URLs&amp;quot; box, and look for the main game SWF and one with &amp;quot;stinger&amp;quot; in the name. Download these SWFs and place them in your curation as normal. Continuing the Fashion Star example, if you visit [https://web.archive.org/web/20100127003811/http://www.candystand.com/play/fashion-star this capture] in a Flash-enabled browser, you'll see it load these URLs:&lt;br /&gt;
 https://web.archive.org/web/20100125191002/http://www.candystand.com/games/fashion_star/fashion_star.swf&lt;br /&gt;
 https://web.archive.org/web/20100125183943/http://www.candystand.com/games/stingers_as3/stinger_mouse.swf&lt;br /&gt;
&lt;br /&gt;
If you have trouble loading a Candystand page in a Flash-enabled browser, another option is to right-click the page and click &amp;quot;View Page Source&amp;quot;. Then you can search for &amp;quot;.swf&amp;quot; to find the SWF URLs manually. Note that the page source uses relative URLs, so you will need to add &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;http://www.candystand.com&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; to the beginning of each URL in order to download it.&lt;br /&gt;
&lt;br /&gt;
Now that you have the SWFs downloaded, you'll need to add a bit of code to your launch command to tell the game to load the stinger file. Add &amp;lt;code&amp;gt;?swlist=&amp;lt;/code&amp;gt; to the end of the launch command, followed by the URL of the stinger, minus the &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;http://www.candystand.com&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; part. For example, you would add &amp;lt;code&amp;gt;?swlist=/games/stingers_as3/stinger_mouse.swf&amp;lt;/code&amp;gt; to the end of the launch command for Fashion Star. The final launch command would be: &lt;br /&gt;
 &amp;lt;nowiki&amp;gt;http://www.candystand.com/games/fashion_star/fashion_star.swf?swlist=/games/stingers_as3/stinger_mouse.swf&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
That's it! Your Candystand game curation should load fine now!&lt;br /&gt;
&lt;br /&gt;
=== Miniclip ===&lt;br /&gt;
&lt;br /&gt;
Some Miniclip games cannot be loaded directly and must instead be loaded via the Miniclip Gameloader. If you have a Miniclip SWF that shows a blank screen and refuses to load, follow the steps below to load it using the Miniclip Gameloader:&lt;br /&gt;
# [http://infinity.unstable.life/Flashpoint/Legacy/htdocs/www.miniclip.com/gameloader.swf Download the Miniclip Gameloader from Flashpoint's servers] (or grab it from Flashpoint Ultimate if you prefer).&lt;br /&gt;
# Place the file inside a &amp;lt;code&amp;gt;www.miniclip.com&amp;lt;/code&amp;gt; folder within your curation.&lt;br /&gt;
# Create a launch command pointing to the game's main SWF. &lt;br /&gt;
#* Here is an example: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;http://www.miniclip.com/games/game-name/en/gamename.swf&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Between &amp;lt;code&amp;gt;www.miniclip.com/&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;games/&amp;lt;/code&amp;gt;, insert &amp;lt;code&amp;gt;gameloader.swf?fn=/&amp;lt;/code&amp;gt;. This new launch command will launch the Miniclip Gameloader and tell it to load the main game SWF.&lt;br /&gt;
#* The example launch command from above would now be: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;http://www.miniclip.com/gameloader.swf?fn=/games/game-name/en/gamename.swf&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
With any luck, the game will now load and play properly!&lt;br /&gt;
&lt;br /&gt;
=== 4399.com ===&lt;br /&gt;
&lt;br /&gt;
4399.com is a Chinese webgame site with many rare and interesting games. But because of China's new &amp;quot;anti-indulgence&amp;quot; gaming regulations, the games have become more difficult to access. You will need a Flash-enabled browser with uBlock Origin installed. We suggest following the steps below:&lt;br /&gt;
# Download and install [https://archive.org/details/basilisk-portable-with-flash Basilisk Portable With Flash Player] if you don't have it yet.&lt;br /&gt;
# Within Basilisk, [https://github.com/gorhill/uBlock-for-firefox-legacy/releases/ visit the uBlock Origin for Firefox Legacy GitHub page].&lt;br /&gt;
# Click the &amp;lt;code&amp;gt;.xpi&amp;lt;/code&amp;gt; link under the &amp;quot;Assets&amp;quot; heading to download and install the add-on. Or if the link does not appear, copy the following link and paste it into Basilisk's address bar: &amp;lt;br&amp;gt;&amp;lt;pre&amp;gt;https://github.com/gorhill/uBlock-for-firefox-legacy/releases/download/firefox-legacy-1.16.4.30/uBlock0_1.16.4.30.firefox-legacy.xpi&amp;lt;/pre&amp;gt;&lt;br /&gt;
# Once the add-on is installed, click its icon in Basilisk's toolbar, then click the &amp;quot;Open the dashboard&amp;quot; icon (the small icon with 3 lines).&lt;br /&gt;
# On the dashboard page, click the &amp;quot;Filter Lists&amp;quot; tab. Scroll down and expand the &amp;quot;Annoyances&amp;quot; category, then check the box next to &amp;quot;uBlock Filters - Annoyances&amp;quot;.&lt;br /&gt;
# Click the &amp;quot;Update Now&amp;quot; button. 4399.com Flash games should play fine now!&lt;br /&gt;
&lt;br /&gt;
=== Spil Games ===&lt;br /&gt;
&lt;br /&gt;
Spil Games is a publisher which owns many webgame sites, the most popular of which are Agame.com, A10.com, and GirlsGoGames.com. Many games published by them use their API, which makes them somewhat tricky to curate. You'll know a game uses it when it fails to load and you have a 404 for &amp;lt;code&amp;gt;http://api.configar.org/crossdomain.xml&amp;lt;/code&amp;gt; in your Logs. Do not use MAD4FP to curate these games, it will not download the required files and may add them to your cache, making curating more difficult. To curate a game that requires the Spil Games API, follow these steps:&lt;br /&gt;
&lt;br /&gt;
# [https://download.unstable.life/upload/wiki/configar-spilcloudpack.zip Download this zip file] of the universal files needed for all games using the API. Add the contents of all three folders into your curation's Content folder.&lt;br /&gt;
# Run the game again and check your Logs. You'll have a 404 for &amp;lt;code&amp;gt;http://api.configar.org/cf/pb/1/settings/0/0/&amp;lt;/code&amp;gt; followed by a long string of letters and numbers. Copy that URL and download it using cURLsDownloader. If it asks you if you want to rename the file, enter 1 to rename it. After adding this file to your curation, run the game again.&lt;br /&gt;
# You will most likely have multiple 404s in the Logs, copy the URLs for any &amp;lt;code&amp;gt;crossdomain.xml&amp;lt;/code&amp;gt; files and &amp;lt;code&amp;gt;.swf&amp;lt;/code&amp;gt; files. Download these using cURLsDownloader and add them to your Content folder. You may need to repeat this step multiple times until they have all been downloaded.&lt;br /&gt;
&lt;br /&gt;
It should be noted that the game may work without all of these files, however they will likely be missing images, logos, or language translations. Since we want the games to be as complete as possible, all of these files need to be added to the curation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Curation Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nosamu</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Media&amp;diff=9974</id>
		<title>Media</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Media&amp;diff=9974"/>
		<updated>2023-11-27T21:49:09Z</updated>

		<summary type="html">&lt;p&gt;Nosamu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of mentions of Flashpoint via media sources from around the internet (news websites, YouTube videos, social media posts, etc).&lt;br /&gt;
&lt;br /&gt;
== News Articles ==&lt;br /&gt;
&lt;br /&gt;
===Arabic===&lt;br /&gt;
&lt;br /&gt;
[http://www.igli5.com/2020/02/38000.html قم بتنزيل 38.000 لعبة فلاش مجانًا قبل أن تموت قريبا وإلى الأبد ]&lt;br /&gt;
&lt;br /&gt;
===Chinese===&lt;br /&gt;
&lt;br /&gt;
[https://www.3dmgame.com/news/202002/3781119.html Flash即将退场 一个新项目保存了36000款小游戏]&lt;br /&gt;
&lt;br /&gt;
[https://www.gamersky.com/news/202002/1260481.shtml Flash游戏即将消亡 这个项目挽救了其中38000多款]&lt;br /&gt;
&lt;br /&gt;
[https://games.yahoo.com.tw/flashpoint-032258865.html 不接受任何贊助！開源平台保存 3 萬多款經典 Flash 遊戲]&lt;br /&gt;
&lt;br /&gt;
[https://alphaneko1113.blogspot.com/2019/07/bluemaximas-flashpointflash.html BlueMaxima's Flashpoint：Flash創作保存計畫介紹]&lt;br /&gt;
&lt;br /&gt;
===Dutch===&lt;br /&gt;
&lt;br /&gt;
[https://tweakers.net/geek/163070/ontwikkelaars-maken-tool-om-38000-oude-flash-games-te-archiveren-en-te-spelen.html Ontwikkelaars maken tool om 38.000 oude Flash-games te archiveren en te spelen]&lt;br /&gt;
&lt;br /&gt;
===English===&lt;br /&gt;
&lt;br /&gt;
[https://www.gamasutra.com/view/news/317466/Flashpoint_is_archiving_Flash_games_before_they_disappear_forever.php Flashpoint is archiving Flash games before they disappear forever]&lt;br /&gt;
&lt;br /&gt;
[https://www.ghacks.net/2018/08/28/the-flash-games-preservation-project-flashpoint/ The Flash Games Preservation project Flashpoint]&lt;br /&gt;
&lt;br /&gt;
[https://techraptor.net/content/flashpoint-preserves-over-10000-web-based-flash-games-playable-with-new-launcher Flashpoint Preserves over 10,000 Web-Based Flash Games; Playable With New Launcher]&lt;br /&gt;
&lt;br /&gt;
[https://www.kotaku.com.au/2018/05/flash-games-as-we-know-them-will-die-forever-in-2020-one-guy-is-trying-to-save-them-all/ Flash Games As We Know Them Will Die Forever In 2020. One Guy Is Trying To Save Them All]&lt;br /&gt;
&lt;br /&gt;
[https://helpdeskgeek.com/how-to/flash-going-in-2020-heres-how-to-download-flash-games-to-play-forever/ Flash Going in 2020 – Here’s How To Download Flash Games to Play Forever]&lt;br /&gt;
&lt;br /&gt;
[https://kotaku.com/over-36-000-flash-games-have-been-saved-and-are-now-pla-1841389493 Over 36,000 Flash Games Have Been Saved And Are Now Playable Offline]&lt;br /&gt;
&lt;br /&gt;
[https://www.rockpapershotgun.com/2020/01/31/flashpoint-launcher-is-saving-flash-games-from-impending-extinction/ Flashpoint launcher is saving Flash games from impending extinction]&lt;br /&gt;
&lt;br /&gt;
[https://www.pcgamesn.com/flash-games-2020-flashpoint Every Flash game disappears forever in 2020 – but this project has preserved 38,000 of them]&lt;br /&gt;
&lt;br /&gt;
[https://www.slashgear.com/flashpoint-is-saving-36000-flash-games-from-going-into-the-night-02608294/ Flashpoint is saving 36,000 Flash games from going into the night]&lt;br /&gt;
&lt;br /&gt;
[https://cogconnected.com/2020/02/flashpoint-36000-flash-games/ Flashpoint Project Archives 36,000 Flash Games Offline]&lt;br /&gt;
&lt;br /&gt;
[https://gamerant.com/38000-flash-games-saved-offline-flashpoint/ Over 38,000 Flash Games Saved Offline by Flashpoint]&lt;br /&gt;
&lt;br /&gt;
[https://www.pcgamer.com/thousands-of-old-flash-games-have-been-saved-from-obsolescence/ Thousands of old Flash games have been saved from obsolescence]&lt;br /&gt;
&lt;br /&gt;
[https://www.vice.com/en_us/article/v747e9/you-can-now-play-more-than-38000-flash-games-for-free You Can Now Play More Than 38,000 Flash Games for Free]&lt;br /&gt;
&lt;br /&gt;
[https://thenextweb.com/gaming/2020/02/03/flashpoint-archive-thousands-games-flash/ Flashpoint archived thousands of old Flash games because someone had to]&lt;br /&gt;
&lt;br /&gt;
[http://www.openculture.com/2020/02/36000-flash-games-have-been-archived-and-saved.html 36,000 Flash Games Have Been Archived and Saved Before Flash Goes Extinct: Play Them Offline]&lt;br /&gt;
&lt;br /&gt;
[https://www.scoutmag.ph/entertainment/video-games/flash-player-games-preservation-preserve-katc-20200205 Flash Player is going extinct, so this website is preserving over 36,000 games]&lt;br /&gt;
&lt;br /&gt;
[https://www.hardwarezone.com.sg/tech-news-heres-how-play-your-favourite-flash-games-post-2020 Here's how to play your favourite Flash games post-2020]&lt;br /&gt;
&lt;br /&gt;
[https://gamasutra.com/view/news/357536/38000_Flash_games_will_live_on_after_Flash_support_dies_this_year_thanks_to_Flashpoint.php 38,000 Flash games will live on after Flash support dies this year thanks to Flashpoint]&lt;br /&gt;
&lt;br /&gt;
[https://www.wired.com/story/flash-games-digital-preservation-flashpoint/ The Ragtag Squad That Saved 38,000 Flash Games From Internet Oblivion]&lt;br /&gt;
&lt;br /&gt;
[https://www.howtogeek.com/563875/how-to-play-old-flash-games-in-2020-and-beyond/ How to Play Old Flash Games in 2020, and Beyond]&lt;br /&gt;
&lt;br /&gt;
[https://mspoweruser.com/flashpoint-preserve-flash-games/ Treasure trove of over 38,000 Flash games available for download]&lt;br /&gt;
&lt;br /&gt;
[https://www.bleepingcomputer.com/news/gaming/38-000-flash-games-archived-for-offline-play-and-preservation/ 38,000 Flash Games Archived for Offline Play and Preservation]&lt;br /&gt;
&lt;br /&gt;
[https://theindieexplorer.wordpress.com/2020/10/25/the-death-and-preservation-of-adobe-flash/ The Death and Preservation of Adobe Flash]&lt;br /&gt;
&lt;br /&gt;
[https://crappygames.miraheze.org/wiki/Discontinuation_of_Adobe_Flash_Player Discontinuation of Adobe Flash Player]&lt;br /&gt;
&lt;br /&gt;
[https://happygamer.com/the-end-of-adobe-flash-takes-its-first-victim-farmville-will-shutdown-on-31st-december-2020-84587/ The End Of Adobe Flash Takes Its First Victim: FarmVille Will Shutdown On 31st December, 2020]&lt;br /&gt;
&lt;br /&gt;
[https://zimmertwins.fandom.com/wiki/Shutdown Zimmer Twins Wiki]&lt;br /&gt;
&lt;br /&gt;
[https://wtop.com/tech/2020/12/data-doctors-end-of-the-road-for-adobe-flash/ Data Doctors: End of the road for Adobe Flash]&lt;br /&gt;
&lt;br /&gt;
[https://hyperallergic.com/609682/rip-adobe-flash-five-takeaways-about-the-plug-ins-legacy-in-net-art/ RIP Adobe Flash: Five Takeaways About the Plug-in’s Legacy in Net Art]&lt;br /&gt;
&lt;br /&gt;
[https://www.itechtics.com/flash-player-alternatives/ Adobe Flash Player Alternatives]&lt;br /&gt;
&lt;br /&gt;
[https://www.fastcompany.com/90590201/how-to-use-flash-to-play-old-games-after-adobe-discontinues-it Adobe Flash is about to die, but classic Flash games will live on]&lt;br /&gt;
&lt;br /&gt;
[https://www.vice.com/en/article/wx8y5y/tracing-the-sprawling-roots-of-flash-preservation Tracing the Sprawling Roots of Flash Preservation]&lt;br /&gt;
&lt;br /&gt;
[https://flashgaming.fandom.com/wiki/BlueMaxima%27s_Flashpoint Flash Gaming Wiki]&lt;br /&gt;
&lt;br /&gt;
[https://www.wikihow.com/Download-Flash#Using-BlueMaxima-Flashpoint Can You Still Download Flash? Emulators and Flash Alternatives 2021]&lt;br /&gt;
&lt;br /&gt;
[https://www.washingtonpost.com/video-games/2021/04/08/flash-habbo-newgrounds-2020/ Flash is dead. These games from the early 2000s hope to live on.]&lt;br /&gt;
&lt;br /&gt;
[https://www.player.one/end-adobe-flash-ended-indie-gaming-era-didnt-erase-it-139928 The End of Adobe Flash Ended an Indie Gaming Era, But Didn't Erase It]&lt;br /&gt;
&lt;br /&gt;
[https://datahorde.org/community-spotlight-bluemaximas-flashpoint/ Community Spotlight: BlueMaxima’s Flashpoint]&lt;br /&gt;
&lt;br /&gt;
[https://www.alphr.com/play-old-flash-games/ How to Play Old Flash Games in 2021]&lt;br /&gt;
&lt;br /&gt;
[https://pop.inquirer.net/104954/pinoy-indie-games-curated-for-preservation-as-adobe-flash-player-ends Pinoy indie games curated for preservation as Adobe Flash Player ends]&lt;br /&gt;
&lt;br /&gt;
[https://kottke.org/23/07/your-favorite-addictive-flash-games-back-from-the-dead Your Favorite Addictive Flash Games, Back From the Dead]&lt;br /&gt;
&lt;br /&gt;
===Finnish===&lt;br /&gt;
&lt;br /&gt;
[https://muropaketti.com/pelit/flashpoint-arkistoi-yli-36-000-internetin-flash-pelia-jalkipolville/ Flashpoint arkistoi yli 36 000 internetin Flash-peliä jälkipolville]&lt;br /&gt;
&lt;br /&gt;
===French===&lt;br /&gt;
&lt;br /&gt;
[https://hitek.fr/actualite/plus-36000-jeux-flash-limbes-accessibles-gratuitement_21671 Plus de 36 000 jeux flash sauvés des limbes et accessibles gratuitement, y compris hors-ligne]&lt;br /&gt;
&lt;br /&gt;
[http://www.jeuxvideo.com/news/1177233/flashpoint-sauve-les-jeux-flash-de-la-disparition.htm Flashpoint sauve les jeux Flash de la disparition]&lt;br /&gt;
&lt;br /&gt;
[https://www.lemonde.fr/pixels/article/2020/12/31/avec-la-disparition-d-adobe-flash-une-page-de-l-histoire-du-web-se-tourne_6064869_4408996.html Avec la disparition d’Adobe Flash, une page de l’histoire du Web se tourne]&lt;br /&gt;
&lt;br /&gt;
===German===&lt;br /&gt;
&lt;br /&gt;
[https://www.computerbild.de/artikel/cb-News-Internet-Projekt-Flashpoint-Webseite-Rettung-Flash-Spiele-24969617.html Projekt Flashpoint: Diese Seite rettet Spiele]&lt;br /&gt;
&lt;br /&gt;
[https://futurezone.at/games/tausende-flash-games-vor-dem-verschwinden-gerettet/400743339 Tausende Flash-Games vor dem Verschwinden gerettet]&lt;br /&gt;
&lt;br /&gt;
[https://www.spieletipps.de/n_45174/ Games-Retter | 36.000 Spiele vor dem Löschen gerettet und nun offline spielbar]&lt;br /&gt;
&lt;br /&gt;
[https://www.pcgames.de/Browserspiele-Thema-217751/News/flash-browserspiele-archiv-1342518/ Projekt archiviert fast 40.000 Flash-Spiele]&lt;br /&gt;
&lt;br /&gt;
===Greek===&lt;br /&gt;
&lt;br /&gt;
[https://techblog.gr/videogames/bluemaxima-flashpoint-diesosan-38-000-flash-games-ligo-prin-to-telos-toy-flash/ BlueMaxima Flashpoint: Διέσωσαν 38.000 Flash games λίγο πριν το τέλος του Flash]&lt;br /&gt;
&lt;br /&gt;
===Hungarian===&lt;br /&gt;
&lt;br /&gt;
[https://www.gamekapocs.hu/hir/66119/flashpoint_a_flash_jatekok_megmentoje Flashpoint - a Flash-játékok megmentője]&lt;br /&gt;
&lt;br /&gt;
[https://www.gamestar.hu/hoskori-leletek/adobe-flash-jatekok-273893.html Idén meghal a Flash, de ez a 36000 játék megmenekül]&lt;br /&gt;
&lt;br /&gt;
[https://telex.hu/szorakozas/2021/01/11/adobe-macromedia-flash-megszunes-animacio-jatek Meghalt a Flash, de ezért senki ne sírjon]&lt;br /&gt;
&lt;br /&gt;
===Italian===&lt;br /&gt;
&lt;br /&gt;
[https://www.dday.it/redazione/33964/archivio-giochi-flash-point Il progetto Flashpoint vuole salvare 38.000 giochi in Flash dall'oblio]&lt;br /&gt;
&lt;br /&gt;
[https://www.drcommodore.it/2020/02/03/flashpoint-il-progetto-che-ha-salvato-36-000-giochi-in-flash/ Flashpoint, il progetto che ha salvato 36.000 giochi in flash]&lt;br /&gt;
&lt;br /&gt;
===Japanese===&lt;br /&gt;
&lt;br /&gt;
[https://news.denfaminicogamer.jp/news/181225g Adobe Flashのサポート終了まであと2年。消えゆくFlashゲームを保存する「Flashpoint」の登録作品がリリースから1年で1万タイトルを超える]&lt;br /&gt;
&lt;br /&gt;
[https://automaton-media.com/articles/newsjp/20200203-112338/ 世界中のFlashゲームを保存・公開する「Flashpoint」プロジェクトが注目を集める。オフラインでのプレイ環境を提供]&lt;br /&gt;
&lt;br /&gt;
[https://news.nicovideo.jp/watch/nw6540520 Flashのサポート終了まであと1年、フラッシュゲームの収集と保存を目指す「Flashpoint」の最新バージョンが公開。登録作品は3万8000本、総容量は288GBへと急増]&lt;br /&gt;
&lt;br /&gt;
[https://trap.jp/post/1124/ 【Flash作者様へ】Flashの希望と未来【Ruffle】]&lt;br /&gt;
&lt;br /&gt;
===Korean===&lt;br /&gt;
&lt;br /&gt;
[https://namu.wiki/w/Flashpoint Flashpoint - 나무위키]&lt;br /&gt;
&lt;br /&gt;
===Polish===&lt;br /&gt;
&lt;br /&gt;
[https://www.dobreprogramy.pl/Archiwum-gier-flashowych-Flashpoint-uchroni-klasyki-przed-zapomnieniem,News,90515.html Archiwum gier flashowych Flashpoint uchroni klasyki przed zapomnieniem]&lt;br /&gt;
&lt;br /&gt;
[https://www.gram.pl/news/2020/02/03/programisci-uratowali-36-tysiecy-gier-flashowych-ktore-oficjalnie-przestana-dzialac-z-koncem-tego-roku.shtml Programiści uratowali 36 tysięcy gier flashowych, które oficjalnie przestaną działać z końcem tego roku]&lt;br /&gt;
&lt;br /&gt;
[https://www.tabletowo.pl/flashpoint-7-1-gry-przegladarkowe-w-aplikacji/ Nadszedł ratunek dla gier przeglądarkowych – oto Flashpoint 7.1]&lt;br /&gt;
&lt;br /&gt;
[https://www.gry-online.pl/newsroom/36-tys-darmowych-gier-flashowych-uratowanych-przed-zapomnieniem/z11d543 36 tys. darmowych gier flashowych uratowanych przed zapomnieniem]&lt;br /&gt;
&lt;br /&gt;
[https://www.spidersweb.pl/2020/02/gry-flash-flashpoint-7-1-ultimate.html Flash umarł, ale nie gry we Flashu. Flashpoint to prawdziwa Arka Noego, z 36000 zachowanych gier za darmo]&lt;br /&gt;
&lt;br /&gt;
===Portuguese===&lt;br /&gt;
&lt;br /&gt;
[https://canaltech.com.br/jogos-para-pc/saudades-dos-jogos-em-flash-programa-libera-38-mil-titulos-gratuitamente-159907/| Saudades dos jogos em Flash? Programa libera 38 mil títulos gratuitamente]&lt;br /&gt;
&lt;br /&gt;
[https://olhardigital.com.br/games-e-consoles/noticia/site-disponibiliza-milhares-de-jogos-em-flash-para-download/96224| Site disponibiliza milhares de jogos em Flash para download]&lt;br /&gt;
&lt;br /&gt;
[https://www.showmetech.com.br/flashpoint-site-preserva-games-flash/| Flashpoint: site preserva clássicos games em Flash]&lt;br /&gt;
&lt;br /&gt;
[https://tugatech.com.pt/t36967-flashpoint-o-flash-ainda-esta-vivo-com-esta-aplicacao| FlashPoint: o Flash ainda está vivo com esta aplicação]&lt;br /&gt;
&lt;br /&gt;
[https://thehack.com.br/projeto-preserva-mais-de-38-mil-joguinhos-em-flash-antes-da-tecnologia-morrer/| Projeto preserva mais de 38 mil joguinhos em Flash antes da tecnologia morrer]&lt;br /&gt;
&lt;br /&gt;
[https://br.ccm.net/faq/49337-como-jogar-jogos-antigos-em-flash-no-pc| Como jogar jogos antigos em Flash no PC]&lt;br /&gt;
&lt;br /&gt;
===Romanian===&lt;br /&gt;
&lt;br /&gt;
[https://zonait.ro/jocurile-flash-anul-2020-marcheaza-sfarsitul-unei-ere/ Jocurile Flash – Anul 2020 marcheaza sfarsitul unei ere]&lt;br /&gt;
&lt;br /&gt;
===Russian===&lt;br /&gt;
&lt;br /&gt;
[https://games.mail.ru/pc/news/2020-02-03/entuziast-reshil-spasti-bolee-36-tysyach-flash-igr-ot-zabveniya/ Энтузиаст решил спасти более 36 тысяч Flash-игр от забвения]&lt;br /&gt;
&lt;br /&gt;
[https://vgtimes.ru/news/64154-fanaty-spasli-36-tys-flash-igr-ot-ischeznoveniya-geymery-mogut-skachat-ih-absolyutno-besplatno.html Фанаты спасли 36 тыс Flash-игр от исчезновения. Геймеры могут скачать их абсолютно бесплатно]&lt;br /&gt;
&lt;br /&gt;
[https://www.igromania.ru/news/90251/V_ramkah_proekta_Flashpoint_sohraneny_bolee_36_tysyach_flesh-igr_dlya_zapuska_offlayn.html В рамках проекта Flashpoint сохранены более 36 тысяч флеш-игр для запуска оффлайн]&lt;br /&gt;
&lt;br /&gt;
===Spanish===&lt;br /&gt;
&lt;br /&gt;
[https://www.genbeta.com/web/flashpoint-emulador-38-000-juegos-flash-que-puedes-descargar-para-jugar-necesidad-internet Flashpoint es un emulador con más de 38.000 juegos Flash que puedes descargar para jugar sin necesidad de Internet]&lt;br /&gt;
&lt;br /&gt;
[https://www.vidaextra.com/pc/ahora-puedes-recuperar-juegos-flash-que-perdias-tiempo-vez-estudiar-antes-que-desaparezcan Ahora puedes recuperar los juegos Flash con los que perdías el tiempo en vez de estudiar antes de que desaparezcan]&lt;br /&gt;
&lt;br /&gt;
[https://vandal.elespanol.com/noticia/1350731358/flashpoint-un-proyecto-para-preservar-los-videojuegos-en-flash-con-mas-de-36000-titulos/ Flashpoint: un proyecto para preservar los videojuegos en Flash con más de 36.000 títulos]&lt;br /&gt;
&lt;br /&gt;
[https://www.3djuegos.com/noticias-ver/201314/recuerdas-los-juegos-flash-de-navegador-una-web-se-encarga/ ¿Recuerdas los juegos Flash de navegador? Una web se encarga de preservarlos antes de su triste final]&lt;br /&gt;
&lt;br /&gt;
[https://www.hd-tecnologia.com/flashpoint-el-proyecto-que-junto-38-000-juegos-en-flash-antes-de-su-desaparicion-a-fin-de-ano/ Flashpoint: El proyecto que juntó 38.000 juegos en flash antes de su desaparición a fin de año]&lt;br /&gt;
&lt;br /&gt;
[https://www.xataka.com.mx/videojuegos/podemos-descargar-gratis-36-000-juegos-flash-para-jugarlos-conexion-directo-nuestra-computadora 36,000 juegos Flash que podemos descargar gratis para jugar directo en nuestra computadora]&lt;br /&gt;
&lt;br /&gt;
[https://www.adslzone.net/2020/02/03/flashpoint-juegos-flash-gratis/ Descarga gratis estos 38.000 juegos flash antes de que muera su tecnología]&lt;br /&gt;
&lt;br /&gt;
[https://www.elmundo.es/tecnologia/2020/02/10/5e3d8414fc6c8348638b45af.html Esta web guarda casi 40.000 juegos míticos que se pueden descargar gratis]&lt;br /&gt;
&lt;br /&gt;
[https://www.20minutos.es/videojuegos/noticia/4149322/0/miles-de-juegos-flash-iban-a-morir-este-ano-pero-una-iniciativa-los-preservara-como-parte-de-la-historia-del-videojuego/ Miles de juegos Flash iban a morir este año, pero una iniciativa los preservará como parte de la historia del videojuego]&lt;br /&gt;
&lt;br /&gt;
[https://es.digitaltrends.com/noticias/juegos-flash-offline-flashpoint/ Guardaron más de 36 mil juegos en flash y acá los puedes jugar offline]&lt;br /&gt;
&lt;br /&gt;
[https://hipertextual.com/2020/02/flashpoint-juegos-flash-gratis Más de 38.000 juegos Flash gratuitos para los más nostálgicos]&lt;br /&gt;
&lt;br /&gt;
[https://www.muycomputer.com/2020/02/01/flashpoint-juegos-flash-player/ Flashpoint, el proyecto que quiere preservar los juegos en Flash Player]&lt;br /&gt;
&lt;br /&gt;
[https://www.adslzone.net/noticias/internet/adobe-flash-player-muerte-2020/ Ya sabemos el día exacto en el que morirá Adobe Flash Player]&lt;br /&gt;
&lt;br /&gt;
[https://www.lanacion.com.ar/tecnologia/el-museo-en-la-web-que-busca-preservar-mas-de-100-mil-videojuegos-nid04062021/ BlueMaxima’s Flashpoint, el museo en la web que busca preservar más de 100 mil videojuegos]&lt;br /&gt;
&lt;br /&gt;
===Swedish===&lt;br /&gt;
&lt;br /&gt;
[https://www.nordichardware.se/nyheter/adobe-flash-flashpoint.html Flashpoint vill förvara tusentals spel när Adobe Flash dör]&lt;br /&gt;
&lt;br /&gt;
[https://sverigesradio.se/avsnitt/1583752 DOKUMENTÄR: En historisk räddningsaktion]&lt;br /&gt;
&lt;br /&gt;
===Turkish===&lt;br /&gt;
&lt;br /&gt;
[https://www.webtekno.com/38-bin-flash-oyun-indirebileceginiz-site-h85051.html 38.000’den Fazla Flash Oyunu İndirebileceğiniz Site]&lt;br /&gt;
&lt;br /&gt;
[https://pchocasi.com.tr/flashpoint-isimli-bir-girisim-38-binden-fazla-flash-oyunu-arsivledi-71779/ Flashpoint İsimli Bir Girişim, 38 Binden Fazla Flash Oyunu Arşivledi!]&lt;br /&gt;
&lt;br /&gt;
[https://oyungezer.com.tr/haber/binlerce-flash-oyun-yok-olmaktan-kurtuldu Binlerce Flash Oyun Yok Olmaktan Kurtuldu!]&lt;br /&gt;
&lt;br /&gt;
===Vietnamese===&lt;br /&gt;
&lt;br /&gt;
[http://news.gearvn.com/tin-game/hon-36-000-minigame-hap-dan-dang-duoc-phat-mien-phi-moi-anh-em-tai-ve-doi-gio/ Hơn 36.000 minigame hấp dẫn đang được phát miễn phí, mời anh em tải về “đổi gió”]&lt;br /&gt;
&lt;br /&gt;
== Podcasts ==&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/Va9vbM4EXbM?t=3174 WAN Show February 7th, 2020]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=RiRunHZQvlA&amp;amp;t=3753s PC Perspective Podcast #542]&lt;br /&gt;
&lt;br /&gt;
[https://linuxforeveryone.fireside.fm/8-destination-linux-purism-librem5-flashpoint?t=279 Linux for Everyone #8]&lt;br /&gt;
&lt;br /&gt;
[https://player.fm/series/gamer-heroes-a-video-game-podcast/lethal-league-remarstered Gamer Heroes #95 (01:02:35)]&lt;br /&gt;
&lt;br /&gt;
== YouTube Videos ==&lt;br /&gt;
&lt;br /&gt;
===English===&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/CeYIlky5e_w?t=357 TechLinked February 7th, 2020]&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/HQ2h2eMaAwo?t=595 GamersNexus HW News February 8th, 2020]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=QgIBH7cGd0U&amp;amp;t=249 Nerdcubed Show February 8th, 2020]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=g_tPWQW6_DQ returning to the wonderful world of flash games]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=jpHFQmrEWqs Top 15 BEST Flash Games of All Time! (RIP Flash)]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=Nkk-cs_HTgQ 15 Of The Most Underrated Flash Games of All Time!]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=9WXMctK2RT0 Flash's Final Days: A Retrospective]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=s440yXKriVI The Strange World of Cartoon Network Adventure Games]&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/VvA8WBTKInY Your Favourite Flash Games Are Going Away Forever]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=8el20LoV6IE Playing WEIRD Flash Games before they're GONE FOREVER]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=xc0v3PA7EFg 36,000 Flash Browser Games Preserved and Playable]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=hlmZc2d94fU I Haven't Played These Games in Over 15 Years! | Classic Flash Games]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=n1UZE8hPqc8 The History of Flash Games]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=2BuY-03O30I Flashpoint Is Saving Flash Games From Going Extinct]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=oICOAbreOiU Flash Game Preservation (AKA Life after the Death of Flash) | Flashlight]&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/Pl_LtnjaKcw Playing RANDOM Flash Games! | Playing 56,467 Flash Games]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=cTA4So1ACTg Save Your Favourite Flash Games Before 2021]&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/etdQmmKmBec The Super Monkey Ball Games that Were Lost for Over a Decade (G122)]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=-ZFusHTXYNE RIP Adobe Flash Player (a Retrospective) - Krazy Ken's Tech Talk]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=yyw5qT3XbhM RIP Adobe Flash - Here's How You Can Still Play Flash Games]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=PBV4KXt4JDc Running Adobe Flash Games on Linux after EOL! (Flashpoint Linux Demo)]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=OhII7OdW7zo Exploring Windows Flash Parodies (Windows RG &amp;amp; XP 19.914)]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=dweliGbrHr4 Flashpoint (Flash Game Archive) - GeePM]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=xvaMqyrC7r0 Flash is Dead, Long Live Flashpoint!]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=VIUmFwIxJrY HOW TO PLAY FLASH FILES -after 2020]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=olY57CPK3Ws How To Play Flash Games After 2020 (5-ish Methods)]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=1M9qTB5eN9o The Broken Beauty of Flash Fighting Games]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=jW3fE5yddhY How Flash Games Changed The Internet]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=pLooTYrdvt4 How to Play Neopets Games in 2021!]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=rTPlSvuxvbM How To Play Flash Games Using BlueMaxima's Flashpoint]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=pAArUY6RCoo Playing Flash Games in BlueMaxima's Flashpoint]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=DvyzuciQ38g Reliving my Childhood with Flashpoint Infinity]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/playlist?list=PLk9HAFcOin_S4K3-t5tnKTDy3bFqyh2aI 5 Random Flash Games series]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=co6GxJASEsQ How to Download &amp;amp; Install Flashpoint 10 Infinity (to play Flash games again)]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=fFrG7a5Y5Eg How to download and install Flashpoint 11 Infinity]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/playlist?list=PLDu3LhLJ6DEipLUezwc-vX9viL5V4zTdF Every Spongebob Flash Game series]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=bjIf414YtjQ Playing Old 2000s Flash Games (and a farewell to Miniclip)]&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/8N3sFRR9-OE?t=933 How bad is the Cheapest Laptop]&lt;br /&gt;
&lt;br /&gt;
[https://youtu.be/Gfpsdww6sos?t=817 Video Games Are Disappearing...]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=CUFEvsYPY1c It's Time For You To Play Flash Games Again]&lt;br /&gt;
&lt;br /&gt;
===Czech===&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=HQq-QcpUmpk Flash končí, jak uchovat hry našeho dětství?]&lt;br /&gt;
&lt;br /&gt;
===Japanese===&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=EyX_xdCKZjM 【ゆっくり解説】Adobe Flash Player終了後の世界【IT技術・情報セキュリティ・インターネット文化】]&lt;br /&gt;
&lt;br /&gt;
===Portuguese===&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=CSHrzVH94_o O bizarro site brasileiro que foi perdido.]&lt;br /&gt;
&lt;br /&gt;
===Russian===&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=qG73nnSn5qg GOODBYE FLASH]&lt;br /&gt;
&lt;br /&gt;
===Spanish===&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=omM6O1da6nI BlueMaxima's Flashpoint, el proyecto que pretende salvar a los juegos Flash | Fase Retro]&lt;br /&gt;
&lt;br /&gt;
[https://www.youtube.com/watch?v=dZdNVbLjL5o LA EVOLUCION DE LOS JUEGOS FLASH]&lt;br /&gt;
&lt;br /&gt;
== Social Media ==&lt;br /&gt;
&lt;br /&gt;
[https://www.reddit.com/r/Games/comments/8h56lq/flashpoint_is_archiving_flash_games_before_they/ Reddit r/Games post #1]&lt;br /&gt;
&lt;br /&gt;
[https://www.reddit.com/r/Games/comments/cdjwmd/bluemaximas_flashpoint_has_archived_almost_all_of/ Reddit r/Games post #2]&lt;br /&gt;
&lt;br /&gt;
[https://www.reddit.com/r/Games/comments/exvbx0/over_36000_flash_games_have_been_saved_and_are/ Reddit r/Games post #3]&lt;br /&gt;
&lt;br /&gt;
[https://www.reddit.com/r/gaming/comments/jiro21/ahhh_the_good_old_days/ Reddit r/Games post #4]&lt;br /&gt;
&lt;br /&gt;
[https://www.reddit.com/r/emulation/comments/8h696f/flashpoint_is_archiving_flash_games_before_they/ Reddit r/Emulation post]&lt;br /&gt;
&lt;br /&gt;
[https://www.reddit.com/r/DataHoarder/comments/bw7pax/130gb_of_flash_games_flash_ends_in_2020/ Reddit r/DataHoarder post]&lt;br /&gt;
&lt;br /&gt;
[https://www.reddit.com/r/YouShouldKnow/comments/e7gqbl/ysk_there_is_a_flash_game_preservation_project/ Reddit r/YouShouldKnow post]&lt;br /&gt;
&lt;br /&gt;
[https://www.reddit.com/r/technology/comments/exhpba/over_36000_flash_games_have_been_saved_and_are/ Reddit r/Technology post]&lt;br /&gt;
&lt;br /&gt;
[https://www.reddit.com/r/tipofmyjoystick/comments/kkwoft/psa_dont_fear_the_death_of_adobe_flash/ Reddit r/tipofmyjoystick post]&lt;br /&gt;
&lt;br /&gt;
[https://web.archive.org/web/20181004131752/http://foxyfandoms.tumblr.com/post/173654872343/flashpoint-is-archiving-flash-games-before-they Tumblr post 1]&lt;br /&gt;
&lt;br /&gt;
[https://princesscas.tumblr.com/post/187019484735/alright-listen-up-fellow-late-90s-and-early Tumblr post 2]&lt;br /&gt;
&lt;br /&gt;
[https://vm.tiktok.com/ZMd1GbCw7/ TikTok video: If you have a PC/Laptop, watch this!]&lt;br /&gt;
&lt;br /&gt;
[https://www.metafilter.com/199981/Friday-Flash-Fun-Forever Friday Flash Fun Forever]&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
&lt;br /&gt;
[http://www.antonylavelle.com/ Antony Lavelle demo reel] (Antony said himself that he used Flashpoint to record this footage)&lt;br /&gt;
&lt;br /&gt;
[https://www.twitch.tv/videos/477791251 YouTuber grayfruit streams Flash games with Flashpoint](you can see a quick glimpse at 4 minutes, he also mentions Flashpoint several times)&lt;br /&gt;
&lt;br /&gt;
[https://firstmonday.org/ojs/index.php/fm/article/view/10306 Growing old on Newgrounds: The hopes and quandaries of Flash game preservation] is an academic paper that discusses Flashpoint and other Flash preservation efforts.&lt;br /&gt;
&lt;br /&gt;
[https://distractionware.com/blog/freeware/ Terry Cavanagh recommends using Flashpoint to play his old games]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Meta]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Nosamu</name></author>
	</entry>
</feed>