<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://flashpointarchive.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=MagnificentNoodle</id>
	<title>Flashpoint Datahub - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://flashpointarchive.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=MagnificentNoodle"/>
	<link rel="alternate" type="text/html" href="https://flashpointarchive.org/datahub/Special:Contributions/MagnificentNoodle"/>
	<updated>2026-10-17T18:38:52Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.4</generator>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Linux_Support&amp;diff=8211</id>
		<title>Linux Support</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Linux_Support&amp;diff=8211"/>
		<updated>2022-08-18T02:13:18Z</updated>

		<summary type="html">&lt;p&gt;MagnificentNoodle: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Linux support in Flashpoint is currently experimental due to a lack of maintainers. This page describes the current state of our Linux support. If you need assistance with installing or playing, visit us at #flashpoint-mac-linux-help.&lt;br /&gt;
&lt;br /&gt;
As it stands, the Docker version of Flashpoint for Linux supports Flash, HTML5, Shockwave, Unity and Java. The exceptions are content that uses the Chromium browser, and Shockwave content that plays in-browser.&lt;br /&gt;
If you want support for the other platforms that are Windows-exclusive, there are a few options to get the Windows version of Flashpoint running on Linux:&lt;br /&gt;
* [https://bluemaxima.org/flashpoint/downloads/ Download the Windows version of Flashpoint] and run it in a Windows virtual machine. This is the recommended non-native option.&lt;br /&gt;
* Run the Windows version of Flashpoint with [[#Wine|Wine]]. This works well on some computers, but does not work consistently.&lt;br /&gt;
&lt;br /&gt;
Otherwise, download the [https://drive.google.com/file/d/1zgBrmyiMpSfW9xsZ9A4ejvR0lktWlTRR/view?usp=sharing latest Docker Flashpoint package] and [[#Manual Installation|install it]].&lt;br /&gt;
&lt;br /&gt;
== Manual Installation ==&lt;br /&gt;
&lt;br /&gt;
=== Dependencies ===&lt;br /&gt;
First, install Flashpoint's dependencies.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;9&amp;quot;|Dependency package names on various distros&lt;br /&gt;
|-&lt;br /&gt;
!Library/command name&lt;br /&gt;
!Docker&lt;br /&gt;
!PulseAudio&amp;lt;span style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
!X11&amp;lt;span style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;**&amp;lt;/span&amp;gt;&lt;br /&gt;
!PHP&lt;br /&gt;
!bash&lt;br /&gt;
|-&lt;br /&gt;
!Debian&lt;br /&gt;
|(see [https://docs.docker.com/engine/install/debian/ this page])&lt;br /&gt;
|pulseaudio&lt;br /&gt;
|xorg&lt;br /&gt;
|php&lt;br /&gt;
|bash&lt;br /&gt;
|-&lt;br /&gt;
!Ubuntu, Linux Mint&lt;br /&gt;
|(see [https://docs.docker.com/engine/install/ubuntu/ this page])&lt;br /&gt;
|pulseaudio&lt;br /&gt;
|xorg&lt;br /&gt;
|php&lt;br /&gt;
|bash&lt;br /&gt;
|-&lt;br /&gt;
!Fedora-like&lt;br /&gt;
|(see [https://docs.docker.com/engine/install/fedora/ this page])&lt;br /&gt;
|pulseaudio&lt;br /&gt;
|xorg-x11-server-Xorg&lt;br /&gt;
|php&lt;br /&gt;
|bash&lt;br /&gt;
|-&lt;br /&gt;
!Arch-like&lt;br /&gt;
|docker&lt;br /&gt;
|pulseaudio&lt;br /&gt;
|xorg-server&lt;br /&gt;
|php&lt;br /&gt;
|bash&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Note:''' Chances are that Docker and PHP will be the only packages that you'll need to install, as most distributions come with the rest of the packages already pre-installed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt; : PipeWire can also be used in place of PulseAudio by installing the &amp;lt;code&amp;gt;pipewire-pulse&amp;lt;/code&amp;gt; package on Ubuntu-like and Arch-like distros. For Debian, see [https://wiki.debian.org/PipeWire#Using_as_a_substitute_for_PulseAudio.2FJACK.2FALSA this link].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;**&amp;lt;/span&amp;gt; : X11 can also be used within Wayland by installing the &amp;lt;code&amp;gt;xwayland&amp;lt;/code&amp;gt; package on Debian-like and Ubuntu-like distros, &amp;lt;code&amp;gt;xorg-x11-server-Xwayland&amp;lt;/code&amp;gt; on Fedora-like distros, and &amp;lt;code&amp;gt;xorg-xwayland&amp;lt;/code&amp;gt; on Arch-like distros.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To install them, use your distro's package manager:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Distro&lt;br /&gt;
!Package manager install command&lt;br /&gt;
|-&lt;br /&gt;
!Debian&lt;br /&gt;
|&amp;lt;code&amp;gt;sudo apt-get install {PACKAGE}&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Ubuntu, Linux Mint&lt;br /&gt;
|&amp;lt;code&amp;gt;sudo apt-get install {PACKAGE}&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Fedora-like&lt;br /&gt;
|&amp;lt;code&amp;gt;sudo dnf install {PACKAGE}&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Fedora-like (old)&lt;br /&gt;
|&amp;lt;code&amp;gt;sudo yum install {PACKAGE}&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Arch-like&lt;br /&gt;
|&amp;lt;code&amp;gt;sudo pacman -S {PACKAGE}&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Installation ===&lt;br /&gt;
Before you start, you need to [https://docs.docker.com/engine/install/linux-postinstall/#manage-docker-as-a-non-root-user configure Docker to run as a non-root user], then reboot your computer.&lt;br /&gt;
&lt;br /&gt;
If you have an Nvidia GPU, you will need to add Nvidia's repository and install the &amp;lt;code&amp;gt;nvidia-docker2&amp;lt;/code&amp;gt; package. Follow the &amp;quot;Setting up NVIDIA Container Toolkit&amp;quot; instructions under the heading corresponding to your distro [https://docs.nvidia.com/datacenter/cloud-native/container-toolkit/install-guide.html#docker here].&lt;br /&gt;
&lt;br /&gt;
Then, download the [https://drive.google.com/file/d/1zgBrmyiMpSfW9xsZ9A4ejvR0lktWlTRR/view?usp=sharing latest Docker Flashpoint package] if you haven't already and extract it somewhere.&lt;br /&gt;
&lt;br /&gt;
Go to the place where you extracted it, and pull the docker images by running &amp;lt;code&amp;gt;./pull.sh&amp;lt;/code&amp;gt;. They'll take ~3.5 GB.&lt;br /&gt;
&lt;br /&gt;
Finally, run the &amp;lt;code&amp;gt;./flashpoint&amp;lt;/code&amp;gt; executable script to start the launcher.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Config files can be found in &amp;lt;code&amp;gt;./LinuxConf/&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;./FPSoftware/FSPConfigs/&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Save data is stored in &amp;lt;code&amp;gt;./SaveData&amp;lt;/code&amp;gt;. Java save data isn't persistent, because there's no standardized location for it.&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
&lt;br /&gt;
=== proxy.sh: &amp;quot;Permission denied&amp;quot; error ===&lt;br /&gt;
&lt;br /&gt;
Depending on your system's permissions, the &amp;lt;code&amp;gt;proxy.sh&amp;lt;/code&amp;gt; script may throw a &amp;quot;permission denied&amp;quot; error in the launcher logs when launching a game, causing it to fail to start. To fix this, follow these steps:&lt;br /&gt;
# Close the Flashpoint launcher.&lt;br /&gt;
# Open &amp;lt;code&amp;gt;./LinuxConf/proxy.sh&amp;lt;/code&amp;gt; in a text editor.&lt;br /&gt;
# Change &amp;lt;code&amp;gt;/var/lock/flashpoint-networking.lock&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;/tmp/flashpoint-networking.lock&amp;lt;/code&amp;gt; and save the file.&lt;br /&gt;
# Relaunch Flashpoint.&lt;br /&gt;
&lt;br /&gt;
=== Fix white screen when launching games ===&lt;br /&gt;
&lt;br /&gt;
If you've successfully [[#Dependencies|installed QEMU and PHP]] but are still getting a white screen when launching games, it may mean that your distro's QEMU version is too old to support loading our VM snapshot. Linux Mint is known to be affected by this issue. Click the Logs tab of the launcher and look for the following error message:&lt;br /&gt;
 unsupported machine type 'pc-i440fx-5.2'&lt;br /&gt;
You can also confirm the issue by running the following command: &amp;lt;code&amp;gt;qemu-system-i386 --version&amp;lt;/code&amp;gt;. If you see a version below 5.2, then your QEMU version is too old. &lt;br /&gt;
To fix the problem, you'll need to disable snapshot loading by following these steps:&lt;br /&gt;
# Open the &amp;lt;code&amp;gt;Data&amp;lt;/code&amp;gt; folder within your Flashpoint folder.&lt;br /&gt;
# Open the &amp;lt;code&amp;gt;services.json&amp;lt;/code&amp;gt; file in a text editor.&lt;br /&gt;
# Remove these snippets of text from the file:&lt;br /&gt;
#* &amp;lt;code&amp;gt;&amp;quot;-machine&amp;quot;, &amp;quot;pc-i440fx-5.2&amp;quot;,&amp;lt;/code&amp;gt;&lt;br /&gt;
#* &amp;lt;code&amp;gt;&amp;quot;-loadvm&amp;quot;, &amp;quot;quick&amp;quot;,&amp;lt;/code&amp;gt;&lt;br /&gt;
# Save the file and restart Flashpoint.&lt;br /&gt;
With these changes applied, you'll need to wait about 10-20 seconds after starting Flashpoint before launching games, but games should work properly.&lt;br /&gt;
&lt;br /&gt;
=== Fix Flash Player crash ===&lt;br /&gt;
&lt;br /&gt;
If the Flash Player crashes immediately when launched, there are a few possible solutions:&lt;br /&gt;
* Replace our hacked Flash projector with the original, unhacked Adobe Flash projector. Follow these steps:&lt;br /&gt;
*# [https://drive.google.com/file/d/1Dt3EGqB6SmfM1hkGszUMnYYlNo7RtlhD/view?usp=sharing Download the projector from here]&lt;br /&gt;
*# In your Flashpoint folder, open &amp;lt;code&amp;gt;FPSoftware/Flash&amp;lt;/code&amp;gt;&lt;br /&gt;
*# Replace the &amp;lt;code&amp;gt;flashplayer_32_sa.exe&amp;lt;/code&amp;gt; file with the one you downloaded.&lt;br /&gt;
* Remove wine-dxvk from your system. This causes problems with the Flash projector on some computers.&lt;br /&gt;
&lt;br /&gt;
=== Fix Wine failing to start ===&lt;br /&gt;
&lt;br /&gt;
In some cases, a problem with Wine may prevent games in Flashpoint from working. Look for the following error in the Logs tab of the launcher:&lt;br /&gt;
 wine: 'examplewinedirectory/.wine' is a 64-bit installation, it cannot be used with a 32-bit wineserver.&lt;br /&gt;
If you see this error, then run the following command to change the wineprefix that FP is trying to use.&lt;br /&gt;
 sed -i &amp;quot;2 i export WINEPREFIX=$HOME/.wine_fp&amp;quot; &amp;quot;$HOME/opt/flashpoint/launcher/flashpoint&amp;quot;&lt;br /&gt;
Alternatively, if you are running low on disk space and don't care about the contents of the wineprefix, you can take a more destructive route: navigate to your Wine directory (usually, it's your home directory) and run the commands below to resolve the problem. Note that this deletes your current wineprefix.&lt;br /&gt;
 rm -r .wine/&lt;br /&gt;
 winecfg&lt;br /&gt;
&lt;br /&gt;
== Technologies ==&lt;br /&gt;
&lt;br /&gt;
Flashpoint Infinity, like its Windows counterpart, it uses &amp;lt;code&amp;gt;router.php&amp;lt;/code&amp;gt; as a proxy server. But unlike Windows, Linux provides native ways to set per-application proxy settings, so no equivalent to the [https://github.com/FlashpointProject/FlashpointProxy Flashpoint Proxy library] is used. On Linux, each application is simply told via environment variables to use &amp;lt;code&amp;gt;localhost:22500&amp;lt;/code&amp;gt; as a proxy server. For example, before Flashpoint Launcher opens the Flash projector, it sets the &amp;lt;code&amp;gt;http_proxy&amp;lt;/code&amp;gt; environment variable to &amp;lt;code&amp;gt;http://localhost:22500/&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
The [http://bluemaxima.org/flashpoint/faq/ Flashpoint FAQ] contains a list of all web game technologies (&amp;quot;Platforms&amp;quot;) supported in the Windows version of Flashpoint. The Linux version currently supports a subset of these platforms. This is explained in detail below.&lt;br /&gt;
&lt;br /&gt;
=== Supported Platforms ===&lt;br /&gt;
* Flash: Supported through Wine by default. Although a Linux Flash Projector exists, it suffers from graphical glitches on many systems. If you'd like to try your luck with the native projector, then either turn off use Wine, or tick it as a 'Native Platform' on the Config page.&lt;br /&gt;
* Shockwave: Supported through Wine.&lt;br /&gt;
* HTML5: Supported natively through the Basilisk browser. To update Basilisk, download it from [http://us.basilisk-browser.org/release/basilisk-latest.linux64.tar.bz2 here] and extract it such that the executable is located at &amp;lt;code&amp;gt;FPSoftware/Basilisk-Portable/linux/basilisk&amp;lt;/code&amp;gt;. By default, Basilisk will store its configuration in the location defined by &amp;lt;code&amp;gt;XDG_CONFIG_DIR&amp;lt;/code&amp;gt;, so Flashpoint uses a shell script to set the configuration location. A pre-configured copy of Basilisk, along with the shell script, is packaged and also available [https://drive.google.com/file/d/1Y5Mgm9dCa4gCc6UF5WFPqQruzsO81xhf/view?usp=sharing here]. This [https://cdn.discordapp.com/attachments/516027726851735632/612891261665411073/BasiliskSetup.txt text file] describes Basilisk's configuration.&lt;br /&gt;
* Java Applets: Supported natively using the OpenJDK. This support is not currently working, however.&lt;br /&gt;
* Unity Web Player: Supported through Wine. Unity 2.x and 3.x games may not work; this needs further testing.&lt;br /&gt;
* PopCap Plugin: Supported through Wine.&lt;br /&gt;
* Authorware Web Player: Supported through Wine.&lt;br /&gt;
* GoBit Plugin: Supported through Wine.&lt;br /&gt;
&lt;br /&gt;
=== Unsupported Platforms ===&lt;br /&gt;
* Silverlight: In the past, [http://www.webupd8.org/2013/08/pipelight-use-silverlight-in-your-linux.html Pipelight] allowed Linux users to use Silverlight, but the repository is no longer available for most Linux distros. [https://www.maketecheasier.com/install-and-run-silverlight-in-linux/ Moonlight] was another option, but is also no longer available. Attempts to use Silverlight in K-Meleon using Wine have failed.&lt;br /&gt;
* 3DVIA Player: A previous tester received this error, which crashed K-Meleon: &amp;lt;code&amp;gt;Error: Access was denied while trying to open files in your profile directory&amp;lt;/code&amp;gt;. We need another tester to help us narrow this down.&lt;br /&gt;
* 3D Groove GX: When the http_proxy variable is set, Groove Player downloads but fails to load the file. Maybe the registry method described [https://wiki.winehq.org/FAQ#How_do_I_configure_a_proxy.3F here] would work better, but this needs to be tested. Two of our testers received the following set of errors: [https://media.discordapp.net/attachments/496132309498724391/577330595609444352/unknown.png 1] [https://media.discordapp.net/attachments/496132309498724391/577330680678055948/unknown.png 2] [https://media.discordapp.net/attachments/496132309498724391/577330740396556309/unknown.png 3]&lt;br /&gt;
* ActiveX: The most promising method so far was to install Internet Explorer 8 and each ActiveX plugin into the Wine prefix, but this needs considerable work.&lt;br /&gt;
&lt;br /&gt;
== Wine ==&lt;br /&gt;
Most games rely on technology only available on Windows. A lot of these however can be run through Wine. If there is no native executable, or you have the Native Platform option unticked for the game's platform then the launcher will run it through Wine.&lt;br /&gt;
&lt;br /&gt;
You may choose to use the native versions, in which case tick the platform under Native Platforms in Config.&lt;br /&gt;
&lt;br /&gt;
If you wish to play games that rely on Wine, be sure to install the 32-bit version of Wine. There are links below to distro specific install guides:&lt;br /&gt;
&lt;br /&gt;
* Ubuntu - https://wiki.winehq.org/Ubuntu&lt;br /&gt;
* Debian - https://wiki.debian.org/Wine#Installation_on_Debian_Jessie_and_newer&lt;br /&gt;
* Arch Linux - https://wiki.archlinux.org/index.php/Wine#Installation&lt;br /&gt;
&lt;br /&gt;
=== Important Note ===&lt;br /&gt;
&lt;br /&gt;
Update: As of Wine 6.0-rc1, Shockwave appears to be working again. If you are on 5.22, keep an eye out for an update from your distribution. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;As of Wine 5.22, the Shockwave wrappers are no longer launching. Avoid updating Wine until a fix is found.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Changelog ==&lt;br /&gt;
&lt;br /&gt;
; 2021-07-26&lt;br /&gt;
: Added 10.0 Infinity package&lt;br /&gt;
&lt;br /&gt;
; 2021-02-16&lt;br /&gt;
: Added Core/Ultimate standalone package for 9.0 based on 8.1 Infinity standalone&lt;br /&gt;
&lt;br /&gt;
; 2020-11-07&lt;br /&gt;
: Updated .deb to Flashpoint 8.2-2 Infinity&lt;br /&gt;
: Added native executables for Flash and HTML5&lt;br /&gt;
: Replaced modified Flash Projectors with the unmodified ones&lt;br /&gt;
: Fixed extreme games option being disabled in config.json&lt;br /&gt;
&lt;br /&gt;
; 2020-10-23&lt;br /&gt;
: Updated .deb to Flashpoint 8.2-1 Infinity&lt;br /&gt;
&lt;br /&gt;
; 2020-07-04&lt;br /&gt;
: Updated to Flashpoint 8.1 Infinity&lt;br /&gt;
: Updated to Flashpoint Launcher 9.0.2&lt;br /&gt;
&lt;br /&gt;
; 2019-09-28&lt;br /&gt;
: Updated to Flashpoint 6.3&lt;br /&gt;
: Bundled WIP Launcher with better Multi-Platform Support:&lt;br /&gt;
:* Proper linux argument escaping (Supersonic RC works now, yay!)&lt;br /&gt;
:* SPR games automatically use port 22500 (Hacky, may be removed later)&lt;br /&gt;
:* Wine will always (and only) be used for running .exe files (even if use Wine is turned off in Config)&lt;br /&gt;
:* .bat files will always run their .sh equivalents (even if use Wine is turned on in Config)&lt;br /&gt;
:* Windows execs are mapped to native execs (if existing), so Windows game XMLs should work out the box. (See execs.json)&lt;br /&gt;
:* Can mark a platform as 'native' in Config, will force native execs to be used instead of Windows execs even if use Wine is turned on.&lt;br /&gt;
:** If no native execs are available (like Shockwave) then it will fallback to running the Windows exec with Wine.&lt;br /&gt;
: Added native Basilisk support files&lt;br /&gt;
: Updated SPR files&lt;br /&gt;
: Updated router.php&lt;br /&gt;
&lt;br /&gt;
; 2019-09-18 &lt;br /&gt;
: Added new SPR version (see update-spr.sh) and Shockwave XMLs&lt;br /&gt;
: Added interim Launcher hack to make Shockwave games that use SPR work properly&lt;br /&gt;
: Made the save manager scripts use a valid interpreter (/bin/sh)&lt;br /&gt;
:* TODO: they still need further work/testing&lt;br /&gt;
&lt;br /&gt;
; 2019-07-21 and prior&lt;br /&gt;
: Configure Flash games to run using the Windows player, flashplayer_32_sa.exe&lt;br /&gt;
:* The Linux flash player suffers from too many graphical glitches&lt;br /&gt;
:* Requires Wine to be installed and enabled to play&lt;br /&gt;
: Updated JDK to version 8u212&lt;br /&gt;
:* startJava.sh instructions and script updated&lt;br /&gt;
:* Made startJava.sh executable&lt;br /&gt;
: Added support for Authorware Platform&lt;br /&gt;
: Adds Linux versions of the Save Manager scripts&lt;br /&gt;
: Adds a &amp;quot;Flashpoint&amp;quot; shortcut (replacing the Windows version)&lt;br /&gt;
: Adds Flashpoint 6.2 games&lt;br /&gt;
: Removed the game logos, as in Flashpoint Infinity 6.2 for Windows&lt;br /&gt;
: Removed the Wineprefix because it was not used&lt;br /&gt;
&lt;br /&gt;
'''To-Do List'''&lt;br /&gt;
* Allow the launcher to automatically start/stop the flashpoint server on Linux&lt;br /&gt;
* Rewrite and test startUnity.sh and startJava.sh scripts&lt;br /&gt;
* Find a way to get Basilisk working better in Wine, or use an alternative browser like K-Meleon&lt;br /&gt;
* Get Java working natively again with OpenJDK 8&lt;br /&gt;
* Test Unity 2.x and 3.x games&lt;br /&gt;
* AMF support for games like Neon Rider for the community levels&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Technologies]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>MagnificentNoodle</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Linux_Support&amp;diff=8210</id>
		<title>Linux Support</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Linux_Support&amp;diff=8210"/>
		<updated>2022-08-18T02:12:22Z</updated>

		<summary type="html">&lt;p&gt;MagnificentNoodle: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Linux support in Flashpoint is currently experimental due to a lack of maintainers. This page describes the current state of our Linux support. If you need assistance with installing or playing, visit us at #flashpoint-mac-linux-help.&lt;br /&gt;
&lt;br /&gt;
As it stands, the Docker version of Flashpoint for Linux supports Flash, HTML5, Shockwave, Unity and Java. The exceptions are content that uses the Chromium browser, and Shockwave content that plays in-browser.&lt;br /&gt;
If you want support for the other platforms that are Windows-exclusive, there are a few options to get the Windows version of Flashpoint running on Linux:&lt;br /&gt;
* [https://bluemaxima.org/flashpoint/downloads/ Download the Windows version of Flashpoint] and run it in a Windows virtual machine. This is the recommended non-native option.&lt;br /&gt;
* Run the Windows version of Flashpoint with [[#Wine|Wine]]. This works well on some computers, but does not work consistently.&lt;br /&gt;
&lt;br /&gt;
Otherwise, download the [https://drive.google.com/file/d/1zgBrmyiMpSfW9xsZ9A4ejvR0lktWlTRR/view?usp=sharing latest Docker Flashpoint package] and [[#Manual Installation|install it]].&lt;br /&gt;
&lt;br /&gt;
== Manual Installation ==&lt;br /&gt;
&lt;br /&gt;
=== Dependencies ===&lt;br /&gt;
First, install Flashpoint's dependencies.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;9&amp;quot;|Dependency package names on various distros&lt;br /&gt;
|-&lt;br /&gt;
!Library/command name&lt;br /&gt;
!Docker&lt;br /&gt;
!PulseAudio&amp;lt;span style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
!X11&amp;lt;span style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;**&amp;lt;/span&amp;gt;&lt;br /&gt;
!PHP&lt;br /&gt;
!bash&lt;br /&gt;
|-&lt;br /&gt;
!Debian&lt;br /&gt;
|(see [https://docs.docker.com/engine/install/debian/ this page])&lt;br /&gt;
|pulseaudio&lt;br /&gt;
|xorg&lt;br /&gt;
|php&lt;br /&gt;
|bash&lt;br /&gt;
|-&lt;br /&gt;
!Ubuntu, Linux Mint&lt;br /&gt;
|(see [https://docs.docker.com/engine/install/ubuntu/ this page])&lt;br /&gt;
|pulseaudio&lt;br /&gt;
|xorg&lt;br /&gt;
|php&lt;br /&gt;
|bash&lt;br /&gt;
|-&lt;br /&gt;
!Fedora-like&lt;br /&gt;
|(see [https://docs.docker.com/engine/install/fedora/ this page])&lt;br /&gt;
|pulseaudio&lt;br /&gt;
|xorg-x11-server-Xorg&lt;br /&gt;
|php&lt;br /&gt;
|bash&lt;br /&gt;
|-&lt;br /&gt;
!Arch-like&lt;br /&gt;
|docker&lt;br /&gt;
|pulseaudio&lt;br /&gt;
|xorg-server&lt;br /&gt;
|php&lt;br /&gt;
|bash&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Note:''' Chances are that Docker and PHP will be the only packages that you'll need to install, as most distributions come with the rest of the packages already pre-installed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt; : PipeWire can also be used in place of PulseAudio by installing the &amp;lt;code&amp;gt;pipewire-pulse&amp;lt;/code&amp;gt; package on Ubuntu-like and Arch-like distros. For Debian, see [https://wiki.debian.org/PipeWire#Using_as_a_substitute_for_PulseAudio.2FJACK.2FALSA this link].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;**&amp;lt;/span&amp;gt; : X11 can also be used within Wayland by installing the &amp;lt;code&amp;gt;xwayland&amp;lt;/code&amp;gt; package on Debian-like and Ubuntu-like distros, &amp;lt;code&amp;gt;xorg-x11-server-Xwayland&amp;lt;/code&amp;gt; on Fedora-like distros, and &amp;lt;code&amp;gt;xorg-xwayland&amp;lt;/code&amp;gt; on Arch-like distros.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To install them, use your distro's package manager:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Distro&lt;br /&gt;
!Package manager install command&lt;br /&gt;
|-&lt;br /&gt;
!Debian&lt;br /&gt;
|&amp;lt;code&amp;gt;sudo apt-get install {PACKAGE}&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Ubuntu, Linux Mint&lt;br /&gt;
|&amp;lt;code&amp;gt;sudo apt-get install {PACKAGE}&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Fedora-like&lt;br /&gt;
|&amp;lt;code&amp;gt;sudo dnf install {PACKAGE}&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Fedora-like (old)&lt;br /&gt;
|&amp;lt;code&amp;gt;sudo yum install {PACKAGE}&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Arch-like&lt;br /&gt;
|&amp;lt;code&amp;gt;sudo pacman -S {PACKAGE}&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Installation ===&lt;br /&gt;
Before you start, you need to [https://docs.docker.com/engine/install/linux-postinstall/#manage-docker-as-a-non-root-user configure Docker to run as a non-root user], then reboot your computer.&lt;br /&gt;
&lt;br /&gt;
If you have an Nvidia GPU, you will need to add Nvidia's repository and install the &amp;lt;code&amp;gt;nvidia-docker2&amp;lt;/code&amp;gt; package. Follow the &amp;quot;Setting up NVIDIA Container Toolkit&amp;quot; instructions under the heading corresponding to your distro [https://docs.nvidia.com/datacenter/cloud-native/container-toolkit/install-guide.html#docker here].&lt;br /&gt;
&lt;br /&gt;
Then, download the [https://drive.google.com/file/d/1zgBrmyiMpSfW9xsZ9A4ejvR0lktWlTRR/view?usp=sharing latest Docker Flashpoint package] if you haven't already and extract it somewhere.&lt;br /&gt;
&lt;br /&gt;
Go to the place where you extracted it, and pull the docker images by running &amp;lt;code&amp;gt;./pull.sh&amp;lt;/code&amp;gt;. They'll take ~3.5 GB.&lt;br /&gt;
&lt;br /&gt;
Finally, run the &amp;lt;code&amp;gt;./flashpoint&amp;lt;/code&amp;gt; executable script to start the launcher.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Config files can be found in &amp;lt;code&amp;gt;./LinuxConf/&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;./FPSoftware/FSPConfigs/&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Save data is stored in &amp;lt;code&amp;gt;./SaveData&amp;lt;/code&amp;gt;. Java save data isn't persistent, because there's no standardized location for it.&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
&lt;br /&gt;
=== proxy.sh: &amp;quot;Permission denied&amp;quot; error ===&lt;br /&gt;
&lt;br /&gt;
Depending on your system's permissions, the &amp;lt;code&amp;gt;proxy.sh&amp;lt;/code&amp;gt; script may throw a &amp;quot;permission denied&amp;quot; error in the launcher logs when launching a game, causing it to fail to start. To fix this, follow these steps:&lt;br /&gt;
# Close the Flashpoint launcher.&lt;br /&gt;
# Open &amp;lt;code&amp;gt;./LinuxConf/proxy.sh&amp;lt;/code&amp;gt; in a text editor.&lt;br /&gt;
# Change the line &amp;lt;code&amp;gt;/var/lock/flashpoint-networking.lock&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;/tmp/flashpoint-networking.lock&amp;lt;/code&amp;gt; and save the file.&lt;br /&gt;
# Relaunch Flashpoint.&lt;br /&gt;
&lt;br /&gt;
=== Fix white screen when launching games ===&lt;br /&gt;
&lt;br /&gt;
If you've successfully [[#Dependencies|installed QEMU and PHP]] but are still getting a white screen when launching games, it may mean that your distro's QEMU version is too old to support loading our VM snapshot. Linux Mint is known to be affected by this issue. Click the Logs tab of the launcher and look for the following error message:&lt;br /&gt;
 unsupported machine type 'pc-i440fx-5.2'&lt;br /&gt;
You can also confirm the issue by running the following command: &amp;lt;code&amp;gt;qemu-system-i386 --version&amp;lt;/code&amp;gt;. If you see a version below 5.2, then your QEMU version is too old. &lt;br /&gt;
To fix the problem, you'll need to disable snapshot loading by following these steps:&lt;br /&gt;
# Open the &amp;lt;code&amp;gt;Data&amp;lt;/code&amp;gt; folder within your Flashpoint folder.&lt;br /&gt;
# Open the &amp;lt;code&amp;gt;services.json&amp;lt;/code&amp;gt; file in a text editor.&lt;br /&gt;
# Remove these snippets of text from the file:&lt;br /&gt;
#* &amp;lt;code&amp;gt;&amp;quot;-machine&amp;quot;, &amp;quot;pc-i440fx-5.2&amp;quot;,&amp;lt;/code&amp;gt;&lt;br /&gt;
#* &amp;lt;code&amp;gt;&amp;quot;-loadvm&amp;quot;, &amp;quot;quick&amp;quot;,&amp;lt;/code&amp;gt;&lt;br /&gt;
# Save the file and restart Flashpoint.&lt;br /&gt;
With these changes applied, you'll need to wait about 10-20 seconds after starting Flashpoint before launching games, but games should work properly.&lt;br /&gt;
&lt;br /&gt;
=== Fix Flash Player crash ===&lt;br /&gt;
&lt;br /&gt;
If the Flash Player crashes immediately when launched, there are a few possible solutions:&lt;br /&gt;
* Replace our hacked Flash projector with the original, unhacked Adobe Flash projector. Follow these steps:&lt;br /&gt;
*# [https://drive.google.com/file/d/1Dt3EGqB6SmfM1hkGszUMnYYlNo7RtlhD/view?usp=sharing Download the projector from here]&lt;br /&gt;
*# In your Flashpoint folder, open &amp;lt;code&amp;gt;FPSoftware/Flash&amp;lt;/code&amp;gt;&lt;br /&gt;
*# Replace the &amp;lt;code&amp;gt;flashplayer_32_sa.exe&amp;lt;/code&amp;gt; file with the one you downloaded.&lt;br /&gt;
* Remove wine-dxvk from your system. This causes problems with the Flash projector on some computers.&lt;br /&gt;
&lt;br /&gt;
=== Fix Wine failing to start ===&lt;br /&gt;
&lt;br /&gt;
In some cases, a problem with Wine may prevent games in Flashpoint from working. Look for the following error in the Logs tab of the launcher:&lt;br /&gt;
 wine: 'examplewinedirectory/.wine' is a 64-bit installation, it cannot be used with a 32-bit wineserver.&lt;br /&gt;
If you see this error, then run the following command to change the wineprefix that FP is trying to use.&lt;br /&gt;
 sed -i &amp;quot;2 i export WINEPREFIX=$HOME/.wine_fp&amp;quot; &amp;quot;$HOME/opt/flashpoint/launcher/flashpoint&amp;quot;&lt;br /&gt;
Alternatively, if you are running low on disk space and don't care about the contents of the wineprefix, you can take a more destructive route: navigate to your Wine directory (usually, it's your home directory) and run the commands below to resolve the problem. Note that this deletes your current wineprefix.&lt;br /&gt;
 rm -r .wine/&lt;br /&gt;
 winecfg&lt;br /&gt;
&lt;br /&gt;
== Technologies ==&lt;br /&gt;
&lt;br /&gt;
Flashpoint Infinity, like its Windows counterpart, it uses &amp;lt;code&amp;gt;router.php&amp;lt;/code&amp;gt; as a proxy server. But unlike Windows, Linux provides native ways to set per-application proxy settings, so no equivalent to the [https://github.com/FlashpointProject/FlashpointProxy Flashpoint Proxy library] is used. On Linux, each application is simply told via environment variables to use &amp;lt;code&amp;gt;localhost:22500&amp;lt;/code&amp;gt; as a proxy server. For example, before Flashpoint Launcher opens the Flash projector, it sets the &amp;lt;code&amp;gt;http_proxy&amp;lt;/code&amp;gt; environment variable to &amp;lt;code&amp;gt;http://localhost:22500/&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
The [http://bluemaxima.org/flashpoint/faq/ Flashpoint FAQ] contains a list of all web game technologies (&amp;quot;Platforms&amp;quot;) supported in the Windows version of Flashpoint. The Linux version currently supports a subset of these platforms. This is explained in detail below.&lt;br /&gt;
&lt;br /&gt;
=== Supported Platforms ===&lt;br /&gt;
* Flash: Supported through Wine by default. Although a Linux Flash Projector exists, it suffers from graphical glitches on many systems. If you'd like to try your luck with the native projector, then either turn off use Wine, or tick it as a 'Native Platform' on the Config page.&lt;br /&gt;
* Shockwave: Supported through Wine.&lt;br /&gt;
* HTML5: Supported natively through the Basilisk browser. To update Basilisk, download it from [http://us.basilisk-browser.org/release/basilisk-latest.linux64.tar.bz2 here] and extract it such that the executable is located at &amp;lt;code&amp;gt;FPSoftware/Basilisk-Portable/linux/basilisk&amp;lt;/code&amp;gt;. By default, Basilisk will store its configuration in the location defined by &amp;lt;code&amp;gt;XDG_CONFIG_DIR&amp;lt;/code&amp;gt;, so Flashpoint uses a shell script to set the configuration location. A pre-configured copy of Basilisk, along with the shell script, is packaged and also available [https://drive.google.com/file/d/1Y5Mgm9dCa4gCc6UF5WFPqQruzsO81xhf/view?usp=sharing here]. This [https://cdn.discordapp.com/attachments/516027726851735632/612891261665411073/BasiliskSetup.txt text file] describes Basilisk's configuration.&lt;br /&gt;
* Java Applets: Supported natively using the OpenJDK. This support is not currently working, however.&lt;br /&gt;
* Unity Web Player: Supported through Wine. Unity 2.x and 3.x games may not work; this needs further testing.&lt;br /&gt;
* PopCap Plugin: Supported through Wine.&lt;br /&gt;
* Authorware Web Player: Supported through Wine.&lt;br /&gt;
* GoBit Plugin: Supported through Wine.&lt;br /&gt;
&lt;br /&gt;
=== Unsupported Platforms ===&lt;br /&gt;
* Silverlight: In the past, [http://www.webupd8.org/2013/08/pipelight-use-silverlight-in-your-linux.html Pipelight] allowed Linux users to use Silverlight, but the repository is no longer available for most Linux distros. [https://www.maketecheasier.com/install-and-run-silverlight-in-linux/ Moonlight] was another option, but is also no longer available. Attempts to use Silverlight in K-Meleon using Wine have failed.&lt;br /&gt;
* 3DVIA Player: A previous tester received this error, which crashed K-Meleon: &amp;lt;code&amp;gt;Error: Access was denied while trying to open files in your profile directory&amp;lt;/code&amp;gt;. We need another tester to help us narrow this down.&lt;br /&gt;
* 3D Groove GX: When the http_proxy variable is set, Groove Player downloads but fails to load the file. Maybe the registry method described [https://wiki.winehq.org/FAQ#How_do_I_configure_a_proxy.3F here] would work better, but this needs to be tested. Two of our testers received the following set of errors: [https://media.discordapp.net/attachments/496132309498724391/577330595609444352/unknown.png 1] [https://media.discordapp.net/attachments/496132309498724391/577330680678055948/unknown.png 2] [https://media.discordapp.net/attachments/496132309498724391/577330740396556309/unknown.png 3]&lt;br /&gt;
* ActiveX: The most promising method so far was to install Internet Explorer 8 and each ActiveX plugin into the Wine prefix, but this needs considerable work.&lt;br /&gt;
&lt;br /&gt;
== Wine ==&lt;br /&gt;
Most games rely on technology only available on Windows. A lot of these however can be run through Wine. If there is no native executable, or you have the Native Platform option unticked for the game's platform then the launcher will run it through Wine.&lt;br /&gt;
&lt;br /&gt;
You may choose to use the native versions, in which case tick the platform under Native Platforms in Config.&lt;br /&gt;
&lt;br /&gt;
If you wish to play games that rely on Wine, be sure to install the 32-bit version of Wine. There are links below to distro specific install guides:&lt;br /&gt;
&lt;br /&gt;
* Ubuntu - https://wiki.winehq.org/Ubuntu&lt;br /&gt;
* Debian - https://wiki.debian.org/Wine#Installation_on_Debian_Jessie_and_newer&lt;br /&gt;
* Arch Linux - https://wiki.archlinux.org/index.php/Wine#Installation&lt;br /&gt;
&lt;br /&gt;
=== Important Note ===&lt;br /&gt;
&lt;br /&gt;
Update: As of Wine 6.0-rc1, Shockwave appears to be working again. If you are on 5.22, keep an eye out for an update from your distribution. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;As of Wine 5.22, the Shockwave wrappers are no longer launching. Avoid updating Wine until a fix is found.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Changelog ==&lt;br /&gt;
&lt;br /&gt;
; 2021-07-26&lt;br /&gt;
: Added 10.0 Infinity package&lt;br /&gt;
&lt;br /&gt;
; 2021-02-16&lt;br /&gt;
: Added Core/Ultimate standalone package for 9.0 based on 8.1 Infinity standalone&lt;br /&gt;
&lt;br /&gt;
; 2020-11-07&lt;br /&gt;
: Updated .deb to Flashpoint 8.2-2 Infinity&lt;br /&gt;
: Added native executables for Flash and HTML5&lt;br /&gt;
: Replaced modified Flash Projectors with the unmodified ones&lt;br /&gt;
: Fixed extreme games option being disabled in config.json&lt;br /&gt;
&lt;br /&gt;
; 2020-10-23&lt;br /&gt;
: Updated .deb to Flashpoint 8.2-1 Infinity&lt;br /&gt;
&lt;br /&gt;
; 2020-07-04&lt;br /&gt;
: Updated to Flashpoint 8.1 Infinity&lt;br /&gt;
: Updated to Flashpoint Launcher 9.0.2&lt;br /&gt;
&lt;br /&gt;
; 2019-09-28&lt;br /&gt;
: Updated to Flashpoint 6.3&lt;br /&gt;
: Bundled WIP Launcher with better Multi-Platform Support:&lt;br /&gt;
:* Proper linux argument escaping (Supersonic RC works now, yay!)&lt;br /&gt;
:* SPR games automatically use port 22500 (Hacky, may be removed later)&lt;br /&gt;
:* Wine will always (and only) be used for running .exe files (even if use Wine is turned off in Config)&lt;br /&gt;
:* .bat files will always run their .sh equivalents (even if use Wine is turned on in Config)&lt;br /&gt;
:* Windows execs are mapped to native execs (if existing), so Windows game XMLs should work out the box. (See execs.json)&lt;br /&gt;
:* Can mark a platform as 'native' in Config, will force native execs to be used instead of Windows execs even if use Wine is turned on.&lt;br /&gt;
:** If no native execs are available (like Shockwave) then it will fallback to running the Windows exec with Wine.&lt;br /&gt;
: Added native Basilisk support files&lt;br /&gt;
: Updated SPR files&lt;br /&gt;
: Updated router.php&lt;br /&gt;
&lt;br /&gt;
; 2019-09-18 &lt;br /&gt;
: Added new SPR version (see update-spr.sh) and Shockwave XMLs&lt;br /&gt;
: Added interim Launcher hack to make Shockwave games that use SPR work properly&lt;br /&gt;
: Made the save manager scripts use a valid interpreter (/bin/sh)&lt;br /&gt;
:* TODO: they still need further work/testing&lt;br /&gt;
&lt;br /&gt;
; 2019-07-21 and prior&lt;br /&gt;
: Configure Flash games to run using the Windows player, flashplayer_32_sa.exe&lt;br /&gt;
:* The Linux flash player suffers from too many graphical glitches&lt;br /&gt;
:* Requires Wine to be installed and enabled to play&lt;br /&gt;
: Updated JDK to version 8u212&lt;br /&gt;
:* startJava.sh instructions and script updated&lt;br /&gt;
:* Made startJava.sh executable&lt;br /&gt;
: Added support for Authorware Platform&lt;br /&gt;
: Adds Linux versions of the Save Manager scripts&lt;br /&gt;
: Adds a &amp;quot;Flashpoint&amp;quot; shortcut (replacing the Windows version)&lt;br /&gt;
: Adds Flashpoint 6.2 games&lt;br /&gt;
: Removed the game logos, as in Flashpoint Infinity 6.2 for Windows&lt;br /&gt;
: Removed the Wineprefix because it was not used&lt;br /&gt;
&lt;br /&gt;
'''To-Do List'''&lt;br /&gt;
* Allow the launcher to automatically start/stop the flashpoint server on Linux&lt;br /&gt;
* Rewrite and test startUnity.sh and startJava.sh scripts&lt;br /&gt;
* Find a way to get Basilisk working better in Wine, or use an alternative browser like K-Meleon&lt;br /&gt;
* Get Java working natively again with OpenJDK 8&lt;br /&gt;
* Test Unity 2.x and 3.x games&lt;br /&gt;
* AMF support for games like Neon Rider for the community levels&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Technologies]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>MagnificentNoodle</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Linux_Support&amp;diff=8209</id>
		<title>Linux Support</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Linux_Support&amp;diff=8209"/>
		<updated>2022-08-18T02:11:47Z</updated>

		<summary type="html">&lt;p&gt;MagnificentNoodle: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Linux support in Flashpoint is currently experimental due to a lack of maintainers. This page describes the current state of our Linux support. If you need assistance with installing or playing, visit us at #flashpoint-mac-linux-help.&lt;br /&gt;
&lt;br /&gt;
As it stands, the Docker version of Flashpoint for Linux supports Flash, HTML5, Shockwave, Unity and Java. The exceptions are content that uses the Chromium browser, and Shockwave content that plays in-browser.&lt;br /&gt;
If you want support for the other platforms that are Windows-exclusive, there are a few options to get the Windows version of Flashpoint running on Linux:&lt;br /&gt;
* [https://bluemaxima.org/flashpoint/downloads/ Download the Windows version of Flashpoint] and run it in a Windows virtual machine. This is the recommended non-native option.&lt;br /&gt;
* Run the Windows version of Flashpoint with [[#Wine|Wine]]. This works well on some computers, but does not work consistently.&lt;br /&gt;
&lt;br /&gt;
Otherwise, download the [https://drive.google.com/file/d/1zgBrmyiMpSfW9xsZ9A4ejvR0lktWlTRR/view?usp=sharing latest Docker Flashpoint package] and [[#Manual Installation|install it]].&lt;br /&gt;
&lt;br /&gt;
== Manual Installation ==&lt;br /&gt;
&lt;br /&gt;
=== Dependencies ===&lt;br /&gt;
First, install Flashpoint's dependencies.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;9&amp;quot;|Dependency package names on various distros&lt;br /&gt;
|-&lt;br /&gt;
!Library/command name&lt;br /&gt;
!Docker&lt;br /&gt;
!PulseAudio&amp;lt;span style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
!X11&amp;lt;span style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;**&amp;lt;/span&amp;gt;&lt;br /&gt;
!PHP&lt;br /&gt;
!bash&lt;br /&gt;
|-&lt;br /&gt;
!Debian&lt;br /&gt;
|(see [https://docs.docker.com/engine/install/debian/ this page])&lt;br /&gt;
|pulseaudio&lt;br /&gt;
|xorg&lt;br /&gt;
|php&lt;br /&gt;
|bash&lt;br /&gt;
|-&lt;br /&gt;
!Ubuntu, Linux Mint&lt;br /&gt;
|(see [https://docs.docker.com/engine/install/ubuntu/ this page])&lt;br /&gt;
|pulseaudio&lt;br /&gt;
|xorg&lt;br /&gt;
|php&lt;br /&gt;
|bash&lt;br /&gt;
|-&lt;br /&gt;
!Fedora-like&lt;br /&gt;
|(see [https://docs.docker.com/engine/install/fedora/ this page])&lt;br /&gt;
|pulseaudio&lt;br /&gt;
|xorg-x11-server-Xorg&lt;br /&gt;
|php&lt;br /&gt;
|bash&lt;br /&gt;
|-&lt;br /&gt;
!Arch-like&lt;br /&gt;
|docker&lt;br /&gt;
|pulseaudio&lt;br /&gt;
|xorg-server&lt;br /&gt;
|php&lt;br /&gt;
|bash&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Note:''' Chances are that Docker and PHP will be the only packages that you'll need to install, as most distributions come with the rest of the packages already pre-installed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt; : PipeWire can also be used in place of PulseAudio by installing the &amp;lt;code&amp;gt;pipewire-pulse&amp;lt;/code&amp;gt; package on Ubuntu-like and Arch-like distros. For Debian, see [https://wiki.debian.org/PipeWire#Using_as_a_substitute_for_PulseAudio.2FJACK.2FALSA this link].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;**&amp;lt;/span&amp;gt; : X11 can also be used within Wayland by installing the &amp;lt;code&amp;gt;xwayland&amp;lt;/code&amp;gt; package on Debian-like and Ubuntu-like distros, &amp;lt;code&amp;gt;xorg-x11-server-Xwayland&amp;lt;/code&amp;gt; on Fedora-like distros, and &amp;lt;code&amp;gt;xorg-xwayland&amp;lt;/code&amp;gt; on Arch-like distros.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To install them, use your distro's package manager:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Distro&lt;br /&gt;
!Package manager install command&lt;br /&gt;
|-&lt;br /&gt;
!Debian&lt;br /&gt;
|&amp;lt;code&amp;gt;sudo apt-get install {PACKAGE}&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Ubuntu, Linux Mint&lt;br /&gt;
|&amp;lt;code&amp;gt;sudo apt-get install {PACKAGE}&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Fedora-like&lt;br /&gt;
|&amp;lt;code&amp;gt;sudo dnf install {PACKAGE}&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Fedora-like (old)&lt;br /&gt;
|&amp;lt;code&amp;gt;sudo yum install {PACKAGE}&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Arch-like&lt;br /&gt;
|&amp;lt;code&amp;gt;sudo pacman -S {PACKAGE}&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Installation ===&lt;br /&gt;
Before you start, you need to [https://docs.docker.com/engine/install/linux-postinstall/#manage-docker-as-a-non-root-user configure Docker to run as a non-root user], then reboot your computer.&lt;br /&gt;
&lt;br /&gt;
If you have an Nvidia GPU, you will need to add Nvidia's repository and install the &amp;lt;code&amp;gt;nvidia-docker2&amp;lt;/code&amp;gt; package. Follow the &amp;quot;Setting up NVIDIA Container Toolkit&amp;quot; instructions under the heading corresponding to your distro [https://docs.nvidia.com/datacenter/cloud-native/container-toolkit/install-guide.html#docker here].&lt;br /&gt;
&lt;br /&gt;
Then, download the [https://drive.google.com/file/d/1zgBrmyiMpSfW9xsZ9A4ejvR0lktWlTRR/view?usp=sharing latest Docker Flashpoint package] if you haven't already and extract it somewhere.&lt;br /&gt;
&lt;br /&gt;
Go to the place where you extracted it, and pull the docker images by running &amp;lt;code&amp;gt;./pull.sh&amp;lt;/code&amp;gt;. They'll take ~3.5 GB.&lt;br /&gt;
&lt;br /&gt;
Finally, run the &amp;lt;code&amp;gt;./flashpoint&amp;lt;/code&amp;gt; executable script to start the launcher.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Config files can be found in &amp;lt;code&amp;gt;./LinuxConf/&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;./FPSoftware/FSPConfigs/&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Save data is stored in &amp;lt;code&amp;gt;./SaveData&amp;lt;/code&amp;gt;. Java save data isn't persistent, because there's no standardized location for it.&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
&lt;br /&gt;
=== proxy.sh: &amp;quot;Permission denied&amp;quot; error ===&lt;br /&gt;
&lt;br /&gt;
Depending on your system's permissions, the &amp;lt;code&amp;gt;proxy.sh&amp;lt;/code&amp;gt; script may throw a &amp;quot;permission denied&amp;quot; error in the launcher logs when launching a game, causing games to fail to start. To fix this, follow these steps:&lt;br /&gt;
# Close the Flashpoint launcher.&lt;br /&gt;
# Open &amp;lt;code&amp;gt;./LinuxConf/proxy.sh&amp;lt;/code&amp;gt; in a text editor.&lt;br /&gt;
# Change the line &amp;lt;code&amp;gt;/var/lock/flashpoint-networking.lock&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;/tmp/flashpoint-networking.lock&amp;lt;/code&amp;gt; and save the file.&lt;br /&gt;
# Relaunch Flashpoint.&lt;br /&gt;
&lt;br /&gt;
=== Fix white screen when launching games ===&lt;br /&gt;
&lt;br /&gt;
If you've successfully [[#Dependencies|installed QEMU and PHP]] but are still getting a white screen when launching games, it may mean that your distro's QEMU version is too old to support loading our VM snapshot. Linux Mint is known to be affected by this issue. Click the Logs tab of the launcher and look for the following error message:&lt;br /&gt;
 unsupported machine type 'pc-i440fx-5.2'&lt;br /&gt;
You can also confirm the issue by running the following command: &amp;lt;code&amp;gt;qemu-system-i386 --version&amp;lt;/code&amp;gt;. If you see a version below 5.2, then your QEMU version is too old. &lt;br /&gt;
To fix the problem, you'll need to disable snapshot loading by following these steps:&lt;br /&gt;
# Open the &amp;lt;code&amp;gt;Data&amp;lt;/code&amp;gt; folder within your Flashpoint folder.&lt;br /&gt;
# Open the &amp;lt;code&amp;gt;services.json&amp;lt;/code&amp;gt; file in a text editor.&lt;br /&gt;
# Remove these snippets of text from the file:&lt;br /&gt;
#* &amp;lt;code&amp;gt;&amp;quot;-machine&amp;quot;, &amp;quot;pc-i440fx-5.2&amp;quot;,&amp;lt;/code&amp;gt;&lt;br /&gt;
#* &amp;lt;code&amp;gt;&amp;quot;-loadvm&amp;quot;, &amp;quot;quick&amp;quot;,&amp;lt;/code&amp;gt;&lt;br /&gt;
# Save the file and restart Flashpoint.&lt;br /&gt;
With these changes applied, you'll need to wait about 10-20 seconds after starting Flashpoint before launching games, but games should work properly.&lt;br /&gt;
&lt;br /&gt;
=== Fix Flash Player crash ===&lt;br /&gt;
&lt;br /&gt;
If the Flash Player crashes immediately when launched, there are a few possible solutions:&lt;br /&gt;
* Replace our hacked Flash projector with the original, unhacked Adobe Flash projector. Follow these steps:&lt;br /&gt;
*# [https://drive.google.com/file/d/1Dt3EGqB6SmfM1hkGszUMnYYlNo7RtlhD/view?usp=sharing Download the projector from here]&lt;br /&gt;
*# In your Flashpoint folder, open &amp;lt;code&amp;gt;FPSoftware/Flash&amp;lt;/code&amp;gt;&lt;br /&gt;
*# Replace the &amp;lt;code&amp;gt;flashplayer_32_sa.exe&amp;lt;/code&amp;gt; file with the one you downloaded.&lt;br /&gt;
* Remove wine-dxvk from your system. This causes problems with the Flash projector on some computers.&lt;br /&gt;
&lt;br /&gt;
=== Fix Wine failing to start ===&lt;br /&gt;
&lt;br /&gt;
In some cases, a problem with Wine may prevent games in Flashpoint from working. Look for the following error in the Logs tab of the launcher:&lt;br /&gt;
 wine: 'examplewinedirectory/.wine' is a 64-bit installation, it cannot be used with a 32-bit wineserver.&lt;br /&gt;
If you see this error, then run the following command to change the wineprefix that FP is trying to use.&lt;br /&gt;
 sed -i &amp;quot;2 i export WINEPREFIX=$HOME/.wine_fp&amp;quot; &amp;quot;$HOME/opt/flashpoint/launcher/flashpoint&amp;quot;&lt;br /&gt;
Alternatively, if you are running low on disk space and don't care about the contents of the wineprefix, you can take a more destructive route: navigate to your Wine directory (usually, it's your home directory) and run the commands below to resolve the problem. Note that this deletes your current wineprefix.&lt;br /&gt;
 rm -r .wine/&lt;br /&gt;
 winecfg&lt;br /&gt;
&lt;br /&gt;
== Technologies ==&lt;br /&gt;
&lt;br /&gt;
Flashpoint Infinity, like its Windows counterpart, it uses &amp;lt;code&amp;gt;router.php&amp;lt;/code&amp;gt; as a proxy server. But unlike Windows, Linux provides native ways to set per-application proxy settings, so no equivalent to the [https://github.com/FlashpointProject/FlashpointProxy Flashpoint Proxy library] is used. On Linux, each application is simply told via environment variables to use &amp;lt;code&amp;gt;localhost:22500&amp;lt;/code&amp;gt; as a proxy server. For example, before Flashpoint Launcher opens the Flash projector, it sets the &amp;lt;code&amp;gt;http_proxy&amp;lt;/code&amp;gt; environment variable to &amp;lt;code&amp;gt;http://localhost:22500/&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
The [http://bluemaxima.org/flashpoint/faq/ Flashpoint FAQ] contains a list of all web game technologies (&amp;quot;Platforms&amp;quot;) supported in the Windows version of Flashpoint. The Linux version currently supports a subset of these platforms. This is explained in detail below.&lt;br /&gt;
&lt;br /&gt;
=== Supported Platforms ===&lt;br /&gt;
* Flash: Supported through Wine by default. Although a Linux Flash Projector exists, it suffers from graphical glitches on many systems. If you'd like to try your luck with the native projector, then either turn off use Wine, or tick it as a 'Native Platform' on the Config page.&lt;br /&gt;
* Shockwave: Supported through Wine.&lt;br /&gt;
* HTML5: Supported natively through the Basilisk browser. To update Basilisk, download it from [http://us.basilisk-browser.org/release/basilisk-latest.linux64.tar.bz2 here] and extract it such that the executable is located at &amp;lt;code&amp;gt;FPSoftware/Basilisk-Portable/linux/basilisk&amp;lt;/code&amp;gt;. By default, Basilisk will store its configuration in the location defined by &amp;lt;code&amp;gt;XDG_CONFIG_DIR&amp;lt;/code&amp;gt;, so Flashpoint uses a shell script to set the configuration location. A pre-configured copy of Basilisk, along with the shell script, is packaged and also available [https://drive.google.com/file/d/1Y5Mgm9dCa4gCc6UF5WFPqQruzsO81xhf/view?usp=sharing here]. This [https://cdn.discordapp.com/attachments/516027726851735632/612891261665411073/BasiliskSetup.txt text file] describes Basilisk's configuration.&lt;br /&gt;
* Java Applets: Supported natively using the OpenJDK. This support is not currently working, however.&lt;br /&gt;
* Unity Web Player: Supported through Wine. Unity 2.x and 3.x games may not work; this needs further testing.&lt;br /&gt;
* PopCap Plugin: Supported through Wine.&lt;br /&gt;
* Authorware Web Player: Supported through Wine.&lt;br /&gt;
* GoBit Plugin: Supported through Wine.&lt;br /&gt;
&lt;br /&gt;
=== Unsupported Platforms ===&lt;br /&gt;
* Silverlight: In the past, [http://www.webupd8.org/2013/08/pipelight-use-silverlight-in-your-linux.html Pipelight] allowed Linux users to use Silverlight, but the repository is no longer available for most Linux distros. [https://www.maketecheasier.com/install-and-run-silverlight-in-linux/ Moonlight] was another option, but is also no longer available. Attempts to use Silverlight in K-Meleon using Wine have failed.&lt;br /&gt;
* 3DVIA Player: A previous tester received this error, which crashed K-Meleon: &amp;lt;code&amp;gt;Error: Access was denied while trying to open files in your profile directory&amp;lt;/code&amp;gt;. We need another tester to help us narrow this down.&lt;br /&gt;
* 3D Groove GX: When the http_proxy variable is set, Groove Player downloads but fails to load the file. Maybe the registry method described [https://wiki.winehq.org/FAQ#How_do_I_configure_a_proxy.3F here] would work better, but this needs to be tested. Two of our testers received the following set of errors: [https://media.discordapp.net/attachments/496132309498724391/577330595609444352/unknown.png 1] [https://media.discordapp.net/attachments/496132309498724391/577330680678055948/unknown.png 2] [https://media.discordapp.net/attachments/496132309498724391/577330740396556309/unknown.png 3]&lt;br /&gt;
* ActiveX: The most promising method so far was to install Internet Explorer 8 and each ActiveX plugin into the Wine prefix, but this needs considerable work.&lt;br /&gt;
&lt;br /&gt;
== Wine ==&lt;br /&gt;
Most games rely on technology only available on Windows. A lot of these however can be run through Wine. If there is no native executable, or you have the Native Platform option unticked for the game's platform then the launcher will run it through Wine.&lt;br /&gt;
&lt;br /&gt;
You may choose to use the native versions, in which case tick the platform under Native Platforms in Config.&lt;br /&gt;
&lt;br /&gt;
If you wish to play games that rely on Wine, be sure to install the 32-bit version of Wine. There are links below to distro specific install guides:&lt;br /&gt;
&lt;br /&gt;
* Ubuntu - https://wiki.winehq.org/Ubuntu&lt;br /&gt;
* Debian - https://wiki.debian.org/Wine#Installation_on_Debian_Jessie_and_newer&lt;br /&gt;
* Arch Linux - https://wiki.archlinux.org/index.php/Wine#Installation&lt;br /&gt;
&lt;br /&gt;
=== Important Note ===&lt;br /&gt;
&lt;br /&gt;
Update: As of Wine 6.0-rc1, Shockwave appears to be working again. If you are on 5.22, keep an eye out for an update from your distribution. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;As of Wine 5.22, the Shockwave wrappers are no longer launching. Avoid updating Wine until a fix is found.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Changelog ==&lt;br /&gt;
&lt;br /&gt;
; 2021-07-26&lt;br /&gt;
: Added 10.0 Infinity package&lt;br /&gt;
&lt;br /&gt;
; 2021-02-16&lt;br /&gt;
: Added Core/Ultimate standalone package for 9.0 based on 8.1 Infinity standalone&lt;br /&gt;
&lt;br /&gt;
; 2020-11-07&lt;br /&gt;
: Updated .deb to Flashpoint 8.2-2 Infinity&lt;br /&gt;
: Added native executables for Flash and HTML5&lt;br /&gt;
: Replaced modified Flash Projectors with the unmodified ones&lt;br /&gt;
: Fixed extreme games option being disabled in config.json&lt;br /&gt;
&lt;br /&gt;
; 2020-10-23&lt;br /&gt;
: Updated .deb to Flashpoint 8.2-1 Infinity&lt;br /&gt;
&lt;br /&gt;
; 2020-07-04&lt;br /&gt;
: Updated to Flashpoint 8.1 Infinity&lt;br /&gt;
: Updated to Flashpoint Launcher 9.0.2&lt;br /&gt;
&lt;br /&gt;
; 2019-09-28&lt;br /&gt;
: Updated to Flashpoint 6.3&lt;br /&gt;
: Bundled WIP Launcher with better Multi-Platform Support:&lt;br /&gt;
:* Proper linux argument escaping (Supersonic RC works now, yay!)&lt;br /&gt;
:* SPR games automatically use port 22500 (Hacky, may be removed later)&lt;br /&gt;
:* Wine will always (and only) be used for running .exe files (even if use Wine is turned off in Config)&lt;br /&gt;
:* .bat files will always run their .sh equivalents (even if use Wine is turned on in Config)&lt;br /&gt;
:* Windows execs are mapped to native execs (if existing), so Windows game XMLs should work out the box. (See execs.json)&lt;br /&gt;
:* Can mark a platform as 'native' in Config, will force native execs to be used instead of Windows execs even if use Wine is turned on.&lt;br /&gt;
:** If no native execs are available (like Shockwave) then it will fallback to running the Windows exec with Wine.&lt;br /&gt;
: Added native Basilisk support files&lt;br /&gt;
: Updated SPR files&lt;br /&gt;
: Updated router.php&lt;br /&gt;
&lt;br /&gt;
; 2019-09-18 &lt;br /&gt;
: Added new SPR version (see update-spr.sh) and Shockwave XMLs&lt;br /&gt;
: Added interim Launcher hack to make Shockwave games that use SPR work properly&lt;br /&gt;
: Made the save manager scripts use a valid interpreter (/bin/sh)&lt;br /&gt;
:* TODO: they still need further work/testing&lt;br /&gt;
&lt;br /&gt;
; 2019-07-21 and prior&lt;br /&gt;
: Configure Flash games to run using the Windows player, flashplayer_32_sa.exe&lt;br /&gt;
:* The Linux flash player suffers from too many graphical glitches&lt;br /&gt;
:* Requires Wine to be installed and enabled to play&lt;br /&gt;
: Updated JDK to version 8u212&lt;br /&gt;
:* startJava.sh instructions and script updated&lt;br /&gt;
:* Made startJava.sh executable&lt;br /&gt;
: Added support for Authorware Platform&lt;br /&gt;
: Adds Linux versions of the Save Manager scripts&lt;br /&gt;
: Adds a &amp;quot;Flashpoint&amp;quot; shortcut (replacing the Windows version)&lt;br /&gt;
: Adds Flashpoint 6.2 games&lt;br /&gt;
: Removed the game logos, as in Flashpoint Infinity 6.2 for Windows&lt;br /&gt;
: Removed the Wineprefix because it was not used&lt;br /&gt;
&lt;br /&gt;
'''To-Do List'''&lt;br /&gt;
* Allow the launcher to automatically start/stop the flashpoint server on Linux&lt;br /&gt;
* Rewrite and test startUnity.sh and startJava.sh scripts&lt;br /&gt;
* Find a way to get Basilisk working better in Wine, or use an alternative browser like K-Meleon&lt;br /&gt;
* Get Java working natively again with OpenJDK 8&lt;br /&gt;
* Test Unity 2.x and 3.x games&lt;br /&gt;
* AMF support for games like Neon Rider for the community levels&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Technologies]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>MagnificentNoodle</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Linux_Support&amp;diff=8208</id>
		<title>Linux Support</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Linux_Support&amp;diff=8208"/>
		<updated>2022-08-18T02:09:57Z</updated>

		<summary type="html">&lt;p&gt;MagnificentNoodle: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Linux support in Flashpoint is currently experimental due to a lack of maintainers. This page describes the current state of our Linux support. If you need assistance with installing or playing, visit us at #flashpoint-mac-linux-help.&lt;br /&gt;
&lt;br /&gt;
As it stands, the Docker version of Flashpoint for Linux supports Flash, HTML5, Shockwave, Unity and Java. The exceptions are content that uses the Chromium browser, and Shockwave content that plays in-browser.&lt;br /&gt;
If you want support for the other platforms that are Windows-exclusive, there are a few options to get the Windows version of Flashpoint running on Linux:&lt;br /&gt;
* [https://bluemaxima.org/flashpoint/downloads/ Download the Windows version of Flashpoint] and run it in a Windows virtual machine. This is the recommended non-native option.&lt;br /&gt;
* Run the Windows version of Flashpoint with [[#Wine|Wine]]. This works well on some computers, but does not work consistently.&lt;br /&gt;
&lt;br /&gt;
Otherwise, download the [https://drive.google.com/file/d/1zgBrmyiMpSfW9xsZ9A4ejvR0lktWlTRR/view?usp=sharing latest Docker Flashpoint package] and [[#Manual Installation|install it]].&lt;br /&gt;
&lt;br /&gt;
== Manual Installation ==&lt;br /&gt;
&lt;br /&gt;
=== Dependencies ===&lt;br /&gt;
First, install Flashpoint's dependencies.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;9&amp;quot;|Dependency package names on various distros&lt;br /&gt;
|-&lt;br /&gt;
!Library/command name&lt;br /&gt;
!Docker&lt;br /&gt;
!PulseAudio&amp;lt;span style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
!X11&amp;lt;span style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;**&amp;lt;/span&amp;gt;&lt;br /&gt;
!PHP&lt;br /&gt;
!bash&lt;br /&gt;
|-&lt;br /&gt;
!Debian&lt;br /&gt;
|(see [https://docs.docker.com/engine/install/debian/ this page])&lt;br /&gt;
|pulseaudio&lt;br /&gt;
|xorg&lt;br /&gt;
|php&lt;br /&gt;
|bash&lt;br /&gt;
|-&lt;br /&gt;
!Ubuntu, Linux Mint&lt;br /&gt;
|(see [https://docs.docker.com/engine/install/ubuntu/ this page])&lt;br /&gt;
|pulseaudio&lt;br /&gt;
|xorg&lt;br /&gt;
|php&lt;br /&gt;
|bash&lt;br /&gt;
|-&lt;br /&gt;
!Fedora-like&lt;br /&gt;
|(see [https://docs.docker.com/engine/install/fedora/ this page])&lt;br /&gt;
|pulseaudio&lt;br /&gt;
|xorg-x11-server-Xorg&lt;br /&gt;
|php&lt;br /&gt;
|bash&lt;br /&gt;
|-&lt;br /&gt;
!Arch-like&lt;br /&gt;
|docker&lt;br /&gt;
|pulseaudio&lt;br /&gt;
|xorg-server&lt;br /&gt;
|php&lt;br /&gt;
|bash&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Note:''' Chances are that Docker and PHP will be the only packages that you'll need to install, as most distributions come with the rest of the packages already pre-installed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt; : PipeWire can also be used in place of PulseAudio by installing the &amp;lt;code&amp;gt;pipewire-pulse&amp;lt;/code&amp;gt; package on Ubuntu-like and Arch-like distros. For Debian, see [https://wiki.debian.org/PipeWire#Using_as_a_substitute_for_PulseAudio.2FJACK.2FALSA this link].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;**&amp;lt;/span&amp;gt; : X11 can also be used within Wayland by installing the &amp;lt;code&amp;gt;xwayland&amp;lt;/code&amp;gt; package on Debian-like and Ubuntu-like distros, &amp;lt;code&amp;gt;xorg-x11-server-Xwayland&amp;lt;/code&amp;gt; on Fedora-like distros, and &amp;lt;code&amp;gt;xorg-xwayland&amp;lt;/code&amp;gt; on Arch-like distros.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To install them, use your distro's package manager:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Distro&lt;br /&gt;
!Package manager install command&lt;br /&gt;
|-&lt;br /&gt;
!Debian&lt;br /&gt;
|&amp;lt;code&amp;gt;sudo apt-get install {PACKAGE}&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Ubuntu, Linux Mint&lt;br /&gt;
|&amp;lt;code&amp;gt;sudo apt-get install {PACKAGE}&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Fedora-like&lt;br /&gt;
|&amp;lt;code&amp;gt;sudo dnf install {PACKAGE}&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Fedora-like (old)&lt;br /&gt;
|&amp;lt;code&amp;gt;sudo yum install {PACKAGE}&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Arch-like&lt;br /&gt;
|&amp;lt;code&amp;gt;sudo pacman -S {PACKAGE}&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Installation ===&lt;br /&gt;
Before you start, you need to [https://docs.docker.com/engine/install/linux-postinstall/#manage-docker-as-a-non-root-user configure Docker to run as a non-root user], then reboot your computer.&lt;br /&gt;
&lt;br /&gt;
If you have an Nvidia GPU, you will need to add Nvidia's repository and install the &amp;lt;code&amp;gt;nvidia-docker2&amp;lt;/code&amp;gt; package. Follow the &amp;quot;Setting up NVIDIA Container Toolkit&amp;quot; instructions under the heading corresponding to your distro [https://docs.nvidia.com/datacenter/cloud-native/container-toolkit/install-guide.html#docker here].&lt;br /&gt;
&lt;br /&gt;
Then, download the [https://drive.google.com/file/d/1zgBrmyiMpSfW9xsZ9A4ejvR0lktWlTRR/view?usp=sharing latest Docker Flashpoint package] if you haven't already and extract it somewhere.&lt;br /&gt;
&lt;br /&gt;
Go to the place where you extracted it, and pull the docker images by running &amp;lt;code&amp;gt;./pull.sh&amp;lt;/code&amp;gt;. They'll take ~3.5 GB.&lt;br /&gt;
&lt;br /&gt;
Finally, run the &amp;lt;code&amp;gt;./flashpoint&amp;lt;/code&amp;gt; executable script to start the launcher.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Config files can be found in &amp;lt;code&amp;gt;./LinuxConf/&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;./FPSoftware/FSPConfigs/&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Save data is stored in &amp;lt;code&amp;gt;./SaveData&amp;lt;/code&amp;gt;. Java save data isn't persistent, because there's no standardized location for it.&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
&lt;br /&gt;
=== proxy.sh: &amp;quot;Permission denied&amp;quot; error ===&lt;br /&gt;
&lt;br /&gt;
Depending on your system's permissions, the &amp;lt;code&amp;gt;proxy.sh&amp;lt;/code&amp;gt; script may throw a &amp;quot;permission denied&amp;quot; error in the launcher logs, causing games to fail to start. To fix this, follow these steps:&lt;br /&gt;
# Close the Flashpoint launcher.&lt;br /&gt;
# Open &amp;lt;code&amp;gt;./LinuxConf/proxy.sh&amp;lt;/code&amp;gt; in a text editor.&lt;br /&gt;
# Change the line &amp;lt;code&amp;gt;/var/lock/flashpoint-networking.lock&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;/tmp/flashpoint-networking.lock&amp;lt;/code&amp;gt; and save the file.&lt;br /&gt;
# Relaunch Flashpoint.&lt;br /&gt;
&lt;br /&gt;
=== Fix white screen when launching games ===&lt;br /&gt;
&lt;br /&gt;
If you've successfully [[#Dependencies|installed QEMU and PHP]] but are still getting a white screen when launching games, it may mean that your distro's QEMU version is too old to support loading our VM snapshot. Linux Mint is known to be affected by this issue. Click the Logs tab of the launcher and look for the following error message:&lt;br /&gt;
 unsupported machine type 'pc-i440fx-5.2'&lt;br /&gt;
You can also confirm the issue by running the following command: &amp;lt;code&amp;gt;qemu-system-i386 --version&amp;lt;/code&amp;gt;. If you see a version below 5.2, then your QEMU version is too old. &lt;br /&gt;
To fix the problem, you'll need to disable snapshot loading by following these steps:&lt;br /&gt;
# Open the &amp;lt;code&amp;gt;Data&amp;lt;/code&amp;gt; folder within your Flashpoint folder.&lt;br /&gt;
# Open the &amp;lt;code&amp;gt;services.json&amp;lt;/code&amp;gt; file in a text editor.&lt;br /&gt;
# Remove these snippets of text from the file:&lt;br /&gt;
#* &amp;lt;code&amp;gt;&amp;quot;-machine&amp;quot;, &amp;quot;pc-i440fx-5.2&amp;quot;,&amp;lt;/code&amp;gt;&lt;br /&gt;
#* &amp;lt;code&amp;gt;&amp;quot;-loadvm&amp;quot;, &amp;quot;quick&amp;quot;,&amp;lt;/code&amp;gt;&lt;br /&gt;
# Save the file and restart Flashpoint.&lt;br /&gt;
With these changes applied, you'll need to wait about 10-20 seconds after starting Flashpoint before launching games, but games should work properly.&lt;br /&gt;
&lt;br /&gt;
=== Fix Flash Player crash ===&lt;br /&gt;
&lt;br /&gt;
If the Flash Player crashes immediately when launched, there are a few possible solutions:&lt;br /&gt;
* Replace our hacked Flash projector with the original, unhacked Adobe Flash projector. Follow these steps:&lt;br /&gt;
*# [https://drive.google.com/file/d/1Dt3EGqB6SmfM1hkGszUMnYYlNo7RtlhD/view?usp=sharing Download the projector from here]&lt;br /&gt;
*# In your Flashpoint folder, open &amp;lt;code&amp;gt;FPSoftware/Flash&amp;lt;/code&amp;gt;&lt;br /&gt;
*# Replace the &amp;lt;code&amp;gt;flashplayer_32_sa.exe&amp;lt;/code&amp;gt; file with the one you downloaded.&lt;br /&gt;
* Remove wine-dxvk from your system. This causes problems with the Flash projector on some computers.&lt;br /&gt;
&lt;br /&gt;
=== Fix Wine failing to start ===&lt;br /&gt;
&lt;br /&gt;
In some cases, a problem with Wine may prevent games in Flashpoint from working. Look for the following error in the Logs tab of the launcher:&lt;br /&gt;
 wine: 'examplewinedirectory/.wine' is a 64-bit installation, it cannot be used with a 32-bit wineserver.&lt;br /&gt;
If you see this error, then run the following command to change the wineprefix that FP is trying to use.&lt;br /&gt;
 sed -i &amp;quot;2 i export WINEPREFIX=$HOME/.wine_fp&amp;quot; &amp;quot;$HOME/opt/flashpoint/launcher/flashpoint&amp;quot;&lt;br /&gt;
Alternatively, if you are running low on disk space and don't care about the contents of the wineprefix, you can take a more destructive route: navigate to your Wine directory (usually, it's your home directory) and run the commands below to resolve the problem. Note that this deletes your current wineprefix.&lt;br /&gt;
 rm -r .wine/&lt;br /&gt;
 winecfg&lt;br /&gt;
&lt;br /&gt;
== Technologies ==&lt;br /&gt;
&lt;br /&gt;
Flashpoint Infinity, like its Windows counterpart, it uses &amp;lt;code&amp;gt;router.php&amp;lt;/code&amp;gt; as a proxy server. But unlike Windows, Linux provides native ways to set per-application proxy settings, so no equivalent to the [https://github.com/FlashpointProject/FlashpointProxy Flashpoint Proxy library] is used. On Linux, each application is simply told via environment variables to use &amp;lt;code&amp;gt;localhost:22500&amp;lt;/code&amp;gt; as a proxy server. For example, before Flashpoint Launcher opens the Flash projector, it sets the &amp;lt;code&amp;gt;http_proxy&amp;lt;/code&amp;gt; environment variable to &amp;lt;code&amp;gt;http://localhost:22500/&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
The [http://bluemaxima.org/flashpoint/faq/ Flashpoint FAQ] contains a list of all web game technologies (&amp;quot;Platforms&amp;quot;) supported in the Windows version of Flashpoint. The Linux version currently supports a subset of these platforms. This is explained in detail below.&lt;br /&gt;
&lt;br /&gt;
=== Supported Platforms ===&lt;br /&gt;
* Flash: Supported through Wine by default. Although a Linux Flash Projector exists, it suffers from graphical glitches on many systems. If you'd like to try your luck with the native projector, then either turn off use Wine, or tick it as a 'Native Platform' on the Config page.&lt;br /&gt;
* Shockwave: Supported through Wine.&lt;br /&gt;
* HTML5: Supported natively through the Basilisk browser. To update Basilisk, download it from [http://us.basilisk-browser.org/release/basilisk-latest.linux64.tar.bz2 here] and extract it such that the executable is located at &amp;lt;code&amp;gt;FPSoftware/Basilisk-Portable/linux/basilisk&amp;lt;/code&amp;gt;. By default, Basilisk will store its configuration in the location defined by &amp;lt;code&amp;gt;XDG_CONFIG_DIR&amp;lt;/code&amp;gt;, so Flashpoint uses a shell script to set the configuration location. A pre-configured copy of Basilisk, along with the shell script, is packaged and also available [https://drive.google.com/file/d/1Y5Mgm9dCa4gCc6UF5WFPqQruzsO81xhf/view?usp=sharing here]. This [https://cdn.discordapp.com/attachments/516027726851735632/612891261665411073/BasiliskSetup.txt text file] describes Basilisk's configuration.&lt;br /&gt;
* Java Applets: Supported natively using the OpenJDK. This support is not currently working, however.&lt;br /&gt;
* Unity Web Player: Supported through Wine. Unity 2.x and 3.x games may not work; this needs further testing.&lt;br /&gt;
* PopCap Plugin: Supported through Wine.&lt;br /&gt;
* Authorware Web Player: Supported through Wine.&lt;br /&gt;
* GoBit Plugin: Supported through Wine.&lt;br /&gt;
&lt;br /&gt;
=== Unsupported Platforms ===&lt;br /&gt;
* Silverlight: In the past, [http://www.webupd8.org/2013/08/pipelight-use-silverlight-in-your-linux.html Pipelight] allowed Linux users to use Silverlight, but the repository is no longer available for most Linux distros. [https://www.maketecheasier.com/install-and-run-silverlight-in-linux/ Moonlight] was another option, but is also no longer available. Attempts to use Silverlight in K-Meleon using Wine have failed.&lt;br /&gt;
* 3DVIA Player: A previous tester received this error, which crashed K-Meleon: &amp;lt;code&amp;gt;Error: Access was denied while trying to open files in your profile directory&amp;lt;/code&amp;gt;. We need another tester to help us narrow this down.&lt;br /&gt;
* 3D Groove GX: When the http_proxy variable is set, Groove Player downloads but fails to load the file. Maybe the registry method described [https://wiki.winehq.org/FAQ#How_do_I_configure_a_proxy.3F here] would work better, but this needs to be tested. Two of our testers received the following set of errors: [https://media.discordapp.net/attachments/496132309498724391/577330595609444352/unknown.png 1] [https://media.discordapp.net/attachments/496132309498724391/577330680678055948/unknown.png 2] [https://media.discordapp.net/attachments/496132309498724391/577330740396556309/unknown.png 3]&lt;br /&gt;
* ActiveX: The most promising method so far was to install Internet Explorer 8 and each ActiveX plugin into the Wine prefix, but this needs considerable work.&lt;br /&gt;
&lt;br /&gt;
== Wine ==&lt;br /&gt;
Most games rely on technology only available on Windows. A lot of these however can be run through Wine. If there is no native executable, or you have the Native Platform option unticked for the game's platform then the launcher will run it through Wine.&lt;br /&gt;
&lt;br /&gt;
You may choose to use the native versions, in which case tick the platform under Native Platforms in Config.&lt;br /&gt;
&lt;br /&gt;
If you wish to play games that rely on Wine, be sure to install the 32-bit version of Wine. There are links below to distro specific install guides:&lt;br /&gt;
&lt;br /&gt;
* Ubuntu - https://wiki.winehq.org/Ubuntu&lt;br /&gt;
* Debian - https://wiki.debian.org/Wine#Installation_on_Debian_Jessie_and_newer&lt;br /&gt;
* Arch Linux - https://wiki.archlinux.org/index.php/Wine#Installation&lt;br /&gt;
&lt;br /&gt;
=== Important Note ===&lt;br /&gt;
&lt;br /&gt;
Update: As of Wine 6.0-rc1, Shockwave appears to be working again. If you are on 5.22, keep an eye out for an update from your distribution. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;As of Wine 5.22, the Shockwave wrappers are no longer launching. Avoid updating Wine until a fix is found.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Changelog ==&lt;br /&gt;
&lt;br /&gt;
; 2021-07-26&lt;br /&gt;
: Added 10.0 Infinity package&lt;br /&gt;
&lt;br /&gt;
; 2021-02-16&lt;br /&gt;
: Added Core/Ultimate standalone package for 9.0 based on 8.1 Infinity standalone&lt;br /&gt;
&lt;br /&gt;
; 2020-11-07&lt;br /&gt;
: Updated .deb to Flashpoint 8.2-2 Infinity&lt;br /&gt;
: Added native executables for Flash and HTML5&lt;br /&gt;
: Replaced modified Flash Projectors with the unmodified ones&lt;br /&gt;
: Fixed extreme games option being disabled in config.json&lt;br /&gt;
&lt;br /&gt;
; 2020-10-23&lt;br /&gt;
: Updated .deb to Flashpoint 8.2-1 Infinity&lt;br /&gt;
&lt;br /&gt;
; 2020-07-04&lt;br /&gt;
: Updated to Flashpoint 8.1 Infinity&lt;br /&gt;
: Updated to Flashpoint Launcher 9.0.2&lt;br /&gt;
&lt;br /&gt;
; 2019-09-28&lt;br /&gt;
: Updated to Flashpoint 6.3&lt;br /&gt;
: Bundled WIP Launcher with better Multi-Platform Support:&lt;br /&gt;
:* Proper linux argument escaping (Supersonic RC works now, yay!)&lt;br /&gt;
:* SPR games automatically use port 22500 (Hacky, may be removed later)&lt;br /&gt;
:* Wine will always (and only) be used for running .exe files (even if use Wine is turned off in Config)&lt;br /&gt;
:* .bat files will always run their .sh equivalents (even if use Wine is turned on in Config)&lt;br /&gt;
:* Windows execs are mapped to native execs (if existing), so Windows game XMLs should work out the box. (See execs.json)&lt;br /&gt;
:* Can mark a platform as 'native' in Config, will force native execs to be used instead of Windows execs even if use Wine is turned on.&lt;br /&gt;
:** If no native execs are available (like Shockwave) then it will fallback to running the Windows exec with Wine.&lt;br /&gt;
: Added native Basilisk support files&lt;br /&gt;
: Updated SPR files&lt;br /&gt;
: Updated router.php&lt;br /&gt;
&lt;br /&gt;
; 2019-09-18 &lt;br /&gt;
: Added new SPR version (see update-spr.sh) and Shockwave XMLs&lt;br /&gt;
: Added interim Launcher hack to make Shockwave games that use SPR work properly&lt;br /&gt;
: Made the save manager scripts use a valid interpreter (/bin/sh)&lt;br /&gt;
:* TODO: they still need further work/testing&lt;br /&gt;
&lt;br /&gt;
; 2019-07-21 and prior&lt;br /&gt;
: Configure Flash games to run using the Windows player, flashplayer_32_sa.exe&lt;br /&gt;
:* The Linux flash player suffers from too many graphical glitches&lt;br /&gt;
:* Requires Wine to be installed and enabled to play&lt;br /&gt;
: Updated JDK to version 8u212&lt;br /&gt;
:* startJava.sh instructions and script updated&lt;br /&gt;
:* Made startJava.sh executable&lt;br /&gt;
: Added support for Authorware Platform&lt;br /&gt;
: Adds Linux versions of the Save Manager scripts&lt;br /&gt;
: Adds a &amp;quot;Flashpoint&amp;quot; shortcut (replacing the Windows version)&lt;br /&gt;
: Adds Flashpoint 6.2 games&lt;br /&gt;
: Removed the game logos, as in Flashpoint Infinity 6.2 for Windows&lt;br /&gt;
: Removed the Wineprefix because it was not used&lt;br /&gt;
&lt;br /&gt;
'''To-Do List'''&lt;br /&gt;
* Allow the launcher to automatically start/stop the flashpoint server on Linux&lt;br /&gt;
* Rewrite and test startUnity.sh and startJava.sh scripts&lt;br /&gt;
* Find a way to get Basilisk working better in Wine, or use an alternative browser like K-Meleon&lt;br /&gt;
* Get Java working natively again with OpenJDK 8&lt;br /&gt;
* Test Unity 2.x and 3.x games&lt;br /&gt;
* AMF support for games like Neon Rider for the community levels&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Technologies]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>MagnificentNoodle</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Linux_Support&amp;diff=8207</id>
		<title>Linux Support</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Linux_Support&amp;diff=8207"/>
		<updated>2022-08-18T02:07:25Z</updated>

		<summary type="html">&lt;p&gt;MagnificentNoodle: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Linux support in Flashpoint is currently experimental due to a lack of maintainers. This page describes the current state of our Linux support. If you need assistance with installing or playing, visit us at #flashpoint-mac-linux-help.&lt;br /&gt;
&lt;br /&gt;
As it stands, the Docker version of Flashpoint for Linux supports Flash, HTML5, Shockwave, Unity and Java. The exceptions are content that uses the Chromium browser, and Shockwave content that plays in-browser.&lt;br /&gt;
If you want support for the other platforms that are Windows-exclusive, there are a few options to get the Windows version of Flashpoint running on Linux:&lt;br /&gt;
* [https://bluemaxima.org/flashpoint/downloads/ Download the Windows version of Flashpoint] and run it in a Windows virtual machine. This is the recommended non-native option.&lt;br /&gt;
* Run the Windows version of Flashpoint with [[#Wine|Wine]]. This works well on some computers, but does not work consistently.&lt;br /&gt;
&lt;br /&gt;
Otherwise, download the [https://drive.google.com/file/d/1zgBrmyiMpSfW9xsZ9A4ejvR0lktWlTRR/view?usp=sharing latest Docker Flashpoint package] and [[#Manual Installation|install it]].&lt;br /&gt;
&lt;br /&gt;
== Manual Installation ==&lt;br /&gt;
&lt;br /&gt;
=== Dependencies ===&lt;br /&gt;
First, install Flashpoint's dependencies.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;9&amp;quot;|Dependency package names on various distros&lt;br /&gt;
|-&lt;br /&gt;
!Library/command name&lt;br /&gt;
!Docker&lt;br /&gt;
!PulseAudio&amp;lt;span style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
!X11&amp;lt;span style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;**&amp;lt;/span&amp;gt;&lt;br /&gt;
!PHP&lt;br /&gt;
!bash&lt;br /&gt;
|-&lt;br /&gt;
!Debian&lt;br /&gt;
|(see [https://docs.docker.com/engine/install/debian/ this page])&lt;br /&gt;
|pulseaudio&lt;br /&gt;
|xorg&lt;br /&gt;
|php&lt;br /&gt;
|bash&lt;br /&gt;
|-&lt;br /&gt;
!Ubuntu, Linux Mint&lt;br /&gt;
|(see [https://docs.docker.com/engine/install/ubuntu/ this page])&lt;br /&gt;
|pulseaudio&lt;br /&gt;
|xorg&lt;br /&gt;
|php&lt;br /&gt;
|bash&lt;br /&gt;
|-&lt;br /&gt;
!Fedora-like&lt;br /&gt;
|(see [https://docs.docker.com/engine/install/fedora/ this page])&lt;br /&gt;
|pulseaudio&lt;br /&gt;
|xorg-x11-server-Xorg&lt;br /&gt;
|php&lt;br /&gt;
|bash&lt;br /&gt;
|-&lt;br /&gt;
!Arch-like&lt;br /&gt;
|docker&lt;br /&gt;
|pulseaudio&lt;br /&gt;
|xorg-server&lt;br /&gt;
|php&lt;br /&gt;
|bash&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Note:''' Chances are that Docker and PHP will be the only packages that you'll need to install, as most distributions come with the rest of the packages already pre-installed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt; : PipeWire can also be used in place of PulseAudio by installing the &amp;lt;code&amp;gt;pipewire-pulse&amp;lt;/code&amp;gt; package on Ubuntu-like and Arch-like distros. For Debian, see [https://wiki.debian.org/PipeWire#Using_as_a_substitute_for_PulseAudio.2FJACK.2FALSA this link].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;**&amp;lt;/span&amp;gt; : X11 can also be used within Wayland by installing the &amp;lt;code&amp;gt;xwayland&amp;lt;/code&amp;gt; package on Debian-like and Ubuntu-like distros, &amp;lt;code&amp;gt;xorg-x11-server-Xwayland&amp;lt;/code&amp;gt; on Fedora-like distros, and &amp;lt;code&amp;gt;xorg-xwayland&amp;lt;/code&amp;gt; on Arch-like distros.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To install them, use your distro's package manager:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Distro&lt;br /&gt;
!Package manager install command&lt;br /&gt;
|-&lt;br /&gt;
!Debian&lt;br /&gt;
|&amp;lt;code&amp;gt;sudo apt-get install {PACKAGE}&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Ubuntu, Linux Mint&lt;br /&gt;
|&amp;lt;code&amp;gt;sudo apt-get install {PACKAGE}&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Fedora-like&lt;br /&gt;
|&amp;lt;code&amp;gt;sudo dnf install {PACKAGE}&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Fedora-like (old)&lt;br /&gt;
|&amp;lt;code&amp;gt;sudo yum install {PACKAGE}&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Arch-like&lt;br /&gt;
|&amp;lt;code&amp;gt;sudo pacman -S {PACKAGE}&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Installation ===&lt;br /&gt;
Before you start, you need to [https://docs.docker.com/engine/install/linux-postinstall/#manage-docker-as-a-non-root-user configure Docker to run as a non-root user], then reboot your computer.&lt;br /&gt;
&lt;br /&gt;
If you have an Nvidia GPU, you will need to add Nvidia's repository and install the &amp;lt;code&amp;gt;nvidia-docker2&amp;lt;/code&amp;gt; package. Follow the &amp;quot;Setting up NVIDIA Container Toolkit&amp;quot; instructions under the heading corresponding to your distro [https://docs.nvidia.com/datacenter/cloud-native/container-toolkit/install-guide.html#docker here].&lt;br /&gt;
&lt;br /&gt;
Then, download the [https://drive.google.com/file/d/1zgBrmyiMpSfW9xsZ9A4ejvR0lktWlTRR/view?usp=sharing latest Docker Flashpoint package] if you haven't already and extract it somewhere.&lt;br /&gt;
&lt;br /&gt;
Go to the place where you extracted it, and pull the docker images by running &amp;lt;code&amp;gt;pull.sh&amp;lt;/code&amp;gt;. They'll take ~3.5 GB.&lt;br /&gt;
&lt;br /&gt;
Finally, run the &amp;lt;code&amp;gt;./flashpoint&amp;lt;/code&amp;gt; executable script to start the launcher.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Config files can be found in &amp;lt;code&amp;gt;./LinuxConf/&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;./FPSoftware/FSPConfigs/&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Save data is stored in &amp;lt;code&amp;gt;./SaveData&amp;lt;/code&amp;gt;. Java save data isn't persistent, because there's no standardized location for it.&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
&lt;br /&gt;
=== proxy.sh: &amp;quot;Permission denied&amp;quot; error ===&lt;br /&gt;
&lt;br /&gt;
Depending on your system's permissions, the &amp;lt;code&amp;gt;proxy.sh&amp;lt;/code&amp;gt; script may throw a &amp;quot;permission denied&amp;quot; error in the launcher logs, causing games to fail to start. To fix this, follow these steps:&lt;br /&gt;
# Close the Flashpoint launcher.&lt;br /&gt;
# Open &amp;lt;code&amp;gt;./LinuxConf/proxy.sh&amp;lt;/code&amp;gt; in a text editor.&lt;br /&gt;
# Change the line &amp;lt;code&amp;gt;/var/lock/flashpoint-networking.lock&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;/tmp/flashpoint-networking.lock&amp;lt;/code&amp;gt; and save the file.&lt;br /&gt;
# Relaunch Flashpoint.&lt;br /&gt;
&lt;br /&gt;
=== Fix white screen when launching games ===&lt;br /&gt;
&lt;br /&gt;
If you've successfully [[#Dependencies|installed QEMU and PHP]] but are still getting a white screen when launching games, it may mean that your distro's QEMU version is too old to support loading our VM snapshot. Linux Mint is known to be affected by this issue. Click the Logs tab of the launcher and look for the following error message:&lt;br /&gt;
 unsupported machine type 'pc-i440fx-5.2'&lt;br /&gt;
You can also confirm the issue by running the following command: &amp;lt;code&amp;gt;qemu-system-i386 --version&amp;lt;/code&amp;gt;. If you see a version below 5.2, then your QEMU version is too old. &lt;br /&gt;
To fix the problem, you'll need to disable snapshot loading by following these steps:&lt;br /&gt;
# Open the &amp;lt;code&amp;gt;Data&amp;lt;/code&amp;gt; folder within your Flashpoint folder.&lt;br /&gt;
# Open the &amp;lt;code&amp;gt;services.json&amp;lt;/code&amp;gt; file in a text editor.&lt;br /&gt;
# Remove these snippets of text from the file:&lt;br /&gt;
#* &amp;lt;code&amp;gt;&amp;quot;-machine&amp;quot;, &amp;quot;pc-i440fx-5.2&amp;quot;,&amp;lt;/code&amp;gt;&lt;br /&gt;
#* &amp;lt;code&amp;gt;&amp;quot;-loadvm&amp;quot;, &amp;quot;quick&amp;quot;,&amp;lt;/code&amp;gt;&lt;br /&gt;
# Save the file and restart Flashpoint.&lt;br /&gt;
With these changes applied, you'll need to wait about 10-20 seconds after starting Flashpoint before launching games, but games should work properly.&lt;br /&gt;
&lt;br /&gt;
=== Fix Flash Player crash ===&lt;br /&gt;
&lt;br /&gt;
If the Flash Player crashes immediately when launched, there are a few possible solutions:&lt;br /&gt;
* Replace our hacked Flash projector with the original, unhacked Adobe Flash projector. Follow these steps:&lt;br /&gt;
*# [https://drive.google.com/file/d/1Dt3EGqB6SmfM1hkGszUMnYYlNo7RtlhD/view?usp=sharing Download the projector from here]&lt;br /&gt;
*# In your Flashpoint folder, open &amp;lt;code&amp;gt;FPSoftware/Flash&amp;lt;/code&amp;gt;&lt;br /&gt;
*# Replace the &amp;lt;code&amp;gt;flashplayer_32_sa.exe&amp;lt;/code&amp;gt; file with the one you downloaded.&lt;br /&gt;
* Remove wine-dxvk from your system. This causes problems with the Flash projector on some computers.&lt;br /&gt;
&lt;br /&gt;
=== Fix Wine failing to start ===&lt;br /&gt;
&lt;br /&gt;
In some cases, a problem with Wine may prevent games in Flashpoint from working. Look for the following error in the Logs tab of the launcher:&lt;br /&gt;
 wine: 'examplewinedirectory/.wine' is a 64-bit installation, it cannot be used with a 32-bit wineserver.&lt;br /&gt;
If you see this error, then run the following command to change the wineprefix that FP is trying to use.&lt;br /&gt;
 sed -i &amp;quot;2 i export WINEPREFIX=$HOME/.wine_fp&amp;quot; &amp;quot;$HOME/opt/flashpoint/launcher/flashpoint&amp;quot;&lt;br /&gt;
Alternatively, if you are running low on disk space and don't care about the contents of the wineprefix, you can take a more destructive route: navigate to your Wine directory (usually, it's your home directory) and run the commands below to resolve the problem. Note that this deletes your current wineprefix.&lt;br /&gt;
 rm -r .wine/&lt;br /&gt;
 winecfg&lt;br /&gt;
&lt;br /&gt;
== Technologies ==&lt;br /&gt;
&lt;br /&gt;
Flashpoint Infinity, like its Windows counterpart, it uses &amp;lt;code&amp;gt;router.php&amp;lt;/code&amp;gt; as a proxy server. But unlike Windows, Linux provides native ways to set per-application proxy settings, so no equivalent to the [https://github.com/FlashpointProject/FlashpointProxy Flashpoint Proxy library] is used. On Linux, each application is simply told via environment variables to use &amp;lt;code&amp;gt;localhost:22500&amp;lt;/code&amp;gt; as a proxy server. For example, before Flashpoint Launcher opens the Flash projector, it sets the &amp;lt;code&amp;gt;http_proxy&amp;lt;/code&amp;gt; environment variable to &amp;lt;code&amp;gt;http://localhost:22500/&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
The [http://bluemaxima.org/flashpoint/faq/ Flashpoint FAQ] contains a list of all web game technologies (&amp;quot;Platforms&amp;quot;) supported in the Windows version of Flashpoint. The Linux version currently supports a subset of these platforms. This is explained in detail below.&lt;br /&gt;
&lt;br /&gt;
=== Supported Platforms ===&lt;br /&gt;
* Flash: Supported through Wine by default. Although a Linux Flash Projector exists, it suffers from graphical glitches on many systems. If you'd like to try your luck with the native projector, then either turn off use Wine, or tick it as a 'Native Platform' on the Config page.&lt;br /&gt;
* Shockwave: Supported through Wine.&lt;br /&gt;
* HTML5: Supported natively through the Basilisk browser. To update Basilisk, download it from [http://us.basilisk-browser.org/release/basilisk-latest.linux64.tar.bz2 here] and extract it such that the executable is located at &amp;lt;code&amp;gt;FPSoftware/Basilisk-Portable/linux/basilisk&amp;lt;/code&amp;gt;. By default, Basilisk will store its configuration in the location defined by &amp;lt;code&amp;gt;XDG_CONFIG_DIR&amp;lt;/code&amp;gt;, so Flashpoint uses a shell script to set the configuration location. A pre-configured copy of Basilisk, along with the shell script, is packaged and also available [https://drive.google.com/file/d/1Y5Mgm9dCa4gCc6UF5WFPqQruzsO81xhf/view?usp=sharing here]. This [https://cdn.discordapp.com/attachments/516027726851735632/612891261665411073/BasiliskSetup.txt text file] describes Basilisk's configuration.&lt;br /&gt;
* Java Applets: Supported natively using the OpenJDK. This support is not currently working, however.&lt;br /&gt;
* Unity Web Player: Supported through Wine. Unity 2.x and 3.x games may not work; this needs further testing.&lt;br /&gt;
* PopCap Plugin: Supported through Wine.&lt;br /&gt;
* Authorware Web Player: Supported through Wine.&lt;br /&gt;
* GoBit Plugin: Supported through Wine.&lt;br /&gt;
&lt;br /&gt;
=== Unsupported Platforms ===&lt;br /&gt;
* Silverlight: In the past, [http://www.webupd8.org/2013/08/pipelight-use-silverlight-in-your-linux.html Pipelight] allowed Linux users to use Silverlight, but the repository is no longer available for most Linux distros. [https://www.maketecheasier.com/install-and-run-silverlight-in-linux/ Moonlight] was another option, but is also no longer available. Attempts to use Silverlight in K-Meleon using Wine have failed.&lt;br /&gt;
* 3DVIA Player: A previous tester received this error, which crashed K-Meleon: &amp;lt;code&amp;gt;Error: Access was denied while trying to open files in your profile directory&amp;lt;/code&amp;gt;. We need another tester to help us narrow this down.&lt;br /&gt;
* 3D Groove GX: When the http_proxy variable is set, Groove Player downloads but fails to load the file. Maybe the registry method described [https://wiki.winehq.org/FAQ#How_do_I_configure_a_proxy.3F here] would work better, but this needs to be tested. Two of our testers received the following set of errors: [https://media.discordapp.net/attachments/496132309498724391/577330595609444352/unknown.png 1] [https://media.discordapp.net/attachments/496132309498724391/577330680678055948/unknown.png 2] [https://media.discordapp.net/attachments/496132309498724391/577330740396556309/unknown.png 3]&lt;br /&gt;
* ActiveX: The most promising method so far was to install Internet Explorer 8 and each ActiveX plugin into the Wine prefix, but this needs considerable work.&lt;br /&gt;
&lt;br /&gt;
== Wine ==&lt;br /&gt;
Most games rely on technology only available on Windows. A lot of these however can be run through Wine. If there is no native executable, or you have the Native Platform option unticked for the game's platform then the launcher will run it through Wine.&lt;br /&gt;
&lt;br /&gt;
You may choose to use the native versions, in which case tick the platform under Native Platforms in Config.&lt;br /&gt;
&lt;br /&gt;
If you wish to play games that rely on Wine, be sure to install the 32-bit version of Wine. There are links below to distro specific install guides:&lt;br /&gt;
&lt;br /&gt;
* Ubuntu - https://wiki.winehq.org/Ubuntu&lt;br /&gt;
* Debian - https://wiki.debian.org/Wine#Installation_on_Debian_Jessie_and_newer&lt;br /&gt;
* Arch Linux - https://wiki.archlinux.org/index.php/Wine#Installation&lt;br /&gt;
&lt;br /&gt;
=== Important Note ===&lt;br /&gt;
&lt;br /&gt;
Update: As of Wine 6.0-rc1, Shockwave appears to be working again. If you are on 5.22, keep an eye out for an update from your distribution. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;As of Wine 5.22, the Shockwave wrappers are no longer launching. Avoid updating Wine until a fix is found.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Changelog ==&lt;br /&gt;
&lt;br /&gt;
; 2021-07-26&lt;br /&gt;
: Added 10.0 Infinity package&lt;br /&gt;
&lt;br /&gt;
; 2021-02-16&lt;br /&gt;
: Added Core/Ultimate standalone package for 9.0 based on 8.1 Infinity standalone&lt;br /&gt;
&lt;br /&gt;
; 2020-11-07&lt;br /&gt;
: Updated .deb to Flashpoint 8.2-2 Infinity&lt;br /&gt;
: Added native executables for Flash and HTML5&lt;br /&gt;
: Replaced modified Flash Projectors with the unmodified ones&lt;br /&gt;
: Fixed extreme games option being disabled in config.json&lt;br /&gt;
&lt;br /&gt;
; 2020-10-23&lt;br /&gt;
: Updated .deb to Flashpoint 8.2-1 Infinity&lt;br /&gt;
&lt;br /&gt;
; 2020-07-04&lt;br /&gt;
: Updated to Flashpoint 8.1 Infinity&lt;br /&gt;
: Updated to Flashpoint Launcher 9.0.2&lt;br /&gt;
&lt;br /&gt;
; 2019-09-28&lt;br /&gt;
: Updated to Flashpoint 6.3&lt;br /&gt;
: Bundled WIP Launcher with better Multi-Platform Support:&lt;br /&gt;
:* Proper linux argument escaping (Supersonic RC works now, yay!)&lt;br /&gt;
:* SPR games automatically use port 22500 (Hacky, may be removed later)&lt;br /&gt;
:* Wine will always (and only) be used for running .exe files (even if use Wine is turned off in Config)&lt;br /&gt;
:* .bat files will always run their .sh equivalents (even if use Wine is turned on in Config)&lt;br /&gt;
:* Windows execs are mapped to native execs (if existing), so Windows game XMLs should work out the box. (See execs.json)&lt;br /&gt;
:* Can mark a platform as 'native' in Config, will force native execs to be used instead of Windows execs even if use Wine is turned on.&lt;br /&gt;
:** If no native execs are available (like Shockwave) then it will fallback to running the Windows exec with Wine.&lt;br /&gt;
: Added native Basilisk support files&lt;br /&gt;
: Updated SPR files&lt;br /&gt;
: Updated router.php&lt;br /&gt;
&lt;br /&gt;
; 2019-09-18 &lt;br /&gt;
: Added new SPR version (see update-spr.sh) and Shockwave XMLs&lt;br /&gt;
: Added interim Launcher hack to make Shockwave games that use SPR work properly&lt;br /&gt;
: Made the save manager scripts use a valid interpreter (/bin/sh)&lt;br /&gt;
:* TODO: they still need further work/testing&lt;br /&gt;
&lt;br /&gt;
; 2019-07-21 and prior&lt;br /&gt;
: Configure Flash games to run using the Windows player, flashplayer_32_sa.exe&lt;br /&gt;
:* The Linux flash player suffers from too many graphical glitches&lt;br /&gt;
:* Requires Wine to be installed and enabled to play&lt;br /&gt;
: Updated JDK to version 8u212&lt;br /&gt;
:* startJava.sh instructions and script updated&lt;br /&gt;
:* Made startJava.sh executable&lt;br /&gt;
: Added support for Authorware Platform&lt;br /&gt;
: Adds Linux versions of the Save Manager scripts&lt;br /&gt;
: Adds a &amp;quot;Flashpoint&amp;quot; shortcut (replacing the Windows version)&lt;br /&gt;
: Adds Flashpoint 6.2 games&lt;br /&gt;
: Removed the game logos, as in Flashpoint Infinity 6.2 for Windows&lt;br /&gt;
: Removed the Wineprefix because it was not used&lt;br /&gt;
&lt;br /&gt;
'''To-Do List'''&lt;br /&gt;
* Allow the launcher to automatically start/stop the flashpoint server on Linux&lt;br /&gt;
* Rewrite and test startUnity.sh and startJava.sh scripts&lt;br /&gt;
* Find a way to get Basilisk working better in Wine, or use an alternative browser like K-Meleon&lt;br /&gt;
* Get Java working natively again with OpenJDK 8&lt;br /&gt;
* Test Unity 2.x and 3.x games&lt;br /&gt;
* AMF support for games like Neon Rider for the community levels&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Technologies]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>MagnificentNoodle</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Linux_Support&amp;diff=8206</id>
		<title>Linux Support</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Linux_Support&amp;diff=8206"/>
		<updated>2022-08-18T02:00:02Z</updated>

		<summary type="html">&lt;p&gt;MagnificentNoodle: more Docker Flashpoint edits&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Linux support in Flashpoint is currently experimental due to a lack of maintainers. This page describes the current state of our Linux support. If you need assistance with installing or playing, visit us at #flashpoint-mac-linux-help.&lt;br /&gt;
&lt;br /&gt;
As it stands, the Docker version of Flashpoint for Linux supports Flash, HTML5, Shockwave, Unity and Java. The exceptions are content that uses the Chromium browser, and Shockwave content that plays in-browser.&lt;br /&gt;
If you want support for the other platforms that are Windows-exclusive, there are a few options to get the Windows version of Flashpoint running on Linux:&lt;br /&gt;
* [https://bluemaxima.org/flashpoint/downloads/ Download the Windows version of Flashpoint] and run it in a Windows virtual machine. This is the recommended non-native option.&lt;br /&gt;
* Run the Windows version of Flashpoint with [[#Wine|Wine]]. This works well on some computers, but does not work consistently.&lt;br /&gt;
&lt;br /&gt;
Otherwise, download the [https://drive.google.com/file/d/1zgBrmyiMpSfW9xsZ9A4ejvR0lktWlTRR/view?usp=sharing latest Docker Flashpoint package] and [[#Manual Installation|install it]].&lt;br /&gt;
&lt;br /&gt;
== Manual Installation ==&lt;br /&gt;
&lt;br /&gt;
=== Dependencies ===&lt;br /&gt;
First, install Flashpoint's dependencies.&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;9&amp;quot;|Dependency package names on various distros&lt;br /&gt;
|-&lt;br /&gt;
!Library/command name&lt;br /&gt;
!Docker&lt;br /&gt;
!PulseAudio&amp;lt;span style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
!X11&amp;lt;span style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;**&amp;lt;/span&amp;gt;&lt;br /&gt;
!PHP&lt;br /&gt;
!bash&lt;br /&gt;
|-&lt;br /&gt;
!Debian&lt;br /&gt;
|(see [https://docs.docker.com/engine/install/debian/ this page])&lt;br /&gt;
|pulseaudio&lt;br /&gt;
|xorg&lt;br /&gt;
|php&lt;br /&gt;
|bash&lt;br /&gt;
|-&lt;br /&gt;
!Ubuntu, Linux Mint&lt;br /&gt;
|(see [https://docs.docker.com/engine/install/ubuntu/ this page])&lt;br /&gt;
|pulseaudio&lt;br /&gt;
|xorg&lt;br /&gt;
|php&lt;br /&gt;
|bash&lt;br /&gt;
|-&lt;br /&gt;
!Fedora-like&lt;br /&gt;
|(see [https://docs.docker.com/engine/install/fedora/ this page])&lt;br /&gt;
|pulseaudio&lt;br /&gt;
|xorg-x11-server-Xorg&lt;br /&gt;
|php&lt;br /&gt;
|bash&lt;br /&gt;
|-&lt;br /&gt;
!Arch-like&lt;br /&gt;
|docker&lt;br /&gt;
|pulseaudio&lt;br /&gt;
|xorg-server&lt;br /&gt;
|php&lt;br /&gt;
|bash&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Note:''' Chances are that Docker and PHP will be the only packages that you'll need to install, as most distributions come with the rest of the packages already pre-installed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt; : PipeWire can also be used in place of PulseAudio by installing the &amp;lt;code&amp;gt;pipewire-pulse&amp;lt;/code&amp;gt; package on Ubuntu-like and Arch-like distros. For Debian, see [https://wiki.debian.org/PipeWire#Using_as_a_substitute_for_PulseAudio.2FJACK.2FALSA this link].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;**&amp;lt;/span&amp;gt; : X11 can also be used within Wayland by installing the &amp;lt;code&amp;gt;xwayland&amp;lt;/code&amp;gt; package on Debian-like and Ubuntu-like distros, &amp;lt;code&amp;gt;xorg-x11-server-Xwayland&amp;lt;/code&amp;gt; on Fedora-like distros, and &amp;lt;code&amp;gt;xorg-xwayland&amp;lt;/code&amp;gt; on Arch-like distros).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To install them, use your distro's package manager:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Distro&lt;br /&gt;
!Package manager install command&lt;br /&gt;
|-&lt;br /&gt;
!Debian&lt;br /&gt;
|&amp;lt;code&amp;gt;sudo apt-get install {PACKAGE}&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Ubuntu, Linux Mint&lt;br /&gt;
|&amp;lt;code&amp;gt;sudo apt-get install {PACKAGE}&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Fedora-like&lt;br /&gt;
|&amp;lt;code&amp;gt;sudo dnf install {PACKAGE}&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Fedora-like (old)&lt;br /&gt;
|&amp;lt;code&amp;gt;sudo yum install {PACKAGE}&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Arch-like&lt;br /&gt;
|&amp;lt;code&amp;gt;sudo pacman -S {PACKAGE}&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Installation ===&lt;br /&gt;
Before you start, you need to [https://docs.docker.com/engine/install/linux-postinstall/#manage-docker-as-a-non-root-user configure Docker to run as a non-root user], then reboot your computer.&lt;br /&gt;
&lt;br /&gt;
If you have an Nvidia GPU, you will need to add Nvidia's repository and install the &amp;lt;code&amp;gt;nvidia-docker2&amp;lt;/code&amp;gt; package. Follow the &amp;quot;Setting up NVIDIA Container Toolkit&amp;quot; instructions under the heading corresponding to your distro [https://docs.nvidia.com/datacenter/cloud-native/container-toolkit/install-guide.html#docker here].&lt;br /&gt;
&lt;br /&gt;
Then, download the [https://drive.google.com/file/d/1zgBrmyiMpSfW9xsZ9A4ejvR0lktWlTRR/view?usp=sharing latest Docker Flashpoint package] if you haven't already and extract it somewhere.&lt;br /&gt;
&lt;br /&gt;
Go to the place where you extracted it, and pull the docker images by running &amp;lt;code&amp;gt;pull.sh&amp;lt;/code&amp;gt;. They'll take ~3.5 GB.&lt;br /&gt;
&lt;br /&gt;
Finally, run the &amp;lt;code&amp;gt;./flashpoint&amp;lt;/code&amp;gt; executable script to start the launcher.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Config files can be found in &amp;lt;code&amp;gt;./LinuxConf/&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;./FPSoftware/FSPConfigs/&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Save data is stored in &amp;lt;code&amp;gt;./SaveData&amp;lt;/code&amp;gt;. Java save data isn't persistent, because there's no standardized location for it.&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
&lt;br /&gt;
=== proxy.sh: &amp;quot;Permission denied&amp;quot; error ===&lt;br /&gt;
&lt;br /&gt;
Depending on your system's permissions, the &amp;lt;code&amp;gt;proxy.sh&amp;lt;/code&amp;gt; script may throw a &amp;quot;permission denied&amp;quot; error in the launcher logs, causing games to fail to start. To fix this, follow these steps:&lt;br /&gt;
# Close the Flashpoint launcher.&lt;br /&gt;
# Open &amp;lt;code&amp;gt;./LinuxConf/proxy.sh&amp;lt;/code&amp;gt; in a text editor.&lt;br /&gt;
# Change the line &amp;lt;code&amp;gt;/var/lock/flashpoint-networking.lock&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;/tmp/flashpoint-networking.lock&amp;lt;/code&amp;gt; and save the file.&lt;br /&gt;
# Relaunch Flashpoint.&lt;br /&gt;
&lt;br /&gt;
=== Fix white screen when launching games ===&lt;br /&gt;
&lt;br /&gt;
If you've successfully [[#Dependencies|installed QEMU and PHP]] but are still getting a white screen when launching games, it may mean that your distro's QEMU version is too old to support loading our VM snapshot. Linux Mint is known to be affected by this issue. Click the Logs tab of the launcher and look for the following error message:&lt;br /&gt;
 unsupported machine type 'pc-i440fx-5.2'&lt;br /&gt;
You can also confirm the issue by running the following command: &amp;lt;code&amp;gt;qemu-system-i386 --version&amp;lt;/code&amp;gt;. If you see a version below 5.2, then your QEMU version is too old. &lt;br /&gt;
To fix the problem, you'll need to disable snapshot loading by following these steps:&lt;br /&gt;
# Open the &amp;lt;code&amp;gt;Data&amp;lt;/code&amp;gt; folder within your Flashpoint folder.&lt;br /&gt;
# Open the &amp;lt;code&amp;gt;services.json&amp;lt;/code&amp;gt; file in a text editor.&lt;br /&gt;
# Remove these snippets of text from the file:&lt;br /&gt;
#* &amp;lt;code&amp;gt;&amp;quot;-machine&amp;quot;, &amp;quot;pc-i440fx-5.2&amp;quot;,&amp;lt;/code&amp;gt;&lt;br /&gt;
#* &amp;lt;code&amp;gt;&amp;quot;-loadvm&amp;quot;, &amp;quot;quick&amp;quot;,&amp;lt;/code&amp;gt;&lt;br /&gt;
# Save the file and restart Flashpoint.&lt;br /&gt;
With these changes applied, you'll need to wait about 10-20 seconds after starting Flashpoint before launching games, but games should work properly.&lt;br /&gt;
&lt;br /&gt;
=== Fix Flash Player crash ===&lt;br /&gt;
&lt;br /&gt;
If the Flash Player crashes immediately when launched, there are a few possible solutions:&lt;br /&gt;
* Replace our hacked Flash projector with the original, unhacked Adobe Flash projector. Follow these steps:&lt;br /&gt;
*# [https://drive.google.com/file/d/1Dt3EGqB6SmfM1hkGszUMnYYlNo7RtlhD/view?usp=sharing Download the projector from here]&lt;br /&gt;
*# In your Flashpoint folder, open &amp;lt;code&amp;gt;FPSoftware/Flash&amp;lt;/code&amp;gt;&lt;br /&gt;
*# Replace the &amp;lt;code&amp;gt;flashplayer_32_sa.exe&amp;lt;/code&amp;gt; file with the one you downloaded.&lt;br /&gt;
* Remove wine-dxvk from your system. This causes problems with the Flash projector on some computers.&lt;br /&gt;
&lt;br /&gt;
=== Fix Wine failing to start ===&lt;br /&gt;
&lt;br /&gt;
In some cases, a problem with Wine may prevent games in Flashpoint from working. Look for the following error in the Logs tab of the launcher:&lt;br /&gt;
 wine: 'examplewinedirectory/.wine' is a 64-bit installation, it cannot be used with a 32-bit wineserver.&lt;br /&gt;
If you see this error, then run the following command to change the wineprefix that FP is trying to use.&lt;br /&gt;
 sed -i &amp;quot;2 i export WINEPREFIX=$HOME/.wine_fp&amp;quot; &amp;quot;$HOME/opt/flashpoint/launcher/flashpoint&amp;quot;&lt;br /&gt;
Alternatively, if you are running low on disk space and don't care about the contents of the wineprefix, you can take a more destructive route: navigate to your Wine directory (usually, it's your home directory) and run the commands below to resolve the problem. Note that this deletes your current wineprefix.&lt;br /&gt;
 rm -r .wine/&lt;br /&gt;
 winecfg&lt;br /&gt;
&lt;br /&gt;
== Technologies ==&lt;br /&gt;
&lt;br /&gt;
Flashpoint Infinity, like its Windows counterpart, it uses &amp;lt;code&amp;gt;router.php&amp;lt;/code&amp;gt; as a proxy server. But unlike Windows, Linux provides native ways to set per-application proxy settings, so no equivalent to the [https://github.com/FlashpointProject/FlashpointProxy Flashpoint Proxy library] is used. On Linux, each application is simply told via environment variables to use &amp;lt;code&amp;gt;localhost:22500&amp;lt;/code&amp;gt; as a proxy server. For example, before Flashpoint Launcher opens the Flash projector, it sets the &amp;lt;code&amp;gt;http_proxy&amp;lt;/code&amp;gt; environment variable to &amp;lt;code&amp;gt;http://localhost:22500/&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
The [http://bluemaxima.org/flashpoint/faq/ Flashpoint FAQ] contains a list of all web game technologies (&amp;quot;Platforms&amp;quot;) supported in the Windows version of Flashpoint. The Linux version currently supports a subset of these platforms. This is explained in detail below.&lt;br /&gt;
&lt;br /&gt;
=== Supported Platforms ===&lt;br /&gt;
* Flash: Supported through Wine by default. Although a Linux Flash Projector exists, it suffers from graphical glitches on many systems. If you'd like to try your luck with the native projector, then either turn off use Wine, or tick it as a 'Native Platform' on the Config page.&lt;br /&gt;
* Shockwave: Supported through Wine.&lt;br /&gt;
* HTML5: Supported natively through the Basilisk browser. To update Basilisk, download it from [http://us.basilisk-browser.org/release/basilisk-latest.linux64.tar.bz2 here] and extract it such that the executable is located at &amp;lt;code&amp;gt;FPSoftware/Basilisk-Portable/linux/basilisk&amp;lt;/code&amp;gt;. By default, Basilisk will store its configuration in the location defined by &amp;lt;code&amp;gt;XDG_CONFIG_DIR&amp;lt;/code&amp;gt;, so Flashpoint uses a shell script to set the configuration location. A pre-configured copy of Basilisk, along with the shell script, is packaged and also available [https://drive.google.com/file/d/1Y5Mgm9dCa4gCc6UF5WFPqQruzsO81xhf/view?usp=sharing here]. This [https://cdn.discordapp.com/attachments/516027726851735632/612891261665411073/BasiliskSetup.txt text file] describes Basilisk's configuration.&lt;br /&gt;
* Java Applets: Supported natively using the OpenJDK. This support is not currently working, however.&lt;br /&gt;
* Unity Web Player: Supported through Wine. Unity 2.x and 3.x games may not work; this needs further testing.&lt;br /&gt;
* PopCap Plugin: Supported through Wine.&lt;br /&gt;
* Authorware Web Player: Supported through Wine.&lt;br /&gt;
* GoBit Plugin: Supported through Wine.&lt;br /&gt;
&lt;br /&gt;
=== Unsupported Platforms ===&lt;br /&gt;
* Silverlight: In the past, [http://www.webupd8.org/2013/08/pipelight-use-silverlight-in-your-linux.html Pipelight] allowed Linux users to use Silverlight, but the repository is no longer available for most Linux distros. [https://www.maketecheasier.com/install-and-run-silverlight-in-linux/ Moonlight] was another option, but is also no longer available. Attempts to use Silverlight in K-Meleon using Wine have failed.&lt;br /&gt;
* 3DVIA Player: A previous tester received this error, which crashed K-Meleon: &amp;lt;code&amp;gt;Error: Access was denied while trying to open files in your profile directory&amp;lt;/code&amp;gt;. We need another tester to help us narrow this down.&lt;br /&gt;
* 3D Groove GX: When the http_proxy variable is set, Groove Player downloads but fails to load the file. Maybe the registry method described [https://wiki.winehq.org/FAQ#How_do_I_configure_a_proxy.3F here] would work better, but this needs to be tested. Two of our testers received the following set of errors: [https://media.discordapp.net/attachments/496132309498724391/577330595609444352/unknown.png 1] [https://media.discordapp.net/attachments/496132309498724391/577330680678055948/unknown.png 2] [https://media.discordapp.net/attachments/496132309498724391/577330740396556309/unknown.png 3]&lt;br /&gt;
* ActiveX: The most promising method so far was to install Internet Explorer 8 and each ActiveX plugin into the Wine prefix, but this needs considerable work.&lt;br /&gt;
&lt;br /&gt;
== Wine ==&lt;br /&gt;
Most games rely on technology only available on Windows. A lot of these however can be run through Wine. If there is no native executable, or you have the Native Platform option unticked for the game's platform then the launcher will run it through Wine.&lt;br /&gt;
&lt;br /&gt;
You may choose to use the native versions, in which case tick the platform under Native Platforms in Config.&lt;br /&gt;
&lt;br /&gt;
If you wish to play games that rely on Wine, be sure to install the 32-bit version of Wine. There are links below to distro specific install guides:&lt;br /&gt;
&lt;br /&gt;
* Ubuntu - https://wiki.winehq.org/Ubuntu&lt;br /&gt;
* Debian - https://wiki.debian.org/Wine#Installation_on_Debian_Jessie_and_newer&lt;br /&gt;
* Arch Linux - https://wiki.archlinux.org/index.php/Wine#Installation&lt;br /&gt;
&lt;br /&gt;
=== Important Note ===&lt;br /&gt;
&lt;br /&gt;
Update: As of Wine 6.0-rc1, Shockwave appears to be working again. If you are on 5.22, keep an eye out for an update from your distribution. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;As of Wine 5.22, the Shockwave wrappers are no longer launching. Avoid updating Wine until a fix is found.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Changelog ==&lt;br /&gt;
&lt;br /&gt;
; 2021-07-26&lt;br /&gt;
: Added 10.0 Infinity package&lt;br /&gt;
&lt;br /&gt;
; 2021-02-16&lt;br /&gt;
: Added Core/Ultimate standalone package for 9.0 based on 8.1 Infinity standalone&lt;br /&gt;
&lt;br /&gt;
; 2020-11-07&lt;br /&gt;
: Updated .deb to Flashpoint 8.2-2 Infinity&lt;br /&gt;
: Added native executables for Flash and HTML5&lt;br /&gt;
: Replaced modified Flash Projectors with the unmodified ones&lt;br /&gt;
: Fixed extreme games option being disabled in config.json&lt;br /&gt;
&lt;br /&gt;
; 2020-10-23&lt;br /&gt;
: Updated .deb to Flashpoint 8.2-1 Infinity&lt;br /&gt;
&lt;br /&gt;
; 2020-07-04&lt;br /&gt;
: Updated to Flashpoint 8.1 Infinity&lt;br /&gt;
: Updated to Flashpoint Launcher 9.0.2&lt;br /&gt;
&lt;br /&gt;
; 2019-09-28&lt;br /&gt;
: Updated to Flashpoint 6.3&lt;br /&gt;
: Bundled WIP Launcher with better Multi-Platform Support:&lt;br /&gt;
:* Proper linux argument escaping (Supersonic RC works now, yay!)&lt;br /&gt;
:* SPR games automatically use port 22500 (Hacky, may be removed later)&lt;br /&gt;
:* Wine will always (and only) be used for running .exe files (even if use Wine is turned off in Config)&lt;br /&gt;
:* .bat files will always run their .sh equivalents (even if use Wine is turned on in Config)&lt;br /&gt;
:* Windows execs are mapped to native execs (if existing), so Windows game XMLs should work out the box. (See execs.json)&lt;br /&gt;
:* Can mark a platform as 'native' in Config, will force native execs to be used instead of Windows execs even if use Wine is turned on.&lt;br /&gt;
:** If no native execs are available (like Shockwave) then it will fallback to running the Windows exec with Wine.&lt;br /&gt;
: Added native Basilisk support files&lt;br /&gt;
: Updated SPR files&lt;br /&gt;
: Updated router.php&lt;br /&gt;
&lt;br /&gt;
; 2019-09-18 &lt;br /&gt;
: Added new SPR version (see update-spr.sh) and Shockwave XMLs&lt;br /&gt;
: Added interim Launcher hack to make Shockwave games that use SPR work properly&lt;br /&gt;
: Made the save manager scripts use a valid interpreter (/bin/sh)&lt;br /&gt;
:* TODO: they still need further work/testing&lt;br /&gt;
&lt;br /&gt;
; 2019-07-21 and prior&lt;br /&gt;
: Configure Flash games to run using the Windows player, flashplayer_32_sa.exe&lt;br /&gt;
:* The Linux flash player suffers from too many graphical glitches&lt;br /&gt;
:* Requires Wine to be installed and enabled to play&lt;br /&gt;
: Updated JDK to version 8u212&lt;br /&gt;
:* startJava.sh instructions and script updated&lt;br /&gt;
:* Made startJava.sh executable&lt;br /&gt;
: Added support for Authorware Platform&lt;br /&gt;
: Adds Linux versions of the Save Manager scripts&lt;br /&gt;
: Adds a &amp;quot;Flashpoint&amp;quot; shortcut (replacing the Windows version)&lt;br /&gt;
: Adds Flashpoint 6.2 games&lt;br /&gt;
: Removed the game logos, as in Flashpoint Infinity 6.2 for Windows&lt;br /&gt;
: Removed the Wineprefix because it was not used&lt;br /&gt;
&lt;br /&gt;
'''To-Do List'''&lt;br /&gt;
* Allow the launcher to automatically start/stop the flashpoint server on Linux&lt;br /&gt;
* Rewrite and test startUnity.sh and startJava.sh scripts&lt;br /&gt;
* Find a way to get Basilisk working better in Wine, or use an alternative browser like K-Meleon&lt;br /&gt;
* Get Java working natively again with OpenJDK 8&lt;br /&gt;
* Test Unity 2.x and 3.x games&lt;br /&gt;
* AMF support for games like Neon Rider for the community levels&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Technologies]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>MagnificentNoodle</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Linux_Support&amp;diff=8184</id>
		<title>Linux Support</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Linux_Support&amp;diff=8184"/>
		<updated>2022-08-16T05:56:42Z</updated>

		<summary type="html">&lt;p&gt;MagnificentNoodle: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Linux support in Flashpoint is currently experimental due to a lack of maintainers. This page describes the current state of our Linux support. If you need assistance with installing or playing, visit us at #flashpoint-mac-linux-help.&lt;br /&gt;
&lt;br /&gt;
As it stands, the Docker version of Flashpoint for Linux supports Flash, HTML5, Shockwave, Unity and Java.&lt;br /&gt;
If you want support for the other platforms that are Windows-exclusive, there are a few options to get the Windows version of Flashpoint running on Linux:&lt;br /&gt;
* [https://bluemaxima.org/flashpoint/downloads/ Download the Windows version of Flashpoint] and run it in a Windows virtual machine. This is the recommended non-native option.&lt;br /&gt;
* Run the Windows version of Flashpoint with [[#Wine|Wine]]. This works well on some computers, but does not work consistently.&lt;br /&gt;
&lt;br /&gt;
Otherwise, download the [https://drive.google.com/file/d/1zgBrmyiMpSfW9xsZ9A4ejvR0lktWlTRR/view?usp=sharing latest Docker Flashpoint package] and [[#Manual Installation|install it]].&lt;br /&gt;
&lt;br /&gt;
== Manual Installation ==&lt;br /&gt;
&lt;br /&gt;
=== Dependencies ===&lt;br /&gt;
First, install Flashpoint's dependencies.&lt;br /&gt;
&lt;br /&gt;
They are as follows:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Dependency&lt;br /&gt;
!Package name&lt;br /&gt;
|-&lt;br /&gt;
![https://docs.docker.com/engine/install/ Docker]&lt;br /&gt;
|docker&lt;br /&gt;
|-&lt;br /&gt;
!PulseAudio&amp;lt;span style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
|pulseaudio&lt;br /&gt;
|-&lt;br /&gt;
!X11&amp;lt;span style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;**&amp;lt;/span&amp;gt;&lt;br /&gt;
|xorg&lt;br /&gt;
|-&lt;br /&gt;
!bash&lt;br /&gt;
|bash&lt;br /&gt;
|-&lt;br /&gt;
!PHP&lt;br /&gt;
|php&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Note:''' Chances are that Docker and PHP will be the only packages that you'll need to install, as most distributions come with the rest of the packages already pre-installed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt; : PipeWire can also be used in place of PulseAudio by installing the &amp;lt;code&amp;gt;pipewire-pulse&amp;lt;/code&amp;gt; package.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;**&amp;lt;/span&amp;gt; : X11 can also be used within Wayland by installing the &amp;lt;code&amp;gt;xwayland&amp;lt;/code&amp;gt; package (&amp;lt;code&amp;gt;xorg-xwayland&amp;lt;/code&amp;gt; on Arch-based distros).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To install them, use your distro's package manager:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Distro&lt;br /&gt;
!Package manager install command&lt;br /&gt;
|-&lt;br /&gt;
!Debian&lt;br /&gt;
|&amp;lt;code&amp;gt;sudo apt-get install {PACKAGE}&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Ubuntu, Linux Mint&lt;br /&gt;
|&amp;lt;code&amp;gt;sudo apt-get install {PACKAGE}&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Fedora-like&lt;br /&gt;
|&amp;lt;code&amp;gt;sudo dnf install {PACKAGE}&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Fedora-like (old)&lt;br /&gt;
|&amp;lt;code&amp;gt;sudo yum install {PACKAGE}&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Arch-like&lt;br /&gt;
|&amp;lt;code&amp;gt;sudo pacman -S {PACKAGE}&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Installation ===&lt;br /&gt;
Before you start, you need to [https://docs.docker.com/engine/install/linux-postinstall/#manage-docker-as-a-non-root-user configure Docker to run as a non-root user], then reboot your computer.&lt;br /&gt;
&lt;br /&gt;
If you have an Nvidia GPU, you will need to add Nvidia's repository and install the &amp;lt;code&amp;gt;nvidia-docker2&amp;lt;/code&amp;gt; package. Follow the &amp;quot;Setting up NVIDIA Container Toolkit&amp;quot; instructions under the heading corresponding to your distro [https://docs.nvidia.com/datacenter/cloud-native/container-toolkit/install-guide.html#docker here].&lt;br /&gt;
&lt;br /&gt;
Then, download the [https://drive.google.com/file/d/1zgBrmyiMpSfW9xsZ9A4ejvR0lktWlTRR/view?usp=sharing latest Docker Flashpoint package] if you haven't already and extract it somewhere.&lt;br /&gt;
&lt;br /&gt;
Go to the place where you extracted it, and pull the docker images by running &amp;lt;code&amp;gt;pull.sh&amp;lt;/code&amp;gt;. They'll take ~3.5 GB.&lt;br /&gt;
&lt;br /&gt;
Finally, run the &amp;lt;code&amp;gt;flashpoint&amp;lt;/code&amp;gt; executable script to start the launcher.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Config files can be found in &amp;lt;code&amp;gt;LinuxConf/&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;FPSoftware/FSPConfigs/&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Save data is stored in &amp;lt;code&amp;gt;SaveData&amp;lt;/code&amp;gt;. Java save data isn't persistent, because there's no standardized location for it.&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
&lt;br /&gt;
=== Fix white screen when launching games ===&lt;br /&gt;
&lt;br /&gt;
If you've successfully [[#Dependencies|installed QEMU and PHP]] but are still getting a white screen when launching games, it may mean that your distro's QEMU version is too old to support loading our VM snapshot. Linux Mint is known to be affected by this issue. Click the Logs tab of the launcher and look for the following error message:&lt;br /&gt;
 unsupported machine type 'pc-i440fx-5.2'&lt;br /&gt;
You can also confirm the issue by running the following command: &amp;lt;code&amp;gt;qemu-system-i386 --version&amp;lt;/code&amp;gt;. If you see a version below 5.2, then your QEMU version is too old. &lt;br /&gt;
To fix the problem, you'll need to disable snapshot loading by following these steps:&lt;br /&gt;
# Open the &amp;lt;code&amp;gt;Data&amp;lt;/code&amp;gt; folder within your Flashpoint folder.&lt;br /&gt;
# Open the &amp;lt;code&amp;gt;services.json&amp;lt;/code&amp;gt; file in a text editor.&lt;br /&gt;
# Remove these snippets of text from the file:&lt;br /&gt;
#* &amp;lt;code&amp;gt;&amp;quot;-machine&amp;quot;, &amp;quot;pc-i440fx-5.2&amp;quot;,&amp;lt;/code&amp;gt;&lt;br /&gt;
#* &amp;lt;code&amp;gt;&amp;quot;-loadvm&amp;quot;, &amp;quot;quick&amp;quot;,&amp;lt;/code&amp;gt;&lt;br /&gt;
# Save the file and restart Flashpoint.&lt;br /&gt;
With these changes applied, you'll need to wait about 10-20 seconds after starting Flashpoint before launching games, but games should work properly.&lt;br /&gt;
&lt;br /&gt;
=== Fix Flash Player crash ===&lt;br /&gt;
&lt;br /&gt;
If the Flash Player crashes immediately when launched, there are a few possible solutions:&lt;br /&gt;
* Replace our hacked Flash projector with the original, unhacked Adobe Flash projector. Follow these steps:&lt;br /&gt;
*# [https://drive.google.com/file/d/1Dt3EGqB6SmfM1hkGszUMnYYlNo7RtlhD/view?usp=sharing Download the projector from here]&lt;br /&gt;
*# In your Flashpoint folder, open &amp;lt;code&amp;gt;FPSoftware/Flash&amp;lt;/code&amp;gt;&lt;br /&gt;
*# Replace the &amp;lt;code&amp;gt;flashplayer_32_sa.exe&amp;lt;/code&amp;gt; file with the one you downloaded.&lt;br /&gt;
* Remove wine-dxvk from your system. This causes problems with the Flash projector on some computers.&lt;br /&gt;
&lt;br /&gt;
=== Fix Wine failing to start ===&lt;br /&gt;
&lt;br /&gt;
In some cases, a problem with Wine may prevent games in Flashpoint from working. Look for the following error in the Logs tab of the launcher:&lt;br /&gt;
 wine: 'examplewinedirectory/.wine' is a 64-bit installation, it cannot be used with a 32-bit wineserver.&lt;br /&gt;
If you see this error, then run the following command to change the wineprefix that FP is trying to use.&lt;br /&gt;
 sed -i &amp;quot;2 i export WINEPREFIX=$HOME/.wine_fp&amp;quot; &amp;quot;$HOME/opt/flashpoint/launcher/flashpoint&amp;quot;&lt;br /&gt;
Alternatively, if you are running low on disk space and don't care about the contents of the wineprefix, you can take a more destructive route: navigate to your Wine directory (usually, it's your home directory) and run the commands below to resolve the problem. Note that this deletes your current wineprefix.&lt;br /&gt;
 rm -r .wine/&lt;br /&gt;
 winecfg&lt;br /&gt;
&lt;br /&gt;
== Technologies ==&lt;br /&gt;
&lt;br /&gt;
Flashpoint Infinity, like its Windows counterpart, it uses &amp;lt;code&amp;gt;router.php&amp;lt;/code&amp;gt; as a proxy server. But unlike Windows, Linux provides native ways to set per-application proxy settings, so no equivalent to the [https://github.com/FlashpointProject/FlashpointProxy Flashpoint Proxy library] is used. On Linux, each application is simply told via environment variables to use &amp;lt;code&amp;gt;localhost:22500&amp;lt;/code&amp;gt; as a proxy server. For example, before Flashpoint Launcher opens the Flash projector, it sets the &amp;lt;code&amp;gt;http_proxy&amp;lt;/code&amp;gt; environment variable to &amp;lt;code&amp;gt;http://localhost:22500/&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
The [http://bluemaxima.org/flashpoint/faq/ Flashpoint FAQ] contains a list of all web game technologies (&amp;quot;Platforms&amp;quot;) supported in the Windows version of Flashpoint. The Linux version currently supports a subset of these platforms. This is explained in detail below.&lt;br /&gt;
&lt;br /&gt;
=== Supported Platforms ===&lt;br /&gt;
* Flash: Supported through Wine by default. Although a Linux Flash Projector exists, it suffers from graphical glitches on many systems. If you'd like to try your luck with the native projector, then either turn off use Wine, or tick it as a 'Native Platform' on the Config page.&lt;br /&gt;
* Shockwave: Supported through Wine.&lt;br /&gt;
* HTML5: Supported natively through the Basilisk browser. To update Basilisk, download it from [http://us.basilisk-browser.org/release/basilisk-latest.linux64.tar.bz2 here] and extract it such that the executable is located at &amp;lt;code&amp;gt;FPSoftware/Basilisk-Portable/linux/basilisk&amp;lt;/code&amp;gt;. By default, Basilisk will store its configuration in the location defined by &amp;lt;code&amp;gt;XDG_CONFIG_DIR&amp;lt;/code&amp;gt;, so Flashpoint uses a shell script to set the configuration location. A pre-configured copy of Basilisk, along with the shell script, is packaged and also available [https://drive.google.com/file/d/1Y5Mgm9dCa4gCc6UF5WFPqQruzsO81xhf/view?usp=sharing here]. This [https://cdn.discordapp.com/attachments/516027726851735632/612891261665411073/BasiliskSetup.txt text file] describes Basilisk's configuration.&lt;br /&gt;
* Java Applets: Supported natively using the OpenJDK. This support is not currently working, however.&lt;br /&gt;
* Unity Web Player: Supported through Wine. Unity 2.x and 3.x games may not work; this needs further testing.&lt;br /&gt;
* PopCap Plugin: Supported through Wine.&lt;br /&gt;
* Authorware Web Player: Supported through Wine.&lt;br /&gt;
* GoBit Plugin: Supported through Wine.&lt;br /&gt;
&lt;br /&gt;
=== Unsupported Platforms ===&lt;br /&gt;
* Silverlight: In the past, [http://www.webupd8.org/2013/08/pipelight-use-silverlight-in-your-linux.html Pipelight] allowed Linux users to use Silverlight, but the repository is no longer available for most Linux distros. [https://www.maketecheasier.com/install-and-run-silverlight-in-linux/ Moonlight] was another option, but is also no longer available. Attempts to use Silverlight in K-Meleon using Wine have failed.&lt;br /&gt;
* 3DVIA Player: A previous tester received this error, which crashed K-Meleon: &amp;lt;code&amp;gt;Error: Access was denied while trying to open files in your profile directory&amp;lt;/code&amp;gt;. We need another tester to help us narrow this down.&lt;br /&gt;
* 3D Groove GX: When the http_proxy variable is set, Groove Player downloads but fails to load the file. Maybe the registry method described [https://wiki.winehq.org/FAQ#How_do_I_configure_a_proxy.3F here] would work better, but this needs to be tested. Two of our testers received the following set of errors: [https://media.discordapp.net/attachments/496132309498724391/577330595609444352/unknown.png 1] [https://media.discordapp.net/attachments/496132309498724391/577330680678055948/unknown.png 2] [https://media.discordapp.net/attachments/496132309498724391/577330740396556309/unknown.png 3]&lt;br /&gt;
* ActiveX: The most promising method so far was to install Internet Explorer 8 and each ActiveX plugin into the Wine prefix, but this needs considerable work.&lt;br /&gt;
&lt;br /&gt;
== Wine ==&lt;br /&gt;
Most games rely on technology only available on Windows. A lot of these however can be run through Wine. If there is no native executable, or you have the Native Platform option unticked for the game's platform then the launcher will run it through Wine.&lt;br /&gt;
&lt;br /&gt;
You may choose to use the native versions, in which case tick the platform under Native Platforms in Config.&lt;br /&gt;
&lt;br /&gt;
If you wish to play games that rely on Wine, be sure to install the 32-bit version of Wine. There are links below to distro specific install guides:&lt;br /&gt;
&lt;br /&gt;
* Ubuntu - https://wiki.winehq.org/Ubuntu&lt;br /&gt;
* Debian - https://wiki.debian.org/Wine#Installation_on_Debian_Jessie_and_newer&lt;br /&gt;
* Arch Linux - https://wiki.archlinux.org/index.php/Wine#Installation&lt;br /&gt;
&lt;br /&gt;
=== Important Note ===&lt;br /&gt;
&lt;br /&gt;
Update: As of Wine 6.0-rc1, Shockwave appears to be working again. If you are on 5.22, keep an eye out for an update from your distribution. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;As of Wine 5.22, the Shockwave wrappers are no longer launching. Avoid updating Wine until a fix is found.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Changelog ==&lt;br /&gt;
&lt;br /&gt;
; 2021-07-26&lt;br /&gt;
: Added 10.0 Infinity package&lt;br /&gt;
&lt;br /&gt;
; 2021-02-16&lt;br /&gt;
: Added Core/Ultimate standalone package for 9.0 based on 8.1 Infinity standalone&lt;br /&gt;
&lt;br /&gt;
; 2020-11-07&lt;br /&gt;
: Updated .deb to Flashpoint 8.2-2 Infinity&lt;br /&gt;
: Added native executables for Flash and HTML5&lt;br /&gt;
: Replaced modified Flash Projectors with the unmodified ones&lt;br /&gt;
: Fixed extreme games option being disabled in config.json&lt;br /&gt;
&lt;br /&gt;
; 2020-10-23&lt;br /&gt;
: Updated .deb to Flashpoint 8.2-1 Infinity&lt;br /&gt;
&lt;br /&gt;
; 2020-07-04&lt;br /&gt;
: Updated to Flashpoint 8.1 Infinity&lt;br /&gt;
: Updated to Flashpoint Launcher 9.0.2&lt;br /&gt;
&lt;br /&gt;
; 2019-09-28&lt;br /&gt;
: Updated to Flashpoint 6.3&lt;br /&gt;
: Bundled WIP Launcher with better Multi-Platform Support:&lt;br /&gt;
:* Proper linux argument escaping (Supersonic RC works now, yay!)&lt;br /&gt;
:* SPR games automatically use port 22500 (Hacky, may be removed later)&lt;br /&gt;
:* Wine will always (and only) be used for running .exe files (even if use Wine is turned off in Config)&lt;br /&gt;
:* .bat files will always run their .sh equivalents (even if use Wine is turned on in Config)&lt;br /&gt;
:* Windows execs are mapped to native execs (if existing), so Windows game XMLs should work out the box. (See execs.json)&lt;br /&gt;
:* Can mark a platform as 'native' in Config, will force native execs to be used instead of Windows execs even if use Wine is turned on.&lt;br /&gt;
:** If no native execs are available (like Shockwave) then it will fallback to running the Windows exec with Wine.&lt;br /&gt;
: Added native Basilisk support files&lt;br /&gt;
: Updated SPR files&lt;br /&gt;
: Updated router.php&lt;br /&gt;
&lt;br /&gt;
; 2019-09-18 &lt;br /&gt;
: Added new SPR version (see update-spr.sh) and Shockwave XMLs&lt;br /&gt;
: Added interim Launcher hack to make Shockwave games that use SPR work properly&lt;br /&gt;
: Made the save manager scripts use a valid interpreter (/bin/sh)&lt;br /&gt;
:* TODO: they still need further work/testing&lt;br /&gt;
&lt;br /&gt;
; 2019-07-21 and prior&lt;br /&gt;
: Configure Flash games to run using the Windows player, flashplayer_32_sa.exe&lt;br /&gt;
:* The Linux flash player suffers from too many graphical glitches&lt;br /&gt;
:* Requires Wine to be installed and enabled to play&lt;br /&gt;
: Updated JDK to version 8u212&lt;br /&gt;
:* startJava.sh instructions and script updated&lt;br /&gt;
:* Made startJava.sh executable&lt;br /&gt;
: Added support for Authorware Platform&lt;br /&gt;
: Adds Linux versions of the Save Manager scripts&lt;br /&gt;
: Adds a &amp;quot;Flashpoint&amp;quot; shortcut (replacing the Windows version)&lt;br /&gt;
: Adds Flashpoint 6.2 games&lt;br /&gt;
: Removed the game logos, as in Flashpoint Infinity 6.2 for Windows&lt;br /&gt;
: Removed the Wineprefix because it was not used&lt;br /&gt;
&lt;br /&gt;
'''To-Do List'''&lt;br /&gt;
* Allow the launcher to automatically start/stop the flashpoint server on Linux&lt;br /&gt;
* Rewrite and test startUnity.sh and startJava.sh scripts&lt;br /&gt;
* Find a way to get Basilisk working better in Wine, or use an alternative browser like K-Meleon&lt;br /&gt;
* Get Java working natively again with OpenJDK 8&lt;br /&gt;
* Test Unity 2.x and 3.x games&lt;br /&gt;
* AMF support for games like Neon Rider for the community levels&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Technologies]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>MagnificentNoodle</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Linux_Support&amp;diff=8183</id>
		<title>Linux Support</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Linux_Support&amp;diff=8183"/>
		<updated>2022-08-16T05:50:57Z</updated>

		<summary type="html">&lt;p&gt;MagnificentNoodle: preliminary edit for Docker Flashpoint&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Linux support in Flashpoint is currently experimental due to a lack of maintainers. This page describes the current state of our Linux support. If you need assistance with installing or playing, visit us at #flashpoint-mac-linux-help.&lt;br /&gt;
&lt;br /&gt;
As it stands, the Docker version of Flashpoint for Linux supports Flash, HTML5, Shockwave, Unity and Java.&lt;br /&gt;
If you want support for the other platforms that are Windows-exclusive, there are a few options to get the Windows version of Flashpoint running on Linux:&lt;br /&gt;
* [https://bluemaxima.org/flashpoint/downloads/ Download the Windows version of Flashpoint] and run it in a Windows virtual machine. This is the recommended non-native option.&lt;br /&gt;
* Run the Windows version of Flashpoint with [[#Wine|Wine]]. This works well on some computers, but does not work consistently.&lt;br /&gt;
&lt;br /&gt;
Otherwise, download the [https://drive.google.com/file/d/1zgBrmyiMpSfW9xsZ9A4ejvR0lktWlTRR/view?usp=sharing latest Docker Flashpoint package] and [[#Manual Installation|install it]].&lt;br /&gt;
&lt;br /&gt;
== Manual Installation ==&lt;br /&gt;
&lt;br /&gt;
=== Dependencies ===&lt;br /&gt;
First, install Flashpoint's dependencies.&lt;br /&gt;
&lt;br /&gt;
They are as follows:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Dependency&lt;br /&gt;
!Package name&lt;br /&gt;
|-&lt;br /&gt;
![https://docs.docker.com/engine/install/ Docker]&lt;br /&gt;
|docker&lt;br /&gt;
|-&lt;br /&gt;
!PulseAudio&amp;lt;span style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
|pulseaudio&lt;br /&gt;
|-&lt;br /&gt;
!X11&amp;lt;span style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;**&amp;lt;/span&amp;gt;&lt;br /&gt;
|xorg&lt;br /&gt;
|-&lt;br /&gt;
!bash&lt;br /&gt;
|bash&lt;br /&gt;
|-&lt;br /&gt;
!PHP&lt;br /&gt;
|php&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Note:''' Chances are you will only need to install PHP, as most distributions come with the rest of the packages already pre-installed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt; : PipeWire can also be used in place of PulseAudio by installing the &amp;lt;code&amp;gt;pipewire-pulse&amp;lt;/code&amp;gt; package.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;**&amp;lt;/span&amp;gt; : X11 can also be used within Wayland by installing the &amp;lt;code&amp;gt;xwayland&amp;lt;/code&amp;gt; package (&amp;lt;code&amp;gt;xorg-xwayland&amp;lt;/code&amp;gt; on Arch-based distros).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To install them, use your distro's package manager:&lt;br /&gt;
{|class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Distro&lt;br /&gt;
!Package manager install command&lt;br /&gt;
|-&lt;br /&gt;
!Debian&lt;br /&gt;
|&amp;lt;code&amp;gt;sudo apt-get install {PACKAGE}&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Ubuntu, Linux Mint&lt;br /&gt;
|&amp;lt;code&amp;gt;sudo apt-get install {PACKAGE}&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Fedora-like&lt;br /&gt;
|&amp;lt;code&amp;gt;sudo dnf install {PACKAGE}&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Fedora-like (old)&lt;br /&gt;
|&amp;lt;code&amp;gt;sudo yum install {PACKAGE}&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Arch-like&lt;br /&gt;
|&amp;lt;code&amp;gt;sudo pacman -S {PACKAGE}&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Installation ===&lt;br /&gt;
Before you start, you need to [https://docs.docker.com/engine/install/linux-postinstall/#manage-docker-as-a-non-root-user configure Docker to run as a non-root user], then reboot your computer.&lt;br /&gt;
&lt;br /&gt;
If you have an Nvidia GPU, you will need to add Nvidia's repository and install the &amp;lt;code&amp;gt;nvidia-docker2&amp;lt;/code&amp;gt; package. Follow the &amp;quot;Setting up NVIDIA Container Toolkit&amp;quot; instructions under the heading corresponding to your distro [https://docs.nvidia.com/datacenter/cloud-native/container-toolkit/install-guide.html#docker here].&lt;br /&gt;
&lt;br /&gt;
Then, download the [https://drive.google.com/file/d/1zgBrmyiMpSfW9xsZ9A4ejvR0lktWlTRR/view?usp=sharing latest Docker Flashpoint package] if you haven't already and extract it somewhere.&lt;br /&gt;
&lt;br /&gt;
Go to the place where you extracted it, and pull the docker images by running &amp;lt;code&amp;gt;pull.sh&amp;lt;/code&amp;gt;. They'll take ~3.5 GB.&lt;br /&gt;
&lt;br /&gt;
Finally, run the &amp;lt;code&amp;gt;flashpoint&amp;lt;/code&amp;gt; executable script to start the launcher.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Config files can be found in &amp;lt;code&amp;gt;LinuxConf/&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;FPSoftware/FSPConfigs/&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Save data is stored in &amp;lt;code&amp;gt;SaveData&amp;lt;/code&amp;gt;. Java save data isn't persistent, because there's no standardized location for it.&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
&lt;br /&gt;
=== Fix white screen when launching games ===&lt;br /&gt;
&lt;br /&gt;
If you've successfully [[#Dependencies|installed QEMU and PHP]] but are still getting a white screen when launching games, it may mean that your distro's QEMU version is too old to support loading our VM snapshot. Linux Mint is known to be affected by this issue. Click the Logs tab of the launcher and look for the following error message:&lt;br /&gt;
 unsupported machine type 'pc-i440fx-5.2'&lt;br /&gt;
You can also confirm the issue by running the following command: &amp;lt;code&amp;gt;qemu-system-i386 --version&amp;lt;/code&amp;gt;. If you see a version below 5.2, then your QEMU version is too old. &lt;br /&gt;
To fix the problem, you'll need to disable snapshot loading by following these steps:&lt;br /&gt;
# Open the &amp;lt;code&amp;gt;Data&amp;lt;/code&amp;gt; folder within your Flashpoint folder.&lt;br /&gt;
# Open the &amp;lt;code&amp;gt;services.json&amp;lt;/code&amp;gt; file in a text editor.&lt;br /&gt;
# Remove these snippets of text from the file:&lt;br /&gt;
#* &amp;lt;code&amp;gt;&amp;quot;-machine&amp;quot;, &amp;quot;pc-i440fx-5.2&amp;quot;,&amp;lt;/code&amp;gt;&lt;br /&gt;
#* &amp;lt;code&amp;gt;&amp;quot;-loadvm&amp;quot;, &amp;quot;quick&amp;quot;,&amp;lt;/code&amp;gt;&lt;br /&gt;
# Save the file and restart Flashpoint.&lt;br /&gt;
With these changes applied, you'll need to wait about 10-20 seconds after starting Flashpoint before launching games, but games should work properly.&lt;br /&gt;
&lt;br /&gt;
=== Fix Flash Player crash ===&lt;br /&gt;
&lt;br /&gt;
If the Flash Player crashes immediately when launched, there are a few possible solutions:&lt;br /&gt;
* Replace our hacked Flash projector with the original, unhacked Adobe Flash projector. Follow these steps:&lt;br /&gt;
*# [https://drive.google.com/file/d/1Dt3EGqB6SmfM1hkGszUMnYYlNo7RtlhD/view?usp=sharing Download the projector from here]&lt;br /&gt;
*# In your Flashpoint folder, open &amp;lt;code&amp;gt;FPSoftware/Flash&amp;lt;/code&amp;gt;&lt;br /&gt;
*# Replace the &amp;lt;code&amp;gt;flashplayer_32_sa.exe&amp;lt;/code&amp;gt; file with the one you downloaded.&lt;br /&gt;
* Remove wine-dxvk from your system. This causes problems with the Flash projector on some computers.&lt;br /&gt;
&lt;br /&gt;
=== Fix Wine failing to start ===&lt;br /&gt;
&lt;br /&gt;
In some cases, a problem with Wine may prevent games in Flashpoint from working. Look for the following error in the Logs tab of the launcher:&lt;br /&gt;
 wine: 'examplewinedirectory/.wine' is a 64-bit installation, it cannot be used with a 32-bit wineserver.&lt;br /&gt;
If you see this error, then run the following command to change the wineprefix that FP is trying to use.&lt;br /&gt;
 sed -i &amp;quot;2 i export WINEPREFIX=$HOME/.wine_fp&amp;quot; &amp;quot;$HOME/opt/flashpoint/launcher/flashpoint&amp;quot;&lt;br /&gt;
Alternatively, if you are running low on disk space and don't care about the contents of the wineprefix, you can take a more destructive route: navigate to your Wine directory (usually, it's your home directory) and run the commands below to resolve the problem. Note that this deletes your current wineprefix.&lt;br /&gt;
 rm -r .wine/&lt;br /&gt;
 winecfg&lt;br /&gt;
&lt;br /&gt;
== Technologies ==&lt;br /&gt;
&lt;br /&gt;
Flashpoint Infinity, like its Windows counterpart, it uses &amp;lt;code&amp;gt;router.php&amp;lt;/code&amp;gt; as a proxy server. But unlike Windows, Linux provides native ways to set per-application proxy settings, so no equivalent to the [https://github.com/FlashpointProject/FlashpointProxy Flashpoint Proxy library] is used. On Linux, each application is simply told via environment variables to use &amp;lt;code&amp;gt;localhost:22500&amp;lt;/code&amp;gt; as a proxy server. For example, before Flashpoint Launcher opens the Flash projector, it sets the &amp;lt;code&amp;gt;http_proxy&amp;lt;/code&amp;gt; environment variable to &amp;lt;code&amp;gt;http://localhost:22500/&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
The [http://bluemaxima.org/flashpoint/faq/ Flashpoint FAQ] contains a list of all web game technologies (&amp;quot;Platforms&amp;quot;) supported in the Windows version of Flashpoint. The Linux version currently supports a subset of these platforms. This is explained in detail below.&lt;br /&gt;
&lt;br /&gt;
=== Supported Platforms ===&lt;br /&gt;
* Flash: Supported through Wine by default. Although a Linux Flash Projector exists, it suffers from graphical glitches on many systems. If you'd like to try your luck with the native projector, then either turn off use Wine, or tick it as a 'Native Platform' on the Config page.&lt;br /&gt;
* Shockwave: Supported through Wine.&lt;br /&gt;
* HTML5: Supported natively through the Basilisk browser. To update Basilisk, download it from [http://us.basilisk-browser.org/release/basilisk-latest.linux64.tar.bz2 here] and extract it such that the executable is located at &amp;lt;code&amp;gt;FPSoftware/Basilisk-Portable/linux/basilisk&amp;lt;/code&amp;gt;. By default, Basilisk will store its configuration in the location defined by &amp;lt;code&amp;gt;XDG_CONFIG_DIR&amp;lt;/code&amp;gt;, so Flashpoint uses a shell script to set the configuration location. A pre-configured copy of Basilisk, along with the shell script, is packaged and also available [https://drive.google.com/file/d/1Y5Mgm9dCa4gCc6UF5WFPqQruzsO81xhf/view?usp=sharing here]. This [https://cdn.discordapp.com/attachments/516027726851735632/612891261665411073/BasiliskSetup.txt text file] describes Basilisk's configuration.&lt;br /&gt;
* Java Applets: Supported natively using the OpenJDK. This support is not currently working, however.&lt;br /&gt;
* Unity Web Player: Supported through Wine. Unity 2.x and 3.x games may not work; this needs further testing.&lt;br /&gt;
* PopCap Plugin: Supported through Wine.&lt;br /&gt;
* Authorware Web Player: Supported through Wine.&lt;br /&gt;
* GoBit Plugin: Supported through Wine.&lt;br /&gt;
&lt;br /&gt;
=== Unsupported Platforms ===&lt;br /&gt;
* Silverlight: In the past, [http://www.webupd8.org/2013/08/pipelight-use-silverlight-in-your-linux.html Pipelight] allowed Linux users to use Silverlight, but the repository is no longer available for most Linux distros. [https://www.maketecheasier.com/install-and-run-silverlight-in-linux/ Moonlight] was another option, but is also no longer available. Attempts to use Silverlight in K-Meleon using Wine have failed.&lt;br /&gt;
* 3DVIA Player: A previous tester received this error, which crashed K-Meleon: &amp;lt;code&amp;gt;Error: Access was denied while trying to open files in your profile directory&amp;lt;/code&amp;gt;. We need another tester to help us narrow this down.&lt;br /&gt;
* 3D Groove GX: When the http_proxy variable is set, Groove Player downloads but fails to load the file. Maybe the registry method described [https://wiki.winehq.org/FAQ#How_do_I_configure_a_proxy.3F here] would work better, but this needs to be tested. Two of our testers received the following set of errors: [https://media.discordapp.net/attachments/496132309498724391/577330595609444352/unknown.png 1] [https://media.discordapp.net/attachments/496132309498724391/577330680678055948/unknown.png 2] [https://media.discordapp.net/attachments/496132309498724391/577330740396556309/unknown.png 3]&lt;br /&gt;
* ActiveX: The most promising method so far was to install Internet Explorer 8 and each ActiveX plugin into the Wine prefix, but this needs considerable work.&lt;br /&gt;
&lt;br /&gt;
== Wine ==&lt;br /&gt;
Most games rely on technology only available on Windows. A lot of these however can be run through Wine. If there is no native executable, or you have the Native Platform option unticked for the game's platform then the launcher will run it through Wine.&lt;br /&gt;
&lt;br /&gt;
You may choose to use the native versions, in which case tick the platform under Native Platforms in Config.&lt;br /&gt;
&lt;br /&gt;
If you wish to play games that rely on Wine, be sure to install the 32-bit version of Wine. There are links below to distro specific install guides:&lt;br /&gt;
&lt;br /&gt;
* Ubuntu - https://wiki.winehq.org/Ubuntu&lt;br /&gt;
* Debian - https://wiki.debian.org/Wine#Installation_on_Debian_Jessie_and_newer&lt;br /&gt;
* Arch Linux - https://wiki.archlinux.org/index.php/Wine#Installation&lt;br /&gt;
&lt;br /&gt;
=== Important Note ===&lt;br /&gt;
&lt;br /&gt;
Update: As of Wine 6.0-rc1, Shockwave appears to be working again. If you are on 5.22, keep an eye out for an update from your distribution. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;As of Wine 5.22, the Shockwave wrappers are no longer launching. Avoid updating Wine until a fix is found.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Changelog ==&lt;br /&gt;
&lt;br /&gt;
; 2021-07-26&lt;br /&gt;
: Added 10.0 Infinity package&lt;br /&gt;
&lt;br /&gt;
; 2021-02-16&lt;br /&gt;
: Added Core/Ultimate standalone package for 9.0 based on 8.1 Infinity standalone&lt;br /&gt;
&lt;br /&gt;
; 2020-11-07&lt;br /&gt;
: Updated .deb to Flashpoint 8.2-2 Infinity&lt;br /&gt;
: Added native executables for Flash and HTML5&lt;br /&gt;
: Replaced modified Flash Projectors with the unmodified ones&lt;br /&gt;
: Fixed extreme games option being disabled in config.json&lt;br /&gt;
&lt;br /&gt;
; 2020-10-23&lt;br /&gt;
: Updated .deb to Flashpoint 8.2-1 Infinity&lt;br /&gt;
&lt;br /&gt;
; 2020-07-04&lt;br /&gt;
: Updated to Flashpoint 8.1 Infinity&lt;br /&gt;
: Updated to Flashpoint Launcher 9.0.2&lt;br /&gt;
&lt;br /&gt;
; 2019-09-28&lt;br /&gt;
: Updated to Flashpoint 6.3&lt;br /&gt;
: Bundled WIP Launcher with better Multi-Platform Support:&lt;br /&gt;
:* Proper linux argument escaping (Supersonic RC works now, yay!)&lt;br /&gt;
:* SPR games automatically use port 22500 (Hacky, may be removed later)&lt;br /&gt;
:* Wine will always (and only) be used for running .exe files (even if use Wine is turned off in Config)&lt;br /&gt;
:* .bat files will always run their .sh equivalents (even if use Wine is turned on in Config)&lt;br /&gt;
:* Windows execs are mapped to native execs (if existing), so Windows game XMLs should work out the box. (See execs.json)&lt;br /&gt;
:* Can mark a platform as 'native' in Config, will force native execs to be used instead of Windows execs even if use Wine is turned on.&lt;br /&gt;
:** If no native execs are available (like Shockwave) then it will fallback to running the Windows exec with Wine.&lt;br /&gt;
: Added native Basilisk support files&lt;br /&gt;
: Updated SPR files&lt;br /&gt;
: Updated router.php&lt;br /&gt;
&lt;br /&gt;
; 2019-09-18 &lt;br /&gt;
: Added new SPR version (see update-spr.sh) and Shockwave XMLs&lt;br /&gt;
: Added interim Launcher hack to make Shockwave games that use SPR work properly&lt;br /&gt;
: Made the save manager scripts use a valid interpreter (/bin/sh)&lt;br /&gt;
:* TODO: they still need further work/testing&lt;br /&gt;
&lt;br /&gt;
; 2019-07-21 and prior&lt;br /&gt;
: Configure Flash games to run using the Windows player, flashplayer_32_sa.exe&lt;br /&gt;
:* The Linux flash player suffers from too many graphical glitches&lt;br /&gt;
:* Requires Wine to be installed and enabled to play&lt;br /&gt;
: Updated JDK to version 8u212&lt;br /&gt;
:* startJava.sh instructions and script updated&lt;br /&gt;
:* Made startJava.sh executable&lt;br /&gt;
: Added support for Authorware Platform&lt;br /&gt;
: Adds Linux versions of the Save Manager scripts&lt;br /&gt;
: Adds a &amp;quot;Flashpoint&amp;quot; shortcut (replacing the Windows version)&lt;br /&gt;
: Adds Flashpoint 6.2 games&lt;br /&gt;
: Removed the game logos, as in Flashpoint Infinity 6.2 for Windows&lt;br /&gt;
: Removed the Wineprefix because it was not used&lt;br /&gt;
&lt;br /&gt;
'''To-Do List'''&lt;br /&gt;
* Allow the launcher to automatically start/stop the flashpoint server on Linux&lt;br /&gt;
* Rewrite and test startUnity.sh and startJava.sh scripts&lt;br /&gt;
* Find a way to get Basilisk working better in Wine, or use an alternative browser like K-Meleon&lt;br /&gt;
* Get Java working natively again with OpenJDK 8&lt;br /&gt;
* Test Unity 2.x and 3.x games&lt;br /&gt;
* AMF support for games like Neon Rider for the community levels&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Technologies]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>MagnificentNoodle</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Curation_Format&amp;diff=5540</id>
		<title>Curation Format</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Curation_Format&amp;diff=5540"/>
		<updated>2021-07-21T22:13:05Z</updated>

		<summary type="html">&lt;p&gt;MagnificentNoodle: remove mentions of meta.txt since it's a legacy format and no one should be using it anymore&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This guide will walk you through everything you need to know about putting together a curation and submitting it to Flashpoint. If this is your first time contributing, be sure to follow our [[Curation Tutorial|step-by-step tutorial]].&lt;br /&gt;
&lt;br /&gt;
==Before You Start==&lt;br /&gt;
&lt;br /&gt;
===Checking the Master List and Discord submissions===&lt;br /&gt;
&lt;br /&gt;
Before curating, please check the [[Game Master List]] (and for animations, the [[Animation Master List]]) as well as the curation submission channels in our Discord for newer games or animations that might have been done recently before taking time out of your day to save something that's already been saved. '''Use CTRL+F to search the list of titles. If you're having difficulty searching the Master List, try our new [https://nul.sh/misc/flashpoint/ search tool].'''&lt;br /&gt;
&lt;br /&gt;
===Banned Games and Animations===&lt;br /&gt;
&lt;br /&gt;
{{:Not Accepted Curations}}&lt;br /&gt;
&lt;br /&gt;
==What is a Curation?==&lt;br /&gt;
&lt;br /&gt;
Flashpoint is not just a collection of files; it is a museum of playable web games. As in any other museum, each item needs to be curated before it can be put on display. Curating for Flashpoint is more than downloading an SWF, dropping it off in the submission site and expecting it to appear in the next update. Instead, you'll need to put together an archive file (ZIP, 7Z, etc) called a ''curation''.&lt;br /&gt;
&lt;br /&gt;
To make a curation from scratch, first create a new folder with any name (preferably the name of the game you'd like to save, but it doesn't matter). Inside of that folder, you'll add a ''screenshot'' and ''logo'', a ''meta file'' containing metadata about the game, and a ''content'' folder containing all of the files needed to run the game; '''all of these are required.''' The following sections will explain each of them in detail. You can download an [http://bluemaxima.org/flashpoint/datahub/AlienHominid.zip example curation ZIP file] to see what a completed curation folder looks like.&lt;br /&gt;
&lt;br /&gt;
To make this process easier and reduce errors, a smaller, for-curators version of Flashpoint named '''Flashpoint Core''' was created with a special tab for curating named the &amp;quot;Curate&amp;quot; tab. This tab will allow you to automatically make new curations with the &amp;quot;New Curation&amp;quot; button, edit their logos, screenshots, and metadata quickly, and test games with the &amp;quot;Run&amp;quot; button at the bottom of each curation. You still need to manually add the ''content'' folder to curations made this way. You can download Flashpoint Core from the bottom of the [http://bluemaxima.org/flashpoint/downloads/ downloads page], and new curations you make will be stored in a folder named &amp;quot;Curations&amp;quot; wherever you extracted Flashpoint Core. See the [[Curation Tutorial]] for more information about Flashpoint Core.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;traditional&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Image:FolderContents.png | A sample of what a completed curation folder looks like.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Content==&lt;br /&gt;
&lt;br /&gt;
All content for each curation must be placed inside a '''content''' folder, then arranged in the same way that they would be placed in Flashpoint proper from the &amp;quot;Legacy/htdocs&amp;quot; folder - the best practice is to try and recreate the same structure that the game had on the internet. For example, if a game was hosted at &amp;lt;code&amp;gt;http://uploads.ungrounded.net/59000/59593_alien_booya202c.swf&amp;lt;/code&amp;gt; you would create the folders in the format shown in the top example in the image below. If you cannot find the full URL the game is hosted on, a secondary format is acceptable - a domain folder, a folder with the game's name, then the game files, displayed as the second example. Note that if you are using Flashpoint Core, you will still have to make this folder yourself.&lt;br /&gt;
&lt;br /&gt;
Some games request files from other domains. If this is the case, you can include more than one domain folder inside of the ''content'' folder.&lt;br /&gt;
&lt;br /&gt;
You might also notice that some games in Flashpoint use a domain called &amp;lt;code&amp;gt;localflash&amp;lt;/code&amp;gt; instead of a website domain. While this used to be the protocol for games without a known URL, this is '''not''' to be used this way anymore. The &amp;lt;code&amp;gt;localflash&amp;lt;/code&amp;gt; folder should only be used curations of offline media, including but not limited to CD-ROMs and personal projects.&lt;br /&gt;
&lt;br /&gt;
If you do use &amp;lt;code&amp;gt;localflash&amp;lt;/code&amp;gt;, make sure to contain the files within a folder that shares its name with the game or disc. This minimizes the risk of files clashing. For example, &amp;lt;code&amp;gt;http://localflash/shrek2promodisc/game.swf&amp;lt;/code&amp;gt; would be a valid launch command for a &amp;lt;code&amp;gt;localflash&amp;lt;/code&amp;gt; curation.&lt;br /&gt;
===Examples===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;traditional&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Image:Curate1.png | Example ''content'' folder structures for Alien Hominid. Don't forget to test your curation in Flashpoint Core!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Logo==&lt;br /&gt;
&lt;br /&gt;
Logos must be in PNG format. A good logo shows the entire title of a game or something else that is representative of the game. It must be named &amp;lt;code&amp;gt;logo.png&amp;lt;/code&amp;gt; and placed in your curation folder. You can add a logo to a curation in Flashpoint Core by dragging it on to the left panel above ''Drop an image here to add it''.&lt;br /&gt;
&lt;br /&gt;
Recommended tools for grabbing logos include Snip &amp;amp; Sketch and Paint, both included in Windows 10/11 by default. You're free to use other tools, but remember, always save logos in PNG format.&lt;br /&gt;
&lt;br /&gt;
===Examples===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;traditional&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Image:Logo-bad.png | Bad example. Crop it down to just the logo.&lt;br /&gt;
Image:Logo-good3.png | Good example. Logo is sufficiently cropped.&lt;br /&gt;
Image:Logo-good.png | Good example. Can show off a bit of the artist's work, but no menu options or other things to get in the way.&lt;br /&gt;
Image:Logo-good2.PNG | Good example. This is a decent shot of the focal point of the game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Screenshot==&lt;br /&gt;
&lt;br /&gt;
Screenshots must be in PNG format. A good screenshot is a credible 'action shot' of the game (no menus or obvious tutorials). It must be named &amp;lt;code&amp;gt;ss.png&amp;lt;/code&amp;gt; in your curation folder. You can add a screenshot to a curation in Flashpoint Core by dragging it on to the right panel above ''Drop an image here to add it''.&lt;br /&gt;
&lt;br /&gt;
Recommended tools for grabbing screenshots include Snip &amp;amp; Sketch and Paint, both included in Windows 10/11 by default. You're free to use other tools, but remember, always save screenshots in PNG format.&lt;br /&gt;
&lt;br /&gt;
===Examples===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;traditional&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Image:Ss-bad1.png | Bad example. Don't show obvious tutorials.&lt;br /&gt;
Image:Ss-bad2.png | Bad example. Don't show menus, unless the entire point of the game is menus. Work your way to a battle in an RPG or strategy game.&lt;br /&gt;
Image:Ss-good.png | Good example. Shows some action. Dying is sometimes unavoidable - don't feel bad if the screenshot is otherwise good.&lt;br /&gt;
Image:Ss-good2.png | Great example. Shows a lot of action and what the game's big draw is.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Metadata==&lt;br /&gt;
&lt;br /&gt;
The metadata for a game must be included in a file named '''meta.yaml''' or '''meta.yml''' in your curation folder. It is recommended that you use Flashpoint Core's built-in &amp;quot;Curate&amp;quot; tab for entering in metadata instead of writing this file manually as this can significantly reduce errors. If you choose to create a YAML/YML file instead of a plain TXT file, check out the [[YAML Format]] article.&lt;br /&gt;
&lt;br /&gt;
The table below shows all of the fields that you can include in your meta files or type into Flashpoint Core. All fields should be included if they are applicable. Pay special attention to fields marked with &amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt; - they are required fields. If a field is not applicable and not required for your curation, either omit it or leave it blank. &lt;br /&gt;
&lt;br /&gt;
Many fields allow multiple values. If they do, separate each value with a semicolon and a space. For example, &amp;lt;code&amp;gt;Value1; Value2&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Some fields have only a few possible values to choose from. If this is the case, they'll be shown in the table as a bulleted list, with the default value in ''italics''. If you omit this type of field, it will take on its default value automatically.&lt;br /&gt;
&lt;br /&gt;
If you're not sure how to use a metadata field, see the [[#A Good Meta File|example meta file]].&lt;br /&gt;
&lt;br /&gt;
===List of Metadata Fields===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Field !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| '''Title'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| '''Always required.''' The name of the game, in full. When in doubt, use the name indicated in the game's logo. Use the game's official title; don't add anything to it, such as a franchise or series name, if it doesn't exist in the game's title.&lt;br /&gt;
|-&lt;br /&gt;
| '''Alternate Titles'''&lt;br /&gt;
| Alternate titles that can also be used to refer to the game. For example, an alternate name for Gateway II is Gateway 2. You also may use this to indicate the title of the game in other languages. Normal rules pertaining to Title field do not apply. Use &amp;lt;code&amp;gt;; &amp;lt;/code&amp;gt; to separate multiple values.&lt;br /&gt;
|-&lt;br /&gt;
| '''Library'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| '''Required if you are curating an animation for Flashpoint Theatre.''' Possible values: &lt;br /&gt;
* ''Arcade'': This is a game that should go in Flashpoint Arcade (the Games section).&lt;br /&gt;
* Theatre: This is an animation that should go in Flashpoint Theatre (the Animations section).&lt;br /&gt;
|-&lt;br /&gt;
| '''Series'''&lt;br /&gt;
| The name of the specific-to-webgames series. This is for games that have prequels and sequels, such as Run, Run 2, and Run 3. Make sure you're not confusing a game's series with its ''franchises'' (e.g., The Fairly OddParents or Pokemon), which go into the [[Tags#Franchises|Tags]] field.&lt;br /&gt;
|-&lt;br /&gt;
| '''Developer'''&lt;br /&gt;
| The name of the developer(s) who made the game. Separate multiple developers with &amp;lt;code&amp;gt;; &amp;lt;/code&amp;gt;. Make sure that each person or game studio actually developed the game; sponsorship does not count. Look for a Credits section! If a developer is known by multiple names or aliases, you may separate each with a slash, like this: &amp;lt;code&amp;gt;Kajenx / Lucas Paakh&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| '''Publisher'''&lt;br /&gt;
| The name of the site that published (sponsored/branded) the game. Look for a &amp;quot;More Games&amp;quot; link or prominent logo; it will probably lead to the Publisher's website.&lt;br /&gt;
|-&lt;br /&gt;
| '''Play Mode'''&lt;br /&gt;
| Can be either one, two, or all three of these values: &lt;br /&gt;
* ''Single Player'': A solo experience from start to finish.&lt;br /&gt;
* Cooperative: Like &amp;quot;Single Player&amp;quot;, but with others being in the journey of finishing the game from start to finish.&lt;br /&gt;
* Multiplayer: Playing against someone else or multiple players in a session, competing to win.&lt;br /&gt;
For example, a fighting game where you can play against another player or the computer would be &amp;lt;code&amp;gt;Single Player; Multiplayer&amp;lt;/code&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
| '''Status'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
* ''Playable'': Fully playable from beginning to end. Not hacked or modified.&lt;br /&gt;
* Partial: Game is missing files, impacting the player's experience. You'll need to elaborate further in the Notes.&lt;br /&gt;
* Hacked: Game has been hacked or modified to work in Flashpoint. Use the Notes field to explain what has been modified. '''If you hack a game, you MUST also include the original, unhacked file(s) in your curation, even if they are just extras.'''&lt;br /&gt;
If a game is both Hacked and Partial, its status would be &amp;lt;code&amp;gt;Hacked; Partial&amp;lt;/code&amp;gt;. If a game is playable from beginning to end, but missing assets impact the player's experience, then its status would be &amp;lt;code&amp;gt;Playable; Partial&amp;lt;/code&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
| '''Release Date'''&lt;br /&gt;
| The date that the game was first released. Use YYYY-MM-DD format, with whatever precision is available. For example, if you knew a game was released in January 2010, you could say &amp;lt;code&amp;gt;2010-01&amp;lt;/code&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
| '''Version'''&lt;br /&gt;
| The version number of the game. This is for revisions of the same game, not games in series. Leave this field blank if the game's version number is not clearly shown somewhere.&lt;br /&gt;
|-&lt;br /&gt;
| '''Languages'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| '''Required if you are curating a game that supports languages other than English.''' &lt;br /&gt;
A list of all languages that the game supports. Use [https://en.wikipedia.org/wiki/List_of_ISO_639-1_codes ISO 639-1 language codes] and separate each code with &amp;lt;code&amp;gt;; &amp;lt;/code&amp;gt;. For example, if a game supports English and Spanish, you would say &amp;lt;code&amp;gt;en; es&amp;lt;/code&amp;gt;. Defaults to &amp;lt;code&amp;gt;en&amp;lt;/code&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
| '''Extreme'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| '''Required if you are curating something unsuitable for minors.''' Possible values: &lt;br /&gt;
* Yes: Indicates that a game is unsuitable for minors because of excessive violence, sexual content, or other mature content.&lt;br /&gt;
* ''No'': Indicates that a game is suitable for minors.&lt;br /&gt;
|-&lt;br /&gt;
| '''Tags'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| See [[Tags]]. Pay special attention to the tags in the '''Content Warnings''' section, because these are '''required''' if they apply to the game you are curating. To add a tag, first type it into the meta field, then select it by either clicking on it or pressing the Tab key until it is highlighted and hitting Enter. You can add a new tag to Core by typing it into the meta field, hitting Enter, and then following the normal process. If you are manually writing a meta file (not using the Curate tab), separate multiple tags with a semicolon and a space.&lt;br /&gt;
|-&lt;br /&gt;
| '''Source'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| The full URL of the webpage where you found the game. If you found the game on the [https://web.archive.org/ Wayback Machine], follow this format: &amp;lt;code&amp;gt;Original URL (via Wayback Machine)&amp;lt;/code&amp;gt;, or specify the full capture URL instead if necessary. If you found the game somewhere other than a webpage, use whatever format you find appropriate to indicate the source.&lt;br /&gt;
|-&lt;br /&gt;
| '''Platform'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| The ''web game technology'' that the game uses. See the [[#Appendix I: Flashpoint Platforms|Appendix]] for a list of supported platforms. Note that a game is only considered to be HTML5 if it does not require any browser plugin.&lt;br /&gt;
If your curation omits this field, the Platform is assumed to be Flash. '''This field is required for all non-Flash curations.'''&lt;br /&gt;
|-&lt;br /&gt;
| '''Application Path'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| The path to the application to use to launch the game. This path is relative to the main Flashpoint folder. For example, the Application Path for most Flash games is &amp;lt;code&amp;gt;FPSoftware\Flash\flashplayer_32_sa.exe&amp;lt;/code&amp;gt;. &lt;br /&gt;
If the Application Path is omitted, it will be automatically chosen based on the game's Platform. See the [[#Appendix I: Flashpoint Platforms|Appendix]] for a list of default Application Paths for each Platform. '''We recommend that you always use this field.'''&lt;br /&gt;
|-&lt;br /&gt;
| '''Launch Command'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| The location of your file inside the content folder, replicating an internet URL. This is case-sensitive. '''Never have https:// at the beginning of a Launch Command, as it will not work properly; ALWAYS use http://. Flashpoint DOES NOT have HTTPS support.''' If you found the game on the [https://web.archive.org/ Wayback Machine], the launch command is the original URL, without the &amp;lt;code&amp;gt;web.archive.org&amp;lt;/code&amp;gt; section (same goes for the folder structure inside the &amp;lt;code&amp;gt;content&amp;lt;/code&amp;gt; folder).&lt;br /&gt;
'''This field is always required.''' If you're having trouble figuring out the correct launch command for your curation, see the [[Curation Tutorial]].&lt;br /&gt;
|-&lt;br /&gt;
| '''Mount Parameters'''&lt;br /&gt;
| Allows passing certain parameters to game zip related launcher extensions which may alter the way games are mounted. This is only used for specific edge cases, so most curators can safely ignore this field.&lt;br /&gt;
|-&lt;br /&gt;
| '''Notes'''&lt;br /&gt;
| A message that will appear on the right panel of the launcher. Use this field for important information about the game not explained in the game itself. For example, Notes can provide details about cheat codes, missing assets, hacked files, or unimplemented features. If you are creating the meta file manually and need to create multiple lines for Notes, use the pipe symbol: &amp;lt;code&amp;gt;Notes: &amp;lt;nowiki&amp;gt; | &amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, then indent each line. To learn how to do this correctly, see the [[#A Good Meta File|example meta file]].&lt;br /&gt;
|-&lt;br /&gt;
| '''Original Description'''&lt;br /&gt;
| If a game's webpage contains a description of the game or its controls, you may copy and paste it into this field. If you can't find a description on the game's webpage, you can check the page source for the &amp;lt;code&amp;gt;&amp;lt;meta name=&amp;quot;description&amp;quot;&amp;gt;&amp;lt;/code&amp;gt; HTML tag. If you are creating the meta file manually and need to create multiple lines for the Original Description, use the pipe symbol: &amp;lt;code&amp;gt;Original Description: &amp;lt;nowiki&amp;gt; | &amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, then indent each line.&lt;br /&gt;
|-&lt;br /&gt;
| '''Curation Notes'''&lt;br /&gt;
| Use this field to show a message to BlueMaxima if he needs to add your curation in a different way from usual. If you are creating the meta file manually and want to write multi-line Curation Notes, use the pipe symbol: &amp;lt;code&amp;gt;Curation Notes: &amp;lt;nowiki&amp;gt; | &amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, then indent each line.&lt;br /&gt;
|-&lt;br /&gt;
| '''Additional Applications'''&lt;br /&gt;
| Use this section to add a message that pops up before a game runs, a link to an Extras folder, or an alternate version of a game. For more details, see the [[#Appendix II: Additional Applications|Appendix]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===A Good Meta File===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
Title: Alien Hominid&lt;br /&gt;
Series: &lt;br /&gt;
Developer: The Behemoth&lt;br /&gt;
Publisher: Newgrounds.com&lt;br /&gt;
Play Mode: Single Player&lt;br /&gt;
Status: Playable&lt;br /&gt;
Release Date: 2002-08-07&lt;br /&gt;
Version: &lt;br /&gt;
Extreme: No&lt;br /&gt;
Tags: Shooter&lt;br /&gt;
Source: https://www.newgrounds.com/portal/view/59593&lt;br /&gt;
Platform: Flash&lt;br /&gt;
Application Path: FPSoftware\Flash\flashplayer_32_sa.exe&lt;br /&gt;
Launch Command: http://uploads.ungrounded.net/59000/59593_alien_booya202c.swf&lt;br /&gt;
Notes: |&lt;br /&gt;
  This is our sample curation in Flashpoint Core.&lt;br /&gt;
  Multiple lines in notes and descriptions are cool.&lt;br /&gt;
Curation Notes: Thanks for your work!&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Blank Meta File===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
Title: &lt;br /&gt;
Alternate Titles: &lt;br /&gt;
Library: &lt;br /&gt;
Series: &lt;br /&gt;
Developer: &lt;br /&gt;
Publisher: &lt;br /&gt;
Play Mode: &lt;br /&gt;
Status: &lt;br /&gt;
Release Date: &lt;br /&gt;
Version: &lt;br /&gt;
Languages: &lt;br /&gt;
Extreme: &lt;br /&gt;
Tags: &lt;br /&gt;
Source: &lt;br /&gt;
Platform: &lt;br /&gt;
Application Path: &lt;br /&gt;
Launch Command: &lt;br /&gt;
Mount Parameters: &lt;br /&gt;
Notes: &lt;br /&gt;
Original Description: &lt;br /&gt;
Curation Notes: &lt;br /&gt;
Additional Applications: &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Testing==&lt;br /&gt;
&lt;br /&gt;
You'll need [https://bluemaxima.org/flashpoint/downloads/ Flashpoint Core] to test your games in a lightweight copy of Flashpoint you can afford to break. &lt;br /&gt;
&lt;br /&gt;
If you've created your curation from scratch, click one of the buttons on the right-hand side of the &amp;quot;Curate&amp;quot; tab to load it into Flashpoint Core. From there, you'll be able to edit, import, and export the curation.&lt;br /&gt;
&lt;br /&gt;
To test a curation in Flashpoint Core, locate the respective curation in the &amp;quot;Curate&amp;quot; tab and press the &amp;quot;Run&amp;quot; button at the bottom of it. Make sure you physically play through part of the game when testing it.&lt;br /&gt;
&lt;br /&gt;
'''All games should be tested in Flashpoint; if not Core, then at least Ultimate. Just opening the game in a projector or browser is not enough of a test.'''&lt;br /&gt;
&lt;br /&gt;
[http://bluemaxima.org/flashpoint/datahub/AlienHominid.zip Here is the full example ZIP file.] &lt;br /&gt;
(This was also linked earlier, in the Overview section).&lt;br /&gt;
&lt;br /&gt;
 Note: that any save data for games will not be included in a curation you do when submitting.&lt;br /&gt;
&lt;br /&gt;
==Packing it up==&lt;br /&gt;
&lt;br /&gt;
You've finished your first curation! Now follow the instructions below to make sure it gets added to Flashpoint.&lt;br /&gt;
&lt;br /&gt;
{{:Submitting a Curation}}&lt;br /&gt;
&lt;br /&gt;
==Appendix I: Flashpoint Platforms==&lt;br /&gt;
&lt;br /&gt;
{{:Platforms}}&lt;br /&gt;
&lt;br /&gt;
==Appendix II: Additional Applications==&lt;br /&gt;
&lt;br /&gt;
The ''Additional Applications'' metadata field can be used to add Messages, Extras, or Alternates to a curation. If you're using Flashpoint Core, you can add these through the &amp;quot;New App&amp;quot;, &amp;quot;Add Extras&amp;quot;, and &amp;quot;Add Message&amp;quot; buttons at the bottom of each curation in the &amp;quot;Curate&amp;quot; tab. Each of these items is explained in detail below.&lt;br /&gt;
&lt;br /&gt;
===Messages===&lt;br /&gt;
&lt;br /&gt;
Use the Message sub-field to add a short, one-line message that pops up before a game runs. You'll want to use this if there's something that Flashpoint users need to know before playing a game. If you have less-important information about the game, use the Notes field instead. You can only have one message per curation. &lt;br /&gt;
&lt;br /&gt;
In Flashpoint Core, use the &amp;quot;Add Message&amp;quot; button at the bottom of the curation to add a message.&lt;br /&gt;
&lt;br /&gt;
You can also add a Message to your meta file manually. For example, here is the Additional Applications field of a game that starts in fullscreen and is difficult to close:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
Additional Applications:&lt;br /&gt;
    Message: This game starts in fullscreen. To exit, alt-tab and close the window in the taskbar.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Extras===&lt;br /&gt;
&lt;br /&gt;
Extras allow you to include a folder of bonus materials with your curation. If you would like to include files related to a game that are not required to play it, such as source code or unlockable items, this is how you can do it:&lt;br /&gt;
# Inside your curation's folder, next to the &amp;lt;code&amp;gt;content&amp;lt;/code&amp;gt; folder, create a folder called &amp;lt;code&amp;gt;Extras&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Place all of the bonus materials you would like to include inside of the Extras folder.&lt;br /&gt;
# In the Notes field, add a short explanation of what's included in the Extras folder.&lt;br /&gt;
# In Flashpoint Core, press the &amp;quot;Add Extras&amp;quot; button at the bottom of the curation and type ''gamename'' into the &amp;quot;Extras Folder&amp;quot; field. For example, if the title of the game was ''Tokyo Guinea Pop'', you would type &amp;lt;code&amp;gt;tokyoguineapop&amp;lt;/code&amp;gt;. Do not edit the &amp;quot;Heading&amp;quot; field!&lt;br /&gt;
&lt;br /&gt;
If you're not using the Curate tab of Flashpoint Core, you can manually add Extras to your meta file. In the Additional Applications field, add an Extras sub-field like this: &amp;lt;code&amp;gt;Extras: gamename&amp;lt;/code&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
For example, here is the Additional Applications field of a game called ''Tokyo Guinea Pop''. The curation's Extras folder contains unlockable items from the game's original website.&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
Additional Applications:&lt;br /&gt;
    Extras: tokyoguineapop&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When the above curation is imported into Flashpoint, the curation's &amp;lt;code&amp;gt;Extras&amp;lt;/code&amp;gt; folder will be renamed to &amp;lt;code&amp;gt;tokyoguineapop&amp;lt;/code&amp;gt; and placed in Flashpoint's main Extras folder.&lt;br /&gt;
&lt;br /&gt;
Note that you can only have one Extras folder per curation.&lt;br /&gt;
&lt;br /&gt;
===Alternates===&lt;br /&gt;
&lt;br /&gt;
Alternates allow you to add alternate versions of a game into the same curation. This is commonly used to add older versions of a game, alternate languages of a game, or hacked versions from sites like Arcade Prehacks. Note that all of the files required to run an Alternate should be included in the &amp;lt;code&amp;gt;content&amp;lt;/code&amp;gt; folder of your curation, along with the files for the main version.&lt;br /&gt;
&lt;br /&gt;
If you're using the Curate tab of Flashpoint Core, you can use the &amp;quot;New App&amp;quot; button at the bottom of the curation to add alternates. Provide a short name for the alternate version in the &amp;quot;Heading&amp;quot; field. For example, you might say &amp;lt;code&amp;gt;Hacked Version&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;Version 0.5b&amp;lt;/code&amp;gt;. Be sure to fill out the Application Path and Launch Command fields, then test the alternate thoroughly.&lt;br /&gt;
&lt;br /&gt;
You can also manually add an alternate to your meta file under the Additional Applications field. For example, the curation of a game called ''Drop 3'' includes a hacked version. Here is the Additional Applications field of this curation:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
Additional Applications:&lt;br /&gt;
    Hacked Version:&lt;br /&gt;
        Application Path: FPSoftware\Flash\flashplayer_32_sa.exe&lt;br /&gt;
        Launch Command: http://www.irregulargames.com/drop3/drop3-hacked.swf&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Curation Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>MagnificentNoodle</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Extended_FAQ&amp;diff=5327</id>
		<title>Extended FAQ</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Extended_FAQ&amp;diff=5327"/>
		<updated>2021-06-23T23:05:52Z</updated>

		<summary type="html">&lt;p&gt;MagnificentNoodle: update .NET Framework download link (old one is dead)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Be sure to check the [https://bluemaxima.org/flashpoint/faq/ main FAQ] if you don't see your question here, then ask in the #flashpoint-help channel of [http://discord.gg/S9uJ794 our Discord] if you are still not satisfied. If you are using an old version of Flashpoint, you might also want to read the [[Extended FAQ/Legacy|Legacy FAQ]].&lt;br /&gt;
&lt;br /&gt;
Note that not all entries here have been updated to 10.0.&lt;br /&gt;
&lt;br /&gt;
==General questions about the project==&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#WhyFlashpoint|{{anchor|WhyFlashpoint|Why do I need Flashpoint to play the games offline? Can't I just use a standalone player like the Flash Player projector to play them?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Many web games have what is known as a ''sitelock'', which means that they will not work unless they are being played on the original site they were hosted on. Since the projector is not connected to the Internet and cannot identify those sites, those games will refuse to load on it. Flashpoint gets around this by running the games through a ''local server proxy'' which, simply put, tricks them into thinking they are being played on the original sites they were meant to be played on. Moreover, web games are commonly spread across multiple files rather than just one; those are known as ''multi-asset'' games. Those games are less likely to run with just the projector on its own, but Flashpoint also deals with that. For more details, see [[How Flashpoint Works]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ROM|{{anchor|ROM|Can I have a zip or ROM of a specific game? Can I download just the games I want?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Flashpoint simulates the internet in order to make games think they are playing on their original websites (see the previous answer for a more detailed explanation of that). Since the files are laid out the same way as they would be on the internet, games are not separated cleanly into ZIPs or &amp;quot;ROMs.&amp;quot; Flashpoint Infinity downloads games on demand, so you can keep only the games you like by using Flashpoint Infinity.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#FlashEOL|{{anchor|FlashEOL|Will Flash games disappear from the Internet when December 2020 hits?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' They won't disappear by themselves. However, once Flash support is removed from browsers, most people won't be able to use flash content unless they downgrade their browser version. In addition, they will have to downgrade their Flash version to one that does not contain the [[#FlashKillSwitch|kill switch]]. In that situation, the sites that are hosting the games might decide to remove the Flash games because the vast majority of people won't be able to play them anymore. As we cannot rely on the assumption that sites might stay up, we're working hard to grab as many games as possible while they're still here. For more information on the road map for Flash's End of Life, see [[Flash EOL]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#FlashKillSwitch|{{anchor|FlashKillSwitch|I heard that Flash Player will block all Flash content from running after 2020. Will Flashpoint also stop working?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' No. Flashpoint will continue to work in 2021 and beyond. The Flash plugin and projectors that we use do not contain the &amp;quot;kill switch&amp;quot;; this was added in a later version of the plugin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Antivirus|{{anchor|Antivirus|My antivirus flagged Flashpoint! Does Flashpoint have any viruses?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Flashpoint does not have any viruses. However, a number of antivirus programs falsely detect certain files in Flashpoint as viruses. Avast, AVG, and BitDefender are even known to render Flashpoint inoperable; you'll need to follow the instructions for [[Troubleshooting Antivirus Interference]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Legal|{{anchor|Legal|What is the legality of this?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' &amp;quot;The only real answer is nobody knows and really, nobody should care. Games that more or less have a ticking clock until they die need to be saved now, as fast as possible.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
''- BlueMaxima''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ArchivedWebsites|{{anchor|ArchivedWebsites|Where can I see what websites have been archived?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' We are working on consolidating and listing all of our scrapes, but for now, there are several places to look.&lt;br /&gt;
&lt;br /&gt;
* The [https://drive.google.com/open?id=1r8I5hpSPCf_9JWECwa6c4E4tQZELd3cx Flashfreeze Google Drive folder] contains all of our early site scrapes, up to August 1, 2018. &lt;br /&gt;
&lt;br /&gt;
* A few more site scrapes are available from [https://archive.org/details/2018_Flash_In_The_Pan_Core_Sample this Archive.org item] and [https://archive.org/details/@bluemaxima BlueMaxima's Archive.org account].&lt;br /&gt;
&lt;br /&gt;
* We track the sites we're saving on [https://docs.google.com/spreadsheets/d/1AwpA21I1HLacnDdQ_lRIMs1Yo3VC1uqRBq-mnRV11JU/edit this spreadsheet]. If you'd like a site saved, just add it to the appropriate column of the sheet.&lt;br /&gt;
&lt;br /&gt;
* The #flashfreeze channel on our Discord server also has some leftover rips people have gotten.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#PlaySWF|{{anchor|PlaySWF|Can I use Flashpoint to play my own SWF or DCR files?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Follow our [[Curation Tutorial]] to add games to Flashpoint! Flashpoint comes with standalone projectors for Flash and Shockwave, and in some cases it will work to simply open an SWF with a Flash projector or open a DCR with a Director projector. But to ensure that games are preserved and work properly, you'll need to curate them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#HTML5|{{anchor|HTML5|Won't the games just be converted to HTML5?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' No. HTML5 is an entirely different technology, so it's impossible for them to be converted automatically.&lt;br /&gt;
Developers could port them over to the platform, but most will not have the time or resources to do it. Besides, the capabilities of HTML5 are different from those of Flash, so a game ported to HTML5 will never be identical to the original.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Wayback|{{anchor|Wayback|Can't I use the Wayback Machine to play them?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The game has to be archived there in the first place, which may or may not happen. Wayback is specifically poor at grabbing multi-asset games (games that use more than one file), so chances are that it will not work there.&lt;br /&gt;
Games with sitelocks won't work there even if they are archived.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#CheckTheMasterList|{{anchor|CheckTheMasterList|How do I check whether a game is in Flashpoint? I tried using the search bar on the Master List but nothing came up!}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Open the [[Game Master List]] and wait for it to finish loading. (If you're looking for an animation, use the [[Animation Master List]] instead.) Then, press &amp;lt;code&amp;gt;Ctrl&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;F&amp;lt;/code&amp;gt; to search the list. Since this will search exact matches, be sure to try partial titles and account for alternative punctuation. If you're searching the Master List on iOS or Android, you can follow the instructions [https://www.groovypost.com/tips/find-words-web-page-safari-ios-chrome-android/ here]. You can also use our [https://nul.sh/misc/flashpoint/ new search tool] if you're having difficulty searching the list.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#OnlineMultiplayer|{{anchor|OnlineMultiplayer|Are you able to add/support this game? It's based on Facebook/is online multi-player.}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Probably not. To support always online games, the emulation of a server is required. To be able to do that is almost as much work as all of Flashpoint itself, so it really wouldn't be practical to put time into.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#NoNitrome|{{anchor|NoNitrome|Where are my favorite Nitrome games?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' All of Nitrome's games were removed from Flashpoint 8.0 at Nitrome's request. This is in accordance with our [http://bluemaxima.org/flashpoint/faq/ removal policy]. If you disagree with Nitrome's decision, you may contact them and politely ask them to reconsider. ''Please do not harass or behave rudely towards Nitrome. They are within their rights to request removal; please respect that.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ObjectionableContent|{{anchor|ObjectionableContent|Why is &amp;lt;questionable content&amp;gt; included in Flashpoint?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Web games, like any other form of art, have always been used as a medium for indie developers to exercise their freedom of expression. Often, this includes homophobic, racist, sexist, and other objectionable content. As a preservation project, Flashpoint aims to archive as much content as possible from this era. It will not play the role of gatekeeper so that future generations can see what these technologies were really used for. All of these works are a snapshot in time, and provide a window into what humans wanted to create at the turn of the century as the internet was in its infancy. You do not have to agree with nor enjoy said content. In order to responsibly provide the means to organize the vast collection that is Flashpoint, it's required to tag questionable content appropriately so that others may use search filters to exclude it from the rest.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#NickRobinson|{{anchor|NickRobinson|I watched a video by Nick Robinson on YouTube which said that games in Flashpoint connect to the internet! Is this true?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The short answer is '''no''', this is not true. Games in Flashpoint never connect directly to the internet; they connect to Flashpoint's &amp;quot;fake internet,&amp;quot; which is a proxy server running locally on your computer. If you are using Flashpoint '''Infinity''', this proxy server will connect to Flashpoint's server at &amp;lt;code&amp;gt;infinity.unstable.life&amp;lt;/code&amp;gt; to download any files that are unavailable locally. Once the game files are downloaded, the game can be played offline. If you are using Flashpoint '''Ultimate''', an internet connection is never required to play games. See [[How Flashpoint Works]] for more information.&lt;br /&gt;
&lt;br /&gt;
To address the specific claims in Nick Robinson's video: Mission in Snowdriftland has been fully archived in Flashpoint since 2019 and is fully playable offline in Flashpoint Infinity once the game files have been downloaded. We have tested this with all network adapters disabled via the Windows Control Panel. Nick Robinson used a third-party &amp;quot;internet killswitch&amp;quot; tool that may have interfered with Flashpoint in an unusual way. He did not speak to us before the publication of the video and did not report any issues with our software to us, but later corrected the claims in his video as a comment on the video's page.&lt;br /&gt;
&lt;br /&gt;
==Setting up Flashpoint==&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#FlashpointEditions|{{anchor|FlashpointEditions|What version of Flashpoint should I get? What's the difference between Infinity and Ultimate?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' If you have a lot of free disk space, bandwidth, and time, you should get Flashpoint Ultimate. But if you don't have a lot of free space, want to get Flashpoint up and running quickly, or only want to play a few games, you should get Flashpoint Infinity. See below for a detailed description of each edition of Flashpoint.&lt;br /&gt;
* '''Flashpoint Ultimate''': The full package. All games are fully playable offline. Also includes a logo and screenshot for each game. You'll need a few hundred gigabytes of free disk space - see the [https://bluemaxima.org/flashpoint/downloads/ Flashpoint downloads page] for more details.&lt;br /&gt;
* '''Flashpoint Infinity''': A minimalist build - games download as you choose to play them. Once games are fully downloaded, they will work offline. Logos and screenshots for games are also downloadable on demand, but Extras are not available.&lt;br /&gt;
* '''Flashpoint Core''': A lightweight copy of Flashpoint with one game per platform to aid curation. '''For developers and curators only!''' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#UpdateFlashpoint|{{anchor|UpdateFlashpoint|How do I update Flashpoint when a new version is released?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' If you have Flashpoint Ultimate, you can use [https://bluemaxima.org/flashpoint/downloads/#updater FlashpointUpdater]. There is no updater available for Flashpoint Infinity or Core yet; you'll need to download and extract the new version. You can transfer any playlists you'd like to keep to a new version of Flashpoint by following [[#TransferPlaylists|the instructions below]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#TransferPlaylists|{{anchor|TransferPlaylists|How do I move my playlists to a new version of Flashpoint?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' If your '''old version''' of Flashpoint is '''8.1 or above''', you'll need to export your playlists first:&lt;br /&gt;
# Open your old copy of Flashpoint. Click the appropriate tab, then click the playlist you want to keep.&lt;br /&gt;
# Click the &amp;quot;Export playlist to a file&amp;quot; button (this is the 2nd button from the left).&lt;br /&gt;
# Repeat the process for any other playlists that you want to save.&lt;br /&gt;
&lt;br /&gt;
To import your playlist files into your new copy of Flashpoint, follow these steps:&lt;br /&gt;
# Make sure you've closed your old copy of Flashpoint, then open the new one.&lt;br /&gt;
# If you are transferring a Games playlist, click the Games tab of the launcher. If you are transferring an Animations playlist, click the Animations tab.&lt;br /&gt;
# Scroll down to the bottom of the left sidebar, then click the &amp;quot;Import Playlist&amp;quot; button.&lt;br /&gt;
# Navigate to the folder where your old playlists are stored. &lt;br /&gt;
#* If your old version of Flashpoint is '''8.0 or below''', your playlist files will be located inside its &amp;lt;code&amp;gt;Data\Playlists&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
#* Otherwise, your playlist files will be located in the folder where you exported them.&lt;br /&gt;
# Double-click a playlist (JSON file) to import it. Repeat the process for any other playlists that you want to import.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#UninstallFlashpoint|{{anchor|UninstallFlashpoint|How do I uninstall Flashpoint from my computer?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Flashpoint being a fully portable application, it can be uninstalled by simply deleting its main folder.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#DownloadUltimate|{{anchor|DownloadUltimate|What's the best way to download Flashpoint Ultimate?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' If you're updating to a new version or you're low on disk space, we recommend using [https://bluemaxima.org/flashpoint/downloads/#updater FlashpointUpdater]. In addition to updating an existing copy, it can also be used to download a full copy of Flashpoint Ultimate by pointing it at an empty folder. This lets you avoid downloading and extracting a 7Z file, saving a lot of disk space.&lt;br /&gt;
&lt;br /&gt;
If you want the download to be as quick as possible, we recommend using the [https://bluemaxima.org/flashpoint/downloads/ torrent]. It will be faster, but it comes in the form of a large 7Z file. That means you'll need sufficient free disk space both to download and extract it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Linux|{{anchor|Linux|Can I use Flashpoint on Linux?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Yes, although not all platforms and features are supported. See [[Linux Support]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Mac|{{anchor|Mac|Can I use Flashpoint on Mac?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' A heavily experimental Flashpoint package is available for MacOS. See [[Mac Support]].&lt;br /&gt;
&lt;br /&gt;
== Playing games ==&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#LauncherShortcut|{{anchor|LauncherShortcut|How do I create a shortcut to Flashpoint on my desktop/taskbar/start menu?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Go into the &amp;lt;code&amp;gt;Launcher&amp;lt;/code&amp;gt; folder that's inside your Flashpoint directory and look for &amp;lt;code&amp;gt;Flashpoint.exe&amp;lt;/code&amp;gt;. Right-click it and click &amp;lt;code&amp;gt;Send to &amp;gt; Desktop (create shortcut)&amp;lt;/code&amp;gt;, or drag it to your taskbar or start menu. '''CAUTION: Do NOT drag &amp;lt;code&amp;gt;Flashpoint.exe&amp;lt;/code&amp;gt; directly to your desktop as that will move the file, which will make the launcher not work.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#GameShortcut|{{anchor|GameShortcut|How do I create a shortcut to a specific game/animation in Flashpoint?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' This feature is planned for Flashpoint Launcher, but for now, you'll need to download two separate tools. Follow the steps below:&lt;br /&gt;
# Download the [https://github.com/oblivioncth/CLIFp/releases/latest latest release of CLIFp].&lt;br /&gt;
# Extract the ZIP file and move &amp;lt;code&amp;gt;CLIFp.exe&amp;lt;/code&amp;gt; into your Flashpoint folder.&lt;br /&gt;
# Download [https://github.com/maichiu/FlashpointShortcutMaker/archive/main.zip Flashpoint Shortcut Maker].&lt;br /&gt;
# Extract the ZIP file and move &amp;lt;code&amp;gt;FlashpointShortcutMaker.vbs&amp;lt;/code&amp;gt; into your Flashpoint folder.&lt;br /&gt;
Now that you have CLIFp and Flashpoint Shortcut Maker set up, follow the steps below to create a shortcut:&lt;br /&gt;
# Open Flashpoint Launcher and find the game/animation that you want to create a shortcut for.&lt;br /&gt;
# Right-click the game/animation and click &amp;quot;Copy Game UUID&amp;quot;.&lt;br /&gt;
# Double-click FlashpointShortcutMaker.vbs.&lt;br /&gt;
# Type a name for your shortcut, then click OK. Do not use invalid filename characters such as slashes &amp;lt;code&amp;gt;/ \&amp;lt;/code&amp;gt; or question marks &amp;lt;code&amp;gt;?&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Paste the UUID of the game/animation that you copied in step 2. Click OK, and the shortcut will appear on your desktop!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Fullscreen|{{anchor|Fullscreen|Can I play the games in fullscreen? Can I make them bigger?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The answer depends on the type of game you're playing. See below:&lt;br /&gt;
* For Flash games that open in the Flash projector, you can drag the corner of the window to resize it. Do your best to maintain the window's original aspect ratio, otherwise some games might behave in unexpected ways.&lt;br /&gt;
* For Flash, Shockwave, and Java games, you can play them in fullscreen using [http://tanalin.com/en/projects/integer-scaler/ IntegerScaler]. However, this program doesn't play well with multi-monitor setups.&lt;br /&gt;
* For most games that open in a browser, you can press &amp;lt;code&amp;gt;Ctrl&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;+&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Ctrl&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;-&amp;lt;/code&amp;gt; (Ctrl-plus and Ctrl-minus) to zoom in and out. In most cases, fullscreen is not possible for these games.&lt;br /&gt;
* Another option for Shockwave is to use SPRS, a version of the Shockwave projector that runs the games in fullscreen. Though keep in mind that this feature is experimental and has only been tested with a handful of games, therefore it may not work well with all games.&lt;br /&gt;
&lt;br /&gt;
To use SPRS:&lt;br /&gt;
&lt;br /&gt;
# Click the pencil icon on the upper right of the game info section for the game you want to play in fullscreen (if you don't see the icon, enable editing on the &amp;lt;code&amp;gt;Config&amp;lt;/code&amp;gt; tab).&lt;br /&gt;
# Scroll down to the field labeled &amp;lt;code&amp;gt;Application Path&amp;lt;/code&amp;gt; and change &amp;lt;code&amp;gt;SPR.exe&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;SPRS.exe&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Click the checkmark button at the top to confirm.&lt;br /&gt;
# Launch the game.&lt;br /&gt;
&lt;br /&gt;
To close the game, press &amp;lt;code&amp;gt;Esc&amp;lt;/code&amp;gt; (or alternatively, &amp;lt;code&amp;gt;Alt&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;F4&amp;lt;/code&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#RecentGames|{{anchor|RecentGames|Can I view a list of my recently played games?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Flashpoint does not track your recently played games by default, but you can install the [https://github.com/LeShaps/FPL-History FPL History] extension to add this functionality. See the [[Launcher Extensions]] page for more information.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#EnableEditing|{{anchor|EnableEditing|How do I edit a game or playlist in my copy of Flashpoint?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Click the Config tab of Flashpoint Launcher, then check the &amp;quot;Enable Editing&amp;quot; box. Then click &amp;quot;Save and Restart.&amp;quot; When Flashpoint Launcher re-opens, you'll notice the following changes:&lt;br /&gt;
* Dragging a game onto a playlist in the left sidebar will add the game to the playlist.&lt;br /&gt;
* Clicking the pencil button on the right sidebar will allow you to edit a game entry.&lt;br /&gt;
* Double-clicking the trash icon will allow you to delete a game or playlist. &lt;br /&gt;
* When a playlist is selected, double-clicking the X button on the right sidebar will remove the currently selected game from the playlist.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#GameAssets|{{anchor|GameAssets|Where are the games stored?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' If you have Infinity 9.0 or higher the games and all of their assets are stored in the &amp;lt;code&amp;gt;Legacy\htdocs&amp;lt;/code&amp;gt; folder within Flashpoint's directory (wherever you extracted it to). In Ultimate non-zipped games are stored in the same place &amp;lt;code&amp;gt;Legacy\htdocs&amp;lt;/code&amp;gt;, zipped games are stored in &amp;lt;code&amp;gt;Games&amp;lt;/code&amp;gt;. To find the files for a specific game, right-click the game entry in Flashpoint Launcher, then click &amp;quot;Open File Location.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#SaveData|{{anchor|SaveData|Where is the games' save data kept? How can I delete it/transfer it to another computer/drive?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' You can find the location where each platform keeps their save data in [[Save Data Locations]]. For your convenience, there are two batch scripts included in Flashpoint's &amp;lt;code&amp;gt;FPSoftware&amp;lt;/code&amp;gt; folder which can be used to back up and restore save data to another computer or drive; Namely ''Saves Manager - Backup.bat'' and ''Saves Manager - Restore.bat''. If you want to delete save data you are going to have to find and delete it manually at the locations listed on the aforementioned page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#HappyWheels|{{anchor|HappyWheels|I want to play Happy Wheels! What should I download?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' We have a few options:&lt;br /&gt;
* The Happy Wheels Demo is available in Flashpoint Infinity. The demo is missing the user levels and other extra content from the full version.&lt;br /&gt;
* The full version of Happy Wheels is included with Flashpoint Ultimate. It includes all user levels up to 2019-03-24.&lt;br /&gt;
* We also offer a standalone download called [https://archive.org/download/Happy_Wheels_Offline/Happy%20Wheels%201.1.zip Happy Wheels Offline]. It only includes user levels up to 2018-11-26, but it's only 8GB.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#MoshiMonsters|{{anchor|MoshiMonsters|I want to play Moshi Monsters! What should I download?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Moshi Monsters is available in [https://bluemaxima.org/flashpoint/downloads/ Flashpoint Ultimate and Infinity]. If you want a full, offline copy of Moshi Monsters but don't want to download Flashpoint Ultimate, you can download our [https://download.unstable.life/static/Moshi.7z standalone Moshi Monsters package].&lt;br /&gt;
&lt;br /&gt;
==Troubleshooting==&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#WhiteScreenAndNoImages|{{anchor|WhiteScreenAndNoImages|I'm using Flashpoint Infinity, launching games always shows a blank white screen, and no logos and screenshots are loading! How do I fix this?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Follow each of these steps and check to see if Flashpoint works properly after each one. If it still shows a white screen, try the next step.&lt;br /&gt;
# Follow the [[Troubleshooting Antivirus Interference|antivirus interference]] steps to prevent an antivirus such as Avast or AVG from interfering with Flashpoint.&lt;br /&gt;
# If Flashpoint still doesn't work, your router probably has internet filtering software installed that is blocking our Infinity server. A common one is McAfee Secure Home Platform; [https://service.mcafee.com/webcenter/portal/cp/home/articleview?locale=en_US&amp;amp;articleId=TS102694 here is how to disable it].&lt;br /&gt;
# If you cannot disable the filtering software, follow these steps to switch to our backup Infinity server:&lt;br /&gt;
#* In your Flashpoint folder, open the &amp;lt;code&amp;gt;Legacy&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
#* Find the &amp;lt;code&amp;gt;router_base_urls.txt&amp;lt;/code&amp;gt; file and open it in a text editor such as Notepad.&lt;br /&gt;
#* Delete the line that starts with &amp;lt;code&amp;gt;Dri0m&amp;lt;/code&amp;gt; and save the file.&lt;br /&gt;
# If Flashpoint still doesn't work, you might be experiencing a different problem. Follow the Troubleshooting steps in the [https://bluemaxima.org/flashpoint/Manual.pdf Manual].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#UltimateBrokenAfterUpdate|{{anchor|UltimateBrokenAfterUpdate|After I updated to Flashpoint 9.0 Ultimate using the updater, no games are working! Is there a fix?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Follow the steps below to fix the problem:&lt;br /&gt;
# Download [http://infinity.unstable.life/Flashpoint/Server/alpine.qcow2 this file].&lt;br /&gt;
# Replace the existing file in Flashpoint's &amp;lt;code&amp;gt;Server&amp;lt;/code&amp;gt; folder with the file that you downloaded.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#NotWorkingOffline|{{anchor|NotWorkingOffline|I disconnected from the internet and now games don't show up! How do I fix this?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Click the Config tab of Flashpoint Launcher, then uncheck the &amp;quot;On Demand Images&amp;quot; box. Then click &amp;quot;Save and Restart.&amp;quot; When Flashpoint Launcher re-opens, the problem will be fixed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#LauncherNotOpening|{{anchor|LauncherNotOpening|When I double-click Flashpoint.exe, nothing happens! What can I do?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' When you Flashpoint Launcher, a bug may occur that prevents it from showing the window. If this happens, open Windows Task Manager, click the Details tab, and look for &amp;lt;code&amp;gt;Flashpoint.exe&amp;lt;/code&amp;gt;. Then click &amp;quot;End Process&amp;quot;, and double-click Flashpoint.exe again to see if it starts normally.&lt;br /&gt;
&lt;br /&gt;
If the issue persists, or if the Launcher doesn't open ''after'' the first time you started it, close all Flashpoint processes again, then look for a 0 KB &amp;lt;code&amp;gt;preferences.json&amp;lt;/code&amp;gt; file in the same location as the &amp;lt;code&amp;gt;Start Flashpoint&amp;lt;/code&amp;gt; shortcut. If it is 0 KB, replace it with this [https://infinity.unstable.life/Flashpoint/preferences.json default preferences file]. Once done, launch Flashpoint using the &amp;lt;code&amp;gt;Start Flashpoint&amp;lt;/code&amp;gt; shortcut and it should now open normally. Note: If you previously changed some settings on the &amp;lt;code&amp;gt;Config&amp;lt;/code&amp;gt; tab, you will have to set them again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#GameDeleted|{{anchor|GameDeleted|I accidentally deleted a game/animation from Flashpoint! How can I reset it?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Follow the steps below:&lt;br /&gt;
# [[#TransferPlaylists|Back up any playlists that you want to keep]].&lt;br /&gt;
# Get the appropriate database file for your edition of Flashpoint:&lt;br /&gt;
#* If you are using Flashpoint Ultimate, download the [http://infinity.unstable.life/Flashpoint/Data/flashpoint.sqlite database file]. Then open your copy of Flashpoint Ultimate and replace the &amp;lt;code&amp;gt;flashpoint.sqlite&amp;lt;/code&amp;gt; file inside its &amp;lt;code&amp;gt;Data&amp;lt;/code&amp;gt; folder with the file you downloaded.&lt;br /&gt;
#* If you are using Flashpoint Infinity, just re-extract it. [https://bluemaxima.org/flashpoint/downloads/ Re-download it first] if you don't have the original file anymore.&lt;br /&gt;
# [[#TransferPlaylists|Restore any playlists that you backed up]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#GameDisappeared|{{anchor|GameDisappeared|I accidentally marked a game as &amp;lt;code&amp;gt;Broken (in Infinity)&amp;lt;/code&amp;gt;, and it disappeared! How do I find it again?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Follow these steps:&lt;br /&gt;
# In your Flashpoint folder, open the &amp;lt;code&amp;gt;Launcher&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
# Open the &amp;lt;code&amp;gt;config.json&amp;lt;/code&amp;gt; file in a text editor such as Notepad.&lt;br /&gt;
# Find the line that says &amp;lt;code&amp;gt;&amp;quot;showBrokenGames&amp;quot;: false,&amp;lt;/code&amp;gt; and change &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Save the file and restart Flashpoint.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ToggleSidebars|{{anchor|ToggleSidebars|I can't see the left (or right) sidebar of the launcher anymore! Where did it go?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Click the arrow buttons on the top-right corner of the launcher to toggle the left and right sidebars. ---&amp;gt; &lt;br /&gt;
[[File:ShowHideSidebars.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Logos|{{anchor|Logos|Why can't I see the games' logos/screenshots?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Flashpoint Infinity does not come with the game logos by default due to size reasons. However, they can be downloaded on demand as you use Flashpoint. First, click the Config tab of Flashpoint Launcher and make sure the &amp;quot;On Demand Images&amp;quot; box is checked. Then switch to the ''Grid'' viewing mode using the drop-down menu at the bottom-right corner of the launcher window.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#GameNotFound|{{anchor|GameNotFound|Why can I not find ''X'' game/animation in the launcher? Why do some games/animations not appear?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' There are a few possibilities:&lt;br /&gt;
&lt;br /&gt;
* Make sure you spelled the name of the game/animation correctly when searching. If a search fails, try searching for partial names rather than full names. Varying punctuation is also a common culprit. We are planning on overhauling the Search feature to allow for more customizable and dynamic browsing in the future, so stay tuned!&lt;br /&gt;
* If the game/animation has adult content, it might have been marked as Extreme, in which case you'll need to click the Config tab and enable Extreme Games before it will be visible.&lt;br /&gt;
* Make sure you don't have a playlist selected by accident; Searching in a playlist will look for the game ''in that playlist specifically''. So make sure you have ''All Games'' selected in the left-hand column before making your search.&lt;br /&gt;
* If you see the game on the [[Game Master List]] but don't see it in Flashpoint Infinity, then it might only be available in Flashpoint Ultimate. Follow [[#GameDisappeared|these steps]] to show broken games in Infinity, then search for the game again. If you see the game and the &amp;quot;Broken (in Infinity)&amp;quot; checkbox is checked, that means the game is only available in Flashpoint Ultimate.&lt;br /&gt;
* It's also possible that we don't have the game yet. If you wish to request a game or an animation to be added to Flashpoint, you can do so via the respective request forms that you can find in [[Game Master List]] and [[Animation Master List]]. Alternatively, if you want to ensure that the game/animation is added, you can learn how to ''curate'' it yourself by following our [[Curation Tutorial]]. '''In either case, please thoroughly search the master lists above to make sure that we don't have the game or animation already.''' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#OpenTorrentFile|{{anchor|OpenTorrentFile|Why won't my Ultimate torrent open?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' You will need a torrent client such as [https://www.qbittorrent.org/ qBittorrent] to open the .torrent file. The .torrent file tells your torrent client how to download Flashpoint Ultimate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#IATorrentBad|{{anchor|IATorrentBad|The torrent won't download, even though I'm using a torrent client! What's the problem?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Do '''not''' use the torrent from Archive.org! Because of the size of Flashpoint Ultimate, Archive.org will not seed its torrent. Instead, use the torrent link on [https://bluemaxima.org/flashpoint/downloads/ Bluemaxima.org].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#FlashpointNotWorking|{{anchor|FlashpointNotWorking|Why is Flashpoint not working after my download?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Make sure you unzip the program, as it will not work while still zipped. Please use [https://www.7-zip.org 7-Zip] when doing this, as WinRAR is known to fail. If Flashpoint is still not working, follow the Troubleshooting steps in the [https://bluemaxima.org/flashpoint/Manual.pdf Manual].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Corrupted7ZFile|{{anchor|Corrupted7ZFile|When I try to open the Flashpoint Ultimate 7Z file with 7-Zip, it says &amp;quot;Cannot open as archive.&amp;quot; What's the problem?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The download was probably corrupted. Browsers are not designed to download gigantic files like Flashpoint Ultimate, so you'll need to use a download manager such as [https://www.freedownloadmanager.org/ Free Download Manager] to download the file.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#CheckHash|{{anchor|CheckHash|How can I check whether Flashpoint Ultimate downloaded successfully?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' You'll need to check whether the hash of the file you downloaded matches the expected hash. First, install [https://www.7-zip.org 7-Zip] if you don't have it already. Next, follow these steps:&lt;br /&gt;
# Right-click the 7Z file that you downloaded.&lt;br /&gt;
# Choose &amp;quot;CRC SHA...&amp;quot;, then choose SHA1 or CRC32.&lt;br /&gt;
# Go to the [https://bluemaxima.org/flashpoint/downloads/ Flashpoint downloads page] and click the button labeled &amp;quot;Archive.org&amp;quot; underneath the Flashpoint Ultimate heading. This should take you to Flashpoint Ultimate's Archive.org entry.&lt;br /&gt;
# Scroll down and find the &amp;quot;Download Options&amp;quot; sidebar on the right. Click the &amp;quot;Show All&amp;quot; link.&lt;br /&gt;
# Click the file ending in &amp;lt;code&amp;gt;_files.xml&amp;lt;/code&amp;gt;. For example, on Flashpoint 6.3's page, the file is called &amp;lt;code&amp;gt;Flashpoint6.3_files.xml&amp;lt;/code&amp;gt;.&lt;br /&gt;
# You should see a list of files in XML format. Check the hash listed for the file, and make sure it matches the hash you found in Step 2. For example, if you chose CRC32 in Step 2, make sure the CRC32 hashes are the same.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#InfinityPartialDownloads|{{anchor|InfinityPartialDownloads|Most games are working, but when I try to open a specific game, I get an error like one of these:}}]]'''&lt;br /&gt;
* &amp;quot;The file __ is not a Director file.&amp;quot;&lt;br /&gt;
* &amp;quot;Error launching Unity Player: bad file length&amp;quot;&lt;br /&gt;
* &amp;quot;Failed to initialize player's 3D settings&amp;quot;&lt;br /&gt;
* A stuck loading bar&lt;br /&gt;
* Partially loaded images, missing elements on a page or in a game, or other problems indicating file corruption&lt;br /&gt;
&lt;br /&gt;
'''A:''' If you are using Flashpoint Infinity, it's very likely that Flashpoint Router failed to download a complete file. To solve the problem, follow these steps:&lt;br /&gt;
# Right-click the game that you are trying to play, then click &amp;quot;Open File Location.&amp;quot; &lt;br /&gt;
# This will open a folder; delete all of the files there.&lt;br /&gt;
# Clear the cache by following [[#ClearWinINetCache|these steps]].&lt;br /&gt;
# Try launching the game again.&lt;br /&gt;
If the problem persists, try [[#UpdateRouter|updating Flashpoint Router]]. If that doesn't help, follow the Troubleshooting steps in the [https://bluemaxima.org/flashpoint/Manual.pdf Manual].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#UpdateRouter|{{anchor|UpdateRouter|How do I update Flashpoint Router?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Follow these steps:&lt;br /&gt;
# Download this file: https://raw.githubusercontent.com/FlashpointProject/Flashpoint-Router/master/router.php&lt;br /&gt;
# Place the downloaded file in the &amp;lt;code&amp;gt;Legacy&amp;lt;/code&amp;gt; folder of your Flashpoint folder, overwriting the original &amp;lt;code&amp;gt;router.php&amp;lt;/code&amp;gt; file.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#3DVIAAudioBug|{{anchor|3DVIAAudioBug|I am playing a 3DVIA Player webgame and the audio is loud and distorted, how do I fix it?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Your computer has a codec issue with MP3 playback. To resolve this:&lt;br /&gt;
# Install K-Lite Codec Pack if you do not already have it installed.&lt;br /&gt;
# Open Codec Tweak Tool from the Start Menu.&lt;br /&gt;
# In Codec Tweak Tool, go to Codec and Filter Management &amp;gt; Directshow (x86) and check the box for LAV Audio Decoder.&lt;br /&gt;
# Click Apply &amp;amp; Close to disable the filter.&lt;br /&gt;
# Exit Codec Tweak Tool.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ServerExited|{{anchor|ServerExited|Games are not working, and an error like this one appears constantly in the Launcher's logs:}}]]'''&lt;br /&gt;
 Server exited with code 3221225781&lt;br /&gt;
&lt;br /&gt;
'''A:''' First, make sure that you have installed all of the latest Windows Updates. Next, install the [https://dotnet.microsoft.com/download/dotnet-framework/net47 Microsoft .NET Framework] and the [https://www.microsoft.com/en-us/download/details.aspx?id=48145 Visual C++ 2015 x86 Redistributable]. When you install the Visual C++ Redistributable, '''make sure to install the x86 version''', even if you're on a 64-bit machine!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#LauncherBlackScreen|{{anchor|LauncherBlackScreen|When I open Flashpoint all I get is a black/grey screen. What should I do?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' If your computer has an older graphics card, it may not support the launcher's hardware acceleration. To get around this, disable hardware acceleration by following these steps:&lt;br /&gt;
&lt;br /&gt;
# In your main Flashpoint folder, select the &amp;lt;code&amp;gt;Start Flashpoint&amp;lt;/code&amp;gt; shortcut by clicking it once.&lt;br /&gt;
# Press &amp;lt;code&amp;gt;Alt&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;Enter&amp;lt;/code&amp;gt; to bring up its properties window.&lt;br /&gt;
# In the &amp;lt;code&amp;gt;Target&amp;lt;/code&amp;gt; field, add a space at the very end of the field followed by &amp;lt;code&amp;gt;--disable-gpu&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Click OK&lt;br /&gt;
# Launch Flashpoint by double-clicking the &amp;lt;code&amp;gt;Start Flashpoint&amp;lt;/code&amp;gt; shortcut.&lt;br /&gt;
&lt;br /&gt;
Note that this change only affects the launcher itself, and shouldn't have any impact on its performance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#MarioBrosCrossoverIssue|{{anchor|MarioBrosCrossoverIssue|Most games are working, but when I launch a Flash game such as Super Mario Bros. Crossover, it crashes on a black screen! What's the fix?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Follow the steps below to fix the problem:&lt;br /&gt;
# Open your Flashpoint folder and navigate to the &amp;lt;code&amp;gt;Legacy\htdocs&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
# Delete the &amp;lt;code&amp;gt;data.explodingrabbit.com&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
# Clear the cache by following [[#ClearWinINetCache|these steps]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#UnityUpdatePlugin|{{anchor|UnityUpdatePlugin|Some Unity games ask to update the plugin and will not play the game! What's the fix?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Follow the steps below to fix the problem:&lt;br /&gt;
# Open your Flashpoint folder and navigate to the &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayerConfigs&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
# Extract [https://cdn.discordapp.com/attachments/596548932373577750/802693500218114058/unitywebplayer.7z this file] into the folder, confirm to replace files.&lt;br /&gt;
# Restart Flashpoint.&lt;br /&gt;
&lt;br /&gt;
==Work &amp;amp; Curation==&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#SubmitGame|{{anchor|SubmitGame|What is the difference between requesting and curating a game? Can I &amp;quot;submit&amp;quot; a game?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Requesting - This option adds your game to an ever-growing list of ones people want added. You will need to fill out the request form which takes 1-5 minutes. Chances of game being saved by any of the curators is small because there are thousands of games waiting on the list, some of which have been waiting for over a year. If you want to increase the chances of it being saved, we suggest that you try to write an engaging description of the game and/or the reason you want it saved.&lt;br /&gt;
&lt;br /&gt;
Curating - This is the process of actually adding the game to Flashpoint. It requires testing the game using procedures detailed in our curation guides. It takes about 30 minutes to do the first time, but as you learn the process you can get it under 5 minutes.&lt;br /&gt;
To get started, follow our [[Curation Tutorial]].&lt;br /&gt;
Once you curate a game, it will be saved and added to the next version of Flashpoint. &lt;br /&gt;
&lt;br /&gt;
If you'd like to learn more about the concept of digital curation, read [https://en.wikipedia.org/wiki/Digital_curation this article]. It explains the principles behind what we do.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#MetadataEdits|{{anchor|MetadataEdits|How do I correct a problem with a game's metadata? Does editing the game in my copy of Flashpoint update it for everyone?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' No, editing a game in your copy of Flashpoint does not update it for everyone. To get your change included in the next version of Flashpoint, follow the instructions in the [[Metadata Edits]] page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ScrapeWebsites|{{anchor|ScrapeWebsites|What tools should I use to archive whole websites?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' See [[Helpful Tools#Software for Archiving|Helpful Tools]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#WhatPlatform|{{anchor|WhatPlatform|How do I tell what platform a game is?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The easiest way to check these kinds of things is to right-click the game window and look at the context menu that appears. If it says something about Flash, it's a Flash game. If it says nothing out of the ordinary or no context menu appeared, it's probably HTML5. See [https://media.discordapp.net/attachments/509676268719964160/692059796957954079/unknown.png this image] for a summary.&lt;br /&gt;
&lt;br /&gt;
You can also use Inspect Element to look at the embed of the game for the following file extensions:&lt;br /&gt;
&lt;br /&gt;
.swf - Flash&lt;br /&gt;
&lt;br /&gt;
.dcr/.dir/.dxr - Shockwave&lt;br /&gt;
&lt;br /&gt;
.unity3d - Unity Web Player&lt;br /&gt;
&lt;br /&gt;
.jar/.class - Java&lt;br /&gt;
&lt;br /&gt;
.stk - ShiVa3D&lt;br /&gt;
&lt;br /&gt;
.xap - Silverlight&lt;br /&gt;
&lt;br /&gt;
.vmo - 3DVIA&lt;br /&gt;
&lt;br /&gt;
If a game runs only in Internet Explorer, references a .cab file, and is not one of the above types of games, it is probably an ActiveX game.&lt;br /&gt;
&lt;br /&gt;
If a game does not require any plugins or ActiveX controls to run, then it is probably an HTML5 (or HTML/JavaScript) game.&lt;br /&gt;
&lt;br /&gt;
If it's something else it may be under one of our other platforms, but these are the most common types.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#SubmitSWFs|{{anchor|SubmitSWFs|Where can I submit my collection of SWFs?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' [http://bluepload.unstable.life/ This is our public upload location.]&lt;br /&gt;
&lt;br /&gt;
It is highly encouraged that you first check the [[Game Master List]] and the [[Animation Master List]] for any game/animation that are already in Flashpoint and only upload ones that are not.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Decompiler|{{anchor|Decompiler|What is a good tool to decompile/hack SWF files (Flash games)?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The recommended program for this purpose is ''[https://github.com/jindrapetrik/jpexs-decompiler/releases JPEXS Free Flash Decompiler]''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ClearWinINetCache|{{anchor|ClearWinINetCache|How do I clear the Flash projector's cache?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The Flash projectors use WinINet to perform network requests. Some other Flashpoint platforms, such as 3D Groove GX, also use WinINet. To clear the cache for these programs, follow these steps:&lt;br /&gt;
# Press Windows-R to open the Run box. &lt;br /&gt;
# Type the following, then press Enter: &amp;lt;code&amp;gt;RunDll32.exe InetCpl.cpl,ClearMyTracksByProcess 8&amp;lt;/code&amp;gt;&lt;br /&gt;
Note that for games that use the Basilisk browser, you will need to [[#ClearBasiliskCache|clear Basilisk's cache]] instead.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ClearBasiliskCache|{{anchor|ClearBasiliskCache|How do I clear the Basilisk browser's cache?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Open the Basilisk browser and follow these steps:&lt;br /&gt;
# Press the &amp;lt;code&amp;gt;Alt&amp;lt;/code&amp;gt; key&lt;br /&gt;
# Click &amp;quot;History,&amp;quot; then &amp;quot;Clear Recent History...&amp;quot;&lt;br /&gt;
# Change the time range to &amp;quot;Everything&amp;quot; using the dropdown menu, then check the boxes next to &amp;quot;Cache&amp;quot; and &amp;quot;Offline Website Data.&amp;quot;&lt;br /&gt;
# Click &amp;quot;Clear Now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#AlternatePlatformCuration|{{anchor|AlternatePlatformCuration|I'm curating an HTML5 version of a Flash game that is already in Flashpoint (or the other way around). Should I submit it as alternate of Flashpoint's existing entry?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' No, you will need to submit a new, separate curation. Currently, alternate versions of a game are required to be of the same [[Platforms|Platform (technology)]] as the main game entry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#cgibin|{{anchor|cgibin|My curation works fine in Flashpoint Core, but when I import it into Infinity, it doesn't work anymore! Is there a problem with my curation?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Probably not. For Infinity, files need to be placed in the &amp;lt;code&amp;gt;cgi-bin&amp;lt;/code&amp;gt; folder, following the same structure as they would in the &amp;lt;code&amp;gt;htdocs&amp;lt;/code&amp;gt; folder, if they meet one of these criteria:&lt;br /&gt;
* The file has a PHP, PHP5 or PHTML extension. These files are always loaded from cgi-bin.&lt;br /&gt;
* The file doesn't have one of these extensions, but does have a PHP script in it that you intend to run.&lt;br /&gt;
&lt;br /&gt;
This restriction exists because it would be unsafe for Infinity to download and execute PHP on demand. &lt;br /&gt;
&lt;br /&gt;
If your curation does not include any PHP scripts and it still isn't working, [[#ClearWinINetCache|clear the cache]] and try launching the game again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#cURLsDownloaderBug|{{anchor|cURLsDownloaderBug|After I type a URL or filename into the cURLsDownloader window, it immediately closes! Am I doing something wrong?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' This bug is fixed in the latest version of cURLsDownloader. You can find the download link on the [[Helpful Tools#Software for Archiving|Helpful Tools]] page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#NoTags|{{anchor|NoTags|I filled out tags for my curation, but after I exported it, I noticed that the tags are missing! Why did this happen?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' To add a tag to your curation, first type it into the Tags box, then ''select'' it by either clicking it, or pressing the Tab key and hitting Enter when the tag is highlighted. '''If you type a tag without selecting it, it will not be added to your curation!'''&lt;br /&gt;
&lt;br /&gt;
==Technical questions==&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ActiveX|{{anchor|ActiveX|How does Flashpoint's ActiveX support work? What happens when an ActiveX control is registered?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' [https://github.com/FlashpointProject/FlashpointSecureTools/tree/master/FlashpointSecurePlayer Flashpoint Secure Player] powers our ActiveX support. It provides a lightweight wrapper around Internet Explorer's engine, so it can load ActiveX controls just like Internet Explorer can. It has a significant advantage over Internet Explorer though: it allows us to use Internet Explorer's engine with Flashpoint but not change your Internet Explorer settings. It can load files through Flashpoint's proxy and load Flashpoint's ActiveX controls that do not work with Internet Explorer's default settings. In addition, Flashpoint Secure Player resets all changes that it makes to your system after it closes, meaning that ActiveX controls can be used without being permanently installed. All of the ActiveX controls supported by Flashpoint are included in the &amp;lt;code&amp;gt;FPSoftware\ActiveX&amp;lt;/code&amp;gt; folder; no ActiveX controls are downloaded from the internet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#LaunchBox|{{anchor|LaunchBox|How can I add Flashpoint games to my LaunchBox collection?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' You can use [https://forums.launchbox-app.com/files/file/2652-obbys-flashpoint-importer-for-launchbox/ this tool] to import games and playlists from Flashpoint into LaunchBox.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Meta]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>MagnificentNoodle</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Extended_FAQ&amp;diff=5274</id>
		<title>Extended FAQ</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Extended_FAQ&amp;diff=5274"/>
		<updated>2021-06-08T02:59:26Z</updated>

		<summary type="html">&lt;p&gt;MagnificentNoodle: formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Be sure to check the [https://bluemaxima.org/flashpoint/faq/ main FAQ] if you don't see your question here, then ask in the #flashpoint-help channel of [http://discord.gg/S9uJ794 our Discord] if you are still not satisfied. If you are using an old version of Flashpoint, you might also want to read the [[Extended FAQ/Legacy|Legacy FAQ]].&lt;br /&gt;
&lt;br /&gt;
Note that not all entries here have been updated to 10.0.&lt;br /&gt;
&lt;br /&gt;
==General questions about the project==&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#WhyFlashpoint|{{anchor|WhyFlashpoint|Why do I need Flashpoint to play the games offline? Can't I just use a standalone player like the Flash Player projector to play them?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Many web games have what is known as a ''sitelock'', which means that they will not work unless they are being played on the original site they were hosted on. Since the projector is not connected to the Internet and cannot identify those sites, those games will refuse to load on it. Flashpoint gets around this by running the games through a ''local server proxy'' which, simply put, tricks them into thinking they are being played on the original sites they were meant to be played on. Moreover, web games are commonly spread across multiple files rather than just one; those are known as ''multi-asset'' games. Those games are less likely to run with just the projector on its own, but Flashpoint also deals with that. For more details, see [[How Flashpoint Works]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ROM|{{anchor|ROM|Can I have a zip or ROM of a specific game? Can I download just the games I want?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Flashpoint simulates the internet in order to make games think they are playing on their original websites (see the previous answer for a more detailed explanation of that). Since the files are laid out the same way as they would be on the internet, games are not separated cleanly into ZIPs or &amp;quot;ROMs.&amp;quot; Flashpoint Infinity downloads games on demand, so you can keep only the games you like by using Flashpoint Infinity.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#FlashEOL|{{anchor|FlashEOL|Will Flash games disappear from the Internet when December 2020 hits?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' They won't disappear by themselves. However, once Flash support is removed from browsers, most people won't be able to use flash content unless they downgrade their browser version. In addition, they will have to downgrade their Flash version to one that does not contain the [[#FlashKillSwitch|kill switch]]. In that situation, the sites that are hosting the games might decide to remove the Flash games because the vast majority of people won't be able to play them anymore. As we cannot rely on the assumption that sites might stay up, we're working hard to grab as many games as possible while they're still here. For more information on the road map for Flash's End of Life, see [[Flash EOL]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#FlashKillSwitch|{{anchor|FlashKillSwitch|I heard that Flash Player will block all Flash content from running after 2020. Will Flashpoint also stop working?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' No. Flashpoint will continue to work in 2021 and beyond. The Flash plugin and projectors that we use do not contain the &amp;quot;kill switch&amp;quot;; this was added in a later version of the plugin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Antivirus|{{anchor|Antivirus|My antivirus flagged Flashpoint! Does Flashpoint have any viruses?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Flashpoint does not have any viruses. However, a number of antivirus programs falsely detect certain files in Flashpoint as viruses. Avast, AVG, and BitDefender are even known to render Flashpoint inoperable; you'll need to follow the instructions for [[Troubleshooting Antivirus Interference]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Legal|{{anchor|Legal|What is the legality of this?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' &amp;quot;The only real answer is nobody knows and really, nobody should care. Games that more or less have a ticking clock until they die need to be saved now, as fast as possible.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
''- BlueMaxima''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ArchivedWebsites|{{anchor|ArchivedWebsites|Where can I see what websites have been archived?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' We are working on consolidating and listing all of our scrapes, but for now, there are several places to look.&lt;br /&gt;
&lt;br /&gt;
* The [https://drive.google.com/open?id=1r8I5hpSPCf_9JWECwa6c4E4tQZELd3cx Flashfreeze Google Drive folder] contains all of our early site scrapes, up to August 1, 2018. &lt;br /&gt;
&lt;br /&gt;
* A few more site scrapes are available from [https://archive.org/details/2018_Flash_In_The_Pan_Core_Sample this Archive.org item] and [https://archive.org/details/@bluemaxima BlueMaxima's Archive.org account].&lt;br /&gt;
&lt;br /&gt;
* We track the sites we're saving on [https://docs.google.com/spreadsheets/d/1AwpA21I1HLacnDdQ_lRIMs1Yo3VC1uqRBq-mnRV11JU/edit this spreadsheet]. If you'd like a site saved, just add it to the appropriate column of the sheet.&lt;br /&gt;
&lt;br /&gt;
* The #flashfreeze channel on our Discord server also has some leftover rips people have gotten.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#PlaySWF|{{anchor|PlaySWF|Can I use Flashpoint to play my own SWF or DCR files?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Follow our [[Curation Tutorial]] to add games to Flashpoint! Flashpoint comes with standalone projectors for Flash and Shockwave, and in some cases it will work to simply open an SWF with a Flash projector or open a DCR with a Director projector. But to ensure that games are preserved and work properly, you'll need to curate them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#HTML5|{{anchor|HTML5|Won't the games just be converted to HTML5?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' No. HTML5 is an entirely different technology, so it's impossible for them to be converted automatically.&lt;br /&gt;
Developers could port them over to the platform, but most will not have the time or resources to do it. Besides, the capabilities of HTML5 are different from those of Flash, so a game ported to HTML5 will never be identical to the original.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Wayback|{{anchor|Wayback|Can't I use the Wayback Machine to play them?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The game has to be archived there in the first place, which may or may not happen. Wayback is specifically poor at grabbing multi-asset games (games that use more than one file), so chances are that it will not work there.&lt;br /&gt;
Games with sitelocks won't work there even if they are archived.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#CheckTheMasterList|{{anchor|CheckTheMasterList|How do I check whether a game is in Flashpoint? I tried using the search bar on the Master List but nothing came up!}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Open the [[Game Master List]] and wait for it to finish loading. (If you're looking for an animation, use the [[Animation Master List]] instead.) Then, press &amp;lt;code&amp;gt;Ctrl&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;F&amp;lt;/code&amp;gt; to search the list. Since this will search exact matches, be sure to try partial titles and account for alternative punctuation. If you're searching the Master List on iOS or Android, you can follow the instructions [https://www.groovypost.com/tips/find-words-web-page-safari-ios-chrome-android/ here]. You can also use our [https://nul.sh/misc/flashpoint/ new search tool] if you're having difficulty searching the list.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#OnlineMultiplayer|{{anchor|OnlineMultiplayer|Are you able to add/support this game? It's based on Facebook/is online multi-player.}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Probably not. To support always online games, the emulation of a server is required. To be able to do that is almost as much work as all of Flashpoint itself, so it really wouldn't be practical to put time into.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#NoNitrome|{{anchor|NoNitrome|Where are my favorite Nitrome games?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' All of Nitrome's games were removed from Flashpoint 8.0 at Nitrome's request. This is in accordance with our [http://bluemaxima.org/flashpoint/faq/ removal policy]. If you disagree with Nitrome's decision, you may contact them and politely ask them to reconsider. ''Please do not harass or behave rudely towards Nitrome. They are within their rights to request removal; please respect that.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ObjectionableContent|{{anchor|ObjectionableContent|Why is &amp;lt;questionable content&amp;gt; included in Flashpoint?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Web games, like any other form of art, have always been used as a medium for indie developers to exercise their freedom of expression. Often, this includes homophobic, racist, sexist, and other objectionable content. As a preservation project, Flashpoint aims to archive as much content as possible from this era. It will not play the role of gatekeeper so that future generations can see what these technologies were really used for. All of these works are a snapshot in time, and provide a window into what humans wanted to create at the turn of the century as the internet was in its infancy. You do not have to agree with nor enjoy said content. In order to responsibly provide the means to organize the vast collection that is Flashpoint, it's required to tag questionable content appropriately so that others may use search filters to exclude it from the rest.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#NickRobinson|{{anchor|NickRobinson|I watched a video by Nick Robinson on YouTube which said that games in Flashpoint connect to the internet! Is this true?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The short answer is '''no''', this is not true. Games in Flashpoint never connect directly to the internet; they connect to Flashpoint's &amp;quot;fake internet,&amp;quot; which is a proxy server running locally on your computer. If you are using Flashpoint '''Infinity''', this proxy server will connect to Flashpoint's server at &amp;lt;code&amp;gt;infinity.unstable.life&amp;lt;/code&amp;gt; to download any files that are unavailable locally. Once the game files are downloaded, the game can be played offline. If you are using Flashpoint '''Ultimate''', an internet connection is never required to play games. See [[How Flashpoint Works]] for more information.&lt;br /&gt;
&lt;br /&gt;
To address the specific claims in Nick Robinson's video: Mission in Snowdriftland has been fully archived in Flashpoint since 2019 and is fully playable offline in Flashpoint Infinity once the game files have been downloaded. We have tested this with all network adapters disabled via the Windows Control Panel. Nick Robinson used a third-party &amp;quot;internet killswitch&amp;quot; tool that may have interfered with Flashpoint in an unusual way. He did not speak to us before the publication of the video and did not report any issues with our software to us, but later corrected the claims in his video as a comment on the video's page.&lt;br /&gt;
&lt;br /&gt;
==Setting up Flashpoint==&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#FlashpointEditions|{{anchor|FlashpointEditions|What version of Flashpoint should I get? What's the difference between Infinity and Ultimate?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' If you have a lot of free disk space, bandwidth, and time, you should get Flashpoint Ultimate. But if you don't have a lot of free space, want to get Flashpoint up and running quickly, or only want to play a few games, you should get Flashpoint Infinity. See below for a detailed description of each edition of Flashpoint.&lt;br /&gt;
* '''Flashpoint Ultimate''': The full package. All games are fully playable offline. Also includes a logo and screenshot for each game. You'll need a few hundred gigabytes of free disk space - see the [https://bluemaxima.org/flashpoint/downloads/ Flashpoint downloads page] for more details.&lt;br /&gt;
* '''Flashpoint Infinity''': A minimalist build - games download as you choose to play them. Once games are fully downloaded, they will work offline. Logos and screenshots for games are also downloadable on demand, but Extras are not available.&lt;br /&gt;
* '''Flashpoint Core''': A lightweight copy of Flashpoint with one game per platform to aid curation. '''For developers and curators only!''' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#UpdateFlashpoint|{{anchor|UpdateFlashpoint|How do I update Flashpoint when a new version is released?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' If you have Flashpoint Ultimate, you can use [https://bluemaxima.org/flashpoint/downloads/#updater FlashpointUpdater]. There is no updater available for Flashpoint Infinity or Core yet; you'll need to download and extract the new version. You can transfer any playlists you'd like to keep to a new version of Flashpoint by following [[#TransferPlaylists|the instructions below]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#TransferPlaylists|{{anchor|TransferPlaylists|How do I move my playlists to a new version of Flashpoint?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' If your '''old version''' of Flashpoint is '''8.1 or above''', you'll need to export your playlists first:&lt;br /&gt;
# Open your old copy of Flashpoint. Click the appropriate tab, then click the playlist you want to keep.&lt;br /&gt;
# Click the &amp;quot;Export playlist to a file&amp;quot; button (this is the 2nd button from the left).&lt;br /&gt;
# Repeat the process for any other playlists that you want to save.&lt;br /&gt;
&lt;br /&gt;
To import your playlist files into your new copy of Flashpoint, follow these steps:&lt;br /&gt;
# Make sure you've closed your old copy of Flashpoint, then open the new one.&lt;br /&gt;
# If you are transferring a Games playlist, click the Games tab of the launcher. If you are transferring an Animations playlist, click the Animations tab.&lt;br /&gt;
# Scroll down to the bottom of the left sidebar, then click the &amp;quot;Import Playlist&amp;quot; button.&lt;br /&gt;
# Navigate to the folder where your old playlists are stored. &lt;br /&gt;
#* If your old version of Flashpoint is '''8.0 or below''', your playlist files will be located inside its &amp;lt;code&amp;gt;Data\Playlists&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
#* Otherwise, your playlist files will be located in the folder where you exported them.&lt;br /&gt;
# Double-click a playlist (JSON file) to import it. Repeat the process for any other playlists that you want to import.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#UninstallFlashpoint|{{anchor|UninstallFlashpoint|How do I uninstall Flashpoint from my computer?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Flashpoint being a fully portable application, it can be uninstalled by simply deleting its main folder.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#DownloadUltimate|{{anchor|DownloadUltimate|What's the best way to download Flashpoint Ultimate?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' If you're updating to a new version or you're low on disk space, we recommend using [https://bluemaxima.org/flashpoint/downloads/#updater FlashpointUpdater]. In addition to updating an existing copy, it can also be used to download a full copy of Flashpoint Ultimate by pointing it at an empty folder. This lets you avoid downloading and extracting a 7Z file, saving a lot of disk space.&lt;br /&gt;
&lt;br /&gt;
If you want the download to be as quick as possible, we recommend using the [https://bluemaxima.org/flashpoint/downloads/ torrent]. It will be faster, but it comes in the form of a large 7Z file. That means you'll need sufficient free disk space both to download and extract it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Linux|{{anchor|Linux|Can I use Flashpoint on Linux?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Yes, although not all platforms and features are supported. See [[Linux Support]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Mac|{{anchor|Mac|Can I use Flashpoint on Mac?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' A heavily experimental Flashpoint package is available for MacOS. See [[Mac Support]].&lt;br /&gt;
&lt;br /&gt;
== Playing games ==&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#LauncherShortcut|{{anchor|LauncherShortcut|How do I create a shortcut to Flashpoint on my desktop/taskbar/start menu?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Go into the &amp;lt;code&amp;gt;Launcher&amp;lt;/code&amp;gt; folder that's inside your Flashpoint directory and look for &amp;lt;code&amp;gt;Flashpoint.exe&amp;lt;/code&amp;gt;. Right-click it and click &amp;lt;code&amp;gt;Send to &amp;gt; Desktop (create shortcut)&amp;lt;/code&amp;gt;, or drag it to your taskbar or start menu. '''CAUTION: Do NOT drag &amp;lt;code&amp;gt;Flashpoint.exe&amp;lt;/code&amp;gt; directly to your desktop as that will move the file, which will make the launcher not work.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#GameShortcut|{{anchor|GameShortcut|How do I create a shortcut to a specific game/animation in Flashpoint?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' This feature is planned for Flashpoint Launcher, but for now, you'll need to download two separate tools. Follow the steps below:&lt;br /&gt;
# Download the [https://github.com/oblivioncth/CLIFp/releases/latest latest release of CLIFp].&lt;br /&gt;
# Extract the ZIP file and move &amp;lt;code&amp;gt;CLIFp.exe&amp;lt;/code&amp;gt; into your Flashpoint folder.&lt;br /&gt;
# Download [https://github.com/maichiu/FlashpointShortcutMaker/archive/main.zip Flashpoint Shortcut Maker].&lt;br /&gt;
# Extract the ZIP file and move &amp;lt;code&amp;gt;FlashpointShortcutMaker.vbs&amp;lt;/code&amp;gt; into your Flashpoint folder.&lt;br /&gt;
Now that you have CLIFp and Flashpoint Shortcut Maker set up, follow the steps below to create a shortcut:&lt;br /&gt;
# Open Flashpoint Launcher and find the game/animation that you want to create a shortcut for.&lt;br /&gt;
# Right-click the game/animation and click &amp;quot;Copy Game UUID&amp;quot;.&lt;br /&gt;
# Double-click FlashpointShortcutMaker.vbs.&lt;br /&gt;
# Type a name for your shortcut, then click OK. Do not use invalid filename characters such as slashes &amp;lt;code&amp;gt;/ \&amp;lt;/code&amp;gt; or question marks &amp;lt;code&amp;gt;?&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Paste the UUID of the game/animation that you copied in step 2. Click OK, and the shortcut will appear on your desktop!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Fullscreen|{{anchor|Fullscreen|Can I play the games in fullscreen? Can I make them bigger?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The answer depends on the type of game you're playing. See below:&lt;br /&gt;
* For Flash games that open in the Flash projector, you can drag the corner of the window to resize it. Do your best to maintain the window's original aspect ratio, otherwise some games might behave in unexpected ways.&lt;br /&gt;
* For Flash, Shockwave, and Java games, you can play them in fullscreen using [http://tanalin.com/en/projects/integer-scaler/ IntegerScaler]. However, this program doesn't play well with multi-monitor setups.&lt;br /&gt;
* For most games that open in a browser, you can press &amp;lt;code&amp;gt;Ctrl&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;+&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Ctrl&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;-&amp;lt;/code&amp;gt; (Ctrl-plus and Ctrl-minus) to zoom in and out. In most cases, fullscreen is not possible for these games.&lt;br /&gt;
* Another option for Shockwave is to use SPRS, a version of the Shockwave projector that runs the games in fullscreen. Though keep in mind that this feature is experimental and has only been tested with a handful of games, therefore it may not work well with all games.&lt;br /&gt;
&lt;br /&gt;
To use SPRS:&lt;br /&gt;
&lt;br /&gt;
# Click the pencil icon on the upper right of the game info section for the game you want to play in fullscreen (if you don't see the icon, enable editing on the &amp;lt;code&amp;gt;Config&amp;lt;/code&amp;gt; tab).&lt;br /&gt;
# Scroll down to the field labeled &amp;lt;code&amp;gt;Application Path&amp;lt;/code&amp;gt; and change &amp;lt;code&amp;gt;SPR.exe&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;SPRS.exe&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Click the checkmark button at the top to confirm.&lt;br /&gt;
# Launch the game.&lt;br /&gt;
&lt;br /&gt;
To close the game, press &amp;lt;code&amp;gt;Esc&amp;lt;/code&amp;gt; (or alternatively, &amp;lt;code&amp;gt;Alt&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;F4&amp;lt;/code&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#RecentGames|{{anchor|RecentGames|Can I view a list of my recently played games?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Flashpoint does not track your recently played games by default, but you can install the [https://github.com/LeShaps/FPL-History FPL History] extension to add this functionality. See the [[Launcher Extensions]] page for more information.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#EnableEditing|{{anchor|EnableEditing|How do I edit a game or playlist in my copy of Flashpoint?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Click the Config tab of Flashpoint Launcher, then check the &amp;quot;Enable Editing&amp;quot; box. Then click &amp;quot;Save and Restart.&amp;quot; When Flashpoint Launcher re-opens, you'll notice the following changes:&lt;br /&gt;
* Dragging a game onto a playlist in the left sidebar will add the game to the playlist.&lt;br /&gt;
* Clicking the pencil button on the right sidebar will allow you to edit a game entry.&lt;br /&gt;
* Double-clicking the trash icon will allow you to delete a game or playlist. &lt;br /&gt;
* When a playlist is selected, double-clicking the X button on the right sidebar will remove the currently selected game from the playlist.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#GameAssets|{{anchor|GameAssets|Where are the games stored?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' If you have Infinity 9.0 or higher the games and all of their assets are stored in the &amp;lt;code&amp;gt;Legacy\htdocs&amp;lt;/code&amp;gt; folder within Flashpoint's directory (wherever you extracted it to). In Ultimate non-zipped games are stored in the same place &amp;lt;code&amp;gt;Legacy\htdocs&amp;lt;/code&amp;gt;, zipped games are stored in &amp;lt;code&amp;gt;Games&amp;lt;/code&amp;gt;. To find the files for a specific game, right-click the game entry in Flashpoint Launcher, then click &amp;quot;Open File Location.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#SaveData|{{anchor|SaveData|Where is the games' save data kept? How can I delete it/transfer it to another computer/drive?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' You can find the location where each platform keeps their save data in [[Save Data Locations]]. For your convenience, there are two batch scripts included in Flashpoint's &amp;lt;code&amp;gt;FPSoftware&amp;lt;/code&amp;gt; folder which can be used to back up and restore save data to another computer or drive; Namely ''Saves Manager - Backup.bat'' and ''Saves Manager - Restore.bat''. If you want to delete save data you are going to have to find and delete it manually at the locations listed on the aforementioned page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#HappyWheels|{{anchor|HappyWheels|I want to play Happy Wheels! What should I download?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' We have a few options:&lt;br /&gt;
* The Happy Wheels Demo is available in Flashpoint Infinity. The demo is missing the user levels and other extra content from the full version.&lt;br /&gt;
* The full version of Happy Wheels is included with Flashpoint Ultimate. It includes all user levels up to 2019-03-24.&lt;br /&gt;
* We also offer a standalone download called [https://archive.org/download/Happy_Wheels_Offline/Happy%20Wheels%201.1.zip Happy Wheels Offline]. It only includes user levels up to 2018-11-26, but it's only 8GB.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#MoshiMonsters|{{anchor|MoshiMonsters|I want to play Moshi Monsters! What should I download?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Moshi Monsters is available in [https://bluemaxima.org/flashpoint/downloads/ Flashpoint Ultimate and Infinity]. If you want a full, offline copy of Moshi Monsters but don't want to download Flashpoint Ultimate, you can download our [https://download.unstable.life/static/Moshi.7z standalone Moshi Monsters package].&lt;br /&gt;
&lt;br /&gt;
==Troubleshooting==&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#WhiteScreenAndNoImages|{{anchor|WhiteScreenAndNoImages|I'm using Flashpoint Infinity, launching games always shows a blank white screen, and no logos and screenshots are loading! How do I fix this?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Follow each of these steps and check to see if Flashpoint works properly after each one. If it still shows a white screen, try the next step.&lt;br /&gt;
# Follow the [[Troubleshooting Antivirus Interference|antivirus interference]] steps to prevent an antivirus such as Avast or AVG from interfering with Flashpoint.&lt;br /&gt;
# If Flashpoint still doesn't work, your router probably has internet filtering software installed that is blocking our Infinity server. A common one is McAfee Secure Home Platform; [https://service.mcafee.com/webcenter/portal/cp/home/articleview?locale=en_US&amp;amp;articleId=TS102694 here is how to disable it].&lt;br /&gt;
# If you cannot disable the filtering software, follow these steps to switch to our backup Infinity server:&lt;br /&gt;
#* In your Flashpoint folder, open the &amp;lt;code&amp;gt;Legacy&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
#* Find the &amp;lt;code&amp;gt;router_base_urls.txt&amp;lt;/code&amp;gt; file and open it in a text editor such as Notepad.&lt;br /&gt;
#* Delete the line that starts with &amp;lt;code&amp;gt;Dri0m&amp;lt;/code&amp;gt; and save the file.&lt;br /&gt;
# If Flashpoint still doesn't work, you might be experiencing a different problem. Follow the Troubleshooting steps in the [https://bluemaxima.org/flashpoint/Manual.pdf Manual].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#UltimateBrokenAfterUpdate|{{anchor|UltimateBrokenAfterUpdate|After I updated to Flashpoint 9.0 Ultimate using the updater, no games are working! Is there a fix?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Follow the steps below to fix the problem:&lt;br /&gt;
# Download [http://infinity.unstable.life/Flashpoint/Server/alpine.qcow2 this file].&lt;br /&gt;
# Replace the existing file in Flashpoint's &amp;lt;code&amp;gt;Server&amp;lt;/code&amp;gt; folder with the file that you downloaded.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#NotWorkingOffline|{{anchor|NotWorkingOffline|I disconnected from the internet and now games don't show up! How do I fix this?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Click the Config tab of Flashpoint Launcher, then uncheck the &amp;quot;On Demand Images&amp;quot; box. Then click &amp;quot;Save and Restart.&amp;quot; When Flashpoint Launcher re-opens, the problem will be fixed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#LauncherNotOpening|{{anchor|LauncherNotOpening|When I double-click Flashpoint.exe, nothing happens! What can I do?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The first time you start Flashpoint Launcher, a bug may occur that prevents it from showing the window. If this happens, open Windows Task Manager, click the Details tab, and look for &amp;lt;code&amp;gt;Flashpoint.exe&amp;lt;/code&amp;gt;. Then click &amp;quot;End Process&amp;quot;, and double-click Flashpoint.exe again to see if it starts normally.&lt;br /&gt;
&lt;br /&gt;
If the issue persists, or if the Launcher doesn't open ''after'' the first time you started it, close all Flashpoint processes again, then look for a 0 KB &amp;lt;code&amp;gt;preferences.json&amp;lt;/code&amp;gt; file in the same location as the &amp;lt;code&amp;gt;Start Flashpoint&amp;lt;/code&amp;gt; shortcut. If it is 0 KB, replace it with this [https://infinity.unstable.life/Flashpoint/preferences.json default preferences file]. Once done, launch Flashpoint using the &amp;lt;code&amp;gt;Start Flashpoint&amp;lt;/code&amp;gt; shortcut and it should now open normally. Note: If you previously changed some settings on the &amp;lt;code&amp;gt;Config&amp;lt;/code&amp;gt; tab, you will have to set them again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#GameDeleted|{{anchor|GameDeleted|I accidentally deleted a game/animation from Flashpoint! How can I reset it?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Follow the steps below:&lt;br /&gt;
# [[#TransferPlaylists|Back up any playlists that you want to keep]].&lt;br /&gt;
# Get the appropriate database file for your edition of Flashpoint:&lt;br /&gt;
#* If you are using Flashpoint Ultimate, download the [http://infinity.unstable.life/Flashpoint/Data/flashpoint.sqlite database file]. Then open your copy of Flashpoint Ultimate and replace the &amp;lt;code&amp;gt;flashpoint.sqlite&amp;lt;/code&amp;gt; file inside its &amp;lt;code&amp;gt;Data&amp;lt;/code&amp;gt; folder with the file you downloaded.&lt;br /&gt;
#* If you are using Flashpoint Infinity, just re-extract it. [https://bluemaxima.org/flashpoint/downloads/ Re-download it first] if you don't have the original file anymore.&lt;br /&gt;
# [[#TransferPlaylists|Restore any playlists that you backed up]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#GameDisappeared|{{anchor|GameDisappeared|I accidentally marked a game as &amp;lt;code&amp;gt;Broken (in Infinity)&amp;lt;/code&amp;gt;, and it disappeared! How do I find it again?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Follow these steps:&lt;br /&gt;
# In your Flashpoint folder, open the &amp;lt;code&amp;gt;Launcher&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
# Open the &amp;lt;code&amp;gt;config.json&amp;lt;/code&amp;gt; file in a text editor such as Notepad.&lt;br /&gt;
# Find the line that says &amp;lt;code&amp;gt;&amp;quot;showBrokenGames&amp;quot;: false,&amp;lt;/code&amp;gt; and change &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Save the file and restart Flashpoint.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ToggleSidebars|{{anchor|ToggleSidebars|I can't see the left (or right) sidebar of the launcher anymore! Where did it go?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Click the arrow buttons on the top-right corner of the launcher to toggle the left and right sidebars. ---&amp;gt; &lt;br /&gt;
[[File:ShowHideSidebars.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Logos|{{anchor|Logos|Why can't I see the games' logos/screenshots?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Flashpoint Infinity does not come with the game logos by default due to size reasons. However, they can be downloaded on demand as you use Flashpoint. First, click the Config tab of Flashpoint Launcher and make sure the &amp;quot;On Demand Images&amp;quot; box is checked. Then switch to the ''Grid'' viewing mode using the drop-down menu at the bottom-right corner of the launcher window.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#GameNotFound|{{anchor|GameNotFound|Why can I not find ''X'' game/animation in the launcher? Why do some games/animations not appear?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' There are a few possibilities:&lt;br /&gt;
&lt;br /&gt;
* Make sure you spelled the name of the game/animation correctly when searching. If a search fails, try searching for partial names rather than full names. Varying punctuation is also a common culprit. We are planning on overhauling the Search feature to allow for more customizable and dynamic browsing in the future, so stay tuned!&lt;br /&gt;
* If the game/animation has adult content, it might have been marked as Extreme, in which case you'll need to click the Config tab and enable Extreme Games before it will be visible.&lt;br /&gt;
* Make sure you don't have a playlist selected by accident; Searching in a playlist will look for the game ''in that playlist specifically''. So make sure you have ''All Games'' selected in the left-hand column before making your search.&lt;br /&gt;
* If you see the game on the [[Game Master List]] but don't see it in Flashpoint Infinity, then it might only be available in Flashpoint Ultimate. Follow [[#GameDisappeared|these steps]] to show broken games in Infinity, then search for the game again. If you see the game and the &amp;quot;Broken (in Infinity)&amp;quot; checkbox is checked, that means the game is only available in Flashpoint Ultimate.&lt;br /&gt;
* It's also possible that we don't have the game yet. If you wish to request a game or an animation to be added to Flashpoint, you can do so via the respective request forms that you can find in [[Game Master List]] and [[Animation Master List]]. Alternatively, if you want to ensure that the game/animation is added, you can learn how to ''curate'' it yourself by following our [[Curation Tutorial]]. '''In either case, please thoroughly search the master lists above to make sure that we don't have the game or animation already.''' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#OpenTorrentFile|{{anchor|OpenTorrentFile|Why won't my Ultimate torrent open?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' You will need a torrent client such as [https://www.qbittorrent.org/ qBittorrent] to open the .torrent file. The .torrent file tells your torrent client how to download Flashpoint Ultimate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#IATorrentBad|{{anchor|IATorrentBad|The torrent won't download, even though I'm using a torrent client! What's the problem?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Do '''not''' use the torrent from Archive.org! Because of the size of Flashpoint Ultimate, Archive.org will not seed its torrent. Instead, use the torrent link on [https://bluemaxima.org/flashpoint/downloads/ Bluemaxima.org].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#FlashpointNotWorking|{{anchor|FlashpointNotWorking|Why is Flashpoint not working after my download?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Make sure you unzip the program, as it will not work while still zipped. Please use [https://www.7-zip.org 7-Zip] when doing this, as WinRAR is known to fail. If Flashpoint is still not working, follow the Troubleshooting steps in the [https://bluemaxima.org/flashpoint/Manual.pdf Manual].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Corrupted7ZFile|{{anchor|Corrupted7ZFile|When I try to open the Flashpoint Ultimate 7Z file with 7-Zip, it says &amp;quot;Cannot open as archive.&amp;quot; What's the problem?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The download was probably corrupted. Browsers are not designed to download gigantic files like Flashpoint Ultimate, so you'll need to use a download manager such as [https://www.freedownloadmanager.org/ Free Download Manager] to download the file.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#CheckHash|{{anchor|CheckHash|How can I check whether Flashpoint Ultimate downloaded successfully?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' You'll need to check whether the hash of the file you downloaded matches the expected hash. First, install [https://www.7-zip.org 7-Zip] if you don't have it already. Next, follow these steps:&lt;br /&gt;
# Right-click the 7Z file that you downloaded.&lt;br /&gt;
# Choose &amp;quot;CRC SHA...&amp;quot;, then choose SHA1 or CRC32.&lt;br /&gt;
# Go to the [https://bluemaxima.org/flashpoint/downloads/ Flashpoint downloads page] and click the button labeled &amp;quot;Archive.org&amp;quot; underneath the Flashpoint Ultimate heading. This should take you to Flashpoint Ultimate's Archive.org entry.&lt;br /&gt;
# Scroll down and find the &amp;quot;Download Options&amp;quot; sidebar on the right. Click the &amp;quot;Show All&amp;quot; link.&lt;br /&gt;
# Click the file ending in &amp;lt;code&amp;gt;_files.xml&amp;lt;/code&amp;gt;. For example, on Flashpoint 6.3's page, the file is called &amp;lt;code&amp;gt;Flashpoint6.3_files.xml&amp;lt;/code&amp;gt;.&lt;br /&gt;
# You should see a list of files in XML format. Check the hash listed for the file, and make sure it matches the hash you found in Step 2. For example, if you chose CRC32 in Step 2, make sure the CRC32 hashes are the same.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#InfinityPartialDownloads|{{anchor|InfinityPartialDownloads|Most games are working, but when I try to open a specific game, I get an error like one of these:}}]]'''&lt;br /&gt;
* &amp;quot;The file __ is not a Director file.&amp;quot;&lt;br /&gt;
* &amp;quot;Error launching Unity Player: bad file length&amp;quot;&lt;br /&gt;
* &amp;quot;Failed to initialize player's 3D settings&amp;quot;&lt;br /&gt;
* A stuck loading bar&lt;br /&gt;
* Partially loaded images, missing elements on a page or in a game, or other problems indicating file corruption&lt;br /&gt;
&lt;br /&gt;
'''A:''' If you are using Flashpoint Infinity, it's very likely that Flashpoint Router failed to download a complete file. To solve the problem, follow these steps:&lt;br /&gt;
# Right-click the game that you are trying to play, then click &amp;quot;Open File Location.&amp;quot; &lt;br /&gt;
# This will open a folder; delete all of the files there.&lt;br /&gt;
# Clear the cache by following [[#ClearWinINetCache|these steps]].&lt;br /&gt;
# Try launching the game again.&lt;br /&gt;
If the problem persists, try [[#UpdateRouter|updating Flashpoint Router]]. If that doesn't help, follow the Troubleshooting steps in the [https://bluemaxima.org/flashpoint/Manual.pdf Manual].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#UpdateRouter|{{anchor|UpdateRouter|How do I update Flashpoint Router?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Follow these steps:&lt;br /&gt;
# Download this file: https://raw.githubusercontent.com/FlashpointProject/Flashpoint-Router/master/router.php&lt;br /&gt;
# Place the downloaded file in the &amp;lt;code&amp;gt;Legacy&amp;lt;/code&amp;gt; folder of your Flashpoint folder, overwriting the original &amp;lt;code&amp;gt;router.php&amp;lt;/code&amp;gt; file.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#3DVIAAudioBug|{{anchor|3DVIAAudioBug|I am playing a 3DVIA Player webgame and the audio is loud and distorted, how do I fix it?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Your computer has a codec issue with MP3 playback. To resolve this:&lt;br /&gt;
# Install K-Lite Codec Pack if you do not already have it installed.&lt;br /&gt;
# Open Codec Tweak Tool from the Start Menu.&lt;br /&gt;
# In Codec Tweak Tool, go to Codec and Filter Management &amp;gt; Directshow (x86) and check the box for LAV Audio Decoder.&lt;br /&gt;
# Click Apply &amp;amp; Close to disable the filter.&lt;br /&gt;
# Exit Codec Tweak Tool.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ServerExited|{{anchor|ServerExited|Games are not working, and an error like this one appears constantly in the Launcher's logs:}}]]'''&lt;br /&gt;
 Server exited with code 3221225781&lt;br /&gt;
&lt;br /&gt;
'''A:''' First, make sure that you have installed all of the latest Windows Updates. Next, install the [https://www.microsoft.com/en-us/download/details.aspx?id=55170 Microsoft .NET Framework] and the [https://www.microsoft.com/en-us/download/details.aspx?id=48145 Visual C++ 2015 x86 Redistributable]. When you install the Visual C++ Redistributable, '''make sure to install the x86 version''', even if you're on a 64-bit machine!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#LauncherBlackScreen|{{anchor|LauncherBlackScreen|When I open Flashpoint all I get is a black/grey screen. What should I do?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' If your computer has an older graphics card, it may not support the launcher's hardware acceleration. To get around this, disable hardware acceleration by following these steps:&lt;br /&gt;
&lt;br /&gt;
# In your main Flashpoint folder, select the &amp;lt;code&amp;gt;Start Flashpoint&amp;lt;/code&amp;gt; shortcut by clicking it once.&lt;br /&gt;
# Press &amp;lt;code&amp;gt;Alt&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;Enter&amp;lt;/code&amp;gt; to bring up its properties window.&lt;br /&gt;
# In the &amp;lt;code&amp;gt;Target&amp;lt;/code&amp;gt; field, add a space at the very end of the field followed by &amp;lt;code&amp;gt;--disable-gpu&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Click OK&lt;br /&gt;
# Launch Flashpoint by double-clicking the &amp;lt;code&amp;gt;Start Flashpoint&amp;lt;/code&amp;gt; shortcut.&lt;br /&gt;
&lt;br /&gt;
Note that this change only affects the launcher itself, and shouldn't have any impact on its performance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#MarioBrosCrossoverIssue|{{anchor|MarioBrosCrossoverIssue|Most games are working, but when I launch a Flash game such as Super Mario Bros. Crossover, it crashes on a black screen! What's the fix?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Follow the steps below to fix the problem:&lt;br /&gt;
# Open your Flashpoint folder and navigate to the &amp;lt;code&amp;gt;Legacy\htdocs&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
# Delete the &amp;lt;code&amp;gt;data.explodingrabbit.com&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
# Clear the cache by following [[#ClearWinINetCache|these steps]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#UnityUpdatePlugin|{{anchor|UnityUpdatePlugin|Some Unity games ask to update the plugin and will not play the game! What's the fix?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Follow the steps below to fix the problem:&lt;br /&gt;
# Open your Flashpoint folder and navigate to the &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayerConfigs&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
# Extract [https://cdn.discordapp.com/attachments/596548932373577750/802693500218114058/unitywebplayer.7z this file] into the folder, confirm to replace files.&lt;br /&gt;
# Restart Flashpoint.&lt;br /&gt;
&lt;br /&gt;
==Work &amp;amp; Curation==&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#SubmitGame|{{anchor|SubmitGame|What is the difference between requesting and curating a game? Can I &amp;quot;submit&amp;quot; a game?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Requesting - This option adds your game to an ever-growing list of ones people want added. You will need to fill out the request form which takes 1-5 minutes. Chances of game being saved by any of the curators is small because there are thousands of games waiting on the list, some of which have been waiting for over a year. If you want to increase the chances of it being saved, we suggest that you try to write an engaging description of the game and/or the reason you want it saved.&lt;br /&gt;
&lt;br /&gt;
Curating - This is the process of actually adding the game to Flashpoint. It requires testing the game using procedures detailed in our curation guides. It takes about 30 minutes to do the first time, but as you learn the process you can get it under 5 minutes.&lt;br /&gt;
To get started, follow our [[Curation Tutorial]].&lt;br /&gt;
Once you curate a game, it will be saved and added to the next version of Flashpoint. &lt;br /&gt;
&lt;br /&gt;
If you'd like to learn more about the concept of digital curation, read [https://en.wikipedia.org/wiki/Digital_curation this article]. It explains the principles behind what we do.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#MetadataEdits|{{anchor|MetadataEdits|How do I correct a problem with a game's metadata? Does editing the game in my copy of Flashpoint update it for everyone?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' No, editing a game in your copy of Flashpoint does not update it for everyone. To get your change included in the next version of Flashpoint, follow the instructions in the [[Metadata Edits]] page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ScrapeWebsites|{{anchor|ScrapeWebsites|What tools should I use to archive whole websites?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' See [[Helpful Tools#Software for Archiving|Helpful Tools]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#WhatPlatform|{{anchor|WhatPlatform|How do I tell what platform a game is?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The easiest way to check these kinds of things is to right-click the game window and look at the context menu that appears. If it says something about Flash, it's a Flash game. If it says nothing out of the ordinary or no context menu appeared, it's probably HTML5. See [https://media.discordapp.net/attachments/509676268719964160/692059796957954079/unknown.png this image] for a summary.&lt;br /&gt;
&lt;br /&gt;
You can also use Inspect Element to look at the embed of the game for the following file extensions:&lt;br /&gt;
&lt;br /&gt;
.swf - Flash&lt;br /&gt;
&lt;br /&gt;
.dcr/.dir/.dxr - Shockwave&lt;br /&gt;
&lt;br /&gt;
.unity3d - Unity Web Player&lt;br /&gt;
&lt;br /&gt;
.jar/.class - Java&lt;br /&gt;
&lt;br /&gt;
.stk - ShiVa3D&lt;br /&gt;
&lt;br /&gt;
.xap - Silverlight&lt;br /&gt;
&lt;br /&gt;
.vmo - 3DVIA&lt;br /&gt;
&lt;br /&gt;
If a game runs only in Internet Explorer, references a .cab file, and is not one of the above types of games, it is probably an ActiveX game.&lt;br /&gt;
&lt;br /&gt;
If a game does not require any plugins or ActiveX controls to run, then it is probably an HTML5 (or HTML/JavaScript) game.&lt;br /&gt;
&lt;br /&gt;
If it's something else it may be under one of our other platforms, but these are the most common types.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#SubmitSWFs|{{anchor|SubmitSWFs|Where can I submit my collection of SWFs?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' [http://bluepload.unstable.life/ This is our public upload location.]&lt;br /&gt;
&lt;br /&gt;
It is highly encouraged that you first check the [[Game Master List]] and the [[Animation Master List]] for any game/animation that are already in Flashpoint and only upload ones that are not.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Decompiler|{{anchor|Decompiler|What is a good tool to decompile/hack SWF files (Flash games)?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The recommended program for this purpose is ''[https://github.com/jindrapetrik/jpexs-decompiler/releases JPEXS Free Flash Decompiler]''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ClearWinINetCache|{{anchor|ClearWinINetCache|How do I clear the Flash projector's cache?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The Flash projectors use WinINet to perform network requests. Some other Flashpoint platforms, such as 3D Groove GX, also use WinINet. To clear the cache for these programs, follow these steps:&lt;br /&gt;
# Press Windows-R to open the Run box. &lt;br /&gt;
# Type the following, then press Enter: &amp;lt;code&amp;gt;RunDll32.exe InetCpl.cpl,ClearMyTracksByProcess 8&amp;lt;/code&amp;gt;&lt;br /&gt;
Note that for games that use the Basilisk browser, you will need to [[#ClearBasiliskCache|clear Basilisk's cache]] instead.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ClearBasiliskCache|{{anchor|ClearBasiliskCache|How do I clear the Basilisk browser's cache?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Open the Basilisk browser and follow these steps:&lt;br /&gt;
# Press the &amp;lt;code&amp;gt;Alt&amp;lt;/code&amp;gt; key&lt;br /&gt;
# Click &amp;quot;History,&amp;quot; then &amp;quot;Clear Recent History...&amp;quot;&lt;br /&gt;
# Change the time range to &amp;quot;Everything&amp;quot; using the dropdown menu, then check the boxes next to &amp;quot;Cache&amp;quot; and &amp;quot;Offline Website Data.&amp;quot;&lt;br /&gt;
# Click &amp;quot;Clear Now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#AlternatePlatformCuration|{{anchor|AlternatePlatformCuration|I'm curating an HTML5 version of a Flash game that is already in Flashpoint (or the other way around). Should I submit it as alternate of Flashpoint's existing entry?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' No, you will need to submit a new, separate curation. Currently, alternate versions of a game are required to be of the same [[Platforms|Platform (technology)]] as the main game entry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#cgibin|{{anchor|cgibin|My curation works fine in Flashpoint Core, but when I import it into Infinity, it doesn't work anymore! Is there a problem with my curation?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Probably not. For Infinity, files need to be placed in the &amp;lt;code&amp;gt;cgi-bin&amp;lt;/code&amp;gt; folder, following the same structure as they would in the &amp;lt;code&amp;gt;htdocs&amp;lt;/code&amp;gt; folder, if they meet one of these criteria:&lt;br /&gt;
* The file has a PHP, PHP5 or PHTML extension. These files are always loaded from cgi-bin.&lt;br /&gt;
* The file doesn't have one of these extensions, but does have a PHP script in it that you intend to run.&lt;br /&gt;
&lt;br /&gt;
This restriction exists because it would be unsafe for Infinity to download and execute PHP on demand. &lt;br /&gt;
&lt;br /&gt;
If your curation does not include any PHP scripts and it still isn't working, [[#ClearWinINetCache|clear the cache]] and try launching the game again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#cURLsDownloaderBug|{{anchor|cURLsDownloaderBug|After I type a URL or filename into the cURLsDownloader window, it immediately closes! Am I doing something wrong?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' This bug is fixed in the latest version of cURLsDownloader. You can find the download link on the [[Helpful Tools#Software for Archiving|Helpful Tools]] page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#NoTags|{{anchor|NoTags|I filled out tags for my curation, but after I exported it, I noticed that the tags are missing! Why did this happen?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' To add a tag to your curation, first type it into the Tags box, then ''select'' it by either clicking it, or pressing the Tab key and hitting Enter when the tag is highlighted. '''If you type a tag without selecting it, it will not be added to your curation!'''&lt;br /&gt;
&lt;br /&gt;
==Technical questions==&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ActiveX|{{anchor|ActiveX|How does Flashpoint's ActiveX support work? What happens when an ActiveX control is registered?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' [https://github.com/FlashpointProject/FlashpointSecureTools/tree/master/FlashpointSecurePlayer Flashpoint Secure Player] powers our ActiveX support. It provides a lightweight wrapper around Internet Explorer's engine, so it can load ActiveX controls just like Internet Explorer can. It has a significant advantage over Internet Explorer though: it allows us to use Internet Explorer's engine with Flashpoint but not change your Internet Explorer settings. It can load files through Flashpoint's proxy and load Flashpoint's ActiveX controls that do not work with Internet Explorer's default settings. In addition, Flashpoint Secure Player resets all changes that it makes to your system after it closes, meaning that ActiveX controls can be used without being permanently installed. All of the ActiveX controls supported by Flashpoint are included in the &amp;lt;code&amp;gt;FPSoftware\ActiveX&amp;lt;/code&amp;gt; folder; no ActiveX controls are downloaded from the internet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#LaunchBox|{{anchor|LaunchBox|How can I add Flashpoint games to my LaunchBox collection?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' You can use [https://forums.launchbox-app.com/files/file/2652-obbys-flashpoint-importer-for-launchbox/ this tool] to import games and playlists from Flashpoint into LaunchBox.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Meta]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>MagnificentNoodle</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Extended_FAQ&amp;diff=5273</id>
		<title>Extended FAQ</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Extended_FAQ&amp;diff=5273"/>
		<updated>2021-06-08T02:56:43Z</updated>

		<summary type="html">&lt;p&gt;MagnificentNoodle: provide a link to redownload preferences.json if it becomes 0 bytes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Be sure to check the [https://bluemaxima.org/flashpoint/faq/ main FAQ] if you don't see your question here, then ask in the #flashpoint-help channel of [http://discord.gg/S9uJ794 our Discord] if you are still not satisfied. If you are using an old version of Flashpoint, you might also want to read the [[Extended FAQ/Legacy|Legacy FAQ]].&lt;br /&gt;
&lt;br /&gt;
Note that not all entries here have been updated to 10.0.&lt;br /&gt;
&lt;br /&gt;
==General questions about the project==&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#WhyFlashpoint|{{anchor|WhyFlashpoint|Why do I need Flashpoint to play the games offline? Can't I just use a standalone player like the Flash Player projector to play them?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Many web games have what is known as a ''sitelock'', which means that they will not work unless they are being played on the original site they were hosted on. Since the projector is not connected to the Internet and cannot identify those sites, those games will refuse to load on it. Flashpoint gets around this by running the games through a ''local server proxy'' which, simply put, tricks them into thinking they are being played on the original sites they were meant to be played on. Moreover, web games are commonly spread across multiple files rather than just one; those are known as ''multi-asset'' games. Those games are less likely to run with just the projector on its own, but Flashpoint also deals with that. For more details, see [[How Flashpoint Works]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ROM|{{anchor|ROM|Can I have a zip or ROM of a specific game? Can I download just the games I want?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Flashpoint simulates the internet in order to make games think they are playing on their original websites (see the previous answer for a more detailed explanation of that). Since the files are laid out the same way as they would be on the internet, games are not separated cleanly into ZIPs or &amp;quot;ROMs.&amp;quot; Flashpoint Infinity downloads games on demand, so you can keep only the games you like by using Flashpoint Infinity.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#FlashEOL|{{anchor|FlashEOL|Will Flash games disappear from the Internet when December 2020 hits?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' They won't disappear by themselves. However, once Flash support is removed from browsers, most people won't be able to use flash content unless they downgrade their browser version. In addition, they will have to downgrade their Flash version to one that does not contain the [[#FlashKillSwitch|kill switch]]. In that situation, the sites that are hosting the games might decide to remove the Flash games because the vast majority of people won't be able to play them anymore. As we cannot rely on the assumption that sites might stay up, we're working hard to grab as many games as possible while they're still here. For more information on the road map for Flash's End of Life, see [[Flash EOL]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#FlashKillSwitch|{{anchor|FlashKillSwitch|I heard that Flash Player will block all Flash content from running after 2020. Will Flashpoint also stop working?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' No. Flashpoint will continue to work in 2021 and beyond. The Flash plugin and projectors that we use do not contain the &amp;quot;kill switch&amp;quot;; this was added in a later version of the plugin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Antivirus|{{anchor|Antivirus|My antivirus flagged Flashpoint! Does Flashpoint have any viruses?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Flashpoint does not have any viruses. However, a number of antivirus programs falsely detect certain files in Flashpoint as viruses. Avast, AVG, and BitDefender are even known to render Flashpoint inoperable; you'll need to follow the instructions for [[Troubleshooting Antivirus Interference]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Legal|{{anchor|Legal|What is the legality of this?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' &amp;quot;The only real answer is nobody knows and really, nobody should care. Games that more or less have a ticking clock until they die need to be saved now, as fast as possible.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
''- BlueMaxima''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ArchivedWebsites|{{anchor|ArchivedWebsites|Where can I see what websites have been archived?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' We are working on consolidating and listing all of our scrapes, but for now, there are several places to look.&lt;br /&gt;
&lt;br /&gt;
* The [https://drive.google.com/open?id=1r8I5hpSPCf_9JWECwa6c4E4tQZELd3cx Flashfreeze Google Drive folder] contains all of our early site scrapes, up to August 1, 2018. &lt;br /&gt;
&lt;br /&gt;
* A few more site scrapes are available from [https://archive.org/details/2018_Flash_In_The_Pan_Core_Sample this Archive.org item] and [https://archive.org/details/@bluemaxima BlueMaxima's Archive.org account].&lt;br /&gt;
&lt;br /&gt;
* We track the sites we're saving on [https://docs.google.com/spreadsheets/d/1AwpA21I1HLacnDdQ_lRIMs1Yo3VC1uqRBq-mnRV11JU/edit this spreadsheet]. If you'd like a site saved, just add it to the appropriate column of the sheet.&lt;br /&gt;
&lt;br /&gt;
* The #flashfreeze channel on our Discord server also has some leftover rips people have gotten.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#PlaySWF|{{anchor|PlaySWF|Can I use Flashpoint to play my own SWF or DCR files?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Follow our [[Curation Tutorial]] to add games to Flashpoint! Flashpoint comes with standalone projectors for Flash and Shockwave, and in some cases it will work to simply open an SWF with a Flash projector or open a DCR with a Director projector. But to ensure that games are preserved and work properly, you'll need to curate them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#HTML5|{{anchor|HTML5|Won't the games just be converted to HTML5?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' No. HTML5 is an entirely different technology, so it's impossible for them to be converted automatically.&lt;br /&gt;
Developers could port them over to the platform, but most will not have the time or resources to do it. Besides, the capabilities of HTML5 are different from those of Flash, so a game ported to HTML5 will never be identical to the original.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Wayback|{{anchor|Wayback|Can't I use the Wayback Machine to play them?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The game has to be archived there in the first place, which may or may not happen. Wayback is specifically poor at grabbing multi-asset games (games that use more than one file), so chances are that it will not work there.&lt;br /&gt;
Games with sitelocks won't work there even if they are archived.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#CheckTheMasterList|{{anchor|CheckTheMasterList|How do I check whether a game is in Flashpoint? I tried using the search bar on the Master List but nothing came up!}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Open the [[Game Master List]] and wait for it to finish loading. (If you're looking for an animation, use the [[Animation Master List]] instead.) Then, press &amp;lt;code&amp;gt;Ctrl&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;F&amp;lt;/code&amp;gt; to search the list. Since this will search exact matches, be sure to try partial titles and account for alternative punctuation. If you're searching the Master List on iOS or Android, you can follow the instructions [https://www.groovypost.com/tips/find-words-web-page-safari-ios-chrome-android/ here]. You can also use our [https://nul.sh/misc/flashpoint/ new search tool] if you're having difficulty searching the list.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#OnlineMultiplayer|{{anchor|OnlineMultiplayer|Are you able to add/support this game? It's based on Facebook/is online multi-player.}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Probably not. To support always online games, the emulation of a server is required. To be able to do that is almost as much work as all of Flashpoint itself, so it really wouldn't be practical to put time into.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#NoNitrome|{{anchor|NoNitrome|Where are my favorite Nitrome games?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' All of Nitrome's games were removed from Flashpoint 8.0 at Nitrome's request. This is in accordance with our [http://bluemaxima.org/flashpoint/faq/ removal policy]. If you disagree with Nitrome's decision, you may contact them and politely ask them to reconsider. ''Please do not harass or behave rudely towards Nitrome. They are within their rights to request removal; please respect that.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ObjectionableContent|{{anchor|ObjectionableContent|Why is &amp;lt;questionable content&amp;gt; included in Flashpoint?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Web games, like any other form of art, have always been used as a medium for indie developers to exercise their freedom of expression. Often, this includes homophobic, racist, sexist, and other objectionable content. As a preservation project, Flashpoint aims to archive as much content as possible from this era. It will not play the role of gatekeeper so that future generations can see what these technologies were really used for. All of these works are a snapshot in time, and provide a window into what humans wanted to create at the turn of the century as the internet was in its infancy. You do not have to agree with nor enjoy said content. In order to responsibly provide the means to organize the vast collection that is Flashpoint, it's required to tag questionable content appropriately so that others may use search filters to exclude it from the rest.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#NickRobinson|{{anchor|NickRobinson|I watched a video by Nick Robinson on YouTube which said that games in Flashpoint connect to the internet! Is this true?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The short answer is '''no''', this is not true. Games in Flashpoint never connect directly to the internet; they connect to Flashpoint's &amp;quot;fake internet,&amp;quot; which is a proxy server running locally on your computer. If you are using Flashpoint '''Infinity''', this proxy server will connect to Flashpoint's server at &amp;lt;code&amp;gt;infinity.unstable.life&amp;lt;/code&amp;gt; to download any files that are unavailable locally. Once the game files are downloaded, the game can be played offline. If you are using Flashpoint '''Ultimate''', an internet connection is never required to play games. See [[How Flashpoint Works]] for more information.&lt;br /&gt;
&lt;br /&gt;
To address the specific claims in Nick Robinson's video: Mission in Snowdriftland has been fully archived in Flashpoint since 2019 and is fully playable offline in Flashpoint Infinity once the game files have been downloaded. We have tested this with all network adapters disabled via the Windows Control Panel. Nick Robinson used a third-party &amp;quot;internet killswitch&amp;quot; tool that may have interfered with Flashpoint in an unusual way. He did not speak to us before the publication of the video and did not report any issues with our software to us, but later corrected the claims in his video as a comment on the video's page.&lt;br /&gt;
&lt;br /&gt;
==Setting up Flashpoint==&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#FlashpointEditions|{{anchor|FlashpointEditions|What version of Flashpoint should I get? What's the difference between Infinity and Ultimate?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' If you have a lot of free disk space, bandwidth, and time, you should get Flashpoint Ultimate. But if you don't have a lot of free space, want to get Flashpoint up and running quickly, or only want to play a few games, you should get Flashpoint Infinity. See below for a detailed description of each edition of Flashpoint.&lt;br /&gt;
* '''Flashpoint Ultimate''': The full package. All games are fully playable offline. Also includes a logo and screenshot for each game. You'll need a few hundred gigabytes of free disk space - see the [https://bluemaxima.org/flashpoint/downloads/ Flashpoint downloads page] for more details.&lt;br /&gt;
* '''Flashpoint Infinity''': A minimalist build - games download as you choose to play them. Once games are fully downloaded, they will work offline. Logos and screenshots for games are also downloadable on demand, but Extras are not available.&lt;br /&gt;
* '''Flashpoint Core''': A lightweight copy of Flashpoint with one game per platform to aid curation. '''For developers and curators only!''' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#UpdateFlashpoint|{{anchor|UpdateFlashpoint|How do I update Flashpoint when a new version is released?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' If you have Flashpoint Ultimate, you can use [https://bluemaxima.org/flashpoint/downloads/#updater FlashpointUpdater]. There is no updater available for Flashpoint Infinity or Core yet; you'll need to download and extract the new version. You can transfer any playlists you'd like to keep to a new version of Flashpoint by following [[#TransferPlaylists|the instructions below]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#TransferPlaylists|{{anchor|TransferPlaylists|How do I move my playlists to a new version of Flashpoint?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' If your '''old version''' of Flashpoint is '''8.1 or above''', you'll need to export your playlists first:&lt;br /&gt;
# Open your old copy of Flashpoint. Click the appropriate tab, then click the playlist you want to keep.&lt;br /&gt;
# Click the &amp;quot;Export playlist to a file&amp;quot; button (this is the 2nd button from the left).&lt;br /&gt;
# Repeat the process for any other playlists that you want to save.&lt;br /&gt;
&lt;br /&gt;
To import your playlist files into your new copy of Flashpoint, follow these steps:&lt;br /&gt;
# Make sure you've closed your old copy of Flashpoint, then open the new one.&lt;br /&gt;
# If you are transferring a Games playlist, click the Games tab of the launcher. If you are transferring an Animations playlist, click the Animations tab.&lt;br /&gt;
# Scroll down to the bottom of the left sidebar, then click the &amp;quot;Import Playlist&amp;quot; button.&lt;br /&gt;
# Navigate to the folder where your old playlists are stored. &lt;br /&gt;
#* If your old version of Flashpoint is '''8.0 or below''', your playlist files will be located inside its &amp;lt;code&amp;gt;Data\Playlists&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
#* Otherwise, your playlist files will be located in the folder where you exported them.&lt;br /&gt;
# Double-click a playlist (JSON file) to import it. Repeat the process for any other playlists that you want to import.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#UninstallFlashpoint|{{anchor|UninstallFlashpoint|How do I uninstall Flashpoint from my computer?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Flashpoint being a fully portable application, it can be uninstalled by simply deleting its main folder.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#DownloadUltimate|{{anchor|DownloadUltimate|What's the best way to download Flashpoint Ultimate?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' If you're updating to a new version or you're low on disk space, we recommend using [https://bluemaxima.org/flashpoint/downloads/#updater FlashpointUpdater]. In addition to updating an existing copy, it can also be used to download a full copy of Flashpoint Ultimate by pointing it at an empty folder. This lets you avoid downloading and extracting a 7Z file, saving a lot of disk space.&lt;br /&gt;
&lt;br /&gt;
If you want the download to be as quick as possible, we recommend using the [https://bluemaxima.org/flashpoint/downloads/ torrent]. It will be faster, but it comes in the form of a large 7Z file. That means you'll need sufficient free disk space both to download and extract it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Linux|{{anchor|Linux|Can I use Flashpoint on Linux?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Yes, although not all platforms and features are supported. See [[Linux Support]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Mac|{{anchor|Mac|Can I use Flashpoint on Mac?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' A heavily experimental Flashpoint package is available for MacOS. See [[Mac Support]].&lt;br /&gt;
&lt;br /&gt;
== Playing games ==&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#LauncherShortcut|{{anchor|LauncherShortcut|How do I create a shortcut to Flashpoint on my desktop/taskbar/start menu?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Go into the &amp;lt;code&amp;gt;Launcher&amp;lt;/code&amp;gt; folder that's inside your Flashpoint directory and look for &amp;lt;code&amp;gt;Flashpoint.exe&amp;lt;/code&amp;gt;. Right-click it and click &amp;lt;code&amp;gt;Send to &amp;gt; Desktop (create shortcut)&amp;lt;/code&amp;gt;, or drag it to your taskbar or start menu. '''CAUTION: Do NOT drag &amp;lt;code&amp;gt;Flashpoint.exe&amp;lt;/code&amp;gt; directly to your desktop as that will move the file, which will make the launcher not work.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#GameShortcut|{{anchor|GameShortcut|How do I create a shortcut to a specific game/animation in Flashpoint?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' This feature is planned for Flashpoint Launcher, but for now, you'll need to download two separate tools. Follow the steps below:&lt;br /&gt;
# Download the [https://github.com/oblivioncth/CLIFp/releases/latest latest release of CLIFp].&lt;br /&gt;
# Extract the ZIP file and move &amp;lt;code&amp;gt;CLIFp.exe&amp;lt;/code&amp;gt; into your Flashpoint folder.&lt;br /&gt;
# Download [https://github.com/maichiu/FlashpointShortcutMaker/archive/main.zip Flashpoint Shortcut Maker].&lt;br /&gt;
# Extract the ZIP file and move &amp;lt;code&amp;gt;FlashpointShortcutMaker.vbs&amp;lt;/code&amp;gt; into your Flashpoint folder.&lt;br /&gt;
Now that you have CLIFp and Flashpoint Shortcut Maker set up, follow the steps below to create a shortcut:&lt;br /&gt;
# Open Flashpoint Launcher and find the game/animation that you want to create a shortcut for.&lt;br /&gt;
# Right-click the game/animation and click &amp;quot;Copy Game UUID&amp;quot;.&lt;br /&gt;
# Double-click FlashpointShortcutMaker.vbs.&lt;br /&gt;
# Type a name for your shortcut, then click OK. Do not use invalid filename characters such as slashes &amp;lt;code&amp;gt;/ \&amp;lt;/code&amp;gt; or question marks &amp;lt;code&amp;gt;?&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Paste the UUID of the game/animation that you copied in step 2. Click OK, and the shortcut will appear on your desktop!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Fullscreen|{{anchor|Fullscreen|Can I play the games in fullscreen? Can I make them bigger?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The answer depends on the type of game you're playing. See below:&lt;br /&gt;
* For Flash games that open in the Flash projector, you can drag the corner of the window to resize it. Do your best to maintain the window's original aspect ratio, otherwise some games might behave in unexpected ways.&lt;br /&gt;
* For Flash, Shockwave, and Java games, you can play them in fullscreen using [http://tanalin.com/en/projects/integer-scaler/ IntegerScaler]. However, this program doesn't play well with multi-monitor setups.&lt;br /&gt;
* For most games that open in a browser, you can press &amp;lt;code&amp;gt;Ctrl&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;+&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Ctrl&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;-&amp;lt;/code&amp;gt; (Ctrl-plus and Ctrl-minus) to zoom in and out. In most cases, fullscreen is not possible for these games.&lt;br /&gt;
* Another option for Shockwave is to use SPRS, a version of the Shockwave projector that runs the games in fullscreen. Though keep in mind that this feature is experimental and has only been tested with a handful of games, therefore it may not work well with all games.&lt;br /&gt;
&lt;br /&gt;
To use SPRS:&lt;br /&gt;
&lt;br /&gt;
# Click the pencil icon on the upper right of the game info section for the game you want to play in fullscreen (if you don't see the icon, enable editing on the &amp;lt;code&amp;gt;Config&amp;lt;/code&amp;gt; tab).&lt;br /&gt;
# Scroll down to the field labeled &amp;lt;code&amp;gt;Application Path&amp;lt;/code&amp;gt; and change &amp;lt;code&amp;gt;SPR.exe&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;SPRS.exe&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Click the checkmark button at the top to confirm.&lt;br /&gt;
# Launch the game.&lt;br /&gt;
&lt;br /&gt;
To close the game, press &amp;lt;code&amp;gt;Esc&amp;lt;/code&amp;gt; (or alternatively, &amp;lt;code&amp;gt;Alt&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;F4&amp;lt;/code&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#RecentGames|{{anchor|RecentGames|Can I view a list of my recently played games?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Flashpoint does not track your recently played games by default, but you can install the [https://github.com/LeShaps/FPL-History FPL History] extension to add this functionality. See the [[Launcher Extensions]] page for more information.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#EnableEditing|{{anchor|EnableEditing|How do I edit a game or playlist in my copy of Flashpoint?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Click the Config tab of Flashpoint Launcher, then check the &amp;quot;Enable Editing&amp;quot; box. Then click &amp;quot;Save and Restart.&amp;quot; When Flashpoint Launcher re-opens, you'll notice the following changes:&lt;br /&gt;
* Dragging a game onto a playlist in the left sidebar will add the game to the playlist.&lt;br /&gt;
* Clicking the pencil button on the right sidebar will allow you to edit a game entry.&lt;br /&gt;
* Double-clicking the trash icon will allow you to delete a game or playlist. &lt;br /&gt;
* When a playlist is selected, double-clicking the X button on the right sidebar will remove the currently selected game from the playlist.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#GameAssets|{{anchor|GameAssets|Where are the games stored?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' If you have Infinity 9.0 or higher the games and all of their assets are stored in the &amp;lt;code&amp;gt;Legacy\htdocs&amp;lt;/code&amp;gt; folder within Flashpoint's directory (wherever you extracted it to). In Ultimate non-zipped games are stored in the same place &amp;lt;code&amp;gt;Legacy\htdocs&amp;lt;/code&amp;gt;, zipped games are stored in &amp;lt;code&amp;gt;Games&amp;lt;/code&amp;gt;. To find the files for a specific game, right-click the game entry in Flashpoint Launcher, then click &amp;quot;Open File Location.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#SaveData|{{anchor|SaveData|Where is the games' save data kept? How can I delete it/transfer it to another computer/drive?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' You can find the location where each platform keeps their save data in [[Save Data Locations]]. For your convenience, there are two batch scripts included in Flashpoint's &amp;lt;code&amp;gt;FPSoftware&amp;lt;/code&amp;gt; folder which can be used to back up and restore save data to another computer or drive; Namely ''Saves Manager - Backup.bat'' and ''Saves Manager - Restore.bat''. If you want to delete save data you are going to have to find and delete it manually at the locations listed on the aforementioned page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#HappyWheels|{{anchor|HappyWheels|I want to play Happy Wheels! What should I download?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' We have a few options:&lt;br /&gt;
* The Happy Wheels Demo is available in Flashpoint Infinity. The demo is missing the user levels and other extra content from the full version.&lt;br /&gt;
* The full version of Happy Wheels is included with Flashpoint Ultimate. It includes all user levels up to 2019-03-24.&lt;br /&gt;
* We also offer a standalone download called [https://archive.org/download/Happy_Wheels_Offline/Happy%20Wheels%201.1.zip Happy Wheels Offline]. It only includes user levels up to 2018-11-26, but it's only 8GB.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#MoshiMonsters|{{anchor|MoshiMonsters|I want to play Moshi Monsters! What should I download?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Moshi Monsters is available in [https://bluemaxima.org/flashpoint/downloads/ Flashpoint Ultimate and Infinity]. If you want a full, offline copy of Moshi Monsters but don't want to download Flashpoint Ultimate, you can download our [https://download.unstable.life/static/Moshi.7z standalone Moshi Monsters package].&lt;br /&gt;
&lt;br /&gt;
==Troubleshooting==&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#WhiteScreenAndNoImages|{{anchor|WhiteScreenAndNoImages|I'm using Flashpoint Infinity, launching games always shows a blank white screen, and no logos and screenshots are loading! How do I fix this?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Follow each of these steps and check to see if Flashpoint works properly after each one. If it still shows a white screen, try the next step.&lt;br /&gt;
# Follow the [[Troubleshooting Antivirus Interference|antivirus interference]] steps to prevent an antivirus such as Avast or AVG from interfering with Flashpoint.&lt;br /&gt;
# If Flashpoint still doesn't work, your router probably has internet filtering software installed that is blocking our Infinity server. A common one is McAfee Secure Home Platform; [https://service.mcafee.com/webcenter/portal/cp/home/articleview?locale=en_US&amp;amp;articleId=TS102694 here is how to disable it].&lt;br /&gt;
# If you cannot disable the filtering software, follow these steps to switch to our backup Infinity server:&lt;br /&gt;
#* In your Flashpoint folder, open the &amp;lt;code&amp;gt;Legacy&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
#* Find the &amp;lt;code&amp;gt;router_base_urls.txt&amp;lt;/code&amp;gt; file and open it in a text editor such as Notepad.&lt;br /&gt;
#* Delete the line that starts with &amp;lt;code&amp;gt;Dri0m&amp;lt;/code&amp;gt; and save the file.&lt;br /&gt;
# If Flashpoint still doesn't work, you might be experiencing a different problem. Follow the Troubleshooting steps in the [https://bluemaxima.org/flashpoint/Manual.pdf Manual].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#UltimateBrokenAfterUpdate|{{anchor|UltimateBrokenAfterUpdate|After I updated to Flashpoint 9.0 Ultimate using the updater, no games are working! Is there a fix?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Follow the steps below to fix the problem:&lt;br /&gt;
# Download [http://infinity.unstable.life/Flashpoint/Server/alpine.qcow2 this file].&lt;br /&gt;
# Replace the existing file in Flashpoint's &amp;lt;code&amp;gt;Server&amp;lt;/code&amp;gt; folder with the file that you downloaded.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#NotWorkingOffline|{{anchor|NotWorkingOffline|I disconnected from the internet and now games don't show up! How do I fix this?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Click the Config tab of Flashpoint Launcher, then uncheck the &amp;quot;On Demand Images&amp;quot; box. Then click &amp;quot;Save and Restart.&amp;quot; When Flashpoint Launcher re-opens, the problem will be fixed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#LauncherNotOpening|{{anchor|LauncherNotOpening|When I double-click Flashpoint.exe, nothing happens! What can I do?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The first time you start Flashpoint Launcher, a bug may occur that prevents it from showing the window. If this happens, open Windows Task Manager, click the Details tab, and look for &amp;lt;code&amp;gt;Flashpoint.exe&amp;lt;/code&amp;gt;. Then click &amp;quot;End Process&amp;quot;, and double-click Flashpoint.exe again to see if it starts normally.&lt;br /&gt;
&lt;br /&gt;
If the issue persists, or if the Launcher doesn't open ''after'' the first time you started it, close all Flashpoint processes again, then look for a 0 KB &amp;lt;code&amp;gt;preferences.json&amp;lt;/code&amp;gt; file in the same location as the &amp;quot;Start Flashpoint&amp;quot; shortcut. If it is 0 KB, replace it with this [https://infinity.unstable.life/Flashpoint/preferences.json default preferences file]. Once done, launch Flashpoint using the &amp;lt;code&amp;gt;Start Flashpoint&amp;lt;/code&amp;gt; shortcut and it should now open normally. Note: If you previously changed some settings on the &amp;lt;code&amp;gt;Config&amp;lt;/code&amp;gt; tab, you will have to set them again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#GameDeleted|{{anchor|GameDeleted|I accidentally deleted a game/animation from Flashpoint! How can I reset it?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Follow the steps below:&lt;br /&gt;
# [[#TransferPlaylists|Back up any playlists that you want to keep]].&lt;br /&gt;
# Get the appropriate database file for your edition of Flashpoint:&lt;br /&gt;
#* If you are using Flashpoint Ultimate, download the [http://infinity.unstable.life/Flashpoint/Data/flashpoint.sqlite database file]. Then open your copy of Flashpoint Ultimate and replace the &amp;lt;code&amp;gt;flashpoint.sqlite&amp;lt;/code&amp;gt; file inside its &amp;lt;code&amp;gt;Data&amp;lt;/code&amp;gt; folder with the file you downloaded.&lt;br /&gt;
#* If you are using Flashpoint Infinity, just re-extract it. [https://bluemaxima.org/flashpoint/downloads/ Re-download it first] if you don't have the original file anymore.&lt;br /&gt;
# [[#TransferPlaylists|Restore any playlists that you backed up]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#GameDisappeared|{{anchor|GameDisappeared|I accidentally marked a game as &amp;lt;code&amp;gt;Broken (in Infinity)&amp;lt;/code&amp;gt;, and it disappeared! How do I find it again?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Follow these steps:&lt;br /&gt;
# In your Flashpoint folder, open the &amp;lt;code&amp;gt;Launcher&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
# Open the &amp;lt;code&amp;gt;config.json&amp;lt;/code&amp;gt; file in a text editor such as Notepad.&lt;br /&gt;
# Find the line that says &amp;lt;code&amp;gt;&amp;quot;showBrokenGames&amp;quot;: false,&amp;lt;/code&amp;gt; and change &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Save the file and restart Flashpoint.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ToggleSidebars|{{anchor|ToggleSidebars|I can't see the left (or right) sidebar of the launcher anymore! Where did it go?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Click the arrow buttons on the top-right corner of the launcher to toggle the left and right sidebars. ---&amp;gt; &lt;br /&gt;
[[File:ShowHideSidebars.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Logos|{{anchor|Logos|Why can't I see the games' logos/screenshots?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Flashpoint Infinity does not come with the game logos by default due to size reasons. However, they can be downloaded on demand as you use Flashpoint. First, click the Config tab of Flashpoint Launcher and make sure the &amp;quot;On Demand Images&amp;quot; box is checked. Then switch to the ''Grid'' viewing mode using the drop-down menu at the bottom-right corner of the launcher window.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#GameNotFound|{{anchor|GameNotFound|Why can I not find ''X'' game/animation in the launcher? Why do some games/animations not appear?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' There are a few possibilities:&lt;br /&gt;
&lt;br /&gt;
* Make sure you spelled the name of the game/animation correctly when searching. If a search fails, try searching for partial names rather than full names. Varying punctuation is also a common culprit. We are planning on overhauling the Search feature to allow for more customizable and dynamic browsing in the future, so stay tuned!&lt;br /&gt;
* If the game/animation has adult content, it might have been marked as Extreme, in which case you'll need to click the Config tab and enable Extreme Games before it will be visible.&lt;br /&gt;
* Make sure you don't have a playlist selected by accident; Searching in a playlist will look for the game ''in that playlist specifically''. So make sure you have ''All Games'' selected in the left-hand column before making your search.&lt;br /&gt;
* If you see the game on the [[Game Master List]] but don't see it in Flashpoint Infinity, then it might only be available in Flashpoint Ultimate. Follow [[#GameDisappeared|these steps]] to show broken games in Infinity, then search for the game again. If you see the game and the &amp;quot;Broken (in Infinity)&amp;quot; checkbox is checked, that means the game is only available in Flashpoint Ultimate.&lt;br /&gt;
* It's also possible that we don't have the game yet. If you wish to request a game or an animation to be added to Flashpoint, you can do so via the respective request forms that you can find in [[Game Master List]] and [[Animation Master List]]. Alternatively, if you want to ensure that the game/animation is added, you can learn how to ''curate'' it yourself by following our [[Curation Tutorial]]. '''In either case, please thoroughly search the master lists above to make sure that we don't have the game or animation already.''' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#OpenTorrentFile|{{anchor|OpenTorrentFile|Why won't my Ultimate torrent open?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' You will need a torrent client such as [https://www.qbittorrent.org/ qBittorrent] to open the .torrent file. The .torrent file tells your torrent client how to download Flashpoint Ultimate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#IATorrentBad|{{anchor|IATorrentBad|The torrent won't download, even though I'm using a torrent client! What's the problem?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Do '''not''' use the torrent from Archive.org! Because of the size of Flashpoint Ultimate, Archive.org will not seed its torrent. Instead, use the torrent link on [https://bluemaxima.org/flashpoint/downloads/ Bluemaxima.org].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#FlashpointNotWorking|{{anchor|FlashpointNotWorking|Why is Flashpoint not working after my download?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Make sure you unzip the program, as it will not work while still zipped. Please use [https://www.7-zip.org 7-Zip] when doing this, as WinRAR is known to fail. If Flashpoint is still not working, follow the Troubleshooting steps in the [https://bluemaxima.org/flashpoint/Manual.pdf Manual].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Corrupted7ZFile|{{anchor|Corrupted7ZFile|When I try to open the Flashpoint Ultimate 7Z file with 7-Zip, it says &amp;quot;Cannot open as archive.&amp;quot; What's the problem?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The download was probably corrupted. Browsers are not designed to download gigantic files like Flashpoint Ultimate, so you'll need to use a download manager such as [https://www.freedownloadmanager.org/ Free Download Manager] to download the file.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#CheckHash|{{anchor|CheckHash|How can I check whether Flashpoint Ultimate downloaded successfully?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' You'll need to check whether the hash of the file you downloaded matches the expected hash. First, install [https://www.7-zip.org 7-Zip] if you don't have it already. Next, follow these steps:&lt;br /&gt;
# Right-click the 7Z file that you downloaded.&lt;br /&gt;
# Choose &amp;quot;CRC SHA...&amp;quot;, then choose SHA1 or CRC32.&lt;br /&gt;
# Go to the [https://bluemaxima.org/flashpoint/downloads/ Flashpoint downloads page] and click the button labeled &amp;quot;Archive.org&amp;quot; underneath the Flashpoint Ultimate heading. This should take you to Flashpoint Ultimate's Archive.org entry.&lt;br /&gt;
# Scroll down and find the &amp;quot;Download Options&amp;quot; sidebar on the right. Click the &amp;quot;Show All&amp;quot; link.&lt;br /&gt;
# Click the file ending in &amp;lt;code&amp;gt;_files.xml&amp;lt;/code&amp;gt;. For example, on Flashpoint 6.3's page, the file is called &amp;lt;code&amp;gt;Flashpoint6.3_files.xml&amp;lt;/code&amp;gt;.&lt;br /&gt;
# You should see a list of files in XML format. Check the hash listed for the file, and make sure it matches the hash you found in Step 2. For example, if you chose CRC32 in Step 2, make sure the CRC32 hashes are the same.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#InfinityPartialDownloads|{{anchor|InfinityPartialDownloads|Most games are working, but when I try to open a specific game, I get an error like one of these:}}]]'''&lt;br /&gt;
* &amp;quot;The file __ is not a Director file.&amp;quot;&lt;br /&gt;
* &amp;quot;Error launching Unity Player: bad file length&amp;quot;&lt;br /&gt;
* &amp;quot;Failed to initialize player's 3D settings&amp;quot;&lt;br /&gt;
* A stuck loading bar&lt;br /&gt;
* Partially loaded images, missing elements on a page or in a game, or other problems indicating file corruption&lt;br /&gt;
&lt;br /&gt;
'''A:''' If you are using Flashpoint Infinity, it's very likely that Flashpoint Router failed to download a complete file. To solve the problem, follow these steps:&lt;br /&gt;
# Right-click the game that you are trying to play, then click &amp;quot;Open File Location.&amp;quot; &lt;br /&gt;
# This will open a folder; delete all of the files there.&lt;br /&gt;
# Clear the cache by following [[#ClearWinINetCache|these steps]].&lt;br /&gt;
# Try launching the game again.&lt;br /&gt;
If the problem persists, try [[#UpdateRouter|updating Flashpoint Router]]. If that doesn't help, follow the Troubleshooting steps in the [https://bluemaxima.org/flashpoint/Manual.pdf Manual].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#UpdateRouter|{{anchor|UpdateRouter|How do I update Flashpoint Router?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Follow these steps:&lt;br /&gt;
# Download this file: https://raw.githubusercontent.com/FlashpointProject/Flashpoint-Router/master/router.php&lt;br /&gt;
# Place the downloaded file in the &amp;lt;code&amp;gt;Legacy&amp;lt;/code&amp;gt; folder of your Flashpoint folder, overwriting the original &amp;lt;code&amp;gt;router.php&amp;lt;/code&amp;gt; file.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#3DVIAAudioBug|{{anchor|3DVIAAudioBug|I am playing a 3DVIA Player webgame and the audio is loud and distorted, how do I fix it?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Your computer has a codec issue with MP3 playback. To resolve this:&lt;br /&gt;
# Install K-Lite Codec Pack if you do not already have it installed.&lt;br /&gt;
# Open Codec Tweak Tool from the Start Menu.&lt;br /&gt;
# In Codec Tweak Tool, go to Codec and Filter Management &amp;gt; Directshow (x86) and check the box for LAV Audio Decoder.&lt;br /&gt;
# Click Apply &amp;amp; Close to disable the filter.&lt;br /&gt;
# Exit Codec Tweak Tool.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ServerExited|{{anchor|ServerExited|Games are not working, and an error like this one appears constantly in the Launcher's logs:}}]]'''&lt;br /&gt;
 Server exited with code 3221225781&lt;br /&gt;
&lt;br /&gt;
'''A:''' First, make sure that you have installed all of the latest Windows Updates. Next, install the [https://www.microsoft.com/en-us/download/details.aspx?id=55170 Microsoft .NET Framework] and the [https://www.microsoft.com/en-us/download/details.aspx?id=48145 Visual C++ 2015 x86 Redistributable]. When you install the Visual C++ Redistributable, '''make sure to install the x86 version''', even if you're on a 64-bit machine!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#LauncherBlackScreen|{{anchor|LauncherBlackScreen|When I open Flashpoint all I get is a black/grey screen. What should I do?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' If your computer has an older graphics card, it may not support the launcher's hardware acceleration. To get around this, disable hardware acceleration by following these steps:&lt;br /&gt;
&lt;br /&gt;
# In your main Flashpoint folder, select the &amp;lt;code&amp;gt;Start Flashpoint&amp;lt;/code&amp;gt; shortcut by clicking it once.&lt;br /&gt;
# Press &amp;lt;code&amp;gt;Alt&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;Enter&amp;lt;/code&amp;gt; to bring up its properties window.&lt;br /&gt;
# In the &amp;lt;code&amp;gt;Target&amp;lt;/code&amp;gt; field, add a space at the very end of the field followed by &amp;lt;code&amp;gt;--disable-gpu&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Click OK&lt;br /&gt;
# Launch Flashpoint by double-clicking the &amp;lt;code&amp;gt;Start Flashpoint&amp;lt;/code&amp;gt; shortcut.&lt;br /&gt;
&lt;br /&gt;
Note that this change only affects the launcher itself, and shouldn't have any impact on its performance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#MarioBrosCrossoverIssue|{{anchor|MarioBrosCrossoverIssue|Most games are working, but when I launch a Flash game such as Super Mario Bros. Crossover, it crashes on a black screen! What's the fix?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Follow the steps below to fix the problem:&lt;br /&gt;
# Open your Flashpoint folder and navigate to the &amp;lt;code&amp;gt;Legacy\htdocs&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
# Delete the &amp;lt;code&amp;gt;data.explodingrabbit.com&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
# Clear the cache by following [[#ClearWinINetCache|these steps]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#UnityUpdatePlugin|{{anchor|UnityUpdatePlugin|Some Unity games ask to update the plugin and will not play the game! What's the fix?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Follow the steps below to fix the problem:&lt;br /&gt;
# Open your Flashpoint folder and navigate to the &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayerConfigs&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
# Extract [https://cdn.discordapp.com/attachments/596548932373577750/802693500218114058/unitywebplayer.7z this file] into the folder, confirm to replace files.&lt;br /&gt;
# Restart Flashpoint.&lt;br /&gt;
&lt;br /&gt;
==Work &amp;amp; Curation==&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#SubmitGame|{{anchor|SubmitGame|What is the difference between requesting and curating a game? Can I &amp;quot;submit&amp;quot; a game?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Requesting - This option adds your game to an ever-growing list of ones people want added. You will need to fill out the request form which takes 1-5 minutes. Chances of game being saved by any of the curators is small because there are thousands of games waiting on the list, some of which have been waiting for over a year. If you want to increase the chances of it being saved, we suggest that you try to write an engaging description of the game and/or the reason you want it saved.&lt;br /&gt;
&lt;br /&gt;
Curating - This is the process of actually adding the game to Flashpoint. It requires testing the game using procedures detailed in our curation guides. It takes about 30 minutes to do the first time, but as you learn the process you can get it under 5 minutes.&lt;br /&gt;
To get started, follow our [[Curation Tutorial]].&lt;br /&gt;
Once you curate a game, it will be saved and added to the next version of Flashpoint. &lt;br /&gt;
&lt;br /&gt;
If you'd like to learn more about the concept of digital curation, read [https://en.wikipedia.org/wiki/Digital_curation this article]. It explains the principles behind what we do.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#MetadataEdits|{{anchor|MetadataEdits|How do I correct a problem with a game's metadata? Does editing the game in my copy of Flashpoint update it for everyone?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' No, editing a game in your copy of Flashpoint does not update it for everyone. To get your change included in the next version of Flashpoint, follow the instructions in the [[Metadata Edits]] page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ScrapeWebsites|{{anchor|ScrapeWebsites|What tools should I use to archive whole websites?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' See [[Helpful Tools#Software for Archiving|Helpful Tools]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#WhatPlatform|{{anchor|WhatPlatform|How do I tell what platform a game is?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The easiest way to check these kinds of things is to right-click the game window and look at the context menu that appears. If it says something about Flash, it's a Flash game. If it says nothing out of the ordinary or no context menu appeared, it's probably HTML5. See [https://media.discordapp.net/attachments/509676268719964160/692059796957954079/unknown.png this image] for a summary.&lt;br /&gt;
&lt;br /&gt;
You can also use Inspect Element to look at the embed of the game for the following file extensions:&lt;br /&gt;
&lt;br /&gt;
.swf - Flash&lt;br /&gt;
&lt;br /&gt;
.dcr/.dir/.dxr - Shockwave&lt;br /&gt;
&lt;br /&gt;
.unity3d - Unity Web Player&lt;br /&gt;
&lt;br /&gt;
.jar/.class - Java&lt;br /&gt;
&lt;br /&gt;
.stk - ShiVa3D&lt;br /&gt;
&lt;br /&gt;
.xap - Silverlight&lt;br /&gt;
&lt;br /&gt;
.vmo - 3DVIA&lt;br /&gt;
&lt;br /&gt;
If a game runs only in Internet Explorer, references a .cab file, and is not one of the above types of games, it is probably an ActiveX game.&lt;br /&gt;
&lt;br /&gt;
If a game does not require any plugins or ActiveX controls to run, then it is probably an HTML5 (or HTML/JavaScript) game.&lt;br /&gt;
&lt;br /&gt;
If it's something else it may be under one of our other platforms, but these are the most common types.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#SubmitSWFs|{{anchor|SubmitSWFs|Where can I submit my collection of SWFs?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' [http://bluepload.unstable.life/ This is our public upload location.]&lt;br /&gt;
&lt;br /&gt;
It is highly encouraged that you first check the [[Game Master List]] and the [[Animation Master List]] for any game/animation that are already in Flashpoint and only upload ones that are not.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Decompiler|{{anchor|Decompiler|What is a good tool to decompile/hack SWF files (Flash games)?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The recommended program for this purpose is ''[https://github.com/jindrapetrik/jpexs-decompiler/releases JPEXS Free Flash Decompiler]''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ClearWinINetCache|{{anchor|ClearWinINetCache|How do I clear the Flash projector's cache?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The Flash projectors use WinINet to perform network requests. Some other Flashpoint platforms, such as 3D Groove GX, also use WinINet. To clear the cache for these programs, follow these steps:&lt;br /&gt;
# Press Windows-R to open the Run box. &lt;br /&gt;
# Type the following, then press Enter: &amp;lt;code&amp;gt;RunDll32.exe InetCpl.cpl,ClearMyTracksByProcess 8&amp;lt;/code&amp;gt;&lt;br /&gt;
Note that for games that use the Basilisk browser, you will need to [[#ClearBasiliskCache|clear Basilisk's cache]] instead.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ClearBasiliskCache|{{anchor|ClearBasiliskCache|How do I clear the Basilisk browser's cache?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Open the Basilisk browser and follow these steps:&lt;br /&gt;
# Press the &amp;lt;code&amp;gt;Alt&amp;lt;/code&amp;gt; key&lt;br /&gt;
# Click &amp;quot;History,&amp;quot; then &amp;quot;Clear Recent History...&amp;quot;&lt;br /&gt;
# Change the time range to &amp;quot;Everything&amp;quot; using the dropdown menu, then check the boxes next to &amp;quot;Cache&amp;quot; and &amp;quot;Offline Website Data.&amp;quot;&lt;br /&gt;
# Click &amp;quot;Clear Now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#AlternatePlatformCuration|{{anchor|AlternatePlatformCuration|I'm curating an HTML5 version of a Flash game that is already in Flashpoint (or the other way around). Should I submit it as alternate of Flashpoint's existing entry?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' No, you will need to submit a new, separate curation. Currently, alternate versions of a game are required to be of the same [[Platforms|Platform (technology)]] as the main game entry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#cgibin|{{anchor|cgibin|My curation works fine in Flashpoint Core, but when I import it into Infinity, it doesn't work anymore! Is there a problem with my curation?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Probably not. For Infinity, files need to be placed in the &amp;lt;code&amp;gt;cgi-bin&amp;lt;/code&amp;gt; folder, following the same structure as they would in the &amp;lt;code&amp;gt;htdocs&amp;lt;/code&amp;gt; folder, if they meet one of these criteria:&lt;br /&gt;
* The file has a PHP, PHP5 or PHTML extension. These files are always loaded from cgi-bin.&lt;br /&gt;
* The file doesn't have one of these extensions, but does have a PHP script in it that you intend to run.&lt;br /&gt;
&lt;br /&gt;
This restriction exists because it would be unsafe for Infinity to download and execute PHP on demand. &lt;br /&gt;
&lt;br /&gt;
If your curation does not include any PHP scripts and it still isn't working, [[#ClearWinINetCache|clear the cache]] and try launching the game again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#cURLsDownloaderBug|{{anchor|cURLsDownloaderBug|After I type a URL or filename into the cURLsDownloader window, it immediately closes! Am I doing something wrong?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' This bug is fixed in the latest version of cURLsDownloader. You can find the download link on the [[Helpful Tools#Software for Archiving|Helpful Tools]] page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#NoTags|{{anchor|NoTags|I filled out tags for my curation, but after I exported it, I noticed that the tags are missing! Why did this happen?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' To add a tag to your curation, first type it into the Tags box, then ''select'' it by either clicking it, or pressing the Tab key and hitting Enter when the tag is highlighted. '''If you type a tag without selecting it, it will not be added to your curation!'''&lt;br /&gt;
&lt;br /&gt;
==Technical questions==&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ActiveX|{{anchor|ActiveX|How does Flashpoint's ActiveX support work? What happens when an ActiveX control is registered?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' [https://github.com/FlashpointProject/FlashpointSecureTools/tree/master/FlashpointSecurePlayer Flashpoint Secure Player] powers our ActiveX support. It provides a lightweight wrapper around Internet Explorer's engine, so it can load ActiveX controls just like Internet Explorer can. It has a significant advantage over Internet Explorer though: it allows us to use Internet Explorer's engine with Flashpoint but not change your Internet Explorer settings. It can load files through Flashpoint's proxy and load Flashpoint's ActiveX controls that do not work with Internet Explorer's default settings. In addition, Flashpoint Secure Player resets all changes that it makes to your system after it closes, meaning that ActiveX controls can be used without being permanently installed. All of the ActiveX controls supported by Flashpoint are included in the &amp;lt;code&amp;gt;FPSoftware\ActiveX&amp;lt;/code&amp;gt; folder; no ActiveX controls are downloaded from the internet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#LaunchBox|{{anchor|LaunchBox|How can I add Flashpoint games to my LaunchBox collection?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' You can use [https://forums.launchbox-app.com/files/file/2652-obbys-flashpoint-importer-for-launchbox/ this tool] to import games and playlists from Flashpoint into LaunchBox.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Meta]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>MagnificentNoodle</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Curation_Format&amp;diff=5107</id>
		<title>Curation Format</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Curation_Format&amp;diff=5107"/>
		<updated>2021-05-12T20:11:27Z</updated>

		<summary type="html">&lt;p&gt;MagnificentNoodle: add Mount Parameters field to metadata section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This guide will walk you through everything you need to know about putting together a curation and submitting it to Flashpoint. If this is your first time contributing, be sure to follow our [[Curation Tutorial|step-by-step tutorial]].&lt;br /&gt;
&lt;br /&gt;
==Before You Start==&lt;br /&gt;
&lt;br /&gt;
===Checking the Master List and Discord submissions===&lt;br /&gt;
&lt;br /&gt;
Before curating, please check the [[Game Master List]] (and for animations, the [[Animation Master List]]) as well as the curation submission channels in our Discord for newer games or animations that might have been done recently before taking time out of your day to save something that's already been saved. '''Use CTRL+F to search the list of titles. If you're having difficulty searching the Master List, try our new [https://nul.sh/misc/flashpoint/ search tool].'''&lt;br /&gt;
&lt;br /&gt;
===Banned Games and Animations===&lt;br /&gt;
&lt;br /&gt;
{{:Not Accepted Curations}}&lt;br /&gt;
&lt;br /&gt;
==What is a Curation?==&lt;br /&gt;
&lt;br /&gt;
Flashpoint is not just a collection of files; it is a museum of playable web games. As in any other museum, each item needs to be curated before it can be put on display. Curating for Flashpoint is more than downloading an SWF, dropping it off in the Discord and expecting it to appear in the next update. Instead, you'll need to put together an archive file (ZIP, 7Z, etc) called a ''curation''.&lt;br /&gt;
&lt;br /&gt;
To make a curation from scratch, first create a new folder with any name (preferably the name of the game you'd like to save, but it doesn't matter). Inside of that folder, you'll add a ''screenshot'' and ''logo'', a ''meta file'' containing metadata about the game, and a ''content'' folder containing all of the files needed to run the game; '''all of these are required.''' The following sections will explain each of them in detail. You can download an [http://bluemaxima.org/flashpoint/datahub/AlienHominid.zip example curation ZIP file] to see what a completed curation folder looks like. Note that you should not have both meta.txt and meta.yaml in your finished curation; using only one will suffice.&lt;br /&gt;
&lt;br /&gt;
To make this process easier and reduce errors, a smaller, for-curators version of Flashpoint named '''Flashpoint Core''' was created with a special tab for curating named the &amp;quot;Curate&amp;quot; tab. This tab will allow you to automatically make new curations with the &amp;quot;New Curation&amp;quot; button, edit their logos, screenshots, and metadata quickly, and test games with the &amp;quot;Run&amp;quot; button at the bottom of each curation. You still need to manually add the ''content'' folder to curations made this way. You can download Flashpoint Core from the bottom of the [http://bluemaxima.org/flashpoint/downloads/ downloads page], and new curations you make will be stored in a folder named &amp;quot;Curations&amp;quot; wherever you extracted Flashpoint Core. See the [[Curation Tutorial]] for more information about Flashpoint Core.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;traditional&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Image:FolderContents.png | A sample of what a completed curation folder looks like.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Content==&lt;br /&gt;
&lt;br /&gt;
All content for each curation must be placed inside a '''content''' folder, then arranged in the same way that they would be placed in Flashpoint proper from the &amp;quot;Legacy/htdocs&amp;quot; folder - the best practice is to try and recreate the same structure that the game had on the internet. For example, if a game was hosted at &amp;lt;code&amp;gt;http://uploads.ungrounded.net/59000/59593_alien_booya202c.swf&amp;lt;/code&amp;gt; you would create the folders in the format shown in the top example in the image below. If you cannot find the full URL the game is hosted on, a secondary format is acceptable - a domain folder, a folder with the game's name, then the game files, displayed as the second example. Note that if you are using Flashpoint Core, you will still have to make this folder yourself.&lt;br /&gt;
&lt;br /&gt;
Some games request files from other domains. If this is the case, you can include more than one domain folder inside of the ''content'' folder.&lt;br /&gt;
&lt;br /&gt;
You might also notice that some games in Flashpoint use a domain called &amp;lt;code&amp;gt;localflash&amp;lt;/code&amp;gt; instead of a website domain. While this used to be the protocol for games without a known URL, this is '''not''' to be used this way anymore. The &amp;lt;code&amp;gt;localflash&amp;lt;/code&amp;gt; folder should only be used curations of offline media, including but not limited to CD-ROMs and personal projects.&lt;br /&gt;
&lt;br /&gt;
If you do use &amp;lt;code&amp;gt;localflash&amp;lt;/code&amp;gt;, make sure to contain the files within a folder that shares its name with the game or disc. This minimizes the risk of files clashing. For example, &amp;lt;code&amp;gt;http://localflash/shrek2promodisc/game.swf&amp;lt;/code&amp;gt; would be a valid launch command for a &amp;lt;code&amp;gt;localflash&amp;lt;/code&amp;gt; curation.&lt;br /&gt;
===Examples===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;traditional&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Image:Curate1.png | Example ''content'' folder structures for Alien Hominid. Don't forget to test your curation in Flashpoint Core!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Logo==&lt;br /&gt;
&lt;br /&gt;
Logos must be in PNG format. A good logo shows the entire title of a game or something else that is representative of the game. It must be named &amp;lt;code&amp;gt;logo.png&amp;lt;/code&amp;gt; and placed in your curation folder. You can add a logo to a curation in Flashpoint Core by dragging it on to the left panel above ''Drop an image here to add it''.&lt;br /&gt;
&lt;br /&gt;
Recommended tools for grabbing logos include Snipping Tool and Paint, both included in Windows 10 by default. You're free to use other tools, but remember, always save logos in PNG format.&lt;br /&gt;
&lt;br /&gt;
===Examples===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;traditional&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Image:Logo-bad.png | Bad example. Crop it down to just the logo.&lt;br /&gt;
Image:Logo-good3.png | Good example. Logo is sufficiently cropped.&lt;br /&gt;
Image:Logo-good.png | Good example. Can show off a bit of the artist's work, but no menu options or other things to get in the way.&lt;br /&gt;
Image:Logo-good2.PNG | Good example. This is a decent shot of the focal point of the game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Screenshot==&lt;br /&gt;
&lt;br /&gt;
Screenshots must be in PNG format. A good screenshot is a credible 'action shot' of the game (no menus or obvious tutorials). It must be named &amp;lt;code&amp;gt;ss.png&amp;lt;/code&amp;gt; in your curation folder. You can add a screenshot to a curation in Flashpoint Core by dragging it on to the right panel above ''Drop an image here to add it''.&lt;br /&gt;
&lt;br /&gt;
Recommended tools for grabbing screenshots include Snipping Tool and Paint, both included in Windows 10 by default. You're free to use other tools, but remember, always save screenshots in PNG format.&lt;br /&gt;
&lt;br /&gt;
===Examples===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;traditional&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Image:Ss-bad1.png | Bad example. Don't show obvious tutorials.&lt;br /&gt;
Image:Ss-bad2.png | Bad example. Don't show menus, unless the entire point of the game is menus. Work your way to a battle in an RPG or strategy game.&lt;br /&gt;
Image:Ss-good.png | Good example. Shows some action. Dying is sometimes unavoidable - don't feel bad if the screenshot is otherwise good.&lt;br /&gt;
Image:Ss-good2.png | Great example. Shows a lot of action and what the game's big draw is.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Metadata==&lt;br /&gt;
&lt;br /&gt;
The metadata for a game must be included in a file named '''meta.txt''', '''meta.yaml''', or '''meta.yml''' in your curation folder. It is recommended that you use Flashpoint Core's built-in &amp;quot;Curate&amp;quot; tab for entering in metadata instead of writing this file manually as this can significantly reduce errors. If you choose to create a YAML/YML file instead of a plain TXT file, check out the [[YAML Format]] article.&lt;br /&gt;
&lt;br /&gt;
The table below shows all of the fields that you can include in your meta files or type into Flashpoint Core. All fields should be included if they are applicable. Pay special attention to fields marked with &amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt; - they are required fields. If a field is not applicable and not required for your curation, either omit it or leave it blank. &lt;br /&gt;
&lt;br /&gt;
Many fields allow multiple values. If they do, separate each value with a semicolon and a space. For example, &amp;lt;code&amp;gt;Value1; Value2&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Some fields have only a few possible values to choose from. If this is the case, they'll be shown in the table as a bulleted list, with the default value in ''italics''. If you omit this type of field, it will take on its default value automatically.&lt;br /&gt;
&lt;br /&gt;
If you're not sure how to use a metadata field, see the [[#A Good Meta File|example meta file]].&lt;br /&gt;
&lt;br /&gt;
===List of Metadata Fields===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Field !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| '''Title'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| '''Always required.''' The name of the game, in full. When in doubt, use the name indicated in the game's logo. Use the game's official title; don't add anything to it, such as a franchise or series name, if it doesn't exist in the game's title.&lt;br /&gt;
|-&lt;br /&gt;
| '''Alternate Titles'''&lt;br /&gt;
| Alternate titles that can also be used to refer to the game. For example, an alternate name for Gateway II is Gateway 2. You also may use this to indicate the title of the game in other languages. Normal rules pertaining to Title field do not apply. Use &amp;lt;code&amp;gt;; &amp;lt;/code&amp;gt; to separate multiple values.&lt;br /&gt;
|-&lt;br /&gt;
| '''Library'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| '''Required if you are curating an animation for Flashpoint Theatre.''' Possible values: &lt;br /&gt;
* ''Arcade'': This is a game that should go in Flashpoint Arcade (the Games section).&lt;br /&gt;
* Theatre: This is an animation that should go in Flashpoint Theatre (the Animations section).&lt;br /&gt;
|-&lt;br /&gt;
| '''Series'''&lt;br /&gt;
| The name of the specific-to-webgames series. This is for games that have prequels and sequels, such as Run, Run 2, and Run 3. Make sure you're not confusing a game's series with its ''franchises'' (e.g., The Fairly OddParents or Pokemon), which go into the [[Tags#Franchises|Tags]] field.&lt;br /&gt;
|-&lt;br /&gt;
| '''Developer'''&lt;br /&gt;
| The name of the developer(s) who made the game. Separate multiple developers with &amp;lt;code&amp;gt;; &amp;lt;/code&amp;gt;. Make sure that each person or game studio actually developed the game; sponsorship does not count. Look for a Credits section! If a developer is known by multiple names or aliases, you may separate each with a slash, like this: &amp;lt;code&amp;gt;Kajenx / Lucas Paakh&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| '''Publisher'''&lt;br /&gt;
| The name of the site that published (sponsored/branded) the game. Look for a &amp;quot;More Games&amp;quot; link or prominent logo; it will probably lead to the Publisher's website.&lt;br /&gt;
|-&lt;br /&gt;
| '''Play Mode'''&lt;br /&gt;
| Can be either one, two, or all three of these values: &lt;br /&gt;
* ''Single Player'': A solo experience from start to finish.&lt;br /&gt;
* Cooperative: Like &amp;quot;Single Player&amp;quot;, but with others being in the journey of finishing the game from start to finish.&lt;br /&gt;
* Multiplayer: Playing against someone else or multiple players in a session, competing to win.&lt;br /&gt;
For example, a fighting game where you can play against another player or the computer would be &amp;lt;code&amp;gt;Single Player; Multiplayer&amp;lt;/code&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
| '''Status'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
* ''Playable'': Fully playable from beginning to end. Not hacked or modified.&lt;br /&gt;
* Partial: Game is missing files, impacting the player's experience. You'll need to elaborate further in the Notes.&lt;br /&gt;
* Hacked: Game has been hacked or modified to work in Flashpoint. Use the Notes field to explain what has been modified. '''If you hack a game, you MUST also include the original, unhacked file(s) in your curation, even if they are just extras.'''&lt;br /&gt;
If a game is both Hacked and Partial, its status would be &amp;lt;code&amp;gt;Hacked; Partial&amp;lt;/code&amp;gt;. If a game is playable from beginning to end, but missing assets impact the player's experience, then its status would be &amp;lt;code&amp;gt;Playable; Partial&amp;lt;/code&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
| '''Release Date'''&lt;br /&gt;
| The date that the game was first released. Use YYYY-MM-DD format, with whatever precision is available. For example, if you knew a game was released in January 2010, you could say &amp;lt;code&amp;gt;2010-01&amp;lt;/code&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
| '''Version'''&lt;br /&gt;
| The version number of the game. This is for revisions of the same game, not games in series. Leave this field blank if the game's version number is not clearly shown somewhere.&lt;br /&gt;
|-&lt;br /&gt;
| '''Languages'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| '''Required if you are curating a game that supports languages other than English.''' &lt;br /&gt;
A list of all languages that the game supports. Use [https://en.wikipedia.org/wiki/List_of_ISO_639-1_codes ISO 639-1 language codes] and separate each code with &amp;lt;code&amp;gt;; &amp;lt;/code&amp;gt;. For example, if a game supports English and Spanish, you would say &amp;lt;code&amp;gt;en; es&amp;lt;/code&amp;gt;. Defaults to &amp;lt;code&amp;gt;en&amp;lt;/code&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
| '''Extreme'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| '''Required if you are curating something unsuitable for minors.''' Possible values: &lt;br /&gt;
* Yes: Indicates that a game is unsuitable for minors because of excessive violence, sexual content, or other mature content.&lt;br /&gt;
* ''No'': Indicates that a game is suitable for minors.&lt;br /&gt;
|-&lt;br /&gt;
| '''Tags'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| See [[Tags]]. Pay special attention to the tags in the '''Content Warnings''' section, because these are '''required''' if they apply to the game you are curating. To add a tag, first type it into the meta field, then select it by either clicking on it or pressing the Tab key until it is highlighted and hitting Enter. You can add a new tag to Core by typing it into the meta field, hitting Enter, and then following the normal process. If you are manually writing a meta file (not using the Curate tab), separate multiple tags with a semicolon and a space.&lt;br /&gt;
|-&lt;br /&gt;
| '''Source'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| The full URL of the webpage where you found the game. If you found the game on the [https://web.archive.org/ Wayback Machine], follow this format: &amp;lt;code&amp;gt;Original URL (via Wayback Machine)&amp;lt;/code&amp;gt;, or specify the full capture URL instead if necessary. If you found the game somewhere other than a webpage, use whatever format you find appropriate to indicate the source.&lt;br /&gt;
|-&lt;br /&gt;
| '''Platform'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| The ''web game technology'' that the game uses. See the [[#Appendix I: Flashpoint Platforms|Appendix]] for a list of supported platforms. Note that a game is only considered to be HTML5 if it does not require any browser plugin.&lt;br /&gt;
If your curation omits this field, the Platform is assumed to be Flash. '''This field is required for all non-Flash curations.'''&lt;br /&gt;
|-&lt;br /&gt;
| '''Application Path'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| The path to the application to use to launch the game. This path is relative to the main Flashpoint folder. For example, the Application Path for most Flash games is &amp;lt;code&amp;gt;FPSoftware\Flash\flashplayer_32_sa.exe&amp;lt;/code&amp;gt;. &lt;br /&gt;
If the Application Path is omitted, it will be automatically chosen based on the game's Platform. See the [[#Appendix I: Flashpoint Platforms|Appendix]] for a list of default Application Paths for each Platform. '''We recommend that you always use this field.'''&lt;br /&gt;
|-&lt;br /&gt;
| '''Launch Command'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| The location of your file inside the content folder, replicating an internet URL. This is case-sensitive. '''Never have https:// at the beginning of a Launch Command, as it will not work properly; ALWAYS use http://. Flashpoint DOES NOT have HTTPS support.''' If you found the game on the [https://web.archive.org/ Wayback Machine], the launch command is the original URL, without the &amp;lt;code&amp;gt;web.archive.org&amp;lt;/code&amp;gt; section (same goes for the folder structure inside the &amp;lt;code&amp;gt;content&amp;lt;/code&amp;gt; folder).&lt;br /&gt;
'''This field is always required.''' If you're having trouble figuring out the correct launch command for your curation, see the [[Curation Tutorial]].&lt;br /&gt;
|-&lt;br /&gt;
| '''Mount Parameters'''&lt;br /&gt;
| Allows passing certain parameters to game zip related launcher extensions which may alter the way games are mounted. This is only used for specific edge cases, so most curators can safely ignore this field.&lt;br /&gt;
|-&lt;br /&gt;
| '''Notes'''&lt;br /&gt;
| A message that will appear on the right panel of the launcher. Use this field for important information about the game not explained in the game itself. For example, Notes can provide details about cheat codes, missing assets, hacked files, or unimplemented features. If you are creating the meta file manually and need to create multiple lines for Notes, use the pipe symbol: &amp;lt;code&amp;gt;Notes: &amp;lt;nowiki&amp;gt; | &amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, then indent each line. To learn how to do this correctly, see the [[#A Good Meta File|example meta file]].&lt;br /&gt;
|-&lt;br /&gt;
| '''Original Description'''&lt;br /&gt;
| If a game's webpage contains a description of the game or its controls, you may copy and paste it into this field. If you can't find a description on the game's webpage, you can check the page source for the &amp;lt;code&amp;gt;&amp;lt;meta name=&amp;quot;description&amp;quot;&amp;gt;&amp;lt;/code&amp;gt; HTML tag. If you are creating the meta file manually and need to create multiple lines for the Original Description, use the pipe symbol: &amp;lt;code&amp;gt;Original Description: &amp;lt;nowiki&amp;gt; | &amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, then indent each line.&lt;br /&gt;
|-&lt;br /&gt;
| '''Curation Notes'''&lt;br /&gt;
| Use this field to show a message to BlueMaxima if he needs to add your curation in a different way from usual. If you are creating the meta file manually and want to write multi-line Curation Notes, use the pipe symbol: &amp;lt;code&amp;gt;Curation Notes: &amp;lt;nowiki&amp;gt; | &amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, then indent each line.&lt;br /&gt;
|-&lt;br /&gt;
| '''Additional Applications'''&lt;br /&gt;
| Use this section to add a message that pops up before a game runs, a link to an Extras folder, or an alternate version of a game. For more details, see the [[#Appendix II: Additional Applications|Appendix]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===A Good Meta File===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
Title: Alien Hominid&lt;br /&gt;
Series: &lt;br /&gt;
Developer: The Behemoth&lt;br /&gt;
Publisher: Newgrounds.com&lt;br /&gt;
Play Mode: Single Player&lt;br /&gt;
Status: Playable&lt;br /&gt;
Release Date: 2002-08-07&lt;br /&gt;
Version: &lt;br /&gt;
Extreme: No&lt;br /&gt;
Tags: Shooter&lt;br /&gt;
Source: https://www.newgrounds.com/portal/view/59593&lt;br /&gt;
Platform: Flash&lt;br /&gt;
Application Path: FPSoftware\Flash\flashplayer_32_sa.exe&lt;br /&gt;
Launch Command: http://uploads.ungrounded.net/59000/59593_alien_booya202c.swf&lt;br /&gt;
Notes: |&lt;br /&gt;
  This is our sample curation in Flashpoint Core.&lt;br /&gt;
  Multiple lines in notes and descriptions are cool.&lt;br /&gt;
Curation Notes: Thanks for your work!&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Blank Meta File===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
Title: &lt;br /&gt;
Alternate Titles: &lt;br /&gt;
Library: &lt;br /&gt;
Series: &lt;br /&gt;
Developer: &lt;br /&gt;
Publisher: &lt;br /&gt;
Play Mode: &lt;br /&gt;
Status: &lt;br /&gt;
Release Date: &lt;br /&gt;
Version: &lt;br /&gt;
Languages: &lt;br /&gt;
Extreme: &lt;br /&gt;
Tags: &lt;br /&gt;
Source: &lt;br /&gt;
Platform: &lt;br /&gt;
Application Path: &lt;br /&gt;
Launch Command: &lt;br /&gt;
Mount Parameters: &lt;br /&gt;
Notes: &lt;br /&gt;
Original Description: &lt;br /&gt;
Curation Notes: &lt;br /&gt;
Additional Applications: &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Testing==&lt;br /&gt;
&lt;br /&gt;
You'll need [https://bluemaxima.org/flashpoint/downloads/ Flashpoint Core] to test your games in a lightweight copy of Flashpoint you can afford to break. &lt;br /&gt;
&lt;br /&gt;
If you've created your curation from scratch, click one of the buttons on the right-hand side of the &amp;quot;Curate&amp;quot; tab to load it into Flashpoint Core. From there, you'll be able to edit, import, and export the curation.&lt;br /&gt;
&lt;br /&gt;
To test a curation in Flashpoint Core, locate the respective curation in the &amp;quot;Curate&amp;quot; tab and press the &amp;quot;Run&amp;quot; button at the bottom of it. Make sure you physically play through part of the game when testing it.&lt;br /&gt;
&lt;br /&gt;
'''All games should be tested in Flashpoint; if not Core, then at least Ultimate. Just opening the game in a projector or browser is not enough of a test.'''&lt;br /&gt;
&lt;br /&gt;
[http://bluemaxima.org/flashpoint/datahub/AlienHominid.zip Here is the full example ZIP file.] &lt;br /&gt;
(This was also linked earlier, in the Overview section).&lt;br /&gt;
&lt;br /&gt;
 Note: that any save data for games will not be included in a curation you do when submitting.&lt;br /&gt;
&lt;br /&gt;
==Packing it up==&lt;br /&gt;
&lt;br /&gt;
You've finished your first curation! Now follow the instructions below to make sure it gets added to Flashpoint. &lt;br /&gt;
{{:Submitting a Curation}}&lt;br /&gt;
&lt;br /&gt;
==After Submitting==&lt;br /&gt;
&lt;br /&gt;
{{:After Submitting}}&lt;br /&gt;
&lt;br /&gt;
==Appendix I: Flashpoint Platforms==&lt;br /&gt;
&lt;br /&gt;
{{:Platforms}}&lt;br /&gt;
&lt;br /&gt;
==Appendix II: Additional Applications==&lt;br /&gt;
&lt;br /&gt;
The ''Additional Applications'' metadata field can be used to add Messages, Extras, or Alternates to a curation. If you're using Flashpoint Core, you can add these through the &amp;quot;New App&amp;quot;, &amp;quot;Add Extras&amp;quot;, and &amp;quot;Add Message&amp;quot; buttons at the bottom of each curation in the &amp;quot;Curate&amp;quot; tab. Each of these items is explained in detail below.&lt;br /&gt;
&lt;br /&gt;
===Messages===&lt;br /&gt;
&lt;br /&gt;
Use the Message sub-field to add a short, one-line message that pops up before a game runs. You'll want to use this if there's something that Flashpoint users need to know before playing a game. If you have less-important information about the game, use the Notes field instead. You can only have one message per curation. &lt;br /&gt;
&lt;br /&gt;
In Flashpoint Core, use the &amp;quot;Add Message&amp;quot; button at the bottom of the curation to add a message.&lt;br /&gt;
&lt;br /&gt;
You can also add a Message to your meta file manually. For example, here is the Additional Applications field of a game that starts in fullscreen and is difficult to close:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
Additional Applications:&lt;br /&gt;
    Message: This game starts in fullscreen. To exit, alt-tab and close the window in the taskbar.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Extras===&lt;br /&gt;
&lt;br /&gt;
Extras allow you to include a folder of bonus materials with your curation. If you would like to include files related to a game that are not required to play it, such as source code or unlockable items, this is how you can do it:&lt;br /&gt;
# Inside your curation's folder, next to the &amp;lt;code&amp;gt;content&amp;lt;/code&amp;gt; folder, create a folder called &amp;lt;code&amp;gt;Extras&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Place all of the bonus materials you would like to include inside of the Extras folder.&lt;br /&gt;
# In the Notes field, add a short explanation of what's included in the Extras folder.&lt;br /&gt;
# In Flashpoint Core, press the &amp;quot;Add Extras&amp;quot; button at the bottom of the curation and type ''gamename'' into the &amp;quot;Extras Folder&amp;quot; field. For example, if the title of the game was ''Tokyo Guinea Pop'', you would type &amp;lt;code&amp;gt;tokyoguineapop&amp;lt;/code&amp;gt;. Do not edit the &amp;quot;Heading&amp;quot; field!&lt;br /&gt;
&lt;br /&gt;
If you're not using the Curate tab of Flashpoint Core, you can manually add Extras to your meta file. In the Additional Applications field, add an Extras sub-field like this: &amp;lt;code&amp;gt;Extras: gamename&amp;lt;/code&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
For example, here is the Additional Applications field of a game called ''Tokyo Guinea Pop''. The curation's Extras folder contains unlockable items from the game's original website.&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
Additional Applications:&lt;br /&gt;
    Extras: tokyoguineapop&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When the above curation is imported into Flashpoint, the curation's &amp;lt;code&amp;gt;Extras&amp;lt;/code&amp;gt; folder will be renamed to &amp;lt;code&amp;gt;tokyoguineapop&amp;lt;/code&amp;gt; and placed in Flashpoint's main Extras folder.&lt;br /&gt;
&lt;br /&gt;
Note that you can only have one Extras folder per curation.&lt;br /&gt;
&lt;br /&gt;
===Alternates===&lt;br /&gt;
&lt;br /&gt;
Alternates allow you to add alternate versions of a game into the same curation. This is commonly used to add older versions of a game, alternate languages of a game, or hacked versions from sites like Arcade Prehacks. Note that all of the files required to run an Alternate should be included in the &amp;lt;code&amp;gt;content&amp;lt;/code&amp;gt; folder of your curation, along with the files for the main version.&lt;br /&gt;
&lt;br /&gt;
If you're using the Curate tab of Flashpoint Core, you can use the &amp;quot;New App&amp;quot; button at the bottom of the curation to add alternates. Provide a short name for the alternate version in the &amp;quot;Heading&amp;quot; field. For example, you might say &amp;lt;code&amp;gt;Hacked Version&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;Version 0.5b&amp;lt;/code&amp;gt;. Be sure to fill out the Application Path and Launch Command fields, then test the alternate thoroughly.&lt;br /&gt;
&lt;br /&gt;
You can also manually add an alternate to your meta file under the Additional Applications field. For example, the curation of a game called ''Drop 3'' includes a hacked version. Here is the Additional Applications field of this curation:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
Additional Applications:&lt;br /&gt;
    Hacked Version:&lt;br /&gt;
        Application Path: FPSoftware\Flash\flashplayer_32_sa.exe&lt;br /&gt;
        Launch Command: http://www.irregulargames.com/drop3/drop3-hacked.swf&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Curation Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>MagnificentNoodle</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Tags&amp;diff=4904</id>
		<title>Tags</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Tags&amp;diff=4904"/>
		<updated>2021-04-15T19:50:45Z</updated>

		<summary type="html">&lt;p&gt;MagnificentNoodle: add Monk and Psych franchises&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tags are used to classify and organize games in Flashpoint for easier searching.  Here, they have been organised into categories.  You may use multiple tags per game, and you can use any of the category headers from ''Action'' to ''Other'' and ''Game Jam'' as tags too. Tags can be applied to either games or animations, but the most common [[#Animations|Animation tags]] are listed in their own section for your convenience. If there is a tag that you feel would be useful, please ask a Staff Member on the Discord server, and we'll see if it's something that should be added.  We don't want tags to be too specific, to the point where a tag exists solely for one game.&lt;br /&gt;
&lt;br /&gt;
{{TOC_limit|limit=2}}&lt;br /&gt;
&lt;br /&gt;
== Action ==&lt;br /&gt;
These games are active and action-packed, whether they involve running, jumping, shooting, or something else.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Artillery&lt;br /&gt;
| Games where you use various weapons, setting the power and angle, to fight your enemy.&lt;br /&gt;
| Tank Wars&lt;br /&gt;
|-&lt;br /&gt;
| Brawler&lt;br /&gt;
| Progress through areas, beating up goons as you go; usually 2D.&lt;br /&gt;
| Stick Brawl&lt;br /&gt;
|-&lt;br /&gt;
| Defense&lt;br /&gt;
| Games which involve defending an area from an advancing wave of enemies.&lt;br /&gt;
| Storm the House&lt;br /&gt;
|-&lt;br /&gt;
| Fighting&lt;br /&gt;
| Two characters face off using combos and special techniques.&lt;br /&gt;
| Samurai Fighters&lt;br /&gt;
|-&lt;br /&gt;
| First-Person Shooter&lt;br /&gt;
| A shooter played from the point of view of the character firing the weapon.&lt;br /&gt;
| Sierra 7&lt;br /&gt;
|-&lt;br /&gt;
| Platformer&lt;br /&gt;
| Progress through one or more stages by jumping from object to object.&lt;br /&gt;
| Super Mario 63&lt;br /&gt;
|-&lt;br /&gt;
| Rail Shooter&lt;br /&gt;
| A shooter played with a viewpoint that moves automatically, with no input available to the player.&lt;br /&gt;
| Xiao Xiao no. 4&lt;br /&gt;
|-&lt;br /&gt;
| Run 'n' Gun&lt;br /&gt;
| Jump, run, and shoot; a platformer with a heavy emphasis on shooting.&lt;br /&gt;
| Alien Hominid&lt;br /&gt;
|-&lt;br /&gt;
| Shoot 'Em Up&lt;br /&gt;
| Move freely horizontally and vertically to shoot enemies with projectiles, while avoiding theirs.&lt;br /&gt;
| Cookie Crisp Space Flight Shooter&lt;br /&gt;
|-&lt;br /&gt;
| Shooter&lt;br /&gt;
| Any game where you use projectiles to shoot enemies.&lt;br /&gt;
| Endless War 3&lt;br /&gt;
|-&lt;br /&gt;
| Shooting Gallery&lt;br /&gt;
| Move your cursor to shoot targets, and rack up lots of points. The playing field is usually stationary, but can sometimes move from scene to scene.&lt;br /&gt;
| Pokemon Shooting Range&lt;br /&gt;
|-&lt;br /&gt;
| Time-Attack&lt;br /&gt;
| A game where you try to complete a given task in the fastest time possible or within a very short time limit.&amp;lt;br/&amp;gt;Not to be confused with the Racing tag.&lt;br /&gt;
| N&lt;br /&gt;
|-&lt;br /&gt;
| Vertically-Scrolling Shooter &lt;br /&gt;
| The game is played with a playfield that scrolls from bottom to top (usually in a ship).&lt;br /&gt;
| Enigmata 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Adventure ==&lt;br /&gt;
In Adventure games, the player experiences an interactive story driven by exploration and/or puzzle solving.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Choose Your Own Adventure&lt;br /&gt;
| Choose a path at specific junctions and see where the story takes you.&lt;br /&gt;
| The Henry Stickmin Series&lt;br /&gt;
|-&lt;br /&gt;
| Dating Sim&lt;br /&gt;
| Pick options to take boys or girls on dates.&lt;br /&gt;
| SimGirls&lt;br /&gt;
|-&lt;br /&gt;
| Escape the Room&lt;br /&gt;
| A subset of the Adventure genre where you're in a single room / low amount of rooms, a general lack of story, and puzzles to solve to get out of it.&lt;br /&gt;
| Cube Escape: The Cave&lt;br /&gt;
|-&lt;br /&gt;
| Interactive Fiction&lt;br /&gt;
| A game that primarily consists of text without images, like a book. Allows you to make decisions, explore, manage stats with buttons or commands, and may or may not change the narration dynamically.&lt;br /&gt;
| Forgotten&lt;br /&gt;
|-&lt;br /&gt;
| Metroidvania&lt;br /&gt;
| Adventure games that feature an interconnected world, explored by acquiring new items and unlocking new areas.&lt;br /&gt;
| Nuclear Autumn&lt;br /&gt;
|-&lt;br /&gt;
| MMO&lt;br /&gt;
| A game that is designed to support many players playing simultaneously within the same environment. (Note: As Flashpoint is designed for offline play, these games will remain singleplayer)&lt;br /&gt;
| Moshi Monsters&lt;br /&gt;
|-&lt;br /&gt;
| Point and Click&lt;br /&gt;
| A specific subset of adventure games where your only controls are the mouse.&lt;br /&gt;
| Easy Joe&lt;br /&gt;
|-&lt;br /&gt;
| Roguelike&lt;br /&gt;
| You have one life.  Don't die, or you'll lose most if not all of your progress.&lt;br /&gt;
| Yet Another Roguelike&lt;br /&gt;
|-&lt;br /&gt;
| RPG&lt;br /&gt;
| Games focused less on combat and more on exploration and puzzle solving.  May or may not have detailed character stats.&lt;br /&gt;
| Sonny&lt;br /&gt;
|-&lt;br /&gt;
| Survival&lt;br /&gt;
| Gather resources, craft items, build shelters, and/or manage vitals in order to fend off against enemies. Usually open-world with no other goals.&lt;br /&gt;
| Coldgrip&lt;br /&gt;
|-&lt;br /&gt;
| Visual Novel&lt;br /&gt;
| Story based games that consist almost entirely of reading and picking choices. Often with static backgrounds and characters.&lt;br /&gt;
| I woke up next to you again.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Arcade ==&lt;br /&gt;
Arcade games have easily graspable gameplay and a focus on getting a high score.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Balancing&lt;br /&gt;
| Move a platform or a character left and right to prevent an item or a character from falling.&lt;br /&gt;
| Chaplin Balance&lt;br /&gt;
|-&lt;br /&gt;
| Bomb Maze&lt;br /&gt;
| Defeat enemies by strategically placing bombs and obstacles in a maze. Inspired by Bomberman.&lt;br /&gt;
| Bomb It series&lt;br /&gt;
|-&lt;br /&gt;
| Breakout&lt;br /&gt;
| Bounce a ball from a paddle to break all the bricks in a level.&lt;br /&gt;
| bloXplatter&lt;br /&gt;
|-&lt;br /&gt;
| Catching&lt;br /&gt;
| Collect objects that fall from the top of the screen, sometimes while avoiding obstacles, bad objects and/or not missing any of the good ones.&lt;br /&gt;
| Bubble Yum Bubble Gum Grab&lt;br /&gt;
|-&lt;br /&gt;
| Clicker&lt;br /&gt;
| A game where you primarily click to increase numbers. &lt;br /&gt;
| OSTM&lt;br /&gt;
|-&lt;br /&gt;
| Cross the Road&lt;br /&gt;
| Get your character to the other side of the road safely, usually from a top-down perspective. Inspired by Frogger.&lt;br /&gt;
| Frogger&lt;br /&gt;
|-&lt;br /&gt;
| Dodge&lt;br /&gt;
| You control a character, dodging or avoiding obstacles.&lt;br /&gt;
| Cubefield&lt;br /&gt;
|-&lt;br /&gt;
| Endless Flyer&lt;br /&gt;
| Control a character attempting to fly between columns or hazards while being affected by gravity.&lt;br /&gt;
| Flappy Nyan Cat&lt;br /&gt;
|-&lt;br /&gt;
| Endless Jumper&lt;br /&gt;
| Control a character in a vertical field, climbing as high you can and avoiding falling. Often in a playfield that scrolls from bottom to top and accompanied with &amp;lt;code&amp;gt;Platformer&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Goin' Up&lt;br /&gt;
|-&lt;br /&gt;
| Food Chain&lt;br /&gt;
| A game where your objective is to eat smaller creatures while avoiding bigger ones.&lt;br /&gt;
| Fishy&lt;br /&gt;
|-&lt;br /&gt;
| Idle&lt;br /&gt;
| A game where numbers go up while you're away. Most of the incremental games are idle ones.&lt;br /&gt;
| Progress Quest&lt;br /&gt;
|-&lt;br /&gt;
| Launch&lt;br /&gt;
| Throw a character into the air and get as far as possible. Often accompanied with the &amp;lt;code&amp;gt;Upgrade&amp;lt;/code&amp;gt; tag as you buy upgrades to shoot yourself further next time.&amp;lt;br/&amp;gt;Not to be confused with the &amp;lt;code&amp;gt;Toss&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| Learn to Fly&lt;br /&gt;
|-&lt;br /&gt;
| Pellet Maze&lt;br /&gt;
| Navigate a character around a maze while collecting objects and avoiding enemies. Inspired by Pac-Man.&lt;br /&gt;
| Pacman&lt;br /&gt;
|-&lt;br /&gt;
| Pinball&lt;br /&gt;
| A game typically involving two paddles, a ball with realistic physics, and various objects on a play field that give you points when hit.&lt;br /&gt;
| Pinbill&lt;br /&gt;
|-&lt;br /&gt;
| Pong&lt;br /&gt;
| Games specifically based on Pong. Other paddle-based games will most likely use either the &amp;lt;code&amp;gt;Breakout&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;Pinball&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| PONGS&lt;br /&gt;
|-&lt;br /&gt;
| Rhythm&lt;br /&gt;
| Press the right buttons to the beat of the music.&lt;br /&gt;
| F2Jam&lt;br /&gt;
|-&lt;br /&gt;
| Rock-Paper-Scissors&lt;br /&gt;
| A game based off the classic three-way head-to-head mind game.&lt;br /&gt;
| Pico vs. Uberkids&lt;br /&gt;
|-&lt;br /&gt;
| Runner&lt;br /&gt;
| A game that usually involves you moving down a path automatically, avoiding obstacles in order to either get a high score (endless) or finish a level.&lt;br /&gt;
| Robot Unicorn Attack&lt;br /&gt;
|-&lt;br /&gt;
| Score-Attack&lt;br /&gt;
| Your goal throughout the game is to get a high score.&lt;br /&gt;
| Starry Night&lt;br /&gt;
|-&lt;br /&gt;
| Snake&lt;br /&gt;
| Control a line that typically grows in length, collecting objects without colliding into yourself. Inspired by Snake.&lt;br /&gt;
| Snake Classic&lt;br /&gt;
|-&lt;br /&gt;
| Stacking&lt;br /&gt;
| Games that involve stacking objects, typically while keeping them balanced.&lt;br /&gt;
| Super Stacker&lt;br /&gt;
|-&lt;br /&gt;
| Tetris&lt;br /&gt;
| Drop pieces onto a grid-based playing field to form lines across the entire grid. Inspired by Tetris.&amp;lt;br/&amp;gt;If a game isn't based on Tetris, but still involves dropping tiles vertically, see the &amp;lt;code&amp;gt;Vertical Drop&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| Tetris 1989&lt;br /&gt;
|-&lt;br /&gt;
| Timing&lt;br /&gt;
| Similar to rhythm games, these tend to rely on non-musical, usually-visual cues and proper timing. Stacking and slacking games are popular variants.&lt;br /&gt;
| Feed the King&lt;br /&gt;
|-&lt;br /&gt;
| Toss&lt;br /&gt;
| Games where you toss or launch a character or object to destroy terrain, reach a location, or collect items. Famous examples of this tag are games based on Angry Birds.&amp;lt;br/&amp;gt;Not to be confused with the &amp;lt;code&amp;gt;Launch&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| Soccer Kicker&lt;br /&gt;
|-&lt;br /&gt;
| Whack-A-Mole&lt;br /&gt;
| Characters will pop up on the screen (usually from holes) and the player must hit them before they disappear.&lt;br /&gt;
| Grizzly &amp;amp; the Lemmings: Whack a Lemming&lt;br /&gt;
|-&lt;br /&gt;
| Variety&lt;br /&gt;
| Mini-game collections, or games where the gameplay changes frequently.&lt;br /&gt;
| Four Second Fury&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Creative ==&lt;br /&gt;
Games facilitating user made content, from customizing characters to coloring to making your own picture.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Character Creator&lt;br /&gt;
| Games similar to Dress Up, but with an extra level of customization, such as modifying physical features and colors, which allow you to make your own original characters.&lt;br /&gt;
| Mega Anime Couple Creator&lt;br /&gt;
|-&lt;br /&gt;
| Coloring&lt;br /&gt;
| Digital coloring pages.  Pick a color and color in a picture.  Like a coloring book, but in the form of a web game.&lt;br /&gt;
| SpongeBob: Coloring Book&lt;br /&gt;
|-&lt;br /&gt;
| Community Content&lt;br /&gt;
| Games with community-made content (such as custom levels) included in Flashpoint. Typically also contain some sort of editor.&lt;br /&gt;
| Happy Wheels&lt;br /&gt;
|-&lt;br /&gt;
| Drawing&lt;br /&gt;
| Works involving or depicting the action of drawing, painting, or other similar activities. Not to be confused with &amp;lt;code&amp;gt;Coloring&amp;lt;/code&amp;gt;, which only involves adding colors to a premade picture instead of creating one from scratch.&lt;br /&gt;
| The Drawing Grounds&lt;br /&gt;
|-&lt;br /&gt;
| Dress Up&lt;br /&gt;
| Choose simple cosmetic options for a given character such as outfits, hairstyles and accessories.&lt;br /&gt;
| Summer Bride Dress Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Level Editor&lt;br /&gt;
| Games with level editors.&lt;br /&gt;
| Warp&lt;br /&gt;
|-&lt;br /&gt;
| Make Up&lt;br /&gt;
| Apply make up of your choice to a given character, from a portrait or bust perspective.&lt;br /&gt;
| Ice Queen Make Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Object Creator&lt;br /&gt;
| Customize and decorate an item, for example a vehicle or a device. Similar to Dress Up, but for inanimate objects.&lt;br /&gt;
| Bunny's Ice Cream Maker&lt;br /&gt;
|-&lt;br /&gt;
| Sandbox&lt;br /&gt;
| Games focused on creating, building, and experimenting with little restriction. Minimal objectives are set in these games, but the player can set their own.&lt;br /&gt;
| Minecraft Classic&lt;br /&gt;
|-&lt;br /&gt;
| Scene Creator&lt;br /&gt;
| Place objects, characters, and other decorations in a diorama. Like Dress Up games, but for a scene.&lt;br /&gt;
| The Disney Create series&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Educational == &lt;br /&gt;
Educational games aim to teach something as you play.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Computer Science&lt;br /&gt;
| A game that teaches the player how to use computers, including how to code.&lt;br /&gt;
| Ben 10: Omnicode&lt;br /&gt;
|-&lt;br /&gt;
| First Aid&lt;br /&gt;
| A game teaches the player how to administer medical care in an emergency.&lt;br /&gt;
| Lifesaver&lt;br /&gt;
|-&lt;br /&gt;
| Geography&lt;br /&gt;
| A game that teaches the player about locations around the world.&lt;br /&gt;
| Geography Game: USA&lt;br /&gt;
|-&lt;br /&gt;
| Geometry&lt;br /&gt;
| A game that teaches the player about shapes.&lt;br /&gt;
| Ancient Greek Geometry&lt;br /&gt;
|-&lt;br /&gt;
| History&lt;br /&gt;
| A game that teaches the player historical events, places, and figures.&lt;br /&gt;
| Horrible Histories: Terrible Treasures&lt;br /&gt;
|-&lt;br /&gt;
| Language&lt;br /&gt;
| A game that helps the player learn a language (English included).&lt;br /&gt;
| Sushi Spell&lt;br /&gt;
|-&lt;br /&gt;
| Math&lt;br /&gt;
| A game that primarily involves solving math problems.&lt;br /&gt;
| Math Shootout&lt;br /&gt;
|-&lt;br /&gt;
| Quiz&lt;br /&gt;
| A game that asks you questions about any particular subject matter. Some Quiz games are more parodical than educational, however.&lt;br /&gt;
| 50 States &lt;br /&gt;
|-&lt;br /&gt;
| Science&lt;br /&gt;
| A game that teaches a scientific field, including chemistry, biology, and physics.&lt;br /&gt;
| ARTE Science Kit: Brain Circulation &lt;br /&gt;
|-&lt;br /&gt;
| Tutorial &lt;br /&gt;
| A game that is more akin to a tutorial, showing you how to do something in an interactive fashion.&lt;br /&gt;
| Ultimate Spriting Tutorial&lt;br /&gt;
|- &lt;br /&gt;
| Typing&lt;br /&gt;
| Games that teach you to type efficiently.&lt;br /&gt;
| Icarus Proudbottom Teaches Typing! &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Puzzle ==&lt;br /&gt;
Puzzle games involve brainteasers of all types, from fast-paced matching games to hidden object puzzles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Connect the Dots&lt;br /&gt;
| Games about connecting dots, usually to reveal an image.&lt;br /&gt;
| Խոզուկ&lt;br /&gt;
|-&lt;br /&gt;
| Find&lt;br /&gt;
| Find things that are hidden within a larger picture, or find differences between pictures.&lt;br /&gt;
| Pocket Creature ~Hidden Objects~&lt;br /&gt;
|-&lt;br /&gt;
| Hangman&lt;br /&gt;
| Select a letter each turn to guess a word or phrase. Guess incorrectly too many times and you lose.&lt;br /&gt;
| Hangman: Mathematics and More&lt;br /&gt;
|-&lt;br /&gt;
| Jigsaw&lt;br /&gt;
| Classic style of puzzle where you place pieces of various shapes so they align with each other.&lt;br /&gt;
| Ice-Age 4 Jigsaw Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Lemmings&lt;br /&gt;
| Use a set of tools per level to guide marching characters from point A to point B.&lt;br /&gt;
| Oreo O's Creme Team Journey&lt;br /&gt;
|-&lt;br /&gt;
| Logic&lt;br /&gt;
| Follow a set of rules, whether explained or not, and use methodical thinking to solve puzzles. Usually has no game-over criteria or time limit.&lt;br /&gt;
| 3D Logic 2&lt;br /&gt;
|-&lt;br /&gt;
| Marble Popper&lt;br /&gt;
| Shoot a round, small object at others of its kind to match groups of the same color, whether in a large mass as in Puzzle Bobble, or along a trail as in Zuma.&lt;br /&gt;
| Coba&lt;br /&gt;
|-&lt;br /&gt;
| Matching&lt;br /&gt;
| Click on (or otherwise group) objects of the same color or shape together to match them.&lt;br /&gt;
| Ores&lt;br /&gt;
|-&lt;br /&gt;
| Match-3&lt;br /&gt;
| Similar to &amp;lt;code&amp;gt;Matching&amp;lt;/code&amp;gt;, but objects are swapped with each other to line them up within a grid.&lt;br /&gt;
| Bejeweled&lt;br /&gt;
|-&lt;br /&gt;
| Maze&lt;br /&gt;
| A game where you traverse or solve mazes.&lt;br /&gt;
| Grow Maze&lt;br /&gt;
|-&lt;br /&gt;
| Memory&lt;br /&gt;
| Games that require using your memory to constantly remember in-game information, such as the level layout or a sequence of inputs. Memory-match and Simon-says games fit this tag.&lt;br /&gt;
| &amp;quot;Elephants Never Forget!&amp;quot; Memory Game&lt;br /&gt;
|-&lt;br /&gt;
| Minesweeper&lt;br /&gt;
| Clear a grid-based board without spotting hidden hazards, with tile clues about the number of neighboring hazards.&lt;br /&gt;
| Zombie Minesweeper&lt;br /&gt;
|-&lt;br /&gt;
| Peg Solitaire&lt;br /&gt;
| Jump pieces orthogonally in a grid to remove an adjacent piece, finishing with an empty board except for a single piece.&lt;br /&gt;
| Pegz&lt;br /&gt;
|-&lt;br /&gt;
| Pipe Connecter&lt;br /&gt;
| Add and/or rotate pipe-shaped pieces on a grid to create a path between two ends. Often has a time limit.&lt;br /&gt;
| Wonka Bars: Chocolate Pipe Madness&lt;br /&gt;
|-&lt;br /&gt;
| Sequential&lt;br /&gt;
| Games where you have to add items in the correct order to the playing field to ensure that they interact with each other properly and evolve to their max level.&lt;br /&gt;
| GROW Island&lt;br /&gt;
|-&lt;br /&gt;
| Sliding&lt;br /&gt;
| Slide squares or blocks along a grid to create an image or free a specific tile.&lt;br /&gt;
| 8 Square Slider&lt;br /&gt;
|-&lt;br /&gt;
| Sokoban&lt;br /&gt;
| Games that involve pushing boxes around an area into specific locations.&lt;br /&gt;
| Aggressive Sokoban&lt;br /&gt;
|-&lt;br /&gt;
| Stealth&lt;br /&gt;
| The player must move around discreetly to avoid being detected by enemy entities.&lt;br /&gt;
| The Classroom&lt;br /&gt;
|-&lt;br /&gt;
| Sudoku&lt;br /&gt;
| A grid-based game where the goal is to have each row, column and grid of nine boxes be filled with unique values.&lt;br /&gt;
| Just Sudoku&lt;br /&gt;
|-&lt;br /&gt;
| Vertical Drop&lt;br /&gt;
| Falling objects of various types drop from above for the player to eliminate. Games that are similar (but not identical) to Tetris, such as Puyo Puyo and Dr. Mario, fit this tag; otherwise, use the &amp;lt;code&amp;gt;Tetris&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| Puyo Puyo&lt;br /&gt;
|-&lt;br /&gt;
| Word&lt;br /&gt;
| Games based on anagrams, crosswords, or similar material, or games that involve manipulating words.&lt;br /&gt;
| Bookworm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Simulation ==&lt;br /&gt;
This type of a game attempts to simulate something from real life, like a card game or just walking around.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Babysitting&lt;br /&gt;
| A game where you take care of a child or multiple children.&lt;br /&gt;
| Baby Diaper Change&lt;br /&gt;
|-&lt;br /&gt;
| Bingo&lt;br /&gt;
| A game involving a 5x5 grid of (usually) numbers, which is won by marking 5 in a row either horizontally, vertically, or diagonally. A column and value is called out, and if it matches one on a given card, the cell is marked.&lt;br /&gt;
| Battle Bingo&lt;br /&gt;
|-&lt;br /&gt;
| Card&lt;br /&gt;
| Games where the gameplay revolves around using cards.&lt;br /&gt;
| Solitaire&lt;br /&gt;
|-&lt;br /&gt;
| Cooking&lt;br /&gt;
| Games that revolve around cooking food.&lt;br /&gt;
| Cooking Academy&lt;br /&gt;
|-&lt;br /&gt;
| Dentist&lt;br /&gt;
| Any game where you examine and fix a character's teeth.&lt;br /&gt;
| The Rock: Tooth Problems&lt;br /&gt;
|-&lt;br /&gt;
| Dice&lt;br /&gt;
| Games involving rolling dice, such as backgammon or Yahtzee.&lt;br /&gt;
| Yacht&lt;br /&gt;
|-&lt;br /&gt;
| Doctor&lt;br /&gt;
| A game that involves performing medical treatments on a character. This includes caring for injuries, treating illnesses, and performing check-ups.&lt;br /&gt;
| Diego Nose Doctor&lt;br /&gt;
|-&lt;br /&gt;
| Driving&lt;br /&gt;
| Driving games involve steering a vehicle, whether to win a race, get the shortest time, or accomplish another goal.&lt;br /&gt;
| Action Driving Game&lt;br /&gt;
|-&lt;br /&gt;
| Farming&lt;br /&gt;
| Plant and cultivate resources, usually crops.&lt;br /&gt;
| The Farmer&lt;br /&gt;
|-&lt;br /&gt;
| Fishing&lt;br /&gt;
| Use a rod to try to catch fish.&lt;br /&gt;
| Donald's Gone Gooey Fishing&lt;br /&gt;
|- &lt;br /&gt;
| Flying&lt;br /&gt;
| Flying without any fighting or racing. Usually in a plane or other airborne vehicle.&lt;br /&gt;
| Into Space 2&lt;br /&gt;
|-&lt;br /&gt;
| Gambling&lt;br /&gt;
| Bet virtual money, win virtual money.&lt;br /&gt;
| Blackjack Elf&lt;br /&gt;
|-&lt;br /&gt;
| Hairdressing&lt;br /&gt;
| A game where you give a character a new hairstyle by cutting, dyeing, and/or styling their hair.&lt;br /&gt;
| Pou Girl Hair Salon&lt;br /&gt;
|-&lt;br /&gt;
| Mahjong&lt;br /&gt;
| A game based off the classic Mahjong/Shanghai solitaire tile games.&lt;br /&gt;
| NingPo MahJong&lt;br /&gt;
|-&lt;br /&gt;
| Parking&lt;br /&gt;
| Park in a precise space, using any vehicle.&lt;br /&gt;
| Docking Perfection 2&lt;br /&gt;
|-&lt;br /&gt;
| Pet&lt;br /&gt;
| A game where you take care of a pet or multiple pets.&lt;br /&gt;
| The Pets Factor - Furry Friends&lt;br /&gt;
|-&lt;br /&gt;
| Restaurant&lt;br /&gt;
| A game where you serve food in a restaurant or similar venue, including bars, school cafeterias, and food trucks. Games where you only cook food and not serve it should be tagged &amp;lt;code&amp;gt;Cooking&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Beach Restaurant&lt;br /&gt;
|-&lt;br /&gt;
| Slot Machine&lt;br /&gt;
| A game of chance featuring a screen displaying three or more reels that spin when activated. Prizes are given when symbols on the reels line up in a certain pattern after the reels stop spinning.&lt;br /&gt;
| Carnival Slots&lt;br /&gt;
|-&lt;br /&gt;
| Solitaire&lt;br /&gt;
| A game based off the classic solitaire/patience card games.&lt;br /&gt;
| Golf Solitaire&lt;br /&gt;
|-&lt;br /&gt;
| Spa&lt;br /&gt;
| A game where spa treatments are performed on a character. These can include face masks, massages, and manicures/pedicures.&lt;br /&gt;
| Spring Fairy Spa&lt;br /&gt;
|-&lt;br /&gt;
| Surgery&lt;br /&gt;
| Any game that involves performing medical operations on characters.&lt;br /&gt;
| Elsa Heart Surgery&lt;br /&gt;
|-&lt;br /&gt;
| Tabletop&lt;br /&gt;
| Games that replicate board games, real-life or invented.&lt;br /&gt;
| Snakes and Ladders&lt;br /&gt;
|-&lt;br /&gt;
| Time Management&lt;br /&gt;
| Move resources quickly in order to reach a quota or fulfill some other objective.&lt;br /&gt;
| Diner Dash&lt;br /&gt;
|-&lt;br /&gt;
| Tycoon&lt;br /&gt;
| Manage the economy and other aspects of a business or project and expand its development.&lt;br /&gt;
| McDonald's Video Game&lt;br /&gt;
|-&lt;br /&gt;
| Virtual World&lt;br /&gt;
| Explore a 3D environment with or without goals, often used to replicate places in real life.&lt;br /&gt;
| Odakyu Virtual Railway Museum&lt;br /&gt;
|-&lt;br /&gt;
| Walking Simulator&lt;br /&gt;
| A game that involves the player exploring a world by walking around it, often while a story unfolds. (If a game involves combat, platforming, or anything more than just walking around, it usually isn't a walking simulator.) &lt;br /&gt;
| Dear Esther&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sports == &lt;br /&gt;
Sports games attempt to replicate the gameplay of physical sports. This also encompasses fictional sports such as Quidditch. A game does not have to perfectly replicate a sport, so long as it is inspired by sports.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| American Football&lt;br /&gt;
| A game where two teams attempt to carry the ball to the other end of the stadium.&lt;br /&gt;
| First Down Football&lt;br /&gt;
|-&lt;br /&gt;
| Archery&lt;br /&gt;
| The player uses a bow and arrow to hit a distant target.&lt;br /&gt;
| Ultimate Bullseye&lt;br /&gt;
|-&lt;br /&gt;
| Athletics&lt;br /&gt;
| Games that match sports defined as &amp;quot;Athletics&amp;quot; in the Olympics. This includes running, jumping, and throwing disciplines.&lt;br /&gt;
| QWOP&lt;br /&gt;
|- &lt;br /&gt;
| Baseball&lt;br /&gt;
| A game where two teams attempt to hit a ball with a bat and catch it.&lt;br /&gt;
| Pro Baseball&lt;br /&gt;
|-&lt;br /&gt;
| Basketball&lt;br /&gt;
| A game where two teams try to get a ball through a raised hoop.&lt;br /&gt;
| Spooky Hoops&lt;br /&gt;
|-&lt;br /&gt;
| Billiards&lt;br /&gt;
| A game where players try to &amp;quot;pocket&amp;quot; balls with a cue. This encompasses billiards, pool, snooker, and any other sport that uses a cue.&lt;br /&gt;
| 8 Ball Pool&lt;br /&gt;
|-&lt;br /&gt;
| Boating&lt;br /&gt;
| A game where the player navigates a body of water by any type of boat.&lt;br /&gt;
| Boat Rush&lt;br /&gt;
|-&lt;br /&gt;
| Bowling&lt;br /&gt;
| The players roll a ball, intending to knock down as many pins as possible at the end of the track.&lt;br /&gt;
| Gutterball Golden Pin Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Boxing&lt;br /&gt;
| A form of fighting where two competitors use their fists (usually with protective gloves) to either gain points by landing a hit on their opponent, or knocking them out.&lt;br /&gt;
| Big Shot Boxing&lt;br /&gt;
|-&lt;br /&gt;
| Cricket&lt;br /&gt;
| A game where one team attempts to knock off the opposing team's bails, while the other tries to score runs by hitting the ball away from the other team.&lt;br /&gt;
| Ben 10 Ultimate Alien: Cricket Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Curling&lt;br /&gt;
| A game based on the precision sport of curling. Carefully throw an object across a slippery surface so that it stops on top of a particular target.&lt;br /&gt;
| 3 Puck Chuck&lt;br /&gt;
|-&lt;br /&gt;
| Cycling&lt;br /&gt;
| A game where the player rides a bicycle.&lt;br /&gt;
| DONUTZ Rush Hour Racer&lt;br /&gt;
|-&lt;br /&gt;
| Golf&lt;br /&gt;
| Each player attempts to get their ball to the end of a course in the fewest hits.&lt;br /&gt;
| Cartoon Cove Mini Golf&lt;br /&gt;
|-&lt;br /&gt;
| Hockey&lt;br /&gt;
| Two teams using skates attempt to get the ball or puck into the opposing goal. This encompasses Ice Hockey, Roller Hockey, and Air Hockey.&lt;br /&gt;
| Postopia Power Play&lt;br /&gt;
|-&lt;br /&gt;
| Motocross&lt;br /&gt;
| A game where a player on a bike attempts to traverse obstacles, usually with 2D physics.&lt;br /&gt;
| Dirt Bike&lt;br /&gt;
|-&lt;br /&gt;
| Racing &lt;br /&gt;
| Try to go faster than either the other drivers or the clock as you drive around a track.&lt;br /&gt;
| Cyclomaniacs&lt;br /&gt;
|- &lt;br /&gt;
| Skateboarding &lt;br /&gt;
| A game where a player uses a skateboard to either perform tricks or reach the end of a track.&lt;br /&gt;
| G Max Skateboarding&lt;br /&gt;
|- &lt;br /&gt;
| Skating &lt;br /&gt;
| A game where a player uses either ice skates or roller skates to perform tricks or reach the end of a track.&lt;br /&gt;
| Championship Figure Skating&lt;br /&gt;
|- &lt;br /&gt;
| Skiing &lt;br /&gt;
| A game where the player uses skis. This includes racing, jumping, and slalom.&lt;br /&gt;
| Downhill Skiing&lt;br /&gt;
|- &lt;br /&gt;
| Snowboarding &lt;br /&gt;
| A game where the player uses a snowboard.&lt;br /&gt;
| Chocobo's Snowboard Glide&lt;br /&gt;
|- &lt;br /&gt;
| Soccer &lt;br /&gt;
| Two teams attempt to kick the ball into the opposing goal.&lt;br /&gt;
| Toon Cup 2020&lt;br /&gt;
|- &lt;br /&gt;
| Surfing &lt;br /&gt;
| A game where the player uses a surfboard.&lt;br /&gt;
| Aussie Surf Classic&lt;br /&gt;
|- &lt;br /&gt;
| Swimming &lt;br /&gt;
| Swim laps around a pool, while competing against the clock or other swimmers.&lt;br /&gt;
| Hyper Sports 50 Metres Swimming&lt;br /&gt;
|- &lt;br /&gt;
| Tennis &lt;br /&gt;
| Two or more players attempt to hit the ball over a net with a racket, with the goal of forcing your opponent to drop it. This also encompasses Table Tennis.&lt;br /&gt;
| TARDIS Tennis&lt;br /&gt;
|- &lt;br /&gt;
| Volleyball &lt;br /&gt;
| Two teams attempt to hit a ball so it strikes the ground of the opposing team's play area.&lt;br /&gt;
| Beach City Turbo Volleyball GP&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Strategy games come in many forms, but usually involve controlling units in an efficient way to defeat some kind of enemy.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Ataxx&lt;br /&gt;
| Also called Hexxagon, you and your opponent move or duplicate your pieces to empty squares to capture all adjacent pieces. The player that controls the majority of the board when the board is filled or when a player can no longer move wins.&lt;br /&gt;
| Hexxagon&lt;br /&gt;
|-&lt;br /&gt;
| Checkers&lt;br /&gt;
| Also called Draughts, move diagonally in order to capture opponents by jumping over them. This tag also applies to any game that has the the basic checkers ruleset.&lt;br /&gt;
| Koala Checkers&lt;br /&gt;
|-&lt;br /&gt;
| Chess&lt;br /&gt;
| A board game where you must try to capture the opponent's &amp;quot;King&amp;quot;. This tag also applies to any game that has the basic chess ruleset.&lt;br /&gt;
| Bikini Bottom Chess&lt;br /&gt;
|-&lt;br /&gt;
| Lane-Based Strategy&lt;br /&gt;
| You and your opponent have one or more lanes with which to send units down to attack each other.&lt;br /&gt;
| Plants vs Zombies (Web Version)&lt;br /&gt;
|-&lt;br /&gt;
| Node-Based Strategy&lt;br /&gt;
| The player and the enemy each control 'nodes', which they can send units to and from. &lt;br /&gt;
| Tentacle Wars&lt;br /&gt;
|-&lt;br /&gt;
| Real-Time Strategy&lt;br /&gt;
| Create units and buildings, collect resources, and face an opponent who's doing the same things at the same time as you are.&lt;br /&gt;
| Creeper World: Evermore&lt;br /&gt;
|-&lt;br /&gt;
| Tower Defense&lt;br /&gt;
| Build various towers to destroy the units your enemies send against you.&lt;br /&gt;
| Bloons TD 5&lt;br /&gt;
|-&lt;br /&gt;
| Tic-Tac-Toe&lt;br /&gt;
| Place a symbol in a grid each turn to create a row of them while preventing your opponent from doing so.&lt;br /&gt;
| It's Just TIC TAC TOE&lt;br /&gt;
|-&lt;br /&gt;
| Turn-Based&lt;br /&gt;
| Take turns with an opponent as you create units and buildings, move units, and order attacks.&lt;br /&gt;
| Sonny&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
If a game doesn't seem to fit anywhere else, it will probably fit in one of these tags.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Comic&lt;br /&gt;
| A work which shows a sequence of images or animations and delivers narration and character dialogue. Not to be confused with &amp;lt;code&amp;gt;Visual Novel&amp;lt;/code&amp;gt;, which allows the player to influence the story based on their choices.&lt;br /&gt;
| Preparation - A League of Legends Parody&lt;br /&gt;
|-&lt;br /&gt;
| Customization&lt;br /&gt;
| A game that allows you to customize features, but doesn't focus on customization as the main element of gameplay.&amp;lt;br/&amp;gt;If customization is the game's primary genre, a tag under the &amp;lt;code&amp;gt;Creative&amp;lt;/code&amp;gt; header might fit better.&lt;br /&gt;
| PBS Kids Go! Secret Box&lt;br /&gt;
|-&lt;br /&gt;
| Demo&lt;br /&gt;
| A sample of a finished work, usually made in order to incentivize the purchase of the full version.&lt;br /&gt;
| Mini Metro: London&lt;br /&gt;
|-&lt;br /&gt;
| Demonstration&lt;br /&gt;
| Technical, engine, or concept demonstration. A tech demo.&lt;br /&gt;
| Ray Cast Car&lt;br /&gt;
|-&lt;br /&gt;
| Ecard&lt;br /&gt;
| A virtual postcard that you can send to a friend or relative's Email. Usually customizable.&lt;br /&gt;
| Savanna-gram eCard&lt;br /&gt;
|-&lt;br /&gt;
| Experimental&lt;br /&gt;
| Nontraditional games that often explore new concepts in art or gameplay.&lt;br /&gt;
| Crumbling Room&lt;br /&gt;
|-&lt;br /&gt;
| Fortune&lt;br /&gt;
| Choose an item or ask a question to receive a prediction made from purely superstitious means.&lt;br /&gt;
| The Fortunator&lt;br /&gt;
|-&lt;br /&gt;
| Incomplete&lt;br /&gt;
| A work which has not been completed, or mentions the possibility of future updates. A good indicator would be a version such as &amp;quot;Alpha&amp;quot; (sometimes &amp;quot;a&amp;quot; in the version number), &amp;quot;Beta&amp;quot; (sometimes &amp;quot;b&amp;quot; in the version number), or anything below a &amp;quot;1.0&amp;quot;.&lt;br /&gt;
| Bee Fighter 2 Minus One&lt;br /&gt;
|-&lt;br /&gt;
| Interactive&lt;br /&gt;
| Any work which contains minimal amounts of interaction, which doesn't fit any other tag. Most common examples would be using buttons to change scenes or images (such as slideshows). If there is dialogue involved, consider using &amp;lt;code&amp;gt;Comic&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Franny's Feet Home Menu&lt;br /&gt;
|-&lt;br /&gt;
| Kissing&lt;br /&gt;
| A strangely prevalent type of game where the gameplay revolves around characters kissing.&lt;br /&gt;
| Seaside Kissing&lt;br /&gt;
|-&lt;br /&gt;
| Microsite&lt;br /&gt;
| Not so much a game as an interactive website backed up from the Internet. Often exists to promote another product.&lt;br /&gt;
| J.K. Rowling Official Site&lt;br /&gt;
|-&lt;br /&gt;
| Personality Quiz&lt;br /&gt;
| An alternate type of quiz game where choosing certain answers determines your &amp;quot;Personality&amp;quot; at the end.&lt;br /&gt;
| Which One Of Spongebob's Front Teeth Are You?&lt;br /&gt;
|-&lt;br /&gt;
| Print Studio&lt;br /&gt;
| Games where the emphasis is on printing items that may or may not be customized by the player beforehand.&lt;br /&gt;
| Print Center: Beauty and the Beast&lt;br /&gt;
|-&lt;br /&gt;
| Slacking&lt;br /&gt;
| Games where you must complete a series of tasks without being spotted or caught.&lt;br /&gt;
| Shop Class Slacking&lt;br /&gt;
|-&lt;br /&gt;
| Soundboard&lt;br /&gt;
| A collection of buttons that play sounds when pressed.&lt;br /&gt;
| Ressha Sentai ToQger Soundboard&lt;br /&gt;
|-&lt;br /&gt;
| Toy&lt;br /&gt;
| Games with no objective, things to pass the time.&lt;br /&gt;
| Interactive Buddy&lt;br /&gt;
|-&lt;br /&gt;
| Utility&lt;br /&gt;
| A tool or any other non-game which serves a purpose.&lt;br /&gt;
| Talking Calculator&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combination Tags ==&lt;br /&gt;
This section is for keeping track of legacy tags which will be replaced by a &amp;quot;Combination Tags&amp;quot; feature. For now, if you see any curations missing these tags, feel free to add them so that people are able to find what they're looking for.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| First-Person Shooter&lt;br /&gt;
| &amp;lt;code&amp;gt;First-Person&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;Shooter&amp;lt;/code&amp;gt;&lt;br /&gt;
| Doom (Flash port)&lt;br /&gt;
|-&lt;br /&gt;
| Side-Scrolling Shooter&lt;br /&gt;
| &amp;lt;code&amp;gt;Side-Scrolling&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;Shoot 'Em Up&amp;lt;/code&amp;gt;&lt;br /&gt;
| A220 Mission 1&lt;br /&gt;
|-&lt;br /&gt;
| Vertically-Scrolling Shooter&lt;br /&gt;
| &amp;lt;code&amp;gt;Vertically-Scrolling&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;Shoot 'Em Up&amp;lt;/code&amp;gt;&lt;br /&gt;
| 1945&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Controls (Input) ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Microphone&lt;br /&gt;
| Games that take input from the microphone.&lt;br /&gt;
| Tone-tuner&lt;br /&gt;
|-&lt;br /&gt;
| Mouse-only&lt;br /&gt;
| A game where the only method of input is moving or clicking the mouse.&lt;br /&gt;
| Elephant Zooballs&lt;br /&gt;
|-&lt;br /&gt;
| One Button&lt;br /&gt;
| Games that use one button. They may also use the mouse.&lt;br /&gt;
| GraviCat&lt;br /&gt;
|-&lt;br /&gt;
| Webcam&lt;br /&gt;
| Games controlled by the webcam.&lt;br /&gt;
| Flo&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Themes ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''General'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| 3D&lt;br /&gt;
| Gameplay takes place in a 3-dimensional environment. Not to be confused with &amp;lt;code&amp;gt;3D Rendered&amp;lt;/code&amp;gt;.&lt;br /&gt;
| 3D City&lt;br /&gt;
|-&lt;br /&gt;
| Advergame&lt;br /&gt;
| Games that are designed purely to promote a commercial product or brand.&lt;br /&gt;
| Postopia Cereal Factory Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Egypt&lt;br /&gt;
| Games set in ancient Egypt or a similarly themed area. Common features include pyramids, mummies, and Egyptian sarcophaguses.&lt;br /&gt;
| Bricks of Egypt&lt;br /&gt;
|-&lt;br /&gt;
| Arctic&lt;br /&gt;
| Games set against an arctic backdrop, often featuring icebergs, penguins, and polar bears.&lt;br /&gt;
| Learn to Fly 2&lt;br /&gt;
|-&lt;br /&gt;
| Collaboration&lt;br /&gt;
| Works which feature multiple authors contributing their own part of a whole, to be published as an anthology.&lt;br /&gt;
| NiN10Doh&lt;br /&gt;
|-&lt;br /&gt;
| Commission&lt;br /&gt;
| Works that were created by the developer being hired or paid to make it.&amp;lt;br/&amp;gt;Must have some kind of indication of proof, either in the work itself, the title, or description from the original source. If work is known to be a commission by word of mouth/hearsay, mention it in Notes.&lt;br /&gt;
| Commission: Alacrity Dressup&lt;br /&gt;
|-&lt;br /&gt;
| COVID-19&lt;br /&gt;
| Games concerning the coronavirus pandemic that began in 2019.&lt;br /&gt;
| Covid-19 the Game&lt;br /&gt;
|-&lt;br /&gt;
| Daily&lt;br /&gt;
| A game with content that updates or changes every day.&lt;br /&gt;
| Drift n' Burn 365&lt;br /&gt;
|-&lt;br /&gt;
| Famous Person&lt;br /&gt;
| A work featuring a notable person such as a celebrity, actor, singer, etc.&lt;br /&gt;
| Christmas with the Kardashians&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy&lt;br /&gt;
| A game with a fantasy setting, such as a fairy tale.&lt;br /&gt;
| Talesworth Adventure Episode 1&lt;br /&gt;
|-&lt;br /&gt;
| Game Show&lt;br /&gt;
| A game themed after a game show such as Wheel of Fortune.&lt;br /&gt;
| Wheel of Fortune&lt;br /&gt;
|-&lt;br /&gt;
| Historical&lt;br /&gt;
| A game based on a historical event or time period.&lt;br /&gt;
| Western Front 1914&lt;br /&gt;
|-&lt;br /&gt;
| Horror&lt;br /&gt;
| A game that intends to provide an unsettling, creepy, spooky, scary skele-''cough'' atmosphere. Isn't exclusive to any other tag.&lt;br /&gt;
| Exmortis&lt;br /&gt;
|-&lt;br /&gt;
| Intentionally Infuriating&lt;br /&gt;
| Intentionally unfair games designed to frustrate the player.&lt;br /&gt;
| Syobon Action (Cat Mario)&lt;br /&gt;
|-&lt;br /&gt;
| Joke&lt;br /&gt;
| Games that exist solely to deliver a punchline.&lt;br /&gt;
| You Have to Burn the Rope&lt;br /&gt;
|-&lt;br /&gt;
| LGBTQ+&lt;br /&gt;
| For games featuring LGBTQIA+ topics, themes, and/or characters. Not to be confused/conflated with our NSFW titles. &lt;br /&gt;
| Dys4ia&lt;br /&gt;
|-&lt;br /&gt;
| Medieval&lt;br /&gt;
| Works taking place in a non-fantasy Middle Ages setting. If there are mythical creatures or magic, use &amp;lt;code&amp;gt;Fantasy&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
| Shop Empire 3&lt;br /&gt;
|-&lt;br /&gt;
| Military&lt;br /&gt;
| Games involving soldiers engaged in warfare. Can use any type of military vehicle or weapon, such as navy boats.&lt;br /&gt;
| Strike Force Heroes&lt;br /&gt;
|-&lt;br /&gt;
| Music&lt;br /&gt;
| If music is a major part of gameplay, then use this tag. Can also be used with the Creative tag for music creation applications.&lt;br /&gt;
| Symphony&lt;br /&gt;
|-&lt;br /&gt;
| Nature&lt;br /&gt;
| Games featuring natural environments and animals.&lt;br /&gt;
| Sticker Park Explorer&lt;br /&gt;
|-&lt;br /&gt;
| Ninja&lt;br /&gt;
| Games involving ninjas and other Japanese warriors, including samurai.&lt;br /&gt;
| 3 Foot Ninja&lt;br /&gt;
|-&lt;br /&gt;
| Parody&lt;br /&gt;
| Games meant to parody, or make fun of, an existing property.&lt;br /&gt;
| Steve Ballmer Teaches Typing&lt;br /&gt;
|-&lt;br /&gt;
| Physics&lt;br /&gt;
| Objects in the game are affected by real world/akin to real world forces. Often applies to Puzzle games.&lt;br /&gt;
| Red Remover&lt;br /&gt;
|-&lt;br /&gt;
| Politics&lt;br /&gt;
| Games with political themes or featuring political figures.&lt;br /&gt;
| Good Guy With A Gun&lt;br /&gt;
|-&lt;br /&gt;
| Ragdoll&lt;br /&gt;
| Games that make use of ragdoll physics, where a character can be dragged around or fall to the ground limply.&lt;br /&gt;
| Mutilate-a-Doll 2&lt;br /&gt;
|-&lt;br /&gt;
| Religious&lt;br /&gt;
| Games with religious themes, featuring religious figures, and/or based upon religious books/verses/stories.&lt;br /&gt;
| Noah's Ark Memo Game&lt;br /&gt;
|-&lt;br /&gt;
| Science Fiction&lt;br /&gt;
| A game with a futuristic or science fiction theme.&lt;br /&gt;
| Alternator&lt;br /&gt;
|-&lt;br /&gt;
| Space&lt;br /&gt;
| Any game with an outer-space theme.&lt;br /&gt;
| Planet Cruncher&lt;br /&gt;
|-&lt;br /&gt;
| Stick&lt;br /&gt;
| Games featuring stick figure characters.&lt;br /&gt;
| Fighter's Rampage&lt;br /&gt;
|-&lt;br /&gt;
| Story-Driven&lt;br /&gt;
| Story is a major focus of the game.&lt;br /&gt;
| Detective Grimoire&lt;br /&gt;
|-&lt;br /&gt;
| Train&lt;br /&gt;
| A game which centers around trains and railway transport.&lt;br /&gt;
| Enoshima Line Simulator&lt;br /&gt;
|-&lt;br /&gt;
| Tropical&lt;br /&gt;
| Games that have a tropical theme or setting.&lt;br /&gt;
| Tropical Toss&lt;br /&gt;
|-&lt;br /&gt;
| Upgrade&lt;br /&gt;
| Games that involve purchasing upgrades. Can apply to genres other than &amp;lt;code&amp;gt;Launch&amp;lt;/code&amp;gt; games.&lt;br /&gt;
| Johnny Upgrade&lt;br /&gt;
|-&lt;br /&gt;
| Webcomic&lt;br /&gt;
| A game inside a narrative mainly presented as text/images. Not to be confused with &amp;lt;code&amp;gt;Comic&amp;lt;/code&amp;gt;.&lt;br /&gt;
| [S] John: Enter village.&lt;br /&gt;
|-&lt;br /&gt;
| Western&lt;br /&gt;
| Cowboys, six shooters and yeeing your last haw.&lt;br /&gt;
| Wild West Showdown&lt;br /&gt;
|-&lt;br /&gt;
| WWII&lt;br /&gt;
| Games based on World War II.&lt;br /&gt;
| Battlefields World War II&lt;br /&gt;
|-&lt;br /&gt;
| Zombie&lt;br /&gt;
| Any game featuring zombies (usually as enemies).&lt;br /&gt;
| The Hunt&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Visual Style'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| 3D Rendered&lt;br /&gt;
| Works that were rendered using 3D computer generated imagery. Not to be confused with &amp;lt;code&amp;gt;3D&amp;lt;/code&amp;gt;, which is used for games taking place in a 3D environment.&lt;br /&gt;
| Lightsaber Battles 3D&lt;br /&gt;
|-&lt;br /&gt;
| Anime&lt;br /&gt;
| A game with an anime visual style.&lt;br /&gt;
| Anime Character Maker 2.2&lt;br /&gt;
|-&lt;br /&gt;
| ASCII&lt;br /&gt;
| Games designed with computer characters, typically ones defined in the ASCII Character Set&lt;br /&gt;
| Caverns of Io&lt;br /&gt;
|-&lt;br /&gt;
| Cartoon&lt;br /&gt;
| Visual style associated with western artists, primarily American.&lt;br /&gt;
| Amazing Horse&lt;br /&gt;
|-&lt;br /&gt;
| Live Action&lt;br /&gt;
| Games featuring real filmed actors.&lt;br /&gt;
| Sortie En Mer: A Trip Out to Sea&lt;br /&gt;
|-&lt;br /&gt;
| Pixel&lt;br /&gt;
| A game with a pixelated art style.&lt;br /&gt;
| Super Mario Bros. Crossover&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Holiday'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| American Independence Day&lt;br /&gt;
| Works featuring America's independence, celebrated on the fourth of July.&lt;br /&gt;
| Bugs Bunny's Home Run Derby: 4th of July Edition&lt;br /&gt;
|-&lt;br /&gt;
| Christmas&lt;br /&gt;
| Works featuring the festivities related to the Christmas/Yule/Noel season, near the end of the year. Features include (but are not limited to): snowy settings, the North Pole, Christmas elves, gift giving, Christmas cards, decorated trees, caroling/Christmas music, bells, candy canes, stockings, mistletoe, wreaths, gift-bearers such as Santa Claus and his reindeer, and other related figures including Krampus.&lt;br /&gt;
| Bloons 2: Christmas Expansion&lt;br /&gt;
|-&lt;br /&gt;
| Easter&lt;br /&gt;
| Works featuring the Easter season, during spring time. Features include (but are not limited to): the Easter Bunny, decorated eggs, egg hunts, and candy.&lt;br /&gt;
| Easter Bunny Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Halloween&lt;br /&gt;
| Works featuring the holiday celebrated on October 31st. Features include (but are not limited to): spooky settings, costumes, trick-or-treating, candy, jack-o-lanterns, pumpkin carving, and figures such as witches, ghosts, skeletons, vampires, zombies, and more.&lt;br /&gt;
| Angry Birds Halloween HD&lt;br /&gt;
|-&lt;br /&gt;
| Hanukkah&lt;br /&gt;
| Works featuring the festivities related to the Jewish holiday, near the end of the year. Features include (but are not limited to): menorahs, dreidels, gelt, and Hanukkah songs.&lt;br /&gt;
| The Hanukkah Dreidel&lt;br /&gt;
|-&lt;br /&gt;
| Holiday&lt;br /&gt;
| Games with holiday themes that don't fit the more specific holiday tags.&lt;br /&gt;
| April Fools Dentist&lt;br /&gt;
|-&lt;br /&gt;
| New Year&lt;br /&gt;
| Works featuring the welcoming of the new year, celebrated on the first of January. Also covers New Year's Eve.&lt;br /&gt;
| New Year's Blast Off&lt;br /&gt;
|-&lt;br /&gt;
| St. Patrick's Day&lt;br /&gt;
| Works featuring the holiday celebrated on March 17th. Features include (but are not limited to): celebrating Irish culture, alcohol, leprechauns, clovers/shamrocks, rainbows and pots of gold.&lt;br /&gt;
| Clover Crunch&lt;br /&gt;
|-&lt;br /&gt;
| Thanksgiving&lt;br /&gt;
| Games celebrating Thanksgiving, commonly involving turkeys.&lt;br /&gt;
| Thanksgiving Turkey Preparation&lt;br /&gt;
|-&lt;br /&gt;
| Valentine's Day&lt;br /&gt;
| A game which is specifically celebrating Valentine's Day. Games do not necessarily need to involve romance.&lt;br /&gt;
| Valentine's Day Cinema&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Viewpoint'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| 3/4 View&lt;br /&gt;
| A work viewed from a tilted bird's eye view, allowing you to see the fronts and tops of objects.&lt;br /&gt;
| Min Hero - Tower of Sages&lt;br /&gt;
|-&lt;br /&gt;
| Axonometric&lt;br /&gt;
| A work viewed from an isometric, diametric, or trimetric perspective.&lt;br /&gt;
| light-Bot&lt;br /&gt;
|-&lt;br /&gt;
| First-Person&lt;br /&gt;
| A work viewed from the perspective of the user (usually coming from the eyes).&lt;br /&gt;
| Doom Reloaded&lt;br /&gt;
|-&lt;br /&gt;
| Side-Scrolling&lt;br /&gt;
| A game with a playfield that scrolls from left to right. Usually applies to shoot 'em ups or platformers.&lt;br /&gt;
| Heli Attack 3&lt;br /&gt;
|-&lt;br /&gt;
| Top-Down&lt;br /&gt;
| A work viewed directly from above.&lt;br /&gt;
| Bionicsons&lt;br /&gt;
|-&lt;br /&gt;
| Vertically-Scrolling&lt;br /&gt;
| A game with a playfield that scrolls from top to bottom. Usually applies to shoot 'em ups.&lt;br /&gt;
| Air Something&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Content Warnings ==&lt;br /&gt;
&lt;br /&gt;
'''Tags that ''must'' be included if your game matches the criteria.'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Jumpscare&lt;br /&gt;
| Contains an abrupt image, sound, or event meant to scare or surprise. One example is ''The Scary Maze Game''.&lt;br /&gt;
|-&lt;br /&gt;
| Seizure Warning&lt;br /&gt;
| Contains flashing effects that could trigger photosensitive epilepsy.&lt;br /&gt;
|-&lt;br /&gt;
| Volume Warning&lt;br /&gt;
| Contains sudden or unexpected loud noises that could irritate one's ears.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== NSFW Content Warnings ==&lt;br /&gt;
&lt;br /&gt;
{{:NSFW Tags}}&lt;br /&gt;
&lt;br /&gt;
== Animations ==&lt;br /&gt;
&lt;br /&gt;
These tags are intended for animations, but can also be applied to games.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Action&lt;br /&gt;
| Animations that feature emphasis on dynamic movement and physical feats.&lt;br /&gt;
| Madness Combat&lt;br /&gt;
|-&lt;br /&gt;
| Advertisement&lt;br /&gt;
| Animations that are intended to sell or raise awareness about a particular product or service.&lt;br /&gt;
| Lower My Bills June 2003 Banner Ads Set 2 (United States)&lt;br /&gt;
|-&lt;br /&gt;
| Caramelldansen&lt;br /&gt;
| A series of animated dance videos featuring the nightcore version (remixed by DJ Speedycake) of the song &amp;quot;Caramelldansen&amp;quot; by Caramell.&lt;br /&gt;
| Caramelldansen&lt;br /&gt;
|-&lt;br /&gt;
| Comedy&lt;br /&gt;
| Animations where the main emphasis is on humor or amusement.&lt;br /&gt;
| Mario's Castle Calamity&lt;br /&gt;
|-&lt;br /&gt;
| Drama&lt;br /&gt;
| Animations that typically feature long narratives and more serious forms of storytelling.&lt;br /&gt;
| Law of Talos&lt;br /&gt;
|-&lt;br /&gt;
| Experimental&lt;br /&gt;
| Animations that focus on exploring the medium of animation in general. Usually non-narrative.&lt;br /&gt;
| HeartCore&lt;br /&gt;
|-&lt;br /&gt;
| Informative&lt;br /&gt;
| Animations whose purpose is to educate or inform about a topic.&lt;br /&gt;
| About Catalyst Pictures LTD&lt;br /&gt;
|-&lt;br /&gt;
| Loading Screen&lt;br /&gt;
| Animations featuring only a real or fake program initializer.&lt;br /&gt;
| Piposh Store Loading Screen&lt;br /&gt;
|-&lt;br /&gt;
| Loop&lt;br /&gt;
| Animations that are typically very short and are intended to repeat indefinitely.&lt;br /&gt;
| Caramelldansen&lt;br /&gt;
|-&lt;br /&gt;
| Music Video&lt;br /&gt;
| Animations that are primarily set to or feature a piece of music as the main focus.&lt;br /&gt;
| Bestest Bud: The Video&lt;br /&gt;
|-&lt;br /&gt;
| Other&lt;br /&gt;
| Animations that don't fit other tags.&lt;br /&gt;
| A Sticks Life&lt;br /&gt;
|-&lt;br /&gt;
| Screensaver&lt;br /&gt;
| Animations that were intended to be utilized as computer screensavers.&lt;br /&gt;
| Queste Screensaver&lt;br /&gt;
|-&lt;br /&gt;
| Spam&lt;br /&gt;
| Typically low quality animations that are intentionally used to flood or spam content submissions on websites like Newgrounds.&lt;br /&gt;
| 3ear&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Franchises ==&lt;br /&gt;
&lt;br /&gt;
Tags that are associated with a particular franchise or intellectual property, web-game related or not. Note: A game or animation does not need to be ''officially'' part of a franchise for its tag to be applicable. In other words, fan-made games and animations based on a particular franchise can still use their respective franchise tag even if they weren't developed/published by the owners of the IP. At least three games in Flashpoint should be based around a franchise to warrant a tag for that franchise.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Example&lt;br /&gt;
|-&lt;br /&gt;
| 101 Dalmatians&lt;br /&gt;
| 101 Dalmatians Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| A Bug's Life&lt;br /&gt;
| A Bug's Land&lt;br /&gt;
|-&lt;br /&gt;
| A.N.T. Farm&lt;br /&gt;
| A.N.T. Farm - OriA.N.T.ation Overdrive&lt;br /&gt;
|-&lt;br /&gt;
| Aaahh!!! Real Monsters&lt;br /&gt;
| Aaahh!!! Real Monsters Match-Master&lt;br /&gt;
|-&lt;br /&gt;
| Aaron Stone&lt;br /&gt;
| Agility Skill Test&lt;br /&gt;
|-&lt;br /&gt;
| Ace Attorney&lt;br /&gt;
| Ace Attorney Investigations: Miles Edgeworth: Trial Edition&lt;br /&gt;
|-&lt;br /&gt;
| Adventure Time&lt;br /&gt;
| Adventure Time: Legends of OOO&lt;br /&gt;
|-&lt;br /&gt;
| Aladdin&lt;br /&gt;
| Jasmine &amp;amp; Aladdin Kissing&lt;br /&gt;
|-&lt;br /&gt;
| All That&lt;br /&gt;
| All That Vital Information Dispenser #1&lt;br /&gt;
|-&lt;br /&gt;
| Alvin and the Chipmunks&lt;br /&gt;
| Alvin's Harmonica&lt;br /&gt;
|-&lt;br /&gt;
| American Dad!&lt;br /&gt;
| Quiz American Dad&lt;br /&gt;
|-&lt;br /&gt;
| American Dragon&lt;br /&gt;
| Jake's Fire Power&lt;br /&gt;
|-&lt;br /&gt;
| American Girl&lt;br /&gt;
| Felicity Picture Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Among Us&lt;br /&gt;
| Among Us Christmas Coloring&lt;br /&gt;
|-&lt;br /&gt;
| Angry Birds&lt;br /&gt;
| Angry Birds Rio&lt;br /&gt;
|-&lt;br /&gt;
| Animal Crossing&lt;br /&gt;
| Animal Crossing Pattern Maker&lt;br /&gt;
|-&lt;br /&gt;
| Arthur&lt;br /&gt;
| Buster's Movie Maker&lt;br /&gt;
|-&lt;br /&gt;
| Avatar: The Last Airbender&lt;br /&gt;
| Avatar: Elemental Escape&lt;br /&gt;
|-&lt;br /&gt;
| Babar&lt;br /&gt;
| Babar's Picnic Game&lt;br /&gt;
|-&lt;br /&gt;
| Baby Hazel&lt;br /&gt;
| Baby Hazel Daycare&lt;br /&gt;
|-&lt;br /&gt;
| Bad Kitty&lt;br /&gt;
| Bad Kitty in Go-Cat-Go&lt;br /&gt;
|-&lt;br /&gt;
| Bakugan&lt;br /&gt;
| Bakugan: The Final Brawl&lt;br /&gt;
|-&lt;br /&gt;
| Barbie&lt;br /&gt;
| Barbie in Princess Power Dress Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Barney &amp;amp; Friends&lt;br /&gt;
| Barney's Submarine Race&lt;br /&gt;
|-&lt;br /&gt;
| Barnyard&lt;br /&gt;
| Back at the Barnyard: Rip Roarin' Rodent&lt;br /&gt;
|-&lt;br /&gt;
| Batman&lt;br /&gt;
| Batman In Crime Wave&lt;br /&gt;
|-&lt;br /&gt;
| Beano&lt;br /&gt;
| The Great Beano Cake Off&lt;br /&gt;
|-&lt;br /&gt;
| Bear in the Big Blue House&lt;br /&gt;
| Bear in the Big Blue House: Bear Theatre&lt;br /&gt;
|-&lt;br /&gt;
| Beauty and the Beast&lt;br /&gt;
| DIY: Belle Jewelry Box&lt;br /&gt;
|-&lt;br /&gt;
| Beavis and Butt-Head&lt;br /&gt;
| Beavis &amp;amp; Butthead in Air Guitar&lt;br /&gt;
|-&lt;br /&gt;
| Beeserker&lt;br /&gt;
| Beeserker: The Videogame!&lt;br /&gt;
|-&lt;br /&gt;
| Ben 10&lt;br /&gt;
| Ben 10 - Battle Ready&lt;br /&gt;
|-&lt;br /&gt;
| Ben &amp;amp; Holly's Little Kingdom&lt;br /&gt;
| Ben &amp;amp; Holly's Strawberry Jump&lt;br /&gt;
|-&lt;br /&gt;
| Between the Lions&lt;br /&gt;
| Lionel's Talking Gizmo!&lt;br /&gt;
|-&lt;br /&gt;
| Beyblade&lt;br /&gt;
| Beyblade Chaos&lt;br /&gt;
|-&lt;br /&gt;
| Big Brother&lt;br /&gt;
| BBB Torta na Cara&lt;br /&gt;
|-&lt;br /&gt;
| Big Nate&lt;br /&gt;
| Big Nate's Network&lt;br /&gt;
|-&lt;br /&gt;
| Bin Weevils&lt;br /&gt;
| Mulch Shoot&lt;br /&gt;
|-&lt;br /&gt;
| Bionicle&lt;br /&gt;
| Bionicle Mata Nui: The Online Game&lt;br /&gt;
|-&lt;br /&gt;
| Biz Kid$&lt;br /&gt;
| Biz Kid$: Break the Bank!&lt;br /&gt;
|-&lt;br /&gt;
| BlazBlue&lt;br /&gt;
| Ragna Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Blaze and the Monster Machines&lt;br /&gt;
| Blaze: Race to the Rescue!&lt;br /&gt;
|-&lt;br /&gt;
| Blue's Clues&lt;br /&gt;
| Blue's Clues Ghost Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Bob the Builder&lt;br /&gt;
| Bob the Builder: Colour In&lt;br /&gt;
|-&lt;br /&gt;
| Bobinogs&lt;br /&gt;
| Do eggs grow on trees?&lt;br /&gt;
|-&lt;br /&gt;
| Brandy &amp;amp; Mr. Whiskers&lt;br /&gt;
| Brandy's Butterfly Catch&lt;br /&gt;
|-&lt;br /&gt;
| Bratz&lt;br /&gt;
| Bratz Fabulous Diamondz Big Night Out&lt;br /&gt;
|-&lt;br /&gt;
| Breadwinners&lt;br /&gt;
| Breadwinners: Ducktionary&lt;br /&gt;
|-&lt;br /&gt;
| Bubble Guppies&lt;br /&gt;
| Bubble Scrubies&lt;br /&gt;
|-&lt;br /&gt;
| Bunnicula&lt;br /&gt;
| Bunnicula: The Cursed Diamond&lt;br /&gt;
|-&lt;br /&gt;
| Bunnytown&lt;br /&gt;
| Bunnytown Ice Cream Parlor&lt;br /&gt;
|-&lt;br /&gt;
| Caillou&lt;br /&gt;
| Caillou's Magic Keyboard&lt;br /&gt;
|-&lt;br /&gt;
| Caldeirão do Huck&lt;br /&gt;
| Entrega de Pizza&lt;br /&gt;
|-&lt;br /&gt;
| Captain Underpants&lt;br /&gt;
| The Captain Underpants Rescue Raider 4000&lt;br /&gt;
|-&lt;br /&gt;
| Care Bears&lt;br /&gt;
| Care Bears: Rainbow Slide&lt;br /&gt;
|-&lt;br /&gt;
| Cars&lt;br /&gt;
| Cars: Lightning Speed&lt;br /&gt;
|-&lt;br /&gt;
| Casseta &amp;amp; Planeta&lt;br /&gt;
| 2002 Casseta &amp;amp; Planeta Navigation Set&lt;br /&gt;
|-&lt;br /&gt;
| Castlevania&lt;br /&gt;
| Castlevania 2: Priest Battle&lt;br /&gt;
|-&lt;br /&gt;
| CatDog&lt;br /&gt;
| CatDog's All You Can't Eat Game&lt;br /&gt;
|-&lt;br /&gt;
| Catscratch&lt;br /&gt;
| Catscratch - Cat Fight!&lt;br /&gt;
|-&lt;br /&gt;
| Charlie and Lola&lt;br /&gt;
| Lola's Fashion Flurry&lt;br /&gt;
|-&lt;br /&gt;
| Cheetos&lt;br /&gt;
| Cheetos Chase&lt;br /&gt;
|-&lt;br /&gt;
| Chhota Bheem&lt;br /&gt;
| Bridging Bheem&lt;br /&gt;
|-&lt;br /&gt;
| Chowder&lt;br /&gt;
| The Great Chowder Escape&lt;br /&gt;
|-&lt;br /&gt;
| Chrono Trigger&lt;br /&gt;
| Guardia Forest&lt;br /&gt;
|-&lt;br /&gt;
| Chuck E. Cheese&lt;br /&gt;
| Chuck E. Cheese's Pizza Panic!&lt;br /&gt;
|-&lt;br /&gt;
| Chuggington&lt;br /&gt;
| Old Puffer Pete's Puzzle Panic&lt;br /&gt;
|-&lt;br /&gt;
| Cinderella&lt;br /&gt;
| Baby Cinderella House Cleaning&lt;br /&gt;
|-&lt;br /&gt;
| Clarence&lt;br /&gt;
| Clarence: Blamburger&lt;br /&gt;
|-&lt;br /&gt;
| Clifford the Big Red Dog&lt;br /&gt;
| Clifford's Big Parade&lt;br /&gt;
|-&lt;br /&gt;
| Club Penguin&lt;br /&gt;
| Puffle Launch&lt;br /&gt;
|-&lt;br /&gt;
| Cocoa Puffs&lt;br /&gt;
| Cocoa Puffs Crossword&lt;br /&gt;
|-&lt;br /&gt;
| Copa Jetix&lt;br /&gt;
| A Lavanderia Copa Jetix&lt;br /&gt;
|-&lt;br /&gt;
| Crash &amp;amp; Bernstein&lt;br /&gt;
| Crash &amp;amp; Bernstein: Crash's Nose Picker&lt;br /&gt;
|-&lt;br /&gt;
| Crash Bandicoot&lt;br /&gt;
| Crash Tag Team Racing&lt;br /&gt;
|-&lt;br /&gt;
| Curious George&lt;br /&gt;
| Mix and Paint&lt;br /&gt;
|-&lt;br /&gt;
| Cyberchase&lt;br /&gt;
| Cyberchase: The Quest 1 &amp;amp; 2&lt;br /&gt;
|-&lt;br /&gt;
| Daniel Tiger's Neighborhood&lt;br /&gt;
| Daniel Tiger's Neighborhood: Feel the Music&lt;br /&gt;
|-&lt;br /&gt;
| Danny Phantom&lt;br /&gt;
| Danny Phantom Dueling Decks&lt;br /&gt;
|-&lt;br /&gt;
| Dark Ages&lt;br /&gt;
| The Great Peasant Escape&lt;br /&gt;
|-&lt;br /&gt;
| Descendants&lt;br /&gt;
| Descendants: Smarte Couture&lt;br /&gt;
|-&lt;br /&gt;
| Despicable Me&lt;br /&gt;
| Bee-Do!&lt;br /&gt;
|-&lt;br /&gt;
| Dexter's Laboratory&lt;br /&gt;
| Dexter's Labyrinth&lt;br /&gt;
|-&lt;br /&gt;
| Diary of a Wimpy Kid&lt;br /&gt;
| Old-Timey Ice Cream Parlour!&lt;br /&gt;
|-&lt;br /&gt;
| Digimon&lt;br /&gt;
| Digimon Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Dinosaur Train&lt;br /&gt;
| Buddy's A-Maze-ing Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Disgaea&lt;br /&gt;
| Disgaea Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Disney Fairies&lt;br /&gt;
| Disney Fairies: Harvest Hustle&lt;br /&gt;
|-&lt;br /&gt;
| Diva Starz&lt;br /&gt;
| Diva Starz Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Dive Olly Dive!&lt;br /&gt;
| Olly Match&lt;br /&gt;
|-&lt;br /&gt;
| Doc McStuffins&lt;br /&gt;
| Doc McStuffins Clinic for Stuffed Animals and Toys&lt;br /&gt;
|-&lt;br /&gt;
| Doctor Who&lt;br /&gt;
| Doctor Who: Attack of the Graske&lt;br /&gt;
|-&lt;br /&gt;
| Doge&lt;br /&gt;
| Dogeminer&lt;br /&gt;
|-&lt;br /&gt;
| Dollynho&lt;br /&gt;
| Ajude o Dollynho&lt;br /&gt;
|-&lt;br /&gt;
| Domo&lt;br /&gt;
| Domo-Kun's Angry Smashfest&lt;br /&gt;
|-&lt;br /&gt;
| Donkey Kong&lt;br /&gt;
| Donkey Kong&lt;br /&gt;
|-&lt;br /&gt;
| Dora the Explorer&lt;br /&gt;
| Dora's 3-D Backpack Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Age&lt;br /&gt;
| Dragon Age Journeys&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Ball&lt;br /&gt;
| Dragon Ball Z Tournament&lt;br /&gt;
|-&lt;br /&gt;
| DragonflyTV&lt;br /&gt;
| Nanobots&lt;br /&gt;
|-&lt;br /&gt;
| Drake &amp;amp; Josh&lt;br /&gt;
| Drake And Josh Really Big Shrimp&lt;br /&gt;
|-&lt;br /&gt;
| Duck Hunt&lt;br /&gt;
| Kill The Dog From Duck Hunt&lt;br /&gt;
|-&lt;br /&gt;
| EarthBound&lt;br /&gt;
| Earth Bound Fight Scene&lt;br /&gt;
|-&lt;br /&gt;
| Ed, Edd n Eddy&lt;br /&gt;
| Ed, Edd n Eddy - Clash Of The Idiots&lt;br /&gt;
|-&lt;br /&gt;
| Elinor Wonders Why&lt;br /&gt;
| Elinor Wonders Why: Pond Life&lt;br /&gt;
|-&lt;br /&gt;
| El Tigre&lt;br /&gt;
| El Tigre: Miracle City Meltdown&lt;br /&gt;
|-&lt;br /&gt;
| Fall Guys&lt;br /&gt;
| Fall Race: Season 2&lt;br /&gt;
|-&lt;br /&gt;
| Family Guy&lt;br /&gt;
| Brian's Shoot 'em Up Bar&lt;br /&gt;
|-&lt;br /&gt;
| Fanboy &amp;amp; Chum Chum&lt;br /&gt;
| Fanboy &amp;amp; Chum Chum: Bubble Trouble&lt;br /&gt;
|-&lt;br /&gt;
| Fast &amp;amp; Furious&lt;br /&gt;
| The Fast and the Furious Street Racer&lt;br /&gt;
|-&lt;br /&gt;
| Felix the Cat&lt;br /&gt;
| The Felix the Cat Trivia Quiz&lt;br /&gt;
|-&lt;br /&gt;
| Ferdi Fuchs&lt;br /&gt;
| Jump4Fun&lt;br /&gt;
|-&lt;br /&gt;
| Fetch! with Ruff Ruffman&lt;br /&gt;
| Fetch! Face-Off&lt;br /&gt;
|-&lt;br /&gt;
| Final Fantasy&lt;br /&gt;
| Final Fantasy Returns- Flash Game&lt;br /&gt;
|-&lt;br /&gt;
| Finding Nemo&lt;br /&gt;
| Finding Nemo: Paper Toys&lt;br /&gt;
|-&lt;br /&gt;
| Fire Emblem&lt;br /&gt;
| Fire Emblem Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Fireman Sam&lt;br /&gt;
| Fireman Sam&lt;br /&gt;
|-&lt;br /&gt;
| Fish Hooks&lt;br /&gt;
| Fish Hooks: Belly Floppin' Bizzounce&lt;br /&gt;
|-&lt;br /&gt;
| Five Nights at Freddy's&lt;br /&gt;
| Five Nights of Love-FNAF Dating Sim&lt;br /&gt;
|-&lt;br /&gt;
| Fizzy's Lunch Lab&lt;br /&gt;
| Fizzy's Lunch Lab: Fizzy's Food Truck&lt;br /&gt;
|-&lt;br /&gt;
| Flappy Bird&lt;br /&gt;
| Flappy Bird For Dinner&lt;br /&gt;
|-&lt;br /&gt;
| Floogals&lt;br /&gt;
| Floogals Mini Missions&lt;br /&gt;
|-&lt;br /&gt;
| Fortnite&lt;br /&gt;
| Fortnite Dress Up Royale&lt;br /&gt;
|-&lt;br /&gt;
| Foster's Home for Imaginary Friends&lt;br /&gt;
| Foster's Home For Imaginary Friends: Water Duel&lt;br /&gt;
|-&lt;br /&gt;
| Franny's Feet&lt;br /&gt;
| Shoebox Adventures: Fancy Shoes&lt;br /&gt;
|-&lt;br /&gt;
| Friday Night Funkin'&lt;br /&gt;
| FNF - Boyfriend (test)&lt;br /&gt;
|-&lt;br /&gt;
| Frozen&lt;br /&gt;
| Frozen Elsa Fire Makeover&lt;br /&gt;
|-&lt;br /&gt;
| Frucht Tiger&lt;br /&gt;
| Früchte Dschungel&lt;br /&gt;
|-&lt;br /&gt;
| Futurama&lt;br /&gt;
| Futurama Mix Machine&lt;br /&gt;
|-&lt;br /&gt;
| G.I. Joe&lt;br /&gt;
| G.I. Joe Shadow Ascent&lt;br /&gt;
|-&lt;br /&gt;
| Game of Thrones&lt;br /&gt;
| Game of Thrones Scene Maker&lt;br /&gt;
|-&lt;br /&gt;
| Gamer's Guide to Pretty Much Everything&lt;br /&gt;
| Gamer's Guide: Dragon Hero&lt;br /&gt;
|-&lt;br /&gt;
| Garfield&lt;br /&gt;
| Garfield's Comic Creator&lt;br /&gt;
|-&lt;br /&gt;
| Garoto Emoticon&lt;br /&gt;
| O Pesadelo do Garoto Emoticon (The Ring)&lt;br /&gt;
|-&lt;br /&gt;
| Ghostbusters&lt;br /&gt;
| Nitro Ghostbusters&lt;br /&gt;
|-&lt;br /&gt;
| Go Diego Go!&lt;br /&gt;
| Diego's Mudboarding Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Good Luck Charlie&lt;br /&gt;
| Fridge Designer&lt;br /&gt;
|-&lt;br /&gt;
| Google Doodle&lt;br /&gt;
| Magic Cat Academy&lt;br /&gt;
|-&lt;br /&gt;
| Gorillaz&lt;br /&gt;
| Gorillaz Final Drive&lt;br /&gt;
|-&lt;br /&gt;
| Gormiti&lt;br /&gt;
| Dangers of the Deep&lt;br /&gt;
|-&lt;br /&gt;
| Grand Theft Auto&lt;br /&gt;
| Grand Theft Auto III Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Falls&lt;br /&gt;
| Gravity Falls: Rumble's Revenge&lt;br /&gt;
|-&lt;br /&gt;
| Green Lantern&lt;br /&gt;
| Crimson Clash&lt;br /&gt;
|-&lt;br /&gt;
| Half-Life&lt;br /&gt;
| Half-Life Reloaded&lt;br /&gt;
|-&lt;br /&gt;
| Halo&lt;br /&gt;
| Halo: Funny Situations&lt;br /&gt;
|-&lt;br /&gt;
| Handy Manny&lt;br /&gt;
| Hop Up, Jump In!&lt;br /&gt;
|-&lt;br /&gt;
| Hannah Montana&lt;br /&gt;
| Miley &amp;amp; Lilly's Designer Dreams&lt;br /&gt;
|-&lt;br /&gt;
| Happy Tree Friends&lt;br /&gt;
| HTF 34: Eyes Cold Lemonade&lt;br /&gt;
|-&lt;br /&gt;
| Harry Potter&lt;br /&gt;
| Harry Potter and the Chamber of Secrets&lt;br /&gt;
|-&lt;br /&gt;
| Harvey Beaks&lt;br /&gt;
| Pe-Choo!&lt;br /&gt;
|-&lt;br /&gt;
| He-Man&lt;br /&gt;
| She-Ra Search and Destroy&lt;br /&gt;
|-&lt;br /&gt;
| Hello Kitty&lt;br /&gt;
| Sanrio Jewel&lt;br /&gt;
|-&lt;br /&gt;
| Henry Danger&lt;br /&gt;
| Henry Danger: Crime Travelers&lt;br /&gt;
|-&lt;br /&gt;
| Henry Hugglemonster&lt;br /&gt;
| Henry's Roaring Racers&lt;br /&gt;
|-&lt;br /&gt;
| heute-show&lt;br /&gt;
| Der Metadatensauger: Das Spiel zur Vorratsdatenspeicherung&lt;br /&gt;
|-&lt;br /&gt;
| Hey Arnold!&lt;br /&gt;
| Hey Arnold! The Movie: Runaway Bus&lt;br /&gt;
|-&lt;br /&gt;
| High School Musical&lt;br /&gt;
| Gotta Score&lt;br /&gt;
|-&lt;br /&gt;
| Homestuck&lt;br /&gt;
| [S] Cascade&lt;br /&gt;
|-&lt;br /&gt;
| Hoops &amp;amp; Yoyo&lt;br /&gt;
| Hoops &amp;amp; Yoyo: The Sound&lt;br /&gt;
|-&lt;br /&gt;
| Hot Wheels&lt;br /&gt;
| Hot Wheels Ferrari X-V Speed Trial&lt;br /&gt;
|-&lt;br /&gt;
| Humf&lt;br /&gt;
| Where's Humf&lt;br /&gt;
|-&lt;br /&gt;
| I'm in the Band&lt;br /&gt;
| Iron Weasel: Grudge for Glory&lt;br /&gt;
|-&lt;br /&gt;
| iCarly&lt;br /&gt;
| iCarly: iSave iCarly&lt;br /&gt;
|-&lt;br /&gt;
| Iggy Arbuckle&lt;br /&gt;
| Iggy Arbuckle's Race Off&lt;br /&gt;
|-&lt;br /&gt;
| Imagination Movers&lt;br /&gt;
| Warehouse Mouse in: The Bubble Room Game&lt;br /&gt;
|-&lt;br /&gt;
| Imaginext&lt;br /&gt;
| Imaginext™ You're a Firefighter&lt;br /&gt;
|-&lt;br /&gt;
| Inside Out&lt;br /&gt;
| Inside Out Match!&lt;br /&gt;
|-&lt;br /&gt;
| Invader Zim&lt;br /&gt;
| Invader Zim: The DOOM Game&lt;br /&gt;
|-&lt;br /&gt;
| It's My Life&lt;br /&gt;
| Beat the Bully&lt;br /&gt;
|-&lt;br /&gt;
| Jak and Daxter&lt;br /&gt;
| Jak and Daxter: The Precursor Legacy - The Lost Levels&lt;br /&gt;
|-&lt;br /&gt;
| Jake and the Never Land Pirates&lt;br /&gt;
| Jake's Heroic Race&lt;br /&gt;
|-&lt;br /&gt;
| James Bond&lt;br /&gt;
| Ice Race 007&lt;br /&gt;
|-&lt;br /&gt;
| Jimmy Neutron&lt;br /&gt;
| Jimmy Neutron Sea Minus&lt;br /&gt;
|-&lt;br /&gt;
| Jimmy Two-Shoes&lt;br /&gt;
| Carnival of Misery&lt;br /&gt;
|-&lt;br /&gt;
| Johnny Bravo&lt;br /&gt;
| Johnny Bravo - Bravo Boogie&lt;br /&gt;
|-&lt;br /&gt;
| Johnny Test&lt;br /&gt;
| Johnny Test: Johnny Fu&lt;br /&gt;
|-&lt;br /&gt;
| JoJo's Circus&lt;br /&gt;
| JoJo's Letter Sound Dash&lt;br /&gt;
|-&lt;br /&gt;
| Julius &amp;amp; Friends&lt;br /&gt;
| Frank Invaders&lt;br /&gt;
|-&lt;br /&gt;
| Jungle Junction&lt;br /&gt;
| Ellyvan's Coconut Parade&lt;br /&gt;
|-&lt;br /&gt;
| Justice League&lt;br /&gt;
| Justice League: Curse of the Underworld&lt;br /&gt;
|-&lt;br /&gt;
| Justin Time&lt;br /&gt;
| Aztec Dash&lt;br /&gt;
|-&lt;br /&gt;
| K'Nex&lt;br /&gt;
| K'Nex Tub &amp;amp; Case sets Shopping $pree&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider&lt;br /&gt;
| Kamen Rider ZI-O Flash Belt .8&lt;br /&gt;
|-&lt;br /&gt;
| Kappa Mikey&lt;br /&gt;
| Kappa Mikey Soundboard&lt;br /&gt;
|-&lt;br /&gt;
| Kick Buttowski&lt;br /&gt;
| Loco Launcho&lt;br /&gt;
|-&lt;br /&gt;
| Kickin' It&lt;br /&gt;
| Dojo Dodge&lt;br /&gt;
|-&lt;br /&gt;
| Kid vs. Kat&lt;br /&gt;
| Kid vs. Kat: Katapult Katastrophe&lt;br /&gt;
|-&lt;br /&gt;
| KidsWorld Sports&lt;br /&gt;
| Kids World Sports: Kayak Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Kim Possible&lt;br /&gt;
| A Sitch in Time Episode 01: Present&lt;br /&gt;
|-&lt;br /&gt;
| King of the Hill&lt;br /&gt;
| King Of The Hill Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Kingdom Hearts&lt;br /&gt;
| Disney Create: Kingdom Hearts Painter&lt;br /&gt;
|-&lt;br /&gt;
| Kirby&lt;br /&gt;
| Kirby's Airride Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Kung Fu Panda&lt;br /&gt;
| Kung Fu Panda: Tales of Po&lt;br /&gt;
|-&lt;br /&gt;
| Lab Rats&lt;br /&gt;
| Lab Rats: Bionic Heroics&lt;br /&gt;
|-&lt;br /&gt;
| Lady and the Tramp&lt;br /&gt;
| Lady and the Tramp Search&lt;br /&gt;
|-&lt;br /&gt;
| Laugh &amp;amp; Learn&lt;br /&gt;
| Laugh &amp;amp; Learn™ Alphabet Game&lt;br /&gt;
|-&lt;br /&gt;
| LazyTown&lt;br /&gt;
| LazyTown's Superhero Challenge&lt;br /&gt;
|-&lt;br /&gt;
| League of Legends&lt;br /&gt;
| Preparation - A League of Legends Parody&lt;br /&gt;
|-&lt;br /&gt;
| LEGO&lt;br /&gt;
| Pepper's Skateboard Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Lenny Loosejocks&lt;br /&gt;
| Lenny Solitaire&lt;br /&gt;
|-&lt;br /&gt;
| Life Savers&lt;br /&gt;
| Life Savers Waterpark Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Lilo and Stitch&lt;br /&gt;
| 625 Sandwich Stacker&lt;br /&gt;
|-&lt;br /&gt;
| Little Bill&lt;br /&gt;
| Little Bill's Adventure with Captain Brainstorm&lt;br /&gt;
|-&lt;br /&gt;
| Little Charmers&lt;br /&gt;
| Crazy Cauldrons&lt;br /&gt;
|-&lt;br /&gt;
| Little Einsteins&lt;br /&gt;
| The Great Sky Race&lt;br /&gt;
|-&lt;br /&gt;
| Little People&lt;br /&gt;
| Little People® Favorite Friend Finder&lt;br /&gt;
|-&lt;br /&gt;
| Littlest Pet Shop&lt;br /&gt;
| Littlest Pet Shop Line Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Lloyd in Space&lt;br /&gt;
| Lloyd in Space Bonus Minute: Android Lloyd&lt;br /&gt;
|-&lt;br /&gt;
| Looney Tunes&lt;br /&gt;
| Looney Tunes Avalanche Snowboarding&lt;br /&gt;
|-&lt;br /&gt;
| M&amp;amp;M's&lt;br /&gt;
| M&amp;amp;M's Crazy Factory&lt;br /&gt;
|-&lt;br /&gt;
| Madagascar&lt;br /&gt;
| Madagascar 3 Race Across Europe&lt;br /&gt;
|-&lt;br /&gt;
| Mao Mao&lt;br /&gt;
| Mao Mao: Heroes of Pure Heart - The Perfect Adventure&lt;br /&gt;
|-&lt;br /&gt;
| MapleStory&lt;br /&gt;
| MapleStory - Knights of Cygnus&lt;br /&gt;
|-&lt;br /&gt;
| Mario Bros.&lt;br /&gt;
| Super Mario 63&lt;br /&gt;
|-&lt;br /&gt;
| Martha Speaks&lt;br /&gt;
| Skits Cooks&lt;br /&gt;
|-&lt;br /&gt;
| Maryoku Yummy&lt;br /&gt;
| Winter Yumderland Snow Globe&lt;br /&gt;
|-&lt;br /&gt;
| Max &amp;amp; Ruby&lt;br /&gt;
| Max's Toy Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Maya &amp;amp; Miguel&lt;br /&gt;
| Global Groovin'&lt;br /&gt;
|-&lt;br /&gt;
| Meet the Robinsons&lt;br /&gt;
| Meet the Robinsons Crowd Patrol&lt;br /&gt;
|-&lt;br /&gt;
| Mega Man&lt;br /&gt;
| Mega Man RPG&lt;br /&gt;
|-&lt;br /&gt;
| Metal Gear&lt;br /&gt;
| Metal Gear Awesome&lt;br /&gt;
|-&lt;br /&gt;
| Metal Slug&lt;br /&gt;
| Metal Slug Brutal&lt;br /&gt;
|-&lt;br /&gt;
| Metroid&lt;br /&gt;
| Metroid: Genesis&lt;br /&gt;
|-&lt;br /&gt;
| Mickey Mouse&lt;br /&gt;
| Mickey Mouse - Rail Runner&lt;br /&gt;
|-&lt;br /&gt;
| Mighty Med&lt;br /&gt;
| Mighty Med: Heroic Healers&lt;br /&gt;
|-&lt;br /&gt;
| Mike the Knight&lt;br /&gt;
| Galahad's Gallop&lt;br /&gt;
|-&lt;br /&gt;
| Miles from Tomorrowland&lt;br /&gt;
| Miles from Tomorrowland: Interstellar Missions&lt;br /&gt;
|-&lt;br /&gt;
| Minecraft&lt;br /&gt;
| Minecraft Tower Defence 2&lt;br /&gt;
|-&lt;br /&gt;
| Miraculous Ladybug&lt;br /&gt;
| Miraculous Ladybug Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Mister Rogers' Neighborhood&lt;br /&gt;
| Museum Go Round&lt;br /&gt;
|-&lt;br /&gt;
| Moana&lt;br /&gt;
| Moana Disney Princess Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Monk&lt;br /&gt;
| Monk's Mind Game&lt;br /&gt;
|-&lt;br /&gt;
| Monopoly&lt;br /&gt;
| Monopoly Electronic Banking&lt;br /&gt;
|-&lt;br /&gt;
| Monster High&lt;br /&gt;
| Monster High Wolf Babies&lt;br /&gt;
|-&lt;br /&gt;
| Monsters, Inc.&lt;br /&gt;
| Monsters Inc.: Sneak-A-Boo&lt;br /&gt;
|-&lt;br /&gt;
| Monsters vs. Aliens&lt;br /&gt;
| Monsters vs. Aliens: Mean, Clean, Zombie...Brains&lt;br /&gt;
|-&lt;br /&gt;
| Mortal Kombat&lt;br /&gt;
| Mortal Kombat Karnage&lt;br /&gt;
|-&lt;br /&gt;
| My Hero Academia&lt;br /&gt;
| INTERACTIVE DEKU&lt;br /&gt;
|-&lt;br /&gt;
| My Little Pony&lt;br /&gt;
| My Little Pony: Applejack's Horseshoe Toss&lt;br /&gt;
|-&lt;br /&gt;
| Naruto&lt;br /&gt;
| Naruto Ninja World Storm 2&lt;br /&gt;
|-&lt;br /&gt;
| Nella the Princess Knight&lt;br /&gt;
| Castlehaven Explorer&lt;br /&gt;
|-&lt;br /&gt;
| Neon Genesis Evangelion&lt;br /&gt;
| Evangelion:A&lt;br /&gt;
|-&lt;br /&gt;
| Nesquik&lt;br /&gt;
| Nesquik: Chocolate Mountain Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Ni Hao, Kai-lan&lt;br /&gt;
| Kai-lan's Paper Lanterns&lt;br /&gt;
|-&lt;br /&gt;
| Nyan Cat&lt;br /&gt;
| Nyan Cat Fly!&lt;br /&gt;
|-&lt;br /&gt;
| Octonauts&lt;br /&gt;
| Octonauts&lt;br /&gt;
|-&lt;br /&gt;
| Odd Squad&lt;br /&gt;
| Odd Squad: Cases&lt;br /&gt;
|-&lt;br /&gt;
| One Piece&lt;br /&gt;
| One Piece Dress Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Ooh, Aah &amp;amp; You&lt;br /&gt;
| Ooh &amp;amp; Aah's Coco-Nutty Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Oswald&lt;br /&gt;
| Oswald's Ice Cone Game&lt;br /&gt;
|-&lt;br /&gt;
| Out of the Box&lt;br /&gt;
| Saucepan Jam&lt;br /&gt;
|-&lt;br /&gt;
| Overwatch&lt;br /&gt;
| Overwatch - Spider's web 18+&lt;br /&gt;
|-&lt;br /&gt;
| Pac-Man&lt;br /&gt;
| 30th Anniversary of PAC-MAN Google Doodle&lt;br /&gt;
|-&lt;br /&gt;
| Pair of Kings&lt;br /&gt;
| Pair of Kings: Wild Island Rampage&lt;br /&gt;
|-&lt;br /&gt;
| Pajanimals&lt;br /&gt;
| Apollo's Rocket Blastoff&lt;br /&gt;
|-&lt;br /&gt;
| Passatempo&lt;br /&gt;
| Clicando a Turma&lt;br /&gt;
|-&lt;br /&gt;
| Patapon&lt;br /&gt;
| Patapon: Beat Camp&lt;br /&gt;
|-&lt;br /&gt;
| PAW Patrol&lt;br /&gt;
| Pups Save the Day&lt;br /&gt;
|-&lt;br /&gt;
| PB&amp;amp;J Otter&lt;br /&gt;
| PB&amp;amp;J Otter: Baby Butter's Big Catch&lt;br /&gt;
|-&lt;br /&gt;
| Peanuts&lt;br /&gt;
| Peanuts: What's Up, Snoopy?&lt;br /&gt;
|-&lt;br /&gt;
| Pedobear&lt;br /&gt;
| /b/ear Gunner&lt;br /&gt;
|-&lt;br /&gt;
| Peep and the Big Wide World&lt;br /&gt;
| Hop To It!&lt;br /&gt;
|-&lt;br /&gt;
| Peg + Cat&lt;br /&gt;
| Peg + Cat: The Election Problem&lt;br /&gt;
|-&lt;br /&gt;
| Penn Zero: Part-Time Hero&lt;br /&gt;
| Penn Zero: Part-Time Hero - Zap Trap&lt;br /&gt;
|-&lt;br /&gt;
| Peppa Pig&lt;br /&gt;
| Peppa Pig's The New House&lt;br /&gt;
|-&lt;br /&gt;
| Persona&lt;br /&gt;
| Persona Eyes Generator&lt;br /&gt;
|-&lt;br /&gt;
| Peter Rabbit&lt;br /&gt;
| Nutkin's Nut Catch&lt;br /&gt;
|-&lt;br /&gt;
| Phineas and Ferb&lt;br /&gt;
| Phineas and Ferb in the Transport-inators of Doooom!&lt;br /&gt;
|-&lt;br /&gt;
| Pico&lt;br /&gt;
| Pico's School&lt;br /&gt;
|-&lt;br /&gt;
| Pirates of the Caribbean&lt;br /&gt;
| Jumping Jack&lt;br /&gt;
|-&lt;br /&gt;
| Pixel Chix&lt;br /&gt;
| Pixel Chix Moviemaker&lt;br /&gt;
|-&lt;br /&gt;
| PJ Masks&lt;br /&gt;
| PJ Masks: Catch the Ninjalinos&lt;br /&gt;
|-&lt;br /&gt;
| Plants vs. Zombies&lt;br /&gt;
| Plants vs Zombies (Web Version)&lt;br /&gt;
|-&lt;br /&gt;
| Playmobil&lt;br /&gt;
| Luxury Mansion&lt;br /&gt;
|-&lt;br /&gt;
| Plum Landing&lt;br /&gt;
| Plum Landing: Mangroovin'&lt;br /&gt;
|-&lt;br /&gt;
| Pocoyo&lt;br /&gt;
| Playground of Pocoyo&lt;br /&gt;
|-&lt;br /&gt;
| Pokémon&lt;br /&gt;
| Who's That Pokémon?&lt;br /&gt;
|-&lt;br /&gt;
| POM-BEAR&lt;br /&gt;
| Komm' mit auf Klassenfahrt!&lt;br /&gt;
|-&lt;br /&gt;
| Popeye&lt;br /&gt;
| Popeye Baseball&lt;br /&gt;
|-&lt;br /&gt;
| Poppy Cat&lt;br /&gt;
| Poppy Cat - Pogo Panic&lt;br /&gt;
|-&lt;br /&gt;
| Portal&lt;br /&gt;
| Portal: The Flash Version&lt;br /&gt;
|-&lt;br /&gt;
| Pou&lt;br /&gt;
| Pou Kitchen Slacking&lt;br /&gt;
|-&lt;br /&gt;
| Power Rangers&lt;br /&gt;
| Power Rangers in Space Red Ranger to the Rescue&lt;br /&gt;
|-&lt;br /&gt;
| Pretty Cure&lt;br /&gt;
| Smile Pretty Cure: Cure Happy Fashion Style&lt;br /&gt;
|-&lt;br /&gt;
| Psych&lt;br /&gt;
| Lunch Lady Spitball&lt;br /&gt;
|-&lt;br /&gt;
| Pucca&lt;br /&gt;
| Pucca to Kiss Garu&lt;br /&gt;
|-&lt;br /&gt;
| Rabbids&lt;br /&gt;
| Rabbids Invasion&lt;br /&gt;
|-&lt;br /&gt;
| Randy Cunningham&lt;br /&gt;
| Randy Cunningham: 9th Grade Ninja - Enter the NinjaNomicon&lt;br /&gt;
|-&lt;br /&gt;
| Ratatouille&lt;br /&gt;
| Ratatouille: Rat n' Roll!&lt;br /&gt;
|-&lt;br /&gt;
| Ratchet &amp;amp; Clank&lt;br /&gt;
| Ratchet &amp;amp; Clank: Race Through Time&lt;br /&gt;
|-&lt;br /&gt;
| Rayman&lt;br /&gt;
| Rayman - Slap Flap, &amp;amp; Go!&lt;br /&gt;
|-&lt;br /&gt;
| Regular Show&lt;br /&gt;
| Regular Show Trash n Dash&lt;br /&gt;
|-&lt;br /&gt;
| Resident Evil&lt;br /&gt;
| Chainsaw Maniac&lt;br /&gt;
|-&lt;br /&gt;
| Rocky and Bullwinkle&lt;br /&gt;
| Rocky The Flying Squirrel&lt;br /&gt;
|-&lt;br /&gt;
| Rubbadubbers&lt;br /&gt;
| Rubbadubbers Bath Race Game&lt;br /&gt;
|-&lt;br /&gt;
| Rudra&lt;br /&gt;
| Rudra: Boom Chik Chik Boom - Guardian of Sun City&lt;br /&gt;
|-&lt;br /&gt;
| Rugrats&lt;br /&gt;
| Rugrats Chuckie Chan&lt;br /&gt;
|-&lt;br /&gt;
| Rusty Rivets&lt;br /&gt;
| Rusty Rivets: Combine it and Design it&lt;br /&gt;
|-&lt;br /&gt;
| Sagwa the Chinese Siamese Cat&lt;br /&gt;
| Counting Koi&lt;br /&gt;
|-&lt;br /&gt;
| Sailor Moon&lt;br /&gt;
| Sailor Moon Robot Frenzy!&lt;br /&gt;
|-&lt;br /&gt;
| Samurai Jack&lt;br /&gt;
| Samurai Jack: Code of the Samurai&lt;br /&gt;
|-&lt;br /&gt;
| Sanjay and Craig&lt;br /&gt;
| Sanjay and Craig: The Frycade&lt;br /&gt;
|-&lt;br /&gt;
| Scaredy Squirrel&lt;br /&gt;
| BFFs&lt;br /&gt;
|-&lt;br /&gt;
| Scooby-Doo&lt;br /&gt;
| Scooby Doo! Monster Madness&lt;br /&gt;
|-&lt;br /&gt;
| Seihou Project&lt;br /&gt;
| 東方で「いままでのあらすじ」&lt;br /&gt;
|-&lt;br /&gt;
| Sesame Street	&lt;br /&gt;
| Elmo Rhymes&lt;br /&gt;
|-&lt;br /&gt;
| Shark Tale&lt;br /&gt;
| The Ernie and Bernie Mixmaster&lt;br /&gt;
|-&lt;br /&gt;
| Shaun the Sheep&lt;br /&gt;
| Shaun the Sheep: Home Sheep Home&lt;br /&gt;
|-&lt;br /&gt;
| Sheriff Callie's Wild West&lt;br /&gt;
| Sheriff Callie's Wild Day&lt;br /&gt;
|-&lt;br /&gt;
| Shimmer and Shine&lt;br /&gt;
| Genie Palace Divine&lt;br /&gt;
|-&lt;br /&gt;
| Shopkins&lt;br /&gt;
| Shopkins Shoppies Candy Sweets Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Shrek&lt;br /&gt;
| Shrek 'n' Slide&lt;br /&gt;
|-&lt;br /&gt;
| Sid the Science Kid&lt;br /&gt;
| Shadow Show&lt;br /&gt;
|-&lt;br /&gt;
| Skullgirls&lt;br /&gt;
| Big Band Funded!&lt;br /&gt;
|-&lt;br /&gt;
| Skylanders&lt;br /&gt;
| Chompy Stomp&lt;br /&gt;
|-&lt;br /&gt;
| Sleeping Beauty&lt;br /&gt;
| Baby Aurora Castle Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Slenderman&lt;br /&gt;
| Slenderman Must Die  - Chapter 1: Sanatorium&lt;br /&gt;
|-&lt;br /&gt;
| Snow White&lt;br /&gt;
| Snow White Nails&lt;br /&gt;
|-&lt;br /&gt;
| Sofia the First&lt;br /&gt;
| Sofia's Enchanted Garden&lt;br /&gt;
|-&lt;br /&gt;
| Sonic the Hedgehog&lt;br /&gt;
| Ultimate Flash Sonic&lt;br /&gt;
|-&lt;br /&gt;
| South Park&lt;br /&gt;
| South Park Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Special Agent Oso&lt;br /&gt;
| Oso's Special Training Center&lt;br /&gt;
|-&lt;br /&gt;
| Speed Racer&lt;br /&gt;
| Speed Racer: Time Trial Tryouts&lt;br /&gt;
|-&lt;br /&gt;
| Spider-Man&lt;br /&gt;
| Spider-Man: City Raid&lt;br /&gt;
|-&lt;br /&gt;
| Splatalot&lt;br /&gt;
| Splatalot Extreme&lt;br /&gt;
|-&lt;br /&gt;
| SpongeBob SquarePants&lt;br /&gt;
| The Spongebob Squarepants Movie 3D Game&lt;br /&gt;
|-&lt;br /&gt;
| Spyro the Dragon&lt;br /&gt;
| Spyro Cavern Escape&lt;br /&gt;
|-&lt;br /&gt;
| Stanley&lt;br /&gt;
| Stanley: Stanley and the Cloud Critters&lt;br /&gt;
|-&lt;br /&gt;
| Star Fox&lt;br /&gt;
| StarFox Excelent Adventur&lt;br /&gt;
|-&lt;br /&gt;
| Star Trek&lt;br /&gt;
| USS Enterprise 1701-D A Cadet's Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Star vs. the Forces of Evil&lt;br /&gt;
| Star vs the Forces of Evil: Creature Capture&lt;br /&gt;
|-&lt;br /&gt;
| Star Wars&lt;br /&gt;
| LEGO Star Wars: The Quest for R2-D2&lt;br /&gt;
|-&lt;br /&gt;
| Steven Universe&lt;br /&gt;
| Spike Squad&lt;br /&gt;
|-&lt;br /&gt;
| Street Fighter&lt;br /&gt;
| Street Fighter Flash&lt;br /&gt;
|-&lt;br /&gt;
| Sue&lt;br /&gt;
| Sue Videoclip Creator&lt;br /&gt;
|-&lt;br /&gt;
| Super Why&lt;br /&gt;
| Super Why's Reading Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Sushi Pack&lt;br /&gt;
| Sushi Pack: Break the Ice&lt;br /&gt;
|-&lt;br /&gt;
| Sweet Bro and Hella Jeff&lt;br /&gt;
| SWEET BRO AND HELLA JEFF THE, GAME ON-LINE&lt;br /&gt;
|-&lt;br /&gt;
| Sylvanian Families&lt;br /&gt;
| おともだちをさがそう！&lt;br /&gt;
|-&lt;br /&gt;
| T.U.F.F. Puppy&lt;br /&gt;
| T.U.F.F. Puppy: Unleashed!&lt;br /&gt;
|-&lt;br /&gt;
| Tak and the Power of Juju&lt;br /&gt;
| Tak: Jumpin' Juju - Get Some Air!&lt;br /&gt;
|-&lt;br /&gt;
| Talking Tom&lt;br /&gt;
| Angela and Tom Wedding Trip&lt;br /&gt;
|-&lt;br /&gt;
| Tangled&lt;br /&gt;
| Tangled Double Trouble&lt;br /&gt;
|-&lt;br /&gt;
| Taste Buds&lt;br /&gt;
| Taste Buds: Family Dinner&lt;br /&gt;
|-&lt;br /&gt;
| Team Fortress&lt;br /&gt;
| TF2 Unboxer&lt;br /&gt;
|-&lt;br /&gt;
| Team Umizoomi&lt;br /&gt;
| Umi City: Mighty Missions&lt;br /&gt;
|-&lt;br /&gt;
| Teen Titans&lt;br /&gt;
| Teen Titans: Battle Blitz&lt;br /&gt;
|-&lt;br /&gt;
| Teenage Mutant Ninja Turtles&lt;br /&gt;
| Teenage Mutant Ninja Turtles Pizza Time&lt;br /&gt;
|-&lt;br /&gt;
| Teletubbies&lt;br /&gt;
| Teletubbies: Po's Scooter Journey&lt;br /&gt;
|-&lt;br /&gt;
| The Amazing World of Gumball&lt;br /&gt;
| Gumball Car Race&lt;br /&gt;
|-&lt;br /&gt;
| The Aristocats&lt;br /&gt;
| Marie's Great Diamond Chase&lt;br /&gt;
|-&lt;br /&gt;
| The Avengers&lt;br /&gt;
| The Avengers: Bunker Busters 2&lt;br /&gt;
|-&lt;br /&gt;
| The Backyardigans&lt;br /&gt;
| Backyardigans: Mission to Mars&lt;br /&gt;
|-&lt;br /&gt;
| The Beatles&lt;br /&gt;
| Eight Days a Week&lt;br /&gt;
|-&lt;br /&gt;
| The Cat in the Hat&lt;br /&gt;
| The Cat in the Hat Cleans This and That&lt;br /&gt;
|-&lt;br /&gt;
| The Chronicles of Narnia&lt;br /&gt;
| The Chronicles of Narnia: The Lion, the Witch and the Wardrobe - Rapid Retreat&lt;br /&gt;
|-&lt;br /&gt;
| The Croods&lt;br /&gt;
| The Croods - Hidden Objects&lt;br /&gt;
|-&lt;br /&gt;
| The Doodlebops&lt;br /&gt;
| Doodlebops: Move &amp;amp; Groove&lt;br /&gt;
|-&lt;br /&gt;
| The Elder Scrolls&lt;br /&gt;
| Skyrim: Dovahbear&lt;br /&gt;
|-&lt;br /&gt;
| The Fairly OddParents&lt;br /&gt;
| Jimmy-Timmy Power Hour 2: Co-Pilot Chaos&lt;br /&gt;
|-&lt;br /&gt;
| The Flintstones&lt;br /&gt;
| Flintstones' Bedrock Bobsleddin Blowout&lt;br /&gt;
|-&lt;br /&gt;
| The Fresh Beat Band&lt;br /&gt;
| The Fresh Beat Band: Freezy Smoothies!&lt;br /&gt;
|-&lt;br /&gt;
| The Haunted Hathaways&lt;br /&gt;
| The Haunted Hathaways: Haunting 101&lt;br /&gt;
|-&lt;br /&gt;
| The Jungle Book&lt;br /&gt;
| Mowgli's Play&lt;br /&gt;
|-&lt;br /&gt;
| The King of Fighters&lt;br /&gt;
| The King of Fighters 2000&lt;br /&gt;
|-&lt;br /&gt;
| The Legend of Zelda&lt;br /&gt;
| The Legend of Zelda and the Lampshade of No Real Significance&lt;br /&gt;
|-&lt;br /&gt;
| The Lion King&lt;br /&gt;
| Timon &amp;amp; Pumbaa Grub Ridin'&lt;br /&gt;
|-&lt;br /&gt;
| The Little Mermaid&lt;br /&gt;
| Ariel House Makeover&lt;br /&gt;
|-&lt;br /&gt;
| The Lord of the Rings&lt;br /&gt;
| The Hobbit: Dwarf Combat Training&lt;br /&gt;
|-&lt;br /&gt;
| The Loud House&lt;br /&gt;
| Living Loud: Lincoln's List&lt;br /&gt;
|-&lt;br /&gt;
| The Magic School Bus&lt;br /&gt;
| The Magic School Bus Blows Its Top&lt;br /&gt;
|-&lt;br /&gt;
| The Matrix&lt;br /&gt;
| Matrix Pandemonium&lt;br /&gt;
|-&lt;br /&gt;
| The Mighty B!&lt;br /&gt;
| The Mighty B! - Buzz Around Town&lt;br /&gt;
|-&lt;br /&gt;
| The Muppets&lt;br /&gt;
| The Great Gonzo's Ridiculously Dangerous &amp;amp; Downright Foolish Stunt Game&lt;br /&gt;
|-&lt;br /&gt;
| The Mysteries of Life With Tim &amp;amp; Moby&lt;br /&gt;
| The Mysteries of Life With Tim &amp;amp; Moby: Active Transport&lt;br /&gt;
|-&lt;br /&gt;
| The Powerpuff Girls&lt;br /&gt;
| Powerpuff Girls Pillow Fight&lt;br /&gt;
|-&lt;br /&gt;
| The Replacements&lt;br /&gt;
| C.A.R.'s Daring Detour&lt;br /&gt;
|-&lt;br /&gt;
| The Simpsons&lt;br /&gt;
| The Simpsons Movie: Bart Simpson's Naked Skate&lt;br /&gt;
|-&lt;br /&gt;
| The Sims&lt;br /&gt;
| The Flash Sims&lt;br /&gt;
|-&lt;br /&gt;
| The Smurfs&lt;br /&gt;
| The Smurfs Clumsy's Central Park Dash&lt;br /&gt;
|-&lt;br /&gt;
| The Thundermans&lt;br /&gt;
| The Thundermans: Power House&lt;br /&gt;
|-&lt;br /&gt;
| The Troop&lt;br /&gt;
| The Troop: Scaramari Struggle&lt;br /&gt;
|-&lt;br /&gt;
| The Wiggles&lt;br /&gt;
| Dance to the Wiggly Radio&lt;br /&gt;
|-&lt;br /&gt;
| The Wild Thornberrys&lt;br /&gt;
| The Wild Thornberrys: Cruisin' Comvee&lt;br /&gt;
|-&lt;br /&gt;
| The Zula Patrol&lt;br /&gt;
| Zula Patrol Planet Viewer&lt;br /&gt;
|-&lt;br /&gt;
| Thomas &amp;amp; Friends&lt;br /&gt;
| Thomas Build an Engine&lt;br /&gt;
|-&lt;br /&gt;
| ThunderCats&lt;br /&gt;
| ThunderCats: Tomb of Mumm-Ra&lt;br /&gt;
|-&lt;br /&gt;
| Tom and Jerry&lt;br /&gt;
| The Tom and Jerry Show: Cheese Swipe&lt;br /&gt;
|-&lt;br /&gt;
| Tom und das Erdbeermarmeladebrot mit Honig&lt;br /&gt;
| TOM &amp;amp; der Gurkenkaiser&lt;br /&gt;
|-&lt;br /&gt;
| Toonix&lt;br /&gt;
| Toonix - Grubby Runaway&lt;br /&gt;
|-&lt;br /&gt;
| Toopy and Binoo&lt;br /&gt;
| Toopy and Binoo's House&lt;br /&gt;
|-&lt;br /&gt;
| Total Drama&lt;br /&gt;
| Drop of Shame&lt;br /&gt;
|-&lt;br /&gt;
| Totally Spies!&lt;br /&gt;
| Totally Spies! Shooter&lt;br /&gt;
|-&lt;br /&gt;
| Touhou Project&lt;br /&gt;
| 東方悠繰録&lt;br /&gt;
|-&lt;br /&gt;
| Toy Story&lt;br /&gt;
| Toy Story Memory Game&lt;br /&gt;
|-&lt;br /&gt;
| Transformers&lt;br /&gt;
| Transformers Dark of the Moon - Hidden Objects&lt;br /&gt;
|-&lt;br /&gt;
| Trollface&lt;br /&gt;
| Trollface Launch&lt;br /&gt;
|-&lt;br /&gt;
| Trucktown&lt;br /&gt;
| Trucktown: Truck Stop&lt;br /&gt;
|-&lt;br /&gt;
| Turma da Mônica&lt;br /&gt;
| Guarda-Roupa da Mônica&lt;br /&gt;
|-&lt;br /&gt;
| Têtes à Claques&lt;br /&gt;
| Têtes à Claques - Le Air hockey&lt;br /&gt;
|-&lt;br /&gt;
| Undertale&lt;br /&gt;
| Bad Time Simulator (Sans Fight)&lt;br /&gt;
|-&lt;br /&gt;
| UP&lt;br /&gt;
| UP: Balloon Adventure&lt;br /&gt;
|-&lt;br /&gt;
| VeggieTales&lt;br /&gt;
| Veggie Tales Veggie Football&lt;br /&gt;
|-&lt;br /&gt;
| VICTORiOUS&lt;br /&gt;
| VICTORiOUS: TheSlap Cookie Wrap&lt;br /&gt;
|-&lt;br /&gt;
| Vitaminix&lt;br /&gt;
| Find the animal that does not belong here&lt;br /&gt;
|-&lt;br /&gt;
| VOCALOID&lt;br /&gt;
| Dress Up Vocaloid&lt;br /&gt;
|-&lt;br /&gt;
| WALL-E&lt;br /&gt;
| WALL-E: Cup Shuffle&lt;br /&gt;
|-&lt;br /&gt;
| Wallace &amp;amp; Gromit&lt;br /&gt;
| Wallace &amp;amp; Gromit: Snow Drift&lt;br /&gt;
|-&lt;br /&gt;
| Wallykazam!&lt;br /&gt;
| Wallykazam! Magic Word Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Wander Over Yonder&lt;br /&gt;
| Dance Dance Lord Hater&lt;br /&gt;
|-&lt;br /&gt;
| Who Wants to Be a Millionaire?&lt;br /&gt;
| Who Wants to be a Mathionaire? General Math Quiz&lt;br /&gt;
|-&lt;br /&gt;
| Wild Grinders&lt;br /&gt;
| Wild Grinders: Trick'd Out&lt;br /&gt;
|-&lt;br /&gt;
| Wild Kratts&lt;br /&gt;
| Wild Kratts: Frogfish Feast&lt;br /&gt;
|-&lt;br /&gt;
| Winx Club&lt;br /&gt;
| Winx Club Dress Me Up!&lt;br /&gt;
|-&lt;br /&gt;
| Winnie the Pooh&lt;br /&gt;
| Winnie the Pooh's Home Run Derby&lt;br /&gt;
|-&lt;br /&gt;
| Wizards of Waverly Place&lt;br /&gt;
| The Wizards Return: The Mystical Tower&lt;br /&gt;
|-&lt;br /&gt;
| Wonder Pets!&lt;br /&gt;
| Wonder Pets Phone Game&lt;br /&gt;
|-&lt;br /&gt;
| Wonka&lt;br /&gt;
| Oompa-Loompa Roundup&lt;br /&gt;
|-&lt;br /&gt;
| Woody Woodpecker&lt;br /&gt;
| Woody Woodpecker Breakin' Out&lt;br /&gt;
|-&lt;br /&gt;
| WordGirl&lt;br /&gt;
| Synonym Toast&lt;br /&gt;
|-&lt;br /&gt;
| WordWorld&lt;br /&gt;
| Duck's Alphabet&lt;br /&gt;
|-&lt;br /&gt;
| World of Warcraft&lt;br /&gt;
| World of Warcraft Trading Card Demo&lt;br /&gt;
|-&lt;br /&gt;
| Wow! Wow! Wubbzy&lt;br /&gt;
| Wubbzy's Amazing Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Wreck-It Ralph&lt;br /&gt;
| Wreck-It Ralph: Fix It Felix Jr.&lt;br /&gt;
|-&lt;br /&gt;
| X-Men&lt;br /&gt;
| Wolverine and the X-Men: M.R.D. Escape&lt;br /&gt;
|-&lt;br /&gt;
| Xiaolin Showdown&lt;br /&gt;
| Attack of the Pillow Head Monster&lt;br /&gt;
|-&lt;br /&gt;
| Yin Yang Yo!&lt;br /&gt;
| Yin Yang Yo: The Dangerous Comic Book of Dread&lt;br /&gt;
|-&lt;br /&gt;
| Yo Gabba Gabba!&lt;br /&gt;
| Yo Gabba Gabba! Mini Arcade&lt;br /&gt;
|-&lt;br /&gt;
| Yu-Gi-Oh!&lt;br /&gt;
| Yu-Gi-Oh! Anti-Drug PSA&lt;br /&gt;
|-&lt;br /&gt;
| Zeke and Luther&lt;br /&gt;
| Zeke and Luther: Trick Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Zimmer Twins&lt;br /&gt;
| Zimmer Twins Movie Editor&lt;br /&gt;
|-&lt;br /&gt;
| ZOOM&lt;br /&gt;
| 3 Puck Chuck&lt;br /&gt;
|-&lt;br /&gt;
| Zootopia&lt;br /&gt;
| Zootopia Hair Salon&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Game Engines ==&lt;br /&gt;
&lt;br /&gt;
Game Engines are any programming tool used to make games at a Higher Level than using the tech directly. Note: Techs don't count as Game Engines, for example the ShiVa3D Engine is used to make ShiVa3D plugin games but ShiVa3D games shouldn't be tagged. Also if the engine has a web client, it shouldn't be tagged as that Engine, for example Tic80 shouldn't be tagged Tic80. At least three games in Flashpoint should be created in an engine to warrant a tag for that engine.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [https://ledoux.itch.io/bitsy Bitsy]&lt;br /&gt;
| Visual Game Engine by Adam Le Doux that exports to HTML5. For games &amp;quot;where you can walk around and talk to people and be somewhere&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| [http://flabo.isotonix.jp/tool.shtml#b2 B² Online]&lt;br /&gt;
| Game Engine by Isotonix that exports to Flash. For Brick Breaker games.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.scirra.com/ Construct]&lt;br /&gt;
| Visual Game Engine by Scirra Ltd. Exports to HTML5. &lt;br /&gt;
|-&lt;br /&gt;
| Emulated&lt;br /&gt;
| Game is written for a system and emulated online. Please note the [[Not Accepted Curations]] because most emulated games are banned. &lt;br /&gt;
|-&lt;br /&gt;
| [http://useflashpunk.net/ FlashPunk]&lt;br /&gt;
| Game Library for Flash. &lt;br /&gt;
|-&lt;br /&gt;
| [http://flixel.org/ Flixel]&lt;br /&gt;
| Game Engine by Adam Atomic that exports to Flash. &lt;br /&gt;
|-&lt;br /&gt;
| FutureSplash&lt;br /&gt;
| Original version of Flash before being bought by Macromedia and rebranded as Flash. &lt;br /&gt;
|-&lt;br /&gt;
| [https://www.yoyogames.com/gamemaker GameMaker: Studio]&lt;br /&gt;
| Visual Game Engine by YoYo Games that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.gbstudio.dev/ GB Studio]&lt;br /&gt;
| Visual Game Engine by Chris Maltby for Gameboy Games. Exports to HTML5 using the Gameboy Online emulator.&lt;br /&gt;
|-&lt;br /&gt;
| [http://orteil.dashnet.org/igm/ Idle Game Maker]&lt;br /&gt;
| Visual Game Engine by Orteil and Opti for Clicker Games. Does not export but can be hosted on dashnet.org as HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [http://phaser.io/ Phaser]&lt;br /&gt;
| Game Engine and Toolkit by Photon Storm Ltd. that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.lexaloffle.com/pico-8.php Pico8]&lt;br /&gt;
| Game Engine and Toolkit by Lexaloffle that exports to HTML5. Designed for Retro style game with a 128x128 resolution.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/pixijs/pixi.js PixiJS]&lt;br /&gt;
| Game Library for HTML5 by GoodBoy Digital.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.puzzlescript.net/ PuzzleScript]&lt;br /&gt;
| Game Engine by Stephen Lavelle that exports to HTML5. Designed for Puzzle Games. &lt;br /&gt;
|-&lt;br /&gt;
| [https://www.rpgmakerweb.com/ RPG Maker]&lt;br /&gt;
| Game Engine and Toolkit by Enterbrain that exports to HTML5. Designed for Role Playing Games.&lt;br /&gt;
|-&lt;br /&gt;
| [https://scratch.mit.edu/ Scratch]&lt;br /&gt;
| Visual Game Engine by MIT that exports to Flash and HTML5. Designed for Children. &lt;br /&gt;
|-&lt;br /&gt;
| [http://stencyl.com/ Stencyl]&lt;br /&gt;
| Visual Game Engine by Jonathan Chung that exports to Flash and HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://tic.computer/ Tic-80]&lt;br /&gt;
| Game Engine and Toolkit by Nesbox that exports to HTML5. Designed for Retro style games with a 240x136 resolution. &lt;br /&gt;
|-&lt;br /&gt;
| [https://twinery.org Twine]&lt;br /&gt;
| Visual Game Engine and Toolkit by Chris Klimas that exports to HTML5. For Interactive Fiction.  &lt;br /&gt;
|-&lt;br /&gt;
| [http://tyranobuilder.com/ TyranoBuilder]&lt;br /&gt;
| Visual Game Engine by STRIKEWORKS that exports to HTML5. For Visual Novels.&lt;br /&gt;
|-&lt;br /&gt;
| [https://unity.com/ Unity WebGL]&lt;br /&gt;
| Game Engine and Toolkit by Unity Technologies that exports to HTML5. Not to be confused with Unity Web Player.  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Game Jam ==&lt;br /&gt;
Games created from scratch during a very limited amount of time, usually between 24 to 72 hours, following a provided theme.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [https://7drl.com/ 7DRL Challenge]&lt;br /&gt;
| An annual event centered on developing Roguelikes in a week.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/benbonk-game-jam-1 BenBonk Game Jam]&lt;br /&gt;
| Seventy-two hour game jams hosted by the YouTuber BenBonk.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/bscotch100 Butterscotch ShenaniJam]&lt;br /&gt;
| An annual game jam hosted by indie dev studio [https://www.bscotch.net/ Butterscotch Shennanigans].&lt;br /&gt;
|-&lt;br /&gt;
| [https://jayisgames.com/tag/cgdc Casual Gameplay Design Competition]&lt;br /&gt;
| 10 Game Jams hosted by Jay Is Games between 2006 and 2012, each with a theme. Some of them had sponsors.&lt;br /&gt;
|-&lt;br /&gt;
| [https://ldjam.com/ Ludum Dare]&lt;br /&gt;
| One of the biggest active game jams; an online event held twice a year where games are made from scratch over a weekend.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/make-a-thing-16-09/ Make-A-Thing Jam]&lt;br /&gt;
| A brief series of jams intended for [https://sae.edu.au/ SAE Institute Brisbane] students and alumni in the Games Development course.&lt;br /&gt;
|-&lt;br /&gt;
| [https://minijamofficial.com/ Mini Jam]&lt;br /&gt;
| Jams hosted every fortnight for 72 hours featuring different themes and limitations.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.newgrounds.com/collection/nggamejams NG Game Jam]&lt;br /&gt;
| An annual event that was hosted by Newgrounds from 2007-2014 exploring many different themes. &lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/3310jam Nokia 3310 Jam]&lt;br /&gt;
| An annual jam where participants stylize their entries around the hardware limitations of the Nokia 3310.&lt;br /&gt;
|-&lt;br /&gt;
| [https://nordicgamejam.com/ Nordic Game Jam]&lt;br /&gt;
| An annual game jam based in Copenhagen. Developers are given a theme, restrictions, and around 40 hours to develop a title.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/pastel-jam/ Pastel Jam]&lt;br /&gt;
| A one time jam challenging developers to create a game using an exclusively pastel art style.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/pizza-jam-pizza-prize/ Pizza Jam]&lt;br /&gt;
| A series of jams where the top three entrants will have a pizza paid for and sent regardless of where they're based, on the condition that the jam organizer gets to choose the toppings. &lt;br /&gt;
|-&lt;br /&gt;
| [http://starmen.net/funfest/ Starmen.Net Funfest]&lt;br /&gt;
| Bi-seasonal jam created by the Starment.Net community for fan works related to [https://en.wikipedia.org/wiki/EarthBound EarthBound.]&lt;br /&gt;
|-&lt;br /&gt;
| [http://www.stencyl.com/jams/ Stencyl Jam]&lt;br /&gt;
| Jams in which participants have 10 days to create a game using the Stencyl game engine.&lt;br /&gt;
|-&lt;br /&gt;
| [https://theboobjam.com/ The Boob Jam]&lt;br /&gt;
| A one time jam aiming to &amp;quot;demystify&amp;quot; the experience of having boobs and exploring subjects beyond titillation. &lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/xkcdgamejam xkcd Game Jam]&lt;br /&gt;
| A jam held in 2017 where participants created games based on the [https://xkcd.com/ xkcd] webcomic.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Curation Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>MagnificentNoodle</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Tags&amp;diff=4902</id>
		<title>Tags</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Tags&amp;diff=4902"/>
		<updated>2021-04-13T02:19:23Z</updated>

		<summary type="html">&lt;p&gt;MagnificentNoodle: change &amp;quot;art style&amp;quot; to &amp;quot;visual style&amp;quot; to be more inclusive&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tags are used to classify and organize games in Flashpoint for easier searching.  Here, they have been organised into categories.  You may use multiple tags per game, and you can use any of the category headers from ''Action'' to ''Other'' and ''Game Jam'' as tags too. Tags can be applied to either games or animations, but the most common [[#Animations|Animation tags]] are listed in their own section for your convenience. If there is a tag that you feel would be useful, please ask a Staff Member on the Discord server, and we'll see if it's something that should be added.  We don't want tags to be too specific, to the point where a tag exists solely for one game.&lt;br /&gt;
&lt;br /&gt;
{{TOC_limit|limit=2}}&lt;br /&gt;
&lt;br /&gt;
== Action ==&lt;br /&gt;
These games are active and action-packed, whether they involve running, jumping, shooting, or something else.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Artillery&lt;br /&gt;
| Games where you use various weapons, setting the power and angle, to fight your enemy.&lt;br /&gt;
| Tank Wars&lt;br /&gt;
|-&lt;br /&gt;
| Brawler&lt;br /&gt;
| Progress through areas, beating up goons as you go; usually 2D.&lt;br /&gt;
| Stick Brawl&lt;br /&gt;
|-&lt;br /&gt;
| Defense&lt;br /&gt;
| Games which involve defending an area from an advancing wave of enemies.&lt;br /&gt;
| Storm the House&lt;br /&gt;
|-&lt;br /&gt;
| Fighting&lt;br /&gt;
| Two characters face off using combos and special techniques.&lt;br /&gt;
| Samurai Fighters&lt;br /&gt;
|-&lt;br /&gt;
| First-Person Shooter&lt;br /&gt;
| A shooter played from the point of view of the character firing the weapon.&lt;br /&gt;
| Sierra 7&lt;br /&gt;
|-&lt;br /&gt;
| Platformer&lt;br /&gt;
| Progress through one or more stages by jumping from object to object.&lt;br /&gt;
| Super Mario 63&lt;br /&gt;
|-&lt;br /&gt;
| Rail Shooter&lt;br /&gt;
| A shooter played with a viewpoint that moves automatically, with no input available to the player.&lt;br /&gt;
| Xiao Xiao no. 4&lt;br /&gt;
|-&lt;br /&gt;
| Run 'n' Gun&lt;br /&gt;
| Jump, run, and shoot; a platformer with a heavy emphasis on shooting.&lt;br /&gt;
| Alien Hominid&lt;br /&gt;
|-&lt;br /&gt;
| Shoot 'Em Up&lt;br /&gt;
| Move freely horizontally and vertically to shoot enemies with projectiles, while avoiding theirs.&lt;br /&gt;
| Cookie Crisp Space Flight Shooter&lt;br /&gt;
|-&lt;br /&gt;
| Shooter&lt;br /&gt;
| Any game where you use projectiles to shoot enemies.&lt;br /&gt;
| Endless War 3&lt;br /&gt;
|-&lt;br /&gt;
| Shooting Gallery&lt;br /&gt;
| Move your cursor to shoot targets, and rack up lots of points. The playing field is usually stationary, but can sometimes move from scene to scene.&lt;br /&gt;
| Pokemon Shooting Range&lt;br /&gt;
|-&lt;br /&gt;
| Time-Attack&lt;br /&gt;
| A game where you try to complete a given task in the fastest time possible or within a very short time limit.&amp;lt;br/&amp;gt;Not to be confused with the Racing tag.&lt;br /&gt;
| N&lt;br /&gt;
|-&lt;br /&gt;
| Vertically-Scrolling Shooter &lt;br /&gt;
| The game is played with a playfield that scrolls from bottom to top (usually in a ship).&lt;br /&gt;
| Enigmata 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Adventure ==&lt;br /&gt;
In Adventure games, the player experiences an interactive story driven by exploration and/or puzzle solving.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Choose Your Own Adventure&lt;br /&gt;
| Choose a path at specific junctions and see where the story takes you.&lt;br /&gt;
| The Henry Stickmin Series&lt;br /&gt;
|-&lt;br /&gt;
| Dating Sim&lt;br /&gt;
| Pick options to take boys or girls on dates.&lt;br /&gt;
| SimGirls&lt;br /&gt;
|-&lt;br /&gt;
| Escape the Room&lt;br /&gt;
| A subset of the Adventure genre where you're in a single room / low amount of rooms, a general lack of story, and puzzles to solve to get out of it.&lt;br /&gt;
| Cube Escape: The Cave&lt;br /&gt;
|-&lt;br /&gt;
| Interactive Fiction&lt;br /&gt;
| A game that primarily consists of text without images, like a book. Allows you to make decisions, explore, manage stats with buttons or commands, and may or may not change the narration dynamically.&lt;br /&gt;
| Forgotten&lt;br /&gt;
|-&lt;br /&gt;
| Metroidvania&lt;br /&gt;
| Adventure games that feature an interconnected world, explored by acquiring new items and unlocking new areas.&lt;br /&gt;
| Nuclear Autumn&lt;br /&gt;
|-&lt;br /&gt;
| MMO&lt;br /&gt;
| A game that is designed to support many players playing simultaneously within the same environment. (Note: As Flashpoint is designed for offline play, these games will remain singleplayer)&lt;br /&gt;
| Moshi Monsters&lt;br /&gt;
|-&lt;br /&gt;
| Point and Click&lt;br /&gt;
| A specific subset of adventure games where your only controls are the mouse.&lt;br /&gt;
| Easy Joe&lt;br /&gt;
|-&lt;br /&gt;
| Roguelike&lt;br /&gt;
| You have one life.  Don't die, or you'll lose most if not all of your progress.&lt;br /&gt;
| Yet Another Roguelike&lt;br /&gt;
|-&lt;br /&gt;
| RPG&lt;br /&gt;
| Games focused less on combat and more on exploration and puzzle solving.  May or may not have detailed character stats.&lt;br /&gt;
| Sonny&lt;br /&gt;
|-&lt;br /&gt;
| Survival&lt;br /&gt;
| Gather resources, craft items, build shelters, and/or manage vitals in order to fend off against enemies. Usually open-world with no other goals.&lt;br /&gt;
| Coldgrip&lt;br /&gt;
|-&lt;br /&gt;
| Visual Novel&lt;br /&gt;
| Story based games that consist almost entirely of reading and picking choices. Often with static backgrounds and characters.&lt;br /&gt;
| I woke up next to you again.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Arcade ==&lt;br /&gt;
Arcade games have easily graspable gameplay and a focus on getting a high score.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Balancing&lt;br /&gt;
| Move a platform or a character left and right to prevent an item or a character from falling.&lt;br /&gt;
| Chaplin Balance&lt;br /&gt;
|-&lt;br /&gt;
| Bomb Maze&lt;br /&gt;
| Defeat enemies by strategically placing bombs and obstacles in a maze. Inspired by Bomberman.&lt;br /&gt;
| Bomb It series&lt;br /&gt;
|-&lt;br /&gt;
| Breakout&lt;br /&gt;
| Bounce a ball from a paddle to break all the bricks in a level.&lt;br /&gt;
| bloXplatter&lt;br /&gt;
|-&lt;br /&gt;
| Catching&lt;br /&gt;
| Collect objects that fall from the top of the screen, sometimes while avoiding obstacles, bad objects and/or not missing any of the good ones.&lt;br /&gt;
| Bubble Yum Bubble Gum Grab&lt;br /&gt;
|-&lt;br /&gt;
| Clicker&lt;br /&gt;
| A game where you primarily click to increase numbers. &lt;br /&gt;
| OSTM&lt;br /&gt;
|-&lt;br /&gt;
| Cross the Road&lt;br /&gt;
| Get your character to the other side of the road safely, usually from a top-down perspective. Inspired by Frogger.&lt;br /&gt;
| Frogger&lt;br /&gt;
|-&lt;br /&gt;
| Dodge&lt;br /&gt;
| You control a character, dodging or avoiding obstacles.&lt;br /&gt;
| Cubefield&lt;br /&gt;
|-&lt;br /&gt;
| Endless Flyer&lt;br /&gt;
| Control a character attempting to fly between columns or hazards while being affected by gravity.&lt;br /&gt;
| Flappy Nyan Cat&lt;br /&gt;
|-&lt;br /&gt;
| Endless Jumper&lt;br /&gt;
| Control a character in a vertical field, climbing as high you can and avoiding falling. Often in a playfield that scrolls from bottom to top and accompanied with &amp;lt;code&amp;gt;Platformer&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Goin' Up&lt;br /&gt;
|-&lt;br /&gt;
| Food Chain&lt;br /&gt;
| A game where your objective is to eat smaller creatures while avoiding bigger ones.&lt;br /&gt;
| Fishy&lt;br /&gt;
|-&lt;br /&gt;
| Idle&lt;br /&gt;
| A game where numbers go up while you're away. Most of the incremental games are idle ones.&lt;br /&gt;
| Progress Quest&lt;br /&gt;
|-&lt;br /&gt;
| Launch&lt;br /&gt;
| Throw a character into the air and get as far as possible. Often accompanied with the &amp;lt;code&amp;gt;Upgrade&amp;lt;/code&amp;gt; tag as you buy upgrades to shoot yourself further next time.&amp;lt;br/&amp;gt;Not to be confused with the &amp;lt;code&amp;gt;Toss&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| Learn to Fly&lt;br /&gt;
|-&lt;br /&gt;
| Pellet Maze&lt;br /&gt;
| Navigate a character around a maze while collecting objects and avoiding enemies. Inspired by Pac-Man.&lt;br /&gt;
| Pacman&lt;br /&gt;
|-&lt;br /&gt;
| Pinball&lt;br /&gt;
| A game typically involving two paddles, a ball with realistic physics, and various objects on a play field that give you points when hit.&lt;br /&gt;
| Pinbill&lt;br /&gt;
|-&lt;br /&gt;
| Pong&lt;br /&gt;
| Games specifically based on Pong. Other paddle-based games will most likely use either the &amp;lt;code&amp;gt;Breakout&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;Pinball&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| PONGS&lt;br /&gt;
|-&lt;br /&gt;
| Rhythm&lt;br /&gt;
| Press the right buttons to the beat of the music.&lt;br /&gt;
| F2Jam&lt;br /&gt;
|-&lt;br /&gt;
| Rock-Paper-Scissors&lt;br /&gt;
| A game based off the classic three-way head-to-head mind game.&lt;br /&gt;
| Pico vs. Uberkids&lt;br /&gt;
|-&lt;br /&gt;
| Runner&lt;br /&gt;
| A game that usually involves you moving down a path automatically, avoiding obstacles in order to either get a high score (endless) or finish a level.&lt;br /&gt;
| Robot Unicorn Attack&lt;br /&gt;
|-&lt;br /&gt;
| Score-Attack&lt;br /&gt;
| Your goal throughout the game is to get a high score.&lt;br /&gt;
| Starry Night&lt;br /&gt;
|-&lt;br /&gt;
| Snake&lt;br /&gt;
| Control a line that typically grows in length, collecting objects without colliding into yourself. Inspired by Snake.&lt;br /&gt;
| Snake Classic&lt;br /&gt;
|-&lt;br /&gt;
| Stacking&lt;br /&gt;
| Games that involve stacking objects, typically while keeping them balanced.&lt;br /&gt;
| Super Stacker&lt;br /&gt;
|-&lt;br /&gt;
| Tetris&lt;br /&gt;
| Drop pieces onto a grid-based playing field to form lines across the entire grid. Inspired by Tetris.&amp;lt;br/&amp;gt;If a game isn't based on Tetris, but still involves dropping tiles vertically, see the &amp;lt;code&amp;gt;Vertical Drop&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| Tetris 1989&lt;br /&gt;
|-&lt;br /&gt;
| Timing&lt;br /&gt;
| Similar to rhythm games, these tend to rely on non-musical, usually-visual cues and proper timing. Stacking and slacking games are popular variants.&lt;br /&gt;
| Feed the King&lt;br /&gt;
|-&lt;br /&gt;
| Toss&lt;br /&gt;
| Games where you toss or launch a character or object to destroy terrain, reach a location, or collect items. Famous examples of this tag are games based on Angry Birds.&amp;lt;br/&amp;gt;Not to be confused with the &amp;lt;code&amp;gt;Launch&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| Soccer Kicker&lt;br /&gt;
|-&lt;br /&gt;
| Whack-A-Mole&lt;br /&gt;
| Characters will pop up on the screen (usually from holes) and the player must hit them before they disappear.&lt;br /&gt;
| Grizzly &amp;amp; the Lemmings: Whack a Lemming&lt;br /&gt;
|-&lt;br /&gt;
| Variety&lt;br /&gt;
| Mini-game collections, or games where the gameplay changes frequently.&lt;br /&gt;
| Four Second Fury&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Creative ==&lt;br /&gt;
Games facilitating user made content, from customizing characters to coloring to making your own picture.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Character Creator&lt;br /&gt;
| Games similar to Dress Up, but with an extra level of customization, such as modifying physical features and colors, which allow you to make your own original characters.&lt;br /&gt;
| Mega Anime Couple Creator&lt;br /&gt;
|-&lt;br /&gt;
| Coloring&lt;br /&gt;
| Digital coloring pages.  Pick a color and color in a picture.  Like a coloring book, but in the form of a web game.&lt;br /&gt;
| SpongeBob: Coloring Book&lt;br /&gt;
|-&lt;br /&gt;
| Community Content&lt;br /&gt;
| Games with community-made content (such as custom levels) included in Flashpoint. Typically also contain some sort of editor.&lt;br /&gt;
| Happy Wheels&lt;br /&gt;
|-&lt;br /&gt;
| Drawing&lt;br /&gt;
| Works involving or depicting the action of drawing, painting, or other similar activities. Not to be confused with &amp;lt;code&amp;gt;Coloring&amp;lt;/code&amp;gt;, which only involves adding colors to a premade picture instead of creating one from scratch.&lt;br /&gt;
| The Drawing Grounds&lt;br /&gt;
|-&lt;br /&gt;
| Dress Up&lt;br /&gt;
| Choose simple cosmetic options for a given character such as outfits, hairstyles and accessories.&lt;br /&gt;
| Summer Bride Dress Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Level Editor&lt;br /&gt;
| Games with level editors.&lt;br /&gt;
| Warp&lt;br /&gt;
|-&lt;br /&gt;
| Make Up&lt;br /&gt;
| Apply make up of your choice to a given character, from a portrait or bust perspective.&lt;br /&gt;
| Ice Queen Make Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Object Creator&lt;br /&gt;
| Customize and decorate an item, for example a vehicle or a device. Similar to Dress Up, but for inanimate objects.&lt;br /&gt;
| Bunny's Ice Cream Maker&lt;br /&gt;
|-&lt;br /&gt;
| Sandbox&lt;br /&gt;
| Games focused on creating, building, and experimenting with little restriction. Minimal objectives are set in these games, but the player can set their own.&lt;br /&gt;
| Minecraft Classic&lt;br /&gt;
|-&lt;br /&gt;
| Scene Creator&lt;br /&gt;
| Place objects, characters, and other decorations in a diorama. Like Dress Up games, but for a scene.&lt;br /&gt;
| The Disney Create series&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Educational == &lt;br /&gt;
Educational games aim to teach something as you play.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Computer Science&lt;br /&gt;
| A game that teaches the player how to use computers, including how to code.&lt;br /&gt;
| Ben 10: Omnicode&lt;br /&gt;
|-&lt;br /&gt;
| First Aid&lt;br /&gt;
| A game teaches the player how to administer medical care in an emergency.&lt;br /&gt;
| Lifesaver&lt;br /&gt;
|-&lt;br /&gt;
| Geography&lt;br /&gt;
| A game that teaches the player about locations around the world.&lt;br /&gt;
| Geography Game: USA&lt;br /&gt;
|-&lt;br /&gt;
| Geometry&lt;br /&gt;
| A game that teaches the player about shapes.&lt;br /&gt;
| Ancient Greek Geometry&lt;br /&gt;
|-&lt;br /&gt;
| History&lt;br /&gt;
| A game that teaches the player historical events, places, and figures.&lt;br /&gt;
| Horrible Histories: Terrible Treasures&lt;br /&gt;
|-&lt;br /&gt;
| Language&lt;br /&gt;
| A game that helps the player learn a language (English included).&lt;br /&gt;
| Sushi Spell&lt;br /&gt;
|-&lt;br /&gt;
| Math&lt;br /&gt;
| A game that primarily involves solving math problems.&lt;br /&gt;
| Math Shootout&lt;br /&gt;
|-&lt;br /&gt;
| Quiz&lt;br /&gt;
| A game that asks you questions about any particular subject matter. Some Quiz games are more parodical than educational, however.&lt;br /&gt;
| 50 States &lt;br /&gt;
|-&lt;br /&gt;
| Science&lt;br /&gt;
| A game that teaches a scientific field, including chemistry, biology, and physics.&lt;br /&gt;
| ARTE Science Kit: Brain Circulation &lt;br /&gt;
|-&lt;br /&gt;
| Tutorial &lt;br /&gt;
| A game that is more akin to a tutorial, showing you how to do something in an interactive fashion.&lt;br /&gt;
| Ultimate Spriting Tutorial&lt;br /&gt;
|- &lt;br /&gt;
| Typing&lt;br /&gt;
| Games that teach you to type efficiently.&lt;br /&gt;
| Icarus Proudbottom Teaches Typing! &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Puzzle ==&lt;br /&gt;
Puzzle games involve brainteasers of all types, from fast-paced matching games to hidden object puzzles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Connect the Dots&lt;br /&gt;
| Games about connecting dots, usually to reveal an image.&lt;br /&gt;
| Խոզուկ&lt;br /&gt;
|-&lt;br /&gt;
| Find&lt;br /&gt;
| Find things that are hidden within a larger picture, or find differences between pictures.&lt;br /&gt;
| Pocket Creature ~Hidden Objects~&lt;br /&gt;
|-&lt;br /&gt;
| Hangman&lt;br /&gt;
| Select a letter each turn to guess a word or phrase. Guess incorrectly too many times and you lose.&lt;br /&gt;
| Hangman: Mathematics and More&lt;br /&gt;
|-&lt;br /&gt;
| Jigsaw&lt;br /&gt;
| Classic style of puzzle where you place pieces of various shapes so they align with each other.&lt;br /&gt;
| Ice-Age 4 Jigsaw Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Lemmings&lt;br /&gt;
| Use a set of tools per level to guide marching characters from point A to point B.&lt;br /&gt;
| Oreo O's Creme Team Journey&lt;br /&gt;
|-&lt;br /&gt;
| Logic&lt;br /&gt;
| Follow a set of rules, whether explained or not, and use methodical thinking to solve puzzles. Usually has no game-over criteria or time limit.&lt;br /&gt;
| 3D Logic 2&lt;br /&gt;
|-&lt;br /&gt;
| Marble Popper&lt;br /&gt;
| Shoot a round, small object at others of its kind to match groups of the same color, whether in a large mass as in Puzzle Bobble, or along a trail as in Zuma.&lt;br /&gt;
| Coba&lt;br /&gt;
|-&lt;br /&gt;
| Matching&lt;br /&gt;
| Click on (or otherwise group) objects of the same color or shape together to match them.&lt;br /&gt;
| Ores&lt;br /&gt;
|-&lt;br /&gt;
| Match-3&lt;br /&gt;
| Similar to &amp;lt;code&amp;gt;Matching&amp;lt;/code&amp;gt;, but objects are swapped with each other to line them up within a grid.&lt;br /&gt;
| Bejeweled&lt;br /&gt;
|-&lt;br /&gt;
| Maze&lt;br /&gt;
| A game where you traverse or solve mazes.&lt;br /&gt;
| Grow Maze&lt;br /&gt;
|-&lt;br /&gt;
| Memory&lt;br /&gt;
| Games that require using your memory to constantly remember in-game information, such as the level layout or a sequence of inputs. Memory-match and Simon-says games fit this tag.&lt;br /&gt;
| &amp;quot;Elephants Never Forget!&amp;quot; Memory Game&lt;br /&gt;
|-&lt;br /&gt;
| Minesweeper&lt;br /&gt;
| Clear a grid-based board without spotting hidden hazards, with tile clues about the number of neighboring hazards.&lt;br /&gt;
| Zombie Minesweeper&lt;br /&gt;
|-&lt;br /&gt;
| Peg Solitaire&lt;br /&gt;
| Jump pieces orthogonally in a grid to remove an adjacent piece, finishing with an empty board except for a single piece.&lt;br /&gt;
| Pegz&lt;br /&gt;
|-&lt;br /&gt;
| Pipe Connecter&lt;br /&gt;
| Add and/or rotate pipe-shaped pieces on a grid to create a path between two ends. Often has a time limit.&lt;br /&gt;
| Wonka Bars: Chocolate Pipe Madness&lt;br /&gt;
|-&lt;br /&gt;
| Sequential&lt;br /&gt;
| Games where you have to add items in the correct order to the playing field to ensure that they interact with each other properly and evolve to their max level.&lt;br /&gt;
| GROW Island&lt;br /&gt;
|-&lt;br /&gt;
| Sliding&lt;br /&gt;
| Slide squares or blocks along a grid to create an image or free a specific tile.&lt;br /&gt;
| 8 Square Slider&lt;br /&gt;
|-&lt;br /&gt;
| Sokoban&lt;br /&gt;
| Games that involve pushing boxes around an area into specific locations.&lt;br /&gt;
| Aggressive Sokoban&lt;br /&gt;
|-&lt;br /&gt;
| Stealth&lt;br /&gt;
| The player must move around discreetly to avoid being detected by enemy entities.&lt;br /&gt;
| The Classroom&lt;br /&gt;
|-&lt;br /&gt;
| Sudoku&lt;br /&gt;
| A grid-based game where the goal is to have each row, column and grid of nine boxes be filled with unique values.&lt;br /&gt;
| Just Sudoku&lt;br /&gt;
|-&lt;br /&gt;
| Vertical Drop&lt;br /&gt;
| Falling objects of various types drop from above for the player to eliminate. Games that are similar (but not identical) to Tetris, such as Puyo Puyo and Dr. Mario, fit this tag; otherwise, use the &amp;lt;code&amp;gt;Tetris&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| Puyo Puyo&lt;br /&gt;
|-&lt;br /&gt;
| Word&lt;br /&gt;
| Games based on anagrams, crosswords, or similar material, or games that involve manipulating words.&lt;br /&gt;
| Bookworm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Simulation ==&lt;br /&gt;
This type of a game attempts to simulate something from real life, like a card game or just walking around.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Babysitting&lt;br /&gt;
| A game where you take care of a child or multiple children.&lt;br /&gt;
| Baby Diaper Change&lt;br /&gt;
|-&lt;br /&gt;
| Bingo&lt;br /&gt;
| A game involving a 5x5 grid of (usually) numbers, which is won by marking 5 in a row either horizontally, vertically, or diagonally. A column and value is called out, and if it matches one on a given card, the cell is marked.&lt;br /&gt;
| Battle Bingo&lt;br /&gt;
|-&lt;br /&gt;
| Card&lt;br /&gt;
| Games where the gameplay revolves around using cards.&lt;br /&gt;
| Solitaire&lt;br /&gt;
|-&lt;br /&gt;
| Cooking&lt;br /&gt;
| Games that revolve around cooking food.&lt;br /&gt;
| Cooking Academy&lt;br /&gt;
|-&lt;br /&gt;
| Dentist&lt;br /&gt;
| Any game where you examine and fix a character's teeth.&lt;br /&gt;
| The Rock: Tooth Problems&lt;br /&gt;
|-&lt;br /&gt;
| Dice&lt;br /&gt;
| Games involving rolling dice, such as backgammon or Yahtzee.&lt;br /&gt;
| Yacht&lt;br /&gt;
|-&lt;br /&gt;
| Doctor&lt;br /&gt;
| A game that involves performing medical treatments on a character. This includes caring for injuries, treating illnesses, and performing check-ups.&lt;br /&gt;
| Diego Nose Doctor&lt;br /&gt;
|-&lt;br /&gt;
| Driving&lt;br /&gt;
| Driving games involve steering a vehicle, whether to win a race, get the shortest time, or accomplish another goal.&lt;br /&gt;
| Action Driving Game&lt;br /&gt;
|-&lt;br /&gt;
| Farming&lt;br /&gt;
| Plant and cultivate resources, usually crops.&lt;br /&gt;
| The Farmer&lt;br /&gt;
|-&lt;br /&gt;
| Fishing&lt;br /&gt;
| Use a rod to try to catch fish.&lt;br /&gt;
| Donald's Gone Gooey Fishing&lt;br /&gt;
|- &lt;br /&gt;
| Flying&lt;br /&gt;
| Flying without any fighting or racing. Usually in a plane or other airborne vehicle.&lt;br /&gt;
| Into Space 2&lt;br /&gt;
|-&lt;br /&gt;
| Gambling&lt;br /&gt;
| Bet virtual money, win virtual money.&lt;br /&gt;
| Blackjack Elf&lt;br /&gt;
|-&lt;br /&gt;
| Hairdressing&lt;br /&gt;
| A game where you give a character a new hairstyle by cutting, dyeing, and/or styling their hair.&lt;br /&gt;
| Pou Girl Hair Salon&lt;br /&gt;
|-&lt;br /&gt;
| Mahjong&lt;br /&gt;
| A game based off the classic Mahjong/Shanghai solitaire tile games.&lt;br /&gt;
| NingPo MahJong&lt;br /&gt;
|-&lt;br /&gt;
| Parking&lt;br /&gt;
| Park in a precise space, using any vehicle.&lt;br /&gt;
| Docking Perfection 2&lt;br /&gt;
|-&lt;br /&gt;
| Pet&lt;br /&gt;
| A game where you take care of a pet or multiple pets.&lt;br /&gt;
| The Pets Factor - Furry Friends&lt;br /&gt;
|-&lt;br /&gt;
| Restaurant&lt;br /&gt;
| A game where you serve food in a restaurant or similar venue, including bars, school cafeterias, and food trucks. Games where you only cook food and not serve it should be tagged &amp;lt;code&amp;gt;Cooking&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Beach Restaurant&lt;br /&gt;
|-&lt;br /&gt;
| Slot Machine&lt;br /&gt;
| A game of chance featuring a screen displaying three or more reels that spin when activated. Prizes are given when symbols on the reels line up in a certain pattern after the reels stop spinning.&lt;br /&gt;
| Carnival Slots&lt;br /&gt;
|-&lt;br /&gt;
| Solitaire&lt;br /&gt;
| A game based off the classic solitaire/patience card games.&lt;br /&gt;
| Golf Solitaire&lt;br /&gt;
|-&lt;br /&gt;
| Spa&lt;br /&gt;
| A game where spa treatments are performed on a character. These can include face masks, massages, and manicures/pedicures.&lt;br /&gt;
| Spring Fairy Spa&lt;br /&gt;
|-&lt;br /&gt;
| Surgery&lt;br /&gt;
| Any game that involves performing medical operations on characters.&lt;br /&gt;
| Elsa Heart Surgery&lt;br /&gt;
|-&lt;br /&gt;
| Tabletop&lt;br /&gt;
| Games that replicate board games, real-life or invented.&lt;br /&gt;
| Snakes and Ladders&lt;br /&gt;
|-&lt;br /&gt;
| Time Management&lt;br /&gt;
| Move resources quickly in order to reach a quota or fulfill some other objective.&lt;br /&gt;
| Diner Dash&lt;br /&gt;
|-&lt;br /&gt;
| Tycoon&lt;br /&gt;
| Manage the economy and other aspects of a business or project and expand its development.&lt;br /&gt;
| McDonald's Video Game&lt;br /&gt;
|-&lt;br /&gt;
| Virtual World&lt;br /&gt;
| Explore a 3D environment with or without goals, often used to replicate places in real life.&lt;br /&gt;
| Odakyu Virtual Railway Museum&lt;br /&gt;
|-&lt;br /&gt;
| Walking Simulator&lt;br /&gt;
| A game that involves the player exploring a world by walking around it, often while a story unfolds. (If a game involves combat, platforming, or anything more than just walking around, it usually isn't a walking simulator.) &lt;br /&gt;
| Dear Esther&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sports == &lt;br /&gt;
Sports games attempt to replicate the gameplay of physical sports. This also encompasses fictional sports such as Quidditch. A game does not have to perfectly replicate a sport, so long as it is inspired by sports.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| American Football&lt;br /&gt;
| A game where two teams attempt to carry the ball to the other end of the stadium.&lt;br /&gt;
| First Down Football&lt;br /&gt;
|-&lt;br /&gt;
| Archery&lt;br /&gt;
| The player uses a bow and arrow to hit a distant target.&lt;br /&gt;
| Ultimate Bullseye&lt;br /&gt;
|-&lt;br /&gt;
| Athletics&lt;br /&gt;
| Games that match sports defined as &amp;quot;Athletics&amp;quot; in the Olympics. This includes running, jumping, and throwing disciplines.&lt;br /&gt;
| QWOP&lt;br /&gt;
|- &lt;br /&gt;
| Baseball&lt;br /&gt;
| A game where two teams attempt to hit a ball with a bat and catch it.&lt;br /&gt;
| Pro Baseball&lt;br /&gt;
|-&lt;br /&gt;
| Basketball&lt;br /&gt;
| A game where two teams try to get a ball through a raised hoop.&lt;br /&gt;
| Spooky Hoops&lt;br /&gt;
|-&lt;br /&gt;
| Billiards&lt;br /&gt;
| A game where players try to &amp;quot;pocket&amp;quot; balls with a cue. This encompasses billiards, pool, snooker, and any other sport that uses a cue.&lt;br /&gt;
| 8 Ball Pool&lt;br /&gt;
|-&lt;br /&gt;
| Boating&lt;br /&gt;
| A game where the player navigates a body of water by any type of boat.&lt;br /&gt;
| Boat Rush&lt;br /&gt;
|-&lt;br /&gt;
| Bowling&lt;br /&gt;
| The players roll a ball, intending to knock down as many pins as possible at the end of the track.&lt;br /&gt;
| Gutterball Golden Pin Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Boxing&lt;br /&gt;
| A form of fighting where two competitors use their fists (usually with protective gloves) to either gain points by landing a hit on their opponent, or knocking them out.&lt;br /&gt;
| Big Shot Boxing&lt;br /&gt;
|-&lt;br /&gt;
| Cricket&lt;br /&gt;
| A game where one team attempts to knock off the opposing team's bails, while the other tries to score runs by hitting the ball away from the other team.&lt;br /&gt;
| Ben 10 Ultimate Alien: Cricket Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Curling&lt;br /&gt;
| A game based on the precision sport of curling. Carefully throw an object across a slippery surface so that it stops on top of a particular target.&lt;br /&gt;
| 3 Puck Chuck&lt;br /&gt;
|-&lt;br /&gt;
| Cycling&lt;br /&gt;
| A game where the player rides a bicycle.&lt;br /&gt;
| DONUTZ Rush Hour Racer&lt;br /&gt;
|-&lt;br /&gt;
| Golf&lt;br /&gt;
| Each player attempts to get their ball to the end of a course in the fewest hits.&lt;br /&gt;
| Cartoon Cove Mini Golf&lt;br /&gt;
|-&lt;br /&gt;
| Hockey&lt;br /&gt;
| Two teams using skates attempt to get the ball or puck into the opposing goal. This encompasses Ice Hockey, Roller Hockey, and Air Hockey.&lt;br /&gt;
| Postopia Power Play&lt;br /&gt;
|-&lt;br /&gt;
| Motocross&lt;br /&gt;
| A game where a player on a bike attempts to traverse obstacles, usually with 2D physics.&lt;br /&gt;
| Dirt Bike&lt;br /&gt;
|-&lt;br /&gt;
| Racing &lt;br /&gt;
| Try to go faster than either the other drivers or the clock as you drive around a track.&lt;br /&gt;
| Cyclomaniacs&lt;br /&gt;
|- &lt;br /&gt;
| Skateboarding &lt;br /&gt;
| A game where a player uses a skateboard to either perform tricks or reach the end of a track.&lt;br /&gt;
| G Max Skateboarding&lt;br /&gt;
|- &lt;br /&gt;
| Skating &lt;br /&gt;
| A game where a player uses either ice skates or roller skates to perform tricks or reach the end of a track.&lt;br /&gt;
| Championship Figure Skating&lt;br /&gt;
|- &lt;br /&gt;
| Skiing &lt;br /&gt;
| A game where the player uses skis. This includes racing, jumping, and slalom.&lt;br /&gt;
| Downhill Skiing&lt;br /&gt;
|- &lt;br /&gt;
| Snowboarding &lt;br /&gt;
| A game where the player uses a snowboard.&lt;br /&gt;
| Chocobo's Snowboard Glide&lt;br /&gt;
|- &lt;br /&gt;
| Soccer &lt;br /&gt;
| Two teams attempt to kick the ball into the opposing goal.&lt;br /&gt;
| Toon Cup 2020&lt;br /&gt;
|- &lt;br /&gt;
| Surfing &lt;br /&gt;
| A game where the player uses a surfboard.&lt;br /&gt;
| Aussie Surf Classic&lt;br /&gt;
|- &lt;br /&gt;
| Swimming &lt;br /&gt;
| Swim laps around a pool, while competing against the clock or other swimmers.&lt;br /&gt;
| Hyper Sports 50 Metres Swimming&lt;br /&gt;
|- &lt;br /&gt;
| Tennis &lt;br /&gt;
| Two or more players attempt to hit the ball over a net with a racket, with the goal of forcing your opponent to drop it. This also encompasses Table Tennis.&lt;br /&gt;
| TARDIS Tennis&lt;br /&gt;
|- &lt;br /&gt;
| Volleyball &lt;br /&gt;
| Two teams attempt to hit a ball so it strikes the ground of the opposing team's play area.&lt;br /&gt;
| Beach City Turbo Volleyball GP&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Strategy games come in many forms, but usually involve controlling units in an efficient way to defeat some kind of enemy.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Ataxx&lt;br /&gt;
| Also called Hexxagon, you and your opponent move or duplicate your pieces to empty squares to capture all adjacent pieces. The player that controls the majority of the board when the board is filled or when a player can no longer move wins.&lt;br /&gt;
| Hexxagon&lt;br /&gt;
|-&lt;br /&gt;
| Checkers&lt;br /&gt;
| Also called Draughts, move diagonally in order to capture opponents by jumping over them. This tag also applies to any game that has the the basic checkers ruleset.&lt;br /&gt;
| Koala Checkers&lt;br /&gt;
|-&lt;br /&gt;
| Chess&lt;br /&gt;
| A board game where you must try to capture the opponent's &amp;quot;King&amp;quot;. This tag also applies to any game that has the basic chess ruleset.&lt;br /&gt;
| Bikini Bottom Chess&lt;br /&gt;
|-&lt;br /&gt;
| Lane-Based Strategy&lt;br /&gt;
| You and your opponent have one or more lanes with which to send units down to attack each other.&lt;br /&gt;
| Plants vs Zombies (Web Version)&lt;br /&gt;
|-&lt;br /&gt;
| Node-Based Strategy&lt;br /&gt;
| The player and the enemy each control 'nodes', which they can send units to and from. &lt;br /&gt;
| Tentacle Wars&lt;br /&gt;
|-&lt;br /&gt;
| Real-Time Strategy&lt;br /&gt;
| Create units and buildings, collect resources, and face an opponent who's doing the same things at the same time as you are.&lt;br /&gt;
| Creeper World: Evermore&lt;br /&gt;
|-&lt;br /&gt;
| Tower Defense&lt;br /&gt;
| Build various towers to destroy the units your enemies send against you.&lt;br /&gt;
| Bloons TD 5&lt;br /&gt;
|-&lt;br /&gt;
| Tic-Tac-Toe&lt;br /&gt;
| Place a symbol in a grid each turn to create a row of them while preventing your opponent from doing so.&lt;br /&gt;
| It's Just TIC TAC TOE&lt;br /&gt;
|-&lt;br /&gt;
| Turn-Based&lt;br /&gt;
| Take turns with an opponent as you create units and buildings, move units, and order attacks.&lt;br /&gt;
| Sonny&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
If a game doesn't seem to fit anywhere else, it will probably fit in one of these tags.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Comic&lt;br /&gt;
| A work which shows a sequence of images or animations and delivers narration and character dialogue. Not to be confused with &amp;lt;code&amp;gt;Visual Novel&amp;lt;/code&amp;gt;, which allows the player to influence the story based on their choices.&lt;br /&gt;
| Preparation - A League of Legends Parody&lt;br /&gt;
|-&lt;br /&gt;
| Customization&lt;br /&gt;
| A game that allows you to customize features, but doesn't focus on customization as the main element of gameplay.&amp;lt;br/&amp;gt;If customization is the game's primary genre, a tag under the &amp;lt;code&amp;gt;Creative&amp;lt;/code&amp;gt; header might fit better.&lt;br /&gt;
| PBS Kids Go! Secret Box&lt;br /&gt;
|-&lt;br /&gt;
| Demo&lt;br /&gt;
| A sample of a finished work, usually made in order to incentivize the purchase of the full version.&lt;br /&gt;
| Mini Metro: London&lt;br /&gt;
|-&lt;br /&gt;
| Demonstration&lt;br /&gt;
| Technical, engine, or concept demonstration. A tech demo.&lt;br /&gt;
| Ray Cast Car&lt;br /&gt;
|-&lt;br /&gt;
| Ecard&lt;br /&gt;
| A virtual postcard that you can send to a friend or relative's Email. Usually customizable.&lt;br /&gt;
| Savanna-gram eCard&lt;br /&gt;
|-&lt;br /&gt;
| Experimental&lt;br /&gt;
| Nontraditional games that often explore new concepts in art or gameplay.&lt;br /&gt;
| Crumbling Room&lt;br /&gt;
|-&lt;br /&gt;
| Fortune&lt;br /&gt;
| Choose an item or ask a question to receive a prediction made from purely superstitious means.&lt;br /&gt;
| The Fortunator&lt;br /&gt;
|-&lt;br /&gt;
| Incomplete&lt;br /&gt;
| A work which has not been completed, or mentions the possibility of future updates. A good indicator would be a version such as &amp;quot;Alpha&amp;quot; (sometimes &amp;quot;a&amp;quot; in the version number), &amp;quot;Beta&amp;quot; (sometimes &amp;quot;b&amp;quot; in the version number), or anything below a &amp;quot;1.0&amp;quot;.&lt;br /&gt;
| Bee Fighter 2 Minus One&lt;br /&gt;
|-&lt;br /&gt;
| Interactive&lt;br /&gt;
| Any work which contains minimal amounts of interaction, which doesn't fit any other tag. Most common examples would be using buttons to change scenes or images (such as slideshows). If there is dialogue involved, consider using &amp;lt;code&amp;gt;Comic&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Franny's Feet Home Menu&lt;br /&gt;
|-&lt;br /&gt;
| Kissing&lt;br /&gt;
| A strangely prevalent type of game where the gameplay revolves around characters kissing.&lt;br /&gt;
| Seaside Kissing&lt;br /&gt;
|-&lt;br /&gt;
| Microsite&lt;br /&gt;
| Not so much a game as an interactive website backed up from the Internet. Often exists to promote another product.&lt;br /&gt;
| J.K. Rowling Official Site&lt;br /&gt;
|-&lt;br /&gt;
| Personality Quiz&lt;br /&gt;
| An alternate type of quiz game where choosing certain answers determines your &amp;quot;Personality&amp;quot; at the end.&lt;br /&gt;
| Which One Of Spongebob's Front Teeth Are You?&lt;br /&gt;
|-&lt;br /&gt;
| Print Studio&lt;br /&gt;
| Games where the emphasis is on printing items that may or may not be customized by the player beforehand.&lt;br /&gt;
| Print Center: Beauty and the Beast&lt;br /&gt;
|-&lt;br /&gt;
| Slacking&lt;br /&gt;
| Games where you must complete a series of tasks without being spotted or caught.&lt;br /&gt;
| Shop Class Slacking&lt;br /&gt;
|-&lt;br /&gt;
| Soundboard&lt;br /&gt;
| A collection of buttons that play sounds when pressed.&lt;br /&gt;
| Ressha Sentai ToQger Soundboard&lt;br /&gt;
|-&lt;br /&gt;
| Toy&lt;br /&gt;
| Games with no objective, things to pass the time.&lt;br /&gt;
| Interactive Buddy&lt;br /&gt;
|-&lt;br /&gt;
| Utility&lt;br /&gt;
| A tool or any other non-game which serves a purpose.&lt;br /&gt;
| Talking Calculator&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combination Tags ==&lt;br /&gt;
This section is for keeping track of legacy tags which will be replaced by a &amp;quot;Combination Tags&amp;quot; feature. For now, if you see any curations missing these tags, feel free to add them so that people are able to find what they're looking for.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| First-Person Shooter&lt;br /&gt;
| &amp;lt;code&amp;gt;First-Person&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;Shooter&amp;lt;/code&amp;gt;&lt;br /&gt;
| Doom (Flash port)&lt;br /&gt;
|-&lt;br /&gt;
| Side-Scrolling Shooter&lt;br /&gt;
| &amp;lt;code&amp;gt;Side-Scrolling&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;Shoot 'Em Up&amp;lt;/code&amp;gt;&lt;br /&gt;
| A220 Mission 1&lt;br /&gt;
|-&lt;br /&gt;
| Vertically-Scrolling Shooter&lt;br /&gt;
| &amp;lt;code&amp;gt;Vertically-Scrolling&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;Shoot 'Em Up&amp;lt;/code&amp;gt;&lt;br /&gt;
| 1945&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Controls (Input) ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Microphone&lt;br /&gt;
| Games that take input from the microphone.&lt;br /&gt;
| Tone-tuner&lt;br /&gt;
|-&lt;br /&gt;
| Mouse-only&lt;br /&gt;
| A game where the only method of input is moving or clicking the mouse.&lt;br /&gt;
| Elephant Zooballs&lt;br /&gt;
|-&lt;br /&gt;
| One Button&lt;br /&gt;
| Games that use one button. They may also use the mouse.&lt;br /&gt;
| GraviCat&lt;br /&gt;
|-&lt;br /&gt;
| Webcam&lt;br /&gt;
| Games controlled by the webcam.&lt;br /&gt;
| Flo&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Themes ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''General'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| 3D&lt;br /&gt;
| Gameplay takes place in a 3-dimensional environment. Not to be confused with &amp;lt;code&amp;gt;3D Rendered&amp;lt;/code&amp;gt;.&lt;br /&gt;
| 3D City&lt;br /&gt;
|-&lt;br /&gt;
| Advergame&lt;br /&gt;
| Games that are designed purely to promote a commercial product or brand.&lt;br /&gt;
| Postopia Cereal Factory Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Egypt&lt;br /&gt;
| Games set in ancient Egypt or a similarly themed area. Common features include pyramids, mummies, and Egyptian sarcophaguses.&lt;br /&gt;
| Bricks of Egypt&lt;br /&gt;
|-&lt;br /&gt;
| Arctic&lt;br /&gt;
| Games set against an arctic backdrop, often featuring icebergs, penguins, and polar bears.&lt;br /&gt;
| Learn to Fly 2&lt;br /&gt;
|-&lt;br /&gt;
| Collaboration&lt;br /&gt;
| Works which feature multiple authors contributing their own part of a whole, to be published as an anthology.&lt;br /&gt;
| NiN10Doh&lt;br /&gt;
|-&lt;br /&gt;
| Commission&lt;br /&gt;
| Works that were created by the developer being hired or paid to make it.&amp;lt;br/&amp;gt;Must have some kind of indication of proof, either in the work itself, the title, or description from the original source. If work is known to be a commission by word of mouth/hearsay, mention it in Notes.&lt;br /&gt;
| Commission: Alacrity Dressup&lt;br /&gt;
|-&lt;br /&gt;
| COVID-19&lt;br /&gt;
| Games concerning the coronavirus pandemic that began in 2019.&lt;br /&gt;
| Covid-19 the Game&lt;br /&gt;
|-&lt;br /&gt;
| Daily&lt;br /&gt;
| A game with content that updates or changes every day.&lt;br /&gt;
| Drift n' Burn 365&lt;br /&gt;
|-&lt;br /&gt;
| Famous Person&lt;br /&gt;
| A work featuring a notable person such as a celebrity, actor, singer, etc.&lt;br /&gt;
| Christmas with the Kardashians&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy&lt;br /&gt;
| A game with a fantasy setting, such as a fairy tale.&lt;br /&gt;
| Talesworth Adventure Episode 1&lt;br /&gt;
|-&lt;br /&gt;
| Game Show&lt;br /&gt;
| A game themed after a game show such as Wheel of Fortune.&lt;br /&gt;
| Wheel of Fortune&lt;br /&gt;
|-&lt;br /&gt;
| Historical&lt;br /&gt;
| A game based on a historical event or time period.&lt;br /&gt;
| Western Front 1914&lt;br /&gt;
|-&lt;br /&gt;
| Horror&lt;br /&gt;
| A game that intends to provide an unsettling, creepy, spooky, scary skele-''cough'' atmosphere. Isn't exclusive to any other tag.&lt;br /&gt;
| Exmortis&lt;br /&gt;
|-&lt;br /&gt;
| Intentionally Infuriating&lt;br /&gt;
| Intentionally unfair games designed to frustrate the player.&lt;br /&gt;
| Syobon Action (Cat Mario)&lt;br /&gt;
|-&lt;br /&gt;
| Joke&lt;br /&gt;
| Games that exist solely to deliver a punchline.&lt;br /&gt;
| You Have to Burn the Rope&lt;br /&gt;
|-&lt;br /&gt;
| LGBTQ+&lt;br /&gt;
| For games featuring LGBTQIA+ topics, themes, and/or characters. Not to be confused/conflated with our NSFW titles. &lt;br /&gt;
| Dys4ia&lt;br /&gt;
|-&lt;br /&gt;
| Medieval&lt;br /&gt;
| Works taking place in a non-fantasy Middle Ages setting. If there are mythical creatures or magic, use &amp;lt;code&amp;gt;Fantasy&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
| Shop Empire 3&lt;br /&gt;
|-&lt;br /&gt;
| Military&lt;br /&gt;
| Games involving soldiers engaged in warfare. Can use any type of military vehicle or weapon, such as navy boats.&lt;br /&gt;
| Strike Force Heroes&lt;br /&gt;
|-&lt;br /&gt;
| Music&lt;br /&gt;
| If music is a major part of gameplay, then use this tag. Can also be used with the Creative tag for music creation applications.&lt;br /&gt;
| Symphony&lt;br /&gt;
|-&lt;br /&gt;
| Nature&lt;br /&gt;
| Games featuring natural environments and animals.&lt;br /&gt;
| Sticker Park Explorer&lt;br /&gt;
|-&lt;br /&gt;
| Ninja&lt;br /&gt;
| Games involving ninjas and other Japanese warriors, including samurai.&lt;br /&gt;
| 3 Foot Ninja&lt;br /&gt;
|-&lt;br /&gt;
| Parody&lt;br /&gt;
| Games meant to parody, or make fun of, an existing property.&lt;br /&gt;
| Steve Ballmer Teaches Typing&lt;br /&gt;
|-&lt;br /&gt;
| Physics&lt;br /&gt;
| Objects in the game are affected by real world/akin to real world forces. Often applies to Puzzle games.&lt;br /&gt;
| Red Remover&lt;br /&gt;
|-&lt;br /&gt;
| Politics&lt;br /&gt;
| Games with political themes or featuring political figures.&lt;br /&gt;
| Good Guy With A Gun&lt;br /&gt;
|-&lt;br /&gt;
| Ragdoll&lt;br /&gt;
| Games that make use of ragdoll physics, where a character can be dragged around or fall to the ground limply.&lt;br /&gt;
| Mutilate-a-Doll 2&lt;br /&gt;
|-&lt;br /&gt;
| Religious&lt;br /&gt;
| Games with religious themes, featuring religious figures, and/or based upon religious books/verses/stories.&lt;br /&gt;
| Noah's Ark Memo Game&lt;br /&gt;
|-&lt;br /&gt;
| Science Fiction&lt;br /&gt;
| A game with a futuristic or science fiction theme.&lt;br /&gt;
| Alternator&lt;br /&gt;
|-&lt;br /&gt;
| Space&lt;br /&gt;
| Any game with an outer-space theme.&lt;br /&gt;
| Planet Cruncher&lt;br /&gt;
|-&lt;br /&gt;
| Stick&lt;br /&gt;
| Games featuring stick figure characters.&lt;br /&gt;
| Fighter's Rampage&lt;br /&gt;
|-&lt;br /&gt;
| Story-Driven&lt;br /&gt;
| Story is a major focus of the game.&lt;br /&gt;
| Detective Grimoire&lt;br /&gt;
|-&lt;br /&gt;
| Train&lt;br /&gt;
| A game which centers around trains and railway transport.&lt;br /&gt;
| Enoshima Line Simulator&lt;br /&gt;
|-&lt;br /&gt;
| Tropical&lt;br /&gt;
| Games that have a tropical theme or setting.&lt;br /&gt;
| Tropical Toss&lt;br /&gt;
|-&lt;br /&gt;
| Upgrade&lt;br /&gt;
| Games that involve purchasing upgrades. Can apply to genres other than &amp;lt;code&amp;gt;Launch&amp;lt;/code&amp;gt; games.&lt;br /&gt;
| Johnny Upgrade&lt;br /&gt;
|-&lt;br /&gt;
| Webcomic&lt;br /&gt;
| A game inside a narrative mainly presented as text/images. Not to be confused with &amp;lt;code&amp;gt;Comic&amp;lt;/code&amp;gt;.&lt;br /&gt;
| [S] John: Enter village.&lt;br /&gt;
|-&lt;br /&gt;
| Western&lt;br /&gt;
| Cowboys, six shooters and yeeing your last haw.&lt;br /&gt;
| Wild West Showdown&lt;br /&gt;
|-&lt;br /&gt;
| WWII&lt;br /&gt;
| Games based on World War II.&lt;br /&gt;
| Battlefields World War II&lt;br /&gt;
|-&lt;br /&gt;
| Zombie&lt;br /&gt;
| Any game featuring zombies (usually as enemies).&lt;br /&gt;
| The Hunt&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Visual Style'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| 3D Rendered&lt;br /&gt;
| Works that were rendered using 3D computer generated imagery. Not to be confused with &amp;lt;code&amp;gt;3D&amp;lt;/code&amp;gt;, which is used for games taking place in a 3D environment.&lt;br /&gt;
| Lightsaber Battles 3D&lt;br /&gt;
|-&lt;br /&gt;
| Anime&lt;br /&gt;
| A game with an anime visual style.&lt;br /&gt;
| Anime Character Maker 2.2&lt;br /&gt;
|-&lt;br /&gt;
| ASCII&lt;br /&gt;
| Games designed with computer characters, typically ones defined in the ASCII Character Set&lt;br /&gt;
| Caverns of Io&lt;br /&gt;
|-&lt;br /&gt;
| Cartoon&lt;br /&gt;
| Visual style associated with western artists, primarily American.&lt;br /&gt;
| Amazing Horse&lt;br /&gt;
|-&lt;br /&gt;
| Live Action&lt;br /&gt;
| Games featuring real filmed actors.&lt;br /&gt;
| Sortie En Mer: A Trip Out to Sea&lt;br /&gt;
|-&lt;br /&gt;
| Pixel&lt;br /&gt;
| A game with a pixelated art style.&lt;br /&gt;
| Super Mario Bros. Crossover&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Holiday'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| American Independence Day&lt;br /&gt;
| Works featuring America's independence, celebrated on the fourth of July.&lt;br /&gt;
| Bugs Bunny's Home Run Derby: 4th of July Edition&lt;br /&gt;
|-&lt;br /&gt;
| Christmas&lt;br /&gt;
| Works featuring the festivities related to the Christmas/Yule/Noel season, near the end of the year. Features include (but are not limited to): snowy settings, the North Pole, Christmas elves, gift giving, Christmas cards, decorated trees, caroling/Christmas music, bells, candy canes, stockings, mistletoe, wreaths, gift-bearers such as Santa Claus and his reindeer, and other related figures including Krampus.&lt;br /&gt;
| Bloons 2: Christmas Expansion&lt;br /&gt;
|-&lt;br /&gt;
| Easter&lt;br /&gt;
| Works featuring the Easter season, during spring time. Features include (but are not limited to): the Easter Bunny, decorated eggs, egg hunts, and candy.&lt;br /&gt;
| Easter Bunny Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Halloween&lt;br /&gt;
| Works featuring the holiday celebrated on October 31st. Features include (but are not limited to): spooky settings, costumes, trick-or-treating, candy, jack-o-lanterns, pumpkin carving, and figures such as witches, ghosts, skeletons, vampires, zombies, and more.&lt;br /&gt;
| Angry Birds Halloween HD&lt;br /&gt;
|-&lt;br /&gt;
| Hanukkah&lt;br /&gt;
| Works featuring the festivities related to the Jewish holiday, near the end of the year. Features include (but are not limited to): menorahs, dreidels, gelt, and Hanukkah songs.&lt;br /&gt;
| The Hanukkah Dreidel&lt;br /&gt;
|-&lt;br /&gt;
| Holiday&lt;br /&gt;
| Games with holiday themes that don't fit the more specific holiday tags.&lt;br /&gt;
| April Fools Dentist&lt;br /&gt;
|-&lt;br /&gt;
| New Year&lt;br /&gt;
| Works featuring the welcoming of the new year, celebrated on the first of January. Also covers New Year's Eve.&lt;br /&gt;
| New Year's Blast Off&lt;br /&gt;
|-&lt;br /&gt;
| St. Patrick's Day&lt;br /&gt;
| Works featuring the holiday celebrated on March 17th. Features include (but are not limited to): celebrating Irish culture, alcohol, leprechauns, clovers/shamrocks, rainbows and pots of gold.&lt;br /&gt;
| Clover Crunch&lt;br /&gt;
|-&lt;br /&gt;
| Thanksgiving&lt;br /&gt;
| Games celebrating Thanksgiving, commonly involving turkeys.&lt;br /&gt;
| Thanksgiving Turkey Preparation&lt;br /&gt;
|-&lt;br /&gt;
| Valentine's Day&lt;br /&gt;
| A game which is specifically celebrating Valentine's Day. Games do not necessarily need to involve romance.&lt;br /&gt;
| Valentine's Day Cinema&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Viewpoint'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| 3/4 View&lt;br /&gt;
| A work viewed from a tilted bird's eye view, allowing you to see the fronts and tops of objects.&lt;br /&gt;
| Min Hero - Tower of Sages&lt;br /&gt;
|-&lt;br /&gt;
| Axonometric&lt;br /&gt;
| A work viewed from an isometric, diametric, or trimetric perspective.&lt;br /&gt;
| light-Bot&lt;br /&gt;
|-&lt;br /&gt;
| First-Person&lt;br /&gt;
| A work viewed from the perspective of the user (usually coming from the eyes).&lt;br /&gt;
| Doom Reloaded&lt;br /&gt;
|-&lt;br /&gt;
| Side-Scrolling&lt;br /&gt;
| A game with a playfield that scrolls from left to right. Usually applies to shoot 'em ups or platformers.&lt;br /&gt;
| Heli Attack 3&lt;br /&gt;
|-&lt;br /&gt;
| Top-Down&lt;br /&gt;
| A work viewed directly from above.&lt;br /&gt;
| Bionicsons&lt;br /&gt;
|-&lt;br /&gt;
| Vertically-Scrolling&lt;br /&gt;
| A game with a playfield that scrolls from top to bottom. Usually applies to shoot 'em ups.&lt;br /&gt;
| Air Something&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Content Warnings ==&lt;br /&gt;
&lt;br /&gt;
'''Tags that ''must'' be included if your game matches the criteria.'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Jumpscare&lt;br /&gt;
| Contains an abrupt image, sound, or event meant to scare or surprise. One example is ''The Scary Maze Game''.&lt;br /&gt;
|-&lt;br /&gt;
| Seizure Warning&lt;br /&gt;
| Contains flashing effects that could trigger photosensitive epilepsy.&lt;br /&gt;
|-&lt;br /&gt;
| Volume Warning&lt;br /&gt;
| Contains sudden or unexpected loud noises that could irritate one's ears.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== NSFW Content Warnings ==&lt;br /&gt;
&lt;br /&gt;
{{:NSFW Tags}}&lt;br /&gt;
&lt;br /&gt;
== Animations ==&lt;br /&gt;
&lt;br /&gt;
These tags are intended for animations, but can also be applied to games.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Action&lt;br /&gt;
| Animations that feature emphasis on dynamic movement and physical feats.&lt;br /&gt;
| Madness Combat&lt;br /&gt;
|-&lt;br /&gt;
| Advertisement&lt;br /&gt;
| Animations that are intended to sell or raise awareness about a particular product or service.&lt;br /&gt;
| Lower My Bills June 2003 Banner Ads Set 2 (United States)&lt;br /&gt;
|-&lt;br /&gt;
| Caramelldansen&lt;br /&gt;
| A series of animated dance videos featuring the nightcore version (remixed by DJ Speedycake) of the song &amp;quot;Caramelldansen&amp;quot; by Caramell.&lt;br /&gt;
| Caramelldansen&lt;br /&gt;
|-&lt;br /&gt;
| Comedy&lt;br /&gt;
| Animations where the main emphasis is on humor or amusement.&lt;br /&gt;
| Mario's Castle Calamity&lt;br /&gt;
|-&lt;br /&gt;
| Drama&lt;br /&gt;
| Animations that typically feature long narratives and more serious forms of storytelling.&lt;br /&gt;
| Law of Talos&lt;br /&gt;
|-&lt;br /&gt;
| Experimental&lt;br /&gt;
| Animations that focus on exploring the medium of animation in general. Usually non-narrative.&lt;br /&gt;
| HeartCore&lt;br /&gt;
|-&lt;br /&gt;
| Informative&lt;br /&gt;
| Animations whose purpose is to educate or inform about a topic.&lt;br /&gt;
| About Catalyst Pictures LTD&lt;br /&gt;
|-&lt;br /&gt;
| Loading Screen&lt;br /&gt;
| Animations featuring only a real or fake program initializer.&lt;br /&gt;
| Piposh Store Loading Screen&lt;br /&gt;
|-&lt;br /&gt;
| Loop&lt;br /&gt;
| Animations that are typically very short and are intended to repeat indefinitely.&lt;br /&gt;
| Caramelldansen&lt;br /&gt;
|-&lt;br /&gt;
| Music Video&lt;br /&gt;
| Animations that are primarily set to or feature a piece of music as the main focus.&lt;br /&gt;
| Bestest Bud: The Video&lt;br /&gt;
|-&lt;br /&gt;
| Other&lt;br /&gt;
| Animations that don't fit other tags.&lt;br /&gt;
| A Sticks Life&lt;br /&gt;
|-&lt;br /&gt;
| Screensaver&lt;br /&gt;
| Animations that were intended to be utilized as computer screensavers.&lt;br /&gt;
| Queste Screensaver&lt;br /&gt;
|-&lt;br /&gt;
| Spam&lt;br /&gt;
| Typically low quality animations that are intentionally used to flood or spam content submissions on websites like Newgrounds.&lt;br /&gt;
| 3ear&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Franchises ==&lt;br /&gt;
&lt;br /&gt;
Tags that are associated with a particular franchise or intellectual property, web-game related or not. Note: A game or animation does not need to be ''officially'' part of a franchise for its tag to be applicable. In other words, fan-made games and animations based on a particular franchise can still use their respective franchise tag even if they weren't developed/published by the owners of the IP. At least three games in Flashpoint should be based around a franchise to warrant a tag for that franchise.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Example&lt;br /&gt;
|-&lt;br /&gt;
| 101 Dalmatians&lt;br /&gt;
| 101 Dalmatians Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| A Bug's Life&lt;br /&gt;
| A Bug's Land&lt;br /&gt;
|-&lt;br /&gt;
| A.N.T. Farm&lt;br /&gt;
| A.N.T. Farm - OriA.N.T.ation Overdrive&lt;br /&gt;
|-&lt;br /&gt;
| Aaahh!!! Real Monsters&lt;br /&gt;
| Aaahh!!! Real Monsters Match-Master&lt;br /&gt;
|-&lt;br /&gt;
| Aaron Stone&lt;br /&gt;
| Agility Skill Test&lt;br /&gt;
|-&lt;br /&gt;
| Ace Attorney&lt;br /&gt;
| Ace Attorney Investigations: Miles Edgeworth: Trial Edition&lt;br /&gt;
|-&lt;br /&gt;
| Adventure Time&lt;br /&gt;
| Adventure Time: Legends of OOO&lt;br /&gt;
|-&lt;br /&gt;
| Aladdin&lt;br /&gt;
| Jasmine &amp;amp; Aladdin Kissing&lt;br /&gt;
|-&lt;br /&gt;
| All That&lt;br /&gt;
| All That Vital Information Dispenser #1&lt;br /&gt;
|-&lt;br /&gt;
| Alvin and the Chipmunks&lt;br /&gt;
| Alvin's Harmonica&lt;br /&gt;
|-&lt;br /&gt;
| American Dad!&lt;br /&gt;
| Quiz American Dad&lt;br /&gt;
|-&lt;br /&gt;
| American Dragon&lt;br /&gt;
| Jake's Fire Power&lt;br /&gt;
|-&lt;br /&gt;
| American Girl&lt;br /&gt;
| Felicity Picture Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Among Us&lt;br /&gt;
| Among Us Christmas Coloring&lt;br /&gt;
|-&lt;br /&gt;
| Angry Birds&lt;br /&gt;
| Angry Birds Rio&lt;br /&gt;
|-&lt;br /&gt;
| Animal Crossing&lt;br /&gt;
| Animal Crossing Pattern Maker&lt;br /&gt;
|-&lt;br /&gt;
| Arthur&lt;br /&gt;
| Buster's Movie Maker&lt;br /&gt;
|-&lt;br /&gt;
| Avatar: The Last Airbender&lt;br /&gt;
| Avatar: Elemental Escape&lt;br /&gt;
|-&lt;br /&gt;
| Babar&lt;br /&gt;
| Babar's Picnic Game&lt;br /&gt;
|-&lt;br /&gt;
| Baby Hazel&lt;br /&gt;
| Baby Hazel Daycare&lt;br /&gt;
|-&lt;br /&gt;
| Bad Kitty&lt;br /&gt;
| Bad Kitty in Go-Cat-Go&lt;br /&gt;
|-&lt;br /&gt;
| Bakugan&lt;br /&gt;
| Bakugan: The Final Brawl&lt;br /&gt;
|-&lt;br /&gt;
| Barbie&lt;br /&gt;
| Barbie in Princess Power Dress Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Barney &amp;amp; Friends&lt;br /&gt;
| Barney's Submarine Race&lt;br /&gt;
|-&lt;br /&gt;
| Barnyard&lt;br /&gt;
| Back at the Barnyard: Rip Roarin' Rodent&lt;br /&gt;
|-&lt;br /&gt;
| Batman&lt;br /&gt;
| Batman In Crime Wave&lt;br /&gt;
|-&lt;br /&gt;
| Beano&lt;br /&gt;
| The Great Beano Cake Off&lt;br /&gt;
|-&lt;br /&gt;
| Bear in the Big Blue House&lt;br /&gt;
| Bear in the Big Blue House: Bear Theatre&lt;br /&gt;
|-&lt;br /&gt;
| Beauty and the Beast&lt;br /&gt;
| DIY: Belle Jewelry Box&lt;br /&gt;
|-&lt;br /&gt;
| Beavis and Butt-Head&lt;br /&gt;
| Beavis &amp;amp; Butthead in Air Guitar&lt;br /&gt;
|-&lt;br /&gt;
| Beeserker&lt;br /&gt;
| Beeserker: The Videogame!&lt;br /&gt;
|-&lt;br /&gt;
| Ben 10&lt;br /&gt;
| Ben 10 - Battle Ready&lt;br /&gt;
|-&lt;br /&gt;
| Ben &amp;amp; Holly's Little Kingdom&lt;br /&gt;
| Ben &amp;amp; Holly's Strawberry Jump&lt;br /&gt;
|-&lt;br /&gt;
| Between the Lions&lt;br /&gt;
| Lionel's Talking Gizmo!&lt;br /&gt;
|-&lt;br /&gt;
| Beyblade&lt;br /&gt;
| Beyblade Chaos&lt;br /&gt;
|-&lt;br /&gt;
| Big Brother&lt;br /&gt;
| BBB Torta na Cara&lt;br /&gt;
|-&lt;br /&gt;
| Big Nate&lt;br /&gt;
| Big Nate's Network&lt;br /&gt;
|-&lt;br /&gt;
| Bin Weevils&lt;br /&gt;
| Mulch Shoot&lt;br /&gt;
|-&lt;br /&gt;
| Bionicle&lt;br /&gt;
| Bionicle Mata Nui: The Online Game&lt;br /&gt;
|-&lt;br /&gt;
| Biz Kid$&lt;br /&gt;
| Biz Kid$: Break the Bank!&lt;br /&gt;
|-&lt;br /&gt;
| BlazBlue&lt;br /&gt;
| Ragna Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Blaze and the Monster Machines&lt;br /&gt;
| Blaze: Race to the Rescue!&lt;br /&gt;
|-&lt;br /&gt;
| Blue's Clues&lt;br /&gt;
| Blue's Clues Ghost Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Bob the Builder&lt;br /&gt;
| Bob the Builder: Colour In&lt;br /&gt;
|-&lt;br /&gt;
| Bobinogs&lt;br /&gt;
| Do eggs grow on trees?&lt;br /&gt;
|-&lt;br /&gt;
| Brandy &amp;amp; Mr. Whiskers&lt;br /&gt;
| Brandy's Butterfly Catch&lt;br /&gt;
|-&lt;br /&gt;
| Bratz&lt;br /&gt;
| Bratz Fabulous Diamondz Big Night Out&lt;br /&gt;
|-&lt;br /&gt;
| Breadwinners&lt;br /&gt;
| Breadwinners: Ducktionary&lt;br /&gt;
|-&lt;br /&gt;
| Bubble Guppies&lt;br /&gt;
| Bubble Scrubies&lt;br /&gt;
|-&lt;br /&gt;
| Bunnicula&lt;br /&gt;
| Bunnicula: The Cursed Diamond&lt;br /&gt;
|-&lt;br /&gt;
| Bunnytown&lt;br /&gt;
| Bunnytown Ice Cream Parlor&lt;br /&gt;
|-&lt;br /&gt;
| Caillou&lt;br /&gt;
| Caillou's Magic Keyboard&lt;br /&gt;
|-&lt;br /&gt;
| Caldeirão do Huck&lt;br /&gt;
| Entrega de Pizza&lt;br /&gt;
|-&lt;br /&gt;
| Captain Underpants&lt;br /&gt;
| The Captain Underpants Rescue Raider 4000&lt;br /&gt;
|-&lt;br /&gt;
| Care Bears&lt;br /&gt;
| Care Bears: Rainbow Slide&lt;br /&gt;
|-&lt;br /&gt;
| Cars&lt;br /&gt;
| Cars: Lightning Speed&lt;br /&gt;
|-&lt;br /&gt;
| Casseta &amp;amp; Planeta&lt;br /&gt;
| 2002 Casseta &amp;amp; Planeta Navigation Set&lt;br /&gt;
|-&lt;br /&gt;
| Castlevania&lt;br /&gt;
| Castlevania 2: Priest Battle&lt;br /&gt;
|-&lt;br /&gt;
| CatDog&lt;br /&gt;
| CatDog's All You Can't Eat Game&lt;br /&gt;
|-&lt;br /&gt;
| Catscratch&lt;br /&gt;
| Catscratch - Cat Fight!&lt;br /&gt;
|-&lt;br /&gt;
| Charlie and Lola&lt;br /&gt;
| Lola's Fashion Flurry&lt;br /&gt;
|-&lt;br /&gt;
| Cheetos&lt;br /&gt;
| Cheetos Chase&lt;br /&gt;
|-&lt;br /&gt;
| Chhota Bheem&lt;br /&gt;
| Bridging Bheem&lt;br /&gt;
|-&lt;br /&gt;
| Chowder&lt;br /&gt;
| The Great Chowder Escape&lt;br /&gt;
|-&lt;br /&gt;
| Chrono Trigger&lt;br /&gt;
| Guardia Forest&lt;br /&gt;
|-&lt;br /&gt;
| Chuck E. Cheese&lt;br /&gt;
| Chuck E. Cheese's Pizza Panic!&lt;br /&gt;
|-&lt;br /&gt;
| Chuggington&lt;br /&gt;
| Old Puffer Pete's Puzzle Panic&lt;br /&gt;
|-&lt;br /&gt;
| Cinderella&lt;br /&gt;
| Baby Cinderella House Cleaning&lt;br /&gt;
|-&lt;br /&gt;
| Clarence&lt;br /&gt;
| Clarence: Blamburger&lt;br /&gt;
|-&lt;br /&gt;
| Clifford the Big Red Dog&lt;br /&gt;
| Clifford's Big Parade&lt;br /&gt;
|-&lt;br /&gt;
| Club Penguin&lt;br /&gt;
| Puffle Launch&lt;br /&gt;
|-&lt;br /&gt;
| Cocoa Puffs&lt;br /&gt;
| Cocoa Puffs Crossword&lt;br /&gt;
|-&lt;br /&gt;
| Copa Jetix&lt;br /&gt;
| A Lavanderia Copa Jetix&lt;br /&gt;
|-&lt;br /&gt;
| Crash &amp;amp; Bernstein&lt;br /&gt;
| Crash &amp;amp; Bernstein: Crash's Nose Picker&lt;br /&gt;
|-&lt;br /&gt;
| Crash Bandicoot&lt;br /&gt;
| Crash Tag Team Racing&lt;br /&gt;
|-&lt;br /&gt;
| Curious George&lt;br /&gt;
| Mix and Paint&lt;br /&gt;
|-&lt;br /&gt;
| Cyberchase&lt;br /&gt;
| Cyberchase: The Quest 1 &amp;amp; 2&lt;br /&gt;
|-&lt;br /&gt;
| Daniel Tiger's Neighborhood&lt;br /&gt;
| Daniel Tiger's Neighborhood: Feel the Music&lt;br /&gt;
|-&lt;br /&gt;
| Danny Phantom&lt;br /&gt;
| Danny Phantom Dueling Decks&lt;br /&gt;
|-&lt;br /&gt;
| Dark Ages&lt;br /&gt;
| The Great Peasant Escape&lt;br /&gt;
|-&lt;br /&gt;
| Descendants&lt;br /&gt;
| Descendants: Smarte Couture&lt;br /&gt;
|-&lt;br /&gt;
| Despicable Me&lt;br /&gt;
| Bee-Do!&lt;br /&gt;
|-&lt;br /&gt;
| Dexter's Laboratory&lt;br /&gt;
| Dexter's Labyrinth&lt;br /&gt;
|-&lt;br /&gt;
| Diary of a Wimpy Kid&lt;br /&gt;
| Old-Timey Ice Cream Parlour!&lt;br /&gt;
|-&lt;br /&gt;
| Digimon&lt;br /&gt;
| Digimon Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Dinosaur Train&lt;br /&gt;
| Buddy's A-Maze-ing Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Disgaea&lt;br /&gt;
| Disgaea Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Disney Fairies&lt;br /&gt;
| Disney Fairies: Harvest Hustle&lt;br /&gt;
|-&lt;br /&gt;
| Diva Starz&lt;br /&gt;
| Diva Starz Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Dive Olly Dive!&lt;br /&gt;
| Olly Match&lt;br /&gt;
|-&lt;br /&gt;
| Doc McStuffins&lt;br /&gt;
| Doc McStuffins Clinic for Stuffed Animals and Toys&lt;br /&gt;
|-&lt;br /&gt;
| Doctor Who&lt;br /&gt;
| Doctor Who: Attack of the Graske&lt;br /&gt;
|-&lt;br /&gt;
| Doge&lt;br /&gt;
| Dogeminer&lt;br /&gt;
|-&lt;br /&gt;
| Dollynho&lt;br /&gt;
| Ajude o Dollynho&lt;br /&gt;
|-&lt;br /&gt;
| Domo&lt;br /&gt;
| Domo-Kun's Angry Smashfest&lt;br /&gt;
|-&lt;br /&gt;
| Donkey Kong&lt;br /&gt;
| Donkey Kong&lt;br /&gt;
|-&lt;br /&gt;
| Dora the Explorer&lt;br /&gt;
| Dora's 3-D Backpack Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Age&lt;br /&gt;
| Dragon Age Journeys&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Ball&lt;br /&gt;
| Dragon Ball Z Tournament&lt;br /&gt;
|-&lt;br /&gt;
| DragonflyTV&lt;br /&gt;
| Nanobots&lt;br /&gt;
|-&lt;br /&gt;
| Drake &amp;amp; Josh&lt;br /&gt;
| Drake And Josh Really Big Shrimp&lt;br /&gt;
|-&lt;br /&gt;
| Duck Hunt&lt;br /&gt;
| Kill The Dog From Duck Hunt&lt;br /&gt;
|-&lt;br /&gt;
| EarthBound&lt;br /&gt;
| Earth Bound Fight Scene&lt;br /&gt;
|-&lt;br /&gt;
| Ed, Edd n Eddy&lt;br /&gt;
| Ed, Edd n Eddy - Clash Of The Idiots&lt;br /&gt;
|-&lt;br /&gt;
| Elinor Wonders Why&lt;br /&gt;
| Elinor Wonders Why: Pond Life&lt;br /&gt;
|-&lt;br /&gt;
| El Tigre&lt;br /&gt;
| El Tigre: Miracle City Meltdown&lt;br /&gt;
|-&lt;br /&gt;
| Fall Guys&lt;br /&gt;
| Fall Race: Season 2&lt;br /&gt;
|-&lt;br /&gt;
| Family Guy&lt;br /&gt;
| Brian's Shoot 'em Up Bar&lt;br /&gt;
|-&lt;br /&gt;
| Fanboy &amp;amp; Chum Chum&lt;br /&gt;
| Fanboy &amp;amp; Chum Chum: Bubble Trouble&lt;br /&gt;
|-&lt;br /&gt;
| Fast &amp;amp; Furious&lt;br /&gt;
| The Fast and the Furious Street Racer&lt;br /&gt;
|-&lt;br /&gt;
| Felix the Cat&lt;br /&gt;
| The Felix the Cat Trivia Quiz&lt;br /&gt;
|-&lt;br /&gt;
| Ferdi Fuchs&lt;br /&gt;
| Jump4Fun&lt;br /&gt;
|-&lt;br /&gt;
| Fetch! with Ruff Ruffman&lt;br /&gt;
| Fetch! Face-Off&lt;br /&gt;
|-&lt;br /&gt;
| Final Fantasy&lt;br /&gt;
| Final Fantasy Returns- Flash Game&lt;br /&gt;
|-&lt;br /&gt;
| Finding Nemo&lt;br /&gt;
| Finding Nemo: Paper Toys&lt;br /&gt;
|-&lt;br /&gt;
| Fire Emblem&lt;br /&gt;
| Fire Emblem Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Fireman Sam&lt;br /&gt;
| Fireman Sam&lt;br /&gt;
|-&lt;br /&gt;
| Fish Hooks&lt;br /&gt;
| Fish Hooks: Belly Floppin' Bizzounce&lt;br /&gt;
|-&lt;br /&gt;
| Five Nights at Freddy's&lt;br /&gt;
| Five Nights of Love-FNAF Dating Sim&lt;br /&gt;
|-&lt;br /&gt;
| Fizzy's Lunch Lab&lt;br /&gt;
| Fizzy's Lunch Lab: Fizzy's Food Truck&lt;br /&gt;
|-&lt;br /&gt;
| Flappy Bird&lt;br /&gt;
| Flappy Bird For Dinner&lt;br /&gt;
|-&lt;br /&gt;
| Floogals&lt;br /&gt;
| Floogals Mini Missions&lt;br /&gt;
|-&lt;br /&gt;
| Fortnite&lt;br /&gt;
| Fortnite Dress Up Royale&lt;br /&gt;
|-&lt;br /&gt;
| Foster's Home for Imaginary Friends&lt;br /&gt;
| Foster's Home For Imaginary Friends: Water Duel&lt;br /&gt;
|-&lt;br /&gt;
| Franny's Feet&lt;br /&gt;
| Shoebox Adventures: Fancy Shoes&lt;br /&gt;
|-&lt;br /&gt;
| Friday Night Funkin'&lt;br /&gt;
| FNF - Boyfriend (test)&lt;br /&gt;
|-&lt;br /&gt;
| Frozen&lt;br /&gt;
| Frozen Elsa Fire Makeover&lt;br /&gt;
|-&lt;br /&gt;
| Frucht Tiger&lt;br /&gt;
| Früchte Dschungel&lt;br /&gt;
|-&lt;br /&gt;
| Futurama&lt;br /&gt;
| Futurama Mix Machine&lt;br /&gt;
|-&lt;br /&gt;
| G.I. Joe&lt;br /&gt;
| G.I. Joe Shadow Ascent&lt;br /&gt;
|-&lt;br /&gt;
| Game of Thrones&lt;br /&gt;
| Game of Thrones Scene Maker&lt;br /&gt;
|-&lt;br /&gt;
| Gamer's Guide to Pretty Much Everything&lt;br /&gt;
| Gamer's Guide: Dragon Hero&lt;br /&gt;
|-&lt;br /&gt;
| Garfield&lt;br /&gt;
| Garfield's Comic Creator&lt;br /&gt;
|-&lt;br /&gt;
| Garoto Emoticon&lt;br /&gt;
| O Pesadelo do Garoto Emoticon (The Ring)&lt;br /&gt;
|-&lt;br /&gt;
| Ghostbusters&lt;br /&gt;
| Nitro Ghostbusters&lt;br /&gt;
|-&lt;br /&gt;
| Go Diego Go!&lt;br /&gt;
| Diego's Mudboarding Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Good Luck Charlie&lt;br /&gt;
| Fridge Designer&lt;br /&gt;
|-&lt;br /&gt;
| Google Doodle&lt;br /&gt;
| Magic Cat Academy&lt;br /&gt;
|-&lt;br /&gt;
| Gorillaz&lt;br /&gt;
| Gorillaz Final Drive&lt;br /&gt;
|-&lt;br /&gt;
| Gormiti&lt;br /&gt;
| Dangers of the Deep&lt;br /&gt;
|-&lt;br /&gt;
| Grand Theft Auto&lt;br /&gt;
| Grand Theft Auto III Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Falls&lt;br /&gt;
| Gravity Falls: Rumble's Revenge&lt;br /&gt;
|-&lt;br /&gt;
| Green Lantern&lt;br /&gt;
| Crimson Clash&lt;br /&gt;
|-&lt;br /&gt;
| Half-Life&lt;br /&gt;
| Half-Life Reloaded&lt;br /&gt;
|-&lt;br /&gt;
| Halo&lt;br /&gt;
| Halo: Funny Situations&lt;br /&gt;
|-&lt;br /&gt;
| Handy Manny&lt;br /&gt;
| Hop Up, Jump In!&lt;br /&gt;
|-&lt;br /&gt;
| Hannah Montana&lt;br /&gt;
| Miley &amp;amp; Lilly's Designer Dreams&lt;br /&gt;
|-&lt;br /&gt;
| Happy Tree Friends&lt;br /&gt;
| HTF 34: Eyes Cold Lemonade&lt;br /&gt;
|-&lt;br /&gt;
| Harry Potter&lt;br /&gt;
| Harry Potter and the Chamber of Secrets&lt;br /&gt;
|-&lt;br /&gt;
| Harvey Beaks&lt;br /&gt;
| Pe-Choo!&lt;br /&gt;
|-&lt;br /&gt;
| He-Man&lt;br /&gt;
| She-Ra Search and Destroy&lt;br /&gt;
|-&lt;br /&gt;
| Hello Kitty&lt;br /&gt;
| Sanrio Jewel&lt;br /&gt;
|-&lt;br /&gt;
| Henry Danger&lt;br /&gt;
| Henry Danger: Crime Travelers&lt;br /&gt;
|-&lt;br /&gt;
| Henry Hugglemonster&lt;br /&gt;
| Henry's Roaring Racers&lt;br /&gt;
|-&lt;br /&gt;
| heute-show&lt;br /&gt;
| Der Metadatensauger: Das Spiel zur Vorratsdatenspeicherung&lt;br /&gt;
|-&lt;br /&gt;
| Hey Arnold!&lt;br /&gt;
| Hey Arnold! The Movie: Runaway Bus&lt;br /&gt;
|-&lt;br /&gt;
| High School Musical&lt;br /&gt;
| Gotta Score&lt;br /&gt;
|-&lt;br /&gt;
| Homestuck&lt;br /&gt;
| [S] Cascade&lt;br /&gt;
|-&lt;br /&gt;
| Hoops &amp;amp; Yoyo&lt;br /&gt;
| Hoops &amp;amp; Yoyo: The Sound&lt;br /&gt;
|-&lt;br /&gt;
| Hot Wheels&lt;br /&gt;
| Hot Wheels Ferrari X-V Speed Trial&lt;br /&gt;
|-&lt;br /&gt;
| Humf&lt;br /&gt;
| Where's Humf&lt;br /&gt;
|-&lt;br /&gt;
| I'm in the Band&lt;br /&gt;
| Iron Weasel: Grudge for Glory&lt;br /&gt;
|-&lt;br /&gt;
| iCarly&lt;br /&gt;
| iCarly: iSave iCarly&lt;br /&gt;
|-&lt;br /&gt;
| Iggy Arbuckle&lt;br /&gt;
| Iggy Arbuckle's Race Off&lt;br /&gt;
|-&lt;br /&gt;
| Imagination Movers&lt;br /&gt;
| Warehouse Mouse in: The Bubble Room Game&lt;br /&gt;
|-&lt;br /&gt;
| Imaginext&lt;br /&gt;
| Imaginext™ You're a Firefighter&lt;br /&gt;
|-&lt;br /&gt;
| Inside Out&lt;br /&gt;
| Inside Out Match!&lt;br /&gt;
|-&lt;br /&gt;
| Invader Zim&lt;br /&gt;
| Invader Zim: The DOOM Game&lt;br /&gt;
|-&lt;br /&gt;
| It's My Life&lt;br /&gt;
| Beat the Bully&lt;br /&gt;
|-&lt;br /&gt;
| Jak and Daxter&lt;br /&gt;
| Jak and Daxter: The Precursor Legacy - The Lost Levels&lt;br /&gt;
|-&lt;br /&gt;
| Jake and the Never Land Pirates&lt;br /&gt;
| Jake's Heroic Race&lt;br /&gt;
|-&lt;br /&gt;
| James Bond&lt;br /&gt;
| Ice Race 007&lt;br /&gt;
|-&lt;br /&gt;
| Jimmy Neutron&lt;br /&gt;
| Jimmy Neutron Sea Minus&lt;br /&gt;
|-&lt;br /&gt;
| Jimmy Two-Shoes&lt;br /&gt;
| Carnival of Misery&lt;br /&gt;
|-&lt;br /&gt;
| Johnny Bravo&lt;br /&gt;
| Johnny Bravo - Bravo Boogie&lt;br /&gt;
|-&lt;br /&gt;
| Johnny Test&lt;br /&gt;
| Johnny Test: Johnny Fu&lt;br /&gt;
|-&lt;br /&gt;
| JoJo's Circus&lt;br /&gt;
| JoJo's Letter Sound Dash&lt;br /&gt;
|-&lt;br /&gt;
| Julius &amp;amp; Friends&lt;br /&gt;
| Frank Invaders&lt;br /&gt;
|-&lt;br /&gt;
| Jungle Junction&lt;br /&gt;
| Ellyvan's Coconut Parade&lt;br /&gt;
|-&lt;br /&gt;
| Justice League&lt;br /&gt;
| Justice League: Curse of the Underworld&lt;br /&gt;
|-&lt;br /&gt;
| Justin Time&lt;br /&gt;
| Aztec Dash&lt;br /&gt;
|-&lt;br /&gt;
| K'Nex&lt;br /&gt;
| K'Nex Tub &amp;amp; Case sets Shopping $pree&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider&lt;br /&gt;
| Kamen Rider ZI-O Flash Belt .8&lt;br /&gt;
|-&lt;br /&gt;
| Kappa Mikey&lt;br /&gt;
| Kappa Mikey Soundboard&lt;br /&gt;
|-&lt;br /&gt;
| Kick Buttowski&lt;br /&gt;
| Loco Launcho&lt;br /&gt;
|-&lt;br /&gt;
| Kickin' It&lt;br /&gt;
| Dojo Dodge&lt;br /&gt;
|-&lt;br /&gt;
| Kid vs. Kat&lt;br /&gt;
| Kid vs. Kat: Katapult Katastrophe&lt;br /&gt;
|-&lt;br /&gt;
| KidsWorld Sports&lt;br /&gt;
| Kids World Sports: Kayak Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Kim Possible&lt;br /&gt;
| A Sitch in Time Episode 01: Present&lt;br /&gt;
|-&lt;br /&gt;
| King of the Hill&lt;br /&gt;
| King Of The Hill Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Kingdom Hearts&lt;br /&gt;
| Disney Create: Kingdom Hearts Painter&lt;br /&gt;
|-&lt;br /&gt;
| Kirby&lt;br /&gt;
| Kirby's Airride Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Kung Fu Panda&lt;br /&gt;
| Kung Fu Panda: Tales of Po&lt;br /&gt;
|-&lt;br /&gt;
| Lab Rats&lt;br /&gt;
| Lab Rats: Bionic Heroics&lt;br /&gt;
|-&lt;br /&gt;
| Lady and the Tramp&lt;br /&gt;
| Lady and the Tramp Search&lt;br /&gt;
|-&lt;br /&gt;
| Laugh &amp;amp; Learn&lt;br /&gt;
| Laugh &amp;amp; Learn™ Alphabet Game&lt;br /&gt;
|-&lt;br /&gt;
| LazyTown&lt;br /&gt;
| LazyTown's Superhero Challenge&lt;br /&gt;
|-&lt;br /&gt;
| League of Legends&lt;br /&gt;
| Preparation - A League of Legends Parody&lt;br /&gt;
|-&lt;br /&gt;
| LEGO&lt;br /&gt;
| Pepper's Skateboard Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Lenny Loosejocks&lt;br /&gt;
| Lenny Solitaire&lt;br /&gt;
|-&lt;br /&gt;
| Life Savers&lt;br /&gt;
| Life Savers Waterpark Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Lilo and Stitch&lt;br /&gt;
| 625 Sandwich Stacker&lt;br /&gt;
|-&lt;br /&gt;
| Little Bill&lt;br /&gt;
| Little Bill's Adventure with Captain Brainstorm&lt;br /&gt;
|-&lt;br /&gt;
| Little Charmers&lt;br /&gt;
| Crazy Cauldrons&lt;br /&gt;
|-&lt;br /&gt;
| Little Einsteins&lt;br /&gt;
| The Great Sky Race&lt;br /&gt;
|-&lt;br /&gt;
| Little People&lt;br /&gt;
| Little People® Favorite Friend Finder&lt;br /&gt;
|-&lt;br /&gt;
| Littlest Pet Shop&lt;br /&gt;
| Littlest Pet Shop Line Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Lloyd in Space&lt;br /&gt;
| Lloyd in Space Bonus Minute: Android Lloyd&lt;br /&gt;
|-&lt;br /&gt;
| Looney Tunes&lt;br /&gt;
| Looney Tunes Avalanche Snowboarding&lt;br /&gt;
|-&lt;br /&gt;
| M&amp;amp;M's&lt;br /&gt;
| M&amp;amp;M's Crazy Factory&lt;br /&gt;
|-&lt;br /&gt;
| Madagascar&lt;br /&gt;
| Madagascar 3 Race Across Europe&lt;br /&gt;
|-&lt;br /&gt;
| Mao Mao&lt;br /&gt;
| Mao Mao: Heroes of Pure Heart - The Perfect Adventure&lt;br /&gt;
|-&lt;br /&gt;
| MapleStory&lt;br /&gt;
| MapleStory - Knights of Cygnus&lt;br /&gt;
|-&lt;br /&gt;
| Mario Bros.&lt;br /&gt;
| Super Mario 63&lt;br /&gt;
|-&lt;br /&gt;
| Martha Speaks&lt;br /&gt;
| Skits Cooks&lt;br /&gt;
|-&lt;br /&gt;
| Maryoku Yummy&lt;br /&gt;
| Winter Yumderland Snow Globe&lt;br /&gt;
|-&lt;br /&gt;
| Max &amp;amp; Ruby&lt;br /&gt;
| Max's Toy Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Maya &amp;amp; Miguel&lt;br /&gt;
| Global Groovin'&lt;br /&gt;
|-&lt;br /&gt;
| Meet the Robinsons&lt;br /&gt;
| Meet the Robinsons Crowd Patrol&lt;br /&gt;
|-&lt;br /&gt;
| Mega Man&lt;br /&gt;
| Mega Man RPG&lt;br /&gt;
|-&lt;br /&gt;
| Metal Gear&lt;br /&gt;
| Metal Gear Awesome&lt;br /&gt;
|-&lt;br /&gt;
| Metal Slug&lt;br /&gt;
| Metal Slug Brutal&lt;br /&gt;
|-&lt;br /&gt;
| Metroid&lt;br /&gt;
| Metroid: Genesis&lt;br /&gt;
|-&lt;br /&gt;
| Mickey Mouse&lt;br /&gt;
| Mickey Mouse - Rail Runner&lt;br /&gt;
|-&lt;br /&gt;
| Mighty Med&lt;br /&gt;
| Mighty Med: Heroic Healers&lt;br /&gt;
|-&lt;br /&gt;
| Mike the Knight&lt;br /&gt;
| Galahad's Gallop&lt;br /&gt;
|-&lt;br /&gt;
| Miles from Tomorrowland&lt;br /&gt;
| Miles from Tomorrowland: Interstellar Missions&lt;br /&gt;
|-&lt;br /&gt;
| Minecraft&lt;br /&gt;
| Minecraft Tower Defence 2&lt;br /&gt;
|-&lt;br /&gt;
| Miraculous Ladybug&lt;br /&gt;
| Miraculous Ladybug Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Mister Rogers' Neighborhood&lt;br /&gt;
| Museum Go Round&lt;br /&gt;
|-&lt;br /&gt;
| Moana&lt;br /&gt;
| Moana Disney Princess Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Monopoly&lt;br /&gt;
| Monopoly Electronic Banking&lt;br /&gt;
|-&lt;br /&gt;
| Monster High&lt;br /&gt;
| Monster High Wolf Babies&lt;br /&gt;
|-&lt;br /&gt;
| Monsters, Inc.&lt;br /&gt;
| Monsters Inc.: Sneak-A-Boo&lt;br /&gt;
|-&lt;br /&gt;
| Monsters vs. Aliens&lt;br /&gt;
| Monsters vs. Aliens: Mean, Clean, Zombie...Brains&lt;br /&gt;
|-&lt;br /&gt;
| Mortal Kombat&lt;br /&gt;
| Mortal Kombat Karnage&lt;br /&gt;
|-&lt;br /&gt;
| My Little Pony&lt;br /&gt;
| My Little Pony: Applejack's Horseshoe Toss&lt;br /&gt;
|-&lt;br /&gt;
| Naruto&lt;br /&gt;
| Naruto Ninja World Storm 2&lt;br /&gt;
|-&lt;br /&gt;
| Nella the Princess Knight&lt;br /&gt;
| Castlehaven Explorer&lt;br /&gt;
|-&lt;br /&gt;
| Neon Genesis Evangelion&lt;br /&gt;
| Evangelion:A&lt;br /&gt;
|-&lt;br /&gt;
| Nesquik&lt;br /&gt;
| Nesquik: Chocolate Mountain Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Ni Hao, Kai-lan&lt;br /&gt;
| Kai-lan's Paper Lanterns&lt;br /&gt;
|-&lt;br /&gt;
| Nyan Cat&lt;br /&gt;
| Nyan Cat Fly!&lt;br /&gt;
|-&lt;br /&gt;
| Octonauts&lt;br /&gt;
| Octonauts&lt;br /&gt;
|-&lt;br /&gt;
| Odd Squad&lt;br /&gt;
| Odd Squad: Cases&lt;br /&gt;
|-&lt;br /&gt;
| One Piece&lt;br /&gt;
| One Piece Dress Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Ooh, Aah &amp;amp; You&lt;br /&gt;
| Ooh &amp;amp; Aah's Coco-Nutty Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Oswald&lt;br /&gt;
| Oswald's Ice Cone Game&lt;br /&gt;
|-&lt;br /&gt;
| Out of the Box&lt;br /&gt;
| Saucepan Jam&lt;br /&gt;
|-&lt;br /&gt;
| Overwatch&lt;br /&gt;
| Overwatch - Spider's web 18+&lt;br /&gt;
|-&lt;br /&gt;
| Pac-Man&lt;br /&gt;
| 30th Anniversary of PAC-MAN Google Doodle&lt;br /&gt;
|-&lt;br /&gt;
| Pair of Kings&lt;br /&gt;
| Pair of Kings: Wild Island Rampage&lt;br /&gt;
|-&lt;br /&gt;
| Pajanimals&lt;br /&gt;
| Apollo's Rocket Blastoff&lt;br /&gt;
|-&lt;br /&gt;
| Passatempo&lt;br /&gt;
| Clicando a Turma&lt;br /&gt;
|-&lt;br /&gt;
| Patapon&lt;br /&gt;
| Patapon: Beat Camp&lt;br /&gt;
|-&lt;br /&gt;
| PAW Patrol&lt;br /&gt;
| Pups Save the Day&lt;br /&gt;
|-&lt;br /&gt;
| PB&amp;amp;J Otter&lt;br /&gt;
| PB&amp;amp;J Otter: Baby Butter's Big Catch&lt;br /&gt;
|-&lt;br /&gt;
| Peanuts&lt;br /&gt;
| Peanuts: What's Up, Snoopy?&lt;br /&gt;
|-&lt;br /&gt;
| Pedobear&lt;br /&gt;
| /b/ear Gunner&lt;br /&gt;
|-&lt;br /&gt;
| Peep and the Big Wide World&lt;br /&gt;
| Hop To It!&lt;br /&gt;
|-&lt;br /&gt;
| Peg + Cat&lt;br /&gt;
| Peg + Cat: The Election Problem&lt;br /&gt;
|-&lt;br /&gt;
| Penn Zero: Part-Time Hero&lt;br /&gt;
| Penn Zero: Part-Time Hero - Zap Trap&lt;br /&gt;
|-&lt;br /&gt;
| Peppa Pig&lt;br /&gt;
| Peppa Pig's The New House&lt;br /&gt;
|-&lt;br /&gt;
| Persona&lt;br /&gt;
| Persona Eyes Generator&lt;br /&gt;
|-&lt;br /&gt;
| Peter Rabbit&lt;br /&gt;
| Nutkin's Nut Catch&lt;br /&gt;
|-&lt;br /&gt;
| Phineas and Ferb&lt;br /&gt;
| Phineas and Ferb in the Transport-inators of Doooom!&lt;br /&gt;
|-&lt;br /&gt;
| Pico&lt;br /&gt;
| Pico's School&lt;br /&gt;
|-&lt;br /&gt;
| Pirates of the Caribbean&lt;br /&gt;
| Jumping Jack&lt;br /&gt;
|-&lt;br /&gt;
| Pixel Chix&lt;br /&gt;
| Pixel Chix Moviemaker&lt;br /&gt;
|-&lt;br /&gt;
| PJ Masks&lt;br /&gt;
| PJ Masks: Catch the Ninjalinos&lt;br /&gt;
|-&lt;br /&gt;
| Plants vs. Zombies&lt;br /&gt;
| Plants vs Zombies (Web Version)&lt;br /&gt;
|-&lt;br /&gt;
| Playmobil&lt;br /&gt;
| Luxury Mansion&lt;br /&gt;
|-&lt;br /&gt;
| Plum Landing&lt;br /&gt;
| Plum Landing: Mangroovin'&lt;br /&gt;
|-&lt;br /&gt;
| Pocoyo&lt;br /&gt;
| Playground of Pocoyo&lt;br /&gt;
|-&lt;br /&gt;
| Pokémon&lt;br /&gt;
| Who's That Pokémon?&lt;br /&gt;
|-&lt;br /&gt;
| POM-BEAR&lt;br /&gt;
| Komm' mit auf Klassenfahrt!&lt;br /&gt;
|-&lt;br /&gt;
| Popeye&lt;br /&gt;
| Popeye Baseball&lt;br /&gt;
|-&lt;br /&gt;
| Poppy Cat&lt;br /&gt;
| Poppy Cat - Pogo Panic&lt;br /&gt;
|-&lt;br /&gt;
| Portal&lt;br /&gt;
| Portal: The Flash Version&lt;br /&gt;
|-&lt;br /&gt;
| Pou&lt;br /&gt;
| Pou Kitchen Slacking&lt;br /&gt;
|-&lt;br /&gt;
| Power Rangers&lt;br /&gt;
| Power Rangers in Space Red Ranger to the Rescue&lt;br /&gt;
|-&lt;br /&gt;
| Pretty Cure&lt;br /&gt;
| Smile Pretty Cure: Cure Happy Fashion Style&lt;br /&gt;
|-&lt;br /&gt;
| Pucca&lt;br /&gt;
| Pucca to Kiss Garu&lt;br /&gt;
|-&lt;br /&gt;
| Rabbids&lt;br /&gt;
| Rabbids Invasion&lt;br /&gt;
|-&lt;br /&gt;
| Randy Cunningham&lt;br /&gt;
| Randy Cunningham: 9th Grade Ninja - Enter the NinjaNomicon&lt;br /&gt;
|-&lt;br /&gt;
| Ratatouille&lt;br /&gt;
| Ratatouille: Rat n' Roll!&lt;br /&gt;
|-&lt;br /&gt;
| Ratchet &amp;amp; Clank&lt;br /&gt;
| Ratchet &amp;amp; Clank: Race Through Time&lt;br /&gt;
|-&lt;br /&gt;
| Rayman&lt;br /&gt;
| Rayman - Slap Flap, &amp;amp; Go!&lt;br /&gt;
|-&lt;br /&gt;
| Regular Show&lt;br /&gt;
| Regular Show Trash n Dash&lt;br /&gt;
|-&lt;br /&gt;
| Resident Evil&lt;br /&gt;
| Chainsaw Maniac&lt;br /&gt;
|-&lt;br /&gt;
| Rocky and Bullwinkle&lt;br /&gt;
| Rocky The Flying Squirrel&lt;br /&gt;
|-&lt;br /&gt;
| Rubbadubbers&lt;br /&gt;
| Rubbadubbers Bath Race Game&lt;br /&gt;
|-&lt;br /&gt;
| Rudra&lt;br /&gt;
| Rudra: Boom Chik Chik Boom - Guardian of Sun City&lt;br /&gt;
|-&lt;br /&gt;
| Rugrats&lt;br /&gt;
| Rugrats Chuckie Chan&lt;br /&gt;
|-&lt;br /&gt;
| Rusty Rivets&lt;br /&gt;
| Rusty Rivets: Combine it and Design it&lt;br /&gt;
|-&lt;br /&gt;
| Sagwa the Chinese Siamese Cat&lt;br /&gt;
| Counting Koi&lt;br /&gt;
|-&lt;br /&gt;
| Sailor Moon&lt;br /&gt;
| Sailor Moon Robot Frenzy!&lt;br /&gt;
|-&lt;br /&gt;
| Samurai Jack&lt;br /&gt;
| Samurai Jack: Code of the Samurai&lt;br /&gt;
|-&lt;br /&gt;
| Sanjay and Craig&lt;br /&gt;
| Sanjay and Craig: The Frycade&lt;br /&gt;
|-&lt;br /&gt;
| Scaredy Squirrel&lt;br /&gt;
| BFFs&lt;br /&gt;
|-&lt;br /&gt;
| Scooby-Doo&lt;br /&gt;
| Scooby Doo! Monster Madness&lt;br /&gt;
|-&lt;br /&gt;
| Seihou Project&lt;br /&gt;
| 東方で「いままでのあらすじ」&lt;br /&gt;
|-&lt;br /&gt;
| Sesame Street	&lt;br /&gt;
| Elmo Rhymes&lt;br /&gt;
|-&lt;br /&gt;
| Shark Tale&lt;br /&gt;
| The Ernie and Bernie Mixmaster&lt;br /&gt;
|-&lt;br /&gt;
| Shaun the Sheep&lt;br /&gt;
| Shaun the Sheep: Home Sheep Home&lt;br /&gt;
|-&lt;br /&gt;
| Sheriff Callie's Wild West&lt;br /&gt;
| Sheriff Callie's Wild Day&lt;br /&gt;
|-&lt;br /&gt;
| Shimmer and Shine&lt;br /&gt;
| Genie Palace Divine&lt;br /&gt;
|-&lt;br /&gt;
| Shopkins&lt;br /&gt;
| Shopkins Shoppies Candy Sweets Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Shrek&lt;br /&gt;
| Shrek 'n' Slide&lt;br /&gt;
|-&lt;br /&gt;
| Sid the Science Kid&lt;br /&gt;
| Shadow Show&lt;br /&gt;
|-&lt;br /&gt;
| Skullgirls&lt;br /&gt;
| Big Band Funded!&lt;br /&gt;
|-&lt;br /&gt;
| Skylanders&lt;br /&gt;
| Chompy Stomp&lt;br /&gt;
|-&lt;br /&gt;
| Sleeping Beauty&lt;br /&gt;
| Baby Aurora Castle Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Slenderman&lt;br /&gt;
| Slenderman Must Die  - Chapter 1: Sanatorium&lt;br /&gt;
|-&lt;br /&gt;
| Snow White&lt;br /&gt;
| Snow White Nails&lt;br /&gt;
|-&lt;br /&gt;
| Sofia the First&lt;br /&gt;
| Sofia's Enchanted Garden&lt;br /&gt;
|-&lt;br /&gt;
| Sonic the Hedgehog&lt;br /&gt;
| Ultimate Flash Sonic&lt;br /&gt;
|-&lt;br /&gt;
| South Park&lt;br /&gt;
| South Park Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Special Agent Oso&lt;br /&gt;
| Oso's Special Training Center&lt;br /&gt;
|-&lt;br /&gt;
| Speed Racer&lt;br /&gt;
| Speed Racer: Time Trial Tryouts&lt;br /&gt;
|-&lt;br /&gt;
| Spider-Man&lt;br /&gt;
| Spider-Man: City Raid&lt;br /&gt;
|-&lt;br /&gt;
| Splatalot&lt;br /&gt;
| Splatalot Extreme&lt;br /&gt;
|-&lt;br /&gt;
| SpongeBob SquarePants&lt;br /&gt;
| The Spongebob Squarepants Movie 3D Game&lt;br /&gt;
|-&lt;br /&gt;
| Spyro the Dragon&lt;br /&gt;
| Spyro Cavern Escape&lt;br /&gt;
|-&lt;br /&gt;
| Stanley&lt;br /&gt;
| Stanley: Stanley and the Cloud Critters&lt;br /&gt;
|-&lt;br /&gt;
| Star Fox&lt;br /&gt;
| StarFox Excelent Adventur&lt;br /&gt;
|-&lt;br /&gt;
| Star Trek&lt;br /&gt;
| USS Enterprise 1701-D A Cadet's Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Star vs. the Forces of Evil&lt;br /&gt;
| Star vs the Forces of Evil: Creature Capture&lt;br /&gt;
|-&lt;br /&gt;
| Star Wars&lt;br /&gt;
| LEGO Star Wars: The Quest for R2-D2&lt;br /&gt;
|-&lt;br /&gt;
| Steven Universe&lt;br /&gt;
| Spike Squad&lt;br /&gt;
|-&lt;br /&gt;
| Street Fighter&lt;br /&gt;
| Street Fighter Flash&lt;br /&gt;
|-&lt;br /&gt;
| Sue&lt;br /&gt;
| Sue Videoclip Creator&lt;br /&gt;
|-&lt;br /&gt;
| Super Why&lt;br /&gt;
| Super Why's Reading Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Sushi Pack&lt;br /&gt;
| Sushi Pack: Break the Ice&lt;br /&gt;
|-&lt;br /&gt;
| Sweet Bro and Hella Jeff&lt;br /&gt;
| SWEET BRO AND HELLA JEFF THE, GAME ON-LINE&lt;br /&gt;
|-&lt;br /&gt;
| Sylvanian Families&lt;br /&gt;
| おともだちをさがそう！&lt;br /&gt;
|-&lt;br /&gt;
| T.U.F.F. Puppy&lt;br /&gt;
| T.U.F.F. Puppy: Unleashed!&lt;br /&gt;
|-&lt;br /&gt;
| Tak and the Power of Juju&lt;br /&gt;
| Tak: Jumpin' Juju - Get Some Air!&lt;br /&gt;
|-&lt;br /&gt;
| Talking Tom&lt;br /&gt;
| Angela and Tom Wedding Trip&lt;br /&gt;
|-&lt;br /&gt;
| Tangled&lt;br /&gt;
| Tangled Double Trouble&lt;br /&gt;
|-&lt;br /&gt;
| Taste Buds&lt;br /&gt;
| Taste Buds: Family Dinner&lt;br /&gt;
|-&lt;br /&gt;
| Team Fortress&lt;br /&gt;
| TF2 Unboxer&lt;br /&gt;
|-&lt;br /&gt;
| Team Umizoomi&lt;br /&gt;
| Umi City: Mighty Missions&lt;br /&gt;
|-&lt;br /&gt;
| Teen Titans&lt;br /&gt;
| Teen Titans: Battle Blitz&lt;br /&gt;
|-&lt;br /&gt;
| Teenage Mutant Ninja Turtles&lt;br /&gt;
| Teenage Mutant Ninja Turtles Pizza Time&lt;br /&gt;
|-&lt;br /&gt;
| Teletubbies&lt;br /&gt;
| Teletubbies: Po's Scooter Journey&lt;br /&gt;
|-&lt;br /&gt;
| The Amazing World of Gumball&lt;br /&gt;
| Gumball Car Race&lt;br /&gt;
|-&lt;br /&gt;
| The Aristocats&lt;br /&gt;
| Marie's Great Diamond Chase&lt;br /&gt;
|-&lt;br /&gt;
| The Avengers&lt;br /&gt;
| The Avengers: Bunker Busters 2&lt;br /&gt;
|-&lt;br /&gt;
| The Backyardigans&lt;br /&gt;
| Backyardigans: Mission to Mars&lt;br /&gt;
|-&lt;br /&gt;
| The Beatles&lt;br /&gt;
| Eight Days a Week&lt;br /&gt;
|-&lt;br /&gt;
| The Cat in the Hat&lt;br /&gt;
| The Cat in the Hat Cleans This and That&lt;br /&gt;
|-&lt;br /&gt;
| The Chronicles of Narnia&lt;br /&gt;
| The Chronicles of Narnia: The Lion, the Witch and the Wardrobe - Rapid Retreat&lt;br /&gt;
|-&lt;br /&gt;
| The Croods&lt;br /&gt;
| The Croods - Hidden Objects&lt;br /&gt;
|-&lt;br /&gt;
| The Doodlebops&lt;br /&gt;
| Doodlebops: Move &amp;amp; Groove&lt;br /&gt;
|-&lt;br /&gt;
| The Elder Scrolls&lt;br /&gt;
| Skyrim: Dovahbear&lt;br /&gt;
|-&lt;br /&gt;
| The Fairly OddParents&lt;br /&gt;
| Jimmy-Timmy Power Hour 2: Co-Pilot Chaos&lt;br /&gt;
|-&lt;br /&gt;
| The Flintstones&lt;br /&gt;
| Flintstones' Bedrock Bobsleddin Blowout&lt;br /&gt;
|-&lt;br /&gt;
| The Fresh Beat Band&lt;br /&gt;
| The Fresh Beat Band: Freezy Smoothies!&lt;br /&gt;
|-&lt;br /&gt;
| The Haunted Hathaways&lt;br /&gt;
| The Haunted Hathaways: Haunting 101&lt;br /&gt;
|-&lt;br /&gt;
| The Jungle Book&lt;br /&gt;
| Mowgli's Play&lt;br /&gt;
|-&lt;br /&gt;
| The King of Fighters&lt;br /&gt;
| The King of Fighters 2000&lt;br /&gt;
|-&lt;br /&gt;
| The Legend of Zelda&lt;br /&gt;
| The Legend of Zelda and the Lampshade of No Real Significance&lt;br /&gt;
|-&lt;br /&gt;
| The Lion King&lt;br /&gt;
| Timon &amp;amp; Pumbaa Grub Ridin'&lt;br /&gt;
|-&lt;br /&gt;
| The Little Mermaid&lt;br /&gt;
| Ariel House Makeover&lt;br /&gt;
|-&lt;br /&gt;
| The Lord of the Rings&lt;br /&gt;
| The Hobbit: Dwarf Combat Training&lt;br /&gt;
|-&lt;br /&gt;
| The Loud House&lt;br /&gt;
| Living Loud: Lincoln's List&lt;br /&gt;
|-&lt;br /&gt;
| The Magic School Bus&lt;br /&gt;
| The Magic School Bus Blows Its Top&lt;br /&gt;
|-&lt;br /&gt;
| The Matrix&lt;br /&gt;
| Matrix Pandemonium&lt;br /&gt;
|-&lt;br /&gt;
| The Mighty B!&lt;br /&gt;
| The Mighty B! - Buzz Around Town&lt;br /&gt;
|-&lt;br /&gt;
| The Muppets&lt;br /&gt;
| The Great Gonzo's Ridiculously Dangerous &amp;amp; Downright Foolish Stunt Game&lt;br /&gt;
|-&lt;br /&gt;
| The Mysteries of Life With Tim &amp;amp; Moby&lt;br /&gt;
| The Mysteries of Life With Tim &amp;amp; Moby: Active Transport&lt;br /&gt;
|-&lt;br /&gt;
| The Powerpuff Girls&lt;br /&gt;
| Powerpuff Girls Pillow Fight&lt;br /&gt;
|-&lt;br /&gt;
| The Replacements&lt;br /&gt;
| C.A.R.'s Daring Detour&lt;br /&gt;
|-&lt;br /&gt;
| The Simpsons&lt;br /&gt;
| The Simpsons Movie: Bart Simpson's Naked Skate&lt;br /&gt;
|-&lt;br /&gt;
| The Sims&lt;br /&gt;
| The Flash Sims&lt;br /&gt;
|-&lt;br /&gt;
| The Smurfs&lt;br /&gt;
| The Smurfs Clumsy's Central Park Dash&lt;br /&gt;
|-&lt;br /&gt;
| The Thundermans&lt;br /&gt;
| The Thundermans: Power House&lt;br /&gt;
|-&lt;br /&gt;
| The Troop&lt;br /&gt;
| The Troop: Scaramari Struggle&lt;br /&gt;
|-&lt;br /&gt;
| The Wiggles&lt;br /&gt;
| Dance to the Wiggly Radio&lt;br /&gt;
|-&lt;br /&gt;
| The Wild Thornberrys&lt;br /&gt;
| The Wild Thornberrys: Cruisin' Comvee&lt;br /&gt;
|-&lt;br /&gt;
| The Zula Patrol&lt;br /&gt;
| Zula Patrol Planet Viewer&lt;br /&gt;
|-&lt;br /&gt;
| Thomas &amp;amp; Friends&lt;br /&gt;
| Thomas Build an Engine&lt;br /&gt;
|-&lt;br /&gt;
| ThunderCats&lt;br /&gt;
| ThunderCats: Tomb of Mumm-Ra&lt;br /&gt;
|-&lt;br /&gt;
| Tom and Jerry&lt;br /&gt;
| The Tom and Jerry Show: Cheese Swipe&lt;br /&gt;
|-&lt;br /&gt;
| Tom und das Erdbeermarmeladebrot mit Honig&lt;br /&gt;
| TOM &amp;amp; der Gurkenkaiser&lt;br /&gt;
|-&lt;br /&gt;
| Toonix&lt;br /&gt;
| Toonix - Grubby Runaway&lt;br /&gt;
|-&lt;br /&gt;
| Toopy and Binoo&lt;br /&gt;
| Toopy and Binoo's House&lt;br /&gt;
|-&lt;br /&gt;
| Total Drama&lt;br /&gt;
| Drop of Shame&lt;br /&gt;
|-&lt;br /&gt;
| Totally Spies!&lt;br /&gt;
| Totally Spies! Shooter&lt;br /&gt;
|-&lt;br /&gt;
| Touhou Project&lt;br /&gt;
| 東方悠繰録&lt;br /&gt;
|-&lt;br /&gt;
| Toy Story&lt;br /&gt;
| Toy Story Memory Game&lt;br /&gt;
|-&lt;br /&gt;
| Transformers&lt;br /&gt;
| Transformers Dark of the Moon - Hidden Objects&lt;br /&gt;
|-&lt;br /&gt;
| Trollface&lt;br /&gt;
| Trollface Launch&lt;br /&gt;
|-&lt;br /&gt;
| Trucktown&lt;br /&gt;
| Trucktown: Truck Stop&lt;br /&gt;
|-&lt;br /&gt;
| Turma da Mônica&lt;br /&gt;
| Guarda-Roupa da Mônica&lt;br /&gt;
|-&lt;br /&gt;
| Têtes à Claques&lt;br /&gt;
| Têtes à Claques - Le Air hockey&lt;br /&gt;
|-&lt;br /&gt;
| Undertale&lt;br /&gt;
| Bad Time Simulator (Sans Fight)&lt;br /&gt;
|-&lt;br /&gt;
| UP&lt;br /&gt;
| UP: Balloon Adventure&lt;br /&gt;
|-&lt;br /&gt;
| VeggieTales&lt;br /&gt;
| Veggie Tales Veggie Football&lt;br /&gt;
|-&lt;br /&gt;
| VICTORiOUS&lt;br /&gt;
| VICTORiOUS: TheSlap Cookie Wrap&lt;br /&gt;
|-&lt;br /&gt;
| Vitaminix&lt;br /&gt;
| Find the animal that does not belong here&lt;br /&gt;
|-&lt;br /&gt;
| VOCALOID&lt;br /&gt;
| Dress Up Vocaloid&lt;br /&gt;
|-&lt;br /&gt;
| WALL-E&lt;br /&gt;
| WALL-E: Cup Shuffle&lt;br /&gt;
|-&lt;br /&gt;
| Wallace &amp;amp; Gromit&lt;br /&gt;
| Wallace &amp;amp; Gromit: Snow Drift&lt;br /&gt;
|-&lt;br /&gt;
| Wallykazam!&lt;br /&gt;
| Wallykazam! Magic Word Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Wander Over Yonder&lt;br /&gt;
| Dance Dance Lord Hater&lt;br /&gt;
|-&lt;br /&gt;
| Who Wants to Be a Millionaire?&lt;br /&gt;
| Who Wants to be a Mathionaire? General Math Quiz&lt;br /&gt;
|-&lt;br /&gt;
| Wild Grinders&lt;br /&gt;
| Wild Grinders: Trick'd Out&lt;br /&gt;
|-&lt;br /&gt;
| Wild Kratts&lt;br /&gt;
| Wild Kratts: Frogfish Feast&lt;br /&gt;
|-&lt;br /&gt;
| Winx Club&lt;br /&gt;
| Winx Club Dress Me Up!&lt;br /&gt;
|-&lt;br /&gt;
| Winnie the Pooh&lt;br /&gt;
| Winnie the Pooh's Home Run Derby&lt;br /&gt;
|-&lt;br /&gt;
| Wizards of Waverly Place&lt;br /&gt;
| The Wizards Return: The Mystical Tower&lt;br /&gt;
|-&lt;br /&gt;
| Wonder Pets!&lt;br /&gt;
| Wonder Pets Phone Game&lt;br /&gt;
|-&lt;br /&gt;
| Wonka&lt;br /&gt;
| Oompa-Loompa Roundup&lt;br /&gt;
|-&lt;br /&gt;
| Woody Woodpecker&lt;br /&gt;
| Woody Woodpecker Breakin' Out&lt;br /&gt;
|-&lt;br /&gt;
| WordGirl&lt;br /&gt;
| Synonym Toast&lt;br /&gt;
|-&lt;br /&gt;
| WordWorld&lt;br /&gt;
| Duck's Alphabet&lt;br /&gt;
|-&lt;br /&gt;
| World of Warcraft&lt;br /&gt;
| World of Warcraft Trading Card Demo&lt;br /&gt;
|-&lt;br /&gt;
| Wow! Wow! Wubbzy&lt;br /&gt;
| Wubbzy's Amazing Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Wreck-It Ralph&lt;br /&gt;
| Wreck-It Ralph: Fix It Felix Jr.&lt;br /&gt;
|-&lt;br /&gt;
| X-Men&lt;br /&gt;
| Wolverine and the X-Men: M.R.D. Escape&lt;br /&gt;
|-&lt;br /&gt;
| Xiaolin Showdown&lt;br /&gt;
| Attack of the Pillow Head Monster&lt;br /&gt;
|-&lt;br /&gt;
| Yin Yang Yo!&lt;br /&gt;
| Yin Yang Yo: The Dangerous Comic Book of Dread&lt;br /&gt;
|-&lt;br /&gt;
| Yo Gabba Gabba!&lt;br /&gt;
| Yo Gabba Gabba! Mini Arcade&lt;br /&gt;
|-&lt;br /&gt;
| Yu-Gi-Oh!&lt;br /&gt;
| Yu-Gi-Oh! Anti-Drug PSA&lt;br /&gt;
|-&lt;br /&gt;
| Zeke and Luther&lt;br /&gt;
| Zeke and Luther: Trick Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Zimmer Twins&lt;br /&gt;
| Zimmer Twins Movie Editor&lt;br /&gt;
|-&lt;br /&gt;
| ZOOM&lt;br /&gt;
| 3 Puck Chuck&lt;br /&gt;
|-&lt;br /&gt;
| Zootopia&lt;br /&gt;
| Zootopia Hair Salon&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Game Engines ==&lt;br /&gt;
&lt;br /&gt;
Game Engines are any programming tool used to make games at a Higher Level than using the tech directly. Note: Techs don't count as Game Engines, for example the ShiVa3D Engine is used to make ShiVa3D plugin games but ShiVa3D games shouldn't be tagged. Also if the engine has a web client, it shouldn't be tagged as that Engine, for example Tic80 shouldn't be tagged Tic80. At least three games in Flashpoint should be created in an engine to warrant a tag for that engine.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [https://ledoux.itch.io/bitsy Bitsy]&lt;br /&gt;
| Visual Game Engine by Adam Le Doux that exports to HTML5. For games &amp;quot;where you can walk around and talk to people and be somewhere&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| [http://flabo.isotonix.jp/tool.shtml#b2 B² Online]&lt;br /&gt;
| Game Engine by Isotonix that exports to Flash. For Brick Breaker games.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.scirra.com/ Construct]&lt;br /&gt;
| Visual Game Engine by Scirra Ltd. Exports to HTML5. &lt;br /&gt;
|-&lt;br /&gt;
| Emulated&lt;br /&gt;
| Game is written for a system and emulated online. Please note the [[Not Accepted Curations]] because most emulated games are banned. &lt;br /&gt;
|-&lt;br /&gt;
| [http://useflashpunk.net/ FlashPunk]&lt;br /&gt;
| Game Library for Flash. &lt;br /&gt;
|-&lt;br /&gt;
| [http://flixel.org/ Flixel]&lt;br /&gt;
| Game Engine by Adam Atomic that exports to Flash. &lt;br /&gt;
|-&lt;br /&gt;
| FutureSplash&lt;br /&gt;
| Original version of Flash before being bought by Macromedia and rebranded as Flash. &lt;br /&gt;
|-&lt;br /&gt;
| [https://www.yoyogames.com/gamemaker GameMaker: Studio]&lt;br /&gt;
| Visual Game Engine by YoYo Games that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.gbstudio.dev/ GB Studio]&lt;br /&gt;
| Visual Game Engine by Chris Maltby for Gameboy Games. Exports to HTML5 using the Gameboy Online emulator.&lt;br /&gt;
|-&lt;br /&gt;
| [http://orteil.dashnet.org/igm/ Idle Game Maker]&lt;br /&gt;
| Visual Game Engine by Orteil and Opti for Clicker Games. Does not export but can be hosted on dashnet.org as HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [http://phaser.io/ Phaser]&lt;br /&gt;
| Game Engine and Toolkit by Photon Storm Ltd. that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.lexaloffle.com/pico-8.php Pico8]&lt;br /&gt;
| Game Engine and Toolkit by Lexaloffle that exports to HTML5. Designed for Retro style game with a 128x128 resolution.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/pixijs/pixi.js PixiJS]&lt;br /&gt;
| Game Library for HTML5 by GoodBoy Digital.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.puzzlescript.net/ PuzzleScript]&lt;br /&gt;
| Game Engine by Stephen Lavelle that exports to HTML5. Designed for Puzzle Games. &lt;br /&gt;
|-&lt;br /&gt;
| [https://www.rpgmakerweb.com/ RPG Maker]&lt;br /&gt;
| Game Engine and Toolkit by Enterbrain that exports to HTML5. Designed for Role Playing Games.&lt;br /&gt;
|-&lt;br /&gt;
| [https://scratch.mit.edu/ Scratch]&lt;br /&gt;
| Visual Game Engine by MIT that exports to Flash and HTML5. Designed for Children. &lt;br /&gt;
|-&lt;br /&gt;
| [http://stencyl.com/ Stencyl]&lt;br /&gt;
| Visual Game Engine by Jonathan Chung that exports to Flash and HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://tic.computer/ Tic-80]&lt;br /&gt;
| Game Engine and Toolkit by Nesbox that exports to HTML5. Designed for Retro style games with a 240x136 resolution. &lt;br /&gt;
|-&lt;br /&gt;
| [https://twinery.org Twine]&lt;br /&gt;
| Visual Game Engine and Toolkit by Chris Klimas that exports to HTML5. For Interactive Fiction.  &lt;br /&gt;
|-&lt;br /&gt;
| [http://tyranobuilder.com/ TyranoBuilder]&lt;br /&gt;
| Visual Game Engine by STRIKEWORKS that exports to HTML5. For Visual Novels.&lt;br /&gt;
|-&lt;br /&gt;
| [https://unity.com/ Unity WebGL]&lt;br /&gt;
| Game Engine and Toolkit by Unity Technologies that exports to HTML5. Not to be confused with Unity Web Player.  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Game Jam ==&lt;br /&gt;
Games created from scratch during a very limited amount of time, usually between 24 to 72 hours, following a provided theme.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [https://7drl.com/ 7DRL Challenge]&lt;br /&gt;
| An annual event centered on developing Roguelikes in a week.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/benbonk-game-jam-1 BenBonk Game Jam]&lt;br /&gt;
| Seventy-two hour game jams hosted by the YouTuber BenBonk.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/bscotch100 Butterscotch ShenaniJam]&lt;br /&gt;
| An annual game jam hosted by indie dev studio [https://www.bscotch.net/ Butterscotch Shennanigans].&lt;br /&gt;
|-&lt;br /&gt;
| [https://jayisgames.com/tag/cgdc Casual Gameplay Design Competition]&lt;br /&gt;
| 10 Game Jams hosted by Jay Is Games between 2006 and 2012, each with a theme. Some of them had sponsors.&lt;br /&gt;
|-&lt;br /&gt;
| [https://ldjam.com/ Ludum Dare]&lt;br /&gt;
| One of the biggest active game jams; an online event held twice a year where games are made from scratch over a weekend.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/make-a-thing-16-09/ Make-A-Thing Jam]&lt;br /&gt;
| A brief series of jams intended for [https://sae.edu.au/ SAE Institute Brisbane] students and alumni in the Games Development course.&lt;br /&gt;
|-&lt;br /&gt;
| [https://minijamofficial.com/ Mini Jam]&lt;br /&gt;
| Jams hosted every fortnight for 72 hours featuring different themes and limitations.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.newgrounds.com/collection/nggamejams NG Game Jam]&lt;br /&gt;
| An annual event that was hosted by Newgrounds from 2007-2014 exploring many different themes. &lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/3310jam Nokia 3310 Jam]&lt;br /&gt;
| An annual jam where participants stylize their entries around the hardware limitations of the Nokia 3310.&lt;br /&gt;
|-&lt;br /&gt;
| [https://nordicgamejam.com/ Nordic Game Jam]&lt;br /&gt;
| An annual game jam based in Copenhagen. Developers are given a theme, restrictions, and around 40 hours to develop a title.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/pastel-jam/ Pastel Jam]&lt;br /&gt;
| A one time jam challenging developers to create a game using an exclusively pastel art style.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/pizza-jam-pizza-prize/ Pizza Jam]&lt;br /&gt;
| A series of jams where the top three entrants will have a pizza paid for and sent regardless of where they're based, on the condition that the jam organizer gets to choose the toppings. &lt;br /&gt;
|-&lt;br /&gt;
| [http://starmen.net/funfest/ Starmen.Net Funfest]&lt;br /&gt;
| Bi-seasonal jam created by the Starment.Net community for fan works related to [https://en.wikipedia.org/wiki/EarthBound EarthBound.]&lt;br /&gt;
|-&lt;br /&gt;
| [http://www.stencyl.com/jams/ Stencyl Jam]&lt;br /&gt;
| Jams in which participants have 10 days to create a game using the Stencyl game engine.&lt;br /&gt;
|-&lt;br /&gt;
| [https://theboobjam.com/ The Boob Jam]&lt;br /&gt;
| A one time jam aiming to &amp;quot;demystify&amp;quot; the experience of having boobs and exploring subjects beyond titillation. &lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/xkcdgamejam xkcd Game Jam]&lt;br /&gt;
| A jam held in 2017 where participants created games based on the [https://xkcd.com/ xkcd] webcomic.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Curation Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>MagnificentNoodle</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=4588</id>
		<title>Technologies to Add</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=4588"/>
		<updated>2021-02-24T19:22:41Z</updated>

		<summary type="html">&lt;p&gt;MagnificentNoodle: add Wild Pockets&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of web game technologies that we hope to support in the future. If you'd like to help us add one of these technologies to Flashpoint, please join the #plugins-chat channel in our Discord.  &lt;br /&gt;
&lt;br /&gt;
''Please add new technologies in alphanumeric order.''&lt;br /&gt;
&lt;br /&gt;
Here are some places to find more technologies to add to Flashpoint:&lt;br /&gt;
&lt;br /&gt;
[https://web.archive.org/web/20200702/http://plugindoc.mozdev.org/windows-all.html mozdev.org - Windows PluginDoc]&lt;br /&gt;
&lt;br /&gt;
[https://gist.github.com/afiestas/135cc16b2ec7a6cca4a7185b3bb38e2d GitHub Gist - a list of over 10,000 plugins]&lt;br /&gt;
&lt;br /&gt;
[http://kmext.sourceforge.net/mplug.htm K-Meleon Extensions Central]&lt;br /&gt;
&lt;br /&gt;
[http://omolini.steptail.com/mirror/win95/win95-dec96-1/plugins.html Windows95.com - Web Browser Plugins]&lt;br /&gt;
&lt;br /&gt;
[http://win95.retropc.se/win95-dec96-1/3dplug/3dplug.html Plugins from 1996 with download]&lt;br /&gt;
&lt;br /&gt;
[https://web.archive.org/web/19990117022323/http://browserwatch.internet.com/plug-in.html Plug-in Plaza]&lt;br /&gt;
&lt;br /&gt;
== Adobe Atmosphere ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Adobe_Atmosphere&lt;br /&gt;
&lt;br /&gt;
[[https://discord.com/channels/432708847304704010/516027726851735632/779035668205928458 Logo Discussion]]&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Latest plugin: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/2.x/AtmospherePlayer216.exe&lt;br /&gt;
&lt;br /&gt;
Standalone version: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/sa_player/atmosphere_saplayer.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* http://www.1ec5.org/3d/worlds.html&lt;br /&gt;
* http://www.1ec5.org/3d/mingerworld/&lt;br /&gt;
* http://www.wedding2004.net/photography/&lt;br /&gt;
* http://amasci.com/atmos.html&lt;br /&gt;
* http://www.trucker2000.net/directory.html&lt;br /&gt;
* http://www.it-quadrat.de/atmosphere/&lt;br /&gt;
* https://web.archive.org/web/*/http://www.canoma.com/*&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;The Javascript used by Galleries doesn't seem to work in newer IE. Curation guide might need to specify replacing the gallery's Javascript with code to create the &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag. This appears to because of a use of VBScript. VBScript can be reenabled via registry, or it might be cleaner to replace the JS.&amp;lt;/del&amp;gt; VBScript and galleries work fine as-is in Flashpoint Secure Player.&lt;br /&gt;
* Some older Atmosphere worlds don't work in the plugin. Newer worlds (including galleries) won't work fully in the standalone player.&lt;br /&gt;
* Low FPS. Can seemingly be fixed by changing &amp;quot;Throttle when not active&amp;quot;. Hardware acceleration can be added by editing a text file, but it results in oddities in the tic tac toe world (http://www.it-quadrat.de/ttt/ttt3d/ttt.aer)&lt;br /&gt;
* Cannot point plugin directly at an &amp;lt;code&amp;gt;.aer&amp;lt;/code&amp;gt; file, an &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag must be used. (This is an original Adobe Atmosphere limitation)&lt;br /&gt;
* Some worlds automatically close chat. Some other worlds put useful information in the chat. The chat open/closed preference is saved, so worlds with chat should probably have some code to open chat embedded.&lt;br /&gt;
* Excessive caching may be a possibility.&lt;br /&gt;
* Stairs are tricky to climb. Could be related to missing avatars? Might want to include default avatar in htdocs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Alambik Player ==&lt;br /&gt;
&lt;br /&gt;
=== Player ===&lt;br /&gt;
http://light.alambik.com/&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
http://www.the-demo.com/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Atomic 3D / Neutron Viewer ==&lt;br /&gt;
https://web.archive.org/web/19970214041929/http://www.atomic3d.com/downmain.html&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.atomic3d.com/download/bin/*&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
[https://web.archive.org/web/20001013114053/http://www2.enecho.go.jp:80/atom/3d/index.htm lost 3D model of a nuclear power plant]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== AXEL Player ==&lt;br /&gt;
&lt;br /&gt;
=== Download ===&lt;br /&gt;
Browser Plugin: https://web.archive.org/web/20070222181629/http://www.mindavenue.com:80/downloads/AXELPlayer.exe&lt;br /&gt;
&lt;br /&gt;
Standalone Player: https://web.archive.org/web/20061127002450/http://www.mindavenue.com/DB/en/download/updates/AXELStandAlonePlayer.exe&lt;br /&gt;
&lt;br /&gt;
'''Download links for all known versions:''' https://archive.org/details/mindavenue-axel-player&lt;br /&gt;
&lt;br /&gt;
Download of plugin files and modified Basilisk-Portable.in [https://cdn.discordapp.com/attachments/516027726851735632/777357663985205248/AXELPlayer.7z Download]&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://pages.infinit.net/glsmith/Arrow/arrow_main.htm&lt;br /&gt;
* https://www.drnathbrachialplexus.com/injury/anatomy.php&lt;br /&gt;
* http://kaitischler.de/AxelPlayerAcceptanceTest/&lt;br /&gt;
* http://www.muranon.com/w3d/gallery/&lt;br /&gt;
&lt;br /&gt;
== BitPlayer (BitMagic) ==&lt;br /&gt;
&lt;br /&gt;
===About===&lt;br /&gt;
&lt;br /&gt;
Is a standalone player built with Flash and Shockwave, playing both contents.&lt;br /&gt;
&lt;br /&gt;
it downloaded files from the internet on a daily basis. things called BitGames or BitFlicks there was also ads.&lt;br /&gt;
&lt;br /&gt;
The file extension is .bm which just contains a .swf or .dcr&lt;br /&gt;
&lt;br /&gt;
There were around 2000's various files in its short life, we have only been able to save a little less then 500.&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20000408230648/http://bitmagic.com/&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
&lt;br /&gt;
bitmagic.com.au, bitmagic.org, content.ao.bitmagic.com, download.ao.bitmagic.com, download.us.bitmagic.com, www.bitmagic.com&lt;br /&gt;
&lt;br /&gt;
(most of these you might have to search for bitmagic)&lt;br /&gt;
[[https://www.netkwesties.nl/documenten/Michiel%20Frackers%20interview.pdf Michiel Frackers Interview - Co-founder]]&lt;br /&gt;
[[https://fvjole.home.xs4all.nl/bio.html Co-founder flash website]]&lt;br /&gt;
[[http://vanderwaa.com/about/ animators website]]&lt;br /&gt;
[[https://retro.nrc.nl/W2/Lab/Profiel/Netherlands/young.html more info]]&lt;br /&gt;
[[https://www.linkedin.com/authwall?trk=gf&amp;amp;trkInfo=AQEMBt8J4bv7BAAAAXXd-4n4AWm4HP_cwDwAZu-0yxBxcj12HK5hG7ol6-F6BE_KuVuR3-8XFx0X7h5p0bZPj6EbGu1-8A1PescSAdWKjcI1Dpe-z4Y83eRl_Wyzr-_UfvX-VmE=&amp;amp;originalReferer=https://www.google.com/&amp;amp;sessionRedirect=https%3A%2F%2Fca.linkedin.com%2Fin%2Fvadim-kapridov-42184925 linkedin profile]]&lt;br /&gt;
[[http://rohypnol.nl/boek-van-frackers-bitmagic-beschadigend/#more-2727 about book by cofounder]]&lt;br /&gt;
[[https://horl.yolasite.com/bitmagic.php more info 2]]&lt;br /&gt;
[[http://www.neosoft.ru/internet/dialog3.htm#bitmagic website were player could be downloaded]]&lt;br /&gt;
[[http://ivvva.ru/america.htm blog talking about various inside happenings]]&lt;br /&gt;
&lt;br /&gt;
=== Download ===&lt;br /&gt;
&lt;br /&gt;
BitMagic should be good for the next release&lt;br /&gt;
&lt;br /&gt;
Items can not be fully curated in the Curate Tab though, items will not directly play so no screen shots etc via the Curate Tab.&lt;br /&gt;
&lt;br /&gt;
[[https://cdn.discordapp.com/attachments/516027726851735632/779800983814799421/-BitMagic_Support-.7z Current support build]]&lt;br /&gt;
[[https://discord.com/channels/432708847304704010/516027726851735632/778547303110672393 Recent Discord Post]]&lt;br /&gt;
&lt;br /&gt;
Examples are included in the download&lt;br /&gt;
&lt;br /&gt;
=== Tools ===&lt;br /&gt;
&lt;br /&gt;
* [https://github.com/Sgeo/bitmagic_converter/releases/latest bitmagic_converter] extracts the Flash or Shockwave file embedded in a BitMagic file and shows metadata such as name, creator/note, and edition (which is usually a date, presumably the date it was published)&lt;br /&gt;
* [https://github.com/Sgeo/minimagic_extractor/releases/latest minimagic_extractor] extracts BitMagic .bm files from Minimagic .exes. Minimagic was a way of packaging up a BitMagic animation as a standalone executable.&lt;br /&gt;
&lt;br /&gt;
=== Curation Tutorial ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Games&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
'''Click on &amp;lt;code&amp;gt;[Expand]&amp;lt;/code&amp;gt; to show Tut →'''&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''BitPlayer (BitMagic) Curation'''&lt;br /&gt;
&lt;br /&gt;
--'''Before You Start'''--&lt;br /&gt;
&lt;br /&gt;
These are not involved to curate but we generally do suggest you start with a Flash game as your first curation.&lt;br /&gt;
&lt;br /&gt;
---'''Identifying BitPlayer Games or Animations'''---&lt;br /&gt;
&lt;br /&gt;
These were originally downloaded from the internet into its player as .bm files.  You could also export them into a .exe file to share with others.  The exe's are more common to find one the net or even on physical CDs of games.&lt;br /&gt;
&lt;br /&gt;
We have already downloaded all the games and animations from the official BitMagic websites off of Wayback that could be saved.&lt;br /&gt;
&lt;br /&gt;
--'''Curating'''--&lt;br /&gt;
&lt;br /&gt;
Due to how BitPlayer was implemented into Flashpoint, you cannot play a curation from the Curate Tab so screenshots will have to be taken either using the BitMagic Player outside of Flashpoint or by adding the game to Core via the New Game button in the Games tab.&lt;br /&gt;
&lt;br /&gt;
Bits can be games, animations, trivia, ads, etc. This was a little player for your desktop that would stream new content everyday.&lt;br /&gt;
&lt;br /&gt;
Here are what your application path and an example LaunchCommand will look like. [insert picture]&lt;br /&gt;
&lt;br /&gt;
ApplicationPath: FPSoftware\FlashpointSecurePlayer.exe&lt;br /&gt;
LaunchCommand: bitmagic &amp;quot;http://bitmagic.com/1A1.bm&amp;quot;&lt;br /&gt;
&lt;br /&gt;
--'''Wrapping It Up'''--&lt;br /&gt;
&lt;br /&gt;
Follow the proper [[Curation Format]], just like with any curation.&lt;br /&gt;
&lt;br /&gt;
Pack everything into a single .7z or .zip file and submit it to the #other-game-curations channel of the Flashpoint Discord. Use the BitPlayer emoji when submitting.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--googleon: index--&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Castle Game Engine Web Plugin ==&lt;br /&gt;
https://github.com/castle-engine/castle-engine/wiki/Web-Plugin&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Can't find C:\Program on PATH.&lt;br /&gt;
&lt;br /&gt;
Exception &amp;quot;Exception&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
windres failed, cannot create Windows resource&lt;br /&gt;
&lt;br /&gt;
=== Further notes ===&lt;br /&gt;
No precompiled builds are available yet. As such, you may have to download any of the following files to compile the plugin:&lt;br /&gt;
&lt;br /&gt;
Lazarus: https://sourceforge.net/projects/lazarus/files/Lazarus%20Windows%2032%20bits/ (it might be best to download the version with the highest version number)&lt;br /&gt;
&lt;br /&gt;
Free Pascal (included with Lazarus, but also linked to separately in case that helps get the plugin compiled): https://sourceforge.net/projects/freepascal/files/Win32/&lt;br /&gt;
&lt;br /&gt;
Castle Game Engine: https://github.com/castle-engine/castle-engine/releases/tag/snapshot&lt;br /&gt;
&lt;br /&gt;
==Flatland Rover==&lt;br /&gt;
===Player===&lt;br /&gt;
* http://original.flatland.com&lt;br /&gt;
* http://www.flatland.com&lt;br /&gt;
* http://kmext.sourceforge.net/mplugs/nprover.zip&lt;br /&gt;
&lt;br /&gt;
===Examples===&lt;br /&gt;
* http://xuriel.com/spots/&lt;br /&gt;
* http://spots.flatland.com/&lt;br /&gt;
* https://www.xml.com/pub/a/1999/01/3dml/xcube.3dml&lt;br /&gt;
* https://www.sean.co.uk/a/webdesign/3d/3dmlworld.shtm&lt;br /&gt;
* http://xuriel.com/spots/&lt;br /&gt;
* http://zonalandeducation.com/canYou3DML/one.html&lt;br /&gt;
&lt;br /&gt;
== FreeHand ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Adobe_FreeHand - Article has no mention of the plugin however it appears this arises from that.&lt;br /&gt;
&lt;br /&gt;
Also called '''Shockwave Graphics Player''' but no apparent connection to Shockwave. Also just called Shockwave even though the other plugin(s) known as Shockwave existed.&lt;br /&gt;
&lt;br /&gt;
=== Plugin ===&lt;br /&gt;
* https://cdn.discordapp.com/attachments/714335844940513342/813963169440989214/np32fsw.dll&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* All the sites with the icon [[File:FreeHand on Macromedia.gif]] on http://web.archive.org/web/19961026210317/http://www.macromedia.com/shockwave/epicenter/ (you have to click on the categories)&lt;br /&gt;
** https://web.archive.org/web/19970727140308/http://www.inlink.com/~terryl/fairgounds.html&lt;br /&gt;
** https://web.archive.org/web/19990209093802/http://www.woodmagazine.com/cusserv/shockwave/horsehok.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Sometimes throws this error:&lt;br /&gt;
&lt;br /&gt;
[[File:FreeHand Error.png]]&lt;br /&gt;
&lt;br /&gt;
All three of the buttons make the plugin stop working.&lt;br /&gt;
&lt;br /&gt;
== Google Native Client ==&lt;br /&gt;
https://developer.chrome.com/native-client&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Google_Native_Client&lt;br /&gt;
&lt;br /&gt;
Slimjet 10, Used by oshaboy for testing: https://bluepload.unstable.life/slimjet10.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games ===&lt;br /&gt;
[https://www.crx4chrome.com/crx/39554/ Bomberclone]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;[https://mega.nz/folder/n5B2GQxZ#dACElxPS66W3ZYJRLECLHA Bastion Demo]&amp;lt;/s&amp;gt; (Some Assets lost)&lt;br /&gt;
&lt;br /&gt;
[https://supertux.datacivilization.com/ Super Tux]&lt;br /&gt;
&lt;br /&gt;
[https://doom.pdox.net/doom.html Doom]&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;quot;[6708:11872:0517/190417:ERROR:nacl_process_host.cc(215)] DuplicateHandle() failed&amp;quot; on Chromium 40&lt;br /&gt;
&lt;br /&gt;
.nexe &amp;lt;s&amp;gt;and .pexe&amp;lt;/s&amp;gt; files get downloaded by the browser, but don't start.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Slimjet 10 can't see the PNaCl compiler plugin when running through a proxy. (See chrome://components)&amp;lt;/s&amp;gt; (That was because the compiler was not in the user folder)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Grail ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Grail_(web_browser)&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://sourceforge.net/projects/grail/files/grail/0.6/grail-0.6.tgz/download&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://grail.sourceforge.net/demo/&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;TclError: Can't find a usable init.tcl in the following directories:&amp;quot; error when trying to run Grail &amp;lt;/s&amp;gt; (Solved)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;An exception occurred during applet loading : exceptions.TypeError: compile, argument 1: expected string without null bytes, string found&amp;quot; error on all official Grail demo applets, except for Clocks, Play A Sound File, Demos Similar to Common Java Demos, Show Grail's Applet Exception Handling, Calendar and A Little Joke. &amp;lt;/s&amp;gt; (That's because Grail can't decrypt gzipped http packets)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;An error occurred in a callback function : audiodev.error : no audio device&amp;quot; error if trying to play a sound in Play A Sound File. It's possible the audio files don't exist where they originally existed.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Old versions of Python and Tcl/Tk are required. These may work: &lt;br /&gt;
&lt;br /&gt;
Python 1.5.2: https://www.python.org/ftp/python/win32/py152.exe&lt;br /&gt;
&lt;br /&gt;
Tcl/Tk: ftp://ftp.ncnr.nist.gov/pub/cryst/gsas/win/tcltk80p2+.exe&lt;br /&gt;
&lt;br /&gt;
Alternatively, an all-in-one package can be used instead.&lt;br /&gt;
&lt;br /&gt;
All-in-one packages: https://cdn.discordapp.com/attachments/516027726851735632/711328321819902083/Grail.7z, https://cdn.discordapp.com/attachments/516027726851735632/711588211222118450/Grail_but_More_Portable.7z (more portable version)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== HTML+TIME / XHTML+SMIL ==&lt;br /&gt;
&lt;br /&gt;
* A proposal for Microsoft for including animation and interactivity in HTML: https://en.wikipedia.org/wiki/HTML%2BTIME&lt;br /&gt;
&lt;br /&gt;
* No independent download, added to Internet Explorer in IE 5.5 and removed in IE 9. X-UA-Compatible does not appear to work&lt;br /&gt;
&lt;br /&gt;
* DLLs from Windows XP + Internet Explorer 6 are installable: mstime.dll for time2, datime.dll for time&lt;br /&gt;
&lt;br /&gt;
* IE11 on Windows 10 with DLLs installed and registry entry seems to have issues with transparency.&lt;br /&gt;
&lt;br /&gt;
* IE6 via Utilu on Windows 10 bolds some stuff weirdly.&lt;br /&gt;
&lt;br /&gt;
* Ad demos are apparently older HTML+TIME syntax and only seem to run on IE5.5. Can datime.dll be unblocked on Win10 and syntax added to ensure its inclusion into the page? How large would a rewrite into XHTML+SMIL be? &lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* http://www.ludicrum.org/demos/&lt;br /&gt;
&lt;br /&gt;
* https://www.w3.org/AudioVideo/demos/XHTML-SMIL/Animate.htm&lt;br /&gt;
&lt;br /&gt;
* https://www.w3.org/AudioVideo/#demos&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Registry entry ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Windows Registry Editor Version 5.00&lt;br /&gt;
&lt;br /&gt;
[HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Internet Explorer\Default Behaviors]&lt;br /&gt;
&lt;br /&gt;
# C:\Program Files\Common Files\Microsoft Shared\VGX\vgx.dll&lt;br /&gt;
&amp;quot;VML&amp;quot;=&amp;quot;CLSID:10072CEC-8CC1-11D1-986E-00A0C955B42E&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# C:\Windows\system32\datime.dll&lt;br /&gt;
&amp;quot;TIME&amp;quot;=&amp;quot;CLSID:476c391c-3e0d-11d2-b948-00c04fa32195&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# C:\Windows\system32\mstime.dll&lt;br /&gt;
&amp;quot;TIME2&amp;quot;=&amp;quot;CLSID:17237A20-3ADB-48ec-B182-35291F115790&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# ???&lt;br /&gt;
&amp;quot;ANIM&amp;quot;=&amp;quot;CLSID:B1549E58-3894-11D2-BB7F-00A0C999C4C1&amp;quot;&lt;br /&gt;
&amp;quot;DA&amp;quot;=&amp;quot;CLSID:B1549E58-3894-11D2-BB7F-00A0C999C4C1&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== HotSauce ==&lt;br /&gt;
&lt;br /&gt;
Some kind of 3D viewer for .mcf files, which are things like sitemaps&lt;br /&gt;
&lt;br /&gt;
https://www.macintoshrepository.org/866-apple-s-hotsauce-technology-project-x-&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/HotSauce&lt;br /&gt;
&lt;br /&gt;
https://urbigenous.net/library/MCF/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970527121925fw_/http://www.hdcity.com/sample_index.html (requires a multitude of plugins)&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970703020221/http://mcf.research.apple.com/hs/sites.html&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/cdx/search?url=xspace.net&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%3A%5B45%5D&amp;amp;fl=original&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/cdx/search?url=mcf.research.apple.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%3A%5B45%5D&amp;amp;fl=original&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== igLoader ==&lt;br /&gt;
*https://www.mygamer.com/igloader-looks-to-help-indie-developers-2/&lt;br /&gt;
&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
*https://web.archive.org/web/20070913003821/http://www.igloader.com/&lt;br /&gt;
*https://web.archive.org/web/0id_/http://igloader.com/download/igLoader_setup.exe&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
*https://web.archive.org/web/20071212124018/http://www.miniclip.com/games/platypus/en/&lt;br /&gt;
*https://www.managames.com/onlinetennisgame.html&lt;br /&gt;
*https://web.archive.org/web/20051211062901/http://cloverleafgames.com/webbed.php&lt;br /&gt;
*https://web.archive.org/web/20070828050251/http://www.binarysun.co.uk/online-games/bubble-blitz/&lt;br /&gt;
*https://web.archive.org/web/20060306190952/http://igloader.com/examples/igshowcase.php&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== LiveMath ==&lt;br /&gt;
https://www.livemath.com/lmplugin/&lt;br /&gt;
&lt;br /&gt;
===Example Games/Applications===&lt;br /&gt;
&lt;br /&gt;
* https://ae.msstate.edu/vlsm/forcesys/concurrent_force_systems/livemath_examples/livemath_ex2.htm&lt;br /&gt;
* http://www.distancemath.com/preview/unit1/mvgrapher.htm&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== MDL Chime ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MDL_Chime&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: https://sites.fas.harvard.edu/~biotext/chimedemos/getplugins.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
When the plugin is installed, navigating to a page that uses the plugin immediately crashes K-Meleon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== MrSID ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MrSID&lt;br /&gt;
&lt;br /&gt;
An image compression plugin mainly used for orthophotos.&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Window on the UK, Window on the Universe (Volumes 1 &amp;amp; 2) and the plugin installer: https://archive.org/details/bnsc-wouk&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== o2c ==&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
http://www.o2c.de/en/download/o2c-download.html&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://staircon.pl/uslugiprojektowe.htm&lt;br /&gt;
* http://staircon.pl/galeria.htm&lt;br /&gt;
&lt;br /&gt;
* Package contains o2c files and installer: https://discord.com/channels/432708847304704010/516027726851735632/767757315423207484&lt;br /&gt;
* Second package with another player: https://discord.com/channels/432708847304704010/516027726851735632/768027913080930345&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Player using ocx files, but when trying run as ActiveX Control giving error &amp;quot;Registry Failed&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== O3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/O3D&lt;br /&gt;
&lt;br /&gt;
A proposal by Google for a standard 3D API for the Web. WebGL supplanted it. Google eventually wrote a WebGL version of O3D, but conversion is not automatic and the Beach demo was not converted&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
No known trustworthy downloads, although source code exists.&lt;br /&gt;
&lt;br /&gt;
https://www.zhaodll.co/n/20130417/158957.html was tested and works, but the site is sketchy.&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* https://code.google.com/archive/p/o3d/downloads&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Panda3D Plugin ==&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Panda3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: http://www.ddrose.com/~drose/plugin/install_plugin.html&lt;br /&gt;
&lt;br /&gt;
Latest runtime: https://www.panda3d.org/download/runtime-1-0-4/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
Open directory of Panda3D stuff: http://www.ddrose.com/~drose/p3d_7/&lt;br /&gt;
&lt;br /&gt;
[http://www.ddrose.com/pacbat/pacbat.html Pac-Bat] - tested and working on 2019-07-21&lt;br /&gt;
&lt;br /&gt;
[http://martinsant.net/games/dice/ Dice in a Stone Box]&lt;br /&gt;
&lt;br /&gt;
[http://a3p.sourceforge.net/play/ A3P - Acquire, Attack, Asplode, Pwn!] - tries to install Python and crashes&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Has a huge number of runtime components that are downloaded and installed on demand. They are listed here: &lt;br /&gt;
http://runtime.panda3d.org/contents.xml&lt;br /&gt;
&lt;br /&gt;
The runtime components are all available from this open directory: &lt;br /&gt;
http://runtime.panda3d.org/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Pipelight ==&lt;br /&gt;
&lt;br /&gt;
=== About ===&lt;br /&gt;
Unlike the other technologies on this list, this is not a distinct software platform. Instead, it is a browser plugin that allows Windows-only NPAPI plugins to run on Linux.&lt;br /&gt;
&lt;br /&gt;
See https://bluemaxima.org/flashpoint/datahub/Linux_Support#Pipelight for more information.&lt;br /&gt;
&lt;br /&gt;
== QuickTime VR ==&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://support.apple.com/downloads/quicktime &lt;br /&gt;
&lt;br /&gt;
http://www.oldversion.com/windows/quicktime/&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://www.virtualparks.org/scenes/ZvSeIxFqURTrIKUDkLjAFyA.html&lt;br /&gt;
&lt;br /&gt;
http://www.middlestreet.org/cabinet/sebacub.htm&lt;br /&gt;
&lt;br /&gt;
http://www.rewind.ac.uk/expanded/Narrative/BFI_422%22.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Uses the Windows system directory and is not portable.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
The latest version available on apple.com requires Visual C++ 2005 Redistributable Service Pack 1 MFC.&lt;br /&gt;
&lt;br /&gt;
Both Apple Application Support and QuickTime are required. Registry entries point to their locations.&lt;br /&gt;
&lt;br /&gt;
Registry files: [https://cdn.discordapp.com/attachments/516027726851735632/708149898729488414/apple.reg apple.reg] [https://cdn.discordapp.com/attachments/516027726851735632/708149900696617070/quicktime.reg quicktime.reg]&lt;br /&gt;
&lt;br /&gt;
Not all data in quicktime.reg is likely needed.&lt;br /&gt;
&lt;br /&gt;
In Flashpoint, Basilisk is currently configured to disable QuickTime by default to avoid conflicts.&lt;br /&gt;
&lt;br /&gt;
Some of the npqtplugin.dll files may interfere with other video/audio plugins or built-in behavior. It may make sense to have the QuickTime plugin available only when viewing a QuickTime curation. Basilisk's built-in MIME type configuration dialog can also be used to choose what plugins are used for different types of content.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rebol ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Rebol&lt;br /&gt;
&lt;br /&gt;
Plugin for a cross-platform programming language. The plugin exists for both IE and Netscape-based browsers, but may be better tested in the former. It seems like most embeds have been written expecting one or the other.&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.com/plugin/rebolb6.cab&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.net/plugin/demos/&lt;br /&gt;
&lt;br /&gt;
=== Support pack ===&lt;br /&gt;
&lt;br /&gt;
* https://cdn.discordapp.com/attachments/516027726851735632/785357102863482940/rebol_pack.7z (No logo, and only IE version)&lt;br /&gt;
&lt;br /&gt;
== Scratch ==&lt;br /&gt;
*https://scratch.mit.edu/&lt;br /&gt;
*https://en.wikipedia.org/wiki/Scratch_(programming_language)&lt;br /&gt;
&lt;br /&gt;
===About===&lt;br /&gt;
An online block-based virtual language, currently based upon Blockly, then previously Flash, and before that, Squeak 2.8. While it is possible to curate Scratch games in Flashpoint using converters and packagers, they are not in their original form.&lt;br /&gt;
&lt;br /&gt;
===Download Links===&lt;br /&gt;
* 1.4 Offline Editor: https://download.scratch.mit.edu/ScratchInstaller1.4.exe (Windows), https://download.scratch.mit.edu/MacScratch1.4.dmg (Mac), http://ubuntu.media.mit.edu/ubuntu//pool/universe/s/scratch/scratch_1.4.0.6~dfsg1-5~ubuntu12.04.1_all.deb (Linux)&lt;br /&gt;
* 2.0 Offline Editor: https://scratch.mit.edu/scratchr2/static/sa/Scratch-461.exe (Windows), https://scratch.mit.edu/scratchr2/static/sa/Scratch-461.dmg (Mac)&lt;br /&gt;
* 3 Offline Editor: https://downloads.scratch.mit.edu/desktop/Scratch%20Setup.exe (Windows), https://downloads.scratch.mit.edu/desktop/Scratch.dmg (Mac)&lt;br /&gt;
&lt;br /&gt;
===Example Applications===&lt;br /&gt;
* Wodunne's World: https://scratch.mit.edu/projects/23012/&lt;br /&gt;
* Snail Platformer v1.4: https://scratch.mit.edu/projects/91723110/&lt;br /&gt;
&lt;br /&gt;
===Problems Encountered===&lt;br /&gt;
Scratch 2 and 3 do not have Linux versions. However, it may be possible to run their respective Windows versions in Wine.&lt;br /&gt;
&lt;br /&gt;
== Sense8 WorldUp ==&lt;br /&gt;
=== Downloads ===&lt;br /&gt;
* http://www.terasoft.com/about/products.html&lt;br /&gt;
* https://web.archive.org/web/20010622064503/http://www.sense8.com/products/download.html&lt;br /&gt;
* Files from Wayback https://discord.com/channels/432708847304704010/516027726851735632/785218816711983104&lt;br /&gt;
&lt;br /&gt;
===Example Applications===&lt;br /&gt;
* http://www.cityarts.com/metaverse/&lt;br /&gt;
&lt;br /&gt;
== Squeak ==&lt;br /&gt;
*http://files.squeak.org/2.8/BrowserPlugins/&lt;br /&gt;
*https://web.archive.org/web/20060831053239/http://weblogs.media.mit.edu/llk/scratch/faq.html&lt;br /&gt;
&lt;br /&gt;
== ThingWorld ThingViewer ==&lt;br /&gt;
&lt;br /&gt;
* Looks like they're intended to be single-asset&lt;br /&gt;
* Some Javascript mentions possible sitelocks&lt;br /&gt;
* Installer installs plugins (ActiveX and NPAPI) and a standalone viewer&lt;br /&gt;
&lt;br /&gt;
=== Downloads ===&lt;br /&gt;
* Newest version: https://web.archive.org/web/20020128084644if_/http://www.thingworld.com:80/download/ThingViewer_Install.exe&lt;br /&gt;
* ThingMaker may be on this CD: https://archive.org/details/computerbuyercd-1998-09&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://www.junkyardjake.com/Games/thingworld.htm&lt;br /&gt;
* https://web.archive.org/web/*/www.thingworld.com/* filter by .tms&lt;br /&gt;
&lt;br /&gt;
== Wild Pockets ==&lt;br /&gt;
* Wild Pockets wiki: https://wildpockets.fandom.com/wiki/Wildpockets_Wiki&lt;br /&gt;
* Plugin source: https://launchpad.net/wildpockets&lt;br /&gt;
&lt;br /&gt;
=== Example Game ===&lt;br /&gt;
* [http://web.archive.org/web/20100526110154/http://www.ninjakiwi.com/Games/Action/Play/SAS_Zombie_Assault_3D.html SAS: Zombie Assault 3D]&lt;br /&gt;
&lt;br /&gt;
== WildTangent Web Driver ==&lt;br /&gt;
* SDK usable from Java, Javascript, VBScript&lt;br /&gt;
* Pages typically launch wthost.exe which itself uses an ActiveX plugin&lt;br /&gt;
* FlashpointProxy.dll needs to be attached to wthost.exe (currently attached to webdriver.dll)&lt;br /&gt;
* Newer version recommended by WildTangent Discord doesn't seem to support WinInet?&lt;br /&gt;
* Most games will need MS Java&lt;br /&gt;
* Antiviruses hate hate hate anything WildTangent related&lt;br /&gt;
* When producing combined webdriver+java config, be sure to only have one classpath entry&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* https://www.cs.vu.nl/~eliens/hush/archive/wt/sdk/ from the SDK. &lt;br /&gt;
* https://do2learn.com/games/safetygames/streetsafety/&lt;br /&gt;
&lt;br /&gt;
== Tulip 3D ==&lt;br /&gt;
&lt;br /&gt;
http://web.archive.org/web/20021002220716/http://www.exstream.to/&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20020928152956/http://www.tulip-software.org/&lt;br /&gt;
&lt;br /&gt;
(Note: It's unclear whether these two links reference the same plugin or two different plugins with Tulip in the name) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== X3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/X3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some X3D players: https://www.web3d.org/x3d/content/examples/X3dResources.html&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
''Examples: Scene Archives for X3D'': https://www.web3d.org/x3d/content/examples/X3dResources.html#Examples&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 loads indefinitely under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
== Xara Plugin ==&lt;br /&gt;
&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
https://web.archive.org/web/20010626161633/http://www.xara.com/downloads/plugin/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
''Website demos'' https://web.archive.org/web/19970606184251/http://www.xara.com/webformat/gallery/index.html&lt;br /&gt;
&lt;br /&gt;
== XVR ==&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&lt;br /&gt;
Could potentially be considered just another ActiveX control?&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/teaching/VE/Slides/2006-2007/week07/week07-xvr-framework.pdf&lt;br /&gt;
&lt;br /&gt;
* https://github.com/Gabryxx7/TheTower&lt;br /&gt;
&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
&lt;br /&gt;
* https://web.archive.org/web/20160513043225/http://client.vrmedia.it/XVRPlayer.cab&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/personalprojects.htm&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/publicprojects.htm &lt;br /&gt;
&lt;br /&gt;
* http://www.vrmedia.eu/demos/&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
The sample at https://web.archive.org/web/20051223071519/http://www.pureform.org/virtualGallery.htm (linked from personal projects) reportedly has Flash &amp;lt;-&amp;gt; XVR interaction. This might not be supportable in Flashpoint unless Flash can be added to Flashpoint Secure Player or an NPAPI version of XVR is found.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Technologies Already Included ==&lt;br /&gt;
===Added in Flashpoint 8.1===&lt;br /&gt;
=== Pulse3D ===&lt;br /&gt;
&lt;br /&gt;
https://www.sandyressler.com/about/library/weekly/aa122000a.htm &lt;br /&gt;
&lt;br /&gt;
https://lostmediawiki.com/Pulse_3D_(lost_3D_web_plugin_content;_1999-2001)&lt;br /&gt;
&lt;br /&gt;
Pulse3D was previously called &amp;quot;Platinum VRML.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
https://web.archive.org/web/*/http://www.pulse3d.com:80/players/english/PulsePlayerNsWin.exe &lt;br /&gt;
&lt;br /&gt;
Available from &amp;lt;code&amp;gt;MICD2001_11_NR2.iso&amp;lt;/code&amp;gt; here: http://archive.org/details/MICD200111/ &lt;br /&gt;
&lt;br /&gt;
https://bluepload.unstable.life/p3d.zip&lt;br /&gt;
&lt;br /&gt;
Installer: https://cdn.discordapp.com/attachments/516027726851735632/705092816220717086/PulseStuff.zip&lt;br /&gt;
&lt;br /&gt;
Netscape version: https://cdn.discordapp.com/attachments/516027726851735632/705175471926673468/PulseNetscape.zip&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
http://www.learningfriends.com/download.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20030705212152/http://www.digitalproducer.com/pages/protozoa.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20040204091717/http://launch.pulse3d.com/harvard/index.htm &lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/Pulse3DPWSPWCPW3Files&lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/www_02_2002 &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulse3d.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulse3d.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulsenetwork.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulsenetwork.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.dotcomix.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original dotcomix.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.muppetworld.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original muppetworld.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=barbie.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original barbie.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=nutrisystem.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original Nutrisystem.com CDX search]&lt;br /&gt;
&lt;br /&gt;
==== Notes ====&lt;br /&gt;
Browser plugins (at least the NPAPI one, didn't check ActiveX) seem to look for Pulse by using ShGetFolderPathA to find CSIDL_FLAG_CREATE | CSIDL_PROGRAM_FILES if that function exists (and if not, looking at a Registry entry).&lt;br /&gt;
&lt;br /&gt;
Some files seem to need a command sent to the plugin (for example, Fozzie needs &amp;quot;play obj=Dummy01 pkg=assets/fozzie/Package2.pws transition=0.30 heading=yes behave=joke&amp;quot;). The NPAPI version of the plugin looks like it relies on LiveConnect, which might not be supported in Basilisk.&lt;br /&gt;
&lt;br /&gt;
===Added in Flashpoint 8.2===&lt;br /&gt;
=== VRML ===&lt;br /&gt;
https://en.wikipedia.org/wiki/VRML&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
A list of some VRML players: https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: https://cosmo-player.en.softonic.com/download&lt;br /&gt;
&lt;br /&gt;
OpenVRML: https://sourceforge.net/projects/openvrml/files/&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
'''*'''; Also contains links to other places containing VRML content.&lt;br /&gt;
&lt;br /&gt;
Andrew's VRML Games and Puzzles: http://www.soc.napier.ac.uk/~andrew/vrml/&lt;br /&gt;
&lt;br /&gt;
VRML GAME'''*''': http://web.archive.org/web/20191016182344/http://www.ceres.dti.ne.jp/~kekenken/main/3d/game/game.htm&lt;br /&gt;
&lt;br /&gt;
Web3D Amusements'''*''' (The English version of VRML GAME. It has VRML programs not in the other version, which is in Japanese): http://web.archive.org/web/20191017225236/http://www.ceres.dti.ne.jp/~kekenken/main/index.html&lt;br /&gt;
&lt;br /&gt;
A Little Bit About Me: http://members.bex.net/jtcullen515/AboutMe.htm&lt;br /&gt;
&lt;br /&gt;
VRML resources for the 3E15 lecture - 14 October 1998'''*''': http://www2.cmp.uea.ac.uk/~jrk/wwwvrml.dir/public-vrml/VRMLLECTURE/&lt;br /&gt;
&lt;br /&gt;
vrml.sgi.com: http://web.archive.org/web/19980113075629/http://vrml.sgi.com/intro.html&lt;br /&gt;
&lt;br /&gt;
A list of chat worlds and games at VR Internal (on the left sidebar): https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
''Internet Archive Search: subject:&amp;quot;VRML&amp;quot;'': https://archive.org/search.php?query=subject%3A%22VRML%22&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .ac.uk addresses'''*''': https://www.google.com/search?q=VRML+site%3Aac.uk&lt;br /&gt;
&lt;br /&gt;
Floops episodes 7, 10, 24, 28, 29, 31, 36, 38 and 46 from Floops' Greatest Hits, a CD-ROM published in 1997 by Silicon Graphics: https://github.com/Sgeo/floopsArchive/tree/master/floops&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to altervista.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Aaltervista.org&lt;br /&gt;
&lt;br /&gt;
The Haunted House (created by Nekochan member nongrato): http://web.archive.org/web/20190704003702/http://sgizone.co.nf/haunted/&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to VRML archives'''*''': https://www.google.com/search?q=VRML+archive&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to gainos.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Ahttps%3A%2F%2Fgainos.org&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .edu addresses'''*''': https://www.google.com/search?q=VRML+site:edu&lt;br /&gt;
&lt;br /&gt;
Lots and Lots of VRML 1: https://bluepload.unstable.life/lotsandlotsofvrml1.7z&lt;br /&gt;
&lt;br /&gt;
All VRML worlds from Archive Team's Geocities scrape (1,985 .wrl files total) https://flashfreeze.submissions.unstable.life/geocities.7z&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
Flux Player 2.1 is stuck loading under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
Too many players with variations: Which ones should get included?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;Live3D: Crashes on page navigation&amp;lt;/del&amp;gt; resolvable by using in Netscape 4&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: Struggles with large worlds. Direct3D renderer (the default) seems to cause dropped polygons (in Mod Gun and Beat Monk Bash at least) and drifting cameras (in Mod Dance Party) and wrongly rendering textures (in Dilbert animation I Think Therefore I Am). Have been unable to get software renderer to work. OpenGL renderer (HKEY_CURRENT_USER\Software\CosmoSoftware\CosmoPlayer\2.1.1\renderer = OPENGL) seems to work fine on one system, needs testing before any decision to hardcode.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: If a world has sounds but a sound has not played yet, low FPS. This seems to occur in a full install too.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: Some worlds rely on RealPlayer G2. Include in Blaxxun config? Example world: http://www.e-spaces.com/portfolio/ssg/vrml/main.wrl&lt;br /&gt;
&lt;br /&gt;
=== Tcl Plugin ===&lt;br /&gt;
https://people.apache.org/~jim/NewArchitect/webtech/1997/12/junk/index.html&lt;br /&gt;
&lt;br /&gt;
[http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.467.7944 academic paper] &lt;br /&gt;
&lt;br /&gt;
[https://www.slideshare.net/nyaocat/tcltk-12234163 Japanese presentation]&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
http://www.tcl.tk/software/plugin/download.html &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/tree?ci=tip &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/raw/installers/msi/Tclplugin-4.0.msi?name=5daace0ca3aa9cf7b3a52fde29d5b18923c46e3d&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
See https://bluepload.unstable.life/tcl-info.txt for many examples.&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
The Tcl plugin may not load unless these conditions are met:&lt;br /&gt;
# The page with the Tcl embed has to be the first page loaded by the browser (not counting about:home).&lt;br /&gt;
# The page must be allowed to complete loading without scrolling the page or moving the mouse over the embed area.&lt;br /&gt;
Tested in latest K-Meleon (non-Goanna) version on 2019-08-17.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Burster ===&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
https://web.archive.org/web/20150209071910/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=38&amp;amp;Itemid=18 &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20160421163457/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=2&amp;amp;Itemid=18&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
http://3d8bits.orgfree.com/pong/pong.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20111208123049/http://deadcyborg.com/index.html&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/*/http://geta3d.com*&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Technologies]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>MagnificentNoodle</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=4587</id>
		<title>Technologies to Add</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=4587"/>
		<updated>2021-02-24T17:08:32Z</updated>

		<summary type="html">&lt;p&gt;MagnificentNoodle: #development-chat -&amp;gt; #plugins-chat&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of web game technologies that we hope to support in the future. If you'd like to help us add one of these technologies to Flashpoint, please join the #plugins-chat channel in our Discord.  &lt;br /&gt;
&lt;br /&gt;
''Please add new technologies in alphanumeric order.''&lt;br /&gt;
&lt;br /&gt;
Here are some places to find more technologies to add to Flashpoint:&lt;br /&gt;
&lt;br /&gt;
[https://web.archive.org/web/20200702/http://plugindoc.mozdev.org/windows-all.html mozdev.org - Windows PluginDoc]&lt;br /&gt;
&lt;br /&gt;
[https://gist.github.com/afiestas/135cc16b2ec7a6cca4a7185b3bb38e2d GitHub Gist - a list of over 10,000 plugins]&lt;br /&gt;
&lt;br /&gt;
[http://kmext.sourceforge.net/mplug.htm K-Meleon Extensions Central]&lt;br /&gt;
&lt;br /&gt;
[http://omolini.steptail.com/mirror/win95/win95-dec96-1/plugins.html Windows95.com - Web Browser Plugins]&lt;br /&gt;
&lt;br /&gt;
[http://win95.retropc.se/win95-dec96-1/3dplug/3dplug.html Plugins from 1996 with download]&lt;br /&gt;
&lt;br /&gt;
[https://web.archive.org/web/19990117022323/http://browserwatch.internet.com/plug-in.html Plug-in Plaza]&lt;br /&gt;
&lt;br /&gt;
== Adobe Atmosphere ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Adobe_Atmosphere&lt;br /&gt;
&lt;br /&gt;
[[https://discord.com/channels/432708847304704010/516027726851735632/779035668205928458 Logo Discussion]]&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Latest plugin: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/2.x/AtmospherePlayer216.exe&lt;br /&gt;
&lt;br /&gt;
Standalone version: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/sa_player/atmosphere_saplayer.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* http://www.1ec5.org/3d/worlds.html&lt;br /&gt;
* http://www.1ec5.org/3d/mingerworld/&lt;br /&gt;
* http://www.wedding2004.net/photography/&lt;br /&gt;
* http://amasci.com/atmos.html&lt;br /&gt;
* http://www.trucker2000.net/directory.html&lt;br /&gt;
* http://www.it-quadrat.de/atmosphere/&lt;br /&gt;
* https://web.archive.org/web/*/http://www.canoma.com/*&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;The Javascript used by Galleries doesn't seem to work in newer IE. Curation guide might need to specify replacing the gallery's Javascript with code to create the &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag. This appears to because of a use of VBScript. VBScript can be reenabled via registry, or it might be cleaner to replace the JS.&amp;lt;/del&amp;gt; VBScript and galleries work fine as-is in Flashpoint Secure Player.&lt;br /&gt;
* Some older Atmosphere worlds don't work in the plugin. Newer worlds (including galleries) won't work fully in the standalone player.&lt;br /&gt;
* Low FPS. Can seemingly be fixed by changing &amp;quot;Throttle when not active&amp;quot;. Hardware acceleration can be added by editing a text file, but it results in oddities in the tic tac toe world (http://www.it-quadrat.de/ttt/ttt3d/ttt.aer)&lt;br /&gt;
* Cannot point plugin directly at an &amp;lt;code&amp;gt;.aer&amp;lt;/code&amp;gt; file, an &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag must be used. (This is an original Adobe Atmosphere limitation)&lt;br /&gt;
* Some worlds automatically close chat. Some other worlds put useful information in the chat. The chat open/closed preference is saved, so worlds with chat should probably have some code to open chat embedded.&lt;br /&gt;
* Excessive caching may be a possibility.&lt;br /&gt;
* Stairs are tricky to climb. Could be related to missing avatars? Might want to include default avatar in htdocs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Alambik Player ==&lt;br /&gt;
&lt;br /&gt;
=== Player ===&lt;br /&gt;
http://light.alambik.com/&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
http://www.the-demo.com/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Atomic 3D / Neutron Viewer ==&lt;br /&gt;
https://web.archive.org/web/19970214041929/http://www.atomic3d.com/downmain.html&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.atomic3d.com/download/bin/*&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
[https://web.archive.org/web/20001013114053/http://www2.enecho.go.jp:80/atom/3d/index.htm lost 3D model of a nuclear power plant]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== AXEL Player ==&lt;br /&gt;
&lt;br /&gt;
=== Download ===&lt;br /&gt;
Browser Plugin: https://web.archive.org/web/20070222181629/http://www.mindavenue.com:80/downloads/AXELPlayer.exe&lt;br /&gt;
&lt;br /&gt;
Standalone Player: https://web.archive.org/web/20061127002450/http://www.mindavenue.com/DB/en/download/updates/AXELStandAlonePlayer.exe&lt;br /&gt;
&lt;br /&gt;
'''Download links for all known versions:''' https://archive.org/details/mindavenue-axel-player&lt;br /&gt;
&lt;br /&gt;
Download of plugin files and modified Basilisk-Portable.in [https://cdn.discordapp.com/attachments/516027726851735632/777357663985205248/AXELPlayer.7z Download]&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://pages.infinit.net/glsmith/Arrow/arrow_main.htm&lt;br /&gt;
* https://www.drnathbrachialplexus.com/injury/anatomy.php&lt;br /&gt;
* http://kaitischler.de/AxelPlayerAcceptanceTest/&lt;br /&gt;
* http://www.muranon.com/w3d/gallery/&lt;br /&gt;
&lt;br /&gt;
== BitPlayer (BitMagic) ==&lt;br /&gt;
&lt;br /&gt;
===About===&lt;br /&gt;
&lt;br /&gt;
Is a standalone player built with Flash and Shockwave, playing both contents.&lt;br /&gt;
&lt;br /&gt;
it downloaded files from the internet on a daily basis. things called BitGames or BitFlicks there was also ads.&lt;br /&gt;
&lt;br /&gt;
The file extension is .bm which just contains a .swf or .dcr&lt;br /&gt;
&lt;br /&gt;
There were around 2000's various files in its short life, we have only been able to save a little less then 500.&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20000408230648/http://bitmagic.com/&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
&lt;br /&gt;
bitmagic.com.au, bitmagic.org, content.ao.bitmagic.com, download.ao.bitmagic.com, download.us.bitmagic.com, www.bitmagic.com&lt;br /&gt;
&lt;br /&gt;
(most of these you might have to search for bitmagic)&lt;br /&gt;
[[https://www.netkwesties.nl/documenten/Michiel%20Frackers%20interview.pdf Michiel Frackers Interview - Co-founder]]&lt;br /&gt;
[[https://fvjole.home.xs4all.nl/bio.html Co-founder flash website]]&lt;br /&gt;
[[http://vanderwaa.com/about/ animators website]]&lt;br /&gt;
[[https://retro.nrc.nl/W2/Lab/Profiel/Netherlands/young.html more info]]&lt;br /&gt;
[[https://www.linkedin.com/authwall?trk=gf&amp;amp;trkInfo=AQEMBt8J4bv7BAAAAXXd-4n4AWm4HP_cwDwAZu-0yxBxcj12HK5hG7ol6-F6BE_KuVuR3-8XFx0X7h5p0bZPj6EbGu1-8A1PescSAdWKjcI1Dpe-z4Y83eRl_Wyzr-_UfvX-VmE=&amp;amp;originalReferer=https://www.google.com/&amp;amp;sessionRedirect=https%3A%2F%2Fca.linkedin.com%2Fin%2Fvadim-kapridov-42184925 linkedin profile]]&lt;br /&gt;
[[http://rohypnol.nl/boek-van-frackers-bitmagic-beschadigend/#more-2727 about book by cofounder]]&lt;br /&gt;
[[https://horl.yolasite.com/bitmagic.php more info 2]]&lt;br /&gt;
[[http://www.neosoft.ru/internet/dialog3.htm#bitmagic website were player could be downloaded]]&lt;br /&gt;
[[http://ivvva.ru/america.htm blog talking about various inside happenings]]&lt;br /&gt;
&lt;br /&gt;
=== Download ===&lt;br /&gt;
&lt;br /&gt;
BitMagic should be good for the next release&lt;br /&gt;
&lt;br /&gt;
Items can not be fully curated in the Curate Tab though, items will not directly play so no screen shots etc via the Curate Tab.&lt;br /&gt;
&lt;br /&gt;
[[https://cdn.discordapp.com/attachments/516027726851735632/779800983814799421/-BitMagic_Support-.7z Current support build]]&lt;br /&gt;
[[https://discord.com/channels/432708847304704010/516027726851735632/778547303110672393 Recent Discord Post]]&lt;br /&gt;
&lt;br /&gt;
Examples are included in the download&lt;br /&gt;
&lt;br /&gt;
=== Tools ===&lt;br /&gt;
&lt;br /&gt;
* [https://github.com/Sgeo/bitmagic_converter/releases/latest bitmagic_converter] extracts the Flash or Shockwave file embedded in a BitMagic file and shows metadata such as name, creator/note, and edition (which is usually a date, presumably the date it was published)&lt;br /&gt;
* [https://github.com/Sgeo/minimagic_extractor/releases/latest minimagic_extractor] extracts BitMagic .bm files from Minimagic .exes. Minimagic was a way of packaging up a BitMagic animation as a standalone executable.&lt;br /&gt;
&lt;br /&gt;
=== Curation Tutorial ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Games&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
'''Click on &amp;lt;code&amp;gt;[Expand]&amp;lt;/code&amp;gt; to show Tut →'''&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''BitPlayer (BitMagic) Curation'''&lt;br /&gt;
&lt;br /&gt;
--'''Before You Start'''--&lt;br /&gt;
&lt;br /&gt;
These are not involved to curate but we generally do suggest you start with a Flash game as your first curation.&lt;br /&gt;
&lt;br /&gt;
---'''Identifying BitPlayer Games or Animations'''---&lt;br /&gt;
&lt;br /&gt;
These were originally downloaded from the internet into its player as .bm files.  You could also export them into a .exe file to share with others.  The exe's are more common to find one the net or even on physical CDs of games.&lt;br /&gt;
&lt;br /&gt;
We have already downloaded all the games and animations from the official BitMagic websites off of Wayback that could be saved.&lt;br /&gt;
&lt;br /&gt;
--'''Curating'''--&lt;br /&gt;
&lt;br /&gt;
Due to how BitPlayer was implemented into Flashpoint, you cannot play a curation from the Curate Tab so screenshots will have to be taken either using the BitMagic Player outside of Flashpoint or by adding the game to Core via the New Game button in the Games tab.&lt;br /&gt;
&lt;br /&gt;
Bits can be games, animations, trivia, ads, etc. This was a little player for your desktop that would stream new content everyday.&lt;br /&gt;
&lt;br /&gt;
Here are what your application path and an example LaunchCommand will look like. [insert picture]&lt;br /&gt;
&lt;br /&gt;
ApplicationPath: FPSoftware\FlashpointSecurePlayer.exe&lt;br /&gt;
LaunchCommand: bitmagic &amp;quot;http://bitmagic.com/1A1.bm&amp;quot;&lt;br /&gt;
&lt;br /&gt;
--'''Wrapping It Up'''--&lt;br /&gt;
&lt;br /&gt;
Follow the proper [[Curation Format]], just like with any curation.&lt;br /&gt;
&lt;br /&gt;
Pack everything into a single .7z or .zip file and submit it to the #other-game-curations channel of the Flashpoint Discord. Use the BitPlayer emoji when submitting.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--googleon: index--&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Castle Game Engine Web Plugin ==&lt;br /&gt;
https://github.com/castle-engine/castle-engine/wiki/Web-Plugin&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Can't find C:\Program on PATH.&lt;br /&gt;
&lt;br /&gt;
Exception &amp;quot;Exception&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
windres failed, cannot create Windows resource&lt;br /&gt;
&lt;br /&gt;
=== Further notes ===&lt;br /&gt;
No precompiled builds are available yet. As such, you may have to download any of the following files to compile the plugin:&lt;br /&gt;
&lt;br /&gt;
Lazarus: https://sourceforge.net/projects/lazarus/files/Lazarus%20Windows%2032%20bits/ (it might be best to download the version with the highest version number)&lt;br /&gt;
&lt;br /&gt;
Free Pascal (included with Lazarus, but also linked to separately in case that helps get the plugin compiled): https://sourceforge.net/projects/freepascal/files/Win32/&lt;br /&gt;
&lt;br /&gt;
Castle Game Engine: https://github.com/castle-engine/castle-engine/releases/tag/snapshot&lt;br /&gt;
&lt;br /&gt;
==Flatland Rover==&lt;br /&gt;
===Player===&lt;br /&gt;
* http://original.flatland.com&lt;br /&gt;
* http://www.flatland.com&lt;br /&gt;
* http://kmext.sourceforge.net/mplugs/nprover.zip&lt;br /&gt;
&lt;br /&gt;
===Examples===&lt;br /&gt;
* http://xuriel.com/spots/&lt;br /&gt;
* http://spots.flatland.com/&lt;br /&gt;
* https://www.xml.com/pub/a/1999/01/3dml/xcube.3dml&lt;br /&gt;
* https://www.sean.co.uk/a/webdesign/3d/3dmlworld.shtm&lt;br /&gt;
* http://xuriel.com/spots/&lt;br /&gt;
* http://zonalandeducation.com/canYou3DML/one.html&lt;br /&gt;
&lt;br /&gt;
== FreeHand ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Adobe_FreeHand - Article has no mention of the plugin however it appears this arises from that.&lt;br /&gt;
&lt;br /&gt;
Also called '''Shockwave Graphics Player''' but no apparent connection to Shockwave. Also just called Shockwave even though the other plugin(s) known as Shockwave existed.&lt;br /&gt;
&lt;br /&gt;
=== Plugin ===&lt;br /&gt;
* https://cdn.discordapp.com/attachments/714335844940513342/813963169440989214/np32fsw.dll&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* All the sites with the icon [[File:FreeHand on Macromedia.gif]] on http://web.archive.org/web/19961026210317/http://www.macromedia.com/shockwave/epicenter/ (you have to click on the categories)&lt;br /&gt;
** https://web.archive.org/web/19970727140308/http://www.inlink.com/~terryl/fairgounds.html&lt;br /&gt;
** https://web.archive.org/web/19990209093802/http://www.woodmagazine.com/cusserv/shockwave/horsehok.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Sometimes throws this error:&lt;br /&gt;
&lt;br /&gt;
[[File:FreeHand Error.png]]&lt;br /&gt;
&lt;br /&gt;
All three of the buttons make the plugin stop working.&lt;br /&gt;
&lt;br /&gt;
== Google Native Client ==&lt;br /&gt;
https://developer.chrome.com/native-client&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Google_Native_Client&lt;br /&gt;
&lt;br /&gt;
Slimjet 10, Used by oshaboy for testing: https://bluepload.unstable.life/slimjet10.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games ===&lt;br /&gt;
[https://www.crx4chrome.com/crx/39554/ Bomberclone]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;[https://mega.nz/folder/n5B2GQxZ#dACElxPS66W3ZYJRLECLHA Bastion Demo]&amp;lt;/s&amp;gt; (Some Assets lost)&lt;br /&gt;
&lt;br /&gt;
[https://supertux.datacivilization.com/ Super Tux]&lt;br /&gt;
&lt;br /&gt;
[https://doom.pdox.net/doom.html Doom]&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;quot;[6708:11872:0517/190417:ERROR:nacl_process_host.cc(215)] DuplicateHandle() failed&amp;quot; on Chromium 40&lt;br /&gt;
&lt;br /&gt;
.nexe &amp;lt;s&amp;gt;and .pexe&amp;lt;/s&amp;gt; files get downloaded by the browser, but don't start.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Slimjet 10 can't see the PNaCl compiler plugin when running through a proxy. (See chrome://components)&amp;lt;/s&amp;gt; (That was because the compiler was not in the user folder)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Grail ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Grail_(web_browser)&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://sourceforge.net/projects/grail/files/grail/0.6/grail-0.6.tgz/download&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://grail.sourceforge.net/demo/&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;TclError: Can't find a usable init.tcl in the following directories:&amp;quot; error when trying to run Grail &amp;lt;/s&amp;gt; (Solved)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;An exception occurred during applet loading : exceptions.TypeError: compile, argument 1: expected string without null bytes, string found&amp;quot; error on all official Grail demo applets, except for Clocks, Play A Sound File, Demos Similar to Common Java Demos, Show Grail's Applet Exception Handling, Calendar and A Little Joke. &amp;lt;/s&amp;gt; (That's because Grail can't decrypt gzipped http packets)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;An error occurred in a callback function : audiodev.error : no audio device&amp;quot; error if trying to play a sound in Play A Sound File. It's possible the audio files don't exist where they originally existed.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Old versions of Python and Tcl/Tk are required. These may work: &lt;br /&gt;
&lt;br /&gt;
Python 1.5.2: https://www.python.org/ftp/python/win32/py152.exe&lt;br /&gt;
&lt;br /&gt;
Tcl/Tk: ftp://ftp.ncnr.nist.gov/pub/cryst/gsas/win/tcltk80p2+.exe&lt;br /&gt;
&lt;br /&gt;
Alternatively, an all-in-one package can be used instead.&lt;br /&gt;
&lt;br /&gt;
All-in-one packages: https://cdn.discordapp.com/attachments/516027726851735632/711328321819902083/Grail.7z, https://cdn.discordapp.com/attachments/516027726851735632/711588211222118450/Grail_but_More_Portable.7z (more portable version)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== HTML+TIME / XHTML+SMIL ==&lt;br /&gt;
&lt;br /&gt;
* A proposal for Microsoft for including animation and interactivity in HTML: https://en.wikipedia.org/wiki/HTML%2BTIME&lt;br /&gt;
&lt;br /&gt;
* No independent download, added to Internet Explorer in IE 5.5 and removed in IE 9. X-UA-Compatible does not appear to work&lt;br /&gt;
&lt;br /&gt;
* DLLs from Windows XP + Internet Explorer 6 are installable: mstime.dll for time2, datime.dll for time&lt;br /&gt;
&lt;br /&gt;
* IE11 on Windows 10 with DLLs installed and registry entry seems to have issues with transparency.&lt;br /&gt;
&lt;br /&gt;
* IE6 via Utilu on Windows 10 bolds some stuff weirdly.&lt;br /&gt;
&lt;br /&gt;
* Ad demos are apparently older HTML+TIME syntax and only seem to run on IE5.5. Can datime.dll be unblocked on Win10 and syntax added to ensure its inclusion into the page? How large would a rewrite into XHTML+SMIL be? &lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* http://www.ludicrum.org/demos/&lt;br /&gt;
&lt;br /&gt;
* https://www.w3.org/AudioVideo/demos/XHTML-SMIL/Animate.htm&lt;br /&gt;
&lt;br /&gt;
* https://www.w3.org/AudioVideo/#demos&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Registry entry ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Windows Registry Editor Version 5.00&lt;br /&gt;
&lt;br /&gt;
[HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Internet Explorer\Default Behaviors]&lt;br /&gt;
&lt;br /&gt;
# C:\Program Files\Common Files\Microsoft Shared\VGX\vgx.dll&lt;br /&gt;
&amp;quot;VML&amp;quot;=&amp;quot;CLSID:10072CEC-8CC1-11D1-986E-00A0C955B42E&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# C:\Windows\system32\datime.dll&lt;br /&gt;
&amp;quot;TIME&amp;quot;=&amp;quot;CLSID:476c391c-3e0d-11d2-b948-00c04fa32195&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# C:\Windows\system32\mstime.dll&lt;br /&gt;
&amp;quot;TIME2&amp;quot;=&amp;quot;CLSID:17237A20-3ADB-48ec-B182-35291F115790&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# ???&lt;br /&gt;
&amp;quot;ANIM&amp;quot;=&amp;quot;CLSID:B1549E58-3894-11D2-BB7F-00A0C999C4C1&amp;quot;&lt;br /&gt;
&amp;quot;DA&amp;quot;=&amp;quot;CLSID:B1549E58-3894-11D2-BB7F-00A0C999C4C1&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== HotSauce ==&lt;br /&gt;
&lt;br /&gt;
Some kind of 3D viewer for .mcf files, which are things like sitemaps&lt;br /&gt;
&lt;br /&gt;
https://www.macintoshrepository.org/866-apple-s-hotsauce-technology-project-x-&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/HotSauce&lt;br /&gt;
&lt;br /&gt;
https://urbigenous.net/library/MCF/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970527121925fw_/http://www.hdcity.com/sample_index.html (requires a multitude of plugins)&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970703020221/http://mcf.research.apple.com/hs/sites.html&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/cdx/search?url=xspace.net&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%3A%5B45%5D&amp;amp;fl=original&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/cdx/search?url=mcf.research.apple.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%3A%5B45%5D&amp;amp;fl=original&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== igLoader ==&lt;br /&gt;
*https://www.mygamer.com/igloader-looks-to-help-indie-developers-2/&lt;br /&gt;
&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
*https://web.archive.org/web/20070913003821/http://www.igloader.com/&lt;br /&gt;
*https://web.archive.org/web/0id_/http://igloader.com/download/igLoader_setup.exe&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
*https://web.archive.org/web/20071212124018/http://www.miniclip.com/games/platypus/en/&lt;br /&gt;
*https://www.managames.com/onlinetennisgame.html&lt;br /&gt;
*https://web.archive.org/web/20051211062901/http://cloverleafgames.com/webbed.php&lt;br /&gt;
*https://web.archive.org/web/20070828050251/http://www.binarysun.co.uk/online-games/bubble-blitz/&lt;br /&gt;
*https://web.archive.org/web/20060306190952/http://igloader.com/examples/igshowcase.php&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== LiveMath ==&lt;br /&gt;
https://www.livemath.com/lmplugin/&lt;br /&gt;
&lt;br /&gt;
===Example Games/Applications===&lt;br /&gt;
&lt;br /&gt;
* https://ae.msstate.edu/vlsm/forcesys/concurrent_force_systems/livemath_examples/livemath_ex2.htm&lt;br /&gt;
* http://www.distancemath.com/preview/unit1/mvgrapher.htm&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== MDL Chime ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MDL_Chime&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: https://sites.fas.harvard.edu/~biotext/chimedemos/getplugins.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
When the plugin is installed, navigating to a page that uses the plugin immediately crashes K-Meleon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== MrSID ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MrSID&lt;br /&gt;
&lt;br /&gt;
An image compression plugin mainly used for orthophotos.&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Window on the UK, Window on the Universe (Volumes 1 &amp;amp; 2) and the plugin installer: https://archive.org/details/bnsc-wouk&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== o2c ==&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
http://www.o2c.de/en/download/o2c-download.html&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://staircon.pl/uslugiprojektowe.htm&lt;br /&gt;
* http://staircon.pl/galeria.htm&lt;br /&gt;
&lt;br /&gt;
* Package contains o2c files and installer: https://discord.com/channels/432708847304704010/516027726851735632/767757315423207484&lt;br /&gt;
* Second package with another player: https://discord.com/channels/432708847304704010/516027726851735632/768027913080930345&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Player using ocx files, but when trying run as ActiveX Control giving error &amp;quot;Registry Failed&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== O3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/O3D&lt;br /&gt;
&lt;br /&gt;
A proposal by Google for a standard 3D API for the Web. WebGL supplanted it. Google eventually wrote a WebGL version of O3D, but conversion is not automatic and the Beach demo was not converted&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
No known trustworthy downloads, although source code exists.&lt;br /&gt;
&lt;br /&gt;
https://www.zhaodll.co/n/20130417/158957.html was tested and works, but the site is sketchy.&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* https://code.google.com/archive/p/o3d/downloads&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Panda3D Plugin ==&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Panda3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: http://www.ddrose.com/~drose/plugin/install_plugin.html&lt;br /&gt;
&lt;br /&gt;
Latest runtime: https://www.panda3d.org/download/runtime-1-0-4/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
Open directory of Panda3D stuff: http://www.ddrose.com/~drose/p3d_7/&lt;br /&gt;
&lt;br /&gt;
[http://www.ddrose.com/pacbat/pacbat.html Pac-Bat] - tested and working on 2019-07-21&lt;br /&gt;
&lt;br /&gt;
[http://martinsant.net/games/dice/ Dice in a Stone Box]&lt;br /&gt;
&lt;br /&gt;
[http://a3p.sourceforge.net/play/ A3P - Acquire, Attack, Asplode, Pwn!] - tries to install Python and crashes&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Has a huge number of runtime components that are downloaded and installed on demand. They are listed here: &lt;br /&gt;
http://runtime.panda3d.org/contents.xml&lt;br /&gt;
&lt;br /&gt;
The runtime components are all available from this open directory: &lt;br /&gt;
http://runtime.panda3d.org/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Pipelight ==&lt;br /&gt;
&lt;br /&gt;
=== About ===&lt;br /&gt;
Unlike the other technologies on this list, this is not a distinct software platform. Instead, it is a browser plugin that allows Windows-only NPAPI plugins to run on Linux.&lt;br /&gt;
&lt;br /&gt;
See https://bluemaxima.org/flashpoint/datahub/Linux_Support#Pipelight for more information.&lt;br /&gt;
&lt;br /&gt;
== QuickTime VR ==&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://support.apple.com/downloads/quicktime &lt;br /&gt;
&lt;br /&gt;
http://www.oldversion.com/windows/quicktime/&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://www.virtualparks.org/scenes/ZvSeIxFqURTrIKUDkLjAFyA.html&lt;br /&gt;
&lt;br /&gt;
http://www.middlestreet.org/cabinet/sebacub.htm&lt;br /&gt;
&lt;br /&gt;
http://www.rewind.ac.uk/expanded/Narrative/BFI_422%22.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Uses the Windows system directory and is not portable.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
The latest version available on apple.com requires Visual C++ 2005 Redistributable Service Pack 1 MFC.&lt;br /&gt;
&lt;br /&gt;
Both Apple Application Support and QuickTime are required. Registry entries point to their locations.&lt;br /&gt;
&lt;br /&gt;
Registry files: [https://cdn.discordapp.com/attachments/516027726851735632/708149898729488414/apple.reg apple.reg] [https://cdn.discordapp.com/attachments/516027726851735632/708149900696617070/quicktime.reg quicktime.reg]&lt;br /&gt;
&lt;br /&gt;
Not all data in quicktime.reg is likely needed.&lt;br /&gt;
&lt;br /&gt;
In Flashpoint, Basilisk is currently configured to disable QuickTime by default to avoid conflicts.&lt;br /&gt;
&lt;br /&gt;
Some of the npqtplugin.dll files may interfere with other video/audio plugins or built-in behavior. It may make sense to have the QuickTime plugin available only when viewing a QuickTime curation. Basilisk's built-in MIME type configuration dialog can also be used to choose what plugins are used for different types of content.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rebol ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Rebol&lt;br /&gt;
&lt;br /&gt;
Plugin for a cross-platform programming language. The plugin exists for both IE and Netscape-based browsers, but may be better tested in the former. It seems like most embeds have been written expecting one or the other.&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.com/plugin/rebolb6.cab&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.net/plugin/demos/&lt;br /&gt;
&lt;br /&gt;
=== Support pack ===&lt;br /&gt;
&lt;br /&gt;
* https://cdn.discordapp.com/attachments/516027726851735632/785357102863482940/rebol_pack.7z (No logo, and only IE version)&lt;br /&gt;
&lt;br /&gt;
== Scratch ==&lt;br /&gt;
*https://scratch.mit.edu/&lt;br /&gt;
*https://en.wikipedia.org/wiki/Scratch_(programming_language)&lt;br /&gt;
&lt;br /&gt;
===About===&lt;br /&gt;
An online block-based virtual language, currently based upon Blockly, then previously Flash, and before that, Squeak 2.8. While it is possible to curate Scratch games in Flashpoint using converters and packagers, they are not in their original form.&lt;br /&gt;
&lt;br /&gt;
===Download Links===&lt;br /&gt;
* 1.4 Offline Editor: https://download.scratch.mit.edu/ScratchInstaller1.4.exe (Windows), https://download.scratch.mit.edu/MacScratch1.4.dmg (Mac), http://ubuntu.media.mit.edu/ubuntu//pool/universe/s/scratch/scratch_1.4.0.6~dfsg1-5~ubuntu12.04.1_all.deb (Linux)&lt;br /&gt;
* 2.0 Offline Editor: https://scratch.mit.edu/scratchr2/static/sa/Scratch-461.exe (Windows), https://scratch.mit.edu/scratchr2/static/sa/Scratch-461.dmg (Mac)&lt;br /&gt;
* 3 Offline Editor: https://downloads.scratch.mit.edu/desktop/Scratch%20Setup.exe (Windows), https://downloads.scratch.mit.edu/desktop/Scratch.dmg (Mac)&lt;br /&gt;
&lt;br /&gt;
===Example Applications===&lt;br /&gt;
* Wodunne's World: https://scratch.mit.edu/projects/23012/&lt;br /&gt;
* Snail Platformer v1.4: https://scratch.mit.edu/projects/91723110/&lt;br /&gt;
&lt;br /&gt;
===Problems Encountered===&lt;br /&gt;
Scratch 2 and 3 do not have Linux versions. However, it may be possible to run their respective Windows versions in Wine.&lt;br /&gt;
&lt;br /&gt;
== Sense8 WorldUp ==&lt;br /&gt;
=== Downloads ===&lt;br /&gt;
* http://www.terasoft.com/about/products.html&lt;br /&gt;
* https://web.archive.org/web/20010622064503/http://www.sense8.com/products/download.html&lt;br /&gt;
* Files from Wayback https://discord.com/channels/432708847304704010/516027726851735632/785218816711983104&lt;br /&gt;
&lt;br /&gt;
===Example Applications===&lt;br /&gt;
* http://www.cityarts.com/metaverse/&lt;br /&gt;
&lt;br /&gt;
== Squeak ==&lt;br /&gt;
*http://files.squeak.org/2.8/BrowserPlugins/&lt;br /&gt;
*https://web.archive.org/web/20060831053239/http://weblogs.media.mit.edu/llk/scratch/faq.html&lt;br /&gt;
&lt;br /&gt;
== ThingWorld ThingViewer ==&lt;br /&gt;
&lt;br /&gt;
* Looks like they're intended to be single-asset&lt;br /&gt;
* Some Javascript mentions possible sitelocks&lt;br /&gt;
* Installer installs plugins (ActiveX and NPAPI) and a standalone viewer&lt;br /&gt;
&lt;br /&gt;
=== Downloads ===&lt;br /&gt;
* Newest version: https://web.archive.org/web/20020128084644if_/http://www.thingworld.com:80/download/ThingViewer_Install.exe&lt;br /&gt;
* ThingMaker may be on this CD: https://archive.org/details/computerbuyercd-1998-09&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://www.junkyardjake.com/Games/thingworld.htm&lt;br /&gt;
* https://web.archive.org/web/*/www.thingworld.com/* filter by .tms&lt;br /&gt;
&lt;br /&gt;
== WildTangent Web Driver ==&lt;br /&gt;
* SDK usable from Java, Javascript, VBScript&lt;br /&gt;
* Pages typically launch wthost.exe which itself uses an ActiveX plugin&lt;br /&gt;
* FlashpointProxy.dll needs to be attached to wthost.exe (currently attached to webdriver.dll)&lt;br /&gt;
* Newer version recommended by WildTangent Discord doesn't seem to support WinInet?&lt;br /&gt;
* Most games will need MS Java&lt;br /&gt;
* Antiviruses hate hate hate anything WildTangent related&lt;br /&gt;
* When producing combined webdriver+java config, be sure to only have one classpath entry&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* https://www.cs.vu.nl/~eliens/hush/archive/wt/sdk/ from the SDK. &lt;br /&gt;
* https://do2learn.com/games/safetygames/streetsafety/&lt;br /&gt;
&lt;br /&gt;
== Tulip 3D ==&lt;br /&gt;
&lt;br /&gt;
http://web.archive.org/web/20021002220716/http://www.exstream.to/&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20020928152956/http://www.tulip-software.org/&lt;br /&gt;
&lt;br /&gt;
(Note: It's unclear whether these two links reference the same plugin or two different plugins with Tulip in the name) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== X3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/X3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some X3D players: https://www.web3d.org/x3d/content/examples/X3dResources.html&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
''Examples: Scene Archives for X3D'': https://www.web3d.org/x3d/content/examples/X3dResources.html#Examples&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 loads indefinitely under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
== Xara Plugin ==&lt;br /&gt;
&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
https://web.archive.org/web/20010626161633/http://www.xara.com/downloads/plugin/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
''Website demos'' https://web.archive.org/web/19970606184251/http://www.xara.com/webformat/gallery/index.html&lt;br /&gt;
&lt;br /&gt;
== XVR ==&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&lt;br /&gt;
Could potentially be considered just another ActiveX control?&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/teaching/VE/Slides/2006-2007/week07/week07-xvr-framework.pdf&lt;br /&gt;
&lt;br /&gt;
* https://github.com/Gabryxx7/TheTower&lt;br /&gt;
&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
&lt;br /&gt;
* https://web.archive.org/web/20160513043225/http://client.vrmedia.it/XVRPlayer.cab&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/personalprojects.htm&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/publicprojects.htm &lt;br /&gt;
&lt;br /&gt;
* http://www.vrmedia.eu/demos/&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
The sample at https://web.archive.org/web/20051223071519/http://www.pureform.org/virtualGallery.htm (linked from personal projects) reportedly has Flash &amp;lt;-&amp;gt; XVR interaction. This might not be supportable in Flashpoint unless Flash can be added to Flashpoint Secure Player or an NPAPI version of XVR is found.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Technologies Already Included ==&lt;br /&gt;
===Added in Flashpoint 8.1===&lt;br /&gt;
=== Pulse3D ===&lt;br /&gt;
&lt;br /&gt;
https://www.sandyressler.com/about/library/weekly/aa122000a.htm &lt;br /&gt;
&lt;br /&gt;
https://lostmediawiki.com/Pulse_3D_(lost_3D_web_plugin_content;_1999-2001)&lt;br /&gt;
&lt;br /&gt;
Pulse3D was previously called &amp;quot;Platinum VRML.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
https://web.archive.org/web/*/http://www.pulse3d.com:80/players/english/PulsePlayerNsWin.exe &lt;br /&gt;
&lt;br /&gt;
Available from &amp;lt;code&amp;gt;MICD2001_11_NR2.iso&amp;lt;/code&amp;gt; here: http://archive.org/details/MICD200111/ &lt;br /&gt;
&lt;br /&gt;
https://bluepload.unstable.life/p3d.zip&lt;br /&gt;
&lt;br /&gt;
Installer: https://cdn.discordapp.com/attachments/516027726851735632/705092816220717086/PulseStuff.zip&lt;br /&gt;
&lt;br /&gt;
Netscape version: https://cdn.discordapp.com/attachments/516027726851735632/705175471926673468/PulseNetscape.zip&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
http://www.learningfriends.com/download.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20030705212152/http://www.digitalproducer.com/pages/protozoa.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20040204091717/http://launch.pulse3d.com/harvard/index.htm &lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/Pulse3DPWSPWCPW3Files&lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/www_02_2002 &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulse3d.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulse3d.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulsenetwork.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulsenetwork.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.dotcomix.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original dotcomix.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.muppetworld.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original muppetworld.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=barbie.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original barbie.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=nutrisystem.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original Nutrisystem.com CDX search]&lt;br /&gt;
&lt;br /&gt;
==== Notes ====&lt;br /&gt;
Browser plugins (at least the NPAPI one, didn't check ActiveX) seem to look for Pulse by using ShGetFolderPathA to find CSIDL_FLAG_CREATE | CSIDL_PROGRAM_FILES if that function exists (and if not, looking at a Registry entry).&lt;br /&gt;
&lt;br /&gt;
Some files seem to need a command sent to the plugin (for example, Fozzie needs &amp;quot;play obj=Dummy01 pkg=assets/fozzie/Package2.pws transition=0.30 heading=yes behave=joke&amp;quot;). The NPAPI version of the plugin looks like it relies on LiveConnect, which might not be supported in Basilisk.&lt;br /&gt;
&lt;br /&gt;
===Added in Flashpoint 8.2===&lt;br /&gt;
=== VRML ===&lt;br /&gt;
https://en.wikipedia.org/wiki/VRML&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
A list of some VRML players: https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: https://cosmo-player.en.softonic.com/download&lt;br /&gt;
&lt;br /&gt;
OpenVRML: https://sourceforge.net/projects/openvrml/files/&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
'''*'''; Also contains links to other places containing VRML content.&lt;br /&gt;
&lt;br /&gt;
Andrew's VRML Games and Puzzles: http://www.soc.napier.ac.uk/~andrew/vrml/&lt;br /&gt;
&lt;br /&gt;
VRML GAME'''*''': http://web.archive.org/web/20191016182344/http://www.ceres.dti.ne.jp/~kekenken/main/3d/game/game.htm&lt;br /&gt;
&lt;br /&gt;
Web3D Amusements'''*''' (The English version of VRML GAME. It has VRML programs not in the other version, which is in Japanese): http://web.archive.org/web/20191017225236/http://www.ceres.dti.ne.jp/~kekenken/main/index.html&lt;br /&gt;
&lt;br /&gt;
A Little Bit About Me: http://members.bex.net/jtcullen515/AboutMe.htm&lt;br /&gt;
&lt;br /&gt;
VRML resources for the 3E15 lecture - 14 October 1998'''*''': http://www2.cmp.uea.ac.uk/~jrk/wwwvrml.dir/public-vrml/VRMLLECTURE/&lt;br /&gt;
&lt;br /&gt;
vrml.sgi.com: http://web.archive.org/web/19980113075629/http://vrml.sgi.com/intro.html&lt;br /&gt;
&lt;br /&gt;
A list of chat worlds and games at VR Internal (on the left sidebar): https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
''Internet Archive Search: subject:&amp;quot;VRML&amp;quot;'': https://archive.org/search.php?query=subject%3A%22VRML%22&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .ac.uk addresses'''*''': https://www.google.com/search?q=VRML+site%3Aac.uk&lt;br /&gt;
&lt;br /&gt;
Floops episodes 7, 10, 24, 28, 29, 31, 36, 38 and 46 from Floops' Greatest Hits, a CD-ROM published in 1997 by Silicon Graphics: https://github.com/Sgeo/floopsArchive/tree/master/floops&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to altervista.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Aaltervista.org&lt;br /&gt;
&lt;br /&gt;
The Haunted House (created by Nekochan member nongrato): http://web.archive.org/web/20190704003702/http://sgizone.co.nf/haunted/&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to VRML archives'''*''': https://www.google.com/search?q=VRML+archive&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to gainos.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Ahttps%3A%2F%2Fgainos.org&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .edu addresses'''*''': https://www.google.com/search?q=VRML+site:edu&lt;br /&gt;
&lt;br /&gt;
Lots and Lots of VRML 1: https://bluepload.unstable.life/lotsandlotsofvrml1.7z&lt;br /&gt;
&lt;br /&gt;
All VRML worlds from Archive Team's Geocities scrape (1,985 .wrl files total) https://flashfreeze.submissions.unstable.life/geocities.7z&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
Flux Player 2.1 is stuck loading under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
Too many players with variations: Which ones should get included?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;Live3D: Crashes on page navigation&amp;lt;/del&amp;gt; resolvable by using in Netscape 4&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: Struggles with large worlds. Direct3D renderer (the default) seems to cause dropped polygons (in Mod Gun and Beat Monk Bash at least) and drifting cameras (in Mod Dance Party) and wrongly rendering textures (in Dilbert animation I Think Therefore I Am). Have been unable to get software renderer to work. OpenGL renderer (HKEY_CURRENT_USER\Software\CosmoSoftware\CosmoPlayer\2.1.1\renderer = OPENGL) seems to work fine on one system, needs testing before any decision to hardcode.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: If a world has sounds but a sound has not played yet, low FPS. This seems to occur in a full install too.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: Some worlds rely on RealPlayer G2. Include in Blaxxun config? Example world: http://www.e-spaces.com/portfolio/ssg/vrml/main.wrl&lt;br /&gt;
&lt;br /&gt;
=== Tcl Plugin ===&lt;br /&gt;
https://people.apache.org/~jim/NewArchitect/webtech/1997/12/junk/index.html&lt;br /&gt;
&lt;br /&gt;
[http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.467.7944 academic paper] &lt;br /&gt;
&lt;br /&gt;
[https://www.slideshare.net/nyaocat/tcltk-12234163 Japanese presentation]&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
http://www.tcl.tk/software/plugin/download.html &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/tree?ci=tip &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/raw/installers/msi/Tclplugin-4.0.msi?name=5daace0ca3aa9cf7b3a52fde29d5b18923c46e3d&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
See https://bluepload.unstable.life/tcl-info.txt for many examples.&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
The Tcl plugin may not load unless these conditions are met:&lt;br /&gt;
# The page with the Tcl embed has to be the first page loaded by the browser (not counting about:home).&lt;br /&gt;
# The page must be allowed to complete loading without scrolling the page or moving the mouse over the embed area.&lt;br /&gt;
Tested in latest K-Meleon (non-Goanna) version on 2019-08-17.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Burster ===&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
https://web.archive.org/web/20150209071910/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=38&amp;amp;Itemid=18 &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20160421163457/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=2&amp;amp;Itemid=18&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
http://3d8bits.orgfree.com/pong/pong.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20111208123049/http://deadcyborg.com/index.html&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/*/http://geta3d.com*&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Technologies]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>MagnificentNoodle</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Tags&amp;diff=4497</id>
		<title>Tags</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Tags&amp;diff=4497"/>
		<updated>2021-02-17T17:00:48Z</updated>

		<summary type="html">&lt;p&gt;MagnificentNoodle: allow Game Jam as a tag&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tags are used to classify and organize games in Flashpoint for easier searching.  Here, they have been organised into categories.  You may use multiple tags per game, and you can use any of the category headers from ''Action'' to ''Other'' and ''Game Jam'' as tags too. Tags can be applied to either games or animations, but the most common [[#Animations|Animation tags]] are listed in their own section for your convenience. If there is a tag that you feel would be useful, please ask a Staff Member on the Discord server, and we'll see if it's something that should be added.  We don't want tags to be too specific, to the point where a tag exists solely for one game.&lt;br /&gt;
&lt;br /&gt;
{{TOC_limit|limit=2}}&lt;br /&gt;
&lt;br /&gt;
== Action ==&lt;br /&gt;
These games are active and action-packed, whether they involve running, jumping, shooting, or something else.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Artillery&lt;br /&gt;
| Games where you use various weapons, setting the power and angle, to fight your enemy.&lt;br /&gt;
| Tank Wars&lt;br /&gt;
|-&lt;br /&gt;
| Brawler&lt;br /&gt;
| Progress through areas, beating up goons as you go; usually 2D.&lt;br /&gt;
| Stick Brawl&lt;br /&gt;
|-&lt;br /&gt;
| Defense&lt;br /&gt;
| Games which involve defending an area from an advancing wave of enemies.&lt;br /&gt;
| Storm the House&lt;br /&gt;
|-&lt;br /&gt;
| Fighting&lt;br /&gt;
| Two characters face off using combos and special techniques.&lt;br /&gt;
| Samurai Fighters&lt;br /&gt;
|-&lt;br /&gt;
| First-Person Shooter&lt;br /&gt;
| A shooter played from the point of view of the character firing the weapon.&lt;br /&gt;
| Sierra 7&lt;br /&gt;
|-&lt;br /&gt;
| Platformer&lt;br /&gt;
| Progress through one or more stages by jumping from object to object.&lt;br /&gt;
| Super Mario 63&lt;br /&gt;
|-&lt;br /&gt;
| Rail Shooter&lt;br /&gt;
| A shooter played with a viewpoint that moves automatically, with no input available to the player.&lt;br /&gt;
| Xiao Xiao no. 4&lt;br /&gt;
|-&lt;br /&gt;
| Run 'n' Gun&lt;br /&gt;
| Jump, run, and shoot; a platformer with a heavy emphasis on shooting.&lt;br /&gt;
| Alien Hominid&lt;br /&gt;
|-&lt;br /&gt;
| Shoot 'Em Up&lt;br /&gt;
| Move freely horizontally and vertically to shoot enemies with projectiles, while avoiding theirs.&lt;br /&gt;
| Cookie Crisp Space Flight Shooter&lt;br /&gt;
|-&lt;br /&gt;
| Shooter&lt;br /&gt;
| Any game where you use projectiles to shoot enemies.&lt;br /&gt;
| Endless War 3&lt;br /&gt;
|-&lt;br /&gt;
| Shooting Gallery&lt;br /&gt;
| Move your cursor to shoot targets, and rack up lots of points. The playing field is usually stationary, but can sometimes move from scene to scene.&lt;br /&gt;
| Pokemon Shooting Range&lt;br /&gt;
|-&lt;br /&gt;
| Time-Attack&lt;br /&gt;
| A game where you try to complete a given task in the fastest time possible or within a very short time limit.&amp;lt;br/&amp;gt;Not to be confused with the Racing tag.&lt;br /&gt;
| N&lt;br /&gt;
|-&lt;br /&gt;
| Vertically-Scrolling Shooter &lt;br /&gt;
| The game is played with a playfield that scrolls from bottom to top (usually in a ship).&lt;br /&gt;
| Enigmata 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Adventure ==&lt;br /&gt;
In Adventure games, the player experiences an interactive story driven by exploration and/or puzzle solving.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Choose Your Own Adventure&lt;br /&gt;
| Choose a path at specific junctions and see where the story takes you.&lt;br /&gt;
| The Henry Stickmin Series&lt;br /&gt;
|-&lt;br /&gt;
| Dating Sim&lt;br /&gt;
| Pick options to take boys or girls on dates.&lt;br /&gt;
| SimGirls&lt;br /&gt;
|-&lt;br /&gt;
| Escape the Room&lt;br /&gt;
| A subset of the Adventure genre where you're in a single room / low amount of rooms, a general lack of story, and puzzles to solve to get out of it.&lt;br /&gt;
| Cube Escape: The Cave&lt;br /&gt;
|-&lt;br /&gt;
| Interactive Fiction&lt;br /&gt;
| A game that primarily consists of text without images, like a book. Allows you to make decisions, explore, manage stats with buttons or commands, and may or may not change the narration dynamically.&lt;br /&gt;
| Forgotten&lt;br /&gt;
|-&lt;br /&gt;
| Metroidvania&lt;br /&gt;
| Adventure games that feature an interconnected world, explored by acquiring new items and unlocking new areas.&lt;br /&gt;
| Nuclear Autumn&lt;br /&gt;
|-&lt;br /&gt;
| Point and Click&lt;br /&gt;
| A specific subset of adventure games where your only controls are the mouse.&lt;br /&gt;
| Easy Joe&lt;br /&gt;
|-&lt;br /&gt;
| Roguelike&lt;br /&gt;
| You have one life.  Don't die, or you'll lose most if not all of your progress.&lt;br /&gt;
| Yet Another Roguelike&lt;br /&gt;
|-&lt;br /&gt;
| RPG&lt;br /&gt;
| Games focused less on combat and more on exploration and puzzle solving.  May or may not have detailed character stats.&lt;br /&gt;
| Sonny&lt;br /&gt;
|-&lt;br /&gt;
| Visual Novel&lt;br /&gt;
| Story based games that consist almost entirely of reading and picking choices. Often with static backgrounds and characters.&lt;br /&gt;
| I woke up next to you again.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Arcade ==&lt;br /&gt;
Arcade games have easily graspable gameplay and a focus on getting a high score.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Breakout&lt;br /&gt;
| Bounce a ball from a paddle to break all the bricks in a level.&lt;br /&gt;
| bloXplatter&lt;br /&gt;
|-&lt;br /&gt;
| Catching&lt;br /&gt;
| Collect objects that fall from the top of the screen, sometimes while avoiding obstacles, bad objects and/or not missing any of the good ones.&lt;br /&gt;
| Bubble Yum Bubble Gum Grab&lt;br /&gt;
|-&lt;br /&gt;
| Clicker&lt;br /&gt;
| A game where you primarily click to increase numbers. &lt;br /&gt;
| OSTM&lt;br /&gt;
|-&lt;br /&gt;
| Cross the Road&lt;br /&gt;
| Get your character to the other side of the road safely, usually from a top-down perspective; games based on Frogger.&lt;br /&gt;
| Frogger&lt;br /&gt;
|-&lt;br /&gt;
| Dodge&lt;br /&gt;
| You control a character, dodging or avoiding obstacles.&lt;br /&gt;
| Cubefield&lt;br /&gt;
|-&lt;br /&gt;
| Endless Flyer&lt;br /&gt;
| Control a character attempting to fly between columns or hazards while being affected by gravity.&lt;br /&gt;
| Flappy Nyan Cat&lt;br /&gt;
|-&lt;br /&gt;
| Endless Jumper&lt;br /&gt;
| Control a character in a vertical field, climbing as high you can and avoiding falling. Often in a playfield that scrolls from bottom to top and accompained with &amp;lt;code&amp;gt;Platformer&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Goin' Up&lt;br /&gt;
|-&lt;br /&gt;
| Idle&lt;br /&gt;
| A game where numbers go up while you're away. Most of the incremental games are idle ones.&lt;br /&gt;
| Progress Quest&lt;br /&gt;
|-&lt;br /&gt;
| Launch&lt;br /&gt;
| A game where you throw your character to see how far you get. Buy upgrades to shoot yourself further next time.&amp;lt;br/&amp;gt;Not to be confused with the Toss tag.&lt;br /&gt;
| Learn to Fly&lt;br /&gt;
|-&lt;br /&gt;
| Pellet Maze&lt;br /&gt;
| Navigate a character around a maze while collecting objects and avoiding enemies; games based on Pac-Man.&lt;br /&gt;
| Pacman&lt;br /&gt;
|-&lt;br /&gt;
| Pinball&lt;br /&gt;
| A game typically involving two paddles, a ball with realistic physics, and various objects on a play field that give you points when hit.&lt;br /&gt;
| Pinbill&lt;br /&gt;
|-&lt;br /&gt;
| Pong&lt;br /&gt;
| Games specifically based on Pong. Other paddle-based games will most likely use either the Breakout or Pinball tag.&lt;br /&gt;
| PONGS&lt;br /&gt;
|-&lt;br /&gt;
| Rhythm&lt;br /&gt;
| Press the right buttons to the beat of the music.&lt;br /&gt;
| F2Jam&lt;br /&gt;
|-&lt;br /&gt;
| Rock-Paper-Scissors&lt;br /&gt;
| A game based off the classic three-way head-to-head mind game.&lt;br /&gt;
| Pico vs. Uberkids&lt;br /&gt;
|-&lt;br /&gt;
| Runner&lt;br /&gt;
| A game that usually involves you moving down a path automatically, avoiding obstacles in order to either get a high score (endless) or finish a level.&lt;br /&gt;
| Robot Unicorn Attack&lt;br /&gt;
|-&lt;br /&gt;
| Score-Attack&lt;br /&gt;
| Your goal throughout the game is to get a high score.&lt;br /&gt;
| Starry Night&lt;br /&gt;
|-&lt;br /&gt;
| Snake&lt;br /&gt;
| Control a line that typically grows in length, collecting objects without colliding into yourself; games based on Snake.&lt;br /&gt;
| Snake Classic&lt;br /&gt;
|-&lt;br /&gt;
| Stacking&lt;br /&gt;
| Games that involve stacking objects, typically while keeping them balanced.&lt;br /&gt;
| Super Stacker&lt;br /&gt;
|-&lt;br /&gt;
| Tetris&lt;br /&gt;
| Drop pieces onto a grid-based playing field to form lines across the entire grid; games based on Tetris. If a game isn't based on Tetris, but still involves dropping tiles vertically, see the &amp;lt;code&amp;gt;Vertical Drop&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| Tetris 1989&lt;br /&gt;
|-&lt;br /&gt;
| Timing&lt;br /&gt;
| Similar to rhythm games, these tend to rely on non-musical, usually-visual cues and proper timing. Stacking and slacking games are popular variants.&lt;br /&gt;
| Feed the King&lt;br /&gt;
|-&lt;br /&gt;
| Toss&lt;br /&gt;
| Games where you toss or launch a character or object to destroy terrain, reach a location, or collect items. Famous examples of this tag are games based on Angry Birds.&amp;lt;br/&amp;gt;Not to be confused with the Launch tag.&lt;br /&gt;
| Soccer Kicker&lt;br /&gt;
|-&lt;br /&gt;
| Whack-A-Mole&lt;br /&gt;
| Characters will pop up on the screen (usually from holes) and the player must hit them before they disappear.&lt;br /&gt;
| Grizzly &amp;amp; the Lemmings: Whack a Lemming&lt;br /&gt;
|-&lt;br /&gt;
| Variety&lt;br /&gt;
| Mini-game collections, or games where the gameplay changes frequently.&lt;br /&gt;
| Four Second Fury&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Creative ==&lt;br /&gt;
Games facilitating user made content, from customizing characters to coloring to making your own picture.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Character Creator&lt;br /&gt;
| Games similar to Dress Up, but with an extra level of customization, such as modifying physical features and colors, which allow you to make your own original characters.&lt;br /&gt;
| Mega Anime Couple Creator&lt;br /&gt;
|-&lt;br /&gt;
| Coloring&lt;br /&gt;
| Digital coloring pages.  Pick a color and color in a picture.  Like a coloring book, but in the form of a web game.&lt;br /&gt;
| SpongeBob: Coloring Book&lt;br /&gt;
|-&lt;br /&gt;
| Community Content&lt;br /&gt;
| Games with community-made content (such as custom levels) included in Flashpoint. Typically also contain some sort of editor.&lt;br /&gt;
| Happy Wheels&lt;br /&gt;
|-&lt;br /&gt;
| Dress Up&lt;br /&gt;
| Choose simple cosmetic options for a given character such as outfits, hairstyles and accessories.&lt;br /&gt;
| Summer Bride Dress Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Level Editor&lt;br /&gt;
| Games with level editors.&lt;br /&gt;
| Warp&lt;br /&gt;
|-&lt;br /&gt;
| Make Up&lt;br /&gt;
| Apply make up of your choice to a given character, from a portrait or bust perspective.&lt;br /&gt;
| Ice Queen Make Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Object Creator&lt;br /&gt;
| Customize and decorate an item, for example a vehicle or a device. Similar to Dress Up, but for inanimate objects.&lt;br /&gt;
| Bunny's Ice Cream Maker&lt;br /&gt;
|-&lt;br /&gt;
| Sandbox&lt;br /&gt;
| Games focused on creating, building, and experimenting with little restriction. Minimal objectives are set in these games, but the player can set their own.&lt;br /&gt;
| Minecraft Classic&lt;br /&gt;
|-&lt;br /&gt;
| Scene Creator&lt;br /&gt;
| Place objects, characters, and other decorations in a diorama. Like Dress Up games, but for a scene.&lt;br /&gt;
| The Disney Create series&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Educational == &lt;br /&gt;
Educational games aim to teach something as you play.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Computer Science&lt;br /&gt;
| A game that teaches the player how to use computers, including how to code.&lt;br /&gt;
| Ben 10: Omnicode&lt;br /&gt;
|-&lt;br /&gt;
| First Aid&lt;br /&gt;
| A game teaches the player how to administer medical care in an emergency.&lt;br /&gt;
| Lifesaver&lt;br /&gt;
|-&lt;br /&gt;
| Geography&lt;br /&gt;
| A game that teaches the player about locations around the world.&lt;br /&gt;
| Geography Game: USA&lt;br /&gt;
|-&lt;br /&gt;
| Geometry&lt;br /&gt;
| A game that teaches the player about shapes.&lt;br /&gt;
| Ancient Greek Geometry&lt;br /&gt;
|-&lt;br /&gt;
| History&lt;br /&gt;
| A game that teaches the player historical events, places, and figures.&lt;br /&gt;
| Horrible Histories: Terrible Treasures&lt;br /&gt;
|-&lt;br /&gt;
| Language&lt;br /&gt;
| A game that helps the player learn a language (English included).&lt;br /&gt;
| Sushi Spell&lt;br /&gt;
|-&lt;br /&gt;
| Math&lt;br /&gt;
| A game that primarily involves solving math problems.&lt;br /&gt;
| Math Shootout&lt;br /&gt;
|-&lt;br /&gt;
| Quiz&lt;br /&gt;
| A game that asks you questions about any particular subject matter. Some Quiz games are more parodical than educational, however.&lt;br /&gt;
| 50 States &lt;br /&gt;
|-&lt;br /&gt;
| Science&lt;br /&gt;
| A game that teaches a scientific field, including chemistry, biology, and physics.&lt;br /&gt;
| ARTE Science Kit: Brain Circulation &lt;br /&gt;
|-&lt;br /&gt;
| Tutorial &lt;br /&gt;
| A game that is more akin to a tutorial, showing you how to do something in an interactive fashion.&lt;br /&gt;
| Ultimate Spriting Tutorial&lt;br /&gt;
|- &lt;br /&gt;
| Typing&lt;br /&gt;
| Games that teach you to type efficiently.&lt;br /&gt;
| Icarus Proudbottom Teaches Typing! &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Puzzle ==&lt;br /&gt;
Puzzle games involve brainteasers of all types, from fast-paced matching games to hidden object puzzles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Connect the Dots&lt;br /&gt;
| Games about connecting dots, usually to reveal an image.&lt;br /&gt;
| Խոզուկ&lt;br /&gt;
|-&lt;br /&gt;
| Find&lt;br /&gt;
| Find things that are hidden within a larger picture, or find differences between pictures.&lt;br /&gt;
| Pocket Creature ~Hidden Objects~&lt;br /&gt;
|-&lt;br /&gt;
| Jigsaw&lt;br /&gt;
| Classic style of puzzle where you place pieces of various shapes so they align with each other.&lt;br /&gt;
| Ice-Age 4 Jigsaw Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Lemmings&lt;br /&gt;
| Use a set of tools per level to guide marching characters from point A to point B.&lt;br /&gt;
| Oreo O's Creme Team Journey&lt;br /&gt;
|-&lt;br /&gt;
| Logic&lt;br /&gt;
| Follow a set of rules, whether explained or not, and use methodical thinking to solve puzzles. Usually has no game-over criteria or time limit.&lt;br /&gt;
| 3D Logic 2&lt;br /&gt;
|-&lt;br /&gt;
| Marble Popper&lt;br /&gt;
| Shoot a round, small object at others of its kind to match groups of the same color, whether in a large mass as in Puzzle Bobble, or along a trail as in Zuma.&lt;br /&gt;
| Coba&lt;br /&gt;
|-&lt;br /&gt;
| Matching&lt;br /&gt;
| Click on (or otherwise group) objects of the same color or shape together to match them.&lt;br /&gt;
| Ores&lt;br /&gt;
|-&lt;br /&gt;
| Match-3&lt;br /&gt;
| Similar to &amp;lt;code&amp;gt;Matching&amp;lt;/code&amp;gt;, but objects are swapped with each other to line them up within a grid.&lt;br /&gt;
| Bejeweled&lt;br /&gt;
|-&lt;br /&gt;
| Maze&lt;br /&gt;
| A game where you traverse or solve mazes.&lt;br /&gt;
| Grow Maze&lt;br /&gt;
|-&lt;br /&gt;
| Memory&lt;br /&gt;
| Games that require using your memory to constantly remember in-game information, such as the level layout or a sequence of inputs. Memory-match and Simon-says games fit this tag.&lt;br /&gt;
| &amp;quot;Elephants Never Forget!&amp;quot; Memory Game&lt;br /&gt;
|-&lt;br /&gt;
| Minesweeper&lt;br /&gt;
| Clear a grid-based board without spotting hidden hazards, with tile clues about the number of neighboring hazards.&lt;br /&gt;
| Zombie Minesweeper&lt;br /&gt;
|-&lt;br /&gt;
| Peg Solitaire&lt;br /&gt;
| Jump pieces orthogonally in a grid to remove an adjacent piece, finishing with an empty board except for a single piece.&lt;br /&gt;
| Pegz&lt;br /&gt;
|-&lt;br /&gt;
| Pipe Connecter&lt;br /&gt;
| Add and/or rotate pipe-shaped pieces on a grid to create a path between two ends. Often has a time limit.&lt;br /&gt;
| Wonka Bars: Chocolate Pipe Madness&lt;br /&gt;
|-&lt;br /&gt;
| Sequential&lt;br /&gt;
| Games where you have to add items in the correct order to the playing field to ensure that they interact with each other properly and evolve to their max level.&lt;br /&gt;
| GROW Island&lt;br /&gt;
|-&lt;br /&gt;
| Sliding&lt;br /&gt;
| Slide squares or blocks along a grid to create an image or free a specific tile.&lt;br /&gt;
| 8 Square Slider&lt;br /&gt;
|-&lt;br /&gt;
| Sokoban&lt;br /&gt;
| Games that involve pushing boxes around an area into specific locations.&lt;br /&gt;
| Aggressive Sokoban&lt;br /&gt;
|-&lt;br /&gt;
| Stealth&lt;br /&gt;
| The player must move around discreetly to avoid being detected by enemy entities.&lt;br /&gt;
| The Classroom&lt;br /&gt;
|-&lt;br /&gt;
| Sudoku&lt;br /&gt;
| A grid-based game where the goal is to have each row, column and grid of nine boxes be filled with unique values.&lt;br /&gt;
| Just Sudoku&lt;br /&gt;
|-&lt;br /&gt;
| Vertical Drop&lt;br /&gt;
| Falling objects of various types drop from above for the player to eliminate. Games that are similar (but not identical) to Tetris, such as Puyo Puyo and Dr. Mario, fit this tag; otherwise, use the &amp;lt;code&amp;gt;Tetris&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| Puyo Puyo&lt;br /&gt;
|-&lt;br /&gt;
| Word&lt;br /&gt;
| Games based on anagrams, crosswords, or similar material, or games that involve manipulating words.&lt;br /&gt;
| Bookworm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Simulation ==&lt;br /&gt;
This type of a game attempts to simulate something from real life, like a card game or just walking around.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Card&lt;br /&gt;
| Games where the gameplay revolves around using cards.&lt;br /&gt;
| Solitaire&lt;br /&gt;
|-&lt;br /&gt;
| Cooking&lt;br /&gt;
| Games that revolve around cooking food.&lt;br /&gt;
| Cooking Academy&lt;br /&gt;
|-&lt;br /&gt;
| Driving&lt;br /&gt;
| Driving games involve steering a vehicle, whether to win a race, get the shortest time, or accomplish another goal.&lt;br /&gt;
| Action Driving Game&lt;br /&gt;
|-&lt;br /&gt;
| Fishing&lt;br /&gt;
| Use a rod to try to catch fish.&lt;br /&gt;
| Donald's Gone Gooey Fishing&lt;br /&gt;
|- &lt;br /&gt;
| Flying&lt;br /&gt;
| Flying without any fighting or racing. Usually in a plane or other airborne vehicle.&lt;br /&gt;
| Into Space 2&lt;br /&gt;
|-&lt;br /&gt;
| Gambling&lt;br /&gt;
| Bet virtual money, win virtual money.&lt;br /&gt;
| Blackjack Elf&lt;br /&gt;
|-&lt;br /&gt;
| Mahjong&lt;br /&gt;
| A game based off the classic Mahjong/Shanghai solitaire tile games.&lt;br /&gt;
| NingPo MahJong&lt;br /&gt;
|-&lt;br /&gt;
| Parking&lt;br /&gt;
| Park in a precise space, using any vehicle.&lt;br /&gt;
| Docking Perfection 2&lt;br /&gt;
|-&lt;br /&gt;
| Pet&lt;br /&gt;
| A game where you take care of a pet or multiple pets.&lt;br /&gt;
| The Pets Factor - Furry Friends&lt;br /&gt;
|-&lt;br /&gt;
| Solitaire&lt;br /&gt;
| A game based off the classic solitaire/patience card games.&lt;br /&gt;
| Golf Solitaire&lt;br /&gt;
|-&lt;br /&gt;
| Surgery&lt;br /&gt;
| Any game that involves performing medical operations on characters.&lt;br /&gt;
| Elsa Heart Surgery&lt;br /&gt;
|-&lt;br /&gt;
| Tabletop&lt;br /&gt;
| Games that replicate board games, real-life or invented.&lt;br /&gt;
| Snakes and Ladders&lt;br /&gt;
|-&lt;br /&gt;
| Time Management&lt;br /&gt;
| Move resources quickly in order to reach a quota or fulfill some other objective.&lt;br /&gt;
| Diner Dash&lt;br /&gt;
|-&lt;br /&gt;
| Tycoon&lt;br /&gt;
| Manage the economy and other aspects of a business or project and expand its development.&lt;br /&gt;
| McDonald's Video Game&lt;br /&gt;
|-&lt;br /&gt;
| Virtual World&lt;br /&gt;
| Explore a 3D environment with or without goals, often used to replicate places in real life.&lt;br /&gt;
| Odakyu Virtual Railway Museum&lt;br /&gt;
|-&lt;br /&gt;
| Walking Simulator&lt;br /&gt;
| A game that involves the player exploring a world by walking around it, often while a story unfolds. (If a game involves combat, platforming, or anything more than just walking around, it usually isn't a walking simulator.) &lt;br /&gt;
| Dear Esther&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sports == &lt;br /&gt;
Sports games attempt to replicate the gameplay of physical sports. This also encompasses fictional sports such as Quidditch. A game does not have to perfectly replicate a sport, so long as it is inspired by sports.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| American Football&lt;br /&gt;
| A game where two teams attempt to carry the ball to the other end of the stadium.&lt;br /&gt;
| First Down Football&lt;br /&gt;
|-&lt;br /&gt;
| Archery&lt;br /&gt;
| The player uses a bow and arrow to hit a distant target.&lt;br /&gt;
| Ultimate Bullseye&lt;br /&gt;
|-&lt;br /&gt;
| Athletics&lt;br /&gt;
| Games that match sports defined as &amp;quot;Athletics&amp;quot; in the Olympics. This includes running, jumping, and throwing disciplines.&lt;br /&gt;
| QWOP&lt;br /&gt;
|- &lt;br /&gt;
| Baseball&lt;br /&gt;
| A game where two teams attempt to hit a ball with a bat and catch it.&lt;br /&gt;
| Pro Baseball&lt;br /&gt;
|-&lt;br /&gt;
| Basketball&lt;br /&gt;
| A game where two teams try to get a ball through a raised hoop.&lt;br /&gt;
| Spooky Hoops&lt;br /&gt;
|-&lt;br /&gt;
| Billiards&lt;br /&gt;
| A game where players try to &amp;quot;pocket&amp;quot; balls with a cue. This encompasses billiards, pool, snooker, and any other sport that uses a cue.&lt;br /&gt;
| 8 Ball Pool&lt;br /&gt;
|-&lt;br /&gt;
| Bowling&lt;br /&gt;
| The players roll a ball, intending to knock down as many pins as possible at the end of the track.&lt;br /&gt;
| Gutterball Golden Pin Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Cricket&lt;br /&gt;
| A game where one team attempts to knock off the opposing team's bails, while the other tries to score runs by hitting the ball away from the other team.&lt;br /&gt;
| Ben 10 Ultimate Alien: Cricket Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Curling&lt;br /&gt;
| A game based on the precision sport of curling. Carefully throw an object across a slippery surface so that it stops on top of a particular target.&lt;br /&gt;
| 3 Puck Chuck&lt;br /&gt;
|-&lt;br /&gt;
| Cycling&lt;br /&gt;
| A game where the player rides a bicycle.&lt;br /&gt;
| DONUTZ Rush Hour Racer&lt;br /&gt;
|-&lt;br /&gt;
| Golf&lt;br /&gt;
| Each player attempts to get their ball to the end of a course in the fewest hits.&lt;br /&gt;
| Cartoon Cove Mini Golf&lt;br /&gt;
|-&lt;br /&gt;
| Hockey&lt;br /&gt;
| Two teams using skates attempt to get the ball or puck into the opposing goal. This encompasses Ice Hockey, Roller Hockey, and Air Hockey.&lt;br /&gt;
| Postopia Power Play&lt;br /&gt;
|-&lt;br /&gt;
| Motocross&lt;br /&gt;
| A game where a player on a bike attempts to traverse obstacles, usually with 2D physics.&lt;br /&gt;
| Dirt Bike&lt;br /&gt;
|-&lt;br /&gt;
| Racing &lt;br /&gt;
| Try to go faster than either the other drivers or the clock as you drive around a track.&lt;br /&gt;
| Cyclomaniacs&lt;br /&gt;
|- &lt;br /&gt;
| Skateboarding &lt;br /&gt;
| A game where a player uses a skateboard to either perform tricks or reach the end of a track.&lt;br /&gt;
| G Max Skateboarding&lt;br /&gt;
|- &lt;br /&gt;
| Skating &lt;br /&gt;
| A game where a player uses either ice skates or roller skates to perform tricks or reach the end of a track.&lt;br /&gt;
| Championship Figure Skating&lt;br /&gt;
|- &lt;br /&gt;
| Skiing &lt;br /&gt;
| A game where the player uses skis. This includes racing, jumping, and slalom.&lt;br /&gt;
| Downhill Skiing&lt;br /&gt;
|- &lt;br /&gt;
| Snowboarding &lt;br /&gt;
| A game where the player uses a snowboard.&lt;br /&gt;
| Chocobo's Snowboard Glide&lt;br /&gt;
|- &lt;br /&gt;
| Soccer &lt;br /&gt;
| Two teams attempt to kick the ball into the opposing goal.&lt;br /&gt;
| Toon Cup 2020&lt;br /&gt;
|- &lt;br /&gt;
| Surfing &lt;br /&gt;
| A game where the player uses a surfboard.&lt;br /&gt;
| Aussie Surf Classic&lt;br /&gt;
|- &lt;br /&gt;
| Swimming &lt;br /&gt;
| Swim laps around a pool, while competing against the clock or other swimmers.&lt;br /&gt;
| Hyper Sports 50 Metres Swimming&lt;br /&gt;
|- &lt;br /&gt;
| Tennis &lt;br /&gt;
| Two or more players attempt to hit the ball over a net with a racket, with the goal of forcing your opponent to drop it. This also encompasses Table Tennis.&lt;br /&gt;
| TARDIS Tennis&lt;br /&gt;
|- &lt;br /&gt;
| Volleyball &lt;br /&gt;
| Two teams attempt to hit a ball so it strikes the ground of the opposing team's play area.&lt;br /&gt;
| Beach City Turbo Volleyball GP&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Strategy games come in many forms, but usually involve controlling units in an efficient way to defeat some kind of enemy.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Checkers&lt;br /&gt;
| Also called Draughts, move diagonally in order to capture opponents by jumping over them. This tag also applies to any game that has the the basic checkers ruleset.&lt;br /&gt;
| Koala Checkers&lt;br /&gt;
|-&lt;br /&gt;
| Chess&lt;br /&gt;
| A board game where you must try to capture the opponent's &amp;quot;King&amp;quot;. This tag also applies to any game that has the basic chess ruleset.&lt;br /&gt;
| Bikini Bottom Chess&lt;br /&gt;
|-&lt;br /&gt;
| Lane-Based Strategy&lt;br /&gt;
| You and your opponent have one or more lanes with which to send units down to attack each other.&lt;br /&gt;
| Plants vs. Zombies Web Version&lt;br /&gt;
|-&lt;br /&gt;
| Node-Based Strategy&lt;br /&gt;
| The player and the enemy each control 'nodes', which they can send units to and from. &lt;br /&gt;
| Tentacle Wars&lt;br /&gt;
|-&lt;br /&gt;
| Real-Time Strategy&lt;br /&gt;
| Create units and buildings, collect resources, and face an opponent who's doing the same things at the same time as you are.&lt;br /&gt;
| Creeper World: Evermore&lt;br /&gt;
|-&lt;br /&gt;
| Tower Defense&lt;br /&gt;
| Build various towers to destroy the units your enemies send against you.&lt;br /&gt;
| Bloons TD 5&lt;br /&gt;
|-&lt;br /&gt;
| Turn-Based&lt;br /&gt;
| Take turns with an opponent as you create units and buildings, move units, and order attacks.&lt;br /&gt;
| Sonny&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
If a game doesn't seem to fit anywhere else, it will probably fit in one of these tags.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Comic&lt;br /&gt;
| A work which shows a sequence of images or animations and delivers narration and character dialogue. Not to be confused with &amp;lt;code&amp;gt;Visual Novel&amp;lt;/code&amp;gt;, which allows the player to influence the story based on their choices.&lt;br /&gt;
| Preparation - A League of Legends Parody&lt;br /&gt;
|-&lt;br /&gt;
| Demo&lt;br /&gt;
| A sample of a finished work, usually made in order to incentivize the purchase of the full version.&lt;br /&gt;
| Mini Metro: London&lt;br /&gt;
|-&lt;br /&gt;
| Demonstration&lt;br /&gt;
| Technical, engine, or concept demonstration. A tech demo.&lt;br /&gt;
| Ray Cast Car&lt;br /&gt;
|-&lt;br /&gt;
| Ecard&lt;br /&gt;
| A virtual postcard that you can send to a friend or relative's Email. Usually customizable.&lt;br /&gt;
| Savanna-gram eCard&lt;br /&gt;
|-&lt;br /&gt;
| Experimental&lt;br /&gt;
| Nontraditional games that often explore new concepts in art or gameplay.&lt;br /&gt;
| Crumbling Room&lt;br /&gt;
|-&lt;br /&gt;
| Incomplete&lt;br /&gt;
| A work which has not been completed, or mentions the possibility of future updates. A good indicator would be a version such as &amp;quot;Alpha&amp;quot; (sometimes &amp;quot;a&amp;quot; in the version number), &amp;quot;Beta&amp;quot; (sometimes &amp;quot;b&amp;quot; in the version number), or anything below a &amp;quot;1.0&amp;quot;.&lt;br /&gt;
| Bee Fighter 2 Minus One&lt;br /&gt;
|-&lt;br /&gt;
| Interactive&lt;br /&gt;
| Any work which contains minimal amounts of interaction, which doesn't fit any other tag. Most common examples would be using buttons to change scenes or images (such as slideshows). If there is dialogue involved, consider using &amp;lt;code&amp;gt;Comic&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Franny's Feet Home Menu&lt;br /&gt;
|-&lt;br /&gt;
| Kissing&lt;br /&gt;
| A strangely prevalent type of game where the gameplay revolves around characters kissing.&lt;br /&gt;
| Seaside Kissing&lt;br /&gt;
|-&lt;br /&gt;
| Microsite&lt;br /&gt;
| Not so much a game as an interactive website backed up from the Internet. Often exists to promote another product.&lt;br /&gt;
| J.K. Rowling Official Site&lt;br /&gt;
|-&lt;br /&gt;
| Personality Quiz&lt;br /&gt;
| An alternate type of quiz game where choosing certain answers determines your &amp;quot;Personality&amp;quot; at the end.&lt;br /&gt;
| Which One Of Spongebob's Front Teeth Are You?&lt;br /&gt;
|-&lt;br /&gt;
| Print Studio&lt;br /&gt;
| Games where the emphasis is on printing items that may or may not be customized by the player beforehand.&lt;br /&gt;
| Print Center: Beauty and the Beast&lt;br /&gt;
|-&lt;br /&gt;
| Slacking&lt;br /&gt;
| Games where you must complete a series of tasks without being spotted or caught.&lt;br /&gt;
| Shop Class Slacking&lt;br /&gt;
|-&lt;br /&gt;
| Soundboard&lt;br /&gt;
| A collection of buttons that play sounds when pressed.&lt;br /&gt;
| Ressha Sentai ToQger Soundboard&lt;br /&gt;
|-&lt;br /&gt;
| Toy&lt;br /&gt;
| Games with no objective, things to pass the time.&lt;br /&gt;
| Interactive Buddy&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Themes ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''General'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| 3D&lt;br /&gt;
| Gameplay takes place in a 3-dimensional environment. Not to be confused with &amp;lt;code&amp;gt;3D Rendered&amp;lt;/code&amp;gt;.&lt;br /&gt;
| 3D City&lt;br /&gt;
|-&lt;br /&gt;
| Advergame&lt;br /&gt;
| Games that are designed purely to promote a commercial product or brand.&lt;br /&gt;
| Postopia Cereal Factory Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Arctic&lt;br /&gt;
| Games set against an arctic backdrop, often featuring icebergs, penguins, and polar bears.&lt;br /&gt;
| Learn to Fly 2&lt;br /&gt;
|-&lt;br /&gt;
| COVID-19&lt;br /&gt;
| Games concerning the coronavirus pandemic that began in 2019.&lt;br /&gt;
| Covid-19 the Game&lt;br /&gt;
|-&lt;br /&gt;
| Daily&lt;br /&gt;
| A game with content that updates or changes every day.&lt;br /&gt;
| Drift n' Burn 365&lt;br /&gt;
|-&lt;br /&gt;
| Dinosaur&lt;br /&gt;
| Anything dinosaur related.&lt;br /&gt;
| Dino Hills&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy&lt;br /&gt;
| A game with a fantasy setting, such as a fairy tale.&lt;br /&gt;
| Talesworth Adventure Episode 1&lt;br /&gt;
|-&lt;br /&gt;
| Game Show&lt;br /&gt;
| A game themed after a game show such as Wheel of Fortune.&lt;br /&gt;
| Wheel of Fortune&lt;br /&gt;
|-&lt;br /&gt;
| Historical&lt;br /&gt;
| A game based on a historical event or time period.&lt;br /&gt;
| Western Front 1914&lt;br /&gt;
|-&lt;br /&gt;
| Horror&lt;br /&gt;
| A game that intends to provide an unsettling, creepy, spooky, scary skele-''cough'' atmosphere. Isn't exclusive to any other tag.&lt;br /&gt;
| Exmortis&lt;br /&gt;
|-&lt;br /&gt;
| Intentionally Infuriating&lt;br /&gt;
| Intentionally unfair games designed to frustrate the player.&lt;br /&gt;
| Syobon Action (Cat Mario)&lt;br /&gt;
|-&lt;br /&gt;
| Joke&lt;br /&gt;
| Games that exist solely to deliver a punchline.&lt;br /&gt;
| You Have to Burn the Rope&lt;br /&gt;
|-&lt;br /&gt;
| LGBTQ+&lt;br /&gt;
| For games featuring LGBTQIA+ topics, themes, and/or characters. Not to be confused/conflated with our NSFW titles. &lt;br /&gt;
| Dys4ia&lt;br /&gt;
|-&lt;br /&gt;
| Military&lt;br /&gt;
| Games involving soldiers engaged in warfare. Can use any type of military vehicle or weapon, such as navy boats.&lt;br /&gt;
| Strike Force Heroes&lt;br /&gt;
|-&lt;br /&gt;
| Music&lt;br /&gt;
| If music is a major part of gameplay, then use this tag. Can also be used with the Creative tag for music creation applications.&lt;br /&gt;
| Symphony&lt;br /&gt;
|-&lt;br /&gt;
| Physics&lt;br /&gt;
| Objects in the game are affected by real world/akin to real world forces. Often applies to Puzzle games.&lt;br /&gt;
| Red Remover&lt;br /&gt;
|-&lt;br /&gt;
| Politics&lt;br /&gt;
| Games with political themes or featuring political figures.&lt;br /&gt;
| Good Guy With A Gun&lt;br /&gt;
|-&lt;br /&gt;
| Ragdoll&lt;br /&gt;
| Games that make use of ragdoll physics, where a character can be dragged around or fall to the ground limply.&lt;br /&gt;
| Mutilate-a-Doll 2&lt;br /&gt;
|-&lt;br /&gt;
| Religious&lt;br /&gt;
| Games with religious themes, featuring religious figures, and/or based upon religious books/verses/stories.&lt;br /&gt;
| Noah's Ark Memo Game&lt;br /&gt;
|-&lt;br /&gt;
| Science Fiction&lt;br /&gt;
| A game with a futuristic or science fiction theme.&lt;br /&gt;
| Alternator&lt;br /&gt;
|-&lt;br /&gt;
| Side-Scrolling&lt;br /&gt;
| A game with a playfield that scrolls from left to right. Usually applies to shoot 'em ups or platformers.&lt;br /&gt;
| Heli Attack 3&lt;br /&gt;
|-&lt;br /&gt;
| Space&lt;br /&gt;
| Any game with an outer-space theme.&lt;br /&gt;
| Planet Cruncher&lt;br /&gt;
|-&lt;br /&gt;
| Stick&lt;br /&gt;
| Games featuring stick figure characters.&lt;br /&gt;
| Fighter's Rampage&lt;br /&gt;
|-&lt;br /&gt;
| Story-Driven&lt;br /&gt;
| Story is a major focus of the game.&lt;br /&gt;
| Detective Grimoire&lt;br /&gt;
|-&lt;br /&gt;
| Unusual Input&lt;br /&gt;
| Games with non-standard controllers, such as a microphone or webcam.&lt;br /&gt;
| Mega Crate Crash&lt;br /&gt;
|-&lt;br /&gt;
| Webcomic&lt;br /&gt;
| A game inside a narrative mainly presented as text/images. Not to be confused with &amp;lt;code&amp;gt;Comic&amp;lt;/code&amp;gt;.&lt;br /&gt;
| [S] John: Enter village.&lt;br /&gt;
|-&lt;br /&gt;
| Western&lt;br /&gt;
| Cowboys, six shooters and yeeing your last haw.&lt;br /&gt;
| Wild West Showdown&lt;br /&gt;
|-&lt;br /&gt;
| WWII&lt;br /&gt;
| Games based on World War II.&lt;br /&gt;
| Battlefields World War II&lt;br /&gt;
|-&lt;br /&gt;
| Zombie&lt;br /&gt;
| Any game featuring zombies (usually as enemies).&lt;br /&gt;
| The Hunt&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Art Style'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| 3D Rendered&lt;br /&gt;
| Works that were rendered using 3D computer generated imagery. Not to be confused with &amp;lt;code&amp;gt;3D&amp;lt;/code&amp;gt;, which is used for games taking place in a 3D environment.&lt;br /&gt;
| Lightsaber Battles 3D&lt;br /&gt;
|-&lt;br /&gt;
| Anime&lt;br /&gt;
| A game with an anime art style.&lt;br /&gt;
| Anime Character Maker 2.2&lt;br /&gt;
|-&lt;br /&gt;
| ASCII&lt;br /&gt;
| Games designed with computer characters, typically ones defined in the ASCII Character Set&lt;br /&gt;
| Caverns of Io&lt;br /&gt;
|-&lt;br /&gt;
| Cartoon&lt;br /&gt;
| Art style associated with western artists, primarily American.&lt;br /&gt;
| Amazing Horse&lt;br /&gt;
|-&lt;br /&gt;
| Live Action&lt;br /&gt;
| Games featuring real filmed actors.&lt;br /&gt;
| Sortie En Mer: A Trip Out to Sea&lt;br /&gt;
|-&lt;br /&gt;
| Pixel&lt;br /&gt;
| A game with a pixelated art style.&lt;br /&gt;
| Super Mario Bros. Crossover&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Holiday'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Christmas&lt;br /&gt;
| Games celebrating the winter holidays near the end of the year, such as Christmas, Hanukkah, and Kwanzaa. Usually indicated by Santa Claus and his reindeer.&lt;br /&gt;
| Bloons 2: Christmas Expansion&lt;br /&gt;
|-&lt;br /&gt;
| Halloween&lt;br /&gt;
| Games celebrating Halloween, often featuring pumpkins and spooky costumes.&lt;br /&gt;
| Angry Birds Halloween HD&lt;br /&gt;
|-&lt;br /&gt;
| Holiday&lt;br /&gt;
| Games with holiday themes that don't fit the more specific holiday tags.&lt;br /&gt;
| Save The Easter Bunny&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Content Warnings ==&lt;br /&gt;
&lt;br /&gt;
'''Tags that ''must'' be included if your game matches the criteria.'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Jumpscare&lt;br /&gt;
| Contains an abrupt image, sound, or event meant to scare or surprise. One example is ''The Scary Maze Game''.&lt;br /&gt;
|-&lt;br /&gt;
| Seizure Warning&lt;br /&gt;
| Contains flashing effects that could trigger photosensitive epilepsy.&lt;br /&gt;
|-&lt;br /&gt;
| Volume Warning&lt;br /&gt;
| Contains sudden or unexpected loud noises that could irritate one's ears.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== NSFW Content Warnings ==&lt;br /&gt;
&lt;br /&gt;
{{:NSFW Tags}}&lt;br /&gt;
&lt;br /&gt;
== Animations ==&lt;br /&gt;
&lt;br /&gt;
These tags are intended for animations, but can also be applied to games.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Action&lt;br /&gt;
| Animations that feature emphasis on dynamic movement and physical feats.&lt;br /&gt;
| Madness Combat&lt;br /&gt;
|-&lt;br /&gt;
| Advertisement&lt;br /&gt;
| Animations that are intended to sell or raise awareness about a particular product or service.&lt;br /&gt;
| Lower My Bills June 2003 Banner Ads Set 2 (United States)&lt;br /&gt;
|-&lt;br /&gt;
| Comedy&lt;br /&gt;
| Animations where the main emphasis is on humor or amusement.&lt;br /&gt;
| Mario's Castle Calamity&lt;br /&gt;
|-&lt;br /&gt;
| Drama&lt;br /&gt;
| Animations that typically feature long narratives and more serious forms of storytelling.&lt;br /&gt;
| Law of Talos&lt;br /&gt;
|-&lt;br /&gt;
| Experimental&lt;br /&gt;
| Animations that focus on exploring the medium of animation in general. Usually non-narrative.&lt;br /&gt;
| HeartCore&lt;br /&gt;
|-&lt;br /&gt;
| Informative&lt;br /&gt;
| Animations whose purpose is to educate or inform about a topic.&lt;br /&gt;
| About Catalyst Pictures LTD&lt;br /&gt;
|-&lt;br /&gt;
| Loading Screen&lt;br /&gt;
| Animations featuring only a real or fake program initializer.&lt;br /&gt;
| Piposh Store Loading Screen&lt;br /&gt;
|-&lt;br /&gt;
| Loop&lt;br /&gt;
| Animations that are typically very short and are intended to repeat indefinitely.&lt;br /&gt;
| Caramelldansen&lt;br /&gt;
|-&lt;br /&gt;
| Music Video&lt;br /&gt;
| Animations that are primarily set to or feature a piece of music as the main focus.&lt;br /&gt;
| Bested Bud: The Video&lt;br /&gt;
|-&lt;br /&gt;
| Other&lt;br /&gt;
| Animations that don't fit other tags.&lt;br /&gt;
| A Sticks Life&lt;br /&gt;
|-&lt;br /&gt;
| Screensaver&lt;br /&gt;
| Animations that were intended to be utilized as computer screensavers.&lt;br /&gt;
| Queste Screensaver&lt;br /&gt;
|-&lt;br /&gt;
| Spam&lt;br /&gt;
| Typically low quality animations that are intentionally used to flood or spam content submissions on websites like Newgrounds.&lt;br /&gt;
| 3ear&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Franchises ==&lt;br /&gt;
&lt;br /&gt;
Tags that are associated with a particular franchise or intellectual property, web-game related or not. Note: A game or animation does not need to be ''officially'' part of a franchise for its tag to be applicable. In other words, fan-made games and animations based on a particular franchise can still use their respective franchise tag even if they weren't developed/published by the owners of the IP. At least three games in Flashpoint should be based around a franchise to warrant a tag for that franchise.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Example&lt;br /&gt;
|-&lt;br /&gt;
| A.N.T. Farm&lt;br /&gt;
| A.N.T. Farm - OriA.N.T.ation Overdrive&lt;br /&gt;
|-&lt;br /&gt;
| Aaahh!!! Real Monsters&lt;br /&gt;
| Aaahh!!! Real Monsters Match-Master&lt;br /&gt;
|-&lt;br /&gt;
| Ace Attorney&lt;br /&gt;
| Ace Attorney Investigations: Miles Edgeworth: Trial Edition&lt;br /&gt;
|-&lt;br /&gt;
| Adventure Time&lt;br /&gt;
| Adventure Time: Legends of OOO&lt;br /&gt;
|-&lt;br /&gt;
| Aladdin&lt;br /&gt;
| Jasmine &amp;amp; Aladdin Kissing&lt;br /&gt;
|-&lt;br /&gt;
| All That&lt;br /&gt;
| All That Vital Information Dispenser #1&lt;br /&gt;
|-&lt;br /&gt;
| Alvin and the Chipmunks&lt;br /&gt;
| Alvin's Harmonica&lt;br /&gt;
|-&lt;br /&gt;
| American Dragon&lt;br /&gt;
| Jake's Fire Power&lt;br /&gt;
|-&lt;br /&gt;
| Angry Birds&lt;br /&gt;
| Angry Birds Rio&lt;br /&gt;
|-&lt;br /&gt;
| Animal Crossing&lt;br /&gt;
| Animal Crossing Pattern Maker&lt;br /&gt;
|-&lt;br /&gt;
| Arthur&lt;br /&gt;
| Buster's Movie Maker&lt;br /&gt;
|-&lt;br /&gt;
| Avatar: The Last Airbender&lt;br /&gt;
| Avatar: Elemental Escape&lt;br /&gt;
|-&lt;br /&gt;
| Babar&lt;br /&gt;
| Babar's Picnic Game&lt;br /&gt;
|-&lt;br /&gt;
| Bad Kitty&lt;br /&gt;
| Bad Kitty in Go-Cat-Go&lt;br /&gt;
|-&lt;br /&gt;
| Barbie&lt;br /&gt;
| Barbie in Princess Power Dress Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Barney &amp;amp; Friends&lt;br /&gt;
| Barney's Submarine Race&lt;br /&gt;
|-&lt;br /&gt;
| Barnyard&lt;br /&gt;
| Back at the Barnyard: Rip Roarin' Rodent&lt;br /&gt;
|-&lt;br /&gt;
| Batman&lt;br /&gt;
| Batman In Crime Wave&lt;br /&gt;
|-&lt;br /&gt;
| Beano&lt;br /&gt;
| The Great Beano Cake Off&lt;br /&gt;
|-&lt;br /&gt;
| Beauty and the Beast&lt;br /&gt;
| DIY: Belle Jewelry Box&lt;br /&gt;
|-&lt;br /&gt;
| Beeserker&lt;br /&gt;
| Beeserker: The Videogame!&lt;br /&gt;
|-&lt;br /&gt;
| Ben 10&lt;br /&gt;
| Ben 10 - Battle Ready&lt;br /&gt;
|-&lt;br /&gt;
| Ben &amp;amp; Holly's Little Kingdom&lt;br /&gt;
| Ben &amp;amp; Holly's Strawberry Jump&lt;br /&gt;
|-&lt;br /&gt;
| Between the Lions&lt;br /&gt;
| Lionel's Talking Gizmo!&lt;br /&gt;
|-&lt;br /&gt;
| Beyblade&lt;br /&gt;
| Beyblade Chaos&lt;br /&gt;
|-&lt;br /&gt;
| Big Brother&lt;br /&gt;
| BBB Torta na Cara&lt;br /&gt;
|-&lt;br /&gt;
| Big Nate&lt;br /&gt;
| Big Nate's Network&lt;br /&gt;
|-&lt;br /&gt;
| Bin Weevils&lt;br /&gt;
| Mulch Shoot&lt;br /&gt;
|-&lt;br /&gt;
| Bionicle&lt;br /&gt;
| Bionicle Mata Nui: The Online Game&lt;br /&gt;
|-&lt;br /&gt;
| Blaze and the Monster Machines&lt;br /&gt;
| Blaze: Race to the Rescue!&lt;br /&gt;
|-&lt;br /&gt;
| Blue's Clues&lt;br /&gt;
| Blue's Clues Ghost Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Bob the Builder&lt;br /&gt;
| Bob the Builder: Colour In&lt;br /&gt;
|-&lt;br /&gt;
| Bratz&lt;br /&gt;
| Bratz Fabulous Diamondz Big Night Out&lt;br /&gt;
|-&lt;br /&gt;
| Bubble Guppies&lt;br /&gt;
| Bubble Scrubies&lt;br /&gt;
|-&lt;br /&gt;
| Bunnicula&lt;br /&gt;
| Bunnicula: The Cursed Diamond&lt;br /&gt;
|-&lt;br /&gt;
| Bunnytown&lt;br /&gt;
| Bunnytown Ice Cream Parlor&lt;br /&gt;
|-&lt;br /&gt;
| Caillou&lt;br /&gt;
| Caillou's Magic Keyboard&lt;br /&gt;
|-&lt;br /&gt;
| Captain Underpants&lt;br /&gt;
| The Captain Underpants Rescue Raider 4000&lt;br /&gt;
|-&lt;br /&gt;
| Cars&lt;br /&gt;
| Cars: Lightning Speed&lt;br /&gt;
|-&lt;br /&gt;
| Castlevania&lt;br /&gt;
| Castlevania 2: Priest Battle&lt;br /&gt;
|-&lt;br /&gt;
| CatDog&lt;br /&gt;
| CatDog's All You Can't Eat Game&lt;br /&gt;
|-&lt;br /&gt;
| Catscratch&lt;br /&gt;
| Catscratch - Cat Fight!&lt;br /&gt;
|-&lt;br /&gt;
| Charlie and Lola&lt;br /&gt;
| Lola's Fashion Flurry&lt;br /&gt;
|-&lt;br /&gt;
| Cheetos&lt;br /&gt;
| Cheetos Chase&lt;br /&gt;
|-&lt;br /&gt;
| Chowder&lt;br /&gt;
| The Great Chowder Escape&lt;br /&gt;
|-&lt;br /&gt;
| Chuck E. Cheese&lt;br /&gt;
| Chuck E. Cheese's Pizza Panic!&lt;br /&gt;
|-&lt;br /&gt;
| Chuggington&lt;br /&gt;
| Old Puffer Pete's Puzzle Panic&lt;br /&gt;
|-&lt;br /&gt;
| Cinderella&lt;br /&gt;
| Baby Cinderella House Cleaning&lt;br /&gt;
|-&lt;br /&gt;
| Clifford the Big Red Dog&lt;br /&gt;
| Clifford's Big Parade&lt;br /&gt;
|-&lt;br /&gt;
| Club Penguin&lt;br /&gt;
| Puffle Launch&lt;br /&gt;
|-&lt;br /&gt;
| Cocoa Puffs&lt;br /&gt;
| Cocoa Puffs Crossword&lt;br /&gt;
|-&lt;br /&gt;
| Copa Jetix&lt;br /&gt;
| A Lavanderia Copa Jetix&lt;br /&gt;
|-&lt;br /&gt;
| Crash Bandicoot&lt;br /&gt;
| Crash Tag Team Racing&lt;br /&gt;
|-&lt;br /&gt;
| Curious George&lt;br /&gt;
| Mix and Paint&lt;br /&gt;
|-&lt;br /&gt;
| Cyberchase&lt;br /&gt;
| Cyberchase: The Quest 1 &amp;amp; 2&lt;br /&gt;
|-&lt;br /&gt;
| Daniel Tiger's Neighborhood&lt;br /&gt;
| Daniel Tiger's Neighborhood: Feel the Music&lt;br /&gt;
|-&lt;br /&gt;
| Danny Phantom&lt;br /&gt;
| Danny Phantom Dueling Decks&lt;br /&gt;
|-&lt;br /&gt;
| Descendants&lt;br /&gt;
| Descendants: Smarte Couture&lt;br /&gt;
|-&lt;br /&gt;
| Despicable Me&lt;br /&gt;
| Bee-Do!&lt;br /&gt;
|-&lt;br /&gt;
| Dexter's Laboratory&lt;br /&gt;
| Dexter's Labyrinth&lt;br /&gt;
|-&lt;br /&gt;
| Diary of a Wimpy Kid&lt;br /&gt;
| Old-Timey Ice Cream Parlour!&lt;br /&gt;
|-&lt;br /&gt;
| Digimon&lt;br /&gt;
| Digimon Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Dinosaur Train&lt;br /&gt;
| Buddy's A-Maze-ing Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Disgaea&lt;br /&gt;
| Disgaea Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Disney Fairies&lt;br /&gt;
| Disney Fairies: Harvest Hustle&lt;br /&gt;
|-&lt;br /&gt;
| Dive Olly Dive!&lt;br /&gt;
| Olly Match&lt;br /&gt;
|-&lt;br /&gt;
| Doc McStuffins&lt;br /&gt;
| Doc McStuffins Clinic for Stuffed Animals and Toys&lt;br /&gt;
|-&lt;br /&gt;
| Doctor Who&lt;br /&gt;
| Doctor Who: Attack of the Graske&lt;br /&gt;
|-&lt;br /&gt;
| Donkey Kong&lt;br /&gt;
| Donkey Kong&lt;br /&gt;
|-&lt;br /&gt;
| Dora and Friends&lt;br /&gt;
| Dora and Friends: It's Concert Day!&lt;br /&gt;
|-&lt;br /&gt;
| Dora the Explorer&lt;br /&gt;
| Dora's 3-D Backpack Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Ball&lt;br /&gt;
| Dragon Ball Z Tournament&lt;br /&gt;
|-&lt;br /&gt;
| DragonflyTV&lt;br /&gt;
| Nanobots&lt;br /&gt;
|-&lt;br /&gt;
| Duck Hunt&lt;br /&gt;
| Kill The Dog From Duck Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Ed, Edd n Eddy&lt;br /&gt;
| Ed, Edd n Eddy - Clash Of The Idiots&lt;br /&gt;
|-&lt;br /&gt;
| Elinor Wonders Why&lt;br /&gt;
| Elinor Wonders Why: Pond Life&lt;br /&gt;
|-&lt;br /&gt;
| El Tigre&lt;br /&gt;
| El Tigre: Miracle City Meltdown&lt;br /&gt;
|-&lt;br /&gt;
| Family Guy&lt;br /&gt;
| Brian's Shoot 'em Up Bar&lt;br /&gt;
|-&lt;br /&gt;
| Fanboy &amp;amp; Chum Chum&lt;br /&gt;
| Fanboy &amp;amp; Chum Chum: Bubble Trouble&lt;br /&gt;
|-&lt;br /&gt;
| Felix the Cat&lt;br /&gt;
| The Felix the Cat Trivia Quiz&lt;br /&gt;
|-&lt;br /&gt;
| Fetch! with Ruff Ruffman&lt;br /&gt;
| Fetch! Face-Off&lt;br /&gt;
|-&lt;br /&gt;
| Final Fantasy&lt;br /&gt;
| Final Fantasy Returns- Flash Game&lt;br /&gt;
|-&lt;br /&gt;
| Fireman Sam&lt;br /&gt;
| Fireman Sam&lt;br /&gt;
|-&lt;br /&gt;
| Fish Hooks&lt;br /&gt;
| Fish Hooks: Belly Floppin' Bizzounce&lt;br /&gt;
|-&lt;br /&gt;
| Five Nights at Freddy's&lt;br /&gt;
| Five Nights of Love-FNAF Dating Sim&lt;br /&gt;
|-&lt;br /&gt;
| Floogals&lt;br /&gt;
| Floogals Mini Missions&lt;br /&gt;
|-&lt;br /&gt;
| Fortnite&lt;br /&gt;
| Fortnite Dress Up Royale&lt;br /&gt;
|-&lt;br /&gt;
| Foster's Home for Imaginary Friends&lt;br /&gt;
| Foster's Home For Imaginary Friends: Water Duel&lt;br /&gt;
|-&lt;br /&gt;
| Franny's Feet&lt;br /&gt;
| Shoebox Adventures: Fancy Shoes&lt;br /&gt;
|-&lt;br /&gt;
| Frozen&lt;br /&gt;
| Frozen Elsa Fire Makeover&lt;br /&gt;
|-&lt;br /&gt;
| G.I. Joe&lt;br /&gt;
| G.I. Joe Shadow Ascent&lt;br /&gt;
|-&lt;br /&gt;
| Gamer's Guide to Pretty Much Everything&lt;br /&gt;
| Gamer's Guide: Dragon Hero&lt;br /&gt;
|-&lt;br /&gt;
| Garfield&lt;br /&gt;
| Garfield's Comic Creator&lt;br /&gt;
|-&lt;br /&gt;
| Garoto Emoticon&lt;br /&gt;
| O Pesadelo do Garoto Emoticon (The Ring)&lt;br /&gt;
|-&lt;br /&gt;
| Go Diego Go!&lt;br /&gt;
| Diego's Mudboarding Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Google Doodle&lt;br /&gt;
| Magic Cat Academy&lt;br /&gt;
|-&lt;br /&gt;
| Gormiti&lt;br /&gt;
| Dangers of the Deep&lt;br /&gt;
|-&lt;br /&gt;
| Grand Theft Auto&lt;br /&gt;
| Grand Theft Auto III Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Falls&lt;br /&gt;
| Gravity Falls: Rumble's Revenge&lt;br /&gt;
|-&lt;br /&gt;
| Green Lantern&lt;br /&gt;
| Crimson Clash&lt;br /&gt;
|-&lt;br /&gt;
| Half-Life&lt;br /&gt;
| Half-Life Reloaded&lt;br /&gt;
|-&lt;br /&gt;
| Handy Manny&lt;br /&gt;
| Hop Up, Jump In!&lt;br /&gt;
|-&lt;br /&gt;
| Hannah Montana&lt;br /&gt;
| Miley &amp;amp; Lilly's Designer Dreams&lt;br /&gt;
|-&lt;br /&gt;
| Harry Potter&lt;br /&gt;
| Harry Potter and the Chamber of Secrets&lt;br /&gt;
|-&lt;br /&gt;
| Hello Kitty&lt;br /&gt;
| Sanrio Jewel&lt;br /&gt;
|-&lt;br /&gt;
| Henry Hugglemonster&lt;br /&gt;
| Henry's Roaring Racers&lt;br /&gt;
|-&lt;br /&gt;
| Hey Arnold!&lt;br /&gt;
| Hey Arnold! The Movie: Runaway Bus&lt;br /&gt;
|-&lt;br /&gt;
| Hot Wheels&lt;br /&gt;
| Hot Wheels Ferrari X-V Speed Trial&lt;br /&gt;
|-&lt;br /&gt;
| Homestuck&lt;br /&gt;
| [S] Cascade&lt;br /&gt;
|-&lt;br /&gt;
| Humf&lt;br /&gt;
| Where's Humf&lt;br /&gt;
|-&lt;br /&gt;
| iCarly&lt;br /&gt;
| iCarly: iSave iCarly&lt;br /&gt;
|-&lt;br /&gt;
| Iggy Arbuckle&lt;br /&gt;
| Iggy Arbuckle's Race Off&lt;br /&gt;
|-&lt;br /&gt;
| Imagination Movers&lt;br /&gt;
| Warehouse Mouse in: The Bubble Room Game&lt;br /&gt;
|-&lt;br /&gt;
| Imaginext&lt;br /&gt;
| Imaginext™ You're a Firefighter&lt;br /&gt;
|-&lt;br /&gt;
| Inside Out&lt;br /&gt;
| Inside Out Match!&lt;br /&gt;
|-&lt;br /&gt;
| Invader Zim&lt;br /&gt;
| Invader Zim: The DOOM Game&lt;br /&gt;
|-&lt;br /&gt;
| It's My Life&lt;br /&gt;
| Beat the Bully&lt;br /&gt;
|-&lt;br /&gt;
| Jake and the Never Land Pirates&lt;br /&gt;
| Jake's Heroic Race&lt;br /&gt;
|-&lt;br /&gt;
| Jimmy Neutron&lt;br /&gt;
| Jimmy Neutron Sea Minus&lt;br /&gt;
|-&lt;br /&gt;
| Johnny Bravo&lt;br /&gt;
| Johnny Bravo - Bravo Boogie&lt;br /&gt;
|-&lt;br /&gt;
| Johnny Test&lt;br /&gt;
| Johnny Test: Johnny Fu&lt;br /&gt;
|-&lt;br /&gt;
| JoJo's Circus&lt;br /&gt;
| JoJo's Letter Sound Dash&lt;br /&gt;
|-&lt;br /&gt;
| Jungle Junction&lt;br /&gt;
| Ellyvan's Coconut Parade&lt;br /&gt;
|-&lt;br /&gt;
| Justice League&lt;br /&gt;
| Justice League: Curse of the Underworld&lt;br /&gt;
|-&lt;br /&gt;
| Justin Time&lt;br /&gt;
| Aztec Dash&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider&lt;br /&gt;
| Kamen Rider ZI-O Flash Belt .8&lt;br /&gt;
|-&lt;br /&gt;
| Kappa Mikey&lt;br /&gt;
| Kappa Mikey Soundboard&lt;br /&gt;
|-&lt;br /&gt;
| Kick Buttowski&lt;br /&gt;
| Loco Launcho&lt;br /&gt;
|-&lt;br /&gt;
| Kim Possible&lt;br /&gt;
| A Sitch in Time Episode 01: Present&lt;br /&gt;
|-&lt;br /&gt;
| King of the Hill&lt;br /&gt;
| King Of The Hill Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Kirby&lt;br /&gt;
| Kirby's Airride Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Kung Fu Panda&lt;br /&gt;
| Kung Fu Panda: Tales of Po&lt;br /&gt;
|-&lt;br /&gt;
| Lady and the Tramp&lt;br /&gt;
| Lady and the Tramp Search&lt;br /&gt;
|-&lt;br /&gt;
| Laugh &amp;amp; Learn&lt;br /&gt;
| Laugh &amp;amp; Learn™ Alphabet Game&lt;br /&gt;
|-&lt;br /&gt;
| LazyTown&lt;br /&gt;
| LazyTown's Superhero Challenge&lt;br /&gt;
|-&lt;br /&gt;
| League of Legends&lt;br /&gt;
| Preparation - A League of Legends Parody&lt;br /&gt;
|-&lt;br /&gt;
| LEGO&lt;br /&gt;
| Pepper's Skateboard Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Life Savers&lt;br /&gt;
| Life Savers Waterpark Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Lilo and Stitch&lt;br /&gt;
| 625 Sandwich Stacker&lt;br /&gt;
|-&lt;br /&gt;
| Little Bill&lt;br /&gt;
| Little Bill's Adventure with Captain Brainstorm&lt;br /&gt;
|-&lt;br /&gt;
| Little Charmers&lt;br /&gt;
| Crazy Cauldrons&lt;br /&gt;
|-&lt;br /&gt;
| Little Einsteins&lt;br /&gt;
| The Great Sky Race&lt;br /&gt;
|-&lt;br /&gt;
| Little People&lt;br /&gt;
| Little People® Favorite Friend Finder&lt;br /&gt;
|-&lt;br /&gt;
| Littlest Pet Shop&lt;br /&gt;
| Littlest Pet Shop Line Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Lloyd in Space&lt;br /&gt;
| Lloyd in Space Bonus Minute: Android Lloyd&lt;br /&gt;
|-&lt;br /&gt;
| Looney Tunes&lt;br /&gt;
| Looney Tunes Avalanche Snowboarding&lt;br /&gt;
|-&lt;br /&gt;
| M&amp;amp;M's&lt;br /&gt;
| M&amp;amp;M's Crazy Factory&lt;br /&gt;
|-&lt;br /&gt;
| Madagascar&lt;br /&gt;
| Madagascar 3 Race Across Europe&lt;br /&gt;
|-&lt;br /&gt;
| Mao Mao&lt;br /&gt;
| Mao Mao: Heroes of Pure Heart - The Perfect Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Mario Bros.&lt;br /&gt;
| Super Mario 63&lt;br /&gt;
|-&lt;br /&gt;
| Martha Speaks&lt;br /&gt;
| Skits Cooks&lt;br /&gt;
|-&lt;br /&gt;
| Max &amp;amp; Ruby&lt;br /&gt;
| Max's Toy Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Maya &amp;amp; Miguel&lt;br /&gt;
| Global Groovin'&lt;br /&gt;
|-&lt;br /&gt;
| Meet the Robinsons&lt;br /&gt;
| Meet the Robinsons Crowd Patrol&lt;br /&gt;
|-&lt;br /&gt;
| Mega Man&lt;br /&gt;
| Mega Man RPG&lt;br /&gt;
|-&lt;br /&gt;
| Metal Gear&lt;br /&gt;
| Metal Gear Awesome&lt;br /&gt;
|-&lt;br /&gt;
| Metal Slug&lt;br /&gt;
| Metal Slug Brutal&lt;br /&gt;
|-&lt;br /&gt;
| Metroid&lt;br /&gt;
| Metroid: Genesis&lt;br /&gt;
|-&lt;br /&gt;
| Mickey Mouse&lt;br /&gt;
| Mickey Mouse - Rail Runner&lt;br /&gt;
|-&lt;br /&gt;
| Mike the Knight&lt;br /&gt;
| Galahad's Gallop&lt;br /&gt;
|-&lt;br /&gt;
| Minecraft&lt;br /&gt;
| Minecraft Tower Defence 2&lt;br /&gt;
|-&lt;br /&gt;
| Miraculous Ladybug&lt;br /&gt;
| Miraculous Ladybug Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Mister Rogers' Neighborhood&lt;br /&gt;
| Museum Go Round&lt;br /&gt;
|-&lt;br /&gt;
| Monopoly&lt;br /&gt;
| Monopoly Electronic Banking&lt;br /&gt;
|-&lt;br /&gt;
| Monster High&lt;br /&gt;
| Monster High Wolf Babies&lt;br /&gt;
|-&lt;br /&gt;
| Mortal Kombat&lt;br /&gt;
| Mortal Kombat Karnage&lt;br /&gt;
|-&lt;br /&gt;
| My Little Pony&lt;br /&gt;
| My Little Pony: Applejack's Horseshoe Toss&lt;br /&gt;
|-&lt;br /&gt;
| Naruto&lt;br /&gt;
| Naruto Ninja World Storm 2&lt;br /&gt;
|-&lt;br /&gt;
| Nella the Princess Knight&lt;br /&gt;
| Castlehaven Explorer&lt;br /&gt;
|-&lt;br /&gt;
| Nesquik&lt;br /&gt;
| Nesquik: Chocolate Mountain Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Ni Hao, Kai-lan&lt;br /&gt;
| Kai-lan's Paper Lanterns&lt;br /&gt;
|-&lt;br /&gt;
| Octonauts&lt;br /&gt;
| Octonauts&lt;br /&gt;
|-&lt;br /&gt;
| Ooh, Aah &amp;amp; You&lt;br /&gt;
| Ooh &amp;amp; Aah's Coco-Nutty Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Oswald&lt;br /&gt;
| Oswald's Ice Cone Game&lt;br /&gt;
|-&lt;br /&gt;
| Pac-Man&lt;br /&gt;
| 30th Anniversary of PAC-MAN Google Doodle&lt;br /&gt;
|-&lt;br /&gt;
| Pair of Kings&lt;br /&gt;
| Pair of Kings: Wild Island Rampage&lt;br /&gt;
|-&lt;br /&gt;
| Pajanimals&lt;br /&gt;
| Apollo's Rocket Blastoff&lt;br /&gt;
|-&lt;br /&gt;
| Passatempo&lt;br /&gt;
| Clicando a Turma&lt;br /&gt;
|-&lt;br /&gt;
| PAW Patrol&lt;br /&gt;
| Pups Save the Day&lt;br /&gt;
|-&lt;br /&gt;
| Peanuts&lt;br /&gt;
| Peanuts: What's Up, Snoopy?&lt;br /&gt;
|-&lt;br /&gt;
| Peep and the Big Wide World&lt;br /&gt;
| Hop To It!&lt;br /&gt;
|-&lt;br /&gt;
| Peppa Pig&lt;br /&gt;
| Peppa Pig's The New House&lt;br /&gt;
|-&lt;br /&gt;
| Persona&lt;br /&gt;
| Persona Eyes Generator&lt;br /&gt;
|-&lt;br /&gt;
| Peter Rabbit&lt;br /&gt;
| Nutkin's Nut Catch&lt;br /&gt;
|-&lt;br /&gt;
| Phineas and Ferb&lt;br /&gt;
| Phineas and Ferb in the Transport-inators of Doooom!&lt;br /&gt;
|-&lt;br /&gt;
| Pixel Chix&lt;br /&gt;
| Pixel Chix Moviemaker&lt;br /&gt;
|-&lt;br /&gt;
| Pocoyo&lt;br /&gt;
| Playground of Pocoyo&lt;br /&gt;
|-&lt;br /&gt;
| Pokémon&lt;br /&gt;
| Who's That Pokémon?&lt;br /&gt;
|-&lt;br /&gt;
| POM-BEAR&lt;br /&gt;
| Komm' mit auf Klassenfahrt!&lt;br /&gt;
|-&lt;br /&gt;
| Popeye&lt;br /&gt;
| Popeye Baseball&lt;br /&gt;
|-&lt;br /&gt;
| Poppy Cat&lt;br /&gt;
| Poppy Cat - Pogo Panic&lt;br /&gt;
|- &lt;br /&gt;
| Power Rangers&lt;br /&gt;
| Power Rangers in Space Red Ranger to the Rescue&lt;br /&gt;
|-&lt;br /&gt;
| Pou&lt;br /&gt;
| Pou Kitchen Slacking&lt;br /&gt;
|-&lt;br /&gt;
| Regular Show&lt;br /&gt;
| Regular Show Trash n Dash&lt;br /&gt;
|-&lt;br /&gt;
| Rocky and Bullwinkle&lt;br /&gt;
| Rocky The Flying Squirrel&lt;br /&gt;
|-&lt;br /&gt;
| Rubbadubbers&lt;br /&gt;
| Rubbadubbers Bath Race Game&lt;br /&gt;
|-&lt;br /&gt;
| Rudra&lt;br /&gt;
| Rudra: Boom Chik Chik Boom - Guardian of Sun City&lt;br /&gt;
|-&lt;br /&gt;
| Rugrats&lt;br /&gt;
| Rugrats Chuckie Chan&lt;br /&gt;
|-&lt;br /&gt;
| Rusty Rivets&lt;br /&gt;
| Rusty Rivets: Combine it and Design it&lt;br /&gt;
|-&lt;br /&gt;
| Sagwa the Chinese Siamese Cat&lt;br /&gt;
| Counting Koi&lt;br /&gt;
|-&lt;br /&gt;
| Samurai Jack&lt;br /&gt;
| Samurai Jack: Code of the Samurai&lt;br /&gt;
|-&lt;br /&gt;
| Sanjay and Craig&lt;br /&gt;
| Sanjay and Craig: The Frycade&lt;br /&gt;
|-&lt;br /&gt;
| Scooby-Doo&lt;br /&gt;
| Scooby Doo! Monster Madness&lt;br /&gt;
|-&lt;br /&gt;
| Sesame Street	&lt;br /&gt;
| Elmo Rhymes&lt;br /&gt;
|-&lt;br /&gt;
| Shaun the Sheep&lt;br /&gt;
| Shaun the Sheep: Home Sheep Home&lt;br /&gt;
|-&lt;br /&gt;
| Shimmer and Shine&lt;br /&gt;
| Genie Palace Divine&lt;br /&gt;
|-&lt;br /&gt;
| Shopkins&lt;br /&gt;
| Shopkins Shoppies Candy Sweets Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Shrek&lt;br /&gt;
| Shrek 'n' Slide&lt;br /&gt;
|-&lt;br /&gt;
| Sid the Science Kid&lt;br /&gt;
| Shadow Show&lt;br /&gt;
|-&lt;br /&gt;
| Skylanders&lt;br /&gt;
| Chompy Stomp&lt;br /&gt;
|-&lt;br /&gt;
| Sleeping Beauty&lt;br /&gt;
| Baby Aurora Castle Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Slenderman&lt;br /&gt;
| Slenderman Must Die  - Chapter 1: Sanatorium&lt;br /&gt;
|-&lt;br /&gt;
| Snow White&lt;br /&gt;
| Snow White Nails&lt;br /&gt;
|-&lt;br /&gt;
| Sofia the First&lt;br /&gt;
| Sofia's Enchanted Garden&lt;br /&gt;
|-&lt;br /&gt;
| Sonic the Hedgehog&lt;br /&gt;
| Ultimate Flash Sonic&lt;br /&gt;
|-&lt;br /&gt;
| South Park&lt;br /&gt;
| South Park Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Special Agent Oso&lt;br /&gt;
| Oso's Special Training Center&lt;br /&gt;
|-&lt;br /&gt;
| Spider-Man&lt;br /&gt;
| Spider-Man: City Raid&lt;br /&gt;
|-&lt;br /&gt;
| Splatalot&lt;br /&gt;
| Splatalot Extreme&lt;br /&gt;
|-&lt;br /&gt;
| SpongeBob SquarePants&lt;br /&gt;
| The Spongebob Squarepants Movie 3D Game&lt;br /&gt;
|-&lt;br /&gt;
| Spyro the Dragon&lt;br /&gt;
| Spyro Cavern Escape&lt;br /&gt;
|-&lt;br /&gt;
| Stanley&lt;br /&gt;
| Stanley: Stanley and the Cloud Critters&lt;br /&gt;
|-&lt;br /&gt;
| Star Wars&lt;br /&gt;
| LEGO Star Wars: The Quest for R2-D2&lt;br /&gt;
|-&lt;br /&gt;
| Steven Universe&lt;br /&gt;
| Spike Squad&lt;br /&gt;
|-&lt;br /&gt;
| Street Fighter&lt;br /&gt;
| Street Fighter Flash&lt;br /&gt;
|-&lt;br /&gt;
| Sue&lt;br /&gt;
| Sue Videoclip Creator&lt;br /&gt;
|-&lt;br /&gt;
| Super Why&lt;br /&gt;
| Super Why's Reading Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Sushi Pack&lt;br /&gt;
| Sushi Pack: Break the Ice&lt;br /&gt;
|-&lt;br /&gt;
| Sweet Bro and Hella Jeff&lt;br /&gt;
| SWEET BRO AND HELLA JEFF THE, GAME ON-LINE&lt;br /&gt;
|-&lt;br /&gt;
| Tak and the Power of Juju&lt;br /&gt;
| Tak: Jumpin' Juju - Get Some Air!&lt;br /&gt;
|-&lt;br /&gt;
| Talking Tom&lt;br /&gt;
| Angela and Tom Wedding Trip&lt;br /&gt;
|-&lt;br /&gt;
| Tangled&lt;br /&gt;
| Tangled Double Trouble&lt;br /&gt;
|-&lt;br /&gt;
| Team Umizoomi&lt;br /&gt;
| Umi City: Mighty Missions&lt;br /&gt;
|-&lt;br /&gt;
| Teen Titans&lt;br /&gt;
| Teen Titans: Battle Blitz&lt;br /&gt;
|-&lt;br /&gt;
| Teenage Mutant Ninja Turtles&lt;br /&gt;
| Teenage Mutant Ninja Turtles Pizza Time&lt;br /&gt;
|-&lt;br /&gt;
| The Amazing World of Gumball&lt;br /&gt;
| Gumball Car Race&lt;br /&gt;
|-&lt;br /&gt;
| The Avengers&lt;br /&gt;
| The Avengers: Bunker Busters 2&lt;br /&gt;
|-&lt;br /&gt;
| The Backyardigans&lt;br /&gt;
| Backyardigans: Mission to Mars&lt;br /&gt;
|-&lt;br /&gt;
| The Cat in the Hat&lt;br /&gt;
| The Cat in the Hat Cleans This and That&lt;br /&gt;
|-&lt;br /&gt;
| The Chronicles of Narnia&lt;br /&gt;
| The Chronicles of Narnia: The Lion, the Witch and the Wardrobe - Rapid Retreat&lt;br /&gt;
|-&lt;br /&gt;
| The Fairly OddParents&lt;br /&gt;
| Jimmy-Timmy Power Hour 2: Co-Pilot Chaos&lt;br /&gt;
|-&lt;br /&gt;
| The Flintstones&lt;br /&gt;
| Flintstones' Bedrock Bobsleddin Blowout&lt;br /&gt;
|-&lt;br /&gt;
| The Fresh Beat Band&lt;br /&gt;
| The Fresh Beat Band: Freezy Smoothies!&lt;br /&gt;
|-&lt;br /&gt;
| The Jungle Book&lt;br /&gt;
| Mowgli's Play&lt;br /&gt;
|-&lt;br /&gt;
| The Legend of Zelda&lt;br /&gt;
| The Legend of Zelda and the Lampshade of No Real Significance&lt;br /&gt;
|-&lt;br /&gt;
| The Little Mermaid&lt;br /&gt;
| Ariel House Makeover&lt;br /&gt;
|-&lt;br /&gt;
| The Lord of the Rings&lt;br /&gt;
| The Hobbit: Dwarf Combat Training&lt;br /&gt;
|-&lt;br /&gt;
| The Loud House&lt;br /&gt;
| Living Loud: Lincoln's List&lt;br /&gt;
|-&lt;br /&gt;
| The Mighty B!&lt;br /&gt;
| The Mighty B! - Buzz Around Town&lt;br /&gt;
|-&lt;br /&gt;
| The Muppets&lt;br /&gt;
| The Great Gonzo's Ridiculously Dangerous &amp;amp; Downright Foolish Stunt Game&lt;br /&gt;
|-&lt;br /&gt;
| The Mysteries of Life With Tim &amp;amp; Moby&lt;br /&gt;
| The Mysteries of Life With Tim &amp;amp; Moby: Active Transport&lt;br /&gt;
|-&lt;br /&gt;
| The Powerpuff Girls&lt;br /&gt;
| Powerpuff Girls Pillow Fight&lt;br /&gt;
|-&lt;br /&gt;
| The Simpsons&lt;br /&gt;
| The Simpsons Movie: Bart Simpson's Naked Skate&lt;br /&gt;
|-&lt;br /&gt;
| The Smurfs&lt;br /&gt;
| The Smurfs Clumsy's Central Park Dash&lt;br /&gt;
|-&lt;br /&gt;
| The Troop&lt;br /&gt;
| The Troop: Scaramari Struggle&lt;br /&gt;
|-&lt;br /&gt;
| The Wiggles&lt;br /&gt;
| Dance to the Wiggly Radio&lt;br /&gt;
|-&lt;br /&gt;
| Thomas &amp;amp; Friends&lt;br /&gt;
| Thomas Build an Engine&lt;br /&gt;
|-&lt;br /&gt;
| ThunderCats&lt;br /&gt;
| ThunderCats: Tomb of Mumm-Ra&lt;br /&gt;
|-&lt;br /&gt;
| Tom and Jerry&lt;br /&gt;
| The Tom and Jerry Show: Cheese Swipe&lt;br /&gt;
|-&lt;br /&gt;
| Total Drama&lt;br /&gt;
| Drop of Shame&lt;br /&gt;
|-&lt;br /&gt;
| Totally Spies&lt;br /&gt;
| Totally Spies! Shooter&lt;br /&gt;
|-&lt;br /&gt;
| Touhou Project&lt;br /&gt;
| 東方悠繰録&lt;br /&gt;
|-&lt;br /&gt;
| Toy Story&lt;br /&gt;
| Toy Story Memory Game&lt;br /&gt;
|-&lt;br /&gt;
| Transformers&lt;br /&gt;
| Transformers Dark of the Moon - Hidden Objects&lt;br /&gt;
|-&lt;br /&gt;
| Turma da Mônica&lt;br /&gt;
| Guarda-Roupa da Mônica&lt;br /&gt;
|-&lt;br /&gt;
| Têtes à Claques&lt;br /&gt;
| Têtes à Claques - Le Air hockey&lt;br /&gt;
|-&lt;br /&gt;
| Undertale&lt;br /&gt;
| Bad Time Simulator (Sans Fight)&lt;br /&gt;
|-&lt;br /&gt;
| VeggieTales&lt;br /&gt;
| Veggie Tales Veggie Football&lt;br /&gt;
|-&lt;br /&gt;
| VICTORiOUS&lt;br /&gt;
| VICTORiOUS: TheSlap Cookie Wrap&lt;br /&gt;
|-&lt;br /&gt;
| VOCALOID&lt;br /&gt;
| Dress Up Vocaloid&lt;br /&gt;
|-&lt;br /&gt;
| WALL-E&lt;br /&gt;
| WALL-E: Cup Shuffle&lt;br /&gt;
|-&lt;br /&gt;
| Wander Over Yonder&lt;br /&gt;
| Dance Dance Lord Hater&lt;br /&gt;
|-&lt;br /&gt;
| Wild Grinders&lt;br /&gt;
| Wild Grinders: Trick'd Out&lt;br /&gt;
|-&lt;br /&gt;
| Wild Kratts&lt;br /&gt;
| Wild Kratts: Frogfish Feast&lt;br /&gt;
|-&lt;br /&gt;
| Winx Club&lt;br /&gt;
| Winx Club Dress Me Up!&lt;br /&gt;
|-&lt;br /&gt;
| Winnie the Pooh&lt;br /&gt;
| Winnie the Pooh's Home Run Derby&lt;br /&gt;
|-&lt;br /&gt;
| Wizards of Waverly Place&lt;br /&gt;
| The Wizards Return: The Mystical Tower&lt;br /&gt;
|-&lt;br /&gt;
| Wonder Pets!&lt;br /&gt;
| Wonder Pets Phone Game&lt;br /&gt;
|-&lt;br /&gt;
| Wonka&lt;br /&gt;
| Oompa-Loompa Roundup&lt;br /&gt;
|-&lt;br /&gt;
| Woody Woodpecker&lt;br /&gt;
| Woody Woodpecker Breakin' Out&lt;br /&gt;
|-&lt;br /&gt;
| WordGirl&lt;br /&gt;
| Synonym Toast&lt;br /&gt;
|-&lt;br /&gt;
| WordWorld&lt;br /&gt;
| Duck's Alphabet&lt;br /&gt;
|-&lt;br /&gt;
| Wow! Wow! Wubbzy&lt;br /&gt;
| Wubbzy's Amazing Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Wreck-It Ralph&lt;br /&gt;
| Wreck-It Ralph: Fix It Felix Jr.&lt;br /&gt;
|-&lt;br /&gt;
| X-Men&lt;br /&gt;
| Wolverine and the X-Men: M.R.D. Escape&lt;br /&gt;
|-&lt;br /&gt;
| Yin Yang Yo!&lt;br /&gt;
| Yin Yang Yo: The Dangerous Comic Book of Dread&lt;br /&gt;
|-&lt;br /&gt;
| Yo Gabba Gabba!&lt;br /&gt;
| Yo Gabba Gabba! Mini Arcade&lt;br /&gt;
|-&lt;br /&gt;
| Zimmer Twins&lt;br /&gt;
| Zimmer Twins Movie Editor&lt;br /&gt;
|-&lt;br /&gt;
| ZOOM&lt;br /&gt;
| 3 Puck Chuck&lt;br /&gt;
|-&lt;br /&gt;
| Zootopia&lt;br /&gt;
| Zootopia Hair Salon&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Game Engines ==&lt;br /&gt;
&lt;br /&gt;
Game Engines are any programming tool used to make games at a Higher Level than using the tech directly. Note: Techs don't count as Game Engines, for example the ShiVa3D Engine is used to make ShiVa3D plugin games but ShiVa3D games shouldn't be tagged. Also if the engine has a web client, it shouldn't be tagged as that Engine, for example Tic80 shouldn't be tagged Tic80. At least three games in Flashpoint should be created in an engine to warrant a tag for that engine.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [https://ledoux.itch.io/bitsy Bitsy]&lt;br /&gt;
| Visual Game Engine by Adam Le Doux that exports to HTML5. For games &amp;quot;where you can walk around and talk to people and be somewhere&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.scirra.com/ Construct]&lt;br /&gt;
| Visual Game Engine by Scirra Ltd. Exports to HTML5. &lt;br /&gt;
|-&lt;br /&gt;
| Emulated&lt;br /&gt;
| Game is written for a system and emulated online. Please note the [[Not Accepted Curations]] because most emulated games are banned. &lt;br /&gt;
|-&lt;br /&gt;
| [http://useflashpunk.net/ FlashPunk]&lt;br /&gt;
| Game Library for Flash. &lt;br /&gt;
|-&lt;br /&gt;
| [http://flixel.org/ Flixel]&lt;br /&gt;
| Game Engine by Adam Atomic that exports to Flash. &lt;br /&gt;
|-&lt;br /&gt;
| FutureSplash&lt;br /&gt;
| Original version of Flash before being bought by Macromedia and rebranded as Flash. &lt;br /&gt;
|-&lt;br /&gt;
| [https://www.yoyogames.com/gamemaker GameMaker: Studio]&lt;br /&gt;
| Visual Game Engine by YoYo Games that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.gbstudio.dev/ GB Studio]&lt;br /&gt;
| Visual Game Engine by Chris Maltby for Gameboy Games. Exports to HTML5 using the Gameboy Online emulator.&lt;br /&gt;
|-&lt;br /&gt;
| [http://orteil.dashnet.org/igm/ Idle Game Maker]&lt;br /&gt;
| Visual Game Engine by Orteil and Opti for Clicker Games. Does not export but can be hosted on dashnet.org as HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [http://phaser.io/ Phaser]&lt;br /&gt;
| Game Engine and Toolkit by Photon Storm Ltd. that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.lexaloffle.com/pico-8.php Pico8]&lt;br /&gt;
| Game Engine and Toolkit by Lexaloffle that exports to HTML5. Designed for Retro style game with a 128x128 resolution.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/pixijs/pixi.js PixiJS]&lt;br /&gt;
| Game Library for HTML5 by GoodBoy Digital.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.puzzlescript.net/ PuzzleScript]&lt;br /&gt;
| Game Engine by Stephen Lavelle that exports to HTML5. Designed for Puzzle Games. &lt;br /&gt;
|-&lt;br /&gt;
| [https://scratch.mit.edu/ Scratch]&lt;br /&gt;
| Visual Game Engine by MIT that exports to Flash and HTML5. Designed for Children. &lt;br /&gt;
|-&lt;br /&gt;
| [http://stencyl.com/ Stencyl]&lt;br /&gt;
| Visual Game Engine by Jonathan Chung that exports to Flash and HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://tic.computer/ Tic-80]&lt;br /&gt;
| Game Engine and Toolkit by Nesbox that exports to HTML5. Designed for Retro style games with a 240x136 resolution. &lt;br /&gt;
|-&lt;br /&gt;
| [https://twinery.org Twine]&lt;br /&gt;
| Visual Game Engine and Toolkit by Chris Klimas that exports to HTML5. For Interactive Fiction.  &lt;br /&gt;
|-&lt;br /&gt;
| [https://unity.com/ Unity WebGL]&lt;br /&gt;
| Game Engine and Toolkit by Unity Technologies that exports to HTML5. Not to be confused with Unity Web Player.  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Game Jam ==&lt;br /&gt;
Games created from scratch during a very limited amount of time, usually between 24 to 72 hours, following a provided theme.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [https://7drl.com/ 7DRL Challenge]&lt;br /&gt;
| An annual event focused on creating Roguelike games in a one-week span.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/benbonk-game-jam-1 BenBonk Game Jam]&lt;br /&gt;
| Seventy-two hour game jams hosted by the YouTuber BenBonk.&lt;br /&gt;
|-&lt;br /&gt;
| [https://ldjam.com/ Ludum Dare]&lt;br /&gt;
| One of the biggest active game jams; an online event held twice a year where games are made from scratch over a weekend.&lt;br /&gt;
|-&lt;br /&gt;
| [https://minijamofficial.com/ Mini Jam]&lt;br /&gt;
| Jams hosted every other week for 72 hours featuring different themes and limitations.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.newgrounds.com/collection/nggamejams NG Game Jam]&lt;br /&gt;
| An annual event that was hosted by Newgrounds from 2007-2014 exploring many different themes. &lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/3310jam Nokia 3310 Jam]&lt;br /&gt;
| An annual jam where participants stylize their entries around the hardware limitations of the Nokia 3310.&lt;br /&gt;
|-&lt;br /&gt;
| [http://www.stencyl.com/jams/ Stencyl Jam]&lt;br /&gt;
| Jams in which participants have 10 days to create a game using the Stencyl game engine.&lt;br /&gt;
|-&lt;br /&gt;
| [https://theboobjam.com/ The Boob Jam]&lt;br /&gt;
| A one time jam aiming to &amp;quot;demystify&amp;quot; the experience of having boobs and exploring subjects beyond titillation. &lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/xkcdgamejam xkcd Game Jam]&lt;br /&gt;
| A jam held in 2017 where participants created games based on the [https://xkcd.com/ xkcd] webcomic.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Curation Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>MagnificentNoodle</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Not_Accepted_Curations&amp;diff=4433</id>
		<title>Not Accepted Curations</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Not_Accepted_Curations&amp;diff=4433"/>
		<updated>2021-02-09T23:34:17Z</updated>

		<summary type="html">&lt;p&gt;MagnificentNoodle: add Farrago Fiction to the not accepted curations&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These are games/animations not allowed in Flashpoint for any reason. You can make an effort to get them working in Flashpoint if you want, but you may not request or submit them.&lt;br /&gt;
&lt;br /&gt;
* Games/animations that are still on sale, we will not distribute currently paid content. (Don't forget that some games start in web browsers for free then get paid versions later, the web browser version would be allowed in Flashpoint in this case; be sure to check the history before you archive.)&lt;br /&gt;
* Games that require a server and have zero single player content. The amount of work it takes to preserve these is too high relative to what else we can be working on.&lt;br /&gt;
* Any outright emulation of a commercial game (Such as a swf of Contra which contains the Contra ROM image). Ports of games are absolutely fine, but games that are a ROM wrapped in an emulator are not allowed unless they contain only non-commercial games and/or allow you to load your own.&lt;br /&gt;
* Videos embedded in SWF files. If it plays perfectly fine in VLC Media Player, it doesn't belong in Flashpoint; please upload it to the Internet Archive instead.&lt;br /&gt;
** This means that your curation can't be ''only'' a video embedded in a SWF. Games, animations and websites that use video ''are'' allowed, and you should include the video files and/or SWFs containing video in the curation.&lt;br /&gt;
* Any game from XForm Games (At their request)&lt;br /&gt;
* Windows 93 (At their request)&lt;br /&gt;
* Dragon Ball Devolution and other games from www.txori.com (At their request)&lt;br /&gt;
* Any game developed by Nitrome (At their request)&lt;br /&gt;
* Flash Flash Revolution (At their request)&lt;br /&gt;
* Any and all content developed by Farrago Fiction, including domains such as farragofiction.com, gigglesnort.info and knucklessux.com (At their request)&lt;br /&gt;
&lt;br /&gt;
It should go without saying that blatantly illegal games/animations are not allowed, either.&lt;/div&gt;</summary>
		<author><name>MagnificentNoodle</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Not_Accepted_Curations&amp;diff=4265</id>
		<title>Not Accepted Curations</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Not_Accepted_Curations&amp;diff=4265"/>
		<updated>2021-01-19T03:16:11Z</updated>

		<summary type="html">&lt;p&gt;MagnificentNoodle: clearer wording&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These are games/animations not allowed in Flashpoint for any reason. You can make an effort to get them working in Flashpoint if you want, but you may not request or submit them.&lt;br /&gt;
&lt;br /&gt;
* Games/animations that are still on sale, we will not distribute currently paid content. (Don't forget that some games start in web browsers for free then get paid versions later, the web browser version would be allowed in Flashpoint in this case; be sure to check the history before you archive.)&lt;br /&gt;
* Games that require a server and have zero single player content. The amount of work it takes to preserve these is too high relative to what else we can be working on.&lt;br /&gt;
* Any outright emulation of a commercial game (Such as a swf of Contra which contains the Contra ROM image). Ports of games are absolutely fine, but games that are a ROM wrapped in an emulator are not allowed unless they contain only non-commercial games and/or allow you to load your own.&lt;br /&gt;
* Videos embedded in SWF files. If it plays perfectly fine in VLC Media Player, it doesn't belong in Flashpoint; please upload it to the Internet Archive instead.&lt;br /&gt;
** This means that your curation can't be ''only'' a video embedded in a SWF. Games, animations and websites that use video ''are'' allowed, and you should include the video files and/or SWFs containing video in the curation.&lt;br /&gt;
* Any game from XForm Games (At their request)&lt;br /&gt;
* Windows 93 (At their request)&lt;br /&gt;
* Dragon Ball Devolution and other games from www.txori.com (At their request)&lt;br /&gt;
* Any game developed by Nitrome (At their request)&lt;br /&gt;
* Flash Flash Revolution (At their request)&lt;br /&gt;
&lt;br /&gt;
It should go without saying that blatantly illegal games/animations are not allowed, either.&lt;/div&gt;</summary>
		<author><name>MagnificentNoodle</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Tags&amp;diff=4212</id>
		<title>Tags</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Tags&amp;diff=4212"/>
		<updated>2021-01-15T18:14:56Z</updated>

		<summary type="html">&lt;p&gt;MagnificentNoodle: add Curling tag&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tags are used to classify and organize games in Flashpoint for easier searching.  Here, they have been organised into categories.  You may use multiple tags per game, and you can use any of the category headers from ''Action'' to ''Other'' as tags too. Tags can be applied to either games or animations, but the most common [[#Animations|Animation tags]] are listed in their own section for your convenience. If there is a tag that you feel would be useful, please ask a Staff Member on the Discord server, and we'll see if it's something that should be added.  We don't want tags to be too specific, to the point where a tag exists solely for one game.&lt;br /&gt;
&lt;br /&gt;
{{TOC_limit|limit=2}}&lt;br /&gt;
&lt;br /&gt;
== Action ==&lt;br /&gt;
These games are active and action-packed, whether they involve running, jumping, shooting, or something else.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Artillery&lt;br /&gt;
| Games where you use various weapons, setting the power and angle, to fight your enemy.&lt;br /&gt;
| Tank Wars&lt;br /&gt;
|-&lt;br /&gt;
| Brawler&lt;br /&gt;
| Progress through areas, beating up goons as you go; usually 2D.&lt;br /&gt;
| Stick Brawl&lt;br /&gt;
|-&lt;br /&gt;
| Defense&lt;br /&gt;
| Games which involve defending an area from an advancing wave of enemies&lt;br /&gt;
| Storm the House&lt;br /&gt;
|-&lt;br /&gt;
| Fighting&lt;br /&gt;
| Two characters face off using combos and special techniques.&lt;br /&gt;
| Samurai Fighters&lt;br /&gt;
|-&lt;br /&gt;
| First-Person Shooter&lt;br /&gt;
| The game is played from the point of view of the character firing the weapon.&lt;br /&gt;
| Sierra 7&lt;br /&gt;
|-&lt;br /&gt;
| Platformer&lt;br /&gt;
| Progress through one or more stages by jumping from object to object.&lt;br /&gt;
| Super Mario 63&lt;br /&gt;
|-&lt;br /&gt;
| Rail Shooter&lt;br /&gt;
| The game is played with a viewpoint that moves automatically, with no input available to the player.&lt;br /&gt;
| Xiao Xiao no. 4&lt;br /&gt;
|-&lt;br /&gt;
| Run 'n' Gun&lt;br /&gt;
| Jump, run, and shoot; a platformer with a heavy emphasis on shooting.&lt;br /&gt;
| Alien Hominid&lt;br /&gt;
|-&lt;br /&gt;
| Shoot 'Em Up&lt;br /&gt;
| Move freely horizontally and vertically to shoot enemies with projectiles, while avoiding theirs.&lt;br /&gt;
| Cookie Crisp Space Flight Shooter&lt;br /&gt;
|-&lt;br /&gt;
| Shooter&lt;br /&gt;
| Any game where you use guns to shoot enemies.&lt;br /&gt;
| Endless War 3&lt;br /&gt;
|-&lt;br /&gt;
| Shooting Gallery&lt;br /&gt;
| Move your cursor to shoot targets on a usually stationary playfield, and rack up lots of points.&lt;br /&gt;
| Pokemon Shooting Range&lt;br /&gt;
|-&lt;br /&gt;
| Time-Attack&lt;br /&gt;
| A game where you try to complete a given task in the fastest time possible or within a very short time limit.&amp;lt;br/&amp;gt;Not to be confused with the Racing tag.&lt;br /&gt;
| N&lt;br /&gt;
|-&lt;br /&gt;
| Vertically-Scrolling Shooter &lt;br /&gt;
| The game is played with a playfield that scrolls from bottom to top (usually in a ship).&lt;br /&gt;
| Enigmata 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Adventure ==&lt;br /&gt;
In Adventure games, the player experiences an interactive story driven by exploration and/or puzzle solving.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Choose Your Own Adventure&lt;br /&gt;
| Choose a path at specific junctions and see where the story takes you.&lt;br /&gt;
| The Henry Stickmin Series&lt;br /&gt;
|-&lt;br /&gt;
| Dating Sim&lt;br /&gt;
| Pick options to take boys or girls on dates.&lt;br /&gt;
| SimGirls&lt;br /&gt;
|-&lt;br /&gt;
| Escape the Room&lt;br /&gt;
| A subset of the Adventure genre where you're in a single room / low amount of rooms, a general lack of story, and puzzles to solve to get out of it.&lt;br /&gt;
| Cube Escape: The Cave&lt;br /&gt;
|-&lt;br /&gt;
| Interactive Fiction&lt;br /&gt;
| A game that is primarily text, like a book. Allows you to make decisions, explore, manage stats, with buttons or commands and optionally changes the narration dynamically&lt;br /&gt;
| Forgotten&lt;br /&gt;
|-&lt;br /&gt;
| Metroidvania&lt;br /&gt;
| Adventure games that feature an interconnected world, explored by acquiring new items and unlocking new areas.&lt;br /&gt;
| Nuclear Autumn&lt;br /&gt;
|-&lt;br /&gt;
| Point and Click&lt;br /&gt;
| A specific subset of adventure games where your only controls are the mouse.&lt;br /&gt;
| Easy Joe&lt;br /&gt;
|-&lt;br /&gt;
| Roguelike&lt;br /&gt;
| You have one life.  Don't die, or you'll lose most if not all of your progress.&lt;br /&gt;
| Yet Another Roguelike&lt;br /&gt;
|-&lt;br /&gt;
| RPG&lt;br /&gt;
| Games focused less on combat and more on exploration and puzzle solving.  May or may not have detailed character stats.&lt;br /&gt;
| Sonny&lt;br /&gt;
|-&lt;br /&gt;
| Visual Novel&lt;br /&gt;
| Story based games that consist almost entirely of reading and picking choices. Often with static backgrounds and characters.&lt;br /&gt;
| I woke up next to you again.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Arcade ==&lt;br /&gt;
Arcade games have easily graspable gameplay and a focus on getting a high score.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Breakout&lt;br /&gt;
| Bounce a ball from a paddle to break all the bricks in a level.&lt;br /&gt;
| bloXplatter&lt;br /&gt;
|-&lt;br /&gt;
| Catching&lt;br /&gt;
| Collect objects that fall from the top of the screen, sometimes while avoiding obstacles, bad objects and/or not missing any of the good ones.&lt;br /&gt;
| Bubble Yum Bubble Gum Grab&lt;br /&gt;
|-&lt;br /&gt;
| Clicker&lt;br /&gt;
| A game where you primarily click to increase numbers. &lt;br /&gt;
| OSTM&lt;br /&gt;
|-&lt;br /&gt;
| Cross the Road&lt;br /&gt;
| Games based on Frogger. Get your character safely to the other side of the road. (usually played from a top down perspective).&lt;br /&gt;
| Frogger&lt;br /&gt;
|-&lt;br /&gt;
| Dodge&lt;br /&gt;
| You control a character, dodging or avoiding obstacles.&lt;br /&gt;
| Cubefield&lt;br /&gt;
|-&lt;br /&gt;
| Endless Jumper&lt;br /&gt;
| Control a character in a vertical field, climbing as high you can and avoiding falling. Often in a playfield that scrolls from bottom to top and accompained with &amp;lt;code&amp;gt;Platformer&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Goin' Up&lt;br /&gt;
|-&lt;br /&gt;
| Idle&lt;br /&gt;
| A game where numbers go up while you're away. Most of the incremental games are idle ones.&lt;br /&gt;
| Progress Quest&lt;br /&gt;
|-&lt;br /&gt;
| Launch&lt;br /&gt;
| A game where you throw your character to see how far you get. Buy upgrades to shoot yourself further next time.&amp;lt;br/&amp;gt;Not to be confused with the Toss tag.&lt;br /&gt;
| Learn to Fly&lt;br /&gt;
|-&lt;br /&gt;
| Pinball&lt;br /&gt;
| A game typically involving two paddles, a ball with realistic physics, and various objects on a play field that give you points when hit.&lt;br /&gt;
| Pinbill&lt;br /&gt;
|-&lt;br /&gt;
| Pong&lt;br /&gt;
| Games specifically based on Pong. Other paddle-based games will most likely use either the Breakout or Pinball tag.&lt;br /&gt;
| PONGS&lt;br /&gt;
|-&lt;br /&gt;
| Rhythm&lt;br /&gt;
| Press the right buttons to the beat of the music.&lt;br /&gt;
| F2Jam&lt;br /&gt;
|-&lt;br /&gt;
| Rock-Paper-Scissors&lt;br /&gt;
| A game based off the classic three-way head-to-head mind game.&lt;br /&gt;
| Pico vs. Uberkids&lt;br /&gt;
|-&lt;br /&gt;
| Runner&lt;br /&gt;
| A game that usually involves you moving down a path automatically, avoiding obstacles in order to either get a high score (endless) or finish a level.&lt;br /&gt;
| Robot Unicorn Attack&lt;br /&gt;
|-&lt;br /&gt;
| Score-Attack&lt;br /&gt;
| Your goal throughout the game is to get a high score.&lt;br /&gt;
| Starry Night&lt;br /&gt;
|-&lt;br /&gt;
| Snake&lt;br /&gt;
| Games based on Snake.&lt;br /&gt;
| Snake Classic&lt;br /&gt;
|-&lt;br /&gt;
| Stacking&lt;br /&gt;
| Games that involve stacking objects, typically while keeping them balanced.&lt;br /&gt;
| Super Stacker&lt;br /&gt;
|-&lt;br /&gt;
| Tetris&lt;br /&gt;
| Games based on Tetris. Can also be used more generally for other drop-down fast-paced puzzle games such as Puyo Puyo and Dr. Mario.&lt;br /&gt;
| Tetris 1989&lt;br /&gt;
|-&lt;br /&gt;
| Timing&lt;br /&gt;
| Similar to rhythm games, these tend to rely on non-musical, usually-visual cues and proper timing. Stacking and slacking games are popular variants.&lt;br /&gt;
| Feed the King&lt;br /&gt;
|-&lt;br /&gt;
| Toss&lt;br /&gt;
| Games where you toss or launch a character or object to destroy terrain, reach a location, or collect items. Famous examples of this tag are games based on Angry Birds.&amp;lt;br/&amp;gt;Not to be confused with the Launch tag.&lt;br /&gt;
| Soccer Kicker&lt;br /&gt;
|-&lt;br /&gt;
| Whack-A-Mole&lt;br /&gt;
| Characters will pop up on the screen (usually from holes) and the player must hit them before they disappear.&lt;br /&gt;
| Grizzly &amp;amp; the Lemmings: Whack a Lemming&lt;br /&gt;
|-&lt;br /&gt;
| Variety&lt;br /&gt;
| Mini-game collections, or games where the gameplay changes frequently.&lt;br /&gt;
| Four Second Fury&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Creative ==&lt;br /&gt;
Games facilitating user made content, from customizing characters to coloring to making your own picture.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Coloring&lt;br /&gt;
| Digital coloring pages.  Pick a color and color in a picture.  Like a coloring book, but in the form of a web game.&lt;br /&gt;
| SpongeBob: Coloring Book&lt;br /&gt;
|-&lt;br /&gt;
| Community Content&lt;br /&gt;
| Games with community-made content (such as custom levels) included in Flashpoint. Typically also contain some sort of editor.&lt;br /&gt;
| Happy Wheels&lt;br /&gt;
|-&lt;br /&gt;
| Dress Up&lt;br /&gt;
| Choose outfits and hairstyles for a given character, or create an original character of your own.&lt;br /&gt;
| RPG Heroine Creator&lt;br /&gt;
|-&lt;br /&gt;
| Level Editor&lt;br /&gt;
| Games with level editors.&lt;br /&gt;
| Warp&lt;br /&gt;
|-&lt;br /&gt;
| Sandbox&lt;br /&gt;
| Games focused on creating, building, and experimenting with little restriction. Minimal objectives are set in these games, but the player can set their own.&lt;br /&gt;
| Minecraft Classic&lt;br /&gt;
|-&lt;br /&gt;
| Scene Creator&lt;br /&gt;
| Place objects, characters, and other decorations in a diorama. Like Dress Up games, but for a scene.&lt;br /&gt;
| The Disney Scene Creator games&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Educational == &lt;br /&gt;
Educational games aim to teach something as you play.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Computer Science&lt;br /&gt;
| A game that teaches the player how to use computers, including how to code.&lt;br /&gt;
| Ben 10: Omnicode&lt;br /&gt;
|-&lt;br /&gt;
| First Aid&lt;br /&gt;
| A game teaches the player how to administer medical care in an emergency.&lt;br /&gt;
| Lifesaver&lt;br /&gt;
|-&lt;br /&gt;
| Geography&lt;br /&gt;
| A game that teaches the player about locations around the world.&lt;br /&gt;
| Geography Game: USA&lt;br /&gt;
|-&lt;br /&gt;
| Geometry&lt;br /&gt;
| A game that teaches the player about shapes.&lt;br /&gt;
| Ancient Greek Geometry&lt;br /&gt;
|-&lt;br /&gt;
| History&lt;br /&gt;
| A game that teaches the player historical events, places, and figures.&lt;br /&gt;
| Horrible Histories: Terrible Treasures&lt;br /&gt;
|-&lt;br /&gt;
| Language&lt;br /&gt;
| A game that helps people to learn a language.&lt;br /&gt;
| Sushi Spell&lt;br /&gt;
|-&lt;br /&gt;
| Math&lt;br /&gt;
| A game that primarily involves solving math problems.&lt;br /&gt;
| Math Shootout&lt;br /&gt;
|-&lt;br /&gt;
| Quiz&lt;br /&gt;
| A game that asks you questions about any particular subject matter. Some Quiz games are more parodical than educational, however.&lt;br /&gt;
| 50 States &lt;br /&gt;
|-&lt;br /&gt;
| Science&lt;br /&gt;
| A game that teaches a scientific field, including chemistry, biology, and physics.&lt;br /&gt;
| ARTE Science Kit: Brain Circulation &lt;br /&gt;
|-&lt;br /&gt;
| Tutorial &lt;br /&gt;
| A game that is more akin to a tutorial, showing you how to do something in an interactive fashion.&lt;br /&gt;
| Ultimate Spriting Tutorial&lt;br /&gt;
|- &lt;br /&gt;
| Typing&lt;br /&gt;
| Games that teach you to type efficiently.&lt;br /&gt;
| Icarus Proudbottom Teaches Typing! &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Game Jam ==&lt;br /&gt;
Games created from scratch during a very limited amount of time, usually between 24 to 72 hours, following a provided theme.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/benbonk-game-jam-1 BenBonk Game Jam]&lt;br /&gt;
| Seventy-two hour game jams hosted by the YouTuber BenBonk.&lt;br /&gt;
|-&lt;br /&gt;
| [https://ldjam.com/ Ludum Dare]&lt;br /&gt;
| An online event where games are made from scratch in a weekend. Held twice a year during April and October.&lt;br /&gt;
|-&lt;br /&gt;
| [https://minijamofficial.com/ Mini Jam]&lt;br /&gt;
| Game jams hosted every other week for 72 hours in which both a theme and a limitation are used.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.newgrounds.com/collection/nggamejams NG Game Jam]&lt;br /&gt;
| An annual event that was hosted by Newgrounds from 2007-2014. &lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/xkcdgamejam xkcd Game Jam]&lt;br /&gt;
| A game jam held in 2017 in which participants created games based on the webcomic xkcd.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Puzzle ==&lt;br /&gt;
Puzzle games involve brainteasers of all types, from fast-paced matching games to hidden object puzzles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Connect the Dots&lt;br /&gt;
| Games about connecting dots, usually to make or reveal image.&lt;br /&gt;
| Խոզուկ&lt;br /&gt;
|-&lt;br /&gt;
| Find&lt;br /&gt;
| Find things that are hidden within the larger picture, or find differences between pictures.&lt;br /&gt;
| Pocket Creature ~Hidden Objects~&lt;br /&gt;
|-&lt;br /&gt;
| Jigsaw&lt;br /&gt;
| Classic style of puzzle where you have differently shaped pieces and need to put them in the right spots.&lt;br /&gt;
| Ice-Age 4 Jigsaw Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Lemmings&lt;br /&gt;
| Use a set of tools per level to guide marching characters from point A to point B.&lt;br /&gt;
| Oreo O's Creme Team Journey&lt;br /&gt;
|-&lt;br /&gt;
| Logic&lt;br /&gt;
| Follow a set of rules, whether explained or not, and use methodical thinking to solve puzzles. Usually has no game-over criteria or time limit.&lt;br /&gt;
| 3D Logic 2&lt;br /&gt;
|-&lt;br /&gt;
| Marble Popper&lt;br /&gt;
| Shoot a round, small object at others of its kind to match groups of the same color, whether in a large mass as in Puzzle Bobble, or along a trail as in Zuma.&lt;br /&gt;
| Coba&lt;br /&gt;
|-&lt;br /&gt;
| Matching&lt;br /&gt;
| Games where you match groups of similar objects together.&lt;br /&gt;
| Ores&lt;br /&gt;
|-&lt;br /&gt;
| Match-3&lt;br /&gt;
| Swap and move objects around to match colours/shapes in lines.&lt;br /&gt;
| Bejeweled&lt;br /&gt;
|-&lt;br /&gt;
| Maze&lt;br /&gt;
| A game where you traverse or solve mazes.&lt;br /&gt;
| Grow Maze&lt;br /&gt;
|-&lt;br /&gt;
| Memory&lt;br /&gt;
| Games that require using your memory to constantly remember in-game information, such as the level layout or a sequence of inputs. Memory-match and simon-says games fit this tag.&lt;br /&gt;
| &amp;quot;Elephants Never Forget!&amp;quot; Memory Game&lt;br /&gt;
|-&lt;br /&gt;
| Minesweeper&lt;br /&gt;
| Clear a grid-based board without spotting hidden hazards with tile clues about the number of neighboring hazards.&lt;br /&gt;
| Zombie Minesweeper&lt;br /&gt;
|-&lt;br /&gt;
| Peg Solitaire&lt;br /&gt;
| Jump pieces orthogonally in a grid to remove an adjacent one and empty the board except for a solitary piece.&lt;br /&gt;
| Pegz&lt;br /&gt;
|-&lt;br /&gt;
| Pipe Connecter&lt;br /&gt;
| Add and/or rotate pipe-shaped pieces on a grid to create a path between two ends. Often has a time limit.&lt;br /&gt;
| Wonka Bars: Chocolate Pipe Madness&lt;br /&gt;
|-&lt;br /&gt;
| Sequential&lt;br /&gt;
| Games where you have to add items in the correct order to the playing field to ensure that they interact with each other properly and evolve to their max level.&lt;br /&gt;
| GROW Island&lt;br /&gt;
|-&lt;br /&gt;
| Sliding&lt;br /&gt;
| Slide squares or blocks along a grid to create an image or free a specific tile.&lt;br /&gt;
| 8 Square Slider&lt;br /&gt;
|-&lt;br /&gt;
| Sokoban&lt;br /&gt;
| Games that involve pushing boxes around an area into specific locations.&lt;br /&gt;
| Aggressive Sokoban&lt;br /&gt;
|-&lt;br /&gt;
| Stealth&lt;br /&gt;
| The player must move around discreetly to avoid being detected by enemy entities.&lt;br /&gt;
| The Classroom&lt;br /&gt;
|-&lt;br /&gt;
| Sudoku&lt;br /&gt;
| A grid-based game where the goal is to have each row, column and grid of nine boxes be filled with unique values.&lt;br /&gt;
| Just Sudoku&lt;br /&gt;
|-&lt;br /&gt;
| Word&lt;br /&gt;
| Games based on anagrams, crosswords, or similar material, or games that involve manipulating words.&lt;br /&gt;
| Bookworm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Simulation ==&lt;br /&gt;
This type of a game attempts to simulate something from real life, like a card game or just walking around.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Card&lt;br /&gt;
| Games where the gameplay revolves around using cards.&lt;br /&gt;
| Solitaire&lt;br /&gt;
|-&lt;br /&gt;
| Cooking&lt;br /&gt;
| Games that revolve around cooking food.&lt;br /&gt;
| Cooking Academy&lt;br /&gt;
|-&lt;br /&gt;
| Driving&lt;br /&gt;
| Driving games involve steering a vehicle, whether to win a race, get the shortest time, or accomplish another goal.&lt;br /&gt;
| Action Driving Game&lt;br /&gt;
|-&lt;br /&gt;
| Fishing&lt;br /&gt;
| Use a rod to try to catch fish.&lt;br /&gt;
| Donald's Gone Gooey Fishing&lt;br /&gt;
|- &lt;br /&gt;
| Flying&lt;br /&gt;
| Flying, but not fighting or racing. Usually in a plane or other airborne vehicle.&lt;br /&gt;
| Into Space 2&lt;br /&gt;
|-&lt;br /&gt;
| Gambling&lt;br /&gt;
| Bet virtual money, win virtual money.&lt;br /&gt;
| Blackjack Elf&lt;br /&gt;
|-&lt;br /&gt;
| Mahjong&lt;br /&gt;
| A game based off the classic Mahjong/Shanghai solitaire tile games.&lt;br /&gt;
| NingPo MahJong&lt;br /&gt;
|-&lt;br /&gt;
| Parking&lt;br /&gt;
| Park in a precise space, using any vehicle.&lt;br /&gt;
| Docking Perfection 2&lt;br /&gt;
|-&lt;br /&gt;
| Pet&lt;br /&gt;
| A game where you take care of a pet or multiple pets.&lt;br /&gt;
| The Pets Factor - Furry Friends&lt;br /&gt;
|-&lt;br /&gt;
| Solitaire&lt;br /&gt;
| A game based off the classic solitaire/patience card games.&lt;br /&gt;
| Golf Solitaire&lt;br /&gt;
|-&lt;br /&gt;
| Surgery&lt;br /&gt;
| Any game that involves performing medical operations on characters.&lt;br /&gt;
| Elsa Heart Surgery&lt;br /&gt;
|-&lt;br /&gt;
| Tabletop&lt;br /&gt;
| Games that replicate board games, real-life or invented.&lt;br /&gt;
| Snakes and Ladders&lt;br /&gt;
|-&lt;br /&gt;
| Time Management&lt;br /&gt;
| Move resources quickly in order to reach a quota or fulfill some other objective.&lt;br /&gt;
| Diner Dash&lt;br /&gt;
|-&lt;br /&gt;
| Tycoon&lt;br /&gt;
| Manage the economy and other aspects of a business or project and expand its development.&lt;br /&gt;
| McDonald's Video Game&lt;br /&gt;
|-&lt;br /&gt;
| Virtual World&lt;br /&gt;
| Explore a 3D environment with or without goals, often used to replicate places in real life.&lt;br /&gt;
| Odakyu Virtual Railway Museum&lt;br /&gt;
|-&lt;br /&gt;
| Walking Simulator&lt;br /&gt;
| A game that involves the player exploring a world by walking around it, often while a story unfolds. (If a game involves combat, platforming, or anything more than just walking around, it usually isn't a walking simulator.) &lt;br /&gt;
| Dear Esther&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sports == &lt;br /&gt;
Sports games attempt to replicate the gameplay of physical sports. This also encompasses fictional sports such as Quidditch. A game does not have to perfectly replicate a sport, so long as it is inspired by sports.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| American Football&lt;br /&gt;
| A game where two teams attempt to carry the ball to the other end of the stadium.&lt;br /&gt;
| First Down Football&lt;br /&gt;
|-&lt;br /&gt;
| Archery&lt;br /&gt;
| The player uses a bow and arrow to hit a distant target.&lt;br /&gt;
| Ultimate Bullseye&lt;br /&gt;
|-&lt;br /&gt;
| Athletics&lt;br /&gt;
| Games that match sports defined as &amp;quot;Athletics&amp;quot; in the Olympics. This includes running, jumping, and throwing disciplines.&lt;br /&gt;
| QWOP&lt;br /&gt;
|- &lt;br /&gt;
| Baseball&lt;br /&gt;
| A game where two teams attempt to hit a ball with a bat and catch it.&lt;br /&gt;
| Pro Baseball&lt;br /&gt;
|-&lt;br /&gt;
| Basketball&lt;br /&gt;
| A game where two teams try to get a ball through a raised hoop.&lt;br /&gt;
| Spooky Hoops&lt;br /&gt;
|-&lt;br /&gt;
| Billiards&lt;br /&gt;
| A game where players try to &amp;quot;pocket&amp;quot; balls with a cue. This encompasses billiards, pool, snooker, and any other sport that uses a cue.&lt;br /&gt;
| 8 Ball Pool&lt;br /&gt;
|-&lt;br /&gt;
| Bowling&lt;br /&gt;
| The players roll a ball, intending to knock down as many pins as possible at the end of the track.&lt;br /&gt;
| Gutterball Golden Pin Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Cricket&lt;br /&gt;
| A game where one team attempts to knock off the opposing team's bails, while the other tries to score runs by hitting the ball away from the other team.&lt;br /&gt;
| Ben 10 Ultimate Alien: Cricket Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Curling&lt;br /&gt;
| A game based on the precision sport of curling. Carefully throw an object across a slippery surface so that it stops on top of a particular target.&lt;br /&gt;
| 3 Puck Chuck&lt;br /&gt;
|-&lt;br /&gt;
| Cycling&lt;br /&gt;
| A game where the player rides a bicycle.&lt;br /&gt;
| DONUTZ Rush Hour Racer&lt;br /&gt;
|-&lt;br /&gt;
| Golf&lt;br /&gt;
| Each player attempts to get their ball to the end of a course in the fewest hits.&lt;br /&gt;
| Cartoon Cove Mini Golf&lt;br /&gt;
|-&lt;br /&gt;
| Hockey&lt;br /&gt;
| Two teams using skates attempt to get the ball or puck into the opposing goal. This encompasses Ice Hockey, Roller Hockey, and Air Hockey.&lt;br /&gt;
| Postopia Power Play&lt;br /&gt;
|-&lt;br /&gt;
| Motocross&lt;br /&gt;
| A game where a player on a bike attempts to traverse obstacles, usually with 2D physics.&lt;br /&gt;
| Dirt Bike&lt;br /&gt;
|-&lt;br /&gt;
| Racing &lt;br /&gt;
| Try to go faster than either the other drivers or the clock as you drive around a track.&lt;br /&gt;
| Cyclomaniacs&lt;br /&gt;
|- &lt;br /&gt;
| Skateboarding &lt;br /&gt;
| A game where a player uses a skateboard to either perform tricks or reach the end of a track.&lt;br /&gt;
| G Max Skateboarding&lt;br /&gt;
|- &lt;br /&gt;
| Skating &lt;br /&gt;
| A game where a player uses either ice skates or roller skates to perform tricks or reach the end of a track.&lt;br /&gt;
| Championship Figure Skating&lt;br /&gt;
|- &lt;br /&gt;
| Skiing &lt;br /&gt;
| A game where the player uses skis. This includes racing, jumping, and slalom.&lt;br /&gt;
| Downhill Skiing&lt;br /&gt;
|- &lt;br /&gt;
| Snowboarding &lt;br /&gt;
| A game where the player uses a snowboard.&lt;br /&gt;
| Chocobo's Snowboard Glide&lt;br /&gt;
|- &lt;br /&gt;
| Soccer &lt;br /&gt;
| Two teams attempt to kick the ball into the opposing goal.&lt;br /&gt;
| Toon Cup 2020&lt;br /&gt;
|- &lt;br /&gt;
| Surfing &lt;br /&gt;
| A game where the player uses a surfboard.&lt;br /&gt;
| Aussie Surf Classic&lt;br /&gt;
|- &lt;br /&gt;
| Swimming &lt;br /&gt;
| Swim laps around a pool, while competing against the clock or other swimmers.&lt;br /&gt;
| Hyper Sports 50 Metres Swimming&lt;br /&gt;
|- &lt;br /&gt;
| Tennis &lt;br /&gt;
| Two or more players attempt to hit the ball over a net with a racket, with the goal of forcing your opponent to drop it. This also encompasses Table Tennis.&lt;br /&gt;
| TARDIS Tennis&lt;br /&gt;
|- &lt;br /&gt;
| Volleyball &lt;br /&gt;
| Two teams attempt to hit a ball so it strikes the ground of the opposing team's play area.&lt;br /&gt;
| Beach City Turbo Volleyball GP&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Strategy games come in many forms, but usually involve controlling units in an efficient way to defeat some kind of enemy.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Checkers&lt;br /&gt;
| Also called Draughts, move diagonally in order to capture opponents by jumping over them. This tag also applies to any game that has the the basic checkers ruleset.&lt;br /&gt;
| Koala Checkers&lt;br /&gt;
|-&lt;br /&gt;
| Chess&lt;br /&gt;
| A board game where you must try to capture the opponent's &amp;quot;King&amp;quot;. This tag also applies to any game that has the basic chess ruleset.&lt;br /&gt;
| Bikini Bottom Chess&lt;br /&gt;
|-&lt;br /&gt;
| Lane-Based Strategy&lt;br /&gt;
| You and your opponent have one or more lanes with which to send units down to attack each other.&lt;br /&gt;
| Plants vs. Zombies Web Version&lt;br /&gt;
|-&lt;br /&gt;
| Node-Based Strategy&lt;br /&gt;
| The player and the enemy each control 'nodes', which they can send units to and from. &lt;br /&gt;
| Tentacle Wars&lt;br /&gt;
|-&lt;br /&gt;
| Real-Time Strategy&lt;br /&gt;
| Create units and buildings, collect resources, and face an opponent who's doing the same things at the same time as you are.&lt;br /&gt;
| Creeper World: Evermore&lt;br /&gt;
|-&lt;br /&gt;
| Tower Defense&lt;br /&gt;
| Build various towers to destroy the units your enemies send against you.&lt;br /&gt;
| Bloons TD 5&lt;br /&gt;
|-&lt;br /&gt;
| Turn-Based&lt;br /&gt;
| Take turns with an opponent as you create units and buildings, move units, and order attacks.&lt;br /&gt;
| Sonny&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
If a game doesn't seem to fit anywhere else, it will probably fit in one of these tags.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Comic&lt;br /&gt;
| A work which shows a sequence of images or animations and delivers narration and character dialogue. Not to be confused with &amp;lt;code&amp;gt;Visual Novel&amp;lt;/code&amp;gt;, which allows the player to influence the story based on their choices.&lt;br /&gt;
| Preparation - A League of Legends Parody&lt;br /&gt;
|-&lt;br /&gt;
| Demo&lt;br /&gt;
| A sample of a finished work, usually made in order to incentivize the purchase of the full version.&lt;br /&gt;
| Mini Metro: London&lt;br /&gt;
|-&lt;br /&gt;
| Demonstration&lt;br /&gt;
| Technical, engine, or concept demonstration. A tech demo.&lt;br /&gt;
| Ray Cast Car&lt;br /&gt;
|-&lt;br /&gt;
| Ecard&lt;br /&gt;
| A virtual postcard that you can send to a friend or relative's Email. Usually customizable.&lt;br /&gt;
| Savanna-gram eCard&lt;br /&gt;
|-&lt;br /&gt;
| Experimental&lt;br /&gt;
| Nontraditional games that often explore new concepts in art or gameplay.&lt;br /&gt;
| Crumbling Room&lt;br /&gt;
|-&lt;br /&gt;
| Incomplete&lt;br /&gt;
| A work which has not been completed, or mentions the possibility of future updates. A good indicator would be a version such as &amp;quot;Alpha&amp;quot; (sometimes &amp;quot;a&amp;quot; in the version number), &amp;quot;Beta&amp;quot; (sometimes &amp;quot;b&amp;quot; in the version number), or anything below a &amp;quot;1.0&amp;quot;.&lt;br /&gt;
| Bee Fighter 2 Minus One&lt;br /&gt;
|-&lt;br /&gt;
| Interactive&lt;br /&gt;
| Any work which contains minimal amounts of interaction, which doesn't fit any other tag. Most common examples would be using buttons to change scenes or images (such as slideshows). If there is dialogue involved, consider using &amp;lt;code&amp;gt;Comic&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Franny's Feet Home Menu&lt;br /&gt;
|-&lt;br /&gt;
| Kissing&lt;br /&gt;
| A strangely prevalent type of game where the gameplay revolves around characters kissing.&lt;br /&gt;
| Seaside Kissing&lt;br /&gt;
|-&lt;br /&gt;
| Microsite&lt;br /&gt;
| Not so much a game as an interactive website backed up from the Internet. Often exists to promote another product.&lt;br /&gt;
| J.K. Rowling Official Site&lt;br /&gt;
|-&lt;br /&gt;
| Personality Quiz&lt;br /&gt;
| An alternate type of quiz game where choosing certain answers determines your &amp;quot;Personality&amp;quot; at the end.&lt;br /&gt;
| Which One Of Spongebob's Front Teeth Are You?&lt;br /&gt;
|-&lt;br /&gt;
| Print Studio&lt;br /&gt;
| Games where the emphasis is on printing items that may or may not be customized by the player beforehand.&lt;br /&gt;
| Print Center: Beauty and the Beast&lt;br /&gt;
|-&lt;br /&gt;
| Slacking&lt;br /&gt;
| Games where you must complete a series of tasks without being spotted or caught.&lt;br /&gt;
| Shop Class Slacking&lt;br /&gt;
|-&lt;br /&gt;
| Soundboard&lt;br /&gt;
| A collection of buttons that play sounds when pressed.&lt;br /&gt;
| Ressha Sentai ToQger Soundboard&lt;br /&gt;
|-&lt;br /&gt;
| Toy&lt;br /&gt;
| Games with no objective, things to pass the time.&lt;br /&gt;
| Interactive Buddy&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Themes ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| 3D&lt;br /&gt;
| Gameplay takes place in a 3-dimensional environment.&lt;br /&gt;
| 3D City&lt;br /&gt;
|-&lt;br /&gt;
| 3D Rendered&lt;br /&gt;
| Works that were rendered using 3D computer generated imagery. Not to be confused with &amp;lt;code&amp;gt;3D&amp;lt;/code&amp;gt;, which is used for games taking place in a 3D environment.&lt;br /&gt;
| Lightsaber Battles 3D&lt;br /&gt;
|-&lt;br /&gt;
| Advergame&lt;br /&gt;
| Games that are designed purely to promote a commercial product or brand.&lt;br /&gt;
| Postopia Cereal Factory Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Anime&lt;br /&gt;
| A game with an anime art style.&lt;br /&gt;
| Anime Character Maker 2.2&lt;br /&gt;
|-&lt;br /&gt;
| ASCII&lt;br /&gt;
| Games designed with computer characters, typically ones defined in the ASCII Character Set&lt;br /&gt;
| Caverns of Io&lt;br /&gt;
|-&lt;br /&gt;
| Cartoon&lt;br /&gt;
| Art style associated with western artists, primarily American.&lt;br /&gt;
| Amazing Horse&lt;br /&gt;
|-&lt;br /&gt;
| Christmas&lt;br /&gt;
| Games with a Christmas theme.&lt;br /&gt;
| Bloons 2: Christmas Expansion&lt;br /&gt;
|-&lt;br /&gt;
| COVID-19&lt;br /&gt;
| Games concerning the coronavirus pandemic that began in 2019.&lt;br /&gt;
| Covid-19 the Game&lt;br /&gt;
|-&lt;br /&gt;
| Daily&lt;br /&gt;
| A game with content that updates or changes every day.&lt;br /&gt;
| Drift n' Burn 365&lt;br /&gt;
|-&lt;br /&gt;
| Dinosaur&lt;br /&gt;
| Anything dinosaur related.&lt;br /&gt;
| Dino Hills&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy&lt;br /&gt;
| A game with a fantasy setting, such as a fairy tale.&lt;br /&gt;
| Talesworth Adventure Episode 1&lt;br /&gt;
|-&lt;br /&gt;
| Game Show&lt;br /&gt;
| A game themed after a game show such as Wheel of Fortune.&lt;br /&gt;
| Wheel of Fortune&lt;br /&gt;
|-&lt;br /&gt;
| Halloween&lt;br /&gt;
| Games with a Halloween theme.&lt;br /&gt;
| Angry Birds Halloween HD&lt;br /&gt;
|-&lt;br /&gt;
| Historical&lt;br /&gt;
| A game based on a historical event or time period.&lt;br /&gt;
| Western Front 1914&lt;br /&gt;
|-&lt;br /&gt;
| Holiday&lt;br /&gt;
| Games with holiday themes that don't fit the more specific holiday tags.&lt;br /&gt;
| Save The Easter Bunny&lt;br /&gt;
|-&lt;br /&gt;
| Horror&lt;br /&gt;
| A game that intends to provide an unsettling, creepy, spooky, scary skele-''cough'' atmosphere. Isn't exclusive to any other tag.&lt;br /&gt;
| Exmortis&lt;br /&gt;
|-&lt;br /&gt;
| Intentionally Infuriating&lt;br /&gt;
| Intentionally unfair games designed to frustrate the player.&lt;br /&gt;
| Syobon Action (Cat Mario)&lt;br /&gt;
|-&lt;br /&gt;
| Joke&lt;br /&gt;
| Games that exist solely to deliver a punchline.&lt;br /&gt;
| You Have to Burn the Rope&lt;br /&gt;
|-&lt;br /&gt;
| LGBTQ+&lt;br /&gt;
| For games featuring LGBTQIA+ topics, themes, and/or characters. Not to be confused/conflated with our NSFW titles. &lt;br /&gt;
| Dys4ia&lt;br /&gt;
|-&lt;br /&gt;
| Live Action&lt;br /&gt;
| Games featuring real filmed actors.&lt;br /&gt;
| Sortie En Mer: A Trip Out to Sea&lt;br /&gt;
|-&lt;br /&gt;
| Music&lt;br /&gt;
| If music is a major part of gameplay, then use this tag. Can also be used with the Creative tag for music creation applications.&lt;br /&gt;
| Symphony&lt;br /&gt;
|-&lt;br /&gt;
| Physics&lt;br /&gt;
| Objects in the game are affected by real world/akin to real world forces. Often applies to Puzzle games.&lt;br /&gt;
| Red Remover&lt;br /&gt;
|-&lt;br /&gt;
| Pixel&lt;br /&gt;
| A game with a pixelated art style.&lt;br /&gt;
| Super Mario Bros. Crossover&lt;br /&gt;
|-&lt;br /&gt;
| Politics&lt;br /&gt;
| Games with political themes or featuring political figures.&lt;br /&gt;
| Good Guy With A Gun&lt;br /&gt;
|-&lt;br /&gt;
| Ragdoll&lt;br /&gt;
| Games that make use of ragdoll physics, where a character can be dragged around or fall to the ground limply.&lt;br /&gt;
| Interactive Buddy&lt;br /&gt;
|-&lt;br /&gt;
| Religious&lt;br /&gt;
| Games with religious themes, featuring religious figures, and/or based upon religious books/verses/stories.&lt;br /&gt;
| Noah's Ark Memo Game&lt;br /&gt;
|-&lt;br /&gt;
| Science Fiction&lt;br /&gt;
| A game with a futuristic or science fiction theme.&lt;br /&gt;
| Alternator&lt;br /&gt;
|-&lt;br /&gt;
| Side-Scrolling&lt;br /&gt;
| A game with a playfield that scrolls from left to right. Usually applies to shoot 'em ups or platformers.&lt;br /&gt;
| Heli Attack 3&lt;br /&gt;
|-&lt;br /&gt;
| Space&lt;br /&gt;
| Any game with an outer-space theme.&lt;br /&gt;
| Planet Cruncher&lt;br /&gt;
|-&lt;br /&gt;
| Stick&lt;br /&gt;
| Games featuring stick figure characters.&lt;br /&gt;
| Fighter's Rampage&lt;br /&gt;
|-&lt;br /&gt;
| Story-Driven&lt;br /&gt;
| Story is a major focus of the game.&lt;br /&gt;
| Detective Grimoire&lt;br /&gt;
|-&lt;br /&gt;
| Unusual Input&lt;br /&gt;
| Games with non-standard controllers, such as a microphone or webcam.&lt;br /&gt;
| Mega Crate Crash&lt;br /&gt;
|-&lt;br /&gt;
| Webcomic&lt;br /&gt;
| A game inside a narrative mainly presented as text/images. Not to be confused with &amp;lt;code&amp;gt;Comic&amp;lt;/code&amp;gt;.&lt;br /&gt;
| [S] John: Enter village.&lt;br /&gt;
|-&lt;br /&gt;
| Western&lt;br /&gt;
| Cowboys, six shooters and yeeing your last haw.&lt;br /&gt;
| Wild West Showdown&lt;br /&gt;
|-&lt;br /&gt;
| Zombie&lt;br /&gt;
| Any game featuring zombies (usually as enemies).&lt;br /&gt;
| The Hunt&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Content Warnings ==&lt;br /&gt;
&lt;br /&gt;
'''Tags that ''must'' be included if your game matches the criteria.'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Jumpscare&lt;br /&gt;
| Contains an abrupt image, sound, or event meant to scare or surprise. One example is ''The Scary Maze Game''.&lt;br /&gt;
|-&lt;br /&gt;
| Seizure Warning&lt;br /&gt;
| Contains flashing effects that could trigger photosensitive epilepsy.&lt;br /&gt;
|-&lt;br /&gt;
| Volume Warning&lt;br /&gt;
| Contains sudden or unexpected loud noises that could irritate one's ears.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== NSFW Content Warnings ==&lt;br /&gt;
&lt;br /&gt;
{{:NSFW Tags}}&lt;br /&gt;
&lt;br /&gt;
== Animations ==&lt;br /&gt;
&lt;br /&gt;
These tags are intended for animations, but can also be applied to games.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Action&lt;br /&gt;
| Animations that feature emphasis on dynamic movement and physical feats.&lt;br /&gt;
| Madness Combat&lt;br /&gt;
|-&lt;br /&gt;
| Advertisement&lt;br /&gt;
| Animations that are intended to sell or raise awareness about a particular product or service.&lt;br /&gt;
| Lower My Bills June 2003 Banner Ads Set 2 (United States)&lt;br /&gt;
|-&lt;br /&gt;
| Comedy&lt;br /&gt;
| Animations where the main emphasis is on humor or amusement.&lt;br /&gt;
| Mario's Castle Calamity&lt;br /&gt;
|-&lt;br /&gt;
| Drama&lt;br /&gt;
| Animations that typically feature long narratives and more serious forms of storytelling.&lt;br /&gt;
| Law of Talos&lt;br /&gt;
|-&lt;br /&gt;
| Experimental&lt;br /&gt;
| Animations that focus on exploring the medium of animation in general. Usually non-narrative.&lt;br /&gt;
| HeartCore&lt;br /&gt;
|-&lt;br /&gt;
| Informative&lt;br /&gt;
| Animations whose purpose is to educate or inform about a topic.&lt;br /&gt;
| About Catalyst Pictures LTD&lt;br /&gt;
|-&lt;br /&gt;
| Loading Screen&lt;br /&gt;
| Animations featuring only a real or fake program initializer.&lt;br /&gt;
| Piposh Store Loading Screen&lt;br /&gt;
|-&lt;br /&gt;
| Loop&lt;br /&gt;
| Animations that are typically very short and are intended to repeat indefinitely.&lt;br /&gt;
| Caramelldansen&lt;br /&gt;
|-&lt;br /&gt;
| Music Video&lt;br /&gt;
| Animations that are primarily set to or feature a piece of music as the main focus.&lt;br /&gt;
| Bested Bud: The Video&lt;br /&gt;
|-&lt;br /&gt;
| Other&lt;br /&gt;
| Animations that don't fit other tags.&lt;br /&gt;
| A Sticks Life&lt;br /&gt;
|-&lt;br /&gt;
| Screensaver&lt;br /&gt;
| Animations that were intended to be utilized as computer screensavers.&lt;br /&gt;
| Queste Screensaver&lt;br /&gt;
|-&lt;br /&gt;
| Spam&lt;br /&gt;
| Typically low quality animations that are intentionally used to flood or spam content submissions on websites like Newgrounds.&lt;br /&gt;
| 3ear&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Franchises ==&lt;br /&gt;
&lt;br /&gt;
Tags that are associated with a particular franchise or intellectual property, web-game related or not. Note: A game or animation does not need to be ''officially'' part of a franchise for its tag to be applicable. In other words, fan-made games and animations based on a particular franchise can still use their respective franchise tag even if they weren't developed/published by the owners of the IP. At least three games in Flashpoint should be based around a franchise to warrant a tag for that franchise.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Aaahh!!! Real Monsters&lt;br /&gt;
| Aaahh!!! Real Monsters Match-Master&lt;br /&gt;
|-&lt;br /&gt;
| Ace Attorney&lt;br /&gt;
| Ace Attorney Investigations: Miles Edgeworth: Trial Edition&lt;br /&gt;
|-&lt;br /&gt;
| Adventure Time&lt;br /&gt;
| Adventure Time: Legends of OOO&lt;br /&gt;
|-&lt;br /&gt;
| All That&lt;br /&gt;
| All That Vital Information Dispenser #1&lt;br /&gt;
|-&lt;br /&gt;
| American Dragon&lt;br /&gt;
| Jake's Fire Power&lt;br /&gt;
|-&lt;br /&gt;
| Angry Birds&lt;br /&gt;
| Angry Birds Rio&lt;br /&gt;
|-&lt;br /&gt;
| Animal Crossing&lt;br /&gt;
| Animal Crossing Pattern Maker&lt;br /&gt;
|-&lt;br /&gt;
| Arthur&lt;br /&gt;
| Buster's Movie Maker&lt;br /&gt;
|-&lt;br /&gt;
| Avatar the Last Airbender&lt;br /&gt;
| Avatar: Elemental Escape&lt;br /&gt;
|-&lt;br /&gt;
| Babar&lt;br /&gt;
| Babar's Picnic Game&lt;br /&gt;
|-&lt;br /&gt;
| Bad Kitty&lt;br /&gt;
| Bad Kitty in Go-Cat-Go&lt;br /&gt;
|-&lt;br /&gt;
| Barbie&lt;br /&gt;
| Barbie in Princess Power Dress Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Barnyard&lt;br /&gt;
| Back at the Barnyard: Rip Roarin' Rodent&lt;br /&gt;
|-&lt;br /&gt;
| Batman&lt;br /&gt;
| Batman In Crime Wave&lt;br /&gt;
|-&lt;br /&gt;
| Beano&lt;br /&gt;
| The Great Beano Cake Off&lt;br /&gt;
|-&lt;br /&gt;
| Beauty and the Beast&lt;br /&gt;
| DIY: Belle Jewelry Box&lt;br /&gt;
|-&lt;br /&gt;
| Beeserker&lt;br /&gt;
| Beeserker: The Videogame!&lt;br /&gt;
|-&lt;br /&gt;
| Ben 10&lt;br /&gt;
| Ben 10 - Battle Ready&lt;br /&gt;
|-&lt;br /&gt;
| Between the Lions&lt;br /&gt;
| Lionel's Talking Gizmo!&lt;br /&gt;
|-&lt;br /&gt;
| Beyblade&lt;br /&gt;
| Beyblade Chaos&lt;br /&gt;
|-&lt;br /&gt;
| Big Brother&lt;br /&gt;
| BBB Torta na Cara&lt;br /&gt;
|-&lt;br /&gt;
| Big Nate&lt;br /&gt;
| Big Nate's Network&lt;br /&gt;
|-&lt;br /&gt;
| Bin Weevils&lt;br /&gt;
| Mulch Shoot&lt;br /&gt;
|-&lt;br /&gt;
| Bionicle&lt;br /&gt;
| Bionicle Mata Nui: The Online Game&lt;br /&gt;
|-&lt;br /&gt;
| Blue's Clues&lt;br /&gt;
| Blue's Clues Ghost Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Bob the Builder&lt;br /&gt;
| Bob the Builder: Colour In&lt;br /&gt;
|-&lt;br /&gt;
| Bratz&lt;br /&gt;
| Bratz Fabulous Diamondz Big Night Out&lt;br /&gt;
|-&lt;br /&gt;
| Bunnicula&lt;br /&gt;
| Bunnicula: The Cursed Diamond&lt;br /&gt;
|-&lt;br /&gt;
| Bunnytown&lt;br /&gt;
| Bunnytown Ice Cream Parlor&lt;br /&gt;
|-&lt;br /&gt;
| Captain Underpants&lt;br /&gt;
| The Captain Underpants Rescue Raider 4000&lt;br /&gt;
|-&lt;br /&gt;
| Cars&lt;br /&gt;
| Cars: Lightning Speed&lt;br /&gt;
|-&lt;br /&gt;
| Castlevania&lt;br /&gt;
| Castlevania 2: Priest Battle&lt;br /&gt;
|-&lt;br /&gt;
| CatDog&lt;br /&gt;
| CatDog's All You Can't Eat Game&lt;br /&gt;
|-&lt;br /&gt;
| Charlie and Lola&lt;br /&gt;
| Lola's Fashion Flurry&lt;br /&gt;
|-&lt;br /&gt;
| Cheetos&lt;br /&gt;
| Cheetos Chase&lt;br /&gt;
|-&lt;br /&gt;
| Chowder&lt;br /&gt;
| The Great Chowder Escape&lt;br /&gt;
|-&lt;br /&gt;
| Chuck E. Cheese&lt;br /&gt;
| Chuck E. Cheese's Pizza Panic!&lt;br /&gt;
|-&lt;br /&gt;
| Chuggington&lt;br /&gt;
| Old Puffer Pete's Puzzle Panic&lt;br /&gt;
|-&lt;br /&gt;
| Cinderella&lt;br /&gt;
| Baby Cinderella House Cleaning&lt;br /&gt;
|-&lt;br /&gt;
| Clifford the Big Red Dog&lt;br /&gt;
| Clifford's Big Parade&lt;br /&gt;
|-&lt;br /&gt;
| Cocoa Puffs&lt;br /&gt;
| Cocoa Puffs Crossword&lt;br /&gt;
|-&lt;br /&gt;
| Copa Jetix&lt;br /&gt;
| A Lavanderia Copa Jetix&lt;br /&gt;
|-&lt;br /&gt;
| Crash Bandicoot&lt;br /&gt;
| Crash Tag Team Racing&lt;br /&gt;
|-&lt;br /&gt;
| Curious George&lt;br /&gt;
| Mix and Paint&lt;br /&gt;
|-&lt;br /&gt;
| Cyberchase&lt;br /&gt;
| Cyberchase: The Quest 1 &amp;amp; 2&lt;br /&gt;
|-&lt;br /&gt;
| Daniel Tiger's Neighborhood&lt;br /&gt;
| Daniel Tiger's Neighborhood: Feel the Music&lt;br /&gt;
|-&lt;br /&gt;
| Danny Phantom&lt;br /&gt;
| Danny Phantom Dueling Decks&lt;br /&gt;
|-&lt;br /&gt;
| Despicable Me&lt;br /&gt;
| Bee-Do!&lt;br /&gt;
|-&lt;br /&gt;
| Dexter's Laboratory&lt;br /&gt;
| Dexter's Labyrinth&lt;br /&gt;
|-&lt;br /&gt;
| Diary of a Wimpy Kid&lt;br /&gt;
| Old-Timey Ice Cream Parlour!&lt;br /&gt;
|-&lt;br /&gt;
| Digimon&lt;br /&gt;
| Digimon Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Dinosaur Train&lt;br /&gt;
| Buddy's A-Maze-ing Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Doctor Who&lt;br /&gt;
| Doctor Who: Attack of the Graske&lt;br /&gt;
|-&lt;br /&gt;
| Donkey Kong&lt;br /&gt;
| Donkey Kong&lt;br /&gt;
|-&lt;br /&gt;
| Dora the Explorer&lt;br /&gt;
| Dora's 3-D Backpack Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Ball&lt;br /&gt;
| Dragon Ball Z Tournament&lt;br /&gt;
|-&lt;br /&gt;
| DragonflyTV&lt;br /&gt;
| Nanobots&lt;br /&gt;
|-&lt;br /&gt;
| Duck Hunt&lt;br /&gt;
| Kill The Dog From Duck Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Ed, Edd n Eddy&lt;br /&gt;
| Ed, Edd n Eddy - Clash Of The Idiots&lt;br /&gt;
|-&lt;br /&gt;
| Elinor Wonders Why&lt;br /&gt;
| Elinor Wonders Why: Pond Life&lt;br /&gt;
|-&lt;br /&gt;
| Family Guy&lt;br /&gt;
| Brian's Shoot 'em Up Bar&lt;br /&gt;
|-&lt;br /&gt;
| Fanboy &amp;amp; Chum Chum&lt;br /&gt;
| Fanboy &amp;amp; Chum Chum: Bubble Trouble&lt;br /&gt;
|-&lt;br /&gt;
| Fetch! with Ruff Ruffman&lt;br /&gt;
| Fetch! Face-Off&lt;br /&gt;
|-&lt;br /&gt;
| Final Fantasy&lt;br /&gt;
| Final Fantasy Returns- Flash Game&lt;br /&gt;
|-&lt;br /&gt;
| Five Nights at Freddy's&lt;br /&gt;
| Five Nights of Love-FNAF Dating Sim&lt;br /&gt;
|-&lt;br /&gt;
| Fortnite&lt;br /&gt;
| Fortnite Dress Up Royale&lt;br /&gt;
|-&lt;br /&gt;
| Franny's Feet&lt;br /&gt;
| Shoebox Adventures: Fancy Shoes&lt;br /&gt;
|-&lt;br /&gt;
| Frozen&lt;br /&gt;
| Frozen Elsa Fire Makeover&lt;br /&gt;
|-&lt;br /&gt;
| Garfield&lt;br /&gt;
| Garfield's Comic Creator&lt;br /&gt;
|-&lt;br /&gt;
| Garoto Emoticon&lt;br /&gt;
| O Pesadelo do Garoto Emoticon (The Ring)&lt;br /&gt;
|-&lt;br /&gt;
| G.I. Joe&lt;br /&gt;
| G.I. Joe Shadow Ascent&lt;br /&gt;
|-&lt;br /&gt;
| Google Doodle&lt;br /&gt;
| Magic Cat Academy&lt;br /&gt;
|-&lt;br /&gt;
| Grand Theft Auto&lt;br /&gt;
| Grand Theft Auto III Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Falls&lt;br /&gt;
| Gravity Falls: Rumble's Revenge&lt;br /&gt;
|-&lt;br /&gt;
| Green Lantern&lt;br /&gt;
| Crimson Clash&lt;br /&gt;
|-&lt;br /&gt;
| Half-Life&lt;br /&gt;
| Half-Life Reloaded&lt;br /&gt;
|-&lt;br /&gt;
| Handy Manny&lt;br /&gt;
| Hop Up, Jump In!&lt;br /&gt;
|-&lt;br /&gt;
| Harry Potter&lt;br /&gt;
| Harry Potter and the Chamber of Secrets&lt;br /&gt;
|-&lt;br /&gt;
| Hello Kitty&lt;br /&gt;
| Sanrio Jewel&lt;br /&gt;
|-&lt;br /&gt;
| Hot Wheels&lt;br /&gt;
| Hot Wheels Ferrari X-V Speed Trial&lt;br /&gt;
|-&lt;br /&gt;
| Homestuck&lt;br /&gt;
| [S] Cascade&lt;br /&gt;
|-&lt;br /&gt;
| Imagination Movers&lt;br /&gt;
| Warehouse Mouse in: The Bubble Room Game&lt;br /&gt;
|-&lt;br /&gt;
| Imaginext&lt;br /&gt;
| Imaginext™ You're a Firefighter&lt;br /&gt;
|-&lt;br /&gt;
| It's My Life&lt;br /&gt;
| Beat the Bully&lt;br /&gt;
|-&lt;br /&gt;
| Jake and the Never Land Pirates&lt;br /&gt;
| Jake's Heroic Race&lt;br /&gt;
|-&lt;br /&gt;
| Jimmy Neutron&lt;br /&gt;
| Jimmy Neutron Sea Minus&lt;br /&gt;
|-&lt;br /&gt;
| Johnny Bravo&lt;br /&gt;
| Johnny Bravo - Bravo Boogie&lt;br /&gt;
|-&lt;br /&gt;
| Johnny Test&lt;br /&gt;
| Johnny Test: Johnny Fu&lt;br /&gt;
|-&lt;br /&gt;
| Jungle Junction&lt;br /&gt;
| Ellyvan's Coconut Parade&lt;br /&gt;
|-&lt;br /&gt;
| Justice League&lt;br /&gt;
| Justice League: Curse of the Underworld&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider&lt;br /&gt;
| Kamen Rider ZI-O Flash Belt .8&lt;br /&gt;
|-&lt;br /&gt;
| King of the Hill&lt;br /&gt;
| King Of The Hill Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Kirby&lt;br /&gt;
| Kirby's Airride Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Lady and the Tramp&lt;br /&gt;
| Lady and the Tramp Search&lt;br /&gt;
|-&lt;br /&gt;
| Laugh &amp;amp; Learn&lt;br /&gt;
| Laugh &amp;amp; Learn™ Alphabet Game&lt;br /&gt;
|-&lt;br /&gt;
| League of Legends&lt;br /&gt;
| Preparation - A League of Legends Parody&lt;br /&gt;
|-&lt;br /&gt;
| LEGO&lt;br /&gt;
| Pepper's Skateboard Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Life Savers&lt;br /&gt;
| Life Savers Waterpark Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Little Charmers&lt;br /&gt;
| Crazy Cauldrons&lt;br /&gt;
|-&lt;br /&gt;
| Little Einsteins&lt;br /&gt;
| The Great Sky Race&lt;br /&gt;
|-&lt;br /&gt;
| Little People&lt;br /&gt;
| Little People® Favorite Friend Finder&lt;br /&gt;
|-&lt;br /&gt;
| Littlest Pet Shop&lt;br /&gt;
| Littlest Pet Shop Line Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Lloyd in Space&lt;br /&gt;
| Lloyd in Space Bonus Minute: Android Lloyd&lt;br /&gt;
|-&lt;br /&gt;
| Looney Tunes&lt;br /&gt;
| Looney Tunes Avalanche Snowboarding&lt;br /&gt;
|-&lt;br /&gt;
| M&amp;amp;M's&lt;br /&gt;
| M&amp;amp;M's Crazy Factory&lt;br /&gt;
|-&lt;br /&gt;
| Madagascar&lt;br /&gt;
| Madagascar 3 Race Across Europe&lt;br /&gt;
|-&lt;br /&gt;
| Mao Mao&lt;br /&gt;
| Mao Mao: Heroes of Pure Heart - The Perfect Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Mario Bros.&lt;br /&gt;
| Super Mario 63&lt;br /&gt;
|-&lt;br /&gt;
| Martha Speaks&lt;br /&gt;
| Skits Cooks&lt;br /&gt;
|-&lt;br /&gt;
| Maya &amp;amp; Miguel&lt;br /&gt;
| Global Groovin'&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Meet the Robinsons&lt;br /&gt;
| Meet the Robinsons Crowd Patrol&lt;br /&gt;
|-&lt;br /&gt;
| Mega Man&lt;br /&gt;
| Mega Man RPG&lt;br /&gt;
|-&lt;br /&gt;
| Metal Gear&lt;br /&gt;
| Metal Gear Awesome&lt;br /&gt;
|-&lt;br /&gt;
| Metal Slug&lt;br /&gt;
| Metal Slug Brutal&lt;br /&gt;
|-&lt;br /&gt;
| Metroid&lt;br /&gt;
| Metroid: Genesis&lt;br /&gt;
|-&lt;br /&gt;
| Mickey Mouse Clubhouse&lt;br /&gt;
| Mickey's Treasure Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Minecraft&lt;br /&gt;
| Minecraft Tower Defence 2&lt;br /&gt;
|-&lt;br /&gt;
| Miraculous Ladybug&lt;br /&gt;
| Miraculous Ladybug Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Mister Rogers' Neighborhood&lt;br /&gt;
| Museum Go Round&lt;br /&gt;
|-&lt;br /&gt;
| Monster High&lt;br /&gt;
| Monster High Wolf Babies&lt;br /&gt;
|-&lt;br /&gt;
| Mortal Kombat&lt;br /&gt;
| Mortal Kombat Karnage&lt;br /&gt;
|-&lt;br /&gt;
| My Little Pony&lt;br /&gt;
| My Little Pony: Applejack's Horseshoe Toss&lt;br /&gt;
|-&lt;br /&gt;
| Naruto&lt;br /&gt;
| Naruto Ninja World Storm 2&lt;br /&gt;
|-&lt;br /&gt;
| Nesquik&lt;br /&gt;
| Nesquik: Chocolate Mountain Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Octonauts&lt;br /&gt;
| Octonauts&lt;br /&gt;
|-&lt;br /&gt;
| Ooh, Aah &amp;amp; You&lt;br /&gt;
| Ooh &amp;amp; Aah's Coco-Nutty Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Pac-Man&lt;br /&gt;
| Pac-Man&lt;br /&gt;
|-&lt;br /&gt;
| Passatempo&lt;br /&gt;
| Clicando a Turma&lt;br /&gt;
|-&lt;br /&gt;
| Peep and the Big Wide World&lt;br /&gt;
| Hop To It!&lt;br /&gt;
|-&lt;br /&gt;
| Phineas and Ferb&lt;br /&gt;
| Phineas and Ferb in the Transport-inators of Doooom&lt;br /&gt;
|-&lt;br /&gt;
| Pixel Chix&lt;br /&gt;
| Pixel Chix Moviemaker&lt;br /&gt;
|-&lt;br /&gt;
| Pocoyo&lt;br /&gt;
| Playground of Pocoyo&lt;br /&gt;
|-&lt;br /&gt;
| Pokémon&lt;br /&gt;
| Who's That Pokémon?&lt;br /&gt;
|-&lt;br /&gt;
| POM-BEAR&lt;br /&gt;
| Komm' mit auf Klassenfahrt!&lt;br /&gt;
|-&lt;br /&gt;
| Popeye&lt;br /&gt;
| Popeye Baseball&lt;br /&gt;
|-&lt;br /&gt;
| Power Rangers&lt;br /&gt;
| Power Rangers in Space Red Ranger to the Rescue&lt;br /&gt;
|-&lt;br /&gt;
| Pou&lt;br /&gt;
| Pou Kitchen Slacking&lt;br /&gt;
|-&lt;br /&gt;
| Regular Show&lt;br /&gt;
| Regular Show Trash n Dash&lt;br /&gt;
|-&lt;br /&gt;
| Rudra&lt;br /&gt;
| Rudra: Boom Chik Chik Boom - Guardian of Sun City&lt;br /&gt;
|-&lt;br /&gt;
| Rugrats&lt;br /&gt;
| Rugrats Chuckie Chan&lt;br /&gt;
|-&lt;br /&gt;
| Sagwa the Chinese Siamese Cat&lt;br /&gt;
| Counting Koi&lt;br /&gt;
|-&lt;br /&gt;
| Samurai Jack&lt;br /&gt;
| Samurai Jack: Code of the Samurai&lt;br /&gt;
|-&lt;br /&gt;
| Scooby-Doo&lt;br /&gt;
| Scooby Doo! Monster Madness&lt;br /&gt;
|-&lt;br /&gt;
| Shaun the Sheep&lt;br /&gt;
| Shaun the Sheep: Home Sheep Home&lt;br /&gt;
|-&lt;br /&gt;
| Shrek&lt;br /&gt;
| Shrek 'n' Slide&lt;br /&gt;
|-&lt;br /&gt;
| Sid the Science Kid&lt;br /&gt;
| Shadow Show&lt;br /&gt;
|-&lt;br /&gt;
| Snow White&lt;br /&gt;
| Snow White Nails&lt;br /&gt;
|-&lt;br /&gt;
| Sonic the Hedgehog&lt;br /&gt;
| Ultimate Flash Sonic&lt;br /&gt;
|-&lt;br /&gt;
| Special Agent Oso&lt;br /&gt;
| Oso's Special Training Center&lt;br /&gt;
|-&lt;br /&gt;
| Spider-Man&lt;br /&gt;
| Spider-Man: City Raid&lt;br /&gt;
|-&lt;br /&gt;
| Splatalot&lt;br /&gt;
| Splatalot Extreme&lt;br /&gt;
|-&lt;br /&gt;
| SpongeBob SquarePants&lt;br /&gt;
| The Spongebob Squarepants Movie 3D Game&lt;br /&gt;
|-&lt;br /&gt;
| Spyro the Dragon&lt;br /&gt;
| Spyro Cavern Escape&lt;br /&gt;
|-&lt;br /&gt;
| Stanley&lt;br /&gt;
| Stanley: Stanley and the Cloud Critters&lt;br /&gt;
|-&lt;br /&gt;
| Sweet Bro and Hella Jeff&lt;br /&gt;
| SWEET BRO AND HELLA JEFF THE, GAME ON-LINE&lt;br /&gt;
|-&lt;br /&gt;
| Star Wars&lt;br /&gt;
| LEGO Star Wars: The Quest for R2-D2&lt;br /&gt;
|-&lt;br /&gt;
| Street Fighter&lt;br /&gt;
| Street Fighter Flash&lt;br /&gt;
|-&lt;br /&gt;
| Sue&lt;br /&gt;
| Sue Videoclip Creator&lt;br /&gt;
|-&lt;br /&gt;
| Super Why&lt;br /&gt;
| Super Why's Reading Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Talking Tom&lt;br /&gt;
| Angela and Tom Wedding Trip&lt;br /&gt;
|-&lt;br /&gt;
| Tangled&lt;br /&gt;
| Tangled Double Trouble&lt;br /&gt;
|-&lt;br /&gt;
| Teen Titans&lt;br /&gt;
| Teen Titans: Battle Blitz&lt;br /&gt;
|-&lt;br /&gt;
| Teenage Mutant Ninja Turtles&lt;br /&gt;
| Teenage Mutant Ninja Turtles Pizza Time&lt;br /&gt;
|-&lt;br /&gt;
| The Amazing World of Gumball&lt;br /&gt;
| Gumball Car Race&lt;br /&gt;
|-&lt;br /&gt;
| The Avengers&lt;br /&gt;
| The Avengers: Bunker Busters 2&lt;br /&gt;
|-&lt;br /&gt;
| The Backyardigans&lt;br /&gt;
| Backyardigans: Mission to Mars&lt;br /&gt;
|-&lt;br /&gt;
| The Cat in the Hat&lt;br /&gt;
| The Cat in the Hat Cleans This and That&lt;br /&gt;
|-&lt;br /&gt;
| The Fairly OddParents&lt;br /&gt;
| Jimmy-Timmy Power Hour 2: Co-Pilot Chaos&lt;br /&gt;
|-&lt;br /&gt;
| The Flintstones&lt;br /&gt;
| Flintstones' Bedrock Bobsleddin Blowout&lt;br /&gt;
|-&lt;br /&gt;
| The Legend of Zelda&lt;br /&gt;
| The Legend of Zelda and the Lampshade of No Real Significance&lt;br /&gt;
|-&lt;br /&gt;
| The Little Mermaid&lt;br /&gt;
| Ariel House Makeover&lt;br /&gt;
|-&lt;br /&gt;
| The Loud House&lt;br /&gt;
| Living Loud: Lincoln's List&lt;br /&gt;
|-&lt;br /&gt;
| The Muppets&lt;br /&gt;
| The Great Gonzo's Ridiculously Dangerous &amp;amp; Downright Foolish Stunt Game&lt;br /&gt;
|-&lt;br /&gt;
| The Mysteries of Life With Tim &amp;amp; Moby&lt;br /&gt;
| The Mysteries of Life With Tim &amp;amp; Moby: Active Transport&lt;br /&gt;
|-&lt;br /&gt;
| The Powerpuff Girls&lt;br /&gt;
| Powerpuff Girls Pillow Fight&lt;br /&gt;
|-&lt;br /&gt;
| The Simpsons&lt;br /&gt;
| The Simpsons Movie: Bart Simpson's Naked Skate&lt;br /&gt;
|-&lt;br /&gt;
| The Smurfs&lt;br /&gt;
| The Smurfs Clumsy's Central Park Dash&lt;br /&gt;
|-&lt;br /&gt;
| ThunderCats&lt;br /&gt;
| ThunderCats: Tomb of Mumm-Ra&lt;br /&gt;
|-&lt;br /&gt;
| Tom and Jerry&lt;br /&gt;
| The Tom and Jerry Show: Cheese Swipe&lt;br /&gt;
|-&lt;br /&gt;
| Touhou Project&lt;br /&gt;
| 東方悠繰録&lt;br /&gt;
|-&lt;br /&gt;
| Toy Story&lt;br /&gt;
| Toy Story Memory Game&lt;br /&gt;
|-&lt;br /&gt;
| Transformers&lt;br /&gt;
| Transformers Dark of the Moon - Hidden Objects&lt;br /&gt;
|-&lt;br /&gt;
| Turma da Mônica&lt;br /&gt;
| Guarda-Roupa da Mônica&lt;br /&gt;
|-&lt;br /&gt;
| Têtes à Claques&lt;br /&gt;
| Têtes à Claques - Le Air hockey&lt;br /&gt;
|-&lt;br /&gt;
| Undertale&lt;br /&gt;
| Bad Time Simulator (Sans Fight)&lt;br /&gt;
|-&lt;br /&gt;
| Veggietales&lt;br /&gt;
| Veggie Tales Veggie Football&lt;br /&gt;
|-&lt;br /&gt;
| VOCALOID&lt;br /&gt;
| Dress Up Vocaloid&lt;br /&gt;
|-&lt;br /&gt;
| WALL-E&lt;br /&gt;
| WALL-E: Cup Shuffle&lt;br /&gt;
|-&lt;br /&gt;
| Wild Kratts&lt;br /&gt;
| Wild Kratts: Frogfish Feast&lt;br /&gt;
|-&lt;br /&gt;
| Winx Club&lt;br /&gt;
| Winx Club Dress Me Up!&lt;br /&gt;
|-&lt;br /&gt;
| Winnie the Pooh&lt;br /&gt;
| Winnie the Pooh's Home Run Derby&lt;br /&gt;
|-&lt;br /&gt;
| Wonka&lt;br /&gt;
| Oompa-Loompa Roundup&lt;br /&gt;
|-&lt;br /&gt;
| WordGirl&lt;br /&gt;
| Synonym Toast&lt;br /&gt;
|-&lt;br /&gt;
| Wreck-It Ralph&lt;br /&gt;
| Wreck-It Ralph: Fix It Felix Jr.&lt;br /&gt;
|-&lt;br /&gt;
| X-Men&lt;br /&gt;
| Wolverine and the X-Men: M.R.D. Escape&lt;br /&gt;
|-&lt;br /&gt;
| Zootopia&lt;br /&gt;
| Zootopia Hair Salon&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Game Engines ==&lt;br /&gt;
&lt;br /&gt;
Game Engines are any programming tool used to make games at a Higher Level than using the tech directly. Note: Techs don't count as Game Engines, for example the ShiVa3D Engine is used to make ShiVa3D plugin games but ShiVa3D games shouldn't be tagged. Also if the engine has a web client, it shouldn't be tagged as that Engine, for example Tic80 shouldn't be tagged Tic80. At least three games in Flashpoint should be created in an engine to warrant a tag for that engine.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [https://ledoux.itch.io/bitsy Bitsy]&lt;br /&gt;
| Visual Game Engine by Adam Le Doux that exports to HTML5. For games &amp;quot;where you can walk around and talk to people and be somewhere&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.scirra.com/ Construct]&lt;br /&gt;
| Visual Game Engine by Scirra Ltd. Exports to HTML5. &lt;br /&gt;
|-&lt;br /&gt;
| Emulated&lt;br /&gt;
| Game is written for a system and emulated online. Please note the [[Not Accepted Curations]] because most emulated games are banned. &lt;br /&gt;
|-&lt;br /&gt;
| [http://useflashpunk.net/ FlashPunk]&lt;br /&gt;
| Game Library for Flash. &lt;br /&gt;
|-&lt;br /&gt;
| [http://flixel.org/ Flixel]&lt;br /&gt;
| Game Engine by Adam Atomic that exports to Flash. &lt;br /&gt;
|-&lt;br /&gt;
| [https://www.yoyogames.com/gamemaker GameMaker: Studio]&lt;br /&gt;
| Visual Game Engine by YoYo Games that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.gbstudio.dev/ GB Studio]&lt;br /&gt;
| Visual Game Engine by Chris Maltby for Gameboy Games. Exports to HTML5 using the Gameboy Online emulator.&lt;br /&gt;
|-&lt;br /&gt;
| [http://orteil.dashnet.org/igm/ Idle Game Maker]&lt;br /&gt;
| Visual Game Engine by Orteil and Opti for Clicker Games. Does not export but can be hosted on dashnet.org as HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [http://phaser.io/ Phaser]&lt;br /&gt;
| Game Engine and Toolkit by Photon Storm Ltd. that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.lexaloffle.com/pico-8.php Pico8]&lt;br /&gt;
| Game Engine and Toolkit by Lexaloffle that exports to HTML5. Designed for Retro style game with a 128x128 resolution.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/pixijs/pixi.js PixiJS]&lt;br /&gt;
| Game Library for HTML5 by GoodBoy Digital.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.puzzlescript.net/ PuzzleScript]&lt;br /&gt;
| Game Engine by Stephen Lavelle that exports to HTML5. Designed for Puzzle Games. &lt;br /&gt;
|-&lt;br /&gt;
| [https://scratch.mit.edu/ Scratch]&lt;br /&gt;
| Visual Game Engine by MIT that exports to Flash and HTML5. Designed for Children. &lt;br /&gt;
|-&lt;br /&gt;
| [http://stencyl.com/ Stencyl]&lt;br /&gt;
| Visual Game Engine by Jonathan Chung that exports to Flash and HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://tic.computer/ Tic-80]&lt;br /&gt;
| Game Engine and Toolkit by Nesbox that exports to HTML5. Designed for Retro style games with a 240x136 resolution. &lt;br /&gt;
|-&lt;br /&gt;
| [https://twinery.org Twine]&lt;br /&gt;
| Visual Game Engine and Toolkit by Chris Klimas that exports to HTML5. For Interactive Fiction.  &lt;br /&gt;
|-&lt;br /&gt;
| [https://unity.com/ Unity WebGL]&lt;br /&gt;
| Game Engine and Toolkit by Unity Technologies that exports to HTML5. Not to be confused with Unity Web Player.  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>MagnificentNoodle</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Metadata_Edits&amp;diff=4190</id>
		<title>Metadata Edits</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Metadata_Edits&amp;diff=4190"/>
		<updated>2021-01-12T04:53:54Z</updated>

		<summary type="html">&lt;p&gt;MagnificentNoodle: improve the Submitting Alternates example&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Curationedits.png|thumb|Shows where to find the ID of a game in Flashpoint Launcher.]]&lt;br /&gt;
This page describes how to submit metadata changes to games or animations that are already in Flashpoint. All metadata changes should be submitted in our #pending-fixes channel on Discord, including game/animation assets if necessary. &lt;br /&gt;
&lt;br /&gt;
Before you begin, please note that metadata edits can only be submitted for games that are already in Flashpoint. If you notice a mistake with your own curation shortly after you've submitted it, you should delete and resubmit the curation within a few minutes of posting. If you notice later than that, you should wait until the next version.&lt;br /&gt;
&lt;br /&gt;
== Metadata Edits ==&lt;br /&gt;
&lt;br /&gt;
First, use your copy of Flashpoint Infinity or Ultimate to find the game/animation that you wish to change.&lt;br /&gt;
# Click the entry to select it.&lt;br /&gt;
# On the right sidebar, click the pencil button. If this button is not available, click the Config tab of the launcher and check the Enable Editing box.&lt;br /&gt;
# Keep the ID of the game in mind (see screenshot on the right).&lt;br /&gt;
# Change the metadata that you wish to change.&lt;br /&gt;
# Once you're done, click the checkmark in the top right to save your changes.&lt;br /&gt;
# Right click the game entry for a drop down menu, and click Export Meta Edit.&lt;br /&gt;
# Click the checkbox for each metadata type that you've changed.&lt;br /&gt;
# Click Export.&lt;br /&gt;
# Go into your Flashpoint folder, then Data, then the MetaEdits folder. (If you haven't done a metadata edit previously, this folder will have been created.)&lt;br /&gt;
# Remember that ID from a few steps back? You'll now have a file with that filename in this folder. This is your meta edit.&lt;br /&gt;
&lt;br /&gt;
Drag and drop this meta edit to #pending-fixes and Discord will allow you to upload it straight to the channel. Type a message stating what the pending edit does (eg: &amp;quot;Updates the developer and description for Bowman&amp;quot;.) If you wish to perform multiple pending fixes at a time, a zip file with all of the files is also acceptable.&lt;br /&gt;
&lt;br /&gt;
You can test your meta edits if you so wish. By leaving the files in the MetaEdits folder, you can use the Developer tab (remember to enable it via Config), and use the Import Meta Edits button (the second set of buttons, furthest to the right). Simply click the button and you'll see a summary of your pending edits (they will be noted as &amp;quot;discarded changes&amp;quot; because they'll be the same in your copy).&lt;br /&gt;
&lt;br /&gt;
'''Note:''' You cannot do a pending fix on a curation that hasn't been in a public Flashpoint release yet. The ID generated by Core and by the master build of Flashpoint are not the same.&lt;br /&gt;
&lt;br /&gt;
== Submitting Assets ==&lt;br /&gt;
&lt;br /&gt;
If a game/animation needs content files added, submit a ZIP file containing the game/animation files, in the same format as the &amp;lt;code&amp;gt;content&amp;lt;/code&amp;gt; folder of a standard curation. Submit the ZIP file by either uploading the file directly to Discord or uploading the file to our [http://bluepload.unstable.life/ public upload service] and sharing the link to the file. '''Do not use the uploaders meant for curations, your file will most likely be archived without being noticed before it's processed.'''&lt;br /&gt;
&lt;br /&gt;
If content files already in Flashpoint need to be moved or deleted, include those instructions in your Discord message.&lt;br /&gt;
&lt;br /&gt;
== Submitting Alternates ==&lt;br /&gt;
&lt;br /&gt;
In addition to metadata changes for existing entries, it is possible to submit alternate versions of games/animations that are already in Flashpoint. Alternates are listed on the right sidebar of Flashpoint Launcher when an entry is selected. Although the format of an alternate submission is similar to that of a metadata edit, BlueMaxima adds alternates manually. So, be sure to indicate the title of the game/animation in your submission to make the process easier.&lt;br /&gt;
&lt;br /&gt;
To submit an alternate, first follow the instructions in the &amp;quot;Submitting Assets&amp;quot; section. If you would like to submit Extras, just include an Extras folder in your ZIP file. If any other files are required (such as a Shockwave Xtra), include those as well. In your message, include the name of the entry to be modified, the name of the alternative app as will be shown in the launcher, and the launch command for said alternative app. Include any additional instructions for BlueMaxima if applicable. It should look something like this, but as long as you have all the essentials in the message in a not-stupid way, it should be okay:&lt;br /&gt;
&lt;br /&gt;
 Alternative App for Alien Hominid (ID: 08143aa7-f3ae-45b0-a1d4-afa4ac44c845)&lt;br /&gt;
 Name: Big Head Mod&lt;br /&gt;
 Application Path: FPSoftware\Flash\flashplayer_32_sa.exe&lt;br /&gt;
 Launch Command: http://uploads.ungrounded.net/10/alien_bighead.swf&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;(link to folder here, or Discord upload)&amp;lt;/code&amp;gt;&lt;/div&gt;</summary>
		<author><name>MagnificentNoodle</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Extended_FAQ&amp;diff=3992</id>
		<title>Extended FAQ</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Extended_FAQ&amp;diff=3992"/>
		<updated>2020-12-18T22:04:58Z</updated>

		<summary type="html">&lt;p&gt;MagnificentNoodle: clarify one of the steps for disabling hardware acceleration&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Be sure to check the [https://bluemaxima.org/flashpoint/faq/ main FAQ] if you don't see your question here, then ask in the #flashpoint-help channel of [http://discord.gg/S9uJ794 our Discord] if you are still not satisfied.&lt;br /&gt;
&lt;br /&gt;
==General questions about the project==&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#WhyFlashpoint|{{anchor|WhyFlashpoint|Why do I need Flashpoint to play the games offline? Can't I just use a standalone player like the Flash Player projector to play them?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Many web games have what is known as a ''sitelock'', which means that they will not work unless they are being played on the original site they were hosted on. Since the projector is not connected to the Internet and cannot identify those sites, those games will refuse to load on it. Flashpoint gets around this by running the games through a ''local server proxy'' which, simply put, tricks them into thinking they are being played on the original sites they were meant to be played on. Moreover, web games are commonly spread across multiple files rather than just one; those are known as ''multi-asset'' games. Those games cannot run properly on just the projector on its own, but Flashpoint also deals with that. For more details, see [[How Flashpoint Works]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ROM|{{anchor|ROM|Can I have a zip or ROM of a specific game? Can I download just the games I want?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Flashpoint simulates the internet in order to make games think they are playing on their original websites (see the previous answer for a more detailed explanation of that). Since the files are laid out the same way as they would be on the internet, games are not separated cleanly into ZIPs or &amp;quot;ROMs.&amp;quot; Flashpoint Infinity downloads games on demand, so you can keep only the games you like by using Flashpoint Infinity.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#FlashEOL|{{anchor|FlashEOL|Will Flash games disappear from the Internet when December 2020 hits?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' They won't disappear by themselves. However, once Flash support is removed from browsers, most people won't be able to use flash content unless they downgrade their browser version. In addition, they will have to downgrade their Flash version to one that does not contain the [[#FlashKillSwitch|kill switch]]. In that situation, the sites that are hosting the games might decide to remove the Flash games because the vast majority of people won't be able to play them anymore. As we cannot rely on the assumption that sites might stay up, we're working hard to grab as many games as possible while they're still here. For more information on the road map for Flash's End of Life, see [[Flash EOL]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#FlashKillSwitch|{{anchor|FlashKillSwitch|I heard that Flash Player will block all Flash content from running after 2020. Will Flashpoint also stop working?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' No. Flashpoint will continue to work in 2021 and beyond. The Flash plugin and projectors that we use do not contain the &amp;quot;kill switch&amp;quot;; this was added in a later version of the plugin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Antivirus|{{anchor|Antivirus|My antivirus flagged Flashpoint! Does Flashpoint have any viruses?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Flashpoint does not have any viruses. However, a number of antivirus programs falsely detect certain files in Flashpoint as viruses. Avast, AVG, and BitDefender are even known to render Flashpoint inoperable; you'll need to follow the instructions for [[Troubleshooting Antivirus Interference]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Legal|{{anchor|Legal|What is the legality of this?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' &amp;quot;The only real answer is nobody knows and really, nobody should care. Games that more or less have a ticking clock until they die need to be saved now, as fast as possible.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
''- BlueMaxima''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ArchivedWebsites|{{anchor|ArchivedWebsites|Where can I see what websites have been archived?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' We are working on consolidating and listing all of our scrapes, but for now, there are several places to look.&lt;br /&gt;
&lt;br /&gt;
* The [https://drive.google.com/open?id=1r8I5hpSPCf_9JWECwa6c4E4tQZELd3cx Flashfreeze Google Drive folder] contains all of our early site scrapes, up to August 1, 2018. &lt;br /&gt;
&lt;br /&gt;
* A few more site scrapes are available from [https://archive.org/details/2018_Flash_In_The_Pan_Core_Sample this Archive.org item] and [https://archive.org/details/@bluemaxima BlueMaxima's Archive.org account].&lt;br /&gt;
&lt;br /&gt;
* We track the sites we're saving on [https://docs.google.com/spreadsheets/d/1AwpA21I1HLacnDdQ_lRIMs1Yo3VC1uqRBq-mnRV11JU/edit this spreadsheet]. If you'd like a site saved, just add it to the appropriate column of the sheet.&lt;br /&gt;
&lt;br /&gt;
* The #flashfreeze channel on our Discord server also has some leftover rips people have gotten.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#PlaySWF|{{anchor|PlaySWF|Can I use Flashpoint to play my own SWF or DCR files?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Follow our [[Curation Tutorial]] to add games to Flashpoint! Flashpoint comes with standalone projectors for Flash and Shockwave, and in some cases it will work to simply open an SWF with a Flash projector or open a DCR with a Director projector. But to ensure that games are preserved and work properly, you'll need to curate them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#HTML5|{{anchor|HTML5|Won't the games just be converted to HTML5?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' No. HTML5 is an entirely different technology, so it's impossible for them to be converted automatically.&lt;br /&gt;
Developers could port them over to the platform, but most will not have the time or resources to do it. Besides, the capabilities of HTML5 are different from those of Flash, so a game ported to HTML5 will never be identical to the original.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Wayback|{{anchor|Wayback|Can't I use the Wayback Machine to play them?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The game has to be archived there in the first place, which may or may not happen. Wayback is specifically poor at grabbing multi-asset games (games that use more than one file), so chances are that it will not work there.&lt;br /&gt;
Games with sitelocks won't work there even if they are archived.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#CheckTheMasterList|{{anchor|CheckTheMasterList|How do I check whether a game is in Flashpoint? I tried using the search bar on the Master List but nothing came up!}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Open the [[Game Master List]] and wait for it to finish loading. (If you're looking for an animation, use the [[Animation Master List]] instead.) Then, press &amp;lt;code&amp;gt;Ctrl&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;F&amp;lt;/code&amp;gt; to search the list. Since this will search exact matches, be sure to try partial titles and account for alternative punctuation. If you're searching the Master List on iOS or Android, you can follow the instructions [https://www.groovypost.com/tips/find-words-web-page-safari-ios-chrome-android/ here].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#OnlineMultiplayer|{{anchor|OnlineMultiplayer|Are you able to add/support this game? It's based on Facebook/is online multi-player.}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Probably not. To support always online games, the emulation of a server is required. To be able to do that is almost as much work as all of Flashpoint itself, so it really wouldn't be practical to put time into.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#NoNitrome|{{anchor|NoNitrome|Where are my favorite Nitrome games?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' All of Nitrome's games were removed from Flashpoint 8.0 at Nitrome's request. This is in accordance with our [http://bluemaxima.org/flashpoint/faq/ removal policy]. If you disagree with Nitrome's decision, you may contact them and politely ask them to reconsider.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ObjectionableContent|{{anchor|ObjectionableContent|Why is &amp;lt;questionable content&amp;gt; included in Flashpoint?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Web games, like any other form of art, have always been used as a medium for indie developers to exercise their freedom of expression. Often, this includes homophobic, racist, sexist, and other objectionable content. As a preservation project, Flashpoint aims to archive as much content as possible from this era. It will not play the role of gatekeeper so that future generations can see what these technologies were really used for. All of these works are a snapshot in time, and provide a window into what humans wanted to create at the turn of the century as the internet was in its infancy. You do not have to agree with nor enjoy said content. In order to responsibly provide the means to organize the vast collection that is Flashpoint, it's required to tag questionable content appropriately so that others may use search filters to exclude it from the rest.&lt;br /&gt;
&lt;br /&gt;
==Setting up Flashpoint==&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#FlashpointEditions|{{anchor|FlashpointEditions|What version of Flashpoint should I get? What's the difference between Infinity and Ultimate?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' If you have a lot of free disk space, bandwidth, and time, you should get Flashpoint Ultimate. But if you don't have a lot of free space, want to get Flashpoint up and running quickly, or only want to play a few games, you should get Flashpoint Infinity. See below for a detailed description of each edition of Flashpoint.&lt;br /&gt;
* '''Flashpoint Ultimate''': The full package. All games are fully playable offline. Also includes a logo and screenshot for each game. You'll need a few hundred gigabytes of free disk space - see the [https://bluemaxima.org/flashpoint/downloads/ Flashpoint downloads page] for more details.&lt;br /&gt;
* '''Flashpoint Infinity''': A minimalist build - games download as you choose to play them. Once games are fully downloaded, they will work offline. Logos and screenshots for games are also downloadable on demand.&lt;br /&gt;
* '''Flashpoint Core''': A lightweight copy of Flashpoint with one game per platform to aid curation. '''For developers and curators only!''' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#UpdateFlashpoint|{{anchor|UpdateFlashpoint|How do I update Flashpoint when a new version is released?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' If you have Flashpoint Ultimate, you can use [https://bluemaxima.org/flashpoint/downloads/#updater FlashpointUpdater]. There is no updater available for Flashpoint Infinity or Core yet; you'll need to download and extract the new version. You can transfer any playlists you'd like to keep to a new version of Flashpoint by following [[#TransferPlaylists|the instructions below]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#TransferPlaylists|{{anchor|TransferPlaylists|How do I move my playlists to a new version of Flashpoint?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' If your '''old version''' of Flashpoint is '''8.1 or above''', you'll need to export your playlists first:&lt;br /&gt;
# Open your old copy of Flashpoint. Click the appropriate tab, then click the playlist you want to keep.&lt;br /&gt;
# Click the &amp;quot;Export playlist to a file&amp;quot; button (this is the 2nd button from the left).&lt;br /&gt;
# Repeat the process for any other playlists that you want to save.&lt;br /&gt;
&lt;br /&gt;
To import your playlist files into your new copy of Flashpoint, follow these steps:&lt;br /&gt;
# Make sure you've closed your old copy of Flashpoint, then open the new one.&lt;br /&gt;
# If you are transferring a Games playlist, click the Games tab of the launcher. If you are transferring an Animations playlist, click the Animations tab.&lt;br /&gt;
# Scroll down to the bottom of the left sidebar, then click the &amp;quot;Import Playlist&amp;quot; button.&lt;br /&gt;
# Navigate to the folder where your old playlists are stored. &lt;br /&gt;
#* If your old version of Flashpoint is '''8.0 or below''', your playlist files will be located inside its &amp;lt;code&amp;gt;Data\Playlists&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
#* Otherwise, your playlist files will be located in the folder where you exported them.&lt;br /&gt;
# Double-click a playlist (JSON file) to import it. Repeat the process for any other playlists that you want to import.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#UninstallFlashpoint|{{anchor|UninstallFlashpoint|How do I uninstall Flashpoint from my computer?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Flashpoint being a fully portable application, it can be uninstalled by simply deleting its main folder.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#DownloadUltimate|{{anchor|DownloadUltimate|What's the best way to download Flashpoint Ultimate?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' If you're updating to a new version or you're low on disk space, we recommend using [https://bluemaxima.org/flashpoint/downloads/#updater FlashpointUpdater]. In addition to updating an existing copy, it can also be used to download a full copy of Flashpoint Ultimate by pointing it at an empty folder. This lets you avoid downloading and extracting a 7Z file, saving a lot of disk space.&lt;br /&gt;
&lt;br /&gt;
If you want the download to be as quick as possible, we recommend using the [https://bluemaxima.org/flashpoint/downloads/ torrent]. It will be faster, but it comes in the form of a large 7Z file. That means you'll need sufficient free disk space both to download and extract it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Linux|{{anchor|Linux|Can I use Flashpoint on Linux?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Yes, although not all platforms and features are supported. See [[Linux Support]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Mac|{{anchor|Mac|Can I use Flashpoint on Mac?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' A heavily experimental Flashpoint package is available for MacOS. See [[Mac Support]].&lt;br /&gt;
&lt;br /&gt;
== Playing games ==&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#LauncherShortcut|{{anchor|LauncherShortcut|How do I create a shortcut to Flashpoint on my desktop/taskbar/start menu?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Go into the &amp;lt;code&amp;gt;Launcher&amp;lt;/code&amp;gt; folder that's inside your Flashpoint directory and look for &amp;lt;code&amp;gt;Flashpoint.exe&amp;lt;/code&amp;gt;. Right-click it and click &amp;lt;code&amp;gt;Send to &amp;gt; Desktop (create shortcut)&amp;lt;/code&amp;gt;, or drag it to your taskbar or start menu. '''CAUTION: Do NOT drag &amp;lt;code&amp;gt;Flashpoint.exe&amp;lt;/code&amp;gt; directly to your desktop as that will move the file, which will make the launcher not work.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#GameShortcut|{{anchor|GameShortcut|How do I create a shortcut to a specific game/animation in Flashpoint?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' This feature is planned for Flashpoint Launcher, but for now, you'll need to download two separate tools. Follow the steps below:&lt;br /&gt;
# Download the [https://github.com/oblivioncth/CLIFp/releases/latest latest release of CLIFp].&lt;br /&gt;
# Extract the ZIP file and move &amp;lt;code&amp;gt;CLIFp.exe&amp;lt;/code&amp;gt; into your Flashpoint folder.&lt;br /&gt;
# Download [https://github.com/maichiu/FlashpointShortcutMaker/archive/main.zip Flashpoint Shortcut Maker].&lt;br /&gt;
# Extract the ZIP file and move &amp;lt;code&amp;gt;FlashpointShortcutMaker.vbs&amp;lt;/code&amp;gt; into your Flashpoint folder.&lt;br /&gt;
Now that you have CLIFp and Flashpoint Shortcut Maker set up, follow the steps below to create a shortcut:&lt;br /&gt;
# Open Flashpoint Launcher and find the game/animation that you want to create a shortcut for.&lt;br /&gt;
# Right-click the game/animation and click &amp;quot;Copy Game UUID&amp;quot;.&lt;br /&gt;
# Double-click FlashpointShortcutMaker.vbs.&lt;br /&gt;
# Type a name for your shortcut, then click OK. Do not use invalid filename characters such as slashes &amp;lt;code&amp;gt;/ \&amp;lt;/code&amp;gt; or question marks &amp;lt;code&amp;gt;?&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Paste the UUID of the game/animation that you copied in step 2. Click OK, and the shortcut will appear on your desktop!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Fullscreen|{{anchor|Fullscreen|Can I play the games in fullscreen? Can I make them bigger?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The answer depends on the type of game you're playing. See below:&lt;br /&gt;
* For Flash games that open in the Flash projector, you can drag the corner of the window to resize it. Do your best to maintain the window's original aspect ratio, otherwise some games might behave in unexpected ways.&lt;br /&gt;
* For Flash, Shockwave, and Java games, you can play them in fullscreen using [http://tanalin.com/en/projects/integer-scaler/ IntegerScaler]. However, this program doesn't play well with multi-monitor setups.&lt;br /&gt;
* For most games that open in a browser, you can press &amp;lt;code&amp;gt;Ctrl&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;+&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Ctrl&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;-&amp;lt;/code&amp;gt; (Ctrl-plus and Ctrl-minus) to zoom in and out. In most cases, fullscreen is not possible for these games.&lt;br /&gt;
* Another option for Shockwave is to use SPRS, a version of the Shockwave projector that runs the games in fullscreen. Though keep in mind that this feature is experimental and has only been tested with a handful of games, therefore it may not work well with all games.&lt;br /&gt;
&lt;br /&gt;
To use SPRS:&lt;br /&gt;
&lt;br /&gt;
# Click the pencil icon on the upper right of the game info section for the game you want to play in fullscreen (if you don't see the icon, enable editing on the &amp;lt;code&amp;gt;Config&amp;lt;/code&amp;gt; tab).&lt;br /&gt;
# Scroll down to the field labeled &amp;lt;code&amp;gt;Application Path&amp;lt;/code&amp;gt; and change &amp;lt;code&amp;gt;SPR.exe&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;SPRS.exe&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Click the checkmark button at the top to confirm.&lt;br /&gt;
# Launch the game.&lt;br /&gt;
&lt;br /&gt;
To close the game, press &amp;lt;code&amp;gt;Esc&amp;lt;/code&amp;gt; (or alternatively, &amp;lt;code&amp;gt;Alt&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;F4&amp;lt;/code&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#EnableEditing|{{anchor|EnableEditing|How do I edit a game or playlist in my copy of Flashpoint?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Click the Config tab of Flashpoint Launcher, then check the &amp;quot;Enable Editing&amp;quot; box. Then click &amp;quot;Save and Restart.&amp;quot; When Flashpoint Launcher re-opens, you'll notice the following changes:&lt;br /&gt;
* Dragging a game onto a playlist in the left sidebar will add the game to the playlist.&lt;br /&gt;
* Clicking the pencil button on the right sidebar will allow you to edit a game entry.&lt;br /&gt;
* Double-clicking the trash icon will allow you to delete a game or playlist. &lt;br /&gt;
* When a playlist is selected, double-clicking the X button on the right sidebar will remove the currently selected game from the playlist.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#GameAssets|{{anchor|GameAssets|Where are the games stored?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' If you have Infinity 9.0 or higher the games and all of their assets are stored in the &amp;lt;code&amp;gt;Legacy\htdocs&amp;lt;/code&amp;gt; folder within Flashpoint's directory (wherever you extracted it to). In Ultimate non-zipped games are stored in the same place &amp;lt;code&amp;gt;Legacy\htdocs&amp;lt;/code&amp;gt;, zipped games are stored in &amp;lt;code&amp;gt;Games&amp;lt;/code&amp;gt;. To find the files for a specific game, right-click the game entry in Flashpoint Launcher, then click &amp;quot;Open File Location.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#SaveData|{{anchor|SaveData|Where is the games' save data kept? How can I delete it/transfer it to another computer/drive?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' You can find the location where each platform keeps their save data in [[Save Data Locations]]. For your convenience, there are two batch scripts included in Flashpoint's &amp;lt;code&amp;gt;FPSoftware&amp;lt;/code&amp;gt; folder which can be used to back up and restore save data to another computer or drive; Namely ''Saves Manager - Backup.bat'' and ''Saves Manager - Restore.bat''. If you want to delete save data you are going to have to find and delete it manually at the locations listed on the aforementioned page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#HappyWheels|{{anchor|HappyWheels|I want to play Happy Wheels! What should I download?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' We have a few options:&lt;br /&gt;
* The Happy Wheels Demo is available in Flashpoint Infinity. The demo is missing the user levels and other extra content from the full version.&lt;br /&gt;
* The full version of Happy Wheels is included with Flashpoint Ultimate. It includes all user levels up to 2019-03-24.&lt;br /&gt;
* We also offer a standalone download called [https://archive.org/download/Happy_Wheels_Offline/Happy%20Wheels%201.1.zip Happy Wheels Offline]. It only includes user levels up to 2018-11-26, but it's only 8GB.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#MoshiMonsters|{{anchor|MoshiMonsters|I want to play Moshi Monsters! What should I download?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Moshi Monsters is available in [https://bluemaxima.org/flashpoint/downloads/ Flashpoint Ultimate and Infinity]. If you want a full, offline copy of Moshi Monsters but don't want to download Flashpoint Ultimate, you can download our [https://download.unstable.life/static/Moshi.7z standalone Moshi Monsters package].&lt;br /&gt;
&lt;br /&gt;
==Troubleshooting==&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#UltimateBrokenAfterUpdate|{{anchor|UltimateBrokenAfterUpdate|After I updated to Flashpoint 9.0 Ultimate using the updater, no games are working! Is there a fix?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Follow the steps below to fix the problem:&lt;br /&gt;
# Download [http://infinity.unstable.life/Flashpoint/Server/alpine.qcow2 this file].&lt;br /&gt;
# Replace the existing file in Flashpoint's &amp;lt;code&amp;gt;Server&amp;lt;/code&amp;gt; folder with the file that you downloaded.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#UnityNotWorking|{{anchor|UnityNotWorking|I'm using Flashpoint 8.2 Ultimate, and Unity Web Player games won't work! Is there a fix?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' This issue will be fixed in the next version of Flashpoint. For now, follow the steps below to fix the problem:&lt;br /&gt;
# Download and unzip [https://cdn.discordapp.com/attachments/596548932373577750/749878011922350080/revisions.plist.zip this file].&lt;br /&gt;
# Cut and paste the &amp;lt;code&amp;gt;autoupdate-revision.unity3d.com&amp;lt;/code&amp;gt; folder into Flashpoint's &amp;lt;code&amp;gt;Server\htdocs&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
# Replace the existing files/folders when prompted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#NotWorkingOffline|{{anchor|NotWorkingOffline|I disconnected from the internet and now games don't show up! How do I fix this?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Click the Config tab of Flashpoint Launcher, then uncheck the &amp;quot;On Demand Images&amp;quot; box. Then click &amp;quot;Save and Restart.&amp;quot; When Flashpoint Launcher re-opens, the problem will be fixed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#LauncherNotOpening|{{anchor|LauncherNotOpening|When I double-click Flashpoint.exe, nothing happens! What can I do?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The first time you start Flashpoint Launcher, a bug may occur that prevents it from showing the window. If this happens, open Windows Task Manager, click the Details tab, and look for &amp;lt;code&amp;gt;Flashpoint.exe&amp;lt;/code&amp;gt;. Then click &amp;quot;End Process&amp;quot;, and Flashpoint should start normally next time.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Win7Bug|{{anchor|Win7Bug|I'm using Windows 7, and when I try to launch Flash games, I get the following error message:}}]]'''&lt;br /&gt;
 Flashpoint Proxy: Connection could not be established with the remote host.&lt;br /&gt;
&lt;br /&gt;
'''A:''' There is a known bug in Flashpoint 8.0 Ultimate that prevents Flash, PopCap Plugin, and some 3DVIA games from working in Windows 7. &lt;br /&gt;
&lt;br /&gt;
A patch is available to correct this problem. To apply the patch, follow these steps:&lt;br /&gt;
# Download the patch from here: https://bluemaxima.org/flashpoint/Flashpoint_Proxy_Patch.zip&lt;br /&gt;
# Open the downloaded folder. Inside of it, you will see another folder called FPSoftware.&lt;br /&gt;
# Click on this FPSoftware folder from the download to highlight it, then press &amp;lt;code&amp;gt;Ctrl&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;C&amp;lt;/code&amp;gt;. This will copy the folder.&lt;br /&gt;
# Navigate into your Flashpoint folder. You'll know you're in the right place because there will be four folders called Data, FPSoftware, Launcher, and Server.&lt;br /&gt;
# Once you're in the right place, press &amp;lt;code&amp;gt;Ctrl&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;V&amp;lt;/code&amp;gt;. This will paste the folder.&lt;br /&gt;
# If asked to overwrite any files, click Yes.&lt;br /&gt;
You may now Start Flashpoint and the issues should be resolved.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#GameDeleted|{{anchor|GameDeleted|I accidentally deleted a game/animation from Flashpoint! How can I reset it?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Follow the steps below:&lt;br /&gt;
# [[#TransferPlaylists|Back up any playlists that you want to keep]].&lt;br /&gt;
# Get the appropriate database file for your edition of Flashpoint:&lt;br /&gt;
#* If you are using Flashpoint Ultimate, download the [http://unstable.life/Flashpoint/Data/flashpoint.sqlite database file]. Then open your copy of Flashpoint Ultimate and replace the &amp;lt;code&amp;gt;flashpoint.sqlite&amp;lt;/code&amp;gt; file inside its &amp;lt;code&amp;gt;Data&amp;lt;/code&amp;gt; folder with the file you downloaded.&lt;br /&gt;
#* If you are using Flashpoint Infinity, just re-extract it. [https://bluemaxima.org/flashpoint/downloads/ Re-download it first] if you don't have the original file anymore.&lt;br /&gt;
# [[#TransferPlaylists|Restore any playlists that you backed up]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#GameDisappeared|{{anchor|GameDisappeared|I accidentally marked a game as &amp;lt;code&amp;gt;Broken (in Infinity)&amp;lt;/code&amp;gt;, and it disappeared! How do I find it again?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Follow these steps:&lt;br /&gt;
# In your Flashpoint folder, open the &amp;lt;code&amp;gt;Launcher&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
# Open the &amp;lt;code&amp;gt;config.json&amp;lt;/code&amp;gt; file in a text editor such as Notepad.&lt;br /&gt;
# Find the line that says &amp;lt;code&amp;gt;&amp;quot;showBrokenGames&amp;quot;: false,&amp;lt;/code&amp;gt; and change &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Save the file and restart Flashpoint.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ToggleSidebars|{{anchor|ToggleSidebars|I can't see the left (or right) sidebar of the launcher anymore! Where did it go?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Click the arrow buttons on the top-right corner of the launcher to toggle the left and right sidebars. ---&amp;gt; &lt;br /&gt;
[[File:ShowHideSidebars.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Logos|{{anchor|Logos|Why can't I see the games' logos/screenshots?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Flashpoint Infinity does not come with the game logos by default due to size reasons. However, they can be downloaded on demand as you use Flashpoint. First, click the Config tab of Flashpoint Launcher and make sure the &amp;quot;On Demand Images&amp;quot; box is checked. Then switch to the ''Grid'' viewing mode using the drop-down menu at the bottom-right corner of the launcher window.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#LogosExtract|{{anchor|LogosExtract|I downloaded and extracted the Logos &amp;amp; Screenshots upgrade, but they still don't show up in the launcher. Did I do something wrong?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Make sure whatever program you used to extract the 7z file didn't create an extra folder with the name of the 7z (e.g. &amp;lt;code&amp;gt;FP71-stage3&amp;lt;/code&amp;gt;) inside your main Flashpoint folder. If you see such a folder, simply move the content of that folder out of it into your main Flashpoint folder (both &amp;lt;code&amp;gt;Data&amp;lt;/code&amp;gt; folders will merge).&lt;br /&gt;
&lt;br /&gt;
''Note that this answer only applies to old versions of Flashpoint Infinity! In the latest version, logos and screenshots can be downloaded on-demand, so the Logos &amp;amp; Screenshots upgrade is not necessary.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#GameNotFound|{{anchor|GameNotFound|Why can I not find ''X'' game/animation in the launcher? Why do some games/animations not appear?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' There are a few possibilities:&lt;br /&gt;
&lt;br /&gt;
* Make sure you spelled the name of the game/animation correctly when searching. If a search fails, try searching for partial names rather than full names. Varying punctuation is also a common culprit. We are planning on overhauling the Search feature to allow for more customizable and dynamic browsing in the future, so stay tuned!&lt;br /&gt;
* If the game/animation has adult content, it might have been marked as Extreme, in which case you'll need to click the Config tab and enable Extreme Games before it will be visible.&lt;br /&gt;
* Make sure you don't have a playlist selected by accident; Searching in a playlist will look for the game ''in that playlist specifically''. So make sure you have ''All Games'' selected in the left-hand column before making your search.&lt;br /&gt;
* If you see the game on the [[Game Master List]] but don't see it in Flashpoint Infinity, then it might only be available in Flashpoint Ultimate. Follow [[#GameDisappeared|these steps]] to show broken games in Infinity, then search for the game again. If you see the game and the &amp;quot;Broken (in Infinity)&amp;quot; checkbox is checked, that means the game is only available in Flashpoint Ultimate.&lt;br /&gt;
* It's also possible that we don't have the game yet. If you wish to request a game or an animation to be added to Flashpoint, you can do so via the respective request forms that you can find in [[Game Master List]] and [[Animation Master List]]. Alternatively, if you want to ensure that the game/animation is added, you can learn how to ''curate'' it yourself by following our [[Curation Tutorial]]. '''In either case, please thoroughly search the master lists above to make sure that we don't have the game or animation already.''' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#OpenTorrentFile|{{anchor|OpenTorrentFile|Why won't my Ultimate torrent open?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' You will need a torrent client such as [https://www.qbittorrent.org/ qBittorrent] to open the .torrent file. The .torrent file tells your torrent client how to download Flashpoint Ultimate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#IATorrentBad|{{anchor|IATorrentBad|The torrent won't download, even though I'm using a torrent client! What's the problem?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Do '''not''' use the torrent from Archive.org! Because of the size of Flashpoint Ultimate, Archive.org will not seed its torrent. Instead, use the torrent link on [https://bluemaxima.org/flashpoint/downloads/ Bluemaxima.org].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#FlashpointNotWorking|{{anchor|FlashpointNotWorking|Why is Flashpoint not working after my download?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Make sure you unzip the program, as it will not work while still zipped. Please use [https://www.7-zip.org 7-Zip] when doing this, as WinRAR is known to fail. If Flashpoint is still not working, follow the Troubleshooting steps in the [https://bluemaxima.org/flashpoint/Manual.pdf Manual].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Corrupted7ZFile|{{anchor|Corrupted7ZFile|When I try to open the Flashpoint Ultimate 7Z file with 7-Zip, it says &amp;quot;Cannot open as archive.&amp;quot; What's the problem?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The download was probably corrupted. Browsers are not designed to download gigantic files like Flashpoint Ultimate, so you'll need to use a download manager such as [https://www.freedownloadmanager.org/ Free Download Manager] to download the file.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#CheckHash|{{anchor|CheckHash|How can I check whether Flashpoint Ultimate downloaded successfully?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' You'll need to check whether the hash of the file you downloaded matches the expected hash. First, install [https://www.7-zip.org 7-Zip] if you don't have it already. Next, follow these steps:&lt;br /&gt;
# Right-click the 7Z file that you downloaded.&lt;br /&gt;
# Choose &amp;quot;CRC SHA...&amp;quot;, then choose SHA1 or CRC32.&lt;br /&gt;
# Go to the [https://bluemaxima.org/flashpoint/downloads/ Flashpoint downloads page] and click the button labeled &amp;quot;Archive.org&amp;quot; underneath the Flashpoint Ultimate heading. This should take you to Flashpoint Ultimate's Archive.org entry.&lt;br /&gt;
# Scroll down and find the &amp;quot;Download Options&amp;quot; sidebar on the right. Click the &amp;quot;Show All&amp;quot; link.&lt;br /&gt;
# Click the file ending in &amp;lt;code&amp;gt;_files.xml&amp;lt;/code&amp;gt;. For example, on Flashpoint 6.3's page, the file is called &amp;lt;code&amp;gt;Flashpoint6.3_files.xml&amp;lt;/code&amp;gt;.&lt;br /&gt;
# You should see a list of files in XML format. Check the hash listed for the file, and make sure it matches the hash you found in Step 2. For example, if you chose CRC32 in Step 2, make sure the CRC32 hashes are the same.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#InfinityUpgradesBug|{{anchor|InfinityUpgradesBug|Why can't I install the upgrades for Flashpoint Infinity?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' There is a known issue with Flashpoint Launcher that sometimes prevents it from installing the upgrades. Try downloading the upgrades manually by following the steps below: &lt;br /&gt;
# In your Flashpoint folder, open the &amp;lt;code&amp;gt;Data&amp;lt;/code&amp;gt; folder&lt;br /&gt;
# Open the &amp;lt;code&amp;gt;upgrade.json&amp;lt;/code&amp;gt; file in a text editor like Notepad.&lt;br /&gt;
# Find and copy the URL for the upgrade ZIP file that you want to install.&lt;br /&gt;
# Paste the URL into a download manager like [https://www.freedownloadmanager.org/ Free Download Manager]. Wait for the file to finish downloading.&lt;br /&gt;
# Extract the file directly into your Flashpoint folder using [https://www.7-zip.org 7-Zip].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#InfinityPartialDownloads|{{anchor|InfinityPartialDownloads|Most games are working, but when I try to open a specific game, I get an error like one of these:}}]]'''&lt;br /&gt;
* &amp;quot;The file __ is not a Director file.&amp;quot;&lt;br /&gt;
* &amp;quot;Error launching Unity Player: bad file length&amp;quot;&lt;br /&gt;
* &amp;quot;Failed to initialize player's 3D settings&amp;quot;&lt;br /&gt;
* A stuck loading bar&lt;br /&gt;
* Partially loaded images, missing elements on a page or in a game, or other problems indicating file corruption&lt;br /&gt;
&lt;br /&gt;
'''A:''' If you are using Flashpoint Infinity, it's very likely that Flashpoint Router failed to download a complete file. To solve the problem, follow these steps:&lt;br /&gt;
# Right-click the game that you are trying to play, then click &amp;quot;Open File Location.&amp;quot; &lt;br /&gt;
# This will open a folder; delete all of the files there.&lt;br /&gt;
# Clear the cache by following [[#ClearWinINetCache|these steps]].&lt;br /&gt;
# Try launching the game again.&lt;br /&gt;
If the problem persists, try [[#UpdateRouter|updating Flashpoint Router]]. If that doesn't help, follow the Troubleshooting steps in the [https://bluemaxima.org/flashpoint/Manual.pdf Manual].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#UpdateRouter|{{anchor|UpdateRouter|How do I update Flashpoint Router?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Follow these steps:&lt;br /&gt;
# Download this file: https://raw.githubusercontent.com/FlashpointProject/Flashpoint-Router/master/router.php&lt;br /&gt;
# Place the downloaded file in the &amp;lt;code&amp;gt;Server&amp;lt;/code&amp;gt; folder of your Flashpoint folder, overwriting the original &amp;lt;code&amp;gt;router.php&amp;lt;/code&amp;gt; file.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#BrokenKeyboardControls|{{anchor|BrokenKeyboardControls|I am trying to play a Flash game in Basilisk, and the keyboard controls don't work! What's the fix?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' This problem was fixed in Flashpoint 8.0. To fix this problem in Flashpoint 7.1 and below, follow these steps:&lt;br /&gt;
# Type &amp;lt;code&amp;gt;about:config&amp;lt;/code&amp;gt; in Basilisk's address bar and press Enter.&lt;br /&gt;
# Search for &amp;lt;code&amp;gt;dom.ipc.plugins.flash.disable-protected-mode&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Double-click the entry to set it to True.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#3DVIAAudioBug|{{anchor|3DVIAAudioBug|I am playing a 3DVIA Player webgame and the audio is loud and distorted, how do I fix it?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Your computer has a codec issue with MP3 playback. To resolve this:&lt;br /&gt;
# Install K-Lite Codec Pack if you do not already have it installed.&lt;br /&gt;
# Open Codec Tweak Tool from the Start Menu.&lt;br /&gt;
# In Codec Tweak Tool, go to Codec and Filter Management &amp;gt; Directshow (x86) and check the box for LAV Audio Decoder.&lt;br /&gt;
# Click Apply &amp;amp; Close to disable the filter.&lt;br /&gt;
# Exit Codec Tweak Tool.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Error12178|{{anchor|Error12178|When I open Flashpoint I see the following error:}}]]'''&lt;br /&gt;
 Error with proxy: Error reading original system proxy settings. Make sure you have registry read permission. Error code: 12178&lt;br /&gt;
 Games may not work until the error is fixed. Close Flashpoint and open it again once the error is fixed.&lt;br /&gt;
&lt;br /&gt;
'''A:''' This error means that the WinHTTP Web Proxy Auto-Discovery Service is disabled. Follow these steps to re-enable the service:&lt;br /&gt;
# Open a Command Prompt as Administrator&lt;br /&gt;
# Run this command: &amp;lt;code&amp;gt;reg add &amp;quot;HKLM\System\CurrentControlSet\Services\WinHttpAutoProxySvc&amp;quot; /v &amp;quot;Start&amp;quot; /t REG_DWORD /d &amp;quot;2&amp;quot; /f&amp;lt;/code&amp;gt;&lt;br /&gt;
# Restart your computer.&lt;br /&gt;
&lt;br /&gt;
If Flashpoint still does not work after following those steps, the service may have somehow been removed from your system. Follow these steps to add the service back:&lt;br /&gt;
# Open this [https://www.tenforums.com/tutorials/57567-restore-default-services-windows-10-a.html list of default Windows services].&lt;br /&gt;
# Press &amp;lt;code&amp;gt;Ctrl&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;F&amp;lt;/code&amp;gt; to search the page. Search for &amp;lt;code&amp;gt;WinHTTP Web Proxy Auto-Discovery Service&amp;lt;/code&amp;gt; and download the linked &amp;lt;code&amp;gt;.reg&amp;lt;/code&amp;gt; file.&lt;br /&gt;
# Double-click the downloaded &amp;lt;code&amp;gt;.reg&amp;lt;/code&amp;gt; file to add it to the registry. Click &amp;quot;Yes&amp;quot; on any UAC prompts that appear.&lt;br /&gt;
# Restart your computer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ServerExited|{{anchor|ServerExited|Games are not working, and an error like this one appears constantly in the Launcher's logs:}}]]'''&lt;br /&gt;
 Server exited with code 3221225781&lt;br /&gt;
&lt;br /&gt;
'''A:''' First, make sure that you have installed all of the latest Windows Updates. Next, install the [https://www.microsoft.com/en-us/download/details.aspx?id=55170 Microsoft .NET Framework] and the [https://www.microsoft.com/en-us/download/details.aspx?id=48145 Visual C++ 2015 x86 Redistributable]. When you install the Visual C++ Redistributable, '''make sure to install the x86 version''', even if you're on a 64-bit machine!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ShockwaveNotWorking|{{anchor|ShockwaveNotWorking|Shockwave games that open in Basilisk won't load, even though other Shockwave games are working. What's the fix?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' If Shockwave games won't show up in Basilisk, that means you need to install the [https://www.microsoft.com/en-US/download/details.aspx?id=8328 Visual C++ 2010 x86 Redistributable], even if you already installed the 2015 version. When you install the Visual C++ Redistributable, '''make sure to install the x86 version''', even if you're on a 64-bit machine!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#LauncherBlackScreen|{{anchor|LauncherBlackScreen|When I open Flashpoint all I get is a black/grey screen. What should I do?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' If your computer has an older graphics card, it may not support the launcher's hardware acceleration. To get around this, disable hardware acceleration by following these steps:&lt;br /&gt;
&lt;br /&gt;
# In your main Flashpoint folder, select the &amp;lt;code&amp;gt;Start Flashpoint&amp;lt;/code&amp;gt; shortcut by clicking it once.&lt;br /&gt;
# Press &amp;lt;code&amp;gt;Alt&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;Enter&amp;lt;/code&amp;gt; to bring up its properties window.&lt;br /&gt;
# In the &amp;lt;code&amp;gt;Target&amp;lt;/code&amp;gt; field, add a space at the very end of the field followed by &amp;lt;code&amp;gt;--disable-gpu&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Click OK&lt;br /&gt;
# Launch Flashpoint by double-clicking the &amp;lt;code&amp;gt;Start Flashpoint&amp;lt;/code&amp;gt; shortcut.&lt;br /&gt;
&lt;br /&gt;
Note that this change only affects the launcher itself, and shouldn't have any impact on its performance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#MarioBrosCrossoverIssue|{{anchor|MarioBrosCrossoverIssue|Most games are working, but when I launch a Flash game such as Super Mario Bros. Crossover, it crashes on a black screen! What's the fix?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Follow the steps below to fix the problem:&lt;br /&gt;
# Open your Flashpoint folder and navigate to the &amp;lt;code&amp;gt;Legacy\htdocs&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
# Delete the &amp;lt;code&amp;gt;data.explodingrabbit.com&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
# Clear the cache by following [[#ClearWinINetCache|these steps]].&lt;br /&gt;
&lt;br /&gt;
==Work &amp;amp; Curation==&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#SubmitGame|{{anchor|SubmitGame|What is the difference between requesting and curating a game? Can I &amp;quot;submit&amp;quot; a game?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Requesting - This option adds your game to an ever-growing list of ones people want added. You will need to fill out the request form which takes 1-5 minutes. Chances of game being saved by any of the curators is small because there are thousands of games waiting on the list, some of which have been waiting for over a year. If you want to increase the chances of it being saved, we suggest that you try to write an engaging description of the game and/or the reason you want it saved.&lt;br /&gt;
&lt;br /&gt;
Curating - This is the process of actually adding the game to Flashpoint. It requires testing the game using procedures detailed in our curation guides. It takes about 30 minutes to do the first time, but as you learn the process you can get it under 5 minutes.&lt;br /&gt;
To get started, follow our [[Curation Tutorial]].&lt;br /&gt;
Once you curate a game, it will be saved and added to the next version of Flashpoint. &lt;br /&gt;
&lt;br /&gt;
If you'd like to learn more about the concept of digital curation, read [https://en.wikipedia.org/wiki/Digital_curation this article]. It explains the principles behind what we do.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#MetadataEdits|{{anchor|MetadataEdits|How do I correct a problem with a game's metadata? Does editing the game in my copy of Flashpoint update it for everyone?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' No, editing a game in your copy of Flashpoint does not update it for everyone. To get your change included in the next version of Flashpoint, follow the instructions in the [[Metadata Edits]] page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ScrapeWebsites|{{anchor|ScrapeWebsites|What tools should I use to archive whole websites?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' See [[Helpful Tools#Software for Archiving|Helpful Tools]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#WhatPlatform|{{anchor|WhatPlatform|How do I tell what platform a game is?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The easiest way to check these kinds of things is to right-click the game window and look at the context menu that appears. If it says something about Flash, it's a Flash game. If it says nothing out of the ordinary or no context menu appeared, it's probably HTML5. See [https://media.discordapp.net/attachments/509676268719964160/692059796957954079/unknown.png this image] for a summary.&lt;br /&gt;
&lt;br /&gt;
You can also use Inspect Element to look at the embed of the game for the following file extensions:&lt;br /&gt;
&lt;br /&gt;
.swf - Flash&lt;br /&gt;
&lt;br /&gt;
.dcr/.dir/.dxr - Shockwave&lt;br /&gt;
&lt;br /&gt;
.unity3d - Unity Web Player&lt;br /&gt;
&lt;br /&gt;
.jar/.class - Java&lt;br /&gt;
&lt;br /&gt;
.stk - ShiVa3D&lt;br /&gt;
&lt;br /&gt;
.xap - Silverlight&lt;br /&gt;
&lt;br /&gt;
.vmo - 3DVIA&lt;br /&gt;
&lt;br /&gt;
If a game runs only in Internet Explorer, references a .cab file, and is not one of the above types of games, it is probably an ActiveX game.&lt;br /&gt;
&lt;br /&gt;
If a game does not require any plugins or ActiveX controls to run, then it is probably an HTML5 (or HTML/JavaScript) game.&lt;br /&gt;
&lt;br /&gt;
If it's something else it may be under one of our other platforms, but these are the most common types.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#SubmitSWFs|{{anchor|SubmitSWFs|Where can I submit my collection of SWFs?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' [http://bluepload.unstable.life/ This is our public upload location.]&lt;br /&gt;
&lt;br /&gt;
It is highly encouraged that you first check the [[Game Master List]] and the [[Animation Master List]] for any game/animation that are already in Flashpoint and only upload ones that are not.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Decompiler|{{anchor|Decompiler|What is a good tool to decompile/hack SWF files (Flash games)?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The recommended program for this purpose is ''[https://github.com/jindrapetrik/jpexs-decompiler/releases JPEXS Free Flash Decompiler]''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ClearWinINetCache|{{anchor|ClearWinINetCache|How do I clear the Flash projector's cache?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The Flash projectors use WinINet to perform network requests. Some other Flashpoint platforms, such as 3D Groove GX, also use WinINet. To clear the cache for these programs, follow these steps:&lt;br /&gt;
# Press Windows-R to open the Run box. &lt;br /&gt;
# Type the following, then press Enter: &amp;lt;code&amp;gt;RunDll32.exe InetCpl.cpl,ClearMyTracksByProcess 8&amp;lt;/code&amp;gt;&lt;br /&gt;
Note that for games that use the Basilisk browser, you will need to [[#ClearBasiliskCache|clear Basilisk's cache]] instead.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ClearBasiliskCache|{{anchor|ClearBasiliskCache|How do I clear the Basilisk browser's cache?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Open the Basilisk browser and follow these steps:&lt;br /&gt;
# Press the &amp;lt;code&amp;gt;Alt&amp;lt;/code&amp;gt; key&lt;br /&gt;
# Click &amp;quot;History,&amp;quot; then &amp;quot;Clear Recent History...&amp;quot;&lt;br /&gt;
# Check the box next to &amp;quot;Cache,&amp;quot; and change the time range to &amp;quot;Everything&amp;quot; using the dropdown menu.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#AlternatePlatformCuration|{{anchor|AlternatePlatformCuration|I'm curating an HTML5 version of a Flash game that is already in Flashpoint (or the other way around). Should I submit it as alternate of Flashpoint's existing entry?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' No, you will need to submit a new, separate curation. Currently, alternate versions of a game are required to be of the same [[Platforms|Platform (technology)]] as the main game entry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#cgibin|{{anchor|cgibin|My curation works fine in Flashpoint Core, but when I import it into Infinity, it doesn't work anymore! Is there a problem with my curation?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Probably not. For Infinity, files need to be placed in the &amp;lt;code&amp;gt;cgi-bin&amp;lt;/code&amp;gt; folder, following the same structure as they would in the &amp;lt;code&amp;gt;htdocs&amp;lt;/code&amp;gt; folder, if they meet one of these criteria:&lt;br /&gt;
* The file has a PHP, PHP5 or PHTML extension. These files are always loaded from cgi-bin.&lt;br /&gt;
* The file doesn't have one of these extensions, but does have a PHP script in it that you intend to run.&lt;br /&gt;
&lt;br /&gt;
This restriction exists because it would be unsafe for Infinity to download and execute PHP on demand. &lt;br /&gt;
&lt;br /&gt;
If your curation does not include any PHP scripts and it still isn't working, [[#ClearWinINetCache|clear the cache]] and try launching the game again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#cURLsDownloaderBug|{{anchor|cURLsDownloaderBug|After I type a URL or filename into the cURLsDownloader window, it immediately closes! Am I doing something wrong?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' This bug will be fixed in the next version of cURLsDownloader. To fix the problem for now, move cURLsDownloader into a folder without special characters in the path. Special characters that are known to cause problems include &amp;lt;code&amp;gt;(&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;)&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#NoTags|{{anchor|NoTags|I filled out tags for my curation, but after I exported it, I noticed that the tags are missing! Why did this happen?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' To add a tag to your curation, first type it into the Tags box, then ''select'' it by either clicking it, or pressing the Tab key and hitting Enter when the tag is highlighted. '''If you type a tag without selecting it, it will not be added to your curation!'''&lt;br /&gt;
&lt;br /&gt;
==Technical questions==&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ActiveX|{{anchor|ActiveX|How does Flashpoint's ActiveX support work? What happens when an ActiveX control is registered?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' [https://github.com/FlashpointProject/FlashpointSecureTools/tree/master/FlashpointSecurePlayer Flashpoint Secure Player] powers our ActiveX support. It provides a lightweight wrapper around Internet Explorer's engine, so it can load ActiveX controls just like Internet Explorer can. It has a significant advantage over Internet Explorer though: it allows us to use Internet Explorer's engine with Flashpoint but not change your Internet Explorer settings. It can load files through Flashpoint's proxy and load Flashpoint's ActiveX controls that do not work with Internet Explorer's default settings. In addition, Flashpoint Secure Player resets all changes that it makes to your system after it closes, meaning that ActiveX controls can be used without being permanently installed. All of the ActiveX controls supported by Flashpoint are included in the &amp;lt;code&amp;gt;FPSoftware\ActiveX&amp;lt;/code&amp;gt; folder; no ActiveX controls are downloaded from the internet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#LaunchBox|{{anchor|LaunchBox|How can I add Flashpoint games to my LaunchBox collection?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' You can use [https://forums.launchbox-app.com/files/file/2652-obbys-flashpoint-importer-for-launchbox/ this tool] to import games and playlists from Flashpoint into LaunchBox.&lt;/div&gt;</summary>
		<author><name>MagnificentNoodle</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Tags&amp;diff=3898</id>
		<title>Tags</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Tags&amp;diff=3898"/>
		<updated>2020-11-29T03:44:14Z</updated>

		<summary type="html">&lt;p&gt;MagnificentNoodle: simplify the text about which category headers are allowed as tags&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOC_limit|limit=2}}&lt;br /&gt;
&lt;br /&gt;
Tags are used to classify and organize games in Flashpoint for easier searching.  Here, they have been organised into categories.  You may use multiple tags per game, and you can use any of the category headers from ''Action'' to ''Other'' as tags too. Tags can be applied to either games or animations, but the most common [[#Animations|Animation tags]] are listed in their own section for your convenience. If there is a tag that you feel would be useful, please ask a Staff Member on the Discord server, and we'll see if it's something that should be added.  We don't want tags to be too specific, to the point where a tag exists solely for one game.&lt;br /&gt;
&lt;br /&gt;
== Action ==&lt;br /&gt;
These games are active and action-packed, whether they involve running, jumping, shooting, or something else.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Artillery&lt;br /&gt;
| Games where you use various weapons, setting the power and angle, to fight your enemy.&lt;br /&gt;
| Tank Wars&lt;br /&gt;
|-&lt;br /&gt;
| Brawler&lt;br /&gt;
| Progress through areas, beating up goons as you go; usually 2D.&lt;br /&gt;
| Stick Brawl&lt;br /&gt;
|-&lt;br /&gt;
| Defense&lt;br /&gt;
| Games which involve defending an area from an advancing wave of enemies&lt;br /&gt;
| Storm the House&lt;br /&gt;
|-&lt;br /&gt;
| Fighting&lt;br /&gt;
| Two characters face off using combos and special techniques.&lt;br /&gt;
| Samurai Fighters&lt;br /&gt;
|-&lt;br /&gt;
| First-Person Shooter&lt;br /&gt;
| The game is played from the point of view of the character firing the weapon.&lt;br /&gt;
| Sierra 7&lt;br /&gt;
|-&lt;br /&gt;
| Platformer&lt;br /&gt;
| Progress through one or more stages by jumping from object to object.&lt;br /&gt;
| Super Mario 63&lt;br /&gt;
|-&lt;br /&gt;
| Rail Shooter&lt;br /&gt;
| The game is played with a viewpoint that moves automatically, with no input available to the player.&lt;br /&gt;
| Xiao Xiao no. 4&lt;br /&gt;
|-&lt;br /&gt;
| Shoot 'Em Up&lt;br /&gt;
| Move freely horizontally and vertically to shoot enemies with projectiles, while avoiding theirs.&lt;br /&gt;
| Cookie Crisp Space Flight Shooter&lt;br /&gt;
|-&lt;br /&gt;
| Shooter&lt;br /&gt;
| Any game where you use guns to shoot enemies.&lt;br /&gt;
| Alien Hominid&lt;br /&gt;
|-&lt;br /&gt;
| Shooting Gallery&lt;br /&gt;
| Move your cursor to shoot targets on a usually stationary playfield, and rack up lots of points.&lt;br /&gt;
| Pokemon Shooting Range&lt;br /&gt;
|-&lt;br /&gt;
| Time-Attack&lt;br /&gt;
| A game where you try to complete a given task in the fastest time possible or within a very short time limit.&amp;lt;br/&amp;gt;Not to be confused with the Racing tag.&lt;br /&gt;
| N&lt;br /&gt;
|-&lt;br /&gt;
| Vertically-Scrolling Shooter &lt;br /&gt;
| The game is played with a playfield that scrolls from bottom to top (usually in a ship).&lt;br /&gt;
| Enigmata 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Adventure ==&lt;br /&gt;
In Adventure games, the player experiences an interactive story driven by exploration and/or puzzle solving.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Choose Your Own Adventure&lt;br /&gt;
| Choose a path at specific junctions and see where the story takes you.&lt;br /&gt;
| The Henry Stickmin Series&lt;br /&gt;
|-&lt;br /&gt;
| Dating Sim&lt;br /&gt;
| Pick options to take boys or girls on dates.&lt;br /&gt;
| SimGirls&lt;br /&gt;
|-&lt;br /&gt;
| Escape the Room&lt;br /&gt;
| A subset of the Adventure genre where you're in a single room / low amount of rooms, a general lack of story, and puzzles to solve to get out of it.&lt;br /&gt;
| Cube Escape: The Cave&lt;br /&gt;
|-&lt;br /&gt;
| Interactive Fiction&lt;br /&gt;
| A game that is primarily text, like a book. Allows you to make decisions, explore, manage stats, with buttons or commands and optionally changes the narration dynamically&lt;br /&gt;
| Forgotten&lt;br /&gt;
|-&lt;br /&gt;
| Metroidvania&lt;br /&gt;
| Adventure games that feature an interconnected world, explored by acquiring new items and unlocking new areas.&lt;br /&gt;
| Nuclear Autumn&lt;br /&gt;
|-&lt;br /&gt;
| Point and Click&lt;br /&gt;
| A specific subset of adventure games where your only controls are the mouse.&lt;br /&gt;
| Easy Joe&lt;br /&gt;
|-&lt;br /&gt;
| Roguelike&lt;br /&gt;
| You have one life.  Don't die, or you'll lose most if not all of your progress.&lt;br /&gt;
| Yet Another Roguelike&lt;br /&gt;
|-&lt;br /&gt;
| RPG&lt;br /&gt;
| Games focused less on combat and more on exploration and puzzle solving.  May or may not have detailed character stats.&lt;br /&gt;
| Sonny&lt;br /&gt;
|-&lt;br /&gt;
| Visual Novel&lt;br /&gt;
| Story based games that consist almost entirely of reading and picking choices. Often with static backgrounds and characters.&lt;br /&gt;
| I woke up next to you again.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Arcade ==&lt;br /&gt;
Arcade games have easily graspable gameplay and a focus on getting a high score.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Breakout&lt;br /&gt;
| Bounce a ball from a paddle to break all the bricks in a level.&lt;br /&gt;
| bloXplatter&lt;br /&gt;
|-&lt;br /&gt;
| Catching&lt;br /&gt;
| Collect objects that fall from the top of the screen, sometimes while avoiding obstacles, bad objects and/or not missing any of the good ones.&lt;br /&gt;
| Bubble Yum Bubble Gum Grab&lt;br /&gt;
|-&lt;br /&gt;
| Clicker&lt;br /&gt;
| A game where you primarily click to increase numbers. &lt;br /&gt;
| OSTM&lt;br /&gt;
|-&lt;br /&gt;
| Dodge&lt;br /&gt;
| You control a character, dodging or avoiding obstacles.&lt;br /&gt;
| Cubefield&lt;br /&gt;
|-&lt;br /&gt;
| Idle&lt;br /&gt;
| A game where numbers go up while you're away. Most of the incremental games are idle ones.&lt;br /&gt;
| Progress Quest&lt;br /&gt;
|-&lt;br /&gt;
| Launch&lt;br /&gt;
| A game where you throw your character to see how far you get. Buy upgrades to shoot yourself further next time.&amp;lt;br/&amp;gt;Not to be confused with the Toss tag.&lt;br /&gt;
| Learn to Fly&lt;br /&gt;
|-&lt;br /&gt;
| Pinball&lt;br /&gt;
| A game typically involving two paddles, a ball with realistic physics, and various objects on a play field that give you points when hit.&lt;br /&gt;
| Pinbill&lt;br /&gt;
|-&lt;br /&gt;
| Pong&lt;br /&gt;
| Games specifically based on Pong. Other paddle-based games will most likely use either the Breakout or Pinball tag.&lt;br /&gt;
| PONGS&lt;br /&gt;
|-&lt;br /&gt;
| Rhythm&lt;br /&gt;
| Press the right buttons to the beat of the music.&lt;br /&gt;
| F2Jam&lt;br /&gt;
|-&lt;br /&gt;
| Rock-Paper-Scissors&lt;br /&gt;
| A game based off the classic three-way head-to-head mind game.&lt;br /&gt;
| Pico vs. Uberkids&lt;br /&gt;
|-&lt;br /&gt;
| Runner&lt;br /&gt;
| A game that usually involves you moving down a path automatically, avoiding obstacles in order to either get a high score (endless) or finish a level.&lt;br /&gt;
| Robot Unicorn Attack&lt;br /&gt;
|-&lt;br /&gt;
| Score-Attack&lt;br /&gt;
| Your goal throughout the game is to get a high score.&lt;br /&gt;
| Starry Night&lt;br /&gt;
|-&lt;br /&gt;
| Snake&lt;br /&gt;
| Games based on Snake.&lt;br /&gt;
| Snake Classic&lt;br /&gt;
|-&lt;br /&gt;
| Stacking&lt;br /&gt;
| Games that involve stacking objects, typically while keeping them balanced.&lt;br /&gt;
| Super Stacker&lt;br /&gt;
|-&lt;br /&gt;
| Tetris&lt;br /&gt;
| Games based on Tetris. Can also be used more generally for other drop-down fast-paced puzzle games such as Puyo Puyo and Dr. Mario.&lt;br /&gt;
| Tetris 1989&lt;br /&gt;
|-&lt;br /&gt;
| Timing&lt;br /&gt;
| Similar to rhythm games, these tend to rely on non-musical, usually-visual cues and proper timing. Stacking and slacking games are popular variants.&lt;br /&gt;
| Feed the King&lt;br /&gt;
|-&lt;br /&gt;
| Toss&lt;br /&gt;
| Games where you toss or launch a character or object to destroy terrain, reach a location, or collect items. Famous examples of this tag are games based on Angry Birds.&amp;lt;br/&amp;gt;Not to be confused with the Launch tag.&lt;br /&gt;
| Soccer Kicker&lt;br /&gt;
|-&lt;br /&gt;
| Whack-A-Mole&lt;br /&gt;
| Characters will pop up on the screen (usually from holes) and the player must hit them before they disappear.&lt;br /&gt;
| Grizzly &amp;amp; the Lemmings: Whack a Lemming&lt;br /&gt;
|-&lt;br /&gt;
| Variety&lt;br /&gt;
| Mini-game collections, or games where the gameplay changes frequently.&lt;br /&gt;
| Four Second Fury&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Educational == &lt;br /&gt;
Educational games aim to teach something as you play.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Computer Science&lt;br /&gt;
| A game that teaches the player how to use computers, including how to code.&lt;br /&gt;
| Ben 10: Omnicode&lt;br /&gt;
|-&lt;br /&gt;
| First Aid&lt;br /&gt;
| A game teaches the player how to administer medical care in an emergency.&lt;br /&gt;
| Lifesaver&lt;br /&gt;
|-&lt;br /&gt;
| Geography&lt;br /&gt;
| A game that teaches the player about locations around the world.&lt;br /&gt;
| Geography Game: USA&lt;br /&gt;
|-&lt;br /&gt;
| Geometry&lt;br /&gt;
| A game that teaches the player about shapes.&lt;br /&gt;
| Ancient Greek Geometry&lt;br /&gt;
|-&lt;br /&gt;
| History&lt;br /&gt;
| A game that teaches the player historical events, places, and figures.&lt;br /&gt;
| Horrible Histories: Terrible Treasures&lt;br /&gt;
|-&lt;br /&gt;
| Language&lt;br /&gt;
| A game that helps people to learn a language.&lt;br /&gt;
| Sushi Spell&lt;br /&gt;
|-&lt;br /&gt;
| Math&lt;br /&gt;
| A game that primarily involves solving math problems.&lt;br /&gt;
| Math Shootout&lt;br /&gt;
|-&lt;br /&gt;
| Quiz&lt;br /&gt;
| A game that asks you questions about any particular subject matter. Some Quiz games are more parodical than educational, however.&lt;br /&gt;
| 50 States &lt;br /&gt;
|-&lt;br /&gt;
| Science&lt;br /&gt;
| A game that teaches a scientific field, including chemistry, biology, and physics.&lt;br /&gt;
| ARTE Science Kit: Brain Circulation &lt;br /&gt;
|-&lt;br /&gt;
| Tutorial &lt;br /&gt;
| A game that is more akin to a tutorial, showing you how to do something in an interactive fashion.&lt;br /&gt;
| Ultimate Spriting Tutorial&lt;br /&gt;
|- &lt;br /&gt;
| Typing&lt;br /&gt;
| Games that teach you to type efficiently.&lt;br /&gt;
| Icarus Proudbottom Teaches Typing! &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Puzzle ==&lt;br /&gt;
Puzzle games involve brainteasers of all types, from fast-paced matching games to hidden object puzzles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Find&lt;br /&gt;
| Find things that are hidden within the larger picture, or find differences between pictures.&lt;br /&gt;
| Pocket Creature ~Hidden Objects~&lt;br /&gt;
|-&lt;br /&gt;
| Jigsaw&lt;br /&gt;
| Classic style of puzzle where you have differently shaped pieces and need to put them in the right spots.&lt;br /&gt;
| Ice-Age 4 Jigsaw Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Lemmings&lt;br /&gt;
| Use a set of tools per level to guide marching characters from point A to point B.&lt;br /&gt;
| Oreo O's Creme Team Journey&lt;br /&gt;
|-&lt;br /&gt;
| Logic&lt;br /&gt;
| Follow a set of rules, whether explained or not, and use methodical thinking to solve puzzles. Usually has no game-over criteria or time limit.&lt;br /&gt;
| 3D Logic 2&lt;br /&gt;
|-&lt;br /&gt;
| Marble Popper&lt;br /&gt;
| Shoot a round, small object at others of its kind to match groups of the same color, whether in a large mass as in Puzzle Bobble, or along a trail as in Zuma.&lt;br /&gt;
| Coba&lt;br /&gt;
|-&lt;br /&gt;
| Matching&lt;br /&gt;
| Games where you match groups of similar objects together.&lt;br /&gt;
| Ores&lt;br /&gt;
|-&lt;br /&gt;
| Match-3&lt;br /&gt;
| Swap and move objects around to match colours/shapes in lines.&lt;br /&gt;
| Bejeweled&lt;br /&gt;
|-&lt;br /&gt;
| Maze&lt;br /&gt;
| A game where you traverse or solve mazes.&lt;br /&gt;
| Grow Maze&lt;br /&gt;
|-&lt;br /&gt;
| Memory&lt;br /&gt;
| Games that require using your memory to constantly remember in-game information, such as the level layout or a sequence of inputs. Memory-match and simon-says games fit this tag.&lt;br /&gt;
| &amp;quot;Elephants Never Forget!&amp;quot; Memory Game&lt;br /&gt;
|-&lt;br /&gt;
| Sliding&lt;br /&gt;
| Slide squares or blocks along a grid to create an image or free a specific tile.&lt;br /&gt;
| 8 Square Slider&lt;br /&gt;
|-&lt;br /&gt;
| Sokoban&lt;br /&gt;
| Games that involve pushing boxes around an area into specific locations.&lt;br /&gt;
| Aggressive Sokoban&lt;br /&gt;
|-&lt;br /&gt;
| Stealth&lt;br /&gt;
| The player must move around discreetly to avoid being detected by enemy entities.&lt;br /&gt;
| The Classroom&lt;br /&gt;
|-&lt;br /&gt;
| Sudoku&lt;br /&gt;
| A grid-based game where the goal is to have each row, column and grid of nine boxes be filled with unique values.&lt;br /&gt;
| Just Sudoku&lt;br /&gt;
|-&lt;br /&gt;
| Word&lt;br /&gt;
| Games based on anagrams, crosswords, or similar material, or games that involve manipulating words.&lt;br /&gt;
| Bookworm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Simulation ==&lt;br /&gt;
This type of a game attempts to simulate something from real life, like a card game or just walking around.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Card&lt;br /&gt;
| Games where the gameplay revolves around using cards.&lt;br /&gt;
| Solitaire&lt;br /&gt;
|-&lt;br /&gt;
| Cooking&lt;br /&gt;
| Games that revolve around cooking food.&lt;br /&gt;
| Cooking Academy&lt;br /&gt;
|-&lt;br /&gt;
| Driving&lt;br /&gt;
| Driving games involve steering a vehicle, whether to win a race, get the shortest time, or accomplish another goal.&lt;br /&gt;
| Action Driving Game&lt;br /&gt;
|-&lt;br /&gt;
| Fishing&lt;br /&gt;
| Use a rod to try to catch fish.&lt;br /&gt;
| Donald's Gone Gooey Fishing&lt;br /&gt;
|- &lt;br /&gt;
| Flying&lt;br /&gt;
| Flying, but not fighting or racing. Usually in a plane or other airborne vehicle.&lt;br /&gt;
| Into Space 2&lt;br /&gt;
|-&lt;br /&gt;
| Gambling&lt;br /&gt;
| Bet virtual money, win virtual money.&lt;br /&gt;
| Blackjack Elf&lt;br /&gt;
|-&lt;br /&gt;
| Mahjong&lt;br /&gt;
| A game based off the classic Mahjong/Shanghai solitaire tile games.&lt;br /&gt;
| NingPo MahJong&lt;br /&gt;
|-&lt;br /&gt;
| Parking&lt;br /&gt;
| Park in a precise space, using any vehicle.&lt;br /&gt;
| Docking Perfection 2&lt;br /&gt;
|-&lt;br /&gt;
| Pet&lt;br /&gt;
| A game where you take care of a pet or multiple pets.&lt;br /&gt;
| The Pets Factor - Furry Friends&lt;br /&gt;
|-&lt;br /&gt;
| Solitaire&lt;br /&gt;
| A game based off the classic solitaire/patience card games.&lt;br /&gt;
| Golf Solitaire&lt;br /&gt;
|-&lt;br /&gt;
| Surgery&lt;br /&gt;
| Any game that involves performing medical operations on characters.&lt;br /&gt;
| Elsa Heart Surgery&lt;br /&gt;
|-&lt;br /&gt;
| Tabletop&lt;br /&gt;
| Games that replicate board games, real-life or invented.&lt;br /&gt;
| Snakes and Ladders&lt;br /&gt;
|-&lt;br /&gt;
| Time Management&lt;br /&gt;
| Move resources quickly in order to reach a quota or fulfill some other objective.&lt;br /&gt;
| Diner Dash&lt;br /&gt;
|-&lt;br /&gt;
| Tycoon&lt;br /&gt;
| Manage the economy and other aspects of a business or project and expand its development.&lt;br /&gt;
| McDonald's Video Game&lt;br /&gt;
|-&lt;br /&gt;
| Virtual World&lt;br /&gt;
| Explore a 3D environment with or without goals, often used to replicate places in real life.&lt;br /&gt;
| Odakyu Virtual Railway Museum&lt;br /&gt;
|-&lt;br /&gt;
| Walking Simulator&lt;br /&gt;
| A game that involves the player exploring a world by walking around it, often while a story unfolds. (If a game involves combat, platforming, or anything more than just walking around, it usually isn't a walking simulator.) &lt;br /&gt;
| Dear Esther&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sports == &lt;br /&gt;
Sports games attempt to replicate the gameplay of physical sports. This also encompasses fictional sports such as Quidditch. A game does not have to perfectly replicate a sport, so long as it is inspired by sports.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| American Football&lt;br /&gt;
| A game where two teams attempt to carry the ball to the other end of the stadium.&lt;br /&gt;
| First Down Football&lt;br /&gt;
|-&lt;br /&gt;
| Archery&lt;br /&gt;
| The player uses a bow and arrow to hit a distant target.&lt;br /&gt;
| Ultimate Bullseye&lt;br /&gt;
|-&lt;br /&gt;
| Athletics&lt;br /&gt;
| Games that match sports defined as &amp;quot;Athletics&amp;quot; in the Olympics. This includes running, jumping, and throwing disciplines.&lt;br /&gt;
| QWOP&lt;br /&gt;
|- &lt;br /&gt;
| Baseball&lt;br /&gt;
| A game where two teams attempt to hit a ball with a bat and catch it.&lt;br /&gt;
| Pro Baseball&lt;br /&gt;
|-&lt;br /&gt;
| Basketball&lt;br /&gt;
| A game where two teams try to get a ball through a raised hoop.&lt;br /&gt;
| Spooky Hoops&lt;br /&gt;
|-&lt;br /&gt;
| Billiards&lt;br /&gt;
| A game where players try to &amp;quot;pocket&amp;quot; balls with a cue. This encompasses billiards, pool, snooker, and any other sport that uses a cue.&lt;br /&gt;
| 8 Ball Pool&lt;br /&gt;
|-&lt;br /&gt;
| Bowling&lt;br /&gt;
| The players roll a ball, intending to knock down as many pins as possible at the end of the track.&lt;br /&gt;
| Gutterball Golden Pin Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Cricket&lt;br /&gt;
| A game where one team attempts to knock off the opposing team's bails, while the other tries to score runs by hitting the ball away from the other team.&lt;br /&gt;
| Ben 10 Ultimate Alien: Cricket Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Cycling&lt;br /&gt;
| A game where the player rides a bicycle.&lt;br /&gt;
| DONUTZ Rush Hour Racer&lt;br /&gt;
|-&lt;br /&gt;
| Golf&lt;br /&gt;
| Each player attempts to get their ball to the end of a course in the fewest hits.&lt;br /&gt;
| Cartoon Cove Mini Golf&lt;br /&gt;
|-&lt;br /&gt;
| Hockey&lt;br /&gt;
| Two teams using skates attempt to get the ball or puck into the opposing goal. This encompasses Ice Hockey, Roller Hockey, and Air Hockey.&lt;br /&gt;
| Postopia Power Play&lt;br /&gt;
|-&lt;br /&gt;
| Motocross&lt;br /&gt;
| A game where a player on a bike attempts to traverse obstacles, usually with 2D physics.&lt;br /&gt;
| Dirt Bike&lt;br /&gt;
|-&lt;br /&gt;
| Racing &lt;br /&gt;
| Try to go faster than either the other drivers or the clock as you drive around a track.&lt;br /&gt;
| Cyclomaniacs&lt;br /&gt;
|- &lt;br /&gt;
| Skateboarding &lt;br /&gt;
| A game where a player uses a skateboard to either perform tricks or reach the end of a track.&lt;br /&gt;
| G Max Skateboarding&lt;br /&gt;
|- &lt;br /&gt;
| Skating &lt;br /&gt;
| A game where a player uses either ice skates or roller skates to perform tricks or reach the end of a track.&lt;br /&gt;
| Championship Figure Skating&lt;br /&gt;
|- &lt;br /&gt;
| Skiing &lt;br /&gt;
| A game where the player uses skis. This includes racing, jumping, and slalom.&lt;br /&gt;
| Downhill Skiing&lt;br /&gt;
|- &lt;br /&gt;
| Snowboarding &lt;br /&gt;
| A game where the player uses a snowboard.&lt;br /&gt;
| Chocobo's Snowboard Glide&lt;br /&gt;
|- &lt;br /&gt;
| Soccer &lt;br /&gt;
| Two teams attempt to kick the ball into the opposing goal.&lt;br /&gt;
| Toon Cup 2020&lt;br /&gt;
|- &lt;br /&gt;
| Surfing &lt;br /&gt;
| A game where the player uses a surfboard.&lt;br /&gt;
| Aussie Surf Classic&lt;br /&gt;
|- &lt;br /&gt;
| Swimming &lt;br /&gt;
| Try to go faster than either the other drivers or the clock as you drive around a track.&lt;br /&gt;
| Cyclomaniacs&lt;br /&gt;
|- &lt;br /&gt;
| Tennis &lt;br /&gt;
| Two or more players attempt to hit the ball over a net with a racket, with the goal of forcing your opponent to drop it. This also encompasses Table Tennis.&lt;br /&gt;
| TARDIS Tennis&lt;br /&gt;
|- &lt;br /&gt;
| Volleyball &lt;br /&gt;
| Two teams attempt to hit a ball so it strikes the ground of the opposing team's play area.&lt;br /&gt;
| Beach City Turbo Volleyball GP&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Strategy games come in many forms, but usually involve controlling units in an efficient way to defeat some kind of enemy.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Checkers&lt;br /&gt;
| Also called Draughts, move diagonally in order to capture opponents by jumping over them. This tag also applies to any game that has the the basic checkers ruleset.&lt;br /&gt;
| Koala Checkers&lt;br /&gt;
|-&lt;br /&gt;
| Chess&lt;br /&gt;
| A board game where you must try to capture the opponent's &amp;quot;King&amp;quot;. This tag also applies to any game that has the basic chess ruleset.&lt;br /&gt;
| Bikini Bottom Chess&lt;br /&gt;
|-&lt;br /&gt;
| Lane-Based Strategy&lt;br /&gt;
| You and your opponent have one or more lanes with which to send units down to attack each other.&lt;br /&gt;
| Plants vs. Zombies Web Version&lt;br /&gt;
|-&lt;br /&gt;
| Node-Based Strategy&lt;br /&gt;
| The player and the enemy each control 'nodes', which they can send units to and from. &lt;br /&gt;
| Tentacle Wars&lt;br /&gt;
|-&lt;br /&gt;
| Real-Time Strategy&lt;br /&gt;
| Create units and buildings, collect resources, and face an opponent who's doing the same things at the same time as you are.&lt;br /&gt;
| Creeper World: Evermore&lt;br /&gt;
|-&lt;br /&gt;
| Tower Defense&lt;br /&gt;
| Build various towers to destroy the units your enemies send against you.&lt;br /&gt;
| Bloons TD 5&lt;br /&gt;
|-&lt;br /&gt;
| Turn-Based&lt;br /&gt;
| Take turns with an opponent as you create units and buildings, move units, and order attacks.&lt;br /&gt;
| Sonny&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
If a game doesn't seem to fit anywhere else, it will probably fit in one of these tags.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Coloring&lt;br /&gt;
| Digital coloring pages.  Pick a color and color in a picture.  Like a coloring book, but in the form of a web game.&lt;br /&gt;
| SpongeBob: Coloring Book&lt;br /&gt;
|-&lt;br /&gt;
| Comic&lt;br /&gt;
| A work which shows a sequence of images or animations and delivers narration and character dialog. Not to be confused with &amp;lt;code&amp;gt;Visual Novel&amp;lt;/code&amp;gt;, which allows the player to influence the story based on their choices.&lt;br /&gt;
| Preparation - A League of Legends Parody&lt;br /&gt;
|-&lt;br /&gt;
| Demo&lt;br /&gt;
| A sample of a finished work, usually made in order to incentivize the purchase of the full version.&lt;br /&gt;
| Bee Fighter 2 Minus One&lt;br /&gt;
|-&lt;br /&gt;
| Demonstration&lt;br /&gt;
| Technical, engine, or concept demonstration. A tech demo.&lt;br /&gt;
| Ray Cast Car&lt;br /&gt;
|-&lt;br /&gt;
| Dress Up&lt;br /&gt;
| Choose outfits and hairstyles for a given character, or create an original character of your own.&lt;br /&gt;
| RPG Heroine Creator&lt;br /&gt;
|-&lt;br /&gt;
| Ecard&lt;br /&gt;
| A virtual postcard that you can send to a friend or relative's Email. Usually customizable.&lt;br /&gt;
| Savanna-gram eCard&lt;br /&gt;
|-&lt;br /&gt;
| Experimental&lt;br /&gt;
| Nontraditional games that often explore new concepts in art or gameplay.&lt;br /&gt;
| Crumbling Room&lt;br /&gt;
|-&lt;br /&gt;
| Incomplete&lt;br /&gt;
| A work which has not been completed, or mentions the possibility of future updates. A good indicator would be a version such as &amp;quot;Alpha&amp;quot; (sometimes &amp;quot;a&amp;quot; in the version number), &amp;quot;Beta&amp;quot; (sometimes &amp;quot;b&amp;quot; in the version number), or anything below a &amp;quot;1.0&amp;quot;.&lt;br /&gt;
| Bee Fighter 2 Minus One&lt;br /&gt;
|-&lt;br /&gt;
| Interactive&lt;br /&gt;
| Any work which contains minimal amounts of interaction, which doesn't fit any other tag. Most common examples would be using buttons to change scenes or images (such as slideshows). If there is dialog involved, consider using &amp;lt;code&amp;gt;Comic&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Sewer Doer&lt;br /&gt;
|-&lt;br /&gt;
| Kissing&lt;br /&gt;
| A strangely prevalent type of game where the gameplay revolves around characters kissing.&lt;br /&gt;
| Seaside Kissing&lt;br /&gt;
|-&lt;br /&gt;
| Microsite&lt;br /&gt;
| Not so much a game as an interactive website backed up from the Internet. Often exists to promote another product.&lt;br /&gt;
| J.K. Rowling Official Site&lt;br /&gt;
|-&lt;br /&gt;
| Print Studio&lt;br /&gt;
| Games where the emphasis is on printing items that may or may not be customised by the player beforehand.&lt;br /&gt;
| Print Center: Beauty and the Beast&lt;br /&gt;
|-&lt;br /&gt;
| Sandbox&lt;br /&gt;
| Games focused on creating, building, and experimenting with little restriction. Minimal objectives are set in these games, but the player can set their own.&lt;br /&gt;
| Minecraft Classic&lt;br /&gt;
|-&lt;br /&gt;
| Scene Creator&lt;br /&gt;
| Place objects, characters, and other decorations in a diorama. Like Dress Up games, but for a scene.&lt;br /&gt;
| The Disney Scene Creator games&lt;br /&gt;
|-&lt;br /&gt;
| Slacking&lt;br /&gt;
| Games where you must complete a series of tasks without being spotted or caught.&lt;br /&gt;
| Shop Class Slacking&lt;br /&gt;
|-&lt;br /&gt;
| Soundboard&lt;br /&gt;
| A collection of buttons that play sounds when pressed.&lt;br /&gt;
| Ressha Sentai ToQger Soundboard&lt;br /&gt;
|-&lt;br /&gt;
| Toy&lt;br /&gt;
| Games with no objective, things to pass the time.&lt;br /&gt;
| Interactive Buddy&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Themes ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| 3D&lt;br /&gt;
| Gameplay takes place in a 3-dimensional environment.&lt;br /&gt;
| 3D City&lt;br /&gt;
|-&lt;br /&gt;
| 3D Rendered&lt;br /&gt;
| Works that were rendered using 3D computer generated imagery. Not to be confused with &amp;lt;code&amp;gt;3D&amp;lt;/code&amp;gt;, which is used for games taking place in a 3D environment.&lt;br /&gt;
| Lightsaber Battles 3D&lt;br /&gt;
|-&lt;br /&gt;
| Advergame&lt;br /&gt;
| Games that are designed purely to promote a commercial product or brand.&lt;br /&gt;
| Postopia Cereal Factory Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Anime&lt;br /&gt;
| A game with an anime art style.&lt;br /&gt;
| Anime Character Maker 2.2&lt;br /&gt;
|-&lt;br /&gt;
| ASCII&lt;br /&gt;
| Games designed with computer characters, typically ones defined in the ASCII Character Set&lt;br /&gt;
| Caverns of Io&lt;br /&gt;
|-&lt;br /&gt;
| Cartoon&lt;br /&gt;
| Art style associated with western artists, primarily American.&lt;br /&gt;
| Amazing Horse&lt;br /&gt;
|-&lt;br /&gt;
| Christmas&lt;br /&gt;
| Games with a Christmas theme.&lt;br /&gt;
| Bloons 2: Christmas Expansion&lt;br /&gt;
|-&lt;br /&gt;
| Community Content&lt;br /&gt;
| Games with community-made content (such as custom levels) included in Flashpoint. Typically also contain some sort of editor.&lt;br /&gt;
| Happy Wheels&lt;br /&gt;
|-&lt;br /&gt;
| COVID-19&lt;br /&gt;
| Games concerning the coronavirus pandemic that began in 2019.&lt;br /&gt;
| Covid-19 the Game&lt;br /&gt;
|-&lt;br /&gt;
| Creative&lt;br /&gt;
| Anything that facilitates user-created content.&lt;br /&gt;
| Sonic Scene Creator 5&lt;br /&gt;
|-&lt;br /&gt;
| Daily&lt;br /&gt;
| A game with content that updates or changes every day.&lt;br /&gt;
| Drift n' Burn 365&lt;br /&gt;
|-&lt;br /&gt;
| Dinosaur&lt;br /&gt;
| Anything dinosaur related.&lt;br /&gt;
| Dino Hills&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy&lt;br /&gt;
| A game with a fantasy setting, such as a fairy tale.&lt;br /&gt;
| Talesworth Adventure Episode 1&lt;br /&gt;
|-&lt;br /&gt;
| Game Show&lt;br /&gt;
| A game themed after a game show such as Wheel of Fortune.&lt;br /&gt;
| Wheel of Fortune&lt;br /&gt;
|-&lt;br /&gt;
| Halloween&lt;br /&gt;
| Games with a Halloween theme.&lt;br /&gt;
| Angry Birds Halloween HD&lt;br /&gt;
|-&lt;br /&gt;
| Historical&lt;br /&gt;
| A game based on a historical event or time period.&lt;br /&gt;
| Western Front 1914&lt;br /&gt;
|-&lt;br /&gt;
| Holiday&lt;br /&gt;
| Games with holiday themes that don't fit the more specific holiday tags.&lt;br /&gt;
| Save The Easter Bunny&lt;br /&gt;
|-&lt;br /&gt;
| Horror&lt;br /&gt;
| A game that intends to provide an unsettling, creepy, spooky, scary skele-''cough'' atmosphere. Isn't exclusive to any other tag.&lt;br /&gt;
| Exmortis&lt;br /&gt;
|-&lt;br /&gt;
| Intentionally Infuriating&lt;br /&gt;
| Intentionally unfair games designed to frustrate the player.&lt;br /&gt;
| Syobon Action (Cat Mario)&lt;br /&gt;
|-&lt;br /&gt;
| Joke&lt;br /&gt;
| Games that exist solely to deliver a punchline.&lt;br /&gt;
| You Have to Burn the Rope&lt;br /&gt;
|-&lt;br /&gt;
| Level Editor&lt;br /&gt;
| Games with level editors.&lt;br /&gt;
| Warp&lt;br /&gt;
|-&lt;br /&gt;
| Live Action&lt;br /&gt;
| Games featuring real filmed actors.&lt;br /&gt;
| Sortie En Mer: A Trip Out to Sea&lt;br /&gt;
|-&lt;br /&gt;
| Music&lt;br /&gt;
| If music is a major part of gameplay, then use this tag. Can also be used with the Creative tag for music creation applications.&lt;br /&gt;
| Symphony&lt;br /&gt;
|-&lt;br /&gt;
| Physics&lt;br /&gt;
| Objects in the game are affected by real world/akin to real world forces. Often applies to Puzzle games.&lt;br /&gt;
| Red Remover&lt;br /&gt;
|-&lt;br /&gt;
| Pixel&lt;br /&gt;
| A game with a pixelated art style.&lt;br /&gt;
| Super Mario Bros. Crossover&lt;br /&gt;
|-&lt;br /&gt;
| Politics&lt;br /&gt;
| Games with political themes or featuring political figures.&lt;br /&gt;
| Good Guy With A Gun&lt;br /&gt;
|-&lt;br /&gt;
| Ragdoll&lt;br /&gt;
| Games that make use of ragdoll physics, where a character can be dragged around or fall to the ground limply.&lt;br /&gt;
| Interactive Buddy&lt;br /&gt;
|-&lt;br /&gt;
| Religious&lt;br /&gt;
| Games with religious themes, featuring religious figures, and/or based upon religious books/verses/stories.&lt;br /&gt;
| Noah's Ark Memo Game&lt;br /&gt;
|-&lt;br /&gt;
| Science Fiction&lt;br /&gt;
| A game with a futuristic or science fiction theme.&lt;br /&gt;
| Alternator&lt;br /&gt;
|-&lt;br /&gt;
| Side-Scrolling&lt;br /&gt;
| A game with a playfield that scrolls from left to right. Usually applies to shoot 'em ups or platformers.&lt;br /&gt;
| Heli Attack 3&lt;br /&gt;
|-&lt;br /&gt;
| Space&lt;br /&gt;
| Any game with an outer-space theme.&lt;br /&gt;
| Planet Cruncher&lt;br /&gt;
|-&lt;br /&gt;
| Stick&lt;br /&gt;
| Games featuring stick figure characters.&lt;br /&gt;
| Fighter's Rampage&lt;br /&gt;
|-&lt;br /&gt;
| Story-Driven&lt;br /&gt;
| Story is a major focus of the game.&lt;br /&gt;
| Detective Grimoire&lt;br /&gt;
|-&lt;br /&gt;
| Western&lt;br /&gt;
| Cowboys, six shooters and yeeing your last haw.&lt;br /&gt;
| Wild West Showdown&lt;br /&gt;
|-&lt;br /&gt;
| Zombie&lt;br /&gt;
| Any game featuring zombies (usually as enemies).&lt;br /&gt;
| The Hunt&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Content Warnings ==&lt;br /&gt;
&lt;br /&gt;
'''Tags that ''must'' be included if your game matches the criteria.'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Jumpscare&lt;br /&gt;
| Contains an abrupt image, sound, or event meant to scare or surprise. One example is ''The Scary Maze Game''.&lt;br /&gt;
|-&lt;br /&gt;
| Seizure Warning&lt;br /&gt;
| Contains flashing effects that could trigger photosensitive epilepsy.&lt;br /&gt;
|-&lt;br /&gt;
| Volume Warning&lt;br /&gt;
| Contains sudden or unexpected loud noises that could irritate one's ears.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== NSFW Content Warnings ==&lt;br /&gt;
&lt;br /&gt;
{{:NSFW Tags}}&lt;br /&gt;
&lt;br /&gt;
== Animations ==&lt;br /&gt;
&lt;br /&gt;
These tags are intended for animations, but can also be applied to games.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Action&lt;br /&gt;
| Animations that feature emphasis on dynamic movement and physical feats.&lt;br /&gt;
| Madness Combat&lt;br /&gt;
|-&lt;br /&gt;
| Advertisement&lt;br /&gt;
| Animations that are intended to sell or raise awareness about a particular product or service.&lt;br /&gt;
| Lower My Bills June 2003 Banner Ads Set 2 (United States)&lt;br /&gt;
|-&lt;br /&gt;
| Comedy&lt;br /&gt;
| Animations where the main emphasis is on humor or amusement.&lt;br /&gt;
| Mario's Castle Calamity&lt;br /&gt;
|-&lt;br /&gt;
| Drama&lt;br /&gt;
| Animations that typically feature long narratives and more serious forms of storytelling.&lt;br /&gt;
| Law of Talos&lt;br /&gt;
|-&lt;br /&gt;
| Experimental&lt;br /&gt;
| Animations that focus on exploring the medium of animation in general. Usually non-narrative.&lt;br /&gt;
| HeartCore&lt;br /&gt;
|-&lt;br /&gt;
| Informative&lt;br /&gt;
| Animations whose purpose is to educate or inform about a topic.&lt;br /&gt;
| About Catalyst Pictures LTD&lt;br /&gt;
|-&lt;br /&gt;
| Loop&lt;br /&gt;
| Animations that are typically very short and are intended to repeat indefinitely.&lt;br /&gt;
| Caramelldansen&lt;br /&gt;
|-&lt;br /&gt;
| Music Video&lt;br /&gt;
| Animations that are primarily set to or feature a piece of music as the main focus.&lt;br /&gt;
| Bested Bud: The Video&lt;br /&gt;
|-&lt;br /&gt;
| Other&lt;br /&gt;
| Animations that don't fit the other tags.&lt;br /&gt;
| A Sticks Life&lt;br /&gt;
|-&lt;br /&gt;
| Screensaver&lt;br /&gt;
| Animations that were intended to be utilized as computer screensavers.&lt;br /&gt;
| Queste Screensaver&lt;br /&gt;
|-&lt;br /&gt;
| Spam&lt;br /&gt;
| Typically low quality animations that are intentionally used to flood or spam content submissions on websites like Newgrounds.&lt;br /&gt;
| 3ear&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Franchises ==&lt;br /&gt;
&lt;br /&gt;
Tags that are associated with a particular franchise or intellectual property, web-game related or not. Note: A game or animation does not need to be ''officially'' part of a franchise for its tag to be applicable. In other words, fan-made games and animations based on a particular franchise can still use their respective franchise tag even if they weren't developed/published by the owners of the IP. At least three games in Flashpoint should be based around a franchise to warrant a tag for that franchise.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Aaahh!!! Real Monsters&lt;br /&gt;
| Aaahh!!! Real Monsters Match-Master&lt;br /&gt;
|-&lt;br /&gt;
| Ace Attorney&lt;br /&gt;
| Ace Attorney Investigations: Miles Edgeworth: Trial Edition&lt;br /&gt;
|-&lt;br /&gt;
| Adventure Time&lt;br /&gt;
| Adventure Time: Legends of OOO&lt;br /&gt;
|-&lt;br /&gt;
| All That&lt;br /&gt;
| All That Vital Information Dispenser #1&lt;br /&gt;
|-&lt;br /&gt;
| American Dragon&lt;br /&gt;
| Jake's Fire Power&lt;br /&gt;
|-&lt;br /&gt;
| Angry Birds&lt;br /&gt;
| Angry Birds Rio&lt;br /&gt;
|-&lt;br /&gt;
| Animal Crossing&lt;br /&gt;
| Animal Crossing Pattern Maker&lt;br /&gt;
|-&lt;br /&gt;
| Arthur&lt;br /&gt;
| Buster's Movie Maker&lt;br /&gt;
|-&lt;br /&gt;
| Avatar the Last Airbender&lt;br /&gt;
| Avatar: Elemental Escape&lt;br /&gt;
|-&lt;br /&gt;
| Babar&lt;br /&gt;
| Babar's Picnic Game&lt;br /&gt;
|-&lt;br /&gt;
| Bad Kitty&lt;br /&gt;
| Bad Kitty in Go-Cat-Go&lt;br /&gt;
|-&lt;br /&gt;
| Barbie&lt;br /&gt;
| Barbie in Princess Power Dress Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Barnyard&lt;br /&gt;
| Back at the Barnyard: Rip Roarin' Rodent&lt;br /&gt;
|-&lt;br /&gt;
| Batman&lt;br /&gt;
| Batman In Crime Wave&lt;br /&gt;
|-&lt;br /&gt;
| Beano&lt;br /&gt;
| The Great Beano Cake Off&lt;br /&gt;
|-&lt;br /&gt;
| Beeserker&lt;br /&gt;
| Beeserker: The Videogame!&lt;br /&gt;
|-&lt;br /&gt;
| Ben 10&lt;br /&gt;
| Ben 10 - Battle Ready&lt;br /&gt;
|-&lt;br /&gt;
| Between the Lions&lt;br /&gt;
| Lionel's Talking Gizmo!&lt;br /&gt;
|-&lt;br /&gt;
| Beyblade&lt;br /&gt;
| Beyblade Chaos&lt;br /&gt;
|-&lt;br /&gt;
| Big Nate&lt;br /&gt;
| Big Nate's Network&lt;br /&gt;
|-&lt;br /&gt;
| Blue's Clues&lt;br /&gt;
| Blue's Clues Ghost Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Bratz&lt;br /&gt;
| Bratz Fabulous Diamondz Big Night Out&lt;br /&gt;
|-&lt;br /&gt;
| Bunnicula&lt;br /&gt;
| Bunnicula: The Cursed Diamond&lt;br /&gt;
|-&lt;br /&gt;
| Bunnytown&lt;br /&gt;
| Bunnytown Ice Cream Parlor&lt;br /&gt;
|-&lt;br /&gt;
| Captain Underpants&lt;br /&gt;
| The Captain Underpants Rescue Raider 4000&lt;br /&gt;
|-&lt;br /&gt;
| Cars&lt;br /&gt;
| Cars&lt;br /&gt;
|-&lt;br /&gt;
| Castlevania&lt;br /&gt;
| Castlevania 2: Priest Battle&lt;br /&gt;
|-&lt;br /&gt;
| CatDog&lt;br /&gt;
| CatDog's All You Can't Eat Game&lt;br /&gt;
|-&lt;br /&gt;
| Charlie and Lola&lt;br /&gt;
| Lola's Fashion Flurry&lt;br /&gt;
|-&lt;br /&gt;
| Cheetos&lt;br /&gt;
| Cheetos Chase&lt;br /&gt;
|-&lt;br /&gt;
| Chowder&lt;br /&gt;
| The Great Chowder Escape&lt;br /&gt;
|-&lt;br /&gt;
| Chuck E. Cheese&lt;br /&gt;
| Chuck E. Cheese's Pizza Panic!&lt;br /&gt;
|-&lt;br /&gt;
| Chuggington&lt;br /&gt;
| Old Puffer Pete's Puzzle Panic&lt;br /&gt;
|-&lt;br /&gt;
| Clifford the Big Red Dog&lt;br /&gt;
| Clifford's Big Parade&lt;br /&gt;
|-&lt;br /&gt;
| Copa Jetix&lt;br /&gt;
| A Lavanderia Copa Jetix&lt;br /&gt;
|-&lt;br /&gt;
| Crash Bandicoot&lt;br /&gt;
| Crash Tag Team Racing&lt;br /&gt;
|-&lt;br /&gt;
| Curious George&lt;br /&gt;
| Mix and Paint&lt;br /&gt;
|-&lt;br /&gt;
| Cyberchase&lt;br /&gt;
| Cyberchase: The Quest 1 &amp;amp; 2&lt;br /&gt;
|-&lt;br /&gt;
| Daniel Tiger's Neighborhood&lt;br /&gt;
| Daniel Tiger's Neighborhood: Feel the Music&lt;br /&gt;
|-&lt;br /&gt;
| Danny Phantom&lt;br /&gt;
| Danny Phantom Dueling Decks&lt;br /&gt;
|-&lt;br /&gt;
| Despicable Me&lt;br /&gt;
| Bee-Do!&lt;br /&gt;
|-&lt;br /&gt;
| Dexter's Laboratory&lt;br /&gt;
| Dexter's Labyrinth&lt;br /&gt;
|-&lt;br /&gt;
| Diary of a Wimpy Kid&lt;br /&gt;
| Old-Timey Ice Cream Parlour!&lt;br /&gt;
|-&lt;br /&gt;
| Digimon&lt;br /&gt;
| Digimon Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Dinosaur Train&lt;br /&gt;
| Buddy's A-Maze-ing Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Disney&lt;br /&gt;
| Disney Fairies: Pixie Match&lt;br /&gt;
|-&lt;br /&gt;
| Donkey Kong&lt;br /&gt;
| Donkey Kong&lt;br /&gt;
|-&lt;br /&gt;
| Dora the Explorer&lt;br /&gt;
| Dora's 3-D Backpack Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Ball&lt;br /&gt;
| Dragon Ball Z Tournament&lt;br /&gt;
|-&lt;br /&gt;
| DragonflyTV&lt;br /&gt;
| Nanobots&lt;br /&gt;
|-&lt;br /&gt;
| Duck Hunt&lt;br /&gt;
| Kill The Dog From Duck Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Ed, Edd n Eddy&lt;br /&gt;
| Ed, Edd n Eddy - Clash Of The Idiots&lt;br /&gt;
|-&lt;br /&gt;
| Elinor Wonders Why&lt;br /&gt;
| Elinor Wonders Why: Pond Life&lt;br /&gt;
|-&lt;br /&gt;
| Family Guy&lt;br /&gt;
| Brian's Shoot 'em Up Bar&lt;br /&gt;
|-&lt;br /&gt;
| Fanboy &amp;amp; Chum Chum&lt;br /&gt;
| Fanboy &amp;amp; Chum Chum: Bubble Trouble&lt;br /&gt;
|-&lt;br /&gt;
| Fetch! with Ruff Ruffman&lt;br /&gt;
| Fetch! Face-Off&lt;br /&gt;
|-&lt;br /&gt;
| Final Fantasy&lt;br /&gt;
| Final Fantasy Returns- Flash Game&lt;br /&gt;
|-&lt;br /&gt;
| Five Nights at Freddy's&lt;br /&gt;
| Five Nights of Love-FNAF Dating Sim&lt;br /&gt;
|-&lt;br /&gt;
| Fortnite&lt;br /&gt;
| Fortnite Dress Up Royale&lt;br /&gt;
|-&lt;br /&gt;
| Franny's Feet&lt;br /&gt;
| Shoebox Adventures: Fancy Shoes&lt;br /&gt;
|-&lt;br /&gt;
| Frozen&lt;br /&gt;
| Frozen Elsa Fire Makeover&lt;br /&gt;
|-&lt;br /&gt;
| Garfield&lt;br /&gt;
| Garfield's Comic Creator&lt;br /&gt;
|-&lt;br /&gt;
| Garoto Emoticon&lt;br /&gt;
| O Pesadelo do Garoto Emoticon (The Ring)&lt;br /&gt;
|-&lt;br /&gt;
| Grand Theft Auto&lt;br /&gt;
| Grand Theft Auto III Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Falls&lt;br /&gt;
| Gravity Falls: Rumble's Revenge&lt;br /&gt;
|-&lt;br /&gt;
| Green Lantern&lt;br /&gt;
| Crimson Clash&lt;br /&gt;
|-&lt;br /&gt;
| Half-Life&lt;br /&gt;
| Half-Life Reloaded&lt;br /&gt;
|-&lt;br /&gt;
| Handy Manny&lt;br /&gt;
| Hop Up, Jump In!&lt;br /&gt;
|-&lt;br /&gt;
| Harry Potter&lt;br /&gt;
| Harry Potter and the Chamber of Secrets&lt;br /&gt;
|-&lt;br /&gt;
| Hello Kitty&lt;br /&gt;
| Sanrio Jewel&lt;br /&gt;
|-&lt;br /&gt;
| Hot Wheels&lt;br /&gt;
| Hot Wheels Ferrari X-V Speed Trial&lt;br /&gt;
|-&lt;br /&gt;
| Homestuck&lt;br /&gt;
| [S] Cascade&lt;br /&gt;
|-&lt;br /&gt;
| Imagination Movers&lt;br /&gt;
| Warehouse Mouse in: The Bubble Room Game&lt;br /&gt;
|-&lt;br /&gt;
| Imaginext&lt;br /&gt;
| Imaginext™ You're a Firefighter&lt;br /&gt;
|-&lt;br /&gt;
| It's My Life&lt;br /&gt;
| Beat the Bully&lt;br /&gt;
|-&lt;br /&gt;
| Jake and the Never Land Pirates&lt;br /&gt;
| Jake's Heroic Race&lt;br /&gt;
|-&lt;br /&gt;
| Jimmy Neutron&lt;br /&gt;
| Jimmy Neutron Sea Minus&lt;br /&gt;
|-&lt;br /&gt;
| Johnny Bravo&lt;br /&gt;
| Johnny Bravo - Bravo Boogie&lt;br /&gt;
|-&lt;br /&gt;
| Johnny Test&lt;br /&gt;
| Johnny Test: Johnny Fu&lt;br /&gt;
|-&lt;br /&gt;
| Jungle Junction&lt;br /&gt;
| Ellyvan's Coconut Parade&lt;br /&gt;
|-&lt;br /&gt;
| Justice League&lt;br /&gt;
| Justice League: Curse of the Underworld&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider&lt;br /&gt;
| Kamen Rider ZI-O Flash Belt .8&lt;br /&gt;
|-&lt;br /&gt;
| King of the Hill&lt;br /&gt;
| King Of The Hill Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Kirby&lt;br /&gt;
| Kirby's Airride Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Lady and the Tramp&lt;br /&gt;
| Lady and the Tramp Search&lt;br /&gt;
|-&lt;br /&gt;
| Laugh &amp;amp; Learn&lt;br /&gt;
| Laugh &amp;amp; Learn™ Alphabet Game&lt;br /&gt;
|-&lt;br /&gt;
| League of Legends&lt;br /&gt;
| Preparation - A League of Legends Parody&lt;br /&gt;
|-&lt;br /&gt;
| LEGO&lt;br /&gt;
| Pepper's Skateboard Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Life Savers&lt;br /&gt;
| Life Savers Waterpark Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Little Charmers&lt;br /&gt;
| Crazy Cauldrons&lt;br /&gt;
|-&lt;br /&gt;
| Little Einsteins&lt;br /&gt;
| The Great Sky Race&lt;br /&gt;
|-&lt;br /&gt;
| Little People&lt;br /&gt;
| Little People® Favorite Friend Finder&lt;br /&gt;
|-&lt;br /&gt;
| Lloyd in Space&lt;br /&gt;
| Lloyd in Space Bonus Minute: Android Lloyd&lt;br /&gt;
|-&lt;br /&gt;
| Looney Tunes&lt;br /&gt;
| Looney Tunes Avalanche Snowboarding&lt;br /&gt;
|-&lt;br /&gt;
| Madagascar&lt;br /&gt;
| Madagascar 3 Race Across Europe&lt;br /&gt;
|-&lt;br /&gt;
| Mao Mao&lt;br /&gt;
| Mao Mao: Heroes of Pure Heart - The Perfect Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Mario Bros.&lt;br /&gt;
| Super Mario 63&lt;br /&gt;
|-&lt;br /&gt;
| Martha Speaks&lt;br /&gt;
| Skits Cooks&lt;br /&gt;
|-&lt;br /&gt;
| Maya &amp;amp; Miguel&lt;br /&gt;
| Global Groovin'&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Meet the Robinsons&lt;br /&gt;
| Meet the Robinsons Crowd Patrol&lt;br /&gt;
|-&lt;br /&gt;
| Mega Man&lt;br /&gt;
| Mega Man RPG&lt;br /&gt;
|-&lt;br /&gt;
| Metal Gear&lt;br /&gt;
| Metal Gear Awesome&lt;br /&gt;
|-&lt;br /&gt;
| Metal Slug&lt;br /&gt;
| Metal Slug Brutal&lt;br /&gt;
|-&lt;br /&gt;
| Metroid&lt;br /&gt;
| Metroid: Genesis&lt;br /&gt;
|-&lt;br /&gt;
| Mickey Mouse Clubhouse&lt;br /&gt;
| Mickey's Treasure Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Minecraft&lt;br /&gt;
| Minecraft Tower Defence 2&lt;br /&gt;
|-&lt;br /&gt;
| Mister Rogers' Neighborhood&lt;br /&gt;
| Museum Go Round&lt;br /&gt;
|-&lt;br /&gt;
| Monster High&lt;br /&gt;
| Monster High Wolf Babies&lt;br /&gt;
|-&lt;br /&gt;
| Mortal Kombat&lt;br /&gt;
| Mortal Kombat Karnage&lt;br /&gt;
|-&lt;br /&gt;
| My Little Pony&lt;br /&gt;
| My Little Pony: Applejack's Horseshoe Toss&lt;br /&gt;
|-&lt;br /&gt;
| Naruto&lt;br /&gt;
| Naruto Ninja World Storm 2&lt;br /&gt;
|-&lt;br /&gt;
| Octonauts&lt;br /&gt;
| Octonauts&lt;br /&gt;
|-&lt;br /&gt;
| Ooh, Aah &amp;amp; You&lt;br /&gt;
| Ooh &amp;amp; Aah's Coco-Nutty Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Pac-Man&lt;br /&gt;
| Pac-Man&lt;br /&gt;
|-&lt;br /&gt;
| Passatempo&lt;br /&gt;
| Clicando a Turma&lt;br /&gt;
|-&lt;br /&gt;
| Peep and the Big Wide World&lt;br /&gt;
| Hop To It!&lt;br /&gt;
|-&lt;br /&gt;
| Phineas and Ferb&lt;br /&gt;
| Phineas and Ferb in the Transport-inators of Doooom&lt;br /&gt;
|-&lt;br /&gt;
| Pocoyo&lt;br /&gt;
| Playground of Pocoyo&lt;br /&gt;
|-&lt;br /&gt;
| Pokémon&lt;br /&gt;
| Who's That Pokémon?&lt;br /&gt;
|-&lt;br /&gt;
| Power Rangers&lt;br /&gt;
| Power Rangers in Space Red Ranger to the Rescue&lt;br /&gt;
|-&lt;br /&gt;
| Pou&lt;br /&gt;
| Pou Kitchen Slacking&lt;br /&gt;
|-&lt;br /&gt;
| Regular Show&lt;br /&gt;
| Regular Show Trash n Dash&lt;br /&gt;
|-&lt;br /&gt;
| Rudra&lt;br /&gt;
| Rudra: Boom Chik Chik Boom - Guardian of Sun City&lt;br /&gt;
|-&lt;br /&gt;
| Sagwa the Chinese Siamese Cat&lt;br /&gt;
| Counting Koi&lt;br /&gt;
|-&lt;br /&gt;
| Samurai Jack&lt;br /&gt;
| Samurai Jack: Code of the Samurai&lt;br /&gt;
|-&lt;br /&gt;
| Scooby-Doo&lt;br /&gt;
| Scooby Doo! Monster Madness&lt;br /&gt;
|-&lt;br /&gt;
| Shaun the Sheep&lt;br /&gt;
| Shaun the Sheep: Home Sheep Home&lt;br /&gt;
|-&lt;br /&gt;
| Shrek&lt;br /&gt;
| Shrek 'n' Slide&lt;br /&gt;
|-&lt;br /&gt;
| Sid the Science Kid&lt;br /&gt;
| Shadow Show&lt;br /&gt;
|-&lt;br /&gt;
| Sonic the Hedgehog&lt;br /&gt;
| Ultimate Flash Sonic&lt;br /&gt;
|-&lt;br /&gt;
| Special Agent Oso&lt;br /&gt;
| Oso's Special Training Center&lt;br /&gt;
|-&lt;br /&gt;
| Spider-Man&lt;br /&gt;
| Spider-Man: City Raid&lt;br /&gt;
|-&lt;br /&gt;
| SpongeBob SquarePants&lt;br /&gt;
| The Spongebob Squarepants Movie 3D Game&lt;br /&gt;
|-&lt;br /&gt;
| Spyro the Dragon&lt;br /&gt;
| Spyro Cavern Escape&lt;br /&gt;
|-&lt;br /&gt;
| Stanley&lt;br /&gt;
| Stanley: Stanley and the Cloud Critters&lt;br /&gt;
|-&lt;br /&gt;
| Star Wars&lt;br /&gt;
| LEGO Star Wars: The Quest for R2-D2&lt;br /&gt;
|-&lt;br /&gt;
| Street Fighter&lt;br /&gt;
| Street Fighter Flash&lt;br /&gt;
|-&lt;br /&gt;
| Sue&lt;br /&gt;
| Sue Videoclip Creator&lt;br /&gt;
|-&lt;br /&gt;
| Super Why&lt;br /&gt;
| Super Why's Reading Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Tangled&lt;br /&gt;
| Tangled Double Trouble&lt;br /&gt;
|-&lt;br /&gt;
| Teen Titans&lt;br /&gt;
| Teen Titans: Battle Blitz&lt;br /&gt;
|-&lt;br /&gt;
| Teenage Mutant Ninja Turtles&lt;br /&gt;
| Teenage Mutant Ninja Turtles Pizza Time&lt;br /&gt;
|-&lt;br /&gt;
| The Amazing World of Gumball&lt;br /&gt;
| Gumball Car Race&lt;br /&gt;
|-&lt;br /&gt;
| The Avengers&lt;br /&gt;
| The Avengers: Bunker Busters 2&lt;br /&gt;
|-&lt;br /&gt;
| The Fairly OddParents&lt;br /&gt;
| Jimmy-Timmy Power Hour 2: Co-Pilot Chaos&lt;br /&gt;
|-&lt;br /&gt;
| The Flintstones&lt;br /&gt;
| Flintstones' Bedrock Bobsleddin Blowout&lt;br /&gt;
|-&lt;br /&gt;
| The Legend of Zelda&lt;br /&gt;
| The Legend of Zelda and the Lampshade of No Real Significance&lt;br /&gt;
|-&lt;br /&gt;
| The Loud House&lt;br /&gt;
| Living Loud: Lincoln's List&lt;br /&gt;
|-&lt;br /&gt;
| The Muppets&lt;br /&gt;
| The Great Gonzo's Ridiculously Dangerous &amp;amp; Downright Foolish Stunt Game&lt;br /&gt;
|-&lt;br /&gt;
| The Mysteries of Life With Tim &amp;amp; Moby&lt;br /&gt;
| The Mysteries of Life With Tim &amp;amp; Moby: Active Transport&lt;br /&gt;
|-&lt;br /&gt;
| The Powerpuff Girls&lt;br /&gt;
| Powerpuff Girls Pillow Fight&lt;br /&gt;
|-&lt;br /&gt;
| The Simpsons&lt;br /&gt;
| The Simpsons Movie: Bart Simpson's Naked Skate&lt;br /&gt;
|-&lt;br /&gt;
| The Smurfs&lt;br /&gt;
| The Smurfs Clumsy's Central Park Dash&lt;br /&gt;
|-&lt;br /&gt;
| ThunderCats&lt;br /&gt;
| ThunderCats: Tomb of Mumm-Ra&lt;br /&gt;
|-&lt;br /&gt;
| Tom and Jerry&lt;br /&gt;
| The Tom and Jerry Show: Cheese Swipe&lt;br /&gt;
|-&lt;br /&gt;
| Touhou Project&lt;br /&gt;
| 東方悠繰録&lt;br /&gt;
|-&lt;br /&gt;
| Toy Story&lt;br /&gt;
| Toy Story Memory Game&lt;br /&gt;
|-&lt;br /&gt;
| Transformers&lt;br /&gt;
| Transformers Dark of the Moon - Hidden Objects&lt;br /&gt;
|-&lt;br /&gt;
| Turma da Mônica&lt;br /&gt;
| Guarda-Roupa da Mônica&lt;br /&gt;
|-&lt;br /&gt;
| Têtes à Claques&lt;br /&gt;
| Têtes à Claques - Le Air hockey&lt;br /&gt;
|-&lt;br /&gt;
| Undertale&lt;br /&gt;
| Bad Time Simulator (Sans Fight)&lt;br /&gt;
|-&lt;br /&gt;
| Veggietales&lt;br /&gt;
| Veggie Tales Veggie Football&lt;br /&gt;
|-&lt;br /&gt;
| VOCALOID&lt;br /&gt;
| Dress Up Vocaloid&lt;br /&gt;
|-&lt;br /&gt;
| WALL-E&lt;br /&gt;
| WALL-E: Cup Shuffle&lt;br /&gt;
|-&lt;br /&gt;
| Wild Kratts&lt;br /&gt;
| Wild Kratts: Frogfish Feast&lt;br /&gt;
|-&lt;br /&gt;
| Winx Club&lt;br /&gt;
| Winx Club Dress Me Up!&lt;br /&gt;
|-&lt;br /&gt;
| Winnie the Pooh&lt;br /&gt;
| Winnie the Pooh's Home Run Derby&lt;br /&gt;
|-&lt;br /&gt;
| Wonka&lt;br /&gt;
| Oompa-Loompa Roundup&lt;br /&gt;
|-&lt;br /&gt;
| WordGirl&lt;br /&gt;
| Synonym Toast&lt;br /&gt;
|-&lt;br /&gt;
| Wreck-It Ralph&lt;br /&gt;
| Wreck-It Ralph: Fix It Felix Jr.&lt;br /&gt;
|-&lt;br /&gt;
| X-Men&lt;br /&gt;
| Wolverine and the X-Men: M.R.D. Escape&lt;br /&gt;
|-&lt;br /&gt;
| Zootopia&lt;br /&gt;
| Zootopia Hair Salon&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Game Engines ==&lt;br /&gt;
&lt;br /&gt;
Game Engines are any programming tool used to make games at a Higher Level than using the tech directly. Note: Techs don't count as Game Engines, for example the ShiVa3D Engine is used to make ShiVa3D plugin games but ShiVa3D games shouldn't be tagged. Also if the engine has a web client, it shouldn't be tagged as that Engine, for example Tic80 shouldn't be tagged Tic80. At least three games in Flashpoint should be created in an engine to warrant a tag for that engine.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [https://ledoux.itch.io/bitsy Bitsy]&lt;br /&gt;
| Visual Game Engine by Adam Le Doux that exports to HTML5. For games &amp;quot;where you can walk around and talk to people and be somewhere&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.scirra.com/ Construct]&lt;br /&gt;
| Visual Game Engine by Scirra Ltd. Exports to HTML5. &lt;br /&gt;
|-&lt;br /&gt;
| Emulated&lt;br /&gt;
| Game is written for a system and emulated online. Please note the [[Curation Format#Banned Games|Banned Games]] because most emulated games are banned. &lt;br /&gt;
|-&lt;br /&gt;
| [http://useflashpunk.net/ FlashPunk]&lt;br /&gt;
| Game Library for Flash. &lt;br /&gt;
|-&lt;br /&gt;
| [http://flixel.org/ Flixel]&lt;br /&gt;
| Game Engine by Adam Atomic that exports to Flash. &lt;br /&gt;
|-&lt;br /&gt;
| [https://www.yoyogames.com/gamemaker GameMaker: Studio]&lt;br /&gt;
| Visual Game Engine by YoYo Games that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.gbstudio.dev/ GB Studio]&lt;br /&gt;
| Visual Game Engine by Chris Maltby for Gameboy Games. Exports to HTML5 using the Gameboy Online emulator.&lt;br /&gt;
|-&lt;br /&gt;
| [http://orteil.dashnet.org/igm/ Idle Game Maker]&lt;br /&gt;
| Visual Game Engine by Orteil and Opti for Clicker Games. Does not export but can be hosted on dashnet.org as HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [http://phaser.io/ Phaser]&lt;br /&gt;
| Game Engine and Toolkit by Photon Storm Ltd. that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.lexaloffle.com/pico-8.php Pico8]&lt;br /&gt;
| Game Engine and Toolkit by Lexaloffle that exports to HTML5. Designed for Retro style game with a 128x128 resolution.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/pixijs/pixi.js PixiJS]&lt;br /&gt;
| Game Library for HTML5 by GoodBoy Digital.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.puzzlescript.net/ PuzzleScript]&lt;br /&gt;
| Game Engine by Stephen Lavelle that exports to HTML5. Designed for Puzzle Games. &lt;br /&gt;
|-&lt;br /&gt;
| [https://scratch.mit.edu/ Scratch]&lt;br /&gt;
| Visual Game Engine by MIT that exports to Flash and HTML5. Designed for Children. &lt;br /&gt;
|-&lt;br /&gt;
| [http://stencyl.com/ Stencyl]&lt;br /&gt;
| Visual Game Engine by Jonathan Chung that exports to Flash and HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://tic.computer/ Tic-80]&lt;br /&gt;
| Game Engine and Toolkit by Nesbox that exports to HTML5. Designed for Retro style games with a 240x136 resolution. &lt;br /&gt;
|-&lt;br /&gt;
| [https://twinery.org Twine]&lt;br /&gt;
| Visual Game Engine and Toolkit by Chris Klimas that exports to HTML5. For Interactive Fiction.  &lt;br /&gt;
|-&lt;br /&gt;
| [https://unity.com/ Unity WebGL]&lt;br /&gt;
| Game Engine and Toolkit by Unity Technologies that exports to HTML5. Not to be confused with Unity Web Player.  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>MagnificentNoodle</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Troubleshooting_Antivirus_Interference&amp;diff=3832</id>
		<title>Troubleshooting Antivirus Interference</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Troubleshooting_Antivirus_Interference&amp;diff=3832"/>
		<updated>2020-11-26T03:33:07Z</updated>

		<summary type="html">&lt;p&gt;MagnificentNoodle: mention that &amp;quot;Quarantine&amp;quot; is called &amp;quot;Virus Chest&amp;quot; in Avast&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;If you are using Avast or AVG antivirus, it will interfere with Flashpoint, preventing it from working correctly. Please follow these instructions to resolve the issue with your antivirus so that Flashpoint will work correctly. '''The games will not work if you have Avast or AVG antivirus and you do not follow these instructions!'''&lt;br /&gt;
&lt;br /&gt;
==Open AVG==&lt;br /&gt;
[[File:Flashpoint Open AVG Screenshot Cropped.png]]&lt;br /&gt;
# Open your '''System Tray''' by clicking the arrow at the bottom right of your screen, near the system clock.&lt;br /&gt;
# Click on '''Avast/AVG’s Icon''' and your antivirus will open.&lt;br /&gt;
&lt;br /&gt;
==View Settings==&lt;br /&gt;
[[File:Flashpoint View Settings Screenshot.png]]&lt;br /&gt;
# Open the '''Menu''' by clicking the arrow near the top right of the antivirus window.&lt;br /&gt;
# Choose '''Settings''', the leftmost icon on the Menu. You will now be viewing your Settings.&lt;br /&gt;
&lt;br /&gt;
==Expand Exceptions Panel==&lt;br /&gt;
[[File:Flashpoint Expand Exceptions Panel Screenshot Edit.png]]&lt;br /&gt;
&lt;br /&gt;
Click the panel labeled '''Exceptions''' to expand it (in Avast, this panel is instead labeled Exclusions.)&lt;br /&gt;
&lt;br /&gt;
==Add Exception==&lt;br /&gt;
[[File:Flashpoint Add Exception Screenshot Edit.png]]&lt;br /&gt;
# Use the '''scrollbar''' on the right to scroll down, so you can see the bottom of the expanded Exceptions panel.&lt;br /&gt;
# Enter the '''file path''' to Flashpoint (or browse for its folder by clicking Browse,) ensuring that the path ends with a trailing slash and asterisk, as shown in the example above. This will prevent your antivirus from causing future issues with Flashpoint.&lt;br /&gt;
# Click the '''Add''' button at the bottom of the Exceptions panel to add the Exception.&lt;br /&gt;
# Click '''OK''' to save the edited Settings.&lt;br /&gt;
&lt;br /&gt;
==View Quarantine==&lt;br /&gt;
[[File:Flashpoint View Quarantine Screenshot.png]]&lt;br /&gt;
# Open the '''Menu''' again, by clicking the arrow near the top right of the antivirus window.&lt;br /&gt;
# Choose '''Quarantine''', the third icon on the Menu. You will now be viewing your Quarantine. (if on Avast, this will be called &amp;quot;Virus Chest&amp;quot; instead)&lt;br /&gt;
&lt;br /&gt;
==Restore Files==&lt;br /&gt;
[[File:Flashpoint Restore Files Screenshot Edit.png]]&lt;br /&gt;
#Look in the '''Location Found''' column, in the list of files, for files that are located in the Flashpoint folder.&lt;br /&gt;
#Click on the '''checkbox''' next to the files located in the Flashpoint folder so the row is lit.&lt;br /&gt;
#Click on the '''&amp;lt;u&amp;gt;arrow to the right of&amp;lt;/u&amp;gt; the Delete Button''' to reveal more options.&lt;br /&gt;
#Click the '''Restore''' option. Respond Yes to any prompts that appear.&lt;br /&gt;
#Click the '''Close''' button to exit the Quarantine. You may now close your antivirus.&lt;br /&gt;
&lt;br /&gt;
When you’re done, '''log off Windows''', then '''log back into Windows''' and '''reopen Flashpoint Launcher'''. The antivirus issue will now be resolved, and the games will work.&lt;br /&gt;
&lt;br /&gt;
If you attempted to follow these instructions and '''games still do not work''', then '''delete the entire Flashpoint folder''', and '''extract the Compressed (zipped) Flashpoint folder''' again.&lt;/div&gt;</summary>
		<author><name>MagnificentNoodle</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Platforms&amp;diff=3756</id>
		<title>Platforms</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Platforms&amp;diff=3756"/>
		<updated>2020-11-22T16:43:27Z</updated>

		<summary type="html">&lt;p&gt;MagnificentNoodle: add some more common file extensions for HTML5&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is page of all web game/animation technologies (&amp;quot;Platforms&amp;quot;) supported by Flashpoint.&lt;br /&gt;
&lt;br /&gt;
Here's what each column in each table means:&lt;br /&gt;
* Logo: The logo that represents each technology.&lt;br /&gt;
* Short Name: The name of the technology displayed in Flashpoint Launcher.&lt;br /&gt;
* Official Name: The official name(s) of the technology. Useful for searching for information about the technology or looking for games online.&lt;br /&gt;
* Entry Count: Number of game/animations for this technology in Flashpoint. Only updated every once in a while, so it may not be 100% accurate.&lt;br /&gt;
* Default Application: The path to the default application used to launch a game of this technology.&lt;br /&gt;
* Curation Tutorial: A link to a curation tutorial for this technology. Some tutorials are not available yet, so please help create them if you can!&lt;br /&gt;
* Common File Extensions: List of the common file extensions associated with each platform. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Logo&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Short Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Official Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Entry Count&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Default Application&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Curation Tutorial&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Common File Extensions&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flash Logo.png|center|20px]]&lt;br /&gt;
| Flash&lt;br /&gt;
| Adobe Flash Player&lt;br /&gt;
| 67265&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Flash\flashplayer_32_sa.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[Curation Tutorial]], [[Flash Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.swf&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HTML5 Logo.png|center|20px]]&lt;br /&gt;
| HTML5&lt;br /&gt;
| HTML, HTML5, WebGL, or WebAssembly&lt;br /&gt;
| 5107&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[HTML5 Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.html&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.htm&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.php&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.aspx&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Shockwave Logo.png|center|20px]]&lt;br /&gt;
| Shockwave&lt;br /&gt;
| Adobe Shockwave Player&lt;br /&gt;
| 2965&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Shockwave\PJ101\SPR.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[Shockwave Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dcr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dir&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dxr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cst&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cxt&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Unity Logo.png|center|20px]]&lt;br /&gt;
| Unity&lt;br /&gt;
| Unity Web Player&lt;br /&gt;
| 1016&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startUnity.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[Unity Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.unity3d&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Java Logo.png|center|20px]]&lt;br /&gt;
| Java&lt;br /&gt;
| Java Applets&lt;br /&gt;
| 786&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startJava.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[Java Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.class&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.jar&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Silverlight Logo.png|center|20px]]&lt;br /&gt;
| Silverlight&lt;br /&gt;
| Microsoft Silverlight&lt;br /&gt;
| 199&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[Silverlight Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.xap&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:3DVIA Player Logo.png|center|20px]]&lt;br /&gt;
| 3DVIA Player&lt;br /&gt;
| 3DVIA Player, 3D Life Player, Virtools Player&lt;br /&gt;
| 180&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[3DVIA Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cmo&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.vmo&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Vitalize Logo.png|center|20px]]&lt;br /&gt;
| Vitalize&lt;br /&gt;
| Clickteam Vitalize!&lt;br /&gt;
| 176&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[Vitalize Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.ccn&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:VRML Logo.png|center|20px]]&lt;br /&gt;
| VRML&lt;br /&gt;
| VRML&lt;br /&gt;
| 156&lt;br /&gt;
| See the Curation Tutorial&lt;br /&gt;
| [[VRML Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.wrl&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.wrz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ShiVa3D Logo.png|center|20px]]&lt;br /&gt;
| ShiVa3D&lt;br /&gt;
| ShiVa3D Plugin&lt;br /&gt;
| 142&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startShiVa.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[ShiVa3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.stk&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Viscape Logo.png|center|20px]]&lt;br /&gt;
| Viscape&lt;br /&gt;
| Superscape Viscape&lt;br /&gt;
| 103&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startSVR.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[Viscape Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.svr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.xvr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ssv&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ActiveX Logo.png|center|20px]]&lt;br /&gt;
| ActiveX&lt;br /&gt;
| ''Each game generally uses its own ActiveX control name''&lt;br /&gt;
| 99&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startActiveX.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[ActiveX Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cab&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dll&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ocx&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Authorware Logo.png|center|20px]]&lt;br /&gt;
| Authorware&lt;br /&gt;
| Authorware Web Player&lt;br /&gt;
| 96&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[Authorware Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.aam&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.aas&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Tcl Logo.png|center|10px]]&lt;br /&gt;
| Tcl&lt;br /&gt;
| Tcl Plugin&lt;br /&gt;
| 36&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[Tcl Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.tcl&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:3D Groove GX Logo.png|center|20px]]&lt;br /&gt;
| 3D Groove GX&lt;br /&gt;
| 3D Groove GX&lt;br /&gt;
| 32&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startGroove.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| No more games available to curate&lt;br /&gt;
| &amp;lt;code&amp;gt;.grv&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hypercosm Logo.png|center|20px]]&lt;br /&gt;
| Hypercosm&lt;br /&gt;
| Hypercosm Player&lt;br /&gt;
| 16&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[Hypercosm Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.hcvm&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PopCap Plugin Logo.png|center|20px]]&lt;br /&gt;
| PopCap Plugin&lt;br /&gt;
| PopCap Plugin&lt;br /&gt;
| 12&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| All games already curated&lt;br /&gt;
| &amp;lt;code&amp;gt;.cab&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Burster Logo.png|center|20px]]&lt;br /&gt;
| Burster&lt;br /&gt;
| Burster Plugin&lt;br /&gt;
| 11&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startBurster.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[Burster Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.blend&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.blendz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pulse Logo.png|center|20px]]&lt;br /&gt;
| Pulse&lt;br /&gt;
| Pulse Player&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[Pulse Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.pwc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.pws&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GoBit Logo.png|center|20px]]&lt;br /&gt;
| GoBit&lt;br /&gt;
| GoBit Games Plugin&lt;br /&gt;
| 2&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| All games already curated&lt;br /&gt;
| &amp;lt;code&amp;gt;.cab&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>MagnificentNoodle</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Requesting_Content_For_Archival&amp;diff=3639</id>
		<title>Requesting Content For Archival</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Requesting_Content_For_Archival&amp;diff=3639"/>
		<updated>2020-11-15T19:22:21Z</updated>

		<summary type="html">&lt;p&gt;MagnificentNoodle: reword point #7&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You may only submit one game/animation per request, and the link provided must point to the web page on which it is played (if you can't find the page for whatever reason, you may link directly to the main file of said content instead). Requests for multiple games/animations or general links to the provider's main page (e.g. just &amp;quot;Newgrounds.com&amp;quot;) will not be accepted. Note: Microsites and games that are spread across multiple interlinked web pages may be submitted as a single request.&lt;br /&gt;
&lt;br /&gt;
Before requesting, make sure your request follows these requirements below:&lt;br /&gt;
# It is content meant to be played through an internet browser.&lt;br /&gt;
# It is fully working at the link you found.&lt;br /&gt;
# It is not on the [[Game Master List]] or the [[Animation Master List]].&lt;br /&gt;
# It is not heavily online-dependent (ie. online multiplayer games, MMOs, or social media games)&lt;br /&gt;
# It is not a desktop or mobile game based on a webgame (such as Insaniquarium Deluxe on desktop, or Robot Unicorn Attack 3 on mobile).&lt;br /&gt;
# It is not an emulator that's prepackaged with a ROM.&lt;br /&gt;
# It is not a video file embedded in an SWF. (If you're not sure, try playing it in VLC Media Player. If it plays from beginning to end without any problem, it is not eligible for request.)&lt;br /&gt;
&lt;br /&gt;
If you don't know the platform of the content you're requesting, refer to the image below:&lt;br /&gt;
&lt;br /&gt;
[[File:FindPlatform.png|800px]]&lt;br /&gt;
&lt;br /&gt;
Our Discord server is [http://discord.gg/S9uJ794 here]. If you have any other questions, thoughts, or concerns, please visit us.&lt;br /&gt;
&lt;br /&gt;
Otherwise, you can access the game request form [https://docs.google.com/forms/d/e/1FAIpQLSdd9ifSu_anYKMKE280c3Y3dkmuEApr5N6gKnAmTvKh0F5txA/viewform here] and the animation request form [https://docs.google.com/forms/d/e/1FAIpQLScE3YsXiZpP2qS9SxzVWtG34bsAmXz8XhiRzFyk2pn6EyJ3ow/viewform here]. You can see the games and animations that have already been requested [https://docs.google.com/spreadsheets/d/e/2PACX-1vTHR-XFRbKFzMdHksEU19Per1n2KAtnTj1E-PKMmZglf7e4d48KyCNOx7wDRWy9qGa-AJHg84MVub0K/pubhtml here] and [https://docs.google.com/spreadsheets/d/e/2PACX-1vSBmTiBLqCDUbBNoYFyZ3GKgatqlJCbK50Q129m5RKewaQd4sxwO5QXvi_2n5MPX9MSx17rkKeaVRbR/pubhtml here], respectively.&lt;/div&gt;</summary>
		<author><name>MagnificentNoodle</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Tags&amp;diff=3619</id>
		<title>Tags</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Tags&amp;diff=3619"/>
		<updated>2020-11-13T20:30:16Z</updated>

		<summary type="html">&lt;p&gt;MagnificentNoodle: change the definition of the Card tag to be less restrictive&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOC_limit|limit=2}}&lt;br /&gt;
&lt;br /&gt;
Tags are used to classify and organize games in Flashpoint for easier searching.  Here, they have been organised into categories.  You may use multiple tags per game, and you can use the category headers as tags too (except ''Themes'', ''Content Warnings'', ''Animations'', ''Franchises'' and ''Game Engines''). Tags can be applied to either games or animations, but the most common [[#Animations|Animation tags]] are listed in their own section for your convenience. If there is a tag that you feel would be useful, please ask a Staff Member on the Discord server, and we'll see if it's something that should be added.  We don't want tags to be too specific, to the point where a tag exists solely for one game.&lt;br /&gt;
&lt;br /&gt;
== Action ==&lt;br /&gt;
These games are active and action-packed, whether they involve running, jumping, shooting, or something else.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Artillery&lt;br /&gt;
| Games where you use various weapons, setting the power and angle, to fight your enemy.&lt;br /&gt;
| Tank Wars&lt;br /&gt;
|-&lt;br /&gt;
| Brawler&lt;br /&gt;
| Progress through areas, beating up goons as you go; usually 2D.&lt;br /&gt;
| Stick Brawl&lt;br /&gt;
|-&lt;br /&gt;
| Defense&lt;br /&gt;
| Games which involve defending an area from an advancing wave of enemies&lt;br /&gt;
| Storm the House&lt;br /&gt;
|-&lt;br /&gt;
| Fighting&lt;br /&gt;
| Two characters face off using combos and special techniques.&lt;br /&gt;
| Samurai Fighters&lt;br /&gt;
|-&lt;br /&gt;
| First-Person Shooter&lt;br /&gt;
| The game is played from the point of view of the character firing the weapon.&lt;br /&gt;
| Sierra 7&lt;br /&gt;
|-&lt;br /&gt;
| Platformer&lt;br /&gt;
| Progress through one or more stages by jumping from object to object.&lt;br /&gt;
| Super Mario 63&lt;br /&gt;
|-&lt;br /&gt;
| Rail Shooter&lt;br /&gt;
| The game is played with a viewpoint that moves automatically, with no input available to the player.&lt;br /&gt;
| Xiao Xiao no. 4&lt;br /&gt;
|-&lt;br /&gt;
| Shoot 'Em Up&lt;br /&gt;
| Move freely horizontally and vertically to shoot enemies with projectiles, while avoiding theirs.&lt;br /&gt;
| Cookie Crisp Space Flight Shooter&lt;br /&gt;
|-&lt;br /&gt;
| Shooter&lt;br /&gt;
| Any game where you use guns to shoot enemies.&lt;br /&gt;
| Alien Hominid&lt;br /&gt;
|-&lt;br /&gt;
| Shooting Gallery&lt;br /&gt;
| Move your cursor to shoot targets on a usually stationary playfield, and rack up lots of points.&lt;br /&gt;
| Pokemon Shooting Range&lt;br /&gt;
|-&lt;br /&gt;
| Time-Attack&lt;br /&gt;
| A game where you try to complete a given task in the fastest time possible or within a very short time limit.&amp;lt;br/&amp;gt;Not to be confused with the Racing tag.&lt;br /&gt;
| N&lt;br /&gt;
|-&lt;br /&gt;
| Vertically-Scrolling Shooter &lt;br /&gt;
| The game is played with a playfield that scrolls from bottom to top (usually in a ship).&lt;br /&gt;
| Enigmata 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Adventure ==&lt;br /&gt;
In Adventure games, the player experiences an interactive story driven by exploration and/or puzzle solving.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Choose Your Own Adventure&lt;br /&gt;
| Choose a path at specific junctions and see where the story takes you.&lt;br /&gt;
| The Henry Stickmin Series&lt;br /&gt;
|-&lt;br /&gt;
| Dating Sim&lt;br /&gt;
| Pick options to take boys or girls on dates.&lt;br /&gt;
| SimGirls&lt;br /&gt;
|-&lt;br /&gt;
| Escape the Room&lt;br /&gt;
| A subset of the Adventure genre where you're in a single room / low amount of rooms, a general lack of story, and puzzles to solve to get out of it.&lt;br /&gt;
| Cube Escape: The Cave&lt;br /&gt;
|-&lt;br /&gt;
| Interactive Fiction&lt;br /&gt;
| A game that is primarily text, like a book. Allows you to make decisions, explore, manage stats, with buttons or commands and optionally changes the narration dynamically&lt;br /&gt;
| Forgotten&lt;br /&gt;
|-&lt;br /&gt;
| Metroidvania&lt;br /&gt;
| Adventure games that feature an interconnected world, explored by acquiring new items and unlocking new areas.&lt;br /&gt;
| Nuclear Autumn&lt;br /&gt;
|-&lt;br /&gt;
| Point and Click&lt;br /&gt;
| A specific subset of adventure games where your only controls are the mouse.&lt;br /&gt;
| Easy Joe&lt;br /&gt;
|-&lt;br /&gt;
| Roguelike&lt;br /&gt;
| You have one life.  Don't die, or you'll lose most if not all of your progress.&lt;br /&gt;
| Yet Another Roguelike&lt;br /&gt;
|-&lt;br /&gt;
| RPG&lt;br /&gt;
| Games focused less on combat and more on exploration and puzzle solving.  May or may not have detailed character stats.&lt;br /&gt;
| Sonny&lt;br /&gt;
|-&lt;br /&gt;
| Visual Novel&lt;br /&gt;
| Story based games that consist almost entirely of reading and picking choices. Often with static backgrounds and characters.&lt;br /&gt;
| I woke up next to you again.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Arcade ==&lt;br /&gt;
Arcade games have easily graspable gameplay and a focus on getting a high score.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Breakout&lt;br /&gt;
| Bounce a ball from a paddle to break all the bricks in a level.&lt;br /&gt;
| bloXplatter&lt;br /&gt;
|-&lt;br /&gt;
| Catching&lt;br /&gt;
| Collect objects that fall from the top of the screen, sometimes while avoiding obstacles, bad objects and/or not missing any of the good ones.&lt;br /&gt;
| Bubble Yum Bubble Gum Grab&lt;br /&gt;
|-&lt;br /&gt;
| Clicker&lt;br /&gt;
| A game where you primarily click to increase numbers. &lt;br /&gt;
| OSTM&lt;br /&gt;
|-&lt;br /&gt;
| Dodge&lt;br /&gt;
| You control a character, dodging or avoiding obstacles.&lt;br /&gt;
| Cubefield&lt;br /&gt;
|-&lt;br /&gt;
| Idle&lt;br /&gt;
| A game where numbers go up while you're away. Most of the incremental games are idle ones.&lt;br /&gt;
| Progress Quest&lt;br /&gt;
|-&lt;br /&gt;
| Launch&lt;br /&gt;
| A game where you throw your character to see how far you get. Buy upgrades to shoot yourself further next time.&amp;lt;br/&amp;gt;Not to be confused with the Toss tag.&lt;br /&gt;
| Learn to Fly&lt;br /&gt;
|-&lt;br /&gt;
| Pinball&lt;br /&gt;
| A game typically involving two paddles, a ball with realistic physics, and various objects on a play field that give you points when hit.&lt;br /&gt;
| Pinbill&lt;br /&gt;
|-&lt;br /&gt;
| Pong&lt;br /&gt;
| Games specifically based on Pong. Other paddle-based games will most likely use either the Breakout or Pinball tag.&lt;br /&gt;
| PONGS&lt;br /&gt;
|-&lt;br /&gt;
| Rhythm&lt;br /&gt;
| Press the right buttons to the beat of the music.&lt;br /&gt;
| F2Jam&lt;br /&gt;
|-&lt;br /&gt;
| Rock-Paper-Scissors&lt;br /&gt;
| A game based off the classic three-way head-to-head mind game.&lt;br /&gt;
| Pico vs. Uberkids&lt;br /&gt;
|-&lt;br /&gt;
| Runner&lt;br /&gt;
| A game that usually involves you moving down a path automatically, avoiding obstacles in order to either get a high score (endless) or finish a level.&lt;br /&gt;
| Robot Unicorn Attack&lt;br /&gt;
|-&lt;br /&gt;
| Score-Attack&lt;br /&gt;
| Your goal throughout the game is to get a high score.&lt;br /&gt;
| Starry Night&lt;br /&gt;
|-&lt;br /&gt;
| Snake&lt;br /&gt;
| Games based on Snake.&lt;br /&gt;
| Snake Classic&lt;br /&gt;
|-&lt;br /&gt;
| Stacking&lt;br /&gt;
| Games that involve stacking objects, typically while keeping them balanced.&lt;br /&gt;
| Super Stacker&lt;br /&gt;
|-&lt;br /&gt;
| Tetris&lt;br /&gt;
| Games based on Tetris. Can also be used more generally for other drop-down fast-paced puzzle games such as Puyo Puyo and Dr. Mario.&lt;br /&gt;
| Tetris 1989&lt;br /&gt;
|-&lt;br /&gt;
| Timing&lt;br /&gt;
| Similar to rhythm games, these tend to rely on non-musical, usually-visual cues and proper timing. Stacking and slacking games are popular variants.&lt;br /&gt;
| Feed the King&lt;br /&gt;
|-&lt;br /&gt;
| Toss&lt;br /&gt;
| Games where you toss or launch a character or object to destroy terrain, reach a location, or collect items. Famous examples of this tag are games based on Angry Birds.&amp;lt;br/&amp;gt;Not to be confused with the Launch tag.&lt;br /&gt;
| Soccer Kicker&lt;br /&gt;
|-&lt;br /&gt;
| Whack-A-Mole&lt;br /&gt;
| Characters will pop up on the screen (usually from holes) and the player must hit them before they disappear.&lt;br /&gt;
| Grizzly &amp;amp; the Lemmings: Whack a Lemming&lt;br /&gt;
|-&lt;br /&gt;
| Variety&lt;br /&gt;
| Mini-game collections, or games where the gameplay changes frequently.&lt;br /&gt;
| Four Second Fury&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Educational == &lt;br /&gt;
Educational games aim to teach something as you play.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Computer Science&lt;br /&gt;
| A game that teaches the player how to use computers, including how to code.&lt;br /&gt;
| Ben 10: Omnicode&lt;br /&gt;
|-&lt;br /&gt;
| First Aid&lt;br /&gt;
| A game teaches the player how to administer medical care in an emergency.&lt;br /&gt;
| Lifesaver&lt;br /&gt;
|-&lt;br /&gt;
| Geography&lt;br /&gt;
| A game that teaches the player about locations around the world.&lt;br /&gt;
| Geography Game: USA&lt;br /&gt;
|-&lt;br /&gt;
| Geometry&lt;br /&gt;
| A game that teaches the player about shapes.&lt;br /&gt;
| Ancient Greek Geometry&lt;br /&gt;
|-&lt;br /&gt;
| History&lt;br /&gt;
| A game that teaches the player historical events, places, and figures.&lt;br /&gt;
| Horrible Histories: Terrible Treasures&lt;br /&gt;
|-&lt;br /&gt;
| Language&lt;br /&gt;
| A game that helps people to learn a language.&lt;br /&gt;
| Sushi Spell&lt;br /&gt;
|-&lt;br /&gt;
| Math&lt;br /&gt;
| A game that primarily involves solving math problems.&lt;br /&gt;
| Math Shootout&lt;br /&gt;
|-&lt;br /&gt;
| Quiz&lt;br /&gt;
| A game that asks you questions about any particular subject matter. Some Quiz games are more parodical than educational, however.&lt;br /&gt;
| 50 States &lt;br /&gt;
|-&lt;br /&gt;
| Science&lt;br /&gt;
| A game that teaches a scientific field, including chemistry, biology, and physics.&lt;br /&gt;
| ARTE Science Kit: Brain Circulation &lt;br /&gt;
|-&lt;br /&gt;
| Tutorial &lt;br /&gt;
| A game that is more akin to a tutorial, showing you how to do something in an interactive fashion.&lt;br /&gt;
| Ultimate Spriting Tutorial&lt;br /&gt;
|- &lt;br /&gt;
| Typing&lt;br /&gt;
| Games that teach you to type efficiently.&lt;br /&gt;
| Icarus Proudbottom Teaches Typing! &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Puzzle ==&lt;br /&gt;
Puzzle games involve brainteasers of all types, from fast-paced matching games to hidden object puzzles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Find&lt;br /&gt;
| Find things that are hidden within the larger picture, or find differences between pictures.&lt;br /&gt;
| Pocket Creature ~Hidden Objects~&lt;br /&gt;
|-&lt;br /&gt;
| Jigsaw&lt;br /&gt;
| Classic style of puzzle where you have differently shaped pieces and need to put them in the right spots.&lt;br /&gt;
| Ice-Age 4 Jigsaw Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Lemmings&lt;br /&gt;
| Use a set of tools per level to guide marching characters from point A to point B.&lt;br /&gt;
| Oreo O's Creme Team Journey&lt;br /&gt;
|-&lt;br /&gt;
| Logic&lt;br /&gt;
| Follow a set of rules, whether explained or not, and use methodical thinking to solve puzzles. Usually has no game-over criteria or time limit.&lt;br /&gt;
| 3D Logic 2&lt;br /&gt;
|-&lt;br /&gt;
| Marble Popper&lt;br /&gt;
| Shoot a round, small object at others of its kind to match groups of the same color, whether in a large mass as in Puzzle Bobble, or along a trail as in Zuma.&lt;br /&gt;
| Coba&lt;br /&gt;
|-&lt;br /&gt;
| Matching&lt;br /&gt;
| Games where you match groups of similar objects together.&lt;br /&gt;
| Ores&lt;br /&gt;
|-&lt;br /&gt;
| Match-3&lt;br /&gt;
| Swap and move objects around to match colours/shapes in lines.&lt;br /&gt;
| Bejeweled&lt;br /&gt;
|-&lt;br /&gt;
| Maze&lt;br /&gt;
| A game where you traverse or solve mazes.&lt;br /&gt;
| Grow Maze&lt;br /&gt;
|-&lt;br /&gt;
| Memory&lt;br /&gt;
| Games that require using your memory to constantly remember in-game information, such as the level layout or a sequence of inputs. Memory-match and simon-says games fit this tag.&lt;br /&gt;
| &amp;quot;Elephants Never Forget!&amp;quot; Memory Game&lt;br /&gt;
|-&lt;br /&gt;
| Sliding&lt;br /&gt;
| Slide squares or blocks along a grid to create an image or free a specific tile.&lt;br /&gt;
| 8 Square Slider&lt;br /&gt;
|-&lt;br /&gt;
| Sokoban&lt;br /&gt;
| Games that involve pushing boxes around an area into specific locations.&lt;br /&gt;
| Aggressive Sokoban&lt;br /&gt;
|-&lt;br /&gt;
| Stealth&lt;br /&gt;
| The player must move around discreetly to avoid being detected by enemy entities.&lt;br /&gt;
| The Classroom&lt;br /&gt;
|-&lt;br /&gt;
| Sudoku&lt;br /&gt;
| A grid-based game where the goal is to have each row, column and grid of nine boxes be filled with unique values.&lt;br /&gt;
| Just Sudoku&lt;br /&gt;
|-&lt;br /&gt;
| Word&lt;br /&gt;
| Games based on anagrams, crosswords, or similar material, or games that involve manipulating words.&lt;br /&gt;
| Bookworm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Simulation ==&lt;br /&gt;
This type of a game attempts to simulate something from real life, like a card game or just walking around.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Card&lt;br /&gt;
| Games where the gameplay revolves around using cards.&lt;br /&gt;
| Solitaire&lt;br /&gt;
|-&lt;br /&gt;
| Cooking&lt;br /&gt;
| Games that revolve around cooking food.&lt;br /&gt;
| Cooking Academy&lt;br /&gt;
|-&lt;br /&gt;
| Driving&lt;br /&gt;
| Driving games involve steering a vehicle, whether to win a race, get the shortest time, or accomplish another goal.&lt;br /&gt;
| Action Driving Game&lt;br /&gt;
|-&lt;br /&gt;
| Fishing&lt;br /&gt;
| Use a rod to try to catch fish.&lt;br /&gt;
| Donald's Gone Gooey Fishing&lt;br /&gt;
|- &lt;br /&gt;
| Flying&lt;br /&gt;
| Flying, but not fighting or racing. Usually in a plane or other airborne vehicle.&lt;br /&gt;
| Into Space 2&lt;br /&gt;
|-&lt;br /&gt;
| Gambling&lt;br /&gt;
| Bet virtual money, win virtual money.&lt;br /&gt;
| Blackjack Elf&lt;br /&gt;
|-&lt;br /&gt;
| Mahjong&lt;br /&gt;
| A game based off the classic Mahjong/Shanghai solitaire tile games.&lt;br /&gt;
| NingPo MahJong&lt;br /&gt;
|-&lt;br /&gt;
| Parking&lt;br /&gt;
| Park in a precise space, using any vehicle.&lt;br /&gt;
| Docking Perfection 2&lt;br /&gt;
|-&lt;br /&gt;
| Pet&lt;br /&gt;
| A game where you take care of a pet or multiple pets.&lt;br /&gt;
| The Pets Factor - Furry Friends&lt;br /&gt;
|-&lt;br /&gt;
| Solitaire&lt;br /&gt;
| A game based off the classic solitaire/patience card games.&lt;br /&gt;
| Golf Solitaire&lt;br /&gt;
|-&lt;br /&gt;
| Surgery&lt;br /&gt;
| Any game that involves performing medical operations on characters.&lt;br /&gt;
| Elsa Heart Surgery&lt;br /&gt;
|-&lt;br /&gt;
| Tabletop&lt;br /&gt;
| Games that replicate board games, real-life or invented.&lt;br /&gt;
| Snakes and Ladders&lt;br /&gt;
|-&lt;br /&gt;
| Time Management&lt;br /&gt;
| Move resources quickly in order to reach a quota or fulfill some other objective.&lt;br /&gt;
| Diner Dash&lt;br /&gt;
|-&lt;br /&gt;
| Tycoon&lt;br /&gt;
| Manage the economy and other aspects of a business or project and expand its development.&lt;br /&gt;
| McDonald's Video Game&lt;br /&gt;
|-&lt;br /&gt;
| Walking Simulator&lt;br /&gt;
| A game that involves the player exploring a world by walking around it, often while a story unfolds. (If a game involves combat, platforming, or anything more than just walking around, it usually isn't a walking simulator.) &lt;br /&gt;
| Dear Esther&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sports == &lt;br /&gt;
Sports games attempt to replicate the gameplay of physical sports. This also encompasses fictional sports such as Quidditch. A game does not have to perfectly replicate a sport, so long as it is inspired by sports.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| American Football&lt;br /&gt;
| A game where two teams attempt to carry the ball to the other end of the stadium.&lt;br /&gt;
| First Down Football&lt;br /&gt;
|-&lt;br /&gt;
| Archery&lt;br /&gt;
| The player uses a bow and arrow to hit a distant target.&lt;br /&gt;
| Ultimate Bullseye&lt;br /&gt;
|-&lt;br /&gt;
| Athletics&lt;br /&gt;
| Games that match sports defined as &amp;quot;Athletics&amp;quot; in the Olympics. This includes running, jumping, and throwing disciplines.&lt;br /&gt;
| QWOP&lt;br /&gt;
|- &lt;br /&gt;
| Baseball&lt;br /&gt;
| A game where two teams attempt to hit a ball with a bat and catch it.&lt;br /&gt;
| Pro Baseball&lt;br /&gt;
|-&lt;br /&gt;
| Basketball&lt;br /&gt;
| A game where two teams try to get a ball through a raised hoop.&lt;br /&gt;
| Spooky Hoops&lt;br /&gt;
|-&lt;br /&gt;
| Billiards&lt;br /&gt;
| A game where players try to &amp;quot;pocket&amp;quot; balls with a cue. This encompasses billiards, pool, snooker, and any other sport that uses a cue.&lt;br /&gt;
| 8 Ball Pool&lt;br /&gt;
|-&lt;br /&gt;
| Bowling&lt;br /&gt;
| The players roll a ball, intending to knock down as many pins as possible at the end of the track.&lt;br /&gt;
| Gutterball Golden Pin Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Cricket&lt;br /&gt;
| A game where one team attempts to knock off the opposing team's bails, while the other tries to score runs by hitting the ball away from the other team.&lt;br /&gt;
| Ben 10 Ultimate Alien: Cricket Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Cycling&lt;br /&gt;
| A game where the player rides a bicycle.&lt;br /&gt;
| DONUTZ Rush Hour Racer&lt;br /&gt;
|-&lt;br /&gt;
| Golf&lt;br /&gt;
| Each player attempts to get their ball to the end of a course in the fewest hits.&lt;br /&gt;
| Cartoon Cove Mini Golf&lt;br /&gt;
|-&lt;br /&gt;
| Hockey&lt;br /&gt;
| Two teams using skates attempt to get the ball or puck into the opposing goal. This encompasses Ice Hockey, Roller Hockey, and Air Hockey.&lt;br /&gt;
| Postopia Power Play&lt;br /&gt;
|-&lt;br /&gt;
| Motocross&lt;br /&gt;
| A game where a player on a bike attempts to traverse obstacles, usually with 2D physics.&lt;br /&gt;
| Dirt Bike&lt;br /&gt;
|-&lt;br /&gt;
| Racing &lt;br /&gt;
| Try to go faster than either the other drivers or the clock as you drive around a track.&lt;br /&gt;
| Cyclomaniacs&lt;br /&gt;
|- &lt;br /&gt;
| Skateboarding &lt;br /&gt;
| A game where a player uses a skateboard to either perform tricks or reach the end of a track.&lt;br /&gt;
| G Max Skateboarding&lt;br /&gt;
|- &lt;br /&gt;
| Skating &lt;br /&gt;
| A game where a player uses either ice skates or roller skates to perform tricks or reach the end of a track.&lt;br /&gt;
| Championship Figure Skating&lt;br /&gt;
|- &lt;br /&gt;
| Skiing &lt;br /&gt;
| A game where the player uses skis. This includes racing, jumping, and slalom.&lt;br /&gt;
| Downhill Skiing&lt;br /&gt;
|- &lt;br /&gt;
| Snowboarding &lt;br /&gt;
| A game where the player uses a snowboard.&lt;br /&gt;
| Chocobo's Snowboard Glide&lt;br /&gt;
|- &lt;br /&gt;
| Soccer &lt;br /&gt;
| Two teams attempt to kick the ball into the opposing goal.&lt;br /&gt;
| Toon Cup 2020&lt;br /&gt;
|- &lt;br /&gt;
| Surfing &lt;br /&gt;
| A game where the player uses a surfboard.&lt;br /&gt;
| Aussie Surf Classic&lt;br /&gt;
|- &lt;br /&gt;
| Swimming &lt;br /&gt;
| Try to go faster than either the other drivers or the clock as you drive around a track.&lt;br /&gt;
| Cyclomaniacs&lt;br /&gt;
|- &lt;br /&gt;
| Tennis &lt;br /&gt;
| Two or more players attempt to hit the ball over a net with a racket, with the goal of forcing your opponent to drop it. This also encompasses Table Tennis.&lt;br /&gt;
| TARDIS Tennis&lt;br /&gt;
|- &lt;br /&gt;
| Volleyball &lt;br /&gt;
| Two teams attempt to hit a ball so it strikes the ground of the opposing team's play area.&lt;br /&gt;
| Beach City Turbo Volleyball GP&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Strategy games come in many forms, but usually involve controlling units in an efficient way to defeat some kind of enemy.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Checkers&lt;br /&gt;
| Also called Draughts, move diagonally in order to capture opponents by jumping over them. This tag also applies to any game that has the the basic checkers ruleset.&lt;br /&gt;
| Koala Checkers&lt;br /&gt;
|-&lt;br /&gt;
| Chess&lt;br /&gt;
| A board game where you must try to capture the opponent's &amp;quot;King&amp;quot;. This tag also applies to any game that has the basic chess ruleset.&lt;br /&gt;
| Bikini Bottom Chess&lt;br /&gt;
|-&lt;br /&gt;
| Lane-Based Strategy&lt;br /&gt;
| You and your opponent have one or more lanes with which to send units down to attack each other.&lt;br /&gt;
| Plants vs. Zombies Web Version&lt;br /&gt;
|-&lt;br /&gt;
| Node-Based Strategy&lt;br /&gt;
| The player and the enemy each control 'nodes', which they can send units to and from. &lt;br /&gt;
| Tentacle Wars&lt;br /&gt;
|-&lt;br /&gt;
| Real-Time Strategy&lt;br /&gt;
| Create units and buildings, collect resources, and face an opponent who's doing the same things at the same time as you are.&lt;br /&gt;
| Creeper World: Evermore&lt;br /&gt;
|-&lt;br /&gt;
| Tower Defense&lt;br /&gt;
| Build various towers to destroy the units your enemies send against you.&lt;br /&gt;
| Bloons TD 5&lt;br /&gt;
|-&lt;br /&gt;
| Turn-Based&lt;br /&gt;
| Take turns with an opponent as you create units and buildings, move units, and order attacks.&lt;br /&gt;
| Sonny&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
If a game doesn't seem to fit anywhere else, it will probably fit in one of these tags.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Coloring&lt;br /&gt;
| Digital coloring pages.  Pick a color and color in a picture.  Like a coloring book, but in the form of a web game.&lt;br /&gt;
| SpongeBob: Coloring Book&lt;br /&gt;
|-&lt;br /&gt;
| Comic&lt;br /&gt;
| A work which shows a sequence of images or animations and delivers narration and character dialog. Not to be confused with &amp;lt;code&amp;gt;Visual Novel&amp;lt;/code&amp;gt;, which allows the player to influence the story based on their choices.&lt;br /&gt;
| Preparation - A League of Legends Parody&lt;br /&gt;
|-&lt;br /&gt;
| Demo&lt;br /&gt;
| A sample of a finished work, usually made in order to incentivize the purchase of the full version.&lt;br /&gt;
| Bee Fighter 2 Minus One&lt;br /&gt;
|-&lt;br /&gt;
| Demonstration&lt;br /&gt;
| Technical, engine, or concept demonstration. A tech demo.&lt;br /&gt;
| Ray Cast Car&lt;br /&gt;
|-&lt;br /&gt;
| Dress Up&lt;br /&gt;
| Choose outfits and hairstyles for a given character, or create an original character of your own.&lt;br /&gt;
| RPG Heroine Creator&lt;br /&gt;
|-&lt;br /&gt;
| Ecard&lt;br /&gt;
| A virtual postcard that you can send to a friend or relative's Email. Usually customizable.&lt;br /&gt;
| Mama Mirabelle eCard Maker&lt;br /&gt;
|-&lt;br /&gt;
| Experimental&lt;br /&gt;
| Nontraditional games that often explore new concepts in art or gameplay.&lt;br /&gt;
| Crumbling Room&lt;br /&gt;
|-&lt;br /&gt;
| Incomplete&lt;br /&gt;
| A work which has not been completed, or mentions the possibility of future updates. A good indicator would be a version such as &amp;quot;Alpha&amp;quot; (sometimes &amp;quot;a&amp;quot; in the version number), &amp;quot;Beta&amp;quot; (sometimes &amp;quot;b&amp;quot; in the version number), or anything below a &amp;quot;1.0&amp;quot;.&lt;br /&gt;
| Bee Fighter 2 Minus One&lt;br /&gt;
|-&lt;br /&gt;
| Interactive&lt;br /&gt;
| Any work which contains minimal amounts of interaction, which doesn't fit any other tag. Most common examples would be using buttons to change scenes or images (such as slideshows). If there is dialog involved, consider using &amp;lt;code&amp;gt;Comic&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Sewer Doer&lt;br /&gt;
|-&lt;br /&gt;
| Kissing&lt;br /&gt;
| A strangely prevalent type of game where the gameplay revolves around characters kissing.&lt;br /&gt;
| Seaside Kissing&lt;br /&gt;
|-&lt;br /&gt;
| Microsite&lt;br /&gt;
| Not so much a game as an interactive website backed up from the Internet. Often exists to promote another product.&lt;br /&gt;
| J.K. Rowling Official Site&lt;br /&gt;
|-&lt;br /&gt;
| Print Studio&lt;br /&gt;
| Games where the emphasis is on printing items that may or may not be customised by the player beforehand.&lt;br /&gt;
| Print Center: Beauty and the Beast&lt;br /&gt;
|-&lt;br /&gt;
| Sandbox&lt;br /&gt;
| Games focused on creating, building, and experimenting with little restriction. Minimal objectives are set in these games, but the player can set their own.&lt;br /&gt;
| Minecraft Classic&lt;br /&gt;
|-&lt;br /&gt;
| Scene Creator&lt;br /&gt;
| Place objects, characters, and other decorations in a diorama. Like Dress Up games, but for a scene.&lt;br /&gt;
| The Disney Scene Creator games&lt;br /&gt;
|-&lt;br /&gt;
| Slacking&lt;br /&gt;
| Games where you must complete a series of tasks without being spotted or caught.&lt;br /&gt;
| Shop Class Slacking&lt;br /&gt;
|-&lt;br /&gt;
| Soundboard&lt;br /&gt;
| A collection of buttons that play sounds when pressed.&lt;br /&gt;
| Ressha Sentai ToQger Soundboard&lt;br /&gt;
|-&lt;br /&gt;
| Toy&lt;br /&gt;
| Games with no objective, things to pass the time.&lt;br /&gt;
| Interactive Buddy&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Themes ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| 3D&lt;br /&gt;
| Gameplay takes place in a 3-dimensional environment.&lt;br /&gt;
| 3D City&lt;br /&gt;
|-&lt;br /&gt;
| 3D Rendered&lt;br /&gt;
| Works that were rendered using 3D computer generated imagery. Not to be confused with &amp;lt;code&amp;gt;3D&amp;lt;/code&amp;gt;, which is used for games taking place in a 3D environment.&lt;br /&gt;
| Lightsaber Battles 3D&lt;br /&gt;
|-&lt;br /&gt;
| Advergame&lt;br /&gt;
| Games that are designed purely to promote a commercial product or brand.&lt;br /&gt;
| Postopia Cereal Factory Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Anime&lt;br /&gt;
| A game with an anime art style.&lt;br /&gt;
| Anime Character Maker 2.2&lt;br /&gt;
|-&lt;br /&gt;
| ASCII&lt;br /&gt;
| Games designed with computer characters, typically ones defined in the ASCII Character Set&lt;br /&gt;
| Caverns of Io&lt;br /&gt;
|-&lt;br /&gt;
| Cartoon&lt;br /&gt;
| Art style associated with western artists, primarily American.&lt;br /&gt;
| Amazing Horse&lt;br /&gt;
|-&lt;br /&gt;
| Christmas&lt;br /&gt;
| Games with a Christmas theme.&lt;br /&gt;
| Bloons 2: Christmas Expansion&lt;br /&gt;
|-&lt;br /&gt;
| Community Content&lt;br /&gt;
| Games with community-made content (such as custom levels) included in Flashpoint. Typically also contain some sort of editor.&lt;br /&gt;
| Happy Wheels&lt;br /&gt;
|-&lt;br /&gt;
| COVID-19&lt;br /&gt;
| Games concerning the coronavirus pandemic that began in 2019.&lt;br /&gt;
| Covid-19 the Game&lt;br /&gt;
|-&lt;br /&gt;
| Creative&lt;br /&gt;
| Anything that facilitates user-created content.&lt;br /&gt;
| Sonic Scene Creator 5&lt;br /&gt;
|-&lt;br /&gt;
| Daily&lt;br /&gt;
| A game with content that updates or changes every day.&lt;br /&gt;
| Drift n' Burn 365&lt;br /&gt;
|-&lt;br /&gt;
| Dinosaur&lt;br /&gt;
| Anything dinosaur related.&lt;br /&gt;
| Dino Hills&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy&lt;br /&gt;
| A game with a fantasy setting, such as a fairy tale.&lt;br /&gt;
| Talesworth Adventure Episode 1&lt;br /&gt;
|-&lt;br /&gt;
| Game Show&lt;br /&gt;
| A game themed after a game show such as Wheel of Fortune.&lt;br /&gt;
| Wheel of Fortune&lt;br /&gt;
|-&lt;br /&gt;
| Halloween&lt;br /&gt;
| Games with a Halloween theme.&lt;br /&gt;
| Angry Birds Halloween HD&lt;br /&gt;
|-&lt;br /&gt;
| Historical&lt;br /&gt;
| A game based on a historical event or time period.&lt;br /&gt;
| Western Front 1914&lt;br /&gt;
|-&lt;br /&gt;
| Holiday&lt;br /&gt;
| Games with holiday themes that don't fit the more specific holiday tags.&lt;br /&gt;
| Save The Easter Bunny&lt;br /&gt;
|-&lt;br /&gt;
| Horror&lt;br /&gt;
| A game that intends to provide an unsettling, creepy, spooky, scary skele-''cough'' atmosphere. Isn't exclusive to any other tag.&lt;br /&gt;
| Exmortis&lt;br /&gt;
|-&lt;br /&gt;
| Intentionally Infuriating&lt;br /&gt;
| Intentionally unfair games designed to frustrate the player.&lt;br /&gt;
| Syobon Action (Cat Mario)&lt;br /&gt;
|-&lt;br /&gt;
| Joke&lt;br /&gt;
| Games that exist solely to deliver a punchline.&lt;br /&gt;
| You Have to Burn the Rope&lt;br /&gt;
|-&lt;br /&gt;
| Level Editor&lt;br /&gt;
| Games with level editors.&lt;br /&gt;
| Warp&lt;br /&gt;
|-&lt;br /&gt;
| Live Action&lt;br /&gt;
| Games featuring real filmed actors.&lt;br /&gt;
| Sortie En Mer: A Trip Out to Sea&lt;br /&gt;
|-&lt;br /&gt;
| Music&lt;br /&gt;
| If music is a major part of gameplay, then use this tag. Can also be used with the Creative tag for music creation applications.&lt;br /&gt;
| Symphony&lt;br /&gt;
|-&lt;br /&gt;
| Physics&lt;br /&gt;
| Objects in the game are affected by real world/akin to real world forces. Often applies to Puzzle games.&lt;br /&gt;
| Red Remover&lt;br /&gt;
|-&lt;br /&gt;
| Pixel&lt;br /&gt;
| A game with a pixelated art style.&lt;br /&gt;
| Super Mario Bros. Crossover&lt;br /&gt;
|-&lt;br /&gt;
| Politics&lt;br /&gt;
| Games with political themes or featuring political figures.&lt;br /&gt;
| Good Guy With A Gun&lt;br /&gt;
|-&lt;br /&gt;
| Ragdoll&lt;br /&gt;
| Games that make use of ragdoll physics, where a character can be dragged around or fall to the ground limply.&lt;br /&gt;
| Interactive Buddy&lt;br /&gt;
|-&lt;br /&gt;
| Religious&lt;br /&gt;
| Games with religious themes, featuring religious figures, and/or based upon religious books/verses/stories.&lt;br /&gt;
| Noah's Ark Memo Game&lt;br /&gt;
|-&lt;br /&gt;
| Science Fiction&lt;br /&gt;
| A game with a futuristic or science fiction theme.&lt;br /&gt;
| Alternator&lt;br /&gt;
|-&lt;br /&gt;
| Side-Scrolling&lt;br /&gt;
| A game with a playfield that scrolls from left to right. Usually applies to shoot 'em ups or platformers.&lt;br /&gt;
| Heli Attack 3&lt;br /&gt;
|-&lt;br /&gt;
| Space&lt;br /&gt;
| Any game with an outer-space theme.&lt;br /&gt;
| Planet Cruncher&lt;br /&gt;
|-&lt;br /&gt;
| Stick&lt;br /&gt;
| Games featuring stick figure characters.&lt;br /&gt;
| Fighter's Rampage&lt;br /&gt;
|-&lt;br /&gt;
| Story-Driven&lt;br /&gt;
| Story is a major focus of the game.&lt;br /&gt;
| Detective Grimoire&lt;br /&gt;
|-&lt;br /&gt;
| Western&lt;br /&gt;
| Cowboys, six shooters and yeeing your last haw.&lt;br /&gt;
| Wild West Showdown&lt;br /&gt;
|-&lt;br /&gt;
| Zombie&lt;br /&gt;
| Any game featuring zombies (usually as enemies).&lt;br /&gt;
| The Hunt&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Content Warnings ==&lt;br /&gt;
&lt;br /&gt;
'''Tags that ''must'' be included if your game matches the criteria.'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Jumpscare&lt;br /&gt;
| Contains an abrupt image, sound, or event meant to scare or surprise. One example is ''The Scary Maze Game''.&lt;br /&gt;
|-&lt;br /&gt;
| Seizure Warning&lt;br /&gt;
| Contains flashing effects that could trigger photosensitive epilepsy.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== NSFW Content Warnings ==&lt;br /&gt;
&lt;br /&gt;
{{:NSFW Tags}}&lt;br /&gt;
&lt;br /&gt;
== Animations ==&lt;br /&gt;
&lt;br /&gt;
These tags are intended for animations, but can also be applied to games.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Action&lt;br /&gt;
| Animations that feature emphasis on dynamic movement and physical feats.&lt;br /&gt;
| Madness Combat&lt;br /&gt;
|-&lt;br /&gt;
| Advertisement&lt;br /&gt;
| Animations that are intended to sell or raise awareness about a particular product or service.&lt;br /&gt;
| Lower My Bills June 2003 Banner Ads Set 2 (United States)&lt;br /&gt;
|-&lt;br /&gt;
| Comedy&lt;br /&gt;
| Animations where the main emphasis is on humor or amusement.&lt;br /&gt;
| Mario's Castle Calamity&lt;br /&gt;
|-&lt;br /&gt;
| Drama&lt;br /&gt;
| Animations that typically feature long narratives and more serious forms of storytelling.&lt;br /&gt;
| Law of Talos&lt;br /&gt;
|-&lt;br /&gt;
| Experimental&lt;br /&gt;
| Animations that focus on exploring the medium of animation in general. Usually non-narrative.&lt;br /&gt;
| HeartCore&lt;br /&gt;
|-&lt;br /&gt;
| Informative&lt;br /&gt;
| Animations whose purpose is to educate or inform about a topic.&lt;br /&gt;
| About Catalyst Pictures LTD&lt;br /&gt;
|-&lt;br /&gt;
| Loop&lt;br /&gt;
| Animations that are typically very short and are intended to repeat indefinitely.&lt;br /&gt;
| Caramelldansen&lt;br /&gt;
|-&lt;br /&gt;
| Music Video&lt;br /&gt;
| Animations that are primarily set to or feature a piece of music as the main focus.&lt;br /&gt;
| Bested Bud: The Video&lt;br /&gt;
|-&lt;br /&gt;
| Other&lt;br /&gt;
| Animations that don't fit the other tags.&lt;br /&gt;
| A Sticks Life&lt;br /&gt;
|-&lt;br /&gt;
| Screensaver&lt;br /&gt;
| Animations that were intended to be utilized as computer screensavers.&lt;br /&gt;
| Queste Screensaver&lt;br /&gt;
|-&lt;br /&gt;
| Spam&lt;br /&gt;
| Typically low quality animations that are intentionally used to flood or spam content submissions on websites like Newgrounds.&lt;br /&gt;
| 3ear&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Franchises ==&lt;br /&gt;
&lt;br /&gt;
Tags that are associated with a particular franchise or intellectual property, web-game related or not. Note: A game or animation does not need to be ''officially'' part of a franchise for its tag to be applicable. In other words, fan-made games and animations based on a particular franchise can still use their respective franchise tag even if they weren't developed/published by the owners of the IP. At least three games in Flashpoint should be based around a franchise to warrant a tag for that franchise.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Ace Attorney&lt;br /&gt;
| Ace Attorney Investigations: Miles Edgeworth: Trial Edition&lt;br /&gt;
|-&lt;br /&gt;
| Adventure Time&lt;br /&gt;
| Adventure Time: Legends of OOO&lt;br /&gt;
|-&lt;br /&gt;
| All That&lt;br /&gt;
| All That Vital Information Dispenser #1&lt;br /&gt;
|-&lt;br /&gt;
| Angry Birds&lt;br /&gt;
| Angry Birds Rio&lt;br /&gt;
|-&lt;br /&gt;
| Animal Crossing&lt;br /&gt;
| Animal Crossing Pattern Maker&lt;br /&gt;
|-&lt;br /&gt;
| Arthur&lt;br /&gt;
| Buster's Movie Maker&lt;br /&gt;
|-&lt;br /&gt;
| Avatar the Last Airbender&lt;br /&gt;
| Avatar: Elemental Escape&lt;br /&gt;
|-&lt;br /&gt;
| Babar&lt;br /&gt;
| Babar's Picnic Game&lt;br /&gt;
|-&lt;br /&gt;
| Bad Kitty&lt;br /&gt;
| Bad Kitty in Go-Cat-Go&lt;br /&gt;
|-&lt;br /&gt;
| Barbie&lt;br /&gt;
| Barbie in Princess Power Dress Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Batman&lt;br /&gt;
| Batman In Crime Wave&lt;br /&gt;
|-&lt;br /&gt;
| Beano&lt;br /&gt;
| The Great Beano Cake Off&lt;br /&gt;
|-&lt;br /&gt;
| Beeserker&lt;br /&gt;
| Beeserker: The Videogame!&lt;br /&gt;
|-&lt;br /&gt;
| Ben 10&lt;br /&gt;
| Ben 10 - Battle Ready&lt;br /&gt;
|-&lt;br /&gt;
| Between the Lions&lt;br /&gt;
| Lionel's Talking Gizmo!&lt;br /&gt;
|-&lt;br /&gt;
| Beyblade&lt;br /&gt;
| Beyblade Chaos&lt;br /&gt;
|-&lt;br /&gt;
| Big Nate&lt;br /&gt;
| Big Nate's Network&lt;br /&gt;
|-&lt;br /&gt;
| Blue's Clues&lt;br /&gt;
| Blue's Clues Ghost Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Bunnicula&lt;br /&gt;
| Bunnicula: The Cursed Diamond&lt;br /&gt;
|-&lt;br /&gt;
| Bunnytown&lt;br /&gt;
| Bunnytown Ice Cream Parlor&lt;br /&gt;
|-&lt;br /&gt;
| Captain Underpants&lt;br /&gt;
| The Captain Underpants Rescue Raider 4000&lt;br /&gt;
|-&lt;br /&gt;
| Cars&lt;br /&gt;
| Cars&lt;br /&gt;
|-&lt;br /&gt;
| Castlevania&lt;br /&gt;
| Castlevania 2: Priest Battle&lt;br /&gt;
|-&lt;br /&gt;
| CatDog&lt;br /&gt;
| CatDog's All You Can't Eat Game&lt;br /&gt;
|-&lt;br /&gt;
| Charlie and Lola&lt;br /&gt;
| Lola's Fashion Flurry&lt;br /&gt;
|-&lt;br /&gt;
| Cheetos&lt;br /&gt;
| Cheetos Chase&lt;br /&gt;
|-&lt;br /&gt;
| Chowder&lt;br /&gt;
| The Great Chowder Escape&lt;br /&gt;
|-&lt;br /&gt;
| Chuck E. Cheese&lt;br /&gt;
| Chuck E. Cheese's Pizza Panic!&lt;br /&gt;
|-&lt;br /&gt;
| Chuggington&lt;br /&gt;
| Old Puffer Pete's Puzzle Panic&lt;br /&gt;
|-&lt;br /&gt;
| Clifford the Big Red Dog&lt;br /&gt;
| Clifford's Big Parade&lt;br /&gt;
|-&lt;br /&gt;
| Copa Jetix&lt;br /&gt;
| A Lavanderia Copa Jetix&lt;br /&gt;
|-&lt;br /&gt;
| Crash Bandicoot&lt;br /&gt;
| Crash Tag Team Racing&lt;br /&gt;
|-&lt;br /&gt;
| Curious George&lt;br /&gt;
| Mix and Paint&lt;br /&gt;
|-&lt;br /&gt;
| Cyberchase&lt;br /&gt;
| Cyberchase: The Quest 1 &amp;amp; 2&lt;br /&gt;
|-&lt;br /&gt;
| Daniel Tiger's Neighborhood&lt;br /&gt;
| Daniel Tiger's Neighborhood: Feel the Music&lt;br /&gt;
|-&lt;br /&gt;
| Danny Phantom&lt;br /&gt;
| Danny Phantom Dueling Decks&lt;br /&gt;
|-&lt;br /&gt;
| Despicable Me&lt;br /&gt;
| Bee-Do!&lt;br /&gt;
|-&lt;br /&gt;
| Dexter's Laboratory&lt;br /&gt;
| Dexter's Labyrinth&lt;br /&gt;
|-&lt;br /&gt;
| Diary of a Wimpy Kid&lt;br /&gt;
| Old-Timey Ice Cream Parlour!&lt;br /&gt;
|-&lt;br /&gt;
| Digimon&lt;br /&gt;
| Digimon Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Dinosaur Train&lt;br /&gt;
| Buddy's A-Maze-ing Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Donkey Kong&lt;br /&gt;
| Donkey Kong&lt;br /&gt;
|-&lt;br /&gt;
| Dora the Explorer&lt;br /&gt;
| Dora's 3-D Backpack Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Ball&lt;br /&gt;
| Dragon Ball Z Tournament&lt;br /&gt;
|-&lt;br /&gt;
| DragonflyTV&lt;br /&gt;
| Nanobots&lt;br /&gt;
|-&lt;br /&gt;
| Duck Hunt&lt;br /&gt;
| Kill The Dog From Duck Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Ed, Edd n Eddy&lt;br /&gt;
| Ed, Edd n Eddy - Clash Of The Idiots&lt;br /&gt;
|-&lt;br /&gt;
| Elinor Wonders Why&lt;br /&gt;
| Elinor Wonders Why: Pond Life&lt;br /&gt;
|-&lt;br /&gt;
| Family Guy&lt;br /&gt;
| Brian's Shoot 'em Up Bar&lt;br /&gt;
|-&lt;br /&gt;
| Fanboy &amp;amp; Chum Chum&lt;br /&gt;
| Fanboy &amp;amp; Chum Chum: Bubble Trouble&lt;br /&gt;
|-&lt;br /&gt;
| Fetch! with Ruff Ruffman&lt;br /&gt;
| Fetch! Face-Off&lt;br /&gt;
|-&lt;br /&gt;
| Final Fantasy&lt;br /&gt;
| Final Fantasy Returns- Flash Game&lt;br /&gt;
|-&lt;br /&gt;
| Five Nights at Freddy's&lt;br /&gt;
| Five Nights of Love-FNAF Dating Sim&lt;br /&gt;
|-&lt;br /&gt;
| Fortnite&lt;br /&gt;
| Fortnite Dress Up Royale&lt;br /&gt;
|-&lt;br /&gt;
| Franny's Feet&lt;br /&gt;
| Shoebox Adventures: Fancy Shoes&lt;br /&gt;
|-&lt;br /&gt;
| Frozen&lt;br /&gt;
| Frozen Elsa Fire Makeover&lt;br /&gt;
|-&lt;br /&gt;
| Garfield&lt;br /&gt;
| Garfield's Comic Creator&lt;br /&gt;
|-&lt;br /&gt;
| Garoto Emoticon&lt;br /&gt;
| O Pesadelo do Garoto Emoticon (The Ring)&lt;br /&gt;
|-&lt;br /&gt;
| Grand Theft Auto&lt;br /&gt;
| Grand Theft Auto III Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Falls&lt;br /&gt;
| Gravity Falls: Rumble's Revenge&lt;br /&gt;
|-&lt;br /&gt;
| Green Lantern&lt;br /&gt;
| Crimson Clash&lt;br /&gt;
|-&lt;br /&gt;
| Half-Life&lt;br /&gt;
| Half-Life Reloaded&lt;br /&gt;
|-&lt;br /&gt;
| Handy Manny&lt;br /&gt;
| Hop Up, Jump In!&lt;br /&gt;
|-&lt;br /&gt;
| Hello Kitty&lt;br /&gt;
| Sanrio Jewel&lt;br /&gt;
|-&lt;br /&gt;
| Hot Wheels&lt;br /&gt;
| Hot Wheels Ferrari X-V Speed Trial&lt;br /&gt;
|-&lt;br /&gt;
| Harry Potter&lt;br /&gt;
| Harry Potter and the Chamber of Secrets&lt;br /&gt;
|-&lt;br /&gt;
| Homestuck&lt;br /&gt;
| [S] Cascade&lt;br /&gt;
|-&lt;br /&gt;
| Imagination Movers&lt;br /&gt;
| Warehouse Mouse in: The Bubble Room Game&lt;br /&gt;
|-&lt;br /&gt;
| Imaginext&lt;br /&gt;
| Imaginext™ You're a Firefighter&lt;br /&gt;
|-&lt;br /&gt;
| It's My Life&lt;br /&gt;
| Beat the Bully&lt;br /&gt;
|-&lt;br /&gt;
| Jake and the Never Land Pirates&lt;br /&gt;
| Jake's Heroic Race&lt;br /&gt;
|-&lt;br /&gt;
| Jimmy Neutron&lt;br /&gt;
| Jimmy Neutron Sea Minus&lt;br /&gt;
|-&lt;br /&gt;
| Johnny Bravo&lt;br /&gt;
| Johnny Bravo - Bravo Boogie&lt;br /&gt;
|-&lt;br /&gt;
| Johnny Test&lt;br /&gt;
| Johnny Test: Johnny Fu&lt;br /&gt;
|-&lt;br /&gt;
| Jungle Junction&lt;br /&gt;
| Ellyvan's Coconut Parade&lt;br /&gt;
|-&lt;br /&gt;
| Justice League&lt;br /&gt;
| Justice League: Curse of the Underworld&lt;br /&gt;
|-&lt;br /&gt;
| King of the Hill&lt;br /&gt;
| King Of The Hill Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Kirby&lt;br /&gt;
| Kirby's Airride Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Lady and the Tramp&lt;br /&gt;
| Lady and the Tramp Search&lt;br /&gt;
|-&lt;br /&gt;
| Laugh &amp;amp; Learn&lt;br /&gt;
| Laugh &amp;amp; Learn™ Alphabet Game&lt;br /&gt;
|-&lt;br /&gt;
| League of Legends&lt;br /&gt;
| Preparation - A League of Legends Parody&lt;br /&gt;
|-&lt;br /&gt;
| LEGO&lt;br /&gt;
| Pepper's Skateboard Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Life Savers&lt;br /&gt;
| Life Savers Waterpark Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Little Charmers&lt;br /&gt;
| Crazy Cauldrons&lt;br /&gt;
|-&lt;br /&gt;
| Little Einsteins&lt;br /&gt;
| The Great Sky Race&lt;br /&gt;
|-&lt;br /&gt;
| Little People&lt;br /&gt;
| Little People® Favorite Friend Finder&lt;br /&gt;
|-&lt;br /&gt;
| Lloyd in Space&lt;br /&gt;
| Lloyd in Space Bonus Minute: Android Lloyd&lt;br /&gt;
|-&lt;br /&gt;
| Looney Tunes&lt;br /&gt;
| Looney Tunes Avalanche Snowboarding&lt;br /&gt;
|-&lt;br /&gt;
| Madagascar&lt;br /&gt;
| Madagascar 3 Race Across Europe&lt;br /&gt;
|-&lt;br /&gt;
| Mao Mao&lt;br /&gt;
| Mao Mao: Heroes of Pure Heart - The Perfect Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Mario Bros.&lt;br /&gt;
| Super Mario 63&lt;br /&gt;
|-&lt;br /&gt;
| Martha Speaks&lt;br /&gt;
| Skits Cooks&lt;br /&gt;
|-&lt;br /&gt;
| Maya &amp;amp; Miguel&lt;br /&gt;
| Global Groovin'&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Meet the Robinsons&lt;br /&gt;
| Meet the Robinsons Crowd Patrol&lt;br /&gt;
|-&lt;br /&gt;
| Mega Man&lt;br /&gt;
| Mega Man RPG&lt;br /&gt;
|-&lt;br /&gt;
| Metal Gear&lt;br /&gt;
| Metal Gear Awesome&lt;br /&gt;
|-&lt;br /&gt;
| Metal Slug&lt;br /&gt;
| Metal Slug Brutal&lt;br /&gt;
|-&lt;br /&gt;
| Metroid&lt;br /&gt;
| Metroid: Genesis&lt;br /&gt;
|-&lt;br /&gt;
| Mickey Mouse Clubhouse&lt;br /&gt;
| Mickey's Treasure Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Minecraft&lt;br /&gt;
| Minecraft Tower Defence 2&lt;br /&gt;
|-&lt;br /&gt;
| Mister Rogers' Neighborhood&lt;br /&gt;
| Museum Go Round&lt;br /&gt;
|-&lt;br /&gt;
| Mortal Kombat&lt;br /&gt;
| Mortal Kombat Karnage&lt;br /&gt;
|-&lt;br /&gt;
| My Little Pony&lt;br /&gt;
| My Little Pony: Applejack's Horseshoe Toss&lt;br /&gt;
|-&lt;br /&gt;
| Naruto&lt;br /&gt;
| Naruto Ninja World Storm 2&lt;br /&gt;
|-&lt;br /&gt;
| Octonauts&lt;br /&gt;
| Octonauts&lt;br /&gt;
|-&lt;br /&gt;
| Ooh, Aah &amp;amp; You&lt;br /&gt;
| Ooh &amp;amp; Aah's Coco-Nutty Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Pac-Man&lt;br /&gt;
| Pac-Man&lt;br /&gt;
|-&lt;br /&gt;
| Passatempo&lt;br /&gt;
| Clicando a Turma&lt;br /&gt;
|-&lt;br /&gt;
| Peep and the Big Wide World&lt;br /&gt;
| Hop To It!&lt;br /&gt;
|-&lt;br /&gt;
| Phineas and Ferb&lt;br /&gt;
| Phineas and Ferb in the Transport-inators of Doooom&lt;br /&gt;
|-&lt;br /&gt;
| Pocoyo&lt;br /&gt;
| Playground of Pocoyo&lt;br /&gt;
|-&lt;br /&gt;
| Pokémon&lt;br /&gt;
| Who's That Pokémon?&lt;br /&gt;
|-&lt;br /&gt;
| Power Rangers&lt;br /&gt;
| Power Rangers in Space Red Ranger to the Rescue&lt;br /&gt;
|-&lt;br /&gt;
| Pou&lt;br /&gt;
| Pou Kitchen Slacking&lt;br /&gt;
|-&lt;br /&gt;
| Regular Show&lt;br /&gt;
| Regular Show Trash n Dash&lt;br /&gt;
|-&lt;br /&gt;
| Sagwa the Chinese Siamese Cat&lt;br /&gt;
| Counting Koi&lt;br /&gt;
|-&lt;br /&gt;
| Samurai Jack&lt;br /&gt;
| Samurai Jack: Code of the Samurai&lt;br /&gt;
|-&lt;br /&gt;
| Scooby-Doo&lt;br /&gt;
| Scooby Doo! Monster Madness&lt;br /&gt;
|-&lt;br /&gt;
| Shaun the Sheep&lt;br /&gt;
| Shaun the Sheep: Home Sheep Home&lt;br /&gt;
|-&lt;br /&gt;
| Shrek&lt;br /&gt;
| Shrek 'n' Slide&lt;br /&gt;
|-&lt;br /&gt;
| Sid the Science Kid&lt;br /&gt;
| Shadow Show&lt;br /&gt;
|-&lt;br /&gt;
| Sonic the Hedgehog&lt;br /&gt;
| Ultimate Flash Sonic&lt;br /&gt;
|-&lt;br /&gt;
| Special Agent Oso&lt;br /&gt;
| Oso's Special Training Center&lt;br /&gt;
|-&lt;br /&gt;
| Spider-Man&lt;br /&gt;
| Spider-Man: City Raid&lt;br /&gt;
|-&lt;br /&gt;
| SpongeBob SquarePants&lt;br /&gt;
| The Spongebob Squarepants Movie 3D Game&lt;br /&gt;
|-&lt;br /&gt;
| Spyro the Dragon&lt;br /&gt;
| Spyro Cavern Escape&lt;br /&gt;
|-&lt;br /&gt;
| Stanley&lt;br /&gt;
| Stanley: Stanley and the Cloud Critters&lt;br /&gt;
|-&lt;br /&gt;
| Star Wars&lt;br /&gt;
| LEGO Star Wars: The Quest for R2-D2&lt;br /&gt;
|-&lt;br /&gt;
| Street Fighter&lt;br /&gt;
| Street Fighter Flash&lt;br /&gt;
|-&lt;br /&gt;
| Sue&lt;br /&gt;
| Sue Videoclip Creator&lt;br /&gt;
|-&lt;br /&gt;
| Super Why&lt;br /&gt;
| Super Why's Reading Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Tangled&lt;br /&gt;
| Tangled Double Trouble&lt;br /&gt;
|-&lt;br /&gt;
| Teen Titans&lt;br /&gt;
| Teen Titans: Battle Blitz&lt;br /&gt;
|-&lt;br /&gt;
| Teenage Mutant Ninja Turtles&lt;br /&gt;
| Teenage Mutant Ninja Turtles Pizza Time&lt;br /&gt;
|-&lt;br /&gt;
| The Amazing World of Gumball&lt;br /&gt;
| Gumball Car Race&lt;br /&gt;
|-&lt;br /&gt;
| The Avengers&lt;br /&gt;
| The Avengers: Bunker Busters 2&lt;br /&gt;
|-&lt;br /&gt;
| The Fairly OddParents&lt;br /&gt;
| Jimmy-Timmy Power Hour 2: Co-Pilot Chaos&lt;br /&gt;
|-&lt;br /&gt;
| The Flintstones&lt;br /&gt;
| Flintstones' Bedrock Bobsleddin Blowout&lt;br /&gt;
|-&lt;br /&gt;
| The Legend of Zelda&lt;br /&gt;
| The Legend of Zelda and the Lampshade of No Real Significance&lt;br /&gt;
|-&lt;br /&gt;
| The Loud House&lt;br /&gt;
| Living Loud: Lincoln's List&lt;br /&gt;
|-&lt;br /&gt;
| The Muppets&lt;br /&gt;
| The Great Gonzo's Ridiculously Dangerous &amp;amp; Downright Foolish Stunt Game&lt;br /&gt;
|-&lt;br /&gt;
| The Powerpuff Girls&lt;br /&gt;
| Powerpuff Girls Pillow Fight&lt;br /&gt;
|-&lt;br /&gt;
| The Simpsons&lt;br /&gt;
| The Simpsons Movie: Bart Simpson's Naked Skate&lt;br /&gt;
|-&lt;br /&gt;
| The Smurfs&lt;br /&gt;
| The Smurfs Clumsy's Central Park Dash&lt;br /&gt;
|-&lt;br /&gt;
| ThunderCats&lt;br /&gt;
| ThunderCats: Tomb of Mumm-Ra&lt;br /&gt;
|-&lt;br /&gt;
| Tom and Jerry&lt;br /&gt;
| The Tom and Jerry Show: Cheese Swipe&lt;br /&gt;
|-&lt;br /&gt;
| Touhou Project&lt;br /&gt;
| 東方悠繰録&lt;br /&gt;
|-&lt;br /&gt;
| Toy Story&lt;br /&gt;
| Toy Story Memory Game&lt;br /&gt;
|-&lt;br /&gt;
| Transformers&lt;br /&gt;
| Transformers Dark of the Moon - Hidden Objects&lt;br /&gt;
|-&lt;br /&gt;
| Turma da Mônica&lt;br /&gt;
| Guarda-Roupa da Mônica&lt;br /&gt;
|-&lt;br /&gt;
| Têtes à Claques&lt;br /&gt;
| Têtes à Claques - Le Air hockey&lt;br /&gt;
|-&lt;br /&gt;
| Undertale&lt;br /&gt;
| Bad Time Simulator (Sans Fight)&lt;br /&gt;
|-&lt;br /&gt;
| Veggietales&lt;br /&gt;
| Veggie Tales Veggie Football&lt;br /&gt;
|-&lt;br /&gt;
| VOCALOID&lt;br /&gt;
| Dress Up Vocaloid&lt;br /&gt;
|-&lt;br /&gt;
| WALL-E&lt;br /&gt;
| WALL-E: Cup Shuffle&lt;br /&gt;
|-&lt;br /&gt;
| Wild Kratts&lt;br /&gt;
| Wild Kratts: Frogfish Feast&lt;br /&gt;
|-&lt;br /&gt;
| Winx Club&lt;br /&gt;
| Winx Club Dress Me Up!&lt;br /&gt;
|-&lt;br /&gt;
| Winnie the Pooh&lt;br /&gt;
| Winnie the Pooh's Home Run Derby&lt;br /&gt;
|-&lt;br /&gt;
| Wonka&lt;br /&gt;
| Oompa-Loompa Roundup&lt;br /&gt;
|-&lt;br /&gt;
| WordGirl&lt;br /&gt;
| Synonym Toast&lt;br /&gt;
|-&lt;br /&gt;
| Wreck-It Ralph&lt;br /&gt;
| Wreck-It Ralph: Fix It Felix Jr.&lt;br /&gt;
|-&lt;br /&gt;
| X-Men&lt;br /&gt;
| Wolverine and the X-Men: M.R.D. Escape&lt;br /&gt;
|-&lt;br /&gt;
| Zootopia&lt;br /&gt;
| Zootopia Hair Salon&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Game Engines ==&lt;br /&gt;
&lt;br /&gt;
Game Engines are any programming tool used to make games at a Higher Level than using the tech directly. Note: Techs don't count as Game Engines, for example the ShiVa3D Engine is used to make ShiVa3D plugin games but ShiVa3D games shouldn't be tagged. Also if the engine has a web client, it shouldn't be tagged as that Engine, for example Tic80 shouldn't be tagged Tic80. At least three games in Flashpoint should be created in an engine to warrant a tag for that engine.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [https://ledoux.itch.io/bitsy Bitsy]&lt;br /&gt;
| Visual Game Engine by Adam Le Doux that exports to HTML5. For games &amp;quot;where you can walk around and talk to people and be somewhere&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.scirra.com/ Construct]&lt;br /&gt;
| Visual Game Engine by Scirra Ltd. Exports to HTML5. &lt;br /&gt;
|-&lt;br /&gt;
| Emulated&lt;br /&gt;
| Game is written for a system and emulated online. Please note the [[Curation Format#Banned Games|Banned Games]] because most emulated games are banned. &lt;br /&gt;
|-&lt;br /&gt;
| [http://useflashpunk.net/ FlashPunk]&lt;br /&gt;
| Game Library for Flash. &lt;br /&gt;
|-&lt;br /&gt;
| [http://flixel.org/ Flixel]&lt;br /&gt;
| Game Engine by Adam Atomic that exports to Flash. &lt;br /&gt;
|-&lt;br /&gt;
| [https://www.yoyogames.com/gamemaker GameMaker: Studio]&lt;br /&gt;
| Visual Game Engine by YoYo Games that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.gbstudio.dev/ GB Studio]&lt;br /&gt;
| Visual Game Engine by Chris Maltby for Gameboy Games. Exports to HTML5 using the Gameboy Online emulator.&lt;br /&gt;
|-&lt;br /&gt;
| [http://orteil.dashnet.org/igm/ Idle Game Maker]&lt;br /&gt;
| Visual Game Engine by Orteil and Opti for Clicker Games. Does not export but can be hosted on dashnet.org as HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [http://phaser.io/ Phaser]&lt;br /&gt;
| Game Engine and Toolkit by Photon Storm Ltd. that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.lexaloffle.com/pico-8.php Pico8]&lt;br /&gt;
| Game Engine and Toolkit by Lexaloffle that exports to HTML5. Designed for Retro style game with a 128x128 resolution.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/pixijs/pixi.js PixiJS]&lt;br /&gt;
| Game Library for HTML5 by GoodBoy Digital.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.puzzlescript.net/ PuzzleScript]&lt;br /&gt;
| Game Engine by Stephen Lavelle that exports to HTML5. Designed for Puzzle Games. &lt;br /&gt;
|-&lt;br /&gt;
| [https://scratch.mit.edu/ Scratch]&lt;br /&gt;
| Visual Game Engine by MIT that exports to Flash and HTML5. Designed for Children. &lt;br /&gt;
|-&lt;br /&gt;
| [http://stencyl.com/ Stencyl]&lt;br /&gt;
| Visual Game Engine by Jonathan Chung that exports to Flash and HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://tic.computer/ Tic-80]&lt;br /&gt;
| Game Engine and Toolkit by Nesbox that exports to HTML5. Designed for Retro style games with a 240x136 resolution. &lt;br /&gt;
|-&lt;br /&gt;
| [https://twinery.org Twine]&lt;br /&gt;
| Visual Game Engine and Toolkit by Chris Klimas that exports to HTML5. For Interactive Fiction.  &lt;br /&gt;
|-&lt;br /&gt;
| [https://unity.com/ Unity WebGL]&lt;br /&gt;
| Game Engine and Toolkit by Unity Technologies that exports to HTML5. Not to be confused with Unity Web Player.  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>MagnificentNoodle</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Help_Wanted_List&amp;diff=3580</id>
		<title>Help Wanted List</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Help_Wanted_List&amp;diff=3580"/>
		<updated>2020-11-01T14:52:47Z</updated>

		<summary type="html">&lt;p&gt;MagnificentNoodle: update #tech-development to #development-chat&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;# '''Linux testers and developers''': Since Flashpoint 5.2, we have been unable to offer a Linux version of Flashpoint. We hope to once again offer a Linux version, but we need help finalizing our experimental build. For more information and the latest download link, see [[Linux Support]]. Please join [http://discord.gg/S9uJ794 our Discord], and let us know in #development-chat what's working and what isn't. We are also looking for help developing the build further.&lt;br /&gt;
# '''Mac testers and developers''': A heavily experimental package of Flashpoint for Mac is available, but we need help fixing a lot of Launcher issues before we can offer an official version. None of our Launcher developers currently have access to a Mac, so we need someone to help us create a new Flashpoint Launcher build. To download the latest package and get started, see [[Mac Support]].&lt;br /&gt;
# '''Flashpoint Launcher developers''': We use a custom Electron app called Flashpoint Launcher for displaying and launching games in Flashpoint. We need some more help with its development. &lt;br /&gt;
#* See the GitHub repository for more info: https://github.com/FlashpointProject/launcher&lt;br /&gt;
#* See the Trello board for some features we'd like implemented: https://trello.com/b/Tu9E5GLk/launcher&lt;br /&gt;
#* Skills needed: proficiency with Electron and TypeScript&lt;br /&gt;
# '''Flashpoint Launcher translators''': One great way to help us reach more people is localizing Flashpoint Launcher into your language. See [[Translation Guide]] for more details on how to translate.&lt;br /&gt;
# '''Help with XML-RPC games''': some Adobe Flash games use XML remote procedure calls for some of their functionality. We need help coding this functionality for each game that requires it, using Flashpoint’s PHP library. Here’s an example of how XML-RPC is used: https://help.adobe.com/en_US/as3/dev/WSb2ba3b1aad8a27b061afd5d7127074bbf44-7fff.html&lt;br /&gt;
# '''HTTPS support''': Some games have obfuscation or exact URL sitelocks that make them only work on HTTPS URLs. We would like to support HTTPS in Flashpoint without installing a root certificate on the user's system. We need someone to set up the Apache server to use HTTPS, generate an SSL root certificate (self-signed should be fine), and direct one of our portable browsers to trust this certificate on all sites. The Apache server should act as a proxy for HTTPS traffic and serve files from its htdocs folder, just as it does for HTTP traffic. Tech234a from our Discord has proposed some potential solutions:&lt;br /&gt;
## My plan for implementing it would be based on [https://github.com/mdn/webextensions-examples/tree/master/http-response this sample extension], and replace the response data outright with a version fetched over HTTP on certain URL match patterns. This is very similar to how I implemented [https://addons.mozilla.org/en-US/firefox/addon/annotationsreloaded/ AnnotationsReloaded]. &lt;br /&gt;
##* &amp;lt;code&amp;gt;filterResponseData&amp;lt;/code&amp;gt; was added in Firefox 57, though you could also restrict it on earlier versions in &amp;lt;code&amp;gt;manifest.json&amp;lt;/code&amp;gt;. &lt;br /&gt;
##* Theoretically you could create a &amp;quot;fake domain&amp;quot; to store a configuration for this extension to be picked up by the proxy and then have the extension dynamically update its matched patterns every time the browser launches (&amp;lt;code&amp;gt;manifest.json&amp;lt;/code&amp;gt; would not be able to be updated dynamically). This would require a browser based on Firefox 57+. You wouldn't even need to dynamically process the actual response, just overwrite it.&lt;br /&gt;
## Another potential solution would be something like [https://github.com/Rob--W/crxviewer/blob/master/src/domain-fronter.js this], which changes the URL of the request rather than modifying the response. It might perform better in terms of network requests, as they wouldn't be duplicated. I believe the domain fronter changes the URL back once the response is returned, so XHR would report the correct URL.&lt;br /&gt;
# '''Help curating Pogo games''': Pogo.com is removing all of their Flash games. We need help from someone familiar with capturing network activity so that we can have a chance to save these games. If you or someone you know have this expertise, please let us know. Please join our efforts to archive these games at this Google doc link: https://docs.google.com/document/d/1PW58X2jfpt57Ce2fN4r4BXeALO0iW9o-r7-cYrI-w2A/edit. Also, We need help analyzing our packet captures and re-implementing enough of the server backend to make the single-player modes playable in Flashpoint.&lt;br /&gt;
# '''RTMP streaming support''': Some games use [https://en.wikipedia.org/wiki/Real-Time_Messaging_Protocol Real-Time Messaging Protocol] (RTMP) for streaming video or audio. We need help supporting this technology in Flashpoint. &lt;br /&gt;
#* Flash's RTMP connections appear to completely bypass the Redirector and standard browser developer tools. We need help figuring out how to force Flash Player's RTMP connections to go through Flashpoint's proxy.&lt;br /&gt;
#* Flashpoint's Apache/PHP server does not support RTMP, and according to this [https://en.wikipedia.org/wiki/List_of_RTMP_software#RTMP_server_software list of RTMP server software], there may not be any way to do so. We need help figuring out how to add support for RTMP to Flashpoint's server.&lt;br /&gt;
#* Using [http://rtmpdump.mplayerhq.hu/ RTMPDump], we can download the videos or audio streamed to a Flash game/movie. We need help figuring out which games in Flashpoint or elsewhere may be using RTMP, so we can download the media they depend on. The top priority should be checking games that are already in Flashpoint because we do not want to be unknowingly relying on external RTMP servers that may go offline at any time.&lt;br /&gt;
#* Here is an example of a game that uses RTMP for streaming video: [http://downloads.bbc.co.uk/tv/isite-flash/doctorwho/games/graske/geoip/bbc_drwho.swf Link], [https://cdn.discordapp.com/attachments/444854424515379201/620820731793768478/ATTACK_OF_THE_GRASKE.7z Curation]&lt;br /&gt;
# '''Help implementing Kongregate user content in Flashpoint''': [https://docs.google.com/spreadsheets/d/1OnnhmWgvljBZK4_oxoO6itpQWCddRc-usz5iPcrUvzU/edit This Google doc] lists all of the games on Kongregate for which we've scraped the user levels. We need help re-implementing the Kongregate API and possibly hacking the games so the user levels can be loaded in Flashpoint. It's especially complicated because games use HTTPS, and possible interactions between the games and the pages on which they're embedded.&lt;br /&gt;
&lt;br /&gt;
== Former Projects: ==&lt;br /&gt;
&lt;br /&gt;
# '''Differential updates''': An updater for Flashpoint Ultimate has been released, and is [https://github.com/FlashpointProject/FlashpointUpdater/releases available here].&lt;br /&gt;
# '''Action Message Format support''': We finished adding an AMF implementation to PHP on Flashpoint's server, so now we are working to save user content databases for games that require AMF.&lt;br /&gt;
# '''Help curating Geocities.jp games''': Geocities.jp closed on March 31, 2019, and some of the games hosted there were lost forever. At Flashpoint, we worked to curate some of the games, and save the assets for as many as possible so they can be added to Flashpoint later.&lt;br /&gt;
# '''PHP script/library to read SWF headers''': Staff member XXLuigiMario created a PHP script that can read the width and height of any SWF, along with a userscript to call this PHP script whenever the browser loads an SWF. To see it in action, download his patches for Flashpoint [https://cdn.discordapp.com/attachments/569426826691346444/674753616002678793/Infinity7.1BasiliskPatch.7z Infinity] or [https://cdn.discordapp.com/attachments/569426826691346444/674745464683233337/Core4.1BasiliskPatch.7z Core].&lt;br /&gt;
# '''Portable Shockwave Player plugin''': We finished integrating a portable Shockwave Player plugin with Flashpoint, and it will be available in the next release.&lt;br /&gt;
# '''Hacking Unity Web Player games''': we discovered a viable method for hacking Unity Web Player games, the details of which will be shared soon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''See Also''': [[Help Wanted Games]]&lt;/div&gt;</summary>
		<author><name>MagnificentNoodle</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Platforms&amp;diff=3377</id>
		<title>Platforms</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Platforms&amp;diff=3377"/>
		<updated>2020-10-22T03:20:18Z</updated>

		<summary type="html">&lt;p&gt;MagnificentNoodle: add common file extensions for each platform&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is page of all web game/animation technologies (&amp;quot;Platforms&amp;quot;) supported by Flashpoint.&lt;br /&gt;
&lt;br /&gt;
Here's what each column in each table means:&lt;br /&gt;
* Short Name: The name of the technology displayed in Flashpoint Launcher.&lt;br /&gt;
* Official Name: The official name(s) of the technology. Useful for searching for information about the technology or looking for games online.&lt;br /&gt;
* Entry Count: Number of game/animations for this technology in Flashpoint. Only updated every once in a while, so it may not be 100% accurate.&lt;br /&gt;
* Default Application: The path to the default application used to launch a game of this technology.&lt;br /&gt;
* Curation Tutorial: A link to a curation tutorial for this technology. Some tutorials are not available yet, so please help create them if you can!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Short Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Official Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Entry Count&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Default Application&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Curation Tutorial&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Common File Extensions&lt;br /&gt;
|-&lt;br /&gt;
| Flash&lt;br /&gt;
| Adobe Flash Player&lt;br /&gt;
| 56808&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Flash\flashplayer_32_sa.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[Curation Tutorial]], [[Flash Curation]]&lt;br /&gt;
| .swf&lt;br /&gt;
|-&lt;br /&gt;
| HTML5&lt;br /&gt;
| HTML, HTML5, WebGL, or WebAssembly&lt;br /&gt;
| 4006&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[HTML5 Curation]]&lt;br /&gt;
| .html, .htm&lt;br /&gt;
|-&lt;br /&gt;
| Shockwave&lt;br /&gt;
| Adobe Shockwave Player&lt;br /&gt;
| 2520&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Shockwave\PJ101\SPR.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[Shockwave Curation]]&lt;br /&gt;
| .dcr, .dir, .dxr, .cct, .cst, .cxt&lt;br /&gt;
|-&lt;br /&gt;
| Unity&lt;br /&gt;
| Unity Web Player&lt;br /&gt;
| 790&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startUnity.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[Unity Curation]]&lt;br /&gt;
| .unity3d&lt;br /&gt;
|-&lt;br /&gt;
| Java&lt;br /&gt;
| Java Applets&lt;br /&gt;
| 708&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startJava.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[Java Curation]]&lt;br /&gt;
| .class&lt;br /&gt;
|-&lt;br /&gt;
| Silverlight&lt;br /&gt;
| Microsoft Silverlight&lt;br /&gt;
| 194&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[Silverlight Curation]]&lt;br /&gt;
| .xap&lt;br /&gt;
|-&lt;br /&gt;
| ShiVa3D&lt;br /&gt;
| ShiVa3D Plugin&lt;br /&gt;
| 140&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startShiVa.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[ShiVa3D Curation]]&lt;br /&gt;
| .stk&lt;br /&gt;
|-&lt;br /&gt;
| 3DVIA Player&lt;br /&gt;
| 3DVIA Player, 3D Life Player, Virtools Player&lt;br /&gt;
| 121&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[3DVIA Curation]]&lt;br /&gt;
| .cmo, .vmo&lt;br /&gt;
|-&lt;br /&gt;
| ActiveX&lt;br /&gt;
| ''Each game generally uses its own ActiveX control name''&lt;br /&gt;
| 89&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startActiveX.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[ActiveX Curation]]&lt;br /&gt;
| .cab, .dll, .ocx&lt;br /&gt;
|-&lt;br /&gt;
| Viscape&lt;br /&gt;
| Superscape Viscape&lt;br /&gt;
| 103&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startSVR.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[Viscape Curation]]&lt;br /&gt;
| .svr&lt;br /&gt;
|-&lt;br /&gt;
| Authorware&lt;br /&gt;
| Authorware Web Player&lt;br /&gt;
| 77&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[Authorware Curation]]&lt;br /&gt;
| .aam&lt;br /&gt;
|-&lt;br /&gt;
| Vitalize&lt;br /&gt;
| Clickteam Vitalize!&lt;br /&gt;
| 146&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[Vitalize Curation]]&lt;br /&gt;
| .ccn&lt;br /&gt;
|-&lt;br /&gt;
| 3D Groove GX&lt;br /&gt;
| 3D Groove GX&lt;br /&gt;
| 31&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startGroove.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| No more games available to curate&lt;br /&gt;
| .grv&lt;br /&gt;
|-&lt;br /&gt;
| Hypercosm&lt;br /&gt;
| Hypercosm Player&lt;br /&gt;
| 16&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[Hypercosm Curation]]&lt;br /&gt;
| .hcvm&lt;br /&gt;
|-&lt;br /&gt;
| PopCap Plugin&lt;br /&gt;
| PopCap Plugin&lt;br /&gt;
| 12&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| All games already curated&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| GoBit&lt;br /&gt;
| GoBit Games Plugin&lt;br /&gt;
| 2&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| All games already curated&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Pulse&lt;br /&gt;
| Pulse Player&lt;br /&gt;
| 9&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[Pulse Curation]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Burster&lt;br /&gt;
| Burster Plugin&lt;br /&gt;
| 8&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startBurster.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[Burster Curation]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Tcl&lt;br /&gt;
| Tcl Plugin&lt;br /&gt;
| 7&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[Tcl Curation]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| VRML&lt;br /&gt;
| VRML&lt;br /&gt;
| 11&lt;br /&gt;
| See the Curation Tutorial&lt;br /&gt;
| [[VRML Curation]]&lt;br /&gt;
| .wrl&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>MagnificentNoodle</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Curation_Tutorial&amp;diff=3141</id>
		<title>Curation Tutorial</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Curation_Tutorial&amp;diff=3141"/>
		<updated>2020-10-03T17:59:36Z</updated>

		<summary type="html">&lt;p&gt;MagnificentNoodle: add a more obvious link to the Curation Format page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page is a basic tutorial on how Flashpoint works and how to curate games for addition to Flashpoint.&lt;br /&gt;
&lt;br /&gt;
Additionally, please read the [[Curation Format]] page for a more detailed explanation on what a curation should look like before submitting.&lt;br /&gt;
&lt;br /&gt;
'''[https://www.youtube.com/watch?v=Im7tlzhd4fg If you would like an overview, check out this video tutorial]'''&lt;br /&gt;
&lt;br /&gt;
== How Flashpoint Works ==&lt;br /&gt;
Flashpoint is more than just a program to play files; rather, it's a combination of two programs working in parallel:&lt;br /&gt;
* a '''web server''', which hosts game files from a hard drive and pretends to be the original Internet source the games ran off of,&lt;br /&gt;
* and a '''launcher''', the user interface to select and play games from.&lt;br /&gt;
&lt;br /&gt;
Flashpoint itself also comes in three primary versions: &lt;br /&gt;
* '''Infinity''', the version that downloads games from a server as you play them,&lt;br /&gt;
* '''Ultimate''', the gigantic version with every game included and ready for offline play,&lt;br /&gt;
* and '''Core''', the version with only a few games for testing, most often used by Curators to add games.&lt;br /&gt;
&lt;br /&gt;
Infinity will download files as you play games that request them, while Ultimate and Core know the files are already there. All three make the files believe they're being ran on their original source. This has numerous benefits, the two most important being bypassing '''sitelocks''' and supporting '''multi-asset''' games. Before we understand how Flashpoint handles those cases, though, let's walk through the simplest case possible; curating a single-asset SWF file.&lt;br /&gt;
&lt;br /&gt;
== Setting Up Our Software ==&lt;br /&gt;
&lt;br /&gt;
To download game files from the Internet, you'll need:&lt;br /&gt;
* Flashpoint Core, used to add and test new games. It can be found at the bottom of our [https://bluemaxima.org/flashpoint/downloads/ Downloads] page.&lt;br /&gt;
* A modern browser such as Chrome or Firefox, which have a built in Network monitor that we can use to find and grab individual SWFs, and sometimes multi-asset titles with low amounts of resources.&lt;br /&gt;
* cURLsDownloader, found in the Utilities folder of the Flashpoint Core directory. This isn't strictly necessary, but it helps immensely; you'll see why later on.&lt;br /&gt;
&lt;br /&gt;
Download Flashpoint Core, extract it to your hard drive, run it via its shortcut in the extracted folder, and make sure that the included games play properly before you continue.&lt;br /&gt;
&lt;br /&gt;
== Finding the Source of a Flash Game ==&lt;br /&gt;
[[File:SWFAssetInChrome.png|thumb|The SWF for Interactive Buddy in Chrome's network tab; it should look similar on Firefox.]]&lt;br /&gt;
'''Be sure to check the [[Game Master List]] before settling on a game! Otherwise, you might waste time and effort to save a game that's already been saved.'''&lt;br /&gt;
&lt;br /&gt;
As a tutorial, we'll start by curating the simplest type of Flash game: a single SWF file that isn't sitelocked, specifically [https://www.newgrounds.com/portal/view/218014 Interactive Buddy]. You might need to enable Flash in your browser to get it to play (this tutorial won't work if you're using another player such as the Newgrounds Player).&lt;br /&gt;
&lt;br /&gt;
* If you're using Chrome or Firefox, press F12 to open the Developer Tools and click on the Network tab. This shows us every asset that loads on the page in real time. &lt;br /&gt;
* You can filter miscellaneous types of assets such as Flash files by clicking the Other tab within the Network tab. &lt;br /&gt;
* Refresh the page to find that a few assets loaded. The game file has an extension of '''.swf''', and has a type of x-shockwave-flash in the table. &lt;br /&gt;
* Once you find the SWF, you can hover over it to see its URL and confirm that it ends in .swf. &lt;br /&gt;
* Right-click the asset and select Copy &amp;gt; Copy link address.&lt;br /&gt;
&lt;br /&gt;
If you know your game is Flash but still can't get it to work, check the [[Flash Curation]] page for more detailed info on specifically Flash games. If all else fails, ask away in #curator-lounge on our Discord and we'll try to solve the issue together.&lt;br /&gt;
&lt;br /&gt;
=== Other Methods for Obtaining Game Source URLs ===&lt;br /&gt;
&lt;br /&gt;
If you're having a hard time finding the game's source this way, or just desire a more convenient method, two additional options are available.&lt;br /&gt;
&lt;br /&gt;
'''Option 1:''' Press Ctrl+U on the page the game is embedded on to open its source HTML file. Press Ctrl+F to open the search bar, then type in &amp;quot;.swf&amp;quot;. You'll likely come across a link directly to the game's SWF source file., which you can copy and save for later.&lt;br /&gt;
&lt;br /&gt;
'''Be careful of red herring SWFs!''' Use common sense when finding SWFs this way, as some pages may embed multiple SWFs at once, only one of which is the actual game file. Kongregate games notoriously use a &amp;lt;code&amp;gt;konduit&amp;lt;/code&amp;gt; SWF instead of the game's source SWF within the HTML embed, making it impossible to find the link using this method.&lt;br /&gt;
&lt;br /&gt;
'''Option 2:''' Open Developer Tools, but instead of clicking on the Network tab, click on the Elements tab instead. Use Ctrl+F just like with Option 1 to find and copy the link to the game's source file. This is useful when neither of the above options work, especially when attempting to find [https://bluemaxima.org/flashpoint/datahub/Flash_Curation#Flashvars flashvars.]&lt;br /&gt;
=== Non-Flash Games ===&lt;br /&gt;
&lt;br /&gt;
If a context menu that mentions Adobe Flash Player doesn't appear when right clicking the game canvas, it's probably not a Flash game. Don't worry, we got you covered! Try viewing our tutorials specifically tailored for other [[Platforms]] like Shockwave or HTML5.&lt;br /&gt;
&lt;br /&gt;
== Generating Content Folders with cURLsDownloader ==&lt;br /&gt;
&lt;br /&gt;
If you've followed the tutorial up to this point, you should have copied this link to the SWF for Interactive Buddy:&lt;br /&gt;
&lt;br /&gt;
 https://uploads.ungrounded.net/218000/218014_DAbuddy_latest.swf?123&lt;br /&gt;
&lt;br /&gt;
Flashpoint calls files from a file directory created from the URL of a game, packaged into a folder called '''content''' for each curation. Instead of creating a content folder manually, though, we can use a tool called cURLsDownloader to do it automatically.&lt;br /&gt;
&lt;br /&gt;
* cURLsDownloader should be in your Flashpoint Core folder &amp;gt; Utilities &amp;gt; cURLsDownloader.&lt;br /&gt;
* Open cURLsDownloader and paste your game URL into its input. &lt;br /&gt;
* Select Option 1 to grab the SWF file. &lt;br /&gt;
* cURLsDownloader will automatically download the SWF and create a content folder for Flashpoint, located in its Downloads folder. Use option 1 when finished if it detects a broken filename, which will very likely fix it.&lt;br /&gt;
&lt;br /&gt;
We'll come back to this Downloads folder later to move it to its proper place.&lt;br /&gt;
&lt;br /&gt;
== Curating with Flashpoint Core ==&lt;br /&gt;
[[File:LaunchCommandMatchesContent.png|thumb|What your curation should look like when you're finished. Note how the Launch Command matches the Content Files. For details on the other fields see the [[Curation_Format#List_of_Metadata_Fields |Curation Format page]] ]].&lt;br /&gt;
The most optimal way to curate is to use the &amp;quot;Curate&amp;quot; tab in Flashpoint Core. To do that, open Core and select the Curate tab, then click the New Curation button to see a list of fields to fill in. These are the most important ones:&lt;br /&gt;
* The Title, which tells the game apart from others. Name it &amp;quot;Interactive Buddy&amp;quot; or &amp;quot;Test Game&amp;quot; or anything you like, it doesn't matter right now.&lt;br /&gt;
* The Platform, which determines where the game goes inside our database, split into several platforms (Flash, Shockwave, Unity, etc). When using Core for testing purposes, this isn't massively important, but Flash is selected for SWF files and by default.&lt;br /&gt;
* The Application Path. This determines what piece of software is used to start up the file we specify. In this case we're using a single, simple SWF, so we'll use the Flash Player Projector; in the current version of Core, this is listed as &amp;quot;FPSoftware\Flash\flashplayer_32_sa.exe&amp;quot;, and is selected by default.&lt;br /&gt;
* The Launch Command, based on the URL of the game's source file.&lt;br /&gt;
&lt;br /&gt;
To summarize, the Launch Command of a game is most often the URL of its source file. However, '''be extremely careful''' about the beginning of this game's URL; it uses HTTPS instead of HTTP. Flashpoint can't handle using HTTPS, and will download assets from the live Internet instead of from its fake Internet server, which can lead to a game going off the web later and not working in Flashpoint when that happens. To summarize, '''no matter the URL, always use http:// at the beginning of any Launch Command, NO EXCEPTIONS.'''&lt;br /&gt;
&lt;br /&gt;
To add the content you generated earlier using cURLsDownloader, click the &amp;quot;Open Folder&amp;quot; button at the bottom of your curation and you should see a &amp;quot;content&amp;quot; folder. Move everything from cURLsDownloader's &amp;quot;Downloads&amp;quot; folder into this &amp;quot;content&amp;quot; folder, and then click the &amp;quot;Refresh Content&amp;quot; button.&lt;br /&gt;
&lt;br /&gt;
Take a look at the image to the right to see how your tutorial curation should look. If any field is highlighted in yellow, it's a warning; take another look at your own curation and see what's wrong. Curations of your own should have as much metadata filled in as possible, but the fields mentioned above ensure the game will work in Flashpoint. You can fill in the rest of the fields if you like, but it's not necessary right now.&lt;br /&gt;
&lt;br /&gt;
Once you're confident your curation looks good, click the &amp;quot;Run&amp;quot; button next to the &amp;quot;Open Folder&amp;quot; button to test the game and you should see Interactive Buddy pop up.&lt;br /&gt;
&lt;br /&gt;
Congrats! You've successfully made a curation. Now let's see how to deal with more complex games.&lt;br /&gt;
&lt;br /&gt;
== Sitelocks ==&lt;br /&gt;
[[File:AndkonSitelock.png|thumb|The sitelock telling you to go to Andkon Arcade, despite the game already being on Andkon Arcade.]]&lt;br /&gt;
Some Flash games will check the domain the game is being hosted on, and &amp;quot;lock&amp;quot; the game from being played if it's not on the correct site, called a sitelock. &lt;br /&gt;
&lt;br /&gt;
This can even occur, though very rarely, on the original site where the game was hosted, as is the case with [http://andkon.com/arcade/adventureaction/monsterslayers/ Monster Slayers]. Click this link and try to play the game; your result will be the image on the right. Despite the game already being hosted on andkon.com, it'll activate its sitelock and tell you to go to Andkon Arcade. Try to find and download the SWF using the method described in the previous section.&lt;br /&gt;
&lt;br /&gt;
You should find this source URL:&lt;br /&gt;
&lt;br /&gt;
http://andkon.com/arcade/adventureaction/monsterslayers/monsterslayers.swf&lt;br /&gt;
&lt;br /&gt;
This ironic sitelock is due to Andkon's main domain changing to &amp;quot;andkon.com&amp;quot;, when it used to be &amp;quot;arcade.andkon.com&amp;quot;. Therefore, changing the &amp;quot;andkon.com&amp;quot; in the URL to &amp;quot;arcade.andkon.com&amp;quot; will give us a Launch Command that bypasses the sitelock:&lt;br /&gt;
&lt;br /&gt;
http://arcade.andkon.com/arcade/adventureaction/monsterslayers/monsterslayers.swf&lt;br /&gt;
&lt;br /&gt;
This particular URL uses http:// instead of https://, but '''always make sure the Launch Command uses http://''' regardless.&lt;br /&gt;
&lt;br /&gt;
Try to create a new curation by downloading the SWF from the top URL using cURLsDownloader, and setting the bottom URL as the Launch Command. Use the Curate tab in Flashpoint Core to test your game; Flashpoint should bypass the sitelock and allow you to play Monster Slayers, just like Andkon used to.&lt;br /&gt;
&lt;br /&gt;
It's important to use correct Launch Commands and proper content folders for every curation you make (even if you're curating a non-sitelocked SWF), to ensure that all the game's assets are loaded exactly as they would be on the real Internet, without running into any possible sitelocks on the way (even if the game appears to be playable outside of Flashpoint).&lt;br /&gt;
&lt;br /&gt;
== Using cURLsDownloader for Multi-Asset Games ==&lt;br /&gt;
&lt;br /&gt;
Up until now, we've only curated single-asset SWF files. However, many web games were made at a time where downloading one large file was intensive on Internet speeds and took longer than it should. This meant lots of games were split into several, smaller assets so the overall game loaded faster. Whether these games load all of the assets when the game first starts up or intermittently as you play the game depends on how they were programmed, making curation of multi-asset games more difficult than single-assets.&lt;br /&gt;
&lt;br /&gt;
Let's check out a multi-asset game called [https://www.kongregate.com/games/struma/gateway-ii Gateway II]. Here's the link to the main SWF of the game:&lt;br /&gt;
 https://chat.kongregate.com/gamez/0000/3268/live/gateway_2.swf?kongregate_game_version=1581667106&lt;br /&gt;
Try curating this SWF as described above and testing it in Flashpoint with the Run button. You'll only get to the language select screen before the game freezes once you pick one. &lt;br /&gt;
&lt;br /&gt;
Select the Logs tab in Flashpoint.  Find the Filters menu in the top-left corner and uncheck everything except &amp;quot;Redirector&amp;quot;, then look near the bottom of the log. You should see a line with &amp;quot;200 HTTP/1.1&amp;quot; followed by a directory to the main SWF, followed by one or more lines with &amp;quot;404 HTTP/1.1&amp;quot; followed by directories to additional assets.&lt;br /&gt;
&lt;br /&gt;
This means the game was calling for one or more assets that it didn't have offline, making the game freeze because it failed to load a required asset. Thankfully, Flashpoint can handle these assets as long as they're downloaded properly. &lt;br /&gt;
&lt;br /&gt;
Once again, instead of manually downloading lots of assets, we can use cURLsDownloader to save time and effort.&lt;br /&gt;
&lt;br /&gt;
'''Option 1:''' Download the assets called by the game as you test it in Flashpoint Core.&lt;br /&gt;
# Click the Copy Text button in the top-right of the Logs tab. &lt;br /&gt;
# Paste the results into a text file and remove every line except for ones beginning with &amp;quot;404 HTTP/1.1&amp;quot;. Remove that section from each line along with anything before it such as timestamps, then add &amp;quot;http://&amp;quot; to the beginning of each line.&lt;br /&gt;
# Save the text file and drag it over cURLsDownloader.&lt;br /&gt;
# Wait for cURLsDownloader to finish fetching assets. Use option 1 when finished if it detects broken filenames, which will very likely fix them.&lt;br /&gt;
# Move the contents of the Downloads folder in cURLsDownloader to the content folder of your curation.&lt;br /&gt;
# Test your game with the Run button. If anything fails to work as it should, look for more lines beginning with &amp;quot;404 HTTP/1.1&amp;quot; in the Logs tab and repeat this process.&lt;br /&gt;
&lt;br /&gt;
'''Option 2:''' Download all the assets that the source page of a game loads as you play it on the live Internet (but some assets downloaded won't be part of the game).&lt;br /&gt;
# Once again, press F12 to open your browser's Network viewer, then refresh the page.&lt;br /&gt;
# Play through your game on the Internet, loading assets as you go.&lt;br /&gt;
# When you're confident you've loaded all of the game's assets, click the &amp;quot;All&amp;quot; tab in the Network viewer and right-click on an asset. &lt;br /&gt;
# Select Copy &amp;gt; Copy all as cURL (cmd) and paste the results into a text file. &lt;br /&gt;
# Save the text file and drag it over cURLsDownloader.&lt;br /&gt;
# Wait for cURLsDownloader to finish fetching assets. Use option 1 when finished if it detects broken filenames, which will very likely fix them.&lt;br /&gt;
# Open the Downloads folder in cURLsDownloader and determine which folder contains the necessary files to play the game.&lt;br /&gt;
# Move the contents of your chosen folder to the content folder of your curation.&lt;br /&gt;
# Test your game with the &amp;quot;Run&amp;quot; button.&lt;br /&gt;
&lt;br /&gt;
When testing games, if a game lets you get through more than one level without loading another asset, you'll ''generally'' be okay to assume that there's no more assets to be found, but this is never a guarantee, and you should always test your game in Flashpoint as much as you can.&lt;br /&gt;
&lt;br /&gt;
== Wrapping It Up ==&lt;br /&gt;
&lt;br /&gt;
Once you're sure you've gotten a game working in Flashpoint, it's time to add the additional parts of any curation. The [[Curation Format]] page tells you how curations are laid out in order to add it to the master build of Flashpoint with as much information as possible. '''You should read the [[Curation Format#List of Metadata Fields|List of Metadata Fields]] section specifically; there are more than a few fields that need to be filled in on each curation this tutorial didn't specifically cover.'''&lt;br /&gt;
&lt;br /&gt;
When you've created a proper curation in the Curate tab, click the &amp;quot;Export&amp;quot; button at the bottom of your curation, which will save a .7z archive of the curation ready to be imported into the master build. Name it something relevant (typically the name of the game), and save it wherever you'll remember it.&lt;br /&gt;
&lt;br /&gt;
Once you have your .7z ready, follow these instructions to make sure it gets added to Flashpoint:&lt;br /&gt;
&lt;br /&gt;
{{:Submitting a Curation}}&lt;br /&gt;
&lt;br /&gt;
Congratulations! Your submitted game/animation will appear in the next version of Flashpoint.&lt;br /&gt;
&lt;br /&gt;
==After Submitting==&lt;br /&gt;
&lt;br /&gt;
{{:After Submitting}}&lt;/div&gt;</summary>
		<author><name>MagnificentNoodle</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Tags&amp;diff=3113</id>
		<title>Tags</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Tags&amp;diff=3113"/>
		<updated>2020-09-26T02:17:44Z</updated>

		<summary type="html">&lt;p&gt;MagnificentNoodle: fix formatting error in the franchises table&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOC_limit|limit=2}}&lt;br /&gt;
&lt;br /&gt;
Tags are used to classify and organize games in Flashpoint for easier searching.  Here, they have been organised into categories.  You may use multiple tags per game, and you can use the category headers as tags too (except ''Themes'', ''Content Warnings'', ''Animations'', ''Franchises'' and ''Game Engines''). Tags can be applied to either games or animations, but the most common [[#Animations|Animation tags]] are listed in their own section for your convenience. If there is a tag that you feel would be useful, please ask a Staff Member on the Discord server, and we'll see if it's something that should be added.  We don't want tags to be too specific, to the point where a tag exists solely for one game.&lt;br /&gt;
&lt;br /&gt;
== Action ==&lt;br /&gt;
These games are active and action-packed, whether they involve running, jumping, shooting, or something else.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Artillery&lt;br /&gt;
| Games where you use various weapons, setting the power and angle, to fight your enemy.&lt;br /&gt;
| Tank Wars&lt;br /&gt;
|-&lt;br /&gt;
| Brawler&lt;br /&gt;
| Progress through areas, beating up goons as you go; usually 2D.&lt;br /&gt;
| Stick Brawl&lt;br /&gt;
|-&lt;br /&gt;
| Defense&lt;br /&gt;
| Games which involve defending an area from an advancing wave of enemies&lt;br /&gt;
| Storm the House&lt;br /&gt;
|-&lt;br /&gt;
| Fighting&lt;br /&gt;
| Two characters face off using combos and special techniques.&lt;br /&gt;
| Samurai Fighters&lt;br /&gt;
|-&lt;br /&gt;
| First-Person Shooter&lt;br /&gt;
| The game is played from the point of view of the character firing the weapon.&lt;br /&gt;
| Sierra 7&lt;br /&gt;
|-&lt;br /&gt;
| Platformer&lt;br /&gt;
| Progress through one or more stages by jumping from object to object.&lt;br /&gt;
| Super Mario 63&lt;br /&gt;
|-&lt;br /&gt;
| Rail Shooter&lt;br /&gt;
| The game is played with a viewpoint that moves automatically, with no input available to the player.&lt;br /&gt;
| Xiao Xiao no. 4&lt;br /&gt;
|-&lt;br /&gt;
| Shoot 'Em Up&lt;br /&gt;
| Move freely horizontally and vertically to shoot enemies with projectiles, while avoiding theirs.&lt;br /&gt;
| Cookie Crisp Space Flight Shooter&lt;br /&gt;
|-&lt;br /&gt;
| Shooter&lt;br /&gt;
| Any game where you use guns to shoot enemies.&lt;br /&gt;
| Alien Hominid&lt;br /&gt;
|-&lt;br /&gt;
| Shooting Gallery&lt;br /&gt;
| Move your cursor to shoot targets on a usually stationary playfield, and rack up lots of points.&lt;br /&gt;
| Pokemon Shooting Range&lt;br /&gt;
|-&lt;br /&gt;
| Time-Attack&lt;br /&gt;
| A game where you try to complete a given task in the fastest time possible or within a very short time limit.&amp;lt;br/&amp;gt;Not to be confused with the Racing tag.&lt;br /&gt;
| N&lt;br /&gt;
|-&lt;br /&gt;
| Vertically-Scrolling Shooter &lt;br /&gt;
| The game is played with a playfield that scrolls from bottom to top (usually in a ship).&lt;br /&gt;
| Enigmata 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Adventure ==&lt;br /&gt;
In Adventure games, the player experiences an interactive story driven by exploration and/or puzzle solving.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Choose Your Own Adventure&lt;br /&gt;
| Choose a path at specific junctions and see where the story takes you.&lt;br /&gt;
| The Henry Stickmin Series&lt;br /&gt;
|-&lt;br /&gt;
| Dating Sim&lt;br /&gt;
| Pick options to take boys or girls on dates.&lt;br /&gt;
| SimGirls&lt;br /&gt;
|-&lt;br /&gt;
| Escape the Room&lt;br /&gt;
| A subset of the Adventure genre where you're in a single room / low amount of rooms, a general lack of story, and puzzles to solve to get out of it.&lt;br /&gt;
| Cube Escape: The Cave&lt;br /&gt;
|-&lt;br /&gt;
| Interactive Fiction&lt;br /&gt;
| A game that is primarily text, like a book. Allows you to make decisions, explore, manage stats, with buttons or commands and optionally changes the narration dynamically&lt;br /&gt;
| Forgotten&lt;br /&gt;
|-&lt;br /&gt;
| Metroidvania&lt;br /&gt;
| Adventure games that feature an interconnected world, explored by acquiring new items and unlocking new areas.&lt;br /&gt;
| Nuclear Autumn&lt;br /&gt;
|-&lt;br /&gt;
| Point and Click&lt;br /&gt;
| A specific subset of adventure games where your only controls are the mouse.&lt;br /&gt;
| Easy Joe&lt;br /&gt;
|-&lt;br /&gt;
| Roguelike&lt;br /&gt;
| You have one life.  Don't die, or you'll lose most if not all of your progress.&lt;br /&gt;
| Yet Another Roguelike&lt;br /&gt;
|-&lt;br /&gt;
| RPG&lt;br /&gt;
| Games focused less on combat and more on exploration and puzzle solving.  May or may not have detailed character stats.&lt;br /&gt;
| Sonny&lt;br /&gt;
|-&lt;br /&gt;
| Visual Novel&lt;br /&gt;
| Story based games that consist almost entirely of reading and picking choices. Often with static backgrounds and characters.&lt;br /&gt;
| I woke up next to you again.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Arcade ==&lt;br /&gt;
Arcade games have easily graspable gameplay and a focus on getting a high score.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Breakout&lt;br /&gt;
| Bounce a ball from a paddle to break all the bricks in a level.&lt;br /&gt;
| bloXplatter&lt;br /&gt;
|-&lt;br /&gt;
| Catching&lt;br /&gt;
| Collect objects that fall from the top of the screen, sometimes while avoiding obstacles, bad objects and/or not missing any of the good ones.&lt;br /&gt;
| Bubble Yum Bubble Gum Grab&lt;br /&gt;
|-&lt;br /&gt;
| Clicker&lt;br /&gt;
| A game where you primarily click to increase numbers. &lt;br /&gt;
| OSTM&lt;br /&gt;
|-&lt;br /&gt;
| Dodge&lt;br /&gt;
| You control a character, dodging or avoiding obstacles.&lt;br /&gt;
| Cubefield&lt;br /&gt;
|-&lt;br /&gt;
| Idle&lt;br /&gt;
| A game where numbers go up while you're away. Most of the incremental games are idle ones.&lt;br /&gt;
| Progress Quest&lt;br /&gt;
|-&lt;br /&gt;
| Launch&lt;br /&gt;
| A game where you throw your character to see how far you get. Buy upgrades to shoot yourself further next time.&amp;lt;br/&amp;gt;Not to be confused with the Toss tag.&lt;br /&gt;
| Learn to Fly&lt;br /&gt;
|-&lt;br /&gt;
| Pinball&lt;br /&gt;
| A game typically involving two paddles, a ball with realistic physics, and various objects on a play field that give you points when hit.&lt;br /&gt;
| Pinbill&lt;br /&gt;
|-&lt;br /&gt;
| Pong&lt;br /&gt;
| Games specifically based on Pong. Other paddle-based games will most likely use either the Breakout or Pinball tag.&lt;br /&gt;
| PONGS&lt;br /&gt;
|-&lt;br /&gt;
| Rhythm&lt;br /&gt;
| Press the right buttons to the beat of the music.&lt;br /&gt;
| F2Jam&lt;br /&gt;
|-&lt;br /&gt;
| Rock-Paper-Scissors&lt;br /&gt;
| A game based off the classic three-way head-to-head mind game.&lt;br /&gt;
| Pico vs. Uberkids&lt;br /&gt;
|-&lt;br /&gt;
| Runner&lt;br /&gt;
| A game that usually involves you moving down a path automatically, avoiding obstacles in order to either get a high score (endless) or finish a level.&lt;br /&gt;
| Robot Unicorn Attack&lt;br /&gt;
|-&lt;br /&gt;
| Score-Attack&lt;br /&gt;
| Your goal throughout the game is to get a high score.&lt;br /&gt;
| Starry Night&lt;br /&gt;
|-&lt;br /&gt;
| Snake&lt;br /&gt;
| Games based on Snake.&lt;br /&gt;
| Snake Classic&lt;br /&gt;
|-&lt;br /&gt;
| Stacking&lt;br /&gt;
| Games that involve stacking objects, typically while keeping them balanced.&lt;br /&gt;
| Super Stacker&lt;br /&gt;
|-&lt;br /&gt;
| Tetris&lt;br /&gt;
| Games based on Tetris. Can also be used more generally for other drop-down fast-paced puzzle games such as Puyo Puyo and Dr. Mario.&lt;br /&gt;
| Tetris 1989&lt;br /&gt;
|-&lt;br /&gt;
| Timing&lt;br /&gt;
| Similar to rhythm games, these tend to rely on non-musical, usually-visual cues and proper timing. Stacking and slacking games are popular variants.&lt;br /&gt;
| Feed the King&lt;br /&gt;
|-&lt;br /&gt;
| Toss&lt;br /&gt;
| Games where you toss or launch a character or object to destroy terrain, reach a location, or collect items. Famous examples of this tag are games based on Angry Birds.&amp;lt;br/&amp;gt;Not to be confused with the Launch tag.&lt;br /&gt;
| Soccer Kicker&lt;br /&gt;
|-&lt;br /&gt;
| Whack-A-Mole&lt;br /&gt;
| Characters will pop up on the screen (usually from holes) and the player must hit them before they disappear.&lt;br /&gt;
| Grizzly &amp;amp; the Lemmings: Whack a Lemming&lt;br /&gt;
|-&lt;br /&gt;
| Variety&lt;br /&gt;
| Mini-game collections, or games where the gameplay changes frequently.&lt;br /&gt;
| Four Second Fury&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Educational == &lt;br /&gt;
Educational games aim to teach something as you play.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Math&lt;br /&gt;
| A game that primarily involves solving math problems.&lt;br /&gt;
| Math Shootout&lt;br /&gt;
|-&lt;br /&gt;
| Quiz&lt;br /&gt;
| A game that asks you questions about any particular subject matter. Some Quiz games are more parodical than educational, however.&lt;br /&gt;
| 50 States &lt;br /&gt;
|-&lt;br /&gt;
| Tutorial &lt;br /&gt;
| A game that is more akin to a tutorial, showing you how to do something in an interactive fashion.&lt;br /&gt;
| Ultimate Spriting Tutorial&lt;br /&gt;
|- &lt;br /&gt;
| Typing&lt;br /&gt;
| Games that teach you to type efficiently.&lt;br /&gt;
| Icarus Proudbottom Teaches Typing! &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Puzzle ==&lt;br /&gt;
Puzzle games involve brainteasers of all types, from fast-paced matching games to hidden object puzzles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Find&lt;br /&gt;
| Find things that are hidden within the larger picture, or find differences between pictures.&lt;br /&gt;
| Pocket Creature ~Hidden Objects~&lt;br /&gt;
|-&lt;br /&gt;
| Jigsaw&lt;br /&gt;
| Classic style of puzzle where you have differently shaped pieces and need to put them in the right spots.&lt;br /&gt;
| Ice-Age 4 Jigsaw Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Lemmings&lt;br /&gt;
| Use a set of tools per level to guide marching characters from point A to point B.&lt;br /&gt;
| Oreo O's Creme Team Journey&lt;br /&gt;
|-&lt;br /&gt;
| Logic&lt;br /&gt;
| Follow a set of rules, whether explained or not, and use methodical thinking to solve puzzles. Usually has no game-over criteria or time limit.&lt;br /&gt;
| 3D Logic 2&lt;br /&gt;
|-&lt;br /&gt;
| Marble Popper&lt;br /&gt;
| Shoot a round, small object at others of its kind to match groups of the same color, whether in a large mass as in Puzzle Bobble, or along a trail as in Zuma.&lt;br /&gt;
| Coba&lt;br /&gt;
|-&lt;br /&gt;
| Matching&lt;br /&gt;
| Games where you match groups of similar objects together.&lt;br /&gt;
| Ores&lt;br /&gt;
|-&lt;br /&gt;
| Match-3&lt;br /&gt;
| Swap and move objects around to match colours/shapes in lines.&lt;br /&gt;
| Bejeweled&lt;br /&gt;
|-&lt;br /&gt;
| Maze&lt;br /&gt;
| A game where you traverse or solve mazes.&lt;br /&gt;
| Grow Maze&lt;br /&gt;
|-&lt;br /&gt;
| Memory&lt;br /&gt;
| Games that require using your memory to constantly remember in-game information, such as the level layout or a sequence of inputs. Memory-match and simon-says games fit this tag.&lt;br /&gt;
| &amp;quot;Elephants Never Forget!&amp;quot; Memory Game&lt;br /&gt;
|-&lt;br /&gt;
| Sliding&lt;br /&gt;
| Slide squares or blocks along a grid to create an image or free a specific tile.&lt;br /&gt;
| 8 Square Slider&lt;br /&gt;
|-&lt;br /&gt;
| Sokoban&lt;br /&gt;
| Games that involve pushing boxes around an area into specific locations.&lt;br /&gt;
| Aggressive Sokoban&lt;br /&gt;
|-&lt;br /&gt;
| Stealth&lt;br /&gt;
| The player must move around discreetly to avoid being detected by enemy entities.&lt;br /&gt;
| The Classroom&lt;br /&gt;
|-&lt;br /&gt;
| Sudoku&lt;br /&gt;
| A grid-based game where the goal is to have each row, column and grid of nine boxes be filled with unique values.&lt;br /&gt;
| Just Sudoku&lt;br /&gt;
|-&lt;br /&gt;
| Word&lt;br /&gt;
| Games based on anagrams, crosswords, or similar material, or games that involve manipulating words.&lt;br /&gt;
| Bookworm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Simulation ==&lt;br /&gt;
This type of a game attempts to simulate something from real life, like a card game or just walking around.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Card&lt;br /&gt;
| Card games that don't focus on gambling.&lt;br /&gt;
| Solitaire&lt;br /&gt;
|-&lt;br /&gt;
| Cooking&lt;br /&gt;
| Games that revolve around cooking food.&lt;br /&gt;
| Cooking Academy&lt;br /&gt;
|-&lt;br /&gt;
| Driving&lt;br /&gt;
| Driving games involve steering a vehicle, whether to win a race, get the shortest time, or accomplish another goal.&lt;br /&gt;
| Action Driving Game&lt;br /&gt;
|-&lt;br /&gt;
| Fishing&lt;br /&gt;
| Use a rod to try to catch fish.&lt;br /&gt;
| Donald's Gone Gooey Fishing&lt;br /&gt;
|- &lt;br /&gt;
| Flying&lt;br /&gt;
| Flying, but not fighting or racing. Usually in a plane or other airborne vehicle.&lt;br /&gt;
| Into Space 2&lt;br /&gt;
|-&lt;br /&gt;
| Gambling&lt;br /&gt;
| Bet virtual money, win virtual money.&lt;br /&gt;
| Blackjack Elf&lt;br /&gt;
|-&lt;br /&gt;
| Mahjong&lt;br /&gt;
| A game based off the classic Mahjong/Shanghai solitaire tile games.&lt;br /&gt;
| NingPo MahJong&lt;br /&gt;
|-&lt;br /&gt;
| Parking&lt;br /&gt;
| Park in a precise space, using any vehicle.&lt;br /&gt;
| Docking Perfection 2&lt;br /&gt;
|-&lt;br /&gt;
| Solitaire&lt;br /&gt;
| A game based off the classic solitaire/patience card games.&lt;br /&gt;
| Golf Solitaire&lt;br /&gt;
|-&lt;br /&gt;
| Surgery&lt;br /&gt;
| Any game that involves performing medical operations on characters.&lt;br /&gt;
| Elsa Heart Surgery&lt;br /&gt;
|-&lt;br /&gt;
| Tabletop&lt;br /&gt;
| Games that replicate board games, real-life or invented.&lt;br /&gt;
| Snakes and Ladders&lt;br /&gt;
|-&lt;br /&gt;
| Time Management&lt;br /&gt;
| Move resources quickly in order to reach a quota or fulfill some other objective.&lt;br /&gt;
| Diner Dash&lt;br /&gt;
|-&lt;br /&gt;
| Tycoon&lt;br /&gt;
| Manage the economy and other aspects of a business or project and expand its development.&lt;br /&gt;
| McDonald's Video Game&lt;br /&gt;
|-&lt;br /&gt;
| Walking Simulator&lt;br /&gt;
| A game that involves the player exploring a world by walking around it, often while a story unfolds. (If a game involves combat, platforming, or anything more than just walking around, it usually isn't a walking simulator.) &lt;br /&gt;
| Dear Esther&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sports == &lt;br /&gt;
Sports games attempt to replicate the gameplay of physical sports. This also encompasses fictional sports such as Quidditch. A game does not have to perfectly replicate a sport, so long as it is inspired by sports.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| American Football&lt;br /&gt;
| A game where two teams attempt to carry the ball to the other end of the stadium.&lt;br /&gt;
| First Down Football&lt;br /&gt;
|-&lt;br /&gt;
| Archery&lt;br /&gt;
| The player uses a bow and arrow to hit a distant target.&lt;br /&gt;
| Ultimate Bullseye&lt;br /&gt;
|-&lt;br /&gt;
| Athletics&lt;br /&gt;
| Games that match sports defined as &amp;quot;Athletics&amp;quot; in the Olympics. This includes running, jumping, and throwing disciplines.&lt;br /&gt;
| QWOP&lt;br /&gt;
|- &lt;br /&gt;
| Baseball&lt;br /&gt;
| A game where two teams attempt to hit a ball with a bat and catch it.&lt;br /&gt;
| Pro Baseball&lt;br /&gt;
|-&lt;br /&gt;
| Basketball&lt;br /&gt;
| A game where two teams try to get a ball through a raised hoop.&lt;br /&gt;
| Spooky Hoops&lt;br /&gt;
|-&lt;br /&gt;
| Bowling&lt;br /&gt;
| The players roll a ball, intending to knock down as many pins as possible at the end of the track.&lt;br /&gt;
| Gutterball Golden Pin Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Cricket&lt;br /&gt;
| A game where one team attempts to knock off the opposing team's bails, while the other tries to score runs by hitting the ball away from the other team.&lt;br /&gt;
| Ben 10 Ultimate Alien: Cricket Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Cycling&lt;br /&gt;
| A game where the player rides a bicycle.&lt;br /&gt;
| DONUTZ Rush Hour Racer&lt;br /&gt;
|-&lt;br /&gt;
| Golf&lt;br /&gt;
| Each player attempts to get their ball to the end of a course in the fewest hits.&lt;br /&gt;
| Cartoon Cove Mini Golf&lt;br /&gt;
|-&lt;br /&gt;
| Hockey&lt;br /&gt;
| Two teams using skates attempt to get the ball or puck into the opposing goal. This encompasses Ice Hockey, Roller Hockey, and Air Hockey.&lt;br /&gt;
| Postopia Power Play&lt;br /&gt;
|-&lt;br /&gt;
| Motocross&lt;br /&gt;
| A game where a player on a bike attempts to traverse obstacles, usually with 2D physics.&lt;br /&gt;
| Dirt Bike&lt;br /&gt;
|-&lt;br /&gt;
| Racing &lt;br /&gt;
| Try to go faster than either the other drivers or the clock as you drive around a track.&lt;br /&gt;
| Cyclomaniacs&lt;br /&gt;
|- &lt;br /&gt;
| Skateboarding &lt;br /&gt;
| A game where a player uses a skateboard to either perform tricks or reach the end of a track.&lt;br /&gt;
| G Max Skateboarding&lt;br /&gt;
|- &lt;br /&gt;
| Skating &lt;br /&gt;
| A game where a player uses either ice skates or roller skates to perform tricks or reach the end of a track.&lt;br /&gt;
| Championship Figure Skating&lt;br /&gt;
|- &lt;br /&gt;
| Skiing &lt;br /&gt;
| A game where the player uses skis. This includes racing, jumping, and slalom.&lt;br /&gt;
| Downhill Skiing&lt;br /&gt;
|- &lt;br /&gt;
| Snowboarding &lt;br /&gt;
| A game where the player uses a snowboard.&lt;br /&gt;
| Chocobo's Snowboard Glide&lt;br /&gt;
|- &lt;br /&gt;
| Soccer &lt;br /&gt;
| Two teams attempt to kick the ball into the opposing goal.&lt;br /&gt;
| Toon Cup 2020&lt;br /&gt;
|- &lt;br /&gt;
| Surfing &lt;br /&gt;
| A game where the player uses a surfboard.&lt;br /&gt;
| Aussie Surf Classic&lt;br /&gt;
|- &lt;br /&gt;
| Swimming &lt;br /&gt;
| Try to go faster than either the other drivers or the clock as you drive around a track.&lt;br /&gt;
| Cyclomaniacs&lt;br /&gt;
|- &lt;br /&gt;
| Tennis &lt;br /&gt;
| Two or more players attempt to hit the ball over a net with a racket, with the goal of forcing your opponent to drop it. This also encompasses Table Tennis.&lt;br /&gt;
| TARDIS Tennis&lt;br /&gt;
|- &lt;br /&gt;
| Volleyball &lt;br /&gt;
| Two teams attempt to hit a ball so it strikes the ground of the opposing team's play area.&lt;br /&gt;
| Beach City Turbo Volleyball GP&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Strategy games come in many forms, but usually involve controlling units in an efficient way to defeat some kind of enemy.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Checkers&lt;br /&gt;
| Also called Draughts, move diagonally in order to capture opponents by jumping over them. This tag also applies to any game that has the the basic checkers ruleset.&lt;br /&gt;
| Koala Checkers&lt;br /&gt;
|-&lt;br /&gt;
| Chess&lt;br /&gt;
| A board game where you must try to capture the opponent's &amp;quot;King&amp;quot;. This tag also applies to any game that has the basic chess ruleset.&lt;br /&gt;
| Bikini Bottom Chess&lt;br /&gt;
|-&lt;br /&gt;
| Lane-Based Strategy&lt;br /&gt;
| You and your opponent have one or more lanes with which to send units down to attack each other.&lt;br /&gt;
| Plants vs. Zombies Web Version&lt;br /&gt;
|-&lt;br /&gt;
| Node-Based Strategy&lt;br /&gt;
| The player and the enemy each control 'nodes', which they can send units to and from. &lt;br /&gt;
| Tentacle Wars&lt;br /&gt;
|-&lt;br /&gt;
| Real-Time Strategy&lt;br /&gt;
| Create units and buildings, collect resources, and face an opponent who's doing the same things at the same time as you are.&lt;br /&gt;
| Creeper World: Evermore&lt;br /&gt;
|-&lt;br /&gt;
| Tower Defense&lt;br /&gt;
| Build various towers to destroy the units your enemies send against you.&lt;br /&gt;
| Bloons TD 5&lt;br /&gt;
|-&lt;br /&gt;
| Turn-Based&lt;br /&gt;
| Take turns with an opponent as you create units and buildings, move units, and order attacks.&lt;br /&gt;
| Sonny&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
If a game doesn't seem to fit anywhere else, it will probably fit in one of these tags.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Coloring&lt;br /&gt;
| Digital coloring pages.  Pick a color and color in a picture.  Like a coloring book, but in the form of a web game.&lt;br /&gt;
| SpongeBob: Coloring Book&lt;br /&gt;
|-&lt;br /&gt;
| Comic&lt;br /&gt;
| A work which shows a sequence of images or animations and delivers narration and character dialog. Not to be confused with &amp;lt;code&amp;gt;Visual Novel&amp;lt;/code&amp;gt;, which allows the player to influence the story based on their choices.&lt;br /&gt;
| Preparation - A League of Legends Parody&lt;br /&gt;
|-&lt;br /&gt;
| Demo&lt;br /&gt;
| A sample of a finished work, usually made in order to incentivize the purchase of the full version.&lt;br /&gt;
| Bee Fighter 2 Minus One&lt;br /&gt;
|-&lt;br /&gt;
| Demonstration&lt;br /&gt;
| Technical, engine, or concept demonstration. A tech demo.&lt;br /&gt;
| Ray Cast Car&lt;br /&gt;
|-&lt;br /&gt;
| Dress Up&lt;br /&gt;
| Choose outfits and hairstyles for a given character, or create an original character of your own.&lt;br /&gt;
| RPG Heroine Creator&lt;br /&gt;
|-&lt;br /&gt;
| Ecard&lt;br /&gt;
| A virtual postcard that you can send to a friend or relative's Email. Usually customizable.&lt;br /&gt;
| Mama Mirabelle eCard Maker&lt;br /&gt;
|-&lt;br /&gt;
| Experimental&lt;br /&gt;
| Nontraditional games that often explore new concepts in art or gameplay.&lt;br /&gt;
| Crumbling Room&lt;br /&gt;
|-&lt;br /&gt;
| Incomplete&lt;br /&gt;
| A work which has not been completed, or mentions the possibility of future updates. A good indicator would be a version such as &amp;quot;Alpha&amp;quot; (sometimes &amp;quot;a&amp;quot; in the version number), &amp;quot;Beta&amp;quot; (sometimes &amp;quot;b&amp;quot; in the version number), or anything below a &amp;quot;1.0&amp;quot;.&lt;br /&gt;
| Bee Fighter 2 Minus One&lt;br /&gt;
|-&lt;br /&gt;
| Interactive&lt;br /&gt;
| Any work which contains minimal amounts of interaction, which doesn't fit any other tag. Most common examples would be using buttons to change scenes or images (such as slideshows). If there is dialog involved, consider using &amp;lt;code&amp;gt;Comic&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Sewer Doer&lt;br /&gt;
|-&lt;br /&gt;
| Kissing&lt;br /&gt;
| A strangely prevalent type of game where the gameplay revolves around characters kissing.&lt;br /&gt;
| Seaside Kissing&lt;br /&gt;
|-&lt;br /&gt;
| Microsite&lt;br /&gt;
| Not so much a game as an interactive website backed up from the Internet. Often exists to promote another product.&lt;br /&gt;
| J.K. Rowling Official Site&lt;br /&gt;
|-&lt;br /&gt;
| Print Studio&lt;br /&gt;
| Games where the emphasis is on printing items that may or may not be customised by the player beforehand.&lt;br /&gt;
| Print Center: Beauty and the Beast&lt;br /&gt;
|-&lt;br /&gt;
| Sandbox&lt;br /&gt;
| Games focused on creating, building, and experimenting with little restriction. Minimal objectives are set in these games, but the player can set their own.&lt;br /&gt;
| Minecraft Classic&lt;br /&gt;
|-&lt;br /&gt;
| Scene Creator&lt;br /&gt;
| Place objects, characters, and other decorations in a diorama. Like Dress Up games, but for a scene.&lt;br /&gt;
| The Disney Scene Creator games&lt;br /&gt;
|-&lt;br /&gt;
| Slacking&lt;br /&gt;
| Games where you must complete a series of tasks without being spotted or caught.&lt;br /&gt;
| Shop Class Slacking&lt;br /&gt;
|-&lt;br /&gt;
| Soundboard&lt;br /&gt;
| A collection of buttons that play sounds when pressed.&lt;br /&gt;
| Ressha Sentai ToQger Soundboard&lt;br /&gt;
|-&lt;br /&gt;
| Toy&lt;br /&gt;
| Games with no objective, things to pass the time.&lt;br /&gt;
| Interactive Buddy&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Themes ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| 3D&lt;br /&gt;
| Gameplay takes place in a 3-dimensional environment.&lt;br /&gt;
| 3D City&lt;br /&gt;
|-&lt;br /&gt;
| 3D Rendered&lt;br /&gt;
| Works that were rendered using 3D computer generated imagery. Not to be confused with &amp;lt;code&amp;gt;3D&amp;lt;/code&amp;gt;, which is used for games taking place in a 3D environment.&lt;br /&gt;
| Lightsaber Battles 3D&lt;br /&gt;
|-&lt;br /&gt;
| Advergame&lt;br /&gt;
| Games that are designed purely to promote a commercial product or brand.&lt;br /&gt;
| Postopia Cereal Factory Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Anime&lt;br /&gt;
| A game with an anime art style.&lt;br /&gt;
| Anime Character Maker 2.2&lt;br /&gt;
|-&lt;br /&gt;
| ASCII&lt;br /&gt;
| Games designed with computer characters, typically ones defined in the ASCII Character Set&lt;br /&gt;
| Caverns of Io&lt;br /&gt;
|-&lt;br /&gt;
| Cartoon&lt;br /&gt;
| Art style associated with western artists, primarily American.&lt;br /&gt;
| Amazing Horse&lt;br /&gt;
|-&lt;br /&gt;
| Christmas&lt;br /&gt;
| Games with a Christmas theme.&lt;br /&gt;
| Bloons 2: Christmas Expansion&lt;br /&gt;
|-&lt;br /&gt;
| Community Content&lt;br /&gt;
| Games with community-made content (such as custom levels) included in Flashpoint. Typically also contain some sort of editor.&lt;br /&gt;
| Happy Wheels&lt;br /&gt;
|-&lt;br /&gt;
| COVID-19&lt;br /&gt;
| Games concerning the coronavirus pandemic that began in 2019.&lt;br /&gt;
| Covid-19 the Game&lt;br /&gt;
|-&lt;br /&gt;
| Creative&lt;br /&gt;
| Anything that facilitates user-created content.&lt;br /&gt;
| Sonic Scene Creator 5&lt;br /&gt;
|-&lt;br /&gt;
| Daily&lt;br /&gt;
| A game with content that updates or changes every day.&lt;br /&gt;
| Drift n' Burn 365&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy&lt;br /&gt;
| A game with a fantasy setting, such as a fairy tale.&lt;br /&gt;
| Talesworth Adventure Episode 1&lt;br /&gt;
|-&lt;br /&gt;
| Game Show&lt;br /&gt;
| A game themed after a game show such as Wheel of Fortune.&lt;br /&gt;
| Wheel of Fortune&lt;br /&gt;
|-&lt;br /&gt;
| Halloween&lt;br /&gt;
| Games with a Halloween theme.&lt;br /&gt;
| Angry Birds Halloween HD&lt;br /&gt;
|-&lt;br /&gt;
| Historical&lt;br /&gt;
| A game based on a historical event or time period.&lt;br /&gt;
| Western Front 1914&lt;br /&gt;
|-&lt;br /&gt;
| Holiday&lt;br /&gt;
| Games with holiday themes that don't fit the more specific holiday tags.&lt;br /&gt;
| Save The Easter Bunny&lt;br /&gt;
|-&lt;br /&gt;
| Horror&lt;br /&gt;
| A game that intends to provide an unsettling, creepy, spooky, scary skele-''cough'' atmosphere. Isn't exclusive to any other tag.&lt;br /&gt;
| Exmortis&lt;br /&gt;
|-&lt;br /&gt;
| Intentionally Infuriating&lt;br /&gt;
| Intentionally unfair games designed to frustrate the player.&lt;br /&gt;
| Syobon Action (Cat Mario)&lt;br /&gt;
|-&lt;br /&gt;
| Joke&lt;br /&gt;
| Games that exist solely to deliver a punchline.&lt;br /&gt;
| You Have to Burn the Rope&lt;br /&gt;
|-&lt;br /&gt;
| Level Editor&lt;br /&gt;
| Games with level editors.&lt;br /&gt;
| Warp&lt;br /&gt;
|-&lt;br /&gt;
| Live Action&lt;br /&gt;
| Games featuring real filmed actors.&lt;br /&gt;
| Sortie En Mer: A Trip Out to Sea&lt;br /&gt;
|-&lt;br /&gt;
| Music&lt;br /&gt;
| If music is a major part of gameplay, then use this tag. Can also be used with the Creative tag for music creation applications.&lt;br /&gt;
| Symphony&lt;br /&gt;
|-&lt;br /&gt;
| Physics&lt;br /&gt;
| Objects in the game are affected by real world/akin to real world forces. Often applies to Puzzle games.&lt;br /&gt;
| Red Remover&lt;br /&gt;
|-&lt;br /&gt;
| Pixel&lt;br /&gt;
| A game with a pixelated art style.&lt;br /&gt;
| Super Mario Bros. Crossover&lt;br /&gt;
|-&lt;br /&gt;
| Politics&lt;br /&gt;
| Games with political themes or featuring political figures.&lt;br /&gt;
| Good Guy With A Gun&lt;br /&gt;
|-&lt;br /&gt;
| Ragdoll&lt;br /&gt;
| Games that make use of ragdoll physics, where a character can be dragged around or fall to the ground limply.&lt;br /&gt;
| Interactive Buddy&lt;br /&gt;
|-&lt;br /&gt;
| Religious&lt;br /&gt;
| Games with religious themes, featuring religious figures, and/or based upon religious books/verses/stories.&lt;br /&gt;
| Noah's Ark Memo Game&lt;br /&gt;
|-&lt;br /&gt;
| Science Fiction&lt;br /&gt;
| A game with a futuristic or science fiction theme.&lt;br /&gt;
| Alternator&lt;br /&gt;
|-&lt;br /&gt;
| Side-Scrolling&lt;br /&gt;
| A game with a playfield that scrolls from left to right. Usually applies to shoot 'em ups or platformers.&lt;br /&gt;
| Heli Attack 3&lt;br /&gt;
|-&lt;br /&gt;
| Space&lt;br /&gt;
| Any game with an outer-space theme.&lt;br /&gt;
| Planet Cruncher&lt;br /&gt;
|-&lt;br /&gt;
| Stick&lt;br /&gt;
| Games featuring stick figure characters.&lt;br /&gt;
| Fighter's Rampage&lt;br /&gt;
|-&lt;br /&gt;
| Story-Driven&lt;br /&gt;
| Story is a major focus of the game.&lt;br /&gt;
| Detective Grimoire&lt;br /&gt;
|-&lt;br /&gt;
| Western&lt;br /&gt;
| Cowboys, six shooters and yeeing your last haw.&lt;br /&gt;
| Wild West Showdown&lt;br /&gt;
|-&lt;br /&gt;
| Zombie&lt;br /&gt;
| Any game featuring zombies (usually as enemies).&lt;br /&gt;
| The Hunt&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Content Warnings ==&lt;br /&gt;
&lt;br /&gt;
'''Tags that ''must'' be included if your game matches the criteria.'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Jumpscare&lt;br /&gt;
| Contains an abrupt image, sound, or event meant to scare or surprise. One example is ''The Scary Maze Game''.&lt;br /&gt;
|-&lt;br /&gt;
| Seizure Warning&lt;br /&gt;
| Contains flashing effects that could trigger photosensitive epilepsy.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== NSFW Content Warnings ==&lt;br /&gt;
&lt;br /&gt;
{{:NSFW Tags}}&lt;br /&gt;
&lt;br /&gt;
== Animations ==&lt;br /&gt;
&lt;br /&gt;
These tags are intended for animations, but can also be applied to games.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Action&lt;br /&gt;
| Animations that feature emphasis on dynamic movement and physical feats.&lt;br /&gt;
| Madness Combat&lt;br /&gt;
|-&lt;br /&gt;
| Advertisement&lt;br /&gt;
| Animations that are intended to sell or raise awareness about a particular product or service.&lt;br /&gt;
| Lower My Bills June 2003 Banner Ads Set 2 (United States)&lt;br /&gt;
|-&lt;br /&gt;
| Comedy&lt;br /&gt;
| Animations where the main emphasis is on humor or amusement.&lt;br /&gt;
| Mario's Castle Calamity&lt;br /&gt;
|-&lt;br /&gt;
| Drama&lt;br /&gt;
| Animations that typically feature long narratives and more serious forms of storytelling.&lt;br /&gt;
| Law of Talos&lt;br /&gt;
|-&lt;br /&gt;
| Experimental&lt;br /&gt;
| Animations that focus on exploring the medium of animation in general. Usually non-narrative.&lt;br /&gt;
| HeartCore&lt;br /&gt;
|-&lt;br /&gt;
| Informative&lt;br /&gt;
| Animations whose purpose is to educate or inform about a topic.&lt;br /&gt;
| About Catalyst Pictures LTD&lt;br /&gt;
|-&lt;br /&gt;
| Loop&lt;br /&gt;
| Animations that are typically very short and are intended to repeat indefinitely.&lt;br /&gt;
| Caramelldansen&lt;br /&gt;
|-&lt;br /&gt;
| Music Video&lt;br /&gt;
| Animations that are primarily set to or feature a piece of music as the main focus.&lt;br /&gt;
| Bested Bud: The Video&lt;br /&gt;
|-&lt;br /&gt;
| Other&lt;br /&gt;
| Animations that don't fit the other tags.&lt;br /&gt;
| A Sticks Life&lt;br /&gt;
|-&lt;br /&gt;
| Screensaver&lt;br /&gt;
| Animations that were intended to be utilized as computer screensavers.&lt;br /&gt;
| Queste Screensaver&lt;br /&gt;
|-&lt;br /&gt;
| Spam&lt;br /&gt;
| Typically low quality animations that are intentionally used to flood or spam content submissions on websites like Newgrounds.&lt;br /&gt;
| 3ear&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Franchises ==&lt;br /&gt;
&lt;br /&gt;
Tags that are associated with a particular franchise or intellectual property, web-game related or not. Note: A game or animation does not need to be ''officially'' part of a franchise for its tag to be applicable. In other words, fan-made games and animations based on a particular franchise can still use their respective franchise tag even if they weren't developed/published by the owners of the IP. At least three games in Flashpoint should be based around a franchise to warrant a tag for that franchise.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Ace Attorney&lt;br /&gt;
| Ace Attorney Investigations: Miles Edgeworth: Trial Edition&lt;br /&gt;
|-&lt;br /&gt;
| Adventure Time&lt;br /&gt;
| Adventure Time: Legends of OOO&lt;br /&gt;
|-&lt;br /&gt;
| All That&lt;br /&gt;
| All That Vital Information Dispenser #1&lt;br /&gt;
|-&lt;br /&gt;
| Angry Birds&lt;br /&gt;
| Angry Birds Rio&lt;br /&gt;
|-&lt;br /&gt;
| Animal Crossing&lt;br /&gt;
| Animal Crossing Pattern Maker&lt;br /&gt;
|-&lt;br /&gt;
| Arthur&lt;br /&gt;
| Buster's Movie Maker&lt;br /&gt;
|-&lt;br /&gt;
| Avatar the Last Airbender&lt;br /&gt;
| Avatar: Elemental Escape&lt;br /&gt;
|-&lt;br /&gt;
| Babar&lt;br /&gt;
| Babar's Picnic Game&lt;br /&gt;
|-&lt;br /&gt;
| Bad Kitty&lt;br /&gt;
| Bad Kitty in Go-Cat-Go&lt;br /&gt;
|-&lt;br /&gt;
| Barbie&lt;br /&gt;
| Barbie in Princess Power Dress Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Batman&lt;br /&gt;
| Batman In Crime Wave&lt;br /&gt;
|-&lt;br /&gt;
| Beano&lt;br /&gt;
| The Great Beano Cake Off&lt;br /&gt;
|-&lt;br /&gt;
| Beeserker&lt;br /&gt;
| Beeserker: The Videogame!&lt;br /&gt;
|-&lt;br /&gt;
| Ben 10&lt;br /&gt;
| Ben 10 - Battle Ready&lt;br /&gt;
|-&lt;br /&gt;
| Between the Lions&lt;br /&gt;
| Lionel's Talking Gizmo!&lt;br /&gt;
|-&lt;br /&gt;
| Beyblade&lt;br /&gt;
| Beyblade Chaos&lt;br /&gt;
|-&lt;br /&gt;
| Big Nate&lt;br /&gt;
| Big Nate's Network&lt;br /&gt;
|-&lt;br /&gt;
| Blue's Clues&lt;br /&gt;
| Blue's Clues Ghost Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Bunnytown&lt;br /&gt;
| Bunnytown Ice Cream Parlor&lt;br /&gt;
|-&lt;br /&gt;
| Captain Underpants&lt;br /&gt;
| The Captain Underpants Rescue Raider 4000&lt;br /&gt;
|-&lt;br /&gt;
| Cars&lt;br /&gt;
| Cars&lt;br /&gt;
|-&lt;br /&gt;
| Castlevania&lt;br /&gt;
| Castlevania 2: Priest Battle&lt;br /&gt;
|-&lt;br /&gt;
| CatDog&lt;br /&gt;
| CatDog's All You Can't Eat Game&lt;br /&gt;
|-&lt;br /&gt;
| Charlie and Lola&lt;br /&gt;
| Lola's Fashion Flurry&lt;br /&gt;
|-&lt;br /&gt;
| Cheetos&lt;br /&gt;
| Cheetos Chase&lt;br /&gt;
|-&lt;br /&gt;
| Chowder&lt;br /&gt;
| The Great Chowder Escape&lt;br /&gt;
|-&lt;br /&gt;
| Chuck E. Cheese&lt;br /&gt;
| Chuck E. Cheese's Pizza Panic!&lt;br /&gt;
|-&lt;br /&gt;
| Chuggington&lt;br /&gt;
| Old Puffer Pete's Puzzle Panic&lt;br /&gt;
|-&lt;br /&gt;
| Clifford the Big Red Dog&lt;br /&gt;
| Clifford's Big Parade&lt;br /&gt;
|-&lt;br /&gt;
| Copa Jetix&lt;br /&gt;
| A Lavanderia Copa Jetix&lt;br /&gt;
|-&lt;br /&gt;
| Crash Bandicoot&lt;br /&gt;
| Crash Tag Team Racing&lt;br /&gt;
|-&lt;br /&gt;
| Curious George&lt;br /&gt;
| Mix and Paint&lt;br /&gt;
|-&lt;br /&gt;
| Cyberchase&lt;br /&gt;
| Cyberchase: The Quest 1 &amp;amp; 2&lt;br /&gt;
|-&lt;br /&gt;
| Danny Phantom&lt;br /&gt;
| Danny Phantom Dueling Decks&lt;br /&gt;
|-&lt;br /&gt;
| Despicable Me&lt;br /&gt;
| Bee-Do!&lt;br /&gt;
|-&lt;br /&gt;
| Dexter's Laboratory&lt;br /&gt;
| Dexter's Labyrinth&lt;br /&gt;
|-&lt;br /&gt;
| Diary of a Wimpy Kid&lt;br /&gt;
| Old-Timey Ice Cream Parlour!&lt;br /&gt;
|-&lt;br /&gt;
| Digimon&lt;br /&gt;
| Digimon Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Dinosaur Train&lt;br /&gt;
| Buddy's A-Maze-ing Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Donkey Kong&lt;br /&gt;
| Donkey Kong&lt;br /&gt;
|-&lt;br /&gt;
| Dora the Explorer&lt;br /&gt;
| Dora's 3-D Backpack Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Ball&lt;br /&gt;
| Dragon Ball Z Tournament&lt;br /&gt;
|-&lt;br /&gt;
| DragonflyTV&lt;br /&gt;
| Nanobots&lt;br /&gt;
|-&lt;br /&gt;
| Duck Hunt&lt;br /&gt;
| Kill The Dog From Duck Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Ed, Edd n Eddy&lt;br /&gt;
| Ed, Edd n Eddy - Clash Of The Idiots&lt;br /&gt;
|-&lt;br /&gt;
| Family Guy&lt;br /&gt;
| Brian's Shoot 'em Up Bar&lt;br /&gt;
|-&lt;br /&gt;
| Fanboy &amp;amp; Chum Chum&lt;br /&gt;
| Fanboy &amp;amp; Chum Chum: Bubble Trouble&lt;br /&gt;
|-&lt;br /&gt;
| Fetch! with Ruff Ruffman&lt;br /&gt;
| Fetch! Face-Off&lt;br /&gt;
|-&lt;br /&gt;
| Final Fantasy&lt;br /&gt;
| Final Fantasy Returns- Flash Game&lt;br /&gt;
|-&lt;br /&gt;
| Five Nights at Freddy's&lt;br /&gt;
| Five Nights of Love-FNAF Dating Sim&lt;br /&gt;
|-&lt;br /&gt;
| Fortnite&lt;br /&gt;
| Fortnite Dress Up Royale&lt;br /&gt;
|-&lt;br /&gt;
| Franny's Feet&lt;br /&gt;
| Shoebox Adventures: Fancy Shoes&lt;br /&gt;
|-&lt;br /&gt;
| Frozen&lt;br /&gt;
| Frozen Elsa Fire Makeover&lt;br /&gt;
|-&lt;br /&gt;
| Garfield&lt;br /&gt;
| Garfield's Comic Creator&lt;br /&gt;
|-&lt;br /&gt;
| Garoto Emoticon&lt;br /&gt;
| O Pesadelo do Garoto Emoticon (The Ring)&lt;br /&gt;
|-&lt;br /&gt;
| Grand Theft Auto&lt;br /&gt;
| Grand Theft Auto III Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Falls&lt;br /&gt;
| Gravity Falls: Rumble's Revenge&lt;br /&gt;
|-&lt;br /&gt;
| Green Lantern&lt;br /&gt;
| Crimson Clash&lt;br /&gt;
|-&lt;br /&gt;
| Half-Life&lt;br /&gt;
| Half-Life Reloaded&lt;br /&gt;
|-&lt;br /&gt;
| Handy Manny&lt;br /&gt;
| Hop Up, Jump In!&lt;br /&gt;
|-&lt;br /&gt;
| Hello Kitty&lt;br /&gt;
| Sanrio Jewel&lt;br /&gt;
|-&lt;br /&gt;
| Hot Wheels&lt;br /&gt;
| Hot Wheels Ferrari X-V Speed Trial&lt;br /&gt;
|-&lt;br /&gt;
| Harry Potter&lt;br /&gt;
| Harry Potter and the Chamber of Secrets&lt;br /&gt;
|-&lt;br /&gt;
| Imagination Movers&lt;br /&gt;
| Warehouse Mouse in: The Bubble Room Game&lt;br /&gt;
|-&lt;br /&gt;
| Imaginext&lt;br /&gt;
| Imaginext™ You're a Firefighter&lt;br /&gt;
|-&lt;br /&gt;
| It's My Life&lt;br /&gt;
| Beat the Bully&lt;br /&gt;
|-&lt;br /&gt;
| Jake and the Never Land Pirates&lt;br /&gt;
| Jake's Heroic Race&lt;br /&gt;
|-&lt;br /&gt;
| Jimmy Neutron&lt;br /&gt;
| Jimmy Neutron Sea Minus&lt;br /&gt;
|-&lt;br /&gt;
| Johnny Bravo&lt;br /&gt;
| Johnny Bravo - Bravo Boogie&lt;br /&gt;
|-&lt;br /&gt;
| Johnny Test&lt;br /&gt;
| Johnny Test: Johnny Fu&lt;br /&gt;
|-&lt;br /&gt;
| Jungle Junction&lt;br /&gt;
| Ellyvan's Coconut Parade&lt;br /&gt;
|-&lt;br /&gt;
| Justice League&lt;br /&gt;
| Justice League: Curse of the Underworld&lt;br /&gt;
|-&lt;br /&gt;
| Kirby&lt;br /&gt;
| Kirby's Airride Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Lady and the Tramp&lt;br /&gt;
| Lady and the Tramp Search&lt;br /&gt;
|-&lt;br /&gt;
| Laugh &amp;amp; Learn&lt;br /&gt;
| Laugh &amp;amp; Learn™ Alphabet Game&lt;br /&gt;
|-&lt;br /&gt;
| League of Legends&lt;br /&gt;
| Preparation - A League of Legends Parody&lt;br /&gt;
|-&lt;br /&gt;
| LEGO&lt;br /&gt;
| Pepper's Skateboard Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Life Savers&lt;br /&gt;
| Life Savers Waterpark Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Little Einsteins&lt;br /&gt;
| The Great Sky Race&lt;br /&gt;
|-&lt;br /&gt;
| Little People&lt;br /&gt;
| Little People® Favorite Friend Finder&lt;br /&gt;
|-&lt;br /&gt;
| Lloyd in Space&lt;br /&gt;
| Lloyd in Space Bonus Minute: Android Lloyd&lt;br /&gt;
|-&lt;br /&gt;
| Looney Tunes&lt;br /&gt;
| Looney Tunes Avalanche Snowboarding&lt;br /&gt;
|-&lt;br /&gt;
| Madagascar&lt;br /&gt;
| Madagascar 3 Race Across Europe&lt;br /&gt;
|-&lt;br /&gt;
| Mao Mao&lt;br /&gt;
| Mao Mao: Heroes of Pure Heart - The Perfect Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Mario Bros.&lt;br /&gt;
| Super Mario 63&lt;br /&gt;
|-&lt;br /&gt;
| Martha Speaks&lt;br /&gt;
| Skits Cooks&lt;br /&gt;
|-&lt;br /&gt;
| Maya &amp;amp; Miguel&lt;br /&gt;
| Global Groovin'&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Meet the Robinsons&lt;br /&gt;
| Meet the Robinsons Crowd Patrol&lt;br /&gt;
|-&lt;br /&gt;
| Mega Man&lt;br /&gt;
| Mega Man RPG&lt;br /&gt;
|-&lt;br /&gt;
| Metal Gear&lt;br /&gt;
| Metal Gear Awesome&lt;br /&gt;
|-&lt;br /&gt;
| Metal Slug&lt;br /&gt;
| Metal Slug Brutal&lt;br /&gt;
|-&lt;br /&gt;
| Metroid&lt;br /&gt;
| Metroid: Genesis&lt;br /&gt;
|-&lt;br /&gt;
| Mickey Mouse Clubhouse&lt;br /&gt;
| Mickey's Treasure Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Minecraft&lt;br /&gt;
| Minecraft Tower Defence 2&lt;br /&gt;
|-&lt;br /&gt;
| Mister Rogers' Neighborhood&lt;br /&gt;
| Museum Go Round&lt;br /&gt;
|-&lt;br /&gt;
| Mortal Kombat&lt;br /&gt;
| Mortal Kombat Karnage&lt;br /&gt;
|-&lt;br /&gt;
| My Little Pony&lt;br /&gt;
| My Little Pony: Applejack's Horseshoe Toss&lt;br /&gt;
|-&lt;br /&gt;
| Naruto&lt;br /&gt;
| Naruto Ninja World Storm 2&lt;br /&gt;
|-&lt;br /&gt;
| Octonauts&lt;br /&gt;
| Octonauts&lt;br /&gt;
|-&lt;br /&gt;
| Ooh, Aah &amp;amp; You&lt;br /&gt;
| Ooh &amp;amp; Aah's Coco-Nutty Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Pac-Man&lt;br /&gt;
| Pac-Man&lt;br /&gt;
|-&lt;br /&gt;
| Passatempo&lt;br /&gt;
| Clicando a Turma&lt;br /&gt;
|-&lt;br /&gt;
| Peep and the Big Wide World&lt;br /&gt;
| Hop To It!&lt;br /&gt;
|-&lt;br /&gt;
| Phineas and Ferb&lt;br /&gt;
| Phineas and Ferb in the Transport-inators of Doooom&lt;br /&gt;
|-&lt;br /&gt;
| Pocoyo&lt;br /&gt;
| Playground of Pocoyo&lt;br /&gt;
|-&lt;br /&gt;
| Pokémon&lt;br /&gt;
| Who's That Pokémon?&lt;br /&gt;
|-&lt;br /&gt;
| Power Rangers&lt;br /&gt;
| Power Rangers in Space Red Ranger to the Rescue&lt;br /&gt;
|-&lt;br /&gt;
| Pou&lt;br /&gt;
| Pou Kitchen Slacking&lt;br /&gt;
|-&lt;br /&gt;
| Regular Show&lt;br /&gt;
| Regular Show Trash n Dash&lt;br /&gt;
|-&lt;br /&gt;
| Sagwa the Chinese Siamese Cat&lt;br /&gt;
| Counting Koi&lt;br /&gt;
|-&lt;br /&gt;
| Samurai Jack&lt;br /&gt;
| Samurai Jack: Code of the Samurai&lt;br /&gt;
|-&lt;br /&gt;
| Scooby-Doo&lt;br /&gt;
| Scooby Doo! Monster Madness&lt;br /&gt;
|-&lt;br /&gt;
| Shaun the Sheep&lt;br /&gt;
| Shaun the Sheep: Home Sheep Home&lt;br /&gt;
|-&lt;br /&gt;
| Shrek&lt;br /&gt;
| Shrek 'n' Slide&lt;br /&gt;
|-&lt;br /&gt;
| Sonic the Hedgehog&lt;br /&gt;
| Ultimate Flash Sonic&lt;br /&gt;
|-&lt;br /&gt;
| Special Agent Oso&lt;br /&gt;
| Oso's Special Training Center&lt;br /&gt;
|-&lt;br /&gt;
| Spider-Man&lt;br /&gt;
| Spider-Man: City Raid&lt;br /&gt;
|-&lt;br /&gt;
| SpongeBob SquarePants&lt;br /&gt;
| The Spongebob Squarepants Movie 3D Game&lt;br /&gt;
|-&lt;br /&gt;
| Spyro the Dragon&lt;br /&gt;
| Spyro Cavern Escape&lt;br /&gt;
|-&lt;br /&gt;
| Stanley&lt;br /&gt;
| Stanley: Stanley and the Cloud Critters&lt;br /&gt;
|-&lt;br /&gt;
| Star Wars&lt;br /&gt;
| LEGO Star Wars: The Quest for R2-D2&lt;br /&gt;
|-&lt;br /&gt;
| Street Fighter&lt;br /&gt;
| Street Fighter Flash&lt;br /&gt;
|-&lt;br /&gt;
| Super Why&lt;br /&gt;
| Super Why's Reading Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Tangled&lt;br /&gt;
| Tangled Double Trouble&lt;br /&gt;
|-&lt;br /&gt;
| Teen Titans&lt;br /&gt;
| Teen Titans: Battle Blitz&lt;br /&gt;
|-&lt;br /&gt;
| Teenage Mutant Ninja Turtles&lt;br /&gt;
| Teenage Mutant Ninja Turtles Pizza Time&lt;br /&gt;
|-&lt;br /&gt;
| The Amazing World of Gumball&lt;br /&gt;
| Gumball Car Race&lt;br /&gt;
|-&lt;br /&gt;
| The Avengers&lt;br /&gt;
| The Avengers: Bunker Busters 2&lt;br /&gt;
|-&lt;br /&gt;
| The Fairly OddParents&lt;br /&gt;
| Jimmy-Timmy Power Hour 2: Co-Pilot Chaos&lt;br /&gt;
|-&lt;br /&gt;
| The Flintstones&lt;br /&gt;
| Flintstones' Bedrock Bobsleddin Blowout&lt;br /&gt;
|-&lt;br /&gt;
| The Legend of Zelda&lt;br /&gt;
| The Legend of Zelda and the Lampshade of No Real Significance&lt;br /&gt;
|-&lt;br /&gt;
| The Loud House&lt;br /&gt;
| Living Loud: Lincoln's List&lt;br /&gt;
|-&lt;br /&gt;
| The Muppets&lt;br /&gt;
| The Great Gonzo's Ridiculously Dangerous &amp;amp; Downright Foolish Stunt Game&lt;br /&gt;
|-&lt;br /&gt;
| The Powerpuff Girls&lt;br /&gt;
| Powerpuff Girls Pillow Fight&lt;br /&gt;
|-&lt;br /&gt;
| The Simpsons&lt;br /&gt;
| The Simpsons Movie: Bart Simpson's Naked Skate&lt;br /&gt;
|-&lt;br /&gt;
| The Smurfs&lt;br /&gt;
| The Smurfs Clumsy's Central Park Dash&lt;br /&gt;
|-&lt;br /&gt;
| ThunderCats&lt;br /&gt;
| ThunderCats: Tomb of Mumm-Ra&lt;br /&gt;
|-&lt;br /&gt;
| Touhou Project&lt;br /&gt;
| 東方悠繰録&lt;br /&gt;
|-&lt;br /&gt;
| Toy Story&lt;br /&gt;
| Toy Story Memory Game&lt;br /&gt;
|-&lt;br /&gt;
| Transformers&lt;br /&gt;
| Transformers Dark of the Moon - Hidden Objects&lt;br /&gt;
|-&lt;br /&gt;
| Turma da Mônica&lt;br /&gt;
| Guarda-Roupa da Mônica&lt;br /&gt;
|-&lt;br /&gt;
| Têtes à Claques&lt;br /&gt;
| Têtes à Claques - Le Air hockey&lt;br /&gt;
|-&lt;br /&gt;
| Undertale&lt;br /&gt;
| Bad Time Simulator (Sans Fight)&lt;br /&gt;
|-&lt;br /&gt;
| Veggietales&lt;br /&gt;
| Veggie Tales Veggie Football&lt;br /&gt;
|-&lt;br /&gt;
| VOCALOID&lt;br /&gt;
| Dress Up Vocaloid&lt;br /&gt;
|-&lt;br /&gt;
| WALL-E&lt;br /&gt;
| WALL-E: Cup Shuffle&lt;br /&gt;
|-&lt;br /&gt;
| Wild Kratts&lt;br /&gt;
| Wild Kratts: Frogfish Feast&lt;br /&gt;
|-&lt;br /&gt;
| Winnie the Pooh&lt;br /&gt;
| Winnie the Pooh's Home Run Derby&lt;br /&gt;
|-&lt;br /&gt;
| Wonka&lt;br /&gt;
| Oompa-Loompa Roundup&lt;br /&gt;
|-&lt;br /&gt;
| WordGirl&lt;br /&gt;
| Synonym Toast&lt;br /&gt;
|-&lt;br /&gt;
| Wreck-It Ralph&lt;br /&gt;
| Wreck-It Ralph: Fix It Felix Jr.&lt;br /&gt;
|-&lt;br /&gt;
| X-Men&lt;br /&gt;
| Wolverine and the X-Men: M.R.D. Escape&lt;br /&gt;
|-&lt;br /&gt;
| Zootopia&lt;br /&gt;
| Zootopia Hair Salon&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Game Engines ==&lt;br /&gt;
&lt;br /&gt;
Game Engines are any programming tool used to make games at a Higher Level than using the tech directly. Note: Techs don't count as Game Engines, for example the ShiVa3D Engine is used to make ShiVa3D plugin games but ShiVa3D games shouldn't be tagged. Also if the engine has a web client, it shouldn't be tagged as that Engine, for example Tic80 shouldn't be tagged Tic80. At least three games in Flashpoint should be created in an engine to warrant a tag for that engine.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [https://ledoux.itch.io/bitsy Bitsy]&lt;br /&gt;
| Visual Game Engine by Adam Le Doux that exports to HTML5. For games &amp;quot;where you can walk around and talk to people and be somewhere&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.scirra.com/ Construct]&lt;br /&gt;
| Visual Game Engine by Scirra Ltd. Exports to HTML5. &lt;br /&gt;
|-&lt;br /&gt;
| Emulated&lt;br /&gt;
| Game is written for a system and emulated online. Please note the [[Curation Format#Banned Games|Banned Games]] because most emulated games are banned. &lt;br /&gt;
|-&lt;br /&gt;
| [http://useflashpunk.net/ FlashPunk]&lt;br /&gt;
| Game Library for Flash. &lt;br /&gt;
|-&lt;br /&gt;
| [http://flixel.org/ Flixel]&lt;br /&gt;
| Game Engine by Adam Atomic that exports to Flash. &lt;br /&gt;
|-&lt;br /&gt;
| [https://www.yoyogames.com/gamemaker GameMaker: Studio]&lt;br /&gt;
| Visual Game Engine by YoYo Games that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.gbstudio.dev/ GB Studio]&lt;br /&gt;
| Visual Game Engine by Chris Maltby for Gameboy Games. Exports to HTML5 using the Gameboy Online emulator.&lt;br /&gt;
|-&lt;br /&gt;
| [http://orteil.dashnet.org/igm/ Idle Game Maker]&lt;br /&gt;
| Visual Game Engine by Orteil and Opti for Clicker Games. Does not export but can be hosted on dashnet.org as HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [http://phaser.io/ Phaser]&lt;br /&gt;
| Game Engine and Toolkit by Photon Storm Ltd. that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.lexaloffle.com/pico-8.php Pico8]&lt;br /&gt;
| Game Engine and Toolkit by Lexaloffle that exports to HTML5. Designed for Retro style game with a 128x128 resolution.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/pixijs/pixi.js PixiJS]&lt;br /&gt;
| Game Library for HTML5 by GoodBoy Digital.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.puzzlescript.net/ PuzzleScript]&lt;br /&gt;
| Game Engine by Stephen Lavelle that exports to HTML5. Designed for Puzzle Games. &lt;br /&gt;
|-&lt;br /&gt;
| [https://scratch.mit.edu/ Scratch]&lt;br /&gt;
| Visual Game Engine by MIT that exports to Flash and HTML5. Designed for Children. &lt;br /&gt;
|-&lt;br /&gt;
| [http://stencyl.com/ Stencyl]&lt;br /&gt;
| Visual Game Engine by Jonathan Chung that exports to Flash and HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://tic.computer/ Tic-80]&lt;br /&gt;
| Game Engine and Toolkit by Nesbox that exports to HTML5. Designed for Retro style games with a 240x136 resolution. &lt;br /&gt;
|-&lt;br /&gt;
| [https://twinery.org Twine]&lt;br /&gt;
| Visual Game Engine and Toolkit by Chris Klimas that exports to HTML5. For Interactive Fiction.  &lt;br /&gt;
|-&lt;br /&gt;
| [https://unity.com/ Unity WebGL]&lt;br /&gt;
| Game Engine and Toolkit by Unity Technologies that exports to HTML5. Not to be confused with Unity Web Player.  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>MagnificentNoodle</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Requesting_Content_For_Archival&amp;diff=3112</id>
		<title>Requesting Content For Archival</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Requesting_Content_For_Archival&amp;diff=3112"/>
		<updated>2020-09-25T13:05:37Z</updated>

		<summary type="html">&lt;p&gt;MagnificentNoodle: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Request a game you would like to see in the next version of Flashpoint.&lt;br /&gt;
&lt;br /&gt;
You may only submit one game per request, and the link provided must point to the web page on which the game is played (if you can't find the page for whatever reason, you may link directly to the game's main file instead). Requests for multiple games or with a general link to a game portal's main page (e.g. just &amp;quot;www.newgrounds.com&amp;quot;) will not be accepted. Note: Microsites and games that are spread across multiple interlinked web pages may be submitted as a single request.&lt;br /&gt;
&lt;br /&gt;
Before requesting a game, make sure it follows these requirements below:&lt;br /&gt;
# The game is a webgame that's played through an internet browser.&lt;br /&gt;
# The game is not in the [[Game Master List]].&lt;br /&gt;
# The game is fully working at the link you found.&lt;br /&gt;
# The game is not heavily online dependent, such as online multiplayer games, MMOs, or social media games; currently they're too difficult to save.&lt;br /&gt;
# The game is not a desktop game or mobile game based on a webgame (such as Insaniquarium Deluxe on desktop, or Robot Unicorn Attack 3 on mobile).&lt;br /&gt;
# The game is not an emulator that's prepackaged with a ROM.&lt;br /&gt;
&lt;br /&gt;
If, for any reason, the game is not fully working on your device, please ask about it in the [http://discord.gg/S9uJ794 Flashpoint Discord server]. We will let you know whether you can make the request.&lt;br /&gt;
&lt;br /&gt;
If you have any questions, thoughts, or concerns, please visit us at the Flashpoint Discord server.&lt;/div&gt;</summary>
		<author><name>MagnificentNoodle</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Requesting_Content_For_Archival&amp;diff=3107</id>
		<title>Requesting Content For Archival</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Requesting_Content_For_Archival&amp;diff=3107"/>
		<updated>2020-09-23T20:31:18Z</updated>

		<summary type="html">&lt;p&gt;MagnificentNoodle: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Request a game you would like to see in the next version of Flashpoint.&lt;br /&gt;
&lt;br /&gt;
You may only submit one game per request, and the link provided must point to the web page on which the game is played (if you can't find the page for whatever reason, you may link directly to the game's main file instead). Requests for multiple games or with a general link to a game portal's main page will not be accepted. Note: Microsites and games that are spread across multiple interlinked web pages may be submitted as a single request.&lt;br /&gt;
&lt;br /&gt;
Before requesting a game, make sure it follows these requirements below:&lt;br /&gt;
# The game is a webgame that's played through an internet browser.&lt;br /&gt;
# The game is not in the [[Game Master List]].&lt;br /&gt;
# The game is fully working at the link you found.&lt;br /&gt;
# The game is not heavily online dependent, such as online multiplayer games, MMOs, or social media games; currently they're too difficult to save.&lt;br /&gt;
# The game is not a desktop game or mobile game based on a webgame (such as Insaniquarium Deluxe on desktop, or Robot Unicorn Attack 3 on mobile).&lt;br /&gt;
# The game is not an emulator that's prepackaged with a ROM.&lt;br /&gt;
&lt;br /&gt;
If, for any reason, the game is not fully working on your device, please ask about it in the [http://discord.gg/S9uJ794 Flashpoint Discord server]. We will let you know whether you can make the request.&lt;br /&gt;
&lt;br /&gt;
If you have any questions, thoughts, or concerns, please visit us at the Flashpoint Discord server.&lt;/div&gt;</summary>
		<author><name>MagnificentNoodle</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Requesting_Content_For_Archival&amp;diff=3106</id>
		<title>Requesting Content For Archival</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Requesting_Content_For_Archival&amp;diff=3106"/>
		<updated>2020-09-23T20:29:08Z</updated>

		<summary type="html">&lt;p&gt;MagnificentNoodle: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Request a game you would like to see in the next version of Flashpoint.&lt;br /&gt;
&lt;br /&gt;
You may only submit one game per request, and the link provided must point to the web page on which the game is played (if you can't find the page for whatever reason, you may link directly to the game's main file instead). Requests for multiple games or with a general link to a game portal's main page will not be accepted. Note: Microsites and other games that are spread across multiple interlinked web pages may be submitted as a single request.&lt;br /&gt;
&lt;br /&gt;
Before requesting a game, make sure it follows these requirements below:&lt;br /&gt;
# The game is a webgame that's played through an internet browser.&lt;br /&gt;
# The game is not in the [[Game Master List]].&lt;br /&gt;
# The game is fully working at the link you found.&lt;br /&gt;
# The game is not heavily online dependent, such as online multiplayer games, MMOs, or social media games; currently they're too difficult to save.&lt;br /&gt;
# The game is not a desktop game or mobile game based on a webgame (such as Insaniquarium Deluxe on desktop, or Robot Unicorn Attack 3 on mobile).&lt;br /&gt;
# The game is not an emulator that's prepackaged with a ROM.&lt;br /&gt;
&lt;br /&gt;
If, for any reason, the game is not fully working on your device, please ask about it in the [http://discord.gg/S9uJ794 Flashpoint Discord server]. We will let you know whether you can make the request.&lt;br /&gt;
&lt;br /&gt;
If you have any questions, thoughts, or concerns, please visit us at the Flashpoint Discord server.&lt;/div&gt;</summary>
		<author><name>MagnificentNoodle</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Requesting_Content_For_Archival&amp;diff=3105</id>
		<title>Requesting Content For Archival</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Requesting_Content_For_Archival&amp;diff=3105"/>
		<updated>2020-09-23T20:26:34Z</updated>

		<summary type="html">&lt;p&gt;MagnificentNoodle: add exception to the previous edit for microsites and the likes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Request a game you would like to see in the next version of Flashpoint.&lt;br /&gt;
&lt;br /&gt;
You may only submit one game per request, and the link provided must point to the web page on which the game is played (if you can't find the page for whatever reason, you may link directly to the game's main file instead). Requests for multiple games or with a general link to a game portal's main page will not be accepted. Note: Microsites or other games that are spread across multiple interlinked web pages may be submitted as a single request.&lt;br /&gt;
&lt;br /&gt;
Before requesting a game, make sure it follows these requirements below:&lt;br /&gt;
# The game is a webgame that's played through an internet browser.&lt;br /&gt;
# The game is not in the [[Game Master List]].&lt;br /&gt;
# The game is fully working at the link you found.&lt;br /&gt;
# The game is not heavily online dependent, such as online multiplayer games, MMOs, or social media games; currently they're too difficult to save.&lt;br /&gt;
# The game is not a desktop game or mobile game based on a webgame (such as Insaniquarium Deluxe on desktop, or Robot Unicorn Attack 3 on mobile).&lt;br /&gt;
# The game is not an emulator that's prepackaged with a ROM.&lt;br /&gt;
&lt;br /&gt;
If, for any reason, the game is not fully working on your device, please ask about it in the [http://discord.gg/S9uJ794 Flashpoint Discord server]. We will let you know whether you can make the request.&lt;br /&gt;
&lt;br /&gt;
If you have any questions, thoughts, or concerns, please visit us at the Flashpoint Discord server.&lt;/div&gt;</summary>
		<author><name>MagnificentNoodle</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Requesting_Content_For_Archival&amp;diff=3104</id>
		<title>Requesting Content For Archival</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Requesting_Content_For_Archival&amp;diff=3104"/>
		<updated>2020-09-23T19:37:30Z</updated>

		<summary type="html">&lt;p&gt;MagnificentNoodle: clarify the one game per request rule&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Request a game you would like to see in the next version of Flashpoint.&lt;br /&gt;
&lt;br /&gt;
You may only submit one game per request, and the link provided must point to the web page on which the game is played (if you can't find the page for whatever reason, you may link directly to the game's main file instead). Requests for multiple games or with a general link to a game portal's main page will not be accepted.&lt;br /&gt;
&lt;br /&gt;
Before requesting a game, make sure it follows these requirements below:&lt;br /&gt;
# The game is a webgame that's played through an internet browser.&lt;br /&gt;
# The game is not in the [[Game Master List]].&lt;br /&gt;
# The game is fully working at the link you found.&lt;br /&gt;
# The game is not heavily online dependent, such as online multiplayer games, MMOs, or social media games; currently they're too difficult to save.&lt;br /&gt;
# The game is not a desktop game or mobile game based on a webgame (such as Insaniquarium Deluxe on desktop, or Robot Unicorn Attack 3 on mobile).&lt;br /&gt;
# The game is not an emulator that's prepackaged with a ROM.&lt;br /&gt;
&lt;br /&gt;
If, for any reason, the game is not fully working on your device, please ask about it in the [http://discord.gg/S9uJ794 Flashpoint Discord server]. We will let you know whether you can make the request.&lt;br /&gt;
&lt;br /&gt;
If you have any questions, thoughts, or concerns, please visit us at the Flashpoint Discord server.&lt;/div&gt;</summary>
		<author><name>MagnificentNoodle</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Tags&amp;diff=3060</id>
		<title>Tags</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Tags&amp;diff=3060"/>
		<updated>2020-09-08T15:29:22Z</updated>

		<summary type="html">&lt;p&gt;MagnificentNoodle: add Tycoon tag under Simulation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tags are used to classify and organize games in Flashpoint for easier searching.  Here, they have been organised into categories.  You may use multiple tags per game, and you can use the category headers as tags too (except ''Themes'', ''Content Warnings'', ''Animations'', ''Franchises'' and ''Game Engines''). Tags can be applied to either games or animations, but the most common [[#Animations|Animation tags]] are listed in their own section for your convenience. If there is a tag that you feel would be useful, please ask a Staff Member on the Discord server, and we'll see if it's something that should be added.  We don't want tags to be too specific, to the point where a tag exists solely for one game.&lt;br /&gt;
&lt;br /&gt;
== Action ==&lt;br /&gt;
These games are active and action-packed, whether they involve running, jumping, shooting, or something else.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Artillery&lt;br /&gt;
| Games where you use various weapons, setting the power and angle, to fight your enemy.&lt;br /&gt;
| Tank Wars&lt;br /&gt;
|-&lt;br /&gt;
| Brawler&lt;br /&gt;
| Progress through areas, beating up goons as you go; usually 2D.&lt;br /&gt;
| Stick Brawl&lt;br /&gt;
|-&lt;br /&gt;
| Defense&lt;br /&gt;
| Games which involve defending an area from an advancing wave of enemies&lt;br /&gt;
| Storm the House&lt;br /&gt;
|-&lt;br /&gt;
| Fighting&lt;br /&gt;
| Two characters face off using combos and special techniques.&lt;br /&gt;
| Samurai Fighters&lt;br /&gt;
|-&lt;br /&gt;
| First-Person Shooter&lt;br /&gt;
| The game is played from the point of view of the character firing the weapon.&lt;br /&gt;
| Sierra 7&lt;br /&gt;
|-&lt;br /&gt;
| Platformer&lt;br /&gt;
| Progress through one or more stages by jumping from object to object.&lt;br /&gt;
| Super Mario 63&lt;br /&gt;
|-&lt;br /&gt;
| Rail Shooter&lt;br /&gt;
| The game is played with a viewpoint that moves automatically, with no input available to the player.&lt;br /&gt;
| Xiao Xiao no. 4&lt;br /&gt;
|-&lt;br /&gt;
| Shoot 'Em Up&lt;br /&gt;
| Move freely horizontally and vertically to shoot enemies with projectiles, while avoiding theirs.&lt;br /&gt;
| Cookie Crisp Space Flight Shooter&lt;br /&gt;
|-&lt;br /&gt;
| Shooter&lt;br /&gt;
| Any game where you use guns to shoot enemies.&lt;br /&gt;
| Alien Hominid&lt;br /&gt;
|-&lt;br /&gt;
| Shooting Gallery&lt;br /&gt;
| Move your cursor to shoot targets on a usually stationary playfield, and rack up lots of points.&lt;br /&gt;
| Pokemon Shooting Range&lt;br /&gt;
|-&lt;br /&gt;
| Time-Attack&lt;br /&gt;
| A game where you try to complete a given task in the fastest time possible or within a very short time limit.&amp;lt;br/&amp;gt;Not to be confused with the Racing tag.&lt;br /&gt;
| N&lt;br /&gt;
|-&lt;br /&gt;
| Vertically-Scrolling Shooter &lt;br /&gt;
| The game is played with a playfield that scrolls from bottom to top (usually in a ship).&lt;br /&gt;
| Enigmata 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Adventure ==&lt;br /&gt;
In Adventure games, the player experiences an interactive story driven by exploration and/or puzzle solving.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Choose Your Own Adventure&lt;br /&gt;
| Choose a path at specific junctions and see where the story takes you.&lt;br /&gt;
| The Henry Stickmin Series&lt;br /&gt;
|-&lt;br /&gt;
| Dating Sim&lt;br /&gt;
| Pick options to take boys or girls on dates.&lt;br /&gt;
| SimGirls&lt;br /&gt;
|-&lt;br /&gt;
| Escape the Room&lt;br /&gt;
| A subset of the Adventure genre where you're in a single room / low amount of rooms, a general lack of story, and puzzles to solve to get out of it.&lt;br /&gt;
| Cube Escape: The Cave&lt;br /&gt;
|-&lt;br /&gt;
| Interactive Fiction&lt;br /&gt;
| A game that is primarily text, like a book. Allows you to make decisions, explore, manage stats, with buttons or commands and optionally changes the narration dynamically&lt;br /&gt;
| Forgotten&lt;br /&gt;
|-&lt;br /&gt;
| Metroidvania&lt;br /&gt;
| Adventure games that feature an interconnected world, explored by acquiring new items and unlocking new areas.&lt;br /&gt;
| Nuclear Autumn&lt;br /&gt;
|-&lt;br /&gt;
| Point and Click&lt;br /&gt;
| A specific subset of adventure games where your only controls are the mouse.&lt;br /&gt;
| Easy Joe&lt;br /&gt;
|-&lt;br /&gt;
| Roguelike&lt;br /&gt;
| You have one life.  Don't die, or you'll lose most if not all of your progress.&lt;br /&gt;
| Yet Another Roguelike&lt;br /&gt;
|-&lt;br /&gt;
| RPG&lt;br /&gt;
| Games focused less on combat and more on exploration and puzzle solving.  May or may not have detailed character stats.&lt;br /&gt;
| Sonny&lt;br /&gt;
|-&lt;br /&gt;
| Visual Novel&lt;br /&gt;
| Story based games that consist almost entirely of reading and picking choices. Often with static backgrounds and characters.&lt;br /&gt;
| I woke up next to you again.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Arcade ==&lt;br /&gt;
Arcade games have easily graspable gameplay and a focus on getting a high score.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Breakout&lt;br /&gt;
| Bounce a ball from a paddle to break all the bricks in a level.&lt;br /&gt;
| bloXplatter&lt;br /&gt;
|-&lt;br /&gt;
| Catching&lt;br /&gt;
| Collect objects that fall from the top of the screen, sometimes while avoiding obstacles, bad objects and/or not missing any of the good ones.&lt;br /&gt;
| Bubble Yum Bubble Gum Grab&lt;br /&gt;
|-&lt;br /&gt;
| Clicker&lt;br /&gt;
| A game where you primarily click to increase numbers. &lt;br /&gt;
| OSTM&lt;br /&gt;
|-&lt;br /&gt;
| Dodge&lt;br /&gt;
| You control a character, dodging or avoiding obstacles.&lt;br /&gt;
| Cubefield&lt;br /&gt;
|-&lt;br /&gt;
| Idle&lt;br /&gt;
| A game where numbers go up while you're away. Most of the incremental games are idle ones.&lt;br /&gt;
| Progress Quest&lt;br /&gt;
|-&lt;br /&gt;
| Launch&lt;br /&gt;
| A game where you throw your character to see how far you get. Buy upgrades to shoot yourself further next time.&amp;lt;br/&amp;gt;Not to be confused with the Toss tag.&lt;br /&gt;
| Learn to Fly&lt;br /&gt;
|-&lt;br /&gt;
| Pinball&lt;br /&gt;
| A game typically involving two paddles, a ball with realistic physics, and various objects on a play field that give you points when hit.&lt;br /&gt;
| Pinbill&lt;br /&gt;
|-&lt;br /&gt;
| Pong&lt;br /&gt;
| Games specifically based on Pong. Other paddle-based games will most likely use either the Breakout or Pinball tag.&lt;br /&gt;
| PONGS&lt;br /&gt;
|-&lt;br /&gt;
| Rhythm&lt;br /&gt;
| Press the right buttons to the beat of the music.&lt;br /&gt;
| F2Jam&lt;br /&gt;
|-&lt;br /&gt;
| Rock-Paper-Scissors&lt;br /&gt;
| A game based off the classic three-way head-to-head mind game.&lt;br /&gt;
| Pico vs. Uberkids&lt;br /&gt;
|-&lt;br /&gt;
| Runner&lt;br /&gt;
| A game that usually involves you moving down a path automatically, avoiding obstacles in order to either get a high score (endless) or finish a level.&lt;br /&gt;
| Robot Unicorn Attack&lt;br /&gt;
|-&lt;br /&gt;
| Score-Attack&lt;br /&gt;
| Your goal throughout the game is to get a high score.&lt;br /&gt;
| Starry Night&lt;br /&gt;
|-&lt;br /&gt;
| Snake&lt;br /&gt;
| Games based on Snake.&lt;br /&gt;
| Snake Classic&lt;br /&gt;
|-&lt;br /&gt;
| Stacking&lt;br /&gt;
| Games that involve stacking objects, typically while keeping them balanced.&lt;br /&gt;
| Super Stacker&lt;br /&gt;
|-&lt;br /&gt;
| Tetris&lt;br /&gt;
| Games based on Tetris. Can also be used more generally for other drop-down fast-paced puzzle games such as Puyo Puyo and Dr. Mario.&lt;br /&gt;
| Tetris 1989&lt;br /&gt;
|-&lt;br /&gt;
| Timing&lt;br /&gt;
| Similar to rhythm games, these tend to rely on non-musical, usually-visual cues and proper timing. Stacking and slacking games are popular variants.&lt;br /&gt;
| Feed the King&lt;br /&gt;
|-&lt;br /&gt;
| Toss&lt;br /&gt;
| Games where you toss or launch a character or object to destroy terrain, reach a location, or collect items. Famous examples of this tag are games based on Angry Birds.&amp;lt;br/&amp;gt;Not to be confused with the Launch tag.&lt;br /&gt;
| Soccer Kicker&lt;br /&gt;
|-&lt;br /&gt;
| Whack-A-Mole&lt;br /&gt;
| Characters will pop up on the screen (usually from holes) and the player must hit them before they disappear.&lt;br /&gt;
| Grizzly &amp;amp; the Lemmings: Whack a Lemming&lt;br /&gt;
|-&lt;br /&gt;
| Variety&lt;br /&gt;
| Mini-game collections, or games where the gameplay changes frequently.&lt;br /&gt;
| Four Second Fury&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Educational == &lt;br /&gt;
Educational games aim to teach something as you play.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Math&lt;br /&gt;
| A game that primarily involves solving math problems.&lt;br /&gt;
| Math Shootout&lt;br /&gt;
|-&lt;br /&gt;
| Quiz&lt;br /&gt;
| A game that asks you questions about any particular subject matter. Some Quiz games are more parodical than educational, however.&lt;br /&gt;
| 50 States &lt;br /&gt;
|-&lt;br /&gt;
| Tutorial &lt;br /&gt;
| A game that is more akin to a tutorial, showing you how to do something in an interactive fashion.&lt;br /&gt;
| Ultimate Spriting Tutorial&lt;br /&gt;
|- &lt;br /&gt;
| Typing&lt;br /&gt;
| Games that teach you to type efficiently.&lt;br /&gt;
| Icarus Proudbottom Teaches Typing! &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Puzzle ==&lt;br /&gt;
Puzzle games involve brainteasers of all types, from fast-paced matching games to hidden object puzzles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Find&lt;br /&gt;
| Find things that are hidden within the larger picture, or find differences between pictures.&lt;br /&gt;
| Pocket Creature ~Hidden Objects~&lt;br /&gt;
|-&lt;br /&gt;
| Jigsaw&lt;br /&gt;
| Classic style of puzzle where you have differently shaped pieces and need to put them in the right spots.&lt;br /&gt;
| Ice-Age 4 Jigsaw Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Lemmings&lt;br /&gt;
| Use a set of tools per level to guide marching characters from point A to point B.&lt;br /&gt;
| Oreo O's Creme Team Journey&lt;br /&gt;
|-&lt;br /&gt;
| Logic&lt;br /&gt;
| Follow a set of rules, whether explained or not, and use methodical thinking to solve puzzles. Usually has no game-over criteria or time limit.&lt;br /&gt;
| 3D Logic 2&lt;br /&gt;
|-&lt;br /&gt;
| Marble Popper&lt;br /&gt;
| Shoot a round, small object at others of its kind to match groups of the same color, whether in a large mass as in Puzzle Bobble, or along a trail as in Zuma.&lt;br /&gt;
| Coba&lt;br /&gt;
|-&lt;br /&gt;
| Matching&lt;br /&gt;
| Games where you match groups of similar objects together.&lt;br /&gt;
| Ores&lt;br /&gt;
|-&lt;br /&gt;
| Match-3&lt;br /&gt;
| Swap and move objects around to match colours/shapes in lines.&lt;br /&gt;
| Bejeweled&lt;br /&gt;
|-&lt;br /&gt;
| Maze&lt;br /&gt;
| A game where you traverse or solve mazes.&lt;br /&gt;
| Grow Maze&lt;br /&gt;
|-&lt;br /&gt;
| Memory&lt;br /&gt;
| Games that require using your memory to constantly remember in-game information, such as the level layout or a sequence of inputs. Memory-match and simon-says games fit this tag.&lt;br /&gt;
| &amp;quot;Elephants Never Forget!&amp;quot; Memory Game&lt;br /&gt;
|-&lt;br /&gt;
| Sliding&lt;br /&gt;
| Slide squares or blocks along a grid to create an image or free a specific tile.&lt;br /&gt;
| 8 Square Slider&lt;br /&gt;
|-&lt;br /&gt;
| Sokoban&lt;br /&gt;
| Games that involve pushing boxes around an area into specific locations.&lt;br /&gt;
| Aggressive Sokoban&lt;br /&gt;
|-&lt;br /&gt;
| Stealth&lt;br /&gt;
| The player must move around discreetly to avoid being detected by enemy entities.&lt;br /&gt;
| The Classroom&lt;br /&gt;
|-&lt;br /&gt;
| Sudoku&lt;br /&gt;
| A grid-based game where the goal is to have each row, column and grid of nine boxes be filled with unique values.&lt;br /&gt;
| Just Sudoku&lt;br /&gt;
|-&lt;br /&gt;
| Word&lt;br /&gt;
| Games based on anagrams, crosswords, or similar material, or games that involve manipulating words.&lt;br /&gt;
| Bookworm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Simulation ==&lt;br /&gt;
This type of a game attempts to simulate something from real life, like a card game or just walking around.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Card&lt;br /&gt;
| Card games that don't focus on gambling.&lt;br /&gt;
| Solitaire&lt;br /&gt;
|-&lt;br /&gt;
| Cooking&lt;br /&gt;
| Games that revolve around cooking food.&lt;br /&gt;
| Cooking Academy&lt;br /&gt;
|-&lt;br /&gt;
| Driving&lt;br /&gt;
| Driving games involve steering a vehicle, whether to win a race, get the shortest time, or accomplish another goal.&lt;br /&gt;
| Action Driving Game&lt;br /&gt;
|-&lt;br /&gt;
| Fishing&lt;br /&gt;
| Use a rod to try to catch fish.&lt;br /&gt;
| Donald's Gone Gooey Fishing&lt;br /&gt;
|- &lt;br /&gt;
| Flying&lt;br /&gt;
| Flying, but not fighting or racing. Usually in a plane or other airborne vehicle.&lt;br /&gt;
| Into Space 2&lt;br /&gt;
|-&lt;br /&gt;
| Gambling&lt;br /&gt;
| Bet virtual money, win virtual money.&lt;br /&gt;
| Blackjack Elf&lt;br /&gt;
|-&lt;br /&gt;
| Mahjong&lt;br /&gt;
| A game based off the classic Mahjong/Shanghai solitaire tile games.&lt;br /&gt;
| NingPo MahJong&lt;br /&gt;
|-&lt;br /&gt;
| Parking&lt;br /&gt;
| Park in a precise space, using any vehicle.&lt;br /&gt;
| Docking Perfection 2&lt;br /&gt;
|-&lt;br /&gt;
| Solitaire&lt;br /&gt;
| A game based off the classic solitaire/patience card games.&lt;br /&gt;
| Golf Solitaire&lt;br /&gt;
|-&lt;br /&gt;
| Surgery&lt;br /&gt;
| Any game that involves performing medical operations on characters.&lt;br /&gt;
| Elsa Heart Surgery&lt;br /&gt;
|-&lt;br /&gt;
| Tabletop&lt;br /&gt;
| Games that replicate board games, real-life or invented.&lt;br /&gt;
| Snakes and Ladders&lt;br /&gt;
|-&lt;br /&gt;
| Time Management&lt;br /&gt;
| Move resources quickly in order to reach a quota or fulfill some other objective.&lt;br /&gt;
| Diner Dash&lt;br /&gt;
|-&lt;br /&gt;
| Tycoon&lt;br /&gt;
| Manage the economy and other aspects of a business or project and expand its development.&lt;br /&gt;
| McDonald's Video Game&lt;br /&gt;
|-&lt;br /&gt;
| Walking Simulator&lt;br /&gt;
| A game that involves the player exploring a world by walking around it, often while a story unfolds. (If a game involves combat, platforming, or anything more than just walking around, it usually isn't a walking simulator.) &lt;br /&gt;
| Dear Esther&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sports == &lt;br /&gt;
Sports games attempt to replicate the gameplay of physical sports. This also encompasses fictional sports such as Quidditch. A game does not have to perfectly replicate a sport, so long as it is inspired by sports.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| American Football&lt;br /&gt;
| A game where two teams attempt to carry the ball to the other end of the stadium.&lt;br /&gt;
| First Down Football&lt;br /&gt;
|-&lt;br /&gt;
| Archery&lt;br /&gt;
| The player uses a bow and arrow to hit a distant target.&lt;br /&gt;
| Ultimate Bullseye&lt;br /&gt;
|-&lt;br /&gt;
| Athletics&lt;br /&gt;
| Games that match sports defined as &amp;quot;Athletics&amp;quot; in the Olympics. This includes running, jumping, and throwing disciplines.&lt;br /&gt;
| QWOP&lt;br /&gt;
|- &lt;br /&gt;
| Baseball&lt;br /&gt;
| A game where two teams attempt to hit a ball with a bat and catch it.&lt;br /&gt;
| Pro Baseball&lt;br /&gt;
|-&lt;br /&gt;
| Basketball&lt;br /&gt;
| A game where two teams try to get a ball through a raised hoop.&lt;br /&gt;
| Spooky Hoops&lt;br /&gt;
|-&lt;br /&gt;
| Bowling&lt;br /&gt;
| The players roll a ball, intending to knock down as many pins as possible at the end of the track.&lt;br /&gt;
| Gutterball Golden Pin Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Cricket&lt;br /&gt;
| A game where one team attempts to knock off the opposing team's bails, while the other tries to score runs by hitting the ball away from the other team.&lt;br /&gt;
| Ben 10 Ultimate Alien: Cricket Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Cycling&lt;br /&gt;
| A game where the player rides a bicycle.&lt;br /&gt;
| DONUTZ Rush Hour Racer&lt;br /&gt;
|-&lt;br /&gt;
| Golf&lt;br /&gt;
| Each player attempts to get their ball to the end of a course in the fewest hits.&lt;br /&gt;
| Cartoon Cove Mini Golf&lt;br /&gt;
|-&lt;br /&gt;
| Hockey&lt;br /&gt;
| Two teams using skates attempt to get the ball or puck into the opposing goal. This encompasses Ice Hockey, Roller Hockey, and Air Hockey.&lt;br /&gt;
| Postopia Power Play&lt;br /&gt;
|-&lt;br /&gt;
| Motocross&lt;br /&gt;
| A game where a player on a bike attempts to traverse obstacles, usually with 2D physics.&lt;br /&gt;
| Dirt Bike&lt;br /&gt;
|-&lt;br /&gt;
| Racing &lt;br /&gt;
| Try to go faster than either the other drivers or the clock as you drive around a track.&lt;br /&gt;
| Cyclomaniacs&lt;br /&gt;
|- &lt;br /&gt;
| Skateboarding &lt;br /&gt;
| A game where a player uses a skateboard to either perform tricks or reach the end of a track.&lt;br /&gt;
| G Max Skateboarding&lt;br /&gt;
|- &lt;br /&gt;
| Skating &lt;br /&gt;
| A game where a player uses either ice skates or roller skates to perform tricks or reach the end of a track.&lt;br /&gt;
| Championship Figure Skating&lt;br /&gt;
|- &lt;br /&gt;
| Skiing &lt;br /&gt;
| A game where the player uses skis. This includes racing, jumping, and slalom.&lt;br /&gt;
| Downhill Skiing&lt;br /&gt;
|- &lt;br /&gt;
| Snowboarding &lt;br /&gt;
| A game where the player uses a snowboard.&lt;br /&gt;
| Chocobo's Snowboard Glide&lt;br /&gt;
|- &lt;br /&gt;
| Soccer &lt;br /&gt;
| Two teams attempt to kick the ball into the opposing goal.&lt;br /&gt;
| Toon Cup 2020&lt;br /&gt;
|- &lt;br /&gt;
| Surfing &lt;br /&gt;
| A game where the player uses a surfboard.&lt;br /&gt;
| Aussie Surf Classic&lt;br /&gt;
|- &lt;br /&gt;
| Swimming &lt;br /&gt;
| Try to go faster than either the other drivers or the clock as you drive around a track.&lt;br /&gt;
| Cyclomaniacs&lt;br /&gt;
|- &lt;br /&gt;
| Tennis &lt;br /&gt;
| Two or more players attempt to hit the ball over a net with a racket, with the goal of forcing your opponent to drop it. This also encompasses Table Tennis.&lt;br /&gt;
| TARDIS Tennis&lt;br /&gt;
|- &lt;br /&gt;
| Volleyball &lt;br /&gt;
| Two teams attempt to hit a ball so it strikes the ground of the opposing team's play area.&lt;br /&gt;
| Beach City Turbo Volleyball GP&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Strategy games come in many forms, but usually involve controlling units in an efficient way to defeat some kind of enemy.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Checkers&lt;br /&gt;
| Also called Draughts, move diagonally in order to capture opponents by jumping over them. This tag also applies to any game that has the the basic checkers ruleset.&lt;br /&gt;
| Koala Checkers&lt;br /&gt;
|-&lt;br /&gt;
| Chess&lt;br /&gt;
| A board game where you must try to capture the opponent's &amp;quot;King&amp;quot;. This tag also applies to any game that has the basic chess ruleset.&lt;br /&gt;
| Bikini Bottom Chess&lt;br /&gt;
|-&lt;br /&gt;
| Lane-Based Strategy&lt;br /&gt;
| You and your opponent have one or more lanes with which to send units down to attack each other.&lt;br /&gt;
| Plants vs. Zombies Web Version&lt;br /&gt;
|-&lt;br /&gt;
| Node-Based Strategy&lt;br /&gt;
| The player and the enemy each control 'nodes', which they can send units to and from. &lt;br /&gt;
| Tentacle Wars&lt;br /&gt;
|-&lt;br /&gt;
| Real-Time Strategy&lt;br /&gt;
| Create units and buildings, collect resources, and face an opponent who's doing the same things at the same time as you are.&lt;br /&gt;
| Creeper World: Evermore&lt;br /&gt;
|-&lt;br /&gt;
| Tower Defense&lt;br /&gt;
| Build various towers to destroy the units your enemies send against you.&lt;br /&gt;
| Bloons TD 5&lt;br /&gt;
|-&lt;br /&gt;
| Turn-Based&lt;br /&gt;
| Take turns with an opponent as you create units and buildings, move units, and order attacks.&lt;br /&gt;
| Sonny&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
If a game doesn't seem to fit anywhere else, it will probably fit in one of these tags.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Coloring&lt;br /&gt;
| Digital coloring pages.  Pick a color and color in a picture.  Like a coloring book, but in the form of a web game.&lt;br /&gt;
| SpongeBob: Coloring Book&lt;br /&gt;
|-&lt;br /&gt;
| Demonstration&lt;br /&gt;
| Technical, engine, or concept demonstration. A tech demo.&lt;br /&gt;
| Ray Cast Car&lt;br /&gt;
|-&lt;br /&gt;
| Dress Up&lt;br /&gt;
| Choose outfits and hairstyles for a given character, or create an original character of your own.&lt;br /&gt;
| RPG Heroine Creator&lt;br /&gt;
|-&lt;br /&gt;
| Ecard&lt;br /&gt;
| A virtual postcard that you can send to a friend or relative's Email. Usually customizable.&lt;br /&gt;
| Mama Mirabelle eCard Maker&lt;br /&gt;
|-&lt;br /&gt;
| Experimental&lt;br /&gt;
| Nontraditional games that often explore new concepts in art or gameplay.&lt;br /&gt;
| Crumbling Room&lt;br /&gt;
|-&lt;br /&gt;
| Kissing&lt;br /&gt;
| A strangely prevalent type of game where the gameplay revolves around characters kissing.&lt;br /&gt;
| Seaside Kissing&lt;br /&gt;
|-&lt;br /&gt;
| Microsite&lt;br /&gt;
| Not so much a game as an interactive website backed up from the Internet. Often exists to promote another product.&lt;br /&gt;
| J.K. Rowling Official Site&lt;br /&gt;
|-&lt;br /&gt;
| Print Studio&lt;br /&gt;
| Games where the emphasis is on printing items that may or may not be customised by the player beforehand.&lt;br /&gt;
| Print Center: Beauty and the Beast&lt;br /&gt;
|-&lt;br /&gt;
| Sandbox&lt;br /&gt;
| Games focused on creating, building, and experimenting with little restriction. Minimal objectives are set in these games, but the player can set their own.&lt;br /&gt;
| Minecraft Classic&lt;br /&gt;
|-&lt;br /&gt;
| Scene Creator&lt;br /&gt;
| Place objects, characters, and other decorations in a diorama. Like Dress Up games, but for a scene.&lt;br /&gt;
| The Disney Scene Creator games&lt;br /&gt;
|-&lt;br /&gt;
| Slacking&lt;br /&gt;
| Games where you must complete a series of tasks without being spotted or caught.&lt;br /&gt;
| Shop Class Slacking&lt;br /&gt;
|-&lt;br /&gt;
| Soundboard&lt;br /&gt;
| A collection of buttons that play sounds when pressed.&lt;br /&gt;
| Ressha Sentai ToQger Soundboard&lt;br /&gt;
|-&lt;br /&gt;
| Toy&lt;br /&gt;
| Games with no objective, things to pass the time.&lt;br /&gt;
| Interactive Buddy&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Themes ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| 3D&lt;br /&gt;
| Gameplay takes place in a 3-dimensional environment.&lt;br /&gt;
| 3D City&lt;br /&gt;
|-&lt;br /&gt;
| Adult&lt;br /&gt;
| A game meant entirely for titillation.&lt;br /&gt;
| Super Deepthroat&lt;br /&gt;
|-&lt;br /&gt;
| Advergame&lt;br /&gt;
| Games that are designed purely to promote a commercial product or brand.&lt;br /&gt;
| Postopia Cereal Factory Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Anime&lt;br /&gt;
| A game with an anime art style.&lt;br /&gt;
| Anime Character Maker 2.2&lt;br /&gt;
|-&lt;br /&gt;
| ASCII&lt;br /&gt;
| Games designed with computer characters, typically ones defined in the ASCII Character Set&lt;br /&gt;
| Caverns of Io&lt;br /&gt;
|-&lt;br /&gt;
| Christmas&lt;br /&gt;
| Games with a Christmas theme.&lt;br /&gt;
| Bloons 2: Christmas Expansion&lt;br /&gt;
|-&lt;br /&gt;
| Community Content&lt;br /&gt;
| Games with community-made content (such as custom levels) included in Flashpoint. Typically also contain some sort of editor.&lt;br /&gt;
| Happy Wheels&lt;br /&gt;
|-&lt;br /&gt;
| COVID-19&lt;br /&gt;
| Games concerning the coronavirus pandemic that began in 2019.&lt;br /&gt;
| Covid-19 the Game&lt;br /&gt;
|-&lt;br /&gt;
| Creative&lt;br /&gt;
| Anything that facilitates user-created content.&lt;br /&gt;
| Sonic Scene Creator 5&lt;br /&gt;
|-&lt;br /&gt;
| Daily&lt;br /&gt;
| A game with content that updates or changes every day.&lt;br /&gt;
| Drift n' Burn 365&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy&lt;br /&gt;
| A game with a fantasy setting, such as a fairy tale.&lt;br /&gt;
| Talesworth Adventure Episode 1&lt;br /&gt;
|-&lt;br /&gt;
| Game Show&lt;br /&gt;
| A game themed after a game show such as Wheel of Fortune.&lt;br /&gt;
| Wheel of Fortune&lt;br /&gt;
|-&lt;br /&gt;
| Halloween&lt;br /&gt;
| Games with a Halloween theme.&lt;br /&gt;
| Angry Birds Halloween HD&lt;br /&gt;
|-&lt;br /&gt;
| Historical&lt;br /&gt;
| A game based on a historical event or time period.&lt;br /&gt;
| Western Front 1914&lt;br /&gt;
|-&lt;br /&gt;
| Holiday&lt;br /&gt;
| Games with holiday themes that don't fit the more specific holiday tags.&lt;br /&gt;
| Save The Easter Bunny&lt;br /&gt;
|-&lt;br /&gt;
| Horror&lt;br /&gt;
| A game that intends to provide an unsettling, creepy, spooky, scary skele-''cough'' atmosphere. Isn't exclusive to any other tag.&lt;br /&gt;
| Exmortis&lt;br /&gt;
|-&lt;br /&gt;
| Intentionally Infuriating&lt;br /&gt;
| Intentionally unfair games designed to frustrate the player.&lt;br /&gt;
| Syobon Action (Cat Mario)&lt;br /&gt;
|-&lt;br /&gt;
| Joke&lt;br /&gt;
| Games that exist solely to deliver a punchline.&lt;br /&gt;
| You Have to Burn the Rope&lt;br /&gt;
|-&lt;br /&gt;
| Level Editor&lt;br /&gt;
| Games with level editors.&lt;br /&gt;
| Warp&lt;br /&gt;
|-&lt;br /&gt;
| Live Action&lt;br /&gt;
| Games featuring real filmed actors.&lt;br /&gt;
| Sortie En Mer: A Trip Out to Sea&lt;br /&gt;
|-&lt;br /&gt;
| Music&lt;br /&gt;
| If music is a major part of gameplay, then use this tag. Can also be used with the Creative tag for music creation applications.&lt;br /&gt;
| Symphony&lt;br /&gt;
|-&lt;br /&gt;
| Physics&lt;br /&gt;
| Objects in the game are affected by real world/akin to real world forces. Often applies to Puzzle games.&lt;br /&gt;
| Red Remover&lt;br /&gt;
|-&lt;br /&gt;
| Pixel&lt;br /&gt;
| A game with a pixelated art style.&lt;br /&gt;
| Super Mario Bros. Crossover&lt;br /&gt;
|-&lt;br /&gt;
| Politics&lt;br /&gt;
| Games with political themes or featuring political figures.&lt;br /&gt;
| Good Guy With A Gun&lt;br /&gt;
|-&lt;br /&gt;
| Ragdoll&lt;br /&gt;
| Games that make use of ragdoll physics, where a character can be dragged around or fall to the ground limply.&lt;br /&gt;
| Interactive Buddy&lt;br /&gt;
|-&lt;br /&gt;
| Religious&lt;br /&gt;
| Games with religious themes, featuring religious figures, and/or based upon religious books/verses/stories.&lt;br /&gt;
| Noah's Ark Memo Game&lt;br /&gt;
|-&lt;br /&gt;
| Science Fiction&lt;br /&gt;
| A game with a futuristic or science fiction theme.&lt;br /&gt;
| Alternator&lt;br /&gt;
|-&lt;br /&gt;
| Side-Scrolling&lt;br /&gt;
| A game with a playfield that scrolls from left to right. Usually applies to shoot 'em ups or platformers.&lt;br /&gt;
| Heli Attack 3&lt;br /&gt;
|-&lt;br /&gt;
| Space&lt;br /&gt;
| Any game with an outer-space theme.&lt;br /&gt;
| Planet Cruncher&lt;br /&gt;
|-&lt;br /&gt;
| Stick&lt;br /&gt;
| Games featuring stick figure characters.&lt;br /&gt;
| Fighter's Rampage&lt;br /&gt;
|-&lt;br /&gt;
| Story-Driven&lt;br /&gt;
| Story is a major focus of the game.&lt;br /&gt;
| Detective Grimoire&lt;br /&gt;
|-&lt;br /&gt;
| Western&lt;br /&gt;
| Cowboys, six shooters and yeeing your last haw.&lt;br /&gt;
| Wild West Showdown&lt;br /&gt;
|-&lt;br /&gt;
| Zombie&lt;br /&gt;
| Any game featuring zombies (usually as enemies).&lt;br /&gt;
| The Hunt&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Content Warnings ==&lt;br /&gt;
&lt;br /&gt;
'''Tags that ''must'' be included if your game matches the criteria.'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Gore&lt;br /&gt;
| Contains realistic blood or guts.&lt;br /&gt;
|-&lt;br /&gt;
| Jumpscare&lt;br /&gt;
| Contains an abrupt image, sound, or event meant to scare or surprise. One example is ''The Scary Maze Game''.&lt;br /&gt;
|-&lt;br /&gt;
| Seizure Warning&lt;br /&gt;
| Contains flashing effects that could trigger photosensitive epilepsy.&lt;br /&gt;
|-&lt;br /&gt;
| Sexual Content&lt;br /&gt;
| Contains explicit or implied depictions of sexual acts or themes.&lt;br /&gt;
|-&lt;br /&gt;
| Strong Language&lt;br /&gt;
| Contains profane, vulgar or offensive language, either spoken or in text.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Animations ==&lt;br /&gt;
&lt;br /&gt;
These tags are intended for animations, but can also be applied to games.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Action&lt;br /&gt;
| Animations that feature emphasis on dynamic movement and physical feats.&lt;br /&gt;
| Madness Combat&lt;br /&gt;
|-&lt;br /&gt;
| Comedy&lt;br /&gt;
| Animations where the main emphasis is on humor or amusement.&lt;br /&gt;
| Mario's Castle Calamity&lt;br /&gt;
|-&lt;br /&gt;
| Drama&lt;br /&gt;
| Animations that typically feature long narratives and more serious forms of storytelling.&lt;br /&gt;
| Law of Talos&lt;br /&gt;
|-&lt;br /&gt;
| Experimental&lt;br /&gt;
| Animations that focus on exploring the medium of animation in general. Usually non-narrative.&lt;br /&gt;
| HeartCore&lt;br /&gt;
|-&lt;br /&gt;
| Informative&lt;br /&gt;
| Animations whose purpose is to educate or inform about a topic.&lt;br /&gt;
| About Catalyst Pictures LTD&lt;br /&gt;
|-&lt;br /&gt;
| Music Video&lt;br /&gt;
| Animations that are primarily set to or feature a piece of music as the main focus.&lt;br /&gt;
| Bested Bud: The Video&lt;br /&gt;
|-&lt;br /&gt;
| Spam&lt;br /&gt;
| Typically low quality animations that are intentionally used to flood or spam content submissions on websites like Newgrounds.&lt;br /&gt;
| 3ear&lt;br /&gt;
|-&lt;br /&gt;
| Screensaver&lt;br /&gt;
| Animations that were intended to be utilized as computer screensavers.&lt;br /&gt;
| Queste Screensaver&lt;br /&gt;
|-&lt;br /&gt;
| Other&lt;br /&gt;
| Animations that don't fit the other tags.&lt;br /&gt;
| A Sticks Life&lt;br /&gt;
|-&lt;br /&gt;
| Adult&lt;br /&gt;
| Animations that mainly feature adult content, usually for the purpose of titillation.&lt;br /&gt;
| Raven Adult Parody&lt;br /&gt;
|-&lt;br /&gt;
| Loop&lt;br /&gt;
| Animations that are typically very short and are intended to repeat indefinitely.&lt;br /&gt;
| Caramelldansen&lt;br /&gt;
|-&lt;br /&gt;
| Advertisement&lt;br /&gt;
| Animations that are intended to sell or raise awareness about a particular product or service.&lt;br /&gt;
| Lower My Bills June 2003 Banner Ads Set 2 (United States)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Franchises ==&lt;br /&gt;
&lt;br /&gt;
Tags that are associated with a particular franchise or intellectual property, web-game related or not. Note: A game or animation does not need to be ''officially'' part of a franchise for its tag to be applicable. In other words, fan-made games and animations based on a particular franchise can still use their respective franchise tag even if they weren't developed/published by the owners of the IP. At least three games in Flashpoint should be based around a franchise to warrant a tag for that franchise.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Ace Attorney&lt;br /&gt;
| Ace Attorney Investigations: Miles Edgeworth: Trial Edition&lt;br /&gt;
|-&lt;br /&gt;
| Adventure Time&lt;br /&gt;
| Adventure Time: Legends of OOO&lt;br /&gt;
|-&lt;br /&gt;
| All That&lt;br /&gt;
| All That Vital Information Dispenser #1&lt;br /&gt;
|-&lt;br /&gt;
| Angry Birds&lt;br /&gt;
| Angry Birds Rio&lt;br /&gt;
|-&lt;br /&gt;
| Animal Crossing&lt;br /&gt;
| Animal Crossing Pattern Maker&lt;br /&gt;
|-&lt;br /&gt;
| Arthur&lt;br /&gt;
| Buster's Movie Maker&lt;br /&gt;
|-&lt;br /&gt;
| Avatar the Last Airbender&lt;br /&gt;
| Avatar: Elemental Escape&lt;br /&gt;
|-&lt;br /&gt;
| Bad Kitty&lt;br /&gt;
| Bad Kitty in Go-Cat-Go&lt;br /&gt;
|-&lt;br /&gt;
| Barbie&lt;br /&gt;
| Barbie in Princess Power Dress Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Batman&lt;br /&gt;
| Batman In Crime Wave&lt;br /&gt;
|-&lt;br /&gt;
| Beano&lt;br /&gt;
| The Great Beano Cake Off&lt;br /&gt;
|-&lt;br /&gt;
| Beeserker&lt;br /&gt;
| Beeserker: The Videogame!&lt;br /&gt;
|-&lt;br /&gt;
| Ben 10&lt;br /&gt;
| Ben 10 - Battle Ready&lt;br /&gt;
|-&lt;br /&gt;
| Between the Lions&lt;br /&gt;
| Lionel's Talking Gizmo!&lt;br /&gt;
|-&lt;br /&gt;
| Beyblade&lt;br /&gt;
| Beyblade Chaos&lt;br /&gt;
|-&lt;br /&gt;
| Big Nate&lt;br /&gt;
| Big Nate's Network&lt;br /&gt;
|-&lt;br /&gt;
| Blue's Clues&lt;br /&gt;
| Blue's Clues Ghost Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Bunnytown&lt;br /&gt;
| Bunnytown Ice Cream Parlor&lt;br /&gt;
|-&lt;br /&gt;
| Captain Underpants&lt;br /&gt;
| The Captain Underpants Rescue Raider 4000&lt;br /&gt;
|-&lt;br /&gt;
| Cars&lt;br /&gt;
| Cars&lt;br /&gt;
|-&lt;br /&gt;
| Castlevania&lt;br /&gt;
| Castlevania 2: Priest Battle&lt;br /&gt;
|-&lt;br /&gt;
| CatDog&lt;br /&gt;
| CatDog's All You Can't Eat Game&lt;br /&gt;
|-&lt;br /&gt;
| Charlie and Lola&lt;br /&gt;
| Lola's Fashion Flurry&lt;br /&gt;
|-&lt;br /&gt;
| Cheetos&lt;br /&gt;
| Cheetos Chase&lt;br /&gt;
|-&lt;br /&gt;
| Chowder&lt;br /&gt;
| The Great Chowder Escape&lt;br /&gt;
|-&lt;br /&gt;
| Chuck E. Cheese&lt;br /&gt;
| Chuck E. Cheese's Pizza Panic!&lt;br /&gt;
|-&lt;br /&gt;
| Chuggington&lt;br /&gt;
| Old Puffer Pete's Puzzle Panic&lt;br /&gt;
|-&lt;br /&gt;
| Clifford the Big Red Dog&lt;br /&gt;
| Clifford's Big Parade&lt;br /&gt;
|-&lt;br /&gt;
| Copa Jetix&lt;br /&gt;
| A Lavanderia Copa Jetix&lt;br /&gt;
|-&lt;br /&gt;
| Crash Bandicoot&lt;br /&gt;
| Crash Tag Team Racing&lt;br /&gt;
|-&lt;br /&gt;
| Curious George&lt;br /&gt;
| Mix and Paint&lt;br /&gt;
|-&lt;br /&gt;
| Cyberchase&lt;br /&gt;
| Cyberchase: The Quest 1 &amp;amp; 2&lt;br /&gt;
|-&lt;br /&gt;
| Danny Phantom&lt;br /&gt;
| Danny Phantom Dueling Decks&lt;br /&gt;
|-&lt;br /&gt;
| Despicable Me&lt;br /&gt;
| Bee-Do!&lt;br /&gt;
|-&lt;br /&gt;
| Dexter's Laboratory&lt;br /&gt;
| Dexter's Labyrinth&lt;br /&gt;
|-&lt;br /&gt;
| Diary of a Wimpy Kid&lt;br /&gt;
| Old-Timey Ice Cream Parlour!&lt;br /&gt;
|-&lt;br /&gt;
| Digimon&lt;br /&gt;
| Digimon Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Dinosaur Train&lt;br /&gt;
| Buddy's A-Maze-ing Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Donkey Kong&lt;br /&gt;
| Donkey Kong&lt;br /&gt;
|-&lt;br /&gt;
| Dora the Explorer&lt;br /&gt;
| Dora's 3-D Backpack Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Ball&lt;br /&gt;
| Dragon Ball Z Tournament&lt;br /&gt;
|-&lt;br /&gt;
| DragonflyTV&lt;br /&gt;
| Nanobots&lt;br /&gt;
|-&lt;br /&gt;
| Duck Hunt&lt;br /&gt;
| Kill The Dog From Duck Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Ed, Edd n Eddy&lt;br /&gt;
| Ed, Edd n Eddy - Clash Of The Idiots&lt;br /&gt;
|-&lt;br /&gt;
| Family Guy&lt;br /&gt;
| Brian's Shoot 'em Up Bar&lt;br /&gt;
|-&lt;br /&gt;
| Fanboy &amp;amp; Chum Chum&lt;br /&gt;
| Fanboy &amp;amp; Chum Chum: Bubble Trouble&lt;br /&gt;
|-&lt;br /&gt;
| Fetch! with Ruff Ruffman&lt;br /&gt;
| Fetch! Face-Off&lt;br /&gt;
|-&lt;br /&gt;
| Final Fantasy&lt;br /&gt;
| Final Fantasy Returns- Flash Game&lt;br /&gt;
|-&lt;br /&gt;
| Five Nights at Freddy's&lt;br /&gt;
| Five Nights of Love-FNAF Dating Sim&lt;br /&gt;
|-&lt;br /&gt;
| Fortnite&lt;br /&gt;
| Fortnite Dress Up Royale&lt;br /&gt;
|-&lt;br /&gt;
| Franny's Feet&lt;br /&gt;
| Shoebox Adventures: Fancy Shoes&lt;br /&gt;
|-&lt;br /&gt;
| Frozen&lt;br /&gt;
| Frozen Elsa Fire Makeover&lt;br /&gt;
|-&lt;br /&gt;
| Garfield&lt;br /&gt;
| Garfield's Comic Creator&lt;br /&gt;
|-&lt;br /&gt;
| Garoto Emoticon&lt;br /&gt;
| O Pesadelo do Garoto Emoticon (The Ring)&lt;br /&gt;
|-&lt;br /&gt;
| Grand Theft Auto&lt;br /&gt;
| Grand Theft Auto III Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Falls&lt;br /&gt;
| Gravity Falls: Rumble's Revenge&lt;br /&gt;
|-&lt;br /&gt;
| Green Lantern&lt;br /&gt;
| Crimson Clash&lt;br /&gt;
|-&lt;br /&gt;
| Half-Life&lt;br /&gt;
| Half-Life Reloaded&lt;br /&gt;
|-&lt;br /&gt;
| Handy Manny&lt;br /&gt;
| Hop Up, Jump In!&lt;br /&gt;
|-&lt;br /&gt;
| Hello Kitty&lt;br /&gt;
| Sanrio Jewel&lt;br /&gt;
|-&lt;br /&gt;
| Hot Wheels&lt;br /&gt;
| Hot Wheels Ferrari X-V Speed Trial&lt;br /&gt;
|-&lt;br /&gt;
| Harry Potter&lt;br /&gt;
| Harry Potter and the Chamber of Secrets&lt;br /&gt;
|-&lt;br /&gt;
| Imagination Movers&lt;br /&gt;
| Warehouse Mouse in: The Bubble Room Game&lt;br /&gt;
|-&lt;br /&gt;
| Imaginext&lt;br /&gt;
| Imaginext™ You're a Firefighter&lt;br /&gt;
|-&lt;br /&gt;
| Jake and the Never Land Pirates&lt;br /&gt;
| Jake's Heroic Race&lt;br /&gt;
|-&lt;br /&gt;
| Jimmy Neutron&lt;br /&gt;
| Jimmy Neutron Sea Minus&lt;br /&gt;
|-&lt;br /&gt;
| Johnny Bravo&lt;br /&gt;
| Johnny Bravo - Bravo Boogie&lt;br /&gt;
|-&lt;br /&gt;
| Jungle Junction&lt;br /&gt;
| Ellyvan's Coconut Parade&lt;br /&gt;
|-&lt;br /&gt;
| Justice League&lt;br /&gt;
| Justice League: Curse of the Underworld&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| Kirby&lt;br /&gt;
| Kirby's Airride Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Lady and the Tramp&lt;br /&gt;
| Lady and the Tramp Search&lt;br /&gt;
|-&lt;br /&gt;
| Laugh &amp;amp; Learn&lt;br /&gt;
| Laugh &amp;amp; Learn™ Alphabet Game&lt;br /&gt;
|-&lt;br /&gt;
| LEGO&lt;br /&gt;
| Pepper's Skateboard Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Life Savers&lt;br /&gt;
| Life Savers Waterpark Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Little Einsteins&lt;br /&gt;
| The Great Sky Race&lt;br /&gt;
|-&lt;br /&gt;
| Little People&lt;br /&gt;
| Little People® Favorite Friend Finder&lt;br /&gt;
|-&lt;br /&gt;
| Lloyd in Space&lt;br /&gt;
| Lloyd in Space Bonus Minute: Android Lloyd&lt;br /&gt;
|-&lt;br /&gt;
| Looney Tunes&lt;br /&gt;
| Looney Tunes Avalanche Snowboarding&lt;br /&gt;
|-&lt;br /&gt;
| Madagascar&lt;br /&gt;
| Madagascar 3 Race Across Europe&lt;br /&gt;
|-&lt;br /&gt;
| Mario Bros.&lt;br /&gt;
| Super Mario 63&lt;br /&gt;
|-&lt;br /&gt;
| Martha Speaks&lt;br /&gt;
| Skits Cooks&lt;br /&gt;
|-&lt;br /&gt;
| Maya &amp;amp; Miguel&lt;br /&gt;
| Global Groovin'&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Meet the Robinsons&lt;br /&gt;
| Meet the Robinsons Crowd Patrol&lt;br /&gt;
|-&lt;br /&gt;
| Mega Man&lt;br /&gt;
| Mega Man RPG&lt;br /&gt;
|-&lt;br /&gt;
| Metal Gear&lt;br /&gt;
| Metal Gear Awesome&lt;br /&gt;
|-&lt;br /&gt;
| Metal Slug&lt;br /&gt;
| Metal Slug Brutal&lt;br /&gt;
|-&lt;br /&gt;
| Metroid&lt;br /&gt;
| Metroid: Genesis&lt;br /&gt;
|-&lt;br /&gt;
| Mickey Mouse Clubhouse&lt;br /&gt;
| Mickey's Treasure Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Minecraft&lt;br /&gt;
| Minecraft Tower Defence 2&lt;br /&gt;
|-&lt;br /&gt;
| Mister Rogers' Neighborhood&lt;br /&gt;
| Museum Go Round&lt;br /&gt;
|-&lt;br /&gt;
| Mortal Kombat&lt;br /&gt;
| Mortal Kombat Karnage&lt;br /&gt;
|-&lt;br /&gt;
| My Little Pony&lt;br /&gt;
| My Little Pony: Applejack's Horseshoe Toss&lt;br /&gt;
|-&lt;br /&gt;
| Naruto&lt;br /&gt;
| Naruto Ninja World Storm 2&lt;br /&gt;
|-&lt;br /&gt;
| Octonauts&lt;br /&gt;
| Octonauts&lt;br /&gt;
|-&lt;br /&gt;
| Ooh, Aah &amp;amp; You&lt;br /&gt;
| Ooh &amp;amp; Aah's Coco-Nutty Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Pac-Man&lt;br /&gt;
| Pac-Man&lt;br /&gt;
|-&lt;br /&gt;
| Passatempo&lt;br /&gt;
| Clicando a Turma&lt;br /&gt;
|-&lt;br /&gt;
| Peep and the Big Wide World&lt;br /&gt;
| Hop To It!&lt;br /&gt;
|-&lt;br /&gt;
| Phineas and Ferb&lt;br /&gt;
| Phineas and Ferb in the Transport-inators of Doooom&lt;br /&gt;
|-&lt;br /&gt;
| Pocoyo&lt;br /&gt;
| Playground of Pocoyo&lt;br /&gt;
|-&lt;br /&gt;
| Pokémon&lt;br /&gt;
| Who's That Pokémon?&lt;br /&gt;
|-&lt;br /&gt;
| Power Rangers&lt;br /&gt;
| Power Rangers in Space Red Ranger to the Rescue&lt;br /&gt;
|-&lt;br /&gt;
| Pou&lt;br /&gt;
| Pou Kitchen Slacking&lt;br /&gt;
|-&lt;br /&gt;
| Regular Show&lt;br /&gt;
| Regular Show Trash n Dash&lt;br /&gt;
|-&lt;br /&gt;
| Sagwa the Chinese Siamese Cat&lt;br /&gt;
| Counting Koi&lt;br /&gt;
|-&lt;br /&gt;
| Samurai Jack&lt;br /&gt;
| Samurai Jack: Code of the Samurai&lt;br /&gt;
|-&lt;br /&gt;
| Scooby-Doo&lt;br /&gt;
| Scooby Doo! Monster Madness&lt;br /&gt;
|-&lt;br /&gt;
| Shaun the Sheep&lt;br /&gt;
| Shaun the Sheep: Home Sheep Home&lt;br /&gt;
|-&lt;br /&gt;
| Shrek&lt;br /&gt;
| Shrek 'n' Slide&lt;br /&gt;
|-&lt;br /&gt;
| Sonic the Hedgehog&lt;br /&gt;
| Ultimate Flash Sonic&lt;br /&gt;
|-&lt;br /&gt;
| Special Agent Oso&lt;br /&gt;
| Oso's Special Training Center&lt;br /&gt;
|-&lt;br /&gt;
| Spider-Man&lt;br /&gt;
| Spider-Man: City Raid&lt;br /&gt;
|-&lt;br /&gt;
| SpongeBob SquarePants&lt;br /&gt;
| The Spongebob Squarepants Movie 3D Game&lt;br /&gt;
|-&lt;br /&gt;
| Spyro the Dragon&lt;br /&gt;
| Spyro Cavern Escape&lt;br /&gt;
|-&lt;br /&gt;
| Stanley&lt;br /&gt;
| Stanley: Stanley and the Cloud Critters&lt;br /&gt;
|-&lt;br /&gt;
| Star Wars&lt;br /&gt;
| LEGO Star Wars: The Quest for R2-D2&lt;br /&gt;
|-&lt;br /&gt;
| Street Fighter&lt;br /&gt;
| Street Fighter Flash&lt;br /&gt;
|-&lt;br /&gt;
| Super Why&lt;br /&gt;
| Super Why's Reading Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Tangled&lt;br /&gt;
| Tangled Double Trouble&lt;br /&gt;
|-&lt;br /&gt;
| Teen Titans&lt;br /&gt;
| Teen Titans: Battle Blitz&lt;br /&gt;
|-&lt;br /&gt;
| Teenage Mutant Ninja Turtles&lt;br /&gt;
| Teenage Mutant Ninja Turtles Pizza Time&lt;br /&gt;
|-&lt;br /&gt;
| The Amazing World of Gumball&lt;br /&gt;
| Gumball Car Race&lt;br /&gt;
|-&lt;br /&gt;
| The Avengers&lt;br /&gt;
| The Avengers: Bunker Busters 2&lt;br /&gt;
|-&lt;br /&gt;
| The Fairly OddParents&lt;br /&gt;
| Jimmy-Timmy Power Hour 2: Co-Pilot Chaos&lt;br /&gt;
|-&lt;br /&gt;
| The Flintstones&lt;br /&gt;
| Flintstones' Bedrock Bobsleddin Blowout&lt;br /&gt;
|-&lt;br /&gt;
| The Legend of Zelda&lt;br /&gt;
| The Legend of Zelda and the Lampshade of No Real Significance&lt;br /&gt;
|-&lt;br /&gt;
| The Loud House&lt;br /&gt;
| Living Loud: Lincoln's List&lt;br /&gt;
|-&lt;br /&gt;
| The Muppets&lt;br /&gt;
| The Great Gonzo's Ridiculously Dangerous &amp;amp; Downright Foolish Stunt Game&lt;br /&gt;
|-&lt;br /&gt;
| The Powerpuff Girls&lt;br /&gt;
| Powerpuff Girls Pillow Fight&lt;br /&gt;
|-&lt;br /&gt;
| The Simpsons&lt;br /&gt;
| The Simpsons Movie: Bart Simpson's Naked Skate&lt;br /&gt;
|-&lt;br /&gt;
| The Smurfs&lt;br /&gt;
| The Smurfs Clumsy's Central Park Dash&lt;br /&gt;
|-&lt;br /&gt;
| ThunderCats&lt;br /&gt;
| ThunderCats: Tomb of Mumm-Ra&lt;br /&gt;
|-&lt;br /&gt;
| Touhou Project&lt;br /&gt;
| 東方悠繰録&lt;br /&gt;
|-&lt;br /&gt;
| Toy Story&lt;br /&gt;
| Toy Story Memory Game&lt;br /&gt;
|-&lt;br /&gt;
| Transformers&lt;br /&gt;
| Transformers Dark of the Moon - Hidden Objects&lt;br /&gt;
|-&lt;br /&gt;
| Turma da Mônica&lt;br /&gt;
| Guarda-Roupa da Mônica&lt;br /&gt;
|-&lt;br /&gt;
| Têtes à Claques&lt;br /&gt;
| Têtes à Claques - Le Air hockey&lt;br /&gt;
|-&lt;br /&gt;
| Undertale&lt;br /&gt;
| Bad Time Simulator (Sans Fight)&lt;br /&gt;
|-&lt;br /&gt;
| Veggietales&lt;br /&gt;
| Veggie Tales Veggie Football&lt;br /&gt;
|-&lt;br /&gt;
| VOCALOID&lt;br /&gt;
| Dress Up Vocaloid&lt;br /&gt;
|-&lt;br /&gt;
| WALL-E&lt;br /&gt;
| WALL-E: Cup Shuffle&lt;br /&gt;
|-&lt;br /&gt;
| Winnie the Pooh&lt;br /&gt;
| Winnie the Pooh's Home Run Derby&lt;br /&gt;
|-&lt;br /&gt;
| Wonka&lt;br /&gt;
| Oompa-Loompa Roundup&lt;br /&gt;
|-&lt;br /&gt;
| WordGirl&lt;br /&gt;
| Synonym Toast&lt;br /&gt;
|-&lt;br /&gt;
| Wreck-It Ralph&lt;br /&gt;
| Wreck-It Ralph: Fix It Felix Jr.&lt;br /&gt;
|-&lt;br /&gt;
| X-Men&lt;br /&gt;
| Wolverine and the X-Men: M.R.D. Escape&lt;br /&gt;
|-&lt;br /&gt;
| Zootopia&lt;br /&gt;
| Zootopia Hair Salon&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Game Engines ==&lt;br /&gt;
&lt;br /&gt;
Game Engines are any programming tool used to make games at a Higher Level than using the tech directly. Note: Techs don't count as Game Engines, for example the ShiVa3D Engine is used to make ShiVa3D plugin games but ShiVa3D games shouldn't be tagged. Also if the engine has a web client, it shouldn't be tagged as that Engine, for example Tic80 shouldn't be tagged Tic80. At least three games in Flashpoint should be created in an engine to warrant a tag for that engine.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [https://ledoux.itch.io/bitsy Bitsy]&lt;br /&gt;
| Visual Game Engine by Adam Le Doux that exports to HTML5. For games &amp;quot;where you can walk around and talk to people and be somewhere&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.scirra.com/ Construct]&lt;br /&gt;
| Visual Game Engine by Scirra Ltd. Exports to HTML5. &lt;br /&gt;
|-&lt;br /&gt;
| Emulated&lt;br /&gt;
| Game is written for a system and emulated online. Please note the [[Curation Format#Banned Games|Banned Games]] because most emulated games are banned. &lt;br /&gt;
|-&lt;br /&gt;
| [http://useflashpunk.net/ FlashPunk]&lt;br /&gt;
| Game Library for Flash. &lt;br /&gt;
|-&lt;br /&gt;
| [http://flixel.org/ Flixel]&lt;br /&gt;
| Game Engine by Adam Atomic that exports to Flash. &lt;br /&gt;
|-&lt;br /&gt;
| [https://www.yoyogames.com/gamemaker GameMaker: Studio]&lt;br /&gt;
| Visual Game Engine by YoYo Games that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.gbstudio.dev/ GB Studio]&lt;br /&gt;
| Visual Game Engine by Chris Maltby for Gameboy Games. Exports to HTML5 using the Gameboy Online emulator.&lt;br /&gt;
|-&lt;br /&gt;
| [http://orteil.dashnet.org/igm/ Idle Game Maker]&lt;br /&gt;
| Visual Game Engine by Orteil and Opti for Clicker Games. Does not export but can be hosted on dashnet.org as HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [http://phaser.io/ Phaser]&lt;br /&gt;
| Game Engine and Toolkit by Photon Storm Ltd. that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.lexaloffle.com/pico-8.php Pico8]&lt;br /&gt;
| Game Engine and Toolkit by Lexaloffle that exports to HTML5. Designed for Retro style game with a 128x128 resolution.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/pixijs/pixi.js PixiJS]&lt;br /&gt;
| Game Library for HTML5 by GoodBoy Digital.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.puzzlescript.net/ PuzzleScript]&lt;br /&gt;
| Game Engine by Stephen Lavelle that exports to HTML5. Designed for Puzzle Games. &lt;br /&gt;
|-&lt;br /&gt;
| [https://scratch.mit.edu/ Scratch]&lt;br /&gt;
| Visual Game Engine by MIT that exports to Flash and HTML5. Designed for Children. &lt;br /&gt;
|-&lt;br /&gt;
| [http://stencyl.com/ Stencyl]&lt;br /&gt;
| Visual Game Engine by Jonathan Chung that exports to Flash and HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://tic.computer/ Tic-80]&lt;br /&gt;
| Game Engine and Toolkit by Nesbox that exports to HTML5. Designed for Retro style games with a 240x136 resolution. &lt;br /&gt;
|-&lt;br /&gt;
| [https://twinery.org Twine]&lt;br /&gt;
| Visual Game Engine and Toolkit by Chris Klimas that exports to HTML5. For Interactive Fiction.  &lt;br /&gt;
|-&lt;br /&gt;
| [https://unity.com/ Unity WebGL]&lt;br /&gt;
| Game Engine and Toolkit by Unity Technologies that exports to HTML5. Not to be confused with Unity Web Player.  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>MagnificentNoodle</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Main_Page&amp;diff=3017</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Main_Page&amp;diff=3017"/>
		<updated>2020-08-23T19:57:27Z</updated>

		<summary type="html">&lt;p&gt;MagnificentNoodle: update the link from &amp;quot;Not Accepted Games&amp;quot; to &amp;quot;Not Accepted Curations&amp;quot; to reflect the new page name as well as update the description accordingly&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__ &lt;br /&gt;
&amp;lt;templatestyles src=&amp;quot;User:Coldice/Mainpage/style.css&amp;quot; /&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;row center&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;col-2 hidden-sm&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
        &amp;lt;div class=&amp;quot;col-8&amp;quot;&amp;gt;&lt;br /&gt;
            &amp;lt;h2&amp;gt;Welcome to the Flashpoint Database!&amp;lt;/h2&amp;gt;&lt;br /&gt;
            &amp;lt;p&amp;gt;This is still a work-in-progress; please leave any questions in the #help-me-please channel in our [http://discord.gg/S9uJ794 Discord].&amp;lt;/p&amp;gt;&lt;br /&gt;
        &amp;lt;/div&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;col-2 hidden-sm&amp;quot;&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
    &lt;br /&gt;
&amp;lt;div class=&amp;quot;row left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;col-4&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;h1&amp;gt;General Project Information&amp;lt;/h1&amp;gt;&lt;br /&gt;
        &amp;lt;p&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;[[Game Master List]] - All the games in the latest release of Flashpoint.&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;[[Animation Master List]] - All the animations in the latest release of Flashpoint.&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;[[Extended FAQ]] - A frequently-expanding FAQ about all aspects of the project.&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;[[How Flashpoint Works]] - An explanation of the basic concepts behind how Flashpoint functions.&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;[[Media]] - A list of mentions of Flashpoint from around the web.&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;[[Not Accepted Curations]] - Games and animations matching the criteria laid out here are not allowed in Flashpoint for any reason.&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;/p&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div class=&amp;quot;col-4&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;h1&amp;gt;Curating for Flashpoint&amp;lt;/h1&amp;gt;&lt;br /&gt;
        &amp;lt;p&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;[[Curation Tutorial]] - Read this page before curating!&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;[[Curation Format]] - How to set up the curation itself.&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;[[Submitting a Curation]] - How to submit a curation once you've zipped it up.&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;[[Platforms]] - A table of all the web game technologies we currently support, with links to curation tutorials for each technology.&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;[[Tags]] - A list of tags that you can apply to games you curate.&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;[[Downloading from Wayback]] - How to download and curate games from Wayback Machine.&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;[[MAD4FP]] - How to use this special mode of Flashpoint Infinity to easily download games from the Internet.&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;[[YAML Format]] - How to use YAML-formatted metadata in your curations.&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;/p&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div class=&amp;quot;col-4&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;h1&amp;gt;Other Tutorials&amp;lt;/h1&amp;gt;&lt;br /&gt;
        &amp;lt;p&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;[[Extracting Flash Games]] - General info about working with SWF files.&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;[[Troubleshooting Antivirus Interference]] - How to get Flashpoint running if you have Avast or AVG antivirus.&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;[[Recovering Files from Browser Cache]] - How to find lost web games in a computer's browser cache.&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;[[Translation Guide]] - How to help translate Flashpoint Launcher into your preferred language.&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;[[Wiki Formatting]] - Info about the most common formatting options used in this wiki.&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;/p&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;row left&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;div class=&amp;quot;col-4&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;h1&amp;gt;Other Ways to Contribute&amp;lt;/h1&amp;gt;&lt;br /&gt;
        &amp;lt;p&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;[[Help Wanted List]] - Projects, features, and development tasks that we need help with.&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;[[Help Wanted Games]] - A list of some (not all!) of the games we need help adding to Flashpoint.&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;[[Technologies to Add]] - A list of web game technologies that we need help adding support for in Flashpoint.&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;[[Linux Support]] - Information about Flashpoint support on Linux systems. This is a work in progress, and we could always use help with testing and making new packages!&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;[[Mac Support]] - Information about Flashpoint support on MacOS. This is a work in progress, and we could always use help with testing and making new packages!&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;[[Testing Results]] - If you've successfully completed a game or found a bug, report that here.&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;/p&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div class=&amp;quot;col-4&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;h1&amp;gt;Reference&amp;lt;/h1&amp;gt;&lt;br /&gt;
        &amp;lt;p&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;[[Flash EOL]] - The roadmap for the end of support for Flash Player, as outlined by the various companies involved.&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;[[Helpful Tools]] - Tools that help with curating and archiving websites.&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;[[Multiplayer Games]] - An incomplete list of multiplayer games we've found.&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;[[Save Data Locations]] - A list of all the locations of game save files in Flashpoint.&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;[[Shockwave Xtras]] - List of all of the Shockwave Xtras added to Flashpoint.&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;[[Flashpoint Launcher Themes]] - A list of community created themes for Flashpoint Launcher.&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;/p&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;div class=&amp;quot;col-4&amp;quot;&amp;gt;&lt;br /&gt;
        &amp;lt;h1&amp;gt;Requests &amp;amp; Issues&amp;lt;/h1&amp;gt;&lt;br /&gt;
        &amp;lt;p&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;[[Requests System]] - An overview of the Flashpoint Requests system.&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;[[Requests Sheet]] - How to use the Requests Google Sheet.&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;[[Game Request Form]] - Everything you need to know to request a game.&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;[[Animation Request Form]] - Everything you need to know to request an animation.&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;[[Metadata Edits]] - How to submit fixes or alternate versions of games/animations.&amp;lt;/li&amp;gt;&lt;br /&gt;
            &amp;lt;li&amp;gt;[[Trello]] - An overview of our Trello boards for tracking issues in the project.&amp;lt;/li&amp;gt;&lt;br /&gt;
        &amp;lt;/p&amp;gt;&lt;br /&gt;
    &amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p style=&amp;quot;text-align:center&amp;quot;&amp;gt;You can also view every page on the Wiki (some of them may be outdated): [[Special:AllPages]]&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>MagnificentNoodle</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Tags&amp;diff=2909</id>
		<title>Tags</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Tags&amp;diff=2909"/>
		<updated>2020-07-27T21:24:23Z</updated>

		<summary type="html">&lt;p&gt;MagnificentNoodle: add VOCALOID franchise tag&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tags are used to classify and organize games in Flashpoint for easier searching.  Here, they have been organised into categories.  You may use multiple tags per game, and you can use the category headers as tags too (except ''Themes'', ''Content Warnings'', ''Animations'', ''Franchises'' and ''Game Engines''). Tags can be applied to either games or animations, but the most common [[#Animations|Animation tags]] are listed in their own section for your convenience. If there is a tag that you feel would be useful, please ask a Staff Member on the Discord server, and we'll see if it's something that should be added.  We don't want tags to be too specific, to the point where a tag exists solely for one game.&lt;br /&gt;
&lt;br /&gt;
== Action ==&lt;br /&gt;
These games are active and action-packed, whether they involve running, jumping, shooting, or something else.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Artillery&lt;br /&gt;
| Games where you use various weapons, setting the power and angle, to fight your enemy.&lt;br /&gt;
| Tank Wars&lt;br /&gt;
|-&lt;br /&gt;
| Brawler&lt;br /&gt;
| Progress through areas, beating up goons as you go; usually 2D.&lt;br /&gt;
| Stick Brawl&lt;br /&gt;
|-&lt;br /&gt;
| Fighting&lt;br /&gt;
| Two characters face off using combos and special techniques.&lt;br /&gt;
| Samurai Fighters&lt;br /&gt;
|-&lt;br /&gt;
| First-Person Shooter&lt;br /&gt;
| The game is played from the point of view of the character firing the weapon.&lt;br /&gt;
| Sierra 7&lt;br /&gt;
|-&lt;br /&gt;
| Platformer&lt;br /&gt;
| Progress through one or more stages by jumping from object to object.&lt;br /&gt;
| Super Mario 63&lt;br /&gt;
|-&lt;br /&gt;
| Rail Shooter&lt;br /&gt;
| The game is played with a viewpoint that moves automatically, with no input available to the player.&lt;br /&gt;
| Xiao Xiao no. 4&lt;br /&gt;
|-&lt;br /&gt;
| Shoot 'Em Up&lt;br /&gt;
| Move freely horizontally and vertically to shoot enemies with projectiles, while avoiding theirs.&lt;br /&gt;
| Cookie Crisp Space Flight Shooter&lt;br /&gt;
|-&lt;br /&gt;
| Shooter&lt;br /&gt;
| Any game where you use guns to shoot enemies.&lt;br /&gt;
| Alien Hominid&lt;br /&gt;
|-&lt;br /&gt;
| Shooting Gallery&lt;br /&gt;
| Move your cursor to shoot targets on a usually stationary playfield, and rack up lots of points.&lt;br /&gt;
| Pokemon Shooting Range&lt;br /&gt;
|-&lt;br /&gt;
| Time-Attack&lt;br /&gt;
| A game where you try to complete a given task in the fastest time possible or within a very short time limit.&amp;lt;br/&amp;gt;Not to be confused with the Racing tag.&lt;br /&gt;
| N&lt;br /&gt;
|-&lt;br /&gt;
| Vertically-Scrolling Shooter &lt;br /&gt;
| The game is played with a playfield that scrolls from bottom to top (usually in a ship).&lt;br /&gt;
| Enigmata 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Adventure ==&lt;br /&gt;
In Adventure games, the player experiences an interactive story driven by exploration and/or puzzle solving.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Choose Your Own Adventure&lt;br /&gt;
| Choose a path at specific junctions and see where the story takes you.&lt;br /&gt;
| The Henry Stickmin Series&lt;br /&gt;
|-&lt;br /&gt;
| Dating Sim&lt;br /&gt;
| Pick options to take boys or girls on dates.&lt;br /&gt;
| SimGirls&lt;br /&gt;
|-&lt;br /&gt;
| Escape the Room&lt;br /&gt;
| A subset of the Adventure genre where you're in a single room / low amount of rooms, a general lack of story, and puzzles to solve to get out of it.&lt;br /&gt;
| Cube Escape: The Cave&lt;br /&gt;
|-&lt;br /&gt;
| Interactive Fiction&lt;br /&gt;
| A game that is primarily text, like a book. Allows you to make decisions, explore, manage stats, with buttons or commands and optionally changes the narration dynamically&lt;br /&gt;
| Forgotten&lt;br /&gt;
|-&lt;br /&gt;
| Metroidvania&lt;br /&gt;
| Adventure games that feature an interconnected world, explored by acquiring new items and unlocking new areas.&lt;br /&gt;
| Nuclear Autumn&lt;br /&gt;
|-&lt;br /&gt;
| Point and Click&lt;br /&gt;
| A specific subset of adventure games where your only controls are the mouse.&lt;br /&gt;
| Easy Joe&lt;br /&gt;
|-&lt;br /&gt;
| Roguelike&lt;br /&gt;
| You have one life.  Don't die, or you'll lose most if not all of your progress.&lt;br /&gt;
| Yet Another Roguelike&lt;br /&gt;
|-&lt;br /&gt;
| RPG&lt;br /&gt;
| Games focused less on combat and more on exploration and puzzle solving.  May or may not have detailed character stats.&lt;br /&gt;
| Sonny&lt;br /&gt;
|-&lt;br /&gt;
| Visual Novel&lt;br /&gt;
| Story based games that consist almost entirely of reading and picking choices. Often with static backgrounds and characters.&lt;br /&gt;
| I woke up next to you again.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Arcade ==&lt;br /&gt;
Arcade games have easily graspable gameplay and a focus on getting a high score.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Breakout&lt;br /&gt;
| Bounce a ball from a paddle to break all the bricks in a level.&lt;br /&gt;
| bloXplatter&lt;br /&gt;
|-&lt;br /&gt;
| Clicker&lt;br /&gt;
| A game where you primarily click to increase numbers. &lt;br /&gt;
| OSTM&lt;br /&gt;
|-&lt;br /&gt;
| Dodge&lt;br /&gt;
| You control a character, dodging or avoiding obstacles.&lt;br /&gt;
| Cubefield&lt;br /&gt;
|-&lt;br /&gt;
| Idle&lt;br /&gt;
| A game where numbers go up while you're away. Most of the incremental games are idle ones.&lt;br /&gt;
| Progress Quest&lt;br /&gt;
|-&lt;br /&gt;
| Launch&lt;br /&gt;
| A game where you throw your character to see how far you get. Buy upgrades to shoot yourself further next time.&amp;lt;br/&amp;gt;Not to be confused with the Toss tag.&lt;br /&gt;
| Learn to Fly&lt;br /&gt;
|-&lt;br /&gt;
| Pinball&lt;br /&gt;
| A game typically involving two paddles, a ball with realistic physics, and various objects on a play field that give you points when hit.&lt;br /&gt;
| Pinbill&lt;br /&gt;
|-&lt;br /&gt;
| Pong&lt;br /&gt;
| Games specifically based on Pong. Other paddle-based games will most likely use either the Breakout or Pinball tag.&lt;br /&gt;
| PONGS&lt;br /&gt;
|-&lt;br /&gt;
| Rhythm&lt;br /&gt;
| Press the right buttons to the beat of the music.&lt;br /&gt;
| F2Jam&lt;br /&gt;
|-&lt;br /&gt;
| Rock-Paper-Scissors&lt;br /&gt;
| A game based off the classic three-way head-to-head mind game.&lt;br /&gt;
| Pico vs. Uberkids&lt;br /&gt;
|-&lt;br /&gt;
| Runner&lt;br /&gt;
| A game that usually involves you moving down a path automatically, avoiding obstacles in order to either get a high score (endless) or finish a level.&lt;br /&gt;
| Robot Unicorn Attack&lt;br /&gt;
|-&lt;br /&gt;
| Score-Attack&lt;br /&gt;
| Your goal throughout the game is to get a high score.&lt;br /&gt;
| Starry Night&lt;br /&gt;
|-&lt;br /&gt;
| Snake&lt;br /&gt;
| Games based on Snake.&lt;br /&gt;
| Snake Classic&lt;br /&gt;
|-&lt;br /&gt;
| Stacking&lt;br /&gt;
| Games that involve stacking objects, typically while keeping them balanced.&lt;br /&gt;
| Super Stacker&lt;br /&gt;
|-&lt;br /&gt;
| Tetris&lt;br /&gt;
| Games based on Tetris. Can also be used more generally for other drop-down fast-paced puzzle games such as Puyo Puyo and Dr. Mario.&lt;br /&gt;
| Tetris 1989&lt;br /&gt;
|-&lt;br /&gt;
| Timing&lt;br /&gt;
| Similar to rhythm games, these tend to rely on non-musical, usually-visual cues and proper timing. Stacking and slacking games are popular variants.&lt;br /&gt;
| Feed the King&lt;br /&gt;
|-&lt;br /&gt;
| Toss&lt;br /&gt;
| Games where you toss or launch a character or object to destroy terrain, reach a location, or collect items. Famous examples of this tag are games based on Angry Birds.&amp;lt;br/&amp;gt;Not to be confused with the Launch tag.&lt;br /&gt;
| Soccer Kicker&lt;br /&gt;
|-&lt;br /&gt;
| Whack-A-Mole&lt;br /&gt;
| Characters will pop up on the screen (usually from holes) and the player must hit them before they disappear.&lt;br /&gt;
| Grizzly &amp;amp; the Lemmings: Whack a Lemming&lt;br /&gt;
|-&lt;br /&gt;
| Variety&lt;br /&gt;
| Mini-game collections, or games where the gameplay changes frequently.&lt;br /&gt;
| Four Second Fury&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Educational == &lt;br /&gt;
Educational games aim to teach something as you play.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Math&lt;br /&gt;
| A game that primarily involves solving math problems.&lt;br /&gt;
| Math Shootout&lt;br /&gt;
|-&lt;br /&gt;
| Quiz&lt;br /&gt;
| A game that asks you questions about any particular subject matter. Some Quiz games are more parodical than educational, however.&lt;br /&gt;
| 50 States &lt;br /&gt;
|-&lt;br /&gt;
| Tutorial &lt;br /&gt;
| A game that is more akin to a tutorial, showing you how to do something in an interactive fashion.&lt;br /&gt;
| Ultimate Spriting Tutorial&lt;br /&gt;
|- &lt;br /&gt;
| Typing&lt;br /&gt;
| Games that teach you to type efficiently.&lt;br /&gt;
| Icarus Proudbottom Teaches Typing! &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Puzzle ==&lt;br /&gt;
Puzzle games involve brainteasers of all types, from fast-paced matching games to hidden object puzzles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Find&lt;br /&gt;
| Find things that are hidden within the larger picture, or find differences between pictures.&lt;br /&gt;
| Pocket Creature ~Hidden Objects~&lt;br /&gt;
|-&lt;br /&gt;
| Jigsaw&lt;br /&gt;
| Classic style of puzzle where you have differently shaped pieces and need to put them in the right spots.&lt;br /&gt;
| Ice-Age 4 Jigsaw Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Lemmings&lt;br /&gt;
| Use a set of tools per level to guide marching characters from point A to point B.&lt;br /&gt;
| Oreo O's Creme Team Journey&lt;br /&gt;
|-&lt;br /&gt;
| Logic&lt;br /&gt;
| Follow a set of rules, whether explained or not, and use methodical thinking to solve puzzles. Usually has no game-over criteria or time limit.&lt;br /&gt;
| 3D Logic 2&lt;br /&gt;
|-&lt;br /&gt;
| Marble Popper&lt;br /&gt;
| Shoot a round, small object at others of its kind to match groups of the same color, whether in a large mass as in Puzzle Bobble, or along a trail as in Zuma.&lt;br /&gt;
| Coba&lt;br /&gt;
|-&lt;br /&gt;
| Matching&lt;br /&gt;
| Games where you match groups of similar objects together.&lt;br /&gt;
| Ores&lt;br /&gt;
|-&lt;br /&gt;
| Match-3&lt;br /&gt;
| Swap and move objects around to match colours/shapes in lines.&lt;br /&gt;
| Bejeweled&lt;br /&gt;
|-&lt;br /&gt;
| Maze&lt;br /&gt;
| A game where you traverse or solve mazes.&lt;br /&gt;
| Grow Maze&lt;br /&gt;
|-&lt;br /&gt;
| Memory&lt;br /&gt;
| Games that require using your memory to constantly remember in-game information, such as the level layout or a sequence of inputs. Memory-match and simon-says games fit this tag.&lt;br /&gt;
| &amp;quot;Elephants Never Forget!&amp;quot; Memory Game&lt;br /&gt;
|-&lt;br /&gt;
| Sliding&lt;br /&gt;
| Slide squares or blocks along a grid to create an image or free a specific tile.&lt;br /&gt;
| 8 Square Slider&lt;br /&gt;
|-&lt;br /&gt;
| Sokoban&lt;br /&gt;
| Games that involve pushing boxes around an area into specific locations.&lt;br /&gt;
| Aggressive Sokoban&lt;br /&gt;
|-&lt;br /&gt;
| Stealth&lt;br /&gt;
| The player must move around discreetly to avoid being detected by enemy entities.&lt;br /&gt;
| The Classroom&lt;br /&gt;
|-&lt;br /&gt;
| Sudoku&lt;br /&gt;
| A grid-based game where the goal is to have each row, column and grid of nine boxes be filled with unique values.&lt;br /&gt;
| Just Sudoku&lt;br /&gt;
|-&lt;br /&gt;
| Word&lt;br /&gt;
| Games based on anagrams, crosswords, or similar material, or games that involve manipulating words.&lt;br /&gt;
| Bookworm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Simulation ==&lt;br /&gt;
This type of a game attempts to simulate something from real life, like a card game or just walking around.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Card&lt;br /&gt;
| Card games that don't focus on gambling.&lt;br /&gt;
| Solitaire&lt;br /&gt;
|-&lt;br /&gt;
| Cooking&lt;br /&gt;
| Games that revolve around cooking food.&lt;br /&gt;
| Cooking Academy&lt;br /&gt;
|-&lt;br /&gt;
| Driving&lt;br /&gt;
| Driving games involve steering a vehicle, whether to win a race, get the shortest time, or accomplish another goal.&lt;br /&gt;
| Action Driving Game&lt;br /&gt;
|-&lt;br /&gt;
| Fishing&lt;br /&gt;
| Use a rod to try to catch fish.&lt;br /&gt;
| Donald's Gone Gooey Fishing&lt;br /&gt;
|- &lt;br /&gt;
| Flying&lt;br /&gt;
| Flying, but not fighting or racing. Usually in a plane or other airborne vehicle.&lt;br /&gt;
| Into Space 2&lt;br /&gt;
|-&lt;br /&gt;
| Gambling&lt;br /&gt;
| Bet virtual money, win virtual money.&lt;br /&gt;
| Blackjack Elf&lt;br /&gt;
|-&lt;br /&gt;
| Mahjong&lt;br /&gt;
| A game based off the classic Mahjong/Shanghai solitaire tile games.&lt;br /&gt;
| NingPo MahJong&lt;br /&gt;
|-&lt;br /&gt;
| Parking&lt;br /&gt;
| Park in a precise space, using any vehicle.&lt;br /&gt;
| Docking Perfection 2&lt;br /&gt;
|-&lt;br /&gt;
| Solitaire&lt;br /&gt;
| A game based off the classic solitaire/patience card games.&lt;br /&gt;
| Golf Solitaire&lt;br /&gt;
|-&lt;br /&gt;
| Surgery&lt;br /&gt;
| Any game that involves performing medical operations on characters.&lt;br /&gt;
| Elsa Heart Surgery&lt;br /&gt;
|-&lt;br /&gt;
| Tabletop&lt;br /&gt;
| Games that replicate board games, real-life or invented.&lt;br /&gt;
| Snakes and Ladders&lt;br /&gt;
|-&lt;br /&gt;
| Time Management&lt;br /&gt;
| Move resources quickly in order to reach a quota or fulfill some other objective.&lt;br /&gt;
| Diner Dash&lt;br /&gt;
|-&lt;br /&gt;
| Walking Simulator&lt;br /&gt;
| A game that involves the player exploring a world by walking around it while the story unfolds around them. (Generally, if a game involves combat, platforming, or anything more than just walking around, it usually isn't a walking simulator.) &lt;br /&gt;
| Dear Esther&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sports == &lt;br /&gt;
Sports games attempt to replicate the gameplay of physical sports. This also encompasses fictional sports such as Quidditch. A game does not have to perfectly replicate a sport, so long as it is inspired by sports.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| American Football&lt;br /&gt;
| A game where two teams attempt to carry the ball to the other end of the stadium.&lt;br /&gt;
| First Down Football&lt;br /&gt;
|-&lt;br /&gt;
| Archery&lt;br /&gt;
| The player uses a bow and arrow to hit a distant target.&lt;br /&gt;
| Ultimate Bullseye&lt;br /&gt;
|-&lt;br /&gt;
| Athletics&lt;br /&gt;
| Games that match sports defined as &amp;quot;Athletics&amp;quot; in the Olympics. This includes running, jumping, and throwing disciplines.&lt;br /&gt;
| QWOP&lt;br /&gt;
|- &lt;br /&gt;
| Baseball&lt;br /&gt;
| A game where two teams attempt to hit a ball with a bat and catch it.&lt;br /&gt;
| Pro Baseball&lt;br /&gt;
|-&lt;br /&gt;
| Basketball&lt;br /&gt;
| A game where two teams try to get a ball through a raised hoop.&lt;br /&gt;
| Spooky Hoops&lt;br /&gt;
|-&lt;br /&gt;
| Bowling&lt;br /&gt;
| The players roll a ball, intending to knock down as many pins as possible at the end of the track.&lt;br /&gt;
| Gutterball Golden Pin Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Cricket&lt;br /&gt;
| A game where one team attempts to knock off the opposing team's bails, while the other tries to score runs by hitting the ball away from the other team.&lt;br /&gt;
| Ben 10 Ultimate Alien: Cricket Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Golf&lt;br /&gt;
| Each player attempts to get their ball to the end of a course in the fewest hits.&lt;br /&gt;
| Cartoon Cove Mini Golf&lt;br /&gt;
|-&lt;br /&gt;
| Hockey&lt;br /&gt;
| Two teams using skates attempt to get the ball or puck into the opposing goal. This encompasses Ice Hockey, Roller Hockey, and Air Hockey.&lt;br /&gt;
| Postopia Power Play&lt;br /&gt;
|-&lt;br /&gt;
| Motocross&lt;br /&gt;
| A game where a player on a bike attempts to traverse obstacles, usually with 2D physics.&lt;br /&gt;
| Dirt Bike&lt;br /&gt;
|-&lt;br /&gt;
| Racing &lt;br /&gt;
| Try to go faster than either the other drivers or the clock as you drive around a track.&lt;br /&gt;
| Cyclomaniacs&lt;br /&gt;
|- &lt;br /&gt;
| Skateboarding &lt;br /&gt;
| A game where a player uses a skateboard to either perform tricks or reach the end of a track.&lt;br /&gt;
| G Max Skateboarding&lt;br /&gt;
|- &lt;br /&gt;
| Skating &lt;br /&gt;
| A game where a player uses either ice skates or roller skates to perform tricks or reach the end of a track.&lt;br /&gt;
| Championship Figure Skating&lt;br /&gt;
|- &lt;br /&gt;
| Skiing &lt;br /&gt;
| A game where the player uses skis. This includes racing, jumping, and slalom.&lt;br /&gt;
| Downhill Skiing&lt;br /&gt;
|- &lt;br /&gt;
| Snowboarding &lt;br /&gt;
| A game where the player uses a snowboard.&lt;br /&gt;
| Chocobo's Snowboard Glide&lt;br /&gt;
|- &lt;br /&gt;
| Soccer &lt;br /&gt;
| Two teams attempt to kick the ball into the opposing goal.&lt;br /&gt;
| Toon Cup 2020&lt;br /&gt;
|- &lt;br /&gt;
| Surfing &lt;br /&gt;
| A game where the player uses a surfboard.&lt;br /&gt;
| Aussie Surf Classic&lt;br /&gt;
|- &lt;br /&gt;
| Swimming &lt;br /&gt;
| Try to go faster than either the other drivers or the clock as you drive around a track.&lt;br /&gt;
| Cyclomaniacs&lt;br /&gt;
|- &lt;br /&gt;
| Tennis &lt;br /&gt;
| Two or more players attempt to hit the ball over a net with a racket, with the goal of forcing your opponent to drop it. This also encompasses Table Tennis.&lt;br /&gt;
| TARDIS Tennis&lt;br /&gt;
|- &lt;br /&gt;
| Volleyball &lt;br /&gt;
| Two teams attempt to hit a ball so it strikes the ground of the opposing team's play area.&lt;br /&gt;
| Beach City Turbo Volleyball GP&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Strategy games come in many forms, but usually involve controlling units in an efficient way to defeat some kind of enemy.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Checkers&lt;br /&gt;
| Also called Draughts, move diagonally in order to capture opponents by jumping over them. This tag also applies to any game that has the the basic checkers ruleset.&lt;br /&gt;
| Koala Checkers&lt;br /&gt;
|-&lt;br /&gt;
| Chess&lt;br /&gt;
| A board game where you must try to capture the opponent's &amp;quot;King&amp;quot;. This tag also applies to any game that has the basic chess ruleset.&lt;br /&gt;
| Bikini Bottom Chess&lt;br /&gt;
|-&lt;br /&gt;
| Lane-Based Strategy&lt;br /&gt;
| You and your opponent have one or more lanes with which to send units down to attack each other.&lt;br /&gt;
| Plants vs. Zombies Web Version&lt;br /&gt;
|-&lt;br /&gt;
| Node-Based Strategy&lt;br /&gt;
| The player and the enemy each control 'nodes', which they can send units to and from. &lt;br /&gt;
| Tentacle Wars&lt;br /&gt;
|-&lt;br /&gt;
| Real-Time Strategy&lt;br /&gt;
| Create units and buildings, collect resources, and face an opponent who's doing the same things at the same time as you are.&lt;br /&gt;
| Creeper World: Evermore&lt;br /&gt;
|-&lt;br /&gt;
| Tower Defense&lt;br /&gt;
| Build various towers to destroy the units your enemies send against you.&lt;br /&gt;
| Bloons TD 5&lt;br /&gt;
|-&lt;br /&gt;
| Turn-Based&lt;br /&gt;
| Take turns with an opponent as you create units and buildings, move units, and order attacks.&lt;br /&gt;
| Sonny&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
If a game doesn't seem to fit anywhere else, it will probably fit in one of these tags.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Coloring&lt;br /&gt;
| Digital coloring pages.  Pick a color and color in a picture.  Like a coloring book, but in the form of a web game.&lt;br /&gt;
| SpongeBob: Coloring Book&lt;br /&gt;
|-&lt;br /&gt;
| Demonstration&lt;br /&gt;
| Technical, engine, or concept demonstration. A tech demo.&lt;br /&gt;
| Ray Cast Car&lt;br /&gt;
|-&lt;br /&gt;
| Dress Up&lt;br /&gt;
| Choose outfits and hairstyles for a given character, or create an original character of your own.&lt;br /&gt;
| RPG Heroine Creator&lt;br /&gt;
|-&lt;br /&gt;
| Ecard&lt;br /&gt;
| A virtual postcard that you can send to a friend or relative's Email. Usually customizable.&lt;br /&gt;
| Mama Mirabelle eCard Maker&lt;br /&gt;
|-&lt;br /&gt;
| Experimental&lt;br /&gt;
| Nontraditional games that often explore new concepts in art or gameplay.&lt;br /&gt;
| Crumbling Room&lt;br /&gt;
|-&lt;br /&gt;
| Kissing&lt;br /&gt;
| A strangely prevalent type of game where the gameplay revolves around characters kissing.&lt;br /&gt;
| Seaside Kissing&lt;br /&gt;
|-&lt;br /&gt;
| Microsite&lt;br /&gt;
| Not so much a game as an interactive website backed up from the Internet. Often exists to promote another product.&lt;br /&gt;
| J.K. Rowling Official Site&lt;br /&gt;
|-&lt;br /&gt;
| Print Studio&lt;br /&gt;
| Games where the emphasis is on printing items that may or may not be customised by the player beforehand.&lt;br /&gt;
| Print Center: Beauty and the Beast&lt;br /&gt;
|-&lt;br /&gt;
| Scene Creator&lt;br /&gt;
| Place objects, characters, and other decorations in a diorama. Like Dress Up games, but for a scene.&lt;br /&gt;
| The Disney Scene Creator games&lt;br /&gt;
|-&lt;br /&gt;
| Slacking&lt;br /&gt;
| Games where you must complete a series of tasks without being spotted or caught.&lt;br /&gt;
| Shop Class Slacking&lt;br /&gt;
|-&lt;br /&gt;
| Toy&lt;br /&gt;
| Games with no objective, things to pass the time.&lt;br /&gt;
| Interactive Buddy&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Themes ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| 3D&lt;br /&gt;
| Gameplay takes place in a 3-dimensional environment.&lt;br /&gt;
| 3D City&lt;br /&gt;
|-&lt;br /&gt;
| Adult&lt;br /&gt;
| A game meant entirely for titillation.&lt;br /&gt;
| Super Deepthroat&lt;br /&gt;
|-&lt;br /&gt;
| Advergame&lt;br /&gt;
| Games that are designed purely to promote a commercial product or brand.&lt;br /&gt;
| Postopia Cereal Factory Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Anime&lt;br /&gt;
| A game with an anime art style.&lt;br /&gt;
| Anime Character Maker 2.2&lt;br /&gt;
|-&lt;br /&gt;
| ASCII&lt;br /&gt;
| Games designed with computer characters, typically ones defined in the ASCII Character Set&lt;br /&gt;
| Caverns of Io&lt;br /&gt;
|-&lt;br /&gt;
| Christmas&lt;br /&gt;
| Games with a Christmas theme.&lt;br /&gt;
| Bloons 2: Christmas Expansion&lt;br /&gt;
|-&lt;br /&gt;
| Community Content&lt;br /&gt;
| Games with community-made content (such as custom levels) included in Flashpoint. Typically also contain some sort of editor.&lt;br /&gt;
| Happy Wheels&lt;br /&gt;
|-&lt;br /&gt;
| COVID-19&lt;br /&gt;
| Games concerning the coronavirus pandemic of 2020.&lt;br /&gt;
| Covid-19 the Game&lt;br /&gt;
|-&lt;br /&gt;
| Creative&lt;br /&gt;
| Anything that facilitates user-created content.&lt;br /&gt;
| Sonic Scene Creator 5&lt;br /&gt;
|-&lt;br /&gt;
| Daily&lt;br /&gt;
| A game with content that updates or changes every day.&lt;br /&gt;
| Drift n' Burn 365&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy&lt;br /&gt;
| A game with a fantasy setting, such as a fairy tale.&lt;br /&gt;
| Talesworth Adventure Episode 1&lt;br /&gt;
|-&lt;br /&gt;
| Halloween&lt;br /&gt;
| Games with a Halloween theme.&lt;br /&gt;
| Angry Birds Halloween HD&lt;br /&gt;
|-&lt;br /&gt;
| Historical&lt;br /&gt;
| A game based on a historical event or time period.&lt;br /&gt;
| Western Front 1914&lt;br /&gt;
|-&lt;br /&gt;
| Holiday&lt;br /&gt;
| Games with holiday themes that don't fit the more specific holiday tags.&lt;br /&gt;
| Save The Easter Bunny&lt;br /&gt;
|-&lt;br /&gt;
| Horror&lt;br /&gt;
| A game that intends to provide an unsettling, creepy, spooky, scary skele-''cough'' atmosphere. Isn't exclusive to any other tag.&lt;br /&gt;
| Exmortis&lt;br /&gt;
|-&lt;br /&gt;
| Intentionally Infuriating&lt;br /&gt;
| Intentionally unfair games designed to frustrate the player.&lt;br /&gt;
| Syobon Action (Cat Mario)&lt;br /&gt;
|-&lt;br /&gt;
| Joke&lt;br /&gt;
| Games that exist solely to deliver a punchline.&lt;br /&gt;
| You Have to Burn the Rope&lt;br /&gt;
|-&lt;br /&gt;
| Level Editor&lt;br /&gt;
| Games with level editors.&lt;br /&gt;
| Warp&lt;br /&gt;
|-&lt;br /&gt;
| Music&lt;br /&gt;
| If music is a major part of gameplay, then use this tag. Can also be used with the Creative tag for music creation applications.&lt;br /&gt;
| Symphony&lt;br /&gt;
|-&lt;br /&gt;
| Physics&lt;br /&gt;
| Objects in the game are affected by real world/akin to real world forces. Often applies to Puzzle games.&lt;br /&gt;
| Red Remover&lt;br /&gt;
|-&lt;br /&gt;
| Pixel&lt;br /&gt;
| A game with a pixelated art style.&lt;br /&gt;
| Super Mario Bros. Crossover&lt;br /&gt;
|-&lt;br /&gt;
| Politics&lt;br /&gt;
| Games with political themes or featuring political figures.&lt;br /&gt;
| Good Guy With A Gun&lt;br /&gt;
|-&lt;br /&gt;
| Religious&lt;br /&gt;
| Games with religious themes, featuring religious figures, and/or based upon religious books/verses/stories.&lt;br /&gt;
| Noah's Ark Memo Game&lt;br /&gt;
|-&lt;br /&gt;
| Science Fiction&lt;br /&gt;
| A game with a futuristic or science fiction theme.&lt;br /&gt;
| Alternator&lt;br /&gt;
|-&lt;br /&gt;
| Side-Scrolling&lt;br /&gt;
| A game with a playfield that scrolls from left to right. Usually applies to shoot 'em ups or platformers.&lt;br /&gt;
| Heli Attack 3&lt;br /&gt;
|-&lt;br /&gt;
| Space&lt;br /&gt;
| Any game with an outer-space theme.&lt;br /&gt;
| Planet Cruncher&lt;br /&gt;
|-&lt;br /&gt;
| Stick&lt;br /&gt;
| Games featuring stick figure characters.&lt;br /&gt;
| Fighter's Rampage&lt;br /&gt;
|-&lt;br /&gt;
| Story-Driven&lt;br /&gt;
| Story is a major focus of the game.&lt;br /&gt;
| Detective Grimoire&lt;br /&gt;
|-&lt;br /&gt;
| Western&lt;br /&gt;
| Cowboys, six shooters and yeeing your last haw.&lt;br /&gt;
| Wild West Showdown&lt;br /&gt;
|-&lt;br /&gt;
| Zombie&lt;br /&gt;
| Any game featuring zombies (usually as enemies).&lt;br /&gt;
| The Hunt&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Content Warnings ==&lt;br /&gt;
&lt;br /&gt;
'''Tags that ''must'' be included if your game matches the criteria.'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Gore&lt;br /&gt;
| Contains realistic blood or guts.&lt;br /&gt;
|-&lt;br /&gt;
| Jumpscare&lt;br /&gt;
| Contains an abrupt image, sound, or event meant to scare or surprise. One example is ''The Scary Maze Game''.&lt;br /&gt;
|-&lt;br /&gt;
| Seizure Warning&lt;br /&gt;
| Contains flashing effects that could trigger photosensitive epilepsy.&lt;br /&gt;
|-&lt;br /&gt;
| Sexual Content&lt;br /&gt;
| Contains explicit or implied depictions of sexual acts or themes.&lt;br /&gt;
|-&lt;br /&gt;
| Strong Language&lt;br /&gt;
| Contains profane, vulgar or offensive language, either spoken or in text.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Animations ==&lt;br /&gt;
&lt;br /&gt;
These tags are intended for animations, but can also be applied to games.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Action&lt;br /&gt;
| Animations that feature emphasis on dynamic movement and physical feats.&lt;br /&gt;
| Madness Combat&lt;br /&gt;
|-&lt;br /&gt;
| Comedy&lt;br /&gt;
| Animations where the main emphasis is on humor or amusement.&lt;br /&gt;
| Mario's Castle Calamity&lt;br /&gt;
|-&lt;br /&gt;
| Drama&lt;br /&gt;
| Animations that typically feature long narratives and more serious forms of storytelling.&lt;br /&gt;
| Law of Talos&lt;br /&gt;
|-&lt;br /&gt;
| Experimental&lt;br /&gt;
| Animations that focus on exploring the medium of animation in general. Usually non-narrative.&lt;br /&gt;
| HeartCore&lt;br /&gt;
|-&lt;br /&gt;
| Informative&lt;br /&gt;
| Animations whose purpose is to educate or inform about a topic.&lt;br /&gt;
| About Catalyst Pictures LTD&lt;br /&gt;
|-&lt;br /&gt;
| Music Video&lt;br /&gt;
| Animations that are primarily set to or feature a piece of music as the main focus.&lt;br /&gt;
| Bested Bud: The Video&lt;br /&gt;
|-&lt;br /&gt;
| Spam&lt;br /&gt;
| Typically low quality animations that are intentionally used to flood or spam content submissions on websites like Newgrounds.&lt;br /&gt;
| 3ear&lt;br /&gt;
|-&lt;br /&gt;
| Screensaver&lt;br /&gt;
| Animations that were intended to be utilized as computer screensavers.&lt;br /&gt;
| Queste Screensaver&lt;br /&gt;
|-&lt;br /&gt;
| Other&lt;br /&gt;
| Animations that don't fit the other tags.&lt;br /&gt;
| A Sticks Life&lt;br /&gt;
|-&lt;br /&gt;
| Adult&lt;br /&gt;
| Animations that mainly feature adult content, usually for the purpose of titillation.&lt;br /&gt;
| Raven Adult Parody&lt;br /&gt;
|-&lt;br /&gt;
| Loop&lt;br /&gt;
| Animations that are typically very short and are intended to repeat indefinitely.&lt;br /&gt;
| Caramelldansen&lt;br /&gt;
|-&lt;br /&gt;
| Advertisement&lt;br /&gt;
| Animations that are intended to sell or raise awareness about a particular product or service.&lt;br /&gt;
| Lower My Bills June 2003 Banner Ads Set 2 (United States)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Franchises ==&lt;br /&gt;
&lt;br /&gt;
Tags that are associated with a particular franchise or intellectual property, web-game related or not. Note: A game or animation does not need to be ''officially'' part of a franchise for its tag to be applicable. In other words, fan-made games and animations based on a particular franchise can still use their respective franchise tag even if they weren't developed/published by the owners of the IP. At least three games in Flashpoint should be based around a franchise to warrant a tag for that franchise.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Adventure Time&lt;br /&gt;
| Adventure Time: Legends of OOO&lt;br /&gt;
|-&lt;br /&gt;
| All That&lt;br /&gt;
| All That Vital Information Dispenser #1&lt;br /&gt;
|-&lt;br /&gt;
| Angry Birds&lt;br /&gt;
| Angry Birds Rio&lt;br /&gt;
|-&lt;br /&gt;
| Animal Crossing&lt;br /&gt;
| Animal Crossing Pattern Maker&lt;br /&gt;
|-&lt;br /&gt;
| Arthur&lt;br /&gt;
| Buster's Movie Maker&lt;br /&gt;
|-&lt;br /&gt;
| Barbie&lt;br /&gt;
| Barbie in Princess Power Dress Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Batman&lt;br /&gt;
| Batman In Crime Wave&lt;br /&gt;
|-&lt;br /&gt;
| Beano&lt;br /&gt;
| The Great Beano Cake Off&lt;br /&gt;
|-&lt;br /&gt;
| Beeserker&lt;br /&gt;
| Beeserker: The Videogame!&lt;br /&gt;
|-&lt;br /&gt;
| Ben 10&lt;br /&gt;
| Ben 10 - Battle Ready&lt;br /&gt;
|-&lt;br /&gt;
| Between the Lions&lt;br /&gt;
| Lionel's Talking Gizmo!&lt;br /&gt;
|-&lt;br /&gt;
| Beyblade&lt;br /&gt;
| Beyblade Chaos&lt;br /&gt;
|-&lt;br /&gt;
| Big Nate&lt;br /&gt;
| Big Nate's Network&lt;br /&gt;
|-&lt;br /&gt;
| Blue's Clues&lt;br /&gt;
| Blue's Clues Ghost Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Captain Underpants&lt;br /&gt;
| The Captain Underpants Rescue Raider 4000&lt;br /&gt;
|-&lt;br /&gt;
| Cars&lt;br /&gt;
| Cars&lt;br /&gt;
|-&lt;br /&gt;
| Castlevania&lt;br /&gt;
| Castlevania 2: Priest Battle&lt;br /&gt;
|-&lt;br /&gt;
| CatDog&lt;br /&gt;
| CatDog's All You Can't Eat Game&lt;br /&gt;
|-&lt;br /&gt;
| Cheetos&lt;br /&gt;
| Cheetos Chase&lt;br /&gt;
|-&lt;br /&gt;
| Chowder&lt;br /&gt;
| The Great Chowder Escape&lt;br /&gt;
|-&lt;br /&gt;
| Chuck E. Cheese&lt;br /&gt;
| Chuck E. Cheese's Pizza Panic!&lt;br /&gt;
|-&lt;br /&gt;
| Chuggington&lt;br /&gt;
| Old Puffer Pete's Puzzle Panic&lt;br /&gt;
|-&lt;br /&gt;
| Clifford the Big Red Dog&lt;br /&gt;
| Clifford's Big Parade&lt;br /&gt;
|-&lt;br /&gt;
| Copa Jetix&lt;br /&gt;
| A Lavanderia Copa Jetix&lt;br /&gt;
|-&lt;br /&gt;
| Crash Bandicoot&lt;br /&gt;
| Crash Tag Team Racing&lt;br /&gt;
|-&lt;br /&gt;
| Curious George&lt;br /&gt;
| Mix and Paint&lt;br /&gt;
|-&lt;br /&gt;
| Cyberchase&lt;br /&gt;
| Cyberchase: The Quest 1 &amp;amp; 2&lt;br /&gt;
|-&lt;br /&gt;
| Danny Phantom&lt;br /&gt;
| Danny Phantom Dueling Decks&lt;br /&gt;
|-&lt;br /&gt;
| Despicable Me&lt;br /&gt;
| Bee-Do!&lt;br /&gt;
|-&lt;br /&gt;
| Dexter's Laboratory&lt;br /&gt;
| Dexter's Labyrinth&lt;br /&gt;
|-&lt;br /&gt;
| Diary of a Wimpy Kid&lt;br /&gt;
| Old-Timey Ice Cream Parlour!&lt;br /&gt;
|-&lt;br /&gt;
| Digimon&lt;br /&gt;
| Digimon Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Dinosaur Train&lt;br /&gt;
| Buddy's A-Maze-ing Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Donkey Kong&lt;br /&gt;
| Donkey Kong&lt;br /&gt;
|-&lt;br /&gt;
| Dora the Explorer&lt;br /&gt;
| Dora's 3-D Backpack Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Ball&lt;br /&gt;
| Dragon Ball Z Tournament&lt;br /&gt;
|-&lt;br /&gt;
| DragonflyTV&lt;br /&gt;
| Nanobots&lt;br /&gt;
|-&lt;br /&gt;
| Duck Hunt&lt;br /&gt;
| Kill The Dog From Duck Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Ed, Edd n Eddy&lt;br /&gt;
| Ed, Edd n Eddy - Clash Of The Idiots&lt;br /&gt;
|-&lt;br /&gt;
| Family Guy&lt;br /&gt;
| Brian's Shoot 'em Up Bar&lt;br /&gt;
|-&lt;br /&gt;
| Fanboy &amp;amp; Chum Chum&lt;br /&gt;
| Fanboy &amp;amp; Chum Chum: Bubble Trouble&lt;br /&gt;
|-&lt;br /&gt;
| Fetch! with Ruff Ruffman&lt;br /&gt;
| Fetch! Face-Off&lt;br /&gt;
|-&lt;br /&gt;
| Final Fantasy&lt;br /&gt;
| Final Fantasy Returns- Flash Game&lt;br /&gt;
|-&lt;br /&gt;
| Five Nights at Freddy's&lt;br /&gt;
| Five Nights of Love-FNAF Dating Sim&lt;br /&gt;
|-&lt;br /&gt;
| Franny's Feet&lt;br /&gt;
| Shoebox Adventures: Fancy Shoes&lt;br /&gt;
|-&lt;br /&gt;
| Frozen&lt;br /&gt;
| Frozen Elsa Fire Makeover&lt;br /&gt;
|-&lt;br /&gt;
| Garfield&lt;br /&gt;
| Garfield's Comic Creator&lt;br /&gt;
|-&lt;br /&gt;
| Garoto Emoticon&lt;br /&gt;
| O Pesadelo do Garoto Emoticon (The Ring)&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Falls&lt;br /&gt;
| Gravity Falls: Rumble's Revenge&lt;br /&gt;
|-&lt;br /&gt;
| Green Lantern&lt;br /&gt;
| Crimson Clash&lt;br /&gt;
|-&lt;br /&gt;
| Half-Life&lt;br /&gt;
| Half-Life Reloaded&lt;br /&gt;
|-&lt;br /&gt;
| Handy Manny&lt;br /&gt;
| Hop Up, Jump In!&lt;br /&gt;
|-&lt;br /&gt;
| Hello Kitty&lt;br /&gt;
| Sanrio Jewel&lt;br /&gt;
|-&lt;br /&gt;
| Hot Wheels&lt;br /&gt;
| Hot Wheels Ferrari X-V Speed Trial&lt;br /&gt;
|-&lt;br /&gt;
| Harry Potter&lt;br /&gt;
| Harry Potter and the Chamber of Secrets&lt;br /&gt;
|-&lt;br /&gt;
| Imagination Movers&lt;br /&gt;
| Warehouse Mouse in: The Bubble Room Game&lt;br /&gt;
|-&lt;br /&gt;
| Imaginext&lt;br /&gt;
| Imaginext™ You're a Firefighter&lt;br /&gt;
|-&lt;br /&gt;
| Jake and the Never Land Pirates&lt;br /&gt;
| Jake's Heroic Race&lt;br /&gt;
|-&lt;br /&gt;
| Jimmy Neutron&lt;br /&gt;
| Jimmy Neutron Sea Minus&lt;br /&gt;
|-&lt;br /&gt;
| Johnny Bravo&lt;br /&gt;
| Johnny Bravo - Bravo Boogie&lt;br /&gt;
|-&lt;br /&gt;
| Jungle Junction&lt;br /&gt;
| Ellyvan's Coconut Parade&lt;br /&gt;
|-&lt;br /&gt;
| Justice League&lt;br /&gt;
| Justice League: Curse of the Underworld&lt;br /&gt;
|-&lt;br /&gt;
| Kirby&lt;br /&gt;
| Kirby's Airride Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Lady and the Tramp&lt;br /&gt;
| Lady and the Tramp Search&lt;br /&gt;
|-&lt;br /&gt;
| Laugh &amp;amp; Learn&lt;br /&gt;
| Laugh &amp;amp; Learn™ Alphabet Game&lt;br /&gt;
|-&lt;br /&gt;
| LEGO&lt;br /&gt;
| Pepper's Skateboard Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Life Savers&lt;br /&gt;
| Life Savers Waterpark Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Little Einsteins&lt;br /&gt;
| The Great Sky Race&lt;br /&gt;
|-&lt;br /&gt;
| Little People&lt;br /&gt;
| Little People® Favorite Friend Finder&lt;br /&gt;
|-&lt;br /&gt;
| Looney Tunes&lt;br /&gt;
| Looney Tunes Avalanche Snowboarding&lt;br /&gt;
|-&lt;br /&gt;
| Madagascar&lt;br /&gt;
| Madagascar 3 Race Across Europe&lt;br /&gt;
|-&lt;br /&gt;
| Mario Bros.&lt;br /&gt;
| Super Mario 63&lt;br /&gt;
|-&lt;br /&gt;
| Martha Speaks&lt;br /&gt;
| Skits Cooks&lt;br /&gt;
|-&lt;br /&gt;
| Meet the Robinsons&lt;br /&gt;
| Meet the Robinsons Crowd Patrol&lt;br /&gt;
|-&lt;br /&gt;
| Mega Man&lt;br /&gt;
| Mega Man RPG&lt;br /&gt;
|-&lt;br /&gt;
| Metal Gear&lt;br /&gt;
| Metal Gear Awesome&lt;br /&gt;
|-&lt;br /&gt;
| Metal Slug&lt;br /&gt;
| Metal Slug Brutal&lt;br /&gt;
|-&lt;br /&gt;
| Metroid&lt;br /&gt;
| Metroid: Genesis&lt;br /&gt;
|-&lt;br /&gt;
| Mickey Mouse Clubhouse&lt;br /&gt;
| Mickey's Treasure Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Minecraft&lt;br /&gt;
| Minecraft Tower Defence 2&lt;br /&gt;
|-&lt;br /&gt;
| Mister Rogers' Neighborhood&lt;br /&gt;
| Museum Go Round&lt;br /&gt;
|-&lt;br /&gt;
| Mortal Kombat&lt;br /&gt;
| Mortal Kombat Karnage&lt;br /&gt;
|-&lt;br /&gt;
| My Little Pony&lt;br /&gt;
| My Little Pony: Applejack's Horseshoe Toss&lt;br /&gt;
|-&lt;br /&gt;
| Naruto&lt;br /&gt;
| Naruto Ninja World Storm 2&lt;br /&gt;
|-&lt;br /&gt;
| Octonauts&lt;br /&gt;
| Octonauts&lt;br /&gt;
|-&lt;br /&gt;
| Ooh, Aah &amp;amp; You&lt;br /&gt;
| Ooh &amp;amp; Aah's Coco-Nutty Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Pac-Man&lt;br /&gt;
| Pac-Man&lt;br /&gt;
|-&lt;br /&gt;
| Passatempo&lt;br /&gt;
| Clicando a Turma&lt;br /&gt;
|-&lt;br /&gt;
| Peep and the Big Wide World&lt;br /&gt;
| Hop To It!&lt;br /&gt;
|-&lt;br /&gt;
| Phineas and Ferb&lt;br /&gt;
| Phineas and Ferb in the Transport-inators of Doooom&lt;br /&gt;
|-&lt;br /&gt;
| Pokémon&lt;br /&gt;
| Who's That Pokémon?&lt;br /&gt;
|-&lt;br /&gt;
| Power Rangers&lt;br /&gt;
| Power Rangers in Space Red Ranger to the Rescue&lt;br /&gt;
|-&lt;br /&gt;
| Pou&lt;br /&gt;
| Pou Kitchen Slacking&lt;br /&gt;
|-&lt;br /&gt;
| Regular Show&lt;br /&gt;
| Regular Show Trash n Dash&lt;br /&gt;
|-&lt;br /&gt;
| Sagwa the Chinese Siamese Cat&lt;br /&gt;
| Counting Koi&lt;br /&gt;
|-&lt;br /&gt;
| Samurai Jack&lt;br /&gt;
| Samurai Jack: Code of the Samurai&lt;br /&gt;
|-&lt;br /&gt;
| Scooby-Doo&lt;br /&gt;
| Scooby Doo! Monster Madness&lt;br /&gt;
|-&lt;br /&gt;
| Shaun the Sheep&lt;br /&gt;
| Shaun the Sheep: Home Sheep Home&lt;br /&gt;
|-&lt;br /&gt;
| Shrek&lt;br /&gt;
| Shrek 'n' Slide&lt;br /&gt;
|-&lt;br /&gt;
| Sonic the Hedgehog&lt;br /&gt;
| Ultimate Flash Sonic&lt;br /&gt;
|-&lt;br /&gt;
| Special Agent Oso&lt;br /&gt;
| Oso's Special Training Center&lt;br /&gt;
|-&lt;br /&gt;
| Spider-Man&lt;br /&gt;
| Spider-Man: City Raid&lt;br /&gt;
|-&lt;br /&gt;
| SpongeBob SquarePants&lt;br /&gt;
| The Spongebob Squarepants Movie 3D Game&lt;br /&gt;
|-&lt;br /&gt;
| Spyro the Dragon&lt;br /&gt;
| Spyro Cavern Escape&lt;br /&gt;
|-&lt;br /&gt;
| Stanley&lt;br /&gt;
| Stanley: Stanley and the Cloud Critters&lt;br /&gt;
|-&lt;br /&gt;
| Star Wars&lt;br /&gt;
| LEGO Star Wars: The Quest for R2-D2&lt;br /&gt;
|-&lt;br /&gt;
| Street Fighter&lt;br /&gt;
| Street Fighter Flash&lt;br /&gt;
|-&lt;br /&gt;
| Tangled&lt;br /&gt;
| Tangled Double Trouble&lt;br /&gt;
|-&lt;br /&gt;
| Teen Titans&lt;br /&gt;
| Teen Titans: Battle Blitz&lt;br /&gt;
|-&lt;br /&gt;
| Teenage Mutant Ninja Turtles&lt;br /&gt;
| Teenage Mutant Ninja Turtles Pizza Time&lt;br /&gt;
|-&lt;br /&gt;
| The Avengers&lt;br /&gt;
| The Avengers: Bunker Busters 2&lt;br /&gt;
|-&lt;br /&gt;
| The Fairly OddParents&lt;br /&gt;
| Jimmy-Timmy Power Hour 2: Co-Pilot Chaos&lt;br /&gt;
|-&lt;br /&gt;
| The Flintstones&lt;br /&gt;
| Flintstones' Bedrock Bobsleddin Blowout&lt;br /&gt;
|-&lt;br /&gt;
| The Legend of Zelda&lt;br /&gt;
| The Legend of Zelda and the Lampshade of No Real Significance&lt;br /&gt;
|-&lt;br /&gt;
| The Loud House&lt;br /&gt;
| Living Loud: Lincoln's List&lt;br /&gt;
|-&lt;br /&gt;
| The Muppets&lt;br /&gt;
| The Great Gonzo's Ridiculously Dangerous &amp;amp; Downright Foolish Stunt Game&lt;br /&gt;
|-&lt;br /&gt;
| The Powerpuff Girls&lt;br /&gt;
| Powerpuff Girls Pillow Fight&lt;br /&gt;
|-&lt;br /&gt;
| The Simpsons&lt;br /&gt;
| The Simpsons Movie: Bart Simpson's Naked Skate&lt;br /&gt;
|-&lt;br /&gt;
| The Smurfs&lt;br /&gt;
| The Smurfs Clumsy's Central Park Dash&lt;br /&gt;
|-&lt;br /&gt;
| ThunderCats&lt;br /&gt;
| ThunderCats: Tomb of Mumm-Ra&lt;br /&gt;
|-&lt;br /&gt;
| Touhou Project&lt;br /&gt;
| 東方悠繰録&lt;br /&gt;
|-&lt;br /&gt;
| Toy Story&lt;br /&gt;
| Toy Story Memory Game&lt;br /&gt;
|-&lt;br /&gt;
| Transformers&lt;br /&gt;
| Transformers Dark of the Moon - Hidden Objects&lt;br /&gt;
|-&lt;br /&gt;
| Turma da Mônica&lt;br /&gt;
| Guarda-Roupa da Mônica&lt;br /&gt;
|-&lt;br /&gt;
| Têtes à Claques&lt;br /&gt;
| Têtes à Claques - Le Air hockey&lt;br /&gt;
|-&lt;br /&gt;
| Undertale&lt;br /&gt;
| Bad Time Simulator (Sans Fight)&lt;br /&gt;
|-&lt;br /&gt;
| Veggietales&lt;br /&gt;
| Veggie Tales Veggie Football&lt;br /&gt;
|-&lt;br /&gt;
| VOCALOID&lt;br /&gt;
| Dress Up Vocaloid&lt;br /&gt;
|-&lt;br /&gt;
| WALL-E&lt;br /&gt;
| WALL-E: Cup Shuffle&lt;br /&gt;
|-&lt;br /&gt;
| Winnie the Pooh&lt;br /&gt;
| Winnie the Pooh's Home Run Derby&lt;br /&gt;
|-&lt;br /&gt;
| Wonka&lt;br /&gt;
| Oompa-Loompa Roundup&lt;br /&gt;
|-&lt;br /&gt;
| WordGirl&lt;br /&gt;
| Synonym Toast&lt;br /&gt;
|-&lt;br /&gt;
| Wreck-It Ralph&lt;br /&gt;
| Wreck-It Ralph: Fix It Felix Jr.&lt;br /&gt;
|-&lt;br /&gt;
| X-Men&lt;br /&gt;
| Wolverine and the X-Men: M.R.D. Escape&lt;br /&gt;
|-&lt;br /&gt;
| Zootopia&lt;br /&gt;
| Zootopia Hair Salon&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Game Engines ==&lt;br /&gt;
&lt;br /&gt;
Game Engines are any programming tool used to make games at a Higher Level than using the tech directly. Note: Techs don't count as Game Engines, for example the ShiVa3D Engine is used to make ShiVa3D plugin games but ShiVa3D games shouldn't be tagged. Also if the engine has a web client, it shouldn't be tagged as that Engine, for example Tic80 shouldn't be tagged Tic80. At least three games in Flashpoint should be created in an engine to warrant a tag for that engine.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [https://ledoux.itch.io/bitsy Bitsy]&lt;br /&gt;
| Visual Game Engine by Adam Le Doux that exports to HTML5. For games &amp;quot;where you can walk around and talk to people and be somewhere&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.scirra.com/ Construct]&lt;br /&gt;
| Visual Game Engine by Scirra Ltd. Exports to HTML5. &lt;br /&gt;
|-&lt;br /&gt;
| Emulated&lt;br /&gt;
| Game is written for a system and emulated online. Please note the [[Curation Format#Banned Games|Banned Games]] because most emulated games are banned. &lt;br /&gt;
|-&lt;br /&gt;
| [http://useflashpunk.net/ FlashPunk]&lt;br /&gt;
| Game Library for Flash. &lt;br /&gt;
|-&lt;br /&gt;
| [http://flixel.org/ Flixel]&lt;br /&gt;
| Game Engine by Adam Atomic that exports to Flash. &lt;br /&gt;
|-&lt;br /&gt;
| [https://www.yoyogames.com/gamemaker GameMaker: Studio]&lt;br /&gt;
| Visual Game Engine by YoYo Games that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.gbstudio.dev/ GB Studio]&lt;br /&gt;
| Visual Game Engine by Chris Maltby for Gameboy Games. Exports to HTML5 using the Gameboy Online emulator.&lt;br /&gt;
|-&lt;br /&gt;
| [http://orteil.dashnet.org/igm/ Idle Game Maker]&lt;br /&gt;
| Visual Game Engine by Orteil and Opti for Clicker Games. Does not export but can be hosted on dashnet.org as HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [http://phaser.io/ Phaser]&lt;br /&gt;
| Game Engine and Toolkit by Photon Storm Ltd. that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.lexaloffle.com/pico-8.php Pico8]&lt;br /&gt;
| Game Engine and Toolkit by Lexaloffle that exports to HTML5. Designed for Retro style game with a 128x128 resolution.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/pixijs/pixi.js PixiJS]&lt;br /&gt;
| Game Library for HTML5 by GoodBoy Digital.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.puzzlescript.net/ PuzzleScript]&lt;br /&gt;
| Game Engine by Stephen Lavelle that exports to HTML5. Designed for Puzzle Games. &lt;br /&gt;
|-&lt;br /&gt;
| [https://scratch.mit.edu/ Scratch]&lt;br /&gt;
| Visual Game Engine by MIT that exports to Flash and HTML5. Designed for Children. &lt;br /&gt;
|-&lt;br /&gt;
| [http://stencyl.com/ Stencyl]&lt;br /&gt;
| Visual Game Engine by Jonathan Chung that exports to Flash and HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://tic.computer/ Tic-80]&lt;br /&gt;
| Game Engine and Toolkit by Nesbox that exports to HTML5. Designed for Retro style games with a 240x136 resolution. &lt;br /&gt;
|-&lt;br /&gt;
| [https://twinery.org Twine]&lt;br /&gt;
| Visual Game Engine and Toolkit by Chris Klimas that exports to HTML5. For Interactive Fiction.  &lt;br /&gt;
|-&lt;br /&gt;
| [https://unity.com/ Unity WebGL]&lt;br /&gt;
| Game Engine and Toolkit by Unity Technologies that exports to HTML5. Not to be confused with Unity Web Player.  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>MagnificentNoodle</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Tags&amp;diff=2905</id>
		<title>Tags</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Tags&amp;diff=2905"/>
		<updated>2020-07-25T18:37:30Z</updated>

		<summary type="html">&lt;p&gt;MagnificentNoodle: remove Sports tag from the Simulation category as it's now its own category&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tags are used to classify and organize games in Flashpoint for easier searching.  Here, they have been organised into categories.  You may use multiple tags per game, and you can use the category headers as tags too (except ''Themes'', ''Content Warnings'', ''Animations'', ''Franchises'' and ''Game Engines''). Tags can be applied to either games or animations, but the most common [[#Animations|Animation tags]] are listed in their own section for your convenience. If there is a tag that you feel would be useful, please ask a Staff Member on the Discord server, and we'll see if it's something that should be added.  We don't want tags to be too specific, to the point where a tag exists solely for one game.&lt;br /&gt;
&lt;br /&gt;
== Action ==&lt;br /&gt;
These games are active and action-packed, whether they involve running, jumping, shooting, or something else.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Artillery&lt;br /&gt;
| Games where you use various weapons, setting the power and angle, to fight your enemy.&lt;br /&gt;
| Tank Wars&lt;br /&gt;
|-&lt;br /&gt;
| Brawler&lt;br /&gt;
| Progress through areas, beating up goons as you go; usually 2D.&lt;br /&gt;
| Stick Brawl&lt;br /&gt;
|-&lt;br /&gt;
| Fighting&lt;br /&gt;
| Two characters face off using combos and special techniques.&lt;br /&gt;
| Samurai Fighters&lt;br /&gt;
|-&lt;br /&gt;
| First-Person Shooter&lt;br /&gt;
| The game is played from the point of view of the character firing the weapon.&lt;br /&gt;
| Sierra 7&lt;br /&gt;
|-&lt;br /&gt;
| Platformer&lt;br /&gt;
| Progress through one or more stages by jumping from object to object.&lt;br /&gt;
| Super Mario 63&lt;br /&gt;
|-&lt;br /&gt;
| Rail Shooter&lt;br /&gt;
| The game is played with a viewpoint that moves automatically, with no input available to the player.&lt;br /&gt;
| Xiao Xiao no. 4&lt;br /&gt;
|-&lt;br /&gt;
| Shoot 'Em Up&lt;br /&gt;
| Move freely horizontally and vertically to shoot enemies with projectiles, while avoiding theirs.&lt;br /&gt;
| Cookie Crisp Space Flight Shooter&lt;br /&gt;
|-&lt;br /&gt;
| Shooter&lt;br /&gt;
| Any game where you use guns to shoot enemies.&lt;br /&gt;
| Alien Hominid&lt;br /&gt;
|-&lt;br /&gt;
| Shooting Gallery&lt;br /&gt;
| Move your cursor to shoot targets on a usually stationary playfield, and rack up lots of points.&lt;br /&gt;
| Pokemon Shooting Range&lt;br /&gt;
|-&lt;br /&gt;
| Time-Attack&lt;br /&gt;
| A game where you try to complete a given task in the fastest time possible or within a very short time limit.&amp;lt;br/&amp;gt;Not to be confused with the Racing tag.&lt;br /&gt;
| N&lt;br /&gt;
|-&lt;br /&gt;
| Vertically-Scrolling Shooter &lt;br /&gt;
| The game is played with a playfield that scrolls from bottom to top (usually in a ship).&lt;br /&gt;
| Enigmata 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Adventure ==&lt;br /&gt;
In Adventure games, the player experiences an interactive story driven by exploration and/or puzzle solving.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Choose Your Own Adventure&lt;br /&gt;
| Choose a path at specific junctions and see where the story takes you.&lt;br /&gt;
| The Henry Stickmin Series&lt;br /&gt;
|-&lt;br /&gt;
| Dating Sim&lt;br /&gt;
| Pick options to take boys or girls on dates.&lt;br /&gt;
| SimGirls&lt;br /&gt;
|-&lt;br /&gt;
| Escape the Room&lt;br /&gt;
| A subset of the Adventure genre where you're in a single room / low amount of rooms, a general lack of story, and puzzles to solve to get out of it.&lt;br /&gt;
| Cube Escape: The Cave&lt;br /&gt;
|-&lt;br /&gt;
| Metroidvania&lt;br /&gt;
| Adventure games that feature an interconnected world, explored by acquiring new items and unlocking new areas.&lt;br /&gt;
| Nuclear Autumn&lt;br /&gt;
|-&lt;br /&gt;
| Point and Click&lt;br /&gt;
| A specific subset of adventure games where your only controls are the mouse.&lt;br /&gt;
| Easy Joe&lt;br /&gt;
|-&lt;br /&gt;
| Roguelike&lt;br /&gt;
| You have one life.  Don't die, or you'll lose most if not all of your progress.&lt;br /&gt;
| Yet Another Roguelike&lt;br /&gt;
|-&lt;br /&gt;
| RPG&lt;br /&gt;
| Games focused less on combat and more on exploration and puzzle solving.  May or may not have detailed character stats.&lt;br /&gt;
| Sonny&lt;br /&gt;
|-&lt;br /&gt;
| Visual Novel&lt;br /&gt;
| Story based games that consist almost entirely of reading and picking choices. Often with static backgrounds and characters.&lt;br /&gt;
| I woke up next to you again.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Arcade ==&lt;br /&gt;
Arcade games have easily graspable gameplay and a focus on getting a high score.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Breakout&lt;br /&gt;
| Bounce a ball from a paddle to break all the bricks in a level.&lt;br /&gt;
| bloXplatter&lt;br /&gt;
|-&lt;br /&gt;
| Clicker&lt;br /&gt;
| A game where you primarily click to increase numbers. &lt;br /&gt;
| OSTM&lt;br /&gt;
|-&lt;br /&gt;
| Dodge&lt;br /&gt;
| You control a character, dodging or avoiding obstacles.&lt;br /&gt;
| Cubefield&lt;br /&gt;
|-&lt;br /&gt;
| Idle&lt;br /&gt;
| A game where numbers go up while you're away. Most of the incremental games are idle ones.&lt;br /&gt;
| Progress Quest&lt;br /&gt;
|-&lt;br /&gt;
| Launch&lt;br /&gt;
| A game where you throw your character to see how far you get. Buy upgrades to shoot yourself further next time.&amp;lt;br/&amp;gt;Not to be confused with the Toss tag.&lt;br /&gt;
| Learn to Fly&lt;br /&gt;
|-&lt;br /&gt;
| Pinball&lt;br /&gt;
| A game typically involving two paddles, a ball with realistic physics, and various objects on a play field that give you points when hit.&lt;br /&gt;
| Pinbill&lt;br /&gt;
|-&lt;br /&gt;
| Pong&lt;br /&gt;
| Games specifically based on Pong. Other paddle-based games will most likely use either the Breakout or Pinball tag.&lt;br /&gt;
| PONGS&lt;br /&gt;
|-&lt;br /&gt;
| Rhythm&lt;br /&gt;
| Press the right buttons to the beat of the music.&lt;br /&gt;
| F2Jam&lt;br /&gt;
|-&lt;br /&gt;
| Rock-Paper-Scissors&lt;br /&gt;
| A game based off the classic three-way head-to-head mind game.&lt;br /&gt;
| Pico vs. Uberkids&lt;br /&gt;
|-&lt;br /&gt;
| Runner&lt;br /&gt;
| A game that usually involves you moving down a path automatically, avoiding obstacles in order to either get a high score (endless) or finish a level.&lt;br /&gt;
| Robot Unicorn Attack&lt;br /&gt;
|-&lt;br /&gt;
| Score-Attack&lt;br /&gt;
| Your goal throughout the game is to get a high score.&lt;br /&gt;
| Starry Night&lt;br /&gt;
|-&lt;br /&gt;
| Snake&lt;br /&gt;
| Games based on Snake.&lt;br /&gt;
| Snake Classic&lt;br /&gt;
|-&lt;br /&gt;
| Stacking&lt;br /&gt;
| Games that involve stacking objects, typically while keeping them balanced.&lt;br /&gt;
| Super Stacker&lt;br /&gt;
|-&lt;br /&gt;
| Tetris&lt;br /&gt;
| Games based on Tetris. Can also be used more generally for other drop-down fast-paced puzzle games such as Puyo Puyo and Dr. Mario.&lt;br /&gt;
| Tetris 1989&lt;br /&gt;
|-&lt;br /&gt;
| Timing&lt;br /&gt;
| Similar to rhythm games, these tend to rely on non-musical, usually-visual cues and proper timing. Stacking and slacking games are popular variants.&lt;br /&gt;
| Feed the King&lt;br /&gt;
|-&lt;br /&gt;
| Toss&lt;br /&gt;
| Games where you toss or launch a character or object to destroy terrain, reach a location, or collect items. Famous examples of this tag are games based on Angry Birds.&amp;lt;br/&amp;gt;Not to be confused with the Launch tag.&lt;br /&gt;
| Soccer Kicker&lt;br /&gt;
|-&lt;br /&gt;
| Whack-A-Mole&lt;br /&gt;
| Characters will pop up on the screen (usually from holes) and the player must hit them before they disappear.&lt;br /&gt;
| Grizzly &amp;amp; the Lemmings: Whack a Lemming&lt;br /&gt;
|-&lt;br /&gt;
| Variety&lt;br /&gt;
| Mini-game collections, or games where the gameplay changes frequently.&lt;br /&gt;
| Four Second Fury&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Educational == &lt;br /&gt;
Educational games aim to teach something as you play.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Math&lt;br /&gt;
| A game that primarily involves solving math problems.&lt;br /&gt;
| Math Shootout&lt;br /&gt;
|-&lt;br /&gt;
| Quiz&lt;br /&gt;
| A game that asks you questions about any particular subject matter. Some Quiz games are more parodical than educational, however.&lt;br /&gt;
| 50 States &lt;br /&gt;
|-&lt;br /&gt;
| Tutorial &lt;br /&gt;
| A game that is more akin to a tutorial, showing you how to do something in an interactive fashion.&lt;br /&gt;
| Ultimate Spriting Tutorial&lt;br /&gt;
|- &lt;br /&gt;
| Typing&lt;br /&gt;
| Games that teach you to type efficiently.&lt;br /&gt;
| Icarus Proudbottom Teaches Typing! &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Puzzle ==&lt;br /&gt;
Puzzle games involve brainteasers of all types, from fast-paced matching games to hidden object puzzles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Find&lt;br /&gt;
| Find things that are hidden within the larger picture, or find differences between pictures.&lt;br /&gt;
| Pocket Creature ~Hidden Objects~&lt;br /&gt;
|-&lt;br /&gt;
| Jigsaw&lt;br /&gt;
| Classic style of puzzle where you have differently shaped pieces and need to put them in the right spots.&lt;br /&gt;
| Ice-Age 4 Jigsaw Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Lemmings&lt;br /&gt;
| Use a set of tools per level to guide marching characters from point A to point B.&lt;br /&gt;
| Oreo O's Creme Team Journey&lt;br /&gt;
|-&lt;br /&gt;
| Logic&lt;br /&gt;
| Follow a set of rules, whether explained or not, and use methodical thinking to solve puzzles. Usually has no game-over criteria or time limit.&lt;br /&gt;
| 3D Logic 2&lt;br /&gt;
|-&lt;br /&gt;
| Marble Popper&lt;br /&gt;
| Shoot a round, small object at others of its kind to match groups of the same color, whether in a large mass as in Puzzle Bobble, or along a trail as in Zuma.&lt;br /&gt;
| Coba&lt;br /&gt;
|-&lt;br /&gt;
| Matching&lt;br /&gt;
| Games where you match groups of similar objects together.&lt;br /&gt;
| Ores&lt;br /&gt;
|-&lt;br /&gt;
| Match-3&lt;br /&gt;
| Swap and move objects around to match colours/shapes in lines.&lt;br /&gt;
| Bejeweled&lt;br /&gt;
|-&lt;br /&gt;
| Maze&lt;br /&gt;
| A game where you traverse or solve mazes.&lt;br /&gt;
| Grow Maze&lt;br /&gt;
|-&lt;br /&gt;
| Memory&lt;br /&gt;
| Games that require using your memory to constantly remember in-game information, such as the level layout or a sequence of inputs. Memory-match and simon-says games fit this tag.&lt;br /&gt;
| &amp;quot;Elephants Never Forget!&amp;quot; Memory Game&lt;br /&gt;
|-&lt;br /&gt;
| Sliding&lt;br /&gt;
| Slide squares or blocks along a grid to create an image or free a specific tile.&lt;br /&gt;
| 8 Square Slider&lt;br /&gt;
|-&lt;br /&gt;
| Sokoban&lt;br /&gt;
| Games that involve pushing boxes around an area into specific locations.&lt;br /&gt;
| Aggressive Sokoban&lt;br /&gt;
|-&lt;br /&gt;
| Stealth&lt;br /&gt;
| The player must move around discreetly to avoid being detected by enemy entities.&lt;br /&gt;
| The Classroom&lt;br /&gt;
|-&lt;br /&gt;
| Sudoku&lt;br /&gt;
| A grid-based game where the goal is to have each row, column and grid of nine boxes be filled with unique values.&lt;br /&gt;
| Just Sudoku&lt;br /&gt;
|-&lt;br /&gt;
| Word&lt;br /&gt;
| Games based on anagrams, crosswords, or similar material, or games that involve manipulating words.&lt;br /&gt;
| Bookworm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Simulation ==&lt;br /&gt;
This type of a game attempts to simulate something from real life, like a card game or just walking around.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Card&lt;br /&gt;
| Card games that don't focus on gambling.&lt;br /&gt;
| Solitaire&lt;br /&gt;
|-&lt;br /&gt;
| Cooking&lt;br /&gt;
| Games that revolve around cooking food.&lt;br /&gt;
| Cooking Academy&lt;br /&gt;
|-&lt;br /&gt;
| Driving&lt;br /&gt;
| Driving games involve steering a vehicle, whether to win a race, get the shortest time, or accomplish another goal.&lt;br /&gt;
| Action Driving Game&lt;br /&gt;
|-&lt;br /&gt;
| Fishing&lt;br /&gt;
| Use a rod to try to catch fish.&lt;br /&gt;
| Donald's Gone Gooey Fishing&lt;br /&gt;
|- &lt;br /&gt;
| Flying&lt;br /&gt;
| Flying, but not fighting or racing. Usually in a plane or other airborne vehicle.&lt;br /&gt;
| Into Space 2&lt;br /&gt;
|-&lt;br /&gt;
| Gambling&lt;br /&gt;
| Bet virtual money, win virtual money.&lt;br /&gt;
| Blackjack Elf&lt;br /&gt;
|-&lt;br /&gt;
| Mahjong&lt;br /&gt;
| A game based off the classic Mahjong/Shanghai solitaire tile games.&lt;br /&gt;
| NingPo MahJong&lt;br /&gt;
|-&lt;br /&gt;
| Parking&lt;br /&gt;
| Park in a precise space, using any vehicle.&lt;br /&gt;
| Docking Perfection 2&lt;br /&gt;
|-&lt;br /&gt;
| Solitaire&lt;br /&gt;
| A game based off the classic solitaire/patience card games.&lt;br /&gt;
| Golf Solitaire&lt;br /&gt;
|-&lt;br /&gt;
| Surgery&lt;br /&gt;
| Any game that involves performing medical operations on characters.&lt;br /&gt;
| Elsa Heart Surgery&lt;br /&gt;
|-&lt;br /&gt;
| Tabletop&lt;br /&gt;
| Games that replicate board games, real-life or invented.&lt;br /&gt;
| Snakes and Ladders&lt;br /&gt;
|-&lt;br /&gt;
| Time Management&lt;br /&gt;
| Move resources quickly in order to reach a quota or fulfill some other objective.&lt;br /&gt;
| Diner Dash&lt;br /&gt;
|-&lt;br /&gt;
| Walking Simulator&lt;br /&gt;
| A game that involves the player exploring a world by walking around it while the story unfolds around them. (Generally, if a game involves combat, platforming, or anything more than just walking around, it usually isn't a walking simulator.) &lt;br /&gt;
| Dear Esther&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sports == &lt;br /&gt;
Sports games attempt to replicate the gameplay of physical sports. This also encompasses fictional sports such as Quidditch. A game does not have to perfectly replicate a sport, so long as it is inspired by sports.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| American Football&lt;br /&gt;
| A game where two teams attempt to carry the ball to the other end of the stadium.&lt;br /&gt;
| First Down Football&lt;br /&gt;
|-&lt;br /&gt;
| Archery&lt;br /&gt;
| The player uses a bow and arrow to hit a distant target.&lt;br /&gt;
| Ultimate Bullseye&lt;br /&gt;
|-&lt;br /&gt;
| Athletics&lt;br /&gt;
| Games that match sports defined as &amp;quot;Athletics&amp;quot; in the Olympics. This includes running, jumping, and throwing disciplines.&lt;br /&gt;
| QWOP&lt;br /&gt;
|- &lt;br /&gt;
| Baseball&lt;br /&gt;
| A game where two teams attempt to hit a ball with a bat and catch it.&lt;br /&gt;
| Pro Baseball&lt;br /&gt;
|-&lt;br /&gt;
| Basketball&lt;br /&gt;
| A game where two teams try to get a ball through a raised hoop.&lt;br /&gt;
| Spooky Hoops&lt;br /&gt;
|-&lt;br /&gt;
| Bowling&lt;br /&gt;
| The players roll a ball, intending to knock down as many pins as possible at the end of the track.&lt;br /&gt;
| Gutterball Golden Pin Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Cricket&lt;br /&gt;
| A game where one team attempts to knock off the opposing team's bails, while the other tries to score runs by hitting the ball away from the other team.&lt;br /&gt;
| Ben 10 Ultimate Alien: Cricket Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Golf&lt;br /&gt;
| Each player attempts to get their ball to the end of a course in the fewest hits.&lt;br /&gt;
| Cartoon Cove Mini Golf&lt;br /&gt;
|-&lt;br /&gt;
| Hockey&lt;br /&gt;
| Two teams using skates attempt to get the ball or puck into the opposing goal. This encompasses Ice Hockey, Roller Hockey, and Air Hockey.&lt;br /&gt;
| Postopia Power Play&lt;br /&gt;
|-&lt;br /&gt;
| Motocross&lt;br /&gt;
| A game where a player on a bike attempts to traverse obstacles, usually with 2D physics.&lt;br /&gt;
| Dirt Bike&lt;br /&gt;
|-&lt;br /&gt;
| Racing &lt;br /&gt;
| Try to go faster than either the other drivers or the clock as you drive around a track.&lt;br /&gt;
| Cyclomaniacs&lt;br /&gt;
|- &lt;br /&gt;
| Skateboarding &lt;br /&gt;
| A game where a player uses a skateboard to either perform tricks or reach the end of a track.&lt;br /&gt;
| G Max Skateboarding&lt;br /&gt;
|- &lt;br /&gt;
| Skating &lt;br /&gt;
| A game where a player uses either ice skates or roller skates to perform tricks or reach the end of a track.&lt;br /&gt;
| Championship Figure Skating&lt;br /&gt;
|- &lt;br /&gt;
| Skiing &lt;br /&gt;
| A game where the player uses skis. This includes racing, jumping, and slalom.&lt;br /&gt;
| Downhill Skiing&lt;br /&gt;
|- &lt;br /&gt;
| Snowboarding &lt;br /&gt;
| A game where the player uses a snowboard.&lt;br /&gt;
| Chocobo's Snowboard Glide&lt;br /&gt;
|- &lt;br /&gt;
| Soccer &lt;br /&gt;
| Two teams attempt to kick the ball into the opposing goal.&lt;br /&gt;
| Toon Cup 2020&lt;br /&gt;
|- &lt;br /&gt;
| Surfing &lt;br /&gt;
| A game where the player uses a surfboard.&lt;br /&gt;
| Aussie Surf Classic&lt;br /&gt;
|- &lt;br /&gt;
| Swimming &lt;br /&gt;
| Try to go faster than either the other drivers or the clock as you drive around a track.&lt;br /&gt;
| Cyclomaniacs&lt;br /&gt;
|- &lt;br /&gt;
| Tennis &lt;br /&gt;
| Two or more players attempt to hit the ball over a net with a racket, with the goal of forcing your opponent to drop it. This also encompasses Table Tennis.&lt;br /&gt;
| TARDIS Tennis&lt;br /&gt;
|- &lt;br /&gt;
| Volleyball &lt;br /&gt;
| Two teams attempt to hit a ball so it strikes the ground of the opposing team's play area.&lt;br /&gt;
| Beach City Turbo Volleyball GP&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Strategy games come in many forms, but usually involve controlling units in an efficient way to defeat some kind of enemy.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Checkers&lt;br /&gt;
| Also called Draughts, move diagonally in order to capture opponents by jumping over them. This tag also applies to any game that has the the basic checkers ruleset.&lt;br /&gt;
| Koala Checkers&lt;br /&gt;
|-&lt;br /&gt;
| Chess&lt;br /&gt;
| A board game where you must try to capture the opponent's &amp;quot;King&amp;quot;. This tag also applies to any game that has the basic chess ruleset.&lt;br /&gt;
| Bikini Bottom Chess&lt;br /&gt;
|-&lt;br /&gt;
| Lane-Based Strategy&lt;br /&gt;
| You and your opponent have one or more lanes with which to send units down to attack each other.&lt;br /&gt;
| Plants vs. Zombies Web Version&lt;br /&gt;
|-&lt;br /&gt;
| Node-Based Strategy&lt;br /&gt;
| The player and the enemy each control 'nodes', which they can send units to and from. &lt;br /&gt;
| Tentacle Wars&lt;br /&gt;
|-&lt;br /&gt;
| Real-Time Strategy&lt;br /&gt;
| Create units and buildings, collect resources, and face an opponent who's doing the same things at the same time as you are.&lt;br /&gt;
| Creeper World: Evermore&lt;br /&gt;
|-&lt;br /&gt;
| Tower Defense&lt;br /&gt;
| Build various towers to destroy the units your enemies send against you.&lt;br /&gt;
| Bloons TD 5&lt;br /&gt;
|-&lt;br /&gt;
| Turn-Based&lt;br /&gt;
| Take turns with an opponent as you create units and buildings, move units, and order attacks.&lt;br /&gt;
| Sonny&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
If a game doesn't seem to fit anywhere else, it will probably fit in one of these tags.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Coloring&lt;br /&gt;
| Digital coloring pages.  Pick a color and color in a picture.  Like a coloring book, but in the form of a web game.&lt;br /&gt;
| SpongeBob: Coloring Book&lt;br /&gt;
|-&lt;br /&gt;
| Demonstration&lt;br /&gt;
| Technical, engine, or concept demonstration. A tech demo.&lt;br /&gt;
| Ray Cast Car&lt;br /&gt;
|-&lt;br /&gt;
| Dress Up&lt;br /&gt;
| Choose outfits and hairstyles for a given character, or create an original character of your own.&lt;br /&gt;
| RPG Heroine Creator&lt;br /&gt;
|-&lt;br /&gt;
| Ecard&lt;br /&gt;
| A virtual postcard that you can send to a friend or relative's Email. Usually customizable.&lt;br /&gt;
| Mama Mirabelle eCard Maker&lt;br /&gt;
|-&lt;br /&gt;
| Experimental&lt;br /&gt;
| Nontraditional games that often explore new concepts in art or gameplay.&lt;br /&gt;
| Crumbling Room&lt;br /&gt;
|-&lt;br /&gt;
| Kissing&lt;br /&gt;
| A strangely prevalent type of game where the gameplay revolves around characters kissing.&lt;br /&gt;
| Seaside Kissing&lt;br /&gt;
|-&lt;br /&gt;
| Microsite&lt;br /&gt;
| Not so much a game as an interactive website backed up from the Internet. Often exists to promote another product.&lt;br /&gt;
| J.K. Rowling Official Site&lt;br /&gt;
|-&lt;br /&gt;
| Print Studio&lt;br /&gt;
| Games where the emphasis is on printing items that may or may not be customised by the player beforehand.&lt;br /&gt;
| Print Center: Beauty and the Beast&lt;br /&gt;
|-&lt;br /&gt;
| Scene Creator&lt;br /&gt;
| Place objects, characters, and other decorations in a diorama. Like Dress Up games, but for a scene.&lt;br /&gt;
| The Disney Scene Creator games&lt;br /&gt;
|-&lt;br /&gt;
| Slacking&lt;br /&gt;
| Games where you must complete a series of tasks without being spotted or caught.&lt;br /&gt;
| Shop Class Slacking&lt;br /&gt;
|-&lt;br /&gt;
| Toy&lt;br /&gt;
| Games with no objective, things to pass the time.&lt;br /&gt;
| Interactive Buddy&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Themes ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| 3D&lt;br /&gt;
| Gameplay takes place in a 3-dimensional environment.&lt;br /&gt;
| 3D City&lt;br /&gt;
|-&lt;br /&gt;
| Adult&lt;br /&gt;
| A game meant entirely for titillation.&lt;br /&gt;
| Super Deepthroat&lt;br /&gt;
|-&lt;br /&gt;
| Advergame&lt;br /&gt;
| Games that are designed purely to promote a commercial product or brand.&lt;br /&gt;
| Postopia Cereal Factory Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Anime&lt;br /&gt;
| A game with an anime art style.&lt;br /&gt;
| Anime Character Maker 2.2&lt;br /&gt;
|-&lt;br /&gt;
| ASCII&lt;br /&gt;
| Games designed with computer characters, typically ones defined in the ASCII Character Set&lt;br /&gt;
| Caverns of Io&lt;br /&gt;
|-&lt;br /&gt;
| Christmas&lt;br /&gt;
| Games with a Christmas theme.&lt;br /&gt;
| Bloons 2: Christmas Expansion&lt;br /&gt;
|-&lt;br /&gt;
| Community Content&lt;br /&gt;
| Games with community-made content (such as custom levels) included in Flashpoint. Typically also contain some sort of editor.&lt;br /&gt;
| Happy Wheels&lt;br /&gt;
|-&lt;br /&gt;
| COVID-19&lt;br /&gt;
| Games concerning the coronavirus pandemic of 2020.&lt;br /&gt;
| Covid-19 the Game&lt;br /&gt;
|-&lt;br /&gt;
| Creative&lt;br /&gt;
| Anything that facilitates user-created content.&lt;br /&gt;
| Sonic Scene Creator 5&lt;br /&gt;
|-&lt;br /&gt;
| Daily&lt;br /&gt;
| A game with content that updates or changes every day.&lt;br /&gt;
| Drift n' Burn 365&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy&lt;br /&gt;
| A game with a fantasy setting, such as a fairy tale.&lt;br /&gt;
| Talesworth Adventure Episode 1&lt;br /&gt;
|-&lt;br /&gt;
| Halloween&lt;br /&gt;
| Games with a Halloween theme.&lt;br /&gt;
| Angry Birds Halloween HD&lt;br /&gt;
|-&lt;br /&gt;
| Historical&lt;br /&gt;
| A game based on a historical event or time period.&lt;br /&gt;
| Western Front 1914&lt;br /&gt;
|-&lt;br /&gt;
| Holiday&lt;br /&gt;
| Games with holiday themes that don't fit the more specific holiday tags.&lt;br /&gt;
| Save The Easter Bunny&lt;br /&gt;
|-&lt;br /&gt;
| Horror&lt;br /&gt;
| A game that intends to provide an unsettling, creepy, spooky, scary skele-''cough'' atmosphere. Isn't exclusive to any other tag.&lt;br /&gt;
| Exmortis&lt;br /&gt;
|-&lt;br /&gt;
| Intentionally Infuriating&lt;br /&gt;
| Intentionally unfair games designed to frustrate the player.&lt;br /&gt;
| Syobon Action (Cat Mario)&lt;br /&gt;
|-&lt;br /&gt;
| Joke&lt;br /&gt;
| Games that exist solely to deliver a punchline.&lt;br /&gt;
| You Have to Burn the Rope&lt;br /&gt;
|-&lt;br /&gt;
| Level Editor&lt;br /&gt;
| Games with level editors.&lt;br /&gt;
| Warp&lt;br /&gt;
|-&lt;br /&gt;
| Music&lt;br /&gt;
| If music is a major part of gameplay, then use this tag. Can also be used with the Creative tag for music creation applications.&lt;br /&gt;
| Symphony&lt;br /&gt;
|-&lt;br /&gt;
| Physics&lt;br /&gt;
| Objects in the game are affected by real world/akin to real world forces. Often applies to Puzzle games.&lt;br /&gt;
| Red Remover&lt;br /&gt;
|-&lt;br /&gt;
| Pixel&lt;br /&gt;
| A game with a pixelated art style.&lt;br /&gt;
| Super Mario Bros. Crossover&lt;br /&gt;
|-&lt;br /&gt;
| Politics&lt;br /&gt;
| Games with political themes or featuring political figures.&lt;br /&gt;
| Good Guy With A Gun&lt;br /&gt;
|-&lt;br /&gt;
| Religious&lt;br /&gt;
| Games with religious themes, featuring religious figures, and/or based upon religious books/verses/stories.&lt;br /&gt;
| Noah's Ark Memo Game&lt;br /&gt;
|-&lt;br /&gt;
| Science Fiction&lt;br /&gt;
| A game with a futuristic or science fiction theme.&lt;br /&gt;
| Alternator&lt;br /&gt;
|-&lt;br /&gt;
| Side-Scrolling&lt;br /&gt;
| A game with a playfield that scrolls from left to right. Usually applies to shoot 'em ups or platformers.&lt;br /&gt;
| Heli Attack 3&lt;br /&gt;
|-&lt;br /&gt;
| Space&lt;br /&gt;
| Any game with an outer-space theme.&lt;br /&gt;
| Planet Cruncher&lt;br /&gt;
|-&lt;br /&gt;
| Stick&lt;br /&gt;
| Games featuring stick figure characters.&lt;br /&gt;
| Fighter's Rampage&lt;br /&gt;
|-&lt;br /&gt;
| Story-Driven&lt;br /&gt;
| Story is a major focus of the game.&lt;br /&gt;
| Detective Grimoire&lt;br /&gt;
|-&lt;br /&gt;
| Western&lt;br /&gt;
| Cowboys, six shooters and yeeing your last haw.&lt;br /&gt;
| Wild West Showdown&lt;br /&gt;
|-&lt;br /&gt;
| Zombie&lt;br /&gt;
| Any game featuring zombies (usually as enemies).&lt;br /&gt;
| The Hunt&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Content Warnings ==&lt;br /&gt;
&lt;br /&gt;
'''Tags that ''must'' be included if your game matches the criteria.'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Gore&lt;br /&gt;
| Contains realistic blood or guts.&lt;br /&gt;
|-&lt;br /&gt;
| Jumpscare&lt;br /&gt;
| Contains an abrupt image, sound, or event meant to scare or surprise. One example is ''The Scary Maze Game''.&lt;br /&gt;
|-&lt;br /&gt;
| Seizure Warning&lt;br /&gt;
| Contains flashing effects that could trigger photosensitive epilepsy.&lt;br /&gt;
|-&lt;br /&gt;
| Sexual Content&lt;br /&gt;
| Contains explicit or implied depictions of sexual acts or themes.&lt;br /&gt;
|-&lt;br /&gt;
| Strong Language&lt;br /&gt;
| Contains profane, vulgar or offensive language, either spoken or in text.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Animations ==&lt;br /&gt;
&lt;br /&gt;
These tags are intended for animations, but can also be applied to games.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Action&lt;br /&gt;
| Animations that feature emphasis on dynamic movement and physical feats.&lt;br /&gt;
| Madness Combat&lt;br /&gt;
|-&lt;br /&gt;
| Comedy&lt;br /&gt;
| Animations where the main emphasis is on humor or amusement.&lt;br /&gt;
| Mario's Castle Calamity&lt;br /&gt;
|-&lt;br /&gt;
| Drama&lt;br /&gt;
| Animations that typically feature long narratives and more serious forms of storytelling.&lt;br /&gt;
| Law of Talos&lt;br /&gt;
|-&lt;br /&gt;
| Experimental&lt;br /&gt;
| Animations that focus on exploring the medium of animation in general. Usually non-narrative.&lt;br /&gt;
| HeartCore&lt;br /&gt;
|-&lt;br /&gt;
| Informative&lt;br /&gt;
| Animations whose purpose is to educate or inform about a topic.&lt;br /&gt;
| About Catalyst Pictures LTD&lt;br /&gt;
|-&lt;br /&gt;
| Music Video&lt;br /&gt;
| Animations that are primarily set to or feature a piece of music as the main focus.&lt;br /&gt;
| Bested Bud: The Video&lt;br /&gt;
|-&lt;br /&gt;
| Spam&lt;br /&gt;
| Typically low quality animations that are intentionally used to flood or spam content submissions on websites like Newgrounds.&lt;br /&gt;
| 3ear&lt;br /&gt;
|-&lt;br /&gt;
| Screensaver&lt;br /&gt;
| Animations that were intended to be utilized as computer screensavers.&lt;br /&gt;
| Queste Screensaver&lt;br /&gt;
|-&lt;br /&gt;
| Other&lt;br /&gt;
| Animations that don't fit the other tags.&lt;br /&gt;
| A Sticks Life&lt;br /&gt;
|-&lt;br /&gt;
| Adult&lt;br /&gt;
| Animations that mainly feature adult content, usually for the purpose of titillation.&lt;br /&gt;
| Raven Adult Parody&lt;br /&gt;
|-&lt;br /&gt;
| Loop&lt;br /&gt;
| Animations that are typically very short and are intended to repeat indefinitely.&lt;br /&gt;
| Caramelldansen&lt;br /&gt;
|-&lt;br /&gt;
| Advertisement&lt;br /&gt;
| Animations that are intended to sell or raise awareness about a particular product or service.&lt;br /&gt;
| Lower My Bills June 2003 Banner Ads Set 2 (United States)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Franchises ==&lt;br /&gt;
&lt;br /&gt;
Tags that are associated with a particular franchise or intellectual property, web-game related or not. Note: A game or animation does not need to be ''officially'' part of a franchise for its tag to be applicable. In other words, fan-made games and animations based on a particular franchise can still use their respective franchise tag even if they weren't developed/published by the owners of the IP. At least three games in Flashpoint should be based around a franchise to warrant a tag for that franchise.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Adventure Time&lt;br /&gt;
| Adventure Time: Legends of OOO&lt;br /&gt;
|-&lt;br /&gt;
| All That&lt;br /&gt;
| All That Vital Information Dispenser #1&lt;br /&gt;
|-&lt;br /&gt;
| Angry Birds&lt;br /&gt;
| Angry Birds Rio&lt;br /&gt;
|-&lt;br /&gt;
| Animal Crossing&lt;br /&gt;
| Animal Crossing Pattern Maker&lt;br /&gt;
|-&lt;br /&gt;
| Arthur&lt;br /&gt;
| Buster's Movie Maker&lt;br /&gt;
|-&lt;br /&gt;
| Barbie&lt;br /&gt;
| Barbie in Princess Power Dress Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Batman&lt;br /&gt;
| Batman In Crime Wave&lt;br /&gt;
|-&lt;br /&gt;
| Beano&lt;br /&gt;
| The Great Beano Cake Off&lt;br /&gt;
|-&lt;br /&gt;
| Beeserker&lt;br /&gt;
| Beeserker: The Videogame!&lt;br /&gt;
|-&lt;br /&gt;
| Ben 10&lt;br /&gt;
| Ben 10 - Battle Ready&lt;br /&gt;
|-&lt;br /&gt;
| Between the Lions&lt;br /&gt;
| Lionel's Talking Gizmo!&lt;br /&gt;
|-&lt;br /&gt;
| Beyblade&lt;br /&gt;
| Beyblade Chaos&lt;br /&gt;
|-&lt;br /&gt;
| Big Nate&lt;br /&gt;
| Big Nate's Network&lt;br /&gt;
|-&lt;br /&gt;
| Blue's Clues&lt;br /&gt;
| Blue's Clues Ghost Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Captain Underpants&lt;br /&gt;
| The Captain Underpants Rescue Raider 4000&lt;br /&gt;
|-&lt;br /&gt;
| Cars&lt;br /&gt;
| Cars&lt;br /&gt;
|-&lt;br /&gt;
| Castlevania&lt;br /&gt;
| Castlevania 2: Priest Battle&lt;br /&gt;
|-&lt;br /&gt;
| CatDog&lt;br /&gt;
| CatDog's All You Can't Eat Game&lt;br /&gt;
|-&lt;br /&gt;
| Cheetos&lt;br /&gt;
| Cheetos Chase&lt;br /&gt;
|-&lt;br /&gt;
| Chowder&lt;br /&gt;
| The Great Chowder Escape&lt;br /&gt;
|-&lt;br /&gt;
| Chuck E. Cheese&lt;br /&gt;
| Chuck E. Cheese's Pizza Panic!&lt;br /&gt;
|-&lt;br /&gt;
| Chuggington&lt;br /&gt;
| Old Puffer Pete's Puzzle Panic&lt;br /&gt;
|-&lt;br /&gt;
| Clifford the Big Red Dog&lt;br /&gt;
| Clifford's Big Parade&lt;br /&gt;
|-&lt;br /&gt;
| Copa Jetix&lt;br /&gt;
| A Lavanderia Copa Jetix&lt;br /&gt;
|-&lt;br /&gt;
| Crash Bandicoot&lt;br /&gt;
| Crash Tag Team Racing&lt;br /&gt;
|-&lt;br /&gt;
| Curious George&lt;br /&gt;
| Mix and Paint&lt;br /&gt;
|-&lt;br /&gt;
| Cyberchase&lt;br /&gt;
| Cyberchase: The Quest 1 &amp;amp; 2&lt;br /&gt;
|-&lt;br /&gt;
| Danny Phantom&lt;br /&gt;
| Danny Phantom Dueling Decks&lt;br /&gt;
|-&lt;br /&gt;
| Despicable Me&lt;br /&gt;
| Bee-Do!&lt;br /&gt;
|-&lt;br /&gt;
| Dexter's Laboratory&lt;br /&gt;
| Dexter's Labyrinth&lt;br /&gt;
|-&lt;br /&gt;
| Diary of a Wimpy Kid&lt;br /&gt;
| Old-Timey Ice Cream Parlour!&lt;br /&gt;
|-&lt;br /&gt;
| Dinosaur Train&lt;br /&gt;
| Buddy's A-Maze-ing Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Donkey Kong&lt;br /&gt;
| Donkey Kong&lt;br /&gt;
|-&lt;br /&gt;
| Dora the Explorer&lt;br /&gt;
| Dora's 3-D Backpack Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Ball&lt;br /&gt;
| Dragon Ball Z Tournament&lt;br /&gt;
|-&lt;br /&gt;
| DragonflyTV&lt;br /&gt;
| Nanobots&lt;br /&gt;
|-&lt;br /&gt;
| Duck Hunt&lt;br /&gt;
| Kill The Dog From Duck Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Ed, Edd n Eddy&lt;br /&gt;
| Ed, Edd n Eddy - Clash Of The Idiots&lt;br /&gt;
|-&lt;br /&gt;
| Family Guy&lt;br /&gt;
| Brian's Shoot 'em Up Bar&lt;br /&gt;
|-&lt;br /&gt;
| Fanboy &amp;amp; Chum Chum&lt;br /&gt;
| Fanboy &amp;amp; Chum Chum: Bubble Trouble&lt;br /&gt;
|-&lt;br /&gt;
| Fetch! with Ruff Ruffman&lt;br /&gt;
| Fetch! Face-Off&lt;br /&gt;
|-&lt;br /&gt;
| Final Fantasy&lt;br /&gt;
| Final Fantasy Returns- Flash Game&lt;br /&gt;
|-&lt;br /&gt;
| Five Nights at Freddy's&lt;br /&gt;
| Five Nights of Love-FNAF Dating Sim&lt;br /&gt;
|-&lt;br /&gt;
| Franny's Feet&lt;br /&gt;
| Shoebox Adventures: Fancy Shoes&lt;br /&gt;
|-&lt;br /&gt;
| Frozen&lt;br /&gt;
| Frozen Elsa Fire Makeover&lt;br /&gt;
|-&lt;br /&gt;
| Garfield&lt;br /&gt;
| Garfield's Comic Creator&lt;br /&gt;
|-&lt;br /&gt;
| Garoto Emoticon&lt;br /&gt;
| O Pesadelo do Garoto Emoticon (The Ring)&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Falls&lt;br /&gt;
| Gravity Falls: Rumble's Revenge&lt;br /&gt;
|-&lt;br /&gt;
| Green Lantern&lt;br /&gt;
| Crimson Clash&lt;br /&gt;
|-&lt;br /&gt;
| Half-Life&lt;br /&gt;
| Half-Life Reloaded&lt;br /&gt;
|-&lt;br /&gt;
| Handy Manny&lt;br /&gt;
| Hop Up, Jump In!&lt;br /&gt;
|-&lt;br /&gt;
| Hello Kitty&lt;br /&gt;
| Sanrio Jewel&lt;br /&gt;
|-&lt;br /&gt;
| Hot Wheels&lt;br /&gt;
| Hot Wheels Ferrari X-V Speed Trial&lt;br /&gt;
|-&lt;br /&gt;
| Harry Potter&lt;br /&gt;
| Harry Potter and the Chamber of Secrets&lt;br /&gt;
|-&lt;br /&gt;
| Imagination Movers&lt;br /&gt;
| Warehouse Mouse in: The Bubble Room Game&lt;br /&gt;
|-&lt;br /&gt;
| Imaginext&lt;br /&gt;
| Imaginext™ You're a Firefighter&lt;br /&gt;
|-&lt;br /&gt;
| Jake and the Never Land Pirates&lt;br /&gt;
| Jake's Heroic Race&lt;br /&gt;
|-&lt;br /&gt;
| Jimmy Neutron&lt;br /&gt;
| Jimmy Neutron Sea Minus&lt;br /&gt;
|-&lt;br /&gt;
| Johnny Bravo&lt;br /&gt;
| Johnny Bravo - Bravo Boogie&lt;br /&gt;
|-&lt;br /&gt;
| Jungle Junction&lt;br /&gt;
| Ellyvan's Coconut Parade&lt;br /&gt;
|-&lt;br /&gt;
| Justice League&lt;br /&gt;
| Justice League: Curse of the Underworld&lt;br /&gt;
|-&lt;br /&gt;
| Kirby&lt;br /&gt;
| Kirby's Airride Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Lady and the Tramp&lt;br /&gt;
| Lady and the Tramp Search&lt;br /&gt;
|-&lt;br /&gt;
| Laugh &amp;amp; Learn&lt;br /&gt;
| Laugh &amp;amp; Learn™ Alphabet Game&lt;br /&gt;
|-&lt;br /&gt;
| LEGO&lt;br /&gt;
| Pepper's Skateboard Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Life Savers&lt;br /&gt;
| Life Savers Waterpark Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Little Einsteins&lt;br /&gt;
| The Great Sky Race&lt;br /&gt;
|-&lt;br /&gt;
| Little People&lt;br /&gt;
| Little People® Favorite Friend Finder&lt;br /&gt;
|-&lt;br /&gt;
| Looney Tunes&lt;br /&gt;
| Looney Tunes Avalanche Snowboarding&lt;br /&gt;
|-&lt;br /&gt;
| Madagascar&lt;br /&gt;
| Madagascar 3 Race Across Europe&lt;br /&gt;
|-&lt;br /&gt;
| Mario Bros.&lt;br /&gt;
| Super Mario 63&lt;br /&gt;
|-&lt;br /&gt;
| Martha Speaks&lt;br /&gt;
| Skits Cooks&lt;br /&gt;
|-&lt;br /&gt;
| Meet the Robinsons&lt;br /&gt;
| Meet the Robinsons Crowd Patrol&lt;br /&gt;
|-&lt;br /&gt;
| Mega Man&lt;br /&gt;
| Mega Man RPG&lt;br /&gt;
|-&lt;br /&gt;
| Metal Gear&lt;br /&gt;
| Metal Gear Awesome&lt;br /&gt;
|-&lt;br /&gt;
| Metal Slug&lt;br /&gt;
| Metal Slug Brutal&lt;br /&gt;
|-&lt;br /&gt;
| Metroid&lt;br /&gt;
| Metroid: Genesis&lt;br /&gt;
|-&lt;br /&gt;
| Mickey Mouse Clubhouse&lt;br /&gt;
| Mickey's Treasure Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Minecraft&lt;br /&gt;
| Minecraft Tower Defence 2&lt;br /&gt;
|-&lt;br /&gt;
| Mister Rogers' Neighborhood&lt;br /&gt;
| Museum Go Round&lt;br /&gt;
|-&lt;br /&gt;
| Mortal Kombat&lt;br /&gt;
| Mortal Kombat Karnage&lt;br /&gt;
|-&lt;br /&gt;
| My Little Pony&lt;br /&gt;
| My Little Pony: Applejack's Horseshoe Toss&lt;br /&gt;
|-&lt;br /&gt;
| Naruto&lt;br /&gt;
| Naruto Ninja World Storm 2&lt;br /&gt;
|-&lt;br /&gt;
| Octonauts&lt;br /&gt;
| Octonauts&lt;br /&gt;
|-&lt;br /&gt;
| Ooh, Aah &amp;amp; You&lt;br /&gt;
| Ooh &amp;amp; Aah's Coco-Nutty Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Pac-Man&lt;br /&gt;
| Pac-Man&lt;br /&gt;
|-&lt;br /&gt;
| Passatempo&lt;br /&gt;
| Clicando a Turma&lt;br /&gt;
|-&lt;br /&gt;
| Peep and the Big Wide World&lt;br /&gt;
| Hop To It!&lt;br /&gt;
|-&lt;br /&gt;
| Phineas and Ferb&lt;br /&gt;
| Phineas and Ferb in the Transport-inators of Doooom&lt;br /&gt;
|-&lt;br /&gt;
| Pokémon&lt;br /&gt;
| Who's That Pokémon?&lt;br /&gt;
|-&lt;br /&gt;
| Power Rangers&lt;br /&gt;
| Power Rangers in Space Red Ranger to the Rescue&lt;br /&gt;
|-&lt;br /&gt;
| Pou&lt;br /&gt;
| Pou Kitchen Slacking&lt;br /&gt;
|-&lt;br /&gt;
| Regular Show&lt;br /&gt;
| Regular Show Trash n Dash&lt;br /&gt;
|-&lt;br /&gt;
| Sagwa the Chinese Siamese Cat&lt;br /&gt;
| Counting Koi&lt;br /&gt;
|-&lt;br /&gt;
| Samurai Jack&lt;br /&gt;
| Samurai Jack: Code of the Samurai&lt;br /&gt;
|-&lt;br /&gt;
| Scooby-Doo&lt;br /&gt;
| Scooby Doo! Monster Madness&lt;br /&gt;
|-&lt;br /&gt;
| Shaun the Sheep&lt;br /&gt;
| Shaun the Sheep: Home Sheep Home&lt;br /&gt;
|-&lt;br /&gt;
| Shrek&lt;br /&gt;
| Shrek 'n' Slide&lt;br /&gt;
|-&lt;br /&gt;
| Sonic the Hedgehog&lt;br /&gt;
| Ultimate Flash Sonic&lt;br /&gt;
|-&lt;br /&gt;
| Special Agent Oso&lt;br /&gt;
| Oso's Special Training Center&lt;br /&gt;
|-&lt;br /&gt;
| Spider-Man&lt;br /&gt;
| Spider-Man: City Raid&lt;br /&gt;
|-&lt;br /&gt;
| SpongeBob SquarePants&lt;br /&gt;
| The Spongebob Squarepants Movie 3D Game&lt;br /&gt;
|-&lt;br /&gt;
| Spyro the Dragon&lt;br /&gt;
| Spyro Cavern Escape&lt;br /&gt;
|-&lt;br /&gt;
| Stanley&lt;br /&gt;
| Stanley: Stanley and the Cloud Critters&lt;br /&gt;
|-&lt;br /&gt;
| Star Wars&lt;br /&gt;
| LEGO Star Wars: The Quest for R2-D2&lt;br /&gt;
|-&lt;br /&gt;
| Street Fighter&lt;br /&gt;
| Street Fighter Flash&lt;br /&gt;
|-&lt;br /&gt;
| Tangled&lt;br /&gt;
| Tangled Double Trouble&lt;br /&gt;
|-&lt;br /&gt;
| Teen Titans&lt;br /&gt;
| Teen Titans: Battle Blitz&lt;br /&gt;
|-&lt;br /&gt;
| Teenage Mutant Ninja Turtles&lt;br /&gt;
| Teenage Mutant Ninja Turtles Pizza Time&lt;br /&gt;
|-&lt;br /&gt;
| The Avengers&lt;br /&gt;
| The Avengers: Bunker Busters 2&lt;br /&gt;
|-&lt;br /&gt;
| The Fairly OddParents&lt;br /&gt;
| Jimmy-Timmy Power Hour 2: Co-Pilot Chaos&lt;br /&gt;
|-&lt;br /&gt;
| The Flintstones&lt;br /&gt;
| Flintstones' Bedrock Bobsleddin Blowout&lt;br /&gt;
|-&lt;br /&gt;
| The Legend of Zelda&lt;br /&gt;
| The Legend of Zelda and the Lampshade of No Real Significance&lt;br /&gt;
|-&lt;br /&gt;
| The Loud House&lt;br /&gt;
| Living Loud: Lincoln's List&lt;br /&gt;
|-&lt;br /&gt;
| The Muppets&lt;br /&gt;
| The Great Gonzo's Ridiculously Dangerous &amp;amp; Downright Foolish Stunt Game&lt;br /&gt;
|-&lt;br /&gt;
| The Powerpuff Girls&lt;br /&gt;
| Powerpuff Girls Pillow Fight&lt;br /&gt;
|-&lt;br /&gt;
| The Simpsons&lt;br /&gt;
| The Simpsons Movie: Bart Simpson's Naked Skate&lt;br /&gt;
|-&lt;br /&gt;
| The Smurfs&lt;br /&gt;
| The Smurfs Clumsy's Central Park Dash&lt;br /&gt;
|-&lt;br /&gt;
| ThunderCats&lt;br /&gt;
| ThunderCats: Tomb of Mumm-Ra&lt;br /&gt;
|-&lt;br /&gt;
| Touhou Project&lt;br /&gt;
| 東方悠繰録&lt;br /&gt;
|-&lt;br /&gt;
| Toy Story&lt;br /&gt;
| Toy Story Memory Game&lt;br /&gt;
|-&lt;br /&gt;
| Transformers&lt;br /&gt;
| Transformers Dark of the Moon - Hidden Objects&lt;br /&gt;
|-&lt;br /&gt;
| Turma da Mônica&lt;br /&gt;
| Guarda-Roupa da Mônica&lt;br /&gt;
|-&lt;br /&gt;
| Têtes à Claques&lt;br /&gt;
| Têtes à Claques - Le Air hockey&lt;br /&gt;
|-&lt;br /&gt;
| Undertale&lt;br /&gt;
| Bad Time Simulator (Sans Fight)&lt;br /&gt;
|-&lt;br /&gt;
| Veggietales&lt;br /&gt;
| Veggie Tales Veggie Football&lt;br /&gt;
|-&lt;br /&gt;
| WALL-E&lt;br /&gt;
| WALL-E: Cup Shuffle&lt;br /&gt;
|-&lt;br /&gt;
| Winnie the Pooh&lt;br /&gt;
| Winnie the Pooh's Home Run Derby&lt;br /&gt;
|-&lt;br /&gt;
| Wonka&lt;br /&gt;
| Oompa-Loompa Roundup&lt;br /&gt;
|-&lt;br /&gt;
| WordGirl&lt;br /&gt;
| Synonym Toast&lt;br /&gt;
|-&lt;br /&gt;
| Wreck-It Ralph&lt;br /&gt;
| Wreck-It Ralph: Fix It Felix Jr.&lt;br /&gt;
|-&lt;br /&gt;
| X-Men&lt;br /&gt;
| Wolverine and the X-Men: M.R.D. Escape&lt;br /&gt;
|-&lt;br /&gt;
| Zootopia&lt;br /&gt;
| Zootopia Hair Salon&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Game Engines ==&lt;br /&gt;
&lt;br /&gt;
Game Engines are any programming tool used to make games at a Higher Level than using the tech directly. Note: Techs don't count as Game Engines, for example the ShiVa3D Engine is used to make ShiVa3D plugin games but ShiVa3D games shouldn't be tagged. Also if the engine has a web client, it shouldn't be tagged as that Engine, for example Tic80 shouldn't be tagged Tic80. At least three games in Flashpoint should be created in an engine to warrant a tag for that engine.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [https://ledoux.itch.io/bitsy Bitsy]&lt;br /&gt;
| Visual Game Engine by Adam Le Doux that exports to HTML5. For games &amp;quot;where you can walk around and talk to people and be somewhere&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.scirra.com/ Construct]&lt;br /&gt;
| Visual Game Engine by Scirra Ltd. Exports to HTML5. &lt;br /&gt;
|-&lt;br /&gt;
| Emulated&lt;br /&gt;
| Game is written for a system and emulated online. Please note the [[Curation Format#Banned Games|Banned Games]] because most emulated games are banned. &lt;br /&gt;
|-&lt;br /&gt;
| [http://useflashpunk.net/ FlashPunk]&lt;br /&gt;
| Game Library for Flash. &lt;br /&gt;
|-&lt;br /&gt;
| [http://flixel.org/ Flixel]&lt;br /&gt;
| Game Engine by Adam Atomic that exports to Flash. &lt;br /&gt;
|-&lt;br /&gt;
| [https://www.yoyogames.com/gamemaker GameMaker: Studio]&lt;br /&gt;
| Visual Game Engine by YoYo Games that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.gbstudio.dev/ GB Studio]&lt;br /&gt;
| Visual Game Engine by Chris Maltby for Gameboy Games. Exports to HTML5 using the Gameboy Online emulator.&lt;br /&gt;
|-&lt;br /&gt;
| [http://orteil.dashnet.org/igm/ Idle Game Maker]&lt;br /&gt;
| Visual Game Engine by Orteil and Opti for Clicker Games. Does not export but can be hosted on dashnet.org as HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [http://phaser.io/ Phaser]&lt;br /&gt;
| Game Engine and Toolkit by Photon Storm Ltd. that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.lexaloffle.com/pico-8.php Pico8]&lt;br /&gt;
| Game Engine and Toolkit by Lexaloffle that exports to HTML5. Designed for Retro style game with a 128x128 resolution.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/pixijs/pixi.js PixiJS]&lt;br /&gt;
| Game Library for HTML5 by GoodBoy Digital.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.puzzlescript.net/ PuzzleScript]&lt;br /&gt;
| Game Engine by Stephen Lavelle that exports to HTML5. Designed for Puzzle Games. &lt;br /&gt;
|-&lt;br /&gt;
| [https://scratch.mit.edu/ Scratch]&lt;br /&gt;
| Visual Game Engine by MIT that exports to Flash and HTML5. Designed for Children. &lt;br /&gt;
|-&lt;br /&gt;
| [http://stencyl.com/ Stencyl]&lt;br /&gt;
| Visual Game Engine by Jonathan Chung that exports to Flash and HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://tic.computer/ Tic-80]&lt;br /&gt;
| Game Engine and Toolkit by Nesbox that exports to HTML5. Designed for Retro style games with a 240x136 resolution. &lt;br /&gt;
|-&lt;br /&gt;
| [https://twinery.org Twine]&lt;br /&gt;
| Visual Game Engine and Toolkit by Chris Klimas that exports to HTML5. For Interactive Fiction.  &lt;br /&gt;
|-&lt;br /&gt;
| [https://unity.com/ Unity WebGL]&lt;br /&gt;
| Game Engine and Toolkit by Unity Technologies that exports to HTML5. Not to be confused with Unity Web Player.  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>MagnificentNoodle</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Extended_FAQ&amp;diff=2840</id>
		<title>Extended FAQ</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Extended_FAQ&amp;diff=2840"/>
		<updated>2020-07-08T05:01:02Z</updated>

		<summary type="html">&lt;p&gt;MagnificentNoodle: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Be sure to check our normal FAQ in the Discord if you don't see your question here, then ask in #help-me-please if you are still not satisfied.&lt;br /&gt;
&lt;br /&gt;
==General questions about the project==&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#WhyFlashpoint|{{anchor|WhyFlashpoint|Why do I need Flashpoint to play the games offline? Can't I just use a standalone player like the Flash Player projector to play them?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Many web games have what is known as a ''sitelock'', which means that they will not work unless they are being played on the original site they were hosted on. Since the projector is not connected to the Internet and cannot identify those sites, those games will refuse to load on it. Flashpoint gets around this by running the games through a ''local server proxy'' which, simply put, tricks them into thinking they are being played on the original sites they were meant to be played on. Moreover, web games are commonly spread across multiple files rather than just one; those are known as ''multi-asset'' games. Those games cannot run properly on just the projector on its own, but Flashpoint also deals with that. For more details, see [[How Flashpoint Works]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ROM|{{anchor|ROM|Can I have a zip or ROM of a specific game? Can I download just the games I want?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Flashpoint simulates the internet in order to make games think they are playing on their original websites (see the previous answer for a more detailed explanation of that). Since the files are laid out the same way as they would be on the internet, games are not separated cleanly into ZIPs or &amp;quot;ROMs.&amp;quot; Flashpoint Infinity downloads games on demand, so you can keep only the games you like by using Flashpoint Infinity.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#FlashEOL|{{anchor|FlashEOL|Will Flash games disappear from the Internet when December 2020 hits?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' They won't disappear by themselves. However, once Flash support is removed from browsers, most people won't be able to use flash content unless they downgrade their browser version. In that situation, the sites that are hosting the games might decide to remove the Flash games because the vast majority of people won't be able to play them anymore. As we cannot rely on the assumption that sites might stay up, we're working hard to grab as many games as possible while they're still here. For more information on the various browsers' road map for Flash's End of Life, see [[Flash EOL]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#FlashKillSwitch|{{anchor|FlashKillSwitch|I heard that Flash Player will block all Flash content from running after 2020. Will Flashpoint also stop working?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' No. Flashpoint will continue to work in 2021 and beyond. The Flash plugin and projectors that we use do not contain the &amp;quot;kill switch&amp;quot;; this was added in a later version of the plugin.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Antivirus|{{anchor|Antivirus|My antivirus flagged Flashpoint! Does Flashpoint have any viruses?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Flashpoint does not have any viruses. However, a number of antivirus programs falsely detect certain files in Flashpoint as viruses. Avast, AVG, and BitDefender are even known to render Flashpoint inoperable; you'll need to follow the instructions for [[Troubleshooting Antivirus Interference]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Legal|{{anchor|Legal|What is the legality of this?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' &amp;quot;The only real answer is nobody knows and really, nobody should care. Games that more or less have a ticking clock until they die need to be saved now, as fast as possible.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
''- BlueMaxima''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ArchivedWebsites|{{anchor|ArchivedWebsites|Where can I see what websites have been archived?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' We are working on consolidating and listing all of our scrapes, but for now, there are several places to look.&lt;br /&gt;
&lt;br /&gt;
* The [https://drive.google.com/open?id=1r8I5hpSPCf_9JWECwa6c4E4tQZELd3cx Flashfreeze Google Drive folder] contains all of our early site scrapes, up to August 1, 2018. &lt;br /&gt;
&lt;br /&gt;
* A few more site scrapes are available from [https://archive.org/details/2018_Flash_In_The_Pan_Core_Sample this Archive.org item] and [https://archive.org/details/@bluemaxima BlueMaxima's Archive.org account].&lt;br /&gt;
&lt;br /&gt;
* We track the sites we're saving on [https://docs.google.com/spreadsheets/d/1AwpA21I1HLacnDdQ_lRIMs1Yo3VC1uqRBq-mnRV11JU/edit this spreadsheet]. If you'd like a site saved, just add it to the appropriate column of the sheet.&lt;br /&gt;
&lt;br /&gt;
* The #flashfreeze channel on our Discord server also has some leftover rips people have gotten.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#PlaySWF|{{anchor|PlaySWF|Can I use Flashpoint to play my own SWF or DCR files?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Follow our [[Curation Tutorial]] to add games to Flashpoint! Flashpoint comes with standalone projectors for Flash and Shockwave, and in some cases it will work to simply open an SWF with a Flash projector or open a DCR with a Director projector. But to ensure that games are preserved and work properly, you'll need to curate them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#HTML5|{{anchor|HTML5|Won't the games just be converted to HTML5?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' No. HTML5 is an entirely different technology, so it's impossible for them to be converted automatically.&lt;br /&gt;
Developers could port them over to the platform, but most will not have the time or resources to do it. Besides, the capabilities of HTML5 are different from those of Flash, so a game ported to HTML5 will never be identical to the original.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Wayback|{{anchor|Wayback|Can't I use the Wayback Machine to play them?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The game has to be archived there in the first place, which may or may not happen. Wayback is specifically poor at grabbing multi-asset games (games that use more than one file), so chances are that it will not work there.&lt;br /&gt;
Games with sitelocks won't work there even if they are archived.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#CheckTheMasterList|{{anchor|CheckTheMasterList|How do I check whether a game is in Flashpoint? I tried using the search bar on the Master List but nothing came up!}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Open the [[Game Master List]] and wait for it to finish loading. (If you're looking for an animation, use the [[Animation Master List]] instead.) Then, press &amp;lt;code&amp;gt;Ctrl&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;F&amp;lt;/code&amp;gt; to search the list. Since this will search exact matches, be sure to try partial titles and account for alternative punctuation. If you're searching the Master List on iOS or Android, you can follow the instructions [https://www.groovypost.com/tips/find-words-web-page-safari-ios-chrome-android/ here].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#OnlineMultiplayer|{{anchor|OnlineMultiplayer|Are you able to add/support this game? It's based on Facebook/is online multi-player.}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Probably not. To support always online games, the emulation of a server is required. To be able to do that is almost as much work as all of Flashpoint itself, so it really wouldn't be practical to put time into.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#NoNitrome|{{anchor|NoNitrome|Where are my favorite Nitrome games?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' All of Nitrome's games were removed from Flashpoint 8.0 at Nitrome's request. This is in accordance with our [http://bluemaxima.org/flashpoint/faq/ removal policy]. If you disagree with Nitrome's decision, you may contact them and politely ask them to reconsider.&lt;br /&gt;
&lt;br /&gt;
==Setting up Flashpoint==&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#FlashpointEditions|{{anchor|FlashpointEditions|What version of Flashpoint should I get? What's the difference between Infinity and Ultimate?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' If you have a lot of free disk space, bandwidth, and time, you should get Flashpoint Ultimate. But if you don't have a lot of free space, want to get Flashpoint up and running quickly, or only want to play a few games, you should get Flashpoint Infinity. See below for a detailed description of each edition of Flashpoint.&lt;br /&gt;
* '''Flashpoint Ultimate''': The full package. All games are fully playable offline. Also includes a logo and screenshot for each game. You'll need a few hundred gigabytes of free disk space - see the [https://bluemaxima.org/flashpoint/downloads/ Flashpoint downloads page] for more details.&lt;br /&gt;
* '''Flashpoint Infinity''': A minimalist build - games download as you choose to play them. Once games are fully downloaded, they will work offline. Only Flash and HTML5 games are available in the base package, but it's only 300MB, meaning you can get up and running quickly. Additional downloadable upgrades add logos, screenshots, and other game technologies like Shockwave and Unity Web Player.&lt;br /&gt;
* '''Flashpoint Core''': A lightweight copy of Flashpoint with one game per platform to aid curation. '''For developers and curators only!''' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#UpdateFlashpoint|{{anchor|UpdateFlashpoint|How do I update Flashpoint when a new version is released?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' If you have Flashpoint Ultimate, you can use [https://bluemaxima.org/flashpoint/downloads/#updater FlashpointUpdater]. There is no updater available for Flashpoint Infinity or Core yet; you'll need to download and extract the new version. You can transfer any playlists you'd like to keep to a new version of Flashpoint by copying the JSON files out of the &amp;lt;code&amp;gt;Data\Playlists&amp;lt;/code&amp;gt; folder from your old Flashpoint folder. Next, paste the JSON files into the &amp;lt;code&amp;gt;Data\Playlists&amp;lt;/code&amp;gt; folder in your new Flashpoint folder.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#UninstallFlashpoint|{{anchor|UninstallFlashpoint|How do I uninstall Flashpoint from my computer?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Flashpoint being a fully portable application, it can be uninstalled by simply deleting its main folder.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#DownloadUltimate|{{anchor|DownloadUltimate|What's the best way to download Flashpoint Ultimate?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' If you're updating to a new version or you're low on disk space, we recommend using [https://bluemaxima.org/flashpoint/downloads/#updater FlashpointUpdater]. In addition to updating an existing copy, it can also be used to download a full copy of Flashpoint Ultimate by pointing it at an empty folder. This lets you avoid downloading and extracting a 7Z file, saving a lot of disk space.&lt;br /&gt;
&lt;br /&gt;
If you want the download to be as quick as possible, we recommend using the [https://bluemaxima.org/flashpoint/downloads/ torrent]. It will be faster, but it comes in the form of a large 7Z file. That means you'll need sufficient free disk space both to download and extract it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Linux|{{anchor|Linux|Can I use Flashpoint on Linux?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Yes, but the current build is outdated. See [[Linux Support]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Mac|{{anchor|Mac|Can I use Flashpoint on Mac?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' A heavily experimental Flashpoint package is available for MacOS. See [[Mac Support]].&lt;br /&gt;
&lt;br /&gt;
== Playing games ==&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#LauncherShortcut|{{anchor|LauncherShortcut|How do I create a shortcut to Flashpoint on my desktop/taskbar/start menu?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Go into the &amp;lt;code&amp;gt;Launcher&amp;lt;/code&amp;gt; folder that's inside your Flashpoint directory and look for &amp;lt;code&amp;gt;Flashpoint.exe&amp;lt;/code&amp;gt;. Right-click it and click &amp;lt;code&amp;gt;Send to &amp;gt; Desktop (create shortcut)&amp;lt;/code&amp;gt;, or drag it to your taskbar or start menu. '''CAUTION: Do NOT drag &amp;lt;code&amp;gt;Flashpoint.exe&amp;lt;/code&amp;gt; directly to your desktop as that will move the file, which will make the launcher not work.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Fullscreen|{{anchor|Fullscreen|Can I play the games in fullscreen? Can I make them bigger?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The answer depends on the type of game you're playing. See below:&lt;br /&gt;
* For Flash games that open in the Flash projector, you can drag the corner of the window to resize it. Do your best to maintain the window's original aspect ratio, otherwise some games might behave in unexpected ways.&lt;br /&gt;
* For Flash, Shockwave, and Java games, you can play them in fullscreen using [http://tanalin.com/en/projects/integer-scaler/ IntegerScaler]. However, this program doesn't play well with multi-monitor setups.&lt;br /&gt;
* For most games that open in a browser, you can press &amp;lt;code&amp;gt;Ctrl&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;+&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Ctrl&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;-&amp;lt;/code&amp;gt; (Ctrl-plus and Ctrl-minus) to zoom in and out. In most cases, fullscreen is not possible for these games.&lt;br /&gt;
* Another option for Shockwave is to use SPRS, a version of the Shockwave projector that runs the games in fullscreen. Though keep in mind that this feature is experimental and has only been tested with a handful of games, therefore it may not work well with all games.&lt;br /&gt;
&lt;br /&gt;
To use SPRS:&lt;br /&gt;
&lt;br /&gt;
# Click the pencil icon on the upper right of the game info section for the game you want to play in fullscreen (if you don't see the icon, enable editing on the &amp;lt;code&amp;gt;Config&amp;lt;/code&amp;gt; tab).&lt;br /&gt;
# Scroll down to the field labeled &amp;lt;code&amp;gt;Application Path&amp;lt;/code&amp;gt; and change &amp;lt;code&amp;gt;SPR.exe&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;SPRS.exe&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Click the checkmark button at the top to confirm.&lt;br /&gt;
# Launch the game.&lt;br /&gt;
&lt;br /&gt;
To close the game, press &amp;lt;code&amp;gt;Esc&amp;lt;/code&amp;gt; (or alternatively, &amp;lt;code&amp;gt;Alt&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;F4&amp;lt;/code&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#EnableEditing|{{anchor|EnableEditing|How do I edit a game or playlist in my copy of Flashpoint?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Click the Config tab of Flashpoint Launcher, then check the &amp;quot;Enable Editing&amp;quot; box. Then click &amp;quot;Save and Restart.&amp;quot; When Flashpoint Launcher re-opens, you'll notice the following changes:&lt;br /&gt;
* Dragging a game onto a playlist in the left sidebar will add the game to the playlist.&lt;br /&gt;
* Clicking the pencil button on the right sidebar will allow you to edit a game entry.&lt;br /&gt;
* Double-clicking the trash icon will allow you to delete a game or playlist. &lt;br /&gt;
* When a playlist is selected, double-clicking the X button on the right sidebar will remove the currently selected game from the playlist.&lt;br /&gt;
* The Curate tab will now be visible. This tab allows you to create, import, and export Flashpoint curations. For more information, see the [[Curation Tutorial]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#GameAssets|{{anchor|GameAssets|Where are the games stored?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The games and all of their assets are stored in the &amp;lt;code&amp;gt;Server\htdocs&amp;lt;/code&amp;gt; folder within Flashpoint's directory (wherever you extracted it to). To find the files for a specific game, right-click the game entry in Flashpoint Launcher, then click &amp;quot;Open File Location.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#SaveData|{{anchor|SaveData|Where is the games' save data kept? How can I delete it/transfer it to another computer/drive?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' You can find the location where each platform keeps their save data in [[Save Data Locations]]. For your convenience, there are two batch scripts included with Flashpoint which can be used to backup and restore save data to another computer or drive; Namely ''Saves Manager - Backup.bat'' and ''Saves Manager - Restore.bat''. If you want to delete save data you are going to have to find and delete it manually at the locations listed on the aforementioned page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#HappyWheels|{{anchor|HappyWheels|I want to play Happy Wheels! What should I download?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' We have a few options:&lt;br /&gt;
* The Happy Wheels Demo is available in Flashpoint Infinity. The demo is missing the user levels and other extra content from the full version.&lt;br /&gt;
* The full version of Happy Wheels is included with Flashpoint Ultimate. It includes all user levels up to 2019-03-24.&lt;br /&gt;
* We also offer a standalone download called [https://archive.org/download/Happy_Wheels_Offline/Happy%20Wheels%201.1.zip Happy Wheels Offline]. It only includes user levels up to 2018-11-26, but it's only 8GB.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#MoshiMonsters|{{anchor|MoshiMonsters|Why isn't Moshi Monsters working in Infinity?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Moshi Monsters is currently broken in Infinity, but it has been fixed for the next version of Flashpoint. To play Moshi Monsters for now, you can download either [https://bluemaxima.org/flashpoint/downloads/ Flashpoint Ultimate] or our [https://download.unstable.life/static/Moshi.7z standalone Moshi Monsters package].&lt;br /&gt;
&lt;br /&gt;
==Troubleshooting==&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#NotWorkingOffline|{{anchor|NotWorkingOffline|I disconnected from the internet and now games don't show up! How do I fix this?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Click the Config tab of Flashpoint Launcher, then uncheck the &amp;quot;On Demand Images&amp;quot; box. Then click &amp;quot;Save and Restart.&amp;quot; When Flashpoint Launcher re-opens, the problem will be fixed.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Win7Bug|{{anchor|Win7Bug|I'm using Windows 7, and when I try to launch Flash games, I get the following error message:}}]]'''&lt;br /&gt;
 Flashpoint Proxy: Connection could not be established with the remote host.&lt;br /&gt;
&lt;br /&gt;
'''A:''' There is a known bug in Flashpoint 8.0 Ultimate that prevents Flash, PopCap Plugin, and some 3DVIA games from working in Windows 7. &lt;br /&gt;
&lt;br /&gt;
A patch is available to correct this problem. To apply the patch, follow these steps:&lt;br /&gt;
# Download the patch from here: https://bluemaxima.org/flashpoint/Flashpoint_Proxy_Patch.zip&lt;br /&gt;
# Open the downloaded folder. Inside of it, you will see another folder called FPSoftware.&lt;br /&gt;
# Click on this FPSoftware folder from the download to highlight it, then press &amp;lt;code&amp;gt;Ctrl&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;C&amp;lt;/code&amp;gt;. This will copy the folder.&lt;br /&gt;
# Navigate into your Flashpoint folder. You'll know you're in the right place because there will be four folders called Data, FPSoftware, Launcher, and Server.&lt;br /&gt;
# Once you're in the right place, press &amp;lt;code&amp;gt;Ctrl&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;V&amp;lt;/code&amp;gt;. This will paste the folder.&lt;br /&gt;
# If asked to overwrite any files, click Yes.&lt;br /&gt;
You may now Start Flashpoint and the issues should be resolved.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#GameDeleted|{{anchor|GameDeleted|I accidentally deleted a game/animation from Flashpoint! How can I reset it?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Follow the steps below:&lt;br /&gt;
# Open your Flashpoint folder and navigate to &amp;lt;code&amp;gt;Data\Platforms&amp;lt;/code&amp;gt;.&lt;br /&gt;
# If you're looking for a game, open the &amp;lt;code&amp;gt;arcade&amp;lt;/code&amp;gt; folder. Or if you're looking for an animation, open the &amp;lt;code&amp;gt;theatre&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
# Find the XML filename that corresponds to the Platform of the game/animation that you deleted. For example, if you deleted a Flash game, the XML filename is &amp;lt;code&amp;gt;Flash.xml&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Depending on whether you're looking for a game or animation, add the XML filename to the end of one of the following base URLs: &lt;br /&gt;
#* Games: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;https://unstable.life/Flashpoint/Data/Platforms/arcade/&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
#* Animations: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;https://unstable.life/Flashpoint/Data/Platforms/theatre/&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
# Download the XML file from the URL you got. Replace the original XML file with the file that you downloaded.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#GameDisappeared|{{anchor|GameDisappeared|I accidentally marked a game as &amp;lt;code&amp;gt;Broken (in Infinity)&amp;lt;/code&amp;gt;, and it disappeared! How do I find it again?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Follow these steps:&lt;br /&gt;
# In your Flashpoint folder, open the &amp;lt;code&amp;gt;Launcher&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
# Open the &amp;lt;code&amp;gt;config.json&amp;lt;/code&amp;gt; file in a text editor such as Notepad.&lt;br /&gt;
# Find the line that says &amp;lt;code&amp;gt;&amp;quot;showBrokenGames&amp;quot;: false,&amp;lt;/code&amp;gt; and change &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Save the file and restart Flashpoint.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Logos|{{anchor|Logos|Why can't I see the games' logos/screenshots?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Flashpoint Infinity does not come with the game logos by default due to size reasons. However, they can be downloaded as an upgrade from the [https://bluemaxima.org/flashpoint/downloads/ Flashpoint Downloads page]. Once it's finished downloading, unzip the file into your Flashpoint folder, then restart Flashpoint Launcher if it's open. The logos are only visible in ''Grid'' viewing mode; You can change the view mode using the drop-down menu that is situated at the bottom-right corner of the launcher window.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#LogosExtract|{{anchor|LogosExtract|I downloaded and extracted the Logos &amp;amp; Screenshots upgrade, but they still don't show up in the launcher. Did I do something wrong?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Make sure whatever program you used to extract the 7z file didn't create an extra folder with the name of the 7z (e.g. &amp;lt;code&amp;gt;FP71-stage3&amp;lt;/code&amp;gt;) inside your main Flashpoint folder. If you see such a folder, simply move the content of that folder out of it into your main Flashpoint folder (both &amp;lt;code&amp;gt;Data&amp;lt;/code&amp;gt; folders will merge).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#GameNotFound|{{anchor|GameNotFound|Why can I not find ''X'' game/animation in the launcher? Why do some games/animations not appear?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' There are a few possibilities:&lt;br /&gt;
&lt;br /&gt;
* Flashpoint Infinity comes with only Flash and HTML5 support from the start to reduce size, but the other platforms can be downloaded as an upgrade. If you are using Flashpoint Infinity and looking for a game or animation that runs on a different plugin, you will need to download the ''Other Technologies'' pack from the ''Home'' tab of the launcher.&lt;br /&gt;
* Make sure you spelled the name of the game/animation correctly when searching. If a search fails, try searching for partial names rather than full names. Varying punctuation is also a common culprit. We are planning on overhauling the Search feature to allow for more customizable and dynamic browsing in the future, so stay tuned!&lt;br /&gt;
* Make sure you don't have a playlist selected by accident; Searching in a playlist will look for the game ''in that playlist specifically''. So make sure you have ''All Games'' selected in the left-hand column before making your search.&lt;br /&gt;
* It's also possible that we don't have the game yet. If you wish to request a game or an animation to be added to Flashpoint, you can do so via the respective request forms that you can find in [[Game Master List]] and [[Animation Master List]]. Alternatively, if you want to ensure that the game/animation is added, you can learn how to ''curate'' it yourself by following our [[Curation Tutorial]]. '''In either case, please thoroughly search the master lists above to make sure that we don't have the game or animation already.''' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#OpenTorrentFile|{{anchor|OpenTorrentFile|Why won't my Ultimate torrent open?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' You will need a torrent client such as [https://www.qbittorrent.org/ qBittorrent] to open the .torrent file. The .torrent file tells your torrent client how to download Flashpoint Ultimate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#IATorrentBad|{{anchor|IATorrentBad|The torrent won't download, even though I'm using a torrent client! What's the problem?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Do '''not''' use the torrent from Archive.org! Because of the size of Flashpoint Ultimate, Archive.org will not seed its torrent. Instead, use the torrent link on [https://bluemaxima.org/flashpoint/downloads/ Bluemaxima.org].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#FlashpointNotWorking|{{anchor|FlashpointNotWorking|Why is Flashpoint not working after my download?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Make sure you unzip the program, as it will not work while still zipped. Please use [https://www.7-zip.org 7-Zip] when doing this, as WinRAR is known to fail. If Flashpoint is still not working, follow the Troubleshooting steps in the [https://bluemaxima.org/flashpoint/Manual.pdf Manual].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Corrupted7ZFile|{{anchor|Corrupted7ZFile|When I try to open the Flashpoint Ultimate 7Z file with 7-Zip, it says &amp;quot;Cannot open as archive.&amp;quot; What's the problem?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The download was probably corrupted. Browsers are not designed to download gigantic files like Flashpoint Ultimate, so you'll need to use a download manager such as [https://www.freedownloadmanager.org/ Free Download Manager] to download the file.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#CheckHash|{{anchor|CheckHash|How can I check whether Flashpoint Ultimate downloaded successfully?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' You'll need to check whether the hash of the file you downloaded matches the expected hash. First, install [https://www.7-zip.org 7-Zip] if you don't have it already. Next, follow these steps:&lt;br /&gt;
# Right-click the 7Z file that you downloaded.&lt;br /&gt;
# Choose &amp;quot;CRC SHA...&amp;quot;, then choose SHA1 or CRC32.&lt;br /&gt;
# Go to the [https://bluemaxima.org/flashpoint/downloads/ Flashpoint downloads page] and click the button labeled &amp;quot;Archive.org&amp;quot; underneath the Flashpoint Ultimate heading. This should take you to Flashpoint Ultimate's Archive.org entry.&lt;br /&gt;
# Scroll down and find the &amp;quot;Download Options&amp;quot; sidebar on the right. Click the &amp;quot;Show All&amp;quot; link.&lt;br /&gt;
# Click the file ending in &amp;lt;code&amp;gt;_files.xml&amp;lt;/code&amp;gt;. For example, on Flashpoint 6.3's page, the file is called &amp;lt;code&amp;gt;Flashpoint6.3_files.xml&amp;lt;/code&amp;gt;.&lt;br /&gt;
# You should see a list of files in XML format. Check the hash listed for the file, and make sure it matches the hash you found in Step 2. For example, if you chose CRC32 in Step 2, make sure the CRC32 hashes are the same.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#InfinityUpgradesBug|{{anchor|InfinityUpgradesBug|Why can't I install the upgrades for Flashpoint Infinity?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' There is a known issue with Flashpoint Launcher that sometimes prevents it from installing the upgrades. Try downloading the upgrades manually by following the steps below: &lt;br /&gt;
# In your Flashpoint folder, open the &amp;lt;code&amp;gt;Data&amp;lt;/code&amp;gt; folder&lt;br /&gt;
# Open the &amp;lt;code&amp;gt;upgrade.json&amp;lt;/code&amp;gt; file in a text editor like Notepad.&lt;br /&gt;
# Find and copy the URL for the upgrade ZIP file that you want to install.&lt;br /&gt;
# Paste the URL into a download manager like [https://www.freedownloadmanager.org/ Free Download Manager]. Wait for the file to finish downloading.&lt;br /&gt;
# Extract the file directly into your Flashpoint folder using [https://www.7-zip.org 7-Zip].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#InfinityPartialDownloads|{{anchor|InfinityPartialDownloads|Most games are working, but when I try to open a specific game, I get an error like one of these:}}]]'''&lt;br /&gt;
* &amp;quot;The file __ is not a Director file.&amp;quot;&lt;br /&gt;
* &amp;quot;Error launching Unity Player: bad file length&amp;quot;&lt;br /&gt;
* &amp;quot;Failed to initialize player's 3D settings&amp;quot;&lt;br /&gt;
* A stuck loading bar&lt;br /&gt;
* Partially loaded images, missing elements on a page or in a game, or other problems indicating file corruption&lt;br /&gt;
&lt;br /&gt;
'''A:''' If you are using Flashpoint Infinity, it's very likely that Flashpoint Router failed to download a complete file. To solve the problem, follow these steps:&lt;br /&gt;
# Right-click the game that you are trying to play, then click &amp;quot;Open File Location.&amp;quot; &lt;br /&gt;
# This will open a folder; delete all of the files there.&lt;br /&gt;
# Clear the cache by following [[#ClearWinINetCache|these steps]].&lt;br /&gt;
# Try launching the game again.&lt;br /&gt;
If the problem persists, try [[#UpdateRouter|updating Flashpoint Router]]. If that doesn't help, follow the Troubleshooting steps in the [https://bluemaxima.org/flashpoint/Manual.pdf Manual].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#UpdateRouter|{{anchor|UpdateRouter|How do I update Flashpoint Router?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Follow these steps:&lt;br /&gt;
# Download this file: https://raw.githubusercontent.com/FlashpointProject/Flashpoint-Router/master/router.php&lt;br /&gt;
# Place the downloaded file in the &amp;lt;code&amp;gt;Server&amp;lt;/code&amp;gt; folder of your Flashpoint folder, overwriting the original &amp;lt;code&amp;gt;router.php&amp;lt;/code&amp;gt; file.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#BrokenKeyboardControls|{{anchor|BrokenKeyboardControls|I am trying to play a Flash game in Basilisk, and the keyboard controls don't work! What's the fix?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' This problem will be fixed in Flashpoint 8.0. To fix this problem in Flashpoint 7.1 and below, follow these steps:&lt;br /&gt;
# Type &amp;lt;code&amp;gt;about:config&amp;lt;/code&amp;gt; in Basilisk's address bar and press Enter.&lt;br /&gt;
# Search for &amp;lt;code&amp;gt;dom.ipc.plugins.flash.disable-protected-mode&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Double-click the entry to set it to True.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#3DVIAAudioBug|{{anchor|3DVIAAudioBug|I am playing a 3DVIA Player webgame and the audio is loud and distorted, how do I fix it?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Your computer has a codec issue with MP3 playback. To resolve this:&lt;br /&gt;
# Install K-Lite Codec Pack.&lt;br /&gt;
# Open Codec Tweak Tool from the Start Menu.&lt;br /&gt;
# In Codec Tweak Tool, open Win7DSFilterTweaker.&lt;br /&gt;
# Under Preferred decoders, change the setting for MP3 to ffdshow.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Error12178|{{anchor|Error12178|When I open Flashpoint I see the following error:}}]]'''&lt;br /&gt;
 Error with proxy: Error reading original system proxy settings. Make sure you have registry read permission. Error code: 12178&lt;br /&gt;
 Games may not work until the error is fixed. Close Flashpoint and open it again once the error is fixed.&lt;br /&gt;
&lt;br /&gt;
'''A:''' This error means that the WinHTTP Web Proxy Auto-Discovery Service is disabled. Follow these steps to re-enable the service:&lt;br /&gt;
# Open a Command Prompt as Administrator&lt;br /&gt;
# Run this command: &amp;lt;code&amp;gt;reg add &amp;quot;HKLM\System\CurrentControlSet\Services\WinHttpAutoProxySvc&amp;quot; /v &amp;quot;Start&amp;quot; /t REG_DWORD /d &amp;quot;2&amp;quot; /f&amp;lt;/code&amp;gt;&lt;br /&gt;
# Restart your computer.&lt;br /&gt;
&lt;br /&gt;
If Flashpoint still does not work after following those steps, the service may have somehow been removed from your system. Follow these steps to add the service back:&lt;br /&gt;
# Open this [https://www.tenforums.com/tutorials/57567-restore-default-services-windows-10-a.html list of default Windows services].&lt;br /&gt;
# Press &amp;lt;code&amp;gt;Ctrl&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;F&amp;lt;/code&amp;gt; to search the page. Search for &amp;lt;code&amp;gt;WinHTTP Web Proxy Auto-Discovery Service&amp;lt;/code&amp;gt; and download the linked &amp;lt;code&amp;gt;.reg&amp;lt;/code&amp;gt; file.&lt;br /&gt;
# Double-click the downloaded &amp;lt;code&amp;gt;.reg&amp;lt;/code&amp;gt; file to add it to the registry. Click &amp;quot;Yes&amp;quot; on any UAC prompts that appear.&lt;br /&gt;
# Restart your computer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ServerExited|{{anchor|ServerExited|Games are not working, and an error like this one appears constantly in the Launcher's logs:}}]]'''&lt;br /&gt;
 Server exited with code 3221225781&lt;br /&gt;
&lt;br /&gt;
'''A:''' First, make sure that you have installed all of the latest Windows Updates. Next, install the [https://www.microsoft.com/en-us/download/details.aspx?id=55170 Microsoft .NET Framework] and the [https://www.microsoft.com/en-us/download/details.aspx?id=48145 Visual C++ 2015 x86 Redistributable]. When you install the Visual C++ Redistributable, '''make sure to install the x86 version''', even if you're on a 64-bit machine!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#LauncherBlackScreen|{{anchor|LauncherBlackScreen|When I open Flashpoint all I get is a black/grey screen. What should I do?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' If your computer has an older graphics card, it may not support the launcher's hardware acceleration. To get around this, disable hardware acceleration by following these steps:&lt;br /&gt;
&lt;br /&gt;
# In your main Flashpoint folder, select the &amp;lt;code&amp;gt;Start Flashpoint&amp;lt;/code&amp;gt; shortcut by clicking it once.&lt;br /&gt;
# Press &amp;lt;code&amp;gt;Alt&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;Enter&amp;lt;/code&amp;gt; to bring up its properties window.&lt;br /&gt;
# In the &amp;lt;code&amp;gt;Target&amp;lt;/code&amp;gt; field, add &amp;lt;code&amp;gt;&amp;amp;nbsp;--disable-gpu&amp;lt;/code&amp;gt; at the very end of the field (notice the space before &amp;lt;code&amp;gt;--&amp;lt;/code&amp;gt;; this is important!).&lt;br /&gt;
# Click OK&lt;br /&gt;
# Launch Flashpoint by double-clicking the &amp;lt;code&amp;gt;Start Flashpoint&amp;lt;/code&amp;gt; shortcut.&lt;br /&gt;
&lt;br /&gt;
Note that this change only affects the launcher itself, and shouldn't have any impact on its performance.&lt;br /&gt;
&lt;br /&gt;
==Work &amp;amp; Curation==&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#SubmitGame|{{anchor|SubmitGame|What is the difference between requesting and curating a game? Can I &amp;quot;submit&amp;quot; a game?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Requesting - This option adds your game to an ever-growing list of ones people want added. You will need to fill out the request form which takes 1-5 minutes. Chances of game being saved by any of the curators is small because there are thousands of games waiting on the list, some of which have been waiting for over a year. If you want to increase the chances of it being saved, we suggest that you try to write an engaging description of the game and/or the reason you want it saved.&lt;br /&gt;
&lt;br /&gt;
Curating - This is the process of actually adding the game to Flashpoint. It requires testing the game using procedures detailed in our curation guides. It takes about 30 minutes to do the first time, but as you learn the process you can get it under 5 minutes.&lt;br /&gt;
To get started, follow our [[Curation Tutorial]].&lt;br /&gt;
Once you curate a game, it will be saved and added to the next version of Flashpoint. &lt;br /&gt;
&lt;br /&gt;
If you'd like to learn more about the concept of digital curation, read [https://en.wikipedia.org/wiki/Digital_curation this article]. It explains the principles behind what we do.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ScrapeWebsites|{{anchor|ScrapeWebsites|What tools should I use to archive whole websites?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' See [[Helpful Tools#Software for Archiving|Helpful Tools]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#WhatPlatform|{{anchor|WhatPlatform|How do I tell what platform a game is?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The easiest way to check these kinds of things is to right-click the game window and look at the context menu that appears. If it says something about Flash, it's a Flash game. If it says nothing out of the ordinary or no context menu appeared, it's probably HTML5. See [https://media.discordapp.net/attachments/509676268719964160/692059796957954079/unknown.png this image] for a summary.&lt;br /&gt;
&lt;br /&gt;
You can also use Inspect Element to look at the embed of the game for the following file extensions:&lt;br /&gt;
&lt;br /&gt;
.swf - Flash&lt;br /&gt;
&lt;br /&gt;
.dcr/.dir/.dxr - Shockwave&lt;br /&gt;
&lt;br /&gt;
.unity3d - Unity Web Player&lt;br /&gt;
&lt;br /&gt;
.jar/.class - Java&lt;br /&gt;
&lt;br /&gt;
.stk - ShiVa3D&lt;br /&gt;
&lt;br /&gt;
.xap - Silverlight&lt;br /&gt;
&lt;br /&gt;
.vmo - 3DVIA&lt;br /&gt;
&lt;br /&gt;
If a game runs only in Internet Explorer, references a .cab file, and is not one of the above types of games, it is probably an ActiveX game.&lt;br /&gt;
&lt;br /&gt;
If a game does not require any plugins or ActiveX controls to run, then it is probably an HTML5 (or HTML/JavaScript) game.&lt;br /&gt;
&lt;br /&gt;
If it's something else it may be under one of our other platforms, but these are the most common types.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#SubmitSWFs|{{anchor|SubmitSWFs|Where can I submit my collection of SWFs?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' [http://bluepload.unstable.life/ This is our public upload location.]&lt;br /&gt;
&lt;br /&gt;
It is highly encouraged that you first check the [[Game Master List]] and the [[Animation Master List]] for any game/animation that are already in Flashpoint and only upload ones that are not.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Decompiler|{{anchor|Decompiler|What is a good tool to decompile/hack SWF files (Flash games)?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The recommended program for this purpose is ''[https://github.com/jindrapetrik/jpexs-decompiler/releases JPEXS Free Flash Decompiler]''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ClearWinINetCache|{{anchor|ClearWinINetCache|How do I clear the Flash projector's cache?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The Flash projectors use WinINet to perform network requests. Some other Flashpoint platforms, such as 3D Groove GX, also use WinINet. To clear the cache for these programs, follow these steps:&lt;br /&gt;
# Press Windows-R to open the Run box. &lt;br /&gt;
# Type the following, then press Enter: &amp;lt;code&amp;gt;RunDll32.exe InetCpl.cpl,ClearMyTracksByProcess 8&amp;lt;/code&amp;gt;&lt;br /&gt;
Note that games that for games that use the Basilisk browser, you will need to [[#ClearBasiliskCache|clear Basilisk's cache]] instead.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ClearBasiliskCache|{{anchor|ClearBasiliskCache|How do I clear the Basilisk browser's cache?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Open the Basilisk browser and follow these steps:&lt;br /&gt;
# Press the &amp;lt;code&amp;gt;Alt&amp;lt;/code&amp;gt; key&lt;br /&gt;
# Click &amp;quot;History,&amp;quot; then &amp;quot;Clear Recent History...&amp;quot;&lt;br /&gt;
# Check the box next to &amp;quot;Cache,&amp;quot; and change the time range to &amp;quot;Everything&amp;quot; using the dropdown menu.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#AlternatePlatformCuration|{{anchor|AlternatePlatformCuration|I'm curating an HTML5 version of a Flash game that is already in Flashpoint (or the other way around). Should I submit it as alternate of Flashpoint's existing entry?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' No, you will need to submit a new, separate curation. Because of the way that Flashpoint's metadata is organized, alternate versions of a game must be of the same [[Platforms|Platform (technology)]] as the main game entry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#cgibin|{{anchor|cgibin|My curation works fine in Flashpoint Core, but when I import it into Infinity, it doesn't work anymore! Is there a problem with my curation?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Probably not. For Infinity, files need to be placed in the &amp;lt;code&amp;gt;cgi-bin&amp;lt;/code&amp;gt; folder, following the same structure as they would in the &amp;lt;code&amp;gt;htdocs&amp;lt;/code&amp;gt; folder, if they meet one of these criteria:&lt;br /&gt;
* The file has a PHP, PHP5 or PHTML extension. These files are always loaded from cgi-bin.&lt;br /&gt;
* The file doesn't have one of these extensions, but does have a PHP script in it that you intend to run.&lt;br /&gt;
&lt;br /&gt;
This restriction exists because it would be unsafe for Infinity to download and execute PHP on demand. &lt;br /&gt;
&lt;br /&gt;
If your curation does not include any PHP scripts and it still isn't working, [[#ClearWinINetCache|clear the cache]] and try launching the game again.&lt;br /&gt;
&lt;br /&gt;
==Technical questions==&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ActiveX|{{anchor|ActiveX|How does Flashpoint's ActiveX support work? What happens when an ActiveX control is registered?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' [https://github.com/FlashpointProject/FlashpointSecureTools/tree/master/FlashpointSecurePlayer Flashpoint Secure Player] powers our ActiveX support. It provides a lightweight wrapper around Internet Explorer's engine, so it can load ActiveX controls just like Internet Explorer can. It has a significant advantage over Internet Explorer though: it allows us to use Internet Explorer's engine with Flashpoint but not change your Internet Explorer settings. It can load files through Flashpoint's proxy and load Flashpoint's ActiveX controls that do not work with Internet Explorer's default settings. In addition, Flashpoint Secure Player resets all changes that it makes to your system after it closes, meaning that ActiveX controls can be used without being permanently installed. All of the ActiveX controls supported by Flashpoint are included in the &amp;lt;code&amp;gt;FPSoftware\ActiveX&amp;lt;/code&amp;gt; folder; no ActiveX controls are downloaded from the internet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#InfinityNightly|{{anchor|InfinityNightly|When does the Nightly Infinity build get updated?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' 12 AM and 2 PM GMT each day.&lt;/div&gt;</summary>
		<author><name>MagnificentNoodle</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Tags&amp;diff=2824</id>
		<title>Tags</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Tags&amp;diff=2824"/>
		<updated>2020-07-02T19:40:02Z</updated>

		<summary type="html">&lt;p&gt;MagnificentNoodle: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tags are used to classify and organize games in Flashpoint for easier searching.  Here, they have been organised into categories.  You may use multiple tags per game, and you can use the category headers as tags too (except ''Themes'', ''Content Warnings'', ''Animations'', ''Franchises'' and ''Game Engines''). Tags can be applied to either games or animations, but the most common [[#Animations|Animation tags]] are listed in their own section for your convenience. If there is a tag that you feel would be useful, please ask a Staff Member on the Discord server, and we'll see if it's something that should be added.  We don't want tags to be too specific, to the point where a tag exists solely for one game.&lt;br /&gt;
&lt;br /&gt;
== Action ==&lt;br /&gt;
These games are active and action-packed, whether they involve running, jumping, shooting, or something else.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Artillery&lt;br /&gt;
| Games where you use various weapons, setting the power and angle, to fight your enemy.&lt;br /&gt;
| Tank Wars&lt;br /&gt;
|-&lt;br /&gt;
| Brawler&lt;br /&gt;
| Progress through areas, beating up goons as you go; usually 2D.&lt;br /&gt;
| Stick Brawl&lt;br /&gt;
|-&lt;br /&gt;
| Fighting&lt;br /&gt;
| Two characters face off using combos and special techniques.&lt;br /&gt;
| Samurai Fighters&lt;br /&gt;
|-&lt;br /&gt;
| First-Person Shooter&lt;br /&gt;
| The game is played from the point of view of the character firing the weapon.&lt;br /&gt;
| Sierra 7&lt;br /&gt;
|-&lt;br /&gt;
| Platformer&lt;br /&gt;
| Progress through one or more stages by jumping from object to object.&lt;br /&gt;
| Super Mario 63&lt;br /&gt;
|-&lt;br /&gt;
| Rail Shooter&lt;br /&gt;
| The game is played with a viewpoint that moves automatically, with no input available to the player.&lt;br /&gt;
| Xiao Xiao no. 4&lt;br /&gt;
|-&lt;br /&gt;
| Shoot 'Em Up&lt;br /&gt;
| Move freely horizontally and vertically to shoot enemies with projectiles, while avoiding theirs.&lt;br /&gt;
| Cookie Crisp Space Flight Shooter&lt;br /&gt;
|-&lt;br /&gt;
| Shooter&lt;br /&gt;
| Any game where you use guns to shoot enemies.&lt;br /&gt;
| Alien Hominid&lt;br /&gt;
|-&lt;br /&gt;
| Shooting Gallery&lt;br /&gt;
| Move your cursor to shoot targets on a usually stationary playfield, and rack up lots of points.&lt;br /&gt;
| Pokemon Shooting Range&lt;br /&gt;
|-&lt;br /&gt;
| Time-Attack&lt;br /&gt;
| A game where you try to complete a given task in the fastest time possible or within a very short time limit.&amp;lt;br/&amp;gt;Not to be confused with the Racing tag.&lt;br /&gt;
| N&lt;br /&gt;
|-&lt;br /&gt;
| Vertically-Scrolling Shooter &lt;br /&gt;
| The game is played with a playfield that scrolls from bottom to top (usually in a ship).&lt;br /&gt;
| Enigmata 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Adventure ==&lt;br /&gt;
In Adventure games, the player experiences an interactive story driven by exploration and/or puzzle solving.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Choose Your Own Adventure&lt;br /&gt;
| Choose a path at specific junctions and see where the story takes you.&lt;br /&gt;
| The Henry Stickmin Series&lt;br /&gt;
|-&lt;br /&gt;
| Dating Sim&lt;br /&gt;
| Pick options to take boys or girls on dates.&lt;br /&gt;
| SimGirls&lt;br /&gt;
|-&lt;br /&gt;
| Escape the Room&lt;br /&gt;
| A subset of the Adventure genre where you're in a single room / low amount of rooms, a general lack of story, and puzzles to solve to get out of it.&lt;br /&gt;
| Cube Escape: The Cave&lt;br /&gt;
|-&lt;br /&gt;
| Metroidvania&lt;br /&gt;
| Adventure games that feature an interconnected world, explored by acquiring new items and unlocking new areas.&lt;br /&gt;
| Nuclear Autumn&lt;br /&gt;
|-&lt;br /&gt;
| Point and Click&lt;br /&gt;
| A specific subset of adventure games where your only controls are the mouse.&lt;br /&gt;
| Easy Joe&lt;br /&gt;
|-&lt;br /&gt;
| Roguelike&lt;br /&gt;
| You have one life.  Don't die, or you'll lose most if not all of your progress.&lt;br /&gt;
| Yet Another Roguelike&lt;br /&gt;
|-&lt;br /&gt;
| RPG&lt;br /&gt;
| Games focused less on combat and more on exploration and puzzle solving.  May or may not have detailed character stats.&lt;br /&gt;
| Sonny&lt;br /&gt;
|-&lt;br /&gt;
| Visual Novel&lt;br /&gt;
| Story based games that consist almost entirely of reading and picking choices. Often with static backgrounds and characters.&lt;br /&gt;
| I woke up next to you again.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Arcade ==&lt;br /&gt;
Arcade games have easily graspable gameplay and a focus on getting a high score.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Breakout&lt;br /&gt;
| Bounce a ball from a paddle to break all the bricks in a level.&lt;br /&gt;
| bloXplatter&lt;br /&gt;
|-&lt;br /&gt;
| Clicker&lt;br /&gt;
| A game where you primarily click to increase numbers. &lt;br /&gt;
| OSTM&lt;br /&gt;
|-&lt;br /&gt;
| Dodge&lt;br /&gt;
| You control a character, dodging or avoiding obstacles.&lt;br /&gt;
| Cubefield&lt;br /&gt;
|-&lt;br /&gt;
| Idle&lt;br /&gt;
| A game where numbers go up while you're away. Most of the incremental games are idle ones.&lt;br /&gt;
| Progress Quest&lt;br /&gt;
|-&lt;br /&gt;
| Launch&lt;br /&gt;
| A game where you throw your character to see how far you get. Buy upgrades to shoot yourself further next time.&amp;lt;br/&amp;gt;Not to be confused with the Toss tag.&lt;br /&gt;
| Learn to Fly&lt;br /&gt;
|-&lt;br /&gt;
| Pinball&lt;br /&gt;
| A game typically involving two paddles, a ball with realistic physics, and various objects on a play field that give you points when hit.&lt;br /&gt;
| Pinbill&lt;br /&gt;
|-&lt;br /&gt;
| Pong&lt;br /&gt;
| Games specifically based on Pong. Other paddle-based games will most likely use either the Breakout or Pinball tag.&lt;br /&gt;
| PONGS&lt;br /&gt;
|-&lt;br /&gt;
| Rhythm&lt;br /&gt;
| Press the right buttons to the beat of the music.&lt;br /&gt;
| F2Jam&lt;br /&gt;
|-&lt;br /&gt;
| Rock-Paper-Scissors&lt;br /&gt;
| A game based off the classic three-way head-to-head mind game.&lt;br /&gt;
| Pico vs. Uberkids&lt;br /&gt;
|-&lt;br /&gt;
| Runner&lt;br /&gt;
| A game that usually involves you moving down a path automatically, avoiding obstacles in order to either get a high score (endless) or finish a level.&lt;br /&gt;
| Robot Unicorn Attack&lt;br /&gt;
|-&lt;br /&gt;
| Score-Attack&lt;br /&gt;
| Your goal throughout the game is to get a high score.&lt;br /&gt;
| Starry Night&lt;br /&gt;
|-&lt;br /&gt;
| Snake&lt;br /&gt;
| Games based on Snake.&lt;br /&gt;
| Snake Classic&lt;br /&gt;
|-&lt;br /&gt;
| Stacking&lt;br /&gt;
| Games that involve stacking objects, typically while keeping them balanced.&lt;br /&gt;
| Super Stacker&lt;br /&gt;
|-&lt;br /&gt;
| Tetris&lt;br /&gt;
| Games based on Tetris. Can also be used more generally for other drop-down fast-paced puzzle games such as Puyo Puyo and Dr. Mario.&lt;br /&gt;
| Tetris 1989&lt;br /&gt;
|-&lt;br /&gt;
| Timing&lt;br /&gt;
| Similar to rhythm games, these tend to rely on non-musical, usually-visual cues and proper timing. Stacking and slacking games are popular variants.&lt;br /&gt;
| Feed the King&lt;br /&gt;
|-&lt;br /&gt;
| Toss&lt;br /&gt;
| Games where you toss or launch a character or object to destroy terrain, reach a location, or collect items. Famous examples of this tag are games based on Angry Birds.&amp;lt;br/&amp;gt;Not to be confused with the Launch tag.&lt;br /&gt;
| Soccer Kicker&lt;br /&gt;
|-&lt;br /&gt;
| Variety&lt;br /&gt;
| Mini-game collections, or games where the gameplay changes frequently.&lt;br /&gt;
| Four Second Fury&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Educational == &lt;br /&gt;
Educational games aim to teach something as you play.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Math&lt;br /&gt;
| A game that primarily involves solving math problems.&lt;br /&gt;
| Math Shootout&lt;br /&gt;
|-&lt;br /&gt;
| Quiz&lt;br /&gt;
| A game that asks you questions about any particular subject matter. Some Quiz games are more parodical than educational, however.&lt;br /&gt;
| 50 States &lt;br /&gt;
|-&lt;br /&gt;
| Tutorial &lt;br /&gt;
| A game that is more akin to a tutorial, showing you how to do something in an interactive fashion.&lt;br /&gt;
| Ultimate Spriting Tutorial&lt;br /&gt;
|- &lt;br /&gt;
| Typing&lt;br /&gt;
| Games that teach you to type efficiently.&lt;br /&gt;
| Icarus Proudbottom Teaches Typing! &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Puzzle ==&lt;br /&gt;
Puzzle games involve brainteasers of all types, from fast-paced matching games to hidden object puzzles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Find&lt;br /&gt;
| Find things that are hidden within the larger picture, or find differences between pictures.&lt;br /&gt;
| Pocket Creature ~Hidden Objects~&lt;br /&gt;
|-&lt;br /&gt;
| Jigsaw&lt;br /&gt;
| Classic style of puzzle where you have differently shaped pieces and need to put them in the right spots.&lt;br /&gt;
| Ice-Age 4 Jigsaw Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Lemmings&lt;br /&gt;
| Use a set of tools per level to guide marching characters from point A to point B.&lt;br /&gt;
| Oreo O's Creme Team Journey&lt;br /&gt;
|-&lt;br /&gt;
| Logic&lt;br /&gt;
| Follow a set of rules, whether explained or not, and use methodical thinking to solve puzzles. Usually has no game-over criteria or time limit.&lt;br /&gt;
| 3D Logic 2&lt;br /&gt;
|-&lt;br /&gt;
| Marble Popper&lt;br /&gt;
| Shoot a round, small object at others of its kind to match groups of the same color, whether in a large mass as in Puzzle Bobble, or along a trail as in Zuma.&lt;br /&gt;
| Coba&lt;br /&gt;
|-&lt;br /&gt;
| Matching&lt;br /&gt;
| Games where you match groups of similar objects together.&lt;br /&gt;
| Ores&lt;br /&gt;
|-&lt;br /&gt;
| Match-3&lt;br /&gt;
| Swap and move objects around to match colours/shapes in lines.&lt;br /&gt;
| Bejeweled&lt;br /&gt;
|-&lt;br /&gt;
| Maze&lt;br /&gt;
| A game where you traverse or solve mazes.&lt;br /&gt;
| Grow Maze&lt;br /&gt;
|-&lt;br /&gt;
| Memory&lt;br /&gt;
| Games that require using your memory to constantly remember in-game information, such as the level layout or a sequence of inputs. Memory-match and simon-says games fit this tag.&lt;br /&gt;
| &amp;quot;Elephants Never Forget!&amp;quot; Memory Game&lt;br /&gt;
|-&lt;br /&gt;
| Sliding&lt;br /&gt;
| Slide squares or blocks along a grid to create an image or free a specific tile.&lt;br /&gt;
| 8 Square Slider&lt;br /&gt;
|-&lt;br /&gt;
| Sokoban&lt;br /&gt;
| Games that involve pushing boxes around an area into specific locations.&lt;br /&gt;
| Aggressive Sokoban&lt;br /&gt;
|-&lt;br /&gt;
| Stealth&lt;br /&gt;
| The player must move around discreetly to avoid being detected by enemy entities.&lt;br /&gt;
| The Classroom&lt;br /&gt;
|-&lt;br /&gt;
| Sudoku&lt;br /&gt;
| A grid-based game where the goal is to have each row, column and grid of nine boxes be filled with unique values.&lt;br /&gt;
| Just Sudoku&lt;br /&gt;
|-&lt;br /&gt;
| Word&lt;br /&gt;
| Games based on anagrams, crosswords, or similar material, or games that involve manipulating words.&lt;br /&gt;
| Bookworm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Simulation ==&lt;br /&gt;
This type of a game attempts to simulate something from real life, like a card game or just walking around.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Card&lt;br /&gt;
| Card games that don't focus on gambling.&lt;br /&gt;
| Solitaire&lt;br /&gt;
|-&lt;br /&gt;
| Cooking&lt;br /&gt;
| Games that revolve around cooking food.&lt;br /&gt;
| Cooking Academy&lt;br /&gt;
|-&lt;br /&gt;
| Driving&lt;br /&gt;
| Driving games involve steering a vehicle, whether to win a race, get the shortest time, or accomplish another goal.&lt;br /&gt;
| Action Driving Game&lt;br /&gt;
|-&lt;br /&gt;
| Fishing&lt;br /&gt;
| Use a rod to try to catch fish.&lt;br /&gt;
| Donald's Gone Gooey Fishing&lt;br /&gt;
|- &lt;br /&gt;
| Flying&lt;br /&gt;
| Flying, but not fighting or racing. Usually in a plane or other airborne vehicle.&lt;br /&gt;
| Into Space 2&lt;br /&gt;
|-&lt;br /&gt;
| Gambling&lt;br /&gt;
| Bet virtual money, win virtual money.&lt;br /&gt;
| Blackjack Elf&lt;br /&gt;
|-&lt;br /&gt;
| Mahjong&lt;br /&gt;
| A game based off the classic Mahjong/Shanghai solitaire tile games.&lt;br /&gt;
| NingPo MahJong&lt;br /&gt;
|-&lt;br /&gt;
| Parking&lt;br /&gt;
| Park in a precise space, using any vehicle.&lt;br /&gt;
| Docking Perfection 2&lt;br /&gt;
|-&lt;br /&gt;
| Solitaire&lt;br /&gt;
| A game based off the classic solitaire/patience card games.&lt;br /&gt;
| Golf Solitaire&lt;br /&gt;
|-&lt;br /&gt;
| Sports&lt;br /&gt;
| A recreation of any real-world sport, like baseball or football.&lt;br /&gt;
| Stick Cricket&lt;br /&gt;
|-&lt;br /&gt;
| Surgery&lt;br /&gt;
| Any game that involves performing medical operations on characters.&lt;br /&gt;
| Elsa Heart Surgery&lt;br /&gt;
|-&lt;br /&gt;
| Tabletop&lt;br /&gt;
| Games that replicate board games, real-life or invented.&lt;br /&gt;
| Snakes and Ladders&lt;br /&gt;
|-&lt;br /&gt;
| Time Management&lt;br /&gt;
| Move resources quickly in order to reach a quota or fulfill some other objective.&lt;br /&gt;
| Diner Dash&lt;br /&gt;
|-&lt;br /&gt;
| Walking Simulator&lt;br /&gt;
| A game that involves the player exploring a world by walking around it while the story unfolds around them. (Generally, if a game involves combat, platforming, or anything more than just walking around, it usually isn't a walking simulator.) &lt;br /&gt;
| Dear Esther&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sports == &lt;br /&gt;
Sports games attempt to replicate the gameplay of physical sports. This also encompasses fictional sports such as Quidditch. A game does not have to perfectly replicate a sport, so long as it is inspired by sports.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| American Football&lt;br /&gt;
| A game where two teams attempt to carry the ball to the other end of the stadium.&lt;br /&gt;
| First Down Football&lt;br /&gt;
|-&lt;br /&gt;
| Archery&lt;br /&gt;
| The player uses a bow and arrow to hit a distant target.&lt;br /&gt;
| Ultimate Bullseye&lt;br /&gt;
|-&lt;br /&gt;
| Athletics&lt;br /&gt;
| Games that match sports defined as &amp;quot;Athletics&amp;quot; in the Olympics. This includes running, jumping, and throwing disciplines.&lt;br /&gt;
| QWOP&lt;br /&gt;
|- &lt;br /&gt;
| Baseball&lt;br /&gt;
| A game where two teams attempt to hit a ball with a bat and catch it.&lt;br /&gt;
| Pro Baseball&lt;br /&gt;
|-&lt;br /&gt;
| Basketball&lt;br /&gt;
| A game where two teams try to get a ball through a raised hoop.&lt;br /&gt;
| Spooky Hoops&lt;br /&gt;
|-&lt;br /&gt;
| Bowling&lt;br /&gt;
| The players roll a ball, intending to knock down as many pins as possible at the end of the track.&lt;br /&gt;
| Gutterball Golden Pin Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Cricket&lt;br /&gt;
| A game where one team attempts to knock off the opposing team's bails, while the other tries to score runs by hitting the ball away from the other team.&lt;br /&gt;
| Ben 10 Ultimate Alien: Cricket Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Golf&lt;br /&gt;
| Each player attempts to get their ball to the end of a course in the fewest hits.&lt;br /&gt;
| Cartoon Cove Mini Golf&lt;br /&gt;
|-&lt;br /&gt;
| Hockey&lt;br /&gt;
| Two teams using skates attempt to get the ball or puck into the opposing goal. This encompasses Ice Hockey, Roller Hockey, and Air Hockey.&lt;br /&gt;
| Postopia Power Play&lt;br /&gt;
|-&lt;br /&gt;
| Motocross&lt;br /&gt;
| A game where a player on a bike attempts to traverse obstacles, usually with 2D physics.&lt;br /&gt;
| Dirt Bike&lt;br /&gt;
|-&lt;br /&gt;
| Racing &lt;br /&gt;
| Try to go faster than either the other drivers or the clock as you drive around a track.&lt;br /&gt;
| Cyclomaniacs&lt;br /&gt;
|- &lt;br /&gt;
| Skateboarding &lt;br /&gt;
| A game where a player uses a skateboard to either perform tricks or reach the end of a track.&lt;br /&gt;
| G Max Skateboarding&lt;br /&gt;
|- &lt;br /&gt;
| Skating &lt;br /&gt;
| A game where a player uses either ice skates or roller skates to perform tricks or reach the end of a track.&lt;br /&gt;
| Championship Figure Skating&lt;br /&gt;
|- &lt;br /&gt;
| Skiing &lt;br /&gt;
| A game where the player uses skis. This includes racing, jumping, and slalom.&lt;br /&gt;
| Downhill Skiing&lt;br /&gt;
|- &lt;br /&gt;
| Snowboarding &lt;br /&gt;
| A game where the player uses a snowboard.&lt;br /&gt;
| Chocobo's Snowboard Glide&lt;br /&gt;
|- &lt;br /&gt;
| Soccer &lt;br /&gt;
| Two teams attempt to kick the ball into the opposing goal.&lt;br /&gt;
| Toon Cup 2020&lt;br /&gt;
|- &lt;br /&gt;
| Surfing &lt;br /&gt;
| A game where the player uses a surfboard.&lt;br /&gt;
| Aussie Surf Classic&lt;br /&gt;
|- &lt;br /&gt;
| Swimming &lt;br /&gt;
| Try to go faster than either the other drivers or the clock as you drive around a track.&lt;br /&gt;
| Cyclomaniacs&lt;br /&gt;
|- &lt;br /&gt;
| Tennis &lt;br /&gt;
| Two or more players attempt to hit the ball over a net with a racket, with the goal of forcing your opponent to drop it. This also encompasses Table Tennis.&lt;br /&gt;
| TARDIS Tennis&lt;br /&gt;
|- &lt;br /&gt;
| Volleyball &lt;br /&gt;
| Two teams attempt to hit a ball so it strikes the ground of the opposing team's play area.&lt;br /&gt;
| Beach City Turbo Volleyball GP&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Strategy games come in many forms, but usually involve controlling units in an efficient way to defeat some kind of enemy.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Chess&lt;br /&gt;
| A board game where you must try to capture the opponent's &amp;quot;King&amp;quot;. This tag also applies to games that use the basic chess ruleset but do not have a board game aesthetic.&lt;br /&gt;
| Bikini Bottom Chess&lt;br /&gt;
|-&lt;br /&gt;
| Lane-Based Strategy&lt;br /&gt;
| You and your opponent have one or more lanes with which to send units down to attack each other.&lt;br /&gt;
| Plants vs. Zombies Web Version&lt;br /&gt;
|-&lt;br /&gt;
| Node-Based Strategy&lt;br /&gt;
| The player and the enemy each control 'nodes', which they can send units to and from. &lt;br /&gt;
| Tentacle Wars&lt;br /&gt;
|-&lt;br /&gt;
| Real-Time Strategy&lt;br /&gt;
| Create units and buildings, collect resources, and face an opponent who's doing the same things at the same time as you are.&lt;br /&gt;
| Creeper World: Evermore&lt;br /&gt;
|-&lt;br /&gt;
| Tower Defense&lt;br /&gt;
| Build various towers to destroy the units your enemies send against you.&lt;br /&gt;
| Bloons TD 5&lt;br /&gt;
|-&lt;br /&gt;
| Turn-Based&lt;br /&gt;
| Take turns with an opponent as you create units and buildings, move units, and order attacks.&lt;br /&gt;
| Sonny&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
If a game doesn't seem to fit anywhere else, it will probably fit in one of these tags.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Coloring&lt;br /&gt;
| Digital coloring pages.  Pick a color and color in a picture.  Like a coloring book, but in the form of a web game.&lt;br /&gt;
| SpongeBob: Coloring Book&lt;br /&gt;
|-&lt;br /&gt;
| Demonstration&lt;br /&gt;
| Technical, engine, or concept demonstration. A tech demo.&lt;br /&gt;
| Ray Cast Car&lt;br /&gt;
|-&lt;br /&gt;
| Dress Up&lt;br /&gt;
| Choose outfits and hairstyles for a given character, or create an original character of your own.&lt;br /&gt;
| RPG Heroine Creator&lt;br /&gt;
|-&lt;br /&gt;
| Ecard&lt;br /&gt;
| A virtual postcard that you can send to a friend or relative's Email. Usually customizable.&lt;br /&gt;
| Mama Mirabelle eCard Maker&lt;br /&gt;
|-&lt;br /&gt;
| Experimental&lt;br /&gt;
| Nontraditional games that often explore new concepts in art or gameplay.&lt;br /&gt;
| Crumbling Room&lt;br /&gt;
|-&lt;br /&gt;
| Kissing&lt;br /&gt;
| A strangely prevalent type of game where the gameplay revolves around characters kissing.&lt;br /&gt;
| Seaside Kissing&lt;br /&gt;
|-&lt;br /&gt;
| Microsite&lt;br /&gt;
| Not so much a game as an interactive website backed up from the Internet. Often exists to promote another product.&lt;br /&gt;
| J.K. Rowling Official Site&lt;br /&gt;
|-&lt;br /&gt;
| Scene Creator&lt;br /&gt;
| Place objects, characters, and other decorations in a diorama. Like Dress Up games, but for a scene.&lt;br /&gt;
| The Disney Scene Creator games&lt;br /&gt;
|-&lt;br /&gt;
| Slacking&lt;br /&gt;
| Games where you must complete a series of tasks without being spotted or caught.&lt;br /&gt;
| Shop Class Slacking&lt;br /&gt;
|-&lt;br /&gt;
| Toy&lt;br /&gt;
| Games with no objective, things to pass the time.&lt;br /&gt;
| Interactive Buddy&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Themes ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| 3D&lt;br /&gt;
| Gameplay takes place in a 3-dimensional environment.&lt;br /&gt;
| 3D City&lt;br /&gt;
|-&lt;br /&gt;
| Adult&lt;br /&gt;
| A game meant entirely for titillation.&lt;br /&gt;
| Super Deepthroat&lt;br /&gt;
|-&lt;br /&gt;
| Advergame&lt;br /&gt;
| Games that are designed purely to promote a commercial product or brand.&lt;br /&gt;
| Postopia Cereal Factory Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Anime&lt;br /&gt;
| A game with an anime art style.&lt;br /&gt;
| Anime Character Maker 2.2&lt;br /&gt;
|-&lt;br /&gt;
| Christmas&lt;br /&gt;
| Games with a Christmas theme.&lt;br /&gt;
| Bloons 2: Christmas Expansion&lt;br /&gt;
|-&lt;br /&gt;
| Community Content&lt;br /&gt;
| Games with community-made content (such as custom levels) included in Flashpoint. Typically also contain some sort of editor.&lt;br /&gt;
| Happy Wheels&lt;br /&gt;
|-&lt;br /&gt;
| Creative&lt;br /&gt;
| Anything that facilitates user-created content.&lt;br /&gt;
| Sonic Scene Creator 5&lt;br /&gt;
|-&lt;br /&gt;
| Daily&lt;br /&gt;
| A game with content that updates or changes every day.&lt;br /&gt;
| Drift n' Burn 365&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy&lt;br /&gt;
| A game with a fantasy setting, such as a fairy tale.&lt;br /&gt;
| Talesworth Adventure Episode 1&lt;br /&gt;
|-&lt;br /&gt;
| Halloween&lt;br /&gt;
| Games with a Halloween theme.&lt;br /&gt;
| Angry Birds Halloween HD&lt;br /&gt;
|-&lt;br /&gt;
| Historical&lt;br /&gt;
| A game based on a historical event or time period.&lt;br /&gt;
| Western Front 1914&lt;br /&gt;
|-&lt;br /&gt;
| Holiday&lt;br /&gt;
| Games with holiday themes that don't fit the more specific holiday tags.&lt;br /&gt;
| Save The Easter Bunny&lt;br /&gt;
|-&lt;br /&gt;
| Horror&lt;br /&gt;
| A game that intends to provide an unsettling, creepy, spooky, scary skele-''cough'' atmosphere. Isn't exclusive to any other tag.&lt;br /&gt;
| Exmortis&lt;br /&gt;
|-&lt;br /&gt;
| Intentionally Infuriating&lt;br /&gt;
| Intentionally unfair games designed to frustrate the player.&lt;br /&gt;
| Syobon Action (Cat Mario)&lt;br /&gt;
|-&lt;br /&gt;
| Joke&lt;br /&gt;
| Games that exist solely to deliver a punchline.&lt;br /&gt;
| You Have to Burn the Rope&lt;br /&gt;
|-&lt;br /&gt;
| Level Editor&lt;br /&gt;
| Games with level editors.&lt;br /&gt;
| Warp&lt;br /&gt;
|-&lt;br /&gt;
| Music&lt;br /&gt;
| If music is a major part of gameplay, then use this tag. Can also be used with the Creative tag for music creation applications.&lt;br /&gt;
| Symphony&lt;br /&gt;
|-&lt;br /&gt;
| Physics&lt;br /&gt;
| Objects in the game are affected by real world/akin to real world forces. Often applies to Puzzle games.&lt;br /&gt;
| Red Remover&lt;br /&gt;
|-&lt;br /&gt;
| Pixel&lt;br /&gt;
| A game with a pixelated art style.&lt;br /&gt;
| Super Mario Bros. Crossover&lt;br /&gt;
|-&lt;br /&gt;
| Politics&lt;br /&gt;
| Games with political themes or featuring political figures.&lt;br /&gt;
| Good Guy With A Gun&lt;br /&gt;
|-&lt;br /&gt;
| Religious&lt;br /&gt;
| Games with religious themes, featuring religious figures, and/or based upon religious books/verses/stories.&lt;br /&gt;
| Noah's Ark Memo Game&lt;br /&gt;
|-&lt;br /&gt;
| Science Fiction&lt;br /&gt;
| A game with a futuristic or science fiction theme.&lt;br /&gt;
| Alternator&lt;br /&gt;
|-&lt;br /&gt;
| Side-Scrolling&lt;br /&gt;
| A game with a playfield that scrolls from left to right. Usually applies to shoot 'em ups or platformers.&lt;br /&gt;
| Heli Attack 3&lt;br /&gt;
|-&lt;br /&gt;
| Space&lt;br /&gt;
| Any game with an outer-space theme.&lt;br /&gt;
| Planet Cruncher&lt;br /&gt;
|-&lt;br /&gt;
| Stick&lt;br /&gt;
| Games featuring stick figure characters.&lt;br /&gt;
| Fighter's Rampage&lt;br /&gt;
|-&lt;br /&gt;
| Story-Driven&lt;br /&gt;
| Story is a major focus of the game.&lt;br /&gt;
| Detective Grimoire&lt;br /&gt;
|-&lt;br /&gt;
| Western&lt;br /&gt;
| Cowboys, six shooters and yeeing your last haw.&lt;br /&gt;
| Wild West Showdown&lt;br /&gt;
|-&lt;br /&gt;
| Zombie&lt;br /&gt;
| Any game featuring zombies (usually as enemies).&lt;br /&gt;
| The Hunt&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Content Warnings ==&lt;br /&gt;
&lt;br /&gt;
'''Tags that ''must'' be included if your game matches the criteria.'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Gore&lt;br /&gt;
| Contains realistic blood or guts.&lt;br /&gt;
|-&lt;br /&gt;
| Jumpscare&lt;br /&gt;
| Contains an abrupt image, sound, or event meant to scare or surprise. One example is ''The Scary Maze Game''.&lt;br /&gt;
|-&lt;br /&gt;
| Seizure Warning&lt;br /&gt;
| Contains flashing effects that could trigger photosensitive epilepsy.&lt;br /&gt;
|-&lt;br /&gt;
| Sexual Content&lt;br /&gt;
| Contains explicit or implied depictions of sexual acts or themes.&lt;br /&gt;
|-&lt;br /&gt;
| Strong Language&lt;br /&gt;
| Contains profane, vulgar or offensive language, either spoken or in text.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Animations ==&lt;br /&gt;
&lt;br /&gt;
These tags are intended for animations, but can also be applied to games.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Action&lt;br /&gt;
| Animations that feature emphasis on dynamic movement and physical feats.&lt;br /&gt;
| Madness Combat&lt;br /&gt;
|-&lt;br /&gt;
| Comedy&lt;br /&gt;
| Animations where the main emphasis is on humor or amusement.&lt;br /&gt;
| Mario's Castle Calamity&lt;br /&gt;
|-&lt;br /&gt;
| Drama&lt;br /&gt;
| Animations that typically feature long narratives and more serious forms of storytelling.&lt;br /&gt;
| Law of Talos&lt;br /&gt;
|-&lt;br /&gt;
| Experimental&lt;br /&gt;
| Animations that focus on exploring the medium of animation in general. Usually non-narrative.&lt;br /&gt;
| HeartCore&lt;br /&gt;
|-&lt;br /&gt;
| Informative&lt;br /&gt;
| Animations whose purpose is to educate or inform about a topic.&lt;br /&gt;
| About Catalyst Pictures LTD&lt;br /&gt;
|-&lt;br /&gt;
| Music Video&lt;br /&gt;
| Animations that are primarily set to or feature a piece of music as the main focus.&lt;br /&gt;
| Bested Bud: The Video&lt;br /&gt;
|-&lt;br /&gt;
| Spam&lt;br /&gt;
| Typically low quality animations that are intentionally used to flood or spam content submissions on websites like Newgrounds.&lt;br /&gt;
| 3ear&lt;br /&gt;
|-&lt;br /&gt;
| Screensaver&lt;br /&gt;
| Animations that were intended to be utilized as computer screensavers.&lt;br /&gt;
| Queste Screensaver&lt;br /&gt;
|-&lt;br /&gt;
| Other&lt;br /&gt;
| Animations that don't fit the other tags.&lt;br /&gt;
| A Sticks Life&lt;br /&gt;
|-&lt;br /&gt;
| Adult&lt;br /&gt;
| Animations that mainly feature adult content, usually for the purpose of titillation.&lt;br /&gt;
| Raven Adult Parody&lt;br /&gt;
|-&lt;br /&gt;
| Loop&lt;br /&gt;
| Animations that are typically very short and are intended to repeat indefinitely.&lt;br /&gt;
| Caramelldansen&lt;br /&gt;
|-&lt;br /&gt;
| Advertisement&lt;br /&gt;
| Animations that are intended to sell or raise awareness about a particular product or service.&lt;br /&gt;
| Lower My Bills June 2003 Banner Ads Set 2 (United States)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Franchises ==&lt;br /&gt;
&lt;br /&gt;
Tags that are associated with a particular franchise or intellectual property, web-game related or not. Note: A game or animation does not need to be ''officially'' part of a franchise for its tag to be applicable. In other words, fan-made games and animations based on a particular franchise can still use their respective franchise tag even if they weren't developed/published by the owners of the IP. At least three games in Flashpoint should be based around a franchise to warrant a tag for that franchise.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Adventure Time&lt;br /&gt;
| Adventure Time: Legends of OOO&lt;br /&gt;
|-&lt;br /&gt;
| All That&lt;br /&gt;
| All That Vital Information Dispenser #1&lt;br /&gt;
|-&lt;br /&gt;
| Angry Birds&lt;br /&gt;
| Angry Birds Rio&lt;br /&gt;
|-&lt;br /&gt;
| Animal Crossing&lt;br /&gt;
| Animal Crossing Pattern Maker&lt;br /&gt;
|-&lt;br /&gt;
| Arthur&lt;br /&gt;
| Buster's Movie Maker&lt;br /&gt;
|-&lt;br /&gt;
| Barbie&lt;br /&gt;
| Barbie in Princess Power Dress Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Batman&lt;br /&gt;
| Batman In Crime Wave&lt;br /&gt;
|-&lt;br /&gt;
| Beano&lt;br /&gt;
| The Great Beano Cake Off&lt;br /&gt;
|-&lt;br /&gt;
| Beeserker&lt;br /&gt;
| Beeserker: The Videogame!&lt;br /&gt;
|-&lt;br /&gt;
| Ben 10&lt;br /&gt;
| Ben 10 - Battle Ready&lt;br /&gt;
|-&lt;br /&gt;
| Between the Lions&lt;br /&gt;
| Lionel's Talking Gizmo!&lt;br /&gt;
|-&lt;br /&gt;
| Beyblade&lt;br /&gt;
| Beyblade Chaos&lt;br /&gt;
|-&lt;br /&gt;
| Big Nate&lt;br /&gt;
| Big Nate's Network&lt;br /&gt;
|-&lt;br /&gt;
| Blue's Clues&lt;br /&gt;
| Blue's Clues Ghost Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Captain Underpants&lt;br /&gt;
| The Captain Underpants Rescue Raider 4000&lt;br /&gt;
|-&lt;br /&gt;
| Cars&lt;br /&gt;
| Cars&lt;br /&gt;
|-&lt;br /&gt;
| Castlevania&lt;br /&gt;
| Castlevania 2: Priest Battle&lt;br /&gt;
|-&lt;br /&gt;
| CatDog&lt;br /&gt;
| CatDog's All You Can't Eat Game&lt;br /&gt;
|-&lt;br /&gt;
| Cheetos&lt;br /&gt;
| Cheetos Chase&lt;br /&gt;
|-&lt;br /&gt;
| Chowder&lt;br /&gt;
| The Great Chowder Escape&lt;br /&gt;
|-&lt;br /&gt;
| Chuck E. Cheese&lt;br /&gt;
| Chuck E. Cheese's Pizza Panic!&lt;br /&gt;
|-&lt;br /&gt;
| Chuggington&lt;br /&gt;
| Old Puffer Pete's Puzzle Panic&lt;br /&gt;
|-&lt;br /&gt;
| Clifford the Big Red Dog&lt;br /&gt;
| Clifford's Big Parade&lt;br /&gt;
|-&lt;br /&gt;
| Copa Jetix&lt;br /&gt;
| A Lavanderia Copa Jetix&lt;br /&gt;
|-&lt;br /&gt;
| Crash Bandicoot&lt;br /&gt;
| Crash Tag Team Racing&lt;br /&gt;
|-&lt;br /&gt;
| Curious George&lt;br /&gt;
| Mix and Paint&lt;br /&gt;
|-&lt;br /&gt;
| Cyberchase&lt;br /&gt;
| Cyberchase: The Quest 1 &amp;amp; 2&lt;br /&gt;
|-&lt;br /&gt;
| Danny Phantom&lt;br /&gt;
| Danny Phantom Dueling Decks&lt;br /&gt;
|-&lt;br /&gt;
| Despicable Me&lt;br /&gt;
| Bee-Do!&lt;br /&gt;
|-&lt;br /&gt;
| Dexter's Laboratory&lt;br /&gt;
| Dexter's Labyrinth&lt;br /&gt;
|-&lt;br /&gt;
| Diary of a Wimpy Kid&lt;br /&gt;
| Old-Timey Ice Cream Parlour!&lt;br /&gt;
|-&lt;br /&gt;
| Dinosaur Train&lt;br /&gt;
| Buddy's A-Maze-ing Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Dora the Explorer&lt;br /&gt;
| Dora's 3-D Backpack Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Ball&lt;br /&gt;
| Dragon Ball Z Tournament&lt;br /&gt;
|-&lt;br /&gt;
| DragonflyTV&lt;br /&gt;
| Nanobots&lt;br /&gt;
|-&lt;br /&gt;
| Duck Hunt&lt;br /&gt;
| Kill The Dog From Duck Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Ed, Edd n Eddy&lt;br /&gt;
| Ed, Edd n Eddy - Clash Of The Idiots&lt;br /&gt;
|-&lt;br /&gt;
| Family Guy&lt;br /&gt;
| Brian's Shoot 'em Up Bar&lt;br /&gt;
|-&lt;br /&gt;
| Fanboy &amp;amp; Chum Chum&lt;br /&gt;
| Fanboy &amp;amp; Chum Chum: Bubble Trouble&lt;br /&gt;
|-&lt;br /&gt;
| Fetch! with Ruff Ruffman&lt;br /&gt;
| Fetch! Face-Off&lt;br /&gt;
|-&lt;br /&gt;
| Final Fantasy&lt;br /&gt;
| Final Fantasy Returns- Flash Game&lt;br /&gt;
|-&lt;br /&gt;
| Five Nights at Freddy's&lt;br /&gt;
| Five Nights of Love-FNAF Dating Sim&lt;br /&gt;
|-&lt;br /&gt;
| Franny's Feet&lt;br /&gt;
| Shoebox Adventures: Fancy Shoes&lt;br /&gt;
|-&lt;br /&gt;
| Frozen&lt;br /&gt;
| Frozen Elsa Fire Makeover&lt;br /&gt;
|-&lt;br /&gt;
| Garfield&lt;br /&gt;
| Garfield's Comic Creator&lt;br /&gt;
|-&lt;br /&gt;
| Garoto Emoticon&lt;br /&gt;
| O Pesadelo do Garoto Emoticon (The Ring)&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Falls&lt;br /&gt;
| Gravity Falls: Rumble's Revenge&lt;br /&gt;
|-&lt;br /&gt;
| Half-Life&lt;br /&gt;
| Half-Life Reloaded&lt;br /&gt;
|-&lt;br /&gt;
| Handy Manny&lt;br /&gt;
| Hop Up, Jump In!&lt;br /&gt;
|-&lt;br /&gt;
| Hot Wheels&lt;br /&gt;
| Hot Wheels Ferrari X-V Speed Trial&lt;br /&gt;
|-&lt;br /&gt;
| Harry Potter&lt;br /&gt;
| Harry Potter and the Chamber of Secrets&lt;br /&gt;
|-&lt;br /&gt;
| Imagination Movers&lt;br /&gt;
| Warehouse Mouse in: The Bubble Room Game&lt;br /&gt;
|-&lt;br /&gt;
| Imaginext&lt;br /&gt;
| Imaginext™ You're a Firefighter&lt;br /&gt;
|-&lt;br /&gt;
| Jake and the Never Land Pirates&lt;br /&gt;
| Jake's Heroic Race&lt;br /&gt;
|-&lt;br /&gt;
| Jimmy Neutron&lt;br /&gt;
| Jimmy Neutron Sea Minus&lt;br /&gt;
|-&lt;br /&gt;
| Johnny Bravo&lt;br /&gt;
| Johnny Bravo - Bravo Boogie&lt;br /&gt;
|-&lt;br /&gt;
| Jungle Junction&lt;br /&gt;
| Ellyvan's Coconut Parade&lt;br /&gt;
|-&lt;br /&gt;
| Justice League&lt;br /&gt;
| Justice League: Curse of the Underworld&lt;br /&gt;
|-&lt;br /&gt;
| Kirby&lt;br /&gt;
| Kirby's Airride Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Lady and the Tramp&lt;br /&gt;
| Lady and the Tramp Search&lt;br /&gt;
|-&lt;br /&gt;
| Laugh &amp;amp; Learn&lt;br /&gt;
| Laugh &amp;amp; Learn™ Alphabet Game&lt;br /&gt;
|-&lt;br /&gt;
| LEGO&lt;br /&gt;
| Pepper's Skateboard Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Life Savers&lt;br /&gt;
| Life Savers Waterpark Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Little Einsteins&lt;br /&gt;
| The Great Sky Race&lt;br /&gt;
|-&lt;br /&gt;
| Little People&lt;br /&gt;
| Little People® Favorite Friend Finder&lt;br /&gt;
|-&lt;br /&gt;
| Looney Tunes&lt;br /&gt;
| Looney Tunes Avalanche Snowboarding&lt;br /&gt;
|-&lt;br /&gt;
| Madagascar&lt;br /&gt;
| Madagascar 3 Race Across Europe&lt;br /&gt;
|-&lt;br /&gt;
| Mario Bros.&lt;br /&gt;
| Super Mario 63&lt;br /&gt;
|-&lt;br /&gt;
| Martha Speaks&lt;br /&gt;
| Skits Cooks&lt;br /&gt;
|-&lt;br /&gt;
| Meet the Robinsons&lt;br /&gt;
| Meet the Robinsons Crowd Patrol&lt;br /&gt;
|-&lt;br /&gt;
| Mega Man&lt;br /&gt;
| Mega Man RPG&lt;br /&gt;
|-&lt;br /&gt;
| Metal Gear&lt;br /&gt;
| Metal Gear Awesome&lt;br /&gt;
|-&lt;br /&gt;
| Metal Slug&lt;br /&gt;
| Metal Slug Brutal&lt;br /&gt;
|-&lt;br /&gt;
| Metroid&lt;br /&gt;
| Metroid: Genesis&lt;br /&gt;
|-&lt;br /&gt;
| Mickey Mouse Clubhouse&lt;br /&gt;
| Mickey's Treasure Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Minecraft&lt;br /&gt;
| Minecraft Tower Defence 2&lt;br /&gt;
|-&lt;br /&gt;
| Mister Rogers' Neighborhood&lt;br /&gt;
| Museum Go Round&lt;br /&gt;
|-&lt;br /&gt;
| Mortal Kombat&lt;br /&gt;
| Mortal Kombat Karnage&lt;br /&gt;
|-&lt;br /&gt;
| My Little Pony&lt;br /&gt;
| My Little Pony: Applejack's Horseshoe Toss&lt;br /&gt;
|-&lt;br /&gt;
| Octonauts&lt;br /&gt;
| Octonauts&lt;br /&gt;
|-&lt;br /&gt;
| Ooh, Aah &amp;amp; You&lt;br /&gt;
| Ooh &amp;amp; Aah's Coco-Nutty Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Pac-Man&lt;br /&gt;
| Pac-Man&lt;br /&gt;
|-&lt;br /&gt;
| Passatempo&lt;br /&gt;
| Clicando a Turma&lt;br /&gt;
|-&lt;br /&gt;
| Peep and the Big Wide World&lt;br /&gt;
| Hop To It!&lt;br /&gt;
|-&lt;br /&gt;
| Phineas and Ferb&lt;br /&gt;
| Phineas and Ferb in the Transport-inators of Doooom&lt;br /&gt;
|-&lt;br /&gt;
| Pokémon&lt;br /&gt;
| Who's That Pokémon?&lt;br /&gt;
|-&lt;br /&gt;
| Power Rangers&lt;br /&gt;
| Power Rangers in Space Red Ranger to the Rescue&lt;br /&gt;
|-&lt;br /&gt;
| Pou&lt;br /&gt;
| Pou Kitchen Slacking&lt;br /&gt;
|-&lt;br /&gt;
| Regular Show&lt;br /&gt;
| Regular Show Trash n Dash&lt;br /&gt;
|-&lt;br /&gt;
| Sagwa the Chinese Siamese Cat&lt;br /&gt;
| Counting Koi&lt;br /&gt;
|-&lt;br /&gt;
| Samurai Jack&lt;br /&gt;
| Samurai Jack: Code of the Samurai&lt;br /&gt;
|-&lt;br /&gt;
| Scooby-Doo&lt;br /&gt;
| Scooby Doo! Monster Madness&lt;br /&gt;
|-&lt;br /&gt;
| Shaun the Sheep&lt;br /&gt;
| Shaun the Sheep: Home Sheep Home&lt;br /&gt;
|-&lt;br /&gt;
| Shrek&lt;br /&gt;
| Shrek 'n' Slide&lt;br /&gt;
|-&lt;br /&gt;
| Sonic the Hedgehog&lt;br /&gt;
| Ultimate Flash Sonic&lt;br /&gt;
|-&lt;br /&gt;
| Special Agent Oso&lt;br /&gt;
| Oso's Special Training Center&lt;br /&gt;
|-&lt;br /&gt;
| Spider-Man&lt;br /&gt;
| Spider-Man: City Raid&lt;br /&gt;
|-&lt;br /&gt;
| SpongeBob SquarePants&lt;br /&gt;
| The Spongebob Squarepants Movie 3D Game&lt;br /&gt;
|-&lt;br /&gt;
| Spyro the Dragon&lt;br /&gt;
| Spyro Cavern Escape&lt;br /&gt;
|-&lt;br /&gt;
| Stanley&lt;br /&gt;
| Stanley: Stanley and the Cloud Critters&lt;br /&gt;
|-&lt;br /&gt;
| Star Wars&lt;br /&gt;
| LEGO Star Wars: The Quest for R2-D2&lt;br /&gt;
|-&lt;br /&gt;
| Street Fighter&lt;br /&gt;
| Street Fighter Flash&lt;br /&gt;
|-&lt;br /&gt;
| Tangled&lt;br /&gt;
| Tangled Double Trouble&lt;br /&gt;
|-&lt;br /&gt;
| Teen Titans&lt;br /&gt;
| Teen Titans: Battle Blitz&lt;br /&gt;
|-&lt;br /&gt;
| Teenage Mutant Ninja Turtles&lt;br /&gt;
| Teenage Mutant Ninja Turtles Pizza Time&lt;br /&gt;
|-&lt;br /&gt;
| The Avengers&lt;br /&gt;
| The Avengers: Bunker Busters 2&lt;br /&gt;
|-&lt;br /&gt;
| The Fairly OddParents&lt;br /&gt;
| Jimmy-Timmy Power Hour 2: Co-Pilot Chaos&lt;br /&gt;
|-&lt;br /&gt;
| The Flintstones&lt;br /&gt;
| Flintstones' Bedrock Bobsleddin Blowout&lt;br /&gt;
|-&lt;br /&gt;
| The Legend of Zelda&lt;br /&gt;
| The Legend of Zelda and the Lampshade of No Real Significance&lt;br /&gt;
|-&lt;br /&gt;
| The Loud House&lt;br /&gt;
| Living Loud: Lincoln's List&lt;br /&gt;
|-&lt;br /&gt;
| The Muppets&lt;br /&gt;
| The Great Gonzo's Ridiculously Dangerous &amp;amp; Downright Foolish Stunt Game&lt;br /&gt;
|-&lt;br /&gt;
| The Powerpuff Girls&lt;br /&gt;
| Powerpuff Girls Pillow Fight&lt;br /&gt;
|-&lt;br /&gt;
| The Simpsons&lt;br /&gt;
| The Simpsons Movie: Bart Simpson's Naked Skate&lt;br /&gt;
|-&lt;br /&gt;
| The Smurfs&lt;br /&gt;
| The Smurfs Clumsy's Central Park Dash&lt;br /&gt;
|-&lt;br /&gt;
| ThunderCats&lt;br /&gt;
| ThunderCats: Tomb of Mumm-Ra&lt;br /&gt;
|-&lt;br /&gt;
| Touhou Project&lt;br /&gt;
| 東方悠繰録&lt;br /&gt;
|-&lt;br /&gt;
| Toy Story&lt;br /&gt;
| Toy Story Memory Game&lt;br /&gt;
|-&lt;br /&gt;
| Transformers&lt;br /&gt;
| Transformers Dark of the Moon - Hidden Objects&lt;br /&gt;
|-&lt;br /&gt;
| Turma da Mônica&lt;br /&gt;
| Guarda-Roupa da Mônica&lt;br /&gt;
|-&lt;br /&gt;
| Têtes à Claques&lt;br /&gt;
| Têtes à Claques - Le Air hockey&lt;br /&gt;
|-&lt;br /&gt;
| Undertale&lt;br /&gt;
| Bad Time Simulator (Sans Fight)&lt;br /&gt;
|-&lt;br /&gt;
| Veggietales&lt;br /&gt;
| Veggie Tales Veggie Football&lt;br /&gt;
|-&lt;br /&gt;
| WALL-E&lt;br /&gt;
| WALL-E: Cup Shuffle&lt;br /&gt;
|-&lt;br /&gt;
| Winnie the Pooh&lt;br /&gt;
| Winnie the Pooh's Home Run Derby&lt;br /&gt;
|-&lt;br /&gt;
| Wonka&lt;br /&gt;
| Oompa-Loompa Roundup&lt;br /&gt;
|-&lt;br /&gt;
| WordGirl&lt;br /&gt;
| Synonym Toast&lt;br /&gt;
|-&lt;br /&gt;
| Wreck-It Ralph&lt;br /&gt;
| Wreck-It Ralph: Fix It Felix Jr.&lt;br /&gt;
|-&lt;br /&gt;
| X-Men&lt;br /&gt;
| Wolverine and the X-Men: M.R.D. Escape&lt;br /&gt;
|-&lt;br /&gt;
| Zootopia&lt;br /&gt;
| Zootopia Hair Salon&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Game Engines ==&lt;br /&gt;
&lt;br /&gt;
Game Engines are any programming tool used to make games at a Higher Level than using the tech directly. Note: Techs don't count as Game Engines, for example the ShiVa3D Engine is used to make ShiVa3D plugin games but ShiVa3D games shouldn't be tagged. Also if the engine has a web client, it shouldn't be tagged as that Engine, for example Tic80 shouldn't be tagged Tic80. At least three games in Flashpoint should be created in an engine to warrant a tag for that engine.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [https://ledoux.itch.io/bitsy Bitsy]&lt;br /&gt;
| Visual Game Engine by Adam Le Doux that exports to HTML5. For games &amp;quot;where you can walk around and talk to people and be somewhere&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.scirra.com/ Construct]&lt;br /&gt;
| Visual Game Engine by Scirra Ltd. Exports to HTML5. &lt;br /&gt;
|-&lt;br /&gt;
| Emulated&lt;br /&gt;
| Game is written for a system and emulated online. Please note the [[Curation Format#Banned Games|Banned Games]] because most emulated games are banned. &lt;br /&gt;
|-&lt;br /&gt;
| [http://useflashpunk.net/ FlashPunk]&lt;br /&gt;
| Game Library for Flash. &lt;br /&gt;
|-&lt;br /&gt;
| [http://flixel.org/ Flixel]&lt;br /&gt;
| Game Engine by Adam Atomic that exports to Flash. &lt;br /&gt;
|-&lt;br /&gt;
| [https://www.yoyogames.com/gamemaker GameMaker: Studio]&lt;br /&gt;
| Visual Game Engine by YoYo Games that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.gbstudio.dev/ GB Studio]&lt;br /&gt;
| Visual Game Engine by Chris Maltby for Gameboy Games. Exports to HTML5 using the Gameboy Online emulator.&lt;br /&gt;
|-&lt;br /&gt;
| [http://orteil.dashnet.org/igm/ Idle Game Maker]&lt;br /&gt;
| Visual Game Engine by Orteil and Opti for Clicker Games. Does not export but can be hosted on dashnet.org as HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [http://phaser.io/ Phaser]&lt;br /&gt;
| Game Engine and Toolkit by Photon Storm Ltd. that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.lexaloffle.com/pico-8.php Pico8]&lt;br /&gt;
| Game Engine and Toolkit by Lexaloffle that exports to HTML5. Designed for Retro style game with a 128x128 resolution.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/pixijs/pixi.js PixiJS]&lt;br /&gt;
| Game Library for HTML5 by GoodBoy Digital.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.puzzlescript.net/ PuzzleScript]&lt;br /&gt;
| Game Engine by Stephen Lavelle that exports to HTML5. Designed for Puzzle Games. &lt;br /&gt;
|-&lt;br /&gt;
| [https://scratch.mit.edu/ Scratch]&lt;br /&gt;
| Visual Game Engine by MIT that exports to Flash and HTML5. Designed for Children. &lt;br /&gt;
|-&lt;br /&gt;
| [http://stencyl.com/ Stencyl]&lt;br /&gt;
| Visual Game Engine by Jonathan Chung that exports to Flash and HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://tic.computer/ Tic-80]&lt;br /&gt;
| Game Engine and Toolkit by Nesbox that exports to HTML5. Designed for Retro style games with a 240x136 resolution. &lt;br /&gt;
|-&lt;br /&gt;
| [https://twinery.org Twine]&lt;br /&gt;
| Visual Game Engine and Toolkit by Chris Klimas that exports to HTML5. For Interactive Fiction.  &lt;br /&gt;
|-&lt;br /&gt;
| [https://unity.com/ Unity WebGL]&lt;br /&gt;
| Game Engine and Toolkit by Unity Technologies that exports to HTML5. Not to be confused with Unity Web Player.  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>MagnificentNoodle</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Tags&amp;diff=2823</id>
		<title>Tags</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Tags&amp;diff=2823"/>
		<updated>2020-07-02T19:38:07Z</updated>

		<summary type="html">&lt;p&gt;MagnificentNoodle: add The Flintstones franchise&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tags are used to classify and organize games in Flashpoint for easier searching.  Here, they have been organised into categories.  You may use multiple tags per game, and you can use the category headers as tags too (except ''Themes'', ''Content Warnings'', ''Animations'', ''Franchises'' and ''Game Engines''). Tags can be applied to either games or animations, but the most common [[#Animations|Animation tags]] are listed in their own section for your convenience. If there is a tag that you feel would be useful, please ask a Staff Member on the Discord server, and we'll see if it's something that should be added.  We don't want tags to be too specific, to the point where a tag exists solely for one game.&lt;br /&gt;
&lt;br /&gt;
== Action ==&lt;br /&gt;
These games are active and action-packed, whether they involve running, jumping, shooting, or something else.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Artillery&lt;br /&gt;
| Games where you use various weapons, setting the power and angle, to fight your enemy.&lt;br /&gt;
| Tank Wars&lt;br /&gt;
|-&lt;br /&gt;
| Brawler&lt;br /&gt;
| Progress through areas, beating up goons as you go; usually 2D.&lt;br /&gt;
| Stick Brawl&lt;br /&gt;
|-&lt;br /&gt;
| Fighting&lt;br /&gt;
| Two characters face off using combos and special techniques.&lt;br /&gt;
| Samurai Fighters&lt;br /&gt;
|-&lt;br /&gt;
| First-Person Shooter&lt;br /&gt;
| The game is played from the point of view of the character firing the weapon.&lt;br /&gt;
| Sierra 7&lt;br /&gt;
|-&lt;br /&gt;
| Platformer&lt;br /&gt;
| Progress through one or more stages by jumping from object to object.&lt;br /&gt;
| Super Mario 63&lt;br /&gt;
|-&lt;br /&gt;
| Rail Shooter&lt;br /&gt;
| The game is played with a viewpoint that moves automatically, with no input available to the player.&lt;br /&gt;
| Xiao Xiao no. 4&lt;br /&gt;
|-&lt;br /&gt;
| Shoot 'Em Up&lt;br /&gt;
| Move freely horizontally and vertically to shoot enemies with projectiles, while avoiding theirs.&lt;br /&gt;
| Cookie Crisp Space Flight Shooter&lt;br /&gt;
|-&lt;br /&gt;
| Shooter&lt;br /&gt;
| Any game where you use guns to shoot enemies.&lt;br /&gt;
| Alien Hominid&lt;br /&gt;
|-&lt;br /&gt;
| Shooting Gallery&lt;br /&gt;
| Move your cursor to shoot targets on a usually stationary playfield, and rack up lots of points.&lt;br /&gt;
| Pokemon Shooting Range&lt;br /&gt;
|-&lt;br /&gt;
| Time-Attack&lt;br /&gt;
| A game where you try to complete a given task in the fastest time possible or within a very short time limit.&amp;lt;br/&amp;gt;Not to be confused with the Racing tag.&lt;br /&gt;
| N&lt;br /&gt;
|-&lt;br /&gt;
| Vertically-Scrolling Shooter &lt;br /&gt;
| The game is played with a playfield that scrolls from bottom to top (usually in a ship).&lt;br /&gt;
| Enigmata 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Adventure ==&lt;br /&gt;
In Adventure games, the player experiences an interactive story driven by exploration and/or puzzle solving.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Choose Your Own Adventure&lt;br /&gt;
| Choose a path at specific junctions and see where the story takes you.&lt;br /&gt;
| The Henry Stickmin Series&lt;br /&gt;
|-&lt;br /&gt;
| Dating Sim&lt;br /&gt;
| Pick options to take boys or girls on dates.&lt;br /&gt;
| SimGirls&lt;br /&gt;
|-&lt;br /&gt;
| Escape the Room&lt;br /&gt;
| A subset of the Adventure genre where you're in a single room / low amount of rooms, a general lack of story, and puzzles to solve to get out of it.&lt;br /&gt;
| Cube Escape: The Cave&lt;br /&gt;
|-&lt;br /&gt;
| Metroidvania&lt;br /&gt;
| Adventure games that feature an interconnected world, explored by acquiring new items and unlocking new areas.&lt;br /&gt;
| Nuclear Autumn&lt;br /&gt;
|-&lt;br /&gt;
| Point and Click&lt;br /&gt;
| A specific subset of adventure games where your only controls are the mouse.&lt;br /&gt;
| Easy Joe&lt;br /&gt;
|-&lt;br /&gt;
| Roguelike&lt;br /&gt;
| You have one life.  Don't die, or you'll lose most if not all of your progress.&lt;br /&gt;
| Yet Another Roguelike&lt;br /&gt;
|-&lt;br /&gt;
| RPG&lt;br /&gt;
| Games focused less on combat and more on exploration and puzzle solving.  May or may not have detailed character stats.&lt;br /&gt;
| Sonny&lt;br /&gt;
|-&lt;br /&gt;
| Visual Novel&lt;br /&gt;
| Story based games that consist almost entirely of reading and picking choices. Often with static backgrounds and characters.&lt;br /&gt;
| I woke up next to you again.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Arcade ==&lt;br /&gt;
Arcade games have easily graspable gameplay and a focus on getting a high score.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Breakout&lt;br /&gt;
| Bounce a ball from a paddle to break all the bricks in a level.&lt;br /&gt;
| bloXplatter&lt;br /&gt;
|-&lt;br /&gt;
| Clicker&lt;br /&gt;
| A game where you primarily click to increase numbers. &lt;br /&gt;
| OSTM&lt;br /&gt;
|-&lt;br /&gt;
| Dodge&lt;br /&gt;
| You control a character, dodging or avoiding obstacles.&lt;br /&gt;
| Cubefield&lt;br /&gt;
|-&lt;br /&gt;
| Idle&lt;br /&gt;
| A game where numbers go up while you're away. Most of the incremental games are idle ones.&lt;br /&gt;
| Progress Quest&lt;br /&gt;
|-&lt;br /&gt;
| Launch&lt;br /&gt;
| A game where you throw your character to see how far you get. Buy upgrades to shoot yourself further next time.&amp;lt;br/&amp;gt;Not to be confused with the Toss tag.&lt;br /&gt;
| Learn to Fly&lt;br /&gt;
|-&lt;br /&gt;
| Pinball&lt;br /&gt;
| A game typically involving two paddles, a ball with realistic physics, and various objects on a play field that give you points when hit.&lt;br /&gt;
| Pinbill&lt;br /&gt;
|-&lt;br /&gt;
| Pong&lt;br /&gt;
| Games specifically based on Pong. Other paddle-based games will most likely use either the Breakout or Pinball tag.&lt;br /&gt;
| PONGS&lt;br /&gt;
|-&lt;br /&gt;
| Rhythm&lt;br /&gt;
| Press the right buttons to the beat of the music.&lt;br /&gt;
| F2Jam&lt;br /&gt;
|-&lt;br /&gt;
| Rock-Paper-Scissors&lt;br /&gt;
| A game based off the classic three-way head-to-head mind game.&lt;br /&gt;
| Pico vs. Uberkids&lt;br /&gt;
|-&lt;br /&gt;
| Runner&lt;br /&gt;
| A game that usually involves you moving down a path automatically, avoiding obstacles in order to either get a high score (endless) or finish a level.&lt;br /&gt;
| Robot Unicorn Attack&lt;br /&gt;
|-&lt;br /&gt;
| Score-Attack&lt;br /&gt;
| Your goal throughout the game is to get a high score.&lt;br /&gt;
| Starry Night&lt;br /&gt;
|-&lt;br /&gt;
| Snake&lt;br /&gt;
| Games based on Snake.&lt;br /&gt;
| Snake Classic&lt;br /&gt;
|-&lt;br /&gt;
| Stacking&lt;br /&gt;
| Games that involve stacking objects, typically while keeping them balanced.&lt;br /&gt;
| Super Stacker&lt;br /&gt;
|-&lt;br /&gt;
| Tetris&lt;br /&gt;
| Games based on Tetris. Can also be used more generally for other drop-down fast-paced puzzle games such as Puyo Puyo and Dr. Mario.&lt;br /&gt;
| Tetris 1989&lt;br /&gt;
|-&lt;br /&gt;
| Timing&lt;br /&gt;
| Similar to rhythm games, these tend to rely on non-musical, usually-visual cues and proper timing. Stacking and slacking games are popular variants.&lt;br /&gt;
| Feed the King&lt;br /&gt;
|-&lt;br /&gt;
| Toss&lt;br /&gt;
| Games where you toss or launch a character or object to destroy terrain, reach a location, or collect items. Famous examples of this tag are games based on Angry Birds.&amp;lt;br/&amp;gt;Not to be confused with the Launch tag.&lt;br /&gt;
| Soccer Kicker&lt;br /&gt;
|-&lt;br /&gt;
| Variety&lt;br /&gt;
| Mini-game collections, or games where the gameplay changes frequently.&lt;br /&gt;
| Four Second Fury&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Educational == &lt;br /&gt;
Educational games aim to teach something as you play.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Math&lt;br /&gt;
| A game that primarily involves solving math problems.&lt;br /&gt;
| Math Shootout&lt;br /&gt;
|-&lt;br /&gt;
| Quiz&lt;br /&gt;
| A game that asks you questions about any particular subject matter. Some Quiz games are more parodical than educational, however.&lt;br /&gt;
| 50 States &lt;br /&gt;
|-&lt;br /&gt;
| Tutorial &lt;br /&gt;
| A game that is more akin to a tutorial, showing you how to do something in an interactive fashion.&lt;br /&gt;
| Ultimate Spriting Tutorial&lt;br /&gt;
|- &lt;br /&gt;
| Typing&lt;br /&gt;
| Games that teach you to type efficiently.&lt;br /&gt;
| Icarus Proudbottom Teaches Typing! &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Puzzle ==&lt;br /&gt;
Puzzle games involve brainteasers of all types, from fast-paced matching games to hidden object puzzles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Find&lt;br /&gt;
| Find things that are hidden within the larger picture, or find differences between pictures.&lt;br /&gt;
| Pocket Creature ~Hidden Objects~&lt;br /&gt;
|-&lt;br /&gt;
| Jigsaw&lt;br /&gt;
| Classic style of puzzle where you have differently shaped pieces and need to put them in the right spots.&lt;br /&gt;
| Ice-Age 4 Jigsaw Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Lemmings&lt;br /&gt;
| Use a set of tools per level to guide marching characters from point A to point B.&lt;br /&gt;
| Oreo O's Creme Team Journey&lt;br /&gt;
|-&lt;br /&gt;
| Logic&lt;br /&gt;
| Follow a set of rules, whether explained or not, and use methodical thinking to solve puzzles. Usually has no game-over criteria or time limit.&lt;br /&gt;
| 3D Logic 2&lt;br /&gt;
|-&lt;br /&gt;
| Marble Popper&lt;br /&gt;
| Shoot a round, small object at others of its kind to match groups of the same color, whether in a large mass as in Puzzle Bobble, or along a trail as in Zuma.&lt;br /&gt;
| Coba&lt;br /&gt;
|-&lt;br /&gt;
| Matching&lt;br /&gt;
| Games where you match groups of similar objects together.&lt;br /&gt;
| Ores&lt;br /&gt;
|-&lt;br /&gt;
| Match-3&lt;br /&gt;
| Swap and move objects around to match colours/shapes in lines.&lt;br /&gt;
| Bejeweled&lt;br /&gt;
|-&lt;br /&gt;
| Maze&lt;br /&gt;
| A game where you traverse or solve mazes.&lt;br /&gt;
| Grow Maze&lt;br /&gt;
|-&lt;br /&gt;
| Memory&lt;br /&gt;
| Games that require using your memory to constantly remember in-game information, such as the level layout or a sequence of inputs. Memory-match and simon-says games fit this tag.&lt;br /&gt;
| &amp;quot;Elephants Never Forget!&amp;quot; Memory Game&lt;br /&gt;
|-&lt;br /&gt;
| Sliding&lt;br /&gt;
| Slide squares or blocks along a grid to create an image or free a specific tile.&lt;br /&gt;
| 8 Square Slider&lt;br /&gt;
|-&lt;br /&gt;
| Sokoban&lt;br /&gt;
| Games that involve pushing boxes around an area into specific locations.&lt;br /&gt;
| Aggressive Sokoban&lt;br /&gt;
|-&lt;br /&gt;
| Stealth&lt;br /&gt;
| The player must move around discreetly to avoid being detected by enemy entities.&lt;br /&gt;
| The Classroom&lt;br /&gt;
|-&lt;br /&gt;
| Sudoku&lt;br /&gt;
| A grid-based game where the goal is to have each row, column and grid of nine boxes be filled with unique values.&lt;br /&gt;
| Just Sudoku&lt;br /&gt;
|-&lt;br /&gt;
| Word&lt;br /&gt;
| Games based on anagrams, crosswords, or similar material, or games that involve manipulating words.&lt;br /&gt;
| Bookworm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Simulation ==&lt;br /&gt;
This type of a game attempts to simulate something from real life, like a card game or just walking around.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Card&lt;br /&gt;
| Card games that don't focus on gambling.&lt;br /&gt;
| Solitaire&lt;br /&gt;
|-&lt;br /&gt;
| Cooking&lt;br /&gt;
| Games that revolve around cooking food.&lt;br /&gt;
| Cooking Academy&lt;br /&gt;
|-&lt;br /&gt;
| Driving&lt;br /&gt;
| Driving games involve steering a vehicle, whether to win a race, get the shortest time, or accomplish another goal.&lt;br /&gt;
| Action Driving Game&lt;br /&gt;
|-&lt;br /&gt;
| Fishing&lt;br /&gt;
| Use a rod to try to catch fish.&lt;br /&gt;
| Donald's Gone Gooey Fishing&lt;br /&gt;
|- &lt;br /&gt;
| Flying&lt;br /&gt;
| Flying, but not fighting or racing. Usually in a plane or other airborne vehicle.&lt;br /&gt;
| Into Space 2&lt;br /&gt;
|-&lt;br /&gt;
| Gambling&lt;br /&gt;
| Bet virtual money, win virtual money.&lt;br /&gt;
| Blackjack Elf&lt;br /&gt;
|-&lt;br /&gt;
| Mahjong&lt;br /&gt;
| A game based off the classic Mahjong/Shanghai solitaire tile games.&lt;br /&gt;
| NingPo MahJong&lt;br /&gt;
|-&lt;br /&gt;
| Parking&lt;br /&gt;
| Park in a precise space, using any vehicle.&lt;br /&gt;
| Docking Perfection 2&lt;br /&gt;
|-&lt;br /&gt;
| Solitaire&lt;br /&gt;
| A game based off the classic solitaire/patience card games.&lt;br /&gt;
| Golf Solitaire&lt;br /&gt;
|-&lt;br /&gt;
| Sports&lt;br /&gt;
| A recreation of any real-world sport, like baseball or football.&lt;br /&gt;
| Stick Cricket&lt;br /&gt;
|-&lt;br /&gt;
| Surgery&lt;br /&gt;
| Any game that involves performing medical operations on characters.&lt;br /&gt;
| Elsa Heart Surgery&lt;br /&gt;
|-&lt;br /&gt;
| Tabletop&lt;br /&gt;
| Games that replicate board games, real-life or invented.&lt;br /&gt;
| Snakes and Ladders&lt;br /&gt;
|-&lt;br /&gt;
| Time Management&lt;br /&gt;
| Move resources quickly in order to reach a quota or fulfill some other objective.&lt;br /&gt;
| Diner Dash&lt;br /&gt;
|-&lt;br /&gt;
| Walking Simulator&lt;br /&gt;
| A game that involves the player exploring a world by walking around it while the story unfolds around them. (Generally, if a game involves combat, platforming, or anything more than just walking around, it usually isn't a walking simulator.) &lt;br /&gt;
| Dear Esther&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sports == &lt;br /&gt;
Sports games attempt to replicate the gameplay of physical sports. This also encompasses fictional sports such as Quidditch. A game does not have to perfectly replicate a sport, so long as it is inspired by sports.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| American Football&lt;br /&gt;
| A game where two teams attempt to carry the ball to the other end of the stadium.&lt;br /&gt;
| First Down Football&lt;br /&gt;
|-&lt;br /&gt;
| Archery&lt;br /&gt;
| The player uses a bow and arrow to hit a distant target.&lt;br /&gt;
| Ultimate Bullseye&lt;br /&gt;
|-&lt;br /&gt;
| Athletics&lt;br /&gt;
| Games that match sports defined as &amp;quot;Athletics&amp;quot; in the Olympics. This includes running, jumping, and throwing disciplines.&lt;br /&gt;
| QWOP&lt;br /&gt;
|- &lt;br /&gt;
| Baseball&lt;br /&gt;
| A game where two teams attempt to hit a ball with a bat and catch it.&lt;br /&gt;
| Pro Baseball&lt;br /&gt;
|-&lt;br /&gt;
| Basketball&lt;br /&gt;
| A game where two teams try to get a ball through a raised hoop.&lt;br /&gt;
| Spooky Hoops&lt;br /&gt;
|-&lt;br /&gt;
| Bowling&lt;br /&gt;
| The players roll a ball, intending to knock down as many pins as possible at the end of the track.&lt;br /&gt;
| Gutterball Golden Pin Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Cricket&lt;br /&gt;
| A game where one team attempts to knock off the opposing team's bails, while the other tries to score runs by hitting the ball away from the other team.&lt;br /&gt;
| Ben 10 Ultimate Alien: Cricket Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Golf&lt;br /&gt;
| Each player attempts to get their ball to the end of a course in the fewest hits.&lt;br /&gt;
| Cartoon Cove Mini Golf&lt;br /&gt;
|-&lt;br /&gt;
| Hockey&lt;br /&gt;
| Two teams using skates attempt to get the ball or puck into the opposing goal. This encompasses Ice Hockey, Roller Hockey, and Air Hockey.&lt;br /&gt;
| Postopia Power Play&lt;br /&gt;
|-&lt;br /&gt;
| Motocross&lt;br /&gt;
| A game where a player on a bike attempts to traverse obstacles, usually with 2D physics.&lt;br /&gt;
| Dirt Bike&lt;br /&gt;
|-&lt;br /&gt;
| Racing &lt;br /&gt;
| Try to go faster than either the other drivers or the clock as you drive around a track.&lt;br /&gt;
| Cyclomaniacs&lt;br /&gt;
|- &lt;br /&gt;
| Skateboarding &lt;br /&gt;
| A game where a player uses a skateboard to either perform tricks or reach the end of a track.&lt;br /&gt;
| G Max Skateboarding&lt;br /&gt;
|- &lt;br /&gt;
| Skating &lt;br /&gt;
| A game where a player uses either ice skates or roller skates to perform tricks or reach the end of a track.&lt;br /&gt;
| Championship Figure Skating&lt;br /&gt;
|- &lt;br /&gt;
| Skiing &lt;br /&gt;
| A game where the player uses skis. This includes racing, jumping, and slalom.&lt;br /&gt;
| Downhill Skiing&lt;br /&gt;
|- &lt;br /&gt;
| Snowboarding &lt;br /&gt;
| A game where the player uses a snowboard.&lt;br /&gt;
| Chocobo's Snowboard Glide&lt;br /&gt;
|- &lt;br /&gt;
| Soccer &lt;br /&gt;
| Two teams attempt to kick the ball into the opposing goal.&lt;br /&gt;
| Toon Cup 2020&lt;br /&gt;
|- &lt;br /&gt;
| Surfing &lt;br /&gt;
| A game where the player uses a surfboard.&lt;br /&gt;
| Aussie Surf Classic&lt;br /&gt;
|- &lt;br /&gt;
| Swimming &lt;br /&gt;
| Try to go faster than either the other drivers or the clock as you drive around a track.&lt;br /&gt;
| Cyclomaniacs&lt;br /&gt;
|- &lt;br /&gt;
| Tennis &lt;br /&gt;
| Two or more players attempt to hit the ball over a net with a racket, with the goal of forcing your opponent to drop it. This also encompasses Table Tennis.&lt;br /&gt;
| TARDIS Tennis&lt;br /&gt;
|- &lt;br /&gt;
| Volleyball &lt;br /&gt;
| Two teams attempt to hit a ball so it strikes the ground of the opposing team's play area.&lt;br /&gt;
| Beach City Turbo Volleyball GP&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Strategy games come in many forms, but usually involve controlling units in an efficient way to defeat some kind of enemy.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Chess&lt;br /&gt;
| A board game where you must try to capture the opponent's &amp;quot;King&amp;quot;. This tag also applies to games that use the basic chess ruleset but do not have a board game aesthetic.&lt;br /&gt;
| Bikini Bottom Chess&lt;br /&gt;
|-&lt;br /&gt;
| Lane-Based Strategy&lt;br /&gt;
| You and your opponent have one or more lanes with which to send units down to attack each other.&lt;br /&gt;
| Plants vs. Zombies Web Version&lt;br /&gt;
|-&lt;br /&gt;
| Node-Based Strategy&lt;br /&gt;
| The player and the enemy each control 'nodes', which they can send units to and from. &lt;br /&gt;
| Tentacle Wars&lt;br /&gt;
|-&lt;br /&gt;
| Real-Time Strategy&lt;br /&gt;
| Create units and buildings, collect resources, and face an opponent who's doing the same things at the same time as you are.&lt;br /&gt;
| Creeper World: Evermore&lt;br /&gt;
|-&lt;br /&gt;
| Tower Defense&lt;br /&gt;
| Build various towers to destroy the units your enemies send against you.&lt;br /&gt;
| Bloons TD 5&lt;br /&gt;
|-&lt;br /&gt;
| Turn-Based&lt;br /&gt;
| Take turns with an opponent as you create units and buildings, move units, and order attacks.&lt;br /&gt;
| Sonny&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
If a game doesn't seem to fit anywhere else, it will probably fit in one of these tags.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Coloring&lt;br /&gt;
| Digital coloring pages.  Pick a color and color in a picture.  Like a coloring book, but in the form of a web game.&lt;br /&gt;
| SpongeBob: Coloring Book&lt;br /&gt;
|-&lt;br /&gt;
| Demonstration&lt;br /&gt;
| Technical, engine, or concept demonstration. A tech demo.&lt;br /&gt;
| Ray Cast Car&lt;br /&gt;
|-&lt;br /&gt;
| Dress Up&lt;br /&gt;
| Choose outfits and hairstyles for a given character, or create an original character of your own.&lt;br /&gt;
| RPG Heroine Creator&lt;br /&gt;
|-&lt;br /&gt;
| Ecard&lt;br /&gt;
| A virtual postcard that you can send to a friend or relative's Email. Usually customizable.&lt;br /&gt;
| Mama Mirabelle eCard Maker&lt;br /&gt;
|-&lt;br /&gt;
| Experimental&lt;br /&gt;
| Nontraditional games that often explore new concepts in art or gameplay.&lt;br /&gt;
| Crumbling Room&lt;br /&gt;
|-&lt;br /&gt;
| Kissing&lt;br /&gt;
| A strangely prevalent type of game where the gameplay revolves around characters kissing.&lt;br /&gt;
| Seaside Kissing&lt;br /&gt;
|-&lt;br /&gt;
| Microsite&lt;br /&gt;
| Not so much a game as an interactive website backed up from the Internet. Often exists to promote another product.&lt;br /&gt;
| J.K. Rowling Official Site&lt;br /&gt;
|-&lt;br /&gt;
| Scene Creator&lt;br /&gt;
| Place objects, characters, and other decorations in a diorama. Like Dress Up games, but for a scene.&lt;br /&gt;
| The Disney Scene Creator games&lt;br /&gt;
|-&lt;br /&gt;
| Slacking&lt;br /&gt;
| Games where you must complete a series of tasks without being spotted or caught.&lt;br /&gt;
| Shop Class Slacking&lt;br /&gt;
|-&lt;br /&gt;
| Toy&lt;br /&gt;
| Games with no objective, things to pass the time.&lt;br /&gt;
| Interactive Buddy&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Themes ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| 3D&lt;br /&gt;
| Gameplay takes place in a 3-dimensional environment.&lt;br /&gt;
| 3D City&lt;br /&gt;
|-&lt;br /&gt;
| Adult&lt;br /&gt;
| A game meant entirely for titillation.&lt;br /&gt;
| Super Deepthroat&lt;br /&gt;
|-&lt;br /&gt;
| Advergame&lt;br /&gt;
| Games that are designed purely to promote a commercial product or brand.&lt;br /&gt;
| Postopia Cereal Factory Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Anime&lt;br /&gt;
| A game with an anime art style.&lt;br /&gt;
| Anime Character Maker 2.2&lt;br /&gt;
|-&lt;br /&gt;
| Christmas&lt;br /&gt;
| Games with a Christmas theme.&lt;br /&gt;
| Bloons 2: Christmas Expansion&lt;br /&gt;
|-&lt;br /&gt;
| Community Content&lt;br /&gt;
| Games with community-made content (such as custom levels) included in Flashpoint. Typically also contain some sort of editor.&lt;br /&gt;
| Happy Wheels&lt;br /&gt;
|-&lt;br /&gt;
| Creative&lt;br /&gt;
| Anything that facilitates user-created content.&lt;br /&gt;
| Sonic Scene Creator 5&lt;br /&gt;
|-&lt;br /&gt;
| Daily&lt;br /&gt;
| A game with content that updates or changes every day.&lt;br /&gt;
| Drift n' Burn 365&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy&lt;br /&gt;
| A game with a fantasy setting, such as a fairy tale.&lt;br /&gt;
| Talesworth Adventure Episode 1&lt;br /&gt;
|-&lt;br /&gt;
| Halloween&lt;br /&gt;
| Games with a Halloween theme.&lt;br /&gt;
| Angry Birds Halloween HD&lt;br /&gt;
|-&lt;br /&gt;
| Historical&lt;br /&gt;
| A game based on a historical event or time period.&lt;br /&gt;
| Western Front 1914&lt;br /&gt;
|-&lt;br /&gt;
| Holiday&lt;br /&gt;
| Games with holiday themes that don't fit the more specific holiday tags.&lt;br /&gt;
| Save The Easter Bunny&lt;br /&gt;
|-&lt;br /&gt;
| Horror&lt;br /&gt;
| A game that intends to provide an unsettling, creepy, spooky, scary skele-''cough'' atmosphere. Isn't exclusive to any other tag.&lt;br /&gt;
| Exmortis&lt;br /&gt;
|-&lt;br /&gt;
| Intentionally Infuriating&lt;br /&gt;
| Intentionally unfair games designed to frustrate the player.&lt;br /&gt;
| Syobon Action (Cat Mario)&lt;br /&gt;
|-&lt;br /&gt;
| Joke&lt;br /&gt;
| Games that exist solely to deliver a punchline.&lt;br /&gt;
| You Have to Burn the Rope&lt;br /&gt;
|-&lt;br /&gt;
| Level Editor&lt;br /&gt;
| Games with level editors.&lt;br /&gt;
| Warp&lt;br /&gt;
|-&lt;br /&gt;
| Music&lt;br /&gt;
| If music is a major part of gameplay, then use this tag. Can also be used with the Creative tag for music creation applications.&lt;br /&gt;
| Symphony&lt;br /&gt;
|-&lt;br /&gt;
| Physics&lt;br /&gt;
| Objects in the game are affected by real world/akin to real world forces. Often applies to Puzzle games.&lt;br /&gt;
| Red Remover&lt;br /&gt;
|-&lt;br /&gt;
| Pixel&lt;br /&gt;
| A game with a pixelated art style.&lt;br /&gt;
| Super Mario Bros. Crossover&lt;br /&gt;
|-&lt;br /&gt;
| Politics&lt;br /&gt;
| Games with political themes or featuring political figures.&lt;br /&gt;
| Good Guy With A Gun&lt;br /&gt;
|-&lt;br /&gt;
| Religious&lt;br /&gt;
| Games with religious themes, featuring religious figures, and/or based upon religious books/verses/stories.&lt;br /&gt;
| Noah's Ark Memo Game&lt;br /&gt;
|-&lt;br /&gt;
| Science Fiction&lt;br /&gt;
| A game with a futuristic or science fiction theme.&lt;br /&gt;
| Alternator&lt;br /&gt;
|-&lt;br /&gt;
| Side-Scrolling&lt;br /&gt;
| A game with a playfield that scrolls from left to right. Usually applies to shoot 'em ups or platformers.&lt;br /&gt;
| Heli Attack 3&lt;br /&gt;
|-&lt;br /&gt;
| Space&lt;br /&gt;
| Any game with an outer-space theme.&lt;br /&gt;
| Planet Cruncher&lt;br /&gt;
|-&lt;br /&gt;
| Stick&lt;br /&gt;
| Games featuring stick figure characters.&lt;br /&gt;
| Fighter's Rampage&lt;br /&gt;
|-&lt;br /&gt;
| Story-Driven&lt;br /&gt;
| Story is a major focus of the game.&lt;br /&gt;
| Detective Grimoire&lt;br /&gt;
|-&lt;br /&gt;
| Western&lt;br /&gt;
| Cowboys, six shooters and yeeing your last haw.&lt;br /&gt;
| Wild West Showdown&lt;br /&gt;
|-&lt;br /&gt;
| Zombie&lt;br /&gt;
| Any game featuring zombies (usually as enemies).&lt;br /&gt;
| The Hunt&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Content Warnings ==&lt;br /&gt;
&lt;br /&gt;
'''Tags that ''must'' be included if your game matches the criteria.'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Gore&lt;br /&gt;
| Contains realistic blood or guts.&lt;br /&gt;
|-&lt;br /&gt;
| Jumpscare&lt;br /&gt;
| Contains an abrupt image, sound, or event meant to scare or surprise. One example is ''The Scary Maze Game''.&lt;br /&gt;
|-&lt;br /&gt;
| Seizure Warning&lt;br /&gt;
| Contains flashing effects that could trigger photosensitive epilepsy.&lt;br /&gt;
|-&lt;br /&gt;
| Sexual Content&lt;br /&gt;
| Contains explicit or implied depictions of sexual acts or themes.&lt;br /&gt;
|-&lt;br /&gt;
| Strong Language&lt;br /&gt;
| Contains profane, vulgar or offensive language, either spoken or in text.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Animations ==&lt;br /&gt;
&lt;br /&gt;
These tags are intended for animations, but can also be applied to games.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Action&lt;br /&gt;
| Animations that feature emphasis on dynamic movement and physical feats.&lt;br /&gt;
| Madness Combat&lt;br /&gt;
|-&lt;br /&gt;
| Comedy&lt;br /&gt;
| Animations where the main emphasis is on humor or amusement.&lt;br /&gt;
| Mario's Castle Calamity&lt;br /&gt;
|-&lt;br /&gt;
| Drama&lt;br /&gt;
| Animations that typically feature long narratives and more serious forms of storytelling.&lt;br /&gt;
| Law of Talos&lt;br /&gt;
|-&lt;br /&gt;
| Experimental&lt;br /&gt;
| Animations that focus on exploring the medium of animation in general. Usually non-narrative.&lt;br /&gt;
| HeartCore&lt;br /&gt;
|-&lt;br /&gt;
| Informative&lt;br /&gt;
| Animations whose purpose is to educate or inform about a topic.&lt;br /&gt;
| About Catalyst Pictures LTD&lt;br /&gt;
|-&lt;br /&gt;
| Music Video&lt;br /&gt;
| Animations that are primarily set to or feature a piece of music as the main focus.&lt;br /&gt;
| Bested Bud: The Video&lt;br /&gt;
|-&lt;br /&gt;
| Spam&lt;br /&gt;
| Typically low quality animations that are intentionally used to flood or spam content submissions on websites like Newgrounds.&lt;br /&gt;
| 3ear&lt;br /&gt;
|-&lt;br /&gt;
| Screensaver&lt;br /&gt;
| Animations that were intended to be utilized as computer screensavers.&lt;br /&gt;
| Queste Screensaver&lt;br /&gt;
|-&lt;br /&gt;
| Other&lt;br /&gt;
| Animations that don't fit the other tags.&lt;br /&gt;
| A Sticks Life&lt;br /&gt;
|-&lt;br /&gt;
| Adult&lt;br /&gt;
| Animations that mainly feature adult content, usually for the purpose of titillation.&lt;br /&gt;
| Raven Adult Parody&lt;br /&gt;
|-&lt;br /&gt;
| Loop&lt;br /&gt;
| Animations that are typically very short and are intended to repeat indefinitely.&lt;br /&gt;
| Caramelldansen&lt;br /&gt;
|-&lt;br /&gt;
| Advertisement&lt;br /&gt;
| Animations that are intended to sell or raise awareness about a particular product or service.&lt;br /&gt;
| Lower My Bills June 2003 Banner Ads Set 2 (United States)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Franchises ==&lt;br /&gt;
&lt;br /&gt;
Tags that are associated with a particular franchise or intellectual property, web-game related or not. Note: A game or animation does not need to be ''officially'' part of a franchise for its tag to be applicable. In other words, fan-made games and animations based on a particular franchise can still use their respective franchise tag even if they weren't developed/published by the owners of the IP. At least three games in Flashpoint should be based around a franchise to warrant a tag for that franchise.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Adventure Time&lt;br /&gt;
| Adventure Time: Legends of OOO&lt;br /&gt;
|-&lt;br /&gt;
| All That&lt;br /&gt;
| All That Vital Information Dispenser #1&lt;br /&gt;
|-&lt;br /&gt;
| Angry Birds&lt;br /&gt;
| Angry Birds Rio&lt;br /&gt;
|-&lt;br /&gt;
| Animal Crossing&lt;br /&gt;
| Animal Crossing Pattern Maker&lt;br /&gt;
|-&lt;br /&gt;
| Arthur&lt;br /&gt;
| Buster's Movie Maker&lt;br /&gt;
|-&lt;br /&gt;
| Barbie&lt;br /&gt;
| Barbie in Princess Power Dress Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Batman&lt;br /&gt;
| Batman In Crime Wave&lt;br /&gt;
|-&lt;br /&gt;
| Beano&lt;br /&gt;
| The Great Beano Cake Off&lt;br /&gt;
|-&lt;br /&gt;
| Beeserker&lt;br /&gt;
| Beeserker: The Videogame!&lt;br /&gt;
|-&lt;br /&gt;
| Ben 10&lt;br /&gt;
| Ben 10 - Battle Ready&lt;br /&gt;
|-&lt;br /&gt;
| Between the Lions&lt;br /&gt;
| Lionel's Talking Gizmo!&lt;br /&gt;
|-&lt;br /&gt;
| Beyblade&lt;br /&gt;
| Beyblade Chaos&lt;br /&gt;
|-&lt;br /&gt;
| Big Nate&lt;br /&gt;
| Big Nate's Network&lt;br /&gt;
|-&lt;br /&gt;
| Blue's Clues&lt;br /&gt;
| Blue's Clues Ghost Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Captain Underpants&lt;br /&gt;
| The Captain Underpants Rescue Raider 4000&lt;br /&gt;
|-&lt;br /&gt;
| Cars&lt;br /&gt;
| Cars&lt;br /&gt;
|-&lt;br /&gt;
| Castlevania&lt;br /&gt;
| Castlevania 2: Priest Battle&lt;br /&gt;
|-&lt;br /&gt;
| CatDog&lt;br /&gt;
| CatDog's All You Can't Eat Game&lt;br /&gt;
|-&lt;br /&gt;
| Cheetos&lt;br /&gt;
| Cheetos Chase&lt;br /&gt;
|-&lt;br /&gt;
| Chowder&lt;br /&gt;
| The Great Chowder Escape&lt;br /&gt;
|-&lt;br /&gt;
| Chuck E. Cheese&lt;br /&gt;
| Chuck E. Cheese's Pizza Panic!&lt;br /&gt;
|-&lt;br /&gt;
| Chuggington&lt;br /&gt;
| Old Puffer Pete's Puzzle Panic&lt;br /&gt;
|-&lt;br /&gt;
| Clifford the Big Red Dog&lt;br /&gt;
| Clifford's Big Parade&lt;br /&gt;
|-&lt;br /&gt;
| Copa Jetix&lt;br /&gt;
| A Lavanderia Copa Jetix&lt;br /&gt;
|-&lt;br /&gt;
| Crash Bandicoot&lt;br /&gt;
| Crash Tag Team Racing&lt;br /&gt;
|-&lt;br /&gt;
| Curious George&lt;br /&gt;
| Mix and Paint&lt;br /&gt;
|-&lt;br /&gt;
| Cyberchase&lt;br /&gt;
| Cyberchase: The Quest 1 &amp;amp; 2&lt;br /&gt;
|-&lt;br /&gt;
| Danny Phantom&lt;br /&gt;
| Danny Phantom Dueling Decks&lt;br /&gt;
|-&lt;br /&gt;
| Despicable Me&lt;br /&gt;
| Bee-Do!&lt;br /&gt;
|-&lt;br /&gt;
| Dexter's Laboratory&lt;br /&gt;
| Dexter's Labyrinth&lt;br /&gt;
|-&lt;br /&gt;
| Diary of a Wimpy Kid&lt;br /&gt;
| Old-Timey Ice Cream Parlour!&lt;br /&gt;
|-&lt;br /&gt;
| Dinosaur Train&lt;br /&gt;
| Buddy's A-Maze-ing Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Dora the Explorer&lt;br /&gt;
| Dora's 3-D Backpack Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Ball&lt;br /&gt;
| Dragon Ball Z Tournament&lt;br /&gt;
|-&lt;br /&gt;
| DragonflyTV&lt;br /&gt;
| Nanobots&lt;br /&gt;
|-&lt;br /&gt;
| Duck Hunt&lt;br /&gt;
| Kill The Dog From Duck Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Ed, Edd n Eddy&lt;br /&gt;
| Ed, Edd n Eddy - Clash Of The Idiots&lt;br /&gt;
|-&lt;br /&gt;
| Family Guy&lt;br /&gt;
| Brian's Shoot 'em Up Bar&lt;br /&gt;
|-&lt;br /&gt;
| Fanboy &amp;amp; Chum Chum&lt;br /&gt;
| Fanboy &amp;amp; Chum Chum: Bubble Trouble&lt;br /&gt;
|-&lt;br /&gt;
| Fetch! with Ruff Ruffman&lt;br /&gt;
| Fetch! Face-Off&lt;br /&gt;
|-&lt;br /&gt;
| Final Fantasy&lt;br /&gt;
| Final Fantasy Returns- Flash Game&lt;br /&gt;
|-&lt;br /&gt;
| Five Nights at Freddy's&lt;br /&gt;
| Five Nights of Love-FNAF Dating Sim&lt;br /&gt;
|-&lt;br /&gt;
| Franny's Feet&lt;br /&gt;
| Shoebox Adventures: Fancy Shoes&lt;br /&gt;
|-&lt;br /&gt;
| Frozen&lt;br /&gt;
| Frozen Elsa Fire Makeover&lt;br /&gt;
|-&lt;br /&gt;
| Garfield&lt;br /&gt;
| Garfield's Comic Creator&lt;br /&gt;
|-&lt;br /&gt;
| Garoto Emoticon&lt;br /&gt;
| O Pesadelo do Garoto Emoticon (The Ring)&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Falls&lt;br /&gt;
| Gravity Falls: Rumble's Revenge&lt;br /&gt;
|-&lt;br /&gt;
| Half-Life&lt;br /&gt;
| Half-Life Reloaded&lt;br /&gt;
|-&lt;br /&gt;
| Handy Manny&lt;br /&gt;
| Hop Up, Jump In!&lt;br /&gt;
|-&lt;br /&gt;
| Hot Wheels&lt;br /&gt;
| Hot Wheels Ferrari X-V Speed Trial&lt;br /&gt;
|-&lt;br /&gt;
| Harry Potter&lt;br /&gt;
| Harry Potter and the Chamber of Secrets&lt;br /&gt;
|-&lt;br /&gt;
| Imagination Movers&lt;br /&gt;
| Warehouse Mouse in: The Bubble Room Game&lt;br /&gt;
|-&lt;br /&gt;
| Imaginext&lt;br /&gt;
| Imaginext™ You're a Firefighter&lt;br /&gt;
|-&lt;br /&gt;
| Jake and the Never Land Pirates&lt;br /&gt;
| Jake's Heroic Race&lt;br /&gt;
|-&lt;br /&gt;
| Jimmy Neutron&lt;br /&gt;
| Jimmy Neutron Sea Minus&lt;br /&gt;
|-&lt;br /&gt;
| Johnny Bravo&lt;br /&gt;
| Johnny Bravo - Bravo Boogie&lt;br /&gt;
|-&lt;br /&gt;
| Jungle Junction&lt;br /&gt;
| Ellyvan's Coconut Parade&lt;br /&gt;
|-&lt;br /&gt;
| Justice League&lt;br /&gt;
| Justice League: Curse of the Underworld&lt;br /&gt;
|-&lt;br /&gt;
| Kirby&lt;br /&gt;
| Kirby's Airride Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Lady and the Tramp&lt;br /&gt;
| Lady and the Tramp Search&lt;br /&gt;
|-&lt;br /&gt;
| Laugh &amp;amp; Learn&lt;br /&gt;
| Laugh &amp;amp; Learn™ Alphabet Game&lt;br /&gt;
|-&lt;br /&gt;
| LEGO&lt;br /&gt;
| Pepper's Skateboard Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Life Savers&lt;br /&gt;
| Life Savers Waterpark Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Little Einsteins&lt;br /&gt;
| The Great Sky Race&lt;br /&gt;
|-&lt;br /&gt;
| Little People&lt;br /&gt;
| Little People® Favorite Friend Finder&lt;br /&gt;
|-&lt;br /&gt;
| Looney Tunes&lt;br /&gt;
| Looney Tunes Avalanche Snowboarding&lt;br /&gt;
|-&lt;br /&gt;
| Madagascar&lt;br /&gt;
| Madagascar 3 Race Across Europe&lt;br /&gt;
|-&lt;br /&gt;
| Mario Bros.&lt;br /&gt;
| Super Mario 63&lt;br /&gt;
|-&lt;br /&gt;
| Martha Speaks&lt;br /&gt;
| Skits Cooks&lt;br /&gt;
|-&lt;br /&gt;
| Meet the Robinsons&lt;br /&gt;
| Meet the Robinsons Crowd Patrol&lt;br /&gt;
|-&lt;br /&gt;
| Mega Man&lt;br /&gt;
| Mega Man RPG&lt;br /&gt;
|-&lt;br /&gt;
| Metal Gear&lt;br /&gt;
| Metal Gear Awesome&lt;br /&gt;
|-&lt;br /&gt;
| Metal Slug&lt;br /&gt;
| Metal Slug Brutal&lt;br /&gt;
|-&lt;br /&gt;
| Metroid&lt;br /&gt;
| Metroid: Genesis&lt;br /&gt;
|-&lt;br /&gt;
| Mickey Mouse Clubhouse&lt;br /&gt;
| Mickey's Treasure Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Minecraft&lt;br /&gt;
| Minecraft Tower Defence 2&lt;br /&gt;
|-&lt;br /&gt;
| Mister Rogers' Neighborhood&lt;br /&gt;
| Museum Go Round&lt;br /&gt;
|-&lt;br /&gt;
| Mortal Kombat&lt;br /&gt;
| Mortal Kombat Karnage&lt;br /&gt;
|-&lt;br /&gt;
| My Little Pony&lt;br /&gt;
| My Little Pony: Applejack's Horseshoe Toss&lt;br /&gt;
|-&lt;br /&gt;
| Octonauts&lt;br /&gt;
| Octonauts&lt;br /&gt;
|-&lt;br /&gt;
| Ooh, Aah &amp;amp; You&lt;br /&gt;
| Ooh &amp;amp; Aah's Coco-Nutty Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Pac-Man&lt;br /&gt;
| Pac-Man&lt;br /&gt;
|-&lt;br /&gt;
| Passatempo&lt;br /&gt;
| Clicando a Turma&lt;br /&gt;
|-&lt;br /&gt;
| Peep and the Big Wide World&lt;br /&gt;
| Hop To It!&lt;br /&gt;
|-&lt;br /&gt;
| Phineas and Ferb&lt;br /&gt;
| Phineas and Ferb in the Transport-inators of Doooom&lt;br /&gt;
|-&lt;br /&gt;
| Pokémon&lt;br /&gt;
| Who's That Pokémon?&lt;br /&gt;
|-&lt;br /&gt;
| Power Rangers&lt;br /&gt;
| Power Rangers in Space Red Ranger to the Rescue&lt;br /&gt;
|-&lt;br /&gt;
| Pou&lt;br /&gt;
| Pou Kitchen Slacking&lt;br /&gt;
|-&lt;br /&gt;
| Regular Show&lt;br /&gt;
| Regular Show Trash n Dash&lt;br /&gt;
|-&lt;br /&gt;
| Sagwa the Chinese Siamese Cat&lt;br /&gt;
| Counting Koi&lt;br /&gt;
|-&lt;br /&gt;
| Samurai Jack&lt;br /&gt;
| Samurai Jack: Code of the Samurai&lt;br /&gt;
|-&lt;br /&gt;
| Scooby-Doo&lt;br /&gt;
| Scooby Doo! Monster Madness&lt;br /&gt;
|-&lt;br /&gt;
| Shaun the Sheep&lt;br /&gt;
| Shaun the Sheep: Home Sheep Home&lt;br /&gt;
|-&lt;br /&gt;
| Shrek&lt;br /&gt;
| Shrek 'n' Slide&lt;br /&gt;
|-&lt;br /&gt;
| Sonic the Hedgehog&lt;br /&gt;
| Ultimate Flash Sonic&lt;br /&gt;
|-&lt;br /&gt;
| Special Agent Oso&lt;br /&gt;
| Oso's Special Training Center&lt;br /&gt;
|-&lt;br /&gt;
| Spider-Man&lt;br /&gt;
| Spider-Man: City Raid&lt;br /&gt;
|-&lt;br /&gt;
| SpongeBob SquarePants&lt;br /&gt;
| The Spongebob Squarepants Movie 3D Game&lt;br /&gt;
|-&lt;br /&gt;
| Spyro the Dragon&lt;br /&gt;
| Spyro Cavern Escape&lt;br /&gt;
|-&lt;br /&gt;
| Stanley&lt;br /&gt;
| Stanley: Stanley and the Cloud Critters&lt;br /&gt;
|-&lt;br /&gt;
| Star Wars&lt;br /&gt;
| LEGO Star Wars: The Quest for R2-D2&lt;br /&gt;
|-&lt;br /&gt;
| Street Fighter&lt;br /&gt;
| Street Fighter Flash&lt;br /&gt;
|-&lt;br /&gt;
| Tangled&lt;br /&gt;
| Tangled Double Trouble&lt;br /&gt;
|-&lt;br /&gt;
| Teen Titans&lt;br /&gt;
| Teen Titans: Battle Blitz&lt;br /&gt;
|-&lt;br /&gt;
| Teenage Mutant Ninja Turtles&lt;br /&gt;
| Teenage Mutant Ninja Turtles Pizza Time&lt;br /&gt;
|-&lt;br /&gt;
| The Avengers&lt;br /&gt;
| The Avengers: Bunker Busters 2&lt;br /&gt;
|-&lt;br /&gt;
| The Fairly OddParents&lt;br /&gt;
| Jimmy-Timmy Power Hour 2: Co-Pilot Chaos&lt;br /&gt;
|-&lt;br /&gt;
|The Flintstones&lt;br /&gt;
|Flintstones' Bedrock Bobsleddin Blowout&lt;br /&gt;
|-&lt;br /&gt;
| The Legend of Zelda&lt;br /&gt;
| The Legend of Zelda and the Lampshade of No Real Significance&lt;br /&gt;
|-&lt;br /&gt;
| The Loud House&lt;br /&gt;
| Living Loud: Lincoln's List&lt;br /&gt;
|-&lt;br /&gt;
| The Muppets&lt;br /&gt;
| The Great Gonzo's Ridiculously Dangerous &amp;amp; Downright Foolish Stunt Game&lt;br /&gt;
|-&lt;br /&gt;
| The Powerpuff Girls&lt;br /&gt;
| Powerpuff Girls Pillow Fight&lt;br /&gt;
|-&lt;br /&gt;
| The Simpsons&lt;br /&gt;
| The Simpsons Movie: Bart Simpson's Naked Skate&lt;br /&gt;
|-&lt;br /&gt;
| The Smurfs&lt;br /&gt;
| The Smurfs Clumsy's Central Park Dash&lt;br /&gt;
|-&lt;br /&gt;
| ThunderCats&lt;br /&gt;
| ThunderCats: Tomb of Mumm-Ra&lt;br /&gt;
|-&lt;br /&gt;
| Touhou Project&lt;br /&gt;
| 東方悠繰録&lt;br /&gt;
|-&lt;br /&gt;
| Toy Story&lt;br /&gt;
| Toy Story Memory Game&lt;br /&gt;
|-&lt;br /&gt;
| Transformers&lt;br /&gt;
| Transformers Dark of the Moon - Hidden Objects&lt;br /&gt;
|-&lt;br /&gt;
| Turma da Mônica&lt;br /&gt;
| Guarda-Roupa da Mônica&lt;br /&gt;
|-&lt;br /&gt;
| Têtes à Claques&lt;br /&gt;
| Têtes à Claques - Le Air hockey&lt;br /&gt;
|-&lt;br /&gt;
| Undertale&lt;br /&gt;
| Bad Time Simulator (Sans Fight)&lt;br /&gt;
|-&lt;br /&gt;
| Veggietales&lt;br /&gt;
| Veggie Tales Veggie Football&lt;br /&gt;
|-&lt;br /&gt;
| WALL-E&lt;br /&gt;
| WALL-E: Cup Shuffle&lt;br /&gt;
|-&lt;br /&gt;
| Winnie the Pooh&lt;br /&gt;
| Winnie the Pooh's Home Run Derby&lt;br /&gt;
|-&lt;br /&gt;
| Wonka&lt;br /&gt;
| Oompa-Loompa Roundup&lt;br /&gt;
|-&lt;br /&gt;
| WordGirl&lt;br /&gt;
| Synonym Toast&lt;br /&gt;
|-&lt;br /&gt;
| Wreck-It Ralph&lt;br /&gt;
| Wreck-It Ralph: Fix It Felix Jr.&lt;br /&gt;
|-&lt;br /&gt;
| X-Men&lt;br /&gt;
| Wolverine and the X-Men: M.R.D. Escape&lt;br /&gt;
|-&lt;br /&gt;
| Zootopia&lt;br /&gt;
| Zootopia Hair Salon&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Game Engines ==&lt;br /&gt;
&lt;br /&gt;
Game Engines are any programming tool used to make games at a Higher Level than using the tech directly. Note: Techs don't count as Game Engines, for example the ShiVa3D Engine is used to make ShiVa3D plugin games but ShiVa3D games shouldn't be tagged. Also if the engine has a web client, it shouldn't be tagged as that Engine, for example Tic80 shouldn't be tagged Tic80. At least three games in Flashpoint should be created in an engine to warrant a tag for that engine.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [https://ledoux.itch.io/bitsy Bitsy]&lt;br /&gt;
| Visual Game Engine by Adam Le Doux that exports to HTML5. For games &amp;quot;where you can walk around and talk to people and be somewhere&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.scirra.com/ Construct]&lt;br /&gt;
| Visual Game Engine by Scirra Ltd. Exports to HTML5. &lt;br /&gt;
|-&lt;br /&gt;
| Emulated&lt;br /&gt;
| Game is written for a system and emulated online. Please note the [[Curation Format#Banned Games|Banned Games]] because most emulated games are banned. &lt;br /&gt;
|-&lt;br /&gt;
| [http://useflashpunk.net/ FlashPunk]&lt;br /&gt;
| Game Library for Flash. &lt;br /&gt;
|-&lt;br /&gt;
| [http://flixel.org/ Flixel]&lt;br /&gt;
| Game Engine by Adam Atomic that exports to Flash. &lt;br /&gt;
|-&lt;br /&gt;
| [https://www.yoyogames.com/gamemaker GameMaker: Studio]&lt;br /&gt;
| Visual Game Engine by YoYo Games that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.gbstudio.dev/ GB Studio]&lt;br /&gt;
| Visual Game Engine by Chris Maltby for Gameboy Games. Exports to HTML5 using the Gameboy Online emulator.&lt;br /&gt;
|-&lt;br /&gt;
| [http://orteil.dashnet.org/igm/ Idle Game Maker]&lt;br /&gt;
| Visual Game Engine by Orteil and Opti for Clicker Games. Does not export but can be hosted on dashnet.org as HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [http://phaser.io/ Phaser]&lt;br /&gt;
| Game Engine and Toolkit by Photon Storm Ltd. that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.lexaloffle.com/pico-8.php Pico8]&lt;br /&gt;
| Game Engine and Toolkit by Lexaloffle that exports to HTML5. Designed for Retro style game with a 128x128 resolution.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/pixijs/pixi.js PixiJS]&lt;br /&gt;
| Game Library for HTML5 by GoodBoy Digital.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.puzzlescript.net/ PuzzleScript]&lt;br /&gt;
| Game Engine by Stephen Lavelle that exports to HTML5. Designed for Puzzle Games. &lt;br /&gt;
|-&lt;br /&gt;
| [https://scratch.mit.edu/ Scratch]&lt;br /&gt;
| Visual Game Engine by MIT that exports to Flash and HTML5. Designed for Children. &lt;br /&gt;
|-&lt;br /&gt;
| [http://stencyl.com/ Stencyl]&lt;br /&gt;
| Visual Game Engine by Jonathan Chung that exports to Flash and HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://tic.computer/ Tic-80]&lt;br /&gt;
| Game Engine and Toolkit by Nesbox that exports to HTML5. Designed for Retro style games with a 240x136 resolution. &lt;br /&gt;
|-&lt;br /&gt;
| [https://twinery.org Twine]&lt;br /&gt;
| Visual Game Engine and Toolkit by Chris Klimas that exports to HTML5. For Interactive Fiction.  &lt;br /&gt;
|-&lt;br /&gt;
| [https://unity.com/ Unity WebGL]&lt;br /&gt;
| Game Engine and Toolkit by Unity Technologies that exports to HTML5. Not to be confused with Unity Web Player.  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>MagnificentNoodle</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Extended_FAQ&amp;diff=2802</id>
		<title>Extended FAQ</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Extended_FAQ&amp;diff=2802"/>
		<updated>2020-06-19T01:57:59Z</updated>

		<summary type="html">&lt;p&gt;MagnificentNoodle: rename &amp;quot;Tech&amp;quot; category to &amp;quot;Technical questions&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Be sure to check our normal FAQ in the Discord if you don't see your question here, then ask in #help-me-please if you are still not satisfied.&lt;br /&gt;
&lt;br /&gt;
==General questions about the project==&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#WhyFlashpoint|{{anchor|WhyFlashpoint|Why do I need Flashpoint to play the games offline? Can't I just use a standalone player like the Flash Player projector to play them?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Many web games have what is known as a ''sitelock'', which means that they will not work unless they are being played on the original site they were hosted on. Since the projector is not connected to the Internet and cannot identify those sites, those games will refuse to load on it. Flashpoint gets around this by running the games through a ''local server proxy'' which, simply put, tricks them into thinking they are being played on the original sites they were meant to be played on. Moreover, web games are commonly spread across multiple files rather than just one; those are known as ''multi-asset'' games. Those games cannot run properly on just the projector on its own, but Flashpoint also deals with that. For more details, see [[How Flashpoint Works]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ROM|{{anchor|ROM|Can I have a zip or ROM of a specific game? Can I download just the games I want?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Flashpoint simulates the internet in order to make games think they are playing on their original websites (see the previous answer for a more detailed explanation of that). Since the files are laid out the same way as they would be on the internet, games are not separated cleanly into ZIPs or &amp;quot;ROMs.&amp;quot; Flashpoint Infinity downloads games on demand, so you can keep only the games you like by using Flashpoint Infinity.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#FlashEOL|{{anchor|FlashEOL|Will Flash games disappear from the Internet when December 2020 hits?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' They won't disappear by themselves. However, once Flash support is removed from browsers, most people won't be able to use flash content unless they downgrade their browser version. In that situation, the sites that are hosting the games might decide to remove the Flash games because the vast majority of people won't be able to play them anymore. As we cannot rely on the assumption that sites might stay up, we're working hard to grab as many games as possible while they're still here. For more information on the various browsers' road map for Flash's End of Life, see [[Flash EOL]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Antivirus|{{anchor|Antivirus|My antivirus flagged Flashpoint! Does Flashpoint have any viruses?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Flashpoint does not have any viruses. However, a number of antivirus programs falsely detect certain files in Flashpoint as viruses. Avast, AVG, and BitDefender are even known to render Flashpoint inoperable; you'll need to follow the instructions for [[Troubleshooting Antivirus Interference]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Legal|{{anchor|Legal|What is the legality of this?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' &amp;quot;The only real answer is nobody knows and really, nobody should care. Games that more or less have a ticking clock until they die need to be saved now, as fast as possible.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
''- BlueMaxima''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ArchivedWebsites|{{anchor|ArchivedWebsites|Where can I see what websites have been archived?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' We are working on consolidating and listing all of our scrapes, but for now, there are several places to look.&lt;br /&gt;
&lt;br /&gt;
* The [https://drive.google.com/open?id=1r8I5hpSPCf_9JWECwa6c4E4tQZELd3cx Flashfreeze Google Drive folder] contains all of our early site scrapes, up to August 1, 2018. &lt;br /&gt;
&lt;br /&gt;
* A few more site scrapes are available from [https://archive.org/details/2018_Flash_In_The_Pan_Core_Sample this Archive.org item] and [https://archive.org/details/@bluemaxima BlueMaxima's Archive.org account].&lt;br /&gt;
&lt;br /&gt;
* We track the sites we're saving on [https://docs.google.com/spreadsheets/d/1AwpA21I1HLacnDdQ_lRIMs1Yo3VC1uqRBq-mnRV11JU/edit this spreadsheet]. If you'd like a site saved, just add it to the appropriate column of the sheet.&lt;br /&gt;
&lt;br /&gt;
* The #flashfreeze channel on our Discord server also has some leftover rips people have gotten.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#PlaySWF|{{anchor|PlaySWF|Can I use Flashpoint to play my own SWF or DCR files?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Follow our [[Curation Tutorial]] to add games to Flashpoint! Flashpoint comes with standalone projectors for Flash and Shockwave, and in some cases it will work to simply open an SWF with a Flash projector or open a DCR with a Director projector. But to ensure that games are preserved and work properly, you'll need to curate them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#HTML5|{{anchor|HTML5|Won't the games just be converted to HTML5?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' No. HTML5 is an entirely different technology, so it's impossible for them to be converted automatically.&lt;br /&gt;
Developers could port them over to the platform, but most will not have the time or resources to do it. Besides, the capabilities of HTML5 are different from those of Flash, so a game ported to HTML5 will never be identical to the original.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Wayback|{{anchor|Wayback|Can't I use the Wayback Machine to play them?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The game has to be archived there in the first place, which may or may not happen. Wayback is specifically poor at grabbing multi-asset games (games that use more than one file), so chances are that it will not work there.&lt;br /&gt;
Games with sitelocks won't work there even if they are archived.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#CheckTheMasterList|{{anchor|CheckTheMasterList|How do I check whether a game is in Flashpoint? I tried using the search bar on the Master List but nothing came up!}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Open the [[Game Master List]] and wait for it to finish loading. (If you're looking for an animation, use the [[Animation Master List]] instead.) Then, press &amp;lt;code&amp;gt;Ctrl&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;F&amp;lt;/code&amp;gt; to search the list. Since this will search exact matches, be sure to try partial titles and account for alternative punctuation. If you're searching the Master List on iOS or Android, you can follow the instructions [https://www.groovypost.com/tips/find-words-web-page-safari-ios-chrome-android/ here].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#OnlineMultiplayer|{{anchor|OnlineMultiplayer|Are you able to add/support this game? It's based on Facebook/is online multi-player.}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Probably not. To support always online games, the emulation of a server is required. To be able to do that is almost as much work as all of Flashpoint itself, so it really wouldn't be practical to put time into.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#NoNitrome|{{anchor|NoNitrome|Where are my favorite Nitrome games?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' All of Nitrome's games were removed from Flashpoint 8.0 at Nitrome's request. This is in accordance with our [http://bluemaxima.org/flashpoint/faq/ removal policy]. If you disagree with Nitrome's decision, you may contact them and politely ask them to reconsider.&lt;br /&gt;
&lt;br /&gt;
==Setting up Flashpoint==&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#FlashpointEditions|{{anchor|FlashpointEditions|What version of Flashpoint should I get? What's the difference between Infinity and Ultimate?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' If you have a lot of free disk space, bandwidth, and time, you should get Flashpoint Ultimate. But if you don't have a lot of free space, want to get Flashpoint up and running quickly, or only want to play a few games, you should get Flashpoint Infinity. See below for a detailed description of each edition of Flashpoint.&lt;br /&gt;
* '''Flashpoint Ultimate''': The full package. All games are fully playable offline. Also includes a logo and screenshot for each game. You'll need a few hundred gigabytes of free disk space - see the [https://bluemaxima.org/flashpoint/downloads/ Flashpoint downloads page] for more details.&lt;br /&gt;
* '''Flashpoint Infinity''': A minimalist build - games download as you choose to play them. Once games are fully downloaded, they will work offline. Only Flash and HTML5 games are available in the base package, but it's only 300MB, meaning you can get up and running quickly. Additional downloadable upgrades add logos, screenshots, and other game technologies like Shockwave and Unity Web Player.&lt;br /&gt;
* '''Flashpoint Core''': A lightweight copy of Flashpoint with one game per platform to aid curation. '''For developers and curators only!''' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#UpdateFlashpoint|{{anchor|UpdateFlashpoint|How do I update Flashpoint when a new version is released?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' If you have Flashpoint Ultimate, you can use [https://bluemaxima.org/flashpoint/downloads/#updater FlashpointUpdater]. There is no updater available for Flashpoint Infinity or Core yet; you'll need to download and extract the new version. You can transfer any playlists you'd like to keep to a new version of Flashpoint by copying the JSON files out of the &amp;lt;code&amp;gt;Data\Playlists&amp;lt;/code&amp;gt; folder from your old Flashpoint folder. Next, paste the JSON files into the &amp;lt;code&amp;gt;Data\Playlists&amp;lt;/code&amp;gt; folder in your new Flashpoint folder.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#UninstallFlashpoint|{{anchor|UninstallFlashpoint|How do I uninstall Flashpoint from my computer?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Flashpoint being a fully portable application, it can be uninstalled by simply deleting its main folder.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#DownloadUltimate|{{anchor|DownloadUltimate|What's the best way to download Flashpoint Ultimate?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' If you're updating to a new version or you're low on disk space, we recommend using [https://bluemaxima.org/flashpoint/downloads/#updater FlashpointUpdater]. In addition to updating an existing copy, it can also be used to download a full copy of Flashpoint Ultimate by pointing it at an empty folder. This lets you avoid downloading and extracting a 7Z file, saving a lot of disk space.&lt;br /&gt;
&lt;br /&gt;
If you want the download to be as quick as possible, we recommend using the [https://bluemaxima.org/flashpoint/downloads/ torrent]. It will be faster, but it comes in the form of a large 7Z file. That means you'll need sufficient free disk space both to download and extract it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Linux|{{anchor|Linux|Can I use Flashpoint on Linux?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Yes, but the current build is outdated. See [[Linux Support]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Mac|{{anchor|Mac|Can I use Flashpoint on Mac?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' A heavily experimental Flashpoint package is available for MacOS. See [[Mac Support]].&lt;br /&gt;
&lt;br /&gt;
== Playing games ==&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#LauncherShortcut|{{anchor|LauncherShortcut|How do I create a shortcut to Flashpoint on my desktop/taskbar/start menu?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Go into the &amp;lt;code&amp;gt;Launcher&amp;lt;/code&amp;gt; folder that's inside your Flashpoint directory and look for &amp;lt;code&amp;gt;Flashpoint.exe&amp;lt;/code&amp;gt;. Right-click it and click &amp;lt;code&amp;gt;Send to &amp;gt; Desktop (create shortcut)&amp;lt;/code&amp;gt;, or drag it to your taskbar or start menu. '''CAUTION: Do NOT drag &amp;lt;code&amp;gt;Flashpoint.exe&amp;lt;/code&amp;gt; directly to your desktop as that will move the file, which will make the launcher not work.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Fullscreen|{{anchor|Fullscreen|Can I play the games in fullscreen? Can I make them bigger?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The answer depends on the type of game you're playing. See below:&lt;br /&gt;
* For Flash games that open in the Flash projector, you can drag the corner of the window to resize it. Do your best to maintain the window's original aspect ratio, otherwise some games might behave in unexpected ways.&lt;br /&gt;
* For Flash, Shockwave, and Java games, you can play them in fullscreen using [http://tanalin.com/en/projects/integer-scaler/ IntegerScaler]. However, this program doesn't play well with multi-monitor setups.&lt;br /&gt;
* For most games that open in a browser, you can press &amp;lt;code&amp;gt;Ctrl&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;+&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Ctrl&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;-&amp;lt;/code&amp;gt; (Ctrl-plus and Ctrl-minus) to zoom in and out. In most cases, fullscreen is not possible for these games.&lt;br /&gt;
* Another option for Shockwave is to use SPRS, a version of the Shockwave projector that runs the games in fullscreen. Though keep in mind that this feature is experimental and has only been tested with a handful of games, therefore it may not work well with all games.&lt;br /&gt;
&lt;br /&gt;
To use SPRS:&lt;br /&gt;
&lt;br /&gt;
# Click the pencil icon on the upper right of the game info section for the game you want to play in fullscreen (if you don't see the icon, enable editing on the &amp;lt;code&amp;gt;Config&amp;lt;/code&amp;gt; tab).&lt;br /&gt;
# Scroll down to the field labeled &amp;lt;code&amp;gt;Application Path&amp;lt;/code&amp;gt; and change &amp;lt;code&amp;gt;SPR.exe&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;SPRS.exe&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Click the checkmark button at the top to confirm.&lt;br /&gt;
# Launch the game.&lt;br /&gt;
&lt;br /&gt;
To close the game, press &amp;lt;code&amp;gt;Esc&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#EnableEditing|{{anchor|EnableEditing|How do I edit a game or playlist in my copy of Flashpoint?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Click the Config tab of Flashpoint Launcher, then check the &amp;quot;Enable Editing&amp;quot; box. Then click &amp;quot;Save and Restart.&amp;quot; When Flashpoint Launcher re-opens, you'll notice the following changes:&lt;br /&gt;
* Dragging a game onto a playlist in the left sidebar will add the game to the playlist.&lt;br /&gt;
* Clicking the pencil button on the right sidebar will allow you to edit a game entry.&lt;br /&gt;
* Double-clicking the trash icon will allow you to delete a game or playlist. &lt;br /&gt;
* When a playlist is selected, double-clicking the X button on the right sidebar will remove the currently selected game from the playlist.&lt;br /&gt;
* The Curate tab will now be visible. This tab allows you to create, import, and export Flashpoint curations. For more information, see the [[Curation Tutorial]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#GameAssets|{{anchor|GameAssets|Where are the games stored?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The games and all of their assets are stored in the &amp;lt;code&amp;gt;Server\htdocs&amp;lt;/code&amp;gt; folder within Flashpoint's directory (wherever you extracted it to). To find the files for a specific game, right-click the game entry in Flashpoint Launcher, then click &amp;quot;Open File Location.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#SaveData|{{anchor|SaveData|Where is the games' save data kept? How can I delete it/transfer it to another computer/drive?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' You can find the location where each platform keeps their save data in [[Save Data Locations]]. For your convenience, there are two batch scripts included with Flashpoint which can be used to backup and restore save data to another computer or drive; Namely ''Saves Manager - Backup.bat'' and ''Saves Manager - Restore.bat''. If you want to delete save data you are going to have to find and delete it manually at the locations listed on the aforementioned page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#HappyWheels|{{anchor|HappyWheels|I want to play Happy Wheels! What should I download?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' We have a few options:&lt;br /&gt;
* The Happy Wheels Demo is available in Flashpoint Infinity. The demo is missing the user levels and other extra content from the full version.&lt;br /&gt;
* The full version of Happy Wheels is included with Flashpoint Ultimate. It includes all user levels up to 2019-03-24.&lt;br /&gt;
* We also offer a standalone download called [https://archive.org/download/Happy_Wheels_Offline/Happy%20Wheels%201.1.zip Happy Wheels Offline]. It only includes user levels up to 2018-11-26, but it's only 8GB.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#MoshiMonsters|{{anchor|MoshiMonsters|Why isn't Moshi Monsters working in Infinity?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Moshi Monsters is currently broken in Infinity, but it has been fixed for the next version of Flashpoint. To play Moshi Monsters for now, you can download either [https://bluemaxima.org/flashpoint/downloads/ Flashpoint Ultimate] or our [https://download.unstable.life/static/Moshi.7z standalone Moshi Monsters package].&lt;br /&gt;
&lt;br /&gt;
==Troubleshooting==&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Win7Bug|{{anchor|Win7Bug|I'm using Windows 7, and when I try to launch Flash games, I get the following error message:}}]]'''&lt;br /&gt;
 Flashpoint Proxy: Connection could not be established with the remote host.&lt;br /&gt;
&lt;br /&gt;
'''A:''' There is a known bug in Flashpoint 8.0 Ultimate that prevents Flash, PopCap Plugin, and some 3DVIA games from working in Windows 7. &lt;br /&gt;
&lt;br /&gt;
A patch is available to correct this problem. To apply the patch, follow these steps:&lt;br /&gt;
# Download the patch from here: https://bluemaxima.org/flashpoint/Flashpoint_Proxy_Patch.zip&lt;br /&gt;
# Open the downloaded folder. Inside of it, you will see another folder called FPSoftware.&lt;br /&gt;
# Click on this FPSoftware folder from the download to highlight it, then press &amp;lt;code&amp;gt;Ctrl&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;C&amp;lt;/code&amp;gt;. This will copy the folder.&lt;br /&gt;
# Navigate into your Flashpoint folder. You'll know you're in the right place because there will be four folders called Data, FPSoftware, Launcher, and Server.&lt;br /&gt;
# Once you're in the right place, press &amp;lt;code&amp;gt;Ctrl&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;V&amp;lt;/code&amp;gt;. This will paste the folder.&lt;br /&gt;
# If asked to overwrite any files, click Yes.&lt;br /&gt;
You may now Start Flashpoint and the issues should be resolved.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#GameDeleted|{{anchor|GameDeleted|I accidentally deleted a game/animation from Flashpoint! How can I reset it?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Follow the steps below:&lt;br /&gt;
# Open your Flashpoint folder and navigate to &amp;lt;code&amp;gt;Data\Platforms&amp;lt;/code&amp;gt;.&lt;br /&gt;
# If you're looking for a game, open the &amp;lt;code&amp;gt;arcade&amp;lt;/code&amp;gt; folder. Or if you're looking for an animation, open the &amp;lt;code&amp;gt;theatre&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
# Find the XML filename that corresponds to the Platform of the game/animation that you deleted. For example, if you deleted a Flash game, the XML filename is &amp;lt;code&amp;gt;Flash.xml&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Depending on whether you're looking for a game or animation, add the XML filename to the end of one of the following base URLs: &lt;br /&gt;
#* Games: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;https://unstable.life/Flashpoint/Data/Platforms/arcade/&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
#* Animations: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;https://unstable.life/Flashpoint/Data/Platforms/theatre/&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
# Download the XML file from the URL you got. Replace the original XML file with the file that you downloaded.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#GameDisappeared|{{anchor|GameDisappeared|I accidentally marked a game as &amp;lt;code&amp;gt;Broken (in Infinity)&amp;lt;/code&amp;gt;, and it disappeared! How do I find it again?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Follow these steps:&lt;br /&gt;
# In your Flashpoint folder, open the &amp;lt;code&amp;gt;Launcher&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
# Open the &amp;lt;code&amp;gt;config.json&amp;lt;/code&amp;gt; file in a text editor such as Notepad.&lt;br /&gt;
# Find the line that says &amp;lt;code&amp;gt;&amp;quot;showBrokenGames&amp;quot;: false,&amp;lt;/code&amp;gt; and change &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Save the file and restart Flashpoint.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Logos|{{anchor|Logos|Why can't I see the games' logos/screenshots?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Flashpoint Infinity does not come with the game logos by default due to size reasons. However, they can be downloaded as an upgrade from the [https://bluemaxima.org/flashpoint/downloads/ Flashpoint Downloads page]. Once it's finished downloading, unzip the file into your Flashpoint folder, then restart Flashpoint Launcher if it's open. The logos are only visible in ''Grid'' viewing mode; You can change the view mode using the drop-down menu that is situated at the bottom-right corner of the launcher window.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#LogosExtract|{{anchor|LogosExtract|I downloaded and extracted the Logos &amp;amp; Screenshots upgrade, but they still don't show up in the launcher. Did I do something wrong?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Make sure whatever program you used to extract the 7z file didn't create an extra folder with the name of the 7z (e.g. &amp;lt;code&amp;gt;FP71-stage3&amp;lt;/code&amp;gt;) inside your main Flashpoint folder. If you see such a folder, simply move the content of that folder out of it into your main Flashpoint folder (both &amp;lt;code&amp;gt;Data&amp;lt;/code&amp;gt; folders will merge).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#GameNotFound|{{anchor|GameNotFound|Why can I not find ''X'' game/animation in the launcher? Why do some games/animations not appear?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' There are a few possibilities:&lt;br /&gt;
&lt;br /&gt;
* Flashpoint Infinity comes with only Flash and HTML5 support from the start to reduce size, but the other platforms can be downloaded as an upgrade. If you are using Flashpoint Infinity and looking for a game or animation that runs on a different plugin, you will need to download the ''Other Technologies'' pack from the ''Home'' tab of the launcher.&lt;br /&gt;
* Make sure you spelled the name of the game/animation correctly when searching. If a search fails, try searching for partial names rather than full names. Varying punctuation is also a common culprit. We are planning on overhauling the Search feature to allow for more customizable and dynamic browsing in the future, so stay tuned!&lt;br /&gt;
* Make sure you don't have a playlist selected by accident; Searching in a playlist will look for the game ''in that playlist specifically''. So make sure you have ''All Games'' selected in the left-hand column before making your search.&lt;br /&gt;
* It's also possible that we don't have the game yet. If you wish to request a game or an animation to be added to Flashpoint, you can do so via the respective request forms that you can find in [[Game Master List]] and [[Animation Master List]]. Alternatively, if you want to ensure that the game/animation is added, you can learn how to ''curate'' it yourself by following our [[Curation Tutorial]]. '''In either case, please thoroughly search the master lists above to make sure that we don't have the game or animation already.''' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#OpenTorrentFile|{{anchor|OpenTorrentFile|Why won't my Ultimate torrent open?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' You will need a torrent client such as [https://www.qbittorrent.org/ qBittorrent] to open the .torrent file. The .torrent file tells your torrent client how to download Flashpoint Ultimate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#IATorrentBad|{{anchor|IATorrentBad|The torrent won't download, even though I'm using a torrent client! What's the problem?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Do '''not''' use the torrent from Archive.org! Because of the size of Flashpoint Ultimate, Archive.org will not seed its torrent. Instead, use the torrent link on [https://bluemaxima.org/flashpoint/downloads/ Bluemaxima.org].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#FlashpointNotWorking|{{anchor|FlashpointNotWorking|Why is Flashpoint not working after my download?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Make sure you unzip the program, as it will not work while still zipped. Please use [https://www.7-zip.org 7-Zip] when doing this, as WinRAR is known to fail. If Flashpoint is still not working, follow the Troubleshooting steps in the [https://bluemaxima.org/flashpoint/Manual.pdf Manual].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Corrupted7ZFile|{{anchor|Corrupted7ZFile|When I try to open the Flashpoint Ultimate 7Z file with 7-Zip, it says &amp;quot;Cannot open as archive.&amp;quot; What's the problem?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The download was probably corrupted. Browsers are not designed to download gigantic files like Flashpoint Ultimate, so you'll need to use a download manager such as [https://www.freedownloadmanager.org/ Free Download Manager] to download the file.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#CheckHash|{{anchor|CheckHash|How can I check whether Flashpoint Ultimate downloaded successfully?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' You'll need to check whether the hash of the file you downloaded matches the expected hash. First, install [https://www.7-zip.org 7-Zip] if you don't have it already. Next, follow these steps:&lt;br /&gt;
# Right-click the 7Z file that you downloaded.&lt;br /&gt;
# Choose &amp;quot;CRC SHA...&amp;quot;, then choose SHA1 or CRC32.&lt;br /&gt;
# Go to the [https://bluemaxima.org/flashpoint/downloads/ Flashpoint downloads page] and click the button labeled &amp;quot;Archive.org&amp;quot; underneath the Flashpoint Ultimate heading. This should take you to Flashpoint Ultimate's Archive.org entry.&lt;br /&gt;
# Scroll down and find the &amp;quot;Download Options&amp;quot; sidebar on the right. Click the &amp;quot;Show All&amp;quot; link.&lt;br /&gt;
# Click the file ending in &amp;lt;code&amp;gt;_files.xml&amp;lt;/code&amp;gt;. For example, on Flashpoint 6.3's page, the file is called &amp;lt;code&amp;gt;Flashpoint6.3_files.xml&amp;lt;/code&amp;gt;.&lt;br /&gt;
# You should see a list of files in XML format. Check the hash listed for the file, and make sure it matches the hash you found in Step 2. For example, if you chose CRC32 in Step 2, make sure the CRC32 hashes are the same.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#InfinityUpgradesBug|{{anchor|InfinityUpgradesBug|Why can't I install the upgrades for Flashpoint Infinity?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' There is a known issue with Flashpoint Launcher that sometimes prevents it from installing the upgrades. Try downloading the upgrades manually by following the steps below: &lt;br /&gt;
# In your Flashpoint folder, open the &amp;lt;code&amp;gt;Data&amp;lt;/code&amp;gt; folder&lt;br /&gt;
# Open the &amp;lt;code&amp;gt;upgrade.json&amp;lt;/code&amp;gt; file in a text editor like Notepad.&lt;br /&gt;
# Find and copy the URL for the upgrade ZIP file that you want to install.&lt;br /&gt;
# Paste the URL into a download manager like [https://www.freedownloadmanager.org/ Free Download Manager]. Wait for the file to finish downloading.&lt;br /&gt;
# Extract the file directly into your Flashpoint folder using [https://www.7-zip.org 7-Zip].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#InfinityPartialDownloads|{{anchor|InfinityPartialDownloads|Most games are working, but when I try to open a specific game, I get an error like one of these:}}]]'''&lt;br /&gt;
* &amp;quot;The file __ is not a Director file.&amp;quot;&lt;br /&gt;
* &amp;quot;Error launching Unity Player: bad file length&amp;quot;&lt;br /&gt;
* &amp;quot;Failed to initialize player's 3D settings&amp;quot;&lt;br /&gt;
* A stuck loading bar&lt;br /&gt;
* Partially loaded images, missing elements on a page or in a game, or other problems indicating file corruption&lt;br /&gt;
&lt;br /&gt;
'''A:''' If you are using Flashpoint Infinity, it's very likely that Flashpoint Router failed to download a complete file. To solve the problem, follow these steps:&lt;br /&gt;
# Right-click the game that you are trying to play, then click &amp;quot;Open File Location.&amp;quot; &lt;br /&gt;
# This will open a folder; delete all of the files there.&lt;br /&gt;
# Clear the cache by following [[#ClearWinINetCache|these steps]].&lt;br /&gt;
# Try launching the game again.&lt;br /&gt;
If the problem persists, try [[#UpdateRouter|updating Flashpoint Router]]. If that doesn't help, follow the Troubleshooting steps in the [https://bluemaxima.org/flashpoint/Manual.pdf Manual].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#UpdateRouter|{{anchor|UpdateRouter|How do I update Flashpoint Router?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Follow these steps:&lt;br /&gt;
# Download this file: https://raw.githubusercontent.com/FlashpointProject/Flashpoint-Router/master/router.php&lt;br /&gt;
# Place the downloaded file in the &amp;lt;code&amp;gt;Server&amp;lt;/code&amp;gt; folder of your Flashpoint folder, overwriting the original &amp;lt;code&amp;gt;router.php&amp;lt;/code&amp;gt; file.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#BrokenKeyboardControls|{{anchor|BrokenKeyboardControls|I am trying to play a Flash game in Basilisk, and the keyboard controls don't work! What's the fix?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' This problem will be fixed in Flashpoint 8.0. To fix this problem in Flashpoint 7.1 and below, follow these steps:&lt;br /&gt;
# Type &amp;lt;code&amp;gt;about:config&amp;lt;/code&amp;gt; in Basilisk's address bar and press Enter.&lt;br /&gt;
# Search for &amp;lt;code&amp;gt;dom.ipc.plugins.flash.disable-protected-mode&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Double-click the entry to set it to True.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#3DVIAAudioBug|{{anchor|3DVIAAudioBug|I am playing a 3DVIA Player webgame and the audio is loud and distorted, how do I fix it?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Your computer has a codec issue with MP3 playback. To resolve this:&lt;br /&gt;
# Install K-Lite Codec Pack.&lt;br /&gt;
# Open Codec Tweak Tool from the Start Menu.&lt;br /&gt;
# In Codec Tweak Tool, open Win7DSFilterTweaker.&lt;br /&gt;
# Under Preferred decoders, change the setting for MP3 to ffdshow.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Error12178|{{anchor|Error12178|When I open Flashpoint I see the following error:}}]]'''&lt;br /&gt;
 Error with proxy: Error reading original system proxy settings. Make sure you have registry read permission. Error code: 12178&lt;br /&gt;
 Games may not work until the error is fixed. Close Flashpoint and open it again once the error is fixed.&lt;br /&gt;
&lt;br /&gt;
'''A:''' This error means that the WinHTTP Web Proxy Auto-Discovery Service is disabled. Follow these steps to re-enable the service:&lt;br /&gt;
# Open a Command Prompt as Administrator&lt;br /&gt;
# Run this command: &amp;lt;code&amp;gt;reg add &amp;quot;HKLM\System\CurrentControlSet\Services\WinHttpAutoProxySvc&amp;quot; /v &amp;quot;Start&amp;quot; /t REG_DWORD /d &amp;quot;2&amp;quot; /f&amp;lt;/code&amp;gt;&lt;br /&gt;
# Restart your computer.&lt;br /&gt;
&lt;br /&gt;
If Flashpoint still does not work after following those steps, the service may have somehow been removed from your system. Follow these steps to add the service back:&lt;br /&gt;
# Open this [https://www.tenforums.com/tutorials/57567-restore-default-services-windows-10-a.html list of default Windows services].&lt;br /&gt;
# Press &amp;lt;code&amp;gt;Ctrl&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;F&amp;lt;/code&amp;gt; to search the page. Search for &amp;lt;code&amp;gt;WinHTTP Web Proxy Auto-Discovery Service&amp;lt;/code&amp;gt; and download the linked &amp;lt;code&amp;gt;.reg&amp;lt;/code&amp;gt; file.&lt;br /&gt;
# Double-click the downloaded &amp;lt;code&amp;gt;.reg&amp;lt;/code&amp;gt; file to add it to the registry. Click &amp;quot;Yes&amp;quot; on any UAC prompts that appear.&lt;br /&gt;
# Restart your computer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ServerExited|{{anchor|ServerExited|Games are not working, and an error like this one appears constantly in the Launcher's logs:}}]]'''&lt;br /&gt;
 Server exited with code 3221225781&lt;br /&gt;
&lt;br /&gt;
'''A:''' First, make sure that you have installed all of the latest Windows Updates. Next, install the [https://www.microsoft.com/en-us/download/details.aspx?id=55170 Microsoft .NET Framework] and the [https://www.microsoft.com/en-us/download/details.aspx?id=48145 Visual C++ 2015 x86 Redistributable]. When you install the Visual C++ Redistributable, '''make sure to install the x86 version''', even if you're on a 64-bit machine!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#LauncherBlackScreen|{{anchor|LauncherBlackScreen|When I open Flashpoint all I get is a black/grey screen. What should I do?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' If your computer has an older graphics card, it may not support the launcher's hardware acceleration. To get around this, disable hardware acceleration by following these steps:&lt;br /&gt;
&lt;br /&gt;
# In your main Flashpoint folder, select the &amp;lt;code&amp;gt;Start Flashpoint&amp;lt;/code&amp;gt; shortcut by clicking it once.&lt;br /&gt;
# Press &amp;lt;code&amp;gt;Alt&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;Enter&amp;lt;/code&amp;gt; to bring up its properties window.&lt;br /&gt;
# In the &amp;lt;code&amp;gt;Target&amp;lt;/code&amp;gt; field, add &amp;lt;code&amp;gt;&amp;amp;nbsp;--disable-gpu&amp;lt;/code&amp;gt; at the very end of the field (notice the space before &amp;lt;code&amp;gt;--&amp;lt;/code&amp;gt;; this is important!).&lt;br /&gt;
# Click OK&lt;br /&gt;
# Launch Flashpoint by double-clicking the &amp;lt;code&amp;gt;Start Flashpoint&amp;lt;/code&amp;gt; shortcut.&lt;br /&gt;
&lt;br /&gt;
Note that this change only affects the launcher itself, and shouldn't have any impact on its performance.&lt;br /&gt;
&lt;br /&gt;
==Work &amp;amp; Curation==&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#SubmitGame|{{anchor|SubmitGame|What is the difference between requesting and curating a game? Can I &amp;quot;submit&amp;quot; a game?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Requesting - This option adds your game to an ever-growing list of ones people want added. You will need to fill out the request form which takes 1-5 minutes. Chances of game being saved by any of the curators is small because there are thousands of games waiting on the list, some of which have been waiting for over a year. If you want to increase the chances of it being saved, we suggest that you try to write an engaging description of the game and/or the reason you want it saved.&lt;br /&gt;
&lt;br /&gt;
Curating - This is the process of actually adding the game to Flashpoint. It requires testing the game using procedures detailed in our curation guides. It takes about 30 minutes to do the first time, but as you learn the process you can get it under 5 minutes.&lt;br /&gt;
To get started, follow our [[Curation Tutorial]].&lt;br /&gt;
Once you curate a game, it will be saved and added to the next version of Flashpoint. &lt;br /&gt;
&lt;br /&gt;
If you'd like to learn more about the concept of digital curation, read [https://en.wikipedia.org/wiki/Digital_curation this article]. It explains the principles behind what we do.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ScrapeWebsites|{{anchor|ScrapeWebsites|What tools should I use to archive whole websites?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' See [[Helpful Tools#Software for Archiving|Helpful Tools]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#WhatPlatform|{{anchor|WhatPlatform|How do I tell what platform a game is?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The easiest way to check these kinds of things is to right-click the game window and look at the context menu that appears. If it says something about Flash, it's a Flash game. If it says nothing out of the ordinary or no context menu appeared, it's probably HTML5. See [https://media.discordapp.net/attachments/509676268719964160/692059796957954079/unknown.png this image] for a summary.&lt;br /&gt;
&lt;br /&gt;
You can also use Inspect Element to look at the embed of the game for the following file extensions:&lt;br /&gt;
&lt;br /&gt;
.swf - Flash&lt;br /&gt;
&lt;br /&gt;
.dcr/.dir/.dxr - Shockwave&lt;br /&gt;
&lt;br /&gt;
.unity3d - Unity Web Player&lt;br /&gt;
&lt;br /&gt;
.jar/.class - Java&lt;br /&gt;
&lt;br /&gt;
.stk - ShiVa3D&lt;br /&gt;
&lt;br /&gt;
.xap - Silverlight&lt;br /&gt;
&lt;br /&gt;
.vmo - 3DVIA&lt;br /&gt;
&lt;br /&gt;
If a game runs only in Internet Explorer, references a .cab file, and is not one of the above types of games, it is probably an ActiveX game.&lt;br /&gt;
&lt;br /&gt;
If a game does not require any plugins or ActiveX controls to run, then it is probably an HTML5 (or HTML/JavaScript) game.&lt;br /&gt;
&lt;br /&gt;
If it's something else it may be under one of our other platforms, but these are the most common types.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#SubmitSWFs|{{anchor|SubmitSWFs|Where can I submit my collection of SWFs?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' [http://bluepload.unstable.life/ This is our public upload location.]&lt;br /&gt;
&lt;br /&gt;
It is highly encouraged that you first check the [[Game Master List]] and the [[Animation Master List]] for any game/animation that are already in Flashpoint and only upload ones that are not.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Decompiler|{{anchor|Decompiler|What is a good tool to decompile/hack SWF files (Flash games)?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The recommended program for this purpose is ''[https://github.com/jindrapetrik/jpexs-decompiler/releases JPEXS Free Flash Decompiler]''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ClearWinINetCache|{{anchor|ClearWinINetCache|How do I clear the Flash projector's cache?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The Flash projectors use WinINet to perform network requests. Some other Flashpoint platforms, such as 3D Groove GX, also use WinINet. To clear the cache for these programs, follow these steps:&lt;br /&gt;
# Press Windows-R to open the Run box. &lt;br /&gt;
# Type the following, then press Enter: &amp;lt;code&amp;gt;RunDll32.exe InetCpl.cpl,ClearMyTracksByProcess 8&amp;lt;/code&amp;gt;&lt;br /&gt;
Note that games that for games that use the Basilisk browser, you will need to [[#ClearBasiliskCache|clear Basilisk's cache]] instead.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ClearBasiliskCache|{{anchor|ClearBasiliskCache|How do I clear the Basilisk browser's cache?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Open the Basilisk browser and follow these steps:&lt;br /&gt;
# Press the &amp;lt;code&amp;gt;Alt&amp;lt;/code&amp;gt; key&lt;br /&gt;
# Click &amp;quot;History,&amp;quot; then &amp;quot;Clear Recent History...&amp;quot;&lt;br /&gt;
# Check the box next to &amp;quot;Cache,&amp;quot; and change the time range to &amp;quot;Everything&amp;quot; using the dropdown menu.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#AlternatePlatformCuration|{{anchor|AlternatePlatformCuration|I'm curating an HTML5 version of a Flash game that is already in Flashpoint (or the other way around). Should I submit it as alternate of Flashpoint's existing entry?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' No, you will need to submit a new, separate curation. Because of the way that Flashpoint's metadata is organized, alternate versions of a game must be of the same [[Platforms|Platform (technology)]] as the main game entry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#cgibin|{{anchor|cgibin|My curation works fine in Flashpoint Core, but when I import it into Infinity, it doesn't work anymore! Is there a problem with my curation?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Probably not. For Infinity, files need to be placed in the &amp;lt;code&amp;gt;cgi-bin&amp;lt;/code&amp;gt; folder, following the same structure as they would in the &amp;lt;code&amp;gt;htdocs&amp;lt;/code&amp;gt; folder, if they meet one of these criteria:&lt;br /&gt;
* The file has a PHP, PHP5 or PHTML extension. These files are always loaded from cgi-bin.&lt;br /&gt;
* The file doesn't have one of these extensions, but does have a PHP script in it that you intend to run.&lt;br /&gt;
&lt;br /&gt;
This restriction exists because it would be unsafe for Infinity to download and execute PHP on demand. &lt;br /&gt;
&lt;br /&gt;
If your curation does not include any PHP scripts and it still isn't working, [[#ClearWinINetCache|clear the cache]] and try launching the game again.&lt;br /&gt;
&lt;br /&gt;
==Technical questions==&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ActiveX|{{anchor|ActiveX|How does Flashpoint's ActiveX support work? What happens when an ActiveX control is registered?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' [https://github.com/FlashpointProject/FlashpointSecureTools/tree/master/FlashpointSecurePlayer Flashpoint Secure Player] powers our ActiveX support. It provides a lightweight wrapper around Internet Explorer's engine, so it can load ActiveX controls just like Internet Explorer can. It has a significant advantage over Internet Explorer though: it allows us to use Internet Explorer's engine with Flashpoint but not change your Internet Explorer settings. It can load files through Flashpoint's proxy and load Flashpoint's ActiveX controls that do not work with Internet Explorer's default settings. In addition, Flashpoint Secure Player resets all changes that it makes to your system after it closes, meaning that ActiveX controls can be used without being permanently installed. All of the ActiveX controls supported by Flashpoint are included in the &amp;lt;code&amp;gt;FPSoftware\ActiveX&amp;lt;/code&amp;gt; folder; no ActiveX controls are downloaded from the internet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#InfinityNightly|{{anchor|InfinityNightly|When does the Nightly Infinity build get updated?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' 12 AM and 2 PM GMT each day.&lt;/div&gt;</summary>
		<author><name>MagnificentNoodle</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Extended_FAQ&amp;diff=2801</id>
		<title>Extended FAQ</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Extended_FAQ&amp;diff=2801"/>
		<updated>2020-06-19T01:05:56Z</updated>

		<summary type="html">&lt;p&gt;MagnificentNoodle: remove fluff&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Be sure to check our normal FAQ in the Discord if you don't see your question here, then ask in #help-me-please if you are still not satisfied.&lt;br /&gt;
&lt;br /&gt;
==General questions about the project==&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#WhyFlashpoint|{{anchor|WhyFlashpoint|Why do I need Flashpoint to play the games offline? Can't I just use a standalone player like the Flash Player projector to play them?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Many web games have what is known as a ''sitelock'', which means that they will not work unless they are being played on the original site they were hosted on. Since the projector is not connected to the Internet and cannot identify those sites, those games will refuse to load on it. Flashpoint gets around this by running the games through a ''local server proxy'' which, simply put, tricks them into thinking they are being played on the original sites they were meant to be played on. Moreover, web games are commonly spread across multiple files rather than just one; those are known as ''multi-asset'' games. Those games cannot run properly on just the projector on its own, but Flashpoint also deals with that. For more details, see [[How Flashpoint Works]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ROM|{{anchor|ROM|Can I have a zip or ROM of a specific game? Can I download just the games I want?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Flashpoint simulates the internet in order to make games think they are playing on their original websites (see the previous answer for a more detailed explanation of that). Since the files are laid out the same way as they would be on the internet, games are not separated cleanly into ZIPs or &amp;quot;ROMs.&amp;quot; Flashpoint Infinity downloads games on demand, so you can keep only the games you like by using Flashpoint Infinity.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#FlashEOL|{{anchor|FlashEOL|Will Flash games disappear from the Internet when December 2020 hits?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' They won't disappear by themselves. However, once Flash support is removed from browsers, most people won't be able to use flash content unless they downgrade their browser version. In that situation, the sites that are hosting the games might decide to remove the Flash games because the vast majority of people won't be able to play them anymore. As we cannot rely on the assumption that sites might stay up, we're working hard to grab as many games as possible while they're still here. For more information on the various browsers' road map for Flash's End of Life, see [[Flash EOL]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Antivirus|{{anchor|Antivirus|My antivirus flagged Flashpoint! Does Flashpoint have any viruses?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Flashpoint does not have any viruses. However, a number of antivirus programs falsely detect certain files in Flashpoint as viruses. Avast, AVG, and BitDefender are even known to render Flashpoint inoperable; you'll need to follow the instructions for [[Troubleshooting Antivirus Interference]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Legal|{{anchor|Legal|What is the legality of this?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' &amp;quot;The only real answer is nobody knows and really, nobody should care. Games that more or less have a ticking clock until they die need to be saved now, as fast as possible.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
''- BlueMaxima''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ArchivedWebsites|{{anchor|ArchivedWebsites|Where can I see what websites have been archived?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' We are working on consolidating and listing all of our scrapes, but for now, there are several places to look.&lt;br /&gt;
&lt;br /&gt;
* The [https://drive.google.com/open?id=1r8I5hpSPCf_9JWECwa6c4E4tQZELd3cx Flashfreeze Google Drive folder] contains all of our early site scrapes, up to August 1, 2018. &lt;br /&gt;
&lt;br /&gt;
* A few more site scrapes are available from [https://archive.org/details/2018_Flash_In_The_Pan_Core_Sample this Archive.org item] and [https://archive.org/details/@bluemaxima BlueMaxima's Archive.org account].&lt;br /&gt;
&lt;br /&gt;
* We track the sites we're saving on [https://docs.google.com/spreadsheets/d/1AwpA21I1HLacnDdQ_lRIMs1Yo3VC1uqRBq-mnRV11JU/edit this spreadsheet]. If you'd like a site saved, just add it to the appropriate column of the sheet.&lt;br /&gt;
&lt;br /&gt;
* The #flashfreeze channel on our Discord server also has some leftover rips people have gotten.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#PlaySWF|{{anchor|PlaySWF|Can I use Flashpoint to play my own SWF or DCR files?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Follow our [[Curation Tutorial]] to add games to Flashpoint! Flashpoint comes with standalone projectors for Flash and Shockwave, and in some cases it will work to simply open an SWF with a Flash projector or open a DCR with a Director projector. But to ensure that games are preserved and work properly, you'll need to curate them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#HTML5|{{anchor|HTML5|Won't the games just be converted to HTML5?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' No. HTML5 is an entirely different technology, so it's impossible for them to be converted automatically.&lt;br /&gt;
Developers could port them over to the platform, but most will not have the time or resources to do it. Besides, the capabilities of HTML5 are different from those of Flash, so a game ported to HTML5 will never be identical to the original.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Wayback|{{anchor|Wayback|Can't I use the Wayback Machine to play them?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The game has to be archived there in the first place, which may or may not happen. Wayback is specifically poor at grabbing multi-asset games (games that use more than one file), so chances are that it will not work there.&lt;br /&gt;
Games with sitelocks won't work there even if they are archived.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#CheckTheMasterList|{{anchor|CheckTheMasterList|How do I check whether a game is in Flashpoint? I tried using the search bar on the Master List but nothing came up!}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Open the [[Game Master List]] and wait for it to finish loading. (If you're looking for an animation, use the [[Animation Master List]] instead.) Then, press &amp;lt;code&amp;gt;Ctrl&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;F&amp;lt;/code&amp;gt; to search the list. Since this will search exact matches, be sure to try partial titles and account for alternative punctuation. If you're searching the Master List on iOS or Android, you can follow the instructions [https://www.groovypost.com/tips/find-words-web-page-safari-ios-chrome-android/ here].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#OnlineMultiplayer|{{anchor|OnlineMultiplayer|Are you able to add/support this game? It's based on Facebook/is online multi-player.}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Probably not. To support always online games, the emulation of a server is required. To be able to do that is almost as much work as all of Flashpoint itself, so it really wouldn't be practical to put time into.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#NoNitrome|{{anchor|NoNitrome|Where are my favorite Nitrome games?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' All of Nitrome's games were removed from Flashpoint 8.0 at Nitrome's request. This is in accordance with our [http://bluemaxima.org/flashpoint/faq/ removal policy]. If you disagree with Nitrome's decision, you may contact them and politely ask them to reconsider.&lt;br /&gt;
&lt;br /&gt;
==Setting up Flashpoint==&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#FlashpointEditions|{{anchor|FlashpointEditions|What version of Flashpoint should I get? What's the difference between Infinity and Ultimate?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' If you have a lot of free disk space, bandwidth, and time, you should get Flashpoint Ultimate. But if you don't have a lot of free space, want to get Flashpoint up and running quickly, or only want to play a few games, you should get Flashpoint Infinity. See below for a detailed description of each edition of Flashpoint.&lt;br /&gt;
* '''Flashpoint Ultimate''': The full package. All games are fully playable offline. Also includes a logo and screenshot for each game. You'll need a few hundred gigabytes of free disk space - see the [https://bluemaxima.org/flashpoint/downloads/ Flashpoint downloads page] for more details.&lt;br /&gt;
* '''Flashpoint Infinity''': A minimalist build - games download as you choose to play them. Once games are fully downloaded, they will work offline. Only Flash and HTML5 games are available in the base package, but it's only 300MB, meaning you can get up and running quickly. Additional downloadable upgrades add logos, screenshots, and other game technologies like Shockwave and Unity Web Player.&lt;br /&gt;
* '''Flashpoint Core''': A lightweight copy of Flashpoint with one game per platform to aid curation. '''For developers and curators only!''' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#UpdateFlashpoint|{{anchor|UpdateFlashpoint|How do I update Flashpoint when a new version is released?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' If you have Flashpoint Ultimate, you can use [https://bluemaxima.org/flashpoint/downloads/#updater FlashpointUpdater]. There is no updater available for Flashpoint Infinity or Core yet; you'll need to download and extract the new version. You can transfer any playlists you'd like to keep to a new version of Flashpoint by copying the JSON files out of the &amp;lt;code&amp;gt;Data\Playlists&amp;lt;/code&amp;gt; folder from your old Flashpoint folder. Next, paste the JSON files into the &amp;lt;code&amp;gt;Data\Playlists&amp;lt;/code&amp;gt; folder in your new Flashpoint folder.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#UninstallFlashpoint|{{anchor|UninstallFlashpoint|How do I uninstall Flashpoint from my computer?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Flashpoint being a fully portable application, it can be uninstalled by simply deleting its main folder.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#DownloadUltimate|{{anchor|DownloadUltimate|What's the best way to download Flashpoint Ultimate?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' If you're updating to a new version or you're low on disk space, we recommend using [https://bluemaxima.org/flashpoint/downloads/#updater FlashpointUpdater]. In addition to updating an existing copy, it can also be used to download a full copy of Flashpoint Ultimate by pointing it at an empty folder. This lets you avoid downloading and extracting a 7Z file, saving a lot of disk space.&lt;br /&gt;
&lt;br /&gt;
If you want the download to be as quick as possible, we recommend using the [https://bluemaxima.org/flashpoint/downloads/ torrent]. It will be faster, but it comes in the form of a large 7Z file. That means you'll need sufficient free disk space both to download and extract it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Linux|{{anchor|Linux|Can I use Flashpoint on Linux?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Yes, but the current build is outdated. See [[Linux Support]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Mac|{{anchor|Mac|Can I use Flashpoint on Mac?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' A heavily experimental Flashpoint package is available for MacOS. See [[Mac Support]].&lt;br /&gt;
&lt;br /&gt;
== Playing games ==&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#LauncherShortcut|{{anchor|LauncherShortcut|How do I create a shortcut to Flashpoint on my desktop/taskbar/start menu?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Go into the &amp;lt;code&amp;gt;Launcher&amp;lt;/code&amp;gt; folder that's inside your Flashpoint directory and look for &amp;lt;code&amp;gt;Flashpoint.exe&amp;lt;/code&amp;gt;. Right-click it and click &amp;lt;code&amp;gt;Send to &amp;gt; Desktop (create shortcut)&amp;lt;/code&amp;gt;, or drag it to your taskbar or start menu. '''CAUTION: Do NOT drag &amp;lt;code&amp;gt;Flashpoint.exe&amp;lt;/code&amp;gt; directly to your desktop as that will move the file, which will make the launcher not work.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Fullscreen|{{anchor|Fullscreen|Can I play the games in fullscreen? Can I make them bigger?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The answer depends on the type of game you're playing. See below:&lt;br /&gt;
* For Flash games that open in the Flash projector, you can drag the corner of the window to resize it. Do your best to maintain the window's original aspect ratio, otherwise some games might behave in unexpected ways.&lt;br /&gt;
* For Flash, Shockwave, and Java games, you can play them in fullscreen using [http://tanalin.com/en/projects/integer-scaler/ IntegerScaler]. However, this program doesn't play well with multi-monitor setups.&lt;br /&gt;
* For most games that open in a browser, you can press &amp;lt;code&amp;gt;Ctrl&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;+&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Ctrl&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;-&amp;lt;/code&amp;gt; (Ctrl-plus and Ctrl-minus) to zoom in and out. In most cases, fullscreen is not possible for these games.&lt;br /&gt;
* Another option for Shockwave is to use SPRS, a version of the Shockwave projector that runs the games in fullscreen. Though keep in mind that this feature is experimental and has only been tested with a handful of games, therefore it may not work well with all games.&lt;br /&gt;
&lt;br /&gt;
To use SPRS:&lt;br /&gt;
&lt;br /&gt;
# Click the pencil icon on the upper right of the game info section for the game you want to play in fullscreen (if you don't see the icon, enable editing on the &amp;lt;code&amp;gt;Config&amp;lt;/code&amp;gt; tab).&lt;br /&gt;
# Scroll down to the field labeled &amp;lt;code&amp;gt;Application Path&amp;lt;/code&amp;gt; and change &amp;lt;code&amp;gt;SPR.exe&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;SPRS.exe&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Click the checkmark button at the top to confirm.&lt;br /&gt;
# Launch the game.&lt;br /&gt;
&lt;br /&gt;
To close the game, press &amp;lt;code&amp;gt;Esc&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#EnableEditing|{{anchor|EnableEditing|How do I edit a game or playlist in my copy of Flashpoint?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Click the Config tab of Flashpoint Launcher, then check the &amp;quot;Enable Editing&amp;quot; box. Then click &amp;quot;Save and Restart.&amp;quot; When Flashpoint Launcher re-opens, you'll notice the following changes:&lt;br /&gt;
* Dragging a game onto a playlist in the left sidebar will add the game to the playlist.&lt;br /&gt;
* Clicking the pencil button on the right sidebar will allow you to edit a game entry.&lt;br /&gt;
* Double-clicking the trash icon will allow you to delete a game or playlist. &lt;br /&gt;
* When a playlist is selected, double-clicking the X button on the right sidebar will remove the currently selected game from the playlist.&lt;br /&gt;
* The Curate tab will now be visible. This tab allows you to create, import, and export Flashpoint curations. For more information, see the [[Curation Tutorial]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#GameAssets|{{anchor|GameAssets|Where are the games stored?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The games and all of their assets are stored in the &amp;lt;code&amp;gt;Server\htdocs&amp;lt;/code&amp;gt; folder within Flashpoint's directory (wherever you extracted it to). To find the files for a specific game, right-click the game entry in Flashpoint Launcher, then click &amp;quot;Open File Location.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#SaveData|{{anchor|SaveData|Where is the games' save data kept? How can I delete it/transfer it to another computer/drive?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' You can find the location where each platform keeps their save data in [[Save Data Locations]]. For your convenience, there are two batch scripts included with Flashpoint which can be used to backup and restore save data to another computer or drive; Namely ''Saves Manager - Backup.bat'' and ''Saves Manager - Restore.bat''. If you want to delete save data you are going to have to find and delete it manually at the locations listed on the aforementioned page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#HappyWheels|{{anchor|HappyWheels|I want to play Happy Wheels! What should I download?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' We have a few options:&lt;br /&gt;
* The Happy Wheels Demo is available in Flashpoint Infinity. The demo is missing the user levels and other extra content from the full version.&lt;br /&gt;
* The full version of Happy Wheels is included with Flashpoint Ultimate. It includes all user levels up to 2019-03-24.&lt;br /&gt;
* We also offer a standalone download called [https://archive.org/download/Happy_Wheels_Offline/Happy%20Wheels%201.1.zip Happy Wheels Offline]. It only includes user levels up to 2018-11-26, but it's only 8GB.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#MoshiMonsters|{{anchor|MoshiMonsters|Why isn't Moshi Monsters working in Infinity?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Moshi Monsters is currently broken in Infinity, but it has been fixed for the next version of Flashpoint. To play Moshi Monsters for now, you can download either [https://bluemaxima.org/flashpoint/downloads/ Flashpoint Ultimate] or our [https://download.unstable.life/static/Moshi.7z standalone Moshi Monsters package].&lt;br /&gt;
&lt;br /&gt;
==Troubleshooting==&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Win7Bug|{{anchor|Win7Bug|I'm using Windows 7, and when I try to launch Flash games, I get the following error message:}}]]'''&lt;br /&gt;
 Flashpoint Proxy: Connection could not be established with the remote host.&lt;br /&gt;
&lt;br /&gt;
'''A:''' There is a known bug in Flashpoint 8.0 Ultimate that prevents Flash, PopCap Plugin, and some 3DVIA games from working in Windows 7. &lt;br /&gt;
&lt;br /&gt;
A patch is available to correct this problem. To apply the patch, follow these steps:&lt;br /&gt;
# Download the patch from here: https://bluemaxima.org/flashpoint/Flashpoint_Proxy_Patch.zip&lt;br /&gt;
# Open the downloaded folder. Inside of it, you will see another folder called FPSoftware.&lt;br /&gt;
# Click on this FPSoftware folder from the download to highlight it, then press &amp;lt;code&amp;gt;Ctrl&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;C&amp;lt;/code&amp;gt;. This will copy the folder.&lt;br /&gt;
# Navigate into your Flashpoint folder. You'll know you're in the right place because there will be four folders called Data, FPSoftware, Launcher, and Server.&lt;br /&gt;
# Once you're in the right place, press &amp;lt;code&amp;gt;Ctrl&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;V&amp;lt;/code&amp;gt;. This will paste the folder.&lt;br /&gt;
# If asked to overwrite any files, click Yes.&lt;br /&gt;
You may now Start Flashpoint and the issues should be resolved.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#GameDeleted|{{anchor|GameDeleted|I accidentally deleted a game/animation from Flashpoint! How can I reset it?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Follow the steps below:&lt;br /&gt;
# Open your Flashpoint folder and navigate to &amp;lt;code&amp;gt;Data\Platforms&amp;lt;/code&amp;gt;.&lt;br /&gt;
# If you're looking for a game, open the &amp;lt;code&amp;gt;arcade&amp;lt;/code&amp;gt; folder. Or if you're looking for an animation, open the &amp;lt;code&amp;gt;theatre&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
# Find the XML filename that corresponds to the Platform of the game/animation that you deleted. For example, if you deleted a Flash game, the XML filename is &amp;lt;code&amp;gt;Flash.xml&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Depending on whether you're looking for a game or animation, add the XML filename to the end of one of the following base URLs: &lt;br /&gt;
#* Games: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;https://unstable.life/Flashpoint/Data/Platforms/arcade/&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
#* Animations: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;https://unstable.life/Flashpoint/Data/Platforms/theatre/&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
# Download the XML file from the URL you got. Replace the original XML file with the file that you downloaded.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#GameDisappeared|{{anchor|GameDisappeared|I accidentally marked a game as &amp;lt;code&amp;gt;Broken (in Infinity)&amp;lt;/code&amp;gt;, and it disappeared! How do I find it again?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Follow these steps:&lt;br /&gt;
# In your Flashpoint folder, open the &amp;lt;code&amp;gt;Launcher&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
# Open the &amp;lt;code&amp;gt;config.json&amp;lt;/code&amp;gt; file in a text editor such as Notepad.&lt;br /&gt;
# Find the line that says &amp;lt;code&amp;gt;&amp;quot;showBrokenGames&amp;quot;: false,&amp;lt;/code&amp;gt; and change &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Save the file and restart Flashpoint.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Logos|{{anchor|Logos|Why can't I see the games' logos/screenshots?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Flashpoint Infinity does not come with the game logos by default due to size reasons. However, they can be downloaded as an upgrade from the [https://bluemaxima.org/flashpoint/downloads/ Flashpoint Downloads page]. Once it's finished downloading, unzip the file into your Flashpoint folder, then restart Flashpoint Launcher if it's open. The logos are only visible in ''Grid'' viewing mode; You can change the view mode using the drop-down menu that is situated at the bottom-right corner of the launcher window.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#LogosExtract|{{anchor|LogosExtract|I downloaded and extracted the Logos &amp;amp; Screenshots upgrade, but they still don't show up in the launcher. Did I do something wrong?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Make sure whatever program you used to extract the 7z file didn't create an extra folder with the name of the 7z (e.g. &amp;lt;code&amp;gt;FP71-stage3&amp;lt;/code&amp;gt;) inside your main Flashpoint folder. If you see such a folder, simply move the content of that folder out of it into your main Flashpoint folder (both &amp;lt;code&amp;gt;Data&amp;lt;/code&amp;gt; folders will merge).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#GameNotFound|{{anchor|GameNotFound|Why can I not find ''X'' game/animation in the launcher? Why do some games/animations not appear?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' There are a few possibilities:&lt;br /&gt;
&lt;br /&gt;
* Flashpoint Infinity comes with only Flash and HTML5 support from the start to reduce size, but the other platforms can be downloaded as an upgrade. If you are using Flashpoint Infinity and looking for a game or animation that runs on a different plugin, you will need to download the ''Other Technologies'' pack from the ''Home'' tab of the launcher.&lt;br /&gt;
* Make sure you spelled the name of the game/animation correctly when searching. If a search fails, try searching for partial names rather than full names. Varying punctuation is also a common culprit. We are planning on overhauling the Search feature to allow for more customizable and dynamic browsing in the future, so stay tuned!&lt;br /&gt;
* Make sure you don't have a playlist selected by accident; Searching in a playlist will look for the game ''in that playlist specifically''. So make sure you have ''All Games'' selected in the left-hand column before making your search.&lt;br /&gt;
* It's also possible that we don't have the game yet. If you wish to request a game or an animation to be added to Flashpoint, you can do so via the respective request forms that you can find in [[Game Master List]] and [[Animation Master List]]. Alternatively, if you want to ensure that the game/animation is added, you can learn how to ''curate'' it yourself by following our [[Curation Tutorial]]. '''In either case, please thoroughly search the master lists above to make sure that we don't have the game or animation already.''' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#OpenTorrentFile|{{anchor|OpenTorrentFile|Why won't my Ultimate torrent open?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' You will need a torrent client such as [https://www.qbittorrent.org/ qBittorrent] to open the .torrent file. The .torrent file tells your torrent client how to download Flashpoint Ultimate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#IATorrentBad|{{anchor|IATorrentBad|The torrent won't download, even though I'm using a torrent client! What's the problem?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Do '''not''' use the torrent from Archive.org! Because of the size of Flashpoint Ultimate, Archive.org will not seed its torrent. Instead, use the torrent link on [https://bluemaxima.org/flashpoint/downloads/ Bluemaxima.org].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#FlashpointNotWorking|{{anchor|FlashpointNotWorking|Why is Flashpoint not working after my download?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Make sure you unzip the program, as it will not work while still zipped. Please use [https://www.7-zip.org 7-Zip] when doing this, as WinRAR is known to fail. If Flashpoint is still not working, follow the Troubleshooting steps in the [https://bluemaxima.org/flashpoint/Manual.pdf Manual].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Corrupted7ZFile|{{anchor|Corrupted7ZFile|When I try to open the Flashpoint Ultimate 7Z file with 7-Zip, it says &amp;quot;Cannot open as archive.&amp;quot; What's the problem?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The download was probably corrupted. Browsers are not designed to download gigantic files like Flashpoint Ultimate, so you'll need to use a download manager such as [https://www.freedownloadmanager.org/ Free Download Manager] to download the file.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#CheckHash|{{anchor|CheckHash|How can I check whether Flashpoint Ultimate downloaded successfully?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' You'll need to check whether the hash of the file you downloaded matches the expected hash. First, install [https://www.7-zip.org 7-Zip] if you don't have it already. Next, follow these steps:&lt;br /&gt;
# Right-click the 7Z file that you downloaded.&lt;br /&gt;
# Choose &amp;quot;CRC SHA...&amp;quot;, then choose SHA1 or CRC32.&lt;br /&gt;
# Go to the [https://bluemaxima.org/flashpoint/downloads/ Flashpoint downloads page] and click the button labeled &amp;quot;Archive.org&amp;quot; underneath the Flashpoint Ultimate heading. This should take you to Flashpoint Ultimate's Archive.org entry.&lt;br /&gt;
# Scroll down and find the &amp;quot;Download Options&amp;quot; sidebar on the right. Click the &amp;quot;Show All&amp;quot; link.&lt;br /&gt;
# Click the file ending in &amp;lt;code&amp;gt;_files.xml&amp;lt;/code&amp;gt;. For example, on Flashpoint 6.3's page, the file is called &amp;lt;code&amp;gt;Flashpoint6.3_files.xml&amp;lt;/code&amp;gt;.&lt;br /&gt;
# You should see a list of files in XML format. Check the hash listed for the file, and make sure it matches the hash you found in Step 2. For example, if you chose CRC32 in Step 2, make sure the CRC32 hashes are the same.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#InfinityUpgradesBug|{{anchor|InfinityUpgradesBug|Why can't I install the upgrades for Flashpoint Infinity?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' There is a known issue with Flashpoint Launcher that sometimes prevents it from installing the upgrades. Try downloading the upgrades manually by following the steps below: &lt;br /&gt;
# In your Flashpoint folder, open the &amp;lt;code&amp;gt;Data&amp;lt;/code&amp;gt; folder&lt;br /&gt;
# Open the &amp;lt;code&amp;gt;upgrade.json&amp;lt;/code&amp;gt; file in a text editor like Notepad.&lt;br /&gt;
# Find and copy the URL for the upgrade ZIP file that you want to install.&lt;br /&gt;
# Paste the URL into a download manager like [https://www.freedownloadmanager.org/ Free Download Manager]. Wait for the file to finish downloading.&lt;br /&gt;
# Extract the file directly into your Flashpoint folder using [https://www.7-zip.org 7-Zip].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#InfinityPartialDownloads|{{anchor|InfinityPartialDownloads|Most games are working, but when I try to open a specific game, I get an error like one of these:}}]]'''&lt;br /&gt;
* &amp;quot;The file __ is not a Director file.&amp;quot;&lt;br /&gt;
* &amp;quot;Error launching Unity Player: bad file length&amp;quot;&lt;br /&gt;
* &amp;quot;Failed to initialize player's 3D settings&amp;quot;&lt;br /&gt;
* A stuck loading bar&lt;br /&gt;
* Partially loaded images, missing elements on a page or in a game, or other problems indicating file corruption&lt;br /&gt;
&lt;br /&gt;
'''A:''' If you are using Flashpoint Infinity, it's very likely that Flashpoint Router failed to download a complete file. To solve the problem, follow these steps:&lt;br /&gt;
# Right-click the game that you are trying to play, then click &amp;quot;Open File Location.&amp;quot; &lt;br /&gt;
# This will open a folder; delete all of the files there.&lt;br /&gt;
# Clear the cache by following [[#ClearWinINetCache|these steps]].&lt;br /&gt;
# Try launching the game again.&lt;br /&gt;
If the problem persists, try [[#UpdateRouter|updating Flashpoint Router]]. If that doesn't help, follow the Troubleshooting steps in the [https://bluemaxima.org/flashpoint/Manual.pdf Manual].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#UpdateRouter|{{anchor|UpdateRouter|How do I update Flashpoint Router?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Follow these steps:&lt;br /&gt;
# Download this file: https://raw.githubusercontent.com/FlashpointProject/Flashpoint-Router/master/router.php&lt;br /&gt;
# Place the downloaded file in the &amp;lt;code&amp;gt;Server&amp;lt;/code&amp;gt; folder of your Flashpoint folder, overwriting the original &amp;lt;code&amp;gt;router.php&amp;lt;/code&amp;gt; file.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#BrokenKeyboardControls|{{anchor|BrokenKeyboardControls|I am trying to play a Flash game in Basilisk, and the keyboard controls don't work! What's the fix?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' This problem will be fixed in Flashpoint 8.0. To fix this problem in Flashpoint 7.1 and below, follow these steps:&lt;br /&gt;
# Type &amp;lt;code&amp;gt;about:config&amp;lt;/code&amp;gt; in Basilisk's address bar and press Enter.&lt;br /&gt;
# Search for &amp;lt;code&amp;gt;dom.ipc.plugins.flash.disable-protected-mode&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Double-click the entry to set it to True.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#3DVIAAudioBug|{{anchor|3DVIAAudioBug|I am playing a 3DVIA Player webgame and the audio is loud and distorted, how do I fix it?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Your computer has a codec issue with MP3 playback. To resolve this:&lt;br /&gt;
# Install K-Lite Codec Pack.&lt;br /&gt;
# Open Codec Tweak Tool from the Start Menu.&lt;br /&gt;
# In Codec Tweak Tool, open Win7DSFilterTweaker.&lt;br /&gt;
# Under Preferred decoders, change the setting for MP3 to ffdshow.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Error12178|{{anchor|Error12178|When I open Flashpoint I see the following error:}}]]'''&lt;br /&gt;
 Error with proxy: Error reading original system proxy settings. Make sure you have registry read permission. Error code: 12178&lt;br /&gt;
 Games may not work until the error is fixed. Close Flashpoint and open it again once the error is fixed.&lt;br /&gt;
&lt;br /&gt;
'''A:''' This error means that the WinHTTP Web Proxy Auto-Discovery Service is disabled. Follow these steps to re-enable the service:&lt;br /&gt;
# Open a Command Prompt as Administrator&lt;br /&gt;
# Run this command: &amp;lt;code&amp;gt;reg add &amp;quot;HKLM\System\CurrentControlSet\Services\WinHttpAutoProxySvc&amp;quot; /v &amp;quot;Start&amp;quot; /t REG_DWORD /d &amp;quot;2&amp;quot; /f&amp;lt;/code&amp;gt;&lt;br /&gt;
# Restart your computer.&lt;br /&gt;
&lt;br /&gt;
If Flashpoint still does not work after following those steps, the service may have somehow been removed from your system. Follow these steps to add the service back:&lt;br /&gt;
# Open this [https://www.tenforums.com/tutorials/57567-restore-default-services-windows-10-a.html list of default Windows services].&lt;br /&gt;
# Press &amp;lt;code&amp;gt;Ctrl&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;F&amp;lt;/code&amp;gt; to search the page. Search for &amp;lt;code&amp;gt;WinHTTP Web Proxy Auto-Discovery Service&amp;lt;/code&amp;gt; and download the linked &amp;lt;code&amp;gt;.reg&amp;lt;/code&amp;gt; file.&lt;br /&gt;
# Double-click the downloaded &amp;lt;code&amp;gt;.reg&amp;lt;/code&amp;gt; file to add it to the registry. Click &amp;quot;Yes&amp;quot; on any UAC prompts that appear.&lt;br /&gt;
# Restart your computer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ServerExited|{{anchor|ServerExited|Games are not working, and an error like this one appears constantly in the Launcher's logs:}}]]'''&lt;br /&gt;
 Server exited with code 3221225781&lt;br /&gt;
&lt;br /&gt;
'''A:''' First, make sure that you have installed all of the latest Windows Updates. Next, install the [https://www.microsoft.com/en-us/download/details.aspx?id=55170 Microsoft .NET Framework] and the [https://www.microsoft.com/en-us/download/details.aspx?id=48145 Visual C++ 2015 x86 Redistributable]. When you install the Visual C++ Redistributable, '''make sure to install the x86 version''', even if you're on a 64-bit machine!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#LauncherBlackScreen|{{anchor|LauncherBlackScreen|When I open Flashpoint all I get is a black/grey screen. What should I do?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' If your computer has an older graphics card, it may not support the launcher's hardware acceleration. To get around this, disable hardware acceleration by following these steps:&lt;br /&gt;
&lt;br /&gt;
# In your main Flashpoint folder, select the &amp;lt;code&amp;gt;Start Flashpoint&amp;lt;/code&amp;gt; shortcut by clicking it once.&lt;br /&gt;
# Press &amp;lt;code&amp;gt;Alt&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;Enter&amp;lt;/code&amp;gt; to bring up its properties window.&lt;br /&gt;
# In the &amp;lt;code&amp;gt;Target&amp;lt;/code&amp;gt; field, add &amp;lt;code&amp;gt;&amp;amp;nbsp;--disable-gpu&amp;lt;/code&amp;gt; at the very end of the field (notice the space before &amp;lt;code&amp;gt;--&amp;lt;/code&amp;gt;; this is important!).&lt;br /&gt;
# Click OK&lt;br /&gt;
# Launch Flashpoint by double-clicking the &amp;lt;code&amp;gt;Start Flashpoint&amp;lt;/code&amp;gt; shortcut.&lt;br /&gt;
&lt;br /&gt;
Note that this change only affects the launcher itself, and shouldn't have any impact on its performance.&lt;br /&gt;
&lt;br /&gt;
==Work &amp;amp; Curation==&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#SubmitGame|{{anchor|SubmitGame|What is the difference between requesting and curating a game? Can I &amp;quot;submit&amp;quot; a game?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Requesting - This option adds your game to an ever-growing list of ones people want added. You will need to fill out the request form which takes 1-5 minutes. Chances of game being saved by any of the curators is small because there are thousands of games waiting on the list, some of which have been waiting for over a year. If you want to increase the chances of it being saved, we suggest that you try to write an engaging description of the game and/or the reason you want it saved.&lt;br /&gt;
&lt;br /&gt;
Curating - This is the process of actually adding the game to Flashpoint. It requires testing the game using procedures detailed in our curation guides. It takes about 30 minutes to do the first time, but as you learn the process you can get it under 5 minutes.&lt;br /&gt;
To get started, follow our [[Curation Tutorial]].&lt;br /&gt;
Once you curate a game, it will be saved and added to the next version of Flashpoint. &lt;br /&gt;
&lt;br /&gt;
If you'd like to learn more about the concept of digital curation, read [https://en.wikipedia.org/wiki/Digital_curation this article]. It explains the principles behind what we do.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ScrapeWebsites|{{anchor|ScrapeWebsites|What tools should I use to archive whole websites?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' See [[Helpful Tools#Software for Archiving|Helpful Tools]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#WhatPlatform|{{anchor|WhatPlatform|How do I tell what platform a game is?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The easiest way to check these kinds of things is to right-click the game window and look at the context menu that appears. If it says something about Flash, it's a Flash game. If it says nothing out of the ordinary or no context menu appeared, it's probably HTML5. See [https://media.discordapp.net/attachments/509676268719964160/692059796957954079/unknown.png this image] for a summary.&lt;br /&gt;
&lt;br /&gt;
You can also use Inspect Element to look at the embed of the game for the following file extensions:&lt;br /&gt;
&lt;br /&gt;
.swf - Flash&lt;br /&gt;
&lt;br /&gt;
.dcr/.dir/.dxr - Shockwave&lt;br /&gt;
&lt;br /&gt;
.unity3d - Unity Web Player&lt;br /&gt;
&lt;br /&gt;
.jar/.class - Java&lt;br /&gt;
&lt;br /&gt;
.stk - ShiVa3D&lt;br /&gt;
&lt;br /&gt;
.xap - Silverlight&lt;br /&gt;
&lt;br /&gt;
.vmo - 3DVIA&lt;br /&gt;
&lt;br /&gt;
If a game runs only in Internet Explorer, references a .cab file, and is not one of the above types of games, it is probably an ActiveX game.&lt;br /&gt;
&lt;br /&gt;
If a game does not require any plugins or ActiveX controls to run, then it is probably an HTML5 (or HTML/JavaScript) game.&lt;br /&gt;
&lt;br /&gt;
If it's something else it may be under one of our other platforms, but these are the most common types.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#SubmitSWFs|{{anchor|SubmitSWFs|Where can I submit my collection of SWFs?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' [http://bluepload.unstable.life/ This is our public upload location.]&lt;br /&gt;
&lt;br /&gt;
It is highly encouraged that you first check the [[Game Master List]] and the [[Animation Master List]] for any game/animation that are already in Flashpoint and only upload ones that are not.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Decompiler|{{anchor|Decompiler|What is a good tool to decompile/hack SWF files (Flash games)?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The recommended program for this purpose is ''[https://github.com/jindrapetrik/jpexs-decompiler/releases JPEXS Free Flash Decompiler]''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ClearWinINetCache|{{anchor|ClearWinINetCache|How do I clear the Flash projector's cache?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The Flash projectors use WinINet to perform network requests. Some other Flashpoint platforms, such as 3D Groove GX, also use WinINet. To clear the cache for these programs, follow these steps:&lt;br /&gt;
# Press Windows-R to open the Run box. &lt;br /&gt;
# Type the following, then press Enter: &amp;lt;code&amp;gt;RunDll32.exe InetCpl.cpl,ClearMyTracksByProcess 8&amp;lt;/code&amp;gt;&lt;br /&gt;
Note that games that for games that use the Basilisk browser, you will need to [[#ClearBasiliskCache|clear Basilisk's cache]] instead.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ClearBasiliskCache|{{anchor|ClearBasiliskCache|How do I clear the Basilisk browser's cache?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Open the Basilisk browser and follow these steps:&lt;br /&gt;
# Press the &amp;lt;code&amp;gt;Alt&amp;lt;/code&amp;gt; key&lt;br /&gt;
# Click &amp;quot;History,&amp;quot; then &amp;quot;Clear Recent History...&amp;quot;&lt;br /&gt;
# Check the box next to &amp;quot;Cache,&amp;quot; and change the time range to &amp;quot;Everything&amp;quot; using the dropdown menu.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#AlternatePlatformCuration|{{anchor|AlternatePlatformCuration|I'm curating an HTML5 version of a Flash game that is already in Flashpoint (or the other way around). Should I submit it as alternate of Flashpoint's existing entry?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' No, you will need to submit a new, separate curation. Because of the way that Flashpoint's metadata is organized, alternate versions of a game must be of the same [[Platforms|Platform (technology)]] as the main game entry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#cgibin|{{anchor|cgibin|My curation works fine in Flashpoint Core, but when I import it into Infinity, it doesn't work anymore! Is there a problem with my curation?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Probably not. For Infinity, files need to be placed in the &amp;lt;code&amp;gt;cgi-bin&amp;lt;/code&amp;gt; folder, following the same structure as they would in the &amp;lt;code&amp;gt;htdocs&amp;lt;/code&amp;gt; folder, if they meet one of these criteria:&lt;br /&gt;
* The file has a PHP, PHP5 or PHTML extension. These files are always loaded from cgi-bin.&lt;br /&gt;
* The file doesn't have one of these extensions, but does have a PHP script in it that you intend to run.&lt;br /&gt;
&lt;br /&gt;
This restriction exists because it would be unsafe for Infinity to download and execute PHP on demand. &lt;br /&gt;
&lt;br /&gt;
If your curation does not include any PHP scripts and it still isn't working, [[#ClearWinINetCache|clear the cache]] and try launching the game again.&lt;br /&gt;
&lt;br /&gt;
==Tech==&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ActiveX|{{anchor|ActiveX|How does Flashpoint's ActiveX support work? What happens when an ActiveX control is registered?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' [https://github.com/FlashpointProject/FlashpointSecureTools/tree/master/FlashpointSecurePlayer Flashpoint Secure Player] powers our ActiveX support. It provides a lightweight wrapper around Internet Explorer's engine, so it can load ActiveX controls just like Internet Explorer can. It has a significant advantage over Internet Explorer though: it allows us to use Internet Explorer's engine with Flashpoint but not change your Internet Explorer settings. It can load files through Flashpoint's proxy and load Flashpoint's ActiveX controls that do not work with Internet Explorer's default settings. In addition, Flashpoint Secure Player resets all changes that it makes to your system after it closes, meaning that ActiveX controls can be used without being permanently installed. All of the ActiveX controls supported by Flashpoint are included in the &amp;lt;code&amp;gt;FPSoftware\ActiveX&amp;lt;/code&amp;gt; folder; no ActiveX controls are downloaded from the internet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#InfinityNightly|{{anchor|InfinityNightly|When does the Nightly Infinity build get updated?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' 12 AM and 2 PM GMT each day.&lt;/div&gt;</summary>
		<author><name>MagnificentNoodle</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Extended_FAQ&amp;diff=2800</id>
		<title>Extended FAQ</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Extended_FAQ&amp;diff=2800"/>
		<updated>2020-06-19T00:58:15Z</updated>

		<summary type="html">&lt;p&gt;MagnificentNoodle: added SPRS as an option for fullscreening Shockwave games&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Be sure to check our normal FAQ in the Discord if you don't see your question here, then ask in #help-me-please if you are still not satisfied.&lt;br /&gt;
&lt;br /&gt;
==General questions about the project==&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#WhyFlashpoint|{{anchor|WhyFlashpoint|Why do I need Flashpoint to play the games offline? Can't I just use a standalone player like the Flash Player projector to play them?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Many web games have what is known as a ''sitelock'', which means that they will not work unless they are being played on the original site they were hosted on. Since the projector is not connected to the Internet and cannot identify those sites, those games will refuse to load on it. Flashpoint gets around this by running the games through a ''local server proxy'' which, simply put, tricks them into thinking they are being played on the original sites they were meant to be played on. Moreover, web games are commonly spread across multiple files rather than just one; those are known as ''multi-asset'' games. Those games cannot run properly on just the projector on its own, but Flashpoint also deals with that. For more details, see [[How Flashpoint Works]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ROM|{{anchor|ROM|Can I have a zip or ROM of a specific game? Can I download just the games I want?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Flashpoint simulates the internet in order to make games think they are playing on their original websites (see the previous answer for a more detailed explanation of that). Since the files are laid out the same way as they would be on the internet, games are not separated cleanly into ZIPs or &amp;quot;ROMs.&amp;quot; Flashpoint Infinity downloads games on demand, so you can keep only the games you like by using Flashpoint Infinity.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#FlashEOL|{{anchor|FlashEOL|Will Flash games disappear from the Internet when December 2020 hits?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' They won't disappear by themselves. However, once Flash support is removed from browsers, most people won't be able to use flash content unless they downgrade their browser version. In that situation, the sites that are hosting the games might decide to remove the Flash games because the vast majority of people won't be able to play them anymore. As we cannot rely on the assumption that sites might stay up, we're working hard to grab as many games as possible while they're still here. For more information on the various browsers' road map for Flash's End of Life, see [[Flash EOL]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Antivirus|{{anchor|Antivirus|My antivirus flagged Flashpoint! Does Flashpoint have any viruses?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Flashpoint does not have any viruses. However, a number of antivirus programs falsely detect certain files in Flashpoint as viruses. Avast, AVG, and BitDefender are even known to render Flashpoint inoperable; you'll need to follow the instructions for [[Troubleshooting Antivirus Interference]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Legal|{{anchor|Legal|What is the legality of this?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' &amp;quot;The only real answer is nobody knows and really, nobody should care. Games that more or less have a ticking clock until they die need to be saved now, as fast as possible.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
''- BlueMaxima''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ArchivedWebsites|{{anchor|ArchivedWebsites|Where can I see what websites have been archived?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' We are working on consolidating and listing all of our scrapes, but for now, there are several places to look.&lt;br /&gt;
&lt;br /&gt;
* The [https://drive.google.com/open?id=1r8I5hpSPCf_9JWECwa6c4E4tQZELd3cx Flashfreeze Google Drive folder] contains all of our early site scrapes, up to August 1, 2018. &lt;br /&gt;
&lt;br /&gt;
* A few more site scrapes are available from [https://archive.org/details/2018_Flash_In_The_Pan_Core_Sample this Archive.org item] and [https://archive.org/details/@bluemaxima BlueMaxima's Archive.org account].&lt;br /&gt;
&lt;br /&gt;
* We track the sites we're saving on [https://docs.google.com/spreadsheets/d/1AwpA21I1HLacnDdQ_lRIMs1Yo3VC1uqRBq-mnRV11JU/edit this spreadsheet]. If you'd like a site saved, just add it to the appropriate column of the sheet.&lt;br /&gt;
&lt;br /&gt;
* The #flashfreeze channel on our Discord server also has some leftover rips people have gotten.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#PlaySWF|{{anchor|PlaySWF|Can I use Flashpoint to play my own SWF or DCR files?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Follow our [[Curation Tutorial]] to add games to Flashpoint! Flashpoint comes with standalone projectors for Flash and Shockwave, and in some cases it will work to simply open an SWF with a Flash projector or open a DCR with a Director projector. But to ensure that games are preserved and work properly, you'll need to curate them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#HTML5|{{anchor|HTML5|Won't the games just be converted to HTML5?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' No. HTML5 is an entirely different technology, so it's impossible for them to be converted automatically.&lt;br /&gt;
Developers could port them over to the platform, but most will not have the time or resources to do it. Besides, the capabilities of HTML5 are different from those of Flash, so a game ported to HTML5 will never be identical to the original.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Wayback|{{anchor|Wayback|Can't I use the Wayback Machine to play them?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The game has to be archived there in the first place, which may or may not happen. Wayback is specifically poor at grabbing multi-asset games (games that use more than one file), so chances are that it will not work there.&lt;br /&gt;
Games with sitelocks won't work there even if they are archived.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#CheckTheMasterList|{{anchor|CheckTheMasterList|How do I check whether a game is in Flashpoint? I tried using the search bar on the Master List but nothing came up!}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Open the [[Game Master List]] and wait for it to finish loading. (If you're looking for an animation, use the [[Animation Master List]] instead.) Then, press &amp;lt;code&amp;gt;Ctrl&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;F&amp;lt;/code&amp;gt; to search the list. Since this will search exact matches, be sure to try partial titles and account for alternative punctuation. If you're searching the Master List on iOS or Android, you can follow the instructions [https://www.groovypost.com/tips/find-words-web-page-safari-ios-chrome-android/ here].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#OnlineMultiplayer|{{anchor|OnlineMultiplayer|Are you able to add/support this game? It's based on Facebook/is online multi-player.}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Probably not. To support always online games, the emulation of a server is required. To be able to do that is almost as much work as all of Flashpoint itself, so it really wouldn't be practical to put time into.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#NoNitrome|{{anchor|NoNitrome|Where are my favorite Nitrome games?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' All of Nitrome's games were removed from Flashpoint 8.0 at Nitrome's request. This is in accordance with our [http://bluemaxima.org/flashpoint/faq/ removal policy]. If you disagree with Nitrome's decision, you may contact them and politely ask them to reconsider.&lt;br /&gt;
&lt;br /&gt;
==Setting up Flashpoint==&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#FlashpointEditions|{{anchor|FlashpointEditions|What version of Flashpoint should I get? What's the difference between Infinity and Ultimate?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' If you have a lot of free disk space, bandwidth, and time, you should get Flashpoint Ultimate. But if you don't have a lot of free space, want to get Flashpoint up and running quickly, or only want to play a few games, you should get Flashpoint Infinity. See below for a detailed description of each edition of Flashpoint.&lt;br /&gt;
* '''Flashpoint Ultimate''': The full package. All games are fully playable offline. Also includes a logo and screenshot for each game. You'll need a few hundred gigabytes of free disk space - see the [https://bluemaxima.org/flashpoint/downloads/ Flashpoint downloads page] for more details.&lt;br /&gt;
* '''Flashpoint Infinity''': A minimalist build - games download as you choose to play them. Once games are fully downloaded, they will work offline. Only Flash and HTML5 games are available in the base package, but it's only 300MB, meaning you can get up and running quickly. Additional downloadable upgrades add logos, screenshots, and other game technologies like Shockwave and Unity Web Player.&lt;br /&gt;
* '''Flashpoint Core''': A lightweight copy of Flashpoint with one game per platform to aid curation. '''For developers and curators only!''' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#UpdateFlashpoint|{{anchor|UpdateFlashpoint|How do I update Flashpoint when a new version is released?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' If you have Flashpoint Ultimate, you can use [https://bluemaxima.org/flashpoint/downloads/#updater FlashpointUpdater]. There is no updater available for Flashpoint Infinity or Core yet; you'll need to download and extract the new version. You can transfer any playlists you'd like to keep to a new version of Flashpoint by copying the JSON files out of the &amp;lt;code&amp;gt;Data\Playlists&amp;lt;/code&amp;gt; folder from your old Flashpoint folder. Next, paste the JSON files into the &amp;lt;code&amp;gt;Data\Playlists&amp;lt;/code&amp;gt; folder in your new Flashpoint folder.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#UninstallFlashpoint|{{anchor|UninstallFlashpoint|How do I uninstall Flashpoint from my computer?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Flashpoint being a fully portable application, it can be uninstalled by simply deleting its main folder.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#DownloadUltimate|{{anchor|DownloadUltimate|What's the best way to download Flashpoint Ultimate?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' If you're updating to a new version or you're low on disk space, we recommend using [https://bluemaxima.org/flashpoint/downloads/#updater FlashpointUpdater]. In addition to updating an existing copy, it can also be used to download a full copy of Flashpoint Ultimate by pointing it at an empty folder. This lets you avoid downloading and extracting a 7Z file, saving a lot of disk space.&lt;br /&gt;
&lt;br /&gt;
If you want the download to be as quick as possible, we recommend using the [https://bluemaxima.org/flashpoint/downloads/ torrent]. It will be faster, but it comes in the form of a large 7Z file. That means you'll need sufficient free disk space both to download and extract it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Linux|{{anchor|Linux|Can I use Flashpoint on Linux?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Yes, but the current build is outdated. See [[Linux Support]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Mac|{{anchor|Mac|Can I use Flashpoint on Mac?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' A heavily experimental Flashpoint package is available for MacOS. See [[Mac Support]].&lt;br /&gt;
&lt;br /&gt;
== Playing games ==&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#LauncherShortcut|{{anchor|LauncherShortcut|How do I create a shortcut to Flashpoint on my desktop/taskbar/start menu?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Go into the &amp;lt;code&amp;gt;Launcher&amp;lt;/code&amp;gt; folder that's inside your Flashpoint directory and look for &amp;lt;code&amp;gt;Flashpoint.exe&amp;lt;/code&amp;gt;. Right-click it and click &amp;lt;code&amp;gt;Send to &amp;gt; Desktop (create shortcut)&amp;lt;/code&amp;gt;, or drag it to your taskbar or start menu. '''CAUTION: Do NOT drag &amp;lt;code&amp;gt;Flashpoint.exe&amp;lt;/code&amp;gt; directly to your desktop as that will move the file, which will make the launcher not work.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Fullscreen|{{anchor|Fullscreen|Can I play the games in fullscreen? Can I make them bigger?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The answer depends on the type of game you're playing. See below:&lt;br /&gt;
* For Flash games that open in the Flash projector, you can drag the corner of the window to resize it. Do your best to maintain the window's original aspect ratio, otherwise some games might behave in unexpected ways.&lt;br /&gt;
* For Flash, Shockwave, and Java games, you can play them in fullscreen using [http://tanalin.com/en/projects/integer-scaler/ IntegerScaler]. However, this program doesn't play well with multi-monitor setups.&lt;br /&gt;
* For most games that open in a browser, you can press &amp;lt;code&amp;gt;Ctrl&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;+&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Ctrl&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;-&amp;lt;/code&amp;gt; (Ctrl-plus and Ctrl-minus) to zoom in and out. In most cases, fullscreen is not possible for these games.&lt;br /&gt;
* Another option for Shockwave is to use SPRS, which is a version of the Shockwave projector that runs the games in fullscreen. Though keep in mind that this feature is experimental and has only been tested with a handful of games, therefore it may not work well with all games.&lt;br /&gt;
&lt;br /&gt;
To use SPRS:&lt;br /&gt;
&lt;br /&gt;
# Click the pencil icon on the upper right of the game info section for the game you want to play in fullscreen (if you don't see the icon, enable editing on the &amp;lt;code&amp;gt;Config&amp;lt;/code&amp;gt; tab).&lt;br /&gt;
# Scroll down to the field labeled &amp;lt;code&amp;gt;Application Path&amp;lt;/code&amp;gt; and change &amp;lt;code&amp;gt;SPR.exe&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;SPRS.exe&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Click the checkmark button at the top to confirm.&lt;br /&gt;
# Launch the game.&lt;br /&gt;
&lt;br /&gt;
To close the game, press &amp;lt;code&amp;gt;Esc&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#EnableEditing|{{anchor|EnableEditing|How do I edit a game or playlist in my copy of Flashpoint?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Click the Config tab of Flashpoint Launcher, then check the &amp;quot;Enable Editing&amp;quot; box. Then click &amp;quot;Save and Restart.&amp;quot; When Flashpoint Launcher re-opens, you'll notice the following changes:&lt;br /&gt;
* Dragging a game onto a playlist in the left sidebar will add the game to the playlist.&lt;br /&gt;
* Clicking the pencil button on the right sidebar will allow you to edit a game entry.&lt;br /&gt;
* Double-clicking the trash icon will allow you to delete a game or playlist. &lt;br /&gt;
* When a playlist is selected, double-clicking the X button on the right sidebar will remove the currently selected game from the playlist.&lt;br /&gt;
* The Curate tab will now be visible. This tab allows you to create, import, and export Flashpoint curations. For more information, see the [[Curation Tutorial]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#GameAssets|{{anchor|GameAssets|Where are the games stored?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The games and all of their assets are stored in the &amp;lt;code&amp;gt;Server\htdocs&amp;lt;/code&amp;gt; folder within Flashpoint's directory (wherever you extracted it to). To find the files for a specific game, right-click the game entry in Flashpoint Launcher, then click &amp;quot;Open File Location.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#SaveData|{{anchor|SaveData|Where is the games' save data kept? How can I delete it/transfer it to another computer/drive?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' You can find the location where each platform keeps their save data in [[Save Data Locations]]. For your convenience, there are two batch scripts included with Flashpoint which can be used to backup and restore save data to another computer or drive; Namely ''Saves Manager - Backup.bat'' and ''Saves Manager - Restore.bat''. If you want to delete save data you are going to have to find and delete it manually at the locations listed on the aforementioned page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#HappyWheels|{{anchor|HappyWheels|I want to play Happy Wheels! What should I download?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' We have a few options:&lt;br /&gt;
* The Happy Wheels Demo is available in Flashpoint Infinity. The demo is missing the user levels and other extra content from the full version.&lt;br /&gt;
* The full version of Happy Wheels is included with Flashpoint Ultimate. It includes all user levels up to 2019-03-24.&lt;br /&gt;
* We also offer a standalone download called [https://archive.org/download/Happy_Wheels_Offline/Happy%20Wheels%201.1.zip Happy Wheels Offline]. It only includes user levels up to 2018-11-26, but it's only 8GB.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#MoshiMonsters|{{anchor|MoshiMonsters|Why isn't Moshi Monsters working in Infinity?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Moshi Monsters is currently broken in Infinity, but it has been fixed for the next version of Flashpoint. To play Moshi Monsters for now, you can download either [https://bluemaxima.org/flashpoint/downloads/ Flashpoint Ultimate] or our [https://download.unstable.life/static/Moshi.7z standalone Moshi Monsters package].&lt;br /&gt;
&lt;br /&gt;
==Troubleshooting==&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Win7Bug|{{anchor|Win7Bug|I'm using Windows 7, and when I try to launch Flash games, I get the following error message:}}]]'''&lt;br /&gt;
 Flashpoint Proxy: Connection could not be established with the remote host.&lt;br /&gt;
&lt;br /&gt;
'''A:''' There is a known bug in Flashpoint 8.0 Ultimate that prevents Flash, PopCap Plugin, and some 3DVIA games from working in Windows 7. &lt;br /&gt;
&lt;br /&gt;
A patch is available to correct this problem. To apply the patch, follow these steps:&lt;br /&gt;
# Download the patch from here: https://bluemaxima.org/flashpoint/Flashpoint_Proxy_Patch.zip&lt;br /&gt;
# Open the downloaded folder. Inside of it, you will see another folder called FPSoftware.&lt;br /&gt;
# Click on this FPSoftware folder from the download to highlight it, then press &amp;lt;code&amp;gt;Ctrl&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;C&amp;lt;/code&amp;gt;. This will copy the folder.&lt;br /&gt;
# Navigate into your Flashpoint folder. You'll know you're in the right place because there will be four folders called Data, FPSoftware, Launcher, and Server.&lt;br /&gt;
# Once you're in the right place, press &amp;lt;code&amp;gt;Ctrl&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;V&amp;lt;/code&amp;gt;. This will paste the folder.&lt;br /&gt;
# If asked to overwrite any files, click Yes.&lt;br /&gt;
You may now Start Flashpoint and the issues should be resolved.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#GameDeleted|{{anchor|GameDeleted|I accidentally deleted a game/animation from Flashpoint! How can I reset it?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Follow the steps below:&lt;br /&gt;
# Open your Flashpoint folder and navigate to &amp;lt;code&amp;gt;Data\Platforms&amp;lt;/code&amp;gt;.&lt;br /&gt;
# If you're looking for a game, open the &amp;lt;code&amp;gt;arcade&amp;lt;/code&amp;gt; folder. Or if you're looking for an animation, open the &amp;lt;code&amp;gt;theatre&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
# Find the XML filename that corresponds to the Platform of the game/animation that you deleted. For example, if you deleted a Flash game, the XML filename is &amp;lt;code&amp;gt;Flash.xml&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Depending on whether you're looking for a game or animation, add the XML filename to the end of one of the following base URLs: &lt;br /&gt;
#* Games: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;https://unstable.life/Flashpoint/Data/Platforms/arcade/&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
#* Animations: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;https://unstable.life/Flashpoint/Data/Platforms/theatre/&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
# Download the XML file from the URL you got. Replace the original XML file with the file that you downloaded.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#GameDisappeared|{{anchor|GameDisappeared|I accidentally marked a game as &amp;lt;code&amp;gt;Broken (in Infinity)&amp;lt;/code&amp;gt;, and it disappeared! How do I find it again?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Follow these steps:&lt;br /&gt;
# In your Flashpoint folder, open the &amp;lt;code&amp;gt;Launcher&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
# Open the &amp;lt;code&amp;gt;config.json&amp;lt;/code&amp;gt; file in a text editor such as Notepad.&lt;br /&gt;
# Find the line that says &amp;lt;code&amp;gt;&amp;quot;showBrokenGames&amp;quot;: false,&amp;lt;/code&amp;gt; and change &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Save the file and restart Flashpoint.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Logos|{{anchor|Logos|Why can't I see the games' logos/screenshots?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Flashpoint Infinity does not come with the game logos by default due to size reasons. However, they can be downloaded as an upgrade from the [https://bluemaxima.org/flashpoint/downloads/ Flashpoint Downloads page]. Once it's finished downloading, unzip the file into your Flashpoint folder, then restart Flashpoint Launcher if it's open. The logos are only visible in ''Grid'' viewing mode; You can change the view mode using the drop-down menu that is situated at the bottom-right corner of the launcher window.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#LogosExtract|{{anchor|LogosExtract|I downloaded and extracted the Logos &amp;amp; Screenshots upgrade, but they still don't show up in the launcher. Did I do something wrong?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Make sure whatever program you used to extract the 7z file didn't create an extra folder with the name of the 7z (e.g. &amp;lt;code&amp;gt;FP71-stage3&amp;lt;/code&amp;gt;) inside your main Flashpoint folder. If you see such a folder, simply move the content of that folder out of it into your main Flashpoint folder (both &amp;lt;code&amp;gt;Data&amp;lt;/code&amp;gt; folders will merge).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#GameNotFound|{{anchor|GameNotFound|Why can I not find ''X'' game/animation in the launcher? Why do some games/animations not appear?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' There are a few possibilities:&lt;br /&gt;
&lt;br /&gt;
* Flashpoint Infinity comes with only Flash and HTML5 support from the start to reduce size, but the other platforms can be downloaded as an upgrade. If you are using Flashpoint Infinity and looking for a game or animation that runs on a different plugin, you will need to download the ''Other Technologies'' pack from the ''Home'' tab of the launcher.&lt;br /&gt;
* Make sure you spelled the name of the game/animation correctly when searching. If a search fails, try searching for partial names rather than full names. Varying punctuation is also a common culprit. We are planning on overhauling the Search feature to allow for more customizable and dynamic browsing in the future, so stay tuned!&lt;br /&gt;
* Make sure you don't have a playlist selected by accident; Searching in a playlist will look for the game ''in that playlist specifically''. So make sure you have ''All Games'' selected in the left-hand column before making your search.&lt;br /&gt;
* It's also possible that we don't have the game yet. If you wish to request a game or an animation to be added to Flashpoint, you can do so via the respective request forms that you can find in [[Game Master List]] and [[Animation Master List]]. Alternatively, if you want to ensure that the game/animation is added, you can learn how to ''curate'' it yourself by following our [[Curation Tutorial]]. '''In either case, please thoroughly search the master lists above to make sure that we don't have the game or animation already.''' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#OpenTorrentFile|{{anchor|OpenTorrentFile|Why won't my Ultimate torrent open?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' You will need a torrent client such as [https://www.qbittorrent.org/ qBittorrent] to open the .torrent file. The .torrent file tells your torrent client how to download Flashpoint Ultimate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#IATorrentBad|{{anchor|IATorrentBad|The torrent won't download, even though I'm using a torrent client! What's the problem?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Do '''not''' use the torrent from Archive.org! Because of the size of Flashpoint Ultimate, Archive.org will not seed its torrent. Instead, use the torrent link on [https://bluemaxima.org/flashpoint/downloads/ Bluemaxima.org].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#FlashpointNotWorking|{{anchor|FlashpointNotWorking|Why is Flashpoint not working after my download?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Make sure you unzip the program, as it will not work while still zipped. Please use [https://www.7-zip.org 7-Zip] when doing this, as WinRAR is known to fail. If Flashpoint is still not working, follow the Troubleshooting steps in the [https://bluemaxima.org/flashpoint/Manual.pdf Manual].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Corrupted7ZFile|{{anchor|Corrupted7ZFile|When I try to open the Flashpoint Ultimate 7Z file with 7-Zip, it says &amp;quot;Cannot open as archive.&amp;quot; What's the problem?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The download was probably corrupted. Browsers are not designed to download gigantic files like Flashpoint Ultimate, so you'll need to use a download manager such as [https://www.freedownloadmanager.org/ Free Download Manager] to download the file.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#CheckHash|{{anchor|CheckHash|How can I check whether Flashpoint Ultimate downloaded successfully?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' You'll need to check whether the hash of the file you downloaded matches the expected hash. First, install [https://www.7-zip.org 7-Zip] if you don't have it already. Next, follow these steps:&lt;br /&gt;
# Right-click the 7Z file that you downloaded.&lt;br /&gt;
# Choose &amp;quot;CRC SHA...&amp;quot;, then choose SHA1 or CRC32.&lt;br /&gt;
# Go to the [https://bluemaxima.org/flashpoint/downloads/ Flashpoint downloads page] and click the button labeled &amp;quot;Archive.org&amp;quot; underneath the Flashpoint Ultimate heading. This should take you to Flashpoint Ultimate's Archive.org entry.&lt;br /&gt;
# Scroll down and find the &amp;quot;Download Options&amp;quot; sidebar on the right. Click the &amp;quot;Show All&amp;quot; link.&lt;br /&gt;
# Click the file ending in &amp;lt;code&amp;gt;_files.xml&amp;lt;/code&amp;gt;. For example, on Flashpoint 6.3's page, the file is called &amp;lt;code&amp;gt;Flashpoint6.3_files.xml&amp;lt;/code&amp;gt;.&lt;br /&gt;
# You should see a list of files in XML format. Check the hash listed for the file, and make sure it matches the hash you found in Step 2. For example, if you chose CRC32 in Step 2, make sure the CRC32 hashes are the same.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#InfinityUpgradesBug|{{anchor|InfinityUpgradesBug|Why can't I install the upgrades for Flashpoint Infinity?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' There is a known issue with Flashpoint Launcher that sometimes prevents it from installing the upgrades. Try downloading the upgrades manually by following the steps below: &lt;br /&gt;
# In your Flashpoint folder, open the &amp;lt;code&amp;gt;Data&amp;lt;/code&amp;gt; folder&lt;br /&gt;
# Open the &amp;lt;code&amp;gt;upgrade.json&amp;lt;/code&amp;gt; file in a text editor like Notepad.&lt;br /&gt;
# Find and copy the URL for the upgrade ZIP file that you want to install.&lt;br /&gt;
# Paste the URL into a download manager like [https://www.freedownloadmanager.org/ Free Download Manager]. Wait for the file to finish downloading.&lt;br /&gt;
# Extract the file directly into your Flashpoint folder using [https://www.7-zip.org 7-Zip].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#InfinityPartialDownloads|{{anchor|InfinityPartialDownloads|Most games are working, but when I try to open a specific game, I get an error like one of these:}}]]'''&lt;br /&gt;
* &amp;quot;The file __ is not a Director file.&amp;quot;&lt;br /&gt;
* &amp;quot;Error launching Unity Player: bad file length&amp;quot;&lt;br /&gt;
* &amp;quot;Failed to initialize player's 3D settings&amp;quot;&lt;br /&gt;
* A stuck loading bar&lt;br /&gt;
* Partially loaded images, missing elements on a page or in a game, or other problems indicating file corruption&lt;br /&gt;
&lt;br /&gt;
'''A:''' If you are using Flashpoint Infinity, it's very likely that Flashpoint Router failed to download a complete file. To solve the problem, follow these steps:&lt;br /&gt;
# Right-click the game that you are trying to play, then click &amp;quot;Open File Location.&amp;quot; &lt;br /&gt;
# This will open a folder; delete all of the files there.&lt;br /&gt;
# Clear the cache by following [[#ClearWinINetCache|these steps]].&lt;br /&gt;
# Try launching the game again.&lt;br /&gt;
If the problem persists, try [[#UpdateRouter|updating Flashpoint Router]]. If that doesn't help, follow the Troubleshooting steps in the [https://bluemaxima.org/flashpoint/Manual.pdf Manual].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#UpdateRouter|{{anchor|UpdateRouter|How do I update Flashpoint Router?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Follow these steps:&lt;br /&gt;
# Download this file: https://raw.githubusercontent.com/FlashpointProject/Flashpoint-Router/master/router.php&lt;br /&gt;
# Place the downloaded file in the &amp;lt;code&amp;gt;Server&amp;lt;/code&amp;gt; folder of your Flashpoint folder, overwriting the original &amp;lt;code&amp;gt;router.php&amp;lt;/code&amp;gt; file.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#BrokenKeyboardControls|{{anchor|BrokenKeyboardControls|I am trying to play a Flash game in Basilisk, and the keyboard controls don't work! What's the fix?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' This problem will be fixed in Flashpoint 8.0. To fix this problem in Flashpoint 7.1 and below, follow these steps:&lt;br /&gt;
# Type &amp;lt;code&amp;gt;about:config&amp;lt;/code&amp;gt; in Basilisk's address bar and press Enter.&lt;br /&gt;
# Search for &amp;lt;code&amp;gt;dom.ipc.plugins.flash.disable-protected-mode&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Double-click the entry to set it to True.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#3DVIAAudioBug|{{anchor|3DVIAAudioBug|I am playing a 3DVIA Player webgame and the audio is loud and distorted, how do I fix it?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Your computer has a codec issue with MP3 playback. To resolve this:&lt;br /&gt;
# Install K-Lite Codec Pack.&lt;br /&gt;
# Open Codec Tweak Tool from the Start Menu.&lt;br /&gt;
# In Codec Tweak Tool, open Win7DSFilterTweaker.&lt;br /&gt;
# Under Preferred decoders, change the setting for MP3 to ffdshow.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Error12178|{{anchor|Error12178|When I open Flashpoint I see the following error:}}]]'''&lt;br /&gt;
 Error with proxy: Error reading original system proxy settings. Make sure you have registry read permission. Error code: 12178&lt;br /&gt;
 Games may not work until the error is fixed. Close Flashpoint and open it again once the error is fixed.&lt;br /&gt;
&lt;br /&gt;
'''A:''' This error means that the WinHTTP Web Proxy Auto-Discovery Service is disabled. Follow these steps to re-enable the service:&lt;br /&gt;
# Open a Command Prompt as Administrator&lt;br /&gt;
# Run this command: &amp;lt;code&amp;gt;reg add &amp;quot;HKLM\System\CurrentControlSet\Services\WinHttpAutoProxySvc&amp;quot; /v &amp;quot;Start&amp;quot; /t REG_DWORD /d &amp;quot;2&amp;quot; /f&amp;lt;/code&amp;gt;&lt;br /&gt;
# Restart your computer.&lt;br /&gt;
&lt;br /&gt;
If Flashpoint still does not work after following those steps, the service may have somehow been removed from your system. Follow these steps to add the service back:&lt;br /&gt;
# Open this [https://www.tenforums.com/tutorials/57567-restore-default-services-windows-10-a.html list of default Windows services].&lt;br /&gt;
# Press &amp;lt;code&amp;gt;Ctrl&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;F&amp;lt;/code&amp;gt; to search the page. Search for &amp;lt;code&amp;gt;WinHTTP Web Proxy Auto-Discovery Service&amp;lt;/code&amp;gt; and download the linked &amp;lt;code&amp;gt;.reg&amp;lt;/code&amp;gt; file.&lt;br /&gt;
# Double-click the downloaded &amp;lt;code&amp;gt;.reg&amp;lt;/code&amp;gt; file to add it to the registry. Click &amp;quot;Yes&amp;quot; on any UAC prompts that appear.&lt;br /&gt;
# Restart your computer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ServerExited|{{anchor|ServerExited|Games are not working, and an error like this one appears constantly in the Launcher's logs:}}]]'''&lt;br /&gt;
 Server exited with code 3221225781&lt;br /&gt;
&lt;br /&gt;
'''A:''' First, make sure that you have installed all of the latest Windows Updates. Next, install the [https://www.microsoft.com/en-us/download/details.aspx?id=55170 Microsoft .NET Framework] and the [https://www.microsoft.com/en-us/download/details.aspx?id=48145 Visual C++ 2015 x86 Redistributable]. When you install the Visual C++ Redistributable, '''make sure to install the x86 version''', even if you're on a 64-bit machine!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#LauncherBlackScreen|{{anchor|LauncherBlackScreen|When I open Flashpoint all I get is a black/grey screen. What should I do?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' If your computer has an older graphics card, it may not support the launcher's hardware acceleration. To get around this, disable hardware acceleration by following these steps:&lt;br /&gt;
&lt;br /&gt;
# In your main Flashpoint folder, select the &amp;lt;code&amp;gt;Start Flashpoint&amp;lt;/code&amp;gt; shortcut by clicking it once.&lt;br /&gt;
# Press &amp;lt;code&amp;gt;Alt&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;Enter&amp;lt;/code&amp;gt; to bring up its properties window.&lt;br /&gt;
# In the &amp;lt;code&amp;gt;Target&amp;lt;/code&amp;gt; field, add &amp;lt;code&amp;gt;&amp;amp;nbsp;--disable-gpu&amp;lt;/code&amp;gt; at the very end of the field (notice the space before &amp;lt;code&amp;gt;--&amp;lt;/code&amp;gt;; this is important!).&lt;br /&gt;
# Click OK&lt;br /&gt;
# Launch Flashpoint by double-clicking the &amp;lt;code&amp;gt;Start Flashpoint&amp;lt;/code&amp;gt; shortcut.&lt;br /&gt;
&lt;br /&gt;
Note that this change only affects the launcher itself, and shouldn't have any impact on its performance.&lt;br /&gt;
&lt;br /&gt;
==Work &amp;amp; Curation==&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#SubmitGame|{{anchor|SubmitGame|What is the difference between requesting and curating a game? Can I &amp;quot;submit&amp;quot; a game?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Requesting - This option adds your game to an ever-growing list of ones people want added. You will need to fill out the request form which takes 1-5 minutes. Chances of game being saved by any of the curators is small because there are thousands of games waiting on the list, some of which have been waiting for over a year. If you want to increase the chances of it being saved, we suggest that you try to write an engaging description of the game and/or the reason you want it saved.&lt;br /&gt;
&lt;br /&gt;
Curating - This is the process of actually adding the game to Flashpoint. It requires testing the game using procedures detailed in our curation guides. It takes about 30 minutes to do the first time, but as you learn the process you can get it under 5 minutes.&lt;br /&gt;
To get started, follow our [[Curation Tutorial]].&lt;br /&gt;
Once you curate a game, it will be saved and added to the next version of Flashpoint. &lt;br /&gt;
&lt;br /&gt;
If you'd like to learn more about the concept of digital curation, read [https://en.wikipedia.org/wiki/Digital_curation this article]. It explains the principles behind what we do.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ScrapeWebsites|{{anchor|ScrapeWebsites|What tools should I use to archive whole websites?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' See [[Helpful Tools#Software for Archiving|Helpful Tools]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#WhatPlatform|{{anchor|WhatPlatform|How do I tell what platform a game is?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The easiest way to check these kinds of things is to right-click the game window and look at the context menu that appears. If it says something about Flash, it's a Flash game. If it says nothing out of the ordinary or no context menu appeared, it's probably HTML5. See [https://media.discordapp.net/attachments/509676268719964160/692059796957954079/unknown.png this image] for a summary.&lt;br /&gt;
&lt;br /&gt;
You can also use Inspect Element to look at the embed of the game for the following file extensions:&lt;br /&gt;
&lt;br /&gt;
.swf - Flash&lt;br /&gt;
&lt;br /&gt;
.dcr/.dir/.dxr - Shockwave&lt;br /&gt;
&lt;br /&gt;
.unity3d - Unity Web Player&lt;br /&gt;
&lt;br /&gt;
.jar/.class - Java&lt;br /&gt;
&lt;br /&gt;
.stk - ShiVa3D&lt;br /&gt;
&lt;br /&gt;
.xap - Silverlight&lt;br /&gt;
&lt;br /&gt;
.vmo - 3DVIA&lt;br /&gt;
&lt;br /&gt;
If a game runs only in Internet Explorer, references a .cab file, and is not one of the above types of games, it is probably an ActiveX game.&lt;br /&gt;
&lt;br /&gt;
If a game does not require any plugins or ActiveX controls to run, then it is probably an HTML5 (or HTML/JavaScript) game.&lt;br /&gt;
&lt;br /&gt;
If it's something else it may be under one of our other platforms, but these are the most common types.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#SubmitSWFs|{{anchor|SubmitSWFs|Where can I submit my collection of SWFs?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' [http://bluepload.unstable.life/ This is our public upload location.]&lt;br /&gt;
&lt;br /&gt;
It is highly encouraged that you first check the [[Game Master List]] and the [[Animation Master List]] for any game/animation that are already in Flashpoint and only upload ones that are not.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Decompiler|{{anchor|Decompiler|What is a good tool to decompile/hack SWF files (Flash games)?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The recommended program for this purpose is ''[https://github.com/jindrapetrik/jpexs-decompiler/releases JPEXS Free Flash Decompiler]''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ClearWinINetCache|{{anchor|ClearWinINetCache|How do I clear the Flash projector's cache?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The Flash projectors use WinINet to perform network requests. Some other Flashpoint platforms, such as 3D Groove GX, also use WinINet. To clear the cache for these programs, follow these steps:&lt;br /&gt;
# Press Windows-R to open the Run box. &lt;br /&gt;
# Type the following, then press Enter: &amp;lt;code&amp;gt;RunDll32.exe InetCpl.cpl,ClearMyTracksByProcess 8&amp;lt;/code&amp;gt;&lt;br /&gt;
Note that games that for games that use the Basilisk browser, you will need to [[#ClearBasiliskCache|clear Basilisk's cache]] instead.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ClearBasiliskCache|{{anchor|ClearBasiliskCache|How do I clear the Basilisk browser's cache?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Open the Basilisk browser and follow these steps:&lt;br /&gt;
# Press the &amp;lt;code&amp;gt;Alt&amp;lt;/code&amp;gt; key&lt;br /&gt;
# Click &amp;quot;History,&amp;quot; then &amp;quot;Clear Recent History...&amp;quot;&lt;br /&gt;
# Check the box next to &amp;quot;Cache,&amp;quot; and change the time range to &amp;quot;Everything&amp;quot; using the dropdown menu.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#AlternatePlatformCuration|{{anchor|AlternatePlatformCuration|I'm curating an HTML5 version of a Flash game that is already in Flashpoint (or the other way around). Should I submit it as alternate of Flashpoint's existing entry?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' No, you will need to submit a new, separate curation. Because of the way that Flashpoint's metadata is organized, alternate versions of a game must be of the same [[Platforms|Platform (technology)]] as the main game entry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#cgibin|{{anchor|cgibin|My curation works fine in Flashpoint Core, but when I import it into Infinity, it doesn't work anymore! Is there a problem with my curation?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Probably not. For Infinity, files need to be placed in the &amp;lt;code&amp;gt;cgi-bin&amp;lt;/code&amp;gt; folder, following the same structure as they would in the &amp;lt;code&amp;gt;htdocs&amp;lt;/code&amp;gt; folder, if they meet one of these criteria:&lt;br /&gt;
* The file has a PHP, PHP5 or PHTML extension. These files are always loaded from cgi-bin.&lt;br /&gt;
* The file doesn't have one of these extensions, but does have a PHP script in it that you intend to run.&lt;br /&gt;
&lt;br /&gt;
This restriction exists because it would be unsafe for Infinity to download and execute PHP on demand. &lt;br /&gt;
&lt;br /&gt;
If your curation does not include any PHP scripts and it still isn't working, [[#ClearWinINetCache|clear the cache]] and try launching the game again.&lt;br /&gt;
&lt;br /&gt;
==Tech==&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ActiveX|{{anchor|ActiveX|How does Flashpoint's ActiveX support work? What happens when an ActiveX control is registered?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' [https://github.com/FlashpointProject/FlashpointSecureTools/tree/master/FlashpointSecurePlayer Flashpoint Secure Player] powers our ActiveX support. It provides a lightweight wrapper around Internet Explorer's engine, so it can load ActiveX controls just like Internet Explorer can. It has a significant advantage over Internet Explorer though: it allows us to use Internet Explorer's engine with Flashpoint but not change your Internet Explorer settings. It can load files through Flashpoint's proxy and load Flashpoint's ActiveX controls that do not work with Internet Explorer's default settings. In addition, Flashpoint Secure Player resets all changes that it makes to your system after it closes, meaning that ActiveX controls can be used without being permanently installed. All of the ActiveX controls supported by Flashpoint are included in the &amp;lt;code&amp;gt;FPSoftware\ActiveX&amp;lt;/code&amp;gt; folder; no ActiveX controls are downloaded from the internet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#InfinityNightly|{{anchor|InfinityNightly|When does the Nightly Infinity build get updated?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' 12 AM and 2 PM GMT each day.&lt;/div&gt;</summary>
		<author><name>MagnificentNoodle</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Extended_FAQ&amp;diff=2780</id>
		<title>Extended FAQ</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Extended_FAQ&amp;diff=2780"/>
		<updated>2020-06-11T19:29:34Z</updated>

		<summary type="html">&lt;p&gt;MagnificentNoodle: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Be sure to check our normal FAQ in the Discord if you don't see your question here, then ask in #help-me-please if you are still not satisfied.&lt;br /&gt;
&lt;br /&gt;
==General questions about the project==&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#WhyFlashpoint|{{anchor|WhyFlashpoint|Why do I need Flashpoint to play the games offline? Can't I just use a standalone player like the Flash Player projector to play them?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Many web games have what is known as a ''sitelock'', which means that they will not work unless they are being played on the original site they were hosted on. Since the projector is not connected to the Internet and cannot identify those sites, those games will refuse to load on it. Flashpoint gets around this by running the games through a ''local server proxy'' which, simply put, tricks them into thinking they are being played on the original sites they were meant to be played on. Moreover, web games are commonly spread across multiple files rather than just one; those are known as ''multi-asset'' games. Those games cannot run properly on just the projector on its own, but Flashpoint also deals with that. For more details, see [[How Flashpoint Works]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ROM|{{anchor|ROM|Can I have a zip or ROM of a specific game? Can I download just the games I want?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Flashpoint simulates the internet in order to make games think they are playing on their original websites (see the previous answer for a more detailed explanation of that). Since the files are laid out the same way as they would be on the internet, games are not separated cleanly into ZIPs or &amp;quot;ROMs.&amp;quot; Flashpoint Infinity downloads games on demand, so you can keep only the games you like by using Flashpoint Infinity.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#FlashEOL|{{anchor|FlashEOL|Will Flash games disappear from the Internet when December 2020 hits?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' They won't disappear by themselves. However, once Flash support is removed from browsers, most people won't be able to use flash content unless they downgrade their browser version. In that situation, the sites that are hosting the games might decide to remove the Flash games because the vast majority of people won't be able to play them anymore. As we cannot rely on the assumption that sites might stay up, we're working hard to grab as many games as possible while they're still here. For more information on the various browsers' road map for Flash's End of Life, see [[Flash EOL]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Antivirus|{{anchor|Antivirus|My antivirus flagged Flashpoint! Does Flashpoint have any viruses?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Flashpoint does not have any viruses. However, a number of antivirus programs falsely detect certain files in Flashpoint as viruses. Avast, AVG, and BitDefender are even known to render Flashpoint inoperable; you'll need to follow the instructions for [[Troubleshooting Antivirus Interference]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Legal|{{anchor|Legal|What is the legality of this?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' &amp;quot;The only real answer is nobody knows and really, nobody should care. Games that more or less have a ticking clock until they die need to be saved now, as fast as possible.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
''- BlueMaxima''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ArchivedWebsites|{{anchor|ArchivedWebsites|Where can I see what websites have been archived?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' We are working on consolidating and listing all of our scrapes, but for now, there are several places to look.&lt;br /&gt;
&lt;br /&gt;
* The [https://drive.google.com/open?id=1r8I5hpSPCf_9JWECwa6c4E4tQZELd3cx Flashfreeze Google Drive folder] contains all of our early site scrapes, up to August 1, 2018. &lt;br /&gt;
&lt;br /&gt;
* A few more site scrapes are available from [https://archive.org/details/2018_Flash_In_The_Pan_Core_Sample this Archive.org item] and [https://archive.org/details/@bluemaxima BlueMaxima's Archive.org account].&lt;br /&gt;
&lt;br /&gt;
* We track the sites we're saving on [https://docs.google.com/spreadsheets/d/1AwpA21I1HLacnDdQ_lRIMs1Yo3VC1uqRBq-mnRV11JU/edit this spreadsheet]. If you'd like a site saved, just add it to the appropriate column of the sheet.&lt;br /&gt;
&lt;br /&gt;
* The #flashfreeze channel on our Discord server also has some leftover rips people have gotten.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#PlaySWF|{{anchor|PlaySWF|Can I use Flashpoint to play my own SWF or DCR files?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Follow our [[Curation Tutorial]] to add games to Flashpoint! Flashpoint comes with standalone projectors for Flash and Shockwave, and in some cases it will work to simply open an SWF with a Flash projector or open a DCR with a Director projector. But to ensure that games are preserved and work properly, you'll need to curate them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#HTML5|{{anchor|HTML5|Won't the games just be converted to HTML5?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' No. HTML5 is an entirely different technology, so it's impossible for them to be converted automatically.&lt;br /&gt;
Developers could port them over to the platform, but most will not have the time or resources to do it. Besides, the capabilities of HTML5 are different from those of Flash, so a game ported to HTML5 will never be identical to the original.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Wayback|{{anchor|Wayback|Can't I use the Wayback Machine to play them?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The game has to be archived there in the first place, which may or may not happen. Wayback is specifically poor at grabbing multi-asset games (games that use more than one file), so chances are that it will not work there.&lt;br /&gt;
Games with sitelocks won't work there even if they are archived.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#CheckTheMasterList|{{anchor|CheckTheMasterList|How do I check whether a game is in Flashpoint? I tried using the search bar on the Master List but nothing came up!}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Open the [[Game Master List]] and wait for it to finish loading. (If you're looking for an animation, use the [[Animation Master List]] instead.) Then, press &amp;lt;code&amp;gt;Ctrl&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;F&amp;lt;/code&amp;gt; to search the list. Since this will search exact matches, be sure to try partial titles and account for alternative punctuation. If you're searching the Master List on iOS or Android, you can follow the instructions [https://www.groovypost.com/tips/find-words-web-page-safari-ios-chrome-android/ here].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#OnlineMultiplayer|{{anchor|OnlineMultiplayer|Are you able to add/support this game? It's based on Facebook/is online multi-player.}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Probably not. To support always online games, the emulation of a server is required. To be able to do that is almost as much work as all of Flashpoint itself, so it really wouldn't be practical to put time into.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#NoNitrome|{{anchor|NoNitrome|Where are my favorite Nitrome games?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' All of Nitrome's games were removed from Flashpoint 8.0 at Nitrome's request. This is in accordance with our [http://bluemaxima.org/flashpoint/faq/ removal policy]. If you disagree with Nitrome's decision, you may contact them and politely ask them to reconsider.&lt;br /&gt;
&lt;br /&gt;
==Setting up Flashpoint==&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#FlashpointEditions|{{anchor|FlashpointEditions|What version of Flashpoint should I get? What's the difference between Infinity and Ultimate?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' If you have a lot of free disk space, bandwidth, and time, you should get Flashpoint Ultimate. But if you don't have a lot of free space, want to get Flashpoint up and running quickly, or only want to play a few games, you should get Flashpoint Infinity. See below for a detailed description of each edition of Flashpoint.&lt;br /&gt;
* '''Flashpoint Ultimate''': The full package. All games are fully playable offline. Also includes a logo and screenshot for each game. You'll need a few hundred gigabytes of free disk space - see the [https://bluemaxima.org/flashpoint/downloads/ Flashpoint downloads page] for more details.&lt;br /&gt;
* '''Flashpoint Infinity''': A minimalist build - games download as you choose to play them. Once games are fully downloaded, they will work offline. Only Flash and HTML5 games are available in the base package, but it's only 300MB, meaning you can get up and running quickly. Additional downloadable upgrades add logos, screenshots, and other game technologies like Shockwave and Unity Web Player.&lt;br /&gt;
* '''Flashpoint Core''': A lightweight copy of Flashpoint with one game per platform to aid curation. '''For developers and curators only!''' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#UpdateFlashpoint|{{anchor|UpdateFlashpoint|How do I update Flashpoint when a new version is released?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' If you have Flashpoint Ultimate, you can use [https://bluemaxima.org/flashpoint/downloads/#updater FlashpointUpdater]. There is no updater available for Flashpoint Infinity or Core yet; you'll need to download and extract the new version. You can transfer any playlists you'd like to keep to a new version of Flashpoint by copying the JSON files out of the &amp;lt;code&amp;gt;Data\Playlists&amp;lt;/code&amp;gt; folder from your old Flashpoint folder. Next, paste the JSON files into the &amp;lt;code&amp;gt;Data\Playlists&amp;lt;/code&amp;gt; folder in your new Flashpoint folder.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#UninstallFlashpoint|{{anchor|UninstallFlashpoint|How do I uninstall Flashpoint from my computer?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Flashpoint being a fully portable application, it can be uninstalled by simply deleting its main folder.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#DownloadUltimate|{{anchor|DownloadUltimate|What's the best way to download Flashpoint Ultimate?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' If you're updating to a new version or you're low on disk space, we recommend using [https://bluemaxima.org/flashpoint/downloads/#updater FlashpointUpdater]. In addition to updating an existing copy, it can also be used to download a full copy of Flashpoint Ultimate by pointing it at an empty folder. This lets you avoid downloading and extracting a 7Z file, saving a lot of disk space.&lt;br /&gt;
&lt;br /&gt;
If you want the download to be as quick as possible, we recommend using the [https://bluemaxima.org/flashpoint/downloads/ torrent]. It will be faster, but it comes in the form of a large 7Z file. That means you'll need sufficient free disk space both to download and extract it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Linux|{{anchor|Linux|Can I use Flashpoint on Linux?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Yes, but the current build is outdated. See [[Linux Support]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Mac|{{anchor|Mac|Can I use Flashpoint on Mac?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' A heavily experimental Flashpoint package is available for MacOS. See [[Mac Support]].&lt;br /&gt;
&lt;br /&gt;
== Playing games ==&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#LauncherShortcut|{{anchor|LauncherShortcut|How do I create a shortcut to Flashpoint on my desktop/taskbar/start menu?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Go into the &amp;lt;code&amp;gt;Launcher&amp;lt;/code&amp;gt; folder that's inside your Flashpoint directory and look for &amp;lt;code&amp;gt;Flashpoint.exe&amp;lt;/code&amp;gt;. Right-click it and click &amp;lt;code&amp;gt;Send to &amp;gt; Desktop (create shortcut)&amp;lt;/code&amp;gt;, or drag it to your taskbar or start menu. '''CAUTION: Do NOT drag &amp;lt;code&amp;gt;Flashpoint.exe&amp;lt;/code&amp;gt; directly to your desktop as that will move the file, which will make the launcher not work.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Fullscreen|{{anchor|Fullscreen|Can I play the games in fullscreen? Can I make them bigger?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The answer depends on the type of game you're playing. See below:&lt;br /&gt;
* For Flash games that open in the Flash projector, you can drag the corner of the window to resize it. Do your best to maintain the window's original aspect ratio, otherwise some games might behave in unexpected ways.&lt;br /&gt;
* For Flash, Shockwave, and Java games, you can play them in fullscreen using [http://tanalin.com/en/projects/integer-scaler/ IntegerScaler]. However, this program doesn't play well with multi-monitor setups.&lt;br /&gt;
* For most games that open in a browser, you can press &amp;lt;code&amp;gt;Ctrl&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;+&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Ctrl&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;-&amp;lt;/code&amp;gt; (Ctrl-plus and Ctrl-minus) to zoom in and out. In most cases, fullscreen is not possible for these games.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#EnableEditing|{{anchor|EnableEditing|How do I edit a game or playlist in my copy of Flashpoint?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Click the Config tab of Flashpoint Launcher, then check the &amp;quot;Enable Editing&amp;quot; box. Then click &amp;quot;Save and Restart.&amp;quot; When Flashpoint Launcher re-opens, you'll notice the following changes:&lt;br /&gt;
* Dragging a game onto a playlist in the left sidebar will add the game to the playlist.&lt;br /&gt;
* Clicking the pencil button on the right sidebar will allow you to edit a game entry.&lt;br /&gt;
* Double-clicking the trash icon will allow you to delete a game or playlist. &lt;br /&gt;
* When a playlist is selected, double-clicking the X button on the right sidebar will remove the currently selected game from the playlist.&lt;br /&gt;
* The Curate tab will now be visible. This tab allows you to create, import, and export Flashpoint curations. For more information, see the [[Curation Tutorial]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#GameAssets|{{anchor|GameAssets|Where are the games stored?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The games and all of their assets are stored in the &amp;lt;code&amp;gt;Server\htdocs&amp;lt;/code&amp;gt; folder within Flashpoint's directory (wherever you extracted it to). To find the files for a specific game, right-click the game entry in Flashpoint Launcher, then click &amp;quot;Open File Location.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#SaveData|{{anchor|SaveData|Where is the games' save data kept? How can I delete it/transfer it to another computer/drive?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' You can find the location where each platform keeps their save data in [[Save Data Locations]]. For your convenience, there are two batch scripts included with Flashpoint which can be used to backup and restore save data to another computer or drive; Namely ''Saves Manager - Backup.bat'' and ''Saves Manager - Restore.bat''. If you want to delete save data you are going to have to find and delete it manually at the locations listed on the aforementioned page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#HappyWheels|{{anchor|HappyWheels|I want to play Happy Wheels! What should I download?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' We have a few options:&lt;br /&gt;
* The Happy Wheels Demo is available in Flashpoint Infinity. The demo is missing the user levels and other extra content from the full version.&lt;br /&gt;
* The full version of Happy Wheels is included with Flashpoint Ultimate. It includes all user levels up to 2019-03-24.&lt;br /&gt;
* We also offer a standalone download called [https://archive.org/download/Happy_Wheels_Offline/Happy%20Wheels%201.1.zip Happy Wheels Offline]. It only includes user levels up to 2018-11-26, but it's only 8GB.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#MoshiMonsters|{{anchor|MoshiMonsters|Why isn't Moshi Monsters working in Infinity?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Moshi Monsters is currently broken in Infinity; we haven't figured out why yet. To play Moshi Monsters, you can download either [https://bluemaxima.org/flashpoint/downloads/ Flashpoint Ultimate] or our [https://download.unstable.life/static/Moshi.7z standalone Moshi Monsters package].&lt;br /&gt;
&lt;br /&gt;
==Troubleshooting==&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Win7Bug|{{anchor|Win7Bug|I'm using Windows 7, and when I try to launch Flash games, I get the following error message:}}]]'''&lt;br /&gt;
 Flashpoint Proxy: Connection could not be established with the remote host.&lt;br /&gt;
&lt;br /&gt;
'''A:''' There is a known bug in Flashpoint 8.0 Ultimate that prevents Flash, PopCap Plugin, and some 3DVIA games from working in Windows 7. &lt;br /&gt;
&lt;br /&gt;
A patch is available to correct this problem. To apply the patch, follow these steps:&lt;br /&gt;
# Download the patch from here: https://bluemaxima.org/flashpoint/Flashpoint_Proxy_Patch.zip&lt;br /&gt;
# Open the downloaded folder. Inside of it, you will see another folder called FPSoftware.&lt;br /&gt;
# Click on this FPSoftware folder from the download to highlight it, then press &amp;lt;code&amp;gt;Ctrl&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;C&amp;lt;/code&amp;gt;. This will copy the folder.&lt;br /&gt;
# Navigate into your Flashpoint folder. You'll know you're in the right place because there will be four folders called Data, FPSoftware, Launcher, and Server.&lt;br /&gt;
# Once you're in the right place, press &amp;lt;code&amp;gt;Ctrl&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;V&amp;lt;/code&amp;gt;. This will paste the folder.&lt;br /&gt;
# If asked to overwrite any files, click Yes.&lt;br /&gt;
You may now Start Flashpoint and the issues should be resolved.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#GameDeleted|{{anchor|GameDeleted|I accidentally deleted a game/animation from Flashpoint! How can I reset it?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Follow the steps below:&lt;br /&gt;
# Open your Flashpoint folder and navigate to &amp;lt;code&amp;gt;Data\Platforms&amp;lt;/code&amp;gt;.&lt;br /&gt;
# If you're looking for a game, open the &amp;lt;code&amp;gt;arcade&amp;lt;/code&amp;gt; folder. Or if you're looking for an animation, open the &amp;lt;code&amp;gt;theatre&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
# Find the XML filename that corresponds to the Platform of the game/animation that you deleted. For example, if you deleted a Flash game, the XML filename is &amp;lt;code&amp;gt;Flash.xml&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Depending on whether you're looking for a game or animation, add the XML filename to the end of one of the following base URLs: &lt;br /&gt;
#* Games: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;https://unstable.life/Flashpoint/Data/Platforms/arcade/&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
#* Animations: &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;https://unstable.life/Flashpoint/Data/Platforms/theatre/&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
# Download the XML file from the URL you got. Replace the original XML file with the file that you downloaded.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#GameDisappeared|{{anchor|GameDisappeared|I accidentally marked a game as &amp;lt;code&amp;gt;Broken (in Infinity)&amp;lt;/code&amp;gt;, and it disappeared! How do I find it again?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Follow these steps:&lt;br /&gt;
# In your Flashpoint folder, open the &amp;lt;code&amp;gt;Launcher&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
# Open the &amp;lt;code&amp;gt;config.json&amp;lt;/code&amp;gt; file in a text editor such as Notepad.&lt;br /&gt;
# Find the line that says &amp;lt;code&amp;gt;&amp;quot;showBrokenGames&amp;quot;: false,&amp;lt;/code&amp;gt; and change &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Save the file and restart Flashpoint.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Logos|{{anchor|Logos|Why can't I see the games' logos/screenshots?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Flashpoint Infinity does not come with the game logos by default due to size reasons. However, they can be downloaded as an upgrade from the [https://bluemaxima.org/flashpoint/downloads/ Flashpoint Downloads page]. Once it's finished downloading, unzip the file into your Flashpoint folder, then restart Flashpoint Launcher if it's open. The logos are only visible in ''Grid'' viewing mode; You can change the view mode using the drop-down menu that is situated at the bottom-right corner of the launcher window.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#LogosExtract|{{anchor|LogosExtract|I downloaded and extracted the Logos &amp;amp; Screenshots upgrade, but they still don't show up in the launcher. Did I do something wrong?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Make sure whatever program you used to extract the 7z file didn't create an extra folder with the name of the 7z (e.g. &amp;lt;code&amp;gt;FP71-stage3&amp;lt;/code&amp;gt;) inside your main Flashpoint folder. If you see such a folder, simply move the content of that folder out of it into your main Flashpoint folder (both &amp;lt;code&amp;gt;Data&amp;lt;/code&amp;gt; folders will merge).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#GameNotFound|{{anchor|GameNotFound|Why can I not find ''X'' game/animation in the launcher? Why do some games/animations not appear?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' There are a few possibilities:&lt;br /&gt;
&lt;br /&gt;
* Flashpoint Infinity comes with only Flash and HTML5 support from the start to reduce size, but the other platforms can be downloaded as an upgrade. If you are using Flashpoint Infinity and looking for a game or animation that runs on a different plugin, you will need to download the ''Other Technologies'' pack from the ''Home'' tab of the launcher.&lt;br /&gt;
* Make sure you spelled the name of the game/animation correctly when searching. If a search fails, try searching for partial names rather than full names. Varying punctuation is also a common culprit. We are planning on overhauling the Search feature to allow for more customizable and dynamic browsing in the future, so stay tuned!&lt;br /&gt;
* Make sure you don't have a playlist selected by accident; Searching in a playlist will look for the game ''in that playlist specifically''. So make sure you have ''All Games'' selected in the left-hand column before making your search.&lt;br /&gt;
* It's also possible that we don't have the game yet. If you wish to request a game or an animation to be added to Flashpoint, you can do so via the respective request forms that you can find in [[Game Master List]] and [[Animation Master List]]. Alternatively, if you want to ensure that the game/animation is added, you can learn how to ''curate'' it yourself by following our [[Curation Tutorial]]. '''In either case, please thoroughly search the master lists above to make sure that we don't have the game or animation already.''' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#OpenTorrentFile|{{anchor|OpenTorrentFile|Why won't my Ultimate torrent open?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' You will need a torrent client such as [https://www.qbittorrent.org/ qBittorrent] to open the .torrent file. The .torrent file tells your torrent client how to download Flashpoint Ultimate.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#IATorrentBad|{{anchor|IATorrentBad|The torrent won't download, even though I'm using a torrent client! What's the problem?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Do '''not''' use the torrent from Archive.org! Because of the size of Flashpoint Ultimate, Archive.org will not seed its torrent. Instead, use the torrent link on [https://bluemaxima.org/flashpoint/downloads/ Bluemaxima.org].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#FlashpointNotWorking|{{anchor|FlashpointNotWorking|Why is Flashpoint not working after my download?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Make sure you unzip the program, as it will not work while still zipped. Please use [https://www.7-zip.org 7-Zip] when doing this, as WinRAR is known to fail. If Flashpoint is still not working, follow the Troubleshooting steps in the [https://bluemaxima.org/flashpoint/Manual.pdf Manual].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Corrupted7ZFile|{{anchor|Corrupted7ZFile|When I try to open the Flashpoint Ultimate 7Z file with 7-Zip, it says &amp;quot;Cannot open as archive.&amp;quot; What's the problem?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The download was probably corrupted. Browsers are not designed to download gigantic files like Flashpoint Ultimate, so you'll need to use a download manager such as [https://www.freedownloadmanager.org/ Free Download Manager] to download the file.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#CheckHash|{{anchor|CheckHash|How can I check whether Flashpoint Ultimate downloaded successfully?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' You'll need to check whether the hash of the file you downloaded matches the expected hash. First, install [https://www.7-zip.org 7-Zip] if you don't have it already. Next, follow these steps:&lt;br /&gt;
# Right-click the 7Z file that you downloaded.&lt;br /&gt;
# Choose &amp;quot;CRC SHA...&amp;quot;, then choose SHA1 or CRC32.&lt;br /&gt;
# Go to the [https://bluemaxima.org/flashpoint/downloads/ Flashpoint downloads page] and click the button labeled &amp;quot;Archive.org&amp;quot; underneath the Flashpoint Ultimate heading. This should take you to Flashpoint Ultimate's Archive.org entry.&lt;br /&gt;
# Scroll down and find the &amp;quot;Download Options&amp;quot; sidebar on the right. Click the &amp;quot;Show All&amp;quot; link.&lt;br /&gt;
# Click the file ending in &amp;lt;code&amp;gt;_files.xml&amp;lt;/code&amp;gt;. For example, on Flashpoint 6.3's page, the file is called &amp;lt;code&amp;gt;Flashpoint6.3_files.xml&amp;lt;/code&amp;gt;.&lt;br /&gt;
# You should see a list of files in XML format. Check the hash listed for the file, and make sure it matches the hash you found in Step 2. For example, if you chose CRC32 in Step 2, make sure the CRC32 hashes are the same.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#InfinityUpgradesBug|{{anchor|InfinityUpgradesBug|Why can't I install the upgrades for Flashpoint Infinity?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' There is a known issue with Flashpoint Launcher that sometimes prevents it from installing the upgrades. Try downloading the upgrades manually by following the steps below: &lt;br /&gt;
# In your Flashpoint folder, open the &amp;lt;code&amp;gt;Data&amp;lt;/code&amp;gt; folder&lt;br /&gt;
# Open the &amp;lt;code&amp;gt;upgrade.json&amp;lt;/code&amp;gt; file in a text editor like Notepad.&lt;br /&gt;
# Find and copy the URL for the upgrade ZIP file that you want to install.&lt;br /&gt;
# Paste the URL into a download manager like [https://www.freedownloadmanager.org/ Free Download Manager]. Wait for the file to finish downloading.&lt;br /&gt;
# Extract the file directly into your Flashpoint folder using [https://www.7-zip.org 7-Zip].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#InfinityPartialDownloads|{{anchor|InfinityPartialDownloads|Most games are working, but when I try to open a specific game, I get an error like one of these:}}]]'''&lt;br /&gt;
* &amp;quot;The file __ is not a Director file.&amp;quot;&lt;br /&gt;
* &amp;quot;Error launching Unity Player: bad file length&amp;quot;&lt;br /&gt;
* &amp;quot;Failed to initialize player's 3D settings&amp;quot;&lt;br /&gt;
* A stuck loading bar&lt;br /&gt;
* Partially loaded images, missing elements on a page or in a game, or other problems indicating file corruption&lt;br /&gt;
&lt;br /&gt;
'''A:''' If you are using Flashpoint Infinity, it's very likely that Flashpoint Router failed to download a complete file. To solve the problem, follow these steps:&lt;br /&gt;
# Right-click the game that you are trying to play, then click &amp;quot;Open File Location.&amp;quot; &lt;br /&gt;
# This will open a folder; delete all of the files there.&lt;br /&gt;
# Clear the cache by following [[#ClearWinINetCache|these steps]].&lt;br /&gt;
# Try launching the game again.&lt;br /&gt;
If the problem persists, try [[#UpdateRouter|updating Flashpoint Router]]. If that doesn't help, follow the Troubleshooting steps in the [https://bluemaxima.org/flashpoint/Manual.pdf Manual].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#UpdateRouter|{{anchor|UpdateRouter|How do I update Flashpoint Router?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Follow these steps:&lt;br /&gt;
# Download this file: https://raw.githubusercontent.com/FlashpointProject/Flashpoint-Router/master/router.php&lt;br /&gt;
# Place the downloaded file in the &amp;lt;code&amp;gt;Server&amp;lt;/code&amp;gt; folder of your Flashpoint folder, overwriting the original &amp;lt;code&amp;gt;router.php&amp;lt;/code&amp;gt; file.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#BrokenKeyboardControls|{{anchor|BrokenKeyboardControls|I am trying to play a Flash game in Basilisk, and the keyboard controls don't work! What's the fix?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' This problem will be fixed in Flashpoint 8.0. To fix this problem in Flashpoint 7.1 and below, follow these steps:&lt;br /&gt;
# Type &amp;lt;code&amp;gt;about:config&amp;lt;/code&amp;gt; in Basilisk's address bar and press Enter.&lt;br /&gt;
# Search for &amp;lt;code&amp;gt;dom.ipc.plugins.flash.disable-protected-mode&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Double-click the entry to set it to True.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#3DVIAAudioBug|{{anchor|3DVIAAudioBug|I am playing a 3DVIA Player webgame and the audio is loud and distorted, how do I fix it?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Your computer has a codec issue with MP3 playback. To resolve this:&lt;br /&gt;
# Install K-Lite Codec Pack.&lt;br /&gt;
# Open Codec Tweak Tool from the Start Menu.&lt;br /&gt;
# In Codec Tweak Tool, open Win7DSFilterTweaker.&lt;br /&gt;
# Under Preferred decoders, change the setting for MP3 to ffdshow.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Error12178|{{anchor|Error12178|When I open Flashpoint I see the following error:}}]]'''&lt;br /&gt;
 Error with proxy: Error reading original system proxy settings. Make sure you have registry read permission. Error code: 12178&lt;br /&gt;
 Games may not work until the error is fixed. Close Flashpoint and open it again once the error is fixed.&lt;br /&gt;
&lt;br /&gt;
'''A:''' This error means that the WinHTTP Web Proxy Auto-Discovery Service is disabled. Follow these steps to re-enable the service:&lt;br /&gt;
# Open a Command Prompt as Administrator&lt;br /&gt;
# Run this command: &amp;lt;code&amp;gt;reg add &amp;quot;HKLM\System\CurrentControlSet\Services\WinHttpAutoProxySvc&amp;quot; /v &amp;quot;Start&amp;quot; /t REG_DWORD /d &amp;quot;2&amp;quot; /f&amp;lt;/code&amp;gt;&lt;br /&gt;
# Restart your computer.&lt;br /&gt;
&lt;br /&gt;
If Flashpoint still does not work after following those steps, the service may have somehow been removed from your system. Follow these steps to add the service back:&lt;br /&gt;
# Open this [https://www.tenforums.com/tutorials/57567-restore-default-services-windows-10-a.html list of default Windows services].&lt;br /&gt;
# Press &amp;lt;code&amp;gt;Ctrl&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;F&amp;lt;/code&amp;gt; to search the page. Search for &amp;lt;code&amp;gt;WinHTTP Web Proxy Auto-Discovery Service&amp;lt;/code&amp;gt; and download the linked &amp;lt;code&amp;gt;.reg&amp;lt;/code&amp;gt; file.&lt;br /&gt;
# Double-click the downloaded &amp;lt;code&amp;gt;.reg&amp;lt;/code&amp;gt; file to add it to the registry. Click &amp;quot;Yes&amp;quot; on any UAC prompts that appear.&lt;br /&gt;
# Restart your computer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#MethodNotFound|{{anchor|MethodNotFound|When I open Flashpoint I see an error like the following:}}]]'''&lt;br /&gt;
 Error with proxy: Method not found&lt;br /&gt;
&lt;br /&gt;
'''A:''' This error means that you need to install the [https://www.microsoft.com/en-us/download/details.aspx?id=55170 Microsoft .NET Framework] and/or the [https://www.microsoft.com/en-us/download/details.aspx?id=48145 Visual C++ 2015 Redistributable]. When you install the Visual C++ Redistributable, '''make sure to install the x86 version''', even if you're on a 64-bit machine!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#LauncherBlackScreen|{{anchor|LauncherBlackScreen|When I open Flashpoint all I get is a black/grey screen. What should I do?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' If your computer has an older graphics card, it may not support the launcher's hardware acceleration. To get around this, disable hardware acceleration by following these steps:&lt;br /&gt;
&lt;br /&gt;
# In your main Flashpoint folder, select the &amp;lt;code&amp;gt;Start Flashpoint&amp;lt;/code&amp;gt; shortcut by clicking it once.&lt;br /&gt;
# Press &amp;lt;code&amp;gt;Alt&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;Enter&amp;lt;/code&amp;gt; to bring up its properties window.&lt;br /&gt;
# In the &amp;lt;code&amp;gt;Target&amp;lt;/code&amp;gt; field, add &amp;lt;code&amp;gt;&amp;amp;nbsp;--disable-gpu&amp;lt;/code&amp;gt; at the very end of the field (notice the space before &amp;lt;code&amp;gt;--&amp;lt;/code&amp;gt;; this is important!).&lt;br /&gt;
# Click OK&lt;br /&gt;
# Launch Flashpoint by double-clicking the &amp;lt;code&amp;gt;Start Flashpoint&amp;lt;/code&amp;gt; shortcut.&lt;br /&gt;
&lt;br /&gt;
Note that this change only affects the launcher itself, and shouldn't have any impact on its performance.&lt;br /&gt;
&lt;br /&gt;
==Work &amp;amp; Curation==&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#SubmitGame|{{anchor|SubmitGame|What is the difference between requesting and curating a game? Can I &amp;quot;submit&amp;quot; a game?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Requesting - This option adds your game to an ever-growing list of ones people want added. You will need to fill out the request form which takes 1-5 minutes. Chances of game being saved by any of the curators is small because there are thousands of games waiting on the list, some of which have been waiting for over a year. If you want to increase the chances of it being saved, we suggest that you try to write an engaging description of the game and/or the reason you want it saved.&lt;br /&gt;
&lt;br /&gt;
Curating - This is the process of actually adding the game to Flashpoint. It requires testing the game using procedures detailed in our curation guides. It takes about 30 minutes to do the first time, but as you learn the process you can get it under 5 minutes.&lt;br /&gt;
To get started, follow our [[Curation Tutorial]].&lt;br /&gt;
Once you curate a game, it will be saved and added to the next version of Flashpoint.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ScrapeWebsites|{{anchor|ScrapeWebsites|What tools should I use to archive whole websites?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' See [[Helpful Tools#Software for Archiving|Helpful Tools]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#WhatPlatform|{{anchor|WhatPlatform|How do I tell what platform a game is?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The easiest way to check these kinds of things is to right-click the game window and look at the context menu that appears. If it says something about Flash, it's a Flash game. If it says nothing out of the ordinary or no context menu appeared, it's probably HTML5. If the game is 3D, it's either Shockwave, or Unity Web Player (or rarely Flash).&lt;br /&gt;
You can also use inspect element to look at the embed of the game for the following file extensions:&lt;br /&gt;
&lt;br /&gt;
.swf - Flash&lt;br /&gt;
&lt;br /&gt;
.dcr/.dir/.dxr - Shockwave&lt;br /&gt;
&lt;br /&gt;
.unity3d - Unity Web Player&lt;br /&gt;
&lt;br /&gt;
.jar/.class - Java&lt;br /&gt;
&lt;br /&gt;
.stk - ShiVa3D&lt;br /&gt;
&lt;br /&gt;
.xap - Silverlight&lt;br /&gt;
&lt;br /&gt;
.vmo - 3DVIA&lt;br /&gt;
&lt;br /&gt;
If a game runs only in Internet Explorer, references a .cab file, and is not one of the above types of games, it is probably an ActiveX game.&lt;br /&gt;
&lt;br /&gt;
If a game does not require any plugins or ActiveX controls to run, then it is probably an HTML5 (or HTML/JavaScript) game.&lt;br /&gt;
&lt;br /&gt;
If it's something else it may be under one of our other platforms, but these are the most common types.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#SubmitSWFs|{{anchor|SubmitSWFs|Where can I submit my collection of SWFs?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' [http://bluepload.unstable.life/ This is our public upload location.]&lt;br /&gt;
&lt;br /&gt;
It is highly encouraged that you first check the [[Game Master List]] and the [[Animation Master List]] for any game/animation that are already in Flashpoint and only upload ones that are not.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Decompiler|{{anchor|Decompiler|What is a good tool to decompile/hack SWF files (Flash games)?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The recommended program for this purpose is ''[https://github.com/jindrapetrik/jpexs-decompiler/releases JPEXS Free Flash Decompiler]''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ClearWinINetCache|{{anchor|ClearWinINetCache|How do I clear the Flash projector's cache?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' The Flash projectors use WinINet to perform network requests. Some other Flashpoint platforms, such as 3D Groove GX, also use WinINet. To clear the cache for these programs, follow these steps:&lt;br /&gt;
# Press Windows-R to open the Run box. &lt;br /&gt;
# Type the following, then press Enter: &amp;lt;code&amp;gt;RunDll32.exe InetCpl.cpl,ClearMyTracksByProcess 8&amp;lt;/code&amp;gt;&lt;br /&gt;
Note that games that for games that use the Basilisk browser, you will need to [[#ClearBasiliskCache|clear Basilisk's cache]] instead.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ClearBasiliskCache|{{anchor|ClearBasiliskCache|How do I clear the Basilisk browser's cache?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Open the Basilisk browser and follow these steps:&lt;br /&gt;
# Press the &amp;lt;code&amp;gt;Alt&amp;lt;/code&amp;gt; key&lt;br /&gt;
# Click &amp;quot;History,&amp;quot; then &amp;quot;Clear Recent History...&amp;quot;&lt;br /&gt;
# Check the box next to &amp;quot;Cache,&amp;quot; and change the time range to &amp;quot;Everything&amp;quot; using the dropdown menu.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#AlternatePlatformCuration|{{anchor|AlternatePlatformCuration|I'm curating an HTML5 version of a Flash game that is already in Flashpoint (or the other way around). Should I submit it as alternate of Flashpoint's existing entry?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' No, you will need to submit a new, separate curation. Because of the way that Flashpoint's metadata is organized, alternate versions of a game must be of the same [[Platforms|Platform (technology)]] as the main game entry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#cgibin|{{anchor|cgibin|My curation works fine in Flashpoint Core, but when I import it into Infinity, it doesn't work anymore! Is there a problem with my curation?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Probably not. For Infinity, files need to be placed in the &amp;lt;code&amp;gt;cgi-bin&amp;lt;/code&amp;gt; folder, following the same structure as they would in the &amp;lt;code&amp;gt;htdocs&amp;lt;/code&amp;gt; folder, if they meet one of these criteria:&lt;br /&gt;
* The file has a PHP, PHP5 or PHTML extension. These files are always loaded from cgi-bin.&lt;br /&gt;
* The file doesn't have one of these extensions, but does have a PHP script in it that you intend to run.&lt;br /&gt;
&lt;br /&gt;
This restriction exists because it would be unsafe for Infinity to download and execute PHP on demand. &lt;br /&gt;
&lt;br /&gt;
If your curation does not include any PHP scripts and it still isn't working, [[#ClearWinINetCache|clear the cache]] and try launching the game again.&lt;br /&gt;
&lt;br /&gt;
==Tech==&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ActiveX|{{anchor|ActiveX|How does Flashpoint's ActiveX support work? What happens when an ActiveX control is registered?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' [https://github.com/FlashpointProject/FlashpointSecureTools/tree/master/FlashpointSecurePlayer Flashpoint Secure Player] powers our ActiveX support. It provides a lightweight wrapper around Internet Explorer's engine, so it can load ActiveX controls just like Internet Explorer can. It has a significant advantage over Internet Explorer though: it allows us to use Internet Explorer's engine with Flashpoint but not change your Internet Explorer settings. It can load files through Flashpoint's proxy and load Flashpoint's ActiveX controls that do not work with Internet Explorer's default settings. In addition, Flashpoint Secure Player resets all changes that it makes to your system after it closes, meaning that ActiveX controls can be used without being permanently installed. All of the ActiveX controls supported by Flashpoint are included in the &amp;lt;code&amp;gt;FPSoftware\ActiveX&amp;lt;/code&amp;gt; folder; no ActiveX controls are downloaded from the internet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#InfinityNightly|{{anchor|InfinityNightly|When does the Nightly Infinity build get updated?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' 12 AM and 2 PM GMT each day.&lt;/div&gt;</summary>
		<author><name>MagnificentNoodle</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Curation_Format&amp;diff=2769</id>
		<title>Curation Format</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Curation_Format&amp;diff=2769"/>
		<updated>2020-06-04T01:26:42Z</updated>

		<summary type="html">&lt;p&gt;MagnificentNoodle: minor rewording for better flow&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This guide will walk you through everything you need to know about putting together a curation and submitting it to Flashpoint. If this is your first time contributing, be sure to follow our [[Curation Tutorial|step-by-step tutorial]].&lt;br /&gt;
&lt;br /&gt;
==Before You Start==&lt;br /&gt;
&lt;br /&gt;
===Checking the Master List===&lt;br /&gt;
&lt;br /&gt;
Before curating, please check the [[Game Master List]] (and for animations, the [[Animation Master List]]) before possibly taking time out of your day to save something that's already been saved. '''Use CTRL+F to search the list of titles.'''&lt;br /&gt;
&lt;br /&gt;
===Banned Games===&lt;br /&gt;
&lt;br /&gt;
{{:Not Accepted Games}}&lt;br /&gt;
&lt;br /&gt;
==What is a Curation?==&lt;br /&gt;
&lt;br /&gt;
Flashpoint is not just a collection of files; it is a museum of playable web games. As in any other museum, each item needs to be curated before it can be put on display. Curating for Flashpoint is more than downloading an SWF, dropping it off in the Discord and expecting it to appear in the next update. Instead, you'll need to put together an archive file (ZIP, 7Z, etc) called a ''curation''.&lt;br /&gt;
&lt;br /&gt;
To make a curation from scratch, first create a new folder with any name (preferably the name of the game you'd like to save, but it doesn't matter). Inside of that folder, you'll add a ''screenshot'' and ''logo'', a ''meta file'' containing metadata about the game, and a ''content'' folder containing all of the files needed to run the game; '''all of these are required.''' The following sections will explain each of them in detail. You can download an [http://bluemaxima.org/flashpoint/datahub/AlienHominid.zip example curation ZIP file] to see what a completed curation folder looks like. Note that you should not have both meta.txt and meta.yaml in your finished curation; using only one will suffice.&lt;br /&gt;
&lt;br /&gt;
To make this process easier and reduce errors, a smaller, for-curators version of Flashpoint named '''Flashpoint Core''' was created with a special tab for curating named the &amp;quot;Curate&amp;quot; tab. This tab will allow you to automatically make new curations with the &amp;quot;New Curation&amp;quot; button, edit their logos, screenshots, and metadata quickly, and test games with the &amp;quot;Run&amp;quot; button at the bottom of each curation. You still need to manually add the ''content'' folder to curations made this way. You can download Flashpoint Core from the bottom of the [http://bluemaxima.org/flashpoint/downloads/ downloads page], and new curations you make will be stored in a folder named &amp;quot;Curations&amp;quot; wherever you extracted Flashpoint Core. See the [[Curation Tutorial]] for more information about Flashpoint Core.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;traditional&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Image:FolderContents.png | A sample of what a completed curation folder looks like.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Content==&lt;br /&gt;
&lt;br /&gt;
All content for each curation must be placed inside a '''content''' folder, then arranged in the same way that they would be placed in Flashpoint proper from the &amp;quot;Server/htdocs&amp;quot; folder - the best practice is to try and recreate the same structure that the game had on the internet. For example, if a game was hosted at &amp;lt;code&amp;gt;http://uploads.ungrounded.net/59000/59593_alien_booya202c.swf&amp;lt;/code&amp;gt; you would create the folders in the format shown in the top example in the image below. If you cannot find the full url the game is hosted on, a secondary format is acceptable - a domain folder, a folder with the game's name, then the game files, displayed as the second example. Note that if you are using Flashpoint Core, you will still have to make this folder yourself.&lt;br /&gt;
&lt;br /&gt;
Some games request files from other domains. If this is the case, you can include more than one domain folder inside of the ''content'' folder.&lt;br /&gt;
&lt;br /&gt;
You might also notice that some games in Flashpoint use a domain called &amp;lt;code&amp;gt;localflash&amp;lt;/code&amp;gt; instead of a website domain. This is a legacy practice, and it is '''not used anymore''' unless the source files come from a CD, ZIP file, or other offline location.&lt;br /&gt;
&lt;br /&gt;
===Examples===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;traditional&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Image:Curate1.png | Example ''content'' folder structures for Alien Hominid. Don't forget to test your curation in Flashpoint Core!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Logo==&lt;br /&gt;
&lt;br /&gt;
Logos must be in PNG format. A good logo shows the entire title of a game or something else that is representative of the game. It must be named &amp;lt;code&amp;gt;logo.png&amp;lt;/code&amp;gt; and placed in your curation folder. You can add a logo to a curation in Flashpoint Core by dragging it on to the left panel above ''Drop an image here to add it''.&lt;br /&gt;
&lt;br /&gt;
Recommended tools for grabbing logos include Snipping Tool and Paint, both included in Windows 10 by default. You're free to use other tools, but remember, always save logos in PNG format.&lt;br /&gt;
&lt;br /&gt;
===Examples===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;traditional&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Image:Logo-bad.png | Bad example. Crop it down to just the logo.&lt;br /&gt;
Image:Logo-good3.png | Good example. Logo is sufficiently cropped.&lt;br /&gt;
Image:Logo-good.png | Good example. Can show off a bit of the artist's work, but no menu options or other things to get in the way.&lt;br /&gt;
Image:Logo-good2.PNG | Good example. If no title is available, a decent shot of the focal point of the game will do instead.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Screenshot==&lt;br /&gt;
&lt;br /&gt;
Screenshots must be in PNG format. A good screenshot is a credible 'action shot' of the game (no menus or obvious tutorials). It must be named &amp;lt;code&amp;gt;ss.png&amp;lt;/code&amp;gt; in your curation folder. You can add a screenshot to a curation in Flashpoint Core by dragging it on to the right panel above ''Drop an image here to add it''.&lt;br /&gt;
&lt;br /&gt;
Recommended tools for grabbing screenshots include Snipping Tool and Paint, both included in Windows 10 by default. You're free to use other tools, but remember, always save screenshots in PNG format.&lt;br /&gt;
&lt;br /&gt;
===Examples===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;traditional&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Image:Ss-bad1.png | Bad example. Don't show obvious tutorials.&lt;br /&gt;
Image:Ss-bad2.png | Bad example. Don't show menus, unless the entire point of the game is menus. Work your way to a battle in an RPG or strategy game.&lt;br /&gt;
Image:Ss-good.png | Good example. Shows some action. Dying is sometimes unavoidable - don't feel bad if the screenshot is otherwise good.&lt;br /&gt;
Image:Ss-good2.png | Great example. Shows a lot of action and what the game's big draw is.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Metadata==&lt;br /&gt;
&lt;br /&gt;
The metadata for a game must be included in a file named '''meta.txt''', '''meta.yaml''', or '''meta.yml''' in your curation folder. It is recommended that you use Flashpoint Core's built-in &amp;quot;Curate&amp;quot; tab for entering in metadata instead of writing this file manually as this can significantly reduce errors. If you choose to create a YAML/YML file instead of a plain TXT file, check out the [[YAML Format]] article.&lt;br /&gt;
&lt;br /&gt;
The table below shows all of the fields that you can include in your meta files or type into Flashpoint Core. All fields should be included if they are applicable. Pay special attention to fields marked with &amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt; - they are required fields. If a field is not applicable and not required for your curation, either omit it or leave it blank. &lt;br /&gt;
&lt;br /&gt;
Many fields allow multiple values. If they do, separate each value with a semicolon and a space. For example, &amp;lt;code&amp;gt;Value1; Value2&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Some fields have only a few possible values to choose from. If this is the case, they'll be shown in the table as a bulleted list, with the default value in ''italics''. If you omit this type of field, it will take on its default value automatically.&lt;br /&gt;
&lt;br /&gt;
If you're not sure how to use a metadata field, see the [[#A Good Meta File|example meta file]].&lt;br /&gt;
&lt;br /&gt;
===List of Metadata Fields===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Field !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| '''Title'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| '''Always required.''' The name of the game, in full. When in doubt, use the name indicated in the game's logo. Use the game's official title; don't add anything to it, such as a franchise or series name, if it doesn't exist in the game's title.&lt;br /&gt;
|-&lt;br /&gt;
| '''Alternate Titles'''&lt;br /&gt;
| Alternate titles that can also be used to refer to the game. For example, an alternate name for Gateway II is Gateway 2. You also may use this to indicate the title of the game in other languages. Normal rules pertaining to Title field do not apply. Use &amp;lt;code&amp;gt;; &amp;lt;/code&amp;gt; to separate multiple values.&lt;br /&gt;
|-&lt;br /&gt;
| '''Library'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| '''Required if you are curating an animation for Flashpoint Theatre.''' Possible values: &lt;br /&gt;
* ''Arcade'': This is a game that should go in Flashpoint Arcade (the Games section).&lt;br /&gt;
* Theatre: This is an animation that should go in Flashpoint Theatre (the Animations section).&lt;br /&gt;
|-&lt;br /&gt;
| '''Series'''&lt;br /&gt;
| The name of the specific-to-webgames series. This is for games that have prequels and sequels, such as Run, Run 2, and Run 3. Make sure you're not confusing a game's series with it's ''franchises'' (e.g., The Fairly OddParents or Pokemon), which go into the [[Tags#Franchises|Tags]] field.&lt;br /&gt;
|-&lt;br /&gt;
| '''Developer'''&lt;br /&gt;
| The name of the developer(s) who made the game. Separate multiple developers with &amp;lt;code&amp;gt;; &amp;lt;/code&amp;gt;. Make sure that each person or game studio actually developed the game; sponsorship does not count. Look for a Credits section! If a developer is known by multiple names or aliases, you may separate each with a slash, like this: &amp;lt;code&amp;gt;Kajenx / Lucas Paakh&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| '''Publisher'''&lt;br /&gt;
| The site that published (sponsored/branded) the game. Look for a &amp;quot;More Games&amp;quot; link or prominent logo; it will probably lead to the Publisher's website.&lt;br /&gt;
|-&lt;br /&gt;
| '''Play Mode'''&lt;br /&gt;
| Can be either one, two, or all three of these values: &lt;br /&gt;
* ''Single Player'': A solo experience from start to finish.&lt;br /&gt;
* Cooperative: Like &amp;quot;Single Player&amp;quot;, but with others being in the journey of finishing the game from start to finish.&lt;br /&gt;
* Multiplayer: Playing against someone else or multiple players in a session, competing to win.&lt;br /&gt;
For example, a fighting game where you can play against another player or the computer would be &amp;lt;code&amp;gt;Single Player; Multiplayer&amp;lt;/code&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
| '''Status'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
* ''Playable'': Fully playable from beginning to end. Not hacked or modified.&lt;br /&gt;
* Partial: Game is only partially playable, whether because of missing files or features that Flashpoint cannot properly implement. You'll need to elaborate further in the Notes.&lt;br /&gt;
* Hacked: Game has been hacked or modified to work in Flashpoint. Use the Notes field to explain what has been modified. '''If you hack a game, you MUST also include the original, unhacked file(s) in your curation, even if they are just extras.'''&lt;br /&gt;
If a game is both Hacked and Partial, its status would be &amp;lt;code&amp;gt;Hacked; Partial&amp;lt;/code&amp;gt;. The &amp;quot;Playable&amp;quot; status should not be used for Hacked or Partial games.&lt;br /&gt;
|-&lt;br /&gt;
| '''Release Date'''&lt;br /&gt;
| The date that the game was first released. Use YYYY-MM-DD format, with whatever precision is available. For example, if you knew a game was released in January 2010, you could say &amp;lt;code&amp;gt;2010-01&amp;lt;/code&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
| '''Version'''&lt;br /&gt;
| The version number of the game. This is for revisions of the same game, not games in series. Leave this field blank if the game's version number is not clearly shown somewhere.&lt;br /&gt;
|-&lt;br /&gt;
| '''Languages'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| '''Required if you are curating a game that supports languages other than English.''' &lt;br /&gt;
A list of all languages that the game supports. Use [https://en.wikipedia.org/wiki/List_of_ISO_639-1_codes ISO 639-1 language codes] and separate each code with &amp;lt;code&amp;gt;; &amp;lt;/code&amp;gt;. For example, if a game supports English and Spanish, you would say &amp;lt;code&amp;gt;en; es&amp;lt;/code&amp;gt;. Defaults to &amp;lt;code&amp;gt;en&amp;lt;/code&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
| '''Extreme'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| '''Required if you are curating something unsuitable for minors.''' Possible values: &lt;br /&gt;
* Yes: Indicates that a game is unsuitable for minors because of excessive violence, sexual content, or other mature content.&lt;br /&gt;
* ''No'': Indicates that a game is suitable for minors.&lt;br /&gt;
|-&lt;br /&gt;
| '''Tags'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| See [[Tags]]. Separate multiple tags with a semicolon and a space, for example: &amp;lt;code&amp;gt;Platformer; Puzzle&amp;lt;/code&amp;gt;. The section headings (Action, Adventure, etc) may be used as tags as well. Pay special attention to the tags in the '''Content Warnings''' section, because these are '''required''' if they apply to the game you are curating.&lt;br /&gt;
|-&lt;br /&gt;
| '''Source'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| The URL of the webpage where you found the game. Full URLs are preferable. If you found the game on the [https://web.archive.org/ Wayback Machine], follow this format: &amp;lt;code&amp;gt;Original URL (via Wayback Machine)&amp;lt;/code&amp;gt;. If you found the game somewhere other than a webpage, use whatever format you find appropriate to indicate the source.&lt;br /&gt;
|-&lt;br /&gt;
| '''Platform'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| The ''web game technology'' that the game uses. See the [[#Appendix I: Flashpoint Platforms|Appendix]] for a list of supported platforms.&lt;br /&gt;
If your curation omits this field, the Platform is assumed to be Flash. '''This field is required for all non-Flash curations.'''&lt;br /&gt;
|-&lt;br /&gt;
| '''Application Path'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| The path to the application to use to launch the game. This path is relative to the main Flashpoint folder. For example, the Application Path for most Flash games is &amp;lt;code&amp;gt;FPSoftware\Flash\flashplayer_32_sa.exe&amp;lt;/code&amp;gt;. &lt;br /&gt;
If the Application Path is omitted, it will be automatically chosen based on the game's Platform. See the [[#Appendix I: Flashpoint Platforms|Appendix]] for a list of default Application Paths for each Platform. '''We recommend that you always use this field.'''&lt;br /&gt;
|-&lt;br /&gt;
| '''Launch Command'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| The location of your file inside the content folder, replicating an internet URL. This is case-sensitive. '''Never have https:// at the beginning of a Launch Command, as it will not work properly; ALWAYS use http://. Flashpoint DOES NOT have HTTPS support.''' If you found the game on the [https://web.archive.org/ Wayback Machine], the launch command is the original URL, without the &amp;lt;code&amp;gt;web.archive.org&amp;lt;/code&amp;gt; section (same goes for the folder structure inside the &amp;lt;code&amp;gt;content&amp;lt;/code&amp;gt; folder).&lt;br /&gt;
'''This field is always required.''' If you're having trouble figuring out the correct launch command for your curation, see the [[Curation Tutorial]].&lt;br /&gt;
|-&lt;br /&gt;
| '''Notes'''&lt;br /&gt;
| A message that will appear in the right panel of the launcher above the Original Description. Reserve this field for important tidbits related to how the game works that should be known before playing. If you are creating the meta file manually and need to create multiple lines for Notes, use the pipe symbol: &amp;lt;code&amp;gt;Notes: &amp;lt;nowiki&amp;gt; | &amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, then indent each line of the Notes. To see how to do this correctly, take a look at the [[#A Good Meta File|example meta file]].&lt;br /&gt;
|-&lt;br /&gt;
| '''Original Description'''&lt;br /&gt;
| If a game's webpage contains a description of the game, you may copy and paste it into this field. If you can't find a description on the game's webpage, you can check the page source for the &amp;lt;code&amp;gt;&amp;lt;meta name=&amp;quot;description&amp;quot;&amp;gt;&amp;lt;/code&amp;gt; HTML tag. If you are creating the meta file manually and need to create multiple lines for the Original Description, use the pipe symbol: &amp;lt;code&amp;gt;Original Description: &amp;lt;nowiki&amp;gt; | &amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, then indent each line.&lt;br /&gt;
|-&lt;br /&gt;
| '''Curation Notes'''&lt;br /&gt;
| Use this field to show a message to BlueMaxima if he needs to add your curation in a different way from usual. '''Note that Flashpoint Core currently does NOT save this field properly, so you will have to put it in your meta file manually.''' For multi-line Curation Notes, use the pipe symbol: &amp;lt;code&amp;gt;Curation Notes: &amp;lt;nowiki&amp;gt; | &amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, then indent each line.&lt;br /&gt;
|-&lt;br /&gt;
| '''Additional Applications'''&lt;br /&gt;
| Use this section to add a message that pops up before a game runs, a link to an Extras folder, or an alternate version of a game. For more details, see the [[#Appendix II: Additional Applications|Appendix]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===A Good Meta File===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
Title: Alien Hominid&lt;br /&gt;
Series: &lt;br /&gt;
Developer: The Behemoth&lt;br /&gt;
Publisher: Newgrounds.com&lt;br /&gt;
Play Mode: Single Player&lt;br /&gt;
Status: Playable&lt;br /&gt;
Release Date: 2002-08-07&lt;br /&gt;
Version: &lt;br /&gt;
Extreme: No&lt;br /&gt;
Tags: Shooter&lt;br /&gt;
Source: https://www.newgrounds.com/portal/view/59593&lt;br /&gt;
Platform: Flash&lt;br /&gt;
Application Path: FPSoftware\Flash\flashplayer_32_sa.exe&lt;br /&gt;
Launch Command: http://uploads.ungrounded.net/59000/59593_alien_booya202c.swf&lt;br /&gt;
Notes: |&lt;br /&gt;
  This is our sample curation in Flashpoint Core.&lt;br /&gt;
  Multiple lines in notes and descriptions are cool.&lt;br /&gt;
Curation Notes: Thanks for your work!&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Blank Meta File===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
Title: &lt;br /&gt;
Alternate Titles: &lt;br /&gt;
Library: &lt;br /&gt;
Series: &lt;br /&gt;
Developer: &lt;br /&gt;
Publisher: &lt;br /&gt;
Play Mode: &lt;br /&gt;
Status: &lt;br /&gt;
Release Date: &lt;br /&gt;
Version: &lt;br /&gt;
Languages: &lt;br /&gt;
Extreme: &lt;br /&gt;
Tags: &lt;br /&gt;
Source: &lt;br /&gt;
Platform: &lt;br /&gt;
Application Path: &lt;br /&gt;
Launch Command: &lt;br /&gt;
Notes: &lt;br /&gt;
Original Description: &lt;br /&gt;
Curation Notes: &lt;br /&gt;
Additional Applications: &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Testing==&lt;br /&gt;
&lt;br /&gt;
You'll need [https://bluemaxima.org/flashpoint/downloads/ Flashpoint Core] to test your games in a lightweight copy of Flashpoint you can afford to break. &lt;br /&gt;
&lt;br /&gt;
If you've created your curation from scratch, click one of the buttons on the right-hand side of the &amp;quot;Curate&amp;quot; tab to load it into Flashpoint Core. From there, you'll be able to edit, import, and export the curation.&lt;br /&gt;
&lt;br /&gt;
To test a curation in Flashpoint Core, locate the respective curation in the &amp;quot;Curate&amp;quot; tab and press the &amp;quot;Run&amp;quot; button at the bottom of it. Make sure you physically play through part of the game when testing it.&lt;br /&gt;
&lt;br /&gt;
'''All games should be tested in Flashpoint; if not Core, then at least Ultimate. Just opening the game in a projector or browser is not enough of a test.'''&lt;br /&gt;
&lt;br /&gt;
==Packing it up==&lt;br /&gt;
&lt;br /&gt;
You've finished your first curation! Now follow these steps to make sure it gets added to Flashpoint: &lt;br /&gt;
{{:Submitting a Curation}}&lt;br /&gt;
&lt;br /&gt;
[http://bluemaxima.org/flashpoint/datahub/AlienHominid.zip Here is the full example ZIP file.] &lt;br /&gt;
(This was also linked earlier, in the Overview section).&lt;br /&gt;
&lt;br /&gt;
==After Submitting==&lt;br /&gt;
&lt;br /&gt;
===Editing Your Curations===&lt;br /&gt;
&lt;br /&gt;
If you notice a mistake with your curation shortly after you've submitted it (and it hasn't been added to Flashpoint yet), just delete and resubmit it to the respective curation channel. (If you used our upload service, you might have to ask a Curator to delete your file for you.)&lt;br /&gt;
&lt;br /&gt;
If your curation has already been added to Flashpoint, read our article on [[Metadata Edits]] and head over to the #pending-fixes channel in our Discord so you can make necessary changes. If you're wondering whether your curation has been added to Flashpoint yet, look for a &amp;lt;code&amp;gt;:Tools:&amp;lt;/code&amp;gt; emoji reaction anywhere below your post in the Curations channel.&lt;br /&gt;
&lt;br /&gt;
===Having Problems?===&lt;br /&gt;
&lt;br /&gt;
Because we can't remind you enough already, [https://discord.gg/S9uJ794 join our Discord] and ask away in the #curator-lounge channel.&lt;br /&gt;
&lt;br /&gt;
==Appendix I: Flashpoint Platforms==&lt;br /&gt;
&lt;br /&gt;
{{:Platforms}}&lt;br /&gt;
&lt;br /&gt;
==Appendix II: Additional Applications==&lt;br /&gt;
&lt;br /&gt;
The ''Additional Applications'' metadata field can be used to add Messages, Extras, or Alternates to a curation. If you're using Flashpoint Core, you can add these through the &amp;quot;New App&amp;quot;, &amp;quot;Add Extras&amp;quot;, and &amp;quot;Add Message&amp;quot; buttons at the bottom of each curation in the &amp;quot;Curate&amp;quot; tab. Each of these items is explained in detail below.&lt;br /&gt;
&lt;br /&gt;
===Messages===&lt;br /&gt;
&lt;br /&gt;
Use the Message sub-field to add a short, one-line message that pops up before a game runs. You'll want to use this if there's something that Flashpoint users need to know before playing a game. If you have less-important information about the game, use the Notes field instead. You can only have one message per curation. In Flashpoint Core, use the &amp;quot;Add Message&amp;quot; button at the bottom of the curation to add a message.&lt;br /&gt;
&lt;br /&gt;
For example, here is the Additional Applications field of a game that starts in fullscreen and is difficult to close:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
Additional Applications:&lt;br /&gt;
    Message: This game starts in fullscreen. To exit, alt-tab and close the window in the taskbar.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Extras===&lt;br /&gt;
&lt;br /&gt;
Extras allow you to include a folder of bonus materials with your curation. If you would like to include files related to a game that are not required to play it, such as source code or unlockable items, this is how you can do it:&lt;br /&gt;
# Inside your curation's folder, next to the &amp;lt;code&amp;gt;content&amp;lt;/code&amp;gt; folder, create a folder called &amp;lt;code&amp;gt;Extras&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Place all of the bonus materials you would like to include inside of the Extras folder.&lt;br /&gt;
# In the Notes field, add a short explanation of what's included in the Extras folder.&lt;br /&gt;
# In the Additional Applications field, add an Extras sub-field like this: &amp;lt;code&amp;gt;Extras: gamename&amp;lt;/code&amp;gt;. If you're using Flashpoint Core, press the &amp;quot;Add Extras&amp;quot; button at the bottom of the curation and type in &amp;quot;gamename&amp;quot; for ''folder'' instead. You can only have one extras folder per curation.&lt;br /&gt;
&lt;br /&gt;
For example, here is the Additional Applications field of a game called ''Tokyo Guinea Pop''. The curation's Extras folder contains unlockable items from the game's original website.&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
Additional Applications:&lt;br /&gt;
    Extras: tokyoguineapop&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Alternates===&lt;br /&gt;
&lt;br /&gt;
Alternates allow you to add alternate versions of a game into the same curation. This is commonly used to add older versions of a game, alternate languages of a game, or hacked versions from sites like Arcade Prehacks. Note that all of the files required to run an Alternate should be included in the &amp;lt;code&amp;gt;content&amp;lt;/code&amp;gt; folder of your curation, along with the files for the main version.&lt;br /&gt;
&lt;br /&gt;
To add an alternate to the Additional Applications field, include a Heading, with an Application Path and Launch Command indented under it.&lt;br /&gt;
&lt;br /&gt;
For example, the curation of a game called ''Drop 3'' includes a hacked version. Here is the Additional Applications field of this curation:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
Additional Applications:&lt;br /&gt;
    Play Hacked Version:&lt;br /&gt;
        Application Path: FPSoftware\Flash\flashplayer_32_sa.exe&lt;br /&gt;
        Launch Command: http://www.irregulargames.com/drop3/drop3-hacked.swf&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
If you're using the Curate tab of Flashpoint Core, you can use the &amp;quot;New App&amp;quot; button at the bottom of the curation to add alternates.&lt;/div&gt;</summary>
		<author><name>MagnificentNoodle</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Curation_Format&amp;diff=2768</id>
		<title>Curation Format</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Curation_Format&amp;diff=2768"/>
		<updated>2020-06-04T01:23:44Z</updated>

		<summary type="html">&lt;p&gt;MagnificentNoodle: emphasize that the images, meta and content folder are required&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This guide will walk you through everything you need to know about putting together a curation and submitting it to Flashpoint. If this is your first time contributing, be sure to follow our [[Curation Tutorial|step-by-step tutorial]].&lt;br /&gt;
&lt;br /&gt;
==Before You Start==&lt;br /&gt;
&lt;br /&gt;
===Checking the Master List===&lt;br /&gt;
&lt;br /&gt;
Before curating, please check the [[Game Master List]] (and for animations, the [[Animation Master List]]) before possibly taking time out of your day to save something that's already been saved. '''Use CTRL+F to search the list of titles.'''&lt;br /&gt;
&lt;br /&gt;
===Banned Games===&lt;br /&gt;
&lt;br /&gt;
{{:Not Accepted Games}}&lt;br /&gt;
&lt;br /&gt;
==What is a Curation?==&lt;br /&gt;
&lt;br /&gt;
Flashpoint is not just a collection of files; it is a museum of playable web games. As in any other museum, each item needs to be curated before it can be put on display. Curating for Flashpoint is more than downloading an SWF, dropping it off in the Discord and expecting it to appear in the next update. Instead, you'll need to put together an archive file (ZIP, 7Z, etc) called a ''curation''.&lt;br /&gt;
&lt;br /&gt;
To make a curation from scratch, first create a new folder with any name (preferably the name of the game you'd like to save, but it doesn't matter). Inside of that folder, you'll add a ''screenshot'' and ''logo'', a ''meta file'' containing metadata about the game, and a ''content'' folder containing all of the files needed to run the game; '''all of these are required.''' The following sections will explain each of these required items in detail. You can download an [http://bluemaxima.org/flashpoint/datahub/AlienHominid.zip example curation ZIP file] to see what a completed curation folder looks like. Note that you should not have both meta.txt and meta.yaml in your finished curation; using only one will suffice.&lt;br /&gt;
&lt;br /&gt;
To make this process easier and reduce errors, a smaller, for-curators version of Flashpoint named '''Flashpoint Core''' was created with a special tab for curating named the &amp;quot;Curate&amp;quot; tab. This tab will allow you to automatically make new curations with the &amp;quot;New Curation&amp;quot; button, edit their logos, screenshots, and metadata quickly, and test games with the &amp;quot;Run&amp;quot; button at the bottom of each curation. You still need to manually add the ''content'' folder to curations made this way. You can download Flashpoint Core from the bottom of the [http://bluemaxima.org/flashpoint/downloads/ downloads page], and new curations you make will be stored in a folder named &amp;quot;Curations&amp;quot; wherever you extracted Flashpoint Core. See the [[Curation Tutorial]] for more information about Flashpoint Core.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;traditional&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Image:FolderContents.png | A sample of what a completed curation folder looks like.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Content==&lt;br /&gt;
&lt;br /&gt;
All content for each curation must be placed inside a '''content''' folder, then arranged in the same way that they would be placed in Flashpoint proper from the &amp;quot;Server/htdocs&amp;quot; folder - the best practice is to try and recreate the same structure that the game had on the internet. For example, if a game was hosted at &amp;lt;code&amp;gt;http://uploads.ungrounded.net/59000/59593_alien_booya202c.swf&amp;lt;/code&amp;gt; you would create the folders in the format shown in the top example in the image below. If you cannot find the full url the game is hosted on, a secondary format is acceptable - a domain folder, a folder with the game's name, then the game files, displayed as the second example. Note that if you are using Flashpoint Core, you will still have to make this folder yourself.&lt;br /&gt;
&lt;br /&gt;
Some games request files from other domains. If this is the case, you can include more than one domain folder inside of the ''content'' folder.&lt;br /&gt;
&lt;br /&gt;
You might also notice that some games in Flashpoint use a domain called &amp;lt;code&amp;gt;localflash&amp;lt;/code&amp;gt; instead of a website domain. This is a legacy practice, and it is '''not used anymore''' unless the source files come from a CD, ZIP file, or other offline location.&lt;br /&gt;
&lt;br /&gt;
===Examples===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;traditional&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Image:Curate1.png | Example ''content'' folder structures for Alien Hominid. Don't forget to test your curation in Flashpoint Core!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Logo==&lt;br /&gt;
&lt;br /&gt;
Logos must be in PNG format. A good logo shows the entire title of a game or something else that is representative of the game. It must be named &amp;lt;code&amp;gt;logo.png&amp;lt;/code&amp;gt; and placed in your curation folder. You can add a logo to a curation in Flashpoint Core by dragging it on to the left panel above ''Drop an image here to add it''.&lt;br /&gt;
&lt;br /&gt;
Recommended tools for grabbing logos include Snipping Tool and Paint, both included in Windows 10 by default. You're free to use other tools, but remember, always save logos in PNG format.&lt;br /&gt;
&lt;br /&gt;
===Examples===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;traditional&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Image:Logo-bad.png | Bad example. Crop it down to just the logo.&lt;br /&gt;
Image:Logo-good3.png | Good example. Logo is sufficiently cropped.&lt;br /&gt;
Image:Logo-good.png | Good example. Can show off a bit of the artist's work, but no menu options or other things to get in the way.&lt;br /&gt;
Image:Logo-good2.PNG | Good example. If no title is available, a decent shot of the focal point of the game will do instead.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Screenshot==&lt;br /&gt;
&lt;br /&gt;
Screenshots must be in PNG format. A good screenshot is a credible 'action shot' of the game (no menus or obvious tutorials). It must be named &amp;lt;code&amp;gt;ss.png&amp;lt;/code&amp;gt; in your curation folder. You can add a screenshot to a curation in Flashpoint Core by dragging it on to the right panel above ''Drop an image here to add it''.&lt;br /&gt;
&lt;br /&gt;
Recommended tools for grabbing screenshots include Snipping Tool and Paint, both included in Windows 10 by default. You're free to use other tools, but remember, always save screenshots in PNG format.&lt;br /&gt;
&lt;br /&gt;
===Examples===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;traditional&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Image:Ss-bad1.png | Bad example. Don't show obvious tutorials.&lt;br /&gt;
Image:Ss-bad2.png | Bad example. Don't show menus, unless the entire point of the game is menus. Work your way to a battle in an RPG or strategy game.&lt;br /&gt;
Image:Ss-good.png | Good example. Shows some action. Dying is sometimes unavoidable - don't feel bad if the screenshot is otherwise good.&lt;br /&gt;
Image:Ss-good2.png | Great example. Shows a lot of action and what the game's big draw is.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Metadata==&lt;br /&gt;
&lt;br /&gt;
The metadata for a game must be included in a file named '''meta.txt''', '''meta.yaml''', or '''meta.yml''' in your curation folder. It is recommended that you use Flashpoint Core's built-in &amp;quot;Curate&amp;quot; tab for entering in metadata instead of writing this file manually as this can significantly reduce errors. If you choose to create a YAML/YML file instead of a plain TXT file, check out the [[YAML Format]] article.&lt;br /&gt;
&lt;br /&gt;
The table below shows all of the fields that you can include in your meta files or type into Flashpoint Core. All fields should be included if they are applicable. Pay special attention to fields marked with &amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt; - they are required fields. If a field is not applicable and not required for your curation, either omit it or leave it blank. &lt;br /&gt;
&lt;br /&gt;
Many fields allow multiple values. If they do, separate each value with a semicolon and a space. For example, &amp;lt;code&amp;gt;Value1; Value2&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Some fields have only a few possible values to choose from. If this is the case, they'll be shown in the table as a bulleted list, with the default value in ''italics''. If you omit this type of field, it will take on its default value automatically.&lt;br /&gt;
&lt;br /&gt;
If you're not sure how to use a metadata field, see the [[#A Good Meta File|example meta file]].&lt;br /&gt;
&lt;br /&gt;
===List of Metadata Fields===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Field !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| '''Title'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| '''Always required.''' The name of the game, in full. When in doubt, use the name indicated in the game's logo. Use the game's official title; don't add anything to it, such as a franchise or series name, if it doesn't exist in the game's title.&lt;br /&gt;
|-&lt;br /&gt;
| '''Alternate Titles'''&lt;br /&gt;
| Alternate titles that can also be used to refer to the game. For example, an alternate name for Gateway II is Gateway 2. You also may use this to indicate the title of the game in other languages. Normal rules pertaining to Title field do not apply. Use &amp;lt;code&amp;gt;; &amp;lt;/code&amp;gt; to separate multiple values.&lt;br /&gt;
|-&lt;br /&gt;
| '''Library'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| '''Required if you are curating an animation for Flashpoint Theatre.''' Possible values: &lt;br /&gt;
* ''Arcade'': This is a game that should go in Flashpoint Arcade (the Games section).&lt;br /&gt;
* Theatre: This is an animation that should go in Flashpoint Theatre (the Animations section).&lt;br /&gt;
|-&lt;br /&gt;
| '''Series'''&lt;br /&gt;
| The name of the specific-to-webgames series. This is for games that have prequels and sequels, such as Run, Run 2, and Run 3. Make sure you're not confusing a game's series with it's ''franchises'' (e.g., The Fairly OddParents or Pokemon), which go into the [[Tags#Franchises|Tags]] field.&lt;br /&gt;
|-&lt;br /&gt;
| '''Developer'''&lt;br /&gt;
| The name of the developer(s) who made the game. Separate multiple developers with &amp;lt;code&amp;gt;; &amp;lt;/code&amp;gt;. Make sure that each person or game studio actually developed the game; sponsorship does not count. Look for a Credits section! If a developer is known by multiple names or aliases, you may separate each with a slash, like this: &amp;lt;code&amp;gt;Kajenx / Lucas Paakh&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| '''Publisher'''&lt;br /&gt;
| The site that published (sponsored/branded) the game. Look for a &amp;quot;More Games&amp;quot; link or prominent logo; it will probably lead to the Publisher's website.&lt;br /&gt;
|-&lt;br /&gt;
| '''Play Mode'''&lt;br /&gt;
| Can be either one, two, or all three of these values: &lt;br /&gt;
* ''Single Player'': A solo experience from start to finish.&lt;br /&gt;
* Cooperative: Like &amp;quot;Single Player&amp;quot;, but with others being in the journey of finishing the game from start to finish.&lt;br /&gt;
* Multiplayer: Playing against someone else or multiple players in a session, competing to win.&lt;br /&gt;
For example, a fighting game where you can play against another player or the computer would be &amp;lt;code&amp;gt;Single Player; Multiplayer&amp;lt;/code&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
| '''Status'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
* ''Playable'': Fully playable from beginning to end. Not hacked or modified.&lt;br /&gt;
* Partial: Game is only partially playable, whether because of missing files or features that Flashpoint cannot properly implement. You'll need to elaborate further in the Notes.&lt;br /&gt;
* Hacked: Game has been hacked or modified to work in Flashpoint. Use the Notes field to explain what has been modified. '''If you hack a game, you MUST also include the original, unhacked file(s) in your curation, even if they are just extras.'''&lt;br /&gt;
If a game is both Hacked and Partial, its status would be &amp;lt;code&amp;gt;Hacked; Partial&amp;lt;/code&amp;gt;. The &amp;quot;Playable&amp;quot; status should not be used for Hacked or Partial games.&lt;br /&gt;
|-&lt;br /&gt;
| '''Release Date'''&lt;br /&gt;
| The date that the game was first released. Use YYYY-MM-DD format, with whatever precision is available. For example, if you knew a game was released in January 2010, you could say &amp;lt;code&amp;gt;2010-01&amp;lt;/code&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
| '''Version'''&lt;br /&gt;
| The version number of the game. This is for revisions of the same game, not games in series. Leave this field blank if the game's version number is not clearly shown somewhere.&lt;br /&gt;
|-&lt;br /&gt;
| '''Languages'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| '''Required if you are curating a game that supports languages other than English.''' &lt;br /&gt;
A list of all languages that the game supports. Use [https://en.wikipedia.org/wiki/List_of_ISO_639-1_codes ISO 639-1 language codes] and separate each code with &amp;lt;code&amp;gt;; &amp;lt;/code&amp;gt;. For example, if a game supports English and Spanish, you would say &amp;lt;code&amp;gt;en; es&amp;lt;/code&amp;gt;. Defaults to &amp;lt;code&amp;gt;en&amp;lt;/code&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
| '''Extreme'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| '''Required if you are curating something unsuitable for minors.''' Possible values: &lt;br /&gt;
* Yes: Indicates that a game is unsuitable for minors because of excessive violence, sexual content, or other mature content.&lt;br /&gt;
* ''No'': Indicates that a game is suitable for minors.&lt;br /&gt;
|-&lt;br /&gt;
| '''Tags'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| See [[Tags]]. Separate multiple tags with a semicolon and a space, for example: &amp;lt;code&amp;gt;Platformer; Puzzle&amp;lt;/code&amp;gt;. The section headings (Action, Adventure, etc) may be used as tags as well. Pay special attention to the tags in the '''Content Warnings''' section, because these are '''required''' if they apply to the game you are curating.&lt;br /&gt;
|-&lt;br /&gt;
| '''Source'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| The URL of the webpage where you found the game. Full URLs are preferable. If you found the game on the [https://web.archive.org/ Wayback Machine], follow this format: &amp;lt;code&amp;gt;Original URL (via Wayback Machine)&amp;lt;/code&amp;gt;. If you found the game somewhere other than a webpage, use whatever format you find appropriate to indicate the source.&lt;br /&gt;
|-&lt;br /&gt;
| '''Platform'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| The ''web game technology'' that the game uses. See the [[#Appendix I: Flashpoint Platforms|Appendix]] for a list of supported platforms.&lt;br /&gt;
If your curation omits this field, the Platform is assumed to be Flash. '''This field is required for all non-Flash curations.'''&lt;br /&gt;
|-&lt;br /&gt;
| '''Application Path'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| The path to the application to use to launch the game. This path is relative to the main Flashpoint folder. For example, the Application Path for most Flash games is &amp;lt;code&amp;gt;FPSoftware\Flash\flashplayer_32_sa.exe&amp;lt;/code&amp;gt;. &lt;br /&gt;
If the Application Path is omitted, it will be automatically chosen based on the game's Platform. See the [[#Appendix I: Flashpoint Platforms|Appendix]] for a list of default Application Paths for each Platform. '''We recommend that you always use this field.'''&lt;br /&gt;
|-&lt;br /&gt;
| '''Launch Command'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| The location of your file inside the content folder, replicating an internet URL. This is case-sensitive. '''Never have https:// at the beginning of a Launch Command, as it will not work properly; ALWAYS use http://. Flashpoint DOES NOT have HTTPS support.''' If you found the game on the [https://web.archive.org/ Wayback Machine], the launch command is the original URL, without the &amp;lt;code&amp;gt;web.archive.org&amp;lt;/code&amp;gt; section (same goes for the folder structure inside the &amp;lt;code&amp;gt;content&amp;lt;/code&amp;gt; folder).&lt;br /&gt;
'''This field is always required.''' If you're having trouble figuring out the correct launch command for your curation, see the [[Curation Tutorial]].&lt;br /&gt;
|-&lt;br /&gt;
| '''Notes'''&lt;br /&gt;
| A message that will appear in the right panel of the launcher above the Original Description. Reserve this field for important tidbits related to how the game works that should be known before playing. If you are creating the meta file manually and need to create multiple lines for Notes, use the pipe symbol: &amp;lt;code&amp;gt;Notes: &amp;lt;nowiki&amp;gt; | &amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, then indent each line of the Notes. To see how to do this correctly, take a look at the [[#A Good Meta File|example meta file]].&lt;br /&gt;
|-&lt;br /&gt;
| '''Original Description'''&lt;br /&gt;
| If a game's webpage contains a description of the game, you may copy and paste it into this field. If you can't find a description on the game's webpage, you can check the page source for the &amp;lt;code&amp;gt;&amp;lt;meta name=&amp;quot;description&amp;quot;&amp;gt;&amp;lt;/code&amp;gt; HTML tag. If you are creating the meta file manually and need to create multiple lines for the Original Description, use the pipe symbol: &amp;lt;code&amp;gt;Original Description: &amp;lt;nowiki&amp;gt; | &amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, then indent each line.&lt;br /&gt;
|-&lt;br /&gt;
| '''Curation Notes'''&lt;br /&gt;
| Use this field to show a message to BlueMaxima if he needs to add your curation in a different way from usual. '''Note that Flashpoint Core currently does NOT save this field properly, so you will have to put it in your meta file manually.''' For multi-line Curation Notes, use the pipe symbol: &amp;lt;code&amp;gt;Curation Notes: &amp;lt;nowiki&amp;gt; | &amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, then indent each line.&lt;br /&gt;
|-&lt;br /&gt;
| '''Additional Applications'''&lt;br /&gt;
| Use this section to add a message that pops up before a game runs, a link to an Extras folder, or an alternate version of a game. For more details, see the [[#Appendix II: Additional Applications|Appendix]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===A Good Meta File===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
Title: Alien Hominid&lt;br /&gt;
Series: &lt;br /&gt;
Developer: The Behemoth&lt;br /&gt;
Publisher: Newgrounds.com&lt;br /&gt;
Play Mode: Single Player&lt;br /&gt;
Status: Playable&lt;br /&gt;
Release Date: 2002-08-07&lt;br /&gt;
Version: &lt;br /&gt;
Extreme: No&lt;br /&gt;
Tags: Shooter&lt;br /&gt;
Source: https://www.newgrounds.com/portal/view/59593&lt;br /&gt;
Platform: Flash&lt;br /&gt;
Application Path: FPSoftware\Flash\flashplayer_32_sa.exe&lt;br /&gt;
Launch Command: http://uploads.ungrounded.net/59000/59593_alien_booya202c.swf&lt;br /&gt;
Notes: |&lt;br /&gt;
  This is our sample curation in Flashpoint Core.&lt;br /&gt;
  Multiple lines in notes and descriptions are cool.&lt;br /&gt;
Curation Notes: Thanks for your work!&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Blank Meta File===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
Title: &lt;br /&gt;
Alternate Titles: &lt;br /&gt;
Library: &lt;br /&gt;
Series: &lt;br /&gt;
Developer: &lt;br /&gt;
Publisher: &lt;br /&gt;
Play Mode: &lt;br /&gt;
Status: &lt;br /&gt;
Release Date: &lt;br /&gt;
Version: &lt;br /&gt;
Languages: &lt;br /&gt;
Extreme: &lt;br /&gt;
Tags: &lt;br /&gt;
Source: &lt;br /&gt;
Platform: &lt;br /&gt;
Application Path: &lt;br /&gt;
Launch Command: &lt;br /&gt;
Notes: &lt;br /&gt;
Original Description: &lt;br /&gt;
Curation Notes: &lt;br /&gt;
Additional Applications: &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Testing==&lt;br /&gt;
&lt;br /&gt;
You'll need [https://bluemaxima.org/flashpoint/downloads/ Flashpoint Core] to test your games in a lightweight copy of Flashpoint you can afford to break. &lt;br /&gt;
&lt;br /&gt;
If you've created your curation from scratch, click one of the buttons on the right-hand side of the &amp;quot;Curate&amp;quot; tab to load it into Flashpoint Core. From there, you'll be able to edit, import, and export the curation.&lt;br /&gt;
&lt;br /&gt;
To test a curation in Flashpoint Core, locate the respective curation in the &amp;quot;Curate&amp;quot; tab and press the &amp;quot;Run&amp;quot; button at the bottom of it. Make sure you physically play through part of the game when testing it.&lt;br /&gt;
&lt;br /&gt;
'''All games should be tested in Flashpoint; if not Core, then at least Ultimate. Just opening the game in a projector or browser is not enough of a test.'''&lt;br /&gt;
&lt;br /&gt;
==Packing it up==&lt;br /&gt;
&lt;br /&gt;
You've finished your first curation! Now follow these steps to make sure it gets added to Flashpoint: &lt;br /&gt;
{{:Submitting a Curation}}&lt;br /&gt;
&lt;br /&gt;
[http://bluemaxima.org/flashpoint/datahub/AlienHominid.zip Here is the full example ZIP file.] &lt;br /&gt;
(This was also linked earlier, in the Overview section).&lt;br /&gt;
&lt;br /&gt;
==After Submitting==&lt;br /&gt;
&lt;br /&gt;
===Editing Your Curations===&lt;br /&gt;
&lt;br /&gt;
If you notice a mistake with your curation shortly after you've submitted it (and it hasn't been added to Flashpoint yet), just delete and resubmit it to the respective curation channel. (If you used our upload service, you might have to ask a Curator to delete your file for you.)&lt;br /&gt;
&lt;br /&gt;
If your curation has already been added to Flashpoint, read our article on [[Metadata Edits]] and head over to the #pending-fixes channel in our Discord so you can make necessary changes. If you're wondering whether your curation has been added to Flashpoint yet, look for a &amp;lt;code&amp;gt;:Tools:&amp;lt;/code&amp;gt; emoji reaction anywhere below your post in the Curations channel.&lt;br /&gt;
&lt;br /&gt;
===Having Problems?===&lt;br /&gt;
&lt;br /&gt;
Because we can't remind you enough already, [https://discord.gg/S9uJ794 join our Discord] and ask away in the #curator-lounge channel.&lt;br /&gt;
&lt;br /&gt;
==Appendix I: Flashpoint Platforms==&lt;br /&gt;
&lt;br /&gt;
{{:Platforms}}&lt;br /&gt;
&lt;br /&gt;
==Appendix II: Additional Applications==&lt;br /&gt;
&lt;br /&gt;
The ''Additional Applications'' metadata field can be used to add Messages, Extras, or Alternates to a curation. If you're using Flashpoint Core, you can add these through the &amp;quot;New App&amp;quot;, &amp;quot;Add Extras&amp;quot;, and &amp;quot;Add Message&amp;quot; buttons at the bottom of each curation in the &amp;quot;Curate&amp;quot; tab. Each of these items is explained in detail below.&lt;br /&gt;
&lt;br /&gt;
===Messages===&lt;br /&gt;
&lt;br /&gt;
Use the Message sub-field to add a short, one-line message that pops up before a game runs. You'll want to use this if there's something that Flashpoint users need to know before playing a game. If you have less-important information about the game, use the Notes field instead. You can only have one message per curation. In Flashpoint Core, use the &amp;quot;Add Message&amp;quot; button at the bottom of the curation to add a message.&lt;br /&gt;
&lt;br /&gt;
For example, here is the Additional Applications field of a game that starts in fullscreen and is difficult to close:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
Additional Applications:&lt;br /&gt;
    Message: This game starts in fullscreen. To exit, alt-tab and close the window in the taskbar.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Extras===&lt;br /&gt;
&lt;br /&gt;
Extras allow you to include a folder of bonus materials with your curation. If you would like to include files related to a game that are not required to play it, such as source code or unlockable items, this is how you can do it:&lt;br /&gt;
# Inside your curation's folder, next to the &amp;lt;code&amp;gt;content&amp;lt;/code&amp;gt; folder, create a folder called &amp;lt;code&amp;gt;Extras&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Place all of the bonus materials you would like to include inside of the Extras folder.&lt;br /&gt;
# In the Notes field, add a short explanation of what's included in the Extras folder.&lt;br /&gt;
# In the Additional Applications field, add an Extras sub-field like this: &amp;lt;code&amp;gt;Extras: gamename&amp;lt;/code&amp;gt;. If you're using Flashpoint Core, press the &amp;quot;Add Extras&amp;quot; button at the bottom of the curation and type in &amp;quot;gamename&amp;quot; for ''folder'' instead. You can only have one extras folder per curation.&lt;br /&gt;
&lt;br /&gt;
For example, here is the Additional Applications field of a game called ''Tokyo Guinea Pop''. The curation's Extras folder contains unlockable items from the game's original website.&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
Additional Applications:&lt;br /&gt;
    Extras: tokyoguineapop&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Alternates===&lt;br /&gt;
&lt;br /&gt;
Alternates allow you to add alternate versions of a game into the same curation. This is commonly used to add older versions of a game, alternate languages of a game, or hacked versions from sites like Arcade Prehacks. Note that all of the files required to run an Alternate should be included in the &amp;lt;code&amp;gt;content&amp;lt;/code&amp;gt; folder of your curation, along with the files for the main version.&lt;br /&gt;
&lt;br /&gt;
To add an alternate to the Additional Applications field, include a Heading, with an Application Path and Launch Command indented under it.&lt;br /&gt;
&lt;br /&gt;
For example, the curation of a game called ''Drop 3'' includes a hacked version. Here is the Additional Applications field of this curation:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
Additional Applications:&lt;br /&gt;
    Play Hacked Version:&lt;br /&gt;
        Application Path: FPSoftware\Flash\flashplayer_32_sa.exe&lt;br /&gt;
        Launch Command: http://www.irregulargames.com/drop3/drop3-hacked.swf&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
If you're using the Curate tab of Flashpoint Core, you can use the &amp;quot;New App&amp;quot; button at the bottom of the curation to add alternates.&lt;/div&gt;</summary>
		<author><name>MagnificentNoodle</name></author>
	</entry>
</feed>