<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://flashpointarchive.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Filmkiller94</id>
	<title>Flashpoint Datahub - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://flashpointarchive.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Filmkiller94"/>
	<link rel="alternate" type="text/html" href="https://flashpointarchive.org/datahub/Special:Contributions/Filmkiller94"/>
	<updated>2026-10-17T19:09:21Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.4</generator>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Recovering_Files_from_Browser_Cache&amp;diff=9033</id>
		<title>Recovering Files from Browser Cache</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Recovering_Files_from_Browser_Cache&amp;diff=9033"/>
		<updated>2023-05-15T10:16:22Z</updated>

		<summary type="html">&lt;p&gt;Filmkiller94: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Web browsers often save files from websites you visit in a location called the &amp;quot;cache&amp;quot;. This speeds up page loading times on subsequent visits because the cached files do not have to be redownloaded. We can use this to our advantage when looking for web games whose files are now unavailable.&lt;br /&gt;
&lt;br /&gt;
This method for finding assets belonging to lost games is imprecise for a few reasons: &lt;br /&gt;
* It requires access to an old computer where you played the game. &lt;br /&gt;
* Files in your browser cache might have been deleted automatically or manually.&lt;br /&gt;
* A game could have a lot of files, some of which are only requested at certain times. For example, the files for each level might only be downloaded when you beat the previous level. This would require you to have completed the whole game.&lt;br /&gt;
&lt;br /&gt;
Because of this, you're more likely to find a game by using one of the following methods:&lt;br /&gt;
* Checking if the files are still in the original site. They might still exist even if the game is unlisted.&lt;br /&gt;
* Checking if the game exists on another site.&lt;br /&gt;
* Checking the [https://archive.org/web/ Wayback Machine].&lt;br /&gt;
* Looking for a fan or fanmade project who saved the game while it was still available.&lt;br /&gt;
* Asking a developer who worked on the game if they still have any files they'd be willing to send.&lt;br /&gt;
&lt;br /&gt;
This guide will list some lost games where these methods have all been tried and which are only likely to be found by searching the web cache. It will also show you how to recover these cached files by using a small script which can be easily run on a computer running Windows 98, ME, 2000, XP, Vista, 7, 8.1 or 10.&lt;br /&gt;
&lt;br /&gt;
'''[https://docs.google.com/spreadsheets/d/1YGO5f0nXCKTE1b-fe4grhim3yIihoG81rjCPHx4puBM/edit?usp=sharing You can track the games that have been found so far in this spreadsheet.]'''&lt;br /&gt;
&lt;br /&gt;
[[File:web_cache_recovered_game.png|700px]]&lt;br /&gt;
&lt;br /&gt;
== List of currently lost games ==&lt;br /&gt;
&lt;br /&gt;
This section lists some missing games where searching for their files in browser cache seems like the most promising way to find them. '''If you still have access to an old computer where you played any of these, be sure to contact a staff member in the #web-cache channel of [http://discord.gg/S9uJ794 our Discord server!] You could very well help us make them playable again.'''&lt;br /&gt;
&lt;br /&gt;
'''[https://docs.google.com/spreadsheets/d/1YGO5f0nXCKTE1b-fe4grhim3yIihoG81rjCPHx4puBM/edit?usp=sharing You can track the games that have been found so far in this spreadsheet.]'''&lt;br /&gt;
&lt;br /&gt;
* '''[http://www.fosters-home.com/forum/showthread.php?t=4737 Big Fat Awesome House Party]''' (2006-2009): a Shockwave game released on May 15th, 2006, which was playable on &amp;lt;code&amp;gt;awesomehouseparty.com&amp;lt;/code&amp;gt;. It was developed by Powerful Robot Games and published by Cartoon Network. The game was discontinued by June 15th, 2009, not long after the show it was based on had ended. The game had a Flash movie which was used to handle account registrations and logins (this shouldn't be confused for the real game). These Flash files were hosted on &amp;lt;code&amp;gt;i.awesomehouseparty.com&amp;lt;/code&amp;gt;. The files for the actual Shockwave game are all missing and may have been hosted here as well. The names of these files are also unknown. You can track the recovery process in the spreadsheet linked above.&lt;br /&gt;
&lt;br /&gt;
* '''Wave Rider''' (2007-2016): Added to Candystand.com on October 11, 2007 and removed on Jan 1, 2016. The branded assets and 4th level have been recovered, but the 1st-3rd levels and unbranded assets have not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''Dirt Track''' (2008-2016): Added to Candystand.com on July 2, 2008 and removed on Jan 1, 2016. The branded assets and 1st level have been recovered, but the 2nd-4th levels and unbranded assets have not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''Stack-it''' (2008-2016): Added to Candystand.com on May 7, 2008 and removed on Jan 1, 2016. The 1st-5th action levels and branded versions have been recovered, but the 6th-34th action and 3rd-34th puzzle levels have not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''4 Wheel Blitz''' (2006-2016): Added to Candystand.com on July 21, 2006 and removed on Jan 1, 2016. An incomplete version was recovered, but the full version with a few more logos has not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''Nesquik World''' (2004-2008): a point and click Flash game released in 2004, which served as the hub of &amp;lt;code&amp;gt;nesquik.com&amp;lt;/code&amp;gt;. Players could move around various locations in the game's world, some of which linked to other pages and games on the website. The game was removed in late 2008 due to changes in the website. Although the Wayback Machine saved a reasonable amount of assets, the files for each different room in the 2D world map (&amp;lt;code&amp;gt;a5.swf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;b6.swf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;c2.swf&amp;lt;/code&amp;gt;, etc) are all missing.&lt;br /&gt;
&lt;br /&gt;
* '''Nesquik Xtreme Kart''' (2004-2008): a Shockwave racing game released in 2004, which was playable on &amp;lt;code&amp;gt;nesquik.com&amp;lt;/code&amp;gt; until it was removed in late 2008 due to changes in the website. Only the game's loader (&amp;lt;code&amp;gt;loader.dcr&amp;lt;/code&amp;gt;) was saved by the Wayback Machine. The following files are missing: &amp;lt;code&amp;gt;xtremekart.dcr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;3d.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;graphics.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;library.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;scripts.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;sounds.cct&amp;lt;/code&amp;gt;, and &amp;lt;code&amp;gt;track1.cct&amp;lt;/code&amp;gt; through &amp;lt;code&amp;gt;track5.cct&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Toonami: Trapped in Hyperspace''' (2002-2004): a 3D Groove game which was on the Cartoon Network website, meant as part of Toonami's TIE event. It was a game like Descent which involves flying a ship through a futuristic maze and shooting enemies. The TV series is on YouTube, a partially corrupted prototype exists courtesy of the game's developer Pepworks and the Training and Chapter 1 exists but the Chapter 2-5 its entirety is gone, and that Wayback Machine saved is its loader. The game's main file would have been called &amp;lt;code&amp;gt;toon0.dcr&amp;lt;/code&amp;gt;. This is NOT to be confused with the &amp;lt;code&amp;gt;toon.dcr&amp;lt;/code&amp;gt; file which is only a loader and is not a part of the game!&lt;br /&gt;
&lt;br /&gt;
* '''Waffleboy Mountain Adventure''': a Flash game from Postopia which was developed by Smashing Ideas. It's a tough as nails 2D platformer with motorcycle segments and minigames. This game is partially playable in Flashpoint but is missing important files including cutscenes.&lt;br /&gt;
&lt;br /&gt;
* '''Orbit Spherez''': a Shockwave game from Candystand that was removed January 1, 2016. The game's premise is similar to Marble Blast; it's a 3D platformer where you navigate a marble through an obstacle course. This game is partially playable in Flashpoint, but is missing the Shockwave 3D World files for levels 4 - 6, and will simply crash when it tries to load a non-existent level.&lt;br /&gt;
&lt;br /&gt;
* '''Wonderville 3D''' (2004 - 2010): an educational Shockwave game that was developed by Idea Machine/Rare Method for the Wonderville Foundation. It involved navigating a 3D city on a hoverboard to find minigames and trivia facts. It was meant to serve as a resource for school students, and was created in Calgary based on the Alberta curriculum. All that exists of it is a loader and screenshot.&lt;br /&gt;
&lt;br /&gt;
* '''Jimmy Neutron Gotta Blast: Rocket Race''' (2002 '''Promo Version'''): a 3D Groove game developed by Gigawatt Studios which was added to the Nick website in 2002 and taken down the same year in September as part of a contest. The contest was advertised on TV and there exists commercials of it on YouTube. There is a non-promo version with all the contest elements including the online multiplayer and extra levels stripped, which is available in Flashpoint, but the original promo version is lost. This game was available for only a very brief period, so it's likely very rare.&lt;br /&gt;
&lt;br /&gt;
* '''Burnin' Rubber (Virtools)''': an alternate version of the game Burnin' Rubber which plays in the 3DVIA Player, rather than using Shockwave 3D. This was developed by Xform before the Shockwave port. ''The Shockwave port is NOT lost!'' The original Virtools game was never available on Shockwave.com and was exclusively available on Xform's own website Xform.nl!&lt;br /&gt;
&lt;br /&gt;
* '''Postopia Game Frame''' (2003-2006): A small collection of 6 shockwave games from Skyworks Technologies made to advertise the Postopia PDA. The first 3 games were available to play while the other 3 needed postoken codes from PDAs inside select cereal boxes to unlock, Despite this however, every game was stored on a single CCT file (ppdadata.cct) that the main DCR (ppdamain.dcr) would load from. The CCT file was the only part of Game Frame not archived.&lt;br /&gt;
&lt;br /&gt;
* '''Jeep Disc Dogger''' (2001): A 3D Groove advergame developed for Jeep, by Yaya and Wei Ho. The description of the game from Jeep.com was &amp;quot;Ah, nature. Just you, your Jeep® vehicle and your dog. Play catch and rack up points in this fun game.&amp;quot; No download version was available.&lt;br /&gt;
&lt;br /&gt;
* '''Mountain Dew Skateboarding''': A 3D Groove advergame developed for Mountain Dew by Pepworks. This is a realistic skateboarding game with a trick system, where you collected Mountain Dew as energy points. An unbranded release candidate is in Flashpoint, but the branded version is lost.&lt;br /&gt;
&lt;br /&gt;
* '''Slipstream 2''' (2009-2016): The sequel to Slipstream, a Shockwave game which was added to Candystand on Jan 6, 2009, and was removed on Jan 1, 2016&lt;br /&gt;
&lt;br /&gt;
* '''Night Spy Mission''' (2003-2011): A stealth maze game from Postopia developed by Smashing Ideas. Your objective was to navigate through your house to sneak a movie in with your friends without waking up your parents, which would happen if you interacted with red tiles for too long. Along the way you could pick up collectables for points and items to help you get through blocked paths.&lt;br /&gt;
&lt;br /&gt;
* '''Tank Attack 3D''' (2013-2016): a 3D shooter Shockwave game created by Silent Bay Studios and released by Miniclip. Delisted when major browsers remove a NPAPI support, completly removed from folders in 2020/2021.&lt;br /&gt;
&lt;br /&gt;
* '''Desperado''' (2014-2016): a 3D shooter Shockwave game created by Silent Bay Studios and released by Miniclip. Delisted when major browsers remove a NPAPI support, completly removed from folders in 2020/2021.&lt;br /&gt;
&lt;br /&gt;
* '''Mamamoto''' (2011-2016): a multiplayer racing Shockwave game created by Silent Bay Studios. The game was released in beta in 2011, the site stopped working at the end of 2016, and the game never left the beta.&lt;br /&gt;
&lt;br /&gt;
* '''Tour de Flex''' (2009-2014): a component explorer initially created in Adobe AIR for a desktop. It replaced Adobe Flex: Component Explorer. A little later, a slimmed-down Flash online version with no AIR examples came out. The AIR version is still available [http://download.macromedia.com/pub/developer/air/TourDeFlex.air here], but not all features are working anymore and doesn't install in Adobe AIR 32. It has been replaced by &amp;quot;Apache Flex: Tour De Flex Component Explorer&amp;quot; which has been available since Flashpoint 11 and is still available on live web. Source code still exists, but binary web version is lost. [https://www.youtube.com/watch?v=K4sYmtijXXk Video footage]&lt;br /&gt;
&lt;br /&gt;
* '''The Smurfs 2: Smurfette Vs Naughties''' (2013-2016): a 3D shooter Shockwave game created by Silent Bay Studios and released by Miniclip. Delisted when major browsers remove a NPAPI support, completly removed from folders in 2020/2021.&lt;br /&gt;
&lt;br /&gt;
* '''Abraham Lincoln Vampire Hunter - Motion Comic''' (2012-2013): a HTML5 Interactive Comic Game created by Trigger LLC and released by 20th Century Fox. Delisted sometime in 2013. More info about it here: https://thefwa.com/cases/abraham-lincoln-vampire-hunter Originally Available here: https://web.archive.org/web/20120902085421/http://www.abelincolnvampirehunter.com/&lt;br /&gt;
&lt;br /&gt;
* '''Transformers Prime - Kinder Surprise Russian Microsite''' (2014): a Flash Microsite made to promote the Kinder Transformers Prime toys. The Microsite featured 3 sections: A Rock-Paper-Scissor type Minigame, A Character Bios and A Memory Game. Delisted sometime in 2014. Originally available here: https://web.archive.org/web/20140217074522/http://www.2magic.com:80/mk/lang/ru_RU/minisites/transformers.htm&lt;br /&gt;
&lt;br /&gt;
* '''Oreo Transformers: Lab Grab''' (2014): a HTML5 Minigame made for a Competition. Delisted in 2014. Originally available here: https://web.archive.org/web/20140603172530/http://www.oreotransformers4.com:80/sg/en/game&lt;br /&gt;
&lt;br /&gt;
* '''Oreo Blizzard''' (1998-1999): a Shockwave game made for the Holiday season in 1998. Delisted in 1999. Originally available here: https://web.archive.org/web/19990210082627/http://www.oreo.com/holidaygame/oreo_blizzard.html&lt;br /&gt;
&lt;br /&gt;
* '''Prom Night''' (2008-2012): a Shockwave Horror game made to promote the movie 'Prom Night'. Delisted in late 2012 or early 2013. Originally available here: https://web.archive.org/web/20100204013817/http://flash.sonypictures.com:80/video/movies/promnight/immersive/games/index.html&lt;br /&gt;
&lt;br /&gt;
* '''Watch Me Change''' (July 2005-February 2006): a Shockwave dress up game, where the person danced after disguising. Asset &amp;lt;code&amp;gt;graphics_shared.cct&amp;lt;/code&amp;gt; is lost. Originally available here: https://web.archive.org/web/20050728030216/http://www.watchmechange.com/&lt;br /&gt;
&lt;br /&gt;
=== Gallery ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;traditional&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Image:Cache_Dumper_-_Big_Fat_Awesome_House_Party.jpg | Big Fat Awesome House Party being played on Mozilla Firefox in Windows XP. Taken from [https://www.youtube.com/watch?v=aOd4z3TMHZE this YouTube video] uploaded on March 29, 2009.&lt;br /&gt;
&lt;br /&gt;
Image:WaveRider.PNG | Screenshot of Wave Rider's first level taken from the [https://www.youtube.com/watch?v=CwJRCacWHuI tralier] on Candystand's official Youtube channel. The video was uploaded on Oct 16, 2007.&lt;br /&gt;
&lt;br /&gt;
Image:DirtTrack.PNG | Screenshot of Dirt Track's second level being played on a Windows 7 computer. Taken from [https://www.youtube.com/watch?v=UGaUNsgHX8w this video] uploaded on Dec 31, 2010.&lt;br /&gt;
&lt;br /&gt;
Image:4WheelBlitz.png | Screenshot of 4 Wheel Blitz, showing off a logo not present in the incomplete version currently found.&lt;br /&gt;
&lt;br /&gt;
Image:StackIt.png | Screenshot of Stack-it, taken from the incomplete version currently on Flashpoint.&lt;br /&gt;
&lt;br /&gt;
Image:Nesquik_World.jpg | A screenshot of a room in Nesquik World.&lt;br /&gt;
&lt;br /&gt;
Image:Nesquik_Xtreme_Kart.jpg | A screenshot of a track in Nesquik Xtreme Kart. Taken from [https://www.oneclub.org/awards/theoneshow/-award/3100/nesquik-xtreme-kart-challenge The One Club's website.]&lt;br /&gt;
&lt;br /&gt;
Image:Toonami_Trapped_in_Hyperspace.jpg | Screenshots of Toonami: Trapped in Hyperspace. Taken from [http://pepworks.com/img/p10_cartoon_network.jpg Pepworks.com.]&lt;br /&gt;
&lt;br /&gt;
Image:Spherezlevel4.PNG | Screenshot of Spherez fourth level taken from [https://www.youtube.com/watch?v=DqNvORYAGAk this video]. Uploaded Jan 31, 2009&lt;br /&gt;
&lt;br /&gt;
Image:Wonderville_3D.gif | A screenshot of Wonderville 3D. Taken from [https://web.archive.org/web/20111201135448/http://macromedia.com/showcase/casestudies/wonderville/screenshot.gif Macromedia.com.]&lt;br /&gt;
&lt;br /&gt;
Image:Jimmy_Neutron_Gotta_Blast_Rocket_Race_Promo_Version.png | A screenshot of a commercial for Jimmy Neutron: Gotta Blast! Rocket Race (Promo Version). Taken from [https://youtu.be/953t6nbkmao this YouTube video].&lt;br /&gt;
&lt;br /&gt;
Image:PostopiaGameFrame_3.jpg | A screenshot of Postopia Game Frame. Taken from [https://dribbble.com/shots/961495-Postopia-Game-Frame The Designers dribbble.com page.]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Image:Sshot_3_lg.jpg | A screenshot of Jeep Disc Dogger.&lt;br /&gt;
&lt;br /&gt;
Image:P03_pepsi.jpg | Screenshots of Mountain Dew Skateboarding, from pepworks.com&lt;br /&gt;
[[File:Example.jpg]]&lt;br /&gt;
&lt;br /&gt;
Image:Slipstream2.png| Screenshot of Slipstream 2 taken from [https://plaza.rakuten.co.jp/wipeout/diary/201004240002/ this website]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Image:Scrn_game_nightspy.jpg| A thumbnail of Night Spy Mission taken from Postopia on the Wayback Machine&lt;br /&gt;
&lt;br /&gt;
Image:TankAttack3D.png| Screenshot from Tank Attack 3D taken from [https://www.youtube.com/watch?v=BzNq2RlhwvI this video].&lt;br /&gt;
&lt;br /&gt;
Image:Desperado.png| Screenshot from Desperado taken from [https://www.youtube.com/watch?v=mh9UvF9J488 this video].&lt;br /&gt;
&lt;br /&gt;
Image:TourDeFlex.jpg| Screenshot from desktop version of Tour de Flex taken from [https://web.archive.org/web/20121110214651/http://www.adobe.com/devnet/flex/tourdeflex.html this website].&lt;br /&gt;
&lt;br /&gt;
Image:Smurfette Vs Naughties.gif| Screenshot from Smurfette Vs Naughties taken from [https://img.y8.com/cloud/y8-thumbs/56031/big.gif Y8].&lt;br /&gt;
&lt;br /&gt;
Image:Prime.png| a Screenshot from Transformers Prime - Kinder Surprise Russian Microsite taken from [https://www.youtube.com/watch?v=Da7EjgBMjF4&amp;amp;list=PLO4GabV0OEIqw0BERilz_4ZA6MurVhIb7&amp;amp;index=56 YouTube].&lt;br /&gt;
&lt;br /&gt;
Image:Alvh fwa screen-P4BK.jpg| a Screenshot from Abraham Lincoln Vampire Hunter - Motion Comic taken from [https://thefwa.com/cases/abraham-lincoln-vampire-hunter FWA].&lt;br /&gt;
&lt;br /&gt;
Image:Oreo-Transformers-4-promo.jpg| a Screenshot from Oreo Transformers: Lab Grab taken from [http://manilamommy.com/wp-content/uploads/2014/07/Oreo-Transformers-4-promo.jpg This Site] Notice that the bottom of the 3rd picture contains a picture of the game.&lt;br /&gt;
&lt;br /&gt;
Image:promnight.jpg| a Screenshot from Prom Night taken from the Developer's site.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== List of games found by searching the web cache ==&lt;br /&gt;
&lt;br /&gt;
This section lists some previously lost games which were recovered from a web browser's cache. '''[https://docs.google.com/spreadsheets/d/1YGO5f0nXCKTE1b-fe4grhim3yIihoG81rjCPHx4puBM/edit?usp=sharing You can track the games that have been found so far in this spreadsheet.]'''&lt;br /&gt;
&lt;br /&gt;
* '''3 Point Shootout Branded Version''' (2007-2009): a Shockwave game developed by &amp;quot;Skyworks Technologies&amp;quot; and published by &amp;quot;Candystand&amp;quot; on September 14th, 2007. The game was rebranded in 2009 due to a change in ownership of the [https://web.archive.org/web/20081105135625/http://www.candystand.com/play.do?id=18202 Candystand.com] website. Although the game was playable before, the branded assets were found in the web cache.&lt;br /&gt;
&lt;br /&gt;
* '''Delivery Boy Branded Assets''' (2008-2009): a Shockwave game developed by &amp;quot;Silent Bay Studios&amp;quot; and published by &amp;quot;Candystand&amp;quot; on May 30th, 2008. The game was rebranded in 2009 due to a change in ownership of the [https://web.archive.org/web/20081106055129/http://www.candystand.com/play.do?id=18322 Candystand.com] website. Although the game was playable before, the branded assets were found in the web cache.&lt;br /&gt;
&lt;br /&gt;
* '''Jak &amp;amp; Daxter: The Precursor Legacy - The Lost Levels''' (2001-2014): a Java game published by &amp;quot;Naughty Dog&amp;quot; in 2001. This game was an official demake of the first world from the 2001 PS2 game &amp;quot;Jak and Daxter: The Precursor Legacy&amp;quot;. It was removed from the [https://web.archive.org/web/20080729235026/http://www.jakanddaxterlegend.com/ JakAndDaxterLegend.com] website in 2014.&lt;br /&gt;
&lt;br /&gt;
* '''Life Savers Match Maker''' (2004-2009, 2011-2016): a Shockwave game developed by &amp;quot;Skyworks Technologies&amp;quot; and published by &amp;quot;Candystand&amp;quot; in 2004. It was replaced with a Flash version in 2009 due to a change in ownership of the [https://web.archive.org/web/20081127160151/http://www.candystand.com/play.do?id=17950 Candystand.com] website. The Shockwave version was brought back and rebranded as &amp;quot;Match Maker Classic&amp;quot; in 2011, where it stayed until January 1st, 2016, when the [https://web.archive.org/web/20120504000145/http://www.candystand.com/play/match-maker-classic Candystand.com] website was discontinued.&lt;br /&gt;
&lt;br /&gt;
* '''Line Rider &amp;quot;i'm ridin' it&amp;quot;''' (2008-2009): a Flash game developed by &amp;quot;inXile Entertainment&amp;quot; and published by &amp;quot;McDonald's&amp;quot; on August 25th, 2008. This promotional version of &amp;quot;Line Rider&amp;quot; was made to advertise the [https://www.sweepstakesmag.com/video-games/mini-size-fun-sweepstakes-at-mcdonalds/ &amp;quot;Mini Size Fun Sweepstakes at McDonald's&amp;quot;]. It was removed from the [https://web.archive.org/web/20090204210827/http://minisizefun.com/ MiniSizeFun.com] website on November 11th, 2009.&lt;br /&gt;
&lt;br /&gt;
* '''Slipstream''' (2008-2016): a Shockwave game developed by &amp;quot;Silent Bay Studios&amp;quot; and published by &amp;quot;Candystand&amp;quot; on March 4th, 2008. It was removed from [https://web.archive.org/web/20100301190013/http://www.candystand.com/play/slipstream Candystand.com] on January 1st, 2016, shortly before discontinuation of this page.&lt;br /&gt;
&lt;br /&gt;
== Flashpoint Cache Exporter ==&lt;br /&gt;
&lt;br /&gt;
This section will show you how to use a small tool called &amp;quot;Flashpoint Cache Exporter&amp;quot; to list and copy cached files from various web browsers.&lt;br /&gt;
&lt;br /&gt;
This script works with Internet Explorer, Mozilla Firefox, Google Chrome, Opera, Safari, and Netscape Navigator. It should run on Windows 98, ME, 2000, XP, Vista, 7, 8.1, or 10 without needing an Administrator account or elevated privileges.&lt;br /&gt;
&lt;br /&gt;
'''[https://bluepload.unstable.life/flashpointcacheexporter-v10-selfextracting.exe Download the latest version here.]'''&lt;br /&gt;
&lt;br /&gt;
You can use a USB flash drive to get this tool into your old computer, and the resulting .7z files out of it. Don't use the web browsers on your old computer to download it. You may delete cached game files while doing so. You should move this tool to the Desktop before running it, and also run it for each user profile on your computer. If you can't boot your old computer to run this tool but have access to its files, see [[#Other_ways_of_exploring_the_cache|this section below]].&lt;br /&gt;
&lt;br /&gt;
Read the &amp;lt;code&amp;gt;readme.txt&amp;lt;/code&amp;gt; file if you have any other questions.&lt;br /&gt;
&lt;br /&gt;
=== How to run it ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Run the file you downloaded above. You'll be asked to choose a location where you want the tool to be extracted. Choose one and then press &amp;lt;code&amp;gt;Extract&amp;lt;/code&amp;gt;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_1.png]]&lt;br /&gt;
[[File:Cache_dumper_tutorial_2.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Navigate to the new folder where the tool was extracted to and run the batch file &amp;lt;code&amp;gt;FlashpointCacheExporter.bat&amp;lt;/code&amp;gt;. A new window will pop up. Read what it says and then press Enter to start running the script. If you are using Windows 98 or ME, run &amp;lt;code&amp;gt;Win-98-ME-FlashpointCacheExporter.bat&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_3.png]]&lt;br /&gt;
[[File:Cache_dumper_tutorial_4.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Let the script run through its 14 steps. After it finishes, press Enter again to close the window. You'll now have two new folders (ExportedCacheInfo and ExportedCache) and two new files (ExportedCacheInfo.7z and ExportedCache.7z). Other files and folders may also be created.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_5.png]]&lt;br /&gt;
[[File:Cache_dumper_tutorial_6.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
You can now look inside these folders to see if any game files were found. One quick way to do this is by opening each CSV file and checking the list of files that were copied.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Before you send any files to another person, be aware that your browser cache will likely contain sensitive data, such as names and addresses.'''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Be sure to check your files first before you [https://bluepload.unstable.life/ upload them to our website]. Alternatively, you can ask a staff member in the &amp;lt;code&amp;gt;#web-cache&amp;lt;/code&amp;gt; channel of [http://discord.gg/S9uJ794 our Discord server] if you can send the files privately by messaging them. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_7.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Analyzing the results ===&lt;br /&gt;
&lt;br /&gt;
After running the batch file, you'll have CSV files which list every file cached by a given browser and a copy of some of these. You can now search for missing game files any way you want.&lt;br /&gt;
&lt;br /&gt;
If you found a lost game or need help analyzing your files, contact a staff member in the &amp;lt;code&amp;gt;#web-cache&amp;lt;/code&amp;gt; channel of our Discord server. Remember that whoever you send the resulting .7z files to will be able to see the contents of the websites that were visited and the username of the computer where the script ran. Sending individual game assets is usually fine. Any files you wish to share with a Flashpoint staff member can also be [https://bluepload.unstable.life/ uploaded here.]&lt;br /&gt;
&lt;br /&gt;
==== The SystemInfo.txt file ====&lt;br /&gt;
&lt;br /&gt;
The &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt; file can be opened by using a text editor like Notepad. It may contain the following system information: the current Flashpoint Cache Exporter's version, the current date, the operating system's name, version, system type, and original install date, and Internet Explorer's version and cache location. This is useful if you want to find out which Windows and Internet Explorer versions were used in your old computer.&lt;br /&gt;
&lt;br /&gt;
==== The CSV files ====&lt;br /&gt;
&lt;br /&gt;
You can import each CSV file to a spreadsheet program and see all the items that were cached by a specific browser. This tool comes with a lightweight CSV Viewer, which is located in &amp;lt;code&amp;gt;App\csvfileview&amp;lt;/code&amp;gt;. You can open a CSV file by going to &amp;lt;code&amp;gt;File &amp;gt; Open CSV\Tab-Delimited File&amp;lt;/code&amp;gt; or by dragging and dropping it in the program. You'll likely want to sort them by a specific column to make searching for specific games or file types easier. The most useful columns are: Filename, Content Type, and URL. The &amp;quot;Last Accessed&amp;quot; and &amp;quot;Last Modified&amp;quot; columns are also useful if you want to make sure that you have the most recent version of a particular game (provided you know when the game was released and removed from its website).&lt;br /&gt;
&lt;br /&gt;
Check the [[#MIME types and file extensions|section below]] to see the various MIME types and file extensions that were used by web games. Note that Shockwave .dcr files may be saved as .dir because of their MIME type. If a game requires an asset called &amp;quot;game.dcr&amp;quot;, you should look for both that file and &amp;quot;game.dir&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:Cache_dumper_spreadsheet.png|center|frame|Part of the &amp;lt;code&amp;gt;InternetExplorerCache.csv&amp;lt;/code&amp;gt; file after it was imported into Google Sheets. The four columns shown represent the Filename, MIME Type, URL and Last Access Date. Here we can see some Flash and 3DVIA games, and even a VRML world.]]&lt;br /&gt;
&lt;br /&gt;
==== The browser folders ====&lt;br /&gt;
&lt;br /&gt;
In order to check the cached files that were copied over from a specific browser, you can use the SearchMyFiles utility located in &amp;lt;code&amp;gt;App\searchmyfiles&amp;lt;/code&amp;gt;. You can list and apply various filters to every file in a given folder by putting its absolute path in the &amp;lt;code&amp;gt;Base Folders&amp;lt;/code&amp;gt; field or by locating it manually using the &amp;quot;Browse...&amp;quot; button. Then, press &amp;lt;code&amp;gt;Start Search&amp;lt;/code&amp;gt; and wait until a second window pops up. You'll likely want to sort them by a specific column to make searching for specific games or file types easier. The most useful columns are: Filename and Extension. The &amp;quot;Modified Time&amp;quot;, &amp;quot;Created Time&amp;quot;, and &amp;quot;Last Accessed Time&amp;quot; columns are also useful if you want to make sure that you have the most recent version of a particular game (provided you know when the game was released and removed from its website).&lt;br /&gt;
&lt;br /&gt;
==== The RawNetscapeNavigatorCache folder ====&lt;br /&gt;
&lt;br /&gt;
If the &amp;lt;code&amp;gt;RawNetscapeNavigatorCache&amp;lt;/code&amp;gt; folder contains any files (and not just empty folders), then you may want to export these to see what was cached by Netscape Navigator. To do so, use a program called &amp;quot;Tim Johnson's Cache View&amp;quot; which is located in &amp;lt;code&amp;gt;App\cview285&amp;lt;/code&amp;gt;. This is an older application that allows you to view the cache of the following browsers: Netscape Navigator, Mozilla, Firebird, Firefox, Opera, and Internet Explorer. Note that it will always try to open its help file when you run it. On more modern machines, it will fail to do so and display and message that says &amp;quot;Failed to launch help.&amp;quot;. Ignore this message and continue by pressing the OK button.&lt;br /&gt;
&lt;br /&gt;
To view Netscape Navigator's cache, go to &amp;lt;code&amp;gt;View &amp;gt; Options...&amp;lt;/code&amp;gt; and select the &amp;lt;code&amp;gt;Show browser cache in this folder:&amp;lt;/code&amp;gt; option. Then, you'll need to either enter the absolute path to the folder that contains the browser's cache database file, or locate it manually by using the &amp;quot;Browse...&amp;quot; button. There should be one database file in each subfolder in the &amp;lt;code&amp;gt;RawNetscapeNavigatorCache&amp;lt;/code&amp;gt; folder. These may be called &amp;quot;Fat&amp;quot;, &amp;quot;fat.db&amp;quot;, &amp;quot;cache.db&amp;quot;, or &amp;quot;_CACHE_MAP_&amp;quot;. For example, the following directory which contains a fat.db file: &amp;lt;code&amp;gt;C:\Users\John\Desktop\RawNetscapeNavigatorCache\Default_4.x_User_Profiles\default&amp;lt;/code&amp;gt;. Finally, press OK to exit the options menu, and go to &amp;lt;code&amp;gt;File &amp;gt; Re-load Cache&amp;lt;/code&amp;gt; to view Netscape Navigator's cache.&lt;br /&gt;
&lt;br /&gt;
To export Netscape Navigator's cache, follow the previous steps and then select the files you want to export by holding Ctrl while clicking on them. You can select every file by going to &amp;lt;code&amp;gt;Edit &amp;gt; Select All&amp;lt;/code&amp;gt; or by pressing Ctrl + A. Then, right-click on the selection and go to &amp;lt;code&amp;gt;Copy to...&amp;lt;/code&amp;gt;. In the window that pops up, enter the path to the destination folder or locate it using the &amp;quot;Browse&amp;quot; button. Finally, press the OK button to export the cache to this folder.&lt;br /&gt;
&lt;br /&gt;
You can follow these same steps to view/export the cache of older browsers that can't be opened with NirSoft's tools. Unlike NirSoft's cache viewers, Tim Johnson's Cache View expects you to enter the path of the directory that contains the cache index/database file. For example, if you wanted to view Internet Explorer's cache, you'd enter:&lt;br /&gt;
* &amp;lt;code&amp;gt;C:\Documents and Settings\John\Local Settings\Temporary Internet Files&amp;lt;/code&amp;gt; for NirSoft's IECacheView.&lt;br /&gt;
* &amp;lt;code&amp;gt;C:\Documents and Settings\John\Local Settings\Temporary Internet Files\Content.IE5&amp;lt;/code&amp;gt; for Tim Johnson's Cache View.&lt;br /&gt;
This is because the index.dat file is located in &amp;quot;Content.IE5&amp;quot; (in the case of this Internet Explorer version).&lt;br /&gt;
&lt;br /&gt;
=== Version history ===&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v10-selfextracting.exe Version 10] (2021-07-07):&lt;br /&gt;
** Updated the Web Cache Exporter, MZCacheView, VideoCacheView, CSVFileView, and SearchMyFiles.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v9-1-selfextracting.exe Version 9.1] (2021-02-07):&lt;br /&gt;
** Updated the Web Cache Exporter.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v9-selfextracting.exe Version 9] (2021-02-06):&lt;br /&gt;
** Updated the Web Cache Exporter, ChromeCacheView, and CSVFileView.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v8-selfextracting.exe Version 8] (2020-11-26):&lt;br /&gt;
** Renamed the tool to Flashpoint Cache Exporter.&lt;br /&gt;
** Added a new tool called the Web Cache Exporter which exports the WinINet (IE 4-11), Flash, Shockwave, and Java Plugin's cache formats. This tool is located in &amp;lt;code&amp;gt;App\web-cache-exporter&amp;lt;/code&amp;gt;.&lt;br /&gt;
** The batch files no longer create and compress the folders &amp;lt;code&amp;gt;RawJavaPluginCache&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;RawInternetExplorerCache&amp;lt;/code&amp;gt;. The Web Cache Exporter is used instead.&lt;br /&gt;
** Removed the Java Plugin Cache Exporter. The Web Cache Exporter is used instead.&lt;br /&gt;
** The batch files no longer export Flash cookies. The tool in &amp;lt;code&amp;gt;App\flashcookiesview&amp;lt;/code&amp;gt; can still be used manually.&lt;br /&gt;
** Added [https://www.nirsoft.net/utils/video_cache_view.html NirSoft's VideoCacheView] to view any cached video files. This tool is located in &amp;lt;code&amp;gt;App\videocacheview&amp;lt;/code&amp;gt; and should be used manually.&lt;br /&gt;
** Updated NirSoft's MZCacheView and ChromeCacheView.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcachedumper-v7-selfextracting.exe Version 7] (2020-04-26):&lt;br /&gt;
** Added support for Windows 98 and ME. To run this tool in those versions, use &amp;lt;code&amp;gt;Win-98-ME-FlashpointCacheDumper.bat&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Win-98-ME-CompleteFlashpointCacheDumper.bat&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
** Added support for Netscape Navigator 3.x through 9.x. These cached files are saved to &amp;lt;code&amp;gt;RawNetscapeNavigatorCache.7z&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Updated the README with instructions on how to analyze the resulting files and other ways of exploring the cache.&lt;br /&gt;
** The batch files now save more information to &amp;lt;code&amp;gt;RawInternetExplorerCache.csv&amp;lt;/code&amp;gt; (renamed from &amp;lt;code&amp;gt;RawInternetExplorerCache.txt&amp;lt;/code&amp;gt;). This was done by including [https://www.nirsoft.net/utils/search_my_files.html NirSoft's SearchMyFiles], which is located in &amp;lt;code&amp;gt;App\searchmyfiles&amp;lt;/code&amp;gt;. This CSV file is now always created, instead of only being generated if it detects Internet Explorer 6 or older.&lt;br /&gt;
** Added a new cache viewer called [http://www.progsoc.uts.edu.au/~timj/cv/ Tim Johnson's Cache View]. This tool can be used to load Netscape Navigator's cache, and is located in &amp;lt;code&amp;gt;App\cview285&amp;lt;/code&amp;gt;.&lt;br /&gt;
** The &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt; file now also saves which batch file was used, and the date when it ran.&lt;br /&gt;
** Renamed &amp;lt;code&amp;gt;ContentTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;URLsToSave.txt&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;MimeTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;WebsitesToSave.txt&amp;lt;/code&amp;gt;, respectively.&lt;br /&gt;
** Added Atomic3D Player and Pulse Player's MIME types and file extensions to &amp;lt;code&amp;gt;MimeTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;FileExtensionsToSave.txt&amp;lt;/code&amp;gt;. Also added some missing ones for Authorware, Hypercosm 3D Player, Java, Silverlight, Viscape, and VRML.&lt;br /&gt;
** Added more websites to &amp;lt;code&amp;gt;WebsitesToSave.txt&amp;lt;/code&amp;gt; and categorized any previously unsorted domains.&lt;br /&gt;
** Renamed &amp;lt;code&amp;gt;TestBatch.bat&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;DoesBatchWork.bat&amp;lt;/code&amp;gt;. This script now works will all supported Windows versions.&lt;br /&gt;
** Fixed the batch files not being able to execute basic commands if the PATH environment variable didn't include Windows' system directories.&lt;br /&gt;
** Fixed the Java Plugin Cache Exporter incorrectly showing cached files with no URLs associated with them.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcachedumper-v6-selfextracting.exe Version 6] (2020-02-24):&lt;br /&gt;
** Added a batch file (&amp;lt;code&amp;gt;JavaPluginCacheExporter.bat&amp;lt;/code&amp;gt;) that makes it easier to run the Java Plugin Cache Exporter. The Java version it uses to run can be optionally defined in the configuration file &amp;lt;code&amp;gt;jre-path.cfg&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Renamed the output directory &amp;lt;code&amp;gt;JavaPluginCache&amp;lt;/code&amp;gt; to: &amp;lt;code&amp;gt;RawJavaPluginCache&amp;lt;/code&amp;gt; (for &amp;lt;code&amp;gt;FlashpointCacheDumper.bat&amp;lt;/code&amp;gt;) and &amp;lt;code&amp;gt;ExportedJavaPluginCache&amp;lt;/code&amp;gt; (for the Java Plugin Cache Exporter).&lt;br /&gt;
** The CSV generated by the Java Plugin Cache Exporter is now saved in the same directory as the exported files.&lt;br /&gt;
** Added [https://www.nirsoft.net/utils/jrview.html Nirsoft's JRView] to make it easier to view all the installed Java Runtime Environments and Java Development Kits. This tool is located in &amp;lt;code&amp;gt;App\jrview&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Updated NirSoft's MozillaCacheView, ChromeCacheView, and CSVFileView.&lt;br /&gt;
** Added a version file. The tool's version is now saved to &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Added two Pogo.com subdomains to &amp;lt;code&amp;gt;URLsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumper-v5-selfextracting.exe Version 5] (2020-02-17):&lt;br /&gt;
** &amp;lt;code&amp;gt;FlashpointCacheDumper.bat&amp;lt;/code&amp;gt; now saves the Java Plugin cache to &amp;lt;code&amp;gt;JavaPluginCache.7z&amp;lt;/code&amp;gt;.&lt;br /&gt;
** &amp;lt;code&amp;gt;FlashpointCacheDumper.bat&amp;lt;/code&amp;gt; now saves files cached by Internet Explorer 6 or older to &amp;lt;code&amp;gt;RawInternetExplorerCache.7z&amp;lt;/code&amp;gt;, if they have a file extension specified in &amp;lt;code&amp;gt;FileExtensionsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv4selfextracting.exe Version 4] (2020-02-07):&lt;br /&gt;
** Created a small Java application that exports any files cached by the Java Plugin from a given directory. The exported files are organized according to their original website structure. It also generates a CSV file that lists every cached file and some additional information (Content-Type, URL, Last Access Date, etc). This tool is located in &amp;lt;code&amp;gt;App\JavaPluginCacheExporter&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Added [https://www.nirsoft.net/utils/csv_file_view.html NirSoft's CSVFileView] to make it easier to view the resulting CSV files. This tool is located in &amp;lt;code&amp;gt;App\csvfileview&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Fixed a bug that prevented both batch files from saving system information on Windows 2000 and non-professional editions of Windows XP:&lt;br /&gt;
** Fixed a bug that prevented both batch files from querying the registry on Windows 2000.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv3selfextracting.exe Version 3] (2019-12-14):&lt;br /&gt;
** Both batch files save a list with every file in IE's cache directory to &amp;lt;code&amp;gt;RawInternetExplorerCache.txt&amp;lt;/code&amp;gt; if it detects version 6 or older.&lt;br /&gt;
** Both batch files delete any pre-existing cache dump folders and archives before running.&lt;br /&gt;
** Added ShiVa3D's MIME type to &amp;lt;code&amp;gt;App\ContentTypesToSave.txt&amp;lt;/code&amp;gt; and three Postopia subdomains to &amp;lt;code&amp;gt;App\URLsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
** There's now a script called &amp;lt;code&amp;gt;TestBatch.bat&amp;lt;/code&amp;gt; in the App folder which can be used to check if batch files work on your computer.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv2selfextracting.exe Version 2] (2019-12-03):&lt;br /&gt;
** &amp;lt;code&amp;gt;CompleteFlashpointCacheDumper.bat&amp;lt;/code&amp;gt; now copies IE's cache directory manually for version 6 or older (and not just for version 6).&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv10selfextracting.exe Version 1.0] (2019-11-30):&lt;br /&gt;
** Initial release.&lt;br /&gt;
&lt;br /&gt;
== Other ways of exploring the cache ==&lt;br /&gt;
&lt;br /&gt;
The methods mentioned in the previous section are one way of checking you browser's cache for lost games. If you prefer, you can also use most of these utilities directly instead of relying on the batch files. This is useful when you can't run the tool itself on your old computers (e.g. if they don't boot anymore) but have access to their files (e.g. from a previous backup). These utilities and their configuration files are located in the &amp;lt;code&amp;gt;App&amp;lt;/code&amp;gt; folder. See the &amp;lt;code&amp;gt;readme.txt&amp;lt;/code&amp;gt; file in their respective folders to learn how to use them.&lt;br /&gt;
&lt;br /&gt;
=== Using NirSoft's cache viewers ===&lt;br /&gt;
&lt;br /&gt;
For NirSoft's cache viewers (ChromeCacheView, IECacheView, MZCacheView, OperaCacheView, SafariCacheView), you can select a specific cache folder by going to &amp;lt;code&amp;gt;File &amp;gt; Select Cache Folder&amp;lt;/code&amp;gt;. In the window that pops up, enter the path to the cache folder or locate it using the &amp;quot;...&amp;quot; browse button. Press the OK button to view the browser's cache. To export the cache, select the files you want by holding Ctrl and clicking on them, or select all of them by going to &amp;lt;code&amp;gt;Edit &amp;gt; Select All&amp;lt;/code&amp;gt; or by pressing Ctrl + A. Then, go to &amp;lt;code&amp;gt;File &amp;gt; Copy Selected Cache Files To...&amp;lt;/code&amp;gt; or press F4 to bring up a new window. Here you can choose the destination folder by entering its path or by locating it using the &amp;quot;...&amp;quot; browse button. Make sure to keep the &amp;lt;code&amp;gt;Save the files in the directory structure of the Web site&amp;lt;/code&amp;gt; option checked since it allows you to more easily search for lost game files. Finally, press OK to export them.&lt;br /&gt;
&lt;br /&gt;
=== Using the Web Cache Exporter ===&lt;br /&gt;
&lt;br /&gt;
For the Web Cache Exporter, follow the instructions specified in the readme.txt file inside the &amp;lt;code&amp;gt;web-cache-exporter&amp;lt;/code&amp;gt; folder. You can easily find and export all supported cache formats by running the following command: &amp;lt;code&amp;gt;WCE32.exe -find-and-export-all&amp;lt;/code&amp;gt;. This tool also allows you to export the cache from external drives. Read the help file in &amp;lt;code&amp;gt;web-cache-exporter\ExternalLocations&amp;lt;/code&amp;gt; to learn how.&lt;br /&gt;
&lt;br /&gt;
=== Using Search Everything ===&lt;br /&gt;
&lt;br /&gt;
In order to locate the browser cache in your old computer's files more easily, you can use a program called [https://www.voidtools.com/downloads/ Search Everything]. This application allows you to quickly find any files and folders given a set of filters. For example, if you have a copy of your old hard drive's files in a folder, you can go to &amp;lt;code&amp;gt;Search &amp;gt; Advanced Search...&amp;lt;/code&amp;gt; and enter its path in the &amp;lt;code&amp;gt;Located in&amp;lt;/code&amp;gt; section at the bottom of the window that pops up. You can also locate it by using the &amp;quot;Browse...&amp;quot; button. Make sure that the &amp;lt;code&amp;gt;Include subfolders&amp;lt;/code&amp;gt; option is ticked. Press OK to see a list of all the files and subfolders inside the folder with your old computer's content. You can use a more specific location and add extra filters to help you find cached game files. For example, we could use the following to search for .swf Flash files inside Internet Explorer's cache folder: &amp;lt;code&amp;gt;C:\Users\John\Desktop\My Old Hard Drive\Documents and Settings\John\Local Settings\Temporary Internet Files&amp;quot; *.swf&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Refer to the next sections on this page to see a list of [[#Cache_locations|browser cache locations]] and [[#MIME_types_and_file_extensions|relevant plugin file extensions]].&lt;br /&gt;
&lt;br /&gt;
=== Using a SATA/IDE to USB adapter ===&lt;br /&gt;
&lt;br /&gt;
[[File:SATA_IDE_to_USB_Adapter.jpg|thumb|200px|right|A SATA/IDE to USB 3.0 cable.]]&lt;br /&gt;
&lt;br /&gt;
If your old computer doesn't boot and you can't access its files any other way, you can try removing the hard drive and using a SATA/IDE to USB adapter to connect and copy them to another working computer. You can then use the methods above to search for any cached web game files. Note that is just one way of retrieving your old files. If you're able to get these files some other way, feel free to use whatever method you're most comfortable with.&lt;br /&gt;
&lt;br /&gt;
=== Using Recuva ===&lt;br /&gt;
&lt;br /&gt;
Recuva is a utility that allows you to potentially recover deleted files, but it is not always guaranteed to work. It's best used if you remember playing a specific game that you can't find in the cache, or if other lost assets have already been found on the computer. You may still want to scan it anyway, as you could recover lost files regardless. This application works on Windows XP and newer, and the free standard version can be [https://www.ccleaner.com/recuva/download/standard downloaded from this link.]&lt;br /&gt;
&lt;br /&gt;
This tool gives you two search options: a normal and a deep scan. A normal scan takes less time than a deep one, but might not find as many files. To make the recovery process faster, you can choose to only recover files from [[#Cache_locations|specific browser cache folders]]. It's also recommended that you recover files listed as being in an unknown directory, as these could contain cached files as well. Additionally, even though many files will be listed as corrupted, it's advised that you recover them anyways as some could still be completely intact. It's also recommended that you save a .txt file once the scan is done so that it can be easily analyzed by someone else if necessary. Keep in mind that a completed scan is not saved, so if the program is closed, the scan must be started again from the beginning.&lt;br /&gt;
&lt;br /&gt;
If a lost file is found but also corrupted, it's advised to still send it to a Flashpoint staff member anyways. Depending on the game, at least some of it might be salvageable. If your old computer doesn't boot but you're able to connect its hard drive to your current computer using the previously mentioned SATA/IDE to USB adapter, you can choose to scan that particular drive. Once again, this is just one example of how you can try to recover lost web game files. Feel free to use a different program or method if you're more comfortable with other file recovery software or techniques.&lt;br /&gt;
&lt;br /&gt;
== Cache locations ==&lt;br /&gt;
&lt;br /&gt;
This section will list the default location of the web cache in various browsers and operating systems. This is useful if you want to search for cached files manually without using the Flashpoint Cache Exporter. Note that you can still use NirSoft's cache viewers by changing the directory they process.&lt;br /&gt;
&lt;br /&gt;
Some common values of the locations that are used in the next subsections:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Environment Variable&lt;br /&gt;
! Windows Version&lt;br /&gt;
! Example&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | WINDIR&lt;br /&gt;
| 95, 98, ME, XP, Vista, 7, 8.1, 10&lt;br /&gt;
| C:\WINDOWS&lt;br /&gt;
|-&lt;br /&gt;
| 2000&lt;br /&gt;
| C:\WINNT&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | USERPROFILE&lt;br /&gt;
| 2000, XP&lt;br /&gt;
| C:\Documents and Settings\&amp;lt;Username&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Users\&amp;lt;Username&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | APPDATA&lt;br /&gt;
| 2000, XP&lt;br /&gt;
| C:\Documents and Settings\&amp;lt;Username&amp;gt;\Application Data&lt;br /&gt;
|-&lt;br /&gt;
| Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Users\&amp;lt;Username&amp;gt;\AppData\Roaming&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Location&lt;br /&gt;
! Windows Version&lt;br /&gt;
! Example&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &amp;lt;Program Files&amp;gt;&lt;br /&gt;
| 98, ME, 2000, XP, Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Program Files&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | &amp;lt;Application Data&amp;gt;&lt;br /&gt;
| 98, ME&lt;br /&gt;
| C:\WINDOWS\Application Data&lt;br /&gt;
|-&lt;br /&gt;
| 2000, XP&lt;br /&gt;
| C:\Documents and Settings\&amp;lt;Username&amp;gt;\Application Data&lt;br /&gt;
|-&lt;br /&gt;
| Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Users\&amp;lt;Username&amp;gt;\AppData\Local&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Internet Explorer ===&lt;br /&gt;
&lt;br /&gt;
If you use the Flashpoint Cache Exporter, this location is automatically saved in &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Operating System&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 95, Windows 98, Windows ME&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %WINDIR%\Temporary Internet Files&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 2000, Windows XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\Local Settings\Temporary Internet Files&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows Vista, Windows 7&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\AppData\Local\Microsoft\Windows\Temporary Internet Files&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 8.1, Windows 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\AppData\Local\Microsoft\Windows\INetCache&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 8.1, Windows 10 (Enhanced Protected Mode)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |  %USERPROFILE%\AppData\Local\Packages\windows_ie_ac_001\AC\INetCache&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Netscape Navigator ===&lt;br /&gt;
&lt;br /&gt;
On Windows, the cache is located at:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Browser Version&lt;br /&gt;
! Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| 3.x&lt;br /&gt;
| &amp;lt;Program Files&amp;gt;\Netscape\Communicator\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 4.x&lt;br /&gt;
| &amp;lt;Program Files&amp;gt;\Netscape\Users\&amp;lt;Profile Name&amp;gt;\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 6.x, 7.x&lt;br /&gt;
| &amp;lt;Application Data&amp;gt;\Mozilla\Users50\&amp;lt;Profile Name&amp;gt;\&amp;lt;Profile Salt&amp;gt;.slt\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 8.x&lt;br /&gt;
| &amp;lt;Application Data&amp;gt;\Netscape\NSB\Profiles\&amp;lt;Profile&amp;gt;\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 9.x&lt;br /&gt;
| &amp;lt;Application Data&amp;gt;\Netscape\Navigator\Profiles\&amp;lt;Profile&amp;gt;\Cache&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Java Plugin ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Operating System&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 98, Windows ME&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %WINDIR%\Application Data\Sun\Java\Deployment\cache&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 2000, Windows XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %APPDATA%\Sun\Java\Deployment\cache&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows Vista, Windows 7, Windows 8.1, Windows 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\AppData\LocalLow\Sun\Java\Deployment\cache&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shockwave ===&lt;br /&gt;
&lt;br /&gt;
On Windows, the Shockwave cache is stored in the temporary files directory. This location is specified in the &amp;lt;code&amp;gt;TEMP&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;TMP&amp;lt;/code&amp;gt; environment variables. For example:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Operating System&lt;br /&gt;
! Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| Windows 98, ME&lt;br /&gt;
| %WINDIR%\TEMP&lt;br /&gt;
|-&lt;br /&gt;
| Windows 2000, Windows XP&lt;br /&gt;
| %USERPROFILE%\Local Settings\Temp&lt;br /&gt;
|-&lt;br /&gt;
| Windows Vista, Windows 7, Windows 8.1, Windows 10&lt;br /&gt;
| %USERPROFILE%\AppData\Local\Temp&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The names of these cached files start with &amp;lt;code&amp;gt;mp&amp;lt;/code&amp;gt;, followed by at least six more characters (e.g. &amp;lt;code&amp;gt;mpb02684.w3d&amp;lt;/code&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
== MIME types and file extensions ==&lt;br /&gt;
&lt;br /&gt;
This section will list the MIME types and file extensions that &amp;lt;code&amp;gt;FlashpointCacheExporter.bat&amp;lt;/code&amp;gt; uses to determine whether or not it should copy a cached file. These are defined in both &amp;lt;code&amp;gt;App\MimeTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;App\FileExtensionsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Technology&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | MIME Types&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | File Extensions&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3D Groove GX&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .grv&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Atomic3D Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | video/x-atomic3d-feature&amp;lt;br&amp;gt;application/x-atomic3d&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .fmf .psq .agp .agt .seq .scn&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Authorware&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-authorware-bin&amp;lt;br&amp;gt;application/x-authorware-map&amp;lt;br&amp;gt;application/x-authorware-seg&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .aab .aam .aas&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Burster&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-burster&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .blend .blendz&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Cabinet Files&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/vnd.ms-cab-compressed&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .cab&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Cult3D&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-cult3d-object&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .co&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Flash&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-shockwave-flash&amp;lt;br&amp;gt;application/vnd.adobe.flash-movie&amp;lt;br&amp;gt;application/futuresplash&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .swf .spl&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Hypercosm 3D Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-hypercosm&amp;lt;br&amp;gt;application/x-Hypercosm-3D-Applet&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .hcvm&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | iPIX&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/photobubble&amp;lt;br&amp;gt;application/pbautomation&amp;lt;br&amp;gt;application/x-ipix&amp;lt;br&amp;gt;application/x-ipscript&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .bub .aut .ipx .ips&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Java&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/java-archive&amp;lt;br&amp;gt;application/java-serialized-object&amp;lt;br&amp;gt;application/java-vm&amp;lt;br&amp;gt;application/x-java-applet&amp;lt;br&amp;gt;application/x-java-bean&amp;lt;br&amp;gt;application/x-java-vm&amp;lt;br&amp;gt;application/x-java-vm-npruntime&amp;lt;br&amp;gt;application/x-java-jnlp-file&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .jar .ser .class .jnlp&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Pulse Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-pulse-player&amp;lt;br&amp;gt;application/x-pulse-player-32&amp;lt;br&amp;gt;application/x-pulse-stream&amp;lt;br&amp;gt;application/x-pulse-download&amp;lt;br&amp;gt;application/x-pulse-version&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .pwc .pw3 .pws .pwn .pwv .pwr&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | ShiVa3D&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-shiva3d&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .stk&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Shockwave&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-director&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .dir .dxr .dcr .cst .cxt .cct .swa .w3d&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Silverlight&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-silverlight-app&amp;lt;br&amp;gt;application/x-silverlight&amp;lt;br&amp;gt;application/x-silverlight-2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .xap .scr&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Unity&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/vnd.unity&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .unity3d&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Virtools / 3D Life Player / 3DVIA Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-virtools&amp;lt;br&amp;gt;application/x-nemo&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .cmo .vmo .nmo .nms&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Viscape&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | x-world/x-vrt&amp;lt;br&amp;gt;x-world/x-svr&amp;lt;br&amp;gt;x-world/x-xvr&amp;lt;br&amp;gt;application/vnd.superscape.vislite&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .vrt .svr .xvr .ssv&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Vitalize!&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-cnc&amp;lt;br&amp;gt;application/x-tgf&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .ccn&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | VRML&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | model/vrml&amp;lt;br&amp;gt;x-world/x-vrml&amp;lt;br&amp;gt;application/x-vrml&amp;lt;br&amp;gt;application/x-bscontact&amp;lt;br&amp;gt;application/x-blaxxuncc3d&amp;lt;br&amp;gt;application/x-blaxxuncc3dpro&amp;lt;br&amp;gt;application/x-cc3d&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .wrl .wrz .wrl.gz .vrml .bswrl .bxwrl&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | X3D&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | model/x3d&amp;lt;br&amp;gt;model/x3d+xml&amp;lt;br&amp;gt;model/x3d+binary&amp;lt;br&amp;gt;model/x3d+vrml&amp;lt;br&amp;gt;model/x3d+zip&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .x3d .x3dv .x3db .x3dz .x3dvz .x3dbz .x3z&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Other Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Filmkiller94</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=File:Promnight.jpg&amp;diff=9032</id>
		<title>File:Promnight.jpg</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=File:Promnight.jpg&amp;diff=9032"/>
		<updated>2023-05-15T10:15:24Z</updated>

		<summary type="html">&lt;p&gt;Filmkiller94: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Filmkiller94</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Tags&amp;diff=8970</id>
		<title>Tags</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Tags&amp;diff=8970"/>
		<updated>2023-04-11T08:01:38Z</updated>

		<summary type="html">&lt;p&gt;Filmkiller94: /* Game Engines */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tags are used to classify and organize games in Flashpoint for easier searching.  Here, they have been organised into categories.  You may use multiple tags per game, and you can use any of the category headers from ''Action'' to ''Other'' and ''Game Jam'' as tags too. Tags can be applied to either games or animations, but the most common [[#Animations|Animation tags]] are listed in their own section for your convenience. If there is a tag that you feel would be useful, please ask a Staff Member on the Discord server, and we'll see if it's something that should be added.  We don't want tags to be too specific, to the point where a tag exists solely for one game.&lt;br /&gt;
&lt;br /&gt;
To see a list of potential tags currently being considered for addition, follow the link below:&lt;br /&gt;
&lt;br /&gt;
https://docs.google.com/spreadsheets/d/1vJmALjuGLnr4aznZuN5dVWBkHc50cKNxD1ow3fvjlSs/edit#gid=1626399079&amp;amp;fvid=29510528&lt;br /&gt;
&lt;br /&gt;
{{TOC_limit|limit=2}}&lt;br /&gt;
&lt;br /&gt;
== Action ==&lt;br /&gt;
These games are active and action-packed, whether they involve running, jumping, shooting, or something else.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Artillery&lt;br /&gt;
| Games where you use various weapons, setting the power and angle, to fight your enemy.&lt;br /&gt;
| Tank Wars&lt;br /&gt;
|-&lt;br /&gt;
| Beat 'Em Up&lt;br /&gt;
| Progress through areas, beating up goons as you go; usually 2D.&lt;br /&gt;
| Stick Brawl&lt;br /&gt;
|-&lt;br /&gt;
| Bullet Hell&lt;br /&gt;
| A game that revolves dodging tons of projectiles at once on screen.&lt;br /&gt;
| Epic Battle Fantasy 4.4: Bullet Heaven 2&lt;br /&gt;
|-&lt;br /&gt;
| Defense&lt;br /&gt;
| Games which involve defending an area from an advancing wave of enemies.&lt;br /&gt;
| Storm the House&lt;br /&gt;
|-&lt;br /&gt;
| Fighting&lt;br /&gt;
| Two characters face off using combos and special techniques.&lt;br /&gt;
| Samurai Fighters&lt;br /&gt;
|-&lt;br /&gt;
| First-Person Shooter&lt;br /&gt;
| A shooter played from the point of view of the character firing the weapon.&lt;br /&gt;
| Sierra 7&lt;br /&gt;
|-&lt;br /&gt;
| Platformer&lt;br /&gt;
| Progress through one or more stages by jumping from object to object.&lt;br /&gt;
| Super Mario 63&lt;br /&gt;
|-&lt;br /&gt;
| Rail Shooter&lt;br /&gt;
| A shooter played with a viewpoint that moves automatically, with no input available to the player.&lt;br /&gt;
| Xiao Xiao no. 4&lt;br /&gt;
|-&lt;br /&gt;
| Run 'n' Gun&lt;br /&gt;
| Jump, run, and shoot; a platformer with a heavy emphasis on shooting.&lt;br /&gt;
| Alien Hominid&lt;br /&gt;
|-&lt;br /&gt;
| Shoot 'Em Up&lt;br /&gt;
| Move freely horizontally and vertically to shoot enemies with projectiles, while avoiding theirs.&lt;br /&gt;
| Cookie Crisp Space Flight Shooter&lt;br /&gt;
|-&lt;br /&gt;
| Shooter&lt;br /&gt;
| Any game where you use projectiles to shoot enemies.&lt;br /&gt;
| Endless War 3&lt;br /&gt;
|-&lt;br /&gt;
| Shooting Gallery&lt;br /&gt;
| Move your cursor to shoot targets, and rack up lots of points. The playing field is usually stationary, but can sometimes move from scene to scene.&lt;br /&gt;
| Pokemon Shooting Range&lt;br /&gt;
|-&lt;br /&gt;
| Sniper&lt;br /&gt;
| A particular type of shooter where you play as a character eliminating targets with a sniper rifle. Visual is &amp;quot;aiming down the scope&amp;quot; of the rifle. This tag is often paired with the Military and/or Stick tags due to high number of sniper games featuring a military setting and/or stick figures.&lt;br /&gt;
| Sneaky Sniper&lt;br /&gt;
|-&lt;br /&gt;
| Third-Person Shooter&lt;br /&gt;
| A shooter played from behind the player, with the character being visible on-screen.&lt;br /&gt;
| Jimmy Neutron: Rescue Jet Fusion&lt;br /&gt;
|-&lt;br /&gt;
| Time-Attack&lt;br /&gt;
| A game where you try to complete a given task in the fastest time possible or within a very short time limit.&amp;lt;br/&amp;gt;Not to be confused with the Racing tag.&lt;br /&gt;
| N&lt;br /&gt;
|-&lt;br /&gt;
| Vertically-Scrolling Shooter &lt;br /&gt;
| The game is played with a playfield that scrolls from bottom to top (usually in a ship).&lt;br /&gt;
| Enigmata 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Adventure ==&lt;br /&gt;
In Adventure games, the player experiences an interactive story driven by exploration and/or puzzle solving.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Choose Your Own Adventure&lt;br /&gt;
| Choose a path at specific junctions and see where the story takes you. Typically has a linear story where making the same choices leads to the same outcome.&lt;br /&gt;
| The Henry Stickmin Series&lt;br /&gt;
|-&lt;br /&gt;
| Dating Simulator&lt;br /&gt;
| Pick options to take boys, girls, etc. on dates.&lt;br /&gt;
| SimGirls&lt;br /&gt;
|-&lt;br /&gt;
| Dungeon Crawler&lt;br /&gt;
| You have one life. Don't die, or you'll lose most if not all of your progress.&lt;br /&gt;
| Yet Another Roguelike&lt;br /&gt;
|-&lt;br /&gt;
| Escape the Room&lt;br /&gt;
| A subset of adventure games where you're in a single room or low amount of rooms, a general lack of story, and puzzles to solve to get out of it.&lt;br /&gt;
| Cube Escape: The Cave&lt;br /&gt;
|-&lt;br /&gt;
| Interactive Fiction&lt;br /&gt;
| A game that primarily consists of text without images, like a book. Allows you to make decisions, explore, manage stats with buttons or commands, and may or may not change the narration dynamically.&lt;br /&gt;
| Forgotten&lt;br /&gt;
|-&lt;br /&gt;
| Metroidvania&lt;br /&gt;
| Adventure games that feature an interconnected world, explored by acquiring new items and unlocking new areas.&lt;br /&gt;
| Nuclear Autumn&lt;br /&gt;
|-&lt;br /&gt;
| MMO&lt;br /&gt;
| A game that is designed to support many players playing simultaneously within the same environment. (Note: As Flashpoint is designed for offline play, these games will remain single player)&lt;br /&gt;
| Moshi Monsters&lt;br /&gt;
|-&lt;br /&gt;
| Point and Click&lt;br /&gt;
| A specific subset of adventure games where your only controls are the mouse.&lt;br /&gt;
| Easy Joe&lt;br /&gt;
|-&lt;br /&gt;
| Role-Playing&lt;br /&gt;
| Games focused less on combat and more on exploration and puzzle solving.  May or may not have detailed character stats.&lt;br /&gt;
| Sonny&lt;br /&gt;
|-&lt;br /&gt;
| Survival&lt;br /&gt;
| Gather resources, craft items, build shelters, and/or manage vitals in order to fend off against enemies. Usually open-world with no other goals.&lt;br /&gt;
| Coldgrip&lt;br /&gt;
|-&lt;br /&gt;
| Visual Novel&lt;br /&gt;
| Story based games that consist almost entirely of reading and picking choices. Often with static backgrounds and characters.&lt;br /&gt;
| I woke up next to you again.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Arcade ==&lt;br /&gt;
Arcade games have easily graspable gameplay and a focus on getting a high score.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Balancing&lt;br /&gt;
| Move a platform or a character left and right to prevent an item or a character from falling.&lt;br /&gt;
| Chaplin Balance&lt;br /&gt;
|-&lt;br /&gt;
| Button Masher&lt;br /&gt;
| Press one or more specific buttons as fast you can.&lt;br /&gt;
| Super Pen Click Race 5000&lt;br /&gt;
|-&lt;br /&gt;
| Bomb Maze&lt;br /&gt;
| Defeat enemies by strategically placing bombs and obstacles in a maze. Inspired by Bomberman.&lt;br /&gt;
| Bomb It series&lt;br /&gt;
|-&lt;br /&gt;
| Bounce&lt;br /&gt;
| Bounce an item to prevent it from falling to the ground.&lt;br /&gt;
| H-Bounce&lt;br /&gt;
|-&lt;br /&gt;
| Brick Breaker&lt;br /&gt;
| Bounce a ball from a paddle to break all the bricks in a level.&lt;br /&gt;
| bloXplatter&lt;br /&gt;
|-&lt;br /&gt;
| Catching&lt;br /&gt;
| Collect objects that fall from the top of the screen, sometimes while avoiding obstacles, bad objects and/or not missing any of the good ones.&lt;br /&gt;
| Bubble Yum Bubble Gum Grab&lt;br /&gt;
|-&lt;br /&gt;
| Claw Game&lt;br /&gt;
| A game that utilizes the core mechanics of a claw machine, such as the random chance of sending the claw down to get a valuable item.&lt;br /&gt;
| Gold Miner&lt;br /&gt;
|-&lt;br /&gt;
| Clicker&lt;br /&gt;
| A game where you primarily click to increase numbers.&amp;lt;br/&amp;gt;Not to be confused with the &amp;lt;code&amp;gt;Idle&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| OSTM&lt;br /&gt;
|-&lt;br /&gt;
| Cross the Road&lt;br /&gt;
| Get your character to the other side of the road safely, usually from a top-down perspective. Inspired by Frogger.&lt;br /&gt;
| Frogger&lt;br /&gt;
|-&lt;br /&gt;
| Digging&lt;br /&gt;
| Dig down into the ground to remove obstacles or defeat enemies. These games are clones of/similar to Dig Dug, if the goal is purely to mine valuables and simulating mining in general, then use the Mining tag.&lt;br /&gt;
| Dig Dug BB&lt;br /&gt;
|-&lt;br /&gt;
| Dodge&lt;br /&gt;
| You control a character, dodging or avoiding obstacles.&lt;br /&gt;
| Cubefield&lt;br /&gt;
|-&lt;br /&gt;
| Endless Flyer&lt;br /&gt;
| Control a character attempting to fly between columns or hazards while being affected by gravity.&lt;br /&gt;
| Flappy Nyan Cat&lt;br /&gt;
|-&lt;br /&gt;
| Endless Jumper&lt;br /&gt;
| Control a character in a vertical field, climbing as high you can and avoiding falling. Often in a playfield that scrolls from bottom to top and accompanied with &amp;lt;code&amp;gt;Platformer&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Goin' Up&lt;br /&gt;
|-&lt;br /&gt;
| Fixed Shooter&lt;br /&gt;
| Similar to &amp;lt;code&amp;gt;Shoot 'Em Up&amp;lt;/code&amp;gt;, but characters only move in one axis and levels are contained in a single screen.&lt;br /&gt;
| Space Invaders&lt;br /&gt;
|-&lt;br /&gt;
| Food Chain&lt;br /&gt;
| A game where your objective is to eat smaller creatures while avoiding bigger ones.&lt;br /&gt;
| Fishy&lt;br /&gt;
|-&lt;br /&gt;
| Idle&lt;br /&gt;
| A game where numbers go up while you're away. Most of the incremental games are idle ones.&lt;br /&gt;
| Progress Quest&lt;br /&gt;
|-&lt;br /&gt;
| Launch&lt;br /&gt;
| Throw a character into the air and get as far as possible. Often accompanied with the &amp;lt;code&amp;gt;Upgrade&amp;lt;/code&amp;gt; tag as you buy upgrades to shoot yourself further next time.&amp;lt;br/&amp;gt;Not to be confused with the &amp;lt;code&amp;gt;Toss&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| Learn to Fly&lt;br /&gt;
|-&lt;br /&gt;
| Marble Popper&lt;br /&gt;
| Shoot a round, small object at others of its kind to match groups of the same color, whether in a large mass as in Puzzle Bobble, or along a trail as in Zuma.&lt;br /&gt;
| Coba&lt;br /&gt;
|-&lt;br /&gt;
| Pachinko&lt;br /&gt;
| Drop a ball from the top of a board to land it in a particular spot and/or score points. Unlike pinball, once it drops you have no control over the ball.&lt;br /&gt;
| Peny Pachinko&lt;br /&gt;
|-&lt;br /&gt;
| Pellet Maze&lt;br /&gt;
| Navigate a character around a maze while collecting objects and avoiding enemies. Inspired by Pac-Man.&lt;br /&gt;
| Pacman&lt;br /&gt;
|-&lt;br /&gt;
| Pinball&lt;br /&gt;
| A game typically involving two paddles, a ball with realistic physics, and various objects on a play field that give you points when hit.&lt;br /&gt;
| Pinbill&lt;br /&gt;
|-&lt;br /&gt;
| Pong&lt;br /&gt;
| Games specifically based on Pong. Other paddle-based games will most likely use either the &amp;lt;code&amp;gt;Brick Breaker&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;Pinball&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| PONGS&lt;br /&gt;
|-&lt;br /&gt;
| Rhythm&lt;br /&gt;
| Press the right buttons to the beat of the music.&lt;br /&gt;
| F2Jam&lt;br /&gt;
|-&lt;br /&gt;
| Rock-Paper-Scissors&lt;br /&gt;
| A game based off the classic three-way head-to-head mind game.&lt;br /&gt;
| Pico vs. Uberkids&lt;br /&gt;
|-&lt;br /&gt;
| Runner&lt;br /&gt;
| A game that usually involves you moving down a path automatically, avoiding obstacles in order to either get a high score (endless) or finish a level.&lt;br /&gt;
| Robot Unicorn Attack&lt;br /&gt;
|-&lt;br /&gt;
| Score-Attack&lt;br /&gt;
| Your goal throughout the game is to get a high score.&lt;br /&gt;
| Starry Night&lt;br /&gt;
|-&lt;br /&gt;
| Snake&lt;br /&gt;
| Control a line that typically grows in length, collecting objects without colliding into yourself. Inspired by Snake.&lt;br /&gt;
| Snake Classic&lt;br /&gt;
|-&lt;br /&gt;
| Stacking&lt;br /&gt;
| Games that involve stacking objects, typically while keeping them balanced.&lt;br /&gt;
| Super Stacker&lt;br /&gt;
|-&lt;br /&gt;
| Tetris&lt;br /&gt;
| Drop pieces onto a grid-based playing field to form lines across the entire grid. Inspired by Tetris.&amp;lt;br/&amp;gt;If a game isn't based on Tetris, but still involves dropping tiles vertically, see the &amp;lt;code&amp;gt;Vertical Drop&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| Tetris 1989&lt;br /&gt;
|-&lt;br /&gt;
| Timing&lt;br /&gt;
| Similar to rhythm games, these tend to rely on non-musical, usually-visual cues and proper timing. Stacking and slacking games are popular variants.&lt;br /&gt;
| Feed the King&lt;br /&gt;
|-&lt;br /&gt;
| Toss&lt;br /&gt;
| Games where you toss or launch a character or object to destroy terrain, reach a location, or collect items. Famous examples of this tag are games based on Angry Birds.&amp;lt;br/&amp;gt;Not to be confused with the &amp;lt;code&amp;gt;Launch&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| Soccer Kicker&lt;br /&gt;
|-&lt;br /&gt;
| Whack-A-Mole&lt;br /&gt;
| Characters will pop up on the screen (usually from holes) and the player must hit them before they disappear.&lt;br /&gt;
| Grizzly &amp;amp; the Lemmings: Whack a Lemming&lt;br /&gt;
|-&lt;br /&gt;
| Variety&lt;br /&gt;
| Mini-game collections, or games where the gameplay changes frequently.&lt;br /&gt;
| Four Second Fury&lt;br /&gt;
|-&lt;br /&gt;
| Vertical Drop&lt;br /&gt;
| Falling objects of various types drop from above for the player to eliminate. Games that are similar (but not identical) to Tetris, such as Puyo Puyo and Dr. Mario, fit this tag; otherwise, use the &amp;lt;code&amp;gt;Tetris&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| Puyo Puyo&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Card ==&lt;br /&gt;
Games where the gameplay revolves around using cards. Some are accompained by the &amp;lt;code&amp;gt;Gambling&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Ace Trumps&lt;br /&gt;
| A card game where players pick and compare the stats of cards.&lt;br /&gt;
| Dueling Decks&lt;br /&gt;
|-&lt;br /&gt;
| Blackjack&lt;br /&gt;
| A comparing card game between one or more players and a dealer.&lt;br /&gt;
| Blackjack 21&lt;br /&gt;
|-&lt;br /&gt;
| Collectible Card Game&lt;br /&gt;
| Games with RPG or board game inspirations that focus on playing cards to defeat your opponent. The player can often customize their deck.&lt;br /&gt;
| Monster Master&lt;br /&gt;
|-&lt;br /&gt;
| Poker&lt;br /&gt;
| Card game in which the players bet on the value of their hands, the winner taking the pool.&lt;br /&gt;
| Flash Poker&lt;br /&gt;
|-&lt;br /&gt;
| Shedding&lt;br /&gt;
| Card game in which the player's objective is to empty one's hand of all cards before the opponents.&lt;br /&gt;
| Uno Undercover&lt;br /&gt;
|-&lt;br /&gt;
| Solitaire&lt;br /&gt;
| Reorder a deck in a prescribed arrangement by rank and suit through moving cards under some restrictions.&lt;br /&gt;
| Solitaire&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Creative ==&lt;br /&gt;
Games facilitating user made content, from customizing characters to coloring to making your own picture.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Character Creator&lt;br /&gt;
| Games similar to &amp;lt;code&amp;gt;Dress Up&amp;lt;/code&amp;gt;, but with an extra level of customization, such as modifying physical features and colors, which allow you to make your own original characters.&lt;br /&gt;
| Mega Anime Couple Creator&lt;br /&gt;
|-&lt;br /&gt;
| Coloring Book&lt;br /&gt;
| Digital coloring pages.  Pick a color and color in a picture.  Like a coloring book, but in the form of a web game.&lt;br /&gt;
| SpongeBob: Coloring Book&lt;br /&gt;
|-&lt;br /&gt;
| Community Content&lt;br /&gt;
| Games with community-made content (such as custom levels) included in Flashpoint. Typically also contain some sort of editor.&lt;br /&gt;
| Happy Wheels&lt;br /&gt;
|-&lt;br /&gt;
| Drawing&lt;br /&gt;
| Works involving or depicting the action of drawing, painting, or other similar activities. Not to be confused with &amp;lt;code&amp;gt;Coloring&amp;lt;/code&amp;gt;, which only involves adding colors to a premade picture instead of creating one from scratch.&lt;br /&gt;
| The Drawing Grounds&lt;br /&gt;
|-&lt;br /&gt;
| Dress Up&lt;br /&gt;
| Choose simple cosmetic options for a given character such as outfits, hairstyles and accessories.&lt;br /&gt;
| Summer Bride Dress Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Level Editor&lt;br /&gt;
| Games with level editors. Create your own level using assets from the game.&lt;br /&gt;
| Warp&lt;br /&gt;
|-&lt;br /&gt;
| Make Up&lt;br /&gt;
| Apply make up of your choice to a given character, from a portrait or bust perspective.&lt;br /&gt;
| Ice Queen Make Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Object Creator&lt;br /&gt;
| Customize and decorate an item, for example a vehicle or a device. Similar to &amp;lt;code&amp;gt;Dress Up&amp;lt;/code&amp;gt;, but for inanimate objects.&lt;br /&gt;
| Bunny's Ice Cream Maker&lt;br /&gt;
|-&lt;br /&gt;
| Sandbox&lt;br /&gt;
| Games focused on creating, building, and experimenting with little restriction. Minimal objectives are set in these games, but the player can set their own.&lt;br /&gt;
| Minecraft Classic&lt;br /&gt;
|-&lt;br /&gt;
| Scene Creator&lt;br /&gt;
| Place objects, characters, and other decorations in a diorama. Similar to &amp;lt;code&amp;gt;Dress Up&amp;lt;/code&amp;gt;, but for scenes.&lt;br /&gt;
| The Disney Create series&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Educational == &lt;br /&gt;
Educational games aim to teach something as you play.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Biology&lt;br /&gt;
| A game that teaches people about subjects to do with life, including human anatomy and microbiology.&lt;br /&gt;
| Cell Defense: The Plasma Membrane&lt;br /&gt;
|-&lt;br /&gt;
| Chemistry&lt;br /&gt;
| A game that teaches people about the properties and behavior of matter.&lt;br /&gt;
| VRML Models for Analysing Chemical Structure-Activity Relationships.&lt;br /&gt;
|-&lt;br /&gt;
| Civics&lt;br /&gt;
| A game that teaches people how to behave in, and help their community. Also known as &amp;quot;Citizenship&amp;quot; in some areas.&lt;br /&gt;
| Ready for Preschool: Helpful Heroes&lt;br /&gt;
|-&lt;br /&gt;
| Computer Science&lt;br /&gt;
| A game that teaches the player how to use computers, including how to code.&lt;br /&gt;
| Ben 10: Omnicode&lt;br /&gt;
|-&lt;br /&gt;
| Economics&lt;br /&gt;
| A game that teaches the player about money and business.&lt;br /&gt;
| ACCA: Think Ahead&lt;br /&gt;
|-&lt;br /&gt;
| Engineering&lt;br /&gt;
| A game that teaches the player building real-life structures and machines.&lt;br /&gt;
| Ready for Preschool: Treehouse Builders&lt;br /&gt;
|-&lt;br /&gt;
| Fine Art&lt;br /&gt;
| A game that teaches the player about the history of art, including paintings and sculptures.&lt;br /&gt;
| Renaissance&lt;br /&gt;
|-&lt;br /&gt;
| First Aid&lt;br /&gt;
| A game that teaches the player how to administer medical care in an emergency.&lt;br /&gt;
| Lifesaver&lt;br /&gt;
|-&lt;br /&gt;
| Geography&lt;br /&gt;
| A game that teaches the player about locations around the world.&lt;br /&gt;
| Geography Game: USA&lt;br /&gt;
|-&lt;br /&gt;
| Geometry&lt;br /&gt;
| A game that teaches the player about shapes.&lt;br /&gt;
| Ancient Greek Geometry&lt;br /&gt;
|-&lt;br /&gt;
| Health&lt;br /&gt;
| A game that teaches the player about how to stay healthy, including through diet and excercise.&lt;br /&gt;
| Calories in a Sandwich&lt;br /&gt;
|-&lt;br /&gt;
| History&lt;br /&gt;
| A game that teaches the player historical events, places, and figures.&lt;br /&gt;
| Horrible Histories: Terrible Treasures&lt;br /&gt;
|-&lt;br /&gt;
| Language&lt;br /&gt;
| A game that helps the player learn a language (English included).&lt;br /&gt;
| Sushi Spell&lt;br /&gt;
|-&lt;br /&gt;
| Mathematics&lt;br /&gt;
| A game that primarily involves solving math problems.&lt;br /&gt;
| Math Shootout&lt;br /&gt;
|-&lt;br /&gt;
| Media Studies&lt;br /&gt;
| A game that teaches the player how to understand, and create media such as films and television programs.&lt;br /&gt;
| Thor: Trailer Maker&lt;br /&gt;
|-&lt;br /&gt;
| Music Studies&lt;br /&gt;
| A game that teaches the player about various aspects of music, including instruments, how to play, and interpretation.&lt;br /&gt;
| Name That Woodwind!&lt;br /&gt;
|-&lt;br /&gt;
| Physics Education&lt;br /&gt;
| A game that teaches the player about how matter interacts with natural forces.&lt;br /&gt;
| BLACK HOLE Choose Your Own Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Public Service Announcement&lt;br /&gt;
| A game or animation that aims to educate the viewer, or raise awareness of, a serious, non-academic subject.&lt;br /&gt;
| Spot it and Stop it - Interactive Anti-Bullying Video&lt;br /&gt;
|-&lt;br /&gt;
| Quiz&lt;br /&gt;
| A game that asks you questions about any particular subject matter. Some Quiz games are more parodical than educational, however.&lt;br /&gt;
| 50 States &lt;br /&gt;
|-&lt;br /&gt;
| Reproductive Health&lt;br /&gt;
| Works which focus on topics such as puberty, sex, or pregnancy; usually in an educational or informative context.&lt;br /&gt;
| HIV, AIDS, and Drug Abuse Game&lt;br /&gt;
|-&lt;br /&gt;
| Science&lt;br /&gt;
| A game that teaches a scientific field, including chemistry, biology, and physics.&lt;br /&gt;
| ARTE Science Kit: Brain Circulation &lt;br /&gt;
|-&lt;br /&gt;
| Theology&lt;br /&gt;
| Games that teach the player about various religions, including their beliefs and practises.&lt;br /&gt;
| Books of the Bible&lt;br /&gt;
|-&lt;br /&gt;
| Tutorial &lt;br /&gt;
| A game that is more akin to a tutorial, showing you how to do something in an interactive fashion.&lt;br /&gt;
| Ultimate Spriting Tutorial&lt;br /&gt;
|- &lt;br /&gt;
| Typing&lt;br /&gt;
| Games that teach you to type efficiently.&lt;br /&gt;
| Icarus Proudbottom Teaches Typing! &lt;br /&gt;
|-&lt;br /&gt;
| Zoology&lt;br /&gt;
| Games that teach the players about animals, including their features, behaviour, and habitats.&lt;br /&gt;
| Habitats&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Educational Age Categories'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If an educational game or animation was made for a specific age range, one of these tags should also be included.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Early Childhood Education&lt;br /&gt;
| Educational games designed for very young children, up to and including their first years of school.&lt;br /&gt;
| Ready for Preschool: Lost Letter Adventures&lt;br /&gt;
|-&lt;br /&gt;
| Childhood Education&lt;br /&gt;
| Educational games designed for children in school, up to their teenage years.&lt;br /&gt;
| Deadly 60: Food Chains&lt;br /&gt;
|-&lt;br /&gt;
| Teenage Education&lt;br /&gt;
| Educational games designed for teenagers, up to the age of eighteen.&lt;br /&gt;
| State of Debate&lt;br /&gt;
|-&lt;br /&gt;
| Adult Education&lt;br /&gt;
| Educational games designed for adults and professionals.&lt;br /&gt;
| ACCA: Think Ahead&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mathematical ==&lt;br /&gt;
Games which are generally themed around fields of recreational mathematics.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Cellular Automata&lt;br /&gt;
| Set &amp;quot;cells&amp;quot; on a grid that evolves each turn by a set of rules based on the states of neighboring cells. Used along with &amp;lt;code&amp;gt;Toy&amp;lt;/code&amp;gt; when there is no objective.&lt;br /&gt;
| 3D Game of Life&lt;br /&gt;
|-&lt;br /&gt;
| Fractal&lt;br /&gt;
| Any work designed to visualize fractals.&lt;br /&gt;
| Fractal Explorer&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Puzzle ==&lt;br /&gt;
Puzzle games involve brainteasers of all types, from fast-paced matching games to hidden object puzzles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Codebreaker&lt;br /&gt;
| Games about deciphering a sequence through trial and error with a limited number of attempts.&lt;br /&gt;
| Bubblegum Code Cracker&lt;br /&gt;
|-&lt;br /&gt;
| Connect the Dots&lt;br /&gt;
| Games about connecting dots, usually to reveal an image.&lt;br /&gt;
| Taz Connect-The-Dot&lt;br /&gt;
|-&lt;br /&gt;
| Crossword&lt;br /&gt;
| Use clues to enter words letter-by-letter in a grid of squares.&lt;br /&gt;
| Daily Crossword&lt;br /&gt;
|-&lt;br /&gt;
| Hangman&lt;br /&gt;
| Select a letter each turn to guess a word or phrase. Guess incorrectly too many times and you lose.&lt;br /&gt;
| Hangman: Mathematics and More&lt;br /&gt;
|-&lt;br /&gt;
| Hidden Objects&lt;br /&gt;
| Find things that are hidden within a larger picture.&lt;br /&gt;
| Pocket Creature ~Hidden Objects~&lt;br /&gt;
|-&lt;br /&gt;
| Jigsaw&lt;br /&gt;
| Classic style of puzzle where you place pieces of various shapes so they align with each other.&lt;br /&gt;
| Ice-Age 4 Jigsaw Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Lemmings&lt;br /&gt;
| Use a set of tools per level to guide marching characters from point A to point B.&lt;br /&gt;
| Oreo O's Creme Team Journey&lt;br /&gt;
|-&lt;br /&gt;
| Logic&lt;br /&gt;
| Follow a set of rules, whether explained or not, and use methodical thinking to solve puzzles. Usually has no game-over criteria or time limit.&lt;br /&gt;
| 3D Logic 2&lt;br /&gt;
|-&lt;br /&gt;
| Matching&lt;br /&gt;
| Click on (or otherwise group) objects of the same color or shape together to match them.&lt;br /&gt;
| Ores&lt;br /&gt;
|-&lt;br /&gt;
| Match-3&lt;br /&gt;
| Similar to &amp;lt;code&amp;gt;Matching&amp;lt;/code&amp;gt;, but objects are swapped with each other to line them up within a grid.&lt;br /&gt;
| Bejeweled&lt;br /&gt;
|-&lt;br /&gt;
| Maze&lt;br /&gt;
| A game where you traverse or solve mazes.&lt;br /&gt;
| Moonlight Mazes&lt;br /&gt;
|-&lt;br /&gt;
| Memory&lt;br /&gt;
| Games that require using your memory to constantly remember in-game information, such as the level layout or a sequence of inputs. Memory match and Simon says games fit this tag.&lt;br /&gt;
| &amp;quot;Elephants Never Forget!&amp;quot; Memory Game&lt;br /&gt;
|-&lt;br /&gt;
| Minesweeper&lt;br /&gt;
| Clear a grid-based board without spotting hidden hazards, with tile clues about the number of neighboring hazards.&lt;br /&gt;
| Zombie Minesweeper&lt;br /&gt;
|-&lt;br /&gt;
| Mixing&lt;br /&gt;
| A game where you have to merge ingredients to see an outcome.&lt;br /&gt;
| Mix a Monster&lt;br /&gt;
|-&lt;br /&gt;
| Nonogram&lt;br /&gt;
| Color cells according to numbers at the side of the grid to reveal a hidden picture.&lt;br /&gt;
| Armor Picross&lt;br /&gt;
|-&lt;br /&gt;
| Peg Solitaire&lt;br /&gt;
| Jump pieces orthogonally in a grid to remove an adjacent piece, finishing with an empty board except for a single piece.&lt;br /&gt;
| Pegz&lt;br /&gt;
|-&lt;br /&gt;
| Pipe Connector&lt;br /&gt;
| Add and/or rotate pipe-shaped pieces on a grid to create a path between two ends. Often has a time limit.&lt;br /&gt;
| Wonka Bars: Chocolate Pipe Madness&lt;br /&gt;
|-&lt;br /&gt;
| Sequential&lt;br /&gt;
| Games where you have to add items in the correct order to the playing field to ensure that they interact with each other properly and evolve to their max level.&lt;br /&gt;
| GROW Island&lt;br /&gt;
|-&lt;br /&gt;
| Sliding&lt;br /&gt;
| Slide squares or blocks along a grid to create an image or free a specific tile.&lt;br /&gt;
| 8 Square Slider&lt;br /&gt;
|-&lt;br /&gt;
| Sokoban&lt;br /&gt;
| Games that involve pushing boxes around an area into specific locations.&lt;br /&gt;
| Aggressive Sokoban&lt;br /&gt;
|-&lt;br /&gt;
| Spot the Difference&lt;br /&gt;
| Games involving finding differences between pictures.&lt;br /&gt;
| Differences in Puppy Land&lt;br /&gt;
|-&lt;br /&gt;
| Stealth&lt;br /&gt;
| The player must move around discreetly to avoid being detected by enemy entities.&lt;br /&gt;
| The Classroom&lt;br /&gt;
|-&lt;br /&gt;
| Sudoku&lt;br /&gt;
| A grid-based game where the goal is to have each row, column and grid of nine boxes be filled with unique values.&lt;br /&gt;
| Just Sudoku&lt;br /&gt;
|-&lt;br /&gt;
| Tile Merger&lt;br /&gt;
| Slide constantly generated tiles on a grid to combine similar ones and create new tiles until achieving a highly combined one.&lt;br /&gt;
| 2048: Llama Edition&lt;br /&gt;
|-&lt;br /&gt;
| Tower of Hanoi&lt;br /&gt;
| A game consisting of stacked discs and three poles, where each disc can only be moved one at a time and can only be placed on a disc smaller than itself. The goal is to move all of the discs to a different pole than the one they were stacked on originally.&lt;br /&gt;
| The Towers of Hanoi&lt;br /&gt;
|-&lt;br /&gt;
| Twisty Puzzle&lt;br /&gt;
| Games featuring puzzles such as the Rubik's Cube. Often used along with &amp;lt;code&amp;gt;Toy&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Rubik Unbound&lt;br /&gt;
|-&lt;br /&gt;
| Word&lt;br /&gt;
| Games based on anagrams or similar material, or games that involve manipulating words. &amp;lt;code&amp;gt;Word Search&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Crossword&amp;lt;/code&amp;gt; are more specific tags.&lt;br /&gt;
| Bookworm&lt;br /&gt;
|-&lt;br /&gt;
| Word Search&lt;br /&gt;
| Find words from a list inside of a big grid of letters.&lt;br /&gt;
| Word Search 2000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Simulation ==&lt;br /&gt;
This type of a game attempts to simulate something from real life, like a card game or just walking around.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''General'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Babysitting&lt;br /&gt;
| A game where you take care of a child or multiple children.&lt;br /&gt;
| Baby Diaper Change&lt;br /&gt;
|-&lt;br /&gt;
| Bingo&lt;br /&gt;
| A game involving a 5x5 grid of (usually) numbers, which is won by marking 5 in a row either horizontally, vertically, or diagonally. A column and value is called out, and if it matches one on a given card, the cell is marked.&lt;br /&gt;
| Battle Bingo&lt;br /&gt;
|-&lt;br /&gt;
| Computing Device&lt;br /&gt;
| Explore an operating system or electronic device. Usually parodical.&lt;br /&gt;
| Windows 59&lt;br /&gt;
|-&lt;br /&gt;
| Cooking&lt;br /&gt;
| Games that revolve around cooking food.&lt;br /&gt;
| Cooking Academy&lt;br /&gt;
|-&lt;br /&gt;
| Cleaning&lt;br /&gt;
| A game where your objective is to get rid of stains, dirt and mess from objects, characters or rooms.&lt;br /&gt;
| Messy Class Room Cleaning&lt;br /&gt;
|-&lt;br /&gt;
| Dentist&lt;br /&gt;
| Any game where you examine and fix a character's teeth.&lt;br /&gt;
| The Rock: Tooth Problems&lt;br /&gt;
|-&lt;br /&gt;
| Dice&lt;br /&gt;
| Games involving rolling dice, such as backgammon or Yahtzee.&lt;br /&gt;
| Yacht&lt;br /&gt;
|-&lt;br /&gt;
| Doctor&lt;br /&gt;
| A game that involves performing medical treatments on a character. This includes caring for injuries, treating illnesses, and performing check-ups.&lt;br /&gt;
| Diego Nose Doctor&lt;br /&gt;
|-&lt;br /&gt;
| Driving&lt;br /&gt;
| Driving games involve steering a vehicle, whether to win a race, get the shortest time, or accomplish another goal.&lt;br /&gt;
| Action Driving Game&lt;br /&gt;
|-&lt;br /&gt;
| Farming&lt;br /&gt;
| Plant and cultivate resources, usually crops.&lt;br /&gt;
| The Farmer&lt;br /&gt;
|-&lt;br /&gt;
| Fishing&lt;br /&gt;
| Use a rod to try to catch fish.&lt;br /&gt;
| Donald's Gone Gooey Fishing&lt;br /&gt;
|- &lt;br /&gt;
| Flying&lt;br /&gt;
| Flying without any fighting or racing. Usually in a plane or other airborne vehicle.&lt;br /&gt;
| Into Space 2&lt;br /&gt;
|-&lt;br /&gt;
| Gambling&lt;br /&gt;
| Bet virtual money, win virtual money.&lt;br /&gt;
| Blackjack Elf&lt;br /&gt;
|-&lt;br /&gt;
| Hairdressing&lt;br /&gt;
| A game where you give a character a new hairstyle by cutting, dyeing, and/or styling their hair.&lt;br /&gt;
| Pou Girl Hair Salon&lt;br /&gt;
|-&lt;br /&gt;
| Hunting&lt;br /&gt;
| A game that simulates hunting of wildlife/game as the primary gameplay. They are usually also a &amp;lt;code&amp;gt;Shooting Gallery&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Animal Hunter Arcade Edition&lt;br /&gt;
|-&lt;br /&gt;
| Luck Roller&lt;br /&gt;
| Games focused on random events, such as coin flippers or roulettes. If there are bets involved, use the &amp;lt;code&amp;gt;Gambling&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| Grand Roulette&lt;br /&gt;
|-&lt;br /&gt;
| Mahjong&lt;br /&gt;
| A game based off the classic Mahjong/Shanghai solitaire tile games.&lt;br /&gt;
| NingPo MahJong&lt;br /&gt;
|-&lt;br /&gt;
| Mining&lt;br /&gt;
| Take ores, gems and other types of valuable minerals and objects from rocks or the ground.&lt;br /&gt;
| Mega Miner&lt;br /&gt;
|-&lt;br /&gt;
| Parking&lt;br /&gt;
| Park in a precise space, using any vehicle.&lt;br /&gt;
| Docking Perfection 2&lt;br /&gt;
|-&lt;br /&gt;
| Pet&lt;br /&gt;
| A game where you take care of a pet or multiple pets.&lt;br /&gt;
| The Pets Factor - Furry Friends&lt;br /&gt;
|-&lt;br /&gt;
| Restaurant&lt;br /&gt;
| A game where you serve food in a restaurant or similar venue, including bars, school cafeterias, and food trucks. Games where you only cook food and not serve it should be tagged &amp;lt;code&amp;gt;Cooking&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Beach Restaurant&lt;br /&gt;
|-&lt;br /&gt;
| Slot Machine&lt;br /&gt;
| A game of chance featuring a screen displaying three or more reels that spin when activated. Prizes are given when symbols on the reels line up in a certain pattern after the reels stop spinning.&lt;br /&gt;
| Carnival Slots&lt;br /&gt;
|-&lt;br /&gt;
| Spa&lt;br /&gt;
| A game where spa treatments are performed on a character. These can include face masks, massages, and manicures/pedicures.&lt;br /&gt;
| Spring Fairy Spa&lt;br /&gt;
|-&lt;br /&gt;
| Surgery&lt;br /&gt;
| Any game that involves performing medical operations on characters.&lt;br /&gt;
| Elsa Heart Surgery&lt;br /&gt;
|-&lt;br /&gt;
| Repairing&lt;br /&gt;
| The surgery equivalent for objects.&lt;br /&gt;
| Zelda the Welder&lt;br /&gt;
|-&lt;br /&gt;
| Tabletop&lt;br /&gt;
| Games that replicate board games, real-life or invented.&lt;br /&gt;
| Snakes and Ladders&lt;br /&gt;
|-&lt;br /&gt;
| Tattoo Artist&lt;br /&gt;
| Games where the player gives one or more characters a permanent tattoo.&lt;br /&gt;
| Zoe at Tattoo Shop&lt;br /&gt;
|-&lt;br /&gt;
| Time Management&lt;br /&gt;
| Move resources quickly in order to reach a quota or fulfill some other objective.&lt;br /&gt;
| Diner Dash&lt;br /&gt;
|-&lt;br /&gt;
| Tycoon&lt;br /&gt;
| Manage the economy and other aspects of a business or project and expand its development.&lt;br /&gt;
| McDonald's Video Game&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Virtual Spaces'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Panorama&lt;br /&gt;
| Scroll around a panoramic image of a place.&lt;br /&gt;
| Bintan Beach Panorama&lt;br /&gt;
|-&lt;br /&gt;
| Virtual Tour&lt;br /&gt;
| Click waypoints or be guided to different interesting landmarks with descriptions, usually within a real world place.&lt;br /&gt;
| Alberta Archives Society Archives Tour&lt;br /&gt;
|-&lt;br /&gt;
| Virtual World&lt;br /&gt;
| Freely move in around in a 3D environment.&lt;br /&gt;
| Peach's Castle Flying Demo&lt;br /&gt;
|-&lt;br /&gt;
| Walking Simulator&lt;br /&gt;
| A game that involves the player exploring a world by walking around it, often while a story unfolds. If a game involves combat, platforming, or anything more than just walking around, it usually isn't a walking simulator.&lt;br /&gt;
| Dear Esther&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sports == &lt;br /&gt;
Sports games attempt to replicate the gameplay of physical sports. This also encompasses fictional sports such as Quidditch. A game does not have to perfectly replicate a sport, so long as it is inspired by sports.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| American Football&lt;br /&gt;
| A game where two teams attempt to carry the ball to the other end of the stadium.&lt;br /&gt;
| First Down Football&lt;br /&gt;
|-&lt;br /&gt;
| Archery&lt;br /&gt;
| The player uses a bow and arrow to hit a distant target.&lt;br /&gt;
| Ultimate Bullseye&lt;br /&gt;
|-&lt;br /&gt;
| Athletics&lt;br /&gt;
| Games that match sports defined as &amp;quot;Athletics&amp;quot; in the Olympics. This includes running, jumping, and throwing disciplines.&lt;br /&gt;
| QWOP&lt;br /&gt;
|- &lt;br /&gt;
| Baseball&lt;br /&gt;
| A game where two teams attempt to hit a ball with a bat and catch it.&lt;br /&gt;
| Pro Baseball&lt;br /&gt;
|-&lt;br /&gt;
| Basketball&lt;br /&gt;
| A game where two teams try to get a ball through a raised hoop.&lt;br /&gt;
| Spooky Hoops&lt;br /&gt;
|-&lt;br /&gt;
| Billiards&lt;br /&gt;
| A game where players try to &amp;quot;pocket&amp;quot; balls with a cue. This encompasses billiards, pool, snooker, and any other sport that uses a cue.&lt;br /&gt;
| 8 Ball Pool&lt;br /&gt;
|-&lt;br /&gt;
| Boating&lt;br /&gt;
| A game where the player navigates a body of water by any type of boat.&lt;br /&gt;
| Boat Rush&lt;br /&gt;
|-&lt;br /&gt;
| Bowling&lt;br /&gt;
| The players roll a ball, intending to knock down as many pins as possible at the end of the track.&lt;br /&gt;
| Gutterball Golden Pin Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Boxing&lt;br /&gt;
| A form of fighting where two competitors use their fists (usually with protective gloves) to either gain points by landing a hit on their opponent, or knocking them out.&lt;br /&gt;
| Big Shot Boxing&lt;br /&gt;
|-&lt;br /&gt;
| Cricket&lt;br /&gt;
| A game where one team attempts to knock off the opposing team's bails, while the other tries to score runs by hitting the ball away from the other team.&lt;br /&gt;
| Ben 10 Ultimate Alien: Cricket Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Curling&lt;br /&gt;
| A game based on the precision sport of curling. Carefully throw an object across a slippery surface so that it stops on top of a particular target.&lt;br /&gt;
| 3 Puck Chuck&lt;br /&gt;
|-&lt;br /&gt;
| Cycling&lt;br /&gt;
| A game where the player rides a bicycle.&lt;br /&gt;
| DONUTZ Rush Hour Racer&lt;br /&gt;
|-&lt;br /&gt;
| Equestrianism&lt;br /&gt;
| Games featuring the use of horses for competitive sports and exhibitions, like horse racing and dressage.&lt;br /&gt;
| Horse Eventing&lt;br /&gt;
|-&lt;br /&gt;
| Golf&lt;br /&gt;
| Each player attempts to get their ball to the end of a course in the fewest hits.&lt;br /&gt;
| Cartoon Cove Mini Golf&lt;br /&gt;
|-&lt;br /&gt;
| Hockey&lt;br /&gt;
| Two teams using skates attempt to get the ball or puck into the opposing goal. This encompasses ice hockey, roller hockey, and air hockey.&lt;br /&gt;
| Postopia Power Play&lt;br /&gt;
|-&lt;br /&gt;
| Motocross&lt;br /&gt;
| A game where a player on a bike attempts to traverse obstacles, usually with 2D physics.&lt;br /&gt;
| Dirt Bike&lt;br /&gt;
|-&lt;br /&gt;
| Racing &lt;br /&gt;
| Try to go faster than either the other drivers or the clock as you drive around a track.&lt;br /&gt;
| Cyclomaniacs&lt;br /&gt;
|- &lt;br /&gt;
| Skateboarding &lt;br /&gt;
| A game where a player uses a skateboard to either perform tricks or reach the end of a track.&lt;br /&gt;
| G Max Skateboarding&lt;br /&gt;
|- &lt;br /&gt;
| Skating &lt;br /&gt;
| A game where a player uses either ice skates or roller skates to perform tricks or reach the end of a track.&lt;br /&gt;
| Championship Figure Skating&lt;br /&gt;
|- &lt;br /&gt;
| Skiing &lt;br /&gt;
| A game where the player uses skis. This includes racing, jumping, and slalom.&lt;br /&gt;
| Downhill Skiing&lt;br /&gt;
|- &lt;br /&gt;
| Snowboarding &lt;br /&gt;
| A game where the player uses a snowboard.&lt;br /&gt;
| Chocobo's Snowboard Glide&lt;br /&gt;
|- &lt;br /&gt;
| Soccer &lt;br /&gt;
| Two teams attempt to kick the ball into the opposing goal.&lt;br /&gt;
| Toon Cup 2020&lt;br /&gt;
|- &lt;br /&gt;
| Surfing &lt;br /&gt;
| A game where the player uses a surfboard.&lt;br /&gt;
| Aussie Surf Classic&lt;br /&gt;
|- &lt;br /&gt;
| Swimming &lt;br /&gt;
| Swim laps around a pool, while competing against the clock or other swimmers.&lt;br /&gt;
| Hyper Sports 50 Metres Swimming&lt;br /&gt;
|- &lt;br /&gt;
| Tennis &lt;br /&gt;
| Two or more players attempt to hit the ball over a net with a racket, with the goal of forcing your opponent to drop it. This also encompasses Table Tennis.&lt;br /&gt;
| TARDIS Tennis&lt;br /&gt;
|- &lt;br /&gt;
| Volleyball &lt;br /&gt;
| Two teams attempt to hit a ball so it strikes the ground of the opposing team's play area.&lt;br /&gt;
| Beach City Turbo Volleyball GP&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Strategy games come in many forms, but usually involve controlling units in an efficient way to defeat some kind of enemy.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Ataxx&lt;br /&gt;
| Also called Hexxagon, you and your opponent move or duplicate your pieces to empty squares to capture all adjacent pieces. The player that controls the majority of the board when the board is filled or when a player can no longer move wins.&lt;br /&gt;
| Hexxagon&lt;br /&gt;
|-&lt;br /&gt;
| Battleship&lt;br /&gt;
| Arrange your items on a grid, and then guess where on the grid your opponent has placed theirs. First to eliminate the other's set wins. Not to be used with the Battleship franchise.&lt;br /&gt;
| War Ships Online Battle&lt;br /&gt;
|-&lt;br /&gt;
| Checkers&lt;br /&gt;
| Also called Draughts, move diagonally in order to capture opponents by jumping over them. This tag also applies to any game that has the basic checkers ruleset.&lt;br /&gt;
| Koala Checkers&lt;br /&gt;
|-&lt;br /&gt;
| Chess&lt;br /&gt;
| A board game where you must try to capture the opponent's &amp;quot;King&amp;quot;. This tag also applies to any game that has the basic chess ruleset.&lt;br /&gt;
| Bikini Bottom Chess&lt;br /&gt;
|-&lt;br /&gt;
| Dominoes&lt;br /&gt;
| Games that use dominoes or have the basic ruleset of these games.&lt;br /&gt;
| The Domino Knight&lt;br /&gt;
|-&lt;br /&gt;
| Lane-Based Strategy&lt;br /&gt;
| You and your opponent have one or more lanes with which to send units down to attack each other.&lt;br /&gt;
| Plants vs Zombies (Web Version)&lt;br /&gt;
|-&lt;br /&gt;
| Node-Based Strategy&lt;br /&gt;
| The player and the enemy each control 'nodes', which they can send units to and from. &lt;br /&gt;
| Tentacle Wars&lt;br /&gt;
|-&lt;br /&gt;
| Real-Time Strategy&lt;br /&gt;
| Create units and buildings, collect resources, and face an opponent who's doing the same things at the same time as you are.&lt;br /&gt;
| Creeper World: Evermore&lt;br /&gt;
|-&lt;br /&gt;
| Reversi&lt;br /&gt;
| Take turns with your opponent adding pieces in a board and converting enemy pieces between newly added ones and your other pieces. The player with most pieces in the board wins.&lt;br /&gt;
| Beach Reversi&lt;br /&gt;
|-&lt;br /&gt;
| Tower Defense&lt;br /&gt;
| Build various towers to destroy the units your enemies send against you.&lt;br /&gt;
| Bloons TD 5&lt;br /&gt;
|-&lt;br /&gt;
| Tic-Tac-Toe&lt;br /&gt;
| Place a symbol in a grid each turn to create a row of them while preventing your opponent from doing so.&lt;br /&gt;
| It's Just TIC TAC TOE&lt;br /&gt;
|-&lt;br /&gt;
| Turn-Based&lt;br /&gt;
| Take turns with an opponent as you create units and buildings, move units, and order attacks.&lt;br /&gt;
| Sonny&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Utility ==&lt;br /&gt;
A tool or any other non-game which serves a purpose.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Calculator&lt;br /&gt;
| A tool to perform various calculations.&lt;br /&gt;
| Rockwell '76 Calculator Simulator&lt;br /&gt;
|-&lt;br /&gt;
| Clock&lt;br /&gt;
| A tool which help display time. &lt;br /&gt;
| Eggman clock &lt;br /&gt;
|-&lt;br /&gt;
| Map&lt;br /&gt;
| A drawing that gives information about an area.&lt;br /&gt;
| The Witcher 3 Interactive Map&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
If a game doesn't seem to fit anywhere else, it will probably fit in one of these tags.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Auditory Illusion&lt;br /&gt;
| Demonstrations of audio content intended to exhibit ambiguous or contradictory sounding results, among other things.&lt;br /&gt;
| Impossible 3D Stairs with Illusory Music&lt;br /&gt;
|-&lt;br /&gt;
| Augmented Reality&lt;br /&gt;
| An interactive work which uses the webcam to overlay 3D models over the real world.&lt;br /&gt;
| WONDLA-VISION MAP&lt;br /&gt;
|-&lt;br /&gt;
| Closed Captioning&lt;br /&gt;
| Games that have a setting for Closed Captioning, or has it as default.&lt;br /&gt;
| Team Hamster: Roll to the Rescue&lt;br /&gt;
|-&lt;br /&gt;
| Comic&lt;br /&gt;
| A work which shows images and/or animations to deliver a story. Not to be confused with &amp;lt;code&amp;gt;Visual Novel&amp;lt;/code&amp;gt;, which allows the player to influence the story based on their choices.&lt;br /&gt;
| Darnell Plays With Fire&lt;br /&gt;
|-&lt;br /&gt;
| Customization&lt;br /&gt;
| A game that allows you to customize features, but doesn't focus on customization as the main element of gameplay.&amp;lt;br/&amp;gt;If customization is the game's primary genre, a tag under the &amp;lt;code&amp;gt;Creative&amp;lt;/code&amp;gt; header might fit better.&lt;br /&gt;
| PBS Kids Go! Secret Box&lt;br /&gt;
|-&lt;br /&gt;
| Demonstration&lt;br /&gt;
| Technical, engine, or concept demonstration. A tech demo.&lt;br /&gt;
| Ray Cast Car&lt;br /&gt;
|-&lt;br /&gt;
| Demoscene&lt;br /&gt;
| A work that is part of the demoscene subculture, usually an audiovisual presentation. Many examples showcase a platform's capabilities or use a very small size limit, usually 32 bytes to 64 kilobytes. Not to be confused with &amp;lt;code&amp;gt;Demonstration&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Cat&lt;br /&gt;
|-&lt;br /&gt;
| Ecard&lt;br /&gt;
| A virtual postcard that you can send to a friend or relative's email. Usually customizable.&lt;br /&gt;
| Savanna-gram eCard&lt;br /&gt;
|-&lt;br /&gt;
| Emulator&lt;br /&gt;
| A program that emulates another system online. Not to be confused with the &amp;lt;code&amp;gt;Emulated&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| Nesbox Emulator&lt;br /&gt;
|-&lt;br /&gt;
| ePub&lt;br /&gt;
| An interactive publication such as a magazine or pamphlet.&lt;br /&gt;
| Disney Movie Rewards&lt;br /&gt;
|-&lt;br /&gt;
| Experimental&lt;br /&gt;
| Nontraditional games that often explore new concepts in art or gameplay.&lt;br /&gt;
| Crumbling Room&lt;br /&gt;
|-&lt;br /&gt;
| Fortune&lt;br /&gt;
| Choose an item or ask a question to receive a prediction made from purely superstitious means.&lt;br /&gt;
| The Fortunator&lt;br /&gt;
|-&lt;br /&gt;
| Hidden Content&lt;br /&gt;
| Works that contain content that is not normally seen when playing through normally. This is usually done intentionally by briefly showing a clickable object hidden somewhere, such as the background.&lt;br /&gt;
| Jolly Jugglers&lt;br /&gt;
|-&lt;br /&gt;
| Incomplete&lt;br /&gt;
| A work which has not been completed, or mentions the possibility of future updates. A good indicator would be a version such as &amp;quot;Alpha&amp;quot; (sometimes &amp;quot;a&amp;quot; in the version number), &amp;quot;Beta&amp;quot; (sometimes &amp;quot;b&amp;quot; in the version number), or anything below a &amp;quot;1.0&amp;quot;.&lt;br /&gt;
| Bee Fighter 2 Minus One&lt;br /&gt;
|-&lt;br /&gt;
| Interactive&lt;br /&gt;
| Any work which contains minimal amounts of interaction, which doesn't fit any other tag. Most common examples would be using buttons to change scenes or images (such as slideshows). If there is dialogue involved, consider using &amp;lt;code&amp;gt;Comic&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Franny's Feet Home Menu&lt;br /&gt;
|-&lt;br /&gt;
| Kissing&lt;br /&gt;
| A strangely prevalent type of game where the gameplay revolves around characters kissing.&lt;br /&gt;
| Seaside Kissing&lt;br /&gt;
|-&lt;br /&gt;
| Microsite&lt;br /&gt;
| Not so much a game as an interactive website backed up from the Internet. Often exists to promote another product.&lt;br /&gt;
| J.K. Rowling Official Site&lt;br /&gt;
|-&lt;br /&gt;
| Multiple Endings&lt;br /&gt;
| Works which may have different endings depending on choices that you make.&lt;br /&gt;
| The Visitor&lt;br /&gt;
|-&lt;br /&gt;
| Optical Illusion&lt;br /&gt;
| Demonstrations of visual content intended to exhibit ambiguous or contradictory visual results, among other things.&lt;br /&gt;
| Impossible Rotating Crate&lt;br /&gt;
|-&lt;br /&gt;
| Personality Quiz&lt;br /&gt;
| An alternate type of quiz game where choosing certain answers determines your &amp;quot;Personality&amp;quot; at the end.&lt;br /&gt;
| Which One Of Spongebob's Front Teeth Are You?&lt;br /&gt;
|-&lt;br /&gt;
| Print Studio&lt;br /&gt;
| Games where the emphasis is on printing items that may or may not be customized by the player beforehand.&lt;br /&gt;
| Print Center: Beauty and the Beast&lt;br /&gt;
|-&lt;br /&gt;
| Slacking&lt;br /&gt;
| Games where you must complete a series of tasks without being spotted or caught.&lt;br /&gt;
| Shop Class Slacking&lt;br /&gt;
|-&lt;br /&gt;
| Slideshow&lt;br /&gt;
| A work that's purpose is to present images or simple animations in an orderly manner&lt;br /&gt;
| How to Make Interactive Games&lt;br /&gt;
|-&lt;br /&gt;
| Soundboard&lt;br /&gt;
| A collection of buttons that play sounds when pressed.&lt;br /&gt;
| Ressha Sentai ToQger Soundboard&lt;br /&gt;
|-&lt;br /&gt;
| Toy&lt;br /&gt;
| Games with no objective, things to pass the time.&lt;br /&gt;
| Interactive Buddy&lt;br /&gt;
|-&lt;br /&gt;
| Trial&lt;br /&gt;
| A sample of a finished work, usually made in order to incentivize the purchase of the full version.&lt;br /&gt;
| Mini Metro: London&lt;br /&gt;
|-&lt;br /&gt;
| Webpage Asset&lt;br /&gt;
| An animated or interactive element that was made to be a part of a website.  For advertisements use the &amp;lt;code&amp;gt;Advertisement&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| www.StickDeath.com Menu&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combination Tags ==&lt;br /&gt;
This section is for keeping track of legacy tags which will be replaced by a &amp;quot;Combination Tags&amp;quot; feature. For now, if you see any curations missing these tags, feel free to add them so that people are able to find what they're looking for.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| First-Person Shooter&lt;br /&gt;
| &amp;lt;code&amp;gt;First-Person&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;Shooter&amp;lt;/code&amp;gt;&lt;br /&gt;
| Doom (Flash port)&lt;br /&gt;
|-&lt;br /&gt;
| Side-Scrolling Shooter&lt;br /&gt;
| &amp;lt;code&amp;gt;Side-Scrolling&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;Shoot 'Em Up&amp;lt;/code&amp;gt;&lt;br /&gt;
| A220 Mission 1&lt;br /&gt;
|-&lt;br /&gt;
| Vertically-Scrolling Shooter&lt;br /&gt;
| &amp;lt;code&amp;gt;Vertically-Scrolling&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;Shoot 'Em Up&amp;lt;/code&amp;gt;&lt;br /&gt;
| 1945&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Controls (Input) ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| 3D Glasses&lt;br /&gt;
| Games that support 3D glasses.&lt;br /&gt;
| Space Treasure Stars&lt;br /&gt;
|-&lt;br /&gt;
| Gamepad&lt;br /&gt;
| Games that are controllable with a gamepad.&lt;br /&gt;
| The Fancy Pants Adventures: World 1 Remix (New)&lt;br /&gt;
|-&lt;br /&gt;
| Microphone&lt;br /&gt;
| Games that take input from the microphone.&lt;br /&gt;
| Tone-tuner&lt;br /&gt;
|-&lt;br /&gt;
| Mouse-only&lt;br /&gt;
| A game where the only method of input is moving or clicking the mouse.&amp;lt;br&amp;gt;Avoid this tag if a game can be controlled by the Tab key.&lt;br /&gt;
| Elephant Zooballs&lt;br /&gt;
|-&lt;br /&gt;
| One Button&lt;br /&gt;
| Games that use one button. They may also use the mouse.&lt;br /&gt;
| GraviCat&lt;br /&gt;
|-&lt;br /&gt;
| Webcam&lt;br /&gt;
| Games controlled by the webcam.&lt;br /&gt;
| Flo&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Themes ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''General'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| 3D&lt;br /&gt;
| A work that uses real-time polygons to render a character or environment. Not to be confused with &amp;lt;code&amp;gt;Pre-rendered 3D&amp;lt;/code&amp;gt;.&lt;br /&gt;
| 3D City&lt;br /&gt;
|-&lt;br /&gt;
| 9/11&lt;br /&gt;
| Works concerning the September 11, 2001 attacks. Usually accompanied with &amp;lt;code&amp;gt;Politics&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Bomb Bin Laden&lt;br /&gt;
|-&lt;br /&gt;
| AI-Assisted Development&lt;br /&gt;
| Games that heavily used machine learning to assist development. Examples of this include using software like ChatGPT to write code, or art software like DALL-E 2 or Stable Diffusion to generate image assets.&lt;br /&gt;
| AI Did Not Make This Game&lt;br /&gt;
|-&lt;br /&gt;
| Achievements&lt;br /&gt;
| A defined set of goals or challenges that award the player with trophies, badges, or other rewards upon completion. These are typically optional and do not influence the game's progression.&lt;br /&gt;
| Papa's Pastaria&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Egypt&lt;br /&gt;
| Works set in ancient Egypt or a similarly themed area. Common features include pyramids, mummies, and Egyptian sarcophaguses.&lt;br /&gt;
| Bricks of Egypt&lt;br /&gt;
|-&lt;br /&gt;
| Aquatic&lt;br /&gt;
| Works set against an underwater backdrop. Common features include submarines, sea creatures, scuba suits, and aquatic plants&lt;br /&gt;
| Deep Sea Hunter&lt;br /&gt;
|-&lt;br /&gt;
| Arctic&lt;br /&gt;
| Works set against an arctic backdrop, often featuring icebergs, penguins, and polar bears.&lt;br /&gt;
| Learn to Fly 2&lt;br /&gt;
|-&lt;br /&gt;
| Collaboration&lt;br /&gt;
| Works which feature multiple authors contributing their own part of a whole, to be published as an anthology.&lt;br /&gt;
| NiN10Doh&lt;br /&gt;
|-&lt;br /&gt;
| Commission&lt;br /&gt;
| Works that were created by the developer being hired or paid to make it.&amp;lt;br/&amp;gt;Must have some kind of indication of proof, either in the work itself, the title, or description from the original source. If work is known to be a commission by word of mouth/hearsay, mention it in Notes.&lt;br /&gt;
| Commission: Alacrity Dressup&lt;br /&gt;
|-&lt;br /&gt;
| COVID-19&lt;br /&gt;
| Works concerning the coronavirus pandemic that began in 2019.&lt;br /&gt;
| Covid-19 the Game&lt;br /&gt;
|-&lt;br /&gt;
| Course Project&lt;br /&gt;
| Works created for an assignment, usually a graduating project.&lt;br /&gt;
| Chromatic&lt;br /&gt;
|-&lt;br /&gt;
| Cross-dressing&lt;br /&gt;
| Works where characters dress as the opposite sex.&lt;br /&gt;
| Makeover Studio: Man to Drag&lt;br /&gt;
|-&lt;br /&gt;
| Daily&lt;br /&gt;
| A game with content that updates or changes every day.&lt;br /&gt;
| Drift n' Burn 365&lt;br /&gt;
|-&lt;br /&gt;
| Environmentalism&lt;br /&gt;
| Works themed after reducing negative human impacts in the environment.&lt;br /&gt;
| Michael, Michael, Go Recycle!&lt;br /&gt;
|-&lt;br /&gt;
| Famous Person&lt;br /&gt;
| A work featuring a notable person such as a celebrity, actor, singer, etc.&lt;br /&gt;
| Christmas with the Kardashians&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy&lt;br /&gt;
| Works with a fantasy setting, such as a fairy tale.&lt;br /&gt;
| Talesworth Adventure Episode 1&lt;br /&gt;
|-&lt;br /&gt;
| Game Show&lt;br /&gt;
| Works themed after a game show such as Wheel of Fortune.&lt;br /&gt;
| Wheel of Fortune&lt;br /&gt;
|-&lt;br /&gt;
| Historical&lt;br /&gt;
| Works based on a historical event or time period.&lt;br /&gt;
| Western Front 1914&lt;br /&gt;
|-&lt;br /&gt;
| Horror&lt;br /&gt;
| Works that to provide an unsettling, creepy, spooky, scary skele-''cough'' atmosphere. Isn't exclusive to any other tag.&lt;br /&gt;
| Exmortis&lt;br /&gt;
|-&lt;br /&gt;
| Intentionally Infuriating&lt;br /&gt;
| Intentionally unfair games designed to frustrate the player.&lt;br /&gt;
| Syobon Action (Cat Mario)&lt;br /&gt;
|-&lt;br /&gt;
| Internet Forum&lt;br /&gt;
| Works based on online communities.&lt;br /&gt;
| 2ch KOMBAT&lt;br /&gt;
|-&lt;br /&gt;
| Joke&lt;br /&gt;
| Works that exist solely to deliver a punchline.&lt;br /&gt;
| You Have to Burn the Rope&lt;br /&gt;
|-&lt;br /&gt;
| LGBTQ+&lt;br /&gt;
| For works featuring LGBTQIA+ topics, themes, and/or characters. Not to be confused/conflated with our NSFW titles. &lt;br /&gt;
| Dys4ia&lt;br /&gt;
|-&lt;br /&gt;
| Medieval&lt;br /&gt;
| Works taking place in a non-fantasy Middle Ages setting. If there are mythical creatures or magic, use &amp;lt;code&amp;gt;Fantasy&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
| Shop Empire 3&lt;br /&gt;
|-&lt;br /&gt;
| Mental Health&lt;br /&gt;
| Works focusing on mental illnesses and/or how they affect those who have them.&lt;br /&gt;
| Depression Quest&lt;br /&gt;
|-&lt;br /&gt;
| Military&lt;br /&gt;
| Works involving soldiers engaged in warfare. Can use any type of military vehicle or weapon, such as navy boats.&lt;br /&gt;
| Strike Force Heroes&lt;br /&gt;
|-&lt;br /&gt;
| Music&lt;br /&gt;
| If music is a major part of gameplay, then use this tag. Can also be used with the Creative tag for music creation applications.&lt;br /&gt;
| Symphony&lt;br /&gt;
|-&lt;br /&gt;
| Nature&lt;br /&gt;
| Works featuring natural environments and animals.&lt;br /&gt;
| Sticker Park Explorer&lt;br /&gt;
|-&lt;br /&gt;
| NFT&lt;br /&gt;
| Games featuring Non-Fungible Tokens.&lt;br /&gt;
| Digital Ducklings&lt;br /&gt;
|-&lt;br /&gt;
| Ninja&lt;br /&gt;
| Works involving ninjas and shinobi.&lt;br /&gt;
| 3 Foot Ninja&lt;br /&gt;
|-&lt;br /&gt;
| Parody&lt;br /&gt;
| Works meant to parody, or make fun of, an existing property.&lt;br /&gt;
| Steve Ballmer Teaches Typing&lt;br /&gt;
|-&lt;br /&gt;
| Physics&lt;br /&gt;
| Objects in the game are affected by real world/akin to real world forces. Often applies to Puzzle games.&lt;br /&gt;
| Red Remover&lt;br /&gt;
|-&lt;br /&gt;
| Pirate&lt;br /&gt;
| Salty-Swashbucklers who sail the sea on the lookout for treasure! Other features include ship sailing, sword fights and skull and crossbones (not related to piracy in terms of copyright).&lt;br /&gt;
| Cap'n Goldgrubber's Treasure Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Politics&lt;br /&gt;
| Works with political themes or featuring political figures.&lt;br /&gt;
| Good Guy With A Gun&lt;br /&gt;
|-&lt;br /&gt;
| Preloader Game&lt;br /&gt;
| Works with a minigame which can be played while waiting for the main portion to finish loading.&lt;br /&gt;
| Grand Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Promotional&lt;br /&gt;
| Works that are designed purely to promote a commercial product or brand.&lt;br /&gt;
| Postopia Cereal Factory Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Ragdoll&lt;br /&gt;
| Games that make use of ragdoll physics, where a character can be dragged around or fall to the ground limply.&lt;br /&gt;
| Mutilate-a-Doll 2&lt;br /&gt;
|-&lt;br /&gt;
| Religious&lt;br /&gt;
| Works with religious themes, featuring religious figures, and/or based upon religious books/verses/stories.&lt;br /&gt;
| Noah's Ark Memo Game&lt;br /&gt;
|-&lt;br /&gt;
| Russo-Ukrainian War&lt;br /&gt;
| Works concerning war on Ukraine from Russian annexation of Crimea in 2014 to Russian invasion in 2022.&lt;br /&gt;
| Ukraine vs Putin shootemup&lt;br /&gt;
|-&lt;br /&gt;
| Samurai&lt;br /&gt;
| Works involving samurai.&lt;br /&gt;
| Samurai Rebellion&lt;br /&gt;
|-&lt;br /&gt;
| Science Fiction&lt;br /&gt;
| Works with a futuristic or science fiction theme.&lt;br /&gt;
| Alternator&lt;br /&gt;
|-&lt;br /&gt;
| Space&lt;br /&gt;
| Works with an outer-space theme.&lt;br /&gt;
| Planet Cruncher&lt;br /&gt;
|-&lt;br /&gt;
| Stick&lt;br /&gt;
| Works featuring stick figure characters.&lt;br /&gt;
| Fighter's Rampage&lt;br /&gt;
|-&lt;br /&gt;
| Story-Driven&lt;br /&gt;
| Story is a major focus of the game.&lt;br /&gt;
| Detective Grimoire&lt;br /&gt;
|-&lt;br /&gt;
| Time Dependency&lt;br /&gt;
| Works that dynamically change, based on a hard-coded date, which make content inaccessible once the date has passed.&lt;br /&gt;
| Evangelion Store Clock Banner&lt;br /&gt;
|-&lt;br /&gt;
| Train&lt;br /&gt;
| Works that center around trains and railway transport.&lt;br /&gt;
| Enoshima Line Simulator&lt;br /&gt;
|-&lt;br /&gt;
| Tropical&lt;br /&gt;
| Works that have a tropical theme or setting.&lt;br /&gt;
| Tropical Toss&lt;br /&gt;
|-&lt;br /&gt;
| Underground&lt;br /&gt;
| Works set in underground areas, both natural like caves or manufactured like tunnels and bunkers. Often, but not always, paired with the &amp;lt;code&amp;gt;Mining&amp;lt;/code&amp;gt; tag. Only to be used literally, not for content where underground cultures are discussed or represented.&lt;br /&gt;
| Cave Labyrinth&lt;br /&gt;
|-&lt;br /&gt;
| Upgrade&lt;br /&gt;
| Games that involve purchasing upgrades. Can apply to genres other than &amp;lt;code&amp;gt;Launch&amp;lt;/code&amp;gt; games.&lt;br /&gt;
| Johnny Upgrade&lt;br /&gt;
|-&lt;br /&gt;
| Voice Acted&lt;br /&gt;
| Works with spoken lines.&lt;br /&gt;
| European Soccer Champions&lt;br /&gt;
|-&lt;br /&gt;
| VTuber&lt;br /&gt;
| Works that feature Virtual Youtubers. They are often associated with Hololive.&lt;br /&gt;
| Gura Tambourine&lt;br /&gt;
|-&lt;br /&gt;
| Webcomic&lt;br /&gt;
| A game inside a narrative mainly presented as text/images. Not to be confused with &amp;lt;code&amp;gt;Comic&amp;lt;/code&amp;gt;.&lt;br /&gt;
| [S] John: Enter village.&lt;br /&gt;
|-&lt;br /&gt;
| Western&lt;br /&gt;
| Cowboys, six shooters and yeeing your last haw.&lt;br /&gt;
| Wild West Showdown&lt;br /&gt;
|-&lt;br /&gt;
| WWII&lt;br /&gt;
| Works based on World War II.&lt;br /&gt;
| Battlefields World War II&lt;br /&gt;
|-&lt;br /&gt;
| Zombie&lt;br /&gt;
| Any work featuring zombies (usually as enemies).&lt;br /&gt;
| The Hunt&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Visual Style'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Anime&lt;br /&gt;
| Works with an anime visual style.&lt;br /&gt;
| Anime Character Maker 2.2&lt;br /&gt;
|-&lt;br /&gt;
| Cartoon&lt;br /&gt;
| Visual style associated with western artists, primarily American.&lt;br /&gt;
| Amazing Horse&lt;br /&gt;
|-&lt;br /&gt;
| Clay&lt;br /&gt;
| Visual style that utilizes clay or is designed to resemble clay.&lt;br /&gt;
| Clayball&lt;br /&gt;
|-&lt;br /&gt;
| ASCII&lt;br /&gt;
| Works designed with computer characters, typically ones defined in the ASCII Character Set&lt;br /&gt;
| Caverns of Io&lt;br /&gt;
|-&lt;br /&gt;
| Live Action&lt;br /&gt;
| Works featuring real filmed actors.&lt;br /&gt;
| Sortie En Mer: A Trip Out to Sea&lt;br /&gt;
|-&lt;br /&gt;
| Pixel&lt;br /&gt;
| Works with a pixelated art style.&lt;br /&gt;
| Super Mario Bros. Crossover&lt;br /&gt;
|-&lt;br /&gt;
| Pre-rendered 3D&lt;br /&gt;
| A work that uses 2D sprites that were created from renders of 3D models. Not to be confused with &amp;lt;code&amp;gt;3D&amp;lt;/code&amp;gt;, which is used for works that render polygons in real-time.&lt;br /&gt;
| Lightsaber Battles 3D&lt;br /&gt;
|-&lt;br /&gt;
| Silhouette&lt;br /&gt;
| Works that portray objects with little to no visible features, usually all-black. Not to be confused with &amp;lt;code&amp;gt;Stick&amp;lt;/code&amp;gt;, which have an unique outline.&lt;br /&gt;
| Little Wheel&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Holiday'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| American Independence Day&lt;br /&gt;
| Works featuring America's independence, celebrated on the fourth of July.&lt;br /&gt;
| Bugs Bunny's Home Run Derby: 4th of July Edition&lt;br /&gt;
|-&lt;br /&gt;
| April Fools' Day&lt;br /&gt;
| Works made for April Fools' Day. Usually comedic in style or concept.&lt;br /&gt;
| Sushi Cat: Storycraft World Creator&lt;br /&gt;
|-&lt;br /&gt;
| Canada Day&lt;br /&gt;
| Works featuring Canada's Confederation, celebrated on the first of July.&lt;br /&gt;
| Canada Day Online Fill-In Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Christmastide&lt;br /&gt;
| Works featuring the festivities related to the Christmas/Yule/Noel season, near the end of the year. Features include (but are not limited to): snowy settings, the North Pole, Christmas elves, gift giving, Christmas cards, decorated trees, caroling/Christmas music, bells, candy canes, stockings, mistletoe, wreaths, gift-bearers such as Santa Claus and his reindeer, and other related figures including Krampus.&lt;br /&gt;
| Bloons 2: Christmas Expansion&lt;br /&gt;
|-&lt;br /&gt;
| Eastertide&lt;br /&gt;
| Works featuring the Easter season, during spring time. Features include (but are not limited to): the Easter Bunny, decorated eggs, egg hunts, and candy.&lt;br /&gt;
| Easter Bunny Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Father's Day&lt;br /&gt;
| Works featuring the holiday honouring Fathers.&lt;br /&gt;
| Fathers Day Quesadillas&lt;br /&gt;
|-&lt;br /&gt;
| Halloween&lt;br /&gt;
| Works featuring the holiday celebrated on October 31st. Features include (but are not limited to): spooky settings, costumes, trick-or-treating, candy, jack-o-lanterns, pumpkin carving, and figures such as witches, ghosts, skeletons, vampires, zombies, and more.&lt;br /&gt;
| Angry Birds Halloween HD&lt;br /&gt;
|-&lt;br /&gt;
| Hanukkah&lt;br /&gt;
| Works featuring the festivities related to the Jewish holiday, near the end of the year. Features include (but are not limited to): menorahs, dreidels, gelt, and Hanukkah songs.&lt;br /&gt;
| The Hanukkah Dreidel&lt;br /&gt;
|-&lt;br /&gt;
| Holiday&lt;br /&gt;
| Works with holiday themes that don't fit the more specific holiday tags.&lt;br /&gt;
| April Fools Dentist&lt;br /&gt;
|-&lt;br /&gt;
| Mother's Day&lt;br /&gt;
| Works featuring the holiday honouring Mothers.&lt;br /&gt;
| Mother's Day Card Creator&lt;br /&gt;
|-&lt;br /&gt;
| New Year&lt;br /&gt;
| Works featuring the welcoming of the new year, celebrated on the first of January. Also covers New Year's Eve.&lt;br /&gt;
| New Year's Blast Off&lt;br /&gt;
|-&lt;br /&gt;
| St. Patrick's Day&lt;br /&gt;
| Works featuring the holiday celebrated on March 17th. Features include (but are not limited to): celebrating Irish culture, alcohol, leprechauns, clovers/shamrocks, rainbows and pots of gold.&lt;br /&gt;
| Clover Crunch&lt;br /&gt;
|-&lt;br /&gt;
| Thanksgiving&lt;br /&gt;
| Works celebrating Thanksgiving, commonly involving turkeys.&lt;br /&gt;
| Thanksgiving Turkey Preparation&lt;br /&gt;
|-&lt;br /&gt;
| Valentine's Day&lt;br /&gt;
| A work which is specifically celebrating Valentine's Day. Works do not necessarily need to involve romance.&lt;br /&gt;
| Valentine's Day Cinema&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Viewpoint'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| 3/4 View&lt;br /&gt;
| A work viewed from a tilted bird's eye view, allowing you to see the fronts and tops of objects.&lt;br /&gt;
| Min Hero - Tower of Sages&lt;br /&gt;
|-&lt;br /&gt;
| Axonometric&lt;br /&gt;
| A work viewed from an isometric, diametric, or trimetric perspective.&lt;br /&gt;
| light-Bot&lt;br /&gt;
|-&lt;br /&gt;
| First-Person&lt;br /&gt;
| A work viewed from the perspective of the user (usually coming from the eyes).&lt;br /&gt;
| Doom Reloaded&lt;br /&gt;
|-&lt;br /&gt;
| Side-Scrolling&lt;br /&gt;
| A game with a playfield that scrolls from left to right. Usually applies to shoot 'em ups or platformers.&lt;br /&gt;
| Heli Attack 3&lt;br /&gt;
|-&lt;br /&gt;
| Top-Down&lt;br /&gt;
| A work viewed directly from above.&lt;br /&gt;
| Bionicsons&lt;br /&gt;
|-&lt;br /&gt;
| Vertically-Scrolling&lt;br /&gt;
| A game with a playfield that scrolls from top to bottom. Usually applies to shoot 'em ups.&lt;br /&gt;
| Air Something&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Presence ==&lt;br /&gt;
&lt;br /&gt;
These tags are used to describe the characters within a Game or Animation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Species'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When tagging a character's species, make sure to include the specific type from the bottom section, if any apply.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Alien&lt;br /&gt;
| A species originating beyond Earth.&lt;br /&gt;
|-&lt;br /&gt;
| Animal Hybrid&lt;br /&gt;
| A mostly human character possessing animal-like features.&lt;br /&gt;
|-&lt;br /&gt;
| Anthro&lt;br /&gt;
| A mostly animal character possessing human-like features.&lt;br /&gt;
|-&lt;br /&gt;
| Feral&lt;br /&gt;
| An animal character.&lt;br /&gt;
|-&lt;br /&gt;
| Human&lt;br /&gt;
| A bipedal primate species descending from apes, native to Earth.&lt;br /&gt;
|-&lt;br /&gt;
| Machine&lt;br /&gt;
| An entirely mechanical entity, usually in the form of a robot.&lt;br /&gt;
|-&lt;br /&gt;
| Monster&lt;br /&gt;
| A creature possessing very little to no animal or human features.&lt;br /&gt;
|-&lt;br /&gt;
| Monster Hybrid&lt;br /&gt;
| A character possessing fairly equal amounts of human, animal, or monster-like features. If the character is bipedal and has animal-like features, consider using &amp;lt;code&amp;gt;Anthro&amp;lt;/code&amp;gt; instead. Otherwise, use this tag for humanoid creatures unless a more specific tag is available.&lt;br /&gt;
|-&lt;br /&gt;
! colspan = &amp;quot;2&amp;quot; style = &amp;quot;text-align: left;&amp;quot;| ''Specific Types''&lt;br /&gt;
|-&lt;br /&gt;
| Angel&lt;br /&gt;
| A supernatural being, usually humanoid in appearance and divine. Common features include feathery wings and a halo. Usually originate from Heaven or similar.&lt;br /&gt;
|-&lt;br /&gt;
| Avian&lt;br /&gt;
| A bird character.&lt;br /&gt;
|-&lt;br /&gt;
| Bovine&lt;br /&gt;
| A bison, buffalo, bull, or cow character.&lt;br /&gt;
|-&lt;br /&gt;
| Canine&lt;br /&gt;
| A dog, wolf, or fox character.&lt;br /&gt;
|-&lt;br /&gt;
| Cephalopod&lt;br /&gt;
| A squid or octopus character.&lt;br /&gt;
|-&lt;br /&gt;
| Cervid&lt;br /&gt;
| A character that falls into the Deer family of animals.&lt;br /&gt;
|-&lt;br /&gt;
| Cetacean&lt;br /&gt;
| A whale, dolphin or orca character.&lt;br /&gt;
|-&lt;br /&gt;
| Chiroptera&lt;br /&gt;
| A bat character.&lt;br /&gt;
|-&lt;br /&gt;
| Demon&lt;br /&gt;
| A supernatural being, usually humanoid in appearance and evil. Common features include fangs, horns, dragon-like wings, and a tail. Usually originate from Hell/underworld or similar.&lt;br /&gt;
|-&lt;br /&gt;
| Dinosaur&lt;br /&gt;
| A character from the diverse and extinct group of prehistoric reptiles.&lt;br /&gt;
|-&lt;br /&gt;
| Dragon&lt;br /&gt;
| A reptilian creature of myth and legend. Common features include wings, horns, and the ability to breathe fire.&lt;br /&gt;
|-&lt;br /&gt;
| Equine&lt;br /&gt;
| A horse, zebra, unicorn, or pony character.&lt;br /&gt;
|-&lt;br /&gt;
| Feline&lt;br /&gt;
| A cat, lion, or tiger character.&lt;br /&gt;
|-&lt;br /&gt;
| Insectoid&lt;br /&gt;
| An insect/bug character.&lt;br /&gt;
|-&lt;br /&gt;
| Lagomorph&lt;br /&gt;
| A character that belongs to the Lagomorph order of animals including Rabbits/Bunnies, Hares, Jackrabbits, and Pika.&lt;br /&gt;
|-&lt;br /&gt;
| Marsupial&lt;br /&gt;
| A character that belongs to the Marsupial family of animals, which includes Kangaroos, Koalas, Opossums, and Bandicoots among others.&lt;br /&gt;
|-&lt;br /&gt;
| Mustelid&lt;br /&gt;
| A character that belongs to the Mustelidae family of animals including Otters, Badgers, Wolverines, Weasels, and Martens among others.&lt;br /&gt;
|-&lt;br /&gt;
| Procyonid&lt;br /&gt;
| Characters whose species fall within the Procyonid family including Raccoons, Kinkajous, Ringtails, Olingos, Coatimundis. Olinguitos, and Catomistles.&lt;br /&gt;
|-&lt;br /&gt;
| Reptilian&lt;br /&gt;
| A snake, crocodile or lizard character.&lt;br /&gt;
|-&lt;br /&gt;
| Rodent&lt;br /&gt;
| A mouse, rat, squirrel or beaver character.&lt;br /&gt;
|-&lt;br /&gt;
| Shark&lt;br /&gt;
| A shark character.&lt;br /&gt;
|-&lt;br /&gt;
| Slime Creature&lt;br /&gt;
| An amorphous organism made of viscous and typically transparent liquid. Often takes a Human form.&lt;br /&gt;
|-&lt;br /&gt;
| Ursidae&lt;br /&gt;
| A bear character.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Identity'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Female&lt;br /&gt;
| A character possessing only female qualities.&lt;br /&gt;
|-&lt;br /&gt;
| Gay&lt;br /&gt;
| Works featuring &amp;lt;code&amp;gt;Male&amp;lt;/code&amp;gt; characters who identify as homosexual or romantic themes between &amp;lt;code&amp;gt;Male&amp;lt;/code&amp;gt; characters.&lt;br /&gt;
|-&lt;br /&gt;
| Lesbian&lt;br /&gt;
| Works featuring &amp;lt;code&amp;gt;Female&amp;lt;/code&amp;gt; characters who identify as homosexual or romantic themes between &amp;lt;code&amp;gt;Female&amp;lt;/code&amp;gt; characters.&lt;br /&gt;
|-&lt;br /&gt;
| Male&lt;br /&gt;
| A character possessing only male qualities.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Content Warnings ==&lt;br /&gt;
&lt;br /&gt;
'''Tags that ''must'' be included if your game matches the criteria.'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''General'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Epilepsy Warning&lt;br /&gt;
| Contains flashing effects that could trigger photosensitive epilepsy.&lt;br /&gt;
|-&lt;br /&gt;
| Jumpscare&lt;br /&gt;
| Contains an abrupt image, sound, or event meant to scare or surprise. One example is ''The Scary Maze Game''.&lt;br /&gt;
|-&lt;br /&gt;
| Volume Warning&lt;br /&gt;
| Contains sudden or unexpected loud noises that could irritate one's ears.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Heavy Topics'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Addiction&lt;br /&gt;
| Works focusing on drug abuse, its effects, and/or recovery.&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Themes&lt;br /&gt;
| Works focused on topics that people could potentially find upsetting, or would be inappropriate for young (under 13) audiences.&lt;br /&gt;
|-&lt;br /&gt;
| Real World Violence&lt;br /&gt;
| Works which contain detailed content about historical tragedies and deaths, e.g. genocides, massacres, terrorist attacks, etc.&lt;br /&gt;
|-&lt;br /&gt;
| Suicide&lt;br /&gt;
| Works depicting or discussing suicide or suicidal thoughts.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== NSFW Content Warnings ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;commontags&amp;quot; class=&amp;quot;mw-collapsible&amp;quot;&amp;gt;&lt;br /&gt;
'''Tags that ''must'' be included if your game matches the criteria. Click on &amp;lt;code&amp;gt;[Collapse]&amp;lt;/code&amp;gt; to hide these tags →'''&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{{:NSFW Tags}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Animations ==&lt;br /&gt;
&lt;br /&gt;
These tags are intended for animations, but can also be applied to games.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Action&lt;br /&gt;
| Animations that feature emphasis on dynamic movement and physical feats.&lt;br /&gt;
| Madness Combat&lt;br /&gt;
|-&lt;br /&gt;
| Advertisement&lt;br /&gt;
| Animations that are intended to sell or raise awareness about a particular product or service.&lt;br /&gt;
| Lower My Bills June 2003 Banner Ads Set 2 (United States)&lt;br /&gt;
|-&lt;br /&gt;
| Comedy&lt;br /&gt;
| Animations where the main emphasis is on humor or amusement.&lt;br /&gt;
| Mario's Castle Calamity&lt;br /&gt;
|-&lt;br /&gt;
| Drama&lt;br /&gt;
| Animations that typically feature long narratives and more serious forms of storytelling.&lt;br /&gt;
| Law of Talos&lt;br /&gt;
|-&lt;br /&gt;
| Experimental&lt;br /&gt;
| Animations that focus on exploring the medium of animation in general. Usually non-narrative.&lt;br /&gt;
| HeartCore&lt;br /&gt;
|-&lt;br /&gt;
| Informative&lt;br /&gt;
| Animations whose purpose is to educate or inform about a topic.&lt;br /&gt;
| About Catalyst Pictures LTD&lt;br /&gt;
|-&lt;br /&gt;
| Loading Screen&lt;br /&gt;
| Animations featuring only a real or fake program initializer.&lt;br /&gt;
| Piposh Store Loading Screen&lt;br /&gt;
|-&lt;br /&gt;
| Loop&lt;br /&gt;
| Animations that are typically very short and are intended to repeat indefinitely.&lt;br /&gt;
| Caramelldansen&lt;br /&gt;
|-&lt;br /&gt;
| Music Video&lt;br /&gt;
| Animations that are primarily set to or feature a piece of music as the main focus.&lt;br /&gt;
| Bestest Bud: The Video&lt;br /&gt;
|-&lt;br /&gt;
| Other&lt;br /&gt;
| Animations that don't fit other tags.&lt;br /&gt;
| A Sticks Life&lt;br /&gt;
|-&lt;br /&gt;
| Screensaver&lt;br /&gt;
| Animations that were intended to be utilized as computer screensavers.&lt;br /&gt;
| Queste Screensaver&lt;br /&gt;
|-&lt;br /&gt;
| Spam&lt;br /&gt;
| Typically low quality animations that are intentionally used to flood or spam content submissions on websites like Newgrounds.&lt;br /&gt;
| 3ear&lt;br /&gt;
|-&lt;br /&gt;
| Walk Cycle&lt;br /&gt;
| Animations that feature emphasis on characters walking or running, often in a loop.&lt;br /&gt;
| Florence walking&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Animation Memes'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Caipirinha&lt;br /&gt;
| Works with a character dancing to a nightcore version of the Brazilian song &amp;quot;Caipirinha&amp;quot; by Carinho Ariane Kranz. The dance is usually based off one Tomo briefly performs to tease Chiyo in Episode 20 of ''Azumanga Daioh''.&lt;br /&gt;
| Caipirinha - Jena and Akio&lt;br /&gt;
|-&lt;br /&gt;
| Caramelldansen&lt;br /&gt;
| A series of animated dance videos featuring the nightcore version (remixed by DJ Speedycake) of the song &amp;quot;Caramelldansen&amp;quot; by Caramell.&lt;br /&gt;
| Caramelldansen&lt;br /&gt;
|-&lt;br /&gt;
| Danjo&lt;br /&gt;
| Works where characters either act out the fan-made music video for the song &amp;quot;Danjo&amp;quot; by Taro, or perform the &amp;quot;Danjo Dance&amp;quot;.&lt;br /&gt;
| for danjo loving people!&lt;br /&gt;
|-&lt;br /&gt;
| Finger Spin&lt;br /&gt;
| Works where a character does the finger dance performed by Rikka Takanashi in the opening for ''Love, Chunibyo &amp;amp; Other Delusions''. Tag can be used for both the original version and the &amp;quot;Woop Woop&amp;quot; version based on a YouTube video remix which has cutaways to the character twerking.&lt;br /&gt;
| Gata Finger Spin&lt;br /&gt;
|-&lt;br /&gt;
| Fukkireta&lt;br /&gt;
| Works where a character bob their head left and right to the tune of the denpa song &amp;quot;Ochame Kinou&amp;quot;. Based on a video from NicoNico of Kasane Teto of UTAU doing the same. &lt;br /&gt;
| Fukkireta Xadron&lt;br /&gt;
|-&lt;br /&gt;
| Leek Spin&lt;br /&gt;
| Works of characters spinning a leek or other item, often to the tune of Finnish Folk song &amp;quot;Ievan Polka&amp;quot;. Tag can be used for both the original animation based on Orihime Inoue from ''Bleach'', or the &amp;quot;shaking&amp;quot; version based on Hatsune Miku's cover of the song.&lt;br /&gt;
| KyonKyon Leek Spin&lt;br /&gt;
|-&lt;br /&gt;
| Paffendorf&lt;br /&gt;
| A series of works utilizing a sped up version of &amp;quot;Under My Skin&amp;quot; by techno group Paffendorf. These animations can be based on two versions, one involving Mumo from ''Sumomomo Momomo'', or a remixed version involving Konata from ''Lucky Star''.&lt;br /&gt;
| Gaffondorf&lt;br /&gt;
|-&lt;br /&gt;
| Pappara&lt;br /&gt;
| Works that follow the dance in the intro of the anime ''Galaxy Angel Rune'', often to the tune of DJ Speedycake's remix of &amp;quot;Baby Boy&amp;quot; by Me &amp;amp; My.&lt;br /&gt;
| Cytomander's Baby Boy FLASH&lt;br /&gt;
|-&lt;br /&gt;
| PoPiPo&lt;br /&gt;
| Works based on the Hatsune Miku song &amp;quot;PoPiPo&amp;quot; composed by Lamaze-P.&lt;br /&gt;
| Smash Bros Po Pi Po&lt;br /&gt;
|-&lt;br /&gt;
| smooooch ・∀・&lt;br /&gt;
| Works based off the music video for the song &amp;quot;smooooch ・∀・&amp;quot; by DJ Kosuke Saito / kors k, which appeared in the rhythm game ''Beatmania IIDX 16:Empress'' in 2008.&lt;br /&gt;
| Smoooch ・∀・ Corax, Raven and Edward version WIP&lt;br /&gt;
|-&lt;br /&gt;
| Triple Baka&lt;br /&gt;
| Works based off the music video for the Hatsune Miku song &amp;quot;Triple Baka&amp;quot; composed by Lamaze-P.&lt;br /&gt;
| warrior cats triple baka&lt;br /&gt;
|-&lt;br /&gt;
| What is Love?&lt;br /&gt;
| Works based on the 1996 SNL skit &amp;quot;The Roxbury Guys&amp;quot;, where characters are in a car dancing to Haddaway's &amp;quot;What is Love&amp;quot;.&lt;br /&gt;
| What Is Lurve&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Franchises ==&lt;br /&gt;
&lt;br /&gt;
Tags that are associated with a particular franchise or intellectual property, web-game related or not. Note: A game or animation does not need to be ''officially'' part of a franchise for its tag to be applicable. In other words, fan-made games and animations based on a particular franchise can still use their respective franchise tag even if they weren't developed/published by the owners of the IP. At least three games in Flashpoint should be based around a franchise to warrant a tag for that franchise.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Example&lt;br /&gt;
|-&lt;br /&gt;
| 100 Things to Do Before High School&lt;br /&gt;
| The Bestie Test!&lt;br /&gt;
|-&lt;br /&gt;
| 101 Dalmatians&lt;br /&gt;
| 101 Dalmatians Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| 2channel&lt;br /&gt;
| Nightmare City&lt;br /&gt;
|-&lt;br /&gt;
| 300&lt;br /&gt;
| SpartaMan 2&lt;br /&gt;
|-&lt;br /&gt;
| 6teen&lt;br /&gt;
| Zit Defence&lt;br /&gt;
|-&lt;br /&gt;
| A Bug's Life&lt;br /&gt;
| A Bug's Land&lt;br /&gt;
|-&lt;br /&gt;
| A Series of Unfortunate Events&lt;br /&gt;
| Uncle Monty's Reptile Room Game&lt;br /&gt;
|-&lt;br /&gt;
| A.N.T. Farm&lt;br /&gt;
| A.N.T. Farm - OriA.N.T.ation Overdrive&lt;br /&gt;
|-&lt;br /&gt;
| Aaahh!!! Real Monsters&lt;br /&gt;
| Aaahh!!! Real Monsters Match-Master&lt;br /&gt;
|-&lt;br /&gt;
| Aaron Stone&lt;br /&gt;
| Agility Skill Test&lt;br /&gt;
|-&lt;br /&gt;
| Ace Attorney&lt;br /&gt;
| Ace Attorney Investigations: Miles Edgeworth: Trial Edition&lt;br /&gt;
|-&lt;br /&gt;
| Adventure Time&lt;br /&gt;
| Adventure Time: Legends of OOO&lt;br /&gt;
|-&lt;br /&gt;
| Age of Empires&lt;br /&gt;
| Civilization Builder&lt;br /&gt;
|-&lt;br /&gt;
| Aladdin&lt;br /&gt;
| Jasmine &amp;amp; Aladdin Kissing&lt;br /&gt;
|-&lt;br /&gt;
| Alice in Wonderland&lt;br /&gt;
| March of the Cards&lt;br /&gt;
|-&lt;br /&gt;
| Alfy&lt;br /&gt;
| Alfy Goes to School&lt;br /&gt;
|-&lt;br /&gt;
| Alien Hominid&lt;br /&gt;
| Alien Hominid Xtreme&lt;br /&gt;
|-&lt;br /&gt;
| Alien Series&lt;br /&gt;
| Aliens Soundboard&lt;br /&gt;
|-&lt;br /&gt;
| All That&lt;br /&gt;
| All That Vital Information Dispenser #1&lt;br /&gt;
|-&lt;br /&gt;
| Alpha and Omega&lt;br /&gt;
| Alpha and Omega: Tree Bark Sled Ride&lt;br /&gt;
|-&lt;br /&gt;
| Alvin and the Chipmunks&lt;br /&gt;
| Alvin's Harmonica&lt;br /&gt;
|-&lt;br /&gt;
| American Dad!&lt;br /&gt;
| Quiz American Dad&lt;br /&gt;
|-&lt;br /&gt;
| American Dragon&lt;br /&gt;
| Jake's Fire Power&lt;br /&gt;
|-&lt;br /&gt;
| American Girl&lt;br /&gt;
| Felicity Picture Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Among Us&lt;br /&gt;
| Among Us Christmas Coloring&lt;br /&gt;
|-&lt;br /&gt;
| Amphibia&lt;br /&gt;
| Amphibia: Locust Pocus&lt;br /&gt;
|-&lt;br /&gt;
| Angel's Friends&lt;br /&gt;
| Angel's Friends Raf and Sulfus Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Angela Anaconda&lt;br /&gt;
| The Karate Adventures of Orange Belt Angela&lt;br /&gt;
|-&lt;br /&gt;
| Angry Birds&lt;br /&gt;
| Angry Birds Friends&lt;br /&gt;
|-&lt;br /&gt;
| Animal Crossing&lt;br /&gt;
| Animal Crossing Pattern Maker&lt;br /&gt;
|-&lt;br /&gt;
| Animaniacs&lt;br /&gt;
| Animaniacs: Wakko's Burp Fest&lt;br /&gt;
|-&lt;br /&gt;
| Animorphs&lt;br /&gt;
| Animorphs Slider&lt;br /&gt;
|-&lt;br /&gt;
| Annoying Orange&lt;br /&gt;
| Annoying Orange Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Anpanman&lt;br /&gt;
| それいけ！アンパンマンゲームパズル&lt;br /&gt;
|-&lt;br /&gt;
| Ant-Man&lt;br /&gt;
| Ant-Man: Combat Training&lt;br /&gt;
|-&lt;br /&gt;
| Ape Escape&lt;br /&gt;
| Ape Escape Quiz&lt;br /&gt;
|-&lt;br /&gt;
| Apple &amp;amp; Onion&lt;br /&gt;
| Apple &amp;amp; Onion: Dollar Store Dash&lt;br /&gt;
|-&lt;br /&gt;
| Aqua Teen Hunger Force&lt;br /&gt;
| Worst Game Ever&lt;br /&gt;
|-&lt;br /&gt;
| Aquaman&lt;br /&gt;
| Aquaman: Race to Atlantis&lt;br /&gt;
|-&lt;br /&gt;
| Archie&lt;br /&gt;
| Veronica's Phone Tag&lt;br /&gt;
|-&lt;br /&gt;
| Arthur&lt;br /&gt;
| Buster's Movie Maker&lt;br /&gt;
|-&lt;br /&gt;
| Arthur Christmas&lt;br /&gt;
| Arthur Christmas: Conveyor Belt Madness&lt;br /&gt;
|-&lt;br /&gt;
| Assassin's Creed&lt;br /&gt;
| The Assassin's Creed Challenge&lt;br /&gt;
|-&lt;br /&gt;
| As Told by Ginger&lt;br /&gt;
| As Told By Ginger Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Asterix&lt;br /&gt;
| Asterix Prends Tes Couleurs&lt;br /&gt;
|-&lt;br /&gt;
| Astro Boy&lt;br /&gt;
| Astro Boy Rescue&lt;br /&gt;
|-&lt;br /&gt;
| Astroblast!&lt;br /&gt;
| Astroblast! Smoothies&lt;br /&gt;
|-&lt;br /&gt;
| Atomic Betty&lt;br /&gt;
| Atomic Betty: Mission Earth&lt;br /&gt;
|-&lt;br /&gt;
| Attack on Titan&lt;br /&gt;
| Attack on Titan Tribute Game&lt;br /&gt;
|-&lt;br /&gt;
| Austin &amp;amp; Ally&lt;br /&gt;
| Austin and Ally: Hype Cart&lt;br /&gt;
|-&lt;br /&gt;
| Avatar: The Last Airbender&lt;br /&gt;
| Avatar: Elemental Escape&lt;br /&gt;
|-&lt;br /&gt;
| Azumanga Daioh&lt;br /&gt;
| Azumaiden Daioh&lt;br /&gt;
|-&lt;br /&gt;
| Babar&lt;br /&gt;
| Babar's Picnic Game&lt;br /&gt;
|-&lt;br /&gt;
| Baby Hazel&lt;br /&gt;
| Baby Hazel Daycare&lt;br /&gt;
|-&lt;br /&gt;
| Bad Kitty&lt;br /&gt;
| Bad Kitty in Go-Cat-Go&lt;br /&gt;
|-&lt;br /&gt;
| Bakugan&lt;br /&gt;
| Bakugan: The Final Brawl&lt;br /&gt;
|-&lt;br /&gt;
| Balamory&lt;br /&gt;
| Balamory: Copy Spencer&lt;br /&gt;
|-&lt;br /&gt;
| Baldi's Basics&lt;br /&gt;
| Baldi's Basics In Education and Spelling&lt;br /&gt;
|-&lt;br /&gt;
| Bambi&lt;br /&gt;
| Bambi's Forest Friends&lt;br /&gt;
|-&lt;br /&gt;
| Banjo-Kazooie&lt;br /&gt;
| Banjo-Threeie&lt;br /&gt;
|-&lt;br /&gt;
| Barbie&lt;br /&gt;
| Barbie in the Nutcracker&lt;br /&gt;
|-&lt;br /&gt;
| Barney &amp;amp; Friends&lt;br /&gt;
| Barney's Submarine Race&lt;br /&gt;
|-&lt;br /&gt;
| Barnyard&lt;br /&gt;
| Back at the Barnyard: Operation Otis Drop&lt;br /&gt;
|-&lt;br /&gt;
| Batman&lt;br /&gt;
| Batman In Crime Wave&lt;br /&gt;
|-&lt;br /&gt;
| Battle for Dream Island&lt;br /&gt;
| PIN REVEALS LIFE HACKS&lt;br /&gt;
|-&lt;br /&gt;
| Bayonetta&lt;br /&gt;
| 8-Bit Bayonetta&lt;br /&gt;
|-&lt;br /&gt;
| Beano&lt;br /&gt;
| The Great Beano Cake Off&lt;br /&gt;
|-&lt;br /&gt;
| Bear in the Big Blue House&lt;br /&gt;
| Bear in the Big Blue House: Bear Theatre&lt;br /&gt;
|-&lt;br /&gt;
| Beauty and the Beast&lt;br /&gt;
| DIY: Belle Jewelry Box&lt;br /&gt;
|-&lt;br /&gt;
| Beavis and Butt-Head&lt;br /&gt;
| Beavis &amp;amp; Butthead in Air Guitar&lt;br /&gt;
|-&lt;br /&gt;
| Bee Movie&lt;br /&gt;
| Bee Movie: Spelling Bee&lt;br /&gt;
|-&lt;br /&gt;
| Beeserker&lt;br /&gt;
| Beeserker: The Videogame!&lt;br /&gt;
|-&lt;br /&gt;
| Bella and the Bulldogs&lt;br /&gt;
| Bella and the Bulldogs: Touchdown Toss&lt;br /&gt;
|-&lt;br /&gt;
| Ben 10&lt;br /&gt;
| Ben 10 - Battle Ready&lt;br /&gt;
|-&lt;br /&gt;
| Ben &amp;amp; Holly's Little Kingdom&lt;br /&gt;
| Ben &amp;amp; Holly's Strawberry Jump&lt;br /&gt;
|-&lt;br /&gt;
| Berenstain Bears&lt;br /&gt;
| Berenstain Bears Matchbook&lt;br /&gt;
|-&lt;br /&gt;
| Betty Boop&lt;br /&gt;
| Betty Boop: Big City Adventures&lt;br /&gt;
|-&lt;br /&gt;
| Between the Lions&lt;br /&gt;
| Lionel's Talking Gizmo!&lt;br /&gt;
|-&lt;br /&gt;
| Beyblade&lt;br /&gt;
| Beyblade Chaos&lt;br /&gt;
|-&lt;br /&gt;
| Big Brother&lt;br /&gt;
| BBB Torta na Cara&lt;br /&gt;
|-&lt;br /&gt;
| Big City Greens&lt;br /&gt;
| Big City Greens: Big City Battle!&lt;br /&gt;
|-&lt;br /&gt;
| Big Hero 6&lt;br /&gt;
| Big Hero 6: Baymax Sky Patrol&lt;br /&gt;
|-&lt;br /&gt;
| Big Nate&lt;br /&gt;
| Big Nate's Network&lt;br /&gt;
|-&lt;br /&gt;
| Big Time Rush&lt;br /&gt;
| Big Time Rush: Stage Rush&lt;br /&gt;
|-&lt;br /&gt;
| Biker Mice from Mars&lt;br /&gt;
| Biker Mice City Tricks&lt;br /&gt;
|-&lt;br /&gt;
| Bin Weevils&lt;br /&gt;
| Mulch Shoot&lt;br /&gt;
|-&lt;br /&gt;
| Bionicle&lt;br /&gt;
| Bionicle Mata Nui: The Online Game&lt;br /&gt;
|-&lt;br /&gt;
| BioShock&lt;br /&gt;
| BIoshlock&lt;br /&gt;
|-&lt;br /&gt;
| Birdman&lt;br /&gt;
| Harvey Birdman: Stop that Sandwich&lt;br /&gt;
|-&lt;br /&gt;
| Biz Kid$&lt;br /&gt;
| Biz Kid$: Break the Bank!&lt;br /&gt;
|-&lt;br /&gt;
| Black Panther&lt;br /&gt;
| Black Panther: Jungle Pursuit&lt;br /&gt;
|-&lt;br /&gt;
| BlazBlue&lt;br /&gt;
| Ragna Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Blaze and the Monster Machines&lt;br /&gt;
| Blaze: Race to the Rescue!&lt;br /&gt;
|-&lt;br /&gt;
| Bleach&lt;br /&gt;
| Bleach Versus&lt;br /&gt;
|-&lt;br /&gt;
| Bluey&lt;br /&gt;
| Bluey Keepy Uppy&lt;br /&gt;
|-&lt;br /&gt;
| Blue's Clues&lt;br /&gt;
| Blue's Clues Ghost Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Bob the Builder&lt;br /&gt;
| Bob the Builder: Colour In&lt;br /&gt;
|-&lt;br /&gt;
| Bobinogs&lt;br /&gt;
| Do eggs grow on trees?&lt;br /&gt;
|-&lt;br /&gt;
| Boj&lt;br /&gt;
| Can't Catch Boj&lt;br /&gt;
|-&lt;br /&gt;
| Bolt&lt;br /&gt;
| Bolt: Rescue Mission&lt;br /&gt;
|-&lt;br /&gt;
| Bomberman&lt;br /&gt;
| Bomberman Dance&lt;br /&gt;
|-&lt;br /&gt;
| Boohbah&lt;br /&gt;
| Boohbah.tv&lt;br /&gt;
|-&lt;br /&gt;
| Borderlands&lt;br /&gt;
| The Border Lands&lt;br /&gt;
|-&lt;br /&gt;
| Boy Meets World&lt;br /&gt;
| Girl Meets World: Smarte Couture&lt;br /&gt;
|-&lt;br /&gt;
| BOZ&lt;br /&gt;
| BOZ Build Your Snowman Family&lt;br /&gt;
|-&lt;br /&gt;
| Brandy &amp;amp; Mr. Whiskers&lt;br /&gt;
| Brandy's Butterfly Catch&lt;br /&gt;
|-&lt;br /&gt;
| Bratz&lt;br /&gt;
| Bratz Fabulous Diamondz Big Night Out&lt;br /&gt;
|-&lt;br /&gt;
| Brawl Stars&lt;br /&gt;
| Brawl Stars - Project Laser&lt;br /&gt;
|-&lt;br /&gt;
| Breadwinners&lt;br /&gt;
| Breadwinners: Ducktionary&lt;br /&gt;
|-&lt;br /&gt;
| Breaking Bad&lt;br /&gt;
| Gale Boetticher Crime Scene Evidence&lt;br /&gt;
|-&lt;br /&gt;
| Brother Bear&lt;br /&gt;
| Brother Bear: Rutt &amp;amp; Tuke's Eye Spy Game&lt;br /&gt;
|-&lt;br /&gt;
| Brum&lt;br /&gt;
| Brum Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Bubble Bobble&lt;br /&gt;
| Puzzle Bobble&lt;br /&gt;
|-&lt;br /&gt;
| Bubble Guppies&lt;br /&gt;
| Bubble Scrubies&lt;br /&gt;
|-&lt;br /&gt;
| Buffy the Vampire Slayer&lt;br /&gt;
| Buffy's Swearing Keyboard&lt;br /&gt;
|-&lt;br /&gt;
| Bunk'd&lt;br /&gt;
| Bunk'd: Kikiwaka Shuffle&lt;br /&gt;
|-&lt;br /&gt;
| Bunnicula&lt;br /&gt;
| Bunnicula: The Cursed Diamond&lt;br /&gt;
|-&lt;br /&gt;
| Bunnytown&lt;br /&gt;
| Bunnytown Ice Cream Parlor&lt;br /&gt;
|-&lt;br /&gt;
| Bunsen is a Beast&lt;br /&gt;
| Bunsen is a Beast: Arm-A-Gettin'&lt;br /&gt;
|-&lt;br /&gt;
| Buuu&lt;br /&gt;
| A Batalha da Pirâmide&lt;br /&gt;
|-&lt;br /&gt;
| Caillou&lt;br /&gt;
| Caillou's Magic Keyboard&lt;br /&gt;
|-&lt;br /&gt;
| Caldeirão do Huck&lt;br /&gt;
| Entrega de Pizza&lt;br /&gt;
|-&lt;br /&gt;
| Camp Lazlo&lt;br /&gt;
| Camp Lazlo: Create Your Own E-Card&lt;br /&gt;
|-&lt;br /&gt;
| Camp Rock&lt;br /&gt;
| Camp Rock 2: The Final Jam: Rock the Beat&lt;br /&gt;
|-&lt;br /&gt;
| Canimals&lt;br /&gt;
| Fruit Shot&lt;br /&gt;
|-&lt;br /&gt;
| Captain America&lt;br /&gt;
| Captain America Red Skull and Crossbones&lt;br /&gt;
|-&lt;br /&gt;
| Captain Planet&lt;br /&gt;
| Captain Planet and the Robots of Zarm&lt;br /&gt;
|-&lt;br /&gt;
| Captain Underpants&lt;br /&gt;
| The Captain Underpants Rescue Raider 4000&lt;br /&gt;
|-&lt;br /&gt;
| Cara Confused&lt;br /&gt;
| Cara's Coconut Shy&lt;br /&gt;
|-&lt;br /&gt;
| Cardcaptor Sakura&lt;br /&gt;
| Cardcaptors Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Care Bears&lt;br /&gt;
| Care Bears: Rainbow Slide&lt;br /&gt;
|-&lt;br /&gt;
| Casper&lt;br /&gt;
| Casper's Haunted Christmas&lt;br /&gt;
|-&lt;br /&gt;
| Casseta &amp;amp; Planeta&lt;br /&gt;
| 2002 Casseta &amp;amp; Planeta Navigation Set&lt;br /&gt;
|-&lt;br /&gt;
| Castlevania&lt;br /&gt;
| Castlevania 2: Priest Battle&lt;br /&gt;
|-&lt;br /&gt;
| Castle Crashers&lt;br /&gt;
| Castle Crashers: Fatal Oblivion&lt;br /&gt;
|-&lt;br /&gt;
| Cats &amp;amp; Dogs&lt;br /&gt;
| Cats &amp;amp; Dogs: The Revenge of Kitty Galore - Furball Pinball&lt;br /&gt;
|-&lt;br /&gt;
| CatDog&lt;br /&gt;
| CatDog's All You Can't Eat Game&lt;br /&gt;
|-&lt;br /&gt;
| Cats Don't Dance&lt;br /&gt;
| Cats Don't Dance: Darla-Dodge Catwalk&lt;br /&gt;
|-&lt;br /&gt;
| Catscratch&lt;br /&gt;
| Catscratch - Cat Fight!&lt;br /&gt;
|-&lt;br /&gt;
| Cave Story&lt;br /&gt;
| Cave Story 3D Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Chamyto&lt;br /&gt;
| Viagem Genial&lt;br /&gt;
|-&lt;br /&gt;
| Charlie and Lola&lt;br /&gt;
| Lola's Fashion Flurry&lt;br /&gt;
|-&lt;br /&gt;
| Cheetos&lt;br /&gt;
| Cheetos Chase&lt;br /&gt;
|-&lt;br /&gt;
| Chhota Bheem&lt;br /&gt;
| Bridging Bheem&lt;br /&gt;
|-&lt;br /&gt;
| Chibi-Robo!&lt;br /&gt;
| Chibi-Robo! Plug Into Adventure! Survey&lt;br /&gt;
|-&lt;br /&gt;
| Chicken Little&lt;br /&gt;
| Chicken Little: Galactic Traveler&lt;br /&gt;
|-&lt;br /&gt;
| Chicken Run&lt;br /&gt;
| Chicken Run: Mac-U-Lator&lt;br /&gt;
|-&lt;br /&gt;
| Chip and Dale&lt;br /&gt;
| Go Nuts!&lt;br /&gt;
|-&lt;br /&gt;
| Chloe's Closet&lt;br /&gt;
| Chloe's Closet: Musical Game&lt;br /&gt;
|-&lt;br /&gt;
| Chowder&lt;br /&gt;
| The Great Chowder Escape&lt;br /&gt;
|-&lt;br /&gt;
| Chrono Trigger&lt;br /&gt;
| Guardia Forest&lt;br /&gt;
|-&lt;br /&gt;
| Chuck E. Cheese&lt;br /&gt;
| Chuck E. Cheese's Pizza Panic!&lt;br /&gt;
|-&lt;br /&gt;
| Chuggington&lt;br /&gt;
| Old Puffer Pete's Puzzle Panic&lt;br /&gt;
|-&lt;br /&gt;
| Cinderella&lt;br /&gt;
| Baby Cinderella House Cleaning&lt;br /&gt;
|-&lt;br /&gt;
| Clarence&lt;br /&gt;
| Clarence: Blamburger&lt;br /&gt;
|-&lt;br /&gt;
| Class of 3000&lt;br /&gt;
| Class of 3000: Funk Box&lt;br /&gt;
|-&lt;br /&gt;
| Click &amp;amp; Clack's As the Wrench Turns&lt;br /&gt;
| Stash's Workbench&lt;br /&gt;
|-&lt;br /&gt;
| Clifford the Big Red Dog&lt;br /&gt;
| Clifford's Big Parade&lt;br /&gt;
|-&lt;br /&gt;
| Cloudy with a Chance of Meatballs&lt;br /&gt;
| Cloudy with a Chance of Meatballs: The Climb&lt;br /&gt;
|-&lt;br /&gt;
| Club Penguin&lt;br /&gt;
| Puffle Launch&lt;br /&gt;
|-&lt;br /&gt;
| Cocoa Puffs&lt;br /&gt;
| Cocoa Puffs Crossword&lt;br /&gt;
|-&lt;br /&gt;
| Cocoricó&lt;br /&gt;
| Cocoricó: Siga o Ritmo&lt;br /&gt;
|-&lt;br /&gt;
| Codename: Kids Next Door&lt;br /&gt;
| Codename: Kids Next Door - Downhill Derby&lt;br /&gt;
|-&lt;br /&gt;
| Code Lyoko&lt;br /&gt;
| La mort des Frelions&lt;br /&gt;
|-&lt;br /&gt;
| Commander Keen&lt;br /&gt;
| Dopefission&lt;br /&gt;
|-&lt;br /&gt;
| Conker&lt;br /&gt;
| Conker's Etiquette Guide Tip #1&lt;br /&gt;
|-&lt;br /&gt;
| Contos de Mila&lt;br /&gt;
| Em busca da princesa&lt;br /&gt;
|-&lt;br /&gt;
| Contra&lt;br /&gt;
| Neo Contra Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Contraptus&lt;br /&gt;
| Taquin do Dr. Contraptus&lt;br /&gt;
|-&lt;br /&gt;
| Cooking Mama&lt;br /&gt;
| Gardening Mama&lt;br /&gt;
|-&lt;br /&gt;
| Copa Jetix&lt;br /&gt;
| A Lavanderia Copa Jetix&lt;br /&gt;
|-&lt;br /&gt;
| Corpse Bride&lt;br /&gt;
| Maggot Maze&lt;br /&gt;
|-&lt;br /&gt;
| Counter Strike&lt;br /&gt;
| Counter-Force&lt;br /&gt;
|-&lt;br /&gt;
| Courage the Cowardly Dog&lt;br /&gt;
| Courage Encounters&lt;br /&gt;
|-&lt;br /&gt;
| Cow and Chicken&lt;br /&gt;
| Cow and Chicken: Mealtime Maze Craze&lt;br /&gt;
|-&lt;br /&gt;
| Cowboy Bebop&lt;br /&gt;
| Faye Valentine Interactive Animation&lt;br /&gt;
|-&lt;br /&gt;
| Craig of the Creek&lt;br /&gt;
| Craig of the Creek: Recycle Squad&lt;br /&gt;
|-&lt;br /&gt;
| Crash &amp;amp; Bernstein&lt;br /&gt;
| Crash &amp;amp; Bernstein: Crash's Nose Picker&lt;br /&gt;
|-&lt;br /&gt;
| Crash Bandicoot&lt;br /&gt;
| Crash Tag Team Racing&lt;br /&gt;
|-&lt;br /&gt;
| Curious George&lt;br /&gt;
| Mix and Paint&lt;br /&gt;
|-&lt;br /&gt;
| Cut the Rope&lt;br /&gt;
| Cut the Rope Experiments&lt;br /&gt;
|-&lt;br /&gt;
| Cyberchase&lt;br /&gt;
| Cyberchase: The Quest 1 &amp;amp; 2&lt;br /&gt;
|-&lt;br /&gt;
| Cuphead&lt;br /&gt;
| Cuphead Animation&lt;br /&gt;
|-&lt;br /&gt;
| Dad 'n Me&lt;br /&gt;
| Chainsaw the Children&lt;br /&gt;
|-&lt;br /&gt;
| Dan Dare&lt;br /&gt;
| Dan Dare Abalis&lt;br /&gt;
|-&lt;br /&gt;
| Dance Dance Revolution&lt;br /&gt;
| DanceDanceRevolution V オープンアルファテスト&lt;br /&gt;
|-&lt;br /&gt;
| Danganronpa&lt;br /&gt;
| Komaeda Flash&lt;br /&gt;
|-&lt;br /&gt;
| Danger Mouse&lt;br /&gt;
| Danger Mouse: Danger Dash&lt;br /&gt;
|-&lt;br /&gt;
| Danger Rangers&lt;br /&gt;
| Danger Rangers: Hot Potato&lt;br /&gt;
|-&lt;br /&gt;
| Daniel Tiger's Neighborhood&lt;br /&gt;
| Daniel Tiger's Neighborhood: Feel the Music&lt;br /&gt;
|-&lt;br /&gt;
| Danny Phantom&lt;br /&gt;
| Danny Phantom Dueling Decks&lt;br /&gt;
|-&lt;br /&gt;
| Darkstalkers&lt;br /&gt;
| Felicia Soundboard&lt;br /&gt;
|-&lt;br /&gt;
| Dark Ages&lt;br /&gt;
| The Great Peasant Escape&lt;br /&gt;
|-&lt;br /&gt;
| DC Super Hero Girls&lt;br /&gt;
| DC Super Hero Girls: Trivia Game&lt;br /&gt;
|-&lt;br /&gt;
| Dead or Alive&lt;br /&gt;
| -54K DOAX Hitomi Kiriban-&lt;br /&gt;
|-&lt;br /&gt;
| Death Note&lt;br /&gt;
| Write in the Death Note&lt;br /&gt;
|-&lt;br /&gt;
| Descendants&lt;br /&gt;
| Descendants: Smarte Couture&lt;br /&gt;
|-&lt;br /&gt;
| Despicable Me&lt;br /&gt;
| Bee-Do!&lt;br /&gt;
|-&lt;br /&gt;
| Detetives do Prédio Azul&lt;br /&gt;
| Aventura no Prédio Azul&lt;br /&gt;
|-&lt;br /&gt;
| Devil May Cry&lt;br /&gt;
| Dante Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Dexter's Laboratory&lt;br /&gt;
| Dexter's Labyrinth&lt;br /&gt;
|-&lt;br /&gt;
| Diablo&lt;br /&gt;
| Diablo Tetris&lt;br /&gt;
|-&lt;br /&gt;
| Diary of a Wimpy Kid&lt;br /&gt;
| Old-Timey Ice Cream Parlour!&lt;br /&gt;
|-&lt;br /&gt;
| Die Sendung mit der Maus&lt;br /&gt;
| MausTrick: Das Maus-Anzieh-Spiel&lt;br /&gt;
|-&lt;br /&gt;
| Dig Dug&lt;br /&gt;
| Dig Dug BB&lt;br /&gt;
|-&lt;br /&gt;
| Digimon&lt;br /&gt;
| Digimon Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Dilbert&lt;br /&gt;
| Dilberito&lt;br /&gt;
|-&lt;br /&gt;
| Dinosaur Train&lt;br /&gt;
| Buddy's A-Maze-ing Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Disgaea&lt;br /&gt;
| Disgaea Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Disney Fairies&lt;br /&gt;
| Disney Fairies: Harvest Hustle&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Atlantis&lt;br /&gt;
| Atlantis Translator&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Brave&lt;br /&gt;
| Disney Create: Brave Painter&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Cars&lt;br /&gt;
| Cars: Lightning Speed&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Hercules&lt;br /&gt;
| Hercules Archery Game&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Mulan&lt;br /&gt;
| Mulan Training Game&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Pocahontas&lt;br /&gt;
| Pocahontas Sticker Story&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Zombies&lt;br /&gt;
| Zombies 2: Quest for the Moonstone&lt;br /&gt;
|-&lt;br /&gt;
| Diva Starz&lt;br /&gt;
| Diva Starz Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Dive Olly Dive!&lt;br /&gt;
| Olly Match&lt;br /&gt;
|-&lt;br /&gt;
| Doc McStuffins&lt;br /&gt;
| Doc McStuffins Clinic for Stuffed Animals and Toys&lt;br /&gt;
|-&lt;br /&gt;
| Doctor Who&lt;br /&gt;
| Doctor Who: Attack of the Graske&lt;br /&gt;
|-&lt;br /&gt;
| Dofus&lt;br /&gt;
| Panda Wakfu&lt;br /&gt;
|-&lt;br /&gt;
| Doge&lt;br /&gt;
| Dogeminer&lt;br /&gt;
|-&lt;br /&gt;
| Dog With a Blog&lt;br /&gt;
| Dog with a Blog - Stan's Sneaky Blog&lt;br /&gt;
|-&lt;br /&gt;
| Doki&lt;br /&gt;
| Doki y los alimentos&lt;br /&gt;
|-&lt;br /&gt;
| Doki Doki Literature Club&lt;br /&gt;
| Dank Dank Lit Club! Demo&lt;br /&gt;
|-&lt;br /&gt;
| Dollynho&lt;br /&gt;
| Ajude o Dollynho&lt;br /&gt;
|-&lt;br /&gt;
| Domingão do Faustão&lt;br /&gt;
| De Cara no Muro&lt;br /&gt;
|-&lt;br /&gt;
| Domo&lt;br /&gt;
| Domo-Kun's Angry Smashfest&lt;br /&gt;
|-&lt;br /&gt;
| Donkey Kong&lt;br /&gt;
| Donkey Kong&lt;br /&gt;
|-&lt;br /&gt;
| Doom&lt;br /&gt;
| DOOM&lt;br /&gt;
|-&lt;br /&gt;
| Doraemon&lt;br /&gt;
| Doraemon Mystery&lt;br /&gt;
|-&lt;br /&gt;
| Dora the Explorer&lt;br /&gt;
| Dora's 3-D Backpack Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Dot.&lt;br /&gt;
| Make a game with Dot.	&lt;br /&gt;
|-&lt;br /&gt;
| Dota&lt;br /&gt;
| Dota 8&lt;br /&gt;
|-&lt;br /&gt;
| Doug&lt;br /&gt;
| Doug: The Foot of Doom&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Age&lt;br /&gt;
| Dragon Age Journeys&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Ball&lt;br /&gt;
| Dragon Ball Z Tournament&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Quest&lt;br /&gt;
| Dragon Quest IX Screensaver&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Tales&lt;br /&gt;
| Dragon Tales: Dragon Badges&lt;br /&gt;
|-&lt;br /&gt;
| DragonflyTV&lt;br /&gt;
| Nanobots&lt;br /&gt;
|-&lt;br /&gt;
| Drake &amp;amp; Josh&lt;br /&gt;
| Drake And Josh Really Big Shrimp&lt;br /&gt;
|-&lt;br /&gt;
| Drawn Together&lt;br /&gt;
| Drawn Together: Cavity Search!&lt;br /&gt;
|-&lt;br /&gt;
| Duck Hunt&lt;br /&gt;
| Kill The Dog From Duck Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Duke Nukem&lt;br /&gt;
| Duke Nukem Forever Soundboard&lt;br /&gt;
|-&lt;br /&gt;
| Dumbo&lt;br /&gt;
| Dumbo Big Top Blaze&lt;br /&gt;
|-&lt;br /&gt;
| EarthBound&lt;br /&gt;
| Earth Bound Fight Scene&lt;br /&gt;
|-&lt;br /&gt;
| Ed, Edd n Eddy&lt;br /&gt;
| Ed, Edd n Eddy - Clash Of The Idiots&lt;br /&gt;
|-&lt;br /&gt;
| Eddsworld&lt;br /&gt;
| Angry Edd&lt;br /&gt;
|-&lt;br /&gt;
| Elinor Wonders Why&lt;br /&gt;
| Elinor Wonders Why: Pond Life&lt;br /&gt;
|-&lt;br /&gt;
| El Chavo&lt;br /&gt;
| Chavo and the Giant Sandwich&lt;br /&gt;
|-&lt;br /&gt;
| El Tigre&lt;br /&gt;
| El Tigre: Miracle City Meltdown&lt;br /&gt;
|-&lt;br /&gt;
| Encanto&lt;br /&gt;
| Encanto Matching&lt;br /&gt;
|-&lt;br /&gt;
| Esquadrão do Lixo&lt;br /&gt;
| A Faxina de Nigel&lt;br /&gt;
|-&lt;br /&gt;
| Excitebike&lt;br /&gt;
| Excitebike&lt;br /&gt;
|-&lt;br /&gt;
| E.T. the Extra-Terrestrial&lt;br /&gt;
| E.T. The 20th Anniversary: Save E.T.&lt;br /&gt;
|-&lt;br /&gt;
| Ever After High&lt;br /&gt;
| Ever After High: Bo-Peep Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Every Witch Way&lt;br /&gt;
| Are You An Every Witch Way Expert?&lt;br /&gt;
|-&lt;br /&gt;
| F-Zero&lt;br /&gt;
| F-Zero Flash Edition&lt;br /&gt;
|-&lt;br /&gt;
| Fairy Tail&lt;br /&gt;
| Lucy Smiles-Fairy Tail&lt;br /&gt;
|-&lt;br /&gt;
| Fallout&lt;br /&gt;
| Fallout 3 Terminal&lt;br /&gt;
|-&lt;br /&gt;
| Fall Guys&lt;br /&gt;
| Fall Race: Season 2&lt;br /&gt;
|-&lt;br /&gt;
| Family Guy&lt;br /&gt;
| Brian's Shoot 'em Up Bar&lt;br /&gt;
|-&lt;br /&gt;
| Fancy Pants&lt;br /&gt;
| The Fancy Pants Adventures: World 1&lt;br /&gt;
|-&lt;br /&gt;
| Fanboy &amp;amp; Chum Chum&lt;br /&gt;
| Fanboy &amp;amp; Chum Chum: Dollar Dance&lt;br /&gt;
|-&lt;br /&gt;
| Fancy Nancy&lt;br /&gt;
| Fancy Nancy: Bonjour, Butterfly&lt;br /&gt;
|-&lt;br /&gt;
| Fantastic Four&lt;br /&gt;
| Fantastic Four: Rush Crush&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy Life&lt;br /&gt;
| Fantasy Life Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Fast &amp;amp; Furious&lt;br /&gt;
| The Fast and the Furious Street Racer&lt;br /&gt;
|-&lt;br /&gt;
| Fate/stay night&lt;br /&gt;
| Fate/Grand Order Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Felix the Cat&lt;br /&gt;
| The Felix the Cat Trivia Quiz&lt;br /&gt;
|-&lt;br /&gt;
| Fella&lt;br /&gt;
| DeviantART short&lt;br /&gt;
|-&lt;br /&gt;
| Ferdi Fuchs&lt;br /&gt;
| Jump4Fun&lt;br /&gt;
|-&lt;br /&gt;
| Fetch! with Ruff Ruffman&lt;br /&gt;
| Fetch! Face-Off&lt;br /&gt;
|-&lt;br /&gt;
| Final Fantasy&lt;br /&gt;
| Final Fantasy Returns- Flash Game&lt;br /&gt;
|-&lt;br /&gt;
| Finding Nemo&lt;br /&gt;
| Finding Nemo: Paper Toys&lt;br /&gt;
|-&lt;br /&gt;
| Fire Emblem&lt;br /&gt;
| Fire Emblem Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Fireboy and Watergirl&lt;br /&gt;
| Fireboy and Watergirl Kiss&lt;br /&gt;
|-&lt;br /&gt;
| Fireman Sam&lt;br /&gt;
| Fireman Sam&lt;br /&gt;
|-&lt;br /&gt;
| Fish Hooks&lt;br /&gt;
| Fish Hooks: Belly Floppin' Bizzounce&lt;br /&gt;
|-&lt;br /&gt;
| Five Nights at Freddy's&lt;br /&gt;
| Five Nights of Love-FNAF Dating Sim&lt;br /&gt;
|-&lt;br /&gt;
| Fizzy's Lunch Lab&lt;br /&gt;
| Fizzy's Lunch Lab: Fizzy's Food Truck&lt;br /&gt;
|-&lt;br /&gt;
| Flappy Bird&lt;br /&gt;
| Flappy Bird For Dinner&lt;br /&gt;
|-&lt;br /&gt;
| Flash (DC)&lt;br /&gt;
| Justice League Super Cubes&lt;br /&gt;
|-&lt;br /&gt;
| Floogals&lt;br /&gt;
| Floogals Mini Missions&lt;br /&gt;
|-&lt;br /&gt;
| Flushed Away&lt;br /&gt;
| Flushed Away Sewer Surfing&lt;br /&gt;
|-&lt;br /&gt;
| Fortnite&lt;br /&gt;
| Fortnite Jigsaw&lt;br /&gt;
|-&lt;br /&gt;
| Foster's Home for Imaginary Friends&lt;br /&gt;
| Foster's Home For Imaginary Friends: Water Duel&lt;br /&gt;
|-&lt;br /&gt;
| Fox in Socks&lt;br /&gt;
| Fox in Socks Word Puzzle Game&lt;br /&gt;
|-&lt;br /&gt;
| Franklin the Turtle&lt;br /&gt;
| Franklin the Turtle's Balloons Away&lt;br /&gt;
|-&lt;br /&gt;
| Franny's Feet&lt;br /&gt;
| Shoebox Adventures: Fancy Shoes&lt;br /&gt;
|-&lt;br /&gt;
| Friday Night Funkin'&lt;br /&gt;
| FNF - Boyfriend (test)&lt;br /&gt;
|-&lt;br /&gt;
| Froot Loops&lt;br /&gt;
| Froot Loops Quest for the Double Lemony Loot&lt;br /&gt;
|-&lt;br /&gt;
| Frozen&lt;br /&gt;
| Frozen Elsa Fire Makeover&lt;br /&gt;
|-&lt;br /&gt;
| Frucht Tiger&lt;br /&gt;
| Früchte Dschungel&lt;br /&gt;
|-&lt;br /&gt;
| Fullmetal Alchemist&lt;br /&gt;
| Edward Elric Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Furby&lt;br /&gt;
| Furby Maze Game&lt;br /&gt;
|-&lt;br /&gt;
| Futurama&lt;br /&gt;
| Futurama Mix Machine&lt;br /&gt;
|-&lt;br /&gt;
| G-Force&lt;br /&gt;
| G-Force: Team Tactics&lt;br /&gt;
|-&lt;br /&gt;
| G.I. Joe&lt;br /&gt;
| G.I. Joe Shadow Ascent&lt;br /&gt;
|-&lt;br /&gt;
| Gaby Estrella&lt;br /&gt;
| Gaby no Galinheiro&lt;br /&gt;
|-&lt;br /&gt;
| Galaga&lt;br /&gt;
| Galaga Mini&lt;br /&gt;
|-&lt;br /&gt;
| Galaxian&lt;br /&gt;
| Galaxian Mini&lt;br /&gt;
|-&lt;br /&gt;
| Game &amp;amp; Watch&lt;br /&gt;
| Game &amp;amp; Watch Judge&lt;br /&gt;
|-&lt;br /&gt;
| Game of Thrones&lt;br /&gt;
| Game of Thrones Scene Maker&lt;br /&gt;
|-&lt;br /&gt;
| Game Shakers&lt;br /&gt;
| Game Shakers Trivia Quest&lt;br /&gt;
|-&lt;br /&gt;
| Gamer's Guide to Pretty Much Everything&lt;br /&gt;
| Gamer's Guide: Dragon Hero&lt;br /&gt;
|-&lt;br /&gt;
| Garfield&lt;br /&gt;
| Garfield's Comic Creator&lt;br /&gt;
|-&lt;br /&gt;
| Gargoyles&lt;br /&gt;
| Gargoyles: Search for Magic&lt;br /&gt;
|-&lt;br /&gt;
| Garoto Emoticon&lt;br /&gt;
| O Pesadelo do Garoto Emoticon (The Ring)&lt;br /&gt;
|-&lt;br /&gt;
| Gattu Battu&lt;br /&gt;
| Gattu Battu: Knife Throw&lt;br /&gt;
|-&lt;br /&gt;
| Generator Rex&lt;br /&gt;
| Generator Rex - Evo Showdown&lt;br /&gt;
|-&lt;br /&gt;
| Genshin Impact&lt;br /&gt;
| BITE ME, BITE ME&lt;br /&gt;
|-&lt;br /&gt;
| George of the Jungle&lt;br /&gt;
| George of the Jungle: Swingin' Kingdom&lt;br /&gt;
|-&lt;br /&gt;
| George Shrinks&lt;br /&gt;
| George Shrinks Coloring&lt;br /&gt;
|-&lt;br /&gt;
| Geronimo Stilton&lt;br /&gt;
| Geronimo Stilton's Fabumouse Mountain Picnic&lt;br /&gt;
|-&lt;br /&gt;
| Ghost in the Shell&lt;br /&gt;
| Ghost in the Shell - Hidden Objects&lt;br /&gt;
|-&lt;br /&gt;
| Ghost Trick&lt;br /&gt;
| Ghost Trick Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Ghostbusters&lt;br /&gt;
| Nitro Ghostbusters&lt;br /&gt;
|-&lt;br /&gt;
| Ghosts 'n Goblins&lt;br /&gt;
| Ghosts and Goblins&lt;br /&gt;
|-&lt;br /&gt;
| Go Diego Go!&lt;br /&gt;
| Diego's Mudboarding Adventure&lt;br /&gt;
|-&lt;br /&gt;
| God of War&lt;br /&gt;
| God of War 2 Theme&lt;br /&gt;
|-&lt;br /&gt;
| Godzilla&lt;br /&gt;
| Godzilla Crisis Defense&lt;br /&gt;
|-&lt;br /&gt;
| Golden Sun&lt;br /&gt;
| Djinn Catch with Mia!&lt;br /&gt;
|-&lt;br /&gt;
| Goldfish Crackers&lt;br /&gt;
| Finn's Search for Laughs&lt;br /&gt;
|-&lt;br /&gt;
| Good Luck Charlie&lt;br /&gt;
| Fridge Designer&lt;br /&gt;
|-&lt;br /&gt;
| Google Doodle&lt;br /&gt;
| Magic Cat Academy&lt;br /&gt;
|-&lt;br /&gt;
| Goosebumps&lt;br /&gt;
| Flee Camp Jellyjam&lt;br /&gt;
|-&lt;br /&gt;
| Gorillaz&lt;br /&gt;
| Gorillaz Final Drive&lt;br /&gt;
|-&lt;br /&gt;
| Gormiti&lt;br /&gt;
| Dangers of the Deep&lt;br /&gt;
|-&lt;br /&gt;
| Grand Theft Auto&lt;br /&gt;
| Grand Theft Auto III Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Falls&lt;br /&gt;
| Gravity Falls: Rumble's Revenge&lt;br /&gt;
|-&lt;br /&gt;
| Green Arrow&lt;br /&gt;
| Arrow: Target Practice Range&lt;br /&gt;
|-&lt;br /&gt;
| Green Eggs and Ham&lt;br /&gt;
| Green Eggs and Ham Picture Scramble&lt;br /&gt;
|-&lt;br /&gt;
| Green Lantern&lt;br /&gt;
| Crimson Clash&lt;br /&gt;
|-&lt;br /&gt;
| Grim &amp;amp; Evil&lt;br /&gt;
| The Grim Adventures of Billy &amp;amp; Mandy - Grim Ball&lt;br /&gt;
|-&lt;br /&gt;
| Grizzy &amp;amp; the Lemmings&lt;br /&gt;
| Grizzy and the Lemmings: Drone Drop&lt;br /&gt;
|-&lt;br /&gt;
| Guardians of Ga'Hoole&lt;br /&gt;
| Legend of the Guardians - Spot the Difference &lt;br /&gt;
|-&lt;br /&gt;
| Guardians of the Galaxy&lt;br /&gt;
| Guardians of the Galaxy: Citadel Storm&lt;br /&gt;
|-&lt;br /&gt;
| Gui &amp;amp; Estopa&lt;br /&gt;
| Vista o Estopa&lt;br /&gt;
|-&lt;br /&gt;
| Guild Wars&lt;br /&gt;
| Paragon Guild Wars Fan Dressup&lt;br /&gt;
|-&lt;br /&gt;
| Guilty Gear&lt;br /&gt;
| Guilty Gear Pokemon Collage&lt;br /&gt;
|-&lt;br /&gt;
| Gundam&lt;br /&gt;
| SD Gundam Force: Deep Space Flight&lt;br /&gt;
|-&lt;br /&gt;
| Gurren Lagann&lt;br /&gt;
| Gurren Laggan Tribute&lt;br /&gt;
|-&lt;br /&gt;
| Habbo&lt;br /&gt;
| Habbo Luvboat&lt;br /&gt;
|-&lt;br /&gt;
| Half-Life&lt;br /&gt;
| Half-Life Reloaded&lt;br /&gt;
|-&lt;br /&gt;
| Halo&lt;br /&gt;
| Halo: Funny Situations&lt;br /&gt;
|-&lt;br /&gt;
| Handy Manny&lt;br /&gt;
| Hop Up, Jump In!&lt;br /&gt;
|-&lt;br /&gt;
| Hannah Montana&lt;br /&gt;
| Miley &amp;amp; Lilly's Designer Dreams&lt;br /&gt;
|-&lt;br /&gt;
| Happy Feet&lt;br /&gt;
| Happy Feet: The Videogame&lt;br /&gt;
|-&lt;br /&gt;
| Happy Tree Friends&lt;br /&gt;
| HTF 34: Eyes Cold Lemonade&lt;br /&gt;
|-&lt;br /&gt;
| Harry Potter&lt;br /&gt;
| Harry Potter and the Chamber of Secrets&lt;br /&gt;
|-&lt;br /&gt;
| Haruhi Suzumiya&lt;br /&gt;
| Haruhi Face&lt;br /&gt;
|-&lt;br /&gt;
| Harvest Moon&lt;br /&gt;
| Puzzle de Harvest Moon Demo&lt;br /&gt;
|-&lt;br /&gt;
| Harvey Beaks&lt;br /&gt;
| Pe-Choo!&lt;br /&gt;
|-&lt;br /&gt;
| He-Man&lt;br /&gt;
| She-Ra Search and Destroy&lt;br /&gt;
|-&lt;br /&gt;
| Hellboy&lt;br /&gt;
| Hellboy 2: The Golden Army - Whack A Troll&lt;br /&gt;
|-&lt;br /&gt;
| Hello Kitty&lt;br /&gt;
| Sanrio Jewel&lt;br /&gt;
|-&lt;br /&gt;
| Hellsing&lt;br /&gt;
| Hellsing - Schrödinger Walk&lt;br /&gt;
|-&lt;br /&gt;
| Henry Danger&lt;br /&gt;
| Henry Danger: Crime Travelers&lt;br /&gt;
|-&lt;br /&gt;
| Henry Hugglemonster&lt;br /&gt;
| Henry's Roaring Racers&lt;br /&gt;
|-&lt;br /&gt;
| Henry Stickmin&lt;br /&gt;
| Stealing the Diamond&lt;br /&gt;
|-&lt;br /&gt;
| Herbie&lt;br /&gt;
| A La Pista Con Herbie&lt;br /&gt;
|-&lt;br /&gt;
| Hero: 108&lt;br /&gt;
| Lin Chung Combat&lt;br /&gt;
|-&lt;br /&gt;
| Hetalia&lt;br /&gt;
| Britain's Closet&lt;br /&gt;
|-&lt;br /&gt;
| heute-show&lt;br /&gt;
| Der Metadatensauger: Das Spiel zur Vorratsdatenspeicherung&lt;br /&gt;
|-&lt;br /&gt;
| Hey Arnold!&lt;br /&gt;
| Hey Arnold! The Movie: Runaway Bus&lt;br /&gt;
|- &lt;br /&gt;
| Higglytown Heroes&lt;br /&gt;
| Higglyball&lt;br /&gt;
|-&lt;br /&gt;
| High School Musical&lt;br /&gt;
| Gotta Score&lt;br /&gt;
|-&lt;br /&gt;
| His Dark Materials&lt;br /&gt;
| The Golden Compass: Find Your Daemon&lt;br /&gt;
|-&lt;br /&gt;
| Hi Hi Puffy AmiYumi&lt;br /&gt;
| Hi Hi Puffy AmiYumi: Ninja Rock Star&lt;br /&gt;
|-&lt;br /&gt;
| Homestuck&lt;br /&gt;
| [S] Cascade&lt;br /&gt;
|-&lt;br /&gt;
| Hoops &amp;amp; Yoyo&lt;br /&gt;
| Hoops &amp;amp; Yoyo: The Sound&lt;br /&gt;
|-&lt;br /&gt;
| Horton&lt;br /&gt;
| Horton's Who Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Hot Wheels&lt;br /&gt;
| Hot Wheels Ferrari X-V Speed Trial&lt;br /&gt;
|-&lt;br /&gt;
| Hotel Transylvania&lt;br /&gt;
| Hotel Translvania: Suitcase Sort&lt;br /&gt;
|-&lt;br /&gt;
| House of Anubis&lt;br /&gt;
| House of Anubis - The Secrets Within&lt;br /&gt;
|-&lt;br /&gt;
| How to Train Your Dragon&lt;br /&gt;
| Dragons: Dragon Racer&lt;br /&gt;
|-&lt;br /&gt;
| Hulk&lt;br /&gt;
| Hulk Vs&lt;br /&gt;
|-&lt;br /&gt;
| Humf&lt;br /&gt;
| Where's Humf&lt;br /&gt;
|-&lt;br /&gt;
| Hyperdimension Neptunia&lt;br /&gt;
| Hyperdimension Neptunia Victory Microsite&lt;br /&gt;
|-&lt;br /&gt;
| I Am Frankie&lt;br /&gt;
| I Am Frankie: Make A Scene&lt;br /&gt;
|-&lt;br /&gt;
| I'm in the Band&lt;br /&gt;
| Iron Weasel: Grudge for Glory&lt;br /&gt;
|-&lt;br /&gt;
| iCarly&lt;br /&gt;
| iCarly: iSave iCarly&lt;br /&gt;
|-&lt;br /&gt;
| Ice Age&lt;br /&gt;
| Ice Age 2 The Meltdown: Glacial Break&lt;br /&gt;
|-&lt;br /&gt;
| Iggy Arbuckle&lt;br /&gt;
| Iggy Arbuckle's Race Off&lt;br /&gt;
|-&lt;br /&gt;
| Imagination Movers&lt;br /&gt;
| Warehouse Mouse in: The Bubble Room Game&lt;br /&gt;
|-&lt;br /&gt;
| Imaginext&lt;br /&gt;
| Imaginext™ You're a Firefighter&lt;br /&gt;
|-&lt;br /&gt;
| Indiana Jones&lt;br /&gt;
| Indiana Jones in Odd World&lt;br /&gt;
|-&lt;br /&gt;
| Inside Out&lt;br /&gt;
| Inside Out Match!&lt;br /&gt;
|-&lt;br /&gt;
| Inspector Gadget&lt;br /&gt;
| Inspector Gadget: Descent into Madness&lt;br /&gt;
|-&lt;br /&gt;
| Invader Zim&lt;br /&gt;
| Invader Zim: The DOOM Game&lt;br /&gt;
|-&lt;br /&gt;
| InuYasha&lt;br /&gt;
| Kirara Pet Game&lt;br /&gt;
|-&lt;br /&gt;
| Iron Man&lt;br /&gt;
| Iron Man Flight Test 2.0&lt;br /&gt;
|-&lt;br /&gt;
| It's My Life&lt;br /&gt;
| Beat the Bully&lt;br /&gt;
|-&lt;br /&gt;
| Jack and Jill&lt;br /&gt;
| Jack and Jill: Pool Party&lt;br /&gt;
|-&lt;br /&gt;
| Jackie Chan Adventures&lt;br /&gt;
| Jackie Chan Adventures: Hang Gliding&lt;br /&gt;
|-&lt;br /&gt;
| Jak and Daxter&lt;br /&gt;
| Jak and Daxter: The Precursor Legacy - The Lost Levels&lt;br /&gt;
|-&lt;br /&gt;
| Jake and the Never Land Pirates&lt;br /&gt;
| Jake's Heroic Race&lt;br /&gt;
|-&lt;br /&gt;
| Jakers! The Adventures of Piggley Winks&lt;br /&gt;
| Jakers! Seesaw Heehaw!&lt;br /&gt;
|-&lt;br /&gt;
| James Bond&lt;br /&gt;
| Ice Race 007&lt;br /&gt;
|-&lt;br /&gt;
| James Cameron's Avatar&lt;br /&gt;
| Na'vi Avatar Maker&lt;br /&gt;
|-&lt;br /&gt;
| James Cameron's Titanic&lt;br /&gt;
| Titanic - Spot the Difference&lt;br /&gt;
|-&lt;br /&gt;
| Jay Jay the Jet Plane&lt;br /&gt;
| Jay Jay and the Stars at Night&lt;br /&gt;
|-&lt;br /&gt;
| Jessie&lt;br /&gt;
| Jessie over Manhattan&lt;br /&gt;
|-&lt;br /&gt;
| Jet Set Radio&lt;br /&gt;
| Rhyth &amp;amp; Gum Interactive Animation&lt;br /&gt;
|-&lt;br /&gt;
| Jimmy Neutron&lt;br /&gt;
| Jimmy Neutron Sea Minus&lt;br /&gt;
|-&lt;br /&gt;
| Jimmy Two-Shoes&lt;br /&gt;
| Carnival of Misery&lt;br /&gt;
|-&lt;br /&gt;
| John Carter&lt;br /&gt;
| John Carter: Battle for Barsoom&lt;br /&gt;
|-&lt;br /&gt;
| Johnny and the Sprites&lt;br /&gt;
| Lily's Paint Magic&lt;br /&gt;
|-&lt;br /&gt;
| Johnny Bravo&lt;br /&gt;
| Johnny Bravo - Bravo Boogie&lt;br /&gt;
|-&lt;br /&gt;
| Johnny Test&lt;br /&gt;
| Johnny Test: Johnny Fu&lt;br /&gt;
|-&lt;br /&gt;
| JoJo's Bizarre Adventure&lt;br /&gt;
| ジョジョの奇妙な冒険&lt;br /&gt;
|-&lt;br /&gt;
| JoJo's Circus&lt;br /&gt;
| JoJo's Letter Sound Dash&lt;br /&gt;
|-&lt;br /&gt;
| Julius &amp;amp; Friends&lt;br /&gt;
| Frank Invaders&lt;br /&gt;
|-&lt;br /&gt;
| JumpStart&lt;br /&gt;
| JumpStart Learning Styles Quiz&lt;br /&gt;
|-&lt;br /&gt;
| Jungle Junction&lt;br /&gt;
| Ellyvan's Coconut Parade&lt;br /&gt;
|-&lt;br /&gt;
| Junie B. Jones&lt;br /&gt;
| Photos with me, Junie B.!&lt;br /&gt;
|-&lt;br /&gt;
| Jurassic Park&lt;br /&gt;
| Jurassic Park The Ride: Online Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Just Jordan&lt;br /&gt;
| Just Jordan: Gotta Bounce&lt;br /&gt;
|-&lt;br /&gt;
| Justice League&lt;br /&gt;
| Justice League: Curse of the Underworld&lt;br /&gt;
|-&lt;br /&gt;
| Justin Time&lt;br /&gt;
| Aztec Dash&lt;br /&gt;
|-&lt;br /&gt;
| K'Nex&lt;br /&gt;
| K'Nex Tub &amp;amp; Case sets Shopping $pree&lt;br /&gt;
|-&lt;br /&gt;
| K-On!&lt;br /&gt;
| K-On Dressup&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider&lt;br /&gt;
| Kamen Rider ZI-O Flash Belt .8&lt;br /&gt;
|-&lt;br /&gt;
| Kappa Mikey&lt;br /&gt;
| Kappa Mikey Soundboard&lt;br /&gt;
|-&lt;br /&gt;
| Karate Kid&lt;br /&gt;
| Karate Kid: A Hero's Journey&lt;br /&gt;
|-&lt;br /&gt;
| Katamari&lt;br /&gt;
| Flash Katamari&lt;br /&gt;
|-&lt;br /&gt;
| Katawa Shoujo&lt;br /&gt;
| Katawa Crash&lt;br /&gt;
|-&lt;br /&gt;
| Keymon Ache&lt;br /&gt;
| Keymon Ache: Food Bounce&lt;br /&gt;
|-&lt;br /&gt;
| Kick Buttowski&lt;br /&gt;
| Loco Launcho&lt;br /&gt;
|-&lt;br /&gt;
| Kickin' It&lt;br /&gt;
| Dojo Dodge&lt;br /&gt;
|-&lt;br /&gt;
| Kid Icarus&lt;br /&gt;
| Kid Icarus&lt;br /&gt;
|-&lt;br /&gt;
| Kid vs. Kat&lt;br /&gt;
| Kid vs. Kat: Katapult Katastrophe&lt;br /&gt;
|-&lt;br /&gt;
| KidsWorld Sports&lt;br /&gt;
| Kids World Sports: Kayak Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Kiki's Delivery Service&lt;br /&gt;
| Kiki's Delivery Service: Save Tombo&lt;br /&gt;
|-&lt;br /&gt;
| Kill la Kill&lt;br /&gt;
| Kill la Kill: Don't Lose Your Way! Fighting Game&lt;br /&gt;
|-&lt;br /&gt;
| Killzone&lt;br /&gt;
| Scott Rockwell's Killzone&lt;br /&gt;
|-&lt;br /&gt;
| Kim Possible&lt;br /&gt;
| A Sitch in Time Episode 01: Present&lt;br /&gt;
|-&lt;br /&gt;
| Kinder&lt;br /&gt;
| Max Bombola e il Tesoro Nascosto&lt;br /&gt;
|-&lt;br /&gt;
| King of the Hill&lt;br /&gt;
| King Of The Hill Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Kingdom Force&lt;br /&gt;
| Kingdom Force: Volcano Chase!&lt;br /&gt;
|-&lt;br /&gt;
| Kingdom Hearts&lt;br /&gt;
| Disney Create: Kingdom Hearts Painter&lt;br /&gt;
|-&lt;br /&gt;
| Kirby&lt;br /&gt;
| Kirby's Airride Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Klonoa&lt;br /&gt;
| Klonoa Dress Up- Game&lt;br /&gt;
|-&lt;br /&gt;
| KonoSuba&lt;br /&gt;
| Bully Aqua Simulator&lt;br /&gt;
|-&lt;br /&gt;
| Kubuś&lt;br /&gt;
| Snowboard Master&lt;br /&gt;
|-&lt;br /&gt;
| Kung Fu Hustle&lt;br /&gt;
| Axe Gang Rampage&lt;br /&gt;
|-&lt;br /&gt;
| Kung Fu Panda&lt;br /&gt;
| Kung Fu Panda: Tales of Po&lt;br /&gt;
|-&lt;br /&gt;
| Kunio-kun&lt;br /&gt;
| River City Hacky Sack&lt;br /&gt;
|-&lt;br /&gt;
| Kutar&lt;br /&gt;
| クターのバンブー トロピカル&lt;br /&gt;
|-&lt;br /&gt;
| Lab Rats&lt;br /&gt;
| Lab Rats: Bionic Heroics&lt;br /&gt;
|-&lt;br /&gt;
| Lady and the Tramp&lt;br /&gt;
| Lady and the Tramp Search&lt;br /&gt;
|-&lt;br /&gt;
| Laugh &amp;amp; Learn&lt;br /&gt;
| Laugh &amp;amp; Learn™ Alphabet Game&lt;br /&gt;
|-&lt;br /&gt;
| LazyTown&lt;br /&gt;
| LazyTown's Superhero Challenge&lt;br /&gt;
|-&lt;br /&gt;
| League of Legends&lt;br /&gt;
| Preparation - A League of Legends Parody&lt;br /&gt;
|-&lt;br /&gt;
| Left 4 Dead&lt;br /&gt;
| Left4Dead2: the bad ad&lt;br /&gt;
|-&lt;br /&gt;
| LEGO&lt;br /&gt;
| Pepper's Skateboard Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Lenny Loosejocks&lt;br /&gt;
| Lenny Solitaire&lt;br /&gt;
|-&lt;br /&gt;
| Life Savers&lt;br /&gt;
| Life Savers Waterpark Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Lilo and Stitch&lt;br /&gt;
| 625 Sandwich Stacker&lt;br /&gt;
|-&lt;br /&gt;
| Limp Bizkit&lt;br /&gt;
| Limp Bizkit - Mosh Master&lt;br /&gt;
|-&lt;br /&gt;
| Little Bill&lt;br /&gt;
| Little Bill's Adventure with Captain Brainstorm&lt;br /&gt;
|-&lt;br /&gt;
| Little Charmers&lt;br /&gt;
| Crazy Cauldrons&lt;br /&gt;
|-&lt;br /&gt;
| Little Einsteins&lt;br /&gt;
| The Great Sky Race&lt;br /&gt;
|-&lt;br /&gt;
| Little People&lt;br /&gt;
| Little People® Favorite Friend Finder&lt;br /&gt;
|-&lt;br /&gt;
| Little Red Riding Hood&lt;br /&gt;
| Arthur's Puppet Theater: Little Red Riding Hood&lt;br /&gt;
|-&lt;br /&gt;
| LittleBigPlanet&lt;br /&gt;
| LittleBigPlanet: Create-a-Sackboy&lt;br /&gt;
|-&lt;br /&gt;
| Littlest Pet Shop&lt;br /&gt;
| Littlest Pet Shop Line Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Liv and Maddie&lt;br /&gt;
| Liv and Maddie: Scrapbook Designer&lt;br /&gt;
|-&lt;br /&gt;
| Lizzie McGuire&lt;br /&gt;
| Lizzie McGuire: Miranda Manicuranda&lt;br /&gt;
|-&lt;br /&gt;
| Lloyd in Space&lt;br /&gt;
| Lloyd in Space Bonus Minute: Android Lloyd&lt;br /&gt;
|-&lt;br /&gt;
| Looney Tunes&lt;br /&gt;
| Looney Tunes Avalanche Snowboarding&lt;br /&gt;
|-&lt;br /&gt;
| Love Hina&lt;br /&gt;
| ラブ ひな マイクロサイト&lt;br /&gt;
|-&lt;br /&gt;
| Lucky Charms&lt;br /&gt;
| Lucky Charms: Lucky Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Lucky Star&lt;br /&gt;
| Kagami Hiiragi Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Lupin the Third&lt;br /&gt;
| Lupin the Third: Good Marksman?&lt;br /&gt;
|-&lt;br /&gt;
| M&amp;amp;M's&lt;br /&gt;
| M&amp;amp;M's Crazy Factory&lt;br /&gt;
|-&lt;br /&gt;
| Mad Men&lt;br /&gt;
| Mad Men: Which of Don's women are you?&lt;br /&gt;
|-&lt;br /&gt;
| Madagascar&lt;br /&gt;
| Madagascar 3 Race Across Europe&lt;br /&gt;
|-&lt;br /&gt;
| Madness Combat&lt;br /&gt;
| Madness Interactive&lt;br /&gt;
|-&lt;br /&gt;
| Madoka Magica&lt;br /&gt;
| ほむらきゃっちゃ&lt;br /&gt;
|-&lt;br /&gt;
| Magical Pokaan&lt;br /&gt;
| Fre4k's Dream&lt;br /&gt;
|-&lt;br /&gt;
| Magilla Gorilla&lt;br /&gt;
| Magilla Gorilla: Pet Shop Cleaning&lt;br /&gt;
|-&lt;br /&gt;
| Making Fiends&lt;br /&gt;
| Making Fiends: Pumpkin Plunkin'&lt;br /&gt;
|-&lt;br /&gt;
| Mao Mao&lt;br /&gt;
| Mao Mao: Heroes of Pure Heart - The Perfect Adventure&lt;br /&gt;
|-&lt;br /&gt;
| MapleStory&lt;br /&gt;
| MapleStory - Knights of Cygnus&lt;br /&gt;
|-&lt;br /&gt;
| Mappy&lt;br /&gt;
| Mappy Mini&lt;br /&gt;
|-&lt;br /&gt;
| Mars Attacks&lt;br /&gt;
| Mars Attacks Episode 1: Mission of Doom&lt;br /&gt;
|-&lt;br /&gt;
| Martha Speaks&lt;br /&gt;
| Skits Cooks&lt;br /&gt;
|-&lt;br /&gt;
| Marvel's Thor&lt;br /&gt;
| Thor The Defense of Asgard&lt;br /&gt;
|-&lt;br /&gt;
| Maryoku Yummy&lt;br /&gt;
| Winter Yumderland Snow Globe&lt;br /&gt;
|-&lt;br /&gt;
| Masha and the Bear&lt;br /&gt;
| Masha and the Messy Bear&lt;br /&gt;
|-&lt;br /&gt;
| Math Blaster&lt;br /&gt;
| Math Blaster for 4th Grade Coloring Book&lt;br /&gt;
|-&lt;br /&gt;
| Matt Hatter Chronicles&lt;br /&gt;
| Matt Hatter Chronicles: Cave In&lt;br /&gt;
|-&lt;br /&gt;
| Mau&lt;br /&gt;
| Hang Mau&lt;br /&gt;
|-&lt;br /&gt;
| Max Steel&lt;br /&gt;
| Max Steel: Ultralinks Attack&lt;br /&gt;
|-&lt;br /&gt;
| Max &amp;amp; Ruby&lt;br /&gt;
| Max's Toy Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Maya &amp;amp; Miguel&lt;br /&gt;
| Global Groovin'&lt;br /&gt;
|-&lt;br /&gt;
| McDonald's&lt;br /&gt;
| Hamburglar's Bun Fun Game&lt;br /&gt;
|-&lt;br /&gt;
| Medabots&lt;br /&gt;
| MedaShooter&lt;br /&gt;
|-&lt;br /&gt;
| Meet the Robinsons&lt;br /&gt;
| Meet the Robinsons Crowd Patrol&lt;br /&gt;
|-&lt;br /&gt;
| Mega Man&lt;br /&gt;
| Mega Man RPG&lt;br /&gt;
|-&lt;br /&gt;
| Megas XLR&lt;br /&gt;
| Megas XLR: Chase Masters V&lt;br /&gt;
|-&lt;br /&gt;
| Megamind&lt;br /&gt;
| Megamind: Cosmic Collide&lt;br /&gt;
|-&lt;br /&gt;
| Men In Black&lt;br /&gt;
| Men In Black II: Alien Retrieval&lt;br /&gt;
|-&lt;br /&gt;
| Metal Gear&lt;br /&gt;
| Metal Gear Awesome&lt;br /&gt;
|-&lt;br /&gt;
| Metal Slug&lt;br /&gt;
| Metal Slug Brutal&lt;br /&gt;
|-&lt;br /&gt;
| Metroid&lt;br /&gt;
| Metroid: Genesis&lt;br /&gt;
|-&lt;br /&gt;
| Mickey Mouse&lt;br /&gt;
| Mickey Mouse - Rail Runner&lt;br /&gt;
|-&lt;br /&gt;
| Mighty Magiswords&lt;br /&gt;
| Mighty Magiswords: Double Trouble in Mirror Castle&lt;br /&gt;
|-&lt;br /&gt;
| Mighty Med&lt;br /&gt;
| Mighty Med: Heroic Healers&lt;br /&gt;
|-&lt;br /&gt;
| Mighty Mike&lt;br /&gt;
| Mighty Mike: Jigsaw Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Mighty No. 9&lt;br /&gt;
| Mighty N#2 - Cryo Moveset&lt;br /&gt;
|-&lt;br /&gt;
| Mike the Knight&lt;br /&gt;
| Galahad's Gallop&lt;br /&gt;
|-&lt;br /&gt;
| Miles from Tomorrowland&lt;br /&gt;
| Miles from Tomorrowland: Interstellar Missions&lt;br /&gt;
|-&lt;br /&gt;
| Minecraft&lt;br /&gt;
| Minecraft Tower Defence 2&lt;br /&gt;
|-&lt;br /&gt;
| Miraculous Ladybug&lt;br /&gt;
| Miraculous Ladybug Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Mister Rogers' Neighborhood&lt;br /&gt;
| Museum Go Round&lt;br /&gt;
|-&lt;br /&gt;
| Moana&lt;br /&gt;
| Moana Disney Princess Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Mandeville's Monk&lt;br /&gt;
| Monk's Mind Game&lt;br /&gt;
|-&lt;br /&gt;
| Mike, Lu &amp;amp; Og&lt;br /&gt;
| Mike, Lu &amp;amp; Og: Sea Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Monkey Island&lt;br /&gt;
| Return to Monkey Island Website&lt;br /&gt;
|-&lt;br /&gt;
| Monopoly&lt;br /&gt;
| Monopoly Electronic Banking&lt;br /&gt;
|-&lt;br /&gt;
| Monster High&lt;br /&gt;
| Monster High Wolf Babies&lt;br /&gt;
|-&lt;br /&gt;
| Monster Hunter&lt;br /&gt;
| Monster Hunter: Armor Mix &amp;amp; Match&lt;br /&gt;
|-&lt;br /&gt;
| Monster Musume&lt;br /&gt;
| Slimy Time!&lt;br /&gt;
|-&lt;br /&gt;
| Monsters, Inc.&lt;br /&gt;
| Monsters Inc.: Sneak-A-Boo&lt;br /&gt;
|-&lt;br /&gt;
| Monsters vs. Aliens&lt;br /&gt;
| Monsters vs. Aliens: Mean, Clean, Zombie...Brains&lt;br /&gt;
|-&lt;br /&gt;
| Morenatsu&lt;br /&gt;
| [S] Sou : Jump&lt;br /&gt;
|-&lt;br /&gt;
| Mortal Kombat&lt;br /&gt;
| Mortal Kombat Karnage&lt;br /&gt;
|-&lt;br /&gt;
| Mother Goose and Grimm&lt;br /&gt;
| Grimmy's Whack-A-Cat&lt;br /&gt;
|-&lt;br /&gt;
| Motu Patlu&lt;br /&gt;
| Bowling Champs&lt;br /&gt;
|-&lt;br /&gt;
| Mr. Bean&lt;br /&gt;
| Mr. Bean Street Bakery&lt;br /&gt;
|-&lt;br /&gt;
| Mr. Driller&lt;br /&gt;
| Mr. Driller Mini&lt;br /&gt;
|-&lt;br /&gt;
| Mr. Meaty&lt;br /&gt;
| Mr. Meaty Treasures Of The Deep&lt;br /&gt;
|-&lt;br /&gt;
| My Gym Partner's a Monkey&lt;br /&gt;
| My Gym Partner's a Monkey: Front Page Nuisance&lt;br /&gt;
|-&lt;br /&gt;
| My Hero Academia&lt;br /&gt;
| INTERACTIVE DEKU&lt;br /&gt;
|-&lt;br /&gt;
| My Life as a Teenage Robot&lt;br /&gt;
| My Life as a Teenage Robot: Techno Tennis&lt;br /&gt;
|-&lt;br /&gt;
| My Little Pony&lt;br /&gt;
| DJ Pinkie Pie&lt;br /&gt;
|-&lt;br /&gt;
| My Neighbor Totoro&lt;br /&gt;
| My Totoro Room&lt;br /&gt;
|-&lt;br /&gt;
| Mysticons&lt;br /&gt;
| Mysticons: Piper Parkour&lt;br /&gt;
|-&lt;br /&gt;
| Nacho Libre&lt;br /&gt;
| Nacho Libre: Cocina Crunch&lt;br /&gt;
|-&lt;br /&gt;
| Nancy Drew&lt;br /&gt;
| Nancy Drew: Resorting to Danger&lt;br /&gt;
|-&lt;br /&gt;
| Naruto&lt;br /&gt;
| Naruto Ninja World Storm 2&lt;br /&gt;
|-&lt;br /&gt;
| NASCAR&lt;br /&gt;
| NASCAR.com To Go&lt;br /&gt;
|-&lt;br /&gt;
| Nature Cat&lt;br /&gt;
| Nature Cat's Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Nella the Princess Knight&lt;br /&gt;
| Castlehaven Explorer&lt;br /&gt;
|-&lt;br /&gt;
| Neon Genesis Evangelion&lt;br /&gt;
| Evangelion:A&lt;br /&gt;
|-&lt;br /&gt;
| Neopets&lt;br /&gt;
| Turmac Roll&lt;br /&gt;
|-&lt;br /&gt;
| Nesquik&lt;br /&gt;
| Nesquik: Chocolate Mountain Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Next X&lt;br /&gt;
| Next X: Rally Racing&lt;br /&gt;
|-&lt;br /&gt;
| Ni Hao, Kai-lan&lt;br /&gt;
| Kai-lan's Paper Lanterns&lt;br /&gt;
|-&lt;br /&gt;
| Nichijou&lt;br /&gt;
| Nichijou Jigsaw&lt;br /&gt;
|-&lt;br /&gt;
| Nicky, Ricky, Dicky &amp;amp; Dawn&lt;br /&gt;
| Nicky, Ricky, Dicky &amp;amp; Dawn: Which Harper Are You?&lt;br /&gt;
|-&lt;br /&gt;
| Nier&lt;br /&gt;
| NieR:Golf&lt;br /&gt;
|-&lt;br /&gt;
| NiGHTS&lt;br /&gt;
| NiGHTS into Dreams...&lt;br /&gt;
|-&lt;br /&gt;
| Nina's World&lt;br /&gt;
| Letras de Nina&lt;br /&gt;
|-&lt;br /&gt;
| Nintendogs&lt;br /&gt;
| Nintendogs Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Nyan Cat&lt;br /&gt;
| Nyan Cat Fly!&lt;br /&gt;
|-&lt;br /&gt;
| O Astro&lt;br /&gt;
| O Astro: Quero Minha Profecia&lt;br /&gt;
|-&lt;br /&gt;
| Octonauts&lt;br /&gt;
| Octonauts&lt;br /&gt;
|-&lt;br /&gt;
| Odd Squad&lt;br /&gt;
| Odd Squad: Cases&lt;br /&gt;
|-&lt;br /&gt;
| OFF&lt;br /&gt;
| The Judge&lt;br /&gt;
|-&lt;br /&gt;
| Oggy and the Cockroaches&lt;br /&gt;
| Oggy Moshi&lt;br /&gt;
|-&lt;br /&gt;
| Oh, the Places You'll Go!&lt;br /&gt;
| Elephant Ball&lt;br /&gt;
|-&lt;br /&gt;
| OK K.O.! Let's Be Heroes&lt;br /&gt;
| OK K.O.! Let's Be Heroes: Parking Lot Wars&lt;br /&gt;
|-&lt;br /&gt;
| Okami&lt;br /&gt;
| アマテラスの小判取り&lt;br /&gt;
|-&lt;br /&gt;
| One Piece&lt;br /&gt;
| One Piece VS Zombies&lt;br /&gt;
|-&lt;br /&gt;
| One Punch-Man&lt;br /&gt;
| INTERACTIVE SAITAMA&lt;br /&gt;
|-&lt;br /&gt;
| Ong's Sisters&lt;br /&gt;
| ONG's Sisters 과자 만들기&lt;br /&gt;
|-&lt;br /&gt;
| Ooh, Aah &amp;amp; You&lt;br /&gt;
| Ooh &amp;amp; Aah's Coco-Nutty Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Open Season&lt;br /&gt;
| Open Season: The Timberline Games&lt;br /&gt;
|-&lt;br /&gt;
| Osmar, a Primeira Fatia do Pão de Forma&lt;br /&gt;
| Cadê o Osmar?&lt;br /&gt;
|-&lt;br /&gt;
| Oswald&lt;br /&gt;
| Oswald's Ice Cone Game&lt;br /&gt;
|-&lt;br /&gt;
| Out of the Box&lt;br /&gt;
| Saucepan Jam&lt;br /&gt;
|-&lt;br /&gt;
| Outlaw Star&lt;br /&gt;
| my ending to outlaw star&lt;br /&gt;
|-&lt;br /&gt;
| Overwatch&lt;br /&gt;
| Overwatch - Spider's web 18+&lt;br /&gt;
|-&lt;br /&gt;
| Over the Garden Wall&lt;br /&gt;
| Masalla Del Jardín: Laberinto Oscuro&lt;br /&gt;
|-&lt;br /&gt;
| Over the Hedge&lt;br /&gt;
| Over the Hedge: Turn &amp;amp; Burn&lt;br /&gt;
|-&lt;br /&gt;
| Pac-Man&lt;br /&gt;
| 30th Anniversary of PAC-MAN Google Doodle&lt;br /&gt;
|-&lt;br /&gt;
| Pair of Kings&lt;br /&gt;
| Pair of Kings: Wild Island Rampage&lt;br /&gt;
|-&lt;br /&gt;
| Pajanimals&lt;br /&gt;
| Apollo's Rocket Blastoff&lt;br /&gt;
|-&lt;br /&gt;
| Panty &amp;amp; Stocking with Garterbelt&lt;br /&gt;
| Panty &amp;amp; Stocking Interactive Animation&lt;br /&gt;
|-&lt;br /&gt;
| Papa Louie&lt;br /&gt;
| Papa's Pizzeria&lt;br /&gt;
|-&lt;br /&gt;
| PaRappa the Rapper&lt;br /&gt;
| Parappa's Rap Floor&lt;br /&gt;
|-&lt;br /&gt;
| Passatempo&lt;br /&gt;
| Clicando a Turma&lt;br /&gt;
|-&lt;br /&gt;
| Patapon&lt;br /&gt;
| Patapon: Beat Camp&lt;br /&gt;
|-&lt;br /&gt;
| PAW Patrol&lt;br /&gt;
| Pups Save the Day&lt;br /&gt;
|-&lt;br /&gt;
| Payday&lt;br /&gt;
| Bank Invaders 2&lt;br /&gt;
|-&lt;br /&gt;
| PB&amp;amp;J Otter&lt;br /&gt;
| PB&amp;amp;J Otter: Baby Butter's Big Catch&lt;br /&gt;
|-&lt;br /&gt;
| Peanuts&lt;br /&gt;
| Peanuts: What's Up, Snoopy?&lt;br /&gt;
|-&lt;br /&gt;
| Pedobear&lt;br /&gt;
| /b/ear Gunner&lt;br /&gt;
|-&lt;br /&gt;
| Peep and the Big Wide World&lt;br /&gt;
| Hop To It!&lt;br /&gt;
|-&lt;br /&gt;
| Peg + Cat&lt;br /&gt;
| Peg + Cat: The Election Problem&lt;br /&gt;
|-&lt;br /&gt;
| Pelswick&lt;br /&gt;
| Pelswick and Julie&lt;br /&gt;
|-&lt;br /&gt;
| Penn Zero: Part-Time Hero&lt;br /&gt;
| Penn Zero: Part-Time Hero - Zap Trap&lt;br /&gt;
|-&lt;br /&gt;
| Peppa Pig&lt;br /&gt;
| Peppa Pig's The New House&lt;br /&gt;
|-&lt;br /&gt;
| Pepper Ann&lt;br /&gt;
| Pepper Ann's Dream Interpreter&lt;br /&gt;
|-&lt;br /&gt;
| Persona&lt;br /&gt;
| Persona Eyes Generator&lt;br /&gt;
|-&lt;br /&gt;
| Peter Pan&lt;br /&gt;
| Tinkerbell's Jewel Jumble&lt;br /&gt;
|-&lt;br /&gt;
| Peter Rabbit&lt;br /&gt;
| Nutkin's Nut Catch&lt;br /&gt;
|-&lt;br /&gt;
| Phantasy Star&lt;br /&gt;
| Phantasy Star Offline 2&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Brave&lt;br /&gt;
| Phantom Brave: The Hermuda Triangle Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Phineas and Ferb&lt;br /&gt;
| Phineas and Ferb in the Transport-inators of Doooom!&lt;br /&gt;
|-&lt;br /&gt;
| Pico's School&lt;br /&gt;
| Pico's School Reunion&lt;br /&gt;
|-&lt;br /&gt;
| Pig Goat Banana Cricket&lt;br /&gt;
| Pew! Pew! Pickle!&lt;br /&gt;
|-&lt;br /&gt;
| Pikmin&lt;br /&gt;
| Pikmin Playarea&lt;br /&gt;
|-&lt;br /&gt;
| Pingu&lt;br /&gt;
| Pingu: Keepy Uppy&lt;br /&gt;
|-&lt;br /&gt;
| Pink Panther&lt;br /&gt;
| Pink Panther Jigsaw&lt;br /&gt;
|-&lt;br /&gt;
| Pinocchio&lt;br /&gt;
| Hidden Numbers: Pinocchio&lt;br /&gt;
|-&lt;br /&gt;
| Pirates of the Caribbean&lt;br /&gt;
| Jumping Jack&lt;br /&gt;
|-&lt;br /&gt;
| Pixel Chix&lt;br /&gt;
| Pixel Chix Moviemaker&lt;br /&gt;
|-&lt;br /&gt;
| PJ Masks&lt;br /&gt;
| PJ Masks: Catch the Ninjalinos&lt;br /&gt;
|-&lt;br /&gt;
| Planet 51&lt;br /&gt;
| Planet 51 Racing&lt;br /&gt;
|-&lt;br /&gt;
| Planet Heroes&lt;br /&gt;
| Planet Heroes Comics&lt;br /&gt;
|-&lt;br /&gt;
| Plants vs. Zombies&lt;br /&gt;
| Plants vs Zombies (Web Version)&lt;br /&gt;
|-&lt;br /&gt;
| Play-Doh&lt;br /&gt;
| Play-Doh Grill Advertisement&lt;br /&gt;
|-&lt;br /&gt;
| Playmobil&lt;br /&gt;
| Luxury Mansion&lt;br /&gt;
|-&lt;br /&gt;
| Plum Landing&lt;br /&gt;
| Plum Landing: Mangroovin'&lt;br /&gt;
|-&lt;br /&gt;
| Pocoyo&lt;br /&gt;
| Playground of Pocoyo&lt;br /&gt;
|-&lt;br /&gt;
| Pokémon&lt;br /&gt;
| Who's That Pokémon?&lt;br /&gt;
|-&lt;br /&gt;
| Polly Pocket&lt;br /&gt;
| Polly Pocket Picture Game&lt;br /&gt;
|-&lt;br /&gt;
| POM-BEAR&lt;br /&gt;
| Komm' mit auf Klassenfahrt!&lt;br /&gt;
|-&lt;br /&gt;
| Popeye&lt;br /&gt;
| Popeye Baseball&lt;br /&gt;
|-&lt;br /&gt;
| Poppy Cat&lt;br /&gt;
| Poppy Cat - Pogo Panic&lt;br /&gt;
|-&lt;br /&gt;
| Poppy Playtime&lt;br /&gt;
| Poppy Playtime Survival&lt;br /&gt;
|-&lt;br /&gt;
| Portal&lt;br /&gt;
| Portal: The Flash Version&lt;br /&gt;
|-&lt;br /&gt;
| Porto Papel&lt;br /&gt;
| Matilde Salva Porto Papel&lt;br /&gt;
|-&lt;br /&gt;
| Pou&lt;br /&gt;
| Pou Kitchen Slacking&lt;br /&gt;
|-&lt;br /&gt;
| Pound Puppies&lt;br /&gt;
| Pound Puppies: Leap for Treats!&lt;br /&gt;
|-&lt;br /&gt;
| Power Rangers&lt;br /&gt;
| Power Rangers in Space Red Ranger to the Rescue&lt;br /&gt;
|-&lt;br /&gt;
| Predator&lt;br /&gt;
| Hidden Numbers: Predators&lt;br /&gt;
|-&lt;br /&gt;
| Prep &amp;amp; Landing&lt;br /&gt;
| Christmas Carol's Coal Elf Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Pretty Cure&lt;br /&gt;
| Smile Pretty Cure: Cure Happy Fashion Style&lt;br /&gt;
|-&lt;br /&gt;
| Prince of Persia&lt;br /&gt;
| Prince of Persia: The Forgotten Sands&lt;br /&gt;
|-&lt;br /&gt;
| Princess Tutu&lt;br /&gt;
| Ahiru's Love-s-&lt;br /&gt;
|-&lt;br /&gt;
| Problem Sleuth&lt;br /&gt;
| Problem Sleuth Epilogue&lt;br /&gt;
|-&lt;br /&gt;
| Psych&lt;br /&gt;
| Lunch Lady Spitball&lt;br /&gt;
|-&lt;br /&gt;
| Pucca&lt;br /&gt;
| Pucca to Kiss Garu&lt;br /&gt;
|-&lt;br /&gt;
| Puppy Dog Pals&lt;br /&gt;
| Puppy Dog Pals: Pups on a mission!&lt;br /&gt;
|-&lt;br /&gt;
| Puyo Puyo&lt;br /&gt;
| Puyo Puyo 15th Anniversary&lt;br /&gt;
|-&lt;br /&gt;
| Pyong&lt;br /&gt;
| Pyong Dances&lt;br /&gt;
|-&lt;br /&gt;
| Q*bert&lt;br /&gt;
| Q*bert 2005&lt;br /&gt;
|-&lt;br /&gt;
| Quake&lt;br /&gt;
| Quake Reloaded&lt;br /&gt;
|-&lt;br /&gt;
| Rabbids&lt;br /&gt;
| Rabbids Invasion&lt;br /&gt;
|-&lt;br /&gt;
| Race to Witch Mountain&lt;br /&gt;
| Ram Road&lt;br /&gt;
|-&lt;br /&gt;
| Ragnarok&lt;br /&gt;
| Ragnarok Bat Hunter&lt;br /&gt;
|-&lt;br /&gt;
| Rainbow Friends&lt;br /&gt;
| Memoria Rainbow&lt;br /&gt;
|-&lt;br /&gt;
| Ranma ½&lt;br /&gt;
| Lambada Ranma&lt;br /&gt;
|-&lt;br /&gt;
| Randy Cunningham&lt;br /&gt;
| Randy Cunningham: 9th Grade Ninja - Enter the NinjaNomicon&lt;br /&gt;
|-&lt;br /&gt;
| Rango&lt;br /&gt;
| Home Town Hero&lt;br /&gt;
|-&lt;br /&gt;
| Ratatouille&lt;br /&gt;
| Ratatouille: Rat n' Roll!&lt;br /&gt;
|-&lt;br /&gt;
| Ratchet &amp;amp; Clank&lt;br /&gt;
| Ratchet &amp;amp; Clank: Race Through Time&lt;br /&gt;
|-&lt;br /&gt;
| Rayman&lt;br /&gt;
| Rayman - Slap Flap, &amp;amp; Go!&lt;br /&gt;
|-&lt;br /&gt;
| Ready Jet Go!&lt;br /&gt;
| Food Farmer&lt;br /&gt;
|-&lt;br /&gt;
| Recess&lt;br /&gt;
| Recess: Concrete Jumble&lt;br /&gt;
|-&lt;br /&gt;
| Redakai&lt;br /&gt;
| Redakai: Kairu's Quest&lt;br /&gt;
|-&lt;br /&gt;
| Regal Academy&lt;br /&gt;
| Regal Academy: Rose Cinderella: Daughter of Cinderella&lt;br /&gt;
|-&lt;br /&gt;
| Regular Show&lt;br /&gt;
| Regular Show Trash n Dash&lt;br /&gt;
|-&lt;br /&gt;
| Rescue Heroes&lt;br /&gt;
| Rescue Heroes: Air Training&lt;br /&gt;
|-&lt;br /&gt;
| Resident Evil&lt;br /&gt;
| Chainsaw Maniac&lt;br /&gt;
|-&lt;br /&gt;
| Rhythm Heaven&lt;br /&gt;
| Lock simulator&lt;br /&gt;
|-&lt;br /&gt;
| Rice Krispies&lt;br /&gt;
| Rice Krispies Milk Surf&lt;br /&gt;
|-&lt;br /&gt;
| Rick and Morty&lt;br /&gt;
| Morty Maker&lt;br /&gt;
|-&lt;br /&gt;
| Ricky Zoom&lt;br /&gt;
| Ricky Zoom: Wheelford Wheelies&lt;br /&gt;
|-&lt;br /&gt;
| Rise of the Guardians&lt;br /&gt;
| Jack Frost Rejuvenation&lt;br /&gt;
|-&lt;br /&gt;
| Rio&lt;br /&gt;
| Rio Pic Tart&lt;br /&gt;
|-&lt;br /&gt;
| Robin Hood&lt;br /&gt;
| Robin Hood Archery Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Roblox&lt;br /&gt;
| Roblox OOF Button&lt;br /&gt;
|-&lt;br /&gt;
| RoboCop&lt;br /&gt;
| RoboCop Target Practice&lt;br /&gt;
|-&lt;br /&gt;
| Robot and Monster&lt;br /&gt;
| Come Out, Come Out, Wherever You Marf!&lt;br /&gt;
|-&lt;br /&gt;
| Robotboy&lt;br /&gt;
| Robotboy: Depth Charger&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Monkeys&lt;br /&gt;
| Rocket Monkeys: Monkey Business&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Power&lt;br /&gt;
| Rocket Power Big Air Mountain&lt;br /&gt;
|-&lt;br /&gt;
| Rocko's Modern Life&lt;br /&gt;
| Rocko's Modern Life: Match-Master&lt;br /&gt;
|-&lt;br /&gt;
| Rocky&lt;br /&gt;
| Ivan Drago - Justice Enforcer&lt;br /&gt;
|-&lt;br /&gt;
| Rocky and Bullwinkle&lt;br /&gt;
| Rocky The Flying Squirrel&lt;br /&gt;
|-&lt;br /&gt;
| Rolie Polie Olie&lt;br /&gt;
| Star Catcher Olie&lt;br /&gt;
|-&lt;br /&gt;
| RollBots&lt;br /&gt;
| Rollbots Tribe Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Rozen Maiden&lt;br /&gt;
| Rozen Maiden&lt;br /&gt;
|-&lt;br /&gt;
| Rubbadubbers&lt;br /&gt;
| Rubbadubbers Bath Race Game&lt;br /&gt;
|-&lt;br /&gt;
| Rudra&lt;br /&gt;
| Rudra: Boom Chik Chik Boom - Guardian of Sun City&lt;br /&gt;
|-&lt;br /&gt;
| Ruff-Ruff, Tweet and Dave&lt;br /&gt;
| Ruff-Ruff, Tweet and Dave: Super Slide&lt;br /&gt;
|-&lt;br /&gt;
| Rugrats&lt;br /&gt;
| Rugrats Chuckie Chan&lt;br /&gt;
|-&lt;br /&gt;
| Rusty Rivets&lt;br /&gt;
| Rusty Rivets: Combine it and Design it&lt;br /&gt;
|-&lt;br /&gt;
| RWBY&lt;br /&gt;
| Weiss Dressup&lt;br /&gt;
|-&lt;br /&gt;
| Sagwa the Chinese Siamese Cat&lt;br /&gt;
| Counting Koi&lt;br /&gt;
|-&lt;br /&gt;
| Sailor Moon&lt;br /&gt;
| Sailor Moon Robot Frenzy!&lt;br /&gt;
|-&lt;br /&gt;
| Saint Seiya&lt;br /&gt;
| Break Through Zodiac&lt;br /&gt;
|-&lt;br /&gt;
| Salad Fingers&lt;br /&gt;
| Salad Fingers Episode 1&lt;br /&gt;
|-&lt;br /&gt;
| Samurai Jack&lt;br /&gt;
| Samurai Jack: Code of the Samurai&lt;br /&gt;
|-&lt;br /&gt;
| Sandra, a Detetive Encantada&lt;br /&gt;
| Sandra Contra o Dragão&lt;br /&gt;
|-&lt;br /&gt;
| Sanjay and Craig&lt;br /&gt;
| Sanjay and Craig: The Frycade&lt;br /&gt;
|-&lt;br /&gt;
| Sapo Brothers&lt;br /&gt;
| Sapo Park&lt;br /&gt;
|-&lt;br /&gt;
| Saw&lt;br /&gt;
| Saw IV Trapped: The Game&lt;br /&gt;
|-&lt;br /&gt;
| Scaredy Squirrel&lt;br /&gt;
| BFFs&lt;br /&gt;
|-&lt;br /&gt;
| School of Rock&lt;br /&gt;
| School of Rock: Rockin' Out&lt;br /&gt;
|-&lt;br /&gt;
| Scooby-Doo&lt;br /&gt;
| Scooby Doo! Monster Madness&lt;br /&gt;
|-&lt;br /&gt;
| Scott Pilgrim&lt;br /&gt;
| Scott Pilgrim vs. the World: Avatar Creator&lt;br /&gt;
|-&lt;br /&gt;
| Scribblenauts&lt;br /&gt;
| The Scribbleman Episode 1&lt;br /&gt;
|-&lt;br /&gt;
| Seihou Project&lt;br /&gt;
| 東方で「いままでのあらすじ」&lt;br /&gt;
|-&lt;br /&gt;
| Seinfeld&lt;br /&gt;
| Seinfeld on DVD&lt;br /&gt;
|-&lt;br /&gt;
| Sesame Street	&lt;br /&gt;
| Elmo Rhymes&lt;br /&gt;
|-&lt;br /&gt;
| Seven Little Monsters&lt;br /&gt;
| Picture Perfect&lt;br /&gt;
|-&lt;br /&gt;
| Shake It Up&lt;br /&gt;
| Shake it Up: Spotlight Dash&lt;br /&gt;
|-&lt;br /&gt;
| Shantae&lt;br /&gt;
| Commission - Shantae&lt;br /&gt;
|-&lt;br /&gt;
| Shark Tale&lt;br /&gt;
| The Ernie and Bernie Mixmaster&lt;br /&gt;
|-&lt;br /&gt;
| Shaun the Sheep&lt;br /&gt;
| Shaun the Sheep: Home Sheep Home&lt;br /&gt;
|-&lt;br /&gt;
| Sheep in the Big City&lt;br /&gt;
| Sheep in the Big City: Crash Lambding&lt;br /&gt;
|-&lt;br /&gt;
| Sheriff Callie's Wild West&lt;br /&gt;
| Sheriff Callie's Wild Day&lt;br /&gt;
|-&lt;br /&gt;
| Shimmer and Shine&lt;br /&gt;
| Genie Palace Divine&lt;br /&gt;
|-&lt;br /&gt;
| Shopkins&lt;br /&gt;
| Shopkins Shoppies Candy Sweets Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Shorts (film)&lt;br /&gt;
| Shorts: Find the Wishing Rock!&lt;br /&gt;
|-&lt;br /&gt;
| Shrek&lt;br /&gt;
| Shrek 'n' Slide&lt;br /&gt;
|-&lt;br /&gt;
| Sid the Science Kid&lt;br /&gt;
| Shadow Show&lt;br /&gt;
|-&lt;br /&gt;
| Sidekick&lt;br /&gt;
| Sidekick Sideways&lt;br /&gt;
|-&lt;br /&gt;
| Silent Hill&lt;br /&gt;
| Silent Hill: Distant Scars&lt;br /&gt;
|-&lt;br /&gt;
| Skullgirls&lt;br /&gt;
| Big Band Funded!&lt;br /&gt;
|-&lt;br /&gt;
| Skylanders&lt;br /&gt;
| Chompy Stomp&lt;br /&gt;
|-&lt;br /&gt;
| Skyrunners&lt;br /&gt;
| NSSC Alien Assault Game&lt;br /&gt;
|-&lt;br /&gt;
| Sleeping Beauty&lt;br /&gt;
| Baby Aurora Castle Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Slenderman&lt;br /&gt;
| Slenderman Must Die  - Chapter 1: Sanatorium&lt;br /&gt;
|-&lt;br /&gt;
| Slugterra&lt;br /&gt;
| Battle for Slugterra&lt;br /&gt;
|-&lt;br /&gt;
| Sly Cooper&lt;br /&gt;
| Sly Cooper and the Thievius Raccoonus Minigames&lt;br /&gt;
|-&lt;br /&gt;
| Smeshariki&lt;br /&gt;
| Ульи Копатыча&lt;br /&gt;
|-&lt;br /&gt;
| Snow White&lt;br /&gt;
| Snow White Nails&lt;br /&gt;
|-&lt;br /&gt;
| Sofia the First&lt;br /&gt;
| Sofia's Enchanted Garden&lt;br /&gt;
|-&lt;br /&gt;
| Sonic the Hedgehog&lt;br /&gt;
| Ultimate Flash Sonic&lt;br /&gt;
|-&lt;br /&gt;
| Sonny with a Chance&lt;br /&gt;
| Sonny with a Chance: Studio 3 Snack Cart-A-Pult Game&lt;br /&gt;
|-&lt;br /&gt;
| SOS Fada Manu&lt;br /&gt;
| Disputa Mágica&lt;br /&gt;
|-&lt;br /&gt;
| Soul Eater&lt;br /&gt;
| Maka Albarn Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Soul Series&lt;br /&gt;
| Bonfire&lt;br /&gt;
|-&lt;br /&gt;
| Soulcalibur&lt;br /&gt;
| Soul Calibur 2 Game Pack&lt;br /&gt;
|-&lt;br /&gt;
| South Park&lt;br /&gt;
| South Park Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Soy Luna&lt;br /&gt;
| Soy Luna: Roller Cool&lt;br /&gt;
|-&lt;br /&gt;
| Space Ghost&lt;br /&gt;
| Blast Zorak&lt;br /&gt;
|-&lt;br /&gt;
| Special Agent Oso&lt;br /&gt;
| Oso's Special Training Center&lt;br /&gt;
|-&lt;br /&gt;
| Speed Racer&lt;br /&gt;
| Speed Racer: Time Trial Tryouts&lt;br /&gt;
|-&lt;br /&gt;
| Spider-Man&lt;br /&gt;
| Spider-Man: City Raid&lt;br /&gt;
|-&lt;br /&gt;
| Splatalot&lt;br /&gt;
| Splatalot Extreme&lt;br /&gt;
|-&lt;br /&gt;
| Splatoon&lt;br /&gt;
| Sploon&lt;br /&gt;
|-&lt;br /&gt;
| SpongeBob SquarePants&lt;br /&gt;
| SpongeBob: Oh Snap! Road Trip!&lt;br /&gt;
|-&lt;br /&gt;
| Spore&lt;br /&gt;
| Spore Hero: Zarkhator's Meteor Defense&lt;br /&gt;
|-&lt;br /&gt;
| Spyro the Dragon&lt;br /&gt;
| Spyro Cavern Escape&lt;br /&gt;
|-&lt;br /&gt;
| Spy Kids&lt;br /&gt;
| Spy Kids 3D: Game Over&lt;br /&gt;
|-&lt;br /&gt;
| Squid Game&lt;br /&gt;
| The Swoon: How Would You Fare in Squid Game?&lt;br /&gt;
|-&lt;br /&gt;
| Squid Girl&lt;br /&gt;
| ika musume animation&lt;br /&gt;
|-&lt;br /&gt;
| Squirrel Boy&lt;br /&gt;
| Squirrel Boy: The Squirrel of Sandwich&lt;br /&gt;
|-&lt;br /&gt;
| Stanley&lt;br /&gt;
| Stanley: Stanley and the Cloud Critters&lt;br /&gt;
|-&lt;br /&gt;
| Star Fox&lt;br /&gt;
| StarFox Excelent Adventur&lt;br /&gt;
|-&lt;br /&gt;
| Star Trek&lt;br /&gt;
| USS Enterprise 1701-D A Cadet's Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Star vs. the Forces of Evil&lt;br /&gt;
| Star vs. the Dungeon of Evil&lt;br /&gt;
|-&lt;br /&gt;
| Star Wars&lt;br /&gt;
| LEGO Star Wars: The Quest for R2-D2&lt;br /&gt;
|-&lt;br /&gt;
| StarCraft&lt;br /&gt;
| StarCraft - War of Honor&lt;br /&gt;
|-&lt;br /&gt;
| Static Shock&lt;br /&gt;
| Static Shock: Sky Surfing&lt;br /&gt;
|-&lt;br /&gt;
| Steven Universe&lt;br /&gt;
| Spike Squad&lt;br /&gt;
|-&lt;br /&gt;
| Stranger Things&lt;br /&gt;
| Monster Flash&lt;br /&gt;
|-&lt;br /&gt;
| Strawberry Clock&lt;br /&gt;
| Strawberry Clock Says...&lt;br /&gt;
|-&lt;br /&gt;
| Strawberry Shortcake&lt;br /&gt;
| Strawberry Shortcake: Let's Dance!&lt;br /&gt;
|-&lt;br /&gt;
| Street Fighter&lt;br /&gt;
| Street Fighter Flash&lt;br /&gt;
|-&lt;br /&gt;
| Stuart Little&lt;br /&gt;
| Stuart's Xtreme Skateboarding&lt;br /&gt;
|-&lt;br /&gt;
| Subway Surfers&lt;br /&gt;
| Stack Subway Surfers Jump 4&lt;br /&gt;
|-&lt;br /&gt;
| Sue&lt;br /&gt;
| Sue Videoclip Creator&lt;br /&gt;
|-&lt;br /&gt;
| Summer Camp Island&lt;br /&gt;
| Campers Memory Match!&lt;br /&gt;
|-&lt;br /&gt;
| Sunny Day&lt;br /&gt;
| Smiling &amp;amp; Styling with Sunny&lt;br /&gt;
|-&lt;br /&gt;
| Super Mario&lt;br /&gt;
| Super Mario 63&lt;br /&gt;
|-&lt;br /&gt;
| Super Monkey Ball&lt;br /&gt;
| Super Monkey Ball Mini&lt;br /&gt;
|-&lt;br /&gt;
| Super Robot Monkey Team Hyperforce Go!&lt;br /&gt;
| Monkey Dash! Through Shuggazoom's Streets&lt;br /&gt;
|-&lt;br /&gt;
| Super Why&lt;br /&gt;
| Super Why Saves the Day!&lt;br /&gt;
|-&lt;br /&gt;
| Superjail!&lt;br /&gt;
| Superjail: Swine Flu Comic&lt;br /&gt;
|-&lt;br /&gt;
| Superman&lt;br /&gt;
| Superman: Metropolis Defender&lt;br /&gt;
|-&lt;br /&gt;
| Supernatural&lt;br /&gt;
| Dress Up Dean Winchester&lt;br /&gt;
|-&lt;br /&gt;
| Surf's Up&lt;br /&gt;
| Surf's Up: Chicken Joe's Local Lingo&lt;br /&gt;
|-&lt;br /&gt;
| Sushi Pack&lt;br /&gt;
| Sushi Pack: Break the Ice&lt;br /&gt;
|-&lt;br /&gt;
| Sweet Bro and Hella Jeff&lt;br /&gt;
| SWEET BRO AND HELLA JEFF THE, GAME ON-LINE&lt;br /&gt;
|-&lt;br /&gt;
| Sylvanian Families&lt;br /&gt;
| おともだちをさがそう！&lt;br /&gt;
|-&lt;br /&gt;
| Sym-Bionic Titan&lt;br /&gt;
| Sym-Bionic Titan: Teenage Warriors&lt;br /&gt;
|-&lt;br /&gt;
| Sítio do Picapau Amarelo&lt;br /&gt;
| Desafio da Emília&lt;br /&gt;
|-&lt;br /&gt;
| T.O.T.S.&lt;br /&gt;
| T.O.T.S.: Ready, Set, Let's Go!&lt;br /&gt;
|-&lt;br /&gt;
| T.U.F.F. Puppy&lt;br /&gt;
| T.U.F.F. Puppy: Unleashed!&lt;br /&gt;
|-&lt;br /&gt;
| Taffy&lt;br /&gt;
| Taffy: Splash Art&lt;br /&gt;
|-&lt;br /&gt;
| Taiko no Tatsujin&lt;br /&gt;
| 太鼓ウェブ - Taiko Web&lt;br /&gt;
|-&lt;br /&gt;
| Tak and the Power of Juju&lt;br /&gt;
| Tak: Jumpin' Juju - Get Some Air!&lt;br /&gt;
|-&lt;br /&gt;
| Tales of Series&lt;br /&gt;
| Tales of Phantasia GBA Banner&lt;br /&gt;
|-&lt;br /&gt;
| TaleSpin&lt;br /&gt;
| TaleSpin Concentration Game&lt;br /&gt;
|-&lt;br /&gt;
| Talking Tom&lt;br /&gt;
| Angela and Tom Wedding Trip&lt;br /&gt;
|-&lt;br /&gt;
| Tamagotchi&lt;br /&gt;
| Tamagotchi: Gotchi-Bounce&lt;br /&gt;
|-&lt;br /&gt;
| Tangled&lt;br /&gt;
| Tangled Double Trouble&lt;br /&gt;
|-&lt;br /&gt;
| TANKMEN&lt;br /&gt;
| Tankmen: Incursion&lt;br /&gt;
|-&lt;br /&gt;
| Tarzan&lt;br /&gt;
| Tarzan's Jungle Rescue&lt;br /&gt;
|-&lt;br /&gt;
| Taste Buds&lt;br /&gt;
| Taste Buds: Family Dinner&lt;br /&gt;
|-&lt;br /&gt;
| Teacher's Pet&lt;br /&gt;
| Thrash Canned&lt;br /&gt;
|-&lt;br /&gt;
| Team Fortress&lt;br /&gt;
| TF2 Unboxer&lt;br /&gt;
|-&lt;br /&gt;
| Team Umizoomi&lt;br /&gt;
| Umi City: Mighty Missions&lt;br /&gt;
|-&lt;br /&gt;
| Teamo Supremo&lt;br /&gt;
| Teamo Training&lt;br /&gt;
|-&lt;br /&gt;
| Teen Beach Movie&lt;br /&gt;
| Disney Create: Teen Beach Movie Painter&lt;br /&gt;
|-&lt;br /&gt;
| Teen Titans&lt;br /&gt;
| Teen Titans: Battle Blitz&lt;br /&gt;
|-&lt;br /&gt;
| Teenage Mutant Ninja Turtles&lt;br /&gt;
| Teenage Mutant Ninja Turtles Pizza Time&lt;br /&gt;
|-&lt;br /&gt;
| Tekken&lt;br /&gt;
| Tekken the Piss: &amp;quot;Kunimitsu&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Teletubbies&lt;br /&gt;
| Teletubbies: Po's Scooter Journey&lt;br /&gt;
|-&lt;br /&gt;
| Tenchi Muyo!&lt;br /&gt;
| Tenchi Muyo!: Sasami's Run&lt;br /&gt;
|-&lt;br /&gt;
| Terraria&lt;br /&gt;
| Terraria Slide Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Terrific Trucks&lt;br /&gt;
| Terrific Trucks: Job Site Dash&lt;br /&gt;
|-&lt;br /&gt;
| That's so Raven&lt;br /&gt;
| Cory's Money Maze&lt;br /&gt;
|-&lt;br /&gt;
| The Adventures of Tintin&lt;br /&gt;
| The Adventures of Tintin: Cryptic Pics&lt;br /&gt;
|-&lt;br /&gt;
| The Amazing World of Gumball&lt;br /&gt;
| Gumball Car Race&lt;br /&gt;
|-&lt;br /&gt;
| The Angry Beavers&lt;br /&gt;
| Break The Dam&lt;br /&gt;
|-&lt;br /&gt;
| The Ant Bully&lt;br /&gt;
| Potop!&lt;br /&gt;
|-&lt;br /&gt;
| The Aristocats&lt;br /&gt;
| Marie's Great Diamond Chase&lt;br /&gt;
|-&lt;br /&gt;
| The Avengers&lt;br /&gt;
| The Avengers: Bunker Busters 2&lt;br /&gt;
|-&lt;br /&gt;
| The Backyardigans&lt;br /&gt;
| Backyardigans: Mission to Mars&lt;br /&gt;
|-&lt;br /&gt;
| The Banana Splits&lt;br /&gt;
| Banana Splits: Banana Bop Game&lt;br /&gt;
|-&lt;br /&gt;
| The Beatles&lt;br /&gt;
| Eight Days a Week&lt;br /&gt;
|-&lt;br /&gt;
| The Binding of Isaac&lt;br /&gt;
| The Legend of Isaac&lt;br /&gt;
|-&lt;br /&gt;
| The Boss Baby&lt;br /&gt;
| The Boss Baby - Backyard Racer&lt;br /&gt;
|-&lt;br /&gt;
| The Buzz on Maggie&lt;br /&gt;
| Maggie's Germy Roundup&lt;br /&gt;
|-&lt;br /&gt;
| The Cat in the Hat&lt;br /&gt;
| The Cat in the Hat Cleans This and That&lt;br /&gt;
|-&lt;br /&gt;
| The Chica Show&lt;br /&gt;
| Chica's Sled Game&lt;br /&gt;
|-&lt;br /&gt;
| The Chronicles of Narnia&lt;br /&gt;
| The Chronicles of Narnia: Prince Caspian Personality Quiz&lt;br /&gt;
|-&lt;br /&gt;
| The Croods&lt;br /&gt;
| The Croods - Hidden Objects&lt;br /&gt;
|-&lt;br /&gt;
| The Davincibles&lt;br /&gt;
| Tio Karateka&lt;br /&gt;
|-&lt;br /&gt;
| The Dog and Cat News&lt;br /&gt;
| Beakins Great Mango Quest&lt;br /&gt;
|-&lt;br /&gt;
| The Doodlebops&lt;br /&gt;
| Doodlebops: Move &amp;amp; Groove&lt;br /&gt;
|-&lt;br /&gt;
| The Elder Scrolls&lt;br /&gt;
| Skyrim: Dovahbear&lt;br /&gt;
|-&lt;br /&gt;
| The Electric Company&lt;br /&gt;
| The Adventures of The Electric Company on Prankster Planet &lt;br /&gt;
|-&lt;br /&gt;
| The Emperor's New Groove&lt;br /&gt;
| Kuzco: Quest for Gold&lt;br /&gt;
|-&lt;br /&gt;
| The Fairly OddParents&lt;br /&gt;
| Jimmy-Timmy Power Hour 2: Co-Pilot Chaos&lt;br /&gt;
|-&lt;br /&gt;
| The Flintstones&lt;br /&gt;
| Flintstones' Bedrock Bobsleddin Blowout&lt;br /&gt;
|-&lt;br /&gt;
| The Fresh Beat Band&lt;br /&gt;
| The Fresh Beat Band: Freezy Smoothies!&lt;br /&gt;
|-&lt;br /&gt;
| The Fungies!&lt;br /&gt;
| The Fungies!: Spelungies!&lt;br /&gt;
|-&lt;br /&gt;
| The Good Night Show&lt;br /&gt;
| Sprout a Sandy Story with Nina&lt;br /&gt;
|-&lt;br /&gt;
| The GREENS&lt;br /&gt;
| Thrifty Threads&lt;br /&gt;
|-&lt;br /&gt;
| The Grinch&lt;br /&gt;
| Ask the Grinch&lt;br /&gt;
|-&lt;br /&gt;
| The Happos Family&lt;br /&gt;
| The Happos Family: Balloon Ride&lt;br /&gt;
|-&lt;br /&gt;
| The Haunted Hathaways&lt;br /&gt;
| The Haunted Hathaways: Haunting 101&lt;br /&gt;
|-&lt;br /&gt;
| The Hunchback of Notre Dame&lt;br /&gt;
| Who Wants to be a Villionaire?: Frollo&lt;br /&gt;
|-&lt;br /&gt;
| The Incredibles&lt;br /&gt;
| The Incredibles: Thin Ice&lt;br /&gt;
|-&lt;br /&gt;
| The Jetsons&lt;br /&gt;
| The Jetsons - Longshot Golf&lt;br /&gt;
|-&lt;br /&gt;
| The Jungle Book&lt;br /&gt;
| Mowgli's Play&lt;br /&gt;
|-&lt;br /&gt;
| The King of Fighters&lt;br /&gt;
| The King of Fighters 2000&lt;br /&gt;
|-&lt;br /&gt;
| The Koala Brothers&lt;br /&gt;
| The Koala Brothers: &amp;quot;Say Cheese!&amp;quot; Stickerbook&lt;br /&gt;
|-&lt;br /&gt;
| The Legend of Zelda&lt;br /&gt;
| The Legend of Zelda and the Lampshade of No Real Significance&lt;br /&gt;
|-&lt;br /&gt;
| The Life and Times of Juniper Lee&lt;br /&gt;
| The Life And Times Of Juniper Lee: Out Of Charm's Way&lt;br /&gt;
|-&lt;br /&gt;
| The Lion King&lt;br /&gt;
| Timon &amp;amp; Pumbaa Grub Ridin'&lt;br /&gt;
|-&lt;br /&gt;
| The Little Mermaid&lt;br /&gt;
| Ariel House Makeover&lt;br /&gt;
|-&lt;br /&gt;
| The Lorax&lt;br /&gt;
| The Lorax's Save the Trees Game&lt;br /&gt;
|-&lt;br /&gt;
| The Lord of the Rings&lt;br /&gt;
| The Hobbit: Dwarf Combat Training&lt;br /&gt;
|-&lt;br /&gt;
| The Loud House&lt;br /&gt;
| Living Loud: Lincoln's List&lt;br /&gt;
|-&lt;br /&gt;
| The Magic School Bus&lt;br /&gt;
| The Magic School Bus Blows Its Top&lt;br /&gt;
|-&lt;br /&gt;
| The Marvelous Misadventures of Flapjack&lt;br /&gt;
| The Marvelous Misadventures of Flapjack: Journey to Plague Island&lt;br /&gt;
|-&lt;br /&gt;
| The Matrix&lt;br /&gt;
| Matrix Pandemonium&lt;br /&gt;
|-&lt;br /&gt;
| The Mighty B!&lt;br /&gt;
| The Mighty B! - Buzz Around Town&lt;br /&gt;
|-&lt;br /&gt;
| The Muppets&lt;br /&gt;
| The Great Gonzo's Ridiculously Dangerous &amp;amp; Downright Foolish Stunt Game&lt;br /&gt;
|-&lt;br /&gt;
| The Mysteries of Life With Tim &amp;amp; Moby&lt;br /&gt;
| The Mysteries of Life With Tim &amp;amp; Moby: Active Transport&lt;br /&gt;
|-&lt;br /&gt;
| The Naked Brothers Band&lt;br /&gt;
| The Naked Brothers Band: Lead the Beat&lt;br /&gt;
|-&lt;br /&gt;
| The Nightmare Before Christmas&lt;br /&gt;
| Tim Burton's The Nightmare Before Christmas: Jack's Sleigh Ride&lt;br /&gt;
|-&lt;br /&gt;
| The Numtums&lt;br /&gt;
| The Numtums: Super Numtum in the Street&lt;br /&gt;
|-&lt;br /&gt;
| The Owl House&lt;br /&gt;
| The Owl House: Witch's Apprentice&lt;br /&gt;
|-&lt;br /&gt;
| The Powerpuff Girls&lt;br /&gt;
| Powerpuff Girls Pillow Fight&lt;br /&gt;
|-&lt;br /&gt;
| The Prince of Egypt&lt;br /&gt;
| Joseph: King of Dreams - Color this Cat&lt;br /&gt;
|-&lt;br /&gt;
| The Princess and the Frog&lt;br /&gt;
| The Princess and the Frog: Tiana and the Tiara&lt;br /&gt;
|-&lt;br /&gt;
| The Proud Family&lt;br /&gt;
| Sticky's Mixmaster&lt;br /&gt;
|-&lt;br /&gt;
| The Ren &amp;amp; Stimpy Show&lt;br /&gt;
| The Ren &amp;amp; Stimpy Show: Dress-Up Log&lt;br /&gt;
|-&lt;br /&gt;
| The Replacements&lt;br /&gt;
| C.A.R.'s Daring Detour&lt;br /&gt;
|-&lt;br /&gt;
| The Road to El Dorado&lt;br /&gt;
| Journey to El Dorado with Tulio and Miguel!&lt;br /&gt;
|-&lt;br /&gt;
| The Polar Express&lt;br /&gt;
| The Polar Express: Ticket Chase&lt;br /&gt;
|-&lt;br /&gt;
| The Secret Saturdays&lt;br /&gt;
| Kur Air Battle&lt;br /&gt;
|-&lt;br /&gt;
| The Simpsons&lt;br /&gt;
| The Simpsons Movie: Bart Simpson's Naked Skate&lt;br /&gt;
|-&lt;br /&gt;
| The Sims&lt;br /&gt;
| The Flash Sims&lt;br /&gt;
|-&lt;br /&gt;
| The Smurfs&lt;br /&gt;
| The Smurfs Clumsy's Central Park Dash&lt;br /&gt;
|-&lt;br /&gt;
| The Spiderwick Chronicles&lt;br /&gt;
| Thimblelack's Clues Wordsearch&lt;br /&gt;
|-&lt;br /&gt;
| The Sunny Side Up Show&lt;br /&gt;
| Sproutlet Stories&lt;br /&gt;
|-&lt;br /&gt;
| The Suite Life&lt;br /&gt;
| Zack &amp;amp; Cody's Tipton Trouble&lt;br /&gt;
|-&lt;br /&gt;
| The Sunny Side Up Show&lt;br /&gt;
| Sproutlet Stories&lt;br /&gt;
|-&lt;br /&gt;
| The Thundermans&lt;br /&gt;
| The Thundermans: Power House&lt;br /&gt;
|-&lt;br /&gt;
| The Troop&lt;br /&gt;
| The Troop: Scaramari Struggle&lt;br /&gt;
|-&lt;br /&gt;
| The Weekenders&lt;br /&gt;
| Lor's Maze of Treats&lt;br /&gt;
|-&lt;br /&gt;
| The Wiggles&lt;br /&gt;
| Dance to the Wiggly Radio&lt;br /&gt;
|-&lt;br /&gt;
| The Wild Thornberrys&lt;br /&gt;
| The Wild Thornberrys: Cruisin' Comvee&lt;br /&gt;
|-&lt;br /&gt;
| The X's&lt;br /&gt;
| The X's Dinner Danger&lt;br /&gt;
|-&lt;br /&gt;
| The Witcher&lt;br /&gt;
| The Witcher: Map of the Continent&lt;br /&gt;
|-&lt;br /&gt;
| The Zula Patrol&lt;br /&gt;
| Zula Patrol Planet Viewer&lt;br /&gt;
|-&lt;br /&gt;
| Thomas &amp;amp; Friends&lt;br /&gt;
| Thomas Build an Engine&lt;br /&gt;
|-&lt;br /&gt;
| Thunderbirds&lt;br /&gt;
| Thunderbirds Are Go: Team Rush&lt;br /&gt;
|-&lt;br /&gt;
| ThunderCats&lt;br /&gt;
| ThunderCats: Tomb of Mumm-Ra&lt;br /&gt;
|-&lt;br /&gt;
| Time Crisis&lt;br /&gt;
| Time Crisis 4 Training Mission&lt;br /&gt;
|-&lt;br /&gt;
| Time Squad&lt;br /&gt;
| Time Squad (TV Series) Sandwitch&lt;br /&gt;
|-&lt;br /&gt;
| Tokyo Mew Mew&lt;br /&gt;
| Mew Mew Power: Cyniclon Invasion&lt;br /&gt;
|-&lt;br /&gt;
| Tomb Raider&lt;br /&gt;
| OpenLara&lt;br /&gt;
|-&lt;br /&gt;
| Tom and Jerry&lt;br /&gt;
| The Tom and Jerry Show: Cheese Swipe&lt;br /&gt;
|-&lt;br /&gt;
| Tom und das Erdbeermarmeladebrot mit Honig&lt;br /&gt;
| TOM &amp;amp; der Gurkenkaiser&lt;br /&gt;
|-&lt;br /&gt;
| Toonix&lt;br /&gt;
| Toonix - Grubby Runaway&lt;br /&gt;
|-&lt;br /&gt;
| Toontown Online&lt;br /&gt;
| Toontown 2.0 (prototype)&lt;br /&gt;
|-&lt;br /&gt;
| Toopy and Binoo&lt;br /&gt;
| Toopy and Binoo's House&lt;br /&gt;
|-&lt;br /&gt;
| Top Cat&lt;br /&gt;
| Top Cat in Alley Cash&lt;br /&gt;
|-&lt;br /&gt;
| Total Drama&lt;br /&gt;
| Drop of Shame&lt;br /&gt;
|-&lt;br /&gt;
| Totally Spies!&lt;br /&gt;
| Totally Spies! Shooter&lt;br /&gt;
|-&lt;br /&gt;
| Tots TV&lt;br /&gt;
| Tots TV: Meet the Tots&lt;br /&gt;
|-&lt;br /&gt;
| Touhou Project&lt;br /&gt;
| 東方悠繰録&lt;br /&gt;
|-&lt;br /&gt;
| Toy Story&lt;br /&gt;
| Toy Story Memory Game&lt;br /&gt;
|-&lt;br /&gt;
| Transformers&lt;br /&gt;
| Transformers Dark of the Moon - Hidden Objects&lt;br /&gt;
|-&lt;br /&gt;
| Transformice&lt;br /&gt;
| :The Cheese Dance:&lt;br /&gt;
|-&lt;br /&gt;
| Trauma Center&lt;br /&gt;
| Nurse Angie dressup doll&lt;br /&gt;
|-&lt;br /&gt;
| Tree Fu Tom&lt;br /&gt;
| Super SPLAT Shield&lt;br /&gt;
|-&lt;br /&gt;
| Treasure Planet&lt;br /&gt;
| Treasure Planet: Solar Surfer&lt;br /&gt;
|-&lt;br /&gt;
| Triangle Heart&lt;br /&gt;
| 濡れ濡れなのはちゃん&lt;br /&gt;
|-&lt;br /&gt;
| Trollface&lt;br /&gt;
| Trollface Launch&lt;br /&gt;
|-&lt;br /&gt;
| Trolls&lt;br /&gt;
| Trolls: 3D Maze Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Tron&lt;br /&gt;
| Tron Defense&lt;br /&gt;
|-&lt;br /&gt;
| Trucktown&lt;br /&gt;
| Trucktown: Truck Stop&lt;br /&gt;
|-&lt;br /&gt;
| Tsum Tsum&lt;br /&gt;
| Tsum Tsum Tower&lt;br /&gt;
|-&lt;br /&gt;
| Turma da Mônica&lt;br /&gt;
| Guarda-Roupa da Mônica&lt;br /&gt;
|-&lt;br /&gt;
| Tux&lt;br /&gt;
| Tux Ventures&lt;br /&gt;
|-&lt;br /&gt;
| Tweenies&lt;br /&gt;
| Fun Fair Fun&lt;br /&gt;
|-&lt;br /&gt;
| Twilight&lt;br /&gt;
| Edward Vs Jacob&lt;br /&gt;
|-&lt;br /&gt;
| Têtes à Claques&lt;br /&gt;
| Têtes à Claques - Le Air hockey&lt;br /&gt;
|-&lt;br /&gt;
| Underdog&lt;br /&gt;
| Underdog: Memory Unleashed&lt;br /&gt;
|-&lt;br /&gt;
| Undertale&lt;br /&gt;
| Bad Time Simulator (Sans Fight)&lt;br /&gt;
|-&lt;br /&gt;
| Uncle Grandpa&lt;br /&gt;
| Uncle Grandpa: Afraid of the Dark&lt;br /&gt;
|-&lt;br /&gt;
| Unikitty!&lt;br /&gt;
| Unikitty! Pizza Catch&lt;br /&gt;
|-&lt;br /&gt;
| UP&lt;br /&gt;
| UP: Balloon Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Valentins&lt;br /&gt;
| Valentins: O Vilão Disfarçado&lt;br /&gt;
|-&lt;br /&gt;
| Valiant&lt;br /&gt;
| Valiant: Friend or Foe&lt;br /&gt;
|-&lt;br /&gt;
| Valkyrie&lt;br /&gt;
| The Legend of Valkyrie Mini&lt;br /&gt;
|-&lt;br /&gt;
| Vampirina&lt;br /&gt;
| Vampirina: Hide and Shriek!&lt;br /&gt;
|-&lt;br /&gt;
| VeggieTales&lt;br /&gt;
| Veggie Tales Veggie Football&lt;br /&gt;
|-&lt;br /&gt;
| VICTORiOUS&lt;br /&gt;
| VICTORiOUS: TheSlap Cookie Wrap&lt;br /&gt;
|-&lt;br /&gt;
| Victor and Valentino&lt;br /&gt;
| Victor and Valentino: Monster Kicks&lt;br /&gt;
|-&lt;br /&gt;
| Viewtiful Joe&lt;br /&gt;
| Cut! Cut! Cut!&lt;br /&gt;
|-&lt;br /&gt;
| Vitaminix&lt;br /&gt;
| Find the animal that does not belong here&lt;br /&gt;
|-&lt;br /&gt;
| VOCALOID&lt;br /&gt;
| Dress Up Vocaloid&lt;br /&gt;
|-&lt;br /&gt;
| W.I.T.C.H.&lt;br /&gt;
| Search for Caleb&lt;br /&gt;
|-&lt;br /&gt;
| Wacky Races&lt;br /&gt;
| Wacky Racing Game&lt;br /&gt;
|-&lt;br /&gt;
| WALL-E&lt;br /&gt;
| WALL-E: Cup Shuffle&lt;br /&gt;
|-&lt;br /&gt;
| Wallace &amp;amp; Gromit&lt;br /&gt;
| Wallace &amp;amp; Gromit: Snow Drift&lt;br /&gt;
|-&lt;br /&gt;
| Wallykazam!&lt;br /&gt;
| Wallykazam! Magic Word Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Wander Over Yonder&lt;br /&gt;
| Dance Dance Lord Hater&lt;br /&gt;
|-&lt;br /&gt;
| We Bare Bears&lt;br /&gt;
| We Bare Bears: Chocolate Artist&lt;br /&gt;
|-&lt;br /&gt;
| Webkinz&lt;br /&gt;
| Webkinz Mini Arcade&lt;br /&gt;
|-&lt;br /&gt;
| Welcome to the Wayne&lt;br /&gt;
| Welcome to the Wayne - Which Character Are You?&lt;br /&gt;
|-&lt;br /&gt;
| When They Cry&lt;br /&gt;
| Chessboard of the Golden Witch&lt;br /&gt;
|-&lt;br /&gt;
| Where's My Water?&lt;br /&gt;
| Disney Create: Where's My Water Painter&lt;br /&gt;
|-&lt;br /&gt;
| Where's Wally?&lt;br /&gt;
| Codename: Waldo&lt;br /&gt;
|-&lt;br /&gt;
| Who Framed Roger Rabbit&lt;br /&gt;
| Jessica Rabbit Dress Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Who Wants to Be a Millionaire?&lt;br /&gt;
| Who Wants to be a Mathionaire? General Math Quiz&lt;br /&gt;
|-&lt;br /&gt;
| Wii Series&lt;br /&gt;
| Wii Tanks! Flash Edition&lt;br /&gt;
|-&lt;br /&gt;
| Wild Grinders&lt;br /&gt;
| Wild Grinders: Trick'd Out&lt;br /&gt;
|-&lt;br /&gt;
| Wild Kratts&lt;br /&gt;
| Wild Kratts: Frogfish Feast&lt;br /&gt;
|-&lt;br /&gt;
| Winnie the Pooh&lt;br /&gt;
| Winnie the Pooh's Home Run Derby&lt;br /&gt;
|-&lt;br /&gt;
| Winx Club&lt;br /&gt;
| Memory Winx&lt;br /&gt;
|-&lt;br /&gt;
| Wizards of Waverly Place&lt;br /&gt;
| The Wizards Return: The Mystical Tower&lt;br /&gt;
|-&lt;br /&gt;
| Wolfenstein&lt;br /&gt;
| Wolfenstein 1D&lt;br /&gt;
|-&lt;br /&gt;
| Wonder Momo&lt;br /&gt;
| Mini Wonder Momo&lt;br /&gt;
|-&lt;br /&gt;
| Wonder Pets!&lt;br /&gt;
| Wonder Pets Phone Game&lt;br /&gt;
|-&lt;br /&gt;
| Wonder Woman&lt;br /&gt;
| Wonder Woman: Last Woman Standing&lt;br /&gt;
|-&lt;br /&gt;
| Wonka&lt;br /&gt;
| Oompa-Loompa Roundup&lt;br /&gt;
|-&lt;br /&gt;
| WondLa&lt;br /&gt;
| WONDLA-VISION GAME&lt;br /&gt;
|-&lt;br /&gt;
| Woody Woodpecker&lt;br /&gt;
| Woody Woodpecker Breakin' Out&lt;br /&gt;
|-&lt;br /&gt;
| WordGirl&lt;br /&gt;
| Synonym Toast&lt;br /&gt;
|-&lt;br /&gt;
| WordWorld&lt;br /&gt;
| Duck's Alphabet&lt;br /&gt;
|-&lt;br /&gt;
| World of Warcraft&lt;br /&gt;
| World of Warcraft Trading Card Demo&lt;br /&gt;
|-&lt;br /&gt;
| Wow! Wow! Wubbzy&lt;br /&gt;
| Wubbzy's Amazing Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Wreck-It Ralph&lt;br /&gt;
| Wreck-It Ralph: Fix It Felix Jr.&lt;br /&gt;
|-&lt;br /&gt;
| X-Men&lt;br /&gt;
| Wolverine and the X-Men: M.R.D. Escape&lt;br /&gt;
|-&lt;br /&gt;
| Xeno&lt;br /&gt;
| Xenosaga: A Missing Year Chapter 1&lt;br /&gt;
|-&lt;br /&gt;
| Xevious&lt;br /&gt;
| Sprite x Xevious&lt;br /&gt;
|-&lt;br /&gt;
| Xiaolin Showdown&lt;br /&gt;
| Attack of the Pillow Head Monster&lt;br /&gt;
|-&lt;br /&gt;
| Xuxinha&lt;br /&gt;
| Xuxinha na moda&lt;br /&gt;
|-&lt;br /&gt;
| Yandere Simulator&lt;br /&gt;
| Yandereplier&lt;br /&gt;
|-&lt;br /&gt;
| Yeti Sports&lt;br /&gt;
| Yeti Sports 1: Pingu Throw&lt;br /&gt;
|-&lt;br /&gt;
| Yin Yang Yo!&lt;br /&gt;
| Yin Yang Yo: The Dangerous Comic Book of Dread&lt;br /&gt;
|-&lt;br /&gt;
| Yo Gabba Gabba!&lt;br /&gt;
| Yo Gabba Gabba! Mini Arcade&lt;br /&gt;
|-&lt;br /&gt;
| Yo-Kai Watch&lt;br /&gt;
| Yo-Kai Watch Bubble&lt;br /&gt;
|-&lt;br /&gt;
| Yogi Bear&lt;br /&gt;
| Yogi Bear: Bear to the Air&lt;br /&gt;
|-&lt;br /&gt;
| Yotsuba&amp;amp;!&lt;br /&gt;
| Yotsuba Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Yume Nikki&lt;br /&gt;
| NASU (YumeNikki Minigame)&lt;br /&gt;
|-&lt;br /&gt;
| Yu-Gi-Oh!&lt;br /&gt;
| Yu-Gi-Oh! Anti-Drug PSA&lt;br /&gt;
|-&lt;br /&gt;
| YuYu Hakusho&lt;br /&gt;
| YuYu Hakusho Wars&lt;br /&gt;
|-&lt;br /&gt;
| Zeke and Luther&lt;br /&gt;
| Zeke and Luther: Trick Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Zerby Derby&lt;br /&gt;
| Zerby Derby's Road Works&lt;br /&gt;
|-&lt;br /&gt;
| Zevo-3&lt;br /&gt;
| Zevo 3: Dr. Stankfoot's Revenge&lt;br /&gt;
|-&lt;br /&gt;
| Zimmer Twins&lt;br /&gt;
| Zimmer Twins Movie Editor&lt;br /&gt;
|-&lt;br /&gt;
| Zizzu&lt;br /&gt;
| Ziu Zizzu&lt;br /&gt;
|-&lt;br /&gt;
| Zoey 101&lt;br /&gt;
| Zoey 101: Gift Shift&lt;br /&gt;
|-&lt;br /&gt;
| ZONE-tan&lt;br /&gt;
| ZTV News Episode 1&lt;br /&gt;
|-&lt;br /&gt;
| ZOOM&lt;br /&gt;
| 3 Puck Chuck&lt;br /&gt;
|-&lt;br /&gt;
| Zootopia&lt;br /&gt;
| Zootopia Hair Salon&lt;br /&gt;
|-&lt;br /&gt;
| Zorro&lt;br /&gt;
| Zorro The Chronicles Tic Tac Toe&lt;br /&gt;
|-&lt;br /&gt;
| ¡Mucha Lucha!&lt;br /&gt;
| Mass ¡Mucha Lucha!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Game Engines ==&lt;br /&gt;
A game engine is a framework or program used to make games at a higher level. Note: A [[Platforms|platform]] is not the same thing as a game engine. For example, [[Unity Curation|Unity Web Player]] content should not have the Unity WebGL tag, and Unity WebGL content should have the [[HTML5 Curation|HTML5]] platform. At least three games should be created in an engine to warrant a tag for that engine.&lt;br /&gt;
&lt;br /&gt;
Also note that for fantasy computers like the TIC-80, only ''games made with the engine'' should get the tag. The engine itself and its web client are written with a different tool, such as the C programming language.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [http://www.away3d.com/ Away3D]&lt;br /&gt;
| Open source game engine which exports to Flash.&lt;br /&gt;
|-&lt;br /&gt;
| [https://ledoux.itch.io/bitsy Bitsy]&lt;br /&gt;
| Visual game engine by Adam Le Doux that exports to HTML5. For games &amp;quot;where you can walk around and talk to people and be somewhere&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/GValiente/butano Butano]&lt;br /&gt;
| Open source modern C++ game engine by GValiente for Game Boy Advance games. Does not export to web, but emulators in Flash and HTML5 exist.&lt;br /&gt;
|-&lt;br /&gt;
| [https://box2d.org Box2D Engine]&lt;br /&gt;
| Open source physics engine used for 2D games. Exports to Flash and HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [http://flabo.isotonix.jp/tool.shtml#b2 B² Online]&lt;br /&gt;
| Game engine by Isotonix that exports to Flash. For brick breaker games.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.esri.com/en-us/arcgis/products/arcgis-cityengine/overview CityEngine]&lt;br /&gt;
| Interactive modeling tool designed to display cities or other locations in a 3D manner. Made by Esri. Exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.clickteam.com/clickteam-fusion-2-5 Clickteam Fusion]&lt;br /&gt;
| Game engine by Clickteam. Exports to HTML5, Flash, and non-web platforms.&lt;br /&gt;
|-&lt;br /&gt;
| [https://web.archive.org/web/20170607105848/https://cocoon.io/more-info CocoonJS]&lt;br /&gt;
| Game engine by Ludei that exports to HTML5. It went defunct in 2019.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.cocos.com/en/ Cocos]&lt;br /&gt;
| Pair of game engines made by YAJI Software, Cocos Creator and Cocos2d-x. There are some differences between the two, but both export to HTML5 and non-web platforms.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.scirra.com/ Construct]&lt;br /&gt;
| Visual game engine by Scirra Ltd. Exports to HTML5. &lt;br /&gt;
|-&lt;br /&gt;
| [https://createjs.com/ CreateJS]&lt;br /&gt;
| Set of modular game libraries by gskinner. Made for HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://defold.com/ Defold]&lt;br /&gt;
| Open source game engine which exports to HTML5. Originally developed as a proprietary engine for King.&lt;br /&gt;
|-&lt;br /&gt;
| [https://easyrpg.org/ EasyRPG]&lt;br /&gt;
| Open source game engine designed for role-playing games. Exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/jhuckaby/Effect-Games Effect Games Engine]&lt;br /&gt;
| Open source game engine by jhuckaby. Exports to HTML. Became defunct in 2011.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.egret.com/ Egret]&lt;br /&gt;
| Game engine by Bailu Technology. Exports to HTML5 and non-web platforms.&lt;br /&gt;
|-&lt;br /&gt;
| [http://useflashpunk.net/ FlashPunk]&lt;br /&gt;
| Game library for Flash. &lt;br /&gt;
|-&lt;br /&gt;
| [http://flixel.org/ Flixel]&lt;br /&gt;
| Game engine by Adam Atomic that exports to Flash. &lt;br /&gt;
|-&lt;br /&gt;
| FutureSplash&lt;br /&gt;
| Original version of Flash before being bought by Macromedia and rebranded as Flash. &lt;br /&gt;
|-&lt;br /&gt;
| [https://www.yoyogames.com/gamemaker GameMaker: Studio]&lt;br /&gt;
| Visual game engine by YoYo Games that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.gbstudio.dev/ GB Studio]&lt;br /&gt;
| Visual game engine by Chris Maltby for Gameboy Games. Exports to HTML5 using the Gameboy Online emulator.&lt;br /&gt;
|-&lt;br /&gt;
| [https://gdevelop-app.com/ GDevelop]&lt;br /&gt;
| Game engine and toolkit by Florian Rival that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://godotengine.org/ Godot]&lt;br /&gt;
| Game engine by Juan Linietsky and Ariel Manzur that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.greenfoot.org/overview Greenfoot]&lt;br /&gt;
| Game library for Java by the University of Kent.&lt;br /&gt;
|-&lt;br /&gt;
| [http://orteil.dashnet.org/igm/ Idle Game Maker]&lt;br /&gt;
| Visual game engine by Orteil and Opti for clicker games. Does not export, but can be hosted on dashnet.org as HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://impactjs.com/ Impact]&lt;br /&gt;
| Open source game engine by Dominic Szablewski. Exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.techsmith.com/jing-tool.html Jing]&lt;br /&gt;
| Screen recorder that exports to Flash and PNG images. Replaced in 2020 with TechSmith Capture, which removes Flash support.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.layabox.com/product/?language=en Laya]&lt;br /&gt;
| Game engine by Souyou Network Technology that exports to Flash and HTML5. Primarily used for games distributed through WeChat, but standalone games exist.&lt;br /&gt;
|-&lt;br /&gt;
| [https://libgdx.com/ libGDX]&lt;br /&gt;
| Game engine and toolkit by Mario Zechner. Exports to HTML5 and non-web platforms.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.layabox.com/product/?language=en LÖVE]&lt;br /&gt;
| Game engine for Lua games that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [http://www.menato.net/MDGameCreator/MDGameCreator.asp MD-GameCreator]&lt;br /&gt;
| Game engine by Danny Menato that exports to Flash. Designed for jigsaw puzzles and shoot 'em ups.&lt;br /&gt;
|-&lt;br /&gt;
| [https://meiker.io/ meiker]&lt;br /&gt;
| Free game engine that converts .psd files to playable dress up games. Exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://melonjs.org/ MelonJS]&lt;br /&gt;
| Open source game engine that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://monogatari.io/ Monogatari]&lt;br /&gt;
| Game engine by Hyuchia that exports to HTML5. Designed for visual novels and dating simulators.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/JohnEarnest/Octo Octo]&lt;br /&gt;
| Open source game engine by John Earnest based on the 1977 Chip-8 VM.&lt;br /&gt;
|-&lt;br /&gt;
| [https://p5js.org/ p5.js]&lt;br /&gt;
| Game library for HTML5. Primarily used for animations, but supports games as well.&lt;br /&gt;
|-&lt;br /&gt;
| [https://pannellum.org/ Pannellum]&lt;br /&gt;
| Open source panorama engine by Matthew Petroff. Exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [http://phaser.io/ Phaser]&lt;br /&gt;
| Game engine and toolkit by Photon Storm Ltd. that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.lexaloffle.com/pico-8.php PICO-8]&lt;br /&gt;
| Game engine and toolkit by Lexaloffle that exports to HTML5. Designed for retro-style games with a 128x128 resolution.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/pixijs/pixi.js PixiJS]&lt;br /&gt;
| Game library for HTML5 by GoodBoy Digital.&lt;br /&gt;
|-&lt;br /&gt;
| [https://playcanvas.com/ PlayCanvas]&lt;br /&gt;
| Open source game engine that exports to HTML5. Designed for both games and displaying 3D models.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.puzzlescript.net/ PuzzleScript]&lt;br /&gt;
| Game engine by Stephen Lavelle that exports to HTML5. Designed for puzzle games. &lt;br /&gt;
|-&lt;br /&gt;
| [https://reactjs.org/ React Engine]&lt;br /&gt;
| Open source library by Meta for HTML5 applications.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.renpy.org/ Ren'Py]&lt;br /&gt;
| Open source game engine by Tom Rothamel that exports to HTML5. Designed for visual novels.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.rpgmakerweb.com/ RPG Maker]&lt;br /&gt;
| Game engine and toolkit by Enterbrain that exports to HTML5. Designed for role-playing games.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/WhatPumpkin/Sburb/ Sburb Engine]&lt;br /&gt;
| Game engine by Alexis Beingessner for HTML5 adventure games.&lt;br /&gt;
|-&lt;br /&gt;
| [https://atomisystems.com/saola-animate/ Saola Animate]&lt;br /&gt;
| Animation engine by Atomi Systems that exports to HTML5. &lt;br /&gt;
|-&lt;br /&gt;
| [https://scratch.mit.edu/ Scratch]&lt;br /&gt;
| Visual game engine by MIT that exports to Flash and HTML5. Designed for children. &lt;br /&gt;
|-&lt;br /&gt;
| [https://shiva-engine.com/ ShiVa Engine]&lt;br /&gt;
| Game engine by ShiVa Technologies. Exports to HTML5. Not to be confused with the [[ShiVa3D Curation|ShiVa3D Plugin]].&lt;br /&gt;
|-&lt;br /&gt;
| [http://stencyl.com/ Stencyl]&lt;br /&gt;
| Visual game engine by Jonathan Chung that exports to Flash and HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [http://www.stereofoto.de/sapplet/ Stereoscope Applet]&lt;br /&gt;
| Java Applet that lets you view images with different effects with it's own file format (.jps).&lt;br /&gt;
|-&lt;br /&gt;
| [http://www.stornaway.io/ Stornaway]&lt;br /&gt;
| Game engine designed for choose your own adventure FMV games in HTML5. &lt;br /&gt;
|-&lt;br /&gt;
| [https://tic80.com/ Tic-80]&lt;br /&gt;
| Game engine and Toolkit by Nesbox that exports to HTML5. Designed for retro-style games with a 240x136 resolution. &lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/Acamaeda/The-Modding-Tree The Modding Tree]&lt;br /&gt;
| Game engine for HTML5. Designed for idle games.&lt;br /&gt;
|-&lt;br /&gt;
| [https://threejs.org/ Three.js]&lt;br /&gt;
| Game library by Ricardo Cabello. Designed for 3D experiments. &lt;br /&gt;
|-&lt;br /&gt;
| [https://twinery.org Twine]&lt;br /&gt;
| Visual game engine and toolkit by Chris Klimas that exports to HTML5. For interactive fiction.  &lt;br /&gt;
|-&lt;br /&gt;
| [http://tyranobuilder.com/ TyranoBuilder]&lt;br /&gt;
| Visual game engine by STRIKEWORKS that exports to HTML5. For visual novels.&lt;br /&gt;
|-&lt;br /&gt;
| [https://unity.com/ Unity WebGL]&lt;br /&gt;
| Game engine and toolkit by Unity Technologies that exports to HTML5. Not to be confused with Unity Web Player.&lt;br /&gt;
|-&lt;br /&gt;
| [https://docs.unrealengine.com/4.27/en-US/SharingAndReleasing/HTML5/ Unreal Engine]&lt;br /&gt;
| Game engine and toolkit by Epic Games that exports to HTML5 and non-web platforms.&lt;br /&gt;
|-&lt;br /&gt;
| [https://clockworkchilli.com/ WADE]&lt;br /&gt;
| Game engine by Clockwork Chilli that exports to HTML5.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Proprietary engines ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [https://m.service.mattel.com/us/Technical/TechnicalProductDetail?prodno=R9703&amp;amp;siteid=27&amp;amp;catid=520 iXL]&lt;br /&gt;
| Portable educational system by Fisher-Price. The SDK by Sarbakan exports to Flash and was used for games and stories distributed through activity packs.&lt;br /&gt;
|-&lt;br /&gt;
| [https://web.archive.org/web/20070825151956/http://www.jacobcorreia.com/jEngine/ jEngine]&lt;br /&gt;
| Game engine by Jacob Correa which exports to Flash.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Emulated ===&lt;br /&gt;
Please note the [[Not Accepted Curations]] because most emulated games are banned. Not to be confused with the Emulator tag.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Game Boy Advance&lt;br /&gt;
| 2001 handheld console by Nintendo. The third and last system in the Game Boy line.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Game Jam ==&lt;br /&gt;
Games created from scratch during a very limited amount of time, usually between 24 to 72 hours, following a provided theme.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [https://7drl.com/ 7DRL Challenge]&lt;br /&gt;
| An annual event centered on developing Roguelikes in a week.&lt;br /&gt;
|-&lt;br /&gt;
| [https://ahoge.info/ Ahoge]&lt;br /&gt;
| A series of Japanese game jams.&lt;br /&gt;
|-&lt;br /&gt;
| [https://bcgamejam.com/ BC Game Jam]&lt;br /&gt;
| An annual game jam hosted inside the University of British Columbia.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/benbonk-game-jam-1 BenBonk Game Jam]&lt;br /&gt;
| Seventy-two hour game jams hosted by the YouTuber BenBonk.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/bscotch100 Butterscotch ShenaniJam]&lt;br /&gt;
| An annual game jam hosted by indie dev studio [https://www.bscotch.net/ Butterscotch Shennanigans].&lt;br /&gt;
|-&lt;br /&gt;
| [https://jayisgames.com/tag/cgdc Casual Gameplay Design Competition]&lt;br /&gt;
| 10 Game Jams hosted by Jay Is Games between 2006 and 2012. Some of them had sponsors.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.coolmathgames.com/game-jam Coolmath Game Jam]&lt;br /&gt;
| A jam hosted twice by Coolmath Games in 2019 and 2020, with the themes of &amp;quot;Use Your Head&amp;quot; and &amp;quot;Escape!&amp;quot; respectively.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/decadejam Decade Jam]&lt;br /&gt;
| A less competitive jam aimed to create a game in 10 years.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/fantasy-console-game-jam-1 Fantasy Console Game Jam]&lt;br /&gt;
| A week long jam hosted 3 times between 2017-2018 for making games with fantasy consoles, such as [https://www.lexaloffle.com/pico-8.php PICO-8].&lt;br /&gt;
|-&lt;br /&gt;
| [https://gmtkgamejam.com Game Maker's Toolkit Game Jam]&lt;br /&gt;
| An annual game jam for the Game Maker's Toolkit's YouTube community.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.kongregate.com/forums/1021798-game-programming-subforum/topics/532562-game-in-ten-days-gitd-archives Game in Ten Days]&lt;br /&gt;
| A series of jams organized on the Kongregate forums.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/gamejamfabrica202201 Game Jam Fábrica de Jogos]&lt;br /&gt;
| Annual game jams organized by the YouTuber Fábrica de Jogos.&lt;br /&gt;
|-&lt;br /&gt;
| [https://globalgamejam.org/ Global Game Jam]&lt;br /&gt;
| One of the biggest active game jams; held once a year.&lt;br /&gt;
|-&lt;br /&gt;
| [https://gamejolt.com/games/tag-gjfest GJ Fest]&lt;br /&gt;
| A game jam organized by Game Jolt that awarded a showcase of the game at GDC16.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/gamebro Homestuck Game Jam]&lt;br /&gt;
| An one time jam for the 11th birthday of [https://en.wikipedia.org/wiki/Homestuck Homestuck].&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/lispgames/lispgames.github.io/wiki/Lisp-Game-Jams Lisp Game Jam]&lt;br /&gt;
| Seasonal game jams for works written in any dialect of [https://en.wikipedia.org/wiki/Lisp_(programming_language) Lisp].&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/lowrezjam-2021/ LOWREZJAM]&lt;br /&gt;
| Annual jams for developing games with a resolution of 64x64 or less pixels.&lt;br /&gt;
|-&lt;br /&gt;
| [https://ldjam.com/ Ludum Dare]&lt;br /&gt;
| One of the biggest active game jams; an online event held twice a year where games are made from scratch over a weekend.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/make-a-thing-16-09/ Make-A-Thing Jam]&lt;br /&gt;
| A brief series of jams intended for [https://sae.edu.au/ SAE Institute Brisbane] students and alumni in the Games Development course.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/metroidvania-month/ Metroidvania Month]&lt;br /&gt;
| A monthly jam where developers have one month to create a metroidvania style game.&lt;br /&gt;
|-&lt;br /&gt;
| [https://minijamofficial.com/ Mini Jam]&lt;br /&gt;
| Jams hosted every fortnight for 72 hours featuring different themes and limitations.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.newgrounds.com/collection/nggamejams NG Game Jam]&lt;br /&gt;
| An annual event that was hosted by Newgrounds from 2007-2021 exploring many different themes. &lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/3310jam Nokia 3310 Jam]&lt;br /&gt;
| An annual jam where participants stylize their entries around the hardware limitations of the Nokia 3310.&lt;br /&gt;
|-&lt;br /&gt;
| [https://nordicgamejam.com/ Nordic Game Jam]&lt;br /&gt;
| An annual game jam based in Copenhagen. Developers are given a theme, restrictions, and around 40 hours to develop a title.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/octojam-8 Octojam]&lt;br /&gt;
| A game jam for games made targeting the Chip-8 VM and its derivatives. &lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/one-game-a-month One Game a Month]&lt;br /&gt;
| Jams focused in developing a game under a month.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/pastel-jam/ Pastel Jam]&lt;br /&gt;
| A one time jam challenging developers to create a game using an exclusively pastel art style.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/pizza-jam-pizza-prize/ Pizza Jam]&lt;br /&gt;
| A series of jams where the top three entrants will have a pizza paid for and sent regardless of where they're based, on the condition that the jam organizer gets to choose the toppings. &lt;br /&gt;
|-&lt;br /&gt;
| [https://web.archive.org/web/20170521032131/http://www.spjam.com.br/ SPJam]&lt;br /&gt;
| Annual jams hosted by Vortex Game Studios. For Brazilian developers.&lt;br /&gt;
|-&lt;br /&gt;
| [http://starmen.net/funfest/ Starmen.Net Funfest]&lt;br /&gt;
| Bi-seasonal jam created by the Starment.Net community for fan works related to [https://en.wikipedia.org/wiki/EarthBound EarthBound].&lt;br /&gt;
|-&lt;br /&gt;
| [http://www.stencyl.com/jams/ Stencyl Jam]&lt;br /&gt;
| Jams in which participants have 10 days to create a game using the Stencyl game engine.&lt;br /&gt;
|-&lt;br /&gt;
| [https://theboobjam.com/ The Boob Jam]&lt;br /&gt;
| An one time jam aiming to &amp;quot;demystify&amp;quot; the experience of having boobs and exploring subjects beyond titillation.&lt;br /&gt;
|-&lt;br /&gt;
| [https://tgmbr.redscreensoft.com/viewforum.php?f=119 TGMBR JAM]&lt;br /&gt;
| A series of game jams organized on the The Game Makers Brasil forums.&lt;br /&gt;
|-&lt;br /&gt;
| [https://jam.touhou.dev/ Touhou Fan Game Jam]&lt;br /&gt;
| Bi-annual jams for fan works related to [https://en.wikipedia.org/wiki/Touhou_Project Touhou Project].&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/xkcdgamejam xkcd Game Jam]&lt;br /&gt;
| A jam held in 2017 where participants created games based on the [https://xkcd.com/ xkcd] webcomic.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Curation Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Filmkiller94</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Platforms&amp;diff=8965</id>
		<title>Platforms</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Platforms&amp;diff=8965"/>
		<updated>2023-04-09T13:42:24Z</updated>

		<summary type="html">&lt;p&gt;Filmkiller94: /* Upcoming Platforms */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the page of all web game/animation technologies (&amp;quot;Platforms&amp;quot;) supported by Flashpoint.&lt;br /&gt;
&lt;br /&gt;
Here's what each column in each table means:&lt;br /&gt;
* Logo: The logo that represents each technology.&lt;br /&gt;
* Short Name: The name of the technology displayed in Flashpoint Launcher.&lt;br /&gt;
* Official Name: The official name(s) of the technology. Useful for searching for information about the technology or looking for games online.&lt;br /&gt;
* Entry Count: Number of game/animations for this technology in Flashpoint. Only updated at new releases, so it may not be 100% accurate.&lt;br /&gt;
* Version Added: The Flashpoint version the platform was added in.&lt;br /&gt;
* Support Pack: The support pack you can download to add a new platform to your copy of Flashpoint.&lt;br /&gt;
* Default Application: The path to the default application used to launch a game of this technology.&lt;br /&gt;
* Curation Tutorial: A link to a curation tutorial for this technology. Some tutorials are not available yet, so please help create them if you can!&lt;br /&gt;
* Common File Extensions: List of the common file extensions associated with each platform. &lt;br /&gt;
&lt;br /&gt;
Further information on each implemented platform can be found [https://bluemaxima.org/flashpoint/platforms here].&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Current Platforms ==&lt;br /&gt;
Platforms which are available in the latest build of Flashpoint.&lt;br /&gt;
&lt;br /&gt;
As of version 11.1, there are '''71''' total platforms, with [[Technologies to Add|more]] coming in future updates.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Logo&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Short Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Official Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Entry Count&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Version Added&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Default Application&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Curation Tutorial&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Common File Extensions&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flash Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Adobe Flash|Flash]]&lt;br /&gt;
| Adobe Flash Player&lt;br /&gt;
| 141170&lt;br /&gt;
| 0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Flash\flashplayer_32_sa.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Curation Tutorial]], [[Flash Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.swf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.swc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.swz&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.spl&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HTML5 Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:HTML5|HTML5]]&lt;br /&gt;
| HTML, HTML5, WebGL, or WebAssembly&lt;br /&gt;
| 21956&lt;br /&gt;
| 3.3&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[HTML5 Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.html&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.htm&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.php&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.aspx&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Shockwave Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Adobe Shockwave|Shockwave]]&lt;br /&gt;
| Adobe Shockwave Player&lt;br /&gt;
| 6232&lt;br /&gt;
| 3.2&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Shockwave\PJ101\SPR.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Shockwave Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dcr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dir&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dxr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cst&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cxt&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.w3d&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Unity Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Unity (game engine)|Unity]]&lt;br /&gt;
| Unity Web Player&lt;br /&gt;
| 2107&lt;br /&gt;
| 4.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startUnity.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Unity Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.unity3d&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Java Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Java (programming language)|Java]]&lt;br /&gt;
| Java Applets&lt;br /&gt;
| 1465&lt;br /&gt;
| 4.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startJava.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Java Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.class&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.jar&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Vitalize Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Clickteam#Products|Vitalize]]&lt;br /&gt;
| Clickteam Vitalize!&lt;br /&gt;
| 863&lt;br /&gt;
| 8.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Vitalize Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.ccn&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:VRML Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:VRML|VRML]]&lt;br /&gt;
| VRML, Virtual Reality Modelling Language&lt;br /&gt;
| 484&lt;br /&gt;
| 8.2&lt;br /&gt;
| ''Multiple, refer to curation tutorial''&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[VRML Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.wrl&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.wrz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:EVA Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Extended Vector Animation|EVA]]&lt;br /&gt;
| Extended Vector Animation&lt;br /&gt;
| 464&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[EVA Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.eva&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Silverlight Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Microsoft Silverlight|Silverlight]]&lt;br /&gt;
| Microsoft Silverlight&lt;br /&gt;
| 242&lt;br /&gt;
| 5.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Silverlight Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.xap&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:3DVIA Player Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:3dvia|3DVIA Player]]&lt;br /&gt;
| 3DVIA Player, 3D Life Player, Virtools Player&lt;br /&gt;
| 211&lt;br /&gt;
| 5.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[3DVIA Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cmo&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.vmo&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.nmo&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alambik Logo.png|center|20px]]&lt;br /&gt;
| Alambik&lt;br /&gt;
| Alambik Player&lt;br /&gt;
| 198&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startAlambik.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Alambik Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.tv&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tvs&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tvd&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tvv&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tvb&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tvl&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hypercosm Logo.png|center|20px]]&lt;br /&gt;
| Hypercosm&lt;br /&gt;
| Hypercosm Player&lt;br /&gt;
| 181&lt;br /&gt;
| 8.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Hypercosm Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.hcvm&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:E-animator Logo.png|center|20px]]&lt;br /&gt;
| e-animator&lt;br /&gt;
| E-アニメータ, e-animator,&amp;lt;!--duplicate entry - should this not be something else?--&amp;gt; SharpMotionART&lt;br /&gt;
| 154&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startEanimator.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[e-animator Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.nva&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ShiVa3D Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:ShiVa|ShiVa3D]]&lt;br /&gt;
| ShiVa3D Plugin&lt;br /&gt;
| 147&lt;br /&gt;
| 7.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startShiVa.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[ShiVa3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.stk&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Atmosphere Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Adobe Atmosphere|Atmosphere]]&lt;br /&gt;
| Adobe Atmosphere Player&lt;br /&gt;
| 132&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startAtmo212d.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Atmosphere Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.aer&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.atmo&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:LiveMath Plugin Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:LiveMath|LiveMath Plugin]]&lt;br /&gt;
| LiveMath Plug-In&lt;br /&gt;
| 125&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[LiveMath Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.thp&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Viscape Logo.png|center|20px]]&lt;br /&gt;
| Viscape&lt;br /&gt;
| Superscape Viscape&lt;br /&gt;
| 121&lt;br /&gt;
| 8.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startSVR.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Viscape Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.svr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.xvr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ssv&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Authorware Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Adobe Authorware|Authorware]]&lt;br /&gt;
| Authorware Web Player&lt;br /&gt;
| 120&lt;br /&gt;
| 6.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Authorware Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.aam&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.aas&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ActiveX Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:ActiveX|ActiveX]]&lt;br /&gt;
| ''Each game generally uses its own ActiveX control name''&lt;br /&gt;
| 107&lt;br /&gt;
| 6.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startActiveX.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[ActiveX Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cab&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dll&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ocx&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Xara Plugin Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Xara#List of products by platform|Xara Plugin]]&lt;br /&gt;
| Xara Plugin&lt;br /&gt;
| 75&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startXaraPlugin.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Xara Plugin Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.web&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Tcl Logo.png|center|10px]]&lt;br /&gt;
| [[wikipedia:Tcl|Tcl]]&lt;br /&gt;
| Tcl Plugin&lt;br /&gt;
| 73&lt;br /&gt;
| 8.2&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Tcl Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.tcl&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cult3D Logo.png|center|20px]]&lt;br /&gt;
| Cult3D&lt;br /&gt;
| Cycore Cult3D&lt;br /&gt;
| 71&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Cult3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.co&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BitPlayer Logo.png|center|20px]]&lt;br /&gt;
| BitPlayer&lt;br /&gt;
| BitMagic Player&lt;br /&gt;
| 69&lt;br /&gt;
| 10.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[BitPlayer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.bm&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:REBOL Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Rebol|REBOL]]&lt;br /&gt;
| REBOL&lt;br /&gt;
| 67&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startRebol.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[REBOL Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.r&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flatland Rover Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:3DML|Flatland Rover]]&lt;br /&gt;
| Flatland Rover&lt;br /&gt;
| 62&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startFlatLandRover.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Flatland Rover Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.3dml&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:IPix Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:IPIX|iPix]]&lt;br /&gt;
| iPix Viewer&lt;br /&gt;
| 49&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[iPix Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.ipx&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ips&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.bub&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.aut&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Envoy Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Envoy_(WordPerfect)|Envoy]]&lt;br /&gt;
| Envoy&lt;br /&gt;
| 38&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Envoy Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.evy&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:3D Groove GX Logo.png|center|20px]]&lt;br /&gt;
| 3D Groove GX&lt;br /&gt;
| 3D Groove GX&lt;br /&gt;
| 33&lt;br /&gt;
| 5.3&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startGroove.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.grv&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Surround Video Logo.png|center|20px]]&lt;br /&gt;
| Surround Video&lt;br /&gt;
| Surround Video™ Plug-in for Netscape™&lt;br /&gt;
| 31&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startSurroundVideo.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Surround Video Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.svh&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Squeak Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Squeak|Squeak]]&lt;br /&gt;
| Etoys Plugin, Etoys, Squeak&lt;br /&gt;
| 29&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Squeak Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.pr&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AXEL Player Logo.png|center|20px]]&lt;br /&gt;
| AXEL Player&lt;br /&gt;
| AXEL Player&lt;br /&gt;
| 27&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[AXEL Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.axs&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ThingViewer Logo.png|center|20px]]&lt;br /&gt;
| ThingViewer&lt;br /&gt;
| ThingWorld ThingViewer&lt;br /&gt;
| 27&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startThingViewer.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[ThingViewer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.tms&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SmoothMove Panorama Logo.png|center|20px]]&lt;br /&gt;
| SmoothMove Panorama&lt;br /&gt;
| SmoothMove Panorama&lt;br /&gt;
| 24&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[SmoothMove Panorama Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.pan&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DPGraph Logo.png|center|20px]]&lt;br /&gt;
| DPGraph&lt;br /&gt;
| DPGraph, DPGraph: Dynamic Photorealistic 3D Graphing Software for Math and Physics Visualization&lt;br /&gt;
| 22&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startDPGraph.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[DPGraph Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dpg&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AnimaFlex Logo.png|center|20px]]&lt;br /&gt;
| AnimaFlex&lt;br /&gt;
| AnimaFlex&lt;br /&gt;
| 20&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.afl&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MHSV Logo.png|center|20px]]&lt;br /&gt;
| MHSV&lt;br /&gt;
| Multimedia Home Space Viewer, VHSB, Virtual Home Space Builder, D96 Plug-in Viewer, D96 Netscape Plug-in, Virtual Space Viewer&lt;br /&gt;
| 17&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[MHSV Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.mus&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.d96&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FreeHand Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Adobe FreeHand|FreeHand]]&lt;br /&gt;
| Adobe FreeHand, Shockwave for FreeHand, Shockwave Graphics Player&lt;br /&gt;
| 15&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[FreeHand Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.fhc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.fh4&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.fh5&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.fh7&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Fractal Viewer Logo.png|center|20px]]&lt;br /&gt;
| Fractal Viewer&lt;br /&gt;
| Fractal Viewer&lt;br /&gt;
| 13&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Fractal Viewer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.fif&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ASAP WebShow Logo.gif|center|20px]]&lt;br /&gt;
| ASAP WebShow&lt;br /&gt;
| ASAP WebShow, ActivePresenter WebShow&lt;br /&gt;
| 12&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startASAPWebshow.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[ASAP WebShow Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.asp&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ap&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Burster Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Blender Game Engine#History|Burster]]&lt;br /&gt;
| Burster Plugin&lt;br /&gt;
| 12&lt;br /&gt;
| 8.2&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startBurster.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Burster Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.blend&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.blendz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PopCap Plugin Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:PopCap Games|PopCap Plugin]]&lt;br /&gt;
| PopCap Plugin&lt;br /&gt;
| 12&lt;br /&gt;
| 5.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | ''All content already included''&lt;br /&gt;
| &amp;lt;code&amp;gt;.cab&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ProtoPlay Logo.png|center|20px]]&lt;br /&gt;
| ProtoPlay&lt;br /&gt;
| Altia ProtoPlay&lt;br /&gt;
| 12&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.dsn (+.rtm)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pulse Logo.png|center|20px]]&lt;br /&gt;
| Pulse&lt;br /&gt;
| Pulse Player&lt;br /&gt;
| 12&lt;br /&gt;
| 8.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Pulse Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.pwc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.pws&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Formula One NET Logo.gif|center|20px]]&lt;br /&gt;
| Formula One&lt;br /&gt;
| Formula One/NET&lt;br /&gt;
| 11&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.vts&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PointPlus Logo.png|center|20px]]&lt;br /&gt;
| PointPlus&lt;br /&gt;
| PointPlus Plug-in, PointPlus Plug-in  Viewer&lt;br /&gt;
| 11&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startPointPlus.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.css&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Calendar Quick Logo.png|center|20px]]&lt;br /&gt;
| Calendar Quick&lt;br /&gt;
| Calendar Quick Plugin&lt;br /&gt;
| 10&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Calendar Quick Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cqk&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:X3D Logo.png|center|25px]]&lt;br /&gt;
| [[wikipedia:X3D|X3D]]&lt;br /&gt;
| Extensible 3D Graphics&lt;br /&gt;
| 10&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startView3dscene.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[X3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.x3d&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.x3dv&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.x3db&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Octree View Logo.png|center|20px]]&lt;br /&gt;
| Octree View&lt;br /&gt;
| Octree Viewer, Octree FastView&lt;br /&gt;
| 9&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.oct&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ambulant Logo.png|center|20px]]&lt;br /&gt;
| Ambulant&lt;br /&gt;
| AMBULANT Open SMIL Player&lt;br /&gt;
| 8&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startAmbulant.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Ambulant Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.smi&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.smil&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.grins&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WebAnimator Logo.png|center|20px]]&lt;br /&gt;
| WebAnimator&lt;br /&gt;
| DeltaPoint WebAnimator&lt;br /&gt;
| 8&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[WebAnimator Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.wan&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:o2c-Player Logo.png|center|20px]]&lt;br /&gt;
| o2c-Player&lt;br /&gt;
| objects to see, o2c, O2C, 02c, o2c-Player, o2c Player, o2c player&lt;br /&gt;
| 8&lt;br /&gt;
| 11.0&lt;br /&gt;
| ''Multiple, refer to curation tutorial''&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[o2c-Player Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.o2c&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.e3d&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.aco&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hyper-G Logo.png|center|20px]]&lt;br /&gt;
| Hyper-G&lt;br /&gt;
| Hyper-G Web Protocol, Hyper-G Scene Description Format&lt;br /&gt;
| 7&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startVRweb.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.sdf&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:NoteWorthy Composer Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:NoteWorthy Composer|NoteWorthy Composer]]&lt;br /&gt;
| NoteWorthy Composer Browser Plug-in&lt;br /&gt;
| 7&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNoteWorthyComposer.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[NoteWorthy Composer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.nwc&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SVF Viewer Logo.png|center|20px]]&lt;br /&gt;
| SVF Viewer&lt;br /&gt;
| SVF viewer, Simple Vector Format Viewer&lt;br /&gt;
| 7&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[SVF Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.svf&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Blender Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Blender Game Engine#History|Blender]]&lt;br /&gt;
| Blender 3D Web Plug-in, Blender Game Engine plugin&lt;br /&gt;
| 6&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Blender Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.blend&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HotSauce Logo.png|center|8px]]&lt;br /&gt;
| [[wikipedia:HotSauce|HotSauce]]&lt;br /&gt;
| HotSauce, Project X&lt;br /&gt;
| 6&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startHotSauce.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[HotSauce Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.mcf&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Lightning Strike Logo.png|center|20px]]&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| 6&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Lightning Strike Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cod&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tcod&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Live Picture Viewer Logo.png|center|30px]]&lt;br /&gt;
| Live Picture Viewer&lt;br /&gt;
| Live Picture Viewer&lt;br /&gt;
| 6&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Live Picture Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.ivr&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pixound Logo.png|center|20px]]&lt;br /&gt;
| Pixound&lt;br /&gt;
| Pixound Plug-in&lt;br /&gt;
| 6&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startPixound.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.pxd&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Show It! Logo.png|center|20px]]&lt;br /&gt;
| Show It!&lt;br /&gt;
| Corel Presentations Show It! Plug-in&lt;br /&gt;
| 5&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.pqi&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Visual WebMap Logo.png|center|20px]]&lt;br /&gt;
| Visual WebMap&lt;br /&gt;
| Visual WebMap Client/Server Concept, Visual WebMap for Microstation Files&lt;br /&gt;
| 5&lt;br /&gt;
| 10.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Visual WebMap Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dgn&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.rle&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cit&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.vec&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AboutPeople Logo.png|center|20px]]&lt;br /&gt;
| AboutPeople&lt;br /&gt;
| AboutPeople&lt;br /&gt;
| 4&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[AboutPeople Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vcf&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AboutTime Logo.png|center|20px]]&lt;br /&gt;
| AboutTime&lt;br /&gt;
| AboutTime&lt;br /&gt;
| 4&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[AboutTime Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vef&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:D'Fusion Logo.png|center|20px]]&lt;br /&gt;
| DFusion&lt;br /&gt;
| D'Fusion @Home Web Plug-In, D'Fusion Web Plugin&lt;br /&gt;
| 3&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startDFusion.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[D'Fusion Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dpd&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dll&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DeepV Logo.png|center|20px]]&lt;br /&gt;
| DeepV&lt;br /&gt;
| DeepV Plugin&lt;br /&gt;
| 3&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.DeepV&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Illuminatus Logo.png|center|20px]]&lt;br /&gt;
| Illuminatus&lt;br /&gt;
| Illuminatus&lt;br /&gt;
| 3&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Illuminatus Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.ilm&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ilz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GoBit Logo.png|center|20px]]&lt;br /&gt;
| GoBit&lt;br /&gt;
| GoBit Games Plugin&lt;br /&gt;
| 2&lt;br /&gt;
| 6.3&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | ''All content already included''&lt;br /&gt;
| &amp;lt;code&amp;gt;.cab&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Harvard WebShow Logo.png|center|20px]]&lt;br /&gt;
| Harvard WebShow&lt;br /&gt;
| Harvard Graphics WebShow&lt;br /&gt;
| 2&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Harvard WebShow Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.pr4&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:JCAMP-DX Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:JCAMP-DX|JCAMP-DX]]&lt;br /&gt;
| JCAMP-DX&lt;br /&gt;
| 2&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[JCAMP-DX Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.jdx&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dx&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MapGuide Logo.png|center|20px]]&lt;br /&gt;
| MapGuide&lt;br /&gt;
| Argus/Autodesk MapGuide&lt;br /&gt;
| 1&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[MapGuide Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.class&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.mwf&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Play3D Logo.png|center|20px]]&lt;br /&gt;
| Play3D&lt;br /&gt;
| Play3D Plugin&lt;br /&gt;
| 1&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.p3d&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Upcoming Platforms ==&lt;br /&gt;
Platforms which are ready for addition to the next version(s) of Flashpoint, but not in the current version. Curations for these platforms are accepted, assuming you have added the support packs to Flashpoint Core. Example curations for these platforms can be downloaded and tested from [http://fpfss.unstable.life fpfss.unstable.life]. Support packs can also be found at the [[/Addition dates]] page alongside further information.&lt;br /&gt;
&lt;br /&gt;
As of the addition of Stereoscope, there are 45 upcoming platforms, '''26''' less than the current number of platforms and '''9''' more than the amount added in the previous version.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Logo&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Short Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Official Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Version Added&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Support Pack&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Default Application&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Curation Tutorial&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Common File Extensions&lt;br /&gt;
|- &lt;br /&gt;
| [[File:VReam Logo.png|center|20px]]&lt;br /&gt;
| VReam&lt;br /&gt;
| VReam, WIRL Interactive VR Browser&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/972873822866919514/VReam_Support_Pack.7z VReam_Support_Pack.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[VReam Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vre&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.vrw&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Common Ground Logo.png|center|20px]]&lt;br /&gt;
| Common Ground&lt;br /&gt;
| Common Ground MiniViewer Plug-In&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/972940624032567316/Common_Ground_SP.7z Common_Ground_SP.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Common Ground Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dp&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Jutvision Logo.png|center|20px]]&lt;br /&gt;
| Jutvision&lt;br /&gt;
| Jutvision Plug-In&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/973271320164982794/jutvision_support_pack.7z jutvision_support_pack.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Jutvision Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.jut&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Cool 360 Logo.png|center|20px]]&lt;br /&gt;
| Cool 360&lt;br /&gt;
| Ulead COOL 360 Plug-in 1.0&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/973963534050398208/Cool_360_support_pack.7z Cool_360_support_pack.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Cool 360 Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.upj&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.uvr&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:MrSID Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:MrSID|MrSID]]&lt;br /&gt;
| MrSID Browser Plug-in&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/974387053041176606/MrSID_SP_FIXED.7z MrSID_SP_FIXED.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[MrSID Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.sid&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:PanoramIX Logo.png|center|20px]]&lt;br /&gt;
| PanoramIX&lt;br /&gt;
| PanoramIX Plugin&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/976148124332593172/PanoramIX_Support_pack.7z PanoramIX_Support_pack.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[PanoramIX Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.svh&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.svj&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.pan&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:mBed Logo.gif|center|20px]]&lt;br /&gt;
| mBed&lt;br /&gt;
| mBed Plug-in&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/976488243572899870/MBed_support_pack.7z MBed_support_pack.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[mBed Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.mbd&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:DjVu Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:DjVu|DjVu]]&lt;br /&gt;
| DjVu Browser Plug-in&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://bluepload.unstable.life/selif/djvuspold.7z DjVu_SP_OLD.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[DjVu Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.djvu&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.djv&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Jamagic Logo.png|center|17px]]&lt;br /&gt;
| Jamagic&lt;br /&gt;
| Jamagic&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/988356004766969896/Jamagic_support_pack.7z Jamagic_support_pack.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startJamagic.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Jamagic Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.3dd&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Scorch Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Sibelius (scorewriter)#Timeline|Scorch]]&lt;br /&gt;
| Sibelius Scorch, Scorch Netscape Plugin&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1064970407427440640/Scorch_SP_FONTS.7z Scorch_SP_FONTS.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startScorch.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Scorch Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.sib&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Petz_Player_Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Petz#Gameplay|Petz Player]]&lt;br /&gt;
| Petz Player 3, Petz Player 5&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1009965402052370432/petzPlayer_Support_pack.zip petzPlayer_Support_pack.zip]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startPetzPlayer.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Petz Player Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.ply&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Sizzler_Logo.png|center|20px]]&lt;br /&gt;
| Sizzler&lt;br /&gt;
| Netscape Sizzler Plug-in&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1010761128319668224/SizzlerSP.zip SizzlerSP.zip]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Sizzler Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.spr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.sprite&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Winds3D Logo.png|center|20px]]&lt;br /&gt;
| Winds3D&lt;br /&gt;
| Winds3D Plugin&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1015242690201387158/Winds3D_Support_Pack.zip Winds3D_Support_Pack.zip]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Winds3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.aw3&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Animated Widgets Logo.png|center|20px]]&lt;br /&gt;
| Animated Widgets&lt;br /&gt;
| Animated Widgets Plugin&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1016021129208533113/Animated_Widgets_SP.7z Animated_Widgets_SP.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startAnimatedWidgets.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.anm&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FastBid Logo.png|center|20px]]&lt;br /&gt;
| FastBid&lt;br /&gt;
| FastBid&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1016053712688533534/FastBid_Support_Pack.zip FastBid_Support_Pack.zip]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.fbs&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Visviva Logo.png|center|20px]]&lt;br /&gt;
| Visviva&lt;br /&gt;
| Visviva Animation Player&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1017468621888421959/Visviva_support_pack.zip Visviva_support_pack.zip]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Visviva Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vobj&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TWF Logo.png|center|20px]]&lt;br /&gt;
| TWF&lt;br /&gt;
| TWF Viewer/TWF OpenGL Viewer&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1017518406305587300/twf_support_pack.zip twf_support_pack.zip]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[TWF Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.twf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.twfz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GLG Logo.png|center|20px]]&lt;br /&gt;
| GLG Plugin&lt;br /&gt;
| Generic Logics Dynamic Graphics Plug-in, v. 2.4&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1031173112873635840/GLG_SP.7z GLG_SP.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[GLG Plugin Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.glg&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DevalVR Logo.png|center|20px]]&lt;br /&gt;
| DevalVR&lt;br /&gt;
| DevalVR 3D Plugin 0,9,1,4&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1032819667330400296/devalvr_support_pack.zip devalvr_support_pack.zip]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startDevalvr.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[DevalVR Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dvl&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.jpg&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.mov&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MegaView Logo.png|center|20px]]&lt;br /&gt;
| MegaView&lt;br /&gt;
| MegaView Plugin&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1084757307767930890/MegaView_Support_Pack.zip MegaView_Support_Pack.zip]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[MegaView Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.xmz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WebXpresso Logo.png|center|20px]]&lt;br /&gt;
| WebXpresso&lt;br /&gt;
| WebXpresso Dynamic Graphics v2.0&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1040709729585987746/WebXpresso_Support_Pack.zip WebXpresso_Support_Pack.zip]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[WebXpresso Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.xpg&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:RealiView Logo.png|center|20px]]&lt;br /&gt;
| RealiView&lt;br /&gt;
| RealiView Internet Plugin&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1038742246129942548/RealiView_SP.7z RealiView_SP.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[RealiView Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.rbs&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DX Studio Player Logo.png|center|20px]]&lt;br /&gt;
| DX Studio Player&lt;br /&gt;
| DX Studio Player&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1046531405099839578/DXSupportPack.7z DXSupportPack.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startDXStudioPlayer.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[DX Studio Player Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dxstudio&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dxmesh&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chem3D Logo.png|center|20px]]&lt;br /&gt;
| Chem3D&lt;br /&gt;
| Chem3D ActiveX Control&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1041032002570301510/Chem3DSP.7z Chem3DSP.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startChem3D.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Chem3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.c3d&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.c3t&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ftr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tbl&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tbt&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.pdb&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BioPlayer Logo.png|center|20px]]&lt;br /&gt;
| bioPlayer&lt;br /&gt;
| bioVirtual bioPlayer Version 0.0.16&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1055590544648187925/bioPlayer_SP_FINAL.7z bioPlayer_SP_FINAL.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startBioPlayer.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[bioPlayer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.bio&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TurnTool Logo.png|center|20px]]&lt;br /&gt;
| TurnTool&lt;br /&gt;
| TurnTool XPCOM&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1047600516991037560/turntool_support_pack.zip turntool_support_pack.zip]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startTurnTool.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[TurnTool Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.tnt&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CambridgeSoft ChemDraw Logo.png|center|20px]]&lt;br /&gt;
| ChemDraw&lt;br /&gt;
| CambridgeSoft ChemDraw, CS ChemDraw Pro Plugin&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1057366336411537458/ChemDrawSP.7z ChemDrawSP.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[ChemDraw Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cdx&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:XVR Logo.png|center|20px]]&lt;br /&gt;
| XVR&lt;br /&gt;
| Xtreme VR&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1057394315359420556/XVR_support_pack.zip XVR_support_pack.zip]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startXVR.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[XVR Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.s3d.bin&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:fractal eXtreme Logo.png|center|20px]]&lt;br /&gt;
| fractal eXtreme&lt;br /&gt;
| FXMovie Player plug-in 1.11&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1057396432937680956/Fractal_eXtreme_support_pack.zip Fractal_eXtreme_support_pack.zip]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[fractal eXtreme Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.fxz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:20-20 3D Viewer Logo.png|center|20px]]&lt;br /&gt;
| 20-20 3D Viewer&lt;br /&gt;
| 20-20 3D Viewer&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1057447113123967137/20203DSupportPack.7z 20203DSupportPack.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startActiveX.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[20-20 3D Viewer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.axs&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:EGI Logo.png|center|20px]]&lt;br /&gt;
| EGI&lt;br /&gt;
| EGI Animation Player&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1060961134984843346/EGI_SP.7z EGI_SP.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startEGI.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[EGI Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.flc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.fli&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Virtuoso Logo.png|center|20px]]&lt;br /&gt;
| Virtuoso&lt;br /&gt;
| Virtue3D Player plug-in&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1062402725331087400/Virtuoso_SP.7z Virtuoso_SP.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Virtuoso Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vtu&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HyperChem Logo.png|center|20px]]&lt;br /&gt;
| HyperChem&lt;br /&gt;
| HyperChem Web Viewer, Cow Viewer&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1079501853022244955/HyperChem_SP_FINAL.7z HyperChem_SP_FINAL.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startHyperChem.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[HyperChem Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cow&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flick Logo.png|center|20px]]&lt;br /&gt;
| Flick&lt;br /&gt;
| Flick V.BC04 Animation and Audio Player&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1069373756293779506/flick_sp.zip flick_sp.zip]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startDosbox.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Flick Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.sec&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cft&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FIGleaf Inline Logo.png|center|20px]]&lt;br /&gt;
| FIGLeaf&lt;br /&gt;
| FIGleaf Inline Plug-in for Netscape&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1071516460880511007/FIGLeaf_SP.7z FIGLeaf_SP.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[FIGLeaf Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cgm&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.jpeg&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tiff&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:NetWriter Logo.png|center|20px]]&lt;br /&gt;
| NetWriter&lt;br /&gt;
| Netwriter Plug-in for Netscape&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1071528757350908085/NetWriter_SP.7z NetWriter_SP.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[NetWriter Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.nwr&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:NAPLPS Logo.png|center|20px]]&lt;br /&gt;
| NAPLPS&lt;br /&gt;
| UCL NAPLPS Viewer Plugin Personal Ver.1.0b&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1076585418134392972/NAPLPS_support_pack.zip NAPLPS_support_pack.zip]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[NAPLPS Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.pdi&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Web-Active Logo.gif|center|20px]]&lt;br /&gt;
| Web-Active&lt;br /&gt;
| Web-Active 1.0.1b6&lt;br /&gt;
| TBA&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [https://cdn.discordapp.com/attachments/714335844940513342/1078337482225111090/web-active_electrifier_supercard_SP.zip web-active_electrifier_supercard_SP.zip]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | &amp;lt;code&amp;gt;FPSoftware\startBasiliskII.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Web-Active Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.wvr&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Electrifier Logo.png|center|20px]]&lt;br /&gt;
| Electrifier&lt;br /&gt;
| Electrifier MFC Application&lt;br /&gt;
| TBA&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Electrifier Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.elec&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SuperCard Roadster Logo.png|center|20px]]&lt;br /&gt;
| SuperCard&lt;br /&gt;
| SuperCard Roadster&lt;br /&gt;
| TBA&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[SuperCard Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.sca&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:QuickSilver Logo.png|center|20px]]&lt;br /&gt;
| QuickSilver&lt;br /&gt;
| Micrografx ABC QuickSilver&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1079855534699720845/QuickSilver_SP.7z QuickSilver_SP.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[QuickSilver Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.drw&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ds4&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dsf&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SVG Viewer Logo.png|center|20px]]&lt;br /&gt;
| SVG Viewer&lt;br /&gt;
| Adobe SVG Viewer&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1080610305681412206/SVG_Viewer_Support_Pack.zip SVG_Viewer_Support_Pack.zip]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startSVGViewer.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[SVG Viewer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.svg&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.svgz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mirage Logo.png|center|20px]]&lt;br /&gt;
| Mirage&lt;br /&gt;
| MediaForge ~Mirage Plugin 4.2.60.0&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1080831518202658936/Mirage_Support_Pack.zip Mirage_Support_Pack.zip]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startMirage.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Mirage Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.mfg&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.mfp&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WebGlide Logo.png|center|20px]]&lt;br /&gt;
| WebGlide&lt;br /&gt;
| WebGlide Player v1.02.0092&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1086136789846204426/WebGlide_Support_Pack.zip WebGlide_Support_Pack.zip]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[WebGlide Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vpg&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.wgs&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stereoscope Logo.png|center|20px]]&lt;br /&gt;
| Stereoscope&lt;br /&gt;
| Stereoscope Applet Version 2.2beta&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1094536801101819964/Stereoscope_SP.7z Stereoscope_SP.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startJavaInBrowser.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Stereoscope Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.jps&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Work in Progress ==&lt;br /&gt;
The following platforms are actively being worked on for implementation to Flashpoint. However, support for them is not yet complete. You are encouraged to assist in the implementation of these platforms into Flashpoint if you have the necessary skills.&lt;br /&gt;
&lt;br /&gt;
Note that '''this section only includes technologies which have had a significant amount of work put into implementing them or have support packs ready but can't be added yet due to a specific factor'''. A more comprehensive list of technologies which may be added in a future update can be found in [[Technologies to Add]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Logo&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Short Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Official Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Version Added&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Curation Tutorial&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Common File Extensions&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Astound Web Player Logo.png|center|20px]]&lt;br /&gt;
| Astound&lt;br /&gt;
| Astound Web Player&lt;br /&gt;
| TBD&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Astound Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.asn&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.asd&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.smp&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Atomic3D Logo.png|center|20px]]&lt;br /&gt;
| Atomic3D&lt;br /&gt;
| Atomic3D, Neutron Viewer&lt;br /&gt;
| TBD&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Atomic3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.agp&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.psq&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chime Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:MDL Chime|Chime]]&lt;br /&gt;
| MDL Chime, Chemscape Chime&lt;br /&gt;
| TBA&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Chime Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.mol&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.rxn&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.pdb&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.emb&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.embl&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.xyz&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.gau&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.mop&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.spt&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.csm&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.csml&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.jdx&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dx&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.scr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tgf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.skc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cub&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cube&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:EMBLAZE Logo.png|center|20px]]&lt;br /&gt;
| EMBLAZE&lt;br /&gt;
| EMBLAZE Plug-in&lt;br /&gt;
| TBD&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[EMBLAZE Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.blz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Asymetrix Neuron Logo.png|center|20px]]&lt;br /&gt;
| Neuron&lt;br /&gt;
| Asymetrix Neuron&lt;br /&gt;
| TBD&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Neuron Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.tbk&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:O3D Logo.gif|center|20px]]&lt;br /&gt;
| [[wikipedia:O3D|O3D]]&lt;br /&gt;
| O3D&lt;br /&gt;
| TBD&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[O3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.o3d&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.o3dtgz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[/Logos]] - Enlarged logo images for ease of viewing.&lt;br /&gt;
* [[/Addition dates]] - A list of platforms by the date of their support pack's completion.&lt;br /&gt;
* [[Flashpoint Launcher Logo Packs]] - Features each platform's logo's variants in notable icon sets.&lt;br /&gt;
* [[Authoring Tools]] - Tools used to author curations in these platforms.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Technologies]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Filmkiller94</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Platforms&amp;diff=8964</id>
		<title>Platforms</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Platforms&amp;diff=8964"/>
		<updated>2023-04-09T13:41:19Z</updated>

		<summary type="html">&lt;p&gt;Filmkiller94: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the page of all web game/animation technologies (&amp;quot;Platforms&amp;quot;) supported by Flashpoint.&lt;br /&gt;
&lt;br /&gt;
Here's what each column in each table means:&lt;br /&gt;
* Logo: The logo that represents each technology.&lt;br /&gt;
* Short Name: The name of the technology displayed in Flashpoint Launcher.&lt;br /&gt;
* Official Name: The official name(s) of the technology. Useful for searching for information about the technology or looking for games online.&lt;br /&gt;
* Entry Count: Number of game/animations for this technology in Flashpoint. Only updated at new releases, so it may not be 100% accurate.&lt;br /&gt;
* Version Added: The Flashpoint version the platform was added in.&lt;br /&gt;
* Support Pack: The support pack you can download to add a new platform to your copy of Flashpoint.&lt;br /&gt;
* Default Application: The path to the default application used to launch a game of this technology.&lt;br /&gt;
* Curation Tutorial: A link to a curation tutorial for this technology. Some tutorials are not available yet, so please help create them if you can!&lt;br /&gt;
* Common File Extensions: List of the common file extensions associated with each platform. &lt;br /&gt;
&lt;br /&gt;
Further information on each implemented platform can be found [https://bluemaxima.org/flashpoint/platforms here].&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Current Platforms ==&lt;br /&gt;
Platforms which are available in the latest build of Flashpoint.&lt;br /&gt;
&lt;br /&gt;
As of version 11.1, there are '''71''' total platforms, with [[Technologies to Add|more]] coming in future updates.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Logo&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Short Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Official Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Entry Count&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Version Added&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Default Application&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Curation Tutorial&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Common File Extensions&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flash Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Adobe Flash|Flash]]&lt;br /&gt;
| Adobe Flash Player&lt;br /&gt;
| 141170&lt;br /&gt;
| 0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Flash\flashplayer_32_sa.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Curation Tutorial]], [[Flash Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.swf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.swc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.swz&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.spl&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HTML5 Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:HTML5|HTML5]]&lt;br /&gt;
| HTML, HTML5, WebGL, or WebAssembly&lt;br /&gt;
| 21956&lt;br /&gt;
| 3.3&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[HTML5 Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.html&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.htm&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.php&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.aspx&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Shockwave Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Adobe Shockwave|Shockwave]]&lt;br /&gt;
| Adobe Shockwave Player&lt;br /&gt;
| 6232&lt;br /&gt;
| 3.2&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Shockwave\PJ101\SPR.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Shockwave Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dcr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dir&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dxr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cst&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cxt&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.w3d&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Unity Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Unity (game engine)|Unity]]&lt;br /&gt;
| Unity Web Player&lt;br /&gt;
| 2107&lt;br /&gt;
| 4.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startUnity.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Unity Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.unity3d&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Java Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Java (programming language)|Java]]&lt;br /&gt;
| Java Applets&lt;br /&gt;
| 1465&lt;br /&gt;
| 4.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startJava.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Java Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.class&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.jar&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Vitalize Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Clickteam#Products|Vitalize]]&lt;br /&gt;
| Clickteam Vitalize!&lt;br /&gt;
| 863&lt;br /&gt;
| 8.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Vitalize Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.ccn&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:VRML Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:VRML|VRML]]&lt;br /&gt;
| VRML, Virtual Reality Modelling Language&lt;br /&gt;
| 484&lt;br /&gt;
| 8.2&lt;br /&gt;
| ''Multiple, refer to curation tutorial''&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[VRML Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.wrl&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.wrz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:EVA Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Extended Vector Animation|EVA]]&lt;br /&gt;
| Extended Vector Animation&lt;br /&gt;
| 464&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[EVA Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.eva&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Silverlight Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Microsoft Silverlight|Silverlight]]&lt;br /&gt;
| Microsoft Silverlight&lt;br /&gt;
| 242&lt;br /&gt;
| 5.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Silverlight Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.xap&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:3DVIA Player Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:3dvia|3DVIA Player]]&lt;br /&gt;
| 3DVIA Player, 3D Life Player, Virtools Player&lt;br /&gt;
| 211&lt;br /&gt;
| 5.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[3DVIA Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cmo&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.vmo&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.nmo&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alambik Logo.png|center|20px]]&lt;br /&gt;
| Alambik&lt;br /&gt;
| Alambik Player&lt;br /&gt;
| 198&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startAlambik.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Alambik Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.tv&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tvs&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tvd&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tvv&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tvb&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tvl&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hypercosm Logo.png|center|20px]]&lt;br /&gt;
| Hypercosm&lt;br /&gt;
| Hypercosm Player&lt;br /&gt;
| 181&lt;br /&gt;
| 8.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Hypercosm Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.hcvm&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:E-animator Logo.png|center|20px]]&lt;br /&gt;
| e-animator&lt;br /&gt;
| E-アニメータ, e-animator,&amp;lt;!--duplicate entry - should this not be something else?--&amp;gt; SharpMotionART&lt;br /&gt;
| 154&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startEanimator.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[e-animator Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.nva&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ShiVa3D Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:ShiVa|ShiVa3D]]&lt;br /&gt;
| ShiVa3D Plugin&lt;br /&gt;
| 147&lt;br /&gt;
| 7.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startShiVa.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[ShiVa3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.stk&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Atmosphere Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Adobe Atmosphere|Atmosphere]]&lt;br /&gt;
| Adobe Atmosphere Player&lt;br /&gt;
| 132&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startAtmo212d.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Atmosphere Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.aer&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.atmo&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:LiveMath Plugin Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:LiveMath|LiveMath Plugin]]&lt;br /&gt;
| LiveMath Plug-In&lt;br /&gt;
| 125&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[LiveMath Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.thp&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Viscape Logo.png|center|20px]]&lt;br /&gt;
| Viscape&lt;br /&gt;
| Superscape Viscape&lt;br /&gt;
| 121&lt;br /&gt;
| 8.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startSVR.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Viscape Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.svr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.xvr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ssv&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Authorware Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Adobe Authorware|Authorware]]&lt;br /&gt;
| Authorware Web Player&lt;br /&gt;
| 120&lt;br /&gt;
| 6.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Authorware Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.aam&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.aas&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ActiveX Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:ActiveX|ActiveX]]&lt;br /&gt;
| ''Each game generally uses its own ActiveX control name''&lt;br /&gt;
| 107&lt;br /&gt;
| 6.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startActiveX.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[ActiveX Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cab&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dll&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ocx&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Xara Plugin Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Xara#List of products by platform|Xara Plugin]]&lt;br /&gt;
| Xara Plugin&lt;br /&gt;
| 75&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startXaraPlugin.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Xara Plugin Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.web&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Tcl Logo.png|center|10px]]&lt;br /&gt;
| [[wikipedia:Tcl|Tcl]]&lt;br /&gt;
| Tcl Plugin&lt;br /&gt;
| 73&lt;br /&gt;
| 8.2&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Tcl Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.tcl&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cult3D Logo.png|center|20px]]&lt;br /&gt;
| Cult3D&lt;br /&gt;
| Cycore Cult3D&lt;br /&gt;
| 71&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Cult3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.co&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BitPlayer Logo.png|center|20px]]&lt;br /&gt;
| BitPlayer&lt;br /&gt;
| BitMagic Player&lt;br /&gt;
| 69&lt;br /&gt;
| 10.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[BitPlayer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.bm&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:REBOL Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Rebol|REBOL]]&lt;br /&gt;
| REBOL&lt;br /&gt;
| 67&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startRebol.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[REBOL Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.r&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flatland Rover Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:3DML|Flatland Rover]]&lt;br /&gt;
| Flatland Rover&lt;br /&gt;
| 62&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startFlatLandRover.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Flatland Rover Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.3dml&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:IPix Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:IPIX|iPix]]&lt;br /&gt;
| iPix Viewer&lt;br /&gt;
| 49&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[iPix Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.ipx&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ips&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.bub&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.aut&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Envoy Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Envoy_(WordPerfect)|Envoy]]&lt;br /&gt;
| Envoy&lt;br /&gt;
| 38&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Envoy Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.evy&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:3D Groove GX Logo.png|center|20px]]&lt;br /&gt;
| 3D Groove GX&lt;br /&gt;
| 3D Groove GX&lt;br /&gt;
| 33&lt;br /&gt;
| 5.3&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startGroove.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.grv&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Surround Video Logo.png|center|20px]]&lt;br /&gt;
| Surround Video&lt;br /&gt;
| Surround Video™ Plug-in for Netscape™&lt;br /&gt;
| 31&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startSurroundVideo.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Surround Video Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.svh&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Squeak Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Squeak|Squeak]]&lt;br /&gt;
| Etoys Plugin, Etoys, Squeak&lt;br /&gt;
| 29&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Squeak Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.pr&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AXEL Player Logo.png|center|20px]]&lt;br /&gt;
| AXEL Player&lt;br /&gt;
| AXEL Player&lt;br /&gt;
| 27&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[AXEL Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.axs&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ThingViewer Logo.png|center|20px]]&lt;br /&gt;
| ThingViewer&lt;br /&gt;
| ThingWorld ThingViewer&lt;br /&gt;
| 27&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startThingViewer.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[ThingViewer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.tms&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SmoothMove Panorama Logo.png|center|20px]]&lt;br /&gt;
| SmoothMove Panorama&lt;br /&gt;
| SmoothMove Panorama&lt;br /&gt;
| 24&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[SmoothMove Panorama Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.pan&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DPGraph Logo.png|center|20px]]&lt;br /&gt;
| DPGraph&lt;br /&gt;
| DPGraph, DPGraph: Dynamic Photorealistic 3D Graphing Software for Math and Physics Visualization&lt;br /&gt;
| 22&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startDPGraph.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[DPGraph Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dpg&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AnimaFlex Logo.png|center|20px]]&lt;br /&gt;
| AnimaFlex&lt;br /&gt;
| AnimaFlex&lt;br /&gt;
| 20&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.afl&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MHSV Logo.png|center|20px]]&lt;br /&gt;
| MHSV&lt;br /&gt;
| Multimedia Home Space Viewer, VHSB, Virtual Home Space Builder, D96 Plug-in Viewer, D96 Netscape Plug-in, Virtual Space Viewer&lt;br /&gt;
| 17&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[MHSV Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.mus&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.d96&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FreeHand Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Adobe FreeHand|FreeHand]]&lt;br /&gt;
| Adobe FreeHand, Shockwave for FreeHand, Shockwave Graphics Player&lt;br /&gt;
| 15&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[FreeHand Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.fhc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.fh4&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.fh5&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.fh7&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Fractal Viewer Logo.png|center|20px]]&lt;br /&gt;
| Fractal Viewer&lt;br /&gt;
| Fractal Viewer&lt;br /&gt;
| 13&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Fractal Viewer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.fif&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ASAP WebShow Logo.gif|center|20px]]&lt;br /&gt;
| ASAP WebShow&lt;br /&gt;
| ASAP WebShow, ActivePresenter WebShow&lt;br /&gt;
| 12&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startASAPWebshow.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[ASAP WebShow Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.asp&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ap&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Burster Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Blender Game Engine#History|Burster]]&lt;br /&gt;
| Burster Plugin&lt;br /&gt;
| 12&lt;br /&gt;
| 8.2&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startBurster.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Burster Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.blend&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.blendz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PopCap Plugin Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:PopCap Games|PopCap Plugin]]&lt;br /&gt;
| PopCap Plugin&lt;br /&gt;
| 12&lt;br /&gt;
| 5.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | ''All content already included''&lt;br /&gt;
| &amp;lt;code&amp;gt;.cab&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ProtoPlay Logo.png|center|20px]]&lt;br /&gt;
| ProtoPlay&lt;br /&gt;
| Altia ProtoPlay&lt;br /&gt;
| 12&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.dsn (+.rtm)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pulse Logo.png|center|20px]]&lt;br /&gt;
| Pulse&lt;br /&gt;
| Pulse Player&lt;br /&gt;
| 12&lt;br /&gt;
| 8.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Pulse Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.pwc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.pws&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Formula One NET Logo.gif|center|20px]]&lt;br /&gt;
| Formula One&lt;br /&gt;
| Formula One/NET&lt;br /&gt;
| 11&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.vts&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PointPlus Logo.png|center|20px]]&lt;br /&gt;
| PointPlus&lt;br /&gt;
| PointPlus Plug-in, PointPlus Plug-in  Viewer&lt;br /&gt;
| 11&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startPointPlus.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.css&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Calendar Quick Logo.png|center|20px]]&lt;br /&gt;
| Calendar Quick&lt;br /&gt;
| Calendar Quick Plugin&lt;br /&gt;
| 10&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Calendar Quick Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cqk&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:X3D Logo.png|center|25px]]&lt;br /&gt;
| [[wikipedia:X3D|X3D]]&lt;br /&gt;
| Extensible 3D Graphics&lt;br /&gt;
| 10&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startView3dscene.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[X3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.x3d&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.x3dv&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.x3db&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Octree View Logo.png|center|20px]]&lt;br /&gt;
| Octree View&lt;br /&gt;
| Octree Viewer, Octree FastView&lt;br /&gt;
| 9&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.oct&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ambulant Logo.png|center|20px]]&lt;br /&gt;
| Ambulant&lt;br /&gt;
| AMBULANT Open SMIL Player&lt;br /&gt;
| 8&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startAmbulant.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Ambulant Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.smi&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.smil&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.grins&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WebAnimator Logo.png|center|20px]]&lt;br /&gt;
| WebAnimator&lt;br /&gt;
| DeltaPoint WebAnimator&lt;br /&gt;
| 8&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[WebAnimator Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.wan&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:o2c-Player Logo.png|center|20px]]&lt;br /&gt;
| o2c-Player&lt;br /&gt;
| objects to see, o2c, O2C, 02c, o2c-Player, o2c Player, o2c player&lt;br /&gt;
| 8&lt;br /&gt;
| 11.0&lt;br /&gt;
| ''Multiple, refer to curation tutorial''&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[o2c-Player Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.o2c&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.e3d&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.aco&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hyper-G Logo.png|center|20px]]&lt;br /&gt;
| Hyper-G&lt;br /&gt;
| Hyper-G Web Protocol, Hyper-G Scene Description Format&lt;br /&gt;
| 7&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startVRweb.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.sdf&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:NoteWorthy Composer Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:NoteWorthy Composer|NoteWorthy Composer]]&lt;br /&gt;
| NoteWorthy Composer Browser Plug-in&lt;br /&gt;
| 7&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNoteWorthyComposer.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[NoteWorthy Composer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.nwc&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SVF Viewer Logo.png|center|20px]]&lt;br /&gt;
| SVF Viewer&lt;br /&gt;
| SVF viewer, Simple Vector Format Viewer&lt;br /&gt;
| 7&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[SVF Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.svf&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Blender Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Blender Game Engine#History|Blender]]&lt;br /&gt;
| Blender 3D Web Plug-in, Blender Game Engine plugin&lt;br /&gt;
| 6&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Blender Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.blend&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HotSauce Logo.png|center|8px]]&lt;br /&gt;
| [[wikipedia:HotSauce|HotSauce]]&lt;br /&gt;
| HotSauce, Project X&lt;br /&gt;
| 6&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startHotSauce.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[HotSauce Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.mcf&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Lightning Strike Logo.png|center|20px]]&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| 6&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Lightning Strike Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cod&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tcod&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Live Picture Viewer Logo.png|center|30px]]&lt;br /&gt;
| Live Picture Viewer&lt;br /&gt;
| Live Picture Viewer&lt;br /&gt;
| 6&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Live Picture Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.ivr&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pixound Logo.png|center|20px]]&lt;br /&gt;
| Pixound&lt;br /&gt;
| Pixound Plug-in&lt;br /&gt;
| 6&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startPixound.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.pxd&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Show It! Logo.png|center|20px]]&lt;br /&gt;
| Show It!&lt;br /&gt;
| Corel Presentations Show It! Plug-in&lt;br /&gt;
| 5&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.pqi&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Visual WebMap Logo.png|center|20px]]&lt;br /&gt;
| Visual WebMap&lt;br /&gt;
| Visual WebMap Client/Server Concept, Visual WebMap for Microstation Files&lt;br /&gt;
| 5&lt;br /&gt;
| 10.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Visual WebMap Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dgn&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.rle&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cit&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.vec&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AboutPeople Logo.png|center|20px]]&lt;br /&gt;
| AboutPeople&lt;br /&gt;
| AboutPeople&lt;br /&gt;
| 4&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[AboutPeople Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vcf&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AboutTime Logo.png|center|20px]]&lt;br /&gt;
| AboutTime&lt;br /&gt;
| AboutTime&lt;br /&gt;
| 4&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[AboutTime Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vef&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:D'Fusion Logo.png|center|20px]]&lt;br /&gt;
| DFusion&lt;br /&gt;
| D'Fusion @Home Web Plug-In, D'Fusion Web Plugin&lt;br /&gt;
| 3&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startDFusion.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[D'Fusion Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dpd&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dll&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DeepV Logo.png|center|20px]]&lt;br /&gt;
| DeepV&lt;br /&gt;
| DeepV Plugin&lt;br /&gt;
| 3&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.DeepV&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Illuminatus Logo.png|center|20px]]&lt;br /&gt;
| Illuminatus&lt;br /&gt;
| Illuminatus&lt;br /&gt;
| 3&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Illuminatus Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.ilm&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ilz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GoBit Logo.png|center|20px]]&lt;br /&gt;
| GoBit&lt;br /&gt;
| GoBit Games Plugin&lt;br /&gt;
| 2&lt;br /&gt;
| 6.3&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | ''All content already included''&lt;br /&gt;
| &amp;lt;code&amp;gt;.cab&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Harvard WebShow Logo.png|center|20px]]&lt;br /&gt;
| Harvard WebShow&lt;br /&gt;
| Harvard Graphics WebShow&lt;br /&gt;
| 2&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Harvard WebShow Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.pr4&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:JCAMP-DX Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:JCAMP-DX|JCAMP-DX]]&lt;br /&gt;
| JCAMP-DX&lt;br /&gt;
| 2&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[JCAMP-DX Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.jdx&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dx&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MapGuide Logo.png|center|20px]]&lt;br /&gt;
| MapGuide&lt;br /&gt;
| Argus/Autodesk MapGuide&lt;br /&gt;
| 1&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[MapGuide Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.class&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.mwf&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Play3D Logo.png|center|20px]]&lt;br /&gt;
| Play3D&lt;br /&gt;
| Play3D Plugin&lt;br /&gt;
| 1&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.p3d&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Upcoming Platforms ==&lt;br /&gt;
Platforms which are ready for addition to the next version(s) of Flashpoint, but not in the current version. Curations for these platforms are accepted, assuming you have added the support packs to Flashpoint Core. Example curations for these platforms can be downloaded and tested from [http://fpfss.unstable.life fpfss.unstable.life]. Support packs can also be found at the [[/Addition dates]] page alongside further information.&lt;br /&gt;
&lt;br /&gt;
As of the addition of WebGlide, there are 44 upcoming platforms, '''27''' less than the current number of platforms and '''8''' more than the amount added in the previous version.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Logo&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Short Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Official Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Version Added&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Support Pack&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Default Application&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Curation Tutorial&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Common File Extensions&lt;br /&gt;
|- &lt;br /&gt;
| [[File:VReam Logo.png|center|20px]]&lt;br /&gt;
| VReam&lt;br /&gt;
| VReam, WIRL Interactive VR Browser&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/972873822866919514/VReam_Support_Pack.7z VReam_Support_Pack.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[VReam Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vre&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.vrw&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Common Ground Logo.png|center|20px]]&lt;br /&gt;
| Common Ground&lt;br /&gt;
| Common Ground MiniViewer Plug-In&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/972940624032567316/Common_Ground_SP.7z Common_Ground_SP.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Common Ground Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dp&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Jutvision Logo.png|center|20px]]&lt;br /&gt;
| Jutvision&lt;br /&gt;
| Jutvision Plug-In&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/973271320164982794/jutvision_support_pack.7z jutvision_support_pack.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Jutvision Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.jut&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Cool 360 Logo.png|center|20px]]&lt;br /&gt;
| Cool 360&lt;br /&gt;
| Ulead COOL 360 Plug-in 1.0&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/973963534050398208/Cool_360_support_pack.7z Cool_360_support_pack.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Cool 360 Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.upj&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.uvr&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:MrSID Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:MrSID|MrSID]]&lt;br /&gt;
| MrSID Browser Plug-in&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/974387053041176606/MrSID_SP_FIXED.7z MrSID_SP_FIXED.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[MrSID Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.sid&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:PanoramIX Logo.png|center|20px]]&lt;br /&gt;
| PanoramIX&lt;br /&gt;
| PanoramIX Plugin&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/976148124332593172/PanoramIX_Support_pack.7z PanoramIX_Support_pack.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[PanoramIX Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.svh&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.svj&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.pan&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:mBed Logo.gif|center|20px]]&lt;br /&gt;
| mBed&lt;br /&gt;
| mBed Plug-in&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/976488243572899870/MBed_support_pack.7z MBed_support_pack.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[mBed Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.mbd&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:DjVu Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:DjVu|DjVu]]&lt;br /&gt;
| DjVu Browser Plug-in&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://bluepload.unstable.life/selif/djvuspold.7z DjVu_SP_OLD.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[DjVu Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.djvu&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.djv&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Jamagic Logo.png|center|17px]]&lt;br /&gt;
| Jamagic&lt;br /&gt;
| Jamagic&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/988356004766969896/Jamagic_support_pack.7z Jamagic_support_pack.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startJamagic.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Jamagic Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.3dd&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Scorch Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Sibelius (scorewriter)#Timeline|Scorch]]&lt;br /&gt;
| Sibelius Scorch, Scorch Netscape Plugin&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1064970407427440640/Scorch_SP_FONTS.7z Scorch_SP_FONTS.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startScorch.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Scorch Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.sib&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Petz_Player_Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Petz#Gameplay|Petz Player]]&lt;br /&gt;
| Petz Player 3, Petz Player 5&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1009965402052370432/petzPlayer_Support_pack.zip petzPlayer_Support_pack.zip]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startPetzPlayer.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Petz Player Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.ply&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Sizzler_Logo.png|center|20px]]&lt;br /&gt;
| Sizzler&lt;br /&gt;
| Netscape Sizzler Plug-in&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1010761128319668224/SizzlerSP.zip SizzlerSP.zip]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Sizzler Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.spr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.sprite&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Winds3D Logo.png|center|20px]]&lt;br /&gt;
| Winds3D&lt;br /&gt;
| Winds3D Plugin&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1015242690201387158/Winds3D_Support_Pack.zip Winds3D_Support_Pack.zip]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Winds3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.aw3&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Animated Widgets Logo.png|center|20px]]&lt;br /&gt;
| Animated Widgets&lt;br /&gt;
| Animated Widgets Plugin&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1016021129208533113/Animated_Widgets_SP.7z Animated_Widgets_SP.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startAnimatedWidgets.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.anm&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FastBid Logo.png|center|20px]]&lt;br /&gt;
| FastBid&lt;br /&gt;
| FastBid&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1016053712688533534/FastBid_Support_Pack.zip FastBid_Support_Pack.zip]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.fbs&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Visviva Logo.png|center|20px]]&lt;br /&gt;
| Visviva&lt;br /&gt;
| Visviva Animation Player&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1017468621888421959/Visviva_support_pack.zip Visviva_support_pack.zip]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Visviva Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vobj&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TWF Logo.png|center|20px]]&lt;br /&gt;
| TWF&lt;br /&gt;
| TWF Viewer/TWF OpenGL Viewer&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1017518406305587300/twf_support_pack.zip twf_support_pack.zip]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[TWF Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.twf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.twfz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GLG Logo.png|center|20px]]&lt;br /&gt;
| GLG Plugin&lt;br /&gt;
| Generic Logics Dynamic Graphics Plug-in, v. 2.4&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1031173112873635840/GLG_SP.7z GLG_SP.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[GLG Plugin Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.glg&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DevalVR Logo.png|center|20px]]&lt;br /&gt;
| DevalVR&lt;br /&gt;
| DevalVR 3D Plugin 0,9,1,4&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1032819667330400296/devalvr_support_pack.zip devalvr_support_pack.zip]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startDevalvr.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[DevalVR Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dvl&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.jpg&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.mov&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MegaView Logo.png|center|20px]]&lt;br /&gt;
| MegaView&lt;br /&gt;
| MegaView Plugin&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1084757307767930890/MegaView_Support_Pack.zip MegaView_Support_Pack.zip]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[MegaView Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.xmz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WebXpresso Logo.png|center|20px]]&lt;br /&gt;
| WebXpresso&lt;br /&gt;
| WebXpresso Dynamic Graphics v2.0&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1040709729585987746/WebXpresso_Support_Pack.zip WebXpresso_Support_Pack.zip]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[WebXpresso Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.xpg&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:RealiView Logo.png|center|20px]]&lt;br /&gt;
| RealiView&lt;br /&gt;
| RealiView Internet Plugin&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1038742246129942548/RealiView_SP.7z RealiView_SP.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[RealiView Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.rbs&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DX Studio Player Logo.png|center|20px]]&lt;br /&gt;
| DX Studio Player&lt;br /&gt;
| DX Studio Player&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1046531405099839578/DXSupportPack.7z DXSupportPack.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startDXStudioPlayer.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[DX Studio Player Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dxstudio&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dxmesh&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chem3D Logo.png|center|20px]]&lt;br /&gt;
| Chem3D&lt;br /&gt;
| Chem3D ActiveX Control&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1041032002570301510/Chem3DSP.7z Chem3DSP.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startChem3D.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Chem3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.c3d&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.c3t&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ftr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tbl&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tbt&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.pdb&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BioPlayer Logo.png|center|20px]]&lt;br /&gt;
| bioPlayer&lt;br /&gt;
| bioVirtual bioPlayer Version 0.0.16&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1055590544648187925/bioPlayer_SP_FINAL.7z bioPlayer_SP_FINAL.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startBioPlayer.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[bioPlayer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.bio&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TurnTool Logo.png|center|20px]]&lt;br /&gt;
| TurnTool&lt;br /&gt;
| TurnTool XPCOM&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1047600516991037560/turntool_support_pack.zip turntool_support_pack.zip]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startTurnTool.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[TurnTool Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.tnt&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CambridgeSoft ChemDraw Logo.png|center|20px]]&lt;br /&gt;
| ChemDraw&lt;br /&gt;
| CambridgeSoft ChemDraw, CS ChemDraw Pro Plugin&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1057366336411537458/ChemDrawSP.7z ChemDrawSP.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[ChemDraw Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cdx&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:XVR Logo.png|center|20px]]&lt;br /&gt;
| XVR&lt;br /&gt;
| Xtreme VR&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1057394315359420556/XVR_support_pack.zip XVR_support_pack.zip]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startXVR.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[XVR Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.s3d.bin&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:fractal eXtreme Logo.png|center|20px]]&lt;br /&gt;
| fractal eXtreme&lt;br /&gt;
| FXMovie Player plug-in 1.11&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1057396432937680956/Fractal_eXtreme_support_pack.zip Fractal_eXtreme_support_pack.zip]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[fractal eXtreme Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.fxz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:20-20 3D Viewer Logo.png|center|20px]]&lt;br /&gt;
| 20-20 3D Viewer&lt;br /&gt;
| 20-20 3D Viewer&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1057447113123967137/20203DSupportPack.7z 20203DSupportPack.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startActiveX.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[20-20 3D Viewer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.axs&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:EGI Logo.png|center|20px]]&lt;br /&gt;
| EGI&lt;br /&gt;
| EGI Animation Player&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1060961134984843346/EGI_SP.7z EGI_SP.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startEGI.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[EGI Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.flc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.fli&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Virtuoso Logo.png|center|20px]]&lt;br /&gt;
| Virtuoso&lt;br /&gt;
| Virtue3D Player plug-in&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1062402725331087400/Virtuoso_SP.7z Virtuoso_SP.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Virtuoso Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vtu&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HyperChem Logo.png|center|20px]]&lt;br /&gt;
| HyperChem&lt;br /&gt;
| HyperChem Web Viewer, Cow Viewer&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1079501853022244955/HyperChem_SP_FINAL.7z HyperChem_SP_FINAL.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startHyperChem.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[HyperChem Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cow&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flick Logo.png|center|20px]]&lt;br /&gt;
| Flick&lt;br /&gt;
| Flick V.BC04 Animation and Audio Player&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1069373756293779506/flick_sp.zip flick_sp.zip]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startDosbox.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Flick Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.sec&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cft&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FIGleaf Inline Logo.png|center|20px]]&lt;br /&gt;
| FIGLeaf&lt;br /&gt;
| FIGleaf Inline Plug-in for Netscape&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1071516460880511007/FIGLeaf_SP.7z FIGLeaf_SP.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[FIGLeaf Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cgm&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.jpeg&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tiff&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:NetWriter Logo.png|center|20px]]&lt;br /&gt;
| NetWriter&lt;br /&gt;
| Netwriter Plug-in for Netscape&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1071528757350908085/NetWriter_SP.7z NetWriter_SP.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[NetWriter Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.nwr&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:NAPLPS Logo.png|center|20px]]&lt;br /&gt;
| NAPLPS&lt;br /&gt;
| UCL NAPLPS Viewer Plugin Personal Ver.1.0b&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1076585418134392972/NAPLPS_support_pack.zip NAPLPS_support_pack.zip]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[NAPLPS Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.pdi&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Web-Active Logo.gif|center|20px]]&lt;br /&gt;
| Web-Active&lt;br /&gt;
| Web-Active 1.0.1b6&lt;br /&gt;
| TBA&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | [https://cdn.discordapp.com/attachments/714335844940513342/1078337482225111090/web-active_electrifier_supercard_SP.zip web-active_electrifier_supercard_SP.zip]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | &amp;lt;code&amp;gt;FPSoftware\startBasiliskII.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Web-Active Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.wvr&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Electrifier Logo.png|center|20px]]&lt;br /&gt;
| Electrifier&lt;br /&gt;
| Electrifier MFC Application&lt;br /&gt;
| TBA&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Electrifier Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.elec&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SuperCard Roadster Logo.png|center|20px]]&lt;br /&gt;
| SuperCard&lt;br /&gt;
| SuperCard Roadster&lt;br /&gt;
| TBA&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[SuperCard Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.sca&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:QuickSilver Logo.png|center|20px]]&lt;br /&gt;
| QuickSilver&lt;br /&gt;
| Micrografx ABC QuickSilver&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1079855534699720845/QuickSilver_SP.7z QuickSilver_SP.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[QuickSilver Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.drw&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ds4&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dsf&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SVG Viewer Logo.png|center|20px]]&lt;br /&gt;
| SVG Viewer&lt;br /&gt;
| Adobe SVG Viewer&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1080610305681412206/SVG_Viewer_Support_Pack.zip SVG_Viewer_Support_Pack.zip]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startSVGViewer.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[SVG Viewer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.svg&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.svgz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mirage Logo.png|center|20px]]&lt;br /&gt;
| Mirage&lt;br /&gt;
| MediaForge ~Mirage Plugin 4.2.60.0&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1080831518202658936/Mirage_Support_Pack.zip Mirage_Support_Pack.zip]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startMirage.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Mirage Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.mfg&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.mfp&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WebGlide Logo.png|center|20px]]&lt;br /&gt;
| WebGlide&lt;br /&gt;
| WebGlide Player v1.02.0092&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1086136789846204426/WebGlide_Support_Pack.zip WebGlide_Support_Pack.zip]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[WebGlide Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vpg&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.wgs&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stereoscope Logo.png|center|20px]]&lt;br /&gt;
| Stereoscope&lt;br /&gt;
| Stereoscope Applet Version 2.2beta&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1094536801101819964/Stereoscope_SP.7z Stereoscope_SP.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startJavaInBrowser.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Stereoscope Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.jps&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Work in Progress ==&lt;br /&gt;
The following platforms are actively being worked on for implementation to Flashpoint. However, support for them is not yet complete. You are encouraged to assist in the implementation of these platforms into Flashpoint if you have the necessary skills.&lt;br /&gt;
&lt;br /&gt;
Note that '''this section only includes technologies which have had a significant amount of work put into implementing them or have support packs ready but can't be added yet due to a specific factor'''. A more comprehensive list of technologies which may be added in a future update can be found in [[Technologies to Add]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Logo&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Short Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Official Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Version Added&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Curation Tutorial&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Common File Extensions&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Astound Web Player Logo.png|center|20px]]&lt;br /&gt;
| Astound&lt;br /&gt;
| Astound Web Player&lt;br /&gt;
| TBD&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Astound Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.asn&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.asd&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.smp&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Atomic3D Logo.png|center|20px]]&lt;br /&gt;
| Atomic3D&lt;br /&gt;
| Atomic3D, Neutron Viewer&lt;br /&gt;
| TBD&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Atomic3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.agp&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.psq&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chime Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:MDL Chime|Chime]]&lt;br /&gt;
| MDL Chime, Chemscape Chime&lt;br /&gt;
| TBA&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Chime Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.mol&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.rxn&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.pdb&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.emb&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.embl&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.xyz&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.gau&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.mop&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.spt&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.csm&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.csml&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.jdx&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dx&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.scr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tgf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.skc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cub&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cube&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:EMBLAZE Logo.png|center|20px]]&lt;br /&gt;
| EMBLAZE&lt;br /&gt;
| EMBLAZE Plug-in&lt;br /&gt;
| TBD&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[EMBLAZE Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.blz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Asymetrix Neuron Logo.png|center|20px]]&lt;br /&gt;
| Neuron&lt;br /&gt;
| Asymetrix Neuron&lt;br /&gt;
| TBD&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Neuron Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.tbk&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:O3D Logo.gif|center|20px]]&lt;br /&gt;
| [[wikipedia:O3D|O3D]]&lt;br /&gt;
| O3D&lt;br /&gt;
| TBD&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[O3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.o3d&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.o3dtgz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[/Logos]] - Enlarged logo images for ease of viewing.&lt;br /&gt;
* [[/Addition dates]] - A list of platforms by the date of their support pack's completion.&lt;br /&gt;
* [[Flashpoint Launcher Logo Packs]] - Features each platform's logo's variants in notable icon sets.&lt;br /&gt;
* [[Authoring Tools]] - Tools used to author curations in these platforms.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Technologies]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Filmkiller94</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Tags&amp;diff=8941</id>
		<title>Tags</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Tags&amp;diff=8941"/>
		<updated>2023-03-16T08:13:14Z</updated>

		<summary type="html">&lt;p&gt;Filmkiller94: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tags are used to classify and organize games in Flashpoint for easier searching.  Here, they have been organised into categories.  You may use multiple tags per game, and you can use any of the category headers from ''Action'' to ''Other'' and ''Game Jam'' as tags too. Tags can be applied to either games or animations, but the most common [[#Animations|Animation tags]] are listed in their own section for your convenience. If there is a tag that you feel would be useful, please ask a Staff Member on the Discord server, and we'll see if it's something that should be added.  We don't want tags to be too specific, to the point where a tag exists solely for one game.&lt;br /&gt;
&lt;br /&gt;
To see a list of potential tags currently being considered for addition, follow the link below:&lt;br /&gt;
&lt;br /&gt;
https://docs.google.com/spreadsheets/d/1vJmALjuGLnr4aznZuN5dVWBkHc50cKNxD1ow3fvjlSs/edit#gid=1626399079&amp;amp;fvid=29510528&lt;br /&gt;
&lt;br /&gt;
{{TOC_limit|limit=2}}&lt;br /&gt;
&lt;br /&gt;
== Action ==&lt;br /&gt;
These games are active and action-packed, whether they involve running, jumping, shooting, or something else.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Artillery&lt;br /&gt;
| Games where you use various weapons, setting the power and angle, to fight your enemy.&lt;br /&gt;
| Tank Wars&lt;br /&gt;
|-&lt;br /&gt;
| Beat 'Em Up&lt;br /&gt;
| Progress through areas, beating up goons as you go; usually 2D.&lt;br /&gt;
| Stick Brawl&lt;br /&gt;
|-&lt;br /&gt;
| Bullet Hell&lt;br /&gt;
| A game that revolves dodging tons of projectiles at once on screen.&lt;br /&gt;
| Epic Battle Fantasy 4.4: Bullet Heaven 2&lt;br /&gt;
|-&lt;br /&gt;
| Defense&lt;br /&gt;
| Games which involve defending an area from an advancing wave of enemies.&lt;br /&gt;
| Storm the House&lt;br /&gt;
|-&lt;br /&gt;
| Fighting&lt;br /&gt;
| Two characters face off using combos and special techniques.&lt;br /&gt;
| Samurai Fighters&lt;br /&gt;
|-&lt;br /&gt;
| First-Person Shooter&lt;br /&gt;
| A shooter played from the point of view of the character firing the weapon.&lt;br /&gt;
| Sierra 7&lt;br /&gt;
|-&lt;br /&gt;
| Platformer&lt;br /&gt;
| Progress through one or more stages by jumping from object to object.&lt;br /&gt;
| Super Mario 63&lt;br /&gt;
|-&lt;br /&gt;
| Rail Shooter&lt;br /&gt;
| A shooter played with a viewpoint that moves automatically, with no input available to the player.&lt;br /&gt;
| Xiao Xiao no. 4&lt;br /&gt;
|-&lt;br /&gt;
| Run 'n' Gun&lt;br /&gt;
| Jump, run, and shoot; a platformer with a heavy emphasis on shooting.&lt;br /&gt;
| Alien Hominid&lt;br /&gt;
|-&lt;br /&gt;
| Shoot 'Em Up&lt;br /&gt;
| Move freely horizontally and vertically to shoot enemies with projectiles, while avoiding theirs.&lt;br /&gt;
| Cookie Crisp Space Flight Shooter&lt;br /&gt;
|-&lt;br /&gt;
| Shooter&lt;br /&gt;
| Any game where you use projectiles to shoot enemies.&lt;br /&gt;
| Endless War 3&lt;br /&gt;
|-&lt;br /&gt;
| Shooting Gallery&lt;br /&gt;
| Move your cursor to shoot targets, and rack up lots of points. The playing field is usually stationary, but can sometimes move from scene to scene.&lt;br /&gt;
| Pokemon Shooting Range&lt;br /&gt;
|-&lt;br /&gt;
| Sniper&lt;br /&gt;
| A particular type of shooter where you play as a character eliminating targets with a sniper rifle. Visual is &amp;quot;aiming down the scope&amp;quot; of the rifle. This tag is often paired with the Military and/or Stick tags due to high number of sniper games featuring a military setting and/or stick figures.&lt;br /&gt;
| Sneaky Sniper&lt;br /&gt;
|-&lt;br /&gt;
| Third-Person Shooter&lt;br /&gt;
| A shooter played from behind the player, with the character being visible on-screen.&lt;br /&gt;
| Jimmy Neutron: Rescue Jet Fusion&lt;br /&gt;
|-&lt;br /&gt;
| Time-Attack&lt;br /&gt;
| A game where you try to complete a given task in the fastest time possible or within a very short time limit.&amp;lt;br/&amp;gt;Not to be confused with the Racing tag.&lt;br /&gt;
| N&lt;br /&gt;
|-&lt;br /&gt;
| Vertically-Scrolling Shooter &lt;br /&gt;
| The game is played with a playfield that scrolls from bottom to top (usually in a ship).&lt;br /&gt;
| Enigmata 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Adventure ==&lt;br /&gt;
In Adventure games, the player experiences an interactive story driven by exploration and/or puzzle solving.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Choose Your Own Adventure&lt;br /&gt;
| Choose a path at specific junctions and see where the story takes you. Typically has a linear story where making the same choices leads to the same outcome.&lt;br /&gt;
| The Henry Stickmin Series&lt;br /&gt;
|-&lt;br /&gt;
| Dating Simulator&lt;br /&gt;
| Pick options to take boys, girls, etc. on dates.&lt;br /&gt;
| SimGirls&lt;br /&gt;
|-&lt;br /&gt;
| Dungeon Crawler&lt;br /&gt;
| You have one life. Don't die, or you'll lose most if not all of your progress.&lt;br /&gt;
| Yet Another Roguelike&lt;br /&gt;
|-&lt;br /&gt;
| Escape the Room&lt;br /&gt;
| A subset of adventure games where you're in a single room or low amount of rooms, a general lack of story, and puzzles to solve to get out of it.&lt;br /&gt;
| Cube Escape: The Cave&lt;br /&gt;
|-&lt;br /&gt;
| Interactive Fiction&lt;br /&gt;
| A game that primarily consists of text without images, like a book. Allows you to make decisions, explore, manage stats with buttons or commands, and may or may not change the narration dynamically.&lt;br /&gt;
| Forgotten&lt;br /&gt;
|-&lt;br /&gt;
| Metroidvania&lt;br /&gt;
| Adventure games that feature an interconnected world, explored by acquiring new items and unlocking new areas.&lt;br /&gt;
| Nuclear Autumn&lt;br /&gt;
|-&lt;br /&gt;
| MMO&lt;br /&gt;
| A game that is designed to support many players playing simultaneously within the same environment. (Note: As Flashpoint is designed for offline play, these games will remain single player)&lt;br /&gt;
| Moshi Monsters&lt;br /&gt;
|-&lt;br /&gt;
| Point and Click&lt;br /&gt;
| A specific subset of adventure games where your only controls are the mouse.&lt;br /&gt;
| Easy Joe&lt;br /&gt;
|-&lt;br /&gt;
| Role-Playing&lt;br /&gt;
| Games focused less on combat and more on exploration and puzzle solving.  May or may not have detailed character stats.&lt;br /&gt;
| Sonny&lt;br /&gt;
|-&lt;br /&gt;
| Survival&lt;br /&gt;
| Gather resources, craft items, build shelters, and/or manage vitals in order to fend off against enemies. Usually open-world with no other goals.&lt;br /&gt;
| Coldgrip&lt;br /&gt;
|-&lt;br /&gt;
| Visual Novel&lt;br /&gt;
| Story based games that consist almost entirely of reading and picking choices. Often with static backgrounds and characters.&lt;br /&gt;
| I woke up next to you again.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Arcade ==&lt;br /&gt;
Arcade games have easily graspable gameplay and a focus on getting a high score.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Balancing&lt;br /&gt;
| Move a platform or a character left and right to prevent an item or a character from falling.&lt;br /&gt;
| Chaplin Balance&lt;br /&gt;
|-&lt;br /&gt;
| Button Masher&lt;br /&gt;
| Press one or more specific buttons as fast you can.&lt;br /&gt;
| Super Pen Click Race 5000&lt;br /&gt;
|-&lt;br /&gt;
| Bomb Maze&lt;br /&gt;
| Defeat enemies by strategically placing bombs and obstacles in a maze. Inspired by Bomberman.&lt;br /&gt;
| Bomb It series&lt;br /&gt;
|-&lt;br /&gt;
| Bounce&lt;br /&gt;
| Bounce an item to prevent it from falling to the ground.&lt;br /&gt;
| H-Bounce&lt;br /&gt;
|-&lt;br /&gt;
| Brick Breaker&lt;br /&gt;
| Bounce a ball from a paddle to break all the bricks in a level.&lt;br /&gt;
| bloXplatter&lt;br /&gt;
|-&lt;br /&gt;
| Catching&lt;br /&gt;
| Collect objects that fall from the top of the screen, sometimes while avoiding obstacles, bad objects and/or not missing any of the good ones.&lt;br /&gt;
| Bubble Yum Bubble Gum Grab&lt;br /&gt;
|-&lt;br /&gt;
| Claw Game&lt;br /&gt;
| A game that utilizes the core mechanics of a claw machine, such as the random chance of sending the claw down to get a valuable item.&lt;br /&gt;
| Gold Miner&lt;br /&gt;
|-&lt;br /&gt;
| Clicker&lt;br /&gt;
| A game where you primarily click to increase numbers.&amp;lt;br/&amp;gt;Not to be confused with the &amp;lt;code&amp;gt;Idle&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| OSTM&lt;br /&gt;
|-&lt;br /&gt;
| Cross the Road&lt;br /&gt;
| Get your character to the other side of the road safely, usually from a top-down perspective. Inspired by Frogger.&lt;br /&gt;
| Frogger&lt;br /&gt;
|-&lt;br /&gt;
| Digging&lt;br /&gt;
| Dig down into the ground to remove obstacles or defeat enemies. These games are clones of/similar to Dig Dug, if the goal is purely to mine valuables and simulating mining in general, then use the Mining tag.&lt;br /&gt;
| Dig Dug BB&lt;br /&gt;
|-&lt;br /&gt;
| Dodge&lt;br /&gt;
| You control a character, dodging or avoiding obstacles.&lt;br /&gt;
| Cubefield&lt;br /&gt;
|-&lt;br /&gt;
| Endless Flyer&lt;br /&gt;
| Control a character attempting to fly between columns or hazards while being affected by gravity.&lt;br /&gt;
| Flappy Nyan Cat&lt;br /&gt;
|-&lt;br /&gt;
| Endless Jumper&lt;br /&gt;
| Control a character in a vertical field, climbing as high you can and avoiding falling. Often in a playfield that scrolls from bottom to top and accompanied with &amp;lt;code&amp;gt;Platformer&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Goin' Up&lt;br /&gt;
|-&lt;br /&gt;
| Fixed Shooter&lt;br /&gt;
| Similar to &amp;lt;code&amp;gt;Shoot 'Em Up&amp;lt;/code&amp;gt;, but characters only move in one axis and levels are contained in a single screen.&lt;br /&gt;
| Space Invaders&lt;br /&gt;
|-&lt;br /&gt;
| Food Chain&lt;br /&gt;
| A game where your objective is to eat smaller creatures while avoiding bigger ones.&lt;br /&gt;
| Fishy&lt;br /&gt;
|-&lt;br /&gt;
| Idle&lt;br /&gt;
| A game where numbers go up while you're away. Most of the incremental games are idle ones.&lt;br /&gt;
| Progress Quest&lt;br /&gt;
|-&lt;br /&gt;
| Launch&lt;br /&gt;
| Throw a character into the air and get as far as possible. Often accompanied with the &amp;lt;code&amp;gt;Upgrade&amp;lt;/code&amp;gt; tag as you buy upgrades to shoot yourself further next time.&amp;lt;br/&amp;gt;Not to be confused with the &amp;lt;code&amp;gt;Toss&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| Learn to Fly&lt;br /&gt;
|-&lt;br /&gt;
| Marble Popper&lt;br /&gt;
| Shoot a round, small object at others of its kind to match groups of the same color, whether in a large mass as in Puzzle Bobble, or along a trail as in Zuma.&lt;br /&gt;
| Coba&lt;br /&gt;
|-&lt;br /&gt;
| Pachinko&lt;br /&gt;
| Drop a ball from the top of a board to land it in a particular spot and/or score points. Unlike pinball, once it drops you have no control over the ball.&lt;br /&gt;
| Peny Pachinko&lt;br /&gt;
|-&lt;br /&gt;
| Pellet Maze&lt;br /&gt;
| Navigate a character around a maze while collecting objects and avoiding enemies. Inspired by Pac-Man.&lt;br /&gt;
| Pacman&lt;br /&gt;
|-&lt;br /&gt;
| Pinball&lt;br /&gt;
| A game typically involving two paddles, a ball with realistic physics, and various objects on a play field that give you points when hit.&lt;br /&gt;
| Pinbill&lt;br /&gt;
|-&lt;br /&gt;
| Pong&lt;br /&gt;
| Games specifically based on Pong. Other paddle-based games will most likely use either the &amp;lt;code&amp;gt;Brick Breaker&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;Pinball&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| PONGS&lt;br /&gt;
|-&lt;br /&gt;
| Rhythm&lt;br /&gt;
| Press the right buttons to the beat of the music.&lt;br /&gt;
| F2Jam&lt;br /&gt;
|-&lt;br /&gt;
| Rock-Paper-Scissors&lt;br /&gt;
| A game based off the classic three-way head-to-head mind game.&lt;br /&gt;
| Pico vs. Uberkids&lt;br /&gt;
|-&lt;br /&gt;
| Runner&lt;br /&gt;
| A game that usually involves you moving down a path automatically, avoiding obstacles in order to either get a high score (endless) or finish a level.&lt;br /&gt;
| Robot Unicorn Attack&lt;br /&gt;
|-&lt;br /&gt;
| Score-Attack&lt;br /&gt;
| Your goal throughout the game is to get a high score.&lt;br /&gt;
| Starry Night&lt;br /&gt;
|-&lt;br /&gt;
| Snake&lt;br /&gt;
| Control a line that typically grows in length, collecting objects without colliding into yourself. Inspired by Snake.&lt;br /&gt;
| Snake Classic&lt;br /&gt;
|-&lt;br /&gt;
| Stacking&lt;br /&gt;
| Games that involve stacking objects, typically while keeping them balanced.&lt;br /&gt;
| Super Stacker&lt;br /&gt;
|-&lt;br /&gt;
| Tetris&lt;br /&gt;
| Drop pieces onto a grid-based playing field to form lines across the entire grid. Inspired by Tetris.&amp;lt;br/&amp;gt;If a game isn't based on Tetris, but still involves dropping tiles vertically, see the &amp;lt;code&amp;gt;Vertical Drop&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| Tetris 1989&lt;br /&gt;
|-&lt;br /&gt;
| Timing&lt;br /&gt;
| Similar to rhythm games, these tend to rely on non-musical, usually-visual cues and proper timing. Stacking and slacking games are popular variants.&lt;br /&gt;
| Feed the King&lt;br /&gt;
|-&lt;br /&gt;
| Toss&lt;br /&gt;
| Games where you toss or launch a character or object to destroy terrain, reach a location, or collect items. Famous examples of this tag are games based on Angry Birds.&amp;lt;br/&amp;gt;Not to be confused with the &amp;lt;code&amp;gt;Launch&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| Soccer Kicker&lt;br /&gt;
|-&lt;br /&gt;
| Whack-A-Mole&lt;br /&gt;
| Characters will pop up on the screen (usually from holes) and the player must hit them before they disappear.&lt;br /&gt;
| Grizzly &amp;amp; the Lemmings: Whack a Lemming&lt;br /&gt;
|-&lt;br /&gt;
| Variety&lt;br /&gt;
| Mini-game collections, or games where the gameplay changes frequently.&lt;br /&gt;
| Four Second Fury&lt;br /&gt;
|-&lt;br /&gt;
| Vertical Drop&lt;br /&gt;
| Falling objects of various types drop from above for the player to eliminate. Games that are similar (but not identical) to Tetris, such as Puyo Puyo and Dr. Mario, fit this tag; otherwise, use the &amp;lt;code&amp;gt;Tetris&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| Puyo Puyo&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Card ==&lt;br /&gt;
Games where the gameplay revolves around using cards. Some are accompained by the &amp;lt;code&amp;gt;Gambling&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Ace Trumps&lt;br /&gt;
| A card game where players pick and compare the stats of cards.&lt;br /&gt;
| Dueling Decks&lt;br /&gt;
|-&lt;br /&gt;
| Blackjack&lt;br /&gt;
| A comparing card game between one or more players and a dealer.&lt;br /&gt;
| Blackjack 21&lt;br /&gt;
|-&lt;br /&gt;
| Collectible Card Game&lt;br /&gt;
| Games with RPG or board game inspirations that focus on playing cards to defeat your opponent. The player can often customize their deck.&lt;br /&gt;
| Monster Master&lt;br /&gt;
|-&lt;br /&gt;
| Poker&lt;br /&gt;
| Card game in which the players bet on the value of their hands, the winner taking the pool.&lt;br /&gt;
| Flash Poker&lt;br /&gt;
|-&lt;br /&gt;
| Shedding&lt;br /&gt;
| Card game in which the player's objective is to empty one's hand of all cards before the opponents.&lt;br /&gt;
| Uno Undercover&lt;br /&gt;
|-&lt;br /&gt;
| Solitaire&lt;br /&gt;
| Reorder a deck in a prescribed arrangement by rank and suit through moving cards under some restrictions.&lt;br /&gt;
| Solitaire&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Creative ==&lt;br /&gt;
Games facilitating user made content, from customizing characters to coloring to making your own picture.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Character Creator&lt;br /&gt;
| Games similar to &amp;lt;code&amp;gt;Dress Up&amp;lt;/code&amp;gt;, but with an extra level of customization, such as modifying physical features and colors, which allow you to make your own original characters.&lt;br /&gt;
| Mega Anime Couple Creator&lt;br /&gt;
|-&lt;br /&gt;
| Coloring Book&lt;br /&gt;
| Digital coloring pages.  Pick a color and color in a picture.  Like a coloring book, but in the form of a web game.&lt;br /&gt;
| SpongeBob: Coloring Book&lt;br /&gt;
|-&lt;br /&gt;
| Community Content&lt;br /&gt;
| Games with community-made content (such as custom levels) included in Flashpoint. Typically also contain some sort of editor.&lt;br /&gt;
| Happy Wheels&lt;br /&gt;
|-&lt;br /&gt;
| Drawing&lt;br /&gt;
| Works involving or depicting the action of drawing, painting, or other similar activities. Not to be confused with &amp;lt;code&amp;gt;Coloring&amp;lt;/code&amp;gt;, which only involves adding colors to a premade picture instead of creating one from scratch.&lt;br /&gt;
| The Drawing Grounds&lt;br /&gt;
|-&lt;br /&gt;
| Dress Up&lt;br /&gt;
| Choose simple cosmetic options for a given character such as outfits, hairstyles and accessories.&lt;br /&gt;
| Summer Bride Dress Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Level Editor&lt;br /&gt;
| Games with level editors. Create your own level using assets from the game.&lt;br /&gt;
| Warp&lt;br /&gt;
|-&lt;br /&gt;
| Make Up&lt;br /&gt;
| Apply make up of your choice to a given character, from a portrait or bust perspective.&lt;br /&gt;
| Ice Queen Make Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Object Creator&lt;br /&gt;
| Customize and decorate an item, for example a vehicle or a device. Similar to &amp;lt;code&amp;gt;Dress Up&amp;lt;/code&amp;gt;, but for inanimate objects.&lt;br /&gt;
| Bunny's Ice Cream Maker&lt;br /&gt;
|-&lt;br /&gt;
| Sandbox&lt;br /&gt;
| Games focused on creating, building, and experimenting with little restriction. Minimal objectives are set in these games, but the player can set their own.&lt;br /&gt;
| Minecraft Classic&lt;br /&gt;
|-&lt;br /&gt;
| Scene Creator&lt;br /&gt;
| Place objects, characters, and other decorations in a diorama. Similar to &amp;lt;code&amp;gt;Dress Up&amp;lt;/code&amp;gt;, but for scenes.&lt;br /&gt;
| The Disney Create series&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Educational == &lt;br /&gt;
Educational games aim to teach something as you play.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Biology&lt;br /&gt;
| A game that teaches people about subjects to do with life, including human anatomy and microbiology.&lt;br /&gt;
| Cell Defense: The Plasma Membrane&lt;br /&gt;
|-&lt;br /&gt;
| Chemistry&lt;br /&gt;
| A game that teaches people about the properties and behavior of matter.&lt;br /&gt;
| VRML Models for Analysing Chemical Structure-Activity Relationships.&lt;br /&gt;
|-&lt;br /&gt;
| Civics&lt;br /&gt;
| A game that teaches people how to behave in, and help their community. Also known as &amp;quot;Citizenship&amp;quot; in some areas.&lt;br /&gt;
| Ready for Preschool: Helpful Heroes&lt;br /&gt;
|-&lt;br /&gt;
| Computer Science&lt;br /&gt;
| A game that teaches the player how to use computers, including how to code.&lt;br /&gt;
| Ben 10: Omnicode&lt;br /&gt;
|-&lt;br /&gt;
| Economics&lt;br /&gt;
| A game that teaches the player about money and business.&lt;br /&gt;
| ACCA: Think Ahead&lt;br /&gt;
|-&lt;br /&gt;
| Engineering&lt;br /&gt;
| A game that teaches the player building real-life structures and machines.&lt;br /&gt;
| Ready for Preschool: Treehouse Builders&lt;br /&gt;
|-&lt;br /&gt;
| Fine Art&lt;br /&gt;
| A game that teaches the player about the history of art, including paintings and sculptures.&lt;br /&gt;
| Renaissance&lt;br /&gt;
|-&lt;br /&gt;
| First Aid&lt;br /&gt;
| A game that teaches the player how to administer medical care in an emergency.&lt;br /&gt;
| Lifesaver&lt;br /&gt;
|-&lt;br /&gt;
| Geography&lt;br /&gt;
| A game that teaches the player about locations around the world.&lt;br /&gt;
| Geography Game: USA&lt;br /&gt;
|-&lt;br /&gt;
| Geometry&lt;br /&gt;
| A game that teaches the player about shapes.&lt;br /&gt;
| Ancient Greek Geometry&lt;br /&gt;
|-&lt;br /&gt;
| Health&lt;br /&gt;
| A game that teaches the player about how to stay healthy, including through diet and excercise.&lt;br /&gt;
| Calories in a Sandwich&lt;br /&gt;
|-&lt;br /&gt;
| History&lt;br /&gt;
| A game that teaches the player historical events, places, and figures.&lt;br /&gt;
| Horrible Histories: Terrible Treasures&lt;br /&gt;
|-&lt;br /&gt;
| Language&lt;br /&gt;
| A game that helps the player learn a language (English included).&lt;br /&gt;
| Sushi Spell&lt;br /&gt;
|-&lt;br /&gt;
| Mathematics&lt;br /&gt;
| A game that primarily involves solving math problems.&lt;br /&gt;
| Math Shootout&lt;br /&gt;
|-&lt;br /&gt;
| Media Studies&lt;br /&gt;
| A game that teaches the player how to understand, and create media such as films and television programs.&lt;br /&gt;
| Thor: Trailer Maker&lt;br /&gt;
|-&lt;br /&gt;
| Music Studies&lt;br /&gt;
| A game that teaches the player about various aspects of music, including instruments, how to play, and interpretation.&lt;br /&gt;
| Name That Woodwind!&lt;br /&gt;
|-&lt;br /&gt;
| Physics Education&lt;br /&gt;
| A game that teaches the player about how matter interacts with natural forces.&lt;br /&gt;
| BLACK HOLE Choose Your Own Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Public Service Announcement&lt;br /&gt;
| A game or animation that aims to educate the viewer, or raise awareness of, a serious, non-academic subject.&lt;br /&gt;
| Spot it and Stop it - Interactive Anti-Bullying Video&lt;br /&gt;
|-&lt;br /&gt;
| Quiz&lt;br /&gt;
| A game that asks you questions about any particular subject matter. Some Quiz games are more parodical than educational, however.&lt;br /&gt;
| 50 States &lt;br /&gt;
|-&lt;br /&gt;
| Reproductive Health&lt;br /&gt;
| Works which focus on topics such as puberty, sex, or pregnancy; usually in an educational or informative context.&lt;br /&gt;
| HIV, AIDS, and Drug Abuse Game&lt;br /&gt;
|-&lt;br /&gt;
| Science&lt;br /&gt;
| A game that teaches a scientific field, including chemistry, biology, and physics.&lt;br /&gt;
| ARTE Science Kit: Brain Circulation &lt;br /&gt;
|-&lt;br /&gt;
| Theology&lt;br /&gt;
| Games that teach the player about various religions, including their beliefs and practises.&lt;br /&gt;
| Books of the Bible&lt;br /&gt;
|-&lt;br /&gt;
| Tutorial &lt;br /&gt;
| A game that is more akin to a tutorial, showing you how to do something in an interactive fashion.&lt;br /&gt;
| Ultimate Spriting Tutorial&lt;br /&gt;
|- &lt;br /&gt;
| Typing&lt;br /&gt;
| Games that teach you to type efficiently.&lt;br /&gt;
| Icarus Proudbottom Teaches Typing! &lt;br /&gt;
|-&lt;br /&gt;
| Zoology&lt;br /&gt;
| Games that teach the players about animals, including their features, behaviour, and habitats.&lt;br /&gt;
| Habitats&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Educational Age Categories'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If an educational game or animation was made for a specific age range, one of these tags should also be included.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Early Childhood Education&lt;br /&gt;
| Educational games designed for very young children, up to and including their first years of school.&lt;br /&gt;
| Ready for Preschool: Lost Letter Adventures&lt;br /&gt;
|-&lt;br /&gt;
| Childhood Education&lt;br /&gt;
| Educational games designed for children in school, up to their teenage years.&lt;br /&gt;
| Deadly 60: Food Chains&lt;br /&gt;
|-&lt;br /&gt;
| Teenage Education&lt;br /&gt;
| Educational games designed for teenagers, up to the age of eighteen.&lt;br /&gt;
| State of Debate&lt;br /&gt;
|-&lt;br /&gt;
| Adult Education&lt;br /&gt;
| Educational games designed for adults and professionals.&lt;br /&gt;
| ACCA: Think Ahead&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mathematical ==&lt;br /&gt;
Games which are generally themed around fields of recreational mathematics.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Cellular Automata&lt;br /&gt;
| Set &amp;quot;cells&amp;quot; on a grid that evolves each turn by a set of rules based on the states of neighboring cells. Used along with &amp;lt;code&amp;gt;Toy&amp;lt;/code&amp;gt; when there is no objective.&lt;br /&gt;
| 3D Game of Life&lt;br /&gt;
|-&lt;br /&gt;
| Fractal&lt;br /&gt;
| Any work designed to visualize fractals.&lt;br /&gt;
| Fractal Explorer&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Puzzle ==&lt;br /&gt;
Puzzle games involve brainteasers of all types, from fast-paced matching games to hidden object puzzles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Codebreaker&lt;br /&gt;
| Games about deciphering a sequence through trial and error with a limited number of attempts.&lt;br /&gt;
| Bubblegum Code Cracker&lt;br /&gt;
|-&lt;br /&gt;
| Connect the Dots&lt;br /&gt;
| Games about connecting dots, usually to reveal an image.&lt;br /&gt;
| Taz Connect-The-Dot&lt;br /&gt;
|-&lt;br /&gt;
| Crossword&lt;br /&gt;
| Use clues to enter words letter-by-letter in a grid of squares.&lt;br /&gt;
| Daily Crossword&lt;br /&gt;
|-&lt;br /&gt;
| Hangman&lt;br /&gt;
| Select a letter each turn to guess a word or phrase. Guess incorrectly too many times and you lose.&lt;br /&gt;
| Hangman: Mathematics and More&lt;br /&gt;
|-&lt;br /&gt;
| Hidden Objects&lt;br /&gt;
| Find things that are hidden within a larger picture.&lt;br /&gt;
| Pocket Creature ~Hidden Objects~&lt;br /&gt;
|-&lt;br /&gt;
| Jigsaw&lt;br /&gt;
| Classic style of puzzle where you place pieces of various shapes so they align with each other.&lt;br /&gt;
| Ice-Age 4 Jigsaw Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Lemmings&lt;br /&gt;
| Use a set of tools per level to guide marching characters from point A to point B.&lt;br /&gt;
| Oreo O's Creme Team Journey&lt;br /&gt;
|-&lt;br /&gt;
| Logic&lt;br /&gt;
| Follow a set of rules, whether explained or not, and use methodical thinking to solve puzzles. Usually has no game-over criteria or time limit.&lt;br /&gt;
| 3D Logic 2&lt;br /&gt;
|-&lt;br /&gt;
| Matching&lt;br /&gt;
| Click on (or otherwise group) objects of the same color or shape together to match them.&lt;br /&gt;
| Ores&lt;br /&gt;
|-&lt;br /&gt;
| Match-3&lt;br /&gt;
| Similar to &amp;lt;code&amp;gt;Matching&amp;lt;/code&amp;gt;, but objects are swapped with each other to line them up within a grid.&lt;br /&gt;
| Bejeweled&lt;br /&gt;
|-&lt;br /&gt;
| Maze&lt;br /&gt;
| A game where you traverse or solve mazes.&lt;br /&gt;
| Moonlight Mazes&lt;br /&gt;
|-&lt;br /&gt;
| Memory&lt;br /&gt;
| Games that require using your memory to constantly remember in-game information, such as the level layout or a sequence of inputs. Memory match and Simon says games fit this tag.&lt;br /&gt;
| &amp;quot;Elephants Never Forget!&amp;quot; Memory Game&lt;br /&gt;
|-&lt;br /&gt;
| Minesweeper&lt;br /&gt;
| Clear a grid-based board without spotting hidden hazards, with tile clues about the number of neighboring hazards.&lt;br /&gt;
| Zombie Minesweeper&lt;br /&gt;
|-&lt;br /&gt;
| Mixing&lt;br /&gt;
| A game where you have to merge ingredients to see an outcome.&lt;br /&gt;
| Mix a Monster&lt;br /&gt;
|-&lt;br /&gt;
| Nonogram&lt;br /&gt;
| Color cells according to numbers at the side of the grid to reveal a hidden picture.&lt;br /&gt;
| Armor Picross&lt;br /&gt;
|-&lt;br /&gt;
| Peg Solitaire&lt;br /&gt;
| Jump pieces orthogonally in a grid to remove an adjacent piece, finishing with an empty board except for a single piece.&lt;br /&gt;
| Pegz&lt;br /&gt;
|-&lt;br /&gt;
| Pipe Connector&lt;br /&gt;
| Add and/or rotate pipe-shaped pieces on a grid to create a path between two ends. Often has a time limit.&lt;br /&gt;
| Wonka Bars: Chocolate Pipe Madness&lt;br /&gt;
|-&lt;br /&gt;
| Sequential&lt;br /&gt;
| Games where you have to add items in the correct order to the playing field to ensure that they interact with each other properly and evolve to their max level.&lt;br /&gt;
| GROW Island&lt;br /&gt;
|-&lt;br /&gt;
| Sliding&lt;br /&gt;
| Slide squares or blocks along a grid to create an image or free a specific tile.&lt;br /&gt;
| 8 Square Slider&lt;br /&gt;
|-&lt;br /&gt;
| Sokoban&lt;br /&gt;
| Games that involve pushing boxes around an area into specific locations.&lt;br /&gt;
| Aggressive Sokoban&lt;br /&gt;
|-&lt;br /&gt;
| Spot the Difference&lt;br /&gt;
| Games involving finding differences between pictures.&lt;br /&gt;
| Differences in Puppy Land&lt;br /&gt;
|-&lt;br /&gt;
| Stealth&lt;br /&gt;
| The player must move around discreetly to avoid being detected by enemy entities.&lt;br /&gt;
| The Classroom&lt;br /&gt;
|-&lt;br /&gt;
| Sudoku&lt;br /&gt;
| A grid-based game where the goal is to have each row, column and grid of nine boxes be filled with unique values.&lt;br /&gt;
| Just Sudoku&lt;br /&gt;
|-&lt;br /&gt;
| Tile Merger&lt;br /&gt;
| Slide constantly generated tiles on a grid to combine similar ones and create new tiles until achieving a highly combined one.&lt;br /&gt;
| 2048: Llama Edition&lt;br /&gt;
|-&lt;br /&gt;
| Tower of Hanoi&lt;br /&gt;
| A game consisting of stacked discs and three poles, where each disc can only be moved one at a time and can only be placed on a disc smaller than itself. The goal is to move all of the discs to a different pole than the one they were stacked on originally.&lt;br /&gt;
| The Towers of Hanoi&lt;br /&gt;
|-&lt;br /&gt;
| Twisty Puzzle&lt;br /&gt;
| Games featuring puzzles such as the Rubik's Cube. Often used along with &amp;lt;code&amp;gt;Toy&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Rubik Unbound&lt;br /&gt;
|-&lt;br /&gt;
| Word&lt;br /&gt;
| Games based on anagrams or similar material, or games that involve manipulating words. &amp;lt;code&amp;gt;Word Search&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Crossword&amp;lt;/code&amp;gt; are more specific tags.&lt;br /&gt;
| Bookworm&lt;br /&gt;
|-&lt;br /&gt;
| Word Search&lt;br /&gt;
| Find words from a list inside of a big grid of letters.&lt;br /&gt;
| Word Search 2000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Simulation ==&lt;br /&gt;
This type of a game attempts to simulate something from real life, like a card game or just walking around.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''General'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Babysitting&lt;br /&gt;
| A game where you take care of a child or multiple children.&lt;br /&gt;
| Baby Diaper Change&lt;br /&gt;
|-&lt;br /&gt;
| Bingo&lt;br /&gt;
| A game involving a 5x5 grid of (usually) numbers, which is won by marking 5 in a row either horizontally, vertically, or diagonally. A column and value is called out, and if it matches one on a given card, the cell is marked.&lt;br /&gt;
| Battle Bingo&lt;br /&gt;
|-&lt;br /&gt;
| Computing Device&lt;br /&gt;
| Explore an operating system or electronic device. Usually parodical.&lt;br /&gt;
| Windows 59&lt;br /&gt;
|-&lt;br /&gt;
| Cooking&lt;br /&gt;
| Games that revolve around cooking food.&lt;br /&gt;
| Cooking Academy&lt;br /&gt;
|-&lt;br /&gt;
| Cleaning&lt;br /&gt;
| A game where your objective is to get rid of stains, dirt and mess from objects, characters or rooms.&lt;br /&gt;
| Messy Class Room Cleaning&lt;br /&gt;
|-&lt;br /&gt;
| Dentist&lt;br /&gt;
| Any game where you examine and fix a character's teeth.&lt;br /&gt;
| The Rock: Tooth Problems&lt;br /&gt;
|-&lt;br /&gt;
| Dice&lt;br /&gt;
| Games involving rolling dice, such as backgammon or Yahtzee.&lt;br /&gt;
| Yacht&lt;br /&gt;
|-&lt;br /&gt;
| Doctor&lt;br /&gt;
| A game that involves performing medical treatments on a character. This includes caring for injuries, treating illnesses, and performing check-ups.&lt;br /&gt;
| Diego Nose Doctor&lt;br /&gt;
|-&lt;br /&gt;
| Driving&lt;br /&gt;
| Driving games involve steering a vehicle, whether to win a race, get the shortest time, or accomplish another goal.&lt;br /&gt;
| Action Driving Game&lt;br /&gt;
|-&lt;br /&gt;
| Farming&lt;br /&gt;
| Plant and cultivate resources, usually crops.&lt;br /&gt;
| The Farmer&lt;br /&gt;
|-&lt;br /&gt;
| Fishing&lt;br /&gt;
| Use a rod to try to catch fish.&lt;br /&gt;
| Donald's Gone Gooey Fishing&lt;br /&gt;
|- &lt;br /&gt;
| Flying&lt;br /&gt;
| Flying without any fighting or racing. Usually in a plane or other airborne vehicle.&lt;br /&gt;
| Into Space 2&lt;br /&gt;
|-&lt;br /&gt;
| Gambling&lt;br /&gt;
| Bet virtual money, win virtual money.&lt;br /&gt;
| Blackjack Elf&lt;br /&gt;
|-&lt;br /&gt;
| Hairdressing&lt;br /&gt;
| A game where you give a character a new hairstyle by cutting, dyeing, and/or styling their hair.&lt;br /&gt;
| Pou Girl Hair Salon&lt;br /&gt;
|-&lt;br /&gt;
| Hunting&lt;br /&gt;
| A game that simulates hunting of wildlife/game as the primary gameplay. They are usually also a &amp;lt;code&amp;gt;Shooting Gallery&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Animal Hunter Arcade Edition&lt;br /&gt;
|-&lt;br /&gt;
| Luck Roller&lt;br /&gt;
| Games focused on random events, such as coin flippers or roulettes. If there are bets involved, use the &amp;lt;code&amp;gt;Gambling&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| Grand Roulette&lt;br /&gt;
|-&lt;br /&gt;
| Mahjong&lt;br /&gt;
| A game based off the classic Mahjong/Shanghai solitaire tile games.&lt;br /&gt;
| NingPo MahJong&lt;br /&gt;
|-&lt;br /&gt;
| Mining&lt;br /&gt;
| Take ores, gems and other types of valuable minerals and objects from rocks or the ground.&lt;br /&gt;
| Mega Miner&lt;br /&gt;
|-&lt;br /&gt;
| Parking&lt;br /&gt;
| Park in a precise space, using any vehicle.&lt;br /&gt;
| Docking Perfection 2&lt;br /&gt;
|-&lt;br /&gt;
| Pet&lt;br /&gt;
| A game where you take care of a pet or multiple pets.&lt;br /&gt;
| The Pets Factor - Furry Friends&lt;br /&gt;
|-&lt;br /&gt;
| Restaurant&lt;br /&gt;
| A game where you serve food in a restaurant or similar venue, including bars, school cafeterias, and food trucks. Games where you only cook food and not serve it should be tagged &amp;lt;code&amp;gt;Cooking&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Beach Restaurant&lt;br /&gt;
|-&lt;br /&gt;
| Slot Machine&lt;br /&gt;
| A game of chance featuring a screen displaying three or more reels that spin when activated. Prizes are given when symbols on the reels line up in a certain pattern after the reels stop spinning.&lt;br /&gt;
| Carnival Slots&lt;br /&gt;
|-&lt;br /&gt;
| Spa&lt;br /&gt;
| A game where spa treatments are performed on a character. These can include face masks, massages, and manicures/pedicures.&lt;br /&gt;
| Spring Fairy Spa&lt;br /&gt;
|-&lt;br /&gt;
| Surgery&lt;br /&gt;
| Any game that involves performing medical operations on characters.&lt;br /&gt;
| Elsa Heart Surgery&lt;br /&gt;
|-&lt;br /&gt;
| Repairing&lt;br /&gt;
| The surgery equivalent for objects.&lt;br /&gt;
| Zelda the Welder&lt;br /&gt;
|-&lt;br /&gt;
| Tabletop&lt;br /&gt;
| Games that replicate board games, real-life or invented.&lt;br /&gt;
| Snakes and Ladders&lt;br /&gt;
|-&lt;br /&gt;
| Tattoo Artist&lt;br /&gt;
| Games where the player gives one or more characters a permanent tattoo.&lt;br /&gt;
| Zoe at Tattoo Shop&lt;br /&gt;
|-&lt;br /&gt;
| Time Management&lt;br /&gt;
| Move resources quickly in order to reach a quota or fulfill some other objective.&lt;br /&gt;
| Diner Dash&lt;br /&gt;
|-&lt;br /&gt;
| Tycoon&lt;br /&gt;
| Manage the economy and other aspects of a business or project and expand its development.&lt;br /&gt;
| McDonald's Video Game&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Virtual Spaces'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Panorama&lt;br /&gt;
| Scroll around a panoramic image of a place.&lt;br /&gt;
| Bintan Beach Panorama&lt;br /&gt;
|-&lt;br /&gt;
| Virtual Tour&lt;br /&gt;
| Click waypoints or be guided to different interesting landmarks with descriptions, usually within a real world place.&lt;br /&gt;
| Alberta Archives Society Archives Tour&lt;br /&gt;
|-&lt;br /&gt;
| Virtual World&lt;br /&gt;
| Freely move in around in a 3D environment.&lt;br /&gt;
| Peach's Castle Flying Demo&lt;br /&gt;
|-&lt;br /&gt;
| Walking Simulator&lt;br /&gt;
| A game that involves the player exploring a world by walking around it, often while a story unfolds. If a game involves combat, platforming, or anything more than just walking around, it usually isn't a walking simulator.&lt;br /&gt;
| Dear Esther&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sports == &lt;br /&gt;
Sports games attempt to replicate the gameplay of physical sports. This also encompasses fictional sports such as Quidditch. A game does not have to perfectly replicate a sport, so long as it is inspired by sports.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| American Football&lt;br /&gt;
| A game where two teams attempt to carry the ball to the other end of the stadium.&lt;br /&gt;
| First Down Football&lt;br /&gt;
|-&lt;br /&gt;
| Archery&lt;br /&gt;
| The player uses a bow and arrow to hit a distant target.&lt;br /&gt;
| Ultimate Bullseye&lt;br /&gt;
|-&lt;br /&gt;
| Athletics&lt;br /&gt;
| Games that match sports defined as &amp;quot;Athletics&amp;quot; in the Olympics. This includes running, jumping, and throwing disciplines.&lt;br /&gt;
| QWOP&lt;br /&gt;
|- &lt;br /&gt;
| Baseball&lt;br /&gt;
| A game where two teams attempt to hit a ball with a bat and catch it.&lt;br /&gt;
| Pro Baseball&lt;br /&gt;
|-&lt;br /&gt;
| Basketball&lt;br /&gt;
| A game where two teams try to get a ball through a raised hoop.&lt;br /&gt;
| Spooky Hoops&lt;br /&gt;
|-&lt;br /&gt;
| Billiards&lt;br /&gt;
| A game where players try to &amp;quot;pocket&amp;quot; balls with a cue. This encompasses billiards, pool, snooker, and any other sport that uses a cue.&lt;br /&gt;
| 8 Ball Pool&lt;br /&gt;
|-&lt;br /&gt;
| Boating&lt;br /&gt;
| A game where the player navigates a body of water by any type of boat.&lt;br /&gt;
| Boat Rush&lt;br /&gt;
|-&lt;br /&gt;
| Bowling&lt;br /&gt;
| The players roll a ball, intending to knock down as many pins as possible at the end of the track.&lt;br /&gt;
| Gutterball Golden Pin Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Boxing&lt;br /&gt;
| A form of fighting where two competitors use their fists (usually with protective gloves) to either gain points by landing a hit on their opponent, or knocking them out.&lt;br /&gt;
| Big Shot Boxing&lt;br /&gt;
|-&lt;br /&gt;
| Cricket&lt;br /&gt;
| A game where one team attempts to knock off the opposing team's bails, while the other tries to score runs by hitting the ball away from the other team.&lt;br /&gt;
| Ben 10 Ultimate Alien: Cricket Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Curling&lt;br /&gt;
| A game based on the precision sport of curling. Carefully throw an object across a slippery surface so that it stops on top of a particular target.&lt;br /&gt;
| 3 Puck Chuck&lt;br /&gt;
|-&lt;br /&gt;
| Cycling&lt;br /&gt;
| A game where the player rides a bicycle.&lt;br /&gt;
| DONUTZ Rush Hour Racer&lt;br /&gt;
|-&lt;br /&gt;
| Equestrianism&lt;br /&gt;
| Games featuring the use of horses for competitive sports and exhibitions, like horse racing and dressage.&lt;br /&gt;
| Horse Eventing&lt;br /&gt;
|-&lt;br /&gt;
| Golf&lt;br /&gt;
| Each player attempts to get their ball to the end of a course in the fewest hits.&lt;br /&gt;
| Cartoon Cove Mini Golf&lt;br /&gt;
|-&lt;br /&gt;
| Hockey&lt;br /&gt;
| Two teams using skates attempt to get the ball or puck into the opposing goal. This encompasses ice hockey, roller hockey, and air hockey.&lt;br /&gt;
| Postopia Power Play&lt;br /&gt;
|-&lt;br /&gt;
| Motocross&lt;br /&gt;
| A game where a player on a bike attempts to traverse obstacles, usually with 2D physics.&lt;br /&gt;
| Dirt Bike&lt;br /&gt;
|-&lt;br /&gt;
| Racing &lt;br /&gt;
| Try to go faster than either the other drivers or the clock as you drive around a track.&lt;br /&gt;
| Cyclomaniacs&lt;br /&gt;
|- &lt;br /&gt;
| Skateboarding &lt;br /&gt;
| A game where a player uses a skateboard to either perform tricks or reach the end of a track.&lt;br /&gt;
| G Max Skateboarding&lt;br /&gt;
|- &lt;br /&gt;
| Skating &lt;br /&gt;
| A game where a player uses either ice skates or roller skates to perform tricks or reach the end of a track.&lt;br /&gt;
| Championship Figure Skating&lt;br /&gt;
|- &lt;br /&gt;
| Skiing &lt;br /&gt;
| A game where the player uses skis. This includes racing, jumping, and slalom.&lt;br /&gt;
| Downhill Skiing&lt;br /&gt;
|- &lt;br /&gt;
| Snowboarding &lt;br /&gt;
| A game where the player uses a snowboard.&lt;br /&gt;
| Chocobo's Snowboard Glide&lt;br /&gt;
|- &lt;br /&gt;
| Soccer &lt;br /&gt;
| Two teams attempt to kick the ball into the opposing goal.&lt;br /&gt;
| Toon Cup 2020&lt;br /&gt;
|- &lt;br /&gt;
| Surfing &lt;br /&gt;
| A game where the player uses a surfboard.&lt;br /&gt;
| Aussie Surf Classic&lt;br /&gt;
|- &lt;br /&gt;
| Swimming &lt;br /&gt;
| Swim laps around a pool, while competing against the clock or other swimmers.&lt;br /&gt;
| Hyper Sports 50 Metres Swimming&lt;br /&gt;
|- &lt;br /&gt;
| Tennis &lt;br /&gt;
| Two or more players attempt to hit the ball over a net with a racket, with the goal of forcing your opponent to drop it. This also encompasses Table Tennis.&lt;br /&gt;
| TARDIS Tennis&lt;br /&gt;
|- &lt;br /&gt;
| Volleyball &lt;br /&gt;
| Two teams attempt to hit a ball so it strikes the ground of the opposing team's play area.&lt;br /&gt;
| Beach City Turbo Volleyball GP&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Strategy games come in many forms, but usually involve controlling units in an efficient way to defeat some kind of enemy.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Ataxx&lt;br /&gt;
| Also called Hexxagon, you and your opponent move or duplicate your pieces to empty squares to capture all adjacent pieces. The player that controls the majority of the board when the board is filled or when a player can no longer move wins.&lt;br /&gt;
| Hexxagon&lt;br /&gt;
|-&lt;br /&gt;
| Battleship&lt;br /&gt;
| Arrange your items on a grid, and then guess where on the grid your opponent has placed theirs. First to eliminate the other's set wins. Not to be used with the Battleship franchise.&lt;br /&gt;
| War Ships Online Battle&lt;br /&gt;
|-&lt;br /&gt;
| Checkers&lt;br /&gt;
| Also called Draughts, move diagonally in order to capture opponents by jumping over them. This tag also applies to any game that has the basic checkers ruleset.&lt;br /&gt;
| Koala Checkers&lt;br /&gt;
|-&lt;br /&gt;
| Chess&lt;br /&gt;
| A board game where you must try to capture the opponent's &amp;quot;King&amp;quot;. This tag also applies to any game that has the basic chess ruleset.&lt;br /&gt;
| Bikini Bottom Chess&lt;br /&gt;
|-&lt;br /&gt;
| Dominoes&lt;br /&gt;
| Games that use dominoes or have the basic ruleset of these games.&lt;br /&gt;
| The Domino Knight&lt;br /&gt;
|-&lt;br /&gt;
| Lane-Based Strategy&lt;br /&gt;
| You and your opponent have one or more lanes with which to send units down to attack each other.&lt;br /&gt;
| Plants vs Zombies (Web Version)&lt;br /&gt;
|-&lt;br /&gt;
| Node-Based Strategy&lt;br /&gt;
| The player and the enemy each control 'nodes', which they can send units to and from. &lt;br /&gt;
| Tentacle Wars&lt;br /&gt;
|-&lt;br /&gt;
| Real-Time Strategy&lt;br /&gt;
| Create units and buildings, collect resources, and face an opponent who's doing the same things at the same time as you are.&lt;br /&gt;
| Creeper World: Evermore&lt;br /&gt;
|-&lt;br /&gt;
| Reversi&lt;br /&gt;
| Take turns with your opponent adding pieces in a board and converting enemy pieces between newly added ones and your other pieces. The player with most pieces in the board wins.&lt;br /&gt;
| Beach Reversi&lt;br /&gt;
|-&lt;br /&gt;
| Tower Defense&lt;br /&gt;
| Build various towers to destroy the units your enemies send against you.&lt;br /&gt;
| Bloons TD 5&lt;br /&gt;
|-&lt;br /&gt;
| Tic-Tac-Toe&lt;br /&gt;
| Place a symbol in a grid each turn to create a row of them while preventing your opponent from doing so.&lt;br /&gt;
| It's Just TIC TAC TOE&lt;br /&gt;
|-&lt;br /&gt;
| Turn-Based&lt;br /&gt;
| Take turns with an opponent as you create units and buildings, move units, and order attacks.&lt;br /&gt;
| Sonny&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Utility ==&lt;br /&gt;
A tool or any other non-game which serves a purpose.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Calculator&lt;br /&gt;
| A tool to perform various calculations.&lt;br /&gt;
| Rockwell '76 Calculator Simulator&lt;br /&gt;
|-&lt;br /&gt;
| Clock&lt;br /&gt;
| A tool which help display time. &lt;br /&gt;
| Eggman clock &lt;br /&gt;
|-&lt;br /&gt;
| Map&lt;br /&gt;
| A drawing that gives information about an area.&lt;br /&gt;
| The Witcher 3 Interactive Map&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
If a game doesn't seem to fit anywhere else, it will probably fit in one of these tags.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Auditory Illusion&lt;br /&gt;
| Demonstrations of audio content intended to exhibit ambiguous or contradictory sounding results, among other things.&lt;br /&gt;
| Impossible 3D Stairs with Illusory Music&lt;br /&gt;
|-&lt;br /&gt;
| Augmented Reality&lt;br /&gt;
| An interactive work which uses the webcam to overlay 3D models over the real world.&lt;br /&gt;
| WONDLA-VISION MAP&lt;br /&gt;
|-&lt;br /&gt;
| Closed Captioning&lt;br /&gt;
| Games that have a setting for Closed Captioning, or has it as default.&lt;br /&gt;
| Team Hamster: Roll to the Rescue&lt;br /&gt;
|-&lt;br /&gt;
| Comic&lt;br /&gt;
| A work which shows images and/or animations to deliver a story. Not to be confused with &amp;lt;code&amp;gt;Visual Novel&amp;lt;/code&amp;gt;, which allows the player to influence the story based on their choices.&lt;br /&gt;
| Darnell Plays With Fire&lt;br /&gt;
|-&lt;br /&gt;
| Customization&lt;br /&gt;
| A game that allows you to customize features, but doesn't focus on customization as the main element of gameplay.&amp;lt;br/&amp;gt;If customization is the game's primary genre, a tag under the &amp;lt;code&amp;gt;Creative&amp;lt;/code&amp;gt; header might fit better.&lt;br /&gt;
| PBS Kids Go! Secret Box&lt;br /&gt;
|-&lt;br /&gt;
| Demonstration&lt;br /&gt;
| Technical, engine, or concept demonstration. A tech demo.&lt;br /&gt;
| Ray Cast Car&lt;br /&gt;
|-&lt;br /&gt;
| Demoscene&lt;br /&gt;
| A work that is part of the demoscene subculture, usually an audiovisual presentation. Many examples showcase a platform's capabilities or use a very small size limit, usually 32 bytes to 64 kilobytes. Not to be confused with &amp;lt;code&amp;gt;Demonstration&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Cat&lt;br /&gt;
|-&lt;br /&gt;
| Ecard&lt;br /&gt;
| A virtual postcard that you can send to a friend or relative's email. Usually customizable.&lt;br /&gt;
| Savanna-gram eCard&lt;br /&gt;
|-&lt;br /&gt;
| Emulator&lt;br /&gt;
| A program that emulates another system online. Not to be confused with the &amp;lt;code&amp;gt;Emulated&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| Nesbox Emulator&lt;br /&gt;
|-&lt;br /&gt;
| ePub&lt;br /&gt;
| An interactive publication such as a magazine or pamphlet.&lt;br /&gt;
| Disney Movie Rewards&lt;br /&gt;
|-&lt;br /&gt;
| Experimental&lt;br /&gt;
| Nontraditional games that often explore new concepts in art or gameplay.&lt;br /&gt;
| Crumbling Room&lt;br /&gt;
|-&lt;br /&gt;
| Fortune&lt;br /&gt;
| Choose an item or ask a question to receive a prediction made from purely superstitious means.&lt;br /&gt;
| The Fortunator&lt;br /&gt;
|-&lt;br /&gt;
| Hidden Content&lt;br /&gt;
| Works that contain content that is not normally seen when playing through normally. This is usually done intentionally by briefly showing a clickable object hidden somewhere, such as the background.&lt;br /&gt;
| Jolly Jugglers&lt;br /&gt;
|-&lt;br /&gt;
| Incomplete&lt;br /&gt;
| A work which has not been completed, or mentions the possibility of future updates. A good indicator would be a version such as &amp;quot;Alpha&amp;quot; (sometimes &amp;quot;a&amp;quot; in the version number), &amp;quot;Beta&amp;quot; (sometimes &amp;quot;b&amp;quot; in the version number), or anything below a &amp;quot;1.0&amp;quot;.&lt;br /&gt;
| Bee Fighter 2 Minus One&lt;br /&gt;
|-&lt;br /&gt;
| Interactive&lt;br /&gt;
| Any work which contains minimal amounts of interaction, which doesn't fit any other tag. Most common examples would be using buttons to change scenes or images (such as slideshows). If there is dialogue involved, consider using &amp;lt;code&amp;gt;Comic&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Franny's Feet Home Menu&lt;br /&gt;
|-&lt;br /&gt;
| Kissing&lt;br /&gt;
| A strangely prevalent type of game where the gameplay revolves around characters kissing.&lt;br /&gt;
| Seaside Kissing&lt;br /&gt;
|-&lt;br /&gt;
| Microsite&lt;br /&gt;
| Not so much a game as an interactive website backed up from the Internet. Often exists to promote another product.&lt;br /&gt;
| J.K. Rowling Official Site&lt;br /&gt;
|-&lt;br /&gt;
| Multiple Endings&lt;br /&gt;
| Works which may have different endings depending on choices that you make.&lt;br /&gt;
| The Visitor&lt;br /&gt;
|-&lt;br /&gt;
| Optical Illusion&lt;br /&gt;
| Demonstrations of visual content intended to exhibit ambiguous or contradictory visual results, among other things.&lt;br /&gt;
| Impossible Rotating Crate&lt;br /&gt;
|-&lt;br /&gt;
| Personality Quiz&lt;br /&gt;
| An alternate type of quiz game where choosing certain answers determines your &amp;quot;Personality&amp;quot; at the end.&lt;br /&gt;
| Which One Of Spongebob's Front Teeth Are You?&lt;br /&gt;
|-&lt;br /&gt;
| Print Studio&lt;br /&gt;
| Games where the emphasis is on printing items that may or may not be customized by the player beforehand.&lt;br /&gt;
| Print Center: Beauty and the Beast&lt;br /&gt;
|-&lt;br /&gt;
| Slacking&lt;br /&gt;
| Games where you must complete a series of tasks without being spotted or caught.&lt;br /&gt;
| Shop Class Slacking&lt;br /&gt;
|-&lt;br /&gt;
| Slideshow&lt;br /&gt;
| A work that's purpose is to present images or simple animations in an orderly manner&lt;br /&gt;
| How to Make Interactive Games&lt;br /&gt;
|-&lt;br /&gt;
| Soundboard&lt;br /&gt;
| A collection of buttons that play sounds when pressed.&lt;br /&gt;
| Ressha Sentai ToQger Soundboard&lt;br /&gt;
|-&lt;br /&gt;
| Toy&lt;br /&gt;
| Games with no objective, things to pass the time.&lt;br /&gt;
| Interactive Buddy&lt;br /&gt;
|-&lt;br /&gt;
| Trial&lt;br /&gt;
| A sample of a finished work, usually made in order to incentivize the purchase of the full version.&lt;br /&gt;
| Mini Metro: London&lt;br /&gt;
|-&lt;br /&gt;
| Webpage Asset&lt;br /&gt;
| An animated or interactive element that was made to be a part of a website.  For advertisements use the &amp;lt;code&amp;gt;Advertisement&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| www.StickDeath.com Menu&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combination Tags ==&lt;br /&gt;
This section is for keeping track of legacy tags which will be replaced by a &amp;quot;Combination Tags&amp;quot; feature. For now, if you see any curations missing these tags, feel free to add them so that people are able to find what they're looking for.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| First-Person Shooter&lt;br /&gt;
| &amp;lt;code&amp;gt;First-Person&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;Shooter&amp;lt;/code&amp;gt;&lt;br /&gt;
| Doom (Flash port)&lt;br /&gt;
|-&lt;br /&gt;
| Side-Scrolling Shooter&lt;br /&gt;
| &amp;lt;code&amp;gt;Side-Scrolling&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;Shoot 'Em Up&amp;lt;/code&amp;gt;&lt;br /&gt;
| A220 Mission 1&lt;br /&gt;
|-&lt;br /&gt;
| Vertically-Scrolling Shooter&lt;br /&gt;
| &amp;lt;code&amp;gt;Vertically-Scrolling&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;Shoot 'Em Up&amp;lt;/code&amp;gt;&lt;br /&gt;
| 1945&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Controls (Input) ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| 3D Glasses&lt;br /&gt;
| Games that support 3D glasses.&lt;br /&gt;
| Space Treasure Stars&lt;br /&gt;
|-&lt;br /&gt;
| Gamepad&lt;br /&gt;
| Games that are controllable with a gamepad.&lt;br /&gt;
| The Fancy Pants Adventures: World 1 Remix (New)&lt;br /&gt;
|-&lt;br /&gt;
| Microphone&lt;br /&gt;
| Games that take input from the microphone.&lt;br /&gt;
| Tone-tuner&lt;br /&gt;
|-&lt;br /&gt;
| Mouse-only&lt;br /&gt;
| A game where the only method of input is moving or clicking the mouse.&amp;lt;br&amp;gt;Avoid this tag if a game can be controlled by the Tab key.&lt;br /&gt;
| Elephant Zooballs&lt;br /&gt;
|-&lt;br /&gt;
| One Button&lt;br /&gt;
| Games that use one button. They may also use the mouse.&lt;br /&gt;
| GraviCat&lt;br /&gt;
|-&lt;br /&gt;
| Webcam&lt;br /&gt;
| Games controlled by the webcam.&lt;br /&gt;
| Flo&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Themes ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''General'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| 3D&lt;br /&gt;
| Gameplay takes place in a 3-dimensional environment. Not to be confused with &amp;lt;code&amp;gt;Pre-rendered 3D&amp;lt;/code&amp;gt;.&lt;br /&gt;
| 3D City&lt;br /&gt;
|-&lt;br /&gt;
| 9/11&lt;br /&gt;
| Games concerning the September 11, 2001 attacks. Usually accompanied with &amp;lt;code&amp;gt;Politics&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Bomb Bin Laden&lt;br /&gt;
|-&lt;br /&gt;
| AI-Assisted Development&lt;br /&gt;
| Games that heavily used machine learning to assist development. Examples of this include using software like ChatGPT to write code, or art software like DALL-E 2 or Stable Diffusion to generate image assets.&lt;br /&gt;
| AI Did Not Make This Game&lt;br /&gt;
|-&lt;br /&gt;
| Achievements&lt;br /&gt;
| A defined set of goals or challenges that award the player with trophies, badges, or other rewards upon completion. These are typically optional and do not influence the game's progression.&lt;br /&gt;
| Papa's Pastaria&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Egypt&lt;br /&gt;
| Games set in ancient Egypt or a similarly themed area. Common features include pyramids, mummies, and Egyptian sarcophaguses.&lt;br /&gt;
| Bricks of Egypt&lt;br /&gt;
|-&lt;br /&gt;
| Aquatic&lt;br /&gt;
| Games set against an underwater backdrop. Common features include submarines, sea creatures, scuba suits, and aquatic plants&lt;br /&gt;
| Deep Sea Hunter&lt;br /&gt;
|-&lt;br /&gt;
| Arctic&lt;br /&gt;
| Games set against an arctic backdrop, often featuring icebergs, penguins, and polar bears.&lt;br /&gt;
| Learn to Fly 2&lt;br /&gt;
|-&lt;br /&gt;
| Collaboration&lt;br /&gt;
| Works which feature multiple authors contributing their own part of a whole, to be published as an anthology.&lt;br /&gt;
| NiN10Doh&lt;br /&gt;
|-&lt;br /&gt;
| Commission&lt;br /&gt;
| Works that were created by the developer being hired or paid to make it.&amp;lt;br/&amp;gt;Must have some kind of indication of proof, either in the work itself, the title, or description from the original source. If work is known to be a commission by word of mouth/hearsay, mention it in Notes.&lt;br /&gt;
| Commission: Alacrity Dressup&lt;br /&gt;
|-&lt;br /&gt;
| COVID-19&lt;br /&gt;
| Games concerning the coronavirus pandemic that began in 2019.&lt;br /&gt;
| Covid-19 the Game&lt;br /&gt;
|-&lt;br /&gt;
| Course Project&lt;br /&gt;
| Works created for an assignment, usually a graduating project.&lt;br /&gt;
| Chromatic&lt;br /&gt;
|-&lt;br /&gt;
| Cross-dressing&lt;br /&gt;
| Games or animations where characters dress as the opposite sex.&lt;br /&gt;
| Makeover Studio: Man to Drag&lt;br /&gt;
|-&lt;br /&gt;
| Daily&lt;br /&gt;
| A game with content that updates or changes every day.&lt;br /&gt;
| Drift n' Burn 365&lt;br /&gt;
|-&lt;br /&gt;
| Environmentalism&lt;br /&gt;
| Games themed after reducing negative human impacts in the environment.&lt;br /&gt;
| Michael, Michael, Go Recycle!&lt;br /&gt;
|-&lt;br /&gt;
| Famous Person&lt;br /&gt;
| A work featuring a notable person such as a celebrity, actor, singer, etc.&lt;br /&gt;
| Christmas with the Kardashians&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy&lt;br /&gt;
| A game with a fantasy setting, such as a fairy tale.&lt;br /&gt;
| Talesworth Adventure Episode 1&lt;br /&gt;
|-&lt;br /&gt;
| Game Show&lt;br /&gt;
| A game themed after a game show such as Wheel of Fortune.&lt;br /&gt;
| Wheel of Fortune&lt;br /&gt;
|-&lt;br /&gt;
| Historical&lt;br /&gt;
| A game based on a historical event or time period.&lt;br /&gt;
| Western Front 1914&lt;br /&gt;
|-&lt;br /&gt;
| Horror&lt;br /&gt;
| A game that intends to provide an unsettling, creepy, spooky, scary skele-''cough'' atmosphere. Isn't exclusive to any other tag.&lt;br /&gt;
| Exmortis&lt;br /&gt;
|-&lt;br /&gt;
| Intentionally Infuriating&lt;br /&gt;
| Intentionally unfair games designed to frustrate the player.&lt;br /&gt;
| Syobon Action (Cat Mario)&lt;br /&gt;
|-&lt;br /&gt;
| Internet Forum&lt;br /&gt;
| Works based on online communities.&lt;br /&gt;
| 2ch KOMBAT&lt;br /&gt;
|-&lt;br /&gt;
| Joke&lt;br /&gt;
| Games that exist solely to deliver a punchline.&lt;br /&gt;
| You Have to Burn the Rope&lt;br /&gt;
|-&lt;br /&gt;
| LGBTQ+&lt;br /&gt;
| For games featuring LGBTQIA+ topics, themes, and/or characters. Not to be confused/conflated with our NSFW titles. &lt;br /&gt;
| Dys4ia&lt;br /&gt;
|-&lt;br /&gt;
| Medieval&lt;br /&gt;
| Works taking place in a non-fantasy Middle Ages setting. If there are mythical creatures or magic, use &amp;lt;code&amp;gt;Fantasy&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
| Shop Empire 3&lt;br /&gt;
|-&lt;br /&gt;
| Mental Health&lt;br /&gt;
| Works focusing on mental illnesses and/or how they affect those who have them.&lt;br /&gt;
| Depression Quest&lt;br /&gt;
|-&lt;br /&gt;
| Military&lt;br /&gt;
| Games involving soldiers engaged in warfare. Can use any type of military vehicle or weapon, such as navy boats.&lt;br /&gt;
| Strike Force Heroes&lt;br /&gt;
|-&lt;br /&gt;
| Music&lt;br /&gt;
| If music is a major part of gameplay, then use this tag. Can also be used with the Creative tag for music creation applications.&lt;br /&gt;
| Symphony&lt;br /&gt;
|-&lt;br /&gt;
| Nature&lt;br /&gt;
| Games featuring natural environments and animals.&lt;br /&gt;
| Sticker Park Explorer&lt;br /&gt;
|-&lt;br /&gt;
| NFT&lt;br /&gt;
| Games featuring Non-Fungible Tokens.&lt;br /&gt;
| Digital Ducklings&lt;br /&gt;
|-&lt;br /&gt;
| Ninja&lt;br /&gt;
| Games involving ninjas and shinobi.&lt;br /&gt;
| 3 Foot Ninja&lt;br /&gt;
|-&lt;br /&gt;
| Parody&lt;br /&gt;
| Games meant to parody, or make fun of, an existing property.&lt;br /&gt;
| Steve Ballmer Teaches Typing&lt;br /&gt;
|-&lt;br /&gt;
| Physics&lt;br /&gt;
| Objects in the game are affected by real world/akin to real world forces. Often applies to Puzzle games.&lt;br /&gt;
| Red Remover&lt;br /&gt;
|-&lt;br /&gt;
| Pirate&lt;br /&gt;
| Salty-Swashbucklers who sail the sea on the lookout for treasure! Other features include ship sailing, sword fights and skull and crossbones (not related to piracy in terms of copyright).&lt;br /&gt;
| Cap'n Goldgrubber's Treasure Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Politics&lt;br /&gt;
| Games with political themes or featuring political figures.&lt;br /&gt;
| Good Guy With A Gun&lt;br /&gt;
|-&lt;br /&gt;
| Preloader Game&lt;br /&gt;
| Works with a minigame which can be played while waiting for the main portion to finish loading.&lt;br /&gt;
| Grand Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Promotional&lt;br /&gt;
| Games that are designed purely to promote a commercial product or brand.&lt;br /&gt;
| Postopia Cereal Factory Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Ragdoll&lt;br /&gt;
| Games that make use of ragdoll physics, where a character can be dragged around or fall to the ground limply.&lt;br /&gt;
| Mutilate-a-Doll 2&lt;br /&gt;
|-&lt;br /&gt;
| Religious&lt;br /&gt;
| Games with religious themes, featuring religious figures, and/or based upon religious books/verses/stories.&lt;br /&gt;
| Noah's Ark Memo Game&lt;br /&gt;
|-&lt;br /&gt;
| Russo-Ukrainian War&lt;br /&gt;
| Games concerning war on Ukraine from Russian annexation of Crimea in 2014 to Russian invasion in 2022.&lt;br /&gt;
| Ukraine vs Putin shootemup&lt;br /&gt;
|-&lt;br /&gt;
| Samurai&lt;br /&gt;
| Games involving samurai.&lt;br /&gt;
| Samurai Rebellion&lt;br /&gt;
|-&lt;br /&gt;
| Science Fiction&lt;br /&gt;
| A game with a futuristic or science fiction theme.&lt;br /&gt;
| Alternator&lt;br /&gt;
|-&lt;br /&gt;
| Space&lt;br /&gt;
| Any game with an outer-space theme.&lt;br /&gt;
| Planet Cruncher&lt;br /&gt;
|-&lt;br /&gt;
| Stick&lt;br /&gt;
| Games featuring stick figure characters.&lt;br /&gt;
| Fighter's Rampage&lt;br /&gt;
|-&lt;br /&gt;
| Story-Driven&lt;br /&gt;
| Story is a major focus of the game.&lt;br /&gt;
| Detective Grimoire&lt;br /&gt;
|-&lt;br /&gt;
| Time Dependency&lt;br /&gt;
| Works that dynamically change, based on a hard-coded date, which make content inaccessible once the date has passed.&lt;br /&gt;
| Evangelion Store Clock Banner&lt;br /&gt;
|-&lt;br /&gt;
| Train&lt;br /&gt;
| A game which centers around trains and railway transport.&lt;br /&gt;
| Enoshima Line Simulator&lt;br /&gt;
|-&lt;br /&gt;
| Tropical&lt;br /&gt;
| Games that have a tropical theme or setting.&lt;br /&gt;
| Tropical Toss&lt;br /&gt;
|-&lt;br /&gt;
| Underground&lt;br /&gt;
| Games and animations set in underground areas, both natural like caves or manufactured like tunnels and bunkers. Often, but not always, paired with the &amp;lt;code&amp;gt;Mining&amp;lt;/code&amp;gt; tag. Only to be used literally, not for content where underground cultures are discussed or represented.&lt;br /&gt;
| Cave Labyrinth&lt;br /&gt;
|-&lt;br /&gt;
| Upgrade&lt;br /&gt;
| Games that involve purchasing upgrades. Can apply to genres other than &amp;lt;code&amp;gt;Launch&amp;lt;/code&amp;gt; games.&lt;br /&gt;
| Johnny Upgrade&lt;br /&gt;
|-&lt;br /&gt;
| Voice Acted&lt;br /&gt;
| Games with spoken lines.&lt;br /&gt;
| European Soccer Champions&lt;br /&gt;
|-&lt;br /&gt;
| VTuber&lt;br /&gt;
| Games that feature Virtual Youtubers. They are often associated with Hololive.&lt;br /&gt;
| Gura Tambourine&lt;br /&gt;
|-&lt;br /&gt;
| Webcomic&lt;br /&gt;
| A game inside a narrative mainly presented as text/images. Not to be confused with &amp;lt;code&amp;gt;Comic&amp;lt;/code&amp;gt;.&lt;br /&gt;
| [S] John: Enter village.&lt;br /&gt;
|-&lt;br /&gt;
| Western&lt;br /&gt;
| Cowboys, six shooters and yeeing your last haw.&lt;br /&gt;
| Wild West Showdown&lt;br /&gt;
|-&lt;br /&gt;
| WWII&lt;br /&gt;
| Games based on World War II.&lt;br /&gt;
| Battlefields World War II&lt;br /&gt;
|-&lt;br /&gt;
| Zombie&lt;br /&gt;
| Any game featuring zombies (usually as enemies).&lt;br /&gt;
| The Hunt&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Visual Style'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Anime&lt;br /&gt;
| A game with an anime visual style.&lt;br /&gt;
| Anime Character Maker 2.2&lt;br /&gt;
|-&lt;br /&gt;
| Cartoon&lt;br /&gt;
| Visual style associated with western artists, primarily American.&lt;br /&gt;
| Amazing Horse&lt;br /&gt;
|-&lt;br /&gt;
| Clay&lt;br /&gt;
| Visual style that utilizes clay or is designed to resemble clay.&lt;br /&gt;
| Clayball&lt;br /&gt;
|-&lt;br /&gt;
| ASCII&lt;br /&gt;
| Games designed with computer characters, typically ones defined in the ASCII Character Set&lt;br /&gt;
| Caverns of Io&lt;br /&gt;
|-&lt;br /&gt;
| Live Action&lt;br /&gt;
| Games featuring real filmed actors.&lt;br /&gt;
| Sortie En Mer: A Trip Out to Sea&lt;br /&gt;
|-&lt;br /&gt;
| Pixel&lt;br /&gt;
| A game with a pixelated art style.&lt;br /&gt;
| Super Mario Bros. Crossover&lt;br /&gt;
|-&lt;br /&gt;
| Pre-rendered 3D&lt;br /&gt;
| Works that were rendered using 3D computer generated imagery. Not to be confused with &amp;lt;code&amp;gt;3D&amp;lt;/code&amp;gt;, which is used for games taking place in a 3D environment.&lt;br /&gt;
| Lightsaber Battles 3D&lt;br /&gt;
|-&lt;br /&gt;
| Silhouette&lt;br /&gt;
| Games that portray objects with little to no visible features, usually all-black. Not to be confused with &amp;lt;code&amp;gt;Stick&amp;lt;/code&amp;gt;, which have an unique outline.&lt;br /&gt;
| Little Wheel&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Holiday'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| American Independence Day&lt;br /&gt;
| Works featuring America's independence, celebrated on the fourth of July.&lt;br /&gt;
| Bugs Bunny's Home Run Derby: 4th of July Edition&lt;br /&gt;
|-&lt;br /&gt;
| Canada Day&lt;br /&gt;
| Works featuring Canada's Confederation, celebrated on the first of July.&lt;br /&gt;
| Canada Day Online Fill-In Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Christmastide&lt;br /&gt;
| Works featuring the festivities related to the Christmas/Yule/Noel season, near the end of the year. Features include (but are not limited to): snowy settings, the North Pole, Christmas elves, gift giving, Christmas cards, decorated trees, caroling/Christmas music, bells, candy canes, stockings, mistletoe, wreaths, gift-bearers such as Santa Claus and his reindeer, and other related figures including Krampus.&lt;br /&gt;
| Bloons 2: Christmas Expansion&lt;br /&gt;
|-&lt;br /&gt;
| Eastertide&lt;br /&gt;
| Works featuring the Easter season, during spring time. Features include (but are not limited to): the Easter Bunny, decorated eggs, egg hunts, and candy.&lt;br /&gt;
| Easter Bunny Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Father's Day&lt;br /&gt;
| Works featuring the holiday honouring Fathers.&lt;br /&gt;
| Fathers Day Quesadillas&lt;br /&gt;
|-&lt;br /&gt;
| Halloween&lt;br /&gt;
| Works featuring the holiday celebrated on October 31st. Features include (but are not limited to): spooky settings, costumes, trick-or-treating, candy, jack-o-lanterns, pumpkin carving, and figures such as witches, ghosts, skeletons, vampires, zombies, and more.&lt;br /&gt;
| Angry Birds Halloween HD&lt;br /&gt;
|-&lt;br /&gt;
| Hanukkah&lt;br /&gt;
| Works featuring the festivities related to the Jewish holiday, near the end of the year. Features include (but are not limited to): menorahs, dreidels, gelt, and Hanukkah songs.&lt;br /&gt;
| The Hanukkah Dreidel&lt;br /&gt;
|-&lt;br /&gt;
| Holiday&lt;br /&gt;
| Games with holiday themes that don't fit the more specific holiday tags.&lt;br /&gt;
| April Fools Dentist&lt;br /&gt;
|-&lt;br /&gt;
| Mother's Day&lt;br /&gt;
| Works featuring the holiday honouring Mothers.&lt;br /&gt;
| Mother's Day Card Creator&lt;br /&gt;
|-&lt;br /&gt;
| New Year&lt;br /&gt;
| Works featuring the welcoming of the new year, celebrated on the first of January. Also covers New Year's Eve.&lt;br /&gt;
| New Year's Blast Off&lt;br /&gt;
|-&lt;br /&gt;
| St. Patrick's Day&lt;br /&gt;
| Works featuring the holiday celebrated on March 17th. Features include (but are not limited to): celebrating Irish culture, alcohol, leprechauns, clovers/shamrocks, rainbows and pots of gold.&lt;br /&gt;
| Clover Crunch&lt;br /&gt;
|-&lt;br /&gt;
| Thanksgiving&lt;br /&gt;
| Games celebrating Thanksgiving, commonly involving turkeys.&lt;br /&gt;
| Thanksgiving Turkey Preparation&lt;br /&gt;
|-&lt;br /&gt;
| Valentine's Day&lt;br /&gt;
| A game which is specifically celebrating Valentine's Day. Games do not necessarily need to involve romance.&lt;br /&gt;
| Valentine's Day Cinema&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Viewpoint'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| 3/4 View&lt;br /&gt;
| A work viewed from a tilted bird's eye view, allowing you to see the fronts and tops of objects.&lt;br /&gt;
| Min Hero - Tower of Sages&lt;br /&gt;
|-&lt;br /&gt;
| Axonometric&lt;br /&gt;
| A work viewed from an isometric, diametric, or trimetric perspective.&lt;br /&gt;
| light-Bot&lt;br /&gt;
|-&lt;br /&gt;
| First-Person&lt;br /&gt;
| A work viewed from the perspective of the user (usually coming from the eyes).&lt;br /&gt;
| Doom Reloaded&lt;br /&gt;
|-&lt;br /&gt;
| Side-Scrolling&lt;br /&gt;
| A game with a playfield that scrolls from left to right. Usually applies to shoot 'em ups or platformers.&lt;br /&gt;
| Heli Attack 3&lt;br /&gt;
|-&lt;br /&gt;
| Top-Down&lt;br /&gt;
| A work viewed directly from above.&lt;br /&gt;
| Bionicsons&lt;br /&gt;
|-&lt;br /&gt;
| Vertically-Scrolling&lt;br /&gt;
| A game with a playfield that scrolls from top to bottom. Usually applies to shoot 'em ups.&lt;br /&gt;
| Air Something&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Presence ==&lt;br /&gt;
&lt;br /&gt;
These tags are used to describe the characters within a Game or Animation.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Species'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When tagging a character's species, make sure to include the specific type from the bottom section, if any apply.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Alien&lt;br /&gt;
| A species originating beyond Earth.&lt;br /&gt;
|-&lt;br /&gt;
| Animal Hybrid&lt;br /&gt;
| A mostly human character possessing animal-like features.&lt;br /&gt;
|-&lt;br /&gt;
| Anthro&lt;br /&gt;
| A mostly animal character possessing human-like features.&lt;br /&gt;
|-&lt;br /&gt;
| Feral&lt;br /&gt;
| An animal character.&lt;br /&gt;
|-&lt;br /&gt;
| Machine&lt;br /&gt;
| An entirely mechanical entity, usually in the form of a robot.&lt;br /&gt;
|-&lt;br /&gt;
| Monster&lt;br /&gt;
| A creature possessing very little to no animal or human features.&lt;br /&gt;
|-&lt;br /&gt;
| Monster Hybrid&lt;br /&gt;
| A character possessing fairly equal amounts of human, animal, or monster-like features. If the character is bipedal and has animal-like features, consider using &amp;lt;code&amp;gt;Anthro&amp;lt;/code&amp;gt; instead. Otherwise, use this tag for humanoid creatures unless a more specific tag is available.&lt;br /&gt;
|-&lt;br /&gt;
! colspan = &amp;quot;2&amp;quot; style = &amp;quot;text-align: left;&amp;quot;| ''Specific Types''&lt;br /&gt;
|-&lt;br /&gt;
| Avian&lt;br /&gt;
| A bird character.&lt;br /&gt;
|-&lt;br /&gt;
| Bovine&lt;br /&gt;
| A bison, buffalo, bull, or cow character.&lt;br /&gt;
|-&lt;br /&gt;
| Canine&lt;br /&gt;
| A dog, wolf, or fox character.&lt;br /&gt;
|-&lt;br /&gt;
| Cephalopod&lt;br /&gt;
| A squid or octopus character.&lt;br /&gt;
|-&lt;br /&gt;
| Cervid&lt;br /&gt;
| A character that falls into the Deer family of animals.&lt;br /&gt;
|-&lt;br /&gt;
| Cetacean&lt;br /&gt;
| A whale, dolphin or orca character.&lt;br /&gt;
|-&lt;br /&gt;
| Chiroptera&lt;br /&gt;
| A bat character.&lt;br /&gt;
|-&lt;br /&gt;
| Dinosaur&lt;br /&gt;
| A character from the diverse and extinct group of prehistoric reptiles.&lt;br /&gt;
|-&lt;br /&gt;
| Dragon&lt;br /&gt;
| A reptilian creature of myth and legend. Common features include wings, horns, and the ability to breathe fire.&lt;br /&gt;
|-&lt;br /&gt;
| Equine&lt;br /&gt;
| A horse, zebra, unicorn, or pony character.&lt;br /&gt;
|-&lt;br /&gt;
| Feline&lt;br /&gt;
| A cat, lion, or tiger character.&lt;br /&gt;
|-&lt;br /&gt;
| Insectoid&lt;br /&gt;
| An insect/bug character.&lt;br /&gt;
|-&lt;br /&gt;
| Lagomorph&lt;br /&gt;
| A character that belongs to the Lagomorph order of animals including Rabbits/Bunnies, Hares, Jackrabbits, and Pika.&lt;br /&gt;
|-&lt;br /&gt;
| Marsupial&lt;br /&gt;
| A character that belongs to the Marsupial family of animals, which includes Kangaroos, Koalas, Opossums, and Bandicoots among others.&lt;br /&gt;
|-&lt;br /&gt;
| Mustelid&lt;br /&gt;
| A character that belongs to the Mustelidae family of animals including Otters, Badgers, Wolverines, Weasels, and Martens among others.&lt;br /&gt;
|-&lt;br /&gt;
| Procyonid&lt;br /&gt;
| Characters whose species fall within the Procyonid family including Raccoons, Kinkajous, Ringtails, Olingos, Coatimundis. Olinguitos, and Catomistles.&lt;br /&gt;
|-&lt;br /&gt;
| Reptilian&lt;br /&gt;
| A snake, crocodile or lizard character.&lt;br /&gt;
|-&lt;br /&gt;
| Rodent&lt;br /&gt;
| A mouse, rat, squirrel or beaver character.&lt;br /&gt;
|-&lt;br /&gt;
| Shark&lt;br /&gt;
| A shark character.&lt;br /&gt;
|-&lt;br /&gt;
| Slime Creature&lt;br /&gt;
| An amorphous organism made of viscous and typically transparent liquid. Often takes a Human form.&lt;br /&gt;
|-&lt;br /&gt;
| Ursidae&lt;br /&gt;
| A bear character.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Identity'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Female&lt;br /&gt;
| A character possessing only female qualities.&lt;br /&gt;
|-&lt;br /&gt;
| Gay&lt;br /&gt;
| Works featuring &amp;lt;code&amp;gt;Male&amp;lt;/code&amp;gt; characters who identify as homosexual or romantic themes between &amp;lt;code&amp;gt;Male&amp;lt;/code&amp;gt; characters.&lt;br /&gt;
|-&lt;br /&gt;
| Lesbian&lt;br /&gt;
| Works featuring &amp;lt;code&amp;gt;Female&amp;lt;/code&amp;gt; characters who identify as homosexual or romantic themes between &amp;lt;code&amp;gt;Female&amp;lt;/code&amp;gt; characters.&lt;br /&gt;
|-&lt;br /&gt;
| Male&lt;br /&gt;
| A character possessing only male qualities.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Content Warnings ==&lt;br /&gt;
&lt;br /&gt;
'''Tags that ''must'' be included if your game matches the criteria.'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''General'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Epilepsy Warning&lt;br /&gt;
| Contains flashing effects that could trigger photosensitive epilepsy.&lt;br /&gt;
|-&lt;br /&gt;
| Jumpscare&lt;br /&gt;
| Contains an abrupt image, sound, or event meant to scare or surprise. One example is ''The Scary Maze Game''.&lt;br /&gt;
|-&lt;br /&gt;
| Volume Warning&lt;br /&gt;
| Contains sudden or unexpected loud noises that could irritate one's ears.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Heavy Topics'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Addiction&lt;br /&gt;
| Works focusing on drug abuse, its effects, and/or recovery.&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Themes&lt;br /&gt;
| Works focused on topics that people could potentially find upsetting, or would be inappropriate for young (under 13) audiences.&lt;br /&gt;
|-&lt;br /&gt;
| Real World Violence&lt;br /&gt;
| Works which contain detailed content about historical tragedies and deaths, e.g. genocides, massacres, terrorist attacks, etc.&lt;br /&gt;
|-&lt;br /&gt;
| Suicide&lt;br /&gt;
| Works depicting or discussing suicide or suicidal thoughts.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== NSFW Content Warnings ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;commontags&amp;quot; class=&amp;quot;mw-collapsible&amp;quot;&amp;gt;&lt;br /&gt;
'''Tags that ''must'' be included if your game matches the criteria. Click on &amp;lt;code&amp;gt;[Collapse]&amp;lt;/code&amp;gt; to hide these tags →'''&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{{:NSFW Tags}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Animations ==&lt;br /&gt;
&lt;br /&gt;
These tags are intended for animations, but can also be applied to games.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Action&lt;br /&gt;
| Animations that feature emphasis on dynamic movement and physical feats.&lt;br /&gt;
| Madness Combat&lt;br /&gt;
|-&lt;br /&gt;
| Advertisement&lt;br /&gt;
| Animations that are intended to sell or raise awareness about a particular product or service.&lt;br /&gt;
| Lower My Bills June 2003 Banner Ads Set 2 (United States)&lt;br /&gt;
|-&lt;br /&gt;
| Comedy&lt;br /&gt;
| Animations where the main emphasis is on humor or amusement.&lt;br /&gt;
| Mario's Castle Calamity&lt;br /&gt;
|-&lt;br /&gt;
| Drama&lt;br /&gt;
| Animations that typically feature long narratives and more serious forms of storytelling.&lt;br /&gt;
| Law of Talos&lt;br /&gt;
|-&lt;br /&gt;
| Experimental&lt;br /&gt;
| Animations that focus on exploring the medium of animation in general. Usually non-narrative.&lt;br /&gt;
| HeartCore&lt;br /&gt;
|-&lt;br /&gt;
| Informative&lt;br /&gt;
| Animations whose purpose is to educate or inform about a topic.&lt;br /&gt;
| About Catalyst Pictures LTD&lt;br /&gt;
|-&lt;br /&gt;
| Loading Screen&lt;br /&gt;
| Animations featuring only a real or fake program initializer.&lt;br /&gt;
| Piposh Store Loading Screen&lt;br /&gt;
|-&lt;br /&gt;
| Loop&lt;br /&gt;
| Animations that are typically very short and are intended to repeat indefinitely.&lt;br /&gt;
| Caramelldansen&lt;br /&gt;
|-&lt;br /&gt;
| Music Video&lt;br /&gt;
| Animations that are primarily set to or feature a piece of music as the main focus.&lt;br /&gt;
| Bestest Bud: The Video&lt;br /&gt;
|-&lt;br /&gt;
| Other&lt;br /&gt;
| Animations that don't fit other tags.&lt;br /&gt;
| A Sticks Life&lt;br /&gt;
|-&lt;br /&gt;
| Screensaver&lt;br /&gt;
| Animations that were intended to be utilized as computer screensavers.&lt;br /&gt;
| Queste Screensaver&lt;br /&gt;
|-&lt;br /&gt;
| Spam&lt;br /&gt;
| Typically low quality animations that are intentionally used to flood or spam content submissions on websites like Newgrounds.&lt;br /&gt;
| 3ear&lt;br /&gt;
|-&lt;br /&gt;
| Walk Cycle&lt;br /&gt;
| Animations that feature emphasis on characters walking or running, often in a loop.&lt;br /&gt;
| Florence walking&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Animation Memes'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Caipirinha&lt;br /&gt;
| Works with a character dancing to a nightcore version of the Brazilian song &amp;quot;Caipirinha&amp;quot; by Carinho Ariane Kranz. The dance is usually based off one Tomo briefly performs to tease Chiyo in Episode 20 of ''Azumanga Daioh''.&lt;br /&gt;
| Caipirinha - Jena and Akio&lt;br /&gt;
|-&lt;br /&gt;
| Caramelldansen&lt;br /&gt;
| A series of animated dance videos featuring the nightcore version (remixed by DJ Speedycake) of the song &amp;quot;Caramelldansen&amp;quot; by Caramell.&lt;br /&gt;
| Caramelldansen&lt;br /&gt;
|-&lt;br /&gt;
| Danjo&lt;br /&gt;
| Works where characters either act out the fan-made music video for the song &amp;quot;Danjo&amp;quot; by Taro, or perform the &amp;quot;Danjo Dance&amp;quot;.&lt;br /&gt;
| for danjo loving people!&lt;br /&gt;
|-&lt;br /&gt;
| Finger Spin&lt;br /&gt;
| Works where a character does the finger dance performed by Rikka Takanashi in the opening for ''Love, Chunibyo &amp;amp; Other Delusions''. Tag can be used for both the original version and the &amp;quot;Woop Woop&amp;quot; version based on a YouTube video remix which has cutaways to the character twerking.&lt;br /&gt;
| Gata Finger Spin&lt;br /&gt;
|-&lt;br /&gt;
| Fukkireta&lt;br /&gt;
| Works where a character bob their head left and right to the tune of the denpa song &amp;quot;Ochame Kinou&amp;quot;. Based on a video from NicoNico of Kasane Teto of UTAU doing the same. &lt;br /&gt;
| Fukkireta Xadron&lt;br /&gt;
|-&lt;br /&gt;
| Leek Spin&lt;br /&gt;
| Works of characters spinning a leek or other item, often to the tune of Finnish Folk song &amp;quot;Ievan Polka&amp;quot;. Tag can be used for both the original animation based on Orihime Inoue from ''Bleach'', or the &amp;quot;shaking&amp;quot; version based on Hatsune Miku's cover of the song.&lt;br /&gt;
| KyonKyon Leek Spin&lt;br /&gt;
|-&lt;br /&gt;
| Paffendorf&lt;br /&gt;
| A series of works utilizing a sped up version of &amp;quot;Under My Skin&amp;quot; by techno group Paffendorf. These animations can be based on two versions, one involving Mumo from ''Sumomomo Momomo'', or a remixed version involving Konata from ''Lucky Star''.&lt;br /&gt;
| Gaffondorf&lt;br /&gt;
|-&lt;br /&gt;
| Pappara&lt;br /&gt;
| Works that follow the dance in the intro of the anime ''Galaxy Angel Rune'', often to the tune of DJ Speedycake's remix of &amp;quot;Baby Boy&amp;quot; by Me &amp;amp; My.&lt;br /&gt;
| Cytomander's Baby Boy FLASH&lt;br /&gt;
|-&lt;br /&gt;
| PoPiPo&lt;br /&gt;
| Works based on the Hatsune Miku song &amp;quot;PoPiPo&amp;quot; composed by Lamaze-P.&lt;br /&gt;
| Smash Bros Po Pi Po&lt;br /&gt;
|-&lt;br /&gt;
| smooooch ・∀・&lt;br /&gt;
| Works based off the music video for the song &amp;quot;smooooch ・∀・&amp;quot; by DJ Kosuke Saito / kors k, which appeared in the rhythm game ''Beatmania IIDX 16:Empress'' in 2008.&lt;br /&gt;
| Smoooch ・∀・ Corax, Raven and Edward version WIP&lt;br /&gt;
|-&lt;br /&gt;
| Triple Baka&lt;br /&gt;
| Works based off the music video for the Hatsune Miku song &amp;quot;Triple Baka&amp;quot; composed by Lamaze-P.&lt;br /&gt;
| warrior cats triple baka&lt;br /&gt;
|-&lt;br /&gt;
| What is Love?&lt;br /&gt;
| Works based on the 1996 SNL skit &amp;quot;The Roxbury Guys&amp;quot;, where characters are in a car dancing to Haddaway's &amp;quot;What is Love&amp;quot;.&lt;br /&gt;
| What Is Lurve&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Franchises ==&lt;br /&gt;
&lt;br /&gt;
Tags that are associated with a particular franchise or intellectual property, web-game related or not. Note: A game or animation does not need to be ''officially'' part of a franchise for its tag to be applicable. In other words, fan-made games and animations based on a particular franchise can still use their respective franchise tag even if they weren't developed/published by the owners of the IP. At least three games in Flashpoint should be based around a franchise to warrant a tag for that franchise.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Example&lt;br /&gt;
|-&lt;br /&gt;
| 100 Things to Do Before High School&lt;br /&gt;
| The Bestie Test!&lt;br /&gt;
|-&lt;br /&gt;
| 101 Dalmatians&lt;br /&gt;
| 101 Dalmatians Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| 2channel&lt;br /&gt;
| Nightmare City&lt;br /&gt;
|-&lt;br /&gt;
| 300&lt;br /&gt;
| SpartaMan 2&lt;br /&gt;
|-&lt;br /&gt;
| 6teen&lt;br /&gt;
| Zit Defence&lt;br /&gt;
|-&lt;br /&gt;
| A Bug's Life&lt;br /&gt;
| A Bug's Land&lt;br /&gt;
|-&lt;br /&gt;
| A Series of Unfortunate Events&lt;br /&gt;
| Uncle Monty's Reptile Room Game&lt;br /&gt;
|-&lt;br /&gt;
| A.N.T. Farm&lt;br /&gt;
| A.N.T. Farm - OriA.N.T.ation Overdrive&lt;br /&gt;
|-&lt;br /&gt;
| Aaahh!!! Real Monsters&lt;br /&gt;
| Aaahh!!! Real Monsters Match-Master&lt;br /&gt;
|-&lt;br /&gt;
| Aaron Stone&lt;br /&gt;
| Agility Skill Test&lt;br /&gt;
|-&lt;br /&gt;
| Ace Attorney&lt;br /&gt;
| Ace Attorney Investigations: Miles Edgeworth: Trial Edition&lt;br /&gt;
|-&lt;br /&gt;
| Adventure Time&lt;br /&gt;
| Adventure Time: Legends of OOO&lt;br /&gt;
|-&lt;br /&gt;
| Age of Empires&lt;br /&gt;
| Civilization Builder&lt;br /&gt;
|-&lt;br /&gt;
| Aladdin&lt;br /&gt;
| Jasmine &amp;amp; Aladdin Kissing&lt;br /&gt;
|-&lt;br /&gt;
| Alice in Wonderland&lt;br /&gt;
| March of the Cards&lt;br /&gt;
|-&lt;br /&gt;
| Alfy&lt;br /&gt;
| Alfy Goes to School&lt;br /&gt;
|-&lt;br /&gt;
| Alien Hominid&lt;br /&gt;
| Alien Hominid Xtreme&lt;br /&gt;
|-&lt;br /&gt;
| Alien Series&lt;br /&gt;
| Aliens Soundboard&lt;br /&gt;
|-&lt;br /&gt;
| All That&lt;br /&gt;
| All That Vital Information Dispenser #1&lt;br /&gt;
|-&lt;br /&gt;
| Alpha and Omega&lt;br /&gt;
| Alpha and Omega: Tree Bark Sled Ride&lt;br /&gt;
|-&lt;br /&gt;
| Alvin and the Chipmunks&lt;br /&gt;
| Alvin's Harmonica&lt;br /&gt;
|-&lt;br /&gt;
| American Dad!&lt;br /&gt;
| Quiz American Dad&lt;br /&gt;
|-&lt;br /&gt;
| American Dragon&lt;br /&gt;
| Jake's Fire Power&lt;br /&gt;
|-&lt;br /&gt;
| American Girl&lt;br /&gt;
| Felicity Picture Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Among Us&lt;br /&gt;
| Among Us Christmas Coloring&lt;br /&gt;
|-&lt;br /&gt;
| Angel's Friends&lt;br /&gt;
| Angel's Friends Raf and Sulfus Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Angela Anaconda&lt;br /&gt;
| The Karate Adventures of Orange Belt Angela&lt;br /&gt;
|-&lt;br /&gt;
| Angry Birds&lt;br /&gt;
| Angry Birds Friends&lt;br /&gt;
|-&lt;br /&gt;
| Animal Crossing&lt;br /&gt;
| Animal Crossing Pattern Maker&lt;br /&gt;
|-&lt;br /&gt;
| Animaniacs&lt;br /&gt;
| Animaniacs: Wakko's Burp Fest&lt;br /&gt;
|-&lt;br /&gt;
| Animorphs&lt;br /&gt;
| Animorphs Slider&lt;br /&gt;
|-&lt;br /&gt;
| Annoying Orange&lt;br /&gt;
| Annoying Orange Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Anpanman&lt;br /&gt;
| それいけ！アンパンマンゲームパズル&lt;br /&gt;
|-&lt;br /&gt;
| Ant-Man&lt;br /&gt;
| Ant-Man: Combat Training&lt;br /&gt;
|-&lt;br /&gt;
| Ape Escape&lt;br /&gt;
| Ape Escape Quiz&lt;br /&gt;
|-&lt;br /&gt;
| Apple &amp;amp; Onion&lt;br /&gt;
| Apple &amp;amp; Onion: Dollar Store Dash&lt;br /&gt;
|-&lt;br /&gt;
| Aqua Teen Hunger Force&lt;br /&gt;
| Worst Game Ever&lt;br /&gt;
|-&lt;br /&gt;
| Aquaman&lt;br /&gt;
| Aquaman: Race to Atlantis&lt;br /&gt;
|-&lt;br /&gt;
| Archie&lt;br /&gt;
| Veronica's Phone Tag&lt;br /&gt;
|-&lt;br /&gt;
| Arthur&lt;br /&gt;
| Buster's Movie Maker&lt;br /&gt;
|-&lt;br /&gt;
| Arthur Christmas&lt;br /&gt;
| Arthur Christmas: Conveyor Belt Madness&lt;br /&gt;
|-&lt;br /&gt;
| Assassin's Creed&lt;br /&gt;
| The Assassin's Creed Challenge&lt;br /&gt;
|-&lt;br /&gt;
| As Told by Ginger&lt;br /&gt;
| As Told By Ginger Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Asterix&lt;br /&gt;
| Asterix Prends Tes Couleurs&lt;br /&gt;
|-&lt;br /&gt;
| Astro Boy&lt;br /&gt;
| Astro Boy Rescue&lt;br /&gt;
|-&lt;br /&gt;
| Astroblast!&lt;br /&gt;
| Astroblast! Smoothies&lt;br /&gt;
|-&lt;br /&gt;
| Atomic Betty&lt;br /&gt;
| Atomic Betty: Mission Earth&lt;br /&gt;
|-&lt;br /&gt;
| Attack on Titan&lt;br /&gt;
| Attack on Titan Tribute Game&lt;br /&gt;
|-&lt;br /&gt;
| Austin &amp;amp; Ally&lt;br /&gt;
| Austin and Ally: Hype Cart&lt;br /&gt;
|-&lt;br /&gt;
| Avatar: The Last Airbender&lt;br /&gt;
| Avatar: Elemental Escape&lt;br /&gt;
|-&lt;br /&gt;
| Azumanga Daioh&lt;br /&gt;
| Azumaiden Daioh&lt;br /&gt;
|-&lt;br /&gt;
| Babar&lt;br /&gt;
| Babar's Picnic Game&lt;br /&gt;
|-&lt;br /&gt;
| Baby Hazel&lt;br /&gt;
| Baby Hazel Daycare&lt;br /&gt;
|-&lt;br /&gt;
| Bad Kitty&lt;br /&gt;
| Bad Kitty in Go-Cat-Go&lt;br /&gt;
|-&lt;br /&gt;
| Bakugan&lt;br /&gt;
| Bakugan: The Final Brawl&lt;br /&gt;
|-&lt;br /&gt;
| Balamory&lt;br /&gt;
| Balamory: Copy Spencer&lt;br /&gt;
|-&lt;br /&gt;
| Baldi's Basics&lt;br /&gt;
| Baldi's Basics In Education and Spelling&lt;br /&gt;
|-&lt;br /&gt;
| Bambi&lt;br /&gt;
| Bambi's Forest Friends&lt;br /&gt;
|-&lt;br /&gt;
| Banjo-Kazooie&lt;br /&gt;
| Banjo-Threeie&lt;br /&gt;
|-&lt;br /&gt;
| Barbie&lt;br /&gt;
| Barbie in the Nutcracker&lt;br /&gt;
|-&lt;br /&gt;
| Barney &amp;amp; Friends&lt;br /&gt;
| Barney's Submarine Race&lt;br /&gt;
|-&lt;br /&gt;
| Barnyard&lt;br /&gt;
| Back at the Barnyard: Operation Otis Drop&lt;br /&gt;
|-&lt;br /&gt;
| Batman&lt;br /&gt;
| Batman In Crime Wave&lt;br /&gt;
|-&lt;br /&gt;
| Battle for Dream Island&lt;br /&gt;
| PIN REVEALS LIFE HACKS&lt;br /&gt;
|-&lt;br /&gt;
| Bayonetta&lt;br /&gt;
| 8-Bit Bayonetta&lt;br /&gt;
|-&lt;br /&gt;
| Beano&lt;br /&gt;
| The Great Beano Cake Off&lt;br /&gt;
|-&lt;br /&gt;
| Bear in the Big Blue House&lt;br /&gt;
| Bear in the Big Blue House: Bear Theatre&lt;br /&gt;
|-&lt;br /&gt;
| Beauty and the Beast&lt;br /&gt;
| DIY: Belle Jewelry Box&lt;br /&gt;
|-&lt;br /&gt;
| Beavis and Butt-Head&lt;br /&gt;
| Beavis &amp;amp; Butthead in Air Guitar&lt;br /&gt;
|-&lt;br /&gt;
| Bee Movie&lt;br /&gt;
| Bee Movie: Spelling Bee&lt;br /&gt;
|-&lt;br /&gt;
| Beeserker&lt;br /&gt;
| Beeserker: The Videogame!&lt;br /&gt;
|-&lt;br /&gt;
| Bella and the Bulldogs&lt;br /&gt;
| Bella and the Bulldogs: Touchdown Toss&lt;br /&gt;
|-&lt;br /&gt;
| Ben 10&lt;br /&gt;
| Ben 10 - Battle Ready&lt;br /&gt;
|-&lt;br /&gt;
| Ben &amp;amp; Holly's Little Kingdom&lt;br /&gt;
| Ben &amp;amp; Holly's Strawberry Jump&lt;br /&gt;
|-&lt;br /&gt;
| Berenstain Bears&lt;br /&gt;
| Berenstain Bears Matchbook&lt;br /&gt;
|-&lt;br /&gt;
| Betty Boop&lt;br /&gt;
| Betty Boop: Big City Adventures&lt;br /&gt;
|-&lt;br /&gt;
| Between the Lions&lt;br /&gt;
| Lionel's Talking Gizmo!&lt;br /&gt;
|-&lt;br /&gt;
| Beyblade&lt;br /&gt;
| Beyblade Chaos&lt;br /&gt;
|-&lt;br /&gt;
| Big Brother&lt;br /&gt;
| BBB Torta na Cara&lt;br /&gt;
|-&lt;br /&gt;
| Big City Greens&lt;br /&gt;
| Big City Greens: Big City Battle!&lt;br /&gt;
|-&lt;br /&gt;
| Big Hero 6&lt;br /&gt;
| Big Hero 6: Baymax Sky Patrol&lt;br /&gt;
|-&lt;br /&gt;
| Big Nate&lt;br /&gt;
| Big Nate's Network&lt;br /&gt;
|-&lt;br /&gt;
| Big Time Rush&lt;br /&gt;
| Big Time Rush: Stage Rush&lt;br /&gt;
|-&lt;br /&gt;
| Biker Mice from Mars&lt;br /&gt;
| Biker Mice City Tricks&lt;br /&gt;
|-&lt;br /&gt;
| Bin Weevils&lt;br /&gt;
| Mulch Shoot&lt;br /&gt;
|-&lt;br /&gt;
| Bionicle&lt;br /&gt;
| Bionicle Mata Nui: The Online Game&lt;br /&gt;
|-&lt;br /&gt;
| BioShock&lt;br /&gt;
| BIoshlock&lt;br /&gt;
|-&lt;br /&gt;
| Birdman&lt;br /&gt;
| Harvey Birdman: Stop that Sandwich&lt;br /&gt;
|-&lt;br /&gt;
| Biz Kid$&lt;br /&gt;
| Biz Kid$: Break the Bank!&lt;br /&gt;
|-&lt;br /&gt;
| Black Panther&lt;br /&gt;
| Black Panther: Jungle Pursuit&lt;br /&gt;
|-&lt;br /&gt;
| BlazBlue&lt;br /&gt;
| Ragna Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Blaze and the Monster Machines&lt;br /&gt;
| Blaze: Race to the Rescue!&lt;br /&gt;
|-&lt;br /&gt;
| Bleach&lt;br /&gt;
| Bleach Versus&lt;br /&gt;
|-&lt;br /&gt;
| Bluey&lt;br /&gt;
| Bluey Keepy Uppy&lt;br /&gt;
|-&lt;br /&gt;
| Blue's Clues&lt;br /&gt;
| Blue's Clues Ghost Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Bob the Builder&lt;br /&gt;
| Bob the Builder: Colour In&lt;br /&gt;
|-&lt;br /&gt;
| Bobinogs&lt;br /&gt;
| Do eggs grow on trees?&lt;br /&gt;
|-&lt;br /&gt;
| Boj&lt;br /&gt;
| Can't Catch Boj&lt;br /&gt;
|-&lt;br /&gt;
| Bolt&lt;br /&gt;
| Bolt: Rescue Mission&lt;br /&gt;
|-&lt;br /&gt;
| Bomberman&lt;br /&gt;
| Bomberman Dance&lt;br /&gt;
|-&lt;br /&gt;
| Boohbah&lt;br /&gt;
| Boohbah.tv&lt;br /&gt;
|-&lt;br /&gt;
| Borderlands&lt;br /&gt;
| The Border Lands&lt;br /&gt;
|-&lt;br /&gt;
| Boy Meets World&lt;br /&gt;
| Girl Meets World: Smarte Couture&lt;br /&gt;
|-&lt;br /&gt;
| BOZ&lt;br /&gt;
| BOZ Build Your Snowman Family&lt;br /&gt;
|-&lt;br /&gt;
| Brandy &amp;amp; Mr. Whiskers&lt;br /&gt;
| Brandy's Butterfly Catch&lt;br /&gt;
|-&lt;br /&gt;
| Bratz&lt;br /&gt;
| Bratz Fabulous Diamondz Big Night Out&lt;br /&gt;
|-&lt;br /&gt;
| Brawl Stars&lt;br /&gt;
| Brawl Stars - Project Laser&lt;br /&gt;
|-&lt;br /&gt;
| Breadwinners&lt;br /&gt;
| Breadwinners: Ducktionary&lt;br /&gt;
|-&lt;br /&gt;
| Breaking Bad&lt;br /&gt;
| Gale Boetticher Crime Scene Evidence&lt;br /&gt;
|-&lt;br /&gt;
| Brum&lt;br /&gt;
| Brum Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Bubble Bobble&lt;br /&gt;
| Puzzle Bobble&lt;br /&gt;
|-&lt;br /&gt;
| Bubble Guppies&lt;br /&gt;
| Bubble Scrubies&lt;br /&gt;
|-&lt;br /&gt;
| Buffy the Vampire Slayer&lt;br /&gt;
| Buffy's Swearing Keyboard&lt;br /&gt;
|-&lt;br /&gt;
| Bunk'd&lt;br /&gt;
| Bunk'd: Kikiwaka Shuffle&lt;br /&gt;
|-&lt;br /&gt;
| Bunnicula&lt;br /&gt;
| Bunnicula: The Cursed Diamond&lt;br /&gt;
|-&lt;br /&gt;
| Bunnytown&lt;br /&gt;
| Bunnytown Ice Cream Parlor&lt;br /&gt;
|-&lt;br /&gt;
| Bunsen is a Beast&lt;br /&gt;
| Bunsen is a Beast: Arm-A-Gettin'&lt;br /&gt;
|-&lt;br /&gt;
| Buuu&lt;br /&gt;
| A Batalha da Pirâmide&lt;br /&gt;
|-&lt;br /&gt;
| Caillou&lt;br /&gt;
| Caillou's Magic Keyboard&lt;br /&gt;
|-&lt;br /&gt;
| Caldeirão do Huck&lt;br /&gt;
| Entrega de Pizza&lt;br /&gt;
|-&lt;br /&gt;
| Camp Lazlo&lt;br /&gt;
| Camp Lazlo: Create Your Own E-Card&lt;br /&gt;
|-&lt;br /&gt;
| Camp Rock&lt;br /&gt;
| Camp Rock 2: The Final Jam: Rock the Beat&lt;br /&gt;
|-&lt;br /&gt;
| Canimals&lt;br /&gt;
| Fruit Shot&lt;br /&gt;
|-&lt;br /&gt;
| Captain America&lt;br /&gt;
| Captain America Red Skull and Crossbones&lt;br /&gt;
|-&lt;br /&gt;
| Captain Planet&lt;br /&gt;
| Captain Planet and the Robots of Zarm&lt;br /&gt;
|-&lt;br /&gt;
| Captain Underpants&lt;br /&gt;
| The Captain Underpants Rescue Raider 4000&lt;br /&gt;
|-&lt;br /&gt;
| Cara Confused&lt;br /&gt;
| Cara's Coconut Shy&lt;br /&gt;
|-&lt;br /&gt;
| Cardcaptor Sakura&lt;br /&gt;
| Cardcaptors Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Care Bears&lt;br /&gt;
| Care Bears: Rainbow Slide&lt;br /&gt;
|-&lt;br /&gt;
| Casper&lt;br /&gt;
| Casper's Haunted Christmas&lt;br /&gt;
|-&lt;br /&gt;
| Casseta &amp;amp; Planeta&lt;br /&gt;
| 2002 Casseta &amp;amp; Planeta Navigation Set&lt;br /&gt;
|-&lt;br /&gt;
| Castlevania&lt;br /&gt;
| Castlevania 2: Priest Battle&lt;br /&gt;
|-&lt;br /&gt;
| Castle Crashers&lt;br /&gt;
| Castle Crashers: Fatal Oblivion&lt;br /&gt;
|-&lt;br /&gt;
| Cats &amp;amp; Dogs&lt;br /&gt;
| Cats &amp;amp; Dogs: The Revenge of Kitty Galore - Furball Pinball&lt;br /&gt;
|-&lt;br /&gt;
| CatDog&lt;br /&gt;
| CatDog's All You Can't Eat Game&lt;br /&gt;
|-&lt;br /&gt;
| Cats Don't Dance&lt;br /&gt;
| Cats Don't Dance: Darla-Dodge Catwalk&lt;br /&gt;
|-&lt;br /&gt;
| Catscratch&lt;br /&gt;
| Catscratch - Cat Fight!&lt;br /&gt;
|-&lt;br /&gt;
| Cave Story&lt;br /&gt;
| Cave Story 3D Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Chamyto&lt;br /&gt;
| Viagem Genial&lt;br /&gt;
|-&lt;br /&gt;
| Charlie and Lola&lt;br /&gt;
| Lola's Fashion Flurry&lt;br /&gt;
|-&lt;br /&gt;
| Cheetos&lt;br /&gt;
| Cheetos Chase&lt;br /&gt;
|-&lt;br /&gt;
| Chhota Bheem&lt;br /&gt;
| Bridging Bheem&lt;br /&gt;
|-&lt;br /&gt;
| Chibi-Robo!&lt;br /&gt;
| Chibi-Robo! Plug Into Adventure! Survey&lt;br /&gt;
|-&lt;br /&gt;
| Chicken Little&lt;br /&gt;
| Chicken Little: Galactic Traveler&lt;br /&gt;
|-&lt;br /&gt;
| Chicken Run&lt;br /&gt;
| Chicken Run: Mac-U-Lator&lt;br /&gt;
|-&lt;br /&gt;
| Chip and Dale&lt;br /&gt;
| Go Nuts!&lt;br /&gt;
|-&lt;br /&gt;
| Chloe's Closet&lt;br /&gt;
| Chloe's Closet: Musical Game&lt;br /&gt;
|-&lt;br /&gt;
| Chowder&lt;br /&gt;
| The Great Chowder Escape&lt;br /&gt;
|-&lt;br /&gt;
| Chrono Trigger&lt;br /&gt;
| Guardia Forest&lt;br /&gt;
|-&lt;br /&gt;
| Chuck E. Cheese&lt;br /&gt;
| Chuck E. Cheese's Pizza Panic!&lt;br /&gt;
|-&lt;br /&gt;
| Chuggington&lt;br /&gt;
| Old Puffer Pete's Puzzle Panic&lt;br /&gt;
|-&lt;br /&gt;
| Cinderella&lt;br /&gt;
| Baby Cinderella House Cleaning&lt;br /&gt;
|-&lt;br /&gt;
| Clarence&lt;br /&gt;
| Clarence: Blamburger&lt;br /&gt;
|-&lt;br /&gt;
| Class of 3000&lt;br /&gt;
| Class of 3000: Funk Box&lt;br /&gt;
|-&lt;br /&gt;
| Click &amp;amp; Clack's As the Wrench Turns&lt;br /&gt;
| Stash's Workbench&lt;br /&gt;
|-&lt;br /&gt;
| Clifford the Big Red Dog&lt;br /&gt;
| Clifford's Big Parade&lt;br /&gt;
|-&lt;br /&gt;
| Cloudy with a Chance of Meatballs&lt;br /&gt;
| Cloudy with a Chance of Meatballs: The Climb&lt;br /&gt;
|-&lt;br /&gt;
| Club Penguin&lt;br /&gt;
| Puffle Launch&lt;br /&gt;
|-&lt;br /&gt;
| Cocoa Puffs&lt;br /&gt;
| Cocoa Puffs Crossword&lt;br /&gt;
|-&lt;br /&gt;
| Cocoricó&lt;br /&gt;
| Cocoricó: Siga o Ritmo&lt;br /&gt;
|-&lt;br /&gt;
| Codename: Kids Next Door&lt;br /&gt;
| Codename: Kids Next Door - Downhill Derby&lt;br /&gt;
|-&lt;br /&gt;
| Code Lyoko&lt;br /&gt;
| La mort des Frelions&lt;br /&gt;
|-&lt;br /&gt;
| Commander Keen&lt;br /&gt;
| Dopefission&lt;br /&gt;
|-&lt;br /&gt;
| Conker&lt;br /&gt;
| Conker's Etiquette Guide Tip #1&lt;br /&gt;
|-&lt;br /&gt;
| Contos de Mila&lt;br /&gt;
| Em busca da princesa&lt;br /&gt;
|-&lt;br /&gt;
| Contra&lt;br /&gt;
| Neo Contra Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Contraptus&lt;br /&gt;
| Taquin do Dr. Contraptus&lt;br /&gt;
|-&lt;br /&gt;
| Cooking Mama&lt;br /&gt;
| Gardening Mama&lt;br /&gt;
|-&lt;br /&gt;
| Copa Jetix&lt;br /&gt;
| A Lavanderia Copa Jetix&lt;br /&gt;
|-&lt;br /&gt;
| Corpse Bride&lt;br /&gt;
| Maggot Maze&lt;br /&gt;
|-&lt;br /&gt;
| Counter Strike&lt;br /&gt;
| Counter-Force&lt;br /&gt;
|-&lt;br /&gt;
| Courage the Cowardly Dog&lt;br /&gt;
| Courage Encounters&lt;br /&gt;
|-&lt;br /&gt;
| Cow and Chicken&lt;br /&gt;
| Cow and Chicken: Mealtime Maze Craze&lt;br /&gt;
|-&lt;br /&gt;
| Cowboy Bebop&lt;br /&gt;
| Faye Valentine Interactive Animation&lt;br /&gt;
|-&lt;br /&gt;
| Craig of the Creek&lt;br /&gt;
| Craig of the Creek: Recycle Squad&lt;br /&gt;
|-&lt;br /&gt;
| Crash &amp;amp; Bernstein&lt;br /&gt;
| Crash &amp;amp; Bernstein: Crash's Nose Picker&lt;br /&gt;
|-&lt;br /&gt;
| Crash Bandicoot&lt;br /&gt;
| Crash Tag Team Racing&lt;br /&gt;
|-&lt;br /&gt;
| Curious George&lt;br /&gt;
| Mix and Paint&lt;br /&gt;
|-&lt;br /&gt;
| Cut the Rope&lt;br /&gt;
| Cut the Rope Experiments&lt;br /&gt;
|-&lt;br /&gt;
| Cyberchase&lt;br /&gt;
| Cyberchase: The Quest 1 &amp;amp; 2&lt;br /&gt;
|-&lt;br /&gt;
| Cuphead&lt;br /&gt;
| Cuphead Animation&lt;br /&gt;
|-&lt;br /&gt;
| Dad 'n Me&lt;br /&gt;
| Chainsaw the Children&lt;br /&gt;
|-&lt;br /&gt;
| Dan Dare&lt;br /&gt;
| Dan Dare Abalis&lt;br /&gt;
|-&lt;br /&gt;
| Dance Dance Revolution&lt;br /&gt;
| DanceDanceRevolution V オープンアルファテスト&lt;br /&gt;
|-&lt;br /&gt;
| Danganronpa&lt;br /&gt;
| Komaeda Flash&lt;br /&gt;
|-&lt;br /&gt;
| Danger Mouse&lt;br /&gt;
| Danger Mouse: Danger Dash&lt;br /&gt;
|-&lt;br /&gt;
| Danger Rangers&lt;br /&gt;
| Danger Rangers: Hot Potato&lt;br /&gt;
|-&lt;br /&gt;
| Daniel Tiger's Neighborhood&lt;br /&gt;
| Daniel Tiger's Neighborhood: Feel the Music&lt;br /&gt;
|-&lt;br /&gt;
| Danny Phantom&lt;br /&gt;
| Danny Phantom Dueling Decks&lt;br /&gt;
|-&lt;br /&gt;
| Darkstalkers&lt;br /&gt;
| Felicia Soundboard&lt;br /&gt;
|-&lt;br /&gt;
| Dark Ages&lt;br /&gt;
| The Great Peasant Escape&lt;br /&gt;
|-&lt;br /&gt;
| DC Super Hero Girls&lt;br /&gt;
| DC Super Hero Girls: Trivia Game&lt;br /&gt;
|-&lt;br /&gt;
| Dead or Alive&lt;br /&gt;
| -54K DOAX Hitomi Kiriban-&lt;br /&gt;
|-&lt;br /&gt;
| Death Note&lt;br /&gt;
| Write in the Death Note&lt;br /&gt;
|-&lt;br /&gt;
| Descendants&lt;br /&gt;
| Descendants: Smarte Couture&lt;br /&gt;
|-&lt;br /&gt;
| Despicable Me&lt;br /&gt;
| Bee-Do!&lt;br /&gt;
|-&lt;br /&gt;
| Detetives do Prédio Azul&lt;br /&gt;
| Aventura no Prédio Azul&lt;br /&gt;
|-&lt;br /&gt;
| Devil May Cry&lt;br /&gt;
| Dante Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Dexter's Laboratory&lt;br /&gt;
| Dexter's Labyrinth&lt;br /&gt;
|-&lt;br /&gt;
| Diablo&lt;br /&gt;
| Diablo Tetris&lt;br /&gt;
|-&lt;br /&gt;
| Diary of a Wimpy Kid&lt;br /&gt;
| Old-Timey Ice Cream Parlour!&lt;br /&gt;
|-&lt;br /&gt;
| Die Sendung mit der Maus&lt;br /&gt;
| MausTrick: Das Maus-Anzieh-Spiel&lt;br /&gt;
|-&lt;br /&gt;
| Dig Dug&lt;br /&gt;
| Dig Dug BB&lt;br /&gt;
|-&lt;br /&gt;
| Digimon&lt;br /&gt;
| Digimon Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Dilbert&lt;br /&gt;
| Dilberito&lt;br /&gt;
|-&lt;br /&gt;
| Dinosaur Train&lt;br /&gt;
| Buddy's A-Maze-ing Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Disgaea&lt;br /&gt;
| Disgaea Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Disney Fairies&lt;br /&gt;
| Disney Fairies: Harvest Hustle&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Atlantis&lt;br /&gt;
| Atlantis Translator&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Brave&lt;br /&gt;
| Disney Create: Brave Painter&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Cars&lt;br /&gt;
| Cars: Lightning Speed&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Hercules&lt;br /&gt;
| Hercules Archery Game&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Mulan&lt;br /&gt;
| Mulan Training Game&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Pocahontas&lt;br /&gt;
| Pocahontas Sticker Story&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Zombies&lt;br /&gt;
| Zombies 2: Quest for the Moonstone&lt;br /&gt;
|-&lt;br /&gt;
| Diva Starz&lt;br /&gt;
| Diva Starz Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Dive Olly Dive!&lt;br /&gt;
| Olly Match&lt;br /&gt;
|-&lt;br /&gt;
| Doc McStuffins&lt;br /&gt;
| Doc McStuffins Clinic for Stuffed Animals and Toys&lt;br /&gt;
|-&lt;br /&gt;
| Doctor Who&lt;br /&gt;
| Doctor Who: Attack of the Graske&lt;br /&gt;
|-&lt;br /&gt;
| Dofus&lt;br /&gt;
| Panda Wakfu&lt;br /&gt;
|-&lt;br /&gt;
| Doge&lt;br /&gt;
| Dogeminer&lt;br /&gt;
|-&lt;br /&gt;
| Dog With a Blog&lt;br /&gt;
| Dog with a Blog - Stan's Sneaky Blog&lt;br /&gt;
|-&lt;br /&gt;
| Doki&lt;br /&gt;
| Doki y los alimentos&lt;br /&gt;
|-&lt;br /&gt;
| Doki Doki Literature Club&lt;br /&gt;
| Dank Dank Lit Club! Demo&lt;br /&gt;
|-&lt;br /&gt;
| Dollynho&lt;br /&gt;
| Ajude o Dollynho&lt;br /&gt;
|-&lt;br /&gt;
| Domingão do Faustão&lt;br /&gt;
| De Cara no Muro&lt;br /&gt;
|-&lt;br /&gt;
| Domo&lt;br /&gt;
| Domo-Kun's Angry Smashfest&lt;br /&gt;
|-&lt;br /&gt;
| Donkey Kong&lt;br /&gt;
| Donkey Kong&lt;br /&gt;
|-&lt;br /&gt;
| Doom&lt;br /&gt;
| DOOM&lt;br /&gt;
|-&lt;br /&gt;
| Doraemon&lt;br /&gt;
| Doraemon Mystery&lt;br /&gt;
|-&lt;br /&gt;
| Dora the Explorer&lt;br /&gt;
| Dora's 3-D Backpack Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Dot.&lt;br /&gt;
| Make a game with Dot.	&lt;br /&gt;
|-&lt;br /&gt;
| Dota&lt;br /&gt;
| Dota 8&lt;br /&gt;
|-&lt;br /&gt;
| Doug&lt;br /&gt;
| Doug: The Foot of Doom&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Age&lt;br /&gt;
| Dragon Age Journeys&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Ball&lt;br /&gt;
| Dragon Ball Z Tournament&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Quest&lt;br /&gt;
| Dragon Quest IX Screensaver&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Tales&lt;br /&gt;
| Dragon Tales: Dragon Badges&lt;br /&gt;
|-&lt;br /&gt;
| DragonflyTV&lt;br /&gt;
| Nanobots&lt;br /&gt;
|-&lt;br /&gt;
| Drake &amp;amp; Josh&lt;br /&gt;
| Drake And Josh Really Big Shrimp&lt;br /&gt;
|-&lt;br /&gt;
| Drawn Together&lt;br /&gt;
| Drawn Together: Cavity Search!&lt;br /&gt;
|-&lt;br /&gt;
| Duck Hunt&lt;br /&gt;
| Kill The Dog From Duck Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Duke Nukem&lt;br /&gt;
| Duke Nukem Forever Soundboard&lt;br /&gt;
|-&lt;br /&gt;
| Dumbo&lt;br /&gt;
| Dumbo Big Top Blaze&lt;br /&gt;
|-&lt;br /&gt;
| EarthBound&lt;br /&gt;
| Earth Bound Fight Scene&lt;br /&gt;
|-&lt;br /&gt;
| Ed, Edd n Eddy&lt;br /&gt;
| Ed, Edd n Eddy - Clash Of The Idiots&lt;br /&gt;
|-&lt;br /&gt;
| Eddsworld&lt;br /&gt;
| Angry Edd&lt;br /&gt;
|-&lt;br /&gt;
| Elinor Wonders Why&lt;br /&gt;
| Elinor Wonders Why: Pond Life&lt;br /&gt;
|-&lt;br /&gt;
| El Chavo&lt;br /&gt;
| Chavo and the Giant Sandwich&lt;br /&gt;
|-&lt;br /&gt;
| El Tigre&lt;br /&gt;
| El Tigre: Miracle City Meltdown&lt;br /&gt;
|-&lt;br /&gt;
| Encanto&lt;br /&gt;
| Encanto Matching&lt;br /&gt;
|-&lt;br /&gt;
| Esquadrão do Lixo&lt;br /&gt;
| A Faxina de Nigel&lt;br /&gt;
|-&lt;br /&gt;
| Excitebike&lt;br /&gt;
| Excitebike&lt;br /&gt;
|-&lt;br /&gt;
| E.T. the Extra-Terrestrial&lt;br /&gt;
| E.T. The 20th Anniversary: Save E.T.&lt;br /&gt;
|-&lt;br /&gt;
| Ever After High&lt;br /&gt;
| Ever After High: Bo-Peep Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Every Witch Way&lt;br /&gt;
| Are You An Every Witch Way Expert?&lt;br /&gt;
|-&lt;br /&gt;
| F-Zero&lt;br /&gt;
| F-Zero Flash Edition&lt;br /&gt;
|-&lt;br /&gt;
| Fairy Tail&lt;br /&gt;
| Lucy Smiles-Fairy Tail&lt;br /&gt;
|-&lt;br /&gt;
| Fallout&lt;br /&gt;
| Fallout 3 Terminal&lt;br /&gt;
|-&lt;br /&gt;
| Fall Guys&lt;br /&gt;
| Fall Race: Season 2&lt;br /&gt;
|-&lt;br /&gt;
| Family Guy&lt;br /&gt;
| Brian's Shoot 'em Up Bar&lt;br /&gt;
|-&lt;br /&gt;
| Fancy Pants&lt;br /&gt;
| The Fancy Pants Adventures: World 1&lt;br /&gt;
|-&lt;br /&gt;
| Fanboy &amp;amp; Chum Chum&lt;br /&gt;
| Fanboy &amp;amp; Chum Chum: Dollar Dance&lt;br /&gt;
|-&lt;br /&gt;
| Fancy Nancy&lt;br /&gt;
| Fancy Nancy: Bonjour, Butterfly&lt;br /&gt;
|-&lt;br /&gt;
| Fantastic Four&lt;br /&gt;
| Fantastic Four: Rush Crush&lt;br /&gt;
|-&lt;br /&gt;
| Fast &amp;amp; Furious&lt;br /&gt;
| The Fast and the Furious Street Racer&lt;br /&gt;
|-&lt;br /&gt;
| Fate&lt;br /&gt;
| Fate/Grand Order Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Felix the Cat&lt;br /&gt;
| The Felix the Cat Trivia Quiz&lt;br /&gt;
|-&lt;br /&gt;
| Fella&lt;br /&gt;
| DeviantART short&lt;br /&gt;
|-&lt;br /&gt;
| Ferdi Fuchs&lt;br /&gt;
| Jump4Fun&lt;br /&gt;
|-&lt;br /&gt;
| Fetch! with Ruff Ruffman&lt;br /&gt;
| Fetch! Face-Off&lt;br /&gt;
|-&lt;br /&gt;
| Final Fantasy&lt;br /&gt;
| Final Fantasy Returns- Flash Game&lt;br /&gt;
|-&lt;br /&gt;
| Finding Nemo&lt;br /&gt;
| Finding Nemo: Paper Toys&lt;br /&gt;
|-&lt;br /&gt;
| Fire Emblem&lt;br /&gt;
| Fire Emblem Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Fireboy and Watergirl&lt;br /&gt;
| Fireboy and Watergirl Kiss&lt;br /&gt;
|-&lt;br /&gt;
| Fireman Sam&lt;br /&gt;
| Fireman Sam&lt;br /&gt;
|-&lt;br /&gt;
| Fish Hooks&lt;br /&gt;
| Fish Hooks: Belly Floppin' Bizzounce&lt;br /&gt;
|-&lt;br /&gt;
| Five Nights at Freddy's&lt;br /&gt;
| Five Nights of Love-FNAF Dating Sim&lt;br /&gt;
|-&lt;br /&gt;
| Fizzy's Lunch Lab&lt;br /&gt;
| Fizzy's Lunch Lab: Fizzy's Food Truck&lt;br /&gt;
|-&lt;br /&gt;
| Flappy Bird&lt;br /&gt;
| Flappy Bird For Dinner&lt;br /&gt;
|-&lt;br /&gt;
| Flash (DC)&lt;br /&gt;
| Justice League Super Cubes&lt;br /&gt;
|-&lt;br /&gt;
| Floogals&lt;br /&gt;
| Floogals Mini Missions&lt;br /&gt;
|-&lt;br /&gt;
| Flushed Away&lt;br /&gt;
| Flushed Away Sewer Surfing&lt;br /&gt;
|-&lt;br /&gt;
| Fortnite&lt;br /&gt;
| Fortnite Jigsaw&lt;br /&gt;
|-&lt;br /&gt;
| Foster's Home for Imaginary Friends&lt;br /&gt;
| Foster's Home For Imaginary Friends: Water Duel&lt;br /&gt;
|-&lt;br /&gt;
| Fox in Socks&lt;br /&gt;
| Fox in Socks Word Puzzle Game&lt;br /&gt;
|-&lt;br /&gt;
| Franklin the Turtle&lt;br /&gt;
| Franklin the Turtle's Balloons Away&lt;br /&gt;
|-&lt;br /&gt;
| Franny's Feet&lt;br /&gt;
| Shoebox Adventures: Fancy Shoes&lt;br /&gt;
|-&lt;br /&gt;
| Friday Night Funkin'&lt;br /&gt;
| FNF - Boyfriend (test)&lt;br /&gt;
|-&lt;br /&gt;
| Froot Loops&lt;br /&gt;
| Froot Loops Quest for the Double Lemony Loot&lt;br /&gt;
|-&lt;br /&gt;
| Frozen&lt;br /&gt;
| Frozen Elsa Fire Makeover&lt;br /&gt;
|-&lt;br /&gt;
| Frucht Tiger&lt;br /&gt;
| Früchte Dschungel&lt;br /&gt;
|-&lt;br /&gt;
| Fullmetal Alchemist&lt;br /&gt;
| Edward Elric Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Furby&lt;br /&gt;
| Furby Maze Game&lt;br /&gt;
|-&lt;br /&gt;
| Futurama&lt;br /&gt;
| Futurama Mix Machine&lt;br /&gt;
|-&lt;br /&gt;
| G-Force&lt;br /&gt;
| G-Force: Team Tactics&lt;br /&gt;
|-&lt;br /&gt;
| G.I. Joe&lt;br /&gt;
| G.I. Joe Shadow Ascent&lt;br /&gt;
|-&lt;br /&gt;
| Gaby Estrella&lt;br /&gt;
| Gaby no Galinheiro&lt;br /&gt;
|-&lt;br /&gt;
| Galaga&lt;br /&gt;
| Galaga Mini&lt;br /&gt;
|-&lt;br /&gt;
| Galaxian&lt;br /&gt;
| Galaxian Mini&lt;br /&gt;
|-&lt;br /&gt;
| Game &amp;amp; Watch&lt;br /&gt;
| Game &amp;amp; Watch Judge&lt;br /&gt;
|-&lt;br /&gt;
| Game of Thrones&lt;br /&gt;
| Game of Thrones Scene Maker&lt;br /&gt;
|-&lt;br /&gt;
| Game Shakers&lt;br /&gt;
| Game Shakers Trivia Quest&lt;br /&gt;
|-&lt;br /&gt;
| Gamer's Guide to Pretty Much Everything&lt;br /&gt;
| Gamer's Guide: Dragon Hero&lt;br /&gt;
|-&lt;br /&gt;
| Garfield&lt;br /&gt;
| Garfield's Comic Creator&lt;br /&gt;
|-&lt;br /&gt;
| Gargoyles&lt;br /&gt;
| Gargoyles: Search for Magic&lt;br /&gt;
|-&lt;br /&gt;
| Garoto Emoticon&lt;br /&gt;
| O Pesadelo do Garoto Emoticon (The Ring)&lt;br /&gt;
|-&lt;br /&gt;
| Gattu Battu&lt;br /&gt;
| Gattu Battu: Knife Throw&lt;br /&gt;
|-&lt;br /&gt;
| Generator Rex&lt;br /&gt;
| Generator Rex - Evo Showdown&lt;br /&gt;
|-&lt;br /&gt;
| Genshin Impact&lt;br /&gt;
| BITE ME, BITE ME&lt;br /&gt;
|-&lt;br /&gt;
| George of the Jungle&lt;br /&gt;
| George of the Jungle: Swingin' Kingdom&lt;br /&gt;
|-&lt;br /&gt;
| George Shrinks&lt;br /&gt;
| George Shrinks Coloring&lt;br /&gt;
|-&lt;br /&gt;
| Geronimo Stilton&lt;br /&gt;
| Geronimo Stilton's Fabumouse Mountain Picnic&lt;br /&gt;
|-&lt;br /&gt;
| Ghost in the Shell&lt;br /&gt;
| Ghost in the Shell - Hidden Objects&lt;br /&gt;
|-&lt;br /&gt;
| Ghost Trick&lt;br /&gt;
| Ghost Trick Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Ghostbusters&lt;br /&gt;
| Nitro Ghostbusters&lt;br /&gt;
|-&lt;br /&gt;
| Ghosts 'n Goblins&lt;br /&gt;
| Ghosts and Goblins&lt;br /&gt;
|-&lt;br /&gt;
| Go Diego Go!&lt;br /&gt;
| Diego's Mudboarding Adventure&lt;br /&gt;
|-&lt;br /&gt;
| God of War&lt;br /&gt;
| God of War 2 Theme&lt;br /&gt;
|-&lt;br /&gt;
| Godzilla&lt;br /&gt;
| Godzilla Crisis Defense&lt;br /&gt;
|-&lt;br /&gt;
| Golden Sun&lt;br /&gt;
| Djinn Catch with Mia!&lt;br /&gt;
|-&lt;br /&gt;
| Good Luck Charlie&lt;br /&gt;
| Fridge Designer&lt;br /&gt;
|-&lt;br /&gt;
| Google Doodle&lt;br /&gt;
| Magic Cat Academy&lt;br /&gt;
|-&lt;br /&gt;
| Goosebumps&lt;br /&gt;
| Flee Camp Jellyjam&lt;br /&gt;
|-&lt;br /&gt;
| Gorillaz&lt;br /&gt;
| Gorillaz Final Drive&lt;br /&gt;
|-&lt;br /&gt;
| Gormiti&lt;br /&gt;
| Dangers of the Deep&lt;br /&gt;
|-&lt;br /&gt;
| Grand Theft Auto&lt;br /&gt;
| Grand Theft Auto III Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Falls&lt;br /&gt;
| Gravity Falls: Rumble's Revenge&lt;br /&gt;
|-&lt;br /&gt;
| Green Arrow&lt;br /&gt;
| Arrow: Target Practice Range&lt;br /&gt;
|-&lt;br /&gt;
| Green Eggs and Ham&lt;br /&gt;
| Green Eggs and Ham Picture Scramble&lt;br /&gt;
|-&lt;br /&gt;
| Green Lantern&lt;br /&gt;
| Crimson Clash&lt;br /&gt;
|-&lt;br /&gt;
| Grim &amp;amp; Evil&lt;br /&gt;
| The Grim Adventures of Billy &amp;amp; Mandy - Grim Ball&lt;br /&gt;
|-&lt;br /&gt;
| Grizzy &amp;amp; the Lemmings&lt;br /&gt;
| Grizzy and the Lemmings: Drone Drop&lt;br /&gt;
|-&lt;br /&gt;
| Guardians of Ga'Hoole&lt;br /&gt;
| Legend of the Guardians - Spot the Difference &lt;br /&gt;
|-&lt;br /&gt;
| Guardians of the Galaxy&lt;br /&gt;
| Guardians of the Galaxy: Citadel Storm&lt;br /&gt;
|-&lt;br /&gt;
| Gui &amp;amp; Estopa&lt;br /&gt;
| Vista o Estopa&lt;br /&gt;
|-&lt;br /&gt;
| Guild Wars&lt;br /&gt;
| Paragon Guild Wars Fan Dressup&lt;br /&gt;
|-&lt;br /&gt;
| Guilty Gear&lt;br /&gt;
| Guilty Gear Pokemon Collage&lt;br /&gt;
|-&lt;br /&gt;
| Gundam&lt;br /&gt;
| SD Gundam Force: Deep Space Flight&lt;br /&gt;
|-&lt;br /&gt;
| Gurren Lagann&lt;br /&gt;
| Gurren Laggan Tribute&lt;br /&gt;
|-&lt;br /&gt;
| Habbo&lt;br /&gt;
| Habbo Luvboat&lt;br /&gt;
|-&lt;br /&gt;
| Half-Life&lt;br /&gt;
| Half-Life Reloaded&lt;br /&gt;
|-&lt;br /&gt;
| Halo&lt;br /&gt;
| Halo: Funny Situations&lt;br /&gt;
|-&lt;br /&gt;
| Handy Manny&lt;br /&gt;
| Hop Up, Jump In!&lt;br /&gt;
|-&lt;br /&gt;
| Hannah Montana&lt;br /&gt;
| Miley &amp;amp; Lilly's Designer Dreams&lt;br /&gt;
|-&lt;br /&gt;
| Happy Feet&lt;br /&gt;
| Happy Feet: The Videogame&lt;br /&gt;
|-&lt;br /&gt;
| Happy Tree Friends&lt;br /&gt;
| HTF 34: Eyes Cold Lemonade&lt;br /&gt;
|-&lt;br /&gt;
| Harry Potter&lt;br /&gt;
| Harry Potter and the Chamber of Secrets&lt;br /&gt;
|-&lt;br /&gt;
| Haruhi Suzumiya&lt;br /&gt;
| Haruhi Face&lt;br /&gt;
|-&lt;br /&gt;
| Harvest Moon&lt;br /&gt;
| Puzzle de Harvest Moon Demo&lt;br /&gt;
|-&lt;br /&gt;
| Harvey Beaks&lt;br /&gt;
| Pe-Choo!&lt;br /&gt;
|-&lt;br /&gt;
| He-Man&lt;br /&gt;
| She-Ra Search and Destroy&lt;br /&gt;
|-&lt;br /&gt;
| Hellboy&lt;br /&gt;
| Hellboy 2: The Golden Army - Whack A Troll&lt;br /&gt;
|-&lt;br /&gt;
| Hello Kitty&lt;br /&gt;
| Sanrio Jewel&lt;br /&gt;
|-&lt;br /&gt;
| Hellsing&lt;br /&gt;
| Hellsing - Schrödinger Walk&lt;br /&gt;
|-&lt;br /&gt;
| Henry Danger&lt;br /&gt;
| Henry Danger: Crime Travelers&lt;br /&gt;
|-&lt;br /&gt;
| Henry Hugglemonster&lt;br /&gt;
| Henry's Roaring Racers&lt;br /&gt;
|-&lt;br /&gt;
| Henry Stickmin&lt;br /&gt;
| Stealing the Diamond&lt;br /&gt;
|-&lt;br /&gt;
| Herbie&lt;br /&gt;
| A La Pista Con Herbie&lt;br /&gt;
|-&lt;br /&gt;
| Hero: 108&lt;br /&gt;
| Lin Chung Combat&lt;br /&gt;
|-&lt;br /&gt;
| Hetalia&lt;br /&gt;
| Britain's Closet&lt;br /&gt;
|-&lt;br /&gt;
| heute-show&lt;br /&gt;
| Der Metadatensauger: Das Spiel zur Vorratsdatenspeicherung&lt;br /&gt;
|-&lt;br /&gt;
| Hey Arnold!&lt;br /&gt;
| Hey Arnold! The Movie: Runaway Bus&lt;br /&gt;
|- &lt;br /&gt;
| Higglytown Heroes&lt;br /&gt;
| Higglyball&lt;br /&gt;
|-&lt;br /&gt;
| High School Musical&lt;br /&gt;
| Gotta Score&lt;br /&gt;
|-&lt;br /&gt;
| His Dark Materials&lt;br /&gt;
| The Golden Compass: Find Your Daemon&lt;br /&gt;
|-&lt;br /&gt;
| Hi Hi Puffy AmiYumi&lt;br /&gt;
| Hi Hi Puffy AmiYumi: Ninja Rock Star&lt;br /&gt;
|-&lt;br /&gt;
| Homestuck&lt;br /&gt;
| [S] Cascade&lt;br /&gt;
|-&lt;br /&gt;
| Hoops &amp;amp; Yoyo&lt;br /&gt;
| Hoops &amp;amp; Yoyo: The Sound&lt;br /&gt;
|-&lt;br /&gt;
| Horton&lt;br /&gt;
| Horton's Who Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Hot Wheels&lt;br /&gt;
| Hot Wheels Ferrari X-V Speed Trial&lt;br /&gt;
|-&lt;br /&gt;
| Hotel Transylvania&lt;br /&gt;
| Hotel Translvania: Suitcase Sort&lt;br /&gt;
|-&lt;br /&gt;
| House of Anubis&lt;br /&gt;
| House of Anubis - The Secrets Within&lt;br /&gt;
|-&lt;br /&gt;
| How to Train Your Dragon&lt;br /&gt;
| Dragons: Dragon Racer&lt;br /&gt;
|-&lt;br /&gt;
| Hulk&lt;br /&gt;
| Hulk Vs&lt;br /&gt;
|-&lt;br /&gt;
| Humf&lt;br /&gt;
| Where's Humf&lt;br /&gt;
|-&lt;br /&gt;
| Hyperdimension Neptunia&lt;br /&gt;
| Hyperdimension Neptunia Victory Microsite&lt;br /&gt;
|-&lt;br /&gt;
| I Am Frankie&lt;br /&gt;
| I Am Frankie: Make A Scene&lt;br /&gt;
|-&lt;br /&gt;
| I'm in the Band&lt;br /&gt;
| Iron Weasel: Grudge for Glory&lt;br /&gt;
|-&lt;br /&gt;
| iCarly&lt;br /&gt;
| iCarly: iSave iCarly&lt;br /&gt;
|-&lt;br /&gt;
| Ice Age&lt;br /&gt;
| Ice Age 2 The Meltdown: Glacial Break&lt;br /&gt;
|-&lt;br /&gt;
| Iggy Arbuckle&lt;br /&gt;
| Iggy Arbuckle's Race Off&lt;br /&gt;
|-&lt;br /&gt;
| Imagination Movers&lt;br /&gt;
| Warehouse Mouse in: The Bubble Room Game&lt;br /&gt;
|-&lt;br /&gt;
| Imaginext&lt;br /&gt;
| Imaginext™ You're a Firefighter&lt;br /&gt;
|-&lt;br /&gt;
| Indiana Jones&lt;br /&gt;
| Indiana Jones in Odd World&lt;br /&gt;
|-&lt;br /&gt;
| Inside Out&lt;br /&gt;
| Inside Out Match!&lt;br /&gt;
|-&lt;br /&gt;
| Inspector Gadget&lt;br /&gt;
| Inspector Gadget: Descent into Madness&lt;br /&gt;
|-&lt;br /&gt;
| Invader Zim&lt;br /&gt;
| Invader Zim: The DOOM Game&lt;br /&gt;
|-&lt;br /&gt;
| InuYasha&lt;br /&gt;
| Kirara Pet Game&lt;br /&gt;
|-&lt;br /&gt;
| Iron Man&lt;br /&gt;
| Iron Man Flight Test 2.0&lt;br /&gt;
|-&lt;br /&gt;
| It's My Life&lt;br /&gt;
| Beat the Bully&lt;br /&gt;
|-&lt;br /&gt;
| Jack and Jill&lt;br /&gt;
| Jack and Jill: Pool Party&lt;br /&gt;
|-&lt;br /&gt;
| Jackie Chan Adventures&lt;br /&gt;
| Jackie Chan Adventures: Hang Gliding&lt;br /&gt;
|-&lt;br /&gt;
| Jak and Daxter&lt;br /&gt;
| Jak and Daxter: The Precursor Legacy - The Lost Levels&lt;br /&gt;
|-&lt;br /&gt;
| Jake and the Never Land Pirates&lt;br /&gt;
| Jake's Heroic Race&lt;br /&gt;
|-&lt;br /&gt;
| Jakers! The Adventures of Piggley Winks&lt;br /&gt;
| Jakers! Seesaw Heehaw!&lt;br /&gt;
|-&lt;br /&gt;
| James Bond&lt;br /&gt;
| Ice Race 007&lt;br /&gt;
|-&lt;br /&gt;
| James Cameron's Avatar&lt;br /&gt;
| Na'vi Avatar Maker&lt;br /&gt;
|-&lt;br /&gt;
| James Cameron's Titanic&lt;br /&gt;
| Titanic - Spot the Difference&lt;br /&gt;
|-&lt;br /&gt;
| Jay Jay the Jet Plane&lt;br /&gt;
| Jay Jay and the Stars at Night&lt;br /&gt;
|-&lt;br /&gt;
| Jessie&lt;br /&gt;
| Jessie over Manhattan&lt;br /&gt;
|-&lt;br /&gt;
| Jet Set Radio&lt;br /&gt;
| Rhyth &amp;amp; Gum Interactive Animation&lt;br /&gt;
|-&lt;br /&gt;
| Jimmy Neutron&lt;br /&gt;
| Jimmy Neutron Sea Minus&lt;br /&gt;
|-&lt;br /&gt;
| Jimmy Two-Shoes&lt;br /&gt;
| Carnival of Misery&lt;br /&gt;
|-&lt;br /&gt;
| John Carter&lt;br /&gt;
| John Carter: Battle for Barsoom&lt;br /&gt;
|-&lt;br /&gt;
| Johnny and the Sprites&lt;br /&gt;
| Lily's Paint Magic&lt;br /&gt;
|-&lt;br /&gt;
| Johnny Bravo&lt;br /&gt;
| Johnny Bravo - Bravo Boogie&lt;br /&gt;
|-&lt;br /&gt;
| Johnny Test&lt;br /&gt;
| Johnny Test: Johnny Fu&lt;br /&gt;
|-&lt;br /&gt;
| JoJo's Bizarre Adventure&lt;br /&gt;
| ジョジョの奇妙な冒険&lt;br /&gt;
|-&lt;br /&gt;
| JoJo's Circus&lt;br /&gt;
| JoJo's Letter Sound Dash&lt;br /&gt;
|-&lt;br /&gt;
| Julius &amp;amp; Friends&lt;br /&gt;
| Frank Invaders&lt;br /&gt;
|-&lt;br /&gt;
| JumpStart&lt;br /&gt;
| JumpStart Learning Styles Quiz&lt;br /&gt;
|-&lt;br /&gt;
| Jungle Junction&lt;br /&gt;
| Ellyvan's Coconut Parade&lt;br /&gt;
|-&lt;br /&gt;
| Junie B. Jones&lt;br /&gt;
| Photos with me, Junie B.!&lt;br /&gt;
|-&lt;br /&gt;
| Jurassic Park&lt;br /&gt;
| Jurassic Park The Ride: Online Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Just Jordan&lt;br /&gt;
| Just Jordan: Gotta Bounce&lt;br /&gt;
|-&lt;br /&gt;
| Justice League&lt;br /&gt;
| Justice League: Curse of the Underworld&lt;br /&gt;
|-&lt;br /&gt;
| Justin Time&lt;br /&gt;
| Aztec Dash&lt;br /&gt;
|-&lt;br /&gt;
| K'Nex&lt;br /&gt;
| K'Nex Tub &amp;amp; Case sets Shopping $pree&lt;br /&gt;
|-&lt;br /&gt;
| K-On!&lt;br /&gt;
| K-On Dressup&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider&lt;br /&gt;
| Kamen Rider ZI-O Flash Belt .8&lt;br /&gt;
|-&lt;br /&gt;
| Kappa Mikey&lt;br /&gt;
| Kappa Mikey Soundboard&lt;br /&gt;
|-&lt;br /&gt;
| Karate Kid&lt;br /&gt;
| Karate Kid: A Hero's Journey&lt;br /&gt;
|-&lt;br /&gt;
| Katamari&lt;br /&gt;
| Flash Katamari&lt;br /&gt;
|-&lt;br /&gt;
| Katawa Shoujo&lt;br /&gt;
| Katawa Crash&lt;br /&gt;
|-&lt;br /&gt;
| Keymon Ache&lt;br /&gt;
| Keymon Ache: Food Bounce&lt;br /&gt;
|-&lt;br /&gt;
| Kick Buttowski&lt;br /&gt;
| Loco Launcho&lt;br /&gt;
|-&lt;br /&gt;
| Kickin' It&lt;br /&gt;
| Dojo Dodge&lt;br /&gt;
|-&lt;br /&gt;
| Kid Icarus&lt;br /&gt;
| Kid Icarus&lt;br /&gt;
|-&lt;br /&gt;
| Kid vs. Kat&lt;br /&gt;
| Kid vs. Kat: Katapult Katastrophe&lt;br /&gt;
|-&lt;br /&gt;
| KidsWorld Sports&lt;br /&gt;
| Kids World Sports: Kayak Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Kiki's Delivery Service&lt;br /&gt;
| Kiki's Delivery Service: Save Tombo&lt;br /&gt;
|-&lt;br /&gt;
| Kill la Kill&lt;br /&gt;
| Kill la Kill: Don't Lose Your Way! Fighting Game&lt;br /&gt;
|-&lt;br /&gt;
| Killzone&lt;br /&gt;
| Scott Rockwell's Killzone&lt;br /&gt;
|-&lt;br /&gt;
| Kim Possible&lt;br /&gt;
| A Sitch in Time Episode 01: Present&lt;br /&gt;
|-&lt;br /&gt;
| Kinder&lt;br /&gt;
| Max Bombola e il Tesoro Nascosto&lt;br /&gt;
|-&lt;br /&gt;
| King of the Hill&lt;br /&gt;
| King Of The Hill Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Kingdom Force&lt;br /&gt;
| Kingdom Force: Volcano Chase!&lt;br /&gt;
|-&lt;br /&gt;
| Kingdom Hearts&lt;br /&gt;
| Disney Create: Kingdom Hearts Painter&lt;br /&gt;
|-&lt;br /&gt;
| Kirby&lt;br /&gt;
| Kirby's Airride Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Klonoa&lt;br /&gt;
| Klonoa Dress Up- Game&lt;br /&gt;
|-&lt;br /&gt;
| KonoSuba&lt;br /&gt;
| Bully Aqua Simulator&lt;br /&gt;
|-&lt;br /&gt;
| Kubuś&lt;br /&gt;
| Snowboard Master&lt;br /&gt;
|-&lt;br /&gt;
| Kung Fu Hustle&lt;br /&gt;
| Axe Gang Rampage&lt;br /&gt;
|-&lt;br /&gt;
| Kung Fu Panda&lt;br /&gt;
| Kung Fu Panda: Tales of Po&lt;br /&gt;
|-&lt;br /&gt;
| Kunio-kun&lt;br /&gt;
| River City Hacky Sack&lt;br /&gt;
|-&lt;br /&gt;
| Kutar&lt;br /&gt;
| クターのバンブー トロピカル&lt;br /&gt;
|-&lt;br /&gt;
| Lab Rats&lt;br /&gt;
| Lab Rats: Bionic Heroics&lt;br /&gt;
|-&lt;br /&gt;
| Lady and the Tramp&lt;br /&gt;
| Lady and the Tramp Search&lt;br /&gt;
|-&lt;br /&gt;
| Laugh &amp;amp; Learn&lt;br /&gt;
| Laugh &amp;amp; Learn™ Alphabet Game&lt;br /&gt;
|-&lt;br /&gt;
| LazyTown&lt;br /&gt;
| LazyTown's Superhero Challenge&lt;br /&gt;
|-&lt;br /&gt;
| League of Legends&lt;br /&gt;
| Preparation - A League of Legends Parody&lt;br /&gt;
|-&lt;br /&gt;
| Left 4 Dead&lt;br /&gt;
| Left4Dead2: the bad ad&lt;br /&gt;
|-&lt;br /&gt;
| LEGO&lt;br /&gt;
| Pepper's Skateboard Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Lenny Loosejocks&lt;br /&gt;
| Lenny Solitaire&lt;br /&gt;
|-&lt;br /&gt;
| Life Savers&lt;br /&gt;
| Life Savers Waterpark Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Lilo and Stitch&lt;br /&gt;
| 625 Sandwich Stacker&lt;br /&gt;
|-&lt;br /&gt;
| Limp Bizkit&lt;br /&gt;
| Limp Bizkit - Mosh Master&lt;br /&gt;
|-&lt;br /&gt;
| Little Bill&lt;br /&gt;
| Little Bill's Adventure with Captain Brainstorm&lt;br /&gt;
|-&lt;br /&gt;
| Little Charmers&lt;br /&gt;
| Crazy Cauldrons&lt;br /&gt;
|-&lt;br /&gt;
| Little Einsteins&lt;br /&gt;
| The Great Sky Race&lt;br /&gt;
|-&lt;br /&gt;
| Little People&lt;br /&gt;
| Little People® Favorite Friend Finder&lt;br /&gt;
|-&lt;br /&gt;
| Little Red Riding Hood&lt;br /&gt;
| Arthur's Puppet Theater: Little Red Riding Hood&lt;br /&gt;
|-&lt;br /&gt;
| LittleBigPlanet&lt;br /&gt;
| LittleBigPlanet: Create-a-Sackboy&lt;br /&gt;
|-&lt;br /&gt;
| Littlest Pet Shop&lt;br /&gt;
| Littlest Pet Shop Line Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Liv and Maddie&lt;br /&gt;
| Liv and Maddie: Scrapbook Designer&lt;br /&gt;
|-&lt;br /&gt;
| Lizzie McGuire&lt;br /&gt;
| Lizzie McGuire: Miranda Manicuranda&lt;br /&gt;
|-&lt;br /&gt;
| Lloyd in Space&lt;br /&gt;
| Lloyd in Space Bonus Minute: Android Lloyd&lt;br /&gt;
|-&lt;br /&gt;
| Looney Tunes&lt;br /&gt;
| Looney Tunes Avalanche Snowboarding&lt;br /&gt;
|-&lt;br /&gt;
| Love Hina&lt;br /&gt;
| ラブ ひな マイクロサイト&lt;br /&gt;
|-&lt;br /&gt;
| Lucky Charms&lt;br /&gt;
| Lucky Charms: Lucky Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Lucky Star&lt;br /&gt;
| Kagami Hiiragi Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Lupin the Third&lt;br /&gt;
| Lupin the Third: Good Marksman?&lt;br /&gt;
|-&lt;br /&gt;
| M&amp;amp;M's&lt;br /&gt;
| M&amp;amp;M's Crazy Factory&lt;br /&gt;
|-&lt;br /&gt;
| Mad Men&lt;br /&gt;
| Mad Men: Which of Don's women are you?&lt;br /&gt;
|-&lt;br /&gt;
| Madagascar&lt;br /&gt;
| Madagascar 3 Race Across Europe&lt;br /&gt;
|-&lt;br /&gt;
| Madness Combat&lt;br /&gt;
| Madness Interactive&lt;br /&gt;
|-&lt;br /&gt;
| Madoka Magica&lt;br /&gt;
| ほむらきゃっちゃ&lt;br /&gt;
|-&lt;br /&gt;
| Magical Pokaan&lt;br /&gt;
| Fre4k's Dream&lt;br /&gt;
|-&lt;br /&gt;
| Magilla Gorilla&lt;br /&gt;
| Magilla Gorilla: Pet Shop Cleaning&lt;br /&gt;
|-&lt;br /&gt;
| Making Fiends&lt;br /&gt;
| Making Fiends: Pumpkin Plunkin'&lt;br /&gt;
|-&lt;br /&gt;
| Mao Mao&lt;br /&gt;
| Mao Mao: Heroes of Pure Heart - The Perfect Adventure&lt;br /&gt;
|-&lt;br /&gt;
| MapleStory&lt;br /&gt;
| MapleStory - Knights of Cygnus&lt;br /&gt;
|-&lt;br /&gt;
| Mappy&lt;br /&gt;
| Mappy Mini&lt;br /&gt;
|-&lt;br /&gt;
| Mars Attacks&lt;br /&gt;
| Mars Attacks Episode 1: Mission of Doom&lt;br /&gt;
|-&lt;br /&gt;
| Martha Speaks&lt;br /&gt;
| Skits Cooks&lt;br /&gt;
|-&lt;br /&gt;
| Marvel's Thor&lt;br /&gt;
| Thor The Defense of Asgard&lt;br /&gt;
|-&lt;br /&gt;
| Maryoku Yummy&lt;br /&gt;
| Winter Yumderland Snow Globe&lt;br /&gt;
|-&lt;br /&gt;
| Masha and the Bear&lt;br /&gt;
| Masha and the Messy Bear&lt;br /&gt;
|-&lt;br /&gt;
| Math Blaster&lt;br /&gt;
| Math Blaster for 4th Grade Coloring Book&lt;br /&gt;
|-&lt;br /&gt;
| Matt Hatter Chronicles&lt;br /&gt;
| Matt Hatter Chronicles: Cave In&lt;br /&gt;
|-&lt;br /&gt;
| Mau&lt;br /&gt;
| Hang Mau&lt;br /&gt;
|-&lt;br /&gt;
| Max Steel&lt;br /&gt;
| Max Steel: Ultralinks Attack&lt;br /&gt;
|-&lt;br /&gt;
| Max &amp;amp; Ruby&lt;br /&gt;
| Max's Toy Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Maya &amp;amp; Miguel&lt;br /&gt;
| Global Groovin'&lt;br /&gt;
|-&lt;br /&gt;
| McDonald's&lt;br /&gt;
| Hamburglar's Bun Fun Game&lt;br /&gt;
|-&lt;br /&gt;
| Medabots&lt;br /&gt;
| MedaShooter&lt;br /&gt;
|-&lt;br /&gt;
| Meet the Robinsons&lt;br /&gt;
| Meet the Robinsons Crowd Patrol&lt;br /&gt;
|-&lt;br /&gt;
| Mega Man&lt;br /&gt;
| Mega Man RPG&lt;br /&gt;
|-&lt;br /&gt;
| Megas XLR&lt;br /&gt;
| Megas XLR: Chase Masters V&lt;br /&gt;
|-&lt;br /&gt;
| Megamind&lt;br /&gt;
| Megamind: Cosmic Collide&lt;br /&gt;
|-&lt;br /&gt;
| Men In Black&lt;br /&gt;
| Men In Black II: Alien Retrieval&lt;br /&gt;
|-&lt;br /&gt;
| Metal Gear&lt;br /&gt;
| Metal Gear Awesome&lt;br /&gt;
|-&lt;br /&gt;
| Metal Slug&lt;br /&gt;
| Metal Slug Brutal&lt;br /&gt;
|-&lt;br /&gt;
| Metroid&lt;br /&gt;
| Metroid: Genesis&lt;br /&gt;
|-&lt;br /&gt;
| Mickey Mouse&lt;br /&gt;
| Mickey Mouse - Rail Runner&lt;br /&gt;
|-&lt;br /&gt;
| Mighty Magiswords&lt;br /&gt;
| Mighty Magiswords: Double Trouble in Mirror Castle&lt;br /&gt;
|-&lt;br /&gt;
| Mighty Med&lt;br /&gt;
| Mighty Med: Heroic Healers&lt;br /&gt;
|-&lt;br /&gt;
| Mighty Mike&lt;br /&gt;
| Mighty Mike: Jigsaw Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Mighty No. 9&lt;br /&gt;
| Mighty N#2 - Cryo Moveset&lt;br /&gt;
|-&lt;br /&gt;
| Mike the Knight&lt;br /&gt;
| Galahad's Gallop&lt;br /&gt;
|-&lt;br /&gt;
| Miles from Tomorrowland&lt;br /&gt;
| Miles from Tomorrowland: Interstellar Missions&lt;br /&gt;
|-&lt;br /&gt;
| Minecraft&lt;br /&gt;
| Minecraft Tower Defence 2&lt;br /&gt;
|-&lt;br /&gt;
| Miraculous Ladybug&lt;br /&gt;
| Miraculous Ladybug Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Mister Rogers' Neighborhood&lt;br /&gt;
| Museum Go Round&lt;br /&gt;
|-&lt;br /&gt;
| Moana&lt;br /&gt;
| Moana Disney Princess Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Mandeville's Monk&lt;br /&gt;
| Monk's Mind Game&lt;br /&gt;
|-&lt;br /&gt;
| Mike, Lu &amp;amp; Og&lt;br /&gt;
| Mike, Lu &amp;amp; Og: Sea Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Monkey Island&lt;br /&gt;
| Return to Monkey Island Website&lt;br /&gt;
|-&lt;br /&gt;
| Monopoly&lt;br /&gt;
| Monopoly Electronic Banking&lt;br /&gt;
|-&lt;br /&gt;
| Monster High&lt;br /&gt;
| Monster High Wolf Babies&lt;br /&gt;
|-&lt;br /&gt;
| Monster Hunter&lt;br /&gt;
| Monster Hunter: Armor Mix &amp;amp; Match&lt;br /&gt;
|-&lt;br /&gt;
| Monster Musume&lt;br /&gt;
| Slimy Time!&lt;br /&gt;
|-&lt;br /&gt;
| Monsters, Inc.&lt;br /&gt;
| Monsters Inc.: Sneak-A-Boo&lt;br /&gt;
|-&lt;br /&gt;
| Monsters vs. Aliens&lt;br /&gt;
| Monsters vs. Aliens: Mean, Clean, Zombie...Brains&lt;br /&gt;
|-&lt;br /&gt;
| Morenatsu&lt;br /&gt;
| [S] Sou : Jump&lt;br /&gt;
|-&lt;br /&gt;
| Mortal Kombat&lt;br /&gt;
| Mortal Kombat Karnage&lt;br /&gt;
|-&lt;br /&gt;
| Mother Goose and Grimm&lt;br /&gt;
| Grimmy's Whack-A-Cat&lt;br /&gt;
|-&lt;br /&gt;
| Motu Patlu&lt;br /&gt;
| Bowling Champs&lt;br /&gt;
|-&lt;br /&gt;
| Mr. Bean&lt;br /&gt;
| Mr. Bean Street Bakery&lt;br /&gt;
|-&lt;br /&gt;
| Mr. Driller&lt;br /&gt;
| Mr. Driller Mini&lt;br /&gt;
|-&lt;br /&gt;
| Mr. Meaty&lt;br /&gt;
| Mr. Meaty Treasures Of The Deep&lt;br /&gt;
|-&lt;br /&gt;
| My Gym Partner's a Monkey&lt;br /&gt;
| My Gym Partner's a Monkey: Front Page Nuisance&lt;br /&gt;
|-&lt;br /&gt;
| My Hero Academia&lt;br /&gt;
| INTERACTIVE DEKU&lt;br /&gt;
|-&lt;br /&gt;
| My Life as a Teenage Robot&lt;br /&gt;
| My Life as a Teenage Robot: Techno Tennis&lt;br /&gt;
|-&lt;br /&gt;
| My Little Pony&lt;br /&gt;
| DJ Pinkie Pie&lt;br /&gt;
|-&lt;br /&gt;
| My Neighbor Totoro&lt;br /&gt;
| My Totoro Room&lt;br /&gt;
|-&lt;br /&gt;
| Mysticons&lt;br /&gt;
| Mysticons: Piper Parkour&lt;br /&gt;
|-&lt;br /&gt;
| Nacho Libre&lt;br /&gt;
| Nacho Libre: Cocina Crunch&lt;br /&gt;
|-&lt;br /&gt;
| Nancy Drew&lt;br /&gt;
| Nancy Drew: Resorting to Danger&lt;br /&gt;
|-&lt;br /&gt;
| Naruto&lt;br /&gt;
| Naruto Ninja World Storm 2&lt;br /&gt;
|-&lt;br /&gt;
| NASCAR&lt;br /&gt;
| NASCAR.com To Go&lt;br /&gt;
|-&lt;br /&gt;
| Nature Cat&lt;br /&gt;
| Nature Cat's Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Nella the Princess Knight&lt;br /&gt;
| Castlehaven Explorer&lt;br /&gt;
|-&lt;br /&gt;
| Neon Genesis Evangelion&lt;br /&gt;
| Evangelion:A&lt;br /&gt;
|-&lt;br /&gt;
| Neopets&lt;br /&gt;
| Turmac Roll&lt;br /&gt;
|-&lt;br /&gt;
| Nesquik&lt;br /&gt;
| Nesquik: Chocolate Mountain Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Next X&lt;br /&gt;
| Next X: Rally Racing&lt;br /&gt;
|-&lt;br /&gt;
| Ni Hao, Kai-lan&lt;br /&gt;
| Kai-lan's Paper Lanterns&lt;br /&gt;
|-&lt;br /&gt;
| Nichijou&lt;br /&gt;
| Nichijou Jigsaw&lt;br /&gt;
|-&lt;br /&gt;
| Nicky, Ricky, Dicky &amp;amp; Dawn&lt;br /&gt;
| Nicky, Ricky, Dicky &amp;amp; Dawn: Which Harper Are You?&lt;br /&gt;
|-&lt;br /&gt;
| Nier&lt;br /&gt;
| NieR:Golf&lt;br /&gt;
|-&lt;br /&gt;
| NiGHTS&lt;br /&gt;
| NiGHTS into Dreams...&lt;br /&gt;
|-&lt;br /&gt;
| Nina's World&lt;br /&gt;
| Letras de Nina&lt;br /&gt;
|-&lt;br /&gt;
| Nintendogs&lt;br /&gt;
| Nintendogs Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Nyan Cat&lt;br /&gt;
| Nyan Cat Fly!&lt;br /&gt;
|-&lt;br /&gt;
| O Astro&lt;br /&gt;
| O Astro: Quero Minha Profecia&lt;br /&gt;
|-&lt;br /&gt;
| Octonauts&lt;br /&gt;
| Octonauts&lt;br /&gt;
|-&lt;br /&gt;
| Odd Squad&lt;br /&gt;
| Odd Squad: Cases&lt;br /&gt;
|-&lt;br /&gt;
| OFF&lt;br /&gt;
| The Judge&lt;br /&gt;
|-&lt;br /&gt;
| Oggy and the Cockroaches&lt;br /&gt;
| Oggy Moshi&lt;br /&gt;
|-&lt;br /&gt;
| Oh, the Places You'll Go!&lt;br /&gt;
| Elephant Ball&lt;br /&gt;
|-&lt;br /&gt;
| OK K.O.! Let's Be Heroes&lt;br /&gt;
| OK K.O.! Let's Be Heroes: Parking Lot Wars&lt;br /&gt;
|-&lt;br /&gt;
| Okami&lt;br /&gt;
| アマテラスの小判取り&lt;br /&gt;
|-&lt;br /&gt;
| One Piece&lt;br /&gt;
| One Piece VS Zombies&lt;br /&gt;
|-&lt;br /&gt;
| One Punch-Man&lt;br /&gt;
| INTERACTIVE SAITAMA&lt;br /&gt;
|-&lt;br /&gt;
| Ong's Sisters&lt;br /&gt;
| ONG's Sisters 과자 만들기&lt;br /&gt;
|-&lt;br /&gt;
| Ooh, Aah &amp;amp; You&lt;br /&gt;
| Ooh &amp;amp; Aah's Coco-Nutty Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Open Season&lt;br /&gt;
| Open Season: The Timberline Games&lt;br /&gt;
|-&lt;br /&gt;
| Osmar, a Primeira Fatia do Pão de Forma&lt;br /&gt;
| Cadê o Osmar?&lt;br /&gt;
|-&lt;br /&gt;
| Oswald&lt;br /&gt;
| Oswald's Ice Cone Game&lt;br /&gt;
|-&lt;br /&gt;
| Out of the Box&lt;br /&gt;
| Saucepan Jam&lt;br /&gt;
|-&lt;br /&gt;
| Outlaw Star&lt;br /&gt;
| my ending to outlaw star&lt;br /&gt;
|-&lt;br /&gt;
| Overwatch&lt;br /&gt;
| Overwatch - Spider's web 18+&lt;br /&gt;
|-&lt;br /&gt;
| Over the Garden Wall&lt;br /&gt;
| Masalla Del Jardín: Laberinto Oscuro&lt;br /&gt;
|-&lt;br /&gt;
| Over the Hedge&lt;br /&gt;
| Over the Hedge: Turn &amp;amp; Burn&lt;br /&gt;
|-&lt;br /&gt;
| Pac-Man&lt;br /&gt;
| 30th Anniversary of PAC-MAN Google Doodle&lt;br /&gt;
|-&lt;br /&gt;
| Pair of Kings&lt;br /&gt;
| Pair of Kings: Wild Island Rampage&lt;br /&gt;
|-&lt;br /&gt;
| Pajanimals&lt;br /&gt;
| Apollo's Rocket Blastoff&lt;br /&gt;
|-&lt;br /&gt;
| Panty &amp;amp; Stocking with Garterbelt&lt;br /&gt;
| Panty &amp;amp; Stocking Interactive Animation&lt;br /&gt;
|-&lt;br /&gt;
| Papa Louie&lt;br /&gt;
| Papa's Pizzeria&lt;br /&gt;
|-&lt;br /&gt;
| PaRappa the Rapper&lt;br /&gt;
| Parappa's Rap Floor&lt;br /&gt;
|-&lt;br /&gt;
| Passatempo&lt;br /&gt;
| Clicando a Turma&lt;br /&gt;
|-&lt;br /&gt;
| Patapon&lt;br /&gt;
| Patapon: Beat Camp&lt;br /&gt;
|-&lt;br /&gt;
| PAW Patrol&lt;br /&gt;
| Pups Save the Day&lt;br /&gt;
|-&lt;br /&gt;
| Payday&lt;br /&gt;
| Bank Invaders 2&lt;br /&gt;
|-&lt;br /&gt;
| PB&amp;amp;J Otter&lt;br /&gt;
| PB&amp;amp;J Otter: Baby Butter's Big Catch&lt;br /&gt;
|-&lt;br /&gt;
| Peanuts&lt;br /&gt;
| Peanuts: What's Up, Snoopy?&lt;br /&gt;
|-&lt;br /&gt;
| Pedobear&lt;br /&gt;
| /b/ear Gunner&lt;br /&gt;
|-&lt;br /&gt;
| Peep and the Big Wide World&lt;br /&gt;
| Hop To It!&lt;br /&gt;
|-&lt;br /&gt;
| Peg + Cat&lt;br /&gt;
| Peg + Cat: The Election Problem&lt;br /&gt;
|-&lt;br /&gt;
| Pelswick&lt;br /&gt;
| Pelswick and Julie&lt;br /&gt;
|-&lt;br /&gt;
| Penn Zero: Part-Time Hero&lt;br /&gt;
| Penn Zero: Part-Time Hero - Zap Trap&lt;br /&gt;
|-&lt;br /&gt;
| Peppa Pig&lt;br /&gt;
| Peppa Pig's The New House&lt;br /&gt;
|-&lt;br /&gt;
| Pepper Ann&lt;br /&gt;
| Pepper Ann's Dream Interpreter&lt;br /&gt;
|-&lt;br /&gt;
| Persona&lt;br /&gt;
| Persona Eyes Generator&lt;br /&gt;
|-&lt;br /&gt;
| Peter Pan&lt;br /&gt;
| Tinkerbell's Jewel Jumble&lt;br /&gt;
|-&lt;br /&gt;
| Peter Rabbit&lt;br /&gt;
| Nutkin's Nut Catch&lt;br /&gt;
|-&lt;br /&gt;
| Phantasy Star&lt;br /&gt;
| Phantasy Star Offline 2&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Brave&lt;br /&gt;
| Phantom Brave: The Hermuda Triangle Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Phineas and Ferb&lt;br /&gt;
| Phineas and Ferb in the Transport-inators of Doooom!&lt;br /&gt;
|-&lt;br /&gt;
| Pico's School&lt;br /&gt;
| Pico's School Reunion&lt;br /&gt;
|-&lt;br /&gt;
| Pig Goat Banana Cricket&lt;br /&gt;
| Pew! Pew! Pickle!&lt;br /&gt;
|-&lt;br /&gt;
| Pikmin&lt;br /&gt;
| Pikmin Playarea&lt;br /&gt;
|-&lt;br /&gt;
| Pingu&lt;br /&gt;
| Pingu: Keepy Uppy&lt;br /&gt;
|-&lt;br /&gt;
| Pink Panther&lt;br /&gt;
| Pink Panther Jigsaw&lt;br /&gt;
|-&lt;br /&gt;
| Pinocchio&lt;br /&gt;
| Hidden Numbers: Pinocchio&lt;br /&gt;
|-&lt;br /&gt;
| Pirates of the Caribbean&lt;br /&gt;
| Jumping Jack&lt;br /&gt;
|-&lt;br /&gt;
| Pixel Chix&lt;br /&gt;
| Pixel Chix Moviemaker&lt;br /&gt;
|-&lt;br /&gt;
| PJ Masks&lt;br /&gt;
| PJ Masks: Catch the Ninjalinos&lt;br /&gt;
|-&lt;br /&gt;
| Planet 51&lt;br /&gt;
| Planet 51 Racing&lt;br /&gt;
|-&lt;br /&gt;
| Planet Heroes&lt;br /&gt;
| Planet Heroes Comics&lt;br /&gt;
|-&lt;br /&gt;
| Plants vs. Zombies&lt;br /&gt;
| Plants vs Zombies (Web Version)&lt;br /&gt;
|-&lt;br /&gt;
| Play-Doh&lt;br /&gt;
| Play-Doh Grill Advertisement&lt;br /&gt;
|-&lt;br /&gt;
| Playmobil&lt;br /&gt;
| Luxury Mansion&lt;br /&gt;
|-&lt;br /&gt;
| Plum Landing&lt;br /&gt;
| Plum Landing: Mangroovin'&lt;br /&gt;
|-&lt;br /&gt;
| Pocoyo&lt;br /&gt;
| Playground of Pocoyo&lt;br /&gt;
|-&lt;br /&gt;
| Pokémon&lt;br /&gt;
| Who's That Pokémon?&lt;br /&gt;
|-&lt;br /&gt;
| Polly Pocket&lt;br /&gt;
| Polly Pocket Picture Game&lt;br /&gt;
|-&lt;br /&gt;
| POM-BEAR&lt;br /&gt;
| Komm' mit auf Klassenfahrt!&lt;br /&gt;
|-&lt;br /&gt;
| Popeye&lt;br /&gt;
| Popeye Baseball&lt;br /&gt;
|-&lt;br /&gt;
| Poppy Cat&lt;br /&gt;
| Poppy Cat - Pogo Panic&lt;br /&gt;
|-&lt;br /&gt;
| Poppy Playtime&lt;br /&gt;
| Poppy Playtime Survival&lt;br /&gt;
|-&lt;br /&gt;
| Portal&lt;br /&gt;
| Portal: The Flash Version&lt;br /&gt;
|-&lt;br /&gt;
| Porto Papel&lt;br /&gt;
| Matilde Salva Porto Papel&lt;br /&gt;
|-&lt;br /&gt;
| Pou&lt;br /&gt;
| Pou Kitchen Slacking&lt;br /&gt;
|-&lt;br /&gt;
| Pound Puppies&lt;br /&gt;
| Pound Puppies: Leap for Treats!&lt;br /&gt;
|-&lt;br /&gt;
| Power Rangers&lt;br /&gt;
| Power Rangers in Space Red Ranger to the Rescue&lt;br /&gt;
|-&lt;br /&gt;
| Predator&lt;br /&gt;
| Hidden Numbers: Predators&lt;br /&gt;
|-&lt;br /&gt;
| Prep &amp;amp; Landing&lt;br /&gt;
| Christmas Carol's Coal Elf Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Pretty Cure&lt;br /&gt;
| Smile Pretty Cure: Cure Happy Fashion Style&lt;br /&gt;
|-&lt;br /&gt;
| Prince of Persia&lt;br /&gt;
| Prince of Persia: The Forgotten Sands&lt;br /&gt;
|-&lt;br /&gt;
| Princess Tutu&lt;br /&gt;
| Ahiru's Love-s-&lt;br /&gt;
|-&lt;br /&gt;
| Problem Sleuth&lt;br /&gt;
| Problem Sleuth Epilogue&lt;br /&gt;
|-&lt;br /&gt;
| Psych&lt;br /&gt;
| Lunch Lady Spitball&lt;br /&gt;
|-&lt;br /&gt;
| Pucca&lt;br /&gt;
| Pucca to Kiss Garu&lt;br /&gt;
|-&lt;br /&gt;
| Puppy Dog Pals&lt;br /&gt;
| Puppy Dog Pals: Pups on a mission!&lt;br /&gt;
|-&lt;br /&gt;
| Puyo Puyo&lt;br /&gt;
| Puyo Puyo 15th Anniversary&lt;br /&gt;
|-&lt;br /&gt;
| Pyong&lt;br /&gt;
| Pyong Dances&lt;br /&gt;
|-&lt;br /&gt;
| Q*bert&lt;br /&gt;
| Q*bert 2005&lt;br /&gt;
|-&lt;br /&gt;
| Quake&lt;br /&gt;
| Quake Reloaded&lt;br /&gt;
|-&lt;br /&gt;
| Rabbids&lt;br /&gt;
| Rabbids Invasion&lt;br /&gt;
|-&lt;br /&gt;
| Race to Witch Mountain&lt;br /&gt;
| Ram Road&lt;br /&gt;
|-&lt;br /&gt;
| Ragnarok&lt;br /&gt;
| Ragnarok Bat Hunter&lt;br /&gt;
|-&lt;br /&gt;
| Rainbow Friends&lt;br /&gt;
| Memoria Rainbow&lt;br /&gt;
|-&lt;br /&gt;
| Ranma ½&lt;br /&gt;
| Lambada Ranma&lt;br /&gt;
|-&lt;br /&gt;
| Randy Cunningham&lt;br /&gt;
| Randy Cunningham: 9th Grade Ninja - Enter the NinjaNomicon&lt;br /&gt;
|-&lt;br /&gt;
| Rango&lt;br /&gt;
| Home Town Hero&lt;br /&gt;
|-&lt;br /&gt;
| Ratatouille&lt;br /&gt;
| Ratatouille: Rat n' Roll!&lt;br /&gt;
|-&lt;br /&gt;
| Ratchet &amp;amp; Clank&lt;br /&gt;
| Ratchet &amp;amp; Clank: Race Through Time&lt;br /&gt;
|-&lt;br /&gt;
| Rayman&lt;br /&gt;
| Rayman - Slap Flap, &amp;amp; Go!&lt;br /&gt;
|-&lt;br /&gt;
| Ready Jet Go!&lt;br /&gt;
| Food Farmer&lt;br /&gt;
|-&lt;br /&gt;
| Recess&lt;br /&gt;
| Recess: Concrete Jumble&lt;br /&gt;
|-&lt;br /&gt;
| Redakai&lt;br /&gt;
| Redakai: Kairu's Quest&lt;br /&gt;
|-&lt;br /&gt;
| Regal Academy&lt;br /&gt;
| Regal Academy: Rose Cinderella: Daughter of Cinderella&lt;br /&gt;
|-&lt;br /&gt;
| Regular Show&lt;br /&gt;
| Regular Show Trash n Dash&lt;br /&gt;
|-&lt;br /&gt;
| Rescue Heroes&lt;br /&gt;
| Rescue Heroes: Air Training&lt;br /&gt;
|-&lt;br /&gt;
| Resident Evil&lt;br /&gt;
| Chainsaw Maniac&lt;br /&gt;
|-&lt;br /&gt;
| Rhythm Heaven&lt;br /&gt;
| Lock simulator&lt;br /&gt;
|-&lt;br /&gt;
| Rice Krispies&lt;br /&gt;
| Rice Krispies Milk Surf&lt;br /&gt;
|-&lt;br /&gt;
| Rick and Morty&lt;br /&gt;
| Morty Maker&lt;br /&gt;
|-&lt;br /&gt;
| Ricky Zoom&lt;br /&gt;
| Ricky Zoom: Wheelford Wheelies&lt;br /&gt;
|-&lt;br /&gt;
| Rise of the Guardians&lt;br /&gt;
| Jack Frost Rejuvenation&lt;br /&gt;
|-&lt;br /&gt;
| Rio&lt;br /&gt;
| Rio Pic Tart&lt;br /&gt;
|-&lt;br /&gt;
| Robin Hood&lt;br /&gt;
| Robin Hood Archery Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Roblox&lt;br /&gt;
| Roblox OOF Button&lt;br /&gt;
|-&lt;br /&gt;
| RoboCop&lt;br /&gt;
| RoboCop Target Practice&lt;br /&gt;
|-&lt;br /&gt;
| Robot and Monster&lt;br /&gt;
| Come Out, Come Out, Wherever You Marf!&lt;br /&gt;
|-&lt;br /&gt;
| Robotboy&lt;br /&gt;
| Robotboy: Depth Charger&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Monkeys&lt;br /&gt;
| Rocket Monkeys: Monkey Business&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Power&lt;br /&gt;
| Rocket Power Big Air Mountain&lt;br /&gt;
|-&lt;br /&gt;
| Rocko's Modern Life&lt;br /&gt;
| Rocko's Modern Life: Match-Master&lt;br /&gt;
|-&lt;br /&gt;
| Rocky&lt;br /&gt;
| Ivan Drago - Justice Enforcer&lt;br /&gt;
|-&lt;br /&gt;
| Rocky and Bullwinkle&lt;br /&gt;
| Rocky The Flying Squirrel&lt;br /&gt;
|-&lt;br /&gt;
| Rolie Polie Olie&lt;br /&gt;
| Star Catcher Olie&lt;br /&gt;
|-&lt;br /&gt;
| RollBots&lt;br /&gt;
| Rollbots Tribe Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Rozen Maiden&lt;br /&gt;
| Rozen Maiden&lt;br /&gt;
|-&lt;br /&gt;
| Rubbadubbers&lt;br /&gt;
| Rubbadubbers Bath Race Game&lt;br /&gt;
|-&lt;br /&gt;
| Rudra&lt;br /&gt;
| Rudra: Boom Chik Chik Boom - Guardian of Sun City&lt;br /&gt;
|-&lt;br /&gt;
| Ruff-Ruff, Tweet and Dave&lt;br /&gt;
| Ruff-Ruff, Tweet and Dave: Super Slide&lt;br /&gt;
|-&lt;br /&gt;
| Rugrats&lt;br /&gt;
| Rugrats Chuckie Chan&lt;br /&gt;
|-&lt;br /&gt;
| Rusty Rivets&lt;br /&gt;
| Rusty Rivets: Combine it and Design it&lt;br /&gt;
|-&lt;br /&gt;
| RWBY&lt;br /&gt;
| Weiss Dressup&lt;br /&gt;
|-&lt;br /&gt;
| Sagwa the Chinese Siamese Cat&lt;br /&gt;
| Counting Koi&lt;br /&gt;
|-&lt;br /&gt;
| Sailor Moon&lt;br /&gt;
| Sailor Moon Robot Frenzy!&lt;br /&gt;
|-&lt;br /&gt;
| Saint Seiya&lt;br /&gt;
| Break Through Zodiac&lt;br /&gt;
|-&lt;br /&gt;
| Salad Fingers&lt;br /&gt;
| Salad Fingers Episode 1&lt;br /&gt;
|-&lt;br /&gt;
| Samurai Jack&lt;br /&gt;
| Samurai Jack: Code of the Samurai&lt;br /&gt;
|-&lt;br /&gt;
| Sandra, a Detetive Encantada&lt;br /&gt;
| Sandra Contra o Dragão&lt;br /&gt;
|-&lt;br /&gt;
| Sanjay and Craig&lt;br /&gt;
| Sanjay and Craig: The Frycade&lt;br /&gt;
|-&lt;br /&gt;
| Sapo Brothers&lt;br /&gt;
| Sapo Park&lt;br /&gt;
|-&lt;br /&gt;
| Saw&lt;br /&gt;
| Saw IV Trapped: The Game&lt;br /&gt;
|-&lt;br /&gt;
| Scaredy Squirrel&lt;br /&gt;
| BFFs&lt;br /&gt;
|-&lt;br /&gt;
| School of Rock&lt;br /&gt;
| School of Rock: Rockin' Out&lt;br /&gt;
|-&lt;br /&gt;
| Scooby-Doo&lt;br /&gt;
| Scooby Doo! Monster Madness&lt;br /&gt;
|-&lt;br /&gt;
| Scott Pilgrim&lt;br /&gt;
| Scott Pilgrim vs. the World: Avatar Creator&lt;br /&gt;
|-&lt;br /&gt;
| Scribblenauts&lt;br /&gt;
| The Scribbleman Episode 1&lt;br /&gt;
|-&lt;br /&gt;
| Seihou Project&lt;br /&gt;
| 東方で「いままでのあらすじ」&lt;br /&gt;
|-&lt;br /&gt;
| Sesame Street	&lt;br /&gt;
| Elmo Rhymes&lt;br /&gt;
|-&lt;br /&gt;
| Seven Little Monsters&lt;br /&gt;
| Picture Perfect&lt;br /&gt;
|-&lt;br /&gt;
| Shake It Up&lt;br /&gt;
| Shake it Up: Spotlight Dash&lt;br /&gt;
|-&lt;br /&gt;
| Shantae&lt;br /&gt;
| Commission - Shantae&lt;br /&gt;
|-&lt;br /&gt;
| Shark Tale&lt;br /&gt;
| The Ernie and Bernie Mixmaster&lt;br /&gt;
|-&lt;br /&gt;
| Shaun the Sheep&lt;br /&gt;
| Shaun the Sheep: Home Sheep Home&lt;br /&gt;
|-&lt;br /&gt;
| Sheep in the Big City&lt;br /&gt;
| Sheep in the Big City: Crash Lambding&lt;br /&gt;
|-&lt;br /&gt;
| Sheriff Callie's Wild West&lt;br /&gt;
| Sheriff Callie's Wild Day&lt;br /&gt;
|-&lt;br /&gt;
| Shimmer and Shine&lt;br /&gt;
| Genie Palace Divine&lt;br /&gt;
|-&lt;br /&gt;
| Shopkins&lt;br /&gt;
| Shopkins Shoppies Candy Sweets Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Shorts (film)&lt;br /&gt;
| Shorts: Find the Wishing Rock!&lt;br /&gt;
|-&lt;br /&gt;
| Shrek&lt;br /&gt;
| Shrek 'n' Slide&lt;br /&gt;
|-&lt;br /&gt;
| Sid the Science Kid&lt;br /&gt;
| Shadow Show&lt;br /&gt;
|-&lt;br /&gt;
| Sidekick&lt;br /&gt;
| Sidekick Sideways&lt;br /&gt;
|-&lt;br /&gt;
| Silent Hill&lt;br /&gt;
| Silent Hill: Distant Scars&lt;br /&gt;
|-&lt;br /&gt;
| Skullgirls&lt;br /&gt;
| Big Band Funded!&lt;br /&gt;
|-&lt;br /&gt;
| Skylanders&lt;br /&gt;
| Chompy Stomp&lt;br /&gt;
|-&lt;br /&gt;
| Skyrunners&lt;br /&gt;
| NSSC Alien Assault Game&lt;br /&gt;
|-&lt;br /&gt;
| Sleeping Beauty&lt;br /&gt;
| Baby Aurora Castle Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Slenderman&lt;br /&gt;
| Slenderman Must Die  - Chapter 1: Sanatorium&lt;br /&gt;
|-&lt;br /&gt;
| Slugterra&lt;br /&gt;
| Battle for Slugterra&lt;br /&gt;
|-&lt;br /&gt;
| Smeshariki&lt;br /&gt;
| Ульи Копатыча&lt;br /&gt;
|-&lt;br /&gt;
| Snow White&lt;br /&gt;
| Snow White Nails&lt;br /&gt;
|-&lt;br /&gt;
| Sofia the First&lt;br /&gt;
| Sofia's Enchanted Garden&lt;br /&gt;
|-&lt;br /&gt;
| Sonic the Hedgehog&lt;br /&gt;
| Ultimate Flash Sonic&lt;br /&gt;
|-&lt;br /&gt;
| Sonny with a Chance&lt;br /&gt;
| Sonny with a Chance: Studio 3 Snack Cart-A-Pult Game&lt;br /&gt;
|-&lt;br /&gt;
| SOS Fada Manu&lt;br /&gt;
| Disputa Mágica&lt;br /&gt;
|-&lt;br /&gt;
| Soul Eater&lt;br /&gt;
| Maka Albarn Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Soul Series&lt;br /&gt;
| Bonfire&lt;br /&gt;
|-&lt;br /&gt;
| Soulcalibur&lt;br /&gt;
| Soul Calibur 2 Game Pack&lt;br /&gt;
|-&lt;br /&gt;
| South Park&lt;br /&gt;
| South Park Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Soy Luna&lt;br /&gt;
| Soy Luna: Roller Cool&lt;br /&gt;
|-&lt;br /&gt;
| Space Ghost&lt;br /&gt;
| Blast Zorak&lt;br /&gt;
|-&lt;br /&gt;
| Special Agent Oso&lt;br /&gt;
| Oso's Special Training Center&lt;br /&gt;
|-&lt;br /&gt;
| Speed Racer&lt;br /&gt;
| Speed Racer: Time Trial Tryouts&lt;br /&gt;
|-&lt;br /&gt;
| Spider-Man&lt;br /&gt;
| Spider-Man: City Raid&lt;br /&gt;
|-&lt;br /&gt;
| Splatalot&lt;br /&gt;
| Splatalot Extreme&lt;br /&gt;
|-&lt;br /&gt;
| Splatoon&lt;br /&gt;
| Sploon&lt;br /&gt;
|-&lt;br /&gt;
| SpongeBob SquarePants&lt;br /&gt;
| SpongeBob: Oh Snap! Road Trip!&lt;br /&gt;
|-&lt;br /&gt;
| Spore&lt;br /&gt;
| Spore Hero: Zarkhator's Meteor Defense&lt;br /&gt;
|-&lt;br /&gt;
| Spyro the Dragon&lt;br /&gt;
| Spyro Cavern Escape&lt;br /&gt;
|-&lt;br /&gt;
| Spy Kids&lt;br /&gt;
| Spy Kids 3D: Game Over&lt;br /&gt;
|-&lt;br /&gt;
| Squid Game&lt;br /&gt;
| The Swoon: How Would You Fare in Squid Game?&lt;br /&gt;
|-&lt;br /&gt;
| Squid Girl&lt;br /&gt;
| ika musume animation&lt;br /&gt;
|-&lt;br /&gt;
| Squirrel Boy&lt;br /&gt;
| Squirrel Boy: The Squirrel of Sandwich&lt;br /&gt;
|-&lt;br /&gt;
| Stanley&lt;br /&gt;
| Stanley: Stanley and the Cloud Critters&lt;br /&gt;
|-&lt;br /&gt;
| Star Fox&lt;br /&gt;
| StarFox Excelent Adventur&lt;br /&gt;
|-&lt;br /&gt;
| Star Trek&lt;br /&gt;
| USS Enterprise 1701-D A Cadet's Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Star vs. the Forces of Evil&lt;br /&gt;
| Star vs. the Dungeon of Evil&lt;br /&gt;
|-&lt;br /&gt;
| Star Wars&lt;br /&gt;
| LEGO Star Wars: The Quest for R2-D2&lt;br /&gt;
|-&lt;br /&gt;
| StarCraft&lt;br /&gt;
| StarCraft - War of Honor&lt;br /&gt;
|-&lt;br /&gt;
| Static Shock&lt;br /&gt;
| Static Shock: Sky Surfing&lt;br /&gt;
|-&lt;br /&gt;
| Steven Universe&lt;br /&gt;
| Spike Squad&lt;br /&gt;
|-&lt;br /&gt;
| Stranger Things&lt;br /&gt;
| Monster Flash&lt;br /&gt;
|-&lt;br /&gt;
| Strawberry Clock&lt;br /&gt;
| Strawberry Clock Says...&lt;br /&gt;
|-&lt;br /&gt;
| Strawberry Shortcake&lt;br /&gt;
| Strawberry Shortcake: Let's Dance!&lt;br /&gt;
|-&lt;br /&gt;
| Street Fighter&lt;br /&gt;
| Street Fighter Flash&lt;br /&gt;
|-&lt;br /&gt;
| Stuart Little&lt;br /&gt;
| Stuart's Xtreme Skateboarding&lt;br /&gt;
|-&lt;br /&gt;
| Subway Surfers&lt;br /&gt;
| Stack Subway Surfers Jump 4&lt;br /&gt;
|-&lt;br /&gt;
| Sue&lt;br /&gt;
| Sue Videoclip Creator&lt;br /&gt;
|-&lt;br /&gt;
| Summer Camp Island&lt;br /&gt;
| Campers Memory Match!&lt;br /&gt;
|-&lt;br /&gt;
| Sunny Day&lt;br /&gt;
| Smiling &amp;amp; Styling with Sunny&lt;br /&gt;
|-&lt;br /&gt;
| Super Mario&lt;br /&gt;
| Super Mario 63&lt;br /&gt;
|-&lt;br /&gt;
| Super Monkey Ball&lt;br /&gt;
| Super Monkey Ball Mini&lt;br /&gt;
|-&lt;br /&gt;
| Super Robot Monkey Team Hyperforce Go!&lt;br /&gt;
| Monkey Dash! Through Shuggazoom's Streets&lt;br /&gt;
|-&lt;br /&gt;
| Super Why&lt;br /&gt;
| Super Why Saves the Day!&lt;br /&gt;
|-&lt;br /&gt;
| Superjail!&lt;br /&gt;
| Superjail: Swine Flu Comic&lt;br /&gt;
|-&lt;br /&gt;
| Superman&lt;br /&gt;
| Superman: Metropolis Defender&lt;br /&gt;
|-&lt;br /&gt;
| Supernatural&lt;br /&gt;
| Dress Up Dean Winchester&lt;br /&gt;
|-&lt;br /&gt;
| Surf's Up&lt;br /&gt;
| Surf's Up: Chicken Joe's Local Lingo&lt;br /&gt;
|-&lt;br /&gt;
| Sushi Pack&lt;br /&gt;
| Sushi Pack: Break the Ice&lt;br /&gt;
|-&lt;br /&gt;
| Sweet Bro and Hella Jeff&lt;br /&gt;
| SWEET BRO AND HELLA JEFF THE, GAME ON-LINE&lt;br /&gt;
|-&lt;br /&gt;
| Sylvanian Families&lt;br /&gt;
| おともだちをさがそう！&lt;br /&gt;
|-&lt;br /&gt;
| Sym-Bionic Titan&lt;br /&gt;
| Sym-Bionic Titan: Teenage Warriors&lt;br /&gt;
|-&lt;br /&gt;
| Sítio do Picapau Amarelo&lt;br /&gt;
| Desafio da Emília&lt;br /&gt;
|-&lt;br /&gt;
| T.O.T.S.&lt;br /&gt;
| T.O.T.S.: Ready, Set, Let's Go!&lt;br /&gt;
|-&lt;br /&gt;
| T.U.F.F. Puppy&lt;br /&gt;
| T.U.F.F. Puppy: Unleashed!&lt;br /&gt;
|-&lt;br /&gt;
| Taffy&lt;br /&gt;
| Taffy: Splash Art&lt;br /&gt;
|-&lt;br /&gt;
| Taiko no Tatsujin&lt;br /&gt;
| 太鼓ウェブ - Taiko Web&lt;br /&gt;
|-&lt;br /&gt;
| Tak and the Power of Juju&lt;br /&gt;
| Tak: Jumpin' Juju - Get Some Air!&lt;br /&gt;
|-&lt;br /&gt;
| Tales of Series&lt;br /&gt;
| Tales of Phantasia GBA Banner&lt;br /&gt;
|-&lt;br /&gt;
| TaleSpin&lt;br /&gt;
| TaleSpin Concentration Game&lt;br /&gt;
|-&lt;br /&gt;
| Talking Tom&lt;br /&gt;
| Angela and Tom Wedding Trip&lt;br /&gt;
|-&lt;br /&gt;
| Tamagotchi&lt;br /&gt;
| Tamagotchi: Gotchi-Bounce&lt;br /&gt;
|-&lt;br /&gt;
| Tangled&lt;br /&gt;
| Tangled Double Trouble&lt;br /&gt;
|-&lt;br /&gt;
| TANKMEN&lt;br /&gt;
| Tankmen: Incursion&lt;br /&gt;
|-&lt;br /&gt;
| Tarzan&lt;br /&gt;
| Tarzan's Jungle Rescue&lt;br /&gt;
|-&lt;br /&gt;
| Taste Buds&lt;br /&gt;
| Taste Buds: Family Dinner&lt;br /&gt;
|-&lt;br /&gt;
| Teacher's Pet&lt;br /&gt;
| Thrash Canned&lt;br /&gt;
|-&lt;br /&gt;
| Team Fortress&lt;br /&gt;
| TF2 Unboxer&lt;br /&gt;
|-&lt;br /&gt;
| Team Umizoomi&lt;br /&gt;
| Umi City: Mighty Missions&lt;br /&gt;
|-&lt;br /&gt;
| Teamo Supremo&lt;br /&gt;
| Teamo Training&lt;br /&gt;
|-&lt;br /&gt;
| Teen Beach Movie&lt;br /&gt;
| Disney Create: Teen Beach Movie Painter&lt;br /&gt;
|-&lt;br /&gt;
| Teen Titans&lt;br /&gt;
| Teen Titans: Battle Blitz&lt;br /&gt;
|-&lt;br /&gt;
| Teenage Mutant Ninja Turtles&lt;br /&gt;
| Teenage Mutant Ninja Turtles Pizza Time&lt;br /&gt;
|-&lt;br /&gt;
| Tekken&lt;br /&gt;
| Tekken the Piss: &amp;quot;Kunimitsu&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Teletubbies&lt;br /&gt;
| Teletubbies: Po's Scooter Journey&lt;br /&gt;
|-&lt;br /&gt;
| Tenchi Muyo!&lt;br /&gt;
| Tenchi Muyo!: Sasami's Run&lt;br /&gt;
|-&lt;br /&gt;
| Terraria&lt;br /&gt;
| Terraria Slide Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Terrific Trucks&lt;br /&gt;
| Terrific Trucks: Job Site Dash&lt;br /&gt;
|-&lt;br /&gt;
| That's so Raven&lt;br /&gt;
| Cory's Money Maze&lt;br /&gt;
|-&lt;br /&gt;
| The Adventures of Tintin&lt;br /&gt;
| The Adventures of Tintin: Cryptic Pics&lt;br /&gt;
|-&lt;br /&gt;
| The Amazing World of Gumball&lt;br /&gt;
| Gumball Car Race&lt;br /&gt;
|-&lt;br /&gt;
| The Angry Beavers&lt;br /&gt;
| Break The Dam&lt;br /&gt;
|-&lt;br /&gt;
| The Ant Bully&lt;br /&gt;
| Potop!&lt;br /&gt;
|-&lt;br /&gt;
| The Aristocats&lt;br /&gt;
| Marie's Great Diamond Chase&lt;br /&gt;
|-&lt;br /&gt;
| The Avengers&lt;br /&gt;
| The Avengers: Bunker Busters 2&lt;br /&gt;
|-&lt;br /&gt;
| The Backyardigans&lt;br /&gt;
| Backyardigans: Mission to Mars&lt;br /&gt;
|-&lt;br /&gt;
| The Banana Splits&lt;br /&gt;
| Banana Splits: Banana Bop Game&lt;br /&gt;
|-&lt;br /&gt;
| The Beatles&lt;br /&gt;
| Eight Days a Week&lt;br /&gt;
|-&lt;br /&gt;
| The Binding of Isaac&lt;br /&gt;
| The Legend of Isaac&lt;br /&gt;
|-&lt;br /&gt;
| The Boss Baby&lt;br /&gt;
| The Boss Baby - Backyard Racer&lt;br /&gt;
|-&lt;br /&gt;
| The Buzz on Maggie&lt;br /&gt;
| Maggie's Germy Roundup&lt;br /&gt;
|-&lt;br /&gt;
| The Cat in the Hat&lt;br /&gt;
| The Cat in the Hat Cleans This and That&lt;br /&gt;
|-&lt;br /&gt;
| The Chica Show&lt;br /&gt;
| Chica's Sled Game&lt;br /&gt;
|-&lt;br /&gt;
| The Chronicles of Narnia&lt;br /&gt;
| The Chronicles of Narnia: Prince Caspian Personality Quiz&lt;br /&gt;
|-&lt;br /&gt;
| The Croods&lt;br /&gt;
| The Croods - Hidden Objects&lt;br /&gt;
|-&lt;br /&gt;
| The Davincibles&lt;br /&gt;
| Tio Karateka&lt;br /&gt;
|-&lt;br /&gt;
| The Dog and Cat News&lt;br /&gt;
| Beakins Great Mango Quest&lt;br /&gt;
|-&lt;br /&gt;
| The Doodlebops&lt;br /&gt;
| Doodlebops: Move &amp;amp; Groove&lt;br /&gt;
|-&lt;br /&gt;
| The Elder Scrolls&lt;br /&gt;
| Skyrim: Dovahbear&lt;br /&gt;
|-&lt;br /&gt;
| The Electric Company&lt;br /&gt;
| The Adventures of The Electric Company on Prankster Planet &lt;br /&gt;
|-&lt;br /&gt;
| The Emperor's New Groove&lt;br /&gt;
| Kuzco: Quest for Gold&lt;br /&gt;
|-&lt;br /&gt;
| The Fairly OddParents&lt;br /&gt;
| Jimmy-Timmy Power Hour 2: Co-Pilot Chaos&lt;br /&gt;
|-&lt;br /&gt;
| The Flintstones&lt;br /&gt;
| Flintstones' Bedrock Bobsleddin Blowout&lt;br /&gt;
|-&lt;br /&gt;
| The Fresh Beat Band&lt;br /&gt;
| The Fresh Beat Band: Freezy Smoothies!&lt;br /&gt;
|-&lt;br /&gt;
| The Fungies!&lt;br /&gt;
| The Fungies!: Spelungies!&lt;br /&gt;
|-&lt;br /&gt;
| The Good Night Show&lt;br /&gt;
| Sprout a Sandy Story with Nina&lt;br /&gt;
|-&lt;br /&gt;
| The GREENS&lt;br /&gt;
| Thrifty Threads&lt;br /&gt;
|-&lt;br /&gt;
| The Grinch&lt;br /&gt;
| Ask the Grinch&lt;br /&gt;
|-&lt;br /&gt;
| The Happos Family&lt;br /&gt;
| The Happos Family: Balloon Ride&lt;br /&gt;
|-&lt;br /&gt;
| The Haunted Hathaways&lt;br /&gt;
| The Haunted Hathaways: Haunting 101&lt;br /&gt;
|-&lt;br /&gt;
| The Hunchback of Notre Dame&lt;br /&gt;
| Who Wants to be a Villionaire?: Frollo&lt;br /&gt;
|-&lt;br /&gt;
| The Incredibles&lt;br /&gt;
| The Incredibles: Thin Ice&lt;br /&gt;
|-&lt;br /&gt;
| The Jetsons&lt;br /&gt;
| The Jetsons - Longshot Golf&lt;br /&gt;
|-&lt;br /&gt;
| The Jungle Book&lt;br /&gt;
| Mowgli's Play&lt;br /&gt;
|-&lt;br /&gt;
| The King of Fighters&lt;br /&gt;
| The King of Fighters 2000&lt;br /&gt;
|-&lt;br /&gt;
| The Koala Brothers&lt;br /&gt;
| The Koala Brothers: &amp;quot;Say Cheese!&amp;quot; Stickerbook&lt;br /&gt;
|-&lt;br /&gt;
| The Legend of Zelda&lt;br /&gt;
| The Legend of Zelda and the Lampshade of No Real Significance&lt;br /&gt;
|-&lt;br /&gt;
| The Life and Times of Juniper Lee&lt;br /&gt;
| The Life And Times Of Juniper Lee: Out Of Charm's Way&lt;br /&gt;
|-&lt;br /&gt;
| The Lion King&lt;br /&gt;
| Timon &amp;amp; Pumbaa Grub Ridin'&lt;br /&gt;
|-&lt;br /&gt;
| The Little Mermaid&lt;br /&gt;
| Ariel House Makeover&lt;br /&gt;
|-&lt;br /&gt;
| The Lorax&lt;br /&gt;
| The Lorax's Save the Trees Game&lt;br /&gt;
|-&lt;br /&gt;
| The Lord of the Rings&lt;br /&gt;
| The Hobbit: Dwarf Combat Training&lt;br /&gt;
|-&lt;br /&gt;
| The Loud House&lt;br /&gt;
| Living Loud: Lincoln's List&lt;br /&gt;
|-&lt;br /&gt;
| The Magic School Bus&lt;br /&gt;
| The Magic School Bus Blows Its Top&lt;br /&gt;
|-&lt;br /&gt;
| The Marvelous Misadventures of Flapjack&lt;br /&gt;
| The Marvelous Misadventures of Flapjack: Journey to Plague Island&lt;br /&gt;
|-&lt;br /&gt;
| The Matrix&lt;br /&gt;
| Matrix Pandemonium&lt;br /&gt;
|-&lt;br /&gt;
| The Mighty B!&lt;br /&gt;
| The Mighty B! - Buzz Around Town&lt;br /&gt;
|-&lt;br /&gt;
| The Muppets&lt;br /&gt;
| The Great Gonzo's Ridiculously Dangerous &amp;amp; Downright Foolish Stunt Game&lt;br /&gt;
|-&lt;br /&gt;
| The Mysteries of Life With Tim &amp;amp; Moby&lt;br /&gt;
| The Mysteries of Life With Tim &amp;amp; Moby: Active Transport&lt;br /&gt;
|-&lt;br /&gt;
| The Naked Brothers Band&lt;br /&gt;
| The Naked Brothers Band: Lead the Beat&lt;br /&gt;
|-&lt;br /&gt;
| The Nightmare Before Christmas&lt;br /&gt;
| Tim Burton's The Nightmare Before Christmas: Jack's Sleigh Ride&lt;br /&gt;
|-&lt;br /&gt;
| The Numtums&lt;br /&gt;
| The Numtums: Super Numtum in the Street&lt;br /&gt;
|-&lt;br /&gt;
| The Owl House&lt;br /&gt;
| The Owl House: Witch's Apprentice&lt;br /&gt;
|-&lt;br /&gt;
| The Powerpuff Girls&lt;br /&gt;
| Powerpuff Girls Pillow Fight&lt;br /&gt;
|-&lt;br /&gt;
| The Prince of Egypt&lt;br /&gt;
| Joseph: King of Dreams - Color this Cat&lt;br /&gt;
|-&lt;br /&gt;
| The Princess and the Frog&lt;br /&gt;
| The Princess and the Frog: Tiana and the Tiara&lt;br /&gt;
|-&lt;br /&gt;
| The Proud Family&lt;br /&gt;
| Sticky's Mixmaster&lt;br /&gt;
|-&lt;br /&gt;
| The Ren &amp;amp; Stimpy Show&lt;br /&gt;
| The Ren &amp;amp; Stimpy Show: Dress-Up Log&lt;br /&gt;
|-&lt;br /&gt;
| The Replacements&lt;br /&gt;
| C.A.R.'s Daring Detour&lt;br /&gt;
|-&lt;br /&gt;
| The Road to El Dorado&lt;br /&gt;
| Journey to El Dorado with Tulio and Miguel!&lt;br /&gt;
|-&lt;br /&gt;
| The Polar Express&lt;br /&gt;
| The Polar Express: Ticket Chase&lt;br /&gt;
|-&lt;br /&gt;
| The Secret Saturdays&lt;br /&gt;
| Kur Air Battle&lt;br /&gt;
|-&lt;br /&gt;
| The Simpsons&lt;br /&gt;
| The Simpsons Movie: Bart Simpson's Naked Skate&lt;br /&gt;
|-&lt;br /&gt;
| The Sims&lt;br /&gt;
| The Flash Sims&lt;br /&gt;
|-&lt;br /&gt;
| The Smurfs&lt;br /&gt;
| The Smurfs Clumsy's Central Park Dash&lt;br /&gt;
|-&lt;br /&gt;
| The Spiderwick Chronicles&lt;br /&gt;
| Thimblelack's Clues Wordsearch&lt;br /&gt;
|-&lt;br /&gt;
| The Sunny Side Up Show&lt;br /&gt;
| Sproutlet Stories&lt;br /&gt;
|-&lt;br /&gt;
| The Suite Life&lt;br /&gt;
| Zack &amp;amp; Cody's Tipton Trouble&lt;br /&gt;
|-&lt;br /&gt;
| The Sunny Side Up Show&lt;br /&gt;
| Sproutlet Stories&lt;br /&gt;
|-&lt;br /&gt;
| The Thundermans&lt;br /&gt;
| The Thundermans: Power House&lt;br /&gt;
|-&lt;br /&gt;
| The Troop&lt;br /&gt;
| The Troop: Scaramari Struggle&lt;br /&gt;
|-&lt;br /&gt;
| The Weekenders&lt;br /&gt;
| Lor's Maze of Treats&lt;br /&gt;
|-&lt;br /&gt;
| The Wiggles&lt;br /&gt;
| Dance to the Wiggly Radio&lt;br /&gt;
|-&lt;br /&gt;
| The Wild Thornberrys&lt;br /&gt;
| The Wild Thornberrys: Cruisin' Comvee&lt;br /&gt;
|-&lt;br /&gt;
| The X's&lt;br /&gt;
| The X's Dinner Danger&lt;br /&gt;
|-&lt;br /&gt;
| The Witcher&lt;br /&gt;
| The Witcher: Map of the Continent&lt;br /&gt;
|-&lt;br /&gt;
| The Zula Patrol&lt;br /&gt;
| Zula Patrol Planet Viewer&lt;br /&gt;
|-&lt;br /&gt;
| Thomas &amp;amp; Friends&lt;br /&gt;
| Thomas Build an Engine&lt;br /&gt;
|-&lt;br /&gt;
| Thunderbirds&lt;br /&gt;
| Thunderbirds Are Go: Team Rush&lt;br /&gt;
|-&lt;br /&gt;
| ThunderCats&lt;br /&gt;
| ThunderCats: Tomb of Mumm-Ra&lt;br /&gt;
|-&lt;br /&gt;
| Time Crisis&lt;br /&gt;
| Time Crisis 4 Training Mission&lt;br /&gt;
|-&lt;br /&gt;
| Time Squad&lt;br /&gt;
| Time Squad (TV Series) Sandwitch&lt;br /&gt;
|-&lt;br /&gt;
| Tokyo Mew Mew&lt;br /&gt;
| Mew Mew Power: Cyniclon Invasion&lt;br /&gt;
|-&lt;br /&gt;
| Tomb Raider&lt;br /&gt;
| OpenLara&lt;br /&gt;
|-&lt;br /&gt;
| Tom and Jerry&lt;br /&gt;
| The Tom and Jerry Show: Cheese Swipe&lt;br /&gt;
|-&lt;br /&gt;
| Tom und das Erdbeermarmeladebrot mit Honig&lt;br /&gt;
| TOM &amp;amp; der Gurkenkaiser&lt;br /&gt;
|-&lt;br /&gt;
| Toonix&lt;br /&gt;
| Toonix - Grubby Runaway&lt;br /&gt;
|-&lt;br /&gt;
| Toontown Online&lt;br /&gt;
| Toontown 2.0 (prototype)&lt;br /&gt;
|-&lt;br /&gt;
| Toopy and Binoo&lt;br /&gt;
| Toopy and Binoo's House&lt;br /&gt;
|-&lt;br /&gt;
| Top Cat&lt;br /&gt;
| Top Cat in Alley Cash&lt;br /&gt;
|-&lt;br /&gt;
| Total Drama&lt;br /&gt;
| Drop of Shame&lt;br /&gt;
|-&lt;br /&gt;
| Totally Spies!&lt;br /&gt;
| Totally Spies! Shooter&lt;br /&gt;
|-&lt;br /&gt;
| Tots TV&lt;br /&gt;
| Tots TV: Meet the Tots&lt;br /&gt;
|-&lt;br /&gt;
| Touhou Project&lt;br /&gt;
| 東方悠繰録&lt;br /&gt;
|-&lt;br /&gt;
| Toy Story&lt;br /&gt;
| Toy Story Memory Game&lt;br /&gt;
|-&lt;br /&gt;
| Transformers&lt;br /&gt;
| Transformers Dark of the Moon - Hidden Objects&lt;br /&gt;
|-&lt;br /&gt;
| Transformice&lt;br /&gt;
| :The Cheese Dance:&lt;br /&gt;
|-&lt;br /&gt;
| Trauma Center&lt;br /&gt;
| Nurse Angie dressup doll&lt;br /&gt;
|-&lt;br /&gt;
| Tree Fu Tom&lt;br /&gt;
| Super SPLAT Shield&lt;br /&gt;
|-&lt;br /&gt;
| Treasure Planet&lt;br /&gt;
| Treasure Planet: Solar Surfer&lt;br /&gt;
|-&lt;br /&gt;
| Triangle Heart&lt;br /&gt;
| 濡れ濡れなのはちゃん&lt;br /&gt;
|-&lt;br /&gt;
| Trollface&lt;br /&gt;
| Trollface Launch&lt;br /&gt;
|-&lt;br /&gt;
| Trolls&lt;br /&gt;
| Trolls: 3D Maze Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Tron&lt;br /&gt;
| Tron Defense&lt;br /&gt;
|-&lt;br /&gt;
| Trucktown&lt;br /&gt;
| Trucktown: Truck Stop&lt;br /&gt;
|-&lt;br /&gt;
| Tsum Tsum&lt;br /&gt;
| Tsum Tsum Tower&lt;br /&gt;
|-&lt;br /&gt;
| Turma da Mônica&lt;br /&gt;
| Guarda-Roupa da Mônica&lt;br /&gt;
|-&lt;br /&gt;
| Tux&lt;br /&gt;
| Tux Ventures&lt;br /&gt;
|-&lt;br /&gt;
| Tweenies&lt;br /&gt;
| Fun Fair Fun&lt;br /&gt;
|-&lt;br /&gt;
| Twilight&lt;br /&gt;
| Edward Vs Jacob&lt;br /&gt;
|-&lt;br /&gt;
| Têtes à Claques&lt;br /&gt;
| Têtes à Claques - Le Air hockey&lt;br /&gt;
|-&lt;br /&gt;
| Underdog&lt;br /&gt;
| Underdog: Memory Unleashed&lt;br /&gt;
|-&lt;br /&gt;
| Undertale&lt;br /&gt;
| Bad Time Simulator (Sans Fight)&lt;br /&gt;
|-&lt;br /&gt;
| Uncle Grandpa&lt;br /&gt;
| Uncle Grandpa: Afraid of the Dark&lt;br /&gt;
|-&lt;br /&gt;
| Unikitty!&lt;br /&gt;
| Unikitty! Pizza Catch&lt;br /&gt;
|-&lt;br /&gt;
| UP&lt;br /&gt;
| UP: Balloon Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Valentins&lt;br /&gt;
| Valentins: O Vilão Disfarçado&lt;br /&gt;
|-&lt;br /&gt;
| Valiant&lt;br /&gt;
| Valiant: Friend or Foe&lt;br /&gt;
|-&lt;br /&gt;
| Valkyrie&lt;br /&gt;
| The Legend of Valkyrie Mini&lt;br /&gt;
|-&lt;br /&gt;
| Vampirina&lt;br /&gt;
| Vampirina: Hide and Shriek!&lt;br /&gt;
|-&lt;br /&gt;
| VeggieTales&lt;br /&gt;
| Veggie Tales Veggie Football&lt;br /&gt;
|-&lt;br /&gt;
| VICTORiOUS&lt;br /&gt;
| VICTORiOUS: TheSlap Cookie Wrap&lt;br /&gt;
|-&lt;br /&gt;
| Victor and Valentino&lt;br /&gt;
| Victor and Valentino: Monster Kicks&lt;br /&gt;
|-&lt;br /&gt;
| Viewtiful Joe&lt;br /&gt;
| Cut! Cut! Cut!&lt;br /&gt;
|-&lt;br /&gt;
| Vitaminix&lt;br /&gt;
| Find the animal that does not belong here&lt;br /&gt;
|-&lt;br /&gt;
| VOCALOID&lt;br /&gt;
| Dress Up Vocaloid&lt;br /&gt;
|-&lt;br /&gt;
| W.I.T.C.H.&lt;br /&gt;
| Search for Caleb&lt;br /&gt;
|-&lt;br /&gt;
| Wacky Races&lt;br /&gt;
| Wacky Racing Game&lt;br /&gt;
|-&lt;br /&gt;
| WALL-E&lt;br /&gt;
| WALL-E: Cup Shuffle&lt;br /&gt;
|-&lt;br /&gt;
| Wallace &amp;amp; Gromit&lt;br /&gt;
| Wallace &amp;amp; Gromit: Snow Drift&lt;br /&gt;
|-&lt;br /&gt;
| Wallykazam!&lt;br /&gt;
| Wallykazam! Magic Word Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Wander Over Yonder&lt;br /&gt;
| Dance Dance Lord Hater&lt;br /&gt;
|-&lt;br /&gt;
| We Bare Bears&lt;br /&gt;
| We Bare Bears: Chocolate Artist&lt;br /&gt;
|-&lt;br /&gt;
| Webkinz&lt;br /&gt;
| Webkinz Mini Arcade&lt;br /&gt;
|-&lt;br /&gt;
| Welcome to the Wayne&lt;br /&gt;
| Welcome to the Wayne - Which Character Are You?&lt;br /&gt;
|-&lt;br /&gt;
| When They Cry&lt;br /&gt;
| Chessboard of the Golden Witch&lt;br /&gt;
|-&lt;br /&gt;
| Where's My Water?&lt;br /&gt;
| Disney Create: Where's My Water Painter&lt;br /&gt;
|-&lt;br /&gt;
| Where's Wally?&lt;br /&gt;
| Codename: Waldo&lt;br /&gt;
|-&lt;br /&gt;
| Who Framed Roger Rabbit&lt;br /&gt;
| Jessica Rabbit Dress Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Who Wants to Be a Millionaire?&lt;br /&gt;
| Who Wants to be a Mathionaire? General Math Quiz&lt;br /&gt;
|-&lt;br /&gt;
| Wii Series&lt;br /&gt;
| Wii Tanks! Flash Edition&lt;br /&gt;
|-&lt;br /&gt;
| Wild Grinders&lt;br /&gt;
| Wild Grinders: Trick'd Out&lt;br /&gt;
|-&lt;br /&gt;
| Wild Kratts&lt;br /&gt;
| Wild Kratts: Frogfish Feast&lt;br /&gt;
|-&lt;br /&gt;
| Winnie the Pooh&lt;br /&gt;
| Winnie the Pooh's Home Run Derby&lt;br /&gt;
|-&lt;br /&gt;
| Winx Club&lt;br /&gt;
| Memory Winx&lt;br /&gt;
|-&lt;br /&gt;
| Wizards of Waverly Place&lt;br /&gt;
| The Wizards Return: The Mystical Tower&lt;br /&gt;
|-&lt;br /&gt;
| Wolfenstein&lt;br /&gt;
| Wolfenstein 1D&lt;br /&gt;
|-&lt;br /&gt;
| Wonder Momo&lt;br /&gt;
| Mini Wonder Momo&lt;br /&gt;
|-&lt;br /&gt;
| Wonder Pets!&lt;br /&gt;
| Wonder Pets Phone Game&lt;br /&gt;
|-&lt;br /&gt;
| Wonder Woman&lt;br /&gt;
| Wonder Woman: Last Woman Standing&lt;br /&gt;
|-&lt;br /&gt;
| Wonka&lt;br /&gt;
| Oompa-Loompa Roundup&lt;br /&gt;
|-&lt;br /&gt;
| WondLa&lt;br /&gt;
| WONDLA-VISION GAME&lt;br /&gt;
|-&lt;br /&gt;
| Woody Woodpecker&lt;br /&gt;
| Woody Woodpecker Breakin' Out&lt;br /&gt;
|-&lt;br /&gt;
| WordGirl&lt;br /&gt;
| Synonym Toast&lt;br /&gt;
|-&lt;br /&gt;
| WordWorld&lt;br /&gt;
| Duck's Alphabet&lt;br /&gt;
|-&lt;br /&gt;
| World of Warcraft&lt;br /&gt;
| World of Warcraft Trading Card Demo&lt;br /&gt;
|-&lt;br /&gt;
| Wow! Wow! Wubbzy&lt;br /&gt;
| Wubbzy's Amazing Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Wreck-It Ralph&lt;br /&gt;
| Wreck-It Ralph: Fix It Felix Jr.&lt;br /&gt;
|-&lt;br /&gt;
| X-Men&lt;br /&gt;
| Wolverine and the X-Men: M.R.D. Escape&lt;br /&gt;
|-&lt;br /&gt;
| Xeno&lt;br /&gt;
| Xenosaga: A Missing Year Chapter 1&lt;br /&gt;
|-&lt;br /&gt;
| Xevious&lt;br /&gt;
| Sprite x Xevious&lt;br /&gt;
|-&lt;br /&gt;
| Xiaolin Showdown&lt;br /&gt;
| Attack of the Pillow Head Monster&lt;br /&gt;
|-&lt;br /&gt;
| Xuxinha&lt;br /&gt;
| Xuxinha na moda&lt;br /&gt;
|-&lt;br /&gt;
| Yandere Simulator&lt;br /&gt;
| Yandereplier&lt;br /&gt;
|-&lt;br /&gt;
| Yeti Sports&lt;br /&gt;
| Yeti Sports 1: Pingu Throw&lt;br /&gt;
|-&lt;br /&gt;
| Yin Yang Yo!&lt;br /&gt;
| Yin Yang Yo: The Dangerous Comic Book of Dread&lt;br /&gt;
|-&lt;br /&gt;
| Yo Gabba Gabba!&lt;br /&gt;
| Yo Gabba Gabba! Mini Arcade&lt;br /&gt;
|-&lt;br /&gt;
| Yo-Kai Watch&lt;br /&gt;
| Yo-Kai Watch Bubble&lt;br /&gt;
|-&lt;br /&gt;
| Yogi Bear&lt;br /&gt;
| Yogi Bear: Bear to the Air&lt;br /&gt;
|-&lt;br /&gt;
| Yotsuba&amp;amp;!&lt;br /&gt;
| Yotsuba Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Yume Nikki&lt;br /&gt;
| NASU (YumeNikki Minigame)&lt;br /&gt;
|-&lt;br /&gt;
| Yu-Gi-Oh!&lt;br /&gt;
| Yu-Gi-Oh! Anti-Drug PSA&lt;br /&gt;
|-&lt;br /&gt;
| YuYu Hakusho&lt;br /&gt;
| YuYu Hakusho Wars&lt;br /&gt;
|-&lt;br /&gt;
| Zeke and Luther&lt;br /&gt;
| Zeke and Luther: Trick Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Zerby Derby&lt;br /&gt;
| Zerby Derby's Road Works&lt;br /&gt;
|-&lt;br /&gt;
| Zevo-3&lt;br /&gt;
| Zevo 3: Dr. Stankfoot's Revenge&lt;br /&gt;
|-&lt;br /&gt;
| Zimmer Twins&lt;br /&gt;
| Zimmer Twins Movie Editor&lt;br /&gt;
|-&lt;br /&gt;
| Zizzu&lt;br /&gt;
| Ziu Zizzu&lt;br /&gt;
|-&lt;br /&gt;
| Zoey 101&lt;br /&gt;
| Zoey 101: Gift Shift&lt;br /&gt;
|-&lt;br /&gt;
| ZONE-tan&lt;br /&gt;
| ZTV News Episode 1&lt;br /&gt;
|-&lt;br /&gt;
| ZOOM&lt;br /&gt;
| 3 Puck Chuck&lt;br /&gt;
|-&lt;br /&gt;
| Zootopia&lt;br /&gt;
| Zootopia Hair Salon&lt;br /&gt;
|-&lt;br /&gt;
| Zorro&lt;br /&gt;
| Zorro The Chronicles Tic Tac Toe&lt;br /&gt;
|-&lt;br /&gt;
| ¡Mucha Lucha!&lt;br /&gt;
| Mass ¡Mucha Lucha!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Game Engines ==&lt;br /&gt;
A game engine is a framework or program used to make games at a higher level. Note: A [[Platforms|platform]] is not the same thing as a game engine. For example, [[Unity Curation|Unity Web Player]] content should not have the Unity WebGL tag, and Unity WebGL content should have the [[HTML5 Curation|HTML5]] platform. At least three games should be created in an engine to warrant a tag for that engine.&lt;br /&gt;
&lt;br /&gt;
Also note that for fantasy computers like the TIC-80, only ''games made with the engine'' should get the tag. The engine itself and its web client are written with a different tool, such as the C programming language.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [http://www.away3d.com/ Away3D]&lt;br /&gt;
| Open source game engine which exports to Flash.&lt;br /&gt;
|-&lt;br /&gt;
| [https://ledoux.itch.io/bitsy Bitsy]&lt;br /&gt;
| Visual game engine by Adam Le Doux that exports to HTML5. For games &amp;quot;where you can walk around and talk to people and be somewhere&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/GValiente/butano Butano]&lt;br /&gt;
| Open source modern C++ game engine by GValiente for Game Boy Advance games. Does not export to web, but emulators in Flash and HTML5 exist.&lt;br /&gt;
|-&lt;br /&gt;
| [https://box2d.org Box2D Engine]&lt;br /&gt;
| Open source physics engine used for 2D games. Exports to Flash and HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [http://flabo.isotonix.jp/tool.shtml#b2 B² Online]&lt;br /&gt;
| Game engine by Isotonix that exports to Flash. For brick breaker games.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.esri.com/en-us/arcgis/products/arcgis-cityengine/overview CityEngine]&lt;br /&gt;
| Interactive modeling tool designed to display cities or other locations in a 3D manner. Made by Esri. Exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.clickteam.com/clickteam-fusion-2-5 Clickteam Fusion]&lt;br /&gt;
| Game engine by Clickteam. Exports to HTML5, Flash, and non-web platforms.&lt;br /&gt;
|-&lt;br /&gt;
| [https://web.archive.org/web/20170607105848/https://cocoon.io/more-info CocoonJS]&lt;br /&gt;
| Game engine by Ludei that exports to HTML5. It went defunct in 2019.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.cocos.com/en/ Cocos]&lt;br /&gt;
| Pair of game engines made by YAJI Software, Cocos Creator and Cocos2d-x. There are some differences between the two, but both export to HTML5 and non-web platforms.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.scirra.com/ Construct]&lt;br /&gt;
| Visual game engine by Scirra Ltd. Exports to HTML5. &lt;br /&gt;
|-&lt;br /&gt;
| [https://createjs.com/ CreateJS]&lt;br /&gt;
| Set of modular game libraries by gskinner. Made for HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://defold.com/ Defold]&lt;br /&gt;
| Open source game engine which exports to HTML5. Originally developed as a proprietary engine for King.&lt;br /&gt;
|-&lt;br /&gt;
| [https://easyrpg.org/ EasyRPG]&lt;br /&gt;
| Open source game engine designed for role-playing games. Exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/jhuckaby/Effect-Games Effect Games Engine]&lt;br /&gt;
| Open source game engine by jhuckaby. Exports to HTML. Became defunct in 2011.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.egret.com/ Egret]&lt;br /&gt;
| Game engine by Bailu Technology. Exports to HTML5 and non-web platforms.&lt;br /&gt;
|-&lt;br /&gt;
| [http://useflashpunk.net/ FlashPunk]&lt;br /&gt;
| Game library for Flash. &lt;br /&gt;
|-&lt;br /&gt;
| [http://flixel.org/ Flixel]&lt;br /&gt;
| Game engine by Adam Atomic that exports to Flash. &lt;br /&gt;
|-&lt;br /&gt;
| FutureSplash&lt;br /&gt;
| Original version of Flash before being bought by Macromedia and rebranded as Flash. &lt;br /&gt;
|-&lt;br /&gt;
| [https://www.yoyogames.com/gamemaker GameMaker: Studio]&lt;br /&gt;
| Visual game engine by YoYo Games that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.gbstudio.dev/ GB Studio]&lt;br /&gt;
| Visual game engine by Chris Maltby for Gameboy Games. Exports to HTML5 using the Gameboy Online emulator.&lt;br /&gt;
|-&lt;br /&gt;
| [https://gdevelop-app.com/ GDevelop]&lt;br /&gt;
| Game engine and toolkit by Florian Rival that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://godotengine.org/ Godot]&lt;br /&gt;
| Game engine by Juan Linietsky and Ariel Manzur that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.greenfoot.org/overview Greenfoot]&lt;br /&gt;
| Game library for Java by the University of Kent.&lt;br /&gt;
|-&lt;br /&gt;
| [http://orteil.dashnet.org/igm/ Idle Game Maker]&lt;br /&gt;
| Visual game engine by Orteil and Opti for clicker games. Does not export, but can be hosted on dashnet.org as HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://impactjs.com/ Impact]&lt;br /&gt;
| Open source game engine by Dominic Szablewski. Exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.techsmith.com/jing-tool.html Jing]&lt;br /&gt;
| Screen recorder that exports to Flash and PNG images. Replaced in 2020 with TechSmith Capture, which removes Flash support.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.layabox.com/product/?language=en Laya]&lt;br /&gt;
| Game engine by Souyou Network Technology that exports to Flash and HTML5. Primarily used for games distributed through WeChat, but standalone games exist.&lt;br /&gt;
|-&lt;br /&gt;
| [https://libgdx.com/ libGDX]&lt;br /&gt;
| Game engine and toolkit by Mario Zechner. Exports to HTML5 and non-web platforms.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.layabox.com/product/?language=en LÖVE]&lt;br /&gt;
| Game engine for Lua games that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [http://www.menato.net/MDGameCreator/MDGameCreator.asp MD-GameCreator]&lt;br /&gt;
| Game engine by Danny Menato that exports to Flash. Designed for jigsaw puzzles and shoot 'em ups.&lt;br /&gt;
|-&lt;br /&gt;
| [https://meiker.io/ meiker]&lt;br /&gt;
| Free game engine that converts .psd files to playable dress up games. Exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://melonjs.org/ MelonJS]&lt;br /&gt;
| Open source game engine that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://monogatari.io/ Monogatari]&lt;br /&gt;
| Game engine by Hyuchia that exports to HTML5. Designed for visual novels and dating simulators.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/JohnEarnest/Octo Octo]&lt;br /&gt;
| Open source game engine by John Earnest based on the 1977 Chip-8 VM.&lt;br /&gt;
|-&lt;br /&gt;
| [https://p5js.org/ p5.js]&lt;br /&gt;
| Game library for HTML5. Primarily used for animations, but supports games as well.&lt;br /&gt;
|-&lt;br /&gt;
| [https://pannellum.org/ Pannellum]&lt;br /&gt;
| Open source panorama engine by Matthew Petroff. Exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [http://phaser.io/ Phaser]&lt;br /&gt;
| Game engine and toolkit by Photon Storm Ltd. that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.lexaloffle.com/pico-8.php PICO-8]&lt;br /&gt;
| Game engine and toolkit by Lexaloffle that exports to HTML5. Designed for retro-style games with a 128x128 resolution.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/pixijs/pixi.js PixiJS]&lt;br /&gt;
| Game library for HTML5 by GoodBoy Digital.&lt;br /&gt;
|-&lt;br /&gt;
| [https://playcanvas.com/ PlayCanvas]&lt;br /&gt;
| Open source game engine that exports to HTML5. Designed for both games and displaying 3D models.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.puzzlescript.net/ PuzzleScript]&lt;br /&gt;
| Game engine by Stephen Lavelle that exports to HTML5. Designed for puzzle games. &lt;br /&gt;
|-&lt;br /&gt;
| [https://reactjs.org/ React Engine]&lt;br /&gt;
| Open source library by Meta for HTML5 applications.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.renpy.org/ Ren'Py]&lt;br /&gt;
| Open source game engine by Tom Rothamel that exports to HTML5. Designed for visual novels.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.rpgmakerweb.com/ RPG Maker]&lt;br /&gt;
| Game engine and toolkit by Enterbrain that exports to HTML5. Designed for role-playing games.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/WhatPumpkin/Sburb/ Sburb Engine]&lt;br /&gt;
| Game engine by Alexis Beingessner for HTML5 adventure games.&lt;br /&gt;
|-&lt;br /&gt;
| [https://atomisystems.com/saola-animate/ Saola Animate]&lt;br /&gt;
| Animation engine by Atomi Systems that exports to HTML5. &lt;br /&gt;
|-&lt;br /&gt;
| [https://scratch.mit.edu/ Scratch]&lt;br /&gt;
| Visual game engine by MIT that exports to Flash and HTML5. Designed for children. &lt;br /&gt;
|-&lt;br /&gt;
| [https://shiva-engine.com/ ShiVa Engine]&lt;br /&gt;
| Game engine by ShiVa Technologies. Exports to HTML5. Not to be confused with the [[ShiVa3D Curation|ShiVa3D Plugin]].&lt;br /&gt;
|-&lt;br /&gt;
| [http://stencyl.com/ Stencyl]&lt;br /&gt;
| Visual game engine by Jonathan Chung that exports to Flash and HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [http://www.stornaway.io/ Stornaway]&lt;br /&gt;
| Game engine designed for choose your own adventure FMV games in HTML5. &lt;br /&gt;
|-&lt;br /&gt;
| [https://tic80.com/ Tic-80]&lt;br /&gt;
| Game engine and Toolkit by Nesbox that exports to HTML5. Designed for retro-style games with a 240x136 resolution. &lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/Acamaeda/The-Modding-Tree The Modding Tree]&lt;br /&gt;
| Game engine for HTML5. Designed for idle games.&lt;br /&gt;
|-&lt;br /&gt;
| [https://threejs.org/ Three.js]&lt;br /&gt;
| Game library by Ricardo Cabello. Designed for 3D experiments. &lt;br /&gt;
|-&lt;br /&gt;
| [https://twinery.org Twine]&lt;br /&gt;
| Visual game engine and toolkit by Chris Klimas that exports to HTML5. For interactive fiction.  &lt;br /&gt;
|-&lt;br /&gt;
| [http://tyranobuilder.com/ TyranoBuilder]&lt;br /&gt;
| Visual game engine by STRIKEWORKS that exports to HTML5. For visual novels.&lt;br /&gt;
|-&lt;br /&gt;
| [https://unity.com/ Unity WebGL]&lt;br /&gt;
| Game engine and toolkit by Unity Technologies that exports to HTML5. Not to be confused with Unity Web Player.&lt;br /&gt;
|-&lt;br /&gt;
| [https://docs.unrealengine.com/4.27/en-US/SharingAndReleasing/HTML5/ Unreal Engine]&lt;br /&gt;
| Game engine and toolkit by Epic Games that exports to HTML5 and non-web platforms.&lt;br /&gt;
|-&lt;br /&gt;
| [https://clockworkchilli.com/ WADE]&lt;br /&gt;
| Game engine by Clockwork Chilli that exports to HTML5.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Proprietary engines ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [https://m.service.mattel.com/us/Technical/TechnicalProductDetail?prodno=R9703&amp;amp;siteid=27&amp;amp;catid=520 iXL]&lt;br /&gt;
| Portable educational system by Fisher-Price. The SDK by Sarbakan exports to Flash and was used for games and stories distributed through activity packs.&lt;br /&gt;
|-&lt;br /&gt;
| [https://web.archive.org/web/20070825151956/http://www.jacobcorreia.com/jEngine/ jEngine]&lt;br /&gt;
| Game engine by Jacob Correa which exports to Flash.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Emulated ===&lt;br /&gt;
Please note the [[Not Accepted Curations]] because most emulated games are banned. Not to be confused with the Emulator tag.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Game Boy Advance&lt;br /&gt;
| 2001 handheld console by Nintendo. The third and last system in the Game Boy line.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Game Jam ==&lt;br /&gt;
Games created from scratch during a very limited amount of time, usually between 24 to 72 hours, following a provided theme.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [https://7drl.com/ 7DRL Challenge]&lt;br /&gt;
| An annual event centered on developing Roguelikes in a week.&lt;br /&gt;
|-&lt;br /&gt;
| [https://ahoge.info/ Ahoge]&lt;br /&gt;
| A series of Japanese game jams.&lt;br /&gt;
|-&lt;br /&gt;
| [https://bcgamejam.com/ BC Game Jam]&lt;br /&gt;
| An annual game jam hosted inside the University of British Columbia.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/benbonk-game-jam-1 BenBonk Game Jam]&lt;br /&gt;
| Seventy-two hour game jams hosted by the YouTuber BenBonk.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/bscotch100 Butterscotch ShenaniJam]&lt;br /&gt;
| An annual game jam hosted by indie dev studio [https://www.bscotch.net/ Butterscotch Shennanigans].&lt;br /&gt;
|-&lt;br /&gt;
| [https://jayisgames.com/tag/cgdc Casual Gameplay Design Competition]&lt;br /&gt;
| 10 Game Jams hosted by Jay Is Games between 2006 and 2012. Some of them had sponsors.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.coolmathgames.com/game-jam Coolmath Game Jam]&lt;br /&gt;
| A jam hosted twice by Coolmath Games in 2019 and 2020, with the themes of &amp;quot;Use Your Head&amp;quot; and &amp;quot;Escape!&amp;quot; respectively.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/decadejam Decade Jam]&lt;br /&gt;
| A less competitive jam aimed to create a game in 10 years.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/fantasy-console-game-jam-1 Fantasy Console Game Jam]&lt;br /&gt;
| A week long jam hosted 3 times between 2017-2018 for making games with fantasy consoles, such as [https://www.lexaloffle.com/pico-8.php PICO-8].&lt;br /&gt;
|-&lt;br /&gt;
| [https://gmtkgamejam.com Game Maker's Toolkit Game Jam]&lt;br /&gt;
| An annual game jam for the Game Maker's Toolkit's YouTube community.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.kongregate.com/forums/1021798-game-programming-subforum/topics/532562-game-in-ten-days-gitd-archives Game in Ten Days]&lt;br /&gt;
| A series of jams organized on the Kongregate forums.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/gamejamfabrica202201 Game Jam Fábrica de Jogos]&lt;br /&gt;
| Annual game jams organized by the YouTuber Fábrica de Jogos.&lt;br /&gt;
|-&lt;br /&gt;
| [https://globalgamejam.org/ Global Game Jam]&lt;br /&gt;
| One of the biggest active game jams; held once a year.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/gamebro Homestuck Game Jam]&lt;br /&gt;
| An one time jam for the 11th birthday of [https://en.wikipedia.org/wiki/Homestuck Homestuck].&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/lispgames/lispgames.github.io/wiki/Lisp-Game-Jams Lisp Game Jam]&lt;br /&gt;
| Seasonal game jams for works written in any dialect of [https://en.wikipedia.org/wiki/Lisp_(programming_language) Lisp].&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/lowrezjam-2021/ LOWREZJAM]&lt;br /&gt;
| Annual jams for developing games with a resolution of 64x64 or less pixels.&lt;br /&gt;
|-&lt;br /&gt;
| [https://ldjam.com/ Ludum Dare]&lt;br /&gt;
| One of the biggest active game jams; an online event held twice a year where games are made from scratch over a weekend.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/make-a-thing-16-09/ Make-A-Thing Jam]&lt;br /&gt;
| A brief series of jams intended for [https://sae.edu.au/ SAE Institute Brisbane] students and alumni in the Games Development course.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/metroidvania-month/ Metroidvania Month]&lt;br /&gt;
| A monthly jam where developers have one month to create a metroidvania style game.&lt;br /&gt;
|-&lt;br /&gt;
| [https://minijamofficial.com/ Mini Jam]&lt;br /&gt;
| Jams hosted every fortnight for 72 hours featuring different themes and limitations.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.newgrounds.com/collection/nggamejams NG Game Jam]&lt;br /&gt;
| An annual event that was hosted by Newgrounds from 2007-2021 exploring many different themes. &lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/3310jam Nokia 3310 Jam]&lt;br /&gt;
| An annual jam where participants stylize their entries around the hardware limitations of the Nokia 3310.&lt;br /&gt;
|-&lt;br /&gt;
| [https://nordicgamejam.com/ Nordic Game Jam]&lt;br /&gt;
| An annual game jam based in Copenhagen. Developers are given a theme, restrictions, and around 40 hours to develop a title.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/octojam-8 Octojam]&lt;br /&gt;
| A game jam for games made targeting the Chip-8 VM and its derivatives. &lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/one-game-a-month One Game a Month]&lt;br /&gt;
| Jams focused in developing a game under a month.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/pastel-jam/ Pastel Jam]&lt;br /&gt;
| A one time jam challenging developers to create a game using an exclusively pastel art style.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/pizza-jam-pizza-prize/ Pizza Jam]&lt;br /&gt;
| A series of jams where the top three entrants will have a pizza paid for and sent regardless of where they're based, on the condition that the jam organizer gets to choose the toppings. &lt;br /&gt;
|-&lt;br /&gt;
| [https://web.archive.org/web/20170521032131/http://www.spjam.com.br/ SPJam]&lt;br /&gt;
| Annual jams hosted by Vortex Game Studios. For Brazilian developers.&lt;br /&gt;
|-&lt;br /&gt;
| [http://starmen.net/funfest/ Starmen.Net Funfest]&lt;br /&gt;
| Bi-seasonal jam created by the Starment.Net community for fan works related to [https://en.wikipedia.org/wiki/EarthBound EarthBound].&lt;br /&gt;
|-&lt;br /&gt;
| [http://www.stencyl.com/jams/ Stencyl Jam]&lt;br /&gt;
| Jams in which participants have 10 days to create a game using the Stencyl game engine.&lt;br /&gt;
|-&lt;br /&gt;
| [https://theboobjam.com/ The Boob Jam]&lt;br /&gt;
| An one time jam aiming to &amp;quot;demystify&amp;quot; the experience of having boobs and exploring subjects beyond titillation.&lt;br /&gt;
|-&lt;br /&gt;
| [https://tgmbr.redscreensoft.com/viewforum.php?f=119 TGMBR JAM]&lt;br /&gt;
| A series of game jams organized on the The Game Makers Brasil forums.&lt;br /&gt;
|-&lt;br /&gt;
| [https://jam.touhou.dev/ Touhou Fan Game Jam]&lt;br /&gt;
| Bi-annual jams for fan works related to [https://en.wikipedia.org/wiki/Touhou_Project Touhou Project].&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/xkcdgamejam xkcd Game Jam]&lt;br /&gt;
| A jam held in 2017 where participants created games based on the [https://xkcd.com/ xkcd] webcomic.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Curation Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Filmkiller94</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Platforms&amp;diff=8627</id>
		<title>Platforms</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Platforms&amp;diff=8627"/>
		<updated>2022-12-11T15:35:23Z</updated>

		<summary type="html">&lt;p&gt;Filmkiller94: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the page of all web game/animation technologies (&amp;quot;Platforms&amp;quot;) supported by Flashpoint.&lt;br /&gt;
&lt;br /&gt;
Here's what each column in each table means:&lt;br /&gt;
* Logo: The logo that represents each technology.&lt;br /&gt;
* Short Name: The name of the technology displayed in Flashpoint Launcher.&lt;br /&gt;
* Official Name: The official name(s) of the technology. Useful for searching for information about the technology or looking for games online.&lt;br /&gt;
* Entry Count: Number of game/animations for this technology in Flashpoint. Only updated at new releases, so it may not be 100% accurate.&lt;br /&gt;
* Version Added: The Flashpoint version the platform was added in.&lt;br /&gt;
* Support Pack: The support pack you can download to add a new platform to your copy of Flashpoint.&lt;br /&gt;
* Default Application: The path to the default application used to launch a game of this technology.&lt;br /&gt;
* Curation Tutorial: A link to a curation tutorial for this technology. Some tutorials are not available yet, so please help create them if you can!&lt;br /&gt;
* Common File Extensions: List of the common file extensions associated with each platform. &lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Current Platforms ==&lt;br /&gt;
Platforms which are available in the latest build of Flashpoint.&lt;br /&gt;
&lt;br /&gt;
As of version 11, there are '''71''' total platforms, with [[Technologies to Add|more]] coming in future updates.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Logo&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Short Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Official Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Entry Count&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Version Added&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Default Application&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Curation Tutorial&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Common File Extensions&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flash Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Adobe Flash|Flash]]&lt;br /&gt;
| Adobe Flash Player&lt;br /&gt;
| 132219&lt;br /&gt;
| 0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Flash\flashplayer_32_sa.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Curation Tutorial]], [[Flash Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.swf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.swc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.swz&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.spl&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HTML5 Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:HTML5|HTML5]]&lt;br /&gt;
| HTML, HTML5, WebGL, or WebAssembly&lt;br /&gt;
| 18374&lt;br /&gt;
| 3.3&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[HTML5 Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.html&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.htm&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.php&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.aspx&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Shockwave Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Adobe Shockwave|Shockwave]]&lt;br /&gt;
| Adobe Shockwave Player&lt;br /&gt;
| 4802&lt;br /&gt;
| 3.2&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Shockwave\PJ101\SPR.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Shockwave Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dcr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dir&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dxr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cst&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cxt&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.w3d&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Unity Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Unity (game engine)|Unity]]&lt;br /&gt;
| Unity Web Player&lt;br /&gt;
| 1767&lt;br /&gt;
| 4.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startUnity.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Unity Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.unity3d&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Java Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Java (programming language)|Java]]&lt;br /&gt;
| Java Applets&lt;br /&gt;
| 1309&lt;br /&gt;
| 4.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startJava.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Java Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.class&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.jar&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Vitalize Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Clickteam#Products|Vitalize]]&lt;br /&gt;
| Clickteam Vitalize!&lt;br /&gt;
| 737&lt;br /&gt;
| 8.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Vitalize Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.ccn&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:VRML Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:VRML|VRML]]&lt;br /&gt;
| VRML, Virtual Reality Modelling Language&lt;br /&gt;
| 467&lt;br /&gt;
| 8.2&lt;br /&gt;
| ''Multiple, refer to curation tutorial''&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[VRML Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.wrl&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.wrz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:EVA Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Extended Vector Animation|EVA]]&lt;br /&gt;
| Extended Vector Animation&lt;br /&gt;
| 460&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[EVA Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.eva&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Silverlight Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Microsoft Silverlight|Silverlight]]&lt;br /&gt;
| Microsoft Silverlight&lt;br /&gt;
| 234&lt;br /&gt;
| 5.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Silverlight Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.xap&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:3DVIA Player Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:3dvia|3DVIA Player]]&lt;br /&gt;
| 3DVIA Player, 3D Life Player, Virtools Player&lt;br /&gt;
| 210&lt;br /&gt;
| 5.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[3DVIA Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cmo&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.vmo&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.nmo&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alambik Logo.png|center|20px]]&lt;br /&gt;
| Alambik&lt;br /&gt;
| Alambik Player&lt;br /&gt;
| 198&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startAlambik.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Alambik Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.tv&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tvs&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tvd&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tvv&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tvb&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tvl&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:E-animator Logo.png|center|20px]]&lt;br /&gt;
| e-animator&lt;br /&gt;
| E-アニメータ, e-animator,&amp;lt;!--duplicate entry - should this not be something else?--&amp;gt; SharpMotionART&lt;br /&gt;
| 154&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startEanimator.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[e-animator Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.nva&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ShiVa3D Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:ShiVa|ShiVa3D]]&lt;br /&gt;
| ShiVa3D Plugin&lt;br /&gt;
| 147&lt;br /&gt;
| 7.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startShiVa.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[ShiVa3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.stk&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hypercosm Logo.png|center|20px]]&lt;br /&gt;
| Hypercosm&lt;br /&gt;
| Hypercosm Player&lt;br /&gt;
| 127&lt;br /&gt;
| 8.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Hypercosm Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.hcvm&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Atmosphere Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Adobe Atmosphere|Atmosphere]]&lt;br /&gt;
| Adobe Atmosphere Player&lt;br /&gt;
| 126&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startAtmo212d.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Atmosphere Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.aer&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.atmo&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:LiveMath Plugin Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:LiveMath|LiveMath Plugin]]&lt;br /&gt;
| LiveMath Plug-In&lt;br /&gt;
| 125&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[LiveMath Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.thp&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Authorware Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Adobe Authorware|Authorware]]&lt;br /&gt;
| Authorware Web Player&lt;br /&gt;
| 120&lt;br /&gt;
| 6.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Authorware Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.aam&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.aas&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Viscape Logo.png|center|20px]]&lt;br /&gt;
| Viscape&lt;br /&gt;
| Superscape Viscape&lt;br /&gt;
| 116&lt;br /&gt;
| 8.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startSVR.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Viscape Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.svr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.xvr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ssv&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ActiveX Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:ActiveX|ActiveX]]&lt;br /&gt;
| ''Each game generally uses its own ActiveX control name''&lt;br /&gt;
| 106&lt;br /&gt;
| 6.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startActiveX.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[ActiveX Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cab&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dll&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ocx&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Xara Plugin Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Xara#List of products by platform|Xara Plugin]]&lt;br /&gt;
| Xara Plugin&lt;br /&gt;
| 75&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startXaraPlugin.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Xara Plugin Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.web&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Tcl Logo.png|center|10px]]&lt;br /&gt;
| [[wikipedia:Tcl|Tcl]]&lt;br /&gt;
| Tcl Plugin&lt;br /&gt;
| 73&lt;br /&gt;
| 8.2&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Tcl Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.tcl&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cult3D Logo.png|center|20px]]&lt;br /&gt;
| Cult3D&lt;br /&gt;
| Cycore Cult3D&lt;br /&gt;
| 70&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Cult3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.co&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:REBOL Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Rebol|REBOL]]&lt;br /&gt;
| REBOL&lt;br /&gt;
| 59&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startRebol.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[REBOL Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.r&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BitPlayer Logo.png|center|20px]]&lt;br /&gt;
| BitPlayer&lt;br /&gt;
| BitMagic Player&lt;br /&gt;
| 57&lt;br /&gt;
| 10.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[BitPlayer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.bm&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Envoy Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Envoy_(WordPerfect)|Envoy]]&lt;br /&gt;
| Envoy&lt;br /&gt;
| 37&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Envoy Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.evy&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:IPix Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:IPIX|iPix]]&lt;br /&gt;
| iPix Viewer&lt;br /&gt;
| 36&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[iPix Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.ipx&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ips&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.bub&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.aut&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:3D Groove GX Logo.png|center|20px]]&lt;br /&gt;
| 3D Groove GX&lt;br /&gt;
| 3D Groove GX&lt;br /&gt;
| 33&lt;br /&gt;
| 5.3&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startGroove.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.grv&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Surround Video Logo.png|center|20px]]&lt;br /&gt;
| Surround Video&lt;br /&gt;
| Surround Video™ Plug-in for Netscape™&lt;br /&gt;
| 31&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startSurroundVideo.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Surround Video Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.svh&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AXEL Player Logo.png|center|20px]]&lt;br /&gt;
| AXEL Player&lt;br /&gt;
| AXEL Player&lt;br /&gt;
| 27&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[AXEL Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.axs&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ThingViewer Logo.png|center|20px]]&lt;br /&gt;
| ThingViewer&lt;br /&gt;
| ThingWorld ThingViewer&lt;br /&gt;
| 26&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startThingViewer.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[ThingViewer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.tms&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SmoothMove Panorama Logo.png|center|20px]]&lt;br /&gt;
| SmoothMove Panorama&lt;br /&gt;
| SmoothMove Panorama&lt;br /&gt;
| 24&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[SmoothMove Panorama Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.pan&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DPGraph Logo.png|center|20px]]&lt;br /&gt;
| DPGraph&lt;br /&gt;
| DPGraph, DPGraph: Dynamic Photorealistic 3D Graphing Software for Math and Physics Visualization&lt;br /&gt;
| 22&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startDPGraph.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[DPGraph Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dpg&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AnimaFlex Logo.png|center|20px]]&lt;br /&gt;
| AnimaFlex&lt;br /&gt;
| AnimaFlex&lt;br /&gt;
| 20&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.afl&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flatland Rover Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:3DML|Flatland Rover]]&lt;br /&gt;
| Flatland Rover&lt;br /&gt;
| 20&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startFlatLandRover.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Flatland Rover Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.3dml&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Squeak Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Squeak|Squeak]]&lt;br /&gt;
| Etoys Plugin, Etoys, Squeak&lt;br /&gt;
| 18&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Squeak Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.pr&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MHSV Logo.png|center|20px]]&lt;br /&gt;
| MHSV&lt;br /&gt;
| Multimedia Home Space Viewer, VHSB, Virtual Home Space Builder, D96 Plug-in Viewer, D96 Netscape Plug-in, Virtual Space Viewer&lt;br /&gt;
| 17&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[MHSV Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.mus&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.d96&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PopCap Plugin Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:PopCap Games|PopCap Plugin]]&lt;br /&gt;
| PopCap Plugin&lt;br /&gt;
| 12&lt;br /&gt;
| 5.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | ''All content already included''&lt;br /&gt;
| &amp;lt;code&amp;gt;.cab&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pulse Logo.png|center|20px]]&lt;br /&gt;
| Pulse&lt;br /&gt;
| Pulse Player&lt;br /&gt;
| 12&lt;br /&gt;
| 8.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Pulse Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.pwc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.pws&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Burster Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Blender Game Engine#History|Burster]]&lt;br /&gt;
| Burster Plugin&lt;br /&gt;
| 12&lt;br /&gt;
| 8.2&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startBurster.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Burster Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.blend&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.blendz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ProtoPlay Logo.png|center|20px]]&lt;br /&gt;
| ProtoPlay&lt;br /&gt;
| Altia ProtoPlay&lt;br /&gt;
| 12&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.dsn (+.rtm)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PointPlus Logo.png|center|20px]]&lt;br /&gt;
| PointPlus&lt;br /&gt;
| PointPlus Plug-in, PointPlus Plug-in  Viewer&lt;br /&gt;
| 11&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startPointPlus.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.css&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Formula One NET Logo.gif|center|20px]]&lt;br /&gt;
| Formula One&lt;br /&gt;
| Formula One/NET&lt;br /&gt;
| 11&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.vts&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ASAP WebShow Logo.gif|center|20px]]&lt;br /&gt;
| ASAP WebShow&lt;br /&gt;
| ASAP WebShow, ActivePresenter WebShow&lt;br /&gt;
| 11&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startASAPWebshow.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[ASAP WebShow Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.asp&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ap&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FreeHand Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Adobe FreeHand|FreeHand]]&lt;br /&gt;
| Adobe FreeHand, Shockwave for FreeHand, Shockwave Graphics Player&lt;br /&gt;
| 10&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[FreeHand Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.fhc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.fh4&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.fh5&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.fh7&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:X3D Logo.png|center|25px]]&lt;br /&gt;
| [[wikipedia:X3D|X3D]]&lt;br /&gt;
| Extensible 3D Graphics&lt;br /&gt;
| 10&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startView3dscene.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[X3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.x3d&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.x3dv&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.x3db&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Octree View Logo.png|center|20px]]&lt;br /&gt;
| Octree View&lt;br /&gt;
| Octree Viewer, Octree FastView&lt;br /&gt;
| 9&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.oct&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Calendar Quick Logo.png|center|20px]]&lt;br /&gt;
| Calendar Quick&lt;br /&gt;
| Calendar Quick Plugin&lt;br /&gt;
| 9&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Calendar Quick Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cqk&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:o2c-Player Logo.png|center|20px]]&lt;br /&gt;
| o2c-Player&lt;br /&gt;
| objects to see, o2c, O2C, 02c, o2c-Player, o2c Player, o2c player&lt;br /&gt;
| 8&lt;br /&gt;
| 11.0&lt;br /&gt;
| ''Multiple, refer to curation tutorial''&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[o2c-Player Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.o2c&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.e3d&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.aco&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WebAnimator Logo.png|center|20px]]&lt;br /&gt;
| WebAnimator&lt;br /&gt;
| DeltaPoint WebAnimator&lt;br /&gt;
| 8&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[WebAnimator Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.wan&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ambulant Logo.png|center|20px]]&lt;br /&gt;
| Ambulant&lt;br /&gt;
| AMBULANT Open SMIL Player&lt;br /&gt;
| 8&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startAmbulant.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Ambulant Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.smi&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.smil&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.grins&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hyper-G Logo.png|center|20px]]&lt;br /&gt;
| Hyper-G&lt;br /&gt;
| Hyper-G Web Protocol, Hyper-G Scene Description Format&lt;br /&gt;
| 7&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startVRweb.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.sdf&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SVF Viewer Logo.png|center|20px]]&lt;br /&gt;
| SVF Viewer&lt;br /&gt;
| SVF viewer, Simple Vector Format Viewer&lt;br /&gt;
| 7&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[SVF Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.svf&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:NoteWorthy Composer Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:NoteWorthy Composer|NoteWorthy Composer]]&lt;br /&gt;
| NoteWorthy Composer Browser Plug-in&lt;br /&gt;
| 7&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNoteWorthyComposer.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[NoteWorthy Composer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.nwc&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HotSauce Logo.png|center|8px]]&lt;br /&gt;
| [[wikipedia:HotSauce|HotSauce]]&lt;br /&gt;
| HotSauce, Project X&lt;br /&gt;
| 6&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startHotSauce.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[HotSauce Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.mcf&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pixound Logo.png|center|20px]]&lt;br /&gt;
| Pixound&lt;br /&gt;
| Pixound Plug-in&lt;br /&gt;
| 6&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startPixound.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.pxd&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Blender Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Blender Game Engine#History|Blender]]&lt;br /&gt;
| Blender 3D Web Plug-in, Blender Game Engine plugin&lt;br /&gt;
| 6&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Blender Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.blend&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Visual WebMap Logo.png|center|20px]]&lt;br /&gt;
| Visual WebMap&lt;br /&gt;
| Visual WebMap Client/Server Concept, Visual WebMap for Microstation Files&lt;br /&gt;
| 5&lt;br /&gt;
| 10.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Visual WebMap Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dgn&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.rle&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cit&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.vec&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Show It! Logo.png|center|20px]]&lt;br /&gt;
| Show It!&lt;br /&gt;
| Corel Presentations Show It! Plug-in&lt;br /&gt;
| 5&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.pqi&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Fractal Viewer Logo.png|center|20px]]&lt;br /&gt;
| Fractal Viewer&lt;br /&gt;
| Fractal Viewer&lt;br /&gt;
| 5&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Fractal Viewer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.fif&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AboutTime Logo.png|center|20px]]&lt;br /&gt;
| AboutTime&lt;br /&gt;
| AboutTime&lt;br /&gt;
| 4&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[AboutTime Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vef&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AboutPeople Logo.png|center|20px]]&lt;br /&gt;
| AboutPeople&lt;br /&gt;
| AboutPeople&lt;br /&gt;
| 4&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[AboutPeople Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vcf&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DeepV Logo.png|center|20px]]&lt;br /&gt;
| DeepV&lt;br /&gt;
| DeepV Plugin&lt;br /&gt;
| 3&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.DeepV&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:D'Fusion Logo.png|center|20px]]&lt;br /&gt;
| DFusion&lt;br /&gt;
| D'Fusion @Home Web Plug-In, D'Fusion Web Plugin&lt;br /&gt;
| 3&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startDFusion.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[D'Fusion Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dpd&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dll&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Illuminatus Logo.png|center|20px]]&lt;br /&gt;
| Illuminatus&lt;br /&gt;
| Illuminatus&lt;br /&gt;
| 3&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Illuminatus Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.ilm&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ilz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Lightning Strike Logo.png|center|20px]]&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| 3&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Lightning Strike Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cod&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tcod&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GoBit Logo.png|center|20px]]&lt;br /&gt;
| GoBit&lt;br /&gt;
| GoBit Games Plugin&lt;br /&gt;
| 2&lt;br /&gt;
| 6.3&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | ''All content already included''&lt;br /&gt;
| &amp;lt;code&amp;gt;.cab&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Harvard WebShow Logo.png|center|20px]]&lt;br /&gt;
| Harvard WebShow&lt;br /&gt;
| Harvard Graphics WebShow&lt;br /&gt;
| 2&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Harvard WebShow Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.pr4&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Live Picture Viewer Logo.png|center|30px]]&lt;br /&gt;
| Live Picture Viewer&lt;br /&gt;
| Live Picture Viewer&lt;br /&gt;
| 2&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Live Picture Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.ivr&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Play3D Logo.png|center|20px]]&lt;br /&gt;
| Play3D&lt;br /&gt;
| Play3D Plugin&lt;br /&gt;
| 1&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.p3d&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:JCAMP-DX Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:JCAMP-DX|JCAMP-DX]]&lt;br /&gt;
| JCAMP-DX&lt;br /&gt;
| 1&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[JCAMP-DX Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.jdx&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dx&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:MapGuide Logo.png|center|20px]]&lt;br /&gt;
| MapGuide&lt;br /&gt;
| Argus/Autodesk MapGuide&lt;br /&gt;
| 1&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[MapGuide Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.class&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.mwf&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Upcoming Platforms ==&lt;br /&gt;
Platforms which are ready for addition to the next version(s) of Flashpoint, but not in the current version. Curations for these platforms are accepted, assuming you have added the support packs to Flashpoint Core.&lt;br /&gt;
&lt;br /&gt;
As of the addition of TurnTool, there are 26 upcoming platforms, '''45''' less than the current number of platforms.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Logo&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Short Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Official Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Version Added&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Support Pack&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Default Application&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Curation Tutorial&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Common File Extensions&lt;br /&gt;
|- &lt;br /&gt;
| [[File:VReam Logo.png|center|20px]]&lt;br /&gt;
| VReam&lt;br /&gt;
| VReam, WIRL Interactive VR Browser&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/972873822866919514/VReam_Support_Pack.7z VReam_Support_Pack.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[VReam Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vre&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.vrw&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Common Ground Logo.png|center|20px]]&lt;br /&gt;
| Common Ground&lt;br /&gt;
| Common Ground MiniViewer Plug-In&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/972940624032567316/Common_Ground_SP.7z Common_Ground_SP.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Common Ground Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dp&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Jutvision Logo.png|center|20px]]&lt;br /&gt;
| Jutvision&lt;br /&gt;
| Jutvision Plug-In&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/973271320164982794/jutvision_support_pack.7z jutvision_support_pack.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Jutvision Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.jut&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Cool 360 Logo.png|center|20px]]&lt;br /&gt;
| Cool 360&lt;br /&gt;
| Ulead COOL 360 Plug-in 1.0&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/973963534050398208/Cool_360_support_pack.7z Cool_360_support_pack.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Cool 360 Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.upj&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.uvr&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:MrSID Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:MrSID|MrSID]]&lt;br /&gt;
| MrSID Browser Plug-in&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/974387053041176606/MrSID_SP_FIXED.7z MrSID_SP_FIXED.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[MrSID Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.sid&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:PanoramIX Logo.png|center|20px]]&lt;br /&gt;
| PanoramIX&lt;br /&gt;
| PanoramIX Plugin&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/976148124332593172/PanoramIX_Support_pack.7z PanoramIX_Support_pack.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[PanoramIX Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.svh&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.svj&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.pan&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:mBed Logo.gif|center|20px]]&lt;br /&gt;
| mBed&lt;br /&gt;
| mBed Plug-in&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/976488243572899870/MBed_support_pack.7z MBed_support_pack.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[mBed Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.mbd&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:DjVu Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:DjVu|DjVu]]&lt;br /&gt;
| DjVu Browser Plug-in&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://bluepload.unstable.life/selif/djvuspold.7z DjVu_SP_OLD.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[DjVu Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.djvu&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.djv&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Jamagic Logo.png|center|17px]]&lt;br /&gt;
| Jamagic&lt;br /&gt;
| Jamagic&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/988356004766969896/Jamagic_support_pack.7z Jamagic_support_pack.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startJamagic.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Jamagic Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.3dd&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Scorch Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Sibelius (scorewriter)#Timeline|Scorch]]&lt;br /&gt;
| Sibelius Scorch, Scorch Netscape Plugin&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/990332170675556432/Scorch_SP.7z Scorch_SP.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startScorch.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Scorch Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.sib&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Petz_Player_Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Petz#Gameplay|Petz Player]]&lt;br /&gt;
| Petz Player 3, Petz Player 5&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1009965402052370432/petzPlayer_Support_pack.zip petzPlayer_Support_pack.zip]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startPetzPlayer.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Petz Player Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.ply&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Sizzler_Logo.png|center|20px]]&lt;br /&gt;
| Sizzler&lt;br /&gt;
| Netscape Sizzler Plug-in&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1010761128319668224/SizzlerSP.zip SizzlerSP.zip]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Sizzler Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.spr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.sprite&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Winds3D Logo.png|center|20px]]&lt;br /&gt;
| Winds3D&lt;br /&gt;
| Winds3D Plugin&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1015242690201387158/Winds3D_Support_Pack.zip Winds3D_Support_Pack.zip]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Winds3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.aw3&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Animated Widgets Logo.png|center|20px]]&lt;br /&gt;
| Animated Widgets&lt;br /&gt;
| Animated Widgets Plugin&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1016021129208533113/Animated_Widgets_SP.7z Animated_Widgets_SP.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startAnimatedWidgets.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Animated Widgets Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.anm&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FastBid Logo.png|center|20px]]&lt;br /&gt;
| FastBid&lt;br /&gt;
| FastBid&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1016053712688533534/FastBid_Support_Pack.zip FastBid_Support_Pack.zip]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[FastBid Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.fbs&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Visviva Logo.png|center|20px]]&lt;br /&gt;
| Visviva&lt;br /&gt;
| Visviva Animation Player&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1017468621888421959/Visviva_support_pack.zip Visviva_support_pack.zip]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Visviva Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vobj&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TWF Logo.png|center|20px]]&lt;br /&gt;
| TWF&lt;br /&gt;
| TWF Viewer/TWF OpenGL Viewer&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1017518406305587300/twf_support_pack.zip twf_support_pack.zip]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[TWF Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.twf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.twfz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GLG Logo.png|center|20px]]&lt;br /&gt;
| GLG Plugin&lt;br /&gt;
| Generic Logics Dynamic Graphics Plug-in, v. 2.4&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1031173112873635840/GLG_SP.7z GLG_SP.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[GLG Plugin Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.glg&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DevalVR Logo.png|center|20px]]&lt;br /&gt;
| DevalVR&lt;br /&gt;
| DevalVR 3D Plugin 0,9,1,4&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1032819667330400296/devalvr_support_pack.zip devalvr_support_pack.zip]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startDevalvr.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[DevalVR Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dvl&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.jpg&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.mov&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MegaView Logo.png|center|20px]]&lt;br /&gt;
| MegaView&lt;br /&gt;
| MegaView Plugin&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1037410769635135518/MegaView_Support_Pack.zip MegaView_Support_Pack.zip]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[MegaView Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.xmz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WebXpresso Logo.png|center|20px]]&lt;br /&gt;
| WebXpresso&lt;br /&gt;
| WebXpresso Dynamic Graphics v2.0&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1040709729585987746/WebXpresso_Support_Pack.zip WebXpresso_Support_Pack.zip]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[WebXpresso Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.xpg&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:RealiView Logo.png|center|20px]]&lt;br /&gt;
| RealiView&lt;br /&gt;
| RealiView Internet Plugin&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1038742246129942548/RealiView_SP.7z RealiView_SP.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[RealiView Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.rbs&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DX Studio Player Logo.png|center|20px]]&lt;br /&gt;
| DX Studio Player&lt;br /&gt;
| DX Studio Player&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1046531405099839578/DXSupportPack.7z DXSupportPack.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startDXStudioPlayer.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[DX Studio Player Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dxstudio&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dxmesh&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chem3D Logo.png|center|20px]]&lt;br /&gt;
| Chem3D&lt;br /&gt;
| Chem3D ActiveX Control&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1041032002570301510/Chem3DSP.7z Chem3DSP.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startChem3D.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Chem3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.c3d&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.c3t&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ftr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tbl&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tbt&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.pdb&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BioPlayer Logo.png|center|20px]]&lt;br /&gt;
| bioPlayer&lt;br /&gt;
| bioVirtual bioPlayer Version 0.0.16&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1042890629727911996/bioPlayer_SP.7z bioPlayer_SP.7z]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startBioPlayer.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[bioPlayer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.bio&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TurnTool Logo.png|center|20px]]&lt;br /&gt;
| TurnTool&lt;br /&gt;
| TurnTool XPCOM&lt;br /&gt;
| TBA&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1047600516991037560/turntool_support_pack.zip turntool_support_pack.zip]&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startTurnTool.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[TurnTool Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.tnt&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Work in Progress ==&lt;br /&gt;
The following platforms are actively being worked on for implementation to Flashpoint. However, support for them is not yet complete. You are encouraged to assist in the implementation of these platforms into Flashpoint if you have the necessary skills.&lt;br /&gt;
&lt;br /&gt;
Note that '''this section only includes technologies which have had a significant amount of work put into implementing them or have support packs ready but can't be added yet due to a specific factor'''. A more comprehensive list of technologies which may be added in a future update can be found in [[Technologies to Add]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Logo&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Short Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Official Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Version Added&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Curation Tutorial&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Common File Extensions&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Astound Web Player Logo.png|center|20px]]&lt;br /&gt;
| Astound&lt;br /&gt;
| Astound Web Player&lt;br /&gt;
| TBD&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Astound Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.asn&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.asd&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.smp&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Atomic3D Logo.png|center|20px]]&lt;br /&gt;
| Atomic3D&lt;br /&gt;
| Atomic3D, Neutron Viewer&lt;br /&gt;
| TBD&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Atomic3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.agp&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.psq&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chime Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:MDL Chime|Chime]]&lt;br /&gt;
| MDL Chime, Chemscape Chime&lt;br /&gt;
| TBA&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Chime Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.mol&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.rxn&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.pdb&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.emb&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.embl&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.xyz&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.gau&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.mop&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.spt&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.csm&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.csml&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.jdx&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dx&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.scr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tgf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.skc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cub&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cube&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:EMBLAZE Logo.png|center|20px]]&lt;br /&gt;
| EMBLAZE&lt;br /&gt;
| EMBLAZE Plug-in&lt;br /&gt;
| TBD&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[EMBLAZE Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.blz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Asymetrix Neuron Logo.png|center|20px]]&lt;br /&gt;
| Neuron&lt;br /&gt;
| Asymetrix Neuron&lt;br /&gt;
| TBD&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Neuron Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.tbk&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:O3D Logo.gif|center|20px]]&lt;br /&gt;
| [[wikipedia:O3D|O3D]]&lt;br /&gt;
| O3D&lt;br /&gt;
| TBD&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[O3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.o3d&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.o3dtgz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SVG Viewer Logo.png|center|20px]]&lt;br /&gt;
| SVG Viewer&lt;br /&gt;
| Adobe SVG Viewer&lt;br /&gt;
| TBD&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[SVG Viewer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.svg&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.svgz&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[/Logos]] - Enlarged logo images for ease of viewing.&lt;br /&gt;
* [[/Addition dates]] - A list of platforms by the date of their support pack's completion.&lt;br /&gt;
* [[Flashpoint Launcher Logo Packs]] - Features each platform's logo's variants in notable icon sets.&lt;br /&gt;
* [[Authoring Tools]] - Tools used to author curations in these platforms.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Technologies]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Filmkiller94</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=8566</id>
		<title>Technologies to Add</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=8566"/>
		<updated>2022-11-07T20:11:27Z</updated>

		<summary type="html">&lt;p&gt;Filmkiller94: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of web game technologies that we hope to '''[[Platforms|support]]''' in the future. If you'd like to help us add one of these technologies to Flashpoint, please join the #plugin-chat channel in our [http://discord.gg/S9uJ794 Discord].  &lt;br /&gt;
&lt;br /&gt;
For plugins which have been successfully added to Flashpoint, see [[Technologies to Add/Added Technologies]].&lt;br /&gt;
&lt;br /&gt;
''Please add new technologies in alphanumeric order.''&lt;br /&gt;
&lt;br /&gt;
Here are some places to find more technologies to add to Flashpoint:&lt;br /&gt;
&lt;br /&gt;
* [https://web.archive.org/web/20200702/http://plugindoc.mozdev.org/windows-all.html mozdev.org - Windows PluginDoc]&lt;br /&gt;
* [https://gist.github.com/afiestas/135cc16b2ec7a6cca4a7185b3bb38e2d GitHub Gist - a list of almost 4000 plugins]&lt;br /&gt;
* [http://kmext.sourceforge.net/mplug.htm K-Meleon Extensions Central]&lt;br /&gt;
* [http://win95.retropc.se/win95-dec96-1/plugins.html Windows95.com - Web Browser Plugins] (backup [http://omolini.steptail.com/mirror/win95/win95-dec96-1/plugins.html here])&lt;br /&gt;
* [https://web.archive.org/web/19990117022323/http://browserwatch.internet.com/plug-in.html Plug-in Plaza]&lt;br /&gt;
* [https://web.hallym.ac.kr/~physics/resource/plugins/3d_animation.html Inline Plug-ins]&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt; ([http://web.archive.org/web/20210829162022/https://web.hallym.ac.kr/~physics/resource/plugins/3d_animation.html archived version])&lt;br /&gt;
* [http://mcs.csueastbay.edu/~grewe/CS3520/HTML/WWWBrowsing/htmlapps.htm Another list]&lt;br /&gt;
* [https://web.archive.org/web/20030212070130/http://www2.gol.com/users/oyamada/ Plug-in Gallery &amp;amp; Demo Links (oyamada)]&lt;br /&gt;
* [http://www.medtrng.com/plugins.htm Plug-in Gallery]&lt;br /&gt;
* [https://web.archive.org/web/20001205090300/http://athos.phoenixat.com/scott/plugins.html the Latest Web Browser Plug-ins] (&amp;quot;Latest&amp;quot; being 2000)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;Because this website does not support TLS 1.2, it cannot be opened in modern browsers. It can still be opened in browsers such as Pale Moon.&lt;br /&gt;
&lt;br /&gt;
This page lists two kinds of plugins: platforms, as well as other technologies such as alternate VRML viewers and compatibility assistants such as Pipelight.&lt;br /&gt;
&lt;br /&gt;
== Unsorted ==&lt;br /&gt;
Technologies to be researched and then given dedicated sections.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Logo&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Info&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Formats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:20-20 3D Viewer Logo.png|center|30px]]&lt;br /&gt;
| 20-20 3D Viewer&lt;br /&gt;
|&lt;br /&gt;
* http://www.windowactivex.com/bbs/board.php?q=1aba5fac-1417-422b-ba82-45c35e2c908b-kitchenplanner-ikea-com-es-core-pl&lt;br /&gt;
* https://kitchenplanner.ikea.com/us/Core/Player/2020PlayerAX_IKEA_Win32.cab&lt;br /&gt;
* https://kitchenplanner.ikea.com/us/Core/VSPlayerInstallTestFrame.htm?LogoURL=../UIConfig/Images/PlayerInstallLogo.png&lt;br /&gt;
* ActiveX Plugin&lt;br /&gt;
|&lt;br /&gt;
* .axs&lt;br /&gt;
|-&lt;br /&gt;
| [[File:3DMLW Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:3DMLW|3DMLW]]&lt;br /&gt;
|&lt;br /&gt;
* https://en.wikipedia.org/wiki/3DMLW&lt;br /&gt;
* 3dmlw.com&lt;br /&gt;
* Samples are lost&lt;br /&gt;
* Authoring software is lost&lt;br /&gt;
|&lt;br /&gt;
* .3dmlw&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ActiveVRML Logo.png|center|20px]]&lt;br /&gt;
| ActiveVRML&lt;br /&gt;
|&lt;br /&gt;
* http://conal.net/papers/ActiveVRML/&lt;br /&gt;
| &lt;br /&gt;
* .xaf&lt;br /&gt;
* .avr&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BSContact Logo.png|center|20px]]&lt;br /&gt;
| BS Contact&lt;br /&gt;
| &lt;br /&gt;
* Runs VRML and X3D files&lt;br /&gt;
* http://www.bitmanagement.de/download/BS_Contact/BS_Contact_Installer.exe&lt;br /&gt;
* Examples: https://www.bitmanagement.de/en/showcase/interactive-demos&lt;br /&gt;
|&lt;br /&gt;
* .wrl&lt;br /&gt;
* .bswrl&lt;br /&gt;
* .bxwrl&lt;br /&gt;
* .x3d&lt;br /&gt;
* .x3dz&lt;br /&gt;
* .x3dv&lt;br /&gt;
* .x3dvz&lt;br /&gt;
* .x3db&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BioPlayer Logo.png|center|20px]]&lt;br /&gt;
| BioPlayer&lt;br /&gt;
| &lt;br /&gt;
* https://web.archive.org/web/20040414180129/http://www.biovirtual.com/xplayer/xplayer.cab&lt;br /&gt;
* https://web.archive.org/web/20011014114611id_/http://www.biovirtual.com/bios/soldier.bio&lt;br /&gt;
* https://web.archive.org/web/20010618120243/http://www.biovirtual.com:80/bioPlayer/downloads/bioPlayer.exe&lt;br /&gt;
|&lt;br /&gt;
* .bio&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Blink3D Logo.png|center|20px]]&lt;br /&gt;
| Blink3D&lt;br /&gt;
| &lt;br /&gt;
* https://web.archive.org/web/*/http://www.pelicancrossing.com*&lt;br /&gt;
|&lt;br /&gt;
* .env&lt;br /&gt;
* .bb&lt;br /&gt;
|-&lt;br /&gt;
| [[File:buro Zicht Logo.png|center|20px]]&lt;br /&gt;
| buro Zicht&lt;br /&gt;
| Appears to be lost media. Archived site: https://web.archive.org/web/20000526030919/http://www.zicht.nl:80/eng/intro.htm&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Caligari Logo.png|center|20px]]&lt;br /&gt;
| Caligari&lt;br /&gt;
|&lt;br /&gt;
* http://ftp.carnet.hr/misc/VRML/modelers/Pioneer/&lt;br /&gt;
* https://web.archive.org/web/19970605221207/http://www.caligari.com/caligari/index.html&lt;br /&gt;
|&lt;br /&gt;
* .scn&lt;br /&gt;
* .wrl&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CambridgeSoft ChemDraw Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:ChemDraw|CambridgeSoft ChemDraw]]&lt;br /&gt;
|&lt;br /&gt;
* cambridgesoft.com&lt;br /&gt;
* https://en.wikipedia.org/wiki/ChemDraw&lt;br /&gt;
|&lt;br /&gt;
* .cdx&lt;br /&gt;
* .chm&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Community Place VRML Logo.png|center|20px]]&lt;br /&gt;
| Community Place VRML&lt;br /&gt;
|&lt;br /&gt;
* http://barrarchiverio.7m.pl/CPR/CommunityPlace/browser/cpb22.exe&lt;br /&gt;
* https://community-place.neocities.org/indexf.html&lt;br /&gt;
|&lt;br /&gt;
* .wrl&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Concerto Logo.png|center|20px]]&lt;br /&gt;
| Concerto&lt;br /&gt;
|&lt;br /&gt;
* https://cdn.discordapp.com/attachments/863825256158724096/1033383599052959874/con1b2a.exe&lt;br /&gt;
* https://web.archive.org/web/19961022203633/http://www.alphasoftware.com:80/concerto/plugdemo.htm&lt;br /&gt;
* Only works on Netscape 2&lt;br /&gt;
|&lt;br /&gt;
* .frm&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cortona VRML Logo.png|center|20px]]&lt;br /&gt;
| Cortona VRML&lt;br /&gt;
|&lt;br /&gt;
* http://kmext.sourceforge.net/mplugs/npcortona.zip&lt;br /&gt;
| &lt;br /&gt;
* .wrl&lt;br /&gt;
* .vrml&lt;br /&gt;
* .wrz&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Curl Logo.png|center|20px]]&lt;br /&gt;
| Curl&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/20050608235559/http://www.curl.com/solutions/demos.php&lt;br /&gt;
| &lt;br /&gt;
* .curl&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cyberworld Logo.png|center|20px]]&lt;br /&gt;
| Cyberworld Browser (Pokémon 2000 Player)&lt;br /&gt;
|&lt;br /&gt;
* https://lostmediawiki.com/Cyberworld_QBORGs_(partially_found_3D_content;_1999-2015)&lt;br /&gt;
* All content has been lost or partially found&lt;br /&gt;
* There is also a rebranded version of this player called Pokémon 2000 Player&lt;br /&gt;
|&lt;br /&gt;
* .flr&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Disney Game Player&lt;br /&gt;
| &lt;br /&gt;
* Discord mention: https://discord.com/channels/432708847304704010/714335844940513342/934041215169593435&lt;br /&gt;
* Seems to be an earlier version of Squeak&lt;br /&gt;
* [https://github.com/Geal/Squeak-VM/blob/master/platforms/win32/vm/Plugin/NPSqueak/NPSqueak.rc Mention on source code of Squeak]&lt;br /&gt;
|&lt;br /&gt;
* .dsq&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Day timer Logo.png|center|20px]]&lt;br /&gt;
| Day timer&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/19970214114155/http://www.daytimer.com/comp/plugin.html&lt;br /&gt;
* http://discmaster.textfiles.com/browse/1481/Plug-In%20Power%20Pack%20for%20Netscape%20Communicator.iso/plugins/dtimer&lt;br /&gt;
* Sample is Lost&lt;br /&gt;
|&lt;br /&gt;
* .dto&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DigitalSpace Traveler Logo.png|center|20px]]&lt;br /&gt;
| DigitalSpace Traveler&lt;br /&gt;
|&lt;br /&gt;
* https://www.digitalspace.com/traveler/startpage.html&lt;br /&gt;
|&lt;br /&gt;
* .olv&lt;br /&gt;
* .sds&lt;br /&gt;
* .olh&lt;br /&gt;
* .wrl&lt;br /&gt;
|-&lt;br /&gt;
| [[File:EarthTime Logo.png|center|20px]]&lt;br /&gt;
| EarthTime&lt;br /&gt;
| &lt;br /&gt;
* https://archive.org/details/plug-in-power-pack-for-netscape-communicator&lt;br /&gt;
* https://discord.com/channels/432708847304704010/714335844940513342/920181388483919922&lt;br /&gt;
|&lt;br /&gt;
* .etc&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Electrifier Logo.png|center|20px]]&lt;br /&gt;
| Electrifier&lt;br /&gt;
| &lt;br /&gt;
* https://web.archive.org/web/*/http://www.electrifier.com/*&lt;br /&gt;
|&lt;br /&gt;
* .elec&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ERMapper Logo.png|center|20px]]&lt;br /&gt;
| ERMapper&lt;br /&gt;
| &lt;br /&gt;
* https://web.archive.org/web/*/http://demo.ermapper.com*&lt;br /&gt;
|&lt;br /&gt;
* .ecw&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Enliven Logo.png|center|20px]]&lt;br /&gt;
| Enliven&lt;br /&gt;
|&lt;br /&gt;
* http://www.mirrorservice.org/sites/browsers.evolt.org/browsers/navigator/32bit/4.xplugins/3d/enliven/enlivenp.exe&lt;br /&gt;
* http://web.archive.org/web/19961111211705/http://www.narrative.com/demo_ns.htm&lt;br /&gt;
|&lt;br /&gt;
* .nml&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Famous3d Logo.png|center|20px]]&lt;br /&gt;
| Famous3d&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/20010411001313/http://www.famous3d.com/home/index.html&lt;br /&gt;
* https://web.archive.org/web/20040603133037/http://www.famous3d.com:80/viewer/latest/axf3d.cab&lt;br /&gt;
|&lt;br /&gt;
* .f3d&lt;br /&gt;
* .fst&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Fusionetics Player Logo.png|center|20px]]&lt;br /&gt;
| Fusionetics Player&lt;br /&gt;
| &lt;br /&gt;
* https://web.archive.org/web/20020807230624/http://www.sony.co.jp/Products/spacestream/index.html&lt;br /&gt;
* https://web.archive.org/web/20020526204841/http://www.sony.co.jp:80/Products/spacestream/plug-in/ftxcore.cab&lt;br /&gt;
* https://web.archive.org/web/*/http://fuji.so-net.ne.jp:80/paw/*&lt;br /&gt;
|&lt;br /&gt;
* .wrl&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flying Carpet Logo.png|center|20px]]&lt;br /&gt;
| Flying Carpet&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/19970212235257/http://www.ag3d.com/prod06.htm&lt;br /&gt;
* Lost media&lt;br /&gt;
|&lt;br /&gt;
* .rtb&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GeoMedia Web Map Logo.png|center|20px]]&lt;br /&gt;
| GeoMedia Web Map&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/20010502175834/http://maps.intergraph.com:80/GWMDemo/ACGM/InLineSelf_v7sp2.exe&lt;br /&gt;
* https://web.archive.org/web/19980116041641/http://www.intergraph.com/iss/products/mapping/gwm_temp/&lt;br /&gt;
* https://map.sdsu.edu/fireweb/GIS_internetdemos.htm&lt;br /&gt;
|&lt;br /&gt;
* .gwt&lt;br /&gt;
* .cgm&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GLView Logo.png|center|20px]]&lt;br /&gt;
| GLView&lt;br /&gt;
|&lt;br /&gt;
* home.snafu.de/~hg/&lt;br /&gt;
|&lt;br /&gt;
* .wrl&lt;br /&gt;
* .3dv&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hollywood3d Logo.png|center|20px]]&lt;br /&gt;
| Hollywood3D&lt;br /&gt;
| &lt;br /&gt;
* http://web.archive.org/web/19990428154928/http://www.hollywood3d.com/&lt;br /&gt;
* Lost media&lt;br /&gt;
|&lt;br /&gt;
* .dll&lt;br /&gt;
* .cab&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HD View Logo.png|center|20px]]&lt;br /&gt;
| HD View&lt;br /&gt;
|&lt;br /&gt;
* http://kmext.sourceforge.net/mplugs/nphdview.zip&lt;br /&gt;
* http://www.transaktions-analyse.ch/pano_pont_hd.htm&lt;br /&gt;
* [https://cdn.discordapp.com/attachments/714335844940513342/978313029806616706/SetupICE_x86_1.2.msi Program to make .hds files]&lt;br /&gt;
* Crashes in Netscape; uses Silverlight.&lt;br /&gt;
* Official samples are lost.&lt;br /&gt;
|&lt;br /&gt;
* .hds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HyperChem Logo.png|center|20px]]&lt;br /&gt;
| HyperChem/Cow Viewer&lt;br /&gt;
|&lt;br /&gt;
* http://kmext.sourceforge.net/mplugs/nphin32.zip&lt;br /&gt;
* http://web.archive.org/web/19961106051247/http://www.hyper.com/product_desc.html&lt;br /&gt;
|&lt;br /&gt;
* .cow&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HyperStudio Logo.png|center|20px]]&lt;br /&gt;
| HyperStudio&lt;br /&gt;
|&lt;br /&gt;
* hyperstudio.com&lt;br /&gt;
* http://web.archive.org/web/20001117175800/http://hyperstudio.com/resource/hsplugin/samples.html&lt;br /&gt;
* Plugin crashes in both Netscape and Basilisk&lt;br /&gt;
|&lt;br /&gt;
* .stk&lt;br /&gt;
|-&lt;br /&gt;
| [[File:IconAuthor Logo.jpg|center|20px]]&lt;br /&gt;
| IconAuthor&lt;br /&gt;
| &lt;br /&gt;
* https://web.archive.org/web/19980207093741/http://www.aimtech.com:80/iconauthor/gallery.html&lt;br /&gt;
* https://web.archive.org/web/19961231050342/http://www.aimtech.com:80/download/iaplugin.exe&lt;br /&gt;
|&lt;br /&gt;
* .iwm&lt;br /&gt;
* .iw&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Kit-show Logo.png|center|20px]]&lt;br /&gt;
| Kit-show&lt;br /&gt;
| &lt;br /&gt;
* https://web.archive.org/web/*/http://www.kit-show.t-online.de/*&lt;br /&gt;
* https://web.archive.org/web/*/http://www.kit.via.t-online.de*&lt;br /&gt;
|&lt;br /&gt;
* .vem&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Liquid Reality Logo.png|center|20px]]&lt;br /&gt;
| Liquid Reality&lt;br /&gt;
|&lt;br /&gt;
* https://www.cnet.com/tech/services-and-software/tool-adds-behaviors-to-vrml-apps/&lt;br /&gt;
* www.dimensionx.com&lt;br /&gt;
* Examples: http://web.archive.org/web/19970110144505/http://www.dimensionx.com/products/lr/demos/&lt;br /&gt;
|&lt;br /&gt;
* .wrl&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mirage Logo.png|center|20px]]&lt;br /&gt;
| Mirage&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/*/http://www.clearsand.com*&lt;br /&gt;
|&lt;br /&gt;
* .mfg&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Media Conveyor Logo.png|center|20px]]&lt;br /&gt;
| Media Conveyor&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/19981212030900/http://www.mediaconveyor.com/&lt;br /&gt;
* lost media&lt;br /&gt;
|&lt;br /&gt;
* .mcs&lt;br /&gt;
|-&lt;br /&gt;
|  [[File:Microsoft Virtual Worlds Logo.png|center|20px]]&lt;br /&gt;
| Microsoft Virtual Worlds&lt;br /&gt;
| &lt;br /&gt;
* https://web.archive.org/cdx/search?url=http://vworlds.org/&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%3A45&amp;amp;fl=original&lt;br /&gt;
* Requires server connection. &lt;br /&gt;
| &lt;br /&gt;
* .wrl&lt;br /&gt;
|-&lt;br /&gt;
| [[File:mPire Logo.png|center|20px]]&lt;br /&gt;
| mPire&lt;br /&gt;
|&lt;br /&gt;
* mfactory.com&lt;br /&gt;
| &lt;br /&gt;
* .mpl&lt;br /&gt;
* .mpire&lt;br /&gt;
|-&lt;br /&gt;
| [[File:NCompass Logo.png|center|20px]]&lt;br /&gt;
| NCompass&lt;br /&gt;
|&lt;br /&gt;
* http://web.archive.org/web/19961112000450/http://www.ncompasslabs.com:80/&lt;br /&gt;
|&lt;br /&gt;
* .lpk&lt;br /&gt;
|-&lt;br /&gt;
| [[File:NetMC Logo.gif|center|20px]]&lt;br /&gt;
| NetMC&lt;br /&gt;
|&lt;br /&gt;
* http://discmaster.textfiles.com/file/4394/Cream%20of%20the%20Crop%2022.iso/comm/mcplayer.zip&lt;br /&gt;
* https://web.archive.org/web/*/netmc.neclab.com*&lt;br /&gt;
|&lt;br /&gt;
* .mcp&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OLiVR Viewer Logo.png|center|20px]]&lt;br /&gt;
| OLiVR Viewer&lt;br /&gt;
|&lt;br /&gt;
* https://cdn.discordapp.com/attachments/714335844940513342/936311280216723496/olivr1b61.exe&lt;br /&gt;
* https://web.archive.org/web/*/http://www.olivr.com/gallery/oli/*&lt;br /&gt;
* Curations require files not saved&lt;br /&gt;
|&lt;br /&gt;
* .oli&lt;br /&gt;
|-&lt;br /&gt;
| [[File:QuickDraw 3D Logo.jpg|center|20px]]&lt;br /&gt;
| QuickDraw 3D&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/19961226101808/http://quickdraw3d.apple.com/&lt;br /&gt;
* [https://web.archive.org/web/19970117124023/http://quickdraw3d.apple.com:80/QD3D_1.5_Win/QD3D_15.EXE standalone viewer]&lt;br /&gt;
* [https://web.archive.org/web/19970710161846/http://www.quickdraw3d.apple.com:80/SDK1.5.1/Win/151d9_d.EXE standalone debug viewer]&lt;br /&gt;
| &lt;br /&gt;
* .3dmf&lt;br /&gt;
* .3dm&lt;br /&gt;
* .qd3d&lt;br /&gt;
* .qd3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:QuickSliver Logo.png|center|20px]]&lt;br /&gt;
| QuickSliver&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/*/http://www.micrografx.com*&lt;br /&gt;
* https://cdn.discordapp.com/attachments/863825256158724096/1033460830706081802/abcqs20n.exe&lt;br /&gt;
|&lt;br /&gt;
* .drw&lt;br /&gt;
* .ds4&lt;br /&gt;
* .dsf&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rapid Logo.png|center|20px]]&lt;br /&gt;
| Rapid&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/19990127170023/http://www.emultek.com/plugin4.htm&lt;br /&gt;
|&lt;br /&gt;
* .zrp&lt;br /&gt;
|-&lt;br /&gt;
| [[File:RadMedia Logo.png|center|20px]]&lt;br /&gt;
| RadMedia&lt;br /&gt;
|&lt;br /&gt;
* https://cdn.discordapp.com/attachments/714335844940513342/1013802826536857770/PWRMEDIA.7z&lt;br /&gt;
|&lt;br /&gt;
* .rad&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rubik's Games Plugin Logo.png|center|20px]]&lt;br /&gt;
| Rubik's Games Plugin&lt;br /&gt;
|&lt;br /&gt;
* http://web.archive.org/web/20000510181727/http://www.rubiksgames.com/download.html&lt;br /&gt;
|&lt;br /&gt;
* .rep&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Slingshot Logo.png|center|20px]]&lt;br /&gt;
| Slingshot&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/*/http://www.slingshot.ie*&lt;br /&gt;
* https://web.archive.org/web/*/http://www.slingshot.net*&lt;br /&gt;
|&lt;br /&gt;
* .sls&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Scream Logo.png|center|20px]]&lt;br /&gt;
| Scream&lt;br /&gt;
|&lt;br /&gt;
* http://web.archive.org/web/19970412062322/http://www.savedbytech.com/Scream/GetScream.htm&lt;br /&gt;
* http://omolini.steptail.com/mirror/win95/win95-dec96-1/3dplug/NPScr32.zip&lt;br /&gt;
* http://web.archive.org/web/20021121134753/http://www.deelong.com/Scream/GetScream.htm&lt;br /&gt;
|&lt;br /&gt;
* .nmz&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SparkPlug Logo.png|center|20px]]&lt;br /&gt;
| SparkPlug&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/*/tvml.co.uk*&lt;br /&gt;
|&lt;br /&gt;
* .tvm&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stagecast Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Stagecast Creator|Stagecast (formerly Cocoa)]]&lt;br /&gt;
| &lt;br /&gt;
* https://en.wikipedia.org/wiki/Stagecast_Creator&lt;br /&gt;
* Discord mention: https://discord.com/channels/432708847304704010/516027726851735632/806604847700901890&lt;br /&gt;
|&lt;br /&gt;
* .cco&lt;br /&gt;
* .sim&lt;br /&gt;
* .world&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SuperCard Roadster Logo.png|center|20px]]&lt;br /&gt;
| SuperCard Roadster&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/20010413204739/http://www.incwell.com/SuperCard/scu.html&lt;br /&gt;
|&lt;br /&gt;
* .sca&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Triplex Logo.png|center|20px]]&lt;br /&gt;
| Triplex&lt;br /&gt;
| &lt;br /&gt;
* OS/2 exclusive&lt;br /&gt;
* https://www.bratschi.net/plugins/nptriplx.zip&lt;br /&gt;
* https://www.bratschi.net/plugins/nptriplx.htm&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TurnTool Logo.png|center|20px]]&lt;br /&gt;
| TurnTool XPCOM&lt;br /&gt;
|&lt;br /&gt;
* turntool.com&lt;br /&gt;
|&lt;br /&gt;
* .tnt&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Virtuoso Logo.png|center|20px]]&lt;br /&gt;
| Virtuoso&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/*/http://www.virtue3d.com*&lt;br /&gt;
| &lt;br /&gt;
* .vtu&lt;br /&gt;
|-&lt;br /&gt;
| [[File:VRealm Logo.png|center|20px]]&lt;br /&gt;
| VRealm&lt;br /&gt;
|&lt;br /&gt;
* https://archive.org/details/moving-worlds&lt;br /&gt;
| &lt;br /&gt;
* .wrl&lt;br /&gt;
|-&lt;br /&gt;
| [[File:VR-Platform Logo.png|center|20px]]&lt;br /&gt;
| VR-Platform&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/20100108075932/http://www.vrp3d.com/ (page includes archived download link)&lt;br /&gt;
* https://baike.baidu.com/item/VRPIE3D%E4%BA%92%E8%81%94%E7%BD%91%E5%B9%B3%E5%8F%B0&lt;br /&gt;
* https://web.archive.org/web/20061231155803/http://vrplatform.com:80/download/office/vrp-office-src.rar&lt;br /&gt;
|&lt;br /&gt;
* .vrp&lt;br /&gt;
|-&lt;br /&gt;
| [[File:VR Scout Logo.png|center|20px]]&lt;br /&gt;
| VR Scout&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/19961221052400/http://chaco.com/&lt;br /&gt;
* https://archive.org/details/moving-worlds&lt;br /&gt;
|&lt;br /&gt;
* .wrl&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Web-Active Logo.gif|center|20px]]&lt;br /&gt;
| Web-Active&lt;br /&gt;
|&lt;br /&gt;
* http://web.archive.org/web/19961023035346/http://www.3d-active.com/pages/WebActiveHelp.html&lt;br /&gt;
|&lt;br /&gt;
* .wvr&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WorldView Logo.png|center|20px]]&lt;br /&gt;
| WorldView&lt;br /&gt;
| &lt;br /&gt;
* http://web.archive.org/web/19961107051353id_/http://www.intervista.com/&lt;br /&gt;
* https://cdn.discordapp.com/attachments/863825256158724096/1019095235772551208/ns-wvSetupX.exe&lt;br /&gt;
|&lt;br /&gt;
* .wrl&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WebFX Logo.png|center|20px]]&lt;br /&gt;
| WebFX&lt;br /&gt;
|&lt;br /&gt;
* https://cdn.discordapp.com/attachments/863825256158724096/1012432317987442688/webfx.zip&lt;br /&gt;
|&lt;br /&gt;
* .wrl&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WebMax Logo.png|center|20px]]&lt;br /&gt;
| WebMax&lt;br /&gt;
| &lt;br /&gt;
* https://web.archive.org/web/20110129044758/http://www.suntoward.com/&lt;br /&gt;
* https://baike.baidu.com/item/webmax&lt;br /&gt;
|&lt;br /&gt;
* .n3d&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WebGlide Logo.png|center|20px]]&lt;br /&gt;
| WebGlide&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/*/http://www.webglide.com*&lt;br /&gt;
|&lt;br /&gt;
* .wgs&lt;br /&gt;
* .exe&lt;br /&gt;
|-&lt;br /&gt;
| [[File:XVL Player Logo.png|center|20px]]&lt;br /&gt;
| XVL Player&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/*/http://www.xvl3d.com*&lt;br /&gt;
|&lt;br /&gt;
* .xv2&lt;br /&gt;
* .wvx&lt;br /&gt;
* .xvl&lt;br /&gt;
* .xv3&lt;br /&gt;
* .xsl&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Platforms ==&lt;br /&gt;
&lt;br /&gt;
=== Adobe SVG Viewer [[File:SVG Viewer Logo.png|40px]] ===&lt;br /&gt;
* [https://adobe.fandom.com/wiki/Adobe_SVG_Viewer Adobe Wiki article (stub)]&lt;br /&gt;
* [http://web.archive.org/web/20081025093656/http://www.adobe.com/svg/viewer/install/ Archival website]&lt;br /&gt;
&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
* [https://cdn.discordapp.com/attachments/714335844940513342/876727921748885534/SVGView.exe SVG Viewer Installer] (taken from Wayback Machine)&lt;br /&gt;
* [https://cdn.discordapp.com/attachments/714335844940513342/876727975654068284/SVGICC.exe Add-on support for ICC colors] (taken from Wayback Machine)&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
* [http://web.archive.org/web/20071022111816/http://www.adobe.com:80/svg/svgfiles/svgtest.svgz SVG Test] (archived)&lt;br /&gt;
* [http://web.archive.org/web/20011117180435/http://www.adobe.com:80/svg/demos/chart.svgz Chart] (archived)&lt;br /&gt;
* [http://web.archive.org/web/20011207142436/http://www.adobe.com:80/svg/demos/svgfiles/hollywood.svgz Hollywood] (archived)&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
* &amp;lt;s&amp;gt;The plugin does not load when it is not installed to the Program Files folder.&amp;lt;/s&amp;gt;&lt;br /&gt;
* The plugin in Basilisk loads, but some functions do not work.&lt;br /&gt;
&lt;br /&gt;
==== Notes ====&lt;br /&gt;
* Works with Windows 98 to XP, but may require compatibility mode in newer Windows.&lt;br /&gt;
* Some of the .svg files that are in the Adobe examples can be easily opened in Inkscape without any distortion, but not in the browser.&lt;br /&gt;
&lt;br /&gt;
=== Atomic 3D / Neutron Viewer [[File:Atomic3D Logo.png|40px]] ===&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
* [https://web.archive.org/web/19970214041929/http://www.atomic3d.com/downmain.html Download page] (archived)&lt;br /&gt;
* [https://web.archive.org/web/*/http://www.atomic3d.com/download/bin/* Different versions]&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
* [https://web.archive.org/web/*/http://www.atomic3d.com/Art/* Atomic3d files]&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
* This plugin crashes in the Basilisk browser.&lt;br /&gt;
* When attempting to play animations at the Neutron Viewer, it asks to download files from the Atomic3D website, which no longer works.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Castle Game Engine Web Plugin [[File:Castle Game Engine Web Plugin Logo.png|40px]] ===&lt;br /&gt;
* [https://github.com/castle-engine/castle-engine/wiki/Web-Plugin GitHub page]&lt;br /&gt;
&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
* [https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z Prebuilt binary and example]&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
The download in Downloads contains an example.&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
* Can't find C:\Program on PATH.&lt;br /&gt;
&lt;br /&gt;
* Exception &amp;quot;Exception&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
windres failed, cannot create Windows resource&lt;br /&gt;
&lt;br /&gt;
==== Further notes ====&lt;br /&gt;
No precompiled builds are available yet. As such, you may have to download any of the following files to compile the plugin:&lt;br /&gt;
* [https://sourceforge.net/projects/lazarus/files/Lazarus%20Windows%2032%20bits/ Lazarus] (it may be best to download the version with the highest version number)&lt;br /&gt;
* [https://sourceforge.net/projects/freepascal/files/Win32/ Free Pascal] (included with Lazarus, but linked to separately just in case)&lt;br /&gt;
* [https://github.com/castle-engine/castle-engine/releases/tag/snapshot Castle Game Engine]&lt;br /&gt;
&lt;br /&gt;
=== [[wikipedia:MDL Chime|Chime]] [[File:Chime Logo.png|40px]] ===&lt;br /&gt;
&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
* [https://web.archive.org/web/20201029174918/https://sites.fas.harvard.edu/~biotext/chimedemos/getplugins.html Installer and demos] (Archived)&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
The installer page links to demos.&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
* Crashes a majority of the time. The Basilisk and Flashpoint cache must be cleared.&lt;br /&gt;
* .pdb files do not show in Netscape&lt;br /&gt;
&lt;br /&gt;
=== Converse3D [[File:Converse3D Logo.png|40px]] ===&lt;br /&gt;
.c3d&lt;br /&gt;
&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
* https://web.archive.org/web/20090218113152/http://www.converse3d.com/&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
* https://baike.baidu.com/item/Converse3D&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
* Something about a missing cab file?&lt;br /&gt;
&lt;br /&gt;
=== [[wikipedia:Google Native Client|Google Native Client]] [[File:Google Native Client Logo.png|40px]] ===&lt;br /&gt;
* [https://developer.chrome.com/native-client Chrome Developers page]&lt;br /&gt;
&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
* [https://bluepload.unstable.life/slimjet10.exe Slimjet 10], Used by oshaboy for testing&lt;br /&gt;
* [https://chromium.googlesource.com/?format=HTML GCC and Clang toolchains for Google Native Client] (should be useful because some NaCl have been lost in binary form but still exist in source code form)&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
* [https://www.crx4chrome.com/crx/39554/ Bomberclone]&lt;br /&gt;
* &amp;lt;s&amp;gt;[https://mega.nz/folder/n5B2GQxZ#dACElxPS66W3ZYJRLECLHA Bastion Demo]&amp;lt;/s&amp;gt; (some assets are lost)&lt;br /&gt;
* [https://supertux.datacivilization.com/ SuperTux]&lt;br /&gt;
* [https://doom.pdox.net/doom.html Doom]&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
* &amp;quot;[6708:11872:0517/190417:ERROR:nacl_process_host.cc(215)] DuplicateHandle() failed&amp;quot; on Chromium 40&lt;br /&gt;
*.nexe &amp;lt;s&amp;gt;and .pexe&amp;lt;/s&amp;gt; files get downloaded by the browser, but don't start.&lt;br /&gt;
*&amp;lt;s&amp;gt;Slimjet 10 can't see the PNaCl compiler plugin when running through a proxy. (See chrome://components)&amp;lt;/s&amp;gt; (That was because the compiler was not in the user folder)&lt;br /&gt;
&lt;br /&gt;
=== [[wikipedia:Grail (web browser)|Grail]] [[File:Grail_Logo.png|40px]] ===&lt;br /&gt;
&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
* [https://sourceforge.net/projects/grail/files/grail/0.6/grail-0.6.tgz/download SourceForge]&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
* [http://grail.sourceforge.net/demo/ Official demos]&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
* &amp;lt;s&amp;gt;&amp;quot;TclError: Can't find a usable init.tcl in the following directories:&amp;quot; error when trying to run Grail&amp;lt;/s&amp;gt; Solved.&lt;br /&gt;
* &amp;lt;s&amp;gt;&amp;quot;An exception occurred during applet loading : exceptions.TypeError: compile, argument 1: expected string without null bytes, string found&amp;quot; error on all official Grail demo applets, except for Clocks, Play A Sound File, Demos Similar to Common Java Demos, Show Grail's Applet Exception Handling, Calendar and A Little Joke.&amp;lt;/s&amp;gt; Grail can't decrypt gzipped HTTP packets.&lt;br /&gt;
* &amp;quot;An error occurred in a callback function : audiodev.error : no audio device&amp;quot; error if trying to play a sound in Play A Sound File. It's possible the audio files don't exist where they originally existed.&lt;br /&gt;
&lt;br /&gt;
==== Notes ====&lt;br /&gt;
Old versions of Python and Tcl/Tk are required. These may work: &lt;br /&gt;
* [https://www.python.org/ftp/python/win32/py152.exe Python 1.5.2]&lt;br /&gt;
* [ftp://ftp.ncnr.nist.gov/pub/cryst/gsas/win/tcltk80p2+.exe Old version of Tcl/Tk]&lt;br /&gt;
* All-in-one packages: [https://cdn.discordapp.com/attachments/516027726851735632/711328321819902083/Grail.7z Grail.7z], [https://cdn.discordapp.com/attachments/516027726851735632/711588211222118450/Grail_but_More_Portable.7z Grail but More Portable]&lt;br /&gt;
&lt;br /&gt;
=== [[wikipedia:HTML+TIME|HTML+TIME / XHTML+SMIL]] ===&lt;br /&gt;
&lt;br /&gt;
==== About ====&lt;br /&gt;
HTML+TIME (Timed Interactive Multimedia Extensions) was a proposal by Microsoft for including animation and interactivity in HTML.&lt;br /&gt;
&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
No independent download, added to Internet Explorer in IE 5.5 and removed in IE 9. X-UA-Compatible does not appear to work&lt;br /&gt;
* DLLs from Windows XP + Internet Explorer 6 are installable: mstime.dll for time2, datime.dll for time&lt;br /&gt;
* IE11 on Windows 10 with DLLs installed and registry entry seems to have issues with transparency.&lt;br /&gt;
* IE6 via Utilu on Windows 10 bolds some stuff weirdly.&lt;br /&gt;
* Ad demos are apparently older HTML+TIME syntax and only seem to run on IE5.5. Can datime.dll be unblocked on Win10 and syntax added to ensure its inclusion into the page? How large would a rewrite into XHTML+SMIL be? &lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
* [http://www.ludicrum.org/demos/ Ludicrum demos]&lt;br /&gt;
* [https://www.w3.org/AudioVideo/demos/XHTML-SMIL/Animate.htm Animation demo]&lt;br /&gt;
* [https://www.w3.org/AudioVideo/#demos Audio and video demos]&lt;br /&gt;
&lt;br /&gt;
==== Registry entry ====&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Windows Registry Editor Version 5.00&lt;br /&gt;
&lt;br /&gt;
[HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Internet Explorer\Default Behaviors]&lt;br /&gt;
&lt;br /&gt;
# C:\Program Files\Common Files\Microsoft Shared\VGX\vgx.dll&lt;br /&gt;
&amp;quot;VML&amp;quot;=&amp;quot;CLSID:10072CEC-8CC1-11D1-986E-00A0C955B42E&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# C:\Windows\system32\datime.dll&lt;br /&gt;
&amp;quot;TIME&amp;quot;=&amp;quot;CLSID:476c391c-3e0d-11d2-b948-00c04fa32195&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# C:\Windows\system32\mstime.dll&lt;br /&gt;
&amp;quot;TIME2&amp;quot;=&amp;quot;CLSID:17237A20-3ADB-48ec-B182-35291F115790&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# C:\Windows\system32\lmrt.dll&lt;br /&gt;
&amp;quot;ANIM&amp;quot;=&amp;quot;CLSID:B1549E58-3894-11D2-BB7F-00A0C999C4C1&amp;quot;&lt;br /&gt;
&amp;quot;DA&amp;quot;=&amp;quot;CLSID:B1549E58-3894-11D2-BB7F-00A0C999C4C1&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== igLoader [[File:igLoader Logo.png|40px]] ===&lt;br /&gt;
* [https://web.archive.org/web/20070913003821/http://www.igloader.com/ Website] (archived)&lt;br /&gt;
* [https://www.mygamer.com/igloader-looks-to-help-indie-developers-2/ myGamer article]&lt;br /&gt;
&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
* [https://web.archive.org/web/0id_/http://igloader.com/download/igLoader_setup.exe Installer] (archived)&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
* [https://web.archive.org/web/20071212124018/http://www.miniclip.com/games/platypus/en/ Platypus] (archived)&lt;br /&gt;
* [https://www.managames.com/onlinetennisgame.html Tennis Elbow 2006]&lt;br /&gt;
* [https://web.archive.org/web/20051211062901/http://cloverleafgames.com/webbed.php Webbed] (archived)&lt;br /&gt;
* [https://web.archive.org/web/20070828050251/http://www.binarysun.co.uk/online-games/bubble-blitz/ Bubble Blitz] (archived)&lt;br /&gt;
* [https://web.archive.org/web/20060306190952/http://igloader.com/examples/igshowcase.php Official showcase] (archived)&lt;br /&gt;
&lt;br /&gt;
=== mPen Clicktoons [[File:MPen Clicktoons Logo.png|40px]] ===&lt;br /&gt;
.clt&lt;br /&gt;
&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
* http://web.archive.org/web/19991127231202/http://mpen.com/Plugins/download.htm&lt;br /&gt;
* https://web.archive.org/web/19991110031437/http://www.musicpen.com:80/Plugins/download.htm&lt;br /&gt;
* https://web.archive.org/web/19991104081148/http://www.clicktoons.com:80/download.htm&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
* Needed .pag files, which the Wayback Machine did not seem to have archived&lt;br /&gt;
&lt;br /&gt;
=== [[wikipedia:O3D|O3D]] [[File:O3D Logo.gif|40px]] ===&lt;br /&gt;
&lt;br /&gt;
==== About ====&lt;br /&gt;
A proposal by Google for a standard 3D API for the Web. WebGL supplanted it. Google eventually wrote a WebGL version of O3D, but conversion is not automatic and the Beach demo was not converted&lt;br /&gt;
&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
There are no known found trustworthy downloads, although source code exists. https://www.zhaodll.co/n/20130417/158957.html has been tested and works, but the website is sketchy.&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
* [https://code.google.com/archive/p/o3d/downloads Sample packs]&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
* &amp;lt;s&amp;gt;&amp;quot;We are terribly sorry but it appears your graphics card is not able to run o3d. We are working on a solution.&amp;quot; Error seems to depend on the computer.&amp;lt;/s&amp;gt; O3D requests [https://www.microsoft.com/en-us/download/details.aspx?id=8109 DirectX End-User Runtimes (June 2010)] installed to run, because it requires the d3dx9_36.dll file, which is not included with Windows.&lt;br /&gt;
&lt;br /&gt;
=== Opal Player Plugin [[File:Opal Player Plugin Logo.png|40px]] ===&lt;br /&gt;
[https://web.archive.org/web/20001207154700/http://www.cai.com/products/opal/prodinfo.htm Product info page] (archived)&lt;br /&gt;
&lt;br /&gt;
==== About ====&lt;br /&gt;
Appears to be for interactives. Potentially doesn't support Vista.&lt;br /&gt;
&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
* [https://web.archive.org/web/20010210212223/http://www.cai.com/products/opal/plugins.htm cal.com] (archived, doesn't work, FTP)&lt;br /&gt;
* [https://web.archive.org/web/20090227134935/http://opal.pascocountyfl.net/opal/download.htm opal.pascocountyfl.net] (archived)&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
* [https://web.archive.org/web/20030502110837/http://www.usmsc.edu/opal/Bowie/Bowie_web/publish/BOA_opal.htm Bowie example] (archived)&lt;br /&gt;
* [https://web.archive.org/web/20100706175625/http://opal.pascocountyfl.net/permit/bccpasco_opal.htm opal.pascocountyfl.net] (archived)&lt;br /&gt;
&lt;br /&gt;
=== [[wikipedia:Panda3D|Panda3D Plugin]] [[File:Panda3D Logo.png|40px]] ===&lt;br /&gt;
==== About ====&lt;br /&gt;
[https://en.wikipedia.org/wiki/Panda3D Wikipedia article]&lt;br /&gt;
&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
* [http://www.ddrose.com/~drose/plugin/install_plugin.html Installer and demos]&lt;br /&gt;
* [https://www.panda3d.org/download/runtime-1-0-4/ Latest runtime]&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
* [http://www.ddrose.com/~drose/p3d_7/ Open directory]&lt;br /&gt;
* [http://www.ddrose.com/pacbat/pacbat.html Pac-Bat] (tested and working on 2019-07-21)&lt;br /&gt;
* [http://martinsant.net/games/dice/ Dice in a Stone Box]&lt;br /&gt;
* [http://a3p.sourceforge.net/play/ A3P - Acquire, Attack, Asplode, Pwn!] (tries to install Python and crashes)&lt;br /&gt;
&lt;br /&gt;
==== Problems ====&lt;br /&gt;
* There is a huge number of runtime components that are downloaded and installed on demand. They are listed [http://runtime.panda3d.org/contents.xml here], and are available from [http://runtime.panda3d.org/ this open directory]. (backed up at [https://fpfss.unstable.life/web/flashfreeze/files?file-id=686 Flashfreeze (request login)])&lt;br /&gt;
&lt;br /&gt;
=== [[wikipedia:QuickTime VR|QuickTime VR]] [[File:QuickTime Logo.png|40px]] ===&lt;br /&gt;
==== About ====&lt;br /&gt;
[https://en.wikipedia.org/wiki/QuickTime_VR Wikipedia page]&lt;br /&gt;
&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
* [https://support.apple.com/downloads/quicktime Apple - Support] &lt;br /&gt;
* [http://www.oldversion.com/windows/quicktime/ OldVersion.com]&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
* [https://www.virtualparks.org/scenes/ZvSeIxFqURTrIKUDkLjAFyA.html Panorama of Lake Louise Boathouse nr1]&lt;br /&gt;
* [http://www.middlestreet.org/cabinet/sebacub.htm Cabinets &amp;amp; Pods]&lt;br /&gt;
* [http://www.rewind.ac.uk/expanded/Narrative/BFI_422%22.html Rewind example]&lt;br /&gt;
* [https://web.archive.org/web/19961221234030/http://www.babylon5.com/cmp/qtvrmed.htm Babylon 5 example] (archived)&lt;br /&gt;
* [https://web.archive.org/web/19961221231046/http://www.babylon5.com/cmp/qtvrzoc.htm Another Babylon 5 example] (archived)&lt;br /&gt;
* [https://web.archive.org/web/19961221234014/http://www.babylon5.com/cmp/qtvrob.htm Yet another Babylon 5 example] (archived)&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
* Uses the Windows system directory and is not portable.&lt;br /&gt;
&lt;br /&gt;
==== Notes ====&lt;br /&gt;
* The latest version available on apple.com requires Visual C++ 2005 Redistributable Service Pack 1 MFC.&lt;br /&gt;
* Both Apple Application Support and QuickTime are required. Registry entries point to their locations.&lt;br /&gt;
* Registry files: [https://cdn.discordapp.com/attachments/516027726851735632/708149898729488414/apple.reg apple.reg], [https://cdn.discordapp.com/attachments/516027726851735632/708149900696617070/quicktime.reg quicktime.reg]&lt;br /&gt;
* Not all data in quicktime.reg is likely needed.&lt;br /&gt;
* In Flashpoint, Basilisk is currently configured to disable QuickTime by default to avoid conflicts.&lt;br /&gt;
* Some of the npqtplugin.dll files may interfere with other video/audio plugins or built-in behavior. It may make sense to have the QuickTime plugin available only when viewing a QuickTime curation. Basilisk's built-in MIME type configuration dialog can also be used to choose what plugins are used for different types of content.&lt;br /&gt;
&lt;br /&gt;
=== [[wikipedia:Scratch (programming language)|Scratch]] [[File:Scratch Logo.png|40px]] ===&lt;br /&gt;
* [https://scratch.mit.edu/ Website]&lt;br /&gt;
&lt;br /&gt;
==== About ====&lt;br /&gt;
An online block-based virtual language, currently based upon Blockly, then previously Flash, and before that, Java (Squeak 2.8 for the offline editor). While it is possible to curate Scratch games in Flashpoint using converters and packagers, they are not in their original form.&lt;br /&gt;
&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
* 1.4 Offline Editor: [https://download.scratch.mit.edu/ScratchInstaller1.4.exe Windows], [https://download.scratch.mit.edu/MacScratch1.4.dmg Mac], [http://ubuntu.media.mit.edu/ubuntu//pool/universe/s/scratch/scratch_1.4.0.6~dfsg1-5~ubuntu12.04.1_all.deb Linux]&lt;br /&gt;
* 2.0 Offline Editor: [https://scratch.mit.edu/scratchr2/static/sa/Scratch-461.exe Windows], [https://scratch.mit.edu/scratchr2/static/sa/Scratch-461.dmg Mac]&lt;br /&gt;
* 3 Offline Editor: [https://downloads.scratch.mit.edu/desktop/Scratch%20Setup.exe Windows], [https://downloads.scratch.mit.edu/desktop/Scratch.dmg Mac]&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
* [https://scratch.mit.edu/projects/23012/ Wodunne's World]&lt;br /&gt;
* [https://scratch.mit.edu/projects/91723110/ Snail Platformer v1.4]&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
* Scratch 2 and 3 do not have Linux versions. However, it may be possible to run their respective Windows versions in Wine or use a web version.&lt;br /&gt;
&lt;br /&gt;
=== Sense8 WorldUp [[File:Sense8 WorldUp Logo.png|40px]] ===&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
* [http://www.terasoft.com/about/products.html Terasoft website]&lt;br /&gt;
* [https://web.archive.org/web/20010622064503/http://www.sense8.com/products/download.html Sense 8 website] (archived)&lt;br /&gt;
* https://discord.com/channels/432708847304704010/516027726851735632/785218816711983104 Files from the Wayback Machine]&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
* [http://www.cityarts.com/tech/index.html Some WorldUp examples]&lt;br /&gt;
* [http://www.cityarts.com/pomag/ Glasbead]&lt;br /&gt;
* [http://www.cityarts.com/langlois/glasbead.html Glasbead desktop version]&lt;br /&gt;
&lt;br /&gt;
==== Problems ====&lt;br /&gt;
multiasset .wup files not working&lt;br /&gt;
&lt;br /&gt;
=== Tulip 3D [[File:Tulip 3D Logo.png|30px]] ===&lt;br /&gt;
* [http://web.archive.org/web/20021002220716/http://www.exstream.to/ Exstream website] (archived) &lt;br /&gt;
* [https://web.archive.org/web/20020928152956/http://www.tulip-software.org/ Tulip Software website] (archived) &lt;br /&gt;
&lt;br /&gt;
==== Problems ====&lt;br /&gt;
It's unclear whether these two links reference the same plugin or two different plugins with Tulip in the name.&lt;br /&gt;
&lt;br /&gt;
* Exstream: 3D does not play unless the proper codec is available for the (usually? always?) .asf file. The codec in use appears to be 0x75 VoxWare Metasound. The downloads available for this codec do not appear to work directly. ffmpeg can process it but it sounds terrible. MPlayer, when given its binary codecs and the -ac voxware option, sounds excellent. However, the binary requires a file to be present in SysWOW64. We may need to reencode the .asf files via MPlayer (and then ffmpeg if MPlayer cannot output an .asf file).&lt;br /&gt;
&lt;br /&gt;
=== WildPockets [[File:WildPockets Logo.png|40px]] ===&lt;br /&gt;
* [http://web.archive.org/web/20110210153645/http://www.wildpockets.com/ Official Website] (archived)&lt;br /&gt;
* [https://wildpockets.fandom.com/wiki/Wildpockets_Wiki WildPockets Wiki]&lt;br /&gt;
&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
* [https://launchpad.net/wildpockets Source code]&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
* [http://web.archive.org/web/20100526110154/http://www.ninjakiwi.com/Games/Action/Play/SAS_Zombie_Assault_3D.html SAS: Zombie Assault 3D] ([https://www.youtube.com/watch?v=l1DBrpE8XIc Trailer])&lt;br /&gt;
&lt;br /&gt;
=== WildTangent Web Driver [[File:WildTangent Web Driver Logo.png|40px]] ===&lt;br /&gt;
* The SDK is usable from Java, JavaScript or VBScript.&lt;br /&gt;
* Pages typically launch wthost.exe, which itself uses an ActiveX plugin&lt;br /&gt;
* When producing a combined webdriver+Java config, be sure to only have one classpath entry.&lt;br /&gt;
&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
* [https://www.cs.vu.nl/~eliens/hush/archive/wt/sdk/redistribution/WebDriverFullInstall.exe WildTangent Web Driver installer (2002 version)]&lt;br /&gt;
* [https://archive.org/details/WTWebDriverInstall WildTangent Web Driver installer (2004 version)]&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
* FlashpointProxy.dll needs to be attached to wthost.exe. (it's currently attached to webdriver.dll)&lt;br /&gt;
* A newer version, recommended by WildTangent Discord, doesn't seem to support WinInet.&lt;br /&gt;
* Most games will need MS Java.&lt;br /&gt;
* Antiviruses hate anything WildTangent related.&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
* [https://www.cs.vu.nl/~eliens/hush/archive/wt/sdk/ SDK samples] &lt;br /&gt;
* [https://do2learn.com/games/safetygames/streetsafety/ StreetSafety Lesson]&lt;br /&gt;
&lt;br /&gt;
=== XVR [[File:XVR Logo.png|50px]] ===&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
* https://web.archive.org/web/20160513043225/http://client.vrmedia.it/XVRPlayer.cab&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
* [http://www0.cs.ucl.ac.uk/teaching/VE/Slides/2006-2007/week07/week07-xvr-framework.pdf Introduction to the XVR technology: the basic framework]&lt;br /&gt;
* [https://github.com/Gabryxx7/TheTower The Tower]&lt;br /&gt;
* [http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/personalprojects.htm Franco Tecchia's personal projects page]&lt;br /&gt;
* [http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/publicprojects.htm Franco Tecchia's public projects page]&lt;br /&gt;
* [http://www.vrmedia.eu/demos/ Demos]&lt;br /&gt;
&lt;br /&gt;
==== Notes ====&lt;br /&gt;
[https://web.archive.org/web/20051223071519/http://www.pureform.org/virtualGallery.htm This sample], linked from personal projects, reportedly has Flash &amp;lt;-&amp;gt; XVR interaction. This might not be supportable in Flashpoint unless Flash can be added to Flashpoint Secure Player or an NPAPI version of XVR is found.&lt;br /&gt;
&lt;br /&gt;
== Other technologies ==&lt;br /&gt;
&lt;br /&gt;
=== Pipelight ===&lt;br /&gt;
==== About ====&lt;br /&gt;
A browser plugin that allows Windows-only NPAPI plugins to run on Linux.&lt;br /&gt;
&lt;br /&gt;
See [[Linux Support/Outdated Packages#Pipelight]] for more information.&lt;/div&gt;</summary>
		<author><name>Filmkiller94</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=8565</id>
		<title>Technologies to Add</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=8565"/>
		<updated>2022-11-07T20:10:34Z</updated>

		<summary type="html">&lt;p&gt;Filmkiller94: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of web game technologies that we hope to '''[[Platforms|support]]''' in the future. If you'd like to help us add one of these technologies to Flashpoint, please join the #plugin-chat channel in our [http://discord.gg/S9uJ794 Discord].  &lt;br /&gt;
&lt;br /&gt;
For plugins which have been successfully added to Flashpoint, see [[Technologies to Add/Added Technologies]].&lt;br /&gt;
&lt;br /&gt;
''Please add new technologies in alphanumeric order.''&lt;br /&gt;
&lt;br /&gt;
Here are some places to find more technologies to add to Flashpoint:&lt;br /&gt;
&lt;br /&gt;
* [https://web.archive.org/web/20200702/http://plugindoc.mozdev.org/windows-all.html mozdev.org - Windows PluginDoc]&lt;br /&gt;
* [https://gist.github.com/afiestas/135cc16b2ec7a6cca4a7185b3bb38e2d GitHub Gist - a list of almost 4000 plugins]&lt;br /&gt;
* [http://kmext.sourceforge.net/mplug.htm K-Meleon Extensions Central]&lt;br /&gt;
* [http://win95.retropc.se/win95-dec96-1/plugins.html Windows95.com - Web Browser Plugins] (backup [http://omolini.steptail.com/mirror/win95/win95-dec96-1/plugins.html here])&lt;br /&gt;
* [https://web.archive.org/web/19990117022323/http://browserwatch.internet.com/plug-in.html Plug-in Plaza]&lt;br /&gt;
* [https://web.hallym.ac.kr/~physics/resource/plugins/3d_animation.html Inline Plug-ins]&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt; ([http://web.archive.org/web/20210829162022/https://web.hallym.ac.kr/~physics/resource/plugins/3d_animation.html archived version])&lt;br /&gt;
* [http://mcs.csueastbay.edu/~grewe/CS3520/HTML/WWWBrowsing/htmlapps.htm Another list]&lt;br /&gt;
* [https://web.archive.org/web/20030212070130/http://www2.gol.com/users/oyamada/ Plug-in Gallery &amp;amp; Demo Links (oyamada)]&lt;br /&gt;
* [http://www.medtrng.com/plugins.htm Plug-in Gallery]&lt;br /&gt;
* [https://web.archive.org/web/20001205090300/http://athos.phoenixat.com/scott/plugins.html the Latest Web Browser Plug-ins] (&amp;quot;Latest&amp;quot; being 2000)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;Because this website does not support TLS 1.2, it cannot be opened in modern browsers. It can still be opened in browsers such as Pale Moon.&lt;br /&gt;
&lt;br /&gt;
This page lists two kinds of plugins: platforms, as well as other technologies such as alternate VRML viewers and compatibility assistants such as Pipelight.&lt;br /&gt;
&lt;br /&gt;
== Unsorted ==&lt;br /&gt;
Technologies to be researched and then given dedicated sections.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Logo&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Info&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Formats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:20-20 3D Viewer Logo.png|center|30px]]&lt;br /&gt;
| 20-20 3D Viewer&lt;br /&gt;
|&lt;br /&gt;
* http://www.windowactivex.com/bbs/board.php?q=1aba5fac-1417-422b-ba82-45c35e2c908b-kitchenplanner-ikea-com-es-core-pl&lt;br /&gt;
* https://kitchenplanner.ikea.com/us/Core/Player/2020PlayerAX_IKEA_Win32.cab&lt;br /&gt;
* https://kitchenplanner.ikea.com/us/Core/VSPlayerInstallTestFrame.htm?LogoURL=../UIConfig/Images/PlayerInstallLogo.png&lt;br /&gt;
* ActiveX Plugin&lt;br /&gt;
|&lt;br /&gt;
* .axs&lt;br /&gt;
|-&lt;br /&gt;
| [[File:3DMLW Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:3DMLW|3DMLW]]&lt;br /&gt;
|&lt;br /&gt;
* https://en.wikipedia.org/wiki/3DMLW&lt;br /&gt;
* 3dmlw.com&lt;br /&gt;
* Samples are lost&lt;br /&gt;
* Authoring software is lost&lt;br /&gt;
|&lt;br /&gt;
* .3dmlw&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ActiveVRML Logo.png|center|20px]]&lt;br /&gt;
| ActiveVRML&lt;br /&gt;
|&lt;br /&gt;
* http://conal.net/papers/ActiveVRML/&lt;br /&gt;
| &lt;br /&gt;
* .xaf&lt;br /&gt;
* .avr&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BSContact Logo.png|center|20px]]&lt;br /&gt;
| BS Contact&lt;br /&gt;
| &lt;br /&gt;
* Runs VRML and X3D files&lt;br /&gt;
* http://www.bitmanagement.de/download/BS_Contact/BS_Contact_Installer.exe&lt;br /&gt;
* Examples: https://www.bitmanagement.de/en/showcase/interactive-demos&lt;br /&gt;
|&lt;br /&gt;
* .wrl&lt;br /&gt;
* .bswrl&lt;br /&gt;
* .bxwrl&lt;br /&gt;
* .x3d&lt;br /&gt;
* .x3dz&lt;br /&gt;
* .x3dv&lt;br /&gt;
* .x3dvz&lt;br /&gt;
* .x3db&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BioPlayer Logo.png|center|20px]]&lt;br /&gt;
| BioPlayer&lt;br /&gt;
| &lt;br /&gt;
* https://web.archive.org/web/20040414180129/http://www.biovirtual.com/xplayer/xplayer.cab&lt;br /&gt;
* https://web.archive.org/web/20011014114611id_/http://www.biovirtual.com/bios/soldier.bio&lt;br /&gt;
* https://web.archive.org/web/20010618120243/http://www.biovirtual.com:80/bioPlayer/downloads/bioPlayer.exe&lt;br /&gt;
|&lt;br /&gt;
* .bio&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Blink3D Logo.png|center|20px]]&lt;br /&gt;
| Blink3D&lt;br /&gt;
| &lt;br /&gt;
* https://web.archive.org/web/*/http://www.pelicancrossing.com*&lt;br /&gt;
|&lt;br /&gt;
* .env&lt;br /&gt;
* .bb&lt;br /&gt;
|-&lt;br /&gt;
| [[File:buro Zicht Logo.png|center|20px]]&lt;br /&gt;
| buro Zicht&lt;br /&gt;
| Appears to be lost media. Archived site: https://web.archive.org/web/20000526030919/http://www.zicht.nl:80/eng/intro.htm&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Caligari Logo.png|center|20px]]&lt;br /&gt;
| Caligari&lt;br /&gt;
|&lt;br /&gt;
* http://ftp.carnet.hr/misc/VRML/modelers/Pioneer/&lt;br /&gt;
* https://web.archive.org/web/19970605221207/http://www.caligari.com/caligari/index.html&lt;br /&gt;
|&lt;br /&gt;
* .scn&lt;br /&gt;
* .wrl&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CambridgeSoft ChemDraw Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:ChemDraw|CambridgeSoft ChemDraw]]&lt;br /&gt;
|&lt;br /&gt;
* cambridgesoft.com&lt;br /&gt;
* https://en.wikipedia.org/wiki/ChemDraw&lt;br /&gt;
|&lt;br /&gt;
* .cdx&lt;br /&gt;
* .chm&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Community Place VRML Logo.png|center|20px]]&lt;br /&gt;
| Community Place VRML&lt;br /&gt;
|&lt;br /&gt;
* http://barrarchiverio.7m.pl/CPR/CommunityPlace/browser/cpb22.exe&lt;br /&gt;
* https://community-place.neocities.org/indexf.html&lt;br /&gt;
|&lt;br /&gt;
* .wrl&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Concerto Logo.png|center|20px]]&lt;br /&gt;
| Concerto&lt;br /&gt;
|&lt;br /&gt;
* https://cdn.discordapp.com/attachments/863825256158724096/1033383599052959874/con1b2a.exe&lt;br /&gt;
* https://web.archive.org/web/19961022203633/http://www.alphasoftware.com:80/concerto/plugdemo.htm&lt;br /&gt;
|&lt;br /&gt;
* .frm&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cortona VRML Logo.png|center|20px]]&lt;br /&gt;
| Cortona VRML&lt;br /&gt;
|&lt;br /&gt;
* http://kmext.sourceforge.net/mplugs/npcortona.zip&lt;br /&gt;
| &lt;br /&gt;
* .wrl&lt;br /&gt;
* .vrml&lt;br /&gt;
* .wrz&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Curl Logo.png|center|20px]]&lt;br /&gt;
| Curl&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/20050608235559/http://www.curl.com/solutions/demos.php&lt;br /&gt;
| &lt;br /&gt;
* .curl&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cyberworld Logo.png|center|20px]]&lt;br /&gt;
| Cyberworld Browser (Pokémon 2000 Player)&lt;br /&gt;
|&lt;br /&gt;
* https://lostmediawiki.com/Cyberworld_QBORGs_(partially_found_3D_content;_1999-2015)&lt;br /&gt;
* All content has been lost or partially found&lt;br /&gt;
* There is also a rebranded version of this player called Pokémon 2000 Player&lt;br /&gt;
|&lt;br /&gt;
* .flr&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Disney Game Player&lt;br /&gt;
| &lt;br /&gt;
* Discord mention: https://discord.com/channels/432708847304704010/714335844940513342/934041215169593435&lt;br /&gt;
* Seems to be an earlier version of Squeak&lt;br /&gt;
* [https://github.com/Geal/Squeak-VM/blob/master/platforms/win32/vm/Plugin/NPSqueak/NPSqueak.rc Mention on source code of Squeak]&lt;br /&gt;
|&lt;br /&gt;
* .dsq&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Day timer Logo.png|center|20px]]&lt;br /&gt;
| Day timer&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/19970214114155/http://www.daytimer.com/comp/plugin.html&lt;br /&gt;
* http://discmaster.textfiles.com/browse/1481/Plug-In%20Power%20Pack%20for%20Netscape%20Communicator.iso/plugins/dtimer&lt;br /&gt;
* Sample is Lost&lt;br /&gt;
|&lt;br /&gt;
* .dto&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DigitalSpace Traveler Logo.png|center|20px]]&lt;br /&gt;
| DigitalSpace Traveler&lt;br /&gt;
|&lt;br /&gt;
* https://www.digitalspace.com/traveler/startpage.html&lt;br /&gt;
|&lt;br /&gt;
* .olv&lt;br /&gt;
* .sds&lt;br /&gt;
* .olh&lt;br /&gt;
* .wrl&lt;br /&gt;
|-&lt;br /&gt;
| [[File:EarthTime Logo.png|center|20px]]&lt;br /&gt;
| EarthTime&lt;br /&gt;
| &lt;br /&gt;
* https://archive.org/details/plug-in-power-pack-for-netscape-communicator&lt;br /&gt;
* https://discord.com/channels/432708847304704010/714335844940513342/920181388483919922&lt;br /&gt;
|&lt;br /&gt;
* .etc&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Electrifier Logo.png|center|20px]]&lt;br /&gt;
| Electrifier&lt;br /&gt;
| &lt;br /&gt;
* https://web.archive.org/web/*/http://www.electrifier.com/*&lt;br /&gt;
|&lt;br /&gt;
* .elec&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ERMapper Logo.png|center|20px]]&lt;br /&gt;
| ERMapper&lt;br /&gt;
| &lt;br /&gt;
* https://web.archive.org/web/*/http://demo.ermapper.com*&lt;br /&gt;
|&lt;br /&gt;
* .ecw&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Enliven Logo.png|center|20px]]&lt;br /&gt;
| Enliven&lt;br /&gt;
|&lt;br /&gt;
* http://www.mirrorservice.org/sites/browsers.evolt.org/browsers/navigator/32bit/4.xplugins/3d/enliven/enlivenp.exe&lt;br /&gt;
* http://web.archive.org/web/19961111211705/http://www.narrative.com/demo_ns.htm&lt;br /&gt;
|&lt;br /&gt;
* .nml&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Famous3d Logo.png|center|20px]]&lt;br /&gt;
| Famous3d&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/20010411001313/http://www.famous3d.com/home/index.html&lt;br /&gt;
* https://web.archive.org/web/20040603133037/http://www.famous3d.com:80/viewer/latest/axf3d.cab&lt;br /&gt;
|&lt;br /&gt;
* .f3d&lt;br /&gt;
* .fst&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Fusionetics Player Logo.png|center|20px]]&lt;br /&gt;
| Fusionetics Player&lt;br /&gt;
| &lt;br /&gt;
* https://web.archive.org/web/20020807230624/http://www.sony.co.jp/Products/spacestream/index.html&lt;br /&gt;
* https://web.archive.org/web/20020526204841/http://www.sony.co.jp:80/Products/spacestream/plug-in/ftxcore.cab&lt;br /&gt;
* https://web.archive.org/web/*/http://fuji.so-net.ne.jp:80/paw/*&lt;br /&gt;
|&lt;br /&gt;
* .wrl&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flying Carpet Logo.png|center|20px]]&lt;br /&gt;
| Flying Carpet&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/19970212235257/http://www.ag3d.com/prod06.htm&lt;br /&gt;
* Lost media&lt;br /&gt;
|&lt;br /&gt;
* .rtb&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GeoMedia Web Map Logo.png|center|20px]]&lt;br /&gt;
| GeoMedia Web Map&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/20010502175834/http://maps.intergraph.com:80/GWMDemo/ACGM/InLineSelf_v7sp2.exe&lt;br /&gt;
* https://web.archive.org/web/19980116041641/http://www.intergraph.com/iss/products/mapping/gwm_temp/&lt;br /&gt;
* https://map.sdsu.edu/fireweb/GIS_internetdemos.htm&lt;br /&gt;
|&lt;br /&gt;
* .gwt&lt;br /&gt;
* .cgm&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GLView Logo.png|center|20px]]&lt;br /&gt;
| GLView&lt;br /&gt;
|&lt;br /&gt;
* home.snafu.de/~hg/&lt;br /&gt;
|&lt;br /&gt;
* .wrl&lt;br /&gt;
* .3dv&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hollywood3d Logo.png|center|20px]]&lt;br /&gt;
| Hollywood3D&lt;br /&gt;
| &lt;br /&gt;
* http://web.archive.org/web/19990428154928/http://www.hollywood3d.com/&lt;br /&gt;
* Lost media&lt;br /&gt;
|&lt;br /&gt;
* .dll&lt;br /&gt;
* .cab&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HD View Logo.png|center|20px]]&lt;br /&gt;
| HD View&lt;br /&gt;
|&lt;br /&gt;
* http://kmext.sourceforge.net/mplugs/nphdview.zip&lt;br /&gt;
* http://www.transaktions-analyse.ch/pano_pont_hd.htm&lt;br /&gt;
* [https://cdn.discordapp.com/attachments/714335844940513342/978313029806616706/SetupICE_x86_1.2.msi Program to make .hds files]&lt;br /&gt;
* Crashes in Netscape; uses Silverlight.&lt;br /&gt;
* Official samples are lost.&lt;br /&gt;
|&lt;br /&gt;
* .hds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HyperChem Logo.png|center|20px]]&lt;br /&gt;
| HyperChem/Cow Viewer&lt;br /&gt;
|&lt;br /&gt;
* http://kmext.sourceforge.net/mplugs/nphin32.zip&lt;br /&gt;
* http://web.archive.org/web/19961106051247/http://www.hyper.com/product_desc.html&lt;br /&gt;
|&lt;br /&gt;
* .cow&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HyperStudio Logo.png|center|20px]]&lt;br /&gt;
| HyperStudio&lt;br /&gt;
|&lt;br /&gt;
* hyperstudio.com&lt;br /&gt;
* http://web.archive.org/web/20001117175800/http://hyperstudio.com/resource/hsplugin/samples.html&lt;br /&gt;
* Plugin crashes in both Netscape and Basilisk&lt;br /&gt;
|&lt;br /&gt;
* .stk&lt;br /&gt;
|-&lt;br /&gt;
| [[File:IconAuthor Logo.jpg|center|20px]]&lt;br /&gt;
| IconAuthor&lt;br /&gt;
| &lt;br /&gt;
* https://web.archive.org/web/19980207093741/http://www.aimtech.com:80/iconauthor/gallery.html&lt;br /&gt;
* https://web.archive.org/web/19961231050342/http://www.aimtech.com:80/download/iaplugin.exe&lt;br /&gt;
|&lt;br /&gt;
* .iwm&lt;br /&gt;
* .iw&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Kit-show Logo.png|center|20px]]&lt;br /&gt;
| Kit-show&lt;br /&gt;
| &lt;br /&gt;
* https://web.archive.org/web/*/http://www.kit-show.t-online.de/*&lt;br /&gt;
* https://web.archive.org/web/*/http://www.kit.via.t-online.de*&lt;br /&gt;
|&lt;br /&gt;
* .vem&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Liquid Reality Logo.png|center|20px]]&lt;br /&gt;
| Liquid Reality&lt;br /&gt;
|&lt;br /&gt;
* https://www.cnet.com/tech/services-and-software/tool-adds-behaviors-to-vrml-apps/&lt;br /&gt;
* www.dimensionx.com&lt;br /&gt;
* Examples: http://web.archive.org/web/19970110144505/http://www.dimensionx.com/products/lr/demos/&lt;br /&gt;
|&lt;br /&gt;
* .wrl&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mirage Logo.png|center|20px]]&lt;br /&gt;
| Mirage&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/*/http://www.clearsand.com*&lt;br /&gt;
|&lt;br /&gt;
* .mfg&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Media Conveyor Logo.png|center|20px]]&lt;br /&gt;
| Media Conveyor&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/19981212030900/http://www.mediaconveyor.com/&lt;br /&gt;
* lost media&lt;br /&gt;
|&lt;br /&gt;
* .mcs&lt;br /&gt;
|-&lt;br /&gt;
|  [[File:Microsoft Virtual Worlds Logo.png|center|20px]]&lt;br /&gt;
| Microsoft Virtual Worlds&lt;br /&gt;
| &lt;br /&gt;
* https://web.archive.org/cdx/search?url=http://vworlds.org/&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%3A45&amp;amp;fl=original&lt;br /&gt;
* Requires server connection. &lt;br /&gt;
| &lt;br /&gt;
* .wrl&lt;br /&gt;
|-&lt;br /&gt;
| [[File:mPire Logo.png|center|20px]]&lt;br /&gt;
| mPire&lt;br /&gt;
|&lt;br /&gt;
* mfactory.com&lt;br /&gt;
| &lt;br /&gt;
* .mpl&lt;br /&gt;
* .mpire&lt;br /&gt;
|-&lt;br /&gt;
| [[File:NCompass Logo.png|center|20px]]&lt;br /&gt;
| NCompass&lt;br /&gt;
|&lt;br /&gt;
* http://web.archive.org/web/19961112000450/http://www.ncompasslabs.com:80/&lt;br /&gt;
|&lt;br /&gt;
* .lpk&lt;br /&gt;
|-&lt;br /&gt;
| [[File:NetMC Logo.gif|center|20px]]&lt;br /&gt;
| NetMC&lt;br /&gt;
|&lt;br /&gt;
* http://discmaster.textfiles.com/file/4394/Cream%20of%20the%20Crop%2022.iso/comm/mcplayer.zip&lt;br /&gt;
* https://web.archive.org/web/*/netmc.neclab.com*&lt;br /&gt;
|&lt;br /&gt;
* .mcp&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OLiVR Viewer Logo.png|center|20px]]&lt;br /&gt;
| OLiVR Viewer&lt;br /&gt;
|&lt;br /&gt;
* https://cdn.discordapp.com/attachments/714335844940513342/936311280216723496/olivr1b61.exe&lt;br /&gt;
* https://web.archive.org/web/*/http://www.olivr.com/gallery/oli/*&lt;br /&gt;
* Curations require files not saved&lt;br /&gt;
|&lt;br /&gt;
* .oli&lt;br /&gt;
|-&lt;br /&gt;
| [[File:QuickDraw 3D Logo.jpg|center|20px]]&lt;br /&gt;
| QuickDraw 3D&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/19961226101808/http://quickdraw3d.apple.com/&lt;br /&gt;
* [https://web.archive.org/web/19970117124023/http://quickdraw3d.apple.com:80/QD3D_1.5_Win/QD3D_15.EXE standalone viewer]&lt;br /&gt;
* [https://web.archive.org/web/19970710161846/http://www.quickdraw3d.apple.com:80/SDK1.5.1/Win/151d9_d.EXE standalone debug viewer]&lt;br /&gt;
| &lt;br /&gt;
* .3dmf&lt;br /&gt;
* .3dm&lt;br /&gt;
* .qd3d&lt;br /&gt;
* .qd3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:QuickSliver Logo.png|center|20px]]&lt;br /&gt;
| QuickSliver&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/*/http://www.micrografx.com*&lt;br /&gt;
* https://cdn.discordapp.com/attachments/863825256158724096/1033460830706081802/abcqs20n.exe&lt;br /&gt;
|&lt;br /&gt;
* .drw&lt;br /&gt;
* .ds4&lt;br /&gt;
* .dsf&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rapid Logo.png|center|20px]]&lt;br /&gt;
| Rapid&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/19990127170023/http://www.emultek.com/plugin4.htm&lt;br /&gt;
|&lt;br /&gt;
* .zrp&lt;br /&gt;
|-&lt;br /&gt;
| [[File:RadMedia Logo.png|center|20px]]&lt;br /&gt;
| RadMedia&lt;br /&gt;
|&lt;br /&gt;
* https://cdn.discordapp.com/attachments/714335844940513342/1013802826536857770/PWRMEDIA.7z&lt;br /&gt;
|&lt;br /&gt;
* .rad&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rubik's Games Plugin Logo.png|center|20px]]&lt;br /&gt;
| Rubik's Games Plugin&lt;br /&gt;
|&lt;br /&gt;
* http://web.archive.org/web/20000510181727/http://www.rubiksgames.com/download.html&lt;br /&gt;
|&lt;br /&gt;
* .rep&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Slingshot Logo.png|center|20px]]&lt;br /&gt;
| Slingshot&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/*/http://www.slingshot.ie*&lt;br /&gt;
* https://web.archive.org/web/*/http://www.slingshot.net*&lt;br /&gt;
|&lt;br /&gt;
* .sls&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Scream Logo.png|center|20px]]&lt;br /&gt;
| Scream&lt;br /&gt;
|&lt;br /&gt;
* http://web.archive.org/web/19970412062322/http://www.savedbytech.com/Scream/GetScream.htm&lt;br /&gt;
* http://omolini.steptail.com/mirror/win95/win95-dec96-1/3dplug/NPScr32.zip&lt;br /&gt;
* http://web.archive.org/web/20021121134753/http://www.deelong.com/Scream/GetScream.htm&lt;br /&gt;
|&lt;br /&gt;
* .nmz&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SparkPlug Logo.png|center|20px]]&lt;br /&gt;
| SparkPlug&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/*/tvml.co.uk*&lt;br /&gt;
|&lt;br /&gt;
* .tvm&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stagecast Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Stagecast Creator|Stagecast (formerly Cocoa)]]&lt;br /&gt;
| &lt;br /&gt;
* https://en.wikipedia.org/wiki/Stagecast_Creator&lt;br /&gt;
* Discord mention: https://discord.com/channels/432708847304704010/516027726851735632/806604847700901890&lt;br /&gt;
|&lt;br /&gt;
* .cco&lt;br /&gt;
* .sim&lt;br /&gt;
* .world&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SuperCard Roadster Logo.png|center|20px]]&lt;br /&gt;
| SuperCard Roadster&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/20010413204739/http://www.incwell.com/SuperCard/scu.html&lt;br /&gt;
|&lt;br /&gt;
* .sca&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Triplex Logo.png|center|20px]]&lt;br /&gt;
| Triplex&lt;br /&gt;
| &lt;br /&gt;
* OS/2 exclusive&lt;br /&gt;
* https://www.bratschi.net/plugins/nptriplx.zip&lt;br /&gt;
* https://www.bratschi.net/plugins/nptriplx.htm&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TurnTool Logo.png|center|20px]]&lt;br /&gt;
| TurnTool XPCOM&lt;br /&gt;
|&lt;br /&gt;
* turntool.com&lt;br /&gt;
|&lt;br /&gt;
* .tnt&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Virtuoso Logo.png|center|20px]]&lt;br /&gt;
| Virtuoso&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/*/http://www.virtue3d.com*&lt;br /&gt;
| &lt;br /&gt;
* .vtu&lt;br /&gt;
|-&lt;br /&gt;
| [[File:VRealm Logo.png|center|20px]]&lt;br /&gt;
| VRealm&lt;br /&gt;
|&lt;br /&gt;
* https://archive.org/details/moving-worlds&lt;br /&gt;
| &lt;br /&gt;
* .wrl&lt;br /&gt;
|-&lt;br /&gt;
| [[File:VR-Platform Logo.png|center|20px]]&lt;br /&gt;
| VR-Platform&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/20100108075932/http://www.vrp3d.com/ (page includes archived download link)&lt;br /&gt;
* https://baike.baidu.com/item/VRPIE3D%E4%BA%92%E8%81%94%E7%BD%91%E5%B9%B3%E5%8F%B0&lt;br /&gt;
* https://web.archive.org/web/20061231155803/http://vrplatform.com:80/download/office/vrp-office-src.rar&lt;br /&gt;
|&lt;br /&gt;
* .vrp&lt;br /&gt;
|-&lt;br /&gt;
| [[File:VR Scout Logo.png|center|20px]]&lt;br /&gt;
| VR Scout&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/19961221052400/http://chaco.com/&lt;br /&gt;
* https://archive.org/details/moving-worlds&lt;br /&gt;
|&lt;br /&gt;
* .wrl&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Web-Active Logo.gif|center|20px]]&lt;br /&gt;
| Web-Active&lt;br /&gt;
|&lt;br /&gt;
* http://web.archive.org/web/19961023035346/http://www.3d-active.com/pages/WebActiveHelp.html&lt;br /&gt;
|&lt;br /&gt;
* .wvr&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WorldView Logo.png|center|20px]]&lt;br /&gt;
| WorldView&lt;br /&gt;
| &lt;br /&gt;
* http://web.archive.org/web/19961107051353id_/http://www.intervista.com/&lt;br /&gt;
* https://cdn.discordapp.com/attachments/863825256158724096/1019095235772551208/ns-wvSetupX.exe&lt;br /&gt;
|&lt;br /&gt;
* .wrl&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WebFX Logo.png|center|20px]]&lt;br /&gt;
| WebFX&lt;br /&gt;
|&lt;br /&gt;
* https://cdn.discordapp.com/attachments/863825256158724096/1012432317987442688/webfx.zip&lt;br /&gt;
|&lt;br /&gt;
* .wrl&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WebMax Logo.png|center|20px]]&lt;br /&gt;
| WebMax&lt;br /&gt;
| &lt;br /&gt;
* https://web.archive.org/web/20110129044758/http://www.suntoward.com/&lt;br /&gt;
* https://baike.baidu.com/item/webmax&lt;br /&gt;
|&lt;br /&gt;
* .n3d&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WebGlide Logo.png|center|20px]]&lt;br /&gt;
| WebGlide&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/*/http://www.webglide.com*&lt;br /&gt;
|&lt;br /&gt;
* .wgs&lt;br /&gt;
* .exe&lt;br /&gt;
|-&lt;br /&gt;
| [[File:XVL Player Logo.png|center|20px]]&lt;br /&gt;
| XVL Player&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/*/http://www.xvl3d.com*&lt;br /&gt;
|&lt;br /&gt;
* .xv2&lt;br /&gt;
* .wvx&lt;br /&gt;
* .xvl&lt;br /&gt;
* .xv3&lt;br /&gt;
* .xsl&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Platforms ==&lt;br /&gt;
&lt;br /&gt;
=== Adobe SVG Viewer [[File:SVG Viewer Logo.png|40px]] ===&lt;br /&gt;
* [https://adobe.fandom.com/wiki/Adobe_SVG_Viewer Adobe Wiki article (stub)]&lt;br /&gt;
* [http://web.archive.org/web/20081025093656/http://www.adobe.com/svg/viewer/install/ Archival website]&lt;br /&gt;
&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
* [https://cdn.discordapp.com/attachments/714335844940513342/876727921748885534/SVGView.exe SVG Viewer Installer] (taken from Wayback Machine)&lt;br /&gt;
* [https://cdn.discordapp.com/attachments/714335844940513342/876727975654068284/SVGICC.exe Add-on support for ICC colors] (taken from Wayback Machine)&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
* [http://web.archive.org/web/20071022111816/http://www.adobe.com:80/svg/svgfiles/svgtest.svgz SVG Test] (archived)&lt;br /&gt;
* [http://web.archive.org/web/20011117180435/http://www.adobe.com:80/svg/demos/chart.svgz Chart] (archived)&lt;br /&gt;
* [http://web.archive.org/web/20011207142436/http://www.adobe.com:80/svg/demos/svgfiles/hollywood.svgz Hollywood] (archived)&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
* &amp;lt;s&amp;gt;The plugin does not load when it is not installed to the Program Files folder.&amp;lt;/s&amp;gt;&lt;br /&gt;
* The plugin in Basilisk loads, but some functions do not work.&lt;br /&gt;
&lt;br /&gt;
==== Notes ====&lt;br /&gt;
* Works with Windows 98 to XP, but may require compatibility mode in newer Windows.&lt;br /&gt;
* Some of the .svg files that are in the Adobe examples can be easily opened in Inkscape without any distortion, but not in the browser.&lt;br /&gt;
&lt;br /&gt;
=== Atomic 3D / Neutron Viewer [[File:Atomic3D Logo.png|40px]] ===&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
* [https://web.archive.org/web/19970214041929/http://www.atomic3d.com/downmain.html Download page] (archived)&lt;br /&gt;
* [https://web.archive.org/web/*/http://www.atomic3d.com/download/bin/* Different versions]&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
* [https://web.archive.org/web/*/http://www.atomic3d.com/Art/* Atomic3d files]&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
* This plugin crashes in the Basilisk browser.&lt;br /&gt;
* When attempting to play animations at the Neutron Viewer, it asks to download files from the Atomic3D website, which no longer works.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Castle Game Engine Web Plugin [[File:Castle Game Engine Web Plugin Logo.png|40px]] ===&lt;br /&gt;
* [https://github.com/castle-engine/castle-engine/wiki/Web-Plugin GitHub page]&lt;br /&gt;
&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
* [https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z Prebuilt binary and example]&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
The download in Downloads contains an example.&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
* Can't find C:\Program on PATH.&lt;br /&gt;
&lt;br /&gt;
* Exception &amp;quot;Exception&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
windres failed, cannot create Windows resource&lt;br /&gt;
&lt;br /&gt;
==== Further notes ====&lt;br /&gt;
No precompiled builds are available yet. As such, you may have to download any of the following files to compile the plugin:&lt;br /&gt;
* [https://sourceforge.net/projects/lazarus/files/Lazarus%20Windows%2032%20bits/ Lazarus] (it may be best to download the version with the highest version number)&lt;br /&gt;
* [https://sourceforge.net/projects/freepascal/files/Win32/ Free Pascal] (included with Lazarus, but linked to separately just in case)&lt;br /&gt;
* [https://github.com/castle-engine/castle-engine/releases/tag/snapshot Castle Game Engine]&lt;br /&gt;
&lt;br /&gt;
=== [[wikipedia:MDL Chime|Chime]] [[File:Chime Logo.png|40px]] ===&lt;br /&gt;
&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
* [https://web.archive.org/web/20201029174918/https://sites.fas.harvard.edu/~biotext/chimedemos/getplugins.html Installer and demos] (Archived)&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
The installer page links to demos.&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
* Crashes a majority of the time. The Basilisk and Flashpoint cache must be cleared.&lt;br /&gt;
* .pdb files do not show in Netscape&lt;br /&gt;
&lt;br /&gt;
=== Converse3D [[File:Converse3D Logo.png|40px]] ===&lt;br /&gt;
.c3d&lt;br /&gt;
&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
* https://web.archive.org/web/20090218113152/http://www.converse3d.com/&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
* https://baike.baidu.com/item/Converse3D&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
* Something about a missing cab file?&lt;br /&gt;
&lt;br /&gt;
=== [[wikipedia:Google Native Client|Google Native Client]] [[File:Google Native Client Logo.png|40px]] ===&lt;br /&gt;
* [https://developer.chrome.com/native-client Chrome Developers page]&lt;br /&gt;
&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
* [https://bluepload.unstable.life/slimjet10.exe Slimjet 10], Used by oshaboy for testing&lt;br /&gt;
* [https://chromium.googlesource.com/?format=HTML GCC and Clang toolchains for Google Native Client] (should be useful because some NaCl have been lost in binary form but still exist in source code form)&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
* [https://www.crx4chrome.com/crx/39554/ Bomberclone]&lt;br /&gt;
* &amp;lt;s&amp;gt;[https://mega.nz/folder/n5B2GQxZ#dACElxPS66W3ZYJRLECLHA Bastion Demo]&amp;lt;/s&amp;gt; (some assets are lost)&lt;br /&gt;
* [https://supertux.datacivilization.com/ SuperTux]&lt;br /&gt;
* [https://doom.pdox.net/doom.html Doom]&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
* &amp;quot;[6708:11872:0517/190417:ERROR:nacl_process_host.cc(215)] DuplicateHandle() failed&amp;quot; on Chromium 40&lt;br /&gt;
*.nexe &amp;lt;s&amp;gt;and .pexe&amp;lt;/s&amp;gt; files get downloaded by the browser, but don't start.&lt;br /&gt;
*&amp;lt;s&amp;gt;Slimjet 10 can't see the PNaCl compiler plugin when running through a proxy. (See chrome://components)&amp;lt;/s&amp;gt; (That was because the compiler was not in the user folder)&lt;br /&gt;
&lt;br /&gt;
=== [[wikipedia:Grail (web browser)|Grail]] [[File:Grail_Logo.png|40px]] ===&lt;br /&gt;
&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
* [https://sourceforge.net/projects/grail/files/grail/0.6/grail-0.6.tgz/download SourceForge]&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
* [http://grail.sourceforge.net/demo/ Official demos]&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
* &amp;lt;s&amp;gt;&amp;quot;TclError: Can't find a usable init.tcl in the following directories:&amp;quot; error when trying to run Grail&amp;lt;/s&amp;gt; Solved.&lt;br /&gt;
* &amp;lt;s&amp;gt;&amp;quot;An exception occurred during applet loading : exceptions.TypeError: compile, argument 1: expected string without null bytes, string found&amp;quot; error on all official Grail demo applets, except for Clocks, Play A Sound File, Demos Similar to Common Java Demos, Show Grail's Applet Exception Handling, Calendar and A Little Joke.&amp;lt;/s&amp;gt; Grail can't decrypt gzipped HTTP packets.&lt;br /&gt;
* &amp;quot;An error occurred in a callback function : audiodev.error : no audio device&amp;quot; error if trying to play a sound in Play A Sound File. It's possible the audio files don't exist where they originally existed.&lt;br /&gt;
&lt;br /&gt;
==== Notes ====&lt;br /&gt;
Old versions of Python and Tcl/Tk are required. These may work: &lt;br /&gt;
* [https://www.python.org/ftp/python/win32/py152.exe Python 1.5.2]&lt;br /&gt;
* [ftp://ftp.ncnr.nist.gov/pub/cryst/gsas/win/tcltk80p2+.exe Old version of Tcl/Tk]&lt;br /&gt;
* All-in-one packages: [https://cdn.discordapp.com/attachments/516027726851735632/711328321819902083/Grail.7z Grail.7z], [https://cdn.discordapp.com/attachments/516027726851735632/711588211222118450/Grail_but_More_Portable.7z Grail but More Portable]&lt;br /&gt;
&lt;br /&gt;
=== [[wikipedia:HTML+TIME|HTML+TIME / XHTML+SMIL]] ===&lt;br /&gt;
&lt;br /&gt;
==== About ====&lt;br /&gt;
HTML+TIME (Timed Interactive Multimedia Extensions) was a proposal by Microsoft for including animation and interactivity in HTML.&lt;br /&gt;
&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
No independent download, added to Internet Explorer in IE 5.5 and removed in IE 9. X-UA-Compatible does not appear to work&lt;br /&gt;
* DLLs from Windows XP + Internet Explorer 6 are installable: mstime.dll for time2, datime.dll for time&lt;br /&gt;
* IE11 on Windows 10 with DLLs installed and registry entry seems to have issues with transparency.&lt;br /&gt;
* IE6 via Utilu on Windows 10 bolds some stuff weirdly.&lt;br /&gt;
* Ad demos are apparently older HTML+TIME syntax and only seem to run on IE5.5. Can datime.dll be unblocked on Win10 and syntax added to ensure its inclusion into the page? How large would a rewrite into XHTML+SMIL be? &lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
* [http://www.ludicrum.org/demos/ Ludicrum demos]&lt;br /&gt;
* [https://www.w3.org/AudioVideo/demos/XHTML-SMIL/Animate.htm Animation demo]&lt;br /&gt;
* [https://www.w3.org/AudioVideo/#demos Audio and video demos]&lt;br /&gt;
&lt;br /&gt;
==== Registry entry ====&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Windows Registry Editor Version 5.00&lt;br /&gt;
&lt;br /&gt;
[HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Internet Explorer\Default Behaviors]&lt;br /&gt;
&lt;br /&gt;
# C:\Program Files\Common Files\Microsoft Shared\VGX\vgx.dll&lt;br /&gt;
&amp;quot;VML&amp;quot;=&amp;quot;CLSID:10072CEC-8CC1-11D1-986E-00A0C955B42E&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# C:\Windows\system32\datime.dll&lt;br /&gt;
&amp;quot;TIME&amp;quot;=&amp;quot;CLSID:476c391c-3e0d-11d2-b948-00c04fa32195&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# C:\Windows\system32\mstime.dll&lt;br /&gt;
&amp;quot;TIME2&amp;quot;=&amp;quot;CLSID:17237A20-3ADB-48ec-B182-35291F115790&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# C:\Windows\system32\lmrt.dll&lt;br /&gt;
&amp;quot;ANIM&amp;quot;=&amp;quot;CLSID:B1549E58-3894-11D2-BB7F-00A0C999C4C1&amp;quot;&lt;br /&gt;
&amp;quot;DA&amp;quot;=&amp;quot;CLSID:B1549E58-3894-11D2-BB7F-00A0C999C4C1&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== igLoader [[File:igLoader Logo.png|40px]] ===&lt;br /&gt;
* [https://web.archive.org/web/20070913003821/http://www.igloader.com/ Website] (archived)&lt;br /&gt;
* [https://www.mygamer.com/igloader-looks-to-help-indie-developers-2/ myGamer article]&lt;br /&gt;
&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
* [https://web.archive.org/web/0id_/http://igloader.com/download/igLoader_setup.exe Installer] (archived)&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
* [https://web.archive.org/web/20071212124018/http://www.miniclip.com/games/platypus/en/ Platypus] (archived)&lt;br /&gt;
* [https://www.managames.com/onlinetennisgame.html Tennis Elbow 2006]&lt;br /&gt;
* [https://web.archive.org/web/20051211062901/http://cloverleafgames.com/webbed.php Webbed] (archived)&lt;br /&gt;
* [https://web.archive.org/web/20070828050251/http://www.binarysun.co.uk/online-games/bubble-blitz/ Bubble Blitz] (archived)&lt;br /&gt;
* [https://web.archive.org/web/20060306190952/http://igloader.com/examples/igshowcase.php Official showcase] (archived)&lt;br /&gt;
&lt;br /&gt;
=== mPen Clicktoons [[File:MPen Clicktoons Logo.png|40px]] ===&lt;br /&gt;
.clt&lt;br /&gt;
&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
* http://web.archive.org/web/19991127231202/http://mpen.com/Plugins/download.htm&lt;br /&gt;
* https://web.archive.org/web/19991110031437/http://www.musicpen.com:80/Plugins/download.htm&lt;br /&gt;
* https://web.archive.org/web/19991104081148/http://www.clicktoons.com:80/download.htm&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
* Needed .pag files, which the Wayback Machine did not seem to have archived&lt;br /&gt;
&lt;br /&gt;
=== [[wikipedia:O3D|O3D]] [[File:O3D Logo.gif|40px]] ===&lt;br /&gt;
&lt;br /&gt;
==== About ====&lt;br /&gt;
A proposal by Google for a standard 3D API for the Web. WebGL supplanted it. Google eventually wrote a WebGL version of O3D, but conversion is not automatic and the Beach demo was not converted&lt;br /&gt;
&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
There are no known found trustworthy downloads, although source code exists. https://www.zhaodll.co/n/20130417/158957.html has been tested and works, but the website is sketchy.&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
* [https://code.google.com/archive/p/o3d/downloads Sample packs]&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
* &amp;lt;s&amp;gt;&amp;quot;We are terribly sorry but it appears your graphics card is not able to run o3d. We are working on a solution.&amp;quot; Error seems to depend on the computer.&amp;lt;/s&amp;gt; O3D requests [https://www.microsoft.com/en-us/download/details.aspx?id=8109 DirectX End-User Runtimes (June 2010)] installed to run, because it requires the d3dx9_36.dll file, which is not included with Windows.&lt;br /&gt;
&lt;br /&gt;
=== Opal Player Plugin [[File:Opal Player Plugin Logo.png|40px]] ===&lt;br /&gt;
[https://web.archive.org/web/20001207154700/http://www.cai.com/products/opal/prodinfo.htm Product info page] (archived)&lt;br /&gt;
&lt;br /&gt;
==== About ====&lt;br /&gt;
Appears to be for interactives. Potentially doesn't support Vista.&lt;br /&gt;
&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
* [https://web.archive.org/web/20010210212223/http://www.cai.com/products/opal/plugins.htm cal.com] (archived, doesn't work, FTP)&lt;br /&gt;
* [https://web.archive.org/web/20090227134935/http://opal.pascocountyfl.net/opal/download.htm opal.pascocountyfl.net] (archived)&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
* [https://web.archive.org/web/20030502110837/http://www.usmsc.edu/opal/Bowie/Bowie_web/publish/BOA_opal.htm Bowie example] (archived)&lt;br /&gt;
* [https://web.archive.org/web/20100706175625/http://opal.pascocountyfl.net/permit/bccpasco_opal.htm opal.pascocountyfl.net] (archived)&lt;br /&gt;
&lt;br /&gt;
=== [[wikipedia:Panda3D|Panda3D Plugin]] [[File:Panda3D Logo.png|40px]] ===&lt;br /&gt;
==== About ====&lt;br /&gt;
[https://en.wikipedia.org/wiki/Panda3D Wikipedia article]&lt;br /&gt;
&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
* [http://www.ddrose.com/~drose/plugin/install_plugin.html Installer and demos]&lt;br /&gt;
* [https://www.panda3d.org/download/runtime-1-0-4/ Latest runtime]&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
* [http://www.ddrose.com/~drose/p3d_7/ Open directory]&lt;br /&gt;
* [http://www.ddrose.com/pacbat/pacbat.html Pac-Bat] (tested and working on 2019-07-21)&lt;br /&gt;
* [http://martinsant.net/games/dice/ Dice in a Stone Box]&lt;br /&gt;
* [http://a3p.sourceforge.net/play/ A3P - Acquire, Attack, Asplode, Pwn!] (tries to install Python and crashes)&lt;br /&gt;
&lt;br /&gt;
==== Problems ====&lt;br /&gt;
* There is a huge number of runtime components that are downloaded and installed on demand. They are listed [http://runtime.panda3d.org/contents.xml here], and are available from [http://runtime.panda3d.org/ this open directory]. (backed up at [https://fpfss.unstable.life/web/flashfreeze/files?file-id=686 Flashfreeze (request login)])&lt;br /&gt;
&lt;br /&gt;
=== [[wikipedia:QuickTime VR|QuickTime VR]] [[File:QuickTime Logo.png|40px]] ===&lt;br /&gt;
==== About ====&lt;br /&gt;
[https://en.wikipedia.org/wiki/QuickTime_VR Wikipedia page]&lt;br /&gt;
&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
* [https://support.apple.com/downloads/quicktime Apple - Support] &lt;br /&gt;
* [http://www.oldversion.com/windows/quicktime/ OldVersion.com]&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
* [https://www.virtualparks.org/scenes/ZvSeIxFqURTrIKUDkLjAFyA.html Panorama of Lake Louise Boathouse nr1]&lt;br /&gt;
* [http://www.middlestreet.org/cabinet/sebacub.htm Cabinets &amp;amp; Pods]&lt;br /&gt;
* [http://www.rewind.ac.uk/expanded/Narrative/BFI_422%22.html Rewind example]&lt;br /&gt;
* [https://web.archive.org/web/19961221234030/http://www.babylon5.com/cmp/qtvrmed.htm Babylon 5 example] (archived)&lt;br /&gt;
* [https://web.archive.org/web/19961221231046/http://www.babylon5.com/cmp/qtvrzoc.htm Another Babylon 5 example] (archived)&lt;br /&gt;
* [https://web.archive.org/web/19961221234014/http://www.babylon5.com/cmp/qtvrob.htm Yet another Babylon 5 example] (archived)&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
* Uses the Windows system directory and is not portable.&lt;br /&gt;
&lt;br /&gt;
==== Notes ====&lt;br /&gt;
* The latest version available on apple.com requires Visual C++ 2005 Redistributable Service Pack 1 MFC.&lt;br /&gt;
* Both Apple Application Support and QuickTime are required. Registry entries point to their locations.&lt;br /&gt;
* Registry files: [https://cdn.discordapp.com/attachments/516027726851735632/708149898729488414/apple.reg apple.reg], [https://cdn.discordapp.com/attachments/516027726851735632/708149900696617070/quicktime.reg quicktime.reg]&lt;br /&gt;
* Not all data in quicktime.reg is likely needed.&lt;br /&gt;
* In Flashpoint, Basilisk is currently configured to disable QuickTime by default to avoid conflicts.&lt;br /&gt;
* Some of the npqtplugin.dll files may interfere with other video/audio plugins or built-in behavior. It may make sense to have the QuickTime plugin available only when viewing a QuickTime curation. Basilisk's built-in MIME type configuration dialog can also be used to choose what plugins are used for different types of content.&lt;br /&gt;
&lt;br /&gt;
=== [[wikipedia:Scratch (programming language)|Scratch]] [[File:Scratch Logo.png|40px]] ===&lt;br /&gt;
* [https://scratch.mit.edu/ Website]&lt;br /&gt;
&lt;br /&gt;
==== About ====&lt;br /&gt;
An online block-based virtual language, currently based upon Blockly, then previously Flash, and before that, Java (Squeak 2.8 for the offline editor). While it is possible to curate Scratch games in Flashpoint using converters and packagers, they are not in their original form.&lt;br /&gt;
&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
* 1.4 Offline Editor: [https://download.scratch.mit.edu/ScratchInstaller1.4.exe Windows], [https://download.scratch.mit.edu/MacScratch1.4.dmg Mac], [http://ubuntu.media.mit.edu/ubuntu//pool/universe/s/scratch/scratch_1.4.0.6~dfsg1-5~ubuntu12.04.1_all.deb Linux]&lt;br /&gt;
* 2.0 Offline Editor: [https://scratch.mit.edu/scratchr2/static/sa/Scratch-461.exe Windows], [https://scratch.mit.edu/scratchr2/static/sa/Scratch-461.dmg Mac]&lt;br /&gt;
* 3 Offline Editor: [https://downloads.scratch.mit.edu/desktop/Scratch%20Setup.exe Windows], [https://downloads.scratch.mit.edu/desktop/Scratch.dmg Mac]&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
* [https://scratch.mit.edu/projects/23012/ Wodunne's World]&lt;br /&gt;
* [https://scratch.mit.edu/projects/91723110/ Snail Platformer v1.4]&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
* Scratch 2 and 3 do not have Linux versions. However, it may be possible to run their respective Windows versions in Wine or use a web version.&lt;br /&gt;
&lt;br /&gt;
=== Sense8 WorldUp [[File:Sense8 WorldUp Logo.png|40px]] ===&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
* [http://www.terasoft.com/about/products.html Terasoft website]&lt;br /&gt;
* [https://web.archive.org/web/20010622064503/http://www.sense8.com/products/download.html Sense 8 website] (archived)&lt;br /&gt;
* https://discord.com/channels/432708847304704010/516027726851735632/785218816711983104 Files from the Wayback Machine]&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
* [http://www.cityarts.com/tech/index.html Some WorldUp examples]&lt;br /&gt;
* [http://www.cityarts.com/pomag/ Glasbead]&lt;br /&gt;
* [http://www.cityarts.com/langlois/glasbead.html Glasbead desktop version]&lt;br /&gt;
&lt;br /&gt;
==== Problems ====&lt;br /&gt;
multiasset .wup files not working&lt;br /&gt;
&lt;br /&gt;
=== Tulip 3D [[File:Tulip 3D Logo.png|30px]] ===&lt;br /&gt;
* [http://web.archive.org/web/20021002220716/http://www.exstream.to/ Exstream website] (archived) &lt;br /&gt;
* [https://web.archive.org/web/20020928152956/http://www.tulip-software.org/ Tulip Software website] (archived) &lt;br /&gt;
&lt;br /&gt;
==== Problems ====&lt;br /&gt;
It's unclear whether these two links reference the same plugin or two different plugins with Tulip in the name.&lt;br /&gt;
&lt;br /&gt;
* Exstream: 3D does not play unless the proper codec is available for the (usually? always?) .asf file. The codec in use appears to be 0x75 VoxWare Metasound. The downloads available for this codec do not appear to work directly. ffmpeg can process it but it sounds terrible. MPlayer, when given its binary codecs and the -ac voxware option, sounds excellent. However, the binary requires a file to be present in SysWOW64. We may need to reencode the .asf files via MPlayer (and then ffmpeg if MPlayer cannot output an .asf file).&lt;br /&gt;
&lt;br /&gt;
=== WildPockets [[File:WildPockets Logo.png|40px]] ===&lt;br /&gt;
* [http://web.archive.org/web/20110210153645/http://www.wildpockets.com/ Official Website] (archived)&lt;br /&gt;
* [https://wildpockets.fandom.com/wiki/Wildpockets_Wiki WildPockets Wiki]&lt;br /&gt;
&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
* [https://launchpad.net/wildpockets Source code]&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
* [http://web.archive.org/web/20100526110154/http://www.ninjakiwi.com/Games/Action/Play/SAS_Zombie_Assault_3D.html SAS: Zombie Assault 3D] ([https://www.youtube.com/watch?v=l1DBrpE8XIc Trailer])&lt;br /&gt;
&lt;br /&gt;
=== WildTangent Web Driver [[File:WildTangent Web Driver Logo.png|40px]] ===&lt;br /&gt;
* The SDK is usable from Java, JavaScript or VBScript.&lt;br /&gt;
* Pages typically launch wthost.exe, which itself uses an ActiveX plugin&lt;br /&gt;
* When producing a combined webdriver+Java config, be sure to only have one classpath entry.&lt;br /&gt;
&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
* [https://www.cs.vu.nl/~eliens/hush/archive/wt/sdk/redistribution/WebDriverFullInstall.exe WildTangent Web Driver installer (2002 version)]&lt;br /&gt;
* [https://archive.org/details/WTWebDriverInstall WildTangent Web Driver installer (2004 version)]&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
* FlashpointProxy.dll needs to be attached to wthost.exe. (it's currently attached to webdriver.dll)&lt;br /&gt;
* A newer version, recommended by WildTangent Discord, doesn't seem to support WinInet.&lt;br /&gt;
* Most games will need MS Java.&lt;br /&gt;
* Antiviruses hate anything WildTangent related.&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
* [https://www.cs.vu.nl/~eliens/hush/archive/wt/sdk/ SDK samples] &lt;br /&gt;
* [https://do2learn.com/games/safetygames/streetsafety/ StreetSafety Lesson]&lt;br /&gt;
&lt;br /&gt;
=== XVR [[File:XVR Logo.png|50px]] ===&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
* https://web.archive.org/web/20160513043225/http://client.vrmedia.it/XVRPlayer.cab&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
* [http://www0.cs.ucl.ac.uk/teaching/VE/Slides/2006-2007/week07/week07-xvr-framework.pdf Introduction to the XVR technology: the basic framework]&lt;br /&gt;
* [https://github.com/Gabryxx7/TheTower The Tower]&lt;br /&gt;
* [http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/personalprojects.htm Franco Tecchia's personal projects page]&lt;br /&gt;
* [http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/publicprojects.htm Franco Tecchia's public projects page]&lt;br /&gt;
* [http://www.vrmedia.eu/demos/ Demos]&lt;br /&gt;
&lt;br /&gt;
==== Notes ====&lt;br /&gt;
[https://web.archive.org/web/20051223071519/http://www.pureform.org/virtualGallery.htm This sample], linked from personal projects, reportedly has Flash &amp;lt;-&amp;gt; XVR interaction. This might not be supportable in Flashpoint unless Flash can be added to Flashpoint Secure Player or an NPAPI version of XVR is found.&lt;br /&gt;
&lt;br /&gt;
== Other technologies ==&lt;br /&gt;
&lt;br /&gt;
=== Pipelight ===&lt;br /&gt;
==== About ====&lt;br /&gt;
A browser plugin that allows Windows-only NPAPI plugins to run on Linux.&lt;br /&gt;
&lt;br /&gt;
See [[Linux Support/Outdated Packages#Pipelight]] for more information.&lt;/div&gt;</summary>
		<author><name>Filmkiller94</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=8564</id>
		<title>Technologies to Add</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=8564"/>
		<updated>2022-11-07T20:09:22Z</updated>

		<summary type="html">&lt;p&gt;Filmkiller94: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of web game technologies that we hope to '''[[Platforms|support]]''' in the future. If you'd like to help us add one of these technologies to Flashpoint, please join the #plugin-chat channel in our [http://discord.gg/S9uJ794 Discord].  &lt;br /&gt;
&lt;br /&gt;
For plugins which have been successfully added to Flashpoint, see [[Technologies to Add/Added Technologies]].&lt;br /&gt;
&lt;br /&gt;
''Please add new technologies in alphanumeric order.''&lt;br /&gt;
&lt;br /&gt;
Here are some places to find more technologies to add to Flashpoint:&lt;br /&gt;
&lt;br /&gt;
* [https://web.archive.org/web/20200702/http://plugindoc.mozdev.org/windows-all.html mozdev.org - Windows PluginDoc]&lt;br /&gt;
* [https://gist.github.com/afiestas/135cc16b2ec7a6cca4a7185b3bb38e2d GitHub Gist - a list of almost 4000 plugins]&lt;br /&gt;
* [http://kmext.sourceforge.net/mplug.htm K-Meleon Extensions Central]&lt;br /&gt;
* [http://win95.retropc.se/win95-dec96-1/plugins.html Windows95.com - Web Browser Plugins] (backup [http://omolini.steptail.com/mirror/win95/win95-dec96-1/plugins.html here])&lt;br /&gt;
* [https://web.archive.org/web/19990117022323/http://browserwatch.internet.com/plug-in.html Plug-in Plaza]&lt;br /&gt;
* [https://web.hallym.ac.kr/~physics/resource/plugins/3d_animation.html Inline Plug-ins]&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt; ([http://web.archive.org/web/20210829162022/https://web.hallym.ac.kr/~physics/resource/plugins/3d_animation.html archived version])&lt;br /&gt;
* [http://mcs.csueastbay.edu/~grewe/CS3520/HTML/WWWBrowsing/htmlapps.htm Another list]&lt;br /&gt;
* [https://web.archive.org/web/20030212070130/http://www2.gol.com/users/oyamada/ Plug-in Gallery &amp;amp; Demo Links (oyamada)]&lt;br /&gt;
* [http://www.medtrng.com/plugins.htm Plug-in Gallery]&lt;br /&gt;
* [https://web.archive.org/web/20001205090300/http://athos.phoenixat.com/scott/plugins.html the Latest Web Browser Plug-ins] (&amp;quot;Latest&amp;quot; being 2000)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;Because this website does not support TLS 1.2, it cannot be opened in modern browsers. It can still be opened in browsers such as Pale Moon.&lt;br /&gt;
&lt;br /&gt;
This page lists two kinds of plugins: platforms, as well as other technologies such as alternate VRML viewers and compatibility assistants such as Pipelight.&lt;br /&gt;
&lt;br /&gt;
== Unsorted ==&lt;br /&gt;
Technologies to be researched and then given dedicated sections.&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Logo&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Info&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Formats&lt;br /&gt;
|-&lt;br /&gt;
| [[File:20-20 3D Viewer Logo.png|center|30px]]&lt;br /&gt;
| 20-20 3D Viewer&lt;br /&gt;
|&lt;br /&gt;
* http://www.windowactivex.com/bbs/board.php?q=1aba5fac-1417-422b-ba82-45c35e2c908b-kitchenplanner-ikea-com-es-core-pl&lt;br /&gt;
* https://kitchenplanner.ikea.com/us/Core/Player/2020PlayerAX_IKEA_Win32.cab&lt;br /&gt;
* https://kitchenplanner.ikea.com/us/Core/VSPlayerInstallTestFrame.htm?LogoURL=../UIConfig/Images/PlayerInstallLogo.png&lt;br /&gt;
* ActiveX Plugin&lt;br /&gt;
|&lt;br /&gt;
* .axs&lt;br /&gt;
|-&lt;br /&gt;
| [[File:3DMLW Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:3DMLW|3DMLW]]&lt;br /&gt;
|&lt;br /&gt;
* https://en.wikipedia.org/wiki/3DMLW&lt;br /&gt;
* 3dmlw.com&lt;br /&gt;
* Samples are lost&lt;br /&gt;
* Authoring software is lost&lt;br /&gt;
|&lt;br /&gt;
* .3dmlw&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ActiveVRML Logo.png|center|20px]]&lt;br /&gt;
| ActiveVRML&lt;br /&gt;
|&lt;br /&gt;
* http://conal.net/papers/ActiveVRML/&lt;br /&gt;
| &lt;br /&gt;
* .xaf&lt;br /&gt;
* .avr&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BSContact Logo.png|center|20px]]&lt;br /&gt;
| BS Contact&lt;br /&gt;
| &lt;br /&gt;
* Runs VRML and X3D files&lt;br /&gt;
* http://www.bitmanagement.de/download/BS_Contact/BS_Contact_Installer.exe&lt;br /&gt;
* Examples: https://www.bitmanagement.de/en/showcase/interactive-demos&lt;br /&gt;
|&lt;br /&gt;
* .wrl&lt;br /&gt;
* .bswrl&lt;br /&gt;
* .bxwrl&lt;br /&gt;
* .x3d&lt;br /&gt;
* .x3dz&lt;br /&gt;
* .x3dv&lt;br /&gt;
* .x3dvz&lt;br /&gt;
* .x3db&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BioPlayer Logo.png|center|20px]]&lt;br /&gt;
| BioPlayer&lt;br /&gt;
| &lt;br /&gt;
* https://web.archive.org/web/20040414180129/http://www.biovirtual.com/xplayer/xplayer.cab&lt;br /&gt;
* https://web.archive.org/web/20011014114611id_/http://www.biovirtual.com/bios/soldier.bio&lt;br /&gt;
* https://web.archive.org/web/20010618120243/http://www.biovirtual.com:80/bioPlayer/downloads/bioPlayer.exe&lt;br /&gt;
|&lt;br /&gt;
* .bio&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Blink3D Logo.png|center|20px]]&lt;br /&gt;
| Blink3D&lt;br /&gt;
| &lt;br /&gt;
* https://web.archive.org/web/*/http://www.pelicancrossing.com*&lt;br /&gt;
|&lt;br /&gt;
* .env&lt;br /&gt;
* .bb&lt;br /&gt;
|-&lt;br /&gt;
| [[File:buro Zicht Logo.png|center|20px]]&lt;br /&gt;
| buro Zicht&lt;br /&gt;
| Appears to be lost media. Archived site: https://web.archive.org/web/20000526030919/http://www.zicht.nl:80/eng/intro.htm&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Caligari Logo.png|center|20px]]&lt;br /&gt;
| Caligari&lt;br /&gt;
|&lt;br /&gt;
* http://ftp.carnet.hr/misc/VRML/modelers/Pioneer/&lt;br /&gt;
* https://web.archive.org/web/19970605221207/http://www.caligari.com/caligari/index.html&lt;br /&gt;
|&lt;br /&gt;
* .scn&lt;br /&gt;
* .wrl&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CambridgeSoft ChemDraw Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:ChemDraw|CambridgeSoft ChemDraw]]&lt;br /&gt;
|&lt;br /&gt;
* cambridgesoft.com&lt;br /&gt;
* https://en.wikipedia.org/wiki/ChemDraw&lt;br /&gt;
|&lt;br /&gt;
* .cdx&lt;br /&gt;
* .chm&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Community Place VRML Logo.png|center|20px]]&lt;br /&gt;
| Community Place VRML&lt;br /&gt;
|&lt;br /&gt;
* http://barrarchiverio.7m.pl/CPR/CommunityPlace/browser/cpb22.exe&lt;br /&gt;
* https://community-place.neocities.org/indexf.html&lt;br /&gt;
|&lt;br /&gt;
* .wrl&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Concerto Logo.png|center|20px]]&lt;br /&gt;
| Concerto&lt;br /&gt;
|&lt;br /&gt;
* https://cdn.discordapp.com/attachments/863825256158724096/1033383599052959874/con1b2a.exe&lt;br /&gt;
* https://web.archive.org/web/19961022203633/http://www.alphasoftware.com:80/concerto/plugdemo.htm&lt;br /&gt;
|&lt;br /&gt;
* .frm&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cortona VRML Logo.png|center|20px]]&lt;br /&gt;
| Cortona VRML&lt;br /&gt;
|&lt;br /&gt;
* http://kmext.sourceforge.net/mplugs/npcortona.zip&lt;br /&gt;
| &lt;br /&gt;
* .wrl&lt;br /&gt;
* .vrml&lt;br /&gt;
* .wrz&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Curl Logo.png|center|20px]]&lt;br /&gt;
| Curl&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/20050608235559/http://www.curl.com/solutions/demos.php&lt;br /&gt;
| &lt;br /&gt;
* .curl&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cyberworld Logo.png|center|20px]]&lt;br /&gt;
| Cyberworld Browser (Pokémon 2000 Player)&lt;br /&gt;
|&lt;br /&gt;
* https://lostmediawiki.com/Cyberworld_QBORGs_(partially_found_3D_content;_1999-2015)&lt;br /&gt;
* All content has been lost or partially found&lt;br /&gt;
* There is also a rebranded version of this player called Pokémon 2000 Player&lt;br /&gt;
|&lt;br /&gt;
* .flr&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Disney Game Player&lt;br /&gt;
| &lt;br /&gt;
* Discord mention: https://discord.com/channels/432708847304704010/714335844940513342/934041215169593435&lt;br /&gt;
* Seems to be an earlier version of Squeak&lt;br /&gt;
* [https://github.com/Geal/Squeak-VM/blob/master/platforms/win32/vm/Plugin/NPSqueak/NPSqueak.rc Mention on source code of Squeak]&lt;br /&gt;
|&lt;br /&gt;
* .dsq&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Day timer Logo.png|center|20px]]&lt;br /&gt;
| Day timer&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/19970214114155/http://www.daytimer.com/comp/plugin.html&lt;br /&gt;
* http://discmaster.textfiles.com/browse/1481/Plug-In%20Power%20Pack%20for%20Netscape%20Communicator.iso/plugins/dtimer&lt;br /&gt;
|&lt;br /&gt;
* .dto&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DigitalSpace Traveler Logo.png|center|20px]]&lt;br /&gt;
| DigitalSpace Traveler&lt;br /&gt;
|&lt;br /&gt;
* https://www.digitalspace.com/traveler/startpage.html&lt;br /&gt;
|&lt;br /&gt;
* .olv&lt;br /&gt;
* .sds&lt;br /&gt;
* .olh&lt;br /&gt;
* .wrl&lt;br /&gt;
|-&lt;br /&gt;
| [[File:EarthTime Logo.png|center|20px]]&lt;br /&gt;
| EarthTime&lt;br /&gt;
| &lt;br /&gt;
* https://archive.org/details/plug-in-power-pack-for-netscape-communicator&lt;br /&gt;
* https://discord.com/channels/432708847304704010/714335844940513342/920181388483919922&lt;br /&gt;
|&lt;br /&gt;
* .etc&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Electrifier Logo.png|center|20px]]&lt;br /&gt;
| Electrifier&lt;br /&gt;
| &lt;br /&gt;
* https://web.archive.org/web/*/http://www.electrifier.com/*&lt;br /&gt;
|&lt;br /&gt;
* .elec&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ERMapper Logo.png|center|20px]]&lt;br /&gt;
| ERMapper&lt;br /&gt;
| &lt;br /&gt;
* https://web.archive.org/web/*/http://demo.ermapper.com*&lt;br /&gt;
|&lt;br /&gt;
* .ecw&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Enliven Logo.png|center|20px]]&lt;br /&gt;
| Enliven&lt;br /&gt;
|&lt;br /&gt;
* http://www.mirrorservice.org/sites/browsers.evolt.org/browsers/navigator/32bit/4.xplugins/3d/enliven/enlivenp.exe&lt;br /&gt;
* http://web.archive.org/web/19961111211705/http://www.narrative.com/demo_ns.htm&lt;br /&gt;
|&lt;br /&gt;
* .nml&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Famous3d Logo.png|center|20px]]&lt;br /&gt;
| Famous3d&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/20010411001313/http://www.famous3d.com/home/index.html&lt;br /&gt;
* https://web.archive.org/web/20040603133037/http://www.famous3d.com:80/viewer/latest/axf3d.cab&lt;br /&gt;
|&lt;br /&gt;
* .f3d&lt;br /&gt;
* .fst&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Fusionetics Player Logo.png|center|20px]]&lt;br /&gt;
| Fusionetics Player&lt;br /&gt;
| &lt;br /&gt;
* https://web.archive.org/web/20020807230624/http://www.sony.co.jp/Products/spacestream/index.html&lt;br /&gt;
* https://web.archive.org/web/20020526204841/http://www.sony.co.jp:80/Products/spacestream/plug-in/ftxcore.cab&lt;br /&gt;
* https://web.archive.org/web/*/http://fuji.so-net.ne.jp:80/paw/*&lt;br /&gt;
|&lt;br /&gt;
* .wrl&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flying Carpet Logo.png|center|20px]]&lt;br /&gt;
| Flying Carpet&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/19970212235257/http://www.ag3d.com/prod06.htm&lt;br /&gt;
|&lt;br /&gt;
* .rtb&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GeoMedia Web Map Logo.png|center|20px]]&lt;br /&gt;
| GeoMedia Web Map&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/20010502175834/http://maps.intergraph.com:80/GWMDemo/ACGM/InLineSelf_v7sp2.exe&lt;br /&gt;
* https://web.archive.org/web/19980116041641/http://www.intergraph.com/iss/products/mapping/gwm_temp/&lt;br /&gt;
* https://map.sdsu.edu/fireweb/GIS_internetdemos.htm&lt;br /&gt;
|&lt;br /&gt;
* .gwt&lt;br /&gt;
* .cgm&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GLView Logo.png|center|20px]]&lt;br /&gt;
| GLView&lt;br /&gt;
|&lt;br /&gt;
* home.snafu.de/~hg/&lt;br /&gt;
|&lt;br /&gt;
* .wrl&lt;br /&gt;
* .3dv&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hollywood3d Logo.png|center|20px]]&lt;br /&gt;
| Hollywood3D&lt;br /&gt;
| &lt;br /&gt;
* http://web.archive.org/web/19990428154928/http://www.hollywood3d.com/&lt;br /&gt;
* Lost media&lt;br /&gt;
|&lt;br /&gt;
* .dll&lt;br /&gt;
* .cab&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HD View Logo.png|center|20px]]&lt;br /&gt;
| HD View&lt;br /&gt;
|&lt;br /&gt;
* http://kmext.sourceforge.net/mplugs/nphdview.zip&lt;br /&gt;
* http://www.transaktions-analyse.ch/pano_pont_hd.htm&lt;br /&gt;
* [https://cdn.discordapp.com/attachments/714335844940513342/978313029806616706/SetupICE_x86_1.2.msi Program to make .hds files]&lt;br /&gt;
* Crashes in Netscape; uses Silverlight.&lt;br /&gt;
* Official samples are lost.&lt;br /&gt;
|&lt;br /&gt;
* .hds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HyperChem Logo.png|center|20px]]&lt;br /&gt;
| HyperChem/Cow Viewer&lt;br /&gt;
|&lt;br /&gt;
* http://kmext.sourceforge.net/mplugs/nphin32.zip&lt;br /&gt;
* http://web.archive.org/web/19961106051247/http://www.hyper.com/product_desc.html&lt;br /&gt;
|&lt;br /&gt;
* .cow&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HyperStudio Logo.png|center|20px]]&lt;br /&gt;
| HyperStudio&lt;br /&gt;
|&lt;br /&gt;
* hyperstudio.com&lt;br /&gt;
* http://web.archive.org/web/20001117175800/http://hyperstudio.com/resource/hsplugin/samples.html&lt;br /&gt;
* Plugin crashes in both Netscape and Basilisk&lt;br /&gt;
|&lt;br /&gt;
* .stk&lt;br /&gt;
|-&lt;br /&gt;
| [[File:IconAuthor Logo.jpg|center|20px]]&lt;br /&gt;
| IconAuthor&lt;br /&gt;
| &lt;br /&gt;
* https://web.archive.org/web/19980207093741/http://www.aimtech.com:80/iconauthor/gallery.html&lt;br /&gt;
* https://web.archive.org/web/19961231050342/http://www.aimtech.com:80/download/iaplugin.exe&lt;br /&gt;
|&lt;br /&gt;
* .iwm&lt;br /&gt;
* .iw&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Kit-show Logo.png|center|20px]]&lt;br /&gt;
| Kit-show&lt;br /&gt;
| &lt;br /&gt;
* https://web.archive.org/web/*/http://www.kit-show.t-online.de/*&lt;br /&gt;
* https://web.archive.org/web/*/http://www.kit.via.t-online.de*&lt;br /&gt;
|&lt;br /&gt;
* .vem&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Liquid Reality Logo.png|center|20px]]&lt;br /&gt;
| Liquid Reality&lt;br /&gt;
|&lt;br /&gt;
* https://www.cnet.com/tech/services-and-software/tool-adds-behaviors-to-vrml-apps/&lt;br /&gt;
* www.dimensionx.com&lt;br /&gt;
* Examples: http://web.archive.org/web/19970110144505/http://www.dimensionx.com/products/lr/demos/&lt;br /&gt;
|&lt;br /&gt;
* .wrl&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mirage Logo.png|center|20px]]&lt;br /&gt;
| Mirage&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/*/http://www.clearsand.com*&lt;br /&gt;
|&lt;br /&gt;
* .mfg&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Media Conveyor Logo.png|center|20px]]&lt;br /&gt;
| Media Conveyor&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/19981212030900/http://www.mediaconveyor.com/&lt;br /&gt;
* lost media&lt;br /&gt;
|&lt;br /&gt;
* .mcs&lt;br /&gt;
|-&lt;br /&gt;
|  [[File:Microsoft Virtual Worlds Logo.png|center|20px]]&lt;br /&gt;
| Microsoft Virtual Worlds&lt;br /&gt;
| &lt;br /&gt;
* https://web.archive.org/cdx/search?url=http://vworlds.org/&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%3A45&amp;amp;fl=original&lt;br /&gt;
* Requires server connection. &lt;br /&gt;
| &lt;br /&gt;
* .wrl&lt;br /&gt;
|-&lt;br /&gt;
| [[File:mPire Logo.png|center|20px]]&lt;br /&gt;
| mPire&lt;br /&gt;
|&lt;br /&gt;
* mfactory.com&lt;br /&gt;
| &lt;br /&gt;
* .mpl&lt;br /&gt;
* .mpire&lt;br /&gt;
|-&lt;br /&gt;
| [[File:NCompass Logo.png|center|20px]]&lt;br /&gt;
| NCompass&lt;br /&gt;
|&lt;br /&gt;
* http://web.archive.org/web/19961112000450/http://www.ncompasslabs.com:80/&lt;br /&gt;
|&lt;br /&gt;
* .lpk&lt;br /&gt;
|-&lt;br /&gt;
| [[File:NetMC Logo.gif|center|20px]]&lt;br /&gt;
| NetMC&lt;br /&gt;
|&lt;br /&gt;
* http://discmaster.textfiles.com/file/4394/Cream%20of%20the%20Crop%2022.iso/comm/mcplayer.zip&lt;br /&gt;
* https://web.archive.org/web/*/netmc.neclab.com*&lt;br /&gt;
|&lt;br /&gt;
* .mcp&lt;br /&gt;
|-&lt;br /&gt;
| [[File:OLiVR Viewer Logo.png|center|20px]]&lt;br /&gt;
| OLiVR Viewer&lt;br /&gt;
|&lt;br /&gt;
* https://cdn.discordapp.com/attachments/714335844940513342/936311280216723496/olivr1b61.exe&lt;br /&gt;
* https://web.archive.org/web/*/http://www.olivr.com/gallery/oli/*&lt;br /&gt;
* Curations require files not saved&lt;br /&gt;
|&lt;br /&gt;
* .oli&lt;br /&gt;
|-&lt;br /&gt;
| [[File:QuickDraw 3D Logo.jpg|center|20px]]&lt;br /&gt;
| QuickDraw 3D&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/19961226101808/http://quickdraw3d.apple.com/&lt;br /&gt;
* [https://web.archive.org/web/19970117124023/http://quickdraw3d.apple.com:80/QD3D_1.5_Win/QD3D_15.EXE standalone viewer]&lt;br /&gt;
* [https://web.archive.org/web/19970710161846/http://www.quickdraw3d.apple.com:80/SDK1.5.1/Win/151d9_d.EXE standalone debug viewer]&lt;br /&gt;
| &lt;br /&gt;
* .3dmf&lt;br /&gt;
* .3dm&lt;br /&gt;
* .qd3d&lt;br /&gt;
* .qd3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:QuickSliver Logo.png|center|20px]]&lt;br /&gt;
| QuickSliver&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/*/http://www.micrografx.com*&lt;br /&gt;
* https://cdn.discordapp.com/attachments/863825256158724096/1033460830706081802/abcqs20n.exe&lt;br /&gt;
|&lt;br /&gt;
* .drw&lt;br /&gt;
* .ds4&lt;br /&gt;
* .dsf&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rapid Logo.png|center|20px]]&lt;br /&gt;
| Rapid&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/19990127170023/http://www.emultek.com/plugin4.htm&lt;br /&gt;
|&lt;br /&gt;
* .zrp&lt;br /&gt;
|-&lt;br /&gt;
| [[File:RadMedia Logo.png|center|20px]]&lt;br /&gt;
| RadMedia&lt;br /&gt;
|&lt;br /&gt;
* https://cdn.discordapp.com/attachments/714335844940513342/1013802826536857770/PWRMEDIA.7z&lt;br /&gt;
|&lt;br /&gt;
* .rad&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rubik's Games Plugin Logo.png|center|20px]]&lt;br /&gt;
| Rubik's Games Plugin&lt;br /&gt;
|&lt;br /&gt;
* http://web.archive.org/web/20000510181727/http://www.rubiksgames.com/download.html&lt;br /&gt;
|&lt;br /&gt;
* .rep&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Slingshot Logo.png|center|20px]]&lt;br /&gt;
| Slingshot&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/*/http://www.slingshot.ie*&lt;br /&gt;
* https://web.archive.org/web/*/http://www.slingshot.net*&lt;br /&gt;
|&lt;br /&gt;
* .sls&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Scream Logo.png|center|20px]]&lt;br /&gt;
| Scream&lt;br /&gt;
|&lt;br /&gt;
* http://web.archive.org/web/19970412062322/http://www.savedbytech.com/Scream/GetScream.htm&lt;br /&gt;
* http://omolini.steptail.com/mirror/win95/win95-dec96-1/3dplug/NPScr32.zip&lt;br /&gt;
* http://web.archive.org/web/20021121134753/http://www.deelong.com/Scream/GetScream.htm&lt;br /&gt;
|&lt;br /&gt;
* .nmz&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SparkPlug Logo.png|center|20px]]&lt;br /&gt;
| SparkPlug&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/*/tvml.co.uk*&lt;br /&gt;
|&lt;br /&gt;
* .tvm&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Stagecast Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Stagecast Creator|Stagecast (formerly Cocoa)]]&lt;br /&gt;
| &lt;br /&gt;
* https://en.wikipedia.org/wiki/Stagecast_Creator&lt;br /&gt;
* Discord mention: https://discord.com/channels/432708847304704010/516027726851735632/806604847700901890&lt;br /&gt;
|&lt;br /&gt;
* .cco&lt;br /&gt;
* .sim&lt;br /&gt;
* .world&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SuperCard Roadster Logo.png|center|20px]]&lt;br /&gt;
| SuperCard Roadster&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/20010413204739/http://www.incwell.com/SuperCard/scu.html&lt;br /&gt;
|&lt;br /&gt;
* .sca&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Triplex Logo.png|center|20px]]&lt;br /&gt;
| Triplex&lt;br /&gt;
| &lt;br /&gt;
* OS/2 exclusive&lt;br /&gt;
* https://www.bratschi.net/plugins/nptriplx.zip&lt;br /&gt;
* https://www.bratschi.net/plugins/nptriplx.htm&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TurnTool Logo.png|center|20px]]&lt;br /&gt;
| TurnTool XPCOM&lt;br /&gt;
|&lt;br /&gt;
* turntool.com&lt;br /&gt;
|&lt;br /&gt;
* .tnt&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Virtuoso Logo.png|center|20px]]&lt;br /&gt;
| Virtuoso&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/*/http://www.virtue3d.com*&lt;br /&gt;
| &lt;br /&gt;
* .vtu&lt;br /&gt;
|-&lt;br /&gt;
| [[File:VRealm Logo.png|center|20px]]&lt;br /&gt;
| VRealm&lt;br /&gt;
|&lt;br /&gt;
* https://archive.org/details/moving-worlds&lt;br /&gt;
| &lt;br /&gt;
* .wrl&lt;br /&gt;
|-&lt;br /&gt;
| [[File:VR-Platform Logo.png|center|20px]]&lt;br /&gt;
| VR-Platform&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/20100108075932/http://www.vrp3d.com/ (page includes archived download link)&lt;br /&gt;
* https://baike.baidu.com/item/VRPIE3D%E4%BA%92%E8%81%94%E7%BD%91%E5%B9%B3%E5%8F%B0&lt;br /&gt;
* https://web.archive.org/web/20061231155803/http://vrplatform.com:80/download/office/vrp-office-src.rar&lt;br /&gt;
|&lt;br /&gt;
* .vrp&lt;br /&gt;
|-&lt;br /&gt;
| [[File:VR Scout Logo.png|center|20px]]&lt;br /&gt;
| VR Scout&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/19961221052400/http://chaco.com/&lt;br /&gt;
* https://archive.org/details/moving-worlds&lt;br /&gt;
|&lt;br /&gt;
* .wrl&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Web-Active Logo.gif|center|20px]]&lt;br /&gt;
| Web-Active&lt;br /&gt;
|&lt;br /&gt;
* http://web.archive.org/web/19961023035346/http://www.3d-active.com/pages/WebActiveHelp.html&lt;br /&gt;
|&lt;br /&gt;
* .wvr&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WorldView Logo.png|center|20px]]&lt;br /&gt;
| WorldView&lt;br /&gt;
| &lt;br /&gt;
* http://web.archive.org/web/19961107051353id_/http://www.intervista.com/&lt;br /&gt;
* https://cdn.discordapp.com/attachments/863825256158724096/1019095235772551208/ns-wvSetupX.exe&lt;br /&gt;
|&lt;br /&gt;
* .wrl&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WebFX Logo.png|center|20px]]&lt;br /&gt;
| WebFX&lt;br /&gt;
|&lt;br /&gt;
* https://cdn.discordapp.com/attachments/863825256158724096/1012432317987442688/webfx.zip&lt;br /&gt;
|&lt;br /&gt;
* .wrl&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WebMax Logo.png|center|20px]]&lt;br /&gt;
| WebMax&lt;br /&gt;
| &lt;br /&gt;
* https://web.archive.org/web/20110129044758/http://www.suntoward.com/&lt;br /&gt;
* https://baike.baidu.com/item/webmax&lt;br /&gt;
|&lt;br /&gt;
* .n3d&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WebGlide Logo.png|center|20px]]&lt;br /&gt;
| WebGlide&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/*/http://www.webglide.com*&lt;br /&gt;
|&lt;br /&gt;
* .wgs&lt;br /&gt;
* .exe&lt;br /&gt;
|-&lt;br /&gt;
| [[File:XVL Player Logo.png|center|20px]]&lt;br /&gt;
| XVL Player&lt;br /&gt;
|&lt;br /&gt;
* https://web.archive.org/web/*/http://www.xvl3d.com*&lt;br /&gt;
|&lt;br /&gt;
* .xv2&lt;br /&gt;
* .wvx&lt;br /&gt;
* .xvl&lt;br /&gt;
* .xv3&lt;br /&gt;
* .xsl&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Platforms ==&lt;br /&gt;
&lt;br /&gt;
=== Adobe SVG Viewer [[File:SVG Viewer Logo.png|40px]] ===&lt;br /&gt;
* [https://adobe.fandom.com/wiki/Adobe_SVG_Viewer Adobe Wiki article (stub)]&lt;br /&gt;
* [http://web.archive.org/web/20081025093656/http://www.adobe.com/svg/viewer/install/ Archival website]&lt;br /&gt;
&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
* [https://cdn.discordapp.com/attachments/714335844940513342/876727921748885534/SVGView.exe SVG Viewer Installer] (taken from Wayback Machine)&lt;br /&gt;
* [https://cdn.discordapp.com/attachments/714335844940513342/876727975654068284/SVGICC.exe Add-on support for ICC colors] (taken from Wayback Machine)&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
* [http://web.archive.org/web/20071022111816/http://www.adobe.com:80/svg/svgfiles/svgtest.svgz SVG Test] (archived)&lt;br /&gt;
* [http://web.archive.org/web/20011117180435/http://www.adobe.com:80/svg/demos/chart.svgz Chart] (archived)&lt;br /&gt;
* [http://web.archive.org/web/20011207142436/http://www.adobe.com:80/svg/demos/svgfiles/hollywood.svgz Hollywood] (archived)&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
* &amp;lt;s&amp;gt;The plugin does not load when it is not installed to the Program Files folder.&amp;lt;/s&amp;gt;&lt;br /&gt;
* The plugin in Basilisk loads, but some functions do not work.&lt;br /&gt;
&lt;br /&gt;
==== Notes ====&lt;br /&gt;
* Works with Windows 98 to XP, but may require compatibility mode in newer Windows.&lt;br /&gt;
* Some of the .svg files that are in the Adobe examples can be easily opened in Inkscape without any distortion, but not in the browser.&lt;br /&gt;
&lt;br /&gt;
=== Atomic 3D / Neutron Viewer [[File:Atomic3D Logo.png|40px]] ===&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
* [https://web.archive.org/web/19970214041929/http://www.atomic3d.com/downmain.html Download page] (archived)&lt;br /&gt;
* [https://web.archive.org/web/*/http://www.atomic3d.com/download/bin/* Different versions]&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
* [https://web.archive.org/web/*/http://www.atomic3d.com/Art/* Atomic3d files]&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
* This plugin crashes in the Basilisk browser.&lt;br /&gt;
* When attempting to play animations at the Neutron Viewer, it asks to download files from the Atomic3D website, which no longer works.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Castle Game Engine Web Plugin [[File:Castle Game Engine Web Plugin Logo.png|40px]] ===&lt;br /&gt;
* [https://github.com/castle-engine/castle-engine/wiki/Web-Plugin GitHub page]&lt;br /&gt;
&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
* [https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z Prebuilt binary and example]&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
The download in Downloads contains an example.&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
* Can't find C:\Program on PATH.&lt;br /&gt;
&lt;br /&gt;
* Exception &amp;quot;Exception&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
windres failed, cannot create Windows resource&lt;br /&gt;
&lt;br /&gt;
==== Further notes ====&lt;br /&gt;
No precompiled builds are available yet. As such, you may have to download any of the following files to compile the plugin:&lt;br /&gt;
* [https://sourceforge.net/projects/lazarus/files/Lazarus%20Windows%2032%20bits/ Lazarus] (it may be best to download the version with the highest version number)&lt;br /&gt;
* [https://sourceforge.net/projects/freepascal/files/Win32/ Free Pascal] (included with Lazarus, but linked to separately just in case)&lt;br /&gt;
* [https://github.com/castle-engine/castle-engine/releases/tag/snapshot Castle Game Engine]&lt;br /&gt;
&lt;br /&gt;
=== [[wikipedia:MDL Chime|Chime]] [[File:Chime Logo.png|40px]] ===&lt;br /&gt;
&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
* [https://web.archive.org/web/20201029174918/https://sites.fas.harvard.edu/~biotext/chimedemos/getplugins.html Installer and demos] (Archived)&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
The installer page links to demos.&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
* Crashes a majority of the time. The Basilisk and Flashpoint cache must be cleared.&lt;br /&gt;
* .pdb files do not show in Netscape&lt;br /&gt;
&lt;br /&gt;
=== Converse3D [[File:Converse3D Logo.png|40px]] ===&lt;br /&gt;
.c3d&lt;br /&gt;
&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
* https://web.archive.org/web/20090218113152/http://www.converse3d.com/&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
* https://baike.baidu.com/item/Converse3D&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
* Something about a missing cab file?&lt;br /&gt;
&lt;br /&gt;
=== [[wikipedia:Google Native Client|Google Native Client]] [[File:Google Native Client Logo.png|40px]] ===&lt;br /&gt;
* [https://developer.chrome.com/native-client Chrome Developers page]&lt;br /&gt;
&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
* [https://bluepload.unstable.life/slimjet10.exe Slimjet 10], Used by oshaboy for testing&lt;br /&gt;
* [https://chromium.googlesource.com/?format=HTML GCC and Clang toolchains for Google Native Client] (should be useful because some NaCl have been lost in binary form but still exist in source code form)&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
* [https://www.crx4chrome.com/crx/39554/ Bomberclone]&lt;br /&gt;
* &amp;lt;s&amp;gt;[https://mega.nz/folder/n5B2GQxZ#dACElxPS66W3ZYJRLECLHA Bastion Demo]&amp;lt;/s&amp;gt; (some assets are lost)&lt;br /&gt;
* [https://supertux.datacivilization.com/ SuperTux]&lt;br /&gt;
* [https://doom.pdox.net/doom.html Doom]&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
* &amp;quot;[6708:11872:0517/190417:ERROR:nacl_process_host.cc(215)] DuplicateHandle() failed&amp;quot; on Chromium 40&lt;br /&gt;
*.nexe &amp;lt;s&amp;gt;and .pexe&amp;lt;/s&amp;gt; files get downloaded by the browser, but don't start.&lt;br /&gt;
*&amp;lt;s&amp;gt;Slimjet 10 can't see the PNaCl compiler plugin when running through a proxy. (See chrome://components)&amp;lt;/s&amp;gt; (That was because the compiler was not in the user folder)&lt;br /&gt;
&lt;br /&gt;
=== [[wikipedia:Grail (web browser)|Grail]] [[File:Grail_Logo.png|40px]] ===&lt;br /&gt;
&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
* [https://sourceforge.net/projects/grail/files/grail/0.6/grail-0.6.tgz/download SourceForge]&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
* [http://grail.sourceforge.net/demo/ Official demos]&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
* &amp;lt;s&amp;gt;&amp;quot;TclError: Can't find a usable init.tcl in the following directories:&amp;quot; error when trying to run Grail&amp;lt;/s&amp;gt; Solved.&lt;br /&gt;
* &amp;lt;s&amp;gt;&amp;quot;An exception occurred during applet loading : exceptions.TypeError: compile, argument 1: expected string without null bytes, string found&amp;quot; error on all official Grail demo applets, except for Clocks, Play A Sound File, Demos Similar to Common Java Demos, Show Grail's Applet Exception Handling, Calendar and A Little Joke.&amp;lt;/s&amp;gt; Grail can't decrypt gzipped HTTP packets.&lt;br /&gt;
* &amp;quot;An error occurred in a callback function : audiodev.error : no audio device&amp;quot; error if trying to play a sound in Play A Sound File. It's possible the audio files don't exist where they originally existed.&lt;br /&gt;
&lt;br /&gt;
==== Notes ====&lt;br /&gt;
Old versions of Python and Tcl/Tk are required. These may work: &lt;br /&gt;
* [https://www.python.org/ftp/python/win32/py152.exe Python 1.5.2]&lt;br /&gt;
* [ftp://ftp.ncnr.nist.gov/pub/cryst/gsas/win/tcltk80p2+.exe Old version of Tcl/Tk]&lt;br /&gt;
* All-in-one packages: [https://cdn.discordapp.com/attachments/516027726851735632/711328321819902083/Grail.7z Grail.7z], [https://cdn.discordapp.com/attachments/516027726851735632/711588211222118450/Grail_but_More_Portable.7z Grail but More Portable]&lt;br /&gt;
&lt;br /&gt;
=== [[wikipedia:HTML+TIME|HTML+TIME / XHTML+SMIL]] ===&lt;br /&gt;
&lt;br /&gt;
==== About ====&lt;br /&gt;
HTML+TIME (Timed Interactive Multimedia Extensions) was a proposal by Microsoft for including animation and interactivity in HTML.&lt;br /&gt;
&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
No independent download, added to Internet Explorer in IE 5.5 and removed in IE 9. X-UA-Compatible does not appear to work&lt;br /&gt;
* DLLs from Windows XP + Internet Explorer 6 are installable: mstime.dll for time2, datime.dll for time&lt;br /&gt;
* IE11 on Windows 10 with DLLs installed and registry entry seems to have issues with transparency.&lt;br /&gt;
* IE6 via Utilu on Windows 10 bolds some stuff weirdly.&lt;br /&gt;
* Ad demos are apparently older HTML+TIME syntax and only seem to run on IE5.5. Can datime.dll be unblocked on Win10 and syntax added to ensure its inclusion into the page? How large would a rewrite into XHTML+SMIL be? &lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
* [http://www.ludicrum.org/demos/ Ludicrum demos]&lt;br /&gt;
* [https://www.w3.org/AudioVideo/demos/XHTML-SMIL/Animate.htm Animation demo]&lt;br /&gt;
* [https://www.w3.org/AudioVideo/#demos Audio and video demos]&lt;br /&gt;
&lt;br /&gt;
==== Registry entry ====&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Windows Registry Editor Version 5.00&lt;br /&gt;
&lt;br /&gt;
[HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Internet Explorer\Default Behaviors]&lt;br /&gt;
&lt;br /&gt;
# C:\Program Files\Common Files\Microsoft Shared\VGX\vgx.dll&lt;br /&gt;
&amp;quot;VML&amp;quot;=&amp;quot;CLSID:10072CEC-8CC1-11D1-986E-00A0C955B42E&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# C:\Windows\system32\datime.dll&lt;br /&gt;
&amp;quot;TIME&amp;quot;=&amp;quot;CLSID:476c391c-3e0d-11d2-b948-00c04fa32195&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# C:\Windows\system32\mstime.dll&lt;br /&gt;
&amp;quot;TIME2&amp;quot;=&amp;quot;CLSID:17237A20-3ADB-48ec-B182-35291F115790&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# C:\Windows\system32\lmrt.dll&lt;br /&gt;
&amp;quot;ANIM&amp;quot;=&amp;quot;CLSID:B1549E58-3894-11D2-BB7F-00A0C999C4C1&amp;quot;&lt;br /&gt;
&amp;quot;DA&amp;quot;=&amp;quot;CLSID:B1549E58-3894-11D2-BB7F-00A0C999C4C1&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== igLoader [[File:igLoader Logo.png|40px]] ===&lt;br /&gt;
* [https://web.archive.org/web/20070913003821/http://www.igloader.com/ Website] (archived)&lt;br /&gt;
* [https://www.mygamer.com/igloader-looks-to-help-indie-developers-2/ myGamer article]&lt;br /&gt;
&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
* [https://web.archive.org/web/0id_/http://igloader.com/download/igLoader_setup.exe Installer] (archived)&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
* [https://web.archive.org/web/20071212124018/http://www.miniclip.com/games/platypus/en/ Platypus] (archived)&lt;br /&gt;
* [https://www.managames.com/onlinetennisgame.html Tennis Elbow 2006]&lt;br /&gt;
* [https://web.archive.org/web/20051211062901/http://cloverleafgames.com/webbed.php Webbed] (archived)&lt;br /&gt;
* [https://web.archive.org/web/20070828050251/http://www.binarysun.co.uk/online-games/bubble-blitz/ Bubble Blitz] (archived)&lt;br /&gt;
* [https://web.archive.org/web/20060306190952/http://igloader.com/examples/igshowcase.php Official showcase] (archived)&lt;br /&gt;
&lt;br /&gt;
=== mPen Clicktoons [[File:MPen Clicktoons Logo.png|40px]] ===&lt;br /&gt;
.clt&lt;br /&gt;
&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
* http://web.archive.org/web/19991127231202/http://mpen.com/Plugins/download.htm&lt;br /&gt;
* https://web.archive.org/web/19991110031437/http://www.musicpen.com:80/Plugins/download.htm&lt;br /&gt;
* https://web.archive.org/web/19991104081148/http://www.clicktoons.com:80/download.htm&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
* Needed .pag files, which the Wayback Machine did not seem to have archived&lt;br /&gt;
&lt;br /&gt;
=== [[wikipedia:O3D|O3D]] [[File:O3D Logo.gif|40px]] ===&lt;br /&gt;
&lt;br /&gt;
==== About ====&lt;br /&gt;
A proposal by Google for a standard 3D API for the Web. WebGL supplanted it. Google eventually wrote a WebGL version of O3D, but conversion is not automatic and the Beach demo was not converted&lt;br /&gt;
&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
There are no known found trustworthy downloads, although source code exists. https://www.zhaodll.co/n/20130417/158957.html has been tested and works, but the website is sketchy.&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
* [https://code.google.com/archive/p/o3d/downloads Sample packs]&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
* &amp;lt;s&amp;gt;&amp;quot;We are terribly sorry but it appears your graphics card is not able to run o3d. We are working on a solution.&amp;quot; Error seems to depend on the computer.&amp;lt;/s&amp;gt; O3D requests [https://www.microsoft.com/en-us/download/details.aspx?id=8109 DirectX End-User Runtimes (June 2010)] installed to run, because it requires the d3dx9_36.dll file, which is not included with Windows.&lt;br /&gt;
&lt;br /&gt;
=== Opal Player Plugin [[File:Opal Player Plugin Logo.png|40px]] ===&lt;br /&gt;
[https://web.archive.org/web/20001207154700/http://www.cai.com/products/opal/prodinfo.htm Product info page] (archived)&lt;br /&gt;
&lt;br /&gt;
==== About ====&lt;br /&gt;
Appears to be for interactives. Potentially doesn't support Vista.&lt;br /&gt;
&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
* [https://web.archive.org/web/20010210212223/http://www.cai.com/products/opal/plugins.htm cal.com] (archived, doesn't work, FTP)&lt;br /&gt;
* [https://web.archive.org/web/20090227134935/http://opal.pascocountyfl.net/opal/download.htm opal.pascocountyfl.net] (archived)&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
* [https://web.archive.org/web/20030502110837/http://www.usmsc.edu/opal/Bowie/Bowie_web/publish/BOA_opal.htm Bowie example] (archived)&lt;br /&gt;
* [https://web.archive.org/web/20100706175625/http://opal.pascocountyfl.net/permit/bccpasco_opal.htm opal.pascocountyfl.net] (archived)&lt;br /&gt;
&lt;br /&gt;
=== [[wikipedia:Panda3D|Panda3D Plugin]] [[File:Panda3D Logo.png|40px]] ===&lt;br /&gt;
==== About ====&lt;br /&gt;
[https://en.wikipedia.org/wiki/Panda3D Wikipedia article]&lt;br /&gt;
&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
* [http://www.ddrose.com/~drose/plugin/install_plugin.html Installer and demos]&lt;br /&gt;
* [https://www.panda3d.org/download/runtime-1-0-4/ Latest runtime]&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
* [http://www.ddrose.com/~drose/p3d_7/ Open directory]&lt;br /&gt;
* [http://www.ddrose.com/pacbat/pacbat.html Pac-Bat] (tested and working on 2019-07-21)&lt;br /&gt;
* [http://martinsant.net/games/dice/ Dice in a Stone Box]&lt;br /&gt;
* [http://a3p.sourceforge.net/play/ A3P - Acquire, Attack, Asplode, Pwn!] (tries to install Python and crashes)&lt;br /&gt;
&lt;br /&gt;
==== Problems ====&lt;br /&gt;
* There is a huge number of runtime components that are downloaded and installed on demand. They are listed [http://runtime.panda3d.org/contents.xml here], and are available from [http://runtime.panda3d.org/ this open directory]. (backed up at [https://fpfss.unstable.life/web/flashfreeze/files?file-id=686 Flashfreeze (request login)])&lt;br /&gt;
&lt;br /&gt;
=== [[wikipedia:QuickTime VR|QuickTime VR]] [[File:QuickTime Logo.png|40px]] ===&lt;br /&gt;
==== About ====&lt;br /&gt;
[https://en.wikipedia.org/wiki/QuickTime_VR Wikipedia page]&lt;br /&gt;
&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
* [https://support.apple.com/downloads/quicktime Apple - Support] &lt;br /&gt;
* [http://www.oldversion.com/windows/quicktime/ OldVersion.com]&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
* [https://www.virtualparks.org/scenes/ZvSeIxFqURTrIKUDkLjAFyA.html Panorama of Lake Louise Boathouse nr1]&lt;br /&gt;
* [http://www.middlestreet.org/cabinet/sebacub.htm Cabinets &amp;amp; Pods]&lt;br /&gt;
* [http://www.rewind.ac.uk/expanded/Narrative/BFI_422%22.html Rewind example]&lt;br /&gt;
* [https://web.archive.org/web/19961221234030/http://www.babylon5.com/cmp/qtvrmed.htm Babylon 5 example] (archived)&lt;br /&gt;
* [https://web.archive.org/web/19961221231046/http://www.babylon5.com/cmp/qtvrzoc.htm Another Babylon 5 example] (archived)&lt;br /&gt;
* [https://web.archive.org/web/19961221234014/http://www.babylon5.com/cmp/qtvrob.htm Yet another Babylon 5 example] (archived)&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
* Uses the Windows system directory and is not portable.&lt;br /&gt;
&lt;br /&gt;
==== Notes ====&lt;br /&gt;
* The latest version available on apple.com requires Visual C++ 2005 Redistributable Service Pack 1 MFC.&lt;br /&gt;
* Both Apple Application Support and QuickTime are required. Registry entries point to their locations.&lt;br /&gt;
* Registry files: [https://cdn.discordapp.com/attachments/516027726851735632/708149898729488414/apple.reg apple.reg], [https://cdn.discordapp.com/attachments/516027726851735632/708149900696617070/quicktime.reg quicktime.reg]&lt;br /&gt;
* Not all data in quicktime.reg is likely needed.&lt;br /&gt;
* In Flashpoint, Basilisk is currently configured to disable QuickTime by default to avoid conflicts.&lt;br /&gt;
* Some of the npqtplugin.dll files may interfere with other video/audio plugins or built-in behavior. It may make sense to have the QuickTime plugin available only when viewing a QuickTime curation. Basilisk's built-in MIME type configuration dialog can also be used to choose what plugins are used for different types of content.&lt;br /&gt;
&lt;br /&gt;
=== [[wikipedia:Scratch (programming language)|Scratch]] [[File:Scratch Logo.png|40px]] ===&lt;br /&gt;
* [https://scratch.mit.edu/ Website]&lt;br /&gt;
&lt;br /&gt;
==== About ====&lt;br /&gt;
An online block-based virtual language, currently based upon Blockly, then previously Flash, and before that, Java (Squeak 2.8 for the offline editor). While it is possible to curate Scratch games in Flashpoint using converters and packagers, they are not in their original form.&lt;br /&gt;
&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
* 1.4 Offline Editor: [https://download.scratch.mit.edu/ScratchInstaller1.4.exe Windows], [https://download.scratch.mit.edu/MacScratch1.4.dmg Mac], [http://ubuntu.media.mit.edu/ubuntu//pool/universe/s/scratch/scratch_1.4.0.6~dfsg1-5~ubuntu12.04.1_all.deb Linux]&lt;br /&gt;
* 2.0 Offline Editor: [https://scratch.mit.edu/scratchr2/static/sa/Scratch-461.exe Windows], [https://scratch.mit.edu/scratchr2/static/sa/Scratch-461.dmg Mac]&lt;br /&gt;
* 3 Offline Editor: [https://downloads.scratch.mit.edu/desktop/Scratch%20Setup.exe Windows], [https://downloads.scratch.mit.edu/desktop/Scratch.dmg Mac]&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
* [https://scratch.mit.edu/projects/23012/ Wodunne's World]&lt;br /&gt;
* [https://scratch.mit.edu/projects/91723110/ Snail Platformer v1.4]&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
* Scratch 2 and 3 do not have Linux versions. However, it may be possible to run their respective Windows versions in Wine or use a web version.&lt;br /&gt;
&lt;br /&gt;
=== Sense8 WorldUp [[File:Sense8 WorldUp Logo.png|40px]] ===&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
* [http://www.terasoft.com/about/products.html Terasoft website]&lt;br /&gt;
* [https://web.archive.org/web/20010622064503/http://www.sense8.com/products/download.html Sense 8 website] (archived)&lt;br /&gt;
* https://discord.com/channels/432708847304704010/516027726851735632/785218816711983104 Files from the Wayback Machine]&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
* [http://www.cityarts.com/tech/index.html Some WorldUp examples]&lt;br /&gt;
* [http://www.cityarts.com/pomag/ Glasbead]&lt;br /&gt;
* [http://www.cityarts.com/langlois/glasbead.html Glasbead desktop version]&lt;br /&gt;
&lt;br /&gt;
==== Problems ====&lt;br /&gt;
multiasset .wup files not working&lt;br /&gt;
&lt;br /&gt;
=== Tulip 3D [[File:Tulip 3D Logo.png|30px]] ===&lt;br /&gt;
* [http://web.archive.org/web/20021002220716/http://www.exstream.to/ Exstream website] (archived) &lt;br /&gt;
* [https://web.archive.org/web/20020928152956/http://www.tulip-software.org/ Tulip Software website] (archived) &lt;br /&gt;
&lt;br /&gt;
==== Problems ====&lt;br /&gt;
It's unclear whether these two links reference the same plugin or two different plugins with Tulip in the name.&lt;br /&gt;
&lt;br /&gt;
* Exstream: 3D does not play unless the proper codec is available for the (usually? always?) .asf file. The codec in use appears to be 0x75 VoxWare Metasound. The downloads available for this codec do not appear to work directly. ffmpeg can process it but it sounds terrible. MPlayer, when given its binary codecs and the -ac voxware option, sounds excellent. However, the binary requires a file to be present in SysWOW64. We may need to reencode the .asf files via MPlayer (and then ffmpeg if MPlayer cannot output an .asf file).&lt;br /&gt;
&lt;br /&gt;
=== WildPockets [[File:WildPockets Logo.png|40px]] ===&lt;br /&gt;
* [http://web.archive.org/web/20110210153645/http://www.wildpockets.com/ Official Website] (archived)&lt;br /&gt;
* [https://wildpockets.fandom.com/wiki/Wildpockets_Wiki WildPockets Wiki]&lt;br /&gt;
&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
* [https://launchpad.net/wildpockets Source code]&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
* [http://web.archive.org/web/20100526110154/http://www.ninjakiwi.com/Games/Action/Play/SAS_Zombie_Assault_3D.html SAS: Zombie Assault 3D] ([https://www.youtube.com/watch?v=l1DBrpE8XIc Trailer])&lt;br /&gt;
&lt;br /&gt;
=== WildTangent Web Driver [[File:WildTangent Web Driver Logo.png|40px]] ===&lt;br /&gt;
* The SDK is usable from Java, JavaScript or VBScript.&lt;br /&gt;
* Pages typically launch wthost.exe, which itself uses an ActiveX plugin&lt;br /&gt;
* When producing a combined webdriver+Java config, be sure to only have one classpath entry.&lt;br /&gt;
&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
* [https://www.cs.vu.nl/~eliens/hush/archive/wt/sdk/redistribution/WebDriverFullInstall.exe WildTangent Web Driver installer (2002 version)]&lt;br /&gt;
* [https://archive.org/details/WTWebDriverInstall WildTangent Web Driver installer (2004 version)]&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
* FlashpointProxy.dll needs to be attached to wthost.exe. (it's currently attached to webdriver.dll)&lt;br /&gt;
* A newer version, recommended by WildTangent Discord, doesn't seem to support WinInet.&lt;br /&gt;
* Most games will need MS Java.&lt;br /&gt;
* Antiviruses hate anything WildTangent related.&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
* [https://www.cs.vu.nl/~eliens/hush/archive/wt/sdk/ SDK samples] &lt;br /&gt;
* [https://do2learn.com/games/safetygames/streetsafety/ StreetSafety Lesson]&lt;br /&gt;
&lt;br /&gt;
=== XVR [[File:XVR Logo.png|50px]] ===&lt;br /&gt;
==== Downloads ====&lt;br /&gt;
* https://web.archive.org/web/20160513043225/http://client.vrmedia.it/XVRPlayer.cab&lt;br /&gt;
&lt;br /&gt;
==== Examples ====&lt;br /&gt;
* [http://www0.cs.ucl.ac.uk/teaching/VE/Slides/2006-2007/week07/week07-xvr-framework.pdf Introduction to the XVR technology: the basic framework]&lt;br /&gt;
* [https://github.com/Gabryxx7/TheTower The Tower]&lt;br /&gt;
* [http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/personalprojects.htm Franco Tecchia's personal projects page]&lt;br /&gt;
* [http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/publicprojects.htm Franco Tecchia's public projects page]&lt;br /&gt;
* [http://www.vrmedia.eu/demos/ Demos]&lt;br /&gt;
&lt;br /&gt;
==== Notes ====&lt;br /&gt;
[https://web.archive.org/web/20051223071519/http://www.pureform.org/virtualGallery.htm This sample], linked from personal projects, reportedly has Flash &amp;lt;-&amp;gt; XVR interaction. This might not be supportable in Flashpoint unless Flash can be added to Flashpoint Secure Player or an NPAPI version of XVR is found.&lt;br /&gt;
&lt;br /&gt;
== Other technologies ==&lt;br /&gt;
&lt;br /&gt;
=== Pipelight ===&lt;br /&gt;
==== About ====&lt;br /&gt;
A browser plugin that allows Windows-only NPAPI plugins to run on Linux.&lt;br /&gt;
&lt;br /&gt;
See [[Linux Support/Outdated Packages#Pipelight]] for more information.&lt;/div&gt;</summary>
		<author><name>Filmkiller94</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Recovering_Files_from_Browser_Cache&amp;diff=7817</id>
		<title>Recovering Files from Browser Cache</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Recovering_Files_from_Browser_Cache&amp;diff=7817"/>
		<updated>2022-06-22T12:30:53Z</updated>

		<summary type="html">&lt;p&gt;Filmkiller94: /* List of currently lost games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Web browsers often save files from websites you visit in a location called the &amp;quot;cache&amp;quot;. This speeds up page loading times on subsequent visits because the cached files do not have to be redownloaded. We can use this to our advantage when looking for web games whose files are now unavailable.&lt;br /&gt;
&lt;br /&gt;
This method for finding assets belonging to lost games is imprecise for a few reasons: &lt;br /&gt;
* It requires access to an old computer where you played the game. &lt;br /&gt;
* Files in your browser cache might have been deleted automatically or manually.&lt;br /&gt;
* A game could have a lot of files, some of which are only requested at certain times. For example, the files for each level might only be downloaded when you beat the previous level. This would require you to have completed the whole game.&lt;br /&gt;
&lt;br /&gt;
Because of this, you're more likely to find a game by using one of the following methods:&lt;br /&gt;
* Checking if the files are still in the original site. They might still exist even if the game is unlisted.&lt;br /&gt;
* Checking if the game exists on another site.&lt;br /&gt;
* Checking the [https://archive.org/web/ Wayback Machine].&lt;br /&gt;
* Looking for a fan or fanmade project who saved the game while it was still available.&lt;br /&gt;
* Asking a developer who worked on the game if they still have any files they'd be willing to send.&lt;br /&gt;
&lt;br /&gt;
This guide will list some lost games where these methods have all been tried and which are only likely to be found by searching the web cache. It will also show you how to recover these cached files by using a small script which can be easily run on a computer running Windows 98, ME, 2000, XP, Vista, 7, 8.1 or 10.&lt;br /&gt;
&lt;br /&gt;
'''[https://docs.google.com/spreadsheets/d/1YGO5f0nXCKTE1b-fe4grhim3yIihoG81rjCPHx4puBM/edit?usp=sharing You can track the games that have been found so far in this spreadsheet.]'''&lt;br /&gt;
&lt;br /&gt;
[[File:web_cache_recovered_game.png|700px]]&lt;br /&gt;
&lt;br /&gt;
== List of currently lost games ==&lt;br /&gt;
&lt;br /&gt;
This section lists some missing games where searching for their files in browser cache seems like the most promising way to find them. '''If you still have access to an old computer where you played any of these, be sure to contact a staff member in the #web-cache channel of [http://discord.gg/S9uJ794 our Discord server!] You could very well help us make them playable again.'''&lt;br /&gt;
&lt;br /&gt;
'''[https://docs.google.com/spreadsheets/d/1YGO5f0nXCKTE1b-fe4grhim3yIihoG81rjCPHx4puBM/edit?usp=sharing You can track the games that have been found so far in this spreadsheet.]'''&lt;br /&gt;
&lt;br /&gt;
* '''[http://www.fosters-home.com/forum/showthread.php?t=4737 Big Fat Awesome House Party]''' (2006-2009): a Shockwave game released on May 15th, 2006, which was playable on &amp;lt;code&amp;gt;awesomehouseparty.com&amp;lt;/code&amp;gt;. It was developed by Powerful Robot Games and published by Cartoon Network. The game was discontinued by June 15th, 2009, not long after the show it was based on had ended. The game had a Flash movie which was used to handle account registrations and logins (this shouldn't be confused for the real game). These Flash files were hosted on &amp;lt;code&amp;gt;i.awesomehouseparty.com&amp;lt;/code&amp;gt;. The files for the actual Shockwave game are all missing and may have been hosted here as well. The names of these files are also unknown. You can track the recovery process in the spreadsheet linked above.&lt;br /&gt;
&lt;br /&gt;
* '''Wave Rider''' (2007-2016): Added to Candystand.com on October 11, 2007 and removed on Jan 1, 2016. The branded assets and 4th level have been recovered, but the 1st-3rd levels and unbranded assets have not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''Dirt Track''' (2008-2016): Added to Candystand.com on July 2, 2008 and removed on Jan 1, 2016. The branded assets and 1st level have been recovered, but the 2nd-4th levels and unbranded assets have not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''Stack-it''' (2008-2016): Added to Candystand.com on May 7, 2008 and removed on Jan 1, 2016. The 1st-5th action levels and branded versions have been recovered, but the 6th-34th action and 3rd-34th puzzle levels have not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''4 Wheel Blitz''' (2006-2016): Added to Candystand.com on July 21, 2006 and removed on Jan 1, 2016. An incomplete version was recovered, but the full version with a few more logos has not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''Nesquik World''' (2004-2008): a point and click Flash game released in 2004, which served as the hub of &amp;lt;code&amp;gt;nesquik.com&amp;lt;/code&amp;gt;. Players could move around various locations in the game's world, some of which linked to other pages and games on the website. The game was removed in late 2008 due to changes in the website. Although the Wayback Machine saved a reasonable amount of assets, the files for each different room in the 2D world map (&amp;lt;code&amp;gt;a5.swf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;b6.swf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;c2.swf&amp;lt;/code&amp;gt;, etc) are all missing.&lt;br /&gt;
&lt;br /&gt;
* '''Nesquik Xtreme Kart''' (2004-2008): a Shockwave racing game released in 2004, which was playable on &amp;lt;code&amp;gt;nesquik.com&amp;lt;/code&amp;gt; until it was removed in late 2008 due to changes in the website. Only the game's loader (&amp;lt;code&amp;gt;loader.dcr&amp;lt;/code&amp;gt;) was saved by the Wayback Machine. The following files are missing: &amp;lt;code&amp;gt;xtremekart.dcr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;3d.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;graphics.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;library.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;scripts.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;sounds.cct&amp;lt;/code&amp;gt;, and &amp;lt;code&amp;gt;track1.cct&amp;lt;/code&amp;gt; through &amp;lt;code&amp;gt;track5.cct&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Toonami: Trapped in Hyperspace''' (2002-2004): a 3D Groove game which was on the Cartoon Network website, meant as part of Toonami's TIE event. It was a game like Descent which involves flying a ship through a futuristic maze and shooting enemies. The TV series is on YouTube, and a partially corrupted prototype exists courtesy of the game's developer Pepworks, but the final game in its entirety is gone, and all that Wayback Machine saved is its loader. The game's main file would have been called &amp;lt;code&amp;gt;toon0.dcr&amp;lt;/code&amp;gt;. This is NOT to be confused with the &amp;lt;code&amp;gt;toon.dcr&amp;lt;/code&amp;gt; file which is only a loader and is not a part of the game!&lt;br /&gt;
&lt;br /&gt;
* '''Waffleboy Mountain Adventure''': a Flash game from Postopia which was developed by Smashing Ideas. It's a tough as nails 2D platformer with motorcycle segments and minigames. This game is partially playable in Flashpoint but is missing important files including cutscenes.&lt;br /&gt;
&lt;br /&gt;
* '''Orbitz Spherez''': a Shockwave game from Candystand that was removed January 1, 2016. The game's premise is similar to Marble Blast; it's a 3D platformer where you navigate a marble through an obstacle course. This game is partially playable in Flashpoint, but is missing the Shockwave 3D World files for levels 4 - 6, and will simply crash when it tries to load a non-existent level.&lt;br /&gt;
&lt;br /&gt;
* '''Wonderville 3D''' (2004 - 2010): an educational Shockwave game that was developed by Idea Machine/Rare Method for the Wonderville Foundation. It involved navigating a 3D city on a hoverboard to find minigames and trivia facts. It was meant to serve as a resource for school students, and was created in Calgary based on the Alberta curriculum. All that exists of it is a loader and screenshot.&lt;br /&gt;
&lt;br /&gt;
* '''Jimmy Neutron Gotta Blast: Rocket Race''' (2002 '''Promo Version'''): a 3D Groove game developed by Gigawatt Studios which was added to the Nick website in 2002 and taken down the same year in September as part of a contest. The contest was advertised on TV and there exists commercials of it on YouTube. There is a non-promo version with all the contest elements including the online multiplayer and extra levels stripped, which is available in Flashpoint, but the original promo version is lost. This game was available for only a very brief period, so it's likely very rare.&lt;br /&gt;
&lt;br /&gt;
* '''Burnin' Rubber (Virtools)''': an alternate version of the game Burnin' Rubber which plays in the 3DVIA Player, rather than using Shockwave 3D. This was developed by Xform before the Shockwave port. ''The Shockwave port is NOT lost!'' The original Virtools game was never available on Shockwave.com and was exclusively available on Xform's own website Xform.nl!&lt;br /&gt;
&lt;br /&gt;
* '''Riven Elementary''' (1998-1999): a small Shockwave game developed by Jigint Interactive for Shockwave.com, meant to promote Riven: The Sequel to Myst by Cyan Worlds. The game features the only instance of D'ni numerals being used in math equations, although this is non-canon. The main game file exists but many images are missing and have been recreated as closely as possible using screenshots from Riven.&lt;br /&gt;
&lt;br /&gt;
* '''Postopia Game Frame''' (2003-2006): A small collection of 6 shockwave games from Skyworks Technologies made to advertise the Postopia PDA. The first 3 games were available to play while the other 3 needed postoken codes from PDAs inside select cereal boxes to unlock, Despite this however, every game was stored on a single CCT file (ppdadata.cct) that the main DCR (ppdamain.dcr) would load from. The CCT file was the only part of Game Frame not archived.&lt;br /&gt;
&lt;br /&gt;
* '''Jeep Disc Dogger''' (2001): A 3D Groove advergame developed for Jeep, by Yaya and Wei Ho. The description of the game from Jeep.com was &amp;quot;Ah, nature. Just you, your Jeep® vehicle and your dog. Play catch and rack up points in this fun game.&amp;quot; No download version was available.&lt;br /&gt;
&lt;br /&gt;
* '''Mountain Dew Skateboarding''': A 3D Groove advergame developed for Mountain Dew by Pepworks. This is a realistic skateboarding game with a trick system, where you collected Mountain Dew as energy points. An unbranded release candidate is in Flashpoint, but the branded version is lost.&lt;br /&gt;
&lt;br /&gt;
* '''Slipstream 2''' (2009-2016): The sequel to Slipstream, a Shockwave game which was added to Candystand on Jan 6, 2009, and was removed on Jan 1, 2016&lt;br /&gt;
&lt;br /&gt;
* '''Night Spy Mission''' (2003-2011): A stealth maze game from Postopia developed by Smashing Ideas. Your objective was to navigate through your house to sneak a movie in with your friends without waking up your parents, which would happen if you interacted with red tiles for too long. Along the way you could pick up collectables for points and items to help you get through blocked paths.&lt;br /&gt;
&lt;br /&gt;
* '''Oysterhead Maze''' (2001-2005): a maze Shockwave game created by Roger Jones. Uses the Shockwave Havoc Xtra. Once available on the Throbbing Media website, possibly also on the band's official website. Files are currently missing: &amp;lt;code&amp;gt;head_only.W3D&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;walk.W3D&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Tank Attack 3D''' (2013-2016): a 3D shooter Shockwave game created by Silent Bay Studios and released by Miniclip. Delisted when major browsers remove a NPAPI support, completly removed from folders in 2020/2021.&lt;br /&gt;
&lt;br /&gt;
* '''Desperado''' (2014-2016): a 3D shooter Shockwave game created by Silent Bay Studios and released by Miniclip. Delisted when major browsers remove a NPAPI support, completly removed from folders in 2020/2021.&lt;br /&gt;
&lt;br /&gt;
* '''Mamamoto''' (2011-2016): a multiplayer racing Shockwave game created by Silent Bay Studios. The game was released in beta in 2011, the site stopped working at the end of 2016, and the game never left the beta.&lt;br /&gt;
&lt;br /&gt;
* '''Tour de Flex''' (2009-2014): a component explorer initially created in Adobe AIR for a desktop. It replaced Adobe Flex: Component Explorer. A little later, a slimmed-down Flash online version with no AIR examples came out. The AIR version is still available [http://download.macromedia.com/pub/developer/air/TourDeFlex.air here], but not all features are working anymore. It has been replaced by &amp;quot;Apache Flex: Tour De Flex Component Explorer&amp;quot; which has been available since Flashpoint 11 and is still available on live web. Older versions of this app are still being searched for. [https://www.youtube.com/watch?v=K4sYmtijXXk Video footage]&lt;br /&gt;
&lt;br /&gt;
* '''The Smurfs 2: Smurfette Vs Naughties''' (2013-2016): a 3D shooter Shockwave game created by Silent Bay Studios and released by Miniclip. Delisted when major browsers remove a NPAPI support, completly removed from folders in 2020/2021.&lt;br /&gt;
&lt;br /&gt;
* '''Abraham Lincoln Vampire Hunter - Motion Comic''' (2012-2013): a HTML5 Interactive Comic Game created by Trigger LLC and released by 20th Century Fox. Delisted sometime in 2013. More info about it here: https://thefwa.com/cases/abraham-lincoln-vampire-hunter Originally Available here: https://web.archive.org/web/20120902085421/http://www.abelincolnvampirehunter.com/&lt;br /&gt;
&lt;br /&gt;
* '''Transformers Prime - Kinder Surprise Russian Microsite''' (2014): a Flash Microsite made to promote the Kinder Transformers Prime toys. The Microsite featured 3 sections: A Rock-Paper-Scissor type Minigame, A Character Bios and A Memory Game. Delisted sometime in 2014. Originally available here: https://web.archive.org/web/20140217074522/http://www.2magic.com:80/mk/lang/ru_RU/minisites/transformers.htm&lt;br /&gt;
&lt;br /&gt;
* '''Oreo Transformers: Lab Grab''' (2014): a HTML5 Minigame made for a Competition. Delisted in 2014. Originally available here: https://web.archive.org/web/20140603172530/http://www.oreotransformers4.com:80/sg/en/game&lt;br /&gt;
&lt;br /&gt;
* '''Oreo Blizzard''' (1998-1999): a Shockwave game made for the Holiday season in 1998. Delisted in 1999. Originally available here: https://web.archive.org/web/19990210082627/http://www.oreo.com/holidaygame/oreo_blizzard.html&lt;br /&gt;
&lt;br /&gt;
* '''Prom Night''' (2008-2012): a Shockwave Horror game made to promote the movie 'Prom Night'. Delisted in late 2012 or early 2013. Originally available here: https://web.archive.org/web/20100204013817/http://flash.sonypictures.com:80/video/movies/promnight/immersive/games/index.html&lt;br /&gt;
&lt;br /&gt;
=== Gallery ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;traditional&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Image:Cache_Dumper_-_Big_Fat_Awesome_House_Party.jpg | Big Fat Awesome House Party being played on Mozilla Firefox in Windows XP. Taken from [https://www.youtube.com/watch?v=aOd4z3TMHZE this YouTube video] uploaded on March 29, 2009.&lt;br /&gt;
&lt;br /&gt;
Image:WaveRider.PNG | Screenshot of Wave Rider's first level taken from the [https://www.youtube.com/watch?v=CwJRCacWHuI tralier] on Candystand's official Youtube channel. The video was uploaded on Oct 16, 2007.&lt;br /&gt;
&lt;br /&gt;
Image:DirtTrack.PNG | Screenshot of Dirt Track's second level being played on a Windows 7 computer. Taken from [https://www.youtube.com/watch?v=UGaUNsgHX8w this video] uploaded on Dec 31, 2010.&lt;br /&gt;
&lt;br /&gt;
Image:4WheelBlitz.png | Screenshot of 4 Wheel Blitz, showing off a logo not present in the incomplete version currently found.&lt;br /&gt;
&lt;br /&gt;
Image:StackIt.png | Screenshot of Stack-it, taken from the incomplete version currently on Flashpoint.&lt;br /&gt;
&lt;br /&gt;
Image:Nesquik_World.jpg | A screenshot of a room in Nesquik World.&lt;br /&gt;
&lt;br /&gt;
Image:Nesquik_Xtreme_Kart.jpg | A screenshot of a track in Nesquik Xtreme Kart. Taken from [https://www.oneclub.org/awards/theoneshow/-award/3100/nesquik-xtreme-kart-challenge The One Club's website.]&lt;br /&gt;
&lt;br /&gt;
Image:Toonami_Trapped_in_Hyperspace.jpg | Screenshots of Toonami: Trapped in Hyperspace. Taken from [http://pepworks.com/img/p10_cartoon_network.jpg Pepworks.com.]&lt;br /&gt;
&lt;br /&gt;
Image:Spherezlevel4.PNG | Screenshot of Spherez fourth level taken from [https://www.youtube.com/watch?v=DqNvORYAGAk this video]. Uploaded Jan 31, 2009&lt;br /&gt;
&lt;br /&gt;
Image:Wonderville_3D.gif | A screenshot of Wonderville 3D. Taken from [https://web.archive.org/web/20111201135448/http://macromedia.com/showcase/casestudies/wonderville/screenshot.gif Macromedia.com.]&lt;br /&gt;
&lt;br /&gt;
Image:Jimmy_Neutron_Gotta_Blast_Rocket_Race_Promo_Version.png | A screenshot of a commercial for Jimmy Neutron: Gotta Blast! Rocket Race (Promo Version). Taken from [https://youtu.be/953t6nbkmao this YouTube video].&lt;br /&gt;
&lt;br /&gt;
Image:PostopiaGameFrame_3.jpg | A screenshot of Postopia Game Frame. Taken from [https://dribbble.com/shots/961495-Postopia-Game-Frame The Designers dribbble.com page.]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Image:Sshot_3_lg.jpg | A screenshot of Jeep Disc Dogger.&lt;br /&gt;
&lt;br /&gt;
Image:P03_pepsi.jpg | Screenshots of Mountain Dew Skateboarding, from pepworks.com&lt;br /&gt;
[[File:Example.jpg]]&lt;br /&gt;
&lt;br /&gt;
Image:Slipstream2.png| Screenshot of Slipstream 2 taken from [https://plaza.rakuten.co.jp/wipeout/diary/201004240002/ this website]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Image:Scrn_game_nightspy.jpg| A thumbnail of Night Spy Mission taken from Postopia on the Wayback Machine&lt;br /&gt;
&lt;br /&gt;
Image:Oysterhead.jpg| Screenshot from Oysterhead Maze taken from [https://www.dslreports.com/forum/r7572119-Mr-Oysterhead DSLReports forum]&lt;br /&gt;
&lt;br /&gt;
Image:TankAttack3D.png| Screenshot from Tank Attack 3D taken from [https://www.youtube.com/watch?v=BzNq2RlhwvI this video].&lt;br /&gt;
&lt;br /&gt;
Image:Desperado.png| Screenshot from Desperado taken from [https://www.youtube.com/watch?v=mh9UvF9J488 this video].&lt;br /&gt;
&lt;br /&gt;
Image:TourDeFlex.jpg| Screenshot from desktop version of Tour de Flex taken from [https://web.archive.org/web/20121110214651/http://www.adobe.com/devnet/flex/tourdeflex.html this website].&lt;br /&gt;
&lt;br /&gt;
Image:Smurfette Vs Naughties.gif| Screenshot from Smurfette Vs Naughties taken from [https://img.y8.com/cloud/y8-thumbs/56031/big.gif Y8].&lt;br /&gt;
&lt;br /&gt;
Image:Rivenelem.png| Incomplete version of Riven Elementary with re-made images running on Flashpoint.&lt;br /&gt;
&lt;br /&gt;
Image:Prime.png| a Screenshot from Transformers Prime - Kinder Surprise Russian Microsite taken from [https://www.youtube.com/watch?v=Da7EjgBMjF4&amp;amp;list=PLO4GabV0OEIqw0BERilz_4ZA6MurVhIb7&amp;amp;index=56 YouTube].&lt;br /&gt;
&lt;br /&gt;
Image:Alvh fwa screen-P4BK.jpg| a Screenshot from Abraham Lincoln Vampire Hunter - Motion Comic taken from [https://thefwa.com/cases/abraham-lincoln-vampire-hunter FWA].&lt;br /&gt;
&lt;br /&gt;
Image:Oreo-Transformers-4-promo.jpg| a Screenshot from Oreo Transformers: Lab Grab taken from [http://manilamommy.com/wp-content/uploads/2014/07/Oreo-Transformers-4-promo.jpg This Site] Notice that the bottom of the 3rd picture contains a picture of the game.&lt;br /&gt;
&lt;br /&gt;
Image:promnight.png| a Screenshot from Prom Night taken from [https://www.youtube.com/watch?v=CGQjbLFg4hU This Youtube video].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== List of games found by searching the web cache ==&lt;br /&gt;
&lt;br /&gt;
This section lists some previously lost games which were recovered from a web browser's cache. '''[https://docs.google.com/spreadsheets/d/1YGO5f0nXCKTE1b-fe4grhim3yIihoG81rjCPHx4puBM/edit?usp=sharing You can track the games that have been found so far in this spreadsheet.]'''&lt;br /&gt;
&lt;br /&gt;
* '''3 Point Shootout Branded Version''' (2007-2009): a Shockwave game developed by &amp;quot;Skyworks Technologies&amp;quot; and published by &amp;quot;Candystand&amp;quot; on September 14th, 2007. The game was rebranded in 2009 due to a change in ownership of the [https://web.archive.org/web/20081105135625/http://www.candystand.com/play.do?id=18202 Candystand.com] website. Although the game was playable before, the branded assets were found in the web cache.&lt;br /&gt;
&lt;br /&gt;
* '''Delivery Boy Branded Assets''' (2008-2009): a Shockwave game developed by &amp;quot;Silent Bay Studios&amp;quot; and published by &amp;quot;Candystand&amp;quot; on May 30th, 2008. The game was rebranded in 2009 due to a change in ownership of the [https://web.archive.org/web/20081106055129/http://www.candystand.com/play.do?id=18322 Candystand.com] website. Although the game was playable before, the branded assets were found in the web cache.&lt;br /&gt;
&lt;br /&gt;
* '''Jak &amp;amp; Daxter: The Precursor Legacy - The Lost Levels''' (2001-2014): a Java game published by &amp;quot;Naughty Dog&amp;quot; in 2001. This game was an official demake of the first world from the 2001 PS2 game &amp;quot;Jak and Daxter: The Precursor Legacy&amp;quot;. It was removed from the [https://web.archive.org/web/20080729235026/http://www.jakanddaxterlegend.com/ JakAndDaxterLegend.com] website in 2014.&lt;br /&gt;
&lt;br /&gt;
* '''Life Savers Match Maker''' (2004-2009, 2011-2016): a Shockwave game developed by &amp;quot;Skyworks Technologies&amp;quot; and published by &amp;quot;Candystand&amp;quot; in 2004. It was replaced with a Flash version in 2009 due to a change in ownership of the [https://web.archive.org/web/20081127160151/http://www.candystand.com/play.do?id=17950 Candystand.com] website. The Shockwave version was brought back and rebranded as &amp;quot;Match Maker Classic&amp;quot; in 2011, where it stayed until January 1st, 2016, when the [https://web.archive.org/web/20120504000145/http://www.candystand.com/play/match-maker-classic Candystand.com] website was discontinued.&lt;br /&gt;
&lt;br /&gt;
* '''Line Rider &amp;quot;i'm ridin' it&amp;quot;''' (2008-2009): a Flash game developed by &amp;quot;inXile Entertainment&amp;quot; and published by &amp;quot;McDonald's&amp;quot; on August 25th, 2008. This promotional version of &amp;quot;Line Rider&amp;quot; was made to advertise the [https://www.sweepstakesmag.com/video-games/mini-size-fun-sweepstakes-at-mcdonalds/ &amp;quot;Mini Size Fun Sweepstakes at McDonald's&amp;quot;]. It was removed from the [https://web.archive.org/web/20090204210827/http://minisizefun.com/ MiniSizeFun.com] website on November 11th, 2009.&lt;br /&gt;
&lt;br /&gt;
* '''Slipstream''' (2008-2016): a Shockwave game developed by &amp;quot;Silent Bay Studios&amp;quot; and published by &amp;quot;Candystand&amp;quot; on March 4th, 2008. It was removed from [https://web.archive.org/web/20100301190013/http://www.candystand.com/play/slipstream Candystand.com] on January 1st, 2016, when the website was discontinued.&lt;br /&gt;
&lt;br /&gt;
== Flashpoint Cache Exporter ==&lt;br /&gt;
&lt;br /&gt;
This section will show you how to use a small tool called &amp;quot;Flashpoint Cache Exporter&amp;quot; to list and copy cached files from various web browsers.&lt;br /&gt;
&lt;br /&gt;
This script works with Internet Explorer, Mozilla Firefox, Google Chrome, Opera, Safari, and Netscape Navigator. It should run on Windows 98, ME, 2000, XP, Vista, 7, 8.1, or 10 without needing an Administrator account or elevated privileges.&lt;br /&gt;
&lt;br /&gt;
'''[https://bluepload.unstable.life/flashpointcacheexporter-v10-selfextracting.exe Download the latest version here.]'''&lt;br /&gt;
&lt;br /&gt;
You can use a USB flash drive to get this tool into your old computer, and the resulting .7z files out of it. Don't use the web browsers on your old computer to download it. You may delete cached game files while doing so. You should move this tool to the Desktop before running it, and also run it for each user profile on your computer. If you can't boot your old computer to run this tool but have access to its files, see [[#Other_ways_of_exploring_the_cache|this section below]].&lt;br /&gt;
&lt;br /&gt;
Read the &amp;lt;code&amp;gt;readme.txt&amp;lt;/code&amp;gt; file if you have any other questions.&lt;br /&gt;
&lt;br /&gt;
=== How to run it ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Run the file you downloaded above. You'll be asked to choose a location where you want the tool to be extracted. Choose one and then press &amp;lt;code&amp;gt;Extract&amp;lt;/code&amp;gt;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_1.png]]&lt;br /&gt;
[[File:Cache_dumper_tutorial_2.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Navigate to the new folder where the tool was extracted to and run the batch file &amp;lt;code&amp;gt;FlashpointCacheExporter.bat&amp;lt;/code&amp;gt;. A new window will pop up. Read what it says and then press Enter to start running the script. If you are using Windows 98 or ME, run &amp;lt;code&amp;gt;Win-98-ME-FlashpointCacheExporter.bat&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_3.png]]&lt;br /&gt;
[[File:Cache_dumper_tutorial_4.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Let the script run through its 14 steps. After it finishes, press Enter again to close the window. You'll now have two new folders (ExportedCacheInfo and ExportedCache) and two new files (ExportedCacheInfo.7z and ExportedCache.7z). Other files and folders may also be created.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_5.png]]&lt;br /&gt;
[[File:Cache_dumper_tutorial_6.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
You can now look inside these folders to see if any game files were found. One quick way to do this is by opening each CSV file and checking the list of files that were copied.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Before you send any files to another person, be aware that your browser cache will likely contain sensitive data, such as names and addresses.'''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Be sure to check your files first before you [https://bluepload.unstable.life/ upload them to our website]. Alternatively, you can ask a staff member in the &amp;lt;code&amp;gt;#web-cache&amp;lt;/code&amp;gt; channel of [http://discord.gg/S9uJ794 our Discord server] if you can send the files privately by messaging them. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_7.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Analyzing the results ===&lt;br /&gt;
&lt;br /&gt;
After running the batch file, you'll have CSV files which list every file cached by a given browser and a copy of some of these. You can now search for missing game files any way you want.&lt;br /&gt;
&lt;br /&gt;
If you found a lost game or need help analyzing your files, contact a staff member in the &amp;lt;code&amp;gt;#web-cache&amp;lt;/code&amp;gt; channel of our Discord server. Remember that whoever you send the resulting .7z files to will be able to see the contents of the websites that were visited and the username of the computer where the script ran. Sending individual game assets is usually fine. Any files you wish to share with a Flashpoint staff member can also be [https://bluepload.unstable.life/ uploaded here.]&lt;br /&gt;
&lt;br /&gt;
==== The SystemInfo.txt file ====&lt;br /&gt;
&lt;br /&gt;
The &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt; file can be opened by using a text editor like Notepad. It may contain the following system information: the current Flashpoint Cache Exporter's version, the current date, the operating system's name, version, system type, and original install date, and Internet Explorer's version and cache location. This is useful if you want to find out which Windows and Internet Explorer versions were used in your old computer.&lt;br /&gt;
&lt;br /&gt;
==== The CSV files ====&lt;br /&gt;
&lt;br /&gt;
You can import each CSV file to a spreadsheet program and see all the items that were cached by a specific browser. This tool comes with a lightweight CSV Viewer, which is located in &amp;lt;code&amp;gt;App\csvfileview&amp;lt;/code&amp;gt;. You can open a CSV file by going to &amp;lt;code&amp;gt;File &amp;gt; Open CSV\Tab-Delimited File&amp;lt;/code&amp;gt; or by dragging and dropping it in the program. You'll likely want to sort them by a specific column to make searching for specific games or file types easier. The most useful columns are: Filename, Content Type, and URL. The &amp;quot;Last Accessed&amp;quot; and &amp;quot;Last Modified&amp;quot; columns are also useful if you want to make sure that you have the most recent version of a particular game (provided you know when the game was released and removed from its website).&lt;br /&gt;
&lt;br /&gt;
Check the [[#MIME types and file extensions|section below]] to see the various MIME types and file extensions that were used by web games. Note that Shockwave .dcr files may be saved as .dir because of their MIME type. If a game requires an asset called &amp;quot;game.dcr&amp;quot;, you should look for both that file and &amp;quot;game.dir&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:Cache_dumper_spreadsheet.png|center|frame|Part of the &amp;lt;code&amp;gt;InternetExplorerCache.csv&amp;lt;/code&amp;gt; file after it was imported into Google Sheets. The four columns shown represent the Filename, MIME Type, URL and Last Access Date. Here we can see some Flash and 3DVIA games, and even a VRML world.]]&lt;br /&gt;
&lt;br /&gt;
==== The browser folders ====&lt;br /&gt;
&lt;br /&gt;
In order to check the cached files that were copied over from a specific browser, you can use the SearchMyFiles utility located in &amp;lt;code&amp;gt;App\searchmyfiles&amp;lt;/code&amp;gt;. You can list and apply various filters to every file in a given folder by putting its absolute path in the &amp;lt;code&amp;gt;Base Folders&amp;lt;/code&amp;gt; field or by locating it manually using the &amp;quot;Browse...&amp;quot; button. Then, press &amp;lt;code&amp;gt;Start Search&amp;lt;/code&amp;gt; and wait until a second window pops up. You'll likely want to sort them by a specific column to make searching for specific games or file types easier. The most useful columns are: Filename and Extension. The &amp;quot;Modified Time&amp;quot;, &amp;quot;Created Time&amp;quot;, and &amp;quot;Last Accessed Time&amp;quot; columns are also useful if you want to make sure that you have the most recent version of a particular game (provided you know when the game was released and removed from its website).&lt;br /&gt;
&lt;br /&gt;
==== The RawNetscapeNavigatorCache folder ====&lt;br /&gt;
&lt;br /&gt;
If the &amp;lt;code&amp;gt;RawNetscapeNavigatorCache&amp;lt;/code&amp;gt; folder contains any files (and not just empty folders), then you may want to export these to see what was cached by Netscape Navigator. To do so, use a program called &amp;quot;Tim Johnson's Cache View&amp;quot; which is located in &amp;lt;code&amp;gt;App\cview285&amp;lt;/code&amp;gt;. This is an older application that allows you to view the cache of the following browsers: Netscape Navigator, Mozilla, Firebird, Firefox, Opera, and Internet Explorer. Note that it will always try to open its help file when you run it. On more modern machines, it will fail to do so and display and message that says &amp;quot;Failed to launch help.&amp;quot;. Ignore this message and continue by pressing the OK button.&lt;br /&gt;
&lt;br /&gt;
To view Netscape Navigator's cache, go to &amp;lt;code&amp;gt;View &amp;gt; Options...&amp;lt;/code&amp;gt; and select the &amp;lt;code&amp;gt;Show browser cache in this folder:&amp;lt;/code&amp;gt; option. Then, you'll need to either enter the absolute path to the folder that contains the browser's cache database file, or locate it manually by using the &amp;quot;Browse...&amp;quot; button. There should be one database file in each subfolder in the &amp;lt;code&amp;gt;RawNetscapeNavigatorCache&amp;lt;/code&amp;gt; folder. These may be called &amp;quot;Fat&amp;quot;, &amp;quot;fat.db&amp;quot;, &amp;quot;cache.db&amp;quot;, or &amp;quot;_CACHE_MAP_&amp;quot;. For example, the following directory which contains a fat.db file: &amp;lt;code&amp;gt;C:\Users\John\Desktop\RawNetscapeNavigatorCache\Default_4.x_User_Profiles\default&amp;lt;/code&amp;gt;. Finally, press OK to exit the options menu, and go to &amp;lt;code&amp;gt;File &amp;gt; Re-load Cache&amp;lt;/code&amp;gt; to view Netscape Navigator's cache.&lt;br /&gt;
&lt;br /&gt;
To export Netscape Navigator's cache, follow the previous steps and then select the files you want to export by holding Ctrl while clicking on them. You can select every file by going to &amp;lt;code&amp;gt;Edit &amp;gt; Select All&amp;lt;/code&amp;gt; or by pressing Ctrl + A. Then, right-click on the selection and go to &amp;lt;code&amp;gt;Copy to...&amp;lt;/code&amp;gt;. In the window that pops up, enter the path to the destination folder or locate it using the &amp;quot;Browse&amp;quot; button. Finally, press the OK button to export the cache to this folder.&lt;br /&gt;
&lt;br /&gt;
You can follow these same steps to view/export the cache of older browsers that can't be opened with NirSoft's tools. Unlike NirSoft's cache viewers, Tim Johnson's Cache View expects you to enter the path of the directory that contains the cache index/database file. For example, if you wanted to view Internet Explorer's cache, you'd enter:&lt;br /&gt;
* &amp;lt;code&amp;gt;C:\Documents and Settings\John\Local Settings\Temporary Internet Files&amp;lt;/code&amp;gt; for NirSoft's IECacheView.&lt;br /&gt;
* &amp;lt;code&amp;gt;C:\Documents and Settings\John\Local Settings\Temporary Internet Files\Content.IE5&amp;lt;/code&amp;gt; for Tim Johnson's Cache View.&lt;br /&gt;
This is because the index.dat file is located in &amp;quot;Content.IE5&amp;quot; (in the case of this Internet Explorer version).&lt;br /&gt;
&lt;br /&gt;
=== Version history ===&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v10-selfextracting.exe Version 10] (2021-07-07):&lt;br /&gt;
** Updated the Web Cache Exporter, MZCacheView, VideoCacheView, CSVFileView, and SearchMyFiles.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v9-1-selfextracting.exe Version 9.1] (2021-02-07):&lt;br /&gt;
** Updated the Web Cache Exporter.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v9-selfextracting.exe Version 9] (2021-02-06):&lt;br /&gt;
** Updated the Web Cache Exporter, ChromeCacheView, and CSVFileView.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v8-selfextracting.exe Version 8] (2020-11-26):&lt;br /&gt;
** Renamed the tool to Flashpoint Cache Exporter.&lt;br /&gt;
** Added a new tool called the Web Cache Exporter which exports the WinINet (IE 4-11), Flash, Shockwave, and Java Plugin's cache formats. This tool is located in &amp;lt;code&amp;gt;App\web-cache-exporter&amp;lt;/code&amp;gt;.&lt;br /&gt;
** The batch files no longer create and compress the folders &amp;lt;code&amp;gt;RawJavaPluginCache&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;RawInternetExplorerCache&amp;lt;/code&amp;gt;. The Web Cache Exporter is used instead.&lt;br /&gt;
** Removed the Java Plugin Cache Exporter. The Web Cache Exporter is used instead.&lt;br /&gt;
** The batch files no longer export Flash cookies. The tool in &amp;lt;code&amp;gt;App\flashcookiesview&amp;lt;/code&amp;gt; can still be used manually.&lt;br /&gt;
** Added [https://www.nirsoft.net/utils/video_cache_view.html NirSoft's VideoCacheView] to view any cached video files. This tool is located in &amp;lt;code&amp;gt;App\videocacheview&amp;lt;/code&amp;gt; and should be used manually.&lt;br /&gt;
** Updated NirSoft's MZCacheView and ChromeCacheView.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcachedumper-v7-selfextracting.exe Version 7] (2020-04-26):&lt;br /&gt;
** Added support for Windows 98 and ME. To run this tool in those versions, use &amp;lt;code&amp;gt;Win-98-ME-FlashpointCacheDumper.bat&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Win-98-ME-CompleteFlashpointCacheDumper.bat&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
** Added support for Netscape Navigator 3.x through 9.x. These cached files are saved to &amp;lt;code&amp;gt;RawNetscapeNavigatorCache.7z&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Updated the README with instructions on how to analyze the resulting files and other ways of exploring the cache.&lt;br /&gt;
** The batch files now save more information to &amp;lt;code&amp;gt;RawInternetExplorerCache.csv&amp;lt;/code&amp;gt; (renamed from &amp;lt;code&amp;gt;RawInternetExplorerCache.txt&amp;lt;/code&amp;gt;). This was done by including [https://www.nirsoft.net/utils/search_my_files.html NirSoft's SearchMyFiles], which is located in &amp;lt;code&amp;gt;App\searchmyfiles&amp;lt;/code&amp;gt;. This CSV file is now always created, instead of only being generated if it detects Internet Explorer 6 or older.&lt;br /&gt;
** Added a new cache viewer called [http://www.progsoc.uts.edu.au/~timj/cv/ Tim Johnson's Cache View]. This tool can be used to load Netscape Navigator's cache, and is located in &amp;lt;code&amp;gt;App\cview285&amp;lt;/code&amp;gt;.&lt;br /&gt;
** The &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt; file now also saves which batch file was used, and the date when it ran.&lt;br /&gt;
** Renamed &amp;lt;code&amp;gt;ContentTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;URLsToSave.txt&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;MimeTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;WebsitesToSave.txt&amp;lt;/code&amp;gt;, respectively.&lt;br /&gt;
** Added Atomic3D Player and Pulse Player's MIME types and file extensions to &amp;lt;code&amp;gt;MimeTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;FileExtensionsToSave.txt&amp;lt;/code&amp;gt;. Also added some missing ones for Authorware, Hypercosm 3D Player, Java, Silverlight, Viscape, and VRML.&lt;br /&gt;
** Added more websites to &amp;lt;code&amp;gt;WebsitesToSave.txt&amp;lt;/code&amp;gt; and categorized any previously unsorted domains.&lt;br /&gt;
** Renamed &amp;lt;code&amp;gt;TestBatch.bat&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;DoesBatchWork.bat&amp;lt;/code&amp;gt;. This script now works will all supported Windows versions.&lt;br /&gt;
** Fixed the batch files not being able to execute basic commands if the PATH environment variable didn't include Windows' system directories.&lt;br /&gt;
** Fixed the Java Plugin Cache Exporter incorrectly showing cached files with no URLs associated with them.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcachedumper-v6-selfextracting.exe Version 6] (2020-02-24):&lt;br /&gt;
** Added a batch file (&amp;lt;code&amp;gt;JavaPluginCacheExporter.bat&amp;lt;/code&amp;gt;) that makes it easier to run the Java Plugin Cache Exporter. The Java version it uses to run can be optionally defined in the configuration file &amp;lt;code&amp;gt;jre-path.cfg&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Renamed the output directory &amp;lt;code&amp;gt;JavaPluginCache&amp;lt;/code&amp;gt; to: &amp;lt;code&amp;gt;RawJavaPluginCache&amp;lt;/code&amp;gt; (for &amp;lt;code&amp;gt;FlashpointCacheDumper.bat&amp;lt;/code&amp;gt;) and &amp;lt;code&amp;gt;ExportedJavaPluginCache&amp;lt;/code&amp;gt; (for the Java Plugin Cache Exporter).&lt;br /&gt;
** The CSV generated by the Java Plugin Cache Exporter is now saved in the same directory as the exported files.&lt;br /&gt;
** Added [https://www.nirsoft.net/utils/jrview.html Nirsoft's JRView] to make it easier to view all the installed Java Runtime Environments and Java Development Kits. This tool is located in &amp;lt;code&amp;gt;App\jrview&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Updated NirSoft's MozillaCacheView, ChromeCacheView, and CSVFileView.&lt;br /&gt;
** Added a version file. The tool's version is now saved to &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Added two Pogo.com subdomains to &amp;lt;code&amp;gt;URLsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumper-v5-selfextracting.exe Version 5] (2020-02-17):&lt;br /&gt;
** &amp;lt;code&amp;gt;FlashpointCacheDumper.bat&amp;lt;/code&amp;gt; now saves the Java Plugin cache to &amp;lt;code&amp;gt;JavaPluginCache.7z&amp;lt;/code&amp;gt;.&lt;br /&gt;
** &amp;lt;code&amp;gt;FlashpointCacheDumper.bat&amp;lt;/code&amp;gt; now saves files cached by Internet Explorer 6 or older to &amp;lt;code&amp;gt;RawInternetExplorerCache.7z&amp;lt;/code&amp;gt;, if they have a file extension specified in &amp;lt;code&amp;gt;FileExtensionsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv4selfextracting.exe Version 4] (2020-02-07):&lt;br /&gt;
** Created a small Java application that exports any files cached by the Java Plugin from a given directory. The exported files are organized according to their original website structure. It also generates a CSV file that lists every cached file and some additional information (Content-Type, URL, Last Access Date, etc). This tool is located in &amp;lt;code&amp;gt;App\JavaPluginCacheExporter&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Added [https://www.nirsoft.net/utils/csv_file_view.html NirSoft's CSVFileView] to make it easier to view the resulting CSV files. This tool is located in &amp;lt;code&amp;gt;App\csvfileview&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Fixed a bug that prevented both batch files from saving system information on Windows 2000 and non-professional editions of Windows XP:&lt;br /&gt;
** Fixed a bug that prevented both batch files from querying the registry on Windows 2000.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv3selfextracting.exe Version 3] (2019-12-14):&lt;br /&gt;
** Both batch files save a list with every file in IE's cache directory to &amp;lt;code&amp;gt;RawInternetExplorerCache.txt&amp;lt;/code&amp;gt; if it detects version 6 or older.&lt;br /&gt;
** Both batch files delete any pre-existing cache dump folders and archives before running.&lt;br /&gt;
** Added ShiVa3D's MIME type to &amp;lt;code&amp;gt;App\ContentTypesToSave.txt&amp;lt;/code&amp;gt; and three Postopia subdomains to &amp;lt;code&amp;gt;App\URLsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
** There's now a script called &amp;lt;code&amp;gt;TestBatch.bat&amp;lt;/code&amp;gt; in the App folder which can be used to check if batch files work on your computer.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv2selfextracting.exe Version 2] (2019-12-03):&lt;br /&gt;
** &amp;lt;code&amp;gt;CompleteFlashpointCacheDumper.bat&amp;lt;/code&amp;gt; now copies IE's cache directory manually for version 6 or older (and not just for version 6).&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv10selfextracting.exe Version 1.0] (2019-11-30):&lt;br /&gt;
** Initial release.&lt;br /&gt;
&lt;br /&gt;
== Other ways of exploring the cache ==&lt;br /&gt;
&lt;br /&gt;
The methods mentioned in the previous section are one way of checking you browser's cache for lost games. If you prefer, you can also use most of these utilities directly instead of relying on the batch files. This is useful when you can't run the tool itself on your old computers (e.g. if they don't boot anymore) but have access to their files (e.g. from a previous backup). These utilities and their configuration files are located in the &amp;lt;code&amp;gt;App&amp;lt;/code&amp;gt; folder. See the &amp;lt;code&amp;gt;readme.txt&amp;lt;/code&amp;gt; file in their respective folders to learn how to use them.&lt;br /&gt;
&lt;br /&gt;
=== Using NirSoft's cache viewers ===&lt;br /&gt;
&lt;br /&gt;
For NirSoft's cache viewers (ChromeCacheView, IECacheView, MZCacheView, OperaCacheView, SafariCacheView), you can select a specific cache folder by going to &amp;lt;code&amp;gt;File &amp;gt; Select Cache Folder&amp;lt;/code&amp;gt;. In the window that pops up, enter the path to the cache folder or locate it using the &amp;quot;...&amp;quot; browse button. Press the OK button to view the browser's cache. To export the cache, select the files you want by holding Ctrl and clicking on them, or select all of them by going to &amp;lt;code&amp;gt;Edit &amp;gt; Select All&amp;lt;/code&amp;gt; or by pressing Ctrl + A. Then, go to &amp;lt;code&amp;gt;File &amp;gt; Copy Selected Cache Files To...&amp;lt;/code&amp;gt; or press F4 to bring up a new window. Here you can choose the destination folder by entering its path or by locating it using the &amp;quot;...&amp;quot; browse button. Make sure to keep the &amp;lt;code&amp;gt;Save the files in the directory structure of the Web site&amp;lt;/code&amp;gt; option checked since it allows you to more easily search for lost game files. Finally, press OK to export them.&lt;br /&gt;
&lt;br /&gt;
=== Using the Web Cache Exporter ===&lt;br /&gt;
&lt;br /&gt;
For the Web Cache Exporter, follow the instructions specified in the readme.txt file inside the &amp;lt;code&amp;gt;web-cache-exporter&amp;lt;/code&amp;gt; folder. You can easily find and export all supported cache formats by running the following command: &amp;lt;code&amp;gt;WCE32.exe -find-and-export-all&amp;lt;/code&amp;gt;. This tool also allows you to export the cache from external drives. Read the help file in &amp;lt;code&amp;gt;web-cache-exporter\ExternalLocations&amp;lt;/code&amp;gt; to learn how.&lt;br /&gt;
&lt;br /&gt;
=== Using Search Everything ===&lt;br /&gt;
&lt;br /&gt;
In order to locate the browser cache in your old computer's files more easily, you can use a program called [https://www.voidtools.com/downloads/ Search Everything]. This application allows you to quickly find any files and folders given a set of filters. For example, if you have a copy of your old hard drive's files in a folder, you can go to &amp;lt;code&amp;gt;Search &amp;gt; Advanced Search...&amp;lt;/code&amp;gt; and enter its path in the &amp;lt;code&amp;gt;Located in&amp;lt;/code&amp;gt; section at the bottom of the window that pops up. You can also locate it by using the &amp;quot;Browse...&amp;quot; button. Make sure that the &amp;lt;code&amp;gt;Include subfolders&amp;lt;/code&amp;gt; option is ticked. Press OK to see a list of all the files and subfolders inside the folder with your old computer's content. You can use a more specific location and add extra filters to help you find cached game files. For example, we could use the following to search for .swf Flash files inside Internet Explorer's cache folder: &amp;lt;code&amp;gt;C:\Users\John\Desktop\My Old Hard Drive\Documents and Settings\John\Local Settings\Temporary Internet Files&amp;quot; *.swf&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Refer to the next sections on this page to see a list of [[#Cache_locations|browser cache locations]] and [[#MIME_types_and_file_extensions|relevant plugin file extensions]].&lt;br /&gt;
&lt;br /&gt;
=== Using a SATA/IDE to USB adapter ===&lt;br /&gt;
&lt;br /&gt;
[[File:SATA_IDE_to_USB_Adapter.jpg|thumb|200px|right|A SATA/IDE to USB 3.0 cable.]]&lt;br /&gt;
&lt;br /&gt;
If your old computer doesn't boot and you can't access its files any other way, you can try removing the hard drive and using a SATA/IDE to USB adapter to connect and copy them to another working computer. You can then use the methods above to search for any cached web game files. Note that is just one way of retrieving your old files. If you're able to get these files some other way, feel free to use whatever method you're most comfortable with.&lt;br /&gt;
&lt;br /&gt;
=== Using Recuva ===&lt;br /&gt;
&lt;br /&gt;
Recuva is a utility that allows you to potentially recover deleted files, but it is not always guaranteed to work. It's best used if you remember playing a specific game that you can't find in the cache, or if other lost assets have already been found on the computer. You may still want to scan it anyway, as you could recover lost files regardless. This application works on Windows XP and newer, and the free standard version can be [https://www.ccleaner.com/recuva/download/standard downloaded from this link.]&lt;br /&gt;
&lt;br /&gt;
This tool gives you two search options: a normal and a deep scan. A normal scan takes less time than a deep one, but might not find as many files. To make the recovery process faster, you can choose to only recover files from [[#Cache_locations|specific browser cache folders]]. It's also recommended that you recover files listed as being in an unknown directory, as these could contain cached files as well. Additionally, even though many files will be listed as corrupted, it's advised that you recover them anyways as some could still be completely intact. It's also recommended that you save a .txt file once the scan is done so that it can be easily analyzed by someone else if necessary. Keep in mind that a completed scan is not saved, so if the program is closed, the scan must be started again from the beginning.&lt;br /&gt;
&lt;br /&gt;
If a lost file is found but also corrupted, it's advised to still send it to a Flashpoint staff member anyways. Depending on the game, at least some of it might be salvageable. If your old computer doesn't boot but you're able to connect its hard drive to your current computer using the previously mentioned SATA/IDE to USB adapter, you can choose to scan that particular drive. Once again, this is just one example of how you can try to recover lost web game files. Feel free to use a different program or method if you're more comfortable with other file recovery software or techniques.&lt;br /&gt;
&lt;br /&gt;
== Cache locations ==&lt;br /&gt;
&lt;br /&gt;
This section will list the default location of the web cache in various browsers and operating systems. This is useful if you want to search for cached files manually without using the Flashpoint Cache Exporter. Note that you can still use NirSoft's cache viewers by changing the directory they process.&lt;br /&gt;
&lt;br /&gt;
Some common values of the locations that are used in the next subsections:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Environment Variable&lt;br /&gt;
! Windows Version&lt;br /&gt;
! Example&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | WINDIR&lt;br /&gt;
| 95, 98, ME, XP, Vista, 7, 8.1, 10&lt;br /&gt;
| C:\WINDOWS&lt;br /&gt;
|-&lt;br /&gt;
| 2000&lt;br /&gt;
| C:\WINNT&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | USERPROFILE&lt;br /&gt;
| 2000, XP&lt;br /&gt;
| C:\Documents and Settings\&amp;lt;Username&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Users\&amp;lt;Username&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | APPDATA&lt;br /&gt;
| 2000, XP&lt;br /&gt;
| C:\Documents and Settings\&amp;lt;Username&amp;gt;\Application Data&lt;br /&gt;
|-&lt;br /&gt;
| Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Users\&amp;lt;Username&amp;gt;\AppData\Roaming&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Location&lt;br /&gt;
! Windows Version&lt;br /&gt;
! Example&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &amp;lt;Program Files&amp;gt;&lt;br /&gt;
| 98, ME, 2000, XP, Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Program Files&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | &amp;lt;Application Data&amp;gt;&lt;br /&gt;
| 98, ME&lt;br /&gt;
| C:\WINDOWS\Application Data&lt;br /&gt;
|-&lt;br /&gt;
| 2000, XP&lt;br /&gt;
| C:\Documents and Settings\&amp;lt;Username&amp;gt;\Application Data&lt;br /&gt;
|-&lt;br /&gt;
| Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Users\&amp;lt;Username&amp;gt;\AppData\Local&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Internet Explorer ===&lt;br /&gt;
&lt;br /&gt;
If you use the Flashpoint Cache Exporter, this location is automatically saved in &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Operating System&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 95, Windows 98, Windows ME&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %WINDIR%\Temporary Internet Files&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 2000, Windows XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\Local Settings\Temporary Internet Files&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows Vista, Windows 7&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\AppData\Local\Microsoft\Windows\Temporary Internet Files&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 8.1, Windows 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\AppData\Local\Microsoft\Windows\INetCache&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 8.1, Windows 10 (Enhanced Protected Mode)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |  %USERPROFILE%\AppData\Local\Packages\windows_ie_ac_001\AC\INetCache&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Netscape Navigator ===&lt;br /&gt;
&lt;br /&gt;
On Windows, the cache is located at:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Browser Version&lt;br /&gt;
! Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| 3.x&lt;br /&gt;
| &amp;lt;Program Files&amp;gt;\Netscape\Communicator\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 4.x&lt;br /&gt;
| &amp;lt;Program Files&amp;gt;\Netscape\Users\&amp;lt;Profile Name&amp;gt;\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 6.x, 7.x&lt;br /&gt;
| &amp;lt;Application Data&amp;gt;\Mozilla\Users50\&amp;lt;Profile Name&amp;gt;\&amp;lt;Profile Salt&amp;gt;.slt\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 8.x&lt;br /&gt;
| &amp;lt;Application Data&amp;gt;\Netscape\NSB\Profiles\&amp;lt;Profile&amp;gt;\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 9.x&lt;br /&gt;
| &amp;lt;Application Data&amp;gt;\Netscape\Navigator\Profiles\&amp;lt;Profile&amp;gt;\Cache&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Java Plugin ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Operating System&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 98, Windows ME&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %WINDIR%\Application Data\Sun\Java\Deployment\cache&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 2000, Windows XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %APPDATA%\Sun\Java\Deployment\cache&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows Vista, Windows 7, Windows 8.1, Windows 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\AppData\LocalLow\Sun\Java\Deployment\cache&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shockwave ===&lt;br /&gt;
&lt;br /&gt;
On Windows, the Shockwave cache is stored in the temporary files directory. This location is specified in the &amp;lt;code&amp;gt;TEMP&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;TMP&amp;lt;/code&amp;gt; environment variables. For example:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Operating System&lt;br /&gt;
! Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| Windows 98, ME&lt;br /&gt;
| %WINDIR%\TEMP&lt;br /&gt;
|-&lt;br /&gt;
| Windows 2000, Windows XP&lt;br /&gt;
| %USERPROFILE%\Local Settings\Temp&lt;br /&gt;
|-&lt;br /&gt;
| Windows Vista, Windows 7, Windows 8.1, Windows 10&lt;br /&gt;
| %USERPROFILE%\AppData\Local\Temp&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The names of these cached files start with &amp;lt;code&amp;gt;mp&amp;lt;/code&amp;gt;, followed by at least six more characters (e.g. &amp;lt;code&amp;gt;mpb02684.w3d&amp;lt;/code&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
== MIME types and file extensions ==&lt;br /&gt;
&lt;br /&gt;
This section will list the MIME types and file extensions that &amp;lt;code&amp;gt;FlashpointCacheExporter.bat&amp;lt;/code&amp;gt; uses to determine whether or not it should copy a cached file. These are defined in both &amp;lt;code&amp;gt;App\MimeTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;App\FileExtensionsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Technology&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | MIME Types&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | File Extensions&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3D Groove GX&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .grv&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Atomic3D Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | video/x-atomic3d-feature&amp;lt;br&amp;gt;application/x-atomic3d&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .fmf .psq .agp .agt .seq .scn&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Authorware&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-authorware-bin&amp;lt;br&amp;gt;application/x-authorware-map&amp;lt;br&amp;gt;application/x-authorware-seg&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .aab .aam .aas&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Burster&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-burster&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .blend .blendz&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Cabinet Files&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/vnd.ms-cab-compressed&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .cab&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Cult3D&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-cult3d-object&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .co&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Flash&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-shockwave-flash&amp;lt;br&amp;gt;application/vnd.adobe.flash-movie&amp;lt;br&amp;gt;application/futuresplash&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .swf .spl&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Hypercosm 3D Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-hypercosm&amp;lt;br&amp;gt;application/x-Hypercosm-3D-Applet&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .hcvm&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | iPIX&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/photobubble&amp;lt;br&amp;gt;application/pbautomation&amp;lt;br&amp;gt;application/x-ipix&amp;lt;br&amp;gt;application/x-ipscript&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .bub .aut .ipx .ips&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Java&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/java-archive&amp;lt;br&amp;gt;application/java-serialized-object&amp;lt;br&amp;gt;application/java-vm&amp;lt;br&amp;gt;application/x-java-applet&amp;lt;br&amp;gt;application/x-java-bean&amp;lt;br&amp;gt;application/x-java-vm&amp;lt;br&amp;gt;application/x-java-vm-npruntime&amp;lt;br&amp;gt;application/x-java-jnlp-file&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .jar .ser .class .jnlp&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Pulse Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-pulse-player&amp;lt;br&amp;gt;application/x-pulse-player-32&amp;lt;br&amp;gt;application/x-pulse-stream&amp;lt;br&amp;gt;application/x-pulse-download&amp;lt;br&amp;gt;application/x-pulse-version&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .pwc .pw3 .pws .pwn .pwv .pwr&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | ShiVa3D&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-shiva3d&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .stk&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Shockwave&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-director&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .dir .dxr .dcr .cst .cxt .cct .swa .w3d&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Silverlight&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-silverlight-app&amp;lt;br&amp;gt;application/x-silverlight&amp;lt;br&amp;gt;application/x-silverlight-2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .xap .scr&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Unity&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/vnd.unity&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .unity3d&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Virtools / 3D Life Player / 3DVIA Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-virtools&amp;lt;br&amp;gt;application/x-nemo&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .cmo .vmo .nmo .nms&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Viscape&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | x-world/x-vrt&amp;lt;br&amp;gt;x-world/x-svr&amp;lt;br&amp;gt;x-world/x-xvr&amp;lt;br&amp;gt;application/vnd.superscape.vislite&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .vrt .svr .xvr .ssv&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Vitalize!&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-cnc&amp;lt;br&amp;gt;application/x-tgf&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .ccn&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | VRML&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | model/vrml&amp;lt;br&amp;gt;x-world/x-vrml&amp;lt;br&amp;gt;application/x-vrml&amp;lt;br&amp;gt;application/x-bscontact&amp;lt;br&amp;gt;application/x-blaxxuncc3d&amp;lt;br&amp;gt;application/x-blaxxuncc3dpro&amp;lt;br&amp;gt;application/x-cc3d&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .wrl .wrz .wrl.gz .vrml .bswrl .bxwrl&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | X3D&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | model/x3d&amp;lt;br&amp;gt;model/x3d+xml&amp;lt;br&amp;gt;model/x3d+binary&amp;lt;br&amp;gt;model/x3d+vrml&amp;lt;br&amp;gt;model/x3d+zip&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .x3d .x3dv .x3db .x3dz .x3dvz .x3dbz .x3z&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Other Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Filmkiller94</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Recovering_Files_from_Browser_Cache&amp;diff=7712</id>
		<title>Recovering Files from Browser Cache</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Recovering_Files_from_Browser_Cache&amp;diff=7712"/>
		<updated>2022-05-30T17:53:38Z</updated>

		<summary type="html">&lt;p&gt;Filmkiller94: /* List of currently lost games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Web browsers often save files from websites you visit in a location called the &amp;quot;cache&amp;quot;. This speeds up page loading times on subsequent visits because the cached files do not have to be redownloaded. We can use this to our advantage when looking for web games whose files are now unavailable.&lt;br /&gt;
&lt;br /&gt;
This method for finding assets belonging to lost games is imprecise for a few reasons: &lt;br /&gt;
* It requires access to an old computer where you played the game. &lt;br /&gt;
* Files in your browser cache might have been deleted automatically or manually.&lt;br /&gt;
* A game could have a lot of files, some of which are only requested at certain times. For example, the files for each level might only be downloaded when you beat the previous level. This would require you to have completed the whole game.&lt;br /&gt;
&lt;br /&gt;
Because of this, you're more likely to find a game by using one of the following methods:&lt;br /&gt;
* Checking if the files are still in the original site. They might still exist even if the game is unlisted.&lt;br /&gt;
* Checking if the game exists on another site.&lt;br /&gt;
* Checking the [https://archive.org/web/ Wayback Machine].&lt;br /&gt;
* Looking for a fan or fanmade project who saved the game while it was still available.&lt;br /&gt;
* Asking a developer who worked on the game if they still have any files they'd be willing to send.&lt;br /&gt;
&lt;br /&gt;
This guide will list some lost games where these methods have all been tried and which are only likely to be found by searching the web cache. It will also show you how to recover these cached files by using a small script which can be easily run on a computer running Windows 98, ME, 2000, XP, Vista, 7, 8.1 or 10.&lt;br /&gt;
&lt;br /&gt;
'''[https://docs.google.com/spreadsheets/d/1YGO5f0nXCKTE1b-fe4grhim3yIihoG81rjCPHx4puBM/edit?usp=sharing You can track the games that have been found so far in this spreadsheet.]'''&lt;br /&gt;
&lt;br /&gt;
[[File:web_cache_recovered_game.png|700px]]&lt;br /&gt;
&lt;br /&gt;
== List of currently lost games ==&lt;br /&gt;
&lt;br /&gt;
This section lists some missing games where searching for their files in browser cache seems like the most promising way to find them. '''If you still have access to an old computer where you played any of these, be sure to contact a staff member in the #web-cache channel of [http://discord.gg/S9uJ794 our Discord server!] You could very well help us make them playable again.'''&lt;br /&gt;
&lt;br /&gt;
'''[https://docs.google.com/spreadsheets/d/1YGO5f0nXCKTE1b-fe4grhim3yIihoG81rjCPHx4puBM/edit?usp=sharing You can track the games that have been found so far in this spreadsheet.]'''&lt;br /&gt;
&lt;br /&gt;
* '''[http://www.fosters-home.com/forum/showthread.php?t=4737 Big Fat Awesome House Party]''' (2006-2009): a Shockwave game released on May 15th, 2006, which was playable on &amp;lt;code&amp;gt;awesomehouseparty.com&amp;lt;/code&amp;gt;. It was developed by Powerful Robot Games and published by Cartoon Network. The game was discontinued by June 15th, 2009, not long after the show it was based on had ended. The game had a Flash movie which was used to handle account registrations and logins (this shouldn't be confused for the real game). These Flash files were hosted on &amp;lt;code&amp;gt;i.awesomehouseparty.com&amp;lt;/code&amp;gt;. The files for the actual Shockwave game are all missing and may have been hosted here as well. The names of these files are also unknown. You can track the recovery process in the spreadsheet linked above.&lt;br /&gt;
&lt;br /&gt;
* '''Wave Rider''' (2007-2016): Added to Candystand.com on October 11, 2007 and removed on Jan 1, 2016. The branded assets and 4th level have been recovered, but the 1st-3rd levels and unbranded assets have not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''Dirt Track''' (2008-2016): Added to Candystand.com on July 2, 2008 and removed on Jan 1, 2016. The branded assets and 1st level have been recovered, but the 2nd-4th levels and unbranded assets have not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''Stack-it''' (2008-2016): Added to Candystand.com on May 7, 2008 and removed on Jan 1, 2016. The 1st-5th action levels and branded versions have been recovered, but the 6th-34th action and 3rd-34th puzzle levels have not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''4 Wheel Blitz''' (2006-2016): Added to Candystand.com on July 21, 2006 and removed on Jan 1, 2016. An incomplete version was recovered, but the full version with a few more logos has not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''Nesquik World''' (2004-2008): a point and click Flash game released in 2004, which served as the hub of &amp;lt;code&amp;gt;nesquik.com&amp;lt;/code&amp;gt;. Players could move around various locations in the game's world, some of which linked to other pages and games on the website. The game was removed in late 2008 due to changes in the website. Although the Wayback Machine saved a reasonable amount of assets, the files for each different room in the 2D world map (&amp;lt;code&amp;gt;a5.swf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;b6.swf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;c2.swf&amp;lt;/code&amp;gt;, etc) are all missing.&lt;br /&gt;
&lt;br /&gt;
* '''Nesquik Xtreme Kart''' (2004-2008): a Shockwave racing game released in 2004, which was playable on &amp;lt;code&amp;gt;nesquik.com&amp;lt;/code&amp;gt; until it was removed in late 2008 due to changes in the website. Only the game's loader (&amp;lt;code&amp;gt;loader.dcr&amp;lt;/code&amp;gt;) was saved by the Wayback Machine. The following files are missing: &amp;lt;code&amp;gt;xtremekart.dcr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;3d.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;graphics.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;library.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;scripts.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;sounds.cct&amp;lt;/code&amp;gt;, and &amp;lt;code&amp;gt;track1.cct&amp;lt;/code&amp;gt; through &amp;lt;code&amp;gt;track5.cct&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Toonami: Trapped in Hyperspace''' (2002-2004): a 3D Groove game which was on the Cartoon Network website, meant as part of Toonami's TIE event. It was a game like Descent which involves flying a ship through a futuristic maze and shooting enemies. The TV series is on YouTube, and a partially corrupted prototype exists courtesy of the game's developer Pepworks, but the final game in its entirety is gone, and all that Wayback Machine saved is its loader. The game's main file would have been called &amp;lt;code&amp;gt;toon0.dcr&amp;lt;/code&amp;gt;. This is NOT to be confused with the &amp;lt;code&amp;gt;toon.dcr&amp;lt;/code&amp;gt; file which is only a loader and is not a part of the game!&lt;br /&gt;
&lt;br /&gt;
* '''Waffleboy Mountain Adventure''': a Flash game from Postopia which was developed by Smashing Ideas. It's a tough as nails 2D platformer with motorcycle segments and minigames. This game is partially playable in Flashpoint but is missing important files including cutscenes.&lt;br /&gt;
&lt;br /&gt;
* '''Orbitz Spherez''': a Shockwave game from Candystand that was removed January 1, 2016. The game's premise is similar to Marble Blast; it's a 3D platformer where you navigate a marble through an obstacle course. This game is partially playable in Flashpoint, but is missing the Shockwave 3D World files for levels 4 - 6, and will simply crash when it tries to load a non-existent level.&lt;br /&gt;
&lt;br /&gt;
* '''Wonderville 3D''' (2004 - 2010): an educational Shockwave game that was developed by Idea Machine/Rare Method for the Wonderville Foundation. It involved navigating a 3D city on a hoverboard to find minigames and trivia facts. It was meant to serve as a resource for school students, and was created in Calgary based on the Alberta curriculum. All that exists of it is a loader and screenshot.&lt;br /&gt;
&lt;br /&gt;
* '''Jimmy Neutron Gotta Blast: Rocket Race''' (2002 '''Promo Version'''): a 3D Groove game developed by Gigawatt Studios which was added to the Nick website in 2002 and taken down the same year in September as part of a contest. The contest was advertised on TV and there exists commercials of it on YouTube. There is a non-promo version with all the contest elements including the online multiplayer and extra levels stripped, which is available in Flashpoint, but the original promo version is lost. This game was available for only a very brief period, so it's likely very rare.&lt;br /&gt;
&lt;br /&gt;
* '''Burnin' Rubber (Virtools)''': an alternate version of the game Burnin' Rubber which plays in the 3DVIA Player, rather than using Shockwave 3D. This was developed by Xform before the Shockwave port. ''The Shockwave port is NOT lost!'' The original Virtools game was never available on Shockwave.com and was exclusively available on Xform's own website Xform.nl!&lt;br /&gt;
&lt;br /&gt;
* '''Riven Elementary''' (1998-1999): a small Shockwave game developed by Jigint Interactive for Shockwave.com, meant to promote Riven: The Sequel to Myst by Cyan Worlds. The game features the only instance of D'ni numerals being used in math equations, although this is non-canon. The main game file exists but many images are missing and have been recreated as closely as possible using screenshots from Riven.&lt;br /&gt;
&lt;br /&gt;
* '''Postopia Game Frame''' (2003-2006): A small collection of 6 shockwave games from Skyworks Technologies made to advertise the Postopia PDA. The first 3 games were available to play while the other 3 needed postoken codes from PDAs inside select cereal boxes to unlock, Despite this however, every game was stored on a single CCT file (ppdadata.cct) that the main DCR (ppdamain.dcr) would load from. The CCT file was the only part of Game Frame not archived.&lt;br /&gt;
&lt;br /&gt;
* '''Jeep Disc Dogger''' (2001): A 3D Groove advergame developed for Jeep, by Yaya and Wei Ho. The description of the game from Jeep.com was &amp;quot;Ah, nature. Just you, your Jeep® vehicle and your dog. Play catch and rack up points in this fun game.&amp;quot; No download version was available.&lt;br /&gt;
&lt;br /&gt;
* '''Mountain Dew Skateboarding''': A 3D Groove advergame developed for Mountain Dew by Pepworks. This is a realistic skateboarding game with a trick system, where you collected Mountain Dew as energy points. An unbranded release candidate is in Flashpoint, but the branded version is lost.&lt;br /&gt;
&lt;br /&gt;
* '''Slipstream 2''' (2009-2016): The sequel to Slipstream, a Shockwave game which was added to Candystand on Jan 6, 2009, and was removed on Jan 1, 2016&lt;br /&gt;
&lt;br /&gt;
* '''Night Spy Mission''' (2003-2011): A stealth maze game from Postopia developed by Smashing Ideas. Your objective was to navigate through your house to sneak a movie in with your friends without waking up your parents, which would happen if you interacted with red tiles for too long. Along the way you could pick up collectables for points and items to help you get through blocked paths.&lt;br /&gt;
&lt;br /&gt;
* '''Oysterhead Maze''' (2001-2005): a maze Shockwave game created by Roger Jones. Uses the Shockwave Havoc Xtra. Once available on the Throbbing Media website, possibly also on the band's official website. Files are currently missing: &amp;lt;code&amp;gt;head_only.W3D&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;walk.W3D&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Tank Attack 3D''' (2013-2016): a 3D shooter Shockwave game created by Silent Bay Studios and released by Miniclip. Delisted when major browsers remove a NPAPI support, completly removed from folders in 2020/2021.&lt;br /&gt;
&lt;br /&gt;
* '''Desperado''' (2014-2016): a 3D shooter Shockwave game created by Silent Bay Studios and released by Miniclip. Delisted when major browsers remove a NPAPI support, completly removed from folders in 2020/2021.&lt;br /&gt;
&lt;br /&gt;
* '''Mamamoto''' (2011-2016): a multiplayer racing Shockwave game created by Silent Bay Studios. The game was released in beta in 2011, the site stopped working at the end of 2016, and the game never left the beta.&lt;br /&gt;
&lt;br /&gt;
* '''Tour de Flex''' (2009-2014): a component explorer initially created in Adobe AIR for a desktop. It replaced Adobe Flex: Component Explorer. A little later, a slimmed-down Flash online version with no AIR examples came out. The AIR version is still available [http://download.macromedia.com/pub/developer/air/TourDeFlex.air here], but not all features are working anymore. It has been replaced by &amp;quot;Apache Flex: Tour De Flex Component Explorer&amp;quot; which has been available since Flashpoint 11 and is still available on live web. Older versions of this app are still being searched for. [https://www.youtube.com/watch?v=K4sYmtijXXk Video footage]&lt;br /&gt;
&lt;br /&gt;
* '''The Smurfs 2: Smurfette Vs Naughties''' (2013-2016): a 3D shooter Shockwave game created by Silent Bay Studios and released by Miniclip. Delisted when major browsers remove a NPAPI support, completly removed from folders in 2020/2021.&lt;br /&gt;
&lt;br /&gt;
* '''Abraham Lincoln Vampire Hunter - Motion Comic''' (2012-2013): a HTML5 Interactive Comic Game created by Trigger LLC and released by 20th Century Fox. Delisted sometime in 2013. More info about it here: https://thefwa.com/cases/abraham-lincoln-vampire-hunter Originally Available here: https://web.archive.org/web/20120902085421/http://www.abelincolnvampirehunter.com/&lt;br /&gt;
&lt;br /&gt;
* '''Transformers Prime - Kinder Surprise Russian Microsite''' (2014): a Flash Microsite made to promote the Kinder Transformers Prime toys. The Microsite featured 3 sections: A Rock-Paper-Scissor type Minigame, A Character Bios and A Memory Game. Delisted sometime in 2014. Originally available here: https://web.archive.org/web/20140217074522/http://www.2magic.com:80/mk/lang/ru_RU/minisites/transformers.htm&lt;br /&gt;
&lt;br /&gt;
* '''Oreo Transformers: Lab Grab''' (2014): a HTML5 Minigame made for a Competition. Delisted in 2014. Originally available here: https://web.archive.org/web/20140603172530/http://www.oreotransformers4.com:80/sg/en/game&lt;br /&gt;
&lt;br /&gt;
* '''Oreo Blizzard''' (1998-1999): a Shockwave game made for the Holiday season in 1998. Delisted in 1999. Originally available here: https://web.archive.org/web/19990210082627/http://www.oreo.com/holidaygame/oreo_blizzard.html&lt;br /&gt;
&lt;br /&gt;
* '''Hancock: Flight &amp;amp; Fight''' (2008-2011): a Unity game made to promote the movie 'Hancock'. Delisted in late 2011 or early 2012. Originally available here: https://web.archive.org/web/20090121172846/http://www.sonypictures.com/movies/hancock/site/games/gameshell.html&lt;br /&gt;
&lt;br /&gt;
* '''Prom Night''' (2008-2012): a Shockwave Horror game made to promote the movie 'Prom Night'. Delisted in late 2012 or early 2013. Originally available here: https://web.archive.org/web/20100204013817/http://flash.sonypictures.com:80/video/movies/promnight/immersive/games/index.html&lt;br /&gt;
&lt;br /&gt;
=== Gallery ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;traditional&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Image:Cache_Dumper_-_Big_Fat_Awesome_House_Party.jpg | Big Fat Awesome House Party being played on Mozilla Firefox in Windows XP. Taken from [https://www.youtube.com/watch?v=aOd4z3TMHZE this YouTube video] uploaded on March 29, 2009.&lt;br /&gt;
&lt;br /&gt;
Image:WaveRider.PNG | Screenshot of Wave Rider's first level taken from the [https://www.youtube.com/watch?v=CwJRCacWHuI tralier] on Candystand's official Youtube channel. The video was uploaded on Oct 16, 2007.&lt;br /&gt;
&lt;br /&gt;
Image:DirtTrack.PNG | Screenshot of Dirt Track's second level being played on a Windows 7 computer. Taken from [https://www.youtube.com/watch?v=UGaUNsgHX8w this video] uploaded on Dec 31, 2010.&lt;br /&gt;
&lt;br /&gt;
Image:4WheelBlitz.png | Screenshot of 4 Wheel Blitz, showing off a logo not present in the incomplete version currently found.&lt;br /&gt;
&lt;br /&gt;
Image:StackIt.png | Screenshot of Stack-it, taken from the incomplete version currently on Flashpoint.&lt;br /&gt;
&lt;br /&gt;
Image:Nesquik_World.jpg | A screenshot of a room in Nesquik World.&lt;br /&gt;
&lt;br /&gt;
Image:Nesquik_Xtreme_Kart.jpg | A screenshot of a track in Nesquik Xtreme Kart. Taken from [https://www.oneclub.org/awards/theoneshow/-award/3100/nesquik-xtreme-kart-challenge The One Club's website.]&lt;br /&gt;
&lt;br /&gt;
Image:Toonami_Trapped_in_Hyperspace.jpg | Screenshots of Toonami: Trapped in Hyperspace. Taken from [http://pepworks.com/img/p10_cartoon_network.jpg Pepworks.com.]&lt;br /&gt;
&lt;br /&gt;
Image:Spherezlevel4.PNG | Screenshot of Spherez fourth level taken from [https://www.youtube.com/watch?v=DqNvORYAGAk this video]. Uploaded Jan 31, 2009&lt;br /&gt;
&lt;br /&gt;
Image:Wonderville_3D.gif | A screenshot of Wonderville 3D. Taken from [https://web.archive.org/web/20111201135448/http://macromedia.com/showcase/casestudies/wonderville/screenshot.gif Macromedia.com.]&lt;br /&gt;
&lt;br /&gt;
Image:Jimmy_Neutron_Gotta_Blast_Rocket_Race_Promo_Version.png | A screenshot of a commercial for Jimmy Neutron: Gotta Blast! Rocket Race (Promo Version). Taken from [https://youtu.be/953t6nbkmao this YouTube video].&lt;br /&gt;
&lt;br /&gt;
Image:PostopiaGameFrame_3.jpg | A screenshot of Postopia Game Frame. Taken from [https://dribbble.com/shots/961495-Postopia-Game-Frame The Designers dribbble.com page.]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Image:Sshot_3_lg.jpg | A screenshot of Jeep Disc Dogger.&lt;br /&gt;
&lt;br /&gt;
Image:P03_pepsi.jpg | Screenshots of Mountain Dew Skateboarding, from pepworks.com&lt;br /&gt;
[[File:Example.jpg]]&lt;br /&gt;
&lt;br /&gt;
Image:Slipstream2.png| Screenshot of Slipstream 2 taken from [https://plaza.rakuten.co.jp/wipeout/diary/201004240002/ this website]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Image:Scrn_game_nightspy.jpg| A thumbnail of Night Spy Mission taken from Postopia on the Wayback Machine&lt;br /&gt;
&lt;br /&gt;
Image:Oysterhead.jpg| Screenshot from Oysterhead Maze taken from [https://www.dslreports.com/forum/r7572119-Mr-Oysterhead DSLReports forum]&lt;br /&gt;
&lt;br /&gt;
Image:TankAttack3D.png| Screenshot from Tank Attack 3D taken from [https://www.youtube.com/watch?v=BzNq2RlhwvI this video].&lt;br /&gt;
&lt;br /&gt;
Image:Desperado.png| Screenshot from Desperado taken from [https://www.youtube.com/watch?v=mh9UvF9J488 this video].&lt;br /&gt;
&lt;br /&gt;
Image:TourDeFlex.jpg| Screenshot from desktop version of Tour de Flex taken from [https://web.archive.org/web/20121110214651/http://www.adobe.com/devnet/flex/tourdeflex.html this website].&lt;br /&gt;
&lt;br /&gt;
Image:Smurfette Vs Naughties.gif| Screenshot from Smurfette Vs Naughties taken from [https://img.y8.com/cloud/y8-thumbs/56031/big.gif Y8].&lt;br /&gt;
&lt;br /&gt;
Image:Rivenelem.png| Incomplete version of Riven Elementary with re-made images running on Flashpoint.&lt;br /&gt;
&lt;br /&gt;
Image:Prime.png| a Screenshot from Transformers Prime - Kinder Surprise Russian Microsite taken from [https://www.youtube.com/watch?v=Da7EjgBMjF4&amp;amp;list=PLO4GabV0OEIqw0BERilz_4ZA6MurVhIb7&amp;amp;index=56 YouTube].&lt;br /&gt;
&lt;br /&gt;
Image:Alvh fwa screen-P4BK.jpg| a Screenshot from Abraham Lincoln Vampire Hunter - Motion Comic taken from [https://thefwa.com/cases/abraham-lincoln-vampire-hunter FWA].&lt;br /&gt;
&lt;br /&gt;
Image:Oreo-Transformers-4-promo.jpg| a Screenshot from Oreo Transformers: Lab Grab taken from [http://manilamommy.com/wp-content/uploads/2014/07/Oreo-Transformers-4-promo.jpg This Site] Notice that the bottom of the 3rd picture contains a picture of the game.&lt;br /&gt;
&lt;br /&gt;
Image:hancock.png| a Screenshot from Hancock: Flight &amp;amp; Fight taken from [https://www.youtube.com/watch?v=JvFXUPAxmYs This Youtube video].&lt;br /&gt;
&lt;br /&gt;
Image:promnight.png| a Screenshot from Prom Night taken from [https://www.youtube.com/watch?v=CGQjbLFg4hU This Youtube video].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== List of games found by searching the web cache ==&lt;br /&gt;
&lt;br /&gt;
This section lists some previously lost games which were recovered from a web browser's cache. '''[https://docs.google.com/spreadsheets/d/1YGO5f0nXCKTE1b-fe4grhim3yIihoG81rjCPHx4puBM/edit?usp=sharing You can track the games that have been found so far in this spreadsheet.]'''&lt;br /&gt;
&lt;br /&gt;
* '''3 Point Shootout Branded Version''' (2007-2009): a Shockwave game developed by &amp;quot;Skyworks Technologies&amp;quot; and published by &amp;quot;Candystand&amp;quot; on September 14th, 2007. The game was rebranded in 2009 due to a change in ownership of the [https://web.archive.org/web/20081105135625/http://www.candystand.com/play.do?id=18202 Candystand.com] website. Although the game was playable before, the branded assets were found in the web cache.&lt;br /&gt;
&lt;br /&gt;
* '''Delivery Boy Branded Assets''' (2008-2009): a Shockwave game developed by &amp;quot;Silent Bay Studios&amp;quot; and published by &amp;quot;Candystand&amp;quot; on May 30th, 2008. The game was rebranded in 2009 due to a change in ownership of the [https://web.archive.org/web/20081106055129/http://www.candystand.com/play.do?id=18322 Candystand.com] website. Although the game was playable before, the branded assets were found in the web cache.&lt;br /&gt;
&lt;br /&gt;
* '''Jak &amp;amp; Daxter: The Precursor Legacy - The Lost Levels''' (2001-2014): a Java game published by &amp;quot;Naughty Dog&amp;quot; in 2001. This game was an official demake of the first world from the 2001 PS2 game &amp;quot;Jak and Daxter: The Precursor Legacy&amp;quot;. It was removed from the [https://web.archive.org/web/20080729235026/http://www.jakanddaxterlegend.com/ JakAndDaxterLegend.com] website in 2014.&lt;br /&gt;
&lt;br /&gt;
* '''Life Savers Match Maker''' (2004-2009, 2011-2016): a Shockwave game developed by &amp;quot;Skyworks Technologies&amp;quot; and published by &amp;quot;Candystand&amp;quot; in 2004. It was replaced with a Flash version in 2009 due to a change in ownership of the [https://web.archive.org/web/20081127160151/http://www.candystand.com/play.do?id=17950 Candystand.com] website. The Shockwave version was brought back and rebranded as &amp;quot;Match Maker Classic&amp;quot; in 2011, where it stayed until January 1st, 2016, when the [https://web.archive.org/web/20120504000145/http://www.candystand.com/play/match-maker-classic Candystand.com] website was discontinued.&lt;br /&gt;
&lt;br /&gt;
* '''Line Rider &amp;quot;i'm ridin' it&amp;quot;''' (2008-2009): a Flash game developed by &amp;quot;inXile Entertainment&amp;quot; and published by &amp;quot;McDonald's&amp;quot; on August 25th, 2008. This promotional version of &amp;quot;Line Rider&amp;quot; was made to advertise the [https://www.sweepstakesmag.com/video-games/mini-size-fun-sweepstakes-at-mcdonalds/ &amp;quot;Mini Size Fun Sweepstakes at McDonald's&amp;quot;]. It was removed from the [https://web.archive.org/web/20090204210827/http://minisizefun.com/ MiniSizeFun.com] website on November 11th, 2009.&lt;br /&gt;
&lt;br /&gt;
* '''Slipstream''' (2008-2016): a Shockwave game developed by &amp;quot;Silent Bay Studios&amp;quot; and published by &amp;quot;Candystand&amp;quot; on March 4th, 2008. It was removed from [https://web.archive.org/web/20100301190013/http://www.candystand.com/play/slipstream Candystand.com] on January 1st, 2016, when the website was discontinued.&lt;br /&gt;
&lt;br /&gt;
== Flashpoint Cache Exporter ==&lt;br /&gt;
&lt;br /&gt;
This section will show you how to use a small tool called &amp;quot;Flashpoint Cache Exporter&amp;quot; to list and copy cached files from various web browsers.&lt;br /&gt;
&lt;br /&gt;
This script works with Internet Explorer, Mozilla Firefox, Google Chrome, Opera, Safari, and Netscape Navigator. It should run on Windows 98, ME, 2000, XP, Vista, 7, 8.1, or 10 without needing an Administrator account or elevated privileges.&lt;br /&gt;
&lt;br /&gt;
'''[https://bluepload.unstable.life/flashpointcacheexporter-v10-selfextracting.exe Download the latest version here.]'''&lt;br /&gt;
&lt;br /&gt;
You can use a USB flash drive to get this tool into your old computer, and the resulting .7z files out of it. Don't use the web browsers on your old computer to download it. You may delete cached game files while doing so. You should move this tool to the Desktop before running it, and also run it for each user profile on your computer. If you can't boot your old computer to run this tool but have access to its files, see [[#Other_ways_of_exploring_the_cache|this section below]].&lt;br /&gt;
&lt;br /&gt;
Read the &amp;lt;code&amp;gt;readme.txt&amp;lt;/code&amp;gt; file if you have any other questions.&lt;br /&gt;
&lt;br /&gt;
=== How to run it ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Run the file you downloaded above. You'll be asked to choose a location where you want the tool to be extracted. Choose one and then press &amp;lt;code&amp;gt;Extract&amp;lt;/code&amp;gt;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_1.png]]&lt;br /&gt;
[[File:Cache_dumper_tutorial_2.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Navigate to the new folder where the tool was extracted to and run the batch file &amp;lt;code&amp;gt;FlashpointCacheExporter.bat&amp;lt;/code&amp;gt;. A new window will pop up. Read what it says and then press Enter to start running the script. If you are using Windows 98 or ME, run &amp;lt;code&amp;gt;Win-98-ME-FlashpointCacheExporter.bat&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_3.png]]&lt;br /&gt;
[[File:Cache_dumper_tutorial_4.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Let the script run through its 14 steps. After it finishes, press Enter again to close the window. You'll now have two new folders (ExportedCacheInfo and ExportedCache) and two new files (ExportedCacheInfo.7z and ExportedCache.7z). Other files and folders may also be created.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_5.png]]&lt;br /&gt;
[[File:Cache_dumper_tutorial_6.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
You can now look inside these folders to see if any game files were found. One quick way to do this is by opening each CSV file and checking the list of files that were copied.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Before you send any files to another person, be aware that your browser cache will likely contain sensitive data, such as names and addresses.'''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Be sure to check your files first before you [https://bluepload.unstable.life/ upload them to our website]. Alternatively, you can ask a staff member in the &amp;lt;code&amp;gt;#web-cache&amp;lt;/code&amp;gt; channel of [http://discord.gg/S9uJ794 our Discord server] if you can send the files privately by messaging them. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_7.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Analyzing the results ===&lt;br /&gt;
&lt;br /&gt;
After running the batch file, you'll have CSV files which list every file cached by a given browser and a copy of some of these. You can now search for missing game files any way you want.&lt;br /&gt;
&lt;br /&gt;
If you found a lost game or need help analyzing your files, contact a staff member in the &amp;lt;code&amp;gt;#web-cache&amp;lt;/code&amp;gt; channel of our Discord server. Remember that whoever you send the resulting .7z files to will be able to see the contents of the websites that were visited and the username of the computer where the script ran. Sending individual game assets is usually fine. Any files you wish to share with a Flashpoint staff member can also be [https://bluepload.unstable.life/ uploaded here.]&lt;br /&gt;
&lt;br /&gt;
==== The SystemInfo.txt file ====&lt;br /&gt;
&lt;br /&gt;
The &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt; file can be opened by using a text editor like Notepad. It may contain the following system information: the current Flashpoint Cache Exporter's version, the current date, the operating system's name, version, system type, and original install date, and Internet Explorer's version and cache location. This is useful if you want to find out which Windows and Internet Explorer versions were used in your old computer.&lt;br /&gt;
&lt;br /&gt;
==== The CSV files ====&lt;br /&gt;
&lt;br /&gt;
You can import each CSV file to a spreadsheet program and see all the items that were cached by a specific browser. This tool comes with a lightweight CSV Viewer, which is located in &amp;lt;code&amp;gt;App\csvfileview&amp;lt;/code&amp;gt;. You can open a CSV file by going to &amp;lt;code&amp;gt;File &amp;gt; Open CSV\Tab-Delimited File&amp;lt;/code&amp;gt; or by dragging and dropping it in the program. You'll likely want to sort them by a specific column to make searching for specific games or file types easier. The most useful columns are: Filename, Content Type, and URL. The &amp;quot;Last Accessed&amp;quot; and &amp;quot;Last Modified&amp;quot; columns are also useful if you want to make sure that you have the most recent version of a particular game (provided you know when the game was released and removed from its website).&lt;br /&gt;
&lt;br /&gt;
Check the [[#MIME types and file extensions|section below]] to see the various MIME types and file extensions that were used by web games. Note that Shockwave .dcr files may be saved as .dir because of their MIME type. If a game requires an asset called &amp;quot;game.dcr&amp;quot;, you should look for both that file and &amp;quot;game.dir&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:Cache_dumper_spreadsheet.png|center|frame|Part of the &amp;lt;code&amp;gt;InternetExplorerCache.csv&amp;lt;/code&amp;gt; file after it was imported into Google Sheets. The four columns shown represent the Filename, MIME Type, URL and Last Access Date. Here we can see some Flash and 3DVIA games, and even a VRML world.]]&lt;br /&gt;
&lt;br /&gt;
==== The browser folders ====&lt;br /&gt;
&lt;br /&gt;
In order to check the cached files that were copied over from a specific browser, you can use the SearchMyFiles utility located in &amp;lt;code&amp;gt;App\searchmyfiles&amp;lt;/code&amp;gt;. You can list and apply various filters to every file in a given folder by putting its absolute path in the &amp;lt;code&amp;gt;Base Folders&amp;lt;/code&amp;gt; field or by locating it manually using the &amp;quot;Browse...&amp;quot; button. Then, press &amp;lt;code&amp;gt;Start Search&amp;lt;/code&amp;gt; and wait until a second window pops up. You'll likely want to sort them by a specific column to make searching for specific games or file types easier. The most useful columns are: Filename and Extension. The &amp;quot;Modified Time&amp;quot;, &amp;quot;Created Time&amp;quot;, and &amp;quot;Last Accessed Time&amp;quot; columns are also useful if you want to make sure that you have the most recent version of a particular game (provided you know when the game was released and removed from its website).&lt;br /&gt;
&lt;br /&gt;
==== The RawNetscapeNavigatorCache folder ====&lt;br /&gt;
&lt;br /&gt;
If the &amp;lt;code&amp;gt;RawNetscapeNavigatorCache&amp;lt;/code&amp;gt; folder contains any files (and not just empty folders), then you may want to export these to see what was cached by Netscape Navigator. To do so, use a program called &amp;quot;Tim Johnson's Cache View&amp;quot; which is located in &amp;lt;code&amp;gt;App\cview285&amp;lt;/code&amp;gt;. This is an older application that allows you to view the cache of the following browsers: Netscape Navigator, Mozilla, Firebird, Firefox, Opera, and Internet Explorer. Note that it will always try to open its help file when you run it. On more modern machines, it will fail to do so and display and message that says &amp;quot;Failed to launch help.&amp;quot;. Ignore this message and continue by pressing the OK button.&lt;br /&gt;
&lt;br /&gt;
To view Netscape Navigator's cache, go to &amp;lt;code&amp;gt;View &amp;gt; Options...&amp;lt;/code&amp;gt; and select the &amp;lt;code&amp;gt;Show browser cache in this folder:&amp;lt;/code&amp;gt; option. Then, you'll need to either enter the absolute path to the folder that contains the browser's cache database file, or locate it manually by using the &amp;quot;Browse...&amp;quot; button. There should be one database file in each subfolder in the &amp;lt;code&amp;gt;RawNetscapeNavigatorCache&amp;lt;/code&amp;gt; folder. These may be called &amp;quot;Fat&amp;quot;, &amp;quot;fat.db&amp;quot;, &amp;quot;cache.db&amp;quot;, or &amp;quot;_CACHE_MAP_&amp;quot;. For example, the following directory which contains a fat.db file: &amp;lt;code&amp;gt;C:\Users\John\Desktop\RawNetscapeNavigatorCache\Default_4.x_User_Profiles\default&amp;lt;/code&amp;gt;. Finally, press OK to exit the options menu, and go to &amp;lt;code&amp;gt;File &amp;gt; Re-load Cache&amp;lt;/code&amp;gt; to view Netscape Navigator's cache.&lt;br /&gt;
&lt;br /&gt;
To export Netscape Navigator's cache, follow the previous steps and then select the files you want to export by holding Ctrl while clicking on them. You can select every file by going to &amp;lt;code&amp;gt;Edit &amp;gt; Select All&amp;lt;/code&amp;gt; or by pressing Ctrl + A. Then, right-click on the selection and go to &amp;lt;code&amp;gt;Copy to...&amp;lt;/code&amp;gt;. In the window that pops up, enter the path to the destination folder or locate it using the &amp;quot;Browse&amp;quot; button. Finally, press the OK button to export the cache to this folder.&lt;br /&gt;
&lt;br /&gt;
You can follow these same steps to view/export the cache of older browsers that can't be opened with NirSoft's tools. Unlike NirSoft's cache viewers, Tim Johnson's Cache View expects you to enter the path of the directory that contains the cache index/database file. For example, if you wanted to view Internet Explorer's cache, you'd enter:&lt;br /&gt;
* &amp;lt;code&amp;gt;C:\Documents and Settings\John\Local Settings\Temporary Internet Files&amp;lt;/code&amp;gt; for NirSoft's IECacheView.&lt;br /&gt;
* &amp;lt;code&amp;gt;C:\Documents and Settings\John\Local Settings\Temporary Internet Files\Content.IE5&amp;lt;/code&amp;gt; for Tim Johnson's Cache View.&lt;br /&gt;
This is because the index.dat file is located in &amp;quot;Content.IE5&amp;quot; (in the case of this Internet Explorer version).&lt;br /&gt;
&lt;br /&gt;
=== Version history ===&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v10-selfextracting.exe Version 10] (2021-07-07):&lt;br /&gt;
** Updated the Web Cache Exporter, MZCacheView, VideoCacheView, CSVFileView, and SearchMyFiles.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v9-1-selfextracting.exe Version 9.1] (2021-02-07):&lt;br /&gt;
** Updated the Web Cache Exporter.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v9-selfextracting.exe Version 9] (2021-02-06):&lt;br /&gt;
** Updated the Web Cache Exporter, ChromeCacheView, and CSVFileView.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v8-selfextracting.exe Version 8] (2020-11-26):&lt;br /&gt;
** Renamed the tool to Flashpoint Cache Exporter.&lt;br /&gt;
** Added a new tool called the Web Cache Exporter which exports the WinINet (IE 4-11), Flash, Shockwave, and Java Plugin's cache formats. This tool is located in &amp;lt;code&amp;gt;App\web-cache-exporter&amp;lt;/code&amp;gt;.&lt;br /&gt;
** The batch files no longer create and compress the folders &amp;lt;code&amp;gt;RawJavaPluginCache&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;RawInternetExplorerCache&amp;lt;/code&amp;gt;. The Web Cache Exporter is used instead.&lt;br /&gt;
** Removed the Java Plugin Cache Exporter. The Web Cache Exporter is used instead.&lt;br /&gt;
** The batch files no longer export Flash cookies. The tool in &amp;lt;code&amp;gt;App\flashcookiesview&amp;lt;/code&amp;gt; can still be used manually.&lt;br /&gt;
** Added [https://www.nirsoft.net/utils/video_cache_view.html NirSoft's VideoCacheView] to view any cached video files. This tool is located in &amp;lt;code&amp;gt;App\videocacheview&amp;lt;/code&amp;gt; and should be used manually.&lt;br /&gt;
** Updated NirSoft's MZCacheView and ChromeCacheView.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcachedumper-v7-selfextracting.exe Version 7] (2020-04-26):&lt;br /&gt;
** Added support for Windows 98 and ME. To run this tool in those versions, use &amp;lt;code&amp;gt;Win-98-ME-FlashpointCacheDumper.bat&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Win-98-ME-CompleteFlashpointCacheDumper.bat&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
** Added support for Netscape Navigator 3.x through 9.x. These cached files are saved to &amp;lt;code&amp;gt;RawNetscapeNavigatorCache.7z&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Updated the README with instructions on how to analyze the resulting files and other ways of exploring the cache.&lt;br /&gt;
** The batch files now save more information to &amp;lt;code&amp;gt;RawInternetExplorerCache.csv&amp;lt;/code&amp;gt; (renamed from &amp;lt;code&amp;gt;RawInternetExplorerCache.txt&amp;lt;/code&amp;gt;). This was done by including [https://www.nirsoft.net/utils/search_my_files.html NirSoft's SearchMyFiles], which is located in &amp;lt;code&amp;gt;App\searchmyfiles&amp;lt;/code&amp;gt;. This CSV file is now always created, instead of only being generated if it detects Internet Explorer 6 or older.&lt;br /&gt;
** Added a new cache viewer called [http://www.progsoc.uts.edu.au/~timj/cv/ Tim Johnson's Cache View]. This tool can be used to load Netscape Navigator's cache, and is located in &amp;lt;code&amp;gt;App\cview285&amp;lt;/code&amp;gt;.&lt;br /&gt;
** The &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt; file now also saves which batch file was used, and the date when it ran.&lt;br /&gt;
** Renamed &amp;lt;code&amp;gt;ContentTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;URLsToSave.txt&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;MimeTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;WebsitesToSave.txt&amp;lt;/code&amp;gt;, respectively.&lt;br /&gt;
** Added Atomic3D Player and Pulse Player's MIME types and file extensions to &amp;lt;code&amp;gt;MimeTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;FileExtensionsToSave.txt&amp;lt;/code&amp;gt;. Also added some missing ones for Authorware, Hypercosm 3D Player, Java, Silverlight, Viscape, and VRML.&lt;br /&gt;
** Added more websites to &amp;lt;code&amp;gt;WebsitesToSave.txt&amp;lt;/code&amp;gt; and categorized any previously unsorted domains.&lt;br /&gt;
** Renamed &amp;lt;code&amp;gt;TestBatch.bat&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;DoesBatchWork.bat&amp;lt;/code&amp;gt;. This script now works will all supported Windows versions.&lt;br /&gt;
** Fixed the batch files not being able to execute basic commands if the PATH environment variable didn't include Windows' system directories.&lt;br /&gt;
** Fixed the Java Plugin Cache Exporter incorrectly showing cached files with no URLs associated with them.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcachedumper-v6-selfextracting.exe Version 6] (2020-02-24):&lt;br /&gt;
** Added a batch file (&amp;lt;code&amp;gt;JavaPluginCacheExporter.bat&amp;lt;/code&amp;gt;) that makes it easier to run the Java Plugin Cache Exporter. The Java version it uses to run can be optionally defined in the configuration file &amp;lt;code&amp;gt;jre-path.cfg&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Renamed the output directory &amp;lt;code&amp;gt;JavaPluginCache&amp;lt;/code&amp;gt; to: &amp;lt;code&amp;gt;RawJavaPluginCache&amp;lt;/code&amp;gt; (for &amp;lt;code&amp;gt;FlashpointCacheDumper.bat&amp;lt;/code&amp;gt;) and &amp;lt;code&amp;gt;ExportedJavaPluginCache&amp;lt;/code&amp;gt; (for the Java Plugin Cache Exporter).&lt;br /&gt;
** The CSV generated by the Java Plugin Cache Exporter is now saved in the same directory as the exported files.&lt;br /&gt;
** Added [https://www.nirsoft.net/utils/jrview.html Nirsoft's JRView] to make it easier to view all the installed Java Runtime Environments and Java Development Kits. This tool is located in &amp;lt;code&amp;gt;App\jrview&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Updated NirSoft's MozillaCacheView, ChromeCacheView, and CSVFileView.&lt;br /&gt;
** Added a version file. The tool's version is now saved to &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Added two Pogo.com subdomains to &amp;lt;code&amp;gt;URLsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumper-v5-selfextracting.exe Version 5] (2020-02-17):&lt;br /&gt;
** &amp;lt;code&amp;gt;FlashpointCacheDumper.bat&amp;lt;/code&amp;gt; now saves the Java Plugin cache to &amp;lt;code&amp;gt;JavaPluginCache.7z&amp;lt;/code&amp;gt;.&lt;br /&gt;
** &amp;lt;code&amp;gt;FlashpointCacheDumper.bat&amp;lt;/code&amp;gt; now saves files cached by Internet Explorer 6 or older to &amp;lt;code&amp;gt;RawInternetExplorerCache.7z&amp;lt;/code&amp;gt;, if they have a file extension specified in &amp;lt;code&amp;gt;FileExtensionsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv4selfextracting.exe Version 4] (2020-02-07):&lt;br /&gt;
** Created a small Java application that exports any files cached by the Java Plugin from a given directory. The exported files are organized according to their original website structure. It also generates a CSV file that lists every cached file and some additional information (Content-Type, URL, Last Access Date, etc). This tool is located in &amp;lt;code&amp;gt;App\JavaPluginCacheExporter&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Added [https://www.nirsoft.net/utils/csv_file_view.html NirSoft's CSVFileView] to make it easier to view the resulting CSV files. This tool is located in &amp;lt;code&amp;gt;App\csvfileview&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Fixed a bug that prevented both batch files from saving system information on Windows 2000 and non-professional editions of Windows XP:&lt;br /&gt;
** Fixed a bug that prevented both batch files from querying the registry on Windows 2000.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv3selfextracting.exe Version 3] (2019-12-14):&lt;br /&gt;
** Both batch files save a list with every file in IE's cache directory to &amp;lt;code&amp;gt;RawInternetExplorerCache.txt&amp;lt;/code&amp;gt; if it detects version 6 or older.&lt;br /&gt;
** Both batch files delete any pre-existing cache dump folders and archives before running.&lt;br /&gt;
** Added ShiVa3D's MIME type to &amp;lt;code&amp;gt;App\ContentTypesToSave.txt&amp;lt;/code&amp;gt; and three Postopia subdomains to &amp;lt;code&amp;gt;App\URLsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
** There's now a script called &amp;lt;code&amp;gt;TestBatch.bat&amp;lt;/code&amp;gt; in the App folder which can be used to check if batch files work on your computer.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv2selfextracting.exe Version 2] (2019-12-03):&lt;br /&gt;
** &amp;lt;code&amp;gt;CompleteFlashpointCacheDumper.bat&amp;lt;/code&amp;gt; now copies IE's cache directory manually for version 6 or older (and not just for version 6).&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv10selfextracting.exe Version 1.0] (2019-11-30):&lt;br /&gt;
** Initial release.&lt;br /&gt;
&lt;br /&gt;
== Other ways of exploring the cache ==&lt;br /&gt;
&lt;br /&gt;
The methods mentioned in the previous section are one way of checking you browser's cache for lost games. If you prefer, you can also use most of these utilities directly instead of relying on the batch files. This is useful when you can't run the tool itself on your old computers (e.g. if they don't boot anymore) but have access to their files (e.g. from a previous backup). These utilities and their configuration files are located in the &amp;lt;code&amp;gt;App&amp;lt;/code&amp;gt; folder. See the &amp;lt;code&amp;gt;readme.txt&amp;lt;/code&amp;gt; file in their respective folders to learn how to use them.&lt;br /&gt;
&lt;br /&gt;
=== Using NirSoft's cache viewers ===&lt;br /&gt;
&lt;br /&gt;
For NirSoft's cache viewers (ChromeCacheView, IECacheView, MZCacheView, OperaCacheView, SafariCacheView), you can select a specific cache folder by going to &amp;lt;code&amp;gt;File &amp;gt; Select Cache Folder&amp;lt;/code&amp;gt;. In the window that pops up, enter the path to the cache folder or locate it using the &amp;quot;...&amp;quot; browse button. Press the OK button to view the browser's cache. To export the cache, select the files you want by holding Ctrl and clicking on them, or select all of them by going to &amp;lt;code&amp;gt;Edit &amp;gt; Select All&amp;lt;/code&amp;gt; or by pressing Ctrl + A. Then, go to &amp;lt;code&amp;gt;File &amp;gt; Copy Selected Cache Files To...&amp;lt;/code&amp;gt; or press F4 to bring up a new window. Here you can choose the destination folder by entering its path or by locating it using the &amp;quot;...&amp;quot; browse button. Make sure to keep the &amp;lt;code&amp;gt;Save the files in the directory structure of the Web site&amp;lt;/code&amp;gt; option checked since it allows you to more easily search for lost game files. Finally, press OK to export them.&lt;br /&gt;
&lt;br /&gt;
=== Using the Web Cache Exporter ===&lt;br /&gt;
&lt;br /&gt;
For the Web Cache Exporter, follow the instructions specified in the readme.txt file inside the &amp;lt;code&amp;gt;web-cache-exporter&amp;lt;/code&amp;gt; folder. You can easily find and export all supported cache formats by running the following command: &amp;lt;code&amp;gt;WCE32.exe -find-and-export-all&amp;lt;/code&amp;gt;. This tool also allows you to export the cache from external drives. Read the help file in &amp;lt;code&amp;gt;web-cache-exporter\ExternalLocations&amp;lt;/code&amp;gt; to learn how.&lt;br /&gt;
&lt;br /&gt;
=== Using Search Everything ===&lt;br /&gt;
&lt;br /&gt;
In order to locate the browser cache in your old computer's files more easily, you can use a program called [https://www.voidtools.com/downloads/ Search Everything]. This application allows you to quickly find any files and folders given a set of filters. For example, if you have a copy of your old hard drive's files in a folder, you can go to &amp;lt;code&amp;gt;Search &amp;gt; Advanced Search...&amp;lt;/code&amp;gt; and enter its path in the &amp;lt;code&amp;gt;Located in&amp;lt;/code&amp;gt; section at the bottom of the window that pops up. You can also locate it by using the &amp;quot;Browse...&amp;quot; button. Make sure that the &amp;lt;code&amp;gt;Include subfolders&amp;lt;/code&amp;gt; option is ticked. Press OK to see a list of all the files and subfolders inside the folder with your old computer's content. You can use a more specific location and add extra filters to help you find cached game files. For example, we could use the following to search for .swf Flash files inside Internet Explorer's cache folder: &amp;lt;code&amp;gt;C:\Users\John\Desktop\My Old Hard Drive\Documents and Settings\John\Local Settings\Temporary Internet Files&amp;quot; *.swf&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Refer to the next sections on this page to see a list of [[#Cache_locations|browser cache locations]] and [[#MIME_types_and_file_extensions|relevant plugin file extensions]].&lt;br /&gt;
&lt;br /&gt;
=== Using a SATA/IDE to USB adapter ===&lt;br /&gt;
&lt;br /&gt;
[[File:SATA_IDE_to_USB_Adapter.jpg|thumb|200px|right|A SATA/IDE to USB 3.0 cable.]]&lt;br /&gt;
&lt;br /&gt;
If your old computer doesn't boot and you can't access its files any other way, you can try removing the hard drive and using a SATA/IDE to USB adapter to connect and copy them to another working computer. You can then use the methods above to search for any cached web game files. Note that is just one way of retrieving your old files. If you're able to get these files some other way, feel free to use whatever method you're most comfortable with.&lt;br /&gt;
&lt;br /&gt;
=== Using Recuva ===&lt;br /&gt;
&lt;br /&gt;
Recuva is a utility that allows you to potentially recover deleted files, but it is not always guaranteed to work. It's best used if you remember playing a specific game that you can't find in the cache, or if other lost assets have already been found on the computer. You may still want to scan it anyway, as you could recover lost files regardless. This application works on Windows XP and newer, and the free standard version can be [https://www.ccleaner.com/recuva/download/standard downloaded from this link.]&lt;br /&gt;
&lt;br /&gt;
This tool gives you two search options: a normal and a deep scan. A normal scan takes less time than a deep one, but might not find as many files. To make the recovery process faster, you can choose to only recover files from [[#Cache_locations|specific browser cache folders]]. It's also recommended that you recover files listed as being in an unknown directory, as these could contain cached files as well. Additionally, even though many files will be listed as corrupted, it's advised that you recover them anyways as some could still be completely intact. It's also recommended that you save a .txt file once the scan is done so that it can be easily analyzed by someone else if necessary. Keep in mind that a completed scan is not saved, so if the program is closed, the scan must be started again from the beginning.&lt;br /&gt;
&lt;br /&gt;
If a lost file is found but also corrupted, it's advised to still send it to a Flashpoint staff member anyways. Depending on the game, at least some of it might be salvageable. If your old computer doesn't boot but you're able to connect its hard drive to your current computer using the previously mentioned SATA/IDE to USB adapter, you can choose to scan that particular drive. Once again, this is just one example of how you can try to recover lost web game files. Feel free to use a different program or method if you're more comfortable with other file recovery software or techniques.&lt;br /&gt;
&lt;br /&gt;
== Cache locations ==&lt;br /&gt;
&lt;br /&gt;
This section will list the default location of the web cache in various browsers and operating systems. This is useful if you want to search for cached files manually without using the Flashpoint Cache Exporter. Note that you can still use NirSoft's cache viewers by changing the directory they process.&lt;br /&gt;
&lt;br /&gt;
Some common values of the locations that are used in the next subsections:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Environment Variable&lt;br /&gt;
! Windows Version&lt;br /&gt;
! Example&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | WINDIR&lt;br /&gt;
| 95, 98, ME, XP, Vista, 7, 8.1, 10&lt;br /&gt;
| C:\WINDOWS&lt;br /&gt;
|-&lt;br /&gt;
| 2000&lt;br /&gt;
| C:\WINNT&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | USERPROFILE&lt;br /&gt;
| 2000, XP&lt;br /&gt;
| C:\Documents and Settings\&amp;lt;Username&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Users\&amp;lt;Username&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | APPDATA&lt;br /&gt;
| 2000, XP&lt;br /&gt;
| C:\Documents and Settings\&amp;lt;Username&amp;gt;\Application Data&lt;br /&gt;
|-&lt;br /&gt;
| Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Users\&amp;lt;Username&amp;gt;\AppData\Roaming&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Location&lt;br /&gt;
! Windows Version&lt;br /&gt;
! Example&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &amp;lt;Program Files&amp;gt;&lt;br /&gt;
| 98, ME, 2000, XP, Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Program Files&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | &amp;lt;Application Data&amp;gt;&lt;br /&gt;
| 98, ME&lt;br /&gt;
| C:\WINDOWS\Application Data&lt;br /&gt;
|-&lt;br /&gt;
| 2000, XP&lt;br /&gt;
| C:\Documents and Settings\&amp;lt;Username&amp;gt;\Application Data&lt;br /&gt;
|-&lt;br /&gt;
| Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Users\&amp;lt;Username&amp;gt;\AppData\Local&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Internet Explorer ===&lt;br /&gt;
&lt;br /&gt;
If you use the Flashpoint Cache Exporter, this location is automatically saved in &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Operating System&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 95, Windows 98, Windows ME&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %WINDIR%\Temporary Internet Files&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 2000, Windows XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\Local Settings\Temporary Internet Files&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows Vista, Windows 7&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\AppData\Local\Microsoft\Windows\Temporary Internet Files&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 8.1, Windows 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\AppData\Local\Microsoft\Windows\INetCache&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 8.1, Windows 10 (Enhanced Protected Mode)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |  %USERPROFILE%\AppData\Local\Packages\windows_ie_ac_001\AC\INetCache&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Netscape Navigator ===&lt;br /&gt;
&lt;br /&gt;
On Windows, the cache is located at:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Browser Version&lt;br /&gt;
! Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| 3.x&lt;br /&gt;
| &amp;lt;Program Files&amp;gt;\Netscape\Communicator\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 4.x&lt;br /&gt;
| &amp;lt;Program Files&amp;gt;\Netscape\Users\&amp;lt;Profile Name&amp;gt;\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 6.x, 7.x&lt;br /&gt;
| &amp;lt;Application Data&amp;gt;\Mozilla\Users50\&amp;lt;Profile Name&amp;gt;\&amp;lt;Profile Salt&amp;gt;.slt\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 8.x&lt;br /&gt;
| &amp;lt;Application Data&amp;gt;\Netscape\NSB\Profiles\&amp;lt;Profile&amp;gt;\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 9.x&lt;br /&gt;
| &amp;lt;Application Data&amp;gt;\Netscape\Navigator\Profiles\&amp;lt;Profile&amp;gt;\Cache&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Java Plugin ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Operating System&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 98, Windows ME&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %WINDIR%\Application Data\Sun\Java\Deployment\cache&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 2000, Windows XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %APPDATA%\Sun\Java\Deployment\cache&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows Vista, Windows 7, Windows 8.1, Windows 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\AppData\LocalLow\Sun\Java\Deployment\cache&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shockwave ===&lt;br /&gt;
&lt;br /&gt;
On Windows, the Shockwave cache is stored in the temporary files directory. This location is specified in the &amp;lt;code&amp;gt;TEMP&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;TMP&amp;lt;/code&amp;gt; environment variables. For example:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Operating System&lt;br /&gt;
! Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| Windows 98, ME&lt;br /&gt;
| %WINDIR%\TEMP&lt;br /&gt;
|-&lt;br /&gt;
| Windows 2000, Windows XP&lt;br /&gt;
| %USERPROFILE%\Local Settings\Temp&lt;br /&gt;
|-&lt;br /&gt;
| Windows Vista, Windows 7, Windows 8.1, Windows 10&lt;br /&gt;
| %USERPROFILE%\AppData\Local\Temp&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The names of these cached files start with &amp;lt;code&amp;gt;mp&amp;lt;/code&amp;gt;, followed by at least six more characters (e.g. &amp;lt;code&amp;gt;mpb02684.w3d&amp;lt;/code&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
== MIME types and file extensions ==&lt;br /&gt;
&lt;br /&gt;
This section will list the MIME types and file extensions that &amp;lt;code&amp;gt;FlashpointCacheExporter.bat&amp;lt;/code&amp;gt; uses to determine whether or not it should copy a cached file. These are defined in both &amp;lt;code&amp;gt;App\MimeTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;App\FileExtensionsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Technology&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | MIME Types&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | File Extensions&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3D Groove GX&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .grv&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Atomic3D Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | video/x-atomic3d-feature&amp;lt;br&amp;gt;application/x-atomic3d&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .fmf .psq .agp .agt .seq .scn&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Authorware&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-authorware-bin&amp;lt;br&amp;gt;application/x-authorware-map&amp;lt;br&amp;gt;application/x-authorware-seg&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .aab .aam .aas&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Burster&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-burster&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .blend .blendz&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Cabinet Files&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/vnd.ms-cab-compressed&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .cab&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Cult3D&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-cult3d-object&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .co&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Flash&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-shockwave-flash&amp;lt;br&amp;gt;application/vnd.adobe.flash-movie&amp;lt;br&amp;gt;application/futuresplash&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .swf .spl&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Hypercosm 3D Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-hypercosm&amp;lt;br&amp;gt;application/x-Hypercosm-3D-Applet&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .hcvm&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | iPIX&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/photobubble&amp;lt;br&amp;gt;application/pbautomation&amp;lt;br&amp;gt;application/x-ipix&amp;lt;br&amp;gt;application/x-ipscript&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .bub .aut .ipx .ips&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Java&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/java-archive&amp;lt;br&amp;gt;application/java-serialized-object&amp;lt;br&amp;gt;application/java-vm&amp;lt;br&amp;gt;application/x-java-applet&amp;lt;br&amp;gt;application/x-java-bean&amp;lt;br&amp;gt;application/x-java-vm&amp;lt;br&amp;gt;application/x-java-vm-npruntime&amp;lt;br&amp;gt;application/x-java-jnlp-file&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .jar .ser .class .jnlp&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Pulse Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-pulse-player&amp;lt;br&amp;gt;application/x-pulse-player-32&amp;lt;br&amp;gt;application/x-pulse-stream&amp;lt;br&amp;gt;application/x-pulse-download&amp;lt;br&amp;gt;application/x-pulse-version&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .pwc .pw3 .pws .pwn .pwv .pwr&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | ShiVa3D&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-shiva3d&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .stk&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Shockwave&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-director&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .dir .dxr .dcr .cst .cxt .cct .swa .w3d&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Silverlight&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-silverlight-app&amp;lt;br&amp;gt;application/x-silverlight&amp;lt;br&amp;gt;application/x-silverlight-2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .xap .scr&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Unity&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/vnd.unity&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .unity3d&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Virtools / 3D Life Player / 3DVIA Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-virtools&amp;lt;br&amp;gt;application/x-nemo&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .cmo .vmo .nmo .nms&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Viscape&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | x-world/x-vrt&amp;lt;br&amp;gt;x-world/x-svr&amp;lt;br&amp;gt;x-world/x-xvr&amp;lt;br&amp;gt;application/vnd.superscape.vislite&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .vrt .svr .xvr .ssv&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Vitalize!&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-cnc&amp;lt;br&amp;gt;application/x-tgf&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .ccn&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | VRML&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | model/vrml&amp;lt;br&amp;gt;x-world/x-vrml&amp;lt;br&amp;gt;application/x-vrml&amp;lt;br&amp;gt;application/x-bscontact&amp;lt;br&amp;gt;application/x-blaxxuncc3d&amp;lt;br&amp;gt;application/x-blaxxuncc3dpro&amp;lt;br&amp;gt;application/x-cc3d&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .wrl .wrz .wrl.gz .vrml .bswrl .bxwrl&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | X3D&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | model/x3d&amp;lt;br&amp;gt;model/x3d+xml&amp;lt;br&amp;gt;model/x3d+binary&amp;lt;br&amp;gt;model/x3d+vrml&amp;lt;br&amp;gt;model/x3d+zip&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .x3d .x3dv .x3db .x3dz .x3dvz .x3dbz .x3z&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Other Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Filmkiller94</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Recovering_Files_from_Browser_Cache&amp;diff=7711</id>
		<title>Recovering Files from Browser Cache</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Recovering_Files_from_Browser_Cache&amp;diff=7711"/>
		<updated>2022-05-30T17:52:30Z</updated>

		<summary type="html">&lt;p&gt;Filmkiller94: /* List of currently lost games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Web browsers often save files from websites you visit in a location called the &amp;quot;cache&amp;quot;. This speeds up page loading times on subsequent visits because the cached files do not have to be redownloaded. We can use this to our advantage when looking for web games whose files are now unavailable.&lt;br /&gt;
&lt;br /&gt;
This method for finding assets belonging to lost games is imprecise for a few reasons: &lt;br /&gt;
* It requires access to an old computer where you played the game. &lt;br /&gt;
* Files in your browser cache might have been deleted automatically or manually.&lt;br /&gt;
* A game could have a lot of files, some of which are only requested at certain times. For example, the files for each level might only be downloaded when you beat the previous level. This would require you to have completed the whole game.&lt;br /&gt;
&lt;br /&gt;
Because of this, you're more likely to find a game by using one of the following methods:&lt;br /&gt;
* Checking if the files are still in the original site. They might still exist even if the game is unlisted.&lt;br /&gt;
* Checking if the game exists on another site.&lt;br /&gt;
* Checking the [https://archive.org/web/ Wayback Machine].&lt;br /&gt;
* Looking for a fan or fanmade project who saved the game while it was still available.&lt;br /&gt;
* Asking a developer who worked on the game if they still have any files they'd be willing to send.&lt;br /&gt;
&lt;br /&gt;
This guide will list some lost games where these methods have all been tried and which are only likely to be found by searching the web cache. It will also show you how to recover these cached files by using a small script which can be easily run on a computer running Windows 98, ME, 2000, XP, Vista, 7, 8.1 or 10.&lt;br /&gt;
&lt;br /&gt;
'''[https://docs.google.com/spreadsheets/d/1YGO5f0nXCKTE1b-fe4grhim3yIihoG81rjCPHx4puBM/edit?usp=sharing You can track the games that have been found so far in this spreadsheet.]'''&lt;br /&gt;
&lt;br /&gt;
[[File:web_cache_recovered_game.png|700px]]&lt;br /&gt;
&lt;br /&gt;
== List of currently lost games ==&lt;br /&gt;
&lt;br /&gt;
This section lists some missing games where searching for their files in browser cache seems like the most promising way to find them. '''If you still have access to an old computer where you played any of these, be sure to contact a staff member in the #web-cache channel of [http://discord.gg/S9uJ794 our Discord server!] You could very well help us make them playable again.'''&lt;br /&gt;
&lt;br /&gt;
'''[https://docs.google.com/spreadsheets/d/1YGO5f0nXCKTE1b-fe4grhim3yIihoG81rjCPHx4puBM/edit?usp=sharing You can track the games that have been found so far in this spreadsheet.]'''&lt;br /&gt;
&lt;br /&gt;
* '''[http://www.fosters-home.com/forum/showthread.php?t=4737 Big Fat Awesome House Party]''' (2006-2009): a Shockwave game released on May 15th, 2006, which was playable on &amp;lt;code&amp;gt;awesomehouseparty.com&amp;lt;/code&amp;gt;. It was developed by Powerful Robot Games and published by Cartoon Network. The game was discontinued by June 15th, 2009, not long after the show it was based on had ended. The game had a Flash movie which was used to handle account registrations and logins (this shouldn't be confused for the real game). These Flash files were hosted on &amp;lt;code&amp;gt;i.awesomehouseparty.com&amp;lt;/code&amp;gt;. The files for the actual Shockwave game are all missing and may have been hosted here as well. The names of these files are also unknown. You can track the recovery process in the spreadsheet linked above.&lt;br /&gt;
&lt;br /&gt;
* '''Wave Rider''' (2007-2016): Added to Candystand.com on October 11, 2007 and removed on Jan 1, 2016. The branded assets and 4th level have been recovered, but the 1st-3rd levels and unbranded assets have not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''Dirt Track''' (2008-2016): Added to Candystand.com on July 2, 2008 and removed on Jan 1, 2016. The branded assets and 1st level have been recovered, but the 2nd-4th levels and unbranded assets have not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''Stack-it''' (2008-2016): Added to Candystand.com on May 7, 2008 and removed on Jan 1, 2016. The 1st-5th action levels and branded versions have been recovered, but the 6th-34th action and 3rd-34th puzzle levels have not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''4 Wheel Blitz''' (2006-2016): Added to Candystand.com on July 21, 2006 and removed on Jan 1, 2016. An incomplete version was recovered, but the full version with a few more logos has not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''Nesquik World''' (2004-2008): a point and click Flash game released in 2004, which served as the hub of &amp;lt;code&amp;gt;nesquik.com&amp;lt;/code&amp;gt;. Players could move around various locations in the game's world, some of which linked to other pages and games on the website. The game was removed in late 2008 due to changes in the website. Although the Wayback Machine saved a reasonable amount of assets, the files for each different room in the 2D world map (&amp;lt;code&amp;gt;a5.swf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;b6.swf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;c2.swf&amp;lt;/code&amp;gt;, etc) are all missing.&lt;br /&gt;
&lt;br /&gt;
* '''Nesquik Xtreme Kart''' (2004-2008): a Shockwave racing game released in 2004, which was playable on &amp;lt;code&amp;gt;nesquik.com&amp;lt;/code&amp;gt; until it was removed in late 2008 due to changes in the website. Only the game's loader (&amp;lt;code&amp;gt;loader.dcr&amp;lt;/code&amp;gt;) was saved by the Wayback Machine. The following files are missing: &amp;lt;code&amp;gt;xtremekart.dcr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;3d.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;graphics.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;library.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;scripts.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;sounds.cct&amp;lt;/code&amp;gt;, and &amp;lt;code&amp;gt;track1.cct&amp;lt;/code&amp;gt; through &amp;lt;code&amp;gt;track5.cct&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Toonami: Trapped in Hyperspace''' (2002-2004): a 3D Groove game which was on the Cartoon Network website, meant as part of Toonami's TIE event. It was a game like Descent which involves flying a ship through a futuristic maze and shooting enemies. The TV series is on YouTube, and a partially corrupted prototype exists courtesy of the game's developer Pepworks, but the final game in its entirety is gone, and all that Wayback Machine saved is its loader. The game's main file would have been called &amp;lt;code&amp;gt;toon0.dcr&amp;lt;/code&amp;gt;. This is NOT to be confused with the &amp;lt;code&amp;gt;toon.dcr&amp;lt;/code&amp;gt; file which is only a loader and is not a part of the game!&lt;br /&gt;
&lt;br /&gt;
* '''Waffleboy Mountain Adventure''': a Flash game from Postopia which was developed by Smashing Ideas. It's a tough as nails 2D platformer with motorcycle segments and minigames. This game is partially playable in Flashpoint but is missing important files including cutscenes.&lt;br /&gt;
&lt;br /&gt;
* '''Orbitz Spherez''': a Shockwave game from Candystand that was removed January 1, 2016. The game's premise is similar to Marble Blast; it's a 3D platformer where you navigate a marble through an obstacle course. This game is partially playable in Flashpoint, but is missing the Shockwave 3D World files for levels 4 - 6, and will simply crash when it tries to load a non-existent level.&lt;br /&gt;
&lt;br /&gt;
* '''Wonderville 3D''' (2004 - 2010): an educational Shockwave game that was developed by Idea Machine/Rare Method for the Wonderville Foundation. It involved navigating a 3D city on a hoverboard to find minigames and trivia facts. It was meant to serve as a resource for school students, and was created in Calgary based on the Alberta curriculum. All that exists of it is a loader and screenshot.&lt;br /&gt;
&lt;br /&gt;
* '''Jimmy Neutron Gotta Blast: Rocket Race''' (2002 '''Promo Version'''): a 3D Groove game developed by Gigawatt Studios which was added to the Nick website in 2002 and taken down the same year in September as part of a contest. The contest was advertised on TV and there exists commercials of it on YouTube. There is a non-promo version with all the contest elements including the online multiplayer and extra levels stripped, which is available in Flashpoint, but the original promo version is lost. This game was available for only a very brief period, so it's likely very rare.&lt;br /&gt;
&lt;br /&gt;
* '''Burnin' Rubber (Virtools)''': an alternate version of the game Burnin' Rubber which plays in the 3DVIA Player, rather than using Shockwave 3D. This was developed by Xform before the Shockwave port. ''The Shockwave port is NOT lost!'' The original Virtools game was never available on Shockwave.com and was exclusively available on Xform's own website Xform.nl!&lt;br /&gt;
&lt;br /&gt;
* '''Riven Elementary''' (1998-1999): a small Shockwave game developed by Jigint Interactive for Shockwave.com, meant to promote Riven: The Sequel to Myst by Cyan Worlds. The game features the only instance of D'ni numerals being used in math equations, although this is non-canon. The main game file exists but many images are missing and have been recreated as closely as possible using screenshots from Riven.&lt;br /&gt;
&lt;br /&gt;
* '''Postopia Game Frame''' (2003-2006): A small collection of 6 shockwave games from Skyworks Technologies made to advertise the Postopia PDA. The first 3 games were available to play while the other 3 needed postoken codes from PDAs inside select cereal boxes to unlock, Despite this however, every game was stored on a single CCT file (ppdadata.cct) that the main DCR (ppdamain.dcr) would load from. The CCT file was the only part of Game Frame not archived.&lt;br /&gt;
&lt;br /&gt;
* '''Jeep Disc Dogger''' (2001): A 3D Groove advergame developed for Jeep, by Yaya and Wei Ho. The description of the game from Jeep.com was &amp;quot;Ah, nature. Just you, your Jeep® vehicle and your dog. Play catch and rack up points in this fun game.&amp;quot; No download version was available.&lt;br /&gt;
&lt;br /&gt;
* '''Mountain Dew Skateboarding''': A 3D Groove advergame developed for Mountain Dew by Pepworks. This is a realistic skateboarding game with a trick system, where you collected Mountain Dew as energy points. An unbranded release candidate is in Flashpoint, but the branded version is lost.&lt;br /&gt;
&lt;br /&gt;
* '''Slipstream 2''' (2009-2016): The sequel to Slipstream, a Shockwave game which was added to Candystand on Jan 6, 2009, and was removed on Jan 1, 2016&lt;br /&gt;
&lt;br /&gt;
* '''Night Spy Mission''' (2003-2011): A stealth maze game from Postopia developed by Smashing Ideas. Your objective was to navigate through your house to sneak a movie in with your friends without waking up your parents, which would happen if you interacted with red tiles for too long. Along the way you could pick up collectables for points and items to help you get through blocked paths.&lt;br /&gt;
&lt;br /&gt;
* '''Oysterhead Maze''' (2001-2005): a maze Shockwave game created by Roger Jones. Uses the Shockwave Havoc Xtra. Once available on the Throbbing Media website, possibly also on the band's official website. Files are currently missing: &amp;lt;code&amp;gt;head_only.W3D&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;walk.W3D&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Tank Attack 3D''' (2013-2016): a 3D shooter Shockwave game created by Silent Bay Studios and released by Miniclip. Delisted when major browsers remove a NPAPI support, completly removed from folders in 2020/2021.&lt;br /&gt;
&lt;br /&gt;
* '''Desperado''' (2014-2016): a 3D shooter Shockwave game created by Silent Bay Studios and released by Miniclip. Delisted when major browsers remove a NPAPI support, completly removed from folders in 2020/2021.&lt;br /&gt;
&lt;br /&gt;
* '''Mamamoto''' (2011-2016): a multiplayer racing Shockwave game created by Silent Bay Studios. The game was released in beta in 2011, the site stopped working at the end of 2016, and the game never left the beta.&lt;br /&gt;
&lt;br /&gt;
* '''Tour de Flex''' (2009-2014): a component explorer initially created in Adobe AIR for a desktop. It replaced Adobe Flex: Component Explorer. A little later, a slimmed-down Flash online version with no AIR examples came out. The AIR version is still available [http://download.macromedia.com/pub/developer/air/TourDeFlex.air here], but not all features are working anymore. It has been replaced by &amp;quot;Apache Flex: Tour De Flex Component Explorer&amp;quot; which has been available since Flashpoint 11 and is still available on live web. Older versions of this app are still being searched for. [https://www.youtube.com/watch?v=K4sYmtijXXk Video footage]&lt;br /&gt;
&lt;br /&gt;
* '''The Smurfs 2: Smurfette Vs Naughties''' (2013-2016): a 3D shooter Shockwave game created by Silent Bay Studios and released by Miniclip. Delisted when major browsers remove a NPAPI support, completly removed from folders in 2020/2021.&lt;br /&gt;
&lt;br /&gt;
* '''Abraham Lincoln Vampire Hunter - Motion Comic''' (2012-2013): a HTML5 Interactive Comic Game created by Trigger LLC and released by 20th Century Fox. Delisted sometime in 2013. More info about it here: https://thefwa.com/cases/abraham-lincoln-vampire-hunter Originally Available here: https://web.archive.org/web/20120902085421/http://www.abelincolnvampirehunter.com/&lt;br /&gt;
&lt;br /&gt;
* '''Transformers Prime - Kinder Surprise Russian Microsite''' (2014): a Flash Microsite made to promote the Kinder Transformers Prime toys. The Microsite featured 3 sections: A Rock-Paper-Scissor type Minigame, A Character Bios and A Memory Game. Delisted sometime in 2014. Originally available here: https://web.archive.org/web/20140217074522/http://www.2magic.com:80/mk/lang/ru_RU/minisites/transformers.htm&lt;br /&gt;
&lt;br /&gt;
* '''Oreo Transformers: Lab Grab''' (2014): a HTML5 Minigame made for a Competition. Delisted in 2014. Originally available here: https://web.archive.org/web/20140603172530/http://www.oreotransformers4.com:80/sg/en/game&lt;br /&gt;
&lt;br /&gt;
* '''Oreo Blizzard''' (1998-1999): a Shockwave game made for the Holiday season in 1998. Delisted in either 1999. Originally available here: https://web.archive.org/web/19990210082627/http://www.oreo.com/holidaygame/oreo_blizzard.html&lt;br /&gt;
&lt;br /&gt;
* '''Hancock: Flight &amp;amp; Fight''' (2008-2011): a Unity game made to promote the movie 'Hancock'. Delisted in late 2011 or early 2012. Originally available here: https://web.archive.org/web/20090121172846/http://www.sonypictures.com/movies/hancock/site/games/gameshell.html&lt;br /&gt;
&lt;br /&gt;
* '''Prom Night''' (2008-2012): a Shockwave Horror game made to promote the movie 'Prom Night'. Delisted in late 2012 or early 2013. Originally available here: https://web.archive.org/web/20100204013817/http://flash.sonypictures.com:80/video/movies/promnight/immersive/games/index.html&lt;br /&gt;
&lt;br /&gt;
=== Gallery ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;traditional&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Image:Cache_Dumper_-_Big_Fat_Awesome_House_Party.jpg | Big Fat Awesome House Party being played on Mozilla Firefox in Windows XP. Taken from [https://www.youtube.com/watch?v=aOd4z3TMHZE this YouTube video] uploaded on March 29, 2009.&lt;br /&gt;
&lt;br /&gt;
Image:WaveRider.PNG | Screenshot of Wave Rider's first level taken from the [https://www.youtube.com/watch?v=CwJRCacWHuI tralier] on Candystand's official Youtube channel. The video was uploaded on Oct 16, 2007.&lt;br /&gt;
&lt;br /&gt;
Image:DirtTrack.PNG | Screenshot of Dirt Track's second level being played on a Windows 7 computer. Taken from [https://www.youtube.com/watch?v=UGaUNsgHX8w this video] uploaded on Dec 31, 2010.&lt;br /&gt;
&lt;br /&gt;
Image:4WheelBlitz.png | Screenshot of 4 Wheel Blitz, showing off a logo not present in the incomplete version currently found.&lt;br /&gt;
&lt;br /&gt;
Image:StackIt.png | Screenshot of Stack-it, taken from the incomplete version currently on Flashpoint.&lt;br /&gt;
&lt;br /&gt;
Image:Nesquik_World.jpg | A screenshot of a room in Nesquik World.&lt;br /&gt;
&lt;br /&gt;
Image:Nesquik_Xtreme_Kart.jpg | A screenshot of a track in Nesquik Xtreme Kart. Taken from [https://www.oneclub.org/awards/theoneshow/-award/3100/nesquik-xtreme-kart-challenge The One Club's website.]&lt;br /&gt;
&lt;br /&gt;
Image:Toonami_Trapped_in_Hyperspace.jpg | Screenshots of Toonami: Trapped in Hyperspace. Taken from [http://pepworks.com/img/p10_cartoon_network.jpg Pepworks.com.]&lt;br /&gt;
&lt;br /&gt;
Image:Spherezlevel4.PNG | Screenshot of Spherez fourth level taken from [https://www.youtube.com/watch?v=DqNvORYAGAk this video]. Uploaded Jan 31, 2009&lt;br /&gt;
&lt;br /&gt;
Image:Wonderville_3D.gif | A screenshot of Wonderville 3D. Taken from [https://web.archive.org/web/20111201135448/http://macromedia.com/showcase/casestudies/wonderville/screenshot.gif Macromedia.com.]&lt;br /&gt;
&lt;br /&gt;
Image:Jimmy_Neutron_Gotta_Blast_Rocket_Race_Promo_Version.png | A screenshot of a commercial for Jimmy Neutron: Gotta Blast! Rocket Race (Promo Version). Taken from [https://youtu.be/953t6nbkmao this YouTube video].&lt;br /&gt;
&lt;br /&gt;
Image:PostopiaGameFrame_3.jpg | A screenshot of Postopia Game Frame. Taken from [https://dribbble.com/shots/961495-Postopia-Game-Frame The Designers dribbble.com page.]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Image:Sshot_3_lg.jpg | A screenshot of Jeep Disc Dogger.&lt;br /&gt;
&lt;br /&gt;
Image:P03_pepsi.jpg | Screenshots of Mountain Dew Skateboarding, from pepworks.com&lt;br /&gt;
[[File:Example.jpg]]&lt;br /&gt;
&lt;br /&gt;
Image:Slipstream2.png| Screenshot of Slipstream 2 taken from [https://plaza.rakuten.co.jp/wipeout/diary/201004240002/ this website]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Image:Scrn_game_nightspy.jpg| A thumbnail of Night Spy Mission taken from Postopia on the Wayback Machine&lt;br /&gt;
&lt;br /&gt;
Image:Oysterhead.jpg| Screenshot from Oysterhead Maze taken from [https://www.dslreports.com/forum/r7572119-Mr-Oysterhead DSLReports forum]&lt;br /&gt;
&lt;br /&gt;
Image:TankAttack3D.png| Screenshot from Tank Attack 3D taken from [https://www.youtube.com/watch?v=BzNq2RlhwvI this video].&lt;br /&gt;
&lt;br /&gt;
Image:Desperado.png| Screenshot from Desperado taken from [https://www.youtube.com/watch?v=mh9UvF9J488 this video].&lt;br /&gt;
&lt;br /&gt;
Image:TourDeFlex.jpg| Screenshot from desktop version of Tour de Flex taken from [https://web.archive.org/web/20121110214651/http://www.adobe.com/devnet/flex/tourdeflex.html this website].&lt;br /&gt;
&lt;br /&gt;
Image:Smurfette Vs Naughties.gif| Screenshot from Smurfette Vs Naughties taken from [https://img.y8.com/cloud/y8-thumbs/56031/big.gif Y8].&lt;br /&gt;
&lt;br /&gt;
Image:Rivenelem.png| Incomplete version of Riven Elementary with re-made images running on Flashpoint.&lt;br /&gt;
&lt;br /&gt;
Image:Prime.png| a Screenshot from Transformers Prime - Kinder Surprise Russian Microsite taken from [https://www.youtube.com/watch?v=Da7EjgBMjF4&amp;amp;list=PLO4GabV0OEIqw0BERilz_4ZA6MurVhIb7&amp;amp;index=56 YouTube].&lt;br /&gt;
&lt;br /&gt;
Image:Alvh fwa screen-P4BK.jpg| a Screenshot from Abraham Lincoln Vampire Hunter - Motion Comic taken from [https://thefwa.com/cases/abraham-lincoln-vampire-hunter FWA].&lt;br /&gt;
&lt;br /&gt;
Image:Oreo-Transformers-4-promo.jpg| a Screenshot from Oreo Transformers: Lab Grab taken from [http://manilamommy.com/wp-content/uploads/2014/07/Oreo-Transformers-4-promo.jpg This Site] Notice that the bottom of the 3rd picture contains a picture of the game.&lt;br /&gt;
&lt;br /&gt;
Image:hancock.png| a Screenshot from Hancock: Flight &amp;amp; Fight taken from [https://www.youtube.com/watch?v=JvFXUPAxmYs This Youtube video].&lt;br /&gt;
&lt;br /&gt;
Image:promnight.png| a Screenshot from Prom Night taken from [https://www.youtube.com/watch?v=CGQjbLFg4hU This Youtube video].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== List of games found by searching the web cache ==&lt;br /&gt;
&lt;br /&gt;
This section lists some previously lost games which were recovered from a web browser's cache. '''[https://docs.google.com/spreadsheets/d/1YGO5f0nXCKTE1b-fe4grhim3yIihoG81rjCPHx4puBM/edit?usp=sharing You can track the games that have been found so far in this spreadsheet.]'''&lt;br /&gt;
&lt;br /&gt;
* '''3 Point Shootout Branded Version''' (2007-2009): a Shockwave game developed by &amp;quot;Skyworks Technologies&amp;quot; and published by &amp;quot;Candystand&amp;quot; on September 14th, 2007. The game was rebranded in 2009 due to a change in ownership of the [https://web.archive.org/web/20081105135625/http://www.candystand.com/play.do?id=18202 Candystand.com] website. Although the game was playable before, the branded assets were found in the web cache.&lt;br /&gt;
&lt;br /&gt;
* '''Delivery Boy Branded Assets''' (2008-2009): a Shockwave game developed by &amp;quot;Silent Bay Studios&amp;quot; and published by &amp;quot;Candystand&amp;quot; on May 30th, 2008. The game was rebranded in 2009 due to a change in ownership of the [https://web.archive.org/web/20081106055129/http://www.candystand.com/play.do?id=18322 Candystand.com] website. Although the game was playable before, the branded assets were found in the web cache.&lt;br /&gt;
&lt;br /&gt;
* '''Jak &amp;amp; Daxter: The Precursor Legacy - The Lost Levels''' (2001-2014): a Java game published by &amp;quot;Naughty Dog&amp;quot; in 2001. This game was an official demake of the first world from the 2001 PS2 game &amp;quot;Jak and Daxter: The Precursor Legacy&amp;quot;. It was removed from the [https://web.archive.org/web/20080729235026/http://www.jakanddaxterlegend.com/ JakAndDaxterLegend.com] website in 2014.&lt;br /&gt;
&lt;br /&gt;
* '''Life Savers Match Maker''' (2004-2009, 2011-2016): a Shockwave game developed by &amp;quot;Skyworks Technologies&amp;quot; and published by &amp;quot;Candystand&amp;quot; in 2004. It was replaced with a Flash version in 2009 due to a change in ownership of the [https://web.archive.org/web/20081127160151/http://www.candystand.com/play.do?id=17950 Candystand.com] website. The Shockwave version was brought back and rebranded as &amp;quot;Match Maker Classic&amp;quot; in 2011, where it stayed until January 1st, 2016, when the [https://web.archive.org/web/20120504000145/http://www.candystand.com/play/match-maker-classic Candystand.com] website was discontinued.&lt;br /&gt;
&lt;br /&gt;
* '''Line Rider &amp;quot;i'm ridin' it&amp;quot;''' (2008-2009): a Flash game developed by &amp;quot;inXile Entertainment&amp;quot; and published by &amp;quot;McDonald's&amp;quot; on August 25th, 2008. This promotional version of &amp;quot;Line Rider&amp;quot; was made to advertise the [https://www.sweepstakesmag.com/video-games/mini-size-fun-sweepstakes-at-mcdonalds/ &amp;quot;Mini Size Fun Sweepstakes at McDonald's&amp;quot;]. It was removed from the [https://web.archive.org/web/20090204210827/http://minisizefun.com/ MiniSizeFun.com] website on November 11th, 2009.&lt;br /&gt;
&lt;br /&gt;
* '''Slipstream''' (2008-2016): a Shockwave game developed by &amp;quot;Silent Bay Studios&amp;quot; and published by &amp;quot;Candystand&amp;quot; on March 4th, 2008. It was removed from [https://web.archive.org/web/20100301190013/http://www.candystand.com/play/slipstream Candystand.com] on January 1st, 2016, when the website was discontinued.&lt;br /&gt;
&lt;br /&gt;
== Flashpoint Cache Exporter ==&lt;br /&gt;
&lt;br /&gt;
This section will show you how to use a small tool called &amp;quot;Flashpoint Cache Exporter&amp;quot; to list and copy cached files from various web browsers.&lt;br /&gt;
&lt;br /&gt;
This script works with Internet Explorer, Mozilla Firefox, Google Chrome, Opera, Safari, and Netscape Navigator. It should run on Windows 98, ME, 2000, XP, Vista, 7, 8.1, or 10 without needing an Administrator account or elevated privileges.&lt;br /&gt;
&lt;br /&gt;
'''[https://bluepload.unstable.life/flashpointcacheexporter-v10-selfextracting.exe Download the latest version here.]'''&lt;br /&gt;
&lt;br /&gt;
You can use a USB flash drive to get this tool into your old computer, and the resulting .7z files out of it. Don't use the web browsers on your old computer to download it. You may delete cached game files while doing so. You should move this tool to the Desktop before running it, and also run it for each user profile on your computer. If you can't boot your old computer to run this tool but have access to its files, see [[#Other_ways_of_exploring_the_cache|this section below]].&lt;br /&gt;
&lt;br /&gt;
Read the &amp;lt;code&amp;gt;readme.txt&amp;lt;/code&amp;gt; file if you have any other questions.&lt;br /&gt;
&lt;br /&gt;
=== How to run it ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Run the file you downloaded above. You'll be asked to choose a location where you want the tool to be extracted. Choose one and then press &amp;lt;code&amp;gt;Extract&amp;lt;/code&amp;gt;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_1.png]]&lt;br /&gt;
[[File:Cache_dumper_tutorial_2.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Navigate to the new folder where the tool was extracted to and run the batch file &amp;lt;code&amp;gt;FlashpointCacheExporter.bat&amp;lt;/code&amp;gt;. A new window will pop up. Read what it says and then press Enter to start running the script. If you are using Windows 98 or ME, run &amp;lt;code&amp;gt;Win-98-ME-FlashpointCacheExporter.bat&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_3.png]]&lt;br /&gt;
[[File:Cache_dumper_tutorial_4.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Let the script run through its 14 steps. After it finishes, press Enter again to close the window. You'll now have two new folders (ExportedCacheInfo and ExportedCache) and two new files (ExportedCacheInfo.7z and ExportedCache.7z). Other files and folders may also be created.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_5.png]]&lt;br /&gt;
[[File:Cache_dumper_tutorial_6.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
You can now look inside these folders to see if any game files were found. One quick way to do this is by opening each CSV file and checking the list of files that were copied.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Before you send any files to another person, be aware that your browser cache will likely contain sensitive data, such as names and addresses.'''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Be sure to check your files first before you [https://bluepload.unstable.life/ upload them to our website]. Alternatively, you can ask a staff member in the &amp;lt;code&amp;gt;#web-cache&amp;lt;/code&amp;gt; channel of [http://discord.gg/S9uJ794 our Discord server] if you can send the files privately by messaging them. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_7.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Analyzing the results ===&lt;br /&gt;
&lt;br /&gt;
After running the batch file, you'll have CSV files which list every file cached by a given browser and a copy of some of these. You can now search for missing game files any way you want.&lt;br /&gt;
&lt;br /&gt;
If you found a lost game or need help analyzing your files, contact a staff member in the &amp;lt;code&amp;gt;#web-cache&amp;lt;/code&amp;gt; channel of our Discord server. Remember that whoever you send the resulting .7z files to will be able to see the contents of the websites that were visited and the username of the computer where the script ran. Sending individual game assets is usually fine. Any files you wish to share with a Flashpoint staff member can also be [https://bluepload.unstable.life/ uploaded here.]&lt;br /&gt;
&lt;br /&gt;
==== The SystemInfo.txt file ====&lt;br /&gt;
&lt;br /&gt;
The &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt; file can be opened by using a text editor like Notepad. It may contain the following system information: the current Flashpoint Cache Exporter's version, the current date, the operating system's name, version, system type, and original install date, and Internet Explorer's version and cache location. This is useful if you want to find out which Windows and Internet Explorer versions were used in your old computer.&lt;br /&gt;
&lt;br /&gt;
==== The CSV files ====&lt;br /&gt;
&lt;br /&gt;
You can import each CSV file to a spreadsheet program and see all the items that were cached by a specific browser. This tool comes with a lightweight CSV Viewer, which is located in &amp;lt;code&amp;gt;App\csvfileview&amp;lt;/code&amp;gt;. You can open a CSV file by going to &amp;lt;code&amp;gt;File &amp;gt; Open CSV\Tab-Delimited File&amp;lt;/code&amp;gt; or by dragging and dropping it in the program. You'll likely want to sort them by a specific column to make searching for specific games or file types easier. The most useful columns are: Filename, Content Type, and URL. The &amp;quot;Last Accessed&amp;quot; and &amp;quot;Last Modified&amp;quot; columns are also useful if you want to make sure that you have the most recent version of a particular game (provided you know when the game was released and removed from its website).&lt;br /&gt;
&lt;br /&gt;
Check the [[#MIME types and file extensions|section below]] to see the various MIME types and file extensions that were used by web games. Note that Shockwave .dcr files may be saved as .dir because of their MIME type. If a game requires an asset called &amp;quot;game.dcr&amp;quot;, you should look for both that file and &amp;quot;game.dir&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:Cache_dumper_spreadsheet.png|center|frame|Part of the &amp;lt;code&amp;gt;InternetExplorerCache.csv&amp;lt;/code&amp;gt; file after it was imported into Google Sheets. The four columns shown represent the Filename, MIME Type, URL and Last Access Date. Here we can see some Flash and 3DVIA games, and even a VRML world.]]&lt;br /&gt;
&lt;br /&gt;
==== The browser folders ====&lt;br /&gt;
&lt;br /&gt;
In order to check the cached files that were copied over from a specific browser, you can use the SearchMyFiles utility located in &amp;lt;code&amp;gt;App\searchmyfiles&amp;lt;/code&amp;gt;. You can list and apply various filters to every file in a given folder by putting its absolute path in the &amp;lt;code&amp;gt;Base Folders&amp;lt;/code&amp;gt; field or by locating it manually using the &amp;quot;Browse...&amp;quot; button. Then, press &amp;lt;code&amp;gt;Start Search&amp;lt;/code&amp;gt; and wait until a second window pops up. You'll likely want to sort them by a specific column to make searching for specific games or file types easier. The most useful columns are: Filename and Extension. The &amp;quot;Modified Time&amp;quot;, &amp;quot;Created Time&amp;quot;, and &amp;quot;Last Accessed Time&amp;quot; columns are also useful if you want to make sure that you have the most recent version of a particular game (provided you know when the game was released and removed from its website).&lt;br /&gt;
&lt;br /&gt;
==== The RawNetscapeNavigatorCache folder ====&lt;br /&gt;
&lt;br /&gt;
If the &amp;lt;code&amp;gt;RawNetscapeNavigatorCache&amp;lt;/code&amp;gt; folder contains any files (and not just empty folders), then you may want to export these to see what was cached by Netscape Navigator. To do so, use a program called &amp;quot;Tim Johnson's Cache View&amp;quot; which is located in &amp;lt;code&amp;gt;App\cview285&amp;lt;/code&amp;gt;. This is an older application that allows you to view the cache of the following browsers: Netscape Navigator, Mozilla, Firebird, Firefox, Opera, and Internet Explorer. Note that it will always try to open its help file when you run it. On more modern machines, it will fail to do so and display and message that says &amp;quot;Failed to launch help.&amp;quot;. Ignore this message and continue by pressing the OK button.&lt;br /&gt;
&lt;br /&gt;
To view Netscape Navigator's cache, go to &amp;lt;code&amp;gt;View &amp;gt; Options...&amp;lt;/code&amp;gt; and select the &amp;lt;code&amp;gt;Show browser cache in this folder:&amp;lt;/code&amp;gt; option. Then, you'll need to either enter the absolute path to the folder that contains the browser's cache database file, or locate it manually by using the &amp;quot;Browse...&amp;quot; button. There should be one database file in each subfolder in the &amp;lt;code&amp;gt;RawNetscapeNavigatorCache&amp;lt;/code&amp;gt; folder. These may be called &amp;quot;Fat&amp;quot;, &amp;quot;fat.db&amp;quot;, &amp;quot;cache.db&amp;quot;, or &amp;quot;_CACHE_MAP_&amp;quot;. For example, the following directory which contains a fat.db file: &amp;lt;code&amp;gt;C:\Users\John\Desktop\RawNetscapeNavigatorCache\Default_4.x_User_Profiles\default&amp;lt;/code&amp;gt;. Finally, press OK to exit the options menu, and go to &amp;lt;code&amp;gt;File &amp;gt; Re-load Cache&amp;lt;/code&amp;gt; to view Netscape Navigator's cache.&lt;br /&gt;
&lt;br /&gt;
To export Netscape Navigator's cache, follow the previous steps and then select the files you want to export by holding Ctrl while clicking on them. You can select every file by going to &amp;lt;code&amp;gt;Edit &amp;gt; Select All&amp;lt;/code&amp;gt; or by pressing Ctrl + A. Then, right-click on the selection and go to &amp;lt;code&amp;gt;Copy to...&amp;lt;/code&amp;gt;. In the window that pops up, enter the path to the destination folder or locate it using the &amp;quot;Browse&amp;quot; button. Finally, press the OK button to export the cache to this folder.&lt;br /&gt;
&lt;br /&gt;
You can follow these same steps to view/export the cache of older browsers that can't be opened with NirSoft's tools. Unlike NirSoft's cache viewers, Tim Johnson's Cache View expects you to enter the path of the directory that contains the cache index/database file. For example, if you wanted to view Internet Explorer's cache, you'd enter:&lt;br /&gt;
* &amp;lt;code&amp;gt;C:\Documents and Settings\John\Local Settings\Temporary Internet Files&amp;lt;/code&amp;gt; for NirSoft's IECacheView.&lt;br /&gt;
* &amp;lt;code&amp;gt;C:\Documents and Settings\John\Local Settings\Temporary Internet Files\Content.IE5&amp;lt;/code&amp;gt; for Tim Johnson's Cache View.&lt;br /&gt;
This is because the index.dat file is located in &amp;quot;Content.IE5&amp;quot; (in the case of this Internet Explorer version).&lt;br /&gt;
&lt;br /&gt;
=== Version history ===&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v10-selfextracting.exe Version 10] (2021-07-07):&lt;br /&gt;
** Updated the Web Cache Exporter, MZCacheView, VideoCacheView, CSVFileView, and SearchMyFiles.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v9-1-selfextracting.exe Version 9.1] (2021-02-07):&lt;br /&gt;
** Updated the Web Cache Exporter.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v9-selfextracting.exe Version 9] (2021-02-06):&lt;br /&gt;
** Updated the Web Cache Exporter, ChromeCacheView, and CSVFileView.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v8-selfextracting.exe Version 8] (2020-11-26):&lt;br /&gt;
** Renamed the tool to Flashpoint Cache Exporter.&lt;br /&gt;
** Added a new tool called the Web Cache Exporter which exports the WinINet (IE 4-11), Flash, Shockwave, and Java Plugin's cache formats. This tool is located in &amp;lt;code&amp;gt;App\web-cache-exporter&amp;lt;/code&amp;gt;.&lt;br /&gt;
** The batch files no longer create and compress the folders &amp;lt;code&amp;gt;RawJavaPluginCache&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;RawInternetExplorerCache&amp;lt;/code&amp;gt;. The Web Cache Exporter is used instead.&lt;br /&gt;
** Removed the Java Plugin Cache Exporter. The Web Cache Exporter is used instead.&lt;br /&gt;
** The batch files no longer export Flash cookies. The tool in &amp;lt;code&amp;gt;App\flashcookiesview&amp;lt;/code&amp;gt; can still be used manually.&lt;br /&gt;
** Added [https://www.nirsoft.net/utils/video_cache_view.html NirSoft's VideoCacheView] to view any cached video files. This tool is located in &amp;lt;code&amp;gt;App\videocacheview&amp;lt;/code&amp;gt; and should be used manually.&lt;br /&gt;
** Updated NirSoft's MZCacheView and ChromeCacheView.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcachedumper-v7-selfextracting.exe Version 7] (2020-04-26):&lt;br /&gt;
** Added support for Windows 98 and ME. To run this tool in those versions, use &amp;lt;code&amp;gt;Win-98-ME-FlashpointCacheDumper.bat&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Win-98-ME-CompleteFlashpointCacheDumper.bat&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
** Added support for Netscape Navigator 3.x through 9.x. These cached files are saved to &amp;lt;code&amp;gt;RawNetscapeNavigatorCache.7z&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Updated the README with instructions on how to analyze the resulting files and other ways of exploring the cache.&lt;br /&gt;
** The batch files now save more information to &amp;lt;code&amp;gt;RawInternetExplorerCache.csv&amp;lt;/code&amp;gt; (renamed from &amp;lt;code&amp;gt;RawInternetExplorerCache.txt&amp;lt;/code&amp;gt;). This was done by including [https://www.nirsoft.net/utils/search_my_files.html NirSoft's SearchMyFiles], which is located in &amp;lt;code&amp;gt;App\searchmyfiles&amp;lt;/code&amp;gt;. This CSV file is now always created, instead of only being generated if it detects Internet Explorer 6 or older.&lt;br /&gt;
** Added a new cache viewer called [http://www.progsoc.uts.edu.au/~timj/cv/ Tim Johnson's Cache View]. This tool can be used to load Netscape Navigator's cache, and is located in &amp;lt;code&amp;gt;App\cview285&amp;lt;/code&amp;gt;.&lt;br /&gt;
** The &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt; file now also saves which batch file was used, and the date when it ran.&lt;br /&gt;
** Renamed &amp;lt;code&amp;gt;ContentTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;URLsToSave.txt&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;MimeTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;WebsitesToSave.txt&amp;lt;/code&amp;gt;, respectively.&lt;br /&gt;
** Added Atomic3D Player and Pulse Player's MIME types and file extensions to &amp;lt;code&amp;gt;MimeTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;FileExtensionsToSave.txt&amp;lt;/code&amp;gt;. Also added some missing ones for Authorware, Hypercosm 3D Player, Java, Silverlight, Viscape, and VRML.&lt;br /&gt;
** Added more websites to &amp;lt;code&amp;gt;WebsitesToSave.txt&amp;lt;/code&amp;gt; and categorized any previously unsorted domains.&lt;br /&gt;
** Renamed &amp;lt;code&amp;gt;TestBatch.bat&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;DoesBatchWork.bat&amp;lt;/code&amp;gt;. This script now works will all supported Windows versions.&lt;br /&gt;
** Fixed the batch files not being able to execute basic commands if the PATH environment variable didn't include Windows' system directories.&lt;br /&gt;
** Fixed the Java Plugin Cache Exporter incorrectly showing cached files with no URLs associated with them.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcachedumper-v6-selfextracting.exe Version 6] (2020-02-24):&lt;br /&gt;
** Added a batch file (&amp;lt;code&amp;gt;JavaPluginCacheExporter.bat&amp;lt;/code&amp;gt;) that makes it easier to run the Java Plugin Cache Exporter. The Java version it uses to run can be optionally defined in the configuration file &amp;lt;code&amp;gt;jre-path.cfg&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Renamed the output directory &amp;lt;code&amp;gt;JavaPluginCache&amp;lt;/code&amp;gt; to: &amp;lt;code&amp;gt;RawJavaPluginCache&amp;lt;/code&amp;gt; (for &amp;lt;code&amp;gt;FlashpointCacheDumper.bat&amp;lt;/code&amp;gt;) and &amp;lt;code&amp;gt;ExportedJavaPluginCache&amp;lt;/code&amp;gt; (for the Java Plugin Cache Exporter).&lt;br /&gt;
** The CSV generated by the Java Plugin Cache Exporter is now saved in the same directory as the exported files.&lt;br /&gt;
** Added [https://www.nirsoft.net/utils/jrview.html Nirsoft's JRView] to make it easier to view all the installed Java Runtime Environments and Java Development Kits. This tool is located in &amp;lt;code&amp;gt;App\jrview&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Updated NirSoft's MozillaCacheView, ChromeCacheView, and CSVFileView.&lt;br /&gt;
** Added a version file. The tool's version is now saved to &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Added two Pogo.com subdomains to &amp;lt;code&amp;gt;URLsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumper-v5-selfextracting.exe Version 5] (2020-02-17):&lt;br /&gt;
** &amp;lt;code&amp;gt;FlashpointCacheDumper.bat&amp;lt;/code&amp;gt; now saves the Java Plugin cache to &amp;lt;code&amp;gt;JavaPluginCache.7z&amp;lt;/code&amp;gt;.&lt;br /&gt;
** &amp;lt;code&amp;gt;FlashpointCacheDumper.bat&amp;lt;/code&amp;gt; now saves files cached by Internet Explorer 6 or older to &amp;lt;code&amp;gt;RawInternetExplorerCache.7z&amp;lt;/code&amp;gt;, if they have a file extension specified in &amp;lt;code&amp;gt;FileExtensionsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv4selfextracting.exe Version 4] (2020-02-07):&lt;br /&gt;
** Created a small Java application that exports any files cached by the Java Plugin from a given directory. The exported files are organized according to their original website structure. It also generates a CSV file that lists every cached file and some additional information (Content-Type, URL, Last Access Date, etc). This tool is located in &amp;lt;code&amp;gt;App\JavaPluginCacheExporter&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Added [https://www.nirsoft.net/utils/csv_file_view.html NirSoft's CSVFileView] to make it easier to view the resulting CSV files. This tool is located in &amp;lt;code&amp;gt;App\csvfileview&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Fixed a bug that prevented both batch files from saving system information on Windows 2000 and non-professional editions of Windows XP:&lt;br /&gt;
** Fixed a bug that prevented both batch files from querying the registry on Windows 2000.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv3selfextracting.exe Version 3] (2019-12-14):&lt;br /&gt;
** Both batch files save a list with every file in IE's cache directory to &amp;lt;code&amp;gt;RawInternetExplorerCache.txt&amp;lt;/code&amp;gt; if it detects version 6 or older.&lt;br /&gt;
** Both batch files delete any pre-existing cache dump folders and archives before running.&lt;br /&gt;
** Added ShiVa3D's MIME type to &amp;lt;code&amp;gt;App\ContentTypesToSave.txt&amp;lt;/code&amp;gt; and three Postopia subdomains to &amp;lt;code&amp;gt;App\URLsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
** There's now a script called &amp;lt;code&amp;gt;TestBatch.bat&amp;lt;/code&amp;gt; in the App folder which can be used to check if batch files work on your computer.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv2selfextracting.exe Version 2] (2019-12-03):&lt;br /&gt;
** &amp;lt;code&amp;gt;CompleteFlashpointCacheDumper.bat&amp;lt;/code&amp;gt; now copies IE's cache directory manually for version 6 or older (and not just for version 6).&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv10selfextracting.exe Version 1.0] (2019-11-30):&lt;br /&gt;
** Initial release.&lt;br /&gt;
&lt;br /&gt;
== Other ways of exploring the cache ==&lt;br /&gt;
&lt;br /&gt;
The methods mentioned in the previous section are one way of checking you browser's cache for lost games. If you prefer, you can also use most of these utilities directly instead of relying on the batch files. This is useful when you can't run the tool itself on your old computers (e.g. if they don't boot anymore) but have access to their files (e.g. from a previous backup). These utilities and their configuration files are located in the &amp;lt;code&amp;gt;App&amp;lt;/code&amp;gt; folder. See the &amp;lt;code&amp;gt;readme.txt&amp;lt;/code&amp;gt; file in their respective folders to learn how to use them.&lt;br /&gt;
&lt;br /&gt;
=== Using NirSoft's cache viewers ===&lt;br /&gt;
&lt;br /&gt;
For NirSoft's cache viewers (ChromeCacheView, IECacheView, MZCacheView, OperaCacheView, SafariCacheView), you can select a specific cache folder by going to &amp;lt;code&amp;gt;File &amp;gt; Select Cache Folder&amp;lt;/code&amp;gt;. In the window that pops up, enter the path to the cache folder or locate it using the &amp;quot;...&amp;quot; browse button. Press the OK button to view the browser's cache. To export the cache, select the files you want by holding Ctrl and clicking on them, or select all of them by going to &amp;lt;code&amp;gt;Edit &amp;gt; Select All&amp;lt;/code&amp;gt; or by pressing Ctrl + A. Then, go to &amp;lt;code&amp;gt;File &amp;gt; Copy Selected Cache Files To...&amp;lt;/code&amp;gt; or press F4 to bring up a new window. Here you can choose the destination folder by entering its path or by locating it using the &amp;quot;...&amp;quot; browse button. Make sure to keep the &amp;lt;code&amp;gt;Save the files in the directory structure of the Web site&amp;lt;/code&amp;gt; option checked since it allows you to more easily search for lost game files. Finally, press OK to export them.&lt;br /&gt;
&lt;br /&gt;
=== Using the Web Cache Exporter ===&lt;br /&gt;
&lt;br /&gt;
For the Web Cache Exporter, follow the instructions specified in the readme.txt file inside the &amp;lt;code&amp;gt;web-cache-exporter&amp;lt;/code&amp;gt; folder. You can easily find and export all supported cache formats by running the following command: &amp;lt;code&amp;gt;WCE32.exe -find-and-export-all&amp;lt;/code&amp;gt;. This tool also allows you to export the cache from external drives. Read the help file in &amp;lt;code&amp;gt;web-cache-exporter\ExternalLocations&amp;lt;/code&amp;gt; to learn how.&lt;br /&gt;
&lt;br /&gt;
=== Using Search Everything ===&lt;br /&gt;
&lt;br /&gt;
In order to locate the browser cache in your old computer's files more easily, you can use a program called [https://www.voidtools.com/downloads/ Search Everything]. This application allows you to quickly find any files and folders given a set of filters. For example, if you have a copy of your old hard drive's files in a folder, you can go to &amp;lt;code&amp;gt;Search &amp;gt; Advanced Search...&amp;lt;/code&amp;gt; and enter its path in the &amp;lt;code&amp;gt;Located in&amp;lt;/code&amp;gt; section at the bottom of the window that pops up. You can also locate it by using the &amp;quot;Browse...&amp;quot; button. Make sure that the &amp;lt;code&amp;gt;Include subfolders&amp;lt;/code&amp;gt; option is ticked. Press OK to see a list of all the files and subfolders inside the folder with your old computer's content. You can use a more specific location and add extra filters to help you find cached game files. For example, we could use the following to search for .swf Flash files inside Internet Explorer's cache folder: &amp;lt;code&amp;gt;C:\Users\John\Desktop\My Old Hard Drive\Documents and Settings\John\Local Settings\Temporary Internet Files&amp;quot; *.swf&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Refer to the next sections on this page to see a list of [[#Cache_locations|browser cache locations]] and [[#MIME_types_and_file_extensions|relevant plugin file extensions]].&lt;br /&gt;
&lt;br /&gt;
=== Using a SATA/IDE to USB adapter ===&lt;br /&gt;
&lt;br /&gt;
[[File:SATA_IDE_to_USB_Adapter.jpg|thumb|200px|right|A SATA/IDE to USB 3.0 cable.]]&lt;br /&gt;
&lt;br /&gt;
If your old computer doesn't boot and you can't access its files any other way, you can try removing the hard drive and using a SATA/IDE to USB adapter to connect and copy them to another working computer. You can then use the methods above to search for any cached web game files. Note that is just one way of retrieving your old files. If you're able to get these files some other way, feel free to use whatever method you're most comfortable with.&lt;br /&gt;
&lt;br /&gt;
=== Using Recuva ===&lt;br /&gt;
&lt;br /&gt;
Recuva is a utility that allows you to potentially recover deleted files, but it is not always guaranteed to work. It's best used if you remember playing a specific game that you can't find in the cache, or if other lost assets have already been found on the computer. You may still want to scan it anyway, as you could recover lost files regardless. This application works on Windows XP and newer, and the free standard version can be [https://www.ccleaner.com/recuva/download/standard downloaded from this link.]&lt;br /&gt;
&lt;br /&gt;
This tool gives you two search options: a normal and a deep scan. A normal scan takes less time than a deep one, but might not find as many files. To make the recovery process faster, you can choose to only recover files from [[#Cache_locations|specific browser cache folders]]. It's also recommended that you recover files listed as being in an unknown directory, as these could contain cached files as well. Additionally, even though many files will be listed as corrupted, it's advised that you recover them anyways as some could still be completely intact. It's also recommended that you save a .txt file once the scan is done so that it can be easily analyzed by someone else if necessary. Keep in mind that a completed scan is not saved, so if the program is closed, the scan must be started again from the beginning.&lt;br /&gt;
&lt;br /&gt;
If a lost file is found but also corrupted, it's advised to still send it to a Flashpoint staff member anyways. Depending on the game, at least some of it might be salvageable. If your old computer doesn't boot but you're able to connect its hard drive to your current computer using the previously mentioned SATA/IDE to USB adapter, you can choose to scan that particular drive. Once again, this is just one example of how you can try to recover lost web game files. Feel free to use a different program or method if you're more comfortable with other file recovery software or techniques.&lt;br /&gt;
&lt;br /&gt;
== Cache locations ==&lt;br /&gt;
&lt;br /&gt;
This section will list the default location of the web cache in various browsers and operating systems. This is useful if you want to search for cached files manually without using the Flashpoint Cache Exporter. Note that you can still use NirSoft's cache viewers by changing the directory they process.&lt;br /&gt;
&lt;br /&gt;
Some common values of the locations that are used in the next subsections:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Environment Variable&lt;br /&gt;
! Windows Version&lt;br /&gt;
! Example&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | WINDIR&lt;br /&gt;
| 95, 98, ME, XP, Vista, 7, 8.1, 10&lt;br /&gt;
| C:\WINDOWS&lt;br /&gt;
|-&lt;br /&gt;
| 2000&lt;br /&gt;
| C:\WINNT&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | USERPROFILE&lt;br /&gt;
| 2000, XP&lt;br /&gt;
| C:\Documents and Settings\&amp;lt;Username&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Users\&amp;lt;Username&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | APPDATA&lt;br /&gt;
| 2000, XP&lt;br /&gt;
| C:\Documents and Settings\&amp;lt;Username&amp;gt;\Application Data&lt;br /&gt;
|-&lt;br /&gt;
| Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Users\&amp;lt;Username&amp;gt;\AppData\Roaming&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Location&lt;br /&gt;
! Windows Version&lt;br /&gt;
! Example&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &amp;lt;Program Files&amp;gt;&lt;br /&gt;
| 98, ME, 2000, XP, Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Program Files&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | &amp;lt;Application Data&amp;gt;&lt;br /&gt;
| 98, ME&lt;br /&gt;
| C:\WINDOWS\Application Data&lt;br /&gt;
|-&lt;br /&gt;
| 2000, XP&lt;br /&gt;
| C:\Documents and Settings\&amp;lt;Username&amp;gt;\Application Data&lt;br /&gt;
|-&lt;br /&gt;
| Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Users\&amp;lt;Username&amp;gt;\AppData\Local&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Internet Explorer ===&lt;br /&gt;
&lt;br /&gt;
If you use the Flashpoint Cache Exporter, this location is automatically saved in &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Operating System&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 95, Windows 98, Windows ME&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %WINDIR%\Temporary Internet Files&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 2000, Windows XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\Local Settings\Temporary Internet Files&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows Vista, Windows 7&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\AppData\Local\Microsoft\Windows\Temporary Internet Files&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 8.1, Windows 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\AppData\Local\Microsoft\Windows\INetCache&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 8.1, Windows 10 (Enhanced Protected Mode)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |  %USERPROFILE%\AppData\Local\Packages\windows_ie_ac_001\AC\INetCache&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Netscape Navigator ===&lt;br /&gt;
&lt;br /&gt;
On Windows, the cache is located at:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Browser Version&lt;br /&gt;
! Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| 3.x&lt;br /&gt;
| &amp;lt;Program Files&amp;gt;\Netscape\Communicator\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 4.x&lt;br /&gt;
| &amp;lt;Program Files&amp;gt;\Netscape\Users\&amp;lt;Profile Name&amp;gt;\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 6.x, 7.x&lt;br /&gt;
| &amp;lt;Application Data&amp;gt;\Mozilla\Users50\&amp;lt;Profile Name&amp;gt;\&amp;lt;Profile Salt&amp;gt;.slt\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 8.x&lt;br /&gt;
| &amp;lt;Application Data&amp;gt;\Netscape\NSB\Profiles\&amp;lt;Profile&amp;gt;\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 9.x&lt;br /&gt;
| &amp;lt;Application Data&amp;gt;\Netscape\Navigator\Profiles\&amp;lt;Profile&amp;gt;\Cache&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Java Plugin ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Operating System&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 98, Windows ME&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %WINDIR%\Application Data\Sun\Java\Deployment\cache&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 2000, Windows XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %APPDATA%\Sun\Java\Deployment\cache&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows Vista, Windows 7, Windows 8.1, Windows 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\AppData\LocalLow\Sun\Java\Deployment\cache&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shockwave ===&lt;br /&gt;
&lt;br /&gt;
On Windows, the Shockwave cache is stored in the temporary files directory. This location is specified in the &amp;lt;code&amp;gt;TEMP&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;TMP&amp;lt;/code&amp;gt; environment variables. For example:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Operating System&lt;br /&gt;
! Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| Windows 98, ME&lt;br /&gt;
| %WINDIR%\TEMP&lt;br /&gt;
|-&lt;br /&gt;
| Windows 2000, Windows XP&lt;br /&gt;
| %USERPROFILE%\Local Settings\Temp&lt;br /&gt;
|-&lt;br /&gt;
| Windows Vista, Windows 7, Windows 8.1, Windows 10&lt;br /&gt;
| %USERPROFILE%\AppData\Local\Temp&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The names of these cached files start with &amp;lt;code&amp;gt;mp&amp;lt;/code&amp;gt;, followed by at least six more characters (e.g. &amp;lt;code&amp;gt;mpb02684.w3d&amp;lt;/code&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
== MIME types and file extensions ==&lt;br /&gt;
&lt;br /&gt;
This section will list the MIME types and file extensions that &amp;lt;code&amp;gt;FlashpointCacheExporter.bat&amp;lt;/code&amp;gt; uses to determine whether or not it should copy a cached file. These are defined in both &amp;lt;code&amp;gt;App\MimeTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;App\FileExtensionsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Technology&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | MIME Types&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | File Extensions&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3D Groove GX&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .grv&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Atomic3D Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | video/x-atomic3d-feature&amp;lt;br&amp;gt;application/x-atomic3d&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .fmf .psq .agp .agt .seq .scn&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Authorware&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-authorware-bin&amp;lt;br&amp;gt;application/x-authorware-map&amp;lt;br&amp;gt;application/x-authorware-seg&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .aab .aam .aas&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Burster&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-burster&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .blend .blendz&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Cabinet Files&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/vnd.ms-cab-compressed&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .cab&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Cult3D&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-cult3d-object&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .co&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Flash&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-shockwave-flash&amp;lt;br&amp;gt;application/vnd.adobe.flash-movie&amp;lt;br&amp;gt;application/futuresplash&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .swf .spl&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Hypercosm 3D Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-hypercosm&amp;lt;br&amp;gt;application/x-Hypercosm-3D-Applet&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .hcvm&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | iPIX&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/photobubble&amp;lt;br&amp;gt;application/pbautomation&amp;lt;br&amp;gt;application/x-ipix&amp;lt;br&amp;gt;application/x-ipscript&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .bub .aut .ipx .ips&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Java&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/java-archive&amp;lt;br&amp;gt;application/java-serialized-object&amp;lt;br&amp;gt;application/java-vm&amp;lt;br&amp;gt;application/x-java-applet&amp;lt;br&amp;gt;application/x-java-bean&amp;lt;br&amp;gt;application/x-java-vm&amp;lt;br&amp;gt;application/x-java-vm-npruntime&amp;lt;br&amp;gt;application/x-java-jnlp-file&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .jar .ser .class .jnlp&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Pulse Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-pulse-player&amp;lt;br&amp;gt;application/x-pulse-player-32&amp;lt;br&amp;gt;application/x-pulse-stream&amp;lt;br&amp;gt;application/x-pulse-download&amp;lt;br&amp;gt;application/x-pulse-version&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .pwc .pw3 .pws .pwn .pwv .pwr&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | ShiVa3D&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-shiva3d&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .stk&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Shockwave&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-director&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .dir .dxr .dcr .cst .cxt .cct .swa .w3d&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Silverlight&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-silverlight-app&amp;lt;br&amp;gt;application/x-silverlight&amp;lt;br&amp;gt;application/x-silverlight-2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .xap .scr&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Unity&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/vnd.unity&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .unity3d&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Virtools / 3D Life Player / 3DVIA Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-virtools&amp;lt;br&amp;gt;application/x-nemo&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .cmo .vmo .nmo .nms&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Viscape&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | x-world/x-vrt&amp;lt;br&amp;gt;x-world/x-svr&amp;lt;br&amp;gt;x-world/x-xvr&amp;lt;br&amp;gt;application/vnd.superscape.vislite&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .vrt .svr .xvr .ssv&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Vitalize!&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-cnc&amp;lt;br&amp;gt;application/x-tgf&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .ccn&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | VRML&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | model/vrml&amp;lt;br&amp;gt;x-world/x-vrml&amp;lt;br&amp;gt;application/x-vrml&amp;lt;br&amp;gt;application/x-bscontact&amp;lt;br&amp;gt;application/x-blaxxuncc3d&amp;lt;br&amp;gt;application/x-blaxxuncc3dpro&amp;lt;br&amp;gt;application/x-cc3d&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .wrl .wrz .wrl.gz .vrml .bswrl .bxwrl&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | X3D&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | model/x3d&amp;lt;br&amp;gt;model/x3d+xml&amp;lt;br&amp;gt;model/x3d+binary&amp;lt;br&amp;gt;model/x3d+vrml&amp;lt;br&amp;gt;model/x3d+zip&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .x3d .x3dv .x3db .x3dz .x3dvz .x3dbz .x3z&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Other Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Filmkiller94</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Recovering_Files_from_Browser_Cache&amp;diff=7710</id>
		<title>Recovering Files from Browser Cache</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Recovering_Files_from_Browser_Cache&amp;diff=7710"/>
		<updated>2022-05-30T17:51:28Z</updated>

		<summary type="html">&lt;p&gt;Filmkiller94: /* List of currently lost games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Web browsers often save files from websites you visit in a location called the &amp;quot;cache&amp;quot;. This speeds up page loading times on subsequent visits because the cached files do not have to be redownloaded. We can use this to our advantage when looking for web games whose files are now unavailable.&lt;br /&gt;
&lt;br /&gt;
This method for finding assets belonging to lost games is imprecise for a few reasons: &lt;br /&gt;
* It requires access to an old computer where you played the game. &lt;br /&gt;
* Files in your browser cache might have been deleted automatically or manually.&lt;br /&gt;
* A game could have a lot of files, some of which are only requested at certain times. For example, the files for each level might only be downloaded when you beat the previous level. This would require you to have completed the whole game.&lt;br /&gt;
&lt;br /&gt;
Because of this, you're more likely to find a game by using one of the following methods:&lt;br /&gt;
* Checking if the files are still in the original site. They might still exist even if the game is unlisted.&lt;br /&gt;
* Checking if the game exists on another site.&lt;br /&gt;
* Checking the [https://archive.org/web/ Wayback Machine].&lt;br /&gt;
* Looking for a fan or fanmade project who saved the game while it was still available.&lt;br /&gt;
* Asking a developer who worked on the game if they still have any files they'd be willing to send.&lt;br /&gt;
&lt;br /&gt;
This guide will list some lost games where these methods have all been tried and which are only likely to be found by searching the web cache. It will also show you how to recover these cached files by using a small script which can be easily run on a computer running Windows 98, ME, 2000, XP, Vista, 7, 8.1 or 10.&lt;br /&gt;
&lt;br /&gt;
'''[https://docs.google.com/spreadsheets/d/1YGO5f0nXCKTE1b-fe4grhim3yIihoG81rjCPHx4puBM/edit?usp=sharing You can track the games that have been found so far in this spreadsheet.]'''&lt;br /&gt;
&lt;br /&gt;
[[File:web_cache_recovered_game.png|700px]]&lt;br /&gt;
&lt;br /&gt;
== List of currently lost games ==&lt;br /&gt;
&lt;br /&gt;
This section lists some missing games where searching for their files in browser cache seems like the most promising way to find them. '''If you still have access to an old computer where you played any of these, be sure to contact a staff member in the #web-cache channel of [http://discord.gg/S9uJ794 our Discord server!] You could very well help us make them playable again.'''&lt;br /&gt;
&lt;br /&gt;
'''[https://docs.google.com/spreadsheets/d/1YGO5f0nXCKTE1b-fe4grhim3yIihoG81rjCPHx4puBM/edit?usp=sharing You can track the games that have been found so far in this spreadsheet.]'''&lt;br /&gt;
&lt;br /&gt;
* '''[http://www.fosters-home.com/forum/showthread.php?t=4737 Big Fat Awesome House Party]''' (2006-2009): a Shockwave game released on May 15th, 2006, which was playable on &amp;lt;code&amp;gt;awesomehouseparty.com&amp;lt;/code&amp;gt;. It was developed by Powerful Robot Games and published by Cartoon Network. The game was discontinued by June 15th, 2009, not long after the show it was based on had ended. The game had a Flash movie which was used to handle account registrations and logins (this shouldn't be confused for the real game). These Flash files were hosted on &amp;lt;code&amp;gt;i.awesomehouseparty.com&amp;lt;/code&amp;gt;. The files for the actual Shockwave game are all missing and may have been hosted here as well. The names of these files are also unknown. You can track the recovery process in the spreadsheet linked above.&lt;br /&gt;
&lt;br /&gt;
* '''Wave Rider''' (2007-2016): Added to Candystand.com on October 11, 2007 and removed on Jan 1, 2016. The branded assets and 4th level have been recovered, but the 1st-3rd levels and unbranded assets have not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''Dirt Track''' (2008-2016): Added to Candystand.com on July 2, 2008 and removed on Jan 1, 2016. The branded assets and 1st level have been recovered, but the 2nd-4th levels and unbranded assets have not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''Stack-it''' (2008-2016): Added to Candystand.com on May 7, 2008 and removed on Jan 1, 2016. The 1st-5th action levels and branded versions have been recovered, but the 6th-34th action and 3rd-34th puzzle levels have not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''4 Wheel Blitz''' (2006-2016): Added to Candystand.com on July 21, 2006 and removed on Jan 1, 2016. An incomplete version was recovered, but the full version with a few more logos has not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''Nesquik World''' (2004-2008): a point and click Flash game released in 2004, which served as the hub of &amp;lt;code&amp;gt;nesquik.com&amp;lt;/code&amp;gt;. Players could move around various locations in the game's world, some of which linked to other pages and games on the website. The game was removed in late 2008 due to changes in the website. Although the Wayback Machine saved a reasonable amount of assets, the files for each different room in the 2D world map (&amp;lt;code&amp;gt;a5.swf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;b6.swf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;c2.swf&amp;lt;/code&amp;gt;, etc) are all missing.&lt;br /&gt;
&lt;br /&gt;
* '''Nesquik Xtreme Kart''' (2004-2008): a Shockwave racing game released in 2004, which was playable on &amp;lt;code&amp;gt;nesquik.com&amp;lt;/code&amp;gt; until it was removed in late 2008 due to changes in the website. Only the game's loader (&amp;lt;code&amp;gt;loader.dcr&amp;lt;/code&amp;gt;) was saved by the Wayback Machine. The following files are missing: &amp;lt;code&amp;gt;xtremekart.dcr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;3d.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;graphics.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;library.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;scripts.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;sounds.cct&amp;lt;/code&amp;gt;, and &amp;lt;code&amp;gt;track1.cct&amp;lt;/code&amp;gt; through &amp;lt;code&amp;gt;track5.cct&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Toonami: Trapped in Hyperspace''' (2002): a 3D Groove game which was on the Cartoon Network website, meant as part of Toonami's TIE event. It was a game like Descent which involves flying a ship through a futuristic maze and shooting enemies. The TV series is on YouTube, and a partially corrupted prototype exists courtesy of the game's developer Pepworks, but the final game in its entirety is gone, and all that Wayback Machine saved is its loader. The game's main file would have been called &amp;lt;code&amp;gt;toon0.dcr&amp;lt;/code&amp;gt;. This is NOT to be confused with the &amp;lt;code&amp;gt;toon.dcr&amp;lt;/code&amp;gt; file which is only a loader and is not a part of the game!&lt;br /&gt;
&lt;br /&gt;
* '''Waffleboy Mountain Adventure''': a Flash game from Postopia which was developed by Smashing Ideas. It's a tough as nails 2D platformer with motorcycle segments and minigames. This game is partially playable in Flashpoint but is missing important files including cutscenes.&lt;br /&gt;
&lt;br /&gt;
* '''Orbitz Spherez''': a Shockwave game from Candystand that was removed January 1, 2016. The game's premise is similar to Marble Blast; it's a 3D platformer where you navigate a marble through an obstacle course. This game is partially playable in Flashpoint, but is missing the Shockwave 3D World files for levels 4 - 6, and will simply crash when it tries to load a non-existent level.&lt;br /&gt;
&lt;br /&gt;
* '''Wonderville 3D''' (2004 - 2010): an educational Shockwave game that was developed by Idea Machine/Rare Method for the Wonderville Foundation. It involved navigating a 3D city on a hoverboard to find minigames and trivia facts. It was meant to serve as a resource for school students, and was created in Calgary based on the Alberta curriculum. All that exists of it is a loader and screenshot.&lt;br /&gt;
&lt;br /&gt;
* '''Jimmy Neutron Gotta Blast: Rocket Race''' (2002 '''Promo Version'''): a 3D Groove game developed by Gigawatt Studios which was added to the Nick website in 2002 and taken down the same year in September as part of a contest. The contest was advertised on TV and there exists commercials of it on YouTube. There is a non-promo version with all the contest elements including the online multiplayer and extra levels stripped, which is available in Flashpoint, but the original promo version is lost. This game was available for only a very brief period, so it's likely very rare.&lt;br /&gt;
&lt;br /&gt;
* '''Burnin' Rubber (Virtools)''': an alternate version of the game Burnin' Rubber which plays in the 3DVIA Player, rather than using Shockwave 3D. This was developed by Xform before the Shockwave port. ''The Shockwave port is NOT lost!'' The original Virtools game was never available on Shockwave.com and was exclusively available on Xform's own website Xform.nl!&lt;br /&gt;
&lt;br /&gt;
* '''Riven Elementary''' (1998-1999): a small Shockwave game developed by Jigint Interactive for Shockwave.com, meant to promote Riven: The Sequel to Myst by Cyan Worlds. The game features the only instance of D'ni numerals being used in math equations, although this is non-canon. The main game file exists but many images are missing and have been recreated as closely as possible using screenshots from Riven.&lt;br /&gt;
&lt;br /&gt;
* '''Postopia Game Frame''' (2003-2006): A small collection of 6 shockwave games from Skyworks Technologies made to advertise the Postopia PDA. The first 3 games were available to play while the other 3 needed postoken codes from PDAs inside select cereal boxes to unlock, Despite this however, every game was stored on a single CCT file (ppdadata.cct) that the main DCR (ppdamain.dcr) would load from. The CCT file was the only part of Game Frame not archived.&lt;br /&gt;
&lt;br /&gt;
* '''Jeep Disc Dogger''' (2001): A 3D Groove advergame developed for Jeep, by Yaya and Wei Ho. The description of the game from Jeep.com was &amp;quot;Ah, nature. Just you, your Jeep® vehicle and your dog. Play catch and rack up points in this fun game.&amp;quot; No download version was available.&lt;br /&gt;
&lt;br /&gt;
* '''Mountain Dew Skateboarding''': A 3D Groove advergame developed for Mountain Dew by Pepworks. This is a realistic skateboarding game with a trick system, where you collected Mountain Dew as energy points. An unbranded release candidate is in Flashpoint, but the branded version is lost.&lt;br /&gt;
&lt;br /&gt;
* '''Slipstream 2''' (2009-2016): The sequel to Slipstream, a Shockwave game which was added to Candystand on Jan 6, 2009, and was removed on Jan 1, 2016&lt;br /&gt;
&lt;br /&gt;
* '''Night Spy Mission''' (2003-2011): A stealth maze game from Postopia developed by Smashing Ideas. Your objective was to navigate through your house to sneak a movie in with your friends without waking up your parents, which would happen if you interacted with red tiles for too long. Along the way you could pick up collectables for points and items to help you get through blocked paths.&lt;br /&gt;
&lt;br /&gt;
* '''Oysterhead Maze''' (2001-2005): a maze Shockwave game created by Roger Jones. Uses the Shockwave Havoc Xtra. Once available on the Throbbing Media website, possibly also on the band's official website. Files are currently missing: &amp;lt;code&amp;gt;head_only.W3D&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;walk.W3D&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Tank Attack 3D''' (2013-2016): a 3D shooter Shockwave game created by Silent Bay Studios and released by Miniclip. Delisted when major browsers remove a NPAPI support, completly removed from folders in 2020/2021.&lt;br /&gt;
&lt;br /&gt;
* '''Desperado''' (2014-2016): a 3D shooter Shockwave game created by Silent Bay Studios and released by Miniclip. Delisted when major browsers remove a NPAPI support, completly removed from folders in 2020/2021.&lt;br /&gt;
&lt;br /&gt;
* '''Mamamoto''' (2011-2016): a multiplayer racing Shockwave game created by Silent Bay Studios. The game was released in beta in 2011, the site stopped working at the end of 2016, and the game never left the beta.&lt;br /&gt;
&lt;br /&gt;
* '''Tour de Flex''' (2009-2014): a component explorer initially created in Adobe AIR for a desktop. It replaced Adobe Flex: Component Explorer. A little later, a slimmed-down Flash online version with no AIR examples came out. The AIR version is still available [http://download.macromedia.com/pub/developer/air/TourDeFlex.air here], but not all features are working anymore. It has been replaced by &amp;quot;Apache Flex: Tour De Flex Component Explorer&amp;quot; which has been available since Flashpoint 11 and is still available on live web. Older versions of this app are still being searched for. [https://www.youtube.com/watch?v=K4sYmtijXXk Video footage]&lt;br /&gt;
&lt;br /&gt;
* '''The Smurfs 2: Smurfette Vs Naughties''' (2013-2016): a 3D shooter Shockwave game created by Silent Bay Studios and released by Miniclip. Delisted when major browsers remove a NPAPI support, completly removed from folders in 2020/2021.&lt;br /&gt;
&lt;br /&gt;
* '''Abraham Lincoln Vampire Hunter - Motion Comic''' (2012-2013): a HTML5 Interactive Comic Game created by Trigger LLC and released by 20th Century Fox. Delisted sometime in 2013. More info about it here: https://thefwa.com/cases/abraham-lincoln-vampire-hunter Originally Available here: https://web.archive.org/web/20120902085421/http://www.abelincolnvampirehunter.com/&lt;br /&gt;
&lt;br /&gt;
* '''Transformers Prime - Kinder Surprise Russian Microsite''' (2014): a Flash Microsite made to promote the Kinder Transformers Prime toys. The Microsite featured 3 sections: A Rock-Paper-Scissor type Minigame, A Character Bios and A Memory Game. Delisted sometime in 2014. Originally available here: https://web.archive.org/web/20140217074522/http://www.2magic.com:80/mk/lang/ru_RU/minisites/transformers.htm&lt;br /&gt;
&lt;br /&gt;
* '''Oreo Transformers: Lab Grab''' (2014): a HTML5 Minigame made for a Competition. Delisted in 2014. Originally available here: https://web.archive.org/web/20140603172530/http://www.oreotransformers4.com:80/sg/en/game&lt;br /&gt;
&lt;br /&gt;
* '''Oreo Blizzard''' (1998-1999): a Shockwave game made for the Holiday season in 1998. Delisted in either 1999. Originally available here: https://web.archive.org/web/19990210082627/http://www.oreo.com/holidaygame/oreo_blizzard.html&lt;br /&gt;
&lt;br /&gt;
* '''Hancock: Flight &amp;amp; Fight''' (2008-2011): a Unity game made to promote the movie 'Hancock'. Delisted in late 2011 or early 2012. Originally available here: https://web.archive.org/web/20090121172846/http://www.sonypictures.com/movies/hancock/site/games/gameshell.html&lt;br /&gt;
&lt;br /&gt;
* '''Prom Night''' (2008-2012): a Shockwave Horror game made to promote the movie 'Prom Night'. Delisted in late 2012 or early 2013. Originally available here: https://web.archive.org/web/20100204013817/http://flash.sonypictures.com:80/video/movies/promnight/immersive/games/index.html&lt;br /&gt;
&lt;br /&gt;
=== Gallery ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;traditional&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Image:Cache_Dumper_-_Big_Fat_Awesome_House_Party.jpg | Big Fat Awesome House Party being played on Mozilla Firefox in Windows XP. Taken from [https://www.youtube.com/watch?v=aOd4z3TMHZE this YouTube video] uploaded on March 29, 2009.&lt;br /&gt;
&lt;br /&gt;
Image:WaveRider.PNG | Screenshot of Wave Rider's first level taken from the [https://www.youtube.com/watch?v=CwJRCacWHuI tralier] on Candystand's official Youtube channel. The video was uploaded on Oct 16, 2007.&lt;br /&gt;
&lt;br /&gt;
Image:DirtTrack.PNG | Screenshot of Dirt Track's second level being played on a Windows 7 computer. Taken from [https://www.youtube.com/watch?v=UGaUNsgHX8w this video] uploaded on Dec 31, 2010.&lt;br /&gt;
&lt;br /&gt;
Image:4WheelBlitz.png | Screenshot of 4 Wheel Blitz, showing off a logo not present in the incomplete version currently found.&lt;br /&gt;
&lt;br /&gt;
Image:StackIt.png | Screenshot of Stack-it, taken from the incomplete version currently on Flashpoint.&lt;br /&gt;
&lt;br /&gt;
Image:Nesquik_World.jpg | A screenshot of a room in Nesquik World.&lt;br /&gt;
&lt;br /&gt;
Image:Nesquik_Xtreme_Kart.jpg | A screenshot of a track in Nesquik Xtreme Kart. Taken from [https://www.oneclub.org/awards/theoneshow/-award/3100/nesquik-xtreme-kart-challenge The One Club's website.]&lt;br /&gt;
&lt;br /&gt;
Image:Toonami_Trapped_in_Hyperspace.jpg | Screenshots of Toonami: Trapped in Hyperspace. Taken from [http://pepworks.com/img/p10_cartoon_network.jpg Pepworks.com.]&lt;br /&gt;
&lt;br /&gt;
Image:Spherezlevel4.PNG | Screenshot of Spherez fourth level taken from [https://www.youtube.com/watch?v=DqNvORYAGAk this video]. Uploaded Jan 31, 2009&lt;br /&gt;
&lt;br /&gt;
Image:Wonderville_3D.gif | A screenshot of Wonderville 3D. Taken from [https://web.archive.org/web/20111201135448/http://macromedia.com/showcase/casestudies/wonderville/screenshot.gif Macromedia.com.]&lt;br /&gt;
&lt;br /&gt;
Image:Jimmy_Neutron_Gotta_Blast_Rocket_Race_Promo_Version.png | A screenshot of a commercial for Jimmy Neutron: Gotta Blast! Rocket Race (Promo Version). Taken from [https://youtu.be/953t6nbkmao this YouTube video].&lt;br /&gt;
&lt;br /&gt;
Image:PostopiaGameFrame_3.jpg | A screenshot of Postopia Game Frame. Taken from [https://dribbble.com/shots/961495-Postopia-Game-Frame The Designers dribbble.com page.]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Image:Sshot_3_lg.jpg | A screenshot of Jeep Disc Dogger.&lt;br /&gt;
&lt;br /&gt;
Image:P03_pepsi.jpg | Screenshots of Mountain Dew Skateboarding, from pepworks.com&lt;br /&gt;
[[File:Example.jpg]]&lt;br /&gt;
&lt;br /&gt;
Image:Slipstream2.png| Screenshot of Slipstream 2 taken from [https://plaza.rakuten.co.jp/wipeout/diary/201004240002/ this website]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Image:Scrn_game_nightspy.jpg| A thumbnail of Night Spy Mission taken from Postopia on the Wayback Machine&lt;br /&gt;
&lt;br /&gt;
Image:Oysterhead.jpg| Screenshot from Oysterhead Maze taken from [https://www.dslreports.com/forum/r7572119-Mr-Oysterhead DSLReports forum]&lt;br /&gt;
&lt;br /&gt;
Image:TankAttack3D.png| Screenshot from Tank Attack 3D taken from [https://www.youtube.com/watch?v=BzNq2RlhwvI this video].&lt;br /&gt;
&lt;br /&gt;
Image:Desperado.png| Screenshot from Desperado taken from [https://www.youtube.com/watch?v=mh9UvF9J488 this video].&lt;br /&gt;
&lt;br /&gt;
Image:TourDeFlex.jpg| Screenshot from desktop version of Tour de Flex taken from [https://web.archive.org/web/20121110214651/http://www.adobe.com/devnet/flex/tourdeflex.html this website].&lt;br /&gt;
&lt;br /&gt;
Image:Smurfette Vs Naughties.gif| Screenshot from Smurfette Vs Naughties taken from [https://img.y8.com/cloud/y8-thumbs/56031/big.gif Y8].&lt;br /&gt;
&lt;br /&gt;
Image:Rivenelem.png| Incomplete version of Riven Elementary with re-made images running on Flashpoint.&lt;br /&gt;
&lt;br /&gt;
Image:Prime.png| a Screenshot from Transformers Prime - Kinder Surprise Russian Microsite taken from [https://www.youtube.com/watch?v=Da7EjgBMjF4&amp;amp;list=PLO4GabV0OEIqw0BERilz_4ZA6MurVhIb7&amp;amp;index=56 YouTube].&lt;br /&gt;
&lt;br /&gt;
Image:Alvh fwa screen-P4BK.jpg| a Screenshot from Abraham Lincoln Vampire Hunter - Motion Comic taken from [https://thefwa.com/cases/abraham-lincoln-vampire-hunter FWA].&lt;br /&gt;
&lt;br /&gt;
Image:Oreo-Transformers-4-promo.jpg| a Screenshot from Oreo Transformers: Lab Grab taken from [http://manilamommy.com/wp-content/uploads/2014/07/Oreo-Transformers-4-promo.jpg This Site] Notice that the bottom of the 3rd picture contains a picture of the game.&lt;br /&gt;
&lt;br /&gt;
Image:hancock.png| a Screenshot from Hancock: Flight &amp;amp; Fight taken from [https://www.youtube.com/watch?v=JvFXUPAxmYs This Youtube video].&lt;br /&gt;
&lt;br /&gt;
Image:promnight.png| a Screenshot from Prom Night taken from [https://www.youtube.com/watch?v=CGQjbLFg4hU This Youtube video].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== List of games found by searching the web cache ==&lt;br /&gt;
&lt;br /&gt;
This section lists some previously lost games which were recovered from a web browser's cache. '''[https://docs.google.com/spreadsheets/d/1YGO5f0nXCKTE1b-fe4grhim3yIihoG81rjCPHx4puBM/edit?usp=sharing You can track the games that have been found so far in this spreadsheet.]'''&lt;br /&gt;
&lt;br /&gt;
* '''3 Point Shootout Branded Version''' (2007-2009): a Shockwave game developed by &amp;quot;Skyworks Technologies&amp;quot; and published by &amp;quot;Candystand&amp;quot; on September 14th, 2007. The game was rebranded in 2009 due to a change in ownership of the [https://web.archive.org/web/20081105135625/http://www.candystand.com/play.do?id=18202 Candystand.com] website. Although the game was playable before, the branded assets were found in the web cache.&lt;br /&gt;
&lt;br /&gt;
* '''Delivery Boy Branded Assets''' (2008-2009): a Shockwave game developed by &amp;quot;Silent Bay Studios&amp;quot; and published by &amp;quot;Candystand&amp;quot; on May 30th, 2008. The game was rebranded in 2009 due to a change in ownership of the [https://web.archive.org/web/20081106055129/http://www.candystand.com/play.do?id=18322 Candystand.com] website. Although the game was playable before, the branded assets were found in the web cache.&lt;br /&gt;
&lt;br /&gt;
* '''Jak &amp;amp; Daxter: The Precursor Legacy - The Lost Levels''' (2001-2014): a Java game published by &amp;quot;Naughty Dog&amp;quot; in 2001. This game was an official demake of the first world from the 2001 PS2 game &amp;quot;Jak and Daxter: The Precursor Legacy&amp;quot;. It was removed from the [https://web.archive.org/web/20080729235026/http://www.jakanddaxterlegend.com/ JakAndDaxterLegend.com] website in 2014.&lt;br /&gt;
&lt;br /&gt;
* '''Life Savers Match Maker''' (2004-2009, 2011-2016): a Shockwave game developed by &amp;quot;Skyworks Technologies&amp;quot; and published by &amp;quot;Candystand&amp;quot; in 2004. It was replaced with a Flash version in 2009 due to a change in ownership of the [https://web.archive.org/web/20081127160151/http://www.candystand.com/play.do?id=17950 Candystand.com] website. The Shockwave version was brought back and rebranded as &amp;quot;Match Maker Classic&amp;quot; in 2011, where it stayed until January 1st, 2016, when the [https://web.archive.org/web/20120504000145/http://www.candystand.com/play/match-maker-classic Candystand.com] website was discontinued.&lt;br /&gt;
&lt;br /&gt;
* '''Line Rider &amp;quot;i'm ridin' it&amp;quot;''' (2008-2009): a Flash game developed by &amp;quot;inXile Entertainment&amp;quot; and published by &amp;quot;McDonald's&amp;quot; on August 25th, 2008. This promotional version of &amp;quot;Line Rider&amp;quot; was made to advertise the [https://www.sweepstakesmag.com/video-games/mini-size-fun-sweepstakes-at-mcdonalds/ &amp;quot;Mini Size Fun Sweepstakes at McDonald's&amp;quot;]. It was removed from the [https://web.archive.org/web/20090204210827/http://minisizefun.com/ MiniSizeFun.com] website on November 11th, 2009.&lt;br /&gt;
&lt;br /&gt;
* '''Slipstream''' (2008-2016): a Shockwave game developed by &amp;quot;Silent Bay Studios&amp;quot; and published by &amp;quot;Candystand&amp;quot; on March 4th, 2008. It was removed from [https://web.archive.org/web/20100301190013/http://www.candystand.com/play/slipstream Candystand.com] on January 1st, 2016, when the website was discontinued.&lt;br /&gt;
&lt;br /&gt;
== Flashpoint Cache Exporter ==&lt;br /&gt;
&lt;br /&gt;
This section will show you how to use a small tool called &amp;quot;Flashpoint Cache Exporter&amp;quot; to list and copy cached files from various web browsers.&lt;br /&gt;
&lt;br /&gt;
This script works with Internet Explorer, Mozilla Firefox, Google Chrome, Opera, Safari, and Netscape Navigator. It should run on Windows 98, ME, 2000, XP, Vista, 7, 8.1, or 10 without needing an Administrator account or elevated privileges.&lt;br /&gt;
&lt;br /&gt;
'''[https://bluepload.unstable.life/flashpointcacheexporter-v10-selfextracting.exe Download the latest version here.]'''&lt;br /&gt;
&lt;br /&gt;
You can use a USB flash drive to get this tool into your old computer, and the resulting .7z files out of it. Don't use the web browsers on your old computer to download it. You may delete cached game files while doing so. You should move this tool to the Desktop before running it, and also run it for each user profile on your computer. If you can't boot your old computer to run this tool but have access to its files, see [[#Other_ways_of_exploring_the_cache|this section below]].&lt;br /&gt;
&lt;br /&gt;
Read the &amp;lt;code&amp;gt;readme.txt&amp;lt;/code&amp;gt; file if you have any other questions.&lt;br /&gt;
&lt;br /&gt;
=== How to run it ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Run the file you downloaded above. You'll be asked to choose a location where you want the tool to be extracted. Choose one and then press &amp;lt;code&amp;gt;Extract&amp;lt;/code&amp;gt;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_1.png]]&lt;br /&gt;
[[File:Cache_dumper_tutorial_2.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Navigate to the new folder where the tool was extracted to and run the batch file &amp;lt;code&amp;gt;FlashpointCacheExporter.bat&amp;lt;/code&amp;gt;. A new window will pop up. Read what it says and then press Enter to start running the script. If you are using Windows 98 or ME, run &amp;lt;code&amp;gt;Win-98-ME-FlashpointCacheExporter.bat&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_3.png]]&lt;br /&gt;
[[File:Cache_dumper_tutorial_4.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Let the script run through its 14 steps. After it finishes, press Enter again to close the window. You'll now have two new folders (ExportedCacheInfo and ExportedCache) and two new files (ExportedCacheInfo.7z and ExportedCache.7z). Other files and folders may also be created.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_5.png]]&lt;br /&gt;
[[File:Cache_dumper_tutorial_6.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
You can now look inside these folders to see if any game files were found. One quick way to do this is by opening each CSV file and checking the list of files that were copied.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Before you send any files to another person, be aware that your browser cache will likely contain sensitive data, such as names and addresses.'''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Be sure to check your files first before you [https://bluepload.unstable.life/ upload them to our website]. Alternatively, you can ask a staff member in the &amp;lt;code&amp;gt;#web-cache&amp;lt;/code&amp;gt; channel of [http://discord.gg/S9uJ794 our Discord server] if you can send the files privately by messaging them. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_7.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Analyzing the results ===&lt;br /&gt;
&lt;br /&gt;
After running the batch file, you'll have CSV files which list every file cached by a given browser and a copy of some of these. You can now search for missing game files any way you want.&lt;br /&gt;
&lt;br /&gt;
If you found a lost game or need help analyzing your files, contact a staff member in the &amp;lt;code&amp;gt;#web-cache&amp;lt;/code&amp;gt; channel of our Discord server. Remember that whoever you send the resulting .7z files to will be able to see the contents of the websites that were visited and the username of the computer where the script ran. Sending individual game assets is usually fine. Any files you wish to share with a Flashpoint staff member can also be [https://bluepload.unstable.life/ uploaded here.]&lt;br /&gt;
&lt;br /&gt;
==== The SystemInfo.txt file ====&lt;br /&gt;
&lt;br /&gt;
The &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt; file can be opened by using a text editor like Notepad. It may contain the following system information: the current Flashpoint Cache Exporter's version, the current date, the operating system's name, version, system type, and original install date, and Internet Explorer's version and cache location. This is useful if you want to find out which Windows and Internet Explorer versions were used in your old computer.&lt;br /&gt;
&lt;br /&gt;
==== The CSV files ====&lt;br /&gt;
&lt;br /&gt;
You can import each CSV file to a spreadsheet program and see all the items that were cached by a specific browser. This tool comes with a lightweight CSV Viewer, which is located in &amp;lt;code&amp;gt;App\csvfileview&amp;lt;/code&amp;gt;. You can open a CSV file by going to &amp;lt;code&amp;gt;File &amp;gt; Open CSV\Tab-Delimited File&amp;lt;/code&amp;gt; or by dragging and dropping it in the program. You'll likely want to sort them by a specific column to make searching for specific games or file types easier. The most useful columns are: Filename, Content Type, and URL. The &amp;quot;Last Accessed&amp;quot; and &amp;quot;Last Modified&amp;quot; columns are also useful if you want to make sure that you have the most recent version of a particular game (provided you know when the game was released and removed from its website).&lt;br /&gt;
&lt;br /&gt;
Check the [[#MIME types and file extensions|section below]] to see the various MIME types and file extensions that were used by web games. Note that Shockwave .dcr files may be saved as .dir because of their MIME type. If a game requires an asset called &amp;quot;game.dcr&amp;quot;, you should look for both that file and &amp;quot;game.dir&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:Cache_dumper_spreadsheet.png|center|frame|Part of the &amp;lt;code&amp;gt;InternetExplorerCache.csv&amp;lt;/code&amp;gt; file after it was imported into Google Sheets. The four columns shown represent the Filename, MIME Type, URL and Last Access Date. Here we can see some Flash and 3DVIA games, and even a VRML world.]]&lt;br /&gt;
&lt;br /&gt;
==== The browser folders ====&lt;br /&gt;
&lt;br /&gt;
In order to check the cached files that were copied over from a specific browser, you can use the SearchMyFiles utility located in &amp;lt;code&amp;gt;App\searchmyfiles&amp;lt;/code&amp;gt;. You can list and apply various filters to every file in a given folder by putting its absolute path in the &amp;lt;code&amp;gt;Base Folders&amp;lt;/code&amp;gt; field or by locating it manually using the &amp;quot;Browse...&amp;quot; button. Then, press &amp;lt;code&amp;gt;Start Search&amp;lt;/code&amp;gt; and wait until a second window pops up. You'll likely want to sort them by a specific column to make searching for specific games or file types easier. The most useful columns are: Filename and Extension. The &amp;quot;Modified Time&amp;quot;, &amp;quot;Created Time&amp;quot;, and &amp;quot;Last Accessed Time&amp;quot; columns are also useful if you want to make sure that you have the most recent version of a particular game (provided you know when the game was released and removed from its website).&lt;br /&gt;
&lt;br /&gt;
==== The RawNetscapeNavigatorCache folder ====&lt;br /&gt;
&lt;br /&gt;
If the &amp;lt;code&amp;gt;RawNetscapeNavigatorCache&amp;lt;/code&amp;gt; folder contains any files (and not just empty folders), then you may want to export these to see what was cached by Netscape Navigator. To do so, use a program called &amp;quot;Tim Johnson's Cache View&amp;quot; which is located in &amp;lt;code&amp;gt;App\cview285&amp;lt;/code&amp;gt;. This is an older application that allows you to view the cache of the following browsers: Netscape Navigator, Mozilla, Firebird, Firefox, Opera, and Internet Explorer. Note that it will always try to open its help file when you run it. On more modern machines, it will fail to do so and display and message that says &amp;quot;Failed to launch help.&amp;quot;. Ignore this message and continue by pressing the OK button.&lt;br /&gt;
&lt;br /&gt;
To view Netscape Navigator's cache, go to &amp;lt;code&amp;gt;View &amp;gt; Options...&amp;lt;/code&amp;gt; and select the &amp;lt;code&amp;gt;Show browser cache in this folder:&amp;lt;/code&amp;gt; option. Then, you'll need to either enter the absolute path to the folder that contains the browser's cache database file, or locate it manually by using the &amp;quot;Browse...&amp;quot; button. There should be one database file in each subfolder in the &amp;lt;code&amp;gt;RawNetscapeNavigatorCache&amp;lt;/code&amp;gt; folder. These may be called &amp;quot;Fat&amp;quot;, &amp;quot;fat.db&amp;quot;, &amp;quot;cache.db&amp;quot;, or &amp;quot;_CACHE_MAP_&amp;quot;. For example, the following directory which contains a fat.db file: &amp;lt;code&amp;gt;C:\Users\John\Desktop\RawNetscapeNavigatorCache\Default_4.x_User_Profiles\default&amp;lt;/code&amp;gt;. Finally, press OK to exit the options menu, and go to &amp;lt;code&amp;gt;File &amp;gt; Re-load Cache&amp;lt;/code&amp;gt; to view Netscape Navigator's cache.&lt;br /&gt;
&lt;br /&gt;
To export Netscape Navigator's cache, follow the previous steps and then select the files you want to export by holding Ctrl while clicking on them. You can select every file by going to &amp;lt;code&amp;gt;Edit &amp;gt; Select All&amp;lt;/code&amp;gt; or by pressing Ctrl + A. Then, right-click on the selection and go to &amp;lt;code&amp;gt;Copy to...&amp;lt;/code&amp;gt;. In the window that pops up, enter the path to the destination folder or locate it using the &amp;quot;Browse&amp;quot; button. Finally, press the OK button to export the cache to this folder.&lt;br /&gt;
&lt;br /&gt;
You can follow these same steps to view/export the cache of older browsers that can't be opened with NirSoft's tools. Unlike NirSoft's cache viewers, Tim Johnson's Cache View expects you to enter the path of the directory that contains the cache index/database file. For example, if you wanted to view Internet Explorer's cache, you'd enter:&lt;br /&gt;
* &amp;lt;code&amp;gt;C:\Documents and Settings\John\Local Settings\Temporary Internet Files&amp;lt;/code&amp;gt; for NirSoft's IECacheView.&lt;br /&gt;
* &amp;lt;code&amp;gt;C:\Documents and Settings\John\Local Settings\Temporary Internet Files\Content.IE5&amp;lt;/code&amp;gt; for Tim Johnson's Cache View.&lt;br /&gt;
This is because the index.dat file is located in &amp;quot;Content.IE5&amp;quot; (in the case of this Internet Explorer version).&lt;br /&gt;
&lt;br /&gt;
=== Version history ===&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v10-selfextracting.exe Version 10] (2021-07-07):&lt;br /&gt;
** Updated the Web Cache Exporter, MZCacheView, VideoCacheView, CSVFileView, and SearchMyFiles.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v9-1-selfextracting.exe Version 9.1] (2021-02-07):&lt;br /&gt;
** Updated the Web Cache Exporter.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v9-selfextracting.exe Version 9] (2021-02-06):&lt;br /&gt;
** Updated the Web Cache Exporter, ChromeCacheView, and CSVFileView.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v8-selfextracting.exe Version 8] (2020-11-26):&lt;br /&gt;
** Renamed the tool to Flashpoint Cache Exporter.&lt;br /&gt;
** Added a new tool called the Web Cache Exporter which exports the WinINet (IE 4-11), Flash, Shockwave, and Java Plugin's cache formats. This tool is located in &amp;lt;code&amp;gt;App\web-cache-exporter&amp;lt;/code&amp;gt;.&lt;br /&gt;
** The batch files no longer create and compress the folders &amp;lt;code&amp;gt;RawJavaPluginCache&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;RawInternetExplorerCache&amp;lt;/code&amp;gt;. The Web Cache Exporter is used instead.&lt;br /&gt;
** Removed the Java Plugin Cache Exporter. The Web Cache Exporter is used instead.&lt;br /&gt;
** The batch files no longer export Flash cookies. The tool in &amp;lt;code&amp;gt;App\flashcookiesview&amp;lt;/code&amp;gt; can still be used manually.&lt;br /&gt;
** Added [https://www.nirsoft.net/utils/video_cache_view.html NirSoft's VideoCacheView] to view any cached video files. This tool is located in &amp;lt;code&amp;gt;App\videocacheview&amp;lt;/code&amp;gt; and should be used manually.&lt;br /&gt;
** Updated NirSoft's MZCacheView and ChromeCacheView.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcachedumper-v7-selfextracting.exe Version 7] (2020-04-26):&lt;br /&gt;
** Added support for Windows 98 and ME. To run this tool in those versions, use &amp;lt;code&amp;gt;Win-98-ME-FlashpointCacheDumper.bat&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Win-98-ME-CompleteFlashpointCacheDumper.bat&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
** Added support for Netscape Navigator 3.x through 9.x. These cached files are saved to &amp;lt;code&amp;gt;RawNetscapeNavigatorCache.7z&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Updated the README with instructions on how to analyze the resulting files and other ways of exploring the cache.&lt;br /&gt;
** The batch files now save more information to &amp;lt;code&amp;gt;RawInternetExplorerCache.csv&amp;lt;/code&amp;gt; (renamed from &amp;lt;code&amp;gt;RawInternetExplorerCache.txt&amp;lt;/code&amp;gt;). This was done by including [https://www.nirsoft.net/utils/search_my_files.html NirSoft's SearchMyFiles], which is located in &amp;lt;code&amp;gt;App\searchmyfiles&amp;lt;/code&amp;gt;. This CSV file is now always created, instead of only being generated if it detects Internet Explorer 6 or older.&lt;br /&gt;
** Added a new cache viewer called [http://www.progsoc.uts.edu.au/~timj/cv/ Tim Johnson's Cache View]. This tool can be used to load Netscape Navigator's cache, and is located in &amp;lt;code&amp;gt;App\cview285&amp;lt;/code&amp;gt;.&lt;br /&gt;
** The &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt; file now also saves which batch file was used, and the date when it ran.&lt;br /&gt;
** Renamed &amp;lt;code&amp;gt;ContentTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;URLsToSave.txt&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;MimeTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;WebsitesToSave.txt&amp;lt;/code&amp;gt;, respectively.&lt;br /&gt;
** Added Atomic3D Player and Pulse Player's MIME types and file extensions to &amp;lt;code&amp;gt;MimeTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;FileExtensionsToSave.txt&amp;lt;/code&amp;gt;. Also added some missing ones for Authorware, Hypercosm 3D Player, Java, Silverlight, Viscape, and VRML.&lt;br /&gt;
** Added more websites to &amp;lt;code&amp;gt;WebsitesToSave.txt&amp;lt;/code&amp;gt; and categorized any previously unsorted domains.&lt;br /&gt;
** Renamed &amp;lt;code&amp;gt;TestBatch.bat&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;DoesBatchWork.bat&amp;lt;/code&amp;gt;. This script now works will all supported Windows versions.&lt;br /&gt;
** Fixed the batch files not being able to execute basic commands if the PATH environment variable didn't include Windows' system directories.&lt;br /&gt;
** Fixed the Java Plugin Cache Exporter incorrectly showing cached files with no URLs associated with them.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcachedumper-v6-selfextracting.exe Version 6] (2020-02-24):&lt;br /&gt;
** Added a batch file (&amp;lt;code&amp;gt;JavaPluginCacheExporter.bat&amp;lt;/code&amp;gt;) that makes it easier to run the Java Plugin Cache Exporter. The Java version it uses to run can be optionally defined in the configuration file &amp;lt;code&amp;gt;jre-path.cfg&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Renamed the output directory &amp;lt;code&amp;gt;JavaPluginCache&amp;lt;/code&amp;gt; to: &amp;lt;code&amp;gt;RawJavaPluginCache&amp;lt;/code&amp;gt; (for &amp;lt;code&amp;gt;FlashpointCacheDumper.bat&amp;lt;/code&amp;gt;) and &amp;lt;code&amp;gt;ExportedJavaPluginCache&amp;lt;/code&amp;gt; (for the Java Plugin Cache Exporter).&lt;br /&gt;
** The CSV generated by the Java Plugin Cache Exporter is now saved in the same directory as the exported files.&lt;br /&gt;
** Added [https://www.nirsoft.net/utils/jrview.html Nirsoft's JRView] to make it easier to view all the installed Java Runtime Environments and Java Development Kits. This tool is located in &amp;lt;code&amp;gt;App\jrview&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Updated NirSoft's MozillaCacheView, ChromeCacheView, and CSVFileView.&lt;br /&gt;
** Added a version file. The tool's version is now saved to &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Added two Pogo.com subdomains to &amp;lt;code&amp;gt;URLsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumper-v5-selfextracting.exe Version 5] (2020-02-17):&lt;br /&gt;
** &amp;lt;code&amp;gt;FlashpointCacheDumper.bat&amp;lt;/code&amp;gt; now saves the Java Plugin cache to &amp;lt;code&amp;gt;JavaPluginCache.7z&amp;lt;/code&amp;gt;.&lt;br /&gt;
** &amp;lt;code&amp;gt;FlashpointCacheDumper.bat&amp;lt;/code&amp;gt; now saves files cached by Internet Explorer 6 or older to &amp;lt;code&amp;gt;RawInternetExplorerCache.7z&amp;lt;/code&amp;gt;, if they have a file extension specified in &amp;lt;code&amp;gt;FileExtensionsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv4selfextracting.exe Version 4] (2020-02-07):&lt;br /&gt;
** Created a small Java application that exports any files cached by the Java Plugin from a given directory. The exported files are organized according to their original website structure. It also generates a CSV file that lists every cached file and some additional information (Content-Type, URL, Last Access Date, etc). This tool is located in &amp;lt;code&amp;gt;App\JavaPluginCacheExporter&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Added [https://www.nirsoft.net/utils/csv_file_view.html NirSoft's CSVFileView] to make it easier to view the resulting CSV files. This tool is located in &amp;lt;code&amp;gt;App\csvfileview&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Fixed a bug that prevented both batch files from saving system information on Windows 2000 and non-professional editions of Windows XP:&lt;br /&gt;
** Fixed a bug that prevented both batch files from querying the registry on Windows 2000.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv3selfextracting.exe Version 3] (2019-12-14):&lt;br /&gt;
** Both batch files save a list with every file in IE's cache directory to &amp;lt;code&amp;gt;RawInternetExplorerCache.txt&amp;lt;/code&amp;gt; if it detects version 6 or older.&lt;br /&gt;
** Both batch files delete any pre-existing cache dump folders and archives before running.&lt;br /&gt;
** Added ShiVa3D's MIME type to &amp;lt;code&amp;gt;App\ContentTypesToSave.txt&amp;lt;/code&amp;gt; and three Postopia subdomains to &amp;lt;code&amp;gt;App\URLsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
** There's now a script called &amp;lt;code&amp;gt;TestBatch.bat&amp;lt;/code&amp;gt; in the App folder which can be used to check if batch files work on your computer.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv2selfextracting.exe Version 2] (2019-12-03):&lt;br /&gt;
** &amp;lt;code&amp;gt;CompleteFlashpointCacheDumper.bat&amp;lt;/code&amp;gt; now copies IE's cache directory manually for version 6 or older (and not just for version 6).&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv10selfextracting.exe Version 1.0] (2019-11-30):&lt;br /&gt;
** Initial release.&lt;br /&gt;
&lt;br /&gt;
== Other ways of exploring the cache ==&lt;br /&gt;
&lt;br /&gt;
The methods mentioned in the previous section are one way of checking you browser's cache for lost games. If you prefer, you can also use most of these utilities directly instead of relying on the batch files. This is useful when you can't run the tool itself on your old computers (e.g. if they don't boot anymore) but have access to their files (e.g. from a previous backup). These utilities and their configuration files are located in the &amp;lt;code&amp;gt;App&amp;lt;/code&amp;gt; folder. See the &amp;lt;code&amp;gt;readme.txt&amp;lt;/code&amp;gt; file in their respective folders to learn how to use them.&lt;br /&gt;
&lt;br /&gt;
=== Using NirSoft's cache viewers ===&lt;br /&gt;
&lt;br /&gt;
For NirSoft's cache viewers (ChromeCacheView, IECacheView, MZCacheView, OperaCacheView, SafariCacheView), you can select a specific cache folder by going to &amp;lt;code&amp;gt;File &amp;gt; Select Cache Folder&amp;lt;/code&amp;gt;. In the window that pops up, enter the path to the cache folder or locate it using the &amp;quot;...&amp;quot; browse button. Press the OK button to view the browser's cache. To export the cache, select the files you want by holding Ctrl and clicking on them, or select all of them by going to &amp;lt;code&amp;gt;Edit &amp;gt; Select All&amp;lt;/code&amp;gt; or by pressing Ctrl + A. Then, go to &amp;lt;code&amp;gt;File &amp;gt; Copy Selected Cache Files To...&amp;lt;/code&amp;gt; or press F4 to bring up a new window. Here you can choose the destination folder by entering its path or by locating it using the &amp;quot;...&amp;quot; browse button. Make sure to keep the &amp;lt;code&amp;gt;Save the files in the directory structure of the Web site&amp;lt;/code&amp;gt; option checked since it allows you to more easily search for lost game files. Finally, press OK to export them.&lt;br /&gt;
&lt;br /&gt;
=== Using the Web Cache Exporter ===&lt;br /&gt;
&lt;br /&gt;
For the Web Cache Exporter, follow the instructions specified in the readme.txt file inside the &amp;lt;code&amp;gt;web-cache-exporter&amp;lt;/code&amp;gt; folder. You can easily find and export all supported cache formats by running the following command: &amp;lt;code&amp;gt;WCE32.exe -find-and-export-all&amp;lt;/code&amp;gt;. This tool also allows you to export the cache from external drives. Read the help file in &amp;lt;code&amp;gt;web-cache-exporter\ExternalLocations&amp;lt;/code&amp;gt; to learn how.&lt;br /&gt;
&lt;br /&gt;
=== Using Search Everything ===&lt;br /&gt;
&lt;br /&gt;
In order to locate the browser cache in your old computer's files more easily, you can use a program called [https://www.voidtools.com/downloads/ Search Everything]. This application allows you to quickly find any files and folders given a set of filters. For example, if you have a copy of your old hard drive's files in a folder, you can go to &amp;lt;code&amp;gt;Search &amp;gt; Advanced Search...&amp;lt;/code&amp;gt; and enter its path in the &amp;lt;code&amp;gt;Located in&amp;lt;/code&amp;gt; section at the bottom of the window that pops up. You can also locate it by using the &amp;quot;Browse...&amp;quot; button. Make sure that the &amp;lt;code&amp;gt;Include subfolders&amp;lt;/code&amp;gt; option is ticked. Press OK to see a list of all the files and subfolders inside the folder with your old computer's content. You can use a more specific location and add extra filters to help you find cached game files. For example, we could use the following to search for .swf Flash files inside Internet Explorer's cache folder: &amp;lt;code&amp;gt;C:\Users\John\Desktop\My Old Hard Drive\Documents and Settings\John\Local Settings\Temporary Internet Files&amp;quot; *.swf&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Refer to the next sections on this page to see a list of [[#Cache_locations|browser cache locations]] and [[#MIME_types_and_file_extensions|relevant plugin file extensions]].&lt;br /&gt;
&lt;br /&gt;
=== Using a SATA/IDE to USB adapter ===&lt;br /&gt;
&lt;br /&gt;
[[File:SATA_IDE_to_USB_Adapter.jpg|thumb|200px|right|A SATA/IDE to USB 3.0 cable.]]&lt;br /&gt;
&lt;br /&gt;
If your old computer doesn't boot and you can't access its files any other way, you can try removing the hard drive and using a SATA/IDE to USB adapter to connect and copy them to another working computer. You can then use the methods above to search for any cached web game files. Note that is just one way of retrieving your old files. If you're able to get these files some other way, feel free to use whatever method you're most comfortable with.&lt;br /&gt;
&lt;br /&gt;
=== Using Recuva ===&lt;br /&gt;
&lt;br /&gt;
Recuva is a utility that allows you to potentially recover deleted files, but it is not always guaranteed to work. It's best used if you remember playing a specific game that you can't find in the cache, or if other lost assets have already been found on the computer. You may still want to scan it anyway, as you could recover lost files regardless. This application works on Windows XP and newer, and the free standard version can be [https://www.ccleaner.com/recuva/download/standard downloaded from this link.]&lt;br /&gt;
&lt;br /&gt;
This tool gives you two search options: a normal and a deep scan. A normal scan takes less time than a deep one, but might not find as many files. To make the recovery process faster, you can choose to only recover files from [[#Cache_locations|specific browser cache folders]]. It's also recommended that you recover files listed as being in an unknown directory, as these could contain cached files as well. Additionally, even though many files will be listed as corrupted, it's advised that you recover them anyways as some could still be completely intact. It's also recommended that you save a .txt file once the scan is done so that it can be easily analyzed by someone else if necessary. Keep in mind that a completed scan is not saved, so if the program is closed, the scan must be started again from the beginning.&lt;br /&gt;
&lt;br /&gt;
If a lost file is found but also corrupted, it's advised to still send it to a Flashpoint staff member anyways. Depending on the game, at least some of it might be salvageable. If your old computer doesn't boot but you're able to connect its hard drive to your current computer using the previously mentioned SATA/IDE to USB adapter, you can choose to scan that particular drive. Once again, this is just one example of how you can try to recover lost web game files. Feel free to use a different program or method if you're more comfortable with other file recovery software or techniques.&lt;br /&gt;
&lt;br /&gt;
== Cache locations ==&lt;br /&gt;
&lt;br /&gt;
This section will list the default location of the web cache in various browsers and operating systems. This is useful if you want to search for cached files manually without using the Flashpoint Cache Exporter. Note that you can still use NirSoft's cache viewers by changing the directory they process.&lt;br /&gt;
&lt;br /&gt;
Some common values of the locations that are used in the next subsections:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Environment Variable&lt;br /&gt;
! Windows Version&lt;br /&gt;
! Example&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | WINDIR&lt;br /&gt;
| 95, 98, ME, XP, Vista, 7, 8.1, 10&lt;br /&gt;
| C:\WINDOWS&lt;br /&gt;
|-&lt;br /&gt;
| 2000&lt;br /&gt;
| C:\WINNT&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | USERPROFILE&lt;br /&gt;
| 2000, XP&lt;br /&gt;
| C:\Documents and Settings\&amp;lt;Username&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Users\&amp;lt;Username&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | APPDATA&lt;br /&gt;
| 2000, XP&lt;br /&gt;
| C:\Documents and Settings\&amp;lt;Username&amp;gt;\Application Data&lt;br /&gt;
|-&lt;br /&gt;
| Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Users\&amp;lt;Username&amp;gt;\AppData\Roaming&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Location&lt;br /&gt;
! Windows Version&lt;br /&gt;
! Example&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &amp;lt;Program Files&amp;gt;&lt;br /&gt;
| 98, ME, 2000, XP, Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Program Files&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | &amp;lt;Application Data&amp;gt;&lt;br /&gt;
| 98, ME&lt;br /&gt;
| C:\WINDOWS\Application Data&lt;br /&gt;
|-&lt;br /&gt;
| 2000, XP&lt;br /&gt;
| C:\Documents and Settings\&amp;lt;Username&amp;gt;\Application Data&lt;br /&gt;
|-&lt;br /&gt;
| Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Users\&amp;lt;Username&amp;gt;\AppData\Local&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Internet Explorer ===&lt;br /&gt;
&lt;br /&gt;
If you use the Flashpoint Cache Exporter, this location is automatically saved in &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Operating System&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 95, Windows 98, Windows ME&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %WINDIR%\Temporary Internet Files&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 2000, Windows XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\Local Settings\Temporary Internet Files&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows Vista, Windows 7&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\AppData\Local\Microsoft\Windows\Temporary Internet Files&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 8.1, Windows 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\AppData\Local\Microsoft\Windows\INetCache&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 8.1, Windows 10 (Enhanced Protected Mode)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |  %USERPROFILE%\AppData\Local\Packages\windows_ie_ac_001\AC\INetCache&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Netscape Navigator ===&lt;br /&gt;
&lt;br /&gt;
On Windows, the cache is located at:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Browser Version&lt;br /&gt;
! Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| 3.x&lt;br /&gt;
| &amp;lt;Program Files&amp;gt;\Netscape\Communicator\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 4.x&lt;br /&gt;
| &amp;lt;Program Files&amp;gt;\Netscape\Users\&amp;lt;Profile Name&amp;gt;\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 6.x, 7.x&lt;br /&gt;
| &amp;lt;Application Data&amp;gt;\Mozilla\Users50\&amp;lt;Profile Name&amp;gt;\&amp;lt;Profile Salt&amp;gt;.slt\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 8.x&lt;br /&gt;
| &amp;lt;Application Data&amp;gt;\Netscape\NSB\Profiles\&amp;lt;Profile&amp;gt;\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 9.x&lt;br /&gt;
| &amp;lt;Application Data&amp;gt;\Netscape\Navigator\Profiles\&amp;lt;Profile&amp;gt;\Cache&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Java Plugin ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Operating System&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 98, Windows ME&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %WINDIR%\Application Data\Sun\Java\Deployment\cache&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 2000, Windows XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %APPDATA%\Sun\Java\Deployment\cache&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows Vista, Windows 7, Windows 8.1, Windows 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\AppData\LocalLow\Sun\Java\Deployment\cache&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shockwave ===&lt;br /&gt;
&lt;br /&gt;
On Windows, the Shockwave cache is stored in the temporary files directory. This location is specified in the &amp;lt;code&amp;gt;TEMP&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;TMP&amp;lt;/code&amp;gt; environment variables. For example:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Operating System&lt;br /&gt;
! Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| Windows 98, ME&lt;br /&gt;
| %WINDIR%\TEMP&lt;br /&gt;
|-&lt;br /&gt;
| Windows 2000, Windows XP&lt;br /&gt;
| %USERPROFILE%\Local Settings\Temp&lt;br /&gt;
|-&lt;br /&gt;
| Windows Vista, Windows 7, Windows 8.1, Windows 10&lt;br /&gt;
| %USERPROFILE%\AppData\Local\Temp&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The names of these cached files start with &amp;lt;code&amp;gt;mp&amp;lt;/code&amp;gt;, followed by at least six more characters (e.g. &amp;lt;code&amp;gt;mpb02684.w3d&amp;lt;/code&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
== MIME types and file extensions ==&lt;br /&gt;
&lt;br /&gt;
This section will list the MIME types and file extensions that &amp;lt;code&amp;gt;FlashpointCacheExporter.bat&amp;lt;/code&amp;gt; uses to determine whether or not it should copy a cached file. These are defined in both &amp;lt;code&amp;gt;App\MimeTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;App\FileExtensionsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Technology&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | MIME Types&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | File Extensions&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3D Groove GX&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .grv&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Atomic3D Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | video/x-atomic3d-feature&amp;lt;br&amp;gt;application/x-atomic3d&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .fmf .psq .agp .agt .seq .scn&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Authorware&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-authorware-bin&amp;lt;br&amp;gt;application/x-authorware-map&amp;lt;br&amp;gt;application/x-authorware-seg&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .aab .aam .aas&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Burster&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-burster&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .blend .blendz&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Cabinet Files&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/vnd.ms-cab-compressed&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .cab&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Cult3D&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-cult3d-object&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .co&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Flash&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-shockwave-flash&amp;lt;br&amp;gt;application/vnd.adobe.flash-movie&amp;lt;br&amp;gt;application/futuresplash&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .swf .spl&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Hypercosm 3D Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-hypercosm&amp;lt;br&amp;gt;application/x-Hypercosm-3D-Applet&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .hcvm&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | iPIX&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/photobubble&amp;lt;br&amp;gt;application/pbautomation&amp;lt;br&amp;gt;application/x-ipix&amp;lt;br&amp;gt;application/x-ipscript&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .bub .aut .ipx .ips&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Java&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/java-archive&amp;lt;br&amp;gt;application/java-serialized-object&amp;lt;br&amp;gt;application/java-vm&amp;lt;br&amp;gt;application/x-java-applet&amp;lt;br&amp;gt;application/x-java-bean&amp;lt;br&amp;gt;application/x-java-vm&amp;lt;br&amp;gt;application/x-java-vm-npruntime&amp;lt;br&amp;gt;application/x-java-jnlp-file&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .jar .ser .class .jnlp&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Pulse Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-pulse-player&amp;lt;br&amp;gt;application/x-pulse-player-32&amp;lt;br&amp;gt;application/x-pulse-stream&amp;lt;br&amp;gt;application/x-pulse-download&amp;lt;br&amp;gt;application/x-pulse-version&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .pwc .pw3 .pws .pwn .pwv .pwr&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | ShiVa3D&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-shiva3d&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .stk&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Shockwave&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-director&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .dir .dxr .dcr .cst .cxt .cct .swa .w3d&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Silverlight&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-silverlight-app&amp;lt;br&amp;gt;application/x-silverlight&amp;lt;br&amp;gt;application/x-silverlight-2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .xap .scr&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Unity&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/vnd.unity&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .unity3d&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Virtools / 3D Life Player / 3DVIA Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-virtools&amp;lt;br&amp;gt;application/x-nemo&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .cmo .vmo .nmo .nms&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Viscape&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | x-world/x-vrt&amp;lt;br&amp;gt;x-world/x-svr&amp;lt;br&amp;gt;x-world/x-xvr&amp;lt;br&amp;gt;application/vnd.superscape.vislite&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .vrt .svr .xvr .ssv&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Vitalize!&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-cnc&amp;lt;br&amp;gt;application/x-tgf&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .ccn&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | VRML&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | model/vrml&amp;lt;br&amp;gt;x-world/x-vrml&amp;lt;br&amp;gt;application/x-vrml&amp;lt;br&amp;gt;application/x-bscontact&amp;lt;br&amp;gt;application/x-blaxxuncc3d&amp;lt;br&amp;gt;application/x-blaxxuncc3dpro&amp;lt;br&amp;gt;application/x-cc3d&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .wrl .wrz .wrl.gz .vrml .bswrl .bxwrl&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | X3D&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | model/x3d&amp;lt;br&amp;gt;model/x3d+xml&amp;lt;br&amp;gt;model/x3d+binary&amp;lt;br&amp;gt;model/x3d+vrml&amp;lt;br&amp;gt;model/x3d+zip&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .x3d .x3dv .x3db .x3dz .x3dvz .x3dbz .x3z&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Other Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Filmkiller94</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Recovering_Files_from_Browser_Cache&amp;diff=7705</id>
		<title>Recovering Files from Browser Cache</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Recovering_Files_from_Browser_Cache&amp;diff=7705"/>
		<updated>2022-05-28T17:55:00Z</updated>

		<summary type="html">&lt;p&gt;Filmkiller94: /* List of currently lost games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Web browsers often save files from websites you visit in a location called the &amp;quot;cache&amp;quot;. This speeds up page loading times on subsequent visits because the cached files do not have to be redownloaded. We can use this to our advantage when looking for web games whose files are now unavailable.&lt;br /&gt;
&lt;br /&gt;
This method for finding assets belonging to lost games is imprecise for a few reasons: &lt;br /&gt;
* It requires access to an old computer where you played the game. &lt;br /&gt;
* Files in your browser cache might have been deleted automatically or manually.&lt;br /&gt;
* A game could have a lot of files, some of which are only requested at certain times. For example, the files for each level might only be downloaded when you beat the previous level. This would require you to have completed the whole game.&lt;br /&gt;
&lt;br /&gt;
Because of this, you're more likely to find a game by using one of the following methods:&lt;br /&gt;
* Checking if the files are still in the original site. They might still exist even if the game is unlisted.&lt;br /&gt;
* Checking if the game exists on another site.&lt;br /&gt;
* Checking the [https://archive.org/web/ Wayback Machine].&lt;br /&gt;
* Looking for a fan or fanmade project who saved the game while it was still available.&lt;br /&gt;
* Asking a developer who worked on the game if they still have any files they'd be willing to send.&lt;br /&gt;
&lt;br /&gt;
This guide will list some lost games where these methods have all been tried and which are only likely to be found by searching the web cache. It will also show you how to recover these cached files by using a small script which can be easily run on a computer running Windows 98, ME, 2000, XP, Vista, 7, 8.1 or 10.&lt;br /&gt;
&lt;br /&gt;
'''[https://docs.google.com/spreadsheets/d/1YGO5f0nXCKTE1b-fe4grhim3yIihoG81rjCPHx4puBM/edit?usp=sharing You can track the games that have been found so far in this spreadsheet.]'''&lt;br /&gt;
&lt;br /&gt;
[[File:web_cache_recovered_game.png|700px]]&lt;br /&gt;
&lt;br /&gt;
== List of currently lost games ==&lt;br /&gt;
&lt;br /&gt;
This section lists some missing games where searching for their files in browser cache seems like the most promising way to find them. '''If you still have access to an old computer where you played any of these, be sure to contact a staff member in the #web-cache channel of [http://discord.gg/S9uJ794 our Discord server!] You could very well help us make them playable again.'''&lt;br /&gt;
&lt;br /&gt;
'''[https://docs.google.com/spreadsheets/d/1YGO5f0nXCKTE1b-fe4grhim3yIihoG81rjCPHx4puBM/edit?usp=sharing You can track the games that have been found so far in this spreadsheet.]'''&lt;br /&gt;
&lt;br /&gt;
* '''[http://www.fosters-home.com/forum/showthread.php?t=4737 Big Fat Awesome House Party]''' (2006-2009): a Shockwave game released on May 15th, 2006, which was playable on &amp;lt;code&amp;gt;awesomehouseparty.com&amp;lt;/code&amp;gt;. It was developed by Powerful Robot Games and published by Cartoon Network. The game was discontinued by June 15th, 2009, not long after the show it was based on had ended. The game had a Flash movie which was used to handle account registrations and logins (this shouldn't be confused for the real game). These Flash files were hosted on &amp;lt;code&amp;gt;i.awesomehouseparty.com&amp;lt;/code&amp;gt;. The files for the actual Shockwave game are all missing and may have been hosted here as well. The names of these files are also unknown. You can track the recovery process in the spreadsheet linked above.&lt;br /&gt;
&lt;br /&gt;
* '''Wave Rider''' (2007-2016): Added to Candystand.com on October 11, 2007 and removed on Jan 1, 2016. The branded assets and 4th level have been recovered, but the 1st-3rd levels and unbranded assets have not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''Dirt Track''' (2008-2016): Added to Candystand.com on July 2, 2008 and removed on Jan 1, 2016. The branded assets and 1st level have been recovered, but the 2nd-4th levels and unbranded assets have not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''Stack-it''' (2008-2016): Added to Candystand.com on May 7, 2008 and removed on Jan 1, 2016. The 1st-5th action levels and branded versions have been recovered, but the 6th-34th action and 3rd-34th puzzle levels have not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''4 Wheel Blitz''' (2006-2016): Added to Candystand.com on July 21, 2006 and removed on Jan 1, 2016. An incomplete version was recovered, but the full version with a few more logos has not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''Nesquik World''' (2004-2008): a point and click Flash game released in 2004, which served as the hub of &amp;lt;code&amp;gt;nesquik.com&amp;lt;/code&amp;gt;. Players could move around various locations in the game's world, some of which linked to other pages and games on the website. The game was removed in late 2008 due to changes in the website. Although the Wayback Machine saved a reasonable amount of assets, the files for each different room in the 2D world map (&amp;lt;code&amp;gt;a5.swf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;b6.swf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;c2.swf&amp;lt;/code&amp;gt;, etc) are all missing.&lt;br /&gt;
&lt;br /&gt;
* '''Nesquik Xtreme Kart''' (2004-2008): a Shockwave racing game released in 2004, which was playable on &amp;lt;code&amp;gt;nesquik.com&amp;lt;/code&amp;gt; until it was removed in late 2008 due to changes in the website. Only the game's loader (&amp;lt;code&amp;gt;loader.dcr&amp;lt;/code&amp;gt;) was saved by the Wayback Machine. The following files are missing: &amp;lt;code&amp;gt;xtremekart.dcr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;3d.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;graphics.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;library.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;scripts.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;sounds.cct&amp;lt;/code&amp;gt;, and &amp;lt;code&amp;gt;track1.cct&amp;lt;/code&amp;gt; through &amp;lt;code&amp;gt;track5.cct&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Toonami: Trapped in Hyperspace''' (2002): a 3D Groove game which was on the Cartoon Network website, meant as part of Toonami's TIE event. It was a game like Descent which involves flying a ship through a futuristic maze and shooting enemies. The TV series is on YouTube, and a partially corrupted prototype exists courtesy of the game's developer Pepworks, but the final game in its entirety is gone, and all that Wayback Machine saved is its loader. The game's main file would have been called &amp;lt;code&amp;gt;toon0.dcr&amp;lt;/code&amp;gt;. This is NOT to be confused with the &amp;lt;code&amp;gt;toon.dcr&amp;lt;/code&amp;gt; file which is only a loader and is not a part of the game!&lt;br /&gt;
&lt;br /&gt;
* '''Waffleboy Mountain Adventure''': a Flash game from Postopia which was developed by Smashing Ideas. It's a tough as nails 2D platformer with motorcycle segments and minigames. This game is partially playable in Flashpoint but is missing important files including cutscenes.&lt;br /&gt;
&lt;br /&gt;
* '''Orbitz Spherez''': a Shockwave game from Candystand that was removed January 1, 2016. The game's premise is similar to Marble Blast; it's a 3D platformer where you navigate a marble through an obstacle course. This game is partially playable in Flashpoint, but is missing the Shockwave 3D World files for levels 4 - 6, and will simply crash when it tries to load a non-existent level.&lt;br /&gt;
&lt;br /&gt;
* '''Wonderville 3D''' (2004 - 2010): an educational Shockwave game that was developed by Idea Machine/Rare Method for the Wonderville Foundation. It involved navigating a 3D city on a hoverboard to find minigames and trivia facts. It was meant to serve as a resource for school students, and was created in Calgary based on the Alberta curriculum. All that exists of it is a loader and screenshot.&lt;br /&gt;
&lt;br /&gt;
* '''Jimmy Neutron Gotta Blast: Rocket Race''' (2002 '''Promo Version'''): a 3D Groove game developed by Gigawatt Studios which was added to the Nick website in 2002 and taken down the same year in September as part of a contest. The contest was advertised on TV and there exists commercials of it on YouTube. There is a non-promo version with all the contest elements including the online multiplayer and extra levels stripped, which is available in Flashpoint, but the original promo version is lost. This game was available for only a very brief period, so it's likely very rare.&lt;br /&gt;
&lt;br /&gt;
* '''Burnin' Rubber (Virtools)''': an alternate version of the game Burnin' Rubber which plays in the 3DVIA Player, rather than using Shockwave 3D. This was developed by Xform before the Shockwave port. ''The Shockwave port is NOT lost!'' The original Virtools game was never available on Shockwave.com and was exclusively available on Xform's own website Xform.nl!&lt;br /&gt;
&lt;br /&gt;
* '''Riven Elementary''' (1996): a small Shockwave game developed by Jigint Interactive for Shockwave.com, meant to promote Riven: The Sequel to Myst by Cyan Worlds. The game features the only instance of D'ni numerals being used in math equations, although this is non-canon. The main game file exists but many images are missing and have been recreated as closely as possible using screenshots from Riven.&lt;br /&gt;
&lt;br /&gt;
* '''Postopia Game Frame''' (2003-2006): A small collection of 6 shockwave games from Skyworks Technologies made to advertise the Postopia PDA. The first 3 games were available to play while the other 3 needed postoken codes from PDAs inside select cereal boxes to unlock, Despite this however, every game was stored on a single CCT file (ppdadata.cct) that the main DCR (ppdamain.dcr) would load from. The CCT file was the only part of Game Frame not archived.&lt;br /&gt;
&lt;br /&gt;
* '''Jeep Disc Dogger''' (2001): A 3D Groove advergame developed for Jeep, by Yaya and Wei Ho. The description of the game from Jeep.com was &amp;quot;Ah, nature. Just you, your Jeep® vehicle and your dog. Play catch and rack up points in this fun game.&amp;quot; No download version was available.&lt;br /&gt;
&lt;br /&gt;
* '''Mountain Dew Skateboarding''': A 3D Groove advergame developed for Mountain Dew by Pepworks. This is a realistic skateboarding game with a trick system, where you collected Mountain Dew as energy points. An unbranded release candidate is in Flashpoint, but the branded version is lost.&lt;br /&gt;
&lt;br /&gt;
* '''Slipstream 2''' (2009-2016): The sequel to Slipstream, a Shockwave game which was added to Candystand on Jan 6, 2009, and was removed on Jan 1, 2016&lt;br /&gt;
&lt;br /&gt;
* '''Night Spy Mission''' (2003-2011): A stealth maze game from Postopia developed by Smashing Ideas. Your objective was to navigate through your house to sneak a movie in with your friends without waking up your parents, which would happen if you interacted with red tiles for too long. Along the way you could pick up collectables for points and items to help you get through blocked paths.&lt;br /&gt;
&lt;br /&gt;
* '''Oysterhead Maze''' (2001-2005): a maze Shockwave game created by Roger Jones. Uses the Shockwave Havoc Xtra. Once available on the Throbbing Media website, possibly also on the band's official website. Files are currently missing: &amp;lt;code&amp;gt;head_only.W3D&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;walk.W3D&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Tank Attack 3D''' (2013-2016): a 3D shooter Shockwave game created by Silent Bay Studios and released by Miniclip. Delisted when major browsers remove a NPAPI support, completly removed from folders in 2020/2021.&lt;br /&gt;
&lt;br /&gt;
* '''Desperado''' (2014-2016): a 3D shooter Shockwave game created by Silent Bay Studios and released by Miniclip. Delisted when major browsers remove a NPAPI support, completly removed from folders in 2020/2021.&lt;br /&gt;
&lt;br /&gt;
* '''Mamamoto''' (2011-2016): a multiplayer racing Shockwave game created by Silent Bay Studios. The game was released in beta in 2011, the site stopped working at the end of 2016, and the game never left the beta.&lt;br /&gt;
&lt;br /&gt;
* '''Tour de Flex''' (2009-2014): a component explorer initially created in Adobe AIR for a desktop. It replaced Adobe Flex: Component Explorer. A little later, a slimmed-down Flash online version with no AIR examples came out. The AIR version is still available [http://download.macromedia.com/pub/developer/air/TourDeFlex.air here], but not all features are working anymore. It has been replaced by &amp;quot;Apache Flex: Tour De Flex Component Explorer&amp;quot; which has been available since Flashpoint 11 and is still available on live web. Older versions of this app are still being searched for. [https://www.youtube.com/watch?v=K4sYmtijXXk Video footage]&lt;br /&gt;
&lt;br /&gt;
* '''The Smurfs 2: Smurfette Vs Naughties''' (2013-2016): a 3D shooter Shockwave game created by Silent Bay Studios and released by Miniclip. Delisted when major browsers remove a NPAPI support, completly removed from folders in 2020/2021.&lt;br /&gt;
&lt;br /&gt;
* '''Abraham Lincoln Vampire Hunter - Motion Comic''' (2012-2013): a HTML5 Interactive Comic Game created by Trigger LLC and released by 20th Century Fox. Delisted sometime in 2013. More info about it here: https://thefwa.com/cases/abraham-lincoln-vampire-hunter Originally Available here: https://web.archive.org/web/20120902085421/http://www.abelincolnvampirehunter.com/&lt;br /&gt;
&lt;br /&gt;
* '''Transformers Prime - Kinder Surprise Russian Microsite''' (2014): a Flash Microsite made to promote the Kinder Transformers Prime toys. The Microsite featured 3 sections: A Rock-Paper-Scissor type Minigame, A Character Bios and A Memory Game. Delisted sometime in 2014. Originally available here: https://web.archive.org/web/20140217074522/http://www.2magic.com:80/mk/lang/ru_RU/minisites/transformers.htm&lt;br /&gt;
&lt;br /&gt;
* '''Oreo Transformers: Lab Grab''' (2014): a HTML5 Minigame made for a Competition. Delisted in 2014. Originally available here: https://web.archive.org/web/20140603172530/http://www.oreotransformers4.com:80/sg/en/game&lt;br /&gt;
&lt;br /&gt;
* '''Oreo Blizzard''' (1999): a Shockwave game made for the Holiday season in 1999. Delisted in either 1999 or 2000. Originally available here: https://web.archive.org/web/19990210082627/http://www.oreo.com/holidaygame/oreo_blizzard.html&lt;br /&gt;
&lt;br /&gt;
* '''Hancock: Flight &amp;amp; Fight''' (2008-2011): a Unity game made to promote the movie 'Hancock'. Delisted in late 2011 or early 2012. Originally available here: https://web.archive.org/web/20090121172846/http://www.sonypictures.com/movies/hancock/site/games/gameshell.html&lt;br /&gt;
&lt;br /&gt;
* '''Prom Night''' (2008-2012): a Shockwave Horror game made to promote the movie 'Prom Night'. Delisted in late 2012 or early 2013. Originally available here: https://web.archive.org/web/20100204013817/http://flash.sonypictures.com:80/video/movies/promnight/immersive/games/index.html&lt;br /&gt;
&lt;br /&gt;
=== Gallery ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;traditional&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Image:Cache_Dumper_-_Big_Fat_Awesome_House_Party.jpg | Big Fat Awesome House Party being played on Mozilla Firefox in Windows XP. Taken from [https://www.youtube.com/watch?v=aOd4z3TMHZE this YouTube video] uploaded on March 29, 2009.&lt;br /&gt;
&lt;br /&gt;
Image:WaveRider.PNG | Screenshot of Wave Rider's first level taken from the [https://www.youtube.com/watch?v=CwJRCacWHuI tralier] on Candystand's official Youtube channel. The video was uploaded on Oct 16, 2007.&lt;br /&gt;
&lt;br /&gt;
Image:DirtTrack.PNG | Screenshot of Dirt Track's second level being played on a Windows 7 computer. Taken from [https://www.youtube.com/watch?v=UGaUNsgHX8w this video] uploaded on Dec 31, 2010.&lt;br /&gt;
&lt;br /&gt;
Image:4WheelBlitz.png | Screenshot of 4 Wheel Blitz, showing off a logo not present in the incomplete version currently found.&lt;br /&gt;
&lt;br /&gt;
Image:StackIt.png | Screenshot of Stack-it, taken from the incomplete version currently on Flashpoint.&lt;br /&gt;
&lt;br /&gt;
Image:Nesquik_World.jpg | A screenshot of a room in Nesquik World.&lt;br /&gt;
&lt;br /&gt;
Image:Nesquik_Xtreme_Kart.jpg | A screenshot of a track in Nesquik Xtreme Kart. Taken from [https://www.oneclub.org/awards/theoneshow/-award/3100/nesquik-xtreme-kart-challenge The One Club's website.]&lt;br /&gt;
&lt;br /&gt;
Image:Toonami_Trapped_in_Hyperspace.jpg | Screenshots of Toonami: Trapped in Hyperspace. Taken from [http://pepworks.com/img/p10_cartoon_network.jpg Pepworks.com.]&lt;br /&gt;
&lt;br /&gt;
Image:Spherezlevel4.PNG | Screenshot of Spherez fourth level taken from [https://www.youtube.com/watch?v=DqNvORYAGAk this video]. Uploaded Jan 31, 2009&lt;br /&gt;
&lt;br /&gt;
Image:Wonderville_3D.gif | A screenshot of Wonderville 3D. Taken from [https://web.archive.org/web/20111201135448/http://macromedia.com/showcase/casestudies/wonderville/screenshot.gif Macromedia.com.]&lt;br /&gt;
&lt;br /&gt;
Image:Jimmy_Neutron_Gotta_Blast_Rocket_Race_Promo_Version.png | A screenshot of a commercial for Jimmy Neutron: Gotta Blast! Rocket Race (Promo Version). Taken from [https://youtu.be/953t6nbkmao this YouTube video].&lt;br /&gt;
&lt;br /&gt;
Image:PostopiaGameFrame_3.jpg | A screenshot of Postopia Game Frame. Taken from [https://dribbble.com/shots/961495-Postopia-Game-Frame The Designers dribbble.com page.]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Image:Sshot_3_lg.jpg | A screenshot of Jeep Disc Dogger.&lt;br /&gt;
&lt;br /&gt;
Image:P03_pepsi.jpg | Screenshots of Mountain Dew Skateboarding, from pepworks.com&lt;br /&gt;
[[File:Example.jpg]]&lt;br /&gt;
&lt;br /&gt;
Image:Slipstream2.png| Screenshot of Slipstream 2 taken from [https://plaza.rakuten.co.jp/wipeout/diary/201004240002/ this website]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Image:Scrn_game_nightspy.jpg| A thumbnail of Night Spy Mission taken from Postopia on the Wayback Machine&lt;br /&gt;
&lt;br /&gt;
Image:Oysterhead.jpg| Screenshot from Oysterhead Maze taken from [https://www.dslreports.com/forum/r7572119-Mr-Oysterhead DSLReports forum]&lt;br /&gt;
&lt;br /&gt;
Image:TankAttack3D.png| Screenshot from Tank Attack 3D taken from [https://www.youtube.com/watch?v=BzNq2RlhwvI this video].&lt;br /&gt;
&lt;br /&gt;
Image:Desperado.png| Screenshot from Desperado taken from [https://www.youtube.com/watch?v=mh9UvF9J488 this video].&lt;br /&gt;
&lt;br /&gt;
Image:TourDeFlex.jpg| Screenshot from desktop version of Tour de Flex taken from [https://web.archive.org/web/20121110214651/http://www.adobe.com/devnet/flex/tourdeflex.html this website].&lt;br /&gt;
&lt;br /&gt;
Image:Smurfette Vs Naughties.gif| Screenshot from Smurfette Vs Naughties taken from [https://img.y8.com/cloud/y8-thumbs/56031/big.gif Y8].&lt;br /&gt;
&lt;br /&gt;
Image:Rivenelem.png| Incomplete version of Riven Elementary with re-made images running on Flashpoint.&lt;br /&gt;
&lt;br /&gt;
Image:Prime.png| a Screenshot from Transformers Prime - Kinder Surprise Russian Microsite taken from [https://www.youtube.com/watch?v=Da7EjgBMjF4&amp;amp;list=PLO4GabV0OEIqw0BERilz_4ZA6MurVhIb7&amp;amp;index=56 YouTube].&lt;br /&gt;
&lt;br /&gt;
Image:Alvh fwa screen-P4BK.jpg| a Screenshot from Abraham Lincoln Vampire Hunter - Motion Comic taken from [https://thefwa.com/cases/abraham-lincoln-vampire-hunter FWA].&lt;br /&gt;
&lt;br /&gt;
Image:Oreo-Transformers-4-promo.jpg| a Screenshot from Oreo Transformers: Lab Grab taken from [http://manilamommy.com/wp-content/uploads/2014/07/Oreo-Transformers-4-promo.jpg This Site] Notice that the bottom of the 3rd picture contains a picture of the game.&lt;br /&gt;
&lt;br /&gt;
Image:hancock.png| a Screenshot from Hancock: Flight &amp;amp; Fight taken from [https://www.youtube.com/watch?v=JvFXUPAxmYs This Youtube video].&lt;br /&gt;
&lt;br /&gt;
Image:promnight.png| a Screenshot from Prom Night taken from [https://www.youtube.com/watch?v=CGQjbLFg4hU This Youtube video].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== List of games found by searching the web cache ==&lt;br /&gt;
&lt;br /&gt;
This section lists some previously lost games which were recovered from a web browser's cache. '''[https://docs.google.com/spreadsheets/d/1YGO5f0nXCKTE1b-fe4grhim3yIihoG81rjCPHx4puBM/edit?usp=sharing You can track the games that have been found so far in this spreadsheet.]'''&lt;br /&gt;
&lt;br /&gt;
* '''3 Point Shootout Branded Version''' (2007-2009): a Shockwave game developed by &amp;quot;Skyworks Technologies&amp;quot; and published by &amp;quot;Candystand&amp;quot; on September 14th, 2007. The game was rebranded in 2009 due to a change in ownership of the [https://web.archive.org/web/20081105135625/http://www.candystand.com/play.do?id=18202 Candystand.com] website. Although the game was playable before, the branded assets were found in the web cache.&lt;br /&gt;
&lt;br /&gt;
* '''Delivery Boy Branded Assets''' (2008-2009): a Shockwave game developed by &amp;quot;Silent Bay Studios&amp;quot; and published by &amp;quot;Candystand&amp;quot; on May 30th, 2008. The game was rebranded in 2009 due to a change in ownership of the [https://web.archive.org/web/20081106055129/http://www.candystand.com/play.do?id=18322 Candystand.com] website. Although the game was playable before, the branded assets were found in the web cache.&lt;br /&gt;
&lt;br /&gt;
* '''Jak &amp;amp; Daxter: The Precursor Legacy - The Lost Levels''' (2001-2014): a Java game published by &amp;quot;Naughty Dog&amp;quot; in 2001. This game was an official demake of the first world from the 2001 PS2 game &amp;quot;Jak and Daxter: The Precursor Legacy&amp;quot;. It was removed from the [https://web.archive.org/web/20080729235026/http://www.jakanddaxterlegend.com/ JakAndDaxterLegend.com] website in 2014.&lt;br /&gt;
&lt;br /&gt;
* '''Life Savers Match Maker''' (2004-2009, 2011-2016): a Shockwave game developed by &amp;quot;Skyworks Technologies&amp;quot; and published by &amp;quot;Candystand&amp;quot; in 2004. It was replaced with a Flash version in 2009 due to a change in ownership of the [https://web.archive.org/web/20081127160151/http://www.candystand.com/play.do?id=17950 Candystand.com] website. The Shockwave version was brought back and rebranded as &amp;quot;Match Maker Classic&amp;quot; in 2011, where it stayed until January 1st, 2016, when the [https://web.archive.org/web/20120504000145/http://www.candystand.com/play/match-maker-classic Candystand.com] website was discontinued.&lt;br /&gt;
&lt;br /&gt;
* '''Line Rider &amp;quot;i'm ridin' it&amp;quot;''' (2008-2009): a Flash game developed by &amp;quot;inXile Entertainment&amp;quot; and published by &amp;quot;McDonald's&amp;quot; on August 25th, 2008. This promotional version of &amp;quot;Line Rider&amp;quot; was made to advertise the [https://www.sweepstakesmag.com/video-games/mini-size-fun-sweepstakes-at-mcdonalds/ &amp;quot;Mini Size Fun Sweepstakes at McDonald's&amp;quot;]. It was removed from the [https://web.archive.org/web/20090204210827/http://minisizefun.com/ MiniSizeFun.com] website on November 11th, 2009.&lt;br /&gt;
&lt;br /&gt;
* '''Slipstream''' (2008-2016): a Shockwave game developed by &amp;quot;Silent Bay Studios&amp;quot; and published by &amp;quot;Candystand&amp;quot; on March 4th, 2008. It was removed from [https://web.archive.org/web/20100301190013/http://www.candystand.com/play/slipstream Candystand.com] on January 1st, 2016, when the website was discontinued.&lt;br /&gt;
&lt;br /&gt;
== Flashpoint Cache Exporter ==&lt;br /&gt;
&lt;br /&gt;
This section will show you how to use a small tool called &amp;quot;Flashpoint Cache Exporter&amp;quot; to list and copy cached files from various web browsers.&lt;br /&gt;
&lt;br /&gt;
This script works with Internet Explorer, Mozilla Firefox, Google Chrome, Opera, Safari, and Netscape Navigator. It should run on Windows 98, ME, 2000, XP, Vista, 7, 8.1, or 10 without needing an Administrator account or elevated privileges.&lt;br /&gt;
&lt;br /&gt;
'''[https://bluepload.unstable.life/flashpointcacheexporter-v10-selfextracting.exe Download the latest version here.]'''&lt;br /&gt;
&lt;br /&gt;
You can use a USB flash drive to get this tool into your old computer, and the resulting .7z files out of it. Don't use the web browsers on your old computer to download it. You may delete cached game files while doing so. You should move this tool to the Desktop before running it, and also run it for each user profile on your computer. If you can't boot your old computer to run this tool but have access to its files, see [[#Other_ways_of_exploring_the_cache|this section below]].&lt;br /&gt;
&lt;br /&gt;
Read the &amp;lt;code&amp;gt;readme.txt&amp;lt;/code&amp;gt; file if you have any other questions.&lt;br /&gt;
&lt;br /&gt;
=== How to run it ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Run the file you downloaded above. You'll be asked to choose a location where you want the tool to be extracted. Choose one and then press &amp;lt;code&amp;gt;Extract&amp;lt;/code&amp;gt;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_1.png]]&lt;br /&gt;
[[File:Cache_dumper_tutorial_2.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Navigate to the new folder where the tool was extracted to and run the batch file &amp;lt;code&amp;gt;FlashpointCacheExporter.bat&amp;lt;/code&amp;gt;. A new window will pop up. Read what it says and then press Enter to start running the script. If you are using Windows 98 or ME, run &amp;lt;code&amp;gt;Win-98-ME-FlashpointCacheExporter.bat&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_3.png]]&lt;br /&gt;
[[File:Cache_dumper_tutorial_4.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Let the script run through its 14 steps. After it finishes, press Enter again to close the window. You'll now have two new folders (ExportedCacheInfo and ExportedCache) and two new files (ExportedCacheInfo.7z and ExportedCache.7z). Other files and folders may also be created.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_5.png]]&lt;br /&gt;
[[File:Cache_dumper_tutorial_6.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
You can now look inside these folders to see if any game files were found. One quick way to do this is by opening each CSV file and checking the list of files that were copied.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Before you send any files to another person, be aware that your browser cache will likely contain sensitive data, such as names and addresses.'''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Be sure to check your files first before you [https://bluepload.unstable.life/ upload them to our website]. Alternatively, you can ask a staff member in the &amp;lt;code&amp;gt;#web-cache&amp;lt;/code&amp;gt; channel of [http://discord.gg/S9uJ794 our Discord server] if you can send the files privately by messaging them. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_7.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Analyzing the results ===&lt;br /&gt;
&lt;br /&gt;
After running the batch file, you'll have CSV files which list every file cached by a given browser and a copy of some of these. You can now search for missing game files any way you want.&lt;br /&gt;
&lt;br /&gt;
If you found a lost game or need help analyzing your files, contact a staff member in the &amp;lt;code&amp;gt;#web-cache&amp;lt;/code&amp;gt; channel of our Discord server. Remember that whoever you send the resulting .7z files to will be able to see the contents of the websites that were visited and the username of the computer where the script ran. Sending individual game assets is usually fine. Any files you wish to share with a Flashpoint staff member can also be [https://bluepload.unstable.life/ uploaded here.]&lt;br /&gt;
&lt;br /&gt;
==== The SystemInfo.txt file ====&lt;br /&gt;
&lt;br /&gt;
The &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt; file can be opened by using a text editor like Notepad. It may contain the following system information: the current Flashpoint Cache Exporter's version, the current date, the operating system's name, version, system type, and original install date, and Internet Explorer's version and cache location. This is useful if you want to find out which Windows and Internet Explorer versions were used in your old computer.&lt;br /&gt;
&lt;br /&gt;
==== The CSV files ====&lt;br /&gt;
&lt;br /&gt;
You can import each CSV file to a spreadsheet program and see all the items that were cached by a specific browser. This tool comes with a lightweight CSV Viewer, which is located in &amp;lt;code&amp;gt;App\csvfileview&amp;lt;/code&amp;gt;. You can open a CSV file by going to &amp;lt;code&amp;gt;File &amp;gt; Open CSV\Tab-Delimited File&amp;lt;/code&amp;gt; or by dragging and dropping it in the program. You'll likely want to sort them by a specific column to make searching for specific games or file types easier. The most useful columns are: Filename, Content Type, and URL. The &amp;quot;Last Accessed&amp;quot; and &amp;quot;Last Modified&amp;quot; columns are also useful if you want to make sure that you have the most recent version of a particular game (provided you know when the game was released and removed from its website).&lt;br /&gt;
&lt;br /&gt;
Check the [[#MIME types and file extensions|section below]] to see the various MIME types and file extensions that were used by web games. Note that Shockwave .dcr files may be saved as .dir because of their MIME type. If a game requires an asset called &amp;quot;game.dcr&amp;quot;, you should look for both that file and &amp;quot;game.dir&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:Cache_dumper_spreadsheet.png|center|frame|Part of the &amp;lt;code&amp;gt;InternetExplorerCache.csv&amp;lt;/code&amp;gt; file after it was imported into Google Sheets. The four columns shown represent the Filename, MIME Type, URL and Last Access Date. Here we can see some Flash and 3DVIA games, and even a VRML world.]]&lt;br /&gt;
&lt;br /&gt;
==== The browser folders ====&lt;br /&gt;
&lt;br /&gt;
In order to check the cached files that were copied over from a specific browser, you can use the SearchMyFiles utility located in &amp;lt;code&amp;gt;App\searchmyfiles&amp;lt;/code&amp;gt;. You can list and apply various filters to every file in a given folder by putting its absolute path in the &amp;lt;code&amp;gt;Base Folders&amp;lt;/code&amp;gt; field or by locating it manually using the &amp;quot;Browse...&amp;quot; button. Then, press &amp;lt;code&amp;gt;Start Search&amp;lt;/code&amp;gt; and wait until a second window pops up. You'll likely want to sort them by a specific column to make searching for specific games or file types easier. The most useful columns are: Filename and Extension. The &amp;quot;Modified Time&amp;quot;, &amp;quot;Created Time&amp;quot;, and &amp;quot;Last Accessed Time&amp;quot; columns are also useful if you want to make sure that you have the most recent version of a particular game (provided you know when the game was released and removed from its website).&lt;br /&gt;
&lt;br /&gt;
==== The RawNetscapeNavigatorCache folder ====&lt;br /&gt;
&lt;br /&gt;
If the &amp;lt;code&amp;gt;RawNetscapeNavigatorCache&amp;lt;/code&amp;gt; folder contains any files (and not just empty folders), then you may want to export these to see what was cached by Netscape Navigator. To do so, use a program called &amp;quot;Tim Johnson's Cache View&amp;quot; which is located in &amp;lt;code&amp;gt;App\cview285&amp;lt;/code&amp;gt;. This is an older application that allows you to view the cache of the following browsers: Netscape Navigator, Mozilla, Firebird, Firefox, Opera, and Internet Explorer. Note that it will always try to open its help file when you run it. On more modern machines, it will fail to do so and display and message that says &amp;quot;Failed to launch help.&amp;quot;. Ignore this message and continue by pressing the OK button.&lt;br /&gt;
&lt;br /&gt;
To view Netscape Navigator's cache, go to &amp;lt;code&amp;gt;View &amp;gt; Options...&amp;lt;/code&amp;gt; and select the &amp;lt;code&amp;gt;Show browser cache in this folder:&amp;lt;/code&amp;gt; option. Then, you'll need to either enter the absolute path to the folder that contains the browser's cache database file, or locate it manually by using the &amp;quot;Browse...&amp;quot; button. There should be one database file in each subfolder in the &amp;lt;code&amp;gt;RawNetscapeNavigatorCache&amp;lt;/code&amp;gt; folder. These may be called &amp;quot;Fat&amp;quot;, &amp;quot;fat.db&amp;quot;, &amp;quot;cache.db&amp;quot;, or &amp;quot;_CACHE_MAP_&amp;quot;. For example, the following directory which contains a fat.db file: &amp;lt;code&amp;gt;C:\Users\John\Desktop\RawNetscapeNavigatorCache\Default_4.x_User_Profiles\default&amp;lt;/code&amp;gt;. Finally, press OK to exit the options menu, and go to &amp;lt;code&amp;gt;File &amp;gt; Re-load Cache&amp;lt;/code&amp;gt; to view Netscape Navigator's cache.&lt;br /&gt;
&lt;br /&gt;
To export Netscape Navigator's cache, follow the previous steps and then select the files you want to export by holding Ctrl while clicking on them. You can select every file by going to &amp;lt;code&amp;gt;Edit &amp;gt; Select All&amp;lt;/code&amp;gt; or by pressing Ctrl + A. Then, right-click on the selection and go to &amp;lt;code&amp;gt;Copy to...&amp;lt;/code&amp;gt;. In the window that pops up, enter the path to the destination folder or locate it using the &amp;quot;Browse&amp;quot; button. Finally, press the OK button to export the cache to this folder.&lt;br /&gt;
&lt;br /&gt;
You can follow these same steps to view/export the cache of older browsers that can't be opened with NirSoft's tools. Unlike NirSoft's cache viewers, Tim Johnson's Cache View expects you to enter the path of the directory that contains the cache index/database file. For example, if you wanted to view Internet Explorer's cache, you'd enter:&lt;br /&gt;
* &amp;lt;code&amp;gt;C:\Documents and Settings\John\Local Settings\Temporary Internet Files&amp;lt;/code&amp;gt; for NirSoft's IECacheView.&lt;br /&gt;
* &amp;lt;code&amp;gt;C:\Documents and Settings\John\Local Settings\Temporary Internet Files\Content.IE5&amp;lt;/code&amp;gt; for Tim Johnson's Cache View.&lt;br /&gt;
This is because the index.dat file is located in &amp;quot;Content.IE5&amp;quot; (in the case of this Internet Explorer version).&lt;br /&gt;
&lt;br /&gt;
=== Version history ===&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v10-selfextracting.exe Version 10] (2021-07-07):&lt;br /&gt;
** Updated the Web Cache Exporter, MZCacheView, VideoCacheView, CSVFileView, and SearchMyFiles.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v9-1-selfextracting.exe Version 9.1] (2021-02-07):&lt;br /&gt;
** Updated the Web Cache Exporter.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v9-selfextracting.exe Version 9] (2021-02-06):&lt;br /&gt;
** Updated the Web Cache Exporter, ChromeCacheView, and CSVFileView.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v8-selfextracting.exe Version 8] (2020-11-26):&lt;br /&gt;
** Renamed the tool to Flashpoint Cache Exporter.&lt;br /&gt;
** Added a new tool called the Web Cache Exporter which exports the WinINet (IE 4-11), Flash, Shockwave, and Java Plugin's cache formats. This tool is located in &amp;lt;code&amp;gt;App\web-cache-exporter&amp;lt;/code&amp;gt;.&lt;br /&gt;
** The batch files no longer create and compress the folders &amp;lt;code&amp;gt;RawJavaPluginCache&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;RawInternetExplorerCache&amp;lt;/code&amp;gt;. The Web Cache Exporter is used instead.&lt;br /&gt;
** Removed the Java Plugin Cache Exporter. The Web Cache Exporter is used instead.&lt;br /&gt;
** The batch files no longer export Flash cookies. The tool in &amp;lt;code&amp;gt;App\flashcookiesview&amp;lt;/code&amp;gt; can still be used manually.&lt;br /&gt;
** Added [https://www.nirsoft.net/utils/video_cache_view.html NirSoft's VideoCacheView] to view any cached video files. This tool is located in &amp;lt;code&amp;gt;App\videocacheview&amp;lt;/code&amp;gt; and should be used manually.&lt;br /&gt;
** Updated NirSoft's MZCacheView and ChromeCacheView.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcachedumper-v7-selfextracting.exe Version 7] (2020-04-26):&lt;br /&gt;
** Added support for Windows 98 and ME. To run this tool in those versions, use &amp;lt;code&amp;gt;Win-98-ME-FlashpointCacheDumper.bat&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Win-98-ME-CompleteFlashpointCacheDumper.bat&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
** Added support for Netscape Navigator 3.x through 9.x. These cached files are saved to &amp;lt;code&amp;gt;RawNetscapeNavigatorCache.7z&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Updated the README with instructions on how to analyze the resulting files and other ways of exploring the cache.&lt;br /&gt;
** The batch files now save more information to &amp;lt;code&amp;gt;RawInternetExplorerCache.csv&amp;lt;/code&amp;gt; (renamed from &amp;lt;code&amp;gt;RawInternetExplorerCache.txt&amp;lt;/code&amp;gt;). This was done by including [https://www.nirsoft.net/utils/search_my_files.html NirSoft's SearchMyFiles], which is located in &amp;lt;code&amp;gt;App\searchmyfiles&amp;lt;/code&amp;gt;. This CSV file is now always created, instead of only being generated if it detects Internet Explorer 6 or older.&lt;br /&gt;
** Added a new cache viewer called [http://www.progsoc.uts.edu.au/~timj/cv/ Tim Johnson's Cache View]. This tool can be used to load Netscape Navigator's cache, and is located in &amp;lt;code&amp;gt;App\cview285&amp;lt;/code&amp;gt;.&lt;br /&gt;
** The &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt; file now also saves which batch file was used, and the date when it ran.&lt;br /&gt;
** Renamed &amp;lt;code&amp;gt;ContentTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;URLsToSave.txt&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;MimeTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;WebsitesToSave.txt&amp;lt;/code&amp;gt;, respectively.&lt;br /&gt;
** Added Atomic3D Player and Pulse Player's MIME types and file extensions to &amp;lt;code&amp;gt;MimeTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;FileExtensionsToSave.txt&amp;lt;/code&amp;gt;. Also added some missing ones for Authorware, Hypercosm 3D Player, Java, Silverlight, Viscape, and VRML.&lt;br /&gt;
** Added more websites to &amp;lt;code&amp;gt;WebsitesToSave.txt&amp;lt;/code&amp;gt; and categorized any previously unsorted domains.&lt;br /&gt;
** Renamed &amp;lt;code&amp;gt;TestBatch.bat&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;DoesBatchWork.bat&amp;lt;/code&amp;gt;. This script now works will all supported Windows versions.&lt;br /&gt;
** Fixed the batch files not being able to execute basic commands if the PATH environment variable didn't include Windows' system directories.&lt;br /&gt;
** Fixed the Java Plugin Cache Exporter incorrectly showing cached files with no URLs associated with them.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcachedumper-v6-selfextracting.exe Version 6] (2020-02-24):&lt;br /&gt;
** Added a batch file (&amp;lt;code&amp;gt;JavaPluginCacheExporter.bat&amp;lt;/code&amp;gt;) that makes it easier to run the Java Plugin Cache Exporter. The Java version it uses to run can be optionally defined in the configuration file &amp;lt;code&amp;gt;jre-path.cfg&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Renamed the output directory &amp;lt;code&amp;gt;JavaPluginCache&amp;lt;/code&amp;gt; to: &amp;lt;code&amp;gt;RawJavaPluginCache&amp;lt;/code&amp;gt; (for &amp;lt;code&amp;gt;FlashpointCacheDumper.bat&amp;lt;/code&amp;gt;) and &amp;lt;code&amp;gt;ExportedJavaPluginCache&amp;lt;/code&amp;gt; (for the Java Plugin Cache Exporter).&lt;br /&gt;
** The CSV generated by the Java Plugin Cache Exporter is now saved in the same directory as the exported files.&lt;br /&gt;
** Added [https://www.nirsoft.net/utils/jrview.html Nirsoft's JRView] to make it easier to view all the installed Java Runtime Environments and Java Development Kits. This tool is located in &amp;lt;code&amp;gt;App\jrview&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Updated NirSoft's MozillaCacheView, ChromeCacheView, and CSVFileView.&lt;br /&gt;
** Added a version file. The tool's version is now saved to &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Added two Pogo.com subdomains to &amp;lt;code&amp;gt;URLsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumper-v5-selfextracting.exe Version 5] (2020-02-17):&lt;br /&gt;
** &amp;lt;code&amp;gt;FlashpointCacheDumper.bat&amp;lt;/code&amp;gt; now saves the Java Plugin cache to &amp;lt;code&amp;gt;JavaPluginCache.7z&amp;lt;/code&amp;gt;.&lt;br /&gt;
** &amp;lt;code&amp;gt;FlashpointCacheDumper.bat&amp;lt;/code&amp;gt; now saves files cached by Internet Explorer 6 or older to &amp;lt;code&amp;gt;RawInternetExplorerCache.7z&amp;lt;/code&amp;gt;, if they have a file extension specified in &amp;lt;code&amp;gt;FileExtensionsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv4selfextracting.exe Version 4] (2020-02-07):&lt;br /&gt;
** Created a small Java application that exports any files cached by the Java Plugin from a given directory. The exported files are organized according to their original website structure. It also generates a CSV file that lists every cached file and some additional information (Content-Type, URL, Last Access Date, etc). This tool is located in &amp;lt;code&amp;gt;App\JavaPluginCacheExporter&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Added [https://www.nirsoft.net/utils/csv_file_view.html NirSoft's CSVFileView] to make it easier to view the resulting CSV files. This tool is located in &amp;lt;code&amp;gt;App\csvfileview&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Fixed a bug that prevented both batch files from saving system information on Windows 2000 and non-professional editions of Windows XP:&lt;br /&gt;
** Fixed a bug that prevented both batch files from querying the registry on Windows 2000.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv3selfextracting.exe Version 3] (2019-12-14):&lt;br /&gt;
** Both batch files save a list with every file in IE's cache directory to &amp;lt;code&amp;gt;RawInternetExplorerCache.txt&amp;lt;/code&amp;gt; if it detects version 6 or older.&lt;br /&gt;
** Both batch files delete any pre-existing cache dump folders and archives before running.&lt;br /&gt;
** Added ShiVa3D's MIME type to &amp;lt;code&amp;gt;App\ContentTypesToSave.txt&amp;lt;/code&amp;gt; and three Postopia subdomains to &amp;lt;code&amp;gt;App\URLsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
** There's now a script called &amp;lt;code&amp;gt;TestBatch.bat&amp;lt;/code&amp;gt; in the App folder which can be used to check if batch files work on your computer.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv2selfextracting.exe Version 2] (2019-12-03):&lt;br /&gt;
** &amp;lt;code&amp;gt;CompleteFlashpointCacheDumper.bat&amp;lt;/code&amp;gt; now copies IE's cache directory manually for version 6 or older (and not just for version 6).&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv10selfextracting.exe Version 1.0] (2019-11-30):&lt;br /&gt;
** Initial release.&lt;br /&gt;
&lt;br /&gt;
== Other ways of exploring the cache ==&lt;br /&gt;
&lt;br /&gt;
The methods mentioned in the previous section are one way of checking you browser's cache for lost games. If you prefer, you can also use most of these utilities directly instead of relying on the batch files. This is useful when you can't run the tool itself on your old computers (e.g. if they don't boot anymore) but have access to their files (e.g. from a previous backup). These utilities and their configuration files are located in the &amp;lt;code&amp;gt;App&amp;lt;/code&amp;gt; folder. See the &amp;lt;code&amp;gt;readme.txt&amp;lt;/code&amp;gt; file in their respective folders to learn how to use them.&lt;br /&gt;
&lt;br /&gt;
=== Using NirSoft's cache viewers ===&lt;br /&gt;
&lt;br /&gt;
For NirSoft's cache viewers (ChromeCacheView, IECacheView, MZCacheView, OperaCacheView, SafariCacheView), you can select a specific cache folder by going to &amp;lt;code&amp;gt;File &amp;gt; Select Cache Folder&amp;lt;/code&amp;gt;. In the window that pops up, enter the path to the cache folder or locate it using the &amp;quot;...&amp;quot; browse button. Press the OK button to view the browser's cache. To export the cache, select the files you want by holding Ctrl and clicking on them, or select all of them by going to &amp;lt;code&amp;gt;Edit &amp;gt; Select All&amp;lt;/code&amp;gt; or by pressing Ctrl + A. Then, go to &amp;lt;code&amp;gt;File &amp;gt; Copy Selected Cache Files To...&amp;lt;/code&amp;gt; or press F4 to bring up a new window. Here you can choose the destination folder by entering its path or by locating it using the &amp;quot;...&amp;quot; browse button. Make sure to keep the &amp;lt;code&amp;gt;Save the files in the directory structure of the Web site&amp;lt;/code&amp;gt; option checked since it allows you to more easily search for lost game files. Finally, press OK to export them.&lt;br /&gt;
&lt;br /&gt;
=== Using the Web Cache Exporter ===&lt;br /&gt;
&lt;br /&gt;
For the Web Cache Exporter, follow the instructions specified in the readme.txt file inside the &amp;lt;code&amp;gt;web-cache-exporter&amp;lt;/code&amp;gt; folder. You can easily find and export all supported cache formats by running the following command: &amp;lt;code&amp;gt;WCE32.exe -find-and-export-all&amp;lt;/code&amp;gt;. This tool also allows you to export the cache from external drives. Read the help file in &amp;lt;code&amp;gt;web-cache-exporter\ExternalLocations&amp;lt;/code&amp;gt; to learn how.&lt;br /&gt;
&lt;br /&gt;
=== Using Search Everything ===&lt;br /&gt;
&lt;br /&gt;
In order to locate the browser cache in your old computer's files more easily, you can use a program called [https://www.voidtools.com/downloads/ Search Everything]. This application allows you to quickly find any files and folders given a set of filters. For example, if you have a copy of your old hard drive's files in a folder, you can go to &amp;lt;code&amp;gt;Search &amp;gt; Advanced Search...&amp;lt;/code&amp;gt; and enter its path in the &amp;lt;code&amp;gt;Located in&amp;lt;/code&amp;gt; section at the bottom of the window that pops up. You can also locate it by using the &amp;quot;Browse...&amp;quot; button. Make sure that the &amp;lt;code&amp;gt;Include subfolders&amp;lt;/code&amp;gt; option is ticked. Press OK to see a list of all the files and subfolders inside the folder with your old computer's content. You can use a more specific location and add extra filters to help you find cached game files. For example, we could use the following to search for .swf Flash files inside Internet Explorer's cache folder: &amp;lt;code&amp;gt;C:\Users\John\Desktop\My Old Hard Drive\Documents and Settings\John\Local Settings\Temporary Internet Files&amp;quot; *.swf&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Refer to the next sections on this page to see a list of [[#Cache_locations|browser cache locations]] and [[#MIME_types_and_file_extensions|relevant plugin file extensions]].&lt;br /&gt;
&lt;br /&gt;
=== Using a SATA/IDE to USB adapter ===&lt;br /&gt;
&lt;br /&gt;
[[File:SATA_IDE_to_USB_Adapter.jpg|thumb|200px|right|A SATA/IDE to USB 3.0 cable.]]&lt;br /&gt;
&lt;br /&gt;
If your old computer doesn't boot and you can't access its files any other way, you can try removing the hard drive and using a SATA/IDE to USB adapter to connect and copy them to another working computer. You can then use the methods above to search for any cached web game files. Note that is just one way of retrieving your old files. If you're able to get these files some other way, feel free to use whatever method you're most comfortable with.&lt;br /&gt;
&lt;br /&gt;
=== Using Recuva ===&lt;br /&gt;
&lt;br /&gt;
Recuva is a utility that allows you to potentially recover deleted files, but it is not always guaranteed to work. It's best used if you remember playing a specific game that you can't find in the cache, or if other lost assets have already been found on the computer. You may still want to scan it anyway, as you could recover lost files regardless. This application works on Windows XP and newer, and the free standard version can be [https://www.ccleaner.com/recuva/download/standard downloaded from this link.]&lt;br /&gt;
&lt;br /&gt;
This tool gives you two search options: a normal and a deep scan. A normal scan takes less time than a deep one, but might not find as many files. To make the recovery process faster, you can choose to only recover files from [[#Cache_locations|specific browser cache folders]]. It's also recommended that you recover files listed as being in an unknown directory, as these could contain cached files as well. Additionally, even though many files will be listed as corrupted, it's advised that you recover them anyways as some could still be completely intact. It's also recommended that you save a .txt file once the scan is done so that it can be easily analyzed by someone else if necessary. Keep in mind that a completed scan is not saved, so if the program is closed, the scan must be started again from the beginning.&lt;br /&gt;
&lt;br /&gt;
If a lost file is found but also corrupted, it's advised to still send it to a Flashpoint staff member anyways. Depending on the game, at least some of it might be salvageable. If your old computer doesn't boot but you're able to connect its hard drive to your current computer using the previously mentioned SATA/IDE to USB adapter, you can choose to scan that particular drive. Once again, this is just one example of how you can try to recover lost web game files. Feel free to use a different program or method if you're more comfortable with other file recovery software or techniques.&lt;br /&gt;
&lt;br /&gt;
== Cache locations ==&lt;br /&gt;
&lt;br /&gt;
This section will list the default location of the web cache in various browsers and operating systems. This is useful if you want to search for cached files manually without using the Flashpoint Cache Exporter. Note that you can still use NirSoft's cache viewers by changing the directory they process.&lt;br /&gt;
&lt;br /&gt;
Some common values of the locations that are used in the next subsections:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Environment Variable&lt;br /&gt;
! Windows Version&lt;br /&gt;
! Example&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | WINDIR&lt;br /&gt;
| 95, 98, ME, XP, Vista, 7, 8.1, 10&lt;br /&gt;
| C:\WINDOWS&lt;br /&gt;
|-&lt;br /&gt;
| 2000&lt;br /&gt;
| C:\WINNT&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | USERPROFILE&lt;br /&gt;
| 2000, XP&lt;br /&gt;
| C:\Documents and Settings\&amp;lt;Username&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Users\&amp;lt;Username&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | APPDATA&lt;br /&gt;
| 2000, XP&lt;br /&gt;
| C:\Documents and Settings\&amp;lt;Username&amp;gt;\Application Data&lt;br /&gt;
|-&lt;br /&gt;
| Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Users\&amp;lt;Username&amp;gt;\AppData\Roaming&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Location&lt;br /&gt;
! Windows Version&lt;br /&gt;
! Example&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &amp;lt;Program Files&amp;gt;&lt;br /&gt;
| 98, ME, 2000, XP, Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Program Files&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | &amp;lt;Application Data&amp;gt;&lt;br /&gt;
| 98, ME&lt;br /&gt;
| C:\WINDOWS\Application Data&lt;br /&gt;
|-&lt;br /&gt;
| 2000, XP&lt;br /&gt;
| C:\Documents and Settings\&amp;lt;Username&amp;gt;\Application Data&lt;br /&gt;
|-&lt;br /&gt;
| Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Users\&amp;lt;Username&amp;gt;\AppData\Local&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Internet Explorer ===&lt;br /&gt;
&lt;br /&gt;
If you use the Flashpoint Cache Exporter, this location is automatically saved in &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Operating System&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 95, Windows 98, Windows ME&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %WINDIR%\Temporary Internet Files&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 2000, Windows XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\Local Settings\Temporary Internet Files&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows Vista, Windows 7&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\AppData\Local\Microsoft\Windows\Temporary Internet Files&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 8.1, Windows 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\AppData\Local\Microsoft\Windows\INetCache&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 8.1, Windows 10 (Enhanced Protected Mode)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |  %USERPROFILE%\AppData\Local\Packages\windows_ie_ac_001\AC\INetCache&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Netscape Navigator ===&lt;br /&gt;
&lt;br /&gt;
On Windows, the cache is located at:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Browser Version&lt;br /&gt;
! Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| 3.x&lt;br /&gt;
| &amp;lt;Program Files&amp;gt;\Netscape\Communicator\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 4.x&lt;br /&gt;
| &amp;lt;Program Files&amp;gt;\Netscape\Users\&amp;lt;Profile Name&amp;gt;\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 6.x, 7.x&lt;br /&gt;
| &amp;lt;Application Data&amp;gt;\Mozilla\Users50\&amp;lt;Profile Name&amp;gt;\&amp;lt;Profile Salt&amp;gt;.slt\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 8.x&lt;br /&gt;
| &amp;lt;Application Data&amp;gt;\Netscape\NSB\Profiles\&amp;lt;Profile&amp;gt;\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 9.x&lt;br /&gt;
| &amp;lt;Application Data&amp;gt;\Netscape\Navigator\Profiles\&amp;lt;Profile&amp;gt;\Cache&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Java Plugin ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Operating System&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 98, Windows ME&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %WINDIR%\Application Data\Sun\Java\Deployment\cache&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 2000, Windows XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %APPDATA%\Sun\Java\Deployment\cache&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows Vista, Windows 7, Windows 8.1, Windows 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\AppData\LocalLow\Sun\Java\Deployment\cache&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shockwave ===&lt;br /&gt;
&lt;br /&gt;
On Windows, the Shockwave cache is stored in the temporary files directory. This location is specified in the &amp;lt;code&amp;gt;TEMP&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;TMP&amp;lt;/code&amp;gt; environment variables. For example:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Operating System&lt;br /&gt;
! Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| Windows 98, ME&lt;br /&gt;
| %WINDIR%\TEMP&lt;br /&gt;
|-&lt;br /&gt;
| Windows 2000, Windows XP&lt;br /&gt;
| %USERPROFILE%\Local Settings\Temp&lt;br /&gt;
|-&lt;br /&gt;
| Windows Vista, Windows 7, Windows 8.1, Windows 10&lt;br /&gt;
| %USERPROFILE%\AppData\Local\Temp&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The names of these cached files start with &amp;lt;code&amp;gt;mp&amp;lt;/code&amp;gt;, followed by at least six more characters (e.g. &amp;lt;code&amp;gt;mpb02684.w3d&amp;lt;/code&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
== MIME types and file extensions ==&lt;br /&gt;
&lt;br /&gt;
This section will list the MIME types and file extensions that &amp;lt;code&amp;gt;FlashpointCacheExporter.bat&amp;lt;/code&amp;gt; uses to determine whether or not it should copy a cached file. These are defined in both &amp;lt;code&amp;gt;App\MimeTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;App\FileExtensionsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Technology&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | MIME Types&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | File Extensions&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3D Groove GX&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .grv&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Atomic3D Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | video/x-atomic3d-feature&amp;lt;br&amp;gt;application/x-atomic3d&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .fmf .psq .agp .agt .seq .scn&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Authorware&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-authorware-bin&amp;lt;br&amp;gt;application/x-authorware-map&amp;lt;br&amp;gt;application/x-authorware-seg&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .aab .aam .aas&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Burster&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-burster&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .blend .blendz&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Cabinet Files&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/vnd.ms-cab-compressed&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .cab&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Cult3D&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-cult3d-object&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .co&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Flash&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-shockwave-flash&amp;lt;br&amp;gt;application/vnd.adobe.flash-movie&amp;lt;br&amp;gt;application/futuresplash&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .swf .spl&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Hypercosm 3D Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-hypercosm&amp;lt;br&amp;gt;application/x-Hypercosm-3D-Applet&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .hcvm&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | iPIX&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/photobubble&amp;lt;br&amp;gt;application/pbautomation&amp;lt;br&amp;gt;application/x-ipix&amp;lt;br&amp;gt;application/x-ipscript&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .bub .aut .ipx .ips&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Java&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/java-archive&amp;lt;br&amp;gt;application/java-serialized-object&amp;lt;br&amp;gt;application/java-vm&amp;lt;br&amp;gt;application/x-java-applet&amp;lt;br&amp;gt;application/x-java-bean&amp;lt;br&amp;gt;application/x-java-vm&amp;lt;br&amp;gt;application/x-java-vm-npruntime&amp;lt;br&amp;gt;application/x-java-jnlp-file&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .jar .ser .class .jnlp&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Pulse Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-pulse-player&amp;lt;br&amp;gt;application/x-pulse-player-32&amp;lt;br&amp;gt;application/x-pulse-stream&amp;lt;br&amp;gt;application/x-pulse-download&amp;lt;br&amp;gt;application/x-pulse-version&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .pwc .pw3 .pws .pwn .pwv .pwr&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | ShiVa3D&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-shiva3d&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .stk&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Shockwave&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-director&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .dir .dxr .dcr .cst .cxt .cct .swa .w3d&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Silverlight&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-silverlight-app&amp;lt;br&amp;gt;application/x-silverlight&amp;lt;br&amp;gt;application/x-silverlight-2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .xap .scr&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Unity&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/vnd.unity&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .unity3d&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Virtools / 3D Life Player / 3DVIA Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-virtools&amp;lt;br&amp;gt;application/x-nemo&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .cmo .vmo .nmo .nms&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Viscape&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | x-world/x-vrt&amp;lt;br&amp;gt;x-world/x-svr&amp;lt;br&amp;gt;x-world/x-xvr&amp;lt;br&amp;gt;application/vnd.superscape.vislite&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .vrt .svr .xvr .ssv&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Vitalize!&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-cnc&amp;lt;br&amp;gt;application/x-tgf&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .ccn&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | VRML&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | model/vrml&amp;lt;br&amp;gt;x-world/x-vrml&amp;lt;br&amp;gt;application/x-vrml&amp;lt;br&amp;gt;application/x-bscontact&amp;lt;br&amp;gt;application/x-blaxxuncc3d&amp;lt;br&amp;gt;application/x-blaxxuncc3dpro&amp;lt;br&amp;gt;application/x-cc3d&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .wrl .wrz .wrl.gz .vrml .bswrl .bxwrl&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | X3D&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | model/x3d&amp;lt;br&amp;gt;model/x3d+xml&amp;lt;br&amp;gt;model/x3d+binary&amp;lt;br&amp;gt;model/x3d+vrml&amp;lt;br&amp;gt;model/x3d+zip&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .x3d .x3dv .x3db .x3dz .x3dvz .x3dbz .x3z&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Other Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Filmkiller94</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Recovering_Files_from_Browser_Cache&amp;diff=7698</id>
		<title>Recovering Files from Browser Cache</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Recovering_Files_from_Browser_Cache&amp;diff=7698"/>
		<updated>2022-05-26T19:00:55Z</updated>

		<summary type="html">&lt;p&gt;Filmkiller94: /* Gallery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Web browsers often save files from websites you visit in a location called the &amp;quot;cache&amp;quot;. This speeds up page loading times on subsequent visits because the cached files do not have to be redownloaded. We can use this to our advantage when looking for web games whose files are now unavailable.&lt;br /&gt;
&lt;br /&gt;
This method for finding assets belonging to lost games is imprecise for a few reasons: &lt;br /&gt;
* It requires access to an old computer where you played the game. &lt;br /&gt;
* Files in your browser cache might have been deleted automatically or manually.&lt;br /&gt;
* A game could have a lot of files, some of which are only requested at certain times. For example, the files for each level might only be downloaded when you beat the previous level. This would require you to have completed the whole game.&lt;br /&gt;
&lt;br /&gt;
Because of this, you're more likely to find a game by using one of the following methods:&lt;br /&gt;
* Checking if the files are still in the original site. They might still exist even if the game is unlisted.&lt;br /&gt;
* Checking if the game exists on another site.&lt;br /&gt;
* Checking the [https://archive.org/web/ Wayback Machine].&lt;br /&gt;
* Looking for a fan or fanmade project who saved the game while it was still available.&lt;br /&gt;
* Asking a developer who worked on the game if they still have any files they'd be willing to send.&lt;br /&gt;
&lt;br /&gt;
This guide will list some lost games where these methods have all been tried and which are only likely to be found by searching the web cache. It will also show you how to recover these cached files by using a small script which can be easily run on a computer running Windows 98, ME, 2000, XP, Vista, 7, 8.1 or 10.&lt;br /&gt;
&lt;br /&gt;
'''[https://docs.google.com/spreadsheets/d/1YGO5f0nXCKTE1b-fe4grhim3yIihoG81rjCPHx4puBM/edit?usp=sharing You can track the games that have been found so far in this spreadsheet.]'''&lt;br /&gt;
&lt;br /&gt;
[[File:web_cache_recovered_game.png|700px]]&lt;br /&gt;
&lt;br /&gt;
== List of currently lost games ==&lt;br /&gt;
&lt;br /&gt;
This section lists some missing games where searching for their files in browser cache seems like the most promising way to find them. '''If you still have access to an old computer where you played any of these, be sure to contact a staff member in the #web-cache channel of [http://discord.gg/S9uJ794 our Discord server!] You could very well help us make them playable again.'''&lt;br /&gt;
&lt;br /&gt;
'''[https://docs.google.com/spreadsheets/d/1YGO5f0nXCKTE1b-fe4grhim3yIihoG81rjCPHx4puBM/edit?usp=sharing You can track the games that have been found so far in this spreadsheet.]'''&lt;br /&gt;
&lt;br /&gt;
* '''[http://www.fosters-home.com/forum/showthread.php?t=4737 Big Fat Awesome House Party]''' (2006-2009): a Shockwave game released on May 15th, 2006, which was playable on &amp;lt;code&amp;gt;awesomehouseparty.com&amp;lt;/code&amp;gt;. It was developed by Powerful Robot Games and published by Cartoon Network. The game was discontinued by June 15th, 2009, not long after the show it was based on had ended. The game had a Flash movie which was used to handle account registrations and logins (this shouldn't be confused for the real game). These Flash files were hosted on &amp;lt;code&amp;gt;i.awesomehouseparty.com&amp;lt;/code&amp;gt;. The files for the actual Shockwave game are all missing and may have been hosted here as well. The names of these files are also unknown. You can track the recovery process in the spreadsheet linked above.&lt;br /&gt;
&lt;br /&gt;
* '''Wave Rider''' (2007-2016): Added to Candystand.com on October 11, 2007 and removed on Jan 1, 2016. The branded assets and 4th level have been recovered, but the 1st-3rd levels and unbranded assets have not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''Dirt Track''' (2008-2016): Added to Candystand.com on July 2, 2008 and removed on Jan 1, 2016. The branded assets and 1st level have been recovered, but the 2nd-4th levels and unbranded assets have not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''Stack-it''' (2008-2016): Added to Candystand.com on May 7, 2008 and removed on Jan 1, 2016. The 1st-5th action levels and branded versions have been recovered, but the 6th-34th action and 3rd-34th puzzle levels have not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''4 Wheel Blitz''' (2006-2016): Added to Candystand.com on July 21, 2006 and removed on Jan 1, 2016. An incomplete version was recovered, but the full version with a few more logos has not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''Nesquik World''' (2004-2008): a point and click Flash game released in 2004, which served as the hub of &amp;lt;code&amp;gt;nesquik.com&amp;lt;/code&amp;gt;. Players could move around various locations in the game's world, some of which linked to other pages and games on the website. The game was removed in late 2008 due to changes in the website. Although the Wayback Machine saved a reasonable amount of assets, the files for each different room in the 2D world map (&amp;lt;code&amp;gt;a5.swf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;b6.swf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;c2.swf&amp;lt;/code&amp;gt;, etc) are all missing.&lt;br /&gt;
&lt;br /&gt;
* '''Nesquik Xtreme Kart''' (2004-2008): a Shockwave racing game released in 2004, which was playable on &amp;lt;code&amp;gt;nesquik.com&amp;lt;/code&amp;gt; until it was removed in late 2008 due to changes in the website. Only the game's loader (&amp;lt;code&amp;gt;loader.dcr&amp;lt;/code&amp;gt;) was saved by the Wayback Machine. The following files are missing: &amp;lt;code&amp;gt;xtremekart.dcr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;3d.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;graphics.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;library.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;scripts.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;sounds.cct&amp;lt;/code&amp;gt;, and &amp;lt;code&amp;gt;track1.cct&amp;lt;/code&amp;gt; through &amp;lt;code&amp;gt;track5.cct&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Toonami: Trapped in Hyperspace''' (2002): a 3D Groove game which was on the Cartoon Network website, meant as part of Toonami's TIE event. It was a game like Descent which involves flying a ship through a futuristic maze and shooting enemies. The TV series is on YouTube, and a partially corrupted prototype exists courtesy of the game's developer Pepworks, but the final game in its entirety is gone, and all that Wayback Machine saved is its loader. The game's main file would have been called &amp;lt;code&amp;gt;toon0.dcr&amp;lt;/code&amp;gt;. This is NOT to be confused with the &amp;lt;code&amp;gt;toon.dcr&amp;lt;/code&amp;gt; file which is only a loader and is not a part of the game!&lt;br /&gt;
&lt;br /&gt;
* '''Waffleboy Mountain Adventure''': a Flash game from Postopia which was developed by Smashing Ideas. It's a tough as nails 2D platformer with motorcycle segments and minigames. This game is partially playable in Flashpoint but is missing important files including cutscenes.&lt;br /&gt;
&lt;br /&gt;
* '''Orbitz Spherez''': a Shockwave game from Candystand that was removed January 1, 2016. The game's premise is similar to Marble Blast; it's a 3D platformer where you navigate a marble through an obstacle course. This game is partially playable in Flashpoint, but is missing the Shockwave 3D World files for levels 4 - 6, and will simply crash when it tries to load a non-existent level.&lt;br /&gt;
&lt;br /&gt;
* '''Wonderville 3D''' (2004 - 2011): an educational Shockwave game that was developed by Idea Machine/Rare Method for the Wonderville Foundation. It involved navigating a 3D city on a hoverboard to find minigames and trivia facts. It was meant to serve as a resource for school students, and was created in Calgary based on the Alberta curriculum. All that exists of it is a loader and screenshot.&lt;br /&gt;
&lt;br /&gt;
* '''Jimmy Neutron Gotta Blast: Rocket Race''' (2002 '''Promo Version'''): a 3D Groove game developed by Gigawatt Studios which was added to the Nick website in 2002 and taken down the same year in September as part of a contest. The contest was advertised on TV and there exists commercials of it on YouTube. There is a non-promo version with all the contest elements including the online multiplayer and extra levels stripped, which is available in Flashpoint, but the original promo version is lost. This game was available for only a very brief period, so it's likely very rare.&lt;br /&gt;
&lt;br /&gt;
* '''Burnin' Rubber (Virtools)''': an alternate version of the game Burnin' Rubber which plays in the 3DVIA Player, rather than using Shockwave 3D. This was developed by Xform before the Shockwave port. ''The Shockwave port is NOT lost!'' The original Virtools game was never available on Shockwave.com and was exclusively available on Xform's own website Xform.nl!&lt;br /&gt;
&lt;br /&gt;
* '''Riven Elementary''' (1996): a small Shockwave game developed by Jigint Interactive for Shockwave.com, meant to promote Riven: The Sequel to Myst by Cyan Worlds. The game features the only instance of D'ni numerals being used in math equations, although this is non-canon. The main game file exists but many images are missing and have been recreated as closely as possible using screenshots from Riven.&lt;br /&gt;
&lt;br /&gt;
* '''Postopia Game Frame''' (2003-2006): A small collection of 6 shockwave games from Skyworks Technologies made to advertise the Postopia PDA. The first 3 games were available to play while the other 3 needed postoken codes from PDAs inside select cereal boxes to unlock, Despite this however, every game was stored on a single CCT file (ppdadata.cct) that the main DCR (ppdamain.dcr) would load from. The CCT file was the only part of Game Frame not archived.&lt;br /&gt;
&lt;br /&gt;
* '''Jeep Disc Dogger''' (2001): A 3D Groove advergame developed for Jeep, by Yaya and Wei Ho. The description of the game from Jeep.com was &amp;quot;Ah, nature. Just you, your Jeep® vehicle and your dog. Play catch and rack up points in this fun game.&amp;quot; No download version was available.&lt;br /&gt;
&lt;br /&gt;
* '''Mountain Dew Skateboarding''': A 3D Groove advergame developed for Mountain Dew by Pepworks. This is a realistic skateboarding game with a trick system, where you collected Mountain Dew as energy points. An unbranded release candidate is in Flashpoint, but the branded version is lost.&lt;br /&gt;
&lt;br /&gt;
* '''Slipstream 2''' (2009-2016): The sequel to Slipstream, a Shockwave game which was added to Candystand on Jan 6, 2009, and was removed on Jan 1, 2016&lt;br /&gt;
&lt;br /&gt;
* '''Night Spy Mission''' (2003-2011): A stealth maze game from Postopia developed by Smashing Ideas. Your objective was to navigate through your house to sneak a movie in with your friends without waking up your parents, which would happen if you interacted with red tiles for too long. Along the way you could pick up collectables for points and items to help you get through blocked paths.&lt;br /&gt;
&lt;br /&gt;
* '''Oysterhead Maze''' (2001-2005): a maze Shockwave game created by Roger Jones. Uses the Shockwave Havoc Xtra. Once available on the Throbbing Media website, possibly also on the band's official website. Files are currently missing: &amp;lt;code&amp;gt;head_only.W3D&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;walk.W3D&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Tank Attack 3D''' (2013-2016): a 3D shooter Shockwave game created by Silent Bay Studios and released by Miniclip. Delisted when major browsers remove a NPAPI support, completly removed from folders in 2020/2021.&lt;br /&gt;
&lt;br /&gt;
* '''Desperado''' (2014-2016): a 3D shooter Shockwave game created by Silent Bay Studios and released by Miniclip. Delisted when major browsers remove a NPAPI support, completly removed from folders in 2020/2021.&lt;br /&gt;
&lt;br /&gt;
* '''Mamamoto''' (2011-2016): a multiplayer racing Shockwave game created by Silent Bay Studios. The game was released in beta in 2011, the site stopped working at the end of 2016, and the game never left the beta.&lt;br /&gt;
&lt;br /&gt;
* '''Tour de Flex''' (2009-2014): a component explorer initially created in Adobe AIR for a desktop. It replaced Adobe Flex: Component Explorer. A little later, a slimmed-down Flash online version with no AIR examples came out. The AIR version is still available [http://download.macromedia.com/pub/developer/air/TourDeFlex.air here], but not all features are working anymore. It has been replaced by &amp;quot;Apache Flex: Tour De Flex Component Explorer&amp;quot; which has been available since Flashpoint 11 and is still available on live web. Older versions of this app are still being searched for. [https://www.youtube.com/watch?v=K4sYmtijXXk Video footage]&lt;br /&gt;
&lt;br /&gt;
* '''The Smurfs 2: Smurfette Vs Naughties''' (2013-2016): a 3D shooter Shockwave game created by Silent Bay Studios and released by Miniclip. Delisted when major browsers remove a NPAPI support, completly removed from folders in 2020/2021.&lt;br /&gt;
&lt;br /&gt;
* '''Abraham Lincoln Vampire Hunter - Motion Comic''' (2012-2013): a HTML5 Interactive Comic Game created by Trigger LLC and released by 20th Century Fox. Delisted sometime in 2013. More info about it here: https://thefwa.com/cases/abraham-lincoln-vampire-hunter Originally Available here: https://web.archive.org/web/20120902085421/http://www.abelincolnvampirehunter.com/&lt;br /&gt;
&lt;br /&gt;
* '''Transformers Prime - Kinder Surprise Russian Microsite''' (2014): a Flash Microsite made to promote the Kinder Transformers Prime toys. The Microsite featured 3 sections: A Rock-Paper-Scissor type Minigame, A Character Bios and A Memory Game. Delisted sometime in 2014. Originally available here: https://web.archive.org/web/20140217074522/http://www.2magic.com:80/mk/lang/ru_RU/minisites/transformers.htm&lt;br /&gt;
&lt;br /&gt;
* '''Oreo Transformers: Lab Grab''' (2014): a HTML5 Minigame made for a Competition. Delisted in 2014. Originally available here: https://web.archive.org/web/20140603172530/http://www.oreotransformers4.com:80/sg/en/game&lt;br /&gt;
&lt;br /&gt;
* '''Oreo Blizzard''' (1999): a Shockwave game made for the Holiday season in 1999. Delisted in either 1999 or 2000. Originally available here: https://web.archive.org/web/19990210082627/http://www.oreo.com/holidaygame/oreo_blizzard.html&lt;br /&gt;
&lt;br /&gt;
* '''Hancock: Flight &amp;amp; Fight''' (2008-2011): a Unity game made to promote the movie 'Hancock'. Delisted in late 2011 or early 2012. Originally available here: https://web.archive.org/web/20090121172846/http://www.sonypictures.com/movies/hancock/site/games/gameshell.html&lt;br /&gt;
&lt;br /&gt;
* '''Prom Night''' (2008-2012): a Shockwave Horror game made to promote the movie 'Prom Night'. Delisted in late 2012 or early 2013. Originally available here: https://web.archive.org/web/20100204013817/http://flash.sonypictures.com:80/video/movies/promnight/immersive/games/index.html&lt;br /&gt;
&lt;br /&gt;
=== Gallery ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;traditional&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Image:Cache_Dumper_-_Big_Fat_Awesome_House_Party.jpg | Big Fat Awesome House Party being played on Mozilla Firefox in Windows XP. Taken from [https://www.youtube.com/watch?v=aOd4z3TMHZE this YouTube video] uploaded on March 29, 2009.&lt;br /&gt;
&lt;br /&gt;
Image:WaveRider.PNG | Screenshot of Wave Rider's first level taken from the [https://www.youtube.com/watch?v=CwJRCacWHuI tralier] on Candystand's official Youtube channel. The video was uploaded on Oct 16, 2007.&lt;br /&gt;
&lt;br /&gt;
Image:DirtTrack.PNG | Screenshot of Dirt Track's second level being played on a Windows 7 computer. Taken from [https://www.youtube.com/watch?v=UGaUNsgHX8w this video] uploaded on Dec 31, 2010.&lt;br /&gt;
&lt;br /&gt;
Image:4WheelBlitz.png | Screenshot of 4 Wheel Blitz, showing off a logo not present in the incomplete version currently found.&lt;br /&gt;
&lt;br /&gt;
Image:StackIt.png | Screenshot of Stack-it, taken from the incomplete version currently on Flashpoint.&lt;br /&gt;
&lt;br /&gt;
Image:Nesquik_World.jpg | A screenshot of a room in Nesquik World.&lt;br /&gt;
&lt;br /&gt;
Image:Nesquik_Xtreme_Kart.jpg | A screenshot of a track in Nesquik Xtreme Kart. Taken from [https://www.oneclub.org/awards/theoneshow/-award/3100/nesquik-xtreme-kart-challenge The One Club's website.]&lt;br /&gt;
&lt;br /&gt;
Image:Toonami_Trapped_in_Hyperspace.jpg | Screenshots of Toonami: Trapped in Hyperspace. Taken from [http://pepworks.com/img/p10_cartoon_network.jpg Pepworks.com.]&lt;br /&gt;
&lt;br /&gt;
Image:Spherezlevel4.PNG | Screenshot of Spherez fourth level taken from [https://www.youtube.com/watch?v=DqNvORYAGAk this video]. Uploaded Jan 31, 2009&lt;br /&gt;
&lt;br /&gt;
Image:Wonderville_3D.gif | A screenshot of Wonderville 3D. Taken from [https://web.archive.org/web/20111201135448/http://macromedia.com/showcase/casestudies/wonderville/screenshot.gif Macromedia.com.]&lt;br /&gt;
&lt;br /&gt;
Image:Jimmy_Neutron_Gotta_Blast_Rocket_Race_Promo_Version.png | A screenshot of a commercial for Jimmy Neutron: Gotta Blast! Rocket Race (Promo Version). Taken from [https://youtu.be/953t6nbkmao this YouTube video].&lt;br /&gt;
&lt;br /&gt;
Image:PostopiaGameFrame_3.jpg | A screenshot of Postopia Game Frame. Taken from [https://dribbble.com/shots/961495-Postopia-Game-Frame The Designers dribbble.com page.]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Image:Sshot_3_lg.jpg | A screenshot of Jeep Disc Dogger.&lt;br /&gt;
&lt;br /&gt;
Image:P03_pepsi.jpg | Screenshots of Mountain Dew Skateboarding, from pepworks.com&lt;br /&gt;
[[File:Example.jpg]]&lt;br /&gt;
&lt;br /&gt;
Image:Slipstream2.png| Screenshot of Slipstream 2 taken from [https://plaza.rakuten.co.jp/wipeout/diary/201004240002/ this website]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Image:Scrn_game_nightspy.jpg| A thumbnail of Night Spy Mission taken from Postopia on the Wayback Machine&lt;br /&gt;
&lt;br /&gt;
Image:Oysterhead.jpg| Screenshot from Oysterhead Maze taken from [https://www.dslreports.com/forum/r7572119-Mr-Oysterhead DSLReports forum]&lt;br /&gt;
&lt;br /&gt;
Image:TankAttack3D.png| Screenshot from Tank Attack 3D taken from [https://www.youtube.com/watch?v=BzNq2RlhwvI this video].&lt;br /&gt;
&lt;br /&gt;
Image:Desperado.png| Screenshot from Desperado taken from [https://www.youtube.com/watch?v=mh9UvF9J488 this video].&lt;br /&gt;
&lt;br /&gt;
Image:TourDeFlex.jpg| Screenshot from desktop version of Tour de Flex taken from [https://web.archive.org/web/20121110214651/http://www.adobe.com/devnet/flex/tourdeflex.html this website].&lt;br /&gt;
&lt;br /&gt;
Image:Smurfette Vs Naughties.gif| Screenshot from Smurfette Vs Naughties taken from [https://img.y8.com/cloud/y8-thumbs/56031/big.gif Y8].&lt;br /&gt;
&lt;br /&gt;
Image:Rivenelem.png| Incomplete version of Riven Elementary with re-made images running on Flashpoint.&lt;br /&gt;
&lt;br /&gt;
Image:Prime.png| a Screenshot from Transformers Prime - Kinder Surprise Russian Microsite taken from [https://www.youtube.com/watch?v=Da7EjgBMjF4&amp;amp;list=PLO4GabV0OEIqw0BERilz_4ZA6MurVhIb7&amp;amp;index=56 YouTube].&lt;br /&gt;
&lt;br /&gt;
Image:Alvh fwa screen-P4BK.jpg| a Screenshot from Abraham Lincoln Vampire Hunter - Motion Comic taken from [https://thefwa.com/cases/abraham-lincoln-vampire-hunter FWA].&lt;br /&gt;
&lt;br /&gt;
Image:Oreo-Transformers-4-promo.jpg| a Screenshot from Oreo Transformers: Lab Grab taken from [http://manilamommy.com/wp-content/uploads/2014/07/Oreo-Transformers-4-promo.jpg This Site] Notice that the bottom of the 3rd picture contains a picture of the game.&lt;br /&gt;
&lt;br /&gt;
Image:hancock.png| a Screenshot from Hancock: Flight &amp;amp; Fight taken from [https://www.youtube.com/watch?v=JvFXUPAxmYs This Youtube video].&lt;br /&gt;
&lt;br /&gt;
Image:promnight.png| a Screenshot from Prom Night taken from [https://www.youtube.com/watch?v=CGQjbLFg4hU This Youtube video].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== List of games found by searching the web cache ==&lt;br /&gt;
&lt;br /&gt;
This section lists some previously lost games which were recovered from a web browser's cache. '''[https://docs.google.com/spreadsheets/d/1YGO5f0nXCKTE1b-fe4grhim3yIihoG81rjCPHx4puBM/edit?usp=sharing You can track the games that have been found so far in this spreadsheet.]'''&lt;br /&gt;
&lt;br /&gt;
* '''3 Point Shootout Branded Version''' (2007-2009): a Shockwave game developed by &amp;quot;Skyworks Technologies&amp;quot; and published by &amp;quot;Candystand&amp;quot; on September 14th, 2007. The game was rebranded in 2009 due to a change in ownership of the [https://web.archive.org/web/20081105135625/http://www.candystand.com/play.do?id=18202 Candystand.com] website. Although the game was playable before, the branded assets were found in the web cache.&lt;br /&gt;
&lt;br /&gt;
* '''Delivery Boy Branded Assets''' (2008-2009): a Shockwave game developed by &amp;quot;Silent Bay Studios&amp;quot; and published by &amp;quot;Candystand&amp;quot; on May 30th, 2008. The game was rebranded in 2009 due to a change in ownership of the [https://web.archive.org/web/20081106055129/http://www.candystand.com/play.do?id=18322 Candystand.com] website. Although the game was playable before, the branded assets were found in the web cache.&lt;br /&gt;
&lt;br /&gt;
* '''Jak &amp;amp; Daxter: The Precursor Legacy - The Lost Levels''' (2001-2014): a Java game published by &amp;quot;Naughty Dog&amp;quot; in 2001. This game was an official demake of the first world from the 2001 PS2 game &amp;quot;Jak and Daxter: The Precursor Legacy&amp;quot;. It was removed from the [https://web.archive.org/web/20080729235026/http://www.jakanddaxterlegend.com/ JakAndDaxterLegend.com] website in 2014.&lt;br /&gt;
&lt;br /&gt;
* '''Life Savers Match Maker''' (2004-2009, 2011-2016): a Shockwave game developed by &amp;quot;Skyworks Technologies&amp;quot; and published by &amp;quot;Candystand&amp;quot; in 2004. It was replaced with a Flash version in 2009 due to a change in ownership of the [https://web.archive.org/web/20081127160151/http://www.candystand.com/play.do?id=17950 Candystand.com] website. The Shockwave version was brought back and rebranded as &amp;quot;Match Maker Classic&amp;quot; in 2011, where it stayed until January 1st, 2016, when the [https://web.archive.org/web/20120504000145/http://www.candystand.com/play/match-maker-classic Candystand.com] website was discontinued.&lt;br /&gt;
&lt;br /&gt;
* '''Line Rider &amp;quot;i'm ridin' it&amp;quot;''' (2008-2009): a Flash game developed by &amp;quot;inXile Entertainment&amp;quot; and published by &amp;quot;McDonald's&amp;quot; on August 25th, 2008. This promotional version of &amp;quot;Line Rider&amp;quot; was made to advertise the [https://www.sweepstakesmag.com/video-games/mini-size-fun-sweepstakes-at-mcdonalds/ &amp;quot;Mini Size Fun Sweepstakes at McDonald's&amp;quot;]. It was removed from the [https://web.archive.org/web/20090204210827/http://minisizefun.com/ MiniSizeFun.com] website on November 11th, 2009.&lt;br /&gt;
&lt;br /&gt;
* '''Slipstream''' (2008-2016): a Shockwave game developed by &amp;quot;Silent Bay Studios&amp;quot; and published by &amp;quot;Candystand&amp;quot; on March 4th, 2008. It was removed from [https://web.archive.org/web/20100301190013/http://www.candystand.com/play/slipstream Candystand.com] on January 1st, 2016, when the website was discontinued.&lt;br /&gt;
&lt;br /&gt;
== Flashpoint Cache Exporter ==&lt;br /&gt;
&lt;br /&gt;
This section will show you how to use a small tool called &amp;quot;Flashpoint Cache Exporter&amp;quot; to list and copy cached files from various web browsers.&lt;br /&gt;
&lt;br /&gt;
This script works with Internet Explorer, Mozilla Firefox, Google Chrome, Opera, Safari, and Netscape Navigator. It should run on Windows 98, ME, 2000, XP, Vista, 7, 8.1, or 10 without needing an Administrator account or elevated privileges.&lt;br /&gt;
&lt;br /&gt;
'''[https://bluepload.unstable.life/flashpointcacheexporter-v10-selfextracting.exe Download the latest version here.]'''&lt;br /&gt;
&lt;br /&gt;
You can use a USB flash drive to get this tool into your old computer, and the resulting .7z files out of it. Don't use the web browsers on your old computer to download it. You may delete cached game files while doing so. You should move this tool to the Desktop before running it, and also run it for each user profile on your computer. If you can't boot your old computer to run this tool but have access to its files, see [[#Other_ways_of_exploring_the_cache|this section below]].&lt;br /&gt;
&lt;br /&gt;
Read the &amp;lt;code&amp;gt;readme.txt&amp;lt;/code&amp;gt; file if you have any other questions.&lt;br /&gt;
&lt;br /&gt;
=== How to run it ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Run the file you downloaded above. You'll be asked to choose a location where you want the tool to be extracted. Choose one and then press &amp;lt;code&amp;gt;Extract&amp;lt;/code&amp;gt;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_1.png]]&lt;br /&gt;
[[File:Cache_dumper_tutorial_2.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Navigate to the new folder where the tool was extracted to and run the batch file &amp;lt;code&amp;gt;FlashpointCacheExporter.bat&amp;lt;/code&amp;gt;. A new window will pop up. Read what it says and then press Enter to start running the script. If you are using Windows 98 or ME, run &amp;lt;code&amp;gt;Win-98-ME-FlashpointCacheExporter.bat&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_3.png]]&lt;br /&gt;
[[File:Cache_dumper_tutorial_4.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Let the script run through its 14 steps. After it finishes, press Enter again to close the window. You'll now have two new folders (ExportedCacheInfo and ExportedCache) and two new files (ExportedCacheInfo.7z and ExportedCache.7z). Other files and folders may also be created.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_5.png]]&lt;br /&gt;
[[File:Cache_dumper_tutorial_6.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
You can now look inside these folders to see if any game files were found. One quick way to do this is by opening each CSV file and checking the list of files that were copied.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Before you send any files to another person, be aware that your browser cache will likely contain sensitive data, such as names and addresses.'''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Be sure to check your files first before you [https://bluepload.unstable.life/ upload them to our website]. Alternatively, you can ask a staff member in the &amp;lt;code&amp;gt;#web-cache&amp;lt;/code&amp;gt; channel of [http://discord.gg/S9uJ794 our Discord server] if you can send the files privately by messaging them. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_7.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Analyzing the results ===&lt;br /&gt;
&lt;br /&gt;
After running the batch file, you'll have CSV files which list every file cached by a given browser and a copy of some of these. You can now search for missing game files any way you want.&lt;br /&gt;
&lt;br /&gt;
If you found a lost game or need help analyzing your files, contact a staff member in the &amp;lt;code&amp;gt;#web-cache&amp;lt;/code&amp;gt; channel of our Discord server. Remember that whoever you send the resulting .7z files to will be able to see the contents of the websites that were visited and the username of the computer where the script ran. Sending individual game assets is usually fine. Any files you wish to share with a Flashpoint staff member can also be [https://bluepload.unstable.life/ uploaded here.]&lt;br /&gt;
&lt;br /&gt;
==== The SystemInfo.txt file ====&lt;br /&gt;
&lt;br /&gt;
The &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt; file can be opened by using a text editor like Notepad. It may contain the following system information: the current Flashpoint Cache Exporter's version, the current date, the operating system's name, version, system type, and original install date, and Internet Explorer's version and cache location. This is useful if you want to find out which Windows and Internet Explorer versions were used in your old computer.&lt;br /&gt;
&lt;br /&gt;
==== The CSV files ====&lt;br /&gt;
&lt;br /&gt;
You can import each CSV file to a spreadsheet program and see all the items that were cached by a specific browser. This tool comes with a lightweight CSV Viewer, which is located in &amp;lt;code&amp;gt;App\csvfileview&amp;lt;/code&amp;gt;. You can open a CSV file by going to &amp;lt;code&amp;gt;File &amp;gt; Open CSV\Tab-Delimited File&amp;lt;/code&amp;gt; or by dragging and dropping it in the program. You'll likely want to sort them by a specific column to make searching for specific games or file types easier. The most useful columns are: Filename, Content Type, and URL. The &amp;quot;Last Accessed&amp;quot; and &amp;quot;Last Modified&amp;quot; columns are also useful if you want to make sure that you have the most recent version of a particular game (provided you know when the game was released and removed from its website).&lt;br /&gt;
&lt;br /&gt;
Check the [[#MIME types and file extensions|section below]] to see the various MIME types and file extensions that were used by web games. Note that Shockwave .dcr files may be saved as .dir because of their MIME type. If a game requires an asset called &amp;quot;game.dcr&amp;quot;, you should look for both that file and &amp;quot;game.dir&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:Cache_dumper_spreadsheet.png|center|frame|Part of the &amp;lt;code&amp;gt;InternetExplorerCache.csv&amp;lt;/code&amp;gt; file after it was imported into Google Sheets. The four columns shown represent the Filename, MIME Type, URL and Last Access Date. Here we can see some Flash and 3DVIA games, and even a VRML world.]]&lt;br /&gt;
&lt;br /&gt;
==== The browser folders ====&lt;br /&gt;
&lt;br /&gt;
In order to check the cached files that were copied over from a specific browser, you can use the SearchMyFiles utility located in &amp;lt;code&amp;gt;App\searchmyfiles&amp;lt;/code&amp;gt;. You can list and apply various filters to every file in a given folder by putting its absolute path in the &amp;lt;code&amp;gt;Base Folders&amp;lt;/code&amp;gt; field or by locating it manually using the &amp;quot;Browse...&amp;quot; button. Then, press &amp;lt;code&amp;gt;Start Search&amp;lt;/code&amp;gt; and wait until a second window pops up. You'll likely want to sort them by a specific column to make searching for specific games or file types easier. The most useful columns are: Filename and Extension. The &amp;quot;Modified Time&amp;quot;, &amp;quot;Created Time&amp;quot;, and &amp;quot;Last Accessed Time&amp;quot; columns are also useful if you want to make sure that you have the most recent version of a particular game (provided you know when the game was released and removed from its website).&lt;br /&gt;
&lt;br /&gt;
==== The RawNetscapeNavigatorCache folder ====&lt;br /&gt;
&lt;br /&gt;
If the &amp;lt;code&amp;gt;RawNetscapeNavigatorCache&amp;lt;/code&amp;gt; folder contains any files (and not just empty folders), then you may want to export these to see what was cached by Netscape Navigator. To do so, use a program called &amp;quot;Tim Johnson's Cache View&amp;quot; which is located in &amp;lt;code&amp;gt;App\cview285&amp;lt;/code&amp;gt;. This is an older application that allows you to view the cache of the following browsers: Netscape Navigator, Mozilla, Firebird, Firefox, Opera, and Internet Explorer. Note that it will always try to open its help file when you run it. On more modern machines, it will fail to do so and display and message that says &amp;quot;Failed to launch help.&amp;quot;. Ignore this message and continue by pressing the OK button.&lt;br /&gt;
&lt;br /&gt;
To view Netscape Navigator's cache, go to &amp;lt;code&amp;gt;View &amp;gt; Options...&amp;lt;/code&amp;gt; and select the &amp;lt;code&amp;gt;Show browser cache in this folder:&amp;lt;/code&amp;gt; option. Then, you'll need to either enter the absolute path to the folder that contains the browser's cache database file, or locate it manually by using the &amp;quot;Browse...&amp;quot; button. There should be one database file in each subfolder in the &amp;lt;code&amp;gt;RawNetscapeNavigatorCache&amp;lt;/code&amp;gt; folder. These may be called &amp;quot;Fat&amp;quot;, &amp;quot;fat.db&amp;quot;, &amp;quot;cache.db&amp;quot;, or &amp;quot;_CACHE_MAP_&amp;quot;. For example, the following directory which contains a fat.db file: &amp;lt;code&amp;gt;C:\Users\John\Desktop\RawNetscapeNavigatorCache\Default_4.x_User_Profiles\default&amp;lt;/code&amp;gt;. Finally, press OK to exit the options menu, and go to &amp;lt;code&amp;gt;File &amp;gt; Re-load Cache&amp;lt;/code&amp;gt; to view Netscape Navigator's cache.&lt;br /&gt;
&lt;br /&gt;
To export Netscape Navigator's cache, follow the previous steps and then select the files you want to export by holding Ctrl while clicking on them. You can select every file by going to &amp;lt;code&amp;gt;Edit &amp;gt; Select All&amp;lt;/code&amp;gt; or by pressing Ctrl + A. Then, right-click on the selection and go to &amp;lt;code&amp;gt;Copy to...&amp;lt;/code&amp;gt;. In the window that pops up, enter the path to the destination folder or locate it using the &amp;quot;Browse&amp;quot; button. Finally, press the OK button to export the cache to this folder.&lt;br /&gt;
&lt;br /&gt;
You can follow these same steps to view/export the cache of older browsers that can't be opened with NirSoft's tools. Unlike NirSoft's cache viewers, Tim Johnson's Cache View expects you to enter the path of the directory that contains the cache index/database file. For example, if you wanted to view Internet Explorer's cache, you'd enter:&lt;br /&gt;
* &amp;lt;code&amp;gt;C:\Documents and Settings\John\Local Settings\Temporary Internet Files&amp;lt;/code&amp;gt; for NirSoft's IECacheView.&lt;br /&gt;
* &amp;lt;code&amp;gt;C:\Documents and Settings\John\Local Settings\Temporary Internet Files\Content.IE5&amp;lt;/code&amp;gt; for Tim Johnson's Cache View.&lt;br /&gt;
This is because the index.dat file is located in &amp;quot;Content.IE5&amp;quot; (in the case of this Internet Explorer version).&lt;br /&gt;
&lt;br /&gt;
=== Version history ===&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v10-selfextracting.exe Version 10] (2021-07-07):&lt;br /&gt;
** Updated the Web Cache Exporter, MZCacheView, VideoCacheView, CSVFileView, and SearchMyFiles.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v9-1-selfextracting.exe Version 9.1] (2021-02-07):&lt;br /&gt;
** Updated the Web Cache Exporter.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v9-selfextracting.exe Version 9] (2021-02-06):&lt;br /&gt;
** Updated the Web Cache Exporter, ChromeCacheView, and CSVFileView.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v8-selfextracting.exe Version 8] (2020-11-26):&lt;br /&gt;
** Renamed the tool to Flashpoint Cache Exporter.&lt;br /&gt;
** Added a new tool called the Web Cache Exporter which exports the WinINet (IE 4-11), Flash, Shockwave, and Java Plugin's cache formats. This tool is located in &amp;lt;code&amp;gt;App\web-cache-exporter&amp;lt;/code&amp;gt;.&lt;br /&gt;
** The batch files no longer create and compress the folders &amp;lt;code&amp;gt;RawJavaPluginCache&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;RawInternetExplorerCache&amp;lt;/code&amp;gt;. The Web Cache Exporter is used instead.&lt;br /&gt;
** Removed the Java Plugin Cache Exporter. The Web Cache Exporter is used instead.&lt;br /&gt;
** The batch files no longer export Flash cookies. The tool in &amp;lt;code&amp;gt;App\flashcookiesview&amp;lt;/code&amp;gt; can still be used manually.&lt;br /&gt;
** Added [https://www.nirsoft.net/utils/video_cache_view.html NirSoft's VideoCacheView] to view any cached video files. This tool is located in &amp;lt;code&amp;gt;App\videocacheview&amp;lt;/code&amp;gt; and should be used manually.&lt;br /&gt;
** Updated NirSoft's MZCacheView and ChromeCacheView.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcachedumper-v7-selfextracting.exe Version 7] (2020-04-26):&lt;br /&gt;
** Added support for Windows 98 and ME. To run this tool in those versions, use &amp;lt;code&amp;gt;Win-98-ME-FlashpointCacheDumper.bat&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Win-98-ME-CompleteFlashpointCacheDumper.bat&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
** Added support for Netscape Navigator 3.x through 9.x. These cached files are saved to &amp;lt;code&amp;gt;RawNetscapeNavigatorCache.7z&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Updated the README with instructions on how to analyze the resulting files and other ways of exploring the cache.&lt;br /&gt;
** The batch files now save more information to &amp;lt;code&amp;gt;RawInternetExplorerCache.csv&amp;lt;/code&amp;gt; (renamed from &amp;lt;code&amp;gt;RawInternetExplorerCache.txt&amp;lt;/code&amp;gt;). This was done by including [https://www.nirsoft.net/utils/search_my_files.html NirSoft's SearchMyFiles], which is located in &amp;lt;code&amp;gt;App\searchmyfiles&amp;lt;/code&amp;gt;. This CSV file is now always created, instead of only being generated if it detects Internet Explorer 6 or older.&lt;br /&gt;
** Added a new cache viewer called [http://www.progsoc.uts.edu.au/~timj/cv/ Tim Johnson's Cache View]. This tool can be used to load Netscape Navigator's cache, and is located in &amp;lt;code&amp;gt;App\cview285&amp;lt;/code&amp;gt;.&lt;br /&gt;
** The &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt; file now also saves which batch file was used, and the date when it ran.&lt;br /&gt;
** Renamed &amp;lt;code&amp;gt;ContentTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;URLsToSave.txt&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;MimeTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;WebsitesToSave.txt&amp;lt;/code&amp;gt;, respectively.&lt;br /&gt;
** Added Atomic3D Player and Pulse Player's MIME types and file extensions to &amp;lt;code&amp;gt;MimeTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;FileExtensionsToSave.txt&amp;lt;/code&amp;gt;. Also added some missing ones for Authorware, Hypercosm 3D Player, Java, Silverlight, Viscape, and VRML.&lt;br /&gt;
** Added more websites to &amp;lt;code&amp;gt;WebsitesToSave.txt&amp;lt;/code&amp;gt; and categorized any previously unsorted domains.&lt;br /&gt;
** Renamed &amp;lt;code&amp;gt;TestBatch.bat&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;DoesBatchWork.bat&amp;lt;/code&amp;gt;. This script now works will all supported Windows versions.&lt;br /&gt;
** Fixed the batch files not being able to execute basic commands if the PATH environment variable didn't include Windows' system directories.&lt;br /&gt;
** Fixed the Java Plugin Cache Exporter incorrectly showing cached files with no URLs associated with them.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcachedumper-v6-selfextracting.exe Version 6] (2020-02-24):&lt;br /&gt;
** Added a batch file (&amp;lt;code&amp;gt;JavaPluginCacheExporter.bat&amp;lt;/code&amp;gt;) that makes it easier to run the Java Plugin Cache Exporter. The Java version it uses to run can be optionally defined in the configuration file &amp;lt;code&amp;gt;jre-path.cfg&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Renamed the output directory &amp;lt;code&amp;gt;JavaPluginCache&amp;lt;/code&amp;gt; to: &amp;lt;code&amp;gt;RawJavaPluginCache&amp;lt;/code&amp;gt; (for &amp;lt;code&amp;gt;FlashpointCacheDumper.bat&amp;lt;/code&amp;gt;) and &amp;lt;code&amp;gt;ExportedJavaPluginCache&amp;lt;/code&amp;gt; (for the Java Plugin Cache Exporter).&lt;br /&gt;
** The CSV generated by the Java Plugin Cache Exporter is now saved in the same directory as the exported files.&lt;br /&gt;
** Added [https://www.nirsoft.net/utils/jrview.html Nirsoft's JRView] to make it easier to view all the installed Java Runtime Environments and Java Development Kits. This tool is located in &amp;lt;code&amp;gt;App\jrview&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Updated NirSoft's MozillaCacheView, ChromeCacheView, and CSVFileView.&lt;br /&gt;
** Added a version file. The tool's version is now saved to &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Added two Pogo.com subdomains to &amp;lt;code&amp;gt;URLsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumper-v5-selfextracting.exe Version 5] (2020-02-17):&lt;br /&gt;
** &amp;lt;code&amp;gt;FlashpointCacheDumper.bat&amp;lt;/code&amp;gt; now saves the Java Plugin cache to &amp;lt;code&amp;gt;JavaPluginCache.7z&amp;lt;/code&amp;gt;.&lt;br /&gt;
** &amp;lt;code&amp;gt;FlashpointCacheDumper.bat&amp;lt;/code&amp;gt; now saves files cached by Internet Explorer 6 or older to &amp;lt;code&amp;gt;RawInternetExplorerCache.7z&amp;lt;/code&amp;gt;, if they have a file extension specified in &amp;lt;code&amp;gt;FileExtensionsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv4selfextracting.exe Version 4] (2020-02-07):&lt;br /&gt;
** Created a small Java application that exports any files cached by the Java Plugin from a given directory. The exported files are organized according to their original website structure. It also generates a CSV file that lists every cached file and some additional information (Content-Type, URL, Last Access Date, etc). This tool is located in &amp;lt;code&amp;gt;App\JavaPluginCacheExporter&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Added [https://www.nirsoft.net/utils/csv_file_view.html NirSoft's CSVFileView] to make it easier to view the resulting CSV files. This tool is located in &amp;lt;code&amp;gt;App\csvfileview&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Fixed a bug that prevented both batch files from saving system information on Windows 2000 and non-professional editions of Windows XP:&lt;br /&gt;
** Fixed a bug that prevented both batch files from querying the registry on Windows 2000.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv3selfextracting.exe Version 3] (2019-12-14):&lt;br /&gt;
** Both batch files save a list with every file in IE's cache directory to &amp;lt;code&amp;gt;RawInternetExplorerCache.txt&amp;lt;/code&amp;gt; if it detects version 6 or older.&lt;br /&gt;
** Both batch files delete any pre-existing cache dump folders and archives before running.&lt;br /&gt;
** Added ShiVa3D's MIME type to &amp;lt;code&amp;gt;App\ContentTypesToSave.txt&amp;lt;/code&amp;gt; and three Postopia subdomains to &amp;lt;code&amp;gt;App\URLsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
** There's now a script called &amp;lt;code&amp;gt;TestBatch.bat&amp;lt;/code&amp;gt; in the App folder which can be used to check if batch files work on your computer.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv2selfextracting.exe Version 2] (2019-12-03):&lt;br /&gt;
** &amp;lt;code&amp;gt;CompleteFlashpointCacheDumper.bat&amp;lt;/code&amp;gt; now copies IE's cache directory manually for version 6 or older (and not just for version 6).&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv10selfextracting.exe Version 1.0] (2019-11-30):&lt;br /&gt;
** Initial release.&lt;br /&gt;
&lt;br /&gt;
== Other ways of exploring the cache ==&lt;br /&gt;
&lt;br /&gt;
The methods mentioned in the previous section are one way of checking you browser's cache for lost games. If you prefer, you can also use most of these utilities directly instead of relying on the batch files. This is useful when you can't run the tool itself on your old computers (e.g. if they don't boot anymore) but have access to their files (e.g. from a previous backup). These utilities and their configuration files are located in the &amp;lt;code&amp;gt;App&amp;lt;/code&amp;gt; folder. See the &amp;lt;code&amp;gt;readme.txt&amp;lt;/code&amp;gt; file in their respective folders to learn how to use them.&lt;br /&gt;
&lt;br /&gt;
=== Using NirSoft's cache viewers ===&lt;br /&gt;
&lt;br /&gt;
For NirSoft's cache viewers (ChromeCacheView, IECacheView, MZCacheView, OperaCacheView, SafariCacheView), you can select a specific cache folder by going to &amp;lt;code&amp;gt;File &amp;gt; Select Cache Folder&amp;lt;/code&amp;gt;. In the window that pops up, enter the path to the cache folder or locate it using the &amp;quot;...&amp;quot; browse button. Press the OK button to view the browser's cache. To export the cache, select the files you want by holding Ctrl and clicking on them, or select all of them by going to &amp;lt;code&amp;gt;Edit &amp;gt; Select All&amp;lt;/code&amp;gt; or by pressing Ctrl + A. Then, go to &amp;lt;code&amp;gt;File &amp;gt; Copy Selected Cache Files To...&amp;lt;/code&amp;gt; or press F4 to bring up a new window. Here you can choose the destination folder by entering its path or by locating it using the &amp;quot;...&amp;quot; browse button. Make sure to keep the &amp;lt;code&amp;gt;Save the files in the directory structure of the Web site&amp;lt;/code&amp;gt; option checked since it allows you to more easily search for lost game files. Finally, press OK to export them.&lt;br /&gt;
&lt;br /&gt;
=== Using the Web Cache Exporter ===&lt;br /&gt;
&lt;br /&gt;
For the Web Cache Exporter, follow the instructions specified in the readme.txt file inside the &amp;lt;code&amp;gt;web-cache-exporter&amp;lt;/code&amp;gt; folder. You can easily find and export all supported cache formats by running the following command: &amp;lt;code&amp;gt;WCE32.exe -find-and-export-all&amp;lt;/code&amp;gt;. This tool also allows you to export the cache from external drives. Read the help file in &amp;lt;code&amp;gt;web-cache-exporter\ExternalLocations&amp;lt;/code&amp;gt; to learn how.&lt;br /&gt;
&lt;br /&gt;
=== Using Search Everything ===&lt;br /&gt;
&lt;br /&gt;
In order to locate the browser cache in your old computer's files more easily, you can use a program called [https://www.voidtools.com/downloads/ Search Everything]. This application allows you to quickly find any files and folders given a set of filters. For example, if you have a copy of your old hard drive's files in a folder, you can go to &amp;lt;code&amp;gt;Search &amp;gt; Advanced Search...&amp;lt;/code&amp;gt; and enter its path in the &amp;lt;code&amp;gt;Located in&amp;lt;/code&amp;gt; section at the bottom of the window that pops up. You can also locate it by using the &amp;quot;Browse...&amp;quot; button. Make sure that the &amp;lt;code&amp;gt;Include subfolders&amp;lt;/code&amp;gt; option is ticked. Press OK to see a list of all the files and subfolders inside the folder with your old computer's content. You can use a more specific location and add extra filters to help you find cached game files. For example, we could use the following to search for .swf Flash files inside Internet Explorer's cache folder: &amp;lt;code&amp;gt;C:\Users\John\Desktop\My Old Hard Drive\Documents and Settings\John\Local Settings\Temporary Internet Files&amp;quot; *.swf&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Refer to the next sections on this page to see a list of [[#Cache_locations|browser cache locations]] and [[#MIME_types_and_file_extensions|relevant plugin file extensions]].&lt;br /&gt;
&lt;br /&gt;
=== Using a SATA/IDE to USB adapter ===&lt;br /&gt;
&lt;br /&gt;
[[File:SATA_IDE_to_USB_Adapter.jpg|thumb|200px|right|A SATA/IDE to USB 3.0 cable.]]&lt;br /&gt;
&lt;br /&gt;
If your old computer doesn't boot and you can't access its files any other way, you can try removing the hard drive and using a SATA/IDE to USB adapter to connect and copy them to another working computer. You can then use the methods above to search for any cached web game files. Note that is just one way of retrieving your old files. If you're able to get these files some other way, feel free to use whatever method you're most comfortable with.&lt;br /&gt;
&lt;br /&gt;
=== Using Recuva ===&lt;br /&gt;
&lt;br /&gt;
Recuva is a utility that allows you to potentially recover deleted files, but it is not always guaranteed to work. It's best used if you remember playing a specific game that you can't find in the cache, or if other lost assets have already been found on the computer. You may still want to scan it anyway, as you could recover lost files regardless. This application works on Windows XP and newer, and the free standard version can be [https://www.ccleaner.com/recuva/download/standard downloaded from this link.]&lt;br /&gt;
&lt;br /&gt;
This tool gives you two search options: a normal and a deep scan. A normal scan takes less time than a deep one, but might not find as many files. To make the recovery process faster, you can choose to only recover files from [[#Cache_locations|specific browser cache folders]]. It's also recommended that you recover files listed as being in an unknown directory, as these could contain cached files as well. Additionally, even though many files will be listed as corrupted, it's advised that you recover them anyways as some could still be completely intact. It's also recommended that you save a .txt file once the scan is done so that it can be easily analyzed by someone else if necessary. Keep in mind that a completed scan is not saved, so if the program is closed, the scan must be started again from the beginning.&lt;br /&gt;
&lt;br /&gt;
If a lost file is found but also corrupted, it's advised to still send it to a Flashpoint staff member anyways. Depending on the game, at least some of it might be salvageable. If your old computer doesn't boot but you're able to connect its hard drive to your current computer using the previously mentioned SATA/IDE to USB adapter, you can choose to scan that particular drive. Once again, this is just one example of how you can try to recover lost web game files. Feel free to use a different program or method if you're more comfortable with other file recovery software or techniques.&lt;br /&gt;
&lt;br /&gt;
== Cache locations ==&lt;br /&gt;
&lt;br /&gt;
This section will list the default location of the web cache in various browsers and operating systems. This is useful if you want to search for cached files manually without using the Flashpoint Cache Exporter. Note that you can still use NirSoft's cache viewers by changing the directory they process.&lt;br /&gt;
&lt;br /&gt;
Some common values of the locations that are used in the next subsections:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Environment Variable&lt;br /&gt;
! Windows Version&lt;br /&gt;
! Example&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | WINDIR&lt;br /&gt;
| 95, 98, ME, XP, Vista, 7, 8.1, 10&lt;br /&gt;
| C:\WINDOWS&lt;br /&gt;
|-&lt;br /&gt;
| 2000&lt;br /&gt;
| C:\WINNT&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | USERPROFILE&lt;br /&gt;
| 2000, XP&lt;br /&gt;
| C:\Documents and Settings\&amp;lt;Username&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Users\&amp;lt;Username&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | APPDATA&lt;br /&gt;
| 2000, XP&lt;br /&gt;
| C:\Documents and Settings\&amp;lt;Username&amp;gt;\Application Data&lt;br /&gt;
|-&lt;br /&gt;
| Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Users\&amp;lt;Username&amp;gt;\AppData\Roaming&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Location&lt;br /&gt;
! Windows Version&lt;br /&gt;
! Example&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &amp;lt;Program Files&amp;gt;&lt;br /&gt;
| 98, ME, 2000, XP, Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Program Files&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | &amp;lt;Application Data&amp;gt;&lt;br /&gt;
| 98, ME&lt;br /&gt;
| C:\WINDOWS\Application Data&lt;br /&gt;
|-&lt;br /&gt;
| 2000, XP&lt;br /&gt;
| C:\Documents and Settings\&amp;lt;Username&amp;gt;\Application Data&lt;br /&gt;
|-&lt;br /&gt;
| Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Users\&amp;lt;Username&amp;gt;\AppData\Local&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Internet Explorer ===&lt;br /&gt;
&lt;br /&gt;
If you use the Flashpoint Cache Exporter, this location is automatically saved in &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Operating System&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 95, Windows 98, Windows ME&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %WINDIR%\Temporary Internet Files&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 2000, Windows XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\Local Settings\Temporary Internet Files&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows Vista, Windows 7&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\AppData\Local\Microsoft\Windows\Temporary Internet Files&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 8.1, Windows 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\AppData\Local\Microsoft\Windows\INetCache&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 8.1, Windows 10 (Enhanced Protected Mode)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |  %USERPROFILE%\AppData\Local\Packages\windows_ie_ac_001\AC\INetCache&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Netscape Navigator ===&lt;br /&gt;
&lt;br /&gt;
On Windows, the cache is located at:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Browser Version&lt;br /&gt;
! Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| 3.x&lt;br /&gt;
| &amp;lt;Program Files&amp;gt;\Netscape\Communicator\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 4.x&lt;br /&gt;
| &amp;lt;Program Files&amp;gt;\Netscape\Users\&amp;lt;Profile Name&amp;gt;\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 6.x, 7.x&lt;br /&gt;
| &amp;lt;Application Data&amp;gt;\Mozilla\Users50\&amp;lt;Profile Name&amp;gt;\&amp;lt;Profile Salt&amp;gt;.slt\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 8.x&lt;br /&gt;
| &amp;lt;Application Data&amp;gt;\Netscape\NSB\Profiles\&amp;lt;Profile&amp;gt;\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 9.x&lt;br /&gt;
| &amp;lt;Application Data&amp;gt;\Netscape\Navigator\Profiles\&amp;lt;Profile&amp;gt;\Cache&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Java Plugin ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Operating System&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 98, Windows ME&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %WINDIR%\Application Data\Sun\Java\Deployment\cache&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 2000, Windows XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %APPDATA%\Sun\Java\Deployment\cache&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows Vista, Windows 7, Windows 8.1, Windows 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\AppData\LocalLow\Sun\Java\Deployment\cache&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shockwave ===&lt;br /&gt;
&lt;br /&gt;
On Windows, the Shockwave cache is stored in the temporary files directory. This location is specified in the &amp;lt;code&amp;gt;TEMP&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;TMP&amp;lt;/code&amp;gt; environment variables. For example:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Operating System&lt;br /&gt;
! Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| Windows 98, ME&lt;br /&gt;
| %WINDIR%\TEMP&lt;br /&gt;
|-&lt;br /&gt;
| Windows 2000, Windows XP&lt;br /&gt;
| %USERPROFILE%\Local Settings\Temp&lt;br /&gt;
|-&lt;br /&gt;
| Windows Vista, Windows 7, Windows 8.1, Windows 10&lt;br /&gt;
| %USERPROFILE%\AppData\Local\Temp&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The names of these cached files start with &amp;lt;code&amp;gt;mp&amp;lt;/code&amp;gt;, followed by at least six more characters (e.g. &amp;lt;code&amp;gt;mpb02684.w3d&amp;lt;/code&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
== MIME types and file extensions ==&lt;br /&gt;
&lt;br /&gt;
This section will list the MIME types and file extensions that &amp;lt;code&amp;gt;FlashpointCacheExporter.bat&amp;lt;/code&amp;gt; uses to determine whether or not it should copy a cached file. These are defined in both &amp;lt;code&amp;gt;App\MimeTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;App\FileExtensionsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Technology&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | MIME Types&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | File Extensions&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3D Groove GX&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .grv&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Atomic3D Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | video/x-atomic3d-feature&amp;lt;br&amp;gt;application/x-atomic3d&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .fmf .psq .agp .agt .seq .scn&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Authorware&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-authorware-bin&amp;lt;br&amp;gt;application/x-authorware-map&amp;lt;br&amp;gt;application/x-authorware-seg&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .aab .aam .aas&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Burster&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-burster&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .blend .blendz&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Cabinet Files&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/vnd.ms-cab-compressed&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .cab&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Cult3D&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-cult3d-object&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .co&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Flash&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-shockwave-flash&amp;lt;br&amp;gt;application/vnd.adobe.flash-movie&amp;lt;br&amp;gt;application/futuresplash&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .swf .spl&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Hypercosm 3D Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-hypercosm&amp;lt;br&amp;gt;application/x-Hypercosm-3D-Applet&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .hcvm&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | iPIX&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/photobubble&amp;lt;br&amp;gt;application/pbautomation&amp;lt;br&amp;gt;application/x-ipix&amp;lt;br&amp;gt;application/x-ipscript&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .bub .aut .ipx .ips&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Java&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/java-archive&amp;lt;br&amp;gt;application/java-serialized-object&amp;lt;br&amp;gt;application/java-vm&amp;lt;br&amp;gt;application/x-java-applet&amp;lt;br&amp;gt;application/x-java-bean&amp;lt;br&amp;gt;application/x-java-vm&amp;lt;br&amp;gt;application/x-java-vm-npruntime&amp;lt;br&amp;gt;application/x-java-jnlp-file&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .jar .ser .class .jnlp&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Pulse Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-pulse-player&amp;lt;br&amp;gt;application/x-pulse-player-32&amp;lt;br&amp;gt;application/x-pulse-stream&amp;lt;br&amp;gt;application/x-pulse-download&amp;lt;br&amp;gt;application/x-pulse-version&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .pwc .pw3 .pws .pwn .pwv .pwr&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | ShiVa3D&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-shiva3d&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .stk&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Shockwave&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-director&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .dir .dxr .dcr .cst .cxt .cct .swa .w3d&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Silverlight&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-silverlight-app&amp;lt;br&amp;gt;application/x-silverlight&amp;lt;br&amp;gt;application/x-silverlight-2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .xap .scr&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Unity&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/vnd.unity&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .unity3d&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Virtools / 3D Life Player / 3DVIA Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-virtools&amp;lt;br&amp;gt;application/x-nemo&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .cmo .vmo .nmo .nms&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Viscape&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | x-world/x-vrt&amp;lt;br&amp;gt;x-world/x-svr&amp;lt;br&amp;gt;x-world/x-xvr&amp;lt;br&amp;gt;application/vnd.superscape.vislite&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .vrt .svr .xvr .ssv&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Vitalize!&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-cnc&amp;lt;br&amp;gt;application/x-tgf&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .ccn&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | VRML&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | model/vrml&amp;lt;br&amp;gt;x-world/x-vrml&amp;lt;br&amp;gt;application/x-vrml&amp;lt;br&amp;gt;application/x-bscontact&amp;lt;br&amp;gt;application/x-blaxxuncc3d&amp;lt;br&amp;gt;application/x-blaxxuncc3dpro&amp;lt;br&amp;gt;application/x-cc3d&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .wrl .wrz .wrl.gz .vrml .bswrl .bxwrl&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | X3D&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | model/x3d&amp;lt;br&amp;gt;model/x3d+xml&amp;lt;br&amp;gt;model/x3d+binary&amp;lt;br&amp;gt;model/x3d+vrml&amp;lt;br&amp;gt;model/x3d+zip&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .x3d .x3dv .x3db .x3dz .x3dvz .x3dbz .x3z&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Other Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Filmkiller94</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Recovering_Files_from_Browser_Cache&amp;diff=7697</id>
		<title>Recovering Files from Browser Cache</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Recovering_Files_from_Browser_Cache&amp;diff=7697"/>
		<updated>2022-05-26T18:57:56Z</updated>

		<summary type="html">&lt;p&gt;Filmkiller94: /* List of currently lost games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Web browsers often save files from websites you visit in a location called the &amp;quot;cache&amp;quot;. This speeds up page loading times on subsequent visits because the cached files do not have to be redownloaded. We can use this to our advantage when looking for web games whose files are now unavailable.&lt;br /&gt;
&lt;br /&gt;
This method for finding assets belonging to lost games is imprecise for a few reasons: &lt;br /&gt;
* It requires access to an old computer where you played the game. &lt;br /&gt;
* Files in your browser cache might have been deleted automatically or manually.&lt;br /&gt;
* A game could have a lot of files, some of which are only requested at certain times. For example, the files for each level might only be downloaded when you beat the previous level. This would require you to have completed the whole game.&lt;br /&gt;
&lt;br /&gt;
Because of this, you're more likely to find a game by using one of the following methods:&lt;br /&gt;
* Checking if the files are still in the original site. They might still exist even if the game is unlisted.&lt;br /&gt;
* Checking if the game exists on another site.&lt;br /&gt;
* Checking the [https://archive.org/web/ Wayback Machine].&lt;br /&gt;
* Looking for a fan or fanmade project who saved the game while it was still available.&lt;br /&gt;
* Asking a developer who worked on the game if they still have any files they'd be willing to send.&lt;br /&gt;
&lt;br /&gt;
This guide will list some lost games where these methods have all been tried and which are only likely to be found by searching the web cache. It will also show you how to recover these cached files by using a small script which can be easily run on a computer running Windows 98, ME, 2000, XP, Vista, 7, 8.1 or 10.&lt;br /&gt;
&lt;br /&gt;
'''[https://docs.google.com/spreadsheets/d/1YGO5f0nXCKTE1b-fe4grhim3yIihoG81rjCPHx4puBM/edit?usp=sharing You can track the games that have been found so far in this spreadsheet.]'''&lt;br /&gt;
&lt;br /&gt;
[[File:web_cache_recovered_game.png|700px]]&lt;br /&gt;
&lt;br /&gt;
== List of currently lost games ==&lt;br /&gt;
&lt;br /&gt;
This section lists some missing games where searching for their files in browser cache seems like the most promising way to find them. '''If you still have access to an old computer where you played any of these, be sure to contact a staff member in the #web-cache channel of [http://discord.gg/S9uJ794 our Discord server!] You could very well help us make them playable again.'''&lt;br /&gt;
&lt;br /&gt;
'''[https://docs.google.com/spreadsheets/d/1YGO5f0nXCKTE1b-fe4grhim3yIihoG81rjCPHx4puBM/edit?usp=sharing You can track the games that have been found so far in this spreadsheet.]'''&lt;br /&gt;
&lt;br /&gt;
* '''[http://www.fosters-home.com/forum/showthread.php?t=4737 Big Fat Awesome House Party]''' (2006-2009): a Shockwave game released on May 15th, 2006, which was playable on &amp;lt;code&amp;gt;awesomehouseparty.com&amp;lt;/code&amp;gt;. It was developed by Powerful Robot Games and published by Cartoon Network. The game was discontinued by June 15th, 2009, not long after the show it was based on had ended. The game had a Flash movie which was used to handle account registrations and logins (this shouldn't be confused for the real game). These Flash files were hosted on &amp;lt;code&amp;gt;i.awesomehouseparty.com&amp;lt;/code&amp;gt;. The files for the actual Shockwave game are all missing and may have been hosted here as well. The names of these files are also unknown. You can track the recovery process in the spreadsheet linked above.&lt;br /&gt;
&lt;br /&gt;
* '''Wave Rider''' (2007-2016): Added to Candystand.com on October 11, 2007 and removed on Jan 1, 2016. The branded assets and 4th level have been recovered, but the 1st-3rd levels and unbranded assets have not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''Dirt Track''' (2008-2016): Added to Candystand.com on July 2, 2008 and removed on Jan 1, 2016. The branded assets and 1st level have been recovered, but the 2nd-4th levels and unbranded assets have not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''Stack-it''' (2008-2016): Added to Candystand.com on May 7, 2008 and removed on Jan 1, 2016. The 1st-5th action levels and branded versions have been recovered, but the 6th-34th action and 3rd-34th puzzle levels have not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''4 Wheel Blitz''' (2006-2016): Added to Candystand.com on July 21, 2006 and removed on Jan 1, 2016. An incomplete version was recovered, but the full version with a few more logos has not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''Nesquik World''' (2004-2008): a point and click Flash game released in 2004, which served as the hub of &amp;lt;code&amp;gt;nesquik.com&amp;lt;/code&amp;gt;. Players could move around various locations in the game's world, some of which linked to other pages and games on the website. The game was removed in late 2008 due to changes in the website. Although the Wayback Machine saved a reasonable amount of assets, the files for each different room in the 2D world map (&amp;lt;code&amp;gt;a5.swf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;b6.swf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;c2.swf&amp;lt;/code&amp;gt;, etc) are all missing.&lt;br /&gt;
&lt;br /&gt;
* '''Nesquik Xtreme Kart''' (2004-2008): a Shockwave racing game released in 2004, which was playable on &amp;lt;code&amp;gt;nesquik.com&amp;lt;/code&amp;gt; until it was removed in late 2008 due to changes in the website. Only the game's loader (&amp;lt;code&amp;gt;loader.dcr&amp;lt;/code&amp;gt;) was saved by the Wayback Machine. The following files are missing: &amp;lt;code&amp;gt;xtremekart.dcr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;3d.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;graphics.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;library.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;scripts.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;sounds.cct&amp;lt;/code&amp;gt;, and &amp;lt;code&amp;gt;track1.cct&amp;lt;/code&amp;gt; through &amp;lt;code&amp;gt;track5.cct&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Toonami: Trapped in Hyperspace''' (2002): a 3D Groove game which was on the Cartoon Network website, meant as part of Toonami's TIE event. It was a game like Descent which involves flying a ship through a futuristic maze and shooting enemies. The TV series is on YouTube, and a partially corrupted prototype exists courtesy of the game's developer Pepworks, but the final game in its entirety is gone, and all that Wayback Machine saved is its loader. The game's main file would have been called &amp;lt;code&amp;gt;toon0.dcr&amp;lt;/code&amp;gt;. This is NOT to be confused with the &amp;lt;code&amp;gt;toon.dcr&amp;lt;/code&amp;gt; file which is only a loader and is not a part of the game!&lt;br /&gt;
&lt;br /&gt;
* '''Waffleboy Mountain Adventure''': a Flash game from Postopia which was developed by Smashing Ideas. It's a tough as nails 2D platformer with motorcycle segments and minigames. This game is partially playable in Flashpoint but is missing important files including cutscenes.&lt;br /&gt;
&lt;br /&gt;
* '''Orbitz Spherez''': a Shockwave game from Candystand that was removed January 1, 2016. The game's premise is similar to Marble Blast; it's a 3D platformer where you navigate a marble through an obstacle course. This game is partially playable in Flashpoint, but is missing the Shockwave 3D World files for levels 4 - 6, and will simply crash when it tries to load a non-existent level.&lt;br /&gt;
&lt;br /&gt;
* '''Wonderville 3D''' (2004 - 2011): an educational Shockwave game that was developed by Idea Machine/Rare Method for the Wonderville Foundation. It involved navigating a 3D city on a hoverboard to find minigames and trivia facts. It was meant to serve as a resource for school students, and was created in Calgary based on the Alberta curriculum. All that exists of it is a loader and screenshot.&lt;br /&gt;
&lt;br /&gt;
* '''Jimmy Neutron Gotta Blast: Rocket Race''' (2002 '''Promo Version'''): a 3D Groove game developed by Gigawatt Studios which was added to the Nick website in 2002 and taken down the same year in September as part of a contest. The contest was advertised on TV and there exists commercials of it on YouTube. There is a non-promo version with all the contest elements including the online multiplayer and extra levels stripped, which is available in Flashpoint, but the original promo version is lost. This game was available for only a very brief period, so it's likely very rare.&lt;br /&gt;
&lt;br /&gt;
* '''Burnin' Rubber (Virtools)''': an alternate version of the game Burnin' Rubber which plays in the 3DVIA Player, rather than using Shockwave 3D. This was developed by Xform before the Shockwave port. ''The Shockwave port is NOT lost!'' The original Virtools game was never available on Shockwave.com and was exclusively available on Xform's own website Xform.nl!&lt;br /&gt;
&lt;br /&gt;
* '''Riven Elementary''' (1996): a small Shockwave game developed by Jigint Interactive for Shockwave.com, meant to promote Riven: The Sequel to Myst by Cyan Worlds. The game features the only instance of D'ni numerals being used in math equations, although this is non-canon. The main game file exists but many images are missing and have been recreated as closely as possible using screenshots from Riven.&lt;br /&gt;
&lt;br /&gt;
* '''Postopia Game Frame''' (2003-2006): A small collection of 6 shockwave games from Skyworks Technologies made to advertise the Postopia PDA. The first 3 games were available to play while the other 3 needed postoken codes from PDAs inside select cereal boxes to unlock, Despite this however, every game was stored on a single CCT file (ppdadata.cct) that the main DCR (ppdamain.dcr) would load from. The CCT file was the only part of Game Frame not archived.&lt;br /&gt;
&lt;br /&gt;
* '''Jeep Disc Dogger''' (2001): A 3D Groove advergame developed for Jeep, by Yaya and Wei Ho. The description of the game from Jeep.com was &amp;quot;Ah, nature. Just you, your Jeep® vehicle and your dog. Play catch and rack up points in this fun game.&amp;quot; No download version was available.&lt;br /&gt;
&lt;br /&gt;
* '''Mountain Dew Skateboarding''': A 3D Groove advergame developed for Mountain Dew by Pepworks. This is a realistic skateboarding game with a trick system, where you collected Mountain Dew as energy points. An unbranded release candidate is in Flashpoint, but the branded version is lost.&lt;br /&gt;
&lt;br /&gt;
* '''Slipstream 2''' (2009-2016): The sequel to Slipstream, a Shockwave game which was added to Candystand on Jan 6, 2009, and was removed on Jan 1, 2016&lt;br /&gt;
&lt;br /&gt;
* '''Night Spy Mission''' (2003-2011): A stealth maze game from Postopia developed by Smashing Ideas. Your objective was to navigate through your house to sneak a movie in with your friends without waking up your parents, which would happen if you interacted with red tiles for too long. Along the way you could pick up collectables for points and items to help you get through blocked paths.&lt;br /&gt;
&lt;br /&gt;
* '''Oysterhead Maze''' (2001-2005): a maze Shockwave game created by Roger Jones. Uses the Shockwave Havoc Xtra. Once available on the Throbbing Media website, possibly also on the band's official website. Files are currently missing: &amp;lt;code&amp;gt;head_only.W3D&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;walk.W3D&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Tank Attack 3D''' (2013-2016): a 3D shooter Shockwave game created by Silent Bay Studios and released by Miniclip. Delisted when major browsers remove a NPAPI support, completly removed from folders in 2020/2021.&lt;br /&gt;
&lt;br /&gt;
* '''Desperado''' (2014-2016): a 3D shooter Shockwave game created by Silent Bay Studios and released by Miniclip. Delisted when major browsers remove a NPAPI support, completly removed from folders in 2020/2021.&lt;br /&gt;
&lt;br /&gt;
* '''Mamamoto''' (2011-2016): a multiplayer racing Shockwave game created by Silent Bay Studios. The game was released in beta in 2011, the site stopped working at the end of 2016, and the game never left the beta.&lt;br /&gt;
&lt;br /&gt;
* '''Tour de Flex''' (2009-2014): a component explorer initially created in Adobe AIR for a desktop. It replaced Adobe Flex: Component Explorer. A little later, a slimmed-down Flash online version with no AIR examples came out. The AIR version is still available [http://download.macromedia.com/pub/developer/air/TourDeFlex.air here], but not all features are working anymore. It has been replaced by &amp;quot;Apache Flex: Tour De Flex Component Explorer&amp;quot; which has been available since Flashpoint 11 and is still available on live web. Older versions of this app are still being searched for. [https://www.youtube.com/watch?v=K4sYmtijXXk Video footage]&lt;br /&gt;
&lt;br /&gt;
* '''The Smurfs 2: Smurfette Vs Naughties''' (2013-2016): a 3D shooter Shockwave game created by Silent Bay Studios and released by Miniclip. Delisted when major browsers remove a NPAPI support, completly removed from folders in 2020/2021.&lt;br /&gt;
&lt;br /&gt;
* '''Abraham Lincoln Vampire Hunter - Motion Comic''' (2012-2013): a HTML5 Interactive Comic Game created by Trigger LLC and released by 20th Century Fox. Delisted sometime in 2013. More info about it here: https://thefwa.com/cases/abraham-lincoln-vampire-hunter Originally Available here: https://web.archive.org/web/20120902085421/http://www.abelincolnvampirehunter.com/&lt;br /&gt;
&lt;br /&gt;
* '''Transformers Prime - Kinder Surprise Russian Microsite''' (2014): a Flash Microsite made to promote the Kinder Transformers Prime toys. The Microsite featured 3 sections: A Rock-Paper-Scissor type Minigame, A Character Bios and A Memory Game. Delisted sometime in 2014. Originally available here: https://web.archive.org/web/20140217074522/http://www.2magic.com:80/mk/lang/ru_RU/minisites/transformers.htm&lt;br /&gt;
&lt;br /&gt;
* '''Oreo Transformers: Lab Grab''' (2014): a HTML5 Minigame made for a Competition. Delisted in 2014. Originally available here: https://web.archive.org/web/20140603172530/http://www.oreotransformers4.com:80/sg/en/game&lt;br /&gt;
&lt;br /&gt;
* '''Oreo Blizzard''' (1999): a Shockwave game made for the Holiday season in 1999. Delisted in either 1999 or 2000. Originally available here: https://web.archive.org/web/19990210082627/http://www.oreo.com/holidaygame/oreo_blizzard.html&lt;br /&gt;
&lt;br /&gt;
* '''Hancock: Flight &amp;amp; Fight''' (2008-2011): a Unity game made to promote the movie 'Hancock'. Delisted in late 2011 or early 2012. Originally available here: https://web.archive.org/web/20090121172846/http://www.sonypictures.com/movies/hancock/site/games/gameshell.html&lt;br /&gt;
&lt;br /&gt;
* '''Prom Night''' (2008-2012): a Shockwave Horror game made to promote the movie 'Prom Night'. Delisted in late 2012 or early 2013. Originally available here: https://web.archive.org/web/20100204013817/http://flash.sonypictures.com:80/video/movies/promnight/immersive/games/index.html&lt;br /&gt;
&lt;br /&gt;
=== Gallery ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;traditional&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Image:Cache_Dumper_-_Big_Fat_Awesome_House_Party.jpg | Big Fat Awesome House Party being played on Mozilla Firefox in Windows XP. Taken from [https://www.youtube.com/watch?v=aOd4z3TMHZE this YouTube video] uploaded on March 29, 2009.&lt;br /&gt;
&lt;br /&gt;
Image:WaveRider.PNG | Screenshot of Wave Rider's first level taken from the [https://www.youtube.com/watch?v=CwJRCacWHuI tralier] on Candystand's official Youtube channel. The video was uploaded on Oct 16, 2007.&lt;br /&gt;
&lt;br /&gt;
Image:DirtTrack.PNG | Screenshot of Dirt Track's second level being played on a Windows 7 computer. Taken from [https://www.youtube.com/watch?v=UGaUNsgHX8w this video] uploaded on Dec 31, 2010.&lt;br /&gt;
&lt;br /&gt;
Image:4WheelBlitz.png | Screenshot of 4 Wheel Blitz, showing off a logo not present in the incomplete version currently found.&lt;br /&gt;
&lt;br /&gt;
Image:StackIt.png | Screenshot of Stack-it, taken from the incomplete version currently on Flashpoint.&lt;br /&gt;
&lt;br /&gt;
Image:Nesquik_World.jpg | A screenshot of a room in Nesquik World.&lt;br /&gt;
&lt;br /&gt;
Image:Nesquik_Xtreme_Kart.jpg | A screenshot of a track in Nesquik Xtreme Kart. Taken from [https://www.oneclub.org/awards/theoneshow/-award/3100/nesquik-xtreme-kart-challenge The One Club's website.]&lt;br /&gt;
&lt;br /&gt;
Image:Toonami_Trapped_in_Hyperspace.jpg | Screenshots of Toonami: Trapped in Hyperspace. Taken from [http://pepworks.com/img/p10_cartoon_network.jpg Pepworks.com.]&lt;br /&gt;
&lt;br /&gt;
Image:Spherezlevel4.PNG | Screenshot of Spherez fourth level taken from [https://www.youtube.com/watch?v=DqNvORYAGAk this video]. Uploaded Jan 31, 2009&lt;br /&gt;
&lt;br /&gt;
Image:Wonderville_3D.gif | A screenshot of Wonderville 3D. Taken from [https://web.archive.org/web/20111201135448/http://macromedia.com/showcase/casestudies/wonderville/screenshot.gif Macromedia.com.]&lt;br /&gt;
&lt;br /&gt;
Image:Jimmy_Neutron_Gotta_Blast_Rocket_Race_Promo_Version.png | A screenshot of a commercial for Jimmy Neutron: Gotta Blast! Rocket Race (Promo Version). Taken from [https://youtu.be/953t6nbkmao this YouTube video].&lt;br /&gt;
&lt;br /&gt;
Image:PostopiaGameFrame_3.jpg | A screenshot of Postopia Game Frame. Taken from [https://dribbble.com/shots/961495-Postopia-Game-Frame The Designers dribbble.com page.]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Image:Sshot_3_lg.jpg | A screenshot of Jeep Disc Dogger.&lt;br /&gt;
&lt;br /&gt;
Image:P03_pepsi.jpg | Screenshots of Mountain Dew Skateboarding, from pepworks.com&lt;br /&gt;
[[File:Example.jpg]]&lt;br /&gt;
&lt;br /&gt;
Image:Slipstream2.png| Screenshot of Slipstream 2 taken from [https://plaza.rakuten.co.jp/wipeout/diary/201004240002/ this website]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Image:Scrn_game_nightspy.jpg| A thumbnail of Night Spy Mission taken from Postopia on the Wayback Machine&lt;br /&gt;
&lt;br /&gt;
Image:Oysterhead.jpg| Screenshot from Oysterhead Maze taken from [https://www.dslreports.com/forum/r7572119-Mr-Oysterhead DSLReports forum]&lt;br /&gt;
&lt;br /&gt;
Image:TankAttack3D.png| Screenshot from Tank Attack 3D taken from [https://www.youtube.com/watch?v=BzNq2RlhwvI this video].&lt;br /&gt;
&lt;br /&gt;
Image:Desperado.png| Screenshot from Desperado taken from [https://www.youtube.com/watch?v=mh9UvF9J488 this video].&lt;br /&gt;
&lt;br /&gt;
Image:TourDeFlex.jpg| Screenshot from desktop version of Tour de Flex taken from [https://web.archive.org/web/20121110214651/http://www.adobe.com/devnet/flex/tourdeflex.html this website].&lt;br /&gt;
&lt;br /&gt;
Image:Smurfette Vs Naughties.gif| Screenshot from Smurfette Vs Naughties taken from [https://img.y8.com/cloud/y8-thumbs/56031/big.gif Y8].&lt;br /&gt;
&lt;br /&gt;
Image:Rivenelem.png| Incomplete version of Riven Elementary with re-made images running on Flashpoint.&lt;br /&gt;
&lt;br /&gt;
Image:Prime.png| a Screenshot from Transformers Prime - Kinder Surprise Russian Microsite taken from [https://www.youtube.com/watch?v=Da7EjgBMjF4&amp;amp;list=PLO4GabV0OEIqw0BERilz_4ZA6MurVhIb7&amp;amp;index=56 YouTube].&lt;br /&gt;
&lt;br /&gt;
Image:Alvh fwa screen-P4BK.jpg| a Screenshot from Abraham Lincoln Vampire Hunter - Motion Comic taken from [https://thefwa.com/cases/abraham-lincoln-vampire-hunter FWA].&lt;br /&gt;
&lt;br /&gt;
Image:Oreo-Transformers-4-promo.jpg| a Screenshot from Oreo Transformers: Lab Grab taken from [http://manilamommy.com/wp-content/uploads/2014/07/Oreo-Transformers-4-promo.jpg This Site] Notice that the bottom of the 3rd picture contains a picture of the game.&lt;br /&gt;
&lt;br /&gt;
Image:hancock.png| a Screenshot from Hancock Unity game taken from [https://www.youtube.com/watch?v=JvFXUPAxmYs This Youtube video].&lt;br /&gt;
&lt;br /&gt;
Image:promnight.png| a Screenshot from Prom Night taken from [https://www.youtube.com/watch?v=CGQjbLFg4hU This Youtube video].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== List of games found by searching the web cache ==&lt;br /&gt;
&lt;br /&gt;
This section lists some previously lost games which were recovered from a web browser's cache. '''[https://docs.google.com/spreadsheets/d/1YGO5f0nXCKTE1b-fe4grhim3yIihoG81rjCPHx4puBM/edit?usp=sharing You can track the games that have been found so far in this spreadsheet.]'''&lt;br /&gt;
&lt;br /&gt;
* '''3 Point Shootout Branded Version''' (2007-2009): a Shockwave game developed by &amp;quot;Skyworks Technologies&amp;quot; and published by &amp;quot;Candystand&amp;quot; on September 14th, 2007. The game was rebranded in 2009 due to a change in ownership of the [https://web.archive.org/web/20081105135625/http://www.candystand.com/play.do?id=18202 Candystand.com] website. Although the game was playable before, the branded assets were found in the web cache.&lt;br /&gt;
&lt;br /&gt;
* '''Delivery Boy Branded Assets''' (2008-2009): a Shockwave game developed by &amp;quot;Silent Bay Studios&amp;quot; and published by &amp;quot;Candystand&amp;quot; on May 30th, 2008. The game was rebranded in 2009 due to a change in ownership of the [https://web.archive.org/web/20081106055129/http://www.candystand.com/play.do?id=18322 Candystand.com] website. Although the game was playable before, the branded assets were found in the web cache.&lt;br /&gt;
&lt;br /&gt;
* '''Jak &amp;amp; Daxter: The Precursor Legacy - The Lost Levels''' (2001-2014): a Java game published by &amp;quot;Naughty Dog&amp;quot; in 2001. This game was an official demake of the first world from the 2001 PS2 game &amp;quot;Jak and Daxter: The Precursor Legacy&amp;quot;. It was removed from the [https://web.archive.org/web/20080729235026/http://www.jakanddaxterlegend.com/ JakAndDaxterLegend.com] website in 2014.&lt;br /&gt;
&lt;br /&gt;
* '''Life Savers Match Maker''' (2004-2009, 2011-2016): a Shockwave game developed by &amp;quot;Skyworks Technologies&amp;quot; and published by &amp;quot;Candystand&amp;quot; in 2004. It was replaced with a Flash version in 2009 due to a change in ownership of the [https://web.archive.org/web/20081127160151/http://www.candystand.com/play.do?id=17950 Candystand.com] website. The Shockwave version was brought back and rebranded as &amp;quot;Match Maker Classic&amp;quot; in 2011, where it stayed until January 1st, 2016, when the [https://web.archive.org/web/20120504000145/http://www.candystand.com/play/match-maker-classic Candystand.com] website was discontinued.&lt;br /&gt;
&lt;br /&gt;
* '''Line Rider &amp;quot;i'm ridin' it&amp;quot;''' (2008-2009): a Flash game developed by &amp;quot;inXile Entertainment&amp;quot; and published by &amp;quot;McDonald's&amp;quot; on August 25th, 2008. This promotional version of &amp;quot;Line Rider&amp;quot; was made to advertise the [https://www.sweepstakesmag.com/video-games/mini-size-fun-sweepstakes-at-mcdonalds/ &amp;quot;Mini Size Fun Sweepstakes at McDonald's&amp;quot;]. It was removed from the [https://web.archive.org/web/20090204210827/http://minisizefun.com/ MiniSizeFun.com] website on November 11th, 2009.&lt;br /&gt;
&lt;br /&gt;
* '''Slipstream''' (2008-2016): a Shockwave game developed by &amp;quot;Silent Bay Studios&amp;quot; and published by &amp;quot;Candystand&amp;quot; on March 4th, 2008. It was removed from [https://web.archive.org/web/20100301190013/http://www.candystand.com/play/slipstream Candystand.com] on January 1st, 2016, when the website was discontinued.&lt;br /&gt;
&lt;br /&gt;
== Flashpoint Cache Exporter ==&lt;br /&gt;
&lt;br /&gt;
This section will show you how to use a small tool called &amp;quot;Flashpoint Cache Exporter&amp;quot; to list and copy cached files from various web browsers.&lt;br /&gt;
&lt;br /&gt;
This script works with Internet Explorer, Mozilla Firefox, Google Chrome, Opera, Safari, and Netscape Navigator. It should run on Windows 98, ME, 2000, XP, Vista, 7, 8.1, or 10 without needing an Administrator account or elevated privileges.&lt;br /&gt;
&lt;br /&gt;
'''[https://bluepload.unstable.life/flashpointcacheexporter-v10-selfextracting.exe Download the latest version here.]'''&lt;br /&gt;
&lt;br /&gt;
You can use a USB flash drive to get this tool into your old computer, and the resulting .7z files out of it. Don't use the web browsers on your old computer to download it. You may delete cached game files while doing so. You should move this tool to the Desktop before running it, and also run it for each user profile on your computer. If you can't boot your old computer to run this tool but have access to its files, see [[#Other_ways_of_exploring_the_cache|this section below]].&lt;br /&gt;
&lt;br /&gt;
Read the &amp;lt;code&amp;gt;readme.txt&amp;lt;/code&amp;gt; file if you have any other questions.&lt;br /&gt;
&lt;br /&gt;
=== How to run it ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Run the file you downloaded above. You'll be asked to choose a location where you want the tool to be extracted. Choose one and then press &amp;lt;code&amp;gt;Extract&amp;lt;/code&amp;gt;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_1.png]]&lt;br /&gt;
[[File:Cache_dumper_tutorial_2.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Navigate to the new folder where the tool was extracted to and run the batch file &amp;lt;code&amp;gt;FlashpointCacheExporter.bat&amp;lt;/code&amp;gt;. A new window will pop up. Read what it says and then press Enter to start running the script. If you are using Windows 98 or ME, run &amp;lt;code&amp;gt;Win-98-ME-FlashpointCacheExporter.bat&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_3.png]]&lt;br /&gt;
[[File:Cache_dumper_tutorial_4.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Let the script run through its 14 steps. After it finishes, press Enter again to close the window. You'll now have two new folders (ExportedCacheInfo and ExportedCache) and two new files (ExportedCacheInfo.7z and ExportedCache.7z). Other files and folders may also be created.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_5.png]]&lt;br /&gt;
[[File:Cache_dumper_tutorial_6.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
You can now look inside these folders to see if any game files were found. One quick way to do this is by opening each CSV file and checking the list of files that were copied.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Before you send any files to another person, be aware that your browser cache will likely contain sensitive data, such as names and addresses.'''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Be sure to check your files first before you [https://bluepload.unstable.life/ upload them to our website]. Alternatively, you can ask a staff member in the &amp;lt;code&amp;gt;#web-cache&amp;lt;/code&amp;gt; channel of [http://discord.gg/S9uJ794 our Discord server] if you can send the files privately by messaging them. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_7.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Analyzing the results ===&lt;br /&gt;
&lt;br /&gt;
After running the batch file, you'll have CSV files which list every file cached by a given browser and a copy of some of these. You can now search for missing game files any way you want.&lt;br /&gt;
&lt;br /&gt;
If you found a lost game or need help analyzing your files, contact a staff member in the &amp;lt;code&amp;gt;#web-cache&amp;lt;/code&amp;gt; channel of our Discord server. Remember that whoever you send the resulting .7z files to will be able to see the contents of the websites that were visited and the username of the computer where the script ran. Sending individual game assets is usually fine. Any files you wish to share with a Flashpoint staff member can also be [https://bluepload.unstable.life/ uploaded here.]&lt;br /&gt;
&lt;br /&gt;
==== The SystemInfo.txt file ====&lt;br /&gt;
&lt;br /&gt;
The &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt; file can be opened by using a text editor like Notepad. It may contain the following system information: the current Flashpoint Cache Exporter's version, the current date, the operating system's name, version, system type, and original install date, and Internet Explorer's version and cache location. This is useful if you want to find out which Windows and Internet Explorer versions were used in your old computer.&lt;br /&gt;
&lt;br /&gt;
==== The CSV files ====&lt;br /&gt;
&lt;br /&gt;
You can import each CSV file to a spreadsheet program and see all the items that were cached by a specific browser. This tool comes with a lightweight CSV Viewer, which is located in &amp;lt;code&amp;gt;App\csvfileview&amp;lt;/code&amp;gt;. You can open a CSV file by going to &amp;lt;code&amp;gt;File &amp;gt; Open CSV\Tab-Delimited File&amp;lt;/code&amp;gt; or by dragging and dropping it in the program. You'll likely want to sort them by a specific column to make searching for specific games or file types easier. The most useful columns are: Filename, Content Type, and URL. The &amp;quot;Last Accessed&amp;quot; and &amp;quot;Last Modified&amp;quot; columns are also useful if you want to make sure that you have the most recent version of a particular game (provided you know when the game was released and removed from its website).&lt;br /&gt;
&lt;br /&gt;
Check the [[#MIME types and file extensions|section below]] to see the various MIME types and file extensions that were used by web games. Note that Shockwave .dcr files may be saved as .dir because of their MIME type. If a game requires an asset called &amp;quot;game.dcr&amp;quot;, you should look for both that file and &amp;quot;game.dir&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:Cache_dumper_spreadsheet.png|center|frame|Part of the &amp;lt;code&amp;gt;InternetExplorerCache.csv&amp;lt;/code&amp;gt; file after it was imported into Google Sheets. The four columns shown represent the Filename, MIME Type, URL and Last Access Date. Here we can see some Flash and 3DVIA games, and even a VRML world.]]&lt;br /&gt;
&lt;br /&gt;
==== The browser folders ====&lt;br /&gt;
&lt;br /&gt;
In order to check the cached files that were copied over from a specific browser, you can use the SearchMyFiles utility located in &amp;lt;code&amp;gt;App\searchmyfiles&amp;lt;/code&amp;gt;. You can list and apply various filters to every file in a given folder by putting its absolute path in the &amp;lt;code&amp;gt;Base Folders&amp;lt;/code&amp;gt; field or by locating it manually using the &amp;quot;Browse...&amp;quot; button. Then, press &amp;lt;code&amp;gt;Start Search&amp;lt;/code&amp;gt; and wait until a second window pops up. You'll likely want to sort them by a specific column to make searching for specific games or file types easier. The most useful columns are: Filename and Extension. The &amp;quot;Modified Time&amp;quot;, &amp;quot;Created Time&amp;quot;, and &amp;quot;Last Accessed Time&amp;quot; columns are also useful if you want to make sure that you have the most recent version of a particular game (provided you know when the game was released and removed from its website).&lt;br /&gt;
&lt;br /&gt;
==== The RawNetscapeNavigatorCache folder ====&lt;br /&gt;
&lt;br /&gt;
If the &amp;lt;code&amp;gt;RawNetscapeNavigatorCache&amp;lt;/code&amp;gt; folder contains any files (and not just empty folders), then you may want to export these to see what was cached by Netscape Navigator. To do so, use a program called &amp;quot;Tim Johnson's Cache View&amp;quot; which is located in &amp;lt;code&amp;gt;App\cview285&amp;lt;/code&amp;gt;. This is an older application that allows you to view the cache of the following browsers: Netscape Navigator, Mozilla, Firebird, Firefox, Opera, and Internet Explorer. Note that it will always try to open its help file when you run it. On more modern machines, it will fail to do so and display and message that says &amp;quot;Failed to launch help.&amp;quot;. Ignore this message and continue by pressing the OK button.&lt;br /&gt;
&lt;br /&gt;
To view Netscape Navigator's cache, go to &amp;lt;code&amp;gt;View &amp;gt; Options...&amp;lt;/code&amp;gt; and select the &amp;lt;code&amp;gt;Show browser cache in this folder:&amp;lt;/code&amp;gt; option. Then, you'll need to either enter the absolute path to the folder that contains the browser's cache database file, or locate it manually by using the &amp;quot;Browse...&amp;quot; button. There should be one database file in each subfolder in the &amp;lt;code&amp;gt;RawNetscapeNavigatorCache&amp;lt;/code&amp;gt; folder. These may be called &amp;quot;Fat&amp;quot;, &amp;quot;fat.db&amp;quot;, &amp;quot;cache.db&amp;quot;, or &amp;quot;_CACHE_MAP_&amp;quot;. For example, the following directory which contains a fat.db file: &amp;lt;code&amp;gt;C:\Users\John\Desktop\RawNetscapeNavigatorCache\Default_4.x_User_Profiles\default&amp;lt;/code&amp;gt;. Finally, press OK to exit the options menu, and go to &amp;lt;code&amp;gt;File &amp;gt; Re-load Cache&amp;lt;/code&amp;gt; to view Netscape Navigator's cache.&lt;br /&gt;
&lt;br /&gt;
To export Netscape Navigator's cache, follow the previous steps and then select the files you want to export by holding Ctrl while clicking on them. You can select every file by going to &amp;lt;code&amp;gt;Edit &amp;gt; Select All&amp;lt;/code&amp;gt; or by pressing Ctrl + A. Then, right-click on the selection and go to &amp;lt;code&amp;gt;Copy to...&amp;lt;/code&amp;gt;. In the window that pops up, enter the path to the destination folder or locate it using the &amp;quot;Browse&amp;quot; button. Finally, press the OK button to export the cache to this folder.&lt;br /&gt;
&lt;br /&gt;
You can follow these same steps to view/export the cache of older browsers that can't be opened with NirSoft's tools. Unlike NirSoft's cache viewers, Tim Johnson's Cache View expects you to enter the path of the directory that contains the cache index/database file. For example, if you wanted to view Internet Explorer's cache, you'd enter:&lt;br /&gt;
* &amp;lt;code&amp;gt;C:\Documents and Settings\John\Local Settings\Temporary Internet Files&amp;lt;/code&amp;gt; for NirSoft's IECacheView.&lt;br /&gt;
* &amp;lt;code&amp;gt;C:\Documents and Settings\John\Local Settings\Temporary Internet Files\Content.IE5&amp;lt;/code&amp;gt; for Tim Johnson's Cache View.&lt;br /&gt;
This is because the index.dat file is located in &amp;quot;Content.IE5&amp;quot; (in the case of this Internet Explorer version).&lt;br /&gt;
&lt;br /&gt;
=== Version history ===&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v10-selfextracting.exe Version 10] (2021-07-07):&lt;br /&gt;
** Updated the Web Cache Exporter, MZCacheView, VideoCacheView, CSVFileView, and SearchMyFiles.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v9-1-selfextracting.exe Version 9.1] (2021-02-07):&lt;br /&gt;
** Updated the Web Cache Exporter.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v9-selfextracting.exe Version 9] (2021-02-06):&lt;br /&gt;
** Updated the Web Cache Exporter, ChromeCacheView, and CSVFileView.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v8-selfextracting.exe Version 8] (2020-11-26):&lt;br /&gt;
** Renamed the tool to Flashpoint Cache Exporter.&lt;br /&gt;
** Added a new tool called the Web Cache Exporter which exports the WinINet (IE 4-11), Flash, Shockwave, and Java Plugin's cache formats. This tool is located in &amp;lt;code&amp;gt;App\web-cache-exporter&amp;lt;/code&amp;gt;.&lt;br /&gt;
** The batch files no longer create and compress the folders &amp;lt;code&amp;gt;RawJavaPluginCache&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;RawInternetExplorerCache&amp;lt;/code&amp;gt;. The Web Cache Exporter is used instead.&lt;br /&gt;
** Removed the Java Plugin Cache Exporter. The Web Cache Exporter is used instead.&lt;br /&gt;
** The batch files no longer export Flash cookies. The tool in &amp;lt;code&amp;gt;App\flashcookiesview&amp;lt;/code&amp;gt; can still be used manually.&lt;br /&gt;
** Added [https://www.nirsoft.net/utils/video_cache_view.html NirSoft's VideoCacheView] to view any cached video files. This tool is located in &amp;lt;code&amp;gt;App\videocacheview&amp;lt;/code&amp;gt; and should be used manually.&lt;br /&gt;
** Updated NirSoft's MZCacheView and ChromeCacheView.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcachedumper-v7-selfextracting.exe Version 7] (2020-04-26):&lt;br /&gt;
** Added support for Windows 98 and ME. To run this tool in those versions, use &amp;lt;code&amp;gt;Win-98-ME-FlashpointCacheDumper.bat&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Win-98-ME-CompleteFlashpointCacheDumper.bat&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
** Added support for Netscape Navigator 3.x through 9.x. These cached files are saved to &amp;lt;code&amp;gt;RawNetscapeNavigatorCache.7z&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Updated the README with instructions on how to analyze the resulting files and other ways of exploring the cache.&lt;br /&gt;
** The batch files now save more information to &amp;lt;code&amp;gt;RawInternetExplorerCache.csv&amp;lt;/code&amp;gt; (renamed from &amp;lt;code&amp;gt;RawInternetExplorerCache.txt&amp;lt;/code&amp;gt;). This was done by including [https://www.nirsoft.net/utils/search_my_files.html NirSoft's SearchMyFiles], which is located in &amp;lt;code&amp;gt;App\searchmyfiles&amp;lt;/code&amp;gt;. This CSV file is now always created, instead of only being generated if it detects Internet Explorer 6 or older.&lt;br /&gt;
** Added a new cache viewer called [http://www.progsoc.uts.edu.au/~timj/cv/ Tim Johnson's Cache View]. This tool can be used to load Netscape Navigator's cache, and is located in &amp;lt;code&amp;gt;App\cview285&amp;lt;/code&amp;gt;.&lt;br /&gt;
** The &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt; file now also saves which batch file was used, and the date when it ran.&lt;br /&gt;
** Renamed &amp;lt;code&amp;gt;ContentTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;URLsToSave.txt&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;MimeTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;WebsitesToSave.txt&amp;lt;/code&amp;gt;, respectively.&lt;br /&gt;
** Added Atomic3D Player and Pulse Player's MIME types and file extensions to &amp;lt;code&amp;gt;MimeTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;FileExtensionsToSave.txt&amp;lt;/code&amp;gt;. Also added some missing ones for Authorware, Hypercosm 3D Player, Java, Silverlight, Viscape, and VRML.&lt;br /&gt;
** Added more websites to &amp;lt;code&amp;gt;WebsitesToSave.txt&amp;lt;/code&amp;gt; and categorized any previously unsorted domains.&lt;br /&gt;
** Renamed &amp;lt;code&amp;gt;TestBatch.bat&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;DoesBatchWork.bat&amp;lt;/code&amp;gt;. This script now works will all supported Windows versions.&lt;br /&gt;
** Fixed the batch files not being able to execute basic commands if the PATH environment variable didn't include Windows' system directories.&lt;br /&gt;
** Fixed the Java Plugin Cache Exporter incorrectly showing cached files with no URLs associated with them.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcachedumper-v6-selfextracting.exe Version 6] (2020-02-24):&lt;br /&gt;
** Added a batch file (&amp;lt;code&amp;gt;JavaPluginCacheExporter.bat&amp;lt;/code&amp;gt;) that makes it easier to run the Java Plugin Cache Exporter. The Java version it uses to run can be optionally defined in the configuration file &amp;lt;code&amp;gt;jre-path.cfg&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Renamed the output directory &amp;lt;code&amp;gt;JavaPluginCache&amp;lt;/code&amp;gt; to: &amp;lt;code&amp;gt;RawJavaPluginCache&amp;lt;/code&amp;gt; (for &amp;lt;code&amp;gt;FlashpointCacheDumper.bat&amp;lt;/code&amp;gt;) and &amp;lt;code&amp;gt;ExportedJavaPluginCache&amp;lt;/code&amp;gt; (for the Java Plugin Cache Exporter).&lt;br /&gt;
** The CSV generated by the Java Plugin Cache Exporter is now saved in the same directory as the exported files.&lt;br /&gt;
** Added [https://www.nirsoft.net/utils/jrview.html Nirsoft's JRView] to make it easier to view all the installed Java Runtime Environments and Java Development Kits. This tool is located in &amp;lt;code&amp;gt;App\jrview&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Updated NirSoft's MozillaCacheView, ChromeCacheView, and CSVFileView.&lt;br /&gt;
** Added a version file. The tool's version is now saved to &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Added two Pogo.com subdomains to &amp;lt;code&amp;gt;URLsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumper-v5-selfextracting.exe Version 5] (2020-02-17):&lt;br /&gt;
** &amp;lt;code&amp;gt;FlashpointCacheDumper.bat&amp;lt;/code&amp;gt; now saves the Java Plugin cache to &amp;lt;code&amp;gt;JavaPluginCache.7z&amp;lt;/code&amp;gt;.&lt;br /&gt;
** &amp;lt;code&amp;gt;FlashpointCacheDumper.bat&amp;lt;/code&amp;gt; now saves files cached by Internet Explorer 6 or older to &amp;lt;code&amp;gt;RawInternetExplorerCache.7z&amp;lt;/code&amp;gt;, if they have a file extension specified in &amp;lt;code&amp;gt;FileExtensionsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv4selfextracting.exe Version 4] (2020-02-07):&lt;br /&gt;
** Created a small Java application that exports any files cached by the Java Plugin from a given directory. The exported files are organized according to their original website structure. It also generates a CSV file that lists every cached file and some additional information (Content-Type, URL, Last Access Date, etc). This tool is located in &amp;lt;code&amp;gt;App\JavaPluginCacheExporter&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Added [https://www.nirsoft.net/utils/csv_file_view.html NirSoft's CSVFileView] to make it easier to view the resulting CSV files. This tool is located in &amp;lt;code&amp;gt;App\csvfileview&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Fixed a bug that prevented both batch files from saving system information on Windows 2000 and non-professional editions of Windows XP:&lt;br /&gt;
** Fixed a bug that prevented both batch files from querying the registry on Windows 2000.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv3selfextracting.exe Version 3] (2019-12-14):&lt;br /&gt;
** Both batch files save a list with every file in IE's cache directory to &amp;lt;code&amp;gt;RawInternetExplorerCache.txt&amp;lt;/code&amp;gt; if it detects version 6 or older.&lt;br /&gt;
** Both batch files delete any pre-existing cache dump folders and archives before running.&lt;br /&gt;
** Added ShiVa3D's MIME type to &amp;lt;code&amp;gt;App\ContentTypesToSave.txt&amp;lt;/code&amp;gt; and three Postopia subdomains to &amp;lt;code&amp;gt;App\URLsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
** There's now a script called &amp;lt;code&amp;gt;TestBatch.bat&amp;lt;/code&amp;gt; in the App folder which can be used to check if batch files work on your computer.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv2selfextracting.exe Version 2] (2019-12-03):&lt;br /&gt;
** &amp;lt;code&amp;gt;CompleteFlashpointCacheDumper.bat&amp;lt;/code&amp;gt; now copies IE's cache directory manually for version 6 or older (and not just for version 6).&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv10selfextracting.exe Version 1.0] (2019-11-30):&lt;br /&gt;
** Initial release.&lt;br /&gt;
&lt;br /&gt;
== Other ways of exploring the cache ==&lt;br /&gt;
&lt;br /&gt;
The methods mentioned in the previous section are one way of checking you browser's cache for lost games. If you prefer, you can also use most of these utilities directly instead of relying on the batch files. This is useful when you can't run the tool itself on your old computers (e.g. if they don't boot anymore) but have access to their files (e.g. from a previous backup). These utilities and their configuration files are located in the &amp;lt;code&amp;gt;App&amp;lt;/code&amp;gt; folder. See the &amp;lt;code&amp;gt;readme.txt&amp;lt;/code&amp;gt; file in their respective folders to learn how to use them.&lt;br /&gt;
&lt;br /&gt;
=== Using NirSoft's cache viewers ===&lt;br /&gt;
&lt;br /&gt;
For NirSoft's cache viewers (ChromeCacheView, IECacheView, MZCacheView, OperaCacheView, SafariCacheView), you can select a specific cache folder by going to &amp;lt;code&amp;gt;File &amp;gt; Select Cache Folder&amp;lt;/code&amp;gt;. In the window that pops up, enter the path to the cache folder or locate it using the &amp;quot;...&amp;quot; browse button. Press the OK button to view the browser's cache. To export the cache, select the files you want by holding Ctrl and clicking on them, or select all of them by going to &amp;lt;code&amp;gt;Edit &amp;gt; Select All&amp;lt;/code&amp;gt; or by pressing Ctrl + A. Then, go to &amp;lt;code&amp;gt;File &amp;gt; Copy Selected Cache Files To...&amp;lt;/code&amp;gt; or press F4 to bring up a new window. Here you can choose the destination folder by entering its path or by locating it using the &amp;quot;...&amp;quot; browse button. Make sure to keep the &amp;lt;code&amp;gt;Save the files in the directory structure of the Web site&amp;lt;/code&amp;gt; option checked since it allows you to more easily search for lost game files. Finally, press OK to export them.&lt;br /&gt;
&lt;br /&gt;
=== Using the Web Cache Exporter ===&lt;br /&gt;
&lt;br /&gt;
For the Web Cache Exporter, follow the instructions specified in the readme.txt file inside the &amp;lt;code&amp;gt;web-cache-exporter&amp;lt;/code&amp;gt; folder. You can easily find and export all supported cache formats by running the following command: &amp;lt;code&amp;gt;WCE32.exe -find-and-export-all&amp;lt;/code&amp;gt;. This tool also allows you to export the cache from external drives. Read the help file in &amp;lt;code&amp;gt;web-cache-exporter\ExternalLocations&amp;lt;/code&amp;gt; to learn how.&lt;br /&gt;
&lt;br /&gt;
=== Using Search Everything ===&lt;br /&gt;
&lt;br /&gt;
In order to locate the browser cache in your old computer's files more easily, you can use a program called [https://www.voidtools.com/downloads/ Search Everything]. This application allows you to quickly find any files and folders given a set of filters. For example, if you have a copy of your old hard drive's files in a folder, you can go to &amp;lt;code&amp;gt;Search &amp;gt; Advanced Search...&amp;lt;/code&amp;gt; and enter its path in the &amp;lt;code&amp;gt;Located in&amp;lt;/code&amp;gt; section at the bottom of the window that pops up. You can also locate it by using the &amp;quot;Browse...&amp;quot; button. Make sure that the &amp;lt;code&amp;gt;Include subfolders&amp;lt;/code&amp;gt; option is ticked. Press OK to see a list of all the files and subfolders inside the folder with your old computer's content. You can use a more specific location and add extra filters to help you find cached game files. For example, we could use the following to search for .swf Flash files inside Internet Explorer's cache folder: &amp;lt;code&amp;gt;C:\Users\John\Desktop\My Old Hard Drive\Documents and Settings\John\Local Settings\Temporary Internet Files&amp;quot; *.swf&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Refer to the next sections on this page to see a list of [[#Cache_locations|browser cache locations]] and [[#MIME_types_and_file_extensions|relevant plugin file extensions]].&lt;br /&gt;
&lt;br /&gt;
=== Using a SATA/IDE to USB adapter ===&lt;br /&gt;
&lt;br /&gt;
[[File:SATA_IDE_to_USB_Adapter.jpg|thumb|200px|right|A SATA/IDE to USB 3.0 cable.]]&lt;br /&gt;
&lt;br /&gt;
If your old computer doesn't boot and you can't access its files any other way, you can try removing the hard drive and using a SATA/IDE to USB adapter to connect and copy them to another working computer. You can then use the methods above to search for any cached web game files. Note that is just one way of retrieving your old files. If you're able to get these files some other way, feel free to use whatever method you're most comfortable with.&lt;br /&gt;
&lt;br /&gt;
=== Using Recuva ===&lt;br /&gt;
&lt;br /&gt;
Recuva is a utility that allows you to potentially recover deleted files, but it is not always guaranteed to work. It's best used if you remember playing a specific game that you can't find in the cache, or if other lost assets have already been found on the computer. You may still want to scan it anyway, as you could recover lost files regardless. This application works on Windows XP and newer, and the free standard version can be [https://www.ccleaner.com/recuva/download/standard downloaded from this link.]&lt;br /&gt;
&lt;br /&gt;
This tool gives you two search options: a normal and a deep scan. A normal scan takes less time than a deep one, but might not find as many files. To make the recovery process faster, you can choose to only recover files from [[#Cache_locations|specific browser cache folders]]. It's also recommended that you recover files listed as being in an unknown directory, as these could contain cached files as well. Additionally, even though many files will be listed as corrupted, it's advised that you recover them anyways as some could still be completely intact. It's also recommended that you save a .txt file once the scan is done so that it can be easily analyzed by someone else if necessary. Keep in mind that a completed scan is not saved, so if the program is closed, the scan must be started again from the beginning.&lt;br /&gt;
&lt;br /&gt;
If a lost file is found but also corrupted, it's advised to still send it to a Flashpoint staff member anyways. Depending on the game, at least some of it might be salvageable. If your old computer doesn't boot but you're able to connect its hard drive to your current computer using the previously mentioned SATA/IDE to USB adapter, you can choose to scan that particular drive. Once again, this is just one example of how you can try to recover lost web game files. Feel free to use a different program or method if you're more comfortable with other file recovery software or techniques.&lt;br /&gt;
&lt;br /&gt;
== Cache locations ==&lt;br /&gt;
&lt;br /&gt;
This section will list the default location of the web cache in various browsers and operating systems. This is useful if you want to search for cached files manually without using the Flashpoint Cache Exporter. Note that you can still use NirSoft's cache viewers by changing the directory they process.&lt;br /&gt;
&lt;br /&gt;
Some common values of the locations that are used in the next subsections:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Environment Variable&lt;br /&gt;
! Windows Version&lt;br /&gt;
! Example&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | WINDIR&lt;br /&gt;
| 95, 98, ME, XP, Vista, 7, 8.1, 10&lt;br /&gt;
| C:\WINDOWS&lt;br /&gt;
|-&lt;br /&gt;
| 2000&lt;br /&gt;
| C:\WINNT&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | USERPROFILE&lt;br /&gt;
| 2000, XP&lt;br /&gt;
| C:\Documents and Settings\&amp;lt;Username&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Users\&amp;lt;Username&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | APPDATA&lt;br /&gt;
| 2000, XP&lt;br /&gt;
| C:\Documents and Settings\&amp;lt;Username&amp;gt;\Application Data&lt;br /&gt;
|-&lt;br /&gt;
| Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Users\&amp;lt;Username&amp;gt;\AppData\Roaming&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Location&lt;br /&gt;
! Windows Version&lt;br /&gt;
! Example&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &amp;lt;Program Files&amp;gt;&lt;br /&gt;
| 98, ME, 2000, XP, Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Program Files&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | &amp;lt;Application Data&amp;gt;&lt;br /&gt;
| 98, ME&lt;br /&gt;
| C:\WINDOWS\Application Data&lt;br /&gt;
|-&lt;br /&gt;
| 2000, XP&lt;br /&gt;
| C:\Documents and Settings\&amp;lt;Username&amp;gt;\Application Data&lt;br /&gt;
|-&lt;br /&gt;
| Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Users\&amp;lt;Username&amp;gt;\AppData\Local&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Internet Explorer ===&lt;br /&gt;
&lt;br /&gt;
If you use the Flashpoint Cache Exporter, this location is automatically saved in &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Operating System&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 95, Windows 98, Windows ME&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %WINDIR%\Temporary Internet Files&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 2000, Windows XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\Local Settings\Temporary Internet Files&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows Vista, Windows 7&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\AppData\Local\Microsoft\Windows\Temporary Internet Files&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 8.1, Windows 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\AppData\Local\Microsoft\Windows\INetCache&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 8.1, Windows 10 (Enhanced Protected Mode)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |  %USERPROFILE%\AppData\Local\Packages\windows_ie_ac_001\AC\INetCache&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Netscape Navigator ===&lt;br /&gt;
&lt;br /&gt;
On Windows, the cache is located at:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Browser Version&lt;br /&gt;
! Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| 3.x&lt;br /&gt;
| &amp;lt;Program Files&amp;gt;\Netscape\Communicator\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 4.x&lt;br /&gt;
| &amp;lt;Program Files&amp;gt;\Netscape\Users\&amp;lt;Profile Name&amp;gt;\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 6.x, 7.x&lt;br /&gt;
| &amp;lt;Application Data&amp;gt;\Mozilla\Users50\&amp;lt;Profile Name&amp;gt;\&amp;lt;Profile Salt&amp;gt;.slt\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 8.x&lt;br /&gt;
| &amp;lt;Application Data&amp;gt;\Netscape\NSB\Profiles\&amp;lt;Profile&amp;gt;\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 9.x&lt;br /&gt;
| &amp;lt;Application Data&amp;gt;\Netscape\Navigator\Profiles\&amp;lt;Profile&amp;gt;\Cache&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Java Plugin ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Operating System&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 98, Windows ME&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %WINDIR%\Application Data\Sun\Java\Deployment\cache&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 2000, Windows XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %APPDATA%\Sun\Java\Deployment\cache&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows Vista, Windows 7, Windows 8.1, Windows 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\AppData\LocalLow\Sun\Java\Deployment\cache&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shockwave ===&lt;br /&gt;
&lt;br /&gt;
On Windows, the Shockwave cache is stored in the temporary files directory. This location is specified in the &amp;lt;code&amp;gt;TEMP&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;TMP&amp;lt;/code&amp;gt; environment variables. For example:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Operating System&lt;br /&gt;
! Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| Windows 98, ME&lt;br /&gt;
| %WINDIR%\TEMP&lt;br /&gt;
|-&lt;br /&gt;
| Windows 2000, Windows XP&lt;br /&gt;
| %USERPROFILE%\Local Settings\Temp&lt;br /&gt;
|-&lt;br /&gt;
| Windows Vista, Windows 7, Windows 8.1, Windows 10&lt;br /&gt;
| %USERPROFILE%\AppData\Local\Temp&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The names of these cached files start with &amp;lt;code&amp;gt;mp&amp;lt;/code&amp;gt;, followed by at least six more characters (e.g. &amp;lt;code&amp;gt;mpb02684.w3d&amp;lt;/code&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
== MIME types and file extensions ==&lt;br /&gt;
&lt;br /&gt;
This section will list the MIME types and file extensions that &amp;lt;code&amp;gt;FlashpointCacheExporter.bat&amp;lt;/code&amp;gt; uses to determine whether or not it should copy a cached file. These are defined in both &amp;lt;code&amp;gt;App\MimeTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;App\FileExtensionsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Technology&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | MIME Types&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | File Extensions&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3D Groove GX&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .grv&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Atomic3D Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | video/x-atomic3d-feature&amp;lt;br&amp;gt;application/x-atomic3d&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .fmf .psq .agp .agt .seq .scn&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Authorware&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-authorware-bin&amp;lt;br&amp;gt;application/x-authorware-map&amp;lt;br&amp;gt;application/x-authorware-seg&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .aab .aam .aas&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Burster&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-burster&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .blend .blendz&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Cabinet Files&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/vnd.ms-cab-compressed&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .cab&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Cult3D&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-cult3d-object&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .co&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Flash&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-shockwave-flash&amp;lt;br&amp;gt;application/vnd.adobe.flash-movie&amp;lt;br&amp;gt;application/futuresplash&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .swf .spl&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Hypercosm 3D Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-hypercosm&amp;lt;br&amp;gt;application/x-Hypercosm-3D-Applet&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .hcvm&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | iPIX&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/photobubble&amp;lt;br&amp;gt;application/pbautomation&amp;lt;br&amp;gt;application/x-ipix&amp;lt;br&amp;gt;application/x-ipscript&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .bub .aut .ipx .ips&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Java&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/java-archive&amp;lt;br&amp;gt;application/java-serialized-object&amp;lt;br&amp;gt;application/java-vm&amp;lt;br&amp;gt;application/x-java-applet&amp;lt;br&amp;gt;application/x-java-bean&amp;lt;br&amp;gt;application/x-java-vm&amp;lt;br&amp;gt;application/x-java-vm-npruntime&amp;lt;br&amp;gt;application/x-java-jnlp-file&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .jar .ser .class .jnlp&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Pulse Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-pulse-player&amp;lt;br&amp;gt;application/x-pulse-player-32&amp;lt;br&amp;gt;application/x-pulse-stream&amp;lt;br&amp;gt;application/x-pulse-download&amp;lt;br&amp;gt;application/x-pulse-version&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .pwc .pw3 .pws .pwn .pwv .pwr&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | ShiVa3D&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-shiva3d&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .stk&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Shockwave&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-director&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .dir .dxr .dcr .cst .cxt .cct .swa .w3d&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Silverlight&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-silverlight-app&amp;lt;br&amp;gt;application/x-silverlight&amp;lt;br&amp;gt;application/x-silverlight-2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .xap .scr&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Unity&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/vnd.unity&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .unity3d&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Virtools / 3D Life Player / 3DVIA Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-virtools&amp;lt;br&amp;gt;application/x-nemo&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .cmo .vmo .nmo .nms&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Viscape&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | x-world/x-vrt&amp;lt;br&amp;gt;x-world/x-svr&amp;lt;br&amp;gt;x-world/x-xvr&amp;lt;br&amp;gt;application/vnd.superscape.vislite&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .vrt .svr .xvr .ssv&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Vitalize!&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-cnc&amp;lt;br&amp;gt;application/x-tgf&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .ccn&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | VRML&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | model/vrml&amp;lt;br&amp;gt;x-world/x-vrml&amp;lt;br&amp;gt;application/x-vrml&amp;lt;br&amp;gt;application/x-bscontact&amp;lt;br&amp;gt;application/x-blaxxuncc3d&amp;lt;br&amp;gt;application/x-blaxxuncc3dpro&amp;lt;br&amp;gt;application/x-cc3d&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .wrl .wrz .wrl.gz .vrml .bswrl .bxwrl&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | X3D&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | model/x3d&amp;lt;br&amp;gt;model/x3d+xml&amp;lt;br&amp;gt;model/x3d+binary&amp;lt;br&amp;gt;model/x3d+vrml&amp;lt;br&amp;gt;model/x3d+zip&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .x3d .x3dv .x3db .x3dz .x3dvz .x3dbz .x3z&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Other Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Filmkiller94</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Recovering_Files_from_Browser_Cache&amp;diff=7696</id>
		<title>Recovering Files from Browser Cache</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Recovering_Files_from_Browser_Cache&amp;diff=7696"/>
		<updated>2022-05-26T18:47:27Z</updated>

		<summary type="html">&lt;p&gt;Filmkiller94: /* Gallery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Web browsers often save files from websites you visit in a location called the &amp;quot;cache&amp;quot;. This speeds up page loading times on subsequent visits because the cached files do not have to be redownloaded. We can use this to our advantage when looking for web games whose files are now unavailable.&lt;br /&gt;
&lt;br /&gt;
This method for finding assets belonging to lost games is imprecise for a few reasons: &lt;br /&gt;
* It requires access to an old computer where you played the game. &lt;br /&gt;
* Files in your browser cache might have been deleted automatically or manually.&lt;br /&gt;
* A game could have a lot of files, some of which are only requested at certain times. For example, the files for each level might only be downloaded when you beat the previous level. This would require you to have completed the whole game.&lt;br /&gt;
&lt;br /&gt;
Because of this, you're more likely to find a game by using one of the following methods:&lt;br /&gt;
* Checking if the files are still in the original site. They might still exist even if the game is unlisted.&lt;br /&gt;
* Checking if the game exists on another site.&lt;br /&gt;
* Checking the [https://archive.org/web/ Wayback Machine].&lt;br /&gt;
* Looking for a fan or fanmade project who saved the game while it was still available.&lt;br /&gt;
* Asking a developer who worked on the game if they still have any files they'd be willing to send.&lt;br /&gt;
&lt;br /&gt;
This guide will list some lost games where these methods have all been tried and which are only likely to be found by searching the web cache. It will also show you how to recover these cached files by using a small script which can be easily run on a computer running Windows 98, ME, 2000, XP, Vista, 7, 8.1 or 10.&lt;br /&gt;
&lt;br /&gt;
'''[https://docs.google.com/spreadsheets/d/1YGO5f0nXCKTE1b-fe4grhim3yIihoG81rjCPHx4puBM/edit?usp=sharing You can track the games that have been found so far in this spreadsheet.]'''&lt;br /&gt;
&lt;br /&gt;
[[File:web_cache_recovered_game.png|700px]]&lt;br /&gt;
&lt;br /&gt;
== List of currently lost games ==&lt;br /&gt;
&lt;br /&gt;
This section lists some missing games where searching for their files in browser cache seems like the most promising way to find them. '''If you still have access to an old computer where you played any of these, be sure to contact a staff member in the #web-cache channel of [http://discord.gg/S9uJ794 our Discord server!] You could very well help us make them playable again.'''&lt;br /&gt;
&lt;br /&gt;
'''[https://docs.google.com/spreadsheets/d/1YGO5f0nXCKTE1b-fe4grhim3yIihoG81rjCPHx4puBM/edit?usp=sharing You can track the games that have been found so far in this spreadsheet.]'''&lt;br /&gt;
&lt;br /&gt;
* '''[http://www.fosters-home.com/forum/showthread.php?t=4737 Big Fat Awesome House Party]''' (2006-2009): a Shockwave game released on May 15th, 2006, which was playable on &amp;lt;code&amp;gt;awesomehouseparty.com&amp;lt;/code&amp;gt;. It was developed by Powerful Robot Games and published by Cartoon Network. The game was discontinued by June 15th, 2009, not long after the show it was based on had ended. The game had a Flash movie which was used to handle account registrations and logins (this shouldn't be confused for the real game). These Flash files were hosted on &amp;lt;code&amp;gt;i.awesomehouseparty.com&amp;lt;/code&amp;gt;. The files for the actual Shockwave game are all missing and may have been hosted here as well. The names of these files are also unknown. You can track the recovery process in the spreadsheet linked above.&lt;br /&gt;
&lt;br /&gt;
* '''Wave Rider''' (2007-2016): Added to Candystand.com on October 11, 2007 and removed on Jan 1, 2016. The branded assets and 4th level have been recovered, but the 1st-3rd levels and unbranded assets have not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''Dirt Track''' (2008-2016): Added to Candystand.com on July 2, 2008 and removed on Jan 1, 2016. The branded assets and 1st level have been recovered, but the 2nd-4th levels and unbranded assets have not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''Stack-it''' (2008-2016): Added to Candystand.com on May 7, 2008 and removed on Jan 1, 2016. The 1st-5th action levels and branded versions have been recovered, but the 6th-34th action and 3rd-34th puzzle levels have not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''4 Wheel Blitz''' (2006-2016): Added to Candystand.com on July 21, 2006 and removed on Jan 1, 2016. An incomplete version was recovered, but the full version with a few more logos has not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''Nesquik World''' (2004-2008): a point and click Flash game released in 2004, which served as the hub of &amp;lt;code&amp;gt;nesquik.com&amp;lt;/code&amp;gt;. Players could move around various locations in the game's world, some of which linked to other pages and games on the website. The game was removed in late 2008 due to changes in the website. Although the Wayback Machine saved a reasonable amount of assets, the files for each different room in the 2D world map (&amp;lt;code&amp;gt;a5.swf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;b6.swf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;c2.swf&amp;lt;/code&amp;gt;, etc) are all missing.&lt;br /&gt;
&lt;br /&gt;
* '''Nesquik Xtreme Kart''' (2004-2008): a Shockwave racing game released in 2004, which was playable on &amp;lt;code&amp;gt;nesquik.com&amp;lt;/code&amp;gt; until it was removed in late 2008 due to changes in the website. Only the game's loader (&amp;lt;code&amp;gt;loader.dcr&amp;lt;/code&amp;gt;) was saved by the Wayback Machine. The following files are missing: &amp;lt;code&amp;gt;xtremekart.dcr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;3d.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;graphics.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;library.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;scripts.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;sounds.cct&amp;lt;/code&amp;gt;, and &amp;lt;code&amp;gt;track1.cct&amp;lt;/code&amp;gt; through &amp;lt;code&amp;gt;track5.cct&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Toonami: Trapped in Hyperspace''' (2002): a 3D Groove game which was on the Cartoon Network website, meant as part of Toonami's TIE event. It was a game like Descent which involves flying a ship through a futuristic maze and shooting enemies. The TV series is on YouTube, and a partially corrupted prototype exists courtesy of the game's developer Pepworks, but the final game in its entirety is gone, and all that Wayback Machine saved is its loader. The game's main file would have been called &amp;lt;code&amp;gt;toon0.dcr&amp;lt;/code&amp;gt;. This is NOT to be confused with the &amp;lt;code&amp;gt;toon.dcr&amp;lt;/code&amp;gt; file which is only a loader and is not a part of the game!&lt;br /&gt;
&lt;br /&gt;
* '''Waffleboy Mountain Adventure''': a Flash game from Postopia which was developed by Smashing Ideas. It's a tough as nails 2D platformer with motorcycle segments and minigames. This game is partially playable in Flashpoint but is missing important files including cutscenes.&lt;br /&gt;
&lt;br /&gt;
* '''Orbitz Spherez''': a Shockwave game from Candystand that was removed January 1, 2016. The game's premise is similar to Marble Blast; it's a 3D platformer where you navigate a marble through an obstacle course. This game is partially playable in Flashpoint, but is missing the Shockwave 3D World files for levels 4 - 6, and will simply crash when it tries to load a non-existent level.&lt;br /&gt;
&lt;br /&gt;
* '''Wonderville 3D''' (2004 - 2011): an educational Shockwave game that was developed by Idea Machine/Rare Method for the Wonderville Foundation. It involved navigating a 3D city on a hoverboard to find minigames and trivia facts. It was meant to serve as a resource for school students, and was created in Calgary based on the Alberta curriculum. All that exists of it is a loader and screenshot.&lt;br /&gt;
&lt;br /&gt;
* '''Jimmy Neutron Gotta Blast: Rocket Race''' (2002 '''Promo Version'''): a 3D Groove game developed by Gigawatt Studios which was added to the Nick website in 2002 and taken down the same year in September as part of a contest. The contest was advertised on TV and there exists commercials of it on YouTube. There is a non-promo version with all the contest elements including the online multiplayer and extra levels stripped, which is available in Flashpoint, but the original promo version is lost. This game was available for only a very brief period, so it's likely very rare.&lt;br /&gt;
&lt;br /&gt;
* '''Burnin' Rubber (Virtools)''': an alternate version of the game Burnin' Rubber which plays in the 3DVIA Player, rather than using Shockwave 3D. This was developed by Xform before the Shockwave port. ''The Shockwave port is NOT lost!'' The original Virtools game was never available on Shockwave.com and was exclusively available on Xform's own website Xform.nl!&lt;br /&gt;
&lt;br /&gt;
* '''Riven Elementary''' (1996): a small Shockwave game developed by Jigint Interactive for Shockwave.com, meant to promote Riven: The Sequel to Myst by Cyan Worlds. The game features the only instance of D'ni numerals being used in math equations, although this is non-canon. The main game file exists but many images are missing and have been recreated as closely as possible using screenshots from Riven.&lt;br /&gt;
&lt;br /&gt;
* '''Postopia Game Frame''' (2003-2006): A small collection of 6 shockwave games from Skyworks Technologies made to advertise the Postopia PDA. The first 3 games were available to play while the other 3 needed postoken codes from PDAs inside select cereal boxes to unlock, Despite this however, every game was stored on a single CCT file (ppdadata.cct) that the main DCR (ppdamain.dcr) would load from. The CCT file was the only part of Game Frame not archived.&lt;br /&gt;
&lt;br /&gt;
* '''Jeep Disc Dogger''' (2001): A 3D Groove advergame developed for Jeep, by Yaya and Wei Ho. The description of the game from Jeep.com was &amp;quot;Ah, nature. Just you, your Jeep® vehicle and your dog. Play catch and rack up points in this fun game.&amp;quot; No download version was available.&lt;br /&gt;
&lt;br /&gt;
* '''Mountain Dew Skateboarding''': A 3D Groove advergame developed for Mountain Dew by Pepworks. This is a realistic skateboarding game with a trick system, where you collected Mountain Dew as energy points. An unbranded release candidate is in Flashpoint, but the branded version is lost.&lt;br /&gt;
&lt;br /&gt;
* '''Slipstream 2''' (2009-2016): The sequel to Slipstream, a Shockwave game which was added to Candystand on Jan 6, 2009, and was removed on Jan 1, 2016&lt;br /&gt;
&lt;br /&gt;
* '''Night Spy Mission''' (2003-2011): A stealth maze game from Postopia developed by Smashing Ideas. Your objective was to navigate through your house to sneak a movie in with your friends without waking up your parents, which would happen if you interacted with red tiles for too long. Along the way you could pick up collectables for points and items to help you get through blocked paths.&lt;br /&gt;
&lt;br /&gt;
* '''Oysterhead Maze''' (2001-2005): a maze Shockwave game created by Roger Jones. Uses the Shockwave Havoc Xtra. Once available on the Throbbing Media website, possibly also on the band's official website. Files are currently missing: &amp;lt;code&amp;gt;head_only.W3D&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;walk.W3D&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Tank Attack 3D''' (2013-2016): a 3D shooter Shockwave game created by Silent Bay Studios and released by Miniclip. Delisted when major browsers remove a NPAPI support, completly removed from folders in 2020/2021.&lt;br /&gt;
&lt;br /&gt;
* '''Desperado''' (2014-2016): a 3D shooter Shockwave game created by Silent Bay Studios and released by Miniclip. Delisted when major browsers remove a NPAPI support, completly removed from folders in 2020/2021.&lt;br /&gt;
&lt;br /&gt;
* '''Mamamoto''' (2011-2016): a multiplayer racing Shockwave game created by Silent Bay Studios. The game was released in beta in 2011, the site stopped working at the end of 2016, and the game never left the beta.&lt;br /&gt;
&lt;br /&gt;
* '''Tour de Flex''' (2009-2014): a component explorer initially created in Adobe AIR for a desktop. It replaced Adobe Flex: Component Explorer. A little later, a slimmed-down Flash online version with no AIR examples came out. The AIR version is still available [http://download.macromedia.com/pub/developer/air/TourDeFlex.air here], but not all features are working anymore. It has been replaced by &amp;quot;Apache Flex: Tour De Flex Component Explorer&amp;quot; which has been available since Flashpoint 11 and is still available on live web. Older versions of this app are still being searched for. [https://www.youtube.com/watch?v=K4sYmtijXXk Video footage]&lt;br /&gt;
&lt;br /&gt;
* '''The Smurfs 2: Smurfette Vs Naughties''' (2013-2016): a 3D shooter Shockwave game created by Silent Bay Studios and released by Miniclip. Delisted when major browsers remove a NPAPI support, completly removed from folders in 2020/2021.&lt;br /&gt;
&lt;br /&gt;
* '''Abraham Lincoln Vampire Hunter - Motion Comic''' (2012-2013): a HTML5 Interactive Comic Game created by Trigger LLC and released by 20th Century Fox. Delisted sometime in 2013. More info about it here: https://thefwa.com/cases/abraham-lincoln-vampire-hunter Originally Available here: https://web.archive.org/web/20120902085421/http://www.abelincolnvampirehunter.com/&lt;br /&gt;
&lt;br /&gt;
* '''Transformers Prime - Kinder Surprise Russian Microsite''' (2014): a Flash Microsite made to promote the Kinder Transformers Prime toys. The Microsite featured 3 sections: A Rock-Paper-Scissor type Minigame, A Character Bios and A Memory Game. Delisted sometime in 2014. Originally available here: https://web.archive.org/web/20140217074522/http://www.2magic.com:80/mk/lang/ru_RU/minisites/transformers.htm&lt;br /&gt;
&lt;br /&gt;
* '''Oreo Transformers: Lab Grab''' (2014): a HTML5 Minigame made for a Competition. Delisted in 2014. Originally available here: https://web.archive.org/web/20140603172530/http://www.oreotransformers4.com:80/sg/en/game&lt;br /&gt;
&lt;br /&gt;
* '''Oreo Blizzard''' (1999): a Shockwave game made for the Holiday season in 1999. Delisted in either 1999 or 2000. Originally available here: https://web.archive.org/web/19990210082627/http://www.oreo.com/holidaygame/oreo_blizzard.html&lt;br /&gt;
&lt;br /&gt;
=== Gallery ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;traditional&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Image:Cache_Dumper_-_Big_Fat_Awesome_House_Party.jpg | Big Fat Awesome House Party being played on Mozilla Firefox in Windows XP. Taken from [https://www.youtube.com/watch?v=aOd4z3TMHZE this YouTube video] uploaded on March 29, 2009.&lt;br /&gt;
&lt;br /&gt;
Image:WaveRider.PNG | Screenshot of Wave Rider's first level taken from the [https://www.youtube.com/watch?v=CwJRCacWHuI tralier] on Candystand's official Youtube channel. The video was uploaded on Oct 16, 2007.&lt;br /&gt;
&lt;br /&gt;
Image:DirtTrack.PNG | Screenshot of Dirt Track's second level being played on a Windows 7 computer. Taken from [https://www.youtube.com/watch?v=UGaUNsgHX8w this video] uploaded on Dec 31, 2010.&lt;br /&gt;
&lt;br /&gt;
Image:4WheelBlitz.png | Screenshot of 4 Wheel Blitz, showing off a logo not present in the incomplete version currently found.&lt;br /&gt;
&lt;br /&gt;
Image:StackIt.png | Screenshot of Stack-it, taken from the incomplete version currently on Flashpoint.&lt;br /&gt;
&lt;br /&gt;
Image:Nesquik_World.jpg | A screenshot of a room in Nesquik World.&lt;br /&gt;
&lt;br /&gt;
Image:Nesquik_Xtreme_Kart.jpg | A screenshot of a track in Nesquik Xtreme Kart. Taken from [https://www.oneclub.org/awards/theoneshow/-award/3100/nesquik-xtreme-kart-challenge The One Club's website.]&lt;br /&gt;
&lt;br /&gt;
Image:Toonami_Trapped_in_Hyperspace.jpg | Screenshots of Toonami: Trapped in Hyperspace. Taken from [http://pepworks.com/img/p10_cartoon_network.jpg Pepworks.com.]&lt;br /&gt;
&lt;br /&gt;
Image:Spherezlevel4.PNG | Screenshot of Spherez fourth level taken from [https://www.youtube.com/watch?v=DqNvORYAGAk this video]. Uploaded Jan 31, 2009&lt;br /&gt;
&lt;br /&gt;
Image:Wonderville_3D.gif | A screenshot of Wonderville 3D. Taken from [https://web.archive.org/web/20111201135448/http://macromedia.com/showcase/casestudies/wonderville/screenshot.gif Macromedia.com.]&lt;br /&gt;
&lt;br /&gt;
Image:Jimmy_Neutron_Gotta_Blast_Rocket_Race_Promo_Version.png | A screenshot of a commercial for Jimmy Neutron: Gotta Blast! Rocket Race (Promo Version). Taken from [https://youtu.be/953t6nbkmao this YouTube video].&lt;br /&gt;
&lt;br /&gt;
Image:PostopiaGameFrame_3.jpg | A screenshot of Postopia Game Frame. Taken from [https://dribbble.com/shots/961495-Postopia-Game-Frame The Designers dribbble.com page.]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Image:Sshot_3_lg.jpg | A screenshot of Jeep Disc Dogger.&lt;br /&gt;
&lt;br /&gt;
Image:P03_pepsi.jpg | Screenshots of Mountain Dew Skateboarding, from pepworks.com&lt;br /&gt;
[[File:Example.jpg]]&lt;br /&gt;
&lt;br /&gt;
Image:Slipstream2.png| Screenshot of Slipstream 2 taken from [https://plaza.rakuten.co.jp/wipeout/diary/201004240002/ this website]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Image:Scrn_game_nightspy.jpg| A thumbnail of Night Spy Mission taken from Postopia on the Wayback Machine&lt;br /&gt;
&lt;br /&gt;
Image:Oysterhead.jpg| Screenshot from Oysterhead Maze taken from [https://www.dslreports.com/forum/r7572119-Mr-Oysterhead DSLReports forum]&lt;br /&gt;
&lt;br /&gt;
Image:TankAttack3D.png| Screenshot from Tank Attack 3D taken from [https://www.youtube.com/watch?v=BzNq2RlhwvI this video].&lt;br /&gt;
&lt;br /&gt;
Image:Desperado.png| Screenshot from Desperado taken from [https://www.youtube.com/watch?v=mh9UvF9J488 this video].&lt;br /&gt;
&lt;br /&gt;
Image:TourDeFlex.jpg| Screenshot from desktop version of Tour de Flex taken from [https://web.archive.org/web/20121110214651/http://www.adobe.com/devnet/flex/tourdeflex.html this website].&lt;br /&gt;
&lt;br /&gt;
Image:Smurfette Vs Naughties.gif| Screenshot from Smurfette Vs Naughties taken from [https://img.y8.com/cloud/y8-thumbs/56031/big.gif Y8].&lt;br /&gt;
&lt;br /&gt;
Image:Rivenelem.png| Incomplete version of Riven Elementary with re-made images running on Flashpoint.&lt;br /&gt;
&lt;br /&gt;
Image:Prime.png| a Screenshot from Transformers Prime - Kinder Surprise Russian Microsite taken from [https://www.youtube.com/watch?v=Da7EjgBMjF4&amp;amp;list=PLO4GabV0OEIqw0BERilz_4ZA6MurVhIb7&amp;amp;index=56 YouTube].&lt;br /&gt;
&lt;br /&gt;
Image:Alvh fwa screen-P4BK.jpg| a Screenshot from Abraham Lincoln Vampire Hunter - Motion Comic taken from [https://thefwa.com/cases/abraham-lincoln-vampire-hunter FWA].&lt;br /&gt;
&lt;br /&gt;
Image:Oreo-Transformers-4-promo.jpg| a Screenshot from Oreo Transformers: Lab Grab taken from [http://manilamommy.com/wp-content/uploads/2014/07/Oreo-Transformers-4-promo.jpg This Site] Notice that the bottom of the 3rd picture contains a picture of the game.&lt;br /&gt;
&lt;br /&gt;
Image:hancock.png| a Screenshot from Hancock Unity game taken from [https://www.youtube.com/watch?v=JvFXUPAxmYs This Youtube video].&lt;br /&gt;
&lt;br /&gt;
Image:promnight.png| a Screenshot from Prom Night taken from [https://www.youtube.com/watch?v=CGQjbLFg4hU This Youtube video].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== List of games found by searching the web cache ==&lt;br /&gt;
&lt;br /&gt;
This section lists some previously lost games which were recovered from a web browser's cache. '''[https://docs.google.com/spreadsheets/d/1YGO5f0nXCKTE1b-fe4grhim3yIihoG81rjCPHx4puBM/edit?usp=sharing You can track the games that have been found so far in this spreadsheet.]'''&lt;br /&gt;
&lt;br /&gt;
* '''3 Point Shootout Branded Version''' (2007-2009): a Shockwave game developed by &amp;quot;Skyworks Technologies&amp;quot; and published by &amp;quot;Candystand&amp;quot; on September 14th, 2007. The game was rebranded in 2009 due to a change in ownership of the [https://web.archive.org/web/20081105135625/http://www.candystand.com/play.do?id=18202 Candystand.com] website. Although the game was playable before, the branded assets were found in the web cache.&lt;br /&gt;
&lt;br /&gt;
* '''Delivery Boy Branded Assets''' (2008-2009): a Shockwave game developed by &amp;quot;Silent Bay Studios&amp;quot; and published by &amp;quot;Candystand&amp;quot; on May 30th, 2008. The game was rebranded in 2009 due to a change in ownership of the [https://web.archive.org/web/20081106055129/http://www.candystand.com/play.do?id=18322 Candystand.com] website. Although the game was playable before, the branded assets were found in the web cache.&lt;br /&gt;
&lt;br /&gt;
* '''Jak &amp;amp; Daxter: The Precursor Legacy - The Lost Levels''' (2001-2014): a Java game published by &amp;quot;Naughty Dog&amp;quot; in 2001. This game was an official demake of the first world from the 2001 PS2 game &amp;quot;Jak and Daxter: The Precursor Legacy&amp;quot;. It was removed from the [https://web.archive.org/web/20080729235026/http://www.jakanddaxterlegend.com/ JakAndDaxterLegend.com] website in 2014.&lt;br /&gt;
&lt;br /&gt;
* '''Life Savers Match Maker''' (2004-2009, 2011-2016): a Shockwave game developed by &amp;quot;Skyworks Technologies&amp;quot; and published by &amp;quot;Candystand&amp;quot; in 2004. It was replaced with a Flash version in 2009 due to a change in ownership of the [https://web.archive.org/web/20081127160151/http://www.candystand.com/play.do?id=17950 Candystand.com] website. The Shockwave version was brought back and rebranded as &amp;quot;Match Maker Classic&amp;quot; in 2011, where it stayed until January 1st, 2016, when the [https://web.archive.org/web/20120504000145/http://www.candystand.com/play/match-maker-classic Candystand.com] website was discontinued.&lt;br /&gt;
&lt;br /&gt;
* '''Line Rider &amp;quot;i'm ridin' it&amp;quot;''' (2008-2009): a Flash game developed by &amp;quot;inXile Entertainment&amp;quot; and published by &amp;quot;McDonald's&amp;quot; on August 25th, 2008. This promotional version of &amp;quot;Line Rider&amp;quot; was made to advertise the [https://www.sweepstakesmag.com/video-games/mini-size-fun-sweepstakes-at-mcdonalds/ &amp;quot;Mini Size Fun Sweepstakes at McDonald's&amp;quot;]. It was removed from the [https://web.archive.org/web/20090204210827/http://minisizefun.com/ MiniSizeFun.com] website on November 11th, 2009.&lt;br /&gt;
&lt;br /&gt;
* '''Slipstream''' (2008-2016): a Shockwave game developed by &amp;quot;Silent Bay Studios&amp;quot; and published by &amp;quot;Candystand&amp;quot; on March 4th, 2008. It was removed from [https://web.archive.org/web/20100301190013/http://www.candystand.com/play/slipstream Candystand.com] on January 1st, 2016, when the website was discontinued.&lt;br /&gt;
&lt;br /&gt;
== Flashpoint Cache Exporter ==&lt;br /&gt;
&lt;br /&gt;
This section will show you how to use a small tool called &amp;quot;Flashpoint Cache Exporter&amp;quot; to list and copy cached files from various web browsers.&lt;br /&gt;
&lt;br /&gt;
This script works with Internet Explorer, Mozilla Firefox, Google Chrome, Opera, Safari, and Netscape Navigator. It should run on Windows 98, ME, 2000, XP, Vista, 7, 8.1, or 10 without needing an Administrator account or elevated privileges.&lt;br /&gt;
&lt;br /&gt;
'''[https://bluepload.unstable.life/flashpointcacheexporter-v10-selfextracting.exe Download the latest version here.]'''&lt;br /&gt;
&lt;br /&gt;
You can use a USB flash drive to get this tool into your old computer, and the resulting .7z files out of it. Don't use the web browsers on your old computer to download it. You may delete cached game files while doing so. You should move this tool to the Desktop before running it, and also run it for each user profile on your computer. If you can't boot your old computer to run this tool but have access to its files, see [[#Other_ways_of_exploring_the_cache|this section below]].&lt;br /&gt;
&lt;br /&gt;
Read the &amp;lt;code&amp;gt;readme.txt&amp;lt;/code&amp;gt; file if you have any other questions.&lt;br /&gt;
&lt;br /&gt;
=== How to run it ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Run the file you downloaded above. You'll be asked to choose a location where you want the tool to be extracted. Choose one and then press &amp;lt;code&amp;gt;Extract&amp;lt;/code&amp;gt;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_1.png]]&lt;br /&gt;
[[File:Cache_dumper_tutorial_2.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Navigate to the new folder where the tool was extracted to and run the batch file &amp;lt;code&amp;gt;FlashpointCacheExporter.bat&amp;lt;/code&amp;gt;. A new window will pop up. Read what it says and then press Enter to start running the script. If you are using Windows 98 or ME, run &amp;lt;code&amp;gt;Win-98-ME-FlashpointCacheExporter.bat&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_3.png]]&lt;br /&gt;
[[File:Cache_dumper_tutorial_4.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Let the script run through its 14 steps. After it finishes, press Enter again to close the window. You'll now have two new folders (ExportedCacheInfo and ExportedCache) and two new files (ExportedCacheInfo.7z and ExportedCache.7z). Other files and folders may also be created.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_5.png]]&lt;br /&gt;
[[File:Cache_dumper_tutorial_6.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
You can now look inside these folders to see if any game files were found. One quick way to do this is by opening each CSV file and checking the list of files that were copied.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Before you send any files to another person, be aware that your browser cache will likely contain sensitive data, such as names and addresses.'''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Be sure to check your files first before you [https://bluepload.unstable.life/ upload them to our website]. Alternatively, you can ask a staff member in the &amp;lt;code&amp;gt;#web-cache&amp;lt;/code&amp;gt; channel of [http://discord.gg/S9uJ794 our Discord server] if you can send the files privately by messaging them. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_7.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Analyzing the results ===&lt;br /&gt;
&lt;br /&gt;
After running the batch file, you'll have CSV files which list every file cached by a given browser and a copy of some of these. You can now search for missing game files any way you want.&lt;br /&gt;
&lt;br /&gt;
If you found a lost game or need help analyzing your files, contact a staff member in the &amp;lt;code&amp;gt;#web-cache&amp;lt;/code&amp;gt; channel of our Discord server. Remember that whoever you send the resulting .7z files to will be able to see the contents of the websites that were visited and the username of the computer where the script ran. Sending individual game assets is usually fine. Any files you wish to share with a Flashpoint staff member can also be [https://bluepload.unstable.life/ uploaded here.]&lt;br /&gt;
&lt;br /&gt;
==== The SystemInfo.txt file ====&lt;br /&gt;
&lt;br /&gt;
The &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt; file can be opened by using a text editor like Notepad. It may contain the following system information: the current Flashpoint Cache Exporter's version, the current date, the operating system's name, version, system type, and original install date, and Internet Explorer's version and cache location. This is useful if you want to find out which Windows and Internet Explorer versions were used in your old computer.&lt;br /&gt;
&lt;br /&gt;
==== The CSV files ====&lt;br /&gt;
&lt;br /&gt;
You can import each CSV file to a spreadsheet program and see all the items that were cached by a specific browser. This tool comes with a lightweight CSV Viewer, which is located in &amp;lt;code&amp;gt;App\csvfileview&amp;lt;/code&amp;gt;. You can open a CSV file by going to &amp;lt;code&amp;gt;File &amp;gt; Open CSV\Tab-Delimited File&amp;lt;/code&amp;gt; or by dragging and dropping it in the program. You'll likely want to sort them by a specific column to make searching for specific games or file types easier. The most useful columns are: Filename, Content Type, and URL. The &amp;quot;Last Accessed&amp;quot; and &amp;quot;Last Modified&amp;quot; columns are also useful if you want to make sure that you have the most recent version of a particular game (provided you know when the game was released and removed from its website).&lt;br /&gt;
&lt;br /&gt;
Check the [[#MIME types and file extensions|section below]] to see the various MIME types and file extensions that were used by web games. Note that Shockwave .dcr files may be saved as .dir because of their MIME type. If a game requires an asset called &amp;quot;game.dcr&amp;quot;, you should look for both that file and &amp;quot;game.dir&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:Cache_dumper_spreadsheet.png|center|frame|Part of the &amp;lt;code&amp;gt;InternetExplorerCache.csv&amp;lt;/code&amp;gt; file after it was imported into Google Sheets. The four columns shown represent the Filename, MIME Type, URL and Last Access Date. Here we can see some Flash and 3DVIA games, and even a VRML world.]]&lt;br /&gt;
&lt;br /&gt;
==== The browser folders ====&lt;br /&gt;
&lt;br /&gt;
In order to check the cached files that were copied over from a specific browser, you can use the SearchMyFiles utility located in &amp;lt;code&amp;gt;App\searchmyfiles&amp;lt;/code&amp;gt;. You can list and apply various filters to every file in a given folder by putting its absolute path in the &amp;lt;code&amp;gt;Base Folders&amp;lt;/code&amp;gt; field or by locating it manually using the &amp;quot;Browse...&amp;quot; button. Then, press &amp;lt;code&amp;gt;Start Search&amp;lt;/code&amp;gt; and wait until a second window pops up. You'll likely want to sort them by a specific column to make searching for specific games or file types easier. The most useful columns are: Filename and Extension. The &amp;quot;Modified Time&amp;quot;, &amp;quot;Created Time&amp;quot;, and &amp;quot;Last Accessed Time&amp;quot; columns are also useful if you want to make sure that you have the most recent version of a particular game (provided you know when the game was released and removed from its website).&lt;br /&gt;
&lt;br /&gt;
==== The RawNetscapeNavigatorCache folder ====&lt;br /&gt;
&lt;br /&gt;
If the &amp;lt;code&amp;gt;RawNetscapeNavigatorCache&amp;lt;/code&amp;gt; folder contains any files (and not just empty folders), then you may want to export these to see what was cached by Netscape Navigator. To do so, use a program called &amp;quot;Tim Johnson's Cache View&amp;quot; which is located in &amp;lt;code&amp;gt;App\cview285&amp;lt;/code&amp;gt;. This is an older application that allows you to view the cache of the following browsers: Netscape Navigator, Mozilla, Firebird, Firefox, Opera, and Internet Explorer. Note that it will always try to open its help file when you run it. On more modern machines, it will fail to do so and display and message that says &amp;quot;Failed to launch help.&amp;quot;. Ignore this message and continue by pressing the OK button.&lt;br /&gt;
&lt;br /&gt;
To view Netscape Navigator's cache, go to &amp;lt;code&amp;gt;View &amp;gt; Options...&amp;lt;/code&amp;gt; and select the &amp;lt;code&amp;gt;Show browser cache in this folder:&amp;lt;/code&amp;gt; option. Then, you'll need to either enter the absolute path to the folder that contains the browser's cache database file, or locate it manually by using the &amp;quot;Browse...&amp;quot; button. There should be one database file in each subfolder in the &amp;lt;code&amp;gt;RawNetscapeNavigatorCache&amp;lt;/code&amp;gt; folder. These may be called &amp;quot;Fat&amp;quot;, &amp;quot;fat.db&amp;quot;, &amp;quot;cache.db&amp;quot;, or &amp;quot;_CACHE_MAP_&amp;quot;. For example, the following directory which contains a fat.db file: &amp;lt;code&amp;gt;C:\Users\John\Desktop\RawNetscapeNavigatorCache\Default_4.x_User_Profiles\default&amp;lt;/code&amp;gt;. Finally, press OK to exit the options menu, and go to &amp;lt;code&amp;gt;File &amp;gt; Re-load Cache&amp;lt;/code&amp;gt; to view Netscape Navigator's cache.&lt;br /&gt;
&lt;br /&gt;
To export Netscape Navigator's cache, follow the previous steps and then select the files you want to export by holding Ctrl while clicking on them. You can select every file by going to &amp;lt;code&amp;gt;Edit &amp;gt; Select All&amp;lt;/code&amp;gt; or by pressing Ctrl + A. Then, right-click on the selection and go to &amp;lt;code&amp;gt;Copy to...&amp;lt;/code&amp;gt;. In the window that pops up, enter the path to the destination folder or locate it using the &amp;quot;Browse&amp;quot; button. Finally, press the OK button to export the cache to this folder.&lt;br /&gt;
&lt;br /&gt;
You can follow these same steps to view/export the cache of older browsers that can't be opened with NirSoft's tools. Unlike NirSoft's cache viewers, Tim Johnson's Cache View expects you to enter the path of the directory that contains the cache index/database file. For example, if you wanted to view Internet Explorer's cache, you'd enter:&lt;br /&gt;
* &amp;lt;code&amp;gt;C:\Documents and Settings\John\Local Settings\Temporary Internet Files&amp;lt;/code&amp;gt; for NirSoft's IECacheView.&lt;br /&gt;
* &amp;lt;code&amp;gt;C:\Documents and Settings\John\Local Settings\Temporary Internet Files\Content.IE5&amp;lt;/code&amp;gt; for Tim Johnson's Cache View.&lt;br /&gt;
This is because the index.dat file is located in &amp;quot;Content.IE5&amp;quot; (in the case of this Internet Explorer version).&lt;br /&gt;
&lt;br /&gt;
=== Version history ===&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v10-selfextracting.exe Version 10] (2021-07-07):&lt;br /&gt;
** Updated the Web Cache Exporter, MZCacheView, VideoCacheView, CSVFileView, and SearchMyFiles.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v9-1-selfextracting.exe Version 9.1] (2021-02-07):&lt;br /&gt;
** Updated the Web Cache Exporter.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v9-selfextracting.exe Version 9] (2021-02-06):&lt;br /&gt;
** Updated the Web Cache Exporter, ChromeCacheView, and CSVFileView.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v8-selfextracting.exe Version 8] (2020-11-26):&lt;br /&gt;
** Renamed the tool to Flashpoint Cache Exporter.&lt;br /&gt;
** Added a new tool called the Web Cache Exporter which exports the WinINet (IE 4-11), Flash, Shockwave, and Java Plugin's cache formats. This tool is located in &amp;lt;code&amp;gt;App\web-cache-exporter&amp;lt;/code&amp;gt;.&lt;br /&gt;
** The batch files no longer create and compress the folders &amp;lt;code&amp;gt;RawJavaPluginCache&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;RawInternetExplorerCache&amp;lt;/code&amp;gt;. The Web Cache Exporter is used instead.&lt;br /&gt;
** Removed the Java Plugin Cache Exporter. The Web Cache Exporter is used instead.&lt;br /&gt;
** The batch files no longer export Flash cookies. The tool in &amp;lt;code&amp;gt;App\flashcookiesview&amp;lt;/code&amp;gt; can still be used manually.&lt;br /&gt;
** Added [https://www.nirsoft.net/utils/video_cache_view.html NirSoft's VideoCacheView] to view any cached video files. This tool is located in &amp;lt;code&amp;gt;App\videocacheview&amp;lt;/code&amp;gt; and should be used manually.&lt;br /&gt;
** Updated NirSoft's MZCacheView and ChromeCacheView.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcachedumper-v7-selfextracting.exe Version 7] (2020-04-26):&lt;br /&gt;
** Added support for Windows 98 and ME. To run this tool in those versions, use &amp;lt;code&amp;gt;Win-98-ME-FlashpointCacheDumper.bat&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Win-98-ME-CompleteFlashpointCacheDumper.bat&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
** Added support for Netscape Navigator 3.x through 9.x. These cached files are saved to &amp;lt;code&amp;gt;RawNetscapeNavigatorCache.7z&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Updated the README with instructions on how to analyze the resulting files and other ways of exploring the cache.&lt;br /&gt;
** The batch files now save more information to &amp;lt;code&amp;gt;RawInternetExplorerCache.csv&amp;lt;/code&amp;gt; (renamed from &amp;lt;code&amp;gt;RawInternetExplorerCache.txt&amp;lt;/code&amp;gt;). This was done by including [https://www.nirsoft.net/utils/search_my_files.html NirSoft's SearchMyFiles], which is located in &amp;lt;code&amp;gt;App\searchmyfiles&amp;lt;/code&amp;gt;. This CSV file is now always created, instead of only being generated if it detects Internet Explorer 6 or older.&lt;br /&gt;
** Added a new cache viewer called [http://www.progsoc.uts.edu.au/~timj/cv/ Tim Johnson's Cache View]. This tool can be used to load Netscape Navigator's cache, and is located in &amp;lt;code&amp;gt;App\cview285&amp;lt;/code&amp;gt;.&lt;br /&gt;
** The &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt; file now also saves which batch file was used, and the date when it ran.&lt;br /&gt;
** Renamed &amp;lt;code&amp;gt;ContentTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;URLsToSave.txt&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;MimeTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;WebsitesToSave.txt&amp;lt;/code&amp;gt;, respectively.&lt;br /&gt;
** Added Atomic3D Player and Pulse Player's MIME types and file extensions to &amp;lt;code&amp;gt;MimeTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;FileExtensionsToSave.txt&amp;lt;/code&amp;gt;. Also added some missing ones for Authorware, Hypercosm 3D Player, Java, Silverlight, Viscape, and VRML.&lt;br /&gt;
** Added more websites to &amp;lt;code&amp;gt;WebsitesToSave.txt&amp;lt;/code&amp;gt; and categorized any previously unsorted domains.&lt;br /&gt;
** Renamed &amp;lt;code&amp;gt;TestBatch.bat&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;DoesBatchWork.bat&amp;lt;/code&amp;gt;. This script now works will all supported Windows versions.&lt;br /&gt;
** Fixed the batch files not being able to execute basic commands if the PATH environment variable didn't include Windows' system directories.&lt;br /&gt;
** Fixed the Java Plugin Cache Exporter incorrectly showing cached files with no URLs associated with them.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcachedumper-v6-selfextracting.exe Version 6] (2020-02-24):&lt;br /&gt;
** Added a batch file (&amp;lt;code&amp;gt;JavaPluginCacheExporter.bat&amp;lt;/code&amp;gt;) that makes it easier to run the Java Plugin Cache Exporter. The Java version it uses to run can be optionally defined in the configuration file &amp;lt;code&amp;gt;jre-path.cfg&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Renamed the output directory &amp;lt;code&amp;gt;JavaPluginCache&amp;lt;/code&amp;gt; to: &amp;lt;code&amp;gt;RawJavaPluginCache&amp;lt;/code&amp;gt; (for &amp;lt;code&amp;gt;FlashpointCacheDumper.bat&amp;lt;/code&amp;gt;) and &amp;lt;code&amp;gt;ExportedJavaPluginCache&amp;lt;/code&amp;gt; (for the Java Plugin Cache Exporter).&lt;br /&gt;
** The CSV generated by the Java Plugin Cache Exporter is now saved in the same directory as the exported files.&lt;br /&gt;
** Added [https://www.nirsoft.net/utils/jrview.html Nirsoft's JRView] to make it easier to view all the installed Java Runtime Environments and Java Development Kits. This tool is located in &amp;lt;code&amp;gt;App\jrview&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Updated NirSoft's MozillaCacheView, ChromeCacheView, and CSVFileView.&lt;br /&gt;
** Added a version file. The tool's version is now saved to &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Added two Pogo.com subdomains to &amp;lt;code&amp;gt;URLsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumper-v5-selfextracting.exe Version 5] (2020-02-17):&lt;br /&gt;
** &amp;lt;code&amp;gt;FlashpointCacheDumper.bat&amp;lt;/code&amp;gt; now saves the Java Plugin cache to &amp;lt;code&amp;gt;JavaPluginCache.7z&amp;lt;/code&amp;gt;.&lt;br /&gt;
** &amp;lt;code&amp;gt;FlashpointCacheDumper.bat&amp;lt;/code&amp;gt; now saves files cached by Internet Explorer 6 or older to &amp;lt;code&amp;gt;RawInternetExplorerCache.7z&amp;lt;/code&amp;gt;, if they have a file extension specified in &amp;lt;code&amp;gt;FileExtensionsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv4selfextracting.exe Version 4] (2020-02-07):&lt;br /&gt;
** Created a small Java application that exports any files cached by the Java Plugin from a given directory. The exported files are organized according to their original website structure. It also generates a CSV file that lists every cached file and some additional information (Content-Type, URL, Last Access Date, etc). This tool is located in &amp;lt;code&amp;gt;App\JavaPluginCacheExporter&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Added [https://www.nirsoft.net/utils/csv_file_view.html NirSoft's CSVFileView] to make it easier to view the resulting CSV files. This tool is located in &amp;lt;code&amp;gt;App\csvfileview&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Fixed a bug that prevented both batch files from saving system information on Windows 2000 and non-professional editions of Windows XP:&lt;br /&gt;
** Fixed a bug that prevented both batch files from querying the registry on Windows 2000.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv3selfextracting.exe Version 3] (2019-12-14):&lt;br /&gt;
** Both batch files save a list with every file in IE's cache directory to &amp;lt;code&amp;gt;RawInternetExplorerCache.txt&amp;lt;/code&amp;gt; if it detects version 6 or older.&lt;br /&gt;
** Both batch files delete any pre-existing cache dump folders and archives before running.&lt;br /&gt;
** Added ShiVa3D's MIME type to &amp;lt;code&amp;gt;App\ContentTypesToSave.txt&amp;lt;/code&amp;gt; and three Postopia subdomains to &amp;lt;code&amp;gt;App\URLsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
** There's now a script called &amp;lt;code&amp;gt;TestBatch.bat&amp;lt;/code&amp;gt; in the App folder which can be used to check if batch files work on your computer.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv2selfextracting.exe Version 2] (2019-12-03):&lt;br /&gt;
** &amp;lt;code&amp;gt;CompleteFlashpointCacheDumper.bat&amp;lt;/code&amp;gt; now copies IE's cache directory manually for version 6 or older (and not just for version 6).&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv10selfextracting.exe Version 1.0] (2019-11-30):&lt;br /&gt;
** Initial release.&lt;br /&gt;
&lt;br /&gt;
== Other ways of exploring the cache ==&lt;br /&gt;
&lt;br /&gt;
The methods mentioned in the previous section are one way of checking you browser's cache for lost games. If you prefer, you can also use most of these utilities directly instead of relying on the batch files. This is useful when you can't run the tool itself on your old computers (e.g. if they don't boot anymore) but have access to their files (e.g. from a previous backup). These utilities and their configuration files are located in the &amp;lt;code&amp;gt;App&amp;lt;/code&amp;gt; folder. See the &amp;lt;code&amp;gt;readme.txt&amp;lt;/code&amp;gt; file in their respective folders to learn how to use them.&lt;br /&gt;
&lt;br /&gt;
=== Using NirSoft's cache viewers ===&lt;br /&gt;
&lt;br /&gt;
For NirSoft's cache viewers (ChromeCacheView, IECacheView, MZCacheView, OperaCacheView, SafariCacheView), you can select a specific cache folder by going to &amp;lt;code&amp;gt;File &amp;gt; Select Cache Folder&amp;lt;/code&amp;gt;. In the window that pops up, enter the path to the cache folder or locate it using the &amp;quot;...&amp;quot; browse button. Press the OK button to view the browser's cache. To export the cache, select the files you want by holding Ctrl and clicking on them, or select all of them by going to &amp;lt;code&amp;gt;Edit &amp;gt; Select All&amp;lt;/code&amp;gt; or by pressing Ctrl + A. Then, go to &amp;lt;code&amp;gt;File &amp;gt; Copy Selected Cache Files To...&amp;lt;/code&amp;gt; or press F4 to bring up a new window. Here you can choose the destination folder by entering its path or by locating it using the &amp;quot;...&amp;quot; browse button. Make sure to keep the &amp;lt;code&amp;gt;Save the files in the directory structure of the Web site&amp;lt;/code&amp;gt; option checked since it allows you to more easily search for lost game files. Finally, press OK to export them.&lt;br /&gt;
&lt;br /&gt;
=== Using the Web Cache Exporter ===&lt;br /&gt;
&lt;br /&gt;
For the Web Cache Exporter, follow the instructions specified in the readme.txt file inside the &amp;lt;code&amp;gt;web-cache-exporter&amp;lt;/code&amp;gt; folder. You can easily find and export all supported cache formats by running the following command: &amp;lt;code&amp;gt;WCE32.exe -find-and-export-all&amp;lt;/code&amp;gt;. This tool also allows you to export the cache from external drives. Read the help file in &amp;lt;code&amp;gt;web-cache-exporter\ExternalLocations&amp;lt;/code&amp;gt; to learn how.&lt;br /&gt;
&lt;br /&gt;
=== Using Search Everything ===&lt;br /&gt;
&lt;br /&gt;
In order to locate the browser cache in your old computer's files more easily, you can use a program called [https://www.voidtools.com/downloads/ Search Everything]. This application allows you to quickly find any files and folders given a set of filters. For example, if you have a copy of your old hard drive's files in a folder, you can go to &amp;lt;code&amp;gt;Search &amp;gt; Advanced Search...&amp;lt;/code&amp;gt; and enter its path in the &amp;lt;code&amp;gt;Located in&amp;lt;/code&amp;gt; section at the bottom of the window that pops up. You can also locate it by using the &amp;quot;Browse...&amp;quot; button. Make sure that the &amp;lt;code&amp;gt;Include subfolders&amp;lt;/code&amp;gt; option is ticked. Press OK to see a list of all the files and subfolders inside the folder with your old computer's content. You can use a more specific location and add extra filters to help you find cached game files. For example, we could use the following to search for .swf Flash files inside Internet Explorer's cache folder: &amp;lt;code&amp;gt;C:\Users\John\Desktop\My Old Hard Drive\Documents and Settings\John\Local Settings\Temporary Internet Files&amp;quot; *.swf&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Refer to the next sections on this page to see a list of [[#Cache_locations|browser cache locations]] and [[#MIME_types_and_file_extensions|relevant plugin file extensions]].&lt;br /&gt;
&lt;br /&gt;
=== Using a SATA/IDE to USB adapter ===&lt;br /&gt;
&lt;br /&gt;
[[File:SATA_IDE_to_USB_Adapter.jpg|thumb|200px|right|A SATA/IDE to USB 3.0 cable.]]&lt;br /&gt;
&lt;br /&gt;
If your old computer doesn't boot and you can't access its files any other way, you can try removing the hard drive and using a SATA/IDE to USB adapter to connect and copy them to another working computer. You can then use the methods above to search for any cached web game files. Note that is just one way of retrieving your old files. If you're able to get these files some other way, feel free to use whatever method you're most comfortable with.&lt;br /&gt;
&lt;br /&gt;
=== Using Recuva ===&lt;br /&gt;
&lt;br /&gt;
Recuva is a utility that allows you to potentially recover deleted files, but it is not always guaranteed to work. It's best used if you remember playing a specific game that you can't find in the cache, or if other lost assets have already been found on the computer. You may still want to scan it anyway, as you could recover lost files regardless. This application works on Windows XP and newer, and the free standard version can be [https://www.ccleaner.com/recuva/download/standard downloaded from this link.]&lt;br /&gt;
&lt;br /&gt;
This tool gives you two search options: a normal and a deep scan. A normal scan takes less time than a deep one, but might not find as many files. To make the recovery process faster, you can choose to only recover files from [[#Cache_locations|specific browser cache folders]]. It's also recommended that you recover files listed as being in an unknown directory, as these could contain cached files as well. Additionally, even though many files will be listed as corrupted, it's advised that you recover them anyways as some could still be completely intact. It's also recommended that you save a .txt file once the scan is done so that it can be easily analyzed by someone else if necessary. Keep in mind that a completed scan is not saved, so if the program is closed, the scan must be started again from the beginning.&lt;br /&gt;
&lt;br /&gt;
If a lost file is found but also corrupted, it's advised to still send it to a Flashpoint staff member anyways. Depending on the game, at least some of it might be salvageable. If your old computer doesn't boot but you're able to connect its hard drive to your current computer using the previously mentioned SATA/IDE to USB adapter, you can choose to scan that particular drive. Once again, this is just one example of how you can try to recover lost web game files. Feel free to use a different program or method if you're more comfortable with other file recovery software or techniques.&lt;br /&gt;
&lt;br /&gt;
== Cache locations ==&lt;br /&gt;
&lt;br /&gt;
This section will list the default location of the web cache in various browsers and operating systems. This is useful if you want to search for cached files manually without using the Flashpoint Cache Exporter. Note that you can still use NirSoft's cache viewers by changing the directory they process.&lt;br /&gt;
&lt;br /&gt;
Some common values of the locations that are used in the next subsections:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Environment Variable&lt;br /&gt;
! Windows Version&lt;br /&gt;
! Example&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | WINDIR&lt;br /&gt;
| 95, 98, ME, XP, Vista, 7, 8.1, 10&lt;br /&gt;
| C:\WINDOWS&lt;br /&gt;
|-&lt;br /&gt;
| 2000&lt;br /&gt;
| C:\WINNT&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | USERPROFILE&lt;br /&gt;
| 2000, XP&lt;br /&gt;
| C:\Documents and Settings\&amp;lt;Username&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Users\&amp;lt;Username&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | APPDATA&lt;br /&gt;
| 2000, XP&lt;br /&gt;
| C:\Documents and Settings\&amp;lt;Username&amp;gt;\Application Data&lt;br /&gt;
|-&lt;br /&gt;
| Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Users\&amp;lt;Username&amp;gt;\AppData\Roaming&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Location&lt;br /&gt;
! Windows Version&lt;br /&gt;
! Example&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &amp;lt;Program Files&amp;gt;&lt;br /&gt;
| 98, ME, 2000, XP, Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Program Files&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | &amp;lt;Application Data&amp;gt;&lt;br /&gt;
| 98, ME&lt;br /&gt;
| C:\WINDOWS\Application Data&lt;br /&gt;
|-&lt;br /&gt;
| 2000, XP&lt;br /&gt;
| C:\Documents and Settings\&amp;lt;Username&amp;gt;\Application Data&lt;br /&gt;
|-&lt;br /&gt;
| Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Users\&amp;lt;Username&amp;gt;\AppData\Local&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Internet Explorer ===&lt;br /&gt;
&lt;br /&gt;
If you use the Flashpoint Cache Exporter, this location is automatically saved in &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Operating System&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 95, Windows 98, Windows ME&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %WINDIR%\Temporary Internet Files&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 2000, Windows XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\Local Settings\Temporary Internet Files&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows Vista, Windows 7&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\AppData\Local\Microsoft\Windows\Temporary Internet Files&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 8.1, Windows 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\AppData\Local\Microsoft\Windows\INetCache&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 8.1, Windows 10 (Enhanced Protected Mode)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |  %USERPROFILE%\AppData\Local\Packages\windows_ie_ac_001\AC\INetCache&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Netscape Navigator ===&lt;br /&gt;
&lt;br /&gt;
On Windows, the cache is located at:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Browser Version&lt;br /&gt;
! Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| 3.x&lt;br /&gt;
| &amp;lt;Program Files&amp;gt;\Netscape\Communicator\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 4.x&lt;br /&gt;
| &amp;lt;Program Files&amp;gt;\Netscape\Users\&amp;lt;Profile Name&amp;gt;\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 6.x, 7.x&lt;br /&gt;
| &amp;lt;Application Data&amp;gt;\Mozilla\Users50\&amp;lt;Profile Name&amp;gt;\&amp;lt;Profile Salt&amp;gt;.slt\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 8.x&lt;br /&gt;
| &amp;lt;Application Data&amp;gt;\Netscape\NSB\Profiles\&amp;lt;Profile&amp;gt;\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 9.x&lt;br /&gt;
| &amp;lt;Application Data&amp;gt;\Netscape\Navigator\Profiles\&amp;lt;Profile&amp;gt;\Cache&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Java Plugin ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Operating System&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 98, Windows ME&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %WINDIR%\Application Data\Sun\Java\Deployment\cache&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 2000, Windows XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %APPDATA%\Sun\Java\Deployment\cache&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows Vista, Windows 7, Windows 8.1, Windows 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\AppData\LocalLow\Sun\Java\Deployment\cache&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shockwave ===&lt;br /&gt;
&lt;br /&gt;
On Windows, the Shockwave cache is stored in the temporary files directory. This location is specified in the &amp;lt;code&amp;gt;TEMP&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;TMP&amp;lt;/code&amp;gt; environment variables. For example:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Operating System&lt;br /&gt;
! Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| Windows 98, ME&lt;br /&gt;
| %WINDIR%\TEMP&lt;br /&gt;
|-&lt;br /&gt;
| Windows 2000, Windows XP&lt;br /&gt;
| %USERPROFILE%\Local Settings\Temp&lt;br /&gt;
|-&lt;br /&gt;
| Windows Vista, Windows 7, Windows 8.1, Windows 10&lt;br /&gt;
| %USERPROFILE%\AppData\Local\Temp&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The names of these cached files start with &amp;lt;code&amp;gt;mp&amp;lt;/code&amp;gt;, followed by at least six more characters (e.g. &amp;lt;code&amp;gt;mpb02684.w3d&amp;lt;/code&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
== MIME types and file extensions ==&lt;br /&gt;
&lt;br /&gt;
This section will list the MIME types and file extensions that &amp;lt;code&amp;gt;FlashpointCacheExporter.bat&amp;lt;/code&amp;gt; uses to determine whether or not it should copy a cached file. These are defined in both &amp;lt;code&amp;gt;App\MimeTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;App\FileExtensionsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Technology&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | MIME Types&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | File Extensions&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3D Groove GX&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .grv&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Atomic3D Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | video/x-atomic3d-feature&amp;lt;br&amp;gt;application/x-atomic3d&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .fmf .psq .agp .agt .seq .scn&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Authorware&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-authorware-bin&amp;lt;br&amp;gt;application/x-authorware-map&amp;lt;br&amp;gt;application/x-authorware-seg&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .aab .aam .aas&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Burster&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-burster&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .blend .blendz&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Cabinet Files&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/vnd.ms-cab-compressed&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .cab&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Cult3D&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-cult3d-object&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .co&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Flash&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-shockwave-flash&amp;lt;br&amp;gt;application/vnd.adobe.flash-movie&amp;lt;br&amp;gt;application/futuresplash&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .swf .spl&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Hypercosm 3D Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-hypercosm&amp;lt;br&amp;gt;application/x-Hypercosm-3D-Applet&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .hcvm&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | iPIX&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/photobubble&amp;lt;br&amp;gt;application/pbautomation&amp;lt;br&amp;gt;application/x-ipix&amp;lt;br&amp;gt;application/x-ipscript&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .bub .aut .ipx .ips&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Java&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/java-archive&amp;lt;br&amp;gt;application/java-serialized-object&amp;lt;br&amp;gt;application/java-vm&amp;lt;br&amp;gt;application/x-java-applet&amp;lt;br&amp;gt;application/x-java-bean&amp;lt;br&amp;gt;application/x-java-vm&amp;lt;br&amp;gt;application/x-java-vm-npruntime&amp;lt;br&amp;gt;application/x-java-jnlp-file&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .jar .ser .class .jnlp&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Pulse Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-pulse-player&amp;lt;br&amp;gt;application/x-pulse-player-32&amp;lt;br&amp;gt;application/x-pulse-stream&amp;lt;br&amp;gt;application/x-pulse-download&amp;lt;br&amp;gt;application/x-pulse-version&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .pwc .pw3 .pws .pwn .pwv .pwr&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | ShiVa3D&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-shiva3d&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .stk&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Shockwave&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-director&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .dir .dxr .dcr .cst .cxt .cct .swa .w3d&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Silverlight&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-silverlight-app&amp;lt;br&amp;gt;application/x-silverlight&amp;lt;br&amp;gt;application/x-silverlight-2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .xap .scr&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Unity&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/vnd.unity&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .unity3d&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Virtools / 3D Life Player / 3DVIA Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-virtools&amp;lt;br&amp;gt;application/x-nemo&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .cmo .vmo .nmo .nms&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Viscape&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | x-world/x-vrt&amp;lt;br&amp;gt;x-world/x-svr&amp;lt;br&amp;gt;x-world/x-xvr&amp;lt;br&amp;gt;application/vnd.superscape.vislite&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .vrt .svr .xvr .ssv&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Vitalize!&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-cnc&amp;lt;br&amp;gt;application/x-tgf&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .ccn&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | VRML&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | model/vrml&amp;lt;br&amp;gt;x-world/x-vrml&amp;lt;br&amp;gt;application/x-vrml&amp;lt;br&amp;gt;application/x-bscontact&amp;lt;br&amp;gt;application/x-blaxxuncc3d&amp;lt;br&amp;gt;application/x-blaxxuncc3dpro&amp;lt;br&amp;gt;application/x-cc3d&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .wrl .wrz .wrl.gz .vrml .bswrl .bxwrl&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | X3D&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | model/x3d&amp;lt;br&amp;gt;model/x3d+xml&amp;lt;br&amp;gt;model/x3d+binary&amp;lt;br&amp;gt;model/x3d+vrml&amp;lt;br&amp;gt;model/x3d+zip&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .x3d .x3dv .x3db .x3dz .x3dvz .x3dbz .x3z&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Other Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Filmkiller94</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=File:Hancock.png&amp;diff=7695</id>
		<title>File:Hancock.png</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=File:Hancock.png&amp;diff=7695"/>
		<updated>2022-05-26T18:44:03Z</updated>

		<summary type="html">&lt;p&gt;Filmkiller94: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Filmkiller94</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=File:Promnight.png&amp;diff=7694</id>
		<title>File:Promnight.png</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=File:Promnight.png&amp;diff=7694"/>
		<updated>2022-05-26T18:43:51Z</updated>

		<summary type="html">&lt;p&gt;Filmkiller94: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Filmkiller94</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Recovering_Files_from_Browser_Cache&amp;diff=7650</id>
		<title>Recovering Files from Browser Cache</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Recovering_Files_from_Browser_Cache&amp;diff=7650"/>
		<updated>2022-05-19T15:40:18Z</updated>

		<summary type="html">&lt;p&gt;Filmkiller94: /* Gallery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Web browsers often save files from websites you visit in a location called the &amp;quot;cache&amp;quot;. This speeds up page loading times on subsequent visits because the cached files do not have to be redownloaded. We can use this to our advantage when looking for web games whose files are now unavailable.&lt;br /&gt;
&lt;br /&gt;
This method for finding assets belonging to lost games is imprecise for a few reasons: &lt;br /&gt;
* It requires access to an old computer where you played the game. &lt;br /&gt;
* Files in your browser cache might have been deleted automatically or manually.&lt;br /&gt;
* A game could have a lot of files, some of which are only requested at certain times. For example, the files for each level might only be downloaded when you beat the previous level. This would require you to have completed the whole game.&lt;br /&gt;
&lt;br /&gt;
Because of this, you're more likely to find a game by using one of the following methods:&lt;br /&gt;
* Checking if the files are still in the original site. They might still exist even if the game is unlisted.&lt;br /&gt;
* Checking if the game exists on another site.&lt;br /&gt;
* Checking the [https://archive.org/web/ Wayback Machine].&lt;br /&gt;
* Looking for a fan or fanmade project who saved the game while it was still available.&lt;br /&gt;
* Asking a developer who worked on the game if they still have any files they'd be willing to send.&lt;br /&gt;
&lt;br /&gt;
This guide will list some lost games where these methods have all been tried and which are only likely to be found by searching the web cache. It will also show you how to recover these cached files by using a small script which can be easily run on a computer running Windows 98, ME, 2000, XP, Vista, 7, 8.1 or 10.&lt;br /&gt;
&lt;br /&gt;
'''[https://docs.google.com/spreadsheets/d/1YGO5f0nXCKTE1b-fe4grhim3yIihoG81rjCPHx4puBM/edit?usp=sharing You can track the games that have been found so far in this spreadsheet.]'''&lt;br /&gt;
&lt;br /&gt;
[[File:web_cache_recovered_game.png|700px]]&lt;br /&gt;
&lt;br /&gt;
== List of currently lost games ==&lt;br /&gt;
&lt;br /&gt;
This section lists some missing games where searching for their files in browser cache seems like the most promising way to find them. '''If you still have access to an old computer where you played any of these, be sure to contact a staff member in the #web-cache channel of [http://discord.gg/S9uJ794 our Discord server!] You could very well help us make them playable again.'''&lt;br /&gt;
&lt;br /&gt;
'''[https://docs.google.com/spreadsheets/d/1YGO5f0nXCKTE1b-fe4grhim3yIihoG81rjCPHx4puBM/edit?usp=sharing You can track the games that have been found so far in this spreadsheet.]'''&lt;br /&gt;
&lt;br /&gt;
* '''[http://www.fosters-home.com/forum/showthread.php?t=4737 Big Fat Awesome House Party]''' (2006-2009): a Shockwave game released on May 15th, 2006, which was playable on &amp;lt;code&amp;gt;awesomehouseparty.com&amp;lt;/code&amp;gt;. It was developed by Powerful Robot Games and published by Cartoon Network. The game was discontinued by June 15th, 2009, not long after the show it was based on had ended. The game had a Flash movie which was used to handle account registrations and logins (this shouldn't be confused for the real game). These Flash files were hosted on &amp;lt;code&amp;gt;i.awesomehouseparty.com&amp;lt;/code&amp;gt;. The files for the actual Shockwave game are all missing and may have been hosted here as well. The names of these files are also unknown. You can track the recovery process in the spreadsheet linked above.&lt;br /&gt;
&lt;br /&gt;
* '''Wave Rider''' (2007-2016): Added to Candystand.com on October 11, 2007 and removed on Jan 1, 2016. The branded assets and 4th level have been recovered, but the 1st-3rd levels and unbranded assets have not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''Dirt Track''' (2008-2016): Added to Candystand.com on July 2, 2008 and removed on Jan 1, 2016. The branded assets and 1st level have been recovered, but the 2nd-4th levels and unbranded assets have not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''Stack-it''' (2008-2016): Added to Candystand.com on May 7, 2008 and removed on Jan 1, 2016. The 1st-5th action levels and branded versions have been recovered, but the 6th-34th action and 3rd-34th puzzle levels have not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''4 Wheel Blitz''' (2006-2016): Added to Candystand.com on July 21, 2006 and removed on Jan 1, 2016. An incomplete version was recovered, but the full version with a few more logos has not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''Nesquik World''' (2004-2008): a point and click Flash game released in 2004, which served as the hub of &amp;lt;code&amp;gt;nesquik.com&amp;lt;/code&amp;gt;. Players could move around various locations in the game's world, some of which linked to other pages and games on the website. The game was removed in late 2008 due to changes in the website. Although the Wayback Machine saved a reasonable amount of assets, the files for each different room in the 2D world map (&amp;lt;code&amp;gt;a5.swf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;b6.swf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;c2.swf&amp;lt;/code&amp;gt;, etc) are all missing.&lt;br /&gt;
&lt;br /&gt;
* '''Nesquik Xtreme Kart''' (2004-2008): a Shockwave racing game released in 2004, which was playable on &amp;lt;code&amp;gt;nesquik.com&amp;lt;/code&amp;gt; until it was removed in late 2008 due to changes in the website. Only the game's loader (&amp;lt;code&amp;gt;loader.dcr&amp;lt;/code&amp;gt;) was saved by the Wayback Machine. The following files are missing: &amp;lt;code&amp;gt;xtremekart.dcr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;3d.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;graphics.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;library.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;scripts.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;sounds.cct&amp;lt;/code&amp;gt;, and &amp;lt;code&amp;gt;track1.cct&amp;lt;/code&amp;gt; through &amp;lt;code&amp;gt;track5.cct&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Toonami: Trapped in Hyperspace''' (2002): a 3D Groove game which was on the Cartoon Network website, meant as part of Toonami's TIE event. It was a game like Descent which involves flying a ship through a futuristic maze and shooting enemies. The TV series is on YouTube, and a partially corrupted prototype exists courtesy of the game's developer Pepworks, but the final game in its entirety is gone, and all that Wayback Machine saved is its loader. The game's main file would have been called &amp;lt;code&amp;gt;toon0.dcr&amp;lt;/code&amp;gt;. This is NOT to be confused with the &amp;lt;code&amp;gt;toon.dcr&amp;lt;/code&amp;gt; file which is only a loader and is not a part of the game!&lt;br /&gt;
&lt;br /&gt;
* '''Waffleboy Mountain Adventure''': a Flash game from Postopia which was developed by Smashing Ideas. It's a tough as nails 2D platformer with motorcycle segments and minigames. This game is partially playable in Flashpoint but is missing important files including cutscenes.&lt;br /&gt;
&lt;br /&gt;
* '''Orbitz Spherez''': a Shockwave game from Candystand that was removed January 1, 2016. The game's premise is similar to Marble Blast; it's a 3D platformer where you navigate a marble through an obstacle course. This game is partially playable in Flashpoint, but is missing the Shockwave 3D World files for levels 4 - 6, and will simply crash when it tries to load a non-existent level.&lt;br /&gt;
&lt;br /&gt;
* '''Wonderville 3D''' (2004 - 2011): an educational Shockwave game that was developed by Idea Machine/Rare Method for the Wonderville Foundation. It involved navigating a 3D city on a hoverboard to find minigames and trivia facts. It was meant to serve as a resource for school students, and was created in Calgary based on the Alberta curriculum. All that exists of it is a loader and screenshot.&lt;br /&gt;
&lt;br /&gt;
* '''Jimmy Neutron Gotta Blast: Rocket Race''' (2002 '''Promo Version'''): a 3D Groove game developed by Gigawatt Studios which was added to the Nick website in 2002 and taken down the same year in September as part of a contest. The contest was advertised on TV and there exists commercials of it on YouTube. There is a non-promo version with all the contest elements including the online multiplayer and extra levels stripped, which is available in Flashpoint, but the original promo version is lost. This game was available for only a very brief period, so it's likely very rare.&lt;br /&gt;
&lt;br /&gt;
* '''Burnin' Rubber (Virtools)''': an alternate version of the game Burnin' Rubber which plays in the 3DVIA Player, rather than using Shockwave 3D. This was developed by Xform before the Shockwave port. ''The Shockwave port is NOT lost!'' The original Virtools game was never available on Shockwave.com and was exclusively available on Xform's own website Xform.nl!&lt;br /&gt;
&lt;br /&gt;
* '''Riven Elementary''' (1996): a small Shockwave game developed by Jigint Interactive for Shockwave.com, meant to promote Riven: The Sequel to Myst by Cyan Worlds. The game features the only instance of D'ni numerals being used in math equations, although this is non-canon. The main game file exists but many images are missing and have been recreated as closely as possible using screenshots from Riven.&lt;br /&gt;
&lt;br /&gt;
* '''Postopia Game Frame''' (2003-2006): A small collection of 6 shockwave games from Skyworks Technologies made to advertise the Postopia PDA. The first 3 games were available to play while the other 3 needed postoken codes from PDAs inside select cereal boxes to unlock, Despite this however, every game was stored on a single CCT file (ppdadata.cct) that the main DCR (ppdamain.dcr) would load from. The CCT file was the only part of Game Frame not archived.&lt;br /&gt;
&lt;br /&gt;
* '''Jeep Disc Dogger''' (2001): A 3D Groove advergame developed for Jeep, by Yaya and Wei Ho. The description of the game from Jeep.com was &amp;quot;Ah, nature. Just you, your Jeep® vehicle and your dog. Play catch and rack up points in this fun game.&amp;quot; No download version was available.&lt;br /&gt;
&lt;br /&gt;
* '''Mountain Dew Skateboarding''': A 3D Groove advergame developed for Mountain Dew by Pepworks. This is a realistic skateboarding game with a trick system, where you collected Mountain Dew as energy points. An unbranded release candidate is in Flashpoint, but the branded version is lost.&lt;br /&gt;
&lt;br /&gt;
* '''Slipstream 2''' (2009-2016): The sequel to Slipstream, a Shockwave game which was added to Candystand on Jan 6, 2009, and was removed on Jan 1, 2016&lt;br /&gt;
&lt;br /&gt;
* '''Night Spy Mission''' (2003-2011): A stealth maze game from Postopia developed by Smashing Ideas. Your objective was to navigate through your house to sneak a movie in with your friends without waking up your parents, which would happen if you interacted with red tiles for too long. Along the way you could pick up collectables for points and items to help you get through blocked paths.&lt;br /&gt;
&lt;br /&gt;
* '''Oysterhead Maze''' (2001-2005): a maze Shockwave game created by Roger Jones. Uses the Shockwave Havoc Xtra. Once available on the Throbbing Media website, possibly also on the band's official website. Files are currently missing: &amp;lt;code&amp;gt;head_only.W3D&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;walk.W3D&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Tank Attack 3D''' (2013-2016): a 3D shooter Shockwave game created by Silent Bay Studios and released by Miniclip. Delisted when major browsers remove a NPAPI support, completly removed from folders in 2020/2021.&lt;br /&gt;
&lt;br /&gt;
* '''Desperado''' (2014-2016): a 3D shooter Shockwave game created by Silent Bay Studios and released by Miniclip. Delisted when major browsers remove a NPAPI support, completly removed from folders in 2020/2021.&lt;br /&gt;
&lt;br /&gt;
* '''Mamamoto''' (2011-2016): a multiplayer racing Shockwave game created by Silent Bay Studios. The game was released in beta in 2011, the site stopped working at the end of 2016, and the game never left the beta.&lt;br /&gt;
&lt;br /&gt;
* '''Tour de Flex''' (2009-2014): a component explorer initially created in Adobe AIR for a desktop. It replaced Adobe Flex: Component Explorer. A little later, a slimmed-down Flash online version with no AIR examples came out. The AIR version is still available [http://download.macromedia.com/pub/developer/air/TourDeFlex.air here], but not all features are working anymore. It has been replaced by &amp;quot;Apache Flex: Tour De Flex Component Explorer&amp;quot; which has been available since Flashpoint 11 and is still available on live web. Older versions of this app are still being searched for. [https://www.youtube.com/watch?v=K4sYmtijXXk Video footage]&lt;br /&gt;
&lt;br /&gt;
* '''The Smurfs 2: Smurfette Vs Naughties''' (2013-2016): a 3D shooter Shockwave game created by Silent Bay Studios and released by Miniclip. Delisted when major browsers remove a NPAPI support, completly removed from folders in 2020/2021.&lt;br /&gt;
&lt;br /&gt;
* '''Abraham Lincoln Vampire Hunter - Motion Comic''' (2012-2013): a HTML5 Interactive Comic Game created by Trigger LLC and released by 20th Century Fox. Delisted sometime in 2013. More info about it here: https://thefwa.com/cases/abraham-lincoln-vampire-hunter Originally Available here: https://web.archive.org/web/20120902085421/http://www.abelincolnvampirehunter.com/&lt;br /&gt;
&lt;br /&gt;
* '''Transformers Prime - Kinder Surprise Russian Microsite''' (2014): a Flash Microsite made to promote the Kinder Transformers Prime toys. The Microsite featured 3 sections: A Rock-Paper-Scissor type Minigame, A Character Bios and A Memory Game. Delisted sometime in 2014. Originally available here: https://web.archive.org/web/20140217074522/http://www.2magic.com:80/mk/lang/ru_RU/minisites/transformers.htm&lt;br /&gt;
&lt;br /&gt;
* '''Oreo Transformers: Lab Grab''' (2014): a HTML5 Minigame made for a Competition. Delisted in 2014. Originally available here: https://web.archive.org/web/20140603172530/http://www.oreotransformers4.com:80/sg/en/game&lt;br /&gt;
&lt;br /&gt;
* '''Oreo Blizzard''' (1999): a Shockwave game made for the Holiday season in 1999. Delisted in either 1999 or 2000. Originally available here: https://web.archive.org/web/19990210082627/http://www.oreo.com/holidaygame/oreo_blizzard.html&lt;br /&gt;
&lt;br /&gt;
=== Gallery ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;traditional&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Image:Cache_Dumper_-_Big_Fat_Awesome_House_Party.jpg | Big Fat Awesome House Party being played on Mozilla Firefox in Windows XP. Taken from [https://www.youtube.com/watch?v=aOd4z3TMHZE this YouTube video] uploaded on March 29, 2009.&lt;br /&gt;
&lt;br /&gt;
Image:WaveRider.PNG | Screenshot of Wave Rider's first level taken from the [https://www.youtube.com/watch?v=CwJRCacWHuI tralier] on Candystand's official Youtube channel. The video was uploaded on Oct 16, 2007.&lt;br /&gt;
&lt;br /&gt;
Image:DirtTrack.PNG | Screenshot of Dirt Track's second level being played on a Windows 7 computer. Taken from [https://www.youtube.com/watch?v=UGaUNsgHX8w this video] uploaded on Dec 31, 2010.&lt;br /&gt;
&lt;br /&gt;
Image:4WheelBlitz.png | Screenshot of 4 Wheel Blitz, showing off a logo not present in the incomplete version currently found.&lt;br /&gt;
&lt;br /&gt;
Image:StackIt.png | Screenshot of Stack-it, taken from the incomplete version currently on Flashpoint.&lt;br /&gt;
&lt;br /&gt;
Image:Nesquik_World.jpg | A screenshot of a room in Nesquik World.&lt;br /&gt;
&lt;br /&gt;
Image:Nesquik_Xtreme_Kart.jpg | A screenshot of a track in Nesquik Xtreme Kart. Taken from [https://www.oneclub.org/awards/theoneshow/-award/3100/nesquik-xtreme-kart-challenge The One Club's website.]&lt;br /&gt;
&lt;br /&gt;
Image:Toonami_Trapped_in_Hyperspace.jpg | Screenshots of Toonami: Trapped in Hyperspace. Taken from [http://pepworks.com/img/p10_cartoon_network.jpg Pepworks.com.]&lt;br /&gt;
&lt;br /&gt;
Image:Spherezlevel4.PNG | Screenshot of Spherez fourth level taken from [https://www.youtube.com/watch?v=DqNvORYAGAk this video]. Uploaded Jan 31, 2009&lt;br /&gt;
&lt;br /&gt;
Image:Wonderville_3D.gif | A screenshot of Wonderville 3D. Taken from [https://web.archive.org/web/20111201135448/http://macromedia.com/showcase/casestudies/wonderville/screenshot.gif Macromedia.com.]&lt;br /&gt;
&lt;br /&gt;
Image:Jimmy_Neutron_Gotta_Blast_Rocket_Race_Promo_Version.png | A screenshot of a commercial for Jimmy Neutron: Gotta Blast! Rocket Race (Promo Version). Taken from [https://youtu.be/953t6nbkmao this YouTube video].&lt;br /&gt;
&lt;br /&gt;
Image:PostopiaGameFrame_3.jpg | A screenshot of Postopia Game Frame. Taken from [https://dribbble.com/shots/961495-Postopia-Game-Frame The Designers dribbble.com page.]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Image:Sshot_3_lg.jpg | A screenshot of Jeep Disc Dogger.&lt;br /&gt;
&lt;br /&gt;
Image:P03_pepsi.jpg | Screenshots of Mountain Dew Skateboarding, from pepworks.com&lt;br /&gt;
[[File:Example.jpg]]&lt;br /&gt;
&lt;br /&gt;
Image:Slipstream2.png| Screenshot of Slipstream 2 taken from [https://plaza.rakuten.co.jp/wipeout/diary/201004240002/ this website]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Image:Scrn_game_nightspy.jpg| A thumbnail of Night Spy Mission taken from Postopia on the Wayback Machine&lt;br /&gt;
&lt;br /&gt;
Image:Oysterhead.jpg| Screenshot from Oysterhead Maze taken from [https://www.dslreports.com/forum/r7572119-Mr-Oysterhead DSLReports forum]&lt;br /&gt;
&lt;br /&gt;
Image:TankAttack3D.png| Screenshot from Tank Attack 3D taken from [https://www.youtube.com/watch?v=BzNq2RlhwvI this video].&lt;br /&gt;
&lt;br /&gt;
Image:Desperado.png| Screenshot from Desperado taken from [https://www.youtube.com/watch?v=mh9UvF9J488 this video].&lt;br /&gt;
&lt;br /&gt;
Image:TourDeFlex.jpg| Screenshot from desktop version of Tour de Flex taken from [https://web.archive.org/web/20121110214651/http://www.adobe.com/devnet/flex/tourdeflex.html this website].&lt;br /&gt;
&lt;br /&gt;
Image:Smurfette Vs Naughties.gif| Screenshot from Smurfette Vs Naughties taken from [https://img.y8.com/cloud/y8-thumbs/56031/big.gif Y8].&lt;br /&gt;
&lt;br /&gt;
Image:Rivenelem.png| Incomplete version of Riven Elementary with re-made images running on Flashpoint.&lt;br /&gt;
&lt;br /&gt;
Image:Prime.png| a Screenshot from Transformers Prime - Kinder Surprise Russian Microsite taken from [https://www.youtube.com/watch?v=Da7EjgBMjF4&amp;amp;list=PLO4GabV0OEIqw0BERilz_4ZA6MurVhIb7&amp;amp;index=56 YouTube].&lt;br /&gt;
&lt;br /&gt;
Image:Alvh fwa screen-P4BK.jpg| a Screenshot from Abraham Lincoln Vampire Hunter - Motion Comic taken from [https://thefwa.com/cases/abraham-lincoln-vampire-hunter FWA].&lt;br /&gt;
&lt;br /&gt;
Image:Oreo-Transformers-4-promo.jpg| a Screenshot from Oreo Transformers: Lab Grab taken from [http://manilamommy.com/wp-content/uploads/2014/07/Oreo-Transformers-4-promo.jpg This Site] Notice that the bottom of the 3rd picture contains a picture of the game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== List of games found by searching the web cache ==&lt;br /&gt;
&lt;br /&gt;
This section lists some previously lost games which were recovered from a web browser's cache. '''[https://docs.google.com/spreadsheets/d/1YGO5f0nXCKTE1b-fe4grhim3yIihoG81rjCPHx4puBM/edit?usp=sharing You can track the games that have been found so far in this spreadsheet.]'''&lt;br /&gt;
&lt;br /&gt;
* '''3 Point Shootout Branded Version''' (2007-2009): a Shockwave game developed by &amp;quot;Skyworks Technologies&amp;quot; and published by &amp;quot;Candystand&amp;quot; on September 14th, 2007. The game was rebranded in 2009 due to a change in ownership of the [https://web.archive.org/web/20081105135625/http://www.candystand.com/play.do?id=18202 Candystand.com] website. Although the game was playable before, the branded assets were found in the web cache.&lt;br /&gt;
&lt;br /&gt;
* '''Delivery Boy Branded Assets''' (2008-2009): a Shockwave game developed by &amp;quot;Silent Bay Studios&amp;quot; and published by &amp;quot;Candystand&amp;quot; on May 30th, 2008. The game was rebranded in 2009 due to a change in ownership of the [https://web.archive.org/web/20081106055129/http://www.candystand.com/play.do?id=18322 Candystand.com] website. Although the game was playable before, the branded assets were found in the web cache.&lt;br /&gt;
&lt;br /&gt;
* '''Jak &amp;amp; Daxter: The Precursor Legacy - The Lost Levels''' (2001-2014): a Java game published by &amp;quot;Naughty Dog&amp;quot; in 2001. This game was an official demake of the first world from the 2001 PS2 game &amp;quot;Jak and Daxter: The Precursor Legacy&amp;quot;. It was removed from the [https://web.archive.org/web/20080729235026/http://www.jakanddaxterlegend.com/ JakAndDaxterLegend.com] website in 2014.&lt;br /&gt;
&lt;br /&gt;
* '''Life Savers Match Maker''' (2004-2009, 2011-2016): a Shockwave game developed by &amp;quot;Skyworks Technologies&amp;quot; and published by &amp;quot;Candystand&amp;quot; in 2004. It was replaced with a Flash version in 2009 due to a change in ownership of the [https://web.archive.org/web/20081127160151/http://www.candystand.com/play.do?id=17950 Candystand.com] website. The Shockwave version was brought back and rebranded as &amp;quot;Match Maker Classic&amp;quot; in 2011, where it stayed until January 1st, 2016, when the [https://web.archive.org/web/20120504000145/http://www.candystand.com/play/match-maker-classic Candystand.com] website was discontinued.&lt;br /&gt;
&lt;br /&gt;
* '''Line Rider &amp;quot;i'm ridin' it&amp;quot;''' (2008-2009): a Flash game developed by &amp;quot;inXile Entertainment&amp;quot; and published by &amp;quot;McDonald's&amp;quot; on August 25th, 2008. This promotional version of &amp;quot;Line Rider&amp;quot; was made to advertise the [https://www.sweepstakesmag.com/video-games/mini-size-fun-sweepstakes-at-mcdonalds/ &amp;quot;Mini Size Fun Sweepstakes at McDonald's&amp;quot;]. It was removed from the [https://web.archive.org/web/20090204210827/http://minisizefun.com/ MiniSizeFun.com] website on November 11th, 2009.&lt;br /&gt;
&lt;br /&gt;
* '''Slipstream''' (2008-2016): a Shockwave game developed by &amp;quot;Silent Bay Studios&amp;quot; and published by &amp;quot;Candystand&amp;quot; on March 4th, 2008. It was removed from [https://web.archive.org/web/20100301190013/http://www.candystand.com/play/slipstream Candystand.com] on January 1st, 2016, when the website was discontinued.&lt;br /&gt;
&lt;br /&gt;
== Flashpoint Cache Exporter ==&lt;br /&gt;
&lt;br /&gt;
This section will show you how to use a small tool called &amp;quot;Flashpoint Cache Exporter&amp;quot; to list and copy cached files from various web browsers.&lt;br /&gt;
&lt;br /&gt;
This script works with Internet Explorer, Mozilla Firefox, Google Chrome, Opera, Safari, and Netscape Navigator. It should run on Windows 98, ME, 2000, XP, Vista, 7, 8.1, or 10 without needing an Administrator account or elevated privileges.&lt;br /&gt;
&lt;br /&gt;
'''[https://bluepload.unstable.life/flashpointcacheexporter-v10-selfextracting.exe Download the latest version here.]'''&lt;br /&gt;
&lt;br /&gt;
You can use a USB flash drive to get this tool into your old computer, and the resulting .7z files out of it. Don't use the web browsers on your old computer to download it. You may delete cached game files while doing so. You should move this tool to the Desktop before running it, and also run it for each user profile on your computer. If you can't boot your old computer to run this tool but have access to its files, see [[#Other_ways_of_exploring_the_cache|this section below]].&lt;br /&gt;
&lt;br /&gt;
Read the &amp;lt;code&amp;gt;readme.txt&amp;lt;/code&amp;gt; file if you have any other questions.&lt;br /&gt;
&lt;br /&gt;
=== How to run it ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Run the file you downloaded above. You'll be asked to choose a location where you want the tool to be extracted. Choose one and then press &amp;lt;code&amp;gt;Extract&amp;lt;/code&amp;gt;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_1.png]]&lt;br /&gt;
[[File:Cache_dumper_tutorial_2.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Navigate to the new folder where the tool was extracted to and run the batch file &amp;lt;code&amp;gt;FlashpointCacheExporter.bat&amp;lt;/code&amp;gt;. A new window will pop up. Read what it says and then press Enter to start running the script. If you are using Windows 98 or ME, run &amp;lt;code&amp;gt;Win-98-ME-FlashpointCacheExporter.bat&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_3.png]]&lt;br /&gt;
[[File:Cache_dumper_tutorial_4.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Let the script run through its 14 steps. After it finishes, press Enter again to close the window. You'll now have two new folders (ExportedCacheInfo and ExportedCache) and two new files (ExportedCacheInfo.7z and ExportedCache.7z). Other files and folders may also be created.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_5.png]]&lt;br /&gt;
[[File:Cache_dumper_tutorial_6.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
You can now look inside these folders to see if any game files were found. One quick way to do this is by opening each CSV file and checking the list of files that were copied.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Before you send any files to another person, be aware that your browser cache will likely contain sensitive data, such as names and addresses.'''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Be sure to check your files first before you [https://bluepload.unstable.life/ upload them to our website]. Alternatively, you can ask a staff member in the &amp;lt;code&amp;gt;#web-cache&amp;lt;/code&amp;gt; channel of [http://discord.gg/S9uJ794 our Discord server] if you can send the files privately by messaging them. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_7.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Analyzing the results ===&lt;br /&gt;
&lt;br /&gt;
After running the batch file, you'll have CSV files which list every file cached by a given browser and a copy of some of these. You can now search for missing game files any way you want.&lt;br /&gt;
&lt;br /&gt;
If you found a lost game or need help analyzing your files, contact a staff member in the &amp;lt;code&amp;gt;#web-cache&amp;lt;/code&amp;gt; channel of our Discord server. Remember that whoever you send the resulting .7z files to will be able to see the contents of the websites that were visited and the username of the computer where the script ran. Sending individual game assets is usually fine. Any files you wish to share with a Flashpoint staff member can also be [https://bluepload.unstable.life/ uploaded here.]&lt;br /&gt;
&lt;br /&gt;
==== The SystemInfo.txt file ====&lt;br /&gt;
&lt;br /&gt;
The &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt; file can be opened by using a text editor like Notepad. It may contain the following system information: the current Flashpoint Cache Exporter's version, the current date, the operating system's name, version, system type, and original install date, and Internet Explorer's version and cache location. This is useful if you want to find out which Windows and Internet Explorer versions were used in your old computer.&lt;br /&gt;
&lt;br /&gt;
==== The CSV files ====&lt;br /&gt;
&lt;br /&gt;
You can import each CSV file to a spreadsheet program and see all the items that were cached by a specific browser. This tool comes with a lightweight CSV Viewer, which is located in &amp;lt;code&amp;gt;App\csvfileview&amp;lt;/code&amp;gt;. You can open a CSV file by going to &amp;lt;code&amp;gt;File &amp;gt; Open CSV\Tab-Delimited File&amp;lt;/code&amp;gt; or by dragging and dropping it in the program. You'll likely want to sort them by a specific column to make searching for specific games or file types easier. The most useful columns are: Filename, Content Type, and URL. The &amp;quot;Last Accessed&amp;quot; and &amp;quot;Last Modified&amp;quot; columns are also useful if you want to make sure that you have the most recent version of a particular game (provided you know when the game was released and removed from its website).&lt;br /&gt;
&lt;br /&gt;
Check the [[#MIME types and file extensions|section below]] to see the various MIME types and file extensions that were used by web games. Note that Shockwave .dcr files may be saved as .dir because of their MIME type. If a game requires an asset called &amp;quot;game.dcr&amp;quot;, you should look for both that file and &amp;quot;game.dir&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:Cache_dumper_spreadsheet.png|center|frame|Part of the &amp;lt;code&amp;gt;InternetExplorerCache.csv&amp;lt;/code&amp;gt; file after it was imported into Google Sheets. The four columns shown represent the Filename, MIME Type, URL and Last Access Date. Here we can see some Flash and 3DVIA games, and even a VRML world.]]&lt;br /&gt;
&lt;br /&gt;
==== The browser folders ====&lt;br /&gt;
&lt;br /&gt;
In order to check the cached files that were copied over from a specific browser, you can use the SearchMyFiles utility located in &amp;lt;code&amp;gt;App\searchmyfiles&amp;lt;/code&amp;gt;. You can list and apply various filters to every file in a given folder by putting its absolute path in the &amp;lt;code&amp;gt;Base Folders&amp;lt;/code&amp;gt; field or by locating it manually using the &amp;quot;Browse...&amp;quot; button. Then, press &amp;lt;code&amp;gt;Start Search&amp;lt;/code&amp;gt; and wait until a second window pops up. You'll likely want to sort them by a specific column to make searching for specific games or file types easier. The most useful columns are: Filename and Extension. The &amp;quot;Modified Time&amp;quot;, &amp;quot;Created Time&amp;quot;, and &amp;quot;Last Accessed Time&amp;quot; columns are also useful if you want to make sure that you have the most recent version of a particular game (provided you know when the game was released and removed from its website).&lt;br /&gt;
&lt;br /&gt;
==== The RawNetscapeNavigatorCache folder ====&lt;br /&gt;
&lt;br /&gt;
If the &amp;lt;code&amp;gt;RawNetscapeNavigatorCache&amp;lt;/code&amp;gt; folder contains any files (and not just empty folders), then you may want to export these to see what was cached by Netscape Navigator. To do so, use a program called &amp;quot;Tim Johnson's Cache View&amp;quot; which is located in &amp;lt;code&amp;gt;App\cview285&amp;lt;/code&amp;gt;. This is an older application that allows you to view the cache of the following browsers: Netscape Navigator, Mozilla, Firebird, Firefox, Opera, and Internet Explorer. Note that it will always try to open its help file when you run it. On more modern machines, it will fail to do so and display and message that says &amp;quot;Failed to launch help.&amp;quot;. Ignore this message and continue by pressing the OK button.&lt;br /&gt;
&lt;br /&gt;
To view Netscape Navigator's cache, go to &amp;lt;code&amp;gt;View &amp;gt; Options...&amp;lt;/code&amp;gt; and select the &amp;lt;code&amp;gt;Show browser cache in this folder:&amp;lt;/code&amp;gt; option. Then, you'll need to either enter the absolute path to the folder that contains the browser's cache database file, or locate it manually by using the &amp;quot;Browse...&amp;quot; button. There should be one database file in each subfolder in the &amp;lt;code&amp;gt;RawNetscapeNavigatorCache&amp;lt;/code&amp;gt; folder. These may be called &amp;quot;Fat&amp;quot;, &amp;quot;fat.db&amp;quot;, &amp;quot;cache.db&amp;quot;, or &amp;quot;_CACHE_MAP_&amp;quot;. For example, the following directory which contains a fat.db file: &amp;lt;code&amp;gt;C:\Users\John\Desktop\RawNetscapeNavigatorCache\Default_4.x_User_Profiles\default&amp;lt;/code&amp;gt;. Finally, press OK to exit the options menu, and go to &amp;lt;code&amp;gt;File &amp;gt; Re-load Cache&amp;lt;/code&amp;gt; to view Netscape Navigator's cache.&lt;br /&gt;
&lt;br /&gt;
To export Netscape Navigator's cache, follow the previous steps and then select the files you want to export by holding Ctrl while clicking on them. You can select every file by going to &amp;lt;code&amp;gt;Edit &amp;gt; Select All&amp;lt;/code&amp;gt; or by pressing Ctrl + A. Then, right-click on the selection and go to &amp;lt;code&amp;gt;Copy to...&amp;lt;/code&amp;gt;. In the window that pops up, enter the path to the destination folder or locate it using the &amp;quot;Browse&amp;quot; button. Finally, press the OK button to export the cache to this folder.&lt;br /&gt;
&lt;br /&gt;
You can follow these same steps to view/export the cache of older browsers that can't be opened with NirSoft's tools. Unlike NirSoft's cache viewers, Tim Johnson's Cache View expects you to enter the path of the directory that contains the cache index/database file. For example, if you wanted to view Internet Explorer's cache, you'd enter:&lt;br /&gt;
* &amp;lt;code&amp;gt;C:\Documents and Settings\John\Local Settings\Temporary Internet Files&amp;lt;/code&amp;gt; for NirSoft's IECacheView.&lt;br /&gt;
* &amp;lt;code&amp;gt;C:\Documents and Settings\John\Local Settings\Temporary Internet Files\Content.IE5&amp;lt;/code&amp;gt; for Tim Johnson's Cache View.&lt;br /&gt;
This is because the index.dat file is located in &amp;quot;Content.IE5&amp;quot; (in the case of this Internet Explorer version).&lt;br /&gt;
&lt;br /&gt;
=== Version history ===&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v10-selfextracting.exe Version 10] (2021-07-07):&lt;br /&gt;
** Updated the Web Cache Exporter, MZCacheView, VideoCacheView, CSVFileView, and SearchMyFiles.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v9-1-selfextracting.exe Version 9.1] (2021-02-07):&lt;br /&gt;
** Updated the Web Cache Exporter.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v9-selfextracting.exe Version 9] (2021-02-06):&lt;br /&gt;
** Updated the Web Cache Exporter, ChromeCacheView, and CSVFileView.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v8-selfextracting.exe Version 8] (2020-11-26):&lt;br /&gt;
** Renamed the tool to Flashpoint Cache Exporter.&lt;br /&gt;
** Added a new tool called the Web Cache Exporter which exports the WinINet (IE 4-11), Flash, Shockwave, and Java Plugin's cache formats. This tool is located in &amp;lt;code&amp;gt;App\web-cache-exporter&amp;lt;/code&amp;gt;.&lt;br /&gt;
** The batch files no longer create and compress the folders &amp;lt;code&amp;gt;RawJavaPluginCache&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;RawInternetExplorerCache&amp;lt;/code&amp;gt;. The Web Cache Exporter is used instead.&lt;br /&gt;
** Removed the Java Plugin Cache Exporter. The Web Cache Exporter is used instead.&lt;br /&gt;
** The batch files no longer export Flash cookies. The tool in &amp;lt;code&amp;gt;App\flashcookiesview&amp;lt;/code&amp;gt; can still be used manually.&lt;br /&gt;
** Added [https://www.nirsoft.net/utils/video_cache_view.html NirSoft's VideoCacheView] to view any cached video files. This tool is located in &amp;lt;code&amp;gt;App\videocacheview&amp;lt;/code&amp;gt; and should be used manually.&lt;br /&gt;
** Updated NirSoft's MZCacheView and ChromeCacheView.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcachedumper-v7-selfextracting.exe Version 7] (2020-04-26):&lt;br /&gt;
** Added support for Windows 98 and ME. To run this tool in those versions, use &amp;lt;code&amp;gt;Win-98-ME-FlashpointCacheDumper.bat&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Win-98-ME-CompleteFlashpointCacheDumper.bat&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
** Added support for Netscape Navigator 3.x through 9.x. These cached files are saved to &amp;lt;code&amp;gt;RawNetscapeNavigatorCache.7z&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Updated the README with instructions on how to analyze the resulting files and other ways of exploring the cache.&lt;br /&gt;
** The batch files now save more information to &amp;lt;code&amp;gt;RawInternetExplorerCache.csv&amp;lt;/code&amp;gt; (renamed from &amp;lt;code&amp;gt;RawInternetExplorerCache.txt&amp;lt;/code&amp;gt;). This was done by including [https://www.nirsoft.net/utils/search_my_files.html NirSoft's SearchMyFiles], which is located in &amp;lt;code&amp;gt;App\searchmyfiles&amp;lt;/code&amp;gt;. This CSV file is now always created, instead of only being generated if it detects Internet Explorer 6 or older.&lt;br /&gt;
** Added a new cache viewer called [http://www.progsoc.uts.edu.au/~timj/cv/ Tim Johnson's Cache View]. This tool can be used to load Netscape Navigator's cache, and is located in &amp;lt;code&amp;gt;App\cview285&amp;lt;/code&amp;gt;.&lt;br /&gt;
** The &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt; file now also saves which batch file was used, and the date when it ran.&lt;br /&gt;
** Renamed &amp;lt;code&amp;gt;ContentTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;URLsToSave.txt&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;MimeTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;WebsitesToSave.txt&amp;lt;/code&amp;gt;, respectively.&lt;br /&gt;
** Added Atomic3D Player and Pulse Player's MIME types and file extensions to &amp;lt;code&amp;gt;MimeTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;FileExtensionsToSave.txt&amp;lt;/code&amp;gt;. Also added some missing ones for Authorware, Hypercosm 3D Player, Java, Silverlight, Viscape, and VRML.&lt;br /&gt;
** Added more websites to &amp;lt;code&amp;gt;WebsitesToSave.txt&amp;lt;/code&amp;gt; and categorized any previously unsorted domains.&lt;br /&gt;
** Renamed &amp;lt;code&amp;gt;TestBatch.bat&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;DoesBatchWork.bat&amp;lt;/code&amp;gt;. This script now works will all supported Windows versions.&lt;br /&gt;
** Fixed the batch files not being able to execute basic commands if the PATH environment variable didn't include Windows' system directories.&lt;br /&gt;
** Fixed the Java Plugin Cache Exporter incorrectly showing cached files with no URLs associated with them.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcachedumper-v6-selfextracting.exe Version 6] (2020-02-24):&lt;br /&gt;
** Added a batch file (&amp;lt;code&amp;gt;JavaPluginCacheExporter.bat&amp;lt;/code&amp;gt;) that makes it easier to run the Java Plugin Cache Exporter. The Java version it uses to run can be optionally defined in the configuration file &amp;lt;code&amp;gt;jre-path.cfg&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Renamed the output directory &amp;lt;code&amp;gt;JavaPluginCache&amp;lt;/code&amp;gt; to: &amp;lt;code&amp;gt;RawJavaPluginCache&amp;lt;/code&amp;gt; (for &amp;lt;code&amp;gt;FlashpointCacheDumper.bat&amp;lt;/code&amp;gt;) and &amp;lt;code&amp;gt;ExportedJavaPluginCache&amp;lt;/code&amp;gt; (for the Java Plugin Cache Exporter).&lt;br /&gt;
** The CSV generated by the Java Plugin Cache Exporter is now saved in the same directory as the exported files.&lt;br /&gt;
** Added [https://www.nirsoft.net/utils/jrview.html Nirsoft's JRView] to make it easier to view all the installed Java Runtime Environments and Java Development Kits. This tool is located in &amp;lt;code&amp;gt;App\jrview&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Updated NirSoft's MozillaCacheView, ChromeCacheView, and CSVFileView.&lt;br /&gt;
** Added a version file. The tool's version is now saved to &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Added two Pogo.com subdomains to &amp;lt;code&amp;gt;URLsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumper-v5-selfextracting.exe Version 5] (2020-02-17):&lt;br /&gt;
** &amp;lt;code&amp;gt;FlashpointCacheDumper.bat&amp;lt;/code&amp;gt; now saves the Java Plugin cache to &amp;lt;code&amp;gt;JavaPluginCache.7z&amp;lt;/code&amp;gt;.&lt;br /&gt;
** &amp;lt;code&amp;gt;FlashpointCacheDumper.bat&amp;lt;/code&amp;gt; now saves files cached by Internet Explorer 6 or older to &amp;lt;code&amp;gt;RawInternetExplorerCache.7z&amp;lt;/code&amp;gt;, if they have a file extension specified in &amp;lt;code&amp;gt;FileExtensionsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv4selfextracting.exe Version 4] (2020-02-07):&lt;br /&gt;
** Created a small Java application that exports any files cached by the Java Plugin from a given directory. The exported files are organized according to their original website structure. It also generates a CSV file that lists every cached file and some additional information (Content-Type, URL, Last Access Date, etc). This tool is located in &amp;lt;code&amp;gt;App\JavaPluginCacheExporter&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Added [https://www.nirsoft.net/utils/csv_file_view.html NirSoft's CSVFileView] to make it easier to view the resulting CSV files. This tool is located in &amp;lt;code&amp;gt;App\csvfileview&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Fixed a bug that prevented both batch files from saving system information on Windows 2000 and non-professional editions of Windows XP:&lt;br /&gt;
** Fixed a bug that prevented both batch files from querying the registry on Windows 2000.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv3selfextracting.exe Version 3] (2019-12-14):&lt;br /&gt;
** Both batch files save a list with every file in IE's cache directory to &amp;lt;code&amp;gt;RawInternetExplorerCache.txt&amp;lt;/code&amp;gt; if it detects version 6 or older.&lt;br /&gt;
** Both batch files delete any pre-existing cache dump folders and archives before running.&lt;br /&gt;
** Added ShiVa3D's MIME type to &amp;lt;code&amp;gt;App\ContentTypesToSave.txt&amp;lt;/code&amp;gt; and three Postopia subdomains to &amp;lt;code&amp;gt;App\URLsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
** There's now a script called &amp;lt;code&amp;gt;TestBatch.bat&amp;lt;/code&amp;gt; in the App folder which can be used to check if batch files work on your computer.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv2selfextracting.exe Version 2] (2019-12-03):&lt;br /&gt;
** &amp;lt;code&amp;gt;CompleteFlashpointCacheDumper.bat&amp;lt;/code&amp;gt; now copies IE's cache directory manually for version 6 or older (and not just for version 6).&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv10selfextracting.exe Version 1.0] (2019-11-30):&lt;br /&gt;
** Initial release.&lt;br /&gt;
&lt;br /&gt;
== Other ways of exploring the cache ==&lt;br /&gt;
&lt;br /&gt;
The methods mentioned in the previous section are one way of checking you browser's cache for lost games. If you prefer, you can also use most of these utilities directly instead of relying on the batch files. This is useful when you can't run the tool itself on your old computers (e.g. if they don't boot anymore) but have access to their files (e.g. from a previous backup). These utilities and their configuration files are located in the &amp;lt;code&amp;gt;App&amp;lt;/code&amp;gt; folder. See the &amp;lt;code&amp;gt;readme.txt&amp;lt;/code&amp;gt; file in their respective folders to learn how to use them.&lt;br /&gt;
&lt;br /&gt;
=== Using NirSoft's cache viewers ===&lt;br /&gt;
&lt;br /&gt;
For NirSoft's cache viewers (ChromeCacheView, IECacheView, MZCacheView, OperaCacheView, SafariCacheView), you can select a specific cache folder by going to &amp;lt;code&amp;gt;File &amp;gt; Select Cache Folder&amp;lt;/code&amp;gt;. In the window that pops up, enter the path to the cache folder or locate it using the &amp;quot;...&amp;quot; browse button. Press the OK button to view the browser's cache. To export the cache, select the files you want by holding Ctrl and clicking on them, or select all of them by going to &amp;lt;code&amp;gt;Edit &amp;gt; Select All&amp;lt;/code&amp;gt; or by pressing Ctrl + A. Then, go to &amp;lt;code&amp;gt;File &amp;gt; Copy Selected Cache Files To...&amp;lt;/code&amp;gt; or press F4 to bring up a new window. Here you can choose the destination folder by entering its path or by locating it using the &amp;quot;...&amp;quot; browse button. Make sure to keep the &amp;lt;code&amp;gt;Save the files in the directory structure of the Web site&amp;lt;/code&amp;gt; option checked since it allows you to more easily search for lost game files. Finally, press OK to export them.&lt;br /&gt;
&lt;br /&gt;
=== Using the Web Cache Exporter ===&lt;br /&gt;
&lt;br /&gt;
For the Web Cache Exporter, follow the instructions specified in the readme.txt file inside the &amp;lt;code&amp;gt;web-cache-exporter&amp;lt;/code&amp;gt; folder. You can easily find and export all supported cache formats by running the following command: &amp;lt;code&amp;gt;WCE32.exe -find-and-export-all&amp;lt;/code&amp;gt;. This tool also allows you to export the cache from external drives. Read the help file in &amp;lt;code&amp;gt;web-cache-exporter\ExternalLocations&amp;lt;/code&amp;gt; to learn how.&lt;br /&gt;
&lt;br /&gt;
=== Using Search Everything ===&lt;br /&gt;
&lt;br /&gt;
In order to locate the browser cache in your old computer's files more easily, you can use a program called [https://www.voidtools.com/downloads/ Search Everything]. This application allows you to quickly find any files and folders given a set of filters. For example, if you have a copy of your old hard drive's files in a folder, you can go to &amp;lt;code&amp;gt;Search &amp;gt; Advanced Search...&amp;lt;/code&amp;gt; and enter its path in the &amp;lt;code&amp;gt;Located in&amp;lt;/code&amp;gt; section at the bottom of the window that pops up. You can also locate it by using the &amp;quot;Browse...&amp;quot; button. Make sure that the &amp;lt;code&amp;gt;Include subfolders&amp;lt;/code&amp;gt; option is ticked. Press OK to see a list of all the files and subfolders inside the folder with your old computer's content. You can use a more specific location and add extra filters to help you find cached game files. For example, we could use the following to search for .swf Flash files inside Internet Explorer's cache folder: &amp;lt;code&amp;gt;C:\Users\John\Desktop\My Old Hard Drive\Documents and Settings\John\Local Settings\Temporary Internet Files&amp;quot; *.swf&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Refer to the next sections on this page to see a list of [[#Cache_locations|browser cache locations]] and [[#MIME_types_and_file_extensions|relevant plugin file extensions]].&lt;br /&gt;
&lt;br /&gt;
=== Using a SATA/IDE to USB adapter ===&lt;br /&gt;
&lt;br /&gt;
[[File:SATA_IDE_to_USB_Adapter.jpg|thumb|200px|right|A SATA/IDE to USB 3.0 cable.]]&lt;br /&gt;
&lt;br /&gt;
If your old computer doesn't boot and you can't access its files any other way, you can try removing the hard drive and using a SATA/IDE to USB adapter to connect and copy them to another working computer. You can then use the methods above to search for any cached web game files. Note that is just one way of retrieving your old files. If you're able to get these files some other way, feel free to use whatever method you're most comfortable with.&lt;br /&gt;
&lt;br /&gt;
=== Using Recuva ===&lt;br /&gt;
&lt;br /&gt;
Recuva is a utility that allows you to potentially recover deleted files, but it is not always guaranteed to work. It's best used if you remember playing a specific game that you can't find in the cache, or if other lost assets have already been found on the computer. You may still want to scan it anyway, as you could recover lost files regardless. This application works on Windows XP and newer, and the free standard version can be [https://www.ccleaner.com/recuva/download/standard downloaded from this link.]&lt;br /&gt;
&lt;br /&gt;
This tool gives you two search options: a normal and a deep scan. A normal scan takes less time than a deep one, but might not find as many files. To make the recovery process faster, you can choose to only recover files from [[#Cache_locations|specific browser cache folders]]. It's also recommended that you recover files listed as being in an unknown directory, as these could contain cached files as well. Additionally, even though many files will be listed as corrupted, it's advised that you recover them anyways as some could still be completely intact. It's also recommended that you save a .txt file once the scan is done so that it can be easily analyzed by someone else if necessary. Keep in mind that a completed scan is not saved, so if the program is closed, the scan must be started again from the beginning.&lt;br /&gt;
&lt;br /&gt;
If a lost file is found but also corrupted, it's advised to still send it to a Flashpoint staff member anyways. Depending on the game, at least some of it might be salvageable. If your old computer doesn't boot but you're able to connect its hard drive to your current computer using the previously mentioned SATA/IDE to USB adapter, you can choose to scan that particular drive. Once again, this is just one example of how you can try to recover lost web game files. Feel free to use a different program or method if you're more comfortable with other file recovery software or techniques.&lt;br /&gt;
&lt;br /&gt;
== Cache locations ==&lt;br /&gt;
&lt;br /&gt;
This section will list the default location of the web cache in various browsers and operating systems. This is useful if you want to search for cached files manually without using the Flashpoint Cache Exporter. Note that you can still use NirSoft's cache viewers by changing the directory they process.&lt;br /&gt;
&lt;br /&gt;
Some common values of the locations that are used in the next subsections:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Environment Variable&lt;br /&gt;
! Windows Version&lt;br /&gt;
! Example&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | WINDIR&lt;br /&gt;
| 95, 98, ME, XP, Vista, 7, 8.1, 10&lt;br /&gt;
| C:\WINDOWS&lt;br /&gt;
|-&lt;br /&gt;
| 2000&lt;br /&gt;
| C:\WINNT&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | USERPROFILE&lt;br /&gt;
| 2000, XP&lt;br /&gt;
| C:\Documents and Settings\&amp;lt;Username&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Users\&amp;lt;Username&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | APPDATA&lt;br /&gt;
| 2000, XP&lt;br /&gt;
| C:\Documents and Settings\&amp;lt;Username&amp;gt;\Application Data&lt;br /&gt;
|-&lt;br /&gt;
| Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Users\&amp;lt;Username&amp;gt;\AppData\Roaming&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Location&lt;br /&gt;
! Windows Version&lt;br /&gt;
! Example&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &amp;lt;Program Files&amp;gt;&lt;br /&gt;
| 98, ME, 2000, XP, Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Program Files&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | &amp;lt;Application Data&amp;gt;&lt;br /&gt;
| 98, ME&lt;br /&gt;
| C:\WINDOWS\Application Data&lt;br /&gt;
|-&lt;br /&gt;
| 2000, XP&lt;br /&gt;
| C:\Documents and Settings\&amp;lt;Username&amp;gt;\Application Data&lt;br /&gt;
|-&lt;br /&gt;
| Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Users\&amp;lt;Username&amp;gt;\AppData\Local&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Internet Explorer ===&lt;br /&gt;
&lt;br /&gt;
If you use the Flashpoint Cache Exporter, this location is automatically saved in &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Operating System&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 95, Windows 98, Windows ME&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %WINDIR%\Temporary Internet Files&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 2000, Windows XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\Local Settings\Temporary Internet Files&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows Vista, Windows 7&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\AppData\Local\Microsoft\Windows\Temporary Internet Files&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 8.1, Windows 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\AppData\Local\Microsoft\Windows\INetCache&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 8.1, Windows 10 (Enhanced Protected Mode)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |  %USERPROFILE%\AppData\Local\Packages\windows_ie_ac_001\AC\INetCache&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Netscape Navigator ===&lt;br /&gt;
&lt;br /&gt;
On Windows, the cache is located at:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Browser Version&lt;br /&gt;
! Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| 3.x&lt;br /&gt;
| &amp;lt;Program Files&amp;gt;\Netscape\Communicator\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 4.x&lt;br /&gt;
| &amp;lt;Program Files&amp;gt;\Netscape\Users\&amp;lt;Profile Name&amp;gt;\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 6.x, 7.x&lt;br /&gt;
| &amp;lt;Application Data&amp;gt;\Mozilla\Users50\&amp;lt;Profile Name&amp;gt;\&amp;lt;Profile Salt&amp;gt;.slt\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 8.x&lt;br /&gt;
| &amp;lt;Application Data&amp;gt;\Netscape\NSB\Profiles\&amp;lt;Profile&amp;gt;\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 9.x&lt;br /&gt;
| &amp;lt;Application Data&amp;gt;\Netscape\Navigator\Profiles\&amp;lt;Profile&amp;gt;\Cache&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Java Plugin ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Operating System&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 98, Windows ME&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %WINDIR%\Application Data\Sun\Java\Deployment\cache&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 2000, Windows XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %APPDATA%\Sun\Java\Deployment\cache&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows Vista, Windows 7, Windows 8.1, Windows 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\AppData\LocalLow\Sun\Java\Deployment\cache&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shockwave ===&lt;br /&gt;
&lt;br /&gt;
On Windows, the Shockwave cache is stored in the temporary files directory. This location is specified in the &amp;lt;code&amp;gt;TEMP&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;TMP&amp;lt;/code&amp;gt; environment variables. For example:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Operating System&lt;br /&gt;
! Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| Windows 98, ME&lt;br /&gt;
| %WINDIR%\TEMP&lt;br /&gt;
|-&lt;br /&gt;
| Windows 2000, Windows XP&lt;br /&gt;
| %USERPROFILE%\Local Settings\Temp&lt;br /&gt;
|-&lt;br /&gt;
| Windows Vista, Windows 7, Windows 8.1, Windows 10&lt;br /&gt;
| %USERPROFILE%\AppData\Local\Temp&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The names of these cached files start with &amp;lt;code&amp;gt;mp&amp;lt;/code&amp;gt;, followed by at least six more characters (e.g. &amp;lt;code&amp;gt;mpb02684.w3d&amp;lt;/code&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
== MIME types and file extensions ==&lt;br /&gt;
&lt;br /&gt;
This section will list the MIME types and file extensions that &amp;lt;code&amp;gt;FlashpointCacheExporter.bat&amp;lt;/code&amp;gt; uses to determine whether or not it should copy a cached file. These are defined in both &amp;lt;code&amp;gt;App\MimeTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;App\FileExtensionsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Technology&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | MIME Types&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | File Extensions&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3D Groove GX&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .grv&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Atomic3D Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | video/x-atomic3d-feature&amp;lt;br&amp;gt;application/x-atomic3d&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .fmf .psq .agp .agt .seq .scn&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Authorware&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-authorware-bin&amp;lt;br&amp;gt;application/x-authorware-map&amp;lt;br&amp;gt;application/x-authorware-seg&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .aab .aam .aas&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Burster&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-burster&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .blend .blendz&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Cabinet Files&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/vnd.ms-cab-compressed&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .cab&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Cult3D&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-cult3d-object&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .co&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Flash&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-shockwave-flash&amp;lt;br&amp;gt;application/vnd.adobe.flash-movie&amp;lt;br&amp;gt;application/futuresplash&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .swf .spl&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Hypercosm 3D Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-hypercosm&amp;lt;br&amp;gt;application/x-Hypercosm-3D-Applet&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .hcvm&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | iPIX&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/photobubble&amp;lt;br&amp;gt;application/pbautomation&amp;lt;br&amp;gt;application/x-ipix&amp;lt;br&amp;gt;application/x-ipscript&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .bub .aut .ipx .ips&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Java&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/java-archive&amp;lt;br&amp;gt;application/java-serialized-object&amp;lt;br&amp;gt;application/java-vm&amp;lt;br&amp;gt;application/x-java-applet&amp;lt;br&amp;gt;application/x-java-bean&amp;lt;br&amp;gt;application/x-java-vm&amp;lt;br&amp;gt;application/x-java-vm-npruntime&amp;lt;br&amp;gt;application/x-java-jnlp-file&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .jar .ser .class .jnlp&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Pulse Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-pulse-player&amp;lt;br&amp;gt;application/x-pulse-player-32&amp;lt;br&amp;gt;application/x-pulse-stream&amp;lt;br&amp;gt;application/x-pulse-download&amp;lt;br&amp;gt;application/x-pulse-version&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .pwc .pw3 .pws .pwn .pwv .pwr&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | ShiVa3D&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-shiva3d&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .stk&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Shockwave&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-director&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .dir .dxr .dcr .cst .cxt .cct .swa .w3d&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Silverlight&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-silverlight-app&amp;lt;br&amp;gt;application/x-silverlight&amp;lt;br&amp;gt;application/x-silverlight-2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .xap .scr&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Unity&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/vnd.unity&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .unity3d&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Virtools / 3D Life Player / 3DVIA Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-virtools&amp;lt;br&amp;gt;application/x-nemo&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .cmo .vmo .nmo .nms&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Viscape&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | x-world/x-vrt&amp;lt;br&amp;gt;x-world/x-svr&amp;lt;br&amp;gt;x-world/x-xvr&amp;lt;br&amp;gt;application/vnd.superscape.vislite&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .vrt .svr .xvr .ssv&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Vitalize!&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-cnc&amp;lt;br&amp;gt;application/x-tgf&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .ccn&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | VRML&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | model/vrml&amp;lt;br&amp;gt;x-world/x-vrml&amp;lt;br&amp;gt;application/x-vrml&amp;lt;br&amp;gt;application/x-bscontact&amp;lt;br&amp;gt;application/x-blaxxuncc3d&amp;lt;br&amp;gt;application/x-blaxxuncc3dpro&amp;lt;br&amp;gt;application/x-cc3d&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .wrl .wrz .wrl.gz .vrml .bswrl .bxwrl&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | X3D&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | model/x3d&amp;lt;br&amp;gt;model/x3d+xml&amp;lt;br&amp;gt;model/x3d+binary&amp;lt;br&amp;gt;model/x3d+vrml&amp;lt;br&amp;gt;model/x3d+zip&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .x3d .x3dv .x3db .x3dz .x3dvz .x3dbz .x3z&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Other Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Filmkiller94</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=File:Oreo-Transformers-4-promo.jpg&amp;diff=7649</id>
		<title>File:Oreo-Transformers-4-promo.jpg</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=File:Oreo-Transformers-4-promo.jpg&amp;diff=7649"/>
		<updated>2022-05-19T15:36:17Z</updated>

		<summary type="html">&lt;p&gt;Filmkiller94: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Filmkiller94</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Recovering_Files_from_Browser_Cache&amp;diff=7648</id>
		<title>Recovering Files from Browser Cache</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Recovering_Files_from_Browser_Cache&amp;diff=7648"/>
		<updated>2022-05-19T15:34:12Z</updated>

		<summary type="html">&lt;p&gt;Filmkiller94: /* Gallery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Web browsers often save files from websites you visit in a location called the &amp;quot;cache&amp;quot;. This speeds up page loading times on subsequent visits because the cached files do not have to be redownloaded. We can use this to our advantage when looking for web games whose files are now unavailable.&lt;br /&gt;
&lt;br /&gt;
This method for finding assets belonging to lost games is imprecise for a few reasons: &lt;br /&gt;
* It requires access to an old computer where you played the game. &lt;br /&gt;
* Files in your browser cache might have been deleted automatically or manually.&lt;br /&gt;
* A game could have a lot of files, some of which are only requested at certain times. For example, the files for each level might only be downloaded when you beat the previous level. This would require you to have completed the whole game.&lt;br /&gt;
&lt;br /&gt;
Because of this, you're more likely to find a game by using one of the following methods:&lt;br /&gt;
* Checking if the files are still in the original site. They might still exist even if the game is unlisted.&lt;br /&gt;
* Checking if the game exists on another site.&lt;br /&gt;
* Checking the [https://archive.org/web/ Wayback Machine].&lt;br /&gt;
* Looking for a fan or fanmade project who saved the game while it was still available.&lt;br /&gt;
* Asking a developer who worked on the game if they still have any files they'd be willing to send.&lt;br /&gt;
&lt;br /&gt;
This guide will list some lost games where these methods have all been tried and which are only likely to be found by searching the web cache. It will also show you how to recover these cached files by using a small script which can be easily run on a computer running Windows 98, ME, 2000, XP, Vista, 7, 8.1 or 10.&lt;br /&gt;
&lt;br /&gt;
'''[https://docs.google.com/spreadsheets/d/1YGO5f0nXCKTE1b-fe4grhim3yIihoG81rjCPHx4puBM/edit?usp=sharing You can track the games that have been found so far in this spreadsheet.]'''&lt;br /&gt;
&lt;br /&gt;
[[File:web_cache_recovered_game.png|700px]]&lt;br /&gt;
&lt;br /&gt;
== List of currently lost games ==&lt;br /&gt;
&lt;br /&gt;
This section lists some missing games where searching for their files in browser cache seems like the most promising way to find them. '''If you still have access to an old computer where you played any of these, be sure to contact a staff member in the #web-cache channel of [http://discord.gg/S9uJ794 our Discord server!] You could very well help us make them playable again.'''&lt;br /&gt;
&lt;br /&gt;
'''[https://docs.google.com/spreadsheets/d/1YGO5f0nXCKTE1b-fe4grhim3yIihoG81rjCPHx4puBM/edit?usp=sharing You can track the games that have been found so far in this spreadsheet.]'''&lt;br /&gt;
&lt;br /&gt;
* '''[http://www.fosters-home.com/forum/showthread.php?t=4737 Big Fat Awesome House Party]''' (2006-2009): a Shockwave game released on May 15th, 2006, which was playable on &amp;lt;code&amp;gt;awesomehouseparty.com&amp;lt;/code&amp;gt;. It was developed by Powerful Robot Games and published by Cartoon Network. The game was discontinued by June 15th, 2009, not long after the show it was based on had ended. The game had a Flash movie which was used to handle account registrations and logins (this shouldn't be confused for the real game). These Flash files were hosted on &amp;lt;code&amp;gt;i.awesomehouseparty.com&amp;lt;/code&amp;gt;. The files for the actual Shockwave game are all missing and may have been hosted here as well. The names of these files are also unknown. You can track the recovery process in the spreadsheet linked above.&lt;br /&gt;
&lt;br /&gt;
* '''Wave Rider''' (2007-2016): Added to Candystand.com on October 11, 2007 and removed on Jan 1, 2016. The branded assets and 4th level have been recovered, but the 1st-3rd levels and unbranded assets have not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''Dirt Track''' (2008-2016): Added to Candystand.com on July 2, 2008 and removed on Jan 1, 2016. The branded assets and 1st level have been recovered, but the 2nd-4th levels and unbranded assets have not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''Stack-it''' (2008-2016): Added to Candystand.com on May 7, 2008 and removed on Jan 1, 2016. The 1st-5th action levels and branded versions have been recovered, but the 6th-34th action and 3rd-34th puzzle levels have not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''4 Wheel Blitz''' (2006-2016): Added to Candystand.com on July 21, 2006 and removed on Jan 1, 2016. An incomplete version was recovered, but the full version with a few more logos has not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''Nesquik World''' (2004-2008): a point and click Flash game released in 2004, which served as the hub of &amp;lt;code&amp;gt;nesquik.com&amp;lt;/code&amp;gt;. Players could move around various locations in the game's world, some of which linked to other pages and games on the website. The game was removed in late 2008 due to changes in the website. Although the Wayback Machine saved a reasonable amount of assets, the files for each different room in the 2D world map (&amp;lt;code&amp;gt;a5.swf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;b6.swf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;c2.swf&amp;lt;/code&amp;gt;, etc) are all missing.&lt;br /&gt;
&lt;br /&gt;
* '''Nesquik Xtreme Kart''' (2004-2008): a Shockwave racing game released in 2004, which was playable on &amp;lt;code&amp;gt;nesquik.com&amp;lt;/code&amp;gt; until it was removed in late 2008 due to changes in the website. Only the game's loader (&amp;lt;code&amp;gt;loader.dcr&amp;lt;/code&amp;gt;) was saved by the Wayback Machine. The following files are missing: &amp;lt;code&amp;gt;xtremekart.dcr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;3d.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;graphics.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;library.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;scripts.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;sounds.cct&amp;lt;/code&amp;gt;, and &amp;lt;code&amp;gt;track1.cct&amp;lt;/code&amp;gt; through &amp;lt;code&amp;gt;track5.cct&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Toonami: Trapped in Hyperspace''' (2002): a 3D Groove game which was on the Cartoon Network website, meant as part of Toonami's TIE event. It was a game like Descent which involves flying a ship through a futuristic maze and shooting enemies. The TV series is on YouTube, and a partially corrupted prototype exists courtesy of the game's developer Pepworks, but the final game in its entirety is gone, and all that Wayback Machine saved is its loader. The game's main file would have been called &amp;lt;code&amp;gt;toon0.dcr&amp;lt;/code&amp;gt;. This is NOT to be confused with the &amp;lt;code&amp;gt;toon.dcr&amp;lt;/code&amp;gt; file which is only a loader and is not a part of the game!&lt;br /&gt;
&lt;br /&gt;
* '''Waffleboy Mountain Adventure''': a Flash game from Postopia which was developed by Smashing Ideas. It's a tough as nails 2D platformer with motorcycle segments and minigames. This game is partially playable in Flashpoint but is missing important files including cutscenes.&lt;br /&gt;
&lt;br /&gt;
* '''Orbitz Spherez''': a Shockwave game from Candystand that was removed January 1, 2016. The game's premise is similar to Marble Blast; it's a 3D platformer where you navigate a marble through an obstacle course. This game is partially playable in Flashpoint, but is missing the Shockwave 3D World files for levels 4 - 6, and will simply crash when it tries to load a non-existent level.&lt;br /&gt;
&lt;br /&gt;
* '''Wonderville 3D''' (2004 - 2011): an educational Shockwave game that was developed by Idea Machine/Rare Method for the Wonderville Foundation. It involved navigating a 3D city on a hoverboard to find minigames and trivia facts. It was meant to serve as a resource for school students, and was created in Calgary based on the Alberta curriculum. All that exists of it is a loader and screenshot.&lt;br /&gt;
&lt;br /&gt;
* '''Jimmy Neutron Gotta Blast: Rocket Race''' (2002 '''Promo Version'''): a 3D Groove game developed by Gigawatt Studios which was added to the Nick website in 2002 and taken down the same year in September as part of a contest. The contest was advertised on TV and there exists commercials of it on YouTube. There is a non-promo version with all the contest elements including the online multiplayer and extra levels stripped, which is available in Flashpoint, but the original promo version is lost. This game was available for only a very brief period, so it's likely very rare.&lt;br /&gt;
&lt;br /&gt;
* '''Burnin' Rubber (Virtools)''': an alternate version of the game Burnin' Rubber which plays in the 3DVIA Player, rather than using Shockwave 3D. This was developed by Xform before the Shockwave port. ''The Shockwave port is NOT lost!'' The original Virtools game was never available on Shockwave.com and was exclusively available on Xform's own website Xform.nl!&lt;br /&gt;
&lt;br /&gt;
* '''Riven Elementary''' (1996): a small Shockwave game developed by Jigint Interactive for Shockwave.com, meant to promote Riven: The Sequel to Myst by Cyan Worlds. The game features the only instance of D'ni numerals being used in math equations, although this is non-canon. The main game file exists but many images are missing and have been recreated as closely as possible using screenshots from Riven.&lt;br /&gt;
&lt;br /&gt;
* '''Postopia Game Frame''' (2003-2006): A small collection of 6 shockwave games from Skyworks Technologies made to advertise the Postopia PDA. The first 3 games were available to play while the other 3 needed postoken codes from PDAs inside select cereal boxes to unlock, Despite this however, every game was stored on a single CCT file (ppdadata.cct) that the main DCR (ppdamain.dcr) would load from. The CCT file was the only part of Game Frame not archived.&lt;br /&gt;
&lt;br /&gt;
* '''Jeep Disc Dogger''' (2001): A 3D Groove advergame developed for Jeep, by Yaya and Wei Ho. The description of the game from Jeep.com was &amp;quot;Ah, nature. Just you, your Jeep® vehicle and your dog. Play catch and rack up points in this fun game.&amp;quot; No download version was available.&lt;br /&gt;
&lt;br /&gt;
* '''Mountain Dew Skateboarding''': A 3D Groove advergame developed for Mountain Dew by Pepworks. This is a realistic skateboarding game with a trick system, where you collected Mountain Dew as energy points. An unbranded release candidate is in Flashpoint, but the branded version is lost.&lt;br /&gt;
&lt;br /&gt;
* '''Slipstream 2''' (2009-2016): The sequel to Slipstream, a Shockwave game which was added to Candystand on Jan 6, 2009, and was removed on Jan 1, 2016&lt;br /&gt;
&lt;br /&gt;
* '''Night Spy Mission''' (2003-2011): A stealth maze game from Postopia developed by Smashing Ideas. Your objective was to navigate through your house to sneak a movie in with your friends without waking up your parents, which would happen if you interacted with red tiles for too long. Along the way you could pick up collectables for points and items to help you get through blocked paths.&lt;br /&gt;
&lt;br /&gt;
* '''Oysterhead Maze''' (2001-2005): a maze Shockwave game created by Roger Jones. Uses the Shockwave Havoc Xtra. Once available on the Throbbing Media website, possibly also on the band's official website. Files are currently missing: &amp;lt;code&amp;gt;head_only.W3D&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;walk.W3D&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Tank Attack 3D''' (2013-2016): a 3D shooter Shockwave game created by Silent Bay Studios and released by Miniclip. Delisted when major browsers remove a NPAPI support, completly removed from folders in 2020/2021.&lt;br /&gt;
&lt;br /&gt;
* '''Desperado''' (2014-2016): a 3D shooter Shockwave game created by Silent Bay Studios and released by Miniclip. Delisted when major browsers remove a NPAPI support, completly removed from folders in 2020/2021.&lt;br /&gt;
&lt;br /&gt;
* '''Mamamoto''' (2011-2016): a multiplayer racing Shockwave game created by Silent Bay Studios. The game was released in beta in 2011, the site stopped working at the end of 2016, and the game never left the beta.&lt;br /&gt;
&lt;br /&gt;
* '''Tour de Flex''' (2009-2014): a component explorer initially created in Adobe AIR for a desktop. It replaced Adobe Flex: Component Explorer. A little later, a slimmed-down Flash online version with no AIR examples came out. The AIR version is still available [http://download.macromedia.com/pub/developer/air/TourDeFlex.air here], but not all features are working anymore. It has been replaced by &amp;quot;Apache Flex: Tour De Flex Component Explorer&amp;quot; which has been available since Flashpoint 11 and is still available on live web. Older versions of this app are still being searched for. [https://www.youtube.com/watch?v=K4sYmtijXXk Video footage]&lt;br /&gt;
&lt;br /&gt;
* '''The Smurfs 2: Smurfette Vs Naughties''' (2013-2016): a 3D shooter Shockwave game created by Silent Bay Studios and released by Miniclip. Delisted when major browsers remove a NPAPI support, completly removed from folders in 2020/2021.&lt;br /&gt;
&lt;br /&gt;
* '''Abraham Lincoln Vampire Hunter - Motion Comic''' (2012-2013): a HTML5 Interactive Comic Game created by Trigger LLC and released by 20th Century Fox. Delisted sometime in 2013. More info about it here: https://thefwa.com/cases/abraham-lincoln-vampire-hunter Originally Available here: https://web.archive.org/web/20120902085421/http://www.abelincolnvampirehunter.com/&lt;br /&gt;
&lt;br /&gt;
* '''Transformers Prime - Kinder Surprise Russian Microsite''' (2014): a Flash Microsite made to promote the Kinder Transformers Prime toys. The Microsite featured 3 sections: A Rock-Paper-Scissor type Minigame, A Character Bios and A Memory Game. Delisted sometime in 2014. Originally available here: https://web.archive.org/web/20140217074522/http://www.2magic.com:80/mk/lang/ru_RU/minisites/transformers.htm&lt;br /&gt;
&lt;br /&gt;
* '''Oreo Transformers: Lab Grab''' (2014): a HTML5 Minigame made for a Competition. Delisted in 2014. Originally available here: https://web.archive.org/web/20140603172530/http://www.oreotransformers4.com:80/sg/en/game&lt;br /&gt;
&lt;br /&gt;
* '''Oreo Blizzard''' (1999): a Shockwave game made for the Holiday season in 1999. Delisted in either 1999 or 2000. Originally available here: https://web.archive.org/web/19990210082627/http://www.oreo.com/holidaygame/oreo_blizzard.html&lt;br /&gt;
&lt;br /&gt;
=== Gallery ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;traditional&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Image:Cache_Dumper_-_Big_Fat_Awesome_House_Party.jpg | Big Fat Awesome House Party being played on Mozilla Firefox in Windows XP. Taken from [https://www.youtube.com/watch?v=aOd4z3TMHZE this YouTube video] uploaded on March 29, 2009.&lt;br /&gt;
&lt;br /&gt;
Image:WaveRider.PNG | Screenshot of Wave Rider's first level taken from the [https://www.youtube.com/watch?v=CwJRCacWHuI tralier] on Candystand's official Youtube channel. The video was uploaded on Oct 16, 2007.&lt;br /&gt;
&lt;br /&gt;
Image:DirtTrack.PNG | Screenshot of Dirt Track's second level being played on a Windows 7 computer. Taken from [https://www.youtube.com/watch?v=UGaUNsgHX8w this video] uploaded on Dec 31, 2010.&lt;br /&gt;
&lt;br /&gt;
Image:4WheelBlitz.png | Screenshot of 4 Wheel Blitz, showing off a logo not present in the incomplete version currently found.&lt;br /&gt;
&lt;br /&gt;
Image:StackIt.png | Screenshot of Stack-it, taken from the incomplete version currently on Flashpoint.&lt;br /&gt;
&lt;br /&gt;
Image:Nesquik_World.jpg | A screenshot of a room in Nesquik World.&lt;br /&gt;
&lt;br /&gt;
Image:Nesquik_Xtreme_Kart.jpg | A screenshot of a track in Nesquik Xtreme Kart. Taken from [https://www.oneclub.org/awards/theoneshow/-award/3100/nesquik-xtreme-kart-challenge The One Club's website.]&lt;br /&gt;
&lt;br /&gt;
Image:Toonami_Trapped_in_Hyperspace.jpg | Screenshots of Toonami: Trapped in Hyperspace. Taken from [http://pepworks.com/img/p10_cartoon_network.jpg Pepworks.com.]&lt;br /&gt;
&lt;br /&gt;
Image:Spherezlevel4.PNG | Screenshot of Spherez fourth level taken from [https://www.youtube.com/watch?v=DqNvORYAGAk this video]. Uploaded Jan 31, 2009&lt;br /&gt;
&lt;br /&gt;
Image:Wonderville_3D.gif | A screenshot of Wonderville 3D. Taken from [https://web.archive.org/web/20111201135448/http://macromedia.com/showcase/casestudies/wonderville/screenshot.gif Macromedia.com.]&lt;br /&gt;
&lt;br /&gt;
Image:Jimmy_Neutron_Gotta_Blast_Rocket_Race_Promo_Version.png | A screenshot of a commercial for Jimmy Neutron: Gotta Blast! Rocket Race (Promo Version). Taken from [https://youtu.be/953t6nbkmao this YouTube video].&lt;br /&gt;
&lt;br /&gt;
Image:PostopiaGameFrame_3.jpg | A screenshot of Postopia Game Frame. Taken from [https://dribbble.com/shots/961495-Postopia-Game-Frame The Designers dribbble.com page.]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Image:Sshot_3_lg.jpg | A screenshot of Jeep Disc Dogger.&lt;br /&gt;
&lt;br /&gt;
Image:P03_pepsi.jpg | Screenshots of Mountain Dew Skateboarding, from pepworks.com&lt;br /&gt;
[[File:Example.jpg]]&lt;br /&gt;
&lt;br /&gt;
Image:Slipstream2.png| Screenshot of Slipstream 2 taken from [https://plaza.rakuten.co.jp/wipeout/diary/201004240002/ this website]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Image:Scrn_game_nightspy.jpg| A thumbnail of Night Spy Mission taken from Postopia on the Wayback Machine&lt;br /&gt;
&lt;br /&gt;
Image:Oysterhead.jpg| Screenshot from Oysterhead Maze taken from [https://www.dslreports.com/forum/r7572119-Mr-Oysterhead DSLReports forum]&lt;br /&gt;
&lt;br /&gt;
Image:TankAttack3D.png| Screenshot from Tank Attack 3D taken from [https://www.youtube.com/watch?v=BzNq2RlhwvI this video].&lt;br /&gt;
&lt;br /&gt;
Image:Desperado.png| Screenshot from Desperado taken from [https://www.youtube.com/watch?v=mh9UvF9J488 this video].&lt;br /&gt;
&lt;br /&gt;
Image:TourDeFlex.jpg| Screenshot from desktop version of Tour de Flex taken from [https://web.archive.org/web/20121110214651/http://www.adobe.com/devnet/flex/tourdeflex.html this website].&lt;br /&gt;
&lt;br /&gt;
Image:Smurfette Vs Naughties.gif| Screenshot from Smurfette Vs Naughties taken from [https://img.y8.com/cloud/y8-thumbs/56031/big.gif Y8].&lt;br /&gt;
&lt;br /&gt;
Image:Rivenelem.png| Incomplete version of Riven Elementary with re-made images running on Flashpoint.&lt;br /&gt;
&lt;br /&gt;
Image:Prime.png| a Screenshot from Transformers Prime - Kinder Surprise Russian Microsite taken from [https://www.youtube.com/watch?v=Da7EjgBMjF4&amp;amp;list=PLO4GabV0OEIqw0BERilz_4ZA6MurVhIb7&amp;amp;index=56 YouTube].&lt;br /&gt;
&lt;br /&gt;
Image:Alvh fwa screen-P4BK.jpg| a Screenshot from Abraham Lincoln Vampire Hunter - Motion Comic taken from [https://thefwa.com/cases/abraham-lincoln-vampire-hunter FWA].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== List of games found by searching the web cache ==&lt;br /&gt;
&lt;br /&gt;
This section lists some previously lost games which were recovered from a web browser's cache. '''[https://docs.google.com/spreadsheets/d/1YGO5f0nXCKTE1b-fe4grhim3yIihoG81rjCPHx4puBM/edit?usp=sharing You can track the games that have been found so far in this spreadsheet.]'''&lt;br /&gt;
&lt;br /&gt;
* '''3 Point Shootout Branded Version''' (2007-2009): a Shockwave game developed by &amp;quot;Skyworks Technologies&amp;quot; and published by &amp;quot;Candystand&amp;quot; on September 14th, 2007. The game was rebranded in 2009 due to a change in ownership of the [https://web.archive.org/web/20081105135625/http://www.candystand.com/play.do?id=18202 Candystand.com] website. Although the game was playable before, the branded assets were found in the web cache.&lt;br /&gt;
&lt;br /&gt;
* '''Delivery Boy Branded Assets''' (2008-2009): a Shockwave game developed by &amp;quot;Silent Bay Studios&amp;quot; and published by &amp;quot;Candystand&amp;quot; on May 30th, 2008. The game was rebranded in 2009 due to a change in ownership of the [https://web.archive.org/web/20081106055129/http://www.candystand.com/play.do?id=18322 Candystand.com] website. Although the game was playable before, the branded assets were found in the web cache.&lt;br /&gt;
&lt;br /&gt;
* '''Jak &amp;amp; Daxter: The Precursor Legacy - The Lost Levels''' (2001-2014): a Java game published by &amp;quot;Naughty Dog&amp;quot; in 2001. This game was an official demake of the first world from the 2001 PS2 game &amp;quot;Jak and Daxter: The Precursor Legacy&amp;quot;. It was removed from the [https://web.archive.org/web/20080729235026/http://www.jakanddaxterlegend.com/ JakAndDaxterLegend.com] website in 2014.&lt;br /&gt;
&lt;br /&gt;
* '''Life Savers Match Maker''' (2004-2009, 2011-2016): a Shockwave game developed by &amp;quot;Skyworks Technologies&amp;quot; and published by &amp;quot;Candystand&amp;quot; in 2004. It was replaced with a Flash version in 2009 due to a change in ownership of the [https://web.archive.org/web/20081127160151/http://www.candystand.com/play.do?id=17950 Candystand.com] website. The Shockwave version was brought back and rebranded as &amp;quot;Match Maker Classic&amp;quot; in 2011, where it stayed until January 1st, 2016, when the [https://web.archive.org/web/20120504000145/http://www.candystand.com/play/match-maker-classic Candystand.com] website was discontinued.&lt;br /&gt;
&lt;br /&gt;
* '''Line Rider &amp;quot;i'm ridin' it&amp;quot;''' (2008-2009): a Flash game developed by &amp;quot;inXile Entertainment&amp;quot; and published by &amp;quot;McDonald's&amp;quot; on August 25th, 2008. This promotional version of &amp;quot;Line Rider&amp;quot; was made to advertise the [https://www.sweepstakesmag.com/video-games/mini-size-fun-sweepstakes-at-mcdonalds/ &amp;quot;Mini Size Fun Sweepstakes at McDonald's&amp;quot;]. It was removed from the [https://web.archive.org/web/20090204210827/http://minisizefun.com/ MiniSizeFun.com] website on November 11th, 2009.&lt;br /&gt;
&lt;br /&gt;
* '''Slipstream''' (2008-2016): a Shockwave game developed by &amp;quot;Silent Bay Studios&amp;quot; and published by &amp;quot;Candystand&amp;quot; on March 4th, 2008. It was removed from [https://web.archive.org/web/20100301190013/http://www.candystand.com/play/slipstream Candystand.com] on January 1st, 2016, when the website was discontinued.&lt;br /&gt;
&lt;br /&gt;
== Flashpoint Cache Exporter ==&lt;br /&gt;
&lt;br /&gt;
This section will show you how to use a small tool called &amp;quot;Flashpoint Cache Exporter&amp;quot; to list and copy cached files from various web browsers.&lt;br /&gt;
&lt;br /&gt;
This script works with Internet Explorer, Mozilla Firefox, Google Chrome, Opera, Safari, and Netscape Navigator. It should run on Windows 98, ME, 2000, XP, Vista, 7, 8.1, or 10 without needing an Administrator account or elevated privileges.&lt;br /&gt;
&lt;br /&gt;
'''[https://bluepload.unstable.life/flashpointcacheexporter-v10-selfextracting.exe Download the latest version here.]'''&lt;br /&gt;
&lt;br /&gt;
You can use a USB flash drive to get this tool into your old computer, and the resulting .7z files out of it. Don't use the web browsers on your old computer to download it. You may delete cached game files while doing so. You should move this tool to the Desktop before running it, and also run it for each user profile on your computer. If you can't boot your old computer to run this tool but have access to its files, see [[#Other_ways_of_exploring_the_cache|this section below]].&lt;br /&gt;
&lt;br /&gt;
Read the &amp;lt;code&amp;gt;readme.txt&amp;lt;/code&amp;gt; file if you have any other questions.&lt;br /&gt;
&lt;br /&gt;
=== How to run it ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Run the file you downloaded above. You'll be asked to choose a location where you want the tool to be extracted. Choose one and then press &amp;lt;code&amp;gt;Extract&amp;lt;/code&amp;gt;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_1.png]]&lt;br /&gt;
[[File:Cache_dumper_tutorial_2.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Navigate to the new folder where the tool was extracted to and run the batch file &amp;lt;code&amp;gt;FlashpointCacheExporter.bat&amp;lt;/code&amp;gt;. A new window will pop up. Read what it says and then press Enter to start running the script. If you are using Windows 98 or ME, run &amp;lt;code&amp;gt;Win-98-ME-FlashpointCacheExporter.bat&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_3.png]]&lt;br /&gt;
[[File:Cache_dumper_tutorial_4.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Let the script run through its 14 steps. After it finishes, press Enter again to close the window. You'll now have two new folders (ExportedCacheInfo and ExportedCache) and two new files (ExportedCacheInfo.7z and ExportedCache.7z). Other files and folders may also be created.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_5.png]]&lt;br /&gt;
[[File:Cache_dumper_tutorial_6.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
You can now look inside these folders to see if any game files were found. One quick way to do this is by opening each CSV file and checking the list of files that were copied.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Before you send any files to another person, be aware that your browser cache will likely contain sensitive data, such as names and addresses.'''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Be sure to check your files first before you [https://bluepload.unstable.life/ upload them to our website]. Alternatively, you can ask a staff member in the &amp;lt;code&amp;gt;#web-cache&amp;lt;/code&amp;gt; channel of [http://discord.gg/S9uJ794 our Discord server] if you can send the files privately by messaging them. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_7.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Analyzing the results ===&lt;br /&gt;
&lt;br /&gt;
After running the batch file, you'll have CSV files which list every file cached by a given browser and a copy of some of these. You can now search for missing game files any way you want.&lt;br /&gt;
&lt;br /&gt;
If you found a lost game or need help analyzing your files, contact a staff member in the &amp;lt;code&amp;gt;#web-cache&amp;lt;/code&amp;gt; channel of our Discord server. Remember that whoever you send the resulting .7z files to will be able to see the contents of the websites that were visited and the username of the computer where the script ran. Sending individual game assets is usually fine. Any files you wish to share with a Flashpoint staff member can also be [https://bluepload.unstable.life/ uploaded here.]&lt;br /&gt;
&lt;br /&gt;
==== The SystemInfo.txt file ====&lt;br /&gt;
&lt;br /&gt;
The &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt; file can be opened by using a text editor like Notepad. It may contain the following system information: the current Flashpoint Cache Exporter's version, the current date, the operating system's name, version, system type, and original install date, and Internet Explorer's version and cache location. This is useful if you want to find out which Windows and Internet Explorer versions were used in your old computer.&lt;br /&gt;
&lt;br /&gt;
==== The CSV files ====&lt;br /&gt;
&lt;br /&gt;
You can import each CSV file to a spreadsheet program and see all the items that were cached by a specific browser. This tool comes with a lightweight CSV Viewer, which is located in &amp;lt;code&amp;gt;App\csvfileview&amp;lt;/code&amp;gt;. You can open a CSV file by going to &amp;lt;code&amp;gt;File &amp;gt; Open CSV\Tab-Delimited File&amp;lt;/code&amp;gt; or by dragging and dropping it in the program. You'll likely want to sort them by a specific column to make searching for specific games or file types easier. The most useful columns are: Filename, Content Type, and URL. The &amp;quot;Last Accessed&amp;quot; and &amp;quot;Last Modified&amp;quot; columns are also useful if you want to make sure that you have the most recent version of a particular game (provided you know when the game was released and removed from its website).&lt;br /&gt;
&lt;br /&gt;
Check the [[#MIME types and file extensions|section below]] to see the various MIME types and file extensions that were used by web games. Note that Shockwave .dcr files may be saved as .dir because of their MIME type. If a game requires an asset called &amp;quot;game.dcr&amp;quot;, you should look for both that file and &amp;quot;game.dir&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:Cache_dumper_spreadsheet.png|center|frame|Part of the &amp;lt;code&amp;gt;InternetExplorerCache.csv&amp;lt;/code&amp;gt; file after it was imported into Google Sheets. The four columns shown represent the Filename, MIME Type, URL and Last Access Date. Here we can see some Flash and 3DVIA games, and even a VRML world.]]&lt;br /&gt;
&lt;br /&gt;
==== The browser folders ====&lt;br /&gt;
&lt;br /&gt;
In order to check the cached files that were copied over from a specific browser, you can use the SearchMyFiles utility located in &amp;lt;code&amp;gt;App\searchmyfiles&amp;lt;/code&amp;gt;. You can list and apply various filters to every file in a given folder by putting its absolute path in the &amp;lt;code&amp;gt;Base Folders&amp;lt;/code&amp;gt; field or by locating it manually using the &amp;quot;Browse...&amp;quot; button. Then, press &amp;lt;code&amp;gt;Start Search&amp;lt;/code&amp;gt; and wait until a second window pops up. You'll likely want to sort them by a specific column to make searching for specific games or file types easier. The most useful columns are: Filename and Extension. The &amp;quot;Modified Time&amp;quot;, &amp;quot;Created Time&amp;quot;, and &amp;quot;Last Accessed Time&amp;quot; columns are also useful if you want to make sure that you have the most recent version of a particular game (provided you know when the game was released and removed from its website).&lt;br /&gt;
&lt;br /&gt;
==== The RawNetscapeNavigatorCache folder ====&lt;br /&gt;
&lt;br /&gt;
If the &amp;lt;code&amp;gt;RawNetscapeNavigatorCache&amp;lt;/code&amp;gt; folder contains any files (and not just empty folders), then you may want to export these to see what was cached by Netscape Navigator. To do so, use a program called &amp;quot;Tim Johnson's Cache View&amp;quot; which is located in &amp;lt;code&amp;gt;App\cview285&amp;lt;/code&amp;gt;. This is an older application that allows you to view the cache of the following browsers: Netscape Navigator, Mozilla, Firebird, Firefox, Opera, and Internet Explorer. Note that it will always try to open its help file when you run it. On more modern machines, it will fail to do so and display and message that says &amp;quot;Failed to launch help.&amp;quot;. Ignore this message and continue by pressing the OK button.&lt;br /&gt;
&lt;br /&gt;
To view Netscape Navigator's cache, go to &amp;lt;code&amp;gt;View &amp;gt; Options...&amp;lt;/code&amp;gt; and select the &amp;lt;code&amp;gt;Show browser cache in this folder:&amp;lt;/code&amp;gt; option. Then, you'll need to either enter the absolute path to the folder that contains the browser's cache database file, or locate it manually by using the &amp;quot;Browse...&amp;quot; button. There should be one database file in each subfolder in the &amp;lt;code&amp;gt;RawNetscapeNavigatorCache&amp;lt;/code&amp;gt; folder. These may be called &amp;quot;Fat&amp;quot;, &amp;quot;fat.db&amp;quot;, &amp;quot;cache.db&amp;quot;, or &amp;quot;_CACHE_MAP_&amp;quot;. For example, the following directory which contains a fat.db file: &amp;lt;code&amp;gt;C:\Users\John\Desktop\RawNetscapeNavigatorCache\Default_4.x_User_Profiles\default&amp;lt;/code&amp;gt;. Finally, press OK to exit the options menu, and go to &amp;lt;code&amp;gt;File &amp;gt; Re-load Cache&amp;lt;/code&amp;gt; to view Netscape Navigator's cache.&lt;br /&gt;
&lt;br /&gt;
To export Netscape Navigator's cache, follow the previous steps and then select the files you want to export by holding Ctrl while clicking on them. You can select every file by going to &amp;lt;code&amp;gt;Edit &amp;gt; Select All&amp;lt;/code&amp;gt; or by pressing Ctrl + A. Then, right-click on the selection and go to &amp;lt;code&amp;gt;Copy to...&amp;lt;/code&amp;gt;. In the window that pops up, enter the path to the destination folder or locate it using the &amp;quot;Browse&amp;quot; button. Finally, press the OK button to export the cache to this folder.&lt;br /&gt;
&lt;br /&gt;
You can follow these same steps to view/export the cache of older browsers that can't be opened with NirSoft's tools. Unlike NirSoft's cache viewers, Tim Johnson's Cache View expects you to enter the path of the directory that contains the cache index/database file. For example, if you wanted to view Internet Explorer's cache, you'd enter:&lt;br /&gt;
* &amp;lt;code&amp;gt;C:\Documents and Settings\John\Local Settings\Temporary Internet Files&amp;lt;/code&amp;gt; for NirSoft's IECacheView.&lt;br /&gt;
* &amp;lt;code&amp;gt;C:\Documents and Settings\John\Local Settings\Temporary Internet Files\Content.IE5&amp;lt;/code&amp;gt; for Tim Johnson's Cache View.&lt;br /&gt;
This is because the index.dat file is located in &amp;quot;Content.IE5&amp;quot; (in the case of this Internet Explorer version).&lt;br /&gt;
&lt;br /&gt;
=== Version history ===&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v10-selfextracting.exe Version 10] (2021-07-07):&lt;br /&gt;
** Updated the Web Cache Exporter, MZCacheView, VideoCacheView, CSVFileView, and SearchMyFiles.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v9-1-selfextracting.exe Version 9.1] (2021-02-07):&lt;br /&gt;
** Updated the Web Cache Exporter.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v9-selfextracting.exe Version 9] (2021-02-06):&lt;br /&gt;
** Updated the Web Cache Exporter, ChromeCacheView, and CSVFileView.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v8-selfextracting.exe Version 8] (2020-11-26):&lt;br /&gt;
** Renamed the tool to Flashpoint Cache Exporter.&lt;br /&gt;
** Added a new tool called the Web Cache Exporter which exports the WinINet (IE 4-11), Flash, Shockwave, and Java Plugin's cache formats. This tool is located in &amp;lt;code&amp;gt;App\web-cache-exporter&amp;lt;/code&amp;gt;.&lt;br /&gt;
** The batch files no longer create and compress the folders &amp;lt;code&amp;gt;RawJavaPluginCache&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;RawInternetExplorerCache&amp;lt;/code&amp;gt;. The Web Cache Exporter is used instead.&lt;br /&gt;
** Removed the Java Plugin Cache Exporter. The Web Cache Exporter is used instead.&lt;br /&gt;
** The batch files no longer export Flash cookies. The tool in &amp;lt;code&amp;gt;App\flashcookiesview&amp;lt;/code&amp;gt; can still be used manually.&lt;br /&gt;
** Added [https://www.nirsoft.net/utils/video_cache_view.html NirSoft's VideoCacheView] to view any cached video files. This tool is located in &amp;lt;code&amp;gt;App\videocacheview&amp;lt;/code&amp;gt; and should be used manually.&lt;br /&gt;
** Updated NirSoft's MZCacheView and ChromeCacheView.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcachedumper-v7-selfextracting.exe Version 7] (2020-04-26):&lt;br /&gt;
** Added support for Windows 98 and ME. To run this tool in those versions, use &amp;lt;code&amp;gt;Win-98-ME-FlashpointCacheDumper.bat&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Win-98-ME-CompleteFlashpointCacheDumper.bat&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
** Added support for Netscape Navigator 3.x through 9.x. These cached files are saved to &amp;lt;code&amp;gt;RawNetscapeNavigatorCache.7z&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Updated the README with instructions on how to analyze the resulting files and other ways of exploring the cache.&lt;br /&gt;
** The batch files now save more information to &amp;lt;code&amp;gt;RawInternetExplorerCache.csv&amp;lt;/code&amp;gt; (renamed from &amp;lt;code&amp;gt;RawInternetExplorerCache.txt&amp;lt;/code&amp;gt;). This was done by including [https://www.nirsoft.net/utils/search_my_files.html NirSoft's SearchMyFiles], which is located in &amp;lt;code&amp;gt;App\searchmyfiles&amp;lt;/code&amp;gt;. This CSV file is now always created, instead of only being generated if it detects Internet Explorer 6 or older.&lt;br /&gt;
** Added a new cache viewer called [http://www.progsoc.uts.edu.au/~timj/cv/ Tim Johnson's Cache View]. This tool can be used to load Netscape Navigator's cache, and is located in &amp;lt;code&amp;gt;App\cview285&amp;lt;/code&amp;gt;.&lt;br /&gt;
** The &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt; file now also saves which batch file was used, and the date when it ran.&lt;br /&gt;
** Renamed &amp;lt;code&amp;gt;ContentTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;URLsToSave.txt&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;MimeTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;WebsitesToSave.txt&amp;lt;/code&amp;gt;, respectively.&lt;br /&gt;
** Added Atomic3D Player and Pulse Player's MIME types and file extensions to &amp;lt;code&amp;gt;MimeTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;FileExtensionsToSave.txt&amp;lt;/code&amp;gt;. Also added some missing ones for Authorware, Hypercosm 3D Player, Java, Silverlight, Viscape, and VRML.&lt;br /&gt;
** Added more websites to &amp;lt;code&amp;gt;WebsitesToSave.txt&amp;lt;/code&amp;gt; and categorized any previously unsorted domains.&lt;br /&gt;
** Renamed &amp;lt;code&amp;gt;TestBatch.bat&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;DoesBatchWork.bat&amp;lt;/code&amp;gt;. This script now works will all supported Windows versions.&lt;br /&gt;
** Fixed the batch files not being able to execute basic commands if the PATH environment variable didn't include Windows' system directories.&lt;br /&gt;
** Fixed the Java Plugin Cache Exporter incorrectly showing cached files with no URLs associated with them.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcachedumper-v6-selfextracting.exe Version 6] (2020-02-24):&lt;br /&gt;
** Added a batch file (&amp;lt;code&amp;gt;JavaPluginCacheExporter.bat&amp;lt;/code&amp;gt;) that makes it easier to run the Java Plugin Cache Exporter. The Java version it uses to run can be optionally defined in the configuration file &amp;lt;code&amp;gt;jre-path.cfg&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Renamed the output directory &amp;lt;code&amp;gt;JavaPluginCache&amp;lt;/code&amp;gt; to: &amp;lt;code&amp;gt;RawJavaPluginCache&amp;lt;/code&amp;gt; (for &amp;lt;code&amp;gt;FlashpointCacheDumper.bat&amp;lt;/code&amp;gt;) and &amp;lt;code&amp;gt;ExportedJavaPluginCache&amp;lt;/code&amp;gt; (for the Java Plugin Cache Exporter).&lt;br /&gt;
** The CSV generated by the Java Plugin Cache Exporter is now saved in the same directory as the exported files.&lt;br /&gt;
** Added [https://www.nirsoft.net/utils/jrview.html Nirsoft's JRView] to make it easier to view all the installed Java Runtime Environments and Java Development Kits. This tool is located in &amp;lt;code&amp;gt;App\jrview&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Updated NirSoft's MozillaCacheView, ChromeCacheView, and CSVFileView.&lt;br /&gt;
** Added a version file. The tool's version is now saved to &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Added two Pogo.com subdomains to &amp;lt;code&amp;gt;URLsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumper-v5-selfextracting.exe Version 5] (2020-02-17):&lt;br /&gt;
** &amp;lt;code&amp;gt;FlashpointCacheDumper.bat&amp;lt;/code&amp;gt; now saves the Java Plugin cache to &amp;lt;code&amp;gt;JavaPluginCache.7z&amp;lt;/code&amp;gt;.&lt;br /&gt;
** &amp;lt;code&amp;gt;FlashpointCacheDumper.bat&amp;lt;/code&amp;gt; now saves files cached by Internet Explorer 6 or older to &amp;lt;code&amp;gt;RawInternetExplorerCache.7z&amp;lt;/code&amp;gt;, if they have a file extension specified in &amp;lt;code&amp;gt;FileExtensionsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv4selfextracting.exe Version 4] (2020-02-07):&lt;br /&gt;
** Created a small Java application that exports any files cached by the Java Plugin from a given directory. The exported files are organized according to their original website structure. It also generates a CSV file that lists every cached file and some additional information (Content-Type, URL, Last Access Date, etc). This tool is located in &amp;lt;code&amp;gt;App\JavaPluginCacheExporter&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Added [https://www.nirsoft.net/utils/csv_file_view.html NirSoft's CSVFileView] to make it easier to view the resulting CSV files. This tool is located in &amp;lt;code&amp;gt;App\csvfileview&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Fixed a bug that prevented both batch files from saving system information on Windows 2000 and non-professional editions of Windows XP:&lt;br /&gt;
** Fixed a bug that prevented both batch files from querying the registry on Windows 2000.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv3selfextracting.exe Version 3] (2019-12-14):&lt;br /&gt;
** Both batch files save a list with every file in IE's cache directory to &amp;lt;code&amp;gt;RawInternetExplorerCache.txt&amp;lt;/code&amp;gt; if it detects version 6 or older.&lt;br /&gt;
** Both batch files delete any pre-existing cache dump folders and archives before running.&lt;br /&gt;
** Added ShiVa3D's MIME type to &amp;lt;code&amp;gt;App\ContentTypesToSave.txt&amp;lt;/code&amp;gt; and three Postopia subdomains to &amp;lt;code&amp;gt;App\URLsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
** There's now a script called &amp;lt;code&amp;gt;TestBatch.bat&amp;lt;/code&amp;gt; in the App folder which can be used to check if batch files work on your computer.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv2selfextracting.exe Version 2] (2019-12-03):&lt;br /&gt;
** &amp;lt;code&amp;gt;CompleteFlashpointCacheDumper.bat&amp;lt;/code&amp;gt; now copies IE's cache directory manually for version 6 or older (and not just for version 6).&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv10selfextracting.exe Version 1.0] (2019-11-30):&lt;br /&gt;
** Initial release.&lt;br /&gt;
&lt;br /&gt;
== Other ways of exploring the cache ==&lt;br /&gt;
&lt;br /&gt;
The methods mentioned in the previous section are one way of checking you browser's cache for lost games. If you prefer, you can also use most of these utilities directly instead of relying on the batch files. This is useful when you can't run the tool itself on your old computers (e.g. if they don't boot anymore) but have access to their files (e.g. from a previous backup). These utilities and their configuration files are located in the &amp;lt;code&amp;gt;App&amp;lt;/code&amp;gt; folder. See the &amp;lt;code&amp;gt;readme.txt&amp;lt;/code&amp;gt; file in their respective folders to learn how to use them.&lt;br /&gt;
&lt;br /&gt;
=== Using NirSoft's cache viewers ===&lt;br /&gt;
&lt;br /&gt;
For NirSoft's cache viewers (ChromeCacheView, IECacheView, MZCacheView, OperaCacheView, SafariCacheView), you can select a specific cache folder by going to &amp;lt;code&amp;gt;File &amp;gt; Select Cache Folder&amp;lt;/code&amp;gt;. In the window that pops up, enter the path to the cache folder or locate it using the &amp;quot;...&amp;quot; browse button. Press the OK button to view the browser's cache. To export the cache, select the files you want by holding Ctrl and clicking on them, or select all of them by going to &amp;lt;code&amp;gt;Edit &amp;gt; Select All&amp;lt;/code&amp;gt; or by pressing Ctrl + A. Then, go to &amp;lt;code&amp;gt;File &amp;gt; Copy Selected Cache Files To...&amp;lt;/code&amp;gt; or press F4 to bring up a new window. Here you can choose the destination folder by entering its path or by locating it using the &amp;quot;...&amp;quot; browse button. Make sure to keep the &amp;lt;code&amp;gt;Save the files in the directory structure of the Web site&amp;lt;/code&amp;gt; option checked since it allows you to more easily search for lost game files. Finally, press OK to export them.&lt;br /&gt;
&lt;br /&gt;
=== Using the Web Cache Exporter ===&lt;br /&gt;
&lt;br /&gt;
For the Web Cache Exporter, follow the instructions specified in the readme.txt file inside the &amp;lt;code&amp;gt;web-cache-exporter&amp;lt;/code&amp;gt; folder. You can easily find and export all supported cache formats by running the following command: &amp;lt;code&amp;gt;WCE32.exe -find-and-export-all&amp;lt;/code&amp;gt;. This tool also allows you to export the cache from external drives. Read the help file in &amp;lt;code&amp;gt;web-cache-exporter\ExternalLocations&amp;lt;/code&amp;gt; to learn how.&lt;br /&gt;
&lt;br /&gt;
=== Using Search Everything ===&lt;br /&gt;
&lt;br /&gt;
In order to locate the browser cache in your old computer's files more easily, you can use a program called [https://www.voidtools.com/downloads/ Search Everything]. This application allows you to quickly find any files and folders given a set of filters. For example, if you have a copy of your old hard drive's files in a folder, you can go to &amp;lt;code&amp;gt;Search &amp;gt; Advanced Search...&amp;lt;/code&amp;gt; and enter its path in the &amp;lt;code&amp;gt;Located in&amp;lt;/code&amp;gt; section at the bottom of the window that pops up. You can also locate it by using the &amp;quot;Browse...&amp;quot; button. Make sure that the &amp;lt;code&amp;gt;Include subfolders&amp;lt;/code&amp;gt; option is ticked. Press OK to see a list of all the files and subfolders inside the folder with your old computer's content. You can use a more specific location and add extra filters to help you find cached game files. For example, we could use the following to search for .swf Flash files inside Internet Explorer's cache folder: &amp;lt;code&amp;gt;C:\Users\John\Desktop\My Old Hard Drive\Documents and Settings\John\Local Settings\Temporary Internet Files&amp;quot; *.swf&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Refer to the next sections on this page to see a list of [[#Cache_locations|browser cache locations]] and [[#MIME_types_and_file_extensions|relevant plugin file extensions]].&lt;br /&gt;
&lt;br /&gt;
=== Using a SATA/IDE to USB adapter ===&lt;br /&gt;
&lt;br /&gt;
[[File:SATA_IDE_to_USB_Adapter.jpg|thumb|200px|right|A SATA/IDE to USB 3.0 cable.]]&lt;br /&gt;
&lt;br /&gt;
If your old computer doesn't boot and you can't access its files any other way, you can try removing the hard drive and using a SATA/IDE to USB adapter to connect and copy them to another working computer. You can then use the methods above to search for any cached web game files. Note that is just one way of retrieving your old files. If you're able to get these files some other way, feel free to use whatever method you're most comfortable with.&lt;br /&gt;
&lt;br /&gt;
=== Using Recuva ===&lt;br /&gt;
&lt;br /&gt;
Recuva is a utility that allows you to potentially recover deleted files, but it is not always guaranteed to work. It's best used if you remember playing a specific game that you can't find in the cache, or if other lost assets have already been found on the computer. You may still want to scan it anyway, as you could recover lost files regardless. This application works on Windows XP and newer, and the free standard version can be [https://www.ccleaner.com/recuva/download/standard downloaded from this link.]&lt;br /&gt;
&lt;br /&gt;
This tool gives you two search options: a normal and a deep scan. A normal scan takes less time than a deep one, but might not find as many files. To make the recovery process faster, you can choose to only recover files from [[#Cache_locations|specific browser cache folders]]. It's also recommended that you recover files listed as being in an unknown directory, as these could contain cached files as well. Additionally, even though many files will be listed as corrupted, it's advised that you recover them anyways as some could still be completely intact. It's also recommended that you save a .txt file once the scan is done so that it can be easily analyzed by someone else if necessary. Keep in mind that a completed scan is not saved, so if the program is closed, the scan must be started again from the beginning.&lt;br /&gt;
&lt;br /&gt;
If a lost file is found but also corrupted, it's advised to still send it to a Flashpoint staff member anyways. Depending on the game, at least some of it might be salvageable. If your old computer doesn't boot but you're able to connect its hard drive to your current computer using the previously mentioned SATA/IDE to USB adapter, you can choose to scan that particular drive. Once again, this is just one example of how you can try to recover lost web game files. Feel free to use a different program or method if you're more comfortable with other file recovery software or techniques.&lt;br /&gt;
&lt;br /&gt;
== Cache locations ==&lt;br /&gt;
&lt;br /&gt;
This section will list the default location of the web cache in various browsers and operating systems. This is useful if you want to search for cached files manually without using the Flashpoint Cache Exporter. Note that you can still use NirSoft's cache viewers by changing the directory they process.&lt;br /&gt;
&lt;br /&gt;
Some common values of the locations that are used in the next subsections:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Environment Variable&lt;br /&gt;
! Windows Version&lt;br /&gt;
! Example&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | WINDIR&lt;br /&gt;
| 95, 98, ME, XP, Vista, 7, 8.1, 10&lt;br /&gt;
| C:\WINDOWS&lt;br /&gt;
|-&lt;br /&gt;
| 2000&lt;br /&gt;
| C:\WINNT&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | USERPROFILE&lt;br /&gt;
| 2000, XP&lt;br /&gt;
| C:\Documents and Settings\&amp;lt;Username&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Users\&amp;lt;Username&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | APPDATA&lt;br /&gt;
| 2000, XP&lt;br /&gt;
| C:\Documents and Settings\&amp;lt;Username&amp;gt;\Application Data&lt;br /&gt;
|-&lt;br /&gt;
| Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Users\&amp;lt;Username&amp;gt;\AppData\Roaming&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Location&lt;br /&gt;
! Windows Version&lt;br /&gt;
! Example&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &amp;lt;Program Files&amp;gt;&lt;br /&gt;
| 98, ME, 2000, XP, Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Program Files&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | &amp;lt;Application Data&amp;gt;&lt;br /&gt;
| 98, ME&lt;br /&gt;
| C:\WINDOWS\Application Data&lt;br /&gt;
|-&lt;br /&gt;
| 2000, XP&lt;br /&gt;
| C:\Documents and Settings\&amp;lt;Username&amp;gt;\Application Data&lt;br /&gt;
|-&lt;br /&gt;
| Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Users\&amp;lt;Username&amp;gt;\AppData\Local&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Internet Explorer ===&lt;br /&gt;
&lt;br /&gt;
If you use the Flashpoint Cache Exporter, this location is automatically saved in &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Operating System&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 95, Windows 98, Windows ME&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %WINDIR%\Temporary Internet Files&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 2000, Windows XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\Local Settings\Temporary Internet Files&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows Vista, Windows 7&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\AppData\Local\Microsoft\Windows\Temporary Internet Files&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 8.1, Windows 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\AppData\Local\Microsoft\Windows\INetCache&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 8.1, Windows 10 (Enhanced Protected Mode)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |  %USERPROFILE%\AppData\Local\Packages\windows_ie_ac_001\AC\INetCache&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Netscape Navigator ===&lt;br /&gt;
&lt;br /&gt;
On Windows, the cache is located at:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Browser Version&lt;br /&gt;
! Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| 3.x&lt;br /&gt;
| &amp;lt;Program Files&amp;gt;\Netscape\Communicator\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 4.x&lt;br /&gt;
| &amp;lt;Program Files&amp;gt;\Netscape\Users\&amp;lt;Profile Name&amp;gt;\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 6.x, 7.x&lt;br /&gt;
| &amp;lt;Application Data&amp;gt;\Mozilla\Users50\&amp;lt;Profile Name&amp;gt;\&amp;lt;Profile Salt&amp;gt;.slt\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 8.x&lt;br /&gt;
| &amp;lt;Application Data&amp;gt;\Netscape\NSB\Profiles\&amp;lt;Profile&amp;gt;\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 9.x&lt;br /&gt;
| &amp;lt;Application Data&amp;gt;\Netscape\Navigator\Profiles\&amp;lt;Profile&amp;gt;\Cache&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Java Plugin ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Operating System&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 98, Windows ME&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %WINDIR%\Application Data\Sun\Java\Deployment\cache&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 2000, Windows XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %APPDATA%\Sun\Java\Deployment\cache&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows Vista, Windows 7, Windows 8.1, Windows 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\AppData\LocalLow\Sun\Java\Deployment\cache&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shockwave ===&lt;br /&gt;
&lt;br /&gt;
On Windows, the Shockwave cache is stored in the temporary files directory. This location is specified in the &amp;lt;code&amp;gt;TEMP&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;TMP&amp;lt;/code&amp;gt; environment variables. For example:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Operating System&lt;br /&gt;
! Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| Windows 98, ME&lt;br /&gt;
| %WINDIR%\TEMP&lt;br /&gt;
|-&lt;br /&gt;
| Windows 2000, Windows XP&lt;br /&gt;
| %USERPROFILE%\Local Settings\Temp&lt;br /&gt;
|-&lt;br /&gt;
| Windows Vista, Windows 7, Windows 8.1, Windows 10&lt;br /&gt;
| %USERPROFILE%\AppData\Local\Temp&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The names of these cached files start with &amp;lt;code&amp;gt;mp&amp;lt;/code&amp;gt;, followed by at least six more characters (e.g. &amp;lt;code&amp;gt;mpb02684.w3d&amp;lt;/code&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
== MIME types and file extensions ==&lt;br /&gt;
&lt;br /&gt;
This section will list the MIME types and file extensions that &amp;lt;code&amp;gt;FlashpointCacheExporter.bat&amp;lt;/code&amp;gt; uses to determine whether or not it should copy a cached file. These are defined in both &amp;lt;code&amp;gt;App\MimeTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;App\FileExtensionsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Technology&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | MIME Types&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | File Extensions&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3D Groove GX&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .grv&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Atomic3D Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | video/x-atomic3d-feature&amp;lt;br&amp;gt;application/x-atomic3d&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .fmf .psq .agp .agt .seq .scn&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Authorware&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-authorware-bin&amp;lt;br&amp;gt;application/x-authorware-map&amp;lt;br&amp;gt;application/x-authorware-seg&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .aab .aam .aas&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Burster&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-burster&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .blend .blendz&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Cabinet Files&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/vnd.ms-cab-compressed&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .cab&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Cult3D&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-cult3d-object&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .co&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Flash&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-shockwave-flash&amp;lt;br&amp;gt;application/vnd.adobe.flash-movie&amp;lt;br&amp;gt;application/futuresplash&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .swf .spl&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Hypercosm 3D Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-hypercosm&amp;lt;br&amp;gt;application/x-Hypercosm-3D-Applet&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .hcvm&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | iPIX&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/photobubble&amp;lt;br&amp;gt;application/pbautomation&amp;lt;br&amp;gt;application/x-ipix&amp;lt;br&amp;gt;application/x-ipscript&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .bub .aut .ipx .ips&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Java&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/java-archive&amp;lt;br&amp;gt;application/java-serialized-object&amp;lt;br&amp;gt;application/java-vm&amp;lt;br&amp;gt;application/x-java-applet&amp;lt;br&amp;gt;application/x-java-bean&amp;lt;br&amp;gt;application/x-java-vm&amp;lt;br&amp;gt;application/x-java-vm-npruntime&amp;lt;br&amp;gt;application/x-java-jnlp-file&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .jar .ser .class .jnlp&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Pulse Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-pulse-player&amp;lt;br&amp;gt;application/x-pulse-player-32&amp;lt;br&amp;gt;application/x-pulse-stream&amp;lt;br&amp;gt;application/x-pulse-download&amp;lt;br&amp;gt;application/x-pulse-version&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .pwc .pw3 .pws .pwn .pwv .pwr&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | ShiVa3D&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-shiva3d&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .stk&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Shockwave&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-director&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .dir .dxr .dcr .cst .cxt .cct .swa .w3d&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Silverlight&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-silverlight-app&amp;lt;br&amp;gt;application/x-silverlight&amp;lt;br&amp;gt;application/x-silverlight-2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .xap .scr&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Unity&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/vnd.unity&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .unity3d&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Virtools / 3D Life Player / 3DVIA Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-virtools&amp;lt;br&amp;gt;application/x-nemo&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .cmo .vmo .nmo .nms&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Viscape&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | x-world/x-vrt&amp;lt;br&amp;gt;x-world/x-svr&amp;lt;br&amp;gt;x-world/x-xvr&amp;lt;br&amp;gt;application/vnd.superscape.vislite&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .vrt .svr .xvr .ssv&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Vitalize!&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-cnc&amp;lt;br&amp;gt;application/x-tgf&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .ccn&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | VRML&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | model/vrml&amp;lt;br&amp;gt;x-world/x-vrml&amp;lt;br&amp;gt;application/x-vrml&amp;lt;br&amp;gt;application/x-bscontact&amp;lt;br&amp;gt;application/x-blaxxuncc3d&amp;lt;br&amp;gt;application/x-blaxxuncc3dpro&amp;lt;br&amp;gt;application/x-cc3d&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .wrl .wrz .wrl.gz .vrml .bswrl .bxwrl&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | X3D&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | model/x3d&amp;lt;br&amp;gt;model/x3d+xml&amp;lt;br&amp;gt;model/x3d+binary&amp;lt;br&amp;gt;model/x3d+vrml&amp;lt;br&amp;gt;model/x3d+zip&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .x3d .x3dv .x3db .x3dz .x3dvz .x3dbz .x3z&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Other Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Filmkiller94</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=File:Screen-shot-2014-07-02-at-9.29.01-PM1.png&amp;diff=7647</id>
		<title>File:Screen-shot-2014-07-02-at-9.29.01-PM1.png</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=File:Screen-shot-2014-07-02-at-9.29.01-PM1.png&amp;diff=7647"/>
		<updated>2022-05-19T15:27:32Z</updated>

		<summary type="html">&lt;p&gt;Filmkiller94: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Filmkiller94</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=File:Prime.png&amp;diff=7646</id>
		<title>File:Prime.png</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=File:Prime.png&amp;diff=7646"/>
		<updated>2022-05-19T15:26:44Z</updated>

		<summary type="html">&lt;p&gt;Filmkiller94: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Filmkiller94</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=File:Alvh_fwa_screen-P4BK.jpg&amp;diff=7645</id>
		<title>File:Alvh fwa screen-P4BK.jpg</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=File:Alvh_fwa_screen-P4BK.jpg&amp;diff=7645"/>
		<updated>2022-05-19T15:26:05Z</updated>

		<summary type="html">&lt;p&gt;Filmkiller94: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Filmkiller94</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Recovering_Files_from_Browser_Cache&amp;diff=7644</id>
		<title>Recovering Files from Browser Cache</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Recovering_Files_from_Browser_Cache&amp;diff=7644"/>
		<updated>2022-05-19T15:23:35Z</updated>

		<summary type="html">&lt;p&gt;Filmkiller94: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Web browsers often save files from websites you visit in a location called the &amp;quot;cache&amp;quot;. This speeds up page loading times on subsequent visits because the cached files do not have to be redownloaded. We can use this to our advantage when looking for web games whose files are now unavailable.&lt;br /&gt;
&lt;br /&gt;
This method for finding assets belonging to lost games is imprecise for a few reasons: &lt;br /&gt;
* It requires access to an old computer where you played the game. &lt;br /&gt;
* Files in your browser cache might have been deleted automatically or manually.&lt;br /&gt;
* A game could have a lot of files, some of which are only requested at certain times. For example, the files for each level might only be downloaded when you beat the previous level. This would require you to have completed the whole game.&lt;br /&gt;
&lt;br /&gt;
Because of this, you're more likely to find a game by using one of the following methods:&lt;br /&gt;
* Checking if the files are still in the original site. They might still exist even if the game is unlisted.&lt;br /&gt;
* Checking if the game exists on another site.&lt;br /&gt;
* Checking the [https://archive.org/web/ Wayback Machine].&lt;br /&gt;
* Looking for a fan or fanmade project who saved the game while it was still available.&lt;br /&gt;
* Asking a developer who worked on the game if they still have any files they'd be willing to send.&lt;br /&gt;
&lt;br /&gt;
This guide will list some lost games where these methods have all been tried and which are only likely to be found by searching the web cache. It will also show you how to recover these cached files by using a small script which can be easily run on a computer running Windows 98, ME, 2000, XP, Vista, 7, 8.1 or 10.&lt;br /&gt;
&lt;br /&gt;
'''[https://docs.google.com/spreadsheets/d/1YGO5f0nXCKTE1b-fe4grhim3yIihoG81rjCPHx4puBM/edit?usp=sharing You can track the games that have been found so far in this spreadsheet.]'''&lt;br /&gt;
&lt;br /&gt;
[[File:web_cache_recovered_game.png|700px]]&lt;br /&gt;
&lt;br /&gt;
== List of currently lost games ==&lt;br /&gt;
&lt;br /&gt;
This section lists some missing games where searching for their files in browser cache seems like the most promising way to find them. '''If you still have access to an old computer where you played any of these, be sure to contact a staff member in the #web-cache channel of [http://discord.gg/S9uJ794 our Discord server!] You could very well help us make them playable again.'''&lt;br /&gt;
&lt;br /&gt;
'''[https://docs.google.com/spreadsheets/d/1YGO5f0nXCKTE1b-fe4grhim3yIihoG81rjCPHx4puBM/edit?usp=sharing You can track the games that have been found so far in this spreadsheet.]'''&lt;br /&gt;
&lt;br /&gt;
* '''[http://www.fosters-home.com/forum/showthread.php?t=4737 Big Fat Awesome House Party]''' (2006-2009): a Shockwave game released on May 15th, 2006, which was playable on &amp;lt;code&amp;gt;awesomehouseparty.com&amp;lt;/code&amp;gt;. It was developed by Powerful Robot Games and published by Cartoon Network. The game was discontinued by June 15th, 2009, not long after the show it was based on had ended. The game had a Flash movie which was used to handle account registrations and logins (this shouldn't be confused for the real game). These Flash files were hosted on &amp;lt;code&amp;gt;i.awesomehouseparty.com&amp;lt;/code&amp;gt;. The files for the actual Shockwave game are all missing and may have been hosted here as well. The names of these files are also unknown. You can track the recovery process in the spreadsheet linked above.&lt;br /&gt;
&lt;br /&gt;
* '''Wave Rider''' (2007-2016): Added to Candystand.com on October 11, 2007 and removed on Jan 1, 2016. The branded assets and 4th level have been recovered, but the 1st-3rd levels and unbranded assets have not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''Dirt Track''' (2008-2016): Added to Candystand.com on July 2, 2008 and removed on Jan 1, 2016. The branded assets and 1st level have been recovered, but the 2nd-4th levels and unbranded assets have not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''Stack-it''' (2008-2016): Added to Candystand.com on May 7, 2008 and removed on Jan 1, 2016. The 1st-5th action levels and branded versions have been recovered, but the 6th-34th action and 3rd-34th puzzle levels have not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''4 Wheel Blitz''' (2006-2016): Added to Candystand.com on July 21, 2006 and removed on Jan 1, 2016. An incomplete version was recovered, but the full version with a few more logos has not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''Nesquik World''' (2004-2008): a point and click Flash game released in 2004, which served as the hub of &amp;lt;code&amp;gt;nesquik.com&amp;lt;/code&amp;gt;. Players could move around various locations in the game's world, some of which linked to other pages and games on the website. The game was removed in late 2008 due to changes in the website. Although the Wayback Machine saved a reasonable amount of assets, the files for each different room in the 2D world map (&amp;lt;code&amp;gt;a5.swf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;b6.swf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;c2.swf&amp;lt;/code&amp;gt;, etc) are all missing.&lt;br /&gt;
&lt;br /&gt;
* '''Nesquik Xtreme Kart''' (2004-2008): a Shockwave racing game released in 2004, which was playable on &amp;lt;code&amp;gt;nesquik.com&amp;lt;/code&amp;gt; until it was removed in late 2008 due to changes in the website. Only the game's loader (&amp;lt;code&amp;gt;loader.dcr&amp;lt;/code&amp;gt;) was saved by the Wayback Machine. The following files are missing: &amp;lt;code&amp;gt;xtremekart.dcr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;3d.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;graphics.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;library.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;scripts.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;sounds.cct&amp;lt;/code&amp;gt;, and &amp;lt;code&amp;gt;track1.cct&amp;lt;/code&amp;gt; through &amp;lt;code&amp;gt;track5.cct&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Toonami: Trapped in Hyperspace''' (2002): a 3D Groove game which was on the Cartoon Network website, meant as part of Toonami's TIE event. It was a game like Descent which involves flying a ship through a futuristic maze and shooting enemies. The TV series is on YouTube, and a partially corrupted prototype exists courtesy of the game's developer Pepworks, but the final game in its entirety is gone, and all that Wayback Machine saved is its loader. The game's main file would have been called &amp;lt;code&amp;gt;toon0.dcr&amp;lt;/code&amp;gt;. This is NOT to be confused with the &amp;lt;code&amp;gt;toon.dcr&amp;lt;/code&amp;gt; file which is only a loader and is not a part of the game!&lt;br /&gt;
&lt;br /&gt;
* '''Waffleboy Mountain Adventure''': a Flash game from Postopia which was developed by Smashing Ideas. It's a tough as nails 2D platformer with motorcycle segments and minigames. This game is partially playable in Flashpoint but is missing important files including cutscenes.&lt;br /&gt;
&lt;br /&gt;
* '''Orbitz Spherez''': a Shockwave game from Candystand that was removed January 1, 2016. The game's premise is similar to Marble Blast; it's a 3D platformer where you navigate a marble through an obstacle course. This game is partially playable in Flashpoint, but is missing the Shockwave 3D World files for levels 4 - 6, and will simply crash when it tries to load a non-existent level.&lt;br /&gt;
&lt;br /&gt;
* '''Wonderville 3D''' (2004 - 2011): an educational Shockwave game that was developed by Idea Machine/Rare Method for the Wonderville Foundation. It involved navigating a 3D city on a hoverboard to find minigames and trivia facts. It was meant to serve as a resource for school students, and was created in Calgary based on the Alberta curriculum. All that exists of it is a loader and screenshot.&lt;br /&gt;
&lt;br /&gt;
* '''Jimmy Neutron Gotta Blast: Rocket Race''' (2002 '''Promo Version'''): a 3D Groove game developed by Gigawatt Studios which was added to the Nick website in 2002 and taken down the same year in September as part of a contest. The contest was advertised on TV and there exists commercials of it on YouTube. There is a non-promo version with all the contest elements including the online multiplayer and extra levels stripped, which is available in Flashpoint, but the original promo version is lost. This game was available for only a very brief period, so it's likely very rare.&lt;br /&gt;
&lt;br /&gt;
* '''Burnin' Rubber (Virtools)''': an alternate version of the game Burnin' Rubber which plays in the 3DVIA Player, rather than using Shockwave 3D. This was developed by Xform before the Shockwave port. ''The Shockwave port is NOT lost!'' The original Virtools game was never available on Shockwave.com and was exclusively available on Xform's own website Xform.nl!&lt;br /&gt;
&lt;br /&gt;
* '''Riven Elementary''' (1996): a small Shockwave game developed by Jigint Interactive for Shockwave.com, meant to promote Riven: The Sequel to Myst by Cyan Worlds. The game features the only instance of D'ni numerals being used in math equations, although this is non-canon. The main game file exists but many images are missing and have been recreated as closely as possible using screenshots from Riven.&lt;br /&gt;
&lt;br /&gt;
* '''Postopia Game Frame''' (2003-2006): A small collection of 6 shockwave games from Skyworks Technologies made to advertise the Postopia PDA. The first 3 games were available to play while the other 3 needed postoken codes from PDAs inside select cereal boxes to unlock, Despite this however, every game was stored on a single CCT file (ppdadata.cct) that the main DCR (ppdamain.dcr) would load from. The CCT file was the only part of Game Frame not archived.&lt;br /&gt;
&lt;br /&gt;
* '''Jeep Disc Dogger''' (2001): A 3D Groove advergame developed for Jeep, by Yaya and Wei Ho. The description of the game from Jeep.com was &amp;quot;Ah, nature. Just you, your Jeep® vehicle and your dog. Play catch and rack up points in this fun game.&amp;quot; No download version was available.&lt;br /&gt;
&lt;br /&gt;
* '''Mountain Dew Skateboarding''': A 3D Groove advergame developed for Mountain Dew by Pepworks. This is a realistic skateboarding game with a trick system, where you collected Mountain Dew as energy points. An unbranded release candidate is in Flashpoint, but the branded version is lost.&lt;br /&gt;
&lt;br /&gt;
* '''Slipstream 2''' (2009-2016): The sequel to Slipstream, a Shockwave game which was added to Candystand on Jan 6, 2009, and was removed on Jan 1, 2016&lt;br /&gt;
&lt;br /&gt;
* '''Night Spy Mission''' (2003-2011): A stealth maze game from Postopia developed by Smashing Ideas. Your objective was to navigate through your house to sneak a movie in with your friends without waking up your parents, which would happen if you interacted with red tiles for too long. Along the way you could pick up collectables for points and items to help you get through blocked paths.&lt;br /&gt;
&lt;br /&gt;
* '''Oysterhead Maze''' (2001-2005): a maze Shockwave game created by Roger Jones. Uses the Shockwave Havoc Xtra. Once available on the Throbbing Media website, possibly also on the band's official website. Files are currently missing: &amp;lt;code&amp;gt;head_only.W3D&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;walk.W3D&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Tank Attack 3D''' (2013-2016): a 3D shooter Shockwave game created by Silent Bay Studios and released by Miniclip. Delisted when major browsers remove a NPAPI support, completly removed from folders in 2020/2021.&lt;br /&gt;
&lt;br /&gt;
* '''Desperado''' (2014-2016): a 3D shooter Shockwave game created by Silent Bay Studios and released by Miniclip. Delisted when major browsers remove a NPAPI support, completly removed from folders in 2020/2021.&lt;br /&gt;
&lt;br /&gt;
* '''Mamamoto''' (2011-2016): a multiplayer racing Shockwave game created by Silent Bay Studios. The game was released in beta in 2011, the site stopped working at the end of 2016, and the game never left the beta.&lt;br /&gt;
&lt;br /&gt;
* '''Tour de Flex''' (2009-2014): a component explorer initially created in Adobe AIR for a desktop. It replaced Adobe Flex: Component Explorer. A little later, a slimmed-down Flash online version with no AIR examples came out. The AIR version is still available [http://download.macromedia.com/pub/developer/air/TourDeFlex.air here], but not all features are working anymore. It has been replaced by &amp;quot;Apache Flex: Tour De Flex Component Explorer&amp;quot; which has been available since Flashpoint 11 and is still available on live web. Older versions of this app are still being searched for. [https://www.youtube.com/watch?v=K4sYmtijXXk Video footage]&lt;br /&gt;
&lt;br /&gt;
* '''The Smurfs 2: Smurfette Vs Naughties''' (2013-2016): a 3D shooter Shockwave game created by Silent Bay Studios and released by Miniclip. Delisted when major browsers remove a NPAPI support, completly removed from folders in 2020/2021.&lt;br /&gt;
&lt;br /&gt;
* '''Abraham Lincoln Vampire Hunter - Motion Comic''' (2012-2013): a HTML5 Interactive Comic Game created by Trigger LLC and released by 20th Century Fox. Delisted sometime in 2013. More info about it here: https://thefwa.com/cases/abraham-lincoln-vampire-hunter Originally Available here: https://web.archive.org/web/20120902085421/http://www.abelincolnvampirehunter.com/&lt;br /&gt;
&lt;br /&gt;
* '''Transformers Prime - Kinder Surprise Russian Microsite''' (2014): a Flash Microsite made to promote the Kinder Transformers Prime toys. The Microsite featured 3 sections: A Rock-Paper-Scissor type Minigame, A Character Bios and A Memory Game. Delisted sometime in 2014. Originally available here: https://web.archive.org/web/20140217074522/http://www.2magic.com:80/mk/lang/ru_RU/minisites/transformers.htm&lt;br /&gt;
&lt;br /&gt;
* '''Oreo Transformers: Lab Grab''' (2014): a HTML5 Minigame made for a Competition. Delisted in 2014. Originally available here: https://web.archive.org/web/20140603172530/http://www.oreotransformers4.com:80/sg/en/game&lt;br /&gt;
&lt;br /&gt;
* '''Oreo Blizzard''' (1999): a Shockwave game made for the Holiday season in 1999. Delisted in either 1999 or 2000. Originally available here: https://web.archive.org/web/19990210082627/http://www.oreo.com/holidaygame/oreo_blizzard.html&lt;br /&gt;
&lt;br /&gt;
=== Gallery ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;traditional&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Image:Cache_Dumper_-_Big_Fat_Awesome_House_Party.jpg | Big Fat Awesome House Party being played on Mozilla Firefox in Windows XP. Taken from [https://www.youtube.com/watch?v=aOd4z3TMHZE this YouTube video] uploaded on March 29, 2009.&lt;br /&gt;
&lt;br /&gt;
Image:WaveRider.PNG | Screenshot of Wave Rider's first level taken from the [https://www.youtube.com/watch?v=CwJRCacWHuI tralier] on Candystand's official Youtube channel. The video was uploaded on Oct 16, 2007.&lt;br /&gt;
&lt;br /&gt;
Image:DirtTrack.PNG | Screenshot of Dirt Track's second level being played on a Windows 7 computer. Taken from [https://www.youtube.com/watch?v=UGaUNsgHX8w this video] uploaded on Dec 31, 2010.&lt;br /&gt;
&lt;br /&gt;
Image:4WheelBlitz.png | Screenshot of 4 Wheel Blitz, showing off a logo not present in the incomplete version currently found.&lt;br /&gt;
&lt;br /&gt;
Image:StackIt.png | Screenshot of Stack-it, taken from the incomplete version currently on Flashpoint.&lt;br /&gt;
&lt;br /&gt;
Image:Nesquik_World.jpg | A screenshot of a room in Nesquik World.&lt;br /&gt;
&lt;br /&gt;
Image:Nesquik_Xtreme_Kart.jpg | A screenshot of a track in Nesquik Xtreme Kart. Taken from [https://www.oneclub.org/awards/theoneshow/-award/3100/nesquik-xtreme-kart-challenge The One Club's website.]&lt;br /&gt;
&lt;br /&gt;
Image:Toonami_Trapped_in_Hyperspace.jpg | Screenshots of Toonami: Trapped in Hyperspace. Taken from [http://pepworks.com/img/p10_cartoon_network.jpg Pepworks.com.]&lt;br /&gt;
&lt;br /&gt;
Image:Spherezlevel4.PNG | Screenshot of Spherez fourth level taken from [https://www.youtube.com/watch?v=DqNvORYAGAk this video]. Uploaded Jan 31, 2009&lt;br /&gt;
&lt;br /&gt;
Image:Wonderville_3D.gif | A screenshot of Wonderville 3D. Taken from [https://web.archive.org/web/20111201135448/http://macromedia.com/showcase/casestudies/wonderville/screenshot.gif Macromedia.com.]&lt;br /&gt;
&lt;br /&gt;
Image:Jimmy_Neutron_Gotta_Blast_Rocket_Race_Promo_Version.png | A screenshot of a commercial for Jimmy Neutron: Gotta Blast! Rocket Race (Promo Version). Taken from [https://youtu.be/953t6nbkmao this YouTube video].&lt;br /&gt;
&lt;br /&gt;
Image:PostopiaGameFrame_3.jpg | A screenshot of Postopia Game Frame. Taken from [https://dribbble.com/shots/961495-Postopia-Game-Frame The Designers dribbble.com page.]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Image:Sshot_3_lg.jpg | A screenshot of Jeep Disc Dogger.&lt;br /&gt;
&lt;br /&gt;
Image:P03_pepsi.jpg | Screenshots of Mountain Dew Skateboarding, from pepworks.com&lt;br /&gt;
[[File:Example.jpg]]&lt;br /&gt;
&lt;br /&gt;
Image:Slipstream2.png| Screenshot of Slipstream 2 taken from [https://plaza.rakuten.co.jp/wipeout/diary/201004240002/ this website]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Image:Scrn_game_nightspy.jpg| A thumbnail of Night Spy Mission taken from Postopia on the Wayback Machine&lt;br /&gt;
&lt;br /&gt;
Image:Oysterhead.jpg| Screenshot from Oysterhead Maze taken from [https://www.dslreports.com/forum/r7572119-Mr-Oysterhead DSLReports forum]&lt;br /&gt;
&lt;br /&gt;
Image:TankAttack3D.png| Screenshot from Tank Attack 3D taken from [https://www.youtube.com/watch?v=BzNq2RlhwvI this video].&lt;br /&gt;
&lt;br /&gt;
Image:Desperado.png| Screenshot from Desperado taken from [https://www.youtube.com/watch?v=mh9UvF9J488 this video].&lt;br /&gt;
&lt;br /&gt;
Image:TourDeFlex.jpg| Screenshot from desktop version of Tour de Flex taken from [https://web.archive.org/web/20121110214651/http://www.adobe.com/devnet/flex/tourdeflex.html this website].&lt;br /&gt;
&lt;br /&gt;
Image:Smurfette Vs Naughties.gif| Screenshot from Smurfette Vs Naughties taken from [https://img.y8.com/cloud/y8-thumbs/56031/big.gif Y8].&lt;br /&gt;
&lt;br /&gt;
Image:Rivenelem.png| Incomplete version of Riven Elementary with re-made images running on Flashpoint.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== List of games found by searching the web cache ==&lt;br /&gt;
&lt;br /&gt;
This section lists some previously lost games which were recovered from a web browser's cache. '''[https://docs.google.com/spreadsheets/d/1YGO5f0nXCKTE1b-fe4grhim3yIihoG81rjCPHx4puBM/edit?usp=sharing You can track the games that have been found so far in this spreadsheet.]'''&lt;br /&gt;
&lt;br /&gt;
* '''3 Point Shootout Branded Version''' (2007-2009): a Shockwave game developed by &amp;quot;Skyworks Technologies&amp;quot; and published by &amp;quot;Candystand&amp;quot; on September 14th, 2007. The game was rebranded in 2009 due to a change in ownership of the [https://web.archive.org/web/20081105135625/http://www.candystand.com/play.do?id=18202 Candystand.com] website. Although the game was playable before, the branded assets were found in the web cache.&lt;br /&gt;
&lt;br /&gt;
* '''Delivery Boy Branded Assets''' (2008-2009): a Shockwave game developed by &amp;quot;Silent Bay Studios&amp;quot; and published by &amp;quot;Candystand&amp;quot; on May 30th, 2008. The game was rebranded in 2009 due to a change in ownership of the [https://web.archive.org/web/20081106055129/http://www.candystand.com/play.do?id=18322 Candystand.com] website. Although the game was playable before, the branded assets were found in the web cache.&lt;br /&gt;
&lt;br /&gt;
* '''Jak &amp;amp; Daxter: The Precursor Legacy - The Lost Levels''' (2001-2014): a Java game published by &amp;quot;Naughty Dog&amp;quot; in 2001. This game was an official demake of the first world from the 2001 PS2 game &amp;quot;Jak and Daxter: The Precursor Legacy&amp;quot;. It was removed from the [https://web.archive.org/web/20080729235026/http://www.jakanddaxterlegend.com/ JakAndDaxterLegend.com] website in 2014.&lt;br /&gt;
&lt;br /&gt;
* '''Life Savers Match Maker''' (2004-2009, 2011-2016): a Shockwave game developed by &amp;quot;Skyworks Technologies&amp;quot; and published by &amp;quot;Candystand&amp;quot; in 2004. It was replaced with a Flash version in 2009 due to a change in ownership of the [https://web.archive.org/web/20081127160151/http://www.candystand.com/play.do?id=17950 Candystand.com] website. The Shockwave version was brought back and rebranded as &amp;quot;Match Maker Classic&amp;quot; in 2011, where it stayed until January 1st, 2016, when the [https://web.archive.org/web/20120504000145/http://www.candystand.com/play/match-maker-classic Candystand.com] website was discontinued.&lt;br /&gt;
&lt;br /&gt;
* '''Line Rider &amp;quot;i'm ridin' it&amp;quot;''' (2008-2009): a Flash game developed by &amp;quot;inXile Entertainment&amp;quot; and published by &amp;quot;McDonald's&amp;quot; on August 25th, 2008. This promotional version of &amp;quot;Line Rider&amp;quot; was made to advertise the [https://www.sweepstakesmag.com/video-games/mini-size-fun-sweepstakes-at-mcdonalds/ &amp;quot;Mini Size Fun Sweepstakes at McDonald's&amp;quot;]. It was removed from the [https://web.archive.org/web/20090204210827/http://minisizefun.com/ MiniSizeFun.com] website on November 11th, 2009.&lt;br /&gt;
&lt;br /&gt;
* '''Slipstream''' (2008-2016): a Shockwave game developed by &amp;quot;Silent Bay Studios&amp;quot; and published by &amp;quot;Candystand&amp;quot; on March 4th, 2008. It was removed from [https://web.archive.org/web/20100301190013/http://www.candystand.com/play/slipstream Candystand.com] on January 1st, 2016, when the website was discontinued.&lt;br /&gt;
&lt;br /&gt;
== Flashpoint Cache Exporter ==&lt;br /&gt;
&lt;br /&gt;
This section will show you how to use a small tool called &amp;quot;Flashpoint Cache Exporter&amp;quot; to list and copy cached files from various web browsers.&lt;br /&gt;
&lt;br /&gt;
This script works with Internet Explorer, Mozilla Firefox, Google Chrome, Opera, Safari, and Netscape Navigator. It should run on Windows 98, ME, 2000, XP, Vista, 7, 8.1, or 10 without needing an Administrator account or elevated privileges.&lt;br /&gt;
&lt;br /&gt;
'''[https://bluepload.unstable.life/flashpointcacheexporter-v10-selfextracting.exe Download the latest version here.]'''&lt;br /&gt;
&lt;br /&gt;
You can use a USB flash drive to get this tool into your old computer, and the resulting .7z files out of it. Don't use the web browsers on your old computer to download it. You may delete cached game files while doing so. You should move this tool to the Desktop before running it, and also run it for each user profile on your computer. If you can't boot your old computer to run this tool but have access to its files, see [[#Other_ways_of_exploring_the_cache|this section below]].&lt;br /&gt;
&lt;br /&gt;
Read the &amp;lt;code&amp;gt;readme.txt&amp;lt;/code&amp;gt; file if you have any other questions.&lt;br /&gt;
&lt;br /&gt;
=== How to run it ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Run the file you downloaded above. You'll be asked to choose a location where you want the tool to be extracted. Choose one and then press &amp;lt;code&amp;gt;Extract&amp;lt;/code&amp;gt;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_1.png]]&lt;br /&gt;
[[File:Cache_dumper_tutorial_2.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Navigate to the new folder where the tool was extracted to and run the batch file &amp;lt;code&amp;gt;FlashpointCacheExporter.bat&amp;lt;/code&amp;gt;. A new window will pop up. Read what it says and then press Enter to start running the script. If you are using Windows 98 or ME, run &amp;lt;code&amp;gt;Win-98-ME-FlashpointCacheExporter.bat&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_3.png]]&lt;br /&gt;
[[File:Cache_dumper_tutorial_4.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Let the script run through its 14 steps. After it finishes, press Enter again to close the window. You'll now have two new folders (ExportedCacheInfo and ExportedCache) and two new files (ExportedCacheInfo.7z and ExportedCache.7z). Other files and folders may also be created.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_5.png]]&lt;br /&gt;
[[File:Cache_dumper_tutorial_6.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
You can now look inside these folders to see if any game files were found. One quick way to do this is by opening each CSV file and checking the list of files that were copied.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Before you send any files to another person, be aware that your browser cache will likely contain sensitive data, such as names and addresses.'''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Be sure to check your files first before you [https://bluepload.unstable.life/ upload them to our website]. Alternatively, you can ask a staff member in the &amp;lt;code&amp;gt;#web-cache&amp;lt;/code&amp;gt; channel of [http://discord.gg/S9uJ794 our Discord server] if you can send the files privately by messaging them. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_7.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Analyzing the results ===&lt;br /&gt;
&lt;br /&gt;
After running the batch file, you'll have CSV files which list every file cached by a given browser and a copy of some of these. You can now search for missing game files any way you want.&lt;br /&gt;
&lt;br /&gt;
If you found a lost game or need help analyzing your files, contact a staff member in the &amp;lt;code&amp;gt;#web-cache&amp;lt;/code&amp;gt; channel of our Discord server. Remember that whoever you send the resulting .7z files to will be able to see the contents of the websites that were visited and the username of the computer where the script ran. Sending individual game assets is usually fine. Any files you wish to share with a Flashpoint staff member can also be [https://bluepload.unstable.life/ uploaded here.]&lt;br /&gt;
&lt;br /&gt;
==== The SystemInfo.txt file ====&lt;br /&gt;
&lt;br /&gt;
The &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt; file can be opened by using a text editor like Notepad. It may contain the following system information: the current Flashpoint Cache Exporter's version, the current date, the operating system's name, version, system type, and original install date, and Internet Explorer's version and cache location. This is useful if you want to find out which Windows and Internet Explorer versions were used in your old computer.&lt;br /&gt;
&lt;br /&gt;
==== The CSV files ====&lt;br /&gt;
&lt;br /&gt;
You can import each CSV file to a spreadsheet program and see all the items that were cached by a specific browser. This tool comes with a lightweight CSV Viewer, which is located in &amp;lt;code&amp;gt;App\csvfileview&amp;lt;/code&amp;gt;. You can open a CSV file by going to &amp;lt;code&amp;gt;File &amp;gt; Open CSV\Tab-Delimited File&amp;lt;/code&amp;gt; or by dragging and dropping it in the program. You'll likely want to sort them by a specific column to make searching for specific games or file types easier. The most useful columns are: Filename, Content Type, and URL. The &amp;quot;Last Accessed&amp;quot; and &amp;quot;Last Modified&amp;quot; columns are also useful if you want to make sure that you have the most recent version of a particular game (provided you know when the game was released and removed from its website).&lt;br /&gt;
&lt;br /&gt;
Check the [[#MIME types and file extensions|section below]] to see the various MIME types and file extensions that were used by web games. Note that Shockwave .dcr files may be saved as .dir because of their MIME type. If a game requires an asset called &amp;quot;game.dcr&amp;quot;, you should look for both that file and &amp;quot;game.dir&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:Cache_dumper_spreadsheet.png|center|frame|Part of the &amp;lt;code&amp;gt;InternetExplorerCache.csv&amp;lt;/code&amp;gt; file after it was imported into Google Sheets. The four columns shown represent the Filename, MIME Type, URL and Last Access Date. Here we can see some Flash and 3DVIA games, and even a VRML world.]]&lt;br /&gt;
&lt;br /&gt;
==== The browser folders ====&lt;br /&gt;
&lt;br /&gt;
In order to check the cached files that were copied over from a specific browser, you can use the SearchMyFiles utility located in &amp;lt;code&amp;gt;App\searchmyfiles&amp;lt;/code&amp;gt;. You can list and apply various filters to every file in a given folder by putting its absolute path in the &amp;lt;code&amp;gt;Base Folders&amp;lt;/code&amp;gt; field or by locating it manually using the &amp;quot;Browse...&amp;quot; button. Then, press &amp;lt;code&amp;gt;Start Search&amp;lt;/code&amp;gt; and wait until a second window pops up. You'll likely want to sort them by a specific column to make searching for specific games or file types easier. The most useful columns are: Filename and Extension. The &amp;quot;Modified Time&amp;quot;, &amp;quot;Created Time&amp;quot;, and &amp;quot;Last Accessed Time&amp;quot; columns are also useful if you want to make sure that you have the most recent version of a particular game (provided you know when the game was released and removed from its website).&lt;br /&gt;
&lt;br /&gt;
==== The RawNetscapeNavigatorCache folder ====&lt;br /&gt;
&lt;br /&gt;
If the &amp;lt;code&amp;gt;RawNetscapeNavigatorCache&amp;lt;/code&amp;gt; folder contains any files (and not just empty folders), then you may want to export these to see what was cached by Netscape Navigator. To do so, use a program called &amp;quot;Tim Johnson's Cache View&amp;quot; which is located in &amp;lt;code&amp;gt;App\cview285&amp;lt;/code&amp;gt;. This is an older application that allows you to view the cache of the following browsers: Netscape Navigator, Mozilla, Firebird, Firefox, Opera, and Internet Explorer. Note that it will always try to open its help file when you run it. On more modern machines, it will fail to do so and display and message that says &amp;quot;Failed to launch help.&amp;quot;. Ignore this message and continue by pressing the OK button.&lt;br /&gt;
&lt;br /&gt;
To view Netscape Navigator's cache, go to &amp;lt;code&amp;gt;View &amp;gt; Options...&amp;lt;/code&amp;gt; and select the &amp;lt;code&amp;gt;Show browser cache in this folder:&amp;lt;/code&amp;gt; option. Then, you'll need to either enter the absolute path to the folder that contains the browser's cache database file, or locate it manually by using the &amp;quot;Browse...&amp;quot; button. There should be one database file in each subfolder in the &amp;lt;code&amp;gt;RawNetscapeNavigatorCache&amp;lt;/code&amp;gt; folder. These may be called &amp;quot;Fat&amp;quot;, &amp;quot;fat.db&amp;quot;, &amp;quot;cache.db&amp;quot;, or &amp;quot;_CACHE_MAP_&amp;quot;. For example, the following directory which contains a fat.db file: &amp;lt;code&amp;gt;C:\Users\John\Desktop\RawNetscapeNavigatorCache\Default_4.x_User_Profiles\default&amp;lt;/code&amp;gt;. Finally, press OK to exit the options menu, and go to &amp;lt;code&amp;gt;File &amp;gt; Re-load Cache&amp;lt;/code&amp;gt; to view Netscape Navigator's cache.&lt;br /&gt;
&lt;br /&gt;
To export Netscape Navigator's cache, follow the previous steps and then select the files you want to export by holding Ctrl while clicking on them. You can select every file by going to &amp;lt;code&amp;gt;Edit &amp;gt; Select All&amp;lt;/code&amp;gt; or by pressing Ctrl + A. Then, right-click on the selection and go to &amp;lt;code&amp;gt;Copy to...&amp;lt;/code&amp;gt;. In the window that pops up, enter the path to the destination folder or locate it using the &amp;quot;Browse&amp;quot; button. Finally, press the OK button to export the cache to this folder.&lt;br /&gt;
&lt;br /&gt;
You can follow these same steps to view/export the cache of older browsers that can't be opened with NirSoft's tools. Unlike NirSoft's cache viewers, Tim Johnson's Cache View expects you to enter the path of the directory that contains the cache index/database file. For example, if you wanted to view Internet Explorer's cache, you'd enter:&lt;br /&gt;
* &amp;lt;code&amp;gt;C:\Documents and Settings\John\Local Settings\Temporary Internet Files&amp;lt;/code&amp;gt; for NirSoft's IECacheView.&lt;br /&gt;
* &amp;lt;code&amp;gt;C:\Documents and Settings\John\Local Settings\Temporary Internet Files\Content.IE5&amp;lt;/code&amp;gt; for Tim Johnson's Cache View.&lt;br /&gt;
This is because the index.dat file is located in &amp;quot;Content.IE5&amp;quot; (in the case of this Internet Explorer version).&lt;br /&gt;
&lt;br /&gt;
=== Version history ===&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v10-selfextracting.exe Version 10] (2021-07-07):&lt;br /&gt;
** Updated the Web Cache Exporter, MZCacheView, VideoCacheView, CSVFileView, and SearchMyFiles.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v9-1-selfextracting.exe Version 9.1] (2021-02-07):&lt;br /&gt;
** Updated the Web Cache Exporter.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v9-selfextracting.exe Version 9] (2021-02-06):&lt;br /&gt;
** Updated the Web Cache Exporter, ChromeCacheView, and CSVFileView.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v8-selfextracting.exe Version 8] (2020-11-26):&lt;br /&gt;
** Renamed the tool to Flashpoint Cache Exporter.&lt;br /&gt;
** Added a new tool called the Web Cache Exporter which exports the WinINet (IE 4-11), Flash, Shockwave, and Java Plugin's cache formats. This tool is located in &amp;lt;code&amp;gt;App\web-cache-exporter&amp;lt;/code&amp;gt;.&lt;br /&gt;
** The batch files no longer create and compress the folders &amp;lt;code&amp;gt;RawJavaPluginCache&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;RawInternetExplorerCache&amp;lt;/code&amp;gt;. The Web Cache Exporter is used instead.&lt;br /&gt;
** Removed the Java Plugin Cache Exporter. The Web Cache Exporter is used instead.&lt;br /&gt;
** The batch files no longer export Flash cookies. The tool in &amp;lt;code&amp;gt;App\flashcookiesview&amp;lt;/code&amp;gt; can still be used manually.&lt;br /&gt;
** Added [https://www.nirsoft.net/utils/video_cache_view.html NirSoft's VideoCacheView] to view any cached video files. This tool is located in &amp;lt;code&amp;gt;App\videocacheview&amp;lt;/code&amp;gt; and should be used manually.&lt;br /&gt;
** Updated NirSoft's MZCacheView and ChromeCacheView.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcachedumper-v7-selfextracting.exe Version 7] (2020-04-26):&lt;br /&gt;
** Added support for Windows 98 and ME. To run this tool in those versions, use &amp;lt;code&amp;gt;Win-98-ME-FlashpointCacheDumper.bat&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Win-98-ME-CompleteFlashpointCacheDumper.bat&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
** Added support for Netscape Navigator 3.x through 9.x. These cached files are saved to &amp;lt;code&amp;gt;RawNetscapeNavigatorCache.7z&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Updated the README with instructions on how to analyze the resulting files and other ways of exploring the cache.&lt;br /&gt;
** The batch files now save more information to &amp;lt;code&amp;gt;RawInternetExplorerCache.csv&amp;lt;/code&amp;gt; (renamed from &amp;lt;code&amp;gt;RawInternetExplorerCache.txt&amp;lt;/code&amp;gt;). This was done by including [https://www.nirsoft.net/utils/search_my_files.html NirSoft's SearchMyFiles], which is located in &amp;lt;code&amp;gt;App\searchmyfiles&amp;lt;/code&amp;gt;. This CSV file is now always created, instead of only being generated if it detects Internet Explorer 6 or older.&lt;br /&gt;
** Added a new cache viewer called [http://www.progsoc.uts.edu.au/~timj/cv/ Tim Johnson's Cache View]. This tool can be used to load Netscape Navigator's cache, and is located in &amp;lt;code&amp;gt;App\cview285&amp;lt;/code&amp;gt;.&lt;br /&gt;
** The &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt; file now also saves which batch file was used, and the date when it ran.&lt;br /&gt;
** Renamed &amp;lt;code&amp;gt;ContentTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;URLsToSave.txt&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;MimeTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;WebsitesToSave.txt&amp;lt;/code&amp;gt;, respectively.&lt;br /&gt;
** Added Atomic3D Player and Pulse Player's MIME types and file extensions to &amp;lt;code&amp;gt;MimeTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;FileExtensionsToSave.txt&amp;lt;/code&amp;gt;. Also added some missing ones for Authorware, Hypercosm 3D Player, Java, Silverlight, Viscape, and VRML.&lt;br /&gt;
** Added more websites to &amp;lt;code&amp;gt;WebsitesToSave.txt&amp;lt;/code&amp;gt; and categorized any previously unsorted domains.&lt;br /&gt;
** Renamed &amp;lt;code&amp;gt;TestBatch.bat&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;DoesBatchWork.bat&amp;lt;/code&amp;gt;. This script now works will all supported Windows versions.&lt;br /&gt;
** Fixed the batch files not being able to execute basic commands if the PATH environment variable didn't include Windows' system directories.&lt;br /&gt;
** Fixed the Java Plugin Cache Exporter incorrectly showing cached files with no URLs associated with them.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcachedumper-v6-selfextracting.exe Version 6] (2020-02-24):&lt;br /&gt;
** Added a batch file (&amp;lt;code&amp;gt;JavaPluginCacheExporter.bat&amp;lt;/code&amp;gt;) that makes it easier to run the Java Plugin Cache Exporter. The Java version it uses to run can be optionally defined in the configuration file &amp;lt;code&amp;gt;jre-path.cfg&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Renamed the output directory &amp;lt;code&amp;gt;JavaPluginCache&amp;lt;/code&amp;gt; to: &amp;lt;code&amp;gt;RawJavaPluginCache&amp;lt;/code&amp;gt; (for &amp;lt;code&amp;gt;FlashpointCacheDumper.bat&amp;lt;/code&amp;gt;) and &amp;lt;code&amp;gt;ExportedJavaPluginCache&amp;lt;/code&amp;gt; (for the Java Plugin Cache Exporter).&lt;br /&gt;
** The CSV generated by the Java Plugin Cache Exporter is now saved in the same directory as the exported files.&lt;br /&gt;
** Added [https://www.nirsoft.net/utils/jrview.html Nirsoft's JRView] to make it easier to view all the installed Java Runtime Environments and Java Development Kits. This tool is located in &amp;lt;code&amp;gt;App\jrview&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Updated NirSoft's MozillaCacheView, ChromeCacheView, and CSVFileView.&lt;br /&gt;
** Added a version file. The tool's version is now saved to &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Added two Pogo.com subdomains to &amp;lt;code&amp;gt;URLsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumper-v5-selfextracting.exe Version 5] (2020-02-17):&lt;br /&gt;
** &amp;lt;code&amp;gt;FlashpointCacheDumper.bat&amp;lt;/code&amp;gt; now saves the Java Plugin cache to &amp;lt;code&amp;gt;JavaPluginCache.7z&amp;lt;/code&amp;gt;.&lt;br /&gt;
** &amp;lt;code&amp;gt;FlashpointCacheDumper.bat&amp;lt;/code&amp;gt; now saves files cached by Internet Explorer 6 or older to &amp;lt;code&amp;gt;RawInternetExplorerCache.7z&amp;lt;/code&amp;gt;, if they have a file extension specified in &amp;lt;code&amp;gt;FileExtensionsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv4selfextracting.exe Version 4] (2020-02-07):&lt;br /&gt;
** Created a small Java application that exports any files cached by the Java Plugin from a given directory. The exported files are organized according to their original website structure. It also generates a CSV file that lists every cached file and some additional information (Content-Type, URL, Last Access Date, etc). This tool is located in &amp;lt;code&amp;gt;App\JavaPluginCacheExporter&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Added [https://www.nirsoft.net/utils/csv_file_view.html NirSoft's CSVFileView] to make it easier to view the resulting CSV files. This tool is located in &amp;lt;code&amp;gt;App\csvfileview&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Fixed a bug that prevented both batch files from saving system information on Windows 2000 and non-professional editions of Windows XP:&lt;br /&gt;
** Fixed a bug that prevented both batch files from querying the registry on Windows 2000.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv3selfextracting.exe Version 3] (2019-12-14):&lt;br /&gt;
** Both batch files save a list with every file in IE's cache directory to &amp;lt;code&amp;gt;RawInternetExplorerCache.txt&amp;lt;/code&amp;gt; if it detects version 6 or older.&lt;br /&gt;
** Both batch files delete any pre-existing cache dump folders and archives before running.&lt;br /&gt;
** Added ShiVa3D's MIME type to &amp;lt;code&amp;gt;App\ContentTypesToSave.txt&amp;lt;/code&amp;gt; and three Postopia subdomains to &amp;lt;code&amp;gt;App\URLsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
** There's now a script called &amp;lt;code&amp;gt;TestBatch.bat&amp;lt;/code&amp;gt; in the App folder which can be used to check if batch files work on your computer.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv2selfextracting.exe Version 2] (2019-12-03):&lt;br /&gt;
** &amp;lt;code&amp;gt;CompleteFlashpointCacheDumper.bat&amp;lt;/code&amp;gt; now copies IE's cache directory manually for version 6 or older (and not just for version 6).&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv10selfextracting.exe Version 1.0] (2019-11-30):&lt;br /&gt;
** Initial release.&lt;br /&gt;
&lt;br /&gt;
== Other ways of exploring the cache ==&lt;br /&gt;
&lt;br /&gt;
The methods mentioned in the previous section are one way of checking you browser's cache for lost games. If you prefer, you can also use most of these utilities directly instead of relying on the batch files. This is useful when you can't run the tool itself on your old computers (e.g. if they don't boot anymore) but have access to their files (e.g. from a previous backup). These utilities and their configuration files are located in the &amp;lt;code&amp;gt;App&amp;lt;/code&amp;gt; folder. See the &amp;lt;code&amp;gt;readme.txt&amp;lt;/code&amp;gt; file in their respective folders to learn how to use them.&lt;br /&gt;
&lt;br /&gt;
=== Using NirSoft's cache viewers ===&lt;br /&gt;
&lt;br /&gt;
For NirSoft's cache viewers (ChromeCacheView, IECacheView, MZCacheView, OperaCacheView, SafariCacheView), you can select a specific cache folder by going to &amp;lt;code&amp;gt;File &amp;gt; Select Cache Folder&amp;lt;/code&amp;gt;. In the window that pops up, enter the path to the cache folder or locate it using the &amp;quot;...&amp;quot; browse button. Press the OK button to view the browser's cache. To export the cache, select the files you want by holding Ctrl and clicking on them, or select all of them by going to &amp;lt;code&amp;gt;Edit &amp;gt; Select All&amp;lt;/code&amp;gt; or by pressing Ctrl + A. Then, go to &amp;lt;code&amp;gt;File &amp;gt; Copy Selected Cache Files To...&amp;lt;/code&amp;gt; or press F4 to bring up a new window. Here you can choose the destination folder by entering its path or by locating it using the &amp;quot;...&amp;quot; browse button. Make sure to keep the &amp;lt;code&amp;gt;Save the files in the directory structure of the Web site&amp;lt;/code&amp;gt; option checked since it allows you to more easily search for lost game files. Finally, press OK to export them.&lt;br /&gt;
&lt;br /&gt;
=== Using the Web Cache Exporter ===&lt;br /&gt;
&lt;br /&gt;
For the Web Cache Exporter, follow the instructions specified in the readme.txt file inside the &amp;lt;code&amp;gt;web-cache-exporter&amp;lt;/code&amp;gt; folder. You can easily find and export all supported cache formats by running the following command: &amp;lt;code&amp;gt;WCE32.exe -find-and-export-all&amp;lt;/code&amp;gt;. This tool also allows you to export the cache from external drives. Read the help file in &amp;lt;code&amp;gt;web-cache-exporter\ExternalLocations&amp;lt;/code&amp;gt; to learn how.&lt;br /&gt;
&lt;br /&gt;
=== Using Search Everything ===&lt;br /&gt;
&lt;br /&gt;
In order to locate the browser cache in your old computer's files more easily, you can use a program called [https://www.voidtools.com/downloads/ Search Everything]. This application allows you to quickly find any files and folders given a set of filters. For example, if you have a copy of your old hard drive's files in a folder, you can go to &amp;lt;code&amp;gt;Search &amp;gt; Advanced Search...&amp;lt;/code&amp;gt; and enter its path in the &amp;lt;code&amp;gt;Located in&amp;lt;/code&amp;gt; section at the bottom of the window that pops up. You can also locate it by using the &amp;quot;Browse...&amp;quot; button. Make sure that the &amp;lt;code&amp;gt;Include subfolders&amp;lt;/code&amp;gt; option is ticked. Press OK to see a list of all the files and subfolders inside the folder with your old computer's content. You can use a more specific location and add extra filters to help you find cached game files. For example, we could use the following to search for .swf Flash files inside Internet Explorer's cache folder: &amp;lt;code&amp;gt;C:\Users\John\Desktop\My Old Hard Drive\Documents and Settings\John\Local Settings\Temporary Internet Files&amp;quot; *.swf&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Refer to the next sections on this page to see a list of [[#Cache_locations|browser cache locations]] and [[#MIME_types_and_file_extensions|relevant plugin file extensions]].&lt;br /&gt;
&lt;br /&gt;
=== Using a SATA/IDE to USB adapter ===&lt;br /&gt;
&lt;br /&gt;
[[File:SATA_IDE_to_USB_Adapter.jpg|thumb|200px|right|A SATA/IDE to USB 3.0 cable.]]&lt;br /&gt;
&lt;br /&gt;
If your old computer doesn't boot and you can't access its files any other way, you can try removing the hard drive and using a SATA/IDE to USB adapter to connect and copy them to another working computer. You can then use the methods above to search for any cached web game files. Note that is just one way of retrieving your old files. If you're able to get these files some other way, feel free to use whatever method you're most comfortable with.&lt;br /&gt;
&lt;br /&gt;
=== Using Recuva ===&lt;br /&gt;
&lt;br /&gt;
Recuva is a utility that allows you to potentially recover deleted files, but it is not always guaranteed to work. It's best used if you remember playing a specific game that you can't find in the cache, or if other lost assets have already been found on the computer. You may still want to scan it anyway, as you could recover lost files regardless. This application works on Windows XP and newer, and the free standard version can be [https://www.ccleaner.com/recuva/download/standard downloaded from this link.]&lt;br /&gt;
&lt;br /&gt;
This tool gives you two search options: a normal and a deep scan. A normal scan takes less time than a deep one, but might not find as many files. To make the recovery process faster, you can choose to only recover files from [[#Cache_locations|specific browser cache folders]]. It's also recommended that you recover files listed as being in an unknown directory, as these could contain cached files as well. Additionally, even though many files will be listed as corrupted, it's advised that you recover them anyways as some could still be completely intact. It's also recommended that you save a .txt file once the scan is done so that it can be easily analyzed by someone else if necessary. Keep in mind that a completed scan is not saved, so if the program is closed, the scan must be started again from the beginning.&lt;br /&gt;
&lt;br /&gt;
If a lost file is found but also corrupted, it's advised to still send it to a Flashpoint staff member anyways. Depending on the game, at least some of it might be salvageable. If your old computer doesn't boot but you're able to connect its hard drive to your current computer using the previously mentioned SATA/IDE to USB adapter, you can choose to scan that particular drive. Once again, this is just one example of how you can try to recover lost web game files. Feel free to use a different program or method if you're more comfortable with other file recovery software or techniques.&lt;br /&gt;
&lt;br /&gt;
== Cache locations ==&lt;br /&gt;
&lt;br /&gt;
This section will list the default location of the web cache in various browsers and operating systems. This is useful if you want to search for cached files manually without using the Flashpoint Cache Exporter. Note that you can still use NirSoft's cache viewers by changing the directory they process.&lt;br /&gt;
&lt;br /&gt;
Some common values of the locations that are used in the next subsections:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Environment Variable&lt;br /&gt;
! Windows Version&lt;br /&gt;
! Example&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | WINDIR&lt;br /&gt;
| 95, 98, ME, XP, Vista, 7, 8.1, 10&lt;br /&gt;
| C:\WINDOWS&lt;br /&gt;
|-&lt;br /&gt;
| 2000&lt;br /&gt;
| C:\WINNT&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | USERPROFILE&lt;br /&gt;
| 2000, XP&lt;br /&gt;
| C:\Documents and Settings\&amp;lt;Username&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Users\&amp;lt;Username&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | APPDATA&lt;br /&gt;
| 2000, XP&lt;br /&gt;
| C:\Documents and Settings\&amp;lt;Username&amp;gt;\Application Data&lt;br /&gt;
|-&lt;br /&gt;
| Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Users\&amp;lt;Username&amp;gt;\AppData\Roaming&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Location&lt;br /&gt;
! Windows Version&lt;br /&gt;
! Example&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &amp;lt;Program Files&amp;gt;&lt;br /&gt;
| 98, ME, 2000, XP, Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Program Files&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | &amp;lt;Application Data&amp;gt;&lt;br /&gt;
| 98, ME&lt;br /&gt;
| C:\WINDOWS\Application Data&lt;br /&gt;
|-&lt;br /&gt;
| 2000, XP&lt;br /&gt;
| C:\Documents and Settings\&amp;lt;Username&amp;gt;\Application Data&lt;br /&gt;
|-&lt;br /&gt;
| Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Users\&amp;lt;Username&amp;gt;\AppData\Local&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Internet Explorer ===&lt;br /&gt;
&lt;br /&gt;
If you use the Flashpoint Cache Exporter, this location is automatically saved in &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Operating System&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 95, Windows 98, Windows ME&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %WINDIR%\Temporary Internet Files&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 2000, Windows XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\Local Settings\Temporary Internet Files&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows Vista, Windows 7&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\AppData\Local\Microsoft\Windows\Temporary Internet Files&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 8.1, Windows 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\AppData\Local\Microsoft\Windows\INetCache&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 8.1, Windows 10 (Enhanced Protected Mode)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |  %USERPROFILE%\AppData\Local\Packages\windows_ie_ac_001\AC\INetCache&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Netscape Navigator ===&lt;br /&gt;
&lt;br /&gt;
On Windows, the cache is located at:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Browser Version&lt;br /&gt;
! Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| 3.x&lt;br /&gt;
| &amp;lt;Program Files&amp;gt;\Netscape\Communicator\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 4.x&lt;br /&gt;
| &amp;lt;Program Files&amp;gt;\Netscape\Users\&amp;lt;Profile Name&amp;gt;\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 6.x, 7.x&lt;br /&gt;
| &amp;lt;Application Data&amp;gt;\Mozilla\Users50\&amp;lt;Profile Name&amp;gt;\&amp;lt;Profile Salt&amp;gt;.slt\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 8.x&lt;br /&gt;
| &amp;lt;Application Data&amp;gt;\Netscape\NSB\Profiles\&amp;lt;Profile&amp;gt;\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 9.x&lt;br /&gt;
| &amp;lt;Application Data&amp;gt;\Netscape\Navigator\Profiles\&amp;lt;Profile&amp;gt;\Cache&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Java Plugin ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Operating System&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 98, Windows ME&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %WINDIR%\Application Data\Sun\Java\Deployment\cache&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 2000, Windows XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %APPDATA%\Sun\Java\Deployment\cache&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows Vista, Windows 7, Windows 8.1, Windows 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\AppData\LocalLow\Sun\Java\Deployment\cache&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shockwave ===&lt;br /&gt;
&lt;br /&gt;
On Windows, the Shockwave cache is stored in the temporary files directory. This location is specified in the &amp;lt;code&amp;gt;TEMP&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;TMP&amp;lt;/code&amp;gt; environment variables. For example:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Operating System&lt;br /&gt;
! Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| Windows 98, ME&lt;br /&gt;
| %WINDIR%\TEMP&lt;br /&gt;
|-&lt;br /&gt;
| Windows 2000, Windows XP&lt;br /&gt;
| %USERPROFILE%\Local Settings\Temp&lt;br /&gt;
|-&lt;br /&gt;
| Windows Vista, Windows 7, Windows 8.1, Windows 10&lt;br /&gt;
| %USERPROFILE%\AppData\Local\Temp&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The names of these cached files start with &amp;lt;code&amp;gt;mp&amp;lt;/code&amp;gt;, followed by at least six more characters (e.g. &amp;lt;code&amp;gt;mpb02684.w3d&amp;lt;/code&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
== MIME types and file extensions ==&lt;br /&gt;
&lt;br /&gt;
This section will list the MIME types and file extensions that &amp;lt;code&amp;gt;FlashpointCacheExporter.bat&amp;lt;/code&amp;gt; uses to determine whether or not it should copy a cached file. These are defined in both &amp;lt;code&amp;gt;App\MimeTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;App\FileExtensionsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Technology&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | MIME Types&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | File Extensions&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3D Groove GX&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .grv&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Atomic3D Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | video/x-atomic3d-feature&amp;lt;br&amp;gt;application/x-atomic3d&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .fmf .psq .agp .agt .seq .scn&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Authorware&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-authorware-bin&amp;lt;br&amp;gt;application/x-authorware-map&amp;lt;br&amp;gt;application/x-authorware-seg&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .aab .aam .aas&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Burster&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-burster&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .blend .blendz&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Cabinet Files&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/vnd.ms-cab-compressed&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .cab&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Cult3D&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-cult3d-object&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .co&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Flash&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-shockwave-flash&amp;lt;br&amp;gt;application/vnd.adobe.flash-movie&amp;lt;br&amp;gt;application/futuresplash&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .swf .spl&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Hypercosm 3D Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-hypercosm&amp;lt;br&amp;gt;application/x-Hypercosm-3D-Applet&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .hcvm&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | iPIX&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/photobubble&amp;lt;br&amp;gt;application/pbautomation&amp;lt;br&amp;gt;application/x-ipix&amp;lt;br&amp;gt;application/x-ipscript&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .bub .aut .ipx .ips&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Java&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/java-archive&amp;lt;br&amp;gt;application/java-serialized-object&amp;lt;br&amp;gt;application/java-vm&amp;lt;br&amp;gt;application/x-java-applet&amp;lt;br&amp;gt;application/x-java-bean&amp;lt;br&amp;gt;application/x-java-vm&amp;lt;br&amp;gt;application/x-java-vm-npruntime&amp;lt;br&amp;gt;application/x-java-jnlp-file&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .jar .ser .class .jnlp&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Pulse Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-pulse-player&amp;lt;br&amp;gt;application/x-pulse-player-32&amp;lt;br&amp;gt;application/x-pulse-stream&amp;lt;br&amp;gt;application/x-pulse-download&amp;lt;br&amp;gt;application/x-pulse-version&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .pwc .pw3 .pws .pwn .pwv .pwr&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | ShiVa3D&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-shiva3d&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .stk&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Shockwave&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-director&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .dir .dxr .dcr .cst .cxt .cct .swa .w3d&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Silverlight&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-silverlight-app&amp;lt;br&amp;gt;application/x-silverlight&amp;lt;br&amp;gt;application/x-silverlight-2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .xap .scr&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Unity&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/vnd.unity&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .unity3d&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Virtools / 3D Life Player / 3DVIA Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-virtools&amp;lt;br&amp;gt;application/x-nemo&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .cmo .vmo .nmo .nms&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Viscape&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | x-world/x-vrt&amp;lt;br&amp;gt;x-world/x-svr&amp;lt;br&amp;gt;x-world/x-xvr&amp;lt;br&amp;gt;application/vnd.superscape.vislite&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .vrt .svr .xvr .ssv&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Vitalize!&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-cnc&amp;lt;br&amp;gt;application/x-tgf&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .ccn&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | VRML&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | model/vrml&amp;lt;br&amp;gt;x-world/x-vrml&amp;lt;br&amp;gt;application/x-vrml&amp;lt;br&amp;gt;application/x-bscontact&amp;lt;br&amp;gt;application/x-blaxxuncc3d&amp;lt;br&amp;gt;application/x-blaxxuncc3dpro&amp;lt;br&amp;gt;application/x-cc3d&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .wrl .wrz .wrl.gz .vrml .bswrl .bxwrl&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | X3D&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | model/x3d&amp;lt;br&amp;gt;model/x3d+xml&amp;lt;br&amp;gt;model/x3d+binary&amp;lt;br&amp;gt;model/x3d+vrml&amp;lt;br&amp;gt;model/x3d+zip&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .x3d .x3dv .x3db .x3dz .x3dvz .x3dbz .x3z&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Other Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Filmkiller94</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Recovering_Files_from_Browser_Cache&amp;diff=7643</id>
		<title>Recovering Files from Browser Cache</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Recovering_Files_from_Browser_Cache&amp;diff=7643"/>
		<updated>2022-05-19T14:46:22Z</updated>

		<summary type="html">&lt;p&gt;Filmkiller94: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Web browsers often save files from websites you visit in a location called the &amp;quot;cache&amp;quot;. This speeds up page loading times on subsequent visits because the cached files do not have to be redownloaded. We can use this to our advantage when looking for web games whose files are now unavailable.&lt;br /&gt;
&lt;br /&gt;
This method for finding assets belonging to lost games is imprecise for a few reasons: &lt;br /&gt;
* It requires access to an old computer where you played the game. &lt;br /&gt;
* Files in your browser cache might have been deleted automatically or manually.&lt;br /&gt;
* A game could have a lot of files, some of which are only requested at certain times. For example, the files for each level might only be downloaded when you beat the previous level. This would require you to have completed the whole game.&lt;br /&gt;
&lt;br /&gt;
Because of this, you're more likely to find a game by using one of the following methods:&lt;br /&gt;
* Checking if the files are still in the original site. They might still exist even if the game is unlisted.&lt;br /&gt;
* Checking if the game exists on another site.&lt;br /&gt;
* Checking the [https://archive.org/web/ Wayback Machine].&lt;br /&gt;
* Looking for a fan or fanmade project who saved the game while it was still available.&lt;br /&gt;
* Asking a developer who worked on the game if they still have any files they'd be willing to send.&lt;br /&gt;
&lt;br /&gt;
This guide will list some lost games where these methods have all been tried and which are only likely to be found by searching the web cache. It will also show you how to recover these cached files by using a small script which can be easily run on a computer running Windows 98, ME, 2000, XP, Vista, 7, 8.1 or 10.&lt;br /&gt;
&lt;br /&gt;
'''[https://docs.google.com/spreadsheets/d/1YGO5f0nXCKTE1b-fe4grhim3yIihoG81rjCPHx4puBM/edit?usp=sharing You can track the games that have been found so far in this spreadsheet.]'''&lt;br /&gt;
&lt;br /&gt;
[[File:web_cache_recovered_game.png|700px]]&lt;br /&gt;
&lt;br /&gt;
== List of currently lost games ==&lt;br /&gt;
&lt;br /&gt;
This section lists some missing games where searching for their files in browser cache seems like the most promising way to find them. '''If you still have access to an old computer where you played any of these, be sure to contact a staff member in the #web-cache channel of [http://discord.gg/S9uJ794 our Discord server!] You could very well help us make them playable again.'''&lt;br /&gt;
&lt;br /&gt;
'''[https://docs.google.com/spreadsheets/d/1YGO5f0nXCKTE1b-fe4grhim3yIihoG81rjCPHx4puBM/edit?usp=sharing You can track the games that have been found so far in this spreadsheet.]'''&lt;br /&gt;
&lt;br /&gt;
* '''[http://www.fosters-home.com/forum/showthread.php?t=4737 Big Fat Awesome House Party]''' (2006-2009): a Shockwave game released on May 15th, 2006, which was playable on &amp;lt;code&amp;gt;awesomehouseparty.com&amp;lt;/code&amp;gt;. It was developed by Powerful Robot Games and published by Cartoon Network. The game was discontinued by June 15th, 2009, not long after the show it was based on had ended. The game had a Flash movie which was used to handle account registrations and logins (this shouldn't be confused for the real game). These Flash files were hosted on &amp;lt;code&amp;gt;i.awesomehouseparty.com&amp;lt;/code&amp;gt;. The files for the actual Shockwave game are all missing and may have been hosted here as well. The names of these files are also unknown. You can track the recovery process in the spreadsheet linked above.&lt;br /&gt;
&lt;br /&gt;
* '''Wave Rider''' (2007-2016): Added to Candystand.com on October 11, 2007 and removed on Jan 1, 2016. The branded assets and 4th level have been recovered, but the 1st-3rd levels and unbranded assets have not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''Dirt Track''' (2008-2016): Added to Candystand.com on July 2, 2008 and removed on Jan 1, 2016. The branded assets and 1st level have been recovered, but the 2nd-4th levels and unbranded assets have not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''Stack-it''' (2008-2016): Added to Candystand.com on May 7, 2008 and removed on Jan 1, 2016. The 1st-5th action levels and branded versions have been recovered, but the 6th-34th action and 3rd-34th puzzle levels have not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''4 Wheel Blitz''' (2006-2016): Added to Candystand.com on July 21, 2006 and removed on Jan 1, 2016. An incomplete version was recovered, but the full version with a few more logos has not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''Nesquik World''' (2004-2008): a point and click Flash game released in 2004, which served as the hub of &amp;lt;code&amp;gt;nesquik.com&amp;lt;/code&amp;gt;. Players could move around various locations in the game's world, some of which linked to other pages and games on the website. The game was removed in late 2008 due to changes in the website. Although the Wayback Machine saved a reasonable amount of assets, the files for each different room in the 2D world map (&amp;lt;code&amp;gt;a5.swf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;b6.swf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;c2.swf&amp;lt;/code&amp;gt;, etc) are all missing.&lt;br /&gt;
&lt;br /&gt;
* '''Nesquik Xtreme Kart''' (2004-2008): a Shockwave racing game released in 2004, which was playable on &amp;lt;code&amp;gt;nesquik.com&amp;lt;/code&amp;gt; until it was removed in late 2008 due to changes in the website. Only the game's loader (&amp;lt;code&amp;gt;loader.dcr&amp;lt;/code&amp;gt;) was saved by the Wayback Machine. The following files are missing: &amp;lt;code&amp;gt;xtremekart.dcr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;3d.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;graphics.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;library.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;scripts.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;sounds.cct&amp;lt;/code&amp;gt;, and &amp;lt;code&amp;gt;track1.cct&amp;lt;/code&amp;gt; through &amp;lt;code&amp;gt;track5.cct&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Toonami: Trapped in Hyperspace''' (2002): a 3D Groove game which was on the Cartoon Network website, meant as part of Toonami's TIE event. It was a game like Descent which involves flying a ship through a futuristic maze and shooting enemies. The TV series is on YouTube, and a partially corrupted prototype exists courtesy of the game's developer Pepworks, but the final game in its entirety is gone, and all that Wayback Machine saved is its loader. The game's main file would have been called &amp;lt;code&amp;gt;toon0.dcr&amp;lt;/code&amp;gt;. This is NOT to be confused with the &amp;lt;code&amp;gt;toon.dcr&amp;lt;/code&amp;gt; file which is only a loader and is not a part of the game!&lt;br /&gt;
&lt;br /&gt;
* '''Waffleboy Mountain Adventure''': a Flash game from Postopia which was developed by Smashing Ideas. It's a tough as nails 2D platformer with motorcycle segments and minigames. This game is partially playable in Flashpoint but is missing important files including cutscenes.&lt;br /&gt;
&lt;br /&gt;
* '''Orbitz Spherez''': a Shockwave game from Candystand that was removed January 1, 2016. The game's premise is similar to Marble Blast; it's a 3D platformer where you navigate a marble through an obstacle course. This game is partially playable in Flashpoint, but is missing the Shockwave 3D World files for levels 4 - 6, and will simply crash when it tries to load a non-existent level.&lt;br /&gt;
&lt;br /&gt;
* '''Wonderville 3D''' (2004 - 2011): an educational Shockwave game that was developed by Idea Machine/Rare Method for the Wonderville Foundation. It involved navigating a 3D city on a hoverboard to find minigames and trivia facts. It was meant to serve as a resource for school students, and was created in Calgary based on the Alberta curriculum. All that exists of it is a loader and screenshot.&lt;br /&gt;
&lt;br /&gt;
* '''Jimmy Neutron Gotta Blast: Rocket Race''' (2002 '''Promo Version'''): a 3D Groove game developed by Gigawatt Studios which was added to the Nick website in 2002 and taken down the same year in September as part of a contest. The contest was advertised on TV and there exists commercials of it on YouTube. There is a non-promo version with all the contest elements including the online multiplayer and extra levels stripped, which is available in Flashpoint, but the original promo version is lost. This game was available for only a very brief period, so it's likely very rare.&lt;br /&gt;
&lt;br /&gt;
* '''Burnin' Rubber (Virtools)''': an alternate version of the game Burnin' Rubber which plays in the 3DVIA Player, rather than using Shockwave 3D. This was developed by Xform before the Shockwave port. ''The Shockwave port is NOT lost!'' The original Virtools game was never available on Shockwave.com and was exclusively available on Xform's own website Xform.nl!&lt;br /&gt;
&lt;br /&gt;
* '''Riven Elementary''' (1996): a small Shockwave game developed by Jigint Interactive for Shockwave.com, meant to promote Riven: The Sequel to Myst by Cyan Worlds. The game features the only instance of D'ni numerals being used in math equations, although this is non-canon. The main game file exists but many images are missing and have been recreated as closely as possible using screenshots from Riven.&lt;br /&gt;
&lt;br /&gt;
* '''Postopia Game Frame''' (2003-2006): A small collection of 6 shockwave games from Skyworks Technologies made to advertise the Postopia PDA. The first 3 games were available to play while the other 3 needed postoken codes from PDAs inside select cereal boxes to unlock, Despite this however, every game was stored on a single CCT file (ppdadata.cct) that the main DCR (ppdamain.dcr) would load from. The CCT file was the only part of Game Frame not archived.&lt;br /&gt;
&lt;br /&gt;
* '''Jeep Disc Dogger''' (2001): A 3D Groove advergame developed for Jeep, by Yaya and Wei Ho. The description of the game from Jeep.com was &amp;quot;Ah, nature. Just you, your Jeep® vehicle and your dog. Play catch and rack up points in this fun game.&amp;quot; No download version was available.&lt;br /&gt;
&lt;br /&gt;
* '''Mountain Dew Skateboarding''': A 3D Groove advergame developed for Mountain Dew by Pepworks. This is a realistic skateboarding game with a trick system, where you collected Mountain Dew as energy points. An unbranded release candidate is in Flashpoint, but the branded version is lost.&lt;br /&gt;
&lt;br /&gt;
* '''Slipstream 2''' (2009-2016): The sequel to Slipstream, a Shockwave game which was added to Candystand on Jan 6, 2009, and was removed on Jan 1, 2016&lt;br /&gt;
&lt;br /&gt;
* '''Night Spy Mission''' (2003-2011): A stealth maze game from Postopia developed by Smashing Ideas. Your objective was to navigate through your house to sneak a movie in with your friends without waking up your parents, which would happen if you interacted with red tiles for too long. Along the way you could pick up collectables for points and items to help you get through blocked paths.&lt;br /&gt;
&lt;br /&gt;
* '''Oysterhead Maze''' (2001-2005): a maze Shockwave game created by Roger Jones. Uses the Shockwave Havoc Xtra. Once available on the Throbbing Media website, possibly also on the band's official website. Files are currently missing: &amp;lt;code&amp;gt;head_only.W3D&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;walk.W3D&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Tank Attack 3D''' (2013-2016): a 3D shooter Shockwave game created by Silent Bay Studios and released by Miniclip. Delisted when major browsers remove a NPAPI support, completly removed from folders in 2020/2021.&lt;br /&gt;
&lt;br /&gt;
* '''Desperado''' (2014-2016): a 3D shooter Shockwave game created by Silent Bay Studios and released by Miniclip. Delisted when major browsers remove a NPAPI support, completly removed from folders in 2020/2021.&lt;br /&gt;
&lt;br /&gt;
* '''Mamamoto''' (2011-2016): a multiplayer racing Shockwave game created by Silent Bay Studios. The game was released in beta in 2011, the site stopped working at the end of 2016, and the game never left the beta.&lt;br /&gt;
&lt;br /&gt;
* '''Tour de Flex''' (2009-2014): a component explorer initially created in Adobe AIR for a desktop. It replaced Adobe Flex: Component Explorer. A little later, a slimmed-down Flash online version with no AIR examples came out. The AIR version is still available [http://download.macromedia.com/pub/developer/air/TourDeFlex.air here], but not all features are working anymore. It has been replaced by &amp;quot;Apache Flex: Tour De Flex Component Explorer&amp;quot; which has been available since Flashpoint 11 and is still available on live web. Older versions of this app are still being searched for. [https://www.youtube.com/watch?v=K4sYmtijXXk Video footage]&lt;br /&gt;
&lt;br /&gt;
* '''The Smurfs 2: Smurfette Vs Naughties''' (2013-2016): a 3D shooter Shockwave game created by Silent Bay Studios and released by Miniclip. Delisted when major browsers remove a NPAPI support, completly removed from folders in 2020/2021.&lt;br /&gt;
&lt;br /&gt;
=== Gallery ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;traditional&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Image:Cache_Dumper_-_Big_Fat_Awesome_House_Party.jpg | Big Fat Awesome House Party being played on Mozilla Firefox in Windows XP. Taken from [https://www.youtube.com/watch?v=aOd4z3TMHZE this YouTube video] uploaded on March 29, 2009.&lt;br /&gt;
&lt;br /&gt;
Image:WaveRider.PNG | Screenshot of Wave Rider's first level taken from the [https://www.youtube.com/watch?v=CwJRCacWHuI tralier] on Candystand's official Youtube channel. The video was uploaded on Oct 16, 2007.&lt;br /&gt;
&lt;br /&gt;
Image:DirtTrack.PNG | Screenshot of Dirt Track's second level being played on a Windows 7 computer. Taken from [https://www.youtube.com/watch?v=UGaUNsgHX8w this video] uploaded on Dec 31, 2010.&lt;br /&gt;
&lt;br /&gt;
Image:4WheelBlitz.png | Screenshot of 4 Wheel Blitz, showing off a logo not present in the incomplete version currently found.&lt;br /&gt;
&lt;br /&gt;
Image:StackIt.png | Screenshot of Stack-it, taken from the incomplete version currently on Flashpoint.&lt;br /&gt;
&lt;br /&gt;
Image:Nesquik_World.jpg | A screenshot of a room in Nesquik World.&lt;br /&gt;
&lt;br /&gt;
Image:Nesquik_Xtreme_Kart.jpg | A screenshot of a track in Nesquik Xtreme Kart. Taken from [https://www.oneclub.org/awards/theoneshow/-award/3100/nesquik-xtreme-kart-challenge The One Club's website.]&lt;br /&gt;
&lt;br /&gt;
Image:Toonami_Trapped_in_Hyperspace.jpg | Screenshots of Toonami: Trapped in Hyperspace. Taken from [http://pepworks.com/img/p10_cartoon_network.jpg Pepworks.com.]&lt;br /&gt;
&lt;br /&gt;
Image:Spherezlevel4.PNG | Screenshot of Spherez fourth level taken from [https://www.youtube.com/watch?v=DqNvORYAGAk this video]. Uploaded Jan 31, 2009&lt;br /&gt;
&lt;br /&gt;
Image:Wonderville_3D.gif | A screenshot of Wonderville 3D. Taken from [https://web.archive.org/web/20111201135448/http://macromedia.com/showcase/casestudies/wonderville/screenshot.gif Macromedia.com.]&lt;br /&gt;
&lt;br /&gt;
Image:Jimmy_Neutron_Gotta_Blast_Rocket_Race_Promo_Version.png | A screenshot of a commercial for Jimmy Neutron: Gotta Blast! Rocket Race (Promo Version). Taken from [https://youtu.be/953t6nbkmao this YouTube video].&lt;br /&gt;
&lt;br /&gt;
Image:PostopiaGameFrame_3.jpg | A screenshot of Postopia Game Frame. Taken from [https://dribbble.com/shots/961495-Postopia-Game-Frame The Designers dribbble.com page.]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Image:Sshot_3_lg.jpg | A screenshot of Jeep Disc Dogger.&lt;br /&gt;
&lt;br /&gt;
Image:P03_pepsi.jpg | Screenshots of Mountain Dew Skateboarding, from pepworks.com&lt;br /&gt;
[[File:Example.jpg]]&lt;br /&gt;
&lt;br /&gt;
Image:Slipstream2.png| Screenshot of Slipstream 2 taken from [https://plaza.rakuten.co.jp/wipeout/diary/201004240002/ this website]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Image:Scrn_game_nightspy.jpg| A thumbnail of Night Spy Mission taken from Postopia on the Wayback Machine&lt;br /&gt;
&lt;br /&gt;
Image:Oysterhead.jpg| Screenshot from Oysterhead Maze taken from [https://www.dslreports.com/forum/r7572119-Mr-Oysterhead DSLReports forum]&lt;br /&gt;
&lt;br /&gt;
Image:TankAttack3D.png| Screenshot from Tank Attack 3D taken from [https://www.youtube.com/watch?v=BzNq2RlhwvI this video].&lt;br /&gt;
&lt;br /&gt;
Image:Desperado.png| Screenshot from Desperado taken from [https://www.youtube.com/watch?v=mh9UvF9J488 this video].&lt;br /&gt;
&lt;br /&gt;
Image:TourDeFlex.jpg| Screenshot from desktop version of Tour de Flex taken from [https://web.archive.org/web/20121110214651/http://www.adobe.com/devnet/flex/tourdeflex.html this website].&lt;br /&gt;
&lt;br /&gt;
Image:Smurfette Vs Naughties.gif| Screenshot from Smurfette Vs Naughties taken from [https://img.y8.com/cloud/y8-thumbs/56031/big.gif Y8].&lt;br /&gt;
&lt;br /&gt;
Image:Rivenelem.png| Incomplete version of Riven Elementary with re-made images running on Flashpoint.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== List of games found by searching the web cache ==&lt;br /&gt;
&lt;br /&gt;
This section lists some previously lost games which were recovered from a web browser's cache. '''[https://docs.google.com/spreadsheets/d/1YGO5f0nXCKTE1b-fe4grhim3yIihoG81rjCPHx4puBM/edit?usp=sharing You can track the games that have been found so far in this spreadsheet.]'''&lt;br /&gt;
&lt;br /&gt;
* '''3 Point Shootout Branded Version''' (2007-2009): a Shockwave game developed by &amp;quot;Skyworks Technologies&amp;quot; and published by &amp;quot;Candystand&amp;quot; on September 14th, 2007. The game was rebranded in 2009 due to a change in ownership of the [https://web.archive.org/web/20081105135625/http://www.candystand.com/play.do?id=18202 Candystand.com] website. Although the game was playable before, the branded assets were found in the web cache.&lt;br /&gt;
&lt;br /&gt;
* '''Delivery Boy Branded Assets''' (2008-2009): a Shockwave game developed by &amp;quot;Silent Bay Studios&amp;quot; and published by &amp;quot;Candystand&amp;quot; on May 30th, 2008. The game was rebranded in 2009 due to a change in ownership of the [https://web.archive.org/web/20081106055129/http://www.candystand.com/play.do?id=18322 Candystand.com] website. Although the game was playable before, the branded assets were found in the web cache.&lt;br /&gt;
&lt;br /&gt;
* '''Jak &amp;amp; Daxter: The Precursor Legacy - The Lost Levels''' (2001-2014): a Java game published by &amp;quot;Naughty Dog&amp;quot; in 2001. This game was an official demake of the first world from the 2001 PS2 game &amp;quot;Jak and Daxter: The Precursor Legacy&amp;quot;. It was removed from the [https://web.archive.org/web/20080729235026/http://www.jakanddaxterlegend.com/ JakAndDaxterLegend.com] website in 2014.&lt;br /&gt;
&lt;br /&gt;
* '''Life Savers Match Maker''' (2004-2009, 2011-2016): a Shockwave game developed by &amp;quot;Skyworks Technologies&amp;quot; and published by &amp;quot;Candystand&amp;quot; in 2004. It was replaced with a Flash version in 2009 due to a change in ownership of the [https://web.archive.org/web/20081127160151/http://www.candystand.com/play.do?id=17950 Candystand.com] website. The Shockwave version was brought back and rebranded as &amp;quot;Match Maker Classic&amp;quot; in 2011, where it stayed until January 1st, 2016, when the [https://web.archive.org/web/20120504000145/http://www.candystand.com/play/match-maker-classic Candystand.com] website was discontinued.&lt;br /&gt;
&lt;br /&gt;
* '''Line Rider &amp;quot;i'm ridin' it&amp;quot;''' (2008-2009): a Flash game developed by &amp;quot;inXile Entertainment&amp;quot; and published by &amp;quot;McDonald's&amp;quot; on August 25th, 2008. This promotional version of &amp;quot;Line Rider&amp;quot; was made to advertise the [https://www.sweepstakesmag.com/video-games/mini-size-fun-sweepstakes-at-mcdonalds/ &amp;quot;Mini Size Fun Sweepstakes at McDonald's&amp;quot;]. It was removed from the [https://web.archive.org/web/20090204210827/http://minisizefun.com/ MiniSizeFun.com] website on November 11th, 2009.&lt;br /&gt;
&lt;br /&gt;
* '''Slipstream''' (2008-2016): a Shockwave game developed by &amp;quot;Silent Bay Studios&amp;quot; and published by &amp;quot;Candystand&amp;quot; on March 4th, 2008. It was removed from [https://web.archive.org/web/20100301190013/http://www.candystand.com/play/slipstream Candystand.com] on January 1st, 2016, when the website was discontinued.&lt;br /&gt;
&lt;br /&gt;
== Flashpoint Cache Exporter ==&lt;br /&gt;
&lt;br /&gt;
This section will show you how to use a small tool called &amp;quot;Flashpoint Cache Exporter&amp;quot; to list and copy cached files from various web browsers.&lt;br /&gt;
&lt;br /&gt;
This script works with Internet Explorer, Mozilla Firefox, Google Chrome, Opera, Safari, and Netscape Navigator. It should run on Windows 98, ME, 2000, XP, Vista, 7, 8.1, or 10 without needing an Administrator account or elevated privileges.&lt;br /&gt;
&lt;br /&gt;
'''[https://bluepload.unstable.life/flashpointcacheexporter-v10-selfextracting.exe Download the latest version here.]'''&lt;br /&gt;
&lt;br /&gt;
You can use a USB flash drive to get this tool into your old computer, and the resulting .7z files out of it. Don't use the web browsers on your old computer to download it. You may delete cached game files while doing so. You should move this tool to the Desktop before running it, and also run it for each user profile on your computer. If you can't boot your old computer to run this tool but have access to its files, see [[#Other_ways_of_exploring_the_cache|this section below]].&lt;br /&gt;
&lt;br /&gt;
Read the &amp;lt;code&amp;gt;readme.txt&amp;lt;/code&amp;gt; file if you have any other questions.&lt;br /&gt;
&lt;br /&gt;
=== How to run it ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Run the file you downloaded above. You'll be asked to choose a location where you want the tool to be extracted. Choose one and then press &amp;lt;code&amp;gt;Extract&amp;lt;/code&amp;gt;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_1.png]]&lt;br /&gt;
[[File:Cache_dumper_tutorial_2.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Navigate to the new folder where the tool was extracted to and run the batch file &amp;lt;code&amp;gt;FlashpointCacheExporter.bat&amp;lt;/code&amp;gt;. A new window will pop up. Read what it says and then press Enter to start running the script. If you are using Windows 98 or ME, run &amp;lt;code&amp;gt;Win-98-ME-FlashpointCacheExporter.bat&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_3.png]]&lt;br /&gt;
[[File:Cache_dumper_tutorial_4.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Let the script run through its 14 steps. After it finishes, press Enter again to close the window. You'll now have two new folders (ExportedCacheInfo and ExportedCache) and two new files (ExportedCacheInfo.7z and ExportedCache.7z). Other files and folders may also be created.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_5.png]]&lt;br /&gt;
[[File:Cache_dumper_tutorial_6.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
You can now look inside these folders to see if any game files were found. One quick way to do this is by opening each CSV file and checking the list of files that were copied.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Before you send any files to another person, be aware that your browser cache will likely contain sensitive data, such as names and addresses.'''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Be sure to check your files first before you [https://bluepload.unstable.life/ upload them to our website]. Alternatively, you can ask a staff member in the &amp;lt;code&amp;gt;#web-cache&amp;lt;/code&amp;gt; channel of [http://discord.gg/S9uJ794 our Discord server] if you can send the files privately by messaging them. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_7.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Analyzing the results ===&lt;br /&gt;
&lt;br /&gt;
After running the batch file, you'll have CSV files which list every file cached by a given browser and a copy of some of these. You can now search for missing game files any way you want.&lt;br /&gt;
&lt;br /&gt;
If you found a lost game or need help analyzing your files, contact a staff member in the &amp;lt;code&amp;gt;#web-cache&amp;lt;/code&amp;gt; channel of our Discord server. Remember that whoever you send the resulting .7z files to will be able to see the contents of the websites that were visited and the username of the computer where the script ran. Sending individual game assets is usually fine. Any files you wish to share with a Flashpoint staff member can also be [https://bluepload.unstable.life/ uploaded here.]&lt;br /&gt;
&lt;br /&gt;
==== The SystemInfo.txt file ====&lt;br /&gt;
&lt;br /&gt;
The &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt; file can be opened by using a text editor like Notepad. It may contain the following system information: the current Flashpoint Cache Exporter's version, the current date, the operating system's name, version, system type, and original install date, and Internet Explorer's version and cache location. This is useful if you want to find out which Windows and Internet Explorer versions were used in your old computer.&lt;br /&gt;
&lt;br /&gt;
==== The CSV files ====&lt;br /&gt;
&lt;br /&gt;
You can import each CSV file to a spreadsheet program and see all the items that were cached by a specific browser. This tool comes with a lightweight CSV Viewer, which is located in &amp;lt;code&amp;gt;App\csvfileview&amp;lt;/code&amp;gt;. You can open a CSV file by going to &amp;lt;code&amp;gt;File &amp;gt; Open CSV\Tab-Delimited File&amp;lt;/code&amp;gt; or by dragging and dropping it in the program. You'll likely want to sort them by a specific column to make searching for specific games or file types easier. The most useful columns are: Filename, Content Type, and URL. The &amp;quot;Last Accessed&amp;quot; and &amp;quot;Last Modified&amp;quot; columns are also useful if you want to make sure that you have the most recent version of a particular game (provided you know when the game was released and removed from its website).&lt;br /&gt;
&lt;br /&gt;
Check the [[#MIME types and file extensions|section below]] to see the various MIME types and file extensions that were used by web games. Note that Shockwave .dcr files may be saved as .dir because of their MIME type. If a game requires an asset called &amp;quot;game.dcr&amp;quot;, you should look for both that file and &amp;quot;game.dir&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:Cache_dumper_spreadsheet.png|center|frame|Part of the &amp;lt;code&amp;gt;InternetExplorerCache.csv&amp;lt;/code&amp;gt; file after it was imported into Google Sheets. The four columns shown represent the Filename, MIME Type, URL and Last Access Date. Here we can see some Flash and 3DVIA games, and even a VRML world.]]&lt;br /&gt;
&lt;br /&gt;
==== The browser folders ====&lt;br /&gt;
&lt;br /&gt;
In order to check the cached files that were copied over from a specific browser, you can use the SearchMyFiles utility located in &amp;lt;code&amp;gt;App\searchmyfiles&amp;lt;/code&amp;gt;. You can list and apply various filters to every file in a given folder by putting its absolute path in the &amp;lt;code&amp;gt;Base Folders&amp;lt;/code&amp;gt; field or by locating it manually using the &amp;quot;Browse...&amp;quot; button. Then, press &amp;lt;code&amp;gt;Start Search&amp;lt;/code&amp;gt; and wait until a second window pops up. You'll likely want to sort them by a specific column to make searching for specific games or file types easier. The most useful columns are: Filename and Extension. The &amp;quot;Modified Time&amp;quot;, &amp;quot;Created Time&amp;quot;, and &amp;quot;Last Accessed Time&amp;quot; columns are also useful if you want to make sure that you have the most recent version of a particular game (provided you know when the game was released and removed from its website).&lt;br /&gt;
&lt;br /&gt;
==== The RawNetscapeNavigatorCache folder ====&lt;br /&gt;
&lt;br /&gt;
If the &amp;lt;code&amp;gt;RawNetscapeNavigatorCache&amp;lt;/code&amp;gt; folder contains any files (and not just empty folders), then you may want to export these to see what was cached by Netscape Navigator. To do so, use a program called &amp;quot;Tim Johnson's Cache View&amp;quot; which is located in &amp;lt;code&amp;gt;App\cview285&amp;lt;/code&amp;gt;. This is an older application that allows you to view the cache of the following browsers: Netscape Navigator, Mozilla, Firebird, Firefox, Opera, and Internet Explorer. Note that it will always try to open its help file when you run it. On more modern machines, it will fail to do so and display and message that says &amp;quot;Failed to launch help.&amp;quot;. Ignore this message and continue by pressing the OK button.&lt;br /&gt;
&lt;br /&gt;
To view Netscape Navigator's cache, go to &amp;lt;code&amp;gt;View &amp;gt; Options...&amp;lt;/code&amp;gt; and select the &amp;lt;code&amp;gt;Show browser cache in this folder:&amp;lt;/code&amp;gt; option. Then, you'll need to either enter the absolute path to the folder that contains the browser's cache database file, or locate it manually by using the &amp;quot;Browse...&amp;quot; button. There should be one database file in each subfolder in the &amp;lt;code&amp;gt;RawNetscapeNavigatorCache&amp;lt;/code&amp;gt; folder. These may be called &amp;quot;Fat&amp;quot;, &amp;quot;fat.db&amp;quot;, &amp;quot;cache.db&amp;quot;, or &amp;quot;_CACHE_MAP_&amp;quot;. For example, the following directory which contains a fat.db file: &amp;lt;code&amp;gt;C:\Users\John\Desktop\RawNetscapeNavigatorCache\Default_4.x_User_Profiles\default&amp;lt;/code&amp;gt;. Finally, press OK to exit the options menu, and go to &amp;lt;code&amp;gt;File &amp;gt; Re-load Cache&amp;lt;/code&amp;gt; to view Netscape Navigator's cache.&lt;br /&gt;
&lt;br /&gt;
To export Netscape Navigator's cache, follow the previous steps and then select the files you want to export by holding Ctrl while clicking on them. You can select every file by going to &amp;lt;code&amp;gt;Edit &amp;gt; Select All&amp;lt;/code&amp;gt; or by pressing Ctrl + A. Then, right-click on the selection and go to &amp;lt;code&amp;gt;Copy to...&amp;lt;/code&amp;gt;. In the window that pops up, enter the path to the destination folder or locate it using the &amp;quot;Browse&amp;quot; button. Finally, press the OK button to export the cache to this folder.&lt;br /&gt;
&lt;br /&gt;
You can follow these same steps to view/export the cache of older browsers that can't be opened with NirSoft's tools. Unlike NirSoft's cache viewers, Tim Johnson's Cache View expects you to enter the path of the directory that contains the cache index/database file. For example, if you wanted to view Internet Explorer's cache, you'd enter:&lt;br /&gt;
* &amp;lt;code&amp;gt;C:\Documents and Settings\John\Local Settings\Temporary Internet Files&amp;lt;/code&amp;gt; for NirSoft's IECacheView.&lt;br /&gt;
* &amp;lt;code&amp;gt;C:\Documents and Settings\John\Local Settings\Temporary Internet Files\Content.IE5&amp;lt;/code&amp;gt; for Tim Johnson's Cache View.&lt;br /&gt;
This is because the index.dat file is located in &amp;quot;Content.IE5&amp;quot; (in the case of this Internet Explorer version).&lt;br /&gt;
&lt;br /&gt;
=== Version history ===&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v10-selfextracting.exe Version 10] (2021-07-07):&lt;br /&gt;
** Updated the Web Cache Exporter, MZCacheView, VideoCacheView, CSVFileView, and SearchMyFiles.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v9-1-selfextracting.exe Version 9.1] (2021-02-07):&lt;br /&gt;
** Updated the Web Cache Exporter.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v9-selfextracting.exe Version 9] (2021-02-06):&lt;br /&gt;
** Updated the Web Cache Exporter, ChromeCacheView, and CSVFileView.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v8-selfextracting.exe Version 8] (2020-11-26):&lt;br /&gt;
** Renamed the tool to Flashpoint Cache Exporter.&lt;br /&gt;
** Added a new tool called the Web Cache Exporter which exports the WinINet (IE 4-11), Flash, Shockwave, and Java Plugin's cache formats. This tool is located in &amp;lt;code&amp;gt;App\web-cache-exporter&amp;lt;/code&amp;gt;.&lt;br /&gt;
** The batch files no longer create and compress the folders &amp;lt;code&amp;gt;RawJavaPluginCache&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;RawInternetExplorerCache&amp;lt;/code&amp;gt;. The Web Cache Exporter is used instead.&lt;br /&gt;
** Removed the Java Plugin Cache Exporter. The Web Cache Exporter is used instead.&lt;br /&gt;
** The batch files no longer export Flash cookies. The tool in &amp;lt;code&amp;gt;App\flashcookiesview&amp;lt;/code&amp;gt; can still be used manually.&lt;br /&gt;
** Added [https://www.nirsoft.net/utils/video_cache_view.html NirSoft's VideoCacheView] to view any cached video files. This tool is located in &amp;lt;code&amp;gt;App\videocacheview&amp;lt;/code&amp;gt; and should be used manually.&lt;br /&gt;
** Updated NirSoft's MZCacheView and ChromeCacheView.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcachedumper-v7-selfextracting.exe Version 7] (2020-04-26):&lt;br /&gt;
** Added support for Windows 98 and ME. To run this tool in those versions, use &amp;lt;code&amp;gt;Win-98-ME-FlashpointCacheDumper.bat&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Win-98-ME-CompleteFlashpointCacheDumper.bat&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
** Added support for Netscape Navigator 3.x through 9.x. These cached files are saved to &amp;lt;code&amp;gt;RawNetscapeNavigatorCache.7z&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Updated the README with instructions on how to analyze the resulting files and other ways of exploring the cache.&lt;br /&gt;
** The batch files now save more information to &amp;lt;code&amp;gt;RawInternetExplorerCache.csv&amp;lt;/code&amp;gt; (renamed from &amp;lt;code&amp;gt;RawInternetExplorerCache.txt&amp;lt;/code&amp;gt;). This was done by including [https://www.nirsoft.net/utils/search_my_files.html NirSoft's SearchMyFiles], which is located in &amp;lt;code&amp;gt;App\searchmyfiles&amp;lt;/code&amp;gt;. This CSV file is now always created, instead of only being generated if it detects Internet Explorer 6 or older.&lt;br /&gt;
** Added a new cache viewer called [http://www.progsoc.uts.edu.au/~timj/cv/ Tim Johnson's Cache View]. This tool can be used to load Netscape Navigator's cache, and is located in &amp;lt;code&amp;gt;App\cview285&amp;lt;/code&amp;gt;.&lt;br /&gt;
** The &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt; file now also saves which batch file was used, and the date when it ran.&lt;br /&gt;
** Renamed &amp;lt;code&amp;gt;ContentTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;URLsToSave.txt&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;MimeTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;WebsitesToSave.txt&amp;lt;/code&amp;gt;, respectively.&lt;br /&gt;
** Added Atomic3D Player and Pulse Player's MIME types and file extensions to &amp;lt;code&amp;gt;MimeTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;FileExtensionsToSave.txt&amp;lt;/code&amp;gt;. Also added some missing ones for Authorware, Hypercosm 3D Player, Java, Silverlight, Viscape, and VRML.&lt;br /&gt;
** Added more websites to &amp;lt;code&amp;gt;WebsitesToSave.txt&amp;lt;/code&amp;gt; and categorized any previously unsorted domains.&lt;br /&gt;
** Renamed &amp;lt;code&amp;gt;TestBatch.bat&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;DoesBatchWork.bat&amp;lt;/code&amp;gt;. This script now works will all supported Windows versions.&lt;br /&gt;
** Fixed the batch files not being able to execute basic commands if the PATH environment variable didn't include Windows' system directories.&lt;br /&gt;
** Fixed the Java Plugin Cache Exporter incorrectly showing cached files with no URLs associated with them.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcachedumper-v6-selfextracting.exe Version 6] (2020-02-24):&lt;br /&gt;
** Added a batch file (&amp;lt;code&amp;gt;JavaPluginCacheExporter.bat&amp;lt;/code&amp;gt;) that makes it easier to run the Java Plugin Cache Exporter. The Java version it uses to run can be optionally defined in the configuration file &amp;lt;code&amp;gt;jre-path.cfg&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Renamed the output directory &amp;lt;code&amp;gt;JavaPluginCache&amp;lt;/code&amp;gt; to: &amp;lt;code&amp;gt;RawJavaPluginCache&amp;lt;/code&amp;gt; (for &amp;lt;code&amp;gt;FlashpointCacheDumper.bat&amp;lt;/code&amp;gt;) and &amp;lt;code&amp;gt;ExportedJavaPluginCache&amp;lt;/code&amp;gt; (for the Java Plugin Cache Exporter).&lt;br /&gt;
** The CSV generated by the Java Plugin Cache Exporter is now saved in the same directory as the exported files.&lt;br /&gt;
** Added [https://www.nirsoft.net/utils/jrview.html Nirsoft's JRView] to make it easier to view all the installed Java Runtime Environments and Java Development Kits. This tool is located in &amp;lt;code&amp;gt;App\jrview&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Updated NirSoft's MozillaCacheView, ChromeCacheView, and CSVFileView.&lt;br /&gt;
** Added a version file. The tool's version is now saved to &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Added two Pogo.com subdomains to &amp;lt;code&amp;gt;URLsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumper-v5-selfextracting.exe Version 5] (2020-02-17):&lt;br /&gt;
** &amp;lt;code&amp;gt;FlashpointCacheDumper.bat&amp;lt;/code&amp;gt; now saves the Java Plugin cache to &amp;lt;code&amp;gt;JavaPluginCache.7z&amp;lt;/code&amp;gt;.&lt;br /&gt;
** &amp;lt;code&amp;gt;FlashpointCacheDumper.bat&amp;lt;/code&amp;gt; now saves files cached by Internet Explorer 6 or older to &amp;lt;code&amp;gt;RawInternetExplorerCache.7z&amp;lt;/code&amp;gt;, if they have a file extension specified in &amp;lt;code&amp;gt;FileExtensionsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv4selfextracting.exe Version 4] (2020-02-07):&lt;br /&gt;
** Created a small Java application that exports any files cached by the Java Plugin from a given directory. The exported files are organized according to their original website structure. It also generates a CSV file that lists every cached file and some additional information (Content-Type, URL, Last Access Date, etc). This tool is located in &amp;lt;code&amp;gt;App\JavaPluginCacheExporter&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Added [https://www.nirsoft.net/utils/csv_file_view.html NirSoft's CSVFileView] to make it easier to view the resulting CSV files. This tool is located in &amp;lt;code&amp;gt;App\csvfileview&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Fixed a bug that prevented both batch files from saving system information on Windows 2000 and non-professional editions of Windows XP:&lt;br /&gt;
** Fixed a bug that prevented both batch files from querying the registry on Windows 2000.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv3selfextracting.exe Version 3] (2019-12-14):&lt;br /&gt;
** Both batch files save a list with every file in IE's cache directory to &amp;lt;code&amp;gt;RawInternetExplorerCache.txt&amp;lt;/code&amp;gt; if it detects version 6 or older.&lt;br /&gt;
** Both batch files delete any pre-existing cache dump folders and archives before running.&lt;br /&gt;
** Added ShiVa3D's MIME type to &amp;lt;code&amp;gt;App\ContentTypesToSave.txt&amp;lt;/code&amp;gt; and three Postopia subdomains to &amp;lt;code&amp;gt;App\URLsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
** There's now a script called &amp;lt;code&amp;gt;TestBatch.bat&amp;lt;/code&amp;gt; in the App folder which can be used to check if batch files work on your computer.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv2selfextracting.exe Version 2] (2019-12-03):&lt;br /&gt;
** &amp;lt;code&amp;gt;CompleteFlashpointCacheDumper.bat&amp;lt;/code&amp;gt; now copies IE's cache directory manually for version 6 or older (and not just for version 6).&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv10selfextracting.exe Version 1.0] (2019-11-30):&lt;br /&gt;
** Initial release.&lt;br /&gt;
&lt;br /&gt;
== Other ways of exploring the cache ==&lt;br /&gt;
&lt;br /&gt;
The methods mentioned in the previous section are one way of checking you browser's cache for lost games. If you prefer, you can also use most of these utilities directly instead of relying on the batch files. This is useful when you can't run the tool itself on your old computers (e.g. if they don't boot anymore) but have access to their files (e.g. from a previous backup). These utilities and their configuration files are located in the &amp;lt;code&amp;gt;App&amp;lt;/code&amp;gt; folder. See the &amp;lt;code&amp;gt;readme.txt&amp;lt;/code&amp;gt; file in their respective folders to learn how to use them.&lt;br /&gt;
&lt;br /&gt;
=== Using NirSoft's cache viewers ===&lt;br /&gt;
&lt;br /&gt;
For NirSoft's cache viewers (ChromeCacheView, IECacheView, MZCacheView, OperaCacheView, SafariCacheView), you can select a specific cache folder by going to &amp;lt;code&amp;gt;File &amp;gt; Select Cache Folder&amp;lt;/code&amp;gt;. In the window that pops up, enter the path to the cache folder or locate it using the &amp;quot;...&amp;quot; browse button. Press the OK button to view the browser's cache. To export the cache, select the files you want by holding Ctrl and clicking on them, or select all of them by going to &amp;lt;code&amp;gt;Edit &amp;gt; Select All&amp;lt;/code&amp;gt; or by pressing Ctrl + A. Then, go to &amp;lt;code&amp;gt;File &amp;gt; Copy Selected Cache Files To...&amp;lt;/code&amp;gt; or press F4 to bring up a new window. Here you can choose the destination folder by entering its path or by locating it using the &amp;quot;...&amp;quot; browse button. Make sure to keep the &amp;lt;code&amp;gt;Save the files in the directory structure of the Web site&amp;lt;/code&amp;gt; option checked since it allows you to more easily search for lost game files. Finally, press OK to export them.&lt;br /&gt;
&lt;br /&gt;
=== Using the Web Cache Exporter ===&lt;br /&gt;
&lt;br /&gt;
For the Web Cache Exporter, follow the instructions specified in the readme.txt file inside the &amp;lt;code&amp;gt;web-cache-exporter&amp;lt;/code&amp;gt; folder. You can easily find and export all supported cache formats by running the following command: &amp;lt;code&amp;gt;WCE32.exe -find-and-export-all&amp;lt;/code&amp;gt;. This tool also allows you to export the cache from external drives. Read the help file in &amp;lt;code&amp;gt;web-cache-exporter\ExternalLocations&amp;lt;/code&amp;gt; to learn how.&lt;br /&gt;
&lt;br /&gt;
=== Using Search Everything ===&lt;br /&gt;
&lt;br /&gt;
In order to locate the browser cache in your old computer's files more easily, you can use a program called [https://www.voidtools.com/downloads/ Search Everything]. This application allows you to quickly find any files and folders given a set of filters. For example, if you have a copy of your old hard drive's files in a folder, you can go to &amp;lt;code&amp;gt;Search &amp;gt; Advanced Search...&amp;lt;/code&amp;gt; and enter its path in the &amp;lt;code&amp;gt;Located in&amp;lt;/code&amp;gt; section at the bottom of the window that pops up. You can also locate it by using the &amp;quot;Browse...&amp;quot; button. Make sure that the &amp;lt;code&amp;gt;Include subfolders&amp;lt;/code&amp;gt; option is ticked. Press OK to see a list of all the files and subfolders inside the folder with your old computer's content. You can use a more specific location and add extra filters to help you find cached game files. For example, we could use the following to search for .swf Flash files inside Internet Explorer's cache folder: &amp;lt;code&amp;gt;C:\Users\John\Desktop\My Old Hard Drive\Documents and Settings\John\Local Settings\Temporary Internet Files&amp;quot; *.swf&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Refer to the next sections on this page to see a list of [[#Cache_locations|browser cache locations]] and [[#MIME_types_and_file_extensions|relevant plugin file extensions]].&lt;br /&gt;
&lt;br /&gt;
=== Using a SATA/IDE to USB adapter ===&lt;br /&gt;
&lt;br /&gt;
[[File:SATA_IDE_to_USB_Adapter.jpg|thumb|200px|right|A SATA/IDE to USB 3.0 cable.]]&lt;br /&gt;
&lt;br /&gt;
If your old computer doesn't boot and you can't access its files any other way, you can try removing the hard drive and using a SATA/IDE to USB adapter to connect and copy them to another working computer. You can then use the methods above to search for any cached web game files. Note that is just one way of retrieving your old files. If you're able to get these files some other way, feel free to use whatever method you're most comfortable with.&lt;br /&gt;
&lt;br /&gt;
=== Using Recuva ===&lt;br /&gt;
&lt;br /&gt;
Recuva is a utility that allows you to potentially recover deleted files, but it is not always guaranteed to work. It's best used if you remember playing a specific game that you can't find in the cache, or if other lost assets have already been found on the computer. You may still want to scan it anyway, as you could recover lost files regardless. This application works on Windows XP and newer, and the free standard version can be [https://www.ccleaner.com/recuva/download/standard downloaded from this link.]&lt;br /&gt;
&lt;br /&gt;
This tool gives you two search options: a normal and a deep scan. A normal scan takes less time than a deep one, but might not find as many files. To make the recovery process faster, you can choose to only recover files from [[#Cache_locations|specific browser cache folders]]. It's also recommended that you recover files listed as being in an unknown directory, as these could contain cached files as well. Additionally, even though many files will be listed as corrupted, it's advised that you recover them anyways as some could still be completely intact. It's also recommended that you save a .txt file once the scan is done so that it can be easily analyzed by someone else if necessary. Keep in mind that a completed scan is not saved, so if the program is closed, the scan must be started again from the beginning.&lt;br /&gt;
&lt;br /&gt;
If a lost file is found but also corrupted, it's advised to still send it to a Flashpoint staff member anyways. Depending on the game, at least some of it might be salvageable. If your old computer doesn't boot but you're able to connect its hard drive to your current computer using the previously mentioned SATA/IDE to USB adapter, you can choose to scan that particular drive. Once again, this is just one example of how you can try to recover lost web game files. Feel free to use a different program or method if you're more comfortable with other file recovery software or techniques.&lt;br /&gt;
&lt;br /&gt;
== Cache locations ==&lt;br /&gt;
&lt;br /&gt;
This section will list the default location of the web cache in various browsers and operating systems. This is useful if you want to search for cached files manually without using the Flashpoint Cache Exporter. Note that you can still use NirSoft's cache viewers by changing the directory they process.&lt;br /&gt;
&lt;br /&gt;
Some common values of the locations that are used in the next subsections:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Environment Variable&lt;br /&gt;
! Windows Version&lt;br /&gt;
! Example&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | WINDIR&lt;br /&gt;
| 95, 98, ME, XP, Vista, 7, 8.1, 10&lt;br /&gt;
| C:\WINDOWS&lt;br /&gt;
|-&lt;br /&gt;
| 2000&lt;br /&gt;
| C:\WINNT&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | USERPROFILE&lt;br /&gt;
| 2000, XP&lt;br /&gt;
| C:\Documents and Settings\&amp;lt;Username&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Users\&amp;lt;Username&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | APPDATA&lt;br /&gt;
| 2000, XP&lt;br /&gt;
| C:\Documents and Settings\&amp;lt;Username&amp;gt;\Application Data&lt;br /&gt;
|-&lt;br /&gt;
| Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Users\&amp;lt;Username&amp;gt;\AppData\Roaming&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Location&lt;br /&gt;
! Windows Version&lt;br /&gt;
! Example&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &amp;lt;Program Files&amp;gt;&lt;br /&gt;
| 98, ME, 2000, XP, Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Program Files&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | &amp;lt;Application Data&amp;gt;&lt;br /&gt;
| 98, ME&lt;br /&gt;
| C:\WINDOWS\Application Data&lt;br /&gt;
|-&lt;br /&gt;
| 2000, XP&lt;br /&gt;
| C:\Documents and Settings\&amp;lt;Username&amp;gt;\Application Data&lt;br /&gt;
|-&lt;br /&gt;
| Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Users\&amp;lt;Username&amp;gt;\AppData\Local&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Internet Explorer ===&lt;br /&gt;
&lt;br /&gt;
If you use the Flashpoint Cache Exporter, this location is automatically saved in &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Operating System&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 95, Windows 98, Windows ME&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %WINDIR%\Temporary Internet Files&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 2000, Windows XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\Local Settings\Temporary Internet Files&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows Vista, Windows 7&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\AppData\Local\Microsoft\Windows\Temporary Internet Files&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 8.1, Windows 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\AppData\Local\Microsoft\Windows\INetCache&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 8.1, Windows 10 (Enhanced Protected Mode)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |  %USERPROFILE%\AppData\Local\Packages\windows_ie_ac_001\AC\INetCache&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Netscape Navigator ===&lt;br /&gt;
&lt;br /&gt;
On Windows, the cache is located at:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Browser Version&lt;br /&gt;
! Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| 3.x&lt;br /&gt;
| &amp;lt;Program Files&amp;gt;\Netscape\Communicator\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 4.x&lt;br /&gt;
| &amp;lt;Program Files&amp;gt;\Netscape\Users\&amp;lt;Profile Name&amp;gt;\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 6.x, 7.x&lt;br /&gt;
| &amp;lt;Application Data&amp;gt;\Mozilla\Users50\&amp;lt;Profile Name&amp;gt;\&amp;lt;Profile Salt&amp;gt;.slt\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 8.x&lt;br /&gt;
| &amp;lt;Application Data&amp;gt;\Netscape\NSB\Profiles\&amp;lt;Profile&amp;gt;\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 9.x&lt;br /&gt;
| &amp;lt;Application Data&amp;gt;\Netscape\Navigator\Profiles\&amp;lt;Profile&amp;gt;\Cache&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Java Plugin ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Operating System&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 98, Windows ME&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %WINDIR%\Application Data\Sun\Java\Deployment\cache&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 2000, Windows XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %APPDATA%\Sun\Java\Deployment\cache&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows Vista, Windows 7, Windows 8.1, Windows 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\AppData\LocalLow\Sun\Java\Deployment\cache&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shockwave ===&lt;br /&gt;
&lt;br /&gt;
On Windows, the Shockwave cache is stored in the temporary files directory. This location is specified in the &amp;lt;code&amp;gt;TEMP&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;TMP&amp;lt;/code&amp;gt; environment variables. For example:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Operating System&lt;br /&gt;
! Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| Windows 98, ME&lt;br /&gt;
| %WINDIR%\TEMP&lt;br /&gt;
|-&lt;br /&gt;
| Windows 2000, Windows XP&lt;br /&gt;
| %USERPROFILE%\Local Settings\Temp&lt;br /&gt;
|-&lt;br /&gt;
| Windows Vista, Windows 7, Windows 8.1, Windows 10&lt;br /&gt;
| %USERPROFILE%\AppData\Local\Temp&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The names of these cached files start with &amp;lt;code&amp;gt;mp&amp;lt;/code&amp;gt;, followed by at least six more characters (e.g. &amp;lt;code&amp;gt;mpb02684.w3d&amp;lt;/code&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
== MIME types and file extensions ==&lt;br /&gt;
&lt;br /&gt;
This section will list the MIME types and file extensions that &amp;lt;code&amp;gt;FlashpointCacheExporter.bat&amp;lt;/code&amp;gt; uses to determine whether or not it should copy a cached file. These are defined in both &amp;lt;code&amp;gt;App\MimeTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;App\FileExtensionsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Technology&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | MIME Types&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | File Extensions&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3D Groove GX&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .grv&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Atomic3D Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | video/x-atomic3d-feature&amp;lt;br&amp;gt;application/x-atomic3d&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .fmf .psq .agp .agt .seq .scn&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Authorware&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-authorware-bin&amp;lt;br&amp;gt;application/x-authorware-map&amp;lt;br&amp;gt;application/x-authorware-seg&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .aab .aam .aas&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Burster&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-burster&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .blend .blendz&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Cabinet Files&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/vnd.ms-cab-compressed&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .cab&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Cult3D&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-cult3d-object&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .co&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Flash&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-shockwave-flash&amp;lt;br&amp;gt;application/vnd.adobe.flash-movie&amp;lt;br&amp;gt;application/futuresplash&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .swf .spl&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Hypercosm 3D Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-hypercosm&amp;lt;br&amp;gt;application/x-Hypercosm-3D-Applet&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .hcvm&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | iPIX&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/photobubble&amp;lt;br&amp;gt;application/pbautomation&amp;lt;br&amp;gt;application/x-ipix&amp;lt;br&amp;gt;application/x-ipscript&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .bub .aut .ipx .ips&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Java&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/java-archive&amp;lt;br&amp;gt;application/java-serialized-object&amp;lt;br&amp;gt;application/java-vm&amp;lt;br&amp;gt;application/x-java-applet&amp;lt;br&amp;gt;application/x-java-bean&amp;lt;br&amp;gt;application/x-java-vm&amp;lt;br&amp;gt;application/x-java-vm-npruntime&amp;lt;br&amp;gt;application/x-java-jnlp-file&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .jar .ser .class .jnlp&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Pulse Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-pulse-player&amp;lt;br&amp;gt;application/x-pulse-player-32&amp;lt;br&amp;gt;application/x-pulse-stream&amp;lt;br&amp;gt;application/x-pulse-download&amp;lt;br&amp;gt;application/x-pulse-version&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .pwc .pw3 .pws .pwn .pwv .pwr&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | ShiVa3D&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-shiva3d&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .stk&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Shockwave&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-director&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .dir .dxr .dcr .cst .cxt .cct .swa .w3d&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Silverlight&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-silverlight-app&amp;lt;br&amp;gt;application/x-silverlight&amp;lt;br&amp;gt;application/x-silverlight-2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .xap .scr&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Unity&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/vnd.unity&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .unity3d&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Virtools / 3D Life Player / 3DVIA Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-virtools&amp;lt;br&amp;gt;application/x-nemo&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .cmo .vmo .nmo .nms&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Viscape&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | x-world/x-vrt&amp;lt;br&amp;gt;x-world/x-svr&amp;lt;br&amp;gt;x-world/x-xvr&amp;lt;br&amp;gt;application/vnd.superscape.vislite&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .vrt .svr .xvr .ssv&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Vitalize!&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-cnc&amp;lt;br&amp;gt;application/x-tgf&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .ccn&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | VRML&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | model/vrml&amp;lt;br&amp;gt;x-world/x-vrml&amp;lt;br&amp;gt;application/x-vrml&amp;lt;br&amp;gt;application/x-bscontact&amp;lt;br&amp;gt;application/x-blaxxuncc3d&amp;lt;br&amp;gt;application/x-blaxxuncc3dpro&amp;lt;br&amp;gt;application/x-cc3d&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .wrl .wrz .wrl.gz .vrml .bswrl .bxwrl&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | X3D&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | model/x3d&amp;lt;br&amp;gt;model/x3d+xml&amp;lt;br&amp;gt;model/x3d+binary&amp;lt;br&amp;gt;model/x3d+vrml&amp;lt;br&amp;gt;model/x3d+zip&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .x3d .x3dv .x3db .x3dz .x3dvz .x3dbz .x3z&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Other Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Filmkiller94</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=File:Rivenelem.png&amp;diff=7642</id>
		<title>File:Rivenelem.png</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=File:Rivenelem.png&amp;diff=7642"/>
		<updated>2022-05-19T14:44:05Z</updated>

		<summary type="html">&lt;p&gt;Filmkiller94: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Filmkiller94</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Recovering_Files_from_Browser_Cache&amp;diff=7641</id>
		<title>Recovering Files from Browser Cache</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Recovering_Files_from_Browser_Cache&amp;diff=7641"/>
		<updated>2022-05-19T14:25:57Z</updated>

		<summary type="html">&lt;p&gt;Filmkiller94: /* Gallery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Web browsers often save files from websites you visit in a location called the &amp;quot;cache&amp;quot;. This speeds up page loading times on subsequent visits because the cached files do not have to be redownloaded. We can use this to our advantage when looking for web games whose files are now unavailable.&lt;br /&gt;
&lt;br /&gt;
This method for finding assets belonging to lost games is imprecise for a few reasons: &lt;br /&gt;
* It requires access to an old computer where you played the game. &lt;br /&gt;
* Files in your browser cache might have been deleted automatically or manually.&lt;br /&gt;
* A game could have a lot of files, some of which are only requested at certain times. For example, the files for each level might only be downloaded when you beat the previous level. This would require you to have completed the whole game.&lt;br /&gt;
&lt;br /&gt;
Because of this, you're more likely to find a game by using one of the following methods:&lt;br /&gt;
* Checking if the files are still in the original site. They might still exist even if the game is unlisted.&lt;br /&gt;
* Checking if the game exists on another site.&lt;br /&gt;
* Checking the [https://archive.org/web/ Wayback Machine].&lt;br /&gt;
* Looking for a fan or fanmade project who saved the game while it was still available.&lt;br /&gt;
* Asking a developer who worked on the game if they still have any files they'd be willing to send.&lt;br /&gt;
&lt;br /&gt;
This guide will list some lost games where these methods have all been tried and which are only likely to be found by searching the web cache. It will also show you how to recover these cached files by using a small script which can be easily run on a computer running Windows 98, ME, 2000, XP, Vista, 7, 8.1 or 10.&lt;br /&gt;
&lt;br /&gt;
'''[https://docs.google.com/spreadsheets/d/1YGO5f0nXCKTE1b-fe4grhim3yIihoG81rjCPHx4puBM/edit?usp=sharing You can track the games that have been found so far in this spreadsheet.]'''&lt;br /&gt;
&lt;br /&gt;
[[File:web_cache_recovered_game.png|700px]]&lt;br /&gt;
&lt;br /&gt;
== List of currently lost games ==&lt;br /&gt;
&lt;br /&gt;
This section lists some missing games where searching for their files in browser cache seems like the most promising way to find them. '''If you still have access to an old computer where you played any of these, be sure to contact a staff member in the #web-cache channel of [http://discord.gg/S9uJ794 our Discord server!] You could very well help us make them playable again.'''&lt;br /&gt;
&lt;br /&gt;
'''[https://docs.google.com/spreadsheets/d/1YGO5f0nXCKTE1b-fe4grhim3yIihoG81rjCPHx4puBM/edit?usp=sharing You can track the games that have been found so far in this spreadsheet.]'''&lt;br /&gt;
&lt;br /&gt;
* '''[http://www.fosters-home.com/forum/showthread.php?t=4737 Big Fat Awesome House Party]''' (2006-2009): a Shockwave game released on May 15th, 2006, which was playable on &amp;lt;code&amp;gt;awesomehouseparty.com&amp;lt;/code&amp;gt;. It was developed by Powerful Robot Games and published by Cartoon Network. The game was discontinued by June 15th, 2009, not long after the show it was based on had ended. The game had a Flash movie which was used to handle account registrations and logins (this shouldn't be confused for the real game). These Flash files were hosted on &amp;lt;code&amp;gt;i.awesomehouseparty.com&amp;lt;/code&amp;gt;. The files for the actual Shockwave game are all missing and may have been hosted here as well. The names of these files are also unknown. You can track the recovery process in the spreadsheet linked above.&lt;br /&gt;
&lt;br /&gt;
* '''Wave Rider''' (2007-2016): Added to Candystand.com on October 11, 2007 and removed on Jan 1, 2016. The branded assets and 4th level have been recovered, but the 1st-3rd levels and unbranded assets have not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''Dirt Track''' (2008-2016): Added to Candystand.com on July 2, 2008 and removed on Jan 1, 2016. The branded assets and 1st level have been recovered, but the 2nd-4th levels and unbranded assets have not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''Stack-it''' (2008-2016): Added to Candystand.com on May 7, 2008 and removed on Jan 1, 2016. The 1st-5th action levels and branded versions have been recovered, but the 6th-34th action and 3rd-34th puzzle levels have not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''4 Wheel Blitz''' (2006-2016): Added to Candystand.com on July 21, 2006 and removed on Jan 1, 2016. An incomplete version was recovered, but the full version with a few more logos has not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''Nesquik World''' (2004-2008): a point and click Flash game released in 2004, which served as the hub of &amp;lt;code&amp;gt;nesquik.com&amp;lt;/code&amp;gt;. Players could move around various locations in the game's world, some of which linked to other pages and games on the website. The game was removed in late 2008 due to changes in the website. Although the Wayback Machine saved a reasonable amount of assets, the files for each different room in the 2D world map (&amp;lt;code&amp;gt;a5.swf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;b6.swf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;c2.swf&amp;lt;/code&amp;gt;, etc) are all missing.&lt;br /&gt;
&lt;br /&gt;
* '''Nesquik Xtreme Kart''' (2004-2008): a Shockwave racing game released in 2004, which was playable on &amp;lt;code&amp;gt;nesquik.com&amp;lt;/code&amp;gt; until it was removed in late 2008 due to changes in the website. Only the game's loader (&amp;lt;code&amp;gt;loader.dcr&amp;lt;/code&amp;gt;) was saved by the Wayback Machine. The following files are missing: &amp;lt;code&amp;gt;xtremekart.dcr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;3d.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;graphics.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;library.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;scripts.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;sounds.cct&amp;lt;/code&amp;gt;, and &amp;lt;code&amp;gt;track1.cct&amp;lt;/code&amp;gt; through &amp;lt;code&amp;gt;track5.cct&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Toonami: Trapped in Hyperspace''' (2002): a 3D Groove game which was on the Cartoon Network website, meant as part of Toonami's TIE event. It was a game like Descent which involves flying a ship through a futuristic maze and shooting enemies. The TV series is on YouTube, and a partially corrupted prototype exists courtesy of the game's developer Pepworks, but the final game in its entirety is gone, and all that Wayback Machine saved is its loader. The game's main file would have been called &amp;lt;code&amp;gt;toon0.dcr&amp;lt;/code&amp;gt;. This is NOT to be confused with the &amp;lt;code&amp;gt;toon.dcr&amp;lt;/code&amp;gt; file which is only a loader and is not a part of the game!&lt;br /&gt;
&lt;br /&gt;
* '''Waffleboy Mountain Adventure''': a Flash game from Postopia which was developed by Smashing Ideas. It's a tough as nails 2D platformer with motorcycle segments and minigames. This game is partially playable in Flashpoint but is missing important files including cutscenes.&lt;br /&gt;
&lt;br /&gt;
* '''Orbitz Spherez''': a Shockwave game from Candystand that was removed January 1, 2016. The game's premise is similar to Marble Blast; it's a 3D platformer where you navigate a marble through an obstacle course. This game is partially playable in Flashpoint, but is missing the Shockwave 3D World files for levels 4 - 6, and will simply crash when it tries to load a non-existent level.&lt;br /&gt;
&lt;br /&gt;
* '''Wonderville 3D''' (2004 - 2011): an educational Shockwave game that was developed by Idea Machine/Rare Method for the Wonderville Foundation. It involved navigating a 3D city on a hoverboard to find minigames and trivia facts. It was meant to serve as a resource for school students, and was created in Calgary based on the Alberta curriculum. All that exists of it is a loader and screenshot.&lt;br /&gt;
&lt;br /&gt;
* '''Jimmy Neutron Gotta Blast: Rocket Race''' (2002 '''Promo Version'''): a 3D Groove game developed by Gigawatt Studios which was added to the Nick website in 2002 and taken down the same year in September as part of a contest. The contest was advertised on TV and there exists commercials of it on YouTube. There is a non-promo version with all the contest elements including the online multiplayer and extra levels stripped, which is available in Flashpoint, but the original promo version is lost. This game was available for only a very brief period, so it's likely very rare.&lt;br /&gt;
&lt;br /&gt;
* '''Burnin' Rubber (Virtools)''': an alternate version of the game Burnin' Rubber which plays in the 3DVIA Player, rather than using Shockwave 3D. This was developed by Xform before the Shockwave port. ''The Shockwave port is NOT lost!'' The original Virtools game was never available on Shockwave.com and was exclusively available on Xform's own website Xform.nl!&lt;br /&gt;
&lt;br /&gt;
* '''Riven Elementary''' (1996): a small Shockwave game developed by Jigint Interactive for Shockwave.com, meant to promote Riven: The Sequel to Myst by Cyan Worlds. The game features the only instance of D'ni numerals being used in math equations, although this is non-canon. The main game file exists but many images are missing and have been recreated as closely as possible using screenshots from Riven.&lt;br /&gt;
&lt;br /&gt;
* '''Postopia Game Frame''' (2003-2006): A small collection of 6 shockwave games from Skyworks Technologies made to advertise the Postopia PDA. The first 3 games were available to play while the other 3 needed postoken codes from PDAs inside select cereal boxes to unlock, Despite this however, every game was stored on a single CCT file (ppdadata.cct) that the main DCR (ppdamain.dcr) would load from. The CCT file was the only part of Game Frame not archived.&lt;br /&gt;
&lt;br /&gt;
* '''Jeep Disc Dogger''' (2001): A 3D Groove advergame developed for Jeep, by Yaya and Wei Ho. The description of the game from Jeep.com was &amp;quot;Ah, nature. Just you, your Jeep® vehicle and your dog. Play catch and rack up points in this fun game.&amp;quot; No download version was available.&lt;br /&gt;
&lt;br /&gt;
* '''Mountain Dew Skateboarding''': A 3D Groove advergame developed for Mountain Dew by Pepworks. This is a realistic skateboarding game with a trick system, where you collected Mountain Dew as energy points. An unbranded release candidate is in Flashpoint, but the branded version is lost.&lt;br /&gt;
&lt;br /&gt;
* '''Slipstream 2''' (2009-2016): The sequel to Slipstream, a Shockwave game which was added to Candystand on Jan 6, 2009, and was removed on Jan 1, 2016&lt;br /&gt;
&lt;br /&gt;
* '''Night Spy Mission''' (2003-2011): A stealth maze game from Postopia developed by Smashing Ideas. Your objective was to navigate through your house to sneak a movie in with your friends without waking up your parents, which would happen if you interacted with red tiles for too long. Along the way you could pick up collectables for points and items to help you get through blocked paths.&lt;br /&gt;
&lt;br /&gt;
* '''Oysterhead Maze''' (2001-2005): a maze Shockwave game created by Roger Jones. Uses the Shockwave Havoc Xtra. Once available on the Throbbing Media website, possibly also on the band's official website. Files are currently missing: &amp;lt;code&amp;gt;head_only.W3D&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;walk.W3D&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Tank Attack 3D''' (2013-2016): a 3D shooter Shockwave game created by Silent Bay Studios and released by Miniclip. Delisted when major browsers remove a NPAPI support, completly removed from folders in 2020/2021.&lt;br /&gt;
&lt;br /&gt;
* '''Desperado''' (2014-2016): a 3D shooter Shockwave game created by Silent Bay Studios and released by Miniclip. Delisted when major browsers remove a NPAPI support, completly removed from folders in 2020/2021.&lt;br /&gt;
&lt;br /&gt;
* '''Mamamoto''' (2011-2016): a multiplayer racing Shockwave game created by Silent Bay Studios. The game was released in beta in 2011, the site stopped working at the end of 2016, and the game never left the beta.&lt;br /&gt;
&lt;br /&gt;
* '''Tour de Flex''' (2009-2014): a component explorer initially created in Adobe AIR for a desktop. It replaced Adobe Flex: Component Explorer. A little later, a slimmed-down Flash online version with no AIR examples came out. The AIR version is still available [http://download.macromedia.com/pub/developer/air/TourDeFlex.air here], but not all features are working anymore. It has been replaced by &amp;quot;Apache Flex: Tour De Flex Component Explorer&amp;quot; which has been available since Flashpoint 11 and is still available on live web. Older versions of this app are still being searched for. [https://www.youtube.com/watch?v=K4sYmtijXXk Video footage]&lt;br /&gt;
&lt;br /&gt;
* '''The Smurfs 2: Smurfette Vs Naughties''' (2013-2016): a 3D shooter Shockwave game created by Silent Bay Studios and released by Miniclip. Delisted when major browsers remove a NPAPI support, completly removed from folders in 2020/2021.&lt;br /&gt;
&lt;br /&gt;
=== Gallery ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;traditional&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Image:Cache_Dumper_-_Big_Fat_Awesome_House_Party.jpg | Big Fat Awesome House Party being played on Mozilla Firefox in Windows XP. Taken from [https://www.youtube.com/watch?v=aOd4z3TMHZE this YouTube video] uploaded on March 29, 2009.&lt;br /&gt;
&lt;br /&gt;
Image:WaveRider.PNG | Screenshot of Wave Rider's first level taken from the [https://www.youtube.com/watch?v=CwJRCacWHuI tralier] on Candystand's official Youtube channel. The video was uploaded on Oct 16, 2007.&lt;br /&gt;
&lt;br /&gt;
Image:DirtTrack.PNG | Screenshot of Dirt Track's second level being played on a Windows 7 computer. Taken from [https://www.youtube.com/watch?v=UGaUNsgHX8w this video] uploaded on Dec 31, 2010.&lt;br /&gt;
&lt;br /&gt;
Image:4WheelBlitz.png | Screenshot of 4 Wheel Blitz, showing off a logo not present in the incomplete version currently found.&lt;br /&gt;
&lt;br /&gt;
Image:StackIt.png | Screenshot of Stack-it, taken from the incomplete version currently on Flashpoint.&lt;br /&gt;
&lt;br /&gt;
Image:Nesquik_World.jpg | A screenshot of a room in Nesquik World.&lt;br /&gt;
&lt;br /&gt;
Image:Nesquik_Xtreme_Kart.jpg | A screenshot of a track in Nesquik Xtreme Kart. Taken from [https://www.oneclub.org/awards/theoneshow/-award/3100/nesquik-xtreme-kart-challenge The One Club's website.]&lt;br /&gt;
&lt;br /&gt;
Image:Toonami_Trapped_in_Hyperspace.jpg | Screenshots of Toonami: Trapped in Hyperspace. Taken from [http://pepworks.com/img/p10_cartoon_network.jpg Pepworks.com.]&lt;br /&gt;
&lt;br /&gt;
Image:Spherezlevel4.PNG | Screenshot of Spherez fourth level taken from [https://www.youtube.com/watch?v=DqNvORYAGAk this video]. Uploaded Jan 31, 2009&lt;br /&gt;
&lt;br /&gt;
Image:Wonderville_3D.gif | A screenshot of Wonderville 3D. Taken from [https://web.archive.org/web/20111201135448/http://macromedia.com/showcase/casestudies/wonderville/screenshot.gif Macromedia.com.]&lt;br /&gt;
&lt;br /&gt;
Image:Jimmy_Neutron_Gotta_Blast_Rocket_Race_Promo_Version.png | A screenshot of a commercial for Jimmy Neutron: Gotta Blast! Rocket Race (Promo Version). Taken from [https://youtu.be/953t6nbkmao this YouTube video].&lt;br /&gt;
&lt;br /&gt;
Image:PostopiaGameFrame_3.jpg | A screenshot of Postopia Game Frame. Taken from [https://dribbble.com/shots/961495-Postopia-Game-Frame The Designers dribbble.com page.]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Image:Sshot_3_lg.jpg | A screenshot of Jeep Disc Dogger.&lt;br /&gt;
&lt;br /&gt;
Image:P03_pepsi.jpg | Screenshots of Mountain Dew Skateboarding, from pepworks.com&lt;br /&gt;
[[File:Example.jpg]]&lt;br /&gt;
&lt;br /&gt;
Image:Slipstream2.png| Screenshot of Slipstream 2 taken from [https://plaza.rakuten.co.jp/wipeout/diary/201004240002/ this website]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Image:Scrn_game_nightspy.jpg| A thumbnail of Night Spy Mission taken from Postopia on the Wayback Machine&lt;br /&gt;
&lt;br /&gt;
Image:Oysterhead.jpg| Screenshot from Oysterhead Maze taken from [https://www.dslreports.com/forum/r7572119-Mr-Oysterhead DSLReports forum]&lt;br /&gt;
&lt;br /&gt;
Image:TankAttack3D.png| Screenshot from Tank Attack 3D taken from [https://www.youtube.com/watch?v=BzNq2RlhwvI this video].&lt;br /&gt;
&lt;br /&gt;
Image:Desperado.png| Screenshot from Desperado taken from [https://www.youtube.com/watch?v=mh9UvF9J488 this video].&lt;br /&gt;
&lt;br /&gt;
Image:TourDeFlex.jpg| Screenshot from desktop version of Tour de Flex taken from [https://web.archive.org/web/20121110214651/http://www.adobe.com/devnet/flex/tourdeflex.html this website].&lt;br /&gt;
&lt;br /&gt;
Image:Smurfette Vs Naughties.gif| Screenshot from Smurfette Vs Naughties taken from [https://img.y8.com/cloud/y8-thumbs/56031/big.gif Y8].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== List of games found by searching the web cache ==&lt;br /&gt;
&lt;br /&gt;
This section lists some previously lost games which were recovered from a web browser's cache. '''[https://docs.google.com/spreadsheets/d/1YGO5f0nXCKTE1b-fe4grhim3yIihoG81rjCPHx4puBM/edit?usp=sharing You can track the games that have been found so far in this spreadsheet.]'''&lt;br /&gt;
&lt;br /&gt;
* '''3 Point Shootout Branded Version''' (2007-2009): a Shockwave game developed by &amp;quot;Skyworks Technologies&amp;quot; and published by &amp;quot;Candystand&amp;quot; on September 14th, 2007. The game was rebranded in 2009 due to a change in ownership of the [https://web.archive.org/web/20081105135625/http://www.candystand.com/play.do?id=18202 Candystand.com] website. Although the game was playable before, the branded assets were found in the web cache.&lt;br /&gt;
&lt;br /&gt;
* '''Delivery Boy Branded Assets''' (2008-2009): a Shockwave game developed by &amp;quot;Silent Bay Studios&amp;quot; and published by &amp;quot;Candystand&amp;quot; on May 30th, 2008. The game was rebranded in 2009 due to a change in ownership of the [https://web.archive.org/web/20081106055129/http://www.candystand.com/play.do?id=18322 Candystand.com] website. Although the game was playable before, the branded assets were found in the web cache.&lt;br /&gt;
&lt;br /&gt;
* '''Jak &amp;amp; Daxter: The Precursor Legacy - The Lost Levels''' (2001-2014): a Java game published by &amp;quot;Naughty Dog&amp;quot; in 2001. This game was an official demake of the first world from the 2001 PS2 game &amp;quot;Jak and Daxter: The Precursor Legacy&amp;quot;. It was removed from the [https://web.archive.org/web/20080729235026/http://www.jakanddaxterlegend.com/ JakAndDaxterLegend.com] website in 2014.&lt;br /&gt;
&lt;br /&gt;
* '''Life Savers Match Maker''' (2004-2009, 2011-2016): a Shockwave game developed by &amp;quot;Skyworks Technologies&amp;quot; and published by &amp;quot;Candystand&amp;quot; in 2004. It was replaced with a Flash version in 2009 due to a change in ownership of the [https://web.archive.org/web/20081127160151/http://www.candystand.com/play.do?id=17950 Candystand.com] website. The Shockwave version was brought back and rebranded as &amp;quot;Match Maker Classic&amp;quot; in 2011, where it stayed until January 1st, 2016, when the [https://web.archive.org/web/20120504000145/http://www.candystand.com/play/match-maker-classic Candystand.com] website was discontinued.&lt;br /&gt;
&lt;br /&gt;
* '''Line Rider &amp;quot;i'm ridin' it&amp;quot;''' (2008-2009): a Flash game developed by &amp;quot;inXile Entertainment&amp;quot; and published by &amp;quot;McDonald's&amp;quot; on August 25th, 2008. This promotional version of &amp;quot;Line Rider&amp;quot; was made to advertise the [https://www.sweepstakesmag.com/video-games/mini-size-fun-sweepstakes-at-mcdonalds/ &amp;quot;Mini Size Fun Sweepstakes at McDonald's&amp;quot;]. It was removed from the [https://web.archive.org/web/20090204210827/http://minisizefun.com/ MiniSizeFun.com] website on November 11th, 2009.&lt;br /&gt;
&lt;br /&gt;
* '''Slipstream''' (2008-2016): a Shockwave game developed by &amp;quot;Silent Bay Studios&amp;quot; and published by &amp;quot;Candystand&amp;quot; on March 4th, 2008. It was removed from [https://web.archive.org/web/20100301190013/http://www.candystand.com/play/slipstream Candystand.com] on January 1st, 2016, when the website was discontinued.&lt;br /&gt;
&lt;br /&gt;
== Flashpoint Cache Exporter ==&lt;br /&gt;
&lt;br /&gt;
This section will show you how to use a small tool called &amp;quot;Flashpoint Cache Exporter&amp;quot; to list and copy cached files from various web browsers.&lt;br /&gt;
&lt;br /&gt;
This script works with Internet Explorer, Mozilla Firefox, Google Chrome, Opera, Safari, and Netscape Navigator. It should run on Windows 98, ME, 2000, XP, Vista, 7, 8.1, or 10 without needing an Administrator account or elevated privileges.&lt;br /&gt;
&lt;br /&gt;
'''[https://bluepload.unstable.life/flashpointcacheexporter-v10-selfextracting.exe Download the latest version here.]'''&lt;br /&gt;
&lt;br /&gt;
You can use a USB flash drive to get this tool into your old computer, and the resulting .7z files out of it. Don't use the web browsers on your old computer to download it. You may delete cached game files while doing so. You should move this tool to the Desktop before running it, and also run it for each user profile on your computer. If you can't boot your old computer to run this tool but have access to its files, see [[#Other_ways_of_exploring_the_cache|this section below]].&lt;br /&gt;
&lt;br /&gt;
Read the &amp;lt;code&amp;gt;readme.txt&amp;lt;/code&amp;gt; file if you have any other questions.&lt;br /&gt;
&lt;br /&gt;
=== How to run it ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Run the file you downloaded above. You'll be asked to choose a location where you want the tool to be extracted. Choose one and then press &amp;lt;code&amp;gt;Extract&amp;lt;/code&amp;gt;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_1.png]]&lt;br /&gt;
[[File:Cache_dumper_tutorial_2.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Navigate to the new folder where the tool was extracted to and run the batch file &amp;lt;code&amp;gt;FlashpointCacheExporter.bat&amp;lt;/code&amp;gt;. A new window will pop up. Read what it says and then press Enter to start running the script. If you are using Windows 98 or ME, run &amp;lt;code&amp;gt;Win-98-ME-FlashpointCacheExporter.bat&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_3.png]]&lt;br /&gt;
[[File:Cache_dumper_tutorial_4.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Let the script run through its 14 steps. After it finishes, press Enter again to close the window. You'll now have two new folders (ExportedCacheInfo and ExportedCache) and two new files (ExportedCacheInfo.7z and ExportedCache.7z). Other files and folders may also be created.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_5.png]]&lt;br /&gt;
[[File:Cache_dumper_tutorial_6.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
You can now look inside these folders to see if any game files were found. One quick way to do this is by opening each CSV file and checking the list of files that were copied.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Before you send any files to another person, be aware that your browser cache will likely contain sensitive data, such as names and addresses.'''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Be sure to check your files first before you [https://bluepload.unstable.life/ upload them to our website]. Alternatively, you can ask a staff member in the &amp;lt;code&amp;gt;#web-cache&amp;lt;/code&amp;gt; channel of [http://discord.gg/S9uJ794 our Discord server] if you can send the files privately by messaging them. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_7.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Analyzing the results ===&lt;br /&gt;
&lt;br /&gt;
After running the batch file, you'll have CSV files which list every file cached by a given browser and a copy of some of these. You can now search for missing game files any way you want.&lt;br /&gt;
&lt;br /&gt;
If you found a lost game or need help analyzing your files, contact a staff member in the &amp;lt;code&amp;gt;#web-cache&amp;lt;/code&amp;gt; channel of our Discord server. Remember that whoever you send the resulting .7z files to will be able to see the contents of the websites that were visited and the username of the computer where the script ran. Sending individual game assets is usually fine. Any files you wish to share with a Flashpoint staff member can also be [https://bluepload.unstable.life/ uploaded here.]&lt;br /&gt;
&lt;br /&gt;
==== The SystemInfo.txt file ====&lt;br /&gt;
&lt;br /&gt;
The &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt; file can be opened by using a text editor like Notepad. It may contain the following system information: the current Flashpoint Cache Exporter's version, the current date, the operating system's name, version, system type, and original install date, and Internet Explorer's version and cache location. This is useful if you want to find out which Windows and Internet Explorer versions were used in your old computer.&lt;br /&gt;
&lt;br /&gt;
==== The CSV files ====&lt;br /&gt;
&lt;br /&gt;
You can import each CSV file to a spreadsheet program and see all the items that were cached by a specific browser. This tool comes with a lightweight CSV Viewer, which is located in &amp;lt;code&amp;gt;App\csvfileview&amp;lt;/code&amp;gt;. You can open a CSV file by going to &amp;lt;code&amp;gt;File &amp;gt; Open CSV\Tab-Delimited File&amp;lt;/code&amp;gt; or by dragging and dropping it in the program. You'll likely want to sort them by a specific column to make searching for specific games or file types easier. The most useful columns are: Filename, Content Type, and URL. The &amp;quot;Last Accessed&amp;quot; and &amp;quot;Last Modified&amp;quot; columns are also useful if you want to make sure that you have the most recent version of a particular game (provided you know when the game was released and removed from its website).&lt;br /&gt;
&lt;br /&gt;
Check the [[#MIME types and file extensions|section below]] to see the various MIME types and file extensions that were used by web games. Note that Shockwave .dcr files may be saved as .dir because of their MIME type. If a game requires an asset called &amp;quot;game.dcr&amp;quot;, you should look for both that file and &amp;quot;game.dir&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:Cache_dumper_spreadsheet.png|center|frame|Part of the &amp;lt;code&amp;gt;InternetExplorerCache.csv&amp;lt;/code&amp;gt; file after it was imported into Google Sheets. The four columns shown represent the Filename, MIME Type, URL and Last Access Date. Here we can see some Flash and 3DVIA games, and even a VRML world.]]&lt;br /&gt;
&lt;br /&gt;
==== The browser folders ====&lt;br /&gt;
&lt;br /&gt;
In order to check the cached files that were copied over from a specific browser, you can use the SearchMyFiles utility located in &amp;lt;code&amp;gt;App\searchmyfiles&amp;lt;/code&amp;gt;. You can list and apply various filters to every file in a given folder by putting its absolute path in the &amp;lt;code&amp;gt;Base Folders&amp;lt;/code&amp;gt; field or by locating it manually using the &amp;quot;Browse...&amp;quot; button. Then, press &amp;lt;code&amp;gt;Start Search&amp;lt;/code&amp;gt; and wait until a second window pops up. You'll likely want to sort them by a specific column to make searching for specific games or file types easier. The most useful columns are: Filename and Extension. The &amp;quot;Modified Time&amp;quot;, &amp;quot;Created Time&amp;quot;, and &amp;quot;Last Accessed Time&amp;quot; columns are also useful if you want to make sure that you have the most recent version of a particular game (provided you know when the game was released and removed from its website).&lt;br /&gt;
&lt;br /&gt;
==== The RawNetscapeNavigatorCache folder ====&lt;br /&gt;
&lt;br /&gt;
If the &amp;lt;code&amp;gt;RawNetscapeNavigatorCache&amp;lt;/code&amp;gt; folder contains any files (and not just empty folders), then you may want to export these to see what was cached by Netscape Navigator. To do so, use a program called &amp;quot;Tim Johnson's Cache View&amp;quot; which is located in &amp;lt;code&amp;gt;App\cview285&amp;lt;/code&amp;gt;. This is an older application that allows you to view the cache of the following browsers: Netscape Navigator, Mozilla, Firebird, Firefox, Opera, and Internet Explorer. Note that it will always try to open its help file when you run it. On more modern machines, it will fail to do so and display and message that says &amp;quot;Failed to launch help.&amp;quot;. Ignore this message and continue by pressing the OK button.&lt;br /&gt;
&lt;br /&gt;
To view Netscape Navigator's cache, go to &amp;lt;code&amp;gt;View &amp;gt; Options...&amp;lt;/code&amp;gt; and select the &amp;lt;code&amp;gt;Show browser cache in this folder:&amp;lt;/code&amp;gt; option. Then, you'll need to either enter the absolute path to the folder that contains the browser's cache database file, or locate it manually by using the &amp;quot;Browse...&amp;quot; button. There should be one database file in each subfolder in the &amp;lt;code&amp;gt;RawNetscapeNavigatorCache&amp;lt;/code&amp;gt; folder. These may be called &amp;quot;Fat&amp;quot;, &amp;quot;fat.db&amp;quot;, &amp;quot;cache.db&amp;quot;, or &amp;quot;_CACHE_MAP_&amp;quot;. For example, the following directory which contains a fat.db file: &amp;lt;code&amp;gt;C:\Users\John\Desktop\RawNetscapeNavigatorCache\Default_4.x_User_Profiles\default&amp;lt;/code&amp;gt;. Finally, press OK to exit the options menu, and go to &amp;lt;code&amp;gt;File &amp;gt; Re-load Cache&amp;lt;/code&amp;gt; to view Netscape Navigator's cache.&lt;br /&gt;
&lt;br /&gt;
To export Netscape Navigator's cache, follow the previous steps and then select the files you want to export by holding Ctrl while clicking on them. You can select every file by going to &amp;lt;code&amp;gt;Edit &amp;gt; Select All&amp;lt;/code&amp;gt; or by pressing Ctrl + A. Then, right-click on the selection and go to &amp;lt;code&amp;gt;Copy to...&amp;lt;/code&amp;gt;. In the window that pops up, enter the path to the destination folder or locate it using the &amp;quot;Browse&amp;quot; button. Finally, press the OK button to export the cache to this folder.&lt;br /&gt;
&lt;br /&gt;
You can follow these same steps to view/export the cache of older browsers that can't be opened with NirSoft's tools. Unlike NirSoft's cache viewers, Tim Johnson's Cache View expects you to enter the path of the directory that contains the cache index/database file. For example, if you wanted to view Internet Explorer's cache, you'd enter:&lt;br /&gt;
* &amp;lt;code&amp;gt;C:\Documents and Settings\John\Local Settings\Temporary Internet Files&amp;lt;/code&amp;gt; for NirSoft's IECacheView.&lt;br /&gt;
* &amp;lt;code&amp;gt;C:\Documents and Settings\John\Local Settings\Temporary Internet Files\Content.IE5&amp;lt;/code&amp;gt; for Tim Johnson's Cache View.&lt;br /&gt;
This is because the index.dat file is located in &amp;quot;Content.IE5&amp;quot; (in the case of this Internet Explorer version).&lt;br /&gt;
&lt;br /&gt;
=== Version history ===&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v10-selfextracting.exe Version 10] (2021-07-07):&lt;br /&gt;
** Updated the Web Cache Exporter, MZCacheView, VideoCacheView, CSVFileView, and SearchMyFiles.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v9-1-selfextracting.exe Version 9.1] (2021-02-07):&lt;br /&gt;
** Updated the Web Cache Exporter.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v9-selfextracting.exe Version 9] (2021-02-06):&lt;br /&gt;
** Updated the Web Cache Exporter, ChromeCacheView, and CSVFileView.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v8-selfextracting.exe Version 8] (2020-11-26):&lt;br /&gt;
** Renamed the tool to Flashpoint Cache Exporter.&lt;br /&gt;
** Added a new tool called the Web Cache Exporter which exports the WinINet (IE 4-11), Flash, Shockwave, and Java Plugin's cache formats. This tool is located in &amp;lt;code&amp;gt;App\web-cache-exporter&amp;lt;/code&amp;gt;.&lt;br /&gt;
** The batch files no longer create and compress the folders &amp;lt;code&amp;gt;RawJavaPluginCache&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;RawInternetExplorerCache&amp;lt;/code&amp;gt;. The Web Cache Exporter is used instead.&lt;br /&gt;
** Removed the Java Plugin Cache Exporter. The Web Cache Exporter is used instead.&lt;br /&gt;
** The batch files no longer export Flash cookies. The tool in &amp;lt;code&amp;gt;App\flashcookiesview&amp;lt;/code&amp;gt; can still be used manually.&lt;br /&gt;
** Added [https://www.nirsoft.net/utils/video_cache_view.html NirSoft's VideoCacheView] to view any cached video files. This tool is located in &amp;lt;code&amp;gt;App\videocacheview&amp;lt;/code&amp;gt; and should be used manually.&lt;br /&gt;
** Updated NirSoft's MZCacheView and ChromeCacheView.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcachedumper-v7-selfextracting.exe Version 7] (2020-04-26):&lt;br /&gt;
** Added support for Windows 98 and ME. To run this tool in those versions, use &amp;lt;code&amp;gt;Win-98-ME-FlashpointCacheDumper.bat&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Win-98-ME-CompleteFlashpointCacheDumper.bat&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
** Added support for Netscape Navigator 3.x through 9.x. These cached files are saved to &amp;lt;code&amp;gt;RawNetscapeNavigatorCache.7z&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Updated the README with instructions on how to analyze the resulting files and other ways of exploring the cache.&lt;br /&gt;
** The batch files now save more information to &amp;lt;code&amp;gt;RawInternetExplorerCache.csv&amp;lt;/code&amp;gt; (renamed from &amp;lt;code&amp;gt;RawInternetExplorerCache.txt&amp;lt;/code&amp;gt;). This was done by including [https://www.nirsoft.net/utils/search_my_files.html NirSoft's SearchMyFiles], which is located in &amp;lt;code&amp;gt;App\searchmyfiles&amp;lt;/code&amp;gt;. This CSV file is now always created, instead of only being generated if it detects Internet Explorer 6 or older.&lt;br /&gt;
** Added a new cache viewer called [http://www.progsoc.uts.edu.au/~timj/cv/ Tim Johnson's Cache View]. This tool can be used to load Netscape Navigator's cache, and is located in &amp;lt;code&amp;gt;App\cview285&amp;lt;/code&amp;gt;.&lt;br /&gt;
** The &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt; file now also saves which batch file was used, and the date when it ran.&lt;br /&gt;
** Renamed &amp;lt;code&amp;gt;ContentTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;URLsToSave.txt&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;MimeTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;WebsitesToSave.txt&amp;lt;/code&amp;gt;, respectively.&lt;br /&gt;
** Added Atomic3D Player and Pulse Player's MIME types and file extensions to &amp;lt;code&amp;gt;MimeTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;FileExtensionsToSave.txt&amp;lt;/code&amp;gt;. Also added some missing ones for Authorware, Hypercosm 3D Player, Java, Silverlight, Viscape, and VRML.&lt;br /&gt;
** Added more websites to &amp;lt;code&amp;gt;WebsitesToSave.txt&amp;lt;/code&amp;gt; and categorized any previously unsorted domains.&lt;br /&gt;
** Renamed &amp;lt;code&amp;gt;TestBatch.bat&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;DoesBatchWork.bat&amp;lt;/code&amp;gt;. This script now works will all supported Windows versions.&lt;br /&gt;
** Fixed the batch files not being able to execute basic commands if the PATH environment variable didn't include Windows' system directories.&lt;br /&gt;
** Fixed the Java Plugin Cache Exporter incorrectly showing cached files with no URLs associated with them.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcachedumper-v6-selfextracting.exe Version 6] (2020-02-24):&lt;br /&gt;
** Added a batch file (&amp;lt;code&amp;gt;JavaPluginCacheExporter.bat&amp;lt;/code&amp;gt;) that makes it easier to run the Java Plugin Cache Exporter. The Java version it uses to run can be optionally defined in the configuration file &amp;lt;code&amp;gt;jre-path.cfg&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Renamed the output directory &amp;lt;code&amp;gt;JavaPluginCache&amp;lt;/code&amp;gt; to: &amp;lt;code&amp;gt;RawJavaPluginCache&amp;lt;/code&amp;gt; (for &amp;lt;code&amp;gt;FlashpointCacheDumper.bat&amp;lt;/code&amp;gt;) and &amp;lt;code&amp;gt;ExportedJavaPluginCache&amp;lt;/code&amp;gt; (for the Java Plugin Cache Exporter).&lt;br /&gt;
** The CSV generated by the Java Plugin Cache Exporter is now saved in the same directory as the exported files.&lt;br /&gt;
** Added [https://www.nirsoft.net/utils/jrview.html Nirsoft's JRView] to make it easier to view all the installed Java Runtime Environments and Java Development Kits. This tool is located in &amp;lt;code&amp;gt;App\jrview&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Updated NirSoft's MozillaCacheView, ChromeCacheView, and CSVFileView.&lt;br /&gt;
** Added a version file. The tool's version is now saved to &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Added two Pogo.com subdomains to &amp;lt;code&amp;gt;URLsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumper-v5-selfextracting.exe Version 5] (2020-02-17):&lt;br /&gt;
** &amp;lt;code&amp;gt;FlashpointCacheDumper.bat&amp;lt;/code&amp;gt; now saves the Java Plugin cache to &amp;lt;code&amp;gt;JavaPluginCache.7z&amp;lt;/code&amp;gt;.&lt;br /&gt;
** &amp;lt;code&amp;gt;FlashpointCacheDumper.bat&amp;lt;/code&amp;gt; now saves files cached by Internet Explorer 6 or older to &amp;lt;code&amp;gt;RawInternetExplorerCache.7z&amp;lt;/code&amp;gt;, if they have a file extension specified in &amp;lt;code&amp;gt;FileExtensionsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv4selfextracting.exe Version 4] (2020-02-07):&lt;br /&gt;
** Created a small Java application that exports any files cached by the Java Plugin from a given directory. The exported files are organized according to their original website structure. It also generates a CSV file that lists every cached file and some additional information (Content-Type, URL, Last Access Date, etc). This tool is located in &amp;lt;code&amp;gt;App\JavaPluginCacheExporter&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Added [https://www.nirsoft.net/utils/csv_file_view.html NirSoft's CSVFileView] to make it easier to view the resulting CSV files. This tool is located in &amp;lt;code&amp;gt;App\csvfileview&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Fixed a bug that prevented both batch files from saving system information on Windows 2000 and non-professional editions of Windows XP:&lt;br /&gt;
** Fixed a bug that prevented both batch files from querying the registry on Windows 2000.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv3selfextracting.exe Version 3] (2019-12-14):&lt;br /&gt;
** Both batch files save a list with every file in IE's cache directory to &amp;lt;code&amp;gt;RawInternetExplorerCache.txt&amp;lt;/code&amp;gt; if it detects version 6 or older.&lt;br /&gt;
** Both batch files delete any pre-existing cache dump folders and archives before running.&lt;br /&gt;
** Added ShiVa3D's MIME type to &amp;lt;code&amp;gt;App\ContentTypesToSave.txt&amp;lt;/code&amp;gt; and three Postopia subdomains to &amp;lt;code&amp;gt;App\URLsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
** There's now a script called &amp;lt;code&amp;gt;TestBatch.bat&amp;lt;/code&amp;gt; in the App folder which can be used to check if batch files work on your computer.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv2selfextracting.exe Version 2] (2019-12-03):&lt;br /&gt;
** &amp;lt;code&amp;gt;CompleteFlashpointCacheDumper.bat&amp;lt;/code&amp;gt; now copies IE's cache directory manually for version 6 or older (and not just for version 6).&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv10selfextracting.exe Version 1.0] (2019-11-30):&lt;br /&gt;
** Initial release.&lt;br /&gt;
&lt;br /&gt;
== Other ways of exploring the cache ==&lt;br /&gt;
&lt;br /&gt;
The methods mentioned in the previous section are one way of checking you browser's cache for lost games. If you prefer, you can also use most of these utilities directly instead of relying on the batch files. This is useful when you can't run the tool itself on your old computers (e.g. if they don't boot anymore) but have access to their files (e.g. from a previous backup). These utilities and their configuration files are located in the &amp;lt;code&amp;gt;App&amp;lt;/code&amp;gt; folder. See the &amp;lt;code&amp;gt;readme.txt&amp;lt;/code&amp;gt; file in their respective folders to learn how to use them.&lt;br /&gt;
&lt;br /&gt;
=== Using NirSoft's cache viewers ===&lt;br /&gt;
&lt;br /&gt;
For NirSoft's cache viewers (ChromeCacheView, IECacheView, MZCacheView, OperaCacheView, SafariCacheView), you can select a specific cache folder by going to &amp;lt;code&amp;gt;File &amp;gt; Select Cache Folder&amp;lt;/code&amp;gt;. In the window that pops up, enter the path to the cache folder or locate it using the &amp;quot;...&amp;quot; browse button. Press the OK button to view the browser's cache. To export the cache, select the files you want by holding Ctrl and clicking on them, or select all of them by going to &amp;lt;code&amp;gt;Edit &amp;gt; Select All&amp;lt;/code&amp;gt; or by pressing Ctrl + A. Then, go to &amp;lt;code&amp;gt;File &amp;gt; Copy Selected Cache Files To...&amp;lt;/code&amp;gt; or press F4 to bring up a new window. Here you can choose the destination folder by entering its path or by locating it using the &amp;quot;...&amp;quot; browse button. Make sure to keep the &amp;lt;code&amp;gt;Save the files in the directory structure of the Web site&amp;lt;/code&amp;gt; option checked since it allows you to more easily search for lost game files. Finally, press OK to export them.&lt;br /&gt;
&lt;br /&gt;
=== Using the Web Cache Exporter ===&lt;br /&gt;
&lt;br /&gt;
For the Web Cache Exporter, follow the instructions specified in the readme.txt file inside the &amp;lt;code&amp;gt;web-cache-exporter&amp;lt;/code&amp;gt; folder. You can easily find and export all supported cache formats by running the following command: &amp;lt;code&amp;gt;WCE32.exe -find-and-export-all&amp;lt;/code&amp;gt;. This tool also allows you to export the cache from external drives. Read the help file in &amp;lt;code&amp;gt;web-cache-exporter\ExternalLocations&amp;lt;/code&amp;gt; to learn how.&lt;br /&gt;
&lt;br /&gt;
=== Using Search Everything ===&lt;br /&gt;
&lt;br /&gt;
In order to locate the browser cache in your old computer's files more easily, you can use a program called [https://www.voidtools.com/downloads/ Search Everything]. This application allows you to quickly find any files and folders given a set of filters. For example, if you have a copy of your old hard drive's files in a folder, you can go to &amp;lt;code&amp;gt;Search &amp;gt; Advanced Search...&amp;lt;/code&amp;gt; and enter its path in the &amp;lt;code&amp;gt;Located in&amp;lt;/code&amp;gt; section at the bottom of the window that pops up. You can also locate it by using the &amp;quot;Browse...&amp;quot; button. Make sure that the &amp;lt;code&amp;gt;Include subfolders&amp;lt;/code&amp;gt; option is ticked. Press OK to see a list of all the files and subfolders inside the folder with your old computer's content. You can use a more specific location and add extra filters to help you find cached game files. For example, we could use the following to search for .swf Flash files inside Internet Explorer's cache folder: &amp;lt;code&amp;gt;C:\Users\John\Desktop\My Old Hard Drive\Documents and Settings\John\Local Settings\Temporary Internet Files&amp;quot; *.swf&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Refer to the next sections on this page to see a list of [[#Cache_locations|browser cache locations]] and [[#MIME_types_and_file_extensions|relevant plugin file extensions]].&lt;br /&gt;
&lt;br /&gt;
=== Using a SATA/IDE to USB adapter ===&lt;br /&gt;
&lt;br /&gt;
[[File:SATA_IDE_to_USB_Adapter.jpg|thumb|200px|right|A SATA/IDE to USB 3.0 cable.]]&lt;br /&gt;
&lt;br /&gt;
If your old computer doesn't boot and you can't access its files any other way, you can try removing the hard drive and using a SATA/IDE to USB adapter to connect and copy them to another working computer. You can then use the methods above to search for any cached web game files. Note that is just one way of retrieving your old files. If you're able to get these files some other way, feel free to use whatever method you're most comfortable with.&lt;br /&gt;
&lt;br /&gt;
=== Using Recuva ===&lt;br /&gt;
&lt;br /&gt;
Recuva is a utility that allows you to potentially recover deleted files, but it is not always guaranteed to work. It's best used if you remember playing a specific game that you can't find in the cache, or if other lost assets have already been found on the computer. You may still want to scan it anyway, as you could recover lost files regardless. This application works on Windows XP and newer, and the free standard version can be [https://www.ccleaner.com/recuva/download/standard downloaded from this link.]&lt;br /&gt;
&lt;br /&gt;
This tool gives you two search options: a normal and a deep scan. A normal scan takes less time than a deep one, but might not find as many files. To make the recovery process faster, you can choose to only recover files from [[#Cache_locations|specific browser cache folders]]. It's also recommended that you recover files listed as being in an unknown directory, as these could contain cached files as well. Additionally, even though many files will be listed as corrupted, it's advised that you recover them anyways as some could still be completely intact. It's also recommended that you save a .txt file once the scan is done so that it can be easily analyzed by someone else if necessary. Keep in mind that a completed scan is not saved, so if the program is closed, the scan must be started again from the beginning.&lt;br /&gt;
&lt;br /&gt;
If a lost file is found but also corrupted, it's advised to still send it to a Flashpoint staff member anyways. Depending on the game, at least some of it might be salvageable. If your old computer doesn't boot but you're able to connect its hard drive to your current computer using the previously mentioned SATA/IDE to USB adapter, you can choose to scan that particular drive. Once again, this is just one example of how you can try to recover lost web game files. Feel free to use a different program or method if you're more comfortable with other file recovery software or techniques.&lt;br /&gt;
&lt;br /&gt;
== Cache locations ==&lt;br /&gt;
&lt;br /&gt;
This section will list the default location of the web cache in various browsers and operating systems. This is useful if you want to search for cached files manually without using the Flashpoint Cache Exporter. Note that you can still use NirSoft's cache viewers by changing the directory they process.&lt;br /&gt;
&lt;br /&gt;
Some common values of the locations that are used in the next subsections:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Environment Variable&lt;br /&gt;
! Windows Version&lt;br /&gt;
! Example&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | WINDIR&lt;br /&gt;
| 95, 98, ME, XP, Vista, 7, 8.1, 10&lt;br /&gt;
| C:\WINDOWS&lt;br /&gt;
|-&lt;br /&gt;
| 2000&lt;br /&gt;
| C:\WINNT&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | USERPROFILE&lt;br /&gt;
| 2000, XP&lt;br /&gt;
| C:\Documents and Settings\&amp;lt;Username&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Users\&amp;lt;Username&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | APPDATA&lt;br /&gt;
| 2000, XP&lt;br /&gt;
| C:\Documents and Settings\&amp;lt;Username&amp;gt;\Application Data&lt;br /&gt;
|-&lt;br /&gt;
| Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Users\&amp;lt;Username&amp;gt;\AppData\Roaming&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Location&lt;br /&gt;
! Windows Version&lt;br /&gt;
! Example&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &amp;lt;Program Files&amp;gt;&lt;br /&gt;
| 98, ME, 2000, XP, Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Program Files&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | &amp;lt;Application Data&amp;gt;&lt;br /&gt;
| 98, ME&lt;br /&gt;
| C:\WINDOWS\Application Data&lt;br /&gt;
|-&lt;br /&gt;
| 2000, XP&lt;br /&gt;
| C:\Documents and Settings\&amp;lt;Username&amp;gt;\Application Data&lt;br /&gt;
|-&lt;br /&gt;
| Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Users\&amp;lt;Username&amp;gt;\AppData\Local&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Internet Explorer ===&lt;br /&gt;
&lt;br /&gt;
If you use the Flashpoint Cache Exporter, this location is automatically saved in &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Operating System&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 95, Windows 98, Windows ME&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %WINDIR%\Temporary Internet Files&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 2000, Windows XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\Local Settings\Temporary Internet Files&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows Vista, Windows 7&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\AppData\Local\Microsoft\Windows\Temporary Internet Files&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 8.1, Windows 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\AppData\Local\Microsoft\Windows\INetCache&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 8.1, Windows 10 (Enhanced Protected Mode)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |  %USERPROFILE%\AppData\Local\Packages\windows_ie_ac_001\AC\INetCache&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Netscape Navigator ===&lt;br /&gt;
&lt;br /&gt;
On Windows, the cache is located at:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Browser Version&lt;br /&gt;
! Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| 3.x&lt;br /&gt;
| &amp;lt;Program Files&amp;gt;\Netscape\Communicator\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 4.x&lt;br /&gt;
| &amp;lt;Program Files&amp;gt;\Netscape\Users\&amp;lt;Profile Name&amp;gt;\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 6.x, 7.x&lt;br /&gt;
| &amp;lt;Application Data&amp;gt;\Mozilla\Users50\&amp;lt;Profile Name&amp;gt;\&amp;lt;Profile Salt&amp;gt;.slt\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 8.x&lt;br /&gt;
| &amp;lt;Application Data&amp;gt;\Netscape\NSB\Profiles\&amp;lt;Profile&amp;gt;\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 9.x&lt;br /&gt;
| &amp;lt;Application Data&amp;gt;\Netscape\Navigator\Profiles\&amp;lt;Profile&amp;gt;\Cache&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Java Plugin ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Operating System&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 98, Windows ME&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %WINDIR%\Application Data\Sun\Java\Deployment\cache&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 2000, Windows XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %APPDATA%\Sun\Java\Deployment\cache&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows Vista, Windows 7, Windows 8.1, Windows 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\AppData\LocalLow\Sun\Java\Deployment\cache&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shockwave ===&lt;br /&gt;
&lt;br /&gt;
On Windows, the Shockwave cache is stored in the temporary files directory. This location is specified in the &amp;lt;code&amp;gt;TEMP&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;TMP&amp;lt;/code&amp;gt; environment variables. For example:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Operating System&lt;br /&gt;
! Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| Windows 98, ME&lt;br /&gt;
| %WINDIR%\TEMP&lt;br /&gt;
|-&lt;br /&gt;
| Windows 2000, Windows XP&lt;br /&gt;
| %USERPROFILE%\Local Settings\Temp&lt;br /&gt;
|-&lt;br /&gt;
| Windows Vista, Windows 7, Windows 8.1, Windows 10&lt;br /&gt;
| %USERPROFILE%\AppData\Local\Temp&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The names of these cached files start with &amp;lt;code&amp;gt;mp&amp;lt;/code&amp;gt;, followed by at least six more characters (e.g. &amp;lt;code&amp;gt;mpb02684.w3d&amp;lt;/code&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
== MIME types and file extensions ==&lt;br /&gt;
&lt;br /&gt;
This section will list the MIME types and file extensions that &amp;lt;code&amp;gt;FlashpointCacheExporter.bat&amp;lt;/code&amp;gt; uses to determine whether or not it should copy a cached file. These are defined in both &amp;lt;code&amp;gt;App\MimeTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;App\FileExtensionsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Technology&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | MIME Types&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | File Extensions&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3D Groove GX&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .grv&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Atomic3D Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | video/x-atomic3d-feature&amp;lt;br&amp;gt;application/x-atomic3d&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .fmf .psq .agp .agt .seq .scn&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Authorware&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-authorware-bin&amp;lt;br&amp;gt;application/x-authorware-map&amp;lt;br&amp;gt;application/x-authorware-seg&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .aab .aam .aas&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Burster&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-burster&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .blend .blendz&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Cabinet Files&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/vnd.ms-cab-compressed&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .cab&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Cult3D&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-cult3d-object&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .co&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Flash&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-shockwave-flash&amp;lt;br&amp;gt;application/vnd.adobe.flash-movie&amp;lt;br&amp;gt;application/futuresplash&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .swf .spl&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Hypercosm 3D Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-hypercosm&amp;lt;br&amp;gt;application/x-Hypercosm-3D-Applet&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .hcvm&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | iPIX&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/photobubble&amp;lt;br&amp;gt;application/pbautomation&amp;lt;br&amp;gt;application/x-ipix&amp;lt;br&amp;gt;application/x-ipscript&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .bub .aut .ipx .ips&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Java&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/java-archive&amp;lt;br&amp;gt;application/java-serialized-object&amp;lt;br&amp;gt;application/java-vm&amp;lt;br&amp;gt;application/x-java-applet&amp;lt;br&amp;gt;application/x-java-bean&amp;lt;br&amp;gt;application/x-java-vm&amp;lt;br&amp;gt;application/x-java-vm-npruntime&amp;lt;br&amp;gt;application/x-java-jnlp-file&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .jar .ser .class .jnlp&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Pulse Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-pulse-player&amp;lt;br&amp;gt;application/x-pulse-player-32&amp;lt;br&amp;gt;application/x-pulse-stream&amp;lt;br&amp;gt;application/x-pulse-download&amp;lt;br&amp;gt;application/x-pulse-version&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .pwc .pw3 .pws .pwn .pwv .pwr&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | ShiVa3D&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-shiva3d&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .stk&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Shockwave&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-director&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .dir .dxr .dcr .cst .cxt .cct .swa .w3d&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Silverlight&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-silverlight-app&amp;lt;br&amp;gt;application/x-silverlight&amp;lt;br&amp;gt;application/x-silverlight-2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .xap .scr&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Unity&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/vnd.unity&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .unity3d&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Virtools / 3D Life Player / 3DVIA Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-virtools&amp;lt;br&amp;gt;application/x-nemo&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .cmo .vmo .nmo .nms&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Viscape&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | x-world/x-vrt&amp;lt;br&amp;gt;x-world/x-svr&amp;lt;br&amp;gt;x-world/x-xvr&amp;lt;br&amp;gt;application/vnd.superscape.vislite&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .vrt .svr .xvr .ssv&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Vitalize!&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-cnc&amp;lt;br&amp;gt;application/x-tgf&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .ccn&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | VRML&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | model/vrml&amp;lt;br&amp;gt;x-world/x-vrml&amp;lt;br&amp;gt;application/x-vrml&amp;lt;br&amp;gt;application/x-bscontact&amp;lt;br&amp;gt;application/x-blaxxuncc3d&amp;lt;br&amp;gt;application/x-blaxxuncc3dpro&amp;lt;br&amp;gt;application/x-cc3d&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .wrl .wrz .wrl.gz .vrml .bswrl .bxwrl&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | X3D&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | model/x3d&amp;lt;br&amp;gt;model/x3d+xml&amp;lt;br&amp;gt;model/x3d+binary&amp;lt;br&amp;gt;model/x3d+vrml&amp;lt;br&amp;gt;model/x3d+zip&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .x3d .x3dv .x3db .x3dz .x3dvz .x3dbz .x3z&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Other Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Filmkiller94</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=File:Smurfette_Vs_Naughties.gif&amp;diff=7640</id>
		<title>File:Smurfette Vs Naughties.gif</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=File:Smurfette_Vs_Naughties.gif&amp;diff=7640"/>
		<updated>2022-05-19T14:24:02Z</updated>

		<summary type="html">&lt;p&gt;Filmkiller94: Filmkiller94 uploaded a new version of File:Smurfette Vs Naughties.gif&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Filmkiller94</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Recovering_Files_from_Browser_Cache&amp;diff=7639</id>
		<title>Recovering Files from Browser Cache</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Recovering_Files_from_Browser_Cache&amp;diff=7639"/>
		<updated>2022-05-19T14:20:13Z</updated>

		<summary type="html">&lt;p&gt;Filmkiller94: /* Gallery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Web browsers often save files from websites you visit in a location called the &amp;quot;cache&amp;quot;. This speeds up page loading times on subsequent visits because the cached files do not have to be redownloaded. We can use this to our advantage when looking for web games whose files are now unavailable.&lt;br /&gt;
&lt;br /&gt;
This method for finding assets belonging to lost games is imprecise for a few reasons: &lt;br /&gt;
* It requires access to an old computer where you played the game. &lt;br /&gt;
* Files in your browser cache might have been deleted automatically or manually.&lt;br /&gt;
* A game could have a lot of files, some of which are only requested at certain times. For example, the files for each level might only be downloaded when you beat the previous level. This would require you to have completed the whole game.&lt;br /&gt;
&lt;br /&gt;
Because of this, you're more likely to find a game by using one of the following methods:&lt;br /&gt;
* Checking if the files are still in the original site. They might still exist even if the game is unlisted.&lt;br /&gt;
* Checking if the game exists on another site.&lt;br /&gt;
* Checking the [https://archive.org/web/ Wayback Machine].&lt;br /&gt;
* Looking for a fan or fanmade project who saved the game while it was still available.&lt;br /&gt;
* Asking a developer who worked on the game if they still have any files they'd be willing to send.&lt;br /&gt;
&lt;br /&gt;
This guide will list some lost games where these methods have all been tried and which are only likely to be found by searching the web cache. It will also show you how to recover these cached files by using a small script which can be easily run on a computer running Windows 98, ME, 2000, XP, Vista, 7, 8.1 or 10.&lt;br /&gt;
&lt;br /&gt;
'''[https://docs.google.com/spreadsheets/d/1YGO5f0nXCKTE1b-fe4grhim3yIihoG81rjCPHx4puBM/edit?usp=sharing You can track the games that have been found so far in this spreadsheet.]'''&lt;br /&gt;
&lt;br /&gt;
[[File:web_cache_recovered_game.png|700px]]&lt;br /&gt;
&lt;br /&gt;
== List of currently lost games ==&lt;br /&gt;
&lt;br /&gt;
This section lists some missing games where searching for their files in browser cache seems like the most promising way to find them. '''If you still have access to an old computer where you played any of these, be sure to contact a staff member in the #web-cache channel of [http://discord.gg/S9uJ794 our Discord server!] You could very well help us make them playable again.'''&lt;br /&gt;
&lt;br /&gt;
'''[https://docs.google.com/spreadsheets/d/1YGO5f0nXCKTE1b-fe4grhim3yIihoG81rjCPHx4puBM/edit?usp=sharing You can track the games that have been found so far in this spreadsheet.]'''&lt;br /&gt;
&lt;br /&gt;
* '''[http://www.fosters-home.com/forum/showthread.php?t=4737 Big Fat Awesome House Party]''' (2006-2009): a Shockwave game released on May 15th, 2006, which was playable on &amp;lt;code&amp;gt;awesomehouseparty.com&amp;lt;/code&amp;gt;. It was developed by Powerful Robot Games and published by Cartoon Network. The game was discontinued by June 15th, 2009, not long after the show it was based on had ended. The game had a Flash movie which was used to handle account registrations and logins (this shouldn't be confused for the real game). These Flash files were hosted on &amp;lt;code&amp;gt;i.awesomehouseparty.com&amp;lt;/code&amp;gt;. The files for the actual Shockwave game are all missing and may have been hosted here as well. The names of these files are also unknown. You can track the recovery process in the spreadsheet linked above.&lt;br /&gt;
&lt;br /&gt;
* '''Wave Rider''' (2007-2016): Added to Candystand.com on October 11, 2007 and removed on Jan 1, 2016. The branded assets and 4th level have been recovered, but the 1st-3rd levels and unbranded assets have not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''Dirt Track''' (2008-2016): Added to Candystand.com on July 2, 2008 and removed on Jan 1, 2016. The branded assets and 1st level have been recovered, but the 2nd-4th levels and unbranded assets have not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''Stack-it''' (2008-2016): Added to Candystand.com on May 7, 2008 and removed on Jan 1, 2016. The 1st-5th action levels and branded versions have been recovered, but the 6th-34th action and 3rd-34th puzzle levels have not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''4 Wheel Blitz''' (2006-2016): Added to Candystand.com on July 21, 2006 and removed on Jan 1, 2016. An incomplete version was recovered, but the full version with a few more logos has not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''Nesquik World''' (2004-2008): a point and click Flash game released in 2004, which served as the hub of &amp;lt;code&amp;gt;nesquik.com&amp;lt;/code&amp;gt;. Players could move around various locations in the game's world, some of which linked to other pages and games on the website. The game was removed in late 2008 due to changes in the website. Although the Wayback Machine saved a reasonable amount of assets, the files for each different room in the 2D world map (&amp;lt;code&amp;gt;a5.swf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;b6.swf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;c2.swf&amp;lt;/code&amp;gt;, etc) are all missing.&lt;br /&gt;
&lt;br /&gt;
* '''Nesquik Xtreme Kart''' (2004-2008): a Shockwave racing game released in 2004, which was playable on &amp;lt;code&amp;gt;nesquik.com&amp;lt;/code&amp;gt; until it was removed in late 2008 due to changes in the website. Only the game's loader (&amp;lt;code&amp;gt;loader.dcr&amp;lt;/code&amp;gt;) was saved by the Wayback Machine. The following files are missing: &amp;lt;code&amp;gt;xtremekart.dcr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;3d.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;graphics.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;library.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;scripts.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;sounds.cct&amp;lt;/code&amp;gt;, and &amp;lt;code&amp;gt;track1.cct&amp;lt;/code&amp;gt; through &amp;lt;code&amp;gt;track5.cct&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Toonami: Trapped in Hyperspace''' (2002): a 3D Groove game which was on the Cartoon Network website, meant as part of Toonami's TIE event. It was a game like Descent which involves flying a ship through a futuristic maze and shooting enemies. The TV series is on YouTube, and a partially corrupted prototype exists courtesy of the game's developer Pepworks, but the final game in its entirety is gone, and all that Wayback Machine saved is its loader. The game's main file would have been called &amp;lt;code&amp;gt;toon0.dcr&amp;lt;/code&amp;gt;. This is NOT to be confused with the &amp;lt;code&amp;gt;toon.dcr&amp;lt;/code&amp;gt; file which is only a loader and is not a part of the game!&lt;br /&gt;
&lt;br /&gt;
* '''Waffleboy Mountain Adventure''': a Flash game from Postopia which was developed by Smashing Ideas. It's a tough as nails 2D platformer with motorcycle segments and minigames. This game is partially playable in Flashpoint but is missing important files including cutscenes.&lt;br /&gt;
&lt;br /&gt;
* '''Orbitz Spherez''': a Shockwave game from Candystand that was removed January 1, 2016. The game's premise is similar to Marble Blast; it's a 3D platformer where you navigate a marble through an obstacle course. This game is partially playable in Flashpoint, but is missing the Shockwave 3D World files for levels 4 - 6, and will simply crash when it tries to load a non-existent level.&lt;br /&gt;
&lt;br /&gt;
* '''Wonderville 3D''' (2004 - 2011): an educational Shockwave game that was developed by Idea Machine/Rare Method for the Wonderville Foundation. It involved navigating a 3D city on a hoverboard to find minigames and trivia facts. It was meant to serve as a resource for school students, and was created in Calgary based on the Alberta curriculum. All that exists of it is a loader and screenshot.&lt;br /&gt;
&lt;br /&gt;
* '''Jimmy Neutron Gotta Blast: Rocket Race''' (2002 '''Promo Version'''): a 3D Groove game developed by Gigawatt Studios which was added to the Nick website in 2002 and taken down the same year in September as part of a contest. The contest was advertised on TV and there exists commercials of it on YouTube. There is a non-promo version with all the contest elements including the online multiplayer and extra levels stripped, which is available in Flashpoint, but the original promo version is lost. This game was available for only a very brief period, so it's likely very rare.&lt;br /&gt;
&lt;br /&gt;
* '''Burnin' Rubber (Virtools)''': an alternate version of the game Burnin' Rubber which plays in the 3DVIA Player, rather than using Shockwave 3D. This was developed by Xform before the Shockwave port. ''The Shockwave port is NOT lost!'' The original Virtools game was never available on Shockwave.com and was exclusively available on Xform's own website Xform.nl!&lt;br /&gt;
&lt;br /&gt;
* '''Riven Elementary''' (1996): a small Shockwave game developed by Jigint Interactive for Shockwave.com, meant to promote Riven: The Sequel to Myst by Cyan Worlds. The game features the only instance of D'ni numerals being used in math equations, although this is non-canon. The main game file exists but many images are missing and have been recreated as closely as possible using screenshots from Riven.&lt;br /&gt;
&lt;br /&gt;
* '''Postopia Game Frame''' (2003-2006): A small collection of 6 shockwave games from Skyworks Technologies made to advertise the Postopia PDA. The first 3 games were available to play while the other 3 needed postoken codes from PDAs inside select cereal boxes to unlock, Despite this however, every game was stored on a single CCT file (ppdadata.cct) that the main DCR (ppdamain.dcr) would load from. The CCT file was the only part of Game Frame not archived.&lt;br /&gt;
&lt;br /&gt;
* '''Jeep Disc Dogger''' (2001): A 3D Groove advergame developed for Jeep, by Yaya and Wei Ho. The description of the game from Jeep.com was &amp;quot;Ah, nature. Just you, your Jeep® vehicle and your dog. Play catch and rack up points in this fun game.&amp;quot; No download version was available.&lt;br /&gt;
&lt;br /&gt;
* '''Mountain Dew Skateboarding''': A 3D Groove advergame developed for Mountain Dew by Pepworks. This is a realistic skateboarding game with a trick system, where you collected Mountain Dew as energy points. An unbranded release candidate is in Flashpoint, but the branded version is lost.&lt;br /&gt;
&lt;br /&gt;
* '''Slipstream 2''' (2009-2016): The sequel to Slipstream, a Shockwave game which was added to Candystand on Jan 6, 2009, and was removed on Jan 1, 2016&lt;br /&gt;
&lt;br /&gt;
* '''Night Spy Mission''' (2003-2011): A stealth maze game from Postopia developed by Smashing Ideas. Your objective was to navigate through your house to sneak a movie in with your friends without waking up your parents, which would happen if you interacted with red tiles for too long. Along the way you could pick up collectables for points and items to help you get through blocked paths.&lt;br /&gt;
&lt;br /&gt;
* '''Oysterhead Maze''' (2001-2005): a maze Shockwave game created by Roger Jones. Uses the Shockwave Havoc Xtra. Once available on the Throbbing Media website, possibly also on the band's official website. Files are currently missing: &amp;lt;code&amp;gt;head_only.W3D&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;walk.W3D&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Tank Attack 3D''' (2013-2016): a 3D shooter Shockwave game created by Silent Bay Studios and released by Miniclip. Delisted when major browsers remove a NPAPI support, completly removed from folders in 2020/2021.&lt;br /&gt;
&lt;br /&gt;
* '''Desperado''' (2014-2016): a 3D shooter Shockwave game created by Silent Bay Studios and released by Miniclip. Delisted when major browsers remove a NPAPI support, completly removed from folders in 2020/2021.&lt;br /&gt;
&lt;br /&gt;
* '''Mamamoto''' (2011-2016): a multiplayer racing Shockwave game created by Silent Bay Studios. The game was released in beta in 2011, the site stopped working at the end of 2016, and the game never left the beta.&lt;br /&gt;
&lt;br /&gt;
* '''Tour de Flex''' (2009-2014): a component explorer initially created in Adobe AIR for a desktop. It replaced Adobe Flex: Component Explorer. A little later, a slimmed-down Flash online version with no AIR examples came out. The AIR version is still available [http://download.macromedia.com/pub/developer/air/TourDeFlex.air here], but not all features are working anymore. It has been replaced by &amp;quot;Apache Flex: Tour De Flex Component Explorer&amp;quot; which has been available since Flashpoint 11 and is still available on live web. Older versions of this app are still being searched for. [https://www.youtube.com/watch?v=K4sYmtijXXk Video footage]&lt;br /&gt;
&lt;br /&gt;
* '''The Smurfs 2: Smurfette Vs Naughties''' (2013-2016): a 3D shooter Shockwave game created by Silent Bay Studios and released by Miniclip. Delisted when major browsers remove a NPAPI support, completly removed from folders in 2020/2021.&lt;br /&gt;
&lt;br /&gt;
=== Gallery ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;traditional&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Image:Cache_Dumper_-_Big_Fat_Awesome_House_Party.jpg | Big Fat Awesome House Party being played on Mozilla Firefox in Windows XP. Taken from [https://www.youtube.com/watch?v=aOd4z3TMHZE this YouTube video] uploaded on March 29, 2009.&lt;br /&gt;
&lt;br /&gt;
Image:WaveRider.PNG | Screenshot of Wave Rider's first level taken from the [https://www.youtube.com/watch?v=CwJRCacWHuI tralier] on Candystand's official Youtube channel. The video was uploaded on Oct 16, 2007.&lt;br /&gt;
&lt;br /&gt;
Image:DirtTrack.PNG | Screenshot of Dirt Track's second level being played on a Windows 7 computer. Taken from [https://www.youtube.com/watch?v=UGaUNsgHX8w this video] uploaded on Dec 31, 2010.&lt;br /&gt;
&lt;br /&gt;
Image:4WheelBlitz.png | Screenshot of 4 Wheel Blitz, showing off a logo not present in the incomplete version currently found.&lt;br /&gt;
&lt;br /&gt;
Image:StackIt.png | Screenshot of Stack-it, taken from the incomplete version currently on Flashpoint.&lt;br /&gt;
&lt;br /&gt;
Image:Nesquik_World.jpg | A screenshot of a room in Nesquik World.&lt;br /&gt;
&lt;br /&gt;
Image:Nesquik_Xtreme_Kart.jpg | A screenshot of a track in Nesquik Xtreme Kart. Taken from [https://www.oneclub.org/awards/theoneshow/-award/3100/nesquik-xtreme-kart-challenge The One Club's website.]&lt;br /&gt;
&lt;br /&gt;
Image:Toonami_Trapped_in_Hyperspace.jpg | Screenshots of Toonami: Trapped in Hyperspace. Taken from [http://pepworks.com/img/p10_cartoon_network.jpg Pepworks.com.]&lt;br /&gt;
&lt;br /&gt;
Image:Spherezlevel4.PNG | Screenshot of Spherez fourth level taken from [https://www.youtube.com/watch?v=DqNvORYAGAk this video]. Uploaded Jan 31, 2009&lt;br /&gt;
&lt;br /&gt;
Image:Wonderville_3D.gif | A screenshot of Wonderville 3D. Taken from [https://web.archive.org/web/20111201135448/http://macromedia.com/showcase/casestudies/wonderville/screenshot.gif Macromedia.com.]&lt;br /&gt;
&lt;br /&gt;
Image:Jimmy_Neutron_Gotta_Blast_Rocket_Race_Promo_Version.png | A screenshot of a commercial for Jimmy Neutron: Gotta Blast! Rocket Race (Promo Version). Taken from [https://youtu.be/953t6nbkmao this YouTube video].&lt;br /&gt;
&lt;br /&gt;
Image:PostopiaGameFrame_3.jpg | A screenshot of Postopia Game Frame. Taken from [https://dribbble.com/shots/961495-Postopia-Game-Frame The Designers dribbble.com page.]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Image:Sshot_3_lg.jpg | A screenshot of Jeep Disc Dogger.&lt;br /&gt;
&lt;br /&gt;
Image:P03_pepsi.jpg | Screenshots of Mountain Dew Skateboarding, from pepworks.com&lt;br /&gt;
[[File:Example.jpg]]&lt;br /&gt;
&lt;br /&gt;
Image:Slipstream2.png| Screenshot of Slipstream 2 taken from [https://plaza.rakuten.co.jp/wipeout/diary/201004240002/ this website]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Image:Scrn_game_nightspy.jpg| A thumbnail of Night Spy Mission taken from Postopia on the Wayback Machine&lt;br /&gt;
&lt;br /&gt;
Image:Oysterhead.jpg| Screenshot from Oysterhead Maze taken from [https://www.dslreports.com/forum/r7572119-Mr-Oysterhead DSLReports forum]&lt;br /&gt;
&lt;br /&gt;
Image:TankAttack3D.png| Screenshot from Tank Attack 3D taken from [https://www.youtube.com/watch?v=BzNq2RlhwvI this video].&lt;br /&gt;
&lt;br /&gt;
Image:Desperado.png| Screenshot from Desperado taken from [https://www.youtube.com/watch?v=mh9UvF9J488 this video].&lt;br /&gt;
&lt;br /&gt;
Image:TourDeFlex.jpg| Screenshot from desktop version of Tour de Flex taken from [https://web.archive.org/web/20121110214651/http://www.adobe.com/devnet/flex/tourdeflex.html this website].&lt;br /&gt;
&lt;br /&gt;
Image:Smurfette Vs Naughties.gif| Screenshot from Smurfette Vs Naughties taken from [https://img.y8.com/cloud/y8-thumbs/56031/small.gif Y8].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== List of games found by searching the web cache ==&lt;br /&gt;
&lt;br /&gt;
This section lists some previously lost games which were recovered from a web browser's cache. '''[https://docs.google.com/spreadsheets/d/1YGO5f0nXCKTE1b-fe4grhim3yIihoG81rjCPHx4puBM/edit?usp=sharing You can track the games that have been found so far in this spreadsheet.]'''&lt;br /&gt;
&lt;br /&gt;
* '''3 Point Shootout Branded Version''' (2007-2009): a Shockwave game developed by &amp;quot;Skyworks Technologies&amp;quot; and published by &amp;quot;Candystand&amp;quot; on September 14th, 2007. The game was rebranded in 2009 due to a change in ownership of the [https://web.archive.org/web/20081105135625/http://www.candystand.com/play.do?id=18202 Candystand.com] website. Although the game was playable before, the branded assets were found in the web cache.&lt;br /&gt;
&lt;br /&gt;
* '''Delivery Boy Branded Assets''' (2008-2009): a Shockwave game developed by &amp;quot;Silent Bay Studios&amp;quot; and published by &amp;quot;Candystand&amp;quot; on May 30th, 2008. The game was rebranded in 2009 due to a change in ownership of the [https://web.archive.org/web/20081106055129/http://www.candystand.com/play.do?id=18322 Candystand.com] website. Although the game was playable before, the branded assets were found in the web cache.&lt;br /&gt;
&lt;br /&gt;
* '''Jak &amp;amp; Daxter: The Precursor Legacy - The Lost Levels''' (2001-2014): a Java game published by &amp;quot;Naughty Dog&amp;quot; in 2001. This game was an official demake of the first world from the 2001 PS2 game &amp;quot;Jak and Daxter: The Precursor Legacy&amp;quot;. It was removed from the [https://web.archive.org/web/20080729235026/http://www.jakanddaxterlegend.com/ JakAndDaxterLegend.com] website in 2014.&lt;br /&gt;
&lt;br /&gt;
* '''Life Savers Match Maker''' (2004-2009, 2011-2016): a Shockwave game developed by &amp;quot;Skyworks Technologies&amp;quot; and published by &amp;quot;Candystand&amp;quot; in 2004. It was replaced with a Flash version in 2009 due to a change in ownership of the [https://web.archive.org/web/20081127160151/http://www.candystand.com/play.do?id=17950 Candystand.com] website. The Shockwave version was brought back and rebranded as &amp;quot;Match Maker Classic&amp;quot; in 2011, where it stayed until January 1st, 2016, when the [https://web.archive.org/web/20120504000145/http://www.candystand.com/play/match-maker-classic Candystand.com] website was discontinued.&lt;br /&gt;
&lt;br /&gt;
* '''Line Rider &amp;quot;i'm ridin' it&amp;quot;''' (2008-2009): a Flash game developed by &amp;quot;inXile Entertainment&amp;quot; and published by &amp;quot;McDonald's&amp;quot; on August 25th, 2008. This promotional version of &amp;quot;Line Rider&amp;quot; was made to advertise the [https://www.sweepstakesmag.com/video-games/mini-size-fun-sweepstakes-at-mcdonalds/ &amp;quot;Mini Size Fun Sweepstakes at McDonald's&amp;quot;]. It was removed from the [https://web.archive.org/web/20090204210827/http://minisizefun.com/ MiniSizeFun.com] website on November 11th, 2009.&lt;br /&gt;
&lt;br /&gt;
* '''Slipstream''' (2008-2016): a Shockwave game developed by &amp;quot;Silent Bay Studios&amp;quot; and published by &amp;quot;Candystand&amp;quot; on March 4th, 2008. It was removed from [https://web.archive.org/web/20100301190013/http://www.candystand.com/play/slipstream Candystand.com] on January 1st, 2016, when the website was discontinued.&lt;br /&gt;
&lt;br /&gt;
== Flashpoint Cache Exporter ==&lt;br /&gt;
&lt;br /&gt;
This section will show you how to use a small tool called &amp;quot;Flashpoint Cache Exporter&amp;quot; to list and copy cached files from various web browsers.&lt;br /&gt;
&lt;br /&gt;
This script works with Internet Explorer, Mozilla Firefox, Google Chrome, Opera, Safari, and Netscape Navigator. It should run on Windows 98, ME, 2000, XP, Vista, 7, 8.1, or 10 without needing an Administrator account or elevated privileges.&lt;br /&gt;
&lt;br /&gt;
'''[https://bluepload.unstable.life/flashpointcacheexporter-v10-selfextracting.exe Download the latest version here.]'''&lt;br /&gt;
&lt;br /&gt;
You can use a USB flash drive to get this tool into your old computer, and the resulting .7z files out of it. Don't use the web browsers on your old computer to download it. You may delete cached game files while doing so. You should move this tool to the Desktop before running it, and also run it for each user profile on your computer. If you can't boot your old computer to run this tool but have access to its files, see [[#Other_ways_of_exploring_the_cache|this section below]].&lt;br /&gt;
&lt;br /&gt;
Read the &amp;lt;code&amp;gt;readme.txt&amp;lt;/code&amp;gt; file if you have any other questions.&lt;br /&gt;
&lt;br /&gt;
=== How to run it ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Run the file you downloaded above. You'll be asked to choose a location where you want the tool to be extracted. Choose one and then press &amp;lt;code&amp;gt;Extract&amp;lt;/code&amp;gt;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_1.png]]&lt;br /&gt;
[[File:Cache_dumper_tutorial_2.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Navigate to the new folder where the tool was extracted to and run the batch file &amp;lt;code&amp;gt;FlashpointCacheExporter.bat&amp;lt;/code&amp;gt;. A new window will pop up. Read what it says and then press Enter to start running the script. If you are using Windows 98 or ME, run &amp;lt;code&amp;gt;Win-98-ME-FlashpointCacheExporter.bat&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_3.png]]&lt;br /&gt;
[[File:Cache_dumper_tutorial_4.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Let the script run through its 14 steps. After it finishes, press Enter again to close the window. You'll now have two new folders (ExportedCacheInfo and ExportedCache) and two new files (ExportedCacheInfo.7z and ExportedCache.7z). Other files and folders may also be created.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_5.png]]&lt;br /&gt;
[[File:Cache_dumper_tutorial_6.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
You can now look inside these folders to see if any game files were found. One quick way to do this is by opening each CSV file and checking the list of files that were copied.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Before you send any files to another person, be aware that your browser cache will likely contain sensitive data, such as names and addresses.'''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Be sure to check your files first before you [https://bluepload.unstable.life/ upload them to our website]. Alternatively, you can ask a staff member in the &amp;lt;code&amp;gt;#web-cache&amp;lt;/code&amp;gt; channel of [http://discord.gg/S9uJ794 our Discord server] if you can send the files privately by messaging them. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_7.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Analyzing the results ===&lt;br /&gt;
&lt;br /&gt;
After running the batch file, you'll have CSV files which list every file cached by a given browser and a copy of some of these. You can now search for missing game files any way you want.&lt;br /&gt;
&lt;br /&gt;
If you found a lost game or need help analyzing your files, contact a staff member in the &amp;lt;code&amp;gt;#web-cache&amp;lt;/code&amp;gt; channel of our Discord server. Remember that whoever you send the resulting .7z files to will be able to see the contents of the websites that were visited and the username of the computer where the script ran. Sending individual game assets is usually fine. Any files you wish to share with a Flashpoint staff member can also be [https://bluepload.unstable.life/ uploaded here.]&lt;br /&gt;
&lt;br /&gt;
==== The SystemInfo.txt file ====&lt;br /&gt;
&lt;br /&gt;
The &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt; file can be opened by using a text editor like Notepad. It may contain the following system information: the current Flashpoint Cache Exporter's version, the current date, the operating system's name, version, system type, and original install date, and Internet Explorer's version and cache location. This is useful if you want to find out which Windows and Internet Explorer versions were used in your old computer.&lt;br /&gt;
&lt;br /&gt;
==== The CSV files ====&lt;br /&gt;
&lt;br /&gt;
You can import each CSV file to a spreadsheet program and see all the items that were cached by a specific browser. This tool comes with a lightweight CSV Viewer, which is located in &amp;lt;code&amp;gt;App\csvfileview&amp;lt;/code&amp;gt;. You can open a CSV file by going to &amp;lt;code&amp;gt;File &amp;gt; Open CSV\Tab-Delimited File&amp;lt;/code&amp;gt; or by dragging and dropping it in the program. You'll likely want to sort them by a specific column to make searching for specific games or file types easier. The most useful columns are: Filename, Content Type, and URL. The &amp;quot;Last Accessed&amp;quot; and &amp;quot;Last Modified&amp;quot; columns are also useful if you want to make sure that you have the most recent version of a particular game (provided you know when the game was released and removed from its website).&lt;br /&gt;
&lt;br /&gt;
Check the [[#MIME types and file extensions|section below]] to see the various MIME types and file extensions that were used by web games. Note that Shockwave .dcr files may be saved as .dir because of their MIME type. If a game requires an asset called &amp;quot;game.dcr&amp;quot;, you should look for both that file and &amp;quot;game.dir&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:Cache_dumper_spreadsheet.png|center|frame|Part of the &amp;lt;code&amp;gt;InternetExplorerCache.csv&amp;lt;/code&amp;gt; file after it was imported into Google Sheets. The four columns shown represent the Filename, MIME Type, URL and Last Access Date. Here we can see some Flash and 3DVIA games, and even a VRML world.]]&lt;br /&gt;
&lt;br /&gt;
==== The browser folders ====&lt;br /&gt;
&lt;br /&gt;
In order to check the cached files that were copied over from a specific browser, you can use the SearchMyFiles utility located in &amp;lt;code&amp;gt;App\searchmyfiles&amp;lt;/code&amp;gt;. You can list and apply various filters to every file in a given folder by putting its absolute path in the &amp;lt;code&amp;gt;Base Folders&amp;lt;/code&amp;gt; field or by locating it manually using the &amp;quot;Browse...&amp;quot; button. Then, press &amp;lt;code&amp;gt;Start Search&amp;lt;/code&amp;gt; and wait until a second window pops up. You'll likely want to sort them by a specific column to make searching for specific games or file types easier. The most useful columns are: Filename and Extension. The &amp;quot;Modified Time&amp;quot;, &amp;quot;Created Time&amp;quot;, and &amp;quot;Last Accessed Time&amp;quot; columns are also useful if you want to make sure that you have the most recent version of a particular game (provided you know when the game was released and removed from its website).&lt;br /&gt;
&lt;br /&gt;
==== The RawNetscapeNavigatorCache folder ====&lt;br /&gt;
&lt;br /&gt;
If the &amp;lt;code&amp;gt;RawNetscapeNavigatorCache&amp;lt;/code&amp;gt; folder contains any files (and not just empty folders), then you may want to export these to see what was cached by Netscape Navigator. To do so, use a program called &amp;quot;Tim Johnson's Cache View&amp;quot; which is located in &amp;lt;code&amp;gt;App\cview285&amp;lt;/code&amp;gt;. This is an older application that allows you to view the cache of the following browsers: Netscape Navigator, Mozilla, Firebird, Firefox, Opera, and Internet Explorer. Note that it will always try to open its help file when you run it. On more modern machines, it will fail to do so and display and message that says &amp;quot;Failed to launch help.&amp;quot;. Ignore this message and continue by pressing the OK button.&lt;br /&gt;
&lt;br /&gt;
To view Netscape Navigator's cache, go to &amp;lt;code&amp;gt;View &amp;gt; Options...&amp;lt;/code&amp;gt; and select the &amp;lt;code&amp;gt;Show browser cache in this folder:&amp;lt;/code&amp;gt; option. Then, you'll need to either enter the absolute path to the folder that contains the browser's cache database file, or locate it manually by using the &amp;quot;Browse...&amp;quot; button. There should be one database file in each subfolder in the &amp;lt;code&amp;gt;RawNetscapeNavigatorCache&amp;lt;/code&amp;gt; folder. These may be called &amp;quot;Fat&amp;quot;, &amp;quot;fat.db&amp;quot;, &amp;quot;cache.db&amp;quot;, or &amp;quot;_CACHE_MAP_&amp;quot;. For example, the following directory which contains a fat.db file: &amp;lt;code&amp;gt;C:\Users\John\Desktop\RawNetscapeNavigatorCache\Default_4.x_User_Profiles\default&amp;lt;/code&amp;gt;. Finally, press OK to exit the options menu, and go to &amp;lt;code&amp;gt;File &amp;gt; Re-load Cache&amp;lt;/code&amp;gt; to view Netscape Navigator's cache.&lt;br /&gt;
&lt;br /&gt;
To export Netscape Navigator's cache, follow the previous steps and then select the files you want to export by holding Ctrl while clicking on them. You can select every file by going to &amp;lt;code&amp;gt;Edit &amp;gt; Select All&amp;lt;/code&amp;gt; or by pressing Ctrl + A. Then, right-click on the selection and go to &amp;lt;code&amp;gt;Copy to...&amp;lt;/code&amp;gt;. In the window that pops up, enter the path to the destination folder or locate it using the &amp;quot;Browse&amp;quot; button. Finally, press the OK button to export the cache to this folder.&lt;br /&gt;
&lt;br /&gt;
You can follow these same steps to view/export the cache of older browsers that can't be opened with NirSoft's tools. Unlike NirSoft's cache viewers, Tim Johnson's Cache View expects you to enter the path of the directory that contains the cache index/database file. For example, if you wanted to view Internet Explorer's cache, you'd enter:&lt;br /&gt;
* &amp;lt;code&amp;gt;C:\Documents and Settings\John\Local Settings\Temporary Internet Files&amp;lt;/code&amp;gt; for NirSoft's IECacheView.&lt;br /&gt;
* &amp;lt;code&amp;gt;C:\Documents and Settings\John\Local Settings\Temporary Internet Files\Content.IE5&amp;lt;/code&amp;gt; for Tim Johnson's Cache View.&lt;br /&gt;
This is because the index.dat file is located in &amp;quot;Content.IE5&amp;quot; (in the case of this Internet Explorer version).&lt;br /&gt;
&lt;br /&gt;
=== Version history ===&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v10-selfextracting.exe Version 10] (2021-07-07):&lt;br /&gt;
** Updated the Web Cache Exporter, MZCacheView, VideoCacheView, CSVFileView, and SearchMyFiles.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v9-1-selfextracting.exe Version 9.1] (2021-02-07):&lt;br /&gt;
** Updated the Web Cache Exporter.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v9-selfextracting.exe Version 9] (2021-02-06):&lt;br /&gt;
** Updated the Web Cache Exporter, ChromeCacheView, and CSVFileView.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v8-selfextracting.exe Version 8] (2020-11-26):&lt;br /&gt;
** Renamed the tool to Flashpoint Cache Exporter.&lt;br /&gt;
** Added a new tool called the Web Cache Exporter which exports the WinINet (IE 4-11), Flash, Shockwave, and Java Plugin's cache formats. This tool is located in &amp;lt;code&amp;gt;App\web-cache-exporter&amp;lt;/code&amp;gt;.&lt;br /&gt;
** The batch files no longer create and compress the folders &amp;lt;code&amp;gt;RawJavaPluginCache&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;RawInternetExplorerCache&amp;lt;/code&amp;gt;. The Web Cache Exporter is used instead.&lt;br /&gt;
** Removed the Java Plugin Cache Exporter. The Web Cache Exporter is used instead.&lt;br /&gt;
** The batch files no longer export Flash cookies. The tool in &amp;lt;code&amp;gt;App\flashcookiesview&amp;lt;/code&amp;gt; can still be used manually.&lt;br /&gt;
** Added [https://www.nirsoft.net/utils/video_cache_view.html NirSoft's VideoCacheView] to view any cached video files. This tool is located in &amp;lt;code&amp;gt;App\videocacheview&amp;lt;/code&amp;gt; and should be used manually.&lt;br /&gt;
** Updated NirSoft's MZCacheView and ChromeCacheView.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcachedumper-v7-selfextracting.exe Version 7] (2020-04-26):&lt;br /&gt;
** Added support for Windows 98 and ME. To run this tool in those versions, use &amp;lt;code&amp;gt;Win-98-ME-FlashpointCacheDumper.bat&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Win-98-ME-CompleteFlashpointCacheDumper.bat&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
** Added support for Netscape Navigator 3.x through 9.x. These cached files are saved to &amp;lt;code&amp;gt;RawNetscapeNavigatorCache.7z&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Updated the README with instructions on how to analyze the resulting files and other ways of exploring the cache.&lt;br /&gt;
** The batch files now save more information to &amp;lt;code&amp;gt;RawInternetExplorerCache.csv&amp;lt;/code&amp;gt; (renamed from &amp;lt;code&amp;gt;RawInternetExplorerCache.txt&amp;lt;/code&amp;gt;). This was done by including [https://www.nirsoft.net/utils/search_my_files.html NirSoft's SearchMyFiles], which is located in &amp;lt;code&amp;gt;App\searchmyfiles&amp;lt;/code&amp;gt;. This CSV file is now always created, instead of only being generated if it detects Internet Explorer 6 or older.&lt;br /&gt;
** Added a new cache viewer called [http://www.progsoc.uts.edu.au/~timj/cv/ Tim Johnson's Cache View]. This tool can be used to load Netscape Navigator's cache, and is located in &amp;lt;code&amp;gt;App\cview285&amp;lt;/code&amp;gt;.&lt;br /&gt;
** The &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt; file now also saves which batch file was used, and the date when it ran.&lt;br /&gt;
** Renamed &amp;lt;code&amp;gt;ContentTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;URLsToSave.txt&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;MimeTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;WebsitesToSave.txt&amp;lt;/code&amp;gt;, respectively.&lt;br /&gt;
** Added Atomic3D Player and Pulse Player's MIME types and file extensions to &amp;lt;code&amp;gt;MimeTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;FileExtensionsToSave.txt&amp;lt;/code&amp;gt;. Also added some missing ones for Authorware, Hypercosm 3D Player, Java, Silverlight, Viscape, and VRML.&lt;br /&gt;
** Added more websites to &amp;lt;code&amp;gt;WebsitesToSave.txt&amp;lt;/code&amp;gt; and categorized any previously unsorted domains.&lt;br /&gt;
** Renamed &amp;lt;code&amp;gt;TestBatch.bat&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;DoesBatchWork.bat&amp;lt;/code&amp;gt;. This script now works will all supported Windows versions.&lt;br /&gt;
** Fixed the batch files not being able to execute basic commands if the PATH environment variable didn't include Windows' system directories.&lt;br /&gt;
** Fixed the Java Plugin Cache Exporter incorrectly showing cached files with no URLs associated with them.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcachedumper-v6-selfextracting.exe Version 6] (2020-02-24):&lt;br /&gt;
** Added a batch file (&amp;lt;code&amp;gt;JavaPluginCacheExporter.bat&amp;lt;/code&amp;gt;) that makes it easier to run the Java Plugin Cache Exporter. The Java version it uses to run can be optionally defined in the configuration file &amp;lt;code&amp;gt;jre-path.cfg&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Renamed the output directory &amp;lt;code&amp;gt;JavaPluginCache&amp;lt;/code&amp;gt; to: &amp;lt;code&amp;gt;RawJavaPluginCache&amp;lt;/code&amp;gt; (for &amp;lt;code&amp;gt;FlashpointCacheDumper.bat&amp;lt;/code&amp;gt;) and &amp;lt;code&amp;gt;ExportedJavaPluginCache&amp;lt;/code&amp;gt; (for the Java Plugin Cache Exporter).&lt;br /&gt;
** The CSV generated by the Java Plugin Cache Exporter is now saved in the same directory as the exported files.&lt;br /&gt;
** Added [https://www.nirsoft.net/utils/jrview.html Nirsoft's JRView] to make it easier to view all the installed Java Runtime Environments and Java Development Kits. This tool is located in &amp;lt;code&amp;gt;App\jrview&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Updated NirSoft's MozillaCacheView, ChromeCacheView, and CSVFileView.&lt;br /&gt;
** Added a version file. The tool's version is now saved to &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Added two Pogo.com subdomains to &amp;lt;code&amp;gt;URLsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumper-v5-selfextracting.exe Version 5] (2020-02-17):&lt;br /&gt;
** &amp;lt;code&amp;gt;FlashpointCacheDumper.bat&amp;lt;/code&amp;gt; now saves the Java Plugin cache to &amp;lt;code&amp;gt;JavaPluginCache.7z&amp;lt;/code&amp;gt;.&lt;br /&gt;
** &amp;lt;code&amp;gt;FlashpointCacheDumper.bat&amp;lt;/code&amp;gt; now saves files cached by Internet Explorer 6 or older to &amp;lt;code&amp;gt;RawInternetExplorerCache.7z&amp;lt;/code&amp;gt;, if they have a file extension specified in &amp;lt;code&amp;gt;FileExtensionsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv4selfextracting.exe Version 4] (2020-02-07):&lt;br /&gt;
** Created a small Java application that exports any files cached by the Java Plugin from a given directory. The exported files are organized according to their original website structure. It also generates a CSV file that lists every cached file and some additional information (Content-Type, URL, Last Access Date, etc). This tool is located in &amp;lt;code&amp;gt;App\JavaPluginCacheExporter&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Added [https://www.nirsoft.net/utils/csv_file_view.html NirSoft's CSVFileView] to make it easier to view the resulting CSV files. This tool is located in &amp;lt;code&amp;gt;App\csvfileview&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Fixed a bug that prevented both batch files from saving system information on Windows 2000 and non-professional editions of Windows XP:&lt;br /&gt;
** Fixed a bug that prevented both batch files from querying the registry on Windows 2000.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv3selfextracting.exe Version 3] (2019-12-14):&lt;br /&gt;
** Both batch files save a list with every file in IE's cache directory to &amp;lt;code&amp;gt;RawInternetExplorerCache.txt&amp;lt;/code&amp;gt; if it detects version 6 or older.&lt;br /&gt;
** Both batch files delete any pre-existing cache dump folders and archives before running.&lt;br /&gt;
** Added ShiVa3D's MIME type to &amp;lt;code&amp;gt;App\ContentTypesToSave.txt&amp;lt;/code&amp;gt; and three Postopia subdomains to &amp;lt;code&amp;gt;App\URLsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
** There's now a script called &amp;lt;code&amp;gt;TestBatch.bat&amp;lt;/code&amp;gt; in the App folder which can be used to check if batch files work on your computer.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv2selfextracting.exe Version 2] (2019-12-03):&lt;br /&gt;
** &amp;lt;code&amp;gt;CompleteFlashpointCacheDumper.bat&amp;lt;/code&amp;gt; now copies IE's cache directory manually for version 6 or older (and not just for version 6).&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv10selfextracting.exe Version 1.0] (2019-11-30):&lt;br /&gt;
** Initial release.&lt;br /&gt;
&lt;br /&gt;
== Other ways of exploring the cache ==&lt;br /&gt;
&lt;br /&gt;
The methods mentioned in the previous section are one way of checking you browser's cache for lost games. If you prefer, you can also use most of these utilities directly instead of relying on the batch files. This is useful when you can't run the tool itself on your old computers (e.g. if they don't boot anymore) but have access to their files (e.g. from a previous backup). These utilities and their configuration files are located in the &amp;lt;code&amp;gt;App&amp;lt;/code&amp;gt; folder. See the &amp;lt;code&amp;gt;readme.txt&amp;lt;/code&amp;gt; file in their respective folders to learn how to use them.&lt;br /&gt;
&lt;br /&gt;
=== Using NirSoft's cache viewers ===&lt;br /&gt;
&lt;br /&gt;
For NirSoft's cache viewers (ChromeCacheView, IECacheView, MZCacheView, OperaCacheView, SafariCacheView), you can select a specific cache folder by going to &amp;lt;code&amp;gt;File &amp;gt; Select Cache Folder&amp;lt;/code&amp;gt;. In the window that pops up, enter the path to the cache folder or locate it using the &amp;quot;...&amp;quot; browse button. Press the OK button to view the browser's cache. To export the cache, select the files you want by holding Ctrl and clicking on them, or select all of them by going to &amp;lt;code&amp;gt;Edit &amp;gt; Select All&amp;lt;/code&amp;gt; or by pressing Ctrl + A. Then, go to &amp;lt;code&amp;gt;File &amp;gt; Copy Selected Cache Files To...&amp;lt;/code&amp;gt; or press F4 to bring up a new window. Here you can choose the destination folder by entering its path or by locating it using the &amp;quot;...&amp;quot; browse button. Make sure to keep the &amp;lt;code&amp;gt;Save the files in the directory structure of the Web site&amp;lt;/code&amp;gt; option checked since it allows you to more easily search for lost game files. Finally, press OK to export them.&lt;br /&gt;
&lt;br /&gt;
=== Using the Web Cache Exporter ===&lt;br /&gt;
&lt;br /&gt;
For the Web Cache Exporter, follow the instructions specified in the readme.txt file inside the &amp;lt;code&amp;gt;web-cache-exporter&amp;lt;/code&amp;gt; folder. You can easily find and export all supported cache formats by running the following command: &amp;lt;code&amp;gt;WCE32.exe -find-and-export-all&amp;lt;/code&amp;gt;. This tool also allows you to export the cache from external drives. Read the help file in &amp;lt;code&amp;gt;web-cache-exporter\ExternalLocations&amp;lt;/code&amp;gt; to learn how.&lt;br /&gt;
&lt;br /&gt;
=== Using Search Everything ===&lt;br /&gt;
&lt;br /&gt;
In order to locate the browser cache in your old computer's files more easily, you can use a program called [https://www.voidtools.com/downloads/ Search Everything]. This application allows you to quickly find any files and folders given a set of filters. For example, if you have a copy of your old hard drive's files in a folder, you can go to &amp;lt;code&amp;gt;Search &amp;gt; Advanced Search...&amp;lt;/code&amp;gt; and enter its path in the &amp;lt;code&amp;gt;Located in&amp;lt;/code&amp;gt; section at the bottom of the window that pops up. You can also locate it by using the &amp;quot;Browse...&amp;quot; button. Make sure that the &amp;lt;code&amp;gt;Include subfolders&amp;lt;/code&amp;gt; option is ticked. Press OK to see a list of all the files and subfolders inside the folder with your old computer's content. You can use a more specific location and add extra filters to help you find cached game files. For example, we could use the following to search for .swf Flash files inside Internet Explorer's cache folder: &amp;lt;code&amp;gt;C:\Users\John\Desktop\My Old Hard Drive\Documents and Settings\John\Local Settings\Temporary Internet Files&amp;quot; *.swf&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Refer to the next sections on this page to see a list of [[#Cache_locations|browser cache locations]] and [[#MIME_types_and_file_extensions|relevant plugin file extensions]].&lt;br /&gt;
&lt;br /&gt;
=== Using a SATA/IDE to USB adapter ===&lt;br /&gt;
&lt;br /&gt;
[[File:SATA_IDE_to_USB_Adapter.jpg|thumb|200px|right|A SATA/IDE to USB 3.0 cable.]]&lt;br /&gt;
&lt;br /&gt;
If your old computer doesn't boot and you can't access its files any other way, you can try removing the hard drive and using a SATA/IDE to USB adapter to connect and copy them to another working computer. You can then use the methods above to search for any cached web game files. Note that is just one way of retrieving your old files. If you're able to get these files some other way, feel free to use whatever method you're most comfortable with.&lt;br /&gt;
&lt;br /&gt;
=== Using Recuva ===&lt;br /&gt;
&lt;br /&gt;
Recuva is a utility that allows you to potentially recover deleted files, but it is not always guaranteed to work. It's best used if you remember playing a specific game that you can't find in the cache, or if other lost assets have already been found on the computer. You may still want to scan it anyway, as you could recover lost files regardless. This application works on Windows XP and newer, and the free standard version can be [https://www.ccleaner.com/recuva/download/standard downloaded from this link.]&lt;br /&gt;
&lt;br /&gt;
This tool gives you two search options: a normal and a deep scan. A normal scan takes less time than a deep one, but might not find as many files. To make the recovery process faster, you can choose to only recover files from [[#Cache_locations|specific browser cache folders]]. It's also recommended that you recover files listed as being in an unknown directory, as these could contain cached files as well. Additionally, even though many files will be listed as corrupted, it's advised that you recover them anyways as some could still be completely intact. It's also recommended that you save a .txt file once the scan is done so that it can be easily analyzed by someone else if necessary. Keep in mind that a completed scan is not saved, so if the program is closed, the scan must be started again from the beginning.&lt;br /&gt;
&lt;br /&gt;
If a lost file is found but also corrupted, it's advised to still send it to a Flashpoint staff member anyways. Depending on the game, at least some of it might be salvageable. If your old computer doesn't boot but you're able to connect its hard drive to your current computer using the previously mentioned SATA/IDE to USB adapter, you can choose to scan that particular drive. Once again, this is just one example of how you can try to recover lost web game files. Feel free to use a different program or method if you're more comfortable with other file recovery software or techniques.&lt;br /&gt;
&lt;br /&gt;
== Cache locations ==&lt;br /&gt;
&lt;br /&gt;
This section will list the default location of the web cache in various browsers and operating systems. This is useful if you want to search for cached files manually without using the Flashpoint Cache Exporter. Note that you can still use NirSoft's cache viewers by changing the directory they process.&lt;br /&gt;
&lt;br /&gt;
Some common values of the locations that are used in the next subsections:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Environment Variable&lt;br /&gt;
! Windows Version&lt;br /&gt;
! Example&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | WINDIR&lt;br /&gt;
| 95, 98, ME, XP, Vista, 7, 8.1, 10&lt;br /&gt;
| C:\WINDOWS&lt;br /&gt;
|-&lt;br /&gt;
| 2000&lt;br /&gt;
| C:\WINNT&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | USERPROFILE&lt;br /&gt;
| 2000, XP&lt;br /&gt;
| C:\Documents and Settings\&amp;lt;Username&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Users\&amp;lt;Username&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | APPDATA&lt;br /&gt;
| 2000, XP&lt;br /&gt;
| C:\Documents and Settings\&amp;lt;Username&amp;gt;\Application Data&lt;br /&gt;
|-&lt;br /&gt;
| Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Users\&amp;lt;Username&amp;gt;\AppData\Roaming&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Location&lt;br /&gt;
! Windows Version&lt;br /&gt;
! Example&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &amp;lt;Program Files&amp;gt;&lt;br /&gt;
| 98, ME, 2000, XP, Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Program Files&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | &amp;lt;Application Data&amp;gt;&lt;br /&gt;
| 98, ME&lt;br /&gt;
| C:\WINDOWS\Application Data&lt;br /&gt;
|-&lt;br /&gt;
| 2000, XP&lt;br /&gt;
| C:\Documents and Settings\&amp;lt;Username&amp;gt;\Application Data&lt;br /&gt;
|-&lt;br /&gt;
| Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Users\&amp;lt;Username&amp;gt;\AppData\Local&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Internet Explorer ===&lt;br /&gt;
&lt;br /&gt;
If you use the Flashpoint Cache Exporter, this location is automatically saved in &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Operating System&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 95, Windows 98, Windows ME&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %WINDIR%\Temporary Internet Files&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 2000, Windows XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\Local Settings\Temporary Internet Files&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows Vista, Windows 7&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\AppData\Local\Microsoft\Windows\Temporary Internet Files&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 8.1, Windows 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\AppData\Local\Microsoft\Windows\INetCache&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 8.1, Windows 10 (Enhanced Protected Mode)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |  %USERPROFILE%\AppData\Local\Packages\windows_ie_ac_001\AC\INetCache&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Netscape Navigator ===&lt;br /&gt;
&lt;br /&gt;
On Windows, the cache is located at:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Browser Version&lt;br /&gt;
! Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| 3.x&lt;br /&gt;
| &amp;lt;Program Files&amp;gt;\Netscape\Communicator\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 4.x&lt;br /&gt;
| &amp;lt;Program Files&amp;gt;\Netscape\Users\&amp;lt;Profile Name&amp;gt;\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 6.x, 7.x&lt;br /&gt;
| &amp;lt;Application Data&amp;gt;\Mozilla\Users50\&amp;lt;Profile Name&amp;gt;\&amp;lt;Profile Salt&amp;gt;.slt\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 8.x&lt;br /&gt;
| &amp;lt;Application Data&amp;gt;\Netscape\NSB\Profiles\&amp;lt;Profile&amp;gt;\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 9.x&lt;br /&gt;
| &amp;lt;Application Data&amp;gt;\Netscape\Navigator\Profiles\&amp;lt;Profile&amp;gt;\Cache&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Java Plugin ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Operating System&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 98, Windows ME&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %WINDIR%\Application Data\Sun\Java\Deployment\cache&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 2000, Windows XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %APPDATA%\Sun\Java\Deployment\cache&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows Vista, Windows 7, Windows 8.1, Windows 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\AppData\LocalLow\Sun\Java\Deployment\cache&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shockwave ===&lt;br /&gt;
&lt;br /&gt;
On Windows, the Shockwave cache is stored in the temporary files directory. This location is specified in the &amp;lt;code&amp;gt;TEMP&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;TMP&amp;lt;/code&amp;gt; environment variables. For example:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Operating System&lt;br /&gt;
! Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| Windows 98, ME&lt;br /&gt;
| %WINDIR%\TEMP&lt;br /&gt;
|-&lt;br /&gt;
| Windows 2000, Windows XP&lt;br /&gt;
| %USERPROFILE%\Local Settings\Temp&lt;br /&gt;
|-&lt;br /&gt;
| Windows Vista, Windows 7, Windows 8.1, Windows 10&lt;br /&gt;
| %USERPROFILE%\AppData\Local\Temp&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The names of these cached files start with &amp;lt;code&amp;gt;mp&amp;lt;/code&amp;gt;, followed by at least six more characters (e.g. &amp;lt;code&amp;gt;mpb02684.w3d&amp;lt;/code&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
== MIME types and file extensions ==&lt;br /&gt;
&lt;br /&gt;
This section will list the MIME types and file extensions that &amp;lt;code&amp;gt;FlashpointCacheExporter.bat&amp;lt;/code&amp;gt; uses to determine whether or not it should copy a cached file. These are defined in both &amp;lt;code&amp;gt;App\MimeTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;App\FileExtensionsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Technology&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | MIME Types&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | File Extensions&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3D Groove GX&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .grv&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Atomic3D Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | video/x-atomic3d-feature&amp;lt;br&amp;gt;application/x-atomic3d&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .fmf .psq .agp .agt .seq .scn&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Authorware&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-authorware-bin&amp;lt;br&amp;gt;application/x-authorware-map&amp;lt;br&amp;gt;application/x-authorware-seg&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .aab .aam .aas&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Burster&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-burster&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .blend .blendz&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Cabinet Files&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/vnd.ms-cab-compressed&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .cab&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Cult3D&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-cult3d-object&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .co&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Flash&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-shockwave-flash&amp;lt;br&amp;gt;application/vnd.adobe.flash-movie&amp;lt;br&amp;gt;application/futuresplash&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .swf .spl&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Hypercosm 3D Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-hypercosm&amp;lt;br&amp;gt;application/x-Hypercosm-3D-Applet&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .hcvm&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | iPIX&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/photobubble&amp;lt;br&amp;gt;application/pbautomation&amp;lt;br&amp;gt;application/x-ipix&amp;lt;br&amp;gt;application/x-ipscript&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .bub .aut .ipx .ips&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Java&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/java-archive&amp;lt;br&amp;gt;application/java-serialized-object&amp;lt;br&amp;gt;application/java-vm&amp;lt;br&amp;gt;application/x-java-applet&amp;lt;br&amp;gt;application/x-java-bean&amp;lt;br&amp;gt;application/x-java-vm&amp;lt;br&amp;gt;application/x-java-vm-npruntime&amp;lt;br&amp;gt;application/x-java-jnlp-file&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .jar .ser .class .jnlp&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Pulse Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-pulse-player&amp;lt;br&amp;gt;application/x-pulse-player-32&amp;lt;br&amp;gt;application/x-pulse-stream&amp;lt;br&amp;gt;application/x-pulse-download&amp;lt;br&amp;gt;application/x-pulse-version&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .pwc .pw3 .pws .pwn .pwv .pwr&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | ShiVa3D&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-shiva3d&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .stk&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Shockwave&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-director&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .dir .dxr .dcr .cst .cxt .cct .swa .w3d&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Silverlight&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-silverlight-app&amp;lt;br&amp;gt;application/x-silverlight&amp;lt;br&amp;gt;application/x-silverlight-2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .xap .scr&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Unity&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/vnd.unity&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .unity3d&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Virtools / 3D Life Player / 3DVIA Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-virtools&amp;lt;br&amp;gt;application/x-nemo&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .cmo .vmo .nmo .nms&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Viscape&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | x-world/x-vrt&amp;lt;br&amp;gt;x-world/x-svr&amp;lt;br&amp;gt;x-world/x-xvr&amp;lt;br&amp;gt;application/vnd.superscape.vislite&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .vrt .svr .xvr .ssv&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Vitalize!&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-cnc&amp;lt;br&amp;gt;application/x-tgf&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .ccn&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | VRML&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | model/vrml&amp;lt;br&amp;gt;x-world/x-vrml&amp;lt;br&amp;gt;application/x-vrml&amp;lt;br&amp;gt;application/x-bscontact&amp;lt;br&amp;gt;application/x-blaxxuncc3d&amp;lt;br&amp;gt;application/x-blaxxuncc3dpro&amp;lt;br&amp;gt;application/x-cc3d&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .wrl .wrz .wrl.gz .vrml .bswrl .bxwrl&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | X3D&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | model/x3d&amp;lt;br&amp;gt;model/x3d+xml&amp;lt;br&amp;gt;model/x3d+binary&amp;lt;br&amp;gt;model/x3d+vrml&amp;lt;br&amp;gt;model/x3d+zip&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .x3d .x3dv .x3db .x3dz .x3dvz .x3dbz .x3z&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Other Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Filmkiller94</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=File:Smurfette_Vs_Naughties.gif&amp;diff=7638</id>
		<title>File:Smurfette Vs Naughties.gif</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=File:Smurfette_Vs_Naughties.gif&amp;diff=7638"/>
		<updated>2022-05-19T14:16:16Z</updated>

		<summary type="html">&lt;p&gt;Filmkiller94: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Filmkiller94</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Recovering_Files_from_Browser_Cache&amp;diff=7637</id>
		<title>Recovering Files from Browser Cache</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Recovering_Files_from_Browser_Cache&amp;diff=7637"/>
		<updated>2022-05-19T14:12:32Z</updated>

		<summary type="html">&lt;p&gt;Filmkiller94: Added The Smurfs 2 Miniclip game. Will ad a Picture too.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Web browsers often save files from websites you visit in a location called the &amp;quot;cache&amp;quot;. This speeds up page loading times on subsequent visits because the cached files do not have to be redownloaded. We can use this to our advantage when looking for web games whose files are now unavailable.&lt;br /&gt;
&lt;br /&gt;
This method for finding assets belonging to lost games is imprecise for a few reasons: &lt;br /&gt;
* It requires access to an old computer where you played the game. &lt;br /&gt;
* Files in your browser cache might have been deleted automatically or manually.&lt;br /&gt;
* A game could have a lot of files, some of which are only requested at certain times. For example, the files for each level might only be downloaded when you beat the previous level. This would require you to have completed the whole game.&lt;br /&gt;
&lt;br /&gt;
Because of this, you're more likely to find a game by using one of the following methods:&lt;br /&gt;
* Checking if the files are still in the original site. They might still exist even if the game is unlisted.&lt;br /&gt;
* Checking if the game exists on another site.&lt;br /&gt;
* Checking the [https://archive.org/web/ Wayback Machine].&lt;br /&gt;
* Looking for a fan or fanmade project who saved the game while it was still available.&lt;br /&gt;
* Asking a developer who worked on the game if they still have any files they'd be willing to send.&lt;br /&gt;
&lt;br /&gt;
This guide will list some lost games where these methods have all been tried and which are only likely to be found by searching the web cache. It will also show you how to recover these cached files by using a small script which can be easily run on a computer running Windows 98, ME, 2000, XP, Vista, 7, 8.1 or 10.&lt;br /&gt;
&lt;br /&gt;
'''[https://docs.google.com/spreadsheets/d/1YGO5f0nXCKTE1b-fe4grhim3yIihoG81rjCPHx4puBM/edit?usp=sharing You can track the games that have been found so far in this spreadsheet.]'''&lt;br /&gt;
&lt;br /&gt;
[[File:web_cache_recovered_game.png|700px]]&lt;br /&gt;
&lt;br /&gt;
== List of currently lost games ==&lt;br /&gt;
&lt;br /&gt;
This section lists some missing games where searching for their files in browser cache seems like the most promising way to find them. '''If you still have access to an old computer where you played any of these, be sure to contact a staff member in the #web-cache channel of [http://discord.gg/S9uJ794 our Discord server!] You could very well help us make them playable again.'''&lt;br /&gt;
&lt;br /&gt;
'''[https://docs.google.com/spreadsheets/d/1YGO5f0nXCKTE1b-fe4grhim3yIihoG81rjCPHx4puBM/edit?usp=sharing You can track the games that have been found so far in this spreadsheet.]'''&lt;br /&gt;
&lt;br /&gt;
* '''[http://www.fosters-home.com/forum/showthread.php?t=4737 Big Fat Awesome House Party]''' (2006-2009): a Shockwave game released on May 15th, 2006, which was playable on &amp;lt;code&amp;gt;awesomehouseparty.com&amp;lt;/code&amp;gt;. It was developed by Powerful Robot Games and published by Cartoon Network. The game was discontinued by June 15th, 2009, not long after the show it was based on had ended. The game had a Flash movie which was used to handle account registrations and logins (this shouldn't be confused for the real game). These Flash files were hosted on &amp;lt;code&amp;gt;i.awesomehouseparty.com&amp;lt;/code&amp;gt;. The files for the actual Shockwave game are all missing and may have been hosted here as well. The names of these files are also unknown. You can track the recovery process in the spreadsheet linked above.&lt;br /&gt;
&lt;br /&gt;
* '''Wave Rider''' (2007-2016): Added to Candystand.com on October 11, 2007 and removed on Jan 1, 2016. The branded assets and 4th level have been recovered, but the 1st-3rd levels and unbranded assets have not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''Dirt Track''' (2008-2016): Added to Candystand.com on July 2, 2008 and removed on Jan 1, 2016. The branded assets and 1st level have been recovered, but the 2nd-4th levels and unbranded assets have not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''Stack-it''' (2008-2016): Added to Candystand.com on May 7, 2008 and removed on Jan 1, 2016. The 1st-5th action levels and branded versions have been recovered, but the 6th-34th action and 3rd-34th puzzle levels have not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''4 Wheel Blitz''' (2006-2016): Added to Candystand.com on July 21, 2006 and removed on Jan 1, 2016. An incomplete version was recovered, but the full version with a few more logos has not been recovered yet.&lt;br /&gt;
&lt;br /&gt;
* '''Nesquik World''' (2004-2008): a point and click Flash game released in 2004, which served as the hub of &amp;lt;code&amp;gt;nesquik.com&amp;lt;/code&amp;gt;. Players could move around various locations in the game's world, some of which linked to other pages and games on the website. The game was removed in late 2008 due to changes in the website. Although the Wayback Machine saved a reasonable amount of assets, the files for each different room in the 2D world map (&amp;lt;code&amp;gt;a5.swf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;b6.swf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;c2.swf&amp;lt;/code&amp;gt;, etc) are all missing.&lt;br /&gt;
&lt;br /&gt;
* '''Nesquik Xtreme Kart''' (2004-2008): a Shockwave racing game released in 2004, which was playable on &amp;lt;code&amp;gt;nesquik.com&amp;lt;/code&amp;gt; until it was removed in late 2008 due to changes in the website. Only the game's loader (&amp;lt;code&amp;gt;loader.dcr&amp;lt;/code&amp;gt;) was saved by the Wayback Machine. The following files are missing: &amp;lt;code&amp;gt;xtremekart.dcr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;3d.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;graphics.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;library.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;scripts.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;sounds.cct&amp;lt;/code&amp;gt;, and &amp;lt;code&amp;gt;track1.cct&amp;lt;/code&amp;gt; through &amp;lt;code&amp;gt;track5.cct&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Toonami: Trapped in Hyperspace''' (2002): a 3D Groove game which was on the Cartoon Network website, meant as part of Toonami's TIE event. It was a game like Descent which involves flying a ship through a futuristic maze and shooting enemies. The TV series is on YouTube, and a partially corrupted prototype exists courtesy of the game's developer Pepworks, but the final game in its entirety is gone, and all that Wayback Machine saved is its loader. The game's main file would have been called &amp;lt;code&amp;gt;toon0.dcr&amp;lt;/code&amp;gt;. This is NOT to be confused with the &amp;lt;code&amp;gt;toon.dcr&amp;lt;/code&amp;gt; file which is only a loader and is not a part of the game!&lt;br /&gt;
&lt;br /&gt;
* '''Waffleboy Mountain Adventure''': a Flash game from Postopia which was developed by Smashing Ideas. It's a tough as nails 2D platformer with motorcycle segments and minigames. This game is partially playable in Flashpoint but is missing important files including cutscenes.&lt;br /&gt;
&lt;br /&gt;
* '''Orbitz Spherez''': a Shockwave game from Candystand that was removed January 1, 2016. The game's premise is similar to Marble Blast; it's a 3D platformer where you navigate a marble through an obstacle course. This game is partially playable in Flashpoint, but is missing the Shockwave 3D World files for levels 4 - 6, and will simply crash when it tries to load a non-existent level.&lt;br /&gt;
&lt;br /&gt;
* '''Wonderville 3D''' (2004 - 2011): an educational Shockwave game that was developed by Idea Machine/Rare Method for the Wonderville Foundation. It involved navigating a 3D city on a hoverboard to find minigames and trivia facts. It was meant to serve as a resource for school students, and was created in Calgary based on the Alberta curriculum. All that exists of it is a loader and screenshot.&lt;br /&gt;
&lt;br /&gt;
* '''Jimmy Neutron Gotta Blast: Rocket Race''' (2002 '''Promo Version'''): a 3D Groove game developed by Gigawatt Studios which was added to the Nick website in 2002 and taken down the same year in September as part of a contest. The contest was advertised on TV and there exists commercials of it on YouTube. There is a non-promo version with all the contest elements including the online multiplayer and extra levels stripped, which is available in Flashpoint, but the original promo version is lost. This game was available for only a very brief period, so it's likely very rare.&lt;br /&gt;
&lt;br /&gt;
* '''Burnin' Rubber (Virtools)''': an alternate version of the game Burnin' Rubber which plays in the 3DVIA Player, rather than using Shockwave 3D. This was developed by Xform before the Shockwave port. ''The Shockwave port is NOT lost!'' The original Virtools game was never available on Shockwave.com and was exclusively available on Xform's own website Xform.nl!&lt;br /&gt;
&lt;br /&gt;
* '''Riven Elementary''' (1996): a small Shockwave game developed by Jigint Interactive for Shockwave.com, meant to promote Riven: The Sequel to Myst by Cyan Worlds. The game features the only instance of D'ni numerals being used in math equations, although this is non-canon. The main game file exists but many images are missing and have been recreated as closely as possible using screenshots from Riven.&lt;br /&gt;
&lt;br /&gt;
* '''Postopia Game Frame''' (2003-2006): A small collection of 6 shockwave games from Skyworks Technologies made to advertise the Postopia PDA. The first 3 games were available to play while the other 3 needed postoken codes from PDAs inside select cereal boxes to unlock, Despite this however, every game was stored on a single CCT file (ppdadata.cct) that the main DCR (ppdamain.dcr) would load from. The CCT file was the only part of Game Frame not archived.&lt;br /&gt;
&lt;br /&gt;
* '''Jeep Disc Dogger''' (2001): A 3D Groove advergame developed for Jeep, by Yaya and Wei Ho. The description of the game from Jeep.com was &amp;quot;Ah, nature. Just you, your Jeep® vehicle and your dog. Play catch and rack up points in this fun game.&amp;quot; No download version was available.&lt;br /&gt;
&lt;br /&gt;
* '''Mountain Dew Skateboarding''': A 3D Groove advergame developed for Mountain Dew by Pepworks. This is a realistic skateboarding game with a trick system, where you collected Mountain Dew as energy points. An unbranded release candidate is in Flashpoint, but the branded version is lost.&lt;br /&gt;
&lt;br /&gt;
* '''Slipstream 2''' (2009-2016): The sequel to Slipstream, a Shockwave game which was added to Candystand on Jan 6, 2009, and was removed on Jan 1, 2016&lt;br /&gt;
&lt;br /&gt;
* '''Night Spy Mission''' (2003-2011): A stealth maze game from Postopia developed by Smashing Ideas. Your objective was to navigate through your house to sneak a movie in with your friends without waking up your parents, which would happen if you interacted with red tiles for too long. Along the way you could pick up collectables for points and items to help you get through blocked paths.&lt;br /&gt;
&lt;br /&gt;
* '''Oysterhead Maze''' (2001-2005): a maze Shockwave game created by Roger Jones. Uses the Shockwave Havoc Xtra. Once available on the Throbbing Media website, possibly also on the band's official website. Files are currently missing: &amp;lt;code&amp;gt;head_only.W3D&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;walk.W3D&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* '''Tank Attack 3D''' (2013-2016): a 3D shooter Shockwave game created by Silent Bay Studios and released by Miniclip. Delisted when major browsers remove a NPAPI support, completly removed from folders in 2020/2021.&lt;br /&gt;
&lt;br /&gt;
* '''Desperado''' (2014-2016): a 3D shooter Shockwave game created by Silent Bay Studios and released by Miniclip. Delisted when major browsers remove a NPAPI support, completly removed from folders in 2020/2021.&lt;br /&gt;
&lt;br /&gt;
* '''Mamamoto''' (2011-2016): a multiplayer racing Shockwave game created by Silent Bay Studios. The game was released in beta in 2011, the site stopped working at the end of 2016, and the game never left the beta.&lt;br /&gt;
&lt;br /&gt;
* '''Tour de Flex''' (2009-2014): a component explorer initially created in Adobe AIR for a desktop. It replaced Adobe Flex: Component Explorer. A little later, a slimmed-down Flash online version with no AIR examples came out. The AIR version is still available [http://download.macromedia.com/pub/developer/air/TourDeFlex.air here], but not all features are working anymore. It has been replaced by &amp;quot;Apache Flex: Tour De Flex Component Explorer&amp;quot; which has been available since Flashpoint 11 and is still available on live web. Older versions of this app are still being searched for. [https://www.youtube.com/watch?v=K4sYmtijXXk Video footage]&lt;br /&gt;
&lt;br /&gt;
* '''The Smurfs 2: Smurfette Vs Naughties''' (2013-2016): a 3D shooter Shockwave game created by Silent Bay Studios and released by Miniclip. Delisted when major browsers remove a NPAPI support, completly removed from folders in 2020/2021.&lt;br /&gt;
&lt;br /&gt;
=== Gallery ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;traditional&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Image:Cache_Dumper_-_Big_Fat_Awesome_House_Party.jpg | Big Fat Awesome House Party being played on Mozilla Firefox in Windows XP. Taken from [https://www.youtube.com/watch?v=aOd4z3TMHZE this YouTube video] uploaded on March 29, 2009.&lt;br /&gt;
&lt;br /&gt;
Image:WaveRider.PNG | Screenshot of Wave Rider's first level taken from the [https://www.youtube.com/watch?v=CwJRCacWHuI tralier] on Candystand's official Youtube channel. The video was uploaded on Oct 16, 2007.&lt;br /&gt;
&lt;br /&gt;
Image:DirtTrack.PNG | Screenshot of Dirt Track's second level being played on a Windows 7 computer. Taken from [https://www.youtube.com/watch?v=UGaUNsgHX8w this video] uploaded on Dec 31, 2010.&lt;br /&gt;
&lt;br /&gt;
Image:4WheelBlitz.png | Screenshot of 4 Wheel Blitz, showing off a logo not present in the incomplete version currently found.&lt;br /&gt;
&lt;br /&gt;
Image:StackIt.png | Screenshot of Stack-it, taken from the incomplete version currently on Flashpoint.&lt;br /&gt;
&lt;br /&gt;
Image:Nesquik_World.jpg | A screenshot of a room in Nesquik World.&lt;br /&gt;
&lt;br /&gt;
Image:Nesquik_Xtreme_Kart.jpg | A screenshot of a track in Nesquik Xtreme Kart. Taken from [https://www.oneclub.org/awards/theoneshow/-award/3100/nesquik-xtreme-kart-challenge The One Club's website.]&lt;br /&gt;
&lt;br /&gt;
Image:Toonami_Trapped_in_Hyperspace.jpg | Screenshots of Toonami: Trapped in Hyperspace. Taken from [http://pepworks.com/img/p10_cartoon_network.jpg Pepworks.com.]&lt;br /&gt;
&lt;br /&gt;
Image:Spherezlevel4.PNG | Screenshot of Spherez fourth level taken from [https://www.youtube.com/watch?v=DqNvORYAGAk this video]. Uploaded Jan 31, 2009&lt;br /&gt;
&lt;br /&gt;
Image:Wonderville_3D.gif | A screenshot of Wonderville 3D. Taken from [https://web.archive.org/web/20111201135448/http://macromedia.com/showcase/casestudies/wonderville/screenshot.gif Macromedia.com.]&lt;br /&gt;
&lt;br /&gt;
Image:Jimmy_Neutron_Gotta_Blast_Rocket_Race_Promo_Version.png | A screenshot of a commercial for Jimmy Neutron: Gotta Blast! Rocket Race (Promo Version). Taken from [https://youtu.be/953t6nbkmao this YouTube video].&lt;br /&gt;
&lt;br /&gt;
Image:PostopiaGameFrame_3.jpg | A screenshot of Postopia Game Frame. Taken from [https://dribbble.com/shots/961495-Postopia-Game-Frame The Designers dribbble.com page.]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Image:Sshot_3_lg.jpg | A screenshot of Jeep Disc Dogger.&lt;br /&gt;
&lt;br /&gt;
Image:P03_pepsi.jpg | Screenshots of Mountain Dew Skateboarding, from pepworks.com&lt;br /&gt;
[[File:Example.jpg]]&lt;br /&gt;
&lt;br /&gt;
Image:Slipstream2.png| Screenshot of Slipstream 2 taken from [https://plaza.rakuten.co.jp/wipeout/diary/201004240002/ this website]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Image:Scrn_game_nightspy.jpg| A thumbnail of Night Spy Mission taken from Postopia on the Wayback Machine&lt;br /&gt;
&lt;br /&gt;
Image:Oysterhead.jpg| Screenshot from Oysterhead Maze taken from [https://www.dslreports.com/forum/r7572119-Mr-Oysterhead DSLReports forum]&lt;br /&gt;
&lt;br /&gt;
Image:TankAttack3D.png| Screenshot from Tank Attack 3D taken from [https://www.youtube.com/watch?v=BzNq2RlhwvI this video].&lt;br /&gt;
&lt;br /&gt;
Image:Desperado.png| Screenshot from Desperado taken from [https://www.youtube.com/watch?v=mh9UvF9J488 this video].&lt;br /&gt;
&lt;br /&gt;
Image:TourDeFlex.jpg| Screenshot from desktop version of Tour de Flex taken from [https://web.archive.org/web/20121110214651/http://www.adobe.com/devnet/flex/tourdeflex.html this website].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== List of games found by searching the web cache ==&lt;br /&gt;
&lt;br /&gt;
This section lists some previously lost games which were recovered from a web browser's cache. '''[https://docs.google.com/spreadsheets/d/1YGO5f0nXCKTE1b-fe4grhim3yIihoG81rjCPHx4puBM/edit?usp=sharing You can track the games that have been found so far in this spreadsheet.]'''&lt;br /&gt;
&lt;br /&gt;
* '''3 Point Shootout Branded Version''' (2007-2009): a Shockwave game developed by &amp;quot;Skyworks Technologies&amp;quot; and published by &amp;quot;Candystand&amp;quot; on September 14th, 2007. The game was rebranded in 2009 due to a change in ownership of the [https://web.archive.org/web/20081105135625/http://www.candystand.com/play.do?id=18202 Candystand.com] website. Although the game was playable before, the branded assets were found in the web cache.&lt;br /&gt;
&lt;br /&gt;
* '''Delivery Boy Branded Assets''' (2008-2009): a Shockwave game developed by &amp;quot;Silent Bay Studios&amp;quot; and published by &amp;quot;Candystand&amp;quot; on May 30th, 2008. The game was rebranded in 2009 due to a change in ownership of the [https://web.archive.org/web/20081106055129/http://www.candystand.com/play.do?id=18322 Candystand.com] website. Although the game was playable before, the branded assets were found in the web cache.&lt;br /&gt;
&lt;br /&gt;
* '''Jak &amp;amp; Daxter: The Precursor Legacy - The Lost Levels''' (2001-2014): a Java game published by &amp;quot;Naughty Dog&amp;quot; in 2001. This game was an official demake of the first world from the 2001 PS2 game &amp;quot;Jak and Daxter: The Precursor Legacy&amp;quot;. It was removed from the [https://web.archive.org/web/20080729235026/http://www.jakanddaxterlegend.com/ JakAndDaxterLegend.com] website in 2014.&lt;br /&gt;
&lt;br /&gt;
* '''Life Savers Match Maker''' (2004-2009, 2011-2016): a Shockwave game developed by &amp;quot;Skyworks Technologies&amp;quot; and published by &amp;quot;Candystand&amp;quot; in 2004. It was replaced with a Flash version in 2009 due to a change in ownership of the [https://web.archive.org/web/20081127160151/http://www.candystand.com/play.do?id=17950 Candystand.com] website. The Shockwave version was brought back and rebranded as &amp;quot;Match Maker Classic&amp;quot; in 2011, where it stayed until January 1st, 2016, when the [https://web.archive.org/web/20120504000145/http://www.candystand.com/play/match-maker-classic Candystand.com] website was discontinued.&lt;br /&gt;
&lt;br /&gt;
* '''Line Rider &amp;quot;i'm ridin' it&amp;quot;''' (2008-2009): a Flash game developed by &amp;quot;inXile Entertainment&amp;quot; and published by &amp;quot;McDonald's&amp;quot; on August 25th, 2008. This promotional version of &amp;quot;Line Rider&amp;quot; was made to advertise the [https://www.sweepstakesmag.com/video-games/mini-size-fun-sweepstakes-at-mcdonalds/ &amp;quot;Mini Size Fun Sweepstakes at McDonald's&amp;quot;]. It was removed from the [https://web.archive.org/web/20090204210827/http://minisizefun.com/ MiniSizeFun.com] website on November 11th, 2009.&lt;br /&gt;
&lt;br /&gt;
* '''Slipstream''' (2008-2016): a Shockwave game developed by &amp;quot;Silent Bay Studios&amp;quot; and published by &amp;quot;Candystand&amp;quot; on March 4th, 2008. It was removed from [https://web.archive.org/web/20100301190013/http://www.candystand.com/play/slipstream Candystand.com] on January 1st, 2016, when the website was discontinued.&lt;br /&gt;
&lt;br /&gt;
== Flashpoint Cache Exporter ==&lt;br /&gt;
&lt;br /&gt;
This section will show you how to use a small tool called &amp;quot;Flashpoint Cache Exporter&amp;quot; to list and copy cached files from various web browsers.&lt;br /&gt;
&lt;br /&gt;
This script works with Internet Explorer, Mozilla Firefox, Google Chrome, Opera, Safari, and Netscape Navigator. It should run on Windows 98, ME, 2000, XP, Vista, 7, 8.1, or 10 without needing an Administrator account or elevated privileges.&lt;br /&gt;
&lt;br /&gt;
'''[https://bluepload.unstable.life/flashpointcacheexporter-v10-selfextracting.exe Download the latest version here.]'''&lt;br /&gt;
&lt;br /&gt;
You can use a USB flash drive to get this tool into your old computer, and the resulting .7z files out of it. Don't use the web browsers on your old computer to download it. You may delete cached game files while doing so. You should move this tool to the Desktop before running it, and also run it for each user profile on your computer. If you can't boot your old computer to run this tool but have access to its files, see [[#Other_ways_of_exploring_the_cache|this section below]].&lt;br /&gt;
&lt;br /&gt;
Read the &amp;lt;code&amp;gt;readme.txt&amp;lt;/code&amp;gt; file if you have any other questions.&lt;br /&gt;
&lt;br /&gt;
=== How to run it ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Run the file you downloaded above. You'll be asked to choose a location where you want the tool to be extracted. Choose one and then press &amp;lt;code&amp;gt;Extract&amp;lt;/code&amp;gt;.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_1.png]]&lt;br /&gt;
[[File:Cache_dumper_tutorial_2.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Navigate to the new folder where the tool was extracted to and run the batch file &amp;lt;code&amp;gt;FlashpointCacheExporter.bat&amp;lt;/code&amp;gt;. A new window will pop up. Read what it says and then press Enter to start running the script. If you are using Windows 98 or ME, run &amp;lt;code&amp;gt;Win-98-ME-FlashpointCacheExporter.bat&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_3.png]]&lt;br /&gt;
[[File:Cache_dumper_tutorial_4.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt; Let the script run through its 14 steps. After it finishes, press Enter again to close the window. You'll now have two new folders (ExportedCacheInfo and ExportedCache) and two new files (ExportedCacheInfo.7z and ExportedCache.7z). Other files and folders may also be created.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_5.png]]&lt;br /&gt;
[[File:Cache_dumper_tutorial_6.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
You can now look inside these folders to see if any game files were found. One quick way to do this is by opening each CSV file and checking the list of files that were copied.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
'''Before you send any files to another person, be aware that your browser cache will likely contain sensitive data, such as names and addresses.'''&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Be sure to check your files first before you [https://bluepload.unstable.life/ upload them to our website]. Alternatively, you can ask a staff member in the &amp;lt;code&amp;gt;#web-cache&amp;lt;/code&amp;gt; channel of [http://discord.gg/S9uJ794 our Discord server] if you can send the files privately by messaging them. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Cache_dumper_tutorial_7.png]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Analyzing the results ===&lt;br /&gt;
&lt;br /&gt;
After running the batch file, you'll have CSV files which list every file cached by a given browser and a copy of some of these. You can now search for missing game files any way you want.&lt;br /&gt;
&lt;br /&gt;
If you found a lost game or need help analyzing your files, contact a staff member in the &amp;lt;code&amp;gt;#web-cache&amp;lt;/code&amp;gt; channel of our Discord server. Remember that whoever you send the resulting .7z files to will be able to see the contents of the websites that were visited and the username of the computer where the script ran. Sending individual game assets is usually fine. Any files you wish to share with a Flashpoint staff member can also be [https://bluepload.unstable.life/ uploaded here.]&lt;br /&gt;
&lt;br /&gt;
==== The SystemInfo.txt file ====&lt;br /&gt;
&lt;br /&gt;
The &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt; file can be opened by using a text editor like Notepad. It may contain the following system information: the current Flashpoint Cache Exporter's version, the current date, the operating system's name, version, system type, and original install date, and Internet Explorer's version and cache location. This is useful if you want to find out which Windows and Internet Explorer versions were used in your old computer.&lt;br /&gt;
&lt;br /&gt;
==== The CSV files ====&lt;br /&gt;
&lt;br /&gt;
You can import each CSV file to a spreadsheet program and see all the items that were cached by a specific browser. This tool comes with a lightweight CSV Viewer, which is located in &amp;lt;code&amp;gt;App\csvfileview&amp;lt;/code&amp;gt;. You can open a CSV file by going to &amp;lt;code&amp;gt;File &amp;gt; Open CSV\Tab-Delimited File&amp;lt;/code&amp;gt; or by dragging and dropping it in the program. You'll likely want to sort them by a specific column to make searching for specific games or file types easier. The most useful columns are: Filename, Content Type, and URL. The &amp;quot;Last Accessed&amp;quot; and &amp;quot;Last Modified&amp;quot; columns are also useful if you want to make sure that you have the most recent version of a particular game (provided you know when the game was released and removed from its website).&lt;br /&gt;
&lt;br /&gt;
Check the [[#MIME types and file extensions|section below]] to see the various MIME types and file extensions that were used by web games. Note that Shockwave .dcr files may be saved as .dir because of their MIME type. If a game requires an asset called &amp;quot;game.dcr&amp;quot;, you should look for both that file and &amp;quot;game.dir&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[File:Cache_dumper_spreadsheet.png|center|frame|Part of the &amp;lt;code&amp;gt;InternetExplorerCache.csv&amp;lt;/code&amp;gt; file after it was imported into Google Sheets. The four columns shown represent the Filename, MIME Type, URL and Last Access Date. Here we can see some Flash and 3DVIA games, and even a VRML world.]]&lt;br /&gt;
&lt;br /&gt;
==== The browser folders ====&lt;br /&gt;
&lt;br /&gt;
In order to check the cached files that were copied over from a specific browser, you can use the SearchMyFiles utility located in &amp;lt;code&amp;gt;App\searchmyfiles&amp;lt;/code&amp;gt;. You can list and apply various filters to every file in a given folder by putting its absolute path in the &amp;lt;code&amp;gt;Base Folders&amp;lt;/code&amp;gt; field or by locating it manually using the &amp;quot;Browse...&amp;quot; button. Then, press &amp;lt;code&amp;gt;Start Search&amp;lt;/code&amp;gt; and wait until a second window pops up. You'll likely want to sort them by a specific column to make searching for specific games or file types easier. The most useful columns are: Filename and Extension. The &amp;quot;Modified Time&amp;quot;, &amp;quot;Created Time&amp;quot;, and &amp;quot;Last Accessed Time&amp;quot; columns are also useful if you want to make sure that you have the most recent version of a particular game (provided you know when the game was released and removed from its website).&lt;br /&gt;
&lt;br /&gt;
==== The RawNetscapeNavigatorCache folder ====&lt;br /&gt;
&lt;br /&gt;
If the &amp;lt;code&amp;gt;RawNetscapeNavigatorCache&amp;lt;/code&amp;gt; folder contains any files (and not just empty folders), then you may want to export these to see what was cached by Netscape Navigator. To do so, use a program called &amp;quot;Tim Johnson's Cache View&amp;quot; which is located in &amp;lt;code&amp;gt;App\cview285&amp;lt;/code&amp;gt;. This is an older application that allows you to view the cache of the following browsers: Netscape Navigator, Mozilla, Firebird, Firefox, Opera, and Internet Explorer. Note that it will always try to open its help file when you run it. On more modern machines, it will fail to do so and display and message that says &amp;quot;Failed to launch help.&amp;quot;. Ignore this message and continue by pressing the OK button.&lt;br /&gt;
&lt;br /&gt;
To view Netscape Navigator's cache, go to &amp;lt;code&amp;gt;View &amp;gt; Options...&amp;lt;/code&amp;gt; and select the &amp;lt;code&amp;gt;Show browser cache in this folder:&amp;lt;/code&amp;gt; option. Then, you'll need to either enter the absolute path to the folder that contains the browser's cache database file, or locate it manually by using the &amp;quot;Browse...&amp;quot; button. There should be one database file in each subfolder in the &amp;lt;code&amp;gt;RawNetscapeNavigatorCache&amp;lt;/code&amp;gt; folder. These may be called &amp;quot;Fat&amp;quot;, &amp;quot;fat.db&amp;quot;, &amp;quot;cache.db&amp;quot;, or &amp;quot;_CACHE_MAP_&amp;quot;. For example, the following directory which contains a fat.db file: &amp;lt;code&amp;gt;C:\Users\John\Desktop\RawNetscapeNavigatorCache\Default_4.x_User_Profiles\default&amp;lt;/code&amp;gt;. Finally, press OK to exit the options menu, and go to &amp;lt;code&amp;gt;File &amp;gt; Re-load Cache&amp;lt;/code&amp;gt; to view Netscape Navigator's cache.&lt;br /&gt;
&lt;br /&gt;
To export Netscape Navigator's cache, follow the previous steps and then select the files you want to export by holding Ctrl while clicking on them. You can select every file by going to &amp;lt;code&amp;gt;Edit &amp;gt; Select All&amp;lt;/code&amp;gt; or by pressing Ctrl + A. Then, right-click on the selection and go to &amp;lt;code&amp;gt;Copy to...&amp;lt;/code&amp;gt;. In the window that pops up, enter the path to the destination folder or locate it using the &amp;quot;Browse&amp;quot; button. Finally, press the OK button to export the cache to this folder.&lt;br /&gt;
&lt;br /&gt;
You can follow these same steps to view/export the cache of older browsers that can't be opened with NirSoft's tools. Unlike NirSoft's cache viewers, Tim Johnson's Cache View expects you to enter the path of the directory that contains the cache index/database file. For example, if you wanted to view Internet Explorer's cache, you'd enter:&lt;br /&gt;
* &amp;lt;code&amp;gt;C:\Documents and Settings\John\Local Settings\Temporary Internet Files&amp;lt;/code&amp;gt; for NirSoft's IECacheView.&lt;br /&gt;
* &amp;lt;code&amp;gt;C:\Documents and Settings\John\Local Settings\Temporary Internet Files\Content.IE5&amp;lt;/code&amp;gt; for Tim Johnson's Cache View.&lt;br /&gt;
This is because the index.dat file is located in &amp;quot;Content.IE5&amp;quot; (in the case of this Internet Explorer version).&lt;br /&gt;
&lt;br /&gt;
=== Version history ===&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v10-selfextracting.exe Version 10] (2021-07-07):&lt;br /&gt;
** Updated the Web Cache Exporter, MZCacheView, VideoCacheView, CSVFileView, and SearchMyFiles.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v9-1-selfextracting.exe Version 9.1] (2021-02-07):&lt;br /&gt;
** Updated the Web Cache Exporter.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v9-selfextracting.exe Version 9] (2021-02-06):&lt;br /&gt;
** Updated the Web Cache Exporter, ChromeCacheView, and CSVFileView.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcacheexporter-v8-selfextracting.exe Version 8] (2020-11-26):&lt;br /&gt;
** Renamed the tool to Flashpoint Cache Exporter.&lt;br /&gt;
** Added a new tool called the Web Cache Exporter which exports the WinINet (IE 4-11), Flash, Shockwave, and Java Plugin's cache formats. This tool is located in &amp;lt;code&amp;gt;App\web-cache-exporter&amp;lt;/code&amp;gt;.&lt;br /&gt;
** The batch files no longer create and compress the folders &amp;lt;code&amp;gt;RawJavaPluginCache&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;RawInternetExplorerCache&amp;lt;/code&amp;gt;. The Web Cache Exporter is used instead.&lt;br /&gt;
** Removed the Java Plugin Cache Exporter. The Web Cache Exporter is used instead.&lt;br /&gt;
** The batch files no longer export Flash cookies. The tool in &amp;lt;code&amp;gt;App\flashcookiesview&amp;lt;/code&amp;gt; can still be used manually.&lt;br /&gt;
** Added [https://www.nirsoft.net/utils/video_cache_view.html NirSoft's VideoCacheView] to view any cached video files. This tool is located in &amp;lt;code&amp;gt;App\videocacheview&amp;lt;/code&amp;gt; and should be used manually.&lt;br /&gt;
** Updated NirSoft's MZCacheView and ChromeCacheView.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcachedumper-v7-selfextracting.exe Version 7] (2020-04-26):&lt;br /&gt;
** Added support for Windows 98 and ME. To run this tool in those versions, use &amp;lt;code&amp;gt;Win-98-ME-FlashpointCacheDumper.bat&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Win-98-ME-CompleteFlashpointCacheDumper.bat&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
** Added support for Netscape Navigator 3.x through 9.x. These cached files are saved to &amp;lt;code&amp;gt;RawNetscapeNavigatorCache.7z&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Updated the README with instructions on how to analyze the resulting files and other ways of exploring the cache.&lt;br /&gt;
** The batch files now save more information to &amp;lt;code&amp;gt;RawInternetExplorerCache.csv&amp;lt;/code&amp;gt; (renamed from &amp;lt;code&amp;gt;RawInternetExplorerCache.txt&amp;lt;/code&amp;gt;). This was done by including [https://www.nirsoft.net/utils/search_my_files.html NirSoft's SearchMyFiles], which is located in &amp;lt;code&amp;gt;App\searchmyfiles&amp;lt;/code&amp;gt;. This CSV file is now always created, instead of only being generated if it detects Internet Explorer 6 or older.&lt;br /&gt;
** Added a new cache viewer called [http://www.progsoc.uts.edu.au/~timj/cv/ Tim Johnson's Cache View]. This tool can be used to load Netscape Navigator's cache, and is located in &amp;lt;code&amp;gt;App\cview285&amp;lt;/code&amp;gt;.&lt;br /&gt;
** The &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt; file now also saves which batch file was used, and the date when it ran.&lt;br /&gt;
** Renamed &amp;lt;code&amp;gt;ContentTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;URLsToSave.txt&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;MimeTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;WebsitesToSave.txt&amp;lt;/code&amp;gt;, respectively.&lt;br /&gt;
** Added Atomic3D Player and Pulse Player's MIME types and file extensions to &amp;lt;code&amp;gt;MimeTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;FileExtensionsToSave.txt&amp;lt;/code&amp;gt;. Also added some missing ones for Authorware, Hypercosm 3D Player, Java, Silverlight, Viscape, and VRML.&lt;br /&gt;
** Added more websites to &amp;lt;code&amp;gt;WebsitesToSave.txt&amp;lt;/code&amp;gt; and categorized any previously unsorted domains.&lt;br /&gt;
** Renamed &amp;lt;code&amp;gt;TestBatch.bat&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;DoesBatchWork.bat&amp;lt;/code&amp;gt;. This script now works will all supported Windows versions.&lt;br /&gt;
** Fixed the batch files not being able to execute basic commands if the PATH environment variable didn't include Windows' system directories.&lt;br /&gt;
** Fixed the Java Plugin Cache Exporter incorrectly showing cached files with no URLs associated with them.&lt;br /&gt;
&lt;br /&gt;
* [https://bluepload.unstable.life/flashpointcachedumper-v6-selfextracting.exe Version 6] (2020-02-24):&lt;br /&gt;
** Added a batch file (&amp;lt;code&amp;gt;JavaPluginCacheExporter.bat&amp;lt;/code&amp;gt;) that makes it easier to run the Java Plugin Cache Exporter. The Java version it uses to run can be optionally defined in the configuration file &amp;lt;code&amp;gt;jre-path.cfg&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Renamed the output directory &amp;lt;code&amp;gt;JavaPluginCache&amp;lt;/code&amp;gt; to: &amp;lt;code&amp;gt;RawJavaPluginCache&amp;lt;/code&amp;gt; (for &amp;lt;code&amp;gt;FlashpointCacheDumper.bat&amp;lt;/code&amp;gt;) and &amp;lt;code&amp;gt;ExportedJavaPluginCache&amp;lt;/code&amp;gt; (for the Java Plugin Cache Exporter).&lt;br /&gt;
** The CSV generated by the Java Plugin Cache Exporter is now saved in the same directory as the exported files.&lt;br /&gt;
** Added [https://www.nirsoft.net/utils/jrview.html Nirsoft's JRView] to make it easier to view all the installed Java Runtime Environments and Java Development Kits. This tool is located in &amp;lt;code&amp;gt;App\jrview&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Updated NirSoft's MozillaCacheView, ChromeCacheView, and CSVFileView.&lt;br /&gt;
** Added a version file. The tool's version is now saved to &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Added two Pogo.com subdomains to &amp;lt;code&amp;gt;URLsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumper-v5-selfextracting.exe Version 5] (2020-02-17):&lt;br /&gt;
** &amp;lt;code&amp;gt;FlashpointCacheDumper.bat&amp;lt;/code&amp;gt; now saves the Java Plugin cache to &amp;lt;code&amp;gt;JavaPluginCache.7z&amp;lt;/code&amp;gt;.&lt;br /&gt;
** &amp;lt;code&amp;gt;FlashpointCacheDumper.bat&amp;lt;/code&amp;gt; now saves files cached by Internet Explorer 6 or older to &amp;lt;code&amp;gt;RawInternetExplorerCache.7z&amp;lt;/code&amp;gt;, if they have a file extension specified in &amp;lt;code&amp;gt;FileExtensionsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv4selfextracting.exe Version 4] (2020-02-07):&lt;br /&gt;
** Created a small Java application that exports any files cached by the Java Plugin from a given directory. The exported files are organized according to their original website structure. It also generates a CSV file that lists every cached file and some additional information (Content-Type, URL, Last Access Date, etc). This tool is located in &amp;lt;code&amp;gt;App\JavaPluginCacheExporter&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Added [https://www.nirsoft.net/utils/csv_file_view.html NirSoft's CSVFileView] to make it easier to view the resulting CSV files. This tool is located in &amp;lt;code&amp;gt;App\csvfileview&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Fixed a bug that prevented both batch files from saving system information on Windows 2000 and non-professional editions of Windows XP:&lt;br /&gt;
** Fixed a bug that prevented both batch files from querying the registry on Windows 2000.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv3selfextracting.exe Version 3] (2019-12-14):&lt;br /&gt;
** Both batch files save a list with every file in IE's cache directory to &amp;lt;code&amp;gt;RawInternetExplorerCache.txt&amp;lt;/code&amp;gt; if it detects version 6 or older.&lt;br /&gt;
** Both batch files delete any pre-existing cache dump folders and archives before running.&lt;br /&gt;
** Added ShiVa3D's MIME type to &amp;lt;code&amp;gt;App\ContentTypesToSave.txt&amp;lt;/code&amp;gt; and three Postopia subdomains to &amp;lt;code&amp;gt;App\URLsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
** There's now a script called &amp;lt;code&amp;gt;TestBatch.bat&amp;lt;/code&amp;gt; in the App folder which can be used to check if batch files work on your computer.&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv2selfextracting.exe Version 2] (2019-12-03):&lt;br /&gt;
** &amp;lt;code&amp;gt;CompleteFlashpointCacheDumper.bat&amp;lt;/code&amp;gt; now copies IE's cache directory manually for version 6 or older (and not just for version 6).&lt;br /&gt;
&lt;br /&gt;
* [http://bluepload.unstable.life/flashpointcachedumperv10selfextracting.exe Version 1.0] (2019-11-30):&lt;br /&gt;
** Initial release.&lt;br /&gt;
&lt;br /&gt;
== Other ways of exploring the cache ==&lt;br /&gt;
&lt;br /&gt;
The methods mentioned in the previous section are one way of checking you browser's cache for lost games. If you prefer, you can also use most of these utilities directly instead of relying on the batch files. This is useful when you can't run the tool itself on your old computers (e.g. if they don't boot anymore) but have access to their files (e.g. from a previous backup). These utilities and their configuration files are located in the &amp;lt;code&amp;gt;App&amp;lt;/code&amp;gt; folder. See the &amp;lt;code&amp;gt;readme.txt&amp;lt;/code&amp;gt; file in their respective folders to learn how to use them.&lt;br /&gt;
&lt;br /&gt;
=== Using NirSoft's cache viewers ===&lt;br /&gt;
&lt;br /&gt;
For NirSoft's cache viewers (ChromeCacheView, IECacheView, MZCacheView, OperaCacheView, SafariCacheView), you can select a specific cache folder by going to &amp;lt;code&amp;gt;File &amp;gt; Select Cache Folder&amp;lt;/code&amp;gt;. In the window that pops up, enter the path to the cache folder or locate it using the &amp;quot;...&amp;quot; browse button. Press the OK button to view the browser's cache. To export the cache, select the files you want by holding Ctrl and clicking on them, or select all of them by going to &amp;lt;code&amp;gt;Edit &amp;gt; Select All&amp;lt;/code&amp;gt; or by pressing Ctrl + A. Then, go to &amp;lt;code&amp;gt;File &amp;gt; Copy Selected Cache Files To...&amp;lt;/code&amp;gt; or press F4 to bring up a new window. Here you can choose the destination folder by entering its path or by locating it using the &amp;quot;...&amp;quot; browse button. Make sure to keep the &amp;lt;code&amp;gt;Save the files in the directory structure of the Web site&amp;lt;/code&amp;gt; option checked since it allows you to more easily search for lost game files. Finally, press OK to export them.&lt;br /&gt;
&lt;br /&gt;
=== Using the Web Cache Exporter ===&lt;br /&gt;
&lt;br /&gt;
For the Web Cache Exporter, follow the instructions specified in the readme.txt file inside the &amp;lt;code&amp;gt;web-cache-exporter&amp;lt;/code&amp;gt; folder. You can easily find and export all supported cache formats by running the following command: &amp;lt;code&amp;gt;WCE32.exe -find-and-export-all&amp;lt;/code&amp;gt;. This tool also allows you to export the cache from external drives. Read the help file in &amp;lt;code&amp;gt;web-cache-exporter\ExternalLocations&amp;lt;/code&amp;gt; to learn how.&lt;br /&gt;
&lt;br /&gt;
=== Using Search Everything ===&lt;br /&gt;
&lt;br /&gt;
In order to locate the browser cache in your old computer's files more easily, you can use a program called [https://www.voidtools.com/downloads/ Search Everything]. This application allows you to quickly find any files and folders given a set of filters. For example, if you have a copy of your old hard drive's files in a folder, you can go to &amp;lt;code&amp;gt;Search &amp;gt; Advanced Search...&amp;lt;/code&amp;gt; and enter its path in the &amp;lt;code&amp;gt;Located in&amp;lt;/code&amp;gt; section at the bottom of the window that pops up. You can also locate it by using the &amp;quot;Browse...&amp;quot; button. Make sure that the &amp;lt;code&amp;gt;Include subfolders&amp;lt;/code&amp;gt; option is ticked. Press OK to see a list of all the files and subfolders inside the folder with your old computer's content. You can use a more specific location and add extra filters to help you find cached game files. For example, we could use the following to search for .swf Flash files inside Internet Explorer's cache folder: &amp;lt;code&amp;gt;C:\Users\John\Desktop\My Old Hard Drive\Documents and Settings\John\Local Settings\Temporary Internet Files&amp;quot; *.swf&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Refer to the next sections on this page to see a list of [[#Cache_locations|browser cache locations]] and [[#MIME_types_and_file_extensions|relevant plugin file extensions]].&lt;br /&gt;
&lt;br /&gt;
=== Using a SATA/IDE to USB adapter ===&lt;br /&gt;
&lt;br /&gt;
[[File:SATA_IDE_to_USB_Adapter.jpg|thumb|200px|right|A SATA/IDE to USB 3.0 cable.]]&lt;br /&gt;
&lt;br /&gt;
If your old computer doesn't boot and you can't access its files any other way, you can try removing the hard drive and using a SATA/IDE to USB adapter to connect and copy them to another working computer. You can then use the methods above to search for any cached web game files. Note that is just one way of retrieving your old files. If you're able to get these files some other way, feel free to use whatever method you're most comfortable with.&lt;br /&gt;
&lt;br /&gt;
=== Using Recuva ===&lt;br /&gt;
&lt;br /&gt;
Recuva is a utility that allows you to potentially recover deleted files, but it is not always guaranteed to work. It's best used if you remember playing a specific game that you can't find in the cache, or if other lost assets have already been found on the computer. You may still want to scan it anyway, as you could recover lost files regardless. This application works on Windows XP and newer, and the free standard version can be [https://www.ccleaner.com/recuva/download/standard downloaded from this link.]&lt;br /&gt;
&lt;br /&gt;
This tool gives you two search options: a normal and a deep scan. A normal scan takes less time than a deep one, but might not find as many files. To make the recovery process faster, you can choose to only recover files from [[#Cache_locations|specific browser cache folders]]. It's also recommended that you recover files listed as being in an unknown directory, as these could contain cached files as well. Additionally, even though many files will be listed as corrupted, it's advised that you recover them anyways as some could still be completely intact. It's also recommended that you save a .txt file once the scan is done so that it can be easily analyzed by someone else if necessary. Keep in mind that a completed scan is not saved, so if the program is closed, the scan must be started again from the beginning.&lt;br /&gt;
&lt;br /&gt;
If a lost file is found but also corrupted, it's advised to still send it to a Flashpoint staff member anyways. Depending on the game, at least some of it might be salvageable. If your old computer doesn't boot but you're able to connect its hard drive to your current computer using the previously mentioned SATA/IDE to USB adapter, you can choose to scan that particular drive. Once again, this is just one example of how you can try to recover lost web game files. Feel free to use a different program or method if you're more comfortable with other file recovery software or techniques.&lt;br /&gt;
&lt;br /&gt;
== Cache locations ==&lt;br /&gt;
&lt;br /&gt;
This section will list the default location of the web cache in various browsers and operating systems. This is useful if you want to search for cached files manually without using the Flashpoint Cache Exporter. Note that you can still use NirSoft's cache viewers by changing the directory they process.&lt;br /&gt;
&lt;br /&gt;
Some common values of the locations that are used in the next subsections:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Environment Variable&lt;br /&gt;
! Windows Version&lt;br /&gt;
! Example&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | WINDIR&lt;br /&gt;
| 95, 98, ME, XP, Vista, 7, 8.1, 10&lt;br /&gt;
| C:\WINDOWS&lt;br /&gt;
|-&lt;br /&gt;
| 2000&lt;br /&gt;
| C:\WINNT&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | USERPROFILE&lt;br /&gt;
| 2000, XP&lt;br /&gt;
| C:\Documents and Settings\&amp;lt;Username&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Users\&amp;lt;Username&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | APPDATA&lt;br /&gt;
| 2000, XP&lt;br /&gt;
| C:\Documents and Settings\&amp;lt;Username&amp;gt;\Application Data&lt;br /&gt;
|-&lt;br /&gt;
| Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Users\&amp;lt;Username&amp;gt;\AppData\Roaming&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Location&lt;br /&gt;
! Windows Version&lt;br /&gt;
! Example&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:middle;&amp;quot; | &amp;lt;Program Files&amp;gt;&lt;br /&gt;
| 98, ME, 2000, XP, Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Program Files&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; style=&amp;quot;vertical-align:middle;&amp;quot; | &amp;lt;Application Data&amp;gt;&lt;br /&gt;
| 98, ME&lt;br /&gt;
| C:\WINDOWS\Application Data&lt;br /&gt;
|-&lt;br /&gt;
| 2000, XP&lt;br /&gt;
| C:\Documents and Settings\&amp;lt;Username&amp;gt;\Application Data&lt;br /&gt;
|-&lt;br /&gt;
| Vista, 7, 8.1, 10&lt;br /&gt;
| C:\Users\&amp;lt;Username&amp;gt;\AppData\Local&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Internet Explorer ===&lt;br /&gt;
&lt;br /&gt;
If you use the Flashpoint Cache Exporter, this location is automatically saved in &amp;lt;code&amp;gt;SystemInfo.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Operating System&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 95, Windows 98, Windows ME&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %WINDIR%\Temporary Internet Files&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 2000, Windows XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\Local Settings\Temporary Internet Files&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows Vista, Windows 7&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\AppData\Local\Microsoft\Windows\Temporary Internet Files&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 8.1, Windows 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\AppData\Local\Microsoft\Windows\INetCache&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 8.1, Windows 10 (Enhanced Protected Mode)&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; |  %USERPROFILE%\AppData\Local\Packages\windows_ie_ac_001\AC\INetCache&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Netscape Navigator ===&lt;br /&gt;
&lt;br /&gt;
On Windows, the cache is located at:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Browser Version&lt;br /&gt;
! Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| 3.x&lt;br /&gt;
| &amp;lt;Program Files&amp;gt;\Netscape\Communicator\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 4.x&lt;br /&gt;
| &amp;lt;Program Files&amp;gt;\Netscape\Users\&amp;lt;Profile Name&amp;gt;\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 6.x, 7.x&lt;br /&gt;
| &amp;lt;Application Data&amp;gt;\Mozilla\Users50\&amp;lt;Profile Name&amp;gt;\&amp;lt;Profile Salt&amp;gt;.slt\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 8.x&lt;br /&gt;
| &amp;lt;Application Data&amp;gt;\Netscape\NSB\Profiles\&amp;lt;Profile&amp;gt;\Cache&lt;br /&gt;
|-&lt;br /&gt;
| 9.x&lt;br /&gt;
| &amp;lt;Application Data&amp;gt;\Netscape\Navigator\Profiles\&amp;lt;Profile&amp;gt;\Cache&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Java Plugin ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Operating System&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 98, Windows ME&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %WINDIR%\Application Data\Sun\Java\Deployment\cache&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows 2000, Windows XP&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %APPDATA%\Sun\Java\Deployment\cache&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Windows Vista, Windows 7, Windows 8.1, Windows 10&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | %USERPROFILE%\AppData\LocalLow\Sun\Java\Deployment\cache&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shockwave ===&lt;br /&gt;
&lt;br /&gt;
On Windows, the Shockwave cache is stored in the temporary files directory. This location is specified in the &amp;lt;code&amp;gt;TEMP&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;TMP&amp;lt;/code&amp;gt; environment variables. For example:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;font-weight:bold;&amp;quot;&lt;br /&gt;
! Operating System&lt;br /&gt;
! Cache Location&lt;br /&gt;
|-&lt;br /&gt;
| Windows 98, ME&lt;br /&gt;
| %WINDIR%\TEMP&lt;br /&gt;
|-&lt;br /&gt;
| Windows 2000, Windows XP&lt;br /&gt;
| %USERPROFILE%\Local Settings\Temp&lt;br /&gt;
|-&lt;br /&gt;
| Windows Vista, Windows 7, Windows 8.1, Windows 10&lt;br /&gt;
| %USERPROFILE%\AppData\Local\Temp&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The names of these cached files start with &amp;lt;code&amp;gt;mp&amp;lt;/code&amp;gt;, followed by at least six more characters (e.g. &amp;lt;code&amp;gt;mpb02684.w3d&amp;lt;/code&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
== MIME types and file extensions ==&lt;br /&gt;
&lt;br /&gt;
This section will list the MIME types and file extensions that &amp;lt;code&amp;gt;FlashpointCacheExporter.bat&amp;lt;/code&amp;gt; uses to determine whether or not it should copy a cached file. These are defined in both &amp;lt;code&amp;gt;App\MimeTypesToSave.txt&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;App\FileExtensionsToSave.txt&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | Technology&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | MIME Types&lt;br /&gt;
! style=&amp;quot;text-align: center; font-weight:bold;&amp;quot; | File Extensions&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | 3D Groove GX&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | -&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .grv&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Atomic3D Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | video/x-atomic3d-feature&amp;lt;br&amp;gt;application/x-atomic3d&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .fmf .psq .agp .agt .seq .scn&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Authorware&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-authorware-bin&amp;lt;br&amp;gt;application/x-authorware-map&amp;lt;br&amp;gt;application/x-authorware-seg&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .aab .aam .aas&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Burster&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-burster&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .blend .blendz&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Cabinet Files&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/vnd.ms-cab-compressed&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .cab&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Cult3D&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-cult3d-object&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .co&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Flash&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-shockwave-flash&amp;lt;br&amp;gt;application/vnd.adobe.flash-movie&amp;lt;br&amp;gt;application/futuresplash&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .swf .spl&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Hypercosm 3D Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-hypercosm&amp;lt;br&amp;gt;application/x-Hypercosm-3D-Applet&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .hcvm&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | iPIX&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/photobubble&amp;lt;br&amp;gt;application/pbautomation&amp;lt;br&amp;gt;application/x-ipix&amp;lt;br&amp;gt;application/x-ipscript&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .bub .aut .ipx .ips&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Java&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/java-archive&amp;lt;br&amp;gt;application/java-serialized-object&amp;lt;br&amp;gt;application/java-vm&amp;lt;br&amp;gt;application/x-java-applet&amp;lt;br&amp;gt;application/x-java-bean&amp;lt;br&amp;gt;application/x-java-vm&amp;lt;br&amp;gt;application/x-java-vm-npruntime&amp;lt;br&amp;gt;application/x-java-jnlp-file&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .jar .ser .class .jnlp&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Pulse Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-pulse-player&amp;lt;br&amp;gt;application/x-pulse-player-32&amp;lt;br&amp;gt;application/x-pulse-stream&amp;lt;br&amp;gt;application/x-pulse-download&amp;lt;br&amp;gt;application/x-pulse-version&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .pwc .pw3 .pws .pwn .pwv .pwr&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | ShiVa3D&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-shiva3d&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .stk&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Shockwave&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-director&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .dir .dxr .dcr .cst .cxt .cct .swa .w3d&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Silverlight&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-silverlight-app&amp;lt;br&amp;gt;application/x-silverlight&amp;lt;br&amp;gt;application/x-silverlight-2&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .xap .scr&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Unity&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/vnd.unity&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .unity3d&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Virtools / 3D Life Player / 3DVIA Player&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-virtools&amp;lt;br&amp;gt;application/x-nemo&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .cmo .vmo .nmo .nms&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Viscape&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | x-world/x-vrt&amp;lt;br&amp;gt;x-world/x-svr&amp;lt;br&amp;gt;x-world/x-xvr&amp;lt;br&amp;gt;application/vnd.superscape.vislite&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .vrt .svr .xvr .ssv&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | Vitalize!&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | application/x-cnc&amp;lt;br&amp;gt;application/x-tgf&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .ccn&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | VRML&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | model/vrml&amp;lt;br&amp;gt;x-world/x-vrml&amp;lt;br&amp;gt;application/x-vrml&amp;lt;br&amp;gt;application/x-bscontact&amp;lt;br&amp;gt;application/x-blaxxuncc3d&amp;lt;br&amp;gt;application/x-blaxxuncc3dpro&amp;lt;br&amp;gt;application/x-cc3d&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .wrl .wrz .wrl.gz .vrml .bswrl .bxwrl&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | X3D&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | model/x3d&amp;lt;br&amp;gt;model/x3d+xml&amp;lt;br&amp;gt;model/x3d+binary&amp;lt;br&amp;gt;model/x3d+vrml&amp;lt;br&amp;gt;model/x3d+zip&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | .x3d .x3dv .x3db .x3dz .x3dvz .x3dbz .x3z&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Other Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Filmkiller94</name></author>
	</entry>
</feed>