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	<id>https://flashpointarchive.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Cursed-light</id>
	<title>Flashpoint Datahub - User contributions [en]</title>
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	<updated>2026-10-17T19:09:19Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Curation_Format/meta&amp;diff=11043</id>
		<title>Curation Format/meta</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Curation_Format/meta&amp;diff=11043"/>
		<updated>2025-07-27T21:57:21Z</updated>

		<summary type="html">&lt;p&gt;Cursed-light: Application path change - added rule about needing to explain why a game uses an older Flash version&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Field !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| '''Title'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| '''Always required.''' The name of the game, in full. When in doubt, use the name indicated in the game's logo. Use the game's official title; don't add anything to it, such as a franchise or series name, if it doesn't exist in the game's title. For games without a logo, use the title of the game's webpage or the text on the webpage that's most clearly intended to be the game's title. Avoid excessively long titles whenever possible.&lt;br /&gt;
|-&lt;br /&gt;
| '''Alternate Titles'''&lt;br /&gt;
| Alternate titles that can also be used to refer to the game. For example, an alternate name for Gateway II is Gateway 2. You also may use this to indicate the title of the game in other languages. Normal rules pertaining to Title field do not apply. Use &amp;lt;code&amp;gt;; &amp;lt;/code&amp;gt; to separate multiple values. If your title has a roman numeral or an ampersand (&amp;amp;) in it, please include an alternative title with the numeral/symbol replaced with the number/word.&lt;br /&gt;
|-&lt;br /&gt;
| '''Library'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| '''Required if you are curating an animation for Flashpoint Theatre.''' Possible values: &lt;br /&gt;
* ''Arcade'': This is a game that should go in Flashpoint Arcade (the Games section).&lt;br /&gt;
* Theatre: This is an animation that should go in Flashpoint Theatre (the Animations section).&lt;br /&gt;
|-&lt;br /&gt;
| '''Series'''&lt;br /&gt;
| The name of the specific-to-webgames series. This is for games that have prequels and sequels, such as Run, Run 2, and Run 3. Make sure you're not confusing a game's series with its ''franchises'' (e.g., The Fairly OddParents or Pokémon), which go into the [[Tags#Franchises|Tags]] field.&lt;br /&gt;
|-&lt;br /&gt;
| '''Developer'''&lt;br /&gt;
| The name of the developer(s) who made the game. Separate multiple developers with &amp;lt;code&amp;gt;; &amp;lt;/code&amp;gt;. Make sure that each person or game studio actually developed the game; sponsorship does not count. Look for a Credits section! If a developer is known by multiple names or aliases, you may separate each with a slash, like this: &amp;lt;code&amp;gt;Alias 1 / Alias 2&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| '''Publisher'''&lt;br /&gt;
| The name of the site(s) that published (sponsored/branded) the game. Look for a &amp;quot;More Games&amp;quot; link or prominent logo; it will probably lead to the Publisher's website.&lt;br /&gt;
|-&lt;br /&gt;
| '''Play Mode'''&lt;br /&gt;
| Can be either one, two, or all three of these values: &lt;br /&gt;
* ''Single Player'': A solo experience from start to finish.&lt;br /&gt;
* Cooperative: Like &amp;quot;Single Player&amp;quot;, but with others being in the journey of finishing the game from start to finish.&lt;br /&gt;
* Multiplayer: Playing against someone else or multiple players in a session, competing to win.&lt;br /&gt;
For example, a fighting game where you can play against another player or the computer would be &amp;lt;code&amp;gt;Single Player; Multiplayer&amp;lt;/code&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
| '''Status'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| Can be either one, two, or all three of these values: &lt;br /&gt;
* ''Playable'': Game is fully playable from beginning to end.&lt;br /&gt;
* Partial: Game is missing files, impacting the player's experience. You'll need to elaborate further in the Notes.&lt;br /&gt;
* Hacked: Game has been hacked or modified to work in Flashpoint. Use the Notes field to explain what has been modified. '''If you hack a game, you MUST also include the original, unhacked file(s) in your curation''', either as extras or in the same folder as the hacked file(s).&lt;br /&gt;
If a game has been hacked, and missing assets make it impossible to finish the game, its status would be &amp;lt;code&amp;gt;Hacked; Partial&amp;lt;/code&amp;gt;. If a game is playable from beginning to end, but missing assets impact the player's experience, then its status would be &amp;lt;code&amp;gt;Playable; Partial&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
There is one additional status that should only be used in exceptional circumstances:&lt;br /&gt;
* Not Working: Titles that are currently unplayable. We always prefer titles to be working in Flashpoint, but we may still accept not working titles for preservation and in the hopes someone can make them work in the future. Notes are required to explain why the title does not work. This status may be used along with the Partial status if the game is unplayable due to missing files.&lt;br /&gt;
|-&lt;br /&gt;
| '''Release Date'''&lt;br /&gt;
| The date that the game was first released. Use YYYY-MM-DD format, with whatever precision is available. For example, if you knew a game was released in January 2010, you could say &amp;lt;code&amp;gt;2010-01&amp;lt;/code&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
| '''Version'''&lt;br /&gt;
| The version number of the game. This is for revisions of the same game, not games in series. Leave this field blank if the game's version number is not clearly shown somewhere.&lt;br /&gt;
|-&lt;br /&gt;
| '''Languages'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| '''Required if you are curating a game that supports languages other than English.''' &lt;br /&gt;
A list of all languages that the game supports, including the languages supported by any alternate versions. Use [https://en.wikipedia.org/wiki/List_of_ISO_639-1_codes ISO 639-1 language codes] and separate each code with &amp;lt;code&amp;gt;; &amp;lt;/code&amp;gt;. For example, if a game supports English and Spanish, you would say &amp;lt;code&amp;gt;en; es&amp;lt;/code&amp;gt;. Defaults to &amp;lt;code&amp;gt;en&amp;lt;/code&amp;gt;. If the curation uses a language without an ISO 639-1 code, [https://en.wikipedia.org/wiki/List_of_ISO_639-3_codes ISO 639-3 language codes] are acceptable.&lt;br /&gt;
|-&lt;br /&gt;
| '''Tags'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| See [[Tags]]. Pay special attention to the tags in the '''Content Warnings''' section, because these are '''required''' if they apply to the game you are curating. To add a tag, first type it into the meta field, then select it by either clicking on it or pressing the Tab key until it is highlighted and hitting Enter. You can add a new tag to Infinity by typing it into the meta field, hitting Enter, and then following the normal process.&lt;br /&gt;
|-&lt;br /&gt;
| '''Source'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| The full URL of the webpage where you found the work. If one is not available, such as if you got it from Wayback CDX, the .swf url is acceptable as a source also. If you found the work on the Wayback Machine, give the full capture URL. &lt;br /&gt;
If the work is executable/downloadable, use the webpage where the work can be downloaded. Otherwise, provide the name/title of the offline source, along with the medium of the source. Ex: &amp;lt;code&amp;gt;Dora the Explorer Click &amp;amp; Create! CD-ROM&amp;lt;/code&amp;gt;. Tags exist for both of these sources also, so use any applicable [[Tags#Source|Source Tags]].&lt;br /&gt;
&lt;br /&gt;
If the work is taken from a personal collection or extracted from a browser's cache, use &amp;lt;code&amp;gt;Personal Archive&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;Personal Archive: (Name/Username)&amp;lt;/code&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
| '''Platforms'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| The ''web game technologies'' that the game uses. See [[Platforms]] for a list of supported platforms and links to platform-specific curation tutorials. One Platform must be marked as Primary; this is the technology used for the majority of the game's important content. Note that a game is only considered to be HTML5 if it does not require any browser plugin.&lt;br /&gt;
If your curation omits this field, the Platform is assumed to be Flash. '''This field is required for all non-Flash curations.'''&lt;br /&gt;
|-&lt;br /&gt;
| '''Application Path'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| The path to the application to use to launch the game. This path is relative to the main Flashpoint folder. For example, the Application Path for most Flash games is &amp;lt;code&amp;gt;FPSoftware\Flash\flashplayer_32_sa.exe&amp;lt;/code&amp;gt;. &lt;br /&gt;
If you use any version of Flash '''other than 32''', you need to explain why in the '''Notes''' field.&lt;br /&gt;
|-&lt;br /&gt;
| '''Launch Command'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| The location of your file inside the content folder, replicating an internet URL. This is case-sensitive. '''Never have https:// at the beginning of a Launch Command, as it will not work properly; ALWAYS use http://. Flashpoint DOES NOT have HTTPS support.''' If you found the game on the [[Wayback Machine]], the launch command is the original URL, without the &amp;lt;code&amp;gt;web.archive.org&amp;lt;/code&amp;gt; section (same goes for the folder structure inside the &amp;lt;code&amp;gt;content&amp;lt;/code&amp;gt; folder).&lt;br /&gt;
'''This field is always required.''' If you're having trouble figuring out the correct launch command for your curation, see the [[Curation Tutorial]].&lt;br /&gt;
|-&lt;br /&gt;
| '''Mount Parameters'''&lt;br /&gt;
| Allows passing certain parameters to game zip related launcher extensions which may alter the way games are mounted. This is only used for specific edge cases, so most curators can safely ignore this field.&lt;br /&gt;
Details on Mount Parameters and when to use them are [[Mount Parameters|here]].&lt;br /&gt;
|-&lt;br /&gt;
| '''Notes'''&lt;br /&gt;
| Use this field for important information about the game not explained in the game itself, metadata sources (if it does not come from the title's Source), or any other relevant information about a title. For example, Notes can provide details about cheat codes, missing assets, hacked files, or unimplemented features.&lt;br /&gt;
|-&lt;br /&gt;
| '''Original Description'''&lt;br /&gt;
| If a game's webpage contains a description of the game or its controls, you may copy and paste it into this field. If you can't find a description on the game's webpage, you can check the page source for the &amp;lt;code&amp;gt;&amp;lt;meta name=&amp;quot;description&amp;quot;&amp;gt;&amp;lt;/code&amp;gt; HTML tag.&lt;br /&gt;
|-&lt;br /&gt;
| '''Curation Notes'''&lt;br /&gt;
| Use this field to show a message to staff if they need to add your curation in a different way from usual, such as if it requires a new Support Pack to be added. '''These are removed when a curation is added to Flashpoint.'''&lt;br /&gt;
|-&lt;br /&gt;
| '''Additional Applications'''&lt;br /&gt;
| Use this section to add a message that pops up before a game runs, a link to an Extras folder, or an alternate version of a game. For more details, see the [[#Appendix: Additional Applications|Appendix]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Cursed-light</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Java_Curation&amp;diff=10868</id>
		<title>Java Curation</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Java_Curation&amp;diff=10868"/>
		<updated>2025-03-07T23:00:48Z</updated>

		<summary type="html">&lt;p&gt;Cursed-light: Undo revision 10865 by Cursed-light (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This guide will show you how to curate Java games and animations using Flashpoint, as well as dealing with any problems that may come up in the process.&lt;br /&gt;
&lt;br /&gt;
== Recognizing Java applets ==&lt;br /&gt;
&lt;br /&gt;
Unlike other technologies such as Flash or Shockwave, Java applets are most commonly embedded on a page using an applet tag rather than an object/embed tag. Finding these tags is important since they're necessary to get the games running in Flashpoint.&lt;br /&gt;
&lt;br /&gt;
Here's an example of the most basic type you can find:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;applet code=&amp;quot;iceblox.class&amp;quot; width=&amp;quot;390&amp;quot; height=&amp;quot;350&amp;quot;&amp;gt;&amp;lt;/applet&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Here's a more complex example that shows certain parameters being passed to the game and that the class files may be packaged in a JAR/ZIP/CAB archive. If you tried to run this game on a browser that didn't support Java, you'd only see &amp;quot;Unfortunately, your browser does not support Java&amp;quot;. This can be a good way to know if the web game or animation you're trying to curate uses Java.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;applet code=&amp;quot;gamehouse.SuperApplet.class&amp;quot; archive=&amp;quot;Collapse.zip&amp;quot; height=&amp;quot;400&amp;quot; width=&amp;quot;460&amp;quot; viewastext mayscript&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;cabbase&amp;quot; value=&amp;quot;Collapse.cab&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;canvas&amp;quot; value=&amp;quot;Collapse.CollapseCanvas&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;bgcolor&amp;quot; value=&amp;quot;FFFFFF&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;textcolor&amp;quot; value=&amp;quot;000000&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;buyurl&amp;quot; value=&amp;quot;http://get.games.yahoo.com/proddesc?gamekey=spcollapse&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;target&amp;quot; value=&amp;quot;_blank&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Unfortunately, your browser does not support Java.&lt;br /&gt;
&amp;lt;/applet&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Java applets may also be embedded using the object and embed tags, although this appears to be less common:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;object classid=&amp;quot;clsid:8AD9C840-044E-11D1-B3E9-00805F499D93&amp;quot; codebase=&amp;quot;http://java.sun.com/products/plugin/1.2/jinstall-12-win32.cab#Version=1,2,0,0&amp;quot; width=&amp;quot;100%&amp;quot; height=&amp;quot;100%&amp;quot; name=&amp;quot;Rockz&amp;quot; alt=&amp;quot;Java applet failure&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;code&amp;quot; value=&amp;quot;rockz.Run.class&amp;quot; &amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;archive&amp;quot; value=&amp;quot;rockz.jar&amp;quot; &amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;name&amp;quot; value=&amp;quot;Rockz&amp;quot; &amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;type&amp;quot; value=&amp;quot;application/x-java-applet;version=1.2&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;embed code=&amp;quot;rockz.Run.class&amp;quot; archive=&amp;quot;rockz.jar&amp;quot; name=&amp;quot;Rockz&amp;quot; type=&amp;quot;application/x-java-applet;version=1.2&amp;quot; width=&amp;quot;100%&amp;quot; height=&amp;quot;100%&amp;quot; alt=&amp;quot;Java applet failure&amp;quot; pluginspage=&amp;quot;http://java.sun.com/products/plugin/1.2/plugin-install.html&amp;quot;&amp;gt;&amp;lt;/embed&amp;gt;&lt;br /&gt;
&amp;lt;/object&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To find these tags, right-click the page with the applet, click &amp;quot;Inspect Element&amp;quot; or &amp;quot;View Page Source&amp;quot; and then search for &amp;quot;applet&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
When not embedded on a web page, Java applets may instead be launched through Java Web Start, a framework that uses .jnlp files in place of standard web pages to contain information about the applet being launched. With these, applets will generally be contained using the jar tag, which is nested in the resources tag, and additional files may also be nested in the information tag. Here's an example of what a .jnlp file may contain:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
&amp;lt;jnlp spec=&amp;quot;1.0&amp;quot; codebase=&amp;quot;http://theintraclinic.com/archive/j4k/dungeon4k/&amp;quot; href=&amp;quot;Dungeon4k.jnlp&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;information&amp;gt;&lt;br /&gt;
    &amp;lt;title&amp;gt;Dungeon4k&amp;lt;/title&amp;gt;&lt;br /&gt;
    &amp;lt;vendor&amp;gt;Mojang Specifications&amp;lt;/vendor&amp;gt;&lt;br /&gt;
    &amp;lt;homepage href=&amp;quot;http://www.mojang.com/&amp;quot;/&amp;gt;&lt;br /&gt;
    &amp;lt;description&amp;gt;A dungeon exploration game in less than 4kb&amp;lt;/description&amp;gt;&lt;br /&gt;
  &amp;lt;/information&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;resources&amp;gt;&lt;br /&gt;
	&amp;lt;j2se href=&amp;quot;http://java.sun.com/products/autodl/j2se&amp;quot; version=&amp;quot;1.4+&amp;quot;/&amp;gt;&lt;br /&gt;
      &amp;lt;jar href=&amp;quot;Dungeon4k.jar&amp;quot; main=&amp;quot;true&amp;quot;/&amp;gt;&lt;br /&gt;
    &amp;lt;/resources&amp;gt;&lt;br /&gt;
  &amp;lt;application-desc main-class=&amp;quot;D&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;argument&amp;gt;nofullscreen&amp;lt;/argument&amp;gt;&lt;br /&gt;
  &amp;lt;/application-desc&amp;gt;&lt;br /&gt;
&amp;lt;/jnlp&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Curation steps ==&lt;br /&gt;
&lt;br /&gt;
Flashpoint runs Java applets offline by using an application called the AppletViewer. You can think of it like the equivalent to a Flash projector. Let's take a look at a simple example by curating the game &amp;quot;Realspace 2 - Emperor's Revenge&amp;quot; from &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;https://www.miniclip.com/games/real-space-2/en/&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Open this page in your browser. You should see the text saying that Java is not enabled or installed. This indicates that it's a Java game, so we should take a look at the page's source and try to find the applet tag. If we search for &amp;quot;applet&amp;quot;, we'll find the following:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;applet width=&amp;quot;500&amp;quot; height=&amp;quot;500&amp;quot; code=&amp;quot;gameapp.class&amp;quot; archive=&amp;quot;gameapp.jar&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;SIZE_SCALE&amp;quot; value=&amp;quot;1.0&amp;quot; /&amp;gt;&lt;br /&gt;
	If you see this message you do not have Java enabled or do not have Java installed.&amp;lt;/br&amp;gt;&amp;lt;a href=&amp;quot;http://wwww.java.com&amp;quot;&amp;gt;Please see Java.com&amp;lt;/a&amp;gt; to download the latest version of Java.&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/applet&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note that the page could have also written the tag dynamically which means that you wouldn't be able to find it by just checking its source. In this case you would use your browser's &amp;quot;Inspect Element&amp;quot; option and search for it there.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
In Flashpoint, click the &amp;lt;code&amp;gt;Curate&amp;lt;/code&amp;gt; tab and press the &amp;lt;code&amp;gt;New Curation&amp;lt;/code&amp;gt; button on the top right corner. Scroll down and click the &amp;lt;code&amp;gt;Open Folder&amp;lt;/code&amp;gt; button. In the &amp;lt;code&amp;gt;content&amp;lt;/code&amp;gt; folder, create a series of directories that match the original site's structure. In this case, we'd create four directories, each inside the previous one: &amp;lt;code&amp;gt;www.miniclip.com\games\real-space-2\en\&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Java curation path.png|center|What the file structure would look like in the content folder]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Navigate to the last directory (in this case &amp;lt;code&amp;gt;\en\&amp;lt;/code&amp;gt;) and create the HTML file that will contain the applet tag we found in step 1. You should give it the same name as the original site. In the case there isn't one, you can just create a file called &amp;lt;code&amp;gt;index.html&amp;lt;/code&amp;gt;.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Open the file you've just created in a text editor and paste the applet tag in there.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;applet width=&amp;quot;500&amp;quot; height=&amp;quot;500&amp;quot; code=&amp;quot;gameapp.class&amp;quot; archive=&amp;quot;gameapp.jar&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;SIZE_SCALE&amp;quot; value=&amp;quot;1.0&amp;quot; /&amp;gt;&lt;br /&gt;
&amp;lt;/applet&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Enter the game's title, platform, application path, and launch command in the respective text fields. In this case, they would be:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Title: Realspace 2 - Emperor's Revenge&lt;br /&gt;
Platform: Java&lt;br /&gt;
Application Path: FPSoftware\FlashpointSecurePlayer.exe&lt;br /&gt;
Launch Command: java http://www.miniclip.com/games/real-space-2/en/index.html&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The platform should be the same for all Java curations. Make sure that the launch command starts with http:// and '''not''' https://&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Run the game initially and look at the '''Logs''' tab in the Flashpoint launcher to see what assets the game is requesting. Download the game's assets (code, images, sounds, etc) and put them in the correct directories so that they also match the original site's structure. It's possible that all the files needed are inside the archive (called gameapp.jar here). If they were and we didn't need any additional files then we could move onto the next step.&lt;br /&gt;
&lt;br /&gt;
However, for this and most other Java games, the archive only has the game's code. We still need to download the rest of the assets. This can be done in several ways, including:&lt;br /&gt;
&lt;br /&gt;
* Downloading these files manually by pasting their URLs into a web browser.&lt;br /&gt;
* Using a tool like [[Helpful Tools#Software for Curating|wget or cURLsDownloader]] to download the assets from specific URLs. This is especially useful if you want to download the files from the Wayback Machine (see [[#Finding Java applets in the Wayback Machine|this section]] for more details).&lt;br /&gt;
* Using a tool that automatically downloads these files from the original site as they're requested by the game. See the [[MAD4FP]] page for more details on how to do this.&lt;br /&gt;
&lt;br /&gt;
[[File:java_curation_example_launcher_logs.png|center|Some of the files requested by &amp;quot;Realspace 2 - Emperor's Revenge&amp;quot; in the Logs tab of the Flashpoint launcher.]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
You can now test your curation in Flashpoint. You can start the game by pressing the &amp;lt;code&amp;gt;Run&amp;lt;/code&amp;gt; button at the bottom of your new curation. You should now see the game running in the AppletViewer:&lt;br /&gt;
&lt;br /&gt;
[[File:java_curation_example.png|center|300px|&amp;quot;Realspace 2 - Emperor's Revenge&amp;quot; running in the AppletViewer.]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Fill the rest of the fields and submit your curation by following the [[Curation Format]]. For more information on how to curate games for Flashpoint, refer to the [[Curation Tutorial]].&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Curation tips ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
You may sometimes see a parameter in the applet tag called &amp;lt;code&amp;gt;cabbase&amp;lt;/code&amp;gt; that specifies a CAB file. This was used to allow the same applet to run in different browsers - Netscape Navigator would download the JAR or ZIP in the archive attribute while Internet Explorer would download the CAB in the cabbase parameter. Although the AppletViewer doesn't request this file, you should still include it in your submission for preservation's sake.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
The AppletViewer ignores everything in the file it reads except for the tags that embed a Java applet. You can see the tag that was read by the AppletViewer by going to &amp;lt;code&amp;gt;Applet &amp;gt; Tag...&amp;lt;/code&amp;gt;.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
You can sometimes find more information about the author, version and copyright of an applet by going to &amp;lt;code&amp;gt;Applet &amp;gt; Info...&amp;lt;/code&amp;gt; in the AppletViewer.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Be aware of how HTML comments can affect the parameters specified in the applet tag. For example:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;applet code=&amp;quot;game.class&amp;quot; width=&amp;quot;100&amp;quot; height=&amp;quot;100&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;param1&amp;quot; value=&amp;quot;abc&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;!-- &amp;lt;param name=&amp;quot;param2&amp;quot; value=&amp;quot;123&amp;quot;&amp;gt; --&amp;gt;&lt;br /&gt;
&amp;lt;/applet&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
If you run the applet in the AppletViewer using &amp;lt;code&amp;gt;FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;, both parameters are set. Otherwise, if you run it in a browser using &amp;lt;code&amp;gt;startJavaInBrowser.bat&amp;lt;/code&amp;gt;, only &amp;lt;code&amp;gt;param1&amp;lt;/code&amp;gt; is set.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
If a Java game requests external assets during gameplay and you don't have time to play through the entire game, try opening the game's .class or .jar files with a Java decompiler such as JD-GUI. Images and sounds are often loaded using [https://docs.oracle.com/javase/8/docs/api/java/applet/Applet.html#getImage-java.net.URL- &amp;lt;code&amp;gt;Applet.getImage()&amp;lt;/code&amp;gt;] and [https://docs.oracle.com/javase/8/docs/api/java/applet/Applet.html#getAudioClip-java.net.URL- &amp;lt;code&amp;gt;Applet.getAudioClip()&amp;lt;/code&amp;gt;], respectively. Alternatively, you can open them in a hex editor such as HxD, though this will make it hard to know how and when the game is requesting assets. References to external assets are often plain text strings, so you may try searching for common asset types such as .gif and .jpg images or .au sounds.&amp;lt;br&amp;gt;Regardless of the method used, you can make a list of these assets, then download them from the internet and add them to the game's directory. All of these tools are linked in [[#Useful tools and resources|this section]].&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Application paths ==&lt;br /&gt;
&lt;br /&gt;
This section will list all the possible values for the &amp;lt;code&amp;gt;Application Path&amp;lt;/code&amp;gt; field in the metadata and launcher. Both of these currently use Java 8 update 181. If you encounter any problems that you think might be solved by using an older Java version, read the steps in the [[#Troubleshooting|troubleshooting section]] first. Note that Flashpoint doesn't currently support Microsoft Java.&lt;br /&gt;
&lt;br /&gt;
=== FlashpointSecurePlayer.exe ===&lt;br /&gt;
&lt;br /&gt;
Use &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt; to run the applet in the AppletViewer (as we saw in [[#Curation Steps|the example above]]). If you use this application path, add the &amp;lt;code&amp;gt;java&amp;lt;/code&amp;gt; prefix and put next the URL to the file that contains the &amp;lt;code&amp;gt;&amp;lt;applet&amp;gt;&amp;lt;/code&amp;gt; tag in the &amp;lt;code&amp;gt;Launch Command&amp;lt;/code&amp;gt; field. For example:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Application Path: FPSoftware\FlashpointSecurePlayer.exe&lt;br /&gt;
Launch Command: java http://www.example.com/game/index.html&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If the URL contains spaces, replace them with &amp;lt;code&amp;gt;%20&amp;lt;/code&amp;gt;. For example:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Launch Command: java http://www.example.com/game/index%20with%20spaces.html&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can also pass extra command line arguments to the Java Virtual Machine (JVM) by placing them '''after''' the URL. These options must be prefixed with '''-J'''. For example:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Launch Command: java http://www.example.com/game/index.html -J-Duser.language=en -J-Duser.country=US&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Read the [[#Troubleshooting|troubleshooting section]] to see how these may be used to solve some common problems.&lt;br /&gt;
&lt;br /&gt;
If the URL contains an ampersand character (&amp;amp;), wrap it in double quotes. This happens when you use PHP to set certain parameters dynamically in the applet tag. For example:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Launch Command: java &amp;quot;http://www.example.com/game/index.php?param1=value1&amp;amp;param2=value2&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Where &amp;quot;value1&amp;quot; and &amp;quot;value2&amp;quot; could change what the parameters are set to.&lt;br /&gt;
&lt;br /&gt;
=== startJavaInBrowser.bat ===&lt;br /&gt;
&lt;br /&gt;
Use &amp;lt;code&amp;gt;FPSoftware\startJavaInBrowser.bat&amp;lt;/code&amp;gt; to run the applet in a browser. Unlike the application path mentioned above, you don't have to necessarily put the URL to the file that contains the &amp;lt;code&amp;gt;&amp;lt;applet&amp;gt;&amp;lt;/code&amp;gt; tag in the &amp;lt;code&amp;gt;Launch Command&amp;lt;/code&amp;gt; field. For example:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Application Path: FPSoftware\startJavaInBrowser.bat&lt;br /&gt;
Launch Command: http://www.example.com/game/index.html&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The previous notes about the launch commands also apply, with the exception of the extra command line arguments. If you use &amp;lt;code&amp;gt;startJavaInBrowser.bat&amp;lt;/code&amp;gt;, these options are '''not''' prefixed with '''-J'''. For example:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Launch Command: http://www.example.com/game/index.html -Duser.language=en -Duser.country=US&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In addition to this, you '''must''' always follow the next two steps. These will ensure that the applet is allowed to run in its domain with the correct Java version.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Add the game's domain to the end of the exception site list file in &amp;lt;code&amp;gt;FPSoftware\Java\JDK_1.8.0_181\jre\lib\exception.sites&amp;lt;/code&amp;gt;. For this example, this would be &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;http://www.example.com/&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. If you're curating multiple games from the same domain, you only have to do this once. Be sure to include this information in the &amp;lt;code&amp;gt;Curation Notes&amp;lt;/code&amp;gt; field in the metadata. For example:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Before testing the game, add http://www.example.com/ to the exception site list file in FPSoftware\Java\JDK_1.8.0_181\jre\lib\exception.sites&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Add these two parameters to the &amp;lt;code&amp;gt;&amp;lt;applet&amp;gt;&amp;lt;/code&amp;gt; tag:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;param name=&amp;quot;java_version&amp;quot; value=&amp;quot;1.8.0_181&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;param name=&amp;quot;separate_jvm&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
If the applet uses an &amp;lt;code&amp;gt;&amp;lt;embed&amp;gt;&amp;lt;/code&amp;gt; tag instead, these parameters would look like:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;embed java_version=&amp;quot;1.8.0_181&amp;quot; separate_jvm=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
These parameters have no effect if the same applet is launched in the AppletViewer via &amp;lt;code&amp;gt;FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Every applet that runs in a browser will show a security prompt that must be accepted before starting. To make this clear to Flashpoint users, add the following to the beginning of the &amp;lt;code&amp;gt;Game Notes&amp;lt;/code&amp;gt; field in the metadata:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
This Java game will run in a browser. Make sure to accept any security prompts that show up while playing.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Image:java_browser_curation_blocked_example.png|The security prompt that shows up if the applet's domain isn't added to the exception site list.&lt;br /&gt;
&lt;br /&gt;
Image:java_browser_curation_warning_example.png|The security prompt that asks the user to allow the applet to run.&lt;br /&gt;
&lt;br /&gt;
Image:java_browser_curation_certificate_warning_example.png|Another security prompt that asks the user to allow the applet to run. This one only appears if the applet includes an expired certificate.&lt;br /&gt;
&lt;br /&gt;
Image:java_browser_curation_example.png|The game Urbanoids running in a browser. Notice the various page elements that are used to interact with the game, and the three music tracks (MIDI, MOD, SID) that each require a different plugin to be played.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Since in-browser Java applets are currently only supported on Windows, you should provide an option to launch them in the AppletViewer (if possible). You can do so by making an additional application called &amp;lt;code&amp;gt;Play in the AppletViewer&amp;lt;/code&amp;gt; with the &amp;lt;code&amp;gt;FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt; application path, and by adding the following to the &amp;lt;code&amp;gt;Game Notes&amp;lt;/code&amp;gt; field in the metadata:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
If playing in a browser doesn't work, try using the &amp;quot;Play in the AppletViewer&amp;quot; option under Additional Applications.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== When to run applets in a browser ====&lt;br /&gt;
&lt;br /&gt;
You should run Java applets in a browser if any of the following conditions are met:&lt;br /&gt;
* The page has two or more applets that communicate via JavaScript. Note that it's possible for multiple applets to communicate with each other using the AppletViewer, provided they do so using the [https://docs.oracle.com/javase/8/docs/api/java/applet/AppletContext.html#getApplet-java.lang.String- &amp;lt;code&amp;gt;AppletContext.getApplet()&amp;lt;/code&amp;gt;] method.&lt;br /&gt;
* The applet relies on page element interaction (e.g. pressing buttons) to be played.&lt;br /&gt;
* The applet uses browser cookies to save the game's progress. These are saved and loaded using JavaScript.&lt;br /&gt;
* The page contains other multimedia elements that enhance the experience. For example, the page might embed Flash or Shockwave movies, or play music (MIDI, MOD).&lt;br /&gt;
These aren't hard requirements, you can curate any applet using &amp;lt;code&amp;gt;startJavaInBrowser.bat&amp;lt;/code&amp;gt; if you feel like it captures the original experience. If you decide to curate an applet using this application path, you should also include any other assets (images, sounds) that are embedded on the same page.&lt;br /&gt;
&lt;br /&gt;
==== Browser curation tips ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
If some JavaScript code on the page is meant to interact with the applet, you should check how it's doing so. Older applets may rely on old JavaScript functionalities that modern browsers don't support. For example, in the game Urbanoids, the player has to click a button on the page to start the game:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
function start_it() {&lt;br /&gt;
	document.game.clickStart();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;applet code=&amp;quot;noids.class&amp;quot; width=240 height=263 name=&amp;quot;game&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;java_version&amp;quot; value=&amp;quot;1.8.0_181&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;separate_jvm&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/applet&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
This wouldn't work because the applet tag uses the attribute &amp;lt;code&amp;gt;name&amp;lt;/code&amp;gt;. To fix this, we would need to change it to &amp;lt;code&amp;gt;id&amp;lt;/code&amp;gt;:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;applet code=&amp;quot;noids.class&amp;quot; width=240 height=263 id=&amp;quot;game&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
If the web page tries to play MIDI or WAV audio using the [https://developer.mozilla.org/en-US/docs/Web/HTML/Element/bgsound &amp;lt;code&amp;gt;&amp;lt;bgsound&amp;gt;&amp;lt;/code&amp;gt;] tag, you must convert it to an equivalent &amp;lt;code&amp;gt;&amp;lt;embed&amp;gt;&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;&amp;lt;audio&amp;gt;&amp;lt;/code&amp;gt; tag:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;bgsound src=&amp;quot;game.mid&amp;quot; loop=&amp;quot;infinite&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;embed type=&amp;quot;audio/midi&amp;quot; src=&amp;quot;game.mid&amp;quot; loop=&amp;quot;true&amp;quot; autostart=&amp;quot;true&amp;quot; hidden=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;bgsound src=&amp;quot;game.wav&amp;quot; loop=&amp;quot;infinite&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;audio src=&amp;quot;game.wav&amp;quot; loop autoplay&amp;gt;&amp;lt;/audio&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Since &amp;lt;code&amp;gt;&amp;lt;bgsound&amp;gt;&amp;lt;/code&amp;gt; is ignored outside of Internet Explorer, you should keep it alongside the new tags for future reference.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== startJavaWebStart.bat ===&lt;br /&gt;
Use &amp;lt;code&amp;gt;FPSoftware\startJavaWebStart.bat&amp;lt;/code&amp;gt; to run Java applets through Java Web Start. This is used for applets that require .jnlp files to launch, and as such, the .jnlp file will be used in the &amp;lt;code&amp;gt;Launch Command&amp;lt;/code&amp;gt; field. For example:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Application Path: FPSoftware\startJavaWebStart.bat&lt;br /&gt;
Launch Command: http://www.example.com/game/game.jnlp&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Like with applets run in a browser, the domain must be added to the end of the exception site list to be run, and applets will show a security prompt that must be accepted before starting. Follow the directions [[#startJavaInBrowser.bat|above]] for this.&lt;br /&gt;
&lt;br /&gt;
== Debugging Java applets ==&lt;br /&gt;
&lt;br /&gt;
If an applet doesn't seem to be working properly, check if any error occurs while it's running. You can see what the applet writes to the standard output and error output by editing the batch files specified in the Application Path. It's highly recommended that you enable these features when curating Java applets.&lt;br /&gt;
&lt;br /&gt;
=== FlashpointSecurePlayer.exe ===&lt;br /&gt;
&lt;br /&gt;
Instead of the &amp;lt;code&amp;gt;java&amp;lt;/code&amp;gt; prefix, use the &amp;lt;code&amp;gt;javadebug&amp;lt;/code&amp;gt; prefix in the &amp;lt;code&amp;gt;Launch Command&amp;lt;/code&amp;gt; field. A separate window containing the applet's output will now show up everytime you run the AppletViewer.&lt;br /&gt;
=== startJavaInBrowser.bat ===&lt;br /&gt;
&lt;br /&gt;
Open &amp;lt;code&amp;gt;FPSoftware\startJavaInBrowser.bat&amp;lt;/code&amp;gt; and change &amp;lt;code&amp;gt;OFF&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;ON&amp;lt;/code&amp;gt; in the following line:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
SET FLASHPOINT_DEBUG_MODE=OFF&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will always show the Java console when the applet runs and will place a Java icon in the system tray, which you can use to bring up the console at any time.&lt;br /&gt;
&lt;br /&gt;
=== startJavaWebStart.bat ===&lt;br /&gt;
&lt;br /&gt;
Open &amp;lt;code&amp;gt;FPSoftware\startJavaWebStart.bat&amp;lt;/code&amp;gt; and change &amp;lt;code&amp;gt;OFF&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;ON&amp;lt;/code&amp;gt; in the following line:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
SET FLASHPOINT_DEBUG_MODE=OFF&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will always show the Java console when the applet runs and will place a Java icon in the system tray, which you can use to bring up the console at any time.&lt;br /&gt;
&lt;br /&gt;
== Finding Java applets in the Wayback Machine ==&lt;br /&gt;
&lt;br /&gt;
Since Java applets were first introduced in 1995, it can sometimes be hard to locate files belonging to older games. This section will show you how to more easily find these by using the [https://github.com/internetarchive/wayback/tree/master/wayback-cdx-server Wayback CDX Server API]. For example, if you wanted to see what Java games hosted on Shockwave.com were saved by the Wayback Machine, you could use the following query:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
https://web.archive.org/cdx/search/cdx?url=*.shockwave.com/&amp;amp;filter=original:.*(\.class|\.jar|\.zip|\.cab|\.au).*&amp;amp;fl=original,timestamp,statuscode&amp;amp;collapse=urlkey&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Where:&lt;br /&gt;
* &amp;lt;code&amp;gt;url=*.shockwave.com/&amp;lt;/code&amp;gt; says to search in every Shockwave.com subdomain.&lt;br /&gt;
* &amp;lt;code&amp;gt;filter=original:.*(\.class|\.jar|\.zip|\.cab|\.au).*&amp;lt;/code&amp;gt; says to only show the URLs that contain these file extensions: .class, .jar, .zip, .cab, and .au.&lt;br /&gt;
* &amp;lt;code&amp;gt;fl=original,timestamp,statuscode&amp;lt;/code&amp;gt; says to show three fields in this order: the URL, timestamp, and HTTP status code.&lt;br /&gt;
* &amp;lt;code&amp;gt;collapse=urlkey&amp;lt;/code&amp;gt; says to only show unique URLs.&lt;br /&gt;
Now that we have this list, we can scan it for Java games. For example, the game Cubis:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
http://www.shockwave.com/content/cubis/sis/cubis.jar 20180828052922 200&lt;br /&gt;
http://www.shockwave.com/content/cubis/sis/sounds/allcubes.au 20180828054857 200&lt;br /&gt;
http://www.shockwave.com/content/cubis/sis/sounds/blank.au 20180828055355 200&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Note that this game also uses .jpg and .gif images. We didn't include these file extensions in the query above since it would also include every unrelated image from Shockwave.com. Now that we know where to look, we can locate every file in the game's directory with the following query:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
https://web.archive.org/cdx/search/cdx?url=www.shockwave.com/content/cubis/sis/*&amp;amp;fl=original&amp;amp;collapse=urlkey&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Where:&lt;br /&gt;
* &amp;lt;code&amp;gt;url=www.shockwave.com/content/cubis/sis/*&amp;lt;/code&amp;gt; says to show every URL with that prefix.&lt;br /&gt;
We can now see the additional files that were excluded by the first query:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
http://www.shockwave.com/content/cubis/sis/images/o_solid.gif&lt;br /&gt;
http://www.shockwave.com/content/cubis/sis/images/panel.jpg&lt;br /&gt;
http://www.shockwave.com/content/cubis/sis/images/piece_marker.gif&lt;br /&gt;
http://www.shockwave.com/content/cubis/sis/images/rim_b.jpg&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
To download these assets for your Java curation, create a text file with these URLs and then add &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;http://web.archive.org/web/1id_/&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; to the beginning of each one. The &amp;lt;code&amp;gt;1id_&amp;lt;/code&amp;gt; segment tells the Wayback Machine to use the original file, without any modifications. Then, drag the text file onto the [[Helpful Tools#Software for Curating|cURLsDownloader]] tool to start downloading them (read its help file for more details). For more information on the Wayback CDX Server API, refer to the [https://github.com/internetarchive/wayback/tree/master/wayback-cdx-server documentation on its GitHub].&lt;br /&gt;
&lt;br /&gt;
== Useful tools and resources ==&lt;br /&gt;
&lt;br /&gt;
This section will link to external tools and resources that may be useful to learn more about the technology or to try to get certain games and animations working.&lt;br /&gt;
&lt;br /&gt;
* API Specification for [https://docs.oracle.com/javase/8/docs/api/ Java SE 8].&lt;br /&gt;
&lt;br /&gt;
* AppletViewer: [https://docs.oracle.com/javase/8/docs/technotes/tools/windows/appletviewer.html general documentation], [https://docs.oracle.com/javase/8/docs/technotes/tools/appletviewertags.html how it handles different tags]&lt;br /&gt;
&lt;br /&gt;
* Decompilers: [https://github.com/java-decompiler/jd-gui/releases JD-GUI], [https://github.com/deathmarine/Luyten/releases Luyten]&lt;br /&gt;
&lt;br /&gt;
* Bytecode Editors: [http://dirty-joe.com/ dirtyJOE], [https://github.com/GraxCode/JByteMod-Beta/releases JByteMod]. Always check if there's a simpler way to get Java applets working. Only modify the original files as a last resort!&lt;br /&gt;
&lt;br /&gt;
See also: [[Helpful Tools]].&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
&lt;br /&gt;
This section will cover some of the problems that may arise when curating Java games and animations. It's highly recommended that you enable the [[#Debugging Java applets|debugging options mentioned above]] when curating Java applets. If you're experiencing an issue not mentioned in this section be sure to ask for help in the &amp;lt;code&amp;gt;#curators&amp;lt;/code&amp;gt; channel in the Flashpoint Discord server.&lt;br /&gt;
&lt;br /&gt;
=== The applet closes immediately when I try to run it ===&lt;br /&gt;
&lt;br /&gt;
The AppletViewer will close immediately if it can't find the specified file or if this file doesn't have an applet tag. You should check if the launch command is correct and if the file has a valid applet tag in it.&lt;br /&gt;
&lt;br /&gt;
=== The applet is trying to request files that are suspiciously missing from the original site ===&lt;br /&gt;
&lt;br /&gt;
If the class files are packaged in JAR or ZIP archives, be sure to open them and check if the missing files are there. If they are, extract them to the same directory as the archive. Some Java games have trouble loading assets from inside these archives and will instead try to load them externally. Note that you'll never have to extract class files.&lt;br /&gt;
&lt;br /&gt;
=== The applet isn't displaying certain characters correctly ===&lt;br /&gt;
&lt;br /&gt;
Try setting the correct character encoding and locale properties in the AppletViewer. For example, if a game from GeoCities Japan needed to display Japanese characters, you would add '''all''' of the following to the end of the game's launch command: &amp;lt;code&amp;gt;-J-Dfile.encoding=UTF8 -J-Duser.language=ja -J-Duser.country=JP&amp;lt;/code&amp;gt;. If you're running the applet in a browser with &amp;lt;code&amp;gt;startJavaInBrowser.bat&amp;lt;/code&amp;gt;, remove the '''-J''' prefix.&lt;br /&gt;
&lt;br /&gt;
[[File:java_character_encoding_comparision.png|center|thumb|A comparision between using the English locale (left) and the Japanese locale (right)]]&lt;br /&gt;
&lt;br /&gt;
You can also see what the current character encoding and locale settings are in the AppletViewer by using &amp;lt;code&amp;gt;-J-XshowSettings&amp;lt;/code&amp;gt;. If you're running the applet in a browser with &amp;lt;code&amp;gt;startJavaInBrowser.bat&amp;lt;/code&amp;gt;, don't use this option. Instead, [[#startJavaInBrowser.bat_2 | enable the Java console]] and press 's' to show the current settings.&lt;br /&gt;
&lt;br /&gt;
If you would like to know more about which character encodings and locales are supported in Java 8, see:&lt;br /&gt;
* https://docs.oracle.com/javase/8/docs/technotes/guides/intl/encoding.doc.html&lt;br /&gt;
* https://www.oracle.com/technetwork/java/javase/java8locales-2095355.html&lt;br /&gt;
&lt;br /&gt;
=== The applet ignores the Tab key's input ===&lt;br /&gt;
&lt;br /&gt;
If the applet doesn't seem to be registering the Tab key's input, then follow the next steps:&lt;br /&gt;
&lt;br /&gt;
# Download '''[https://bluepload.unstable.life/flashpoint-java-wrappers-v3.zip this ZIP]''' which contains a wrapper applet that will fix this problem before loading the main applet.&lt;br /&gt;
# Put &amp;lt;code&amp;gt;FlashpointDisableFocusTraversalKeysWrapperApplet.class&amp;lt;/code&amp;gt; next to the applet's class files or archives.&lt;br /&gt;
# Add the following parameter to the applet tag: &amp;lt;code&amp;gt;&amp;lt;param name=&amp;quot;flashpointClassToLoad&amp;quot; value=&amp;quot;&amp;quot;&amp;gt;&amp;lt;/code&amp;gt;, where the value is the one specified in the code attribute. Remove the trailing &amp;lt;code&amp;gt;.class&amp;lt;/code&amp;gt; if there is one.&lt;br /&gt;
# Change the code attribute to &amp;lt;code&amp;gt;FlashpointDisableFocusTraversalKeysWrapperApplet&amp;lt;/code&amp;gt;. The wrapper applet will run before loading the main one.&lt;br /&gt;
&lt;br /&gt;
This wrapper disables all forward and backwards focus traversal keys (like Tab and Shift-Tab), so that these key events become available to the key event listeners. These keys would normally be used to change the keyboard focus in components like buttons and text fields. Applets affected by this problem expect the Tab key's input to work since they were made before Java 1.4 (2002) where this change was introduced.&lt;br /&gt;
&lt;br /&gt;
Here's an example of a modified applet tag from the game Teslatron, where the second player uses the Tab key to drop bombs:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;applet code=&amp;quot;FlashpointDisableFocusTraversalKeysWrapperApplet&amp;quot; width=&amp;quot;523&amp;quot; height=&amp;quot;367&amp;quot; archive=&amp;quot;client_hacked.zip&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;flashpointClassToLoad&amp;quot; value=&amp;quot;client.RobombClient&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;param name=&amp;quot;cabbase&amp;quot; value=&amp;quot;client.cab&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;game&amp;quot; value=&amp;quot;123&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;on-site&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;noPlayers&amp;quot; value=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/applet&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For more information on key listeners and focus traversal keys in Java, see the following pages:&lt;br /&gt;
&lt;br /&gt;
* https://docs.oracle.com/javase/tutorial/uiswing/events/keylistener.html (in particular the first version note)&lt;br /&gt;
* https://www.developer.com/java/other/article.php/2244591/Changing-Focus-Traversal-Keys-in-Java-V14.htm&lt;br /&gt;
&lt;br /&gt;
=== The applet doesn't work properly in the AppletViewer and shows the following error: netscape.javascript.JSException ===&lt;br /&gt;
&lt;br /&gt;
This means that the applet wants to interface with the browser, likely trying to execute some JavaScript code. This error may be ignored in some cases. For example, an applet that uses JavaScript to track the number of times the game has been played. If this doesn't impact the gameplay or show any side effects, you can safetly ignore it. Otherwise, you will need to run the applet in a browser. Refer to [[#startJavaInBrowser.bat|this section]] to learn how to do it.&lt;br /&gt;
&lt;br /&gt;
=== The applet doesn't start and shows the following error: java.lang.ClassFormatError: Incompatible magic value 1008813135 in class file ===&lt;br /&gt;
&lt;br /&gt;
This error means that the class file is in fact just an HTML file. This is likely due to being served a 404 page because the class file is missing. Try opening the file in a text editor or browser to confirm this. The value 1008813135 represents &amp;lt;code&amp;gt;&amp;lt;!DO&amp;lt;/code&amp;gt;, in other words, the start of an HTML &amp;lt;code&amp;gt;&amp;lt;!DOCTYPE&amp;gt;&amp;lt;/code&amp;gt; declaration. You may see a different magic value in the error depending on the wrong type of file you were served. The class file format is always supposed to have 3405691582 (0xCAFEBABE in hexadecimal) as the first four bytes.&lt;br /&gt;
&lt;br /&gt;
=== The applet doesn't start and shows the following error: java.lang.ClassFormatError: Name index 0 in LocalVariableTable has bad constant type in class file ===&lt;br /&gt;
&lt;br /&gt;
This error means that Java encountered a problem while checking if the class file is formatted correctly. You can fix this by adding the following option to the end of the launch command: &amp;lt;code&amp;gt;-J-Xverify:none&amp;lt;/code&amp;gt;. If you're running the applet in a browser with &amp;lt;code&amp;gt;startJavaInBrowser.bat&amp;lt;/code&amp;gt;, use &amp;lt;code&amp;gt;-Xverify:none&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
&lt;br /&gt;
This command line argument tells Java to skip the bytecode verification step, meaning this error will be ignored and the applet can continue running. Note that this should be done sparingly, and only when you know it's an error of this nature. You should always check if the applet works correctly after using it.&lt;br /&gt;
&lt;br /&gt;
This same fix also applies to the following errors:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
java.lang.ClassFormatError: Invalid start_pc 65535 in LocalVariableTable in class file&lt;br /&gt;
java.lang.ClassFormatError: Illegal field name &amp;quot;?&amp;quot; in class&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
More information about this error: when [https://docs.oracle.com/javase/8/docs/technotes/tools/windows/javac.html compiling Java source files], you can specify certain debug options, one of which generates information about the local variables of each method (the LocalVariableTable attribute). This error happens when there's a single LocalVariableTable that is invalid according to the [https://docs.oracle.com/javase/specs/jvms/se8/html/jvms-4.html#jvms-4.7.13 class file format]. It seems to be most common with applets in the late 1990s and early 2000s which were compiled using older Java versions.&lt;br /&gt;
&lt;br /&gt;
[[File:java_dirtyjoe_localvariabletable_comparision.png|center|thumb|A comparision between a normal LocalVariableTable (left) and an invalid one (right) using [http://dirty-joe.com/ dirtyJOE]. Notice the use of an [https://docs.oracle.com/javase/specs/jvms/se8/html/jvms-4.html#jvms-4.3.2 invalid descriptor] (NULL) in this last one.]]&lt;br /&gt;
&lt;br /&gt;
== Developer specific troubleshooting ==&lt;br /&gt;
&lt;br /&gt;
This section will cover some problems that commonly show up when curating Java games and animations from specific developers. This might also be useful if you're experiencing similar issues in applets made by developers that aren't listed here. If you're experiencing an issue not mentioned in this section be sure to ask for help in the &amp;lt;code&amp;gt;#curators&amp;lt;/code&amp;gt; channel in the Flashpoint Discord server.&lt;br /&gt;
&lt;br /&gt;
=== MumboJumbo ===&lt;br /&gt;
&lt;br /&gt;
If a game crashes after your score reaches 1,000 points, try changing the locale property to English (US). You can do this by adding the following '''after''' the game's launch command: &amp;lt;code&amp;gt;-J-Duser.language=en -J-Duser.country=US&amp;lt;/code&amp;gt;. If you're running the applet in a browser with &amp;lt;code&amp;gt;startJavaInBrowser.bat&amp;lt;/code&amp;gt;, remove the '''-J''' prefix.&lt;br /&gt;
&lt;br /&gt;
Note that you won't experience this issue if this is already your default locale. To avoid curating a game that might crash for another player, try playing the game with the following locale settings: &amp;lt;code&amp;gt;-J-Duser.language=es -J-Duser.country=ES&amp;lt;/code&amp;gt;. You can also see what the current character encoding and locale settings are in the AppletViewer by using &amp;lt;code&amp;gt;-J-XshowSettings&amp;lt;/code&amp;gt;. If you're running the game in a browser with &amp;lt;code&amp;gt;startJavaInBrowser.bat&amp;lt;/code&amp;gt;, don't use this option. Instead, [[#startJavaInBrowser.bat_2 | enable the Java console]] and press 's' to show the current settings.&lt;br /&gt;
&lt;br /&gt;
Why this happens: the game uses [https://docs.oracle.com/javase/8/docs/api/java/text/NumberFormat.html#getInstance-- &amp;lt;code&amp;gt;NumberFormat.getInstance()&amp;lt;/code&amp;gt;] to get a number format to format the player's score. This method uses the default locale, meaning that a number like one thousand is formatted as either &amp;lt;code&amp;gt;1,000&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;1.000&amp;lt;/code&amp;gt; [https://docs.oracle.com/cd/E19455-01/806-0169/overview-9/index.html depending on your locale]. The game's score font data is only defined for the numbers 0 through 9 and the comma, but not for the period. While the game is iterating over the formatted score string, the image data relative to the period will be returned as null, causing the game to eventually throw a NullPointerException when it accesses the image's attributes.&lt;br /&gt;
&lt;br /&gt;
=== GameHouse ===&lt;br /&gt;
&lt;br /&gt;
GameHouse Java games are both site and time locked, which means that they can only be played in certain domains and before a certain date. These game check where and when they're being played by requesting a file called &amp;lt;code&amp;gt;license.txt&amp;lt;/code&amp;gt; which contains one or more license keys. Each key is associated with a domain name and expiration date. The idea was that game portals like Shockwave.com or Yahoo! Games would pay GameHouse to renew their licenses. If a game detects that it's being played after this date, then it won't start and will print the following:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Init 2.4&lt;br /&gt;
Date Value 1567034208000&lt;br /&gt;
Please Contact GameHouse, Inc. for configuration instructions.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you're collecting a game's assets by using a tool like [[MAD4FP]], you can set your system clock to the year 2000 before running it.&lt;br /&gt;
&lt;br /&gt;
If you already have all the game's assets and want to curate it, change the contents of the &amp;lt;code&amp;gt;license.txt&amp;lt;/code&amp;gt; to the following:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
#gamehouse.com&lt;br /&gt;
Ajeaarvtzvfaapntzpjtziftzjgaakwszrgaabgaachaariszmesz&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After doing this, you have to move the assets to &amp;lt;code&amp;gt;gamehouse.com&amp;lt;/code&amp;gt; (and not www.gamehouse.com). This new license key has no date associated with it, and was meant for GameHouse to host their own games without having to worry about expiration dates. Since you are moving the files from their original source, you can use the following directory structure: &amp;lt;code&amp;gt;gamehouse.com\Java\GameName&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
If you'd like to learn more about GameHouse's Java games installation instructions, see [https://web.archive.org/web/20190827130108id_/http://www.cyberkids.com/fg/gamehouse/JavaGameIntstall.txt this page].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Curation Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cursed-light</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Java_Curation&amp;diff=10867</id>
		<title>Java Curation</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Java_Curation&amp;diff=10867"/>
		<updated>2025-03-07T23:00:34Z</updated>

		<summary type="html">&lt;p&gt;Cursed-light: Undo revision 10866 by Cursed-light (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This guide will show you how to curate Java games and animations using Flashpoint, as well as dealing with any problems that may come up in the process.&lt;br /&gt;
&lt;br /&gt;
== Recognizing Java applets ==&lt;br /&gt;
&lt;br /&gt;
Unlike other technologies such as Flash or Shockwave, Java applets are most commonly embedded on a page using an applet tag rather than an object/embed tag. Finding these tags is important since they're necessary to get the games running in Flashpoint.&lt;br /&gt;
&lt;br /&gt;
Here's an example of the most basic type you can find:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;applet code=&amp;quot;iceblox.class&amp;quot; width=&amp;quot;390&amp;quot; height=&amp;quot;350&amp;quot;&amp;gt;&amp;lt;/applet&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Here's a more complex example that shows certain parameters being passed to the game and that the class files may be packaged in a JAR/ZIP/CAB archive. If you tried to run this game on a browser that didn't support Java, you'd only see &amp;quot;Unfortunately, your browser does not support Java&amp;quot;. This can be a good way to know if the web game or animation you're trying to curate uses Java.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;applet code=&amp;quot;gamehouse.SuperApplet.class&amp;quot; archive=&amp;quot;Collapse.zip&amp;quot; height=&amp;quot;400&amp;quot; width=&amp;quot;460&amp;quot; viewastext mayscript&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;cabbase&amp;quot; value=&amp;quot;Collapse.cab&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;canvas&amp;quot; value=&amp;quot;Collapse.CollapseCanvas&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;bgcolor&amp;quot; value=&amp;quot;FFFFFF&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;textcolor&amp;quot; value=&amp;quot;000000&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;buyurl&amp;quot; value=&amp;quot;http://get.games.yahoo.com/proddesc?gamekey=spcollapse&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;target&amp;quot; value=&amp;quot;_blank&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Unfortunately, your browser does not support Java.&lt;br /&gt;
&amp;lt;/applet&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Java applets may also be embedded using the object and embed tags, although this appears to be less common:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;object classid=&amp;quot;clsid:8AD9C840-044E-11D1-B3E9-00805F499D93&amp;quot; codebase=&amp;quot;http://java.sun.com/products/plugin/1.2/jinstall-12-win32.cab#Version=1,2,0,0&amp;quot; width=&amp;quot;100%&amp;quot; height=&amp;quot;100%&amp;quot; name=&amp;quot;Rockz&amp;quot; alt=&amp;quot;Java applet failure&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;code&amp;quot; value=&amp;quot;rockz.Run.class&amp;quot; &amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;archive&amp;quot; value=&amp;quot;rockz.jar&amp;quot; &amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;name&amp;quot; value=&amp;quot;Rockz&amp;quot; &amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;type&amp;quot; value=&amp;quot;application/x-java-applet;version=1.2&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;embed code=&amp;quot;rockz.Run.class&amp;quot; archive=&amp;quot;rockz.jar&amp;quot; name=&amp;quot;Rockz&amp;quot; type=&amp;quot;application/x-java-applet;version=1.2&amp;quot; width=&amp;quot;100%&amp;quot; height=&amp;quot;100%&amp;quot; alt=&amp;quot;Java applet failure&amp;quot; pluginspage=&amp;quot;http://java.sun.com/products/plugin/1.2/plugin-install.html&amp;quot;&amp;gt;&amp;lt;/embed&amp;gt;&lt;br /&gt;
&amp;lt;/object&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To find these tags, right-click the page with the applet, click &amp;quot;Inspect Element&amp;quot; or &amp;quot;View Page Source&amp;quot; and then search for &amp;quot;applet&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
When not embedded on a web page, Java applets may instead be launched through Java Web Start, a framework that uses .jnlp files in place of standard web pages to contain information about the applet being launched. With these, applets will generally be contained using the jar tag, which is nested in the resources tag, and additional files may also be nested in the information tag. Here's an example of what a .jnlp file may contain:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
&amp;lt;jnlp spec=&amp;quot;1.0&amp;quot; codebase=&amp;quot;http://theintraclinic.com/archive/j4k/dungeon4k/&amp;quot; href=&amp;quot;Dungeon4k.jnlp&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;information&amp;gt;&lt;br /&gt;
    &amp;lt;title&amp;gt;Dungeon4k&amp;lt;/title&amp;gt;&lt;br /&gt;
    &amp;lt;vendor&amp;gt;Mojang Specifications&amp;lt;/vendor&amp;gt;&lt;br /&gt;
    &amp;lt;homepage href=&amp;quot;http://www.mojang.com/&amp;quot;/&amp;gt;&lt;br /&gt;
    &amp;lt;description&amp;gt;A dungeon exploration game in less than 4kb&amp;lt;/description&amp;gt;&lt;br /&gt;
  &amp;lt;/information&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;resources&amp;gt;&lt;br /&gt;
	&amp;lt;j2se href=&amp;quot;http://java.sun.com/products/autodl/j2se&amp;quot; version=&amp;quot;1.4+&amp;quot;/&amp;gt;&lt;br /&gt;
      &amp;lt;jar href=&amp;quot;Dungeon4k.jar&amp;quot; main=&amp;quot;true&amp;quot;/&amp;gt;&lt;br /&gt;
    &amp;lt;/resources&amp;gt;&lt;br /&gt;
  &amp;lt;application-desc main-class=&amp;quot;D&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;argument&amp;gt;nofullscreen&amp;lt;/argument&amp;gt;&lt;br /&gt;
  &amp;lt;/application-desc&amp;gt;&lt;br /&gt;
&amp;lt;/jnlp&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Curation steps ==&lt;br /&gt;
&lt;br /&gt;
Flashpoint runs Java applets offline by using an application called the AppletViewer. You can think of it like the equivalent to a Flash projector. Let's take a look at a simple example by curating the game &amp;quot;Realspace 2 - Emperor's Revenge&amp;quot; from &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;https://www.miniclip.com/games/real-space-2/en/&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Open this page in your browser. You should see the text saying that Java is not enabled or installed. This indicates that it's a Java game, so we should take a look at the page's source and try to find the applet tag. If we search for &amp;quot;applet&amp;quot;, we'll find the following:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;applet width=&amp;quot;500&amp;quot; height=&amp;quot;500&amp;quot; code=&amp;quot;gameapp.class&amp;quot; archive=&amp;quot;gameapp.jar&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;SIZE_SCALE&amp;quot; value=&amp;quot;1.0&amp;quot; /&amp;gt;&lt;br /&gt;
	If you see this message you do not have Java enabled or do not have Java installed.&amp;lt;/br&amp;gt;&amp;lt;a href=&amp;quot;http://wwww.java.com&amp;quot;&amp;gt;Please see Java.com&amp;lt;/a&amp;gt; to download the latest version of Java.&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/applet&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note that the page could have also written the tag dynamically which means that you wouldn't be able to find it by just checking its source. In this case you would use your browser's &amp;quot;Inspect Element&amp;quot; option and search for it there.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
In Flashpoint, click the &amp;lt;code&amp;gt;Curate&amp;lt;/code&amp;gt; tab and press the &amp;lt;code&amp;gt;New Curation&amp;lt;/code&amp;gt; button on the top right corner. Scroll down and click the &amp;lt;code&amp;gt;Open Folder&amp;lt;/code&amp;gt; button. In the &amp;lt;code&amp;gt;content&amp;lt;/code&amp;gt; folder, create a series of directories that match the original site's structure. In this case, we'd create four directories, each inside the previous one: &amp;lt;code&amp;gt;www.miniclip.com\games\real-space-2\en\&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Java curation path.png|center|What the file structure would look like in the content folder]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Navigate to the last directory (in this case &amp;lt;code&amp;gt;\en\&amp;lt;/code&amp;gt;) and create the HTML file that will contain the applet tag we found in step 1. You should give it the same name as the original site. In the case there isn't one, you can just create a file called &amp;lt;code&amp;gt;index.html&amp;lt;/code&amp;gt;.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Open the file you've just created in a text editor and paste the applet tag in there.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;applet width=&amp;quot;500&amp;quot; height=&amp;quot;500&amp;quot; code=&amp;quot;gameapp.class&amp;quot; archive=&amp;quot;gameapp.jar&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;SIZE_SCALE&amp;quot; value=&amp;quot;1.0&amp;quot; /&amp;gt;&lt;br /&gt;
&amp;lt;/applet&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Enter the game's title, platform, application path, and launch command in the respective text fields. In this case, they would be:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Title: Realspace 2 - Emperor's Revenge&lt;br /&gt;
Platform: Java&lt;br /&gt;
Application Path: FPSoftware\FlashpointSecurePlayer.exe&lt;br /&gt;
Launch Command: java http://www.miniclip.com/games/real-space-2/en/index.html&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The platform should be the same for all Java curations. Make sure that the launch command starts with http:// and '''not''' https://&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Run the game initially and look at the '''Logs''' tab in the Flashpoint launcher to see what assets the game is requesting. Download the game's assets (code, images, sounds, etc) and put them in the correct directories so that they also match the original site's structure. It's possible that all the files needed are inside the archive (called gameapp.jar here). If they were and we didn't need any additional files then we could move onto the next step.&lt;br /&gt;
&lt;br /&gt;
However, for this and most other Java games, the archive only has the game's code. We still need to download the rest of the assets. This can be done in several ways, including:&lt;br /&gt;
&lt;br /&gt;
* Downloading these files manually by pasting their URLs into a web browser.&lt;br /&gt;
* Using a tool like [[Helpful Tools#Software for Curating|wget or cURLsDownloader]] to download the assets from specific URLs. This is especially useful if you want to download the files from the Wayback Machine (see [[#Finding Java applets in the Wayback Machine|this section]] for more details).&lt;br /&gt;
* Using a tool that automatically downloads these files from the original site as they're requested by the game. See the [[MAD4FP]] page for more details on how to do this.&lt;br /&gt;
&lt;br /&gt;
[[File:java_curation_example_launcher_logs.png|center|Some of the files requested by &amp;quot;Realspace 2 - Emperor's Revenge&amp;quot; in the Logs tab of the Flashpoint launcher.]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
You can now test your curation in Flashpoint. You can start the game by pressing the &amp;lt;code&amp;gt;Run&amp;lt;/code&amp;gt; button at the bottom of your new curation. You should now see the game running in the AppletViewer:&lt;br /&gt;
&lt;br /&gt;
[[File:java_curation_example.png|center|300px|&amp;quot;Realspace 2 - Emperor's Revenge&amp;quot; running in the AppletViewer.]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Fill the rest of the fields and submit your curation by following the [[Curation Format]]. For more information on how to curate games for Flashpoint, refer to the [[Curation Tutorial]].&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Curation tips ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
You may sometimes see a parameter in the applet tag called &amp;lt;code&amp;gt;cabbase&amp;lt;/code&amp;gt; that specifies a CAB file. This was used to allow the same applet to run in different browsers - Netscape Navigator would download the JAR or ZIP in the archive attribute while Internet Explorer would download the CAB in the cabbase parameter. Although the AppletViewer doesn't request this file, you should still include it in your submission for preservation's sake.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
The AppletViewer ignores everything in the file it reads except for the tags that embed a Java applet. You can see the tag that was read by the AppletViewer by going to &amp;lt;code&amp;gt;Applet &amp;gt; Tag...&amp;lt;/code&amp;gt;.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
You can sometimes find more information about the author, version and copyright of an applet by going to &amp;lt;code&amp;gt;Applet &amp;gt; Info...&amp;lt;/code&amp;gt; in the AppletViewer.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Be aware of how HTML comments can affect the parameters specified in the applet tag. For example:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;applet code=&amp;quot;game.class&amp;quot; width=&amp;quot;100&amp;quot; height=&amp;quot;100&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;param1&amp;quot; value=&amp;quot;abc&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;!-- &amp;lt;param name=&amp;quot;param2&amp;quot; value=&amp;quot;123&amp;quot;&amp;gt; --&amp;gt;&lt;br /&gt;
&amp;lt;/applet&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
If you run the applet in the AppletViewer using &amp;lt;code&amp;gt;FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;, both parameters are set. Otherwise, if you run it in a browser using &amp;lt;code&amp;gt;startJavaInBrowser.bat&amp;lt;/code&amp;gt;, only &amp;lt;code&amp;gt;param1&amp;lt;/code&amp;gt; is set.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
If a Java game requests external assets during gameplay and you don't have time to play through the entire game, try opening the game's .class or .jar files with a Java decompiler such as JD-GUI. Images and sounds are often loaded using [https://docs.oracle.com/javase/8/docs/api/java/applet/Applet.html#getImage-java.net.URL- &amp;lt;code&amp;gt;Applet.getImage()&amp;lt;/code&amp;gt;] and [https://docs.oracle.com/javase/8/docs/api/java/applet/Applet.html#getAudioClip-java.net.URL- &amp;lt;code&amp;gt;Applet.getAudioClip()&amp;lt;/code&amp;gt;], respectively. Alternatively, you can open them in a hex editor such as HxD, though this will make it hard to know how and when the game is requesting assets. References to external assets are often plain text strings, so you may try searching for common asset types such as .gif and .jpg images or .au sounds.&amp;lt;br&amp;gt;Regardless of the method used, you can make a list of these assets, then download them from the internet and add them to the game's directory. All of these tools are linked in [[#Useful tools and resources|this section]].&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Application paths ==&lt;br /&gt;
&lt;br /&gt;
This section will list all the possible values for the &amp;lt;code&amp;gt;Application Path&amp;lt;/code&amp;gt; field in the metadata and launcher. Both of these currently use Java 8 update 181. If you encounter any problems that you think might be solved by using an older Java version, read the steps in the [[#Troubleshooting|troubleshooting section]] first. Note that Flashpoint doesn't currently support Microsoft Java.&lt;br /&gt;
&lt;br /&gt;
=== FlashpointSecurePlayer.exe ===&lt;br /&gt;
&lt;br /&gt;
Use &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt; to run the applet in the AppletViewer (as we saw in [[#Curation Steps|the example above]]). If you use this application path, add the &amp;lt;code&amp;gt;java&amp;lt;/code&amp;gt; prefix and put next the URL to the file that contains the &amp;lt;code&amp;gt;&amp;lt;applet&amp;gt;&amp;lt;/code&amp;gt; tag in the &amp;lt;code&amp;gt;Launch Command&amp;lt;/code&amp;gt; field. For example:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Application Path: FPSoftware\FlashpointSecurePlayer.exe&lt;br /&gt;
Launch Command: java http://www.example.com/game/index.html&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If the URL contains spaces, replace them with &amp;lt;code&amp;gt;%20&amp;lt;/code&amp;gt;. For example:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Launch Command: java http://www.example.com/game/index%20with%20spaces.html&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can also pass extra command line arguments to the Java Virtual Machine (JVM) by placing them '''after''' the URL. These options must be prefixed with '''-J'''. For example:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Launch Command: java http://www.example.com/game/index.html -J-Duser.language=en -J-Duser.country=US&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Read the [[#Troubleshooting|troubleshooting section]] to see how these may be used to solve some common problems.&lt;br /&gt;
&lt;br /&gt;
If the URL contains an ampersand character (&amp;amp;), wrap it in double quotes. This happens when you use PHP to set certain parameters dynamically in the applet tag. For example:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Launch Command: java &amp;quot;http://www.example.com/game/index.php?param1=value1&amp;amp;param2=value2&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Where &amp;quot;value1&amp;quot; and &amp;quot;value2&amp;quot; could change what the parameters are set to.&lt;br /&gt;
&lt;br /&gt;
=== startJavaInBrowser.bat ===&lt;br /&gt;
&lt;br /&gt;
Use &amp;lt;code&amp;gt;FPSoftware\startJavaInBrowser.bat&amp;lt;/code&amp;gt; to run the applet in a browser. Unlike the application path mentioned above, you don't have to necessarily put the URL to the file that contains the &amp;lt;code&amp;gt;&amp;lt;applet&amp;gt;&amp;lt;/code&amp;gt; tag in the &amp;lt;code&amp;gt;Launch Command&amp;lt;/code&amp;gt; field. For example:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Application Path: FPSoftware\startJavaInBrowser.bat&lt;br /&gt;
Launch Command: http://www.example.com/game/index.html&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The previous notes about the launch commands also apply, with the exception of the extra command line arguments. If you use &amp;lt;code&amp;gt;startJavaInBrowser.bat&amp;lt;/code&amp;gt;, these options are '''not''' prefixed with '''-J'''. For example:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Launch Command: http://www.example.com/game/index.html -Duser.language=en -Duser.country=US&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In addition to this, you '''must''' always follow the next two steps. These will ensure that the applet is allowed to run in its domain with the correct Java version.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Add the game's domain to the end of the exception site list file in &amp;lt;code&amp;gt;FPSoftware\Java\JDK_1.8.0_181\jre\lib\exception.sites&amp;lt;/code&amp;gt;. For this example, this would be &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;http://www.example.com/&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. If you're curating multiple games from the same domain, you only have to do this once. Be sure to include this information in the &amp;lt;code&amp;gt;Curation Notes&amp;lt;/code&amp;gt; field in the metadata. For example:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Before testing the game, add http://www.example.com/ to the exception site list file in FPSoftware\Java\JDK_1.8.0_181\jre\lib\exception.sites&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Add these two parameters to the &amp;lt;code&amp;gt;&amp;lt;applet&amp;gt;&amp;lt;/code&amp;gt; tag:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;param name=&amp;quot;java_version&amp;quot; value=&amp;quot;1.8.0_181&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;param name=&amp;quot;separate_jvm&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
If the applet uses an &amp;lt;code&amp;gt;&amp;lt;embed&amp;gt;&amp;lt;/code&amp;gt; tag instead, these parameters would look like:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;embed java_version=&amp;quot;1.8.0_181&amp;quot; separate_jvm=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
These parameters have no effect if the same applet is launched in the AppletViewer via &amp;lt;code&amp;gt;FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Every applet that runs in a browser will show a security prompt that must be accepted before starting. To make this clear to Flashpoint users, add the following to the beginning of the &amp;lt;code&amp;gt;Game Notes&amp;lt;/code&amp;gt; field in the metadata:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
This Java game will run in a browser. Make sure to accept any security prompts that show up while playing.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Image:java_browser_curation_blocked_example.png|The security prompt that shows up if the applet's domain isn't added to the exception site list.&lt;br /&gt;
&lt;br /&gt;
Image:java_browser_curation_warning_example.png|The security prompt that asks the user to allow the applet to run.&lt;br /&gt;
&lt;br /&gt;
Image:java_browser_curation_certificate_warning_example.png|Another security prompt that asks the user to allow the applet to run. This one only appears if the applet includes an expired certificate.&lt;br /&gt;
&lt;br /&gt;
Image:java_browser_curation_example.png|The game Urbanoids running in a browser. Notice the various page elements that are used to interact with the game, and the three music tracks (MIDI, MOD, SID) that each require a different plugin to be played.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Since in-browser Java applets are currently only supported on Windows, you should provide an option to launch them in the AppletViewer (if possible). You can do so by making an additional application called &amp;lt;code&amp;gt;Play in the AppletViewer&amp;lt;/code&amp;gt; with the &amp;lt;code&amp;gt;FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt; application path, and by adding the following to the &amp;lt;code&amp;gt;Game Notes&amp;lt;/code&amp;gt; field in the metadata:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
If playing in a browser doesn't work, try using the &amp;quot;Play in the AppletViewer&amp;quot; option under Additional Applications.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== When to run applets in a browser ====&lt;br /&gt;
&lt;br /&gt;
You should run Java applets in a browser if any of the following conditions are met:&lt;br /&gt;
* The page has two or more applets that communicate via JavaScript. Note that it's possible for multiple applets to communicate with each other using the AppletViewer, provided they do so using the [https://docs.oracle.com/javase/8/docs/api/java/applet/AppletContext.html#getApplet-java.lang.String- &amp;lt;code&amp;gt;AppletContext.getApplet()&amp;lt;/code&amp;gt;] method.&lt;br /&gt;
* The applet relies on page element interaction (e.g. pressing buttons) to be played.&lt;br /&gt;
* The applet uses browser cookies to save the game's progress. These are saved and loaded using JavaScript.&lt;br /&gt;
* The page contains other multimedia elements that enhance the experience. For example, the page might embed Flash or Shockwave movies, or play music (MIDI, MOD).&lt;br /&gt;
These aren't hard requirements, you can curate any applet using &amp;lt;code&amp;gt;startJavaInBrowser.bat&amp;lt;/code&amp;gt; if you feel like it captures the original experience. If you decide to curate an applet using this application path, you should also include any other assets (images, sounds) that are embedded on the same page.&lt;br /&gt;
&lt;br /&gt;
==== Browser curation tips ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
If some JavaScript code on the page is meant to interact with the applet, you should check how it's doing so. Older applets may rely on old JavaScript functionalities that modern browsers don't support. For example, in the game Urbanoids, the player has to click a button on the page to start the game:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
function start_it() {&lt;br /&gt;
	document.game.clickStart();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;applet code=&amp;quot;noids.class&amp;quot; width=240 height=263 name=&amp;quot;game&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;java_version&amp;quot; value=&amp;quot;1.8.0_181&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;separate_jvm&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/applet&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
This wouldn't work because the applet tag uses the attribute &amp;lt;code&amp;gt;name&amp;lt;/code&amp;gt;. To fix this, we would need to change it to &amp;lt;code&amp;gt;id&amp;lt;/code&amp;gt;:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;applet code=&amp;quot;noids.class&amp;quot; width=240 height=263 id=&amp;quot;game&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
If the web page tries to play MIDI or WAV audio using the [https://developer.mozilla.org/en-US/docs/Web/HTML/Element/bgsound &amp;lt;code&amp;gt;&amp;lt;bgsound&amp;gt;&amp;lt;/code&amp;gt;] tag, you must convert it to an equivalent &amp;lt;code&amp;gt;&amp;lt;embed&amp;gt;&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;&amp;lt;audio&amp;gt;&amp;lt;/code&amp;gt; tag:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;bgsound src=&amp;quot;game.mid&amp;quot; loop=&amp;quot;infinite&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;embed type=&amp;quot;audio/midi&amp;quot; src=&amp;quot;game.mid&amp;quot; loop=&amp;quot;true&amp;quot; autostart=&amp;quot;true&amp;quot; hidden=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;bgsound src=&amp;quot;game.wav&amp;quot; loop=&amp;quot;infinite&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;audio src=&amp;quot;game.wav&amp;quot; loop autoplay&amp;gt;&amp;lt;/audio&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Since &amp;lt;code&amp;gt;&amp;lt;bgsound&amp;gt;&amp;lt;/code&amp;gt; is ignored outside of Internet Explorer, you should keep it alongside the new tags for future reference.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== startJavaWebStart.bat ===&lt;br /&gt;
Use &amp;lt;code&amp;gt;FPSoftware\startJavaWebStart.bat&amp;lt;/code&amp;gt; to run Java applets through Java Web Start. This is used for applets that require .jnlp files to launch, and as such, the .jnlp file will be used in the &amp;lt;code&amp;gt;Launch Command&amp;lt;/code&amp;gt; field. For example:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Application Path: FPSoftware\startJavaWebStart.bat&lt;br /&gt;
Launch Command: http://www.example.com/game/game.jnlp&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Like with applets run in a browser, the domain must be added to the end of the exception site list to be run, and applets will show a security prompt that must be accepted before starting. Follow the directions [[#startJavaInBrowser.bat|above]] for this.&lt;br /&gt;
&lt;br /&gt;
== Debugging Java applets ==&lt;br /&gt;
&lt;br /&gt;
If an applet doesn't seem to be working properly, check if any error occurs while it's running. You can see what the applet writes to the standard output and error output by editing the batch files specified in the Application Path. It's highly recommended that you enable these features when curating Java applets.&lt;br /&gt;
&lt;br /&gt;
=== FlashpointSecurePlayer.exe ===&lt;br /&gt;
&lt;br /&gt;
Instead of the &amp;lt;code&amp;gt;java&amp;lt;/code&amp;gt; prefix, use the &amp;lt;code&amp;gt;javadebug&amp;lt;/code&amp;gt; prefix in the Launch Command. A separate window containing the applet's output will now show up everytime you run the AppletViewer.&lt;br /&gt;
=== startJavaInBrowser.bat ===&lt;br /&gt;
&lt;br /&gt;
Open &amp;lt;code&amp;gt;FPSoftware\startJavaInBrowser.bat&amp;lt;/code&amp;gt; and change &amp;lt;code&amp;gt;OFF&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;ON&amp;lt;/code&amp;gt; in the following line:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
SET FLASHPOINT_DEBUG_MODE=OFF&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will always show the Java console when the applet runs and will place a Java icon in the system tray, which you can use to bring up the console at any time.&lt;br /&gt;
&lt;br /&gt;
=== startJavaWebStart.bat ===&lt;br /&gt;
&lt;br /&gt;
Open &amp;lt;code&amp;gt;FPSoftware\startJavaWebStart.bat&amp;lt;/code&amp;gt; and change &amp;lt;code&amp;gt;OFF&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;ON&amp;lt;/code&amp;gt; in the following line:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
SET FLASHPOINT_DEBUG_MODE=OFF&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will always show the Java console when the applet runs and will place a Java icon in the system tray, which you can use to bring up the console at any time.&lt;br /&gt;
&lt;br /&gt;
== Finding Java applets in the Wayback Machine ==&lt;br /&gt;
&lt;br /&gt;
Since Java applets were first introduced in 1995, it can sometimes be hard to locate files belonging to older games. This section will show you how to more easily find these by using the [https://github.com/internetarchive/wayback/tree/master/wayback-cdx-server Wayback CDX Server API]. For example, if you wanted to see what Java games hosted on Shockwave.com were saved by the Wayback Machine, you could use the following query:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
https://web.archive.org/cdx/search/cdx?url=*.shockwave.com/&amp;amp;filter=original:.*(\.class|\.jar|\.zip|\.cab|\.au).*&amp;amp;fl=original,timestamp,statuscode&amp;amp;collapse=urlkey&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Where:&lt;br /&gt;
* &amp;lt;code&amp;gt;url=*.shockwave.com/&amp;lt;/code&amp;gt; says to search in every Shockwave.com subdomain.&lt;br /&gt;
* &amp;lt;code&amp;gt;filter=original:.*(\.class|\.jar|\.zip|\.cab|\.au).*&amp;lt;/code&amp;gt; says to only show the URLs that contain these file extensions: .class, .jar, .zip, .cab, and .au.&lt;br /&gt;
* &amp;lt;code&amp;gt;fl=original,timestamp,statuscode&amp;lt;/code&amp;gt; says to show three fields in this order: the URL, timestamp, and HTTP status code.&lt;br /&gt;
* &amp;lt;code&amp;gt;collapse=urlkey&amp;lt;/code&amp;gt; says to only show unique URLs.&lt;br /&gt;
Now that we have this list, we can scan it for Java games. For example, the game Cubis:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
http://www.shockwave.com/content/cubis/sis/cubis.jar 20180828052922 200&lt;br /&gt;
http://www.shockwave.com/content/cubis/sis/sounds/allcubes.au 20180828054857 200&lt;br /&gt;
http://www.shockwave.com/content/cubis/sis/sounds/blank.au 20180828055355 200&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Note that this game also uses .jpg and .gif images. We didn't include these file extensions in the query above since it would also include every unrelated image from Shockwave.com. Now that we know where to look, we can locate every file in the game's directory with the following query:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
https://web.archive.org/cdx/search/cdx?url=www.shockwave.com/content/cubis/sis/*&amp;amp;fl=original&amp;amp;collapse=urlkey&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Where:&lt;br /&gt;
* &amp;lt;code&amp;gt;url=www.shockwave.com/content/cubis/sis/*&amp;lt;/code&amp;gt; says to show every URL with that prefix.&lt;br /&gt;
We can now see the additional files that were excluded by the first query:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
http://www.shockwave.com/content/cubis/sis/images/o_solid.gif&lt;br /&gt;
http://www.shockwave.com/content/cubis/sis/images/panel.jpg&lt;br /&gt;
http://www.shockwave.com/content/cubis/sis/images/piece_marker.gif&lt;br /&gt;
http://www.shockwave.com/content/cubis/sis/images/rim_b.jpg&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
To download these assets for your Java curation, create a text file with these URLs and then add &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;http://web.archive.org/web/1id_/&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; to the beginning of each one. The &amp;lt;code&amp;gt;1id_&amp;lt;/code&amp;gt; segment tells the Wayback Machine to use the original file, without any modifications. Then, drag the text file onto the [[Helpful Tools#Software for Curating|cURLsDownloader]] tool to start downloading them (read its help file for more details). For more information on the Wayback CDX Server API, refer to the [https://github.com/internetarchive/wayback/tree/master/wayback-cdx-server documentation on its GitHub].&lt;br /&gt;
&lt;br /&gt;
== Useful tools and resources ==&lt;br /&gt;
&lt;br /&gt;
This section will link to external tools and resources that may be useful to learn more about the technology or to try to get certain games and animations working.&lt;br /&gt;
&lt;br /&gt;
* API Specification for [https://docs.oracle.com/javase/8/docs/api/ Java SE 8].&lt;br /&gt;
&lt;br /&gt;
* AppletViewer: [https://docs.oracle.com/javase/8/docs/technotes/tools/windows/appletviewer.html general documentation], [https://docs.oracle.com/javase/8/docs/technotes/tools/appletviewertags.html how it handles different tags]&lt;br /&gt;
&lt;br /&gt;
* Decompilers: [https://github.com/java-decompiler/jd-gui/releases JD-GUI], [https://github.com/deathmarine/Luyten/releases Luyten]&lt;br /&gt;
&lt;br /&gt;
* Bytecode Editors: [http://dirty-joe.com/ dirtyJOE], [https://github.com/GraxCode/JByteMod-Beta/releases JByteMod]. Always check if there's a simpler way to get Java applets working. Only modify the original files as a last resort!&lt;br /&gt;
&lt;br /&gt;
See also: [[Helpful Tools]].&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
&lt;br /&gt;
This section will cover some of the problems that may arise when curating Java games and animations. It's highly recommended that you enable the [[#Debugging Java applets|debugging options mentioned above]] when curating Java applets. If you're experiencing an issue not mentioned in this section be sure to ask for help in the &amp;lt;code&amp;gt;#curators&amp;lt;/code&amp;gt; channel in the Flashpoint Discord server.&lt;br /&gt;
&lt;br /&gt;
=== The applet closes immediately when I try to run it ===&lt;br /&gt;
&lt;br /&gt;
The AppletViewer will close immediately if it can't find the specified file or if this file doesn't have an applet tag. You should check if the launch command is correct and if the file has a valid applet tag in it.&lt;br /&gt;
&lt;br /&gt;
=== The applet is trying to request files that are suspiciously missing from the original site ===&lt;br /&gt;
&lt;br /&gt;
If the class files are packaged in JAR or ZIP archives, be sure to open them and check if the missing files are there. If they are, extract them to the same directory as the archive. Some Java games have trouble loading assets from inside these archives and will instead try to load them externally. Note that you'll never have to extract class files.&lt;br /&gt;
&lt;br /&gt;
=== The applet isn't displaying certain characters correctly ===&lt;br /&gt;
&lt;br /&gt;
Try setting the correct character encoding and locale properties in the AppletViewer. For example, if a game from GeoCities Japan needed to display Japanese characters, you would add '''all''' of the following to the end of the game's launch command: &amp;lt;code&amp;gt;-J-Dfile.encoding=UTF8 -J-Duser.language=ja -J-Duser.country=JP&amp;lt;/code&amp;gt;. If you're running the applet in a browser with &amp;lt;code&amp;gt;startJavaInBrowser.bat&amp;lt;/code&amp;gt;, remove the '''-J''' prefix.&lt;br /&gt;
&lt;br /&gt;
[[File:java_character_encoding_comparision.png|center|thumb|A comparision between using the English locale (left) and the Japanese locale (right)]]&lt;br /&gt;
&lt;br /&gt;
You can also see what the current character encoding and locale settings are in the AppletViewer by using &amp;lt;code&amp;gt;-J-XshowSettings&amp;lt;/code&amp;gt;. If you're running the applet in a browser with &amp;lt;code&amp;gt;startJavaInBrowser.bat&amp;lt;/code&amp;gt;, don't use this option. Instead, [[#startJavaInBrowser.bat_2 | enable the Java console]] and press 's' to show the current settings.&lt;br /&gt;
&lt;br /&gt;
If you would like to know more about which character encodings and locales are supported in Java 8, see:&lt;br /&gt;
* https://docs.oracle.com/javase/8/docs/technotes/guides/intl/encoding.doc.html&lt;br /&gt;
* https://www.oracle.com/technetwork/java/javase/java8locales-2095355.html&lt;br /&gt;
&lt;br /&gt;
=== The applet ignores the Tab key's input ===&lt;br /&gt;
&lt;br /&gt;
If the applet doesn't seem to be registering the Tab key's input, then follow the next steps:&lt;br /&gt;
&lt;br /&gt;
# Download '''[https://bluepload.unstable.life/flashpoint-java-wrappers-v3.zip this ZIP]''' which contains a wrapper applet that will fix this problem before loading the main applet.&lt;br /&gt;
# Put &amp;lt;code&amp;gt;FlashpointDisableFocusTraversalKeysWrapperApplet.class&amp;lt;/code&amp;gt; next to the applet's class files or archives.&lt;br /&gt;
# Add the following parameter to the applet tag: &amp;lt;code&amp;gt;&amp;lt;param name=&amp;quot;flashpointClassToLoad&amp;quot; value=&amp;quot;&amp;quot;&amp;gt;&amp;lt;/code&amp;gt;, where the value is the one specified in the code attribute. Remove the trailing &amp;lt;code&amp;gt;.class&amp;lt;/code&amp;gt; if there is one.&lt;br /&gt;
# Change the code attribute to &amp;lt;code&amp;gt;FlashpointDisableFocusTraversalKeysWrapperApplet&amp;lt;/code&amp;gt;. The wrapper applet will run before loading the main one.&lt;br /&gt;
&lt;br /&gt;
This wrapper disables all forward and backwards focus traversal keys (like Tab and Shift-Tab), so that these key events become available to the key event listeners. These keys would normally be used to change the keyboard focus in components like buttons and text fields. Applets affected by this problem expect the Tab key's input to work since they were made before Java 1.4 (2002) where this change was introduced.&lt;br /&gt;
&lt;br /&gt;
Here's an example of a modified applet tag from the game Teslatron, where the second player uses the Tab key to drop bombs:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;applet code=&amp;quot;FlashpointDisableFocusTraversalKeysWrapperApplet&amp;quot; width=&amp;quot;523&amp;quot; height=&amp;quot;367&amp;quot; archive=&amp;quot;client_hacked.zip&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;flashpointClassToLoad&amp;quot; value=&amp;quot;client.RobombClient&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;param name=&amp;quot;cabbase&amp;quot; value=&amp;quot;client.cab&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;game&amp;quot; value=&amp;quot;123&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;on-site&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;noPlayers&amp;quot; value=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/applet&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For more information on key listeners and focus traversal keys in Java, see the following pages:&lt;br /&gt;
&lt;br /&gt;
* https://docs.oracle.com/javase/tutorial/uiswing/events/keylistener.html (in particular the first version note)&lt;br /&gt;
* https://www.developer.com/java/other/article.php/2244591/Changing-Focus-Traversal-Keys-in-Java-V14.htm&lt;br /&gt;
&lt;br /&gt;
=== The applet doesn't work properly in the AppletViewer and shows the following error: netscape.javascript.JSException ===&lt;br /&gt;
&lt;br /&gt;
This means that the applet wants to interface with the browser, likely trying to execute some JavaScript code. This error may be ignored in some cases. For example, an applet that uses JavaScript to track the number of times the game has been played. If this doesn't impact the gameplay or show any side effects, you can safetly ignore it. Otherwise, you will need to run the applet in a browser. Refer to [[#startJavaInBrowser.bat|this section]] to learn how to do it.&lt;br /&gt;
&lt;br /&gt;
=== The applet doesn't start and shows the following error: java.lang.ClassFormatError: Incompatible magic value 1008813135 in class file ===&lt;br /&gt;
&lt;br /&gt;
This error means that the class file is in fact just an HTML file. This is likely due to being served a 404 page because the class file is missing. Try opening the file in a text editor or browser to confirm this. The value 1008813135 represents &amp;lt;code&amp;gt;&amp;lt;!DO&amp;lt;/code&amp;gt;, in other words, the start of an HTML &amp;lt;code&amp;gt;&amp;lt;!DOCTYPE&amp;gt;&amp;lt;/code&amp;gt; declaration. You may see a different magic value in the error depending on the wrong type of file you were served. The class file format is always supposed to have 3405691582 (0xCAFEBABE in hexadecimal) as the first four bytes.&lt;br /&gt;
&lt;br /&gt;
=== The applet doesn't start and shows the following error: java.lang.ClassFormatError: Name index 0 in LocalVariableTable has bad constant type in class file ===&lt;br /&gt;
&lt;br /&gt;
This error means that Java encountered a problem while checking if the class file is formatted correctly. You can fix this by adding the following option to the end of the launch command: &amp;lt;code&amp;gt;-J-Xverify:none&amp;lt;/code&amp;gt;. If you're running the applet in a browser with &amp;lt;code&amp;gt;startJavaInBrowser.bat&amp;lt;/code&amp;gt;, use &amp;lt;code&amp;gt;-Xverify:none&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
&lt;br /&gt;
This command line argument tells Java to skip the bytecode verification step, meaning this error will be ignored and the applet can continue running. Note that this should be done sparingly, and only when you know it's an error of this nature. You should always check if the applet works correctly after using it.&lt;br /&gt;
&lt;br /&gt;
This same fix also applies to the following errors:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
java.lang.ClassFormatError: Invalid start_pc 65535 in LocalVariableTable in class file&lt;br /&gt;
java.lang.ClassFormatError: Illegal field name &amp;quot;?&amp;quot; in class&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
More information about this error: when [https://docs.oracle.com/javase/8/docs/technotes/tools/windows/javac.html compiling Java source files], you can specify certain debug options, one of which generates information about the local variables of each method (the LocalVariableTable attribute). This error happens when there's a single LocalVariableTable that is invalid according to the [https://docs.oracle.com/javase/specs/jvms/se8/html/jvms-4.html#jvms-4.7.13 class file format]. It seems to be most common with applets in the late 1990s and early 2000s which were compiled using older Java versions.&lt;br /&gt;
&lt;br /&gt;
[[File:java_dirtyjoe_localvariabletable_comparision.png|center|thumb|A comparision between a normal LocalVariableTable (left) and an invalid one (right) using [http://dirty-joe.com/ dirtyJOE]. Notice the use of an [https://docs.oracle.com/javase/specs/jvms/se8/html/jvms-4.html#jvms-4.3.2 invalid descriptor] (NULL) in this last one.]]&lt;br /&gt;
&lt;br /&gt;
== Developer specific troubleshooting ==&lt;br /&gt;
&lt;br /&gt;
This section will cover some problems that commonly show up when curating Java games and animations from specific developers. This might also be useful if you're experiencing similar issues in applets made by developers that aren't listed here. If you're experiencing an issue not mentioned in this section be sure to ask for help in the &amp;lt;code&amp;gt;#curators&amp;lt;/code&amp;gt; channel in the Flashpoint Discord server.&lt;br /&gt;
&lt;br /&gt;
=== MumboJumbo ===&lt;br /&gt;
&lt;br /&gt;
If a game crashes after your score reaches 1,000 points, try changing the locale property to English (US). You can do this by adding the following '''after''' the game's launch command: &amp;lt;code&amp;gt;-J-Duser.language=en -J-Duser.country=US&amp;lt;/code&amp;gt;. If you're running the applet in a browser with &amp;lt;code&amp;gt;startJavaInBrowser.bat&amp;lt;/code&amp;gt;, remove the '''-J''' prefix.&lt;br /&gt;
&lt;br /&gt;
Note that you won't experience this issue if this is already your default locale. To avoid curating a game that might crash for another player, try playing the game with the following locale settings: &amp;lt;code&amp;gt;-J-Duser.language=es -J-Duser.country=ES&amp;lt;/code&amp;gt;. You can also see what the current character encoding and locale settings are in the AppletViewer by using &amp;lt;code&amp;gt;-J-XshowSettings&amp;lt;/code&amp;gt;. If you're running the game in a browser with &amp;lt;code&amp;gt;startJavaInBrowser.bat&amp;lt;/code&amp;gt;, don't use this option. Instead, [[#startJavaInBrowser.bat_2 | enable the Java console]] and press 's' to show the current settings.&lt;br /&gt;
&lt;br /&gt;
Why this happens: the game uses [https://docs.oracle.com/javase/8/docs/api/java/text/NumberFormat.html#getInstance-- &amp;lt;code&amp;gt;NumberFormat.getInstance()&amp;lt;/code&amp;gt;] to get a number format to format the player's score. This method uses the default locale, meaning that a number like one thousand is formatted as either &amp;lt;code&amp;gt;1,000&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;1.000&amp;lt;/code&amp;gt; [https://docs.oracle.com/cd/E19455-01/806-0169/overview-9/index.html depending on your locale]. The game's score font data is only defined for the numbers 0 through 9 and the comma, but not for the period. While the game is iterating over the formatted score string, the image data relative to the period will be returned as null, causing the game to eventually throw a NullPointerException when it accesses the image's attributes.&lt;br /&gt;
&lt;br /&gt;
=== GameHouse ===&lt;br /&gt;
&lt;br /&gt;
GameHouse Java games are both site and time locked, which means that they can only be played in certain domains and before a certain date. These game check where and when they're being played by requesting a file called &amp;lt;code&amp;gt;license.txt&amp;lt;/code&amp;gt; which contains one or more license keys. Each key is associated with a domain name and expiration date. The idea was that game portals like Shockwave.com or Yahoo! Games would pay GameHouse to renew their licenses. If a game detects that it's being played after this date, then it won't start and will print the following:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Init 2.4&lt;br /&gt;
Date Value 1567034208000&lt;br /&gt;
Please Contact GameHouse, Inc. for configuration instructions.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you're collecting a game's assets by using a tool like [[MAD4FP]], you can set your system clock to the year 2000 before running it.&lt;br /&gt;
&lt;br /&gt;
If you already have all the game's assets and want to curate it, change the contents of the &amp;lt;code&amp;gt;license.txt&amp;lt;/code&amp;gt; to the following:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
#gamehouse.com&lt;br /&gt;
Ajeaarvtzvfaapntzpjtziftzjgaakwszrgaabgaachaariszmesz&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After doing this, you have to move the assets to &amp;lt;code&amp;gt;gamehouse.com&amp;lt;/code&amp;gt; (and not www.gamehouse.com). This new license key has no date associated with it, and was meant for GameHouse to host their own games without having to worry about expiration dates. Since you are moving the files from their original source, you can use the following directory structure: &amp;lt;code&amp;gt;gamehouse.com\Java\GameName&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
If you'd like to learn more about GameHouse's Java games installation instructions, see [https://web.archive.org/web/20190827130108id_/http://www.cyberkids.com/fg/gamehouse/JavaGameIntstall.txt this page].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Curation Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cursed-light</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Java_Curation&amp;diff=10866</id>
		<title>Java Curation</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Java_Curation&amp;diff=10866"/>
		<updated>2025-03-07T22:18:43Z</updated>

		<summary type="html">&lt;p&gt;Cursed-light: Undo revision 10204 by Cursed-light (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This guide will show you how to curate Java games and animations using Flashpoint, as well as dealing with any problems that may come up in the process.&lt;br /&gt;
&lt;br /&gt;
== Recognizing Java applets ==&lt;br /&gt;
&lt;br /&gt;
Unlike other technologies such as Flash or Shockwave, Java applets are most commonly embedded on a page using an applet tag rather than an object/embed tag. Finding these tags is important since they're necessary to get the games running in Flashpoint.&lt;br /&gt;
&lt;br /&gt;
Here's an example of the most basic type you can find:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;applet code=&amp;quot;iceblox.class&amp;quot; width=&amp;quot;390&amp;quot; height=&amp;quot;350&amp;quot;&amp;gt;&amp;lt;/applet&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Here's a more complex example that shows certain parameters being passed to the game and that the class files may be packaged in a JAR/ZIP/CAB archive. If you tried to run this game on a browser that didn't support Java, you'd only see &amp;quot;Unfortunately, your browser does not support Java&amp;quot;. This can be a good way to know if the web game or animation you're trying to curate uses Java.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;applet code=&amp;quot;gamehouse.SuperApplet.class&amp;quot; archive=&amp;quot;Collapse.zip&amp;quot; height=&amp;quot;400&amp;quot; width=&amp;quot;460&amp;quot; viewastext mayscript&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;cabbase&amp;quot; value=&amp;quot;Collapse.cab&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;canvas&amp;quot; value=&amp;quot;Collapse.CollapseCanvas&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;bgcolor&amp;quot; value=&amp;quot;FFFFFF&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;textcolor&amp;quot; value=&amp;quot;000000&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;buyurl&amp;quot; value=&amp;quot;http://get.games.yahoo.com/proddesc?gamekey=spcollapse&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;target&amp;quot; value=&amp;quot;_blank&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Unfortunately, your browser does not support Java.&lt;br /&gt;
&amp;lt;/applet&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Java applets may also be embedded using the object and embed tags, although this appears to be less common:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;object classid=&amp;quot;clsid:8AD9C840-044E-11D1-B3E9-00805F499D93&amp;quot; codebase=&amp;quot;http://java.sun.com/products/plugin/1.2/jinstall-12-win32.cab#Version=1,2,0,0&amp;quot; width=&amp;quot;100%&amp;quot; height=&amp;quot;100%&amp;quot; name=&amp;quot;Rockz&amp;quot; alt=&amp;quot;Java applet failure&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;code&amp;quot; value=&amp;quot;rockz.Run.class&amp;quot; &amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;archive&amp;quot; value=&amp;quot;rockz.jar&amp;quot; &amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;name&amp;quot; value=&amp;quot;Rockz&amp;quot; &amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;type&amp;quot; value=&amp;quot;application/x-java-applet;version=1.2&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;embed code=&amp;quot;rockz.Run.class&amp;quot; archive=&amp;quot;rockz.jar&amp;quot; name=&amp;quot;Rockz&amp;quot; type=&amp;quot;application/x-java-applet;version=1.2&amp;quot; width=&amp;quot;100%&amp;quot; height=&amp;quot;100%&amp;quot; alt=&amp;quot;Java applet failure&amp;quot; pluginspage=&amp;quot;http://java.sun.com/products/plugin/1.2/plugin-install.html&amp;quot;&amp;gt;&amp;lt;/embed&amp;gt;&lt;br /&gt;
&amp;lt;/object&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To find these tags, right-click the page with the applet, click &amp;quot;Inspect Element&amp;quot; or &amp;quot;View Page Source&amp;quot; and then search for &amp;quot;applet&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
When not embedded on a web page, Java applets may instead be launched through Java Web Start, a framework that uses .jnlp files in place of standard web pages to contain information about the applet being launched. With these, applets will generally be contained using the jar tag, which is nested in the resources tag, and additional files may also be nested in the information tag. Here's an example of what a .jnlp file may contain:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
&amp;lt;jnlp spec=&amp;quot;1.0&amp;quot; codebase=&amp;quot;http://theintraclinic.com/archive/j4k/dungeon4k/&amp;quot; href=&amp;quot;Dungeon4k.jnlp&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;information&amp;gt;&lt;br /&gt;
    &amp;lt;title&amp;gt;Dungeon4k&amp;lt;/title&amp;gt;&lt;br /&gt;
    &amp;lt;vendor&amp;gt;Mojang Specifications&amp;lt;/vendor&amp;gt;&lt;br /&gt;
    &amp;lt;homepage href=&amp;quot;http://www.mojang.com/&amp;quot;/&amp;gt;&lt;br /&gt;
    &amp;lt;description&amp;gt;A dungeon exploration game in less than 4kb&amp;lt;/description&amp;gt;&lt;br /&gt;
  &amp;lt;/information&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;resources&amp;gt;&lt;br /&gt;
	&amp;lt;j2se href=&amp;quot;http://java.sun.com/products/autodl/j2se&amp;quot; version=&amp;quot;1.4+&amp;quot;/&amp;gt;&lt;br /&gt;
      &amp;lt;jar href=&amp;quot;Dungeon4k.jar&amp;quot; main=&amp;quot;true&amp;quot;/&amp;gt;&lt;br /&gt;
    &amp;lt;/resources&amp;gt;&lt;br /&gt;
  &amp;lt;application-desc main-class=&amp;quot;D&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;argument&amp;gt;nofullscreen&amp;lt;/argument&amp;gt;&lt;br /&gt;
  &amp;lt;/application-desc&amp;gt;&lt;br /&gt;
&amp;lt;/jnlp&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Curation steps ==&lt;br /&gt;
&lt;br /&gt;
Flashpoint runs Java applets offline by using an application called the AppletViewer. You can think of it like the equivalent to a Flash projector. Let's take a look at a simple example by curating the game &amp;quot;Realspace 2 - Emperor's Revenge&amp;quot; from &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;https://www.miniclip.com/games/real-space-2/en/&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Open this page in your browser. You should see the text saying that Java is not enabled or installed. This indicates that it's a Java game, so we should take a look at the page's source and try to find the applet tag. If we search for &amp;quot;applet&amp;quot;, we'll find the following:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;applet width=&amp;quot;500&amp;quot; height=&amp;quot;500&amp;quot; code=&amp;quot;gameapp.class&amp;quot; archive=&amp;quot;gameapp.jar&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;SIZE_SCALE&amp;quot; value=&amp;quot;1.0&amp;quot; /&amp;gt;&lt;br /&gt;
	If you see this message you do not have Java enabled or do not have Java installed.&amp;lt;/br&amp;gt;&amp;lt;a href=&amp;quot;http://wwww.java.com&amp;quot;&amp;gt;Please see Java.com&amp;lt;/a&amp;gt; to download the latest version of Java.&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/applet&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note that the page could have also written the tag dynamically which means that you wouldn't be able to find it by just checking its source. In this case you would use your browser's &amp;quot;Inspect Element&amp;quot; option and search for it there.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
In Flashpoint, click the &amp;lt;code&amp;gt;Curate&amp;lt;/code&amp;gt; tab and press the &amp;lt;code&amp;gt;New Curation&amp;lt;/code&amp;gt; button on the top right corner. Scroll down and click the &amp;lt;code&amp;gt;Open Folder&amp;lt;/code&amp;gt; button. In the &amp;lt;code&amp;gt;content&amp;lt;/code&amp;gt; folder, create a series of directories that match the original site's structure. In this case, we'd create four directories, each inside the previous one: &amp;lt;code&amp;gt;www.miniclip.com\games\real-space-2\en\&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Java curation path.png|center|What the file structure would look like in the content folder]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Navigate to the last directory (in this case &amp;lt;code&amp;gt;\en\&amp;lt;/code&amp;gt;) and create the HTML file that will contain the applet tag we found in step 1. You should give it the same name as the original site. In the case there isn't one, you can just create a file called &amp;lt;code&amp;gt;index.html&amp;lt;/code&amp;gt;.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Open the file you've just created in a text editor and paste the applet tag in there.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;applet width=&amp;quot;500&amp;quot; height=&amp;quot;500&amp;quot; code=&amp;quot;gameapp.class&amp;quot; archive=&amp;quot;gameapp.jar&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;SIZE_SCALE&amp;quot; value=&amp;quot;1.0&amp;quot; /&amp;gt;&lt;br /&gt;
&amp;lt;/applet&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Enter the game's title, platform, application path, and launch command in the respective text fields. In this case, they would be:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Title: Realspace 2 - Emperor's Revenge&lt;br /&gt;
Platform: Java&lt;br /&gt;
Application Path: FPSoftware\startJava.bat&lt;br /&gt;
Launch Command: http://www.miniclip.com/games/real-space-2/en/index.html&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The platform should be the same for all Java curations. Make sure that the launch command starts with http:// and '''not''' https://&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Run the game initially and look at the '''Logs''' tab in the Flashpoint launcher to see what assets the game is requesting. Download the game's assets (code, images, sounds, etc) and put them in the correct directories so that they also match the original site's structure. It's possible that all the files needed are inside the archive (called gameapp.jar here). If they were and we didn't need any additional files then we could move onto the next step.&lt;br /&gt;
&lt;br /&gt;
However, for this and most other Java games, the archive only has the game's code. We still need to download the rest of the assets. This can be done in several ways, including:&lt;br /&gt;
&lt;br /&gt;
* Downloading these files manually by pasting their URLs into a web browser.&lt;br /&gt;
* Using a tool like [[Helpful Tools#Software for Curating|wget or cURLsDownloader]] to download the assets from specific URLs. This is especially useful if you want to download the files from the Wayback Machine (see [[#Finding Java applets in the Wayback Machine|this section]] for more details).&lt;br /&gt;
* Using a tool that automatically downloads these files from the original site as they're requested by the game. See the [[MAD4FP]] page for more details on how to do this.&lt;br /&gt;
&lt;br /&gt;
[[File:java_curation_example_launcher_logs.png|center|Some of the files requested by &amp;quot;Realspace 2 - Emperor's Revenge&amp;quot; in the Logs tab of the Flashpoint launcher.]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
You can now test your curation in Flashpoint. You can start the game by pressing the &amp;lt;code&amp;gt;Run&amp;lt;/code&amp;gt; button at the bottom of your new curation. You should now see the game running in the AppletViewer:&lt;br /&gt;
&lt;br /&gt;
[[File:java_curation_example.png|center|300px|&amp;quot;Realspace 2 - Emperor's Revenge&amp;quot; running in the AppletViewer.]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Fill the rest of the fields and submit your curation by following the [[Curation Format]]. For more information on how to curate games for Flashpoint, refer to the [[Curation Tutorial]].&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Curation tips ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
You may sometimes see a parameter in the applet tag called &amp;lt;code&amp;gt;cabbase&amp;lt;/code&amp;gt; that specifies a CAB file. This was used to allow the same applet to run in different browsers - Netscape Navigator would download the JAR or ZIP in the archive attribute while Internet Explorer would download the CAB in the cabbase parameter. Although the AppletViewer doesn't request this file, you should still include it in your submission for preservation's sake.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
The AppletViewer ignores everything in the file it reads except for the tags that embed a Java applet. You can see the tag that was read by the AppletViewer by going to &amp;lt;code&amp;gt;Applet &amp;gt; Tag...&amp;lt;/code&amp;gt;.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
You can sometimes find more information about the author, version and copyright of an applet by going to &amp;lt;code&amp;gt;Applet &amp;gt; Info...&amp;lt;/code&amp;gt; in the AppletViewer.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Be aware of how HTML comments can affect the parameters specified in the applet tag. For example:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;applet code=&amp;quot;game.class&amp;quot; width=&amp;quot;100&amp;quot; height=&amp;quot;100&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;param1&amp;quot; value=&amp;quot;abc&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;!-- &amp;lt;param name=&amp;quot;param2&amp;quot; value=&amp;quot;123&amp;quot;&amp;gt; --&amp;gt;&lt;br /&gt;
&amp;lt;/applet&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
If you run the applet in the AppletViewer using &amp;lt;code&amp;gt;startJava.bat&amp;lt;/code&amp;gt;, both parameters are set. Otherwise, if you run it in a browser using &amp;lt;code&amp;gt;startJavaInBrowser.bat&amp;lt;/code&amp;gt;, only &amp;lt;code&amp;gt;param1&amp;lt;/code&amp;gt; is set.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
If a Java game requests external assets during gameplay and you don't have time to play through the entire game, try opening the game's .class or .jar files with a Java decompiler such as JD-GUI. Images and sounds are often loaded using [https://docs.oracle.com/javase/8/docs/api/java/applet/Applet.html#getImage-java.net.URL- &amp;lt;code&amp;gt;Applet.getImage()&amp;lt;/code&amp;gt;] and [https://docs.oracle.com/javase/8/docs/api/java/applet/Applet.html#getAudioClip-java.net.URL- &amp;lt;code&amp;gt;Applet.getAudioClip()&amp;lt;/code&amp;gt;], respectively. Alternatively, you can open them in a hex editor such as HxD, though this will make it hard to know how and when the game is requesting assets. References to external assets are often plain text strings, so you may try searching for common asset types such as .gif and .jpg images or .au sounds.&amp;lt;br&amp;gt;Regardless of the method used, you can make a list of these assets, then download them from the internet and add them to the game's directory. All of these tools are linked in [[#Useful tools and resources|this section]].&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Application paths ==&lt;br /&gt;
&lt;br /&gt;
This section will list all the possible values for the &amp;lt;code&amp;gt;Application Path&amp;lt;/code&amp;gt; field in the metadata and launcher. Both of these currently use Java 8 update 181. If you encounter any problems that you think might be solved by using an older Java version, read the steps in the [[#Troubleshooting|troubleshooting section]] first. Note that Flashpoint doesn't currently support Microsoft Java.&lt;br /&gt;
&lt;br /&gt;
=== startJava.bat ===&lt;br /&gt;
&lt;br /&gt;
Use &amp;lt;code&amp;gt;FPSoftware\startJava.bat&amp;lt;/code&amp;gt; to run the applet in the AppletViewer (as we saw in [[#Curation Steps|the example above]]). If you use this application path, put the URL to the file that contains the &amp;lt;code&amp;gt;&amp;lt;applet&amp;gt;&amp;lt;/code&amp;gt; tag in the &amp;lt;code&amp;gt;Launch Command&amp;lt;/code&amp;gt; field. For example:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Application Path: FPSoftware\startJava.bat&lt;br /&gt;
Launch Command: http://www.example.com/game/index.html&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If the URL contains spaces, replace them with &amp;lt;code&amp;gt;%20&amp;lt;/code&amp;gt;. For example:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Launch Command: http://www.example.com/game/index%20with%20spaces.html&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can also pass extra command line arguments to the Java Virtual Machine (JVM) by placing them '''after''' the URL. These options must be prefixed with '''-J'''. For example:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Launch Command: http://www.example.com/game/index.html -J-Duser.language=en -J-Duser.country=US&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Read the [[#Troubleshooting|troubleshooting section]] to see how these may be used to solve some common problems.&lt;br /&gt;
&lt;br /&gt;
If the URL contains an ampersand character (&amp;amp;), wrap it in double quotes. This happens when you use PHP to set certain parameters dynamically in the applet tag. For example:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Launch Command: &amp;quot;http://www.example.com/game/index.php?param1=value1&amp;amp;param2=value2&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Where &amp;quot;value1&amp;quot; and &amp;quot;value2&amp;quot; could change what the parameters are set to.&lt;br /&gt;
&lt;br /&gt;
=== startJavaInBrowser.bat ===&lt;br /&gt;
&lt;br /&gt;
Use &amp;lt;code&amp;gt;FPSoftware\startJavaInBrowser.bat&amp;lt;/code&amp;gt; to run the applet in a browser. Unlike the application path mentioned above, you don't have to necessarily put the URL to the file that contains the &amp;lt;code&amp;gt;&amp;lt;applet&amp;gt;&amp;lt;/code&amp;gt; tag in the &amp;lt;code&amp;gt;Launch Command&amp;lt;/code&amp;gt; field. For example:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Application Path: FPSoftware\startJavaInBrowser.bat&lt;br /&gt;
Launch Command: http://www.example.com/game/index.html&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The previous notes about the launch commands also apply, with the exception of the extra command line arguments. If you use &amp;lt;code&amp;gt;startJavaInBrowser.bat&amp;lt;/code&amp;gt;, these options are '''not''' prefixed with '''-J'''. For example:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Launch Command: http://www.example.com/game/index.html -Duser.language=en -Duser.country=US&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In addition to this, you '''must''' always follow the next two steps. These will ensure that the applet is allowed to run in its domain with the correct Java version.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Add the game's domain to the end of the exception site list file in &amp;lt;code&amp;gt;FPSoftware\Java\JDK_1.8.0_181\jre\lib\exception.sites&amp;lt;/code&amp;gt;. For this example, this would be &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;http://www.example.com/&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. If you're curating multiple games from the same domain, you only have to do this once. Be sure to include this information in the &amp;lt;code&amp;gt;Curation Notes&amp;lt;/code&amp;gt; field in the metadata. For example:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Before testing the game, add http://www.example.com/ to the exception site list file in FPSoftware\Java\JDK_1.8.0_181\jre\lib\exception.sites&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Add these two parameters to the &amp;lt;code&amp;gt;&amp;lt;applet&amp;gt;&amp;lt;/code&amp;gt; tag:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;param name=&amp;quot;java_version&amp;quot; value=&amp;quot;1.8.0_181&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;param name=&amp;quot;separate_jvm&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
If the applet uses an &amp;lt;code&amp;gt;&amp;lt;embed&amp;gt;&amp;lt;/code&amp;gt; tag instead, these parameters would look like:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;embed java_version=&amp;quot;1.8.0_181&amp;quot; separate_jvm=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
These parameters have no effect if the same applet is launched in the AppletViewer via &amp;lt;code&amp;gt;startJava.bat&amp;lt;/code&amp;gt;.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Every applet that runs in a browser will show a security prompt that must be accepted before starting. To make this clear to Flashpoint users, add the following to the beginning of the &amp;lt;code&amp;gt;Game Notes&amp;lt;/code&amp;gt; field in the metadata:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
This Java game will run in a browser. Make sure to accept any security prompts that show up while playing.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Image:java_browser_curation_blocked_example.png|The security prompt that shows up if the applet's domain isn't added to the exception site list.&lt;br /&gt;
&lt;br /&gt;
Image:java_browser_curation_warning_example.png|The security prompt that asks the user to allow the applet to run.&lt;br /&gt;
&lt;br /&gt;
Image:java_browser_curation_certificate_warning_example.png|Another security prompt that asks the user to allow the applet to run. This one only appears if the applet includes an expired certificate.&lt;br /&gt;
&lt;br /&gt;
Image:java_browser_curation_example.png|The game Urbanoids running in a browser. Notice the various page elements that are used to interact with the game, and the three music tracks (MIDI, MOD, SID) that each require a different plugin to be played.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Since in-browser Java applets are currently only supported on Windows, you should provide an option to launch them in the AppletViewer (if possible). You can do so by making an additional application called &amp;lt;code&amp;gt;Play in the AppletViewer&amp;lt;/code&amp;gt; with the &amp;lt;code&amp;gt;startJava.bat&amp;lt;/code&amp;gt; application path, and by adding the following to the &amp;lt;code&amp;gt;Game Notes&amp;lt;/code&amp;gt; field in the metadata:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
If playing in a browser doesn't work, try using the &amp;quot;Play in the AppletViewer&amp;quot; option under Additional Applications.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== When to run applets in a browser ====&lt;br /&gt;
&lt;br /&gt;
You should run Java applets in a browser if any of the following conditions are met:&lt;br /&gt;
* The page has two or more applets that communicate via JavaScript. Note that it's possible for multiple applets to communicate with each other using the AppletViewer, provided they do so using the [https://docs.oracle.com/javase/8/docs/api/java/applet/AppletContext.html#getApplet-java.lang.String- &amp;lt;code&amp;gt;AppletContext.getApplet()&amp;lt;/code&amp;gt;] method.&lt;br /&gt;
* The applet relies on page element interaction (e.g. pressing buttons) to be played.&lt;br /&gt;
* The applet uses browser cookies to save the game's progress. These are saved and loaded using JavaScript.&lt;br /&gt;
* The page contains other multimedia elements that enhance the experience. For example, the page might embed Flash or Shockwave movies, or play music (MIDI, MOD).&lt;br /&gt;
These aren't hard requirements, you can curate any applet using &amp;lt;code&amp;gt;startJavaInBrowser.bat&amp;lt;/code&amp;gt; if you feel like it captures the original experience. If you decide to curate an applet using this application path, you should also include any other assets (images, sounds) that are embedded on the same page.&lt;br /&gt;
&lt;br /&gt;
==== Browser curation tips ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
If some JavaScript code on the page is meant to interact with the applet, you should check how it's doing so. Older applets may rely on old JavaScript functionalities that modern browsers don't support. For example, in the game Urbanoids, the player has to click a button on the page to start the game:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
function start_it() {&lt;br /&gt;
	document.game.clickStart();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;applet code=&amp;quot;noids.class&amp;quot; width=240 height=263 name=&amp;quot;game&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;java_version&amp;quot; value=&amp;quot;1.8.0_181&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;separate_jvm&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/applet&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
This wouldn't work because the applet tag uses the attribute &amp;lt;code&amp;gt;name&amp;lt;/code&amp;gt;. To fix this, we would need to change it to &amp;lt;code&amp;gt;id&amp;lt;/code&amp;gt;:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;applet code=&amp;quot;noids.class&amp;quot; width=240 height=263 id=&amp;quot;game&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
If the web page tries to play MIDI or WAV audio using the [https://developer.mozilla.org/en-US/docs/Web/HTML/Element/bgsound &amp;lt;code&amp;gt;&amp;lt;bgsound&amp;gt;&amp;lt;/code&amp;gt;] tag, you must convert it to an equivalent &amp;lt;code&amp;gt;&amp;lt;embed&amp;gt;&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;&amp;lt;audio&amp;gt;&amp;lt;/code&amp;gt; tag:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;bgsound src=&amp;quot;game.mid&amp;quot; loop=&amp;quot;infinite&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;embed type=&amp;quot;audio/midi&amp;quot; src=&amp;quot;game.mid&amp;quot; loop=&amp;quot;true&amp;quot; autostart=&amp;quot;true&amp;quot; hidden=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;bgsound src=&amp;quot;game.wav&amp;quot; loop=&amp;quot;infinite&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;audio src=&amp;quot;game.wav&amp;quot; loop autoplay&amp;gt;&amp;lt;/audio&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Since &amp;lt;code&amp;gt;&amp;lt;bgsound&amp;gt;&amp;lt;/code&amp;gt; is ignored outside of Internet Explorer, you should keep it alongside the new tags for future reference.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== startJavaWebStart.bat ===&lt;br /&gt;
Use &amp;lt;code&amp;gt;FPSoftware\startJavaWebStart.bat&amp;lt;/code&amp;gt; to run Java applets through Java Web Start. This is used for applets that require .jnlp files to launch, and as such, the .jnlp file will be used in the &amp;lt;code&amp;gt;Launch Command&amp;lt;/code&amp;gt; field. For example:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Application Path: FPSoftware\startJavaWebStart.bat&lt;br /&gt;
Launch Command: http://www.example.com/game/game.jnlp&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Like with applets run in a browser, the domain must be added to the end of the exception site list to be run, and applets will show a security prompt that must be accepted before starting. Follow the directions [[#startJavaInBrowser.bat|above]] for this.&lt;br /&gt;
&lt;br /&gt;
== Debugging Java applets ==&lt;br /&gt;
&lt;br /&gt;
If an applet doesn't seem to be working properly, check if any error occurs while it's running. You can see what the applet writes to the standard output and error output by editing the batch files specified in the Application Path. It's highly recommended that you enable these features when curating Java applets.&lt;br /&gt;
&lt;br /&gt;
=== startJava.bat ===&lt;br /&gt;
&lt;br /&gt;
Open &amp;lt;code&amp;gt;FPSoftware\startJava.bat&amp;lt;/code&amp;gt; and change &amp;lt;code&amp;gt;&amp;quot;java&amp;quot;&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;&amp;quot;javadebug&amp;quot;&amp;lt;/code&amp;gt; in the following line:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
FlashpointSecurePlayer java %*&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A separate window containing the applet's output will now show up everytime you run the AppletViewer.&lt;br /&gt;
&lt;br /&gt;
=== startJavaInBrowser.bat ===&lt;br /&gt;
&lt;br /&gt;
Open &amp;lt;code&amp;gt;FPSoftware\startJavaInBrowser.bat&amp;lt;/code&amp;gt; and change &amp;lt;code&amp;gt;OFF&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;ON&amp;lt;/code&amp;gt; in the following line:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
SET FLASHPOINT_DEBUG_MODE=OFF&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will always show the Java console when the applet runs and will place a Java icon in the system tray, which you can use to bring up the console at any time.&lt;br /&gt;
&lt;br /&gt;
=== startJavaWebStart.bat ===&lt;br /&gt;
&lt;br /&gt;
Open &amp;lt;code&amp;gt;FPSoftware\startJavaWebStart.bat&amp;lt;/code&amp;gt; and change &amp;lt;code&amp;gt;OFF&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;ON&amp;lt;/code&amp;gt; in the following line:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
SET FLASHPOINT_DEBUG_MODE=OFF&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will always show the Java console when the applet runs and will place a Java icon in the system tray, which you can use to bring up the console at any time.&lt;br /&gt;
&lt;br /&gt;
== Finding Java applets in the Wayback Machine ==&lt;br /&gt;
&lt;br /&gt;
Since Java applets were first introduced in 1995, it can sometimes be hard to locate files belonging to older games. This section will show you how to more easily find these by using the [https://github.com/internetarchive/wayback/tree/master/wayback-cdx-server Wayback CDX Server API]. For example, if you wanted to see what Java games hosted on Shockwave.com were saved by the Wayback Machine, you could use the following query:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
https://web.archive.org/cdx/search/cdx?url=*.shockwave.com/&amp;amp;filter=original:.*(\.class|\.jar|\.zip|\.cab|\.au).*&amp;amp;fl=original,timestamp,statuscode&amp;amp;collapse=urlkey&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Where:&lt;br /&gt;
* &amp;lt;code&amp;gt;url=*.shockwave.com/&amp;lt;/code&amp;gt; says to search in every Shockwave.com subdomain.&lt;br /&gt;
* &amp;lt;code&amp;gt;filter=original:.*(\.class|\.jar|\.zip|\.cab|\.au).*&amp;lt;/code&amp;gt; says to only show the URLs that contain these file extensions: .class, .jar, .zip, .cab, and .au.&lt;br /&gt;
* &amp;lt;code&amp;gt;fl=original,timestamp,statuscode&amp;lt;/code&amp;gt; says to show three fields in this order: the URL, timestamp, and HTTP status code.&lt;br /&gt;
* &amp;lt;code&amp;gt;collapse=urlkey&amp;lt;/code&amp;gt; says to only show unique URLs.&lt;br /&gt;
Now that we have this list, we can scan it for Java games. For example, the game Cubis:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
http://www.shockwave.com/content/cubis/sis/cubis.jar 20180828052922 200&lt;br /&gt;
http://www.shockwave.com/content/cubis/sis/sounds/allcubes.au 20180828054857 200&lt;br /&gt;
http://www.shockwave.com/content/cubis/sis/sounds/blank.au 20180828055355 200&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Note that this game also uses .jpg and .gif images. We didn't include these file extensions in the query above since it would also include every unrelated image from Shockwave.com. Now that we know where to look, we can locate every file in the game's directory with the following query:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
https://web.archive.org/cdx/search/cdx?url=www.shockwave.com/content/cubis/sis/*&amp;amp;fl=original&amp;amp;collapse=urlkey&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Where:&lt;br /&gt;
* &amp;lt;code&amp;gt;url=www.shockwave.com/content/cubis/sis/*&amp;lt;/code&amp;gt; says to show every URL with that prefix.&lt;br /&gt;
We can now see the additional files that were excluded by the first query:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
http://www.shockwave.com/content/cubis/sis/images/o_solid.gif&lt;br /&gt;
http://www.shockwave.com/content/cubis/sis/images/panel.jpg&lt;br /&gt;
http://www.shockwave.com/content/cubis/sis/images/piece_marker.gif&lt;br /&gt;
http://www.shockwave.com/content/cubis/sis/images/rim_b.jpg&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
To download these assets for your Java curation, create a text file with these URLs and then add &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;http://web.archive.org/web/1id_/&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; to the beginning of each one. The &amp;lt;code&amp;gt;1id_&amp;lt;/code&amp;gt; segment tells the Wayback Machine to use the original file, without any modifications. Then, drag the text file onto the [[Helpful Tools#Software for Curating|cURLsDownloader]] tool to start downloading them (read its help file for more details). For more information on the Wayback CDX Server API, refer to the [https://github.com/internetarchive/wayback/tree/master/wayback-cdx-server documentation on its GitHub].&lt;br /&gt;
&lt;br /&gt;
== Useful tools and resources ==&lt;br /&gt;
&lt;br /&gt;
This section will link to external tools and resources that may be useful to learn more about the technology or to try to get certain games and animations working.&lt;br /&gt;
&lt;br /&gt;
* API Specification for [https://docs.oracle.com/javase/8/docs/api/ Java SE 8].&lt;br /&gt;
&lt;br /&gt;
* AppletViewer: [https://docs.oracle.com/javase/8/docs/technotes/tools/windows/appletviewer.html general documentation], [https://docs.oracle.com/javase/8/docs/technotes/tools/appletviewertags.html how it handles different tags]&lt;br /&gt;
&lt;br /&gt;
* Decompilers: [https://github.com/java-decompiler/jd-gui/releases JD-GUI], [https://github.com/deathmarine/Luyten/releases Luyten]&lt;br /&gt;
&lt;br /&gt;
* Bytecode Editors: [http://dirty-joe.com/ dirtyJOE], [https://github.com/GraxCode/JByteMod-Beta/releases JByteMod]. Always check if there's a simpler way to get Java applets working. Only modify the original files as a last resort!&lt;br /&gt;
&lt;br /&gt;
See also: [[Helpful Tools]].&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
&lt;br /&gt;
This section will cover some of the problems that may arise when curating Java games and animations. It's highly recommended that you enable the [[#Debugging Java applets|debugging options mentioned above]] when curating Java applets. If you're experiencing an issue not mentioned in this section be sure to ask for help in the &amp;lt;code&amp;gt;#curators&amp;lt;/code&amp;gt; channel in the Flashpoint Discord server.&lt;br /&gt;
&lt;br /&gt;
=== The applet closes immediately when I try to run it ===&lt;br /&gt;
&lt;br /&gt;
The AppletViewer will close immediately if it can't find the specified file or if this file doesn't have an applet tag. You should check if the launch command is correct and if the file has a valid applet tag in it.&lt;br /&gt;
&lt;br /&gt;
=== The applet is trying to request files that are suspiciously missing from the original site ===&lt;br /&gt;
&lt;br /&gt;
If the class files are packaged in JAR or ZIP archives, be sure to open them and check if the missing files are there. If they are, extract them to the same directory as the archive. Some Java games have trouble loading assets from inside these archives and will instead try to load them externally. Note that you'll never have to extract class files.&lt;br /&gt;
&lt;br /&gt;
=== The applet isn't displaying certain characters correctly ===&lt;br /&gt;
&lt;br /&gt;
Try setting the correct character encoding and locale properties in the AppletViewer. For example, if a game from GeoCities Japan needed to display Japanese characters, you would add '''all''' of the following to the end of the game's launch command: &amp;lt;code&amp;gt;-J-Dfile.encoding=UTF8 -J-Duser.language=ja -J-Duser.country=JP&amp;lt;/code&amp;gt;. If you're running the applet in a browser with &amp;lt;code&amp;gt;startJavaInBrowser.bat&amp;lt;/code&amp;gt;, remove the '''-J''' prefix.&lt;br /&gt;
&lt;br /&gt;
[[File:java_character_encoding_comparision.png|center|thumb|A comparision between using the English locale (left) and the Japanese locale (right)]]&lt;br /&gt;
&lt;br /&gt;
You can also see what the current character encoding and locale settings are in the AppletViewer by using &amp;lt;code&amp;gt;-J-XshowSettings&amp;lt;/code&amp;gt;. If you're running the applet in a browser with &amp;lt;code&amp;gt;startJavaInBrowser.bat&amp;lt;/code&amp;gt;, don't use this option. Instead, [[#startJavaInBrowser.bat_2 | enable the Java console]] and press 's' to show the current settings.&lt;br /&gt;
&lt;br /&gt;
If you would like to know more about which character encodings and locales are supported in Java 8, see:&lt;br /&gt;
* https://docs.oracle.com/javase/8/docs/technotes/guides/intl/encoding.doc.html&lt;br /&gt;
* https://www.oracle.com/technetwork/java/javase/java8locales-2095355.html&lt;br /&gt;
&lt;br /&gt;
=== The applet ignores the Tab key's input ===&lt;br /&gt;
&lt;br /&gt;
If the applet doesn't seem to be registering the Tab key's input, then follow the next steps:&lt;br /&gt;
&lt;br /&gt;
# Download '''[https://bluepload.unstable.life/flashpoint-java-wrappers-v3.zip this ZIP]''' which contains a wrapper applet that will fix this problem before loading the main applet.&lt;br /&gt;
# Put &amp;lt;code&amp;gt;FlashpointDisableFocusTraversalKeysWrapperApplet.class&amp;lt;/code&amp;gt; next to the applet's class files or archives.&lt;br /&gt;
# Add the following parameter to the applet tag: &amp;lt;code&amp;gt;&amp;lt;param name=&amp;quot;flashpointClassToLoad&amp;quot; value=&amp;quot;&amp;quot;&amp;gt;&amp;lt;/code&amp;gt;, where the value is the one specified in the code attribute. Remove the trailing &amp;lt;code&amp;gt;.class&amp;lt;/code&amp;gt; if there is one.&lt;br /&gt;
# Change the code attribute to &amp;lt;code&amp;gt;FlashpointDisableFocusTraversalKeysWrapperApplet&amp;lt;/code&amp;gt;. The wrapper applet will run before loading the main one.&lt;br /&gt;
&lt;br /&gt;
This wrapper disables all forward and backwards focus traversal keys (like Tab and Shift-Tab), so that these key events become available to the key event listeners. These keys would normally be used to change the keyboard focus in components like buttons and text fields. Applets affected by this problem expect the Tab key's input to work since they were made before Java 1.4 (2002) where this change was introduced.&lt;br /&gt;
&lt;br /&gt;
Here's an example of a modified applet tag from the game Teslatron, where the second player uses the Tab key to drop bombs:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;applet code=&amp;quot;FlashpointDisableFocusTraversalKeysWrapperApplet&amp;quot; width=&amp;quot;523&amp;quot; height=&amp;quot;367&amp;quot; archive=&amp;quot;client_hacked.zip&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;flashpointClassToLoad&amp;quot; value=&amp;quot;client.RobombClient&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;param name=&amp;quot;cabbase&amp;quot; value=&amp;quot;client.cab&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;game&amp;quot; value=&amp;quot;123&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;on-site&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;noPlayers&amp;quot; value=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/applet&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For more information on key listeners and focus traversal keys in Java, see the following pages:&lt;br /&gt;
&lt;br /&gt;
* https://docs.oracle.com/javase/tutorial/uiswing/events/keylistener.html (in particular the first version note)&lt;br /&gt;
* https://www.developer.com/java/other/article.php/2244591/Changing-Focus-Traversal-Keys-in-Java-V14.htm&lt;br /&gt;
&lt;br /&gt;
=== The applet doesn't work properly in the AppletViewer and shows the following error: netscape.javascript.JSException ===&lt;br /&gt;
&lt;br /&gt;
This means that the applet wants to interface with the browser, likely trying to execute some JavaScript code. This error may be ignored in some cases. For example, an applet that uses JavaScript to track the number of times the game has been played. If this doesn't impact the gameplay or show any side effects, you can safetly ignore it. Otherwise, you will need to run the applet in a browser. Refer to [[#startJavaInBrowser.bat|this section]] to learn how to do it.&lt;br /&gt;
&lt;br /&gt;
=== The applet doesn't start and shows the following error: java.lang.ClassFormatError: Incompatible magic value 1008813135 in class file ===&lt;br /&gt;
&lt;br /&gt;
This error means that the class file is in fact just an HTML file. This is likely due to being served a 404 page because the class file is missing. Try opening the file in a text editor or browser to confirm this. The value 1008813135 represents &amp;lt;code&amp;gt;&amp;lt;!DO&amp;lt;/code&amp;gt;, in other words, the start of an HTML &amp;lt;code&amp;gt;&amp;lt;!DOCTYPE&amp;gt;&amp;lt;/code&amp;gt; declaration. You may see a different magic value in the error depending on the wrong type of file you were served. The class file format is always supposed to have 3405691582 (0xCAFEBABE in hexadecimal) as the first four bytes.&lt;br /&gt;
&lt;br /&gt;
=== The applet doesn't start and shows the following error: java.lang.ClassFormatError: Name index 0 in LocalVariableTable has bad constant type in class file ===&lt;br /&gt;
&lt;br /&gt;
This error means that Java encountered a problem while checking if the class file is formatted correctly. You can fix this by adding the following option to the end of the launch command: &amp;lt;code&amp;gt;-J-Xverify:none&amp;lt;/code&amp;gt;. If you're running the applet in a browser with &amp;lt;code&amp;gt;startJavaInBrowser.bat&amp;lt;/code&amp;gt;, use &amp;lt;code&amp;gt;-Xverify:none&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
&lt;br /&gt;
This command line argument tells Java to skip the bytecode verification step, meaning this error will be ignored and the applet can continue running. Note that this should be done sparingly, and only when you know it's an error of this nature. You should always check if the applet works correctly after using it.&lt;br /&gt;
&lt;br /&gt;
This same fix also applies to the following errors:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
java.lang.ClassFormatError: Invalid start_pc 65535 in LocalVariableTable in class file&lt;br /&gt;
java.lang.ClassFormatError: Illegal field name &amp;quot;?&amp;quot; in class&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
More information about this error: when [https://docs.oracle.com/javase/8/docs/technotes/tools/windows/javac.html compiling Java source files], you can specify certain debug options, one of which generates information about the local variables of each method (the LocalVariableTable attribute). This error happens when there's a single LocalVariableTable that is invalid according to the [https://docs.oracle.com/javase/specs/jvms/se8/html/jvms-4.html#jvms-4.7.13 class file format]. It seems to be most common with applets in the late 1990s and early 2000s which were compiled using older Java versions.&lt;br /&gt;
&lt;br /&gt;
[[File:java_dirtyjoe_localvariabletable_comparision.png|center|thumb|A comparision between a normal LocalVariableTable (left) and an invalid one (right) using [http://dirty-joe.com/ dirtyJOE]. Notice the use of an [https://docs.oracle.com/javase/specs/jvms/se8/html/jvms-4.html#jvms-4.3.2 invalid descriptor] (NULL) in this last one.]]&lt;br /&gt;
&lt;br /&gt;
== Developer specific troubleshooting ==&lt;br /&gt;
&lt;br /&gt;
This section will cover some problems that commonly show up when curating Java games and animations from specific developers. This might also be useful if you're experiencing similar issues in applets made by developers that aren't listed here. If you're experiencing an issue not mentioned in this section be sure to ask for help in the &amp;lt;code&amp;gt;#curators&amp;lt;/code&amp;gt; channel in the Flashpoint Discord server.&lt;br /&gt;
&lt;br /&gt;
=== MumboJumbo ===&lt;br /&gt;
&lt;br /&gt;
If a game crashes after your score reaches 1,000 points, try changing the locale property to English (US). You can do this by adding the following '''after''' the game's launch command: &amp;lt;code&amp;gt;-J-Duser.language=en -J-Duser.country=US&amp;lt;/code&amp;gt;. If you're running the applet in a browser with &amp;lt;code&amp;gt;startJavaInBrowser.bat&amp;lt;/code&amp;gt;, remove the '''-J''' prefix.&lt;br /&gt;
&lt;br /&gt;
Note that you won't experience this issue if this is already your default locale. To avoid curating a game that might crash for another player, try playing the game with the following locale settings: &amp;lt;code&amp;gt;-J-Duser.language=es -J-Duser.country=ES&amp;lt;/code&amp;gt;. You can also see what the current character encoding and locale settings are in the AppletViewer by using &amp;lt;code&amp;gt;-J-XshowSettings&amp;lt;/code&amp;gt;. If you're running the game in a browser with &amp;lt;code&amp;gt;startJavaInBrowser.bat&amp;lt;/code&amp;gt;, don't use this option. Instead, [[#startJavaInBrowser.bat_2 | enable the Java console]] and press 's' to show the current settings.&lt;br /&gt;
&lt;br /&gt;
Why this happens: the game uses [https://docs.oracle.com/javase/8/docs/api/java/text/NumberFormat.html#getInstance-- &amp;lt;code&amp;gt;NumberFormat.getInstance()&amp;lt;/code&amp;gt;] to get a number format to format the player's score. This method uses the default locale, meaning that a number like one thousand is formatted as either &amp;lt;code&amp;gt;1,000&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;1.000&amp;lt;/code&amp;gt; [https://docs.oracle.com/cd/E19455-01/806-0169/overview-9/index.html depending on your locale]. The game's score font data is only defined for the numbers 0 through 9 and the comma, but not for the period. While the game is iterating over the formatted score string, the image data relative to the period will be returned as null, causing the game to eventually throw a NullPointerException when it accesses the image's attributes.&lt;br /&gt;
&lt;br /&gt;
=== GameHouse ===&lt;br /&gt;
&lt;br /&gt;
GameHouse Java games are both site and time locked, which means that they can only be played in certain domains and before a certain date. These game check where and when they're being played by requesting a file called &amp;lt;code&amp;gt;license.txt&amp;lt;/code&amp;gt; which contains one or more license keys. Each key is associated with a domain name and expiration date. The idea was that game portals like Shockwave.com or Yahoo! Games would pay GameHouse to renew their licenses. If a game detects that it's being played after this date, then it won't start and will print the following:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Init 2.4&lt;br /&gt;
Date Value 1567034208000&lt;br /&gt;
Please Contact GameHouse, Inc. for configuration instructions.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you're collecting a game's assets by using a tool like [[MAD4FP]], you can set your system clock to the year 2000 before running it.&lt;br /&gt;
&lt;br /&gt;
If you already have all the game's assets and want to curate it, change the contents of the &amp;lt;code&amp;gt;license.txt&amp;lt;/code&amp;gt; to the following:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
#gamehouse.com&lt;br /&gt;
Ajeaarvtzvfaapntzpjtziftzjgaakwszrgaabgaachaariszmesz&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After doing this, you have to move the assets to &amp;lt;code&amp;gt;gamehouse.com&amp;lt;/code&amp;gt; (and not www.gamehouse.com). This new license key has no date associated with it, and was meant for GameHouse to host their own games without having to worry about expiration dates. Since you are moving the files from their original source, you can use the following directory structure: &amp;lt;code&amp;gt;gamehouse.com\Java\GameName&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
If you'd like to learn more about GameHouse's Java games installation instructions, see [https://web.archive.org/web/20190827130108id_/http://www.cyberkids.com/fg/gamehouse/JavaGameIntstall.txt this page].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Curation Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cursed-light</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Java_Curation&amp;diff=10865</id>
		<title>Java Curation</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Java_Curation&amp;diff=10865"/>
		<updated>2025-03-07T22:18:26Z</updated>

		<summary type="html">&lt;p&gt;Cursed-light: Undo revision 10205 by Cursed-light (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This guide will show you how to curate Java games and animations using Flashpoint, as well as dealing with any problems that may come up in the process.&lt;br /&gt;
&lt;br /&gt;
== Recognizing Java applets ==&lt;br /&gt;
&lt;br /&gt;
Unlike other technologies such as Flash or Shockwave, Java applets are most commonly embedded on a page using an applet tag rather than an object/embed tag. Finding these tags is important since they're necessary to get the games running in Flashpoint.&lt;br /&gt;
&lt;br /&gt;
Here's an example of the most basic type you can find:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;applet code=&amp;quot;iceblox.class&amp;quot; width=&amp;quot;390&amp;quot; height=&amp;quot;350&amp;quot;&amp;gt;&amp;lt;/applet&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Here's a more complex example that shows certain parameters being passed to the game and that the class files may be packaged in a JAR/ZIP/CAB archive. If you tried to run this game on a browser that didn't support Java, you'd only see &amp;quot;Unfortunately, your browser does not support Java&amp;quot;. This can be a good way to know if the web game or animation you're trying to curate uses Java.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;applet code=&amp;quot;gamehouse.SuperApplet.class&amp;quot; archive=&amp;quot;Collapse.zip&amp;quot; height=&amp;quot;400&amp;quot; width=&amp;quot;460&amp;quot; viewastext mayscript&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;cabbase&amp;quot; value=&amp;quot;Collapse.cab&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;canvas&amp;quot; value=&amp;quot;Collapse.CollapseCanvas&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;bgcolor&amp;quot; value=&amp;quot;FFFFFF&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;textcolor&amp;quot; value=&amp;quot;000000&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;buyurl&amp;quot; value=&amp;quot;http://get.games.yahoo.com/proddesc?gamekey=spcollapse&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;target&amp;quot; value=&amp;quot;_blank&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Unfortunately, your browser does not support Java.&lt;br /&gt;
&amp;lt;/applet&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Java applets may also be embedded using the object and embed tags, although this appears to be less common:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;object classid=&amp;quot;clsid:8AD9C840-044E-11D1-B3E9-00805F499D93&amp;quot; codebase=&amp;quot;http://java.sun.com/products/plugin/1.2/jinstall-12-win32.cab#Version=1,2,0,0&amp;quot; width=&amp;quot;100%&amp;quot; height=&amp;quot;100%&amp;quot; name=&amp;quot;Rockz&amp;quot; alt=&amp;quot;Java applet failure&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;code&amp;quot; value=&amp;quot;rockz.Run.class&amp;quot; &amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;archive&amp;quot; value=&amp;quot;rockz.jar&amp;quot; &amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;name&amp;quot; value=&amp;quot;Rockz&amp;quot; &amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;type&amp;quot; value=&amp;quot;application/x-java-applet;version=1.2&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;embed code=&amp;quot;rockz.Run.class&amp;quot; archive=&amp;quot;rockz.jar&amp;quot; name=&amp;quot;Rockz&amp;quot; type=&amp;quot;application/x-java-applet;version=1.2&amp;quot; width=&amp;quot;100%&amp;quot; height=&amp;quot;100%&amp;quot; alt=&amp;quot;Java applet failure&amp;quot; pluginspage=&amp;quot;http://java.sun.com/products/plugin/1.2/plugin-install.html&amp;quot;&amp;gt;&amp;lt;/embed&amp;gt;&lt;br /&gt;
&amp;lt;/object&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To find these tags, right-click the page with the applet, click &amp;quot;Inspect Element&amp;quot; or &amp;quot;View Page Source&amp;quot; and then search for &amp;quot;applet&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
When not embedded on a web page, Java applets may instead be launched through Java Web Start, a framework that uses .jnlp files in place of standard web pages to contain information about the applet being launched. With these, applets will generally be contained using the jar tag, which is nested in the resources tag, and additional files may also be nested in the information tag. Here's an example of what a .jnlp file may contain:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
&amp;lt;jnlp spec=&amp;quot;1.0&amp;quot; codebase=&amp;quot;http://theintraclinic.com/archive/j4k/dungeon4k/&amp;quot; href=&amp;quot;Dungeon4k.jnlp&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;information&amp;gt;&lt;br /&gt;
    &amp;lt;title&amp;gt;Dungeon4k&amp;lt;/title&amp;gt;&lt;br /&gt;
    &amp;lt;vendor&amp;gt;Mojang Specifications&amp;lt;/vendor&amp;gt;&lt;br /&gt;
    &amp;lt;homepage href=&amp;quot;http://www.mojang.com/&amp;quot;/&amp;gt;&lt;br /&gt;
    &amp;lt;description&amp;gt;A dungeon exploration game in less than 4kb&amp;lt;/description&amp;gt;&lt;br /&gt;
  &amp;lt;/information&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;resources&amp;gt;&lt;br /&gt;
	&amp;lt;j2se href=&amp;quot;http://java.sun.com/products/autodl/j2se&amp;quot; version=&amp;quot;1.4+&amp;quot;/&amp;gt;&lt;br /&gt;
      &amp;lt;jar href=&amp;quot;Dungeon4k.jar&amp;quot; main=&amp;quot;true&amp;quot;/&amp;gt;&lt;br /&gt;
    &amp;lt;/resources&amp;gt;&lt;br /&gt;
  &amp;lt;application-desc main-class=&amp;quot;D&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;argument&amp;gt;nofullscreen&amp;lt;/argument&amp;gt;&lt;br /&gt;
  &amp;lt;/application-desc&amp;gt;&lt;br /&gt;
&amp;lt;/jnlp&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Curation steps ==&lt;br /&gt;
&lt;br /&gt;
Flashpoint runs Java applets offline by using an application called the AppletViewer. You can think of it like the equivalent to a Flash projector. Let's take a look at a simple example by curating the game &amp;quot;Realspace 2 - Emperor's Revenge&amp;quot; from &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;https://www.miniclip.com/games/real-space-2/en/&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Open this page in your browser. You should see the text saying that Java is not enabled or installed. This indicates that it's a Java game, so we should take a look at the page's source and try to find the applet tag. If we search for &amp;quot;applet&amp;quot;, we'll find the following:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;applet width=&amp;quot;500&amp;quot; height=&amp;quot;500&amp;quot; code=&amp;quot;gameapp.class&amp;quot; archive=&amp;quot;gameapp.jar&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;SIZE_SCALE&amp;quot; value=&amp;quot;1.0&amp;quot; /&amp;gt;&lt;br /&gt;
	If you see this message you do not have Java enabled or do not have Java installed.&amp;lt;/br&amp;gt;&amp;lt;a href=&amp;quot;http://wwww.java.com&amp;quot;&amp;gt;Please see Java.com&amp;lt;/a&amp;gt; to download the latest version of Java.&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/applet&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note that the page could have also written the tag dynamically which means that you wouldn't be able to find it by just checking its source. In this case you would use your browser's &amp;quot;Inspect Element&amp;quot; option and search for it there.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
In Flashpoint, click the &amp;lt;code&amp;gt;Curate&amp;lt;/code&amp;gt; tab and press the &amp;lt;code&amp;gt;New Curation&amp;lt;/code&amp;gt; button on the top right corner. Scroll down and click the &amp;lt;code&amp;gt;Open Folder&amp;lt;/code&amp;gt; button. In the &amp;lt;code&amp;gt;content&amp;lt;/code&amp;gt; folder, create a series of directories that match the original site's structure. In this case, we'd create four directories, each inside the previous one: &amp;lt;code&amp;gt;www.miniclip.com\games\real-space-2\en\&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Java curation path.png|center|What the file structure would look like in the content folder]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Navigate to the last directory (in this case &amp;lt;code&amp;gt;\en\&amp;lt;/code&amp;gt;) and create the HTML file that will contain the applet tag we found in step 1. You should give it the same name as the original site. In the case there isn't one, you can just create a file called &amp;lt;code&amp;gt;index.html&amp;lt;/code&amp;gt;.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Open the file you've just created in a text editor and paste the applet tag in there.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;applet width=&amp;quot;500&amp;quot; height=&amp;quot;500&amp;quot; code=&amp;quot;gameapp.class&amp;quot; archive=&amp;quot;gameapp.jar&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;SIZE_SCALE&amp;quot; value=&amp;quot;1.0&amp;quot; /&amp;gt;&lt;br /&gt;
&amp;lt;/applet&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Enter the game's title, platform, application path, and launch command in the respective text fields. In this case, they would be:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Title: Realspace 2 - Emperor's Revenge&lt;br /&gt;
Platform: Java&lt;br /&gt;
Application Path: FPSoftware\FlashpointSecurePlayer.exe&lt;br /&gt;
Launch Command: java http://www.miniclip.com/games/real-space-2/en/index.html&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The platform should be the same for all Java curations. Make sure that the launch command starts with http:// and '''not''' https://&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Run the game initially and look at the '''Logs''' tab in the Flashpoint launcher to see what assets the game is requesting. Download the game's assets (code, images, sounds, etc) and put them in the correct directories so that they also match the original site's structure. It's possible that all the files needed are inside the archive (called gameapp.jar here). If they were and we didn't need any additional files then we could move onto the next step.&lt;br /&gt;
&lt;br /&gt;
However, for this and most other Java games, the archive only has the game's code. We still need to download the rest of the assets. This can be done in several ways, including:&lt;br /&gt;
&lt;br /&gt;
* Downloading these files manually by pasting their URLs into a web browser.&lt;br /&gt;
* Using a tool like [[Helpful Tools#Software for Curating|wget or cURLsDownloader]] to download the assets from specific URLs. This is especially useful if you want to download the files from the Wayback Machine (see [[#Finding Java applets in the Wayback Machine|this section]] for more details).&lt;br /&gt;
* Using a tool that automatically downloads these files from the original site as they're requested by the game. See the [[MAD4FP]] page for more details on how to do this.&lt;br /&gt;
&lt;br /&gt;
[[File:java_curation_example_launcher_logs.png|center|Some of the files requested by &amp;quot;Realspace 2 - Emperor's Revenge&amp;quot; in the Logs tab of the Flashpoint launcher.]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
You can now test your curation in Flashpoint. You can start the game by pressing the &amp;lt;code&amp;gt;Run&amp;lt;/code&amp;gt; button at the bottom of your new curation. You should now see the game running in the AppletViewer:&lt;br /&gt;
&lt;br /&gt;
[[File:java_curation_example.png|center|300px|&amp;quot;Realspace 2 - Emperor's Revenge&amp;quot; running in the AppletViewer.]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Fill the rest of the fields and submit your curation by following the [[Curation Format]]. For more information on how to curate games for Flashpoint, refer to the [[Curation Tutorial]].&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Curation tips ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
You may sometimes see a parameter in the applet tag called &amp;lt;code&amp;gt;cabbase&amp;lt;/code&amp;gt; that specifies a CAB file. This was used to allow the same applet to run in different browsers - Netscape Navigator would download the JAR or ZIP in the archive attribute while Internet Explorer would download the CAB in the cabbase parameter. Although the AppletViewer doesn't request this file, you should still include it in your submission for preservation's sake.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
The AppletViewer ignores everything in the file it reads except for the tags that embed a Java applet. You can see the tag that was read by the AppletViewer by going to &amp;lt;code&amp;gt;Applet &amp;gt; Tag...&amp;lt;/code&amp;gt;.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
You can sometimes find more information about the author, version and copyright of an applet by going to &amp;lt;code&amp;gt;Applet &amp;gt; Info...&amp;lt;/code&amp;gt; in the AppletViewer.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Be aware of how HTML comments can affect the parameters specified in the applet tag. For example:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;applet code=&amp;quot;game.class&amp;quot; width=&amp;quot;100&amp;quot; height=&amp;quot;100&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;param1&amp;quot; value=&amp;quot;abc&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;!-- &amp;lt;param name=&amp;quot;param2&amp;quot; value=&amp;quot;123&amp;quot;&amp;gt; --&amp;gt;&lt;br /&gt;
&amp;lt;/applet&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
If you run the applet in the AppletViewer using &amp;lt;code&amp;gt;FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;, both parameters are set. Otherwise, if you run it in a browser using &amp;lt;code&amp;gt;startJavaInBrowser.bat&amp;lt;/code&amp;gt;, only &amp;lt;code&amp;gt;param1&amp;lt;/code&amp;gt; is set.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
If a Java game requests external assets during gameplay and you don't have time to play through the entire game, try opening the game's .class or .jar files with a Java decompiler such as JD-GUI. Images and sounds are often loaded using [https://docs.oracle.com/javase/8/docs/api/java/applet/Applet.html#getImage-java.net.URL- &amp;lt;code&amp;gt;Applet.getImage()&amp;lt;/code&amp;gt;] and [https://docs.oracle.com/javase/8/docs/api/java/applet/Applet.html#getAudioClip-java.net.URL- &amp;lt;code&amp;gt;Applet.getAudioClip()&amp;lt;/code&amp;gt;], respectively. Alternatively, you can open them in a hex editor such as HxD, though this will make it hard to know how and when the game is requesting assets. References to external assets are often plain text strings, so you may try searching for common asset types such as .gif and .jpg images or .au sounds.&amp;lt;br&amp;gt;Regardless of the method used, you can make a list of these assets, then download them from the internet and add them to the game's directory. All of these tools are linked in [[#Useful tools and resources|this section]].&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Application paths ==&lt;br /&gt;
&lt;br /&gt;
This section will list all the possible values for the &amp;lt;code&amp;gt;Application Path&amp;lt;/code&amp;gt; field in the metadata and launcher. Both of these currently use Java 8 update 181. If you encounter any problems that you think might be solved by using an older Java version, read the steps in the [[#Troubleshooting|troubleshooting section]] first. Note that Flashpoint doesn't currently support Microsoft Java.&lt;br /&gt;
&lt;br /&gt;
=== FlashpointSecurePlayer.exe ===&lt;br /&gt;
&lt;br /&gt;
Use &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt; to run the applet in the AppletViewer (as we saw in [[#Curation Steps|the example above]]). If you use this application path, add the &amp;lt;code&amp;gt;java&amp;lt;/code&amp;gt; prefix and put next the URL to the file that contains the &amp;lt;code&amp;gt;&amp;lt;applet&amp;gt;&amp;lt;/code&amp;gt; tag in the &amp;lt;code&amp;gt;Launch Command&amp;lt;/code&amp;gt; field. For example:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Application Path: FPSoftware\FlashpointSecurePlayer.exe&lt;br /&gt;
Launch Command: java http://www.example.com/game/index.html&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If the URL contains spaces, replace them with &amp;lt;code&amp;gt;%20&amp;lt;/code&amp;gt;. For example:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Launch Command: java http://www.example.com/game/index%20with%20spaces.html&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can also pass extra command line arguments to the Java Virtual Machine (JVM) by placing them '''after''' the URL. These options must be prefixed with '''-J'''. For example:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Launch Command: java http://www.example.com/game/index.html -J-Duser.language=en -J-Duser.country=US&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Read the [[#Troubleshooting|troubleshooting section]] to see how these may be used to solve some common problems.&lt;br /&gt;
&lt;br /&gt;
If the URL contains an ampersand character (&amp;amp;), wrap it in double quotes. This happens when you use PHP to set certain parameters dynamically in the applet tag. For example:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Launch Command: java &amp;quot;http://www.example.com/game/index.php?param1=value1&amp;amp;param2=value2&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Where &amp;quot;value1&amp;quot; and &amp;quot;value2&amp;quot; could change what the parameters are set to.&lt;br /&gt;
&lt;br /&gt;
=== startJavaInBrowser.bat ===&lt;br /&gt;
&lt;br /&gt;
Use &amp;lt;code&amp;gt;FPSoftware\startJavaInBrowser.bat&amp;lt;/code&amp;gt; to run the applet in a browser. Unlike the application path mentioned above, you don't have to necessarily put the URL to the file that contains the &amp;lt;code&amp;gt;&amp;lt;applet&amp;gt;&amp;lt;/code&amp;gt; tag in the &amp;lt;code&amp;gt;Launch Command&amp;lt;/code&amp;gt; field. For example:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Application Path: FPSoftware\startJavaInBrowser.bat&lt;br /&gt;
Launch Command: http://www.example.com/game/index.html&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The previous notes about the launch commands also apply, with the exception of the extra command line arguments. If you use &amp;lt;code&amp;gt;startJavaInBrowser.bat&amp;lt;/code&amp;gt;, these options are '''not''' prefixed with '''-J'''. For example:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Launch Command: http://www.example.com/game/index.html -Duser.language=en -Duser.country=US&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In addition to this, you '''must''' always follow the next two steps. These will ensure that the applet is allowed to run in its domain with the correct Java version.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Add the game's domain to the end of the exception site list file in &amp;lt;code&amp;gt;FPSoftware\Java\JDK_1.8.0_181\jre\lib\exception.sites&amp;lt;/code&amp;gt;. For this example, this would be &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;http://www.example.com/&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. If you're curating multiple games from the same domain, you only have to do this once. Be sure to include this information in the &amp;lt;code&amp;gt;Curation Notes&amp;lt;/code&amp;gt; field in the metadata. For example:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Before testing the game, add http://www.example.com/ to the exception site list file in FPSoftware\Java\JDK_1.8.0_181\jre\lib\exception.sites&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Add these two parameters to the &amp;lt;code&amp;gt;&amp;lt;applet&amp;gt;&amp;lt;/code&amp;gt; tag:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;param name=&amp;quot;java_version&amp;quot; value=&amp;quot;1.8.0_181&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;param name=&amp;quot;separate_jvm&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
If the applet uses an &amp;lt;code&amp;gt;&amp;lt;embed&amp;gt;&amp;lt;/code&amp;gt; tag instead, these parameters would look like:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;embed java_version=&amp;quot;1.8.0_181&amp;quot; separate_jvm=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
These parameters have no effect if the same applet is launched in the AppletViewer via &amp;lt;code&amp;gt;FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Every applet that runs in a browser will show a security prompt that must be accepted before starting. To make this clear to Flashpoint users, add the following to the beginning of the &amp;lt;code&amp;gt;Game Notes&amp;lt;/code&amp;gt; field in the metadata:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
This Java game will run in a browser. Make sure to accept any security prompts that show up while playing.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Image:java_browser_curation_blocked_example.png|The security prompt that shows up if the applet's domain isn't added to the exception site list.&lt;br /&gt;
&lt;br /&gt;
Image:java_browser_curation_warning_example.png|The security prompt that asks the user to allow the applet to run.&lt;br /&gt;
&lt;br /&gt;
Image:java_browser_curation_certificate_warning_example.png|Another security prompt that asks the user to allow the applet to run. This one only appears if the applet includes an expired certificate.&lt;br /&gt;
&lt;br /&gt;
Image:java_browser_curation_example.png|The game Urbanoids running in a browser. Notice the various page elements that are used to interact with the game, and the three music tracks (MIDI, MOD, SID) that each require a different plugin to be played.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Since in-browser Java applets are currently only supported on Windows, you should provide an option to launch them in the AppletViewer (if possible). You can do so by making an additional application called &amp;lt;code&amp;gt;Play in the AppletViewer&amp;lt;/code&amp;gt; with the &amp;lt;code&amp;gt;FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt; application path, and by adding the following to the &amp;lt;code&amp;gt;Game Notes&amp;lt;/code&amp;gt; field in the metadata:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
If playing in a browser doesn't work, try using the &amp;quot;Play in the AppletViewer&amp;quot; option under Additional Applications.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== When to run applets in a browser ====&lt;br /&gt;
&lt;br /&gt;
You should run Java applets in a browser if any of the following conditions are met:&lt;br /&gt;
* The page has two or more applets that communicate via JavaScript. Note that it's possible for multiple applets to communicate with each other using the AppletViewer, provided they do so using the [https://docs.oracle.com/javase/8/docs/api/java/applet/AppletContext.html#getApplet-java.lang.String- &amp;lt;code&amp;gt;AppletContext.getApplet()&amp;lt;/code&amp;gt;] method.&lt;br /&gt;
* The applet relies on page element interaction (e.g. pressing buttons) to be played.&lt;br /&gt;
* The applet uses browser cookies to save the game's progress. These are saved and loaded using JavaScript.&lt;br /&gt;
* The page contains other multimedia elements that enhance the experience. For example, the page might embed Flash or Shockwave movies, or play music (MIDI, MOD).&lt;br /&gt;
These aren't hard requirements, you can curate any applet using &amp;lt;code&amp;gt;startJavaInBrowser.bat&amp;lt;/code&amp;gt; if you feel like it captures the original experience. If you decide to curate an applet using this application path, you should also include any other assets (images, sounds) that are embedded on the same page.&lt;br /&gt;
&lt;br /&gt;
==== Browser curation tips ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
If some JavaScript code on the page is meant to interact with the applet, you should check how it's doing so. Older applets may rely on old JavaScript functionalities that modern browsers don't support. For example, in the game Urbanoids, the player has to click a button on the page to start the game:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
function start_it() {&lt;br /&gt;
	document.game.clickStart();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;applet code=&amp;quot;noids.class&amp;quot; width=240 height=263 name=&amp;quot;game&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;java_version&amp;quot; value=&amp;quot;1.8.0_181&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;separate_jvm&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/applet&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
This wouldn't work because the applet tag uses the attribute &amp;lt;code&amp;gt;name&amp;lt;/code&amp;gt;. To fix this, we would need to change it to &amp;lt;code&amp;gt;id&amp;lt;/code&amp;gt;:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;applet code=&amp;quot;noids.class&amp;quot; width=240 height=263 id=&amp;quot;game&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
If the web page tries to play MIDI or WAV audio using the [https://developer.mozilla.org/en-US/docs/Web/HTML/Element/bgsound &amp;lt;code&amp;gt;&amp;lt;bgsound&amp;gt;&amp;lt;/code&amp;gt;] tag, you must convert it to an equivalent &amp;lt;code&amp;gt;&amp;lt;embed&amp;gt;&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;&amp;lt;audio&amp;gt;&amp;lt;/code&amp;gt; tag:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;bgsound src=&amp;quot;game.mid&amp;quot; loop=&amp;quot;infinite&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;embed type=&amp;quot;audio/midi&amp;quot; src=&amp;quot;game.mid&amp;quot; loop=&amp;quot;true&amp;quot; autostart=&amp;quot;true&amp;quot; hidden=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;bgsound src=&amp;quot;game.wav&amp;quot; loop=&amp;quot;infinite&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;audio src=&amp;quot;game.wav&amp;quot; loop autoplay&amp;gt;&amp;lt;/audio&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Since &amp;lt;code&amp;gt;&amp;lt;bgsound&amp;gt;&amp;lt;/code&amp;gt; is ignored outside of Internet Explorer, you should keep it alongside the new tags for future reference.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== startJavaWebStart.bat ===&lt;br /&gt;
Use &amp;lt;code&amp;gt;FPSoftware\startJavaWebStart.bat&amp;lt;/code&amp;gt; to run Java applets through Java Web Start. This is used for applets that require .jnlp files to launch, and as such, the .jnlp file will be used in the &amp;lt;code&amp;gt;Launch Command&amp;lt;/code&amp;gt; field. For example:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Application Path: FPSoftware\startJavaWebStart.bat&lt;br /&gt;
Launch Command: http://www.example.com/game/game.jnlp&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Like with applets run in a browser, the domain must be added to the end of the exception site list to be run, and applets will show a security prompt that must be accepted before starting. Follow the directions [[#startJavaInBrowser.bat|above]] for this.&lt;br /&gt;
&lt;br /&gt;
== Debugging Java applets ==&lt;br /&gt;
&lt;br /&gt;
If an applet doesn't seem to be working properly, check if any error occurs while it's running. You can see what the applet writes to the standard output and error output by editing the batch files specified in the Application Path. It's highly recommended that you enable these features when curating Java applets.&lt;br /&gt;
&lt;br /&gt;
=== FlashpointSecurePlayer.exe ===&lt;br /&gt;
&lt;br /&gt;
Instead of the &amp;lt;code&amp;gt;java&amp;lt;/code&amp;gt; prefix, use the &amp;lt;code&amp;gt;javadebug&amp;lt;/code&amp;gt; prefix in the Launch Command. A separate window containing the applet's output will now show up everytime you run the AppletViewer.&lt;br /&gt;
=== startJavaInBrowser.bat ===&lt;br /&gt;
&lt;br /&gt;
Open &amp;lt;code&amp;gt;FPSoftware\startJavaInBrowser.bat&amp;lt;/code&amp;gt; and change &amp;lt;code&amp;gt;OFF&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;ON&amp;lt;/code&amp;gt; in the following line:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
SET FLASHPOINT_DEBUG_MODE=OFF&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will always show the Java console when the applet runs and will place a Java icon in the system tray, which you can use to bring up the console at any time.&lt;br /&gt;
&lt;br /&gt;
=== startJavaWebStart.bat ===&lt;br /&gt;
&lt;br /&gt;
Open &amp;lt;code&amp;gt;FPSoftware\startJavaWebStart.bat&amp;lt;/code&amp;gt; and change &amp;lt;code&amp;gt;OFF&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;ON&amp;lt;/code&amp;gt; in the following line:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
SET FLASHPOINT_DEBUG_MODE=OFF&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will always show the Java console when the applet runs and will place a Java icon in the system tray, which you can use to bring up the console at any time.&lt;br /&gt;
&lt;br /&gt;
== Finding Java applets in the Wayback Machine ==&lt;br /&gt;
&lt;br /&gt;
Since Java applets were first introduced in 1995, it can sometimes be hard to locate files belonging to older games. This section will show you how to more easily find these by using the [https://github.com/internetarchive/wayback/tree/master/wayback-cdx-server Wayback CDX Server API]. For example, if you wanted to see what Java games hosted on Shockwave.com were saved by the Wayback Machine, you could use the following query:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
https://web.archive.org/cdx/search/cdx?url=*.shockwave.com/&amp;amp;filter=original:.*(\.class|\.jar|\.zip|\.cab|\.au).*&amp;amp;fl=original,timestamp,statuscode&amp;amp;collapse=urlkey&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Where:&lt;br /&gt;
* &amp;lt;code&amp;gt;url=*.shockwave.com/&amp;lt;/code&amp;gt; says to search in every Shockwave.com subdomain.&lt;br /&gt;
* &amp;lt;code&amp;gt;filter=original:.*(\.class|\.jar|\.zip|\.cab|\.au).*&amp;lt;/code&amp;gt; says to only show the URLs that contain these file extensions: .class, .jar, .zip, .cab, and .au.&lt;br /&gt;
* &amp;lt;code&amp;gt;fl=original,timestamp,statuscode&amp;lt;/code&amp;gt; says to show three fields in this order: the URL, timestamp, and HTTP status code.&lt;br /&gt;
* &amp;lt;code&amp;gt;collapse=urlkey&amp;lt;/code&amp;gt; says to only show unique URLs.&lt;br /&gt;
Now that we have this list, we can scan it for Java games. For example, the game Cubis:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
http://www.shockwave.com/content/cubis/sis/cubis.jar 20180828052922 200&lt;br /&gt;
http://www.shockwave.com/content/cubis/sis/sounds/allcubes.au 20180828054857 200&lt;br /&gt;
http://www.shockwave.com/content/cubis/sis/sounds/blank.au 20180828055355 200&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Note that this game also uses .jpg and .gif images. We didn't include these file extensions in the query above since it would also include every unrelated image from Shockwave.com. Now that we know where to look, we can locate every file in the game's directory with the following query:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
https://web.archive.org/cdx/search/cdx?url=www.shockwave.com/content/cubis/sis/*&amp;amp;fl=original&amp;amp;collapse=urlkey&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Where:&lt;br /&gt;
* &amp;lt;code&amp;gt;url=www.shockwave.com/content/cubis/sis/*&amp;lt;/code&amp;gt; says to show every URL with that prefix.&lt;br /&gt;
We can now see the additional files that were excluded by the first query:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
http://www.shockwave.com/content/cubis/sis/images/o_solid.gif&lt;br /&gt;
http://www.shockwave.com/content/cubis/sis/images/panel.jpg&lt;br /&gt;
http://www.shockwave.com/content/cubis/sis/images/piece_marker.gif&lt;br /&gt;
http://www.shockwave.com/content/cubis/sis/images/rim_b.jpg&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
To download these assets for your Java curation, create a text file with these URLs and then add &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;http://web.archive.org/web/1id_/&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; to the beginning of each one. The &amp;lt;code&amp;gt;1id_&amp;lt;/code&amp;gt; segment tells the Wayback Machine to use the original file, without any modifications. Then, drag the text file onto the [[Helpful Tools#Software for Curating|cURLsDownloader]] tool to start downloading them (read its help file for more details). For more information on the Wayback CDX Server API, refer to the [https://github.com/internetarchive/wayback/tree/master/wayback-cdx-server documentation on its GitHub].&lt;br /&gt;
&lt;br /&gt;
== Useful tools and resources ==&lt;br /&gt;
&lt;br /&gt;
This section will link to external tools and resources that may be useful to learn more about the technology or to try to get certain games and animations working.&lt;br /&gt;
&lt;br /&gt;
* API Specification for [https://docs.oracle.com/javase/8/docs/api/ Java SE 8].&lt;br /&gt;
&lt;br /&gt;
* AppletViewer: [https://docs.oracle.com/javase/8/docs/technotes/tools/windows/appletviewer.html general documentation], [https://docs.oracle.com/javase/8/docs/technotes/tools/appletviewertags.html how it handles different tags]&lt;br /&gt;
&lt;br /&gt;
* Decompilers: [https://github.com/java-decompiler/jd-gui/releases JD-GUI], [https://github.com/deathmarine/Luyten/releases Luyten]&lt;br /&gt;
&lt;br /&gt;
* Bytecode Editors: [http://dirty-joe.com/ dirtyJOE], [https://github.com/GraxCode/JByteMod-Beta/releases JByteMod]. Always check if there's a simpler way to get Java applets working. Only modify the original files as a last resort!&lt;br /&gt;
&lt;br /&gt;
See also: [[Helpful Tools]].&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
&lt;br /&gt;
This section will cover some of the problems that may arise when curating Java games and animations. It's highly recommended that you enable the [[#Debugging Java applets|debugging options mentioned above]] when curating Java applets. If you're experiencing an issue not mentioned in this section be sure to ask for help in the &amp;lt;code&amp;gt;#curators&amp;lt;/code&amp;gt; channel in the Flashpoint Discord server.&lt;br /&gt;
&lt;br /&gt;
=== The applet closes immediately when I try to run it ===&lt;br /&gt;
&lt;br /&gt;
The AppletViewer will close immediately if it can't find the specified file or if this file doesn't have an applet tag. You should check if the launch command is correct and if the file has a valid applet tag in it.&lt;br /&gt;
&lt;br /&gt;
=== The applet is trying to request files that are suspiciously missing from the original site ===&lt;br /&gt;
&lt;br /&gt;
If the class files are packaged in JAR or ZIP archives, be sure to open them and check if the missing files are there. If they are, extract them to the same directory as the archive. Some Java games have trouble loading assets from inside these archives and will instead try to load them externally. Note that you'll never have to extract class files.&lt;br /&gt;
&lt;br /&gt;
=== The applet isn't displaying certain characters correctly ===&lt;br /&gt;
&lt;br /&gt;
Try setting the correct character encoding and locale properties in the AppletViewer. For example, if a game from GeoCities Japan needed to display Japanese characters, you would add '''all''' of the following to the end of the game's launch command: &amp;lt;code&amp;gt;-J-Dfile.encoding=UTF8 -J-Duser.language=ja -J-Duser.country=JP&amp;lt;/code&amp;gt;. If you're running the applet in a browser with &amp;lt;code&amp;gt;startJavaInBrowser.bat&amp;lt;/code&amp;gt;, remove the '''-J''' prefix.&lt;br /&gt;
&lt;br /&gt;
[[File:java_character_encoding_comparision.png|center|thumb|A comparision between using the English locale (left) and the Japanese locale (right)]]&lt;br /&gt;
&lt;br /&gt;
You can also see what the current character encoding and locale settings are in the AppletViewer by using &amp;lt;code&amp;gt;-J-XshowSettings&amp;lt;/code&amp;gt;. If you're running the applet in a browser with &amp;lt;code&amp;gt;startJavaInBrowser.bat&amp;lt;/code&amp;gt;, don't use this option. Instead, [[#startJavaInBrowser.bat_2 | enable the Java console]] and press 's' to show the current settings.&lt;br /&gt;
&lt;br /&gt;
If you would like to know more about which character encodings and locales are supported in Java 8, see:&lt;br /&gt;
* https://docs.oracle.com/javase/8/docs/technotes/guides/intl/encoding.doc.html&lt;br /&gt;
* https://www.oracle.com/technetwork/java/javase/java8locales-2095355.html&lt;br /&gt;
&lt;br /&gt;
=== The applet ignores the Tab key's input ===&lt;br /&gt;
&lt;br /&gt;
If the applet doesn't seem to be registering the Tab key's input, then follow the next steps:&lt;br /&gt;
&lt;br /&gt;
# Download '''[https://bluepload.unstable.life/flashpoint-java-wrappers-v3.zip this ZIP]''' which contains a wrapper applet that will fix this problem before loading the main applet.&lt;br /&gt;
# Put &amp;lt;code&amp;gt;FlashpointDisableFocusTraversalKeysWrapperApplet.class&amp;lt;/code&amp;gt; next to the applet's class files or archives.&lt;br /&gt;
# Add the following parameter to the applet tag: &amp;lt;code&amp;gt;&amp;lt;param name=&amp;quot;flashpointClassToLoad&amp;quot; value=&amp;quot;&amp;quot;&amp;gt;&amp;lt;/code&amp;gt;, where the value is the one specified in the code attribute. Remove the trailing &amp;lt;code&amp;gt;.class&amp;lt;/code&amp;gt; if there is one.&lt;br /&gt;
# Change the code attribute to &amp;lt;code&amp;gt;FlashpointDisableFocusTraversalKeysWrapperApplet&amp;lt;/code&amp;gt;. The wrapper applet will run before loading the main one.&lt;br /&gt;
&lt;br /&gt;
This wrapper disables all forward and backwards focus traversal keys (like Tab and Shift-Tab), so that these key events become available to the key event listeners. These keys would normally be used to change the keyboard focus in components like buttons and text fields. Applets affected by this problem expect the Tab key's input to work since they were made before Java 1.4 (2002) where this change was introduced.&lt;br /&gt;
&lt;br /&gt;
Here's an example of a modified applet tag from the game Teslatron, where the second player uses the Tab key to drop bombs:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;applet code=&amp;quot;FlashpointDisableFocusTraversalKeysWrapperApplet&amp;quot; width=&amp;quot;523&amp;quot; height=&amp;quot;367&amp;quot; archive=&amp;quot;client_hacked.zip&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;flashpointClassToLoad&amp;quot; value=&amp;quot;client.RobombClient&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;param name=&amp;quot;cabbase&amp;quot; value=&amp;quot;client.cab&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;game&amp;quot; value=&amp;quot;123&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;on-site&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;noPlayers&amp;quot; value=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/applet&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For more information on key listeners and focus traversal keys in Java, see the following pages:&lt;br /&gt;
&lt;br /&gt;
* https://docs.oracle.com/javase/tutorial/uiswing/events/keylistener.html (in particular the first version note)&lt;br /&gt;
* https://www.developer.com/java/other/article.php/2244591/Changing-Focus-Traversal-Keys-in-Java-V14.htm&lt;br /&gt;
&lt;br /&gt;
=== The applet doesn't work properly in the AppletViewer and shows the following error: netscape.javascript.JSException ===&lt;br /&gt;
&lt;br /&gt;
This means that the applet wants to interface with the browser, likely trying to execute some JavaScript code. This error may be ignored in some cases. For example, an applet that uses JavaScript to track the number of times the game has been played. If this doesn't impact the gameplay or show any side effects, you can safetly ignore it. Otherwise, you will need to run the applet in a browser. Refer to [[#startJavaInBrowser.bat|this section]] to learn how to do it.&lt;br /&gt;
&lt;br /&gt;
=== The applet doesn't start and shows the following error: java.lang.ClassFormatError: Incompatible magic value 1008813135 in class file ===&lt;br /&gt;
&lt;br /&gt;
This error means that the class file is in fact just an HTML file. This is likely due to being served a 404 page because the class file is missing. Try opening the file in a text editor or browser to confirm this. The value 1008813135 represents &amp;lt;code&amp;gt;&amp;lt;!DO&amp;lt;/code&amp;gt;, in other words, the start of an HTML &amp;lt;code&amp;gt;&amp;lt;!DOCTYPE&amp;gt;&amp;lt;/code&amp;gt; declaration. You may see a different magic value in the error depending on the wrong type of file you were served. The class file format is always supposed to have 3405691582 (0xCAFEBABE in hexadecimal) as the first four bytes.&lt;br /&gt;
&lt;br /&gt;
=== The applet doesn't start and shows the following error: java.lang.ClassFormatError: Name index 0 in LocalVariableTable has bad constant type in class file ===&lt;br /&gt;
&lt;br /&gt;
This error means that Java encountered a problem while checking if the class file is formatted correctly. You can fix this by adding the following option to the end of the launch command: &amp;lt;code&amp;gt;-J-Xverify:none&amp;lt;/code&amp;gt;. If you're running the applet in a browser with &amp;lt;code&amp;gt;startJavaInBrowser.bat&amp;lt;/code&amp;gt;, use &amp;lt;code&amp;gt;-Xverify:none&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
&lt;br /&gt;
This command line argument tells Java to skip the bytecode verification step, meaning this error will be ignored and the applet can continue running. Note that this should be done sparingly, and only when you know it's an error of this nature. You should always check if the applet works correctly after using it.&lt;br /&gt;
&lt;br /&gt;
This same fix also applies to the following errors:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
java.lang.ClassFormatError: Invalid start_pc 65535 in LocalVariableTable in class file&lt;br /&gt;
java.lang.ClassFormatError: Illegal field name &amp;quot;?&amp;quot; in class&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
More information about this error: when [https://docs.oracle.com/javase/8/docs/technotes/tools/windows/javac.html compiling Java source files], you can specify certain debug options, one of which generates information about the local variables of each method (the LocalVariableTable attribute). This error happens when there's a single LocalVariableTable that is invalid according to the [https://docs.oracle.com/javase/specs/jvms/se8/html/jvms-4.html#jvms-4.7.13 class file format]. It seems to be most common with applets in the late 1990s and early 2000s which were compiled using older Java versions.&lt;br /&gt;
&lt;br /&gt;
[[File:java_dirtyjoe_localvariabletable_comparision.png|center|thumb|A comparision between a normal LocalVariableTable (left) and an invalid one (right) using [http://dirty-joe.com/ dirtyJOE]. Notice the use of an [https://docs.oracle.com/javase/specs/jvms/se8/html/jvms-4.html#jvms-4.3.2 invalid descriptor] (NULL) in this last one.]]&lt;br /&gt;
&lt;br /&gt;
== Developer specific troubleshooting ==&lt;br /&gt;
&lt;br /&gt;
This section will cover some problems that commonly show up when curating Java games and animations from specific developers. This might also be useful if you're experiencing similar issues in applets made by developers that aren't listed here. If you're experiencing an issue not mentioned in this section be sure to ask for help in the &amp;lt;code&amp;gt;#curators&amp;lt;/code&amp;gt; channel in the Flashpoint Discord server.&lt;br /&gt;
&lt;br /&gt;
=== MumboJumbo ===&lt;br /&gt;
&lt;br /&gt;
If a game crashes after your score reaches 1,000 points, try changing the locale property to English (US). You can do this by adding the following '''after''' the game's launch command: &amp;lt;code&amp;gt;-J-Duser.language=en -J-Duser.country=US&amp;lt;/code&amp;gt;. If you're running the applet in a browser with &amp;lt;code&amp;gt;startJavaInBrowser.bat&amp;lt;/code&amp;gt;, remove the '''-J''' prefix.&lt;br /&gt;
&lt;br /&gt;
Note that you won't experience this issue if this is already your default locale. To avoid curating a game that might crash for another player, try playing the game with the following locale settings: &amp;lt;code&amp;gt;-J-Duser.language=es -J-Duser.country=ES&amp;lt;/code&amp;gt;. You can also see what the current character encoding and locale settings are in the AppletViewer by using &amp;lt;code&amp;gt;-J-XshowSettings&amp;lt;/code&amp;gt;. If you're running the game in a browser with &amp;lt;code&amp;gt;startJavaInBrowser.bat&amp;lt;/code&amp;gt;, don't use this option. Instead, [[#startJavaInBrowser.bat_2 | enable the Java console]] and press 's' to show the current settings.&lt;br /&gt;
&lt;br /&gt;
Why this happens: the game uses [https://docs.oracle.com/javase/8/docs/api/java/text/NumberFormat.html#getInstance-- &amp;lt;code&amp;gt;NumberFormat.getInstance()&amp;lt;/code&amp;gt;] to get a number format to format the player's score. This method uses the default locale, meaning that a number like one thousand is formatted as either &amp;lt;code&amp;gt;1,000&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;1.000&amp;lt;/code&amp;gt; [https://docs.oracle.com/cd/E19455-01/806-0169/overview-9/index.html depending on your locale]. The game's score font data is only defined for the numbers 0 through 9 and the comma, but not for the period. While the game is iterating over the formatted score string, the image data relative to the period will be returned as null, causing the game to eventually throw a NullPointerException when it accesses the image's attributes.&lt;br /&gt;
&lt;br /&gt;
=== GameHouse ===&lt;br /&gt;
&lt;br /&gt;
GameHouse Java games are both site and time locked, which means that they can only be played in certain domains and before a certain date. These game check where and when they're being played by requesting a file called &amp;lt;code&amp;gt;license.txt&amp;lt;/code&amp;gt; which contains one or more license keys. Each key is associated with a domain name and expiration date. The idea was that game portals like Shockwave.com or Yahoo! Games would pay GameHouse to renew their licenses. If a game detects that it's being played after this date, then it won't start and will print the following:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Init 2.4&lt;br /&gt;
Date Value 1567034208000&lt;br /&gt;
Please Contact GameHouse, Inc. for configuration instructions.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you're collecting a game's assets by using a tool like [[MAD4FP]], you can set your system clock to the year 2000 before running it.&lt;br /&gt;
&lt;br /&gt;
If you already have all the game's assets and want to curate it, change the contents of the &amp;lt;code&amp;gt;license.txt&amp;lt;/code&amp;gt; to the following:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
#gamehouse.com&lt;br /&gt;
Ajeaarvtzvfaapntzpjtziftzjgaakwszrgaabgaachaariszmesz&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After doing this, you have to move the assets to &amp;lt;code&amp;gt;gamehouse.com&amp;lt;/code&amp;gt; (and not www.gamehouse.com). This new license key has no date associated with it, and was meant for GameHouse to host their own games without having to worry about expiration dates. Since you are moving the files from their original source, you can use the following directory structure: &amp;lt;code&amp;gt;gamehouse.com\Java\GameName&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
If you'd like to learn more about GameHouse's Java games installation instructions, see [https://web.archive.org/web/20190827130108id_/http://www.cyberkids.com/fg/gamehouse/JavaGameIntstall.txt this page].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Curation Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cursed-light</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Platforms&amp;diff=10825</id>
		<title>Platforms</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Platforms&amp;diff=10825"/>
		<updated>2025-02-19T00:39:27Z</updated>

		<summary type="html">&lt;p&gt;Cursed-light: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the page of all web game/animation technologies (&amp;quot;Platforms&amp;quot;) supported by Flashpoint.&lt;br /&gt;
&lt;br /&gt;
Here's what each column in each table means:&lt;br /&gt;
* Logo: The logo that represents each technology.&lt;br /&gt;
* Short Name: The name of the technology displayed in Flashpoint Launcher.&lt;br /&gt;
* Official Name: The official name(s) of the technology. Useful for searching for information about the technology or looking for games online.&lt;br /&gt;
* Entry Count: Number of game/animations for this technology in Flashpoint (as of 2025-02-15). New games are added very often, so it may not be 100% accurate.&lt;br /&gt;
* Version Added: The Flashpoint version the platform was added in.&lt;br /&gt;
* Default Application: The path to the default application used to launch a game of this technology.&lt;br /&gt;
* Curation Tutorial: A link to a curation tutorial for this technology. Some tutorials are not available yet, so please help create them if you can!&lt;br /&gt;
* Common File Extensions: List of the common file extensions associated with each platform. &lt;br /&gt;
&lt;br /&gt;
Further information on each implemented platform can be found [https://flashpointarchive.org/platforms here].&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Current Platforms ==&lt;br /&gt;
Platforms which are available in the latest build of Flashpoint.&lt;br /&gt;
&lt;br /&gt;
As of the 2025-02-15, there are '''154''' total platforms, with [[Technologies to Add|more]] coming in future updates.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Logo&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Short Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Official Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Entry Count (primary)&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Entry Count (all)&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Version Added&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Default Application&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Curation Tutorial&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Common File Extensions&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flash Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Adobe Flash|Flash]]&lt;br /&gt;
| Adobe Flash Player&lt;br /&gt;
| 161416&lt;br /&gt;
| 161520&lt;br /&gt;
| 0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Flash\flashplayer_32_sa.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Curation Tutorial]], [[Flash Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.swf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.swc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.swz&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.spl&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HTML5 Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:HTML5|HTML5]]&lt;br /&gt;
| HTML, HTML5, WebGL, or WebAssembly&lt;br /&gt;
| 27416&lt;br /&gt;
| 34630&lt;br /&gt;
| 3.3&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;FPSoftware\startChrome.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[HTML5 Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.html&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.htm&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.php&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.aspx&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Shockwave Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Adobe Shockwave|Shockwave]]&lt;br /&gt;
| Adobe Shockwave Player&lt;br /&gt;
| 7228&lt;br /&gt;
| 7246&lt;br /&gt;
| 3.2&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Shockwave\PJ101\SPR.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Shockwave Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dcr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dir&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dxr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cst&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cxt&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.w3d&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Unity Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Unity (game engine)|Unity]]&lt;br /&gt;
| Unity Web Player&lt;br /&gt;
| 2847&lt;br /&gt;
| 2851&lt;br /&gt;
| 4.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startUnity.bat&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;FPSoftware\startUnityFF.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Unity Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.unity3d&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.unityweb&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Java Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Java (programming language)|Java]]&lt;br /&gt;
| Java Applets&lt;br /&gt;
| 2010&lt;br /&gt;
| 2024&lt;br /&gt;
| 4.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startJava.bat&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;FPSoftware\startJavaInBrowser.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Java Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.class&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.jar&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Vitalize Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Clickteam#Products|Vitalize]]&lt;br /&gt;
| Clickteam Vitalize!&lt;br /&gt;
| 902&lt;br /&gt;
| 902&lt;br /&gt;
| 8.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Vitalize Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.ccn&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:EVA Logo.png|center|20px]]&lt;br /&gt;
| EVA&lt;br /&gt;
| Extended Vector Animation&lt;br /&gt;
| 722&lt;br /&gt;
| 722&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[EVA Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.eva&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:VRML Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:VRML|VRML]]&lt;br /&gt;
| VRML, Virtual Reality Modelling Language&lt;br /&gt;
| 550&lt;br /&gt;
| 552&lt;br /&gt;
| 8.2&lt;br /&gt;
| ''Multiple, refer to curation tutorial''&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[VRML Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.wrl&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.wrz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Silverlight Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Microsoft Silverlight|Silverlight]]&lt;br /&gt;
| Microsoft Silverlight&lt;br /&gt;
| 340&lt;br /&gt;
| 342&lt;br /&gt;
| 5.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Silverlight Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.xap&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.xaml&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:3DVIA Player Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:3dvia|3DVIA Player]]&lt;br /&gt;
| 3DVIA Player, 3D Life Player, Virtools Player&lt;br /&gt;
| 248&lt;br /&gt;
| 248&lt;br /&gt;
| 5.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[3DVIA Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cmo&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.vmo&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.nmo&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alambik Logo.png|center|20px]]&lt;br /&gt;
| Alambik&lt;br /&gt;
| Alambik Player&lt;br /&gt;
| 200&lt;br /&gt;
| 200&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Alambik Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.tv&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tvs&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tvd&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tvv&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tvb&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tvl&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hypercosm Logo.png|center|20px]]&lt;br /&gt;
| Hypercosm&lt;br /&gt;
| Hypercosm Player&lt;br /&gt;
| 186&lt;br /&gt;
| 186&lt;br /&gt;
| 8.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Hypercosm Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.hcvm&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:E-animator Logo.png|center|20px]]&lt;br /&gt;
| e-animator&lt;br /&gt;
| E-アニメータ, SharpMotionART&lt;br /&gt;
| 154&lt;br /&gt;
| 154&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[e-animator Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.nva&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Viscape Logo.png|center|20px]]&lt;br /&gt;
| Viscape&lt;br /&gt;
| Superscape Viscape&lt;br /&gt;
| 147&lt;br /&gt;
| 148&lt;br /&gt;
| 8.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Viscape Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.svr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.xvr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ssv&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ShiVa3D Logo.png|center|20px]]&lt;br /&gt;
| ShiVa3D&lt;br /&gt;
| ShiVa3D Plugin&lt;br /&gt;
| 147&lt;br /&gt;
| 147&lt;br /&gt;
| 7.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[ShiVa3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.stk&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Atmosphere Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Adobe Atmosphere|Atmosphere]]&lt;br /&gt;
| Adobe Atmosphere Player&lt;br /&gt;
| 141&lt;br /&gt;
| 141&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startAtmo212d.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Atmosphere Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.aer&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.atmo&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Authorware Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Adobe Authorware|Authorware]]&lt;br /&gt;
| Authorware Web Player&lt;br /&gt;
| 128&lt;br /&gt;
| 128&lt;br /&gt;
| 6.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Authorware Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.aam&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.aas&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BitPlayer Logo.png|center|20px]]&lt;br /&gt;
| BitMagic&lt;br /&gt;
| BitMagic Player, BitPlayer&lt;br /&gt;
| 127&lt;br /&gt;
| 127&lt;br /&gt;
| 10.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[BitPlayer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.bm&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:LiveMath Plugin Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:LiveMath|LiveMath]]&lt;br /&gt;
| LiveMath Plug-In&lt;br /&gt;
| 126&lt;br /&gt;
| 126&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[LiveMath Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.thp&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ActiveX Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:ActiveX|ActiveX]]&lt;br /&gt;
| ''Each game generally uses its own ActiveX control name''&lt;br /&gt;
| 121&lt;br /&gt;
| 122&lt;br /&gt;
| 6.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startActiveX.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[ActiveX Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cab&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dll&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ocx&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WildTangent Logo.png|center|20px]]&lt;br /&gt;
| WildTangent&lt;br /&gt;
| WildTangent Web Driver&lt;br /&gt;
| 117&lt;br /&gt;
| 117&lt;br /&gt;
| 12.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[WildTangent Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.wt&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.wpg&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ThingViewer Logo.png|center|20px]]&lt;br /&gt;
| Thing&lt;br /&gt;
| ThingWorld ThingViewer&lt;br /&gt;
| 109&lt;br /&gt;
| 109&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[ThingViewer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.tms&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TurnTool Logo.png|center|20px]]&lt;br /&gt;
| TurnTool&lt;br /&gt;
| TurnTool XPCOM&lt;br /&gt;
| 91&lt;br /&gt;
| 91&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[TurnTool Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.tnt&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Squeak Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Squeak|Squeak]]&lt;br /&gt;
| Etoys Plugin, Etoys, Squeak&lt;br /&gt;
| 81&lt;br /&gt;
| 81&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Squeak Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.pr&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Xara Plugin Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Xara#List of products by platform|Xara]]&lt;br /&gt;
| Xara Plugin&lt;br /&gt;
| 75&lt;br /&gt;
| 75&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Xara Plugin Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.web&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Tcl Logo.png|center|10px]]&lt;br /&gt;
| [[wikipedia:Tcl|Tcl]]&lt;br /&gt;
| Tcl Plugin&lt;br /&gt;
| 74&lt;br /&gt;
| 74&lt;br /&gt;
| 8.2&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Tcl Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.tcl&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cult3D Logo.png|center|20px]]&lt;br /&gt;
| Cult3D&lt;br /&gt;
| Cycore Cult3D&lt;br /&gt;
| 71&lt;br /&gt;
| 71&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Cult3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.co&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BioPlayer Logo.png|center|20px]]&lt;br /&gt;
| bioPlayer&lt;br /&gt;
| bioVirtual bioPlayer Version 0.0.16&lt;br /&gt;
| 70&lt;br /&gt;
| 70&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[bioPlayer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.bio&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:REBOL Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Rebol|REBOL]]&lt;br /&gt;
| REBOL&lt;br /&gt;
| 67&lt;br /&gt;
| 67&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startRebol.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[REBOL Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.r&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flatland Rover Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:3DML|Flatland Rover]]&lt;br /&gt;
| Flatland Rover&lt;br /&gt;
| 65&lt;br /&gt;
| 65&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Flatland Rover Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.3dml&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:IPix Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:IPIX|iPix]]&lt;br /&gt;
| iPix Viewer&lt;br /&gt;
| 56&lt;br /&gt;
| 59&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[iPix Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.ipx&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ips&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.bub&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.aut&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Envoy Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Envoy_(WordPerfect)|Envoy]]&lt;br /&gt;
| Envoy&lt;br /&gt;
| 44&lt;br /&gt;
| 45&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Envoy Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.evy&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Sizzler_Logo.png|center|20px]]&lt;br /&gt;
| Sizzler&lt;br /&gt;
| Netscape Sizzler Plug-in&lt;br /&gt;
| 45&lt;br /&gt;
| 45&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Sizzler Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.spr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.sprite&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SVG Viewer Logo.png|center|20px]]&lt;br /&gt;
| SVG&lt;br /&gt;
| Adobe SVG Viewer&lt;br /&gt;
| 41&lt;br /&gt;
| 41&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[SVG Viewer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.svg&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.svgz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flick Logo.png|center|20px]]&lt;br /&gt;
| Flick&lt;br /&gt;
| Flick V.BC04 Animation and Audio Player&lt;br /&gt;
| 41&lt;br /&gt;
| 41&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Flick Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.sec&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cft&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SmoothMove Panorama Logo.png|center|20px]]&lt;br /&gt;
| SmoothMove Panorama&lt;br /&gt;
| SmoothMove Panorama&lt;br /&gt;
| 35&lt;br /&gt;
| 35&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[SmoothMove Panorama Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.pan&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:3D Groove GX Logo.png|center|20px]]&lt;br /&gt;
| 3D Groove GX&lt;br /&gt;
| 3D Groove GX&lt;br /&gt;
| 33&lt;br /&gt;
| 33&lt;br /&gt;
| 5.3&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startGroove.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.grv&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Surround Video Logo.png|center|20px]]&lt;br /&gt;
| Surround Video&lt;br /&gt;
| Surround Video™ Plug-in for Netscape™&lt;br /&gt;
| 33&lt;br /&gt;
| 33&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Surround Video Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.svh&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:VReam Logo.png|center|20px]]&lt;br /&gt;
| VReam&lt;br /&gt;
| VReam, WIRL Interactive VR Browser&lt;br /&gt;
| 32&lt;br /&gt;
| 32&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[VReam Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vre&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.vrw&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AnimaFlex Logo.png|center|20px]]&lt;br /&gt;
| AnimaFlex&lt;br /&gt;
| AnimaFlex&lt;br /&gt;
| 31&lt;br /&gt;
| 31&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.afl&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AXEL Player Logo.png|center|20px]]&lt;br /&gt;
| AXEL&lt;br /&gt;
| AXEL Player&lt;br /&gt;
| 27&lt;br /&gt;
| 27&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[AXEL Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.axs&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:NAPLPS Logo.png|center|20px]]&lt;br /&gt;
| NAPLPS&lt;br /&gt;
| UCL NAPLPS Viewer Plugin Personal Ver.1.0b&lt;br /&gt;
| 27&lt;br /&gt;
| 27&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[NAPLPS Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.pdi&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DPGraph Logo.png|center|20px]]&lt;br /&gt;
| DPGraph&lt;br /&gt;
| DPGraph, DPGraph: Dynamic Photorealistic 3D Graphing Software for Math and Physics Visualization&lt;br /&gt;
| 24&lt;br /&gt;
| 24&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startDPGraph.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[DPGraph Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dpg&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WebAnimator Logo.png|center|20px]]&lt;br /&gt;
| WebAnimator&lt;br /&gt;
| DeltaPoint WebAnimator&lt;br /&gt;
| 22&lt;br /&gt;
| 22&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[WebAnimator Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.wan&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ASAP WebShow Logo.gif|center|20px]]&lt;br /&gt;
| ASAP WebShow&lt;br /&gt;
| ASAP WebShow, ActivePresenter WebShow&lt;br /&gt;
| 21&lt;br /&gt;
| 21&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startASAPWebshow.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[ASAP WebShow Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.asp&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ap&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Common Ground Logo.png|center|20px]]&lt;br /&gt;
| Common Ground&lt;br /&gt;
| Common Ground MiniViewer Plug-In&lt;br /&gt;
| 19&lt;br /&gt;
| 19&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Common Ground Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dp&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:mBed Logo.gif|center|20px]]&lt;br /&gt;
| mBed&lt;br /&gt;
| mBed Plug-in&lt;br /&gt;
| 17&lt;br /&gt;
| 17&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[mBed Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.mbd&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MHSV Logo.png|center|20px]]&lt;br /&gt;
| MHSV&lt;br /&gt;
| Multimedia Home Space Viewer, VHSB, Virtual Home Space Builder, D96 Plug-in Viewer, D96 Netscape Plug-in, Virtual Space Viewer&lt;br /&gt;
| 17&lt;br /&gt;
| 17&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[MHSV Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.mus&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.d96&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:DjVu Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:DjVu|DjVu]]&lt;br /&gt;
| DjVu Browser Plug-in&lt;br /&gt;
| 16&lt;br /&gt;
| 16&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[DjVu Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.djvu&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.djv&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FreeHand Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Adobe FreeHand|FreeHand]]&lt;br /&gt;
| Adobe FreeHand, Shockwave for FreeHand, Shockwave Graphics Player&lt;br /&gt;
| 16&lt;br /&gt;
| 16&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[FreeHand Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.fhc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.fh4&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.fh5&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.fh7&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alice Logo.png|center|20px]]&lt;br /&gt;
| Alice&lt;br /&gt;
| Carnegie Mellon University Alice99 Plugin&lt;br /&gt;
| 15&lt;br /&gt;
| 15&lt;br /&gt;
| 12.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Alice Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.ali&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DX Studio Player Logo.png|center|20px]]&lt;br /&gt;
| DX Studio&lt;br /&gt;
| DX Studio Player&lt;br /&gt;
| 15&lt;br /&gt;
| 15&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[DX Studio Player Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dxstudio&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dxmesh&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Winds3D Logo.png|center|20px]]&lt;br /&gt;
| Winds3D&lt;br /&gt;
| Winds3D Plugin&lt;br /&gt;
| 15&lt;br /&gt;
| 15&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Winds3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.aw3&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.exe&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.w3d&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Fractal Viewer Logo.png|center|20px]]&lt;br /&gt;
| Fractal Viewer&lt;br /&gt;
| Fractal Viewer&lt;br /&gt;
| 14&lt;br /&gt;
| 14&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Fractal Viewer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.fif&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Burster Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Blender Game Engine#History|Burster]]&lt;br /&gt;
| Burster Plugin&lt;br /&gt;
| 14&lt;br /&gt;
| 14&lt;br /&gt;
| 8.2&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Burster Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.blend&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.blendz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Virtuoso Logo.png|center|20px]]&lt;br /&gt;
| Virtuoso&lt;br /&gt;
| Virtue3D Player plug-in&lt;br /&gt;
| 14&lt;br /&gt;
| 14&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Virtuoso Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vtu&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DevalVR Logo.png|center|20px]]&lt;br /&gt;
| DevalVR&lt;br /&gt;
| DevalVR 3D Plugin 0,9,1,4&lt;br /&gt;
| 13&lt;br /&gt;
| 13&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[DevalVR Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dvl&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.jpg&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.mov&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Electrifier Logo.png|center|20px]]&lt;br /&gt;
| Electrifier&lt;br /&gt;
| Electrifier MFC Application&lt;br /&gt;
| 13&lt;br /&gt;
| 13&lt;br /&gt;
| 13.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startBasiliskII.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; |[[Electrifier Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.elec&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:EMBLAZE Logo.png|center|20px]]&lt;br /&gt;
| EMBLAZE&lt;br /&gt;
| EMBLAZE Plug-in&lt;br /&gt;
| 13&lt;br /&gt;
| 13&lt;br /&gt;
| 13.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscapex16.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; |[[EMBLAZE Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.blz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:XVR Logo.png|center|20px]]&lt;br /&gt;
| XVR&lt;br /&gt;
| Xtreme VR&lt;br /&gt;
| 13&lt;br /&gt;
| 13&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[XVR Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.s3d.bin&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PopCap Plugin Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:PopCap Games|PopCap Plugin]]&lt;br /&gt;
| PopCap Plugin&lt;br /&gt;
| 12&lt;br /&gt;
| 12&lt;br /&gt;
| 5.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | ''All content already included''&lt;br /&gt;
| &amp;lt;code&amp;gt;.cab&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ProtoPlay Logo.png|center|20px]]&lt;br /&gt;
| ProtoPlay&lt;br /&gt;
| Altia ProtoPlay&lt;br /&gt;
| 12&lt;br /&gt;
| 12&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.dsn (+.rtm)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pulse Logo.png|center|20px]]&lt;br /&gt;
| Pulse&lt;br /&gt;
| Pulse Player&lt;br /&gt;
| 12&lt;br /&gt;
| 12&lt;br /&gt;
| 8.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Pulse Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.pwc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.pws&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:X3D Logo.png|center|25px]]&lt;br /&gt;
| [[wikipedia:X3D|X3D]]&lt;br /&gt;
| Extensible 3D Graphics&lt;br /&gt;
| 12&lt;br /&gt;
| 13&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startView3dscene.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[X3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.x3d&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.x3dv&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.x3db&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Formula One NET Logo.gif|center|20px]]&lt;br /&gt;
| Formula One&lt;br /&gt;
| Formula One/NET&lt;br /&gt;
| 11&lt;br /&gt;
| 11&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.vts&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HyperChem Logo.png|center|20px]]&lt;br /&gt;
| HyperChem&lt;br /&gt;
| HyperChem Web Viewer, Cow Viewer&lt;br /&gt;
| 11&lt;br /&gt;
| 11&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[HyperChem Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cow&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PointPlus Logo.png|center|20px]]&lt;br /&gt;
| PointPlus&lt;br /&gt;
| PointPlus Plug-in, PointPlus Plug-in  Viewer&lt;br /&gt;
| 11&lt;br /&gt;
| 11&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.css&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cyberworld Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| Cyberworld Browser&lt;br /&gt;
| Cyberworld 3D Web Browser&lt;br /&gt;
| 11&lt;br /&gt;
| 11&lt;br /&gt;
| 13.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startCyberworld.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; |Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.borg&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HTMLTIME Logo.png|center|frameless|21x21px]]&lt;br /&gt;
| HTML+TIME&lt;br /&gt;
| Timed Interactive Multimedia Extensions&lt;br /&gt;
| 11&lt;br /&gt;
| 11&lt;br /&gt;
| 13.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; |[[HTMLTIME Curation|HTML+TIME Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.html&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MegaView Logo.png|center|20px]]&lt;br /&gt;
| MegaView&lt;br /&gt;
| MegaView Plugin&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[MegaView Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.xmz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Calendar Quick Logo.png|center|20px]]&lt;br /&gt;
| Calendar Quick&lt;br /&gt;
| Calendar Quick Plugin&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Calendar Quick Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cqk&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:MrSID Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:MrSID|MrSID]]&lt;br /&gt;
| MrSID Browser Plug-in&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[MrSID Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.sid&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ambulant Logo.png|center|20px]]&lt;br /&gt;
| Ambulant&lt;br /&gt;
| AMBULANT Open SMIL Player&lt;br /&gt;
| 9&lt;br /&gt;
| 9&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Ambulant Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.smi&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.smil&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.grins&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Blender Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Blender Game Engine#History|Blender]]&lt;br /&gt;
| Blender 3D Web Plug-in, Blender Game Engine plugin&lt;br /&gt;
| 9&lt;br /&gt;
| 9&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Blender Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.blend&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:NoteWorthy Composer Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:NoteWorthy Composer|NoteWorthy Composer]]&lt;br /&gt;
| NoteWorthy Composer Browser Plug-in&lt;br /&gt;
| 9&lt;br /&gt;
| 9&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNoteWorthyComposer.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[NoteWorthy Composer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.nwc&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Octree View Logo.png|center|20px]]&lt;br /&gt;
| Octree&lt;br /&gt;
| Octree Viewer, Octree FastView&lt;br /&gt;
| 9&lt;br /&gt;
| 9&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.oct&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Jutvision Logo.png|center|20px]]&lt;br /&gt;
| Jutvision&lt;br /&gt;
| Jutvision Plug-In&lt;br /&gt;
| 9&lt;br /&gt;
| 12&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Jutvision Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.jut&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:o2c-Player Logo.png|center|20px]]&lt;br /&gt;
| o2c&lt;br /&gt;
| objects to see, o2c, O2C, 02c, o2c-Player, o2c Player, o2c player&lt;br /&gt;
| 8&lt;br /&gt;
| 8&lt;br /&gt;
| 11.0&lt;br /&gt;
| ''Multiple, refer to curation tutorial''&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[o2c-Player Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.o2c&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.e3d&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.aco&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Scorch Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Sibelius (scorewriter)#Timeline|Scorch]]&lt;br /&gt;
| Sibelius Scorch, Scorch Netscape Plugin&lt;br /&gt;
| 8&lt;br /&gt;
| 8&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startScorch.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Scorch Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.sib&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Live Picture Viewer Logo.png|center|20px]]&lt;br /&gt;
| Live Picture&lt;br /&gt;
| Live Picture Viewer&lt;br /&gt;
| 7&lt;br /&gt;
| 8&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Live Picture Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.ivr&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hyper-G Logo.png|center|20px]]&lt;br /&gt;
| Hyper-G&lt;br /&gt;
| Hyper-G Web Protocol, Hyper-G Scene Description Format&lt;br /&gt;
| 7&lt;br /&gt;
| 7&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.sdf&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Jamagic Logo.png|center|17px]]&lt;br /&gt;
| Jamagic&lt;br /&gt;
| Jamagic&lt;br /&gt;
| 7&lt;br /&gt;
| 7&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Jamagic Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.3dd&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Petz_Player_Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Petz#Gameplay|Petz]]&lt;br /&gt;
| Petz Player 3, Petz Player 5&lt;br /&gt;
| 7&lt;br /&gt;
| 7&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Petz Player Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.ply&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SVF Viewer Logo.png|center|20px]]&lt;br /&gt;
| SVF&lt;br /&gt;
| SVF viewer, Simple Vector Format Viewer&lt;br /&gt;
| 7&lt;br /&gt;
| 7&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[SVF Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.svf&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Lightning Strike Logo.png|center|20px]]&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| 7&lt;br /&gt;
| 7&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Lightning Strike Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cod&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tcod&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Neuron Logo.png|center|20px]]&lt;br /&gt;
| Neuron&lt;br /&gt;
| Asymetrix Neuron&lt;br /&gt;
| 6&lt;br /&gt;
| 6&lt;br /&gt;
| 13.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNeuron.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; |[[Neuron Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.tbk&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GLG Logo.png|center|20px]]&lt;br /&gt;
| Glg&lt;br /&gt;
| Generic Logics Dynamic Graphics Plug-in, v. 2.4&lt;br /&gt;
| 6&lt;br /&gt;
| 6&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[GLG Plugin Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.glg&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HotSauce Logo.png|center|8px]]&lt;br /&gt;
| [[wikipedia:HotSauce|HotSauce]]&lt;br /&gt;
| HotSauce, Project X&lt;br /&gt;
| 6&lt;br /&gt;
| 6&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[HotSauce Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.mcf&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pixound Logo.png|center|20px]]&lt;br /&gt;
| Pixound&lt;br /&gt;
| Pixound Plug-in&lt;br /&gt;
| 6&lt;br /&gt;
| 6&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.pxd&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Show It! Logo.png|center|20px]]&lt;br /&gt;
| Show It!&lt;br /&gt;
| Corel Presentations Show It! Plug-in&lt;br /&gt;
| 6&lt;br /&gt;
| 6&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.pqi&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Visual WebMap Logo.png|center|20px]]&lt;br /&gt;
| Visual WebMap&lt;br /&gt;
| Visual WebMap Client/Server Concept, Visual WebMap for Microstation Files&lt;br /&gt;
| 6&lt;br /&gt;
| 6&lt;br /&gt;
| 10.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Visual WebMap Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dgn&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.rle&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cit&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.vec&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TWF Logo.png|center|20px]]&lt;br /&gt;
| TWF&lt;br /&gt;
| TWF Viewer/TWF OpenGL Viewer&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[TWF Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.twf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.twfz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:RealiView Logo.png|center|20px]]&lt;br /&gt;
| RealiView&lt;br /&gt;
| RealiView Internet Plugin&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[RealiView Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.rbs&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:QuickSilver Logo.png|center|20px]]&lt;br /&gt;
| QuickSilver&lt;br /&gt;
| Micrografx ABC QuickSilver&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[QuickSilver Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.drw&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ds4&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dsf&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AboutPeople Logo.png|center|20px]]&lt;br /&gt;
| AboutPeople&lt;br /&gt;
| AboutPeople&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[AboutPeople Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vcf&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AboutTime Logo.png|center|20px]]&lt;br /&gt;
| AboutTime&lt;br /&gt;
| AboutTime&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[AboutTime Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vef&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mirage Logo.png|center|20px]]&lt;br /&gt;
| Mirage&lt;br /&gt;
| MediaForge ~Mirage Plugin 4.2.60.0&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
| 13.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startMirage.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; |[[Mirage Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.mfg&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.mfp&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Cool 360 Logo.png|center|20px]]&lt;br /&gt;
| Cool 360&lt;br /&gt;
| Ulead COOL 360 Plug-in 1.0&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Cool 360 Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.upj&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.uvr&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Viola Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| Viola&lt;br /&gt;
| ViolaWWW Hypermedia Browser&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
| 13.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startViola.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; |[[Viola Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.v&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DeepV Logo.png|center|20px]]&lt;br /&gt;
| DeepV&lt;br /&gt;
| DeepV Plugin&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.DeepV&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:D'Fusion Logo.png|center|20px]]&lt;br /&gt;
| DFusion&lt;br /&gt;
| D'Fusion @Home Web Plug-In, D'Fusion Web Plugin&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[D'Fusion Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dpd&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dll&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:EGI Logo.png|center|20px]]&lt;br /&gt;
| EGI&lt;br /&gt;
| EGI Animation Player&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[EGI Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.flc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.fli&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:fractal eXtreme Logo.png|center|20px]]&lt;br /&gt;
| fractal eXtreme&lt;br /&gt;
| FXMovie Player plug-in 1.11&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[fractal eXtreme Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.fxz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Illuminatus Logo.png|center|20px]]&lt;br /&gt;
| Illuminatus&lt;br /&gt;
| Illuminatus&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Illuminatus Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.ilm&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ilz&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:PanoramIX Logo.png|center|20px]]&lt;br /&gt;
| PanoramIX&lt;br /&gt;
| PanoramIX Plugin&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[PanoramIX Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.svh&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.svj&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.pan&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Visviva Logo.png|center|20px]]&lt;br /&gt;
| Visviva&lt;br /&gt;
| Visviva Animation Player&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Visviva Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vobj&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WebGlide Logo.png|center|20px]]&lt;br /&gt;
| WebGlide&lt;br /&gt;
| WebGlide Player v1.02.0092&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[WebGlide Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vpg&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.wgs&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GoBit Logo.png|center|20px]]&lt;br /&gt;
| GoBit&lt;br /&gt;
| GoBit Games Plugin&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 6.3&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | ''All content already included''&lt;br /&gt;
| &amp;lt;code&amp;gt;.cab&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Harvard WebShow Logo.png|center|20px]]&lt;br /&gt;
| Harvard WebShow&lt;br /&gt;
| Harvard Graphics WebShow&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Harvard WebShow Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.pr4&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:JCAMP-DX Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:JCAMP-DX|JCAMP-DX]]&lt;br /&gt;
| JCAMP-DX&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[JCAMP-DX Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.jdx&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dx&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MapGuide Logo.png|center|20px]]&lt;br /&gt;
| MapGuide&lt;br /&gt;
| Argus/Autodesk MapGuide&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[MapGuide Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.class&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.mwf&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:NetWriter Logo.png|center|20px]]&lt;br /&gt;
| NetWriter&lt;br /&gt;
| Netwriter Plug-in for Netscape&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[NetWriter Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.nwr&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WebXpresso Logo.png|center|20px]]&lt;br /&gt;
| WebXpresso&lt;br /&gt;
| WebXpresso Dynamic Graphics v2.0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[WebXpresso Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.xpg&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Web-Active Logo.gif|center|20px]]&lt;br /&gt;
| Web-Active&lt;br /&gt;
| Web-Active 1.0.1b6&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 13.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startBasiliskII.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; |[[Web-Active Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.wvr&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Astound Web Player Logo.png|center|20px]]&lt;br /&gt;
| Astound&lt;br /&gt;
| Astound Web Player&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 13.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscapex16.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; |[[Astound Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.asn&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.asd&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.smp&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SuperCard Roadster Logo.png|center|20px]]&lt;br /&gt;
| SuperCard&lt;br /&gt;
| SuperCard Roadster&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 13.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startBasiliskII.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; |[[SuperCard Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.sca&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:QuickDraw 3D Logo.jpg|center|frameless|22x22px]]&lt;br /&gt;
| QuickDraw 3D&lt;br /&gt;
| QuickDraw 3D Plugin&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 13.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[QuickDraw 3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.3dmf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.3dm&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.qd3d&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.qd3&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:20-20 3D Viewer Logo.png|center|20px]]&lt;br /&gt;
| 20-20 3D Viewer&lt;br /&gt;
| 20-20 3D Viewer&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[20-20 3D Viewer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.axs&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Animated Widgets Logo.png|center|20px]]&lt;br /&gt;
| Animated Widgets&lt;br /&gt;
| Animated Widgets Plugin&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.anm&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Babyz Player Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| Babyz&lt;br /&gt;
| Babyz Player&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 13.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Babyz Player Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.bly&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CambridgeSoft ChemDraw Logo.png|center|20px]]&lt;br /&gt;
| ChemDraw&lt;br /&gt;
| CambridgeSoft ChemDraw, CS ChemDraw Pro Plugin&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[ChemDraw Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cdx&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FastBid Logo.png|center|20px]]&lt;br /&gt;
| FastBid&lt;br /&gt;
| FastBid&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.fbs&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FIGleaf Inline Logo.png|center|20px]]&lt;br /&gt;
| FIGLeaf&lt;br /&gt;
| FIGleaf Inline Plug-in for Netscape&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[FIGLeaf Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cgm&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.jpeg&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tiff&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Play3D Logo.png|center|20px]]&lt;br /&gt;
| Play3D&lt;br /&gt;
| Play3D Plugin&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.p3d&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chem3D Logo.png|center|20px]]&lt;br /&gt;
| Chem3D&lt;br /&gt;
| Chem3D ActiveX Control&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 13.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; |[[Chem3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.c3d&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.c3t&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ftr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tbl&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tbt&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.pdb&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:QuickTime Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| QuickTime VR&lt;br /&gt;
| QuickTime Plug-In&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 13.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[QuickTime Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.mov&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.qt&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.flc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.fli&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SPX-Plugin Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|SPX-Plugin&lt;br /&gt;
|Open SPX Plugin 2.2.0.1&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|14.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#eeffee&amp;quot; | [[SPX-Plugin Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.spx&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AudioGraph Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|AudioGraph&lt;br /&gt;
|Netscape Plugin for AudioGraph Playback, Version 1.2.2&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|14.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#eeffee&amp;quot; | [[AudioGraph Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.aep&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:XVL Player Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|XVL Player&lt;br /&gt;
|XVL Player for Windows Ver5.3c&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|14.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#eeffee&amp;quot; | [[XVL Player Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.xv2&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.xvl&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.xv3&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.xsl&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Z3D Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|Z3D&lt;br /&gt;
|The Z3D Engine&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|14.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
|&amp;lt;code&amp;gt;.zxd&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MetaStream Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|MetaStream&lt;br /&gt;
|MetaStream Viewer Plugin&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|14.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#eeffee&amp;quot; | [[MetaStream Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.mts&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DirectAnimation Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|[[wikipedia:DirectX Media|DirectAnimation]]&lt;br /&gt;
|Microsoft Corporation DirectAnimation Plug-In&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|14.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#eeffee&amp;quot; | [[DirectAnimation Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.x (for 3D objects)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Anark Client Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|Anark Client&lt;br /&gt;
|Anark Media Client&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|14.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#eeffee&amp;quot; | [[Anark Client Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.am&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chromeffects Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|[[wikipedia:Chromeffects|Chromeffects]]&lt;br /&gt;
|Microsoft Chromeffects for Windows 98&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|14.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#eeffee&amp;quot; | [[Chromeffects Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.x (for 3D objects)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Grail Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|[[wikipedia:Grail (web browser)|Grail]]&lt;br /&gt;
|Grail 0.6&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|14.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\startGrail.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
|&amp;lt;code&amp;gt;.py&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:O3D Logo.gif|center|frameless|22x22px]]&lt;br /&gt;
|[[wikipedia:O3D|O3D]]&lt;br /&gt;
|O3D Plugin&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|14.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\Firefox4\FirefoxPortable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#eeffee&amp;quot; | [[O3D Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.o3d&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.o3dtgz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chime Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|[[wikipedia:MDL Chime|Chime]]&lt;br /&gt;
|MDL Chime, Chemscape Chime&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|14.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#eeffee&amp;quot; | [[Chime Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.mol&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.rxn&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.pdb&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.emb&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.embl&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.xyz&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.gau&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.mop&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.spt&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.csm&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.csml&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.jdx&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dx&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.scr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tgf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.skc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cub&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cube&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Concerto Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|Concerto&lt;br /&gt;
|Concerto Form Control Version 1.0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|14.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
|&amp;lt;code&amp;gt;.frm&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:VoxelStream Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|VoxelStream&lt;br /&gt;
|VoxelStream ActiveX control&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|14.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
|&amp;lt;code&amp;gt;.vxl&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PinkRabbit Viewer Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|PinkRabbit Viewer&lt;br /&gt;
|PinkRabbit Viewer&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|14.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#eeffee&amp;quot; | [[PinkRabbit Viewer Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.tml&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:QEDPlayer Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|QEDPlayer&lt;br /&gt;
|QEDPlayer V1.6.0.0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|14.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#eeffee&amp;quot; | [[QEDPlayer Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.q3s&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.q3z&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GDL Web Plug-in Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|GDL Web Plug-in&lt;br /&gt;
|GDL Web Plug-in&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|14.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#eeffee&amp;quot; | [[GDL Web Plug-in Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.gsm&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GLView Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|GLView&lt;br /&gt;
|GLView VRML Browser&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|14.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#eeffee&amp;quot; | [[GLView Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.3dv&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:EarthTime_Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|EarthTime&lt;br /&gt;
|EarthTime Lite&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|14.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | ''All content already included''&lt;br /&gt;
|&amp;lt;code&amp;gt;.etc&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tulip 3D Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|Tulip3D&lt;br /&gt;
|Tulip Player v3.0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|14.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#eeffee&amp;quot; | [[Tulip3D Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.etp&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ezp&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.info&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Atomic3D Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|Atomic3D&lt;br /&gt;
|Atomic3D, Neutron Viewer&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|14.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#eeffee&amp;quot; | [[Atomic3D Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.agp&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.psq&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Castle Game Engine Web Plugin Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|Castle Game Engine&lt;br /&gt;
|''Each game generally uses its own Castle Game Engine plugin name''&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|14.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#eeffee&amp;quot; | [[Castle Game Engine]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.x3d&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.x3dv&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PlayCom Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|PlayCom&lt;br /&gt;
|PlayCom Player&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|14.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | ''All content already included''&lt;br /&gt;
|&amp;lt;code&amp;gt;.nbw&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:3DX Player Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|3DX Player&lt;br /&gt;
|3DX Player 1,0,0,6&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|14.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#eeffee&amp;quot; | [[3DX Player Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.3dx&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.3dt&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MatrixEngine Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|MatrixEngine&lt;br /&gt;
|MatrixEngine Player ActiveX Component for InternetExplorer&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|14.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#eeffee&amp;quot; | [[MatrixEngine Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.mxr&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:EptaPlayer Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|EptaPlayer&lt;br /&gt;
|EptaPlayer for Internet Explorer 4.x and later&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|14.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#eeffee&amp;quot; | [[EptaPlayer Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.wgf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.wsf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.str&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CrazyTalk Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|CrazyTalk&lt;br /&gt;
|CrazyTalk Player&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|14.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#eeffee&amp;quot; | [[CrazyTalk Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.tps&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tjm&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:VirtusPlayer Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|VirtusPlayer&lt;br /&gt;
|Virtus Player playback and distribution utility&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|14.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#eeffee&amp;quot; | [[VirtusPlayer Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.vpy&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ccd&amp;lt;/code&amp;gt;,  &amp;lt;code&amp;gt;.wsb&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.vvr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.wtp&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.wlk&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DigiMask Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|DigiMask&lt;br /&gt;
|Digimask Public Viewer&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|14.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#eeffee&amp;quot; | [[DigiMask Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.dmk&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:3D VRX Viewer Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|3D VRX Viewer&lt;br /&gt;
|Synthonics' 3D VRX™ NetViewer&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|14.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#eeffee&amp;quot; | [[3D VRX Viewer Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.vrx&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Upcoming Platforms ==&lt;br /&gt;
Platforms which are ready for addition to future Flashpoint updates and versions, but not in the current version. Curations for these platforms are accepted, assuming you have added the support packs to Flashpoint. Example curations for these platforms can be downloaded and tested from [http://fpfss.unstable.life FPFSS]. Support packs can be found on Discord or in [https://drive.google.com/drive/folders/1zDEpK5-Zy70x7wMx4HB8W32x1l_XKi2H?usp=sharing this folder] (which should be migrated soon).&lt;br /&gt;
&lt;br /&gt;
As of 2025-02-15, there are 5 upcoming platforms.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Logo&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Short Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Official Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Version Added&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Default Application&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Curation Tutorial&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Common File Extensions&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ActiveHead Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| ActiveHead&lt;br /&gt;
| ActiveHead ActiveX Control Module&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[ActiveHead Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.hc&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FireBreath Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| FireBreath&lt;br /&gt;
| ''Each game generally uses its own FireBreath plugin name''&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot;| ''Each game needs to be compiled separately''&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:NPVR Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| NPVR&lt;br /&gt;
| NPVR, vr.js&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HD View Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| HD View&lt;br /&gt;
| HD View 3.3.0.0 Mozilla plugin&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[HD View Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.hds&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Gears Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| Gears&lt;br /&gt;
| Google Gears&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Chromium11\ChromiumPortable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Work in Progress ==&lt;br /&gt;
The following platforms are actively being worked on for implementation to Flashpoint. However, support for them is not yet complete. You are encouraged to assist in the implementation of these platforms into Flashpoint if you have the necessary skills.&lt;br /&gt;
&lt;br /&gt;
Note that '''this section only includes technologies which have had a significant amount of work put into implementing them or have support packs ready but can't be added yet due to a specific factor'''. A more comprehensive list of technologies which may be added in a future update can be found in [[Technologies to Add]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Logo&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Short Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Official Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Version Added&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Curation Tutorial&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Common File Extensions&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Panda3D Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Panda3D|Panda3D]]&lt;br /&gt;
| Panda3D Plugin&lt;br /&gt;
| TBA&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Panda3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.p3d&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Out of scope Platforms ==&lt;br /&gt;
In general we do not accept the following platforms&lt;br /&gt;
&lt;br /&gt;
* Anything that just reads PDFs: Obviously, anyone can open PDF files up without the use of a plugin.&lt;br /&gt;
* Any image viewer with files that can easily be accessed: If you can open it up in paint.net or whatever real easy, it doesn't need to be a plugin.&lt;br /&gt;
* Any audio plugin with little or no interactivity: If a game requires it, it can be added, it can't be distinguished as a platform though.&lt;br /&gt;
* Any video plugin: Most of the time, VLC can easily view these files.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also, these specific platforms listed below is not within in the scope of Flashpoint:&lt;br /&gt;
&lt;br /&gt;
* Rubik's Games Plugin : Level loading&lt;br /&gt;
* Stereoscope : Java Engine&lt;br /&gt;
* Disney Motion : Interactive video viewer&lt;br /&gt;
* PowerPoint Animation Player: Files can be easily viewed via LibreOffice, or using online converters.&lt;br /&gt;
* Techxplorer: Just text files.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[/Logos]] - Enlarged logo images for ease of viewing.&lt;br /&gt;
* [[/Addition dates]] - A list of platforms by the date of their support pack's completion.&lt;br /&gt;
* [[Flashpoint Launcher Logo Packs]] - Features each platform's logo's variants in notable icon sets.&lt;br /&gt;
* [[Authoring Tools]] - Tools used to author curations in these platforms.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Technologies]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cursed-light</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Platforms&amp;diff=10824</id>
		<title>Platforms</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Platforms&amp;diff=10824"/>
		<updated>2025-02-19T00:38:26Z</updated>

		<summary type="html">&lt;p&gt;Cursed-light: Changed default applications so they're correct as of FP 14&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the page of all web game/animation technologies (&amp;quot;Platforms&amp;quot;) supported by Flashpoint.&lt;br /&gt;
&lt;br /&gt;
Here's what each column in each table means:&lt;br /&gt;
* Logo: The logo that represents each technology.&lt;br /&gt;
* Short Name: The name of the technology displayed in Flashpoint Launcher.&lt;br /&gt;
* Official Name: The official name(s) of the technology. Useful for searching for information about the technology or looking for games online.&lt;br /&gt;
* Entry Count: Number of game/animations for this technology in Flashpoint (as of 2025-02-15). New games are added very often, so it may not be 100% accurate.&lt;br /&gt;
* Version Added: The Flashpoint version the platform was added in.&lt;br /&gt;
* Default Application: The path to the default application used to launch a game of this technology.&lt;br /&gt;
* Curation Tutorial: A link to a curation tutorial for this technology. Some tutorials are not available yet, so please help create them if you can!&lt;br /&gt;
* Common File Extensions: List of the common file extensions associated with each platform. &lt;br /&gt;
&lt;br /&gt;
Further information on each implemented platform can be found [https://flashpointarchive.org/platforms here].&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Current Platforms ==&lt;br /&gt;
Platforms which are available in the latest build of Flashpoint.&lt;br /&gt;
&lt;br /&gt;
As of the 2025-02-15, there are '''154''' total platforms, with [[Technologies to Add|more]] coming in future updates.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Logo&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Short Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Official Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Entry Count (primary)&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Entry Count (all)&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Version Added&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Default Application&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Curation Tutorial&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Common File Extensions&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flash Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Adobe Flash|Flash]]&lt;br /&gt;
| Adobe Flash Player&lt;br /&gt;
| 161416&lt;br /&gt;
| 161520&lt;br /&gt;
| 0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Flash\flashplayer_32_sa.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Curation Tutorial]], [[Flash Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.swf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.swc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.swz&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.spl&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HTML5 Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:HTML5|HTML5]]&lt;br /&gt;
| HTML, HTML5, WebGL, or WebAssembly&lt;br /&gt;
| 27416&lt;br /&gt;
| 34630&lt;br /&gt;
| 3.3&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;FPSoftware\startChrome.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[HTML5 Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.html&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.htm&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.php&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.aspx&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Shockwave Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Adobe Shockwave|Shockwave]]&lt;br /&gt;
| Adobe Shockwave Player&lt;br /&gt;
| 7228&lt;br /&gt;
| 7246&lt;br /&gt;
| 3.2&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Shockwave\PJ101\SPR.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Shockwave Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dcr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dir&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dxr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cst&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cxt&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.w3d&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Unity Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Unity (game engine)|Unity]]&lt;br /&gt;
| Unity Web Player&lt;br /&gt;
| 2847&lt;br /&gt;
| 2851&lt;br /&gt;
| 4.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startUnity.bat&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;FPSoftware\startUnityFF.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Unity Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.unity3d&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.unityweb&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Java Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Java (programming language)|Java]]&lt;br /&gt;
| Java Applets&lt;br /&gt;
| 2010&lt;br /&gt;
| 2024&lt;br /&gt;
| 4.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startJava.bat&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;FPSoftware\startJavaInBrowser.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Java Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.class&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.jar&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Vitalize Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Clickteam#Products|Vitalize]]&lt;br /&gt;
| Clickteam Vitalize!&lt;br /&gt;
| 902&lt;br /&gt;
| 902&lt;br /&gt;
| 8.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Vitalize Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.ccn&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:EVA Logo.png|center|20px]]&lt;br /&gt;
| EVA&lt;br /&gt;
| Extended Vector Animation&lt;br /&gt;
| 722&lt;br /&gt;
| 722&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[EVA Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.eva&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:VRML Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:VRML|VRML]]&lt;br /&gt;
| VRML, Virtual Reality Modelling Language&lt;br /&gt;
| 550&lt;br /&gt;
| 552&lt;br /&gt;
| 8.2&lt;br /&gt;
| ''Multiple, refer to curation tutorial''&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[VRML Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.wrl&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.wrz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Silverlight Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Microsoft Silverlight|Silverlight]]&lt;br /&gt;
| Microsoft Silverlight&lt;br /&gt;
| 340&lt;br /&gt;
| 342&lt;br /&gt;
| 5.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Silverlight Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.xap&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.xaml&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:3DVIA Player Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:3dvia|3DVIA Player]]&lt;br /&gt;
| 3DVIA Player, 3D Life Player, Virtools Player&lt;br /&gt;
| 248&lt;br /&gt;
| 248&lt;br /&gt;
| 5.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[3DVIA Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cmo&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.vmo&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.nmo&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alambik Logo.png|center|20px]]&lt;br /&gt;
| Alambik&lt;br /&gt;
| Alambik Player&lt;br /&gt;
| 200&lt;br /&gt;
| 200&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Alambik Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.tv&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tvs&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tvd&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tvv&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tvb&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tvl&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hypercosm Logo.png|center|20px]]&lt;br /&gt;
| Hypercosm&lt;br /&gt;
| Hypercosm Player&lt;br /&gt;
| 186&lt;br /&gt;
| 186&lt;br /&gt;
| 8.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Hypercosm Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.hcvm&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:E-animator Logo.png|center|20px]]&lt;br /&gt;
| e-animator&lt;br /&gt;
| E-アニメータ, SharpMotionART&lt;br /&gt;
| 154&lt;br /&gt;
| 154&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[e-animator Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.nva&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Viscape Logo.png|center|20px]]&lt;br /&gt;
| Viscape&lt;br /&gt;
| Superscape Viscape&lt;br /&gt;
| 147&lt;br /&gt;
| 148&lt;br /&gt;
| 8.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Viscape Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.svr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.xvr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ssv&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ShiVa3D Logo.png|center|20px]]&lt;br /&gt;
| ShiVa3D&lt;br /&gt;
| ShiVa3D Plugin&lt;br /&gt;
| 147&lt;br /&gt;
| 147&lt;br /&gt;
| 7.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[ShiVa3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.stk&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Atmosphere Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Adobe Atmosphere|Atmosphere]]&lt;br /&gt;
| Adobe Atmosphere Player&lt;br /&gt;
| 141&lt;br /&gt;
| 141&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startAtmo212d.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Atmosphere Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.aer&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.atmo&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Authorware Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Adobe Authorware|Authorware]]&lt;br /&gt;
| Authorware Web Player&lt;br /&gt;
| 128&lt;br /&gt;
| 128&lt;br /&gt;
| 6.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Authorware Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.aam&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.aas&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BitPlayer Logo.png|center|20px]]&lt;br /&gt;
| BitMagic&lt;br /&gt;
| BitMagic Player, BitPlayer&lt;br /&gt;
| 127&lt;br /&gt;
| 127&lt;br /&gt;
| 10.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[BitPlayer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.bm&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:LiveMath Plugin Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:LiveMath|LiveMath]]&lt;br /&gt;
| LiveMath Plug-In&lt;br /&gt;
| 126&lt;br /&gt;
| 126&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[LiveMath Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.thp&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ActiveX Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:ActiveX|ActiveX]]&lt;br /&gt;
| ''Each game generally uses its own ActiveX control name''&lt;br /&gt;
| 121&lt;br /&gt;
| 122&lt;br /&gt;
| 6.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startActiveX.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[ActiveX Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cab&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dll&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ocx&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WildTangent Logo.png|center|20px]]&lt;br /&gt;
| WildTangent&lt;br /&gt;
| WildTangent Web Driver&lt;br /&gt;
| 117&lt;br /&gt;
| 117&lt;br /&gt;
| 12.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[WildTangent Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.wt&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.wpg&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ThingViewer Logo.png|center|20px]]&lt;br /&gt;
| Thing&lt;br /&gt;
| ThingWorld ThingViewer&lt;br /&gt;
| 109&lt;br /&gt;
| 109&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[ThingViewer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.tms&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TurnTool Logo.png|center|20px]]&lt;br /&gt;
| TurnTool&lt;br /&gt;
| TurnTool XPCOM&lt;br /&gt;
| 91&lt;br /&gt;
| 91&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[TurnTool Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.tnt&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Squeak Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Squeak|Squeak]]&lt;br /&gt;
| Etoys Plugin, Etoys, Squeak&lt;br /&gt;
| 81&lt;br /&gt;
| 81&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Squeak Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.pr&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Xara Plugin Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Xara#List of products by platform|Xara]]&lt;br /&gt;
| Xara Plugin&lt;br /&gt;
| 75&lt;br /&gt;
| 75&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Xara Plugin Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.web&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Tcl Logo.png|center|10px]]&lt;br /&gt;
| [[wikipedia:Tcl|Tcl]]&lt;br /&gt;
| Tcl Plugin&lt;br /&gt;
| 74&lt;br /&gt;
| 74&lt;br /&gt;
| 8.2&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Tcl Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.tcl&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cult3D Logo.png|center|20px]]&lt;br /&gt;
| Cult3D&lt;br /&gt;
| Cycore Cult3D&lt;br /&gt;
| 71&lt;br /&gt;
| 71&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Cult3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.co&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BioPlayer Logo.png|center|20px]]&lt;br /&gt;
| bioPlayer&lt;br /&gt;
| bioVirtual bioPlayer Version 0.0.16&lt;br /&gt;
| 70&lt;br /&gt;
| 70&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[bioPlayer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.bio&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:REBOL Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Rebol|REBOL]]&lt;br /&gt;
| REBOL&lt;br /&gt;
| 67&lt;br /&gt;
| 67&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startRebol.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[REBOL Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.r&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flatland Rover Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:3DML|Flatland Rover]]&lt;br /&gt;
| Flatland Rover&lt;br /&gt;
| 65&lt;br /&gt;
| 65&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Flatland Rover Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.3dml&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:IPix Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:IPIX|iPix]]&lt;br /&gt;
| iPix Viewer&lt;br /&gt;
| 56&lt;br /&gt;
| 59&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[iPix Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.ipx&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ips&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.bub&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.aut&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Envoy Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Envoy_(WordPerfect)|Envoy]]&lt;br /&gt;
| Envoy&lt;br /&gt;
| 44&lt;br /&gt;
| 45&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Envoy Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.evy&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Sizzler_Logo.png|center|20px]]&lt;br /&gt;
| Sizzler&lt;br /&gt;
| Netscape Sizzler Plug-in&lt;br /&gt;
| 45&lt;br /&gt;
| 45&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Sizzler Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.spr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.sprite&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SVG Viewer Logo.png|center|20px]]&lt;br /&gt;
| SVG&lt;br /&gt;
| Adobe SVG Viewer&lt;br /&gt;
| 41&lt;br /&gt;
| 41&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[SVG Viewer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.svg&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.svgz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flick Logo.png|center|20px]]&lt;br /&gt;
| Flick&lt;br /&gt;
| Flick V.BC04 Animation and Audio Player&lt;br /&gt;
| 41&lt;br /&gt;
| 41&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Flick Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.sec&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cft&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SmoothMove Panorama Logo.png|center|20px]]&lt;br /&gt;
| SmoothMove Panorama&lt;br /&gt;
| SmoothMove Panorama&lt;br /&gt;
| 35&lt;br /&gt;
| 35&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[SmoothMove Panorama Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.pan&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:3D Groove GX Logo.png|center|20px]]&lt;br /&gt;
| 3D Groove GX&lt;br /&gt;
| 3D Groove GX&lt;br /&gt;
| 33&lt;br /&gt;
| 33&lt;br /&gt;
| 5.3&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startGroove.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.grv&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Surround Video Logo.png|center|20px]]&lt;br /&gt;
| Surround Video&lt;br /&gt;
| Surround Video™ Plug-in for Netscape™&lt;br /&gt;
| 33&lt;br /&gt;
| 33&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Surround Video Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.svh&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:VReam Logo.png|center|20px]]&lt;br /&gt;
| VReam&lt;br /&gt;
| VReam, WIRL Interactive VR Browser&lt;br /&gt;
| 32&lt;br /&gt;
| 32&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[VReam Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vre&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.vrw&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AnimaFlex Logo.png|center|20px]]&lt;br /&gt;
| AnimaFlex&lt;br /&gt;
| AnimaFlex&lt;br /&gt;
| 31&lt;br /&gt;
| 31&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.afl&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AXEL Player Logo.png|center|20px]]&lt;br /&gt;
| AXEL&lt;br /&gt;
| AXEL Player&lt;br /&gt;
| 27&lt;br /&gt;
| 27&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[AXEL Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.axs&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:NAPLPS Logo.png|center|20px]]&lt;br /&gt;
| NAPLPS&lt;br /&gt;
| UCL NAPLPS Viewer Plugin Personal Ver.1.0b&lt;br /&gt;
| 27&lt;br /&gt;
| 27&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[NAPLPS Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.pdi&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DPGraph Logo.png|center|20px]]&lt;br /&gt;
| DPGraph&lt;br /&gt;
| DPGraph, DPGraph: Dynamic Photorealistic 3D Graphing Software for Math and Physics Visualization&lt;br /&gt;
| 24&lt;br /&gt;
| 24&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startDPGraph.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[DPGraph Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dpg&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WebAnimator Logo.png|center|20px]]&lt;br /&gt;
| WebAnimator&lt;br /&gt;
| DeltaPoint WebAnimator&lt;br /&gt;
| 22&lt;br /&gt;
| 22&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[WebAnimator Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.wan&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ASAP WebShow Logo.gif|center|20px]]&lt;br /&gt;
| ASAP WebShow&lt;br /&gt;
| ASAP WebShow, ActivePresenter WebShow&lt;br /&gt;
| 21&lt;br /&gt;
| 21&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startASAPWebshow.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[ASAP WebShow Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.asp&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ap&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Common Ground Logo.png|center|20px]]&lt;br /&gt;
| Common Ground&lt;br /&gt;
| Common Ground MiniViewer Plug-In&lt;br /&gt;
| 19&lt;br /&gt;
| 19&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Common Ground Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dp&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:mBed Logo.gif|center|20px]]&lt;br /&gt;
| mBed&lt;br /&gt;
| mBed Plug-in&lt;br /&gt;
| 17&lt;br /&gt;
| 17&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[mBed Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.mbd&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MHSV Logo.png|center|20px]]&lt;br /&gt;
| MHSV&lt;br /&gt;
| Multimedia Home Space Viewer, VHSB, Virtual Home Space Builder, D96 Plug-in Viewer, D96 Netscape Plug-in, Virtual Space Viewer&lt;br /&gt;
| 17&lt;br /&gt;
| 17&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[MHSV Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.mus&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.d96&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:DjVu Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:DjVu|DjVu]]&lt;br /&gt;
| DjVu Browser Plug-in&lt;br /&gt;
| 16&lt;br /&gt;
| 16&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[DjVu Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.djvu&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.djv&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FreeHand Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Adobe FreeHand|FreeHand]]&lt;br /&gt;
| Adobe FreeHand, Shockwave for FreeHand, Shockwave Graphics Player&lt;br /&gt;
| 16&lt;br /&gt;
| 16&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[FreeHand Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.fhc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.fh4&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.fh5&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.fh7&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alice Logo.png|center|20px]]&lt;br /&gt;
| Alice&lt;br /&gt;
| Carnegie Mellon University Alice99 Plugin&lt;br /&gt;
| 15&lt;br /&gt;
| 15&lt;br /&gt;
| 12.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Alice Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.ali&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DX Studio Player Logo.png|center|20px]]&lt;br /&gt;
| DX Studio&lt;br /&gt;
| DX Studio Player&lt;br /&gt;
| 15&lt;br /&gt;
| 15&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[DX Studio Player Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dxstudio&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dxmesh&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Winds3D Logo.png|center|20px]]&lt;br /&gt;
| Winds3D&lt;br /&gt;
| Winds3D Plugin&lt;br /&gt;
| 15&lt;br /&gt;
| 15&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Winds3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.aw3&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.exe&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.w3d&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Fractal Viewer Logo.png|center|20px]]&lt;br /&gt;
| Fractal Viewer&lt;br /&gt;
| Fractal Viewer&lt;br /&gt;
| 14&lt;br /&gt;
| 14&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Fractal Viewer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.fif&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Burster Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Blender Game Engine#History|Burster]]&lt;br /&gt;
| Burster Plugin&lt;br /&gt;
| 14&lt;br /&gt;
| 14&lt;br /&gt;
| 8.2&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Burster Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.blend&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.blendz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Virtuoso Logo.png|center|20px]]&lt;br /&gt;
| Virtuoso&lt;br /&gt;
| Virtue3D Player plug-in&lt;br /&gt;
| 14&lt;br /&gt;
| 14&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Virtuoso Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vtu&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DevalVR Logo.png|center|20px]]&lt;br /&gt;
| DevalVR&lt;br /&gt;
| DevalVR 3D Plugin 0,9,1,4&lt;br /&gt;
| 13&lt;br /&gt;
| 13&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[DevalVR Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dvl&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.jpg&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.mov&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Electrifier Logo.png|center|20px]]&lt;br /&gt;
| Electrifier&lt;br /&gt;
| Electrifier MFC Application&lt;br /&gt;
| 13&lt;br /&gt;
| 13&lt;br /&gt;
| 13.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startBasiliskII.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; |[[Electrifier Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.elec&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:EMBLAZE Logo.png|center|20px]]&lt;br /&gt;
| EMBLAZE&lt;br /&gt;
| EMBLAZE Plug-in&lt;br /&gt;
| 13&lt;br /&gt;
| 13&lt;br /&gt;
| 13.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscapex16.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; |[[EMBLAZE Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.blz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:XVR Logo.png|center|20px]]&lt;br /&gt;
| XVR&lt;br /&gt;
| Xtreme VR&lt;br /&gt;
| 13&lt;br /&gt;
| 13&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[XVR Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.s3d.bin&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PopCap Plugin Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:PopCap Games|PopCap Plugin]]&lt;br /&gt;
| PopCap Plugin&lt;br /&gt;
| 12&lt;br /&gt;
| 12&lt;br /&gt;
| 5.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | ''All content already included''&lt;br /&gt;
| &amp;lt;code&amp;gt;.cab&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ProtoPlay Logo.png|center|20px]]&lt;br /&gt;
| ProtoPlay&lt;br /&gt;
| Altia ProtoPlay&lt;br /&gt;
| 12&lt;br /&gt;
| 12&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.dsn (+.rtm)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pulse Logo.png|center|20px]]&lt;br /&gt;
| Pulse&lt;br /&gt;
| Pulse Player&lt;br /&gt;
| 12&lt;br /&gt;
| 12&lt;br /&gt;
| 8.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Pulse Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.pwc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.pws&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:X3D Logo.png|center|25px]]&lt;br /&gt;
| [[wikipedia:X3D|X3D]]&lt;br /&gt;
| Extensible 3D Graphics&lt;br /&gt;
| 12&lt;br /&gt;
| 13&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startView3dscene.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[X3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.x3d&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.x3dv&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.x3db&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Formula One NET Logo.gif|center|20px]]&lt;br /&gt;
| Formula One&lt;br /&gt;
| Formula One/NET&lt;br /&gt;
| 11&lt;br /&gt;
| 11&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.vts&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HyperChem Logo.png|center|20px]]&lt;br /&gt;
| HyperChem&lt;br /&gt;
| HyperChem Web Viewer, Cow Viewer&lt;br /&gt;
| 11&lt;br /&gt;
| 11&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[HyperChem Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cow&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PointPlus Logo.png|center|20px]]&lt;br /&gt;
| PointPlus&lt;br /&gt;
| PointPlus Plug-in, PointPlus Plug-in  Viewer&lt;br /&gt;
| 11&lt;br /&gt;
| 11&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.css&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cyberworld Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| Cyberworld Browser&lt;br /&gt;
| Cyberworld 3D Web Browser&lt;br /&gt;
| 11&lt;br /&gt;
| 11&lt;br /&gt;
| 13.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startCyberworld.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; |Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.borg&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HTMLTIME Logo.png|center|frameless|21x21px]]&lt;br /&gt;
| HTML+TIME&lt;br /&gt;
| Timed Interactive Multimedia Extensions&lt;br /&gt;
| 11&lt;br /&gt;
| 11&lt;br /&gt;
| 13.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; |[[HTMLTIME Curation|HTML+TIME Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.html&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MegaView Logo.png|center|20px]]&lt;br /&gt;
| MegaView&lt;br /&gt;
| MegaView Plugin&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[MegaView Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.xmz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Calendar Quick Logo.png|center|20px]]&lt;br /&gt;
| Calendar Quick&lt;br /&gt;
| Calendar Quick Plugin&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Calendar Quick Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cqk&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:MrSID Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:MrSID|MrSID]]&lt;br /&gt;
| MrSID Browser Plug-in&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[MrSID Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.sid&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ambulant Logo.png|center|20px]]&lt;br /&gt;
| Ambulant&lt;br /&gt;
| AMBULANT Open SMIL Player&lt;br /&gt;
| 9&lt;br /&gt;
| 9&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Ambulant Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.smi&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.smil&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.grins&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Blender Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Blender Game Engine#History|Blender]]&lt;br /&gt;
| Blender 3D Web Plug-in, Blender Game Engine plugin&lt;br /&gt;
| 9&lt;br /&gt;
| 9&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Blender Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.blend&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:NoteWorthy Composer Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:NoteWorthy Composer|NoteWorthy Composer]]&lt;br /&gt;
| NoteWorthy Composer Browser Plug-in&lt;br /&gt;
| 9&lt;br /&gt;
| 9&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNoteWorthyComposer.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[NoteWorthy Composer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.nwc&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Octree View Logo.png|center|20px]]&lt;br /&gt;
| Octree&lt;br /&gt;
| Octree Viewer, Octree FastView&lt;br /&gt;
| 9&lt;br /&gt;
| 9&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.oct&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Jutvision Logo.png|center|20px]]&lt;br /&gt;
| Jutvision&lt;br /&gt;
| Jutvision Plug-In&lt;br /&gt;
| 9&lt;br /&gt;
| 12&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Jutvision Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.jut&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:o2c-Player Logo.png|center|20px]]&lt;br /&gt;
| o2c&lt;br /&gt;
| objects to see, o2c, O2C, 02c, o2c-Player, o2c Player, o2c player&lt;br /&gt;
| 8&lt;br /&gt;
| 8&lt;br /&gt;
| 11.0&lt;br /&gt;
| ''Multiple, refer to curation tutorial''&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[o2c-Player Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.o2c&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.e3d&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.aco&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Scorch Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Sibelius (scorewriter)#Timeline|Scorch]]&lt;br /&gt;
| Sibelius Scorch, Scorch Netscape Plugin&lt;br /&gt;
| 8&lt;br /&gt;
| 8&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startScorch.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Scorch Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.sib&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Live Picture Viewer Logo.png|center|20px]]&lt;br /&gt;
| Live Picture&lt;br /&gt;
| Live Picture Viewer&lt;br /&gt;
| 7&lt;br /&gt;
| 8&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Live Picture Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.ivr&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hyper-G Logo.png|center|20px]]&lt;br /&gt;
| Hyper-G&lt;br /&gt;
| Hyper-G Web Protocol, Hyper-G Scene Description Format&lt;br /&gt;
| 7&lt;br /&gt;
| 7&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.sdf&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Jamagic Logo.png|center|17px]]&lt;br /&gt;
| Jamagic&lt;br /&gt;
| Jamagic&lt;br /&gt;
| 7&lt;br /&gt;
| 7&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Jamagic Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.3dd&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Petz_Player_Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Petz#Gameplay|Petz]]&lt;br /&gt;
| Petz Player 3, Petz Player 5&lt;br /&gt;
| 7&lt;br /&gt;
| 7&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Petz Player Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.ply&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SVF Viewer Logo.png|center|20px]]&lt;br /&gt;
| SVF&lt;br /&gt;
| SVF viewer, Simple Vector Format Viewer&lt;br /&gt;
| 7&lt;br /&gt;
| 7&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[SVF Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.svf&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Lightning Strike Logo.png|center|20px]]&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| 7&lt;br /&gt;
| 7&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Lightning Strike Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cod&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tcod&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Neuron Logo.png|center|20px]]&lt;br /&gt;
| Neuron&lt;br /&gt;
| Asymetrix Neuron&lt;br /&gt;
| 6&lt;br /&gt;
| 6&lt;br /&gt;
| 13.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNeuron.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; |[[Neuron Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.tbk&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GLG Logo.png|center|20px]]&lt;br /&gt;
| Glg&lt;br /&gt;
| Generic Logics Dynamic Graphics Plug-in, v. 2.4&lt;br /&gt;
| 6&lt;br /&gt;
| 6&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[GLG Plugin Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.glg&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HotSauce Logo.png|center|8px]]&lt;br /&gt;
| [[wikipedia:HotSauce|HotSauce]]&lt;br /&gt;
| HotSauce, Project X&lt;br /&gt;
| 6&lt;br /&gt;
| 6&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[HotSauce Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.mcf&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pixound Logo.png|center|20px]]&lt;br /&gt;
| Pixound&lt;br /&gt;
| Pixound Plug-in&lt;br /&gt;
| 6&lt;br /&gt;
| 6&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.pxd&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Show It! Logo.png|center|20px]]&lt;br /&gt;
| Show It!&lt;br /&gt;
| Corel Presentations Show It! Plug-in&lt;br /&gt;
| 6&lt;br /&gt;
| 6&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.pqi&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Visual WebMap Logo.png|center|20px]]&lt;br /&gt;
| Visual WebMap&lt;br /&gt;
| Visual WebMap Client/Server Concept, Visual WebMap for Microstation Files&lt;br /&gt;
| 6&lt;br /&gt;
| 6&lt;br /&gt;
| 10.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Visual WebMap Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dgn&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.rle&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cit&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.vec&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TWF Logo.png|center|20px]]&lt;br /&gt;
| TWF&lt;br /&gt;
| TWF Viewer/TWF OpenGL Viewer&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[TWF Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.twf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.twfz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:RealiView Logo.png|center|20px]]&lt;br /&gt;
| RealiView&lt;br /&gt;
| RealiView Internet Plugin&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[RealiView Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.rbs&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:QuickSilver Logo.png|center|20px]]&lt;br /&gt;
| QuickSilver&lt;br /&gt;
| Micrografx ABC QuickSilver&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[QuickSilver Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.drw&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ds4&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dsf&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AboutPeople Logo.png|center|20px]]&lt;br /&gt;
| AboutPeople&lt;br /&gt;
| AboutPeople&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[AboutPeople Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vcf&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AboutTime Logo.png|center|20px]]&lt;br /&gt;
| AboutTime&lt;br /&gt;
| AboutTime&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[AboutTime Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vef&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mirage Logo.png|center|20px]]&lt;br /&gt;
| Mirage&lt;br /&gt;
| MediaForge ~Mirage Plugin 4.2.60.0&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
| 13.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startMirage.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; |[[Mirage Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.mfg&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.mfp&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Cool 360 Logo.png|center|20px]]&lt;br /&gt;
| Cool 360&lt;br /&gt;
| Ulead COOL 360 Plug-in 1.0&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Cool 360 Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.upj&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.uvr&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Viola Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| Viola&lt;br /&gt;
| ViolaWWW Hypermedia Browser&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
| 13.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startViola.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; |[[Viola Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.v&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DeepV Logo.png|center|20px]]&lt;br /&gt;
| DeepV&lt;br /&gt;
| DeepV Plugin&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.DeepV&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:D'Fusion Logo.png|center|20px]]&lt;br /&gt;
| DFusion&lt;br /&gt;
| D'Fusion @Home Web Plug-In, D'Fusion Web Plugin&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[D'Fusion Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dpd&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dll&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:EGI Logo.png|center|20px]]&lt;br /&gt;
| EGI&lt;br /&gt;
| EGI Animation Player&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[EGI Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.flc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.fli&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:fractal eXtreme Logo.png|center|20px]]&lt;br /&gt;
| fractal eXtreme&lt;br /&gt;
| FXMovie Player plug-in 1.11&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[fractal eXtreme Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.fxz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Illuminatus Logo.png|center|20px]]&lt;br /&gt;
| Illuminatus&lt;br /&gt;
| Illuminatus&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Illuminatus Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.ilm&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ilz&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:PanoramIX Logo.png|center|20px]]&lt;br /&gt;
| PanoramIX&lt;br /&gt;
| PanoramIX Plugin&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[PanoramIX Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.svh&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.svj&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.pan&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Visviva Logo.png|center|20px]]&lt;br /&gt;
| Visviva&lt;br /&gt;
| Visviva Animation Player&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Visviva Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vobj&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WebGlide Logo.png|center|20px]]&lt;br /&gt;
| WebGlide&lt;br /&gt;
| WebGlide Player v1.02.0092&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[WebGlide Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vpg&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.wgs&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GoBit Logo.png|center|20px]]&lt;br /&gt;
| GoBit&lt;br /&gt;
| GoBit Games Plugin&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 6.3&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | ''All content already included''&lt;br /&gt;
| &amp;lt;code&amp;gt;.cab&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Harvard WebShow Logo.png|center|20px]]&lt;br /&gt;
| Harvard WebShow&lt;br /&gt;
| Harvard Graphics WebShow&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Harvard WebShow Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.pr4&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:JCAMP-DX Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:JCAMP-DX|JCAMP-DX]]&lt;br /&gt;
| JCAMP-DX&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[JCAMP-DX Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.jdx&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dx&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MapGuide Logo.png|center|20px]]&lt;br /&gt;
| MapGuide&lt;br /&gt;
| Argus/Autodesk MapGuide&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[MapGuide Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.class&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.mwf&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:NetWriter Logo.png|center|20px]]&lt;br /&gt;
| NetWriter&lt;br /&gt;
| Netwriter Plug-in for Netscape&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[NetWriter Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.nwr&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WebXpresso Logo.png|center|20px]]&lt;br /&gt;
| WebXpresso&lt;br /&gt;
| WebXpresso Dynamic Graphics v2.0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[WebXpresso Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.xpg&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Web-Active Logo.gif|center|20px]]&lt;br /&gt;
| Web-Active&lt;br /&gt;
| Web-Active 1.0.1b6&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 13.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startBasiliskII.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; |[[Web-Active Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.wvr&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Astound Web Player Logo.png|center|20px]]&lt;br /&gt;
| Astound&lt;br /&gt;
| Astound Web Player&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 13.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscapex16.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; |[[Astound Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.asn&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.asd&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.smp&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SuperCard Roadster Logo.png|center|20px]]&lt;br /&gt;
| SuperCard&lt;br /&gt;
| SuperCard Roadster&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 13.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startBasiliskII.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; |[[SuperCard Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.sca&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:QuickDraw 3D Logo.jpg|center|frameless|22x22px]]&lt;br /&gt;
| QuickDraw 3D&lt;br /&gt;
| QuickDraw 3D Plugin&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 13.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[QuickDraw 3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.3dmf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.3dm&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.qd3d&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.qd3&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:20-20 3D Viewer Logo.png|center|20px]]&lt;br /&gt;
| 20-20 3D Viewer&lt;br /&gt;
| 20-20 3D Viewer&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[20-20 3D Viewer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.axs&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Animated Widgets Logo.png|center|20px]]&lt;br /&gt;
| Animated Widgets&lt;br /&gt;
| Animated Widgets Plugin&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.anm&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Babyz Player Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| Babyz&lt;br /&gt;
| Babyz Player&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 13.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Babyz Player Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.bly&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CambridgeSoft ChemDraw Logo.png|center|20px]]&lt;br /&gt;
| ChemDraw&lt;br /&gt;
| CambridgeSoft ChemDraw, CS ChemDraw Pro Plugin&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[ChemDraw Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cdx&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FastBid Logo.png|center|20px]]&lt;br /&gt;
| FastBid&lt;br /&gt;
| FastBid&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.fbs&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FIGleaf Inline Logo.png|center|20px]]&lt;br /&gt;
| FIGLeaf&lt;br /&gt;
| FIGleaf Inline Plug-in for Netscape&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[FIGLeaf Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cgm&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.jpeg&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tiff&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Play3D Logo.png|center|20px]]&lt;br /&gt;
| Play3D&lt;br /&gt;
| Play3D Plugin&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.p3d&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chem3D Logo.png|center|20px]]&lt;br /&gt;
| Chem3D&lt;br /&gt;
| Chem3D ActiveX Control&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 13.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; |[[Chem3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.c3d&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.c3t&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ftr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tbl&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tbt&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.pdb&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:QuickTime Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| QuickTime VR&lt;br /&gt;
| QuickTime Plug-In&lt;br /&gt;
| 1&lt;br /&gt;
| 3&lt;br /&gt;
| 13.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[QuickTime Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.mov&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.qt&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.flc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.fli&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SPX-Plugin Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|SPX-Plugin&lt;br /&gt;
|Open SPX Plugin 2.2.0.1&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|14.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#eeffee&amp;quot; | [[SPX-Plugin Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.spx&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AudioGraph Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|AudioGraph&lt;br /&gt;
|Netscape Plugin for AudioGraph Playback, Version 1.2.2&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|14.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#eeffee&amp;quot; | [[AudioGraph Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.aep&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:XVL Player Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|XVL Player&lt;br /&gt;
|XVL Player for Windows Ver5.3c&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|14.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#eeffee&amp;quot; | [[XVL Player Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.xv2&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.xvl&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.xv3&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.xsl&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Z3D Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|Z3D&lt;br /&gt;
|The Z3D Engine&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|14.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
|&amp;lt;code&amp;gt;.zxd&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MetaStream Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|MetaStream&lt;br /&gt;
|MetaStream Viewer Plugin&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|14.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#eeffee&amp;quot; | [[MetaStream Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.mts&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DirectAnimation Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|[[wikipedia:DirectX Media|DirectAnimation]]&lt;br /&gt;
|Microsoft Corporation DirectAnimation Plug-In&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|14.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#eeffee&amp;quot; | [[DirectAnimation Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.x (for 3D objects)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Anark Client Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|Anark Client&lt;br /&gt;
|Anark Media Client&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|14.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#eeffee&amp;quot; | [[Anark Client Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.am&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chromeffects Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|[[wikipedia:Chromeffects|Chromeffects]]&lt;br /&gt;
|Microsoft Chromeffects for Windows 98&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|14.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#eeffee&amp;quot; | [[Chromeffects Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.x (for 3D objects)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Grail Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|[[wikipedia:Grail (web browser)|Grail]]&lt;br /&gt;
|Grail 0.6&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|14.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\startGrail.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
|&amp;lt;code&amp;gt;.py&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:O3D Logo.gif|center|frameless|22x22px]]&lt;br /&gt;
|[[wikipedia:O3D|O3D]]&lt;br /&gt;
|O3D Plugin&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|14.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\Firefox4\FirefoxPortable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#eeffee&amp;quot; | [[O3D Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.o3d&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.o3dtgz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chime Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|[[wikipedia:MDL Chime|Chime]]&lt;br /&gt;
|MDL Chime, Chemscape Chime&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|14.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#eeffee&amp;quot; | [[Chime Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.mol&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.rxn&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.pdb&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.emb&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.embl&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.xyz&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.gau&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.mop&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.spt&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.csm&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.csml&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.jdx&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dx&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.scr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tgf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.skc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cub&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cube&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Concerto Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|Concerto&lt;br /&gt;
|Concerto Form Control Version 1.0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|14.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
|&amp;lt;code&amp;gt;.frm&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:VoxelStream Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|VoxelStream&lt;br /&gt;
|VoxelStream ActiveX control&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|14.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
|&amp;lt;code&amp;gt;.vxl&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PinkRabbit Viewer Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|PinkRabbit Viewer&lt;br /&gt;
|PinkRabbit Viewer&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|14.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#eeffee&amp;quot; | [[PinkRabbit Viewer Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.tml&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:QEDPlayer Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|QEDPlayer&lt;br /&gt;
|QEDPlayer V1.6.0.0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|14.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#eeffee&amp;quot; | [[QEDPlayer Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.q3s&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.q3z&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GDL Web Plug-in Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|GDL Web Plug-in&lt;br /&gt;
|GDL Web Plug-in&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|14.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#eeffee&amp;quot; | [[GDL Web Plug-in Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.gsm&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:GLView Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|GLView&lt;br /&gt;
|GLView VRML Browser&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|14.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#eeffee&amp;quot; | [[GLView Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.3dv&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:EarthTime_Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|EarthTime&lt;br /&gt;
|EarthTime Lite&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|14.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | ''All content already included''&lt;br /&gt;
|&amp;lt;code&amp;gt;.etc&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Tulip 3D Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|Tulip3D&lt;br /&gt;
|Tulip Player v3.0&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|14.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#eeffee&amp;quot; | [[Tulip3D Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.etp&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ezp&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.info&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Atomic3D Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|Atomic3D&lt;br /&gt;
|Atomic3D, Neutron Viewer&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|14.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#eeffee&amp;quot; | [[Atomic3D Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.agp&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.psq&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Castle Game Engine Web Plugin Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|Castle Game Engine&lt;br /&gt;
|''Each game generally uses its own Castle Game Engine plugin name''&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|14.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#eeffee&amp;quot; | [[Castle Game Engine]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.x3d&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.x3dv&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:PlayCom Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|PlayCom&lt;br /&gt;
|PlayCom Player&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|14.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | ''All content already included''&lt;br /&gt;
|&amp;lt;code&amp;gt;.nbw&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:3DX Player Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|3DX Player&lt;br /&gt;
|3DX Player 1,0,0,6&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|14.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#eeffee&amp;quot; | [[3DX Player Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.3dx&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.3dt&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:MatrixEngine Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|MatrixEngine&lt;br /&gt;
|MatrixEngine Player ActiveX Component for InternetExplorer&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|14.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#eeffee&amp;quot; | [[MatrixEngine Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.mxr&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:EptaPlayer Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|EptaPlayer&lt;br /&gt;
|EptaPlayer for Internet Explorer 4.x and later&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|14.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#eeffee&amp;quot; | [[EptaPlayer Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.wgf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.wsf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.str&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:CrazyTalk Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|CrazyTalk&lt;br /&gt;
|CrazyTalk Player&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|14.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#eeffee&amp;quot; | [[CrazyTalk Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.tps&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tjm&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:VirtusPlayer Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|VirtusPlayer&lt;br /&gt;
|Virtus Player playback and distribution utility&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|14.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#eeffee&amp;quot; | [[VirtusPlayer Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.vpy&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ccd&amp;lt;/code&amp;gt;,  &amp;lt;code&amp;gt;.wsb&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.vvr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.wtp&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.wlk&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:DigiMask Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|DigiMask&lt;br /&gt;
|Digimask Public Viewer&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|14.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#eeffee&amp;quot; | [[DigiMask Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.dmk&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:3D VRX Viewer Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|3D VRX Viewer&lt;br /&gt;
|Synthonics' 3D VRX™ NetViewer&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|14.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
|[[3D VRX Viewer Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.vrx&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Upcoming Platforms ==&lt;br /&gt;
Platforms which are ready for addition to future Flashpoint updates and versions, but not in the current version. Curations for these platforms are accepted, assuming you have added the support packs to Flashpoint. Example curations for these platforms can be downloaded and tested from [http://fpfss.unstable.life FPFSS]. Support packs can be found on Discord or in [https://drive.google.com/drive/folders/1zDEpK5-Zy70x7wMx4HB8W32x1l_XKi2H?usp=sharing this folder] (which should be migrated soon).&lt;br /&gt;
&lt;br /&gt;
As of 2025-02-15, there are 5 upcoming platforms.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Logo&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Short Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Official Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Version Added&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Default Application&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Curation Tutorial&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Common File Extensions&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ActiveHead Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| ActiveHead&lt;br /&gt;
| ActiveHead ActiveX Control Module&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[ActiveHead Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.hc&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FireBreath Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| FireBreath&lt;br /&gt;
| ''Each game generally uses its own FireBreath plugin name''&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot;| ''Each game needs to be compiled separately''&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:NPVR Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| NPVR&lt;br /&gt;
| NPVR, vr.js&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HD View Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| HD View&lt;br /&gt;
| HD View 3.3.0.0 Mozilla plugin&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[HD View Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.hds&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Gears Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| Gears&lt;br /&gt;
| Google Gears&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Chromium11\ChromiumPortable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Work in Progress ==&lt;br /&gt;
The following platforms are actively being worked on for implementation to Flashpoint. However, support for them is not yet complete. You are encouraged to assist in the implementation of these platforms into Flashpoint if you have the necessary skills.&lt;br /&gt;
&lt;br /&gt;
Note that '''this section only includes technologies which have had a significant amount of work put into implementing them or have support packs ready but can't be added yet due to a specific factor'''. A more comprehensive list of technologies which may be added in a future update can be found in [[Technologies to Add]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Logo&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Short Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Official Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Version Added&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Curation Tutorial&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Common File Extensions&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Panda3D Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Panda3D|Panda3D]]&lt;br /&gt;
| Panda3D Plugin&lt;br /&gt;
| TBA&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Panda3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.p3d&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Out of scope Platforms ==&lt;br /&gt;
In general we do not accept the following platforms&lt;br /&gt;
&lt;br /&gt;
* Anything that just reads PDFs: Obviously, anyone can open PDF files up without the use of a plugin.&lt;br /&gt;
* Any image viewer with files that can easily be accessed: If you can open it up in paint.net or whatever real easy, it doesn't need to be a plugin.&lt;br /&gt;
* Any audio plugin with little or no interactivity: If a game requires it, it can be added, it can't be distinguished as a platform though.&lt;br /&gt;
* Any video plugin: Most of the time, VLC can easily view these files.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Also, these specific platforms listed below is not within in the scope of Flashpoint:&lt;br /&gt;
&lt;br /&gt;
* Rubik's Games Plugin : Level loading&lt;br /&gt;
* Stereoscope : Java Engine&lt;br /&gt;
* Disney Motion : Interactive video viewer&lt;br /&gt;
* PowerPoint Animation Player: Files can be easily viewed via LibreOffice, or using online converters.&lt;br /&gt;
* Techxplorer: Just text files.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[/Logos]] - Enlarged logo images for ease of viewing.&lt;br /&gt;
* [[/Addition dates]] - A list of platforms by the date of their support pack's completion.&lt;br /&gt;
* [[Flashpoint Launcher Logo Packs]] - Features each platform's logo's variants in notable icon sets.&lt;br /&gt;
* [[Authoring Tools]] - Tools used to author curations in these platforms.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Technologies]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cursed-light</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Viscape_Curation&amp;diff=10762</id>
		<title>Viscape Curation</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Viscape_Curation&amp;diff=10762"/>
		<updated>2025-01-15T20:59:51Z</updated>

		<summary type="html">&lt;p&gt;Cursed-light: Changed the application path and added svr prefix for new FSP system.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This guide will show you how to curate Viscape using Flashpoint.&lt;br /&gt;
&lt;br /&gt;
Superscape Viscape is a 3D viewer released in 1996 with the main goal being creating virtual worlds users could explore. We accept all kinds of Viscape content, not just games and animations, and this is especially true here, as not many traditional games or animations exist for it. Its library is mostly comprised of applications and 3D models of virtual worlds.&lt;br /&gt;
&lt;br /&gt;
== Before You Start ==&lt;br /&gt;
&lt;br /&gt;
This tutorial will assume you've read the standard [[Curation Tutorial]], which is highly recommended to go through. Try curating a Flash game before moving on to other platforms like Viscape.&lt;br /&gt;
&lt;br /&gt;
==Recognizing Viscape==&lt;br /&gt;
[[File:Download-Viscape.gif|frame|Button typically  placed in the page before the plug-in was needed.]]&lt;br /&gt;
&lt;br /&gt;
In older pages, you could find an option to enter a &amp;quot;Virtual world&amp;quot; or &amp;quot;3D Website/Page&amp;quot; or something along those lines. Most have a sort of &amp;quot;buffer page&amp;quot; where you'll be asked to download the plugin in order to view it's 3D content, usually accompanied with the Superscape Viscape prompt button most pages used, but not always.&lt;br /&gt;
&lt;br /&gt;
When entering the page with Viscape content, your browser may automatically download the content file. If it does not, right-click the page and click &amp;quot;View Page Source,&amp;quot; then look for an &amp;lt;code&amp;gt;object&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;embed&amp;lt;/code&amp;gt; tag with a link to the content file. Viscape content files can have one of 3 known file extensions:&lt;br /&gt;
* &amp;lt;code&amp;gt;.svr&amp;lt;/code&amp;gt; - Stands for &amp;quot;Virtual World Compressed&amp;quot;, this is by far the most common file type you'll find, as it was much more preferred due to it's small size due to internet speeds in the early years of the internet. &lt;br /&gt;
* &amp;lt;code&amp;gt;.vrt&amp;lt;/code&amp;gt; - Stands for &amp;quot;Virtual World&amp;quot;, this is the original file type used, that fell out of favor at the start, so you're more likely to find these in the older apps, although not guaranteed. &lt;br /&gt;
* &amp;lt;code&amp;gt;.ssv&amp;lt;/code&amp;gt; - Another rarer file type that can be used.&lt;br /&gt;
&lt;br /&gt;
Before proceeding with curation, you need to keep in mind that there are two main types of Viscape apps;&lt;br /&gt;
* '''Standalone apps''' - These are similar to most Flash Games, where the Viscape file can be removed from the page and run separately without missing any content or important details. The whole experience is contained within 1 or more Viscape files.&lt;br /&gt;
&lt;br /&gt;
* '''Integrated apps''' - These Viscape files are part of pages/games that can have HTML and/or Flash components, all combined into one. These need to be saved as a whole. Saving only the Viscape portion would be like only saving a cutscene from a game.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
Before you begin, there are a few things to keep in mind:&lt;br /&gt;
* This is an old plug-in from the late 90's, so many of the pages that hosted them might no longer be online, and if they are the Viscape files might be gone.&lt;br /&gt;
* Most of what you'll find will probably be saved on the Wayback Machine. Due to the way it works, saving only what's loaded at the beginning, multiple assets might not have been saved, resulting in missing parts. These pages/apps should still be saved, but there will be a lot of partial curations, and you should note what's present/missing from it.&lt;br /&gt;
* A lot of these had links to other websites, separate from the Viscape app, these can be ignored and left as 404s.&lt;br /&gt;
* This tech has been recently added, and there are still from issues with how Flashpoint runs it, such as &amp;lt;code&amp;gt;.ssv&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;.vrt&amp;lt;/code&amp;gt; files not always functioning, older apps needing a missing older version of the plug-in to launch properly, and HTML/JavaScript buttons to interact with elements in Viscape not working.&lt;br /&gt;
&lt;br /&gt;
==Curation Steps==&lt;br /&gt;
&lt;br /&gt;
Follow the [[Curation Format]] to add metadata for your game and create its correct content folder. The Platform should be &amp;lt;code&amp;gt;Viscape&amp;lt;/code&amp;gt;, the Application Path should be &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt; and the Launch Command needs to have &amp;lt;code&amp;gt;svr&amp;lt;/code&amp;gt; as a prefix.&lt;br /&gt;
&lt;br /&gt;
The Launch Command you should use depends on the type of game you're curating;&lt;br /&gt;
* If it's a Standalone app it should link to the &amp;lt;code&amp;gt;.svr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.vrt&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;.ssv&amp;lt;/code&amp;gt; file, for example &amp;lt;code&amp;gt;svr http://www.middlestreet.org/cabinet/MSTREET.svr&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* For integrated apps, it depends on the URL of the page where it's located, it can be a simple URL like &amp;lt;code&amp;gt;svr http://ilhabela.org/&amp;lt;/code&amp;gt;, or it can link to the &amp;lt;code&amp;gt;.htm&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;.html&amp;lt;/code&amp;gt; file for the page, for example &amp;lt;code&amp;gt;svr http://ykc-pc.co.jp/top.htm&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
When testing the game, you'll be asked if you want to use your 3D graphics card, or run in CPU mode when you launch Viscape. Either option works, although you might encounter some texture glitches and speed differences, so use the one that seems to work best for you.&lt;br /&gt;
&lt;br /&gt;
==Wrapping It Up==&lt;br /&gt;
{{:Wrapping It Up}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Curation Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cursed-light</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Submission_Testing_Instructions&amp;diff=10679</id>
		<title>Submission Testing Instructions</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Submission_Testing_Instructions&amp;diff=10679"/>
		<updated>2024-10-26T11:24:10Z</updated>

		<summary type="html">&lt;p&gt;Cursed-light: Added content patches inability to change tags and platforms to the respective fields&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In order to test submissions, you must be a Staff Member with the Curator role in the Discord server. The process for how to test a submission is fairly simple and is similar to the old Batch Check system.&lt;br /&gt;
&lt;br /&gt;
==Using FPFSS==&lt;br /&gt;
# Assign yourself to the submission(s) you want to test. The '''Ready for Testing''' and '''Ready for Verification''' buttons at the top of [https://fpfss.unstable.life/ FPFSS]'s '''Browse Submissions''' page will provide you with a list of submissions in need of testing, sorted by oldest first. The former option will show you submissions that have not been reviewed at all yet, while the latter shows ones that have been tested by one staff member already and need to be double checked. There is no difference in the process whether you are testing or verifying, other than having to use the blue '''Assign Testing''' button if you are testing and the brown '''Assign Verification''' if you are verifying. If you just want to test curations and not [[Content Patches|content patches]], go to the '''Filter by type''' section in the '''Quick filters''' menu and select '''Curations'''.  ‎&amp;lt;br /&amp;gt; If you are assigning yourself to a single submission, go to the submission's page and click the appropriate assignment button at the bottom of the page. If you are assigning yourself to multiple submissions, check the boxes for each submission you want on the left side of the list on the Browse page then use the assignment buttons at the bottom of the list to apply the action to all selected submissions.&lt;br /&gt;
# Use the '''Get''' button to download that submission or, for multiple submissions, with the boxes still checked from when you assigned yourself to them, use the '''Download Selected''' button near the bottom of the pag to compress all of the submissions together as a file that will need to be extracted using 7-Zip before you can open them.&lt;br /&gt;
# In your Flashpoint's Curate tab, use the '''Load Archive''' button at the right panel and select the downloaded file(s). Check over their metadata for any errors and run each submission to make sure it works (do not use MAD4FP). You are not required to play through the entire game, but enough that you can be confident that it works.&lt;br /&gt;
[[File:FPFSS Buttons.PNG|thumb|300px|Actions available while testing and verifying, respectively.]]&lt;br /&gt;
# &amp;lt;li value=&amp;quot;4&amp;quot;&amp;gt; Submit an action on the submission. There are a number of buttons that will appear at the bottom of a submission's page when you are assigned to it:&lt;br /&gt;
## '''Comment''' - Adds a message on the page and pings the submitter. You can use this action even if you are not assigned to the submission. &lt;br /&gt;
## '''Unassign Testing'''/'''Unassign Verification''' - Removes the submission from your assignments and returns it to the queue so that another tester can test it.&lt;br /&gt;
## '''Request Changes''' - If there is an issue with the submission that needs to be corrected, write a message in the Comment box explaining the problem and then use this button. Once the submitter has fixed the submission, you can look over again and approve it if everything has been corrected.&lt;br /&gt;
## '''Approve'''/'''Verify''' - Marks that everything is correct and working with the submission. This can also be done as a batch action, applying it to multiple submissions at once. With the boxes of all submissions you want to Approve or Verify checked, you can use the appropriate button at the bottom of the page.&lt;br /&gt;
## '''Reject''' - Removes the submission from the queue, used for duplicates of games already in Flashpoint or FPFSS. Write the reason for the rejection in the Comment box before using this action.&lt;br /&gt;
## '''Delete''' - Available to Moderators, removes the submission from FPFSS entirely. Should only be used if a submission is on the [[Not Accepted Curations]] list. If you are not a Moderator and come across a submission that needs to be deleted, ask in one of the staff channels for a Mod to take care of it.&lt;br /&gt;
&lt;br /&gt;
==Basic metadata requirements==&lt;br /&gt;
If you're unsure whether something is allowed, you may ask in one of the staff channels.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Field !! Requirements&lt;br /&gt;
|-&lt;br /&gt;
| '''Title''' and '''Alternate Title'''&lt;br /&gt;
| Changes should be requested if:&lt;br /&gt;
* The Title doesn't roughly match the submission's logo (if it has one).&lt;br /&gt;
* There are spelling errors.&lt;br /&gt;
* The Title text was clearly intended to be a description of the game, not the actual title. Descriptions go in the Original Description field.&lt;br /&gt;
Along with the above, Alternate Titles should not:&lt;br /&gt;
* Be a shorter version of the Main Title.&lt;br /&gt;
* Be the same text as the Main Title. For example, an Alternate Title which is the same as the Main Title but with different capitalization should be removed.&lt;br /&gt;
|-&lt;br /&gt;
| '''Library'''&lt;br /&gt;
| The Library field should be:&lt;br /&gt;
* &amp;lt;code&amp;gt;Games&amp;lt;/code&amp;gt; if the submission contains some interactive element beyond a start menu or play button.&lt;br /&gt;
* &amp;lt;code&amp;gt;Animations&amp;lt;/code&amp;gt; if the submission contains no interactivity beyond a start menu or play button.&lt;br /&gt;
|-&lt;br /&gt;
| '''Series'''&lt;br /&gt;
| Should not be the franchise it relates to.&lt;br /&gt;
:- e.g. a Mario game should have the &amp;lt;code&amp;gt;Super Mario&amp;lt;/code&amp;gt; tag and not &amp;quot;Super Mario&amp;quot; in the Series field.&lt;br /&gt;
:- If an unofficial series uses this name, request the field to be &amp;lt;code&amp;gt;Super Mario (dev/publisher's name)&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
|-&lt;br /&gt;
| '''Developer''' and '''Publisher'''&lt;br /&gt;
| Changes should be requested for either if:&lt;br /&gt;
* The field is wrong.&lt;br /&gt;
* There is nothing in the field despite Developer or Publisher is shown in an obvious place in the game/animation.&lt;br /&gt;
* There are significant spelling errors that would prevent the submission from being properly searched for.&lt;br /&gt;
You don't need to request changes for differences in how the Developer or Publisher's name is written. For example &amp;lt;code&amp;gt;Addicting Games&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;AddictingGames&amp;lt;/code&amp;gt;, and &amp;lt;code&amp;gt;AddictingGames.com&amp;lt;/code&amp;gt; are different ways people could write the same Publisher. In the future Flashpoint may have a way to unify these spellings, but for now they don't matter.&lt;br /&gt;
|-&lt;br /&gt;
| '''Tags'''&lt;br /&gt;
| Changes should be requested if:&lt;br /&gt;
* The tags are irrelevant to the curation.&lt;br /&gt;
* The curation is missing Content Warning or NSFW tags.&lt;br /&gt;
* There is a tag used which is not on the [[Tags]] wiki page.&lt;br /&gt;
* The curation has no Gameplay (or Animation) Tags or if the Gameplay tags it has are incorrect.&lt;br /&gt;
* The tag is no longer used, e.g. &amp;lt;code&amp;gt;LEGACY-Extreme&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Find&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Unusual Input&amp;lt;/code&amp;gt;. These tags should not be added to any new submissions.&lt;br /&gt;
This section is '''not relevant''' if you're testing content patches since they are unable to change tags. &lt;br /&gt;
|-&lt;br /&gt;
| '''Play Mode'''&lt;br /&gt;
| Changes should be requested if the Play Mode is missing supporting modes or if the listed mode is incorrect.&lt;br /&gt;
|-&lt;br /&gt;
| '''Status'''&lt;br /&gt;
| Changes should be requested if:&lt;br /&gt;
* The Status is incorrect.&lt;br /&gt;
* The submission is labeled as &amp;lt;code&amp;gt;Partial&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;Hacked&amp;lt;/code&amp;gt; and has no Note explaining why.&lt;br /&gt;
|-&lt;br /&gt;
| '''Version''' and '''Release Date'''&lt;br /&gt;
| Only incorrect if the information is wrong. The information being missing is not something that needs to have changes requested for.&lt;br /&gt;
|-&lt;br /&gt;
| '''Language'''&lt;br /&gt;
| This field should:&lt;br /&gt;
* Include all language options present in the work, regardless of whether it's written or spoken.&lt;br /&gt;
* Use the two letter [https://en.wikipedia.org/wiki/List_of_ISO_639-1_codes ISO 639-1 language codes], unless the language doesn't have a two letter code. In these cases the three letter code can be used.&lt;br /&gt;
* Works which have no text or spoken language in them should have either &amp;lt;code&amp;gt;en&amp;lt;/code&amp;gt; or the language that the Title is, if not English. Either is correct.&lt;br /&gt;
|-&lt;br /&gt;
| '''Source'''&lt;br /&gt;
| The Source should:&lt;br /&gt;
* Be the full URL of where the curator found the game.&lt;br /&gt;
* If the curation was sourced from the Wayback Machine, this should have the full web.archive.org URL as the Source.&lt;br /&gt;
* If the curation was not sourced from a webpage, there will be some other way of indicating where it came from, e.g. a game from a CD should have the name of the CD.&lt;br /&gt;
|-&lt;br /&gt;
| '''Platform'''&lt;br /&gt;
| Changes should be requested if this field is incorrect. For information specific to each Platform go to [[#Platform Specific Requirements|Platform Specific Requirements]].&lt;br /&gt;
This section is '''not relevant''' if you're testing content patches since they are unable to change the platform.&lt;br /&gt;
|-&lt;br /&gt;
| '''Application Path'''&lt;br /&gt;
| Changes should be requested if:&lt;br /&gt;
* It is incorrect for the submission's Platform.&lt;br /&gt;
* It is invalid or otherwise not working.&lt;br /&gt;
|-&lt;br /&gt;
| '''Launch Command'''&lt;br /&gt;
| Changes should be requested if:&lt;br /&gt;
* It is missing &amp;lt;code&amp;gt;http://&amp;lt;/code&amp;gt; or has &amp;lt;code&amp;gt;https://&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
* It is written or formatted in a way which causes the curation to not launch.&lt;br /&gt;
|-&lt;br /&gt;
| '''Mount Parameters'''&lt;br /&gt;
| The only valid parameter for this field is &amp;lt;code&amp;gt;-extract&amp;lt;/code&amp;gt;. If there is anything other than that in this field, changes need to be requested to have it removed.&lt;br /&gt;
|-&lt;br /&gt;
| '''Notes'''&lt;br /&gt;
| Changes should be requested if:&lt;br /&gt;
* There are only Non-English Notes. Notes in a language other than English are fine as long as there is also an English translation of them.&lt;br /&gt;
* The Notes are irrelevant to the curation, for example saying who curated the game or listing information that should be in another metadata field.&lt;br /&gt;
* The curation opens in full screen, but there is no Note or Message about it. Having just a Note, just a Message, or both are all correct.&lt;br /&gt;
* The Notes contain instructions or walkthroughs that are explained in game or are easy to figure out without an explanation.&lt;br /&gt;
* The Notes are overly long or complex at explaining some information the player needs.&lt;br /&gt;
* The submission has an Extras Application, but no Note explaining what the Extras are.&lt;br /&gt;
* The submission is accompanied with the &amp;lt;code&amp;gt;Broken Feature&amp;lt;/code&amp;gt; tag, but there is no note explaining what is broken.&lt;br /&gt;
|-&lt;br /&gt;
| '''Original Description'''&lt;br /&gt;
| Only incorrect if what's in it is not an Original Description. This includes the curator making up their own description or the Notes or Curation Notes being in the wrong field.&lt;br /&gt;
|-&lt;br /&gt;
| '''Curation Notes'''&lt;br /&gt;
| Only incorrect if the information in it should actually be in the Notes field. Since the Curation Notes are not kept when the submission is added to Flashpoint, unnecessary text is not an issue.&lt;br /&gt;
|-&lt;br /&gt;
| '''Alternate Applications'''&lt;br /&gt;
| Changes should be requested if:&lt;br /&gt;
* The Application doesn't work. (Note: there's currently a bug for running alternate apps in the Curate tab, so you'll need to replace the launch command with them during testing)&lt;br /&gt;
* Any of the fields is empty or incorrect. This requirements also apply to the fields of Alternate Applications.&lt;br /&gt;
* The Application is unrelated to the Main Application.&lt;br /&gt;
|-&lt;br /&gt;
| '''Extras'''&lt;br /&gt;
| Changes should be requested if:&lt;br /&gt;
* The Extras are irrelevant to the curation.&lt;br /&gt;
* The Extras contain unnecessary videos, such as video walkthrough guides.&lt;br /&gt;
* The Extras folder contains only files that are already in the Content folder.&lt;br /&gt;
* The Extras folder is empty.&lt;br /&gt;
* The Extras folder is inside the Content folder.&lt;br /&gt;
* The field is empty or is something not specific to the curation such as &amp;quot;Extras&amp;quot; or &amp;quot;Game&amp;quot;. This field should be roughly the name of the curation without spaces, but it doesn't need to be exact.&lt;br /&gt;
* The field contains spaces or punctuation.&lt;br /&gt;
* An Extras folder is included in the curation, but there is no Extras Application to go with it.&lt;br /&gt;
* There is more than one Extras Application.&lt;br /&gt;
|-&lt;br /&gt;
| '''Logo'''&lt;br /&gt;
| Changes should be requested if:&lt;br /&gt;
* Is not from the game/animation, although there may be rare exceptions to this.&lt;br /&gt;
* Is animated.&lt;br /&gt;
* Is exactly the same as the Screenshot, with the exception of very simple games and animations where it may not be possible to make the two images look distinct.&lt;br /&gt;
* Is the whole title screen and/or shows menu buttons that can be easily cropped out. If buttons are present in the Logo, but removing them would require more editing than just cropping, it's fine for them to stay.&lt;br /&gt;
* Is switched with the Screenshot.&lt;br /&gt;
* Has noticeable white bars along the side(s) or other things included which are not part of the game.&lt;br /&gt;
|-&lt;br /&gt;
| '''Screenshot'''&lt;br /&gt;
| Changes should be requested if:&lt;br /&gt;
* Is not from the game/animation.&lt;br /&gt;
* Is animated.&lt;br /&gt;
* Is the exact same as the Logo, with the exception of very simple games and animations where it may not be possible to make the two images look distinct.&lt;br /&gt;
* Is just the title screen, menu, or tutorial, unless the work is made up of only that.&lt;br /&gt;
* Is switched with the Logo.&lt;br /&gt;
* Has noticeable white bars along the side(s) or other things included which are not part of the game.&lt;br /&gt;
* Has a significant amount of the game window cropped out.&lt;br /&gt;
* Is a significantly different resolution than the game opens as. This doesn't apply to HTML5 games as they don't have a set size. &lt;br /&gt;
|-&lt;br /&gt;
| '''Content Files'''&lt;br /&gt;
| Changes should be requested if:&lt;br /&gt;
* The curation doesn't work.&lt;br /&gt;
* The curation contains unnecessary files including files for other games.&lt;br /&gt;
** EXE files are allowed in the Extras folder only.&lt;br /&gt;
* Files have been hacked but the original, unhacked files aren't in the Content folder.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Platform Specific Requirements==&lt;br /&gt;
&lt;br /&gt;
If a Platform is not listed below, you will only need to check whether it works.&lt;br /&gt;
&lt;br /&gt;
===Common Platforms===&lt;br /&gt;
&lt;br /&gt;
;Flash&lt;br /&gt;
&lt;br /&gt;
* Flash submissions cannot be run in Browser Mode.&lt;br /&gt;
* If the submission is using FPNavigator, it should typically have an HTML embed. Games that run properly in a full screen size may be fine without embed.&lt;br /&gt;
* Flash submissions should not open tabs in the user's normal browser when run or when clicking buttons that aren't supposed to link to other pages. If a game has this issue, it should be run in FPNavigator using an HTML embed. An exception is made for games which need an older version of Flash Player than Flash 32, as they cannot be run in FPNavigator, however they do need a Note about the issue.&lt;br /&gt;
&lt;br /&gt;
;Shockwave&lt;br /&gt;
&lt;br /&gt;
* If the submission is running in FPNavigator, it must have an HTML embed. Unlike with Flash, there is no exception to this.&lt;br /&gt;
* Curations should not have Script Errors unless absolutely unavoidable and with a Note explaining the issue.&lt;br /&gt;
* Curations running in the Shockwave Projector should close by clicking the X button in the top right corner.&lt;br /&gt;
* Submissions running in the Shockwave Projector should not open tabs in the user's normal browser.&lt;br /&gt;
&lt;br /&gt;
;HTML5&lt;br /&gt;
[[File:UnityWebglError.PNG|thumb|300px|Submissions with a QuotaExeededError will need to be run in a browser other than FPNavigator.]]&lt;br /&gt;
* HTML5 submissions can run in any of the browsers currently in Flashpoint. The chosen browser does not matter as long as the submission works as intended.&lt;br /&gt;
* If the submission gives a &amp;lt;code&amp;gt;QuotaExeededError&amp;lt;/code&amp;gt; or any other error related to the browser it's running in, changes should be requested to have it run in a different browser, unless the error is unavoidable and a Note is included.&lt;br /&gt;
* Submissions should run as intended with the browser window at full size, unless otherwise Noted.&lt;br /&gt;
* HTML5 Alternate Applications cannot run in Browser Mode.&lt;br /&gt;
&lt;br /&gt;
;Unity&lt;br /&gt;
&lt;br /&gt;
* Unity submissions must have an HTML embed, without exception.&lt;br /&gt;
* Unity submissions cannot contain a &amp;lt;code&amp;gt;webplayer.unity3d.com&amp;lt;/code&amp;gt; folder with updater files inside.&lt;br /&gt;
&lt;br /&gt;
;Java&lt;br /&gt;
&lt;br /&gt;
* If the submission is running in browser, it should have a Curation Note listing a domain that needs to be added to the Exceptions List.&lt;br /&gt;
* Before testing a Java submission that runs in browser, you will need to copy and paste that domain onto the end of the file &amp;lt;code&amp;gt;FPSoftware\Java\JDK_1.8.0_181\jre\lib\exception.sites&amp;lt;/code&amp;gt; in your Flashpoint folder. If the domain is already on the list, then this is not needed.&lt;br /&gt;
* Java submissions running in AppletViewer instead should not have a Curation Note about an exception.&lt;br /&gt;
&lt;br /&gt;
===Other Platforms===&lt;br /&gt;
&lt;br /&gt;
;ActiveX&lt;br /&gt;
&lt;br /&gt;
ActiveX submissions should have a &amp;lt;code&amp;gt;FPSoftware&amp;lt;/code&amp;gt; folder next to their Content folder. This folder will need to be merged with Flashpoint's &amp;lt;code&amp;gt;FPSoftware&amp;lt;/code&amp;gt; folder before testing.&lt;br /&gt;
&lt;br /&gt;
If this folder is missing, inside the Content folder, or is otherwise incorrect, the submission is not properly curated and changes will need to be requested.&lt;br /&gt;
&lt;br /&gt;
;BitPlayer&lt;br /&gt;
&lt;br /&gt;
If you've never tested a BitPlayer submission before, you'll need to set up a Testing Curation in Flashpoint's Games tab. In the Games tab, you will need to click the New Game button in the bottom right of the window. The only field you need to fill out is the Application Path, which needs to be &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;. You can set any other fields however you want.&lt;br /&gt;
&lt;br /&gt;
When testing a BitPlayer submission, you'll need to copy all of the files in the Content folder and move them into Flashpoint's &amp;lt;code&amp;gt;Legacy/htdocs&amp;lt;/code&amp;gt; folder. You'll then copy the submission's Launch Command and paste it into your Testing Curation's Launch Command field. Then run the submission using the Testing Curation's Play button.&lt;br /&gt;
&lt;br /&gt;
Bitplayer Submissions must have the &amp;lt;code&amp;gt;-extract&amp;lt;/code&amp;gt; Mount Parameter.&lt;br /&gt;
&lt;br /&gt;
;Hyper-G and Hypercosm&lt;br /&gt;
[[File:HypercosmError.PNG|thumb|350px|If you get an error like this while testing Hypercosm, it means you didn't copy over the files.]]&lt;br /&gt;
Before testing a Hyper-G or Hypercosm submission, copy all of the files in the Content folder to Flashpoint's &amp;lt;code&amp;gt;Legacy/htdocs&amp;lt;/code&amp;gt; folder. Submissions of these Platforms must also have the &amp;lt;code&amp;gt;-extract&amp;lt;/code&amp;gt; Mount Parameter.&lt;br /&gt;
&lt;br /&gt;
;VRML&lt;br /&gt;
&lt;br /&gt;
A small number of curations need to use the Application Path &amp;lt;code&amp;gt;FPSoftware\startVRweb.bat&amp;lt;/code&amp;gt;, these requiring you to copy its files from the Content folder to Flashpoint's &amp;lt;code&amp;gt;Legacy/htdocs&amp;lt;/code&amp;gt; folder before testing. They must also have the &amp;lt;code&amp;gt;-extract&amp;lt;/code&amp;gt; Mount Parameter.&lt;br /&gt;
&lt;br /&gt;
==Frequently Asked Questions==&lt;br /&gt;
&lt;br /&gt;
;What is the difference between Approving and Verifying?&lt;br /&gt;
: Two people are required to test a submission before it can be added to Flashpoint. The Approver is the first person and the Verifier is the second. The process for testing the submission is the same regardless.&lt;br /&gt;
;What do I do if I Reject a submission by mistake?&lt;br /&gt;
: Moderators are able to undo rejections by deleting the rejection comment. If you are not a Moderator, you will need to ask one to do this for you.&lt;br /&gt;
;How can I see what submissions I'm assigned to?&lt;br /&gt;
: The '''Assigned to me for Testing''' and '''Assigned to me for Verification''' buttons at the top of the Browse Submissions page will take you to a list of your assignments for each stage of testing.&lt;br /&gt;
;Is it okay if I only test Flash submissions?&lt;br /&gt;
: We always need more testers but there's no problem if you only test specific ones.&lt;br /&gt;
;I requested changes on a submission and the submitter never fixed it. What do I do?&lt;br /&gt;
: If the person is active in the Discord server and has submitted curations in the time since you requested the changes, they probably didn't see the request or forgot about it. Send a Comment on the submission or ping them in the Discord server to see if they're going to fix it. If the person isn't active in the server and hasn't been submitting curations, and it has been over a month since you requested the changes, you can go ahead and fix it yourself if you want to. If you submit a fix for a submission you requested changes on, you'll need to have a Moderator remove the Request Changes comment so that another tester can test the submission.&lt;br /&gt;
;I requested changes while Assigned to Verify a submission and now I can't Verify the fixed submission. Is it broken?&lt;br /&gt;
: This is intentional. When a changes are requested on a submission, it gets reset back to the Approval phase. You'll need to unassign yourself from verification and assign yourself to test the submission. Then you'll be able to Approve it. Another tester will need to Verify it.&lt;br /&gt;
;I Approved a submission another tester requested changes on. Why does it still say the submission has an active RC?&lt;br /&gt;
: Only the tester who requested the changes can Approve the submission. While you can still assign yourself and perform the Approve action, it won't remove the RC status.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Curation Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cursed-light</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Tags&amp;diff=10678</id>
		<title>Tags</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Tags&amp;diff=10678"/>
		<updated>2024-10-25T23:06:13Z</updated>

		<summary type="html">&lt;p&gt;Cursed-light: Undo revision 10677 by Cursed-light (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tags are used to classify and organize works in Flashpoint for easier searching. Here, they have been organized into categories. You may use multiple tags per work, and you can use any of the category headers from ''Action'' to ''Other'' as well as ''Game Jam'' and ''Meme'' as tags too. Tags can be applied to either games or animations, but the most common [[#Animations|Animation tags]] are listed in their own section for your convenience.&lt;br /&gt;
&lt;br /&gt;
If there is a tag that you feel would be useful, you can propose it in the [https://discord.com/channels/432708847304704010/801529911218536448 #tags channel] on the [https://flashpointarchive.org/discord Discord server], for consideration. We don't want tags to be too specific, to the point where a tag exists solely for one game, so it's typically required that any proposed tag must be applicable to 3 games in Flashpoint before it is created.&lt;br /&gt;
&lt;br /&gt;
To see a list of potential tags currently being considered for addition, see [https://docs.google.com/spreadsheets/d/1vJmALjuGLnr4aznZuN5dVWBkHc50cKNxD1ow3fvjlSs/edit#gid=1626399079&amp;amp;fvid=29510528 the brainstorming sheet here.]&lt;br /&gt;
&lt;br /&gt;
To see the list of tag aliases (synonyms and terms that redirect to an existing tag when entered), see [https://docs.google.com/spreadsheets/d/1vJmALjuGLnr4aznZuN5dVWBkHc50cKNxD1ow3fvjlSs/edit#gid=1124745841 the alias spreadsheet here.]&lt;br /&gt;
&lt;br /&gt;
{{TOC_limit|limit=2}}&lt;br /&gt;
&lt;br /&gt;
== Action ==&lt;br /&gt;
These games are active and action-packed, whether they involve running, jumping, shooting, or something else.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Artillery&lt;br /&gt;
| Games where you use various weapons, setting the power and angle, to fight your enemy.&lt;br /&gt;
| Tank Wars&lt;br /&gt;
|-&lt;br /&gt;
| Beat 'Em Up&lt;br /&gt;
| Progress through areas, beating up goons as you go; usually 2D.&lt;br /&gt;
| Stick Brawl&lt;br /&gt;
|-&lt;br /&gt;
| Bullet Hell&lt;br /&gt;
| A game that revolves dodging tons of projectiles at once on screen.&lt;br /&gt;
| Epic Battle Fantasy 4.4: Bullet Heaven 2&lt;br /&gt;
|-&lt;br /&gt;
| Defense&lt;br /&gt;
| Games which involve defending an area from an advancing wave of enemies.&lt;br /&gt;
| Storm the House&lt;br /&gt;
|-&lt;br /&gt;
| Fighting&lt;br /&gt;
| Two characters face off using combos and special techniques.&lt;br /&gt;
| Samurai Fighters&lt;br /&gt;
|-&lt;br /&gt;
| First-Person Shooter&lt;br /&gt;
| A shooter played from the point of view of the character firing the weapon.&lt;br /&gt;
| Sierra 7&lt;br /&gt;
|-&lt;br /&gt;
| Platformer&lt;br /&gt;
| Progress through one or more stages by jumping from object to object.&lt;br /&gt;
| Super Mario 63&lt;br /&gt;
|-&lt;br /&gt;
| Rail Shooter&lt;br /&gt;
| A shooter played with a viewpoint that moves automatically, with no input available to the player.&lt;br /&gt;
| Xiao Xiao no. 4&lt;br /&gt;
|-&lt;br /&gt;
| Run 'n' Gun&lt;br /&gt;
| Jump, run, and shoot; a platformer with a heavy emphasis on shooting.&lt;br /&gt;
| Alien Hominid&lt;br /&gt;
|-&lt;br /&gt;
| Shoot 'Em Up&lt;br /&gt;
| Move freely horizontally and vertically to shoot enemies with projectiles, while avoiding theirs.&lt;br /&gt;
| Cookie Crisp Space Flight Shooter&lt;br /&gt;
|-&lt;br /&gt;
| Shooter&lt;br /&gt;
| Any game where you use projectiles to shoot enemies.&lt;br /&gt;
| Endless War 3&lt;br /&gt;
|-&lt;br /&gt;
| Shooting Gallery&lt;br /&gt;
| Move your cursor to shoot targets, and rack up lots of points. The playing field is usually stationary, but can sometimes move from scene to scene.&lt;br /&gt;
| Pokemon Shooting Range&lt;br /&gt;
|-&lt;br /&gt;
| Sniper&lt;br /&gt;
| A particular type of shooter where you play as a character eliminating targets with a sniper rifle. Visual is &amp;quot;aiming down the scope&amp;quot; of the rifle. This tag is often paired with the Military and/or Stick tags due to high number of sniper games featuring a military setting and/or stick figures.&lt;br /&gt;
| Sneaky Sniper&lt;br /&gt;
|-&lt;br /&gt;
| Third-Person Shooter&lt;br /&gt;
| A shooter played from behind the player, with the character being visible on-screen.&lt;br /&gt;
| Jimmy Neutron: Rescue Jet Fusion&lt;br /&gt;
|-&lt;br /&gt;
| Time-Attack&lt;br /&gt;
| A game where you try to complete a given task in the fastest time possible or within a very short time limit.&amp;lt;br/&amp;gt;Not to be confused with the Racing tag.&lt;br /&gt;
| N&lt;br /&gt;
|-&lt;br /&gt;
| Vertically-Scrolling Shooter &lt;br /&gt;
| The game is played with a playfield that scrolls from bottom to top (usually in a ship).&lt;br /&gt;
| Enigmata 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Adventure ==&lt;br /&gt;
In Adventure games, the player experiences an interactive story driven by exploration and/or puzzle solving.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Choose Your Own Adventure&lt;br /&gt;
| Choose a path at specific junctions and see where the story takes you. Typically has a linear story where making the same choices leads to the same outcome.&lt;br /&gt;
| The Henry Stickmin Series&lt;br /&gt;
|-&lt;br /&gt;
| Collectathon&lt;br /&gt;
| Games where the goal is to collect a certain amount of items in order to clear a level, often divided by stages or worlds, similar to Super Mario 64 and Banjo-Kazooie.&lt;br /&gt;
| Kiwi 64&lt;br /&gt;
|-&lt;br /&gt;
| Dating Simulator&lt;br /&gt;
| Pick options to take boys, girls, etc. on dates.&lt;br /&gt;
| SimGirls&lt;br /&gt;
|-&lt;br /&gt;
| Dungeon Crawler&lt;br /&gt;
| You have one life. Don't die, or you'll lose most if not all of your progress.&lt;br /&gt;
| Yet Another Roguelike&lt;br /&gt;
|-&lt;br /&gt;
| Escape the Room&lt;br /&gt;
| A subset of adventure games where you're in a single room or low amount of rooms, a general lack of story, and puzzles to solve to get out of it.&lt;br /&gt;
| Cube Escape: The Cave&lt;br /&gt;
|-&lt;br /&gt;
| Interactive Fiction&lt;br /&gt;
| A game that primarily consists of text without images, like a book. Allows you to make decisions, explore, manage stats with buttons or commands, and may or may not change the narration dynamically.&lt;br /&gt;
| Forgotten&lt;br /&gt;
|-&lt;br /&gt;
| Metroidvania&lt;br /&gt;
| Adventure games that feature an interconnected world, explored by acquiring new items and unlocking new areas.&lt;br /&gt;
| Nuclear Autumn&lt;br /&gt;
|-&lt;br /&gt;
| MMO&lt;br /&gt;
| A game that is designed to support many players playing simultaneously within the same environment. (Note: As Flashpoint is designed for offline play, these games will remain single player)&lt;br /&gt;
| Moshi Monsters&lt;br /&gt;
|-&lt;br /&gt;
| Point and Click&lt;br /&gt;
| A specific subset of adventure games where your only controls are the mouse.&lt;br /&gt;
| Easy Joe&lt;br /&gt;
|-&lt;br /&gt;
| Role-Playing&lt;br /&gt;
| Explore a world, solve puzzles, and fight in these adventure games. May or may not have detailed character stats.&lt;br /&gt;
| Stick RPG&lt;br /&gt;
|-&lt;br /&gt;
| Scavenger Hunt&lt;br /&gt;
| Collect items or complete tasks for a non-playable character, sometimes in a chain involving multiple characters.&lt;br /&gt;
| The Legend of Zelda and the Lampshade of No Real Significance&lt;br /&gt;
|-&lt;br /&gt;
| Survival&lt;br /&gt;
| Gather resources, craft items, build shelters, and/or manage vitals in order to fend off against enemies. Usually open-world with no other goals.&lt;br /&gt;
| Coldgrip&lt;br /&gt;
|-&lt;br /&gt;
| Visual Novel&lt;br /&gt;
| Story based games that consist almost entirely of reading and picking choices. Often with static backgrounds and characters.&lt;br /&gt;
| I woke up next to you again.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Arcade ==&lt;br /&gt;
Arcade games have easily graspable gameplay and a focus on getting a high score.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Arcade Slicer&lt;br /&gt;
| Cut or swipe objects before they move off the screen. Usually inspired by Fruit Ninja.&lt;br /&gt;
| Fruit Slicer&lt;br /&gt;
|-&lt;br /&gt;
| Balancing&lt;br /&gt;
| Move a platform or a character left and right to prevent an item or a character from falling.&lt;br /&gt;
| Chaplin Balance&lt;br /&gt;
|-&lt;br /&gt;
| Button Masher&lt;br /&gt;
| Press one or more specific buttons as fast you can.&lt;br /&gt;
| Super Pen Click Race 5000&lt;br /&gt;
|-&lt;br /&gt;
| Bomb Maze&lt;br /&gt;
| Defeat enemies by strategically placing bombs and obstacles in a maze. Inspired by Bomberman.&lt;br /&gt;
| Bomb It series&lt;br /&gt;
|-&lt;br /&gt;
| Bounce&lt;br /&gt;
| Bounce an item to prevent it from falling to the ground.&lt;br /&gt;
| H-Bounce&lt;br /&gt;
|-&lt;br /&gt;
| Brick Breaker&lt;br /&gt;
| Bounce a ball from a paddle to break all the bricks in a level.&lt;br /&gt;
| bloXplatter&lt;br /&gt;
|-&lt;br /&gt;
| Catching&lt;br /&gt;
| Collect objects that fall from the top of the screen, sometimes while avoiding obstacles, bad objects and/or not missing any of the good ones.&lt;br /&gt;
| Bubble Yum Bubble Gum Grab&lt;br /&gt;
|-&lt;br /&gt;
| Circle Pong&lt;br /&gt;
| Control a paddle that goes all the way round the perimeter of a shape and keep a ball bouncing inside that area.&lt;br /&gt;
| WeirdoPong&lt;br /&gt;
|-&lt;br /&gt;
| Claw Game&lt;br /&gt;
| A game that utilizes the core mechanics of a claw machine, such as the random chance of sending the claw down to get a valuable item.&lt;br /&gt;
| Gold Miner&lt;br /&gt;
|-&lt;br /&gt;
| Clicker&lt;br /&gt;
| A game where you primarily click to increase numbers.&amp;lt;br/&amp;gt;Not to be confused with the &amp;lt;code&amp;gt;Idle&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| OSTM&lt;br /&gt;
|-&lt;br /&gt;
| Cross the Road&lt;br /&gt;
| Get your character to the other side of the road safely, usually from a top-down perspective. Inspired by Frogger.&lt;br /&gt;
| Frogger&lt;br /&gt;
|-&lt;br /&gt;
| Digging&lt;br /&gt;
| Dig down into the ground to remove obstacles or defeat enemies. These games are clones of/similar to Dig Dug, if the goal is purely to mine valuables and simulating mining in general, then use the Mining tag.&lt;br /&gt;
| Dig Dug BB&lt;br /&gt;
|-&lt;br /&gt;
| Dodge&lt;br /&gt;
| You control a character, dodging or avoiding obstacles.&lt;br /&gt;
| Cubefield&lt;br /&gt;
|-&lt;br /&gt;
| Endless Flyer&lt;br /&gt;
| Control a character attempting to fly between columns or hazards while being affected by gravity.&lt;br /&gt;
| Flappy Nyan Cat&lt;br /&gt;
|-&lt;br /&gt;
| Endless Jumper&lt;br /&gt;
| Control a character in a vertical field, climbing as high you can and avoiding falling. Often in a playfield that scrolls from bottom to top and accompanied with &amp;lt;code&amp;gt;Platformer&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Goin' Up&lt;br /&gt;
|-&lt;br /&gt;
| Fixed Shooter&lt;br /&gt;
| Similar to &amp;lt;code&amp;gt;Shoot 'Em Up&amp;lt;/code&amp;gt;, but characters only move in one axis and levels are contained in a single screen.&lt;br /&gt;
| Space Invaders&lt;br /&gt;
|-&lt;br /&gt;
| Food Chain&lt;br /&gt;
| A game where your objective is to eat smaller creatures while avoiding bigger ones.&lt;br /&gt;
| Fishy&lt;br /&gt;
|-&lt;br /&gt;
| Idle&lt;br /&gt;
| A game where numbers go up while you're away. Most of the incremental games are idle ones.&lt;br /&gt;
| Progress Quest&lt;br /&gt;
|-&lt;br /&gt;
| Launch&lt;br /&gt;
| Throw a character into the air and get as far as possible. Often accompanied with the &amp;lt;code&amp;gt;Upgrade&amp;lt;/code&amp;gt; tag as you buy upgrades to shoot yourself further next time.&amp;lt;br/&amp;gt;Not to be confused with the &amp;lt;code&amp;gt;Toss&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| Learn to Fly&lt;br /&gt;
|-&lt;br /&gt;
| Marble Popper&lt;br /&gt;
| Shoot a round, small object at others of its kind to match groups of the same color, whether in a large mass as in Puzzle Bobble, or along a trail as in Zuma.&lt;br /&gt;
| Coba&lt;br /&gt;
|-&lt;br /&gt;
| Pachinko&lt;br /&gt;
| Drop a ball from the top of a board to land it in a particular spot and/or score points. Unlike pinball, once it drops you have no control over the ball.&lt;br /&gt;
| Peny Pachinko&lt;br /&gt;
|-&lt;br /&gt;
| Paddle Juggle&lt;br /&gt;
| Control two or more paddles at once and bounce a ball around the playing field for as long as possible. If the goal is to score against an opponent, use &amp;lt;code&amp;gt;Pong&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
| Retroid&lt;br /&gt;
|-&lt;br /&gt;
| Pellet Maze&lt;br /&gt;
| Navigate a character around a maze while collecting objects and avoiding enemies. Inspired by Pac-Man.&lt;br /&gt;
| Pacman&lt;br /&gt;
|-&lt;br /&gt;
| Pinball&lt;br /&gt;
| A game typically involving two paddles, a ball with realistic physics, and various objects on a play field that give you points when hit.&lt;br /&gt;
| Pinbill&lt;br /&gt;
|-&lt;br /&gt;
| Pong&lt;br /&gt;
| Games specifically based on Pong. Other paddle-based games will most likely use either the &amp;lt;code&amp;gt;Brick Breaker&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;Pinball&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| PONGS&lt;br /&gt;
|-&lt;br /&gt;
| Rhythm&lt;br /&gt;
| Press the right buttons to the beat of the music.&lt;br /&gt;
| F2Jam&lt;br /&gt;
|-&lt;br /&gt;
| Rock-Paper-Scissors&lt;br /&gt;
| A game based on the classic three-way head-to-head mind game.&lt;br /&gt;
| Pico vs. Uberkids&lt;br /&gt;
|-&lt;br /&gt;
| Runner&lt;br /&gt;
| A game that usually involves you navigating a path automatically, avoiding obstacles in order to either get a high score (endless) or finish a level.&lt;br /&gt;
| Robot Unicorn Attack&lt;br /&gt;
|-&lt;br /&gt;
| Score-Attack&lt;br /&gt;
| Your goal throughout the game is to get a high score.&lt;br /&gt;
| Starry Night&lt;br /&gt;
|-&lt;br /&gt;
| Sequence Dropper&lt;br /&gt;
| A variant of &amp;lt;code&amp;gt;Vertical Drop&amp;lt;/code&amp;gt; games such as Suika Game where you have to connect two of the same type of object to make a bigger one, which then needs to combine with another of its type, in a way similar to &amp;lt;code&amp;gt;2048&amp;lt;/code&amp;gt;. Physics will typically apply in these games, unlike traditional vertical droppers.&lt;br /&gt;
| Merge Melons&lt;br /&gt;
|-&lt;br /&gt;
| Snake&lt;br /&gt;
| Control a line that typically grows in length, collecting objects without colliding into yourself. Inspired by Snake.&lt;br /&gt;
| Snake Classic&lt;br /&gt;
|-&lt;br /&gt;
| Sorting&lt;br /&gt;
| Games that involve organizing items into different categories, commonly by color or shape. If you are sorting based on logic rather than quick reactions, consider using &amp;lt;code&amp;gt;Matching&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
| Slime Sorter&lt;br /&gt;
|-&lt;br /&gt;
| Stacking&lt;br /&gt;
| Games that involve stacking objects, typically while keeping them balanced.&lt;br /&gt;
| Super Stacker&lt;br /&gt;
|-&lt;br /&gt;
| Territory Capture&lt;br /&gt;
| Make straight lines with a trail that follows you to claim areas of the playing field, often while dodging enemies or obstacles.&lt;br /&gt;
| Pac-Xon Hero Strikes Back!&lt;br /&gt;
|-&lt;br /&gt;
| Tetris&lt;br /&gt;
| Drop pieces onto a grid-based playing field to form lines across the entire grid. Inspired by Tetris.&amp;lt;br/&amp;gt;If a game isn't based on Tetris, but still involves dropping tiles vertically, see the &amp;lt;code&amp;gt;Vertical Drop&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| Tetris 1989&lt;br /&gt;
|-&lt;br /&gt;
| Tile Traveler&lt;br /&gt;
| Capture tiles by walking or jumping onto them to change their color, sometimes while avoiding enemies.&lt;br /&gt;
| SpongeBob: Pyramid Peril&lt;br /&gt;
|-&lt;br /&gt;
| Timing&lt;br /&gt;
| Similar to rhythm games, these tend to rely on non-musical, usually-visual cues and proper timing. Stacking and slacking games are popular variants.&lt;br /&gt;
| Feed the King&lt;br /&gt;
|-&lt;br /&gt;
| Toss&lt;br /&gt;
| Games where you toss or launch a character or object to destroy terrain, reach a location, or collect items. Famous examples of this tag are games based on Angry Birds.&amp;lt;br/&amp;gt;Not to be confused with the &amp;lt;code&amp;gt;Launch&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| Soccer Kicker&lt;br /&gt;
|-&lt;br /&gt;
| Whack-A-Mole&lt;br /&gt;
| Characters will pop up on the screen (usually from holes) and the player must hit them before they disappear.&lt;br /&gt;
| Grizzly &amp;amp; the Lemmings: Whack a Lemming&lt;br /&gt;
|-&lt;br /&gt;
| Variety&lt;br /&gt;
| Mini-game collections, or games where the gameplay changes frequently.&lt;br /&gt;
| Four Second Fury&lt;br /&gt;
|-&lt;br /&gt;
| Vertical Drop&lt;br /&gt;
| Falling objects of various types drop from above for the player to eliminate, typically by merging a quotient amount of the same object. Games such as Puyo Puyo and Dr. Mario fit this tag. If the objective is to form lines from one side of the board to the other, use the &amp;lt;code&amp;gt;Tetris&amp;lt;/code&amp;gt; tag instead, or if it's physics-based and involves making two objects of the same type touch in a sequence, use &amp;lt;code&amp;gt;Sequence Dropper&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
| Puyo Puyo&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Card ==&lt;br /&gt;
Games where the gameplay revolves around using cards. Some are accompained by the &amp;lt;code&amp;gt;Gambling&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Ace Trumps&lt;br /&gt;
| A card game where players pick and compare the stats of cards.&lt;br /&gt;
| Dueling Decks&lt;br /&gt;
|-&lt;br /&gt;
| Blackjack&lt;br /&gt;
| A comparing card game between one or more players and a dealer.&lt;br /&gt;
| Blackjack 21&lt;br /&gt;
|-&lt;br /&gt;
| Collectible Card Game&lt;br /&gt;
| Games with RPG or board game inspirations that focus on playing cards to defeat your opponent. The player can often customize their deck.&lt;br /&gt;
| Monster Master&lt;br /&gt;
|-&lt;br /&gt;
| Poker&lt;br /&gt;
| Card game in which the players bet on the value of their hands, the winner taking the pool.&lt;br /&gt;
| Flash Poker&lt;br /&gt;
|-&lt;br /&gt;
| Shedding&lt;br /&gt;
| Card game in which the player's objective is to empty one's hand of all cards before the opponents.&lt;br /&gt;
| Uno Undercover&lt;br /&gt;
|-&lt;br /&gt;
| Solitaire&lt;br /&gt;
| Reorder a deck in a prescribed arrangement by rank and suit through moving cards under some restrictions.&lt;br /&gt;
| Solitaire&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Creative ==&lt;br /&gt;
Games facilitating user made content, from customizing characters to coloring to making your own picture.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Character Creator&lt;br /&gt;
| Games similar to &amp;lt;code&amp;gt;Dress Up&amp;lt;/code&amp;gt;, but with an extra level of customization, such as modifying physical features and colors, which allow you to make your own original characters.&lt;br /&gt;
| Mega Anime Couple Creator&lt;br /&gt;
|-&lt;br /&gt;
| Coloring Book&lt;br /&gt;
| Digital coloring pages.  Pick a color and color in a picture.  Like a coloring book, but in the form of a web game.&lt;br /&gt;
| SpongeBob: Coloring Book&lt;br /&gt;
|-&lt;br /&gt;
| Community Content&lt;br /&gt;
| Games with community-made content (such as custom levels) included in Flashpoint. Typically also contain some sort of editor.&lt;br /&gt;
| Happy Wheels&lt;br /&gt;
|-&lt;br /&gt;
| Drawing&lt;br /&gt;
| Works involving or depicting the action of drawing, painting, or other similar activities. Not to be confused with &amp;lt;code&amp;gt;Coloring Book&amp;lt;/code&amp;gt;, which only involves adding colors to a premade picture instead of creating one from scratch.&lt;br /&gt;
| The Drawing Grounds&lt;br /&gt;
|-&lt;br /&gt;
| Dress Up&lt;br /&gt;
| Choose simple cosmetic options for a given character such as outfits, hairstyles and accessories.&lt;br /&gt;
| Summer Bride Dress Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Level Editor&lt;br /&gt;
| Games with level editors. Create your own level using assets from the game.&lt;br /&gt;
| Warp&lt;br /&gt;
|-&lt;br /&gt;
| Make Up&lt;br /&gt;
| Apply make up of your choice to a given character, from a portrait or bust perspective.&lt;br /&gt;
| Ice Queen Make Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Object Creator&lt;br /&gt;
| Customize and decorate an item, for example a vehicle or a device. Similar to &amp;lt;code&amp;gt;Dress Up&amp;lt;/code&amp;gt;, but for inanimate objects.&lt;br /&gt;
| Bunny's Ice Cream Maker&lt;br /&gt;
|-&lt;br /&gt;
| Sandbox&lt;br /&gt;
| Games focused on creating, building, and experimenting with little restriction. Minimal objectives are set in these games, but the player can set their own.&lt;br /&gt;
| Minecraft Classic&lt;br /&gt;
|-&lt;br /&gt;
| Scene Creator&lt;br /&gt;
| Place objects, characters, and other decorations in a diorama. Similar to &amp;lt;code&amp;gt;Dress Up&amp;lt;/code&amp;gt;, but for scenes.&lt;br /&gt;
| The Disney Create series&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Educational == &lt;br /&gt;
Educational games aim to teach something as you play.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
|Astronomy&lt;br /&gt;
|A game or utility that provides information about celestial objects and the universe beyond Earth.&lt;br /&gt;
|Interactive Constellation Map&lt;br /&gt;
|-&lt;br /&gt;
| Biology&lt;br /&gt;
| A game that teaches people about subjects to do with life, including human anatomy and microbiology.&lt;br /&gt;
| Cell Defense: The Plasma Membrane&lt;br /&gt;
|-&lt;br /&gt;
| Chemistry&lt;br /&gt;
| A game that teaches people about the properties and behavior of matter.&lt;br /&gt;
| VRML Models for Analysing Chemical Structure-Activity Relationships.&lt;br /&gt;
|-&lt;br /&gt;
| Civics&lt;br /&gt;
| A game that teaches people how to behave in, and help their community. Also known as &amp;quot;Citizenship&amp;quot; in some areas.&lt;br /&gt;
| Ready for Preschool: Helpful Heroes&lt;br /&gt;
|-&lt;br /&gt;
| Computer Science&lt;br /&gt;
| A game that teaches the player how to use computers, including how to code.&lt;br /&gt;
| Ben 10: Omnicode&lt;br /&gt;
|-&lt;br /&gt;
| Economics&lt;br /&gt;
| A game that teaches the player about money and business.&lt;br /&gt;
| ACCA: Think Ahead&lt;br /&gt;
|-&lt;br /&gt;
| Engineering&lt;br /&gt;
| A game that teaches the player building real-life structures and machines.&lt;br /&gt;
| Ready for Preschool: Treehouse Builders&lt;br /&gt;
|-&lt;br /&gt;
| Fine Art&lt;br /&gt;
| A game that teaches the player about the history of art, including paintings and sculptures.&lt;br /&gt;
| Renaissance&lt;br /&gt;
|-&lt;br /&gt;
| First Aid&lt;br /&gt;
| A game that teaches the player how to administer medical care in an emergency.&lt;br /&gt;
| Lifesaver&lt;br /&gt;
|-&lt;br /&gt;
| Geography&lt;br /&gt;
| A game that teaches the player about locations around the world.&lt;br /&gt;
| Geography Game: USA&lt;br /&gt;
|-&lt;br /&gt;
|Geology&lt;br /&gt;
|A game that teaches mainly about the origin, history, and structure of Earth as well as the various processes it undergoes.&lt;br /&gt;
|How can minerals be defined by their properties?&lt;br /&gt;
|-&lt;br /&gt;
| Geometry&lt;br /&gt;
| A game that teaches the player about shapes.&lt;br /&gt;
| Ancient Greek Geometry&lt;br /&gt;
|-&lt;br /&gt;
| Health&lt;br /&gt;
| A game that teaches the player about how to stay healthy, including through diet and exercise.&lt;br /&gt;
| Calories in a Sandwich&lt;br /&gt;
|-&lt;br /&gt;
| History&lt;br /&gt;
| A game that teaches the player historical events, places, and figures.&lt;br /&gt;
| Horrible Histories: Terrible Treasures&lt;br /&gt;
|-&lt;br /&gt;
| Language&lt;br /&gt;
| A game that helps the player learn a language (English included).&lt;br /&gt;
| Sushi Spell&lt;br /&gt;
|-&lt;br /&gt;
| Mathematics&lt;br /&gt;
| A game that primarily involves solving math problems.&lt;br /&gt;
| Math Shootout&lt;br /&gt;
|-&lt;br /&gt;
| Media Studies&lt;br /&gt;
| A game that teaches the player how to understand, and create media such as films and television programs.&lt;br /&gt;
| Thor: Trailer Maker&lt;br /&gt;
|-&lt;br /&gt;
| Music Studies&lt;br /&gt;
| A game that teaches the player about various aspects of music, including instruments, how to play, and interpretation.&lt;br /&gt;
| Name That Woodwind!&lt;br /&gt;
|-&lt;br /&gt;
| Physics Education&lt;br /&gt;
| A game that teaches the player about how matter interacts with natural forces.&lt;br /&gt;
| BLACK HOLE Choose Your Own Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Public Service Announcement&lt;br /&gt;
| A game or animation that aims to educate the viewer, or raise awareness of, a serious, non-academic subject.&lt;br /&gt;
| Spot it and Stop it - Interactive Anti-Bullying Video&lt;br /&gt;
|-&lt;br /&gt;
| Quiz&lt;br /&gt;
| A game that asks you questions about any particular subject matter. Some Quiz games are more parodical than educational, however.&lt;br /&gt;
| 50 States &lt;br /&gt;
|-&lt;br /&gt;
| Reproductive Health&lt;br /&gt;
| Works which focus on topics such as puberty, sex, or pregnancy; usually in an educational or informative context.&lt;br /&gt;
| HIV, AIDS, and Drug Abuse Game&lt;br /&gt;
|-&lt;br /&gt;
| Science&lt;br /&gt;
| A game that teaches a scientific field, including chemistry, biology, and physics.&lt;br /&gt;
| ARTE Science Kit: Brain Circulation &lt;br /&gt;
|-&lt;br /&gt;
| Theology&lt;br /&gt;
| Games that teach the player about various religions, including their beliefs and practises.&lt;br /&gt;
| Books of the Bible&lt;br /&gt;
|-&lt;br /&gt;
| Tutorial &lt;br /&gt;
| A game that is more akin to a tutorial, showing you how to do something in an interactive fashion.&lt;br /&gt;
| Ultimate Spriting Tutorial&lt;br /&gt;
|- &lt;br /&gt;
| Typing&lt;br /&gt;
| Games that teach you to type efficiently.&lt;br /&gt;
| Icarus Proudbottom Teaches Typing! &lt;br /&gt;
|-&lt;br /&gt;
|Vexillology&lt;br /&gt;
|A game that teaches the player about flags.&lt;br /&gt;
|Talking with Signal Flags&lt;br /&gt;
|-&lt;br /&gt;
| Zoology&lt;br /&gt;
| Games that teach the players about animals, including their features, behaviour, and habitats.&lt;br /&gt;
| Habitats&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Educational Age Categories===&lt;br /&gt;
&lt;br /&gt;
If an educational game or animation was made for a specific age range, one of these tags should also be included.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Early Childhood Education&lt;br /&gt;
| Educational games designed for very young children, up to and including their first years of school.&lt;br /&gt;
| Ready for Preschool: Lost Letter Adventures&lt;br /&gt;
|-&lt;br /&gt;
| Childhood Education&lt;br /&gt;
| Educational games designed for children in school, up to their teenage years.&lt;br /&gt;
| Deadly 60: Food Chains&lt;br /&gt;
|-&lt;br /&gt;
| Teenage Education&lt;br /&gt;
| Educational games designed for teenagers, up to the age of eighteen.&lt;br /&gt;
| State of Debate&lt;br /&gt;
|-&lt;br /&gt;
| Adult Education&lt;br /&gt;
| Educational games designed for adults and professionals.&lt;br /&gt;
| ACCA: Think Ahead&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mathematical ==&lt;br /&gt;
Games which are generally themed around fields of recreational mathematics.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Cellular Automata&lt;br /&gt;
| Set &amp;quot;cells&amp;quot; on a grid that evolves each turn by a set of rules based on the states of neighboring cells. Used along with &amp;lt;code&amp;gt;Toy&amp;lt;/code&amp;gt; when there is no objective.&lt;br /&gt;
| 3D Game of Life&lt;br /&gt;
|-&lt;br /&gt;
| Fractal&lt;br /&gt;
| Any work designed to visualize fractals.&lt;br /&gt;
| Fractal Explorer&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Puzzle ==&lt;br /&gt;
Puzzle games involve brainteasers of all types, from fast-paced matching games to hidden object puzzles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Assemblage&lt;br /&gt;
| A game where you either assemble or disassemble an object such as a computer in the correct order. Will often have educational purposes.&lt;br /&gt;
| The Computer Puzzle: Interactive Knowledge Board&lt;br /&gt;
|-&lt;br /&gt;
| Codebreaker&lt;br /&gt;
| Games about deciphering a sequence through trial and error with a limited number of attempts.&lt;br /&gt;
| Bubblegum Code Cracker&lt;br /&gt;
|-&lt;br /&gt;
| Connect the Dots&lt;br /&gt;
| Connect dots in the correct order to reveal an image.&lt;br /&gt;
| Taz Connect-The-Dot&lt;br /&gt;
|-&lt;br /&gt;
| Crossword&lt;br /&gt;
| Use clues to enter words letter-by-letter in a grid of squares.&lt;br /&gt;
| Daily Crossword&lt;br /&gt;
|-&lt;br /&gt;
| Grid Toggle&lt;br /&gt;
| A game with the goal of turn all tiles in a grid to one specific state, where clicking toggles adjacent tiles, and/or the tile you clicked.&lt;br /&gt;
| Lights Out&lt;br /&gt;
|-&lt;br /&gt;
| Guess the Number&lt;br /&gt;
| Guess a randomly generated number. Usually has unlimited tries.&lt;br /&gt;
| Super Number Guess!&lt;br /&gt;
|-&lt;br /&gt;
| Hangman&lt;br /&gt;
| Select a letter each turn to guess a word or phrase. Guess incorrectly too many times and you lose.&lt;br /&gt;
| Hangman: Mathematics and More&lt;br /&gt;
|-&lt;br /&gt;
| Hidden Objects&lt;br /&gt;
| Find things that are hidden within a larger picture.&lt;br /&gt;
| Pocket Creature ~Hidden Objects~&lt;br /&gt;
|-&lt;br /&gt;
| Jigsaw&lt;br /&gt;
| Works where the goal is to assemble a larger image by placing simple tiles or interlocking pieces together on a board, sometimes requiring them to be rotated.&lt;br /&gt;
| Ice-Age 4 Jigsaw Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Klotski&lt;br /&gt;
| A sliding block puzzle where the goal is to either free a specific piece or move it to a particular location&lt;br /&gt;
| Sliding Blocks&lt;br /&gt;
|-&lt;br /&gt;
| Lemmings-like&lt;br /&gt;
| Use a set of tools per level to guide marching characters from point A to point B.&lt;br /&gt;
| Oreo O's Creme Team Journey&lt;br /&gt;
|-&lt;br /&gt;
| Logic&lt;br /&gt;
| Follow a set of rules, whether explained or not, and use methodical thinking to solve puzzles. Usually has no game-over criteria or time limit.&lt;br /&gt;
| 3D Logic 2&lt;br /&gt;
|-&lt;br /&gt;
| Matching&lt;br /&gt;
| Click on (or otherwise group) objects of the same color or shape together to match them.&lt;br /&gt;
| Ores&lt;br /&gt;
|-&lt;br /&gt;
| Match-3&lt;br /&gt;
| Similar to &amp;lt;code&amp;gt;Matching&amp;lt;/code&amp;gt;, but objects are swapped with each other to line them up within a grid.&lt;br /&gt;
| Bejeweled&lt;br /&gt;
|-&lt;br /&gt;
| Maze&lt;br /&gt;
| A game where you traverse or solve mazes.&lt;br /&gt;
| Moonlight Mazes&lt;br /&gt;
|-&lt;br /&gt;
| Memory&lt;br /&gt;
| Games that require using your memory to constantly remember in-game information, such as the level layout or a sequence of inputs. Memory match and Simon says games fit this tag.&lt;br /&gt;
| &amp;quot;Elephants Never Forget!&amp;quot; Memory Game&lt;br /&gt;
|-&lt;br /&gt;
| Minesweeper&lt;br /&gt;
| Clear a grid-based board without spotting hidden hazards, with tile clues about the number of neighboring hazards.&lt;br /&gt;
| Zombie Minesweeper&lt;br /&gt;
|-&lt;br /&gt;
| Mixing&lt;br /&gt;
| A game where you have to merge ingredients to see an outcome.&lt;br /&gt;
| Mix a Monster&lt;br /&gt;
|-&lt;br /&gt;
| Nonogram&lt;br /&gt;
| Color cells according to numbers at the side of the grid to reveal a hidden picture.&lt;br /&gt;
| Armor Picross&lt;br /&gt;
|-&lt;br /&gt;
| Pipe Connector&lt;br /&gt;
| Add and/or rotate pipe-shaped pieces on a grid to create a path between two ends. Often has a time limit.&lt;br /&gt;
| Wonka Bars: Chocolate Pipe Madness&lt;br /&gt;
|-&lt;br /&gt;
| Sequential&lt;br /&gt;
| Games where you have to add items in the correct order to the playing field to ensure that they interact with each other properly and evolve to their max level.&lt;br /&gt;
| GROW Island&lt;br /&gt;
|-&lt;br /&gt;
| Shell Game&lt;br /&gt;
| A game in which a small object (most often a ball) is placed under one of multiple identical objects (cups, shells, etc.) which switch places. The objective is to find which object has the smaller object underneath.&lt;br /&gt;
| Babar Ball N Cup&lt;br /&gt;
|-&lt;br /&gt;
| Sliding&lt;br /&gt;
| Slide squares or blocks along a grid to create an image or free a specific tile.&lt;br /&gt;
| 8 Square Slider&lt;br /&gt;
|-&lt;br /&gt;
| Sokoban&lt;br /&gt;
| Games that involve pushing boxes around an area into specific locations.&lt;br /&gt;
| Aggressive Sokoban&lt;br /&gt;
|-&lt;br /&gt;
| Spot the Difference&lt;br /&gt;
| Games involving finding differences between pictures.&lt;br /&gt;
| Differences in Puppy Land&lt;br /&gt;
|-&lt;br /&gt;
| Stealth&lt;br /&gt;
| The player must move around discreetly to avoid being detected by enemy entities.&lt;br /&gt;
| The Classroom&lt;br /&gt;
|-&lt;br /&gt;
| Sudoku&lt;br /&gt;
| A grid-based game where the goal is to have each row, column and grid of nine boxes be filled with unique values.&lt;br /&gt;
| Just Sudoku&lt;br /&gt;
|-&lt;br /&gt;
| Tile Merger&lt;br /&gt;
| Slide constantly generated tiles on a grid to combine similar ones and create new tiles until achieving a highly combined one.&lt;br /&gt;
| 2048: Llama Edition&lt;br /&gt;
|-&lt;br /&gt;
| Twisty Puzzle&lt;br /&gt;
| Games featuring puzzles such as the Rubik's Cube. Often used along with &amp;lt;code&amp;gt;Toy&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Rubik Unbound&lt;br /&gt;
|-&lt;br /&gt;
| Word&lt;br /&gt;
| Games based on anagrams or similar material, or games that involve manipulating words. &amp;lt;code&amp;gt;Word Search&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Crossword&amp;lt;/code&amp;gt; are more specific tags.&lt;br /&gt;
| Bookworm&lt;br /&gt;
|-&lt;br /&gt;
| Word Search&lt;br /&gt;
| Find words from a list inside of a big grid of letters.&lt;br /&gt;
| Word Search 2000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Simulation ==&lt;br /&gt;
This type of a game attempts to simulate something from real life, like a card game or just walking around.&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Babysitting&lt;br /&gt;
| A game where you take care of a child or multiple children.&lt;br /&gt;
| Baby Diaper Change&lt;br /&gt;
|-&lt;br /&gt;
| Bingo&lt;br /&gt;
| A game involving a 5x5 grid of (usually) numbers, which is won by marking 5 in a row either horizontally, vertically, or diagonally. A column and value is called out, and if it matches one on a given card, the cell is marked.&lt;br /&gt;
| Battle Bingo&lt;br /&gt;
|-&lt;br /&gt;
| Computing Device&lt;br /&gt;
| Explore an operating system or electronic device. Usually parodical.&lt;br /&gt;
| Windows 59&lt;br /&gt;
|-&lt;br /&gt;
| Cooking&lt;br /&gt;
| Games that revolve around cooking food.&lt;br /&gt;
| Cooking Academy&lt;br /&gt;
|-&lt;br /&gt;
| Cleaning&lt;br /&gt;
| A game where your objective is to get rid of stains, dirt and mess from objects, characters or rooms.&lt;br /&gt;
| Messy Class Room Cleaning&lt;br /&gt;
|-&lt;br /&gt;
| Dentist&lt;br /&gt;
| Any game where you examine and fix a character's teeth.&lt;br /&gt;
| The Rock: Tooth Problems&lt;br /&gt;
|-&lt;br /&gt;
| Doctor&lt;br /&gt;
| A game that involves performing medical treatments on a character. This includes caring for injuries, treating illnesses, and performing check-ups.&lt;br /&gt;
| Diego Nose Doctor&lt;br /&gt;
|-&lt;br /&gt;
| Driving&lt;br /&gt;
| Driving games involve steering a vehicle, whether to win a race, get the shortest time, or accomplish another goal.&lt;br /&gt;
| Action Driving Game&lt;br /&gt;
|-&lt;br /&gt;
| Farming&lt;br /&gt;
| Plant and cultivate resources, usually crops.&lt;br /&gt;
| The Farmer&lt;br /&gt;
|-&lt;br /&gt;
| Fishing&lt;br /&gt;
| Use a rod to try to catch fish.&lt;br /&gt;
| Donald's Gone Gooey Fishing&lt;br /&gt;
|- &lt;br /&gt;
| Flying&lt;br /&gt;
| Flying without any fighting or racing. Usually in a plane or other airborne vehicle.&lt;br /&gt;
| Into Space 2&lt;br /&gt;
|-&lt;br /&gt;
| Gambling&lt;br /&gt;
| Bet virtual money, win virtual money.&lt;br /&gt;
| Blackjack Elf&lt;br /&gt;
|-&lt;br /&gt;
| Hairdressing&lt;br /&gt;
| A game where you give a character a new hairstyle by cutting, dyeing, and/or styling their hair.&lt;br /&gt;
| Pou Girl Hair Salon&lt;br /&gt;
|-&lt;br /&gt;
| Hunting&lt;br /&gt;
| A game that simulates hunting of wildlife/game as the primary gameplay. They are usually also a &amp;lt;code&amp;gt;Shooting Gallery&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Animal Hunter Arcade Edition&lt;br /&gt;
|-&lt;br /&gt;
| Luck Roller&lt;br /&gt;
| Games focused on random events, such as coin flippers or roulettes. If there are bets involved, use the &amp;lt;code&amp;gt;Gambling&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| Grand Roulette&lt;br /&gt;
|-&lt;br /&gt;
| Mining&lt;br /&gt;
| Take ores, gems and other types of valuable minerals and objects from rocks or the ground.&lt;br /&gt;
| Mega Miner&lt;br /&gt;
|-&lt;br /&gt;
| Parking&lt;br /&gt;
| Park in a precise space, using any vehicle.&lt;br /&gt;
| Docking Perfection 2&lt;br /&gt;
|-&lt;br /&gt;
| Pet&lt;br /&gt;
| A game where you take care of a pet or multiple pets.&lt;br /&gt;
| The Pets Factor - Furry Friends&lt;br /&gt;
|-&lt;br /&gt;
|Photography&lt;br /&gt;
|A game focused on taking photos.&lt;br /&gt;
|Murray's Word on the Street&lt;br /&gt;
|-&lt;br /&gt;
| Repairing&lt;br /&gt;
| The surgery equivalent for objects.&lt;br /&gt;
| Zelda the Welder&lt;br /&gt;
|-&lt;br /&gt;
| Restaurant&lt;br /&gt;
| A game where you serve food in a restaurant or similar venue, including bars, school cafeterias, and food trucks. Games where you only cook food and not serve it should be tagged &amp;lt;code&amp;gt;Cooking&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Beach Restaurant&lt;br /&gt;
|-&lt;br /&gt;
| Slot Machine&lt;br /&gt;
| A game of chance featuring a screen displaying three or more reels that spin when activated. Prizes are given when symbols on the reels line up in a certain pattern after the reels stop spinning.&lt;br /&gt;
| Carnival Slots&lt;br /&gt;
|-&lt;br /&gt;
| Spa&lt;br /&gt;
| A game where spa treatments are performed on a character. These can include face masks, massages, and manicures/pedicures.&lt;br /&gt;
| Spring Fairy Spa&lt;br /&gt;
|-&lt;br /&gt;
| Surgery&lt;br /&gt;
| Any game that involves performing medical operations on characters.&lt;br /&gt;
| Elsa Heart Surgery&lt;br /&gt;
|-&lt;br /&gt;
| Tattoo Artist&lt;br /&gt;
| Games where the player gives one or more characters a permanent tattoo.&lt;br /&gt;
| Zoe at Tattoo Shop&lt;br /&gt;
|-&lt;br /&gt;
| Time Management&lt;br /&gt;
| Move resources quickly in order to reach a quota or fulfill some other objective.&lt;br /&gt;
| Diner Dash&lt;br /&gt;
|-&lt;br /&gt;
| Tycoon&lt;br /&gt;
| Manage the economy and other aspects of a business or project and expand its development.&lt;br /&gt;
| McDonald's Video Game&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Virtual Spaces===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Panorama&lt;br /&gt;
| Scroll around a panoramic image of a place.&lt;br /&gt;
| Bintan Beach Panorama&lt;br /&gt;
|-&lt;br /&gt;
| Virtual Tour&lt;br /&gt;
| Click waypoints or be guided to different interesting landmarks with descriptions, usually within a real world place.&lt;br /&gt;
| Alberta Archives Society Archives Tour&lt;br /&gt;
|-&lt;br /&gt;
| Virtual World&lt;br /&gt;
| Freely move in around in a 3D environment.&lt;br /&gt;
| Peach's Castle Flying Demo&lt;br /&gt;
|-&lt;br /&gt;
| Walking Simulator&lt;br /&gt;
| A game that involves the player exploring a world by walking around it, often while a story unfolds. If a game involves combat, platforming, or anything more than just walking around, it usually isn't a walking simulator.&lt;br /&gt;
| SOPA/PIPA&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sports == &lt;br /&gt;
Sports games attempt to replicate the gameplay of physical sports. This also encompasses fictional sports such as Quidditch. A game does not have to perfectly replicate a sport, so long as it is inspired by sports.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| American Football&lt;br /&gt;
| A game where two teams attempt to carry the ball to the other end of the stadium.&lt;br /&gt;
| First Down Football&lt;br /&gt;
|-&lt;br /&gt;
| Archery&lt;br /&gt;
| The player uses a bow and arrow to hit a distant target.&lt;br /&gt;
| Ultimate Bullseye&lt;br /&gt;
|-&lt;br /&gt;
| Athletics&lt;br /&gt;
| Games that match sports defined as &amp;quot;Athletics&amp;quot; in the Olympics. This includes running, jumping, and throwing disciplines.&lt;br /&gt;
| QWOP&lt;br /&gt;
|- &lt;br /&gt;
| Baseball&lt;br /&gt;
| A game where two teams attempt to hit a ball with a bat and catch it.&lt;br /&gt;
| Pro Baseball&lt;br /&gt;
|-&lt;br /&gt;
| Basketball&lt;br /&gt;
| A game where two teams try to get a ball through a raised hoop.&lt;br /&gt;
| Spooky Hoops&lt;br /&gt;
|-&lt;br /&gt;
| Billiards&lt;br /&gt;
| A game where players try to &amp;quot;pocket&amp;quot; balls with a cue. This encompasses billiards, pool, snooker, and any other sport that uses a cue.&lt;br /&gt;
| 8 Ball Pool&lt;br /&gt;
|-&lt;br /&gt;
| Boating&lt;br /&gt;
| A game where the player navigates a body of water by any type of boat.&lt;br /&gt;
| Boat Rush&lt;br /&gt;
|-&lt;br /&gt;
| Bowling&lt;br /&gt;
| The players roll a ball, intending to knock down as many pins as possible at the end of the track.&lt;br /&gt;
| Gutterball Golden Pin Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Boxing&lt;br /&gt;
| A form of fighting where two competitors use their fists (usually with protective gloves) to either gain points by landing a hit on their opponent, or knocking them out.&lt;br /&gt;
| Big Shot Boxing&lt;br /&gt;
|-&lt;br /&gt;
| Cricket&lt;br /&gt;
| A game where one team attempts to knock off the opposing team's bails, while the other tries to score runs by hitting the ball away from the other team.&lt;br /&gt;
| Ben 10 Ultimate Alien: Cricket Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Curling&lt;br /&gt;
| A game based on the precision sport of curling. Carefully throw an object across a slippery surface so that it stops on top of a particular target.&lt;br /&gt;
| 3 Puck Chuck&lt;br /&gt;
|-&lt;br /&gt;
| Cycling&lt;br /&gt;
| A game where the player rides a bicycle.&lt;br /&gt;
| DONUTZ Rush Hour Racer&lt;br /&gt;
|-&lt;br /&gt;
|Darts&lt;br /&gt;
|A game where you throw projectiles at a target board which has various marked areas with different scores on it.&lt;br /&gt;
|Candystand Cool Darts&lt;br /&gt;
|-&lt;br /&gt;
| Equestrianism&lt;br /&gt;
| Games featuring the use of horses for competitive sports and exhibitions, like horse racing and dressage.&lt;br /&gt;
| Horse Eventing&lt;br /&gt;
|-&lt;br /&gt;
| Golf&lt;br /&gt;
| Each player attempts to get their ball to the end of a course in the fewest hits.&lt;br /&gt;
| Cartoon Cove Mini Golf&lt;br /&gt;
|-&lt;br /&gt;
| Hockey&lt;br /&gt;
| Two teams using skates attempt to get the ball or puck into the opposing goal. This encompasses ice hockey, roller hockey, and air hockey.&lt;br /&gt;
| Postopia Power Play&lt;br /&gt;
|-&lt;br /&gt;
| Motocross&lt;br /&gt;
| A game where a player on a bike attempts to traverse obstacles, usually with 2D physics.&lt;br /&gt;
| Dirt Bike&lt;br /&gt;
|-&lt;br /&gt;
| Racing &lt;br /&gt;
| Try to go faster than either the other drivers or the clock as you drive around a track.&lt;br /&gt;
| Cyclomaniacs&lt;br /&gt;
|- &lt;br /&gt;
| Rugby&lt;br /&gt;
| A form of football played with an oval ball in which the handling and carrying of the ball is permitted. Not to be confused with &amp;lt;code&amp;gt;American Football&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Rugby Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Skateboarding &lt;br /&gt;
| A game where a player uses a skateboard to either perform tricks or reach the end of a track.&lt;br /&gt;
| G Max Skateboarding&lt;br /&gt;
|- &lt;br /&gt;
| Skating &lt;br /&gt;
| A game where a player uses either ice skates or roller skates to perform tricks or reach the end of a track.&lt;br /&gt;
| Championship Figure Skating&lt;br /&gt;
|- &lt;br /&gt;
| Skiing &lt;br /&gt;
| A game where the player uses skis. This includes racing, jumping, and slalom.&lt;br /&gt;
| Downhill Skiing&lt;br /&gt;
|- &lt;br /&gt;
| Snowboarding &lt;br /&gt;
| A game where the player uses a snowboard.&lt;br /&gt;
| Chocobo's Snowboard Glide&lt;br /&gt;
|- &lt;br /&gt;
| Soccer &lt;br /&gt;
| Two teams attempt to kick the ball into the opposing goal.&lt;br /&gt;
| Toon Cup 2020&lt;br /&gt;
|- &lt;br /&gt;
| Surfing &lt;br /&gt;
| A game where the player uses a surfboard.&lt;br /&gt;
| Aussie Surf Classic&lt;br /&gt;
|- &lt;br /&gt;
| Swimming &lt;br /&gt;
| Swim laps around a pool, while competing against the clock or other swimmers.&lt;br /&gt;
| Hyper Sports 50 Metres Swimming&lt;br /&gt;
|- &lt;br /&gt;
| Tennis &lt;br /&gt;
| Two or more players attempt to hit the ball over a net with a racket, with the goal of forcing your opponent to drop it. This also encompasses Table Tennis.&lt;br /&gt;
| TARDIS Tennis&lt;br /&gt;
|- &lt;br /&gt;
| Volleyball &lt;br /&gt;
| Two teams attempt to hit a ball so it strikes the ground of the opposing team's play area.&lt;br /&gt;
| Beach City Turbo Volleyball GP&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Strategy games come in many forms, but usually involve controlling units in an efficient way to defeat some kind of enemy.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Lane-Based Strategy&lt;br /&gt;
| You and your opponent have one or more lanes with which to send units down to attack each other.&lt;br /&gt;
| Plants vs Zombies (Web Version)&lt;br /&gt;
|-&lt;br /&gt;
| Node-Based Strategy&lt;br /&gt;
| The player and the enemy each control 'nodes', which they can send units to and from. &lt;br /&gt;
| Tentacle Wars&lt;br /&gt;
|-&lt;br /&gt;
| Real-Time Strategy&lt;br /&gt;
| Create units and buildings, collect resources, and face an opponent who's doing the same things at the same time as you are.&lt;br /&gt;
| Creeper World: Evermore&lt;br /&gt;
|-&lt;br /&gt;
| Tower Defense&lt;br /&gt;
| Build various towers to destroy the units your enemies send against you.&lt;br /&gt;
| Bloons TD 5&lt;br /&gt;
|-&lt;br /&gt;
| Turn-Based&lt;br /&gt;
| Take turns against a computer-controlled character(s) or another player. Usually used with Role-Playing and Tabletop games.&lt;br /&gt;
| Sonny&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tabletop ==&lt;br /&gt;
Games that replicate board games, real-life or invented.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Ataxx&lt;br /&gt;
| Also called Hexxagon, you and your opponent move or duplicate your pieces to empty squares to capture all adjacent pieces. The player that controls the majority of the board when the board is filled or when a player can no longer move wins.&lt;br /&gt;
| Hexxagon&lt;br /&gt;
|-&lt;br /&gt;
| Battleship&lt;br /&gt;
| Arrange your items on a grid, and then guess where on the grid your opponent has placed theirs. First to eliminate the other's set wins. Not to be used with the Battleship franchise.&lt;br /&gt;
| War Ships Online Battle&lt;br /&gt;
|-&lt;br /&gt;
| Checkers&lt;br /&gt;
| Also called Draughts, move diagonally in order to capture opponents by jumping over them. This tag also applies to any game that has the basic checkers ruleset.&lt;br /&gt;
| Koala Checkers&lt;br /&gt;
|-&lt;br /&gt;
| Chess&lt;br /&gt;
| A board game where you must try to capture the opponent's &amp;quot;King&amp;quot;. This tag also applies to any game that has the basic chess ruleset.&lt;br /&gt;
| Bikini Bottom Chess&lt;br /&gt;
|-&lt;br /&gt;
| Dice&lt;br /&gt;
| Games involving rolling dice, such as backgammon or Yahtzee.&lt;br /&gt;
| Yacht&lt;br /&gt;
|-&lt;br /&gt;
| Dominoes&lt;br /&gt;
| Games that use dominoes or have the basic ruleset of these games.&lt;br /&gt;
| The Domino Knight&lt;br /&gt;
|-&lt;br /&gt;
| Four in a Row&lt;br /&gt;
| Form a horizontal, vertical, or diagonal line of four tokens by dropping them into a grid before your opponents do.&lt;br /&gt;
| Jelly Head's 4 In A Row Game&lt;br /&gt;
|-&lt;br /&gt;
| Go&lt;br /&gt;
| Two players game in which the aim is to surround more territory than the opponent. Singleplayer Gomoku where objective is to set 5 go pieces in a row is also covered by this tag.&lt;br /&gt;
| 五子棋&lt;br /&gt;
|-&lt;br /&gt;
| Ludo&lt;br /&gt;
| A strategy board game for two to four players, in which the players race their four tokens from start to finish according to the rolls of a single die.&lt;br /&gt;
| Ludo Unity3D&lt;br /&gt;
|-&lt;br /&gt;
| Mahjong&lt;br /&gt;
| A game which uses mahjong tiles, where the goal is to create a winning hand which typically consists of four sets and a pair.&lt;br /&gt;
| NingPo MahJong&lt;br /&gt;
|-&lt;br /&gt;
| Mahjong Solitaire&lt;br /&gt;
| A game which uses mahjong tiles stacked and arranged in a pattern, where the goal is to clear the board by matching pairs of exposed tiles. Tiles are considered to be exposed if they can be moved either left or right without disturbing other tiles.&lt;br /&gt;
| 247 Mahjong&lt;br /&gt;
|-&lt;br /&gt;
| Mancala&lt;br /&gt;
| A game played with small stones, beans, or seed pieces and a board of rows of holes where the objective is to capture the opponent's pieces.&lt;br /&gt;
| Mancala Snails&lt;br /&gt;
|-&lt;br /&gt;
| Peg Solitaire&lt;br /&gt;
| Jump pieces orthogonally in a grid to remove an adjacent piece, finishing with an empty board except for a single piece.&lt;br /&gt;
| Pegz&lt;br /&gt;
|-&lt;br /&gt;
| Reversi&lt;br /&gt;
| Take turns with your opponent adding pieces in a board and converting enemy pieces between newly added ones and your other pieces. The player with most pieces in the board wins.&lt;br /&gt;
| Beach Reversi&lt;br /&gt;
|-&lt;br /&gt;
| Senet&lt;br /&gt;
| Players move all their pieces to the end within a grid of squares (&amp;quot;houses&amp;quot;), usually with sticks instead of dice. The exact rules are unknown, but modern versions typically involve moving pieces off the board in a reverse S shape or fighting to reach the last row, with special spaces having unique effects and providing shelter from attacks respectively.&lt;br /&gt;
| Senet: Game of Pharaohs&lt;br /&gt;
|-&lt;br /&gt;
| Shogi&lt;br /&gt;
| The game is played by two persons on a board with pieces of varying powers, and the object of the game is to checkmate (“trap”) the opposing king.&lt;br /&gt;
| 詰将棋&lt;br /&gt;
|-&lt;br /&gt;
| Tic-Tac-Toe&lt;br /&gt;
| Place a symbol in a grid each turn to create a row of them while preventing your opponent from doing so.&lt;br /&gt;
| It's Just TIC TAC TOE&lt;br /&gt;
|-&lt;br /&gt;
| Tower of Hanoi&lt;br /&gt;
| A game consisting of stacked discs and three poles, where each disc can only be moved one at a time and can only be placed on a disc larger than itself. The goal is to move all of the discs to a different pole than the one they were stacked on originally.&lt;br /&gt;
| The Towers of Hanoi&lt;br /&gt;
|-&lt;br /&gt;
| Xiangqi&lt;br /&gt;
| The object is to capture the opponent’s king, and each player starts with an army of 16 pieces on opposite sides of a game board.&lt;br /&gt;
| Chinese Chess&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Utility ==&lt;br /&gt;
A tool or any other non-game which serves a purpose.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Calculator&lt;br /&gt;
| A tool to perform various calculations.&lt;br /&gt;
| Rockwell '76 Calculator Simulator&lt;br /&gt;
|-&lt;br /&gt;
|Calendar&lt;br /&gt;
|A tool that organizes and displays days.&lt;br /&gt;
|Widget 1000 Development&lt;br /&gt;
|-&lt;br /&gt;
| Clock&lt;br /&gt;
| A tool which helps display time. &lt;br /&gt;
| Eggman clock &lt;br /&gt;
|-&lt;br /&gt;
|Game Creation Tool&lt;br /&gt;
|A framework or program used to make games.&lt;br /&gt;
|Bitsy&lt;br /&gt;
|-&lt;br /&gt;
| Map&lt;br /&gt;
| A drawing that gives information about an area.&lt;br /&gt;
| The Witcher 3 Interactive Map&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
If a game doesn't seem to fit anywhere else, it will probably fit in one of these tags.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Auditory Illusion&lt;br /&gt;
| Demonstrations of audio content intended to exhibit ambiguous or contradictory sounding results, among other things.&lt;br /&gt;
| Impossible 3D Stairs with Illusory Music&lt;br /&gt;
|-&lt;br /&gt;
| Augmented Reality&lt;br /&gt;
| An interactive work which uses the webcam to overlay 3D models over the real world.&lt;br /&gt;
| WONDLA-VISION MAP&lt;br /&gt;
|-&lt;br /&gt;
| Broken Feature&lt;br /&gt;
| Works that have some kind of feature currently broken yet gameplay is minimally unaffected, such as an online highscore table or premium/account features. Not to be confused with the &amp;lt;code&amp;gt;Partial&amp;lt;/code&amp;gt; status, which is for missing assets.&lt;br /&gt;
| Learn to Fly 3&lt;br /&gt;
|-&lt;br /&gt;
| Closed Captioning&lt;br /&gt;
| Games that have a setting for Closed Captioning, or has it as default.&lt;br /&gt;
| Team Hamster: Roll to the Rescue&lt;br /&gt;
|-&lt;br /&gt;
| Comic&lt;br /&gt;
| A work which shows images and/or animations to deliver a story. Not to be confused with &amp;lt;code&amp;gt;Visual Novel&amp;lt;/code&amp;gt;, which allows the player to influence the story based on their choices.&lt;br /&gt;
| Darnell Plays With Fire&lt;br /&gt;
|-&lt;br /&gt;
| Customization&lt;br /&gt;
| A game that allows you to customize features, but doesn't focus on customization as the main element of gameplay.&amp;lt;br/&amp;gt;If customization is the game's primary genre, a tag under the &amp;lt;code&amp;gt;Creative&amp;lt;/code&amp;gt; header might fit better.&lt;br /&gt;
| PBS Kids Go! Secret Box&lt;br /&gt;
|-&lt;br /&gt;
| Demonstration&lt;br /&gt;
| Technical, engine, or concept demonstration. A tech demo.&lt;br /&gt;
| Ray Cast Car&lt;br /&gt;
|-&lt;br /&gt;
| Demoscene&lt;br /&gt;
| A subculture that creates various works, usually audiovisual presentations, many of which showcase a platform's capabilities or were made in a very small size limit, usually 32 bytes to 64 kilobytes. Not to be confused with &amp;lt;code&amp;gt;Demonstration&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Cat&lt;br /&gt;
|-&lt;br /&gt;
| Ecard&lt;br /&gt;
| A virtual postcard you can email to someone else, such as a friend or a family member. Usually customizable.&lt;br /&gt;
| Savanna-gram eCard&lt;br /&gt;
|-&lt;br /&gt;
| Emulator&lt;br /&gt;
| A program that emulates another system online. Not to be confused with the &amp;lt;code&amp;gt;Emulated&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| Nesbox Emulator&lt;br /&gt;
|-&lt;br /&gt;
| ePub&lt;br /&gt;
| An interactive publication such as a magazine or pamphlet.&lt;br /&gt;
| Disney Movie Rewards&lt;br /&gt;
|-&lt;br /&gt;
| Experimental&lt;br /&gt;
| Nontraditional games that often explore new concepts in art or gameplay.&lt;br /&gt;
| Crumbling Room&lt;br /&gt;
|-&lt;br /&gt;
| Fortune&lt;br /&gt;
| Choose an item or ask a question to receive a prediction made from purely superstitious means.&lt;br /&gt;
| The Fortunator&lt;br /&gt;
|-&lt;br /&gt;
| Hidden Content&lt;br /&gt;
| Works that contain content that is not normally seen when playing through normally. This is usually done intentionally by briefly showing a clickable object hidden somewhere, such as the background.&lt;br /&gt;
| Jolly Jugglers&lt;br /&gt;
|-&lt;br /&gt;
| Incomplete&lt;br /&gt;
| A work which has not been completed, or mentions the possibility of future updates. A good indicator would be a version such as &amp;quot;Alpha&amp;quot; (sometimes &amp;quot;a&amp;quot; in the version number), &amp;quot;Beta&amp;quot; (sometimes &amp;quot;b&amp;quot; in the version number), or anything below a &amp;quot;1.0&amp;quot;.&lt;br /&gt;
| Bee Fighter 2 Minus One&lt;br /&gt;
|-&lt;br /&gt;
| Interactive&lt;br /&gt;
| Any work which contains minimal amounts of interaction, which doesn't fit any other tag. Most common examples would be using buttons to change scenes or images (such as slideshows). If there is dialogue involved, consider using &amp;lt;code&amp;gt;Comic&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Franny's Feet Home Menu&lt;br /&gt;
|-&lt;br /&gt;
| Kissing&lt;br /&gt;
| A strangely prevalent type of game where the gameplay revolves around characters kissing.&lt;br /&gt;
| Seaside Kissing&lt;br /&gt;
|-&lt;br /&gt;
| Microsite&lt;br /&gt;
| Not so much a game as an interactive website backed up from the Internet. Often exists to promote another product.&lt;br /&gt;
| J.K. Rowling Official Site&lt;br /&gt;
|-&lt;br /&gt;
| Multiple Endings&lt;br /&gt;
| Works which may have different endings depending on choices that you make.&lt;br /&gt;
| The Visitor&lt;br /&gt;
|-&lt;br /&gt;
| Optical Illusion&lt;br /&gt;
| Demonstrations of visual content intended to exhibit ambiguous or contradictory visual results, among other things.&lt;br /&gt;
| Impossible Rotating Crate&lt;br /&gt;
|-&lt;br /&gt;
| Personality Quiz&lt;br /&gt;
| An alternate type of quiz game where choosing certain answers determines your &amp;quot;Personality&amp;quot; at the end.&lt;br /&gt;
| Which One Of Spongebob's Front Teeth Are You?&lt;br /&gt;
|-&lt;br /&gt;
| Photo Gallery&lt;br /&gt;
| A selection of images, often of people's travels or of an event, that are displayed in such a manner where a viewer can pick whichever they'd like to see. If you're forced to view them in a particular order, use Slideshow instead.&lt;br /&gt;
| Escape Worldwide Elephants Photo Gallery&lt;br /&gt;
|-&lt;br /&gt;
| Print Studio&lt;br /&gt;
| Games where the emphasis is on printing items that may or may not be customized by the player beforehand.&lt;br /&gt;
| Print Center: Beauty and the Beast&lt;br /&gt;
|-&lt;br /&gt;
| Procedural Generation&lt;br /&gt;
| Works that generate content using a random or pseudo-random process that results in an unpredictable range of possibilities.&lt;br /&gt;
| FX RUINS&lt;br /&gt;
|-&lt;br /&gt;
| Slacking&lt;br /&gt;
| Games where you must complete a series of tasks without being spotted or caught.&lt;br /&gt;
| Shop Class Slacking&lt;br /&gt;
|-&lt;br /&gt;
| Slideshow&lt;br /&gt;
| A series of images, text, and/or simple animations, presented in a particular order that will be viewed one by one, typically controlled by the viewer. These are intended to be viewed as a presentation.&lt;br /&gt;
| How to Make Interactive Games&lt;br /&gt;
|-&lt;br /&gt;
| Soundboard&lt;br /&gt;
| A collection of buttons that play sounds when pressed.&lt;br /&gt;
| Ressha Sentai ToQger Soundboard&lt;br /&gt;
|-&lt;br /&gt;
| Toy&lt;br /&gt;
| Games with no objective, things to pass the time.&lt;br /&gt;
| Interactive Buddy&lt;br /&gt;
|-&lt;br /&gt;
| Trial&lt;br /&gt;
| A sample of a finished work, usually made in order to incentivize the purchase of the full version.&lt;br /&gt;
| Mini Metro: London&lt;br /&gt;
|-&lt;br /&gt;
| Webpage Asset&lt;br /&gt;
| An animated or interactive element that was made to be a part of a website.  For advertisements use the &amp;lt;code&amp;gt;Advertisement&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| www.StickDeath.com Menu&lt;br /&gt;
|-&lt;br /&gt;
| Website Introduction&lt;br /&gt;
| A brief animation placed before the main area of a website, often used on personal sites.&lt;br /&gt;
| Nesquik UK Website Intro&lt;br /&gt;
|-&lt;br /&gt;
| X-Ray Viewer&lt;br /&gt;
| Two or more images are overlayed over each other, allowing for elements of the lower image(s) to be revealed as the user moves around the top image, creating an x-ray effect showing what is inside or underneath.&lt;br /&gt;
| Gradient Mask Brain&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combination Tags ==&lt;br /&gt;
This section is for keeping track of legacy tags which will be replaced by a &amp;quot;Combination Tags&amp;quot; feature. For now, if you see any curations missing these tags, feel free to add them so that people are able to find what they're looking for.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| First-Person Shooter&lt;br /&gt;
| &amp;lt;code&amp;gt;First-Person&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;Shooter&amp;lt;/code&amp;gt;&lt;br /&gt;
| Doom (Flash port)&lt;br /&gt;
|-&lt;br /&gt;
| Side-Scrolling Shooter&lt;br /&gt;
| &amp;lt;code&amp;gt;Side View&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;Shoot 'Em Up&amp;lt;/code&amp;gt;&lt;br /&gt;
| A220 Mission 1&lt;br /&gt;
|-&lt;br /&gt;
| Vertically-Scrolling Shooter&lt;br /&gt;
| &amp;lt;code&amp;gt;Vertically-Scrolling&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;Shoot 'Em Up&amp;lt;/code&amp;gt;&lt;br /&gt;
| 1945&lt;br /&gt;
|-&lt;br /&gt;
| Run 'n' Gun&lt;br /&gt;
| &amp;lt;code&amp;gt;Platformer&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;Shooter&amp;lt;/code&amp;gt;&lt;br /&gt;
| Alien Hominid&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Controls (Input) ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| 3D Glasses&lt;br /&gt;
| Games that support 3D glasses.&lt;br /&gt;
| Space Treasure Stars&lt;br /&gt;
|-&lt;br /&gt;
| Gamepad&lt;br /&gt;
| Games that are controllable with a gamepad.&lt;br /&gt;
| The Fancy Pants Adventures: World 1 Remix (New)&lt;br /&gt;
|-&lt;br /&gt;
| Microphone&lt;br /&gt;
| Games that take input from the microphone.&lt;br /&gt;
| Tone-tuner&lt;br /&gt;
|-&lt;br /&gt;
| Mouse-only&lt;br /&gt;
| A game that can be played in its entirety using only cursor movement, mouse buttons, or the scroll wheel. Do not use this if any screens, such as certain menus, are only accessible using the keyboard.&lt;br /&gt;
| Elephant Zooballs&lt;br /&gt;
|-&lt;br /&gt;
| One Button&lt;br /&gt;
| Games that use one button. They may also use the mouse.&lt;br /&gt;
| GraviCat&lt;br /&gt;
|-&lt;br /&gt;
| Webcam&lt;br /&gt;
| Games controlled by the webcam.&lt;br /&gt;
| Flo&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Themes ==&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| 3D&lt;br /&gt;
| A work that renders a character, object or environment using methods like real-time polygons, raycasting or moving/scaling objects. Not to be confused with &amp;lt;code&amp;gt;Pre-rendered 3D&amp;lt;/code&amp;gt;.&lt;br /&gt;
| 3D City&lt;br /&gt;
|-&lt;br /&gt;
| AI-Assisted Development&lt;br /&gt;
| Games that heavily used machine learning to assist development. Examples of this include using software like ChatGPT to write code, or art software like DALL-E 2 or Stable Diffusion to generate image assets.&lt;br /&gt;
| AI Did Not Make This Game&lt;br /&gt;
|-&lt;br /&gt;
| Achievements&lt;br /&gt;
| A defined set of goals or challenges that award the player with trophies, badges, or other rewards upon completion. These are typically optional and do not influence the game's progression.&lt;br /&gt;
| Papa's Pastaria&lt;br /&gt;
|-&lt;br /&gt;
| Cross-dressing&lt;br /&gt;
| Works where characters dress as the opposite sex.&lt;br /&gt;
| Makeover Studio: Man to Drag&lt;br /&gt;
|-&lt;br /&gt;
| Daily&lt;br /&gt;
| A game with content that updates or changes every day.&lt;br /&gt;
| Drift n' Burn 365&lt;br /&gt;
|-&lt;br /&gt;
| Environmentalism&lt;br /&gt;
| Works themed after reducing negative human impacts in the environment.&lt;br /&gt;
| Michael, Michael, Go Recycle!&lt;br /&gt;
|-&lt;br /&gt;
| Famous Person&lt;br /&gt;
| A work featuring a notable person such as a celebrity, actor, singer, etc.&lt;br /&gt;
| Christmas with the Kardashians&lt;br /&gt;
|-&lt;br /&gt;
| Game Show&lt;br /&gt;
| Works themed after a game show such as Wheel of Fortune.&lt;br /&gt;
| Wheel of Fortune&lt;br /&gt;
|-&lt;br /&gt;
| Historical&lt;br /&gt;
| Works based on a historical event or time period.&lt;br /&gt;
| Western Front 1914&lt;br /&gt;
|-&lt;br /&gt;
| Horror&lt;br /&gt;
| Works that aim to provide an unsettling, creepy, spooky, scary skele-''cough'' atmosphere. Isn't exclusive to any other tag.&lt;br /&gt;
| Exmortis&lt;br /&gt;
|-&lt;br /&gt;
| Intentionally Infuriating&lt;br /&gt;
| Intentionally unfair games designed to frustrate the player.&lt;br /&gt;
| Syobon Action (Cat Mario)&lt;br /&gt;
|-&lt;br /&gt;
| Internet Forum&lt;br /&gt;
| Works based on online communities.&lt;br /&gt;
| 2ch KOMBAT&lt;br /&gt;
|-&lt;br /&gt;
| Joke&lt;br /&gt;
| Works that exist solely to deliver a punchline.&lt;br /&gt;
| You Have to Burn the Rope&lt;br /&gt;
|-&lt;br /&gt;
| LGBTQ+&lt;br /&gt;
| For works featuring LGBTQIA+ topics, themes, and/or characters. Not to be confused/conflated with our NSFW titles. &lt;br /&gt;
| Dys4ia&lt;br /&gt;
|-&lt;br /&gt;
| Magical Girl&lt;br /&gt;
| Works featuring magical girls, also known as Mahou Shoujo. Popular instances of this include Sailor Moon and Madoka Magica.&lt;br /&gt;
| Madoka Magica Final Fantasy III&lt;br /&gt;
|-&lt;br /&gt;
| Mental Health&lt;br /&gt;
| Works focusing on mental illnesses and/or how they affect those who have them.&lt;br /&gt;
| Depression Quest&lt;br /&gt;
|-&lt;br /&gt;
| Military&lt;br /&gt;
| Works involving soldiers engaged in warfare. Can use any type of military vehicle or weapon, such as navy boats.&lt;br /&gt;
| Strike Force Heroes&lt;br /&gt;
|-&lt;br /&gt;
| Music&lt;br /&gt;
| If music is a major part of gameplay, then use this tag. Can also be used with the Creative tag for music creation applications.&lt;br /&gt;
| Symphony&lt;br /&gt;
|-&lt;br /&gt;
| NFT&lt;br /&gt;
| Games featuring Non-Fungible Tokens.&lt;br /&gt;
| Digital Ducklings&lt;br /&gt;
|-&lt;br /&gt;
| Ninja&lt;br /&gt;
| Works involving ninjas and shinobi.&lt;br /&gt;
| 3 Foot Ninja&lt;br /&gt;
|-&lt;br /&gt;
| Parody&lt;br /&gt;
| Works meant to parody, or make fun of, an existing property.&lt;br /&gt;
| Steve Ballmer Teaches Typing&lt;br /&gt;
|-&lt;br /&gt;
| Physics&lt;br /&gt;
| Objects in the game are affected by real world/akin to real world forces. Often applies to Puzzle games.&lt;br /&gt;
| Red Remover&lt;br /&gt;
|-&lt;br /&gt;
| Pirate&lt;br /&gt;
| Salty-Swashbucklers who sail the sea on the lookout for treasure! Other features include ship sailing, sword fights and skull and crossbones (not related to piracy in terms of copyright).&lt;br /&gt;
| Cap'n Goldgrubber's Treasure Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Politics&lt;br /&gt;
| Works with political themes or featuring political figures.&lt;br /&gt;
| Good Guy With A Gun&lt;br /&gt;
|-&lt;br /&gt;
| Preloader Game&lt;br /&gt;
| Works with a minigame which can be played while waiting for the main portion to finish loading.&lt;br /&gt;
| Grand Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Promotional&lt;br /&gt;
| Works that are designed purely to promote a commercial product or brand.&lt;br /&gt;
| Postopia Cereal Factory Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Ragdoll&lt;br /&gt;
| Games that make use of ragdoll physics, where a character can be dragged around or fall to the ground limply.&lt;br /&gt;
| Mutilate-a-Doll 2&lt;br /&gt;
|-&lt;br /&gt;
| Religious&lt;br /&gt;
| Works with religious themes, featuring religious figures, and/or based upon religious books/verses/stories.&lt;br /&gt;
| Noah's Ark Memo Game&lt;br /&gt;
|-&lt;br /&gt;
| Remake&lt;br /&gt;
| Works made to explicitly copy another preexisting work, often with a specific twist (i.e. being made for a different plugin, using minimalistic graphics, etc.)&lt;br /&gt;
| This is the Only Level (Pico-8)&lt;br /&gt;
|-&lt;br /&gt;
|Romance&lt;br /&gt;
|Works that have an emphasis on love and romance.&lt;br /&gt;
|when i was a boycow&lt;br /&gt;
|-&lt;br /&gt;
| Samurai&lt;br /&gt;
| Works involving samurai.&lt;br /&gt;
| Samurai Rebellion&lt;br /&gt;
|-&lt;br /&gt;
| Stick&lt;br /&gt;
| Works featuring stick figure characters.&lt;br /&gt;
| Fighter's Rampage&lt;br /&gt;
|-&lt;br /&gt;
| Story-Driven&lt;br /&gt;
| Story is a major focus of the game.&lt;br /&gt;
| Detective Grimoire&lt;br /&gt;
|-&lt;br /&gt;
| Time Dependency&lt;br /&gt;
| Works that dynamically change, based on a hard-coded date/time, which make content inaccessible once the date/time has passed.&lt;br /&gt;
| Evangelion Store Clock Banner&lt;br /&gt;
|-&lt;br /&gt;
| Train&lt;br /&gt;
| Works that center around trains and railway transport.&lt;br /&gt;
| Enoshima Line Simulator&lt;br /&gt;
|-&lt;br /&gt;
| Upgrade&lt;br /&gt;
| Games that involve purchasing upgrades. Can apply to genres other than &amp;lt;code&amp;gt;Launch&amp;lt;/code&amp;gt; games.&lt;br /&gt;
| Johnny Upgrade&lt;br /&gt;
|-&lt;br /&gt;
| Voice Acted&lt;br /&gt;
| Works that feature specifically recorded spoken lines.&lt;br /&gt;
| European Soccer Champions&lt;br /&gt;
|-&lt;br /&gt;
| VTuber&lt;br /&gt;
| Works that feature Virtual Youtubers. They are often associated with Hololive.&lt;br /&gt;
| Gura Tambourine&lt;br /&gt;
|-&lt;br /&gt;
| Webcomic&lt;br /&gt;
| A game inside a narrative mainly presented as text/images. Not to be confused with &amp;lt;code&amp;gt;Comic&amp;lt;/code&amp;gt;.&lt;br /&gt;
| [S] John: Enter village.&lt;br /&gt;
|-&lt;br /&gt;
| Zombie&lt;br /&gt;
| Any work featuring zombies (usually as enemies).&lt;br /&gt;
| The Hunt&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Settings===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Egypt&lt;br /&gt;
| Works set in ancient Egypt or a similarly themed area. Common features include pyramids, mummies, and Egyptian sarcophaguses.&lt;br /&gt;
| Bricks of Egypt&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Rome&lt;br /&gt;
| Works set in ancient Rome or a similarly themed area. Common features include gladiators, centurions, the Colosseum and references to Roman emperors.&lt;br /&gt;
| SPQR&lt;br /&gt;
|-&lt;br /&gt;
| Aquatic&lt;br /&gt;
| Works set against an underwater backdrop. Common features include submarines, sea creatures, scuba suits, and aquatic plants&lt;br /&gt;
| Deep Sea Hunter&lt;br /&gt;
|-&lt;br /&gt;
| Arctic&lt;br /&gt;
| Works set against an arctic backdrop, often featuring icebergs, penguins, and polar bears.&lt;br /&gt;
| Learn to Fly 2&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy&lt;br /&gt;
| Works with a fantasy setting, such as a fairy tale.&lt;br /&gt;
| Talesworth Adventure Episode 1&lt;br /&gt;
|-&lt;br /&gt;
| Medieval&lt;br /&gt;
| Works taking place in a non-fantasy Middle Ages setting. If there are mythical creatures or magic, use &amp;lt;code&amp;gt;Fantasy&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
| Shop Empire 3&lt;br /&gt;
|-&lt;br /&gt;
| Nature&lt;br /&gt;
| Works featuring natural environments and animals.&lt;br /&gt;
| Sticker Park Explorer&lt;br /&gt;
|-&lt;br /&gt;
| Science Fiction&lt;br /&gt;
| Works with a futuristic or science fiction theme.&lt;br /&gt;
| Alternator&lt;br /&gt;
|-&lt;br /&gt;
| Space&lt;br /&gt;
| Works with an outer-space theme.&lt;br /&gt;
| Planet Cruncher&lt;br /&gt;
|-&lt;br /&gt;
| Tropical&lt;br /&gt;
| Works that have a tropical theme or setting.&lt;br /&gt;
| Tropical Toss&lt;br /&gt;
|-&lt;br /&gt;
| Underground&lt;br /&gt;
| Works set in underground areas, both natural like caves or manufactured like tunnels and bunkers. Often, but not always, paired with the &amp;lt;code&amp;gt;Mining&amp;lt;/code&amp;gt; tag. Only to be used literally, not for content where underground cultures are discussed or represented.&lt;br /&gt;
| Cave Labyrinth&lt;br /&gt;
|-&lt;br /&gt;
| Western&lt;br /&gt;
| Cowboys, six shooters and yeeing your last haw.&lt;br /&gt;
| Wild West Showdown&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Events===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| 9/11&lt;br /&gt;
| Works concerning the September 11, 2001 attacks. Usually accompanied with &amp;lt;code&amp;gt;Politics&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Bomb Bin Laden&lt;br /&gt;
|-&lt;br /&gt;
| COVID-19&lt;br /&gt;
| Works concerning the coronavirus pandemic that began in 2019.&lt;br /&gt;
| Covid-19 the Game&lt;br /&gt;
|-&lt;br /&gt;
| Napoleonic Wars&lt;br /&gt;
| Works based on the Napoleonic Wars.&lt;br /&gt;
| Trafalgar Origins&lt;br /&gt;
|-&lt;br /&gt;
| Russo-Ukrainian War&lt;br /&gt;
| Works concerning the war in Ukraine from the 2014 Russian annexation of Crimea to the 2022 Russian invasion of Ukraine.&lt;br /&gt;
| Ukraine vs Putin shootemup&lt;br /&gt;
|-&lt;br /&gt;
| WWI&lt;br /&gt;
| Works based on World War I.&lt;br /&gt;
| Animated Map: The Western Front, 1914 - 1918&lt;br /&gt;
|-&lt;br /&gt;
| WWII&lt;br /&gt;
| Works based on World War II.&lt;br /&gt;
| Battlefields World War II&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Visual Style===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Anime&lt;br /&gt;
| Works with an anime visual style.&lt;br /&gt;
| Anime Character Maker 2.2&lt;br /&gt;
|-&lt;br /&gt;
| ASCII&lt;br /&gt;
| Works designed with computer characters, typically ones defined in the ASCII Character Set&lt;br /&gt;
| Caverns of Io&lt;br /&gt;
|-&lt;br /&gt;
| Cartoon&lt;br /&gt;
| Visual style associated with western artists, primarily American.&lt;br /&gt;
| Amazing Horse&lt;br /&gt;
|-&lt;br /&gt;
| Clay&lt;br /&gt;
| Visual style that utilizes clay or is designed to resemble clay.&lt;br /&gt;
| Clayball&lt;br /&gt;
|-&lt;br /&gt;
|Full Motion Video&lt;br /&gt;
|Works that feature pre-recorded videos, either live action or animated. Usually accompanied with &amp;lt;code&amp;gt;Live Action&amp;lt;/code&amp;gt;.&lt;br /&gt;
|Scooby-Doo! DVD Game: Funland of Freaky Frights&lt;br /&gt;
|-&lt;br /&gt;
| Live Action&lt;br /&gt;
| Works featuring real filmed actors.&lt;br /&gt;
| Sortie En Mer: A Trip Out to Sea&lt;br /&gt;
|-&lt;br /&gt;
| Pixel&lt;br /&gt;
| Works with a pixelated art style.&lt;br /&gt;
| Super Mario Bros. Crossover&lt;br /&gt;
|-&lt;br /&gt;
| Pre-rendered 3D&lt;br /&gt;
| A work that uses 2D sprites that were created from renders of 3D models. Not to be confused with &amp;lt;code&amp;gt;3D&amp;lt;/code&amp;gt;, which is used for works that render polygons in real-time.&lt;br /&gt;
| Lightsaber Battles 3D&lt;br /&gt;
|-&lt;br /&gt;
| Silhouette&lt;br /&gt;
| Works that portray objects with little to no visible features, usually all-black. Not to be confused with &amp;lt;code&amp;gt;Stick&amp;lt;/code&amp;gt;, which have a unique outline.&lt;br /&gt;
| Little Wheel&lt;br /&gt;
|-&lt;br /&gt;
| Vector Display&lt;br /&gt;
| Works that use graphics primarily composed of lines and simple shapes.&lt;br /&gt;
| Tempest 1000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Holiday===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| American Independence Day&lt;br /&gt;
| Works featuring America's independence, celebrated on the fourth of July.&lt;br /&gt;
| Bugs Bunny's Home Run Derby: 4th of July Edition&lt;br /&gt;
|-&lt;br /&gt;
| April Fools' Day&lt;br /&gt;
| Works made for April Fools' Day. Usually comedic in style or concept.&lt;br /&gt;
| Sushi Cat: Storycraft World Creator&lt;br /&gt;
|-&lt;br /&gt;
| Canada Day&lt;br /&gt;
| Works featuring Canada's Confederation, celebrated on the first of July.&lt;br /&gt;
| Canada Day Online Fill-In Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Christmastide&lt;br /&gt;
| Works featuring the festivities related to the Christmas/Yule/Noel season, near the end of the year. Features include (but are not limited to): snowy settings, the North Pole, Christmas elves, gift giving, Christmas cards, decorated trees, caroling/Christmas music, bells, candy canes, stockings, mistletoe, wreaths, gift-bearers such as Santa Claus and his reindeer, and other related figures including Krampus.&lt;br /&gt;
| Bloons 2: Christmas Expansion&lt;br /&gt;
|-&lt;br /&gt;
| Diwali&lt;br /&gt;
| Works featuring the Hindu autumnal festival of lights.&lt;br /&gt;
| Supersonic Diwali Fun&lt;br /&gt;
|-&lt;br /&gt;
| Eastertide&lt;br /&gt;
| Works featuring the Easter season, during spring time. Features include (but are not limited to): the Easter Bunny, decorated eggs, egg hunts, and candy.&lt;br /&gt;
| Easter Bunny Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Father's Day&lt;br /&gt;
| Works featuring the holiday honouring Fathers.&lt;br /&gt;
| Fathers Day Quesadillas&lt;br /&gt;
|-&lt;br /&gt;
| Halloween&lt;br /&gt;
| Works featuring the holiday celebrated on October 31st. Features include (but are not limited to): spooky settings, costumes, trick-or-treating, candy, jack-o-lanterns, pumpkin carving, and figures such as witches, ghosts, skeletons, vampires, zombies, and more.&lt;br /&gt;
| Angry Birds Halloween HD&lt;br /&gt;
|-&lt;br /&gt;
| Hanukkah&lt;br /&gt;
| Works featuring the festivities related to the Jewish holiday, near the end of the year. Features include (but are not limited to): menorahs, dreidels, gelt, and Hanukkah songs.&lt;br /&gt;
| The Hanukkah Dreidel&lt;br /&gt;
|-&lt;br /&gt;
| Holiday&lt;br /&gt;
| Works with holiday themes that don't fit the more specific holiday tags.&lt;br /&gt;
| April Fools Dentist&lt;br /&gt;
|-&lt;br /&gt;
| Kwanzaa&lt;br /&gt;
| Works featuring the festivities related to the African-American holiday celebrated from December 26 to January 1. Features include a kinara (a candle holder for seven candlesticks), fruits and vegetables, and unity cups.&lt;br /&gt;
| Kwanzaa Minesweeper&lt;br /&gt;
|-&lt;br /&gt;
| Lunar New Year&lt;br /&gt;
| Works featuring the new year of the traditional Chinese calendar, which begins on the first new moon between January 21st and February 20th.&lt;br /&gt;
| Chinese New Year E-card&lt;br /&gt;
|-&lt;br /&gt;
| Mother's Day&lt;br /&gt;
| Works featuring the holiday honouring Mothers.&lt;br /&gt;
| Mother's Day Card Creator&lt;br /&gt;
|-&lt;br /&gt;
| New Year&lt;br /&gt;
| Works featuring the welcoming of the new year, celebrated on the first of January. Also covers New Year's Eve.&lt;br /&gt;
| New Year's Blast Off&lt;br /&gt;
|-&lt;br /&gt;
| Oktoberfest&lt;br /&gt;
| Works featuring the German beer festival tradition, celebrated usually in mid- or late-September. Features include traditional Bavarian outfits and large amounts of alchohol.&lt;br /&gt;
| Bavarian Quarters&lt;br /&gt;
|-&lt;br /&gt;
| Shrovetide&lt;br /&gt;
| Works featuring the festivities related to the Christian period of preparation, with the most popular festivity being Mardi Gras, a celebration whose features usually include eating, drinking, costumes, and nudity.&lt;br /&gt;
| Mardi Gras Mayhem&lt;br /&gt;
|-&lt;br /&gt;
| St. Patrick's Day&lt;br /&gt;
| Works featuring the holiday celebrated on March 17th. Features include (but are not limited to): celebrating Irish culture, alcohol, leprechauns, clovers/shamrocks, rainbows and pots of gold.&lt;br /&gt;
| Clover Crunch&lt;br /&gt;
|-&lt;br /&gt;
| Thanksgiving&lt;br /&gt;
| Works celebrating Thanksgiving, commonly involving turkeys.&lt;br /&gt;
| Thanksgiving Turkey Preparation&lt;br /&gt;
|-&lt;br /&gt;
| Valentine's Day&lt;br /&gt;
| A work which is specifically celebrating Valentine's Day. Works do not necessarily need to involve romance.&lt;br /&gt;
| Valentine's Day Cinema&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Viewpoint===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| 3/4 View&lt;br /&gt;
| A work viewed from a tilted bird's eye view, allowing you to see the fronts and tops of objects.&lt;br /&gt;
| Min Hero - Tower of Sages&lt;br /&gt;
|-&lt;br /&gt;
| Axonometric&lt;br /&gt;
| A work viewed from an isometric, diametric, or trimetric perspective.&lt;br /&gt;
| light-Bot&lt;br /&gt;
|-&lt;br /&gt;
| First-Person&lt;br /&gt;
| A work viewed from the perspective of the user (usually coming from the eyes).&lt;br /&gt;
| Doom Reloaded&lt;br /&gt;
|-&lt;br /&gt;
| Fixed Screen&lt;br /&gt;
| A work with minimal camera movement, being limited to a single 'room' with no scrolling. Can have screen transitions.&lt;br /&gt;
| Pac's Jungle Trip&lt;br /&gt;
|-&lt;br /&gt;
| Side View&lt;br /&gt;
| A game with a playfield that scrolls from left to right. Usually applies to shoot 'em ups or platformers.&lt;br /&gt;
| Heli Attack 3&lt;br /&gt;
|-&lt;br /&gt;
|Third-Person&lt;br /&gt;
|A work viewed from behind the player, with the character being visible on-screen.&lt;br /&gt;
|LEGO Studios Backlot&lt;br /&gt;
|-&lt;br /&gt;
| Top-Down&lt;br /&gt;
| A work viewed directly from above.&lt;br /&gt;
| Bionicsons&lt;br /&gt;
|-&lt;br /&gt;
| Vertically-Scrolling&lt;br /&gt;
| A game with a playfield that scrolls from top to bottom. Usually applies to shoot 'em ups.&lt;br /&gt;
| Air Something&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Presence ==&lt;br /&gt;
&lt;br /&gt;
These tags are used to describe the characters within a work. Use them when the character is the focus, usually in &amp;lt;code&amp;gt;Dress Up&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Make Up&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Pet&amp;lt;/code&amp;gt;, or Not Safe For Work titles.&lt;br /&gt;
&lt;br /&gt;
===Species===&lt;br /&gt;
&lt;br /&gt;
When tagging a character's species, make sure to include the specific type from the bottom section, if any apply.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Alien&lt;br /&gt;
| A species originating beyond Earth.&lt;br /&gt;
|-&lt;br /&gt;
| Animal Hybrid&lt;br /&gt;
| A mostly human character possessing animal-like features.&lt;br /&gt;
|-&lt;br /&gt;
| Anthro&lt;br /&gt;
| A mostly animal character possessing human-like features.&lt;br /&gt;
|-&lt;br /&gt;
| Feral&lt;br /&gt;
| An animal character.&lt;br /&gt;
|-&lt;br /&gt;
| Human&lt;br /&gt;
| A bipedal primate species descending from apes, native to Earth.&lt;br /&gt;
|-&lt;br /&gt;
| Machine&lt;br /&gt;
| An entirely mechanical entity, usually in the form of a robot.&lt;br /&gt;
|-&lt;br /&gt;
| Monster&lt;br /&gt;
| A creature possessing very little to no animal or human features.&lt;br /&gt;
|-&lt;br /&gt;
| Monster Hybrid&lt;br /&gt;
| A character possessing fairly equal amounts of human, animal, or monster-like features. If the character is bipedal and has animal-like features, consider using &amp;lt;code&amp;gt;Anthro&amp;lt;/code&amp;gt; instead. Otherwise, use this tag for humanoid creatures unless a more specific tag is available.&lt;br /&gt;
|-&lt;br /&gt;
! colspan = &amp;quot;2&amp;quot; style = &amp;quot;text-align: left;&amp;quot;| ''Specific Types''&lt;br /&gt;
|-&lt;br /&gt;
|Aegodont&lt;br /&gt;
|A character that belongs to the Aegodontia clade of animals including goats, sheep, and true antelopes among others.&lt;br /&gt;
|-&lt;br /&gt;
|Amphibian&lt;br /&gt;
|A frog, toad, salamander, or caecilian character.&lt;br /&gt;
|-&lt;br /&gt;
| Angel&lt;br /&gt;
| A supernatural being, usually humanoid in appearance and divine. Common features include feathery wings and a halo. Usually originate from Heaven or similar.&lt;br /&gt;
|-&lt;br /&gt;
| Avian&lt;br /&gt;
| A bird character.&lt;br /&gt;
|-&lt;br /&gt;
| Bovine&lt;br /&gt;
| A bison, buffalo, bull, or cow character.&lt;br /&gt;
|-&lt;br /&gt;
| Canine&lt;br /&gt;
| A dog, wolf, or fox character.&lt;br /&gt;
|-&lt;br /&gt;
| Centaur&lt;br /&gt;
| A Monster Hybrid with a Human upper-half and a horse-like lower half.&lt;br /&gt;
|-&lt;br /&gt;
| Cephalopod&lt;br /&gt;
| A squid or octopus character.&lt;br /&gt;
|-&lt;br /&gt;
| Cervid&lt;br /&gt;
| A character that falls into the Deer family of animals.&lt;br /&gt;
|-&lt;br /&gt;
| Cetacean&lt;br /&gt;
| A whale, dolphin or orca character.&lt;br /&gt;
|-&lt;br /&gt;
| Chiroptera&lt;br /&gt;
| A bat character.&lt;br /&gt;
|-&lt;br /&gt;
| Demon&lt;br /&gt;
| A supernatural being, usually humanoid in appearance and evil. Common features include fangs, horns, dragon-like wings, and a tail. Usually originate from Hell/underworld or similar.&lt;br /&gt;
|-&lt;br /&gt;
| Dinosaur&lt;br /&gt;
| A character from the diverse and extinct group of prehistoric reptiles.&lt;br /&gt;
|-&lt;br /&gt;
| Dragon&lt;br /&gt;
| A reptilian creature of myth and legend. Common features include wings, horns, and the ability to breathe fire.&lt;br /&gt;
|-&lt;br /&gt;
| Elf&lt;br /&gt;
| A mythical humanoid creature endowed with magical powers. Common features include a slender figure and pointy ears.&lt;br /&gt;
|-&lt;br /&gt;
| Equine&lt;br /&gt;
| A horse, zebra, unicorn, or pony character.&lt;br /&gt;
|-&lt;br /&gt;
| Fairy&lt;br /&gt;
| A supernatural being, usually humanoid of normal to small scale and featuring butterfly-like wings.&lt;br /&gt;
|-&lt;br /&gt;
| Feline&lt;br /&gt;
| A cat, lion, or tiger character.&lt;br /&gt;
|-&lt;br /&gt;
| Fish&lt;br /&gt;
| A fish character. For sharks, see &amp;lt;code&amp;gt;Shark&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
|-&lt;br /&gt;
| Ghost&lt;br /&gt;
| A manifestation of a disembodied spirit or soul.&lt;br /&gt;
|-&lt;br /&gt;
| Imp&lt;br /&gt;
| A smaller demon, usually characterized by their childish and mischievous behavior. They are sometimes described as being related to fairies.&lt;br /&gt;
|-&lt;br /&gt;
| Insectoid&lt;br /&gt;
| An insect/bug character.&lt;br /&gt;
|-&lt;br /&gt;
| Lagomorph&lt;br /&gt;
| A character that belongs to the Lagomorpha order of animals including Rabbits/Bunnies, Hares, Jackrabbits, and Pika.&lt;br /&gt;
|-&lt;br /&gt;
| Marsupial&lt;br /&gt;
| A character that belongs to the Marsupialia clade of animals, which includes Kangaroos, Koalas, Opossums, and Bandicoots among others.&lt;br /&gt;
|-&lt;br /&gt;
| Merfolk&lt;br /&gt;
| A Monster Hybrid with a Human upper-half and the tail of a fish from the waist down.&lt;br /&gt;
|-&lt;br /&gt;
| Mustelid&lt;br /&gt;
| A character that belongs to the Mustelidae family of animals including Otters, Badgers, Wolverines, Weasels, and Martens among others.&lt;br /&gt;
|-&lt;br /&gt;
| Orc&lt;br /&gt;
| A humanoid creature, often inspired by Tolkein's orcs (corrupt version of Elf). Common features include pointy ears, muscular body, green skin, tusks, and generally a rough appearance.&lt;br /&gt;
|-&lt;br /&gt;
| Primate&lt;br /&gt;
| Characters whose species fall within either the Strepsirrhines or Haplorhines families including Monkeys, Gorillas, Orangutans, Lemurs, Lorisids, Baboons, and Chimpanzees. Not to be confused with the &amp;lt;code&amp;gt;Human&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
|-&lt;br /&gt;
|Proboscidean&lt;br /&gt;
|A character that belongs to the Proboscidea order of animals including elephants, mammoths, and mastodons among others.&lt;br /&gt;
|-&lt;br /&gt;
| Procyonid&lt;br /&gt;
| Characters whose species fall within the Procyonid family including Raccoons, Kinkajous, Ringtails, Olingos, Coatimundis, Olinguitos, and Catomistles.&lt;br /&gt;
|-&lt;br /&gt;
| Reptilian&lt;br /&gt;
| A snake, crocodile or lizard character.&lt;br /&gt;
|-&lt;br /&gt;
| Rodent&lt;br /&gt;
| A mouse, rat, squirrel, beaver or hamster character.&lt;br /&gt;
|-&lt;br /&gt;
| Sergal&lt;br /&gt;
| Fictional alien species from the Vilous universe by Mick Ono and Kiki-UMA. They are often anthropromorphic, having a fur-covered body and a shark-shaped head.&lt;br /&gt;
|-&lt;br /&gt;
| Shark&lt;br /&gt;
| A shark character.&lt;br /&gt;
|-&lt;br /&gt;
| Slime Creature&lt;br /&gt;
| An amorphous organism made of viscous and typically transparent liquid. Often takes a Human form.&lt;br /&gt;
|-&lt;br /&gt;
| Suidae&lt;br /&gt;
| A pig, hog or boar character.&lt;br /&gt;
|-&lt;br /&gt;
| Ursidae&lt;br /&gt;
| A bear character.&lt;br /&gt;
|-&lt;br /&gt;
| Vampire&lt;br /&gt;
| A mythical creature, usually humanoid in appearance, and typically undead. Common features include fangs, which are used to feed on the blood of the living, sometimes mind control and shapeshifting (especially into a bat), weakness to garlic, crucifixes, and sunlight, and a seductive allure.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Identity===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Female&lt;br /&gt;
| A character possessing only female qualities.&lt;br /&gt;
|-&lt;br /&gt;
| Gay&lt;br /&gt;
| Works featuring &amp;lt;code&amp;gt;Male&amp;lt;/code&amp;gt; characters who identify as homosexual or romantic themes between &amp;lt;code&amp;gt;Male&amp;lt;/code&amp;gt; characters.&lt;br /&gt;
|-&lt;br /&gt;
| Lesbian&lt;br /&gt;
| Works featuring &amp;lt;code&amp;gt;Female&amp;lt;/code&amp;gt; characters who identify as homosexual or romantic themes between &amp;lt;code&amp;gt;Female&amp;lt;/code&amp;gt; characters.&lt;br /&gt;
|-&lt;br /&gt;
| Male&lt;br /&gt;
| A character possessing only male qualities.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Content Warnings ==&lt;br /&gt;
&lt;br /&gt;
'''Tags that ''must'' be included if your game matches the criteria.'''&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Epilepsy Warning&lt;br /&gt;
| Contains flashing effects that could trigger photosensitive epilepsy.&lt;br /&gt;
|-&lt;br /&gt;
| Jumpscare&lt;br /&gt;
| Contains an abrupt image, sound, or event meant to scare or surprise. One example is ''The Scary Maze Game''.&lt;br /&gt;
|-&lt;br /&gt;
| Volume Warning&lt;br /&gt;
| Contains sudden or unexpected loud noises that could irritate one's ears.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Heavy Topics===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Addiction&lt;br /&gt;
| Works focusing on drug abuse, its effects, and/or recovery.&lt;br /&gt;
|-&lt;br /&gt;
|Animal Cruelty&lt;br /&gt;
|Works depicting or discussing acts of violence or abuse against animals, not including humanoid fantasy creatures.&lt;br /&gt;
|-&lt;br /&gt;
| Domestic Violence&lt;br /&gt;
| Works depicting or discussing acts of violence or abuse against a person living in one's household, especially a member of one's immediate family.&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Themes&lt;br /&gt;
| Works focused on topics that people could potentially find upsetting, or would be inappropriate for young (under 13) audiences.&lt;br /&gt;
|-&lt;br /&gt;
| Real World Violence&lt;br /&gt;
| Works which contain detailed content about historical tragedies and deaths, e.g. genocides, massacres, terrorist attacks, etc.&lt;br /&gt;
|-&lt;br /&gt;
| Suicide&lt;br /&gt;
| Works depicting or discussing suicide or suicidal thoughts.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== NSFW Content Warnings ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;commontags&amp;quot; class=&amp;quot;mw-collapsible&amp;quot;&amp;gt;&lt;br /&gt;
'''Tags that ''must'' be included if your game matches the criteria. Click on &amp;lt;code&amp;gt;[Collapse]&amp;lt;/code&amp;gt; to hide these tags →'''&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{{:NSFW Tags}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Animations ==&lt;br /&gt;
&lt;br /&gt;
These tags are intended for animations, but can also be applied to games.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Action&lt;br /&gt;
| Animations that feature emphasis on dynamic movement and physical feats.&lt;br /&gt;
| Madness Combat&lt;br /&gt;
|-&lt;br /&gt;
| Advertisement&lt;br /&gt;
| Animations that are intended to sell or raise awareness about a particular product or service.&lt;br /&gt;
| Lower My Bills June 2003 Banner Ads Set 2 (United States)&lt;br /&gt;
|-&lt;br /&gt;
| Comedy&lt;br /&gt;
| Animations where the main emphasis is on humor or amusement.&lt;br /&gt;
| Mario's Castle Calamity&lt;br /&gt;
|-&lt;br /&gt;
| Drama&lt;br /&gt;
| Animations that typically feature long narratives and more serious forms of storytelling.&lt;br /&gt;
| Law of Talos&lt;br /&gt;
|-&lt;br /&gt;
| Experimental&lt;br /&gt;
| Animations that focus on exploring the medium of animation in general. Usually non-narrative.&lt;br /&gt;
| HeartCore&lt;br /&gt;
|-&lt;br /&gt;
| Informative&lt;br /&gt;
| Animations whose purpose is to educate or inform about a topic.&lt;br /&gt;
| About Catalyst Pictures LTD&lt;br /&gt;
|-&lt;br /&gt;
| Loading Screen&lt;br /&gt;
| Animations featuring only a real or fake program initializer.&lt;br /&gt;
| Piposh Store Loading Screen&lt;br /&gt;
|-&lt;br /&gt;
| Loop&lt;br /&gt;
| Animations that are typically very short and are intended to repeat indefinitely.&lt;br /&gt;
| Caramelldansen&lt;br /&gt;
|-&lt;br /&gt;
| Music Video&lt;br /&gt;
| Animations that are primarily set to or feature a piece of music as the main focus.&lt;br /&gt;
| Bestest Bud: The Video&lt;br /&gt;
|-&lt;br /&gt;
| Other&lt;br /&gt;
| Animations that don't fit other tags.&lt;br /&gt;
| A Sticks Life&lt;br /&gt;
|-&lt;br /&gt;
| Screensaver&lt;br /&gt;
| Animations that were intended to be utilized as computer screensavers.&lt;br /&gt;
| Queste Screensaver&lt;br /&gt;
|-&lt;br /&gt;
| Spam&lt;br /&gt;
| Typically low quality animations that are intentionally used to flood or spam content submissions on websites like Newgrounds.&lt;br /&gt;
| 3ear&lt;br /&gt;
|-&lt;br /&gt;
| Walk Cycle&lt;br /&gt;
| Animations that feature emphasis on characters walking or running, often in a loop.&lt;br /&gt;
| Florence walking&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
&lt;br /&gt;
These tags describe where a work was sourced from if it was not embedded on a website.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Disc Media&lt;br /&gt;
| Games that are derived from a CD/DVD/Blu-Ray disc. These will often, but not always, be enclosed in an executable file.&lt;br /&gt;
| Цифровой мир начинается здесь&lt;br /&gt;
|-&lt;br /&gt;
| Executable File&lt;br /&gt;
| Games that are extracted from a program file, most commonly .exe.&lt;br /&gt;
| Birlikdə Öyrənək&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Context ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Art Trade&lt;br /&gt;
| Works that were made in exchange for works created by another individual without financial transactions involved.&lt;br /&gt;
| -Tradeart for Alainprem-&lt;br /&gt;
|-&lt;br /&gt;
| Blammed&lt;br /&gt;
| Games that have been removed from Newgrounds for having too many negative votes, as listed on the [https://www.newgrounds.com/portal/obituaries Obituaries page].&lt;br /&gt;
| Create a Smiley&lt;br /&gt;
|-&lt;br /&gt;
| Collaboration&lt;br /&gt;
| Works which feature multiple authors contributing their own part of a whole, to be published as an anthology.&lt;br /&gt;
| NiN10Doh&lt;br /&gt;
|-&lt;br /&gt;
| Commission&lt;br /&gt;
| Works that were created by the developer being hired or paid to make it.&amp;lt;br /&amp;gt;Must have some kind of indication of proof, either in the work itself, the title, or description from the original source. If work is known to be a commission by word of mouth/hearsay, mention it in Notes.&lt;br /&gt;
| Commission: Alacrity Dressup&lt;br /&gt;
|-&lt;br /&gt;
| Course Project&lt;br /&gt;
| Works created for an assignment, usually a graduating project.&lt;br /&gt;
| Chromatic&lt;br /&gt;
|-&lt;br /&gt;
| Gift&lt;br /&gt;
| Works that have been created for someone specific out of appreciation.&lt;br /&gt;
| - Gift FLASH - Planet's Peak&lt;br /&gt;
|-&lt;br /&gt;
| Officially Licensed&lt;br /&gt;
| A game based on an intellectual property that has been developed or otherwise authorised by that property's owner. This does not include unofficial ports of officially licensed titles.&lt;br /&gt;
| Street Fighter II: Pocky Edition&lt;br /&gt;
|-&lt;br /&gt;
|Reskin&lt;br /&gt;
|Works that are substantial visual edits of another work, typically made by an unlicensed third party. Any curations with this tag must state what they're a reskin of in the notes.&lt;br /&gt;
|RedMinima Found Dead Jigsaw Puzzle&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Memes ==&lt;br /&gt;
&amp;lt;div id=&amp;quot;commontags&amp;quot; class=&amp;quot;mw-collapsible&amp;quot;&amp;gt;&lt;br /&gt;
Tags that are associated with a particular internet trend/meme which influenced a work. A meme may be replicated in different styles or mediums, often for comedic effect. At least three works in Flashpoint should include a meme to warrant a tag for that meme. Click on &amp;lt;code&amp;gt;[Collapse]&amp;lt;/code&amp;gt; to hide these tags →&lt;br /&gt;
{| class=&amp;quot;mw-collapsible-content wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Caipirinha&lt;br /&gt;
| Works with a character dancing to a nightcore version of the Brazilian song &amp;quot;Caipirinha&amp;quot; by Carinho Ariane Kranz. The dance is usually based on one Tomo briefly performs to tease Chiyo in Episode 20 of ''Azumanga Daioh''.&lt;br /&gt;
| Caipirinha - Jena and Akio&lt;br /&gt;
|-&lt;br /&gt;
| Caramelldansen&lt;br /&gt;
| A series of animated dance videos featuring the nightcore version (remixed by DJ Speedycake) of the song &amp;quot;Caramelldansen&amp;quot; by Caramell.&lt;br /&gt;
| Caramelldansen&lt;br /&gt;
|-&lt;br /&gt;
| Danjo&lt;br /&gt;
| Works where characters either act out the fan-made music video for the song &amp;quot;Danjo&amp;quot; by Taro, or perform the &amp;quot;Danjo Dance&amp;quot;.&lt;br /&gt;
| for danjo loving people!&lt;br /&gt;
|-&lt;br /&gt;
| Finger Spin&lt;br /&gt;
| Works where a character does the finger dance performed by Rikka Takanashi in the opening for ''Love, Chunibyo &amp;amp; Other Delusions''. Tag can be used for both the original version and the &amp;quot;Woop Woop&amp;quot; version based on a YouTube video remix which has cutaways to the character twerking.&lt;br /&gt;
| Gata Finger Spin&lt;br /&gt;
|-&lt;br /&gt;
| Fukkireta&lt;br /&gt;
| Works where a character bob their head left and right to the tune of the denpa song &amp;quot;Ochame Kinou&amp;quot;. Based on a video from NicoNico of Kasane Teto of UTAU doing the same. &lt;br /&gt;
| Fukkireta Xadron&lt;br /&gt;
|-&lt;br /&gt;
| Leek Spin&lt;br /&gt;
| Works of characters spinning a leek or other item, often to the tune of Finnish Folk song &amp;quot;Ievan Polka&amp;quot;. Tag can be used for both the original animation based on Orihime Inoue from ''Bleach'', or the &amp;quot;shaking&amp;quot; version based on Hatsune Miku's cover of the song.&lt;br /&gt;
| KyonKyon Leek Spin&lt;br /&gt;
|-&lt;br /&gt;
| Paffendorf&lt;br /&gt;
| A series of works utilizing a sped up version of &amp;quot;Under My Skin&amp;quot; by techno group Paffendorf. These animations can be based on two versions, one involving Mumo from ''Sumomomo Momomo'', or a remixed version involving Konata from ''Lucky Star''.&lt;br /&gt;
| Gaffondorf&lt;br /&gt;
|-&lt;br /&gt;
| Pappara&lt;br /&gt;
| Works that follow the dance in the intro of the anime ''Galaxy Angel Rune'', often to the tune of DJ Speedycake's remix of &amp;quot;Baby Boy&amp;quot; by Me &amp;amp; My.&lt;br /&gt;
| Cytomander's Baby Boy FLASH&lt;br /&gt;
|-&lt;br /&gt;
| PoPiPo&lt;br /&gt;
| Works based on the Hatsune Miku song &amp;quot;PoPiPo&amp;quot; composed by Lamaze-P.&lt;br /&gt;
| Smash Bros Po Pi Po&lt;br /&gt;
|-&lt;br /&gt;
| smooooch ・∀・&lt;br /&gt;
| Works based on the music video for the song &amp;quot;smooooch ・∀・&amp;quot; by DJ Kosuke Saito / kors k, which appeared in the rhythm game ''Beatmania IIDX 16:Empress'' in 2008.&lt;br /&gt;
| Smoooch ・∀・ Corax, Raven and Edward version WIP&lt;br /&gt;
|-&lt;br /&gt;
| Triple Baka&lt;br /&gt;
| Works based on the music video for the Hatsune Miku song &amp;quot;Triple Baka&amp;quot; composed by Lamaze-P.&lt;br /&gt;
| warrior cats triple baka&lt;br /&gt;
|-&lt;br /&gt;
| What is Love?&lt;br /&gt;
| Works based on the 1996 SNL skit &amp;quot;The Roxbury Guys&amp;quot;, where characters are in a car dancing to Haddaway's &amp;quot;What is Love&amp;quot;.&lt;br /&gt;
| What Is Lurve&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
== Franchises ==&lt;br /&gt;
&amp;lt;div id=&amp;quot;commontags&amp;quot; class=&amp;quot;mw-collapsible&amp;quot;&amp;gt;&lt;br /&gt;
Tags that are associated with a particular franchise or intellectual property, web-game related or not. Note: A game or animation does not need to be ''officially'' part of a franchise for its tag to be applicable. In other words, fan-made games and animations based on a particular franchise can still use their respective franchise tag even if they weren't developed/published by the owners of the IP. At least three works in Flashpoint should be based around a franchise to warrant a tag for that franchise. Click on &amp;lt;code&amp;gt;[Collapse]&amp;lt;/code&amp;gt; to hide these tags →&lt;br /&gt;
{| class=&amp;quot;mw-collapsible-content wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Example&lt;br /&gt;
|-&lt;br /&gt;
| 100 Things to Do Before High School&lt;br /&gt;
| The Bestie Test!&lt;br /&gt;
|-&lt;br /&gt;
| 101 Dalmatians&lt;br /&gt;
| 101 Dalmatians Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| 2channel&lt;br /&gt;
| Nightmare City	&lt;br /&gt;
|-&lt;br /&gt;
| 30-Second Bunnies Theatre&lt;br /&gt;
| The Exorcist In 30 Seconds (And Re-Enacted By Bunnies)&lt;br /&gt;
|-&lt;br /&gt;
| 300&lt;br /&gt;
| SpartaMan 2&lt;br /&gt;
|-&lt;br /&gt;
| 3-2-1 Penguins!&lt;br /&gt;
| Jelly Jammers&lt;br /&gt;
|-&lt;br /&gt;
| 6teen&lt;br /&gt;
| Zit Defence&lt;br /&gt;
|-&lt;br /&gt;
| A Bug's Life&lt;br /&gt;
| A Bug's Land&lt;br /&gt;
|-&lt;br /&gt;
| A Christmas Carol&lt;br /&gt;
| Scrooge's Ghostly Adventure&lt;br /&gt;
|-&lt;br /&gt;
| A Series of Unfortunate Events&lt;br /&gt;
| Uncle Monty's Reptile Room Game&lt;br /&gt;
|-&lt;br /&gt;
| A.N.T. Farm&lt;br /&gt;
| A.N.T. Farm - OriA.N.T.ation Overdrive&lt;br /&gt;
|-&lt;br /&gt;
| Aaahh!!! Real Monsters&lt;br /&gt;
| Aaahh!!! Real Monsters Match-Master&lt;br /&gt;
|-&lt;br /&gt;
| Aaron Stone&lt;br /&gt;
| Agility Skill Test&lt;br /&gt;
|-&lt;br /&gt;
| Ace Attorney&lt;br /&gt;
| Ace Attorney Investigations: Miles Edgeworth: Trial Edition&lt;br /&gt;
|-&lt;br /&gt;
| Adventure Time&lt;br /&gt;
| Adventure Time: Legends of OOO&lt;br /&gt;
|-&lt;br /&gt;
| Adventures From the Book of Virtues&lt;br /&gt;
| Plato's Matching Game&lt;br /&gt;
|-&lt;br /&gt;
| Adventures in Babysitting&lt;br /&gt;
| Adventures In Babysitting Character Quiz&lt;br /&gt;
|-&lt;br /&gt;
| Age of Empires&lt;br /&gt;
| Civilization Builder&lt;br /&gt;
|-&lt;br /&gt;
| Agent Cody Banks&lt;br /&gt;
| Agent Cody Banks&lt;br /&gt;
|-&lt;br /&gt;
| Aggretsuko&lt;br /&gt;
| AGGRETSUKO or Shouting away your daily grind&lt;br /&gt;
|-&lt;br /&gt;
| Air Bud&lt;br /&gt;
| Air Bud Seventh Inning Fetch&lt;br /&gt;
|-&lt;br /&gt;
| Aladdin&lt;br /&gt;
| Jasmine &amp;amp; Aladdin Kissing&lt;br /&gt;
|-&lt;br /&gt;
| Ali the Fox&lt;br /&gt;
| Peach and Ahri Square Island Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Alice and Greta&lt;br /&gt;
| The Alice and Greta Potion Game&lt;br /&gt;
|-&lt;br /&gt;
| Alice in Wonderland&lt;br /&gt;
| March of the Cards&lt;br /&gt;
|-&lt;br /&gt;
| Alien Hominid&lt;br /&gt;
| Alien Hominid Xtreme&lt;br /&gt;
|-&lt;br /&gt;
| Alien (series)&lt;br /&gt;
| Aliens Soundboard&lt;br /&gt;
|-&lt;br /&gt;
| All That&lt;br /&gt;
| All That Vital Information Dispenser #1&lt;br /&gt;
|-&lt;br /&gt;
| Alfy&lt;br /&gt;
| Alfy Goes to School&lt;br /&gt;
|-&lt;br /&gt;
| Alma's Way&lt;br /&gt;
| The Alma Train&lt;br /&gt;
|-&lt;br /&gt;
| Alpha and Omega&lt;br /&gt;
| Alpha and Omega: Tree Bark Sled Ride&lt;br /&gt;
|-&lt;br /&gt;
| Alvin and the Chipmunks&lt;br /&gt;
| Alvin's Harmonica&lt;br /&gt;
|-&lt;br /&gt;
| American Dad!&lt;br /&gt;
| Quiz American Dad&lt;br /&gt;
|-&lt;br /&gt;
| American Dragon&lt;br /&gt;
| Jake's Fire Power&lt;br /&gt;
|-&lt;br /&gt;
| American Girl&lt;br /&gt;
| Felicity Picture Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Among Us&lt;br /&gt;
| Among Us Christmas Coloring&lt;br /&gt;
|-&lt;br /&gt;
| Amphibia&lt;br /&gt;
| Amphibia: Locust Pocus&lt;br /&gt;
|-&lt;br /&gt;
| An American Tail&lt;br /&gt;
| An American Tail: Match Game&lt;br /&gt;
|-&lt;br /&gt;
| Anastasia&lt;br /&gt;
| Anastasia Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Andy's Adventures&lt;br /&gt;
| Andy's Animal Teams&lt;br /&gt;
|-&lt;br /&gt;
| Angel's Friends&lt;br /&gt;
| Angel's Friends Raf and Sulfus Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Angela Anaconda&lt;br /&gt;
| The Karate Adventures of Orange Belt Angela&lt;br /&gt;
|-&lt;br /&gt;
| Angelina Ballerina&lt;br /&gt;
| Angelina's Dress Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Angry Birds&lt;br /&gt;
| Angry Birds Friends&lt;br /&gt;
|-&lt;br /&gt;
| Angry Video Game Nerd&lt;br /&gt;
| The Angry Video Game Nerd: NES Nightmare&lt;br /&gt;
|-&lt;br /&gt;
| Animal Crossing&lt;br /&gt;
| Animal Crossing Pattern Maker&lt;br /&gt;
|-&lt;br /&gt;
| Animaniacs&lt;br /&gt;
| Animaniacs: Wakko's Burp Fest&lt;br /&gt;
|-&lt;br /&gt;
| Animorphs&lt;br /&gt;
| Animorphs Slider&lt;br /&gt;
|-&lt;br /&gt;
| Annoying Orange&lt;br /&gt;
| Annoying Orange Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Anpanman&lt;br /&gt;
| それいけ！アンパンマンゲームパズル&lt;br /&gt;
|-&lt;br /&gt;
| Ant-Man&lt;br /&gt;
| Ant-Man: Combat Training&lt;br /&gt;
|-&lt;br /&gt;
| Ape Escape&lt;br /&gt;
| Ape Escape Quiz&lt;br /&gt;
|-&lt;br /&gt;
| Apple &amp;amp; Onion&lt;br /&gt;
| Apple &amp;amp; Onion: Dollar Store Dash&lt;br /&gt;
|-&lt;br /&gt;
| Apple Jacks&lt;br /&gt;
| Apple Jacks™ Race to the Bowl&lt;br /&gt;
|-&lt;br /&gt;
| Are We Done Yet?&lt;br /&gt;
| Are We Done Yet?: Buy It&lt;br /&gt;
|-&lt;br /&gt;
| Ar tonelico&lt;br /&gt;
| Ar tonelico: Melody of Elemia Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Aqua Teen Hunger Force&lt;br /&gt;
| Worst Game Ever&lt;br /&gt;
|-&lt;br /&gt;
| Aquaman&lt;br /&gt;
| Aquaman: Race to Atlantis&lt;br /&gt;
|-&lt;br /&gt;
| Are You Afraid of the Dark?&lt;br /&gt;
| Are You Afraid of the Dark?: Ghost Island&lt;br /&gt;
|-&lt;br /&gt;
| Archie&lt;br /&gt;
| Veronica's Phone Tag&lt;br /&gt;
|-&lt;br /&gt;
| Armor Hero&lt;br /&gt;
| Armor Hero Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Arthur&lt;br /&gt;
| Buster's Movie Maker&lt;br /&gt;
|-&lt;br /&gt;
| Arthur Christmas&lt;br /&gt;
| Arthur Christmas: Conveyor Belt Madness&lt;br /&gt;
|-&lt;br /&gt;
| asdfmovie&lt;br /&gt;
| I Like Trains&lt;br /&gt;
|-&lt;br /&gt;
| Assassin's Creed&lt;br /&gt;
| The Assassin's Creed Challenge&lt;br /&gt;
|-&lt;br /&gt;
| As The Bell Rings&lt;br /&gt;
| Найди Отличия с Дятловым&lt;br /&gt;
|-&lt;br /&gt;
| As Told by Ginger&lt;br /&gt;
| As Told By Ginger Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Asterix&lt;br /&gt;
| Asterix Prends Tes Couleurs&lt;br /&gt;
|-&lt;br /&gt;
| Astro Boy&lt;br /&gt;
| Astro Boy Rescue&lt;br /&gt;
|-&lt;br /&gt;
| Astroblast!&lt;br /&gt;
| Astroblast! Smoothies&lt;br /&gt;
|-&lt;br /&gt;
| Atomic Betty&lt;br /&gt;
| Atomic Betty: Mission Earth&lt;br /&gt;
|-&lt;br /&gt;
| Attack on Titan&lt;br /&gt;
| Attack on Titan Tribute Game&lt;br /&gt;
|-&lt;br /&gt;
| Austin &amp;amp; Ally&lt;br /&gt;
| Austin and Ally: Hype Cart&lt;br /&gt;
|-&lt;br /&gt;
| Austin Powers&lt;br /&gt;
| Move your Mojo!&lt;br /&gt;
|-&lt;br /&gt;
| Avatar: The Last Airbender&lt;br /&gt;
| Avatar: Elemental Escape&lt;br /&gt;
|-&lt;br /&gt;
| Azumanga Daioh&lt;br /&gt;
| Azumaiden Daioh&lt;br /&gt;
|-&lt;br /&gt;
| Babar&lt;br /&gt;
| Babar's Picnic Game&lt;br /&gt;
|-&lt;br /&gt;
| Baby Hazel&lt;br /&gt;
| Baby Hazel Daycare&lt;br /&gt;
|-&lt;br /&gt;
| Baby Shark&lt;br /&gt;
| Baby Shark Coloring&lt;br /&gt;
|-&lt;br /&gt;
| Back to The Future&lt;br /&gt;
| Back to The Future Train Scene&lt;br /&gt;
|-&lt;br /&gt;
| Bad Kitty&lt;br /&gt;
| Bad Kitty in Go-Cat-Go&lt;br /&gt;
|-&lt;br /&gt;
| Bakugan&lt;br /&gt;
| Bakugan: The Final Brawl&lt;br /&gt;
|-&lt;br /&gt;
| Balamory&lt;br /&gt;
| Balamory: Copy Spencer&lt;br /&gt;
|-&lt;br /&gt;
| Baldi's Basics&lt;br /&gt;
| Baldi's Basics In Education and Spelling&lt;br /&gt;
|-&lt;br /&gt;
| Ball Revamped&lt;br /&gt;
| Ball Revamped 7 (Flash)&lt;br /&gt;
|-&lt;br /&gt;
| Balto (film)&lt;br /&gt;
| Boston, Bolt and Balto&lt;br /&gt;
|-&lt;br /&gt;
| Bambi&lt;br /&gt;
| Bambi's Forest Friends&lt;br /&gt;
|-&lt;br /&gt;
| Bamzooki&lt;br /&gt;
| Bamzooki: Measures&lt;br /&gt;
|-&lt;br /&gt;
| Bananas in Pyjamas&lt;br /&gt;
| Bananas In Pyjamas: Memory Game&lt;br /&gt;
|-&lt;br /&gt;
| Banja&lt;br /&gt;
| Banja Guide Intro&lt;br /&gt;
|-&lt;br /&gt;
| Banjo-Kazooie&lt;br /&gt;
| Banjo-Threeie&lt;br /&gt;
|-&lt;br /&gt;
| Barbie&lt;br /&gt;
| Barbie in the Nutcracker&lt;br /&gt;
|-&lt;br /&gt;
| Barney &amp;amp; Friends&lt;br /&gt;
| Barney's Submarine Race&lt;br /&gt;
|-&lt;br /&gt;
| Barnyard&lt;br /&gt;
| Back at the Barnyard: Operation Otis Drop&lt;br /&gt;
|-&lt;br /&gt;
| Batman&lt;br /&gt;
| Batman In Crime Wave&lt;br /&gt;
|-&lt;br /&gt;
| Battle for Dream Island&lt;br /&gt;
| PIN REVEALS LIFE HACKS&lt;br /&gt;
|-&lt;br /&gt;
| Battle of the Planets&lt;br /&gt;
| Battle of the Planets - Zoltar's Revenge&lt;br /&gt;
|-&lt;br /&gt;
| Bayonetta&lt;br /&gt;
| 8-Bit Bayonetta&lt;br /&gt;
|-&lt;br /&gt;
| Beano&lt;br /&gt;
| The Great Beano Cake Off&lt;br /&gt;
|-&lt;br /&gt;
| Bear in the Big Blue House&lt;br /&gt;
| Bear in the Big Blue House: Bear Theatre&lt;br /&gt;
|-&lt;br /&gt;
| Beauty and the Beast&lt;br /&gt;
| DIY: Belle Jewelry Box&lt;br /&gt;
|-&lt;br /&gt;
| Beavis and Butt-Head&lt;br /&gt;
| Beavis &amp;amp; Butthead in Air Guitar&lt;br /&gt;
|-&lt;br /&gt;
| Bedtime Stories&lt;br /&gt;
| Bedtime Stories&lt;br /&gt;
|-&lt;br /&gt;
| Bee Movie&lt;br /&gt;
| Bee Movie: Spelling Bee&lt;br /&gt;
|-&lt;br /&gt;
| Beeserker&lt;br /&gt;
| Beeserker: The Videogame!&lt;br /&gt;
|-&lt;br /&gt;
| Bella and the Bulldogs&lt;br /&gt;
| Bella and the Bulldogs: Touchdown Toss&lt;br /&gt;
|-&lt;br /&gt;
| Ben 10&lt;br /&gt;
| Ben 10 - Battle Ready&lt;br /&gt;
|-&lt;br /&gt;
| Ben &amp;amp; Holly's Little Kingdom&lt;br /&gt;
| Ben &amp;amp; Holly's Strawberry Jump&lt;br /&gt;
|-&lt;br /&gt;
| Bendy&lt;br /&gt;
| Custom Bendy Creator&lt;br /&gt;
|-&lt;br /&gt;
| Berenstain Bears&lt;br /&gt;
| Berenstain Bears Matchbook&lt;br /&gt;
|-&lt;br /&gt;
| Betty Boop&lt;br /&gt;
| Betty Boop: Big City Adventures&lt;br /&gt;
|-&lt;br /&gt;
| Between the Lions&lt;br /&gt;
| Lionel's Talking Gizmo!&lt;br /&gt;
|-&lt;br /&gt;
| Beverly Hills Chihuahua&lt;br /&gt;
| Beverly Hills Chihuahua: Follow that Smell&lt;br /&gt;
|-&lt;br /&gt;
| Beyblade&lt;br /&gt;
| Beyblade Chaos&lt;br /&gt;
|-&lt;br /&gt;
|Big &amp;amp; Small&lt;br /&gt;
|Big &amp;amp; Small House&lt;br /&gt;
|-&lt;br /&gt;
| Big Babies&lt;br /&gt;
| Big Babies: Dictionaries&lt;br /&gt;
|-&lt;br /&gt;
| Big Brother&lt;br /&gt;
| BBB Torta na Cara&lt;br /&gt;
|-&lt;br /&gt;
| Big City Greens&lt;br /&gt;
| Big City Greens: Big City Battle!&lt;br /&gt;
|-&lt;br /&gt;
| Big Cook Little Cook&lt;br /&gt;
| Ben and Small's Magic Baking Game&lt;br /&gt;
|-&lt;br /&gt;
| Big Hero 6&lt;br /&gt;
| Big Hero 6: Baymax Sky Patrol&lt;br /&gt;
|-&lt;br /&gt;
| Big Nate&lt;br /&gt;
| Big Nate's Network&lt;br /&gt;
|-&lt;br /&gt;
| Big Time Rush&lt;br /&gt;
| Big Time Rush: Stage Rush&lt;br /&gt;
|-&lt;br /&gt;
| Biker Mice from Mars&lt;br /&gt;
| Biker Mice City Tricks&lt;br /&gt;
|-&lt;br /&gt;
| Bing Bunny&lt;br /&gt;
| Bing Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Bin Weevils&lt;br /&gt;
| Mulch Shoot&lt;br /&gt;
|-&lt;br /&gt;
| Bionicle&lt;br /&gt;
| Bionicle Mata Nui: The Online Game&lt;br /&gt;
|-&lt;br /&gt;
| BioShock&lt;br /&gt;
| BIoshlock&lt;br /&gt;
|-&lt;br /&gt;
| Birdman&lt;br /&gt;
| Harvey Birdman: Stop that Sandwich&lt;br /&gt;
|-&lt;br /&gt;
| Biscuit (I Can Read!)&lt;br /&gt;
| Bathtime for Biscuit Seek-A-Word&lt;br /&gt;
|-&lt;br /&gt;
| Bitey of Brackenwood&lt;br /&gt;
| Bitey Jumps Again&lt;br /&gt;
|-&lt;br /&gt;
| Biz Kid$&lt;br /&gt;
| Biz Kid$: Break the Bank!&lt;br /&gt;
|-&lt;br /&gt;
| Black Butler&lt;br /&gt;
| Kuroshitsuji Baka Games&lt;br /&gt;
|-&lt;br /&gt;
| Black Panther&lt;br /&gt;
| Black Panther: Jungle Pursuit&lt;br /&gt;
|-&lt;br /&gt;
| BlazBlue&lt;br /&gt;
| Ragna Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Blaze and the Monster Machines&lt;br /&gt;
| Blaze: Race to the Rescue!&lt;br /&gt;
|-&lt;br /&gt;
| Bleach&lt;br /&gt;
| Bleach Versus&lt;br /&gt;
|-&lt;br /&gt;
| Blockhead&lt;br /&gt;
| Blockhead Ghostmas&lt;br /&gt;
|-&lt;br /&gt;
| Bloons&lt;br /&gt;
| Bloons TD&lt;br /&gt;
|-&lt;br /&gt;
| Blue Elephant&lt;br /&gt;
| Achievement Unlocked&lt;br /&gt;
|-&lt;br /&gt;
| Blue Exorcist&lt;br /&gt;
| Blue Exorcist Shipping Wall&lt;br /&gt;
|-&lt;br /&gt;
| Blue Peter&lt;br /&gt;
| Blue Peter: Turkish Bizarre&lt;br /&gt;
|-&lt;br /&gt;
| Bluey&lt;br /&gt;
| Bluey Keepy Uppy&lt;br /&gt;
|-&lt;br /&gt;
| Blue's Clues&lt;br /&gt;
| Blue's Clues Ghost Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Bob the Builder&lt;br /&gt;
| Bob the Builder: Colour In&lt;br /&gt;
|-&lt;br /&gt;
| Bobby's World&lt;br /&gt;
| Bobby's World: Big Fish&lt;br /&gt;
|-&lt;br /&gt;
| Bobinogs&lt;br /&gt;
| Do eggs grow on trees?&lt;br /&gt;
|-&lt;br /&gt;
| Bobobo-bo Bo-bobo&lt;br /&gt;
| Nose Hairs of Fury&lt;br /&gt;
|-&lt;br /&gt;
| Boj&lt;br /&gt;
| Can't Catch Boj&lt;br /&gt;
|-&lt;br /&gt;
| Bolt&lt;br /&gt;
| Bolt: Rescue Mission&lt;br /&gt;
|-&lt;br /&gt;
| Bomberman&lt;br /&gt;
| Bomberman Dance&lt;br /&gt;
|-&lt;br /&gt;
| BonziBUDDY&lt;br /&gt;
| Clippy's Windows Defense&lt;br /&gt;
|-&lt;br /&gt;
| Boogie Beebies&lt;br /&gt;
| Boogie Beebies: Let It Snow&lt;br /&gt;
|-&lt;br /&gt;
| Boohbah&lt;br /&gt;
| Boohbah.tv&lt;br /&gt;
|-&lt;br /&gt;
| Boonie Bears&lt;br /&gt;
| Take bear bro back home&lt;br /&gt;
|-&lt;br /&gt;
| Borderlands&lt;br /&gt;
| The Border Lands&lt;br /&gt;
|-&lt;br /&gt;
| Bourne&lt;br /&gt;
| The Bourne Legacy - Find the Numbers&lt;br /&gt;
|-&lt;br /&gt;
| Boy Meets World&lt;br /&gt;
| Girl Meets World: Smarte Couture&lt;br /&gt;
|-&lt;br /&gt;
| Boy vs Beast&lt;br /&gt;
| Boy vs Beast: Volcan Blast&lt;br /&gt;
|-&lt;br /&gt;
| BOZ&lt;br /&gt;
| BOZ Build Your Snowman Family&lt;br /&gt;
|-&lt;br /&gt;
| Brain Age&lt;br /&gt;
| Dr Kawashima's Devilish Brain Training Banner&lt;br /&gt;
|-&lt;br /&gt;
| BrainSurge&lt;br /&gt;
| The BrainSurge Quiz&lt;br /&gt;
|-&lt;br /&gt;
| Brandy &amp;amp; Mr. Whiskers&lt;br /&gt;
| Brandy's Butterfly Catch&lt;br /&gt;
|-&lt;br /&gt;
| Bratz&lt;br /&gt;
| Bratz Fabulous Diamondz Big Night Out&lt;br /&gt;
|-&lt;br /&gt;
| Brawl Stars&lt;br /&gt;
| Brawl Stars - Project Laser&lt;br /&gt;
|-&lt;br /&gt;
| Breadwinners&lt;br /&gt;
| Breadwinners: Ducktionary&lt;br /&gt;
|-&lt;br /&gt;
| Breaking Bad&lt;br /&gt;
| Gale Boetticher Crime Scene Evidence&lt;br /&gt;
|-&lt;br /&gt;
| Bridge to Terabithia&lt;br /&gt;
| Monster Dodger&lt;br /&gt;
|-&lt;br /&gt;
| Brother Bear&lt;br /&gt;
| Brother Bear: Rutt &amp;amp; Tuke's Eye Spy Game&lt;br /&gt;
|-&lt;br /&gt;
| Brum&lt;br /&gt;
| Brum Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Bubbaloo&lt;br /&gt;
| Bubbaloo: Charada Pop&lt;br /&gt;
|-&lt;br /&gt;
| Bubble Bobble&lt;br /&gt;
| Puzzle Bobble&lt;br /&gt;
|-&lt;br /&gt;
| Bubble Guppies&lt;br /&gt;
| Bubble Scrubies&lt;br /&gt;
|-&lt;br /&gt;
| Buffy the Vampire Slayer&lt;br /&gt;
| Buffy's Swearing Keyboard&lt;br /&gt;
|-&lt;br /&gt;
| Building Big&lt;br /&gt;
| Shapes Lab&lt;br /&gt;
|-&lt;br /&gt;
| Bunk'd&lt;br /&gt;
| Bunk'd: Kikiwaka Shuffle&lt;br /&gt;
|-&lt;br /&gt;
| Bunnicula&lt;br /&gt;
| Bunnicula: The Cursed Diamond&lt;br /&gt;
|-&lt;br /&gt;
| Bunnytown&lt;br /&gt;
| Bunnytown Ice Cream Parlor&lt;br /&gt;
|-&lt;br /&gt;
| Bunsen is a Beast&lt;br /&gt;
| Bunsen is a Beast: Arm-A-Gettin'&lt;br /&gt;
|-&lt;br /&gt;
| Butterbean's Café&lt;br /&gt;
| Nick Jr. Lemonade Stand&lt;br /&gt;
|-&lt;br /&gt;
| Buuu&lt;br /&gt;
| A Batalha da Pirâmide&lt;br /&gt;
|-&lt;br /&gt;
| Caillou&lt;br /&gt;
| Caillou's Magic Keyboard&lt;br /&gt;
|-&lt;br /&gt;
| Calabash Brothers&lt;br /&gt;
| Lets the Shell Fly&lt;br /&gt;
|-&lt;br /&gt;
| Caldeirão do Huck&lt;br /&gt;
| Entrega de Pizza&lt;br /&gt;
|-&lt;br /&gt;
| Call of Duty&lt;br /&gt;
| Call Of Duty Emblem Maker&lt;br /&gt;
|-&lt;br /&gt;
| Camp Lazlo&lt;br /&gt;
| Camp Lazlo: Create Your Own E-Card&lt;br /&gt;
|-&lt;br /&gt;
| Camp Rock&lt;br /&gt;
| Camp Rock 2: The Final Jam: Rock the Beat&lt;br /&gt;
|-&lt;br /&gt;
| Can You See What I See?&lt;br /&gt;
| Can You See What I See? Seymour&lt;br /&gt;
|-&lt;br /&gt;
| Candy Crush&lt;br /&gt;
| Candy Crush Saga Advertisement&lt;br /&gt;
|-&lt;br /&gt;
| Candy Land&lt;br /&gt;
| Candy Land presents... King Candy’s Becandied&lt;br /&gt;
|-&lt;br /&gt;
| Canimals&lt;br /&gt;
| Fruit Shot&lt;br /&gt;
|-&lt;br /&gt;
| Captain America&lt;br /&gt;
| Captain America Red Skull and Crossbones&lt;br /&gt;
|-&lt;br /&gt;
| Captain Planet&lt;br /&gt;
| Captain Planet and the Robots of Zarm&lt;br /&gt;
|-&lt;br /&gt;
| Captain Underpants&lt;br /&gt;
| The Captain Underpants Rescue Raider 4000&lt;br /&gt;
|-&lt;br /&gt;
| Cara Confused&lt;br /&gt;
| Cara's Coconut Shy&lt;br /&gt;
|-&lt;br /&gt;
| Cardcaptor Sakura&lt;br /&gt;
| Cardcaptors Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Care Bears&lt;br /&gt;
| Care Bears: Rainbow Slide&lt;br /&gt;
|-&lt;br /&gt;
| Casper&lt;br /&gt;
| Casper's Haunted Christmas&lt;br /&gt;
|-&lt;br /&gt;
| Casseta &amp;amp; Planeta&lt;br /&gt;
| 2002 Casseta &amp;amp; Planeta Navigation Set&lt;br /&gt;
|-&lt;br /&gt;
| Castlevania&lt;br /&gt;
| Castlevania 2: Priest Battle&lt;br /&gt;
|-&lt;br /&gt;
| Castle Crashers&lt;br /&gt;
| Castle Crashers: Fatal Oblivion&lt;br /&gt;
|-&lt;br /&gt;
| Cats &amp;amp; Dogs&lt;br /&gt;
| Cats &amp;amp; Dogs: The Revenge of Kitty Galore - Furball Pinball&lt;br /&gt;
|-&lt;br /&gt;
| CatDog&lt;br /&gt;
| CatDog's All You Can't Eat Game&lt;br /&gt;
|-&lt;br /&gt;
| Cats Don't Dance&lt;br /&gt;
| Cats Don't Dance: Darla-Dodge Catwalk&lt;br /&gt;
|-&lt;br /&gt;
| Catscratch&lt;br /&gt;
| Catscratch - Cat Fight!&lt;br /&gt;
|-&lt;br /&gt;
| Cave Story&lt;br /&gt;
| Cave Story 3D Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Celeste&lt;br /&gt;
| Celeste X&lt;br /&gt;
|-&lt;br /&gt;
| Chainsaw Man&lt;br /&gt;
| Can You Earn Makima’s Approval?&lt;br /&gt;
|-&lt;br /&gt;
| ChalkZone&lt;br /&gt;
| ChalkZone: Chalk Chase&lt;br /&gt;
|-&lt;br /&gt;
| Chamyto&lt;br /&gt;
| Viagem Genial&lt;br /&gt;
|-&lt;br /&gt;
| Chaotic&lt;br /&gt;
| Chaotic Creature Scanner&lt;br /&gt;
|-&lt;br /&gt;
| Charlie and Lola&lt;br /&gt;
| Lola's Fashion Flurry&lt;br /&gt;
|-&lt;br /&gt;
| Charlie the Unicorn&lt;br /&gt;
| Charlie the Unicorn&lt;br /&gt;
|-&lt;br /&gt;
| Charlie's Angels&lt;br /&gt;
| Charlie's Angels: Angel X Codebreaker&lt;br /&gt;
|-&lt;br /&gt;
| Charlotte's Web&lt;br /&gt;
| Templeton's Trashy Poetry&lt;br /&gt;
|-&lt;br /&gt;
| Charm Girls Club&lt;br /&gt;
| Charm Girls Club: Puppy Primp&lt;br /&gt;
|-&lt;br /&gt;
| Cheerios&lt;br /&gt;
| Honey Defender: Case of the Honey Heist&lt;br /&gt;
|-&lt;br /&gt;
| Cheetos&lt;br /&gt;
| Cheetos Chase&lt;br /&gt;
|-&lt;br /&gt;
| Chhota Bheem&lt;br /&gt;
| Bridging Bheem&lt;br /&gt;
|-&lt;br /&gt;
| Chibi-Robo!&lt;br /&gt;
| Chibi-Robo! Plug Into Adventure! Survey&lt;br /&gt;
|-&lt;br /&gt;
| Chicken Little&lt;br /&gt;
| Chicken Little: Galactic Traveler&lt;br /&gt;
|-&lt;br /&gt;
| Chicken Run&lt;br /&gt;
| Chicken Run: Mac-U-Lator&lt;br /&gt;
|-&lt;br /&gt;
| Chikoo Aur Bunty&lt;br /&gt;
| Chikoo Aur Bunty: Chikoo Cricket Star&lt;br /&gt;
|-&lt;br /&gt;
| Chip and Dale&lt;br /&gt;
| Go Nuts!&lt;br /&gt;
|-&lt;br /&gt;
| Chloe's Closet&lt;br /&gt;
| Chloe's Closet: Musical Game&lt;br /&gt;
|-&lt;br /&gt;
| Chowder&lt;br /&gt;
| The Great Chowder Escape&lt;br /&gt;
|-&lt;br /&gt;
| Christmas with the Kranks&lt;br /&gt;
| Christmas with the Kranks: Kitty Maze&lt;br /&gt;
|-&lt;br /&gt;
| Chrono Trigger&lt;br /&gt;
| Guardia Forest&lt;br /&gt;
|-&lt;br /&gt;
| Chuck E. Cheese&lt;br /&gt;
| Chuck E. Cheese's Pizza Panic!&lt;br /&gt;
|-&lt;br /&gt;
| ChuChu Rocket!&lt;br /&gt;
| チューチューロケット!&lt;br /&gt;
|-&lt;br /&gt;
| Chuggington&lt;br /&gt;
| Old Puffer Pete's Puzzle Panic&lt;br /&gt;
|-&lt;br /&gt;
| Cinderella&lt;br /&gt;
| Baby Cinderella House Cleaning&lt;br /&gt;
|-&lt;br /&gt;
| Cinnamon Toast Crunch&lt;br /&gt;
| Milk River Run&lt;br /&gt;
|-&lt;br /&gt;
| CJ7&lt;br /&gt;
| Changjiang-7&lt;br /&gt;
|-&lt;br /&gt;
| Clangers&lt;br /&gt;
| Tiny's Tunes&lt;br /&gt;
|-&lt;br /&gt;
| Clarence&lt;br /&gt;
| Clarence: Blamburger&lt;br /&gt;
|-&lt;br /&gt;
| Class of 3000&lt;br /&gt;
| Class of 3000: Funk Box&lt;br /&gt;
|-&lt;br /&gt;
| Click &amp;amp; Clack's As the Wrench Turns&lt;br /&gt;
| Stash's Workbench&lt;br /&gt;
|-&lt;br /&gt;
| Clifford the Big Red Dog&lt;br /&gt;
| Clifford's Big Parade&lt;br /&gt;
|-&lt;br /&gt;
| Clippit&lt;br /&gt;
| Windows RG&lt;br /&gt;
|-&lt;br /&gt;
| Cloudy with a Chance of Meatballs&lt;br /&gt;
| Cloudy with a Chance of Meatballs: The Climb&lt;br /&gt;
|-&lt;br /&gt;
| Club Penguin&lt;br /&gt;
| Puffle Launch&lt;br /&gt;
|-&lt;br /&gt;
| Cocoa Puffs&lt;br /&gt;
| Cocoa Puffs Crossword&lt;br /&gt;
|-&lt;br /&gt;
| Cocoricó&lt;br /&gt;
| Cocoricó: Siga o Ritmo&lt;br /&gt;
|-&lt;br /&gt;
| Codename: Kids Next Door&lt;br /&gt;
| Codename: Kids Next Door - Downhill Derby&lt;br /&gt;
|-&lt;br /&gt;
| Code Geass&lt;br /&gt;
| Super Nina Wars: Episode I&lt;br /&gt;
|-&lt;br /&gt;
| Code Lyoko&lt;br /&gt;
| La mort des Frelions&lt;br /&gt;
|-&lt;br /&gt;
| Columns&lt;br /&gt;
| piCOLUMNS&lt;br /&gt;
|-&lt;br /&gt;
| Commander Keen&lt;br /&gt;
| Dopefission&lt;br /&gt;
|-&lt;br /&gt;
| Command &amp;amp; Conquer&lt;br /&gt;
| Command &amp;amp; Conquer: Generals - Combat Cards&lt;br /&gt;
|-&lt;br /&gt;
| Conker&lt;br /&gt;
| Conker's Etiquette Guide Tip #1&lt;br /&gt;
|-&lt;br /&gt;
| Conan the Barbarian&lt;br /&gt;
| Conan the Barbarian - Find the Numbers&lt;br /&gt;
|-&lt;br /&gt;
| Contos de Mila&lt;br /&gt;
| Em busca da princesa&lt;br /&gt;
|-&lt;br /&gt;
| Contra&lt;br /&gt;
| Neo Contra Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Contraptus&lt;br /&gt;
| Taquin do Dr. Contraptus&lt;br /&gt;
|-&lt;br /&gt;
| Cooking Mama&lt;br /&gt;
| Gardening Mama&lt;br /&gt;
|-&lt;br /&gt;
| Copa Jetix&lt;br /&gt;
| A Lavanderia Copa Jetix&lt;br /&gt;
|-&lt;br /&gt;
| Corpse Bride&lt;br /&gt;
| Maggot Maze&lt;br /&gt;
|-&lt;br /&gt;
| Counter Strike&lt;br /&gt;
| Counter-Force&lt;br /&gt;
|-&lt;br /&gt;
| Courage the Cowardly Dog&lt;br /&gt;
| Courage Encounters&lt;br /&gt;
|-&lt;br /&gt;
| Cow and Chicken&lt;br /&gt;
| Cow and Chicken: Mealtime Maze Craze&lt;br /&gt;
|-&lt;br /&gt;
| Cowboy Bebop&lt;br /&gt;
| Faye Valentine Interactive Animation&lt;br /&gt;
|-&lt;br /&gt;
| Craig of the Creek&lt;br /&gt;
| Craig of the Creek: Recycle Squad&lt;br /&gt;
|-&lt;br /&gt;
| Crash &amp;amp; Bernstein&lt;br /&gt;
| Crash &amp;amp; Bernstein: Crash's Nose Picker&lt;br /&gt;
|-&lt;br /&gt;
| Crash Bandicoot&lt;br /&gt;
| Crash Tag Team Racing&lt;br /&gt;
|-&lt;br /&gt;
| Crayon Shin-chan&lt;br /&gt;
| Crayon Shin-chan Chinese New Year&lt;br /&gt;
|-&lt;br /&gt;
| Crazy Frog&lt;br /&gt;
| Crazy Frog: The annoying thing&lt;br /&gt;
|-&lt;br /&gt;
| CSI&lt;br /&gt;
| CSI:NY Keyboard Crime Scene&lt;br /&gt;
|-&lt;br /&gt;
| Cubix&lt;br /&gt;
| Cubix Says&lt;br /&gt;
|-&lt;br /&gt;
| Cuphead&lt;br /&gt;
| Mugman Animation&lt;br /&gt;
|-&lt;br /&gt;
| Curious George&lt;br /&gt;
| Mix and Paint&lt;br /&gt;
|-&lt;br /&gt;
| Cut the Rope&lt;br /&gt;
| Cut the Rope Experiments&lt;br /&gt;
|-&lt;br /&gt;
| Cyberchase&lt;br /&gt;
| Cyberchase: The Quest 1 &amp;amp; 2&lt;br /&gt;
|-&lt;br /&gt;
| Dad 'n Me&lt;br /&gt;
| Chainsaw the Children&lt;br /&gt;
|-&lt;br /&gt;
| Dan Dare&lt;br /&gt;
| Dan Dare Abalis&lt;br /&gt;
|-&lt;br /&gt;
| Dance Dance Revolution&lt;br /&gt;
| DanceDanceRevolution V オープンアルファテスト&lt;br /&gt;
|-&lt;br /&gt;
| Danganronpa&lt;br /&gt;
| Komaeda Flash&lt;br /&gt;
|-&lt;br /&gt;
| Danger Mouse&lt;br /&gt;
| Danger Mouse: Danger Dash&lt;br /&gt;
|-&lt;br /&gt;
| Danger Rangers&lt;br /&gt;
| Danger Rangers: Hot Potato&lt;br /&gt;
|-&lt;br /&gt;
| Daniel Tiger's Neighborhood&lt;br /&gt;
| Daniel Tiger's Neighborhood: Feel the Music&lt;br /&gt;
|-&lt;br /&gt;
| Danny Phantom&lt;br /&gt;
| Danny Phantom Dueling Decks&lt;br /&gt;
|-&lt;br /&gt;
| Darkstalkers&lt;br /&gt;
| Felicia Soundboard&lt;br /&gt;
|-&lt;br /&gt;
| Dark Ages&lt;br /&gt;
| The Great Peasant Escape&lt;br /&gt;
|-&lt;br /&gt;
| DC Super Hero Girls&lt;br /&gt;
| DC Super Hero Girls: Trivia Game&lt;br /&gt;
|-&lt;br /&gt;
| Dead or Alive&lt;br /&gt;
| -54K DOAX Hitomi Kiriban-&lt;br /&gt;
|-&lt;br /&gt;
| Deadly 60&lt;br /&gt;
| Deadly 60: Food Chain&lt;br /&gt;
|-&lt;br /&gt;
| Deal or No Deal&lt;br /&gt;
| Deal or No Deal&lt;br /&gt;
|-&lt;br /&gt;
| Death Note&lt;br /&gt;
| Write in the Death Note&lt;br /&gt;
|-&lt;br /&gt;
| Degrassi&lt;br /&gt;
| Degrassi: Dish It Out!&lt;br /&gt;
|-&lt;br /&gt;
| Deko Boko Friends&lt;br /&gt;
| Fill Up Klinki Klunki&lt;br /&gt;
|-&lt;br /&gt;
| Deltora Quest&lt;br /&gt;
| Deltora Quest: Find the Gems&lt;br /&gt;
|-&lt;br /&gt;
| Descendants&lt;br /&gt;
| Descendants: Smarte Couture&lt;br /&gt;
|-&lt;br /&gt;
| Design Squad&lt;br /&gt;
| Feed the Fidgits!&lt;br /&gt;
|-&lt;br /&gt;
| Despicable Me&lt;br /&gt;
| Bee-Do!&lt;br /&gt;
|-&lt;br /&gt;
| Detective Conan&lt;br /&gt;
| Case Closed: Kick Ball&lt;br /&gt;
|-&lt;br /&gt;
| Detetives do Prédio Azul&lt;br /&gt;
| Aventura no Prédio Azul&lt;br /&gt;
|-&lt;br /&gt;
| Devil May Cry&lt;br /&gt;
| Dante Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Dexter's Laboratory&lt;br /&gt;
| Dexter's Labyrinth&lt;br /&gt;
|-&lt;br /&gt;
| Diablo&lt;br /&gt;
| Diablo Tetris&lt;br /&gt;
|-&lt;br /&gt;
| Diabolik&lt;br /&gt;
| Diabolik Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Diary of a Wimpy Kid&lt;br /&gt;
| Old-Timey Ice Cream Parlour!&lt;br /&gt;
|-&lt;br /&gt;
| Dickie Roberts: Former Child Star&lt;br /&gt;
| Dickie Roberts Former Child Star: Dickie Slide&lt;br /&gt;
|-&lt;br /&gt;
| Die Sendung mit der Maus&lt;br /&gt;
| MausTrick: Das Maus-Anzieh-Spiel&lt;br /&gt;
|-&lt;br /&gt;
| Dig Dug&lt;br /&gt;
| Dig Dug BB&lt;br /&gt;
|-&lt;br /&gt;
| Digimon&lt;br /&gt;
| Digimon Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Dilbert&lt;br /&gt;
| Dilberito&lt;br /&gt;
|-&lt;br /&gt;
| Dino Dan&lt;br /&gt;
| Dino Dan: Ready, Set, Dino!&lt;br /&gt;
|-&lt;br /&gt;
| Dinosaur Train&lt;br /&gt;
| Buddy's A-Maze-ing Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Disco Elysium&lt;br /&gt;
| Disco Dating&lt;br /&gt;
|-&lt;br /&gt;
| Disgaea&lt;br /&gt;
| Disgaea Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Disney Fairies&lt;br /&gt;
| Disney Fairies: Harvest Hustle&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Armageddon&lt;br /&gt;
| Armageddon Lexicon&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Atlantis&lt;br /&gt;
| Atlantis Translator&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Brave&lt;br /&gt;
| Disney Create: Brave Painter&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Cars&lt;br /&gt;
| Cars: Lightning Speed&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Coco&lt;br /&gt;
| Quiz: Which Coco Character Are You?&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Dinosaur&lt;br /&gt;
| Dinosaur: Egg Drop Scoop&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Hercules&lt;br /&gt;
| Hercules Archery Game&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Mulan&lt;br /&gt;
| Mulan Training Game&lt;br /&gt;
|-&lt;br /&gt;
| Disney's National Treasure&lt;br /&gt;
| National Treasure 2 Cavern Climber&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Pocahontas&lt;br /&gt;
| Pocahontas Sticker Story&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Zombies&lt;br /&gt;
| Zombies 2: Quest for the Moonstone&lt;br /&gt;
|-&lt;br /&gt;
| Disrespectoids&lt;br /&gt;
| Disrespectoids: Slow Moe's Shell Shock&lt;br /&gt;
|-&lt;br /&gt;
| Diva Starz&lt;br /&gt;
| Diva Starz Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Dive Olly Dive!&lt;br /&gt;
| Olly Match&lt;br /&gt;
|-&lt;br /&gt;
| Dizzy&lt;br /&gt;
| Dizzy Newgrounds&lt;br /&gt;
|-&lt;br /&gt;
| Doc McStuffins&lt;br /&gt;
| Doc McStuffins Clinic for Stuffed Animals and Toys&lt;br /&gt;
|-&lt;br /&gt;
| Doctor Who&lt;br /&gt;
| Virtual 3D TARDIS&lt;br /&gt;
|-&lt;br /&gt;
| Dofus&lt;br /&gt;
| Panda Wakfu&lt;br /&gt;
|-&lt;br /&gt;
| Doge&lt;br /&gt;
| Dogeminer&lt;br /&gt;
|-&lt;br /&gt;
| Dog With a Blog&lt;br /&gt;
| Dog with a Blog - Stan's Sneaky Blog&lt;br /&gt;
|-&lt;br /&gt;
| Doki&lt;br /&gt;
| Doki y los alimentos&lt;br /&gt;
|-&lt;br /&gt;
| Doki Doki Literature Club&lt;br /&gt;
| Dank Dank Lit Club! Demo&lt;br /&gt;
|-&lt;br /&gt;
| Dollynho&lt;br /&gt;
| Ajude o Dollynho&lt;br /&gt;
|-&lt;br /&gt;
| Domingão do Faustão&lt;br /&gt;
| De Cara no Muro&lt;br /&gt;
|-&lt;br /&gt;
| Domo&lt;br /&gt;
| Domo-Kun's Angry Smashfest&lt;br /&gt;
|-&lt;br /&gt;
| Donkey Hodie&lt;br /&gt;
| Donkey's Froyo Stand&lt;br /&gt;
|-&lt;br /&gt;
| Donkey Kong&lt;br /&gt;
| Banana Bonanza!&lt;br /&gt;
|-&lt;br /&gt;
| Doom&lt;br /&gt;
| DOOM&lt;br /&gt;
|-&lt;br /&gt;
| Doraemon&lt;br /&gt;
| Doraemon Mystery&lt;br /&gt;
|-&lt;br /&gt;
| Dora the Explorer&lt;br /&gt;
| Dora's 3-D Backpack Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Dork Diaries&lt;br /&gt;
| Dork Pet Sitter&lt;br /&gt;
|-&lt;br /&gt;
| Dot&lt;br /&gt;
| PBS Kids 404 page&lt;br /&gt;
|-&lt;br /&gt;
| Dot.&lt;br /&gt;
| Make a game with Dot.	&lt;br /&gt;
|-&lt;br /&gt;
| Dota&lt;br /&gt;
| Dota 8&lt;br /&gt;
|-&lt;br /&gt;
| Double Dragon&lt;br /&gt;
| Aboboy's Small Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Doug&lt;br /&gt;
| Doug: The Foot of Doom&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Age&lt;br /&gt;
| Dragon Age Journeys&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Ball&lt;br /&gt;
| Dragon Ball Z Tournament&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Booster&lt;br /&gt;
| Dragon Booster - All City Race&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Quest&lt;br /&gt;
| Dragon Quest IX Screensaver&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Tales&lt;br /&gt;
| Dragon Tales: Dragon Badges&lt;br /&gt;
|-&lt;br /&gt;
| Dragon's Crown&lt;br /&gt;
| Slime's Crown&lt;br /&gt;
|-&lt;br /&gt;
| DragonflyTV&lt;br /&gt;
| Nanobots&lt;br /&gt;
|-&lt;br /&gt;
| Drake &amp;amp; Josh&lt;br /&gt;
| Drake And Josh Really Big Shrimp&lt;br /&gt;
|-&lt;br /&gt;
| Drawn Together&lt;br /&gt;
| Drawn Together: Cavity Search!&lt;br /&gt;
|-&lt;br /&gt;
| DreamWorks' Home&lt;br /&gt;
| Home Kid Cuisine Microsite&lt;br /&gt;
|-&lt;br /&gt;
| DreamWorks' Spirit&lt;br /&gt;
| Spirit Untamed: Wild Rider&lt;br /&gt;
|-&lt;br /&gt;
| Drill Dozer&lt;br /&gt;
| Drill Dozer - Shifting 101&lt;br /&gt;
|-&lt;br /&gt;
| Duck Hunt&lt;br /&gt;
| Kill The Dog From Duck Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Duke Nukem&lt;br /&gt;
| Duke Nukem Forever Soundboard&lt;br /&gt;
|-&lt;br /&gt;
| Dumbo&lt;br /&gt;
| Dumbo Big Top Blaze&lt;br /&gt;
|-&lt;br /&gt;
| Dune&lt;br /&gt;
| Dune 2&lt;br /&gt;
|-&lt;br /&gt;
| Dungeons &amp;amp; Dragons&lt;br /&gt;
| 30th Anniversary Dungeons &amp;amp; Dragons: Historical Timeline&lt;br /&gt;
|-&lt;br /&gt;
| EarthBound&lt;br /&gt;
| Earth Bound Fight Scene&lt;br /&gt;
|-&lt;br /&gt;
| Earthworm Jim&lt;br /&gt;
| Earthworm Jim&lt;br /&gt;
|-&lt;br /&gt;
| EastEnders&lt;br /&gt;
| EastEnders: Who is Stalking Phil?&lt;br /&gt;
|-&lt;br /&gt;
| Ed, Edd n Eddy&lt;br /&gt;
| Ed, Edd n Eddy - Clash Of The Idiots&lt;br /&gt;
|-&lt;br /&gt;
| Eddsworld&lt;br /&gt;
| Angry Edd&lt;br /&gt;
|-&lt;br /&gt;
| El Chavo&lt;br /&gt;
| Chavo and the Giant Sandwich&lt;br /&gt;
|-&lt;br /&gt;
| El Tigre&lt;br /&gt;
| El Tigre: Miracle City Meltdown&lt;br /&gt;
|-&lt;br /&gt;
| Elfen Lied&lt;br /&gt;
| Elfen Lied Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Elinor Wonders Why&lt;br /&gt;
| Elinor Wonders Why: Pond Life&lt;br /&gt;
|-&lt;br /&gt;
| Elliott from Earth&lt;br /&gt;
| Elliott from Earth: Crystal Chaos!&lt;br /&gt;
|-&lt;br /&gt;
| Encanto&lt;br /&gt;
| Encanto Matching&lt;br /&gt;
|-&lt;br /&gt;
| Enchanted&lt;br /&gt;
| Enchanted - Nab the Apples&lt;br /&gt;
|-&lt;br /&gt;
| Enchantimals&lt;br /&gt;
| Royal Enchantimals&lt;br /&gt;
|-&lt;br /&gt;
| Erin Hunter's Warriors&lt;br /&gt;
| Warriors: The New Prophecy Quest&lt;br /&gt;
|-&lt;br /&gt;
| Escape from Planet Earth&lt;br /&gt;
| Escape from Planet Earth: Gnarlach Rescue&lt;br /&gt;
|-&lt;br /&gt;
| Esquadrão do Lixo&lt;br /&gt;
| A Faxina de Nigel&lt;br /&gt;
|-&lt;br /&gt;
| Etrian Odyssey&lt;br /&gt;
| えふおーいーとのそうぐう&lt;br /&gt;
|-&lt;br /&gt;
| Excitebike&lt;br /&gt;
| Excitebike&lt;br /&gt;
|-&lt;br /&gt;
| E.T. the Extra-Terrestrial&lt;br /&gt;
| E.T. The 20th Anniversary: Save E.T.&lt;br /&gt;
|-&lt;br /&gt;
| Ever After High&lt;br /&gt;
| Ever After High: Bo-Peep Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Every Witch Way&lt;br /&gt;
| Are You An Every Witch Way Expert?&lt;br /&gt;
|-&lt;br /&gt;
| F-Zero&lt;br /&gt;
| F-Zero Flash Edition&lt;br /&gt;
|-&lt;br /&gt;
| Fairy Tail&lt;br /&gt;
| Lucy Smiles-Fairy Tail&lt;br /&gt;
|-&lt;br /&gt;
| Fallout&lt;br /&gt;
| Fallout 3 Terminal&lt;br /&gt;
|-&lt;br /&gt;
| Fall Guys&lt;br /&gt;
| Fall Race: Season 2&lt;br /&gt;
|-&lt;br /&gt;
| Family Guy&lt;br /&gt;
| Brian's Shoot 'em Up Bar&lt;br /&gt;
|-&lt;br /&gt;
| Fanboy &amp;amp; Chum Chum&lt;br /&gt;
| Fanboy &amp;amp; Chum Chum: Dollar Dance&lt;br /&gt;
|-&lt;br /&gt;
| Fancy Nancy&lt;br /&gt;
| Fancy Nancy: Bonjour, Butterfly&lt;br /&gt;
|-&lt;br /&gt;
| Fancy Pants&lt;br /&gt;
| The Fancy Pants Adventures: World 1&lt;br /&gt;
|-&lt;br /&gt;
| Fantasia&lt;br /&gt;
| Fantasia Dress Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Fantastic Four&lt;br /&gt;
| Fantastic Four: Rush Crush&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy Life&lt;br /&gt;
| Fantasy Life Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Fast &amp;amp; Furious&lt;br /&gt;
| The Fast and the Furious Street Racer&lt;br /&gt;
|-&lt;br /&gt;
| Fate/stay night&lt;br /&gt;
| Fate/Grand Order Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Felix the Cat&lt;br /&gt;
| The Felix the Cat Trivia Quiz&lt;br /&gt;
|-&lt;br /&gt;
| Fella&lt;br /&gt;
| DeviantART short&lt;br /&gt;
|-&lt;br /&gt;
| Ferdi Fuchs&lt;br /&gt;
| Jump4Fun&lt;br /&gt;
|-&lt;br /&gt;
| Fetch! with Ruff Ruffman&lt;br /&gt;
| Fetch! Face-Off&lt;br /&gt;
|-&lt;br /&gt;
| Fifi and the Flowertots&lt;br /&gt;
| Pick a Flower&lt;br /&gt;
|-&lt;br /&gt;
| Fighting Foodons&lt;br /&gt;
| Fighting Foodons: Food Flick&lt;br /&gt;
|-&lt;br /&gt;
| Figure It Out&lt;br /&gt;
| Figure It Out: Match-Master&lt;br /&gt;
|-&lt;br /&gt;
| Fimbles&lt;br /&gt;
| Fimbles: Tickle Tackle&lt;br /&gt;
|-&lt;br /&gt;
| Final Fantasy&lt;br /&gt;
| Chocobo's Snowboard Glide&lt;br /&gt;
|-&lt;br /&gt;
| Finding Nemo&lt;br /&gt;
| Finding Dory 6 Diff&lt;br /&gt;
|-&lt;br /&gt;
| Finding Stuff Out&lt;br /&gt;
| Good Night Harrison&lt;br /&gt;
|-&lt;br /&gt;
| Fire Emblem&lt;br /&gt;
| Beat Up Marth Game&lt;br /&gt;
|-&lt;br /&gt;
| Fireboy and Watergirl&lt;br /&gt;
| Fireboy and Watergirl Kiss&lt;br /&gt;
|-&lt;br /&gt;
| Fireman Sam&lt;br /&gt;
| Fireman Sam&lt;br /&gt;
|-&lt;br /&gt;
| Fish Hooks&lt;br /&gt;
| Fish Hooks: Belly Floppin' Bizzounce&lt;br /&gt;
|-&lt;br /&gt;
| Fist of the North Star&lt;br /&gt;
| Hokuto no Ken Flash Edition&lt;br /&gt;
|-&lt;br /&gt;
| Five Nights at Freddy's&lt;br /&gt;
| Five Nights of Love-FNAF Dating Sim&lt;br /&gt;
|-&lt;br /&gt;
| Fizzy's Lunch Lab&lt;br /&gt;
| Fizzy's Lunch Lab: Fizzy's Food Truck&lt;br /&gt;
|-&lt;br /&gt;
| Flappy Bird&lt;br /&gt;
| Flappy Bird For Dinner&lt;br /&gt;
|-&lt;br /&gt;
| Flash (DC)&lt;br /&gt;
| Justice League Super Cubes&lt;br /&gt;
|-&lt;br /&gt;
|Flashpoint Archive&lt;br /&gt;
|Wordlepoint&lt;br /&gt;
|-&lt;br /&gt;
| FLCL&lt;br /&gt;
| Titan Nitro FLCL - Bedroom Scene&lt;br /&gt;
|-&lt;br /&gt;
| Floogals&lt;br /&gt;
| Floogals Mini Missions&lt;br /&gt;
|-&lt;br /&gt;
| Flushed Away&lt;br /&gt;
| Flushed Away Sewer Surfing&lt;br /&gt;
|-&lt;br /&gt;
| Fortnite&lt;br /&gt;
| Fortnite Jigsaw&lt;br /&gt;
|-&lt;br /&gt;
| Foster's Home for Imaginary Friends&lt;br /&gt;
| Foster's Home For Imaginary Friends: Water Duel&lt;br /&gt;
|-&lt;br /&gt;
| Fox in Socks&lt;br /&gt;
| Fox in Socks Word Puzzle Game&lt;br /&gt;
|-&lt;br /&gt;
| Fox's Robots&lt;br /&gt;
| Robots - Aw Nuts!&lt;br /&gt;
|-&lt;br /&gt;
| Fraggle Rock&lt;br /&gt;
| Doozers Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Frankenweenie&lt;br /&gt;
| Frankenweenie: Electrifying Experiments&lt;br /&gt;
|-&lt;br /&gt;
| Franklin the Turtle&lt;br /&gt;
| Franklin the Turtle's Balloons Away&lt;br /&gt;
|-&lt;br /&gt;
| Franny's Feet&lt;br /&gt;
| Shoebox Adventures: Fancy Shoes&lt;br /&gt;
|-&lt;br /&gt;
| FRED&lt;br /&gt;
| Fred the Movie: Figglehorn Fling&lt;br /&gt;
|-&lt;br /&gt;
| Free Realms&lt;br /&gt;
| Free Realms: Postman Mania&lt;br /&gt;
|-&lt;br /&gt;
| Friday Night Funkin'&lt;br /&gt;
| FNF - Boyfriend (test)&lt;br /&gt;
|-&lt;br /&gt;
| Friends&lt;br /&gt;
| The One With the Random Episodes&lt;br /&gt;
|-&lt;br /&gt;
| Frogger&lt;br /&gt;
| Frogger Hop&lt;br /&gt;
|-&lt;br /&gt;
| Froot Loops&lt;br /&gt;
| Froot Loops Quest for the Double Lemony Loot&lt;br /&gt;
|-&lt;br /&gt;
| Frozen&lt;br /&gt;
| Frozen Elsa Fire Makeover&lt;br /&gt;
|-&lt;br /&gt;
| Frucht Tiger&lt;br /&gt;
| Früchte Dschungel&lt;br /&gt;
|-&lt;br /&gt;
| Fruits Basket&lt;br /&gt;
| Anime Munters&lt;br /&gt;
|-&lt;br /&gt;
| Fullmetal Alchemist&lt;br /&gt;
| Edward Elric Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Fupa&lt;br /&gt;
| Deep Sea Fupa&lt;br /&gt;
|-&lt;br /&gt;
| Furby&lt;br /&gt;
| Furby Maze Game&lt;br /&gt;
|-&lt;br /&gt;
| Futurama&lt;br /&gt;
| Zoidberg Animated Quiz&lt;br /&gt;
|-&lt;br /&gt;
| G-Force&lt;br /&gt;
| G-Force: Team Tactics&lt;br /&gt;
|-&lt;br /&gt;
| G.I. Joe&lt;br /&gt;
| G.I. Joe Shadow Ascent&lt;br /&gt;
|-&lt;br /&gt;
| Gaby Estrella&lt;br /&gt;
| Gaby no Galinheiro&lt;br /&gt;
|-&lt;br /&gt;
|Gacha Life&lt;br /&gt;
|Gacha Studio Demo Version&lt;br /&gt;
|-&lt;br /&gt;
| Galaga&lt;br /&gt;
| Galaga Mini&lt;br /&gt;
|-&lt;br /&gt;
| Galaxian&lt;br /&gt;
| Galaxian Mini&lt;br /&gt;
|-&lt;br /&gt;
| Game &amp;amp; Watch&lt;br /&gt;
| Game &amp;amp; Watch Judge&lt;br /&gt;
|-&lt;br /&gt;
| Game of Thrones&lt;br /&gt;
| Game of Thrones Scene Maker&lt;br /&gt;
|-&lt;br /&gt;
| Game Shakers&lt;br /&gt;
| Game Shakers Trivia Quest&lt;br /&gt;
|-&lt;br /&gt;
| Gamer's Guide to Pretty Much Everything&lt;br /&gt;
| Gamer's Guide: Dragon Hero&lt;br /&gt;
|-&lt;br /&gt;
| Garfield&lt;br /&gt;
| Garfield's Comic Creator&lt;br /&gt;
|-&lt;br /&gt;
| Gargoyles&lt;br /&gt;
| Gargoyles: Search for Magic&lt;br /&gt;
|-&lt;br /&gt;
| Garoto Emoticon&lt;br /&gt;
| O Pesadelo do Garoto Emoticon (The Ring)&lt;br /&gt;
|-&lt;br /&gt;
| Gattu Battu&lt;br /&gt;
| Gattu Battu: Knife Throw&lt;br /&gt;
|-&lt;br /&gt;
| Generator Rex&lt;br /&gt;
| Generator Rex - Evo Showdown&lt;br /&gt;
|-&lt;br /&gt;
| Genshin Impact&lt;br /&gt;
| BITE ME, BITE ME&lt;br /&gt;
|-&lt;br /&gt;
| Geometry Dash&lt;br /&gt;
| Geometry Dash (Scratch)&lt;br /&gt;
|-&lt;br /&gt;
| George of the Jungle&lt;br /&gt;
| George of the Jungle: Swingin' Kingdom&lt;br /&gt;
|-&lt;br /&gt;
| George Shrinks&lt;br /&gt;
| George Shrinks Coloring&lt;br /&gt;
|-&lt;br /&gt;
| Geronimo Stilton&lt;br /&gt;
| Geronimo Stilton's Fabumouse Mountain Picnic&lt;br /&gt;
|-&lt;br /&gt;
| Get Smart&lt;br /&gt;
| Get Smart: Agent Training Manual&lt;br /&gt;
|-&lt;br /&gt;
| Ghost in the Shell&lt;br /&gt;
| Ghost in the Shell - Hidden Objects&lt;br /&gt;
|-&lt;br /&gt;
| Ghost Rider&lt;br /&gt;
| Ghost Rider Drive&lt;br /&gt;
|-&lt;br /&gt;
| Ghost Trick&lt;br /&gt;
| Ghost Trick Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Ghostbusters&lt;br /&gt;
| Nitro Ghostbusters&lt;br /&gt;
|-&lt;br /&gt;
| Ghosts 'n Goblins&lt;br /&gt;
| Ghosts and Goblins&lt;br /&gt;
|-&lt;br /&gt;
| Girl vs. Monster&lt;br /&gt;
| Monster Maker&lt;br /&gt;
|-&lt;br /&gt;
| Glee&lt;br /&gt;
| Glee Cast Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Go Jetters&lt;br /&gt;
| Cadet Rescue&lt;br /&gt;
|-&lt;br /&gt;
| Go Diego Go!&lt;br /&gt;
| Diego's Mudboarding Adventure&lt;br /&gt;
|-&lt;br /&gt;
| God of War&lt;br /&gt;
| God of War 2 Theme&lt;br /&gt;
|-&lt;br /&gt;
| Godzilla&lt;br /&gt;
| Godzilla Crisis Defense&lt;br /&gt;
|-&lt;br /&gt;
| Goemon&lt;br /&gt;
| Legend of the Mystical Ninja 1&lt;br /&gt;
|-&lt;br /&gt;
| Gofrette&lt;br /&gt;
| The Moustache Game&lt;br /&gt;
|-&lt;br /&gt;
| Golden Axe&lt;br /&gt;
| Golden Axe&lt;br /&gt;
|-&lt;br /&gt;
| Golden Sun&lt;br /&gt;
| Djinn Catch with Mia!&lt;br /&gt;
|-&lt;br /&gt;
| Goldfish Crackers&lt;br /&gt;
| Finn's Search for Laughs&lt;br /&gt;
|-&lt;br /&gt;
| Good Luck Charlie&lt;br /&gt;
| Fridge Designer&lt;br /&gt;
|-&lt;br /&gt;
| Google Doodle&lt;br /&gt;
| Magic Cat Academy&lt;br /&gt;
|-&lt;br /&gt;
| Goosebumps&lt;br /&gt;
| Flee Camp Jellyjam&lt;br /&gt;
|-&lt;br /&gt;
| Gorillaz&lt;br /&gt;
| Gorillaz Final Drive&lt;br /&gt;
|-&lt;br /&gt;
| Gormiti&lt;br /&gt;
| Dangers of the Deep&lt;br /&gt;
|-&lt;br /&gt;
|Gradius&lt;br /&gt;
|Gradius 4K&lt;br /&gt;
|-&lt;br /&gt;
| Granblue Fantasy&lt;br /&gt;
| グラブルバーサス 雷・神・具&lt;br /&gt;
|-&lt;br /&gt;
| Grand Theft Auto&lt;br /&gt;
| Grand Theft Auto III Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Gravion&lt;br /&gt;
| The Diva versus The Saiyan&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Falls&lt;br /&gt;
| Gravity Falls: Rumble's Revenge&lt;br /&gt;
|-&lt;br /&gt;
| Green Arrow&lt;br /&gt;
| Arrow: Target Practice Range&lt;br /&gt;
|-&lt;br /&gt;
| Green Eggs and Ham&lt;br /&gt;
| Green Eggs and Ham Picture Scramble&lt;br /&gt;
|-&lt;br /&gt;
| Green Lantern&lt;br /&gt;
| Crimson Clash&lt;br /&gt;
|-&lt;br /&gt;
| Grim &amp;amp; Evil&lt;br /&gt;
| The Grim Adventures of Billy &amp;amp; Mandy - Grim Ball&lt;br /&gt;
|-&lt;br /&gt;
| Grizzy &amp;amp; the Lemmings&lt;br /&gt;
| Grizzy and the Lemmings: Drone Drop&lt;br /&gt;
|-&lt;br /&gt;
| Grossology&lt;br /&gt;
| Grossology: Lax in the Slacks!&lt;br /&gt;
|-&lt;br /&gt;
| Guardians of Ga'Hoole&lt;br /&gt;
| Legend of the Guardians - Spot the Difference &lt;br /&gt;
|-&lt;br /&gt;
| Guardians of the Galaxy&lt;br /&gt;
| Guardians of the Galaxy: Citadel Storm&lt;br /&gt;
|-&lt;br /&gt;
| Gui &amp;amp; Estopa&lt;br /&gt;
| Vista o Estopa&lt;br /&gt;
|-&lt;br /&gt;
| Guild Wars&lt;br /&gt;
| Paragon Guild Wars Fan Dressup&lt;br /&gt;
|-&lt;br /&gt;
| Guilty Gear&lt;br /&gt;
| Guilty Gear Pokemon Collage&lt;br /&gt;
|-&lt;br /&gt;
| Gulliver's Travels&lt;br /&gt;
| Gulliver's Big Photo Match&lt;br /&gt;
|-&lt;br /&gt;
| Gumby&lt;br /&gt;
| Gumby チェキラッ Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Gummibär&lt;br /&gt;
| The Gummibär Game&lt;br /&gt;
|-&lt;br /&gt;
| Gundam&lt;br /&gt;
| SD Gundam Force: Deep Space Flight&lt;br /&gt;
|-&lt;br /&gt;
| Gurren Lagann&lt;br /&gt;
| Gurren Laggan Tribute&lt;br /&gt;
|-&lt;br /&gt;
| H2O: Just Add Water&lt;br /&gt;
| H2O: Catch the Bubbles&lt;br /&gt;
|-&lt;br /&gt;
| Habbo&lt;br /&gt;
| Habbo Luvboat&lt;br /&gt;
|-&lt;br /&gt;
| Half-Life&lt;br /&gt;
| Half-Life Reloaded&lt;br /&gt;
|-&lt;br /&gt;
| Halo&lt;br /&gt;
| Halo: Funny Situations&lt;br /&gt;
|-&lt;br /&gt;
| Hamtaro&lt;br /&gt;
| ハムハムぬりえ&lt;br /&gt;
|-&lt;br /&gt;
| Hancock&lt;br /&gt;
| Hancock: Flight &amp;amp; Fight&lt;br /&gt;
|-&lt;br /&gt;
| Handy Manny&lt;br /&gt;
| Hop Up, Jump In!&lt;br /&gt;
|-&lt;br /&gt;
| Hannah Montana&lt;br /&gt;
| Miley &amp;amp; Lilly's Designer Dreams&lt;br /&gt;
|-&lt;br /&gt;
| Hansel and Gretel&lt;br /&gt;
| The Story Of Hansel &amp;amp; Gretel&lt;br /&gt;
|-&lt;br /&gt;
| Happy Feet&lt;br /&gt;
| Happy Feet: The Videogame&lt;br /&gt;
|-&lt;br /&gt;
| Happy Tree Friends&lt;br /&gt;
| HTF 34: Eyes Cold Lemonade&lt;br /&gt;
|-&lt;br /&gt;
| Happy Wheels&lt;br /&gt;
| Happy Wheels Demo&lt;br /&gt;
|-&lt;br /&gt;
| Harry Potter&lt;br /&gt;
| Harry Potter and the Chamber of Secrets&lt;br /&gt;
|-&lt;br /&gt;
| Haruhi Suzumiya&lt;br /&gt;
| Haruhi Face&lt;br /&gt;
|-&lt;br /&gt;
| Harvest Moon&lt;br /&gt;
| Puzzle de Harvest Moon Demo&lt;br /&gt;
|-&lt;br /&gt;
| Harvey Beaks&lt;br /&gt;
| Pe-Choo!&lt;br /&gt;
|-&lt;br /&gt;
| He-Man&lt;br /&gt;
| She-Ra Search and Destroy&lt;br /&gt;
|-&lt;br /&gt;
| Hearts For Hearts Girls&lt;br /&gt;
| Nahji's Duck Run&lt;br /&gt;
|-&lt;br /&gt;
| Helen's Little School&lt;br /&gt;
| The Class Photo with Helen&lt;br /&gt;
|-&lt;br /&gt;
| Hellboy&lt;br /&gt;
| Hellboy 2: The Golden Army - Whack A Troll&lt;br /&gt;
|-&lt;br /&gt;
| Hello Kitty&lt;br /&gt;
| Sanrio Jewel&lt;br /&gt;
|-&lt;br /&gt;
| Hellsing&lt;br /&gt;
| Hellsing - Schrödinger Walk&lt;br /&gt;
|-&lt;br /&gt;
| Help!... It's the Hair Bear Bunch!&lt;br /&gt;
| Help Help - It's the Hair Bear Game&lt;br /&gt;
|-&lt;br /&gt;
| Henry Danger&lt;br /&gt;
| Danger Force: Training Missions&lt;br /&gt;
|-&lt;br /&gt;
| Henry Hugglemonster&lt;br /&gt;
| Henry's Roaring Racers&lt;br /&gt;
|-&lt;br /&gt;
| Henry Stickmin&lt;br /&gt;
| Stealing the Diamond&lt;br /&gt;
|-&lt;br /&gt;
| Herbie&lt;br /&gt;
| A La Pista Con Herbie&lt;br /&gt;
|-&lt;br /&gt;
| Hero: 108&lt;br /&gt;
| Lin Chung Combat&lt;br /&gt;
|-&lt;br /&gt;
| Hero Elementary&lt;br /&gt;
| Super Seasons Snapshots&lt;br /&gt;
|-&lt;br /&gt;
| Hetalia&lt;br /&gt;
| Britain's Closet&lt;br /&gt;
|-&lt;br /&gt;
| heute-show&lt;br /&gt;
| Der Metadatensauger: Das Spiel zur Vorratsdatenspeicherung&lt;br /&gt;
|-&lt;br /&gt;
| Hey Arnold!&lt;br /&gt;
| Hey Arnold! The Movie: Runaway Bus&lt;br /&gt;
|-&lt;br /&gt;
| Hey Duggee&lt;br /&gt;
| Hey Duggee: Jam Badge&lt;br /&gt;
|- &lt;br /&gt;
| Higglytown Heroes&lt;br /&gt;
| Higglyball&lt;br /&gt;
|-&lt;br /&gt;
| High School Musical&lt;br /&gt;
| Gotta Score&lt;br /&gt;
|-&lt;br /&gt;
| His Dark Materials&lt;br /&gt;
| The Golden Compass: Find Your Daemon&lt;br /&gt;
|-&lt;br /&gt;
| Hitman&lt;br /&gt;
| Hitman: Block Money&lt;br /&gt;
|-&lt;br /&gt;
| Hi Hi Puffy AmiYumi&lt;br /&gt;
| Hi Hi Puffy AmiYumi: Ninja Rock Star&lt;br /&gt;
|-&lt;br /&gt;
| Holes&lt;br /&gt;
| Holes: The Treasure of Green Lake&lt;br /&gt;
|-&lt;br /&gt;
| Hollow Knight&lt;br /&gt;
| Hungry Knight&lt;br /&gt;
|-&lt;br /&gt;
| Holly Hobbie&lt;br /&gt;
| Holly Hobbie: Dream 'n Style Dollhouse&lt;br /&gt;
|-&lt;br /&gt;
| Home on the Range&lt;br /&gt;
| Home on the Range: Buck to the Rescue!&lt;br /&gt;
|-&lt;br /&gt;
| Homestar Runner&lt;br /&gt;
| Homestar Runner&lt;br /&gt;
|-&lt;br /&gt;
| Homestuck&lt;br /&gt;
| [S] Cascade&lt;br /&gt;
|-&lt;br /&gt;
| Hong Kong Phooey&lt;br /&gt;
| Hong Kong Phooey's Karate Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Hoodwinked!&lt;br /&gt;
| Hoodwinked: Revealing Image&lt;br /&gt;
|-&lt;br /&gt;
| Hoops &amp;amp; Yoyo&lt;br /&gt;
| Hoops &amp;amp; Yoyo: The Sound&lt;br /&gt;
|-&lt;br /&gt;
| Hop (film)&lt;br /&gt;
| Chicks Patrol&lt;br /&gt;
|-&lt;br /&gt;
| Horrible Histories&lt;br /&gt;
| AD/BC Time Tour&lt;br /&gt;
|-&lt;br /&gt;
| Horrid Henry&lt;br /&gt;
| Horrid Henry: Canteen Game&lt;br /&gt;
|-&lt;br /&gt;
| Horton&lt;br /&gt;
| Horton's Who Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Hot Wheels&lt;br /&gt;
| Hot Wheels Ferrari X-V Speed Trial&lt;br /&gt;
|-&lt;br /&gt;
| Hotel for Dogs&lt;br /&gt;
| Pooch Personalities&lt;br /&gt;
|-&lt;br /&gt;
| Hotel Transylvania&lt;br /&gt;
| Hotel Translvania: Suitcase Sort&lt;br /&gt;
|-&lt;br /&gt;
| House of Anubis&lt;br /&gt;
| House of Anubis - The Secrets Within&lt;br /&gt;
|-&lt;br /&gt;
| How to Eat Fried Worms&lt;br /&gt;
| How to Eat Fried Worms: Wormsicles&lt;br /&gt;
|-&lt;br /&gt;
| How to Train Your Dragon&lt;br /&gt;
| Dragons: Dragon Racer&lt;br /&gt;
|-&lt;br /&gt;
| Howl's Moving Castle&lt;br /&gt;
| Howl's Moving Castle Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Hulk&lt;br /&gt;
| Hulk Vs&lt;br /&gt;
|-&lt;br /&gt;
| Humf&lt;br /&gt;
| Where's Humf&lt;br /&gt;
|-&lt;br /&gt;
| Hunter Street&lt;br /&gt;
| Hunter Street Season 1 Trivia&lt;br /&gt;
|-&lt;br /&gt;
| Hunter x Hunter&lt;br /&gt;
| Observing Kastro (PR Version) swf&lt;br /&gt;
|-&lt;br /&gt;
| Hyperdimension Neptunia&lt;br /&gt;
| Hyperdimension Neptunia Victory Microsite&lt;br /&gt;
|-&lt;br /&gt;
| I Am Frankie&lt;br /&gt;
| I Am Frankie: Make A Scene&lt;br /&gt;
|-&lt;br /&gt;
| I'm in the Band&lt;br /&gt;
| Iron Weasel: Grudge for Glory&lt;br /&gt;
|-&lt;br /&gt;
| iCarly&lt;br /&gt;
| Spencer's Beavecoon Bounce&lt;br /&gt;
|-&lt;br /&gt;
| Ice Age&lt;br /&gt;
| Ice Age 2 The Meltdown: Glacial Break&lt;br /&gt;
|-&lt;br /&gt;
| Ice Climber&lt;br /&gt;
| NES Classics Microsite&lt;br /&gt;
|-&lt;br /&gt;
| If You Give&lt;br /&gt;
| If You Give a Cat a Cupcake Game&lt;br /&gt;
|-&lt;br /&gt;
| Iggy Arbuckle&lt;br /&gt;
| Iggy Arbuckle's Race Off&lt;br /&gt;
|-&lt;br /&gt;
| Imagination Movers&lt;br /&gt;
| Warehouse Mouse in: The Bubble Room Game&lt;br /&gt;
|-&lt;br /&gt;
| Imaginext&lt;br /&gt;
| Imaginext™ You're a Firefighter&lt;br /&gt;
|-&lt;br /&gt;
| Inazuma Eleven&lt;br /&gt;
| Inazuma Eleven Girls Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Independence Day (film)&lt;br /&gt;
| Independence Day - Canyon Run&lt;br /&gt;
|-&lt;br /&gt;
| Indiana Jones&lt;br /&gt;
| Indiana Jones in Odd World&lt;br /&gt;
|-&lt;br /&gt;
| Infinity Train&lt;br /&gt;
| Infinity Train: Ataque Programado&lt;br /&gt;
|-&lt;br /&gt;
| Initial D&lt;br /&gt;
| Initial D: Drift Stage&lt;br /&gt;
|-&lt;br /&gt;
| Inside Out&lt;br /&gt;
| Inside Out Match!&lt;br /&gt;
|-&lt;br /&gt;
| Inspector Gadget&lt;br /&gt;
| Inspector Gadget: Descent into Madness&lt;br /&gt;
|-&lt;br /&gt;
| Invader Zim&lt;br /&gt;
| Invader Zim: The DOOM Game&lt;br /&gt;
|-&lt;br /&gt;
| InuYasha&lt;br /&gt;
| Kirara Pet Game&lt;br /&gt;
|-&lt;br /&gt;
| Irmão do Jorel&lt;br /&gt;
| O Pequeno Mestre do Gigitsu&lt;br /&gt;
|-&lt;br /&gt;
| Iron Man&lt;br /&gt;
| Iron Man Flight Test 2.0&lt;br /&gt;
|-&lt;br /&gt;
| It's My Life&lt;br /&gt;
| Beat the Bully&lt;br /&gt;
|-&lt;br /&gt;
| Jack and Jill&lt;br /&gt;
| Jack and Jill: Pool Party&lt;br /&gt;
|-&lt;br /&gt;
| Jack &amp;amp; Marcel&lt;br /&gt;
| Jack &amp;amp; Marcel in Cat in a Bottle&lt;br /&gt;
|-&lt;br /&gt;
| Jackie Chan Adventures&lt;br /&gt;
| Jackie Chan Adventures: Hang Gliding&lt;br /&gt;
|-&lt;br /&gt;
| Jak and Daxter&lt;br /&gt;
| Jak and Daxter: The Precursor Legacy - The Lost Levels&lt;br /&gt;
|-&lt;br /&gt;
| Jake and the Never Land Pirates&lt;br /&gt;
| Jake's Heroic Race&lt;br /&gt;
|-&lt;br /&gt;
| Jakers! The Adventures of Piggley Winks&lt;br /&gt;
| Jakers! Seesaw Heehaw!&lt;br /&gt;
|-&lt;br /&gt;
| James Bond&lt;br /&gt;
| Ice Race 007&lt;br /&gt;
|-&lt;br /&gt;
| James Cameron's Avatar&lt;br /&gt;
| Na'vi Avatar Maker&lt;br /&gt;
|-&lt;br /&gt;
| James Cameron's Titanic&lt;br /&gt;
| Titanic - Spot the Difference&lt;br /&gt;
|-&lt;br /&gt;
| Jay Jay the Jet Plane&lt;br /&gt;
| Jay Jay and the Stars at Night&lt;br /&gt;
|-&lt;br /&gt;
| Jeff Smith's Bone&lt;br /&gt;
| The Great Cow Race&lt;br /&gt;
|-&lt;br /&gt;
| Jeff The Killer&lt;br /&gt;
| Lets Kill Jeff The Killer&lt;br /&gt;
|-&lt;br /&gt;
| Jessie&lt;br /&gt;
| Jessie over Manhattan&lt;br /&gt;
|-&lt;br /&gt;
| Jet Set Radio&lt;br /&gt;
| Rhyth &amp;amp; Gum Interactive Animation&lt;br /&gt;
|-&lt;br /&gt;
| Jimmy Neutron&lt;br /&gt;
| Jimmy Neutron Sea Minus&lt;br /&gt;
|-&lt;br /&gt;
| Jimmy Two-Shoes&lt;br /&gt;
| Carnival of Misery&lt;br /&gt;
|-&lt;br /&gt;
| John Carter&lt;br /&gt;
| John Carter: Battle for Barsoom&lt;br /&gt;
|-&lt;br /&gt;
| John Wick&lt;br /&gt;
| John Wick Revenge Ride&lt;br /&gt;
|-&lt;br /&gt;
| Johnny and the Sprites&lt;br /&gt;
| Lily's Paint Magic&lt;br /&gt;
|-&lt;br /&gt;
| Johnny Bravo&lt;br /&gt;
| Johnny Bravo - Bravo Boogie&lt;br /&gt;
|-&lt;br /&gt;
| Johnny English&lt;br /&gt;
| Johnny English: Operation: Stealth&lt;br /&gt;
|-&lt;br /&gt;
| Johnny Test&lt;br /&gt;
| Johnny Test: Johnny Fu&lt;br /&gt;
|-&lt;br /&gt;
| JoJo's Bizarre Adventure&lt;br /&gt;
| ジョジョの奇妙な冒険&lt;br /&gt;
|-&lt;br /&gt;
| JoJo's Circus&lt;br /&gt;
| JoJo's Letter Sound Dash&lt;br /&gt;
|-&lt;br /&gt;
| Jonas Brothers&lt;br /&gt;
| Jonas L.A.: Movie Madness&lt;br /&gt;
|-&lt;br /&gt;
| Jonny Quest&lt;br /&gt;
| Jonny Quest: Dr. Zin's Assault&lt;br /&gt;
|-&lt;br /&gt;
| Judge Dredd&lt;br /&gt;
| Dredd - Judgement&lt;br /&gt;
|-&lt;br /&gt;
| Julius &amp;amp; Friends&lt;br /&gt;
| Frank Invaders&lt;br /&gt;
|-&lt;br /&gt;
| JumpStart&lt;br /&gt;
| JumpStart Learning Styles Quiz&lt;br /&gt;
|-&lt;br /&gt;
| Jungle Junction&lt;br /&gt;
| Ellyvan's Coconut Parade&lt;br /&gt;
|-&lt;br /&gt;
| Junie B. Jones&lt;br /&gt;
| Photos with me, Junie B.!&lt;br /&gt;
|-&lt;br /&gt;
| Jurassic Park&lt;br /&gt;
| Jurassic Park The Ride: Online Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Just Jordan&lt;br /&gt;
| Just Jordan: Gotta Bounce&lt;br /&gt;
|-&lt;br /&gt;
| Justice League&lt;br /&gt;
| Justice League: Curse of the Underworld&lt;br /&gt;
|-&lt;br /&gt;
| Justin Time&lt;br /&gt;
| Aztec Dash&lt;br /&gt;
|-&lt;br /&gt;
| K'Nex&lt;br /&gt;
| K'Nex Tub &amp;amp; Case sets Shopping $pree&lt;br /&gt;
|-&lt;br /&gt;
| K-On!&lt;br /&gt;
| K-On Dressup&lt;br /&gt;
|-&lt;br /&gt;
| K.C. Undercover&lt;br /&gt;
| K.C. Undercover - Spy Ops&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider&lt;br /&gt;
| Kamen Rider ZI-O Flash Belt .8&lt;br /&gt;
|-&lt;br /&gt;
| KanColle&lt;br /&gt;
| Mating Admiral: Isokaze&lt;br /&gt;
|-&lt;br /&gt;
| Kangaroo Jack&lt;br /&gt;
| Kangaroo Jack: G'Day U.S.A.!: Outback Rumble&lt;br /&gt;
|-&lt;br /&gt;
| Kappa Mikey&lt;br /&gt;
| Kappa Mikey Soundboard&lt;br /&gt;
|-&lt;br /&gt;
| Katamari&lt;br /&gt;
| Flash Katamari&lt;br /&gt;
|-&lt;br /&gt;
| Katawa Shoujo&lt;br /&gt;
| Katawa Crash&lt;br /&gt;
|-&lt;br /&gt;
| Keymon Ache&lt;br /&gt;
| Keymon Ache: Food Bounce&lt;br /&gt;
|-&lt;br /&gt;
| Kick Buttowski&lt;br /&gt;
| Loco Launcho&lt;br /&gt;
|-&lt;br /&gt;
| Kickin' It&lt;br /&gt;
| Dojo Dodge&lt;br /&gt;
|-&lt;br /&gt;
| Kid Cuisine&lt;br /&gt;
| Kid Cuisine KC Space Excavation&lt;br /&gt;
|-&lt;br /&gt;
| Kid Icarus&lt;br /&gt;
| Kid Icarus&lt;br /&gt;
|-&lt;br /&gt;
| Kid vs. Kat&lt;br /&gt;
| Kid vs. Kat: Katapult Katastrophe&lt;br /&gt;
|-&lt;br /&gt;
| KidsWorld Sports&lt;br /&gt;
| Kids World Sports: Kayak Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Kiki's Delivery Service&lt;br /&gt;
| Kiki's Delivery Service: Save Tombo&lt;br /&gt;
|-&lt;br /&gt;
| Kill la Kill&lt;br /&gt;
| Kill la Kill: Don't Lose Your Way! Fighting Game&lt;br /&gt;
|-&lt;br /&gt;
| Killzone&lt;br /&gt;
| Scott Rockwell's Killzone&lt;br /&gt;
|-&lt;br /&gt;
| Kim Possible&lt;br /&gt;
| A Sitch in Time Episode 01: Present&lt;br /&gt;
|-&lt;br /&gt;
| Kinder&lt;br /&gt;
| Max Bombola e il Tesoro Nascosto&lt;br /&gt;
|-&lt;br /&gt;
| King Kong&lt;br /&gt;
| King Kong City Escape&lt;br /&gt;
|-&lt;br /&gt;
| King of the Hill&lt;br /&gt;
| King Of The Hill Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Kingdom Force&lt;br /&gt;
| Kingdom Force: Volcano Chase!&lt;br /&gt;
|-&lt;br /&gt;
| Kingdom Hearts&lt;br /&gt;
| Disney Create: Kingdom Hearts Painter&lt;br /&gt;
|-&lt;br /&gt;
| Kipper&lt;br /&gt;
| Kipper's Matching Game&lt;br /&gt;
|-&lt;br /&gt;
| Kirby&lt;br /&gt;
| Kirby's Airride Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Kizi&lt;br /&gt;
| Kizi Kart Racing&lt;br /&gt;
|-&lt;br /&gt;
| Klonoa&lt;br /&gt;
| Klonoa Dress Up- Game&lt;br /&gt;
|-&lt;br /&gt;
| KonoSuba&lt;br /&gt;
| Bully Aqua Simulator&lt;br /&gt;
|-&lt;br /&gt;
| Kool-Aid&lt;br /&gt;
| Kool-Aid Wake Boarding&lt;br /&gt;
|-&lt;br /&gt;
| Korn&lt;br /&gt;
| Korn Super Switch&lt;br /&gt;
|-&lt;br /&gt;
| Kubuś&lt;br /&gt;
| Snowboard Master&lt;br /&gt;
|-&lt;br /&gt;
| Kung Fu Hustle&lt;br /&gt;
| Axe Gang Rampage&lt;br /&gt;
|-&lt;br /&gt;
| Kung Fu Panda&lt;br /&gt;
| Kung Fu Panda: Tales of Po&lt;br /&gt;
|-&lt;br /&gt;
| Kunio-kun&lt;br /&gt;
| River City Hacky Sack&lt;br /&gt;
|-&lt;br /&gt;
| Kutar&lt;br /&gt;
| クターのバンブー トロピカル&lt;br /&gt;
|-&lt;br /&gt;
| L.O.L Surprise!&lt;br /&gt;
| LOL Surprise Millennials&lt;br /&gt;
|-&lt;br /&gt;
| Lab Rats&lt;br /&gt;
| Lab Rats: Bionic Heroics&lt;br /&gt;
|-&lt;br /&gt;
| Lady and the Tramp&lt;br /&gt;
| Lady and the Tramp Search&lt;br /&gt;
|-&lt;br /&gt;
| Lalaloopsy&lt;br /&gt;
| Lalaloopsy Friendship Parade&lt;br /&gt;
|-&lt;br /&gt;
| Lamput&lt;br /&gt;
| Lamput: Pesky Posters&lt;br /&gt;
|-&lt;br /&gt;
| Laugh &amp;amp; Learn&lt;br /&gt;
| Laugh &amp;amp; Learn™ Alphabet Game&lt;br /&gt;
|-&lt;br /&gt;
| LazyTown&lt;br /&gt;
| LazyTown's Superhero Challenge&lt;br /&gt;
|-&lt;br /&gt;
| LBX&lt;br /&gt;
| LBX: Attach Parts Game&lt;br /&gt;
|-&lt;br /&gt;
| League of Legends&lt;br /&gt;
| Preparation - A League of Legends Parody&lt;br /&gt;
|-&lt;br /&gt;
| League of Super Evil&lt;br /&gt;
| Frogg Rocket&lt;br /&gt;
|-&lt;br /&gt;
| Leave It to Beaver&lt;br /&gt;
| Leave it to Beaver Online Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Legends of Chima&lt;br /&gt;
| Legends of Chima: Laval Unleashed&lt;br /&gt;
|-&lt;br /&gt;
| Left 4 Dead&lt;br /&gt;
| Left4Dead2: the bad ad&lt;br /&gt;
|-&lt;br /&gt;
| LEGO&lt;br /&gt;
| Pepper's Skateboard Challenge&lt;br /&gt;
|-&lt;br /&gt;
| LEGO Exo-Force&lt;br /&gt;
| Hitomi's Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Lemmings&lt;br /&gt;
| Lemming Splat&lt;br /&gt;
|-&lt;br /&gt;
| Lenny Loosejocks&lt;br /&gt;
| Lenny Solitaire&lt;br /&gt;
|-&lt;br /&gt;
| Let's Go Luna!&lt;br /&gt;
| Purple Panda's Space Bop&lt;br /&gt;
|-&lt;br /&gt;
| Life Savers&lt;br /&gt;
| Life Savers Waterpark Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Lilo and Stitch&lt;br /&gt;
| 625 Sandwich Stacker&lt;br /&gt;
|-&lt;br /&gt;
| Limp Bizkit&lt;br /&gt;
| Limp Bizkit - Mosh Master&lt;br /&gt;
|-&lt;br /&gt;
| Linkin Park&lt;br /&gt;
| Linkin Park Player 1.1&lt;br /&gt;
|-&lt;br /&gt;
| Little Bear&lt;br /&gt;
| Little Bear: Little Bear's Dress-Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Little Britain&lt;br /&gt;
| Lou &amp;amp; Andy Game&lt;br /&gt;
|-&lt;br /&gt;
| Little Bill&lt;br /&gt;
| Little Bill's Adventure with Captain Brainstorm&lt;br /&gt;
|-&lt;br /&gt;
| Little Charmers&lt;br /&gt;
| Crazy Cauldrons&lt;br /&gt;
|-&lt;br /&gt;
| Little Critter&lt;br /&gt;
| Little Critter Egg Game&lt;br /&gt;
|-&lt;br /&gt;
| Little Einsteins&lt;br /&gt;
| The Great Sky Race&lt;br /&gt;
|-&lt;br /&gt;
| Little People&lt;br /&gt;
| Little People® Favorite Friend Finder&lt;br /&gt;
|-&lt;br /&gt;
| Little Red Riding Hood&lt;br /&gt;
| Arthur's Puppet Theater: Little Red Riding Hood&lt;br /&gt;
|-&lt;br /&gt;
| Little Witch Academia&lt;br /&gt;
| LWA chime&lt;br /&gt;
|-&lt;br /&gt;
| LittleBigPlanet&lt;br /&gt;
| LittleBigPlanet: Create-a-Sackboy&lt;br /&gt;
|-&lt;br /&gt;
| Littlest Pet Shop&lt;br /&gt;
| Littlest Pet Shop Line Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Liv and Maddie&lt;br /&gt;
| Liv and Maddie: Scrapbook Designer&lt;br /&gt;
|-&lt;br /&gt;
| Lizzie McGuire&lt;br /&gt;
| Lizzie McGuire: Miranda Manicuranda&lt;br /&gt;
|-&lt;br /&gt;
| Lloyd in Space&lt;br /&gt;
| Lloyd in Space Bonus Minute: Android Lloyd&lt;br /&gt;
|-&lt;br /&gt;
| Lode Runner&lt;br /&gt;
| Lode-8&lt;br /&gt;
|-&lt;br /&gt;
| Lollipop Chainsaw&lt;br /&gt;
| Lollipop Chainsaw Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Lomax, the Hound of Music&lt;br /&gt;
| Lomax, the Hound of Music&lt;br /&gt;
|-&lt;br /&gt;
| Looney Tunes&lt;br /&gt;
| Looney Tunes Avalanche Snowboarding&lt;br /&gt;
|-&lt;br /&gt;
| Love Hina&lt;br /&gt;
| ラブ ひな マイクロサイト&lt;br /&gt;
|-&lt;br /&gt;
| Lost Space&lt;br /&gt;
| Lost in Space Trivia Quiz&lt;br /&gt;
|-&lt;br /&gt;
| Lucky Charms&lt;br /&gt;
| Lucky Charms: Lucky Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Lucky Star&lt;br /&gt;
| Kagami Hiiragi Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Luminous Arc&lt;br /&gt;
| Luminous Arc 2 Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Lupin the Third&lt;br /&gt;
| Lupin the Third: Good Marksman?&lt;br /&gt;
|-&lt;br /&gt;
| M&amp;amp;M's&lt;br /&gt;
| M&amp;amp;M's Crazy Factory&lt;br /&gt;
|-&lt;br /&gt;
| Mad Men&lt;br /&gt;
| Mad Men: Which of Don's women are you?&lt;br /&gt;
|-&lt;br /&gt;
| Madagascar&lt;br /&gt;
| Madagascar 3 Race Across Europe&lt;br /&gt;
|-&lt;br /&gt;
| Madeline&lt;br /&gt;
| Word Jumble: Mots Embrouiller&lt;br /&gt;
|-&lt;br /&gt;
| Madness Combat&lt;br /&gt;
| Madness Interactive&lt;br /&gt;
|-&lt;br /&gt;
| Madoka Magica&lt;br /&gt;
| ほむらきゃっちゃ&lt;br /&gt;
|-&lt;br /&gt;
| Magic: The Gathering&lt;br /&gt;
| Magic the Gathering Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Magical Pokaan&lt;br /&gt;
| Fre4k's Dream&lt;br /&gt;
|-&lt;br /&gt;
| Magilla Gorilla&lt;br /&gt;
| Magilla Gorilla: Pet Shop Cleaning&lt;br /&gt;
|-&lt;br /&gt;
| Maisy&lt;br /&gt;
| Maisy's ABC&lt;br /&gt;
|-&lt;br /&gt;
| Make It Pop&lt;br /&gt;
| Make it Pop: Make A Scene&lt;br /&gt;
|-&lt;br /&gt;
| Making Fiends&lt;br /&gt;
| Making Fiends: Pumpkin Plunkin'&lt;br /&gt;
|-&lt;br /&gt;
| Mama Mirabelle's Home Movies&lt;br /&gt;
| Savanna-gram eCard&lt;br /&gt;
|-&lt;br /&gt;
| Mao Mao&lt;br /&gt;
| Mao Mao: Heroes of Pure Heart - The Perfect Adventure&lt;br /&gt;
|-&lt;br /&gt;
| MapleStory&lt;br /&gt;
| MapleStory - Knights of Cygnus&lt;br /&gt;
|-&lt;br /&gt;
| Mappy&lt;br /&gt;
| Mappy Mini&lt;br /&gt;
|-&lt;br /&gt;
| Mars Attacks&lt;br /&gt;
| Mars Attacks Episode 1: Mission of Doom&lt;br /&gt;
|-&lt;br /&gt;
| Martin Mystery&lt;br /&gt;
| Martin Mystery: Alien Attack&lt;br /&gt;
|-&lt;br /&gt;
| Martha Speaks&lt;br /&gt;
| Skits Cooks&lt;br /&gt;
|-&lt;br /&gt;
| Marvel's Thor&lt;br /&gt;
| Thor: The Defense of Asgard&lt;br /&gt;
|-&lt;br /&gt;
| Mary Poppins&lt;br /&gt;
| How Well Do You Know… Mary Poppins?&lt;br /&gt;
|-&lt;br /&gt;
| Maryoku Yummy&lt;br /&gt;
| Winter Yumderland Snow Globe&lt;br /&gt;
|-&lt;br /&gt;
| Masha and the Bear&lt;br /&gt;
| Masha and the Messy Bear&lt;br /&gt;
|-&lt;br /&gt;
| Mass Effect&lt;br /&gt;
| Papy Grenier - MASS EFFECT&lt;br /&gt;
|-&lt;br /&gt;
| Math Blaster&lt;br /&gt;
| Math Blaster for 4th Grade Coloring Book&lt;br /&gt;
|-&lt;br /&gt;
| Matt Hatter Chronicles&lt;br /&gt;
| Matt Hatter Chronicles: Cave In&lt;br /&gt;
|-&lt;br /&gt;
| Mau&lt;br /&gt;
| Hang Mau&lt;br /&gt;
|-&lt;br /&gt;
| Max &amp;amp; Ruby&lt;br /&gt;
| Max's Toy Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Max Keeble's Big Move&lt;br /&gt;
| Max Keeble's Big Move: Max's Big Moves&lt;br /&gt;
|-&lt;br /&gt;
| Max Steel&lt;br /&gt;
| Max Steel: Ultralinks Attack&lt;br /&gt;
|-&lt;br /&gt;
| Maya &amp;amp; Miguel&lt;br /&gt;
| Global Groovin'&lt;br /&gt;
|-&lt;br /&gt;
| Maya the Bee&lt;br /&gt;
| Maya Nature Paint&lt;br /&gt;
|-&lt;br /&gt;
| McDonald's&lt;br /&gt;
| Hamburglar's Bun Fun Game&lt;br /&gt;
|-&lt;br /&gt;
| Medabots&lt;br /&gt;
| MedaShooter&lt;br /&gt;
|-&lt;br /&gt;
| Meet Dave&lt;br /&gt;
| Meet Dave: Nasal Escape&lt;br /&gt;
|-&lt;br /&gt;
| Meet the Robinsons&lt;br /&gt;
| Meet the Robinsons Crowd Patrol&lt;br /&gt;
|-&lt;br /&gt;
| Meez&lt;br /&gt;
| Meez Adventure Game&lt;br /&gt;
|-&lt;br /&gt;
| Mega Man&lt;br /&gt;
| Rockman 2 Tower Defense&lt;br /&gt;
|-&lt;br /&gt;
| Megas XLR&lt;br /&gt;
| Megas XLR: Chase Masters V&lt;br /&gt;
|-&lt;br /&gt;
| Megamind&lt;br /&gt;
| Megamind: Cosmic Collide&lt;br /&gt;
|-&lt;br /&gt;
| Men In Black&lt;br /&gt;
| MIB 3 Agent Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Metal Gear&lt;br /&gt;
| Metal Gear Awesome&lt;br /&gt;
|-&lt;br /&gt;
| Metal Slug&lt;br /&gt;
| Metal Slug Brutal&lt;br /&gt;
|-&lt;br /&gt;
| Metalocalypse&lt;br /&gt;
| Frozen Pixel Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Metroid&lt;br /&gt;
| Metroid: Genesis&lt;br /&gt;
|-&lt;br /&gt;
| M.I. High&lt;br /&gt;
| M.I.High: Microorganisms&lt;br /&gt;
|-&lt;br /&gt;
| Mickey Mouse&lt;br /&gt;
| Mickey Mouse - Rail Runner&lt;br /&gt;
|-&lt;br /&gt;
| Miffy&lt;br /&gt;
| Miffy's Spring Special&lt;br /&gt;
|-&lt;br /&gt;
| Mighty Magiswords&lt;br /&gt;
| Mighty Magiswords: Double Trouble in Mirror Castle&lt;br /&gt;
|-&lt;br /&gt;
| Mighty Med&lt;br /&gt;
| Mighty Med: Heroic Healers&lt;br /&gt;
|-&lt;br /&gt;
| Mighty Mike&lt;br /&gt;
| Mighty Mike: Jigsaw Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Mighty No. 9&lt;br /&gt;
| Mighty N#2 - Cryo Moveset&lt;br /&gt;
|-&lt;br /&gt;
| Mike the Knight&lt;br /&gt;
| Galahad's Gallop&lt;br /&gt;
|-&lt;br /&gt;
| Miles from Tomorrowland&lt;br /&gt;
| Miles from Tomorrowland: Interstellar Missions&lt;br /&gt;
|-&lt;br /&gt;
| Minecraft&lt;br /&gt;
| Minecraft Tower Defence 2&lt;br /&gt;
|-&lt;br /&gt;
| Mira, Royal Detective&lt;br /&gt;
| Ready for Preschool: Pattern Party&lt;br /&gt;
|-&lt;br /&gt;
| Miracle&lt;br /&gt;
| Miracle: Puck Handling&lt;br /&gt;
|-&lt;br /&gt;
| Miraculous Ladybug&lt;br /&gt;
| Miraculous Ladybug Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Miss Kobayashi's Dragon Maid&lt;br /&gt;
| Miss Lucoa's Summer Fun&lt;br /&gt;
|-&lt;br /&gt;
| Miss Moon&lt;br /&gt;
| Miss Moon Zuma&lt;br /&gt;
|-&lt;br /&gt;
| Mission 2110&lt;br /&gt;
| Mission 2110: 3D Shapes&lt;br /&gt;
|-&lt;br /&gt;
| Mission: Impossible&lt;br /&gt;
| Mission Impossible&lt;br /&gt;
|-&lt;br /&gt;
| Mister Rogers' Neighborhood&lt;br /&gt;
| Museum Go Round&lt;br /&gt;
|-&lt;br /&gt;
| Mix Master: King of Cards&lt;br /&gt;
| Adventures in Atreia: Mix Town Mahem&lt;br /&gt;
|-&lt;br /&gt;
| Moana&lt;br /&gt;
| Moana Disney Princess Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Mandeville's Monk&lt;br /&gt;
| Monk's Mind Game&lt;br /&gt;
|-&lt;br /&gt;
| Mike, Lu &amp;amp; Og&lt;br /&gt;
| Mike, Lu &amp;amp; Og: Sea Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Molly of Denali&lt;br /&gt;
| Alaskan Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Momo&lt;br /&gt;
| The Island of Momo&lt;br /&gt;
|-&lt;br /&gt;
| Monkey Island&lt;br /&gt;
| Return to Monkey Island Website&lt;br /&gt;
|-&lt;br /&gt;
| Monopoly&lt;br /&gt;
| Monopoly Electronic Banking&lt;br /&gt;
|-&lt;br /&gt;
| Monster High&lt;br /&gt;
| Monster High Wolf Babies&lt;br /&gt;
|-&lt;br /&gt;
| Monster House&lt;br /&gt;
| Thou Art Dead&lt;br /&gt;
|-&lt;br /&gt;
| Monster Hunter&lt;br /&gt;
| Monster Hunter: Armor Mix &amp;amp; Match&lt;br /&gt;
|-&lt;br /&gt;
| Monster Musume&lt;br /&gt;
| Slimy Time!&lt;br /&gt;
|-&lt;br /&gt;
| Monsters, Inc.&lt;br /&gt;
| Monsters Inc.: Sneak-A-Boo&lt;br /&gt;
|-&lt;br /&gt;
| Monsters vs. Aliens&lt;br /&gt;
| Monsters vs. Aliens: Mean, Clean, Zombie...Brains&lt;br /&gt;
|-&lt;br /&gt;
| Morenatsu&lt;br /&gt;
| [S] Sou : Jump&lt;br /&gt;
|-&lt;br /&gt;
| Mortal Kombat&lt;br /&gt;
| Mortal Kombat Karnage&lt;br /&gt;
|-&lt;br /&gt;
| Moshi Monsters&lt;br /&gt;
| Bobble Bots Bustle&lt;br /&gt;
|-&lt;br /&gt;
| Mother Goose and Grimm&lt;br /&gt;
| Grimmy's Whack-A-Cat&lt;br /&gt;
|-&lt;br /&gt;
| Motu Patlu&lt;br /&gt;
| Bowling Champs&lt;br /&gt;
|-&lt;br /&gt;
| Mr. Bean&lt;br /&gt;
| Mr. Bean Street Bakery&lt;br /&gt;
|-&lt;br /&gt;
| Mr. Deeds&lt;br /&gt;
| Mr. Deeds: Whack The Hideous Foot&lt;br /&gt;
|-&lt;br /&gt;
| Mr. Driller&lt;br /&gt;
| Mr. Driller Mini&lt;br /&gt;
|-&lt;br /&gt;
| Mr. Meaty&lt;br /&gt;
| Mr. Meaty Treasures Of The Deep&lt;br /&gt;
|-&lt;br /&gt;
| Mr. Men&lt;br /&gt;
| The Mr. Men Show: Sunshine&lt;br /&gt;
|-&lt;br /&gt;
| Mr. Popper's Penguins&lt;br /&gt;
| Bitey's Snowball Smack&lt;br /&gt;
|-&lt;br /&gt;
| Mr Tumble&lt;br /&gt;
| Mr Tumble's Shining Stars&lt;br /&gt;
|-&lt;br /&gt;
| Mush-Mush &amp;amp; the Mushables&lt;br /&gt;
| Mush-Mush &amp;amp; the Mushables: Music Maker&lt;br /&gt;
|-&lt;br /&gt;
| Mutt &amp;amp; Stuff&lt;br /&gt;
| Mutt &amp;amp; Stuff: Class Picture Day!&lt;br /&gt;
|-&lt;br /&gt;
| My Gym Partner's a Monkey&lt;br /&gt;
| My Gym Partner's a Monkey: Front Page Nuisance&lt;br /&gt;
|-&lt;br /&gt;
| My Hero Academia&lt;br /&gt;
| INTERACTIVE DEKU&lt;br /&gt;
|-&lt;br /&gt;
| My Life as a Teenage Robot&lt;br /&gt;
| My Life as a Teenage Robot: Techno Tennis&lt;br /&gt;
|-&lt;br /&gt;
| My Little Pony&lt;br /&gt;
| DJ Pinkie Pie&lt;br /&gt;
|-&lt;br /&gt;
| My Neighbor Totoro&lt;br /&gt;
| My Totoro Room&lt;br /&gt;
|-&lt;br /&gt;
| Mysticons&lt;br /&gt;
| Mysticons: Piper Parkour&lt;br /&gt;
|-&lt;br /&gt;
| Nacho Libre&lt;br /&gt;
| Nacho Libre: Cocina Crunch&lt;br /&gt;
|-&lt;br /&gt;
| Nancy Drew&lt;br /&gt;
| Nancy Drew: Resorting to Danger&lt;br /&gt;
|-&lt;br /&gt;
| Nanny McPhee&lt;br /&gt;
| Nanny McPhee Returns&lt;br /&gt;
|-&lt;br /&gt;
| Napoleon Dynamite&lt;br /&gt;
| The Amazing Napoleon Dynamite Soundboard&lt;br /&gt;
|-&lt;br /&gt;
| Naruto&lt;br /&gt;
| Naruto Ninja World Storm 2&lt;br /&gt;
|-&lt;br /&gt;
| NASCAR&lt;br /&gt;
| NASCAR.com To Go&lt;br /&gt;
|-&lt;br /&gt;
| Nature Cat&lt;br /&gt;
| Nature Cat's Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Need for Speed&lt;br /&gt;
| Need for Speed: Carbon - Canyon Racer&lt;br /&gt;
|-&lt;br /&gt;
| Nella the Princess Knight&lt;br /&gt;
| Castlehaven Explorer&lt;br /&gt;
|-&lt;br /&gt;
| Neon Genesis Evangelion&lt;br /&gt;
| Evangelion:A&lt;br /&gt;
|-&lt;br /&gt;
| Neopets&lt;br /&gt;
| Turmac Roll&lt;br /&gt;
|-&lt;br /&gt;
| Nerf&lt;br /&gt;
| Nerf Test Range&lt;br /&gt;
|-&lt;br /&gt;
| Nesquik&lt;br /&gt;
| Nesquik: Chocolate Mountain Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Next X&lt;br /&gt;
| Next X: Rally Racing&lt;br /&gt;
|-&lt;br /&gt;
| Newgrounds Bots&lt;br /&gt;
| M-Bot: The Game&lt;br /&gt;
|-&lt;br /&gt;
| NFL Rush Zone&lt;br /&gt;
| Ish's Sub&lt;br /&gt;
|-&lt;br /&gt;
| Ni Hao, Kai-lan&lt;br /&gt;
| Kai-lan's Paper Lanterns&lt;br /&gt;
|-&lt;br /&gt;
| Nichijou&lt;br /&gt;
| Nichijou Jigsaw&lt;br /&gt;
|-&lt;br /&gt;
| Nickelodeon's Shiva&lt;br /&gt;
| Shiva - Collect Clues&lt;br /&gt;
|-&lt;br /&gt;
| Nicky, Ricky, Dicky &amp;amp; Dawn&lt;br /&gt;
| Nicky, Ricky, Dicky &amp;amp; Dawn: Which Harper Are You?&lt;br /&gt;
|-&lt;br /&gt;
| Nier&lt;br /&gt;
| NieR:Golf&lt;br /&gt;
|-&lt;br /&gt;
| NiGHTS&lt;br /&gt;
| NiGHTS into Dreams...&lt;br /&gt;
|-&lt;br /&gt;
| Night at the Museum&lt;br /&gt;
| Flight of the Museum&lt;br /&gt;
|-&lt;br /&gt;
| Nina's World&lt;br /&gt;
| Letras de Nina&lt;br /&gt;
|-&lt;br /&gt;
| Nintendogs&lt;br /&gt;
| Nintendogs Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Noddy&lt;br /&gt;
| Pop and Spell&lt;br /&gt;
|-&lt;br /&gt;
| Nyan Cat&lt;br /&gt;
| Nyan Cat Fly!&lt;br /&gt;
|-&lt;br /&gt;
| O Astro&lt;br /&gt;
| O Astro: Quero Minha Profecia&lt;br /&gt;
|-&lt;br /&gt;
| Octonauts&lt;br /&gt;
| Octonauts&lt;br /&gt;
|-&lt;br /&gt;
|Oddworld&lt;br /&gt;
|Test a Fuzzle&lt;br /&gt;
|-&lt;br /&gt;
| Odd Squad&lt;br /&gt;
| Odd Squad: Cases&lt;br /&gt;
|-&lt;br /&gt;
| OFF&lt;br /&gt;
| The Judge&lt;br /&gt;
|-&lt;br /&gt;
| Oggy and the Cockroaches&lt;br /&gt;
| Oggy Moshi&lt;br /&gt;
|-&lt;br /&gt;
|Oh Noah!&lt;br /&gt;
|Oh Noah!: Curtain Up&lt;br /&gt;
|-&lt;br /&gt;
| Oh, the Places You'll Go!&lt;br /&gt;
| Elephant Ball&lt;br /&gt;
|-&lt;br /&gt;
| OK K.O.! Let's Be Heroes&lt;br /&gt;
| OK K.O.! Let's Be Heroes: Parking Lot Wars&lt;br /&gt;
|-&lt;br /&gt;
| Ojamajo Doremi&lt;br /&gt;
| Ojamajo Doremi Character Creator&lt;br /&gt;
|-&lt;br /&gt;
| Okami&lt;br /&gt;
| アマテラスの小判取り&lt;br /&gt;
|-&lt;br /&gt;
| Old Dogs&lt;br /&gt;
| Old Dogs: Golf Cart Chaos&lt;br /&gt;
|-&lt;br /&gt;
| Olivia&lt;br /&gt;
| Olivia of the Deep&lt;br /&gt;
|-&lt;br /&gt;
| Olliver's Adventures&lt;br /&gt;
| Olliver's Adventure Game 1&lt;br /&gt;
|-&lt;br /&gt;
| Olympic Games&lt;br /&gt;
| PyeongChang 2018: Torch Dash&lt;br /&gt;
|-&lt;br /&gt;
| One Piece&lt;br /&gt;
| One Piece VS Zombies&lt;br /&gt;
|-&lt;br /&gt;
| One Punch-Man&lt;br /&gt;
| INTERACTIVE SAITAMA&lt;br /&gt;
|-&lt;br /&gt;
| OneShot&lt;br /&gt;
| On Little Cat Feet&lt;br /&gt;
|-&lt;br /&gt;
| Ong's Sisters&lt;br /&gt;
| ONG's Sisters 과자 만들기&lt;br /&gt;
|-&lt;br /&gt;
| Oobi&lt;br /&gt;
| Oobi Tub&lt;br /&gt;
|-&lt;br /&gt;
| Ooh, Aah &amp;amp; You&lt;br /&gt;
| Ooh &amp;amp; Aah's Coco-Nutty Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Open Season&lt;br /&gt;
| Open Season: The Timberline Games&lt;br /&gt;
|-&lt;br /&gt;
| Osmar, a Primeira Fatia do Pão de Forma&lt;br /&gt;
| Cadê o Osmar?&lt;br /&gt;
|-&lt;br /&gt;
| Oswald&lt;br /&gt;
| Oswald's Ice Cone Game&lt;br /&gt;
|-&lt;br /&gt;
| Ouran High School Host Club&lt;br /&gt;
| Dress-Up Kuma-Chan Game&lt;br /&gt;
|-&lt;br /&gt;
| Out of the Box&lt;br /&gt;
| Saucepan Jam&lt;br /&gt;
|-&lt;br /&gt;
| Outlaw Star&lt;br /&gt;
| my ending to outlaw star&lt;br /&gt;
|-&lt;br /&gt;
| OutRun&lt;br /&gt;
| HTML5 Outrun&lt;br /&gt;
|-&lt;br /&gt;
| Overlord&lt;br /&gt;
| Overlord H&lt;br /&gt;
|-&lt;br /&gt;
| Overwatch&lt;br /&gt;
| Graffiti Tracer&lt;br /&gt;
|-&lt;br /&gt;
| Over the Garden Wall&lt;br /&gt;
| Masalla Del Jardín: Laberinto Oscuro&lt;br /&gt;
|-&lt;br /&gt;
| Over the Hedge&lt;br /&gt;
| Over the Hedge: Turn &amp;amp; Burn&lt;br /&gt;
|-&lt;br /&gt;
| Pac-Man&lt;br /&gt;
| 30th Anniversary of PAC-MAN Google Doodle&lt;br /&gt;
|-&lt;br /&gt;
| Pacific Rim&lt;br /&gt;
| Build Your Jaeger&lt;br /&gt;
|-&lt;br /&gt;
| Paddington Bear&lt;br /&gt;
| Paddington 2 - Hidden Numbers&lt;br /&gt;
|-&lt;br /&gt;
| Pair of Kings&lt;br /&gt;
| Pair of Kings: Wild Island Rampage&lt;br /&gt;
|-&lt;br /&gt;
| Pajanimals&lt;br /&gt;
| Apollo's Rocket Blastoff&lt;br /&gt;
|-&lt;br /&gt;
| Panty &amp;amp; Stocking with Garterbelt&lt;br /&gt;
| Panty &amp;amp; Stocking Interactive Animation&lt;br /&gt;
|-&lt;br /&gt;
| Papa Louie&lt;br /&gt;
| Papa's Pizzeria&lt;br /&gt;
|-&lt;br /&gt;
| PaRappa the Rapper&lt;br /&gt;
| Parappa's Rap Floor&lt;br /&gt;
|-&lt;br /&gt;
| Passatempo&lt;br /&gt;
| Clicando a Turma&lt;br /&gt;
|-&lt;br /&gt;
| Patapon&lt;br /&gt;
| Patapon: Beat Camp&lt;br /&gt;
|-&lt;br /&gt;
| Paul Blart: Mall Cop&lt;br /&gt;
| Paul Blart: Mall Cop&lt;br /&gt;
|-&lt;br /&gt;
| PAW Patrol&lt;br /&gt;
| Pups Save the Day&lt;br /&gt;
|-&lt;br /&gt;
| Payday&lt;br /&gt;
| Bank Invaders 2&lt;br /&gt;
|-&lt;br /&gt;
| PB&amp;amp;J Otter&lt;br /&gt;
| PB&amp;amp;J Otter: Baby Butter's Big Catch&lt;br /&gt;
|-&lt;br /&gt;
| Peanuts&lt;br /&gt;
| Peanuts: What's Up, Snoopy?&lt;br /&gt;
|-&lt;br /&gt;
| Pedobear&lt;br /&gt;
| /b/ear Gunner&lt;br /&gt;
|-&lt;br /&gt;
| Peep and the Big Wide World&lt;br /&gt;
| Hop To It!&lt;br /&gt;
|-&lt;br /&gt;
| Peg + Cat&lt;br /&gt;
| Peg + Cat: The Election Problem&lt;br /&gt;
|-&lt;br /&gt;
| Pelswick&lt;br /&gt;
| Pelswick and Julie&lt;br /&gt;
|-&lt;br /&gt;
| Penn Zero: Part-Time Hero&lt;br /&gt;
| Penn Zero: Part-Time Hero - Zap Trap&lt;br /&gt;
|-&lt;br /&gt;
| Peppa Pig&lt;br /&gt;
| Peppa Pig's The New House&lt;br /&gt;
|-&lt;br /&gt;
| Pepper Ann&lt;br /&gt;
| Pepper Ann's Dream Interpreter&lt;br /&gt;
|-&lt;br /&gt;
| Persona&lt;br /&gt;
| Persona Eyes Generator&lt;br /&gt;
|-&lt;br /&gt;
| Peter Pan&lt;br /&gt;
| Tinkerbell's Jewel Jumble&lt;br /&gt;
|-&lt;br /&gt;
| Peter Rabbit&lt;br /&gt;
| Nutkin's Nut Catch&lt;br /&gt;
|-&lt;br /&gt;
| Phantasy Star&lt;br /&gt;
| Phantasy Star Offline 2&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Brave&lt;br /&gt;
| Phantom Brave: The Hermuda Triangle Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Phineas and Ferb&lt;br /&gt;
| Phineas and Ferb in the Transport-inators of Doooom!&lt;br /&gt;
|-&lt;br /&gt;
| Pickle and Peanut&lt;br /&gt;
| Pickle and Peanut Jigsaw&lt;br /&gt;
|-&lt;br /&gt;
| Pico's School&lt;br /&gt;
| Pico's School Reunion&lt;br /&gt;
|-&lt;br /&gt;
| Pig Goat Banana Cricket&lt;br /&gt;
| Pew! Pew! Pickle!&lt;br /&gt;
|-&lt;br /&gt;
| Pikmin&lt;br /&gt;
| Pikmin Playarea&lt;br /&gt;
|-&lt;br /&gt;
| Pingu&lt;br /&gt;
| Pingu: Keepy Uppy&lt;br /&gt;
|-&lt;br /&gt;
| Pink Panther&lt;br /&gt;
| Pink Panther Jigsaw&lt;br /&gt;
|-&lt;br /&gt;
| Pinkalicious&lt;br /&gt;
| Colorrific Art Show&lt;br /&gt;
|-&lt;br /&gt;
| Pimp My Ride&lt;br /&gt;
| Pimp My Ride: The Ride Pimper&lt;br /&gt;
|-&lt;br /&gt;
| Pinocchio&lt;br /&gt;
| Hidden Numbers: Pinocchio&lt;br /&gt;
|-&lt;br /&gt;
| Pirates of the Caribbean&lt;br /&gt;
| Jumping Jack&lt;br /&gt;
|-&lt;br /&gt;
| Pitfall!&lt;br /&gt;
| Pitfall: Scorpion Island&lt;br /&gt;
|-&lt;br /&gt;
| Pixel Chix&lt;br /&gt;
| Pixel Chix Moviemaker&lt;br /&gt;
|-&lt;br /&gt;
| PJ Masks&lt;br /&gt;
| PJ Masks: Catch the Ninjalinos&lt;br /&gt;
|-&lt;br /&gt;
| Planet 51&lt;br /&gt;
| Planet 51 Racing&lt;br /&gt;
|-&lt;br /&gt;
| Planet Heroes&lt;br /&gt;
| Planet Heroes Comics&lt;br /&gt;
|-&lt;br /&gt;
| Plants vs. Zombies&lt;br /&gt;
| Plants vs Zombies (Web Version)&lt;br /&gt;
|-&lt;br /&gt;
| Play-Doh&lt;br /&gt;
| Play-Doh Grill Advertisement&lt;br /&gt;
|-&lt;br /&gt;
| Playmobil&lt;br /&gt;
| Luxury Mansion&lt;br /&gt;
|-&lt;br /&gt;
| Pleasant Goat and Big Big Wolf&lt;br /&gt;
| Goat on Bike&lt;br /&gt;
|-&lt;br /&gt;
| Plum Landing&lt;br /&gt;
| Plum Landing: Mangroovin'&lt;br /&gt;
|-&lt;br /&gt;
| Pocoyo&lt;br /&gt;
| Playground of Pocoyo&lt;br /&gt;
|-&lt;br /&gt;
| Pokémon&lt;br /&gt;
| Who's That Pokémon?&lt;br /&gt;
|-&lt;br /&gt;
| Polly Pocket&lt;br /&gt;
| Polly Pocket Picture Game&lt;br /&gt;
|-&lt;br /&gt;
| POM-BEAR&lt;br /&gt;
| Komm' mit auf Klassenfahrt!&lt;br /&gt;
|-&lt;br /&gt;
| Ponyo&lt;br /&gt;
| Ponyo Similarities&lt;br /&gt;
|-&lt;br /&gt;
| Pop-Tarts&lt;br /&gt;
| Pop-Tarts Hide &amp;amp; Seek: Imposter Pastries&lt;br /&gt;
|-&lt;br /&gt;
| Popeye&lt;br /&gt;
| Popeye Baseball&lt;br /&gt;
|-&lt;br /&gt;
| Poppy Cat&lt;br /&gt;
| Poppy Cat - Pogo Panic&lt;br /&gt;
|-&lt;br /&gt;
| Poppy Playtime&lt;br /&gt;
| Poppy Playtime Survival&lt;br /&gt;
|-&lt;br /&gt;
| Portal&lt;br /&gt;
| Portal: The Flash Version&lt;br /&gt;
|-&lt;br /&gt;
| Porto Papel&lt;br /&gt;
| Matilde Salva Porto Papel&lt;br /&gt;
|-&lt;br /&gt;
| Potato Head&lt;br /&gt;
| Classic Mr. Potato Head Coloring Book&lt;br /&gt;
|-&lt;br /&gt;
| Pou&lt;br /&gt;
| Pou Kitchen Slacking&lt;br /&gt;
|-&lt;br /&gt;
| Pound Puppies&lt;br /&gt;
| Pound Puppies: Leap for Treats!&lt;br /&gt;
|-&lt;br /&gt;
| Power Rangers&lt;br /&gt;
| Power Rangers in Space Red Ranger to the Rescue&lt;br /&gt;
|-&lt;br /&gt;
| Predator&lt;br /&gt;
| Hidden Numbers: Predators&lt;br /&gt;
|-&lt;br /&gt;
| Prep &amp;amp; Landing&lt;br /&gt;
| Christmas Carol's Coal Elf Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Pretty Cure&lt;br /&gt;
| Smile Pretty Cure: Cure Happy Fashion Style&lt;br /&gt;
|-&lt;br /&gt;
| Prince of Persia&lt;br /&gt;
| Prince of Persia: The Forgotten Sands&lt;br /&gt;
|-&lt;br /&gt;
| Princess Tutu&lt;br /&gt;
| Ahiru's Love-s-&lt;br /&gt;
|-&lt;br /&gt;
| Problem Sleuth&lt;br /&gt;
| Problem Sleuth Epilogue&lt;br /&gt;
|-&lt;br /&gt;
| Professor Layton&lt;br /&gt;
| Professor Layton and the Lost Future Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Prom (film)&lt;br /&gt;
| Prom: Starry Night Dash&lt;br /&gt;
|-&lt;br /&gt;
| Psych&lt;br /&gt;
| Lunch Lady Spitball&lt;br /&gt;
|-&lt;br /&gt;
| Pucca&lt;br /&gt;
| Pucca to Kiss Garu&lt;br /&gt;
|-&lt;br /&gt;
| Puppy Dog Pals&lt;br /&gt;
| Puppy Dog Pals: Pups on a mission!&lt;br /&gt;
|-&lt;br /&gt;
| Puyo Puyo&lt;br /&gt;
| Puyo Slots&lt;br /&gt;
|-&lt;br /&gt;
| Pyong&lt;br /&gt;
| Pyong Dances&lt;br /&gt;
|-&lt;br /&gt;
| Q*bert&lt;br /&gt;
| Q*bert 2005&lt;br /&gt;
|-&lt;br /&gt;
| Quake&lt;br /&gt;
| Quake Reloaded&lt;br /&gt;
|-&lt;br /&gt;
| Queen's Blade&lt;br /&gt;
| Queen's Blade Cosplay Nyx&lt;br /&gt;
|-&lt;br /&gt;
| Rabbids&lt;br /&gt;
| Rabbids Invasion&lt;br /&gt;
|-&lt;br /&gt;
| Race to Witch Mountain&lt;br /&gt;
| Ram Road&lt;br /&gt;
|-&lt;br /&gt;
| Ragnarok&lt;br /&gt;
| Ragnarok Bat Hunter&lt;br /&gt;
|-&lt;br /&gt;
| Rainbow Friends&lt;br /&gt;
| Memoria Rainbow&lt;br /&gt;
|-&lt;br /&gt;
| Rainbow Magic&lt;br /&gt;
| Rainbow Magic: Dress the Fairies&lt;br /&gt;
|-&lt;br /&gt;
| Rambo&lt;br /&gt;
| Rambo III&lt;br /&gt;
|-&lt;br /&gt;
| Ranma ½&lt;br /&gt;
| Lambada Ranma&lt;br /&gt;
|-&lt;br /&gt;
| Randy Cunningham&lt;br /&gt;
| Randy Cunningham: 9th Grade Ninja - Enter the NinjaNomicon&lt;br /&gt;
|-&lt;br /&gt;
| Ranger Rob&lt;br /&gt;
| Ranger Wrangler&lt;br /&gt;
|-&lt;br /&gt;
| Rango&lt;br /&gt;
| Home Town Hero&lt;br /&gt;
|-&lt;br /&gt;
| Ratatouille&lt;br /&gt;
| Ratatouille: Rat n' Roll!&lt;br /&gt;
|-&lt;br /&gt;
| Ratchet &amp;amp; Clank&lt;br /&gt;
| Ratchet &amp;amp; Clank: Race Through Time&lt;br /&gt;
|-&lt;br /&gt;
| Rayman&lt;br /&gt;
| Rayman - Slap Flap, &amp;amp; Go!&lt;br /&gt;
|-&lt;br /&gt;
| Ready Jet Go!&lt;br /&gt;
| Food Farmer&lt;br /&gt;
|-&lt;br /&gt;
| ReBoot&lt;br /&gt;
| ReBoot: The Guardian Code: The Game&lt;br /&gt;
|-&lt;br /&gt;
| Recess&lt;br /&gt;
| Recess: Concrete Jumble&lt;br /&gt;
|-&lt;br /&gt;
| Redakai&lt;br /&gt;
| Redakai: Kairu's Quest&lt;br /&gt;
|-&lt;br /&gt;
| Regal Academy&lt;br /&gt;
| Regal Academy: Rose Cinderella: Daughter of Cinderella&lt;br /&gt;
|-&lt;br /&gt;
| Regular Show&lt;br /&gt;
| Regular Show Trash n Dash&lt;br /&gt;
|-&lt;br /&gt;
| Rescue Heroes&lt;br /&gt;
| Rescue Heroes: Air Training&lt;br /&gt;
|-&lt;br /&gt;
| Resident Evil&lt;br /&gt;
| Chainsaw Maniac&lt;br /&gt;
|-&lt;br /&gt;
| Rhythm Heaven&lt;br /&gt;
| Lock simulator&lt;br /&gt;
|-&lt;br /&gt;
| Rice Krispies&lt;br /&gt;
| Rice Krispies Milk Surf&lt;br /&gt;
|-&lt;br /&gt;
| Rick and Morty&lt;br /&gt;
| Morty Maker&lt;br /&gt;
|-&lt;br /&gt;
| Ricky Zoom&lt;br /&gt;
| Ricky Zoom: Wheelford Wheelies&lt;br /&gt;
|-&lt;br /&gt;
| Rise of the Guardians&lt;br /&gt;
| Jack Frost Rejuvenation&lt;br /&gt;
|-&lt;br /&gt;
| Rio&lt;br /&gt;
| Rio Pic Tart&lt;br /&gt;
|-&lt;br /&gt;
| Rio Rollins&lt;br /&gt;
| rio-F&lt;br /&gt;
|-&lt;br /&gt;
| Robin Hood&lt;br /&gt;
| Robin Hood Archery Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Roblox&lt;br /&gt;
| Roblox OOF Button&lt;br /&gt;
|-&lt;br /&gt;
| RoboCop&lt;br /&gt;
| RoboCop Target Practice&lt;br /&gt;
|-&lt;br /&gt;
| Robot and Monster&lt;br /&gt;
| Come Out, Come Out, Wherever You Marf!&lt;br /&gt;
|-&lt;br /&gt;
| Robot Unicorn Attack&lt;br /&gt;
| Retro Unicorn Attack&lt;br /&gt;
|-&lt;br /&gt;
| Robotboy&lt;br /&gt;
| Robotboy: Depth Charger&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Monkeys&lt;br /&gt;
| Rocket Monkeys: Monkey Business&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Power&lt;br /&gt;
| Rocket Power Big Air Mountain&lt;br /&gt;
|-&lt;br /&gt;
| Rocko's Modern Life&lt;br /&gt;
| Rocko's Modern Life: Match-Master&lt;br /&gt;
|-&lt;br /&gt;
| Rocky&lt;br /&gt;
| Ivan Drago - Justice Enforcer&lt;br /&gt;
|-&lt;br /&gt;
| Rocky and Bullwinkle&lt;br /&gt;
| Rocky The Flying Squirrel&lt;br /&gt;
|-&lt;br /&gt;
| Rolie Polie Olie&lt;br /&gt;
| Star Catcher Olie&lt;br /&gt;
|-&lt;br /&gt;
| Roll No. 21&lt;br /&gt;
| Roll No. 21: Masti Jump&lt;br /&gt;
|-&lt;br /&gt;
| RollBots&lt;br /&gt;
| Rollbots Tribe Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Rosie's Rules&lt;br /&gt;
| Rosie Care&lt;br /&gt;
|-&lt;br /&gt;
| Rozen Maiden&lt;br /&gt;
| Rozen Maiden&lt;br /&gt;
|-&lt;br /&gt;
| Rubbadubbers&lt;br /&gt;
| Rubbadubbers Bath Race Game&lt;br /&gt;
|-&lt;br /&gt;
| Rudra&lt;br /&gt;
| Rudra: Boom Chik Chik Boom - Guardian of Sun City&lt;br /&gt;
|-&lt;br /&gt;
| Ruff-Ruff, Tweet and Dave&lt;br /&gt;
| Ruff-Ruff, Tweet and Dave: Super Slide&lt;br /&gt;
|-&lt;br /&gt;
| Rugrats&lt;br /&gt;
| Rugrats Chuckie Chan&lt;br /&gt;
|-&lt;br /&gt;
| Rusty Rivets&lt;br /&gt;
| Rusty Rivets: Combine it and Design it&lt;br /&gt;
|-&lt;br /&gt;
| RWBY&lt;br /&gt;
| Weiss Dressup&lt;br /&gt;
|-&lt;br /&gt;
| Sagwa the Chinese Siamese Cat&lt;br /&gt;
| Counting Koi&lt;br /&gt;
|-&lt;br /&gt;
| Sailor Moon&lt;br /&gt;
| Sailor Moon Robot Frenzy!&lt;br /&gt;
|-&lt;br /&gt;
| Saint Seiya&lt;br /&gt;
| Break Through Zodiac&lt;br /&gt;
|-&lt;br /&gt;
| Salad Fingers&lt;br /&gt;
| Salad Fingers Episode 1&lt;br /&gt;
|-&lt;br /&gt;
| Sam &amp;amp; Max&lt;br /&gt;
| Unfinished Sam and Max cartoon&lt;br /&gt;
|-&lt;br /&gt;
| Samurai Champloo&lt;br /&gt;
| Champloo Mugen Dress up Game&lt;br /&gt;
|-&lt;br /&gt;
| Samurai Jack&lt;br /&gt;
| Samurai Jack: Code of the Samurai&lt;br /&gt;
|-&lt;br /&gt;
| Sandra, a Detetive Encantada&lt;br /&gt;
| Sandra Contra o Dragão&lt;br /&gt;
|-&lt;br /&gt;
| Sanjay and Craig&lt;br /&gt;
| Sanjay and Craig: The Frycade&lt;br /&gt;
|-&lt;br /&gt;
| Sapo Brothers&lt;br /&gt;
| Sapo Park&lt;br /&gt;
|-&lt;br /&gt;
| Sarah &amp;amp; Duck&lt;br /&gt;
| Sarah &amp;amp; Duck: Feeding Time&lt;br /&gt;
|-&lt;br /&gt;
| Saw&lt;br /&gt;
| Saw IV Trapped: The Game&lt;br /&gt;
|-&lt;br /&gt;
| Scaredy Squirrel&lt;br /&gt;
| BFFs&lt;br /&gt;
|-&lt;br /&gt;
| School of Rock&lt;br /&gt;
| School of Rock: Rockin' Out&lt;br /&gt;
|-&lt;br /&gt;
| Science Adventure (series)&lt;br /&gt;
| Steins;Gate website index&lt;br /&gt;
|-&lt;br /&gt;
| SciGirls&lt;br /&gt;
| Code Quest&lt;br /&gt;
|-&lt;br /&gt;
| Scooby-Doo&lt;br /&gt;
| Scooby Doo! Monster Madness&lt;br /&gt;
|-&lt;br /&gt;
| Scott Pilgrim&lt;br /&gt;
| Scott Pilgrim vs. the World: Avatar Creator&lt;br /&gt;
|-&lt;br /&gt;
| Scribblenauts&lt;br /&gt;
| The Scribbleman Episode 1&lt;br /&gt;
|-&lt;br /&gt;
| Seihou Project&lt;br /&gt;
| 東方で「いままでのあらすじ」&lt;br /&gt;
|-&lt;br /&gt;
| Seinfeld&lt;br /&gt;
| Seinfeld on DVD&lt;br /&gt;
|-&lt;br /&gt;
| Sesame Street	&lt;br /&gt;
| Elmo Rhymes&lt;br /&gt;
|-&lt;br /&gt;
| Seven Little Monsters&lt;br /&gt;
| Picture Perfect&lt;br /&gt;
|-&lt;br /&gt;
| Sgt. Frog&lt;br /&gt;
| The seven Giroros&lt;br /&gt;
|-&lt;br /&gt;
| Shake It Up&lt;br /&gt;
| Shake it Up: Spotlight Dash&lt;br /&gt;
|-&lt;br /&gt;
| Shaman King&lt;br /&gt;
| Shaman King: Shuffle&lt;br /&gt;
|-&lt;br /&gt;
| Shanna's Show&lt;br /&gt;
| Shane's Kindergarten Countdown&lt;br /&gt;
|-&lt;br /&gt;
| Shantae&lt;br /&gt;
| Commission - Shantae&lt;br /&gt;
|-&lt;br /&gt;
| Shark Tale&lt;br /&gt;
| The Ernie and Bernie Mixmaster&lt;br /&gt;
|-&lt;br /&gt;
| Shaun of The Dead&lt;br /&gt;
| Shaun of The Dead: Zombie Attack!&lt;br /&gt;
|-&lt;br /&gt;
| Shaun the Sheep&lt;br /&gt;
| Shaun the Sheep: Home Sheep Home&lt;br /&gt;
|-&lt;br /&gt;
| Sheep in the Big City&lt;br /&gt;
| Sheep in the Big City: Crash Lambding&lt;br /&gt;
|-&lt;br /&gt;
| Shenmue&lt;br /&gt;
| Shenmue, Delin the crate master&lt;br /&gt;
|-&lt;br /&gt;
| Sheriff Callie's Wild West&lt;br /&gt;
| Sheriff Callie's Wild Day&lt;br /&gt;
|-&lt;br /&gt;
| Sherlock Holmes&lt;br /&gt;
| Sherlock Has a Clue&lt;br /&gt;
|-&lt;br /&gt;
| Shimmer and Shine&lt;br /&gt;
| Genie Palace Divine&lt;br /&gt;
|-&lt;br /&gt;
| Shopkins&lt;br /&gt;
| Shopkins Shoppies Candy Sweets Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Shorts (film)&lt;br /&gt;
| Shorts: Find the Wishing Rock!&lt;br /&gt;
|-&lt;br /&gt;
| Shrek&lt;br /&gt;
| Shrek 'n' Slide&lt;br /&gt;
|-&lt;br /&gt;
| Sid the Science Kid&lt;br /&gt;
| Shadow Show&lt;br /&gt;
|-&lt;br /&gt;
| Sidekick&lt;br /&gt;
| Sidekick Sideways&lt;br /&gt;
|-&lt;br /&gt;
| SiIvaGunner&lt;br /&gt;
| highquality.rip&lt;br /&gt;
|-&lt;br /&gt;
| Silent Hill&lt;br /&gt;
| Silent Hill: Distant Scars&lt;br /&gt;
|-&lt;br /&gt;
| SimCity&lt;br /&gt;
| Sim Sim City&lt;br /&gt;
|-&lt;br /&gt;
| Simon Fuller's Idol&lt;br /&gt;
| The American Idol Experience Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Siren Head&lt;br /&gt;
| Siren Head: Sound of Despair&lt;br /&gt;
|-&lt;br /&gt;
| Skatoony&lt;br /&gt;
| Skatoony: Earl About Town&lt;br /&gt;
|-&lt;br /&gt;
| Skibidi Toilet&lt;br /&gt;
| Skibidi Toilet vs Wario&lt;br /&gt;
|-&lt;br /&gt;
| Skullgirls&lt;br /&gt;
| Big Band Funded!&lt;br /&gt;
|-&lt;br /&gt;
| Sky High&lt;br /&gt;
| Sky High: Robot Rampage&lt;br /&gt;
|-&lt;br /&gt;
| Skylanders&lt;br /&gt;
| Chompy Stomp&lt;br /&gt;
|-&lt;br /&gt;
| Skyrunners&lt;br /&gt;
| NSSC Alien Assault Game&lt;br /&gt;
|-&lt;br /&gt;
| Sleeping Beauty&lt;br /&gt;
| Baby Aurora Castle Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Slenderman&lt;br /&gt;
| Slenderman Must Die: Chapter 1&lt;br /&gt;
|-&lt;br /&gt;
| Slipknot&lt;br /&gt;
| Slipknot vs. Limp Bizkit&lt;br /&gt;
|-&lt;br /&gt;
| Slugterra&lt;br /&gt;
| Battle for Slugterra&lt;br /&gt;
|-&lt;br /&gt;
| Sly Cooper&lt;br /&gt;
| Sly Cooper and the Thievius Raccoonus Minigames&lt;br /&gt;
|-&lt;br /&gt;
| Smallfoot&lt;br /&gt;
| SmallFoot: Yeti, Aim, Gong!&lt;br /&gt;
|-&lt;br /&gt;
| Smeshariki&lt;br /&gt;
| Ульи Копатыча&lt;br /&gt;
|-&lt;br /&gt;
| Smile&lt;br /&gt;
| Bandit Bites&lt;br /&gt;
|-&lt;br /&gt;
| Snagglepuss&lt;br /&gt;
| Cartoon Parade&lt;br /&gt;
|-&lt;br /&gt;
| Snow Day&lt;br /&gt;
| Snow Day: Dig &amp;amp; Draw&lt;br /&gt;
|-&lt;br /&gt;
| Snow White&lt;br /&gt;
| Snow White Nails&lt;br /&gt;
|-&lt;br /&gt;
| Sofia the First&lt;br /&gt;
| Sofia's Enchanted Garden&lt;br /&gt;
|-&lt;br /&gt;
| Sonic the Hedgehog&lt;br /&gt;
| Ultimate Flash Sonic&lt;br /&gt;
|-&lt;br /&gt;
| Sonny with a Chance&lt;br /&gt;
| Sonny with a Chance: Studio 3 Snack Cart-A-Pult Game&lt;br /&gt;
|-&lt;br /&gt;
| SOS Fada Manu&lt;br /&gt;
| Disputa Mágica&lt;br /&gt;
|-&lt;br /&gt;
| Soul Eater&lt;br /&gt;
| Maka Albarn Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Soul (series)&lt;br /&gt;
| Bonfire&lt;br /&gt;
|-&lt;br /&gt;
| Soulcalibur&lt;br /&gt;
| Soul Calibur 2 Game Pack&lt;br /&gt;
|-&lt;br /&gt;
| South Park&lt;br /&gt;
| South Park Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Soy Luna&lt;br /&gt;
| Soy Luna: Roller Cool&lt;br /&gt;
|-&lt;br /&gt;
| Space Chimps&lt;br /&gt;
| Space Chimps: Luna's EZ Chimpanese&lt;br /&gt;
|-&lt;br /&gt;
| Space Ghost&lt;br /&gt;
| Blast Zorak&lt;br /&gt;
|-&lt;br /&gt;
| Space Harrier&lt;br /&gt;
| Son of Space Harrier&lt;br /&gt;
|-&lt;br /&gt;
| Space Invaders&lt;br /&gt;
| Taito 404&lt;br /&gt;
|-&lt;br /&gt;
| Special Agent Oso&lt;br /&gt;
| Oso's Special Training Center&lt;br /&gt;
|-&lt;br /&gt;
| Speed Racer&lt;br /&gt;
| Speed Racer: Time Trial Tryouts&lt;br /&gt;
|-&lt;br /&gt;
| Spelunky&lt;br /&gt;
| Spelunky: Twineslation&lt;br /&gt;
|-&lt;br /&gt;
| Spice and Wolf&lt;br /&gt;
| 狼と香辛料 II 公式ウェブサイト&lt;br /&gt;
|-&lt;br /&gt;
| Spider-Man&lt;br /&gt;
| Spider-Man: City Raid&lt;br /&gt;
|-&lt;br /&gt;
| Spirited Away&lt;br /&gt;
| Spirited Away Similarities&lt;br /&gt;
|-&lt;br /&gt;
| Splash and Bubbles&lt;br /&gt;
| Fintastic Fish Maker&lt;br /&gt;
|-&lt;br /&gt;
| Splatalot&lt;br /&gt;
| Splatalot Extreme&lt;br /&gt;
|-&lt;br /&gt;
| Splatoon&lt;br /&gt;
| Sploon&lt;br /&gt;
|-&lt;br /&gt;
| SpongeBob SquarePants&lt;br /&gt;
| SpongeBob: Oh Snap! Road Trip!&lt;br /&gt;
|-&lt;br /&gt;
| Spore&lt;br /&gt;
| Spore Hero: Zarkhator's Meteor Defense&lt;br /&gt;
|-&lt;br /&gt;
| Spyro the Dragon&lt;br /&gt;
| Spyro Cavern Escape&lt;br /&gt;
|-&lt;br /&gt;
| Spy Kids&lt;br /&gt;
| Spy Kids 3D: Game Over&lt;br /&gt;
|-&lt;br /&gt;
| Squid Game&lt;br /&gt;
| The Swoon: How Would You Fare in Squid Game?&lt;br /&gt;
|-&lt;br /&gt;
| Squid Girl&lt;br /&gt;
| ika musume animation&lt;br /&gt;
|-&lt;br /&gt;
| Squirrel Boy&lt;br /&gt;
| Squirrel Boy: The Squirrel of Sandwich&lt;br /&gt;
|-&lt;br /&gt;
| Stanley&lt;br /&gt;
| Stanley: Stanley and the Cloud Critters&lt;br /&gt;
|-&lt;br /&gt;
| Star Fox&lt;br /&gt;
| StarFox Excelent Adventur&lt;br /&gt;
|-&lt;br /&gt;
| Star Trek&lt;br /&gt;
| USS Enterprise 1701-D A Cadet's Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Star vs. the Forces of Evil&lt;br /&gt;
| Star vs. the Dungeon of Evil&lt;br /&gt;
|-&lt;br /&gt;
| Star Wars&lt;br /&gt;
| Yoda's Jedi Training&lt;br /&gt;
|-&lt;br /&gt;
| StarCraft&lt;br /&gt;
| StarCraft - War of Honor&lt;br /&gt;
|-&lt;br /&gt;
| Stargate&lt;br /&gt;
| Stargate SGI - A short Fanfiction game&lt;br /&gt;
|-&lt;br /&gt;
| Starship Titus&lt;br /&gt;
| Strip Blackjack with Carla&lt;br /&gt;
|-&lt;br /&gt;
| Starship Troopers&lt;br /&gt;
| Starship Troopers Soundboard&lt;br /&gt;
|-&lt;br /&gt;
| Static Shock&lt;br /&gt;
| Static Shock: Sky Surfing&lt;br /&gt;
|-&lt;br /&gt;
| Stellvia&lt;br /&gt;
| yayoi-F&lt;br /&gt;
|-&lt;br /&gt;
| Steven Universe&lt;br /&gt;
| Spike Squad&lt;br /&gt;
|-&lt;br /&gt;
|Stoked&lt;br /&gt;
|Surf or Sink&lt;br /&gt;
|-&lt;br /&gt;
| Storks (film)&lt;br /&gt;
| Storks: Delivery Dash&lt;br /&gt;
|-&lt;br /&gt;
| Stranger Things&lt;br /&gt;
| Monster Flash&lt;br /&gt;
|-&lt;br /&gt;
| Strawberry Clock&lt;br /&gt;
| Strawberry Clock Says...&lt;br /&gt;
|-&lt;br /&gt;
| Strawberry Shortcake&lt;br /&gt;
| Strawberry Shortcake: Let's Dance!&lt;br /&gt;
|-&lt;br /&gt;
| Street Fighter&lt;br /&gt;
| Street Fighter Flash&lt;br /&gt;
|-&lt;br /&gt;
| Streets of Rage&lt;br /&gt;
| Buszmegálló Fighter&lt;br /&gt;
|-&lt;br /&gt;
| Stuart Little&lt;br /&gt;
| Stuart's Xtreme Skateboarding&lt;br /&gt;
|-&lt;br /&gt;
| Stuck in the Middle&lt;br /&gt;
| Stuck in the Middle: Movie MadHouse&lt;br /&gt;
|-&lt;br /&gt;
| Subway Surfers&lt;br /&gt;
| Stack Subway Surfers Jump 4&lt;br /&gt;
|-&lt;br /&gt;
| Sucker Punch&lt;br /&gt;
| Sucker Punch: Annihilation&lt;br /&gt;
|-&lt;br /&gt;
| Sue&lt;br /&gt;
| Sue Videoclip Creator&lt;br /&gt;
|-&lt;br /&gt;
| Summer Camp Island&lt;br /&gt;
| Campers Memory Match!&lt;br /&gt;
|-&lt;br /&gt;
| Sunny Day&lt;br /&gt;
| Smiling &amp;amp; Styling with Sunny&lt;br /&gt;
|-&lt;br /&gt;
| Supa Phresh&lt;br /&gt;
| Supa Phresh: Coupon Cannon&lt;br /&gt;
|-&lt;br /&gt;
| Super Mario&lt;br /&gt;
| Super Mario 63&lt;br /&gt;
|-&lt;br /&gt;
| Super Monkey Ball&lt;br /&gt;
| Super Monkey Ball Mini&lt;br /&gt;
|-&lt;br /&gt;
| Super Robot Monkey Team Hyperforce Go!&lt;br /&gt;
| Monkey Dash! Through Shuggazoom's Streets&lt;br /&gt;
|-&lt;br /&gt;
| Super Robot Wars&lt;br /&gt;
| Super Nina Wars: Episode II&lt;br /&gt;
|-&lt;br /&gt;
| Super Smash Bros.&lt;br /&gt;
| Super Smash Flash&lt;br /&gt;
|-&lt;br /&gt;
| Super Why&lt;br /&gt;
| Super Why Saves the Day!&lt;br /&gt;
|-&lt;br /&gt;
| Super Wings&lt;br /&gt;
| Super Wings Puzzle Slider&lt;br /&gt;
|-&lt;br /&gt;
| Superjail!&lt;br /&gt;
| Superjail: Swine Flu Comic&lt;br /&gt;
|-&lt;br /&gt;
| Superman&lt;br /&gt;
| Superman: Metropolis Defender&lt;br /&gt;
|-&lt;br /&gt;
| Supernatural&lt;br /&gt;
| Dress Up Dean Winchester&lt;br /&gt;
|-&lt;br /&gt;
| Surf's Up&lt;br /&gt;
| Surf's Up: Chicken Joe's Local Lingo&lt;br /&gt;
|-&lt;br /&gt;
| Sushi Cat&lt;br /&gt;
| Sushi Cat 2&lt;br /&gt;
|-&lt;br /&gt;
| Sushi Pack&lt;br /&gt;
| Sushi Pack: Break the Ice&lt;br /&gt;
|-&lt;br /&gt;
| Swashbuckle&lt;br /&gt;
| My Swashbuckle Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Sweet Bro and Hella Jeff&lt;br /&gt;
| SWEET BRO AND HELLA JEFF THE, GAME ON-LINE&lt;br /&gt;
|-&lt;br /&gt;
| Sword Art Online&lt;br /&gt;
| Asuna Candy Crush&lt;br /&gt;
|-&lt;br /&gt;
| Sylvanian Families&lt;br /&gt;
| おともだちをさがそう！&lt;br /&gt;
|-&lt;br /&gt;
| Sym-Bionic Titan&lt;br /&gt;
| Sym-Bionic Titan: Teenage Warriors&lt;br /&gt;
|-&lt;br /&gt;
| Sítio do Picapau Amarelo&lt;br /&gt;
| Desafio da Emília&lt;br /&gt;
|-&lt;br /&gt;
| T.O.T.S.&lt;br /&gt;
| T.O.T.S.: Ready, Set, Let's Go!&lt;br /&gt;
|-&lt;br /&gt;
| T.U.F.F. Puppy&lt;br /&gt;
| T.U.F.F. Puppy: Unleashed!&lt;br /&gt;
|-&lt;br /&gt;
| Taffy&lt;br /&gt;
| Taffy: Splash Art&lt;br /&gt;
|-&lt;br /&gt;
| Taiko no Tatsujin&lt;br /&gt;
| 太鼓ウェブ - Taiko Web&lt;br /&gt;
|-&lt;br /&gt;
| Tak and the Power of Juju&lt;br /&gt;
| Tak: Jumpin' Juju - Get Some Air!&lt;br /&gt;
|-&lt;br /&gt;
| Tales (series)&lt;br /&gt;
| Tales of Phantasia GBA Banner&lt;br /&gt;
|-&lt;br /&gt;
| TaleSpin&lt;br /&gt;
| TaleSpin Concentration Game&lt;br /&gt;
|-&lt;br /&gt;
| Talking Tom&lt;br /&gt;
| Angela and Tom Wedding Trip&lt;br /&gt;
|-&lt;br /&gt;
| Tamagotchi&lt;br /&gt;
| Tamagotchi: Gotchi-Bounce&lt;br /&gt;
|-&lt;br /&gt;
| Tangled&lt;br /&gt;
| Tangled Double Trouble&lt;br /&gt;
|-&lt;br /&gt;
| TANKMEN&lt;br /&gt;
| Tankmen: Incursion&lt;br /&gt;
|-&lt;br /&gt;
| Tarzan&lt;br /&gt;
| Tarzan's Jungle Rescue&lt;br /&gt;
|-&lt;br /&gt;
| Taste Buds&lt;br /&gt;
| Taste Buds: Family Dinner&lt;br /&gt;
|-&lt;br /&gt;
| Teacher's Pet&lt;br /&gt;
| Thrash Canned&lt;br /&gt;
|-&lt;br /&gt;
| Team Fortress&lt;br /&gt;
| TF2 Unboxer&lt;br /&gt;
|-&lt;br /&gt;
| Team Umizoomi&lt;br /&gt;
| Umi City: Mighty Missions&lt;br /&gt;
|-&lt;br /&gt;
| Teamo Supremo&lt;br /&gt;
| Teamo Training&lt;br /&gt;
|-&lt;br /&gt;
| Teen Beach Movie&lt;br /&gt;
| Disney Create: Teen Beach Movie Painter&lt;br /&gt;
|-&lt;br /&gt;
| Teen Titans&lt;br /&gt;
| Teen Titans: Battle Blitz&lt;br /&gt;
|-&lt;br /&gt;
| Teenage Mutant Ninja Turtles&lt;br /&gt;
| Teenage Mutant Ninja Turtles Pizza Time&lt;br /&gt;
|-&lt;br /&gt;
| Tekken&lt;br /&gt;
| Tekken the Piss: &amp;quot;Kunimitsu&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Teletubbies&lt;br /&gt;
| Teletubbies: Po's Scooter Journey&lt;br /&gt;
|-&lt;br /&gt;
| Tem Criança na Cozinha&lt;br /&gt;
| É Dia de Feira&lt;br /&gt;
|-&lt;br /&gt;
| Tenchi Muyo!&lt;br /&gt;
| Tenchi Muyo!: Sasami's Run&lt;br /&gt;
|-&lt;br /&gt;
| Tenkai Knights&lt;br /&gt;
| Tenkai Knights: Bravenwolf's Run&lt;br /&gt;
|-&lt;br /&gt;
| Terminator&lt;br /&gt;
| Terminator 2 Cinemargh&lt;br /&gt;
|-&lt;br /&gt;
| Terraria&lt;br /&gt;
| Terraria Slide Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Terrific Trucks&lt;br /&gt;
| Terrific Trucks: Job Site Dash&lt;br /&gt;
|-&lt;br /&gt;
| That's so Raven&lt;br /&gt;
| Cory's Money Maze&lt;br /&gt;
|-&lt;br /&gt;
| The Addams Family&lt;br /&gt;
| Wednesday Memory Cards&lt;br /&gt;
|-&lt;br /&gt;
| The Amazing Digital Circus&lt;br /&gt;
| The Amazing Digital Pomni Plushie Clicker&lt;br /&gt;
|-&lt;br /&gt;
| The Adventures of Spot&lt;br /&gt;
| Spot's Find and Cook Game&lt;br /&gt;
|-&lt;br /&gt;
| The Adventures of Tintin&lt;br /&gt;
| The Adventures of Tintin: Cryptic Pics&lt;br /&gt;
|-&lt;br /&gt;
| The Amanda Show&lt;br /&gt;
| The Amanda Show Dancing Lobster Game&lt;br /&gt;
|-&lt;br /&gt;
| The Amazing World of Gumball&lt;br /&gt;
| Gumball Car Race&lt;br /&gt;
|-&lt;br /&gt;
| The Angry Beavers&lt;br /&gt;
| Break The Dam&lt;br /&gt;
|-&lt;br /&gt;
| The Ant Bully&lt;br /&gt;
| Potop!&lt;br /&gt;
|-&lt;br /&gt;
| The Aristocats&lt;br /&gt;
| Marie's Great Diamond Chase&lt;br /&gt;
|-&lt;br /&gt;
| The Avengers&lt;br /&gt;
| The Avengers: Bunker Busters 2&lt;br /&gt;
|-&lt;br /&gt;
| The Backyardigans&lt;br /&gt;
| Backyardigans: Mission to Mars&lt;br /&gt;
|-&lt;br /&gt;
| The Bad Guys&lt;br /&gt;
| The Bad Guys - Bad Arcade&lt;br /&gt;
|-&lt;br /&gt;
| The Banana Splits&lt;br /&gt;
| Banana Splits: Banana Bop Game&lt;br /&gt;
|-&lt;br /&gt;
| The Beatles&lt;br /&gt;
| Eight Days a Week&lt;br /&gt;
|-&lt;br /&gt;
| The Beatrix Girls&lt;br /&gt;
| The Beatrix Girls: Lark Dress Up Game&lt;br /&gt;
|-&lt;br /&gt;
| The Big Bang Theory&lt;br /&gt;
| The Big Bang Theory Game&lt;br /&gt;
|-&lt;br /&gt;
| The Binding of Isaac&lt;br /&gt;
| The Legend of Isaac&lt;br /&gt;
|-&lt;br /&gt;
| The Black Dahlia&lt;br /&gt;
| The Black Dahlia: Photo Gallery&lt;br /&gt;
|-&lt;br /&gt;
| The Boondocks&lt;br /&gt;
| Uncle Ruckus American Idol&lt;br /&gt;
|-&lt;br /&gt;
| The Boss Baby&lt;br /&gt;
| The Boss Baby - Backyard Racer&lt;br /&gt;
|-&lt;br /&gt;
| The Buzz on Maggie&lt;br /&gt;
| Maggie's Germy Roundup&lt;br /&gt;
|-&lt;br /&gt;
| The Cat in the Hat&lt;br /&gt;
| The Cat in the Hat Cleans This and That&lt;br /&gt;
|-&lt;br /&gt;
| The Cheetah Girls&lt;br /&gt;
| The Cheetah Girls 2 Notebook&lt;br /&gt;
|-&lt;br /&gt;
| The Chronicles of Narnia&lt;br /&gt;
| The Chronicles of Narnia: Prince Caspian Personality Quiz&lt;br /&gt;
|-&lt;br /&gt;
| The Country Bears&lt;br /&gt;
| The Country Bears: Follow the Leader&lt;br /&gt;
|-&lt;br /&gt;
| The Croods&lt;br /&gt;
| The Croods - Hidden Objects&lt;br /&gt;
|-&lt;br /&gt;
| The Davincibles&lt;br /&gt;
| Tio Karateka&lt;br /&gt;
|-&lt;br /&gt;
| The Dog and Cat News&lt;br /&gt;
| Beakins Great Mango Quest&lt;br /&gt;
|-&lt;br /&gt;
| The Doodlebops&lt;br /&gt;
| Doodlebops: Move &amp;amp; Groove&lt;br /&gt;
|-&lt;br /&gt;
| The Dukes of Hazzard&lt;br /&gt;
| Pimp My Rod&lt;br /&gt;
|-&lt;br /&gt;
| The Elder Scrolls&lt;br /&gt;
| Skyrim: Dovahbear&lt;br /&gt;
|-&lt;br /&gt;
| The Electric Company&lt;br /&gt;
| The Adventures of The Electric Company on Prankster Planet &lt;br /&gt;
|-&lt;br /&gt;
| The Emoji Movie&lt;br /&gt;
| The Emoji Movie: Emoji Falls&lt;br /&gt;
|-&lt;br /&gt;
| The Emperor's New Groove&lt;br /&gt;
| Kuzco: Quest for Gold&lt;br /&gt;
|-&lt;br /&gt;
| The Expendables&lt;br /&gt;
| The Expendables 2 - Deploy and Destroy&lt;br /&gt;
|-&lt;br /&gt;
| The Fairly OddParents&lt;br /&gt;
| Jimmy-Timmy Power Hour 2: Co-Pilot Chaos&lt;br /&gt;
|-&lt;br /&gt;
| The Flintstones&lt;br /&gt;
| Flintstones' Bedrock Bobsleddin Blowout&lt;br /&gt;
|-&lt;br /&gt;
| The Fowl Adventures&lt;br /&gt;
| Artemis Fowl's Inner Circle&lt;br /&gt;
|-&lt;br /&gt;
| The Fresh Beat Band&lt;br /&gt;
| The Fresh Beat Band: Freezy Smoothies!&lt;br /&gt;
|-&lt;br /&gt;
| The Fungies!&lt;br /&gt;
| The Fungies!: Spelungies!&lt;br /&gt;
|-&lt;br /&gt;
| The Golden Girls&lt;br /&gt;
| Quiz: Which Golden Girl Are You?&lt;br /&gt;
|-&lt;br /&gt;
| The Good Dinosaur&lt;br /&gt;
| Arlo's Journey&lt;br /&gt;
|-&lt;br /&gt;
| The Good Night Show&lt;br /&gt;
| Sprout a Sandy Story with Nina&lt;br /&gt;
|-&lt;br /&gt;
| The GREENS&lt;br /&gt;
| Thrifty Threads&lt;br /&gt;
|-&lt;br /&gt;
| The Grinch&lt;br /&gt;
| Ask the Grinch&lt;br /&gt;
|-&lt;br /&gt;
| The Happos Family&lt;br /&gt;
| The Happos Family: Balloon Ride&lt;br /&gt;
|-&lt;br /&gt;
| The Haunted Hathaways&lt;br /&gt;
| The Haunted Hathaways: Haunting 101&lt;br /&gt;
|-&lt;br /&gt;
| The Haunted Mansion&lt;br /&gt;
| The Haunted Mansion&lt;br /&gt;
|-&lt;br /&gt;
| The Heroic Quest of the Valiant Prince Ivandoe&lt;br /&gt;
| The Heroic Quest of the Valiant Prince Ivandoe: The Sword Pursuit&lt;br /&gt;
|-&lt;br /&gt;
| The Hunchback of Notre Dame&lt;br /&gt;
| Who Wants to be a Villionaire?: Frollo&lt;br /&gt;
|-&lt;br /&gt;
| The Hunger Games&lt;br /&gt;
| The Hunger Games: The Game&lt;br /&gt;
|-&lt;br /&gt;
| The Incredibles&lt;br /&gt;
| The Incredibles: Thin Ice&lt;br /&gt;
|-&lt;br /&gt;
| The Iron Giant&lt;br /&gt;
| Iron Giant Screensaver&lt;br /&gt;
|-&lt;br /&gt;
| The Jetsons&lt;br /&gt;
| The Jetsons - Longshot Golf&lt;br /&gt;
|-&lt;br /&gt;
| The Jungle Book&lt;br /&gt;
| Mowgli's Play&lt;br /&gt;
|-&lt;br /&gt;
| The Karate Kid&lt;br /&gt;
| Karate Kid: A Hero's Journey&lt;br /&gt;
|-&lt;br /&gt;
| The King of Fighters&lt;br /&gt;
| The King of Fighters 2000&lt;br /&gt;
|-&lt;br /&gt;
| The Koala Brothers&lt;br /&gt;
| The Koala Brothers: &amp;quot;Say Cheese!&amp;quot; Stickerbook&lt;br /&gt;
|-&lt;br /&gt;
| The Land Before Time&lt;br /&gt;
| The Land Before Time: Adventure Valley&lt;br /&gt;
|-&lt;br /&gt;
| The Last Mimzy&lt;br /&gt;
| The Last Mimzy: Glass&lt;br /&gt;
|-&lt;br /&gt;
| The Legend of Zelda&lt;br /&gt;
| The Legend of Zelda and the Lampshade of No Real Significance&lt;br /&gt;
|-&lt;br /&gt;
| The Life and Times of Juniper Lee&lt;br /&gt;
| The Life And Times Of Juniper Lee: Out Of Charm's Way&lt;br /&gt;
|-&lt;br /&gt;
| The Lion King&lt;br /&gt;
| Timon &amp;amp; Pumbaa Grub Ridin'&lt;br /&gt;
|-&lt;br /&gt;
| The Little Mermaid&lt;br /&gt;
| Ariel House Makeover&lt;br /&gt;
|-&lt;br /&gt;
| The Lodge&lt;br /&gt;
| The Lodge: Check-In Challenge&lt;br /&gt;
|-&lt;br /&gt;
| The Lorax&lt;br /&gt;
| The Lorax's Save the Trees Game&lt;br /&gt;
|-&lt;br /&gt;
| The Lord of the Rings&lt;br /&gt;
| The Hobbit: Dwarf Combat Training&lt;br /&gt;
|-&lt;br /&gt;
| The Lost Vikings&lt;br /&gt;
| Mario meets The Lost Vikings&lt;br /&gt;
|-&lt;br /&gt;
| The Loud House&lt;br /&gt;
| Living Loud: Lincoln's List&lt;br /&gt;
|-&lt;br /&gt;
| The Magic School Bus&lt;br /&gt;
| The Magic School Bus Blows Its Top&lt;br /&gt;
|-&lt;br /&gt;
| The Marvelous Misadventures of Flapjack&lt;br /&gt;
| The Marvelous Misadventures of Flapjack: Journey to Plague Island&lt;br /&gt;
|-&lt;br /&gt;
| The Mask&lt;br /&gt;
| The Mask: Mask Memory&lt;br /&gt;
|-&lt;br /&gt;
| The Matrix&lt;br /&gt;
| Matrix Pandemonium&lt;br /&gt;
|-&lt;br /&gt;
| The Mighty B!&lt;br /&gt;
| The Mighty B! - Buzz Around Town&lt;br /&gt;
|-&lt;br /&gt;
| The Mummy&lt;br /&gt;
| The Mummy Returns: The Golden Pyramid Punch-Out&lt;br /&gt;
|-&lt;br /&gt;
| The Muppets&lt;br /&gt;
| Gonzo's Pipe Express&lt;br /&gt;
|-&lt;br /&gt;
| The Mysteries of Life With Tim &amp;amp; Moby&lt;br /&gt;
| The Mysteries of Life With Tim &amp;amp; Moby: Active Transport&lt;br /&gt;
|-&lt;br /&gt;
| The Naked Brothers Band&lt;br /&gt;
| The Naked Brothers Band: Lead the Beat&lt;br /&gt;
|-&lt;br /&gt;
| The Nightmare Before Christmas&lt;br /&gt;
| Tim Burton's The Nightmare Before Christmas: Jack's Sleigh Ride&lt;br /&gt;
|-&lt;br /&gt;
| The Nut Job&lt;br /&gt;
| The Nut Job: No Nuts No Glory&lt;br /&gt;
|-&lt;br /&gt;
| The Numtums&lt;br /&gt;
| The Numtums: Super Numtum in the Street&lt;br /&gt;
|-&lt;br /&gt;
| The Office&lt;br /&gt;
| The Office: Paper Throw&lt;br /&gt;
|-&lt;br /&gt;
| The Once and Future King&lt;br /&gt;
| The Sword in the Stone Similarities&lt;br /&gt;
|-&lt;br /&gt;
| The Owl House&lt;br /&gt;
| The Owl House: Witch's Apprentice&lt;br /&gt;
|-&lt;br /&gt;
| The Powerpuff Girls&lt;br /&gt;
| Powerpuff Girls Pillow Fight&lt;br /&gt;
|-&lt;br /&gt;
| The Pirates!&lt;br /&gt;
| Pirate Captain's Beard Weevil&lt;br /&gt;
|-&lt;br /&gt;
| The Prince of Egypt&lt;br /&gt;
| Joseph: King of Dreams - Color this Cat&lt;br /&gt;
|-&lt;br /&gt;
| The Princess and the Frog&lt;br /&gt;
| The Princess and the Frog: Tiana and the Tiara&lt;br /&gt;
|-&lt;br /&gt;
| The Princess Diaries&lt;br /&gt;
| Coronation Archery&lt;br /&gt;
|-&lt;br /&gt;
| The Proud Family&lt;br /&gt;
| Sticky's Mixmaster&lt;br /&gt;
|-&lt;br /&gt;
| The Punisher&lt;br /&gt;
| Spin N Set Punisher&lt;br /&gt;
|-&lt;br /&gt;
| The Ren &amp;amp; Stimpy Show&lt;br /&gt;
| The Ren &amp;amp; Stimpy Show: Dress-Up Log&lt;br /&gt;
|-&lt;br /&gt;
| The Replacements&lt;br /&gt;
| C.A.R.'s Daring Detour&lt;br /&gt;
|-&lt;br /&gt;
| The Rescuers&lt;br /&gt;
| The Rescuers: Albatross Air Service Flight Game&lt;br /&gt;
|-&lt;br /&gt;
| The Road to El Dorado&lt;br /&gt;
| Journey to El Dorado with Tulio and Miguel!&lt;br /&gt;
|-&lt;br /&gt;
| The Polar Express&lt;br /&gt;
| The Polar Express: Ticket Chase&lt;br /&gt;
|-&lt;br /&gt;
| The Santa Clause&lt;br /&gt;
| Santa Clause 3 The Escape Clause Jingle Bell Brawl&lt;br /&gt;
|-&lt;br /&gt;
| The Secret Saturdays&lt;br /&gt;
| Kur Air Battle&lt;br /&gt;
|-&lt;br /&gt;
| The Seeker&lt;br /&gt;
| The Seeker: Book of Light&lt;br /&gt;
|-&lt;br /&gt;
| The Simpsons&lt;br /&gt;
| The Simpsons Movie: Bart Simpson's Naked Skate&lt;br /&gt;
|-&lt;br /&gt;
| The Sims&lt;br /&gt;
| The Flash Sims&lt;br /&gt;
|-&lt;br /&gt;
| The Smurfs&lt;br /&gt;
| The Smurfs Clumsy's Central Park Dash&lt;br /&gt;
|-&lt;br /&gt;
| The Sorcerer's Apprentice&lt;br /&gt;
| Sorcerer's Fiery Frenzy&lt;br /&gt;
|-&lt;br /&gt;
| The Spiderwick Chronicles&lt;br /&gt;
| Thimblelack's Clues Wordsearch&lt;br /&gt;
|-&lt;br /&gt;
| The Story of Tracy Beaker&lt;br /&gt;
| Tracy Beaker Presents: Mealtime Madness&lt;br /&gt;
|-&lt;br /&gt;
| The Suite Life&lt;br /&gt;
| Zack &amp;amp; Cody's Tipton Trouble&lt;br /&gt;
|-&lt;br /&gt;
| The Sunny Side Up Show&lt;br /&gt;
| Dress Chica&lt;br /&gt;
|-&lt;br /&gt;
| The Tale of Despereaux&lt;br /&gt;
| The Tale of Despereaux: Mousecapult&lt;br /&gt;
|-&lt;br /&gt;
| The Three Little Pigs&lt;br /&gt;
| Big Bad Wolf Online Coloring Page&lt;br /&gt;
|-&lt;br /&gt;
| The Thundermans&lt;br /&gt;
| The Thundermans: Power House&lt;br /&gt;
|-&lt;br /&gt;
| The Troop&lt;br /&gt;
| The Troop: Scaramari Struggle&lt;br /&gt;
|-&lt;br /&gt;
| The Venture Bros.&lt;br /&gt;
| Venture Bros: Rough Justice&lt;br /&gt;
|-&lt;br /&gt;
| The Walking Dead&lt;br /&gt;
| The Walking Dead: Survival Test&lt;br /&gt;
|-&lt;br /&gt;
| The Weakest Link&lt;br /&gt;
| the weakest link parody&lt;br /&gt;
|-&lt;br /&gt;
| The Weekenders&lt;br /&gt;
| Lor's Maze of Treats&lt;br /&gt;
|-&lt;br /&gt;
| The Wiggles&lt;br /&gt;
| Dance to the Wiggly Radio&lt;br /&gt;
|-&lt;br /&gt;
| The Wild&lt;br /&gt;
| The Wild: Turtle Toss&lt;br /&gt;
|-&lt;br /&gt;
| The Wild Thornberrys&lt;br /&gt;
| The Wild Thornberrys: Cruisin' Comvee&lt;br /&gt;
|-&lt;br /&gt;
| The Wizard of Oz&lt;br /&gt;
| Dorothy and the Wizard of Oz: Run Dorothy&lt;br /&gt;
|-&lt;br /&gt;
| The World's Hardest Game&lt;br /&gt;
| World's Hardest Game 3D&lt;br /&gt;
|-&lt;br /&gt;
| The X's&lt;br /&gt;
| The X's Dinner Danger&lt;br /&gt;
|-&lt;br /&gt;
| The X-Files&lt;br /&gt;
| UFOdle&lt;br /&gt;
|-&lt;br /&gt;
| The Water Horse&lt;br /&gt;
| The Water Horse: Crusoe Cruiser&lt;br /&gt;
|-&lt;br /&gt;
| The Witcher&lt;br /&gt;
| The Witcher: Map of the Continent&lt;br /&gt;
|-&lt;br /&gt;
| The Wonderful 101&lt;br /&gt;
| Wonderful 101 Parody&lt;br /&gt;
|-&lt;br /&gt;
| The Zula Patrol&lt;br /&gt;
| Zula Patrol Planet Viewer&lt;br /&gt;
|-&lt;br /&gt;
| There's Something About Mary&lt;br /&gt;
| There's Something About Mary: Private Dick&lt;br /&gt;
|-&lt;br /&gt;
| Thomas &amp;amp; Friends&lt;br /&gt;
| Thomas Build an Engine&lt;br /&gt;
|-&lt;br /&gt;
| Thunderbirds&lt;br /&gt;
| Thunderbirds Are Go: Team Rush&lt;br /&gt;
|-&lt;br /&gt;
| ThunderCats&lt;br /&gt;
| ThunderCats: Tomb of Mumm-Ra&lt;br /&gt;
|-&lt;br /&gt;
| Ti Ti Ti&lt;br /&gt;
| Sabotagem Ti-ti-ti&lt;br /&gt;
|-&lt;br /&gt;
| Tikkabilla&lt;br /&gt;
| Where's Woolly?&lt;br /&gt;
|-&lt;br /&gt;
| Time Crisis&lt;br /&gt;
| Time Crisis 4 Training Mission&lt;br /&gt;
|-&lt;br /&gt;
| Time Squad&lt;br /&gt;
| Time Squad (TV Series) Sandwitch&lt;br /&gt;
|-&lt;br /&gt;
| Tinga Tinga Tales&lt;br /&gt;
| Take the Tinga Tinga Tales Trail&lt;br /&gt;
|-&lt;br /&gt;
| Tokyo Mew Mew&lt;br /&gt;
| Mew Mew Power: Cyniclon Invasion&lt;br /&gt;
|-&lt;br /&gt;
| Tomb Raider&lt;br /&gt;
| OpenLara&lt;br /&gt;
|-&lt;br /&gt;
| Tom and Jerry&lt;br /&gt;
| The Tom and Jerry Show: Cheese Swipe&lt;br /&gt;
|-&lt;br /&gt;
| Tom und das Erdbeermarmeladebrot mit Honig&lt;br /&gt;
| TOM &amp;amp; der Gurkenkaiser&lt;br /&gt;
|-&lt;br /&gt;
| Toonix&lt;br /&gt;
| Toonix - Grubby Runaway&lt;br /&gt;
|-&lt;br /&gt;
| Toontown Online&lt;br /&gt;
| Toontown 2.0 (prototype)&lt;br /&gt;
|-&lt;br /&gt;
| Toopy and Binoo&lt;br /&gt;
| Toopy and Binoo's House&lt;br /&gt;
|-&lt;br /&gt;
| Top Cat&lt;br /&gt;
| Top Cat in Alley Cash&lt;br /&gt;
|-&lt;br /&gt;
| Top Wing&lt;br /&gt;
| Top Wing: Friends to the Rescue&lt;br /&gt;
|-&lt;br /&gt;
| Total Drama&lt;br /&gt;
| Drop of Shame&lt;br /&gt;
|-&lt;br /&gt;
| Totally Spies!&lt;br /&gt;
| Totally Spies! Shooter&lt;br /&gt;
|-&lt;br /&gt;
| Tots TV&lt;br /&gt;
| Tots TV: Meet the Tots&lt;br /&gt;
|-&lt;br /&gt;
| Touhou Project&lt;br /&gt;
| 東方悠繰録&lt;br /&gt;
|-&lt;br /&gt;
| Toy Story&lt;br /&gt;
| Toy Story Memory Game&lt;br /&gt;
|-&lt;br /&gt;
| Transformers&lt;br /&gt;
| Transformers Dark of the Moon - Hidden Objects&lt;br /&gt;
|-&lt;br /&gt;
| Transformice&lt;br /&gt;
| :The Cheese Dance:&lt;br /&gt;
|-&lt;br /&gt;
| Trapped!&lt;br /&gt;
| Trapped!: Leaflets&lt;br /&gt;
|-&lt;br /&gt;
| Trauma Center&lt;br /&gt;
| Nurse Angie dressup doll&lt;br /&gt;
|-&lt;br /&gt;
| Tree Fu Tom&lt;br /&gt;
| Super SPLAT Shield&lt;br /&gt;
|-&lt;br /&gt;
| Treasure Planet&lt;br /&gt;
| Treasure Planet: Solar Surfer&lt;br /&gt;
|-&lt;br /&gt;
| Triangle Heart&lt;br /&gt;
| 濡れ濡れなのはちゃん&lt;br /&gt;
|-&lt;br /&gt;
| Trinity Blood&lt;br /&gt;
| Seth Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Trix&lt;br /&gt;
| Trix Breakfast Blast&lt;br /&gt;
|-&lt;br /&gt;
| Trixie Belden&lt;br /&gt;
| Sleepyside Map&lt;br /&gt;
|-&lt;br /&gt;
| Trollface&lt;br /&gt;
| Trollface Launch&lt;br /&gt;
|-&lt;br /&gt;
| Trolls&lt;br /&gt;
| Trolls: 3D Maze Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Tron&lt;br /&gt;
| Tron Defense&lt;br /&gt;
|-&lt;br /&gt;
| Trucktown&lt;br /&gt;
| Trucktown: Truck Stop&lt;br /&gt;
|-&lt;br /&gt;
| True Jackson, VP&lt;br /&gt;
| True Jackson VP: Fashion Fury&lt;br /&gt;
|-&lt;br /&gt;
| Tsukihime&lt;br /&gt;
| Neco-Arc Simulator&lt;br /&gt;
|-&lt;br /&gt;
| Tsum Tsum&lt;br /&gt;
| Tsum Tsum Tower&lt;br /&gt;
|-&lt;br /&gt;
| Turbo&lt;br /&gt;
| Turbo Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Turma da Mônica&lt;br /&gt;
| Guarda-Roupa da Mônica&lt;br /&gt;
|-&lt;br /&gt;
| Tutenstein&lt;br /&gt;
| Tutenstein: Decipher&lt;br /&gt;
|-&lt;br /&gt;
| Tux&lt;br /&gt;
| Tux Ventures&lt;br /&gt;
|-&lt;br /&gt;
| Tweenies&lt;br /&gt;
| Fun Fair Fun&lt;br /&gt;
|-&lt;br /&gt;
| Twilight&lt;br /&gt;
| Edward Vs Jacob&lt;br /&gt;
|-&lt;br /&gt;
| Twirlywoos&lt;br /&gt;
| Twirlywoos: Noisy&lt;br /&gt;
|-&lt;br /&gt;
| Twisted Whiskers&lt;br /&gt;
| Twisted Whiskers: Yawp &amp;amp; Dander's Twisted Time Wasters&lt;br /&gt;
|-&lt;br /&gt;
| Two Brothers&lt;br /&gt;
| Two Brothers Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Têtes à Claques&lt;br /&gt;
| Têtes à Claques - Le Air hockey&lt;br /&gt;
|-&lt;br /&gt;
| Ultimate Muscle&lt;br /&gt;
| Ultimate Muscle: Gassy Shooting Gallery&lt;br /&gt;
|-&lt;br /&gt;
| Ultraman&lt;br /&gt;
| Ultraman Tiga: Yuzare's Future Detector&lt;br /&gt;
|-&lt;br /&gt;
| Uncle Grandpa&lt;br /&gt;
| Uncle Grandpa: Afraid of the Dark&lt;br /&gt;
|-&lt;br /&gt;
| Underdog&lt;br /&gt;
| Underdog: Memory Unleashed&lt;br /&gt;
|-&lt;br /&gt;
| Undertale&lt;br /&gt;
| Bad Time Simulator (Sans Fight)&lt;br /&gt;
|-&lt;br /&gt;
| Unfabulous&lt;br /&gt;
| Unfabulous Crossword&lt;br /&gt;
|-&lt;br /&gt;
| Unikitty!&lt;br /&gt;
| Unikitty! Pizza Catch&lt;br /&gt;
|-&lt;br /&gt;
| Ultima&lt;br /&gt;
| Stygian Abyss level generator&lt;br /&gt;
|-&lt;br /&gt;
| UP&lt;br /&gt;
| UP: Balloon Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Valentins&lt;br /&gt;
| Valentins: O Vilão Disfarçado&lt;br /&gt;
|-&lt;br /&gt;
| Valiant&lt;br /&gt;
| Valiant: Friend or Foe&lt;br /&gt;
|-&lt;br /&gt;
| Valkyrie&lt;br /&gt;
| The Legend of Valkyrie Mini&lt;br /&gt;
|-&lt;br /&gt;
| Vampirina&lt;br /&gt;
| Vampirina: Hide and Shriek!&lt;br /&gt;
|-&lt;br /&gt;
| VeggieTales&lt;br /&gt;
| Veggie Tales Veggie Football&lt;br /&gt;
|-&lt;br /&gt;
| VICTORiOUS&lt;br /&gt;
| VICTORiOUS: TheSlap Cookie Wrap&lt;br /&gt;
|-&lt;br /&gt;
| Victor and Valentino&lt;br /&gt;
| Victor and Valentino: Monster Kicks&lt;br /&gt;
|-&lt;br /&gt;
| Viewtiful Joe&lt;br /&gt;
| Cut! Cut! Cut!&lt;br /&gt;
|-&lt;br /&gt;
| Villainous&lt;br /&gt;
| Vilanesco: Maldade Mecânica&lt;br /&gt;
|-&lt;br /&gt;
| Vitaminix&lt;br /&gt;
| Find the animal that does not belong here&lt;br /&gt;
|-&lt;br /&gt;
| Violetta&lt;br /&gt;
| Violetta Music Quiz&lt;br /&gt;
|-&lt;br /&gt;
| Viva Piñata&lt;br /&gt;
| Viva Piñata Candy Stash&lt;br /&gt;
|-&lt;br /&gt;
| VOCALOID&lt;br /&gt;
| Hatsune Miku: Flight Simulator&lt;br /&gt;
|-&lt;br /&gt;
| Volcano&lt;br /&gt;
| Volcano: Chopper Game&lt;br /&gt;
|-&lt;br /&gt;
| Voltron&lt;br /&gt;
| Voltron Legendary Defender: Super Mega Lion Attack&lt;br /&gt;
|-&lt;br /&gt;
| W.I.T.C.H.&lt;br /&gt;
| Search for Caleb&lt;br /&gt;
|-&lt;br /&gt;
| Wacky Races&lt;br /&gt;
| Wacky Racing Game&lt;br /&gt;
|-&lt;br /&gt;
| WALL-E&lt;br /&gt;
| WALL-E: Cup Shuffle&lt;br /&gt;
|-&lt;br /&gt;
| Wallace &amp;amp; Gromit&lt;br /&gt;
| Wallace &amp;amp; Gromit: Snow Drift&lt;br /&gt;
|-&lt;br /&gt;
| Wallykazam!&lt;br /&gt;
| Wallykazam! Magic Word Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Wander Over Yonder&lt;br /&gt;
| Dance Dance Lord Hater&lt;br /&gt;
|-&lt;br /&gt;
| We Bare Bears&lt;br /&gt;
| We Baby Bears: Treasure Rush&lt;br /&gt;
|-&lt;br /&gt;
| Webkinz&lt;br /&gt;
| Webkinz Mini Arcade&lt;br /&gt;
|-&lt;br /&gt;
| Welcome to the Wayne&lt;br /&gt;
| Welcome to the Wayne - Which Character Are You?&lt;br /&gt;
|-&lt;br /&gt;
| When They Cry&lt;br /&gt;
| Chessboard of the Golden Witch&lt;br /&gt;
|-&lt;br /&gt;
| Where's My Water?&lt;br /&gt;
| Disney Create: Where's My Water Painter&lt;br /&gt;
|-&lt;br /&gt;
| Where's Wally?&lt;br /&gt;
| Codename: Waldo&lt;br /&gt;
|-&lt;br /&gt;
| Where the Wild Things Are&lt;br /&gt;
| Where the Wild Things Are: Dirt Clod War&lt;br /&gt;
|-&lt;br /&gt;
| Who Framed Roger Rabbit&lt;br /&gt;
| Jessica Rabbit Dress Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Who Wants to Be a Millionaire?&lt;br /&gt;
| Who Wants to be a Mathionaire? General Math Quiz&lt;br /&gt;
|-&lt;br /&gt;
| Wii (series)&lt;br /&gt;
| Wii Tanks! Flash Edition&lt;br /&gt;
|-&lt;br /&gt;
| Wild Grinders&lt;br /&gt;
| Wild Grinders: Trick'd Out&lt;br /&gt;
|-&lt;br /&gt;
| Wild Kratts&lt;br /&gt;
| Wild Kratts: Frogfish Feast&lt;br /&gt;
|-&lt;br /&gt;
| Williams' Joust&lt;br /&gt;
| Joustice&lt;br /&gt;
|-&lt;br /&gt;
| Wilson &amp;amp; Ditch&lt;br /&gt;
| Wilson and Ditch - Go Go GoBros&lt;br /&gt;
|-&lt;br /&gt;
| Winnie the Pooh&lt;br /&gt;
| Winnie the Pooh's Home Run Derby&lt;br /&gt;
|-&lt;br /&gt;
| Winx Club&lt;br /&gt;
| Memory Winx&lt;br /&gt;
|-&lt;br /&gt;
| Witchblade&lt;br /&gt;
| mune-F&lt;br /&gt;
|-&lt;br /&gt;
| Wizards of Waverly Place&lt;br /&gt;
| The Wizards Return: The Mystical Tower&lt;br /&gt;
|-&lt;br /&gt;
| Wolfenstein&lt;br /&gt;
| Wolfenstein 1D&lt;br /&gt;
|-&lt;br /&gt;
| Wonder Boy&lt;br /&gt;
| Wonder Boy Legends&lt;br /&gt;
|-&lt;br /&gt;
| Wonder Momo&lt;br /&gt;
| Mini Wonder Momo&lt;br /&gt;
|-&lt;br /&gt;
| Wonder Park&lt;br /&gt;
| Wonder Park Your Name&lt;br /&gt;
|-&lt;br /&gt;
| Wonder Pets!&lt;br /&gt;
| Wonder Pets Phone Game&lt;br /&gt;
|-&lt;br /&gt;
| Wonder Woman&lt;br /&gt;
| Wonder Woman: Last Woman Standing&lt;br /&gt;
|-&lt;br /&gt;
| Wonka&lt;br /&gt;
| Oompa-Loompa Roundup&lt;br /&gt;
|-&lt;br /&gt;
| WondLa&lt;br /&gt;
| WONDLA-VISION GAME&lt;br /&gt;
|-&lt;br /&gt;
| Woody Woodpecker&lt;br /&gt;
| Woody Woodpecker Breakin' Out&lt;br /&gt;
|-&lt;br /&gt;
| WordGirl&lt;br /&gt;
| Synonym Toast&lt;br /&gt;
|-&lt;br /&gt;
| WordWorld&lt;br /&gt;
| Duck's Alphabet&lt;br /&gt;
|-&lt;br /&gt;
| Work It Out Wombats!&lt;br /&gt;
| Story Emporium&lt;br /&gt;
|-&lt;br /&gt;
| World of Warcraft&lt;br /&gt;
| Hearthstone Idle&lt;br /&gt;
|-&lt;br /&gt;
| Worms&lt;br /&gt;
| Worms: Caught in the Sewers&lt;br /&gt;
|-&lt;br /&gt;
| Wow! Wow! Wubbzy&lt;br /&gt;
| Wubbzy's Amazing Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Wreck-It Ralph&lt;br /&gt;
| Wreck-It Ralph: Fix It Felix Jr.&lt;br /&gt;
|-&lt;br /&gt;
| X-Men&lt;br /&gt;
| Wolverine and the X-Men: M.R.D. Escape&lt;br /&gt;
|-&lt;br /&gt;
| Xavier Riddle and the Secret Museum&lt;br /&gt;
| Xavier Riddle and the Secret Museum: Museum Maker&lt;br /&gt;
|-&lt;br /&gt;
| Xeno&lt;br /&gt;
| Xenosaga: A Missing Year Chapter 1&lt;br /&gt;
|-&lt;br /&gt;
| Xevious&lt;br /&gt;
| Sprite x Xevious&lt;br /&gt;
|-&lt;br /&gt;
| Xiaolin Showdown&lt;br /&gt;
| Attack of the Pillow Head Monster&lt;br /&gt;
|-&lt;br /&gt;
| Xuxinha&lt;br /&gt;
| Xuxinha na moda&lt;br /&gt;
|-&lt;br /&gt;
| Yandere Simulator&lt;br /&gt;
| Yandereplier&lt;br /&gt;
|-&lt;br /&gt;
| Yepi&lt;br /&gt;
| Dress Up Yepi&lt;br /&gt;
|-&lt;br /&gt;
| Yeti Sports&lt;br /&gt;
| Yeti Sports 1: Pingu Throw&lt;br /&gt;
|-&lt;br /&gt;
| Yin Yang Yo!&lt;br /&gt;
| Yin Yang Yo: The Dangerous Comic Book of Dread&lt;br /&gt;
|-&lt;br /&gt;
| Yo Gabba Gabba!&lt;br /&gt;
| Yo Gabba Gabba! Mini Arcade&lt;br /&gt;
|-&lt;br /&gt;
| Yo-Kai Watch&lt;br /&gt;
| Yo-Kai Watch Bubble&lt;br /&gt;
|-&lt;br /&gt;
| Yogi Bear&lt;br /&gt;
| Yogi Bear: Bear to the Air&lt;br /&gt;
|-&lt;br /&gt;
| YooHoo &amp;amp; Friends&lt;br /&gt;
| Yoohoo's Rainbow Race&lt;br /&gt;
|-&lt;br /&gt;
| Yotsuba&amp;amp;!&lt;br /&gt;
| Yotsuba Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| You Have to Burn the Rope&lt;br /&gt;
| You Have To Burn The Rope&lt;br /&gt;
|-&lt;br /&gt;
| Yume Nikki&lt;br /&gt;
| Madotsuki's Dream Dock&lt;br /&gt;
|-&lt;br /&gt;
| YuruYuri&lt;br /&gt;
| YuruYuri Preview&lt;br /&gt;
|-&lt;br /&gt;
| Yu-Gi-Oh!&lt;br /&gt;
| Yu-Gi-Oh! Anti-Drug PSA&lt;br /&gt;
|-&lt;br /&gt;
| YuYu Hakusho&lt;br /&gt;
| YuYu Hakusho Wars&lt;br /&gt;
|-&lt;br /&gt;
| Zack &amp;amp; Quack&lt;br /&gt;
| Zack &amp;amp; Quack: Pop Up Speedway&lt;br /&gt;
|-&lt;br /&gt;
| Zeke and Luther&lt;br /&gt;
| Zeke and Luther: Trick Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Zerby Derby&lt;br /&gt;
| Zerby Derby's Road Works&lt;br /&gt;
|-&lt;br /&gt;
| Zero Escape&lt;br /&gt;
| 999: Nine Hours, Nine Persons, Nine Doors Demo&lt;br /&gt;
|-&lt;br /&gt;
| Zevo-3&lt;br /&gt;
| Zevo 3: Dr. Stankfoot's Revenge&lt;br /&gt;
|-&lt;br /&gt;
| Zimmer Twins&lt;br /&gt;
| Zimmer Twins Movie Editor&lt;br /&gt;
|-&lt;br /&gt;
| ZingZillas&lt;br /&gt;
| The Big Zing&lt;br /&gt;
|-&lt;br /&gt;
| Zizzu&lt;br /&gt;
| Ziu Zizzu&lt;br /&gt;
|-&lt;br /&gt;
| Zoey 101&lt;br /&gt;
| Zoey 101: Gift Shift&lt;br /&gt;
|-&lt;br /&gt;
| ZONE-tan&lt;br /&gt;
| ZTV News Episode 1&lt;br /&gt;
|-&lt;br /&gt;
| ZOOM&lt;br /&gt;
| 3 Puck Chuck&lt;br /&gt;
|-&lt;br /&gt;
| Zootopia&lt;br /&gt;
| Zootopia Hair Salon&lt;br /&gt;
|-&lt;br /&gt;
| Zorro&lt;br /&gt;
| Zorro The Chronicles Tic Tac Toe&lt;br /&gt;
|-&lt;br /&gt;
| Zuma&lt;br /&gt;
| Zuma King Com Swf&lt;br /&gt;
|-&lt;br /&gt;
| ¡Mucha Lucha!&lt;br /&gt;
| Mass ¡Mucha Lucha!&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Game Engines ==&lt;br /&gt;
A game engine is a framework or program used to make games at a higher level. Note: A [[Platforms|platform]] is not the same thing as a game engine. For example, [[Unity Curation|Unity Web Player]] content should not have the Unity WebGL tag, and Unity WebGL content should have the [[HTML5 Curation|HTML5]] platform. At least three games should be created in an engine to warrant a tag for that engine.&lt;br /&gt;
&lt;br /&gt;
Also note that for fantasy computers like the TIC-80, only ''games made with the engine'' should get the tag. The engine itself and its web client are written with a different tool, such as the C programming language.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [https://web.archive.org/web/20011022011924/http://www.3dgroove.com/ 3D Groove SX]&lt;br /&gt;
| 3D game engine for Shockwave. It was created before Shockwave's native 3D support. Replaced by 3D Groove GX.&lt;br /&gt;
|-&lt;br /&gt;
| [https://web.archive.org/web/20130118204739/http://alternativaplatform.com/en/technologies/alternativa3d/ Alternativa3D]&lt;br /&gt;
| Open source 3D game engine by AlternativaPlatform for Flash.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.appgamekit.com/ AppGameKit]&lt;br /&gt;
| Game engine with cross-platform mobile support that aims to be easy for beginners to learn.&lt;br /&gt;
|-&lt;br /&gt;
| [http://www.away3d.com/ Away3D]&lt;br /&gt;
| Open source 3D engine and library for Flash.&lt;br /&gt;
|-&lt;br /&gt;
| [https://web.archive.org/web/20011107135951/http://hp.vector.co.jp/authors/VA006860/puzzle/index.html BakuPuzzle]&lt;br /&gt;
| Game engine by BakuretuKen that exports to Java. For puzzle games.&lt;br /&gt;
|-&lt;br /&gt;
| [http://hp.vector.co.jp/authors/VA006860/block/ Bakuretu Block]&lt;br /&gt;
| Game engine by BakuretuKen that exports to Java. For brick breaker games.&lt;br /&gt;
|-&lt;br /&gt;
| [https://ledoux.itch.io/bitsy Bitsy]&lt;br /&gt;
| Visual game engine by Adam Le Doux that exports to HTML5. For games &amp;quot;where you can walk around and talk to people and be somewhere&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/GValiente/butano Butano]&lt;br /&gt;
| Open source modern C++ game engine by GValiente for Game Boy Advance games. Does not export to web, but emulators in Flash and HTML5 exist.&lt;br /&gt;
|-&lt;br /&gt;
| [https://box2d.org Box2D Engine]&lt;br /&gt;
| Open source physics engine used for 2D games. Exports to Flash and HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [http://flabo.isotonix.jp/tool.shtml#b2 B² Online]&lt;br /&gt;
| Game engine by Isotonix that exports to Flash. For brick breaker games.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.esri.com/en-us/arcgis/products/arcgis-cityengine/overview CityEngine]&lt;br /&gt;
| Interactive modeling tool designed to display cities or other locations in a 3D manner. Made by Esri. Exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.clickteam.com/clickteam-fusion-2-5 Clickteam Fusion]&lt;br /&gt;
| Game engine by Clickteam. Exports to HTML5, Flash, and non-web platforms.&lt;br /&gt;
|-&lt;br /&gt;
| [https://web.archive.org/web/20170607105848/https://cocoon.io/more-info CocoonJS]&lt;br /&gt;
| Game engine by Ludei that exports to HTML5. It went defunct in 2019.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.cocos.com/en/ Cocos]&lt;br /&gt;
| Pair of game engines made by YAJI Software, Cocos Creator and Cocos2d-x. There are some differences between the two, but both export to HTML5 and non-web platforms.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.scirra.com/ Construct]&lt;br /&gt;
| Visual game engine by Scirra Ltd. Exports to HTML5. &lt;br /&gt;
|-&lt;br /&gt;
| [https://craftyjs.com/ Crafty]&lt;br /&gt;
| Open source game engine. Exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://createjs.com/ CreateJS]&lt;br /&gt;
| Set of modular game libraries by gskinner. Made for HTML5.&lt;br /&gt;
|-&lt;br /&gt;
|[https://ctjs.rocks/ ct.js]&lt;br /&gt;
|Open source visual game engine used for 2D games. Exports to HTML5 and non-web platforms.&lt;br /&gt;
|-&lt;br /&gt;
| [https://defold.com/ Defold]&lt;br /&gt;
| Open source game engine which exports to HTML5. Originally developed as a proprietary engine for King.&lt;br /&gt;
|-&lt;br /&gt;
| [https://easyrpg.org/ EasyRPG]&lt;br /&gt;
| Open source game engine designed for role-playing games. Exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
|[http://edward.sophiehoulden.com/ EDWARD]&lt;br /&gt;
|Game engine by Sophie Houlden designed for Flash platformers.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/jhuckaby/Effect-Games Effect Games Engine]&lt;br /&gt;
| Open source game engine by jhuckaby. Exports to HTML. Became defunct in 2011.&lt;br /&gt;
|-&lt;br /&gt;
| [https://web.archive.org/web/20230328150253/https://www.egret.com/ Egret]&lt;br /&gt;
| Game engine by Bailu Technology. Exports to HTML5 and non-web platforms.&lt;br /&gt;
|-&lt;br /&gt;
| Emulated&lt;br /&gt;
| Game is written for a system and emulated online. Please note the [[Not Accepted Curations]] because most emulated games are banned. Not to be confused with &amp;lt;code&amp;gt;Emulator&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
|-&lt;br /&gt;
| [https://web.archive.org/web/20190829043704/http://enchantjs.com/ EnchantJS]&lt;br /&gt;
| Open source game engine by UEI Corporation. Released in 2011 and ended development 2016. Exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://web.archive.org/web/20070203163441/http://www.cove.org/flade/ Flade]&lt;br /&gt;
| Open source AS2 engine by Alec Cove. Ended development in 2007, succeeded by the AS3 engine, &amp;lt;code&amp;gt;APE&amp;lt;/code&amp;gt;. Exports to Flash.&lt;br /&gt;
|-&lt;br /&gt;
| [http://useflashpunk.net/ FlashPunk]&lt;br /&gt;
| Game library for Flash. &lt;br /&gt;
|-&lt;br /&gt;
|[https://www.flickgame.org/ Flickgame]&lt;br /&gt;
|Open source game engine for making minimalistic HTML5 games consisting of up to 16 scenes.&lt;br /&gt;
|-&lt;br /&gt;
| [http://flixel.org/ Flixel]&lt;br /&gt;
| Game engine by Adam Atomic that exports to Flash. &lt;br /&gt;
|-&lt;br /&gt;
| [https://web.archive.org/web/19961105022401/http://www.futurewave.com/ FutureSplash]&lt;br /&gt;
| Original version of Flash before being bought by Macromedia and rebranded as Flash. &lt;br /&gt;
|-&lt;br /&gt;
| [https://www.yoyogames.com/gamemaker GameMaker: Studio]&lt;br /&gt;
| Visual game engine by YoYo Games that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.gbstudio.dev/ GB Studio]&lt;br /&gt;
| Visual game engine by Chris Maltby for Gameboy Games. Exports to HTML5 using the Gameboy Online emulator.&lt;br /&gt;
|-&lt;br /&gt;
| [https://gdevelop-app.com/ GDevelop]&lt;br /&gt;
| Game engine and toolkit by Florian Rival that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://godotengine.org/ Godot]&lt;br /&gt;
| Game engine by Juan Linietsky and Ariel Manzur that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.greenfoot.org/overview Greenfoot]&lt;br /&gt;
| Game library for Java by the University of Kent.&lt;br /&gt;
|-&lt;br /&gt;
| [https://haxeflixel.com/ HaxeFlixel]&lt;br /&gt;
| Game engine for creating cross-platform games.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/HaxePunk/HaxePunk HaxePunk]&lt;br /&gt;
| Open source game engine based on FlashPunk. Exports to Flash, HTML5, and non-web platforms.&lt;br /&gt;
|-&lt;br /&gt;
|[https://heaps.io/ Heaps.io]&lt;br /&gt;
|Open source game engine for creating cross-platform games with Haxe.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/PBS-KIDS/HTML5-Storybook HTML5 Storybook Engine]&lt;br /&gt;
| Open source engine for interactive books, developed for PBS Kids.&lt;br /&gt;
|-&lt;br /&gt;
| [http://orteil.dashnet.org/igm/ Idle Game Maker]&lt;br /&gt;
| Visual game engine by Orteil and Opti for clicker games. Does not export, but can be hosted on dashnet.org as HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://impactjs.com/ Impact]&lt;br /&gt;
| Open source game engine by Dominic Szablewski. Exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.inklestudios.com/ink/ Ink]&lt;br /&gt;
| Visual game engine and toolkit by Inkle that exports to HTML5. Designed for interactive fiction.  &lt;br /&gt;
|-&lt;br /&gt;
| [https://m.service.mattel.com/us/Technical/TechnicalProductDetail?prodno=R9703&amp;amp;siteid=27&amp;amp;catid=520 iXL]&lt;br /&gt;
| Portable educational system by Fisher-Price. The SDK by Sarbakan exports to Flash and was used for games and stories distributed through activity packs.&lt;br /&gt;
|-&lt;br /&gt;
| [https://web.archive.org/web/20070825151956/http://www.jacobcorreia.com/jEngine/ jEngine]&lt;br /&gt;
| Game engine by Jacob Correia which exports to Flash.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.techsmith.com/jing-tool.html Jing]&lt;br /&gt;
| Screen recorder that exports to Flash and PNG images. Replaced in 2020 with TechSmith Capture, which removes Flash support.&lt;br /&gt;
|-&lt;br /&gt;
| [https://krpano.com/home/ krpano]&lt;br /&gt;
| Panorama engine by rpano.com. Panoramas &amp;quot;generated by Panotour&amp;quot; also use it.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.layabox.com/product/?language=en Laya]&lt;br /&gt;
| Game engine by Souyou Network Technology that exports to Flash and HTML5. Primarily used for games distributed through WeChat, but standalone games exist.&lt;br /&gt;
|-&lt;br /&gt;
| [https://libgdx.com/ libGDX]&lt;br /&gt;
| Game engine and toolkit by Mario Zechner. Exports to HTML5 and non-web platforms.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.live2d.com/ Live2D]&lt;br /&gt;
| Animation engine that renders 2D assets into pseudo-3D. Exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://love2d.org LÖVE]&lt;br /&gt;
| Game engine for Lua games that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [http://www.menato.net/MDGameCreator/MDGameCreator.asp MD-GameCreator]&lt;br /&gt;
| Game engine by Danny Menato that exports to Flash. Designed for jigsaw puzzles and shoot 'em ups.&lt;br /&gt;
|-&lt;br /&gt;
| [https://meiker.io/ meiker]&lt;br /&gt;
| Free game engine that converts .psd files to playable dress up games. Exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://melonjs.org/ MelonJS]&lt;br /&gt;
| Open source game engine that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://monogatari.io/ Monogatari]&lt;br /&gt;
| Game engine by Hyuchia that exports to HTML5. Designed for visual novels and dating simulators.&lt;br /&gt;
|-&lt;br /&gt;
| [https://web.archive.org/web/20200310221735/https://developer.nintendo.com/tools Nintendo Web Framework]&lt;br /&gt;
| Game engine created by Nintendo for the Wii U. Exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/JohnEarnest/Octo Octo]&lt;br /&gt;
| Open source game engine by John Earnest based on the 1977 Chip-8 VM.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.openfl.org/ OpenFL]&lt;br /&gt;
| Framework for creating HTML5 and Flash applications.&lt;br /&gt;
|-&lt;br /&gt;
| [https://p5js.org/ p5.js]&lt;br /&gt;
| Game library for HTML5. Primarily used for animations, but supports games as well.&lt;br /&gt;
|-&lt;br /&gt;
| [https://pannellum.org/ Pannellum]&lt;br /&gt;
| Open source panorama engine by Matthew Petroff. Exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://ggnome.com/pano2vr/ Pano2VR]&lt;br /&gt;
| Panorama engine by Garden Gnome.&lt;br /&gt;
|-&lt;br /&gt;
| [https://code.google.com/archive/p/papervision3d/ Papervision3D]&lt;br /&gt;
| Open-source 3D graphics engine for use with Adobe Flash Player and Adobe AIR.&lt;br /&gt;
|- &lt;br /&gt;
| [https://web.archive.org/web/20160814055619/http://parafla.coaworks.jp/ ParaFla!]&lt;br /&gt;
| Flash game creation tool developed by Coa Works.&lt;br /&gt;
|-&lt;br /&gt;
| [http://phaser.io/ Phaser]&lt;br /&gt;
| Game engine and toolkit by Photon Storm Ltd. that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.lexaloffle.com/pico-8.php PICO-8]&lt;br /&gt;
| Game engine and toolkit by Lexaloffle that exports to HTML5. Designed for retro-style games with a 128x128 resolution.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.lexaloffle.com/picotron.php Picotron]&lt;br /&gt;
| Game engine and toolkit by Lexaloffle that exports to HTML5. Designed for retro-style games with a 480x270 or 240x135 resolution. Not to be confused with PICO-8.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/pixijs/pixi.js PixiJS]&lt;br /&gt;
| Game library for HTML5 by GoodBoy Digital.&lt;br /&gt;
|-&lt;br /&gt;
| [https://playcanvas.com/ PlayCanvas]&lt;br /&gt;
| Open source game engine that exports to HTML5. Designed for both games and displaying 3D models.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.puzzlescript.net/ PuzzleScript]&lt;br /&gt;
| Game engine by Stephen Lavelle that exports to HTML5. Designed for puzzle games. &lt;br /&gt;
|-&lt;br /&gt;
| [https://web.archive.org/web/20031223143335/http://ikeda.gotdns.com/ Quicks]&lt;br /&gt;
| Game engine by Ikeda that exports to Java. Designed for territory capture games.&lt;br /&gt;
|-&lt;br /&gt;
| [https://reactjs.org/ React Engine]&lt;br /&gt;
| Open source library by Meta for HTML5 applications.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.renpy.org/ Ren'Py]&lt;br /&gt;
| Open source game engine by Tom Rothamel that exports to HTML5. Designed for visual novels.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.rpgmakerweb.com/ RPG Maker]&lt;br /&gt;
| Game engine and toolkit by Enterbrain that exports to HTML5. Designed for role-playing games.&lt;br /&gt;
|-&lt;br /&gt;
| [https://atomisystems.com/saola-animate/ Saola Animate]&lt;br /&gt;
| Animation engine by Atomi Systems that exports to HTML5. &lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/WhatPumpkin/Sburb/ Sburb Engine]&lt;br /&gt;
| Game engine by Alexis Beingessner for HTML5 adventure games.&lt;br /&gt;
|-&lt;br /&gt;
| [https://scratch.mit.edu/ Scratch]&lt;br /&gt;
| Visual game engine by MIT that exports to Flash and HTML5. Designed for children. &lt;br /&gt;
|-&lt;br /&gt;
| [http://hp.vector.co.jp/authors/VA016309/flash/puzzle/ Shi-Jigsaw]&lt;br /&gt;
| Game engine by Shi-chan that exports to Flash. For jigsaw puzzle games.&lt;br /&gt;
|-&lt;br /&gt;
| [https://web.archive.org/web/20230225145730/https://shiva-engine.com/ ShiVa Engine]&lt;br /&gt;
| Game engine by ShiVa Technologies. Exports to HTML5. Not to be confused with the [[ShiVa3D Curation|ShiVa3D Plugin]].&lt;br /&gt;
|-&lt;br /&gt;
| [https://gamua.com/starling/ Starling]&lt;br /&gt;
| Game engine by Gamua. Exports to Flash and non-web platforms.&lt;br /&gt;
|-&lt;br /&gt;
| [http://stencyl.com/ Stencyl]&lt;br /&gt;
| Visual game engine by Jonathan Chung that exports to Flash and HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [http://www.stereofoto.de/sapplet/ Stereoscope Applet]&lt;br /&gt;
| Java Applet that lets you view images with different effects with it's own file format (.jps).&lt;br /&gt;
|-&lt;br /&gt;
| [http://www.stornaway.io/ Stornaway]&lt;br /&gt;
| Game engine designed for choose your own adventure FMV games in HTML5. &lt;br /&gt;
|-&lt;br /&gt;
| [https://tic80.com/ Tic-80]&lt;br /&gt;
| Game engine and Toolkit by Nesbox that exports to HTML5. Designed for retro-style games with a 240x136 resolution. &lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/Acamaeda/The-Modding-Tree The Modding Tree]&lt;br /&gt;
| Game engine for HTML5. Designed for idle games.&lt;br /&gt;
|-&lt;br /&gt;
| [https://threejs.org/ Three.js]&lt;br /&gt;
| Game library by Ricardo Cabello. Designed for 3D experiments. &lt;br /&gt;
|-&lt;br /&gt;
| [https://twinery.org Twine]&lt;br /&gt;
| Visual game engine and toolkit by Chris Klimas that exports to HTML5. For interactive fiction.  &lt;br /&gt;
|-&lt;br /&gt;
| [http://tyranobuilder.com/ TyranoBuilder]&lt;br /&gt;
| Visual game engine by STRIKEWORKS that exports to HTML5. For visual novels.&lt;br /&gt;
|-&lt;br /&gt;
| [http://tapiov.net/unicodetiles.js/ UnicodeTiles]&lt;br /&gt;
| JavaScript engine by Tapio Vierros for Roguelike HTML5 games.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.3dvista.com/en/products/virtualtour Virtual Tour Pro]&lt;br /&gt;
| Panorama engine by 3DVista.&lt;br /&gt;
|-&lt;br /&gt;
| [https://unity.com/ Unity WebGL]&lt;br /&gt;
| Game engine and toolkit by Unity Technologies that exports to HTML5. Not to be confused with Unity Web Player.&lt;br /&gt;
|-&lt;br /&gt;
| [https://docs.unrealengine.com/4.27/en-US/SharingAndReleasing/HTML5/ Unreal Engine]&lt;br /&gt;
| Game engine and toolkit by Epic Games that exports to HTML5 and non-web platforms.&lt;br /&gt;
|-&lt;br /&gt;
| [https://clockworkchilli.com/ WADE]&lt;br /&gt;
| Game engine by Clockwork Chilli that exports to HTML5.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Game Jam ==&lt;br /&gt;
Games created from scratch during a very limited amount of time, usually between 24 to 72 hours, following a provided theme.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [http://0hgame.sos.gd/ 0h Game Jam]&lt;br /&gt;
| An annual jam where participants make games in the hour before the end of daylight savings time, thereby making a game in &amp;quot;zero&amp;quot; hours.&lt;br /&gt;
|-&lt;br /&gt;
| [https://7drl.com/ 7DRL Challenge]&lt;br /&gt;
| An annual event centered on developing Roguelikes in a week.&lt;br /&gt;
|-&lt;br /&gt;
| [https://web.archive.org/web/20230911050941/https://itch.io/jam/agdg-microgame-jam AGDG Microgame Jam]&lt;br /&gt;
| A game jam about making microgames in the style of the WarioWare games. Hosted in June 2014.&lt;br /&gt;
|-&lt;br /&gt;
| [https://ahoge.info/ Ahoge]&lt;br /&gt;
| A series of Japanese game jams.&lt;br /&gt;
|-&lt;br /&gt;
| [https://bcgamejam.com/ BC Game Jam]&lt;br /&gt;
| An annual game jam hosted inside the University of British Columbia.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/benbonk-game-jam-1 BenBonk Game Jam]&lt;br /&gt;
| Seventy-two hour game jams hosted by the YouTuber BenBonk.&lt;br /&gt;
|-&lt;br /&gt;
| [https://tig.fandom.com/wiki/BIGjam BIGJam]&lt;br /&gt;
| The Berlin Indie Game Jam is a yearly gathering of creative people of all kinds from (mostly) all over Europe.&lt;br /&gt;
|-&lt;br /&gt;
|[https://itch.io/jams/sort-date/hosted-by-ledoux Bitsy Jam]&lt;br /&gt;
|Monthly jams hosted by the creator of the Bitsy game engine, in which participants create a themed Bitsy game.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/bscotch100 Butterscotch ShenaniJam]&lt;br /&gt;
| An annual game jam hosted by indie dev studio [https://www.bscotch.net/ Butterscotch Shennanigans].&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/candyjam Candy Jam]&lt;br /&gt;
| A game jam hosted in 2014 in protest of King trademarking the word &amp;quot;candy&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| [https://jayisgames.com/tag/cgdc Casual Gameplay Design Competition]&lt;br /&gt;
| 10 Game Jams hosted by Jay Is Games between 2006 and 2012. Some of them had sponsors.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/clicker-jam-winter-2023 Clicker Jam]&lt;br /&gt;
|A game jam focused on Incremental games, held every season.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.coolmathgames.com/game-jam Coolmath Game Jam]&lt;br /&gt;
| A jam hosted twice by Coolmath Games in 2019 and 2020.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/cyberpunk-jam Cyberpunk Jam]&lt;br /&gt;
| A cyperpunk themed jam hosted in March 2014.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/decadejam Decade Jam]&lt;br /&gt;
| A less competitive jam aimed to create a game in 10 years.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/demake-jam Demake Jam]&lt;br /&gt;
|A jam held in 2018 where participants created a demake of a game or level.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/fantasy-console-game-jam-1 Fantasy Console Game Jam]&lt;br /&gt;
| A week long jam hosted 3 times between 2017-2018 for making games with fantasy consoles, such as [https://www.lexaloffle.com/pico-8.php PICO-8].&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/flappyjam Flappy Jam]&lt;br /&gt;
| A game jam centered around making games inspired by Flappy Bird, hosted in February 2014.&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.newgrounds.com/collection/flashforwardjam Flash Forward Jam]&lt;br /&gt;
|An annual game jam hosted by Newgrounds, where participants make [https://ruffle.rs/ Ruffle]-friendly Flash interactives after the death of Flash.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/fuck-this-jam Fuck This Jam]&lt;br /&gt;
| A game jam about making games in genres the participants hate, hosted in 2014.&lt;br /&gt;
|-&lt;br /&gt;
| [https://gmtkgamejam.com Game Maker's Toolkit Game Jam]&lt;br /&gt;
| An annual game jam for the Game Maker's Toolkit's YouTube community.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.kongregate.com/forums/1021798-game-programming-subforum/topics/532562-game-in-ten-days-gitd-archives Game in Ten Days]&lt;br /&gt;
| A series of jams organized on the Kongregate forums.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/gamejamfabrica202201 Game Jam Fábrica de Jogos]&lt;br /&gt;
| Annual game jams organized by the YouTuber Fábrica de Jogos.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/gay-western-jam Gay Western Jam]&lt;br /&gt;
| A game jam to commemorate/reclaim the anniversary of Brokeback Mountain's premiere, held in December 2019.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/gbjam-11 GBJam]&lt;br /&gt;
| An annual jam in which participants make games inspired by the Game Boy.&lt;br /&gt;
|-&lt;br /&gt;
| [https://gamejolt.com/f/game-jolt-glitch-jam/3362 Glitch Jam]&lt;br /&gt;
| A game jam with the theme of glitches. Hosted by Game Jolt in June 2014.&lt;br /&gt;
|-&lt;br /&gt;
| [https://globalgamejam.org/ Global Game Jam]&lt;br /&gt;
| One of the biggest active game jams; held once a year.&lt;br /&gt;
|-&lt;br /&gt;
| [https://gamejolt.com/games/tag-gjfest GJ Fest]&lt;br /&gt;
| A game jam organized by Game Jolt that awarded a showcase of the game at GDC16.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/gamebro Homestuck Game Jam]&lt;br /&gt;
| An one time jam for the 11th birthday of [https://en.wikipedia.org/wiki/Homestuck Homestuck].&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/indieware IndieWare Jam]&lt;br /&gt;
| A one-time jam held in August 2020 to develop games inspired by the WarioWare series, with plans to incorporate the best titles into a full game.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/jamforleelah JamForLeelah]&lt;br /&gt;
| A jam held in January-February 2015 to raise awareness of transgender youth and raise money to charity.&lt;br /&gt;
|-&lt;br /&gt;
| [https://java4k.com/ Java 4K Game Programming Contest]&lt;br /&gt;
| A series of informal contests to create Java games under 4KB of data.&lt;br /&gt;
|-&lt;br /&gt;
| [https://js13kgames.com/ js13kGames]&lt;br /&gt;
|An annual JavaScript coding competition where participants make browser games that are 13 kilobytes or less when zipped.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/lispgames/lispgames.github.io/wiki/Lisp-Game-Jams Lisp Game Jam]&lt;br /&gt;
| Seasonal game jams for works written in any dialect of [https://en.wikipedia.org/wiki/Lisp_(programming_language) Lisp].&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/lowrezjam-2021/ LOWREZJAM]&lt;br /&gt;
| Annual jams for developing games with a resolution of 64x64 or less pixels.&lt;br /&gt;
|-&lt;br /&gt;
| [https://ldjam.com/ Ludum Dare]&lt;br /&gt;
| One of the biggest active game jams; an online event held twice a year where games are made from scratch over a weekend.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/make-a-thing-16-09/ Make-A-Thing Jam]&lt;br /&gt;
| A brief series of jams intended for [https://sae.edu.au/ SAE Institute Brisbane] students and alumni in the Games Development course.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/metroidvania-month/ Metroidvania Month]&lt;br /&gt;
| A monthly jam where developers have one month to create a metroidvania style game.&lt;br /&gt;
|-&lt;br /&gt;
| [https://minijamofficial.com/ Mini Jam]&lt;br /&gt;
| Jams hosted every fortnight for 72 hours featuring different themes and limitations.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/monster-mash Monster Mash! 2014]&lt;br /&gt;
| A game jam about games with monster protagonists. Hosted in July 2014. &lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/nar8-jam Nar8 Jam]&lt;br /&gt;
| A game jam focusing on games that tell a story. Hosted in June 2014.&lt;br /&gt;
|-&lt;br /&gt;
| [https://sites.google.com/gapps.suffolk.ac.uk/newangliajam/home New Anglia Jam]&lt;br /&gt;
| An annual game jam intended for students of colleges across the New Anglia Colleges Group in the English counties of Norfolk and Suffolk.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.newgrounds.com/collection/nggamejam1 NG Game Jam]&lt;br /&gt;
| An annual event that was hosted by Newgrounds from 2007-2021 exploring many different themes.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.nitrome.com/jam/ Nitrome Jam]&lt;br /&gt;
| A jam held in 2014 for the staff of [https://www.nitrome.com/ Nitrome] and its community members.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/3310jam Nokia 3310 Jam]&lt;br /&gt;
| An annual jam where participants stylize their entries around the hardware limitations of the Nokia 3310.&lt;br /&gt;
|-&lt;br /&gt;
| [https://nordicgamejam.com/ Nordic Game Jam]&lt;br /&gt;
| An annual game jam based in Copenhagen. Developers are given a theme, restrictions, and around 40 hours to develop a title.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/norwich-games-festival-jam-2024 Norwich Games Festival Jam]&lt;br /&gt;
| A game jam held by Game Anglia in the run-up to Norwich Games Festival 2024 in Norwich, England. Entries could also be showcased there if the developers were present at the awards ceremony.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/o-breakout-my-breakout O Breakout! My Breakout!]&lt;br /&gt;
| A game jam with a theme of games in the Breakout genre. Hosted in August 2014.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/octojam-8 Octojam]&lt;br /&gt;
| A game jam for games made targeting the Chip-8 VM and its derivatives. &lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/one-game-a-month One Game a Month]&lt;br /&gt;
| Jams focused in developing a game under a month.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/pastel-jam/ Pastel Jam]&lt;br /&gt;
| A one time jam challenging developers to create a game using an exclusively pastel art style.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/pizza-jam-pizza-prize/ Pizza Jam]&lt;br /&gt;
| A series of jams where the top three entrants will have a pizza paid for and sent regardless of where they're based, on the condition that the jam organizer gets to choose the toppings. &lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/ruinjam2014 Ruin Jam 2014]&lt;br /&gt;
| A one time game jam hosted in September 2014 celebrating the nonexistent death of video games.&lt;br /&gt;
|-&lt;br /&gt;
| Something Awful Game Dev Challenge&lt;br /&gt;
| A game jam hosted by Something Awful.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/space-cowboy-jam Space Cowboy Jam]&lt;br /&gt;
| A game jam with a space western theme. Hosted in 2014.&lt;br /&gt;
|-&lt;br /&gt;
| [https://web.archive.org/web/20170521032131/http://www.spjam.com.br/ SPJam]&lt;br /&gt;
| Annual Brazilian jams hosted by Vortex Game Studios.&lt;br /&gt;
|-&lt;br /&gt;
| [http://starmen.net/funfest/ Starmen.Net Funfest]&lt;br /&gt;
| Bi-seasonal jam created by the Starment.Net community for fan works related to [https://en.wikipedia.org/wiki/EarthBound EarthBound].&lt;br /&gt;
|-&lt;br /&gt;
| [http://www.stencyl.com/jams/ Stencyl Jam]&lt;br /&gt;
| Jams in which participants have 10 days to create a game using the Stencyl game engine.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/summer-jam Summer Jam]&lt;br /&gt;
| A 48 hour game jam hosted in July 2014.&lt;br /&gt;
|-&lt;br /&gt;
| [https://theboobjam.com/ The Boob Jam]&lt;br /&gt;
| A one time jam aiming to &amp;quot;demystify&amp;quot; the experience of having boobs and exploring subjects beyond titillation.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/the-public-domain-jam The Public Domain Jam]&lt;br /&gt;
| A game jam focusing on public domain stories and characters, hosted on itch.io in May 2014.&lt;br /&gt;
|-&lt;br /&gt;
|[https://itch.io/jam/the-tipsydrunk-bitsy-jam The Tipsy/Drunk Bitsy Jam]&lt;br /&gt;
|A jam in which participants made a game in an hour or two while tipsy/drunk (preferably, using [https://www.bitsy.org/ Bitsy]).&lt;br /&gt;
|-&lt;br /&gt;
| [https://tgmbr.redscreensoft.com/viewforum.php?f=119 TGMBR JAM]&lt;br /&gt;
| A series of game jams organized on the The Game Makers Brasil forums.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.tojam.ca/ TOJam]&lt;br /&gt;
| An annual game jam hosted in Toronto. Participants have three days to make a game.&lt;br /&gt;
|-&lt;br /&gt;
| [https://jam.touhou.dev/ Touhou Fan Game Jam]&lt;br /&gt;
| Bi-annual jams for fan works related to [https://en.wikipedia.org/wiki/Touhou_Project Touhou Project].&lt;br /&gt;
|-&lt;br /&gt;
|[https://trijam.itch.io/ Trijam]&lt;br /&gt;
|A game jam in which you have to make a game in a total of 3 hours at most.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/twiny/ Twiny Jam]&lt;br /&gt;
| A jam held in March-April 2015 where participants made a 'tiny' (300 words or less) Twine game.&lt;br /&gt;
|-&lt;br /&gt;
|[https://unityroom.com/unity1weeks Unity 1 Week Game Jam]&lt;br /&gt;
|A series of Japanese game jams in which participants make a themed Unity WebGL game in one week.&lt;br /&gt;
|-&lt;br /&gt;
|[https://itch.io/jam/wathtajam Women Are Too Hard To Animate Jam]&lt;br /&gt;
| A game jam about games with female protagonists, named after a Twitter hashtag in response to a statement by Ubisoft. Hosted in 2014.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/xkcdgamejam xkcd Game Jam]&lt;br /&gt;
| A jam held in 2017 where participants created games based on the [https://xkcd.com/ xkcd] webcomic.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Work ==&lt;br /&gt;
These are special, temporary tags used on special occassion.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Auto-zipped&lt;br /&gt;
| Works whose GameZIP was automatically generated by a program, during one of the three times this process has taken place.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Curation Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cursed-light</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Tags&amp;diff=10677</id>
		<title>Tags</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Tags&amp;diff=10677"/>
		<updated>2024-10-25T23:03:08Z</updated>

		<summary type="html">&lt;p&gt;Cursed-light: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tags are used to classify and organize works in Flashpoint for easier searching. Here, they have been organized into categories. You may use multiple tags per work, and you can use any of the category headers from ''Action'' to ''Other'' as well as ''Game Jam'' and ''Meme'' as tags too. Tags can be applied to either games or animations, but the most common [[#Animations|Animation tags]] are listed in their own section for your convenience.&lt;br /&gt;
&lt;br /&gt;
If there is a tag that you feel would be useful, you can propose it in the [https://discord.com/channels/432708847304704010/801529911218536448 #tags channel] on the [https://flashpointarchive.org/discord Discord server], for consideration. We don't want tags to be too specific, to the point where a tag exists solely for one game, so it's typically required that any proposed tag must be applicable to 3 games in Flashpoint before it is created.&lt;br /&gt;
&lt;br /&gt;
To see a list of potential tags currently being considered for addition, see [https://docs.google.com/spreadsheets/d/1vJmALjuGLnr4aznZuN5dVWBkHc50cKNxD1ow3fvjlSs/edit#gid=1626399079&amp;amp;fvid=29510528 the brainstorming sheet here.]&lt;br /&gt;
&lt;br /&gt;
To see the list of tag aliases (synonyms and terms that redirect to an existing tag when entered), see [https://docs.google.com/spreadsheets/d/1vJmALjuGLnr4aznZuN5dVWBkHc50cKNxD1ow3fvjlSs/edit#gid=1124745841 the alias spreadsheet here.]&lt;br /&gt;
&lt;br /&gt;
{{TOC_limit|limit=2}}&lt;br /&gt;
&lt;br /&gt;
== Action ==&lt;br /&gt;
These games are active and action-packed, whether they involve running, jumping, shooting, or something else.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Artillery&lt;br /&gt;
| Games where you use various weapons, setting the power and angle, to fight your enemy.&lt;br /&gt;
| Tank Wars&lt;br /&gt;
|-&lt;br /&gt;
| Beat 'Em Up&lt;br /&gt;
| Progress through areas, beating up goons as you go; usually 2D.&lt;br /&gt;
| Stick Brawl&lt;br /&gt;
|-&lt;br /&gt;
| Bullet Hell&lt;br /&gt;
| A game that revolves dodging tons of projectiles at once on screen.&lt;br /&gt;
| Epic Battle Fantasy 4.4: Bullet Heaven 2&lt;br /&gt;
|-&lt;br /&gt;
| Defense&lt;br /&gt;
| Games which involve defending an area from an advancing wave of enemies.&lt;br /&gt;
| Storm the House&lt;br /&gt;
|-&lt;br /&gt;
| Fighting&lt;br /&gt;
| Two characters face off using combos and special techniques.&lt;br /&gt;
| Samurai Fighters&lt;br /&gt;
|-&lt;br /&gt;
| First-Person Shooter&lt;br /&gt;
| A shooter played from the point of view of the character firing the weapon.&lt;br /&gt;
| Sierra 7&lt;br /&gt;
|-&lt;br /&gt;
| Platformer&lt;br /&gt;
| Progress through one or more stages by jumping from object to object.&lt;br /&gt;
| Super Mario 63&lt;br /&gt;
|-&lt;br /&gt;
| Rail Shooter&lt;br /&gt;
| A shooter played with a viewpoint that moves automatically, with no input available to the player.&lt;br /&gt;
| Xiao Xiao no. 4&lt;br /&gt;
|-&lt;br /&gt;
| Run 'n' Gun&lt;br /&gt;
| Jump, run, and shoot; a platformer with a heavy emphasis on shooting.&lt;br /&gt;
| Alien Hominid&lt;br /&gt;
|-&lt;br /&gt;
| Shoot 'Em Up&lt;br /&gt;
| Move freely horizontally and vertically to shoot enemies with projectiles, while avoiding theirs.&lt;br /&gt;
| Cookie Crisp Space Flight Shooter&lt;br /&gt;
|-&lt;br /&gt;
| Shooter&lt;br /&gt;
| Any game where you use projectiles to shoot enemies.&lt;br /&gt;
| Endless War 3&lt;br /&gt;
|-&lt;br /&gt;
| Shooting Gallery&lt;br /&gt;
| Move your cursor to shoot targets, and rack up lots of points. The playing field is usually stationary, but can sometimes move from scene to scene.&lt;br /&gt;
| Pokemon Shooting Range&lt;br /&gt;
|-&lt;br /&gt;
| Sniper&lt;br /&gt;
| A particular type of shooter where you play as a character eliminating targets with a sniper rifle. Visual is &amp;quot;aiming down the scope&amp;quot; of the rifle. This tag is often paired with the Military and/or Stick tags due to high number of sniper games featuring a military setting and/or stick figures.&lt;br /&gt;
| Sneaky Sniper&lt;br /&gt;
|-&lt;br /&gt;
| Third-Person Shooter&lt;br /&gt;
| A shooter played from behind the player, with the character being visible on-screen.&lt;br /&gt;
| Jimmy Neutron: Rescue Jet Fusion&lt;br /&gt;
|-&lt;br /&gt;
| Time-Attack&lt;br /&gt;
| A game where you try to complete a given task in the fastest time possible or within a very short time limit.&amp;lt;br/&amp;gt;Not to be confused with the Racing tag.&lt;br /&gt;
| N&lt;br /&gt;
|-&lt;br /&gt;
| Vertically-Scrolling Shooter &lt;br /&gt;
| The game is played with a playfield that scrolls from bottom to top (usually in a ship).&lt;br /&gt;
| Enigmata 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Adventure ==&lt;br /&gt;
In Adventure games, the player experiences an interactive story driven by exploration and/or puzzle solving.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Choose Your Own Adventure&lt;br /&gt;
| Choose a path at specific junctions and see where the story takes you. Typically has a linear story where making the same choices leads to the same outcome.&lt;br /&gt;
| The Henry Stickmin Series&lt;br /&gt;
|-&lt;br /&gt;
| Collectathon&lt;br /&gt;
| Games where the goal is to collect a certain amount of items in order to clear a level, often divided by stages or worlds, similar to Super Mario 64 and Banjo-Kazooie.&lt;br /&gt;
| Kiwi 64&lt;br /&gt;
|-&lt;br /&gt;
| Dating Simulator&lt;br /&gt;
| Pick options to take boys, girls, etc. on dates.&lt;br /&gt;
| SimGirls&lt;br /&gt;
|-&lt;br /&gt;
| Dungeon Crawler&lt;br /&gt;
| You have one life. Don't die, or you'll lose most if not all of your progress.&lt;br /&gt;
| Yet Another Roguelike&lt;br /&gt;
|-&lt;br /&gt;
| Escape the Room&lt;br /&gt;
| A subset of adventure games where you're in a single room or low amount of rooms, a general lack of story, and puzzles to solve to get out of it.&lt;br /&gt;
| Cube Escape: The Cave&lt;br /&gt;
|-&lt;br /&gt;
| Interactive Fiction&lt;br /&gt;
| A game that primarily consists of text without images, like a book. Allows you to make decisions, explore, manage stats with buttons or commands, and may or may not change the narration dynamically.&lt;br /&gt;
| Forgotten&lt;br /&gt;
|-&lt;br /&gt;
| Metroidvania&lt;br /&gt;
| Adventure games that feature an interconnected world, explored by acquiring new items and unlocking new areas.&lt;br /&gt;
| Nuclear Autumn&lt;br /&gt;
|-&lt;br /&gt;
| MMO&lt;br /&gt;
| A game that is designed to support many players playing simultaneously within the same environment. (Note: As Flashpoint is designed for offline play, these games will remain single player)&lt;br /&gt;
| Moshi Monsters&lt;br /&gt;
|-&lt;br /&gt;
| Point and Click&lt;br /&gt;
| A specific subset of adventure games where your only controls are the mouse.&lt;br /&gt;
| Easy Joe&lt;br /&gt;
|-&lt;br /&gt;
| Role-Playing&lt;br /&gt;
| Explore a world, solve puzzles, and fight in these adventure games. May or may not have detailed character stats.&lt;br /&gt;
| Stick RPG&lt;br /&gt;
|-&lt;br /&gt;
| Scavenger Hunt&lt;br /&gt;
| Collect items or complete tasks for a non-playable character, sometimes in a chain involving multiple characters.&lt;br /&gt;
| The Legend of Zelda and the Lampshade of No Real Significance&lt;br /&gt;
|-&lt;br /&gt;
| Survival&lt;br /&gt;
| Gather resources, craft items, build shelters, and/or manage vitals in order to fend off against enemies. Usually open-world with no other goals.&lt;br /&gt;
| Coldgrip&lt;br /&gt;
|-&lt;br /&gt;
| Visual Novel&lt;br /&gt;
| Story based games that consist almost entirely of reading and picking choices. Often with static backgrounds and characters.&lt;br /&gt;
| I woke up next to you again.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Arcade ==&lt;br /&gt;
Arcade games have easily graspable gameplay and a focus on getting a high score.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Arcade Slicer&lt;br /&gt;
| Cut or swipe objects before they move off the screen. Usually inspired by Fruit Ninja.&lt;br /&gt;
| Fruit Slicer&lt;br /&gt;
|-&lt;br /&gt;
| Balancing&lt;br /&gt;
| Move a platform or a character left and right to prevent an item or a character from falling.&lt;br /&gt;
| Chaplin Balance&lt;br /&gt;
|-&lt;br /&gt;
| Button Masher&lt;br /&gt;
| Press one or more specific buttons as fast you can.&lt;br /&gt;
| Super Pen Click Race 5000&lt;br /&gt;
|-&lt;br /&gt;
| Bomb Maze&lt;br /&gt;
| Defeat enemies by strategically placing bombs and obstacles in a maze. Inspired by Bomberman.&lt;br /&gt;
| Bomb It series&lt;br /&gt;
|-&lt;br /&gt;
| Bounce&lt;br /&gt;
| Bounce an item to prevent it from falling to the ground.&lt;br /&gt;
| H-Bounce&lt;br /&gt;
|-&lt;br /&gt;
| Brick Breaker&lt;br /&gt;
| Bounce a ball from a paddle to break all the bricks in a level.&lt;br /&gt;
| bloXplatter&lt;br /&gt;
|-&lt;br /&gt;
| Catching&lt;br /&gt;
| Collect objects that fall from the top of the screen, sometimes while avoiding obstacles, bad objects and/or not missing any of the good ones.&lt;br /&gt;
| Bubble Yum Bubble Gum Grab&lt;br /&gt;
|-&lt;br /&gt;
| Circle Pong&lt;br /&gt;
| Control a paddle that goes all the way round the perimeter of a shape and keep a ball bouncing inside that area.&lt;br /&gt;
| WeirdoPong&lt;br /&gt;
|-&lt;br /&gt;
| Claw Game&lt;br /&gt;
| A game that utilizes the core mechanics of a claw machine, such as the random chance of sending the claw down to get a valuable item.&lt;br /&gt;
| Gold Miner&lt;br /&gt;
|-&lt;br /&gt;
| Clicker&lt;br /&gt;
| A game where you primarily click to increase numbers.&amp;lt;br/&amp;gt;Not to be confused with the &amp;lt;code&amp;gt;Idle&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| OSTM&lt;br /&gt;
|-&lt;br /&gt;
| Cross the Road&lt;br /&gt;
| Get your character to the other side of the road safely, usually from a top-down perspective. Inspired by Frogger.&lt;br /&gt;
| Frogger&lt;br /&gt;
|-&lt;br /&gt;
| Digging&lt;br /&gt;
| Dig down into the ground to remove obstacles or defeat enemies. These games are clones of/similar to Dig Dug, if the goal is purely to mine valuables and simulating mining in general, then use the Mining tag.&lt;br /&gt;
| Dig Dug BB&lt;br /&gt;
|-&lt;br /&gt;
| Dodge&lt;br /&gt;
| You control a character, dodging or avoiding obstacles.&lt;br /&gt;
| Cubefield&lt;br /&gt;
|-&lt;br /&gt;
| Endless Flyer&lt;br /&gt;
| Control a character attempting to fly between columns or hazards while being affected by gravity.&lt;br /&gt;
| Flappy Nyan Cat&lt;br /&gt;
|-&lt;br /&gt;
| Endless Jumper&lt;br /&gt;
| Control a character in a vertical field, climbing as high you can and avoiding falling. Often in a playfield that scrolls from bottom to top and accompanied with &amp;lt;code&amp;gt;Platformer&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Goin' Up&lt;br /&gt;
|-&lt;br /&gt;
| Fixed Shooter&lt;br /&gt;
| Similar to &amp;lt;code&amp;gt;Shoot 'Em Up&amp;lt;/code&amp;gt;, but characters only move in one axis and levels are contained in a single screen.&lt;br /&gt;
| Space Invaders&lt;br /&gt;
|-&lt;br /&gt;
| Food Chain&lt;br /&gt;
| A game where your objective is to eat smaller creatures while avoiding bigger ones.&lt;br /&gt;
| Fishy&lt;br /&gt;
|-&lt;br /&gt;
| Idle&lt;br /&gt;
| A game where numbers go up while you're away. Most of the incremental games are idle ones.&lt;br /&gt;
| Progress Quest&lt;br /&gt;
|-&lt;br /&gt;
| Launch&lt;br /&gt;
| Throw a character into the air and get as far as possible. Often accompanied with the &amp;lt;code&amp;gt;Upgrade&amp;lt;/code&amp;gt; tag as you buy upgrades to shoot yourself further next time.&amp;lt;br/&amp;gt;Not to be confused with the &amp;lt;code&amp;gt;Toss&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| Learn to Fly&lt;br /&gt;
|-&lt;br /&gt;
| Marble Popper&lt;br /&gt;
| Shoot a round, small object at others of its kind to match groups of the same color, whether in a large mass as in Puzzle Bobble, or along a trail as in Zuma.&lt;br /&gt;
| Coba&lt;br /&gt;
|-&lt;br /&gt;
| Pachinko&lt;br /&gt;
| Drop a ball from the top of a board to land it in a particular spot and/or score points. Unlike pinball, once it drops you have no control over the ball.&lt;br /&gt;
| Peny Pachinko&lt;br /&gt;
|-&lt;br /&gt;
| Paddle Juggle&lt;br /&gt;
| Control two or more paddles at once and bounce a ball around the playing field for as long as possible. If the goal is to score against an opponent, use &amp;lt;code&amp;gt;Pong&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
| Retroid&lt;br /&gt;
|-&lt;br /&gt;
| Pellet Maze&lt;br /&gt;
| Navigate a character around a maze while collecting objects and avoiding enemies. Inspired by Pac-Man.&lt;br /&gt;
| Pacman&lt;br /&gt;
|-&lt;br /&gt;
| Pinball&lt;br /&gt;
| A game typically involving two paddles, a ball with realistic physics, and various objects on a play field that give you points when hit.&lt;br /&gt;
| Pinbill&lt;br /&gt;
|-&lt;br /&gt;
| Pong&lt;br /&gt;
| Games specifically based on Pong. Other paddle-based games will most likely use either the &amp;lt;code&amp;gt;Brick Breaker&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;Pinball&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| PONGS&lt;br /&gt;
|-&lt;br /&gt;
| Rhythm&lt;br /&gt;
| Press the right buttons to the beat of the music.&lt;br /&gt;
| F2Jam&lt;br /&gt;
|-&lt;br /&gt;
| Rock-Paper-Scissors&lt;br /&gt;
| A game based on the classic three-way head-to-head mind game.&lt;br /&gt;
| Pico vs. Uberkids&lt;br /&gt;
|-&lt;br /&gt;
| Runner&lt;br /&gt;
| A game that usually involves you navigating a path automatically, avoiding obstacles in order to either get a high score (endless) or finish a level.&lt;br /&gt;
| Robot Unicorn Attack&lt;br /&gt;
|-&lt;br /&gt;
| Score-Attack&lt;br /&gt;
| Your goal throughout the game is to get a high score.&lt;br /&gt;
| Starry Night&lt;br /&gt;
|-&lt;br /&gt;
| Sequence Dropper&lt;br /&gt;
| A variant of &amp;lt;code&amp;gt;Vertical Drop&amp;lt;/code&amp;gt; games such as Suika Game where you have to connect two of the same type of object to make a bigger one, which then needs to combine with another of its type, in a way similar to &amp;lt;code&amp;gt;2048&amp;lt;/code&amp;gt;. Physics will typically apply in these games, unlike traditional vertical droppers.&lt;br /&gt;
| Merge Melons&lt;br /&gt;
|-&lt;br /&gt;
| Snake&lt;br /&gt;
| Control a line that typically grows in length, collecting objects without colliding into yourself. Inspired by Snake.&lt;br /&gt;
| Snake Classic&lt;br /&gt;
|-&lt;br /&gt;
| Sorting&lt;br /&gt;
| Games that involve organizing items into different categories, commonly by color or shape. If you are sorting based on logic rather than quick reactions, consider using &amp;lt;code&amp;gt;Matching&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
| Slime Sorter&lt;br /&gt;
|-&lt;br /&gt;
| Stacking&lt;br /&gt;
| Games that involve stacking objects, typically while keeping them balanced.&lt;br /&gt;
| Super Stacker&lt;br /&gt;
|-&lt;br /&gt;
| Territory Capture&lt;br /&gt;
| Make straight lines with a trail that follows you to claim areas of the playing field, often while dodging enemies or obstacles.&lt;br /&gt;
| Pac-Xon Hero Strikes Back!&lt;br /&gt;
|-&lt;br /&gt;
| Tetris&lt;br /&gt;
| Drop pieces onto a grid-based playing field to form lines across the entire grid. Inspired by Tetris.&amp;lt;br/&amp;gt;If a game isn't based on Tetris, but still involves dropping tiles vertically, see the &amp;lt;code&amp;gt;Vertical Drop&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| Tetris 1989&lt;br /&gt;
|-&lt;br /&gt;
| Tile Traveler&lt;br /&gt;
| Capture tiles by walking or jumping onto them to change their color, sometimes while avoiding enemies.&lt;br /&gt;
| SpongeBob: Pyramid Peril&lt;br /&gt;
|-&lt;br /&gt;
| Timing&lt;br /&gt;
| Similar to rhythm games, these tend to rely on non-musical, usually-visual cues and proper timing. Stacking and slacking games are popular variants.&lt;br /&gt;
| Feed the King&lt;br /&gt;
|-&lt;br /&gt;
| Toss&lt;br /&gt;
| Games where you toss or launch a character or object to destroy terrain, reach a location, or collect items. Famous examples of this tag are games based on Angry Birds.&amp;lt;br/&amp;gt;Not to be confused with the &amp;lt;code&amp;gt;Launch&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| Soccer Kicker&lt;br /&gt;
|-&lt;br /&gt;
| Whack-A-Mole&lt;br /&gt;
| Characters will pop up on the screen (usually from holes) and the player must hit them before they disappear.&lt;br /&gt;
| Grizzly &amp;amp; the Lemmings: Whack a Lemming&lt;br /&gt;
|-&lt;br /&gt;
| Variety&lt;br /&gt;
| Mini-game collections, or games where the gameplay changes frequently.&lt;br /&gt;
| Four Second Fury&lt;br /&gt;
|-&lt;br /&gt;
| Vertical Drop&lt;br /&gt;
| Falling objects of various types drop from above for the player to eliminate, typically by merging a quotient amount of the same object. Games such as Puyo Puyo and Dr. Mario fit this tag. If the objective is to form lines from one side of the board to the other, use the &amp;lt;code&amp;gt;Tetris&amp;lt;/code&amp;gt; tag instead, or if it's physics-based and involves making two objects of the same type touch in a sequence, use &amp;lt;code&amp;gt;Sequence Dropper&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
| Puyo Puyo&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Card ==&lt;br /&gt;
Games where the gameplay revolves around using cards. Some are accompained by the &amp;lt;code&amp;gt;Gambling&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Ace Trumps&lt;br /&gt;
| A card game where players pick and compare the stats of cards.&lt;br /&gt;
| Dueling Decks&lt;br /&gt;
|-&lt;br /&gt;
| Blackjack&lt;br /&gt;
| A comparing card game between one or more players and a dealer.&lt;br /&gt;
| Blackjack 21&lt;br /&gt;
|-&lt;br /&gt;
| Collectible Card Game&lt;br /&gt;
| Games with RPG or board game inspirations that focus on playing cards to defeat your opponent. The player can often customize their deck.&lt;br /&gt;
| Monster Master&lt;br /&gt;
|-&lt;br /&gt;
| Poker&lt;br /&gt;
| Card game in which the players bet on the value of their hands, the winner taking the pool.&lt;br /&gt;
| Flash Poker&lt;br /&gt;
|-&lt;br /&gt;
| Shedding&lt;br /&gt;
| Card game in which the player's objective is to empty one's hand of all cards before the opponents.&lt;br /&gt;
| Uno Undercover&lt;br /&gt;
|-&lt;br /&gt;
| Solitaire&lt;br /&gt;
| Reorder a deck in a prescribed arrangement by rank and suit through moving cards under some restrictions.&lt;br /&gt;
| Solitaire&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Creative ==&lt;br /&gt;
Games facilitating user made content, from customizing characters to coloring to making your own picture.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Character Creator&lt;br /&gt;
| Games similar to &amp;lt;code&amp;gt;Dress Up&amp;lt;/code&amp;gt;, but with an extra level of customization, such as modifying physical features and colors, which allow you to make your own original characters.&lt;br /&gt;
| Mega Anime Couple Creator&lt;br /&gt;
|-&lt;br /&gt;
| Coloring Book&lt;br /&gt;
| Digital coloring pages.  Pick a color and color in a picture.  Like a coloring book, but in the form of a web game.&lt;br /&gt;
| SpongeBob: Coloring Book&lt;br /&gt;
|-&lt;br /&gt;
| Community Content&lt;br /&gt;
| Games with community-made content (such as custom levels) included in Flashpoint. Typically also contain some sort of editor.&lt;br /&gt;
| Happy Wheels&lt;br /&gt;
|-&lt;br /&gt;
| Drawing&lt;br /&gt;
| Works involving or depicting the action of drawing, painting, or other similar activities. Not to be confused with &amp;lt;code&amp;gt;Coloring Book&amp;lt;/code&amp;gt;, which only involves adding colors to a premade picture instead of creating one from scratch.&lt;br /&gt;
| The Drawing Grounds&lt;br /&gt;
|-&lt;br /&gt;
| Dress Up&lt;br /&gt;
| Choose simple cosmetic options for a given character such as outfits, hairstyles and accessories.&lt;br /&gt;
| Summer Bride Dress Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Level Editor&lt;br /&gt;
| Games with level editors. Create your own level using assets from the game.&lt;br /&gt;
| Warp&lt;br /&gt;
|-&lt;br /&gt;
| Make Up&lt;br /&gt;
| Apply make up of your choice to a given character, from a portrait or bust perspective.&lt;br /&gt;
| Ice Queen Make Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Object Creator&lt;br /&gt;
| Customize and decorate an item, for example a vehicle or a device. Similar to &amp;lt;code&amp;gt;Dress Up&amp;lt;/code&amp;gt;, but for inanimate objects.&lt;br /&gt;
| Bunny's Ice Cream Maker&lt;br /&gt;
|-&lt;br /&gt;
| Sandbox&lt;br /&gt;
| Games focused on creating, building, and experimenting with little restriction. Minimal objectives are set in these games, but the player can set their own.&lt;br /&gt;
| Minecraft Classic&lt;br /&gt;
|-&lt;br /&gt;
| Scene Creator&lt;br /&gt;
| Place objects, characters, and other decorations in a diorama. Similar to &amp;lt;code&amp;gt;Dress Up&amp;lt;/code&amp;gt;, but for scenes.&lt;br /&gt;
| The Disney Create series&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Educational == &lt;br /&gt;
Educational games aim to teach something as you play.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
|Astronomy&lt;br /&gt;
|A game or utility that provides information about celestial objects and the universe beyond Earth.&lt;br /&gt;
|Interactive Constellation Map&lt;br /&gt;
|-&lt;br /&gt;
| Biology&lt;br /&gt;
| A game that teaches people about subjects to do with life, including human anatomy and microbiology.&lt;br /&gt;
| Cell Defense: The Plasma Membrane&lt;br /&gt;
|-&lt;br /&gt;
| Chemistry&lt;br /&gt;
| A game that teaches people about the properties and behavior of matter.&lt;br /&gt;
| VRML Models for Analysing Chemical Structure-Activity Relationships.&lt;br /&gt;
|-&lt;br /&gt;
| Civics&lt;br /&gt;
| A game that teaches people how to behave in, and help their community. Also known as &amp;quot;Citizenship&amp;quot; in some areas.&lt;br /&gt;
| Ready for Preschool: Helpful Heroes&lt;br /&gt;
|-&lt;br /&gt;
| Computer Science&lt;br /&gt;
| A game that teaches the player how to use computers, including how to code.&lt;br /&gt;
| Ben 10: Omnicode&lt;br /&gt;
|-&lt;br /&gt;
| Economics&lt;br /&gt;
| A game that teaches the player about money and business.&lt;br /&gt;
| ACCA: Think Ahead&lt;br /&gt;
|-&lt;br /&gt;
| Engineering&lt;br /&gt;
| A game that teaches the player building real-life structures and machines.&lt;br /&gt;
| Ready for Preschool: Treehouse Builders&lt;br /&gt;
|-&lt;br /&gt;
| Fine Art&lt;br /&gt;
| A game that teaches the player about the history of art, including paintings and sculptures.&lt;br /&gt;
| Renaissance&lt;br /&gt;
|-&lt;br /&gt;
| First Aid&lt;br /&gt;
| A game that teaches the player how to administer medical care in an emergency.&lt;br /&gt;
| Lifesaver&lt;br /&gt;
|-&lt;br /&gt;
| Geography&lt;br /&gt;
| A game that teaches the player about locations around the world.&lt;br /&gt;
| Geography Game: USA&lt;br /&gt;
|-&lt;br /&gt;
|Geology&lt;br /&gt;
|A game that teaches mainly about the origin, history, and structure of Earth as well as the various processes it undergoes.&lt;br /&gt;
|How can minerals be defined by their properties?&lt;br /&gt;
|-&lt;br /&gt;
| Geometry&lt;br /&gt;
| A game that teaches the player about shapes.&lt;br /&gt;
| Ancient Greek Geometry&lt;br /&gt;
|-&lt;br /&gt;
| Health&lt;br /&gt;
| A game that teaches the player about how to stay healthy, including through diet and exercise.&lt;br /&gt;
| Calories in a Sandwich&lt;br /&gt;
|-&lt;br /&gt;
| History&lt;br /&gt;
| A game that teaches the player historical events, places, and figures.&lt;br /&gt;
| Horrible Histories: Terrible Treasures&lt;br /&gt;
|-&lt;br /&gt;
| Language&lt;br /&gt;
| A game that helps the player learn a language (English included).&lt;br /&gt;
| Sushi Spell&lt;br /&gt;
|-&lt;br /&gt;
| Mathematics&lt;br /&gt;
| A game that primarily involves solving math problems.&lt;br /&gt;
| Math Shootout&lt;br /&gt;
|-&lt;br /&gt;
| Media Studies&lt;br /&gt;
| A game that teaches the player how to understand, and create media such as films and television programs.&lt;br /&gt;
| Thor: Trailer Maker&lt;br /&gt;
|-&lt;br /&gt;
| Music Studies&lt;br /&gt;
| A game that teaches the player about various aspects of music, including instruments, how to play, and interpretation.&lt;br /&gt;
| Name That Woodwind!&lt;br /&gt;
|-&lt;br /&gt;
| Physics Education&lt;br /&gt;
| A game that teaches the player about how matter interacts with natural forces.&lt;br /&gt;
| BLACK HOLE Choose Your Own Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Public Service Announcement&lt;br /&gt;
| A game or animation that aims to educate the viewer, or raise awareness of, a serious, non-academic subject.&lt;br /&gt;
| Spot it and Stop it - Interactive Anti-Bullying Video&lt;br /&gt;
|-&lt;br /&gt;
| Quiz&lt;br /&gt;
| A game that asks you questions about any particular subject matter. Some Quiz games are more parodical than educational, however.&lt;br /&gt;
| 50 States &lt;br /&gt;
|-&lt;br /&gt;
| Reproductive Health&lt;br /&gt;
| Works which focus on topics such as puberty, sex, or pregnancy; usually in an educational or informative context.&lt;br /&gt;
| HIV, AIDS, and Drug Abuse Game&lt;br /&gt;
|-&lt;br /&gt;
| Science&lt;br /&gt;
| A game that teaches a scientific field, including chemistry, biology, and physics.&lt;br /&gt;
| ARTE Science Kit: Brain Circulation &lt;br /&gt;
|-&lt;br /&gt;
| Theology&lt;br /&gt;
| Games that teach the player about various religions, including their beliefs and practises.&lt;br /&gt;
| Books of the Bible&lt;br /&gt;
|-&lt;br /&gt;
| Tutorial &lt;br /&gt;
| A game that is more akin to a tutorial, showing you how to do something in an interactive fashion.&lt;br /&gt;
| Ultimate Spriting Tutorial&lt;br /&gt;
|- &lt;br /&gt;
| Typing&lt;br /&gt;
| Games that teach you to type efficiently.&lt;br /&gt;
| Icarus Proudbottom Teaches Typing! &lt;br /&gt;
|-&lt;br /&gt;
|Vexillology&lt;br /&gt;
|A game that teaches the player about flags.&lt;br /&gt;
|Talking with Signal Flags&lt;br /&gt;
|-&lt;br /&gt;
| Zoology&lt;br /&gt;
| Games that teach the players about animals, including their features, behaviour, and habitats.&lt;br /&gt;
| Habitats&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Educational Age Categories===&lt;br /&gt;
&lt;br /&gt;
If an educational game or animation was made for a specific age range, one of these tags should also be included.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Early Childhood Education&lt;br /&gt;
| Educational games designed for very young children, up to and including their first years of school.&lt;br /&gt;
| Ready for Preschool: Lost Letter Adventures&lt;br /&gt;
|-&lt;br /&gt;
| Childhood Education&lt;br /&gt;
| Educational games designed for children in school, up to their teenage years.&lt;br /&gt;
| Deadly 60: Food Chains&lt;br /&gt;
|-&lt;br /&gt;
| Teenage Education&lt;br /&gt;
| Educational games designed for teenagers, up to the age of eighteen.&lt;br /&gt;
| State of Debate&lt;br /&gt;
|-&lt;br /&gt;
| Adult Education&lt;br /&gt;
| Educational games designed for adults and professionals.&lt;br /&gt;
| ACCA: Think Ahead&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mathematical ==&lt;br /&gt;
Games which are generally themed around fields of recreational mathematics.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Cellular Automata&lt;br /&gt;
| Set &amp;quot;cells&amp;quot; on a grid that evolves each turn by a set of rules based on the states of neighboring cells. Used along with &amp;lt;code&amp;gt;Toy&amp;lt;/code&amp;gt; when there is no objective.&lt;br /&gt;
| 3D Game of Life&lt;br /&gt;
|-&lt;br /&gt;
| Fractal&lt;br /&gt;
| Any work designed to visualize fractals.&lt;br /&gt;
| Fractal Explorer&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Puzzle ==&lt;br /&gt;
Puzzle games involve brainteasers of all types, from fast-paced matching games to hidden object puzzles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Assemblage&lt;br /&gt;
| A game where you either assemble or disassemble an object such as a computer in the correct order. Will often have educational purposes.&lt;br /&gt;
| The Computer Puzzle: Interactive Knowledge Board&lt;br /&gt;
|-&lt;br /&gt;
| Codebreaker&lt;br /&gt;
| Games about deciphering a sequence through trial and error with a limited number of attempts.&lt;br /&gt;
| Bubblegum Code Cracker&lt;br /&gt;
|-&lt;br /&gt;
| Connect the Dots&lt;br /&gt;
| Connect dots in the correct order to reveal an image.&lt;br /&gt;
| Taz Connect-The-Dot&lt;br /&gt;
|-&lt;br /&gt;
| Crossword&lt;br /&gt;
| Use clues to enter words letter-by-letter in a grid of squares.&lt;br /&gt;
| Daily Crossword&lt;br /&gt;
|-&lt;br /&gt;
| Grid Toggle&lt;br /&gt;
| A game with the goal of turn all tiles in a grid to one specific state, where clicking toggles adjacent tiles, and/or the tile you clicked.&lt;br /&gt;
| Lights Out&lt;br /&gt;
|-&lt;br /&gt;
| Guess the Number&lt;br /&gt;
| Guess a randomly generated number. Usually has unlimited tries.&lt;br /&gt;
| Super Number Guess!&lt;br /&gt;
|-&lt;br /&gt;
| Hangman&lt;br /&gt;
| Select a letter each turn to guess a word or phrase. Guess incorrectly too many times and you lose.&lt;br /&gt;
| Hangman: Mathematics and More&lt;br /&gt;
|-&lt;br /&gt;
| Hidden Objects&lt;br /&gt;
| Find things that are hidden within a larger picture.&lt;br /&gt;
| Pocket Creature ~Hidden Objects~&lt;br /&gt;
|-&lt;br /&gt;
| Jigsaw&lt;br /&gt;
| Works where the goal is to assemble a larger image by placing simple tiles or interlocking pieces together on a board, sometimes requiring them to be rotated.&lt;br /&gt;
| Ice-Age 4 Jigsaw Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Klotski&lt;br /&gt;
| A sliding block puzzle where the goal is to either free a specific piece or move it to a particular location&lt;br /&gt;
| Sliding Blocks&lt;br /&gt;
|-&lt;br /&gt;
| Lemmings-like&lt;br /&gt;
| Use a set of tools per level to guide marching characters from point A to point B.&lt;br /&gt;
| Oreo O's Creme Team Journey&lt;br /&gt;
|-&lt;br /&gt;
| Logic&lt;br /&gt;
| Follow a set of rules, whether explained or not, and use methodical thinking to solve puzzles. Usually has no game-over criteria or time limit.&lt;br /&gt;
| 3D Logic 2&lt;br /&gt;
|-&lt;br /&gt;
| Matching&lt;br /&gt;
| Click on (or otherwise group) objects of the same color or shape together to match them.&lt;br /&gt;
| Ores&lt;br /&gt;
|-&lt;br /&gt;
| Match-3&lt;br /&gt;
| Similar to &amp;lt;code&amp;gt;Matching&amp;lt;/code&amp;gt;, but objects are swapped with each other to line them up within a grid.&lt;br /&gt;
| Bejeweled&lt;br /&gt;
|-&lt;br /&gt;
| Maze&lt;br /&gt;
| A game where you traverse or solve mazes.&lt;br /&gt;
| Moonlight Mazes&lt;br /&gt;
|-&lt;br /&gt;
| Memory&lt;br /&gt;
| Games that require using your memory to constantly remember in-game information, such as the level layout or a sequence of inputs. Memory match and Simon says games fit this tag.&lt;br /&gt;
| &amp;quot;Elephants Never Forget!&amp;quot; Memory Game&lt;br /&gt;
|-&lt;br /&gt;
| Minesweeper&lt;br /&gt;
| Clear a grid-based board without spotting hidden hazards, with tile clues about the number of neighboring hazards.&lt;br /&gt;
| Zombie Minesweeper&lt;br /&gt;
|-&lt;br /&gt;
| Mixing&lt;br /&gt;
| A game where you have to merge ingredients to see an outcome.&lt;br /&gt;
| Mix a Monster&lt;br /&gt;
|-&lt;br /&gt;
| Nonogram&lt;br /&gt;
| Color cells according to numbers at the side of the grid to reveal a hidden picture.&lt;br /&gt;
| Armor Picross&lt;br /&gt;
|-&lt;br /&gt;
| Pipe Connector&lt;br /&gt;
| Add and/or rotate pipe-shaped pieces on a grid to create a path between two ends. Often has a time limit.&lt;br /&gt;
| Wonka Bars: Chocolate Pipe Madness&lt;br /&gt;
|-&lt;br /&gt;
| Sequential&lt;br /&gt;
| Games where you have to add items in the correct order to the playing field to ensure that they interact with each other properly and evolve to their max level.&lt;br /&gt;
| GROW Island&lt;br /&gt;
|-&lt;br /&gt;
| Shell Game&lt;br /&gt;
| A game in which a small object (most often a ball) is placed under one of multiple identical objects (cups, shells, etc.) which switch places. The objective is to find which object has the smaller object underneath.&lt;br /&gt;
| Babar Ball N Cup&lt;br /&gt;
|-&lt;br /&gt;
| Sliding&lt;br /&gt;
| Slide squares or blocks along a grid to create an image or free a specific tile.&lt;br /&gt;
| 8 Square Slider&lt;br /&gt;
|-&lt;br /&gt;
| Sokoban&lt;br /&gt;
| Games that involve pushing boxes around an area into specific locations.&lt;br /&gt;
| Aggressive Sokoban&lt;br /&gt;
|-&lt;br /&gt;
| Spot the Difference&lt;br /&gt;
| Games involving finding differences between pictures.&lt;br /&gt;
| Differences in Puppy Land&lt;br /&gt;
|-&lt;br /&gt;
| Stealth&lt;br /&gt;
| The player must move around discreetly to avoid being detected by enemy entities.&lt;br /&gt;
| The Classroom&lt;br /&gt;
|-&lt;br /&gt;
| Sudoku&lt;br /&gt;
| A grid-based game where the goal is to have each row, column and grid of nine boxes be filled with unique values.&lt;br /&gt;
| Just Sudoku&lt;br /&gt;
|-&lt;br /&gt;
| Tile Merger&lt;br /&gt;
| Slide constantly generated tiles on a grid to combine similar ones and create new tiles until achieving a highly combined one.&lt;br /&gt;
| 2048: Llama Edition&lt;br /&gt;
|-&lt;br /&gt;
| Twisty Puzzle&lt;br /&gt;
| Games featuring puzzles such as the Rubik's Cube. Often used along with &amp;lt;code&amp;gt;Toy&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Rubik Unbound&lt;br /&gt;
|-&lt;br /&gt;
| Word&lt;br /&gt;
| Games based on anagrams or similar material, or games that involve manipulating words. &amp;lt;code&amp;gt;Word Search&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Crossword&amp;lt;/code&amp;gt; are more specific tags.&lt;br /&gt;
| Bookworm&lt;br /&gt;
|-&lt;br /&gt;
| Word Search&lt;br /&gt;
| Find words from a list inside of a big grid of letters.&lt;br /&gt;
| Word Search 2000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Simulation ==&lt;br /&gt;
This type of a game attempts to simulate something from real life, like a card game or just walking around.&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Babysitting&lt;br /&gt;
| A game where you take care of a child or multiple children.&lt;br /&gt;
| Baby Diaper Change&lt;br /&gt;
|-&lt;br /&gt;
| Bingo&lt;br /&gt;
| A game involving a 5x5 grid of (usually) numbers, which is won by marking 5 in a row either horizontally, vertically, or diagonally. A column and value is called out, and if it matches one on a given card, the cell is marked.&lt;br /&gt;
| Battle Bingo&lt;br /&gt;
|-&lt;br /&gt;
| Computing Device&lt;br /&gt;
| Explore an operating system or electronic device. Usually parodical.&lt;br /&gt;
| Windows 59&lt;br /&gt;
|-&lt;br /&gt;
| Cooking&lt;br /&gt;
| Games that revolve around cooking food.&lt;br /&gt;
| Cooking Academy&lt;br /&gt;
|-&lt;br /&gt;
| Cleaning&lt;br /&gt;
| A game where your objective is to get rid of stains, dirt and mess from objects, characters or rooms.&lt;br /&gt;
| Messy Class Room Cleaning&lt;br /&gt;
|-&lt;br /&gt;
| Dentist&lt;br /&gt;
| Any game where you examine and fix a character's teeth.&lt;br /&gt;
| The Rock: Tooth Problems&lt;br /&gt;
|-&lt;br /&gt;
| Doctor&lt;br /&gt;
| A game that involves performing medical treatments on a character. This includes caring for injuries, treating illnesses, and performing check-ups.&lt;br /&gt;
| Diego Nose Doctor&lt;br /&gt;
|-&lt;br /&gt;
| Driving&lt;br /&gt;
| Driving games involve steering a vehicle, whether to win a race, get the shortest time, or accomplish another goal.&lt;br /&gt;
| Action Driving Game&lt;br /&gt;
|-&lt;br /&gt;
| Farming&lt;br /&gt;
| Plant and cultivate resources, usually crops.&lt;br /&gt;
| The Farmer&lt;br /&gt;
|-&lt;br /&gt;
| Fishing&lt;br /&gt;
| Use a rod to try to catch fish.&lt;br /&gt;
| Donald's Gone Gooey Fishing&lt;br /&gt;
|- &lt;br /&gt;
| Flying&lt;br /&gt;
| Flying without any fighting or racing. Usually in a plane or other airborne vehicle.&lt;br /&gt;
| Into Space 2&lt;br /&gt;
|-&lt;br /&gt;
| Gambling&lt;br /&gt;
| Bet virtual money, win virtual money.&lt;br /&gt;
| Blackjack Elf&lt;br /&gt;
|-&lt;br /&gt;
| Hairdressing&lt;br /&gt;
| A game where you give a character a new hairstyle by cutting, dyeing, and/or styling their hair.&lt;br /&gt;
| Pou Girl Hair Salon&lt;br /&gt;
|-&lt;br /&gt;
| Hunting&lt;br /&gt;
| A game that simulates hunting of wildlife/game as the primary gameplay. They are usually also a &amp;lt;code&amp;gt;Shooting Gallery&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Animal Hunter Arcade Edition&lt;br /&gt;
|-&lt;br /&gt;
| Luck Roller&lt;br /&gt;
| Games focused on random events, such as coin flippers or roulettes. If there are bets involved, use the &amp;lt;code&amp;gt;Gambling&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| Grand Roulette&lt;br /&gt;
|-&lt;br /&gt;
| Mining&lt;br /&gt;
| Take ores, gems and other types of valuable minerals and objects from rocks or the ground.&lt;br /&gt;
| Mega Miner&lt;br /&gt;
|-&lt;br /&gt;
| Parking&lt;br /&gt;
| Park in a precise space, using any vehicle.&lt;br /&gt;
| Docking Perfection 2&lt;br /&gt;
|-&lt;br /&gt;
| Pet&lt;br /&gt;
| A game where you take care of a pet or multiple pets.&lt;br /&gt;
| The Pets Factor - Furry Friends&lt;br /&gt;
|-&lt;br /&gt;
|Photography&lt;br /&gt;
|A game focused on taking photos.&lt;br /&gt;
|Murray's Word on the Street&lt;br /&gt;
|-&lt;br /&gt;
| Repairing&lt;br /&gt;
| The surgery equivalent for objects.&lt;br /&gt;
| Zelda the Welder&lt;br /&gt;
|-&lt;br /&gt;
| Restaurant&lt;br /&gt;
| A game where you serve food in a restaurant or similar venue, including bars, school cafeterias, and food trucks. Games where you only cook food and not serve it should be tagged &amp;lt;code&amp;gt;Cooking&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Beach Restaurant&lt;br /&gt;
|-&lt;br /&gt;
| Slot Machine&lt;br /&gt;
| A game of chance featuring a screen displaying three or more reels that spin when activated. Prizes are given when symbols on the reels line up in a certain pattern after the reels stop spinning.&lt;br /&gt;
| Carnival Slots&lt;br /&gt;
|-&lt;br /&gt;
| Spa&lt;br /&gt;
| A game where spa treatments are performed on a character. These can include face masks, massages, and manicures/pedicures.&lt;br /&gt;
| Spring Fairy Spa&lt;br /&gt;
|-&lt;br /&gt;
| Surgery&lt;br /&gt;
| Any game that involves performing medical operations on characters.&lt;br /&gt;
| Elsa Heart Surgery&lt;br /&gt;
|-&lt;br /&gt;
| Tattoo Artist&lt;br /&gt;
| Games where the player gives one or more characters a permanent tattoo.&lt;br /&gt;
| Zoe at Tattoo Shop&lt;br /&gt;
|-&lt;br /&gt;
| Time Management&lt;br /&gt;
| Move resources quickly in order to reach a quota or fulfill some other objective.&lt;br /&gt;
| Diner Dash&lt;br /&gt;
|-&lt;br /&gt;
| Tycoon&lt;br /&gt;
| Manage the economy and other aspects of a business or project and expand its development.&lt;br /&gt;
| McDonald's Video Game&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Virtual Spaces===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Panorama&lt;br /&gt;
| Scroll around a panoramic image of a place.&lt;br /&gt;
| Bintan Beach Panorama&lt;br /&gt;
|-&lt;br /&gt;
| Virtual Tour&lt;br /&gt;
| Click waypoints or be guided to different interesting landmarks with descriptions, usually within a real world place.&lt;br /&gt;
| Alberta Archives Society Archives Tour&lt;br /&gt;
|-&lt;br /&gt;
| Virtual World&lt;br /&gt;
| Freely move in around in a 3D environment.&lt;br /&gt;
| Peach's Castle Flying Demo&lt;br /&gt;
|-&lt;br /&gt;
| Walking Simulator&lt;br /&gt;
| A game that involves the player exploring a world by walking around it, often while a story unfolds. If a game involves combat, platforming, or anything more than just walking around, it usually isn't a walking simulator.&lt;br /&gt;
| SOPA/PIPA&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sports == &lt;br /&gt;
Sports games attempt to replicate the gameplay of physical sports. This also encompasses fictional sports such as Quidditch. A game does not have to perfectly replicate a sport, so long as it is inspired by sports.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| American Football&lt;br /&gt;
| A game where two teams attempt to carry the ball to the other end of the stadium.&lt;br /&gt;
| First Down Football&lt;br /&gt;
|-&lt;br /&gt;
| Archery&lt;br /&gt;
| The player uses a bow and arrow to hit a distant target.&lt;br /&gt;
| Ultimate Bullseye&lt;br /&gt;
|-&lt;br /&gt;
| Athletics&lt;br /&gt;
| Games that match sports defined as &amp;quot;Athletics&amp;quot; in the Olympics. This includes running, jumping, and throwing disciplines.&lt;br /&gt;
| QWOP&lt;br /&gt;
|- &lt;br /&gt;
| Baseball&lt;br /&gt;
| A game where two teams attempt to hit a ball with a bat and catch it.&lt;br /&gt;
| Pro Baseball&lt;br /&gt;
|-&lt;br /&gt;
| Basketball&lt;br /&gt;
| A game where two teams try to get a ball through a raised hoop.&lt;br /&gt;
| Spooky Hoops&lt;br /&gt;
|-&lt;br /&gt;
| Billiards&lt;br /&gt;
| A game where players try to &amp;quot;pocket&amp;quot; balls with a cue. This encompasses billiards, pool, snooker, and any other sport that uses a cue.&lt;br /&gt;
| 8 Ball Pool&lt;br /&gt;
|-&lt;br /&gt;
| Boating&lt;br /&gt;
| A game where the player navigates a body of water by any type of boat.&lt;br /&gt;
| Boat Rush&lt;br /&gt;
|-&lt;br /&gt;
| Bowling&lt;br /&gt;
| The players roll a ball, intending to knock down as many pins as possible at the end of the track.&lt;br /&gt;
| Gutterball Golden Pin Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Boxing&lt;br /&gt;
| A form of fighting where two competitors use their fists (usually with protective gloves) to either gain points by landing a hit on their opponent, or knocking them out.&lt;br /&gt;
| Big Shot Boxing&lt;br /&gt;
|-&lt;br /&gt;
| Cricket&lt;br /&gt;
| A game where one team attempts to knock off the opposing team's bails, while the other tries to score runs by hitting the ball away from the other team.&lt;br /&gt;
| Ben 10 Ultimate Alien: Cricket Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Curling&lt;br /&gt;
| A game based on the precision sport of curling. Carefully throw an object across a slippery surface so that it stops on top of a particular target.&lt;br /&gt;
| 3 Puck Chuck&lt;br /&gt;
|-&lt;br /&gt;
| Cycling&lt;br /&gt;
| A game where the player rides a bicycle.&lt;br /&gt;
| DONUTZ Rush Hour Racer&lt;br /&gt;
|-&lt;br /&gt;
|Darts&lt;br /&gt;
|A game where you throw projectiles at a target board which has various marked areas with different scores on it.&lt;br /&gt;
|Candystand Cool Darts&lt;br /&gt;
|-&lt;br /&gt;
| Equestrianism&lt;br /&gt;
| Games featuring the use of horses for competitive sports and exhibitions, like horse racing and dressage.&lt;br /&gt;
| Horse Eventing&lt;br /&gt;
|-&lt;br /&gt;
| Golf&lt;br /&gt;
| Each player attempts to get their ball to the end of a course in the fewest hits.&lt;br /&gt;
| Cartoon Cove Mini Golf&lt;br /&gt;
|-&lt;br /&gt;
| Hockey&lt;br /&gt;
| Two teams using skates attempt to get the ball or puck into the opposing goal. This encompasses ice hockey, roller hockey, and air hockey.&lt;br /&gt;
| Postopia Power Play&lt;br /&gt;
|-&lt;br /&gt;
| Motocross&lt;br /&gt;
| A game where a player on a bike attempts to traverse obstacles, usually with 2D physics.&lt;br /&gt;
| Dirt Bike&lt;br /&gt;
|-&lt;br /&gt;
| Racing &lt;br /&gt;
| Try to go faster than either the other drivers or the clock as you drive around a track.&lt;br /&gt;
| Cyclomaniacs&lt;br /&gt;
|- &lt;br /&gt;
| Rugby&lt;br /&gt;
| A form of football played with an oval ball in which the handling and carrying of the ball is permitted. Not to be confused with &amp;lt;code&amp;gt;American Football&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Rugby Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Skateboarding &lt;br /&gt;
| A game where a player uses a skateboard to either perform tricks or reach the end of a track.&lt;br /&gt;
| G Max Skateboarding&lt;br /&gt;
|- &lt;br /&gt;
| Skating &lt;br /&gt;
| A game where a player uses either ice skates or roller skates to perform tricks or reach the end of a track.&lt;br /&gt;
| Championship Figure Skating&lt;br /&gt;
|- &lt;br /&gt;
| Skiing &lt;br /&gt;
| A game where the player uses skis. This includes racing, jumping, and slalom.&lt;br /&gt;
| Downhill Skiing&lt;br /&gt;
|- &lt;br /&gt;
| Snowboarding &lt;br /&gt;
| A game where the player uses a snowboard.&lt;br /&gt;
| Chocobo's Snowboard Glide&lt;br /&gt;
|- &lt;br /&gt;
| Soccer &lt;br /&gt;
| Two teams attempt to kick the ball into the opposing goal.&lt;br /&gt;
| Toon Cup 2020&lt;br /&gt;
|- &lt;br /&gt;
| Surfing &lt;br /&gt;
| A game where the player uses a surfboard.&lt;br /&gt;
| Aussie Surf Classic&lt;br /&gt;
|- &lt;br /&gt;
| Swimming &lt;br /&gt;
| Swim laps around a pool, while competing against the clock or other swimmers.&lt;br /&gt;
| Hyper Sports 50 Metres Swimming&lt;br /&gt;
|- &lt;br /&gt;
| Tennis &lt;br /&gt;
| Two or more players attempt to hit the ball over a net with a racket, with the goal of forcing your opponent to drop it. This also encompasses Table Tennis.&lt;br /&gt;
| TARDIS Tennis&lt;br /&gt;
|- &lt;br /&gt;
| Volleyball &lt;br /&gt;
| Two teams attempt to hit a ball so it strikes the ground of the opposing team's play area.&lt;br /&gt;
| Beach City Turbo Volleyball GP&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Strategy games come in many forms, but usually involve controlling units in an efficient way to defeat some kind of enemy.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Lane-Based Strategy&lt;br /&gt;
| You and your opponent have one or more lanes with which to send units down to attack each other.&lt;br /&gt;
| Plants vs Zombies (Web Version)&lt;br /&gt;
|-&lt;br /&gt;
| Node-Based Strategy&lt;br /&gt;
| The player and the enemy each control 'nodes', which they can send units to and from. &lt;br /&gt;
| Tentacle Wars&lt;br /&gt;
|-&lt;br /&gt;
| Real-Time Strategy&lt;br /&gt;
| Create units and buildings, collect resources, and face an opponent who's doing the same things at the same time as you are.&lt;br /&gt;
| Creeper World: Evermore&lt;br /&gt;
|-&lt;br /&gt;
| Tower Defense&lt;br /&gt;
| Build various towers to destroy the units your enemies send against you.&lt;br /&gt;
| Bloons TD 5&lt;br /&gt;
|-&lt;br /&gt;
| Turn-Based&lt;br /&gt;
| Take turns against a computer-controlled character(s) or another player. Usually used with Role-Playing and Tabletop games.&lt;br /&gt;
| Sonny&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tabletop ==&lt;br /&gt;
Games that replicate board games, real-life or invented.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Ataxx&lt;br /&gt;
| Also called Hexxagon, you and your opponent move or duplicate your pieces to empty squares to capture all adjacent pieces. The player that controls the majority of the board when the board is filled or when a player can no longer move wins.&lt;br /&gt;
| Hexxagon&lt;br /&gt;
|-&lt;br /&gt;
| Battleship&lt;br /&gt;
| Arrange your items on a grid, and then guess where on the grid your opponent has placed theirs. First to eliminate the other's set wins. Not to be used with the Battleship franchise.&lt;br /&gt;
| War Ships Online Battle&lt;br /&gt;
|-&lt;br /&gt;
| Checkers&lt;br /&gt;
| Also called Draughts, move diagonally in order to capture opponents by jumping over them. This tag also applies to any game that has the basic checkers ruleset.&lt;br /&gt;
| Koala Checkers&lt;br /&gt;
|-&lt;br /&gt;
| Chess&lt;br /&gt;
| A board game where you must try to capture the opponent's &amp;quot;King&amp;quot;. This tag also applies to any game that has the basic chess ruleset.&lt;br /&gt;
| Bikini Bottom Chess&lt;br /&gt;
|-&lt;br /&gt;
| Dice&lt;br /&gt;
| Games involving rolling dice, such as backgammon or Yahtzee.&lt;br /&gt;
| Yacht&lt;br /&gt;
|-&lt;br /&gt;
| Dominoes&lt;br /&gt;
| Games that use dominoes or have the basic ruleset of these games.&lt;br /&gt;
| The Domino Knight&lt;br /&gt;
|-&lt;br /&gt;
| Four in a Row&lt;br /&gt;
| Form a horizontal, vertical, or diagonal line of four tokens by dropping them into a grid before your opponents do.&lt;br /&gt;
| Jelly Head's 4 In A Row Game&lt;br /&gt;
|-&lt;br /&gt;
| Go&lt;br /&gt;
| Two players game in which the aim is to surround more territory than the opponent. Singleplayer Gomoku where objective is to set 5 go pieces in a row is also covered by this tag.&lt;br /&gt;
| 五子棋&lt;br /&gt;
|-&lt;br /&gt;
| Ludo&lt;br /&gt;
| A strategy board game for two to four players, in which the players race their four tokens from start to finish according to the rolls of a single die.&lt;br /&gt;
| Ludo Unity3D&lt;br /&gt;
|-&lt;br /&gt;
| Mahjong&lt;br /&gt;
| A game which uses mahjong tiles, where the goal is to create a winning hand which typically consists of four sets and a pair.&lt;br /&gt;
| NingPo MahJong&lt;br /&gt;
|-&lt;br /&gt;
| Mahjong Solitaire&lt;br /&gt;
| A game which uses mahjong tiles stacked and arranged in a pattern, where the goal is to clear the board by matching pairs of exposed tiles. Tiles are considered to be exposed if they can be moved either left or right without disturbing other tiles.&lt;br /&gt;
| 247 Mahjong&lt;br /&gt;
|-&lt;br /&gt;
| Mancala&lt;br /&gt;
| A game played with small stones, beans, or seed pieces and a board of rows of holes where the objective is to capture the opponent's pieces.&lt;br /&gt;
| Mancala Snails&lt;br /&gt;
|-&lt;br /&gt;
| Peg Solitaire&lt;br /&gt;
| Jump pieces orthogonally in a grid to remove an adjacent piece, finishing with an empty board except for a single piece.&lt;br /&gt;
| Pegz&lt;br /&gt;
|-&lt;br /&gt;
| Reversi&lt;br /&gt;
| Take turns with your opponent adding pieces in a board and converting enemy pieces between newly added ones and your other pieces. The player with most pieces in the board wins.&lt;br /&gt;
| Beach Reversi&lt;br /&gt;
|-&lt;br /&gt;
| Senet&lt;br /&gt;
| Players move all their pieces to the end within a grid of squares (&amp;quot;houses&amp;quot;), usually with sticks instead of dice. The exact rules are unknown, but modern versions typically involve moving pieces off the board in a reverse S shape or fighting to reach the last row, with special spaces having unique effects and providing shelter from attacks respectively.&lt;br /&gt;
| Senet: Game of Pharaohs&lt;br /&gt;
|-&lt;br /&gt;
| Shogi&lt;br /&gt;
| The game is played by two persons on a board with pieces of varying powers, and the object of the game is to checkmate (“trap”) the opposing king.&lt;br /&gt;
| 詰将棋&lt;br /&gt;
|-&lt;br /&gt;
| Tic-Tac-Toe&lt;br /&gt;
| Place a symbol in a grid each turn to create a row of them while preventing your opponent from doing so.&lt;br /&gt;
| It's Just TIC TAC TOE&lt;br /&gt;
|-&lt;br /&gt;
| Tower of Hanoi&lt;br /&gt;
| A game consisting of stacked discs and three poles, where each disc can only be moved one at a time and can only be placed on a disc larger than itself. The goal is to move all of the discs to a different pole than the one they were stacked on originally.&lt;br /&gt;
| The Towers of Hanoi&lt;br /&gt;
|-&lt;br /&gt;
| Xiangqi&lt;br /&gt;
| The object is to capture the opponent’s king, and each player starts with an army of 16 pieces on opposite sides of a game board.&lt;br /&gt;
| Chinese Chess&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Utility ==&lt;br /&gt;
A tool or any other non-game which serves a purpose.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Calculator&lt;br /&gt;
| A tool to perform various calculations.&lt;br /&gt;
| Rockwell '76 Calculator Simulator&lt;br /&gt;
|-&lt;br /&gt;
|Calendar&lt;br /&gt;
|A tool that organizes and displays days.&lt;br /&gt;
|Widget 1000 Development&lt;br /&gt;
|-&lt;br /&gt;
| Clock&lt;br /&gt;
| A tool which helps display time. &lt;br /&gt;
| Eggman clock &lt;br /&gt;
|-&lt;br /&gt;
|Game Creation Tool&lt;br /&gt;
|A framework or program used to make games.&lt;br /&gt;
|Bitsy&lt;br /&gt;
|-&lt;br /&gt;
| Map&lt;br /&gt;
| A drawing that gives information about an area.&lt;br /&gt;
| The Witcher 3 Interactive Map&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
If a game doesn't seem to fit anywhere else, it will probably fit in one of these tags.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Auditory Illusion&lt;br /&gt;
| Demonstrations of audio content intended to exhibit ambiguous or contradictory sounding results, among other things.&lt;br /&gt;
| Impossible 3D Stairs with Illusory Music&lt;br /&gt;
|-&lt;br /&gt;
| Augmented Reality&lt;br /&gt;
| An interactive work which uses the webcam to overlay 3D models over the real world.&lt;br /&gt;
| WONDLA-VISION MAP&lt;br /&gt;
|-&lt;br /&gt;
| Broken Feature&lt;br /&gt;
| Works that have some kind of feature currently broken yet gameplay is minimally unaffected, such as an online highscore table or premium/account features. Not to be confused with the &amp;lt;code&amp;gt;Partial&amp;lt;/code&amp;gt; status, which is for missing assets.&lt;br /&gt;
| Learn to Fly 3&lt;br /&gt;
|-&lt;br /&gt;
| Closed Captioning&lt;br /&gt;
| Games that have a setting for Closed Captioning, or has it as default.&lt;br /&gt;
| Team Hamster: Roll to the Rescue&lt;br /&gt;
|-&lt;br /&gt;
| Comic&lt;br /&gt;
| A work which shows images and/or animations to deliver a story. Not to be confused with &amp;lt;code&amp;gt;Visual Novel&amp;lt;/code&amp;gt;, which allows the player to influence the story based on their choices.&lt;br /&gt;
| Darnell Plays With Fire&lt;br /&gt;
|-&lt;br /&gt;
| Customization&lt;br /&gt;
| A game that allows you to customize features, but doesn't focus on customization as the main element of gameplay.&amp;lt;br/&amp;gt;If customization is the game's primary genre, a tag under the &amp;lt;code&amp;gt;Creative&amp;lt;/code&amp;gt; header might fit better.&lt;br /&gt;
| PBS Kids Go! Secret Box&lt;br /&gt;
|-&lt;br /&gt;
| Demonstration&lt;br /&gt;
| Technical, engine, or concept demonstration. A tech demo.&lt;br /&gt;
| Ray Cast Car&lt;br /&gt;
|-&lt;br /&gt;
| Demoscene&lt;br /&gt;
| A subculture that creates various works, usually audiovisual presentations, many of which showcase a platform's capabilities or were made in a very small size limit, usually 32 bytes to 64 kilobytes. Not to be confused with &amp;lt;code&amp;gt;Demonstration&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Cat&lt;br /&gt;
|-&lt;br /&gt;
| Ecard&lt;br /&gt;
| A virtual postcard you can email to someone else, such as a friend or a family member. Usually customizable.&lt;br /&gt;
| Savanna-gram eCard&lt;br /&gt;
|-&lt;br /&gt;
| Emulator&lt;br /&gt;
| A program that emulates another system online. Not to be confused with the &amp;lt;code&amp;gt;Emulated&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| Nesbox Emulator&lt;br /&gt;
|-&lt;br /&gt;
| ePub&lt;br /&gt;
| An interactive publication such as a magazine or pamphlet.&lt;br /&gt;
| Disney Movie Rewards&lt;br /&gt;
|-&lt;br /&gt;
| Experimental&lt;br /&gt;
| Nontraditional games that often explore new concepts in art or gameplay.&lt;br /&gt;
| Crumbling Room&lt;br /&gt;
|-&lt;br /&gt;
| Fortune&lt;br /&gt;
| Choose an item or ask a question to receive a prediction made from purely superstitious means.&lt;br /&gt;
| The Fortunator&lt;br /&gt;
|-&lt;br /&gt;
| Hidden Content&lt;br /&gt;
| Works that contain content that is not normally seen when playing through normally. This is usually done intentionally by briefly showing a clickable object hidden somewhere, such as the background.&lt;br /&gt;
| Jolly Jugglers&lt;br /&gt;
|-&lt;br /&gt;
| Incomplete&lt;br /&gt;
| A work which has not been completed, or mentions the possibility of future updates. A good indicator would be a version such as &amp;quot;Alpha&amp;quot; (sometimes &amp;quot;a&amp;quot; in the version number), &amp;quot;Beta&amp;quot; (sometimes &amp;quot;b&amp;quot; in the version number), or anything below a &amp;quot;1.0&amp;quot;.&lt;br /&gt;
| Bee Fighter 2 Minus One&lt;br /&gt;
|-&lt;br /&gt;
| Interactive&lt;br /&gt;
| Any work which contains minimal amounts of interaction, which doesn't fit any other tag. Most common examples would be using buttons to change scenes or images (such as slideshows). If there is dialogue involved, consider using &amp;lt;code&amp;gt;Comic&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Franny's Feet Home Menu&lt;br /&gt;
|-&lt;br /&gt;
| Kissing&lt;br /&gt;
| A strangely prevalent type of game where the gameplay revolves around characters kissing.&lt;br /&gt;
| Seaside Kissing&lt;br /&gt;
|-&lt;br /&gt;
| Microsite&lt;br /&gt;
| Not so much a game as an interactive website backed up from the Internet. Often exists to promote another product.&lt;br /&gt;
| J.K. Rowling Official Site&lt;br /&gt;
|-&lt;br /&gt;
| Multiple Endings&lt;br /&gt;
| Works which may have different endings depending on choices that you make.&lt;br /&gt;
| The Visitor&lt;br /&gt;
|-&lt;br /&gt;
| Optical Illusion&lt;br /&gt;
| Demonstrations of visual content intended to exhibit ambiguous or contradictory visual results, among other things.&lt;br /&gt;
| Impossible Rotating Crate&lt;br /&gt;
|-&lt;br /&gt;
| Personality Quiz&lt;br /&gt;
| An alternate type of quiz game where choosing certain answers determines your &amp;quot;Personality&amp;quot; at the end.&lt;br /&gt;
| Which One Of Spongebob's Front Teeth Are You?&lt;br /&gt;
|-&lt;br /&gt;
| Photo Gallery&lt;br /&gt;
| A selection of images, often of people's travels or of an event, that are displayed in such a manner where a viewer can pick whichever they'd like to see. If you're forced to view them in a particular order, use Slideshow instead.&lt;br /&gt;
| Escape Worldwide Elephants Photo Gallery&lt;br /&gt;
|-&lt;br /&gt;
| Print Studio&lt;br /&gt;
| Games where the emphasis is on printing items that may or may not be customized by the player beforehand.&lt;br /&gt;
| Print Center: Beauty and the Beast&lt;br /&gt;
|-&lt;br /&gt;
| Procedural Generation&lt;br /&gt;
| Works that generate content using a random or pseudo-random process that results in an unpredictable range of possibilities.&lt;br /&gt;
| FX RUINS&lt;br /&gt;
|-&lt;br /&gt;
| Slacking&lt;br /&gt;
| Games where you must complete a series of tasks without being spotted or caught.&lt;br /&gt;
| Shop Class Slacking&lt;br /&gt;
|-&lt;br /&gt;
| Slideshow&lt;br /&gt;
| A series of images, text, and/or simple animations, presented in a particular order that will be viewed one by one, typically controlled by the viewer. These are intended to be viewed as a presentation.&lt;br /&gt;
| How to Make Interactive Games&lt;br /&gt;
|-&lt;br /&gt;
| Soundboard&lt;br /&gt;
| A collection of buttons that play sounds when pressed.&lt;br /&gt;
| Ressha Sentai ToQger Soundboard&lt;br /&gt;
|-&lt;br /&gt;
| Toy&lt;br /&gt;
| Games with no objective, things to pass the time.&lt;br /&gt;
| Interactive Buddy&lt;br /&gt;
|-&lt;br /&gt;
| Trial&lt;br /&gt;
| A sample of a finished work, usually made in order to incentivize the purchase of the full version.&lt;br /&gt;
| Mini Metro: London&lt;br /&gt;
|-&lt;br /&gt;
| Webpage Asset&lt;br /&gt;
| An animated or interactive element that was made to be a part of a website.  For advertisements use the &amp;lt;code&amp;gt;Advertisement&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| www.StickDeath.com Menu&lt;br /&gt;
|-&lt;br /&gt;
| Website Introduction&lt;br /&gt;
| A brief animation placed before the main area of a website, often used on personal sites.&lt;br /&gt;
| Nesquik UK Website Intro&lt;br /&gt;
|-&lt;br /&gt;
| X-Ray Viewer&lt;br /&gt;
| Two or more images are overlayed over each other, allowing for elements of the lower image(s) to be revealed as the user moves around the top image, creating an x-ray effect showing what is inside or underneath.&lt;br /&gt;
| Gradient Mask Brain&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combination Tags ==&lt;br /&gt;
This section is for keeping track of legacy tags which will be replaced by a &amp;quot;Combination Tags&amp;quot; feature. For now, if you see any curations missing these tags, feel free to add them so that people are able to find what they're looking for.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| First-Person Shooter&lt;br /&gt;
| &amp;lt;code&amp;gt;First-Person&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;Shooter&amp;lt;/code&amp;gt;&lt;br /&gt;
| Doom (Flash port)&lt;br /&gt;
|-&lt;br /&gt;
| Side-Scrolling Shooter&lt;br /&gt;
| &amp;lt;code&amp;gt;Side View&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;Shoot 'Em Up&amp;lt;/code&amp;gt;&lt;br /&gt;
| A220 Mission 1&lt;br /&gt;
|-&lt;br /&gt;
| Vertically-Scrolling Shooter&lt;br /&gt;
| &amp;lt;code&amp;gt;Vertically-Scrolling&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;Shoot 'Em Up&amp;lt;/code&amp;gt;&lt;br /&gt;
| 1945&lt;br /&gt;
|-&lt;br /&gt;
| Run 'n' Gun&lt;br /&gt;
| &amp;lt;code&amp;gt;Platformer&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;Shooter&amp;lt;/code&amp;gt;&lt;br /&gt;
| Alien Hominid&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Controls (Input) ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| 3D Glasses&lt;br /&gt;
| Games that support 3D glasses.&lt;br /&gt;
| Space Treasure Stars&lt;br /&gt;
|-&lt;br /&gt;
| Gamepad&lt;br /&gt;
| Games that are controllable with a gamepad.&lt;br /&gt;
| The Fancy Pants Adventures: World 1 Remix (New)&lt;br /&gt;
|-&lt;br /&gt;
| Microphone&lt;br /&gt;
| Games that take input from the microphone.&lt;br /&gt;
| Tone-tuner&lt;br /&gt;
|-&lt;br /&gt;
| Mouse-only&lt;br /&gt;
| A game that can be played in its entirety using only cursor movement, mouse buttons, or the scroll wheel. Do not use this if any screens, such as certain menus, are only accessible using the keyboard.&lt;br /&gt;
| Elephant Zooballs&lt;br /&gt;
|-&lt;br /&gt;
| One Button&lt;br /&gt;
| Games that use one button. They may also use the mouse.&lt;br /&gt;
| GraviCat&lt;br /&gt;
|-&lt;br /&gt;
| Webcam&lt;br /&gt;
| Games controlled by the webcam.&lt;br /&gt;
| Flo&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Themes ==&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| 3D&lt;br /&gt;
| A work that renders a character, object or environment using methods like real-time polygons, raycasting or moving/scaling objects. Not to be confused with &amp;lt;code&amp;gt;Pre-rendered 3D&amp;lt;/code&amp;gt;.&lt;br /&gt;
| 3D City&lt;br /&gt;
|-&lt;br /&gt;
| AI-Assisted Development&lt;br /&gt;
| Games that heavily used machine learning to assist development. Examples of this include using software like ChatGPT to write code, or art software like DALL-E 2 or Stable Diffusion to generate image assets.&lt;br /&gt;
| AI Did Not Make This Game&lt;br /&gt;
|-&lt;br /&gt;
| Achievements&lt;br /&gt;
| A defined set of goals or challenges that award the player with trophies, badges, or other rewards upon completion. These are typically optional and do not influence the game's progression.&lt;br /&gt;
| Papa's Pastaria&lt;br /&gt;
|-&lt;br /&gt;
| Cross-dressing&lt;br /&gt;
| Works where characters dress as the opposite sex.&lt;br /&gt;
| Makeover Studio: Man to Drag&lt;br /&gt;
|-&lt;br /&gt;
| Daily&lt;br /&gt;
| A game with content that updates or changes every day.&lt;br /&gt;
| Drift n' Burn 365&lt;br /&gt;
|-&lt;br /&gt;
| Environmentalism&lt;br /&gt;
| Works themed after reducing negative human impacts in the environment.&lt;br /&gt;
| Michael, Michael, Go Recycle!&lt;br /&gt;
|-&lt;br /&gt;
| Famous Person&lt;br /&gt;
| A work featuring a notable person such as a celebrity, actor, singer, etc.&lt;br /&gt;
| Christmas with the Kardashians&lt;br /&gt;
|-&lt;br /&gt;
| Game Show&lt;br /&gt;
| Works themed after a game show such as Wheel of Fortune.&lt;br /&gt;
| Wheel of Fortune&lt;br /&gt;
|-&lt;br /&gt;
| Historical&lt;br /&gt;
| Works based on a historical event or time period.&lt;br /&gt;
| Western Front 1914&lt;br /&gt;
|-&lt;br /&gt;
| Horror&lt;br /&gt;
| Works that aim to provide an unsettling, creepy, spooky, scary skele-''cough'' atmosphere. Isn't exclusive to any other tag.&lt;br /&gt;
| Exmortis&lt;br /&gt;
|-&lt;br /&gt;
| Intentionally Infuriating&lt;br /&gt;
| Intentionally unfair games designed to frustrate the player.&lt;br /&gt;
| Syobon Action (Cat Mario)&lt;br /&gt;
|-&lt;br /&gt;
| Internet Forum&lt;br /&gt;
| Works based on online communities.&lt;br /&gt;
| 2ch KOMBAT&lt;br /&gt;
|-&lt;br /&gt;
| Joke&lt;br /&gt;
| Works that exist solely to deliver a punchline.&lt;br /&gt;
| You Have to Burn the Rope&lt;br /&gt;
|-&lt;br /&gt;
| LGBTQ+&lt;br /&gt;
| For works featuring LGBTQIA+ topics, themes, and/or characters. Not to be confused/conflated with our NSFW titles. &lt;br /&gt;
| Dys4ia&lt;br /&gt;
|-&lt;br /&gt;
| Magical Girl&lt;br /&gt;
| Works featuring magical girls, also known as Mahou Shoujo. Popular instances of this include Sailor Moon and Madoka Magica.&lt;br /&gt;
| Madoka Magica Final Fantasy III&lt;br /&gt;
|-&lt;br /&gt;
| Mental Health&lt;br /&gt;
| Works focusing on mental illnesses and/or how they affect those who have them.&lt;br /&gt;
| Depression Quest&lt;br /&gt;
|-&lt;br /&gt;
| Military&lt;br /&gt;
| Works involving soldiers engaged in warfare. Can use any type of military vehicle or weapon, such as navy boats.&lt;br /&gt;
| Strike Force Heroes&lt;br /&gt;
|-&lt;br /&gt;
| Music&lt;br /&gt;
| If music is a major part of gameplay, then use this tag. Can also be used with the Creative tag for music creation applications.&lt;br /&gt;
| Symphony&lt;br /&gt;
|-&lt;br /&gt;
| NFT&lt;br /&gt;
| Games featuring Non-Fungible Tokens.&lt;br /&gt;
| Digital Ducklings&lt;br /&gt;
|-&lt;br /&gt;
| Ninja&lt;br /&gt;
| Works involving ninjas and shinobi.&lt;br /&gt;
| 3 Foot Ninja&lt;br /&gt;
|-&lt;br /&gt;
| Parody&lt;br /&gt;
| Works meant to parody, or make fun of, an existing property.&lt;br /&gt;
| Steve Ballmer Teaches Typing&lt;br /&gt;
|-&lt;br /&gt;
| Physics&lt;br /&gt;
| Objects in the game are affected by real world/akin to real world forces. Often applies to Puzzle games.&lt;br /&gt;
| Red Remover&lt;br /&gt;
|-&lt;br /&gt;
| Pirate&lt;br /&gt;
| Salty-Swashbucklers who sail the sea on the lookout for treasure! Other features include ship sailing, sword fights and skull and crossbones (not related to piracy in terms of copyright).&lt;br /&gt;
| Cap'n Goldgrubber's Treasure Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Politics&lt;br /&gt;
| Works with political themes or featuring political figures.&lt;br /&gt;
| Good Guy With A Gun&lt;br /&gt;
|-&lt;br /&gt;
| Preloader Game&lt;br /&gt;
| Works with a minigame which can be played while waiting for the main portion to finish loading.&lt;br /&gt;
| Grand Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Promotional&lt;br /&gt;
| Works that are designed purely to promote a commercial product or brand.&lt;br /&gt;
| Postopia Cereal Factory Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Ragdoll&lt;br /&gt;
| Games that make use of ragdoll physics, where a character can be dragged around or fall to the ground limply.&lt;br /&gt;
| Mutilate-a-Doll 2&lt;br /&gt;
|-&lt;br /&gt;
| Religious&lt;br /&gt;
| Works with religious themes, featuring religious figures, and/or based upon religious books/verses/stories.&lt;br /&gt;
| Noah's Ark Memo Game&lt;br /&gt;
|-&lt;br /&gt;
| Remake&lt;br /&gt;
| Works made to explicitly copy another preexisting work, often with a specific twist (i.e. being made for a different plugin, using minimalistic graphics, etc.)&lt;br /&gt;
| This is the Only Level (Pico-8)&lt;br /&gt;
|-&lt;br /&gt;
|Romance&lt;br /&gt;
|Works that have an emphasis on love and romance.&lt;br /&gt;
|when i was a boycow&lt;br /&gt;
|-&lt;br /&gt;
| Samurai&lt;br /&gt;
| Works involving samurai.&lt;br /&gt;
| Samurai Rebellion&lt;br /&gt;
|-&lt;br /&gt;
| Stick&lt;br /&gt;
| Works featuring stick figure characters.&lt;br /&gt;
| Fighter's Rampage&lt;br /&gt;
|-&lt;br /&gt;
| Story-Driven&lt;br /&gt;
| Story is a major focus of the game.&lt;br /&gt;
| Detective Grimoire&lt;br /&gt;
|-&lt;br /&gt;
| Time Dependency&lt;br /&gt;
| Works that dynamically change, based on a hard-coded date/time, which make content inaccessible once the date/time has passed.&lt;br /&gt;
| Evangelion Store Clock Banner&lt;br /&gt;
|-&lt;br /&gt;
| Train&lt;br /&gt;
| Works that center around trains and railway transport.&lt;br /&gt;
| Enoshima Line Simulator&lt;br /&gt;
|-&lt;br /&gt;
| Upgrade&lt;br /&gt;
| Games that involve purchasing upgrades. Can apply to genres other than &amp;lt;code&amp;gt;Launch&amp;lt;/code&amp;gt; games.&lt;br /&gt;
| Johnny Upgrade&lt;br /&gt;
|-&lt;br /&gt;
| Voice Acted&lt;br /&gt;
| Works that feature specifically recorded spoken lines.&lt;br /&gt;
| European Soccer Champions&lt;br /&gt;
|-&lt;br /&gt;
| VTuber&lt;br /&gt;
| Works that feature Virtual Youtubers. They are often associated with Hololive.&lt;br /&gt;
| Gura Tambourine&lt;br /&gt;
|-&lt;br /&gt;
| Webcomic&lt;br /&gt;
| A game inside a narrative mainly presented as text/images. Not to be confused with &amp;lt;code&amp;gt;Comic&amp;lt;/code&amp;gt;.&lt;br /&gt;
| [S] John: Enter village.&lt;br /&gt;
|-&lt;br /&gt;
| Zombie&lt;br /&gt;
| Any work featuring zombies (usually as enemies).&lt;br /&gt;
| The Hunt&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Settings===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Egypt&lt;br /&gt;
| Works set in ancient Egypt or a similarly themed area. Common features include pyramids, mummies, and Egyptian sarcophaguses.&lt;br /&gt;
| Bricks of Egypt&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Rome&lt;br /&gt;
| Works set in ancient Rome or a similarly themed area. Common features include gladiators, centurions, the Colosseum and references to Roman emperors.&lt;br /&gt;
| SPQR&lt;br /&gt;
|-&lt;br /&gt;
| Aquatic&lt;br /&gt;
| Works set against an underwater backdrop. Common features include submarines, sea creatures, scuba suits, and aquatic plants&lt;br /&gt;
| Deep Sea Hunter&lt;br /&gt;
|-&lt;br /&gt;
| Arctic&lt;br /&gt;
| Works set against an arctic backdrop, often featuring icebergs, penguins, and polar bears.&lt;br /&gt;
| Learn to Fly 2&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy&lt;br /&gt;
| Works with a fantasy setting, such as a fairy tale.&lt;br /&gt;
| Talesworth Adventure Episode 1&lt;br /&gt;
|-&lt;br /&gt;
| Medieval&lt;br /&gt;
| Works taking place in a non-fantasy Middle Ages setting. If there are mythical creatures or magic, use &amp;lt;code&amp;gt;Fantasy&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
| Shop Empire 3&lt;br /&gt;
|-&lt;br /&gt;
| Nature&lt;br /&gt;
| Works featuring natural environments and animals.&lt;br /&gt;
| Sticker Park Explorer&lt;br /&gt;
|-&lt;br /&gt;
| Science Fiction&lt;br /&gt;
| Works with a futuristic or science fiction theme.&lt;br /&gt;
| Alternator&lt;br /&gt;
|-&lt;br /&gt;
| Space&lt;br /&gt;
| Works with an outer-space theme.&lt;br /&gt;
| Planet Cruncher&lt;br /&gt;
|-&lt;br /&gt;
| Tropical&lt;br /&gt;
| Works that have a tropical theme or setting.&lt;br /&gt;
| Tropical Toss&lt;br /&gt;
|-&lt;br /&gt;
| Underground&lt;br /&gt;
| Works set in underground areas, both natural like caves or manufactured like tunnels and bunkers. Often, but not always, paired with the &amp;lt;code&amp;gt;Mining&amp;lt;/code&amp;gt; tag. Only to be used literally, not for content where underground cultures are discussed or represented.&lt;br /&gt;
| Cave Labyrinth&lt;br /&gt;
|-&lt;br /&gt;
| Western&lt;br /&gt;
| Cowboys, six shooters and yeeing your last haw.&lt;br /&gt;
| Wild West Showdown&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Events===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| 9/11&lt;br /&gt;
| Works concerning the September 11, 2001 attacks. Usually accompanied with &amp;lt;code&amp;gt;Politics&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Bomb Bin Laden&lt;br /&gt;
|-&lt;br /&gt;
| COVID-19&lt;br /&gt;
| Works concerning the coronavirus pandemic that began in 2019.&lt;br /&gt;
| Covid-19 the Game&lt;br /&gt;
|-&lt;br /&gt;
| Napoleonic Wars&lt;br /&gt;
| Works based on the Napoleonic Wars.&lt;br /&gt;
| Trafalgar Origins&lt;br /&gt;
|-&lt;br /&gt;
| Russo-Ukrainian War&lt;br /&gt;
| Works concerning the war in Ukraine from the 2014 Russian annexation of Crimea to the 2022 Russian invasion of Ukraine.&lt;br /&gt;
| Ukraine vs Putin shootemup&lt;br /&gt;
|-&lt;br /&gt;
| WWI&lt;br /&gt;
| Works based on World War I.&lt;br /&gt;
| Animated Map: The Western Front, 1914 - 1918&lt;br /&gt;
|-&lt;br /&gt;
| WWII&lt;br /&gt;
| Works based on World War II.&lt;br /&gt;
| Battlefields World War II&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Visual Style===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Anime&lt;br /&gt;
| Works with an anime visual style.&lt;br /&gt;
| Anime Character Maker 2.2&lt;br /&gt;
|-&lt;br /&gt;
| ASCII&lt;br /&gt;
| Works designed with computer characters, typically ones defined in the ASCII Character Set&lt;br /&gt;
| Caverns of Io&lt;br /&gt;
|-&lt;br /&gt;
| Cartoon&lt;br /&gt;
| Visual style associated with western artists, primarily American.&lt;br /&gt;
| Amazing Horse&lt;br /&gt;
|-&lt;br /&gt;
| Clay&lt;br /&gt;
| Visual style that utilizes clay or is designed to resemble clay.&lt;br /&gt;
| Clayball&lt;br /&gt;
|-&lt;br /&gt;
|Full Motion Video&lt;br /&gt;
|Works that feature pre-recorded videos, either live action or animated. Usually accompanied with &amp;lt;code&amp;gt;Live Action&amp;lt;/code&amp;gt;.&lt;br /&gt;
|Scooby-Doo! DVD Game: Funland of Freaky Frights&lt;br /&gt;
|-&lt;br /&gt;
| Live Action&lt;br /&gt;
| Works featuring real filmed actors.&lt;br /&gt;
| Sortie En Mer: A Trip Out to Sea&lt;br /&gt;
|-&lt;br /&gt;
| Pixel&lt;br /&gt;
| Works with a pixelated art style.&lt;br /&gt;
| Super Mario Bros. Crossover&lt;br /&gt;
|-&lt;br /&gt;
| Pre-rendered 3D&lt;br /&gt;
| A work that uses 2D sprites that were created from renders of 3D models. Not to be confused with &amp;lt;code&amp;gt;3D&amp;lt;/code&amp;gt;, which is used for works that render polygons in real-time.&lt;br /&gt;
| Lightsaber Battles 3D&lt;br /&gt;
|-&lt;br /&gt;
| Silhouette&lt;br /&gt;
| Works that portray objects with little to no visible features, usually all-black. Not to be confused with &amp;lt;code&amp;gt;Stick&amp;lt;/code&amp;gt;, which have a unique outline.&lt;br /&gt;
| Little Wheel&lt;br /&gt;
|-&lt;br /&gt;
| Vector Display&lt;br /&gt;
| Works that use graphics primarily composed of lines and simple shapes.&lt;br /&gt;
| Tempest 1000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Holiday===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| American Independence Day&lt;br /&gt;
| Works featuring America's independence, celebrated on the fourth of July.&lt;br /&gt;
| Bugs Bunny's Home Run Derby: 4th of July Edition&lt;br /&gt;
|-&lt;br /&gt;
| April Fools' Day&lt;br /&gt;
| Works made for April Fools' Day. Usually comedic in style or concept.&lt;br /&gt;
| Sushi Cat: Storycraft World Creator&lt;br /&gt;
|-&lt;br /&gt;
| Canada Day&lt;br /&gt;
| Works featuring Canada's Confederation, celebrated on the first of July.&lt;br /&gt;
| Canada Day Online Fill-In Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Christmastide&lt;br /&gt;
| Works featuring the festivities related to the Christmas/Yule/Noel season, near the end of the year. Features include (but are not limited to): snowy settings, the North Pole, Christmas elves, gift giving, Christmas cards, decorated trees, caroling/Christmas music, bells, candy canes, stockings, mistletoe, wreaths, gift-bearers such as Santa Claus and his reindeer, and other related figures including Krampus.&lt;br /&gt;
| Bloons 2: Christmas Expansion&lt;br /&gt;
|-&lt;br /&gt;
| Diwali&lt;br /&gt;
| Works featuring the Hindu autumnal festival of lights.&lt;br /&gt;
| Supersonic Diwali Fun&lt;br /&gt;
|-&lt;br /&gt;
| Eastertide&lt;br /&gt;
| Works featuring the Easter season, during spring time. Features include (but are not limited to): the Easter Bunny, decorated eggs, egg hunts, and candy.&lt;br /&gt;
| Easter Bunny Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Father's Day&lt;br /&gt;
| Works featuring the holiday honouring Fathers.&lt;br /&gt;
| Fathers Day Quesadillas&lt;br /&gt;
|-&lt;br /&gt;
| Halloween&lt;br /&gt;
| Works featuring the holiday celebrated on October 31st. Features include (but are not limited to): spooky settings, costumes, trick-or-treating, candy, jack-o-lanterns, pumpkin carving, and figures such as witches, ghosts, skeletons, vampires, zombies, and more.&lt;br /&gt;
| Angry Birds Halloween HD&lt;br /&gt;
|-&lt;br /&gt;
| Hanukkah&lt;br /&gt;
| Works featuring the festivities related to the Jewish holiday, near the end of the year. Features include (but are not limited to): menorahs, dreidels, gelt, and Hanukkah songs.&lt;br /&gt;
| The Hanukkah Dreidel&lt;br /&gt;
|-&lt;br /&gt;
| Holiday&lt;br /&gt;
| Works with holiday themes that don't fit the more specific holiday tags.&lt;br /&gt;
| April Fools Dentist&lt;br /&gt;
|-&lt;br /&gt;
| Kwanzaa&lt;br /&gt;
| Works featuring the festivities related to the African-American holiday celebrated from December 26 to January 1. Features include a kinara (a candle holder for seven candlesticks), fruits and vegetables, and unity cups.&lt;br /&gt;
| Kwanzaa Minesweeper&lt;br /&gt;
|-&lt;br /&gt;
| Lunar New Year&lt;br /&gt;
| Works featuring the new year of the traditional Chinese calendar, which begins on the first new moon between January 21st and February 20th.&lt;br /&gt;
| Chinese New Year E-card&lt;br /&gt;
|-&lt;br /&gt;
| Mother's Day&lt;br /&gt;
| Works featuring the holiday honouring Mothers.&lt;br /&gt;
| Mother's Day Card Creator&lt;br /&gt;
|-&lt;br /&gt;
| New Year&lt;br /&gt;
| Works featuring the welcoming of the new year, celebrated on the first of January. Also covers New Year's Eve.&lt;br /&gt;
| New Year's Blast Off&lt;br /&gt;
|-&lt;br /&gt;
| Oktoberfest&lt;br /&gt;
| Works featuring the German beer festival tradition, celebrated usually in mid- or late-September. Features include traditional Bavarian outfits and large amounts of alchohol.&lt;br /&gt;
| Bavarian Quarters&lt;br /&gt;
|-&lt;br /&gt;
| Shrovetide&lt;br /&gt;
| Works featuring the festivities related to the Christian period of preparation, with the most popular festivity being Mardi Gras, a celebration whose features usually include eating, drinking, costumes, and nudity.&lt;br /&gt;
| Mardi Gras Mayhem&lt;br /&gt;
|-&lt;br /&gt;
| St. Patrick's Day&lt;br /&gt;
| Works featuring the holiday celebrated on March 17th. Features include (but are not limited to): celebrating Irish culture, alcohol, leprechauns, clovers/shamrocks, rainbows and pots of gold.&lt;br /&gt;
| Clover Crunch&lt;br /&gt;
|-&lt;br /&gt;
| Thanksgiving&lt;br /&gt;
| Works celebrating Thanksgiving, commonly involving turkeys.&lt;br /&gt;
| Thanksgiving Turkey Preparation&lt;br /&gt;
|-&lt;br /&gt;
| Valentine's Day&lt;br /&gt;
| A work which is specifically celebrating Valentine's Day. Works do not necessarily need to involve romance.&lt;br /&gt;
| Valentine's Day Cinema&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Viewpoint===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| 3/4 View&lt;br /&gt;
| A work viewed from a tilted bird's eye view, allowing you to see the fronts and tops of objects.&lt;br /&gt;
| Min Hero - Tower of Sages&lt;br /&gt;
|-&lt;br /&gt;
| Axonometric&lt;br /&gt;
| A work viewed from an isometric, diametric, or trimetric perspective.&lt;br /&gt;
| light-Bot&lt;br /&gt;
|-&lt;br /&gt;
| First-Person&lt;br /&gt;
| A work viewed from the perspective of the user (usually coming from the eyes).&lt;br /&gt;
| Doom Reloaded&lt;br /&gt;
|-&lt;br /&gt;
| Fixed Screen&lt;br /&gt;
| A work with minimal camera movement, being limited to a single 'room' with no scrolling. Can have screen transitions.&lt;br /&gt;
| Pac's Jungle Trip&lt;br /&gt;
|-&lt;br /&gt;
| Side View&lt;br /&gt;
| A game with a playfield that scrolls from left to right. Usually applies to shoot 'em ups or platformers.&lt;br /&gt;
| Heli Attack 3&lt;br /&gt;
|-&lt;br /&gt;
|Third-Person&lt;br /&gt;
|A work viewed from behind the player, with the character being visible on-screen.&lt;br /&gt;
|LEGO Studios Backlot&lt;br /&gt;
|-&lt;br /&gt;
| Top-Down&lt;br /&gt;
| A work viewed directly from above.&lt;br /&gt;
| Bionicsons&lt;br /&gt;
|-&lt;br /&gt;
| Vertically-Scrolling&lt;br /&gt;
| A game with a playfield that scrolls from top to bottom. Usually applies to shoot 'em ups.&lt;br /&gt;
| Air Something&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Presence ==&lt;br /&gt;
&lt;br /&gt;
These tags are used to describe the characters within a work. Use them when the character is the focus, usually in &amp;lt;code&amp;gt;Dress Up&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Make Up&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Pet&amp;lt;/code&amp;gt;, or Not Safe For Work titles.&lt;br /&gt;
&lt;br /&gt;
===Species===&lt;br /&gt;
&lt;br /&gt;
When tagging a character's species, make sure to include the specific type from the bottom section, if any apply.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Alien&lt;br /&gt;
| A species originating beyond Earth.&lt;br /&gt;
|-&lt;br /&gt;
| Animal Hybrid&lt;br /&gt;
| A mostly human character possessing animal-like features.&lt;br /&gt;
|-&lt;br /&gt;
| Anthro&lt;br /&gt;
| A mostly animal character possessing human-like features.&lt;br /&gt;
|-&lt;br /&gt;
| Feral&lt;br /&gt;
| An animal character.&lt;br /&gt;
|-&lt;br /&gt;
| Human&lt;br /&gt;
| A bipedal primate species descending from apes, native to Earth.&lt;br /&gt;
|-&lt;br /&gt;
| Machine&lt;br /&gt;
| An entirely mechanical entity, usually in the form of a robot.&lt;br /&gt;
|-&lt;br /&gt;
| Monster&lt;br /&gt;
| A creature possessing very little to no animal or human features.&lt;br /&gt;
|-&lt;br /&gt;
| Monster Hybrid&lt;br /&gt;
| A character possessing fairly equal amounts of human, animal, or monster-like features. If the character is bipedal and has animal-like features, consider using &amp;lt;code&amp;gt;Anthro&amp;lt;/code&amp;gt; instead. Otherwise, use this tag for humanoid creatures unless a more specific tag is available.&lt;br /&gt;
|-&lt;br /&gt;
! colspan = &amp;quot;2&amp;quot; style = &amp;quot;text-align: left;&amp;quot;| ''Specific Types''&lt;br /&gt;
|-&lt;br /&gt;
|Aegodont&lt;br /&gt;
|A character that belongs to the Aegodontia clade of animals including goats, sheep, and true antelopes among others.&lt;br /&gt;
|-&lt;br /&gt;
|Amphibian&lt;br /&gt;
|A frog, toad, salamander, or caecilian character.&lt;br /&gt;
|-&lt;br /&gt;
| Angel&lt;br /&gt;
| A supernatural being, usually humanoid in appearance and divine. Common features include feathery wings and a halo. Usually originate from Heaven or similar.&lt;br /&gt;
|-&lt;br /&gt;
| Avian&lt;br /&gt;
| A bird character.&lt;br /&gt;
|-&lt;br /&gt;
| Bovine&lt;br /&gt;
| A bison, buffalo, bull, or cow character.&lt;br /&gt;
|-&lt;br /&gt;
| Canine&lt;br /&gt;
| A dog, wolf, or fox character.&lt;br /&gt;
|-&lt;br /&gt;
| Centaur&lt;br /&gt;
| A Monster Hybrid with a Human upper-half and a horse-like lower half.&lt;br /&gt;
|-&lt;br /&gt;
| Cephalopod&lt;br /&gt;
| A squid or octopus character.&lt;br /&gt;
|-&lt;br /&gt;
| Cervid&lt;br /&gt;
| A character that falls into the Deer family of animals.&lt;br /&gt;
|-&lt;br /&gt;
| Cetacean&lt;br /&gt;
| A whale, dolphin or orca character.&lt;br /&gt;
|-&lt;br /&gt;
| Chiroptera&lt;br /&gt;
| A bat character.&lt;br /&gt;
|-&lt;br /&gt;
| Demon&lt;br /&gt;
| A supernatural being, usually humanoid in appearance and evil. Common features include fangs, horns, dragon-like wings, and a tail. Usually originate from Hell/underworld or similar.&lt;br /&gt;
|-&lt;br /&gt;
| Dinosaur&lt;br /&gt;
| A character from the diverse and extinct group of prehistoric reptiles.&lt;br /&gt;
|-&lt;br /&gt;
| Dragon&lt;br /&gt;
| A reptilian creature of myth and legend. Common features include wings, horns, and the ability to breathe fire.&lt;br /&gt;
|-&lt;br /&gt;
| Elf&lt;br /&gt;
| A mythical humanoid creature endowed with magical powers. Common features include a slender figure and pointy ears.&lt;br /&gt;
|-&lt;br /&gt;
| Equine&lt;br /&gt;
| A horse, zebra, unicorn, or pony character.&lt;br /&gt;
|-&lt;br /&gt;
| Fairy&lt;br /&gt;
| A supernatural being, usually humanoid of normal to small scale and featuring butterfly-like wings.&lt;br /&gt;
|-&lt;br /&gt;
| Feline&lt;br /&gt;
| A cat, lion, or tiger character.&lt;br /&gt;
|-&lt;br /&gt;
| Fish&lt;br /&gt;
| A fish character. For sharks, see &amp;lt;code&amp;gt;Shark&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
|-&lt;br /&gt;
| Ghost&lt;br /&gt;
| A manifestation of a disembodied spirit or soul.&lt;br /&gt;
|-&lt;br /&gt;
| Imp&lt;br /&gt;
| A smaller demon, usually characterized by their childish and mischievous behavior. They are sometimes described as being related to fairies.&lt;br /&gt;
|-&lt;br /&gt;
| Insectoid&lt;br /&gt;
| An insect/bug character.&lt;br /&gt;
|-&lt;br /&gt;
| Lagomorph&lt;br /&gt;
| A character that belongs to the Lagomorpha order of animals including Rabbits/Bunnies, Hares, Jackrabbits, and Pika.&lt;br /&gt;
|-&lt;br /&gt;
| Marsupial&lt;br /&gt;
| A character that belongs to the Marsupialia clade of animals, which includes Kangaroos, Koalas, Opossums, and Bandicoots among others.&lt;br /&gt;
|-&lt;br /&gt;
| Merfolk&lt;br /&gt;
| A Monster Hybrid with a Human upper-half and the tail of a fish from the waist down.&lt;br /&gt;
|-&lt;br /&gt;
| Mustelid&lt;br /&gt;
| A character that belongs to the Mustelidae family of animals including Otters, Badgers, Wolverines, Weasels, and Martens among others.&lt;br /&gt;
|-&lt;br /&gt;
| Orc&lt;br /&gt;
| A humanoid creature, often inspired by Tolkein's orcs (corrupt version of Elf). Common features include pointy ears, muscular body, green skin, tusks, and generally a rough appearance.&lt;br /&gt;
|-&lt;br /&gt;
| Primate&lt;br /&gt;
| Characters whose species fall within either the Strepsirrhines or Haplorhines families including Monkeys, Gorillas, Orangutans, Lemurs, Lorisids, Baboons, and Chimpanzees. Not to be confused with the &amp;lt;code&amp;gt;Human&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
|-&lt;br /&gt;
|Proboscidean&lt;br /&gt;
|A character that belongs to the Proboscidea order of animals including elephants, mammoths, and mastodons among others.&lt;br /&gt;
|-&lt;br /&gt;
| Procyonid&lt;br /&gt;
| Characters whose species fall within the Procyonid family including Raccoons, Kinkajous, Ringtails, Olingos, Coatimundis, Olinguitos, and Catomistles.&lt;br /&gt;
|-&lt;br /&gt;
| Reptilian&lt;br /&gt;
| A snake, crocodile or lizard character.&lt;br /&gt;
|-&lt;br /&gt;
| Rodent&lt;br /&gt;
| A mouse, rat, squirrel, beaver or hamster character.&lt;br /&gt;
|-&lt;br /&gt;
| Sergal&lt;br /&gt;
| Fictional alien species from the Vilous universe by Mick Ono and Kiki-UMA. They are often anthropromorphic, having a fur-covered body and a shark-shaped head.&lt;br /&gt;
|-&lt;br /&gt;
| Shark&lt;br /&gt;
| A shark character.&lt;br /&gt;
|-&lt;br /&gt;
| Slime Creature&lt;br /&gt;
| An amorphous organism made of viscous and typically transparent liquid. Often takes a Human form.&lt;br /&gt;
|-&lt;br /&gt;
| Suidae&lt;br /&gt;
| A pig, hog or boar character.&lt;br /&gt;
|-&lt;br /&gt;
| Ursidae&lt;br /&gt;
| A bear character.&lt;br /&gt;
|-&lt;br /&gt;
| Vampire&lt;br /&gt;
| A mythical creature, usually humanoid in appearance, and typically undead. Common features include fangs, which are used to feed on the blood of the living, sometimes mind control and shapeshifting (especially into a bat), weakness to garlic, crucifixes, and sunlight, and a seductive allure.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Identity===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Female&lt;br /&gt;
| A character possessing only female qualities.&lt;br /&gt;
|-&lt;br /&gt;
| Gay&lt;br /&gt;
| Works featuring &amp;lt;code&amp;gt;Male&amp;lt;/code&amp;gt; characters who identify as homosexual or romantic themes between &amp;lt;code&amp;gt;Male&amp;lt;/code&amp;gt; characters.&lt;br /&gt;
|-&lt;br /&gt;
| Lesbian&lt;br /&gt;
| Works featuring &amp;lt;code&amp;gt;Female&amp;lt;/code&amp;gt; characters who identify as homosexual or romantic themes between &amp;lt;code&amp;gt;Female&amp;lt;/code&amp;gt; characters.&lt;br /&gt;
|-&lt;br /&gt;
| Male&lt;br /&gt;
| A character possessing only male qualities.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Content Warnings ==&lt;br /&gt;
&lt;br /&gt;
'''Tags that ''must'' be included if your game matches the criteria.'''&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Epilepsy Warning&lt;br /&gt;
| Contains flashing effects that could trigger photosensitive epilepsy.&lt;br /&gt;
|-&lt;br /&gt;
| Jumpscare&lt;br /&gt;
| Contains an abrupt image, sound, or event meant to scare or surprise. One example is ''The Scary Maze Game''.&lt;br /&gt;
|-&lt;br /&gt;
| Volume Warning&lt;br /&gt;
| Contains sudden or unexpected loud noises that could irritate one's ears.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Heavy Topics===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Addiction&lt;br /&gt;
| Works focusing on drug abuse, its effects, and/or recovery.&lt;br /&gt;
|-&lt;br /&gt;
|Animal Cruelty&lt;br /&gt;
|Works depicting or discussing acts of violence or abuse against animals, not including humanoid fantasy creatures.&lt;br /&gt;
|-&lt;br /&gt;
| Domestic Violence&lt;br /&gt;
| Works depicting or discussing acts of violence or abuse against a person living in one's household, especially a member of one's immediate family.&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Themes&lt;br /&gt;
| Works focused on topics that people could potentially find upsetting, or would be inappropriate for young (under 13) audiences.&lt;br /&gt;
|-&lt;br /&gt;
| Real World Violence&lt;br /&gt;
| Works which contain detailed content about historical tragedies and deaths, e.g. genocides, massacres, terrorist attacks, etc.&lt;br /&gt;
|-&lt;br /&gt;
| Suicide&lt;br /&gt;
| Works depicting or discussing suicide or suicidal thoughts.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== NSFW Content Warnings ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;commontags&amp;quot; class=&amp;quot;mw-collapsible&amp;quot;&amp;gt;&lt;br /&gt;
'''Tags that ''must'' be included if your game matches the criteria. Click on &amp;lt;code&amp;gt;[Collapse]&amp;lt;/code&amp;gt; to hide these tags →'''&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{{:NSFW Tags}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Animations ==&lt;br /&gt;
&lt;br /&gt;
These tags are intended for animations, but can also be applied to games.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Action&lt;br /&gt;
| Animations that feature emphasis on dynamic movement and physical feats.&lt;br /&gt;
| Madness Combat&lt;br /&gt;
|-&lt;br /&gt;
| Advertisement&lt;br /&gt;
| Animations that are intended to sell or raise awareness about a particular product or service.&lt;br /&gt;
| Lower My Bills June 2003 Banner Ads Set 2 (United States)&lt;br /&gt;
|-&lt;br /&gt;
| Comedy&lt;br /&gt;
| Animations where the main emphasis is on humor or amusement.&lt;br /&gt;
| Mario's Castle Calamity&lt;br /&gt;
|-&lt;br /&gt;
| Drama&lt;br /&gt;
| Animations that typically feature long narratives and more serious forms of storytelling.&lt;br /&gt;
| Law of Talos&lt;br /&gt;
|-&lt;br /&gt;
| Experimental&lt;br /&gt;
| Animations that focus on exploring the medium of animation in general. Usually non-narrative.&lt;br /&gt;
| HeartCore&lt;br /&gt;
|-&lt;br /&gt;
| Informative&lt;br /&gt;
| Animations whose purpose is to educate or inform about a topic.&lt;br /&gt;
| About Catalyst Pictures LTD&lt;br /&gt;
|-&lt;br /&gt;
| Loading Screen&lt;br /&gt;
| Animations featuring only a real or fake program initializer.&lt;br /&gt;
| Piposh Store Loading Screen&lt;br /&gt;
|-&lt;br /&gt;
| Loop&lt;br /&gt;
| Animations that are typically very short and are intended to repeat indefinitely.&lt;br /&gt;
| Caramelldansen&lt;br /&gt;
|-&lt;br /&gt;
| Music Video&lt;br /&gt;
| Animations that are primarily set to or feature a piece of music as the main focus.&lt;br /&gt;
| Bestest Bud: The Video&lt;br /&gt;
|-&lt;br /&gt;
| Other&lt;br /&gt;
| Animations that don't fit other tags.&lt;br /&gt;
| A Sticks Life&lt;br /&gt;
|-&lt;br /&gt;
| Screensaver&lt;br /&gt;
| Animations that were intended to be utilized as computer screensavers.&lt;br /&gt;
| Queste Screensaver&lt;br /&gt;
|-&lt;br /&gt;
| Spam&lt;br /&gt;
| Typically low quality animations that are intentionally used to flood or spam content submissions on websites like Newgrounds.&lt;br /&gt;
| 3ear&lt;br /&gt;
|-&lt;br /&gt;
| Walk Cycle&lt;br /&gt;
| Animations that feature emphasis on characters walking or running, often in a loop.&lt;br /&gt;
| Florence walking&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
&lt;br /&gt;
These tags describe where a work was sourced from if it was not embedded on a website.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Disc Media&lt;br /&gt;
| Games that are derived from a CD/DVD/Blu-Ray disc. These will often, but not always, be enclosed in an executable file.&lt;br /&gt;
| Цифровой мир начинается здесь&lt;br /&gt;
|-&lt;br /&gt;
| Executable File&lt;br /&gt;
| Games that are extracted from a program file, most commonly .exe.&lt;br /&gt;
| Birlikdə Öyrənək&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Context ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Art Trade&lt;br /&gt;
| Works that were made in exchange for works created by another individual without financial transactions involved.&lt;br /&gt;
| -Tradeart for Alainprem-&lt;br /&gt;
|-&lt;br /&gt;
| Blammed&lt;br /&gt;
| Games that have been removed from Newgrounds for having too many negative votes, as listed on the [https://www.newgrounds.com/portal/obituaries Obituaries page].&lt;br /&gt;
| Create a Smiley&lt;br /&gt;
|-&lt;br /&gt;
| Collaboration&lt;br /&gt;
| Works which feature multiple authors contributing their own part of a whole, to be published as an anthology.&lt;br /&gt;
| NiN10Doh&lt;br /&gt;
|-&lt;br /&gt;
| Commission&lt;br /&gt;
| Works that were created by the developer being hired or paid to make it.&amp;lt;br /&amp;gt;Must have some kind of indication of proof, either in the work itself, the title, or description from the original source. If work is known to be a commission by word of mouth/hearsay, mention it in Notes.&lt;br /&gt;
| Commission: Alacrity Dressup&lt;br /&gt;
|-&lt;br /&gt;
| Course Project&lt;br /&gt;
| Works created for an assignment, usually a graduating project.&lt;br /&gt;
| Chromatic&lt;br /&gt;
|-&lt;br /&gt;
| Gift&lt;br /&gt;
| Works that have been created for someone specific out of appreciation.&lt;br /&gt;
| - Gift FLASH - Planet's Peak&lt;br /&gt;
|-&lt;br /&gt;
| Officially Licensed&lt;br /&gt;
| A game based on an intellectual property that has been developed or otherwise authorised by that property's owner. This does not include unofficial ports of officially licensed titles.&lt;br /&gt;
| Street Fighter II: Pocky Edition&lt;br /&gt;
|-&lt;br /&gt;
|Reskin&lt;br /&gt;
|Works that are substantial visual edits of another work, typically made by an unlicensed third party. Any curations with this tag must state what they're a reskin of in the notes.&lt;br /&gt;
|RedMinima Found Dead Jigsaw Puzzle&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Meme ==&lt;br /&gt;
&amp;lt;div id=&amp;quot;commontags&amp;quot; class=&amp;quot;mw-collapsible&amp;quot;&amp;gt;&lt;br /&gt;
Tags that are associated with a particular internet trend/meme which influenced a work. A meme may be replicated in different styles or mediums, often for comedic effect. At least three works in Flashpoint should include a meme to warrant a tag for that meme. Click on &amp;lt;code&amp;gt;[Collapse]&amp;lt;/code&amp;gt; to hide these tags →&lt;br /&gt;
{| class=&amp;quot;mw-collapsible-content wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Caipirinha&lt;br /&gt;
| Works with a character dancing to a nightcore version of the Brazilian song &amp;quot;Caipirinha&amp;quot; by Carinho Ariane Kranz. The dance is usually based on one Tomo briefly performs to tease Chiyo in Episode 20 of ''Azumanga Daioh''.&lt;br /&gt;
| Caipirinha - Jena and Akio&lt;br /&gt;
|-&lt;br /&gt;
| Caramelldansen&lt;br /&gt;
| A series of animated dance videos featuring the nightcore version (remixed by DJ Speedycake) of the song &amp;quot;Caramelldansen&amp;quot; by Caramell.&lt;br /&gt;
| Caramelldansen&lt;br /&gt;
|-&lt;br /&gt;
| Danjo&lt;br /&gt;
| Works where characters either act out the fan-made music video for the song &amp;quot;Danjo&amp;quot; by Taro, or perform the &amp;quot;Danjo Dance&amp;quot;.&lt;br /&gt;
| for danjo loving people!&lt;br /&gt;
|-&lt;br /&gt;
| Finger Spin&lt;br /&gt;
| Works where a character does the finger dance performed by Rikka Takanashi in the opening for ''Love, Chunibyo &amp;amp; Other Delusions''. Tag can be used for both the original version and the &amp;quot;Woop Woop&amp;quot; version based on a YouTube video remix which has cutaways to the character twerking.&lt;br /&gt;
| Gata Finger Spin&lt;br /&gt;
|-&lt;br /&gt;
| Fukkireta&lt;br /&gt;
| Works where a character bob their head left and right to the tune of the denpa song &amp;quot;Ochame Kinou&amp;quot;. Based on a video from NicoNico of Kasane Teto of UTAU doing the same. &lt;br /&gt;
| Fukkireta Xadron&lt;br /&gt;
|-&lt;br /&gt;
| Leek Spin&lt;br /&gt;
| Works of characters spinning a leek or other item, often to the tune of Finnish Folk song &amp;quot;Ievan Polka&amp;quot;. Tag can be used for both the original animation based on Orihime Inoue from ''Bleach'', or the &amp;quot;shaking&amp;quot; version based on Hatsune Miku's cover of the song.&lt;br /&gt;
| KyonKyon Leek Spin&lt;br /&gt;
|-&lt;br /&gt;
| Paffendorf&lt;br /&gt;
| A series of works utilizing a sped up version of &amp;quot;Under My Skin&amp;quot; by techno group Paffendorf. These animations can be based on two versions, one involving Mumo from ''Sumomomo Momomo'', or a remixed version involving Konata from ''Lucky Star''.&lt;br /&gt;
| Gaffondorf&lt;br /&gt;
|-&lt;br /&gt;
| Pappara&lt;br /&gt;
| Works that follow the dance in the intro of the anime ''Galaxy Angel Rune'', often to the tune of DJ Speedycake's remix of &amp;quot;Baby Boy&amp;quot; by Me &amp;amp; My.&lt;br /&gt;
| Cytomander's Baby Boy FLASH&lt;br /&gt;
|-&lt;br /&gt;
| PoPiPo&lt;br /&gt;
| Works based on the Hatsune Miku song &amp;quot;PoPiPo&amp;quot; composed by Lamaze-P.&lt;br /&gt;
| Smash Bros Po Pi Po&lt;br /&gt;
|-&lt;br /&gt;
| smooooch ・∀・&lt;br /&gt;
| Works based on the music video for the song &amp;quot;smooooch ・∀・&amp;quot; by DJ Kosuke Saito / kors k, which appeared in the rhythm game ''Beatmania IIDX 16:Empress'' in 2008.&lt;br /&gt;
| Smoooch ・∀・ Corax, Raven and Edward version WIP&lt;br /&gt;
|-&lt;br /&gt;
| Triple Baka&lt;br /&gt;
| Works based on the music video for the Hatsune Miku song &amp;quot;Triple Baka&amp;quot; composed by Lamaze-P.&lt;br /&gt;
| warrior cats triple baka&lt;br /&gt;
|-&lt;br /&gt;
| What is Love?&lt;br /&gt;
| Works based on the 1996 SNL skit &amp;quot;The Roxbury Guys&amp;quot;, where characters are in a car dancing to Haddaway's &amp;quot;What is Love&amp;quot;.&lt;br /&gt;
| What Is Lurve&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
== Franchises ==&lt;br /&gt;
&amp;lt;div id=&amp;quot;commontags&amp;quot; class=&amp;quot;mw-collapsible&amp;quot;&amp;gt;&lt;br /&gt;
Tags that are associated with a particular franchise or intellectual property, web-game related or not. Note: A game or animation does not need to be ''officially'' part of a franchise for its tag to be applicable. In other words, fan-made games and animations based on a particular franchise can still use their respective franchise tag even if they weren't developed/published by the owners of the IP. At least three works in Flashpoint should be based around a franchise to warrant a tag for that franchise. Click on &amp;lt;code&amp;gt;[Collapse]&amp;lt;/code&amp;gt; to hide these tags →&lt;br /&gt;
{| class=&amp;quot;mw-collapsible-content wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Example&lt;br /&gt;
|-&lt;br /&gt;
| 100 Things to Do Before High School&lt;br /&gt;
| The Bestie Test!&lt;br /&gt;
|-&lt;br /&gt;
| 101 Dalmatians&lt;br /&gt;
| 101 Dalmatians Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| 2channel&lt;br /&gt;
| Nightmare City	&lt;br /&gt;
|-&lt;br /&gt;
| 30-Second Bunnies Theatre&lt;br /&gt;
| The Exorcist In 30 Seconds (And Re-Enacted By Bunnies)&lt;br /&gt;
|-&lt;br /&gt;
| 300&lt;br /&gt;
| SpartaMan 2&lt;br /&gt;
|-&lt;br /&gt;
| 3-2-1 Penguins!&lt;br /&gt;
| Jelly Jammers&lt;br /&gt;
|-&lt;br /&gt;
| 6teen&lt;br /&gt;
| Zit Defence&lt;br /&gt;
|-&lt;br /&gt;
| A Bug's Life&lt;br /&gt;
| A Bug's Land&lt;br /&gt;
|-&lt;br /&gt;
| A Christmas Carol&lt;br /&gt;
| Scrooge's Ghostly Adventure&lt;br /&gt;
|-&lt;br /&gt;
| A Series of Unfortunate Events&lt;br /&gt;
| Uncle Monty's Reptile Room Game&lt;br /&gt;
|-&lt;br /&gt;
| A.N.T. Farm&lt;br /&gt;
| A.N.T. Farm - OriA.N.T.ation Overdrive&lt;br /&gt;
|-&lt;br /&gt;
| Aaahh!!! Real Monsters&lt;br /&gt;
| Aaahh!!! Real Monsters Match-Master&lt;br /&gt;
|-&lt;br /&gt;
| Aaron Stone&lt;br /&gt;
| Agility Skill Test&lt;br /&gt;
|-&lt;br /&gt;
| Ace Attorney&lt;br /&gt;
| Ace Attorney Investigations: Miles Edgeworth: Trial Edition&lt;br /&gt;
|-&lt;br /&gt;
| Adventure Time&lt;br /&gt;
| Adventure Time: Legends of OOO&lt;br /&gt;
|-&lt;br /&gt;
| Adventures From the Book of Virtues&lt;br /&gt;
| Plato's Matching Game&lt;br /&gt;
|-&lt;br /&gt;
| Adventures in Babysitting&lt;br /&gt;
| Adventures In Babysitting Character Quiz&lt;br /&gt;
|-&lt;br /&gt;
| Age of Empires&lt;br /&gt;
| Civilization Builder&lt;br /&gt;
|-&lt;br /&gt;
| Agent Cody Banks&lt;br /&gt;
| Agent Cody Banks&lt;br /&gt;
|-&lt;br /&gt;
| Aggretsuko&lt;br /&gt;
| AGGRETSUKO or Shouting away your daily grind&lt;br /&gt;
|-&lt;br /&gt;
| Air Bud&lt;br /&gt;
| Air Bud Seventh Inning Fetch&lt;br /&gt;
|-&lt;br /&gt;
| Aladdin&lt;br /&gt;
| Jasmine &amp;amp; Aladdin Kissing&lt;br /&gt;
|-&lt;br /&gt;
| Ali the Fox&lt;br /&gt;
| Peach and Ahri Square Island Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Alice and Greta&lt;br /&gt;
| The Alice and Greta Potion Game&lt;br /&gt;
|-&lt;br /&gt;
| Alice in Wonderland&lt;br /&gt;
| March of the Cards&lt;br /&gt;
|-&lt;br /&gt;
| Alien Hominid&lt;br /&gt;
| Alien Hominid Xtreme&lt;br /&gt;
|-&lt;br /&gt;
| Alien (series)&lt;br /&gt;
| Aliens Soundboard&lt;br /&gt;
|-&lt;br /&gt;
| All That&lt;br /&gt;
| All That Vital Information Dispenser #1&lt;br /&gt;
|-&lt;br /&gt;
| Alfy&lt;br /&gt;
| Alfy Goes to School&lt;br /&gt;
|-&lt;br /&gt;
| Alma's Way&lt;br /&gt;
| The Alma Train&lt;br /&gt;
|-&lt;br /&gt;
| Alpha and Omega&lt;br /&gt;
| Alpha and Omega: Tree Bark Sled Ride&lt;br /&gt;
|-&lt;br /&gt;
| Alvin and the Chipmunks&lt;br /&gt;
| Alvin's Harmonica&lt;br /&gt;
|-&lt;br /&gt;
| American Dad!&lt;br /&gt;
| Quiz American Dad&lt;br /&gt;
|-&lt;br /&gt;
| American Dragon&lt;br /&gt;
| Jake's Fire Power&lt;br /&gt;
|-&lt;br /&gt;
| American Girl&lt;br /&gt;
| Felicity Picture Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Among Us&lt;br /&gt;
| Among Us Christmas Coloring&lt;br /&gt;
|-&lt;br /&gt;
| Amphibia&lt;br /&gt;
| Amphibia: Locust Pocus&lt;br /&gt;
|-&lt;br /&gt;
| An American Tail&lt;br /&gt;
| An American Tail: Match Game&lt;br /&gt;
|-&lt;br /&gt;
| Anastasia&lt;br /&gt;
| Anastasia Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Andy's Adventures&lt;br /&gt;
| Andy's Animal Teams&lt;br /&gt;
|-&lt;br /&gt;
| Angel's Friends&lt;br /&gt;
| Angel's Friends Raf and Sulfus Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Angela Anaconda&lt;br /&gt;
| The Karate Adventures of Orange Belt Angela&lt;br /&gt;
|-&lt;br /&gt;
| Angelina Ballerina&lt;br /&gt;
| Angelina's Dress Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Angry Birds&lt;br /&gt;
| Angry Birds Friends&lt;br /&gt;
|-&lt;br /&gt;
| Angry Video Game Nerd&lt;br /&gt;
| The Angry Video Game Nerd: NES Nightmare&lt;br /&gt;
|-&lt;br /&gt;
| Animal Crossing&lt;br /&gt;
| Animal Crossing Pattern Maker&lt;br /&gt;
|-&lt;br /&gt;
| Animaniacs&lt;br /&gt;
| Animaniacs: Wakko's Burp Fest&lt;br /&gt;
|-&lt;br /&gt;
| Animorphs&lt;br /&gt;
| Animorphs Slider&lt;br /&gt;
|-&lt;br /&gt;
| Annoying Orange&lt;br /&gt;
| Annoying Orange Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Anpanman&lt;br /&gt;
| それいけ！アンパンマンゲームパズル&lt;br /&gt;
|-&lt;br /&gt;
| Ant-Man&lt;br /&gt;
| Ant-Man: Combat Training&lt;br /&gt;
|-&lt;br /&gt;
| Ape Escape&lt;br /&gt;
| Ape Escape Quiz&lt;br /&gt;
|-&lt;br /&gt;
| Apple &amp;amp; Onion&lt;br /&gt;
| Apple &amp;amp; Onion: Dollar Store Dash&lt;br /&gt;
|-&lt;br /&gt;
| Apple Jacks&lt;br /&gt;
| Apple Jacks™ Race to the Bowl&lt;br /&gt;
|-&lt;br /&gt;
| Are We Done Yet?&lt;br /&gt;
| Are We Done Yet?: Buy It&lt;br /&gt;
|-&lt;br /&gt;
| Ar tonelico&lt;br /&gt;
| Ar tonelico: Melody of Elemia Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Aqua Teen Hunger Force&lt;br /&gt;
| Worst Game Ever&lt;br /&gt;
|-&lt;br /&gt;
| Aquaman&lt;br /&gt;
| Aquaman: Race to Atlantis&lt;br /&gt;
|-&lt;br /&gt;
| Are You Afraid of the Dark?&lt;br /&gt;
| Are You Afraid of the Dark?: Ghost Island&lt;br /&gt;
|-&lt;br /&gt;
| Archie&lt;br /&gt;
| Veronica's Phone Tag&lt;br /&gt;
|-&lt;br /&gt;
| Armor Hero&lt;br /&gt;
| Armor Hero Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Arthur&lt;br /&gt;
| Buster's Movie Maker&lt;br /&gt;
|-&lt;br /&gt;
| Arthur Christmas&lt;br /&gt;
| Arthur Christmas: Conveyor Belt Madness&lt;br /&gt;
|-&lt;br /&gt;
| asdfmovie&lt;br /&gt;
| I Like Trains&lt;br /&gt;
|-&lt;br /&gt;
| Assassin's Creed&lt;br /&gt;
| The Assassin's Creed Challenge&lt;br /&gt;
|-&lt;br /&gt;
| As The Bell Rings&lt;br /&gt;
| Найди Отличия с Дятловым&lt;br /&gt;
|-&lt;br /&gt;
| As Told by Ginger&lt;br /&gt;
| As Told By Ginger Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Asterix&lt;br /&gt;
| Asterix Prends Tes Couleurs&lt;br /&gt;
|-&lt;br /&gt;
| Astro Boy&lt;br /&gt;
| Astro Boy Rescue&lt;br /&gt;
|-&lt;br /&gt;
| Astroblast!&lt;br /&gt;
| Astroblast! Smoothies&lt;br /&gt;
|-&lt;br /&gt;
| Atomic Betty&lt;br /&gt;
| Atomic Betty: Mission Earth&lt;br /&gt;
|-&lt;br /&gt;
| Attack on Titan&lt;br /&gt;
| Attack on Titan Tribute Game&lt;br /&gt;
|-&lt;br /&gt;
| Austin &amp;amp; Ally&lt;br /&gt;
| Austin and Ally: Hype Cart&lt;br /&gt;
|-&lt;br /&gt;
| Austin Powers&lt;br /&gt;
| Move your Mojo!&lt;br /&gt;
|-&lt;br /&gt;
| Avatar: The Last Airbender&lt;br /&gt;
| Avatar: Elemental Escape&lt;br /&gt;
|-&lt;br /&gt;
| Azumanga Daioh&lt;br /&gt;
| Azumaiden Daioh&lt;br /&gt;
|-&lt;br /&gt;
| Babar&lt;br /&gt;
| Babar's Picnic Game&lt;br /&gt;
|-&lt;br /&gt;
| Baby Hazel&lt;br /&gt;
| Baby Hazel Daycare&lt;br /&gt;
|-&lt;br /&gt;
| Baby Shark&lt;br /&gt;
| Baby Shark Coloring&lt;br /&gt;
|-&lt;br /&gt;
| Back to The Future&lt;br /&gt;
| Back to The Future Train Scene&lt;br /&gt;
|-&lt;br /&gt;
| Bad Kitty&lt;br /&gt;
| Bad Kitty in Go-Cat-Go&lt;br /&gt;
|-&lt;br /&gt;
| Bakugan&lt;br /&gt;
| Bakugan: The Final Brawl&lt;br /&gt;
|-&lt;br /&gt;
| Balamory&lt;br /&gt;
| Balamory: Copy Spencer&lt;br /&gt;
|-&lt;br /&gt;
| Baldi's Basics&lt;br /&gt;
| Baldi's Basics In Education and Spelling&lt;br /&gt;
|-&lt;br /&gt;
| Ball Revamped&lt;br /&gt;
| Ball Revamped 7 (Flash)&lt;br /&gt;
|-&lt;br /&gt;
| Balto (film)&lt;br /&gt;
| Boston, Bolt and Balto&lt;br /&gt;
|-&lt;br /&gt;
| Bambi&lt;br /&gt;
| Bambi's Forest Friends&lt;br /&gt;
|-&lt;br /&gt;
| Bamzooki&lt;br /&gt;
| Bamzooki: Measures&lt;br /&gt;
|-&lt;br /&gt;
| Bananas in Pyjamas&lt;br /&gt;
| Bananas In Pyjamas: Memory Game&lt;br /&gt;
|-&lt;br /&gt;
| Banja&lt;br /&gt;
| Banja Guide Intro&lt;br /&gt;
|-&lt;br /&gt;
| Banjo-Kazooie&lt;br /&gt;
| Banjo-Threeie&lt;br /&gt;
|-&lt;br /&gt;
| Barbie&lt;br /&gt;
| Barbie in the Nutcracker&lt;br /&gt;
|-&lt;br /&gt;
| Barney &amp;amp; Friends&lt;br /&gt;
| Barney's Submarine Race&lt;br /&gt;
|-&lt;br /&gt;
| Barnyard&lt;br /&gt;
| Back at the Barnyard: Operation Otis Drop&lt;br /&gt;
|-&lt;br /&gt;
| Batman&lt;br /&gt;
| Batman In Crime Wave&lt;br /&gt;
|-&lt;br /&gt;
| Battle for Dream Island&lt;br /&gt;
| PIN REVEALS LIFE HACKS&lt;br /&gt;
|-&lt;br /&gt;
| Battle of the Planets&lt;br /&gt;
| Battle of the Planets - Zoltar's Revenge&lt;br /&gt;
|-&lt;br /&gt;
| Bayonetta&lt;br /&gt;
| 8-Bit Bayonetta&lt;br /&gt;
|-&lt;br /&gt;
| Beano&lt;br /&gt;
| The Great Beano Cake Off&lt;br /&gt;
|-&lt;br /&gt;
| Bear in the Big Blue House&lt;br /&gt;
| Bear in the Big Blue House: Bear Theatre&lt;br /&gt;
|-&lt;br /&gt;
| Beauty and the Beast&lt;br /&gt;
| DIY: Belle Jewelry Box&lt;br /&gt;
|-&lt;br /&gt;
| Beavis and Butt-Head&lt;br /&gt;
| Beavis &amp;amp; Butthead in Air Guitar&lt;br /&gt;
|-&lt;br /&gt;
| Bedtime Stories&lt;br /&gt;
| Bedtime Stories&lt;br /&gt;
|-&lt;br /&gt;
| Bee Movie&lt;br /&gt;
| Bee Movie: Spelling Bee&lt;br /&gt;
|-&lt;br /&gt;
| Beeserker&lt;br /&gt;
| Beeserker: The Videogame!&lt;br /&gt;
|-&lt;br /&gt;
| Bella and the Bulldogs&lt;br /&gt;
| Bella and the Bulldogs: Touchdown Toss&lt;br /&gt;
|-&lt;br /&gt;
| Ben 10&lt;br /&gt;
| Ben 10 - Battle Ready&lt;br /&gt;
|-&lt;br /&gt;
| Ben &amp;amp; Holly's Little Kingdom&lt;br /&gt;
| Ben &amp;amp; Holly's Strawberry Jump&lt;br /&gt;
|-&lt;br /&gt;
| Bendy&lt;br /&gt;
| Custom Bendy Creator&lt;br /&gt;
|-&lt;br /&gt;
| Berenstain Bears&lt;br /&gt;
| Berenstain Bears Matchbook&lt;br /&gt;
|-&lt;br /&gt;
| Betty Boop&lt;br /&gt;
| Betty Boop: Big City Adventures&lt;br /&gt;
|-&lt;br /&gt;
| Between the Lions&lt;br /&gt;
| Lionel's Talking Gizmo!&lt;br /&gt;
|-&lt;br /&gt;
| Beverly Hills Chihuahua&lt;br /&gt;
| Beverly Hills Chihuahua: Follow that Smell&lt;br /&gt;
|-&lt;br /&gt;
| Beyblade&lt;br /&gt;
| Beyblade Chaos&lt;br /&gt;
|-&lt;br /&gt;
|Big &amp;amp; Small&lt;br /&gt;
|Big &amp;amp; Small House&lt;br /&gt;
|-&lt;br /&gt;
| Big Babies&lt;br /&gt;
| Big Babies: Dictionaries&lt;br /&gt;
|-&lt;br /&gt;
| Big Brother&lt;br /&gt;
| BBB Torta na Cara&lt;br /&gt;
|-&lt;br /&gt;
| Big City Greens&lt;br /&gt;
| Big City Greens: Big City Battle!&lt;br /&gt;
|-&lt;br /&gt;
| Big Cook Little Cook&lt;br /&gt;
| Ben and Small's Magic Baking Game&lt;br /&gt;
|-&lt;br /&gt;
| Big Hero 6&lt;br /&gt;
| Big Hero 6: Baymax Sky Patrol&lt;br /&gt;
|-&lt;br /&gt;
| Big Nate&lt;br /&gt;
| Big Nate's Network&lt;br /&gt;
|-&lt;br /&gt;
| Big Time Rush&lt;br /&gt;
| Big Time Rush: Stage Rush&lt;br /&gt;
|-&lt;br /&gt;
| Biker Mice from Mars&lt;br /&gt;
| Biker Mice City Tricks&lt;br /&gt;
|-&lt;br /&gt;
| Bing Bunny&lt;br /&gt;
| Bing Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Bin Weevils&lt;br /&gt;
| Mulch Shoot&lt;br /&gt;
|-&lt;br /&gt;
| Bionicle&lt;br /&gt;
| Bionicle Mata Nui: The Online Game&lt;br /&gt;
|-&lt;br /&gt;
| BioShock&lt;br /&gt;
| BIoshlock&lt;br /&gt;
|-&lt;br /&gt;
| Birdman&lt;br /&gt;
| Harvey Birdman: Stop that Sandwich&lt;br /&gt;
|-&lt;br /&gt;
| Biscuit (I Can Read!)&lt;br /&gt;
| Bathtime for Biscuit Seek-A-Word&lt;br /&gt;
|-&lt;br /&gt;
| Bitey of Brackenwood&lt;br /&gt;
| Bitey Jumps Again&lt;br /&gt;
|-&lt;br /&gt;
| Biz Kid$&lt;br /&gt;
| Biz Kid$: Break the Bank!&lt;br /&gt;
|-&lt;br /&gt;
| Black Butler&lt;br /&gt;
| Kuroshitsuji Baka Games&lt;br /&gt;
|-&lt;br /&gt;
| Black Panther&lt;br /&gt;
| Black Panther: Jungle Pursuit&lt;br /&gt;
|-&lt;br /&gt;
| BlazBlue&lt;br /&gt;
| Ragna Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Blaze and the Monster Machines&lt;br /&gt;
| Blaze: Race to the Rescue!&lt;br /&gt;
|-&lt;br /&gt;
| Bleach&lt;br /&gt;
| Bleach Versus&lt;br /&gt;
|-&lt;br /&gt;
| Blockhead&lt;br /&gt;
| Blockhead Ghostmas&lt;br /&gt;
|-&lt;br /&gt;
| Bloons&lt;br /&gt;
| Bloons TD&lt;br /&gt;
|-&lt;br /&gt;
| Blue Elephant&lt;br /&gt;
| Achievement Unlocked&lt;br /&gt;
|-&lt;br /&gt;
| Blue Exorcist&lt;br /&gt;
| Blue Exorcist Shipping Wall&lt;br /&gt;
|-&lt;br /&gt;
| Blue Peter&lt;br /&gt;
| Blue Peter: Turkish Bizarre&lt;br /&gt;
|-&lt;br /&gt;
| Bluey&lt;br /&gt;
| Bluey Keepy Uppy&lt;br /&gt;
|-&lt;br /&gt;
| Blue's Clues&lt;br /&gt;
| Blue's Clues Ghost Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Bob the Builder&lt;br /&gt;
| Bob the Builder: Colour In&lt;br /&gt;
|-&lt;br /&gt;
| Bobby's World&lt;br /&gt;
| Bobby's World: Big Fish&lt;br /&gt;
|-&lt;br /&gt;
| Bobinogs&lt;br /&gt;
| Do eggs grow on trees?&lt;br /&gt;
|-&lt;br /&gt;
| Bobobo-bo Bo-bobo&lt;br /&gt;
| Nose Hairs of Fury&lt;br /&gt;
|-&lt;br /&gt;
| Boj&lt;br /&gt;
| Can't Catch Boj&lt;br /&gt;
|-&lt;br /&gt;
| Bolt&lt;br /&gt;
| Bolt: Rescue Mission&lt;br /&gt;
|-&lt;br /&gt;
| Bomberman&lt;br /&gt;
| Bomberman Dance&lt;br /&gt;
|-&lt;br /&gt;
| BonziBUDDY&lt;br /&gt;
| Clippy's Windows Defense&lt;br /&gt;
|-&lt;br /&gt;
| Boogie Beebies&lt;br /&gt;
| Boogie Beebies: Let It Snow&lt;br /&gt;
|-&lt;br /&gt;
| Boohbah&lt;br /&gt;
| Boohbah.tv&lt;br /&gt;
|-&lt;br /&gt;
| Boonie Bears&lt;br /&gt;
| Take bear bro back home&lt;br /&gt;
|-&lt;br /&gt;
| Borderlands&lt;br /&gt;
| The Border Lands&lt;br /&gt;
|-&lt;br /&gt;
| Bourne&lt;br /&gt;
| The Bourne Legacy - Find the Numbers&lt;br /&gt;
|-&lt;br /&gt;
| Boy Meets World&lt;br /&gt;
| Girl Meets World: Smarte Couture&lt;br /&gt;
|-&lt;br /&gt;
| Boy vs Beast&lt;br /&gt;
| Boy vs Beast: Volcan Blast&lt;br /&gt;
|-&lt;br /&gt;
| BOZ&lt;br /&gt;
| BOZ Build Your Snowman Family&lt;br /&gt;
|-&lt;br /&gt;
| Brain Age&lt;br /&gt;
| Dr Kawashima's Devilish Brain Training Banner&lt;br /&gt;
|-&lt;br /&gt;
| BrainSurge&lt;br /&gt;
| The BrainSurge Quiz&lt;br /&gt;
|-&lt;br /&gt;
| Brandy &amp;amp; Mr. Whiskers&lt;br /&gt;
| Brandy's Butterfly Catch&lt;br /&gt;
|-&lt;br /&gt;
| Bratz&lt;br /&gt;
| Bratz Fabulous Diamondz Big Night Out&lt;br /&gt;
|-&lt;br /&gt;
| Brawl Stars&lt;br /&gt;
| Brawl Stars - Project Laser&lt;br /&gt;
|-&lt;br /&gt;
| Breadwinners&lt;br /&gt;
| Breadwinners: Ducktionary&lt;br /&gt;
|-&lt;br /&gt;
| Breaking Bad&lt;br /&gt;
| Gale Boetticher Crime Scene Evidence&lt;br /&gt;
|-&lt;br /&gt;
| Bridge to Terabithia&lt;br /&gt;
| Monster Dodger&lt;br /&gt;
|-&lt;br /&gt;
| Brother Bear&lt;br /&gt;
| Brother Bear: Rutt &amp;amp; Tuke's Eye Spy Game&lt;br /&gt;
|-&lt;br /&gt;
| Brum&lt;br /&gt;
| Brum Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Bubbaloo&lt;br /&gt;
| Bubbaloo: Charada Pop&lt;br /&gt;
|-&lt;br /&gt;
| Bubble Bobble&lt;br /&gt;
| Puzzle Bobble&lt;br /&gt;
|-&lt;br /&gt;
| Bubble Guppies&lt;br /&gt;
| Bubble Scrubies&lt;br /&gt;
|-&lt;br /&gt;
| Buffy the Vampire Slayer&lt;br /&gt;
| Buffy's Swearing Keyboard&lt;br /&gt;
|-&lt;br /&gt;
| Building Big&lt;br /&gt;
| Shapes Lab&lt;br /&gt;
|-&lt;br /&gt;
| Bunk'd&lt;br /&gt;
| Bunk'd: Kikiwaka Shuffle&lt;br /&gt;
|-&lt;br /&gt;
| Bunnicula&lt;br /&gt;
| Bunnicula: The Cursed Diamond&lt;br /&gt;
|-&lt;br /&gt;
| Bunnytown&lt;br /&gt;
| Bunnytown Ice Cream Parlor&lt;br /&gt;
|-&lt;br /&gt;
| Bunsen is a Beast&lt;br /&gt;
| Bunsen is a Beast: Arm-A-Gettin'&lt;br /&gt;
|-&lt;br /&gt;
| Butterbean's Café&lt;br /&gt;
| Nick Jr. Lemonade Stand&lt;br /&gt;
|-&lt;br /&gt;
| Buuu&lt;br /&gt;
| A Batalha da Pirâmide&lt;br /&gt;
|-&lt;br /&gt;
| Caillou&lt;br /&gt;
| Caillou's Magic Keyboard&lt;br /&gt;
|-&lt;br /&gt;
| Calabash Brothers&lt;br /&gt;
| Lets the Shell Fly&lt;br /&gt;
|-&lt;br /&gt;
| Caldeirão do Huck&lt;br /&gt;
| Entrega de Pizza&lt;br /&gt;
|-&lt;br /&gt;
| Call of Duty&lt;br /&gt;
| Call Of Duty Emblem Maker&lt;br /&gt;
|-&lt;br /&gt;
| Camp Lazlo&lt;br /&gt;
| Camp Lazlo: Create Your Own E-Card&lt;br /&gt;
|-&lt;br /&gt;
| Camp Rock&lt;br /&gt;
| Camp Rock 2: The Final Jam: Rock the Beat&lt;br /&gt;
|-&lt;br /&gt;
| Can You See What I See?&lt;br /&gt;
| Can You See What I See? Seymour&lt;br /&gt;
|-&lt;br /&gt;
| Candy Crush&lt;br /&gt;
| Candy Crush Saga Advertisement&lt;br /&gt;
|-&lt;br /&gt;
| Candy Land&lt;br /&gt;
| Candy Land presents... King Candy’s Becandied&lt;br /&gt;
|-&lt;br /&gt;
| Canimals&lt;br /&gt;
| Fruit Shot&lt;br /&gt;
|-&lt;br /&gt;
| Captain America&lt;br /&gt;
| Captain America Red Skull and Crossbones&lt;br /&gt;
|-&lt;br /&gt;
| Captain Planet&lt;br /&gt;
| Captain Planet and the Robots of Zarm&lt;br /&gt;
|-&lt;br /&gt;
| Captain Underpants&lt;br /&gt;
| The Captain Underpants Rescue Raider 4000&lt;br /&gt;
|-&lt;br /&gt;
| Cara Confused&lt;br /&gt;
| Cara's Coconut Shy&lt;br /&gt;
|-&lt;br /&gt;
| Cardcaptor Sakura&lt;br /&gt;
| Cardcaptors Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Care Bears&lt;br /&gt;
| Care Bears: Rainbow Slide&lt;br /&gt;
|-&lt;br /&gt;
| Casper&lt;br /&gt;
| Casper's Haunted Christmas&lt;br /&gt;
|-&lt;br /&gt;
| Casseta &amp;amp; Planeta&lt;br /&gt;
| 2002 Casseta &amp;amp; Planeta Navigation Set&lt;br /&gt;
|-&lt;br /&gt;
| Castlevania&lt;br /&gt;
| Castlevania 2: Priest Battle&lt;br /&gt;
|-&lt;br /&gt;
| Castle Crashers&lt;br /&gt;
| Castle Crashers: Fatal Oblivion&lt;br /&gt;
|-&lt;br /&gt;
| Cats &amp;amp; Dogs&lt;br /&gt;
| Cats &amp;amp; Dogs: The Revenge of Kitty Galore - Furball Pinball&lt;br /&gt;
|-&lt;br /&gt;
| CatDog&lt;br /&gt;
| CatDog's All You Can't Eat Game&lt;br /&gt;
|-&lt;br /&gt;
| Cats Don't Dance&lt;br /&gt;
| Cats Don't Dance: Darla-Dodge Catwalk&lt;br /&gt;
|-&lt;br /&gt;
| Catscratch&lt;br /&gt;
| Catscratch - Cat Fight!&lt;br /&gt;
|-&lt;br /&gt;
| Cave Story&lt;br /&gt;
| Cave Story 3D Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Celeste&lt;br /&gt;
| Celeste X&lt;br /&gt;
|-&lt;br /&gt;
| Chainsaw Man&lt;br /&gt;
| Can You Earn Makima’s Approval?&lt;br /&gt;
|-&lt;br /&gt;
| ChalkZone&lt;br /&gt;
| ChalkZone: Chalk Chase&lt;br /&gt;
|-&lt;br /&gt;
| Chamyto&lt;br /&gt;
| Viagem Genial&lt;br /&gt;
|-&lt;br /&gt;
| Chaotic&lt;br /&gt;
| Chaotic Creature Scanner&lt;br /&gt;
|-&lt;br /&gt;
| Charlie and Lola&lt;br /&gt;
| Lola's Fashion Flurry&lt;br /&gt;
|-&lt;br /&gt;
| Charlie the Unicorn&lt;br /&gt;
| Charlie the Unicorn&lt;br /&gt;
|-&lt;br /&gt;
| Charlie's Angels&lt;br /&gt;
| Charlie's Angels: Angel X Codebreaker&lt;br /&gt;
|-&lt;br /&gt;
| Charlotte's Web&lt;br /&gt;
| Templeton's Trashy Poetry&lt;br /&gt;
|-&lt;br /&gt;
| Charm Girls Club&lt;br /&gt;
| Charm Girls Club: Puppy Primp&lt;br /&gt;
|-&lt;br /&gt;
| Cheerios&lt;br /&gt;
| Honey Defender: Case of the Honey Heist&lt;br /&gt;
|-&lt;br /&gt;
| Cheetos&lt;br /&gt;
| Cheetos Chase&lt;br /&gt;
|-&lt;br /&gt;
| Chhota Bheem&lt;br /&gt;
| Bridging Bheem&lt;br /&gt;
|-&lt;br /&gt;
| Chibi-Robo!&lt;br /&gt;
| Chibi-Robo! Plug Into Adventure! Survey&lt;br /&gt;
|-&lt;br /&gt;
| Chicken Little&lt;br /&gt;
| Chicken Little: Galactic Traveler&lt;br /&gt;
|-&lt;br /&gt;
| Chicken Run&lt;br /&gt;
| Chicken Run: Mac-U-Lator&lt;br /&gt;
|-&lt;br /&gt;
| Chikoo Aur Bunty&lt;br /&gt;
| Chikoo Aur Bunty: Chikoo Cricket Star&lt;br /&gt;
|-&lt;br /&gt;
| Chip and Dale&lt;br /&gt;
| Go Nuts!&lt;br /&gt;
|-&lt;br /&gt;
| Chloe's Closet&lt;br /&gt;
| Chloe's Closet: Musical Game&lt;br /&gt;
|-&lt;br /&gt;
| Chowder&lt;br /&gt;
| The Great Chowder Escape&lt;br /&gt;
|-&lt;br /&gt;
| Christmas with the Kranks&lt;br /&gt;
| Christmas with the Kranks: Kitty Maze&lt;br /&gt;
|-&lt;br /&gt;
| Chrono Trigger&lt;br /&gt;
| Guardia Forest&lt;br /&gt;
|-&lt;br /&gt;
| Chuck E. Cheese&lt;br /&gt;
| Chuck E. Cheese's Pizza Panic!&lt;br /&gt;
|-&lt;br /&gt;
| ChuChu Rocket!&lt;br /&gt;
| チューチューロケット!&lt;br /&gt;
|-&lt;br /&gt;
| Chuggington&lt;br /&gt;
| Old Puffer Pete's Puzzle Panic&lt;br /&gt;
|-&lt;br /&gt;
| Cinderella&lt;br /&gt;
| Baby Cinderella House Cleaning&lt;br /&gt;
|-&lt;br /&gt;
| Cinnamon Toast Crunch&lt;br /&gt;
| Milk River Run&lt;br /&gt;
|-&lt;br /&gt;
| CJ7&lt;br /&gt;
| Changjiang-7&lt;br /&gt;
|-&lt;br /&gt;
| Clangers&lt;br /&gt;
| Tiny's Tunes&lt;br /&gt;
|-&lt;br /&gt;
| Clarence&lt;br /&gt;
| Clarence: Blamburger&lt;br /&gt;
|-&lt;br /&gt;
| Class of 3000&lt;br /&gt;
| Class of 3000: Funk Box&lt;br /&gt;
|-&lt;br /&gt;
| Click &amp;amp; Clack's As the Wrench Turns&lt;br /&gt;
| Stash's Workbench&lt;br /&gt;
|-&lt;br /&gt;
| Clifford the Big Red Dog&lt;br /&gt;
| Clifford's Big Parade&lt;br /&gt;
|-&lt;br /&gt;
| Clippit&lt;br /&gt;
| Windows RG&lt;br /&gt;
|-&lt;br /&gt;
| Cloudy with a Chance of Meatballs&lt;br /&gt;
| Cloudy with a Chance of Meatballs: The Climb&lt;br /&gt;
|-&lt;br /&gt;
| Club Penguin&lt;br /&gt;
| Puffle Launch&lt;br /&gt;
|-&lt;br /&gt;
| Cocoa Puffs&lt;br /&gt;
| Cocoa Puffs Crossword&lt;br /&gt;
|-&lt;br /&gt;
| Cocoricó&lt;br /&gt;
| Cocoricó: Siga o Ritmo&lt;br /&gt;
|-&lt;br /&gt;
| Codename: Kids Next Door&lt;br /&gt;
| Codename: Kids Next Door - Downhill Derby&lt;br /&gt;
|-&lt;br /&gt;
| Code Geass&lt;br /&gt;
| Super Nina Wars: Episode I&lt;br /&gt;
|-&lt;br /&gt;
| Code Lyoko&lt;br /&gt;
| La mort des Frelions&lt;br /&gt;
|-&lt;br /&gt;
| Columns&lt;br /&gt;
| piCOLUMNS&lt;br /&gt;
|-&lt;br /&gt;
| Commander Keen&lt;br /&gt;
| Dopefission&lt;br /&gt;
|-&lt;br /&gt;
| Command &amp;amp; Conquer&lt;br /&gt;
| Command &amp;amp; Conquer: Generals - Combat Cards&lt;br /&gt;
|-&lt;br /&gt;
| Conker&lt;br /&gt;
| Conker's Etiquette Guide Tip #1&lt;br /&gt;
|-&lt;br /&gt;
| Conan the Barbarian&lt;br /&gt;
| Conan the Barbarian - Find the Numbers&lt;br /&gt;
|-&lt;br /&gt;
| Contos de Mila&lt;br /&gt;
| Em busca da princesa&lt;br /&gt;
|-&lt;br /&gt;
| Contra&lt;br /&gt;
| Neo Contra Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Contraptus&lt;br /&gt;
| Taquin do Dr. Contraptus&lt;br /&gt;
|-&lt;br /&gt;
| Cooking Mama&lt;br /&gt;
| Gardening Mama&lt;br /&gt;
|-&lt;br /&gt;
| Copa Jetix&lt;br /&gt;
| A Lavanderia Copa Jetix&lt;br /&gt;
|-&lt;br /&gt;
| Corpse Bride&lt;br /&gt;
| Maggot Maze&lt;br /&gt;
|-&lt;br /&gt;
| Counter Strike&lt;br /&gt;
| Counter-Force&lt;br /&gt;
|-&lt;br /&gt;
| Courage the Cowardly Dog&lt;br /&gt;
| Courage Encounters&lt;br /&gt;
|-&lt;br /&gt;
| Cow and Chicken&lt;br /&gt;
| Cow and Chicken: Mealtime Maze Craze&lt;br /&gt;
|-&lt;br /&gt;
| Cowboy Bebop&lt;br /&gt;
| Faye Valentine Interactive Animation&lt;br /&gt;
|-&lt;br /&gt;
| Craig of the Creek&lt;br /&gt;
| Craig of the Creek: Recycle Squad&lt;br /&gt;
|-&lt;br /&gt;
| Crash &amp;amp; Bernstein&lt;br /&gt;
| Crash &amp;amp; Bernstein: Crash's Nose Picker&lt;br /&gt;
|-&lt;br /&gt;
| Crash Bandicoot&lt;br /&gt;
| Crash Tag Team Racing&lt;br /&gt;
|-&lt;br /&gt;
| Crayon Shin-chan&lt;br /&gt;
| Crayon Shin-chan Chinese New Year&lt;br /&gt;
|-&lt;br /&gt;
| Crazy Frog&lt;br /&gt;
| Crazy Frog: The annoying thing&lt;br /&gt;
|-&lt;br /&gt;
| CSI&lt;br /&gt;
| CSI:NY Keyboard Crime Scene&lt;br /&gt;
|-&lt;br /&gt;
| Cubix&lt;br /&gt;
| Cubix Says&lt;br /&gt;
|-&lt;br /&gt;
| Cuphead&lt;br /&gt;
| Mugman Animation&lt;br /&gt;
|-&lt;br /&gt;
| Curious George&lt;br /&gt;
| Mix and Paint&lt;br /&gt;
|-&lt;br /&gt;
| Cut the Rope&lt;br /&gt;
| Cut the Rope Experiments&lt;br /&gt;
|-&lt;br /&gt;
| Cyberchase&lt;br /&gt;
| Cyberchase: The Quest 1 &amp;amp; 2&lt;br /&gt;
|-&lt;br /&gt;
| Dad 'n Me&lt;br /&gt;
| Chainsaw the Children&lt;br /&gt;
|-&lt;br /&gt;
| Dan Dare&lt;br /&gt;
| Dan Dare Abalis&lt;br /&gt;
|-&lt;br /&gt;
| Dance Dance Revolution&lt;br /&gt;
| DanceDanceRevolution V オープンアルファテスト&lt;br /&gt;
|-&lt;br /&gt;
| Danganronpa&lt;br /&gt;
| Komaeda Flash&lt;br /&gt;
|-&lt;br /&gt;
| Danger Mouse&lt;br /&gt;
| Danger Mouse: Danger Dash&lt;br /&gt;
|-&lt;br /&gt;
| Danger Rangers&lt;br /&gt;
| Danger Rangers: Hot Potato&lt;br /&gt;
|-&lt;br /&gt;
| Daniel Tiger's Neighborhood&lt;br /&gt;
| Daniel Tiger's Neighborhood: Feel the Music&lt;br /&gt;
|-&lt;br /&gt;
| Danny Phantom&lt;br /&gt;
| Danny Phantom Dueling Decks&lt;br /&gt;
|-&lt;br /&gt;
| Darkstalkers&lt;br /&gt;
| Felicia Soundboard&lt;br /&gt;
|-&lt;br /&gt;
| Dark Ages&lt;br /&gt;
| The Great Peasant Escape&lt;br /&gt;
|-&lt;br /&gt;
| DC Super Hero Girls&lt;br /&gt;
| DC Super Hero Girls: Trivia Game&lt;br /&gt;
|-&lt;br /&gt;
| Dead or Alive&lt;br /&gt;
| -54K DOAX Hitomi Kiriban-&lt;br /&gt;
|-&lt;br /&gt;
| Deadly 60&lt;br /&gt;
| Deadly 60: Food Chain&lt;br /&gt;
|-&lt;br /&gt;
| Deal or No Deal&lt;br /&gt;
| Deal or No Deal&lt;br /&gt;
|-&lt;br /&gt;
| Death Note&lt;br /&gt;
| Write in the Death Note&lt;br /&gt;
|-&lt;br /&gt;
| Degrassi&lt;br /&gt;
| Degrassi: Dish It Out!&lt;br /&gt;
|-&lt;br /&gt;
| Deko Boko Friends&lt;br /&gt;
| Fill Up Klinki Klunki&lt;br /&gt;
|-&lt;br /&gt;
| Deltora Quest&lt;br /&gt;
| Deltora Quest: Find the Gems&lt;br /&gt;
|-&lt;br /&gt;
| Descendants&lt;br /&gt;
| Descendants: Smarte Couture&lt;br /&gt;
|-&lt;br /&gt;
| Design Squad&lt;br /&gt;
| Feed the Fidgits!&lt;br /&gt;
|-&lt;br /&gt;
| Despicable Me&lt;br /&gt;
| Bee-Do!&lt;br /&gt;
|-&lt;br /&gt;
| Detective Conan&lt;br /&gt;
| Case Closed: Kick Ball&lt;br /&gt;
|-&lt;br /&gt;
| Detetives do Prédio Azul&lt;br /&gt;
| Aventura no Prédio Azul&lt;br /&gt;
|-&lt;br /&gt;
| Devil May Cry&lt;br /&gt;
| Dante Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Dexter's Laboratory&lt;br /&gt;
| Dexter's Labyrinth&lt;br /&gt;
|-&lt;br /&gt;
| Diablo&lt;br /&gt;
| Diablo Tetris&lt;br /&gt;
|-&lt;br /&gt;
| Diabolik&lt;br /&gt;
| Diabolik Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Diary of a Wimpy Kid&lt;br /&gt;
| Old-Timey Ice Cream Parlour!&lt;br /&gt;
|-&lt;br /&gt;
| Dickie Roberts: Former Child Star&lt;br /&gt;
| Dickie Roberts Former Child Star: Dickie Slide&lt;br /&gt;
|-&lt;br /&gt;
| Die Sendung mit der Maus&lt;br /&gt;
| MausTrick: Das Maus-Anzieh-Spiel&lt;br /&gt;
|-&lt;br /&gt;
| Dig Dug&lt;br /&gt;
| Dig Dug BB&lt;br /&gt;
|-&lt;br /&gt;
| Digimon&lt;br /&gt;
| Digimon Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Dilbert&lt;br /&gt;
| Dilberito&lt;br /&gt;
|-&lt;br /&gt;
| Dino Dan&lt;br /&gt;
| Dino Dan: Ready, Set, Dino!&lt;br /&gt;
|-&lt;br /&gt;
| Dinosaur Train&lt;br /&gt;
| Buddy's A-Maze-ing Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Disco Elysium&lt;br /&gt;
| Disco Dating&lt;br /&gt;
|-&lt;br /&gt;
| Disgaea&lt;br /&gt;
| Disgaea Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Disney Fairies&lt;br /&gt;
| Disney Fairies: Harvest Hustle&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Armageddon&lt;br /&gt;
| Armageddon Lexicon&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Atlantis&lt;br /&gt;
| Atlantis Translator&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Brave&lt;br /&gt;
| Disney Create: Brave Painter&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Cars&lt;br /&gt;
| Cars: Lightning Speed&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Coco&lt;br /&gt;
| Quiz: Which Coco Character Are You?&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Dinosaur&lt;br /&gt;
| Dinosaur: Egg Drop Scoop&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Hercules&lt;br /&gt;
| Hercules Archery Game&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Mulan&lt;br /&gt;
| Mulan Training Game&lt;br /&gt;
|-&lt;br /&gt;
| Disney's National Treasure&lt;br /&gt;
| National Treasure 2 Cavern Climber&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Pocahontas&lt;br /&gt;
| Pocahontas Sticker Story&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Zombies&lt;br /&gt;
| Zombies 2: Quest for the Moonstone&lt;br /&gt;
|-&lt;br /&gt;
| Disrespectoids&lt;br /&gt;
| Disrespectoids: Slow Moe's Shell Shock&lt;br /&gt;
|-&lt;br /&gt;
| Diva Starz&lt;br /&gt;
| Diva Starz Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Dive Olly Dive!&lt;br /&gt;
| Olly Match&lt;br /&gt;
|-&lt;br /&gt;
| Dizzy&lt;br /&gt;
| Dizzy Newgrounds&lt;br /&gt;
|-&lt;br /&gt;
| Doc McStuffins&lt;br /&gt;
| Doc McStuffins Clinic for Stuffed Animals and Toys&lt;br /&gt;
|-&lt;br /&gt;
| Doctor Who&lt;br /&gt;
| Virtual 3D TARDIS&lt;br /&gt;
|-&lt;br /&gt;
| Dofus&lt;br /&gt;
| Panda Wakfu&lt;br /&gt;
|-&lt;br /&gt;
| Doge&lt;br /&gt;
| Dogeminer&lt;br /&gt;
|-&lt;br /&gt;
| Dog With a Blog&lt;br /&gt;
| Dog with a Blog - Stan's Sneaky Blog&lt;br /&gt;
|-&lt;br /&gt;
| Doki&lt;br /&gt;
| Doki y los alimentos&lt;br /&gt;
|-&lt;br /&gt;
| Doki Doki Literature Club&lt;br /&gt;
| Dank Dank Lit Club! Demo&lt;br /&gt;
|-&lt;br /&gt;
| Dollynho&lt;br /&gt;
| Ajude o Dollynho&lt;br /&gt;
|-&lt;br /&gt;
| Domingão do Faustão&lt;br /&gt;
| De Cara no Muro&lt;br /&gt;
|-&lt;br /&gt;
| Domo&lt;br /&gt;
| Domo-Kun's Angry Smashfest&lt;br /&gt;
|-&lt;br /&gt;
| Donkey Hodie&lt;br /&gt;
| Donkey's Froyo Stand&lt;br /&gt;
|-&lt;br /&gt;
| Donkey Kong&lt;br /&gt;
| Banana Bonanza!&lt;br /&gt;
|-&lt;br /&gt;
| Doom&lt;br /&gt;
| DOOM&lt;br /&gt;
|-&lt;br /&gt;
| Doraemon&lt;br /&gt;
| Doraemon Mystery&lt;br /&gt;
|-&lt;br /&gt;
| Dora the Explorer&lt;br /&gt;
| Dora's 3-D Backpack Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Dork Diaries&lt;br /&gt;
| Dork Pet Sitter&lt;br /&gt;
|-&lt;br /&gt;
| Dot&lt;br /&gt;
| PBS Kids 404 page&lt;br /&gt;
|-&lt;br /&gt;
| Dot.&lt;br /&gt;
| Make a game with Dot.	&lt;br /&gt;
|-&lt;br /&gt;
| Dota&lt;br /&gt;
| Dota 8&lt;br /&gt;
|-&lt;br /&gt;
| Double Dragon&lt;br /&gt;
| Aboboy's Small Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Doug&lt;br /&gt;
| Doug: The Foot of Doom&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Age&lt;br /&gt;
| Dragon Age Journeys&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Ball&lt;br /&gt;
| Dragon Ball Z Tournament&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Booster&lt;br /&gt;
| Dragon Booster - All City Race&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Quest&lt;br /&gt;
| Dragon Quest IX Screensaver&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Tales&lt;br /&gt;
| Dragon Tales: Dragon Badges&lt;br /&gt;
|-&lt;br /&gt;
| Dragon's Crown&lt;br /&gt;
| Slime's Crown&lt;br /&gt;
|-&lt;br /&gt;
| DragonflyTV&lt;br /&gt;
| Nanobots&lt;br /&gt;
|-&lt;br /&gt;
| Drake &amp;amp; Josh&lt;br /&gt;
| Drake And Josh Really Big Shrimp&lt;br /&gt;
|-&lt;br /&gt;
| Drawn Together&lt;br /&gt;
| Drawn Together: Cavity Search!&lt;br /&gt;
|-&lt;br /&gt;
| DreamWorks' Home&lt;br /&gt;
| Home Kid Cuisine Microsite&lt;br /&gt;
|-&lt;br /&gt;
| DreamWorks' Spirit&lt;br /&gt;
| Spirit Untamed: Wild Rider&lt;br /&gt;
|-&lt;br /&gt;
| Drill Dozer&lt;br /&gt;
| Drill Dozer - Shifting 101&lt;br /&gt;
|-&lt;br /&gt;
| Duck Hunt&lt;br /&gt;
| Kill The Dog From Duck Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Duke Nukem&lt;br /&gt;
| Duke Nukem Forever Soundboard&lt;br /&gt;
|-&lt;br /&gt;
| Dumbo&lt;br /&gt;
| Dumbo Big Top Blaze&lt;br /&gt;
|-&lt;br /&gt;
| Dune&lt;br /&gt;
| Dune 2&lt;br /&gt;
|-&lt;br /&gt;
| Dungeons &amp;amp; Dragons&lt;br /&gt;
| 30th Anniversary Dungeons &amp;amp; Dragons: Historical Timeline&lt;br /&gt;
|-&lt;br /&gt;
| EarthBound&lt;br /&gt;
| Earth Bound Fight Scene&lt;br /&gt;
|-&lt;br /&gt;
| Earthworm Jim&lt;br /&gt;
| Earthworm Jim&lt;br /&gt;
|-&lt;br /&gt;
| EastEnders&lt;br /&gt;
| EastEnders: Who is Stalking Phil?&lt;br /&gt;
|-&lt;br /&gt;
| Ed, Edd n Eddy&lt;br /&gt;
| Ed, Edd n Eddy - Clash Of The Idiots&lt;br /&gt;
|-&lt;br /&gt;
| Eddsworld&lt;br /&gt;
| Angry Edd&lt;br /&gt;
|-&lt;br /&gt;
| El Chavo&lt;br /&gt;
| Chavo and the Giant Sandwich&lt;br /&gt;
|-&lt;br /&gt;
| El Tigre&lt;br /&gt;
| El Tigre: Miracle City Meltdown&lt;br /&gt;
|-&lt;br /&gt;
| Elfen Lied&lt;br /&gt;
| Elfen Lied Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Elinor Wonders Why&lt;br /&gt;
| Elinor Wonders Why: Pond Life&lt;br /&gt;
|-&lt;br /&gt;
| Elliott from Earth&lt;br /&gt;
| Elliott from Earth: Crystal Chaos!&lt;br /&gt;
|-&lt;br /&gt;
| Encanto&lt;br /&gt;
| Encanto Matching&lt;br /&gt;
|-&lt;br /&gt;
| Enchanted&lt;br /&gt;
| Enchanted - Nab the Apples&lt;br /&gt;
|-&lt;br /&gt;
| Enchantimals&lt;br /&gt;
| Royal Enchantimals&lt;br /&gt;
|-&lt;br /&gt;
| Erin Hunter's Warriors&lt;br /&gt;
| Warriors: The New Prophecy Quest&lt;br /&gt;
|-&lt;br /&gt;
| Escape from Planet Earth&lt;br /&gt;
| Escape from Planet Earth: Gnarlach Rescue&lt;br /&gt;
|-&lt;br /&gt;
| Esquadrão do Lixo&lt;br /&gt;
| A Faxina de Nigel&lt;br /&gt;
|-&lt;br /&gt;
| Etrian Odyssey&lt;br /&gt;
| えふおーいーとのそうぐう&lt;br /&gt;
|-&lt;br /&gt;
| Excitebike&lt;br /&gt;
| Excitebike&lt;br /&gt;
|-&lt;br /&gt;
| E.T. the Extra-Terrestrial&lt;br /&gt;
| E.T. The 20th Anniversary: Save E.T.&lt;br /&gt;
|-&lt;br /&gt;
| Ever After High&lt;br /&gt;
| Ever After High: Bo-Peep Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Every Witch Way&lt;br /&gt;
| Are You An Every Witch Way Expert?&lt;br /&gt;
|-&lt;br /&gt;
| F-Zero&lt;br /&gt;
| F-Zero Flash Edition&lt;br /&gt;
|-&lt;br /&gt;
| Fairy Tail&lt;br /&gt;
| Lucy Smiles-Fairy Tail&lt;br /&gt;
|-&lt;br /&gt;
| Fallout&lt;br /&gt;
| Fallout 3 Terminal&lt;br /&gt;
|-&lt;br /&gt;
| Fall Guys&lt;br /&gt;
| Fall Race: Season 2&lt;br /&gt;
|-&lt;br /&gt;
| Family Guy&lt;br /&gt;
| Brian's Shoot 'em Up Bar&lt;br /&gt;
|-&lt;br /&gt;
| Fanboy &amp;amp; Chum Chum&lt;br /&gt;
| Fanboy &amp;amp; Chum Chum: Dollar Dance&lt;br /&gt;
|-&lt;br /&gt;
| Fancy Nancy&lt;br /&gt;
| Fancy Nancy: Bonjour, Butterfly&lt;br /&gt;
|-&lt;br /&gt;
| Fancy Pants&lt;br /&gt;
| The Fancy Pants Adventures: World 1&lt;br /&gt;
|-&lt;br /&gt;
| Fantasia&lt;br /&gt;
| Fantasia Dress Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Fantastic Four&lt;br /&gt;
| Fantastic Four: Rush Crush&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy Life&lt;br /&gt;
| Fantasy Life Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Fast &amp;amp; Furious&lt;br /&gt;
| The Fast and the Furious Street Racer&lt;br /&gt;
|-&lt;br /&gt;
| Fate/stay night&lt;br /&gt;
| Fate/Grand Order Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Felix the Cat&lt;br /&gt;
| The Felix the Cat Trivia Quiz&lt;br /&gt;
|-&lt;br /&gt;
| Fella&lt;br /&gt;
| DeviantART short&lt;br /&gt;
|-&lt;br /&gt;
| Ferdi Fuchs&lt;br /&gt;
| Jump4Fun&lt;br /&gt;
|-&lt;br /&gt;
| Fetch! with Ruff Ruffman&lt;br /&gt;
| Fetch! Face-Off&lt;br /&gt;
|-&lt;br /&gt;
| Fifi and the Flowertots&lt;br /&gt;
| Pick a Flower&lt;br /&gt;
|-&lt;br /&gt;
| Fighting Foodons&lt;br /&gt;
| Fighting Foodons: Food Flick&lt;br /&gt;
|-&lt;br /&gt;
| Figure It Out&lt;br /&gt;
| Figure It Out: Match-Master&lt;br /&gt;
|-&lt;br /&gt;
| Fimbles&lt;br /&gt;
| Fimbles: Tickle Tackle&lt;br /&gt;
|-&lt;br /&gt;
| Final Fantasy&lt;br /&gt;
| Chocobo's Snowboard Glide&lt;br /&gt;
|-&lt;br /&gt;
| Finding Nemo&lt;br /&gt;
| Finding Dory 6 Diff&lt;br /&gt;
|-&lt;br /&gt;
| Finding Stuff Out&lt;br /&gt;
| Good Night Harrison&lt;br /&gt;
|-&lt;br /&gt;
| Fire Emblem&lt;br /&gt;
| Beat Up Marth Game&lt;br /&gt;
|-&lt;br /&gt;
| Fireboy and Watergirl&lt;br /&gt;
| Fireboy and Watergirl Kiss&lt;br /&gt;
|-&lt;br /&gt;
| Fireman Sam&lt;br /&gt;
| Fireman Sam&lt;br /&gt;
|-&lt;br /&gt;
| Fish Hooks&lt;br /&gt;
| Fish Hooks: Belly Floppin' Bizzounce&lt;br /&gt;
|-&lt;br /&gt;
| Fist of the North Star&lt;br /&gt;
| Hokuto no Ken Flash Edition&lt;br /&gt;
|-&lt;br /&gt;
| Five Nights at Freddy's&lt;br /&gt;
| Five Nights of Love-FNAF Dating Sim&lt;br /&gt;
|-&lt;br /&gt;
| Fizzy's Lunch Lab&lt;br /&gt;
| Fizzy's Lunch Lab: Fizzy's Food Truck&lt;br /&gt;
|-&lt;br /&gt;
| Flappy Bird&lt;br /&gt;
| Flappy Bird For Dinner&lt;br /&gt;
|-&lt;br /&gt;
| Flash (DC)&lt;br /&gt;
| Justice League Super Cubes&lt;br /&gt;
|-&lt;br /&gt;
|Flashpoint Archive&lt;br /&gt;
|Wordlepoint&lt;br /&gt;
|-&lt;br /&gt;
| FLCL&lt;br /&gt;
| Titan Nitro FLCL - Bedroom Scene&lt;br /&gt;
|-&lt;br /&gt;
| Floogals&lt;br /&gt;
| Floogals Mini Missions&lt;br /&gt;
|-&lt;br /&gt;
| Flushed Away&lt;br /&gt;
| Flushed Away Sewer Surfing&lt;br /&gt;
|-&lt;br /&gt;
| Fortnite&lt;br /&gt;
| Fortnite Jigsaw&lt;br /&gt;
|-&lt;br /&gt;
| Foster's Home for Imaginary Friends&lt;br /&gt;
| Foster's Home For Imaginary Friends: Water Duel&lt;br /&gt;
|-&lt;br /&gt;
| Fox in Socks&lt;br /&gt;
| Fox in Socks Word Puzzle Game&lt;br /&gt;
|-&lt;br /&gt;
| Fox's Robots&lt;br /&gt;
| Robots - Aw Nuts!&lt;br /&gt;
|-&lt;br /&gt;
| Fraggle Rock&lt;br /&gt;
| Doozers Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Frankenweenie&lt;br /&gt;
| Frankenweenie: Electrifying Experiments&lt;br /&gt;
|-&lt;br /&gt;
| Franklin the Turtle&lt;br /&gt;
| Franklin the Turtle's Balloons Away&lt;br /&gt;
|-&lt;br /&gt;
| Franny's Feet&lt;br /&gt;
| Shoebox Adventures: Fancy Shoes&lt;br /&gt;
|-&lt;br /&gt;
| FRED&lt;br /&gt;
| Fred the Movie: Figglehorn Fling&lt;br /&gt;
|-&lt;br /&gt;
| Free Realms&lt;br /&gt;
| Free Realms: Postman Mania&lt;br /&gt;
|-&lt;br /&gt;
| Friday Night Funkin'&lt;br /&gt;
| FNF - Boyfriend (test)&lt;br /&gt;
|-&lt;br /&gt;
| Friends&lt;br /&gt;
| The One With the Random Episodes&lt;br /&gt;
|-&lt;br /&gt;
| Frogger&lt;br /&gt;
| Frogger Hop&lt;br /&gt;
|-&lt;br /&gt;
| Froot Loops&lt;br /&gt;
| Froot Loops Quest for the Double Lemony Loot&lt;br /&gt;
|-&lt;br /&gt;
| Frozen&lt;br /&gt;
| Frozen Elsa Fire Makeover&lt;br /&gt;
|-&lt;br /&gt;
| Frucht Tiger&lt;br /&gt;
| Früchte Dschungel&lt;br /&gt;
|-&lt;br /&gt;
| Fruits Basket&lt;br /&gt;
| Anime Munters&lt;br /&gt;
|-&lt;br /&gt;
| Fullmetal Alchemist&lt;br /&gt;
| Edward Elric Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Fupa&lt;br /&gt;
| Deep Sea Fupa&lt;br /&gt;
|-&lt;br /&gt;
| Furby&lt;br /&gt;
| Furby Maze Game&lt;br /&gt;
|-&lt;br /&gt;
| Futurama&lt;br /&gt;
| Zoidberg Animated Quiz&lt;br /&gt;
|-&lt;br /&gt;
| G-Force&lt;br /&gt;
| G-Force: Team Tactics&lt;br /&gt;
|-&lt;br /&gt;
| G.I. Joe&lt;br /&gt;
| G.I. Joe Shadow Ascent&lt;br /&gt;
|-&lt;br /&gt;
| Gaby Estrella&lt;br /&gt;
| Gaby no Galinheiro&lt;br /&gt;
|-&lt;br /&gt;
|Gacha Life&lt;br /&gt;
|Gacha Studio Demo Version&lt;br /&gt;
|-&lt;br /&gt;
| Galaga&lt;br /&gt;
| Galaga Mini&lt;br /&gt;
|-&lt;br /&gt;
| Galaxian&lt;br /&gt;
| Galaxian Mini&lt;br /&gt;
|-&lt;br /&gt;
| Game &amp;amp; Watch&lt;br /&gt;
| Game &amp;amp; Watch Judge&lt;br /&gt;
|-&lt;br /&gt;
| Game of Thrones&lt;br /&gt;
| Game of Thrones Scene Maker&lt;br /&gt;
|-&lt;br /&gt;
| Game Shakers&lt;br /&gt;
| Game Shakers Trivia Quest&lt;br /&gt;
|-&lt;br /&gt;
| Gamer's Guide to Pretty Much Everything&lt;br /&gt;
| Gamer's Guide: Dragon Hero&lt;br /&gt;
|-&lt;br /&gt;
| Garfield&lt;br /&gt;
| Garfield's Comic Creator&lt;br /&gt;
|-&lt;br /&gt;
| Gargoyles&lt;br /&gt;
| Gargoyles: Search for Magic&lt;br /&gt;
|-&lt;br /&gt;
| Garoto Emoticon&lt;br /&gt;
| O Pesadelo do Garoto Emoticon (The Ring)&lt;br /&gt;
|-&lt;br /&gt;
| Gattu Battu&lt;br /&gt;
| Gattu Battu: Knife Throw&lt;br /&gt;
|-&lt;br /&gt;
| Generator Rex&lt;br /&gt;
| Generator Rex - Evo Showdown&lt;br /&gt;
|-&lt;br /&gt;
| Genshin Impact&lt;br /&gt;
| BITE ME, BITE ME&lt;br /&gt;
|-&lt;br /&gt;
| Geometry Dash&lt;br /&gt;
| Geometry Dash (Scratch)&lt;br /&gt;
|-&lt;br /&gt;
| George of the Jungle&lt;br /&gt;
| George of the Jungle: Swingin' Kingdom&lt;br /&gt;
|-&lt;br /&gt;
| George Shrinks&lt;br /&gt;
| George Shrinks Coloring&lt;br /&gt;
|-&lt;br /&gt;
| Geronimo Stilton&lt;br /&gt;
| Geronimo Stilton's Fabumouse Mountain Picnic&lt;br /&gt;
|-&lt;br /&gt;
| Get Smart&lt;br /&gt;
| Get Smart: Agent Training Manual&lt;br /&gt;
|-&lt;br /&gt;
| Ghost in the Shell&lt;br /&gt;
| Ghost in the Shell - Hidden Objects&lt;br /&gt;
|-&lt;br /&gt;
| Ghost Rider&lt;br /&gt;
| Ghost Rider Drive&lt;br /&gt;
|-&lt;br /&gt;
| Ghost Trick&lt;br /&gt;
| Ghost Trick Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Ghostbusters&lt;br /&gt;
| Nitro Ghostbusters&lt;br /&gt;
|-&lt;br /&gt;
| Ghosts 'n Goblins&lt;br /&gt;
| Ghosts and Goblins&lt;br /&gt;
|-&lt;br /&gt;
| Girl vs. Monster&lt;br /&gt;
| Monster Maker&lt;br /&gt;
|-&lt;br /&gt;
| Glee&lt;br /&gt;
| Glee Cast Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Go Jetters&lt;br /&gt;
| Cadet Rescue&lt;br /&gt;
|-&lt;br /&gt;
| Go Diego Go!&lt;br /&gt;
| Diego's Mudboarding Adventure&lt;br /&gt;
|-&lt;br /&gt;
| God of War&lt;br /&gt;
| God of War 2 Theme&lt;br /&gt;
|-&lt;br /&gt;
| Godzilla&lt;br /&gt;
| Godzilla Crisis Defense&lt;br /&gt;
|-&lt;br /&gt;
| Goemon&lt;br /&gt;
| Legend of the Mystical Ninja 1&lt;br /&gt;
|-&lt;br /&gt;
| Gofrette&lt;br /&gt;
| The Moustache Game&lt;br /&gt;
|-&lt;br /&gt;
| Golden Axe&lt;br /&gt;
| Golden Axe&lt;br /&gt;
|-&lt;br /&gt;
| Golden Sun&lt;br /&gt;
| Djinn Catch with Mia!&lt;br /&gt;
|-&lt;br /&gt;
| Goldfish Crackers&lt;br /&gt;
| Finn's Search for Laughs&lt;br /&gt;
|-&lt;br /&gt;
| Good Luck Charlie&lt;br /&gt;
| Fridge Designer&lt;br /&gt;
|-&lt;br /&gt;
| Google Doodle&lt;br /&gt;
| Magic Cat Academy&lt;br /&gt;
|-&lt;br /&gt;
| Goosebumps&lt;br /&gt;
| Flee Camp Jellyjam&lt;br /&gt;
|-&lt;br /&gt;
| Gorillaz&lt;br /&gt;
| Gorillaz Final Drive&lt;br /&gt;
|-&lt;br /&gt;
| Gormiti&lt;br /&gt;
| Dangers of the Deep&lt;br /&gt;
|-&lt;br /&gt;
|Gradius&lt;br /&gt;
|Gradius 4K&lt;br /&gt;
|-&lt;br /&gt;
| Granblue Fantasy&lt;br /&gt;
| グラブルバーサス 雷・神・具&lt;br /&gt;
|-&lt;br /&gt;
| Grand Theft Auto&lt;br /&gt;
| Grand Theft Auto III Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Gravion&lt;br /&gt;
| The Diva versus The Saiyan&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Falls&lt;br /&gt;
| Gravity Falls: Rumble's Revenge&lt;br /&gt;
|-&lt;br /&gt;
| Green Arrow&lt;br /&gt;
| Arrow: Target Practice Range&lt;br /&gt;
|-&lt;br /&gt;
| Green Eggs and Ham&lt;br /&gt;
| Green Eggs and Ham Picture Scramble&lt;br /&gt;
|-&lt;br /&gt;
| Green Lantern&lt;br /&gt;
| Crimson Clash&lt;br /&gt;
|-&lt;br /&gt;
| Grim &amp;amp; Evil&lt;br /&gt;
| The Grim Adventures of Billy &amp;amp; Mandy - Grim Ball&lt;br /&gt;
|-&lt;br /&gt;
| Grizzy &amp;amp; the Lemmings&lt;br /&gt;
| Grizzy and the Lemmings: Drone Drop&lt;br /&gt;
|-&lt;br /&gt;
| Grossology&lt;br /&gt;
| Grossology: Lax in the Slacks!&lt;br /&gt;
|-&lt;br /&gt;
| Guardians of Ga'Hoole&lt;br /&gt;
| Legend of the Guardians - Spot the Difference &lt;br /&gt;
|-&lt;br /&gt;
| Guardians of the Galaxy&lt;br /&gt;
| Guardians of the Galaxy: Citadel Storm&lt;br /&gt;
|-&lt;br /&gt;
| Gui &amp;amp; Estopa&lt;br /&gt;
| Vista o Estopa&lt;br /&gt;
|-&lt;br /&gt;
| Guild Wars&lt;br /&gt;
| Paragon Guild Wars Fan Dressup&lt;br /&gt;
|-&lt;br /&gt;
| Guilty Gear&lt;br /&gt;
| Guilty Gear Pokemon Collage&lt;br /&gt;
|-&lt;br /&gt;
| Gulliver's Travels&lt;br /&gt;
| Gulliver's Big Photo Match&lt;br /&gt;
|-&lt;br /&gt;
| Gumby&lt;br /&gt;
| Gumby チェキラッ Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Gummibär&lt;br /&gt;
| The Gummibär Game&lt;br /&gt;
|-&lt;br /&gt;
| Gundam&lt;br /&gt;
| SD Gundam Force: Deep Space Flight&lt;br /&gt;
|-&lt;br /&gt;
| Gurren Lagann&lt;br /&gt;
| Gurren Laggan Tribute&lt;br /&gt;
|-&lt;br /&gt;
| H2O: Just Add Water&lt;br /&gt;
| H2O: Catch the Bubbles&lt;br /&gt;
|-&lt;br /&gt;
| Habbo&lt;br /&gt;
| Habbo Luvboat&lt;br /&gt;
|-&lt;br /&gt;
| Half-Life&lt;br /&gt;
| Half-Life Reloaded&lt;br /&gt;
|-&lt;br /&gt;
| Halo&lt;br /&gt;
| Halo: Funny Situations&lt;br /&gt;
|-&lt;br /&gt;
| Hamtaro&lt;br /&gt;
| ハムハムぬりえ&lt;br /&gt;
|-&lt;br /&gt;
| Hancock&lt;br /&gt;
| Hancock: Flight &amp;amp; Fight&lt;br /&gt;
|-&lt;br /&gt;
| Handy Manny&lt;br /&gt;
| Hop Up, Jump In!&lt;br /&gt;
|-&lt;br /&gt;
| Hannah Montana&lt;br /&gt;
| Miley &amp;amp; Lilly's Designer Dreams&lt;br /&gt;
|-&lt;br /&gt;
| Hansel and Gretel&lt;br /&gt;
| The Story Of Hansel &amp;amp; Gretel&lt;br /&gt;
|-&lt;br /&gt;
| Happy Feet&lt;br /&gt;
| Happy Feet: The Videogame&lt;br /&gt;
|-&lt;br /&gt;
| Happy Tree Friends&lt;br /&gt;
| HTF 34: Eyes Cold Lemonade&lt;br /&gt;
|-&lt;br /&gt;
| Happy Wheels&lt;br /&gt;
| Happy Wheels Demo&lt;br /&gt;
|-&lt;br /&gt;
| Harry Potter&lt;br /&gt;
| Harry Potter and the Chamber of Secrets&lt;br /&gt;
|-&lt;br /&gt;
| Haruhi Suzumiya&lt;br /&gt;
| Haruhi Face&lt;br /&gt;
|-&lt;br /&gt;
| Harvest Moon&lt;br /&gt;
| Puzzle de Harvest Moon Demo&lt;br /&gt;
|-&lt;br /&gt;
| Harvey Beaks&lt;br /&gt;
| Pe-Choo!&lt;br /&gt;
|-&lt;br /&gt;
| He-Man&lt;br /&gt;
| She-Ra Search and Destroy&lt;br /&gt;
|-&lt;br /&gt;
| Hearts For Hearts Girls&lt;br /&gt;
| Nahji's Duck Run&lt;br /&gt;
|-&lt;br /&gt;
| Helen's Little School&lt;br /&gt;
| The Class Photo with Helen&lt;br /&gt;
|-&lt;br /&gt;
| Hellboy&lt;br /&gt;
| Hellboy 2: The Golden Army - Whack A Troll&lt;br /&gt;
|-&lt;br /&gt;
| Hello Kitty&lt;br /&gt;
| Sanrio Jewel&lt;br /&gt;
|-&lt;br /&gt;
| Hellsing&lt;br /&gt;
| Hellsing - Schrödinger Walk&lt;br /&gt;
|-&lt;br /&gt;
| Help!... It's the Hair Bear Bunch!&lt;br /&gt;
| Help Help - It's the Hair Bear Game&lt;br /&gt;
|-&lt;br /&gt;
| Henry Danger&lt;br /&gt;
| Danger Force: Training Missions&lt;br /&gt;
|-&lt;br /&gt;
| Henry Hugglemonster&lt;br /&gt;
| Henry's Roaring Racers&lt;br /&gt;
|-&lt;br /&gt;
| Henry Stickmin&lt;br /&gt;
| Stealing the Diamond&lt;br /&gt;
|-&lt;br /&gt;
| Herbie&lt;br /&gt;
| A La Pista Con Herbie&lt;br /&gt;
|-&lt;br /&gt;
| Hero: 108&lt;br /&gt;
| Lin Chung Combat&lt;br /&gt;
|-&lt;br /&gt;
| Hero Elementary&lt;br /&gt;
| Super Seasons Snapshots&lt;br /&gt;
|-&lt;br /&gt;
| Hetalia&lt;br /&gt;
| Britain's Closet&lt;br /&gt;
|-&lt;br /&gt;
| heute-show&lt;br /&gt;
| Der Metadatensauger: Das Spiel zur Vorratsdatenspeicherung&lt;br /&gt;
|-&lt;br /&gt;
| Hey Arnold!&lt;br /&gt;
| Hey Arnold! The Movie: Runaway Bus&lt;br /&gt;
|-&lt;br /&gt;
| Hey Duggee&lt;br /&gt;
| Hey Duggee: Jam Badge&lt;br /&gt;
|- &lt;br /&gt;
| Higglytown Heroes&lt;br /&gt;
| Higglyball&lt;br /&gt;
|-&lt;br /&gt;
| High School Musical&lt;br /&gt;
| Gotta Score&lt;br /&gt;
|-&lt;br /&gt;
| His Dark Materials&lt;br /&gt;
| The Golden Compass: Find Your Daemon&lt;br /&gt;
|-&lt;br /&gt;
| Hitman&lt;br /&gt;
| Hitman: Block Money&lt;br /&gt;
|-&lt;br /&gt;
| Hi Hi Puffy AmiYumi&lt;br /&gt;
| Hi Hi Puffy AmiYumi: Ninja Rock Star&lt;br /&gt;
|-&lt;br /&gt;
| Holes&lt;br /&gt;
| Holes: The Treasure of Green Lake&lt;br /&gt;
|-&lt;br /&gt;
| Hollow Knight&lt;br /&gt;
| Hungry Knight&lt;br /&gt;
|-&lt;br /&gt;
| Holly Hobbie&lt;br /&gt;
| Holly Hobbie: Dream 'n Style Dollhouse&lt;br /&gt;
|-&lt;br /&gt;
| Home on the Range&lt;br /&gt;
| Home on the Range: Buck to the Rescue!&lt;br /&gt;
|-&lt;br /&gt;
| Homestar Runner&lt;br /&gt;
| Homestar Runner&lt;br /&gt;
|-&lt;br /&gt;
| Homestuck&lt;br /&gt;
| [S] Cascade&lt;br /&gt;
|-&lt;br /&gt;
| Hong Kong Phooey&lt;br /&gt;
| Hong Kong Phooey's Karate Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Hoodwinked!&lt;br /&gt;
| Hoodwinked: Revealing Image&lt;br /&gt;
|-&lt;br /&gt;
| Hoops &amp;amp; Yoyo&lt;br /&gt;
| Hoops &amp;amp; Yoyo: The Sound&lt;br /&gt;
|-&lt;br /&gt;
| Hop (film)&lt;br /&gt;
| Chicks Patrol&lt;br /&gt;
|-&lt;br /&gt;
| Horrible Histories&lt;br /&gt;
| AD/BC Time Tour&lt;br /&gt;
|-&lt;br /&gt;
| Horrid Henry&lt;br /&gt;
| Horrid Henry: Canteen Game&lt;br /&gt;
|-&lt;br /&gt;
| Horton&lt;br /&gt;
| Horton's Who Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Hot Wheels&lt;br /&gt;
| Hot Wheels Ferrari X-V Speed Trial&lt;br /&gt;
|-&lt;br /&gt;
| Hotel for Dogs&lt;br /&gt;
| Pooch Personalities&lt;br /&gt;
|-&lt;br /&gt;
| Hotel Transylvania&lt;br /&gt;
| Hotel Translvania: Suitcase Sort&lt;br /&gt;
|-&lt;br /&gt;
| House of Anubis&lt;br /&gt;
| House of Anubis - The Secrets Within&lt;br /&gt;
|-&lt;br /&gt;
| How to Eat Fried Worms&lt;br /&gt;
| How to Eat Fried Worms: Wormsicles&lt;br /&gt;
|-&lt;br /&gt;
| How to Train Your Dragon&lt;br /&gt;
| Dragons: Dragon Racer&lt;br /&gt;
|-&lt;br /&gt;
| Howl's Moving Castle&lt;br /&gt;
| Howl's Moving Castle Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Hulk&lt;br /&gt;
| Hulk Vs&lt;br /&gt;
|-&lt;br /&gt;
| Humf&lt;br /&gt;
| Where's Humf&lt;br /&gt;
|-&lt;br /&gt;
| Hunter Street&lt;br /&gt;
| Hunter Street Season 1 Trivia&lt;br /&gt;
|-&lt;br /&gt;
| Hunter x Hunter&lt;br /&gt;
| Observing Kastro (PR Version) swf&lt;br /&gt;
|-&lt;br /&gt;
| Hyperdimension Neptunia&lt;br /&gt;
| Hyperdimension Neptunia Victory Microsite&lt;br /&gt;
|-&lt;br /&gt;
| I Am Frankie&lt;br /&gt;
| I Am Frankie: Make A Scene&lt;br /&gt;
|-&lt;br /&gt;
| I'm in the Band&lt;br /&gt;
| Iron Weasel: Grudge for Glory&lt;br /&gt;
|-&lt;br /&gt;
| iCarly&lt;br /&gt;
| Spencer's Beavecoon Bounce&lt;br /&gt;
|-&lt;br /&gt;
| Ice Age&lt;br /&gt;
| Ice Age 2 The Meltdown: Glacial Break&lt;br /&gt;
|-&lt;br /&gt;
| Ice Climber&lt;br /&gt;
| NES Classics Microsite&lt;br /&gt;
|-&lt;br /&gt;
| If You Give&lt;br /&gt;
| If You Give a Cat a Cupcake Game&lt;br /&gt;
|-&lt;br /&gt;
| Iggy Arbuckle&lt;br /&gt;
| Iggy Arbuckle's Race Off&lt;br /&gt;
|-&lt;br /&gt;
| Imagination Movers&lt;br /&gt;
| Warehouse Mouse in: The Bubble Room Game&lt;br /&gt;
|-&lt;br /&gt;
| Imaginext&lt;br /&gt;
| Imaginext™ You're a Firefighter&lt;br /&gt;
|-&lt;br /&gt;
| Inazuma Eleven&lt;br /&gt;
| Inazuma Eleven Girls Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Independence Day (film)&lt;br /&gt;
| Independence Day - Canyon Run&lt;br /&gt;
|-&lt;br /&gt;
| Indiana Jones&lt;br /&gt;
| Indiana Jones in Odd World&lt;br /&gt;
|-&lt;br /&gt;
| Infinity Train&lt;br /&gt;
| Infinity Train: Ataque Programado&lt;br /&gt;
|-&lt;br /&gt;
| Initial D&lt;br /&gt;
| Initial D: Drift Stage&lt;br /&gt;
|-&lt;br /&gt;
| Inside Out&lt;br /&gt;
| Inside Out Match!&lt;br /&gt;
|-&lt;br /&gt;
| Inspector Gadget&lt;br /&gt;
| Inspector Gadget: Descent into Madness&lt;br /&gt;
|-&lt;br /&gt;
| Invader Zim&lt;br /&gt;
| Invader Zim: The DOOM Game&lt;br /&gt;
|-&lt;br /&gt;
| InuYasha&lt;br /&gt;
| Kirara Pet Game&lt;br /&gt;
|-&lt;br /&gt;
| Irmão do Jorel&lt;br /&gt;
| O Pequeno Mestre do Gigitsu&lt;br /&gt;
|-&lt;br /&gt;
| Iron Man&lt;br /&gt;
| Iron Man Flight Test 2.0&lt;br /&gt;
|-&lt;br /&gt;
| It's My Life&lt;br /&gt;
| Beat the Bully&lt;br /&gt;
|-&lt;br /&gt;
| Jack and Jill&lt;br /&gt;
| Jack and Jill: Pool Party&lt;br /&gt;
|-&lt;br /&gt;
| Jack &amp;amp; Marcel&lt;br /&gt;
| Jack &amp;amp; Marcel in Cat in a Bottle&lt;br /&gt;
|-&lt;br /&gt;
| Jackie Chan Adventures&lt;br /&gt;
| Jackie Chan Adventures: Hang Gliding&lt;br /&gt;
|-&lt;br /&gt;
| Jak and Daxter&lt;br /&gt;
| Jak and Daxter: The Precursor Legacy - The Lost Levels&lt;br /&gt;
|-&lt;br /&gt;
| Jake and the Never Land Pirates&lt;br /&gt;
| Jake's Heroic Race&lt;br /&gt;
|-&lt;br /&gt;
| Jakers! The Adventures of Piggley Winks&lt;br /&gt;
| Jakers! Seesaw Heehaw!&lt;br /&gt;
|-&lt;br /&gt;
| James Bond&lt;br /&gt;
| Ice Race 007&lt;br /&gt;
|-&lt;br /&gt;
| James Cameron's Avatar&lt;br /&gt;
| Na'vi Avatar Maker&lt;br /&gt;
|-&lt;br /&gt;
| James Cameron's Titanic&lt;br /&gt;
| Titanic - Spot the Difference&lt;br /&gt;
|-&lt;br /&gt;
| Jay Jay the Jet Plane&lt;br /&gt;
| Jay Jay and the Stars at Night&lt;br /&gt;
|-&lt;br /&gt;
| Jeff Smith's Bone&lt;br /&gt;
| The Great Cow Race&lt;br /&gt;
|-&lt;br /&gt;
| Jeff The Killer&lt;br /&gt;
| Lets Kill Jeff The Killer&lt;br /&gt;
|-&lt;br /&gt;
| Jessie&lt;br /&gt;
| Jessie over Manhattan&lt;br /&gt;
|-&lt;br /&gt;
| Jet Set Radio&lt;br /&gt;
| Rhyth &amp;amp; Gum Interactive Animation&lt;br /&gt;
|-&lt;br /&gt;
| Jimmy Neutron&lt;br /&gt;
| Jimmy Neutron Sea Minus&lt;br /&gt;
|-&lt;br /&gt;
| Jimmy Two-Shoes&lt;br /&gt;
| Carnival of Misery&lt;br /&gt;
|-&lt;br /&gt;
| John Carter&lt;br /&gt;
| John Carter: Battle for Barsoom&lt;br /&gt;
|-&lt;br /&gt;
| John Wick&lt;br /&gt;
| John Wick Revenge Ride&lt;br /&gt;
|-&lt;br /&gt;
| Johnny and the Sprites&lt;br /&gt;
| Lily's Paint Magic&lt;br /&gt;
|-&lt;br /&gt;
| Johnny Bravo&lt;br /&gt;
| Johnny Bravo - Bravo Boogie&lt;br /&gt;
|-&lt;br /&gt;
| Johnny English&lt;br /&gt;
| Johnny English: Operation: Stealth&lt;br /&gt;
|-&lt;br /&gt;
| Johnny Test&lt;br /&gt;
| Johnny Test: Johnny Fu&lt;br /&gt;
|-&lt;br /&gt;
| JoJo's Bizarre Adventure&lt;br /&gt;
| ジョジョの奇妙な冒険&lt;br /&gt;
|-&lt;br /&gt;
| JoJo's Circus&lt;br /&gt;
| JoJo's Letter Sound Dash&lt;br /&gt;
|-&lt;br /&gt;
| Jonas Brothers&lt;br /&gt;
| Jonas L.A.: Movie Madness&lt;br /&gt;
|-&lt;br /&gt;
| Jonny Quest&lt;br /&gt;
| Jonny Quest: Dr. Zin's Assault&lt;br /&gt;
|-&lt;br /&gt;
| Judge Dredd&lt;br /&gt;
| Dredd - Judgement&lt;br /&gt;
|-&lt;br /&gt;
| Julius &amp;amp; Friends&lt;br /&gt;
| Frank Invaders&lt;br /&gt;
|-&lt;br /&gt;
| JumpStart&lt;br /&gt;
| JumpStart Learning Styles Quiz&lt;br /&gt;
|-&lt;br /&gt;
| Jungle Junction&lt;br /&gt;
| Ellyvan's Coconut Parade&lt;br /&gt;
|-&lt;br /&gt;
| Junie B. Jones&lt;br /&gt;
| Photos with me, Junie B.!&lt;br /&gt;
|-&lt;br /&gt;
| Jurassic Park&lt;br /&gt;
| Jurassic Park The Ride: Online Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Just Jordan&lt;br /&gt;
| Just Jordan: Gotta Bounce&lt;br /&gt;
|-&lt;br /&gt;
| Justice League&lt;br /&gt;
| Justice League: Curse of the Underworld&lt;br /&gt;
|-&lt;br /&gt;
| Justin Time&lt;br /&gt;
| Aztec Dash&lt;br /&gt;
|-&lt;br /&gt;
| K'Nex&lt;br /&gt;
| K'Nex Tub &amp;amp; Case sets Shopping $pree&lt;br /&gt;
|-&lt;br /&gt;
| K-On!&lt;br /&gt;
| K-On Dressup&lt;br /&gt;
|-&lt;br /&gt;
| K.C. Undercover&lt;br /&gt;
| K.C. Undercover - Spy Ops&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider&lt;br /&gt;
| Kamen Rider ZI-O Flash Belt .8&lt;br /&gt;
|-&lt;br /&gt;
| KanColle&lt;br /&gt;
| Mating Admiral: Isokaze&lt;br /&gt;
|-&lt;br /&gt;
| Kangaroo Jack&lt;br /&gt;
| Kangaroo Jack: G'Day U.S.A.!: Outback Rumble&lt;br /&gt;
|-&lt;br /&gt;
| Kappa Mikey&lt;br /&gt;
| Kappa Mikey Soundboard&lt;br /&gt;
|-&lt;br /&gt;
| Katamari&lt;br /&gt;
| Flash Katamari&lt;br /&gt;
|-&lt;br /&gt;
| Katawa Shoujo&lt;br /&gt;
| Katawa Crash&lt;br /&gt;
|-&lt;br /&gt;
| Keymon Ache&lt;br /&gt;
| Keymon Ache: Food Bounce&lt;br /&gt;
|-&lt;br /&gt;
| Kick Buttowski&lt;br /&gt;
| Loco Launcho&lt;br /&gt;
|-&lt;br /&gt;
| Kickin' It&lt;br /&gt;
| Dojo Dodge&lt;br /&gt;
|-&lt;br /&gt;
| Kid Cuisine&lt;br /&gt;
| Kid Cuisine KC Space Excavation&lt;br /&gt;
|-&lt;br /&gt;
| Kid Icarus&lt;br /&gt;
| Kid Icarus&lt;br /&gt;
|-&lt;br /&gt;
| Kid vs. Kat&lt;br /&gt;
| Kid vs. Kat: Katapult Katastrophe&lt;br /&gt;
|-&lt;br /&gt;
| KidsWorld Sports&lt;br /&gt;
| Kids World Sports: Kayak Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Kiki's Delivery Service&lt;br /&gt;
| Kiki's Delivery Service: Save Tombo&lt;br /&gt;
|-&lt;br /&gt;
| Kill la Kill&lt;br /&gt;
| Kill la Kill: Don't Lose Your Way! Fighting Game&lt;br /&gt;
|-&lt;br /&gt;
| Killzone&lt;br /&gt;
| Scott Rockwell's Killzone&lt;br /&gt;
|-&lt;br /&gt;
| Kim Possible&lt;br /&gt;
| A Sitch in Time Episode 01: Present&lt;br /&gt;
|-&lt;br /&gt;
| Kinder&lt;br /&gt;
| Max Bombola e il Tesoro Nascosto&lt;br /&gt;
|-&lt;br /&gt;
| King Kong&lt;br /&gt;
| King Kong City Escape&lt;br /&gt;
|-&lt;br /&gt;
| King of the Hill&lt;br /&gt;
| King Of The Hill Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Kingdom Force&lt;br /&gt;
| Kingdom Force: Volcano Chase!&lt;br /&gt;
|-&lt;br /&gt;
| Kingdom Hearts&lt;br /&gt;
| Disney Create: Kingdom Hearts Painter&lt;br /&gt;
|-&lt;br /&gt;
| Kipper&lt;br /&gt;
| Kipper's Matching Game&lt;br /&gt;
|-&lt;br /&gt;
| Kirby&lt;br /&gt;
| Kirby's Airride Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Kizi&lt;br /&gt;
| Kizi Kart Racing&lt;br /&gt;
|-&lt;br /&gt;
| Klonoa&lt;br /&gt;
| Klonoa Dress Up- Game&lt;br /&gt;
|-&lt;br /&gt;
| KonoSuba&lt;br /&gt;
| Bully Aqua Simulator&lt;br /&gt;
|-&lt;br /&gt;
| Kool-Aid&lt;br /&gt;
| Kool-Aid Wake Boarding&lt;br /&gt;
|-&lt;br /&gt;
| Korn&lt;br /&gt;
| Korn Super Switch&lt;br /&gt;
|-&lt;br /&gt;
| Kubuś&lt;br /&gt;
| Snowboard Master&lt;br /&gt;
|-&lt;br /&gt;
| Kung Fu Hustle&lt;br /&gt;
| Axe Gang Rampage&lt;br /&gt;
|-&lt;br /&gt;
| Kung Fu Panda&lt;br /&gt;
| Kung Fu Panda: Tales of Po&lt;br /&gt;
|-&lt;br /&gt;
| Kunio-kun&lt;br /&gt;
| River City Hacky Sack&lt;br /&gt;
|-&lt;br /&gt;
| Kutar&lt;br /&gt;
| クターのバンブー トロピカル&lt;br /&gt;
|-&lt;br /&gt;
| L.O.L Surprise!&lt;br /&gt;
| LOL Surprise Millennials&lt;br /&gt;
|-&lt;br /&gt;
| Lab Rats&lt;br /&gt;
| Lab Rats: Bionic Heroics&lt;br /&gt;
|-&lt;br /&gt;
| Lady and the Tramp&lt;br /&gt;
| Lady and the Tramp Search&lt;br /&gt;
|-&lt;br /&gt;
| Lalaloopsy&lt;br /&gt;
| Lalaloopsy Friendship Parade&lt;br /&gt;
|-&lt;br /&gt;
| Lamput&lt;br /&gt;
| Lamput: Pesky Posters&lt;br /&gt;
|-&lt;br /&gt;
| Laugh &amp;amp; Learn&lt;br /&gt;
| Laugh &amp;amp; Learn™ Alphabet Game&lt;br /&gt;
|-&lt;br /&gt;
| LazyTown&lt;br /&gt;
| LazyTown's Superhero Challenge&lt;br /&gt;
|-&lt;br /&gt;
| LBX&lt;br /&gt;
| LBX: Attach Parts Game&lt;br /&gt;
|-&lt;br /&gt;
| League of Legends&lt;br /&gt;
| Preparation - A League of Legends Parody&lt;br /&gt;
|-&lt;br /&gt;
| League of Super Evil&lt;br /&gt;
| Frogg Rocket&lt;br /&gt;
|-&lt;br /&gt;
| Leave It to Beaver&lt;br /&gt;
| Leave it to Beaver Online Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Legends of Chima&lt;br /&gt;
| Legends of Chima: Laval Unleashed&lt;br /&gt;
|-&lt;br /&gt;
| Left 4 Dead&lt;br /&gt;
| Left4Dead2: the bad ad&lt;br /&gt;
|-&lt;br /&gt;
| LEGO&lt;br /&gt;
| Pepper's Skateboard Challenge&lt;br /&gt;
|-&lt;br /&gt;
| LEGO Exo-Force&lt;br /&gt;
| Hitomi's Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Lemmings&lt;br /&gt;
| Lemming Splat&lt;br /&gt;
|-&lt;br /&gt;
| Lenny Loosejocks&lt;br /&gt;
| Lenny Solitaire&lt;br /&gt;
|-&lt;br /&gt;
| Let's Go Luna!&lt;br /&gt;
| Purple Panda's Space Bop&lt;br /&gt;
|-&lt;br /&gt;
| Life Savers&lt;br /&gt;
| Life Savers Waterpark Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Lilo and Stitch&lt;br /&gt;
| 625 Sandwich Stacker&lt;br /&gt;
|-&lt;br /&gt;
| Limp Bizkit&lt;br /&gt;
| Limp Bizkit - Mosh Master&lt;br /&gt;
|-&lt;br /&gt;
| Linkin Park&lt;br /&gt;
| Linkin Park Player 1.1&lt;br /&gt;
|-&lt;br /&gt;
| Little Bear&lt;br /&gt;
| Little Bear: Little Bear's Dress-Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Little Britain&lt;br /&gt;
| Lou &amp;amp; Andy Game&lt;br /&gt;
|-&lt;br /&gt;
| Little Bill&lt;br /&gt;
| Little Bill's Adventure with Captain Brainstorm&lt;br /&gt;
|-&lt;br /&gt;
| Little Charmers&lt;br /&gt;
| Crazy Cauldrons&lt;br /&gt;
|-&lt;br /&gt;
| Little Critter&lt;br /&gt;
| Little Critter Egg Game&lt;br /&gt;
|-&lt;br /&gt;
| Little Einsteins&lt;br /&gt;
| The Great Sky Race&lt;br /&gt;
|-&lt;br /&gt;
| Little People&lt;br /&gt;
| Little People® Favorite Friend Finder&lt;br /&gt;
|-&lt;br /&gt;
| Little Red Riding Hood&lt;br /&gt;
| Arthur's Puppet Theater: Little Red Riding Hood&lt;br /&gt;
|-&lt;br /&gt;
| Little Witch Academia&lt;br /&gt;
| LWA chime&lt;br /&gt;
|-&lt;br /&gt;
| LittleBigPlanet&lt;br /&gt;
| LittleBigPlanet: Create-a-Sackboy&lt;br /&gt;
|-&lt;br /&gt;
| Littlest Pet Shop&lt;br /&gt;
| Littlest Pet Shop Line Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Liv and Maddie&lt;br /&gt;
| Liv and Maddie: Scrapbook Designer&lt;br /&gt;
|-&lt;br /&gt;
| Lizzie McGuire&lt;br /&gt;
| Lizzie McGuire: Miranda Manicuranda&lt;br /&gt;
|-&lt;br /&gt;
| Lloyd in Space&lt;br /&gt;
| Lloyd in Space Bonus Minute: Android Lloyd&lt;br /&gt;
|-&lt;br /&gt;
| Lode Runner&lt;br /&gt;
| Lode-8&lt;br /&gt;
|-&lt;br /&gt;
| Lollipop Chainsaw&lt;br /&gt;
| Lollipop Chainsaw Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Lomax, the Hound of Music&lt;br /&gt;
| Lomax, the Hound of Music&lt;br /&gt;
|-&lt;br /&gt;
| Looney Tunes&lt;br /&gt;
| Looney Tunes Avalanche Snowboarding&lt;br /&gt;
|-&lt;br /&gt;
| Love Hina&lt;br /&gt;
| ラブ ひな マイクロサイト&lt;br /&gt;
|-&lt;br /&gt;
| Lost Space&lt;br /&gt;
| Lost in Space Trivia Quiz&lt;br /&gt;
|-&lt;br /&gt;
| Lucky Charms&lt;br /&gt;
| Lucky Charms: Lucky Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Lucky Star&lt;br /&gt;
| Kagami Hiiragi Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Luminous Arc&lt;br /&gt;
| Luminous Arc 2 Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Lupin the Third&lt;br /&gt;
| Lupin the Third: Good Marksman?&lt;br /&gt;
|-&lt;br /&gt;
| M&amp;amp;M's&lt;br /&gt;
| M&amp;amp;M's Crazy Factory&lt;br /&gt;
|-&lt;br /&gt;
| Mad Men&lt;br /&gt;
| Mad Men: Which of Don's women are you?&lt;br /&gt;
|-&lt;br /&gt;
| Madagascar&lt;br /&gt;
| Madagascar 3 Race Across Europe&lt;br /&gt;
|-&lt;br /&gt;
| Madeline&lt;br /&gt;
| Word Jumble: Mots Embrouiller&lt;br /&gt;
|-&lt;br /&gt;
| Madness Combat&lt;br /&gt;
| Madness Interactive&lt;br /&gt;
|-&lt;br /&gt;
| Madoka Magica&lt;br /&gt;
| ほむらきゃっちゃ&lt;br /&gt;
|-&lt;br /&gt;
| Magic: The Gathering&lt;br /&gt;
| Magic the Gathering Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Magical Pokaan&lt;br /&gt;
| Fre4k's Dream&lt;br /&gt;
|-&lt;br /&gt;
| Magilla Gorilla&lt;br /&gt;
| Magilla Gorilla: Pet Shop Cleaning&lt;br /&gt;
|-&lt;br /&gt;
| Maisy&lt;br /&gt;
| Maisy's ABC&lt;br /&gt;
|-&lt;br /&gt;
| Make It Pop&lt;br /&gt;
| Make it Pop: Make A Scene&lt;br /&gt;
|-&lt;br /&gt;
| Making Fiends&lt;br /&gt;
| Making Fiends: Pumpkin Plunkin'&lt;br /&gt;
|-&lt;br /&gt;
| Mama Mirabelle's Home Movies&lt;br /&gt;
| Savanna-gram eCard&lt;br /&gt;
|-&lt;br /&gt;
| Mao Mao&lt;br /&gt;
| Mao Mao: Heroes of Pure Heart - The Perfect Adventure&lt;br /&gt;
|-&lt;br /&gt;
| MapleStory&lt;br /&gt;
| MapleStory - Knights of Cygnus&lt;br /&gt;
|-&lt;br /&gt;
| Mappy&lt;br /&gt;
| Mappy Mini&lt;br /&gt;
|-&lt;br /&gt;
| Mars Attacks&lt;br /&gt;
| Mars Attacks Episode 1: Mission of Doom&lt;br /&gt;
|-&lt;br /&gt;
| Martin Mystery&lt;br /&gt;
| Martin Mystery: Alien Attack&lt;br /&gt;
|-&lt;br /&gt;
| Martha Speaks&lt;br /&gt;
| Skits Cooks&lt;br /&gt;
|-&lt;br /&gt;
| Marvel's Thor&lt;br /&gt;
| Thor: The Defense of Asgard&lt;br /&gt;
|-&lt;br /&gt;
| Mary Poppins&lt;br /&gt;
| How Well Do You Know… Mary Poppins?&lt;br /&gt;
|-&lt;br /&gt;
| Maryoku Yummy&lt;br /&gt;
| Winter Yumderland Snow Globe&lt;br /&gt;
|-&lt;br /&gt;
| Masha and the Bear&lt;br /&gt;
| Masha and the Messy Bear&lt;br /&gt;
|-&lt;br /&gt;
| Mass Effect&lt;br /&gt;
| Papy Grenier - MASS EFFECT&lt;br /&gt;
|-&lt;br /&gt;
| Math Blaster&lt;br /&gt;
| Math Blaster for 4th Grade Coloring Book&lt;br /&gt;
|-&lt;br /&gt;
| Matt Hatter Chronicles&lt;br /&gt;
| Matt Hatter Chronicles: Cave In&lt;br /&gt;
|-&lt;br /&gt;
| Mau&lt;br /&gt;
| Hang Mau&lt;br /&gt;
|-&lt;br /&gt;
| Max &amp;amp; Ruby&lt;br /&gt;
| Max's Toy Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Max Keeble's Big Move&lt;br /&gt;
| Max Keeble's Big Move: Max's Big Moves&lt;br /&gt;
|-&lt;br /&gt;
| Max Steel&lt;br /&gt;
| Max Steel: Ultralinks Attack&lt;br /&gt;
|-&lt;br /&gt;
| Maya &amp;amp; Miguel&lt;br /&gt;
| Global Groovin'&lt;br /&gt;
|-&lt;br /&gt;
| Maya the Bee&lt;br /&gt;
| Maya Nature Paint&lt;br /&gt;
|-&lt;br /&gt;
| McDonald's&lt;br /&gt;
| Hamburglar's Bun Fun Game&lt;br /&gt;
|-&lt;br /&gt;
| Medabots&lt;br /&gt;
| MedaShooter&lt;br /&gt;
|-&lt;br /&gt;
| Meet Dave&lt;br /&gt;
| Meet Dave: Nasal Escape&lt;br /&gt;
|-&lt;br /&gt;
| Meet the Robinsons&lt;br /&gt;
| Meet the Robinsons Crowd Patrol&lt;br /&gt;
|-&lt;br /&gt;
| Meez&lt;br /&gt;
| Meez Adventure Game&lt;br /&gt;
|-&lt;br /&gt;
| Mega Man&lt;br /&gt;
| Rockman 2 Tower Defense&lt;br /&gt;
|-&lt;br /&gt;
| Megas XLR&lt;br /&gt;
| Megas XLR: Chase Masters V&lt;br /&gt;
|-&lt;br /&gt;
| Megamind&lt;br /&gt;
| Megamind: Cosmic Collide&lt;br /&gt;
|-&lt;br /&gt;
| Men In Black&lt;br /&gt;
| MIB 3 Agent Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Metal Gear&lt;br /&gt;
| Metal Gear Awesome&lt;br /&gt;
|-&lt;br /&gt;
| Metal Slug&lt;br /&gt;
| Metal Slug Brutal&lt;br /&gt;
|-&lt;br /&gt;
| Metalocalypse&lt;br /&gt;
| Frozen Pixel Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Metroid&lt;br /&gt;
| Metroid: Genesis&lt;br /&gt;
|-&lt;br /&gt;
| M.I. High&lt;br /&gt;
| M.I.High: Microorganisms&lt;br /&gt;
|-&lt;br /&gt;
| Mickey Mouse&lt;br /&gt;
| Mickey Mouse - Rail Runner&lt;br /&gt;
|-&lt;br /&gt;
| Miffy&lt;br /&gt;
| Miffy's Spring Special&lt;br /&gt;
|-&lt;br /&gt;
| Mighty Magiswords&lt;br /&gt;
| Mighty Magiswords: Double Trouble in Mirror Castle&lt;br /&gt;
|-&lt;br /&gt;
| Mighty Med&lt;br /&gt;
| Mighty Med: Heroic Healers&lt;br /&gt;
|-&lt;br /&gt;
| Mighty Mike&lt;br /&gt;
| Mighty Mike: Jigsaw Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Mighty No. 9&lt;br /&gt;
| Mighty N#2 - Cryo Moveset&lt;br /&gt;
|-&lt;br /&gt;
| Mike the Knight&lt;br /&gt;
| Galahad's Gallop&lt;br /&gt;
|-&lt;br /&gt;
| Miles from Tomorrowland&lt;br /&gt;
| Miles from Tomorrowland: Interstellar Missions&lt;br /&gt;
|-&lt;br /&gt;
| Minecraft&lt;br /&gt;
| Minecraft Tower Defence 2&lt;br /&gt;
|-&lt;br /&gt;
| Mira, Royal Detective&lt;br /&gt;
| Ready for Preschool: Pattern Party&lt;br /&gt;
|-&lt;br /&gt;
| Miracle&lt;br /&gt;
| Miracle: Puck Handling&lt;br /&gt;
|-&lt;br /&gt;
| Miraculous Ladybug&lt;br /&gt;
| Miraculous Ladybug Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Miss Kobayashi's Dragon Maid&lt;br /&gt;
| Miss Lucoa's Summer Fun&lt;br /&gt;
|-&lt;br /&gt;
| Miss Moon&lt;br /&gt;
| Miss Moon Zuma&lt;br /&gt;
|-&lt;br /&gt;
| Mission 2110&lt;br /&gt;
| Mission 2110: 3D Shapes&lt;br /&gt;
|-&lt;br /&gt;
| Mission: Impossible&lt;br /&gt;
| Mission Impossible&lt;br /&gt;
|-&lt;br /&gt;
| Mister Rogers' Neighborhood&lt;br /&gt;
| Museum Go Round&lt;br /&gt;
|-&lt;br /&gt;
| Mix Master: King of Cards&lt;br /&gt;
| Adventures in Atreia: Mix Town Mahem&lt;br /&gt;
|-&lt;br /&gt;
| Moana&lt;br /&gt;
| Moana Disney Princess Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Mandeville's Monk&lt;br /&gt;
| Monk's Mind Game&lt;br /&gt;
|-&lt;br /&gt;
| Mike, Lu &amp;amp; Og&lt;br /&gt;
| Mike, Lu &amp;amp; Og: Sea Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Molly of Denali&lt;br /&gt;
| Alaskan Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Momo&lt;br /&gt;
| The Island of Momo&lt;br /&gt;
|-&lt;br /&gt;
| Monkey Island&lt;br /&gt;
| Return to Monkey Island Website&lt;br /&gt;
|-&lt;br /&gt;
| Monopoly&lt;br /&gt;
| Monopoly Electronic Banking&lt;br /&gt;
|-&lt;br /&gt;
| Monster High&lt;br /&gt;
| Monster High Wolf Babies&lt;br /&gt;
|-&lt;br /&gt;
| Monster House&lt;br /&gt;
| Thou Art Dead&lt;br /&gt;
|-&lt;br /&gt;
| Monster Hunter&lt;br /&gt;
| Monster Hunter: Armor Mix &amp;amp; Match&lt;br /&gt;
|-&lt;br /&gt;
| Monster Musume&lt;br /&gt;
| Slimy Time!&lt;br /&gt;
|-&lt;br /&gt;
| Monsters, Inc.&lt;br /&gt;
| Monsters Inc.: Sneak-A-Boo&lt;br /&gt;
|-&lt;br /&gt;
| Monsters vs. Aliens&lt;br /&gt;
| Monsters vs. Aliens: Mean, Clean, Zombie...Brains&lt;br /&gt;
|-&lt;br /&gt;
| Morenatsu&lt;br /&gt;
| [S] Sou : Jump&lt;br /&gt;
|-&lt;br /&gt;
| Mortal Kombat&lt;br /&gt;
| Mortal Kombat Karnage&lt;br /&gt;
|-&lt;br /&gt;
| Moshi Monsters&lt;br /&gt;
| Bobble Bots Bustle&lt;br /&gt;
|-&lt;br /&gt;
| Mother Goose and Grimm&lt;br /&gt;
| Grimmy's Whack-A-Cat&lt;br /&gt;
|-&lt;br /&gt;
| Motu Patlu&lt;br /&gt;
| Bowling Champs&lt;br /&gt;
|-&lt;br /&gt;
| Mr. Bean&lt;br /&gt;
| Mr. Bean Street Bakery&lt;br /&gt;
|-&lt;br /&gt;
| Mr. Deeds&lt;br /&gt;
| Mr. Deeds: Whack The Hideous Foot&lt;br /&gt;
|-&lt;br /&gt;
| Mr. Driller&lt;br /&gt;
| Mr. Driller Mini&lt;br /&gt;
|-&lt;br /&gt;
| Mr. Meaty&lt;br /&gt;
| Mr. Meaty Treasures Of The Deep&lt;br /&gt;
|-&lt;br /&gt;
| Mr. Men&lt;br /&gt;
| The Mr. Men Show: Sunshine&lt;br /&gt;
|-&lt;br /&gt;
| Mr. Popper's Penguins&lt;br /&gt;
| Bitey's Snowball Smack&lt;br /&gt;
|-&lt;br /&gt;
| Mr Tumble&lt;br /&gt;
| Mr Tumble's Shining Stars&lt;br /&gt;
|-&lt;br /&gt;
| Mush-Mush &amp;amp; the Mushables&lt;br /&gt;
| Mush-Mush &amp;amp; the Mushables: Music Maker&lt;br /&gt;
|-&lt;br /&gt;
| Mutt &amp;amp; Stuff&lt;br /&gt;
| Mutt &amp;amp; Stuff: Class Picture Day!&lt;br /&gt;
|-&lt;br /&gt;
| My Gym Partner's a Monkey&lt;br /&gt;
| My Gym Partner's a Monkey: Front Page Nuisance&lt;br /&gt;
|-&lt;br /&gt;
| My Hero Academia&lt;br /&gt;
| INTERACTIVE DEKU&lt;br /&gt;
|-&lt;br /&gt;
| My Life as a Teenage Robot&lt;br /&gt;
| My Life as a Teenage Robot: Techno Tennis&lt;br /&gt;
|-&lt;br /&gt;
| My Little Pony&lt;br /&gt;
| DJ Pinkie Pie&lt;br /&gt;
|-&lt;br /&gt;
| My Neighbor Totoro&lt;br /&gt;
| My Totoro Room&lt;br /&gt;
|-&lt;br /&gt;
| Mysticons&lt;br /&gt;
| Mysticons: Piper Parkour&lt;br /&gt;
|-&lt;br /&gt;
| Nacho Libre&lt;br /&gt;
| Nacho Libre: Cocina Crunch&lt;br /&gt;
|-&lt;br /&gt;
| Nancy Drew&lt;br /&gt;
| Nancy Drew: Resorting to Danger&lt;br /&gt;
|-&lt;br /&gt;
| Nanny McPhee&lt;br /&gt;
| Nanny McPhee Returns&lt;br /&gt;
|-&lt;br /&gt;
| Napoleon Dynamite&lt;br /&gt;
| The Amazing Napoleon Dynamite Soundboard&lt;br /&gt;
|-&lt;br /&gt;
| Naruto&lt;br /&gt;
| Naruto Ninja World Storm 2&lt;br /&gt;
|-&lt;br /&gt;
| NASCAR&lt;br /&gt;
| NASCAR.com To Go&lt;br /&gt;
|-&lt;br /&gt;
| Nature Cat&lt;br /&gt;
| Nature Cat's Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Need for Speed&lt;br /&gt;
| Need for Speed: Carbon - Canyon Racer&lt;br /&gt;
|-&lt;br /&gt;
| Nella the Princess Knight&lt;br /&gt;
| Castlehaven Explorer&lt;br /&gt;
|-&lt;br /&gt;
| Neon Genesis Evangelion&lt;br /&gt;
| Evangelion:A&lt;br /&gt;
|-&lt;br /&gt;
| Neopets&lt;br /&gt;
| Turmac Roll&lt;br /&gt;
|-&lt;br /&gt;
| Nerf&lt;br /&gt;
| Nerf Test Range&lt;br /&gt;
|-&lt;br /&gt;
| Nesquik&lt;br /&gt;
| Nesquik: Chocolate Mountain Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Next X&lt;br /&gt;
| Next X: Rally Racing&lt;br /&gt;
|-&lt;br /&gt;
| Newgrounds Bots&lt;br /&gt;
| M-Bot: The Game&lt;br /&gt;
|-&lt;br /&gt;
| NFL Rush Zone&lt;br /&gt;
| Ish's Sub&lt;br /&gt;
|-&lt;br /&gt;
| Ni Hao, Kai-lan&lt;br /&gt;
| Kai-lan's Paper Lanterns&lt;br /&gt;
|-&lt;br /&gt;
| Nichijou&lt;br /&gt;
| Nichijou Jigsaw&lt;br /&gt;
|-&lt;br /&gt;
| Nickelodeon's Shiva&lt;br /&gt;
| Shiva - Collect Clues&lt;br /&gt;
|-&lt;br /&gt;
| Nicky, Ricky, Dicky &amp;amp; Dawn&lt;br /&gt;
| Nicky, Ricky, Dicky &amp;amp; Dawn: Which Harper Are You?&lt;br /&gt;
|-&lt;br /&gt;
| Nier&lt;br /&gt;
| NieR:Golf&lt;br /&gt;
|-&lt;br /&gt;
| NiGHTS&lt;br /&gt;
| NiGHTS into Dreams...&lt;br /&gt;
|-&lt;br /&gt;
| Night at the Museum&lt;br /&gt;
| Flight of the Museum&lt;br /&gt;
|-&lt;br /&gt;
| Nina's World&lt;br /&gt;
| Letras de Nina&lt;br /&gt;
|-&lt;br /&gt;
| Nintendogs&lt;br /&gt;
| Nintendogs Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Noddy&lt;br /&gt;
| Pop and Spell&lt;br /&gt;
|-&lt;br /&gt;
| Nyan Cat&lt;br /&gt;
| Nyan Cat Fly!&lt;br /&gt;
|-&lt;br /&gt;
| O Astro&lt;br /&gt;
| O Astro: Quero Minha Profecia&lt;br /&gt;
|-&lt;br /&gt;
| Octonauts&lt;br /&gt;
| Octonauts&lt;br /&gt;
|-&lt;br /&gt;
|Oddworld&lt;br /&gt;
|Test a Fuzzle&lt;br /&gt;
|-&lt;br /&gt;
| Odd Squad&lt;br /&gt;
| Odd Squad: Cases&lt;br /&gt;
|-&lt;br /&gt;
| OFF&lt;br /&gt;
| The Judge&lt;br /&gt;
|-&lt;br /&gt;
| Oggy and the Cockroaches&lt;br /&gt;
| Oggy Moshi&lt;br /&gt;
|-&lt;br /&gt;
|Oh Noah!&lt;br /&gt;
|Oh Noah!: Curtain Up&lt;br /&gt;
|-&lt;br /&gt;
| Oh, the Places You'll Go!&lt;br /&gt;
| Elephant Ball&lt;br /&gt;
|-&lt;br /&gt;
| OK K.O.! Let's Be Heroes&lt;br /&gt;
| OK K.O.! Let's Be Heroes: Parking Lot Wars&lt;br /&gt;
|-&lt;br /&gt;
| Ojamajo Doremi&lt;br /&gt;
| Ojamajo Doremi Character Creator&lt;br /&gt;
|-&lt;br /&gt;
| Okami&lt;br /&gt;
| アマテラスの小判取り&lt;br /&gt;
|-&lt;br /&gt;
| Old Dogs&lt;br /&gt;
| Old Dogs: Golf Cart Chaos&lt;br /&gt;
|-&lt;br /&gt;
| Olivia&lt;br /&gt;
| Olivia of the Deep&lt;br /&gt;
|-&lt;br /&gt;
| Olliver's Adventures&lt;br /&gt;
| Olliver's Adventure Game 1&lt;br /&gt;
|-&lt;br /&gt;
| Olympic Games&lt;br /&gt;
| PyeongChang 2018: Torch Dash&lt;br /&gt;
|-&lt;br /&gt;
| One Piece&lt;br /&gt;
| One Piece VS Zombies&lt;br /&gt;
|-&lt;br /&gt;
| One Punch-Man&lt;br /&gt;
| INTERACTIVE SAITAMA&lt;br /&gt;
|-&lt;br /&gt;
| OneShot&lt;br /&gt;
| On Little Cat Feet&lt;br /&gt;
|-&lt;br /&gt;
| Ong's Sisters&lt;br /&gt;
| ONG's Sisters 과자 만들기&lt;br /&gt;
|-&lt;br /&gt;
| Oobi&lt;br /&gt;
| Oobi Tub&lt;br /&gt;
|-&lt;br /&gt;
| Ooh, Aah &amp;amp; You&lt;br /&gt;
| Ooh &amp;amp; Aah's Coco-Nutty Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Open Season&lt;br /&gt;
| Open Season: The Timberline Games&lt;br /&gt;
|-&lt;br /&gt;
| Osmar, a Primeira Fatia do Pão de Forma&lt;br /&gt;
| Cadê o Osmar?&lt;br /&gt;
|-&lt;br /&gt;
| Oswald&lt;br /&gt;
| Oswald's Ice Cone Game&lt;br /&gt;
|-&lt;br /&gt;
| Ouran High School Host Club&lt;br /&gt;
| Dress-Up Kuma-Chan Game&lt;br /&gt;
|-&lt;br /&gt;
| Out of the Box&lt;br /&gt;
| Saucepan Jam&lt;br /&gt;
|-&lt;br /&gt;
| Outlaw Star&lt;br /&gt;
| my ending to outlaw star&lt;br /&gt;
|-&lt;br /&gt;
| OutRun&lt;br /&gt;
| HTML5 Outrun&lt;br /&gt;
|-&lt;br /&gt;
| Overlord&lt;br /&gt;
| Overlord H&lt;br /&gt;
|-&lt;br /&gt;
| Overwatch&lt;br /&gt;
| Graffiti Tracer&lt;br /&gt;
|-&lt;br /&gt;
| Over the Garden Wall&lt;br /&gt;
| Masalla Del Jardín: Laberinto Oscuro&lt;br /&gt;
|-&lt;br /&gt;
| Over the Hedge&lt;br /&gt;
| Over the Hedge: Turn &amp;amp; Burn&lt;br /&gt;
|-&lt;br /&gt;
| Pac-Man&lt;br /&gt;
| 30th Anniversary of PAC-MAN Google Doodle&lt;br /&gt;
|-&lt;br /&gt;
| Pacific Rim&lt;br /&gt;
| Build Your Jaeger&lt;br /&gt;
|-&lt;br /&gt;
| Paddington Bear&lt;br /&gt;
| Paddington 2 - Hidden Numbers&lt;br /&gt;
|-&lt;br /&gt;
| Pair of Kings&lt;br /&gt;
| Pair of Kings: Wild Island Rampage&lt;br /&gt;
|-&lt;br /&gt;
| Pajanimals&lt;br /&gt;
| Apollo's Rocket Blastoff&lt;br /&gt;
|-&lt;br /&gt;
| Panty &amp;amp; Stocking with Garterbelt&lt;br /&gt;
| Panty &amp;amp; Stocking Interactive Animation&lt;br /&gt;
|-&lt;br /&gt;
| Papa Louie&lt;br /&gt;
| Papa's Pizzeria&lt;br /&gt;
|-&lt;br /&gt;
| PaRappa the Rapper&lt;br /&gt;
| Parappa's Rap Floor&lt;br /&gt;
|-&lt;br /&gt;
| Passatempo&lt;br /&gt;
| Clicando a Turma&lt;br /&gt;
|-&lt;br /&gt;
| Patapon&lt;br /&gt;
| Patapon: Beat Camp&lt;br /&gt;
|-&lt;br /&gt;
| Paul Blart: Mall Cop&lt;br /&gt;
| Paul Blart: Mall Cop&lt;br /&gt;
|-&lt;br /&gt;
| PAW Patrol&lt;br /&gt;
| Pups Save the Day&lt;br /&gt;
|-&lt;br /&gt;
| Payday&lt;br /&gt;
| Bank Invaders 2&lt;br /&gt;
|-&lt;br /&gt;
| PB&amp;amp;J Otter&lt;br /&gt;
| PB&amp;amp;J Otter: Baby Butter's Big Catch&lt;br /&gt;
|-&lt;br /&gt;
| Peanuts&lt;br /&gt;
| Peanuts: What's Up, Snoopy?&lt;br /&gt;
|-&lt;br /&gt;
| Pedobear&lt;br /&gt;
| /b/ear Gunner&lt;br /&gt;
|-&lt;br /&gt;
| Peep and the Big Wide World&lt;br /&gt;
| Hop To It!&lt;br /&gt;
|-&lt;br /&gt;
| Peg + Cat&lt;br /&gt;
| Peg + Cat: The Election Problem&lt;br /&gt;
|-&lt;br /&gt;
| Pelswick&lt;br /&gt;
| Pelswick and Julie&lt;br /&gt;
|-&lt;br /&gt;
| Penn Zero: Part-Time Hero&lt;br /&gt;
| Penn Zero: Part-Time Hero - Zap Trap&lt;br /&gt;
|-&lt;br /&gt;
| Peppa Pig&lt;br /&gt;
| Peppa Pig's The New House&lt;br /&gt;
|-&lt;br /&gt;
| Pepper Ann&lt;br /&gt;
| Pepper Ann's Dream Interpreter&lt;br /&gt;
|-&lt;br /&gt;
| Persona&lt;br /&gt;
| Persona Eyes Generator&lt;br /&gt;
|-&lt;br /&gt;
| Peter Pan&lt;br /&gt;
| Tinkerbell's Jewel Jumble&lt;br /&gt;
|-&lt;br /&gt;
| Peter Rabbit&lt;br /&gt;
| Nutkin's Nut Catch&lt;br /&gt;
|-&lt;br /&gt;
| Phantasy Star&lt;br /&gt;
| Phantasy Star Offline 2&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Brave&lt;br /&gt;
| Phantom Brave: The Hermuda Triangle Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Phineas and Ferb&lt;br /&gt;
| Phineas and Ferb in the Transport-inators of Doooom!&lt;br /&gt;
|-&lt;br /&gt;
| Pickle and Peanut&lt;br /&gt;
| Pickle and Peanut Jigsaw&lt;br /&gt;
|-&lt;br /&gt;
| Pico's School&lt;br /&gt;
| Pico's School Reunion&lt;br /&gt;
|-&lt;br /&gt;
| Pig Goat Banana Cricket&lt;br /&gt;
| Pew! Pew! Pickle!&lt;br /&gt;
|-&lt;br /&gt;
| Pikmin&lt;br /&gt;
| Pikmin Playarea&lt;br /&gt;
|-&lt;br /&gt;
| Pingu&lt;br /&gt;
| Pingu: Keepy Uppy&lt;br /&gt;
|-&lt;br /&gt;
| Pink Panther&lt;br /&gt;
| Pink Panther Jigsaw&lt;br /&gt;
|-&lt;br /&gt;
| Pinkalicious&lt;br /&gt;
| Colorrific Art Show&lt;br /&gt;
|-&lt;br /&gt;
| Pimp My Ride&lt;br /&gt;
| Pimp My Ride: The Ride Pimper&lt;br /&gt;
|-&lt;br /&gt;
| Pinocchio&lt;br /&gt;
| Hidden Numbers: Pinocchio&lt;br /&gt;
|-&lt;br /&gt;
| Pirates of the Caribbean&lt;br /&gt;
| Jumping Jack&lt;br /&gt;
|-&lt;br /&gt;
| Pitfall!&lt;br /&gt;
| Pitfall: Scorpion Island&lt;br /&gt;
|-&lt;br /&gt;
| Pixel Chix&lt;br /&gt;
| Pixel Chix Moviemaker&lt;br /&gt;
|-&lt;br /&gt;
| PJ Masks&lt;br /&gt;
| PJ Masks: Catch the Ninjalinos&lt;br /&gt;
|-&lt;br /&gt;
| Planet 51&lt;br /&gt;
| Planet 51 Racing&lt;br /&gt;
|-&lt;br /&gt;
| Planet Heroes&lt;br /&gt;
| Planet Heroes Comics&lt;br /&gt;
|-&lt;br /&gt;
| Plants vs. Zombies&lt;br /&gt;
| Plants vs Zombies (Web Version)&lt;br /&gt;
|-&lt;br /&gt;
| Play-Doh&lt;br /&gt;
| Play-Doh Grill Advertisement&lt;br /&gt;
|-&lt;br /&gt;
| Playmobil&lt;br /&gt;
| Luxury Mansion&lt;br /&gt;
|-&lt;br /&gt;
| Pleasant Goat and Big Big Wolf&lt;br /&gt;
| Goat on Bike&lt;br /&gt;
|-&lt;br /&gt;
| Plum Landing&lt;br /&gt;
| Plum Landing: Mangroovin'&lt;br /&gt;
|-&lt;br /&gt;
| Pocoyo&lt;br /&gt;
| Playground of Pocoyo&lt;br /&gt;
|-&lt;br /&gt;
| Pokémon&lt;br /&gt;
| Who's That Pokémon?&lt;br /&gt;
|-&lt;br /&gt;
| Polly Pocket&lt;br /&gt;
| Polly Pocket Picture Game&lt;br /&gt;
|-&lt;br /&gt;
| POM-BEAR&lt;br /&gt;
| Komm' mit auf Klassenfahrt!&lt;br /&gt;
|-&lt;br /&gt;
| Ponyo&lt;br /&gt;
| Ponyo Similarities&lt;br /&gt;
|-&lt;br /&gt;
| Pop-Tarts&lt;br /&gt;
| Pop-Tarts Hide &amp;amp; Seek: Imposter Pastries&lt;br /&gt;
|-&lt;br /&gt;
| Popeye&lt;br /&gt;
| Popeye Baseball&lt;br /&gt;
|-&lt;br /&gt;
| Poppy Cat&lt;br /&gt;
| Poppy Cat - Pogo Panic&lt;br /&gt;
|-&lt;br /&gt;
| Poppy Playtime&lt;br /&gt;
| Poppy Playtime Survival&lt;br /&gt;
|-&lt;br /&gt;
| Portal&lt;br /&gt;
| Portal: The Flash Version&lt;br /&gt;
|-&lt;br /&gt;
| Porto Papel&lt;br /&gt;
| Matilde Salva Porto Papel&lt;br /&gt;
|-&lt;br /&gt;
| Potato Head&lt;br /&gt;
| Classic Mr. Potato Head Coloring Book&lt;br /&gt;
|-&lt;br /&gt;
| Pou&lt;br /&gt;
| Pou Kitchen Slacking&lt;br /&gt;
|-&lt;br /&gt;
| Pound Puppies&lt;br /&gt;
| Pound Puppies: Leap for Treats!&lt;br /&gt;
|-&lt;br /&gt;
| Power Rangers&lt;br /&gt;
| Power Rangers in Space Red Ranger to the Rescue&lt;br /&gt;
|-&lt;br /&gt;
| Predator&lt;br /&gt;
| Hidden Numbers: Predators&lt;br /&gt;
|-&lt;br /&gt;
| Prep &amp;amp; Landing&lt;br /&gt;
| Christmas Carol's Coal Elf Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Pretty Cure&lt;br /&gt;
| Smile Pretty Cure: Cure Happy Fashion Style&lt;br /&gt;
|-&lt;br /&gt;
| Prince of Persia&lt;br /&gt;
| Prince of Persia: The Forgotten Sands&lt;br /&gt;
|-&lt;br /&gt;
| Princess Tutu&lt;br /&gt;
| Ahiru's Love-s-&lt;br /&gt;
|-&lt;br /&gt;
| Problem Sleuth&lt;br /&gt;
| Problem Sleuth Epilogue&lt;br /&gt;
|-&lt;br /&gt;
| Professor Layton&lt;br /&gt;
| Professor Layton and the Lost Future Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Prom (film)&lt;br /&gt;
| Prom: Starry Night Dash&lt;br /&gt;
|-&lt;br /&gt;
| Psych&lt;br /&gt;
| Lunch Lady Spitball&lt;br /&gt;
|-&lt;br /&gt;
| Pucca&lt;br /&gt;
| Pucca to Kiss Garu&lt;br /&gt;
|-&lt;br /&gt;
| Puppy Dog Pals&lt;br /&gt;
| Puppy Dog Pals: Pups on a mission!&lt;br /&gt;
|-&lt;br /&gt;
| Puyo Puyo&lt;br /&gt;
| Puyo Slots&lt;br /&gt;
|-&lt;br /&gt;
| Pyong&lt;br /&gt;
| Pyong Dances&lt;br /&gt;
|-&lt;br /&gt;
| Q*bert&lt;br /&gt;
| Q*bert 2005&lt;br /&gt;
|-&lt;br /&gt;
| Quake&lt;br /&gt;
| Quake Reloaded&lt;br /&gt;
|-&lt;br /&gt;
| Queen's Blade&lt;br /&gt;
| Queen's Blade Cosplay Nyx&lt;br /&gt;
|-&lt;br /&gt;
| Rabbids&lt;br /&gt;
| Rabbids Invasion&lt;br /&gt;
|-&lt;br /&gt;
| Race to Witch Mountain&lt;br /&gt;
| Ram Road&lt;br /&gt;
|-&lt;br /&gt;
| Ragnarok&lt;br /&gt;
| Ragnarok Bat Hunter&lt;br /&gt;
|-&lt;br /&gt;
| Rainbow Friends&lt;br /&gt;
| Memoria Rainbow&lt;br /&gt;
|-&lt;br /&gt;
| Rainbow Magic&lt;br /&gt;
| Rainbow Magic: Dress the Fairies&lt;br /&gt;
|-&lt;br /&gt;
| Rambo&lt;br /&gt;
| Rambo III&lt;br /&gt;
|-&lt;br /&gt;
| Ranma ½&lt;br /&gt;
| Lambada Ranma&lt;br /&gt;
|-&lt;br /&gt;
| Randy Cunningham&lt;br /&gt;
| Randy Cunningham: 9th Grade Ninja - Enter the NinjaNomicon&lt;br /&gt;
|-&lt;br /&gt;
| Ranger Rob&lt;br /&gt;
| Ranger Wrangler&lt;br /&gt;
|-&lt;br /&gt;
| Rango&lt;br /&gt;
| Home Town Hero&lt;br /&gt;
|-&lt;br /&gt;
| Ratatouille&lt;br /&gt;
| Ratatouille: Rat n' Roll!&lt;br /&gt;
|-&lt;br /&gt;
| Ratchet &amp;amp; Clank&lt;br /&gt;
| Ratchet &amp;amp; Clank: Race Through Time&lt;br /&gt;
|-&lt;br /&gt;
| Rayman&lt;br /&gt;
| Rayman - Slap Flap, &amp;amp; Go!&lt;br /&gt;
|-&lt;br /&gt;
| Ready Jet Go!&lt;br /&gt;
| Food Farmer&lt;br /&gt;
|-&lt;br /&gt;
| ReBoot&lt;br /&gt;
| ReBoot: The Guardian Code: The Game&lt;br /&gt;
|-&lt;br /&gt;
| Recess&lt;br /&gt;
| Recess: Concrete Jumble&lt;br /&gt;
|-&lt;br /&gt;
| Redakai&lt;br /&gt;
| Redakai: Kairu's Quest&lt;br /&gt;
|-&lt;br /&gt;
| Regal Academy&lt;br /&gt;
| Regal Academy: Rose Cinderella: Daughter of Cinderella&lt;br /&gt;
|-&lt;br /&gt;
| Regular Show&lt;br /&gt;
| Regular Show Trash n Dash&lt;br /&gt;
|-&lt;br /&gt;
| Rescue Heroes&lt;br /&gt;
| Rescue Heroes: Air Training&lt;br /&gt;
|-&lt;br /&gt;
| Resident Evil&lt;br /&gt;
| Chainsaw Maniac&lt;br /&gt;
|-&lt;br /&gt;
| Rhythm Heaven&lt;br /&gt;
| Lock simulator&lt;br /&gt;
|-&lt;br /&gt;
| Rice Krispies&lt;br /&gt;
| Rice Krispies Milk Surf&lt;br /&gt;
|-&lt;br /&gt;
| Rick and Morty&lt;br /&gt;
| Morty Maker&lt;br /&gt;
|-&lt;br /&gt;
| Ricky Zoom&lt;br /&gt;
| Ricky Zoom: Wheelford Wheelies&lt;br /&gt;
|-&lt;br /&gt;
| Rise of the Guardians&lt;br /&gt;
| Jack Frost Rejuvenation&lt;br /&gt;
|-&lt;br /&gt;
| Rio&lt;br /&gt;
| Rio Pic Tart&lt;br /&gt;
|-&lt;br /&gt;
| Rio Rollins&lt;br /&gt;
| rio-F&lt;br /&gt;
|-&lt;br /&gt;
| Robin Hood&lt;br /&gt;
| Robin Hood Archery Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Roblox&lt;br /&gt;
| Roblox OOF Button&lt;br /&gt;
|-&lt;br /&gt;
| RoboCop&lt;br /&gt;
| RoboCop Target Practice&lt;br /&gt;
|-&lt;br /&gt;
| Robot and Monster&lt;br /&gt;
| Come Out, Come Out, Wherever You Marf!&lt;br /&gt;
|-&lt;br /&gt;
| Robot Unicorn Attack&lt;br /&gt;
| Retro Unicorn Attack&lt;br /&gt;
|-&lt;br /&gt;
| Robotboy&lt;br /&gt;
| Robotboy: Depth Charger&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Monkeys&lt;br /&gt;
| Rocket Monkeys: Monkey Business&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Power&lt;br /&gt;
| Rocket Power Big Air Mountain&lt;br /&gt;
|-&lt;br /&gt;
| Rocko's Modern Life&lt;br /&gt;
| Rocko's Modern Life: Match-Master&lt;br /&gt;
|-&lt;br /&gt;
| Rocky&lt;br /&gt;
| Ivan Drago - Justice Enforcer&lt;br /&gt;
|-&lt;br /&gt;
| Rocky and Bullwinkle&lt;br /&gt;
| Rocky The Flying Squirrel&lt;br /&gt;
|-&lt;br /&gt;
| Rolie Polie Olie&lt;br /&gt;
| Star Catcher Olie&lt;br /&gt;
|-&lt;br /&gt;
| Roll No. 21&lt;br /&gt;
| Roll No. 21: Masti Jump&lt;br /&gt;
|-&lt;br /&gt;
| RollBots&lt;br /&gt;
| Rollbots Tribe Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Rosie's Rules&lt;br /&gt;
| Rosie Care&lt;br /&gt;
|-&lt;br /&gt;
| Rozen Maiden&lt;br /&gt;
| Rozen Maiden&lt;br /&gt;
|-&lt;br /&gt;
| Rubbadubbers&lt;br /&gt;
| Rubbadubbers Bath Race Game&lt;br /&gt;
|-&lt;br /&gt;
| Rudra&lt;br /&gt;
| Rudra: Boom Chik Chik Boom - Guardian of Sun City&lt;br /&gt;
|-&lt;br /&gt;
| Ruff-Ruff, Tweet and Dave&lt;br /&gt;
| Ruff-Ruff, Tweet and Dave: Super Slide&lt;br /&gt;
|-&lt;br /&gt;
| Rugrats&lt;br /&gt;
| Rugrats Chuckie Chan&lt;br /&gt;
|-&lt;br /&gt;
| Rusty Rivets&lt;br /&gt;
| Rusty Rivets: Combine it and Design it&lt;br /&gt;
|-&lt;br /&gt;
| RWBY&lt;br /&gt;
| Weiss Dressup&lt;br /&gt;
|-&lt;br /&gt;
| Sagwa the Chinese Siamese Cat&lt;br /&gt;
| Counting Koi&lt;br /&gt;
|-&lt;br /&gt;
| Sailor Moon&lt;br /&gt;
| Sailor Moon Robot Frenzy!&lt;br /&gt;
|-&lt;br /&gt;
| Saint Seiya&lt;br /&gt;
| Break Through Zodiac&lt;br /&gt;
|-&lt;br /&gt;
| Salad Fingers&lt;br /&gt;
| Salad Fingers Episode 1&lt;br /&gt;
|-&lt;br /&gt;
| Sam &amp;amp; Max&lt;br /&gt;
| Unfinished Sam and Max cartoon&lt;br /&gt;
|-&lt;br /&gt;
| Samurai Champloo&lt;br /&gt;
| Champloo Mugen Dress up Game&lt;br /&gt;
|-&lt;br /&gt;
| Samurai Jack&lt;br /&gt;
| Samurai Jack: Code of the Samurai&lt;br /&gt;
|-&lt;br /&gt;
| Sandra, a Detetive Encantada&lt;br /&gt;
| Sandra Contra o Dragão&lt;br /&gt;
|-&lt;br /&gt;
| Sanjay and Craig&lt;br /&gt;
| Sanjay and Craig: The Frycade&lt;br /&gt;
|-&lt;br /&gt;
| Sapo Brothers&lt;br /&gt;
| Sapo Park&lt;br /&gt;
|-&lt;br /&gt;
| Sarah &amp;amp; Duck&lt;br /&gt;
| Sarah &amp;amp; Duck: Feeding Time&lt;br /&gt;
|-&lt;br /&gt;
| Saw&lt;br /&gt;
| Saw IV Trapped: The Game&lt;br /&gt;
|-&lt;br /&gt;
| Scaredy Squirrel&lt;br /&gt;
| BFFs&lt;br /&gt;
|-&lt;br /&gt;
| School of Rock&lt;br /&gt;
| School of Rock: Rockin' Out&lt;br /&gt;
|-&lt;br /&gt;
| Science Adventure (series)&lt;br /&gt;
| Steins;Gate website index&lt;br /&gt;
|-&lt;br /&gt;
| SciGirls&lt;br /&gt;
| Code Quest&lt;br /&gt;
|-&lt;br /&gt;
| Scooby-Doo&lt;br /&gt;
| Scooby Doo! Monster Madness&lt;br /&gt;
|-&lt;br /&gt;
| Scott Pilgrim&lt;br /&gt;
| Scott Pilgrim vs. the World: Avatar Creator&lt;br /&gt;
|-&lt;br /&gt;
| Scribblenauts&lt;br /&gt;
| The Scribbleman Episode 1&lt;br /&gt;
|-&lt;br /&gt;
| Seihou Project&lt;br /&gt;
| 東方で「いままでのあらすじ」&lt;br /&gt;
|-&lt;br /&gt;
| Seinfeld&lt;br /&gt;
| Seinfeld on DVD&lt;br /&gt;
|-&lt;br /&gt;
| Sesame Street	&lt;br /&gt;
| Elmo Rhymes&lt;br /&gt;
|-&lt;br /&gt;
| Seven Little Monsters&lt;br /&gt;
| Picture Perfect&lt;br /&gt;
|-&lt;br /&gt;
| Sgt. Frog&lt;br /&gt;
| The seven Giroros&lt;br /&gt;
|-&lt;br /&gt;
| Shake It Up&lt;br /&gt;
| Shake it Up: Spotlight Dash&lt;br /&gt;
|-&lt;br /&gt;
| Shaman King&lt;br /&gt;
| Shaman King: Shuffle&lt;br /&gt;
|-&lt;br /&gt;
| Shanna's Show&lt;br /&gt;
| Shane's Kindergarten Countdown&lt;br /&gt;
|-&lt;br /&gt;
| Shantae&lt;br /&gt;
| Commission - Shantae&lt;br /&gt;
|-&lt;br /&gt;
| Shark Tale&lt;br /&gt;
| The Ernie and Bernie Mixmaster&lt;br /&gt;
|-&lt;br /&gt;
| Shaun of The Dead&lt;br /&gt;
| Shaun of The Dead: Zombie Attack!&lt;br /&gt;
|-&lt;br /&gt;
| Shaun the Sheep&lt;br /&gt;
| Shaun the Sheep: Home Sheep Home&lt;br /&gt;
|-&lt;br /&gt;
| Sheep in the Big City&lt;br /&gt;
| Sheep in the Big City: Crash Lambding&lt;br /&gt;
|-&lt;br /&gt;
| Shenmue&lt;br /&gt;
| Shenmue, Delin the crate master&lt;br /&gt;
|-&lt;br /&gt;
| Sheriff Callie's Wild West&lt;br /&gt;
| Sheriff Callie's Wild Day&lt;br /&gt;
|-&lt;br /&gt;
| Sherlock Holmes&lt;br /&gt;
| Sherlock Has a Clue&lt;br /&gt;
|-&lt;br /&gt;
| Shimmer and Shine&lt;br /&gt;
| Genie Palace Divine&lt;br /&gt;
|-&lt;br /&gt;
| Shopkins&lt;br /&gt;
| Shopkins Shoppies Candy Sweets Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Shorts (film)&lt;br /&gt;
| Shorts: Find the Wishing Rock!&lt;br /&gt;
|-&lt;br /&gt;
| Shrek&lt;br /&gt;
| Shrek 'n' Slide&lt;br /&gt;
|-&lt;br /&gt;
| Sid the Science Kid&lt;br /&gt;
| Shadow Show&lt;br /&gt;
|-&lt;br /&gt;
| Sidekick&lt;br /&gt;
| Sidekick Sideways&lt;br /&gt;
|-&lt;br /&gt;
| SiIvaGunner&lt;br /&gt;
| highquality.rip&lt;br /&gt;
|-&lt;br /&gt;
| Silent Hill&lt;br /&gt;
| Silent Hill: Distant Scars&lt;br /&gt;
|-&lt;br /&gt;
| SimCity&lt;br /&gt;
| Sim Sim City&lt;br /&gt;
|-&lt;br /&gt;
| Simon Fuller's Idol&lt;br /&gt;
| The American Idol Experience Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Siren Head&lt;br /&gt;
| Siren Head: Sound of Despair&lt;br /&gt;
|-&lt;br /&gt;
| Skatoony&lt;br /&gt;
| Skatoony: Earl About Town&lt;br /&gt;
|-&lt;br /&gt;
| Skibidi Toilet&lt;br /&gt;
| Skibidi Toilet vs Wario&lt;br /&gt;
|-&lt;br /&gt;
| Skullgirls&lt;br /&gt;
| Big Band Funded!&lt;br /&gt;
|-&lt;br /&gt;
| Sky High&lt;br /&gt;
| Sky High: Robot Rampage&lt;br /&gt;
|-&lt;br /&gt;
| Skylanders&lt;br /&gt;
| Chompy Stomp&lt;br /&gt;
|-&lt;br /&gt;
| Skyrunners&lt;br /&gt;
| NSSC Alien Assault Game&lt;br /&gt;
|-&lt;br /&gt;
| Sleeping Beauty&lt;br /&gt;
| Baby Aurora Castle Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Slenderman&lt;br /&gt;
| Slenderman Must Die: Chapter 1&lt;br /&gt;
|-&lt;br /&gt;
| Slipknot&lt;br /&gt;
| Slipknot vs. Limp Bizkit&lt;br /&gt;
|-&lt;br /&gt;
| Slugterra&lt;br /&gt;
| Battle for Slugterra&lt;br /&gt;
|-&lt;br /&gt;
| Sly Cooper&lt;br /&gt;
| Sly Cooper and the Thievius Raccoonus Minigames&lt;br /&gt;
|-&lt;br /&gt;
| Smallfoot&lt;br /&gt;
| SmallFoot: Yeti, Aim, Gong!&lt;br /&gt;
|-&lt;br /&gt;
| Smeshariki&lt;br /&gt;
| Ульи Копатыча&lt;br /&gt;
|-&lt;br /&gt;
| Smile&lt;br /&gt;
| Bandit Bites&lt;br /&gt;
|-&lt;br /&gt;
| Snagglepuss&lt;br /&gt;
| Cartoon Parade&lt;br /&gt;
|-&lt;br /&gt;
| Snow Day&lt;br /&gt;
| Snow Day: Dig &amp;amp; Draw&lt;br /&gt;
|-&lt;br /&gt;
| Snow White&lt;br /&gt;
| Snow White Nails&lt;br /&gt;
|-&lt;br /&gt;
| Sofia the First&lt;br /&gt;
| Sofia's Enchanted Garden&lt;br /&gt;
|-&lt;br /&gt;
| Sonic the Hedgehog&lt;br /&gt;
| Ultimate Flash Sonic&lt;br /&gt;
|-&lt;br /&gt;
| Sonny with a Chance&lt;br /&gt;
| Sonny with a Chance: Studio 3 Snack Cart-A-Pult Game&lt;br /&gt;
|-&lt;br /&gt;
| SOS Fada Manu&lt;br /&gt;
| Disputa Mágica&lt;br /&gt;
|-&lt;br /&gt;
| Soul Eater&lt;br /&gt;
| Maka Albarn Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Soul (series)&lt;br /&gt;
| Bonfire&lt;br /&gt;
|-&lt;br /&gt;
| Soulcalibur&lt;br /&gt;
| Soul Calibur 2 Game Pack&lt;br /&gt;
|-&lt;br /&gt;
| South Park&lt;br /&gt;
| South Park Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Soy Luna&lt;br /&gt;
| Soy Luna: Roller Cool&lt;br /&gt;
|-&lt;br /&gt;
| Space Chimps&lt;br /&gt;
| Space Chimps: Luna's EZ Chimpanese&lt;br /&gt;
|-&lt;br /&gt;
| Space Ghost&lt;br /&gt;
| Blast Zorak&lt;br /&gt;
|-&lt;br /&gt;
| Space Harrier&lt;br /&gt;
| Son of Space Harrier&lt;br /&gt;
|-&lt;br /&gt;
| Space Invaders&lt;br /&gt;
| Taito 404&lt;br /&gt;
|-&lt;br /&gt;
| Special Agent Oso&lt;br /&gt;
| Oso's Special Training Center&lt;br /&gt;
|-&lt;br /&gt;
| Speed Racer&lt;br /&gt;
| Speed Racer: Time Trial Tryouts&lt;br /&gt;
|-&lt;br /&gt;
| Spelunky&lt;br /&gt;
| Spelunky: Twineslation&lt;br /&gt;
|-&lt;br /&gt;
| Spice and Wolf&lt;br /&gt;
| 狼と香辛料 II 公式ウェブサイト&lt;br /&gt;
|-&lt;br /&gt;
| Spider-Man&lt;br /&gt;
| Spider-Man: City Raid&lt;br /&gt;
|-&lt;br /&gt;
| Spirited Away&lt;br /&gt;
| Spirited Away Similarities&lt;br /&gt;
|-&lt;br /&gt;
| Splash and Bubbles&lt;br /&gt;
| Fintastic Fish Maker&lt;br /&gt;
|-&lt;br /&gt;
| Splatalot&lt;br /&gt;
| Splatalot Extreme&lt;br /&gt;
|-&lt;br /&gt;
| Splatoon&lt;br /&gt;
| Sploon&lt;br /&gt;
|-&lt;br /&gt;
| SpongeBob SquarePants&lt;br /&gt;
| SpongeBob: Oh Snap! Road Trip!&lt;br /&gt;
|-&lt;br /&gt;
| Spore&lt;br /&gt;
| Spore Hero: Zarkhator's Meteor Defense&lt;br /&gt;
|-&lt;br /&gt;
| Spyro the Dragon&lt;br /&gt;
| Spyro Cavern Escape&lt;br /&gt;
|-&lt;br /&gt;
| Spy Kids&lt;br /&gt;
| Spy Kids 3D: Game Over&lt;br /&gt;
|-&lt;br /&gt;
| Squid Game&lt;br /&gt;
| The Swoon: How Would You Fare in Squid Game?&lt;br /&gt;
|-&lt;br /&gt;
| Squid Girl&lt;br /&gt;
| ika musume animation&lt;br /&gt;
|-&lt;br /&gt;
| Squirrel Boy&lt;br /&gt;
| Squirrel Boy: The Squirrel of Sandwich&lt;br /&gt;
|-&lt;br /&gt;
| Stanley&lt;br /&gt;
| Stanley: Stanley and the Cloud Critters&lt;br /&gt;
|-&lt;br /&gt;
| Star Fox&lt;br /&gt;
| StarFox Excelent Adventur&lt;br /&gt;
|-&lt;br /&gt;
| Star Trek&lt;br /&gt;
| USS Enterprise 1701-D A Cadet's Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Star vs. the Forces of Evil&lt;br /&gt;
| Star vs. the Dungeon of Evil&lt;br /&gt;
|-&lt;br /&gt;
| Star Wars&lt;br /&gt;
| Yoda's Jedi Training&lt;br /&gt;
|-&lt;br /&gt;
| StarCraft&lt;br /&gt;
| StarCraft - War of Honor&lt;br /&gt;
|-&lt;br /&gt;
| Stargate&lt;br /&gt;
| Stargate SGI - A short Fanfiction game&lt;br /&gt;
|-&lt;br /&gt;
| Starship Titus&lt;br /&gt;
| Strip Blackjack with Carla&lt;br /&gt;
|-&lt;br /&gt;
| Starship Troopers&lt;br /&gt;
| Starship Troopers Soundboard&lt;br /&gt;
|-&lt;br /&gt;
| Static Shock&lt;br /&gt;
| Static Shock: Sky Surfing&lt;br /&gt;
|-&lt;br /&gt;
| Stellvia&lt;br /&gt;
| yayoi-F&lt;br /&gt;
|-&lt;br /&gt;
| Steven Universe&lt;br /&gt;
| Spike Squad&lt;br /&gt;
|-&lt;br /&gt;
|Stoked&lt;br /&gt;
|Surf or Sink&lt;br /&gt;
|-&lt;br /&gt;
| Storks (film)&lt;br /&gt;
| Storks: Delivery Dash&lt;br /&gt;
|-&lt;br /&gt;
| Stranger Things&lt;br /&gt;
| Monster Flash&lt;br /&gt;
|-&lt;br /&gt;
| Strawberry Clock&lt;br /&gt;
| Strawberry Clock Says...&lt;br /&gt;
|-&lt;br /&gt;
| Strawberry Shortcake&lt;br /&gt;
| Strawberry Shortcake: Let's Dance!&lt;br /&gt;
|-&lt;br /&gt;
| Street Fighter&lt;br /&gt;
| Street Fighter Flash&lt;br /&gt;
|-&lt;br /&gt;
| Streets of Rage&lt;br /&gt;
| Buszmegálló Fighter&lt;br /&gt;
|-&lt;br /&gt;
| Stuart Little&lt;br /&gt;
| Stuart's Xtreme Skateboarding&lt;br /&gt;
|-&lt;br /&gt;
| Stuck in the Middle&lt;br /&gt;
| Stuck in the Middle: Movie MadHouse&lt;br /&gt;
|-&lt;br /&gt;
| Subway Surfers&lt;br /&gt;
| Stack Subway Surfers Jump 4&lt;br /&gt;
|-&lt;br /&gt;
| Sucker Punch&lt;br /&gt;
| Sucker Punch: Annihilation&lt;br /&gt;
|-&lt;br /&gt;
| Sue&lt;br /&gt;
| Sue Videoclip Creator&lt;br /&gt;
|-&lt;br /&gt;
| Summer Camp Island&lt;br /&gt;
| Campers Memory Match!&lt;br /&gt;
|-&lt;br /&gt;
| Sunny Day&lt;br /&gt;
| Smiling &amp;amp; Styling with Sunny&lt;br /&gt;
|-&lt;br /&gt;
| Supa Phresh&lt;br /&gt;
| Supa Phresh: Coupon Cannon&lt;br /&gt;
|-&lt;br /&gt;
| Super Mario&lt;br /&gt;
| Super Mario 63&lt;br /&gt;
|-&lt;br /&gt;
| Super Monkey Ball&lt;br /&gt;
| Super Monkey Ball Mini&lt;br /&gt;
|-&lt;br /&gt;
| Super Robot Monkey Team Hyperforce Go!&lt;br /&gt;
| Monkey Dash! Through Shuggazoom's Streets&lt;br /&gt;
|-&lt;br /&gt;
| Super Robot Wars&lt;br /&gt;
| Super Nina Wars: Episode II&lt;br /&gt;
|-&lt;br /&gt;
| Super Smash Bros.&lt;br /&gt;
| Super Smash Flash&lt;br /&gt;
|-&lt;br /&gt;
| Super Why&lt;br /&gt;
| Super Why Saves the Day!&lt;br /&gt;
|-&lt;br /&gt;
| Super Wings&lt;br /&gt;
| Super Wings Puzzle Slider&lt;br /&gt;
|-&lt;br /&gt;
| Superjail!&lt;br /&gt;
| Superjail: Swine Flu Comic&lt;br /&gt;
|-&lt;br /&gt;
| Superman&lt;br /&gt;
| Superman: Metropolis Defender&lt;br /&gt;
|-&lt;br /&gt;
| Supernatural&lt;br /&gt;
| Dress Up Dean Winchester&lt;br /&gt;
|-&lt;br /&gt;
| Surf's Up&lt;br /&gt;
| Surf's Up: Chicken Joe's Local Lingo&lt;br /&gt;
|-&lt;br /&gt;
| Sushi Cat&lt;br /&gt;
| Sushi Cat 2&lt;br /&gt;
|-&lt;br /&gt;
| Sushi Pack&lt;br /&gt;
| Sushi Pack: Break the Ice&lt;br /&gt;
|-&lt;br /&gt;
| Swashbuckle&lt;br /&gt;
| My Swashbuckle Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Sweet Bro and Hella Jeff&lt;br /&gt;
| SWEET BRO AND HELLA JEFF THE, GAME ON-LINE&lt;br /&gt;
|-&lt;br /&gt;
| Sword Art Online&lt;br /&gt;
| Asuna Candy Crush&lt;br /&gt;
|-&lt;br /&gt;
| Sylvanian Families&lt;br /&gt;
| おともだちをさがそう！&lt;br /&gt;
|-&lt;br /&gt;
| Sym-Bionic Titan&lt;br /&gt;
| Sym-Bionic Titan: Teenage Warriors&lt;br /&gt;
|-&lt;br /&gt;
| Sítio do Picapau Amarelo&lt;br /&gt;
| Desafio da Emília&lt;br /&gt;
|-&lt;br /&gt;
| T.O.T.S.&lt;br /&gt;
| T.O.T.S.: Ready, Set, Let's Go!&lt;br /&gt;
|-&lt;br /&gt;
| T.U.F.F. Puppy&lt;br /&gt;
| T.U.F.F. Puppy: Unleashed!&lt;br /&gt;
|-&lt;br /&gt;
| Taffy&lt;br /&gt;
| Taffy: Splash Art&lt;br /&gt;
|-&lt;br /&gt;
| Taiko no Tatsujin&lt;br /&gt;
| 太鼓ウェブ - Taiko Web&lt;br /&gt;
|-&lt;br /&gt;
| Tak and the Power of Juju&lt;br /&gt;
| Tak: Jumpin' Juju - Get Some Air!&lt;br /&gt;
|-&lt;br /&gt;
| Tales (series)&lt;br /&gt;
| Tales of Phantasia GBA Banner&lt;br /&gt;
|-&lt;br /&gt;
| TaleSpin&lt;br /&gt;
| TaleSpin Concentration Game&lt;br /&gt;
|-&lt;br /&gt;
| Talking Tom&lt;br /&gt;
| Angela and Tom Wedding Trip&lt;br /&gt;
|-&lt;br /&gt;
| Tamagotchi&lt;br /&gt;
| Tamagotchi: Gotchi-Bounce&lt;br /&gt;
|-&lt;br /&gt;
| Tangled&lt;br /&gt;
| Tangled Double Trouble&lt;br /&gt;
|-&lt;br /&gt;
| TANKMEN&lt;br /&gt;
| Tankmen: Incursion&lt;br /&gt;
|-&lt;br /&gt;
| Tarzan&lt;br /&gt;
| Tarzan's Jungle Rescue&lt;br /&gt;
|-&lt;br /&gt;
| Taste Buds&lt;br /&gt;
| Taste Buds: Family Dinner&lt;br /&gt;
|-&lt;br /&gt;
| Teacher's Pet&lt;br /&gt;
| Thrash Canned&lt;br /&gt;
|-&lt;br /&gt;
| Team Fortress&lt;br /&gt;
| TF2 Unboxer&lt;br /&gt;
|-&lt;br /&gt;
| Team Umizoomi&lt;br /&gt;
| Umi City: Mighty Missions&lt;br /&gt;
|-&lt;br /&gt;
| Teamo Supremo&lt;br /&gt;
| Teamo Training&lt;br /&gt;
|-&lt;br /&gt;
| Teen Beach Movie&lt;br /&gt;
| Disney Create: Teen Beach Movie Painter&lt;br /&gt;
|-&lt;br /&gt;
| Teen Titans&lt;br /&gt;
| Teen Titans: Battle Blitz&lt;br /&gt;
|-&lt;br /&gt;
| Teenage Mutant Ninja Turtles&lt;br /&gt;
| Teenage Mutant Ninja Turtles Pizza Time&lt;br /&gt;
|-&lt;br /&gt;
| Tekken&lt;br /&gt;
| Tekken the Piss: &amp;quot;Kunimitsu&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Teletubbies&lt;br /&gt;
| Teletubbies: Po's Scooter Journey&lt;br /&gt;
|-&lt;br /&gt;
| Tem Criança na Cozinha&lt;br /&gt;
| É Dia de Feira&lt;br /&gt;
|-&lt;br /&gt;
| Tenchi Muyo!&lt;br /&gt;
| Tenchi Muyo!: Sasami's Run&lt;br /&gt;
|-&lt;br /&gt;
| Tenkai Knights&lt;br /&gt;
| Tenkai Knights: Bravenwolf's Run&lt;br /&gt;
|-&lt;br /&gt;
| Terminator&lt;br /&gt;
| Terminator 2 Cinemargh&lt;br /&gt;
|-&lt;br /&gt;
| Terraria&lt;br /&gt;
| Terraria Slide Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Terrific Trucks&lt;br /&gt;
| Terrific Trucks: Job Site Dash&lt;br /&gt;
|-&lt;br /&gt;
| That's so Raven&lt;br /&gt;
| Cory's Money Maze&lt;br /&gt;
|-&lt;br /&gt;
| The Addams Family&lt;br /&gt;
| Wednesday Memory Cards&lt;br /&gt;
|-&lt;br /&gt;
| The Amazing Digital Circus&lt;br /&gt;
| The Amazing Digital Pomni Plushie Clicker&lt;br /&gt;
|-&lt;br /&gt;
| The Adventures of Spot&lt;br /&gt;
| Spot's Find and Cook Game&lt;br /&gt;
|-&lt;br /&gt;
| The Adventures of Tintin&lt;br /&gt;
| The Adventures of Tintin: Cryptic Pics&lt;br /&gt;
|-&lt;br /&gt;
| The Amanda Show&lt;br /&gt;
| The Amanda Show Dancing Lobster Game&lt;br /&gt;
|-&lt;br /&gt;
| The Amazing World of Gumball&lt;br /&gt;
| Gumball Car Race&lt;br /&gt;
|-&lt;br /&gt;
| The Angry Beavers&lt;br /&gt;
| Break The Dam&lt;br /&gt;
|-&lt;br /&gt;
| The Ant Bully&lt;br /&gt;
| Potop!&lt;br /&gt;
|-&lt;br /&gt;
| The Aristocats&lt;br /&gt;
| Marie's Great Diamond Chase&lt;br /&gt;
|-&lt;br /&gt;
| The Avengers&lt;br /&gt;
| The Avengers: Bunker Busters 2&lt;br /&gt;
|-&lt;br /&gt;
| The Backyardigans&lt;br /&gt;
| Backyardigans: Mission to Mars&lt;br /&gt;
|-&lt;br /&gt;
| The Bad Guys&lt;br /&gt;
| The Bad Guys - Bad Arcade&lt;br /&gt;
|-&lt;br /&gt;
| The Banana Splits&lt;br /&gt;
| Banana Splits: Banana Bop Game&lt;br /&gt;
|-&lt;br /&gt;
| The Beatles&lt;br /&gt;
| Eight Days a Week&lt;br /&gt;
|-&lt;br /&gt;
| The Beatrix Girls&lt;br /&gt;
| The Beatrix Girls: Lark Dress Up Game&lt;br /&gt;
|-&lt;br /&gt;
| The Big Bang Theory&lt;br /&gt;
| The Big Bang Theory Game&lt;br /&gt;
|-&lt;br /&gt;
| The Binding of Isaac&lt;br /&gt;
| The Legend of Isaac&lt;br /&gt;
|-&lt;br /&gt;
| The Black Dahlia&lt;br /&gt;
| The Black Dahlia: Photo Gallery&lt;br /&gt;
|-&lt;br /&gt;
| The Boondocks&lt;br /&gt;
| Uncle Ruckus American Idol&lt;br /&gt;
|-&lt;br /&gt;
| The Boss Baby&lt;br /&gt;
| The Boss Baby - Backyard Racer&lt;br /&gt;
|-&lt;br /&gt;
| The Buzz on Maggie&lt;br /&gt;
| Maggie's Germy Roundup&lt;br /&gt;
|-&lt;br /&gt;
| The Cat in the Hat&lt;br /&gt;
| The Cat in the Hat Cleans This and That&lt;br /&gt;
|-&lt;br /&gt;
| The Cheetah Girls&lt;br /&gt;
| The Cheetah Girls 2 Notebook&lt;br /&gt;
|-&lt;br /&gt;
| The Chronicles of Narnia&lt;br /&gt;
| The Chronicles of Narnia: Prince Caspian Personality Quiz&lt;br /&gt;
|-&lt;br /&gt;
| The Country Bears&lt;br /&gt;
| The Country Bears: Follow the Leader&lt;br /&gt;
|-&lt;br /&gt;
| The Croods&lt;br /&gt;
| The Croods - Hidden Objects&lt;br /&gt;
|-&lt;br /&gt;
| The Davincibles&lt;br /&gt;
| Tio Karateka&lt;br /&gt;
|-&lt;br /&gt;
| The Dog and Cat News&lt;br /&gt;
| Beakins Great Mango Quest&lt;br /&gt;
|-&lt;br /&gt;
| The Doodlebops&lt;br /&gt;
| Doodlebops: Move &amp;amp; Groove&lt;br /&gt;
|-&lt;br /&gt;
| The Dukes of Hazzard&lt;br /&gt;
| Pimp My Rod&lt;br /&gt;
|-&lt;br /&gt;
| The Elder Scrolls&lt;br /&gt;
| Skyrim: Dovahbear&lt;br /&gt;
|-&lt;br /&gt;
| The Electric Company&lt;br /&gt;
| The Adventures of The Electric Company on Prankster Planet &lt;br /&gt;
|-&lt;br /&gt;
| The Emoji Movie&lt;br /&gt;
| The Emoji Movie: Emoji Falls&lt;br /&gt;
|-&lt;br /&gt;
| The Emperor's New Groove&lt;br /&gt;
| Kuzco: Quest for Gold&lt;br /&gt;
|-&lt;br /&gt;
| The Expendables&lt;br /&gt;
| The Expendables 2 - Deploy and Destroy&lt;br /&gt;
|-&lt;br /&gt;
| The Fairly OddParents&lt;br /&gt;
| Jimmy-Timmy Power Hour 2: Co-Pilot Chaos&lt;br /&gt;
|-&lt;br /&gt;
| The Flintstones&lt;br /&gt;
| Flintstones' Bedrock Bobsleddin Blowout&lt;br /&gt;
|-&lt;br /&gt;
| The Fowl Adventures&lt;br /&gt;
| Artemis Fowl's Inner Circle&lt;br /&gt;
|-&lt;br /&gt;
| The Fresh Beat Band&lt;br /&gt;
| The Fresh Beat Band: Freezy Smoothies!&lt;br /&gt;
|-&lt;br /&gt;
| The Fungies!&lt;br /&gt;
| The Fungies!: Spelungies!&lt;br /&gt;
|-&lt;br /&gt;
| The Golden Girls&lt;br /&gt;
| Quiz: Which Golden Girl Are You?&lt;br /&gt;
|-&lt;br /&gt;
| The Good Dinosaur&lt;br /&gt;
| Arlo's Journey&lt;br /&gt;
|-&lt;br /&gt;
| The Good Night Show&lt;br /&gt;
| Sprout a Sandy Story with Nina&lt;br /&gt;
|-&lt;br /&gt;
| The GREENS&lt;br /&gt;
| Thrifty Threads&lt;br /&gt;
|-&lt;br /&gt;
| The Grinch&lt;br /&gt;
| Ask the Grinch&lt;br /&gt;
|-&lt;br /&gt;
| The Happos Family&lt;br /&gt;
| The Happos Family: Balloon Ride&lt;br /&gt;
|-&lt;br /&gt;
| The Haunted Hathaways&lt;br /&gt;
| The Haunted Hathaways: Haunting 101&lt;br /&gt;
|-&lt;br /&gt;
| The Haunted Mansion&lt;br /&gt;
| The Haunted Mansion&lt;br /&gt;
|-&lt;br /&gt;
| The Heroic Quest of the Valiant Prince Ivandoe&lt;br /&gt;
| The Heroic Quest of the Valiant Prince Ivandoe: The Sword Pursuit&lt;br /&gt;
|-&lt;br /&gt;
| The Hunchback of Notre Dame&lt;br /&gt;
| Who Wants to be a Villionaire?: Frollo&lt;br /&gt;
|-&lt;br /&gt;
| The Hunger Games&lt;br /&gt;
| The Hunger Games: The Game&lt;br /&gt;
|-&lt;br /&gt;
| The Incredibles&lt;br /&gt;
| The Incredibles: Thin Ice&lt;br /&gt;
|-&lt;br /&gt;
| The Iron Giant&lt;br /&gt;
| Iron Giant Screensaver&lt;br /&gt;
|-&lt;br /&gt;
| The Jetsons&lt;br /&gt;
| The Jetsons - Longshot Golf&lt;br /&gt;
|-&lt;br /&gt;
| The Jungle Book&lt;br /&gt;
| Mowgli's Play&lt;br /&gt;
|-&lt;br /&gt;
| The Karate Kid&lt;br /&gt;
| Karate Kid: A Hero's Journey&lt;br /&gt;
|-&lt;br /&gt;
| The King of Fighters&lt;br /&gt;
| The King of Fighters 2000&lt;br /&gt;
|-&lt;br /&gt;
| The Koala Brothers&lt;br /&gt;
| The Koala Brothers: &amp;quot;Say Cheese!&amp;quot; Stickerbook&lt;br /&gt;
|-&lt;br /&gt;
| The Land Before Time&lt;br /&gt;
| The Land Before Time: Adventure Valley&lt;br /&gt;
|-&lt;br /&gt;
| The Last Mimzy&lt;br /&gt;
| The Last Mimzy: Glass&lt;br /&gt;
|-&lt;br /&gt;
| The Legend of Zelda&lt;br /&gt;
| The Legend of Zelda and the Lampshade of No Real Significance&lt;br /&gt;
|-&lt;br /&gt;
| The Life and Times of Juniper Lee&lt;br /&gt;
| The Life And Times Of Juniper Lee: Out Of Charm's Way&lt;br /&gt;
|-&lt;br /&gt;
| The Lion King&lt;br /&gt;
| Timon &amp;amp; Pumbaa Grub Ridin'&lt;br /&gt;
|-&lt;br /&gt;
| The Little Mermaid&lt;br /&gt;
| Ariel House Makeover&lt;br /&gt;
|-&lt;br /&gt;
| The Lodge&lt;br /&gt;
| The Lodge: Check-In Challenge&lt;br /&gt;
|-&lt;br /&gt;
| The Lorax&lt;br /&gt;
| The Lorax's Save the Trees Game&lt;br /&gt;
|-&lt;br /&gt;
| The Lord of the Rings&lt;br /&gt;
| The Hobbit: Dwarf Combat Training&lt;br /&gt;
|-&lt;br /&gt;
| The Lost Vikings&lt;br /&gt;
| Mario meets The Lost Vikings&lt;br /&gt;
|-&lt;br /&gt;
| The Loud House&lt;br /&gt;
| Living Loud: Lincoln's List&lt;br /&gt;
|-&lt;br /&gt;
| The Magic School Bus&lt;br /&gt;
| The Magic School Bus Blows Its Top&lt;br /&gt;
|-&lt;br /&gt;
| The Marvelous Misadventures of Flapjack&lt;br /&gt;
| The Marvelous Misadventures of Flapjack: Journey to Plague Island&lt;br /&gt;
|-&lt;br /&gt;
| The Mask&lt;br /&gt;
| The Mask: Mask Memory&lt;br /&gt;
|-&lt;br /&gt;
| The Matrix&lt;br /&gt;
| Matrix Pandemonium&lt;br /&gt;
|-&lt;br /&gt;
| The Mighty B!&lt;br /&gt;
| The Mighty B! - Buzz Around Town&lt;br /&gt;
|-&lt;br /&gt;
| The Mummy&lt;br /&gt;
| The Mummy Returns: The Golden Pyramid Punch-Out&lt;br /&gt;
|-&lt;br /&gt;
| The Muppets&lt;br /&gt;
| Gonzo's Pipe Express&lt;br /&gt;
|-&lt;br /&gt;
| The Mysteries of Life With Tim &amp;amp; Moby&lt;br /&gt;
| The Mysteries of Life With Tim &amp;amp; Moby: Active Transport&lt;br /&gt;
|-&lt;br /&gt;
| The Naked Brothers Band&lt;br /&gt;
| The Naked Brothers Band: Lead the Beat&lt;br /&gt;
|-&lt;br /&gt;
| The Nightmare Before Christmas&lt;br /&gt;
| Tim Burton's The Nightmare Before Christmas: Jack's Sleigh Ride&lt;br /&gt;
|-&lt;br /&gt;
| The Nut Job&lt;br /&gt;
| The Nut Job: No Nuts No Glory&lt;br /&gt;
|-&lt;br /&gt;
| The Numtums&lt;br /&gt;
| The Numtums: Super Numtum in the Street&lt;br /&gt;
|-&lt;br /&gt;
| The Office&lt;br /&gt;
| The Office: Paper Throw&lt;br /&gt;
|-&lt;br /&gt;
| The Once and Future King&lt;br /&gt;
| The Sword in the Stone Similarities&lt;br /&gt;
|-&lt;br /&gt;
| The Owl House&lt;br /&gt;
| The Owl House: Witch's Apprentice&lt;br /&gt;
|-&lt;br /&gt;
| The Powerpuff Girls&lt;br /&gt;
| Powerpuff Girls Pillow Fight&lt;br /&gt;
|-&lt;br /&gt;
| The Pirates!&lt;br /&gt;
| Pirate Captain's Beard Weevil&lt;br /&gt;
|-&lt;br /&gt;
| The Prince of Egypt&lt;br /&gt;
| Joseph: King of Dreams - Color this Cat&lt;br /&gt;
|-&lt;br /&gt;
| The Princess and the Frog&lt;br /&gt;
| The Princess and the Frog: Tiana and the Tiara&lt;br /&gt;
|-&lt;br /&gt;
| The Princess Diaries&lt;br /&gt;
| Coronation Archery&lt;br /&gt;
|-&lt;br /&gt;
| The Proud Family&lt;br /&gt;
| Sticky's Mixmaster&lt;br /&gt;
|-&lt;br /&gt;
| The Punisher&lt;br /&gt;
| Spin N Set Punisher&lt;br /&gt;
|-&lt;br /&gt;
| The Ren &amp;amp; Stimpy Show&lt;br /&gt;
| The Ren &amp;amp; Stimpy Show: Dress-Up Log&lt;br /&gt;
|-&lt;br /&gt;
| The Replacements&lt;br /&gt;
| C.A.R.'s Daring Detour&lt;br /&gt;
|-&lt;br /&gt;
| The Rescuers&lt;br /&gt;
| The Rescuers: Albatross Air Service Flight Game&lt;br /&gt;
|-&lt;br /&gt;
| The Road to El Dorado&lt;br /&gt;
| Journey to El Dorado with Tulio and Miguel!&lt;br /&gt;
|-&lt;br /&gt;
| The Polar Express&lt;br /&gt;
| The Polar Express: Ticket Chase&lt;br /&gt;
|-&lt;br /&gt;
| The Santa Clause&lt;br /&gt;
| Santa Clause 3 The Escape Clause Jingle Bell Brawl&lt;br /&gt;
|-&lt;br /&gt;
| The Secret Saturdays&lt;br /&gt;
| Kur Air Battle&lt;br /&gt;
|-&lt;br /&gt;
| The Seeker&lt;br /&gt;
| The Seeker: Book of Light&lt;br /&gt;
|-&lt;br /&gt;
| The Simpsons&lt;br /&gt;
| The Simpsons Movie: Bart Simpson's Naked Skate&lt;br /&gt;
|-&lt;br /&gt;
| The Sims&lt;br /&gt;
| The Flash Sims&lt;br /&gt;
|-&lt;br /&gt;
| The Smurfs&lt;br /&gt;
| The Smurfs Clumsy's Central Park Dash&lt;br /&gt;
|-&lt;br /&gt;
| The Sorcerer's Apprentice&lt;br /&gt;
| Sorcerer's Fiery Frenzy&lt;br /&gt;
|-&lt;br /&gt;
| The Spiderwick Chronicles&lt;br /&gt;
| Thimblelack's Clues Wordsearch&lt;br /&gt;
|-&lt;br /&gt;
| The Story of Tracy Beaker&lt;br /&gt;
| Tracy Beaker Presents: Mealtime Madness&lt;br /&gt;
|-&lt;br /&gt;
| The Suite Life&lt;br /&gt;
| Zack &amp;amp; Cody's Tipton Trouble&lt;br /&gt;
|-&lt;br /&gt;
| The Sunny Side Up Show&lt;br /&gt;
| Dress Chica&lt;br /&gt;
|-&lt;br /&gt;
| The Tale of Despereaux&lt;br /&gt;
| The Tale of Despereaux: Mousecapult&lt;br /&gt;
|-&lt;br /&gt;
| The Three Little Pigs&lt;br /&gt;
| Big Bad Wolf Online Coloring Page&lt;br /&gt;
|-&lt;br /&gt;
| The Thundermans&lt;br /&gt;
| The Thundermans: Power House&lt;br /&gt;
|-&lt;br /&gt;
| The Troop&lt;br /&gt;
| The Troop: Scaramari Struggle&lt;br /&gt;
|-&lt;br /&gt;
| The Venture Bros.&lt;br /&gt;
| Venture Bros: Rough Justice&lt;br /&gt;
|-&lt;br /&gt;
| The Walking Dead&lt;br /&gt;
| The Walking Dead: Survival Test&lt;br /&gt;
|-&lt;br /&gt;
| The Weakest Link&lt;br /&gt;
| the weakest link parody&lt;br /&gt;
|-&lt;br /&gt;
| The Weekenders&lt;br /&gt;
| Lor's Maze of Treats&lt;br /&gt;
|-&lt;br /&gt;
| The Wiggles&lt;br /&gt;
| Dance to the Wiggly Radio&lt;br /&gt;
|-&lt;br /&gt;
| The Wild&lt;br /&gt;
| The Wild: Turtle Toss&lt;br /&gt;
|-&lt;br /&gt;
| The Wild Thornberrys&lt;br /&gt;
| The Wild Thornberrys: Cruisin' Comvee&lt;br /&gt;
|-&lt;br /&gt;
| The Wizard of Oz&lt;br /&gt;
| Dorothy and the Wizard of Oz: Run Dorothy&lt;br /&gt;
|-&lt;br /&gt;
| The World's Hardest Game&lt;br /&gt;
| World's Hardest Game 3D&lt;br /&gt;
|-&lt;br /&gt;
| The X's&lt;br /&gt;
| The X's Dinner Danger&lt;br /&gt;
|-&lt;br /&gt;
| The X-Files&lt;br /&gt;
| UFOdle&lt;br /&gt;
|-&lt;br /&gt;
| The Water Horse&lt;br /&gt;
| The Water Horse: Crusoe Cruiser&lt;br /&gt;
|-&lt;br /&gt;
| The Witcher&lt;br /&gt;
| The Witcher: Map of the Continent&lt;br /&gt;
|-&lt;br /&gt;
| The Wonderful 101&lt;br /&gt;
| Wonderful 101 Parody&lt;br /&gt;
|-&lt;br /&gt;
| The Zula Patrol&lt;br /&gt;
| Zula Patrol Planet Viewer&lt;br /&gt;
|-&lt;br /&gt;
| There's Something About Mary&lt;br /&gt;
| There's Something About Mary: Private Dick&lt;br /&gt;
|-&lt;br /&gt;
| Thomas &amp;amp; Friends&lt;br /&gt;
| Thomas Build an Engine&lt;br /&gt;
|-&lt;br /&gt;
| Thunderbirds&lt;br /&gt;
| Thunderbirds Are Go: Team Rush&lt;br /&gt;
|-&lt;br /&gt;
| ThunderCats&lt;br /&gt;
| ThunderCats: Tomb of Mumm-Ra&lt;br /&gt;
|-&lt;br /&gt;
| Ti Ti Ti&lt;br /&gt;
| Sabotagem Ti-ti-ti&lt;br /&gt;
|-&lt;br /&gt;
| Tikkabilla&lt;br /&gt;
| Where's Woolly?&lt;br /&gt;
|-&lt;br /&gt;
| Time Crisis&lt;br /&gt;
| Time Crisis 4 Training Mission&lt;br /&gt;
|-&lt;br /&gt;
| Time Squad&lt;br /&gt;
| Time Squad (TV Series) Sandwitch&lt;br /&gt;
|-&lt;br /&gt;
| Tinga Tinga Tales&lt;br /&gt;
| Take the Tinga Tinga Tales Trail&lt;br /&gt;
|-&lt;br /&gt;
| Tokyo Mew Mew&lt;br /&gt;
| Mew Mew Power: Cyniclon Invasion&lt;br /&gt;
|-&lt;br /&gt;
| Tomb Raider&lt;br /&gt;
| OpenLara&lt;br /&gt;
|-&lt;br /&gt;
| Tom and Jerry&lt;br /&gt;
| The Tom and Jerry Show: Cheese Swipe&lt;br /&gt;
|-&lt;br /&gt;
| Tom und das Erdbeermarmeladebrot mit Honig&lt;br /&gt;
| TOM &amp;amp; der Gurkenkaiser&lt;br /&gt;
|-&lt;br /&gt;
| Toonix&lt;br /&gt;
| Toonix - Grubby Runaway&lt;br /&gt;
|-&lt;br /&gt;
| Toontown Online&lt;br /&gt;
| Toontown 2.0 (prototype)&lt;br /&gt;
|-&lt;br /&gt;
| Toopy and Binoo&lt;br /&gt;
| Toopy and Binoo's House&lt;br /&gt;
|-&lt;br /&gt;
| Top Cat&lt;br /&gt;
| Top Cat in Alley Cash&lt;br /&gt;
|-&lt;br /&gt;
| Top Wing&lt;br /&gt;
| Top Wing: Friends to the Rescue&lt;br /&gt;
|-&lt;br /&gt;
| Total Drama&lt;br /&gt;
| Drop of Shame&lt;br /&gt;
|-&lt;br /&gt;
| Totally Spies!&lt;br /&gt;
| Totally Spies! Shooter&lt;br /&gt;
|-&lt;br /&gt;
| Tots TV&lt;br /&gt;
| Tots TV: Meet the Tots&lt;br /&gt;
|-&lt;br /&gt;
| Touhou Project&lt;br /&gt;
| 東方悠繰録&lt;br /&gt;
|-&lt;br /&gt;
| Toy Story&lt;br /&gt;
| Toy Story Memory Game&lt;br /&gt;
|-&lt;br /&gt;
| Transformers&lt;br /&gt;
| Transformers Dark of the Moon - Hidden Objects&lt;br /&gt;
|-&lt;br /&gt;
| Transformice&lt;br /&gt;
| :The Cheese Dance:&lt;br /&gt;
|-&lt;br /&gt;
| Trapped!&lt;br /&gt;
| Trapped!: Leaflets&lt;br /&gt;
|-&lt;br /&gt;
| Trauma Center&lt;br /&gt;
| Nurse Angie dressup doll&lt;br /&gt;
|-&lt;br /&gt;
| Tree Fu Tom&lt;br /&gt;
| Super SPLAT Shield&lt;br /&gt;
|-&lt;br /&gt;
| Treasure Planet&lt;br /&gt;
| Treasure Planet: Solar Surfer&lt;br /&gt;
|-&lt;br /&gt;
| Triangle Heart&lt;br /&gt;
| 濡れ濡れなのはちゃん&lt;br /&gt;
|-&lt;br /&gt;
| Trinity Blood&lt;br /&gt;
| Seth Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Trix&lt;br /&gt;
| Trix Breakfast Blast&lt;br /&gt;
|-&lt;br /&gt;
| Trixie Belden&lt;br /&gt;
| Sleepyside Map&lt;br /&gt;
|-&lt;br /&gt;
| Trollface&lt;br /&gt;
| Trollface Launch&lt;br /&gt;
|-&lt;br /&gt;
| Trolls&lt;br /&gt;
| Trolls: 3D Maze Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Tron&lt;br /&gt;
| Tron Defense&lt;br /&gt;
|-&lt;br /&gt;
| Trucktown&lt;br /&gt;
| Trucktown: Truck Stop&lt;br /&gt;
|-&lt;br /&gt;
| True Jackson, VP&lt;br /&gt;
| True Jackson VP: Fashion Fury&lt;br /&gt;
|-&lt;br /&gt;
| Tsukihime&lt;br /&gt;
| Neco-Arc Simulator&lt;br /&gt;
|-&lt;br /&gt;
| Tsum Tsum&lt;br /&gt;
| Tsum Tsum Tower&lt;br /&gt;
|-&lt;br /&gt;
| Turbo&lt;br /&gt;
| Turbo Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Turma da Mônica&lt;br /&gt;
| Guarda-Roupa da Mônica&lt;br /&gt;
|-&lt;br /&gt;
| Tutenstein&lt;br /&gt;
| Tutenstein: Decipher&lt;br /&gt;
|-&lt;br /&gt;
| Tux&lt;br /&gt;
| Tux Ventures&lt;br /&gt;
|-&lt;br /&gt;
| Tweenies&lt;br /&gt;
| Fun Fair Fun&lt;br /&gt;
|-&lt;br /&gt;
| Twilight&lt;br /&gt;
| Edward Vs Jacob&lt;br /&gt;
|-&lt;br /&gt;
| Twirlywoos&lt;br /&gt;
| Twirlywoos: Noisy&lt;br /&gt;
|-&lt;br /&gt;
| Twisted Whiskers&lt;br /&gt;
| Twisted Whiskers: Yawp &amp;amp; Dander's Twisted Time Wasters&lt;br /&gt;
|-&lt;br /&gt;
| Two Brothers&lt;br /&gt;
| Two Brothers Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Têtes à Claques&lt;br /&gt;
| Têtes à Claques - Le Air hockey&lt;br /&gt;
|-&lt;br /&gt;
| Ultimate Muscle&lt;br /&gt;
| Ultimate Muscle: Gassy Shooting Gallery&lt;br /&gt;
|-&lt;br /&gt;
| Ultraman&lt;br /&gt;
| Ultraman Tiga: Yuzare's Future Detector&lt;br /&gt;
|-&lt;br /&gt;
| Uncle Grandpa&lt;br /&gt;
| Uncle Grandpa: Afraid of the Dark&lt;br /&gt;
|-&lt;br /&gt;
| Underdog&lt;br /&gt;
| Underdog: Memory Unleashed&lt;br /&gt;
|-&lt;br /&gt;
| Undertale&lt;br /&gt;
| Bad Time Simulator (Sans Fight)&lt;br /&gt;
|-&lt;br /&gt;
| Unfabulous&lt;br /&gt;
| Unfabulous Crossword&lt;br /&gt;
|-&lt;br /&gt;
| Unikitty!&lt;br /&gt;
| Unikitty! Pizza Catch&lt;br /&gt;
|-&lt;br /&gt;
| Ultima&lt;br /&gt;
| Stygian Abyss level generator&lt;br /&gt;
|-&lt;br /&gt;
| UP&lt;br /&gt;
| UP: Balloon Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Valentins&lt;br /&gt;
| Valentins: O Vilão Disfarçado&lt;br /&gt;
|-&lt;br /&gt;
| Valiant&lt;br /&gt;
| Valiant: Friend or Foe&lt;br /&gt;
|-&lt;br /&gt;
| Valkyrie&lt;br /&gt;
| The Legend of Valkyrie Mini&lt;br /&gt;
|-&lt;br /&gt;
| Vampirina&lt;br /&gt;
| Vampirina: Hide and Shriek!&lt;br /&gt;
|-&lt;br /&gt;
| VeggieTales&lt;br /&gt;
| Veggie Tales Veggie Football&lt;br /&gt;
|-&lt;br /&gt;
| VICTORiOUS&lt;br /&gt;
| VICTORiOUS: TheSlap Cookie Wrap&lt;br /&gt;
|-&lt;br /&gt;
| Victor and Valentino&lt;br /&gt;
| Victor and Valentino: Monster Kicks&lt;br /&gt;
|-&lt;br /&gt;
| Viewtiful Joe&lt;br /&gt;
| Cut! Cut! Cut!&lt;br /&gt;
|-&lt;br /&gt;
| Villainous&lt;br /&gt;
| Vilanesco: Maldade Mecânica&lt;br /&gt;
|-&lt;br /&gt;
| Vitaminix&lt;br /&gt;
| Find the animal that does not belong here&lt;br /&gt;
|-&lt;br /&gt;
| Violetta&lt;br /&gt;
| Violetta Music Quiz&lt;br /&gt;
|-&lt;br /&gt;
| Viva Piñata&lt;br /&gt;
| Viva Piñata Candy Stash&lt;br /&gt;
|-&lt;br /&gt;
| VOCALOID&lt;br /&gt;
| Hatsune Miku: Flight Simulator&lt;br /&gt;
|-&lt;br /&gt;
| Volcano&lt;br /&gt;
| Volcano: Chopper Game&lt;br /&gt;
|-&lt;br /&gt;
| Voltron&lt;br /&gt;
| Voltron Legendary Defender: Super Mega Lion Attack&lt;br /&gt;
|-&lt;br /&gt;
| W.I.T.C.H.&lt;br /&gt;
| Search for Caleb&lt;br /&gt;
|-&lt;br /&gt;
| Wacky Races&lt;br /&gt;
| Wacky Racing Game&lt;br /&gt;
|-&lt;br /&gt;
| WALL-E&lt;br /&gt;
| WALL-E: Cup Shuffle&lt;br /&gt;
|-&lt;br /&gt;
| Wallace &amp;amp; Gromit&lt;br /&gt;
| Wallace &amp;amp; Gromit: Snow Drift&lt;br /&gt;
|-&lt;br /&gt;
| Wallykazam!&lt;br /&gt;
| Wallykazam! Magic Word Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Wander Over Yonder&lt;br /&gt;
| Dance Dance Lord Hater&lt;br /&gt;
|-&lt;br /&gt;
| We Bare Bears&lt;br /&gt;
| We Baby Bears: Treasure Rush&lt;br /&gt;
|-&lt;br /&gt;
| Webkinz&lt;br /&gt;
| Webkinz Mini Arcade&lt;br /&gt;
|-&lt;br /&gt;
| Welcome to the Wayne&lt;br /&gt;
| Welcome to the Wayne - Which Character Are You?&lt;br /&gt;
|-&lt;br /&gt;
| When They Cry&lt;br /&gt;
| Chessboard of the Golden Witch&lt;br /&gt;
|-&lt;br /&gt;
| Where's My Water?&lt;br /&gt;
| Disney Create: Where's My Water Painter&lt;br /&gt;
|-&lt;br /&gt;
| Where's Wally?&lt;br /&gt;
| Codename: Waldo&lt;br /&gt;
|-&lt;br /&gt;
| Where the Wild Things Are&lt;br /&gt;
| Where the Wild Things Are: Dirt Clod War&lt;br /&gt;
|-&lt;br /&gt;
| Who Framed Roger Rabbit&lt;br /&gt;
| Jessica Rabbit Dress Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Who Wants to Be a Millionaire?&lt;br /&gt;
| Who Wants to be a Mathionaire? General Math Quiz&lt;br /&gt;
|-&lt;br /&gt;
| Wii (series)&lt;br /&gt;
| Wii Tanks! Flash Edition&lt;br /&gt;
|-&lt;br /&gt;
| Wild Grinders&lt;br /&gt;
| Wild Grinders: Trick'd Out&lt;br /&gt;
|-&lt;br /&gt;
| Wild Kratts&lt;br /&gt;
| Wild Kratts: Frogfish Feast&lt;br /&gt;
|-&lt;br /&gt;
| Williams' Joust&lt;br /&gt;
| Joustice&lt;br /&gt;
|-&lt;br /&gt;
| Wilson &amp;amp; Ditch&lt;br /&gt;
| Wilson and Ditch - Go Go GoBros&lt;br /&gt;
|-&lt;br /&gt;
| Winnie the Pooh&lt;br /&gt;
| Winnie the Pooh's Home Run Derby&lt;br /&gt;
|-&lt;br /&gt;
| Winx Club&lt;br /&gt;
| Memory Winx&lt;br /&gt;
|-&lt;br /&gt;
| Witchblade&lt;br /&gt;
| mune-F&lt;br /&gt;
|-&lt;br /&gt;
| Wizards of Waverly Place&lt;br /&gt;
| The Wizards Return: The Mystical Tower&lt;br /&gt;
|-&lt;br /&gt;
| Wolfenstein&lt;br /&gt;
| Wolfenstein 1D&lt;br /&gt;
|-&lt;br /&gt;
| Wonder Boy&lt;br /&gt;
| Wonder Boy Legends&lt;br /&gt;
|-&lt;br /&gt;
| Wonder Momo&lt;br /&gt;
| Mini Wonder Momo&lt;br /&gt;
|-&lt;br /&gt;
| Wonder Park&lt;br /&gt;
| Wonder Park Your Name&lt;br /&gt;
|-&lt;br /&gt;
| Wonder Pets!&lt;br /&gt;
| Wonder Pets Phone Game&lt;br /&gt;
|-&lt;br /&gt;
| Wonder Woman&lt;br /&gt;
| Wonder Woman: Last Woman Standing&lt;br /&gt;
|-&lt;br /&gt;
| Wonka&lt;br /&gt;
| Oompa-Loompa Roundup&lt;br /&gt;
|-&lt;br /&gt;
| WondLa&lt;br /&gt;
| WONDLA-VISION GAME&lt;br /&gt;
|-&lt;br /&gt;
| Woody Woodpecker&lt;br /&gt;
| Woody Woodpecker Breakin' Out&lt;br /&gt;
|-&lt;br /&gt;
| WordGirl&lt;br /&gt;
| Synonym Toast&lt;br /&gt;
|-&lt;br /&gt;
| WordWorld&lt;br /&gt;
| Duck's Alphabet&lt;br /&gt;
|-&lt;br /&gt;
| Work It Out Wombats!&lt;br /&gt;
| Story Emporium&lt;br /&gt;
|-&lt;br /&gt;
| World of Warcraft&lt;br /&gt;
| Hearthstone Idle&lt;br /&gt;
|-&lt;br /&gt;
| Worms&lt;br /&gt;
| Worms: Caught in the Sewers&lt;br /&gt;
|-&lt;br /&gt;
| Wow! Wow! Wubbzy&lt;br /&gt;
| Wubbzy's Amazing Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Wreck-It Ralph&lt;br /&gt;
| Wreck-It Ralph: Fix It Felix Jr.&lt;br /&gt;
|-&lt;br /&gt;
| X-Men&lt;br /&gt;
| Wolverine and the X-Men: M.R.D. Escape&lt;br /&gt;
|-&lt;br /&gt;
| Xavier Riddle and the Secret Museum&lt;br /&gt;
| Xavier Riddle and the Secret Museum: Museum Maker&lt;br /&gt;
|-&lt;br /&gt;
| Xeno&lt;br /&gt;
| Xenosaga: A Missing Year Chapter 1&lt;br /&gt;
|-&lt;br /&gt;
| Xevious&lt;br /&gt;
| Sprite x Xevious&lt;br /&gt;
|-&lt;br /&gt;
| Xiaolin Showdown&lt;br /&gt;
| Attack of the Pillow Head Monster&lt;br /&gt;
|-&lt;br /&gt;
| Xuxinha&lt;br /&gt;
| Xuxinha na moda&lt;br /&gt;
|-&lt;br /&gt;
| Yandere Simulator&lt;br /&gt;
| Yandereplier&lt;br /&gt;
|-&lt;br /&gt;
| Yepi&lt;br /&gt;
| Dress Up Yepi&lt;br /&gt;
|-&lt;br /&gt;
| Yeti Sports&lt;br /&gt;
| Yeti Sports 1: Pingu Throw&lt;br /&gt;
|-&lt;br /&gt;
| Yin Yang Yo!&lt;br /&gt;
| Yin Yang Yo: The Dangerous Comic Book of Dread&lt;br /&gt;
|-&lt;br /&gt;
| Yo Gabba Gabba!&lt;br /&gt;
| Yo Gabba Gabba! Mini Arcade&lt;br /&gt;
|-&lt;br /&gt;
| Yo-Kai Watch&lt;br /&gt;
| Yo-Kai Watch Bubble&lt;br /&gt;
|-&lt;br /&gt;
| Yogi Bear&lt;br /&gt;
| Yogi Bear: Bear to the Air&lt;br /&gt;
|-&lt;br /&gt;
| YooHoo &amp;amp; Friends&lt;br /&gt;
| Yoohoo's Rainbow Race&lt;br /&gt;
|-&lt;br /&gt;
| Yotsuba&amp;amp;!&lt;br /&gt;
| Yotsuba Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| You Have to Burn the Rope&lt;br /&gt;
| You Have To Burn The Rope&lt;br /&gt;
|-&lt;br /&gt;
| Yume Nikki&lt;br /&gt;
| Madotsuki's Dream Dock&lt;br /&gt;
|-&lt;br /&gt;
| YuruYuri&lt;br /&gt;
| YuruYuri Preview&lt;br /&gt;
|-&lt;br /&gt;
| Yu-Gi-Oh!&lt;br /&gt;
| Yu-Gi-Oh! Anti-Drug PSA&lt;br /&gt;
|-&lt;br /&gt;
| YuYu Hakusho&lt;br /&gt;
| YuYu Hakusho Wars&lt;br /&gt;
|-&lt;br /&gt;
| Zack &amp;amp; Quack&lt;br /&gt;
| Zack &amp;amp; Quack: Pop Up Speedway&lt;br /&gt;
|-&lt;br /&gt;
| Zeke and Luther&lt;br /&gt;
| Zeke and Luther: Trick Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Zerby Derby&lt;br /&gt;
| Zerby Derby's Road Works&lt;br /&gt;
|-&lt;br /&gt;
| Zero Escape&lt;br /&gt;
| 999: Nine Hours, Nine Persons, Nine Doors Demo&lt;br /&gt;
|-&lt;br /&gt;
| Zevo-3&lt;br /&gt;
| Zevo 3: Dr. Stankfoot's Revenge&lt;br /&gt;
|-&lt;br /&gt;
| Zimmer Twins&lt;br /&gt;
| Zimmer Twins Movie Editor&lt;br /&gt;
|-&lt;br /&gt;
| ZingZillas&lt;br /&gt;
| The Big Zing&lt;br /&gt;
|-&lt;br /&gt;
| Zizzu&lt;br /&gt;
| Ziu Zizzu&lt;br /&gt;
|-&lt;br /&gt;
| Zoey 101&lt;br /&gt;
| Zoey 101: Gift Shift&lt;br /&gt;
|-&lt;br /&gt;
| ZONE-tan&lt;br /&gt;
| ZTV News Episode 1&lt;br /&gt;
|-&lt;br /&gt;
| ZOOM&lt;br /&gt;
| 3 Puck Chuck&lt;br /&gt;
|-&lt;br /&gt;
| Zootopia&lt;br /&gt;
| Zootopia Hair Salon&lt;br /&gt;
|-&lt;br /&gt;
| Zorro&lt;br /&gt;
| Zorro The Chronicles Tic Tac Toe&lt;br /&gt;
|-&lt;br /&gt;
| Zuma&lt;br /&gt;
| Zuma King Com Swf&lt;br /&gt;
|-&lt;br /&gt;
| ¡Mucha Lucha!&lt;br /&gt;
| Mass ¡Mucha Lucha!&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Game Engines ==&lt;br /&gt;
A game engine is a framework or program used to make games at a higher level. Note: A [[Platforms|platform]] is not the same thing as a game engine. For example, [[Unity Curation|Unity Web Player]] content should not have the Unity WebGL tag, and Unity WebGL content should have the [[HTML5 Curation|HTML5]] platform. At least three games should be created in an engine to warrant a tag for that engine.&lt;br /&gt;
&lt;br /&gt;
Also note that for fantasy computers like the TIC-80, only ''games made with the engine'' should get the tag. The engine itself and its web client are written with a different tool, such as the C programming language.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [https://web.archive.org/web/20011022011924/http://www.3dgroove.com/ 3D Groove SX]&lt;br /&gt;
| 3D game engine for Shockwave. It was created before Shockwave's native 3D support. Replaced by 3D Groove GX.&lt;br /&gt;
|-&lt;br /&gt;
| [https://web.archive.org/web/20130118204739/http://alternativaplatform.com/en/technologies/alternativa3d/ Alternativa3D]&lt;br /&gt;
| Open source 3D game engine by AlternativaPlatform for Flash.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.appgamekit.com/ AppGameKit]&lt;br /&gt;
| Game engine with cross-platform mobile support that aims to be easy for beginners to learn.&lt;br /&gt;
|-&lt;br /&gt;
| [http://www.away3d.com/ Away3D]&lt;br /&gt;
| Open source 3D engine and library for Flash.&lt;br /&gt;
|-&lt;br /&gt;
| [https://web.archive.org/web/20011107135951/http://hp.vector.co.jp/authors/VA006860/puzzle/index.html BakuPuzzle]&lt;br /&gt;
| Game engine by BakuretuKen that exports to Java. For puzzle games.&lt;br /&gt;
|-&lt;br /&gt;
| [http://hp.vector.co.jp/authors/VA006860/block/ Bakuretu Block]&lt;br /&gt;
| Game engine by BakuretuKen that exports to Java. For brick breaker games.&lt;br /&gt;
|-&lt;br /&gt;
| [https://ledoux.itch.io/bitsy Bitsy]&lt;br /&gt;
| Visual game engine by Adam Le Doux that exports to HTML5. For games &amp;quot;where you can walk around and talk to people and be somewhere&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/GValiente/butano Butano]&lt;br /&gt;
| Open source modern C++ game engine by GValiente for Game Boy Advance games. Does not export to web, but emulators in Flash and HTML5 exist.&lt;br /&gt;
|-&lt;br /&gt;
| [https://box2d.org Box2D Engine]&lt;br /&gt;
| Open source physics engine used for 2D games. Exports to Flash and HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [http://flabo.isotonix.jp/tool.shtml#b2 B² Online]&lt;br /&gt;
| Game engine by Isotonix that exports to Flash. For brick breaker games.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.esri.com/en-us/arcgis/products/arcgis-cityengine/overview CityEngine]&lt;br /&gt;
| Interactive modeling tool designed to display cities or other locations in a 3D manner. Made by Esri. Exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.clickteam.com/clickteam-fusion-2-5 Clickteam Fusion]&lt;br /&gt;
| Game engine by Clickteam. Exports to HTML5, Flash, and non-web platforms.&lt;br /&gt;
|-&lt;br /&gt;
| [https://web.archive.org/web/20170607105848/https://cocoon.io/more-info CocoonJS]&lt;br /&gt;
| Game engine by Ludei that exports to HTML5. It went defunct in 2019.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.cocos.com/en/ Cocos]&lt;br /&gt;
| Pair of game engines made by YAJI Software, Cocos Creator and Cocos2d-x. There are some differences between the two, but both export to HTML5 and non-web platforms.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.scirra.com/ Construct]&lt;br /&gt;
| Visual game engine by Scirra Ltd. Exports to HTML5. &lt;br /&gt;
|-&lt;br /&gt;
| [https://craftyjs.com/ Crafty]&lt;br /&gt;
| Open source game engine. Exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://createjs.com/ CreateJS]&lt;br /&gt;
| Set of modular game libraries by gskinner. Made for HTML5.&lt;br /&gt;
|-&lt;br /&gt;
|[https://ctjs.rocks/ ct.js]&lt;br /&gt;
|Open source visual game engine used for 2D games. Exports to HTML5 and non-web platforms.&lt;br /&gt;
|-&lt;br /&gt;
| [https://defold.com/ Defold]&lt;br /&gt;
| Open source game engine which exports to HTML5. Originally developed as a proprietary engine for King.&lt;br /&gt;
|-&lt;br /&gt;
| [https://easyrpg.org/ EasyRPG]&lt;br /&gt;
| Open source game engine designed for role-playing games. Exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
|[http://edward.sophiehoulden.com/ EDWARD]&lt;br /&gt;
|Game engine by Sophie Houlden designed for Flash platformers.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/jhuckaby/Effect-Games Effect Games Engine]&lt;br /&gt;
| Open source game engine by jhuckaby. Exports to HTML. Became defunct in 2011.&lt;br /&gt;
|-&lt;br /&gt;
| [https://web.archive.org/web/20230328150253/https://www.egret.com/ Egret]&lt;br /&gt;
| Game engine by Bailu Technology. Exports to HTML5 and non-web platforms.&lt;br /&gt;
|-&lt;br /&gt;
| Emulated&lt;br /&gt;
| Game is written for a system and emulated online. Please note the [[Not Accepted Curations]] because most emulated games are banned. Not to be confused with &amp;lt;code&amp;gt;Emulator&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
|-&lt;br /&gt;
| [https://web.archive.org/web/20190829043704/http://enchantjs.com/ EnchantJS]&lt;br /&gt;
| Open source game engine by UEI Corporation. Released in 2011 and ended development 2016. Exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://web.archive.org/web/20070203163441/http://www.cove.org/flade/ Flade]&lt;br /&gt;
| Open source AS2 engine by Alec Cove. Ended development in 2007, succeeded by the AS3 engine, &amp;lt;code&amp;gt;APE&amp;lt;/code&amp;gt;. Exports to Flash.&lt;br /&gt;
|-&lt;br /&gt;
| [http://useflashpunk.net/ FlashPunk]&lt;br /&gt;
| Game library for Flash. &lt;br /&gt;
|-&lt;br /&gt;
|[https://www.flickgame.org/ Flickgame]&lt;br /&gt;
|Open source game engine for making minimalistic HTML5 games consisting of up to 16 scenes.&lt;br /&gt;
|-&lt;br /&gt;
| [http://flixel.org/ Flixel]&lt;br /&gt;
| Game engine by Adam Atomic that exports to Flash. &lt;br /&gt;
|-&lt;br /&gt;
| [https://web.archive.org/web/19961105022401/http://www.futurewave.com/ FutureSplash]&lt;br /&gt;
| Original version of Flash before being bought by Macromedia and rebranded as Flash. &lt;br /&gt;
|-&lt;br /&gt;
| [https://www.yoyogames.com/gamemaker GameMaker: Studio]&lt;br /&gt;
| Visual game engine by YoYo Games that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.gbstudio.dev/ GB Studio]&lt;br /&gt;
| Visual game engine by Chris Maltby for Gameboy Games. Exports to HTML5 using the Gameboy Online emulator.&lt;br /&gt;
|-&lt;br /&gt;
| [https://gdevelop-app.com/ GDevelop]&lt;br /&gt;
| Game engine and toolkit by Florian Rival that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://godotengine.org/ Godot]&lt;br /&gt;
| Game engine by Juan Linietsky and Ariel Manzur that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.greenfoot.org/overview Greenfoot]&lt;br /&gt;
| Game library for Java by the University of Kent.&lt;br /&gt;
|-&lt;br /&gt;
| [https://haxeflixel.com/ HaxeFlixel]&lt;br /&gt;
| Game engine for creating cross-platform games.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/HaxePunk/HaxePunk HaxePunk]&lt;br /&gt;
| Open source game engine based on FlashPunk. Exports to Flash, HTML5, and non-web platforms.&lt;br /&gt;
|-&lt;br /&gt;
|[https://heaps.io/ Heaps.io]&lt;br /&gt;
|Open source game engine for creating cross-platform games with Haxe.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/PBS-KIDS/HTML5-Storybook HTML5 Storybook Engine]&lt;br /&gt;
| Open source engine for interactive books, developed for PBS Kids.&lt;br /&gt;
|-&lt;br /&gt;
| [http://orteil.dashnet.org/igm/ Idle Game Maker]&lt;br /&gt;
| Visual game engine by Orteil and Opti for clicker games. Does not export, but can be hosted on dashnet.org as HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://impactjs.com/ Impact]&lt;br /&gt;
| Open source game engine by Dominic Szablewski. Exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.inklestudios.com/ink/ Ink]&lt;br /&gt;
| Visual game engine and toolkit by Inkle that exports to HTML5. Designed for interactive fiction.  &lt;br /&gt;
|-&lt;br /&gt;
| [https://m.service.mattel.com/us/Technical/TechnicalProductDetail?prodno=R9703&amp;amp;siteid=27&amp;amp;catid=520 iXL]&lt;br /&gt;
| Portable educational system by Fisher-Price. The SDK by Sarbakan exports to Flash and was used for games and stories distributed through activity packs.&lt;br /&gt;
|-&lt;br /&gt;
| [https://web.archive.org/web/20070825151956/http://www.jacobcorreia.com/jEngine/ jEngine]&lt;br /&gt;
| Game engine by Jacob Correia which exports to Flash.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.techsmith.com/jing-tool.html Jing]&lt;br /&gt;
| Screen recorder that exports to Flash and PNG images. Replaced in 2020 with TechSmith Capture, which removes Flash support.&lt;br /&gt;
|-&lt;br /&gt;
| [https://krpano.com/home/ krpano]&lt;br /&gt;
| Panorama engine by rpano.com. Panoramas &amp;quot;generated by Panotour&amp;quot; also use it.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.layabox.com/product/?language=en Laya]&lt;br /&gt;
| Game engine by Souyou Network Technology that exports to Flash and HTML5. Primarily used for games distributed through WeChat, but standalone games exist.&lt;br /&gt;
|-&lt;br /&gt;
| [https://libgdx.com/ libGDX]&lt;br /&gt;
| Game engine and toolkit by Mario Zechner. Exports to HTML5 and non-web platforms.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.live2d.com/ Live2D]&lt;br /&gt;
| Animation engine that renders 2D assets into pseudo-3D. Exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://love2d.org LÖVE]&lt;br /&gt;
| Game engine for Lua games that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [http://www.menato.net/MDGameCreator/MDGameCreator.asp MD-GameCreator]&lt;br /&gt;
| Game engine by Danny Menato that exports to Flash. Designed for jigsaw puzzles and shoot 'em ups.&lt;br /&gt;
|-&lt;br /&gt;
| [https://meiker.io/ meiker]&lt;br /&gt;
| Free game engine that converts .psd files to playable dress up games. Exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://melonjs.org/ MelonJS]&lt;br /&gt;
| Open source game engine that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://monogatari.io/ Monogatari]&lt;br /&gt;
| Game engine by Hyuchia that exports to HTML5. Designed for visual novels and dating simulators.&lt;br /&gt;
|-&lt;br /&gt;
| [https://web.archive.org/web/20200310221735/https://developer.nintendo.com/tools Nintendo Web Framework]&lt;br /&gt;
| Game engine created by Nintendo for the Wii U. Exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/JohnEarnest/Octo Octo]&lt;br /&gt;
| Open source game engine by John Earnest based on the 1977 Chip-8 VM.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.openfl.org/ OpenFL]&lt;br /&gt;
| Framework for creating HTML5 and Flash applications.&lt;br /&gt;
|-&lt;br /&gt;
| [https://p5js.org/ p5.js]&lt;br /&gt;
| Game library for HTML5. Primarily used for animations, but supports games as well.&lt;br /&gt;
|-&lt;br /&gt;
| [https://pannellum.org/ Pannellum]&lt;br /&gt;
| Open source panorama engine by Matthew Petroff. Exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://ggnome.com/pano2vr/ Pano2VR]&lt;br /&gt;
| Panorama engine by Garden Gnome.&lt;br /&gt;
|-&lt;br /&gt;
| [https://code.google.com/archive/p/papervision3d/ Papervision3D]&lt;br /&gt;
| Open-source 3D graphics engine for use with Adobe Flash Player and Adobe AIR.&lt;br /&gt;
|- &lt;br /&gt;
| [https://web.archive.org/web/20160814055619/http://parafla.coaworks.jp/ ParaFla!]&lt;br /&gt;
| Flash game creation tool developed by Coa Works.&lt;br /&gt;
|-&lt;br /&gt;
| [http://phaser.io/ Phaser]&lt;br /&gt;
| Game engine and toolkit by Photon Storm Ltd. that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.lexaloffle.com/pico-8.php PICO-8]&lt;br /&gt;
| Game engine and toolkit by Lexaloffle that exports to HTML5. Designed for retro-style games with a 128x128 resolution.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.lexaloffle.com/picotron.php Picotron]&lt;br /&gt;
| Game engine and toolkit by Lexaloffle that exports to HTML5. Designed for retro-style games with a 480x270 or 240x135 resolution. Not to be confused with PICO-8.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/pixijs/pixi.js PixiJS]&lt;br /&gt;
| Game library for HTML5 by GoodBoy Digital.&lt;br /&gt;
|-&lt;br /&gt;
| [https://playcanvas.com/ PlayCanvas]&lt;br /&gt;
| Open source game engine that exports to HTML5. Designed for both games and displaying 3D models.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.puzzlescript.net/ PuzzleScript]&lt;br /&gt;
| Game engine by Stephen Lavelle that exports to HTML5. Designed for puzzle games. &lt;br /&gt;
|-&lt;br /&gt;
| [https://web.archive.org/web/20031223143335/http://ikeda.gotdns.com/ Quicks]&lt;br /&gt;
| Game engine by Ikeda that exports to Java. Designed for territory capture games.&lt;br /&gt;
|-&lt;br /&gt;
| [https://reactjs.org/ React Engine]&lt;br /&gt;
| Open source library by Meta for HTML5 applications.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.renpy.org/ Ren'Py]&lt;br /&gt;
| Open source game engine by Tom Rothamel that exports to HTML5. Designed for visual novels.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.rpgmakerweb.com/ RPG Maker]&lt;br /&gt;
| Game engine and toolkit by Enterbrain that exports to HTML5. Designed for role-playing games.&lt;br /&gt;
|-&lt;br /&gt;
| [https://atomisystems.com/saola-animate/ Saola Animate]&lt;br /&gt;
| Animation engine by Atomi Systems that exports to HTML5. &lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/WhatPumpkin/Sburb/ Sburb Engine]&lt;br /&gt;
| Game engine by Alexis Beingessner for HTML5 adventure games.&lt;br /&gt;
|-&lt;br /&gt;
| [https://scratch.mit.edu/ Scratch]&lt;br /&gt;
| Visual game engine by MIT that exports to Flash and HTML5. Designed for children. &lt;br /&gt;
|-&lt;br /&gt;
| [http://hp.vector.co.jp/authors/VA016309/flash/puzzle/ Shi-Jigsaw]&lt;br /&gt;
| Game engine by Shi-chan that exports to Flash. For jigsaw puzzle games.&lt;br /&gt;
|-&lt;br /&gt;
| [https://web.archive.org/web/20230225145730/https://shiva-engine.com/ ShiVa Engine]&lt;br /&gt;
| Game engine by ShiVa Technologies. Exports to HTML5. Not to be confused with the [[ShiVa3D Curation|ShiVa3D Plugin]].&lt;br /&gt;
|-&lt;br /&gt;
| [https://gamua.com/starling/ Starling]&lt;br /&gt;
| Game engine by Gamua. Exports to Flash and non-web platforms.&lt;br /&gt;
|-&lt;br /&gt;
| [http://stencyl.com/ Stencyl]&lt;br /&gt;
| Visual game engine by Jonathan Chung that exports to Flash and HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [http://www.stereofoto.de/sapplet/ Stereoscope Applet]&lt;br /&gt;
| Java Applet that lets you view images with different effects with it's own file format (.jps).&lt;br /&gt;
|-&lt;br /&gt;
| [http://www.stornaway.io/ Stornaway]&lt;br /&gt;
| Game engine designed for choose your own adventure FMV games in HTML5. &lt;br /&gt;
|-&lt;br /&gt;
| [https://tic80.com/ Tic-80]&lt;br /&gt;
| Game engine and Toolkit by Nesbox that exports to HTML5. Designed for retro-style games with a 240x136 resolution. &lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/Acamaeda/The-Modding-Tree The Modding Tree]&lt;br /&gt;
| Game engine for HTML5. Designed for idle games.&lt;br /&gt;
|-&lt;br /&gt;
| [https://threejs.org/ Three.js]&lt;br /&gt;
| Game library by Ricardo Cabello. Designed for 3D experiments. &lt;br /&gt;
|-&lt;br /&gt;
| [https://twinery.org Twine]&lt;br /&gt;
| Visual game engine and toolkit by Chris Klimas that exports to HTML5. For interactive fiction.  &lt;br /&gt;
|-&lt;br /&gt;
| [http://tyranobuilder.com/ TyranoBuilder]&lt;br /&gt;
| Visual game engine by STRIKEWORKS that exports to HTML5. For visual novels.&lt;br /&gt;
|-&lt;br /&gt;
| [http://tapiov.net/unicodetiles.js/ UnicodeTiles]&lt;br /&gt;
| JavaScript engine by Tapio Vierros for Roguelike HTML5 games.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.3dvista.com/en/products/virtualtour Virtual Tour Pro]&lt;br /&gt;
| Panorama engine by 3DVista.&lt;br /&gt;
|-&lt;br /&gt;
| [https://unity.com/ Unity WebGL]&lt;br /&gt;
| Game engine and toolkit by Unity Technologies that exports to HTML5. Not to be confused with Unity Web Player.&lt;br /&gt;
|-&lt;br /&gt;
| [https://docs.unrealengine.com/4.27/en-US/SharingAndReleasing/HTML5/ Unreal Engine]&lt;br /&gt;
| Game engine and toolkit by Epic Games that exports to HTML5 and non-web platforms.&lt;br /&gt;
|-&lt;br /&gt;
| [https://clockworkchilli.com/ WADE]&lt;br /&gt;
| Game engine by Clockwork Chilli that exports to HTML5.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Game Jam ==&lt;br /&gt;
Games created from scratch during a very limited amount of time, usually between 24 to 72 hours, following a provided theme.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [http://0hgame.sos.gd/ 0h Game Jam]&lt;br /&gt;
| An annual jam where participants make games in the hour before the end of daylight savings time, thereby making a game in &amp;quot;zero&amp;quot; hours.&lt;br /&gt;
|-&lt;br /&gt;
| [https://7drl.com/ 7DRL Challenge]&lt;br /&gt;
| An annual event centered on developing Roguelikes in a week.&lt;br /&gt;
|-&lt;br /&gt;
| [https://web.archive.org/web/20230911050941/https://itch.io/jam/agdg-microgame-jam AGDG Microgame Jam]&lt;br /&gt;
| A game jam about making microgames in the style of the WarioWare games. Hosted in June 2014.&lt;br /&gt;
|-&lt;br /&gt;
| [https://ahoge.info/ Ahoge]&lt;br /&gt;
| A series of Japanese game jams.&lt;br /&gt;
|-&lt;br /&gt;
| [https://bcgamejam.com/ BC Game Jam]&lt;br /&gt;
| An annual game jam hosted inside the University of British Columbia.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/benbonk-game-jam-1 BenBonk Game Jam]&lt;br /&gt;
| Seventy-two hour game jams hosted by the YouTuber BenBonk.&lt;br /&gt;
|-&lt;br /&gt;
| [https://tig.fandom.com/wiki/BIGjam BIGJam]&lt;br /&gt;
| The Berlin Indie Game Jam is a yearly gathering of creative people of all kinds from (mostly) all over Europe.&lt;br /&gt;
|-&lt;br /&gt;
|[https://itch.io/jams/sort-date/hosted-by-ledoux Bitsy Jam]&lt;br /&gt;
|Monthly jams hosted by the creator of the Bitsy game engine, in which participants create a themed Bitsy game.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/bscotch100 Butterscotch ShenaniJam]&lt;br /&gt;
| An annual game jam hosted by indie dev studio [https://www.bscotch.net/ Butterscotch Shennanigans].&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/candyjam Candy Jam]&lt;br /&gt;
| A game jam hosted in 2014 in protest of King trademarking the word &amp;quot;candy&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| [https://jayisgames.com/tag/cgdc Casual Gameplay Design Competition]&lt;br /&gt;
| 10 Game Jams hosted by Jay Is Games between 2006 and 2012. Some of them had sponsors.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/clicker-jam-winter-2023 Clicker Jam]&lt;br /&gt;
|A game jam focused on Incremental games, held every season.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.coolmathgames.com/game-jam Coolmath Game Jam]&lt;br /&gt;
| A jam hosted twice by Coolmath Games in 2019 and 2020.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/cyberpunk-jam Cyberpunk Jam]&lt;br /&gt;
| A cyperpunk themed jam hosted in March 2014.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/decadejam Decade Jam]&lt;br /&gt;
| A less competitive jam aimed to create a game in 10 years.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/demake-jam Demake Jam]&lt;br /&gt;
|A jam held in 2018 where participants created a demake of a game or level.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/fantasy-console-game-jam-1 Fantasy Console Game Jam]&lt;br /&gt;
| A week long jam hosted 3 times between 2017-2018 for making games with fantasy consoles, such as [https://www.lexaloffle.com/pico-8.php PICO-8].&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/flappyjam Flappy Jam]&lt;br /&gt;
| A game jam centered around making games inspired by Flappy Bird, hosted in February 2014.&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.newgrounds.com/collection/flashforwardjam Flash Forward Jam]&lt;br /&gt;
|An annual game jam hosted by Newgrounds, where participants make [https://ruffle.rs/ Ruffle]-friendly Flash interactives after the death of Flash.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/fuck-this-jam Fuck This Jam]&lt;br /&gt;
| A game jam about making games in genres the participants hate, hosted in 2014.&lt;br /&gt;
|-&lt;br /&gt;
| [https://gmtkgamejam.com Game Maker's Toolkit Game Jam]&lt;br /&gt;
| An annual game jam for the Game Maker's Toolkit's YouTube community.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.kongregate.com/forums/1021798-game-programming-subforum/topics/532562-game-in-ten-days-gitd-archives Game in Ten Days]&lt;br /&gt;
| A series of jams organized on the Kongregate forums.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/gamejamfabrica202201 Game Jam Fábrica de Jogos]&lt;br /&gt;
| Annual game jams organized by the YouTuber Fábrica de Jogos.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/gay-western-jam Gay Western Jam]&lt;br /&gt;
| A game jam to commemorate/reclaim the anniversary of Brokeback Mountain's premiere, held in December 2019.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/gbjam-11 GBJam]&lt;br /&gt;
| An annual jam in which participants make games inspired by the Game Boy.&lt;br /&gt;
|-&lt;br /&gt;
| [https://gamejolt.com/f/game-jolt-glitch-jam/3362 Glitch Jam]&lt;br /&gt;
| A game jam with the theme of glitches. Hosted by Game Jolt in June 2014.&lt;br /&gt;
|-&lt;br /&gt;
| [https://globalgamejam.org/ Global Game Jam]&lt;br /&gt;
| One of the biggest active game jams; held once a year.&lt;br /&gt;
|-&lt;br /&gt;
| [https://gamejolt.com/games/tag-gjfest GJ Fest]&lt;br /&gt;
| A game jam organized by Game Jolt that awarded a showcase of the game at GDC16.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/gamebro Homestuck Game Jam]&lt;br /&gt;
| An one time jam for the 11th birthday of [https://en.wikipedia.org/wiki/Homestuck Homestuck].&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/indieware IndieWare Jam]&lt;br /&gt;
| A one-time jam held in August 2020 to develop games inspired by the WarioWare series, with plans to incorporate the best titles into a full game.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/jamforleelah JamForLeelah]&lt;br /&gt;
| A jam held in January-February 2015 to raise awareness of transgender youth and raise money to charity.&lt;br /&gt;
|-&lt;br /&gt;
| [https://java4k.com/ Java 4K Game Programming Contest]&lt;br /&gt;
| A series of informal contests to create Java games under 4KB of data.&lt;br /&gt;
|-&lt;br /&gt;
| [https://js13kgames.com/ js13kGames]&lt;br /&gt;
|An annual JavaScript coding competition where participants make browser games that are 13 kilobytes or less when zipped.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/lispgames/lispgames.github.io/wiki/Lisp-Game-Jams Lisp Game Jam]&lt;br /&gt;
| Seasonal game jams for works written in any dialect of [https://en.wikipedia.org/wiki/Lisp_(programming_language) Lisp].&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/lowrezjam-2021/ LOWREZJAM]&lt;br /&gt;
| Annual jams for developing games with a resolution of 64x64 or less pixels.&lt;br /&gt;
|-&lt;br /&gt;
| [https://ldjam.com/ Ludum Dare]&lt;br /&gt;
| One of the biggest active game jams; an online event held twice a year where games are made from scratch over a weekend.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/make-a-thing-16-09/ Make-A-Thing Jam]&lt;br /&gt;
| A brief series of jams intended for [https://sae.edu.au/ SAE Institute Brisbane] students and alumni in the Games Development course.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/metroidvania-month/ Metroidvania Month]&lt;br /&gt;
| A monthly jam where developers have one month to create a metroidvania style game.&lt;br /&gt;
|-&lt;br /&gt;
| [https://minijamofficial.com/ Mini Jam]&lt;br /&gt;
| Jams hosted every fortnight for 72 hours featuring different themes and limitations.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/monster-mash Monster Mash! 2014]&lt;br /&gt;
| A game jam about games with monster protagonists. Hosted in July 2014. &lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/nar8-jam Nar8 Jam]&lt;br /&gt;
| A game jam focusing on games that tell a story. Hosted in June 2014.&lt;br /&gt;
|-&lt;br /&gt;
| [https://sites.google.com/gapps.suffolk.ac.uk/newangliajam/home New Anglia Jam]&lt;br /&gt;
| An annual game jam intended for students of colleges across the New Anglia Colleges Group in the English counties of Norfolk and Suffolk.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.newgrounds.com/collection/nggamejam1 NG Game Jam]&lt;br /&gt;
| An annual event that was hosted by Newgrounds from 2007-2021 exploring many different themes.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.nitrome.com/jam/ Nitrome Jam]&lt;br /&gt;
| A jam held in 2014 for the staff of [https://www.nitrome.com/ Nitrome] and its community members.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/3310jam Nokia 3310 Jam]&lt;br /&gt;
| An annual jam where participants stylize their entries around the hardware limitations of the Nokia 3310.&lt;br /&gt;
|-&lt;br /&gt;
| [https://nordicgamejam.com/ Nordic Game Jam]&lt;br /&gt;
| An annual game jam based in Copenhagen. Developers are given a theme, restrictions, and around 40 hours to develop a title.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/norwich-games-festival-jam-2024 Norwich Games Festival Jam]&lt;br /&gt;
| A game jam held by Game Anglia in the run-up to Norwich Games Festival 2024 in Norwich, England. Entries could also be showcased there if the developers were present at the awards ceremony.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/o-breakout-my-breakout O Breakout! My Breakout!]&lt;br /&gt;
| A game jam with a theme of games in the Breakout genre. Hosted in August 2014.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/octojam-8 Octojam]&lt;br /&gt;
| A game jam for games made targeting the Chip-8 VM and its derivatives. &lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/one-game-a-month One Game a Month]&lt;br /&gt;
| Jams focused in developing a game under a month.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/pastel-jam/ Pastel Jam]&lt;br /&gt;
| A one time jam challenging developers to create a game using an exclusively pastel art style.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/pizza-jam-pizza-prize/ Pizza Jam]&lt;br /&gt;
| A series of jams where the top three entrants will have a pizza paid for and sent regardless of where they're based, on the condition that the jam organizer gets to choose the toppings. &lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/ruinjam2014 Ruin Jam 2014]&lt;br /&gt;
| A one time game jam hosted in September 2014 celebrating the nonexistent death of video games.&lt;br /&gt;
|-&lt;br /&gt;
| Something Awful Game Dev Challenge&lt;br /&gt;
| A game jam hosted by Something Awful.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/space-cowboy-jam Space Cowboy Jam]&lt;br /&gt;
| A game jam with a space western theme. Hosted in 2014.&lt;br /&gt;
|-&lt;br /&gt;
| [https://web.archive.org/web/20170521032131/http://www.spjam.com.br/ SPJam]&lt;br /&gt;
| Annual Brazilian jams hosted by Vortex Game Studios.&lt;br /&gt;
|-&lt;br /&gt;
| [http://starmen.net/funfest/ Starmen.Net Funfest]&lt;br /&gt;
| Bi-seasonal jam created by the Starment.Net community for fan works related to [https://en.wikipedia.org/wiki/EarthBound EarthBound].&lt;br /&gt;
|-&lt;br /&gt;
| [http://www.stencyl.com/jams/ Stencyl Jam]&lt;br /&gt;
| Jams in which participants have 10 days to create a game using the Stencyl game engine.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/summer-jam Summer Jam]&lt;br /&gt;
| A 48 hour game jam hosted in July 2014.&lt;br /&gt;
|-&lt;br /&gt;
| [https://theboobjam.com/ The Boob Jam]&lt;br /&gt;
| A one time jam aiming to &amp;quot;demystify&amp;quot; the experience of having boobs and exploring subjects beyond titillation.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/the-public-domain-jam The Public Domain Jam]&lt;br /&gt;
| A game jam focusing on public domain stories and characters, hosted on itch.io in May 2014.&lt;br /&gt;
|-&lt;br /&gt;
|[https://itch.io/jam/the-tipsydrunk-bitsy-jam The Tipsy/Drunk Bitsy Jam]&lt;br /&gt;
|A jam in which participants made a game in an hour or two while tipsy/drunk (preferably, using [https://www.bitsy.org/ Bitsy]).&lt;br /&gt;
|-&lt;br /&gt;
| [https://tgmbr.redscreensoft.com/viewforum.php?f=119 TGMBR JAM]&lt;br /&gt;
| A series of game jams organized on the The Game Makers Brasil forums.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.tojam.ca/ TOJam]&lt;br /&gt;
| An annual game jam hosted in Toronto. Participants have three days to make a game.&lt;br /&gt;
|-&lt;br /&gt;
| [https://jam.touhou.dev/ Touhou Fan Game Jam]&lt;br /&gt;
| Bi-annual jams for fan works related to [https://en.wikipedia.org/wiki/Touhou_Project Touhou Project].&lt;br /&gt;
|-&lt;br /&gt;
|[https://trijam.itch.io/ Trijam]&lt;br /&gt;
|A game jam in which you have to make a game in a total of 3 hours at most.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/twiny/ Twiny Jam]&lt;br /&gt;
| A jam held in March-April 2015 where participants made a 'tiny' (300 words or less) Twine game.&lt;br /&gt;
|-&lt;br /&gt;
|[https://unityroom.com/unity1weeks Unity 1 Week Game Jam]&lt;br /&gt;
|A series of Japanese game jams in which participants make a themed Unity WebGL game in one week.&lt;br /&gt;
|-&lt;br /&gt;
|[https://itch.io/jam/wathtajam Women Are Too Hard To Animate Jam]&lt;br /&gt;
| A game jam about games with female protagonists, named after a Twitter hashtag in response to a statement by Ubisoft. Hosted in 2014.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/xkcdgamejam xkcd Game Jam]&lt;br /&gt;
| A jam held in 2017 where participants created games based on the [https://xkcd.com/ xkcd] webcomic.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Work ==&lt;br /&gt;
These are special, temporary tags used on special occassion.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Auto-zipped&lt;br /&gt;
| Works whose GameZIP was automatically generated by a program, during one of the three times this process has taken place.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Curation Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cursed-light</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Platforms&amp;diff=10341</id>
		<title>Platforms</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Platforms&amp;diff=10341"/>
		<updated>2024-04-10T18:49:58Z</updated>

		<summary type="html">&lt;p&gt;Cursed-light: colours&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the page of all web game/animation technologies (&amp;quot;Platforms&amp;quot;) supported by Flashpoint.&lt;br /&gt;
&lt;br /&gt;
Here's what each column in each table means:&lt;br /&gt;
* Logo: The logo that represents each technology.&lt;br /&gt;
* Short Name: The name of the technology displayed in Flashpoint Launcher.&lt;br /&gt;
* Official Name: The official name(s) of the technology. Useful for searching for information about the technology or looking for games online.&lt;br /&gt;
* Entry Count: Number of game/animations for this technology in Flashpoint (as of 17/09/2023). New games are added very often, so it may not be 100% accurate.&lt;br /&gt;
* Version Added: The Flashpoint version the platform was added in.&lt;br /&gt;
* Default Application: The path to the default application used to launch a game of this technology.&lt;br /&gt;
* Curation Tutorial: A link to a curation tutorial for this technology. Some tutorials are not available yet, so please help create them if you can!&lt;br /&gt;
* Common File Extensions: List of the common file extensions associated with each platform. &lt;br /&gt;
&lt;br /&gt;
Further information on each implemented platform can be found [https://flashpointarchive.org/platforms here].&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Current Platforms ==&lt;br /&gt;
Platforms which are available in the latest build of Flashpoint.&lt;br /&gt;
&lt;br /&gt;
As of the 1st of March 2024, there are '''125''' total platforms, with [[Technologies to Add|more]] coming in future updates.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Logo&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Short Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Official Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Entry Count (primary)&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Entry Count (all)&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Version Added&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Default Application&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Curation Tutorial&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Common File Extensions&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flash Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Adobe Flash|Flash]]&lt;br /&gt;
| Adobe Flash Player&lt;br /&gt;
| 154125&lt;br /&gt;
| 154169&lt;br /&gt;
| 0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Flash\flashplayer_32_sa.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Curation Tutorial]], [[Flash Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.swf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.swc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.swz&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.spl&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HTML5 Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:HTML5|HTML5]]&lt;br /&gt;
| HTML, HTML5, WebGL, or WebAssembly&lt;br /&gt;
| 25295&lt;br /&gt;
| 32066&lt;br /&gt;
| 3.3&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;FPSoftware\startChrome.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[HTML5 Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.html&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.htm&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.php&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.aspx&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Shockwave Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Adobe Shockwave|Shockwave]]&lt;br /&gt;
| Adobe Shockwave Player&lt;br /&gt;
| 6964&lt;br /&gt;
| 6973&lt;br /&gt;
| 3.2&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Shockwave\PJ101\SPR.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Shockwave Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dcr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dir&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dxr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cst&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cxt&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.w3d&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Unity Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Unity (game engine)|Unity]]&lt;br /&gt;
| Unity Web Player&lt;br /&gt;
| 2597&lt;br /&gt;
| 2600&lt;br /&gt;
| 4.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startUnity.bat&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;FPSoftware\startUnityFF.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Unity Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.unity3d&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.unityweb&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Java Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Java (programming language)|Java]]&lt;br /&gt;
| Java Applets&lt;br /&gt;
| 1553&lt;br /&gt;
| 1558&lt;br /&gt;
| 4.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;FPSoftware\startJavaInBrowser.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Java Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.class&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.jar&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Vitalize Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Clickteam#Products|Vitalize]]&lt;br /&gt;
| Clickteam Vitalize!&lt;br /&gt;
| 902&lt;br /&gt;
| 902&lt;br /&gt;
| 8.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Vitalize Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.ccn&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:VRML Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:VRML|VRML]]&lt;br /&gt;
| VRML, Virtual Reality Modelling Language&lt;br /&gt;
| 538&lt;br /&gt;
| 538&lt;br /&gt;
| 8.2&lt;br /&gt;
| ''Multiple, refer to curation tutorial''&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[VRML Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.wrl&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.wrz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:EVA Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Extended Vector Animation|EVA]]&lt;br /&gt;
| Extended Vector Animation&lt;br /&gt;
| 464&lt;br /&gt;
| 464&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[EVA Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.eva&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Silverlight Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Microsoft Silverlight|Silverlight]]&lt;br /&gt;
| Microsoft Silverlight&lt;br /&gt;
| 278&lt;br /&gt;
| 278&lt;br /&gt;
| 5.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Silverlight Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.xap&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.xaml&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:3DVIA Player Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:3dvia|3DVIA Player]]&lt;br /&gt;
| 3DVIA Player, 3D Life Player, Virtools Player&lt;br /&gt;
| 223&lt;br /&gt;
| 223&lt;br /&gt;
| 5.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[3DVIA Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cmo&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.vmo&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.nmo&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alambik Logo.png|center|20px]]&lt;br /&gt;
| Alambik&lt;br /&gt;
| Alambik Player&lt;br /&gt;
| 198&lt;br /&gt;
| 198&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Alambik Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.tv&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tvs&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tvd&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tvv&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tvb&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tvl&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hypercosm Logo.png|center|20px]]&lt;br /&gt;
| Hypercosm&lt;br /&gt;
| Hypercosm Player&lt;br /&gt;
| 184&lt;br /&gt;
| 184&lt;br /&gt;
| 8.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Hypercosm Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.hcvm&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:E-animator Logo.png|center|20px]]&lt;br /&gt;
| e-animator&lt;br /&gt;
| E-アニメータ, e-animator,&amp;lt;!--duplicate entry - should this not be something else?--&amp;gt; SharpMotionART&lt;br /&gt;
| 154&lt;br /&gt;
| 154&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[e-animator Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.nva&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ShiVa3D Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:ShiVa|ShiVa3D]]&lt;br /&gt;
| ShiVa3D Plugin&lt;br /&gt;
| 147&lt;br /&gt;
| 147&lt;br /&gt;
| 7.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[ShiVa3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.stk&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Atmosphere Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Adobe Atmosphere|Atmosphere]]&lt;br /&gt;
| Adobe Atmosphere Player&lt;br /&gt;
| 140&lt;br /&gt;
| 140&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startAtmo212d.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Atmosphere Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.aer&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.atmo&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Authorware Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Adobe Authorware|Authorware]]&lt;br /&gt;
| Authorware Web Player&lt;br /&gt;
| 128&lt;br /&gt;
| 128&lt;br /&gt;
| 6.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Authorware Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.aam&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.aas&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:LiveMath Plugin Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:LiveMath|LiveMath Plugin]]&lt;br /&gt;
| LiveMath Plug-In&lt;br /&gt;
| 126&lt;br /&gt;
| 126&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[LiveMath Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.thp&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Viscape Logo.png|center|20px]]&lt;br /&gt;
| Viscape&lt;br /&gt;
| Superscape Viscape&lt;br /&gt;
| 120&lt;br /&gt;
| 121&lt;br /&gt;
| 8.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Viscape Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.svr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.xvr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ssv&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ActiveX Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:ActiveX|ActiveX]]&lt;br /&gt;
| ''Each game generally uses its own ActiveX control name''&lt;br /&gt;
| 106&lt;br /&gt;
| 106&lt;br /&gt;
| 6.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startActiveX.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[ActiveX Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cab&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dll&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ocx&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TurnTool Logo.png|center|20px]]&lt;br /&gt;
| TurnTool&lt;br /&gt;
| TurnTool XPCOM&lt;br /&gt;
| 91&lt;br /&gt;
| 91&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[TurnTool Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.tnt&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Squeak Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Squeak|Squeak]]&lt;br /&gt;
| Etoys Plugin, Etoys, Squeak&lt;br /&gt;
| 78&lt;br /&gt;
| 78&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Squeak Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.pr&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Xara Plugin Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Xara#List of products by platform|Xara Plugin]]&lt;br /&gt;
| Xara Plugin&lt;br /&gt;
| 75&lt;br /&gt;
| 75&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Xara Plugin Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.web&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Tcl Logo.png|center|10px]]&lt;br /&gt;
| [[wikipedia:Tcl|Tcl]]&lt;br /&gt;
| Tcl Plugin&lt;br /&gt;
| 74&lt;br /&gt;
| 74&lt;br /&gt;
| 8.2&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Tcl Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.tcl&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cult3D Logo.png|center|20px]]&lt;br /&gt;
| Cult3D&lt;br /&gt;
| Cycore Cult3D&lt;br /&gt;
| 71&lt;br /&gt;
| 71&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Cult3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.co&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BitPlayer Logo.png|center|20px]]&lt;br /&gt;
| BitPlayer&lt;br /&gt;
| BitMagic Player&lt;br /&gt;
| 70&lt;br /&gt;
| 70&lt;br /&gt;
| 10.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[BitPlayer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.bm&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BioPlayer Logo.png|center|20px]]&lt;br /&gt;
| bioPlayer&lt;br /&gt;
| bioVirtual bioPlayer Version 0.0.16&lt;br /&gt;
| 69&lt;br /&gt;
| 69&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[bioPlayer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.bio&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:REBOL Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Rebol|REBOL]]&lt;br /&gt;
| REBOL&lt;br /&gt;
| 67&lt;br /&gt;
| 67&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startRebol.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[REBOL Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.r&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flatland Rover Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:3DML|Flatland Rover]]&lt;br /&gt;
| Flatland Rover&lt;br /&gt;
| 65&lt;br /&gt;
| 65&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Flatland Rover Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.3dml&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:IPix Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:IPIX|iPix]]&lt;br /&gt;
| iPix Viewer&lt;br /&gt;
| 54&lt;br /&gt;
| 57&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[iPix Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.ipx&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ips&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.bub&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.aut&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SVG Viewer Logo.png|center|20px]]&lt;br /&gt;
| SVG Viewer&lt;br /&gt;
| Adobe SVG Viewer&lt;br /&gt;
| 40&lt;br /&gt;
| 40&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[SVG Viewer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.svg&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.svgz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Envoy Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Envoy_(WordPerfect)|Envoy]]&lt;br /&gt;
| Envoy&lt;br /&gt;
| 39&lt;br /&gt;
| 40&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Envoy Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.evy&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:3D Groove GX Logo.png|center|20px]]&lt;br /&gt;
| 3D Groove GX&lt;br /&gt;
| 3D Groove GX&lt;br /&gt;
| 33&lt;br /&gt;
| 33&lt;br /&gt;
| 5.3&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startGroove.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.grv&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Surround Video Logo.png|center|20px]]&lt;br /&gt;
| Surround Video&lt;br /&gt;
| Surround Video™ Plug-in for Netscape™&lt;br /&gt;
| 31&lt;br /&gt;
| 31&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startSurroundVideo.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Surround Video Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.svh&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SmoothMove Panorama Logo.png|center|20px]]&lt;br /&gt;
| SmoothMove Panorama&lt;br /&gt;
| SmoothMove Panorama&lt;br /&gt;
| 30&lt;br /&gt;
| 30&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[SmoothMove Panorama Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.pan&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AXEL Player Logo.png|center|20px]]&lt;br /&gt;
| AXEL Player&lt;br /&gt;
| AXEL Player&lt;br /&gt;
| 27&lt;br /&gt;
| 27&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[AXEL Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.axs&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ThingViewer Logo.png|center|20px]]&lt;br /&gt;
| ThingViewer&lt;br /&gt;
| ThingWorld ThingViewer&lt;br /&gt;
| 27&lt;br /&gt;
| 27&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[ThingViewer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.tms&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AnimaFlex Logo.png|center|20px]]&lt;br /&gt;
| AnimaFlex&lt;br /&gt;
| AnimaFlex&lt;br /&gt;
| 26&lt;br /&gt;
| 26&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.afl&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DPGraph Logo.png|center|20px]]&lt;br /&gt;
| DPGraph&lt;br /&gt;
| DPGraph, DPGraph: Dynamic Photorealistic 3D Graphing Software for Math and Physics Visualization&lt;br /&gt;
| 22&lt;br /&gt;
| 22&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startDPGraph.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[DPGraph Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dpg&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WebAnimator Logo.png|center|20px]]&lt;br /&gt;
| WebAnimator&lt;br /&gt;
| DeltaPoint WebAnimator&lt;br /&gt;
| 22&lt;br /&gt;
| 22&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[WebAnimator Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.wan&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Common Ground Logo.png|center|20px]]&lt;br /&gt;
| Common Ground&lt;br /&gt;
| Common Ground MiniViewer Plug-In&lt;br /&gt;
| 19&lt;br /&gt;
| 19&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Common Ground Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dp&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flick Logo.png|center|20px]]&lt;br /&gt;
| Flick&lt;br /&gt;
| Flick V.BC04 Animation and Audio Player&lt;br /&gt;
| 19&lt;br /&gt;
| 19&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Flick Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.sec&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cft&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MHSV Logo.png|center|20px]]&lt;br /&gt;
| MHSV&lt;br /&gt;
| Multimedia Home Space Viewer, VHSB, Virtual Home Space Builder, D96 Plug-in Viewer, D96 Netscape Plug-in, Virtual Space Viewer&lt;br /&gt;
| 17&lt;br /&gt;
| 17&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[MHSV Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.mus&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.d96&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:DjVu Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:DjVu|DjVu]]&lt;br /&gt;
| DjVu Browser Plug-in&lt;br /&gt;
| 16&lt;br /&gt;
| 16&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[DjVu Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.djvu&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.djv&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DX Studio Player Logo.png|center|20px]]&lt;br /&gt;
| DX Studio Player&lt;br /&gt;
| DX Studio Player&lt;br /&gt;
| 15&lt;br /&gt;
| 15&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[DX Studio Player Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dxstudio&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dxmesh&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FreeHand Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Adobe FreeHand|FreeHand]]&lt;br /&gt;
| Adobe FreeHand, Shockwave for FreeHand, Shockwave Graphics Player&lt;br /&gt;
| 15&lt;br /&gt;
| 15&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[FreeHand Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.fhc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.fh4&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.fh5&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.fh7&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Winds3D Logo.png|center|20px]]&lt;br /&gt;
| Winds3D&lt;br /&gt;
| Winds3D Plugin&lt;br /&gt;
| 15&lt;br /&gt;
| 15&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Winds3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.aw3&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.exe&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.w3d&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Fractal Viewer Logo.png|center|20px]]&lt;br /&gt;
| Fractal Viewer&lt;br /&gt;
| Fractal Viewer&lt;br /&gt;
| 13&lt;br /&gt;
| 13&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Fractal Viewer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.fif&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:mBed Logo.gif|center|20px]]&lt;br /&gt;
| mBed&lt;br /&gt;
| mBed Plug-in&lt;br /&gt;
| 13&lt;br /&gt;
| 13&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[mBed Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.mbd&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ASAP WebShow Logo.gif|center|20px]]&lt;br /&gt;
| ASAP WebShow&lt;br /&gt;
| ASAP WebShow, ActivePresenter WebShow&lt;br /&gt;
| 12&lt;br /&gt;
| 12&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startASAPWebshow.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[ASAP WebShow Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.asp&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ap&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Burster Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Blender Game Engine#History|Burster]]&lt;br /&gt;
| Burster Plugin&lt;br /&gt;
| 13&lt;br /&gt;
| 13&lt;br /&gt;
| 8.2&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Burster Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.blend&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.blendz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PopCap Plugin Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:PopCap Games|PopCap Plugin]]&lt;br /&gt;
| PopCap Plugin&lt;br /&gt;
| 12&lt;br /&gt;
| 12&lt;br /&gt;
| 5.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | ''All content already included''&lt;br /&gt;
| &amp;lt;code&amp;gt;.cab&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ProtoPlay Logo.png|center|20px]]&lt;br /&gt;
| ProtoPlay&lt;br /&gt;
| Altia ProtoPlay&lt;br /&gt;
| 12&lt;br /&gt;
| 12&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.dsn (+.rtm)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pulse Logo.png|center|20px]]&lt;br /&gt;
| Pulse&lt;br /&gt;
| Pulse Player&lt;br /&gt;
| 12&lt;br /&gt;
| 12&lt;br /&gt;
| 8.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Pulse Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.pwc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.pws&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:X3D Logo.png|center|25px]]&lt;br /&gt;
| [[wikipedia:X3D|X3D]]&lt;br /&gt;
| Extensible 3D Graphics&lt;br /&gt;
| 12&lt;br /&gt;
| 12&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startView3dscene.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[X3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.x3d&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.x3dv&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.x3db&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Formula One NET Logo.gif|center|20px]]&lt;br /&gt;
| Formula One&lt;br /&gt;
| Formula One/NET&lt;br /&gt;
| 11&lt;br /&gt;
| 11&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.vts&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HyperChem Logo.png|center|20px]]&lt;br /&gt;
| HyperChem&lt;br /&gt;
| HyperChem Web Viewer, Cow Viewer&lt;br /&gt;
| 11&lt;br /&gt;
| 11&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[HyperChem Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cow&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PointPlus Logo.png|center|20px]]&lt;br /&gt;
| PointPlus&lt;br /&gt;
| PointPlus Plug-in, PointPlus Plug-in  Viewer&lt;br /&gt;
| 11&lt;br /&gt;
| 11&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.css&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Calendar Quick Logo.png|center|20px]]&lt;br /&gt;
| Calendar Quick&lt;br /&gt;
| Calendar Quick Plugin&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Calendar Quick Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cqk&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:MrSID Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:MrSID|MrSID]]&lt;br /&gt;
| MrSID Browser Plug-in&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[MrSID Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.sid&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ambulant Logo.png|center|20px]]&lt;br /&gt;
| Ambulant&lt;br /&gt;
| AMBULANT Open SMIL Player&lt;br /&gt;
| 9&lt;br /&gt;
| 9&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Ambulant Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.smi&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.smil&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.grins&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Blender Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Blender Game Engine#History|Blender]]&lt;br /&gt;
| Blender 3D Web Plug-in, Blender Game Engine plugin&lt;br /&gt;
| 9&lt;br /&gt;
| 9&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Blender Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.blend&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DevalVR Logo.png|center|20px]]&lt;br /&gt;
| DevalVR&lt;br /&gt;
| DevalVR 3D Plugin 0,9,1,4&lt;br /&gt;
| 9&lt;br /&gt;
| 9&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[DevalVR Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dvl&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.jpg&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.mov&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:NoteWorthy Composer Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:NoteWorthy Composer|NoteWorthy Composer]]&lt;br /&gt;
| NoteWorthy Composer Browser Plug-in&lt;br /&gt;
| 9&lt;br /&gt;
| 9&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNoteWorthyComposer.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[NoteWorthy Composer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.nwc&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Octree View Logo.png|center|20px]]&lt;br /&gt;
| Octree View&lt;br /&gt;
| Octree Viewer, Octree FastView&lt;br /&gt;
| 9&lt;br /&gt;
| 9&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.oct&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Jutvision Logo.png|center|20px]]&lt;br /&gt;
| Jutvision&lt;br /&gt;
| Jutvision Plug-In&lt;br /&gt;
| 8&lt;br /&gt;
| 8&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Jutvision Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.jut&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:o2c-Player Logo.png|center|20px]]&lt;br /&gt;
| o2c-Player&lt;br /&gt;
| objects to see, o2c, O2C, 02c, o2c-Player, o2c Player, o2c player&lt;br /&gt;
| 8&lt;br /&gt;
| 8&lt;br /&gt;
| 11.0&lt;br /&gt;
| ''Multiple, refer to curation tutorial''&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[o2c-Player Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.o2c&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.e3d&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.aco&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Sizzler_Logo.png|center|20px]]&lt;br /&gt;
| Sizzler&lt;br /&gt;
| Netscape Sizzler Plug-in&lt;br /&gt;
| 8&lt;br /&gt;
| 8&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Sizzler Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.spr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.sprite&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Live Picture Viewer Logo.png|center|20px]]&lt;br /&gt;
| Live Picture Viewer&lt;br /&gt;
| Live Picture Viewer&lt;br /&gt;
| 7&lt;br /&gt;
| 8&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Live Picture Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.ivr&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hyper-G Logo.png|center|20px]]&lt;br /&gt;
| Hyper-G&lt;br /&gt;
| Hyper-G Web Protocol, Hyper-G Scene Description Format&lt;br /&gt;
| 7&lt;br /&gt;
| 7&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.sdf&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Jamagic Logo.png|center|17px]]&lt;br /&gt;
| Jamagic&lt;br /&gt;
| Jamagic&lt;br /&gt;
| 7&lt;br /&gt;
| 7&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Jamagic Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.3dd&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Petz_Player_Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Petz#Gameplay|Petz Player]]&lt;br /&gt;
| Petz Player 3, Petz Player 5&lt;br /&gt;
| 7&lt;br /&gt;
| 7&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Petz Player Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.ply&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Scorch Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Sibelius (scorewriter)#Timeline|Scorch]]&lt;br /&gt;
| Sibelius Scorch, Scorch Netscape Plugin&lt;br /&gt;
| 7&lt;br /&gt;
| 7&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startScorch.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Scorch Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.sib&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SVF Viewer Logo.png|center|20px]]&lt;br /&gt;
| SVF Viewer&lt;br /&gt;
| SVF viewer, Simple Vector Format Viewer&lt;br /&gt;
| 7&lt;br /&gt;
| 7&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[SVF Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.svf&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:VReam Logo.png|center|20px]]&lt;br /&gt;
| VReam&lt;br /&gt;
| VReam, WIRL Interactive VR Browser&lt;br /&gt;
| 7&lt;br /&gt;
| 7&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[VReam Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vre&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.vrw&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GLG Logo.png|center|20px]]&lt;br /&gt;
| GLG Plugin&lt;br /&gt;
| Generic Logics Dynamic Graphics Plug-in, v. 2.4&lt;br /&gt;
| 6&lt;br /&gt;
| 6&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[GLG Plugin Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.glg&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HotSauce Logo.png|center|8px]]&lt;br /&gt;
| [[wikipedia:HotSauce|HotSauce]]&lt;br /&gt;
| HotSauce, Project X&lt;br /&gt;
| 6&lt;br /&gt;
| 6&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[HotSauce Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.mcf&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Lightning Strike Logo.png|center|20px]]&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| 6&lt;br /&gt;
| 6&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Lightning Strike Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cod&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tcod&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pixound Logo.png|center|20px]]&lt;br /&gt;
| Pixound&lt;br /&gt;
| Pixound Plug-in&lt;br /&gt;
| 6&lt;br /&gt;
| 6&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.pxd&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Show It! Logo.png|center|20px]]&lt;br /&gt;
| Show It!&lt;br /&gt;
| Corel Presentations Show It! Plug-in&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.pqi&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TWF Logo.png|center|20px]]&lt;br /&gt;
| TWF&lt;br /&gt;
| TWF Viewer/TWF OpenGL Viewer&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[TWF Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.twf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.twfz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Visual WebMap Logo.png|center|20px]]&lt;br /&gt;
| Visual WebMap&lt;br /&gt;
| Visual WebMap Client/Server Concept, Visual WebMap for Microstation Files&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 10.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Visual WebMap Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dgn&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.rle&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cit&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.vec&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:XVR Logo.png|center|20px]]&lt;br /&gt;
| XVR&lt;br /&gt;
| Xtreme VR&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[XVR Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.s3d.bin&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AboutPeople Logo.png|center|20px]]&lt;br /&gt;
| AboutPeople&lt;br /&gt;
| AboutPeople&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[AboutPeople Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vcf&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AboutTime Logo.png|center|20px]]&lt;br /&gt;
| AboutTime&lt;br /&gt;
| AboutTime&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[AboutTime Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vef&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:QuickSilver Logo.png|center|20px]]&lt;br /&gt;
| QuickSilver&lt;br /&gt;
| Micrografx ABC QuickSilver&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[QuickSilver Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.drw&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ds4&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dsf&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Cool 360 Logo.png|center|20px]]&lt;br /&gt;
| Cool 360&lt;br /&gt;
| Ulead COOL 360 Plug-in 1.0&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Cool 360 Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.upj&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.uvr&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DeepV Logo.png|center|20px]]&lt;br /&gt;
| DeepV&lt;br /&gt;
| DeepV Plugin&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.DeepV&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:D'Fusion Logo.png|center|20px]]&lt;br /&gt;
| DFusion&lt;br /&gt;
| D'Fusion @Home Web Plug-In, D'Fusion Web Plugin&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[D'Fusion Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dpd&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dll&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:EGI Logo.png|center|20px]]&lt;br /&gt;
| EGI&lt;br /&gt;
| EGI Animation Player&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[EGI Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.flc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.fli&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:fractal eXtreme Logo.png|center|20px]]&lt;br /&gt;
| fractal eXtreme&lt;br /&gt;
| FXMovie Player plug-in 1.11&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[fractal eXtreme Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.fxz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Illuminatus Logo.png|center|20px]]&lt;br /&gt;
| Illuminatus&lt;br /&gt;
| Illuminatus&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Illuminatus Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.ilm&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ilz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MegaView Logo.png|center|20px]]&lt;br /&gt;
| MegaView&lt;br /&gt;
| MegaView Plugin&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[MegaView Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.xmz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:NAPLPS Logo.png|center|20px]]&lt;br /&gt;
| NAPLPS&lt;br /&gt;
| UCL NAPLPS Viewer Plugin Personal Ver.1.0b&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[NAPLPS Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.pdi&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:PanoramIX Logo.png|center|20px]]&lt;br /&gt;
| PanoramIX&lt;br /&gt;
| PanoramIX Plugin&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[PanoramIX Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.svh&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.svj&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.pan&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Visviva Logo.png|center|20px]]&lt;br /&gt;
| Visviva&lt;br /&gt;
| Visviva Animation Player&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Visviva Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vobj&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GoBit Logo.png|center|20px]]&lt;br /&gt;
| GoBit&lt;br /&gt;
| GoBit Games Plugin&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 6.3&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | ''All content already included''&lt;br /&gt;
| &amp;lt;code&amp;gt;.cab&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Harvard WebShow Logo.png|center|20px]]&lt;br /&gt;
| Harvard WebShow&lt;br /&gt;
| Harvard Graphics WebShow&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Harvard WebShow Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.pr4&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:JCAMP-DX Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:JCAMP-DX|JCAMP-DX]]&lt;br /&gt;
| JCAMP-DX&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[JCAMP-DX Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.jdx&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dx&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MapGuide Logo.png|center|20px]]&lt;br /&gt;
| MapGuide&lt;br /&gt;
| Argus/Autodesk MapGuide&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[MapGuide Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.class&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.mwf&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:NetWriter Logo.png|center|20px]]&lt;br /&gt;
| NetWriter&lt;br /&gt;
| Netwriter Plug-in for Netscape&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[NetWriter Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.nwr&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:RealiView Logo.png|center|20px]]&lt;br /&gt;
| RealiView&lt;br /&gt;
| RealiView Internet Plugin&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[RealiView Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.rbs&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Virtuoso Logo.png|center|20px]]&lt;br /&gt;
| Virtuoso&lt;br /&gt;
| Virtue3D Player plug-in&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Virtuoso Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vtu&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WebXpresso Logo.png|center|20px]]&lt;br /&gt;
| WebXpresso&lt;br /&gt;
| WebXpresso Dynamic Graphics v2.0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[WebXpresso Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.xpg&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:20-20 3D Viewer Logo.png|center|20px]]&lt;br /&gt;
| 20-20 3D Viewer&lt;br /&gt;
| 20-20 3D Viewer&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startActiveX.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[20-20 3D Viewer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.axs&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Animated Widgets Logo.png|center|20px]]&lt;br /&gt;
| Animated Widgets&lt;br /&gt;
| Animated Widgets Plugin&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.anm&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CambridgeSoft ChemDraw Logo.png|center|20px]]&lt;br /&gt;
| ChemDraw&lt;br /&gt;
| CambridgeSoft ChemDraw, CS ChemDraw Pro Plugin&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[ChemDraw Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cdx&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FastBid Logo.png|center|20px]]&lt;br /&gt;
| FastBid&lt;br /&gt;
| FastBid&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.fbs&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FIGleaf Inline Logo.png|center|20px]]&lt;br /&gt;
| FIGLeaf&lt;br /&gt;
| FIGleaf Inline Plug-in for Netscape&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[FIGLeaf Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cgm&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.jpeg&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tiff&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Play3D Logo.png|center|20px]]&lt;br /&gt;
| Play3D&lt;br /&gt;
| Play3D Plugin&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.p3d&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WebGlide Logo.png|center|20px]]&lt;br /&gt;
| WebGlide&lt;br /&gt;
| WebGlide Player v1.02.0092&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[WebGlide Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vpg&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.wgs&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WildTangent Logo.png|center|20px]]&lt;br /&gt;
| WildTangent&lt;br /&gt;
| WildTangent Web Driver&lt;br /&gt;
| 9&lt;br /&gt;
| 9&lt;br /&gt;
| 12.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startActiveX.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[WildTangent Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.wt&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.wpg&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alice Logo.png|center|20px]]&lt;br /&gt;
| Alice&lt;br /&gt;
| Carnegie Mellon University Alice99 Plugin&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
| 12.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Alice Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.ali&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Babyz Player Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| Babyz Player&lt;br /&gt;
| Babyz Player&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 13.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Babyz Player Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.bly&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mirage Logo.png|center|20px]]&lt;br /&gt;
|Mirage&lt;br /&gt;
|MediaForge ~Mirage Plugin 4.2.60.0&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|13.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\startMirage.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; |[[Mirage Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.mfg&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.mfp&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Neuron Logo.png|center|20px]]&lt;br /&gt;
|Neuron&lt;br /&gt;
|Asymetrix Neuron&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|13.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\startNeuron.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; |[[Neuron Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.tbk&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chem3D Logo.png|center|20px]]&lt;br /&gt;
|Chem3D&lt;br /&gt;
|Chem3D ActiveX Control&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|13.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\startChem3D.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; |[[Chem3D Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.c3d&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.c3t&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ftr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tbl&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tbt&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.pdb&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Astound Web Player Logo.png|center|20px]]&lt;br /&gt;
|Astound&lt;br /&gt;
|Astound Web Player&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|13.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\startNetscapex16.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; |[[Astound Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.asn&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.asd&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.smp&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Web-Active Logo.gif|center|20px]]&lt;br /&gt;
|Web-Active&lt;br /&gt;
|Web-Active 1.0.1b6&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|13.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\startBasiliskII.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; |[[Web-Active Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.wvr&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Electrifier Logo.png|center|20px]]&lt;br /&gt;
|Electrifier&lt;br /&gt;
|Electrifier MFC Application&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|13.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\startBasiliskII.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; |[[Electrifier Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.elec&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SuperCard Roadster Logo.png|center|20px]]&lt;br /&gt;
|SuperCard&lt;br /&gt;
|SuperCard Roadster&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|13.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\startBasiliskII.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; |[[SuperCard Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.sca&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:EMBLAZE Logo.png|center|20px]]&lt;br /&gt;
|EMBLAZE&lt;br /&gt;
|EMBLAZE Plug-in&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|13.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\startNetscapex16.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; |[[EMBLAZE Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.blz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HTMLTIME Logo.png|center|frameless|21x21px]]&lt;br /&gt;
|HTML+TIME&lt;br /&gt;
|Timed Interactive Multimedia Extensions&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|13.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\startActiveX.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; |[[HTMLTIME Curation|HTML+TIME Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.html&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyberworld Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|Cyberworld Browser&lt;br /&gt;
|Cyberworld 3D Web Browser&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|13.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\startCyberworld.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; |Unknown if more exist yet&lt;br /&gt;
|&amp;lt;code&amp;gt;.borg&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Viola Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|Viola&lt;br /&gt;
|ViolaWWW Hypermedia Browser&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|13.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\startViola.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; |[[Viola Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.v&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Upcoming Platforms ==&lt;br /&gt;
Platforms which are ready for addition to future Flashpoint updates and versions, but not in the current version. Curations for these platforms are accepted, assuming you have added the support packs to Flashpoint. Example curations for these platforms can be downloaded and tested from [http://fpfss.unstable.life FPFSS]. Support packs can be found on Discord or in [https://drive.google.com/drive/folders/1zDEpK5-Zy70x7wMx4HB8W32x1l_XKi2H?usp=sharing this folder] (which should be migrated soon).&lt;br /&gt;
&lt;br /&gt;
As of 2024-04-10, there are 12 upcoming platforms.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Logo&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Short Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Official Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Version Added&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Default Application&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Curation Tutorial&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Common File Extensions&lt;br /&gt;
|-&lt;br /&gt;
|[[File:QuickDraw 3D Logo.jpg|center|frameless|22x22px]]&lt;br /&gt;
| QuickDraw 3D&lt;br /&gt;
| QuickDraw 3D Plugin&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startQD3D.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[QuickDraw 3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.3dmf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.3dm&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.qd3d&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.qd3&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SPX-Plugin Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| SPX-Plugin&lt;br /&gt;
| Open SPX Plugin 2.2.0.1&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[SPX-Plugin Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.spx&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AudioGraph Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| AudioGraph&lt;br /&gt;
| Netscape Plugin for AudioGraph Playback, Version 1.2.2&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[AudioGraph Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.aep&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:XVL Player Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| XVL Player&lt;br /&gt;
| XVL Player for Windows Ver5.3c&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startXVLPlayer.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[XVL Player Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.xv2&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.xvl&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.xv3&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.xsl&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:QuickTime Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| QuickTime VR&lt;br /&gt;
| QuickTime Plug-In&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startQuickTime.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[QuickTime Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.mov&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.qt&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.flc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.fli&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Z3D Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| Z3D&lt;br /&gt;
| The Z3D Engine&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startActiveX.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.zxd&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MetaStream Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| MetaStream&lt;br /&gt;
| MetaStream Viewer Plugin&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startActiveX.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[MetaStream Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.mts&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:3D VRX Viewer Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| 3D VRX Viewer&lt;br /&gt;
| Synthonics' 3D VRX™ NetViewer&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[3D VRX Viewer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vrx&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DirectAnimation Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| [[wikipedia:DirectX Media|DirectAnimation]]&lt;br /&gt;
| Microsoft Corporation DirectAnimation Plug-In&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startActiveX.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[DirectAnimation Curation]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Anark Client Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| Anark Client&lt;br /&gt;
| &amp;lt;!-- put full name here --&amp;gt;&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startActiveX.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Anark Client Curation]]&lt;br /&gt;
| &amp;lt;!-- put the filename here --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chromeffects Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| [[wikipedia:Chromeffects|Chromeffects]]&lt;br /&gt;
| Microsoft Chromeffects for Windows 98&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startActiveX.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Chromeffects Curation]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Grail Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| [[wikipedia:Grail (web browser)|Grail]]&lt;br /&gt;
| &amp;lt;!-- put full name here --&amp;gt;&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startGrail.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.py&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Work in Progress ==&lt;br /&gt;
The following platforms are actively being worked on for implementation to Flashpoint. However, support for them is not yet complete. You are encouraged to assist in the implementation of these platforms into Flashpoint if you have the necessary skills.&lt;br /&gt;
&lt;br /&gt;
Note that '''this section only includes technologies which have had a significant amount of work put into implementing them or have support packs ready but can't be added yet due to a specific factor'''. A more comprehensive list of technologies which may be added in a future update can be found in [[Technologies to Add]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Logo&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Short Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Official Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Version Added&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Curation Tutorial&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Common File Extensions&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Atomic3D Logo.png|center|20px]]&lt;br /&gt;
| Atomic3D&lt;br /&gt;
| Atomic3D, Neutron Viewer&lt;br /&gt;
| TBA&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Atomic3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.agp&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.psq&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chime Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:MDL Chime|Chime]]&lt;br /&gt;
| MDL Chime, Chemscape Chime&lt;br /&gt;
| TBA&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Chime Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.mol&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.rxn&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.pdb&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.emb&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.embl&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.xyz&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.gau&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.mop&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.spt&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.csm&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.csml&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.jdx&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dx&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.scr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tgf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.skc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cub&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cube&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:O3D Logo.gif|center|20px]]&lt;br /&gt;
| [[wikipedia:O3D|O3D]]&lt;br /&gt;
| O3D&lt;br /&gt;
| TBA&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[O3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.o3d&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.o3dtgz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Panda3D Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Panda3D|Panda3D]]&lt;br /&gt;
| Panda3D Plugin&lt;br /&gt;
| TBA&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Panda3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.p3d&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[/Logos]] - Enlarged logo images for ease of viewing.&lt;br /&gt;
* [[/Addition dates]] - A list of platforms by the date of their support pack's completion.&lt;br /&gt;
* [[Flashpoint Launcher Logo Packs]] - Features each platform's logo's variants in notable icon sets.&lt;br /&gt;
* [[Authoring Tools]] - Tools used to author curations in these platforms.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Technologies]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cursed-light</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Platforms&amp;diff=10340</id>
		<title>Platforms</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Platforms&amp;diff=10340"/>
		<updated>2024-04-10T18:41:37Z</updated>

		<summary type="html">&lt;p&gt;Cursed-light: Added 11 platforms to current platforms&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the page of all web game/animation technologies (&amp;quot;Platforms&amp;quot;) supported by Flashpoint.&lt;br /&gt;
&lt;br /&gt;
Here's what each column in each table means:&lt;br /&gt;
* Logo: The logo that represents each technology.&lt;br /&gt;
* Short Name: The name of the technology displayed in Flashpoint Launcher.&lt;br /&gt;
* Official Name: The official name(s) of the technology. Useful for searching for information about the technology or looking for games online.&lt;br /&gt;
* Entry Count: Number of game/animations for this technology in Flashpoint (as of 17/09/2023). New games are added very often, so it may not be 100% accurate.&lt;br /&gt;
* Version Added: The Flashpoint version the platform was added in.&lt;br /&gt;
* Default Application: The path to the default application used to launch a game of this technology.&lt;br /&gt;
* Curation Tutorial: A link to a curation tutorial for this technology. Some tutorials are not available yet, so please help create them if you can!&lt;br /&gt;
* Common File Extensions: List of the common file extensions associated with each platform. &lt;br /&gt;
&lt;br /&gt;
Further information on each implemented platform can be found [https://flashpointarchive.org/platforms here].&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Current Platforms ==&lt;br /&gt;
Platforms which are available in the latest build of Flashpoint.&lt;br /&gt;
&lt;br /&gt;
As of the 1st of March 2024, there are '''125''' total platforms, with [[Technologies to Add|more]] coming in future updates.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Logo&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Short Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Official Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Entry Count (primary)&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Entry Count (all)&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Version Added&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Default Application&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Curation Tutorial&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Common File Extensions&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flash Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Adobe Flash|Flash]]&lt;br /&gt;
| Adobe Flash Player&lt;br /&gt;
| 154125&lt;br /&gt;
| 154169&lt;br /&gt;
| 0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Flash\flashplayer_32_sa.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Curation Tutorial]], [[Flash Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.swf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.swc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.swz&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.spl&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HTML5 Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:HTML5|HTML5]]&lt;br /&gt;
| HTML, HTML5, WebGL, or WebAssembly&lt;br /&gt;
| 25295&lt;br /&gt;
| 32066&lt;br /&gt;
| 3.3&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;FPSoftware\startChrome.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[HTML5 Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.html&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.htm&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.php&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.aspx&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Shockwave Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Adobe Shockwave|Shockwave]]&lt;br /&gt;
| Adobe Shockwave Player&lt;br /&gt;
| 6964&lt;br /&gt;
| 6973&lt;br /&gt;
| 3.2&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Shockwave\PJ101\SPR.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Shockwave Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dcr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dir&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dxr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cst&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cxt&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.w3d&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Unity Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Unity (game engine)|Unity]]&lt;br /&gt;
| Unity Web Player&lt;br /&gt;
| 2597&lt;br /&gt;
| 2600&lt;br /&gt;
| 4.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startUnity.bat&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;FPSoftware\startUnityFF.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Unity Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.unity3d&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.unityweb&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Java Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Java (programming language)|Java]]&lt;br /&gt;
| Java Applets&lt;br /&gt;
| 1553&lt;br /&gt;
| 1558&lt;br /&gt;
| 4.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;FPSoftware\startJavaInBrowser.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Java Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.class&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.jar&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Vitalize Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Clickteam#Products|Vitalize]]&lt;br /&gt;
| Clickteam Vitalize!&lt;br /&gt;
| 902&lt;br /&gt;
| 902&lt;br /&gt;
| 8.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Vitalize Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.ccn&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:VRML Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:VRML|VRML]]&lt;br /&gt;
| VRML, Virtual Reality Modelling Language&lt;br /&gt;
| 538&lt;br /&gt;
| 538&lt;br /&gt;
| 8.2&lt;br /&gt;
| ''Multiple, refer to curation tutorial''&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[VRML Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.wrl&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.wrz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:EVA Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Extended Vector Animation|EVA]]&lt;br /&gt;
| Extended Vector Animation&lt;br /&gt;
| 464&lt;br /&gt;
| 464&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[EVA Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.eva&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Silverlight Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Microsoft Silverlight|Silverlight]]&lt;br /&gt;
| Microsoft Silverlight&lt;br /&gt;
| 278&lt;br /&gt;
| 278&lt;br /&gt;
| 5.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Silverlight Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.xap&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.xaml&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:3DVIA Player Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:3dvia|3DVIA Player]]&lt;br /&gt;
| 3DVIA Player, 3D Life Player, Virtools Player&lt;br /&gt;
| 223&lt;br /&gt;
| 223&lt;br /&gt;
| 5.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[3DVIA Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cmo&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.vmo&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.nmo&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alambik Logo.png|center|20px]]&lt;br /&gt;
| Alambik&lt;br /&gt;
| Alambik Player&lt;br /&gt;
| 198&lt;br /&gt;
| 198&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Alambik Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.tv&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tvs&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tvd&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tvv&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tvb&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tvl&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hypercosm Logo.png|center|20px]]&lt;br /&gt;
| Hypercosm&lt;br /&gt;
| Hypercosm Player&lt;br /&gt;
| 184&lt;br /&gt;
| 184&lt;br /&gt;
| 8.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Hypercosm Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.hcvm&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:E-animator Logo.png|center|20px]]&lt;br /&gt;
| e-animator&lt;br /&gt;
| E-アニメータ, e-animator,&amp;lt;!--duplicate entry - should this not be something else?--&amp;gt; SharpMotionART&lt;br /&gt;
| 154&lt;br /&gt;
| 154&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[e-animator Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.nva&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ShiVa3D Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:ShiVa|ShiVa3D]]&lt;br /&gt;
| ShiVa3D Plugin&lt;br /&gt;
| 147&lt;br /&gt;
| 147&lt;br /&gt;
| 7.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[ShiVa3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.stk&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Atmosphere Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Adobe Atmosphere|Atmosphere]]&lt;br /&gt;
| Adobe Atmosphere Player&lt;br /&gt;
| 140&lt;br /&gt;
| 140&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startAtmo212d.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Atmosphere Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.aer&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.atmo&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Authorware Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Adobe Authorware|Authorware]]&lt;br /&gt;
| Authorware Web Player&lt;br /&gt;
| 128&lt;br /&gt;
| 128&lt;br /&gt;
| 6.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Authorware Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.aam&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.aas&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:LiveMath Plugin Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:LiveMath|LiveMath Plugin]]&lt;br /&gt;
| LiveMath Plug-In&lt;br /&gt;
| 126&lt;br /&gt;
| 126&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[LiveMath Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.thp&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Viscape Logo.png|center|20px]]&lt;br /&gt;
| Viscape&lt;br /&gt;
| Superscape Viscape&lt;br /&gt;
| 120&lt;br /&gt;
| 121&lt;br /&gt;
| 8.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Viscape Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.svr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.xvr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ssv&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ActiveX Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:ActiveX|ActiveX]]&lt;br /&gt;
| ''Each game generally uses its own ActiveX control name''&lt;br /&gt;
| 106&lt;br /&gt;
| 106&lt;br /&gt;
| 6.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startActiveX.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[ActiveX Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cab&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dll&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ocx&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TurnTool Logo.png|center|20px]]&lt;br /&gt;
| TurnTool&lt;br /&gt;
| TurnTool XPCOM&lt;br /&gt;
| 91&lt;br /&gt;
| 91&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[TurnTool Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.tnt&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Squeak Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Squeak|Squeak]]&lt;br /&gt;
| Etoys Plugin, Etoys, Squeak&lt;br /&gt;
| 78&lt;br /&gt;
| 78&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Squeak Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.pr&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Xara Plugin Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Xara#List of products by platform|Xara Plugin]]&lt;br /&gt;
| Xara Plugin&lt;br /&gt;
| 75&lt;br /&gt;
| 75&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Xara Plugin Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.web&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Tcl Logo.png|center|10px]]&lt;br /&gt;
| [[wikipedia:Tcl|Tcl]]&lt;br /&gt;
| Tcl Plugin&lt;br /&gt;
| 74&lt;br /&gt;
| 74&lt;br /&gt;
| 8.2&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Tcl Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.tcl&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cult3D Logo.png|center|20px]]&lt;br /&gt;
| Cult3D&lt;br /&gt;
| Cycore Cult3D&lt;br /&gt;
| 71&lt;br /&gt;
| 71&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Cult3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.co&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BitPlayer Logo.png|center|20px]]&lt;br /&gt;
| BitPlayer&lt;br /&gt;
| BitMagic Player&lt;br /&gt;
| 70&lt;br /&gt;
| 70&lt;br /&gt;
| 10.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[BitPlayer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.bm&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BioPlayer Logo.png|center|20px]]&lt;br /&gt;
| bioPlayer&lt;br /&gt;
| bioVirtual bioPlayer Version 0.0.16&lt;br /&gt;
| 69&lt;br /&gt;
| 69&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[bioPlayer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.bio&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:REBOL Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Rebol|REBOL]]&lt;br /&gt;
| REBOL&lt;br /&gt;
| 67&lt;br /&gt;
| 67&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startRebol.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[REBOL Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.r&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flatland Rover Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:3DML|Flatland Rover]]&lt;br /&gt;
| Flatland Rover&lt;br /&gt;
| 65&lt;br /&gt;
| 65&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Flatland Rover Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.3dml&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:IPix Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:IPIX|iPix]]&lt;br /&gt;
| iPix Viewer&lt;br /&gt;
| 54&lt;br /&gt;
| 57&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[iPix Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.ipx&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ips&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.bub&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.aut&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SVG Viewer Logo.png|center|20px]]&lt;br /&gt;
| SVG Viewer&lt;br /&gt;
| Adobe SVG Viewer&lt;br /&gt;
| 40&lt;br /&gt;
| 40&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[SVG Viewer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.svg&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.svgz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Envoy Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Envoy_(WordPerfect)|Envoy]]&lt;br /&gt;
| Envoy&lt;br /&gt;
| 39&lt;br /&gt;
| 40&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Envoy Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.evy&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:3D Groove GX Logo.png|center|20px]]&lt;br /&gt;
| 3D Groove GX&lt;br /&gt;
| 3D Groove GX&lt;br /&gt;
| 33&lt;br /&gt;
| 33&lt;br /&gt;
| 5.3&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startGroove.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.grv&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Surround Video Logo.png|center|20px]]&lt;br /&gt;
| Surround Video&lt;br /&gt;
| Surround Video™ Plug-in for Netscape™&lt;br /&gt;
| 31&lt;br /&gt;
| 31&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startSurroundVideo.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Surround Video Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.svh&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SmoothMove Panorama Logo.png|center|20px]]&lt;br /&gt;
| SmoothMove Panorama&lt;br /&gt;
| SmoothMove Panorama&lt;br /&gt;
| 30&lt;br /&gt;
| 30&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[SmoothMove Panorama Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.pan&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AXEL Player Logo.png|center|20px]]&lt;br /&gt;
| AXEL Player&lt;br /&gt;
| AXEL Player&lt;br /&gt;
| 27&lt;br /&gt;
| 27&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[AXEL Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.axs&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ThingViewer Logo.png|center|20px]]&lt;br /&gt;
| ThingViewer&lt;br /&gt;
| ThingWorld ThingViewer&lt;br /&gt;
| 27&lt;br /&gt;
| 27&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[ThingViewer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.tms&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AnimaFlex Logo.png|center|20px]]&lt;br /&gt;
| AnimaFlex&lt;br /&gt;
| AnimaFlex&lt;br /&gt;
| 26&lt;br /&gt;
| 26&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.afl&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DPGraph Logo.png|center|20px]]&lt;br /&gt;
| DPGraph&lt;br /&gt;
| DPGraph, DPGraph: Dynamic Photorealistic 3D Graphing Software for Math and Physics Visualization&lt;br /&gt;
| 22&lt;br /&gt;
| 22&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startDPGraph.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[DPGraph Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dpg&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WebAnimator Logo.png|center|20px]]&lt;br /&gt;
| WebAnimator&lt;br /&gt;
| DeltaPoint WebAnimator&lt;br /&gt;
| 22&lt;br /&gt;
| 22&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[WebAnimator Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.wan&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Common Ground Logo.png|center|20px]]&lt;br /&gt;
| Common Ground&lt;br /&gt;
| Common Ground MiniViewer Plug-In&lt;br /&gt;
| 19&lt;br /&gt;
| 19&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Common Ground Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dp&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flick Logo.png|center|20px]]&lt;br /&gt;
| Flick&lt;br /&gt;
| Flick V.BC04 Animation and Audio Player&lt;br /&gt;
| 19&lt;br /&gt;
| 19&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Flick Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.sec&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cft&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MHSV Logo.png|center|20px]]&lt;br /&gt;
| MHSV&lt;br /&gt;
| Multimedia Home Space Viewer, VHSB, Virtual Home Space Builder, D96 Plug-in Viewer, D96 Netscape Plug-in, Virtual Space Viewer&lt;br /&gt;
| 17&lt;br /&gt;
| 17&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[MHSV Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.mus&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.d96&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:DjVu Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:DjVu|DjVu]]&lt;br /&gt;
| DjVu Browser Plug-in&lt;br /&gt;
| 16&lt;br /&gt;
| 16&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[DjVu Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.djvu&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.djv&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DX Studio Player Logo.png|center|20px]]&lt;br /&gt;
| DX Studio Player&lt;br /&gt;
| DX Studio Player&lt;br /&gt;
| 15&lt;br /&gt;
| 15&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[DX Studio Player Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dxstudio&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dxmesh&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FreeHand Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Adobe FreeHand|FreeHand]]&lt;br /&gt;
| Adobe FreeHand, Shockwave for FreeHand, Shockwave Graphics Player&lt;br /&gt;
| 15&lt;br /&gt;
| 15&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[FreeHand Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.fhc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.fh4&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.fh5&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.fh7&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Winds3D Logo.png|center|20px]]&lt;br /&gt;
| Winds3D&lt;br /&gt;
| Winds3D Plugin&lt;br /&gt;
| 15&lt;br /&gt;
| 15&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Winds3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.aw3&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.exe&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.w3d&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Fractal Viewer Logo.png|center|20px]]&lt;br /&gt;
| Fractal Viewer&lt;br /&gt;
| Fractal Viewer&lt;br /&gt;
| 13&lt;br /&gt;
| 13&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Fractal Viewer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.fif&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:mBed Logo.gif|center|20px]]&lt;br /&gt;
| mBed&lt;br /&gt;
| mBed Plug-in&lt;br /&gt;
| 13&lt;br /&gt;
| 13&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[mBed Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.mbd&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ASAP WebShow Logo.gif|center|20px]]&lt;br /&gt;
| ASAP WebShow&lt;br /&gt;
| ASAP WebShow, ActivePresenter WebShow&lt;br /&gt;
| 12&lt;br /&gt;
| 12&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startASAPWebshow.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[ASAP WebShow Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.asp&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ap&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Burster Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Blender Game Engine#History|Burster]]&lt;br /&gt;
| Burster Plugin&lt;br /&gt;
| 13&lt;br /&gt;
| 13&lt;br /&gt;
| 8.2&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Burster Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.blend&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.blendz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PopCap Plugin Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:PopCap Games|PopCap Plugin]]&lt;br /&gt;
| PopCap Plugin&lt;br /&gt;
| 12&lt;br /&gt;
| 12&lt;br /&gt;
| 5.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | ''All content already included''&lt;br /&gt;
| &amp;lt;code&amp;gt;.cab&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ProtoPlay Logo.png|center|20px]]&lt;br /&gt;
| ProtoPlay&lt;br /&gt;
| Altia ProtoPlay&lt;br /&gt;
| 12&lt;br /&gt;
| 12&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.dsn (+.rtm)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pulse Logo.png|center|20px]]&lt;br /&gt;
| Pulse&lt;br /&gt;
| Pulse Player&lt;br /&gt;
| 12&lt;br /&gt;
| 12&lt;br /&gt;
| 8.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Pulse Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.pwc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.pws&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:X3D Logo.png|center|25px]]&lt;br /&gt;
| [[wikipedia:X3D|X3D]]&lt;br /&gt;
| Extensible 3D Graphics&lt;br /&gt;
| 12&lt;br /&gt;
| 12&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startView3dscene.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[X3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.x3d&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.x3dv&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.x3db&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Formula One NET Logo.gif|center|20px]]&lt;br /&gt;
| Formula One&lt;br /&gt;
| Formula One/NET&lt;br /&gt;
| 11&lt;br /&gt;
| 11&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.vts&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HyperChem Logo.png|center|20px]]&lt;br /&gt;
| HyperChem&lt;br /&gt;
| HyperChem Web Viewer, Cow Viewer&lt;br /&gt;
| 11&lt;br /&gt;
| 11&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[HyperChem Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cow&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PointPlus Logo.png|center|20px]]&lt;br /&gt;
| PointPlus&lt;br /&gt;
| PointPlus Plug-in, PointPlus Plug-in  Viewer&lt;br /&gt;
| 11&lt;br /&gt;
| 11&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.css&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Calendar Quick Logo.png|center|20px]]&lt;br /&gt;
| Calendar Quick&lt;br /&gt;
| Calendar Quick Plugin&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Calendar Quick Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cqk&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:MrSID Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:MrSID|MrSID]]&lt;br /&gt;
| MrSID Browser Plug-in&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[MrSID Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.sid&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ambulant Logo.png|center|20px]]&lt;br /&gt;
| Ambulant&lt;br /&gt;
| AMBULANT Open SMIL Player&lt;br /&gt;
| 9&lt;br /&gt;
| 9&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Ambulant Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.smi&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.smil&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.grins&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Blender Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Blender Game Engine#History|Blender]]&lt;br /&gt;
| Blender 3D Web Plug-in, Blender Game Engine plugin&lt;br /&gt;
| 9&lt;br /&gt;
| 9&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Blender Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.blend&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DevalVR Logo.png|center|20px]]&lt;br /&gt;
| DevalVR&lt;br /&gt;
| DevalVR 3D Plugin 0,9,1,4&lt;br /&gt;
| 9&lt;br /&gt;
| 9&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[DevalVR Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dvl&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.jpg&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.mov&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:NoteWorthy Composer Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:NoteWorthy Composer|NoteWorthy Composer]]&lt;br /&gt;
| NoteWorthy Composer Browser Plug-in&lt;br /&gt;
| 9&lt;br /&gt;
| 9&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNoteWorthyComposer.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[NoteWorthy Composer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.nwc&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Octree View Logo.png|center|20px]]&lt;br /&gt;
| Octree View&lt;br /&gt;
| Octree Viewer, Octree FastView&lt;br /&gt;
| 9&lt;br /&gt;
| 9&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.oct&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Jutvision Logo.png|center|20px]]&lt;br /&gt;
| Jutvision&lt;br /&gt;
| Jutvision Plug-In&lt;br /&gt;
| 8&lt;br /&gt;
| 8&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Jutvision Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.jut&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:o2c-Player Logo.png|center|20px]]&lt;br /&gt;
| o2c-Player&lt;br /&gt;
| objects to see, o2c, O2C, 02c, o2c-Player, o2c Player, o2c player&lt;br /&gt;
| 8&lt;br /&gt;
| 8&lt;br /&gt;
| 11.0&lt;br /&gt;
| ''Multiple, refer to curation tutorial''&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[o2c-Player Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.o2c&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.e3d&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.aco&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Sizzler_Logo.png|center|20px]]&lt;br /&gt;
| Sizzler&lt;br /&gt;
| Netscape Sizzler Plug-in&lt;br /&gt;
| 8&lt;br /&gt;
| 8&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Sizzler Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.spr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.sprite&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Live Picture Viewer Logo.png|center|20px]]&lt;br /&gt;
| Live Picture Viewer&lt;br /&gt;
| Live Picture Viewer&lt;br /&gt;
| 7&lt;br /&gt;
| 8&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Live Picture Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.ivr&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hyper-G Logo.png|center|20px]]&lt;br /&gt;
| Hyper-G&lt;br /&gt;
| Hyper-G Web Protocol, Hyper-G Scene Description Format&lt;br /&gt;
| 7&lt;br /&gt;
| 7&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.sdf&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Jamagic Logo.png|center|17px]]&lt;br /&gt;
| Jamagic&lt;br /&gt;
| Jamagic&lt;br /&gt;
| 7&lt;br /&gt;
| 7&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Jamagic Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.3dd&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Petz_Player_Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Petz#Gameplay|Petz Player]]&lt;br /&gt;
| Petz Player 3, Petz Player 5&lt;br /&gt;
| 7&lt;br /&gt;
| 7&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Petz Player Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.ply&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Scorch Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Sibelius (scorewriter)#Timeline|Scorch]]&lt;br /&gt;
| Sibelius Scorch, Scorch Netscape Plugin&lt;br /&gt;
| 7&lt;br /&gt;
| 7&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startScorch.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Scorch Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.sib&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SVF Viewer Logo.png|center|20px]]&lt;br /&gt;
| SVF Viewer&lt;br /&gt;
| SVF viewer, Simple Vector Format Viewer&lt;br /&gt;
| 7&lt;br /&gt;
| 7&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[SVF Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.svf&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:VReam Logo.png|center|20px]]&lt;br /&gt;
| VReam&lt;br /&gt;
| VReam, WIRL Interactive VR Browser&lt;br /&gt;
| 7&lt;br /&gt;
| 7&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[VReam Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vre&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.vrw&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GLG Logo.png|center|20px]]&lt;br /&gt;
| GLG Plugin&lt;br /&gt;
| Generic Logics Dynamic Graphics Plug-in, v. 2.4&lt;br /&gt;
| 6&lt;br /&gt;
| 6&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[GLG Plugin Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.glg&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HotSauce Logo.png|center|8px]]&lt;br /&gt;
| [[wikipedia:HotSauce|HotSauce]]&lt;br /&gt;
| HotSauce, Project X&lt;br /&gt;
| 6&lt;br /&gt;
| 6&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[HotSauce Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.mcf&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Lightning Strike Logo.png|center|20px]]&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| 6&lt;br /&gt;
| 6&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Lightning Strike Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cod&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tcod&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pixound Logo.png|center|20px]]&lt;br /&gt;
| Pixound&lt;br /&gt;
| Pixound Plug-in&lt;br /&gt;
| 6&lt;br /&gt;
| 6&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.pxd&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Show It! Logo.png|center|20px]]&lt;br /&gt;
| Show It!&lt;br /&gt;
| Corel Presentations Show It! Plug-in&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.pqi&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TWF Logo.png|center|20px]]&lt;br /&gt;
| TWF&lt;br /&gt;
| TWF Viewer/TWF OpenGL Viewer&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[TWF Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.twf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.twfz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Visual WebMap Logo.png|center|20px]]&lt;br /&gt;
| Visual WebMap&lt;br /&gt;
| Visual WebMap Client/Server Concept, Visual WebMap for Microstation Files&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 10.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Visual WebMap Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dgn&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.rle&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cit&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.vec&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:XVR Logo.png|center|20px]]&lt;br /&gt;
| XVR&lt;br /&gt;
| Xtreme VR&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[XVR Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.s3d.bin&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AboutPeople Logo.png|center|20px]]&lt;br /&gt;
| AboutPeople&lt;br /&gt;
| AboutPeople&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[AboutPeople Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vcf&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AboutTime Logo.png|center|20px]]&lt;br /&gt;
| AboutTime&lt;br /&gt;
| AboutTime&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[AboutTime Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vef&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:QuickSilver Logo.png|center|20px]]&lt;br /&gt;
| QuickSilver&lt;br /&gt;
| Micrografx ABC QuickSilver&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[QuickSilver Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.drw&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ds4&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dsf&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Cool 360 Logo.png|center|20px]]&lt;br /&gt;
| Cool 360&lt;br /&gt;
| Ulead COOL 360 Plug-in 1.0&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Cool 360 Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.upj&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.uvr&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DeepV Logo.png|center|20px]]&lt;br /&gt;
| DeepV&lt;br /&gt;
| DeepV Plugin&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.DeepV&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:D'Fusion Logo.png|center|20px]]&lt;br /&gt;
| DFusion&lt;br /&gt;
| D'Fusion @Home Web Plug-In, D'Fusion Web Plugin&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[D'Fusion Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dpd&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dll&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:EGI Logo.png|center|20px]]&lt;br /&gt;
| EGI&lt;br /&gt;
| EGI Animation Player&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[EGI Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.flc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.fli&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:fractal eXtreme Logo.png|center|20px]]&lt;br /&gt;
| fractal eXtreme&lt;br /&gt;
| FXMovie Player plug-in 1.11&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[fractal eXtreme Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.fxz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Illuminatus Logo.png|center|20px]]&lt;br /&gt;
| Illuminatus&lt;br /&gt;
| Illuminatus&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Illuminatus Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.ilm&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ilz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MegaView Logo.png|center|20px]]&lt;br /&gt;
| MegaView&lt;br /&gt;
| MegaView Plugin&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[MegaView Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.xmz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:NAPLPS Logo.png|center|20px]]&lt;br /&gt;
| NAPLPS&lt;br /&gt;
| UCL NAPLPS Viewer Plugin Personal Ver.1.0b&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[NAPLPS Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.pdi&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:PanoramIX Logo.png|center|20px]]&lt;br /&gt;
| PanoramIX&lt;br /&gt;
| PanoramIX Plugin&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[PanoramIX Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.svh&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.svj&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.pan&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Visviva Logo.png|center|20px]]&lt;br /&gt;
| Visviva&lt;br /&gt;
| Visviva Animation Player&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Visviva Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vobj&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GoBit Logo.png|center|20px]]&lt;br /&gt;
| GoBit&lt;br /&gt;
| GoBit Games Plugin&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 6.3&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | ''All content already included''&lt;br /&gt;
| &amp;lt;code&amp;gt;.cab&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Harvard WebShow Logo.png|center|20px]]&lt;br /&gt;
| Harvard WebShow&lt;br /&gt;
| Harvard Graphics WebShow&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Harvard WebShow Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.pr4&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:JCAMP-DX Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:JCAMP-DX|JCAMP-DX]]&lt;br /&gt;
| JCAMP-DX&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[JCAMP-DX Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.jdx&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dx&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MapGuide Logo.png|center|20px]]&lt;br /&gt;
| MapGuide&lt;br /&gt;
| Argus/Autodesk MapGuide&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[MapGuide Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.class&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.mwf&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:NetWriter Logo.png|center|20px]]&lt;br /&gt;
| NetWriter&lt;br /&gt;
| Netwriter Plug-in for Netscape&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[NetWriter Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.nwr&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:RealiView Logo.png|center|20px]]&lt;br /&gt;
| RealiView&lt;br /&gt;
| RealiView Internet Plugin&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[RealiView Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.rbs&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Virtuoso Logo.png|center|20px]]&lt;br /&gt;
| Virtuoso&lt;br /&gt;
| Virtue3D Player plug-in&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Virtuoso Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vtu&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WebXpresso Logo.png|center|20px]]&lt;br /&gt;
| WebXpresso&lt;br /&gt;
| WebXpresso Dynamic Graphics v2.0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[WebXpresso Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.xpg&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:20-20 3D Viewer Logo.png|center|20px]]&lt;br /&gt;
| 20-20 3D Viewer&lt;br /&gt;
| 20-20 3D Viewer&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startActiveX.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[20-20 3D Viewer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.axs&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Animated Widgets Logo.png|center|20px]]&lt;br /&gt;
| Animated Widgets&lt;br /&gt;
| Animated Widgets Plugin&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.anm&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CambridgeSoft ChemDraw Logo.png|center|20px]]&lt;br /&gt;
| ChemDraw&lt;br /&gt;
| CambridgeSoft ChemDraw, CS ChemDraw Pro Plugin&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[ChemDraw Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cdx&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FastBid Logo.png|center|20px]]&lt;br /&gt;
| FastBid&lt;br /&gt;
| FastBid&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.fbs&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FIGleaf Inline Logo.png|center|20px]]&lt;br /&gt;
| FIGLeaf&lt;br /&gt;
| FIGleaf Inline Plug-in for Netscape&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[FIGLeaf Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cgm&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.jpeg&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tiff&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Play3D Logo.png|center|20px]]&lt;br /&gt;
| Play3D&lt;br /&gt;
| Play3D Plugin&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.p3d&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WebGlide Logo.png|center|20px]]&lt;br /&gt;
| WebGlide&lt;br /&gt;
| WebGlide Player v1.02.0092&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[WebGlide Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vpg&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.wgs&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WildTangent Logo.png|center|20px]]&lt;br /&gt;
| WildTangent&lt;br /&gt;
| WildTangent Web Driver&lt;br /&gt;
| 9&lt;br /&gt;
| 9&lt;br /&gt;
| 12.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startActiveX.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[WildTangent Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.wt&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.wpg&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alice Logo.png|center|20px]]&lt;br /&gt;
| Alice&lt;br /&gt;
| Carnegie Mellon University Alice99 Plugin&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
| 12.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Alice Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.ali&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Babyz Player Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| Babyz Player&lt;br /&gt;
| Babyz Player&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 13.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Babyz Player Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.bly&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Mirage Logo.png|center|20px]]&lt;br /&gt;
|Mirage&lt;br /&gt;
|MediaForge ~Mirage Plugin 4.2.60.0&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|13.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\startMirage.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
|[[Mirage Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.mfg&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.mfp&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Neuron Logo.png|center|20px]]&lt;br /&gt;
|Neuron&lt;br /&gt;
|Asymetrix Neuron&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|13.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\startNeuron.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
|[[Neuron Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.tbk&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Chem3D Logo.png|center|20px]]&lt;br /&gt;
|Chem3D&lt;br /&gt;
|Chem3D ActiveX Control&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|13.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\startChem3D.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
|[[Chem3D Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.c3d&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.c3t&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ftr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tbl&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tbt&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.pdb&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Astound Web Player Logo.png|center|20px]]&lt;br /&gt;
|Astound&lt;br /&gt;
|Astound Web Player&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|13.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\startNetscapex16.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
|[[Astound Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.asn&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.asd&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.smp&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Web-Active Logo.gif|center|20px]]&lt;br /&gt;
|Web-Active&lt;br /&gt;
|Web-Active 1.0.1b6&lt;br /&gt;
|1&lt;br /&gt;
|1&lt;br /&gt;
|13.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\startBasiliskII.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
|[[Web-Active Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.wvr&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Electrifier Logo.png|center|20px]]&lt;br /&gt;
|Electrifier&lt;br /&gt;
|Electrifier MFC Application&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|13.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\startBasiliskII.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
|[[Electrifier Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.elec&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SuperCard Roadster Logo.png|center|20px]]&lt;br /&gt;
|SuperCard&lt;br /&gt;
|SuperCard Roadster&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|13.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\startBasiliskII.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
|[[SuperCard Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.sca&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:EMBLAZE Logo.png|center|20px]]&lt;br /&gt;
|EMBLAZE&lt;br /&gt;
|EMBLAZE Plug-in&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|13.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\startNetscapex16.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
|[[EMBLAZE Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.blz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HTMLTIME Logo.png|center|frameless|21x21px]]&lt;br /&gt;
|HTML+TIME&lt;br /&gt;
|Timed Interactive Multimedia Extensions&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|13.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\startActiveX.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
|[[HTMLTIME Curation|HTML+TIME Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.html&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyberworld Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|Cyberworld Browser&lt;br /&gt;
|Cyberworld 3D Web Browser&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|13.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\startCyberworld.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
|Unknown if more exist yet&lt;br /&gt;
|&amp;lt;code&amp;gt;.borg&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Viola Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|Viola&lt;br /&gt;
|ViolaWWW Hypermedia Browser&lt;br /&gt;
|0&lt;br /&gt;
|0&lt;br /&gt;
|13.0&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\startViola.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
|[[Viola Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.v&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Upcoming Platforms ==&lt;br /&gt;
Platforms which are ready for addition to future Flashpoint updates and versions, but not in the current version. Curations for these platforms are accepted, assuming you have added the support packs to Flashpoint. Example curations for these platforms can be downloaded and tested from [http://fpfss.unstable.life FPFSS]. Support packs can be found on Discord or in [https://drive.google.com/drive/folders/1zDEpK5-Zy70x7wMx4HB8W32x1l_XKi2H?usp=sharing this folder] (which should be migrated soon).&lt;br /&gt;
&lt;br /&gt;
As of 2024-04-10, there are 12 upcoming platforms.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Logo&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Short Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Official Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Version Added&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Default Application&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Curation Tutorial&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Common File Extensions&lt;br /&gt;
|-&lt;br /&gt;
|[[File:QuickDraw 3D Logo.jpg|center|frameless|22x22px]]&lt;br /&gt;
| QuickDraw 3D&lt;br /&gt;
| QuickDraw 3D Plugin&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startQD3D.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[QuickDraw 3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.3dmf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.3dm&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.qd3d&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.qd3&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SPX-Plugin Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| SPX-Plugin&lt;br /&gt;
| Open SPX Plugin 2.2.0.1&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[SPX-Plugin Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.spx&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AudioGraph Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| AudioGraph&lt;br /&gt;
| Netscape Plugin for AudioGraph Playback, Version 1.2.2&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[AudioGraph Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.aep&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:XVL Player Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| XVL Player&lt;br /&gt;
| XVL Player for Windows Ver5.3c&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startXVLPlayer.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[XVL Player Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.xv2&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.xvl&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.xv3&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.xsl&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:QuickTime Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| QuickTime VR&lt;br /&gt;
| QuickTime Plug-In&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startQuickTime.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[QuickTime Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.mov&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.qt&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.flc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.fli&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Z3D Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| Z3D&lt;br /&gt;
| The Z3D Engine&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startActiveX.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.zxd&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MetaStream Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| MetaStream&lt;br /&gt;
| MetaStream Viewer Plugin&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startActiveX.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[MetaStream Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.mts&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:3D VRX Viewer Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| 3D VRX Viewer&lt;br /&gt;
| Synthonics' 3D VRX™ NetViewer&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[3D VRX Viewer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vrx&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DirectAnimation Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| [[wikipedia:DirectX Media|DirectAnimation]]&lt;br /&gt;
| Microsoft Corporation DirectAnimation Plug-In&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startActiveX.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[DirectAnimation Curation]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Anark Client Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| Anark Client&lt;br /&gt;
| &amp;lt;!-- put full name here --&amp;gt;&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startActiveX.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Anark Client Curation]]&lt;br /&gt;
| &amp;lt;!-- put the filename here --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chromeffects Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| [[wikipedia:Chromeffects|Chromeffects]]&lt;br /&gt;
| Microsoft Chromeffects for Windows 98&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startActiveX.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Chromeffects Curation]]&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Grail Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| [[wikipedia:Grail (web browser)|Grail]]&lt;br /&gt;
| &amp;lt;!-- put full name here --&amp;gt;&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startGrail.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.py&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Work in Progress ==&lt;br /&gt;
The following platforms are actively being worked on for implementation to Flashpoint. However, support for them is not yet complete. You are encouraged to assist in the implementation of these platforms into Flashpoint if you have the necessary skills.&lt;br /&gt;
&lt;br /&gt;
Note that '''this section only includes technologies which have had a significant amount of work put into implementing them or have support packs ready but can't be added yet due to a specific factor'''. A more comprehensive list of technologies which may be added in a future update can be found in [[Technologies to Add]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Logo&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Short Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Official Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Version Added&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Curation Tutorial&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Common File Extensions&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Atomic3D Logo.png|center|20px]]&lt;br /&gt;
| Atomic3D&lt;br /&gt;
| Atomic3D, Neutron Viewer&lt;br /&gt;
| TBA&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Atomic3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.agp&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.psq&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chime Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:MDL Chime|Chime]]&lt;br /&gt;
| MDL Chime, Chemscape Chime&lt;br /&gt;
| TBA&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Chime Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.mol&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.rxn&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.pdb&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.emb&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.embl&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.xyz&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.gau&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.mop&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.spt&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.csm&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.csml&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.jdx&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dx&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.scr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tgf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.skc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cub&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cube&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:O3D Logo.gif|center|20px]]&lt;br /&gt;
| [[wikipedia:O3D|O3D]]&lt;br /&gt;
| O3D&lt;br /&gt;
| TBA&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[O3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.o3d&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.o3dtgz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Panda3D Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Panda3D|Panda3D]]&lt;br /&gt;
| Panda3D Plugin&lt;br /&gt;
| TBA&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Panda3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.p3d&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[/Logos]] - Enlarged logo images for ease of viewing.&lt;br /&gt;
* [[/Addition dates]] - A list of platforms by the date of their support pack's completion.&lt;br /&gt;
* [[Flashpoint Launcher Logo Packs]] - Features each platform's logo's variants in notable icon sets.&lt;br /&gt;
* [[Authoring Tools]] - Tools used to author curations in these platforms.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Technologies]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cursed-light</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=User:Revac&amp;diff=10276</id>
		<title>User:Revac</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=User:Revac&amp;diff=10276"/>
		<updated>2024-03-23T22:14:37Z</updated>

		<summary type="html">&lt;p&gt;Cursed-light: some small rewordings, changed things for more consistency, added a warning to check that files downloaded automatically are actually required by the curation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page is a basic tutorial on how Flashpoint works and how to curate games for addition to Flashpoint.&lt;br /&gt;
&lt;br /&gt;
It is best if this entire guide is read first before attempting curation, to get an idea of what the process and outcome looks like. It is also beneficial to read the [[Platforms|specific curation guide of the Platform]] you are curating for (if one exists), like the [[Flash Curation]] or the [[HTML5 Curation]] pages.&lt;br /&gt;
&lt;br /&gt;
== Why Curate? ==&lt;br /&gt;
Curation is the process of preparing a game to add it to the Flashpoint database. It involves finding a game, getting it working in Flashpoint, adding metadata to it, and submitting. One curation is just game files and metadata, exported out into a .7z or .zip file. It is the most accessible method of contributing to the project.&lt;br /&gt;
&lt;br /&gt;
As we are an entirely volunteer-driven project, the more help we can get, the better. This tutorial is made so that anyone can learn to curate.&lt;br /&gt;
&lt;br /&gt;
Curation is a far more simple process than this wall of text may suggest. Here is the tl;dr:&lt;br /&gt;
&lt;br /&gt;
* Get the files of the game.&lt;br /&gt;
* Put them into a new curation.&lt;br /&gt;
* Fill out metadata.&lt;br /&gt;
* Export and submit.&lt;br /&gt;
&lt;br /&gt;
=== Finding A Title to Curate ===&lt;br /&gt;
If you are reading this page, it hopefully means you have a game or animation you want to curate.&lt;br /&gt;
&lt;br /&gt;
Before attempting to curate it, please verify it is not in Flashpoint first. Use our [https://flashpointproject.github.io/flashpoint-database/ search tool], search Flashpoint itself, or even search our [https://discord.gg/qhvAkhWXU5 Discord server] to see whether a game has been recently curated, just not added yet.&lt;br /&gt;
&lt;br /&gt;
If you do not have a specific title in mind you want to curate, consider checking out the [https://docs.google.com/spreadsheets/d/1t0MbYMGm4dq4d5hA1l6MKuVYGyw9XU8UOPHjy2ceHX8/edit#gid=1450922388 Game Requests spreadsheet] or the [https://docs.google.com/spreadsheets/d/1vJmALjuGLnr4aznZuN5dVWBkHc50cKNxD1ow3fvjlSs/edit?usp=sharing Curation Sitemap].&lt;br /&gt;
&lt;br /&gt;
=== Banned Games and Animations ===&lt;br /&gt;
&lt;br /&gt;
{{:Not Accepted Curations}}&lt;br /&gt;
&lt;br /&gt;
== How Flashpoint Works ==&lt;br /&gt;
&lt;br /&gt;
Flashpoint is more than just a program to play files; rather, it's a combination of two programs working in parallel:&lt;br /&gt;
* A '''web server''', which hosts game files from an internal or external drive and pretends to be the original Internet source the games ran off of,&lt;br /&gt;
* A '''launcher''', the user interface to select and play games from.&lt;br /&gt;
&lt;br /&gt;
Flashpoint itself also comes in two primary versions: &lt;br /&gt;
* '''Infinity''', the version that downloads games and animations from a server as you play or view them,&lt;br /&gt;
* '''Ultimate''', the gigantic version with every game and animation included and ready for offline play and viewing.&lt;br /&gt;
&lt;br /&gt;
Infinity will download files as you play games that request them, while Ultimate knows the files are already there. Both make the files believe they're being ran on their original source. This has numerous benefits, the two most important being bypassing '''sitelocks''' and supporting '''multi-asset''' games. The [[How Flashpoint Works]] article provides more detail on this topic.&lt;br /&gt;
&lt;br /&gt;
== Setting Up Our Software ==&lt;br /&gt;
Curation only requires:&lt;br /&gt;
*'''[https://flashpointarchive.org/downloads Flashpoint Infinity]''', version 12 or later; curating in previous versions, as well as using Flashpoint Core (built for curating but now deprecated) or Ultimate may run into compatibility problems,&lt;br /&gt;
*A '''modern web browser''' such as Chrome or Firefox, which have tools that we can use to find and grab game files like .swf's, and sometimes multi-asset titles with low amounts of resources.&lt;br /&gt;
Additionally,&lt;br /&gt;
*'''cURLsDownloader''' is usually very beneficial in curation. It is found as a component in the Extras section of the Flashpoint Infinity Installer. This isn't strictly necessary, but it helps immensely; you'll see why later on. There are also other helpful utilities available in this section, like fpcurator.&lt;br /&gt;
&lt;br /&gt;
Before curating, please make sure your installation of Flashpoint is working normally first, if not, join our [https://discord.gg/qhvAkhWXU5 Discord server] and post in the #help channel.&lt;br /&gt;
&lt;br /&gt;
== The Curate Tab==&lt;br /&gt;
The Curate Tab is where all curation work is done, whether it be an entirely new curation or a [[Content Patches|content patch]]. To enable this tab, open the '''Config''' tab of Flashpoint and select '''Enable Editing'''.  &lt;br /&gt;
&lt;br /&gt;
To start a new curation, click '''New Curation'''. You should now see a whole bunch of empty boxes, some with yellow boxes. These are the '''Metadata Fields''', where all the information for titles live. The yellow-highlighted fields represent that they are required for submission. These are the '''Title''', '''Tags''', '''Source''', and the '''Launch Command''' fields. The Application Path field is also required, but it prefills to &amp;lt;code&amp;gt;flashplayer_32_sa.exe&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
The required fields for ''just'' running a curation in the curate tab are the '''Launch Command''' and the '''Application Path''' fields, alongside having the correct game files in the curation's content folder. These three should be handled first before filling out metadata, and we will focus on these now.&lt;br /&gt;
&lt;br /&gt;
== Identifying the Launch Command ==&lt;br /&gt;
The first step to getting a game working into Flashpoint is finding the title's launch command, the URL we give to Flashpoint to launch our game. Launch commands (usually) follow a game's original URL that it was hosted to, but there are some exceptions such as &amp;lt;code&amp;gt;localflash&amp;lt;/code&amp;gt;. Flash launch commands are usually straightforward to find. What we are looking for is a '''URL that ends with .swf''', embedded on a page that has the game. Let's take [https://www.newgrounds.com/portal/view/218014 Interactive Buddy] for example, and look at two possible methods to find Interactive Buddy's launch command.&lt;br /&gt;
&lt;br /&gt;
'''Both of these methods will give you a launch command that begins with https://, the s will need to be removed when you are doing anything involving a URL in Flashpoint, resulting in http://, as Flashpoint does not support HTTPS.'''&lt;br /&gt;
&lt;br /&gt;
=== View Page Source Method ===&lt;br /&gt;
[[File:Interactivebuddyngsource.png|600px|thumb|The SWF for Interactive Buddy in Firefox's View Source page; it should look similar on Chrome.]]&lt;br /&gt;
The simplest way to find the launch command is to '''right click on the page and view its source''', or press '''Ctrl+U'''. (These may be slightly different depending on your browser.) You can either find the .swf link yourself, or press '''Ctrl+F''' and type &amp;quot;.swf&amp;quot;. Usually the game's .swf is the first result, but depending on the site, other .swf's may show up first. For Interactive Buddy, the URL we are looking for is &amp;lt;code&amp;gt;https://uploads.ungrounded.net/218000/218014_DAbuddy_latest.swf&amp;lt;/code&amp;gt;. This will be our launch command. (Please note that there may be extra slash's in the url, which should be removed. '''Only include forward facing slashes'''.) &lt;br /&gt;
&lt;br /&gt;
All Flash works on Newgrounds will be hosted on &amp;lt;code&amp;gt;uploads.ungrounded.net&amp;lt;/code&amp;gt;, and similar portal sites will follow their own common domain, such as Armor Games (&amp;lt;code&amp;gt;cache.armorgames.com&amp;lt;/code&amp;gt;) or Kongregate (&amp;lt;code&amp;gt;chat.kongregate.com/gamez/&amp;lt;/code&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
This method is not perfect however, some sites like Kongregate do not show the game's .swf URL in the page source. In this case, you can use the Network Tab method.&lt;br /&gt;
&lt;br /&gt;
=== Network Tab Method ===&lt;br /&gt;
[[File:SWFAssetInChrome.png|500px|thumb|The SWF for Interactive Buddy in Chrome's network tab; it should look similar on Firefox.]]&lt;br /&gt;
In all modern browsers, you can use your browser's developer tools to find a game's launch command. In Chrome or Firefox, you can press '''F12''' or right click on the page and select '''Inspect (Element)'''. Click on the '''Network''' tab. &lt;br /&gt;
&lt;br /&gt;
As long as the game is running on the page, no matter if it's running with the Flash plugin or Ruffle, its .swf URL will be present here. (You may need to refresh the page in order to get it to load.)&lt;br /&gt;
&lt;br /&gt;
What we want is a request with a &amp;lt;code&amp;gt;x-shockwave-flash&amp;lt;/code&amp;gt; type. We can find this by either selecting the '''Other''' category, or searching '''.swf''' in the tab's search bar. The .swf URL can then be copied by right clicking it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Now that we have the link to the game's files, it's time to download the game file(s).&lt;br /&gt;
&lt;br /&gt;
== Downloading Game Files ==&lt;br /&gt;
There are several ways to download game files and add them into a curation's content folder.&lt;br /&gt;
&lt;br /&gt;
===Manually Downloading===&lt;br /&gt;
[[File:lc.png|380px|thumb|left|Interactive Buddy's launch command and the respective folder structure inside the content folder.]]&lt;br /&gt;
The slowest and most inefficient method; .swf's can be manually downloaded from the internet just by opening their link. When working with games that use multiple assets, their assets can be manually downloaded too. Images can be saved with '''Save Image as''' in the right click context menu. .xml and .js files can be downloaded with '''Save Page as''' in the context menu as well. When getting your files into the content folder, you will need to manually create folders based on the URL the file exists/existed at. This can be done by first making the folder of the domain inside the content folder, done with &amp;lt;code&amp;gt;New &amp;gt; Folder&amp;lt;/code&amp;gt; in the right click context menu of File Explorer, and then making as many folders as is needed within that to fit the launch command.&lt;br /&gt;
&lt;br /&gt;
If your launch command is &amp;lt;code&amp;gt;http://uploads.ungrounded.net/218000/218014_DAbuddy_latest.swf&amp;lt;/code&amp;gt; for example, you will need to make a &amp;lt;code&amp;gt;uploads.ungrounded.net&amp;lt;/code&amp;gt; folder, a &amp;lt;code&amp;gt;218000&amp;lt;/code&amp;gt; folder inside that, and then finally add the .swf inside that.&lt;br /&gt;
&lt;br /&gt;
If you are dealing with a game that is just a .swf for example, this method is perfectly fine. Some titles can have several hundred or even thousand assets though, where this method would be terribly inefficient to use.&lt;br /&gt;
&lt;br /&gt;
===Using cURLsDownloader===&lt;br /&gt;
cURLsDownloader is a curation tool that will create the required directory structures and download the files into it, corresponding to the given URL. It is downloaded in the Extras section of the Manager, and then found in the Utilities folder of the Flashpoint directory. This tool can be used for single and multi-asset games. For single asset titles, just put in the file's link and download.&lt;br /&gt;
&lt;br /&gt;
For multi-asset titles, two methods are available.&lt;br /&gt;
Let's check out a multi-asset game called [https://www.kongregate.com/games/struma/gateway-ii Gateway II]. Here's the link to the main .swf of the game:&lt;br /&gt;
 https://chat.kongregate.com/gamez/0000/3268/live/gateway_2.swf?kongregate_game_version=1581667106&lt;br /&gt;
Try curating this .swf as described above and testing it in Flashpoint with the '''Run''' button. You'll only get to the language select screen before the game freezes once you pick one. &lt;br /&gt;
&lt;br /&gt;
Select the '''Logs''' tab in Flashpoint, then look near the bottom of the log. You should see a line with &amp;quot;200 HTTP/1.1&amp;quot; followed by a directory to the main .swf, followed by one or more lines with &amp;quot;404 HTTP/1.1&amp;quot; followed by directories to additional assets.&lt;br /&gt;
&lt;br /&gt;
This means the game was calling for one or more assets that it didn't have offline, making the game freeze because it failed to load a required asset. Thankfully, Flashpoint can handle these assets as long as they're downloaded properly. &lt;br /&gt;
&lt;br /&gt;
Once again, instead of manually downloading lots of assets, we can use cURLsDownloader to save time and effort.&lt;br /&gt;
&lt;br /&gt;
'''Option 1:''' Download the assets called by the game as you test it in Flashpoint Infinity.&lt;br /&gt;
# Click the Copy Text button in the top-right of the Logs tab. &lt;br /&gt;
# Paste the results into a text file and remove every line except for ones beginning with &amp;quot;404 HTTP/1.1&amp;quot;. Remove that section from each line along with anything before it such as timestamps, then add &amp;quot;http://&amp;quot; to the beginning of each line.&lt;br /&gt;
# Save the text file and drag it over cURLsDownloader.&lt;br /&gt;
# Wait for cURLsDownloader to finish fetching assets. Use option 1 when finished if it detects broken filenames, which will very likely fix them.&lt;br /&gt;
# Move the contents of the Downloads folder in cURLsDownloader to the content folder of your curation.&lt;br /&gt;
# Test your game with the '''Run''' button. If anything fails to work as it should, look for more lines beginning with &amp;quot;404 HTTP/1.1&amp;quot; in the '''Logs''' tab and repeat this process.&lt;br /&gt;
&lt;br /&gt;
'''Option 2:''' Download all the assets that the source page of a game loads as you play it on the live Internet (but some assets downloaded won't be part of the game).&lt;br /&gt;
# Once again, press '''F12''' to open your browser's '''Network''' viewer, then refresh the page.&lt;br /&gt;
# Play through your game on the Internet, loading assets as you go.&lt;br /&gt;
# When you're confident you've loaded all of the game's assets, click the &amp;quot;All&amp;quot; tab in the Network viewer and right-click on an asset. &lt;br /&gt;
# Select Copy &amp;gt; Copy all as cURL (cmd) and paste the results into a text file. &lt;br /&gt;
# Save the text file and drag it over cURLsDownloader.&lt;br /&gt;
# Wait for cURLsDownloader to finish fetching assets. Use option 1 when finished if it detects broken filenames, which will very likely fix them.&lt;br /&gt;
# Open the Downloads folder in cURLsDownloader and determine which folder contains the necessary files to play the game.&lt;br /&gt;
# Move the contents of your chosen folder to the content folder of your curation.&lt;br /&gt;
# Test your game with the &amp;quot;Run&amp;quot; button.&lt;br /&gt;
&lt;br /&gt;
=== Using MAD4FP ===&lt;br /&gt;
&lt;br /&gt;
MAD4FP (Multi-Asset Downloader for Flashpoint) allows for automatically downloading game assets. This is the usually the easiest method of getting files into the content folder, granted the game you are attempting to curate is live, and this works with both single asset and multi-asset games. It can download content files directly into your curation's content folder and create the proper folder structure automatically. For more information, see [[MAD4FP]].&lt;br /&gt;
&lt;br /&gt;
=== Using fpcurator ===&lt;br /&gt;
&lt;br /&gt;
fpcurator allows for easily creating curations. It is downloaded in the Extras category of the Manager, and found in the Utilities folder of the Flashpoint directory. The common use is to paste URLs that contain the games and press the &amp;quot;Curate&amp;quot; button to have them generated in the default folder for curations; if you are already using Flashpoint, press the &amp;quot;Scan For New Curations&amp;quot; button after that. This tool largely works only for the websites that have fpcurator definitions made for them, however a generic definition is included which may work on a given URL. The provided URL should be the game's page on the website, 'not' the URL pointing to the game file itself. See [[Helpful Tools#Software for Curating|Helpful Tools]] for more information and documentation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When using the automatic methods above, '''please make sure the files are actually required by the curation!''' This can be done by deleting suspected files from the Content folder of the curation, clicking on '''Clear WinINet Cache''' to clear your projector cache, and running the curation. Common files which are usually not needed are ads, tracking, and analytics files.&lt;br /&gt;
&lt;br /&gt;
==Filling Out Metadata==&lt;br /&gt;
[[File:goodmeta.png|380px|thumb|An example of good metadata from an Alien Hominid curation.]]&lt;br /&gt;
You should now have your submission running successfully in the curate tab. The next step is filling out the metadata of the submission. Take your time when it comes to this as the more accurate and official metadata you can add, the better.&lt;br /&gt;
&lt;br /&gt;
If you happen to find an official source for metadata that can be added, but it is different than the Source tab, you can add that metadata and link it in the Notes field. (NOT the Curation Notes.) This is typically done with a simple &amp;lt;code&amp;gt;Metadata from:[link]&amp;lt;/code&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===List of Metadata Fields===&lt;br /&gt;
Fields marked with &amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt; are '''required'''. If a field is not applicable and not required for your curation, either omit it or leave it blank.&lt;br /&gt;
{{:Curation Format/meta}}&lt;br /&gt;
&lt;br /&gt;
===Logos===&lt;br /&gt;
{{:Curation Format/Logo}}&lt;br /&gt;
&lt;br /&gt;
Additional tips can be seen [[Creating Better Logos#Removing unwanted elements from a screen|here]].&lt;br /&gt;
&lt;br /&gt;
===Screenshot===&lt;br /&gt;
{{:Curation Format/Screenshot}}&lt;br /&gt;
&lt;br /&gt;
===Additional Applications===&lt;br /&gt;
The Additional Applications field can be used to add Messages, Extras, or Alternates to a curation. You can add these through the &amp;quot;New App&amp;quot;, &amp;quot;Add Extras&amp;quot;, and &amp;quot;Add Message&amp;quot; buttons at the bottom of each curation in the &amp;quot;Curate&amp;quot; tab. Each of these items is explained in detail below.&lt;br /&gt;
&lt;br /&gt;
'''Messages'''&lt;br /&gt;
&lt;br /&gt;
Use the Message sub-field to add a short, one-line message that pops up before a game runs. You'll want to use this if there's something that Flashpoint users need to know before playing a game. If you have less-important information about the game, use the '''Notes''' field instead. You can only have one message per curation. &lt;br /&gt;
&lt;br /&gt;
In Infinity, click on '''Add Message''' at the bottom of the curation to add a message.&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
Additional Applications:&lt;br /&gt;
    Heading: Message&lt;br /&gt;
    Message: This game starts in fullscreen. To exit, alt-tab and close the window in the taskbar.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Extras'''&lt;br /&gt;
&lt;br /&gt;
Extras allow you to include a folder of bonus materials with your curation. If you would like to include files related to a game that are not required to play it, such as source code or unlockable items, this is how you can do it:&lt;br /&gt;
# Inside your curation's folder, next to the '''Content''' folder, create a folder called '''Extras'''.&lt;br /&gt;
# Place all of the bonus materials you would like to include inside of the Extras folder.&lt;br /&gt;
# In the '''Notes''' field, add a short explanation of what's included in the Extras folder.&lt;br /&gt;
# In Infinity, click on '''Add Extras''' at the bottom of the curation and type ''gamename'' into the '''Extras Folder''' field. For example, if the title of the game was ''Tokyo Guinea Pop'', you would type &amp;lt;code&amp;gt;tokyoguineapop&amp;lt;/code&amp;gt;. Do not edit the &amp;quot;Heading&amp;quot; field! &lt;br /&gt;
&lt;br /&gt;
For example, here is the Additional Applications field of a game called ''Tokyo Guinea Pop''. The curation's Extras folder contains unlockable items from the game's original website.&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
Additional Applications:&lt;br /&gt;
    Extras: tokyoguineapop&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When the above curation is imported into Flashpoint, the curation's Extras folder will be renamed to &amp;lt;code&amp;gt;tokyoguineapop&amp;lt;/code&amp;gt; and placed in Flashpoint's main Extras folder.&lt;br /&gt;
&lt;br /&gt;
As you can see, the Extras field specifies the name of the Extras folder when it is imported into Flashpoint. That means that you cannot use special characters like colons (&amp;lt;code&amp;gt;:&amp;lt;/code&amp;gt;) or slashes (&amp;lt;code&amp;gt;/ \&amp;lt;/code&amp;gt;). We recommend using only alphanumeric characters.&lt;br /&gt;
&lt;br /&gt;
Note that you can only have one Extras folder per curation.&lt;br /&gt;
&lt;br /&gt;
'''Alternates'''&lt;br /&gt;
&lt;br /&gt;
Alternates allow you to add alternate versions of a game into the same curation. This is commonly used to add older versions of a game, alternate languages of a game, or hacked versions from sites like Arcade Prehacks. Note that all of the files required to run an Alternate should be included in the '''Content''' folder of your curation, along with the files for the main version. If the Additional Application cannot be described in just the heading, explain it in the '''Notes''' field.&lt;br /&gt;
&lt;br /&gt;
In Infinity, click on '''New App''' at the bottom of the curation to add alternates. Provide a short name for the alternate version in the '''Heading''' field. For example, you might say &amp;lt;code&amp;gt;Hacked Version&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;Version 0.5b&amp;lt;/code&amp;gt;. Be sure to fill out the Application Path and Launch Command fields, then test the alternate thoroughly.&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
Additional Applications:&lt;br /&gt;
    Heading: Hacked Version&lt;br /&gt;
    Application Path: FPSoftware\Flash\flashplayer_32_sa.exe&lt;br /&gt;
    Launch Command: http://www.irregulargames.com/drop3/drop3-hacked.swf&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Submission==&lt;br /&gt;
&lt;br /&gt;
You should now have the game fully working entirely within Flashpoint. &lt;br /&gt;
&lt;br /&gt;
At this point, you will now enter all possible metadata for a game. Follow the [[#List of Metadata Fields|metadata fields]] table you saw earlier and try to make it as complete as you can.&lt;br /&gt;
&lt;br /&gt;
After making sure your curation works fine and all your metadata is correct, click the &amp;quot;Export&amp;quot; button on the sidebar. An exported .7z file of your curation can be found by opening the &amp;quot;Curations Folder&amp;quot; button, then opening &amp;quot;Exported&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Note that your [[Save Data Locations|save data]] for the game will not be included in your curation.&lt;br /&gt;
===Uploading to FPFSS===&lt;br /&gt;
Once you have your .7z ready, upload the .7z file to [https://fpfss.unstable.life/web Flashpoint Submission System], which requires you to join our [https://discord.gg/kY8r2BbPQ9 Discord server] first. An explanation of how the site works is available [https://fpfss.unstable.life/web/help here].&lt;br /&gt;
&lt;br /&gt;
After you have uploaded your curation to the website, a Curator will check it. This can take some time, so please be patient. You will be pinged in #fpfss-notifications about whether or not your submission was approved, and if any changes need to be made.&lt;br /&gt;
&lt;br /&gt;
Once your first submission is approved, you'll be given the Trial Curator role. That means you will be able to submit more curations and upload bigger files. If you have any questions, ask in #curators and a Curator will answer them.&lt;/div&gt;</summary>
		<author><name>Cursed-light</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=User:Revac&amp;diff=10275</id>
		<title>User:Revac</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=User:Revac&amp;diff=10275"/>
		<updated>2024-03-23T21:28:59Z</updated>

		<summary type="html">&lt;p&gt;Cursed-light: Made some consistency changes, reworded some little things&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page is a basic tutorial on how Flashpoint works and how to curate games for addition to Flashpoint.&lt;br /&gt;
&lt;br /&gt;
It is best if this entire guide is read first before attempting curation, to get an idea of what the process and outcome looks like. It is also beneficial to read the [[Platforms|specific curation guide of the Platform]] you are curating for (if one exists), like the [[Flash Curation]] or the [[HTML5 Curation]] pages.&lt;br /&gt;
&lt;br /&gt;
== Why Curate? ==&lt;br /&gt;
Curation is the process of preparing a game to add it to the Flashpoint database. It involves finding a game, getting it working in Flashpoint, adding metadata to it, and submitting. One curation is just game files and metadata, exported out into a .7z or .zip file. It is the most accessible method of contributing to the project. All it requires is a modern web browser and a copy of Flashpoint.&lt;br /&gt;
&lt;br /&gt;
As we are an entirely volunteer-driven project, the more help we can get, the better. This tutorial is made so that anyone can learn to curate.&lt;br /&gt;
&lt;br /&gt;
Curation is a far more simpler process than this wall of text may suggest. Here is the tl;dr:&lt;br /&gt;
&lt;br /&gt;
* Get the files of the game.&lt;br /&gt;
* Put them into a new curation.&lt;br /&gt;
* Fill out metadata.&lt;br /&gt;
* Export and submit.&lt;br /&gt;
&lt;br /&gt;
=== Finding A Title to Curate ===&lt;br /&gt;
If you are looking at this page, this hopefully means you have a game or animation you want to curate.&lt;br /&gt;
&lt;br /&gt;
Before attempting to curate it, please verify it is not in Flashpoint first. Use our [https://flashpointproject.github.io/flashpoint-database/ search tool], search Flashpoint itself, or even search the Discord server for if a game has been recently curated, just not added yet.&lt;br /&gt;
&lt;br /&gt;
If you want to curate, but do not have a specific title you are looking to curate, consider checking out the [https://docs.google.com/spreadsheets/d/1t0MbYMGm4dq4d5hA1l6MKuVYGyw9XU8UOPHjy2ceHX8/edit#gid=1450922388 Game Requests spreadsheet] or the [https://docs.google.com/spreadsheets/d/1vJmALjuGLnr4aznZuN5dVWBkHc50cKNxD1ow3fvjlSs/edit?usp=sharing Curation Sitemap].&lt;br /&gt;
&lt;br /&gt;
=== Banned Games and Animations ===&lt;br /&gt;
&lt;br /&gt;
{{:Not Accepted Curations}}&lt;br /&gt;
&lt;br /&gt;
== How Flashpoint Works ==&lt;br /&gt;
&lt;br /&gt;
Flashpoint is more than just a program to play files; rather, it's a combination of two programs working in parallel:&lt;br /&gt;
* A '''web server''', which hosts game files from an internal or external drive and pretends to be the original Internet source the games ran off of,&lt;br /&gt;
* A '''launcher''', the user interface to select and play games from.&lt;br /&gt;
&lt;br /&gt;
Flashpoint itself also comes in two primary versions: &lt;br /&gt;
* '''Infinity''', the version that downloads games and animations from a server as you play or view them,&lt;br /&gt;
* '''Ultimate''', the gigantic version with every game and animation included and ready for offline play and viewing.&lt;br /&gt;
&lt;br /&gt;
Infinity will download files as you play games that request them, while Ultimate knows the files are already there. Both make the files believe they're being ran on their original source. This has numerous benefits, the two most important being bypassing '''sitelocks''' and supporting '''multi-asset''' games. The [[How Flashpoint Works]] article provides more detail on this topic.&lt;br /&gt;
&lt;br /&gt;
== Setting Up Our Software ==&lt;br /&gt;
Curation only requires:&lt;br /&gt;
*'''[https://flashpointarchive.org/downloads Flashpoint Infinity]''', version 12 or later; curating in previous versions, as well as using Flashpoint Core (built for curating but now deprecated) or Ultimate may run into compatibility problems,&lt;br /&gt;
*A '''modern web browser''' such as Chrome or Firefox, which have tools that we can use to find and grab game files like SWFs, and sometimes multi-asset titles with low amounts of resources.&lt;br /&gt;
Additionally,&lt;br /&gt;
*'''cURLsDownloader''' is usually very beneficial in curation. It is found as a component in the Extras section of the Flashpoint Infinity Installer. This isn't strictly necessary, but it helps immensely; you'll see why later on. There are also other helpful utilities available in this section, like fpcurator.&lt;br /&gt;
&lt;br /&gt;
To enable the Curate tab, where all the curating takes place, open the config tab of Flashpoint and select '''Enable Editing'''. Please make sure your installation of Flashpoint is working normally first, if not, join our [https://discord.gg/qhvAkhWXU5 Discord server] and post in the #help channel.&lt;br /&gt;
&lt;br /&gt;
== The Curate Tab==&lt;br /&gt;
The Curate Tab is where all curation work is done, whether it be an entirely new curation or a [[Content Patches|content patch]]. &lt;br /&gt;
&lt;br /&gt;
To start a new curation, click '''New Curation'''. You should now see a whole bunch of empty boxes, some with yellow boxes. These are the '''Metadata Fields''', where all the information for titles live. The yellow-highlighted fields represent that they are required for submission. These are the '''Title''', '''Tags''', '''Source''', and the '''Launch Command''' fields. The Application Path field is also required, but it prefills to &amp;lt;code&amp;gt;flashplayer_32_sa.exe&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
The required fields for ''just'' running a curation in the curate tab are the '''Launch Command''' and the '''Application Path''' fields, alongside having the correct game files in the curation's content folder. These three should be handled first before filling out metadata, and we will focus on these now.&lt;br /&gt;
&lt;br /&gt;
== Identifying the Launch Command ==&lt;br /&gt;
The first step to getting a game working into Flashpoint is finding the title's launch command, the URL we give to Flashpoint to launch our game. Launch commands (usually) follow a game's original URL that it was hosted to, but there are some exceptions such as &amp;lt;code&amp;gt;localflash&amp;lt;/code&amp;gt;. Flash launch commands are usually straightforward to find. What we are looking for is a '''URL that ends with .swf''', embedded on a page that has the game. Let's take [https://www.newgrounds.com/portal/view/218014 Interactive Buddy] for example, and look at two possible methods to find Interactive Buddy's launch command.&lt;br /&gt;
&lt;br /&gt;
'''Both of these methods will give you a launch command that begins with https://, the s will need to be removed when you are doing anything involving a URL in Flashpoint, resulting in http://, as Flashpoint does not support HTTPS.'''&lt;br /&gt;
&lt;br /&gt;
=== View Page Source Method ===&lt;br /&gt;
[[File:Interactivebuddyngsource.png|600px|thumb|The SWF for Interactive Buddy in Firefox's View Source page; it should look similar on Chrome.]]&lt;br /&gt;
The simplest way to find the launch command is to '''right click on the page and view its source''', or press '''Ctrl+U'''. (These may be slightly different depending on your browser.) You can either find the .swf link yourself, or press '''Ctrl+F''' and type &amp;quot;.swf&amp;quot;. Usually the game's .swf is the first result, but depending on the site, other .swf's may show up first. For Interactive Buddy, the URL we are looking for is &amp;lt;code&amp;gt;https://uploads.ungrounded.net/218000/218014_DAbuddy_latest.swf&amp;lt;/code&amp;gt;. This will be our launch command. (Please note that there may be extra slash's in the url, which should be removed. '''Only include forward facing slashes'''.) &lt;br /&gt;
&lt;br /&gt;
All Flash works on Newgrounds will be hosted on &amp;lt;code&amp;gt;uploads.ungrounded.net&amp;lt;/code&amp;gt;, and similar portal sites will follow their own common domain, such as Armor Games (&amp;lt;code&amp;gt;cache.armorgames.com&amp;lt;/code&amp;gt;) or Kongregate (&amp;lt;code&amp;gt;chat.kongregate.com/gamez/&amp;lt;/code&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
This method is not perfect however, some sites like Kongregate do not show the game's .swf URL in the page source. In this case, you can use the Network Tab method.&lt;br /&gt;
&lt;br /&gt;
=== Network Tab Method ===&lt;br /&gt;
[[File:SWFAssetInChrome.png|500px|thumb|The SWF for Interactive Buddy in Chrome's network tab; it should look similar on Firefox.]]&lt;br /&gt;
In all modern browsers, you can use your browser's developer tools to find a game's launch command. In Chrome or Firefox, you can press '''F12''' or right click on the page and select '''Inspect (Element)'''. Click on the network tab. &lt;br /&gt;
&lt;br /&gt;
As long as the game is running on the page, no matter if it's running with the Flash plugin or Ruffle, its .swf URL will be present here. (You may need to refresh the page in order to get it to load.)&lt;br /&gt;
&lt;br /&gt;
What we want is a request with a &amp;lt;code&amp;gt;x-shockwave-flash&amp;lt;/code&amp;gt; type. We can find this by either selecting the '''Other''' category, or searching '''.swf''' in the tab's search bar. The .swf URL can then be copied by right clicking it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Now that we have the link to the game's files, it's time to download the game file(s).&lt;br /&gt;
&lt;br /&gt;
== Downloading Game Files ==&lt;br /&gt;
There are several ways to download game files and add them into a curation's content folder.&lt;br /&gt;
&lt;br /&gt;
===Manually Downloading===&lt;br /&gt;
[[File:lc.png|380px|thumb|left|Interactive Buddy's launch command and the respective folder structure inside the content folder.]]&lt;br /&gt;
The slowest and most inefficient method; .swf's can be manually downloaded from the internet just by opening their link. When working with games that use multiple assets, their assets can be manually downloaded too. Images can be saved with '''Save Image as''' in the right click context menu. .xml and .js files can be downloaded with '''Save Page as''' in the context menu as well. When getting your files into the content folder, you will need to manually create folders based on the URL the file exists/existed at. This can be done by first making the folder of the domain inside the content folder, done with &amp;lt;code&amp;gt;New &amp;gt; Folder&amp;lt;/code&amp;gt; in the right click context menu of File Explorer, and then making as many folders as is needed within that to fit the launch command.&lt;br /&gt;
&lt;br /&gt;
If your launch command is &amp;lt;code&amp;gt;http://uploads.ungrounded.net/218000/218014_DAbuddy_latest.swf&amp;lt;/code&amp;gt; for example, you will need to make a &amp;lt;code&amp;gt;uploads.ungrounded.net&amp;lt;/code&amp;gt; folder, a &amp;lt;code&amp;gt;218000&amp;lt;/code&amp;gt; folder inside that, and then finally the .swf inside that.&lt;br /&gt;
&lt;br /&gt;
If you are dealing with a game that is just a .swf for example, this method is perfectly fine. Some titles can have several hundred or even thousand assets though, where this method would be terribly inefficient to use.&lt;br /&gt;
&lt;br /&gt;
===Using cURLsDownloader===&lt;br /&gt;
cURLsDownloader is a curation tool that will create the required directory structures and download the files into it, corresponding to the given URL. It is downloaded in the Extras section of the Manager, and then found in the Utilities folder of the Flashpoint directory. This cool can be used for single asset and multi-asset games. For single asset titles, just put in the file's link and download.&lt;br /&gt;
&lt;br /&gt;
For multi-asset titles, there are two methods available.&lt;br /&gt;
Let's check out a multi-asset game called [https://www.kongregate.com/games/struma/gateway-ii Gateway II]. Here's the link to the main .swf of the game:&lt;br /&gt;
 https://chat.kongregate.com/gamez/0000/3268/live/gateway_2.swf?kongregate_game_version=1581667106&lt;br /&gt;
Try curating this .swf as described above and testing it in Flashpoint with the Run button. You'll only get to the language select screen before the game freezes once you pick one. &lt;br /&gt;
&lt;br /&gt;
Select the '''Logs''' tab in Flashpoint, then look near the bottom of the log. You should see a line with &amp;quot;200 HTTP/1.1&amp;quot; followed by a directory to the main SWF, followed by one or more lines with &amp;quot;404 HTTP/1.1&amp;quot; followed by directories to additional assets.&lt;br /&gt;
&lt;br /&gt;
This means the game was calling for one or more assets that it didn't have offline, making the game freeze because it failed to load a required asset. Thankfully, Flashpoint can handle these assets as long as they're downloaded properly. &lt;br /&gt;
&lt;br /&gt;
Once again, instead of manually downloading lots of assets, we can use cURLsDownloader to save time and effort.&lt;br /&gt;
&lt;br /&gt;
'''Option 1:''' Download the assets called by the game as you test it in Flashpoint Infinity.&lt;br /&gt;
# Click the Copy Text button in the top-right of the Logs tab. &lt;br /&gt;
# Paste the results into a text file and remove every line except for ones beginning with &amp;quot;404 HTTP/1.1&amp;quot;. Remove that section from each line along with anything before it such as timestamps, then add &amp;quot;http://&amp;quot; to the beginning of each line.&lt;br /&gt;
# Save the text file and drag it over cURLsDownloader.&lt;br /&gt;
# Wait for cURLsDownloader to finish fetching assets. Use option 1 when finished if it detects broken filenames, which will very likely fix them.&lt;br /&gt;
# Move the contents of the Downloads folder in cURLsDownloader to the content folder of your curation.&lt;br /&gt;
# Test your game with the Run button. If anything fails to work as it should, look for more lines beginning with &amp;quot;404 HTTP/1.1&amp;quot; in the Logs tab and repeat this process.&lt;br /&gt;
&lt;br /&gt;
'''Option 2:''' Download all the assets that the source page of a game loads as you play it on the live Internet (but some assets downloaded won't be part of the game).&lt;br /&gt;
# Once again, press F12 to open your browser's Network viewer, then refresh the page.&lt;br /&gt;
# Play through your game on the Internet, loading assets as you go.&lt;br /&gt;
# When you're confident you've loaded all of the game's assets, click the &amp;quot;All&amp;quot; tab in the Network viewer and right-click on an asset. &lt;br /&gt;
# Select Copy &amp;gt; Copy all as cURL (cmd) and paste the results into a text file. &lt;br /&gt;
# Save the text file and drag it over cURLsDownloader.&lt;br /&gt;
# Wait for cURLsDownloader to finish fetching assets. Use option 1 when finished if it detects broken filenames, which will very likely fix them.&lt;br /&gt;
# Open the Downloads folder in cURLsDownloader and determine which folder contains the necessary files to play the game.&lt;br /&gt;
# Move the contents of your chosen folder to the content folder of your curation.&lt;br /&gt;
# Test your game with the &amp;quot;Run&amp;quot; button.&lt;br /&gt;
&lt;br /&gt;
=== Using MAD4FP ===&lt;br /&gt;
&lt;br /&gt;
MAD4FP (Multi-Asset Downloader for Flashpoint) allows for automatically downloading game assets. This is the usually the easiest method of getting files into the content folder, granted the game you are attempting to curate is live, and this works with both single asset and multi-asset games. It can download content files directly into your curation's content folder and create the proper folder structure automatically. For more information, see [[MAD4FP]].&lt;br /&gt;
&lt;br /&gt;
=== Using fpcurator ===&lt;br /&gt;
&lt;br /&gt;
fpcurator allows for easily creating curations. It is downloaded in the Extras category of the Manager, and found in the Utilities folder of the Flashpoint directory. The common use is to paste URLs that contain the games and press the &amp;quot;Curate&amp;quot; button to have them generated in the default folder for curations; if you are already using Flashpoint, press the &amp;quot;Scan For New Curations&amp;quot; button after that. This tool largely works only for the websites that have fpcurator definitions made for them, however a generic definition is included which may work on a given URL. The provided URL should be the game's page on the website, 'not' the URL pointing to the game file itself. See [[Helpful Tools#Software for Curating|Helpful Tools]] for more information and documentation.&lt;br /&gt;
&lt;br /&gt;
==Filling Out Metadata==&lt;br /&gt;
[[File:goodmeta.png|380px|thumb|An example of good metadata from an Alien Hominid curation.]]&lt;br /&gt;
You should now have your submission running successfully in the curate tab. The next step is filling out the metadata of the submission. Take your time when it comes to this as the more accurate and official metadata you can add, the better.&lt;br /&gt;
&lt;br /&gt;
If you happen to find an official source for metadata that can be added, but it is different than the Source tab, you can add that metadata and link it in the Notes field. (NOT the Curation Notes.) This is typically done with a simple &amp;lt;code&amp;gt;Metadata from:[link]&amp;lt;/code&amp;gt; &lt;br /&gt;
&lt;br /&gt;
===List of Metadata Fields===&lt;br /&gt;
Fields marked with &amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt; are '''required'''. If a field is not applicable and not required for your curation, either omit it or leave it blank.&lt;br /&gt;
{{:Curation Format/meta}}&lt;br /&gt;
&lt;br /&gt;
===Logos===&lt;br /&gt;
{{:Curation Format/Logo}}&lt;br /&gt;
&lt;br /&gt;
Additional tips can be seen [[Creating Better Logos#Removing unwanted elements from a screen|here]].&lt;br /&gt;
&lt;br /&gt;
===Screenshot===&lt;br /&gt;
{{:Curation Format/Screenshot}}&lt;br /&gt;
&lt;br /&gt;
===Additional Applications===&lt;br /&gt;
The Additional Applications field can be used to add Messages, Extras, or Alternates to a curation. You can add these through the &amp;quot;New App&amp;quot;, &amp;quot;Add Extras&amp;quot;, and &amp;quot;Add Message&amp;quot; buttons at the bottom of each curation in the &amp;quot;Curate&amp;quot; tab. Each of these items is explained in detail below.&lt;br /&gt;
&lt;br /&gt;
'''Messages'''&lt;br /&gt;
&lt;br /&gt;
Use the Message sub-field to add a short, one-line message that pops up before a game runs. You'll want to use this if there's something that Flashpoint users need to know before playing a game. If you have less-important information about the game, use the Notes field instead. You can only have one message per curation. &lt;br /&gt;
&lt;br /&gt;
In Infinity, use the &amp;quot;Add Message&amp;quot; button at the bottom of the curation to add a message.&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
Additional Applications:&lt;br /&gt;
    Heading: Message&lt;br /&gt;
    Message: This game starts in fullscreen. To exit, alt-tab and close the window in the taskbar.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Extras'''&lt;br /&gt;
&lt;br /&gt;
Extras allow you to include a folder of bonus materials with your curation. If you would like to include files related to a game that are not required to play it, such as source code or unlockable items, this is how you can do it:&lt;br /&gt;
# Inside your curation's folder, next to the &amp;lt;code&amp;gt;content&amp;lt;/code&amp;gt; folder, create a folder called &amp;lt;code&amp;gt;Extras&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Place all of the bonus materials you would like to include inside of the Extras folder.&lt;br /&gt;
# In the Notes field, add a short explanation of what's included in the Extras folder.&lt;br /&gt;
# In Infinity, press the &amp;quot;Add Extras&amp;quot; button at the bottom of the curation and type ''gamename'' into the &amp;quot;Extras Folder&amp;quot; field. For example, if the title of the game was ''Tokyo Guinea Pop'', you would type &amp;lt;code&amp;gt;tokyoguineapop&amp;lt;/code&amp;gt;. Do not edit the &amp;quot;Heading&amp;quot; field! &lt;br /&gt;
&lt;br /&gt;
For example, here is the Additional Applications field of a game called ''Tokyo Guinea Pop''. The curation's Extras folder contains unlockable items from the game's original website.&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
Additional Applications:&lt;br /&gt;
    Extras: tokyoguineapop&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When the above curation is imported into Flashpoint, the curation's &amp;lt;code&amp;gt;Extras&amp;lt;/code&amp;gt; folder will be renamed to &amp;lt;code&amp;gt;tokyoguineapop&amp;lt;/code&amp;gt; and placed in Flashpoint's main Extras folder.&lt;br /&gt;
&lt;br /&gt;
As you can see, the Extras field specifies the name of the Extras folder when it is imported into Flashpoint. That means that you cannot use special characters like colons (&amp;lt;code&amp;gt;:&amp;lt;/code&amp;gt;) or slashes (&amp;lt;code&amp;gt;/ \&amp;lt;/code&amp;gt;). We recommend using only alphanumeric characters.&lt;br /&gt;
&lt;br /&gt;
Note that you can only have one Extras folder per curation.&lt;br /&gt;
&lt;br /&gt;
'''Alternates'''&lt;br /&gt;
&lt;br /&gt;
Alternates allow you to add alternate versions of a game into the same curation. This is commonly used to add older versions of a game, alternate languages of a game, or hacked versions from sites like Arcade Prehacks. Note that all of the files required to run an Alternate should be included in the &amp;lt;code&amp;gt;content&amp;lt;/code&amp;gt; folder of your curation, along with the files for the main version. If the Additional Application cannot be described in just the heading, explain it in the notes.&lt;br /&gt;
&lt;br /&gt;
In the curate tab of Infinity, you can use the &amp;quot;New App&amp;quot; button at the bottom of the curation to add alternates. Provide a short name for the alternate version in the &amp;quot;Heading&amp;quot; field. For example, you might say &amp;lt;code&amp;gt;Hacked Version&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;Version 0.5b&amp;lt;/code&amp;gt;. Be sure to fill out the Application Path and Launch Command fields, then test the alternate thoroughly.&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
Additional Applications:&lt;br /&gt;
    Heading: Hacked Version&lt;br /&gt;
    Application Path: FPSoftware\Flash\flashplayer_32_sa.exe&lt;br /&gt;
    Launch Command: http://www.irregulargames.com/drop3/drop3-hacked.swf&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Submission==&lt;br /&gt;
&lt;br /&gt;
You should now have the game fully working entirely within Flashpoint. &lt;br /&gt;
&lt;br /&gt;
At this point, you will now enter all possible metadata for a game. Follow the [[#List of Metadata Fields|metadata fields]] table you saw earlier and try to make it as complete as you can.&lt;br /&gt;
&lt;br /&gt;
After making sure your curation works fine and all your metadata is correct, click the &amp;quot;Export&amp;quot; button on the sidebar. An exported .7z file of your curation can be found by opening the &amp;quot;Curations Folder&amp;quot; button, then opening &amp;quot;Exported&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Note that your [[Save Data Locations|save data]] for the game will not be included in your curation.&lt;br /&gt;
===Uploading to FPFSS===&lt;br /&gt;
Once you have your .7z ready, upload the .7z file to [https://fpfss.unstable.life/web Flashpoint Submission System], which requires you to join our [https://discord.gg/kY8r2BbPQ9 Discord server] first. An explanation of how the site works is available [https://fpfss.unstable.life/web/help here].&lt;br /&gt;
&lt;br /&gt;
After you have uploaded your curation to the website, a Curator will check it. This can take some time, so please be patient. You will be pinged in #fpfss-notifications about whether or not your submission was approved, and if any changes need to be made.&lt;br /&gt;
&lt;br /&gt;
Once your first submission is approved, you'll be given the Trial Curator role. That means you will be able to submit more curations and upload bigger files. If you have any questions, ask in #curators and a Curator will answer them.&lt;/div&gt;</summary>
		<author><name>Cursed-light</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Java_Curation&amp;diff=10205</id>
		<title>Java Curation</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Java_Curation&amp;diff=10205"/>
		<updated>2024-03-07T22:25:21Z</updated>

		<summary type="html">&lt;p&gt;Cursed-light: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This guide will show you how to curate Java games and animations using Flashpoint, as well as dealing with any problems that may come up in the process.&lt;br /&gt;
&lt;br /&gt;
== Recognizing Java applets ==&lt;br /&gt;
&lt;br /&gt;
Unlike other technologies such as Flash or Shockwave, Java applets are most commonly embedded on a page using an applet tag rather than an object/embed tag. Finding these tags is important since they're necessary to get the games running in Flashpoint.&lt;br /&gt;
&lt;br /&gt;
Here's an example of the most basic type you can find:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;applet code=&amp;quot;iceblox.class&amp;quot; width=&amp;quot;390&amp;quot; height=&amp;quot;350&amp;quot;&amp;gt;&amp;lt;/applet&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Here's a more complex example that shows certain parameters being passed to the game and that the class files may be packaged in a JAR/ZIP/CAB archive. If you tried to run this game on a browser that didn't support Java, you'd only see &amp;quot;Unfortunately, your browser does not support Java&amp;quot;. This can be a good way to know if the web game or animation you're trying to curate uses Java.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;applet code=&amp;quot;gamehouse.SuperApplet.class&amp;quot; archive=&amp;quot;Collapse.zip&amp;quot; height=&amp;quot;400&amp;quot; width=&amp;quot;460&amp;quot; viewastext mayscript&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;cabbase&amp;quot; value=&amp;quot;Collapse.cab&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;canvas&amp;quot; value=&amp;quot;Collapse.CollapseCanvas&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;bgcolor&amp;quot; value=&amp;quot;FFFFFF&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;textcolor&amp;quot; value=&amp;quot;000000&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;buyurl&amp;quot; value=&amp;quot;http://get.games.yahoo.com/proddesc?gamekey=spcollapse&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;target&amp;quot; value=&amp;quot;_blank&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Unfortunately, your browser does not support Java.&lt;br /&gt;
&amp;lt;/applet&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Java applets may also be embedded using the object and embed tags, although this appears to be less common:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;object classid=&amp;quot;clsid:8AD9C840-044E-11D1-B3E9-00805F499D93&amp;quot; codebase=&amp;quot;http://java.sun.com/products/plugin/1.2/jinstall-12-win32.cab#Version=1,2,0,0&amp;quot; width=&amp;quot;100%&amp;quot; height=&amp;quot;100%&amp;quot; name=&amp;quot;Rockz&amp;quot; alt=&amp;quot;Java applet failure&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;code&amp;quot; value=&amp;quot;rockz.Run.class&amp;quot; &amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;archive&amp;quot; value=&amp;quot;rockz.jar&amp;quot; &amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;name&amp;quot; value=&amp;quot;Rockz&amp;quot; &amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;type&amp;quot; value=&amp;quot;application/x-java-applet;version=1.2&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;embed code=&amp;quot;rockz.Run.class&amp;quot; archive=&amp;quot;rockz.jar&amp;quot; name=&amp;quot;Rockz&amp;quot; type=&amp;quot;application/x-java-applet;version=1.2&amp;quot; width=&amp;quot;100%&amp;quot; height=&amp;quot;100%&amp;quot; alt=&amp;quot;Java applet failure&amp;quot; pluginspage=&amp;quot;http://java.sun.com/products/plugin/1.2/plugin-install.html&amp;quot;&amp;gt;&amp;lt;/embed&amp;gt;&lt;br /&gt;
&amp;lt;/object&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To find these tags, right-click the page with the applet, click &amp;quot;Inspect Element&amp;quot; or &amp;quot;View Page Source&amp;quot; and then search for &amp;quot;applet&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
When not embedded on a web page, Java applets may instead be launched through Java Web Start, a framework that uses .jnlp files in place of standard web pages to contain information about the applet being launched. With these, applets will generally be contained using the jar tag, which is nested in the resources tag, and additional files may also be nested in the information tag. Here's an example of what a .jnlp file may contain:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
&amp;lt;jnlp spec=&amp;quot;1.0&amp;quot; codebase=&amp;quot;http://theintraclinic.com/archive/j4k/dungeon4k/&amp;quot; href=&amp;quot;Dungeon4k.jnlp&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;information&amp;gt;&lt;br /&gt;
    &amp;lt;title&amp;gt;Dungeon4k&amp;lt;/title&amp;gt;&lt;br /&gt;
    &amp;lt;vendor&amp;gt;Mojang Specifications&amp;lt;/vendor&amp;gt;&lt;br /&gt;
    &amp;lt;homepage href=&amp;quot;http://www.mojang.com/&amp;quot;/&amp;gt;&lt;br /&gt;
    &amp;lt;description&amp;gt;A dungeon exploration game in less than 4kb&amp;lt;/description&amp;gt;&lt;br /&gt;
  &amp;lt;/information&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;resources&amp;gt;&lt;br /&gt;
	&amp;lt;j2se href=&amp;quot;http://java.sun.com/products/autodl/j2se&amp;quot; version=&amp;quot;1.4+&amp;quot;/&amp;gt;&lt;br /&gt;
      &amp;lt;jar href=&amp;quot;Dungeon4k.jar&amp;quot; main=&amp;quot;true&amp;quot;/&amp;gt;&lt;br /&gt;
    &amp;lt;/resources&amp;gt;&lt;br /&gt;
  &amp;lt;application-desc main-class=&amp;quot;D&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;argument&amp;gt;nofullscreen&amp;lt;/argument&amp;gt;&lt;br /&gt;
  &amp;lt;/application-desc&amp;gt;&lt;br /&gt;
&amp;lt;/jnlp&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Curation steps ==&lt;br /&gt;
&lt;br /&gt;
Flashpoint runs Java applets offline by using an application called the AppletViewer. You can think of it like the equivalent to a Flash projector. Let's take a look at a simple example by curating the game &amp;quot;Realspace 2 - Emperor's Revenge&amp;quot; from &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;https://www.miniclip.com/games/real-space-2/en/&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Open this page in your browser. You should see the text saying that Java is not enabled or installed. This indicates that it's a Java game, so we should take a look at the page's source and try to find the applet tag. If we search for &amp;quot;applet&amp;quot;, we'll find the following:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;applet width=&amp;quot;500&amp;quot; height=&amp;quot;500&amp;quot; code=&amp;quot;gameapp.class&amp;quot; archive=&amp;quot;gameapp.jar&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;SIZE_SCALE&amp;quot; value=&amp;quot;1.0&amp;quot; /&amp;gt;&lt;br /&gt;
	If you see this message you do not have Java enabled or do not have Java installed.&amp;lt;/br&amp;gt;&amp;lt;a href=&amp;quot;http://wwww.java.com&amp;quot;&amp;gt;Please see Java.com&amp;lt;/a&amp;gt; to download the latest version of Java.&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/applet&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note that the page could have also written the tag dynamically which means that you wouldn't be able to find it by just checking its source. In this case you would use your browser's &amp;quot;Inspect Element&amp;quot; option and search for it there.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
In Flashpoint, click the &amp;lt;code&amp;gt;Curate&amp;lt;/code&amp;gt; tab and press the &amp;lt;code&amp;gt;New Curation&amp;lt;/code&amp;gt; button on the top right corner. Scroll down and click the &amp;lt;code&amp;gt;Open Folder&amp;lt;/code&amp;gt; button. In the &amp;lt;code&amp;gt;content&amp;lt;/code&amp;gt; folder, create a series of directories that match the original site's structure. In this case, we'd create four directories, each inside the previous one: &amp;lt;code&amp;gt;www.miniclip.com\games\real-space-2\en\&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Java curation path.png|center|What the file structure would look like in the content folder]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Navigate to the last directory (in this case &amp;lt;code&amp;gt;\en\&amp;lt;/code&amp;gt;) and create the HTML file that will contain the applet tag we found in step 1. You should give it the same name as the original site. In the case there isn't one, you can just create a file called &amp;lt;code&amp;gt;index.html&amp;lt;/code&amp;gt;.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Open the file you've just created in a text editor and paste the applet tag in there.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;applet width=&amp;quot;500&amp;quot; height=&amp;quot;500&amp;quot; code=&amp;quot;gameapp.class&amp;quot; archive=&amp;quot;gameapp.jar&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;SIZE_SCALE&amp;quot; value=&amp;quot;1.0&amp;quot; /&amp;gt;&lt;br /&gt;
&amp;lt;/applet&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Enter the game's title, platform, application path, and launch command in the respective text fields. In this case, they would be:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Title: Realspace 2 - Emperor's Revenge&lt;br /&gt;
Platform: Java&lt;br /&gt;
Application Path: FPSoftware\FlashpointSecurePlayer.exe&lt;br /&gt;
Launch Command: java http://www.miniclip.com/games/real-space-2/en/index.html&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The platform should be the same for all Java curations. Make sure that the launch command starts with http:// and '''not''' https://&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Run the game initially and look at the '''Logs''' tab in the Flashpoint launcher to see what assets the game is requesting. Download the game's assets (code, images, sounds, etc) and put them in the correct directories so that they also match the original site's structure. It's possible that all the files needed are inside the archive (called gameapp.jar here). If they were and we didn't need any additional files then we could move onto the next step.&lt;br /&gt;
&lt;br /&gt;
However, for this and most other Java games, the archive only has the game's code. We still need to download the rest of the assets. This can be done in several ways, including:&lt;br /&gt;
&lt;br /&gt;
* Downloading these files manually by pasting their URLs into a web browser.&lt;br /&gt;
* Using a tool like [[Helpful Tools#Software for Curating|wget or cURLsDownloader]] to download the assets from specific URLs. This is especially useful if you want to download the files from the Wayback Machine (see [[#Finding Java applets in the Wayback Machine|this section]] for more details).&lt;br /&gt;
* Using a tool that automatically downloads these files from the original site as they're requested by the game. See the [[MAD4FP]] page for more details on how to do this.&lt;br /&gt;
&lt;br /&gt;
[[File:java_curation_example_launcher_logs.png|center|Some of the files requested by &amp;quot;Realspace 2 - Emperor's Revenge&amp;quot; in the Logs tab of the Flashpoint launcher.]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
You can now test your curation in Flashpoint. You can start the game by pressing the &amp;lt;code&amp;gt;Run&amp;lt;/code&amp;gt; button at the bottom of your new curation. You should now see the game running in the AppletViewer:&lt;br /&gt;
&lt;br /&gt;
[[File:java_curation_example.png|center|300px|&amp;quot;Realspace 2 - Emperor's Revenge&amp;quot; running in the AppletViewer.]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Fill the rest of the fields and submit your curation by following the [[Curation Format]]. For more information on how to curate games for Flashpoint, refer to the [[Curation Tutorial]].&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Curation tips ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
You may sometimes see a parameter in the applet tag called &amp;lt;code&amp;gt;cabbase&amp;lt;/code&amp;gt; that specifies a CAB file. This was used to allow the same applet to run in different browsers - Netscape Navigator would download the JAR or ZIP in the archive attribute while Internet Explorer would download the CAB in the cabbase parameter. Although the AppletViewer doesn't request this file, you should still include it in your submission for preservation's sake.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
The AppletViewer ignores everything in the file it reads except for the tags that embed a Java applet. You can see the tag that was read by the AppletViewer by going to &amp;lt;code&amp;gt;Applet &amp;gt; Tag...&amp;lt;/code&amp;gt;.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
You can sometimes find more information about the author, version and copyright of an applet by going to &amp;lt;code&amp;gt;Applet &amp;gt; Info...&amp;lt;/code&amp;gt; in the AppletViewer.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Be aware of how HTML comments can affect the parameters specified in the applet tag. For example:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;applet code=&amp;quot;game.class&amp;quot; width=&amp;quot;100&amp;quot; height=&amp;quot;100&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;param1&amp;quot; value=&amp;quot;abc&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;!-- &amp;lt;param name=&amp;quot;param2&amp;quot; value=&amp;quot;123&amp;quot;&amp;gt; --&amp;gt;&lt;br /&gt;
&amp;lt;/applet&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
If you run the applet in the AppletViewer using &amp;lt;code&amp;gt;FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;, both parameters are set. Otherwise, if you run it in a browser using &amp;lt;code&amp;gt;startJavaInBrowser.bat&amp;lt;/code&amp;gt;, only &amp;lt;code&amp;gt;param1&amp;lt;/code&amp;gt; is set.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
If a Java game requests external assets during gameplay and you don't have time to play through the entire game, try opening the game's .class or .jar files with a Java decompiler such as JD-GUI. Images and sounds are often loaded using [https://docs.oracle.com/javase/8/docs/api/java/applet/Applet.html#getImage-java.net.URL- &amp;lt;code&amp;gt;Applet.getImage()&amp;lt;/code&amp;gt;] and [https://docs.oracle.com/javase/8/docs/api/java/applet/Applet.html#getAudioClip-java.net.URL- &amp;lt;code&amp;gt;Applet.getAudioClip()&amp;lt;/code&amp;gt;], respectively. Alternatively, you can open them in a hex editor such as HxD, though this will make it hard to know how and when the game is requesting assets. References to external assets are often plain text strings, so you may try searching for common asset types such as .gif and .jpg images or .au sounds.&amp;lt;br&amp;gt;Regardless of the method used, you can make a list of these assets, then download them from the internet and add them to the game's directory. All of these tools are linked in [[#Useful tools and resources|this section]].&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Application paths ==&lt;br /&gt;
&lt;br /&gt;
This section will list all the possible values for the &amp;lt;code&amp;gt;Application Path&amp;lt;/code&amp;gt; field in the metadata and launcher. Both of these currently use Java 8 update 181. If you encounter any problems that you think might be solved by using an older Java version, read the steps in the [[#Troubleshooting|troubleshooting section]] first. Note that Flashpoint doesn't currently support Microsoft Java.&lt;br /&gt;
&lt;br /&gt;
=== FlashpointSecurePlayer.exe ===&lt;br /&gt;
&lt;br /&gt;
Use &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt; to run the applet in the AppletViewer (as we saw in [[#Curation Steps|the example above]]). If you use this application path, add the &amp;lt;code&amp;gt;java&amp;lt;/code&amp;gt; prefix and put next the URL to the file that contains the &amp;lt;code&amp;gt;&amp;lt;applet&amp;gt;&amp;lt;/code&amp;gt; tag in the &amp;lt;code&amp;gt;Launch Command&amp;lt;/code&amp;gt; field. For example:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Application Path: FPSoftware\FlashpointSecurePlayer.exe&lt;br /&gt;
Launch Command: java http://www.example.com/game/index.html&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If the URL contains spaces, replace them with &amp;lt;code&amp;gt;%20&amp;lt;/code&amp;gt;. For example:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Launch Command: java http://www.example.com/game/index%20with%20spaces.html&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can also pass extra command line arguments to the Java Virtual Machine (JVM) by placing them '''after''' the URL. These options must be prefixed with '''-J'''. For example:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Launch Command: java http://www.example.com/game/index.html -J-Duser.language=en -J-Duser.country=US&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Read the [[#Troubleshooting|troubleshooting section]] to see how these may be used to solve some common problems.&lt;br /&gt;
&lt;br /&gt;
If the URL contains an ampersand character (&amp;amp;), wrap it in double quotes. This happens when you use PHP to set certain parameters dynamically in the applet tag. For example:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Launch Command: java &amp;quot;http://www.example.com/game/index.php?param1=value1&amp;amp;param2=value2&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Where &amp;quot;value1&amp;quot; and &amp;quot;value2&amp;quot; could change what the parameters are set to.&lt;br /&gt;
&lt;br /&gt;
=== startJavaInBrowser.bat ===&lt;br /&gt;
&lt;br /&gt;
Use &amp;lt;code&amp;gt;FPSoftware\startJavaInBrowser.bat&amp;lt;/code&amp;gt; to run the applet in a browser. Unlike the application path mentioned above, you don't have to necessarily put the URL to the file that contains the &amp;lt;code&amp;gt;&amp;lt;applet&amp;gt;&amp;lt;/code&amp;gt; tag in the &amp;lt;code&amp;gt;Launch Command&amp;lt;/code&amp;gt; field. For example:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Application Path: FPSoftware\startJavaInBrowser.bat&lt;br /&gt;
Launch Command: http://www.example.com/game/index.html&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The previous notes about the launch commands also apply, with the exception of the extra command line arguments. If you use &amp;lt;code&amp;gt;startJavaInBrowser.bat&amp;lt;/code&amp;gt;, these options are '''not''' prefixed with '''-J'''. For example:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Launch Command: http://www.example.com/game/index.html -Duser.language=en -Duser.country=US&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In addition to this, you '''must''' always follow the next two steps. These will ensure that the applet is allowed to run in its domain with the correct Java version.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Add the game's domain to the end of the exception site list file in &amp;lt;code&amp;gt;FPSoftware\Java\JDK_1.8.0_181\jre\lib\exception.sites&amp;lt;/code&amp;gt;. For this example, this would be &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;http://www.example.com/&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. If you're curating multiple games from the same domain, you only have to do this once. Be sure to include this information in the &amp;lt;code&amp;gt;Curation Notes&amp;lt;/code&amp;gt; field in the metadata. For example:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Before testing the game, add http://www.example.com/ to the exception site list file in FPSoftware\Java\JDK_1.8.0_181\jre\lib\exception.sites&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Add these two parameters to the &amp;lt;code&amp;gt;&amp;lt;applet&amp;gt;&amp;lt;/code&amp;gt; tag:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;param name=&amp;quot;java_version&amp;quot; value=&amp;quot;1.8.0_181&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;param name=&amp;quot;separate_jvm&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
If the applet uses an &amp;lt;code&amp;gt;&amp;lt;embed&amp;gt;&amp;lt;/code&amp;gt; tag instead, these parameters would look like:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;embed java_version=&amp;quot;1.8.0_181&amp;quot; separate_jvm=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
These parameters have no effect if the same applet is launched in the AppletViewer via &amp;lt;code&amp;gt;FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Every applet that runs in a browser will show a security prompt that must be accepted before starting. To make this clear to Flashpoint users, add the following to the beginning of the &amp;lt;code&amp;gt;Game Notes&amp;lt;/code&amp;gt; field in the metadata:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
This Java game will run in a browser. Make sure to accept any security prompts that show up while playing.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Image:java_browser_curation_blocked_example.png|The security prompt that shows up if the applet's domain isn't added to the exception site list.&lt;br /&gt;
&lt;br /&gt;
Image:java_browser_curation_warning_example.png|The security prompt that asks the user to allow the applet to run.&lt;br /&gt;
&lt;br /&gt;
Image:java_browser_curation_certificate_warning_example.png|Another security prompt that asks the user to allow the applet to run. This one only appears if the applet includes an expired certificate.&lt;br /&gt;
&lt;br /&gt;
Image:java_browser_curation_example.png|The game Urbanoids running in a browser. Notice the various page elements that are used to interact with the game, and the three music tracks (MIDI, MOD, SID) that each require a different plugin to be played.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Since in-browser Java applets are currently only supported on Windows, you should provide an option to launch them in the AppletViewer (if possible). You can do so by making an additional application called &amp;lt;code&amp;gt;Play in the AppletViewer&amp;lt;/code&amp;gt; with the &amp;lt;code&amp;gt;FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt; application path, and by adding the following to the &amp;lt;code&amp;gt;Game Notes&amp;lt;/code&amp;gt; field in the metadata:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
If playing in a browser doesn't work, try using the &amp;quot;Play in the AppletViewer&amp;quot; option under Additional Applications.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== When to run applets in a browser ====&lt;br /&gt;
&lt;br /&gt;
You should run Java applets in a browser if any of the following conditions are met:&lt;br /&gt;
* The page has two or more applets that communicate via JavaScript. Note that it's possible for multiple applets to communicate with each other using the AppletViewer, provided they do so using the [https://docs.oracle.com/javase/8/docs/api/java/applet/AppletContext.html#getApplet-java.lang.String- &amp;lt;code&amp;gt;AppletContext.getApplet()&amp;lt;/code&amp;gt;] method.&lt;br /&gt;
* The applet relies on page element interaction (e.g. pressing buttons) to be played.&lt;br /&gt;
* The applet uses browser cookies to save the game's progress. These are saved and loaded using JavaScript.&lt;br /&gt;
* The page contains other multimedia elements that enhance the experience. For example, the page might embed Flash or Shockwave movies, or play music (MIDI, MOD).&lt;br /&gt;
These aren't hard requirements, you can curate any applet using &amp;lt;code&amp;gt;startJavaInBrowser.bat&amp;lt;/code&amp;gt; if you feel like it captures the original experience. If you decide to curate an applet using this application path, you should also include any other assets (images, sounds) that are embedded on the same page.&lt;br /&gt;
&lt;br /&gt;
==== Browser curation tips ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
If some JavaScript code on the page is meant to interact with the applet, you should check how it's doing so. Older applets may rely on old JavaScript functionalities that modern browsers don't support. For example, in the game Urbanoids, the player has to click a button on the page to start the game:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
function start_it() {&lt;br /&gt;
	document.game.clickStart();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;applet code=&amp;quot;noids.class&amp;quot; width=240 height=263 name=&amp;quot;game&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;java_version&amp;quot; value=&amp;quot;1.8.0_181&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;separate_jvm&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/applet&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
This wouldn't work because the applet tag uses the attribute &amp;lt;code&amp;gt;name&amp;lt;/code&amp;gt;. To fix this, we would need to change it to &amp;lt;code&amp;gt;id&amp;lt;/code&amp;gt;:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;applet code=&amp;quot;noids.class&amp;quot; width=240 height=263 id=&amp;quot;game&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
If the web page tries to play MIDI or WAV audio using the [https://developer.mozilla.org/en-US/docs/Web/HTML/Element/bgsound &amp;lt;code&amp;gt;&amp;lt;bgsound&amp;gt;&amp;lt;/code&amp;gt;] tag, you must convert it to an equivalent &amp;lt;code&amp;gt;&amp;lt;embed&amp;gt;&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;&amp;lt;audio&amp;gt;&amp;lt;/code&amp;gt; tag:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;bgsound src=&amp;quot;game.mid&amp;quot; loop=&amp;quot;infinite&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;embed type=&amp;quot;audio/midi&amp;quot; src=&amp;quot;game.mid&amp;quot; loop=&amp;quot;true&amp;quot; autostart=&amp;quot;true&amp;quot; hidden=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;bgsound src=&amp;quot;game.wav&amp;quot; loop=&amp;quot;infinite&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;audio src=&amp;quot;game.wav&amp;quot; loop autoplay&amp;gt;&amp;lt;/audio&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Since &amp;lt;code&amp;gt;&amp;lt;bgsound&amp;gt;&amp;lt;/code&amp;gt; is ignored outside of Internet Explorer, you should keep it alongside the new tags for future reference.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== startJavaWebStart.bat ===&lt;br /&gt;
Use &amp;lt;code&amp;gt;FPSoftware\startJavaWebStart.bat&amp;lt;/code&amp;gt; to run Java applets through Java Web Start. This is used for applets that require .jnlp files to launch, and as such, the .jnlp file will be used in the &amp;lt;code&amp;gt;Launch Command&amp;lt;/code&amp;gt; field. For example:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Application Path: FPSoftware\startJavaWebStart.bat&lt;br /&gt;
Launch Command: http://www.example.com/game/game.jnlp&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Like with applets run in a browser, the domain must be added to the end of the exception site list to be run, and applets will show a security prompt that must be accepted before starting. Follow the directions [[#startJavaInBrowser.bat|above]] for this.&lt;br /&gt;
&lt;br /&gt;
== Debugging Java applets ==&lt;br /&gt;
&lt;br /&gt;
If an applet doesn't seem to be working properly, check if any error occurs while it's running. You can see what the applet writes to the standard output and error output by editing the batch files specified in the Application Path. It's highly recommended that you enable these features when curating Java applets.&lt;br /&gt;
&lt;br /&gt;
=== FlashpointSecurePlayer.exe ===&lt;br /&gt;
&lt;br /&gt;
Instead of the &amp;lt;code&amp;gt;java&amp;lt;/code&amp;gt; prefix, use the &amp;lt;code&amp;gt;javadebug&amp;lt;/code&amp;gt; prefix in the &amp;lt;code&amp;gt;Launch Command&amp;lt;/code&amp;gt; field. A separate window containing the applet's output will now show up everytime you run the AppletViewer.&lt;br /&gt;
=== startJavaInBrowser.bat ===&lt;br /&gt;
&lt;br /&gt;
Open &amp;lt;code&amp;gt;FPSoftware\startJavaInBrowser.bat&amp;lt;/code&amp;gt; and change &amp;lt;code&amp;gt;OFF&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;ON&amp;lt;/code&amp;gt; in the following line:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
SET FLASHPOINT_DEBUG_MODE=OFF&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will always show the Java console when the applet runs and will place a Java icon in the system tray, which you can use to bring up the console at any time.&lt;br /&gt;
&lt;br /&gt;
=== startJavaWebStart.bat ===&lt;br /&gt;
&lt;br /&gt;
Open &amp;lt;code&amp;gt;FPSoftware\startJavaWebStart.bat&amp;lt;/code&amp;gt; and change &amp;lt;code&amp;gt;OFF&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;ON&amp;lt;/code&amp;gt; in the following line:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
SET FLASHPOINT_DEBUG_MODE=OFF&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will always show the Java console when the applet runs and will place a Java icon in the system tray, which you can use to bring up the console at any time.&lt;br /&gt;
&lt;br /&gt;
== Finding Java applets in the Wayback Machine ==&lt;br /&gt;
&lt;br /&gt;
Since Java applets were first introduced in 1995, it can sometimes be hard to locate files belonging to older games. This section will show you how to more easily find these by using the [https://github.com/internetarchive/wayback/tree/master/wayback-cdx-server Wayback CDX Server API]. For example, if you wanted to see what Java games hosted on Shockwave.com were saved by the Wayback Machine, you could use the following query:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
https://web.archive.org/cdx/search/cdx?url=*.shockwave.com/&amp;amp;filter=original:.*(\.class|\.jar|\.zip|\.cab|\.au).*&amp;amp;fl=original,timestamp,statuscode&amp;amp;collapse=urlkey&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Where:&lt;br /&gt;
* &amp;lt;code&amp;gt;url=*.shockwave.com/&amp;lt;/code&amp;gt; says to search in every Shockwave.com subdomain.&lt;br /&gt;
* &amp;lt;code&amp;gt;filter=original:.*(\.class|\.jar|\.zip|\.cab|\.au).*&amp;lt;/code&amp;gt; says to only show the URLs that contain these file extensions: .class, .jar, .zip, .cab, and .au.&lt;br /&gt;
* &amp;lt;code&amp;gt;fl=original,timestamp,statuscode&amp;lt;/code&amp;gt; says to show three fields in this order: the URL, timestamp, and HTTP status code.&lt;br /&gt;
* &amp;lt;code&amp;gt;collapse=urlkey&amp;lt;/code&amp;gt; says to only show unique URLs.&lt;br /&gt;
Now that we have this list, we can scan it for Java games. For example, the game Cubis:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
http://www.shockwave.com/content/cubis/sis/cubis.jar 20180828052922 200&lt;br /&gt;
http://www.shockwave.com/content/cubis/sis/sounds/allcubes.au 20180828054857 200&lt;br /&gt;
http://www.shockwave.com/content/cubis/sis/sounds/blank.au 20180828055355 200&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Note that this game also uses .jpg and .gif images. We didn't include these file extensions in the query above since it would also include every unrelated image from Shockwave.com. Now that we know where to look, we can locate every file in the game's directory with the following query:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
https://web.archive.org/cdx/search/cdx?url=www.shockwave.com/content/cubis/sis/*&amp;amp;fl=original&amp;amp;collapse=urlkey&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Where:&lt;br /&gt;
* &amp;lt;code&amp;gt;url=www.shockwave.com/content/cubis/sis/*&amp;lt;/code&amp;gt; says to show every URL with that prefix.&lt;br /&gt;
We can now see the additional files that were excluded by the first query:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
http://www.shockwave.com/content/cubis/sis/images/o_solid.gif&lt;br /&gt;
http://www.shockwave.com/content/cubis/sis/images/panel.jpg&lt;br /&gt;
http://www.shockwave.com/content/cubis/sis/images/piece_marker.gif&lt;br /&gt;
http://www.shockwave.com/content/cubis/sis/images/rim_b.jpg&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
To download these assets for your Java curation, create a text file with these URLs and then add &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;http://web.archive.org/web/1id_/&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; to the beginning of each one. The &amp;lt;code&amp;gt;1id_&amp;lt;/code&amp;gt; segment tells the Wayback Machine to use the original file, without any modifications. Then, drag the text file onto the [[Helpful Tools#Software for Curating|cURLsDownloader]] tool to start downloading them (read its help file for more details). For more information on the Wayback CDX Server API, refer to the [https://github.com/internetarchive/wayback/tree/master/wayback-cdx-server documentation on its GitHub].&lt;br /&gt;
&lt;br /&gt;
== Useful tools and resources ==&lt;br /&gt;
&lt;br /&gt;
This section will link to external tools and resources that may be useful to learn more about the technology or to try to get certain games and animations working.&lt;br /&gt;
&lt;br /&gt;
* API Specification for [https://docs.oracle.com/javase/8/docs/api/ Java SE 8].&lt;br /&gt;
&lt;br /&gt;
* AppletViewer: [https://docs.oracle.com/javase/8/docs/technotes/tools/windows/appletviewer.html general documentation], [https://docs.oracle.com/javase/8/docs/technotes/tools/appletviewertags.html how it handles different tags]&lt;br /&gt;
&lt;br /&gt;
* Decompilers: [https://github.com/java-decompiler/jd-gui/releases JD-GUI], [https://github.com/deathmarine/Luyten/releases Luyten]&lt;br /&gt;
&lt;br /&gt;
* Bytecode Editors: [http://dirty-joe.com/ dirtyJOE], [https://github.com/GraxCode/JByteMod-Beta/releases JByteMod]. Always check if there's a simpler way to get Java applets working. Only modify the original files as a last resort!&lt;br /&gt;
&lt;br /&gt;
See also: [[Helpful Tools]].&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
&lt;br /&gt;
This section will cover some of the problems that may arise when curating Java games and animations. It's highly recommended that you enable the [[#Debugging Java applets|debugging options mentioned above]] when curating Java applets. If you're experiencing an issue not mentioned in this section be sure to ask for help in the &amp;lt;code&amp;gt;#curators&amp;lt;/code&amp;gt; channel in the Flashpoint Discord server.&lt;br /&gt;
&lt;br /&gt;
=== The applet closes immediately when I try to run it ===&lt;br /&gt;
&lt;br /&gt;
The AppletViewer will close immediately if it can't find the specified file or if this file doesn't have an applet tag. You should check if the launch command is correct and if the file has a valid applet tag in it.&lt;br /&gt;
&lt;br /&gt;
=== The applet is trying to request files that are suspiciously missing from the original site ===&lt;br /&gt;
&lt;br /&gt;
If the class files are packaged in JAR or ZIP archives, be sure to open them and check if the missing files are there. If they are, extract them to the same directory as the archive. Some Java games have trouble loading assets from inside these archives and will instead try to load them externally. Note that you'll never have to extract class files.&lt;br /&gt;
&lt;br /&gt;
=== The applet isn't displaying certain characters correctly ===&lt;br /&gt;
&lt;br /&gt;
Try setting the correct character encoding and locale properties in the AppletViewer. For example, if a game from GeoCities Japan needed to display Japanese characters, you would add '''all''' of the following to the end of the game's launch command: &amp;lt;code&amp;gt;-J-Dfile.encoding=UTF8 -J-Duser.language=ja -J-Duser.country=JP&amp;lt;/code&amp;gt;. If you're running the applet in a browser with &amp;lt;code&amp;gt;startJavaInBrowser.bat&amp;lt;/code&amp;gt;, remove the '''-J''' prefix.&lt;br /&gt;
&lt;br /&gt;
[[File:java_character_encoding_comparision.png|center|thumb|A comparision between using the English locale (left) and the Japanese locale (right)]]&lt;br /&gt;
&lt;br /&gt;
You can also see what the current character encoding and locale settings are in the AppletViewer by using &amp;lt;code&amp;gt;-J-XshowSettings&amp;lt;/code&amp;gt;. If you're running the applet in a browser with &amp;lt;code&amp;gt;startJavaInBrowser.bat&amp;lt;/code&amp;gt;, don't use this option. Instead, [[#startJavaInBrowser.bat_2 | enable the Java console]] and press 's' to show the current settings.&lt;br /&gt;
&lt;br /&gt;
If you would like to know more about which character encodings and locales are supported in Java 8, see:&lt;br /&gt;
* https://docs.oracle.com/javase/8/docs/technotes/guides/intl/encoding.doc.html&lt;br /&gt;
* https://www.oracle.com/technetwork/java/javase/java8locales-2095355.html&lt;br /&gt;
&lt;br /&gt;
=== The applet ignores the Tab key's input ===&lt;br /&gt;
&lt;br /&gt;
If the applet doesn't seem to be registering the Tab key's input, then follow the next steps:&lt;br /&gt;
&lt;br /&gt;
# Download '''[https://bluepload.unstable.life/flashpoint-java-wrappers-v3.zip this ZIP]''' which contains a wrapper applet that will fix this problem before loading the main applet.&lt;br /&gt;
# Put &amp;lt;code&amp;gt;FlashpointDisableFocusTraversalKeysWrapperApplet.class&amp;lt;/code&amp;gt; next to the applet's class files or archives.&lt;br /&gt;
# Add the following parameter to the applet tag: &amp;lt;code&amp;gt;&amp;lt;param name=&amp;quot;flashpointClassToLoad&amp;quot; value=&amp;quot;&amp;quot;&amp;gt;&amp;lt;/code&amp;gt;, where the value is the one specified in the code attribute. Remove the trailing &amp;lt;code&amp;gt;.class&amp;lt;/code&amp;gt; if there is one.&lt;br /&gt;
# Change the code attribute to &amp;lt;code&amp;gt;FlashpointDisableFocusTraversalKeysWrapperApplet&amp;lt;/code&amp;gt;. The wrapper applet will run before loading the main one.&lt;br /&gt;
&lt;br /&gt;
This wrapper disables all forward and backwards focus traversal keys (like Tab and Shift-Tab), so that these key events become available to the key event listeners. These keys would normally be used to change the keyboard focus in components like buttons and text fields. Applets affected by this problem expect the Tab key's input to work since they were made before Java 1.4 (2002) where this change was introduced.&lt;br /&gt;
&lt;br /&gt;
Here's an example of a modified applet tag from the game Teslatron, where the second player uses the Tab key to drop bombs:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;applet code=&amp;quot;FlashpointDisableFocusTraversalKeysWrapperApplet&amp;quot; width=&amp;quot;523&amp;quot; height=&amp;quot;367&amp;quot; archive=&amp;quot;client_hacked.zip&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;flashpointClassToLoad&amp;quot; value=&amp;quot;client.RobombClient&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;param name=&amp;quot;cabbase&amp;quot; value=&amp;quot;client.cab&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;game&amp;quot; value=&amp;quot;123&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;on-site&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;noPlayers&amp;quot; value=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/applet&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For more information on key listeners and focus traversal keys in Java, see the following pages:&lt;br /&gt;
&lt;br /&gt;
* https://docs.oracle.com/javase/tutorial/uiswing/events/keylistener.html (in particular the first version note)&lt;br /&gt;
* https://www.developer.com/java/other/article.php/2244591/Changing-Focus-Traversal-Keys-in-Java-V14.htm&lt;br /&gt;
&lt;br /&gt;
=== The applet doesn't work properly in the AppletViewer and shows the following error: netscape.javascript.JSException ===&lt;br /&gt;
&lt;br /&gt;
This means that the applet wants to interface with the browser, likely trying to execute some JavaScript code. This error may be ignored in some cases. For example, an applet that uses JavaScript to track the number of times the game has been played. If this doesn't impact the gameplay or show any side effects, you can safetly ignore it. Otherwise, you will need to run the applet in a browser. Refer to [[#startJavaInBrowser.bat|this section]] to learn how to do it.&lt;br /&gt;
&lt;br /&gt;
=== The applet doesn't start and shows the following error: java.lang.ClassFormatError: Incompatible magic value 1008813135 in class file ===&lt;br /&gt;
&lt;br /&gt;
This error means that the class file is in fact just an HTML file. This is likely due to being served a 404 page because the class file is missing. Try opening the file in a text editor or browser to confirm this. The value 1008813135 represents &amp;lt;code&amp;gt;&amp;lt;!DO&amp;lt;/code&amp;gt;, in other words, the start of an HTML &amp;lt;code&amp;gt;&amp;lt;!DOCTYPE&amp;gt;&amp;lt;/code&amp;gt; declaration. You may see a different magic value in the error depending on the wrong type of file you were served. The class file format is always supposed to have 3405691582 (0xCAFEBABE in hexadecimal) as the first four bytes.&lt;br /&gt;
&lt;br /&gt;
=== The applet doesn't start and shows the following error: java.lang.ClassFormatError: Name index 0 in LocalVariableTable has bad constant type in class file ===&lt;br /&gt;
&lt;br /&gt;
This error means that Java encountered a problem while checking if the class file is formatted correctly. You can fix this by adding the following option to the end of the launch command: &amp;lt;code&amp;gt;-J-Xverify:none&amp;lt;/code&amp;gt;. If you're running the applet in a browser with &amp;lt;code&amp;gt;startJavaInBrowser.bat&amp;lt;/code&amp;gt;, use &amp;lt;code&amp;gt;-Xverify:none&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
&lt;br /&gt;
This command line argument tells Java to skip the bytecode verification step, meaning this error will be ignored and the applet can continue running. Note that this should be done sparingly, and only when you know it's an error of this nature. You should always check if the applet works correctly after using it.&lt;br /&gt;
&lt;br /&gt;
This same fix also applies to the following errors:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
java.lang.ClassFormatError: Invalid start_pc 65535 in LocalVariableTable in class file&lt;br /&gt;
java.lang.ClassFormatError: Illegal field name &amp;quot;?&amp;quot; in class&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
More information about this error: when [https://docs.oracle.com/javase/8/docs/technotes/tools/windows/javac.html compiling Java source files], you can specify certain debug options, one of which generates information about the local variables of each method (the LocalVariableTable attribute). This error happens when there's a single LocalVariableTable that is invalid according to the [https://docs.oracle.com/javase/specs/jvms/se8/html/jvms-4.html#jvms-4.7.13 class file format]. It seems to be most common with applets in the late 1990s and early 2000s which were compiled using older Java versions.&lt;br /&gt;
&lt;br /&gt;
[[File:java_dirtyjoe_localvariabletable_comparision.png|center|thumb|A comparision between a normal LocalVariableTable (left) and an invalid one (right) using [http://dirty-joe.com/ dirtyJOE]. Notice the use of an [https://docs.oracle.com/javase/specs/jvms/se8/html/jvms-4.html#jvms-4.3.2 invalid descriptor] (NULL) in this last one.]]&lt;br /&gt;
&lt;br /&gt;
== Developer specific troubleshooting ==&lt;br /&gt;
&lt;br /&gt;
This section will cover some problems that commonly show up when curating Java games and animations from specific developers. This might also be useful if you're experiencing similar issues in applets made by developers that aren't listed here. If you're experiencing an issue not mentioned in this section be sure to ask for help in the &amp;lt;code&amp;gt;#curators&amp;lt;/code&amp;gt; channel in the Flashpoint Discord server.&lt;br /&gt;
&lt;br /&gt;
=== MumboJumbo ===&lt;br /&gt;
&lt;br /&gt;
If a game crashes after your score reaches 1,000 points, try changing the locale property to English (US). You can do this by adding the following '''after''' the game's launch command: &amp;lt;code&amp;gt;-J-Duser.language=en -J-Duser.country=US&amp;lt;/code&amp;gt;. If you're running the applet in a browser with &amp;lt;code&amp;gt;startJavaInBrowser.bat&amp;lt;/code&amp;gt;, remove the '''-J''' prefix.&lt;br /&gt;
&lt;br /&gt;
Note that you won't experience this issue if this is already your default locale. To avoid curating a game that might crash for another player, try playing the game with the following locale settings: &amp;lt;code&amp;gt;-J-Duser.language=es -J-Duser.country=ES&amp;lt;/code&amp;gt;. You can also see what the current character encoding and locale settings are in the AppletViewer by using &amp;lt;code&amp;gt;-J-XshowSettings&amp;lt;/code&amp;gt;. If you're running the game in a browser with &amp;lt;code&amp;gt;startJavaInBrowser.bat&amp;lt;/code&amp;gt;, don't use this option. Instead, [[#startJavaInBrowser.bat_2 | enable the Java console]] and press 's' to show the current settings.&lt;br /&gt;
&lt;br /&gt;
Why this happens: the game uses [https://docs.oracle.com/javase/8/docs/api/java/text/NumberFormat.html#getInstance-- &amp;lt;code&amp;gt;NumberFormat.getInstance()&amp;lt;/code&amp;gt;] to get a number format to format the player's score. This method uses the default locale, meaning that a number like one thousand is formatted as either &amp;lt;code&amp;gt;1,000&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;1.000&amp;lt;/code&amp;gt; [https://docs.oracle.com/cd/E19455-01/806-0169/overview-9/index.html depending on your locale]. The game's score font data is only defined for the numbers 0 through 9 and the comma, but not for the period. While the game is iterating over the formatted score string, the image data relative to the period will be returned as null, causing the game to eventually throw a NullPointerException when it accesses the image's attributes.&lt;br /&gt;
&lt;br /&gt;
=== GameHouse ===&lt;br /&gt;
&lt;br /&gt;
GameHouse Java games are both site and time locked, which means that they can only be played in certain domains and before a certain date. These game check where and when they're being played by requesting a file called &amp;lt;code&amp;gt;license.txt&amp;lt;/code&amp;gt; which contains one or more license keys. Each key is associated with a domain name and expiration date. The idea was that game portals like Shockwave.com or Yahoo! Games would pay GameHouse to renew their licenses. If a game detects that it's being played after this date, then it won't start and will print the following:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Init 2.4&lt;br /&gt;
Date Value 1567034208000&lt;br /&gt;
Please Contact GameHouse, Inc. for configuration instructions.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you're collecting a game's assets by using a tool like [[MAD4FP]], you can set your system clock to the year 2000 before running it.&lt;br /&gt;
&lt;br /&gt;
If you already have all the game's assets and want to curate it, change the contents of the &amp;lt;code&amp;gt;license.txt&amp;lt;/code&amp;gt; to the following:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
#gamehouse.com&lt;br /&gt;
Ajeaarvtzvfaapntzpjtziftzjgaakwszrgaabgaachaariszmesz&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After doing this, you have to move the assets to &amp;lt;code&amp;gt;gamehouse.com&amp;lt;/code&amp;gt; (and not www.gamehouse.com). This new license key has no date associated with it, and was meant for GameHouse to host their own games without having to worry about expiration dates. Since you are moving the files from their original source, you can use the following directory structure: &amp;lt;code&amp;gt;gamehouse.com\Java\GameName&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
If you'd like to learn more about GameHouse's Java games installation instructions, see [https://web.archive.org/web/20190827130108id_/http://www.cyberkids.com/fg/gamehouse/JavaGameIntstall.txt this page].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Curation Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cursed-light</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Java_Curation&amp;diff=10204</id>
		<title>Java Curation</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Java_Curation&amp;diff=10204"/>
		<updated>2024-03-07T22:20:25Z</updated>

		<summary type="html">&lt;p&gt;Cursed-light: changed to new system&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This guide will show you how to curate Java games and animations using Flashpoint, as well as dealing with any problems that may come up in the process.&lt;br /&gt;
&lt;br /&gt;
== Recognizing Java applets ==&lt;br /&gt;
&lt;br /&gt;
Unlike other technologies such as Flash or Shockwave, Java applets are most commonly embedded on a page using an applet tag rather than an object/embed tag. Finding these tags is important since they're necessary to get the games running in Flashpoint.&lt;br /&gt;
&lt;br /&gt;
Here's an example of the most basic type you can find:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;applet code=&amp;quot;iceblox.class&amp;quot; width=&amp;quot;390&amp;quot; height=&amp;quot;350&amp;quot;&amp;gt;&amp;lt;/applet&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Here's a more complex example that shows certain parameters being passed to the game and that the class files may be packaged in a JAR/ZIP/CAB archive. If you tried to run this game on a browser that didn't support Java, you'd only see &amp;quot;Unfortunately, your browser does not support Java&amp;quot;. This can be a good way to know if the web game or animation you're trying to curate uses Java.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;applet code=&amp;quot;gamehouse.SuperApplet.class&amp;quot; archive=&amp;quot;Collapse.zip&amp;quot; height=&amp;quot;400&amp;quot; width=&amp;quot;460&amp;quot; viewastext mayscript&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;cabbase&amp;quot; value=&amp;quot;Collapse.cab&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;canvas&amp;quot; value=&amp;quot;Collapse.CollapseCanvas&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;bgcolor&amp;quot; value=&amp;quot;FFFFFF&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;textcolor&amp;quot; value=&amp;quot;000000&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;buyurl&amp;quot; value=&amp;quot;http://get.games.yahoo.com/proddesc?gamekey=spcollapse&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;target&amp;quot; value=&amp;quot;_blank&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Unfortunately, your browser does not support Java.&lt;br /&gt;
&amp;lt;/applet&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Java applets may also be embedded using the object and embed tags, although this appears to be less common:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;object classid=&amp;quot;clsid:8AD9C840-044E-11D1-B3E9-00805F499D93&amp;quot; codebase=&amp;quot;http://java.sun.com/products/plugin/1.2/jinstall-12-win32.cab#Version=1,2,0,0&amp;quot; width=&amp;quot;100%&amp;quot; height=&amp;quot;100%&amp;quot; name=&amp;quot;Rockz&amp;quot; alt=&amp;quot;Java applet failure&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;code&amp;quot; value=&amp;quot;rockz.Run.class&amp;quot; &amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;archive&amp;quot; value=&amp;quot;rockz.jar&amp;quot; &amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;name&amp;quot; value=&amp;quot;Rockz&amp;quot; &amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;type&amp;quot; value=&amp;quot;application/x-java-applet;version=1.2&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;embed code=&amp;quot;rockz.Run.class&amp;quot; archive=&amp;quot;rockz.jar&amp;quot; name=&amp;quot;Rockz&amp;quot; type=&amp;quot;application/x-java-applet;version=1.2&amp;quot; width=&amp;quot;100%&amp;quot; height=&amp;quot;100%&amp;quot; alt=&amp;quot;Java applet failure&amp;quot; pluginspage=&amp;quot;http://java.sun.com/products/plugin/1.2/plugin-install.html&amp;quot;&amp;gt;&amp;lt;/embed&amp;gt;&lt;br /&gt;
&amp;lt;/object&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To find these tags, right-click the page with the applet, click &amp;quot;Inspect Element&amp;quot; or &amp;quot;View Page Source&amp;quot; and then search for &amp;quot;applet&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
When not embedded on a web page, Java applets may instead be launched through Java Web Start, a framework that uses .jnlp files in place of standard web pages to contain information about the applet being launched. With these, applets will generally be contained using the jar tag, which is nested in the resources tag, and additional files may also be nested in the information tag. Here's an example of what a .jnlp file may contain:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;?xml version=&amp;quot;1.0&amp;quot; encoding=&amp;quot;utf-8&amp;quot;?&amp;gt;&lt;br /&gt;
&amp;lt;jnlp spec=&amp;quot;1.0&amp;quot; codebase=&amp;quot;http://theintraclinic.com/archive/j4k/dungeon4k/&amp;quot; href=&amp;quot;Dungeon4k.jnlp&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;information&amp;gt;&lt;br /&gt;
    &amp;lt;title&amp;gt;Dungeon4k&amp;lt;/title&amp;gt;&lt;br /&gt;
    &amp;lt;vendor&amp;gt;Mojang Specifications&amp;lt;/vendor&amp;gt;&lt;br /&gt;
    &amp;lt;homepage href=&amp;quot;http://www.mojang.com/&amp;quot;/&amp;gt;&lt;br /&gt;
    &amp;lt;description&amp;gt;A dungeon exploration game in less than 4kb&amp;lt;/description&amp;gt;&lt;br /&gt;
  &amp;lt;/information&amp;gt;&lt;br /&gt;
&lt;br /&gt;
    &amp;lt;resources&amp;gt;&lt;br /&gt;
	&amp;lt;j2se href=&amp;quot;http://java.sun.com/products/autodl/j2se&amp;quot; version=&amp;quot;1.4+&amp;quot;/&amp;gt;&lt;br /&gt;
      &amp;lt;jar href=&amp;quot;Dungeon4k.jar&amp;quot; main=&amp;quot;true&amp;quot;/&amp;gt;&lt;br /&gt;
    &amp;lt;/resources&amp;gt;&lt;br /&gt;
  &amp;lt;application-desc main-class=&amp;quot;D&amp;quot;&amp;gt;&lt;br /&gt;
    &amp;lt;argument&amp;gt;nofullscreen&amp;lt;/argument&amp;gt;&lt;br /&gt;
  &amp;lt;/application-desc&amp;gt;&lt;br /&gt;
&amp;lt;/jnlp&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Curation steps ==&lt;br /&gt;
&lt;br /&gt;
Flashpoint runs Java applets offline by using an application called the AppletViewer. You can think of it like the equivalent to a Flash projector. Let's take a look at a simple example by curating the game &amp;quot;Realspace 2 - Emperor's Revenge&amp;quot; from &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;https://www.miniclip.com/games/real-space-2/en/&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Open this page in your browser. You should see the text saying that Java is not enabled or installed. This indicates that it's a Java game, so we should take a look at the page's source and try to find the applet tag. If we search for &amp;quot;applet&amp;quot;, we'll find the following:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;applet width=&amp;quot;500&amp;quot; height=&amp;quot;500&amp;quot; code=&amp;quot;gameapp.class&amp;quot; archive=&amp;quot;gameapp.jar&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;SIZE_SCALE&amp;quot; value=&amp;quot;1.0&amp;quot; /&amp;gt;&lt;br /&gt;
	If you see this message you do not have Java enabled or do not have Java installed.&amp;lt;/br&amp;gt;&amp;lt;a href=&amp;quot;http://wwww.java.com&amp;quot;&amp;gt;Please see Java.com&amp;lt;/a&amp;gt; to download the latest version of Java.&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/applet&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note that the page could have also written the tag dynamically which means that you wouldn't be able to find it by just checking its source. In this case you would use your browser's &amp;quot;Inspect Element&amp;quot; option and search for it there.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
In Flashpoint, click the &amp;lt;code&amp;gt;Curate&amp;lt;/code&amp;gt; tab and press the &amp;lt;code&amp;gt;New Curation&amp;lt;/code&amp;gt; button on the top right corner. Scroll down and click the &amp;lt;code&amp;gt;Open Folder&amp;lt;/code&amp;gt; button. In the &amp;lt;code&amp;gt;content&amp;lt;/code&amp;gt; folder, create a series of directories that match the original site's structure. In this case, we'd create four directories, each inside the previous one: &amp;lt;code&amp;gt;www.miniclip.com\games\real-space-2\en\&amp;lt;/code&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Java curation path.png|center|What the file structure would look like in the content folder]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Navigate to the last directory (in this case &amp;lt;code&amp;gt;\en\&amp;lt;/code&amp;gt;) and create the HTML file that will contain the applet tag we found in step 1. You should give it the same name as the original site. In the case there isn't one, you can just create a file called &amp;lt;code&amp;gt;index.html&amp;lt;/code&amp;gt;.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Open the file you've just created in a text editor and paste the applet tag in there.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;applet width=&amp;quot;500&amp;quot; height=&amp;quot;500&amp;quot; code=&amp;quot;gameapp.class&amp;quot; archive=&amp;quot;gameapp.jar&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;SIZE_SCALE&amp;quot; value=&amp;quot;1.0&amp;quot; /&amp;gt;&lt;br /&gt;
&amp;lt;/applet&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Enter the game's title, platform, application path, and launch command in the respective text fields. In this case, they would be:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Title: Realspace 2 - Emperor's Revenge&lt;br /&gt;
Platform: Java&lt;br /&gt;
Application Path: FPSoftware\FlashpointSecurePlayer.exe&lt;br /&gt;
Launch Command: java http://www.miniclip.com/games/real-space-2/en/index.html&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The platform should be the same for all Java curations. Make sure that the launch command starts with http:// and '''not''' https://&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Run the game initially and look at the '''Logs''' tab in the Flashpoint launcher to see what assets the game is requesting. Download the game's assets (code, images, sounds, etc) and put them in the correct directories so that they also match the original site's structure. It's possible that all the files needed are inside the archive (called gameapp.jar here). If they were and we didn't need any additional files then we could move onto the next step.&lt;br /&gt;
&lt;br /&gt;
However, for this and most other Java games, the archive only has the game's code. We still need to download the rest of the assets. This can be done in several ways, including:&lt;br /&gt;
&lt;br /&gt;
* Downloading these files manually by pasting their URLs into a web browser.&lt;br /&gt;
* Using a tool like [[Helpful Tools#Software for Curating|wget or cURLsDownloader]] to download the assets from specific URLs. This is especially useful if you want to download the files from the Wayback Machine (see [[#Finding Java applets in the Wayback Machine|this section]] for more details).&lt;br /&gt;
* Using a tool that automatically downloads these files from the original site as they're requested by the game. See the [[MAD4FP]] page for more details on how to do this.&lt;br /&gt;
&lt;br /&gt;
[[File:java_curation_example_launcher_logs.png|center|Some of the files requested by &amp;quot;Realspace 2 - Emperor's Revenge&amp;quot; in the Logs tab of the Flashpoint launcher.]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
You can now test your curation in Flashpoint. You can start the game by pressing the &amp;lt;code&amp;gt;Run&amp;lt;/code&amp;gt; button at the bottom of your new curation. You should now see the game running in the AppletViewer:&lt;br /&gt;
&lt;br /&gt;
[[File:java_curation_example.png|center|300px|&amp;quot;Realspace 2 - Emperor's Revenge&amp;quot; running in the AppletViewer.]]&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Fill the rest of the fields and submit your curation by following the [[Curation Format]]. For more information on how to curate games for Flashpoint, refer to the [[Curation Tutorial]].&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Curation tips ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
You may sometimes see a parameter in the applet tag called &amp;lt;code&amp;gt;cabbase&amp;lt;/code&amp;gt; that specifies a CAB file. This was used to allow the same applet to run in different browsers - Netscape Navigator would download the JAR or ZIP in the archive attribute while Internet Explorer would download the CAB in the cabbase parameter. Although the AppletViewer doesn't request this file, you should still include it in your submission for preservation's sake.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
The AppletViewer ignores everything in the file it reads except for the tags that embed a Java applet. You can see the tag that was read by the AppletViewer by going to &amp;lt;code&amp;gt;Applet &amp;gt; Tag...&amp;lt;/code&amp;gt;.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
You can sometimes find more information about the author, version and copyright of an applet by going to &amp;lt;code&amp;gt;Applet &amp;gt; Info...&amp;lt;/code&amp;gt; in the AppletViewer.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Be aware of how HTML comments can affect the parameters specified in the applet tag. For example:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;applet code=&amp;quot;game.class&amp;quot; width=&amp;quot;100&amp;quot; height=&amp;quot;100&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;param1&amp;quot; value=&amp;quot;abc&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;!-- &amp;lt;param name=&amp;quot;param2&amp;quot; value=&amp;quot;123&amp;quot;&amp;gt; --&amp;gt;&lt;br /&gt;
&amp;lt;/applet&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
If you run the applet in the AppletViewer using &amp;lt;code&amp;gt;FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;, both parameters are set. Otherwise, if you run it in a browser using &amp;lt;code&amp;gt;startJavaInBrowser.bat&amp;lt;/code&amp;gt;, only &amp;lt;code&amp;gt;param1&amp;lt;/code&amp;gt; is set.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
If a Java game requests external assets during gameplay and you don't have time to play through the entire game, try opening the game's .class or .jar files with a Java decompiler such as JD-GUI. Images and sounds are often loaded using [https://docs.oracle.com/javase/8/docs/api/java/applet/Applet.html#getImage-java.net.URL- &amp;lt;code&amp;gt;Applet.getImage()&amp;lt;/code&amp;gt;] and [https://docs.oracle.com/javase/8/docs/api/java/applet/Applet.html#getAudioClip-java.net.URL- &amp;lt;code&amp;gt;Applet.getAudioClip()&amp;lt;/code&amp;gt;], respectively. Alternatively, you can open them in a hex editor such as HxD, though this will make it hard to know how and when the game is requesting assets. References to external assets are often plain text strings, so you may try searching for common asset types such as .gif and .jpg images or .au sounds.&amp;lt;br&amp;gt;Regardless of the method used, you can make a list of these assets, then download them from the internet and add them to the game's directory. All of these tools are linked in [[#Useful tools and resources|this section]].&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Application paths ==&lt;br /&gt;
&lt;br /&gt;
This section will list all the possible values for the &amp;lt;code&amp;gt;Application Path&amp;lt;/code&amp;gt; field in the metadata and launcher. Both of these currently use Java 8 update 181. If you encounter any problems that you think might be solved by using an older Java version, read the steps in the [[#Troubleshooting|troubleshooting section]] first. Note that Flashpoint doesn't currently support Microsoft Java.&lt;br /&gt;
&lt;br /&gt;
=== FlashpointSecurePlayer.exe ===&lt;br /&gt;
&lt;br /&gt;
Use &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt; to run the applet in the AppletViewer (as we saw in [[#Curation Steps|the example above]]). If you use this application path, add the &amp;lt;code&amp;gt;java&amp;lt;/code&amp;gt; prefix and put next the URL to the file that contains the &amp;lt;code&amp;gt;&amp;lt;applet&amp;gt;&amp;lt;/code&amp;gt; tag in the &amp;lt;code&amp;gt;Launch Command&amp;lt;/code&amp;gt; field. For example:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Application Path: FPSoftware\FlashpointSecurePlayer.exe&lt;br /&gt;
Launch Command: java http://www.example.com/game/index.html&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If the URL contains spaces, replace them with &amp;lt;code&amp;gt;%20&amp;lt;/code&amp;gt;. For example:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Launch Command: java http://www.example.com/game/index%20with%20spaces.html&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can also pass extra command line arguments to the Java Virtual Machine (JVM) by placing them '''after''' the URL. These options must be prefixed with '''-J'''. For example:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Launch Command: java http://www.example.com/game/index.html -J-Duser.language=en -J-Duser.country=US&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Read the [[#Troubleshooting|troubleshooting section]] to see how these may be used to solve some common problems.&lt;br /&gt;
&lt;br /&gt;
If the URL contains an ampersand character (&amp;amp;), wrap it in double quotes. This happens when you use PHP to set certain parameters dynamically in the applet tag. For example:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Launch Command: java &amp;quot;http://www.example.com/game/index.php?param1=value1&amp;amp;param2=value2&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Where &amp;quot;value1&amp;quot; and &amp;quot;value2&amp;quot; could change what the parameters are set to.&lt;br /&gt;
&lt;br /&gt;
=== startJavaInBrowser.bat ===&lt;br /&gt;
&lt;br /&gt;
Use &amp;lt;code&amp;gt;FPSoftware\startJavaInBrowser.bat&amp;lt;/code&amp;gt; to run the applet in a browser. Unlike the application path mentioned above, you don't have to necessarily put the URL to the file that contains the &amp;lt;code&amp;gt;&amp;lt;applet&amp;gt;&amp;lt;/code&amp;gt; tag in the &amp;lt;code&amp;gt;Launch Command&amp;lt;/code&amp;gt; field. For example:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Application Path: FPSoftware\startJavaInBrowser.bat&lt;br /&gt;
Launch Command: http://www.example.com/game/index.html&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The previous notes about the launch commands also apply, with the exception of the extra command line arguments. If you use &amp;lt;code&amp;gt;startJavaInBrowser.bat&amp;lt;/code&amp;gt;, these options are '''not''' prefixed with '''-J'''. For example:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Launch Command: http://www.example.com/game/index.html -Duser.language=en -Duser.country=US&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In addition to this, you '''must''' always follow the next two steps. These will ensure that the applet is allowed to run in its domain with the correct Java version.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Add the game's domain to the end of the exception site list file in &amp;lt;code&amp;gt;FPSoftware\Java\JDK_1.8.0_181\jre\lib\exception.sites&amp;lt;/code&amp;gt;. For this example, this would be &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;http://www.example.com/&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;. If you're curating multiple games from the same domain, you only have to do this once. Be sure to include this information in the &amp;lt;code&amp;gt;Curation Notes&amp;lt;/code&amp;gt; field in the metadata. For example:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Before testing the game, add http://www.example.com/ to the exception site list file in FPSoftware\Java\JDK_1.8.0_181\jre\lib\exception.sites&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Add these two parameters to the &amp;lt;code&amp;gt;&amp;lt;applet&amp;gt;&amp;lt;/code&amp;gt; tag:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;param name=&amp;quot;java_version&amp;quot; value=&amp;quot;1.8.0_181&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;param name=&amp;quot;separate_jvm&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
If the applet uses an &amp;lt;code&amp;gt;&amp;lt;embed&amp;gt;&amp;lt;/code&amp;gt; tag instead, these parameters would look like:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;embed java_version=&amp;quot;1.8.0_181&amp;quot; separate_jvm=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
These parameters have no effect if the same applet is launched in the AppletViewer via &amp;lt;code&amp;gt;FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Every applet that runs in a browser will show a security prompt that must be accepted before starting. To make this clear to Flashpoint users, add the following to the beginning of the &amp;lt;code&amp;gt;Game Notes&amp;lt;/code&amp;gt; field in the metadata:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
This Java game will run in a browser. Make sure to accept any security prompts that show up while playing.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Image:java_browser_curation_blocked_example.png|The security prompt that shows up if the applet's domain isn't added to the exception site list.&lt;br /&gt;
&lt;br /&gt;
Image:java_browser_curation_warning_example.png|The security prompt that asks the user to allow the applet to run.&lt;br /&gt;
&lt;br /&gt;
Image:java_browser_curation_certificate_warning_example.png|Another security prompt that asks the user to allow the applet to run. This one only appears if the applet includes an expired certificate.&lt;br /&gt;
&lt;br /&gt;
Image:java_browser_curation_example.png|The game Urbanoids running in a browser. Notice the various page elements that are used to interact with the game, and the three music tracks (MIDI, MOD, SID) that each require a different plugin to be played.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Since in-browser Java applets are currently only supported on Windows, you should provide an option to launch them in the AppletViewer (if possible). You can do so by making an additional application called &amp;lt;code&amp;gt;Play in the AppletViewer&amp;lt;/code&amp;gt; with the &amp;lt;code&amp;gt;FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt; application path, and by adding the following to the &amp;lt;code&amp;gt;Game Notes&amp;lt;/code&amp;gt; field in the metadata:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
If playing in a browser doesn't work, try using the &amp;quot;Play in the AppletViewer&amp;quot; option under Additional Applications.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== When to run applets in a browser ====&lt;br /&gt;
&lt;br /&gt;
You should run Java applets in a browser if any of the following conditions are met:&lt;br /&gt;
* The page has two or more applets that communicate via JavaScript. Note that it's possible for multiple applets to communicate with each other using the AppletViewer, provided they do so using the [https://docs.oracle.com/javase/8/docs/api/java/applet/AppletContext.html#getApplet-java.lang.String- &amp;lt;code&amp;gt;AppletContext.getApplet()&amp;lt;/code&amp;gt;] method.&lt;br /&gt;
* The applet relies on page element interaction (e.g. pressing buttons) to be played.&lt;br /&gt;
* The applet uses browser cookies to save the game's progress. These are saved and loaded using JavaScript.&lt;br /&gt;
* The page contains other multimedia elements that enhance the experience. For example, the page might embed Flash or Shockwave movies, or play music (MIDI, MOD).&lt;br /&gt;
These aren't hard requirements, you can curate any applet using &amp;lt;code&amp;gt;startJavaInBrowser.bat&amp;lt;/code&amp;gt; if you feel like it captures the original experience. If you decide to curate an applet using this application path, you should also include any other assets (images, sounds) that are embedded on the same page.&lt;br /&gt;
&lt;br /&gt;
==== Browser curation tips ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
If some JavaScript code on the page is meant to interact with the applet, you should check how it's doing so. Older applets may rely on old JavaScript functionalities that modern browsers don't support. For example, in the game Urbanoids, the player has to click a button on the page to start the game:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
function start_it() {&lt;br /&gt;
	document.game.clickStart();&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;applet code=&amp;quot;noids.class&amp;quot; width=240 height=263 name=&amp;quot;game&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;java_version&amp;quot; value=&amp;quot;1.8.0_181&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;separate_jvm&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/applet&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
This wouldn't work because the applet tag uses the attribute &amp;lt;code&amp;gt;name&amp;lt;/code&amp;gt;. To fix this, we would need to change it to &amp;lt;code&amp;gt;id&amp;lt;/code&amp;gt;:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;applet code=&amp;quot;noids.class&amp;quot; width=240 height=263 id=&amp;quot;game&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
If the web page tries to play MIDI or WAV audio using the [https://developer.mozilla.org/en-US/docs/Web/HTML/Element/bgsound &amp;lt;code&amp;gt;&amp;lt;bgsound&amp;gt;&amp;lt;/code&amp;gt;] tag, you must convert it to an equivalent &amp;lt;code&amp;gt;&amp;lt;embed&amp;gt;&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;&amp;lt;audio&amp;gt;&amp;lt;/code&amp;gt; tag:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;bgsound src=&amp;quot;game.mid&amp;quot; loop=&amp;quot;infinite&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;embed type=&amp;quot;audio/midi&amp;quot; src=&amp;quot;game.mid&amp;quot; loop=&amp;quot;true&amp;quot; autostart=&amp;quot;true&amp;quot; hidden=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;bgsound src=&amp;quot;game.wav&amp;quot; loop=&amp;quot;infinite&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;audio src=&amp;quot;game.wav&amp;quot; loop autoplay&amp;gt;&amp;lt;/audio&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Since &amp;lt;code&amp;gt;&amp;lt;bgsound&amp;gt;&amp;lt;/code&amp;gt; is ignored outside of Internet Explorer, you should keep it alongside the new tags for future reference.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== startJavaWebStart.bat ===&lt;br /&gt;
Use &amp;lt;code&amp;gt;FPSoftware\startJavaWebStart.bat&amp;lt;/code&amp;gt; to run Java applets through Java Web Start. This is used for applets that require .jnlp files to launch, and as such, the .jnlp file will be used in the &amp;lt;code&amp;gt;Launch Command&amp;lt;/code&amp;gt; field. For example:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Application Path: FPSoftware\startJavaWebStart.bat&lt;br /&gt;
Launch Command: http://www.example.com/game/game.jnlp&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Like with applets run in a browser, the domain must be added to the end of the exception site list to be run, and applets will show a security prompt that must be accepted before starting. Follow the directions [[#startJavaInBrowser.bat|above]] for this.&lt;br /&gt;
&lt;br /&gt;
== Debugging Java applets ==&lt;br /&gt;
&lt;br /&gt;
If an applet doesn't seem to be working properly, check if any error occurs while it's running. You can see what the applet writes to the standard output and error output by editing the batch files specified in the Application Path. It's highly recommended that you enable these features when curating Java applets.&lt;br /&gt;
&lt;br /&gt;
=== FlashpointSecurePlayer.exe ===&lt;br /&gt;
&lt;br /&gt;
Instead of the &amp;lt;code&amp;gt;java&amp;lt;/code&amp;gt; prefix, use the &amp;lt;code&amp;gt;javadebug&amp;lt;/code&amp;gt; prefix in the Launch Command. A separate window containing the applet's output will now show up everytime you run the AppletViewer.&lt;br /&gt;
=== startJavaInBrowser.bat ===&lt;br /&gt;
&lt;br /&gt;
Open &amp;lt;code&amp;gt;FPSoftware\startJavaInBrowser.bat&amp;lt;/code&amp;gt; and change &amp;lt;code&amp;gt;OFF&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;ON&amp;lt;/code&amp;gt; in the following line:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
SET FLASHPOINT_DEBUG_MODE=OFF&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will always show the Java console when the applet runs and will place a Java icon in the system tray, which you can use to bring up the console at any time.&lt;br /&gt;
&lt;br /&gt;
=== startJavaWebStart.bat ===&lt;br /&gt;
&lt;br /&gt;
Open &amp;lt;code&amp;gt;FPSoftware\startJavaWebStart.bat&amp;lt;/code&amp;gt; and change &amp;lt;code&amp;gt;OFF&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;ON&amp;lt;/code&amp;gt; in the following line:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
SET FLASHPOINT_DEBUG_MODE=OFF&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This will always show the Java console when the applet runs and will place a Java icon in the system tray, which you can use to bring up the console at any time.&lt;br /&gt;
&lt;br /&gt;
== Finding Java applets in the Wayback Machine ==&lt;br /&gt;
&lt;br /&gt;
Since Java applets were first introduced in 1995, it can sometimes be hard to locate files belonging to older games. This section will show you how to more easily find these by using the [https://github.com/internetarchive/wayback/tree/master/wayback-cdx-server Wayback CDX Server API]. For example, if you wanted to see what Java games hosted on Shockwave.com were saved by the Wayback Machine, you could use the following query:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
https://web.archive.org/cdx/search/cdx?url=*.shockwave.com/&amp;amp;filter=original:.*(\.class|\.jar|\.zip|\.cab|\.au).*&amp;amp;fl=original,timestamp,statuscode&amp;amp;collapse=urlkey&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Where:&lt;br /&gt;
* &amp;lt;code&amp;gt;url=*.shockwave.com/&amp;lt;/code&amp;gt; says to search in every Shockwave.com subdomain.&lt;br /&gt;
* &amp;lt;code&amp;gt;filter=original:.*(\.class|\.jar|\.zip|\.cab|\.au).*&amp;lt;/code&amp;gt; says to only show the URLs that contain these file extensions: .class, .jar, .zip, .cab, and .au.&lt;br /&gt;
* &amp;lt;code&amp;gt;fl=original,timestamp,statuscode&amp;lt;/code&amp;gt; says to show three fields in this order: the URL, timestamp, and HTTP status code.&lt;br /&gt;
* &amp;lt;code&amp;gt;collapse=urlkey&amp;lt;/code&amp;gt; says to only show unique URLs.&lt;br /&gt;
Now that we have this list, we can scan it for Java games. For example, the game Cubis:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
http://www.shockwave.com/content/cubis/sis/cubis.jar 20180828052922 200&lt;br /&gt;
http://www.shockwave.com/content/cubis/sis/sounds/allcubes.au 20180828054857 200&lt;br /&gt;
http://www.shockwave.com/content/cubis/sis/sounds/blank.au 20180828055355 200&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Note that this game also uses .jpg and .gif images. We didn't include these file extensions in the query above since it would also include every unrelated image from Shockwave.com. Now that we know where to look, we can locate every file in the game's directory with the following query:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
https://web.archive.org/cdx/search/cdx?url=www.shockwave.com/content/cubis/sis/*&amp;amp;fl=original&amp;amp;collapse=urlkey&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Where:&lt;br /&gt;
* &amp;lt;code&amp;gt;url=www.shockwave.com/content/cubis/sis/*&amp;lt;/code&amp;gt; says to show every URL with that prefix.&lt;br /&gt;
We can now see the additional files that were excluded by the first query:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
http://www.shockwave.com/content/cubis/sis/images/o_solid.gif&lt;br /&gt;
http://www.shockwave.com/content/cubis/sis/images/panel.jpg&lt;br /&gt;
http://www.shockwave.com/content/cubis/sis/images/piece_marker.gif&lt;br /&gt;
http://www.shockwave.com/content/cubis/sis/images/rim_b.jpg&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
To download these assets for your Java curation, create a text file with these URLs and then add &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;http://web.archive.org/web/1id_/&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt; to the beginning of each one. The &amp;lt;code&amp;gt;1id_&amp;lt;/code&amp;gt; segment tells the Wayback Machine to use the original file, without any modifications. Then, drag the text file onto the [[Helpful Tools#Software for Curating|cURLsDownloader]] tool to start downloading them (read its help file for more details). For more information on the Wayback CDX Server API, refer to the [https://github.com/internetarchive/wayback/tree/master/wayback-cdx-server documentation on its GitHub].&lt;br /&gt;
&lt;br /&gt;
== Useful tools and resources ==&lt;br /&gt;
&lt;br /&gt;
This section will link to external tools and resources that may be useful to learn more about the technology or to try to get certain games and animations working.&lt;br /&gt;
&lt;br /&gt;
* API Specification for [https://docs.oracle.com/javase/8/docs/api/ Java SE 8].&lt;br /&gt;
&lt;br /&gt;
* AppletViewer: [https://docs.oracle.com/javase/8/docs/technotes/tools/windows/appletviewer.html general documentation], [https://docs.oracle.com/javase/8/docs/technotes/tools/appletviewertags.html how it handles different tags]&lt;br /&gt;
&lt;br /&gt;
* Decompilers: [https://github.com/java-decompiler/jd-gui/releases JD-GUI], [https://github.com/deathmarine/Luyten/releases Luyten]&lt;br /&gt;
&lt;br /&gt;
* Bytecode Editors: [http://dirty-joe.com/ dirtyJOE], [https://github.com/GraxCode/JByteMod-Beta/releases JByteMod]. Always check if there's a simpler way to get Java applets working. Only modify the original files as a last resort!&lt;br /&gt;
&lt;br /&gt;
See also: [[Helpful Tools]].&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
&lt;br /&gt;
This section will cover some of the problems that may arise when curating Java games and animations. It's highly recommended that you enable the [[#Debugging Java applets|debugging options mentioned above]] when curating Java applets. If you're experiencing an issue not mentioned in this section be sure to ask for help in the &amp;lt;code&amp;gt;#curators&amp;lt;/code&amp;gt; channel in the Flashpoint Discord server.&lt;br /&gt;
&lt;br /&gt;
=== The applet closes immediately when I try to run it ===&lt;br /&gt;
&lt;br /&gt;
The AppletViewer will close immediately if it can't find the specified file or if this file doesn't have an applet tag. You should check if the launch command is correct and if the file has a valid applet tag in it.&lt;br /&gt;
&lt;br /&gt;
=== The applet is trying to request files that are suspiciously missing from the original site ===&lt;br /&gt;
&lt;br /&gt;
If the class files are packaged in JAR or ZIP archives, be sure to open them and check if the missing files are there. If they are, extract them to the same directory as the archive. Some Java games have trouble loading assets from inside these archives and will instead try to load them externally. Note that you'll never have to extract class files.&lt;br /&gt;
&lt;br /&gt;
=== The applet isn't displaying certain characters correctly ===&lt;br /&gt;
&lt;br /&gt;
Try setting the correct character encoding and locale properties in the AppletViewer. For example, if a game from GeoCities Japan needed to display Japanese characters, you would add '''all''' of the following to the end of the game's launch command: &amp;lt;code&amp;gt;-J-Dfile.encoding=UTF8 -J-Duser.language=ja -J-Duser.country=JP&amp;lt;/code&amp;gt;. If you're running the applet in a browser with &amp;lt;code&amp;gt;startJavaInBrowser.bat&amp;lt;/code&amp;gt;, remove the '''-J''' prefix.&lt;br /&gt;
&lt;br /&gt;
[[File:java_character_encoding_comparision.png|center|thumb|A comparision between using the English locale (left) and the Japanese locale (right)]]&lt;br /&gt;
&lt;br /&gt;
You can also see what the current character encoding and locale settings are in the AppletViewer by using &amp;lt;code&amp;gt;-J-XshowSettings&amp;lt;/code&amp;gt;. If you're running the applet in a browser with &amp;lt;code&amp;gt;startJavaInBrowser.bat&amp;lt;/code&amp;gt;, don't use this option. Instead, [[#startJavaInBrowser.bat_2 | enable the Java console]] and press 's' to show the current settings.&lt;br /&gt;
&lt;br /&gt;
If you would like to know more about which character encodings and locales are supported in Java 8, see:&lt;br /&gt;
* https://docs.oracle.com/javase/8/docs/technotes/guides/intl/encoding.doc.html&lt;br /&gt;
* https://www.oracle.com/technetwork/java/javase/java8locales-2095355.html&lt;br /&gt;
&lt;br /&gt;
=== The applet ignores the Tab key's input ===&lt;br /&gt;
&lt;br /&gt;
If the applet doesn't seem to be registering the Tab key's input, then follow the next steps:&lt;br /&gt;
&lt;br /&gt;
# Download '''[https://bluepload.unstable.life/flashpoint-java-wrappers-v3.zip this ZIP]''' which contains a wrapper applet that will fix this problem before loading the main applet.&lt;br /&gt;
# Put &amp;lt;code&amp;gt;FlashpointDisableFocusTraversalKeysWrapperApplet.class&amp;lt;/code&amp;gt; next to the applet's class files or archives.&lt;br /&gt;
# Add the following parameter to the applet tag: &amp;lt;code&amp;gt;&amp;lt;param name=&amp;quot;flashpointClassToLoad&amp;quot; value=&amp;quot;&amp;quot;&amp;gt;&amp;lt;/code&amp;gt;, where the value is the one specified in the code attribute. Remove the trailing &amp;lt;code&amp;gt;.class&amp;lt;/code&amp;gt; if there is one.&lt;br /&gt;
# Change the code attribute to &amp;lt;code&amp;gt;FlashpointDisableFocusTraversalKeysWrapperApplet&amp;lt;/code&amp;gt;. The wrapper applet will run before loading the main one.&lt;br /&gt;
&lt;br /&gt;
This wrapper disables all forward and backwards focus traversal keys (like Tab and Shift-Tab), so that these key events become available to the key event listeners. These keys would normally be used to change the keyboard focus in components like buttons and text fields. Applets affected by this problem expect the Tab key's input to work since they were made before Java 1.4 (2002) where this change was introduced.&lt;br /&gt;
&lt;br /&gt;
Here's an example of a modified applet tag from the game Teslatron, where the second player uses the Tab key to drop bombs:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;applet code=&amp;quot;FlashpointDisableFocusTraversalKeysWrapperApplet&amp;quot; width=&amp;quot;523&amp;quot; height=&amp;quot;367&amp;quot; archive=&amp;quot;client_hacked.zip&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;flashpointClassToLoad&amp;quot; value=&amp;quot;client.RobombClient&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;param name=&amp;quot;cabbase&amp;quot; value=&amp;quot;client.cab&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;game&amp;quot; value=&amp;quot;123&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;on-site&amp;quot; value=&amp;quot;true&amp;quot;&amp;gt;&lt;br /&gt;
	&amp;lt;param name=&amp;quot;noPlayers&amp;quot; value=&amp;quot;2&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/applet&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
For more information on key listeners and focus traversal keys in Java, see the following pages:&lt;br /&gt;
&lt;br /&gt;
* https://docs.oracle.com/javase/tutorial/uiswing/events/keylistener.html (in particular the first version note)&lt;br /&gt;
* https://www.developer.com/java/other/article.php/2244591/Changing-Focus-Traversal-Keys-in-Java-V14.htm&lt;br /&gt;
&lt;br /&gt;
=== The applet doesn't work properly in the AppletViewer and shows the following error: netscape.javascript.JSException ===&lt;br /&gt;
&lt;br /&gt;
This means that the applet wants to interface with the browser, likely trying to execute some JavaScript code. This error may be ignored in some cases. For example, an applet that uses JavaScript to track the number of times the game has been played. If this doesn't impact the gameplay or show any side effects, you can safetly ignore it. Otherwise, you will need to run the applet in a browser. Refer to [[#startJavaInBrowser.bat|this section]] to learn how to do it.&lt;br /&gt;
&lt;br /&gt;
=== The applet doesn't start and shows the following error: java.lang.ClassFormatError: Incompatible magic value 1008813135 in class file ===&lt;br /&gt;
&lt;br /&gt;
This error means that the class file is in fact just an HTML file. This is likely due to being served a 404 page because the class file is missing. Try opening the file in a text editor or browser to confirm this. The value 1008813135 represents &amp;lt;code&amp;gt;&amp;lt;!DO&amp;lt;/code&amp;gt;, in other words, the start of an HTML &amp;lt;code&amp;gt;&amp;lt;!DOCTYPE&amp;gt;&amp;lt;/code&amp;gt; declaration. You may see a different magic value in the error depending on the wrong type of file you were served. The class file format is always supposed to have 3405691582 (0xCAFEBABE in hexadecimal) as the first four bytes.&lt;br /&gt;
&lt;br /&gt;
=== The applet doesn't start and shows the following error: java.lang.ClassFormatError: Name index 0 in LocalVariableTable has bad constant type in class file ===&lt;br /&gt;
&lt;br /&gt;
This error means that Java encountered a problem while checking if the class file is formatted correctly. You can fix this by adding the following option to the end of the launch command: &amp;lt;code&amp;gt;-J-Xverify:none&amp;lt;/code&amp;gt;. If you're running the applet in a browser with &amp;lt;code&amp;gt;startJavaInBrowser.bat&amp;lt;/code&amp;gt;, use &amp;lt;code&amp;gt;-Xverify:none&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
&lt;br /&gt;
This command line argument tells Java to skip the bytecode verification step, meaning this error will be ignored and the applet can continue running. Note that this should be done sparingly, and only when you know it's an error of this nature. You should always check if the applet works correctly after using it.&lt;br /&gt;
&lt;br /&gt;
This same fix also applies to the following errors:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
java.lang.ClassFormatError: Invalid start_pc 65535 in LocalVariableTable in class file&lt;br /&gt;
java.lang.ClassFormatError: Illegal field name &amp;quot;?&amp;quot; in class&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
More information about this error: when [https://docs.oracle.com/javase/8/docs/technotes/tools/windows/javac.html compiling Java source files], you can specify certain debug options, one of which generates information about the local variables of each method (the LocalVariableTable attribute). This error happens when there's a single LocalVariableTable that is invalid according to the [https://docs.oracle.com/javase/specs/jvms/se8/html/jvms-4.html#jvms-4.7.13 class file format]. It seems to be most common with applets in the late 1990s and early 2000s which were compiled using older Java versions.&lt;br /&gt;
&lt;br /&gt;
[[File:java_dirtyjoe_localvariabletable_comparision.png|center|thumb|A comparision between a normal LocalVariableTable (left) and an invalid one (right) using [http://dirty-joe.com/ dirtyJOE]. Notice the use of an [https://docs.oracle.com/javase/specs/jvms/se8/html/jvms-4.html#jvms-4.3.2 invalid descriptor] (NULL) in this last one.]]&lt;br /&gt;
&lt;br /&gt;
== Developer specific troubleshooting ==&lt;br /&gt;
&lt;br /&gt;
This section will cover some problems that commonly show up when curating Java games and animations from specific developers. This might also be useful if you're experiencing similar issues in applets made by developers that aren't listed here. If you're experiencing an issue not mentioned in this section be sure to ask for help in the &amp;lt;code&amp;gt;#curators&amp;lt;/code&amp;gt; channel in the Flashpoint Discord server.&lt;br /&gt;
&lt;br /&gt;
=== MumboJumbo ===&lt;br /&gt;
&lt;br /&gt;
If a game crashes after your score reaches 1,000 points, try changing the locale property to English (US). You can do this by adding the following '''after''' the game's launch command: &amp;lt;code&amp;gt;-J-Duser.language=en -J-Duser.country=US&amp;lt;/code&amp;gt;. If you're running the applet in a browser with &amp;lt;code&amp;gt;startJavaInBrowser.bat&amp;lt;/code&amp;gt;, remove the '''-J''' prefix.&lt;br /&gt;
&lt;br /&gt;
Note that you won't experience this issue if this is already your default locale. To avoid curating a game that might crash for another player, try playing the game with the following locale settings: &amp;lt;code&amp;gt;-J-Duser.language=es -J-Duser.country=ES&amp;lt;/code&amp;gt;. You can also see what the current character encoding and locale settings are in the AppletViewer by using &amp;lt;code&amp;gt;-J-XshowSettings&amp;lt;/code&amp;gt;. If you're running the game in a browser with &amp;lt;code&amp;gt;startJavaInBrowser.bat&amp;lt;/code&amp;gt;, don't use this option. Instead, [[#startJavaInBrowser.bat_2 | enable the Java console]] and press 's' to show the current settings.&lt;br /&gt;
&lt;br /&gt;
Why this happens: the game uses [https://docs.oracle.com/javase/8/docs/api/java/text/NumberFormat.html#getInstance-- &amp;lt;code&amp;gt;NumberFormat.getInstance()&amp;lt;/code&amp;gt;] to get a number format to format the player's score. This method uses the default locale, meaning that a number like one thousand is formatted as either &amp;lt;code&amp;gt;1,000&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;1.000&amp;lt;/code&amp;gt; [https://docs.oracle.com/cd/E19455-01/806-0169/overview-9/index.html depending on your locale]. The game's score font data is only defined for the numbers 0 through 9 and the comma, but not for the period. While the game is iterating over the formatted score string, the image data relative to the period will be returned as null, causing the game to eventually throw a NullPointerException when it accesses the image's attributes.&lt;br /&gt;
&lt;br /&gt;
=== GameHouse ===&lt;br /&gt;
&lt;br /&gt;
GameHouse Java games are both site and time locked, which means that they can only be played in certain domains and before a certain date. These game check where and when they're being played by requesting a file called &amp;lt;code&amp;gt;license.txt&amp;lt;/code&amp;gt; which contains one or more license keys. Each key is associated with a domain name and expiration date. The idea was that game portals like Shockwave.com or Yahoo! Games would pay GameHouse to renew their licenses. If a game detects that it's being played after this date, then it won't start and will print the following:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Init 2.4&lt;br /&gt;
Date Value 1567034208000&lt;br /&gt;
Please Contact GameHouse, Inc. for configuration instructions.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you're collecting a game's assets by using a tool like [[MAD4FP]], you can set your system clock to the year 2000 before running it.&lt;br /&gt;
&lt;br /&gt;
If you already have all the game's assets and want to curate it, change the contents of the &amp;lt;code&amp;gt;license.txt&amp;lt;/code&amp;gt; to the following:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
#gamehouse.com&lt;br /&gt;
Ajeaarvtzvfaapntzpjtziftzjgaakwszrgaabgaachaariszmesz&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After doing this, you have to move the assets to &amp;lt;code&amp;gt;gamehouse.com&amp;lt;/code&amp;gt; (and not www.gamehouse.com). This new license key has no date associated with it, and was meant for GameHouse to host their own games without having to worry about expiration dates. Since you are moving the files from their original source, you can use the following directory structure: &amp;lt;code&amp;gt;gamehouse.com\Java\GameName&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
If you'd like to learn more about GameHouse's Java games installation instructions, see [https://web.archive.org/web/20190827130108id_/http://www.cyberkids.com/fg/gamehouse/JavaGameIntstall.txt this page].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Curation Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cursed-light</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=ShiVa3D_Curation&amp;diff=10203</id>
		<title>ShiVa3D Curation</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=ShiVa3D_Curation&amp;diff=10203"/>
		<updated>2024-03-07T21:52:32Z</updated>

		<summary type="html">&lt;p&gt;Cursed-light: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This guide will show you how to curate ShiVa3D games using Flashpoint.&lt;br /&gt;
&lt;br /&gt;
==Recognizing ShiVa3D==&lt;br /&gt;
&lt;br /&gt;
There are a few ways to know that you found ShiVa3D content on the web:&lt;br /&gt;
* You see the text &amp;quot;Application created with ShiVa&amp;quot; somewhere on the page.&lt;br /&gt;
* You right-click the page and choose View Page Source, and see one of the following&lt;br /&gt;
** A reference to a script with a name like &amp;lt;code&amp;gt;stkobject&amp;lt;/code&amp;gt;. For example, you might see &amp;lt;code&amp;gt;stkobject1.8.js&amp;lt;/code&amp;gt;.&lt;br /&gt;
** A reference to a file with a &amp;lt;code&amp;gt;.stk&amp;lt;/code&amp;gt; extension.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
Before you begin, there are a few things to keep in mind:&lt;br /&gt;
* The ShiVa3D browser plugin relies on servers which are no longer online, so it will not work. Instead, Flashpoint uses the standalone ShiVa3D runtime.&lt;br /&gt;
* You can install the ShiVa3D runtime from [https://drive.google.com/file/d/1tNkXGqvG3n5X7B5-S_88ExM1k7rCy1rW/view?usp=sharing here]. Once it is installed, you'll be able to open ShiVa3D (.STK) files by double-clicking them. Or, right-click the STK file for more options.&lt;br /&gt;
* The standalone ShiVa3D runtime does not obey the system proxy settings, nor does it have its own configurable proxy settings. Instead, Flashpoint's ShiVa3D setup uses Flashpoint's server as a standard &amp;lt;code&amp;gt;localhost&amp;lt;/code&amp;gt;.&lt;br /&gt;
* The Application Path for all ShiVa3D games is &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;. &lt;br /&gt;
* The Launch Command for a ShiVa3D game needs to have the &amp;lt;code&amp;gt;shiva3d&amp;lt;/code&amp;gt; prefix and follow the format &amp;lt;code&amp;gt;prefix URL&amp;lt;/code&amp;gt;. &amp;lt;code&amp;gt;FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt; will automatically convert the launch command into a &amp;lt;code&amp;gt;localhost&amp;lt;/code&amp;gt; URL before passing it to the ShiVa3D runtime.&lt;br /&gt;
* '''All ShiVa3D curations must have the &amp;lt;code&amp;gt;-extract&amp;lt;/code&amp;gt; Mount Parameter'''.&lt;br /&gt;
&lt;br /&gt;
==Curation Steps==&lt;br /&gt;
&lt;br /&gt;
Flashpoint comes with a copy of the ShiVa3D standalone runtime. This section explains how to create and test a basic ShiVa3D curation. We will use The Hunt as an example: http://www8.agame.com/mirror/shiva/t/the-hunt/TheHunt.html&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Open this page in your browser. Right-click anywhere on the page, click &amp;quot;View Page Source&amp;quot;, and search for &amp;lt;code&amp;gt;.stk&amp;lt;/code&amp;gt;. You should see a line that looks like this: &lt;br /&gt;
&amp;lt;pre&amp;gt;stkobject( '950' , '533' , 'http://www8.agame.com/mirror/shiva/t/the-hunt/TheHunt.stk' , '' , '' , '' , 'http://www8.agame.com/mirror/shiva/t/the-hunt/TheHunt-startup.stk' , '' , '' , 0 , 1 , &amp;quot;&amp;lt;V t='2' n='S3DStartUpOptions.BackgroundColor'&amp;gt;038,038,038&amp;lt;/V&amp;gt;&amp;quot; , 0 , 0 , 0 , 0 , 1, null , null , null, 0,'262626',0);&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Find and download the main STK file. In this case, &amp;lt;code&amp;gt;TheHunt.stk&amp;lt;/code&amp;gt; is the main file. As a general rule of thumb, the main file will be the largest file, while the smaller file will be a loader.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
In your Flashpoint directory, navigate to &amp;lt;code&amp;gt;Legacy\htdocs&amp;lt;/code&amp;gt;. In htdocs, create a directory or series of directories to match the original site's structure. In this case, we'd create a series of directories matching this path: &amp;lt;code&amp;gt;www8.agame.com\mirror\shiva\t\the-hunt\&amp;lt;/code&amp;gt;. Finally, move your STK file into the &amp;lt;code&amp;gt;the-hunt&amp;lt;/code&amp;gt; directory.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Now, we are ready to test the game in Flashpoint. Click the &amp;quot;New Game&amp;quot; button on the bottom right corner and enter the game's title, platform, application path and launch command. In this case, they would be: &lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Title: The Hunt&lt;br /&gt;
Platform: ShiVa3D&lt;br /&gt;
Application Path: FPSoftware\FlashpointSecurePlayer.exe&lt;br /&gt;
Launch Command: shiva3d http://www8.agame.com/mirror/shiva/t/the-hunt/TheHunt.stk&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
The Application Path will always be the same. The Launch Command will always be an HTTP (not HTTPS) URL pointing to the main STK file that you downloaded. You can run the game by double clicking its thumbnail in the launcher. You should now see the game running in its own window. Press &amp;lt;code&amp;gt;Alt-Enter&amp;lt;/code&amp;gt; to toggle fullscreen mode.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
When creating your curation, '''make sure it has the &amp;lt;code&amp;gt;-extract&amp;lt;/code&amp;gt; Mount Parameter'''.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Finding the STK file==&lt;br /&gt;
&lt;br /&gt;
You might have noticed that the embed code for ShiVa3D Plugin content is generated using JavaScript, specifically the &amp;lt;code&amp;gt;stkobject&amp;lt;/code&amp;gt; script. However, the &amp;lt;code&amp;gt;stkobject&amp;lt;/code&amp;gt; script no longer exists on the ShiVa servers, so you cannot use Inspect Element to find the embed code like you can with other plugin content. Luckily, when curating ShiVa3D content, you only need to find the link to the main STK file. However, sometimes even this is a challenge. This section will go over an example of how to find the main STK file if the site uses a JavaScript trick.&lt;br /&gt;
&lt;br /&gt;
This tutorial assumes basic knowledge of JavaScript. If you're having trouble finding the link to an STK file and this tutorial doesn't help, be sure to ask in the [https://discord.gg/kY8r2BbPQ9 Flashpoint Discord server].&lt;br /&gt;
&lt;br /&gt;
===Example: ShiVa Chess===&lt;br /&gt;
&lt;br /&gt;
Navigate to the webpage: http://ezis.appspot.com/ShiVaChess.htm. Right-click and choose &amp;quot;View Page Source&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Instead of the usual type of &amp;lt;code&amp;gt;stkobject&amp;lt;/code&amp;gt; line, you'll see this: &lt;br /&gt;
 stkobject( screensizeW.toString() , screensizeH.toString() , stk_url , null, null , null , null , null , null , 0 , 1 , &amp;quot;&amp;lt;V t='2' n='S3DStartUpOptions.BackgroundColor'&amp;gt;034,034,034&amp;lt;/V&amp;gt;&amp;quot; , 0 , 1 , 1 , 1 , 1, null , null , &amp;quot;jpg&amp;quot;, 0 , 222222,1);&lt;br /&gt;
&lt;br /&gt;
There's no STK URL there! In its place, there's a JavaScript variable called &amp;lt;code&amp;gt;stk_url&amp;lt;/code&amp;gt;. So, we need to find the value of this variable.&lt;br /&gt;
&lt;br /&gt;
Searching the page for &amp;lt;code&amp;gt;.stk&amp;lt;/code&amp;gt; again, you'll see this: &lt;br /&gt;
 var stk_url=url.substr(0,url.length-4)+&amp;quot;.stk&amp;quot;;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;url&amp;lt;/code&amp;gt; refers to the URL of the webpage, so &amp;lt;code&amp;gt;url.substr(0,url.length-4)&amp;lt;/code&amp;gt; will yield &amp;lt;code&amp;gt;http://ezis.appspot.com/ShiVaChess&amp;lt;/code&amp;gt;. The final bit of code will add &amp;lt;code&amp;gt;.stk&amp;lt;/code&amp;gt; to the end of that, so the value of &amp;lt;code&amp;gt;stk_url&amp;lt;/code&amp;gt; will be &amp;lt;code&amp;gt;http://ezis.appspot.com/ShiVaChess.stk&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Now that you've found the STK URL, you can proceed with the curation as normal.&lt;br /&gt;
&lt;br /&gt;
== Wrapping It Up ==&lt;br /&gt;
{{:Wrapping It Up}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Curation Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Curation Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cursed-light</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=ShiVa3D_Curation&amp;diff=10201</id>
		<title>ShiVa3D Curation</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=ShiVa3D_Curation&amp;diff=10201"/>
		<updated>2024-03-07T13:21:14Z</updated>

		<summary type="html">&lt;p&gt;Cursed-light: changed to new system&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This guide will show you how to curate ShiVa3D games using Flashpoint.&lt;br /&gt;
&lt;br /&gt;
==Recognizing ShiVa3D==&lt;br /&gt;
&lt;br /&gt;
There are a few ways to know that you found ShiVa3D content on the web:&lt;br /&gt;
* You see the text &amp;quot;Application created with ShiVa&amp;quot; somewhere on the page.&lt;br /&gt;
* You right-click the page and choose View Page Source, and see one of the following&lt;br /&gt;
** A reference to a script with a name like &amp;lt;code&amp;gt;stkobject&amp;lt;/code&amp;gt;. For example, you might see &amp;lt;code&amp;gt;stkobject1.8.js&amp;lt;/code&amp;gt;.&lt;br /&gt;
** A reference to a file with a &amp;lt;code&amp;gt;.stk&amp;lt;/code&amp;gt; extension.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
Before you begin, there are a few things to keep in mind:&lt;br /&gt;
* The ShiVa3D browser plugin relies on servers which are no longer online, so it will not work. Instead, Flashpoint uses the standalone ShiVa3D runtime.&lt;br /&gt;
* You can install the ShiVa3D runtime from [https://drive.google.com/file/d/1tNkXGqvG3n5X7B5-S_88ExM1k7rCy1rW/view?usp=sharing here]. Once it is installed, you'll be able to open ShiVa3D (.STK) files by double-clicking them. Or, right-click the STK file for more options.&lt;br /&gt;
* The standalone ShiVa3D runtime does not obey the system proxy settings, nor does it have its own configurable proxy settings. Instead, Flashpoint's ShiVa3D setup uses Flashpoint's server as a standard &amp;lt;code&amp;gt;localhost&amp;lt;/code&amp;gt;.&lt;br /&gt;
* The Application Path for all ShiVa3D games is &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;. &lt;br /&gt;
* The Launch Command for a ShiVa3D game needs to have the &amp;lt;code&amp;gt;shiva3d&amp;lt;/code&amp;gt; prefix and follow the format &amp;lt;code&amp;gt;prefix URL&amp;lt;/code&amp;gt;. &amp;lt;code&amp;gt;FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt; will automatically convert the launch command into a &amp;lt;code&amp;gt;localhost&amp;lt;/code&amp;gt; URL before passing it to the ShiVa3D runtime.&lt;br /&gt;
* '''All ShiVa3D curations must have the &amp;lt;code&amp;gt;-extract&amp;lt;/code&amp;gt; Mount Parameter'''.&lt;br /&gt;
&lt;br /&gt;
==Curation Steps==&lt;br /&gt;
&lt;br /&gt;
Flashpoint comes with a copy of the ShiVa3D standalone runtime, and a launcher script called &amp;lt;code&amp;gt;startShiVa.bat&amp;lt;/code&amp;gt;. This section explains how to create and test a basic ShiVa3D curation. We will use The Hunt as an example: http://www8.agame.com/mirror/shiva/t/the-hunt/TheHunt.html&lt;br /&gt;
&amp;lt;ol&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Open this page in your browser. Right-click anywhere on the page, click &amp;quot;View Page Source&amp;quot;, and search for &amp;lt;code&amp;gt;.stk&amp;lt;/code&amp;gt;. You should see a line that looks like this: &lt;br /&gt;
&amp;lt;pre&amp;gt;stkobject( '950' , '533' , 'http://www8.agame.com/mirror/shiva/t/the-hunt/TheHunt.stk' , '' , '' , '' , 'http://www8.agame.com/mirror/shiva/t/the-hunt/TheHunt-startup.stk' , '' , '' , 0 , 1 , &amp;quot;&amp;lt;V t='2' n='S3DStartUpOptions.BackgroundColor'&amp;gt;038,038,038&amp;lt;/V&amp;gt;&amp;quot; , 0 , 0 , 0 , 0 , 1, null , null , null, 0,'262626',0);&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Find and download the main STK file. In this case, &amp;lt;code&amp;gt;TheHunt.stk&amp;lt;/code&amp;gt; is the main file. As a general rule of thumb, the main file will be the largest file, while the smaller file will be a loader.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
In your Flashpoint directory, navigate to &amp;lt;code&amp;gt;Legacy\htdocs&amp;lt;/code&amp;gt;. In htdocs, create a directory or series of directories to match the original site's structure. In this case, we'd create a series of directories matching this path: &amp;lt;code&amp;gt;www8.agame.com\mirror\shiva\t\the-hunt\&amp;lt;/code&amp;gt;. Finally, move your STK file into the &amp;lt;code&amp;gt;the-hunt&amp;lt;/code&amp;gt; directory.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
Now, we are ready to test the game in Flashpoint. Click the &amp;quot;New Game&amp;quot; button on the bottom right corner and enter the game's title, platform, application path and launch command. In this case, they would be: &lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Title: The Hunt&lt;br /&gt;
Platform: ShiVa3D&lt;br /&gt;
Application Path: FPSoftware\startShiVa.bat&lt;br /&gt;
Launch Command: http://www8.agame.com/mirror/shiva/t/the-hunt/TheHunt.stk&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
The Application Path will always be the same. The Launch Command will always be an HTTP (not HTTPS) URL pointing to the main STK file that you downloaded. You can run the game by double clicking its thumbnail in the launcher. You should now see the game running in its own window. Press &amp;lt;code&amp;gt;Alt-Enter&amp;lt;/code&amp;gt; to toggle fullscreen mode.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&lt;br /&gt;
When creating your curation, '''make sure it has the &amp;lt;code&amp;gt;-extract&amp;lt;/code&amp;gt; Mount Parameter'''.&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ol&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Finding the STK file==&lt;br /&gt;
&lt;br /&gt;
You might have noticed that the embed code for ShiVa3D Plugin content is generated using JavaScript, specifically the &amp;lt;code&amp;gt;stkobject&amp;lt;/code&amp;gt; script. However, the &amp;lt;code&amp;gt;stkobject&amp;lt;/code&amp;gt; script no longer exists on the ShiVa servers, so you cannot use Inspect Element to find the embed code like you can with other plugin content. Luckily, when curating ShiVa3D content, you only need to find the link to the main STK file. However, sometimes even this is a challenge. This section will go over an example of how to find the main STK file if the site uses a JavaScript trick.&lt;br /&gt;
&lt;br /&gt;
This tutorial assumes basic knowledge of JavaScript. If you're having trouble finding the link to an STK file and this tutorial doesn't help, be sure to ask in the [https://discord.gg/kY8r2BbPQ9 Flashpoint Discord server].&lt;br /&gt;
&lt;br /&gt;
===Example: ShiVa Chess===&lt;br /&gt;
&lt;br /&gt;
Navigate to the webpage: http://ezis.appspot.com/ShiVaChess.htm. Right-click and choose &amp;quot;View Page Source&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Instead of the usual type of &amp;lt;code&amp;gt;stkobject&amp;lt;/code&amp;gt; line, you'll see this: &lt;br /&gt;
 stkobject( screensizeW.toString() , screensizeH.toString() , stk_url , null, null , null , null , null , null , 0 , 1 , &amp;quot;&amp;lt;V t='2' n='S3DStartUpOptions.BackgroundColor'&amp;gt;034,034,034&amp;lt;/V&amp;gt;&amp;quot; , 0 , 1 , 1 , 1 , 1, null , null , &amp;quot;jpg&amp;quot;, 0 , 222222,1);&lt;br /&gt;
&lt;br /&gt;
There's no STK URL there! In its place, there's a JavaScript variable called &amp;lt;code&amp;gt;stk_url&amp;lt;/code&amp;gt;. So, we need to find the value of this variable.&lt;br /&gt;
&lt;br /&gt;
Searching the page for &amp;lt;code&amp;gt;.stk&amp;lt;/code&amp;gt; again, you'll see this: &lt;br /&gt;
 var stk_url=url.substr(0,url.length-4)+&amp;quot;.stk&amp;quot;;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;url&amp;lt;/code&amp;gt; refers to the URL of the webpage, so &amp;lt;code&amp;gt;url.substr(0,url.length-4)&amp;lt;/code&amp;gt; will yield &amp;lt;code&amp;gt;http://ezis.appspot.com/ShiVaChess&amp;lt;/code&amp;gt;. The final bit of code will add &amp;lt;code&amp;gt;.stk&amp;lt;/code&amp;gt; to the end of that, so the value of &amp;lt;code&amp;gt;stk_url&amp;lt;/code&amp;gt; will be &amp;lt;code&amp;gt;http://ezis.appspot.com/ShiVaChess.stk&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Now that you've found the STK URL, you can proceed with the curation as normal.&lt;br /&gt;
&lt;br /&gt;
== Wrapping It Up ==&lt;br /&gt;
{{:Wrapping It Up}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Curation Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Curation Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cursed-light</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Platforms&amp;diff=10189</id>
		<title>Platforms</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Platforms&amp;diff=10189"/>
		<updated>2024-03-02T00:46:34Z</updated>

		<summary type="html">&lt;p&gt;Cursed-light: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the page of all web game/animation technologies (&amp;quot;Platforms&amp;quot;) supported by Flashpoint.&lt;br /&gt;
&lt;br /&gt;
Here's what each column in each table means:&lt;br /&gt;
* Logo: The logo that represents each technology.&lt;br /&gt;
* Short Name: The name of the technology displayed in Flashpoint Launcher.&lt;br /&gt;
* Official Name: The official name(s) of the technology. Useful for searching for information about the technology or looking for games online.&lt;br /&gt;
* Entry Count: Number of game/animations for this technology in Flashpoint (as of 17/09/2023). New games are added very often, so it may not be 100% accurate.&lt;br /&gt;
* Version Added: The Flashpoint version the platform was added in.&lt;br /&gt;
* Default Application: The path to the default application used to launch a game of this technology.&lt;br /&gt;
* Curation Tutorial: A link to a curation tutorial for this technology. Some tutorials are not available yet, so please help create them if you can!&lt;br /&gt;
* Common File Extensions: List of the common file extensions associated with each platform. &lt;br /&gt;
&lt;br /&gt;
Further information on each implemented platform can be found [https://flashpointarchive.org/platforms here].&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Current Platforms ==&lt;br /&gt;
Platforms which are available in the latest build of Flashpoint.&lt;br /&gt;
&lt;br /&gt;
As of the 1st of March 2024, there are '''114''' total platforms, with [[Technologies to Add|more]] coming in future updates.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Logo&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Short Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Official Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Entry Count (primary)&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Entry Count (all)&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Version Added&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Default Application&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Curation Tutorial&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Common File Extensions&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flash Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Adobe Flash|Flash]]&lt;br /&gt;
| Adobe Flash Player&lt;br /&gt;
| 154125&lt;br /&gt;
| 154169&lt;br /&gt;
| 0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Flash\flashplayer_32_sa.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Curation Tutorial]], [[Flash Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.swf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.swc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.swz&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.spl&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HTML5 Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:HTML5|HTML5]]&lt;br /&gt;
| HTML, HTML5, WebGL, or WebAssembly&lt;br /&gt;
| 25295&lt;br /&gt;
| 32066&lt;br /&gt;
| 3.3&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;FPSoftware\startChrome.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[HTML5 Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.html&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.htm&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.php&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.aspx&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Shockwave Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Adobe Shockwave|Shockwave]]&lt;br /&gt;
| Adobe Shockwave Player&lt;br /&gt;
| 6964&lt;br /&gt;
| 6973&lt;br /&gt;
| 3.2&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Shockwave\PJ101\SPR.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Shockwave Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dcr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dir&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dxr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cst&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cxt&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.w3d&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Unity Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Unity (game engine)|Unity]]&lt;br /&gt;
| Unity Web Player&lt;br /&gt;
| 2597&lt;br /&gt;
| 2600&lt;br /&gt;
| 4.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startUnity.bat&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;FPSoftware\startUnityFF.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Unity Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.unity3d&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.unityweb&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Java Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Java (programming language)|Java]]&lt;br /&gt;
| Java Applets&lt;br /&gt;
| 1553&lt;br /&gt;
| 1558&lt;br /&gt;
| 4.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startJava.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Java Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.class&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.jar&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Vitalize Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Clickteam#Products|Vitalize]]&lt;br /&gt;
| Clickteam Vitalize!&lt;br /&gt;
| 902&lt;br /&gt;
| 902&lt;br /&gt;
| 8.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Vitalize Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.ccn&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:VRML Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:VRML|VRML]]&lt;br /&gt;
| VRML, Virtual Reality Modelling Language&lt;br /&gt;
| 538&lt;br /&gt;
| 538&lt;br /&gt;
| 8.2&lt;br /&gt;
| ''Multiple, refer to curation tutorial''&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[VRML Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.wrl&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.wrz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:EVA Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Extended Vector Animation|EVA]]&lt;br /&gt;
| Extended Vector Animation&lt;br /&gt;
| 464&lt;br /&gt;
| 464&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[EVA Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.eva&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Silverlight Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Microsoft Silverlight|Silverlight]]&lt;br /&gt;
| Microsoft Silverlight&lt;br /&gt;
| 278&lt;br /&gt;
| 278&lt;br /&gt;
| 5.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Silverlight Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.xap&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:3DVIA Player Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:3dvia|3DVIA Player]]&lt;br /&gt;
| 3DVIA Player, 3D Life Player, Virtools Player&lt;br /&gt;
| 223&lt;br /&gt;
| 223&lt;br /&gt;
| 5.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[3DVIA Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cmo&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.vmo&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.nmo&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alambik Logo.png|center|20px]]&lt;br /&gt;
| Alambik&lt;br /&gt;
| Alambik Player&lt;br /&gt;
| 198&lt;br /&gt;
| 198&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Alambik Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.tv&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tvs&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tvd&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tvv&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tvb&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tvl&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hypercosm Logo.png|center|20px]]&lt;br /&gt;
| Hypercosm&lt;br /&gt;
| Hypercosm Player&lt;br /&gt;
| 184&lt;br /&gt;
| 184&lt;br /&gt;
| 8.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Hypercosm Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.hcvm&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:E-animator Logo.png|center|20px]]&lt;br /&gt;
| e-animator&lt;br /&gt;
| E-アニメータ, e-animator,&amp;lt;!--duplicate entry - should this not be something else?--&amp;gt; SharpMotionART&lt;br /&gt;
| 154&lt;br /&gt;
| 154&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[e-animator Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.nva&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ShiVa3D Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:ShiVa|ShiVa3D]]&lt;br /&gt;
| ShiVa3D Plugin&lt;br /&gt;
| 147&lt;br /&gt;
| 147&lt;br /&gt;
| 7.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[ShiVa3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.stk&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Atmosphere Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Adobe Atmosphere|Atmosphere]]&lt;br /&gt;
| Adobe Atmosphere Player&lt;br /&gt;
| 140&lt;br /&gt;
| 140&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startAtmo212d.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Atmosphere Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.aer&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.atmo&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Authorware Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Adobe Authorware|Authorware]]&lt;br /&gt;
| Authorware Web Player&lt;br /&gt;
| 128&lt;br /&gt;
| 128&lt;br /&gt;
| 6.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Authorware Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.aam&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.aas&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:LiveMath Plugin Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:LiveMath|LiveMath Plugin]]&lt;br /&gt;
| LiveMath Plug-In&lt;br /&gt;
| 126&lt;br /&gt;
| 126&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[LiveMath Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.thp&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Viscape Logo.png|center|20px]]&lt;br /&gt;
| Viscape&lt;br /&gt;
| Superscape Viscape&lt;br /&gt;
| 120&lt;br /&gt;
| 121&lt;br /&gt;
| 8.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Viscape Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.svr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.xvr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ssv&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ActiveX Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:ActiveX|ActiveX]]&lt;br /&gt;
| ''Each game generally uses its own ActiveX control name''&lt;br /&gt;
| 106&lt;br /&gt;
| 106&lt;br /&gt;
| 6.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startActiveX.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[ActiveX Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cab&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dll&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ocx&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TurnTool Logo.png|center|20px]]&lt;br /&gt;
| TurnTool&lt;br /&gt;
| TurnTool XPCOM&lt;br /&gt;
| 91&lt;br /&gt;
| 91&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[TurnTool Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.tnt&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Squeak Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Squeak|Squeak]]&lt;br /&gt;
| Etoys Plugin, Etoys, Squeak&lt;br /&gt;
| 78&lt;br /&gt;
| 78&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Squeak Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.pr&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Xara Plugin Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Xara#List of products by platform|Xara Plugin]]&lt;br /&gt;
| Xara Plugin&lt;br /&gt;
| 75&lt;br /&gt;
| 75&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Xara Plugin Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.web&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Tcl Logo.png|center|10px]]&lt;br /&gt;
| [[wikipedia:Tcl|Tcl]]&lt;br /&gt;
| Tcl Plugin&lt;br /&gt;
| 74&lt;br /&gt;
| 74&lt;br /&gt;
| 8.2&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Tcl Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.tcl&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cult3D Logo.png|center|20px]]&lt;br /&gt;
| Cult3D&lt;br /&gt;
| Cycore Cult3D&lt;br /&gt;
| 71&lt;br /&gt;
| 71&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Cult3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.co&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BitPlayer Logo.png|center|20px]]&lt;br /&gt;
| BitPlayer&lt;br /&gt;
| BitMagic Player&lt;br /&gt;
| 70&lt;br /&gt;
| 70&lt;br /&gt;
| 10.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[BitPlayer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.bm&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BioPlayer Logo.png|center|20px]]&lt;br /&gt;
| bioPlayer&lt;br /&gt;
| bioVirtual bioPlayer Version 0.0.16&lt;br /&gt;
| 69&lt;br /&gt;
| 69&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[bioPlayer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.bio&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:REBOL Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Rebol|REBOL]]&lt;br /&gt;
| REBOL&lt;br /&gt;
| 67&lt;br /&gt;
| 67&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startRebol.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[REBOL Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.r&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flatland Rover Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:3DML|Flatland Rover]]&lt;br /&gt;
| Flatland Rover&lt;br /&gt;
| 65&lt;br /&gt;
| 65&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Flatland Rover Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.3dml&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:IPix Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:IPIX|iPix]]&lt;br /&gt;
| iPix Viewer&lt;br /&gt;
| 54&lt;br /&gt;
| 57&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[iPix Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.ipx&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ips&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.bub&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.aut&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SVG Viewer Logo.png|center|20px]]&lt;br /&gt;
| SVG Viewer&lt;br /&gt;
| Adobe SVG Viewer&lt;br /&gt;
| 40&lt;br /&gt;
| 40&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[SVG Viewer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.svg&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.svgz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Envoy Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Envoy_(WordPerfect)|Envoy]]&lt;br /&gt;
| Envoy&lt;br /&gt;
| 39&lt;br /&gt;
| 40&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Envoy Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.evy&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:3D Groove GX Logo.png|center|20px]]&lt;br /&gt;
| 3D Groove GX&lt;br /&gt;
| 3D Groove GX&lt;br /&gt;
| 33&lt;br /&gt;
| 33&lt;br /&gt;
| 5.3&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startGroove.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.grv&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Surround Video Logo.png|center|20px]]&lt;br /&gt;
| Surround Video&lt;br /&gt;
| Surround Video™ Plug-in for Netscape™&lt;br /&gt;
| 31&lt;br /&gt;
| 31&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startSurroundVideo.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Surround Video Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.svh&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SmoothMove Panorama Logo.png|center|20px]]&lt;br /&gt;
| SmoothMove Panorama&lt;br /&gt;
| SmoothMove Panorama&lt;br /&gt;
| 30&lt;br /&gt;
| 30&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[SmoothMove Panorama Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.pan&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AXEL Player Logo.png|center|20px]]&lt;br /&gt;
| AXEL Player&lt;br /&gt;
| AXEL Player&lt;br /&gt;
| 27&lt;br /&gt;
| 27&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[AXEL Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.axs&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ThingViewer Logo.png|center|20px]]&lt;br /&gt;
| ThingViewer&lt;br /&gt;
| ThingWorld ThingViewer&lt;br /&gt;
| 27&lt;br /&gt;
| 27&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[ThingViewer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.tms&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AnimaFlex Logo.png|center|20px]]&lt;br /&gt;
| AnimaFlex&lt;br /&gt;
| AnimaFlex&lt;br /&gt;
| 26&lt;br /&gt;
| 26&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.afl&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DPGraph Logo.png|center|20px]]&lt;br /&gt;
| DPGraph&lt;br /&gt;
| DPGraph, DPGraph: Dynamic Photorealistic 3D Graphing Software for Math and Physics Visualization&lt;br /&gt;
| 22&lt;br /&gt;
| 22&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startDPGraph.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[DPGraph Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dpg&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WebAnimator Logo.png|center|20px]]&lt;br /&gt;
| WebAnimator&lt;br /&gt;
| DeltaPoint WebAnimator&lt;br /&gt;
| 22&lt;br /&gt;
| 22&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[WebAnimator Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.wan&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Common Ground Logo.png|center|20px]]&lt;br /&gt;
| Common Ground&lt;br /&gt;
| Common Ground MiniViewer Plug-In&lt;br /&gt;
| 19&lt;br /&gt;
| 19&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Common Ground Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dp&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flick Logo.png|center|20px]]&lt;br /&gt;
| Flick&lt;br /&gt;
| Flick V.BC04 Animation and Audio Player&lt;br /&gt;
| 19&lt;br /&gt;
| 19&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Flick Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.sec&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cft&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MHSV Logo.png|center|20px]]&lt;br /&gt;
| MHSV&lt;br /&gt;
| Multimedia Home Space Viewer, VHSB, Virtual Home Space Builder, D96 Plug-in Viewer, D96 Netscape Plug-in, Virtual Space Viewer&lt;br /&gt;
| 17&lt;br /&gt;
| 17&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[MHSV Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.mus&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.d96&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:DjVu Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:DjVu|DjVu]]&lt;br /&gt;
| DjVu Browser Plug-in&lt;br /&gt;
| 16&lt;br /&gt;
| 16&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[DjVu Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.djvu&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.djv&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DX Studio Player Logo.png|center|20px]]&lt;br /&gt;
| DX Studio Player&lt;br /&gt;
| DX Studio Player&lt;br /&gt;
| 15&lt;br /&gt;
| 15&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[DX Studio Player Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dxstudio&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dxmesh&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FreeHand Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Adobe FreeHand|FreeHand]]&lt;br /&gt;
| Adobe FreeHand, Shockwave for FreeHand, Shockwave Graphics Player&lt;br /&gt;
| 15&lt;br /&gt;
| 15&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[FreeHand Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.fhc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.fh4&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.fh5&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.fh7&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Winds3D Logo.png|center|20px]]&lt;br /&gt;
| Winds3D&lt;br /&gt;
| Winds3D Plugin&lt;br /&gt;
| 15&lt;br /&gt;
| 15&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Winds3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.aw3&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.exe&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.w3d&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Fractal Viewer Logo.png|center|20px]]&lt;br /&gt;
| Fractal Viewer&lt;br /&gt;
| Fractal Viewer&lt;br /&gt;
| 13&lt;br /&gt;
| 13&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Fractal Viewer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.fif&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:mBed Logo.gif|center|20px]]&lt;br /&gt;
| mBed&lt;br /&gt;
| mBed Plug-in&lt;br /&gt;
| 13&lt;br /&gt;
| 13&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[mBed Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.mbd&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ASAP WebShow Logo.gif|center|20px]]&lt;br /&gt;
| ASAP WebShow&lt;br /&gt;
| ASAP WebShow, ActivePresenter WebShow&lt;br /&gt;
| 12&lt;br /&gt;
| 12&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startASAPWebshow.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[ASAP WebShow Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.asp&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ap&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Burster Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Blender Game Engine#History|Burster]]&lt;br /&gt;
| Burster Plugin&lt;br /&gt;
| 13&lt;br /&gt;
| 13&lt;br /&gt;
| 8.2&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Burster Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.blend&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.blendz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PopCap Plugin Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:PopCap Games|PopCap Plugin]]&lt;br /&gt;
| PopCap Plugin&lt;br /&gt;
| 12&lt;br /&gt;
| 12&lt;br /&gt;
| 5.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | ''All content already included''&lt;br /&gt;
| &amp;lt;code&amp;gt;.cab&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ProtoPlay Logo.png|center|20px]]&lt;br /&gt;
| ProtoPlay&lt;br /&gt;
| Altia ProtoPlay&lt;br /&gt;
| 12&lt;br /&gt;
| 12&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.dsn (+.rtm)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pulse Logo.png|center|20px]]&lt;br /&gt;
| Pulse&lt;br /&gt;
| Pulse Player&lt;br /&gt;
| 12&lt;br /&gt;
| 12&lt;br /&gt;
| 8.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Pulse Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.pwc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.pws&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:X3D Logo.png|center|25px]]&lt;br /&gt;
| [[wikipedia:X3D|X3D]]&lt;br /&gt;
| Extensible 3D Graphics&lt;br /&gt;
| 12&lt;br /&gt;
| 12&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startView3dscene.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[X3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.x3d&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.x3dv&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.x3db&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Formula One NET Logo.gif|center|20px]]&lt;br /&gt;
| Formula One&lt;br /&gt;
| Formula One/NET&lt;br /&gt;
| 11&lt;br /&gt;
| 11&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.vts&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HyperChem Logo.png|center|20px]]&lt;br /&gt;
| HyperChem&lt;br /&gt;
| HyperChem Web Viewer, Cow Viewer&lt;br /&gt;
| 11&lt;br /&gt;
| 11&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[HyperChem Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cow&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PointPlus Logo.png|center|20px]]&lt;br /&gt;
| PointPlus&lt;br /&gt;
| PointPlus Plug-in, PointPlus Plug-in  Viewer&lt;br /&gt;
| 11&lt;br /&gt;
| 11&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.css&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Calendar Quick Logo.png|center|20px]]&lt;br /&gt;
| Calendar Quick&lt;br /&gt;
| Calendar Quick Plugin&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Calendar Quick Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cqk&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:MrSID Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:MrSID|MrSID]]&lt;br /&gt;
| MrSID Browser Plug-in&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[MrSID Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.sid&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ambulant Logo.png|center|20px]]&lt;br /&gt;
| Ambulant&lt;br /&gt;
| AMBULANT Open SMIL Player&lt;br /&gt;
| 9&lt;br /&gt;
| 9&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Ambulant Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.smi&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.smil&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.grins&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Blender Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Blender Game Engine#History|Blender]]&lt;br /&gt;
| Blender 3D Web Plug-in, Blender Game Engine plugin&lt;br /&gt;
| 9&lt;br /&gt;
| 9&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Blender Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.blend&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DevalVR Logo.png|center|20px]]&lt;br /&gt;
| DevalVR&lt;br /&gt;
| DevalVR 3D Plugin 0,9,1,4&lt;br /&gt;
| 9&lt;br /&gt;
| 9&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[DevalVR Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dvl&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.jpg&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.mov&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:NoteWorthy Composer Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:NoteWorthy Composer|NoteWorthy Composer]]&lt;br /&gt;
| NoteWorthy Composer Browser Plug-in&lt;br /&gt;
| 9&lt;br /&gt;
| 9&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNoteWorthyComposer.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[NoteWorthy Composer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.nwc&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Octree View Logo.png|center|20px]]&lt;br /&gt;
| Octree View&lt;br /&gt;
| Octree Viewer, Octree FastView&lt;br /&gt;
| 9&lt;br /&gt;
| 9&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.oct&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Jutvision Logo.png|center|20px]]&lt;br /&gt;
| Jutvision&lt;br /&gt;
| Jutvision Plug-In&lt;br /&gt;
| 8&lt;br /&gt;
| 8&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Jutvision Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.jut&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:o2c-Player Logo.png|center|20px]]&lt;br /&gt;
| o2c-Player&lt;br /&gt;
| objects to see, o2c, O2C, 02c, o2c-Player, o2c Player, o2c player&lt;br /&gt;
| 8&lt;br /&gt;
| 8&lt;br /&gt;
| 11.0&lt;br /&gt;
| ''Multiple, refer to curation tutorial''&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[o2c-Player Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.o2c&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.e3d&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.aco&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Sizzler_Logo.png|center|20px]]&lt;br /&gt;
| Sizzler&lt;br /&gt;
| Netscape Sizzler Plug-in&lt;br /&gt;
| 8&lt;br /&gt;
| 8&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Sizzler Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.spr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.sprite&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Live Picture Viewer Logo.png|center|30px]]&lt;br /&gt;
| Live Picture Viewer&lt;br /&gt;
| Live Picture Viewer&lt;br /&gt;
| 7&lt;br /&gt;
| 8&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Live Picture Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.ivr&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hyper-G Logo.png|center|20px]]&lt;br /&gt;
| Hyper-G&lt;br /&gt;
| Hyper-G Web Protocol, Hyper-G Scene Description Format&lt;br /&gt;
| 7&lt;br /&gt;
| 7&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.sdf&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Jamagic Logo.png|center|17px]]&lt;br /&gt;
| Jamagic&lt;br /&gt;
| Jamagic&lt;br /&gt;
| 7&lt;br /&gt;
| 7&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Jamagic Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.3dd&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Petz_Player_Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Petz#Gameplay|Petz Player]]&lt;br /&gt;
| Petz Player 3, Petz Player 5&lt;br /&gt;
| 7&lt;br /&gt;
| 7&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Petz Player Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.ply&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Scorch Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Sibelius (scorewriter)#Timeline|Scorch]]&lt;br /&gt;
| Sibelius Scorch, Scorch Netscape Plugin&lt;br /&gt;
| 7&lt;br /&gt;
| 7&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startScorch.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Scorch Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.sib&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SVF Viewer Logo.png|center|20px]]&lt;br /&gt;
| SVF Viewer&lt;br /&gt;
| SVF viewer, Simple Vector Format Viewer&lt;br /&gt;
| 7&lt;br /&gt;
| 7&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[SVF Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.svf&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:VReam Logo.png|center|20px]]&lt;br /&gt;
| VReam&lt;br /&gt;
| VReam, WIRL Interactive VR Browser&lt;br /&gt;
| 7&lt;br /&gt;
| 7&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[VReam Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vre&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.vrw&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GLG Logo.png|center|20px]]&lt;br /&gt;
| GLG Plugin&lt;br /&gt;
| Generic Logics Dynamic Graphics Plug-in, v. 2.4&lt;br /&gt;
| 6&lt;br /&gt;
| 6&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[GLG Plugin Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.glg&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HotSauce Logo.png|center|8px]]&lt;br /&gt;
| [[wikipedia:HotSauce|HotSauce]]&lt;br /&gt;
| HotSauce, Project X&lt;br /&gt;
| 6&lt;br /&gt;
| 6&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[HotSauce Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.mcf&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Lightning Strike Logo.png|center|20px]]&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| 6&lt;br /&gt;
| 6&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Lightning Strike Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cod&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tcod&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pixound Logo.png|center|20px]]&lt;br /&gt;
| Pixound&lt;br /&gt;
| Pixound Plug-in&lt;br /&gt;
| 6&lt;br /&gt;
| 6&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.pxd&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Show It! Logo.png|center|20px]]&lt;br /&gt;
| Show It!&lt;br /&gt;
| Corel Presentations Show It! Plug-in&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.pqi&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TWF Logo.png|center|20px]]&lt;br /&gt;
| TWF&lt;br /&gt;
| TWF Viewer/TWF OpenGL Viewer&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[TWF Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.twf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.twfz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Visual WebMap Logo.png|center|20px]]&lt;br /&gt;
| Visual WebMap&lt;br /&gt;
| Visual WebMap Client/Server Concept, Visual WebMap for Microstation Files&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 10.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Visual WebMap Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dgn&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.rle&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cit&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.vec&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:XVR Logo.png|center|20px]]&lt;br /&gt;
| XVR&lt;br /&gt;
| Xtreme VR&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[XVR Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.s3d.bin&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AboutPeople Logo.png|center|20px]]&lt;br /&gt;
| AboutPeople&lt;br /&gt;
| AboutPeople&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[AboutPeople Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vcf&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AboutTime Logo.png|center|20px]]&lt;br /&gt;
| AboutTime&lt;br /&gt;
| AboutTime&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[AboutTime Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vef&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:QuickSilver Logo.png|center|20px]]&lt;br /&gt;
| QuickSilver&lt;br /&gt;
| Micrografx ABC QuickSilver&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[QuickSilver Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.drw&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ds4&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dsf&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Cool 360 Logo.png|center|20px]]&lt;br /&gt;
| Cool 360&lt;br /&gt;
| Ulead COOL 360 Plug-in 1.0&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Cool 360 Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.upj&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.uvr&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DeepV Logo.png|center|20px]]&lt;br /&gt;
| DeepV&lt;br /&gt;
| DeepV Plugin&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.DeepV&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:D'Fusion Logo.png|center|20px]]&lt;br /&gt;
| DFusion&lt;br /&gt;
| D'Fusion @Home Web Plug-In, D'Fusion Web Plugin&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[D'Fusion Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dpd&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dll&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:EGI Logo.png|center|20px]]&lt;br /&gt;
| EGI&lt;br /&gt;
| EGI Animation Player&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[EGI Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.flc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.fli&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:fractal eXtreme Logo.png|center|20px]]&lt;br /&gt;
| fractal eXtreme&lt;br /&gt;
| FXMovie Player plug-in 1.11&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[fractal eXtreme Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.fxz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Illuminatus Logo.png|center|20px]]&lt;br /&gt;
| Illuminatus&lt;br /&gt;
| Illuminatus&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Illuminatus Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.ilm&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ilz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MegaView Logo.png|center|20px]]&lt;br /&gt;
| MegaView&lt;br /&gt;
| MegaView Plugin&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[MegaView Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.xmz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:NAPLPS Logo.png|center|20px]]&lt;br /&gt;
| NAPLPS&lt;br /&gt;
| UCL NAPLPS Viewer Plugin Personal Ver.1.0b&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[NAPLPS Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.pdi&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:PanoramIX Logo.png|center|20px]]&lt;br /&gt;
| PanoramIX&lt;br /&gt;
| PanoramIX Plugin&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[PanoramIX Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.svh&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.svj&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.pan&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Visviva Logo.png|center|20px]]&lt;br /&gt;
| Visviva&lt;br /&gt;
| Visviva Animation Player&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Visviva Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vobj&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GoBit Logo.png|center|20px]]&lt;br /&gt;
| GoBit&lt;br /&gt;
| GoBit Games Plugin&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 6.3&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | ''All content already included''&lt;br /&gt;
| &amp;lt;code&amp;gt;.cab&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Harvard WebShow Logo.png|center|20px]]&lt;br /&gt;
| Harvard WebShow&lt;br /&gt;
| Harvard Graphics WebShow&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Harvard WebShow Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.pr4&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:JCAMP-DX Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:JCAMP-DX|JCAMP-DX]]&lt;br /&gt;
| JCAMP-DX&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[JCAMP-DX Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.jdx&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dx&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MapGuide Logo.png|center|20px]]&lt;br /&gt;
| MapGuide&lt;br /&gt;
| Argus/Autodesk MapGuide&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[MapGuide Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.class&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.mwf&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:NetWriter Logo.png|center|20px]]&lt;br /&gt;
| NetWriter&lt;br /&gt;
| Netwriter Plug-in for Netscape&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[NetWriter Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.nwr&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:RealiView Logo.png|center|20px]]&lt;br /&gt;
| RealiView&lt;br /&gt;
| RealiView Internet Plugin&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[RealiView Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.rbs&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Virtuoso Logo.png|center|20px]]&lt;br /&gt;
| Virtuoso&lt;br /&gt;
| Virtue3D Player plug-in&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Virtuoso Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vtu&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WebXpresso Logo.png|center|20px]]&lt;br /&gt;
| WebXpresso&lt;br /&gt;
| WebXpresso Dynamic Graphics v2.0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[WebXpresso Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.xpg&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:20-20 3D Viewer Logo.png|center|20px]]&lt;br /&gt;
| 20-20 3D Viewer&lt;br /&gt;
| 20-20 3D Viewer&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startActiveX.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[20-20 3D Viewer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.axs&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Animated Widgets Logo.png|center|20px]]&lt;br /&gt;
| Animated Widgets&lt;br /&gt;
| Animated Widgets Plugin&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.anm&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CambridgeSoft ChemDraw Logo.png|center|20px]]&lt;br /&gt;
| ChemDraw&lt;br /&gt;
| CambridgeSoft ChemDraw, CS ChemDraw Pro Plugin&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[ChemDraw Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cdx&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FastBid Logo.png|center|20px]]&lt;br /&gt;
| FastBid&lt;br /&gt;
| FastBid&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.fbs&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FIGleaf Inline Logo.png|center|20px]]&lt;br /&gt;
| FIGLeaf&lt;br /&gt;
| FIGleaf Inline Plug-in for Netscape&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[FIGLeaf Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cgm&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.jpeg&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tiff&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Play3D Logo.png|center|20px]]&lt;br /&gt;
| Play3D&lt;br /&gt;
| Play3D Plugin&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.p3d&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WebGlide Logo.png|center|20px]]&lt;br /&gt;
| WebGlide&lt;br /&gt;
| WebGlide Player v1.02.0092&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[WebGlide Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vpg&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.wgs&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WildTangent Logo.png|center|20px]]&lt;br /&gt;
|WildTangent&lt;br /&gt;
|WildTangent Web Driver&lt;br /&gt;
|9&lt;br /&gt;
|9&lt;br /&gt;
|12.1&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\startActiveX.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#eeffee&amp;quot; | [[WildTangent Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.wt&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.wpg&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Alice Logo.png|center|20px]]&lt;br /&gt;
|Alice&lt;br /&gt;
|Carnegie Mellon University Alice99 Plugin&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|12.1&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#eeffee&amp;quot; | [[Alice Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.ali&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Upcoming Platforms ==&lt;br /&gt;
Platforms which are ready for addition to future Flashpoint updates and versions, but not in the current version. Curations for these platforms are accepted, assuming you have added the support packs to Flashpoint. Example curations for these platforms can be downloaded and tested from [http://fpfss.unstable.life FPFSS]. Support packs can be found on Discord or in [https://drive.google.com/drive/folders/1zDEpK5-Zy70x7wMx4HB8W32x1l_XKi2H?usp=sharing this folder] (which should be migrated soon).&lt;br /&gt;
&lt;br /&gt;
As of 2024-02-02, there are 17 upcoming platforms.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Logo&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Short Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Official Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Version Added&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Default Application&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Curation Tutorial&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Common File Extensions&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chem3D Logo.png|center|20px]]&lt;br /&gt;
| Chem3D&lt;br /&gt;
| Chem3D ActiveX Control&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startChem3D.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Chem3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.c3d&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.c3t&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ftr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tbl&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tbt&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.pdb&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Web-Active Logo.gif|center|20px]]&lt;br /&gt;
| Web-Active&lt;br /&gt;
| Web-Active 1.0.1b6&lt;br /&gt;
| TBA&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | &amp;lt;code&amp;gt;FPSoftware\startBasiliskII.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Web-Active Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.wvr&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Electrifier Logo.png|center|20px]]&lt;br /&gt;
| Electrifier&lt;br /&gt;
| Electrifier MFC Application&lt;br /&gt;
| TBA&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Electrifier Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.elec&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SuperCard Roadster Logo.png|center|20px]]&lt;br /&gt;
| SuperCard&lt;br /&gt;
| SuperCard Roadster&lt;br /&gt;
| TBA&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[SuperCard Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.sca&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mirage Logo.png|center|20px]]&lt;br /&gt;
| Mirage&lt;br /&gt;
| MediaForge ~Mirage Plugin 4.2.60.0&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startMirage.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Mirage Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.mfg&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.mfp&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:EMBLAZE Logo.png|center|20px]]&lt;br /&gt;
| EMBLAZE&lt;br /&gt;
| EMBLAZE Plug-in&lt;br /&gt;
| TBA&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\startNetscapex16.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[EMBLAZE Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.blz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Astound Web Player Logo.png|center|20px]]&lt;br /&gt;
| Astound&lt;br /&gt;
| Astound Web Player&lt;br /&gt;
| TBA&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\startNetscapex16.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Astound Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.asn&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.asd&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.smp&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Neuron Logo.png|center|20px]]&lt;br /&gt;
|Neuron&lt;br /&gt;
|Asymetrix Neuron&lt;br /&gt;
|TBA&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\startNeuron.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Neuron Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.tbk&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HTMLTIME Logo.png|center|frameless|21x21px]]&lt;br /&gt;
| HTML+TIME&lt;br /&gt;
| Timed Interactive Multimedia Extensions&lt;br /&gt;
| TBA&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\startActiveX.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[HTMLTIME Curation|HTML+TIME Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.html&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyberworld Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| Cyberworld Browser&lt;br /&gt;
| Cyberworld 3D Web Browser&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startCyberworld.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.borg&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:QuickDraw 3D Logo.jpg|center|frameless|22x22px]]&lt;br /&gt;
| QuickDraw 3D&lt;br /&gt;
| QuickDraw 3D Plugin&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startQD3D.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[QuickDraw 3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.3dmf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.3dm&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.qd3d&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.qd3&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SPX-Plugin Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| SPX-Plugin&lt;br /&gt;
| Open SPX Plugin 2.2.0.1&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[SPX-Plugin Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.spx&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AudioGraph Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| AudioGraph&lt;br /&gt;
| Netscape Plugin for AudioGraph Playback, Version 1.2.2&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[AudioGraph Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.aep&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:XVL Player Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| XVL Player&lt;br /&gt;
| XVL Player for Windows Ver5.3c&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startXVLPlayer.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[XVL Player Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.xv2&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.xvl&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.xv3&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.xsl&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:QuickTime Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| QuickTime VR&lt;br /&gt;
| QuickTime Plug-In&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startQuickTime.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[QuickTime Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.mov&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.qt&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.flc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.fli&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Viola Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| Viola&lt;br /&gt;
| ViolaWWW Hypermedia Browser&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startViola.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Viola Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.v&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Babyz Player Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|Babyz Player&lt;br /&gt;
|Babyz Player&lt;br /&gt;
|TBA&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Babyz Player Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.bly&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Work in Progress ==&lt;br /&gt;
The following platforms are actively being worked on for implementation to Flashpoint. However, support for them is not yet complete. You are encouraged to assist in the implementation of these platforms into Flashpoint if you have the necessary skills.&lt;br /&gt;
&lt;br /&gt;
Note that '''this section only includes technologies which have had a significant amount of work put into implementing them or have support packs ready but can't be added yet due to a specific factor'''. A more comprehensive list of technologies which may be added in a future update can be found in [[Technologies to Add]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Logo&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Short Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Official Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Version Added&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Curation Tutorial&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Common File Extensions&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Atomic3D Logo.png|center|20px]]&lt;br /&gt;
| Atomic3D&lt;br /&gt;
| Atomic3D, Neutron Viewer&lt;br /&gt;
| TBA&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Atomic3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.agp&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.psq&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chime Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:MDL Chime|Chime]]&lt;br /&gt;
| MDL Chime, Chemscape Chime&lt;br /&gt;
| TBA&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Chime Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.mol&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.rxn&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.pdb&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.emb&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.embl&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.xyz&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.gau&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.mop&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.spt&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.csm&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.csml&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.jdx&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dx&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.scr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tgf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.skc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cub&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cube&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DirectAnimation Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:DirectX Media|DirectAnimation]]&lt;br /&gt;
| DirectX Media - DirectAnimation&lt;br /&gt;
| TBA&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[DirectAnimation Curation]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:O3D Logo.gif|center|20px]]&lt;br /&gt;
| [[wikipedia:O3D|O3D]]&lt;br /&gt;
| O3D&lt;br /&gt;
| TBA&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[O3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.o3d&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.o3dtgz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Panda3D Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Panda3D|Panda3D]]&lt;br /&gt;
| Panda3D Plugin&lt;br /&gt;
| TBA&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Panda3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.p3d&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[/Logos]] - Enlarged logo images for ease of viewing.&lt;br /&gt;
* [[/Addition dates]] - A list of platforms by the date of their support pack's completion.&lt;br /&gt;
* [[Flashpoint Launcher Logo Packs]] - Features each platform's logo's variants in notable icon sets.&lt;br /&gt;
* [[Authoring Tools]] - Tools used to author curations in these platforms.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Technologies]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cursed-light</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Platforms&amp;diff=10188</id>
		<title>Platforms</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Platforms&amp;diff=10188"/>
		<updated>2024-03-02T00:45:33Z</updated>

		<summary type="html">&lt;p&gt;Cursed-light: changed to new system&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the page of all web game/animation technologies (&amp;quot;Platforms&amp;quot;) supported by Flashpoint.&lt;br /&gt;
&lt;br /&gt;
Here's what each column in each table means:&lt;br /&gt;
* Logo: The logo that represents each technology.&lt;br /&gt;
* Short Name: The name of the technology displayed in Flashpoint Launcher.&lt;br /&gt;
* Official Name: The official name(s) of the technology. Useful for searching for information about the technology or looking for games online.&lt;br /&gt;
* Entry Count: Number of game/animations for this technology in Flashpoint (as of 17/09/2023). New games are added very often, so it may not be 100% accurate.&lt;br /&gt;
* Version Added: The Flashpoint version the platform was added in.&lt;br /&gt;
* Default Application: The path to the default application used to launch a game of this technology.&lt;br /&gt;
* Curation Tutorial: A link to a curation tutorial for this technology. Some tutorials are not available yet, so please help create them if you can!&lt;br /&gt;
* Common File Extensions: List of the common file extensions associated with each platform. &lt;br /&gt;
&lt;br /&gt;
Further information on each implemented platform can be found [https://flashpointarchive.org/platforms here].&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Current Platforms ==&lt;br /&gt;
Platforms which are available in the latest build of Flashpoint.&lt;br /&gt;
&lt;br /&gt;
As of 6 January 2024, there are '''110''' total platforms, with [[Technologies to Add|more]] coming in future updates.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Logo&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Short Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Official Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Entry Count (primary)&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Entry Count (all)&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Version Added&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Default Application&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Curation Tutorial&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Common File Extensions&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flash Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Adobe Flash|Flash]]&lt;br /&gt;
| Adobe Flash Player&lt;br /&gt;
| 154125&lt;br /&gt;
| 154169&lt;br /&gt;
| 0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Flash\flashplayer_32_sa.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Curation Tutorial]], [[Flash Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.swf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.swc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.swz&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.spl&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HTML5 Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:HTML5|HTML5]]&lt;br /&gt;
| HTML, HTML5, WebGL, or WebAssembly&lt;br /&gt;
| 25295&lt;br /&gt;
| 32066&lt;br /&gt;
| 3.3&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;FPSoftware\startChrome.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[HTML5 Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.html&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.htm&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.php&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.aspx&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Shockwave Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Adobe Shockwave|Shockwave]]&lt;br /&gt;
| Adobe Shockwave Player&lt;br /&gt;
| 6964&lt;br /&gt;
| 6973&lt;br /&gt;
| 3.2&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Shockwave\PJ101\SPR.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Shockwave Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dcr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dir&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dxr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cst&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cxt&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.w3d&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Unity Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Unity (game engine)|Unity]]&lt;br /&gt;
| Unity Web Player&lt;br /&gt;
| 2597&lt;br /&gt;
| 2600&lt;br /&gt;
| 4.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startUnity.bat&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;FPSoftware\startUnityFF.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Unity Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.unity3d&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.unityweb&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Java Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Java (programming language)|Java]]&lt;br /&gt;
| Java Applets&lt;br /&gt;
| 1553&lt;br /&gt;
| 1558&lt;br /&gt;
| 4.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startJava.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Java Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.class&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.jar&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Vitalize Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Clickteam#Products|Vitalize]]&lt;br /&gt;
| Clickteam Vitalize!&lt;br /&gt;
| 902&lt;br /&gt;
| 902&lt;br /&gt;
| 8.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Vitalize Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.ccn&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:VRML Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:VRML|VRML]]&lt;br /&gt;
| VRML, Virtual Reality Modelling Language&lt;br /&gt;
| 538&lt;br /&gt;
| 538&lt;br /&gt;
| 8.2&lt;br /&gt;
| ''Multiple, refer to curation tutorial''&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[VRML Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.wrl&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.wrz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:EVA Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Extended Vector Animation|EVA]]&lt;br /&gt;
| Extended Vector Animation&lt;br /&gt;
| 464&lt;br /&gt;
| 464&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[EVA Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.eva&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Silverlight Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Microsoft Silverlight|Silverlight]]&lt;br /&gt;
| Microsoft Silverlight&lt;br /&gt;
| 278&lt;br /&gt;
| 278&lt;br /&gt;
| 5.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Silverlight Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.xap&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:3DVIA Player Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:3dvia|3DVIA Player]]&lt;br /&gt;
| 3DVIA Player, 3D Life Player, Virtools Player&lt;br /&gt;
| 223&lt;br /&gt;
| 223&lt;br /&gt;
| 5.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[3DVIA Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cmo&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.vmo&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.nmo&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alambik Logo.png|center|20px]]&lt;br /&gt;
| Alambik&lt;br /&gt;
| Alambik Player&lt;br /&gt;
| 198&lt;br /&gt;
| 198&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Alambik Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.tv&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tvs&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tvd&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tvv&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tvb&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tvl&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hypercosm Logo.png|center|20px]]&lt;br /&gt;
| Hypercosm&lt;br /&gt;
| Hypercosm Player&lt;br /&gt;
| 184&lt;br /&gt;
| 184&lt;br /&gt;
| 8.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Hypercosm Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.hcvm&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:E-animator Logo.png|center|20px]]&lt;br /&gt;
| e-animator&lt;br /&gt;
| E-アニメータ, e-animator,&amp;lt;!--duplicate entry - should this not be something else?--&amp;gt; SharpMotionART&lt;br /&gt;
| 154&lt;br /&gt;
| 154&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[e-animator Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.nva&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ShiVa3D Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:ShiVa|ShiVa3D]]&lt;br /&gt;
| ShiVa3D Plugin&lt;br /&gt;
| 147&lt;br /&gt;
| 147&lt;br /&gt;
| 7.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[ShiVa3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.stk&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Atmosphere Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Adobe Atmosphere|Atmosphere]]&lt;br /&gt;
| Adobe Atmosphere Player&lt;br /&gt;
| 140&lt;br /&gt;
| 140&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startAtmo212d.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Atmosphere Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.aer&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.atmo&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Authorware Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Adobe Authorware|Authorware]]&lt;br /&gt;
| Authorware Web Player&lt;br /&gt;
| 128&lt;br /&gt;
| 128&lt;br /&gt;
| 6.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Authorware Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.aam&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.aas&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:LiveMath Plugin Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:LiveMath|LiveMath Plugin]]&lt;br /&gt;
| LiveMath Plug-In&lt;br /&gt;
| 126&lt;br /&gt;
| 126&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[LiveMath Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.thp&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Viscape Logo.png|center|20px]]&lt;br /&gt;
| Viscape&lt;br /&gt;
| Superscape Viscape&lt;br /&gt;
| 120&lt;br /&gt;
| 121&lt;br /&gt;
| 8.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Viscape Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.svr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.xvr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ssv&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ActiveX Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:ActiveX|ActiveX]]&lt;br /&gt;
| ''Each game generally uses its own ActiveX control name''&lt;br /&gt;
| 106&lt;br /&gt;
| 106&lt;br /&gt;
| 6.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startActiveX.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[ActiveX Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cab&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dll&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ocx&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TurnTool Logo.png|center|20px]]&lt;br /&gt;
| TurnTool&lt;br /&gt;
| TurnTool XPCOM&lt;br /&gt;
| 91&lt;br /&gt;
| 91&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[TurnTool Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.tnt&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Squeak Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Squeak|Squeak]]&lt;br /&gt;
| Etoys Plugin, Etoys, Squeak&lt;br /&gt;
| 78&lt;br /&gt;
| 78&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Squeak Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.pr&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Xara Plugin Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Xara#List of products by platform|Xara Plugin]]&lt;br /&gt;
| Xara Plugin&lt;br /&gt;
| 75&lt;br /&gt;
| 75&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Xara Plugin Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.web&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Tcl Logo.png|center|10px]]&lt;br /&gt;
| [[wikipedia:Tcl|Tcl]]&lt;br /&gt;
| Tcl Plugin&lt;br /&gt;
| 74&lt;br /&gt;
| 74&lt;br /&gt;
| 8.2&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Tcl Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.tcl&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cult3D Logo.png|center|20px]]&lt;br /&gt;
| Cult3D&lt;br /&gt;
| Cycore Cult3D&lt;br /&gt;
| 71&lt;br /&gt;
| 71&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Cult3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.co&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BitPlayer Logo.png|center|20px]]&lt;br /&gt;
| BitPlayer&lt;br /&gt;
| BitMagic Player&lt;br /&gt;
| 70&lt;br /&gt;
| 70&lt;br /&gt;
| 10.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[BitPlayer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.bm&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BioPlayer Logo.png|center|20px]]&lt;br /&gt;
| bioPlayer&lt;br /&gt;
| bioVirtual bioPlayer Version 0.0.16&lt;br /&gt;
| 69&lt;br /&gt;
| 69&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[bioPlayer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.bio&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:REBOL Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Rebol|REBOL]]&lt;br /&gt;
| REBOL&lt;br /&gt;
| 67&lt;br /&gt;
| 67&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startRebol.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[REBOL Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.r&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flatland Rover Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:3DML|Flatland Rover]]&lt;br /&gt;
| Flatland Rover&lt;br /&gt;
| 65&lt;br /&gt;
| 65&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Flatland Rover Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.3dml&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:IPix Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:IPIX|iPix]]&lt;br /&gt;
| iPix Viewer&lt;br /&gt;
| 54&lt;br /&gt;
| 57&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[iPix Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.ipx&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ips&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.bub&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.aut&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SVG Viewer Logo.png|center|20px]]&lt;br /&gt;
| SVG Viewer&lt;br /&gt;
| Adobe SVG Viewer&lt;br /&gt;
| 40&lt;br /&gt;
| 40&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[SVG Viewer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.svg&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.svgz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Envoy Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Envoy_(WordPerfect)|Envoy]]&lt;br /&gt;
| Envoy&lt;br /&gt;
| 39&lt;br /&gt;
| 40&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Envoy Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.evy&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:3D Groove GX Logo.png|center|20px]]&lt;br /&gt;
| 3D Groove GX&lt;br /&gt;
| 3D Groove GX&lt;br /&gt;
| 33&lt;br /&gt;
| 33&lt;br /&gt;
| 5.3&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startGroove.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.grv&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Surround Video Logo.png|center|20px]]&lt;br /&gt;
| Surround Video&lt;br /&gt;
| Surround Video™ Plug-in for Netscape™&lt;br /&gt;
| 31&lt;br /&gt;
| 31&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startSurroundVideo.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Surround Video Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.svh&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SmoothMove Panorama Logo.png|center|20px]]&lt;br /&gt;
| SmoothMove Panorama&lt;br /&gt;
| SmoothMove Panorama&lt;br /&gt;
| 30&lt;br /&gt;
| 30&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[SmoothMove Panorama Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.pan&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AXEL Player Logo.png|center|20px]]&lt;br /&gt;
| AXEL Player&lt;br /&gt;
| AXEL Player&lt;br /&gt;
| 27&lt;br /&gt;
| 27&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[AXEL Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.axs&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ThingViewer Logo.png|center|20px]]&lt;br /&gt;
| ThingViewer&lt;br /&gt;
| ThingWorld ThingViewer&lt;br /&gt;
| 27&lt;br /&gt;
| 27&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[ThingViewer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.tms&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AnimaFlex Logo.png|center|20px]]&lt;br /&gt;
| AnimaFlex&lt;br /&gt;
| AnimaFlex&lt;br /&gt;
| 26&lt;br /&gt;
| 26&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.afl&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DPGraph Logo.png|center|20px]]&lt;br /&gt;
| DPGraph&lt;br /&gt;
| DPGraph, DPGraph: Dynamic Photorealistic 3D Graphing Software for Math and Physics Visualization&lt;br /&gt;
| 22&lt;br /&gt;
| 22&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startDPGraph.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[DPGraph Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dpg&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WebAnimator Logo.png|center|20px]]&lt;br /&gt;
| WebAnimator&lt;br /&gt;
| DeltaPoint WebAnimator&lt;br /&gt;
| 22&lt;br /&gt;
| 22&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[WebAnimator Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.wan&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Common Ground Logo.png|center|20px]]&lt;br /&gt;
| Common Ground&lt;br /&gt;
| Common Ground MiniViewer Plug-In&lt;br /&gt;
| 19&lt;br /&gt;
| 19&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Common Ground Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dp&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flick Logo.png|center|20px]]&lt;br /&gt;
| Flick&lt;br /&gt;
| Flick V.BC04 Animation and Audio Player&lt;br /&gt;
| 19&lt;br /&gt;
| 19&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Flick Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.sec&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cft&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MHSV Logo.png|center|20px]]&lt;br /&gt;
| MHSV&lt;br /&gt;
| Multimedia Home Space Viewer, VHSB, Virtual Home Space Builder, D96 Plug-in Viewer, D96 Netscape Plug-in, Virtual Space Viewer&lt;br /&gt;
| 17&lt;br /&gt;
| 17&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[MHSV Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.mus&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.d96&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:DjVu Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:DjVu|DjVu]]&lt;br /&gt;
| DjVu Browser Plug-in&lt;br /&gt;
| 16&lt;br /&gt;
| 16&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[DjVu Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.djvu&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.djv&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DX Studio Player Logo.png|center|20px]]&lt;br /&gt;
| DX Studio Player&lt;br /&gt;
| DX Studio Player&lt;br /&gt;
| 15&lt;br /&gt;
| 15&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[DX Studio Player Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dxstudio&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dxmesh&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FreeHand Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Adobe FreeHand|FreeHand]]&lt;br /&gt;
| Adobe FreeHand, Shockwave for FreeHand, Shockwave Graphics Player&lt;br /&gt;
| 15&lt;br /&gt;
| 15&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[FreeHand Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.fhc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.fh4&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.fh5&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.fh7&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Winds3D Logo.png|center|20px]]&lt;br /&gt;
| Winds3D&lt;br /&gt;
| Winds3D Plugin&lt;br /&gt;
| 15&lt;br /&gt;
| 15&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Winds3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.aw3&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.exe&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.w3d&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Fractal Viewer Logo.png|center|20px]]&lt;br /&gt;
| Fractal Viewer&lt;br /&gt;
| Fractal Viewer&lt;br /&gt;
| 13&lt;br /&gt;
| 13&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Fractal Viewer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.fif&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:mBed Logo.gif|center|20px]]&lt;br /&gt;
| mBed&lt;br /&gt;
| mBed Plug-in&lt;br /&gt;
| 13&lt;br /&gt;
| 13&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[mBed Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.mbd&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ASAP WebShow Logo.gif|center|20px]]&lt;br /&gt;
| ASAP WebShow&lt;br /&gt;
| ASAP WebShow, ActivePresenter WebShow&lt;br /&gt;
| 12&lt;br /&gt;
| 12&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startASAPWebshow.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[ASAP WebShow Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.asp&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ap&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Burster Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Blender Game Engine#History|Burster]]&lt;br /&gt;
| Burster Plugin&lt;br /&gt;
| 13&lt;br /&gt;
| 13&lt;br /&gt;
| 8.2&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Burster Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.blend&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.blendz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PopCap Plugin Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:PopCap Games|PopCap Plugin]]&lt;br /&gt;
| PopCap Plugin&lt;br /&gt;
| 12&lt;br /&gt;
| 12&lt;br /&gt;
| 5.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | ''All content already included''&lt;br /&gt;
| &amp;lt;code&amp;gt;.cab&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ProtoPlay Logo.png|center|20px]]&lt;br /&gt;
| ProtoPlay&lt;br /&gt;
| Altia ProtoPlay&lt;br /&gt;
| 12&lt;br /&gt;
| 12&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.dsn (+.rtm)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pulse Logo.png|center|20px]]&lt;br /&gt;
| Pulse&lt;br /&gt;
| Pulse Player&lt;br /&gt;
| 12&lt;br /&gt;
| 12&lt;br /&gt;
| 8.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Pulse Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.pwc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.pws&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:X3D Logo.png|center|25px]]&lt;br /&gt;
| [[wikipedia:X3D|X3D]]&lt;br /&gt;
| Extensible 3D Graphics&lt;br /&gt;
| 12&lt;br /&gt;
| 12&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startView3dscene.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[X3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.x3d&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.x3dv&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.x3db&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Formula One NET Logo.gif|center|20px]]&lt;br /&gt;
| Formula One&lt;br /&gt;
| Formula One/NET&lt;br /&gt;
| 11&lt;br /&gt;
| 11&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.vts&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HyperChem Logo.png|center|20px]]&lt;br /&gt;
| HyperChem&lt;br /&gt;
| HyperChem Web Viewer, Cow Viewer&lt;br /&gt;
| 11&lt;br /&gt;
| 11&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[HyperChem Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cow&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PointPlus Logo.png|center|20px]]&lt;br /&gt;
| PointPlus&lt;br /&gt;
| PointPlus Plug-in, PointPlus Plug-in  Viewer&lt;br /&gt;
| 11&lt;br /&gt;
| 11&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.css&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Calendar Quick Logo.png|center|20px]]&lt;br /&gt;
| Calendar Quick&lt;br /&gt;
| Calendar Quick Plugin&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Calendar Quick Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cqk&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:MrSID Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:MrSID|MrSID]]&lt;br /&gt;
| MrSID Browser Plug-in&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[MrSID Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.sid&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ambulant Logo.png|center|20px]]&lt;br /&gt;
| Ambulant&lt;br /&gt;
| AMBULANT Open SMIL Player&lt;br /&gt;
| 9&lt;br /&gt;
| 9&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Ambulant Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.smi&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.smil&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.grins&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Blender Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Blender Game Engine#History|Blender]]&lt;br /&gt;
| Blender 3D Web Plug-in, Blender Game Engine plugin&lt;br /&gt;
| 9&lt;br /&gt;
| 9&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Blender Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.blend&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DevalVR Logo.png|center|20px]]&lt;br /&gt;
| DevalVR&lt;br /&gt;
| DevalVR 3D Plugin 0,9,1,4&lt;br /&gt;
| 9&lt;br /&gt;
| 9&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[DevalVR Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dvl&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.jpg&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.mov&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:NoteWorthy Composer Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:NoteWorthy Composer|NoteWorthy Composer]]&lt;br /&gt;
| NoteWorthy Composer Browser Plug-in&lt;br /&gt;
| 9&lt;br /&gt;
| 9&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNoteWorthyComposer.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[NoteWorthy Composer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.nwc&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Octree View Logo.png|center|20px]]&lt;br /&gt;
| Octree View&lt;br /&gt;
| Octree Viewer, Octree FastView&lt;br /&gt;
| 9&lt;br /&gt;
| 9&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.oct&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Jutvision Logo.png|center|20px]]&lt;br /&gt;
| Jutvision&lt;br /&gt;
| Jutvision Plug-In&lt;br /&gt;
| 8&lt;br /&gt;
| 8&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Jutvision Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.jut&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:o2c-Player Logo.png|center|20px]]&lt;br /&gt;
| o2c-Player&lt;br /&gt;
| objects to see, o2c, O2C, 02c, o2c-Player, o2c Player, o2c player&lt;br /&gt;
| 8&lt;br /&gt;
| 8&lt;br /&gt;
| 11.0&lt;br /&gt;
| ''Multiple, refer to curation tutorial''&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[o2c-Player Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.o2c&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.e3d&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.aco&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Sizzler_Logo.png|center|20px]]&lt;br /&gt;
| Sizzler&lt;br /&gt;
| Netscape Sizzler Plug-in&lt;br /&gt;
| 8&lt;br /&gt;
| 8&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Sizzler Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.spr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.sprite&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Live Picture Viewer Logo.png|center|30px]]&lt;br /&gt;
| Live Picture Viewer&lt;br /&gt;
| Live Picture Viewer&lt;br /&gt;
| 7&lt;br /&gt;
| 8&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Live Picture Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.ivr&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hyper-G Logo.png|center|20px]]&lt;br /&gt;
| Hyper-G&lt;br /&gt;
| Hyper-G Web Protocol, Hyper-G Scene Description Format&lt;br /&gt;
| 7&lt;br /&gt;
| 7&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.sdf&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Jamagic Logo.png|center|17px]]&lt;br /&gt;
| Jamagic&lt;br /&gt;
| Jamagic&lt;br /&gt;
| 7&lt;br /&gt;
| 7&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Jamagic Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.3dd&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Petz_Player_Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Petz#Gameplay|Petz Player]]&lt;br /&gt;
| Petz Player 3, Petz Player 5&lt;br /&gt;
| 7&lt;br /&gt;
| 7&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Petz Player Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.ply&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Scorch Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Sibelius (scorewriter)#Timeline|Scorch]]&lt;br /&gt;
| Sibelius Scorch, Scorch Netscape Plugin&lt;br /&gt;
| 7&lt;br /&gt;
| 7&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startScorch.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Scorch Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.sib&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SVF Viewer Logo.png|center|20px]]&lt;br /&gt;
| SVF Viewer&lt;br /&gt;
| SVF viewer, Simple Vector Format Viewer&lt;br /&gt;
| 7&lt;br /&gt;
| 7&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[SVF Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.svf&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:VReam Logo.png|center|20px]]&lt;br /&gt;
| VReam&lt;br /&gt;
| VReam, WIRL Interactive VR Browser&lt;br /&gt;
| 7&lt;br /&gt;
| 7&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[VReam Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vre&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.vrw&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GLG Logo.png|center|20px]]&lt;br /&gt;
| GLG Plugin&lt;br /&gt;
| Generic Logics Dynamic Graphics Plug-in, v. 2.4&lt;br /&gt;
| 6&lt;br /&gt;
| 6&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[GLG Plugin Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.glg&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HotSauce Logo.png|center|8px]]&lt;br /&gt;
| [[wikipedia:HotSauce|HotSauce]]&lt;br /&gt;
| HotSauce, Project X&lt;br /&gt;
| 6&lt;br /&gt;
| 6&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[HotSauce Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.mcf&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Lightning Strike Logo.png|center|20px]]&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| 6&lt;br /&gt;
| 6&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Lightning Strike Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cod&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tcod&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pixound Logo.png|center|20px]]&lt;br /&gt;
| Pixound&lt;br /&gt;
| Pixound Plug-in&lt;br /&gt;
| 6&lt;br /&gt;
| 6&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.pxd&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Show It! Logo.png|center|20px]]&lt;br /&gt;
| Show It!&lt;br /&gt;
| Corel Presentations Show It! Plug-in&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.pqi&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TWF Logo.png|center|20px]]&lt;br /&gt;
| TWF&lt;br /&gt;
| TWF Viewer/TWF OpenGL Viewer&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[TWF Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.twf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.twfz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Visual WebMap Logo.png|center|20px]]&lt;br /&gt;
| Visual WebMap&lt;br /&gt;
| Visual WebMap Client/Server Concept, Visual WebMap for Microstation Files&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 10.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Visual WebMap Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dgn&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.rle&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cit&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.vec&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:XVR Logo.png|center|20px]]&lt;br /&gt;
| XVR&lt;br /&gt;
| Xtreme VR&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[XVR Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.s3d.bin&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AboutPeople Logo.png|center|20px]]&lt;br /&gt;
| AboutPeople&lt;br /&gt;
| AboutPeople&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[AboutPeople Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vcf&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AboutTime Logo.png|center|20px]]&lt;br /&gt;
| AboutTime&lt;br /&gt;
| AboutTime&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[AboutTime Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vef&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:QuickSilver Logo.png|center|20px]]&lt;br /&gt;
| QuickSilver&lt;br /&gt;
| Micrografx ABC QuickSilver&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[QuickSilver Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.drw&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ds4&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dsf&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Cool 360 Logo.png|center|20px]]&lt;br /&gt;
| Cool 360&lt;br /&gt;
| Ulead COOL 360 Plug-in 1.0&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Cool 360 Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.upj&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.uvr&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DeepV Logo.png|center|20px]]&lt;br /&gt;
| DeepV&lt;br /&gt;
| DeepV Plugin&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.DeepV&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:D'Fusion Logo.png|center|20px]]&lt;br /&gt;
| DFusion&lt;br /&gt;
| D'Fusion @Home Web Plug-In, D'Fusion Web Plugin&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[D'Fusion Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dpd&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dll&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:EGI Logo.png|center|20px]]&lt;br /&gt;
| EGI&lt;br /&gt;
| EGI Animation Player&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[EGI Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.flc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.fli&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:fractal eXtreme Logo.png|center|20px]]&lt;br /&gt;
| fractal eXtreme&lt;br /&gt;
| FXMovie Player plug-in 1.11&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[fractal eXtreme Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.fxz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Illuminatus Logo.png|center|20px]]&lt;br /&gt;
| Illuminatus&lt;br /&gt;
| Illuminatus&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Illuminatus Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.ilm&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ilz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MegaView Logo.png|center|20px]]&lt;br /&gt;
| MegaView&lt;br /&gt;
| MegaView Plugin&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[MegaView Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.xmz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:NAPLPS Logo.png|center|20px]]&lt;br /&gt;
| NAPLPS&lt;br /&gt;
| UCL NAPLPS Viewer Plugin Personal Ver.1.0b&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[NAPLPS Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.pdi&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:PanoramIX Logo.png|center|20px]]&lt;br /&gt;
| PanoramIX&lt;br /&gt;
| PanoramIX Plugin&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[PanoramIX Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.svh&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.svj&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.pan&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Visviva Logo.png|center|20px]]&lt;br /&gt;
| Visviva&lt;br /&gt;
| Visviva Animation Player&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Visviva Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vobj&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GoBit Logo.png|center|20px]]&lt;br /&gt;
| GoBit&lt;br /&gt;
| GoBit Games Plugin&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 6.3&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | ''All content already included''&lt;br /&gt;
| &amp;lt;code&amp;gt;.cab&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Harvard WebShow Logo.png|center|20px]]&lt;br /&gt;
| Harvard WebShow&lt;br /&gt;
| Harvard Graphics WebShow&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Harvard WebShow Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.pr4&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:JCAMP-DX Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:JCAMP-DX|JCAMP-DX]]&lt;br /&gt;
| JCAMP-DX&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[JCAMP-DX Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.jdx&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dx&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MapGuide Logo.png|center|20px]]&lt;br /&gt;
| MapGuide&lt;br /&gt;
| Argus/Autodesk MapGuide&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[MapGuide Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.class&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.mwf&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:NetWriter Logo.png|center|20px]]&lt;br /&gt;
| NetWriter&lt;br /&gt;
| Netwriter Plug-in for Netscape&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[NetWriter Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.nwr&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:RealiView Logo.png|center|20px]]&lt;br /&gt;
| RealiView&lt;br /&gt;
| RealiView Internet Plugin&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[RealiView Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.rbs&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Virtuoso Logo.png|center|20px]]&lt;br /&gt;
| Virtuoso&lt;br /&gt;
| Virtue3D Player plug-in&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Virtuoso Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vtu&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WebXpresso Logo.png|center|20px]]&lt;br /&gt;
| WebXpresso&lt;br /&gt;
| WebXpresso Dynamic Graphics v2.0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[WebXpresso Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.xpg&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:20-20 3D Viewer Logo.png|center|20px]]&lt;br /&gt;
| 20-20 3D Viewer&lt;br /&gt;
| 20-20 3D Viewer&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startActiveX.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[20-20 3D Viewer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.axs&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Animated Widgets Logo.png|center|20px]]&lt;br /&gt;
| Animated Widgets&lt;br /&gt;
| Animated Widgets Plugin&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.anm&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CambridgeSoft ChemDraw Logo.png|center|20px]]&lt;br /&gt;
| ChemDraw&lt;br /&gt;
| CambridgeSoft ChemDraw, CS ChemDraw Pro Plugin&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[ChemDraw Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cdx&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FastBid Logo.png|center|20px]]&lt;br /&gt;
| FastBid&lt;br /&gt;
| FastBid&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.fbs&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FIGleaf Inline Logo.png|center|20px]]&lt;br /&gt;
| FIGLeaf&lt;br /&gt;
| FIGleaf Inline Plug-in for Netscape&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[FIGLeaf Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cgm&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.jpeg&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tiff&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Play3D Logo.png|center|20px]]&lt;br /&gt;
| Play3D&lt;br /&gt;
| Play3D Plugin&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.p3d&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WebGlide Logo.png|center|20px]]&lt;br /&gt;
| WebGlide&lt;br /&gt;
| WebGlide Player v1.02.0092&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[WebGlide Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vpg&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.wgs&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WildTangent Logo.png|center|20px]]&lt;br /&gt;
|WildTangent&lt;br /&gt;
|WildTangent Web Driver&lt;br /&gt;
|9&lt;br /&gt;
|9&lt;br /&gt;
|12.1&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\startActiveX.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#eeffee&amp;quot; | [[WildTangent Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.wt&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.wpg&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Alice Logo.png|center|20px]]&lt;br /&gt;
|Alice&lt;br /&gt;
|Carnegie Mellon University Alice99 Plugin&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|12.1&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
|style=&amp;quot;background-color:#eeffee&amp;quot; | [[Alice Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.ali&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Upcoming Platforms ==&lt;br /&gt;
Platforms which are ready for addition to future Flashpoint updates and versions, but not in the current version. Curations for these platforms are accepted, assuming you have added the support packs to Flashpoint. Example curations for these platforms can be downloaded and tested from [http://fpfss.unstable.life FPFSS]. Support packs can be found on Discord or in [https://drive.google.com/drive/folders/1zDEpK5-Zy70x7wMx4HB8W32x1l_XKi2H?usp=sharing this folder] (which should be migrated soon).&lt;br /&gt;
&lt;br /&gt;
As of 2024-02-02, there are 17 upcoming platforms.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Logo&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Short Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Official Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Version Added&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Default Application&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Curation Tutorial&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Common File Extensions&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chem3D Logo.png|center|20px]]&lt;br /&gt;
| Chem3D&lt;br /&gt;
| Chem3D ActiveX Control&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startChem3D.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Chem3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.c3d&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.c3t&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ftr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tbl&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tbt&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.pdb&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Web-Active Logo.gif|center|20px]]&lt;br /&gt;
| Web-Active&lt;br /&gt;
| Web-Active 1.0.1b6&lt;br /&gt;
| TBA&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | &amp;lt;code&amp;gt;FPSoftware\startBasiliskII.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Web-Active Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.wvr&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Electrifier Logo.png|center|20px]]&lt;br /&gt;
| Electrifier&lt;br /&gt;
| Electrifier MFC Application&lt;br /&gt;
| TBA&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Electrifier Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.elec&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SuperCard Roadster Logo.png|center|20px]]&lt;br /&gt;
| SuperCard&lt;br /&gt;
| SuperCard Roadster&lt;br /&gt;
| TBA&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[SuperCard Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.sca&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mirage Logo.png|center|20px]]&lt;br /&gt;
| Mirage&lt;br /&gt;
| MediaForge ~Mirage Plugin 4.2.60.0&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startMirage.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Mirage Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.mfg&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.mfp&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:EMBLAZE Logo.png|center|20px]]&lt;br /&gt;
| EMBLAZE&lt;br /&gt;
| EMBLAZE Plug-in&lt;br /&gt;
| TBA&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\startNetscapex16.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[EMBLAZE Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.blz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Astound Web Player Logo.png|center|20px]]&lt;br /&gt;
| Astound&lt;br /&gt;
| Astound Web Player&lt;br /&gt;
| TBA&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\startNetscapex16.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Astound Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.asn&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.asd&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.smp&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Neuron Logo.png|center|20px]]&lt;br /&gt;
|Neuron&lt;br /&gt;
|Asymetrix Neuron&lt;br /&gt;
|TBA&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\startNeuron.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Neuron Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.tbk&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HTMLTIME Logo.png|center|frameless|21x21px]]&lt;br /&gt;
| HTML+TIME&lt;br /&gt;
| Timed Interactive Multimedia Extensions&lt;br /&gt;
| TBA&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\startActiveX.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[HTMLTIME Curation|HTML+TIME Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.html&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyberworld Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| Cyberworld Browser&lt;br /&gt;
| Cyberworld 3D Web Browser&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startCyberworld.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.borg&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:QuickDraw 3D Logo.jpg|center|frameless|22x22px]]&lt;br /&gt;
| QuickDraw 3D&lt;br /&gt;
| QuickDraw 3D Plugin&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startQD3D.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[QuickDraw 3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.3dmf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.3dm&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.qd3d&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.qd3&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SPX-Plugin Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| SPX-Plugin&lt;br /&gt;
| Open SPX Plugin 2.2.0.1&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[SPX-Plugin Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.spx&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AudioGraph Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| AudioGraph&lt;br /&gt;
| Netscape Plugin for AudioGraph Playback, Version 1.2.2&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[AudioGraph Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.aep&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:XVL Player Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| XVL Player&lt;br /&gt;
| XVL Player for Windows Ver5.3c&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startXVLPlayer.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[XVL Player Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.xv2&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.xvl&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.xv3&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.xsl&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:QuickTime Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| QuickTime VR&lt;br /&gt;
| QuickTime Plug-In&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startQuickTime.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[QuickTime Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.mov&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.qt&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.flc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.fli&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Viola Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| Viola&lt;br /&gt;
| ViolaWWW Hypermedia Browser&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startViola.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Viola Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.v&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Babyz Player Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|Babyz Player&lt;br /&gt;
|Babyz Player&lt;br /&gt;
|TBA&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Babyz Player Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.bly&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Work in Progress ==&lt;br /&gt;
The following platforms are actively being worked on for implementation to Flashpoint. However, support for them is not yet complete. You are encouraged to assist in the implementation of these platforms into Flashpoint if you have the necessary skills.&lt;br /&gt;
&lt;br /&gt;
Note that '''this section only includes technologies which have had a significant amount of work put into implementing them or have support packs ready but can't be added yet due to a specific factor'''. A more comprehensive list of technologies which may be added in a future update can be found in [[Technologies to Add]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Logo&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Short Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Official Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Version Added&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Curation Tutorial&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Common File Extensions&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Atomic3D Logo.png|center|20px]]&lt;br /&gt;
| Atomic3D&lt;br /&gt;
| Atomic3D, Neutron Viewer&lt;br /&gt;
| TBA&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Atomic3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.agp&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.psq&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chime Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:MDL Chime|Chime]]&lt;br /&gt;
| MDL Chime, Chemscape Chime&lt;br /&gt;
| TBA&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Chime Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.mol&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.rxn&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.pdb&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.emb&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.embl&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.xyz&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.gau&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.mop&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.spt&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.csm&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.csml&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.jdx&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dx&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.scr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tgf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.skc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cub&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cube&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DirectAnimation Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:DirectX Media|DirectAnimation]]&lt;br /&gt;
| DirectX Media - DirectAnimation&lt;br /&gt;
| TBA&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[DirectAnimation Curation]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:O3D Logo.gif|center|20px]]&lt;br /&gt;
| [[wikipedia:O3D|O3D]]&lt;br /&gt;
| O3D&lt;br /&gt;
| TBA&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[O3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.o3d&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.o3dtgz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Panda3D Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Panda3D|Panda3D]]&lt;br /&gt;
| Panda3D Plugin&lt;br /&gt;
| TBA&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Panda3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.p3d&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[/Logos]] - Enlarged logo images for ease of viewing.&lt;br /&gt;
* [[/Addition dates]] - A list of platforms by the date of their support pack's completion.&lt;br /&gt;
* [[Flashpoint Launcher Logo Packs]] - Features each platform's logo's variants in notable icon sets.&lt;br /&gt;
* [[Authoring Tools]] - Tools used to author curations in these platforms.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Technologies]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cursed-light</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Xara_Plugin_Curation&amp;diff=10187</id>
		<title>Xara Plugin Curation</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Xara_Plugin_Curation&amp;diff=10187"/>
		<updated>2024-03-02T00:36:25Z</updated>

		<summary type="html">&lt;p&gt;Cursed-light: changed to new system&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This guide assumes you've read the standard [[Curation Tutorial]], which is highly recommended to go through.&lt;br /&gt;
&lt;br /&gt;
==Recognizing Xara Plugin==&lt;br /&gt;
*Xara Plugin content files use the .web file extension. The website can also mention a program called Xara Webster, which was used to create .web files; this is why Xara Plugin has &amp;quot;W&amp;quot; as its logo.&lt;br /&gt;
*Xara Plugin MIME types are &amp;lt;code&amp;gt;application/vnd.xara&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;application/x-CorelXARA&amp;lt;/code&amp;gt;.&lt;br /&gt;
*Other products from the developer such as CorelXARA (graphical editor), Xara3D and Xara X are not related to the plugin.&lt;br /&gt;
&lt;br /&gt;
==Curation Steps==&lt;br /&gt;
Set the Application Path to &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt; and put the &amp;lt;code&amp;gt;xaraplugin&amp;lt;/code&amp;gt; prefix in the Launch Command, following the format &amp;lt;code&amp;gt;prefix URL&amp;lt;/code&amp;gt;. Xara images can run directly, but the plugin will crash at resolutions higher than 1600x1600. To prevent that, you should embed your image. This is a sample for embedding Xara, where width and height must be lower than 1600 and maintain the image's aspect ratio:&lt;br /&gt;
&amp;lt;pre&amp;gt;&amp;lt;embed src=&amp;quot;image.web&amp;quot; type=&amp;quot;application/vnd.xara&amp;quot; width=&amp;quot;x&amp;quot; height=&amp;quot;y&amp;quot;&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
Save this as a &amp;lt;code&amp;gt;.html&amp;lt;/code&amp;gt; file and set the Lauch Command to the HTML.&lt;br /&gt;
&lt;br /&gt;
==Troubleshooting==&lt;br /&gt;
If a file downloaded from Wayback Machine displays &amp;quot;Incompatible plugin version&amp;quot;, it mainly means that the image was saved incorrectly and there is nothing can be done about it.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Curation Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cursed-light</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Flatland_Rover_Curation&amp;diff=10184</id>
		<title>Flatland Rover Curation</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Flatland_Rover_Curation&amp;diff=10184"/>
		<updated>2024-03-02T00:21:27Z</updated>

		<summary type="html">&lt;p&gt;Cursed-light: changed to new system&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This guide will show you how to curate Flatland Rover content using Flashpoint.&lt;br /&gt;
&lt;br /&gt;
== Before You Start ==&lt;br /&gt;
*This tutorial will assume you've read the standard Curation Tutorial, which is highly recommended to go through. Consider curating a [[Flash Curation|Flash]] game before moving on to Flatland Rover.&lt;br /&gt;
&lt;br /&gt;
== Recognizing Flatland Rover Content ==&lt;br /&gt;
[[File:download_flatland_rover.gif|thumb|Flatland Rover download button]]&lt;br /&gt;
*Uses the file extension &amp;lt;code&amp;gt;.3dml&amp;lt;/code&amp;gt;&lt;br /&gt;
*Mentions Flatland Rover on the site&lt;br /&gt;
*Some sites use a button asking you to download Flatland Rover.&lt;br /&gt;
&lt;br /&gt;
== Curation Steps ==&lt;br /&gt;
&lt;br /&gt;
Set the Platform as &amp;lt;code&amp;gt;Flatland Rover&amp;lt;/code&amp;gt;, the Application Path to &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;, and put the &amp;lt;code&amp;gt;flatlandrover&amp;lt;/code&amp;gt; prefix in the Launch Command, following the format &amp;lt;code&amp;gt;prefix URL&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Your 3dml file has to be embedded in an html. If the page you're curating from doesn't use an embed, use the one below:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;&amp;lt;embed type=&amp;quot;model/vnd.flatland.3dml&amp;quot; src=&amp;quot;index.3dml&amp;quot; pluginspage=&amp;quot;http://www.flatland.com/download_direct.html&amp;quot; height=&amp;quot;100%&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Save this as an .html file, and set it as the Launch Command.&lt;br /&gt;
&lt;br /&gt;
Make sure to play through the whole curation to load all the needed files, and ensure everything works correctly.&lt;br /&gt;
&lt;br /&gt;
If you have trouble getting a logo for your curation, try using a focal point, or a recognizable scene!&lt;br /&gt;
&lt;br /&gt;
== Notes About Flatland ==&lt;br /&gt;
[[File:FlatlandOptions.PNG|thumb|The options menu where you can enable the error logs]]&lt;br /&gt;
*Flatland uses files called Blocksets to load textures, sounds, and objects in the world. The files are a part of the ActiveX folder in flashpoint (FPSoftware\ActiveX\Flatland\Flatland\blocksets.flatland.com) If your curation fails to load at first, be sure to check if the .3dml file is loading the Blocksets in blocksets.flatland.com and not another url.&lt;br /&gt;
&lt;br /&gt;
http://original.flatland.com/spots/theportal/hotel.3dml The file here tries to load blocksets under original.flatland.com, and will not find the files in the ActiveX folder.&lt;br /&gt;
&lt;br /&gt;
*3dml files can be edited in any text editor, however some files are gzipped. If your 3dml file is gibberish, you can use 7-Zip to unpack it.&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
*If you get an error while trying to load your curation, be sure to check the error log for details. If the option to view the error log does not appear, you can enable it in the options menu. Failing to load blocksets is one of the most common errors.&lt;br /&gt;
*If you come across any performance issues, like Netscape crashing, try disabling 3D Acceleration in the options menu.&lt;br /&gt;
*If you come across any other issues, ask in #other-plugins on Flashpoint's Discord Server.&lt;br /&gt;
&lt;br /&gt;
==Wrapping It Up==&lt;br /&gt;
{{:Wrapping It Up}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Curation Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cursed-light</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=D%27Fusion_Curation&amp;diff=10183</id>
		<title>D'Fusion Curation</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=D%27Fusion_Curation&amp;diff=10183"/>
		<updated>2024-03-02T00:17:57Z</updated>

		<summary type="html">&lt;p&gt;Cursed-light: changed to new system&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This guide will show you how to curate D'Fusion content using Flashpoint.&lt;br /&gt;
&lt;br /&gt;
== Before You Start ==&lt;br /&gt;
* This tutorial will assume you've read the standard [[Curation Tutorial]], which is highly recommended to go through.&lt;br /&gt;
&lt;br /&gt;
== Recognizing D'Fusion ==&lt;br /&gt;
* The page title will usually contain &amp;quot;D'Fusion @Home Web Player Sample&amp;quot;&lt;br /&gt;
* The page will ask you to install the D'Fusion web plugin.&lt;br /&gt;
* The D'Fusion plugin mainly uses .dpd and .ssc files, but it also uses a .dll and may use an .xml as well.&lt;br /&gt;
* The D'Fusion plugin uses the MIME types &amp;lt;code&amp;gt;application/x-dfusion-web&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;application/x-dfusion-web2&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;application/x-dfusion-web2-s64&amp;lt;/code&amp;gt; for Mac, and &amp;lt;code&amp;gt;application/x-satch&amp;lt;/code&amp;gt; for SATCH Studio-made D'Fusion content.&lt;br /&gt;
* XMLs and other files found often show gibberish when viewed.&lt;br /&gt;
* Japanese corporation KDDI released their own AR brand called SATCH which originally used D'Fusion tech; essentially works the same as regular D'Fusion.&lt;br /&gt;
&lt;br /&gt;
== Curation Steps ==&lt;br /&gt;
First, check the Javascript embed for D'Fusion. This Javascript embed will list all of the subdirectories used by D'Fusion (except /js/ and /plugin/). Take one of the subdirectories (preferably the one that has the .dpd) and add .update.xml to the end of the URL. This will give you a list of files in the directory and will allow the plugin to decrypt files, '''curations will not work without this'''. Follow one of the instructions below and once finished, set the Application Path to &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt; and put the &amp;lt;code&amp;gt;dfusion&amp;lt;/code&amp;gt; prefix in the Launch Command, following the format &amp;lt;code&amp;gt;prefix URL&amp;lt;/code&amp;gt;. The D'Fusion plugin will usually run fine if all assets are mirrored. If a D'Fusion curation requires a marker (a PDF/image needed for some curations to start), add it as an additional app, not as an extra. This is the same case for the Mac version of a D'Fusion player, which will often have files that exceed Windows' 256 character file path limit.&lt;br /&gt;
&lt;br /&gt;
===If .update.xml is present===&lt;br /&gt;
If .update.xml is present, using MAD4FP would be enough. Make sure to download .update.xmls for all folders (excluding /js/, /plugin/ and anything not used by D'Fusion like the images directory) prior to running the curation. If not, the game will either fail to initialize or MAD4FP will be unable to get the rest of the game's assets. If you did this, you would likely need to clear your cache so that the plugin would not keep using the cached files instead of trying to downloading the scenario again.&lt;br /&gt;
&lt;br /&gt;
===If .update.xml is not present and other situations===&lt;br /&gt;
If .update.xml is not present, the game is uncuratable unless the game's files are URL guessed. This can often be done by looking at previous D'Fusion curations. Once URL guessed, the game should be Flashfreezed as there is currently no way to reverse-engineer the .update.xml file to make the curation work.&lt;br /&gt;
&lt;br /&gt;
If the game/animation is missing at least one asset (.update.xml or something else), the game will fail to start. This is why most D'Fusion games/animations on the Wayback Machine are uncuratable. If the game/animation is still live, then the available files should be mirrored then Flashfreezed.&lt;br /&gt;
&lt;br /&gt;
==Clearing Scenario Cache==&lt;br /&gt;
To clear your D'Fusion cache, first navigate to &amp;lt;code&amp;gt;%appdata%\Total Immersion\Web\Scns\&amp;lt;/code&amp;gt;. This folder contains decompiled &amp;quot;scenarios&amp;quot; from D'Fusion curations which are called upon loading the game. Delete the folder with the domain matching the curation. (Note: If curating a game on a subdomain, the folder in appdata would have the site root as the folder name, not the subdomain itself; example.com not a.example.com) &lt;br /&gt;
&lt;br /&gt;
If your game has a splash screen, you have to navigate to &amp;lt;code&amp;gt;%appdata%\Total Immersion\Web\Splash\&amp;lt;/code&amp;gt; to delete the splash screen cache of your curation.&lt;br /&gt;
&lt;br /&gt;
To fully clear cache, you would also need to delete the decrypted player files located at &amp;lt;code&amp;gt;%appdata%\Total Immersion\Player\gen\&amp;lt;/code&amp;gt;. It would depend on the curation for which version of the player you would need to delete to clear that particular curation's cache. You can check what version of D'Fusion your curation uses by opening up &amp;lt;code&amp;gt;totalimmersion_dfusion_web_plugin.js&amp;lt;/code&amp;gt; in your curation.&lt;br /&gt;
&lt;br /&gt;
==Decrypting Curation Files==&lt;br /&gt;
Some of the curation files for D'Fusion are encrypted. D'Fusion uses different encryption methods for each version, and so far the encryption method of only one version can be decrypted. These files can be decrypted with [https://cdn.discordapp.com/attachments/714335844940513342/1014935236502630460/dfusiondec.zip a tool created by Crazyc]. &amp;lt;!--(the tool only works on D'Fusion curations which use @Home Web) uncomment when I actually add a D'Fusion curation which uses @Home instead of just @Home Web--&amp;gt; The tool works by opening the program in a command line, then putting the file to be decrypted then the where the program will output the file (as well as the filename of the output file).&lt;br /&gt;
&lt;br /&gt;
== Wrapping It Up ==&lt;br /&gt;
{{:Wrapping It Up}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Curation Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cursed-light</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Burster_Curation&amp;diff=10182</id>
		<title>Burster Curation</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Burster_Curation&amp;diff=10182"/>
		<updated>2024-03-02T00:12:20Z</updated>

		<summary type="html">&lt;p&gt;Cursed-light: changed to new system&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This guide will show you how to curate Burster using Flashpoint.&lt;br /&gt;
&lt;br /&gt;
== Before You Start ==&lt;br /&gt;
This tutorial will assume you've read the standard [[Curation Tutorial]], which is highly recommended to go through.&lt;br /&gt;
&lt;br /&gt;
==Recognizing Burster==&lt;br /&gt;
Burster content files come in two file formats: .blend, which is unencrypted, and .blendz, which is encrypted. When entering a page with Burster content, these are some ways to find the location of the file:&lt;br /&gt;
# Right-click the page and click &amp;quot;View Page Source&amp;quot; (or alternatively, use the keyboard shortcut Ctrl+U), then look for an &amp;lt;code&amp;gt;object&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;embed&amp;lt;/code&amp;gt; tag with a link to the content file.&lt;br /&gt;
# Right-click the page and click &amp;quot;Inspect Element&amp;quot; (or alternatively, use the keyboard shortcut Ctrl+Shift+I), then click &amp;quot;Network&amp;quot;, then refresh the page. If a .blend or .blendz file appears, click on it in the list, and a link to the file will be available.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
Before you begin, keep in mind some software titles may not work, e.g. [http://3d8bits.orgfree.com/pong/pong.htm Pong Remake]. It may be possible to fix this by running them in an older version of Burster instead (Flashpoint uses the latest version, 1.6.2, which supports Blender files that run in versions 2.49b and 2.64a).&lt;br /&gt;
&lt;br /&gt;
==Curation Steps==&lt;br /&gt;
Follow the [[Curation Format]] to add metadata for your game and create its correct content folder. The Platform should be &amp;lt;code&amp;gt;Burster&amp;lt;/code&amp;gt;, the Application Path should be &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;, and put the &amp;lt;code&amp;gt;burster&amp;lt;/code&amp;gt; prefix in the Launch Command, following the format &amp;lt;code&amp;gt;prefix URL&amp;lt;/code&amp;gt;. This is in order to make the game work in Flashpoint if the user does not have Burster installed.&lt;br /&gt;
&lt;br /&gt;
* If running the bare .blend or .blendz file, link to the &amp;lt;code&amp;gt;.blend&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;.blendz&amp;lt;/code&amp;gt; file, depending on what file extension the game uses, for example &amp;lt;code&amp;gt;https://web.archive.org/web/20110108072607if_/http://geta3d.com/geta3d/blends/logo8bit.blend&amp;lt;/code&amp;gt;.&lt;br /&gt;
* If running the .blend or .blendz file embedded, link to the URL of the page where it's located. It can be a simple URL like &amp;lt;code&amp;gt;http://3d8bits.orgfree.com&amp;lt;/code&amp;gt;, or it can link to the page, for example &amp;lt;code&amp;gt;http://3d8bits.orgfree.com/pong/pong.htm&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==Wrapping It Up==&lt;br /&gt;
{{:Wrapping It Up}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Curation Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cursed-light</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Ambulant_Curation&amp;diff=10181</id>
		<title>Ambulant Curation</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Ambulant_Curation&amp;diff=10181"/>
		<updated>2024-03-02T00:07:15Z</updated>

		<summary type="html">&lt;p&gt;Cursed-light: changed to new system&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{a note}} This article requires expansion and is incomplete.&lt;br /&gt;
&lt;br /&gt;
This guide will show you how to curate Ambulant content using Flashpoint.&lt;br /&gt;
&lt;br /&gt;
== Before You Start ==&lt;br /&gt;
*This tutorial will assume you've read the standard Curation Tutorial, which is highly recommended to go through. Consider curating a [[Flash Curation|Flash]] game before moving on to Ambulant.&lt;br /&gt;
&lt;br /&gt;
== Recognizing Ambulant Content ==&lt;br /&gt;
*Uses the file extension &amp;lt;code&amp;gt;.smi&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.smil&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;.grins&amp;lt;/code&amp;gt;.&lt;br /&gt;
*Mentions Ambulant on the site.&lt;br /&gt;
&lt;br /&gt;
== Curation Steps ==&lt;br /&gt;
&lt;br /&gt;
Set the Platform as &amp;lt;code&amp;gt;Ambulant&amp;lt;/code&amp;gt;, the Application Path to &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt; , and put the &amp;lt;code&amp;gt;ambulant&amp;lt;/code&amp;gt; prefix in the Launch Command, following the format &amp;lt;code&amp;gt;prefix URL&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
'''All Ambulant curations must have &amp;lt;code&amp;gt;-extract&amp;lt;/code&amp;gt; in the Mount Parameters.'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;.grins&amp;lt;/code&amp;gt; files tend to encode spaces as &amp;lt;code&amp;gt;%20&amp;lt;/code&amp;gt;. Change this in a text editor to make it display properly, then add a note.&lt;br /&gt;
&lt;br /&gt;
==Wrapping It Up==&lt;br /&gt;
{{:Wrapping It Up}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Curation Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cursed-light</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Platforms&amp;diff=10139</id>
		<title>Platforms</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Platforms&amp;diff=10139"/>
		<updated>2024-02-02T21:29:10Z</updated>

		<summary type="html">&lt;p&gt;Cursed-light: Alice too&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the page of all web game/animation technologies (&amp;quot;Platforms&amp;quot;) supported by Flashpoint.&lt;br /&gt;
&lt;br /&gt;
Here's what each column in each table means:&lt;br /&gt;
* Logo: The logo that represents each technology.&lt;br /&gt;
* Short Name: The name of the technology displayed in Flashpoint Launcher.&lt;br /&gt;
* Official Name: The official name(s) of the technology. Useful for searching for information about the technology or looking for games online.&lt;br /&gt;
* Entry Count: Number of game/animations for this technology in Flashpoint (as of 17/09/2023). New games are added very often, so it may not be 100% accurate.&lt;br /&gt;
* Version Added: The Flashpoint version the platform was added in.&lt;br /&gt;
* Default Application: The path to the default application used to launch a game of this technology.&lt;br /&gt;
* Curation Tutorial: A link to a curation tutorial for this technology. Some tutorials are not available yet, so please help create them if you can!&lt;br /&gt;
* Common File Extensions: List of the common file extensions associated with each platform. &lt;br /&gt;
&lt;br /&gt;
Further information on each implemented platform can be found [https://flashpointarchive.org/platforms here].&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Current Platforms ==&lt;br /&gt;
Platforms which are available in the latest build of Flashpoint.&lt;br /&gt;
&lt;br /&gt;
As of 6 January 2024, there are '''110''' total platforms, with [[Technologies to Add|more]] coming in future updates.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Logo&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Short Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Official Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Entry Count (primary)&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Entry Count (all)&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Version Added&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Default Application&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Curation Tutorial&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Common File Extensions&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flash Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Adobe Flash|Flash]]&lt;br /&gt;
| Adobe Flash Player&lt;br /&gt;
| 154125&lt;br /&gt;
| 154169&lt;br /&gt;
| 0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Flash\flashplayer_32_sa.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Curation Tutorial]], [[Flash Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.swf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.swc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.swz&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.spl&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HTML5 Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:HTML5|HTML5]]&lt;br /&gt;
| HTML, HTML5, WebGL, or WebAssembly&lt;br /&gt;
| 25295&lt;br /&gt;
| 32066&lt;br /&gt;
| 3.3&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;FPSoftware\startChrome.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[HTML5 Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.html&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.htm&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.php&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.aspx&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Shockwave Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Adobe Shockwave|Shockwave]]&lt;br /&gt;
| Adobe Shockwave Player&lt;br /&gt;
| 6964&lt;br /&gt;
| 6973&lt;br /&gt;
| 3.2&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Shockwave\PJ101\SPR.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Shockwave Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dcr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dir&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dxr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cst&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cxt&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.w3d&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Unity Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Unity (game engine)|Unity]]&lt;br /&gt;
| Unity Web Player&lt;br /&gt;
| 2597&lt;br /&gt;
| 2600&lt;br /&gt;
| 4.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startUnity.bat&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;FPSoftware\startUnityFF.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Unity Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.unity3d&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.unityweb&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Java Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Java (programming language)|Java]]&lt;br /&gt;
| Java Applets&lt;br /&gt;
| 1553&lt;br /&gt;
| 1558&lt;br /&gt;
| 4.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startJava.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Java Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.class&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.jar&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Vitalize Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Clickteam#Products|Vitalize]]&lt;br /&gt;
| Clickteam Vitalize!&lt;br /&gt;
| 902&lt;br /&gt;
| 902&lt;br /&gt;
| 8.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Vitalize Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.ccn&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:VRML Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:VRML|VRML]]&lt;br /&gt;
| VRML, Virtual Reality Modelling Language&lt;br /&gt;
| 538&lt;br /&gt;
| 538&lt;br /&gt;
| 8.2&lt;br /&gt;
| ''Multiple, refer to curation tutorial''&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[VRML Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.wrl&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.wrz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:EVA Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Extended Vector Animation|EVA]]&lt;br /&gt;
| Extended Vector Animation&lt;br /&gt;
| 464&lt;br /&gt;
| 464&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[EVA Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.eva&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Silverlight Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Microsoft Silverlight|Silverlight]]&lt;br /&gt;
| Microsoft Silverlight&lt;br /&gt;
| 278&lt;br /&gt;
| 278&lt;br /&gt;
| 5.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Silverlight Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.xap&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:3DVIA Player Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:3dvia|3DVIA Player]]&lt;br /&gt;
| 3DVIA Player, 3D Life Player, Virtools Player&lt;br /&gt;
| 223&lt;br /&gt;
| 223&lt;br /&gt;
| 5.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[3DVIA Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cmo&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.vmo&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.nmo&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alambik Logo.png|center|20px]]&lt;br /&gt;
| Alambik&lt;br /&gt;
| Alambik Player&lt;br /&gt;
| 198&lt;br /&gt;
| 198&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startAlambik.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Alambik Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.tv&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tvs&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tvd&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tvv&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tvb&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tvl&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hypercosm Logo.png|center|20px]]&lt;br /&gt;
| Hypercosm&lt;br /&gt;
| Hypercosm Player&lt;br /&gt;
| 184&lt;br /&gt;
| 184&lt;br /&gt;
| 8.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Hypercosm Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.hcvm&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:E-animator Logo.png|center|20px]]&lt;br /&gt;
| e-animator&lt;br /&gt;
| E-アニメータ, e-animator,&amp;lt;!--duplicate entry - should this not be something else?--&amp;gt; SharpMotionART&lt;br /&gt;
| 154&lt;br /&gt;
| 154&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startEanimator.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[e-animator Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.nva&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ShiVa3D Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:ShiVa|ShiVa3D]]&lt;br /&gt;
| ShiVa3D Plugin&lt;br /&gt;
| 147&lt;br /&gt;
| 147&lt;br /&gt;
| 7.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startShiVa.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[ShiVa3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.stk&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Atmosphere Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Adobe Atmosphere|Atmosphere]]&lt;br /&gt;
| Adobe Atmosphere Player&lt;br /&gt;
| 140&lt;br /&gt;
| 140&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startAtmo212d.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Atmosphere Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.aer&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.atmo&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Authorware Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Adobe Authorware|Authorware]]&lt;br /&gt;
| Authorware Web Player&lt;br /&gt;
| 128&lt;br /&gt;
| 128&lt;br /&gt;
| 6.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Authorware Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.aam&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.aas&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:LiveMath Plugin Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:LiveMath|LiveMath Plugin]]&lt;br /&gt;
| LiveMath Plug-In&lt;br /&gt;
| 126&lt;br /&gt;
| 126&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[LiveMath Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.thp&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Viscape Logo.png|center|20px]]&lt;br /&gt;
| Viscape&lt;br /&gt;
| Superscape Viscape&lt;br /&gt;
| 120&lt;br /&gt;
| 121&lt;br /&gt;
| 8.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startSVR.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Viscape Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.svr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.xvr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ssv&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ActiveX Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:ActiveX|ActiveX]]&lt;br /&gt;
| ''Each game generally uses its own ActiveX control name''&lt;br /&gt;
| 106&lt;br /&gt;
| 106&lt;br /&gt;
| 6.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startActiveX.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[ActiveX Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cab&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dll&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ocx&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TurnTool Logo.png|center|20px]]&lt;br /&gt;
| TurnTool&lt;br /&gt;
| TurnTool XPCOM&lt;br /&gt;
| 91&lt;br /&gt;
| 91&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startTurnTool.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[TurnTool Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.tnt&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Squeak Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Squeak|Squeak]]&lt;br /&gt;
| Etoys Plugin, Etoys, Squeak&lt;br /&gt;
| 78&lt;br /&gt;
| 78&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Squeak Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.pr&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Xara Plugin Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Xara#List of products by platform|Xara Plugin]]&lt;br /&gt;
| Xara Plugin&lt;br /&gt;
| 75&lt;br /&gt;
| 75&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startXaraPlugin.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Xara Plugin Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.web&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Tcl Logo.png|center|10px]]&lt;br /&gt;
| [[wikipedia:Tcl|Tcl]]&lt;br /&gt;
| Tcl Plugin&lt;br /&gt;
| 74&lt;br /&gt;
| 74&lt;br /&gt;
| 8.2&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Tcl Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.tcl&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cult3D Logo.png|center|20px]]&lt;br /&gt;
| Cult3D&lt;br /&gt;
| Cycore Cult3D&lt;br /&gt;
| 71&lt;br /&gt;
| 71&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Cult3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.co&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BitPlayer Logo.png|center|20px]]&lt;br /&gt;
| BitPlayer&lt;br /&gt;
| BitMagic Player&lt;br /&gt;
| 70&lt;br /&gt;
| 70&lt;br /&gt;
| 10.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[BitPlayer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.bm&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BioPlayer Logo.png|center|20px]]&lt;br /&gt;
| bioPlayer&lt;br /&gt;
| bioVirtual bioPlayer Version 0.0.16&lt;br /&gt;
| 69&lt;br /&gt;
| 69&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startBioPlayer.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[bioPlayer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.bio&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:REBOL Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Rebol|REBOL]]&lt;br /&gt;
| REBOL&lt;br /&gt;
| 67&lt;br /&gt;
| 67&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startRebol.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[REBOL Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.r&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flatland Rover Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:3DML|Flatland Rover]]&lt;br /&gt;
| Flatland Rover&lt;br /&gt;
| 65&lt;br /&gt;
| 65&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startFlatLandRover.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Flatland Rover Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.3dml&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:IPix Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:IPIX|iPix]]&lt;br /&gt;
| iPix Viewer&lt;br /&gt;
| 54&lt;br /&gt;
| 57&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[iPix Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.ipx&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ips&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.bub&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.aut&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SVG Viewer Logo.png|center|20px]]&lt;br /&gt;
| SVG Viewer&lt;br /&gt;
| Adobe SVG Viewer&lt;br /&gt;
| 40&lt;br /&gt;
| 40&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startSVGViewer.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[SVG Viewer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.svg&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.svgz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Envoy Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Envoy_(WordPerfect)|Envoy]]&lt;br /&gt;
| Envoy&lt;br /&gt;
| 39&lt;br /&gt;
| 40&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Envoy Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.evy&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:3D Groove GX Logo.png|center|20px]]&lt;br /&gt;
| 3D Groove GX&lt;br /&gt;
| 3D Groove GX&lt;br /&gt;
| 33&lt;br /&gt;
| 33&lt;br /&gt;
| 5.3&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startGroove.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.grv&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Surround Video Logo.png|center|20px]]&lt;br /&gt;
| Surround Video&lt;br /&gt;
| Surround Video™ Plug-in for Netscape™&lt;br /&gt;
| 31&lt;br /&gt;
| 31&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startSurroundVideo.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Surround Video Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.svh&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SmoothMove Panorama Logo.png|center|20px]]&lt;br /&gt;
| SmoothMove Panorama&lt;br /&gt;
| SmoothMove Panorama&lt;br /&gt;
| 30&lt;br /&gt;
| 30&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[SmoothMove Panorama Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.pan&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AXEL Player Logo.png|center|20px]]&lt;br /&gt;
| AXEL Player&lt;br /&gt;
| AXEL Player&lt;br /&gt;
| 27&lt;br /&gt;
| 27&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[AXEL Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.axs&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ThingViewer Logo.png|center|20px]]&lt;br /&gt;
| ThingViewer&lt;br /&gt;
| ThingWorld ThingViewer&lt;br /&gt;
| 27&lt;br /&gt;
| 27&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startThingViewer.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[ThingViewer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.tms&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AnimaFlex Logo.png|center|20px]]&lt;br /&gt;
| AnimaFlex&lt;br /&gt;
| AnimaFlex&lt;br /&gt;
| 26&lt;br /&gt;
| 26&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.afl&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DPGraph Logo.png|center|20px]]&lt;br /&gt;
| DPGraph&lt;br /&gt;
| DPGraph, DPGraph: Dynamic Photorealistic 3D Graphing Software for Math and Physics Visualization&lt;br /&gt;
| 22&lt;br /&gt;
| 22&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startDPGraph.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[DPGraph Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dpg&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WebAnimator Logo.png|center|20px]]&lt;br /&gt;
| WebAnimator&lt;br /&gt;
| DeltaPoint WebAnimator&lt;br /&gt;
| 22&lt;br /&gt;
| 22&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[WebAnimator Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.wan&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Common Ground Logo.png|center|20px]]&lt;br /&gt;
| Common Ground&lt;br /&gt;
| Common Ground MiniViewer Plug-In&lt;br /&gt;
| 19&lt;br /&gt;
| 19&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Common Ground Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dp&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flick Logo.png|center|20px]]&lt;br /&gt;
| Flick&lt;br /&gt;
| Flick V.BC04 Animation and Audio Player&lt;br /&gt;
| 19&lt;br /&gt;
| 19&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startDosbox.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Flick Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.sec&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cft&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MHSV Logo.png|center|20px]]&lt;br /&gt;
| MHSV&lt;br /&gt;
| Multimedia Home Space Viewer, VHSB, Virtual Home Space Builder, D96 Plug-in Viewer, D96 Netscape Plug-in, Virtual Space Viewer&lt;br /&gt;
| 17&lt;br /&gt;
| 17&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[MHSV Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.mus&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.d96&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:DjVu Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:DjVu|DjVu]]&lt;br /&gt;
| DjVu Browser Plug-in&lt;br /&gt;
| 16&lt;br /&gt;
| 16&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[DjVu Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.djvu&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.djv&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DX Studio Player Logo.png|center|20px]]&lt;br /&gt;
| DX Studio Player&lt;br /&gt;
| DX Studio Player&lt;br /&gt;
| 15&lt;br /&gt;
| 15&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startDXStudioPlayer.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[DX Studio Player Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dxstudio&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dxmesh&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FreeHand Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Adobe FreeHand|FreeHand]]&lt;br /&gt;
| Adobe FreeHand, Shockwave for FreeHand, Shockwave Graphics Player&lt;br /&gt;
| 15&lt;br /&gt;
| 15&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[FreeHand Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.fhc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.fh4&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.fh5&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.fh7&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Winds3D Logo.png|center|20px]]&lt;br /&gt;
| Winds3D&lt;br /&gt;
| Winds3D Plugin&lt;br /&gt;
| 15&lt;br /&gt;
| 15&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Winds3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.aw3&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.exe&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.w3d&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Fractal Viewer Logo.png|center|20px]]&lt;br /&gt;
| Fractal Viewer&lt;br /&gt;
| Fractal Viewer&lt;br /&gt;
| 13&lt;br /&gt;
| 13&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Fractal Viewer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.fif&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:mBed Logo.gif|center|20px]]&lt;br /&gt;
| mBed&lt;br /&gt;
| mBed Plug-in&lt;br /&gt;
| 13&lt;br /&gt;
| 13&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[mBed Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.mbd&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ASAP WebShow Logo.gif|center|20px]]&lt;br /&gt;
| ASAP WebShow&lt;br /&gt;
| ASAP WebShow, ActivePresenter WebShow&lt;br /&gt;
| 12&lt;br /&gt;
| 12&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startASAPWebshow.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[ASAP WebShow Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.asp&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ap&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Burster Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Blender Game Engine#History|Burster]]&lt;br /&gt;
| Burster Plugin&lt;br /&gt;
| 13&lt;br /&gt;
| 13&lt;br /&gt;
| 8.2&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startBurster.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Burster Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.blend&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.blendz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PopCap Plugin Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:PopCap Games|PopCap Plugin]]&lt;br /&gt;
| PopCap Plugin&lt;br /&gt;
| 12&lt;br /&gt;
| 12&lt;br /&gt;
| 5.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | ''All content already included''&lt;br /&gt;
| &amp;lt;code&amp;gt;.cab&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ProtoPlay Logo.png|center|20px]]&lt;br /&gt;
| ProtoPlay&lt;br /&gt;
| Altia ProtoPlay&lt;br /&gt;
| 12&lt;br /&gt;
| 12&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.dsn (+.rtm)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pulse Logo.png|center|20px]]&lt;br /&gt;
| Pulse&lt;br /&gt;
| Pulse Player&lt;br /&gt;
| 12&lt;br /&gt;
| 12&lt;br /&gt;
| 8.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Pulse Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.pwc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.pws&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:X3D Logo.png|center|25px]]&lt;br /&gt;
| [[wikipedia:X3D|X3D]]&lt;br /&gt;
| Extensible 3D Graphics&lt;br /&gt;
| 12&lt;br /&gt;
| 12&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startView3dscene.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[X3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.x3d&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.x3dv&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.x3db&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Formula One NET Logo.gif|center|20px]]&lt;br /&gt;
| Formula One&lt;br /&gt;
| Formula One/NET&lt;br /&gt;
| 11&lt;br /&gt;
| 11&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.vts&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HyperChem Logo.png|center|20px]]&lt;br /&gt;
| HyperChem&lt;br /&gt;
| HyperChem Web Viewer, Cow Viewer&lt;br /&gt;
| 11&lt;br /&gt;
| 11&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startHyperChem.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[HyperChem Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cow&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PointPlus Logo.png|center|20px]]&lt;br /&gt;
| PointPlus&lt;br /&gt;
| PointPlus Plug-in, PointPlus Plug-in  Viewer&lt;br /&gt;
| 11&lt;br /&gt;
| 11&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startPointPlus.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.css&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Calendar Quick Logo.png|center|20px]]&lt;br /&gt;
| Calendar Quick&lt;br /&gt;
| Calendar Quick Plugin&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Calendar Quick Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cqk&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:MrSID Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:MrSID|MrSID]]&lt;br /&gt;
| MrSID Browser Plug-in&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[MrSID Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.sid&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ambulant Logo.png|center|20px]]&lt;br /&gt;
| Ambulant&lt;br /&gt;
| AMBULANT Open SMIL Player&lt;br /&gt;
| 9&lt;br /&gt;
| 9&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startAmbulant.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Ambulant Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.smi&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.smil&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.grins&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Blender Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Blender Game Engine#History|Blender]]&lt;br /&gt;
| Blender 3D Web Plug-in, Blender Game Engine plugin&lt;br /&gt;
| 9&lt;br /&gt;
| 9&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Blender Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.blend&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DevalVR Logo.png|center|20px]]&lt;br /&gt;
| DevalVR&lt;br /&gt;
| DevalVR 3D Plugin 0,9,1,4&lt;br /&gt;
| 9&lt;br /&gt;
| 9&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startDevalvr.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[DevalVR Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dvl&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.jpg&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.mov&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:NoteWorthy Composer Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:NoteWorthy Composer|NoteWorthy Composer]]&lt;br /&gt;
| NoteWorthy Composer Browser Plug-in&lt;br /&gt;
| 9&lt;br /&gt;
| 9&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNoteWorthyComposer.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[NoteWorthy Composer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.nwc&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Octree View Logo.png|center|20px]]&lt;br /&gt;
| Octree View&lt;br /&gt;
| Octree Viewer, Octree FastView&lt;br /&gt;
| 9&lt;br /&gt;
| 9&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.oct&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Jutvision Logo.png|center|20px]]&lt;br /&gt;
| Jutvision&lt;br /&gt;
| Jutvision Plug-In&lt;br /&gt;
| 8&lt;br /&gt;
| 8&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Jutvision Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.jut&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:o2c-Player Logo.png|center|20px]]&lt;br /&gt;
| o2c-Player&lt;br /&gt;
| objects to see, o2c, O2C, 02c, o2c-Player, o2c Player, o2c player&lt;br /&gt;
| 8&lt;br /&gt;
| 8&lt;br /&gt;
| 11.0&lt;br /&gt;
| ''Multiple, refer to curation tutorial''&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[o2c-Player Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.o2c&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.e3d&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.aco&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Sizzler_Logo.png|center|20px]]&lt;br /&gt;
| Sizzler&lt;br /&gt;
| Netscape Sizzler Plug-in&lt;br /&gt;
| 8&lt;br /&gt;
| 8&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Sizzler Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.spr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.sprite&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Live Picture Viewer Logo.png|center|30px]]&lt;br /&gt;
| Live Picture Viewer&lt;br /&gt;
| Live Picture Viewer&lt;br /&gt;
| 7&lt;br /&gt;
| 8&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Live Picture Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.ivr&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hyper-G Logo.png|center|20px]]&lt;br /&gt;
| Hyper-G&lt;br /&gt;
| Hyper-G Web Protocol, Hyper-G Scene Description Format&lt;br /&gt;
| 7&lt;br /&gt;
| 7&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startVRweb.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.sdf&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Jamagic Logo.png|center|17px]]&lt;br /&gt;
| Jamagic&lt;br /&gt;
| Jamagic&lt;br /&gt;
| 7&lt;br /&gt;
| 7&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startJamagic.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Jamagic Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.3dd&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Petz_Player_Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Petz#Gameplay|Petz Player]]&lt;br /&gt;
| Petz Player 3, Petz Player 5&lt;br /&gt;
| 7&lt;br /&gt;
| 7&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startPetzPlayer.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Petz Player Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.ply&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Scorch Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Sibelius (scorewriter)#Timeline|Scorch]]&lt;br /&gt;
| Sibelius Scorch, Scorch Netscape Plugin&lt;br /&gt;
| 7&lt;br /&gt;
| 7&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startScorch.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Scorch Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.sib&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SVF Viewer Logo.png|center|20px]]&lt;br /&gt;
| SVF Viewer&lt;br /&gt;
| SVF viewer, Simple Vector Format Viewer&lt;br /&gt;
| 7&lt;br /&gt;
| 7&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[SVF Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.svf&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:VReam Logo.png|center|20px]]&lt;br /&gt;
| VReam&lt;br /&gt;
| VReam, WIRL Interactive VR Browser&lt;br /&gt;
| 7&lt;br /&gt;
| 7&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[VReam Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vre&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.vrw&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GLG Logo.png|center|20px]]&lt;br /&gt;
| GLG Plugin&lt;br /&gt;
| Generic Logics Dynamic Graphics Plug-in, v. 2.4&lt;br /&gt;
| 6&lt;br /&gt;
| 6&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[GLG Plugin Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.glg&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HotSauce Logo.png|center|8px]]&lt;br /&gt;
| [[wikipedia:HotSauce|HotSauce]]&lt;br /&gt;
| HotSauce, Project X&lt;br /&gt;
| 6&lt;br /&gt;
| 6&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startHotSauce.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[HotSauce Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.mcf&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Lightning Strike Logo.png|center|20px]]&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| 6&lt;br /&gt;
| 6&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Lightning Strike Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cod&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tcod&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pixound Logo.png|center|20px]]&lt;br /&gt;
| Pixound&lt;br /&gt;
| Pixound Plug-in&lt;br /&gt;
| 6&lt;br /&gt;
| 6&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startPixound.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.pxd&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Show It! Logo.png|center|20px]]&lt;br /&gt;
| Show It!&lt;br /&gt;
| Corel Presentations Show It! Plug-in&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.pqi&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TWF Logo.png|center|20px]]&lt;br /&gt;
| TWF&lt;br /&gt;
| TWF Viewer/TWF OpenGL Viewer&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[TWF Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.twf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.twfz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Visual WebMap Logo.png|center|20px]]&lt;br /&gt;
| Visual WebMap&lt;br /&gt;
| Visual WebMap Client/Server Concept, Visual WebMap for Microstation Files&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 10.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Visual WebMap Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dgn&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.rle&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cit&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.vec&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:XVR Logo.png|center|20px]]&lt;br /&gt;
| XVR&lt;br /&gt;
| Xtreme VR&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startXVR.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[XVR Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.s3d.bin&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AboutPeople Logo.png|center|20px]]&lt;br /&gt;
| AboutPeople&lt;br /&gt;
| AboutPeople&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[AboutPeople Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vcf&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AboutTime Logo.png|center|20px]]&lt;br /&gt;
| AboutTime&lt;br /&gt;
| AboutTime&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[AboutTime Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vef&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:QuickSilver Logo.png|center|20px]]&lt;br /&gt;
| QuickSilver&lt;br /&gt;
| Micrografx ABC QuickSilver&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[QuickSilver Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.drw&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ds4&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dsf&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Cool 360 Logo.png|center|20px]]&lt;br /&gt;
| Cool 360&lt;br /&gt;
| Ulead COOL 360 Plug-in 1.0&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Cool 360 Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.upj&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.uvr&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DeepV Logo.png|center|20px]]&lt;br /&gt;
| DeepV&lt;br /&gt;
| DeepV Plugin&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.DeepV&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:D'Fusion Logo.png|center|20px]]&lt;br /&gt;
| DFusion&lt;br /&gt;
| D'Fusion @Home Web Plug-In, D'Fusion Web Plugin&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startDFusion.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[D'Fusion Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dpd&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dll&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:EGI Logo.png|center|20px]]&lt;br /&gt;
| EGI&lt;br /&gt;
| EGI Animation Player&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startEGI.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[EGI Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.flc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.fli&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:fractal eXtreme Logo.png|center|20px]]&lt;br /&gt;
| fractal eXtreme&lt;br /&gt;
| FXMovie Player plug-in 1.11&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[fractal eXtreme Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.fxz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Illuminatus Logo.png|center|20px]]&lt;br /&gt;
| Illuminatus&lt;br /&gt;
| Illuminatus&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Illuminatus Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.ilm&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ilz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MegaView Logo.png|center|20px]]&lt;br /&gt;
| MegaView&lt;br /&gt;
| MegaView Plugin&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[MegaView Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.xmz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:NAPLPS Logo.png|center|20px]]&lt;br /&gt;
| NAPLPS&lt;br /&gt;
| UCL NAPLPS Viewer Plugin Personal Ver.1.0b&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[NAPLPS Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.pdi&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:PanoramIX Logo.png|center|20px]]&lt;br /&gt;
| PanoramIX&lt;br /&gt;
| PanoramIX Plugin&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[PanoramIX Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.svh&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.svj&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.pan&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Visviva Logo.png|center|20px]]&lt;br /&gt;
| Visviva&lt;br /&gt;
| Visviva Animation Player&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Visviva Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vobj&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GoBit Logo.png|center|20px]]&lt;br /&gt;
| GoBit&lt;br /&gt;
| GoBit Games Plugin&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 6.3&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | ''All content already included''&lt;br /&gt;
| &amp;lt;code&amp;gt;.cab&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Harvard WebShow Logo.png|center|20px]]&lt;br /&gt;
| Harvard WebShow&lt;br /&gt;
| Harvard Graphics WebShow&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Harvard WebShow Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.pr4&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:JCAMP-DX Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:JCAMP-DX|JCAMP-DX]]&lt;br /&gt;
| JCAMP-DX&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[JCAMP-DX Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.jdx&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dx&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MapGuide Logo.png|center|20px]]&lt;br /&gt;
| MapGuide&lt;br /&gt;
| Argus/Autodesk MapGuide&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[MapGuide Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.class&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.mwf&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:NetWriter Logo.png|center|20px]]&lt;br /&gt;
| NetWriter&lt;br /&gt;
| Netwriter Plug-in for Netscape&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[NetWriter Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.nwr&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:RealiView Logo.png|center|20px]]&lt;br /&gt;
| RealiView&lt;br /&gt;
| RealiView Internet Plugin&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[RealiView Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.rbs&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Virtuoso Logo.png|center|20px]]&lt;br /&gt;
| Virtuoso&lt;br /&gt;
| Virtue3D Player plug-in&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Virtuoso Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vtu&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WebXpresso Logo.png|center|20px]]&lt;br /&gt;
| WebXpresso&lt;br /&gt;
| WebXpresso Dynamic Graphics v2.0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[WebXpresso Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.xpg&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:20-20 3D Viewer Logo.png|center|20px]]&lt;br /&gt;
| 20-20 3D Viewer&lt;br /&gt;
| 20-20 3D Viewer&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startActiveX.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[20-20 3D Viewer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.axs&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Animated Widgets Logo.png|center|20px]]&lt;br /&gt;
| Animated Widgets&lt;br /&gt;
| Animated Widgets Plugin&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startAnimatedWidgets.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.anm&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CambridgeSoft ChemDraw Logo.png|center|20px]]&lt;br /&gt;
| ChemDraw&lt;br /&gt;
| CambridgeSoft ChemDraw, CS ChemDraw Pro Plugin&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[ChemDraw Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cdx&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FastBid Logo.png|center|20px]]&lt;br /&gt;
| FastBid&lt;br /&gt;
| FastBid&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.fbs&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FIGleaf Inline Logo.png|center|20px]]&lt;br /&gt;
| FIGLeaf&lt;br /&gt;
| FIGleaf Inline Plug-in for Netscape&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[FIGLeaf Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cgm&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.jpeg&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tiff&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Play3D Logo.png|center|20px]]&lt;br /&gt;
| Play3D&lt;br /&gt;
| Play3D Plugin&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.p3d&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WebGlide Logo.png|center|20px]]&lt;br /&gt;
| WebGlide&lt;br /&gt;
| WebGlide Player v1.02.0092&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[WebGlide Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vpg&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.wgs&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WildTangent Logo.png|center|20px]]&lt;br /&gt;
|WildTangent&lt;br /&gt;
|WildTangent Web Driver&lt;br /&gt;
|9&lt;br /&gt;
|9&lt;br /&gt;
|12.1&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\startActiveX.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
|[[WildTangent Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.wt&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.wpg&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Alice Logo.png|center|20px]]&lt;br /&gt;
|Alice&lt;br /&gt;
|Carnegie Mellon University Alice99 Plugin&lt;br /&gt;
|4&lt;br /&gt;
|4&lt;br /&gt;
|12.1&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\startAlice.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
|[[Alice Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.ali&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Upcoming Platforms ==&lt;br /&gt;
Platforms which are ready for addition to future Flashpoint updates and versions, but not in the current version. Curations for these platforms are accepted, assuming you have added the support packs to Flashpoint. Example curations for these platforms can be downloaded and tested from [http://fpfss.unstable.life FPFSS]. Support packs can be found on Discord or in [https://drive.google.com/drive/folders/1zDEpK5-Zy70x7wMx4HB8W32x1l_XKi2H?usp=sharing this folder] (which should be migrated soon).&lt;br /&gt;
&lt;br /&gt;
As of 2024-02-02, there are 17 upcoming platforms.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Logo&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Short Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Official Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Version Added&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Default Application&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Curation Tutorial&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Common File Extensions&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chem3D Logo.png|center|20px]]&lt;br /&gt;
| Chem3D&lt;br /&gt;
| Chem3D ActiveX Control&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startChem3D.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Chem3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.c3d&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.c3t&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ftr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tbl&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tbt&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.pdb&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Web-Active Logo.gif|center|20px]]&lt;br /&gt;
| Web-Active&lt;br /&gt;
| Web-Active 1.0.1b6&lt;br /&gt;
| TBA&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | &amp;lt;code&amp;gt;FPSoftware\startBasiliskII.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Web-Active Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.wvr&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Electrifier Logo.png|center|20px]]&lt;br /&gt;
| Electrifier&lt;br /&gt;
| Electrifier MFC Application&lt;br /&gt;
| TBA&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Electrifier Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.elec&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SuperCard Roadster Logo.png|center|20px]]&lt;br /&gt;
| SuperCard&lt;br /&gt;
| SuperCard Roadster&lt;br /&gt;
| TBA&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[SuperCard Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.sca&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mirage Logo.png|center|20px]]&lt;br /&gt;
| Mirage&lt;br /&gt;
| MediaForge ~Mirage Plugin 4.2.60.0&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startMirage.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Mirage Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.mfg&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.mfp&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:EMBLAZE Logo.png|center|20px]]&lt;br /&gt;
| EMBLAZE&lt;br /&gt;
| EMBLAZE Plug-in&lt;br /&gt;
| TBA&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\startNetscapex16.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[EMBLAZE Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.blz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Astound Web Player Logo.png|center|20px]]&lt;br /&gt;
| Astound&lt;br /&gt;
| Astound Web Player&lt;br /&gt;
| TBA&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\startNetscapex16.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Astound Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.asn&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.asd&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.smp&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Neuron Logo.png|center|20px]]&lt;br /&gt;
|Neuron&lt;br /&gt;
|Asymetrix Neuron&lt;br /&gt;
|TBA&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\startNeuron.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Neuron Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.tbk&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HTMLTIME Logo.png|center|frameless|21x21px]]&lt;br /&gt;
| HTML+TIME&lt;br /&gt;
| Timed Interactive Multimedia Extensions&lt;br /&gt;
| TBA&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\startActiveX.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[HTMLTIME Curation|HTML+TIME Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.html&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyberworld Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| Cyberworld Browser&lt;br /&gt;
| Cyberworld 3D Web Browser&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startCyberworld.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.borg&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:QuickDraw 3D Logo.jpg|center|frameless|22x22px]]&lt;br /&gt;
| QuickDraw 3D&lt;br /&gt;
| QuickDraw 3D Plugin&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startQD3D.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[QuickDraw 3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.3dmf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.3dm&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.qd3d&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.qd3&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SPX-Plugin Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| SPX-Plugin&lt;br /&gt;
| Open SPX Plugin 2.2.0.1&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[SPX-Plugin Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.spx&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AudioGraph Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| AudioGraph&lt;br /&gt;
| Netscape Plugin for AudioGraph Playback, Version 1.2.2&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[AudioGraph Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.aep&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:XVL Player Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| XVL Player&lt;br /&gt;
| XVL Player for Windows Ver5.3c&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startXVLPlayer.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[XVL Player Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.xv2&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.xvl&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.xv3&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.xsl&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:QuickTime Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| QuickTime VR&lt;br /&gt;
| QuickTime Plug-In&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startQuickTime.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[QuickTime Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.mov&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.qt&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.flc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.fli&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Viola Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| Viola&lt;br /&gt;
| ViolaWWW Hypermedia Browser&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startViola.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Viola Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.v&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Babyz Player Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|Babyz Player&lt;br /&gt;
|Babyz Player&lt;br /&gt;
|TBA&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Babyz Player Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.bly&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Work in Progress ==&lt;br /&gt;
The following platforms are actively being worked on for implementation to Flashpoint. However, support for them is not yet complete. You are encouraged to assist in the implementation of these platforms into Flashpoint if you have the necessary skills.&lt;br /&gt;
&lt;br /&gt;
Note that '''this section only includes technologies which have had a significant amount of work put into implementing them or have support packs ready but can't be added yet due to a specific factor'''. A more comprehensive list of technologies which may be added in a future update can be found in [[Technologies to Add]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Logo&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Short Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Official Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Version Added&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Curation Tutorial&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Common File Extensions&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Atomic3D Logo.png|center|20px]]&lt;br /&gt;
| Atomic3D&lt;br /&gt;
| Atomic3D, Neutron Viewer&lt;br /&gt;
| TBA&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Atomic3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.agp&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.psq&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chime Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:MDL Chime|Chime]]&lt;br /&gt;
| MDL Chime, Chemscape Chime&lt;br /&gt;
| TBA&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Chime Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.mol&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.rxn&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.pdb&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.emb&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.embl&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.xyz&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.gau&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.mop&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.spt&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.csm&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.csml&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.jdx&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dx&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.scr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tgf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.skc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cub&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cube&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DirectAnimation Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:DirectX Media|DirectAnimation]]&lt;br /&gt;
| DirectX Media - DirectAnimation&lt;br /&gt;
| TBA&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[DirectAnimation Curation]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:O3D Logo.gif|center|20px]]&lt;br /&gt;
| [[wikipedia:O3D|O3D]]&lt;br /&gt;
| O3D&lt;br /&gt;
| TBA&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[O3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.o3d&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.o3dtgz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Panda3D Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Panda3D|Panda3D]]&lt;br /&gt;
| Panda3D Plugin&lt;br /&gt;
| TBA&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Panda3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.p3d&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[/Logos]] - Enlarged logo images for ease of viewing.&lt;br /&gt;
* [[/Addition dates]] - A list of platforms by the date of their support pack's completion.&lt;br /&gt;
* [[Flashpoint Launcher Logo Packs]] - Features each platform's logo's variants in notable icon sets.&lt;br /&gt;
* [[Authoring Tools]] - Tools used to author curations in these platforms.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Technologies]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cursed-light</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Platforms/Addition_dates&amp;diff=10138</id>
		<title>Platforms/Addition dates</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Platforms/Addition_dates&amp;diff=10138"/>
		<updated>2024-02-02T21:24:13Z</updated>

		<summary type="html">&lt;p&gt;Cursed-light: Alice too&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;Completion date&amp;quot; refers to when the first successful support pack for the technology was submitted.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Platform&lt;br /&gt;
! Completion date&lt;br /&gt;
! Addition version&lt;br /&gt;
! Version release date&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Flash Logo.png|center|20px]]&lt;br /&gt;
! Flash&lt;br /&gt;
| 201X-XX-XX &amp;lt;!--2017?--&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 2018-01-15&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Shockwave Logo.png|center|20px]]&lt;br /&gt;
! Shockwave&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/444854424515379201/459901971261030410 2018-06-23]&lt;br /&gt;
| 3.2&lt;br /&gt;
| 2018-06-27&lt;br /&gt;
|-&lt;br /&gt;
! [[File:HTML5 Logo.png|center|20px]]&lt;br /&gt;
! HTML5&lt;br /&gt;
| 2018-06-26 &amp;lt;!--I can't really find the curation itself but Moe said he did the first HTML5 curation that day--&amp;gt;&lt;br /&gt;
| 3.3&lt;br /&gt;
| 2018-07-17&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Unity Logo.png|center|20px]]&lt;br /&gt;
! Unity&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/432708847304704013/469748917731459083 2018-07-19]&lt;br /&gt;
| 4.0&lt;br /&gt;
| 2018-08-12&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Java Logo.png|center|17px]]&lt;br /&gt;
! Java&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/432708847304704013/482111099114881025 2018-08-23]&lt;br /&gt;
| 4.1&lt;br /&gt;
| 2018-08-28&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Silverlight Logo.png|center|20px]]&lt;br /&gt;
! Silverlight&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/441713444694261760/485184099791929366 2018-08-31]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 5.0&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 2018-09-28&lt;br /&gt;
|-&lt;br /&gt;
! [[File:PopCap Plugin Logo.png|center|20px]]&lt;br /&gt;
! PopCap Plugin&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/441713444694261760/488149377588920320 2018-09-08]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:3DVIA Player Logo.png|center|20px]]&lt;br /&gt;
! 3DVIA Player&lt;br /&gt;
| 2018-09-30&lt;br /&gt;
| 5.1&lt;br /&gt;
| 2018-10-27&lt;br /&gt;
|-&lt;br /&gt;
! [[File:3D Groove GX Logo.png|center|20px]]&lt;br /&gt;
! 3D Groove GX&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/436484594485952542/525008656740384808 2018-12-20]&lt;br /&gt;
| 5.3&lt;br /&gt;
| 2018-12-23&lt;br /&gt;
|-&lt;br /&gt;
! [[File:ActiveX Logo.png|center|20px]]&lt;br /&gt;
! ActiveX&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/441713444694261760/569376256043253792 2019-04-20]&lt;br /&gt;
| 6.0&lt;br /&gt;
| 2019-04-26&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Authorware Logo.png|center|20px]]&lt;br /&gt;
! Authorware&lt;br /&gt;
| 2019-05-05&lt;br /&gt;
| 6.1&lt;br /&gt;
| 2019-05-30&lt;br /&gt;
|-&lt;br /&gt;
! [[File:GoBit Logo.png|center|20px]]&lt;br /&gt;
! GoBit&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/441713444694261760/609184233143009280 2019-08-08]&lt;br /&gt;
| 6.3&lt;br /&gt;
| 2019-09-28&lt;br /&gt;
|-&lt;br /&gt;
! [[File:ShiVa3D Logo.png|center|20px]]&lt;br /&gt;
! ShiVa3D&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/516027726851735632/643201960928870411 2019-11-10]&lt;br /&gt;
| 7.1&lt;br /&gt;
| 2020-01-27&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Vitalize Logo.png|center|20px]]&lt;br /&gt;
! Vitalize&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/596548932373577750/700935164368519239 2020-04-17] &amp;lt;!--Updated numerous times since then--&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | 8.0&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | 2020-04-30&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Hypercosm Logo.png|center|20px]]&lt;br /&gt;
! Hypercosm&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/516027726851735632/697411016673198091 2020-04-08]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Viscape Logo.png|center|20px]]&lt;br /&gt;
! Viscape&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/516027726851735632/676233684734705678 2020-02-09]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Pulse Logo.png|center|20px]]&lt;br /&gt;
! Pulse&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/596548932373577750/720806345472868403 2020-06-12] &amp;lt;!--Updated a lot since then--&amp;gt;&lt;br /&gt;
| 8.1&lt;br /&gt;
| 2020-07-01&lt;br /&gt;
|-&lt;br /&gt;
! [[File:VRML Logo.png|center|20px]]&lt;br /&gt;
! VRML&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/596548932373577750/735922146433433603 2020-07-23]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | 8.2&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | 2020-08-28&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Tcl Logo.png|center|8px]]&lt;br /&gt;
! Tcl&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/459969018082754560/736426192248242226 2020-07-24] &amp;lt;!--Not really a support pack, but had instructions for one--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Burster Logo.png|center|17px]]&lt;br /&gt;
! Burster&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/596548932373577750/738678585833029714 2020-07-30]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Atmosphere Logo.png|center|20px]]&lt;br /&gt;
! Atmosphere&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/596548932373577750/781006301164732416 2020-11-25]&lt;br /&gt;
| 10.0&lt;br /&gt;
| 2021-05-10&lt;br /&gt;
|-&lt;br /&gt;
! [[File:BitPlayer Logo.png|center|20px]]&lt;br /&gt;
! BitPlayer&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/596548932373577750/793606717585883156 2020-12-29] &amp;lt;!--There was a support pack fix uploaded on May 2021--&amp;gt;&lt;br /&gt;
| 10.1&lt;br /&gt;
| 2021-10-02&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Cult3D Logo.png|center|20px]]&lt;br /&gt;
! Cult3D&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/596548932373577750/806601731332767776 2021-02-03]&lt;br /&gt;
| rowspan=&amp;quot;10&amp;quot; | 10.0&lt;br /&gt;
| rowspan=&amp;quot;10&amp;quot; | 2021-05-10&lt;br /&gt;
|-&lt;br /&gt;
! [[File:ProtoPlay Logo.png|center|20px]]&lt;br /&gt;
! ProtoPlay&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/596548932373577750/806614580163772427 2021-02-03]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:REBOL Logo.png|center|20px]]&lt;br /&gt;
! REBOL&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/596548932373577750/806994273618755584 2021-02-04]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:AnimaFlex Logo.png|center|20px]]&lt;br /&gt;
! AnimaFlex&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/596548932373577750/807024178804162610 2021-02-04]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Xara Plugin Logo.png|center|20px]]&lt;br /&gt;
! Xara Plugin&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/596548932373577750/807609959307018290 2021-02-06]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:LiveMath Plugin Logo.png|center|20px]]&lt;br /&gt;
! LiveMath Plugin&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/596548932373577750/809009027693805588 2021-02-10]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Octree View Logo.png|center|20px]]&lt;br /&gt;
! Octree View&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/596548932373577750/809147956405338122 2021-02-10]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:DeepV Logo.png|center|20px]]&lt;br /&gt;
! DeepV&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/596548932373577750/812090109917659157 2021-02-18]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Play3D Logo.png|center|20px]]&lt;br /&gt;
! Play3D&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/596548932373577750/812090178596372512 2021-02-18]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:AXEL Player Logo.png|center|20px]]&lt;br /&gt;
! AXEL Player&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/596548932373577750/813080126362484766 2021-02-21]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Visual WebMap Logo.png|center|20px]]&lt;br /&gt;
! Visual WebMap&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/596548932373577750/815044956284649533 2021-02-27]&lt;br /&gt;
| 10.1&lt;br /&gt;
| 2021-10-02&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Alambik Logo.png|center|20px]]&lt;br /&gt;
! Alambik&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/596548932373577750/816476773336219658 2021-03-03]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 10.0&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 2021-05-10&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Hyper-G Logo.png|center|20px]]&lt;br /&gt;
! Hyper-G&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/596548932373577750/817544618702143530 2021-03-05]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:o2c-Player Logo.png|center|20px]]&lt;br /&gt;
! o2c-Player&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/596548932373577750/872892022342697031 2021-08-05]&amp;lt;!--Original support pack was from mid-July, this is a bug fix update--&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;36&amp;quot; | 11.0&lt;br /&gt;
| rowspan=&amp;quot;36&amp;quot; | 2022-08-20&lt;br /&gt;
|-&lt;br /&gt;
! [[File:HotSauce Logo.png|center|5px]]&lt;br /&gt;
! HotSauce&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/596548932373577750/866482641075437598 2021-07-19]&amp;lt;!--The support pack currently in use was posted after ThingViewer's, but the only change was the logo and there were no fixes pertaining to functionality.--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! [[File:FreeHand Logo.png|center|20px]]&lt;br /&gt;
! FreeHand&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/596548932373577750/872564267210145844 2021-08-04]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:ThingViewer Logo.png|center|20px]]&lt;br /&gt;
! ThingViewer&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/596548932373577750/873340904579158026 2021-08-07]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:DPGraph Logo.png|center|20px]]&lt;br /&gt;
! DPGraph&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/596548932373577750/880201688961679360 2021-08-25]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Envoy Logo.png|center|20px]]&lt;br /&gt;
! Envoy&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/596548932373577750/880983699808731147 2021-08-28]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Pixound Logo.png|center|20px]]&lt;br /&gt;
! Pixound&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/596548932373577750/881358648738218024 2021-08-29]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Show It! Logo.png|center|20px]]&lt;br /&gt;
! Show It!&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/596548932373577750/887140150981840896 2021-09-13]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:MHSV Logo.png|center|20px]]&lt;br /&gt;
! MHSV&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/596548932373577750/909584594087591978 2021-11-14]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:PointPlus Logo.png|center|20px]]&lt;br /&gt;
! PointPlus&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/917233587944841236 2021-12-06]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Calendar Quick Logo.png|center|20px]]&lt;br /&gt;
! Calendar Quick&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/917575806304268359 2021-12-07]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Squeak Logo.png|center|20px]]&lt;br /&gt;
! Squeak&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/929101598637031424 2022-01-07]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:e-animator Logo.png|center|20px]]&lt;br /&gt;
! e-animator&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/929411492112113694 2022-01-08]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:EVA Logo.png|center|20px]]&lt;br /&gt;
! EVA&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/934870361642762290 2022-01-23]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Flatland Rover Logo.png|center|20px]]&lt;br /&gt;
! Flatland Rover&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/967508588409008188 2022-01-24]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:D'Fusion Logo.png|center|20px]]&lt;br /&gt;
! D'Fusion&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/938745358723465216 2022-02-03]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:WebAnimator Logo.png|center|20px]]&lt;br /&gt;
! WebAnimator&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/952606094243549195 2022-03-13]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Harvard WebShow Logo.png|center|20px]]&lt;br /&gt;
! Harvard WebShow&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/954087962864394260 2022-03-17]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:SVF Viewer Logo.png|center|20px]]&lt;br /&gt;
! SVF Viewer&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/954784172470337637 2022-03-19]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Surround Video Logo.png|center|20px]]&lt;br /&gt;
! Surround Video&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/955876694533742652 2022-03-22]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Formula One NET Logo.gif|center|20px]]&lt;br /&gt;
! Formula One/NET&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/959430609455972424 2022-04-01]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Illuminatus Logo.png|center|20px]]&lt;br /&gt;
! Illuminatus&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/962041716016287746 2022-04-08]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:ASAP WebShow Logo.gif|center|20px]]&lt;br /&gt;
! ASAP WebShow&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1005547590235992094 2022-04-09]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Lightning Strike Logo.png|center|12px]]&lt;br /&gt;
! Lightning Strike&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/962737307193049098 2022-04-10]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:SmoothMove Panorama Logo.png|center|20px]]&lt;br /&gt;
! SmoothMove Panorama&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/962759292891594852 2022-04-10]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Ambulant Logo.png|center|17px]]&lt;br /&gt;
! Ambulant&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/963971976588828762 2022-04-14]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:IPix Logo.png|center|20px]]&lt;br /&gt;
! iPix&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/997523773265805413 2022-04-14]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Fractal Viewer Logo.png|center|20px]]&lt;br /&gt;
! Fractal Viewer&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/964541227351560223 2022-04-15]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:JCAMP-DX Logo.png|center|20px]]&lt;br /&gt;
! JCAMP-DX&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/964903092212613212 2022-04-16]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:AboutTime Logo.png|center|20px]]&lt;br /&gt;
! AboutTime&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [https://discord.com/channels/432708847304704010/714335844940513342/965282573070778368 2022-04-17]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:AboutPeople Logo.png|center|20px]]&lt;br /&gt;
! AboutPeople&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Live Picture Viewer Logo.png|center|20px]]&lt;br /&gt;
! Live Picture Viewer&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/965671866729627668 2022-04-18]&lt;br /&gt;
|- &lt;br /&gt;
! [[File:X3D Logo.png|center|25px]]&lt;br /&gt;
! X3D&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/966386132688461844 2022-04-20]&lt;br /&gt;
|- &lt;br /&gt;
! [[File:NoteWorthy Composer Logo.png|center|20px]]&lt;br /&gt;
! NoteWorthy Composer&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1005547590235992094 2022-04-22]&lt;br /&gt;
|- &lt;br /&gt;
! [[File:MapGuide Logo.png|center|20px]]&lt;br /&gt;
! MapGuide&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/968439834236575766 2022-04-26]&lt;br /&gt;
|- &lt;br /&gt;
! [[File:Blender Logo.png|center|20px]]&lt;br /&gt;
! Blender&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/968904445968658512 2022-04-27]&lt;br /&gt;
|- &lt;br /&gt;
! [[File:VReam Logo.png|center|20px]]&lt;br /&gt;
! VReam&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/972873823458299954 2022-05-08]&lt;br /&gt;
| rowspan=&amp;quot;23&amp;quot; | 12.0&lt;br /&gt;
| rowspan=&amp;quot;23&amp;quot; | some point in 2023&lt;br /&gt;
|- &lt;br /&gt;
! [[File:Common Ground Logo.png|center|20px]]&lt;br /&gt;
! Common Ground&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/972940624535879771 2022-05-08]&lt;br /&gt;
|- &lt;br /&gt;
! [[File:Jutvision Logo.png|center|20px]]&lt;br /&gt;
! Jutvision&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/973271320370479124 2022-05-09]&lt;br /&gt;
|- &lt;br /&gt;
! [[File:Cool 360 Logo.png|center|20px]]&lt;br /&gt;
! Cool 360&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/973963534146887792 2022-05-11]&lt;br /&gt;
|- &lt;br /&gt;
! [[File:MrSID Logo.png|center|20px]]&lt;br /&gt;
! MrSID&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/974387053557088397 2022-05-12]&lt;br /&gt;
|- &lt;br /&gt;
! [[File:PanoramIX Logo.png|center|20px]]&lt;br /&gt;
! PanoramIX&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/976148124965941278 2022-05-17]&lt;br /&gt;
|- &lt;br /&gt;
! [[File:mBed Logo.gif|center|20px]]&lt;br /&gt;
! mBed&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/976488244080418836 2022-05-18]&lt;br /&gt;
|- &lt;br /&gt;
! [[File:DjVu Logo.png|center|20px]]&lt;br /&gt;
! DjVu&lt;br /&gt;
| [https://bluepload.unstable.life/selif/djvuspold.7z 2022-06-10]&lt;br /&gt;
|- &lt;br /&gt;
! [[File:Jamagic Logo.png|center|17px]]&lt;br /&gt;
! Jamagic&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/988356005027004476 2022-06-20]&lt;br /&gt;
|- &lt;br /&gt;
! [[File:Scorch Logo.png|center|20px]]&lt;br /&gt;
! Scorch&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1064970407771394189 2022-06-26]&lt;br /&gt;
|- &lt;br /&gt;
! [[File:Petz Player Logo.png|center|20px]]&lt;br /&gt;
! Petz Player&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1009965402400493629 2022-08-19]&lt;br /&gt;
|- &lt;br /&gt;
! [[File:Sizzler Logo.png|center|20px]]&lt;br /&gt;
! Sizzler&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1010761129225629696 2022-08-21]&lt;br /&gt;
|- &lt;br /&gt;
! [[File:Winds3D Logo.png|center|20px]]&lt;br /&gt;
! Winds3D&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1015242690406912101 2022-09-02]&lt;br /&gt;
|- &lt;br /&gt;
! [[File:Animated Widgets Logo.png|center|20px]]&lt;br /&gt;
! Animated Widgets&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1016021129917374655 2022-09-04]&lt;br /&gt;
|- &lt;br /&gt;
! [[File:FastBid Logo.png|center|20px]]&lt;br /&gt;
! FastBid&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1016053712726265977 2022-09-04]&lt;br /&gt;
|- &lt;br /&gt;
! [[File:Visviva Logo.png|center|20px]]&lt;br /&gt;
! Visviva&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1017468621888421959/Visviva_support_pack.zip 2022-09-08]&lt;br /&gt;
|- &lt;br /&gt;
! [[File:TWF Logo.png|center|20px]]&lt;br /&gt;
! TWF&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1017518406305587300/twf_support_pack.zip 2022-09-08]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:GLG Logo.png|center|20px]]&lt;br /&gt;
! GLG Plugin&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1031173113515343972 2022-10-16]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:DevalVR Logo.png|center|20px]]&lt;br /&gt;
! DevalVR&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1032819668303486996 2022-10-20]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:MegaView Logo.png|center|20px]]&lt;br /&gt;
! MegaView&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1037410769941311549 2022-11-02]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:WebXpresso Logo.png|center|20px]]&lt;br /&gt;
! WebXpresso&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1040709729934131231 2022-11-11]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:RealiView Logo.png|center|20px]]&lt;br /&gt;
! RealiView&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1038742246339661835 2022-11-06]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:DX Studio Player Logo.png|center|20px]]&lt;br /&gt;
! DX Studio Player&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1046531405468946452 2022-11-27]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Chem3D Logo.png|center|20px]]&lt;br /&gt;
! Chem3D&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1041032004017340448 2022-11-12]&lt;br /&gt;
| TBA&lt;br /&gt;
| TBA&lt;br /&gt;
|-&lt;br /&gt;
! [[File:BioPlayer Logo.png|center|20px]]&lt;br /&gt;
! bioPlayer&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1055590544954359818 2022-11-17]&lt;br /&gt;
| rowspan=&amp;quot;13&amp;quot; | 12.0&lt;br /&gt;
| rowspan=&amp;quot;13&amp;quot; | some point in 2023&lt;br /&gt;
|-&lt;br /&gt;
! [[File:TurnTool Logo.png|center|20px]]&lt;br /&gt;
! TurnTool&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1047600517372727316 2022-11-30]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:CambridgeSoft ChemDraw Logo.png|center|20px]]&lt;br /&gt;
! ChemDraw&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1057366337011339284 2022-12-27]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:XVR Logo.png|center|20px]]&lt;br /&gt;
! XVR&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1057394315623673926 2022-12-27]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Fractal eXtreme Logo.png|center|20px]]&lt;br /&gt;
! fractal eXtreme&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1057396433248075906 2022-12-27]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:20-20 3D Viewer Logo.png|center|20px]]&lt;br /&gt;
! 20-20 3D Viewer&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1057447113799249930 2022-12-28]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:EGI Logo.png|center|20px]]&lt;br /&gt;
! EGI&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1060961135639150713 2023-01-06]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Virtuoso Logo.png|center|20px]]&lt;br /&gt;
! Virtuoso&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1062402726132195379 2023-01-10]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:HyperChem Logo.png|center|20px]]&lt;br /&gt;
! HyperChem&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1079501853370351799 2023-01-21]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Flick Logo.png|center|20px]]&lt;br /&gt;
! Flick&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1069373757451407420 2023-01-29]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:FIGleaf Inline Logo.png|center|20px]]&lt;br /&gt;
! FIGLeaf&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1071516461648068721 2023-02-04]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:NetWriter Logo.png|center|20px]]&lt;br /&gt;
! NetWriter&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1071528758072328212 2023-02-04]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:NAPLPS Logo.png|center|20px]]&lt;br /&gt;
! NAPLPS&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1076585418465738842 2023-02-18]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Web-Active Logo.gif|center|20px]]&lt;br /&gt;
! Web-Active&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1076693802452008971 2023-02-19]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | TBA&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Electrifier Logo.png|center|20px]]&lt;br /&gt;
! Electrifier&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1078337482439008337 2023-02-23]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:SuperCard Roadster Logo.png|center|20px]]&lt;br /&gt;
! SuperCard Roadster&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1078337482439008337 2023-02-23]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:QuickSilver Logo.png|center|20px]]&lt;br /&gt;
! QuickSilver&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1079855535471476807 2023-02-27]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 12.0&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | some point in 2023&lt;br /&gt;
|-&lt;br /&gt;
! [[File:SVG Viewer Logo.png|center|20px]]&lt;br /&gt;
! SVG Viewer&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1080610306142769152 2023-03-01]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Mirage Logo.png|center|20px]]&lt;br /&gt;
! Mirage&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1080831518575960144 2023-03-02]&lt;br /&gt;
| TBA&lt;br /&gt;
| TBA&lt;br /&gt;
|-&lt;br /&gt;
! [[File:WebGlide Logo.png|center|20px]]&lt;br /&gt;
! WebGlide&lt;br /&gt;
| some point in 2023&lt;br /&gt;
| 12.0&lt;br /&gt;
| some point in 2023&lt;br /&gt;
|-&lt;br /&gt;
! [[File:WildTangent Logo.png|center|20px]]&lt;br /&gt;
! WildTangent&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1155660902461349979 2023-09-25]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |12.1&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |2024-02-02&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Alice Logo.png|center|20px]]&lt;br /&gt;
! Alice&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1157483073781387335 2023-09-29]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:EMBLAZE Logo.png|center|20px]]&lt;br /&gt;
! EMBLAZE&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1019059313911791752 2023-09-19]&lt;br /&gt;
| rowspan=&amp;quot;12&amp;quot; | TBA&lt;br /&gt;
| rowspan=&amp;quot;12&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Astound Web Player Logo.png|center|20px]]&lt;br /&gt;
! Astound&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1019075027334869043/netscape4x16.zip 2023-09-20]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Neuron Logo.png|center|20px]]&lt;br /&gt;
! Neuron&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1019075027334869043/netscape4x16.zip 2023-09-21]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Cyberworld Logo.png|center|20px]]&lt;br /&gt;
! Cyberworld Browser&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1164696587822444544 2023-10-19]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:HTMLTIME Logo.png|center|20px]]&lt;br /&gt;
! HTML+TIME&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1161488691546558564 2023-10-10]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:QuickDraw 3D Logo.jpg|center|20px]]&lt;br /&gt;
! QuickDraw 3D&lt;br /&gt;
| some point in 2023&lt;br /&gt;
|-&lt;br /&gt;
! [[File:SPX-Plugin Logo.png|center|20px]]&lt;br /&gt;
! SPX-Plugin&lt;br /&gt;
| some point in 2023&lt;br /&gt;
|-&lt;br /&gt;
! [[File:AudioGraph Logo.png|center|20px]]&lt;br /&gt;
! AudioGraph&lt;br /&gt;
| some point in 2023&lt;br /&gt;
|-&lt;br /&gt;
! [[File:XVL Player Logo.png|center|20px]]&lt;br /&gt;
! XVL Player&lt;br /&gt;
| some point in 2023&lt;br /&gt;
|-&lt;br /&gt;
! [[File:QuickTime Logo.png|center|20px]]&lt;br /&gt;
! QuickTime VR&lt;br /&gt;
| some point in 2023&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Viola Logo.png|center|20px]]&lt;br /&gt;
! Viola&lt;br /&gt;
| some point in 2023&lt;br /&gt;
|-&lt;br /&gt;
![[File:Babyz Player Logo.png|center|frameless|22x22px]]&lt;br /&gt;
!Babyz Player&lt;br /&gt;
|some point in 2023&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Technologies]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cursed-light</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Platforms&amp;diff=10137</id>
		<title>Platforms</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Platforms&amp;diff=10137"/>
		<updated>2024-02-02T12:31:16Z</updated>

		<summary type="html">&lt;p&gt;Cursed-light: Moved out WildTangent from upcoming platform&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the page of all web game/animation technologies (&amp;quot;Platforms&amp;quot;) supported by Flashpoint.&lt;br /&gt;
&lt;br /&gt;
Here's what each column in each table means:&lt;br /&gt;
* Logo: The logo that represents each technology.&lt;br /&gt;
* Short Name: The name of the technology displayed in Flashpoint Launcher.&lt;br /&gt;
* Official Name: The official name(s) of the technology. Useful for searching for information about the technology or looking for games online.&lt;br /&gt;
* Entry Count: Number of game/animations for this technology in Flashpoint (as of 17/09/2023). New games are added very often, so it may not be 100% accurate.&lt;br /&gt;
* Version Added: The Flashpoint version the platform was added in.&lt;br /&gt;
* Default Application: The path to the default application used to launch a game of this technology.&lt;br /&gt;
* Curation Tutorial: A link to a curation tutorial for this technology. Some tutorials are not available yet, so please help create them if you can!&lt;br /&gt;
* Common File Extensions: List of the common file extensions associated with each platform. &lt;br /&gt;
&lt;br /&gt;
Further information on each implemented platform can be found [https://flashpointarchive.org/platforms here].&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Current Platforms ==&lt;br /&gt;
Platforms which are available in the latest build of Flashpoint.&lt;br /&gt;
&lt;br /&gt;
As of 6 January 2024, there are '''110''' total platforms, with [[Technologies to Add|more]] coming in future updates.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Logo&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Short Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Official Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Entry Count (primary)&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Entry Count (all)&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Version Added&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Default Application&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Curation Tutorial&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Common File Extensions&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flash Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Adobe Flash|Flash]]&lt;br /&gt;
| Adobe Flash Player&lt;br /&gt;
| 154125&lt;br /&gt;
| 154169&lt;br /&gt;
| 0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Flash\flashplayer_32_sa.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Curation Tutorial]], [[Flash Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.swf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.swc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.swz&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.spl&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HTML5 Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:HTML5|HTML5]]&lt;br /&gt;
| HTML, HTML5, WebGL, or WebAssembly&lt;br /&gt;
| 25295&lt;br /&gt;
| 32066&lt;br /&gt;
| 3.3&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;FPSoftware\startChrome.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[HTML5 Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.html&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.htm&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.php&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.aspx&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Shockwave Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Adobe Shockwave|Shockwave]]&lt;br /&gt;
| Adobe Shockwave Player&lt;br /&gt;
| 6964&lt;br /&gt;
| 6973&lt;br /&gt;
| 3.2&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Shockwave\PJ101\SPR.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Shockwave Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dcr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dir&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dxr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cst&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cxt&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.w3d&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Unity Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Unity (game engine)|Unity]]&lt;br /&gt;
| Unity Web Player&lt;br /&gt;
| 2597&lt;br /&gt;
| 2600&lt;br /&gt;
| 4.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startUnity.bat&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;FPSoftware\startUnityFF.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Unity Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.unity3d&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.unityweb&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Java Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Java (programming language)|Java]]&lt;br /&gt;
| Java Applets&lt;br /&gt;
| 1553&lt;br /&gt;
| 1558&lt;br /&gt;
| 4.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startJava.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Java Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.class&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.jar&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Vitalize Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Clickteam#Products|Vitalize]]&lt;br /&gt;
| Clickteam Vitalize!&lt;br /&gt;
| 902&lt;br /&gt;
| 902&lt;br /&gt;
| 8.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Vitalize Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.ccn&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:VRML Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:VRML|VRML]]&lt;br /&gt;
| VRML, Virtual Reality Modelling Language&lt;br /&gt;
| 538&lt;br /&gt;
| 538&lt;br /&gt;
| 8.2&lt;br /&gt;
| ''Multiple, refer to curation tutorial''&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[VRML Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.wrl&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.wrz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:EVA Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Extended Vector Animation|EVA]]&lt;br /&gt;
| Extended Vector Animation&lt;br /&gt;
| 464&lt;br /&gt;
| 464&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[EVA Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.eva&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Silverlight Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Microsoft Silverlight|Silverlight]]&lt;br /&gt;
| Microsoft Silverlight&lt;br /&gt;
| 278&lt;br /&gt;
| 278&lt;br /&gt;
| 5.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Silverlight Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.xap&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:3DVIA Player Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:3dvia|3DVIA Player]]&lt;br /&gt;
| 3DVIA Player, 3D Life Player, Virtools Player&lt;br /&gt;
| 223&lt;br /&gt;
| 223&lt;br /&gt;
| 5.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[3DVIA Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cmo&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.vmo&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.nmo&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alambik Logo.png|center|20px]]&lt;br /&gt;
| Alambik&lt;br /&gt;
| Alambik Player&lt;br /&gt;
| 198&lt;br /&gt;
| 198&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startAlambik.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Alambik Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.tv&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tvs&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tvd&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tvv&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tvb&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tvl&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hypercosm Logo.png|center|20px]]&lt;br /&gt;
| Hypercosm&lt;br /&gt;
| Hypercosm Player&lt;br /&gt;
| 184&lt;br /&gt;
| 184&lt;br /&gt;
| 8.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Hypercosm Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.hcvm&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:E-animator Logo.png|center|20px]]&lt;br /&gt;
| e-animator&lt;br /&gt;
| E-アニメータ, e-animator,&amp;lt;!--duplicate entry - should this not be something else?--&amp;gt; SharpMotionART&lt;br /&gt;
| 154&lt;br /&gt;
| 154&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startEanimator.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[e-animator Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.nva&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ShiVa3D Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:ShiVa|ShiVa3D]]&lt;br /&gt;
| ShiVa3D Plugin&lt;br /&gt;
| 147&lt;br /&gt;
| 147&lt;br /&gt;
| 7.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startShiVa.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[ShiVa3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.stk&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Atmosphere Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Adobe Atmosphere|Atmosphere]]&lt;br /&gt;
| Adobe Atmosphere Player&lt;br /&gt;
| 140&lt;br /&gt;
| 140&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startAtmo212d.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Atmosphere Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.aer&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.atmo&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Authorware Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Adobe Authorware|Authorware]]&lt;br /&gt;
| Authorware Web Player&lt;br /&gt;
| 128&lt;br /&gt;
| 128&lt;br /&gt;
| 6.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Authorware Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.aam&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.aas&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:LiveMath Plugin Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:LiveMath|LiveMath Plugin]]&lt;br /&gt;
| LiveMath Plug-In&lt;br /&gt;
| 126&lt;br /&gt;
| 126&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[LiveMath Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.thp&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Viscape Logo.png|center|20px]]&lt;br /&gt;
| Viscape&lt;br /&gt;
| Superscape Viscape&lt;br /&gt;
| 120&lt;br /&gt;
| 121&lt;br /&gt;
| 8.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startSVR.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Viscape Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.svr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.xvr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ssv&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ActiveX Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:ActiveX|ActiveX]]&lt;br /&gt;
| ''Each game generally uses its own ActiveX control name''&lt;br /&gt;
| 106&lt;br /&gt;
| 106&lt;br /&gt;
| 6.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startActiveX.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[ActiveX Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cab&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dll&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ocx&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TurnTool Logo.png|center|20px]]&lt;br /&gt;
| TurnTool&lt;br /&gt;
| TurnTool XPCOM&lt;br /&gt;
| 91&lt;br /&gt;
| 91&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startTurnTool.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[TurnTool Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.tnt&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Squeak Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Squeak|Squeak]]&lt;br /&gt;
| Etoys Plugin, Etoys, Squeak&lt;br /&gt;
| 78&lt;br /&gt;
| 78&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Squeak Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.pr&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Xara Plugin Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Xara#List of products by platform|Xara Plugin]]&lt;br /&gt;
| Xara Plugin&lt;br /&gt;
| 75&lt;br /&gt;
| 75&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startXaraPlugin.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Xara Plugin Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.web&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Tcl Logo.png|center|10px]]&lt;br /&gt;
| [[wikipedia:Tcl|Tcl]]&lt;br /&gt;
| Tcl Plugin&lt;br /&gt;
| 74&lt;br /&gt;
| 74&lt;br /&gt;
| 8.2&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Tcl Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.tcl&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cult3D Logo.png|center|20px]]&lt;br /&gt;
| Cult3D&lt;br /&gt;
| Cycore Cult3D&lt;br /&gt;
| 71&lt;br /&gt;
| 71&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Cult3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.co&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BitPlayer Logo.png|center|20px]]&lt;br /&gt;
| BitPlayer&lt;br /&gt;
| BitMagic Player&lt;br /&gt;
| 70&lt;br /&gt;
| 70&lt;br /&gt;
| 10.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[BitPlayer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.bm&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BioPlayer Logo.png|center|20px]]&lt;br /&gt;
| bioPlayer&lt;br /&gt;
| bioVirtual bioPlayer Version 0.0.16&lt;br /&gt;
| 69&lt;br /&gt;
| 69&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startBioPlayer.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[bioPlayer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.bio&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:REBOL Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Rebol|REBOL]]&lt;br /&gt;
| REBOL&lt;br /&gt;
| 67&lt;br /&gt;
| 67&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startRebol.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[REBOL Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.r&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flatland Rover Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:3DML|Flatland Rover]]&lt;br /&gt;
| Flatland Rover&lt;br /&gt;
| 65&lt;br /&gt;
| 65&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startFlatLandRover.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Flatland Rover Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.3dml&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:IPix Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:IPIX|iPix]]&lt;br /&gt;
| iPix Viewer&lt;br /&gt;
| 54&lt;br /&gt;
| 57&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[iPix Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.ipx&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ips&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.bub&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.aut&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SVG Viewer Logo.png|center|20px]]&lt;br /&gt;
| SVG Viewer&lt;br /&gt;
| Adobe SVG Viewer&lt;br /&gt;
| 40&lt;br /&gt;
| 40&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startSVGViewer.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[SVG Viewer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.svg&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.svgz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Envoy Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Envoy_(WordPerfect)|Envoy]]&lt;br /&gt;
| Envoy&lt;br /&gt;
| 39&lt;br /&gt;
| 40&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Envoy Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.evy&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:3D Groove GX Logo.png|center|20px]]&lt;br /&gt;
| 3D Groove GX&lt;br /&gt;
| 3D Groove GX&lt;br /&gt;
| 33&lt;br /&gt;
| 33&lt;br /&gt;
| 5.3&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startGroove.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.grv&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Surround Video Logo.png|center|20px]]&lt;br /&gt;
| Surround Video&lt;br /&gt;
| Surround Video™ Plug-in for Netscape™&lt;br /&gt;
| 31&lt;br /&gt;
| 31&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startSurroundVideo.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Surround Video Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.svh&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SmoothMove Panorama Logo.png|center|20px]]&lt;br /&gt;
| SmoothMove Panorama&lt;br /&gt;
| SmoothMove Panorama&lt;br /&gt;
| 30&lt;br /&gt;
| 30&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[SmoothMove Panorama Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.pan&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AXEL Player Logo.png|center|20px]]&lt;br /&gt;
| AXEL Player&lt;br /&gt;
| AXEL Player&lt;br /&gt;
| 27&lt;br /&gt;
| 27&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[AXEL Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.axs&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ThingViewer Logo.png|center|20px]]&lt;br /&gt;
| ThingViewer&lt;br /&gt;
| ThingWorld ThingViewer&lt;br /&gt;
| 27&lt;br /&gt;
| 27&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startThingViewer.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[ThingViewer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.tms&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AnimaFlex Logo.png|center|20px]]&lt;br /&gt;
| AnimaFlex&lt;br /&gt;
| AnimaFlex&lt;br /&gt;
| 26&lt;br /&gt;
| 26&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.afl&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DPGraph Logo.png|center|20px]]&lt;br /&gt;
| DPGraph&lt;br /&gt;
| DPGraph, DPGraph: Dynamic Photorealistic 3D Graphing Software for Math and Physics Visualization&lt;br /&gt;
| 22&lt;br /&gt;
| 22&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startDPGraph.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[DPGraph Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dpg&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WebAnimator Logo.png|center|20px]]&lt;br /&gt;
| WebAnimator&lt;br /&gt;
| DeltaPoint WebAnimator&lt;br /&gt;
| 22&lt;br /&gt;
| 22&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[WebAnimator Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.wan&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Common Ground Logo.png|center|20px]]&lt;br /&gt;
| Common Ground&lt;br /&gt;
| Common Ground MiniViewer Plug-In&lt;br /&gt;
| 19&lt;br /&gt;
| 19&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Common Ground Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dp&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flick Logo.png|center|20px]]&lt;br /&gt;
| Flick&lt;br /&gt;
| Flick V.BC04 Animation and Audio Player&lt;br /&gt;
| 19&lt;br /&gt;
| 19&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startDosbox.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Flick Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.sec&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cft&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MHSV Logo.png|center|20px]]&lt;br /&gt;
| MHSV&lt;br /&gt;
| Multimedia Home Space Viewer, VHSB, Virtual Home Space Builder, D96 Plug-in Viewer, D96 Netscape Plug-in, Virtual Space Viewer&lt;br /&gt;
| 17&lt;br /&gt;
| 17&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[MHSV Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.mus&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.d96&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:DjVu Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:DjVu|DjVu]]&lt;br /&gt;
| DjVu Browser Plug-in&lt;br /&gt;
| 16&lt;br /&gt;
| 16&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[DjVu Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.djvu&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.djv&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DX Studio Player Logo.png|center|20px]]&lt;br /&gt;
| DX Studio Player&lt;br /&gt;
| DX Studio Player&lt;br /&gt;
| 15&lt;br /&gt;
| 15&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startDXStudioPlayer.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[DX Studio Player Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dxstudio&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dxmesh&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FreeHand Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Adobe FreeHand|FreeHand]]&lt;br /&gt;
| Adobe FreeHand, Shockwave for FreeHand, Shockwave Graphics Player&lt;br /&gt;
| 15&lt;br /&gt;
| 15&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[FreeHand Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.fhc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.fh4&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.fh5&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.fh7&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Winds3D Logo.png|center|20px]]&lt;br /&gt;
| Winds3D&lt;br /&gt;
| Winds3D Plugin&lt;br /&gt;
| 15&lt;br /&gt;
| 15&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Winds3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.aw3&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.exe&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.w3d&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Fractal Viewer Logo.png|center|20px]]&lt;br /&gt;
| Fractal Viewer&lt;br /&gt;
| Fractal Viewer&lt;br /&gt;
| 13&lt;br /&gt;
| 13&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Fractal Viewer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.fif&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:mBed Logo.gif|center|20px]]&lt;br /&gt;
| mBed&lt;br /&gt;
| mBed Plug-in&lt;br /&gt;
| 13&lt;br /&gt;
| 13&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[mBed Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.mbd&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ASAP WebShow Logo.gif|center|20px]]&lt;br /&gt;
| ASAP WebShow&lt;br /&gt;
| ASAP WebShow, ActivePresenter WebShow&lt;br /&gt;
| 12&lt;br /&gt;
| 12&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startASAPWebshow.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[ASAP WebShow Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.asp&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ap&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Burster Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Blender Game Engine#History|Burster]]&lt;br /&gt;
| Burster Plugin&lt;br /&gt;
| 13&lt;br /&gt;
| 13&lt;br /&gt;
| 8.2&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startBurster.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Burster Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.blend&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.blendz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PopCap Plugin Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:PopCap Games|PopCap Plugin]]&lt;br /&gt;
| PopCap Plugin&lt;br /&gt;
| 12&lt;br /&gt;
| 12&lt;br /&gt;
| 5.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | ''All content already included''&lt;br /&gt;
| &amp;lt;code&amp;gt;.cab&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ProtoPlay Logo.png|center|20px]]&lt;br /&gt;
| ProtoPlay&lt;br /&gt;
| Altia ProtoPlay&lt;br /&gt;
| 12&lt;br /&gt;
| 12&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.dsn (+.rtm)&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pulse Logo.png|center|20px]]&lt;br /&gt;
| Pulse&lt;br /&gt;
| Pulse Player&lt;br /&gt;
| 12&lt;br /&gt;
| 12&lt;br /&gt;
| 8.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Pulse Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.pwc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.pws&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:X3D Logo.png|center|25px]]&lt;br /&gt;
| [[wikipedia:X3D|X3D]]&lt;br /&gt;
| Extensible 3D Graphics&lt;br /&gt;
| 12&lt;br /&gt;
| 12&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startView3dscene.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[X3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.x3d&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.x3dv&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.x3db&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Formula One NET Logo.gif|center|20px]]&lt;br /&gt;
| Formula One&lt;br /&gt;
| Formula One/NET&lt;br /&gt;
| 11&lt;br /&gt;
| 11&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.vts&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HyperChem Logo.png|center|20px]]&lt;br /&gt;
| HyperChem&lt;br /&gt;
| HyperChem Web Viewer, Cow Viewer&lt;br /&gt;
| 11&lt;br /&gt;
| 11&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startHyperChem.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[HyperChem Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cow&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PointPlus Logo.png|center|20px]]&lt;br /&gt;
| PointPlus&lt;br /&gt;
| PointPlus Plug-in, PointPlus Plug-in  Viewer&lt;br /&gt;
| 11&lt;br /&gt;
| 11&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startPointPlus.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.css&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Calendar Quick Logo.png|center|20px]]&lt;br /&gt;
| Calendar Quick&lt;br /&gt;
| Calendar Quick Plugin&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Calendar Quick Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cqk&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:MrSID Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:MrSID|MrSID]]&lt;br /&gt;
| MrSID Browser Plug-in&lt;br /&gt;
| 10&lt;br /&gt;
| 10&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[MrSID Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.sid&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ambulant Logo.png|center|20px]]&lt;br /&gt;
| Ambulant&lt;br /&gt;
| AMBULANT Open SMIL Player&lt;br /&gt;
| 9&lt;br /&gt;
| 9&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startAmbulant.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Ambulant Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.smi&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.smil&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.grins&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Blender Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Blender Game Engine#History|Blender]]&lt;br /&gt;
| Blender 3D Web Plug-in, Blender Game Engine plugin&lt;br /&gt;
| 9&lt;br /&gt;
| 9&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Blender Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.blend&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DevalVR Logo.png|center|20px]]&lt;br /&gt;
| DevalVR&lt;br /&gt;
| DevalVR 3D Plugin 0,9,1,4&lt;br /&gt;
| 9&lt;br /&gt;
| 9&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startDevalvr.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[DevalVR Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dvl&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.jpg&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.mov&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:NoteWorthy Composer Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:NoteWorthy Composer|NoteWorthy Composer]]&lt;br /&gt;
| NoteWorthy Composer Browser Plug-in&lt;br /&gt;
| 9&lt;br /&gt;
| 9&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNoteWorthyComposer.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[NoteWorthy Composer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.nwc&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Octree View Logo.png|center|20px]]&lt;br /&gt;
| Octree View&lt;br /&gt;
| Octree Viewer, Octree FastView&lt;br /&gt;
| 9&lt;br /&gt;
| 9&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.oct&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Jutvision Logo.png|center|20px]]&lt;br /&gt;
| Jutvision&lt;br /&gt;
| Jutvision Plug-In&lt;br /&gt;
| 8&lt;br /&gt;
| 8&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Jutvision Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.jut&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:o2c-Player Logo.png|center|20px]]&lt;br /&gt;
| o2c-Player&lt;br /&gt;
| objects to see, o2c, O2C, 02c, o2c-Player, o2c Player, o2c player&lt;br /&gt;
| 8&lt;br /&gt;
| 8&lt;br /&gt;
| 11.0&lt;br /&gt;
| ''Multiple, refer to curation tutorial''&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[o2c-Player Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.o2c&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.e3d&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.aco&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Sizzler_Logo.png|center|20px]]&lt;br /&gt;
| Sizzler&lt;br /&gt;
| Netscape Sizzler Plug-in&lt;br /&gt;
| 8&lt;br /&gt;
| 8&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Sizzler Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.spr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.sprite&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Live Picture Viewer Logo.png|center|30px]]&lt;br /&gt;
| Live Picture Viewer&lt;br /&gt;
| Live Picture Viewer&lt;br /&gt;
| 7&lt;br /&gt;
| 8&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Live Picture Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.ivr&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hyper-G Logo.png|center|20px]]&lt;br /&gt;
| Hyper-G&lt;br /&gt;
| Hyper-G Web Protocol, Hyper-G Scene Description Format&lt;br /&gt;
| 7&lt;br /&gt;
| 7&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startVRweb.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.sdf&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Jamagic Logo.png|center|17px]]&lt;br /&gt;
| Jamagic&lt;br /&gt;
| Jamagic&lt;br /&gt;
| 7&lt;br /&gt;
| 7&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startJamagic.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Jamagic Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.3dd&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Petz_Player_Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Petz#Gameplay|Petz Player]]&lt;br /&gt;
| Petz Player 3, Petz Player 5&lt;br /&gt;
| 7&lt;br /&gt;
| 7&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startPetzPlayer.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Petz Player Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.ply&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Scorch Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Sibelius (scorewriter)#Timeline|Scorch]]&lt;br /&gt;
| Sibelius Scorch, Scorch Netscape Plugin&lt;br /&gt;
| 7&lt;br /&gt;
| 7&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startScorch.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Scorch Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.sib&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SVF Viewer Logo.png|center|20px]]&lt;br /&gt;
| SVF Viewer&lt;br /&gt;
| SVF viewer, Simple Vector Format Viewer&lt;br /&gt;
| 7&lt;br /&gt;
| 7&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[SVF Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.svf&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:VReam Logo.png|center|20px]]&lt;br /&gt;
| VReam&lt;br /&gt;
| VReam, WIRL Interactive VR Browser&lt;br /&gt;
| 7&lt;br /&gt;
| 7&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[VReam Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vre&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.vrw&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GLG Logo.png|center|20px]]&lt;br /&gt;
| GLG Plugin&lt;br /&gt;
| Generic Logics Dynamic Graphics Plug-in, v. 2.4&lt;br /&gt;
| 6&lt;br /&gt;
| 6&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[GLG Plugin Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.glg&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HotSauce Logo.png|center|8px]]&lt;br /&gt;
| [[wikipedia:HotSauce|HotSauce]]&lt;br /&gt;
| HotSauce, Project X&lt;br /&gt;
| 6&lt;br /&gt;
| 6&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startHotSauce.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[HotSauce Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.mcf&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Lightning Strike Logo.png|center|20px]]&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| Lightning Strike&lt;br /&gt;
| 6&lt;br /&gt;
| 6&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Lightning Strike Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cod&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tcod&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pixound Logo.png|center|20px]]&lt;br /&gt;
| Pixound&lt;br /&gt;
| Pixound Plug-in&lt;br /&gt;
| 6&lt;br /&gt;
| 6&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startPixound.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.pxd&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Show It! Logo.png|center|20px]]&lt;br /&gt;
| Show It!&lt;br /&gt;
| Corel Presentations Show It! Plug-in&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.pqi&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:TWF Logo.png|center|20px]]&lt;br /&gt;
| TWF&lt;br /&gt;
| TWF Viewer/TWF OpenGL Viewer&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[TWF Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.twf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.twfz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Visual WebMap Logo.png|center|20px]]&lt;br /&gt;
| Visual WebMap&lt;br /&gt;
| Visual WebMap Client/Server Concept, Visual WebMap for Microstation Files&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 10.1&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Visual WebMap Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dgn&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.rle&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cit&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.vec&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:XVR Logo.png|center|20px]]&lt;br /&gt;
| XVR&lt;br /&gt;
| Xtreme VR&lt;br /&gt;
| 5&lt;br /&gt;
| 5&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startXVR.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[XVR Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.s3d.bin&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AboutPeople Logo.png|center|20px]]&lt;br /&gt;
| AboutPeople&lt;br /&gt;
| AboutPeople&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[AboutPeople Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vcf&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:AboutTime Logo.png|center|20px]]&lt;br /&gt;
| AboutTime&lt;br /&gt;
| AboutTime&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[AboutTime Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vef&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:QuickSilver Logo.png|center|20px]]&lt;br /&gt;
| QuickSilver&lt;br /&gt;
| Micrografx ABC QuickSilver&lt;br /&gt;
| 4&lt;br /&gt;
| 4&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[QuickSilver Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.drw&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ds4&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dsf&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:Cool 360 Logo.png|center|20px]]&lt;br /&gt;
| Cool 360&lt;br /&gt;
| Ulead COOL 360 Plug-in 1.0&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Cool 360 Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.upj&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.uvr&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DeepV Logo.png|center|20px]]&lt;br /&gt;
| DeepV&lt;br /&gt;
| DeepV Plugin&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.DeepV&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:D'Fusion Logo.png|center|20px]]&lt;br /&gt;
| DFusion&lt;br /&gt;
| D'Fusion @Home Web Plug-In, D'Fusion Web Plugin&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startDFusion.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[D'Fusion Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dpd&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dll&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:EGI Logo.png|center|20px]]&lt;br /&gt;
| EGI&lt;br /&gt;
| EGI Animation Player&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startEGI.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[EGI Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.flc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.fli&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:fractal eXtreme Logo.png|center|20px]]&lt;br /&gt;
| fractal eXtreme&lt;br /&gt;
| FXMovie Player plug-in 1.11&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[fractal eXtreme Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.fxz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Illuminatus Logo.png|center|20px]]&lt;br /&gt;
| Illuminatus&lt;br /&gt;
| Illuminatus&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Illuminatus Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.ilm&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ilz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MegaView Logo.png|center|20px]]&lt;br /&gt;
| MegaView&lt;br /&gt;
| MegaView Plugin&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[MegaView Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.xmz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:NAPLPS Logo.png|center|20px]]&lt;br /&gt;
| NAPLPS&lt;br /&gt;
| UCL NAPLPS Viewer Plugin Personal Ver.1.0b&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[NAPLPS Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.pdi&amp;lt;/code&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| [[File:PanoramIX Logo.png|center|20px]]&lt;br /&gt;
| PanoramIX&lt;br /&gt;
| PanoramIX Plugin&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[PanoramIX Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.svh&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.svj&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.pan&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Visviva Logo.png|center|20px]]&lt;br /&gt;
| Visviva&lt;br /&gt;
| Visviva Animation Player&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Visviva Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vobj&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GoBit Logo.png|center|20px]]&lt;br /&gt;
| GoBit&lt;br /&gt;
| GoBit Games Plugin&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 6.3&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffeeee&amp;quot; | ''All content already included''&lt;br /&gt;
| &amp;lt;code&amp;gt;.cab&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Harvard WebShow Logo.png|center|20px]]&lt;br /&gt;
| Harvard WebShow&lt;br /&gt;
| Harvard Graphics WebShow&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Harvard WebShow Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.pr4&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:JCAMP-DX Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:JCAMP-DX|JCAMP-DX]]&lt;br /&gt;
| JCAMP-DX&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[JCAMP-DX Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.jdx&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dx&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:MapGuide Logo.png|center|20px]]&lt;br /&gt;
| MapGuide&lt;br /&gt;
| Argus/Autodesk MapGuide&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 11.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[MapGuide Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.class&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.mwf&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:NetWriter Logo.png|center|20px]]&lt;br /&gt;
| NetWriter&lt;br /&gt;
| Netwriter Plug-in for Netscape&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[NetWriter Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.nwr&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:RealiView Logo.png|center|20px]]&lt;br /&gt;
| RealiView&lt;br /&gt;
| RealiView Internet Plugin&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[RealiView Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.rbs&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Virtuoso Logo.png|center|20px]]&lt;br /&gt;
| Virtuoso&lt;br /&gt;
| Virtue3D Player plug-in&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Virtuoso Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vtu&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WebXpresso Logo.png|center|20px]]&lt;br /&gt;
| WebXpresso&lt;br /&gt;
| WebXpresso Dynamic Graphics v2.0&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[WebXpresso Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.xpg&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:20-20 3D Viewer Logo.png|center|20px]]&lt;br /&gt;
| 20-20 3D Viewer&lt;br /&gt;
| 20-20 3D Viewer&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startActiveX.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[20-20 3D Viewer Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.axs&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Animated Widgets Logo.png|center|20px]]&lt;br /&gt;
| Animated Widgets&lt;br /&gt;
| Animated Widgets Plugin&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startAnimatedWidgets.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.anm&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:CambridgeSoft ChemDraw Logo.png|center|20px]]&lt;br /&gt;
| ChemDraw&lt;br /&gt;
| CambridgeSoft ChemDraw, CS ChemDraw Pro Plugin&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[ChemDraw Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cdx&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FastBid Logo.png|center|20px]]&lt;br /&gt;
| FastBid&lt;br /&gt;
| FastBid&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.fbs&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:FIGleaf Inline Logo.png|center|20px]]&lt;br /&gt;
| FIGLeaf&lt;br /&gt;
| FIGleaf Inline Plug-in for Netscape&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[FIGLeaf Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cgm&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.jpeg&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tiff&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Play3D Logo.png|center|20px]]&lt;br /&gt;
| Play3D&lt;br /&gt;
| Play3D Plugin&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 10.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.p3d&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:WebGlide Logo.png|center|20px]]&lt;br /&gt;
| WebGlide&lt;br /&gt;
| WebGlide Player v1.02.0092&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 12.0&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\fpnavigator-portable\FPNavigator.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[WebGlide Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.vpg&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.wgs&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:WildTangent Logo.png|center|20px]]&lt;br /&gt;
|WildTangent&lt;br /&gt;
|WildTangent Web Driver&lt;br /&gt;
|9&lt;br /&gt;
|9&lt;br /&gt;
|12.1&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\startActiveX.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
|[[WildTangent Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.wt&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.wpg&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Upcoming Platforms ==&lt;br /&gt;
Platforms which are ready for addition to future Flashpoint updates and versions, but not in the current version. Curations for these platforms are accepted, assuming you have added the support packs to Flashpoint. Example curations for these platforms can be downloaded and tested from [http://fpfss.unstable.life FPFSS]. Support packs can be found on Discord or in [https://drive.google.com/drive/folders/1zDEpK5-Zy70x7wMx4HB8W32x1l_XKi2H?usp=sharing this folder] (which should be migrated soon).&lt;br /&gt;
&lt;br /&gt;
As of 2023-11-13, there are 18 upcoming platforms.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Logo&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Short Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Official Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Version Added&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Default Application&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Curation Tutorial&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Common File Extensions&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chem3D Logo.png|center|20px]]&lt;br /&gt;
| Chem3D&lt;br /&gt;
| Chem3D ActiveX Control&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startChem3D.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Chem3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.c3d&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.c3t&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ftr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tbl&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tbt&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.pdb&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Web-Active Logo.gif|center|20px]]&lt;br /&gt;
| Web-Active&lt;br /&gt;
| Web-Active 1.0.1b6&lt;br /&gt;
| TBA&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | &amp;lt;code&amp;gt;FPSoftware\startBasiliskII.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Web-Active Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.wvr&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Electrifier Logo.png|center|20px]]&lt;br /&gt;
| Electrifier&lt;br /&gt;
| Electrifier MFC Application&lt;br /&gt;
| TBA&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Electrifier Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.elec&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:SuperCard Roadster Logo.png|center|20px]]&lt;br /&gt;
| SuperCard&lt;br /&gt;
| SuperCard Roadster&lt;br /&gt;
| TBA&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[SuperCard Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.sca&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mirage Logo.png|center|20px]]&lt;br /&gt;
| Mirage&lt;br /&gt;
| MediaForge ~Mirage Plugin 4.2.60.0&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startMirage.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Mirage Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.mfg&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.mfp&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Alice Logo.png|center|20px]]&lt;br /&gt;
| Alice&lt;br /&gt;
| Carnegie Mellon University Alice99 Plugin&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startAlice.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Alice Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.ali&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:EMBLAZE Logo.png|center|20px]]&lt;br /&gt;
| EMBLAZE&lt;br /&gt;
| EMBLAZE Plug-in&lt;br /&gt;
| TBA&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\startNetscapex16.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[EMBLAZE Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.blz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Astound Web Player Logo.png|center|20px]]&lt;br /&gt;
| Astound&lt;br /&gt;
| Astound Web Player&lt;br /&gt;
| TBA&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\startNetscapex16.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Astound Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.asn&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.asd&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.smp&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Neuron Logo.png|center|20px]]&lt;br /&gt;
|Neuron&lt;br /&gt;
|Asymetrix Neuron&lt;br /&gt;
|TBA&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\startNeuron.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Neuron Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.tbk&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:HTMLTIME Logo.png|center|frameless|21x21px]]&lt;br /&gt;
| HTML+TIME&lt;br /&gt;
| Timed Interactive Multimedia Extensions&lt;br /&gt;
| TBA&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\startActiveX.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[HTMLTIME Curation|HTML+TIME Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.html&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Cyberworld Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| Cyberworld Browser&lt;br /&gt;
| Cyberworld 3D Web Browser&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startCyberworld.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#ffffee&amp;quot; | Unknown if more exist yet&lt;br /&gt;
| &amp;lt;code&amp;gt;.borg&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:QuickDraw 3D Logo.jpg|center|frameless|22x22px]]&lt;br /&gt;
| QuickDraw 3D&lt;br /&gt;
| QuickDraw 3D Plugin&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startQD3D.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[QuickDraw 3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.3dmf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.3dm&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.qd3d&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.qd3&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:SPX-Plugin Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| SPX-Plugin&lt;br /&gt;
| Open SPX Plugin 2.2.0.1&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[SPX-Plugin Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.spx&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:AudioGraph Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| AudioGraph&lt;br /&gt;
| Netscape Plugin for AudioGraph Playback, Version 1.2.2&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[AudioGraph Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.aep&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:XVL Player Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| XVL Player&lt;br /&gt;
| XVL Player for Windows Ver5.3c&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startXVLPlayer.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[XVL Player Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.xv2&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.xvl&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.xv3&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.xsl&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:QuickTime Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| QuickTime VR&lt;br /&gt;
| QuickTime Plug-In&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startQuickTime.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[QuickTime Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.mov&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.qt&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.flc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.fli&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Viola Logo.png|center|frameless|22x22px]]&lt;br /&gt;
| Viola&lt;br /&gt;
| ViolaWWW Hypermedia Browser&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startViola.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Viola Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.v&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Babyz Player Logo.png|center|frameless|22x22px]]&lt;br /&gt;
|Babyz Player&lt;br /&gt;
|Babyz Player&lt;br /&gt;
|TBA&lt;br /&gt;
|&amp;lt;code&amp;gt;FPSoftware\startNetscape.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Babyz Player Curation]]&lt;br /&gt;
|&amp;lt;code&amp;gt;.bly&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Work in Progress ==&lt;br /&gt;
The following platforms are actively being worked on for implementation to Flashpoint. However, support for them is not yet complete. You are encouraged to assist in the implementation of these platforms into Flashpoint if you have the necessary skills.&lt;br /&gt;
&lt;br /&gt;
Note that '''this section only includes technologies which have had a significant amount of work put into implementing them or have support packs ready but can't be added yet due to a specific factor'''. A more comprehensive list of technologies which may be added in a future update can be found in [[Technologies to Add]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Logo&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Short Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Official Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Version Added&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Curation Tutorial&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Common File Extensions&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Atomic3D Logo.png|center|20px]]&lt;br /&gt;
| Atomic3D&lt;br /&gt;
| Atomic3D, Neutron Viewer&lt;br /&gt;
| TBA&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Atomic3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.agp&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.psq&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Chime Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:MDL Chime|Chime]]&lt;br /&gt;
| MDL Chime, Chemscape Chime&lt;br /&gt;
| TBA&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Chime Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.mol&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.rxn&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.pdb&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.emb&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.embl&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.xyz&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.gau&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.mop&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.spt&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.csm&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.csml&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.jdx&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dx&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.scr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.tgf&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.skc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cub&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cube&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:DirectAnimation Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:DirectX Media|DirectAnimation]]&lt;br /&gt;
| DirectX Media - DirectAnimation&lt;br /&gt;
| TBA&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[DirectAnimation Curation]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:O3D Logo.gif|center|20px]]&lt;br /&gt;
| [[wikipedia:O3D|O3D]]&lt;br /&gt;
| O3D&lt;br /&gt;
| TBA&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[O3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.o3d&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.o3dtgz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Panda3D Logo.png|center|20px]]&lt;br /&gt;
| [[wikipedia:Panda3D|Panda3D]]&lt;br /&gt;
| Panda3D Plugin&lt;br /&gt;
| TBA&lt;br /&gt;
| style=&amp;quot;background-color:#eeffee&amp;quot; | [[Panda3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.p3d&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[/Logos]] - Enlarged logo images for ease of viewing.&lt;br /&gt;
* [[/Addition dates]] - A list of platforms by the date of their support pack's completion.&lt;br /&gt;
* [[Flashpoint Launcher Logo Packs]] - Features each platform's logo's variants in notable icon sets.&lt;br /&gt;
* [[Authoring Tools]] - Tools used to author curations in these platforms.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Technologies]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cursed-light</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Platforms/Addition_dates&amp;diff=10136</id>
		<title>Platforms/Addition dates</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Platforms/Addition_dates&amp;diff=10136"/>
		<updated>2024-02-02T12:27:17Z</updated>

		<summary type="html">&lt;p&gt;Cursed-light: WildTangent got added to fp yay&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;Completion date&amp;quot; refers to when the first successful support pack for the technology was submitted.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; | Platform&lt;br /&gt;
! Completion date&lt;br /&gt;
! Addition version&lt;br /&gt;
! Version release date&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Flash Logo.png|center|20px]]&lt;br /&gt;
! Flash&lt;br /&gt;
| 201X-XX-XX &amp;lt;!--2017?--&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 2018-01-15&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Shockwave Logo.png|center|20px]]&lt;br /&gt;
! Shockwave&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/444854424515379201/459901971261030410 2018-06-23]&lt;br /&gt;
| 3.2&lt;br /&gt;
| 2018-06-27&lt;br /&gt;
|-&lt;br /&gt;
! [[File:HTML5 Logo.png|center|20px]]&lt;br /&gt;
! HTML5&lt;br /&gt;
| 2018-06-26 &amp;lt;!--I can't really find the curation itself but Moe said he did the first HTML5 curation that day--&amp;gt;&lt;br /&gt;
| 3.3&lt;br /&gt;
| 2018-07-17&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Unity Logo.png|center|20px]]&lt;br /&gt;
! Unity&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/432708847304704013/469748917731459083 2018-07-19]&lt;br /&gt;
| 4.0&lt;br /&gt;
| 2018-08-12&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Java Logo.png|center|17px]]&lt;br /&gt;
! Java&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/432708847304704013/482111099114881025 2018-08-23]&lt;br /&gt;
| 4.1&lt;br /&gt;
| 2018-08-28&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Silverlight Logo.png|center|20px]]&lt;br /&gt;
! Silverlight&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/441713444694261760/485184099791929366 2018-08-31]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 5.0&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 2018-09-28&lt;br /&gt;
|-&lt;br /&gt;
! [[File:PopCap Plugin Logo.png|center|20px]]&lt;br /&gt;
! PopCap Plugin&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/441713444694261760/488149377588920320 2018-09-08]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:3DVIA Player Logo.png|center|20px]]&lt;br /&gt;
! 3DVIA Player&lt;br /&gt;
| 2018-09-30&lt;br /&gt;
| 5.1&lt;br /&gt;
| 2018-10-27&lt;br /&gt;
|-&lt;br /&gt;
! [[File:3D Groove GX Logo.png|center|20px]]&lt;br /&gt;
! 3D Groove GX&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/436484594485952542/525008656740384808 2018-12-20]&lt;br /&gt;
| 5.3&lt;br /&gt;
| 2018-12-23&lt;br /&gt;
|-&lt;br /&gt;
! [[File:ActiveX Logo.png|center|20px]]&lt;br /&gt;
! ActiveX&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/441713444694261760/569376256043253792 2019-04-20]&lt;br /&gt;
| 6.0&lt;br /&gt;
| 2019-04-26&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Authorware Logo.png|center|20px]]&lt;br /&gt;
! Authorware&lt;br /&gt;
| 2019-05-05&lt;br /&gt;
| 6.1&lt;br /&gt;
| 2019-05-30&lt;br /&gt;
|-&lt;br /&gt;
! [[File:GoBit Logo.png|center|20px]]&lt;br /&gt;
! GoBit&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/441713444694261760/609184233143009280 2019-08-08]&lt;br /&gt;
| 6.3&lt;br /&gt;
| 2019-09-28&lt;br /&gt;
|-&lt;br /&gt;
! [[File:ShiVa3D Logo.png|center|20px]]&lt;br /&gt;
! ShiVa3D&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/516027726851735632/643201960928870411 2019-11-10]&lt;br /&gt;
| 7.1&lt;br /&gt;
| 2020-01-27&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Vitalize Logo.png|center|20px]]&lt;br /&gt;
! Vitalize&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/596548932373577750/700935164368519239 2020-04-17] &amp;lt;!--Updated numerous times since then--&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | 8.0&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | 2020-04-30&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Hypercosm Logo.png|center|20px]]&lt;br /&gt;
! Hypercosm&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/516027726851735632/697411016673198091 2020-04-08]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Viscape Logo.png|center|20px]]&lt;br /&gt;
! Viscape&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/516027726851735632/676233684734705678 2020-02-09]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Pulse Logo.png|center|20px]]&lt;br /&gt;
! Pulse&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/596548932373577750/720806345472868403 2020-06-12] &amp;lt;!--Updated a lot since then--&amp;gt;&lt;br /&gt;
| 8.1&lt;br /&gt;
| 2020-07-01&lt;br /&gt;
|-&lt;br /&gt;
! [[File:VRML Logo.png|center|20px]]&lt;br /&gt;
! VRML&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/596548932373577750/735922146433433603 2020-07-23]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | 8.2&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | 2020-08-28&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Tcl Logo.png|center|8px]]&lt;br /&gt;
! Tcl&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/459969018082754560/736426192248242226 2020-07-24] &amp;lt;!--Not really a support pack, but had instructions for one--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Burster Logo.png|center|17px]]&lt;br /&gt;
! Burster&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/596548932373577750/738678585833029714 2020-07-30]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Atmosphere Logo.png|center|20px]]&lt;br /&gt;
! Atmosphere&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/596548932373577750/781006301164732416 2020-11-25]&lt;br /&gt;
| 10.0&lt;br /&gt;
| 2021-05-10&lt;br /&gt;
|-&lt;br /&gt;
! [[File:BitPlayer Logo.png|center|20px]]&lt;br /&gt;
! BitPlayer&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/596548932373577750/793606717585883156 2020-12-29] &amp;lt;!--There was a support pack fix uploaded on May 2021--&amp;gt;&lt;br /&gt;
| 10.1&lt;br /&gt;
| 2021-10-02&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Cult3D Logo.png|center|20px]]&lt;br /&gt;
! Cult3D&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/596548932373577750/806601731332767776 2021-02-03]&lt;br /&gt;
| rowspan=&amp;quot;10&amp;quot; | 10.0&lt;br /&gt;
| rowspan=&amp;quot;10&amp;quot; | 2021-05-10&lt;br /&gt;
|-&lt;br /&gt;
! [[File:ProtoPlay Logo.png|center|20px]]&lt;br /&gt;
! ProtoPlay&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/596548932373577750/806614580163772427 2021-02-03]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:REBOL Logo.png|center|20px]]&lt;br /&gt;
! REBOL&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/596548932373577750/806994273618755584 2021-02-04]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:AnimaFlex Logo.png|center|20px]]&lt;br /&gt;
! AnimaFlex&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/596548932373577750/807024178804162610 2021-02-04]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Xara Plugin Logo.png|center|20px]]&lt;br /&gt;
! Xara Plugin&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/596548932373577750/807609959307018290 2021-02-06]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:LiveMath Plugin Logo.png|center|20px]]&lt;br /&gt;
! LiveMath Plugin&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/596548932373577750/809009027693805588 2021-02-10]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Octree View Logo.png|center|20px]]&lt;br /&gt;
! Octree View&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/596548932373577750/809147956405338122 2021-02-10]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:DeepV Logo.png|center|20px]]&lt;br /&gt;
! DeepV&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/596548932373577750/812090109917659157 2021-02-18]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Play3D Logo.png|center|20px]]&lt;br /&gt;
! Play3D&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/596548932373577750/812090178596372512 2021-02-18]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:AXEL Player Logo.png|center|20px]]&lt;br /&gt;
! AXEL Player&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/596548932373577750/813080126362484766 2021-02-21]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Visual WebMap Logo.png|center|20px]]&lt;br /&gt;
! Visual WebMap&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/596548932373577750/815044956284649533 2021-02-27]&lt;br /&gt;
| 10.1&lt;br /&gt;
| 2021-10-02&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Alambik Logo.png|center|20px]]&lt;br /&gt;
! Alambik&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/596548932373577750/816476773336219658 2021-03-03]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 10.0&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 2021-05-10&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Hyper-G Logo.png|center|20px]]&lt;br /&gt;
! Hyper-G&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/596548932373577750/817544618702143530 2021-03-05]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:o2c-Player Logo.png|center|20px]]&lt;br /&gt;
! o2c-Player&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/596548932373577750/872892022342697031 2021-08-05]&amp;lt;!--Original support pack was from mid-July, this is a bug fix update--&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;36&amp;quot; | 11.0&lt;br /&gt;
| rowspan=&amp;quot;36&amp;quot; | 2022-08-20&lt;br /&gt;
|-&lt;br /&gt;
! [[File:HotSauce Logo.png|center|5px]]&lt;br /&gt;
! HotSauce&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/596548932373577750/866482641075437598 2021-07-19]&amp;lt;!--The support pack currently in use was posted after ThingViewer's, but the only change was the logo and there were no fixes pertaining to functionality.--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! [[File:FreeHand Logo.png|center|20px]]&lt;br /&gt;
! FreeHand&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/596548932373577750/872564267210145844 2021-08-04]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:ThingViewer Logo.png|center|20px]]&lt;br /&gt;
! ThingViewer&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/596548932373577750/873340904579158026 2021-08-07]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:DPGraph Logo.png|center|20px]]&lt;br /&gt;
! DPGraph&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/596548932373577750/880201688961679360 2021-08-25]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Envoy Logo.png|center|20px]]&lt;br /&gt;
! Envoy&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/596548932373577750/880983699808731147 2021-08-28]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Pixound Logo.png|center|20px]]&lt;br /&gt;
! Pixound&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/596548932373577750/881358648738218024 2021-08-29]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Show It! Logo.png|center|20px]]&lt;br /&gt;
! Show It!&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/596548932373577750/887140150981840896 2021-09-13]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:MHSV Logo.png|center|20px]]&lt;br /&gt;
! MHSV&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/596548932373577750/909584594087591978 2021-11-14]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:PointPlus Logo.png|center|20px]]&lt;br /&gt;
! PointPlus&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/917233587944841236 2021-12-06]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Calendar Quick Logo.png|center|20px]]&lt;br /&gt;
! Calendar Quick&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/917575806304268359 2021-12-07]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Squeak Logo.png|center|20px]]&lt;br /&gt;
! Squeak&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/929101598637031424 2022-01-07]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:e-animator Logo.png|center|20px]]&lt;br /&gt;
! e-animator&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/929411492112113694 2022-01-08]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:EVA Logo.png|center|20px]]&lt;br /&gt;
! EVA&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/934870361642762290 2022-01-23]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Flatland Rover Logo.png|center|20px]]&lt;br /&gt;
! Flatland Rover&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/967508588409008188 2022-01-24]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:D'Fusion Logo.png|center|20px]]&lt;br /&gt;
! D'Fusion&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/938745358723465216 2022-02-03]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:WebAnimator Logo.png|center|20px]]&lt;br /&gt;
! WebAnimator&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/952606094243549195 2022-03-13]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Harvard WebShow Logo.png|center|20px]]&lt;br /&gt;
! Harvard WebShow&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/954087962864394260 2022-03-17]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:SVF Viewer Logo.png|center|20px]]&lt;br /&gt;
! SVF Viewer&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/954784172470337637 2022-03-19]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Surround Video Logo.png|center|20px]]&lt;br /&gt;
! Surround Video&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/955876694533742652 2022-03-22]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Formula One NET Logo.gif|center|20px]]&lt;br /&gt;
! Formula One/NET&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/959430609455972424 2022-04-01]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Illuminatus Logo.png|center|20px]]&lt;br /&gt;
! Illuminatus&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/962041716016287746 2022-04-08]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:ASAP WebShow Logo.gif|center|20px]]&lt;br /&gt;
! ASAP WebShow&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1005547590235992094 2022-04-09]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Lightning Strike Logo.png|center|12px]]&lt;br /&gt;
! Lightning Strike&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/962737307193049098 2022-04-10]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:SmoothMove Panorama Logo.png|center|20px]]&lt;br /&gt;
! SmoothMove Panorama&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/962759292891594852 2022-04-10]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Ambulant Logo.png|center|17px]]&lt;br /&gt;
! Ambulant&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/963971976588828762 2022-04-14]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:IPix Logo.png|center|20px]]&lt;br /&gt;
! iPix&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/997523773265805413 2022-04-14]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Fractal Viewer Logo.png|center|20px]]&lt;br /&gt;
! Fractal Viewer&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/964541227351560223 2022-04-15]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:JCAMP-DX Logo.png|center|20px]]&lt;br /&gt;
! JCAMP-DX&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/964903092212613212 2022-04-16]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:AboutTime Logo.png|center|20px]]&lt;br /&gt;
! AboutTime&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | [https://discord.com/channels/432708847304704010/714335844940513342/965282573070778368 2022-04-17]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:AboutPeople Logo.png|center|20px]]&lt;br /&gt;
! AboutPeople&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Live Picture Viewer Logo.png|center|20px]]&lt;br /&gt;
! Live Picture Viewer&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/965671866729627668 2022-04-18]&lt;br /&gt;
|- &lt;br /&gt;
! [[File:X3D Logo.png|center|25px]]&lt;br /&gt;
! X3D&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/966386132688461844 2022-04-20]&lt;br /&gt;
|- &lt;br /&gt;
! [[File:NoteWorthy Composer Logo.png|center|20px]]&lt;br /&gt;
! NoteWorthy Composer&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1005547590235992094 2022-04-22]&lt;br /&gt;
|- &lt;br /&gt;
! [[File:MapGuide Logo.png|center|20px]]&lt;br /&gt;
! MapGuide&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/968439834236575766 2022-04-26]&lt;br /&gt;
|- &lt;br /&gt;
! [[File:Blender Logo.png|center|20px]]&lt;br /&gt;
! Blender&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/968904445968658512 2022-04-27]&lt;br /&gt;
|- &lt;br /&gt;
! [[File:VReam Logo.png|center|20px]]&lt;br /&gt;
! VReam&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/972873823458299954 2022-05-08]&lt;br /&gt;
| rowspan=&amp;quot;23&amp;quot; | 12.0&lt;br /&gt;
| rowspan=&amp;quot;23&amp;quot; | some point in 2023&lt;br /&gt;
|- &lt;br /&gt;
! [[File:Common Ground Logo.png|center|20px]]&lt;br /&gt;
! Common Ground&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/972940624535879771 2022-05-08]&lt;br /&gt;
|- &lt;br /&gt;
! [[File:Jutvision Logo.png|center|20px]]&lt;br /&gt;
! Jutvision&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/973271320370479124 2022-05-09]&lt;br /&gt;
|- &lt;br /&gt;
! [[File:Cool 360 Logo.png|center|20px]]&lt;br /&gt;
! Cool 360&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/973963534146887792 2022-05-11]&lt;br /&gt;
|- &lt;br /&gt;
! [[File:MrSID Logo.png|center|20px]]&lt;br /&gt;
! MrSID&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/974387053557088397 2022-05-12]&lt;br /&gt;
|- &lt;br /&gt;
! [[File:PanoramIX Logo.png|center|20px]]&lt;br /&gt;
! PanoramIX&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/976148124965941278 2022-05-17]&lt;br /&gt;
|- &lt;br /&gt;
! [[File:mBed Logo.gif|center|20px]]&lt;br /&gt;
! mBed&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/976488244080418836 2022-05-18]&lt;br /&gt;
|- &lt;br /&gt;
! [[File:DjVu Logo.png|center|20px]]&lt;br /&gt;
! DjVu&lt;br /&gt;
| [https://bluepload.unstable.life/selif/djvuspold.7z 2022-06-10]&lt;br /&gt;
|- &lt;br /&gt;
! [[File:Jamagic Logo.png|center|17px]]&lt;br /&gt;
! Jamagic&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/988356005027004476 2022-06-20]&lt;br /&gt;
|- &lt;br /&gt;
! [[File:Scorch Logo.png|center|20px]]&lt;br /&gt;
! Scorch&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1064970407771394189 2022-06-26]&lt;br /&gt;
|- &lt;br /&gt;
! [[File:Petz Player Logo.png|center|20px]]&lt;br /&gt;
! Petz Player&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1009965402400493629 2022-08-19]&lt;br /&gt;
|- &lt;br /&gt;
! [[File:Sizzler Logo.png|center|20px]]&lt;br /&gt;
! Sizzler&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1010761129225629696 2022-08-21]&lt;br /&gt;
|- &lt;br /&gt;
! [[File:Winds3D Logo.png|center|20px]]&lt;br /&gt;
! Winds3D&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1015242690406912101 2022-09-02]&lt;br /&gt;
|- &lt;br /&gt;
! [[File:Animated Widgets Logo.png|center|20px]]&lt;br /&gt;
! Animated Widgets&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1016021129917374655 2022-09-04]&lt;br /&gt;
|- &lt;br /&gt;
! [[File:FastBid Logo.png|center|20px]]&lt;br /&gt;
! FastBid&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1016053712726265977 2022-09-04]&lt;br /&gt;
|- &lt;br /&gt;
! [[File:Visviva Logo.png|center|20px]]&lt;br /&gt;
! Visviva&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1017468621888421959/Visviva_support_pack.zip 2022-09-08]&lt;br /&gt;
|- &lt;br /&gt;
! [[File:TWF Logo.png|center|20px]]&lt;br /&gt;
! TWF&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1017518406305587300/twf_support_pack.zip 2022-09-08]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:GLG Logo.png|center|20px]]&lt;br /&gt;
! GLG Plugin&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1031173113515343972 2022-10-16]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:DevalVR Logo.png|center|20px]]&lt;br /&gt;
! DevalVR&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1032819668303486996 2022-10-20]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:MegaView Logo.png|center|20px]]&lt;br /&gt;
! MegaView&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1037410769941311549 2022-11-02]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:WebXpresso Logo.png|center|20px]]&lt;br /&gt;
! WebXpresso&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1040709729934131231 2022-11-11]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:RealiView Logo.png|center|20px]]&lt;br /&gt;
! RealiView&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1038742246339661835 2022-11-06]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:DX Studio Player Logo.png|center|20px]]&lt;br /&gt;
! DX Studio Player&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1046531405468946452 2022-11-27]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Chem3D Logo.png|center|20px]]&lt;br /&gt;
! Chem3D&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1041032004017340448 2022-11-12]&lt;br /&gt;
| TBA&lt;br /&gt;
| TBA&lt;br /&gt;
|-&lt;br /&gt;
! [[File:BioPlayer Logo.png|center|20px]]&lt;br /&gt;
! bioPlayer&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1055590544954359818 2022-11-17]&lt;br /&gt;
| rowspan=&amp;quot;13&amp;quot; | 12.0&lt;br /&gt;
| rowspan=&amp;quot;13&amp;quot; | some point in 2023&lt;br /&gt;
|-&lt;br /&gt;
! [[File:TurnTool Logo.png|center|20px]]&lt;br /&gt;
! TurnTool&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1047600517372727316 2022-11-30]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:CambridgeSoft ChemDraw Logo.png|center|20px]]&lt;br /&gt;
! ChemDraw&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1057366337011339284 2022-12-27]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:XVR Logo.png|center|20px]]&lt;br /&gt;
! XVR&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1057394315623673926 2022-12-27]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Fractal eXtreme Logo.png|center|20px]]&lt;br /&gt;
! fractal eXtreme&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1057396433248075906 2022-12-27]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:20-20 3D Viewer Logo.png|center|20px]]&lt;br /&gt;
! 20-20 3D Viewer&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1057447113799249930 2022-12-28]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:EGI Logo.png|center|20px]]&lt;br /&gt;
! EGI&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1060961135639150713 2023-01-06]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Virtuoso Logo.png|center|20px]]&lt;br /&gt;
! Virtuoso&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1062402726132195379 2023-01-10]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:HyperChem Logo.png|center|20px]]&lt;br /&gt;
! HyperChem&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1079501853370351799 2023-01-21]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Flick Logo.png|center|20px]]&lt;br /&gt;
! Flick&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1069373757451407420 2023-01-29]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:FIGleaf Inline Logo.png|center|20px]]&lt;br /&gt;
! FIGLeaf&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1071516461648068721 2023-02-04]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:NetWriter Logo.png|center|20px]]&lt;br /&gt;
! NetWriter&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1071528758072328212 2023-02-04]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:NAPLPS Logo.png|center|20px]]&lt;br /&gt;
! NAPLPS&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1076585418465738842 2023-02-18]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Web-Active Logo.gif|center|20px]]&lt;br /&gt;
! Web-Active&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1076693802452008971 2023-02-19]&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | TBA&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Electrifier Logo.png|center|20px]]&lt;br /&gt;
! Electrifier&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1078337482439008337 2023-02-23]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:SuperCard Roadster Logo.png|center|20px]]&lt;br /&gt;
! SuperCard Roadster&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1078337482439008337 2023-02-23]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:QuickSilver Logo.png|center|20px]]&lt;br /&gt;
! QuickSilver&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1079855535471476807 2023-02-27]&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | 12.0&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | some point in 2023&lt;br /&gt;
|-&lt;br /&gt;
! [[File:SVG Viewer Logo.png|center|20px]]&lt;br /&gt;
! SVG Viewer&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1080610306142769152 2023-03-01]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Mirage Logo.png|center|20px]]&lt;br /&gt;
! Mirage&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1080831518575960144 2023-03-02]&lt;br /&gt;
| TBA&lt;br /&gt;
| TBA&lt;br /&gt;
|-&lt;br /&gt;
! [[File:WebGlide Logo.png|center|20px]]&lt;br /&gt;
! WebGlide&lt;br /&gt;
| some point in 2023&lt;br /&gt;
| 12.0&lt;br /&gt;
| some point in 2023&lt;br /&gt;
|-&lt;br /&gt;
! [[File:WildTangent Logo.png|center|20px]]&lt;br /&gt;
! WildTangent&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1155660902461349979 2023-09-25]&lt;br /&gt;
|12.1&lt;br /&gt;
|2024-02-02&lt;br /&gt;
|-&lt;br /&gt;
! [[File:EMBLAZE Logo.png|center|20px]]&lt;br /&gt;
! EMBLAZE&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1019059313911791752 2023-09-19]&lt;br /&gt;
| rowspan=&amp;quot;13&amp;quot; | TBA&lt;br /&gt;
| rowspan=&amp;quot;13&amp;quot; | TBA&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Astound Web Player Logo.png|center|20px]]&lt;br /&gt;
! Astound&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1019075027334869043/netscape4x16.zip 2023-09-20]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Neuron Logo.png|center|20px]]&lt;br /&gt;
! Neuron&lt;br /&gt;
| [https://cdn.discordapp.com/attachments/714335844940513342/1019075027334869043/netscape4x16.zip 2023-09-21]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Alice Logo.png|center|20px]]&lt;br /&gt;
! Alice&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1157483073781387335 2023-09-29]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Cyberworld Logo.png|center|20px]]&lt;br /&gt;
! Cyberworld Browser&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1164696587822444544 2023-10-19]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:HTMLTIME Logo.png|center|20px]]&lt;br /&gt;
! HTML+TIME&lt;br /&gt;
| [https://discord.com/channels/432708847304704010/714335844940513342/1161488691546558564 2023-10-10]&lt;br /&gt;
|-&lt;br /&gt;
! [[File:QuickDraw 3D Logo.jpg|center|20px]]&lt;br /&gt;
! QuickDraw 3D&lt;br /&gt;
| some point in 2023&lt;br /&gt;
|-&lt;br /&gt;
! [[File:SPX-Plugin Logo.png|center|20px]]&lt;br /&gt;
! SPX-Plugin&lt;br /&gt;
| some point in 2023&lt;br /&gt;
|-&lt;br /&gt;
! [[File:AudioGraph Logo.png|center|20px]]&lt;br /&gt;
! AudioGraph&lt;br /&gt;
| some point in 2023&lt;br /&gt;
|-&lt;br /&gt;
! [[File:XVL Player Logo.png|center|20px]]&lt;br /&gt;
! XVL Player&lt;br /&gt;
| some point in 2023&lt;br /&gt;
|-&lt;br /&gt;
! [[File:QuickTime Logo.png|center|20px]]&lt;br /&gt;
! QuickTime VR&lt;br /&gt;
| some point in 2023&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Viola Logo.png|center|20px]]&lt;br /&gt;
! Viola&lt;br /&gt;
| some point in 2023&lt;br /&gt;
|-&lt;br /&gt;
![[File:Babyz Player Logo.png|center|frameless|22x22px]]&lt;br /&gt;
!Babyz Player&lt;br /&gt;
|some point in 2023&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Technologies]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cursed-light</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Tags&amp;diff=10125</id>
		<title>Tags</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Tags&amp;diff=10125"/>
		<updated>2024-01-29T20:30:58Z</updated>

		<summary type="html">&lt;p&gt;Cursed-light: changing definition of Geology&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tags are used to classify and organize games in Flashpoint for easier searching.  Here, they have been organised into categories.  You may use multiple tags per game, and you can use any of the category headers from ''Action'' to ''Other'' and ''Game Jam'' as tags too. Tags can be applied to either games or animations, but the most common [[#Animations|Animation tags]] are listed in their own section for your convenience. If there is a tag that you feel would be useful, please ask a Staff Member on the Discord server, and we'll see if it's something that should be added.  We don't want tags to be too specific, to the point where a tag exists solely for one game.&lt;br /&gt;
&lt;br /&gt;
To see a list of potential tags currently being considered for addition, follow the link below:&lt;br /&gt;
&lt;br /&gt;
https://docs.google.com/spreadsheets/d/1vJmALjuGLnr4aznZuN5dVWBkHc50cKNxD1ow3fvjlSs/edit#gid=1626399079&amp;amp;fvid=29510528&lt;br /&gt;
&lt;br /&gt;
{{TOC_limit|limit=2}}&lt;br /&gt;
&lt;br /&gt;
== Action ==&lt;br /&gt;
These games are active and action-packed, whether they involve running, jumping, shooting, or something else.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Artillery&lt;br /&gt;
| Games where you use various weapons, setting the power and angle, to fight your enemy.&lt;br /&gt;
| Tank Wars&lt;br /&gt;
|-&lt;br /&gt;
| Beat 'Em Up&lt;br /&gt;
| Progress through areas, beating up goons as you go; usually 2D.&lt;br /&gt;
| Stick Brawl&lt;br /&gt;
|-&lt;br /&gt;
| Bullet Hell&lt;br /&gt;
| A game that revolves dodging tons of projectiles at once on screen.&lt;br /&gt;
| Epic Battle Fantasy 4.4: Bullet Heaven 2&lt;br /&gt;
|-&lt;br /&gt;
| Defense&lt;br /&gt;
| Games which involve defending an area from an advancing wave of enemies.&lt;br /&gt;
| Storm the House&lt;br /&gt;
|-&lt;br /&gt;
| Fighting&lt;br /&gt;
| Two characters face off using combos and special techniques.&lt;br /&gt;
| Samurai Fighters&lt;br /&gt;
|-&lt;br /&gt;
| First-Person Shooter&lt;br /&gt;
| A shooter played from the point of view of the character firing the weapon.&lt;br /&gt;
| Sierra 7&lt;br /&gt;
|-&lt;br /&gt;
| Platformer&lt;br /&gt;
| Progress through one or more stages by jumping from object to object.&lt;br /&gt;
| Super Mario 63&lt;br /&gt;
|-&lt;br /&gt;
| Rail Shooter&lt;br /&gt;
| A shooter played with a viewpoint that moves automatically, with no input available to the player.&lt;br /&gt;
| Xiao Xiao no. 4&lt;br /&gt;
|-&lt;br /&gt;
| Run 'n' Gun&lt;br /&gt;
| Jump, run, and shoot; a platformer with a heavy emphasis on shooting.&lt;br /&gt;
| Alien Hominid&lt;br /&gt;
|-&lt;br /&gt;
| Shoot 'Em Up&lt;br /&gt;
| Move freely horizontally and vertically to shoot enemies with projectiles, while avoiding theirs.&lt;br /&gt;
| Cookie Crisp Space Flight Shooter&lt;br /&gt;
|-&lt;br /&gt;
| Shooter&lt;br /&gt;
| Any game where you use projectiles to shoot enemies.&lt;br /&gt;
| Endless War 3&lt;br /&gt;
|-&lt;br /&gt;
| Shooting Gallery&lt;br /&gt;
| Move your cursor to shoot targets, and rack up lots of points. The playing field is usually stationary, but can sometimes move from scene to scene.&lt;br /&gt;
| Pokemon Shooting Range&lt;br /&gt;
|-&lt;br /&gt;
| Sniper&lt;br /&gt;
| A particular type of shooter where you play as a character eliminating targets with a sniper rifle. Visual is &amp;quot;aiming down the scope&amp;quot; of the rifle. This tag is often paired with the Military and/or Stick tags due to high number of sniper games featuring a military setting and/or stick figures.&lt;br /&gt;
| Sneaky Sniper&lt;br /&gt;
|-&lt;br /&gt;
| Third-Person Shooter&lt;br /&gt;
| A shooter played from behind the player, with the character being visible on-screen.&lt;br /&gt;
| Jimmy Neutron: Rescue Jet Fusion&lt;br /&gt;
|-&lt;br /&gt;
| Time-Attack&lt;br /&gt;
| A game where you try to complete a given task in the fastest time possible or within a very short time limit.&amp;lt;br/&amp;gt;Not to be confused with the Racing tag.&lt;br /&gt;
| N&lt;br /&gt;
|-&lt;br /&gt;
| Vertically-Scrolling Shooter &lt;br /&gt;
| The game is played with a playfield that scrolls from bottom to top (usually in a ship).&lt;br /&gt;
| Enigmata 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Adventure ==&lt;br /&gt;
In Adventure games, the player experiences an interactive story driven by exploration and/or puzzle solving.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Choose Your Own Adventure&lt;br /&gt;
| Choose a path at specific junctions and see where the story takes you. Typically has a linear story where making the same choices leads to the same outcome.&lt;br /&gt;
| The Henry Stickmin Series&lt;br /&gt;
|-&lt;br /&gt;
| Collectathon&lt;br /&gt;
| Games where the goal is to collect a certain amount of items in order to clear a level, often divided by stages or worlds. Inspired by Super Mario 64 and Banjo Kazooie.&lt;br /&gt;
| Kiwi 64&lt;br /&gt;
|-&lt;br /&gt;
| Dating Simulator&lt;br /&gt;
| Pick options to take boys, girls, etc. on dates.&lt;br /&gt;
| SimGirls&lt;br /&gt;
|-&lt;br /&gt;
| Dungeon Crawler&lt;br /&gt;
| You have one life. Don't die, or you'll lose most if not all of your progress.&lt;br /&gt;
| Yet Another Roguelike&lt;br /&gt;
|-&lt;br /&gt;
| Escape the Room&lt;br /&gt;
| A subset of adventure games where you're in a single room or low amount of rooms, a general lack of story, and puzzles to solve to get out of it.&lt;br /&gt;
| Cube Escape: The Cave&lt;br /&gt;
|-&lt;br /&gt;
| Interactive Fiction&lt;br /&gt;
| A game that primarily consists of text without images, like a book. Allows you to make decisions, explore, manage stats with buttons or commands, and may or may not change the narration dynamically.&lt;br /&gt;
| Forgotten&lt;br /&gt;
|-&lt;br /&gt;
| Metroidvania&lt;br /&gt;
| Adventure games that feature an interconnected world, explored by acquiring new items and unlocking new areas.&lt;br /&gt;
| Nuclear Autumn&lt;br /&gt;
|-&lt;br /&gt;
| MMO&lt;br /&gt;
| A game that is designed to support many players playing simultaneously within the same environment. (Note: As Flashpoint is designed for offline play, these games will remain single player)&lt;br /&gt;
| Moshi Monsters&lt;br /&gt;
|-&lt;br /&gt;
| Point and Click&lt;br /&gt;
| A specific subset of adventure games where your only controls are the mouse.&lt;br /&gt;
| Easy Joe&lt;br /&gt;
|-&lt;br /&gt;
| Role-Playing&lt;br /&gt;
| Explore a world, solve puzzles, and fight in these adventure games. May or may not have detailed character stats.&lt;br /&gt;
| Sonny&lt;br /&gt;
|-&lt;br /&gt;
| Scavenger Hunt&lt;br /&gt;
| Collect items or complete tasks for a non-playable character, sometimes in a chain involving multiple characters.&lt;br /&gt;
| The Legend of Zelda and the Lampshade of No Real Significance&lt;br /&gt;
|-&lt;br /&gt;
| Survival&lt;br /&gt;
| Gather resources, craft items, build shelters, and/or manage vitals in order to fend off against enemies. Usually open-world with no other goals.&lt;br /&gt;
| Coldgrip&lt;br /&gt;
|-&lt;br /&gt;
| Visual Novel&lt;br /&gt;
| Story based games that consist almost entirely of reading and picking choices. Often with static backgrounds and characters.&lt;br /&gt;
| I woke up next to you again.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Arcade ==&lt;br /&gt;
Arcade games have easily graspable gameplay and a focus on getting a high score.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Arcade Slicer&lt;br /&gt;
| Cut or swipe objects before they move off the screen. Usually inspired by Fruit Ninja.&lt;br /&gt;
| Fruit Slicer&lt;br /&gt;
|-&lt;br /&gt;
| Balancing&lt;br /&gt;
| Move a platform or a character left and right to prevent an item or a character from falling.&lt;br /&gt;
| Chaplin Balance&lt;br /&gt;
|-&lt;br /&gt;
| Button Masher&lt;br /&gt;
| Press one or more specific buttons as fast you can.&lt;br /&gt;
| Super Pen Click Race 5000&lt;br /&gt;
|-&lt;br /&gt;
| Bomb Maze&lt;br /&gt;
| Defeat enemies by strategically placing bombs and obstacles in a maze. Inspired by Bomberman.&lt;br /&gt;
| Bomb It series&lt;br /&gt;
|-&lt;br /&gt;
| Bounce&lt;br /&gt;
| Bounce an item to prevent it from falling to the ground.&lt;br /&gt;
| H-Bounce&lt;br /&gt;
|-&lt;br /&gt;
| Brick Breaker&lt;br /&gt;
| Bounce a ball from a paddle to break all the bricks in a level.&lt;br /&gt;
| bloXplatter&lt;br /&gt;
|-&lt;br /&gt;
| Catching&lt;br /&gt;
| Collect objects that fall from the top of the screen, sometimes while avoiding obstacles, bad objects and/or not missing any of the good ones.&lt;br /&gt;
| Bubble Yum Bubble Gum Grab&lt;br /&gt;
|-&lt;br /&gt;
| Claw Game&lt;br /&gt;
| A game that utilizes the core mechanics of a claw machine, such as the random chance of sending the claw down to get a valuable item.&lt;br /&gt;
| Gold Miner&lt;br /&gt;
|-&lt;br /&gt;
| Clicker&lt;br /&gt;
| A game where you primarily click to increase numbers.&amp;lt;br/&amp;gt;Not to be confused with the &amp;lt;code&amp;gt;Idle&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| OSTM&lt;br /&gt;
|-&lt;br /&gt;
| Cross the Road&lt;br /&gt;
| Get your character to the other side of the road safely, usually from a top-down perspective. Inspired by Frogger.&lt;br /&gt;
| Frogger&lt;br /&gt;
|-&lt;br /&gt;
| Digging&lt;br /&gt;
| Dig down into the ground to remove obstacles or defeat enemies. These games are clones of/similar to Dig Dug, if the goal is purely to mine valuables and simulating mining in general, then use the Mining tag.&lt;br /&gt;
| Dig Dug BB&lt;br /&gt;
|-&lt;br /&gt;
| Dodge&lt;br /&gt;
| You control a character, dodging or avoiding obstacles.&lt;br /&gt;
| Cubefield&lt;br /&gt;
|-&lt;br /&gt;
| Endless Flyer&lt;br /&gt;
| Control a character attempting to fly between columns or hazards while being affected by gravity.&lt;br /&gt;
| Flappy Nyan Cat&lt;br /&gt;
|-&lt;br /&gt;
| Endless Jumper&lt;br /&gt;
| Control a character in a vertical field, climbing as high you can and avoiding falling. Often in a playfield that scrolls from bottom to top and accompanied with &amp;lt;code&amp;gt;Platformer&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Goin' Up&lt;br /&gt;
|-&lt;br /&gt;
| Fixed Shooter&lt;br /&gt;
| Similar to &amp;lt;code&amp;gt;Shoot 'Em Up&amp;lt;/code&amp;gt;, but characters only move in one axis and levels are contained in a single screen.&lt;br /&gt;
| Space Invaders&lt;br /&gt;
|-&lt;br /&gt;
| Food Chain&lt;br /&gt;
| A game where your objective is to eat smaller creatures while avoiding bigger ones.&lt;br /&gt;
| Fishy&lt;br /&gt;
|-&lt;br /&gt;
| Idle&lt;br /&gt;
| A game where numbers go up while you're away. Most of the incremental games are idle ones.&lt;br /&gt;
| Progress Quest&lt;br /&gt;
|-&lt;br /&gt;
| Launch&lt;br /&gt;
| Throw a character into the air and get as far as possible. Often accompanied with the &amp;lt;code&amp;gt;Upgrade&amp;lt;/code&amp;gt; tag as you buy upgrades to shoot yourself further next time.&amp;lt;br/&amp;gt;Not to be confused with the &amp;lt;code&amp;gt;Toss&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| Learn to Fly&lt;br /&gt;
|-&lt;br /&gt;
| Marble Popper&lt;br /&gt;
| Shoot a round, small object at others of its kind to match groups of the same color, whether in a large mass as in Puzzle Bobble, or along a trail as in Zuma.&lt;br /&gt;
| Coba&lt;br /&gt;
|-&lt;br /&gt;
| Pachinko&lt;br /&gt;
| Drop a ball from the top of a board to land it in a particular spot and/or score points. Unlike pinball, once it drops you have no control over the ball.&lt;br /&gt;
| Peny Pachinko&lt;br /&gt;
|-&lt;br /&gt;
| Pellet Maze&lt;br /&gt;
| Navigate a character around a maze while collecting objects and avoiding enemies. Inspired by Pac-Man.&lt;br /&gt;
| Pacman&lt;br /&gt;
|-&lt;br /&gt;
| Pinball&lt;br /&gt;
| A game typically involving two paddles, a ball with realistic physics, and various objects on a play field that give you points when hit.&lt;br /&gt;
| Pinbill&lt;br /&gt;
|-&lt;br /&gt;
| Pong&lt;br /&gt;
| Games specifically based on Pong. Other paddle-based games will most likely use either the &amp;lt;code&amp;gt;Brick Breaker&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;Pinball&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| PONGS&lt;br /&gt;
|-&lt;br /&gt;
| Rhythm&lt;br /&gt;
| Press the right buttons to the beat of the music.&lt;br /&gt;
| F2Jam&lt;br /&gt;
|-&lt;br /&gt;
| Rock-Paper-Scissors&lt;br /&gt;
| A game based on the classic three-way head-to-head mind game.&lt;br /&gt;
| Pico vs. Uberkids&lt;br /&gt;
|-&lt;br /&gt;
| Runner&lt;br /&gt;
| A game that usually involves you moving down a path automatically, avoiding obstacles in order to either get a high score (endless) or finish a level.&lt;br /&gt;
| Robot Unicorn Attack&lt;br /&gt;
|-&lt;br /&gt;
| Score-Attack&lt;br /&gt;
| Your goal throughout the game is to get a high score.&lt;br /&gt;
| Starry Night&lt;br /&gt;
|-&lt;br /&gt;
| Sequence Dropper&lt;br /&gt;
| A variant of &amp;lt;code&amp;gt;Vertical Drop&amp;lt;/code&amp;gt; games such as Suika Game where you have to connect two of the same type of object to make a bigger one, which then needs to combine with another of its type, in a way similar to &amp;lt;code&amp;gt;2048&amp;lt;/code&amp;gt;. Physics will typically apply in these games, unlike traditional vertical droppers.&lt;br /&gt;
| Merge Melons&lt;br /&gt;
|-&lt;br /&gt;
| Snake&lt;br /&gt;
| Control a line that typically grows in length, collecting objects without colliding into yourself. Inspired by Snake.&lt;br /&gt;
| Snake Classic&lt;br /&gt;
|-&lt;br /&gt;
| Sorting&lt;br /&gt;
| Games that involve organizing items into different categories, commonly by color or shape. If you are sorting based on logic rather than quick reactions, consider using &amp;lt;code&amp;gt;Matching&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
| Slime Sorter&lt;br /&gt;
|-&lt;br /&gt;
| Stacking&lt;br /&gt;
| Games that involve stacking objects, typically while keeping them balanced.&lt;br /&gt;
| Super Stacker&lt;br /&gt;
|-&lt;br /&gt;
| Tetris&lt;br /&gt;
| Drop pieces onto a grid-based playing field to form lines across the entire grid. Inspired by Tetris.&amp;lt;br/&amp;gt;If a game isn't based on Tetris, but still involves dropping tiles vertically, see the &amp;lt;code&amp;gt;Vertical Drop&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| Tetris 1989&lt;br /&gt;
|-&lt;br /&gt;
| Tile Traveler&lt;br /&gt;
| Capture tiles by walking or jumping onto them to change their color, sometimes while avoiding enemies.&lt;br /&gt;
| SpongeBob: Pyramid Peril&lt;br /&gt;
|-&lt;br /&gt;
| Timing&lt;br /&gt;
| Similar to rhythm games, these tend to rely on non-musical, usually-visual cues and proper timing. Stacking and slacking games are popular variants.&lt;br /&gt;
| Feed the King&lt;br /&gt;
|-&lt;br /&gt;
| Toss&lt;br /&gt;
| Games where you toss or launch a character or object to destroy terrain, reach a location, or collect items. Famous examples of this tag are games based on Angry Birds.&amp;lt;br/&amp;gt;Not to be confused with the &amp;lt;code&amp;gt;Launch&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| Soccer Kicker&lt;br /&gt;
|-&lt;br /&gt;
| Whack-A-Mole&lt;br /&gt;
| Characters will pop up on the screen (usually from holes) and the player must hit them before they disappear.&lt;br /&gt;
| Grizzly &amp;amp; the Lemmings: Whack a Lemming&lt;br /&gt;
|-&lt;br /&gt;
| Variety&lt;br /&gt;
| Mini-game collections, or games where the gameplay changes frequently.&lt;br /&gt;
| Four Second Fury&lt;br /&gt;
|-&lt;br /&gt;
| Vertical Drop&lt;br /&gt;
| Falling objects of various types drop from above for the player to eliminate, typically by merging a quotient amount of the same object. Games such as Puyo Puyo and Dr. Mario fit this tag. If the objective is to form lines from one side of the board to the other, use the &amp;lt;code&amp;gt;Tetris&amp;lt;/code&amp;gt; tag instead, or if it's physics-based and involves making two objects of the same type touch in a sequence, use &amp;lt;code&amp;gt;Sequence Dropper&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
| Puyo Puyo&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Card ==&lt;br /&gt;
Games where the gameplay revolves around using cards. Some are accompained by the &amp;lt;code&amp;gt;Gambling&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Ace Trumps&lt;br /&gt;
| A card game where players pick and compare the stats of cards.&lt;br /&gt;
| Dueling Decks&lt;br /&gt;
|-&lt;br /&gt;
| Blackjack&lt;br /&gt;
| A comparing card game between one or more players and a dealer.&lt;br /&gt;
| Blackjack 21&lt;br /&gt;
|-&lt;br /&gt;
| Collectible Card Game&lt;br /&gt;
| Games with RPG or board game inspirations that focus on playing cards to defeat your opponent. The player can often customize their deck.&lt;br /&gt;
| Monster Master&lt;br /&gt;
|-&lt;br /&gt;
| Poker&lt;br /&gt;
| Card game in which the players bet on the value of their hands, the winner taking the pool.&lt;br /&gt;
| Flash Poker&lt;br /&gt;
|-&lt;br /&gt;
| Shedding&lt;br /&gt;
| Card game in which the player's objective is to empty one's hand of all cards before the opponents.&lt;br /&gt;
| Uno Undercover&lt;br /&gt;
|-&lt;br /&gt;
| Solitaire&lt;br /&gt;
| Reorder a deck in a prescribed arrangement by rank and suit through moving cards under some restrictions.&lt;br /&gt;
| Solitaire&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Creative ==&lt;br /&gt;
Games facilitating user made content, from customizing characters to coloring to making your own picture.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Character Creator&lt;br /&gt;
| Games similar to &amp;lt;code&amp;gt;Dress Up&amp;lt;/code&amp;gt;, but with an extra level of customization, such as modifying physical features and colors, which allow you to make your own original characters.&lt;br /&gt;
| Mega Anime Couple Creator&lt;br /&gt;
|-&lt;br /&gt;
| Coloring Book&lt;br /&gt;
| Digital coloring pages.  Pick a color and color in a picture.  Like a coloring book, but in the form of a web game.&lt;br /&gt;
| SpongeBob: Coloring Book&lt;br /&gt;
|-&lt;br /&gt;
| Community Content&lt;br /&gt;
| Games with community-made content (such as custom levels) included in Flashpoint. Typically also contain some sort of editor.&lt;br /&gt;
| Happy Wheels&lt;br /&gt;
|-&lt;br /&gt;
| Drawing&lt;br /&gt;
| Works involving or depicting the action of drawing, painting, or other similar activities. Not to be confused with &amp;lt;code&amp;gt;Coloring&amp;lt;/code&amp;gt;, which only involves adding colors to a premade picture instead of creating one from scratch.&lt;br /&gt;
| The Drawing Grounds&lt;br /&gt;
|-&lt;br /&gt;
| Dress Up&lt;br /&gt;
| Choose simple cosmetic options for a given character such as outfits, hairstyles and accessories.&lt;br /&gt;
| Summer Bride Dress Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Level Editor&lt;br /&gt;
| Games with level editors. Create your own level using assets from the game.&lt;br /&gt;
| Warp&lt;br /&gt;
|-&lt;br /&gt;
| Make Up&lt;br /&gt;
| Apply make up of your choice to a given character, from a portrait or bust perspective.&lt;br /&gt;
| Ice Queen Make Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Object Creator&lt;br /&gt;
| Customize and decorate an item, for example a vehicle or a device. Similar to &amp;lt;code&amp;gt;Dress Up&amp;lt;/code&amp;gt;, but for inanimate objects.&lt;br /&gt;
| Bunny's Ice Cream Maker&lt;br /&gt;
|-&lt;br /&gt;
| Sandbox&lt;br /&gt;
| Games focused on creating, building, and experimenting with little restriction. Minimal objectives are set in these games, but the player can set their own.&lt;br /&gt;
| Minecraft Classic&lt;br /&gt;
|-&lt;br /&gt;
| Scene Creator&lt;br /&gt;
| Place objects, characters, and other decorations in a diorama. Similar to &amp;lt;code&amp;gt;Dress Up&amp;lt;/code&amp;gt;, but for scenes.&lt;br /&gt;
| The Disney Create series&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Educational == &lt;br /&gt;
Educational games aim to teach something as you play.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
|Astronomy&lt;br /&gt;
|A game or utility that provides information about celestial objects and the universe beyond Earth.&lt;br /&gt;
|Interactive Constellation Map&lt;br /&gt;
|-&lt;br /&gt;
| Biology&lt;br /&gt;
| A game that teaches people about subjects to do with life, including human anatomy and microbiology.&lt;br /&gt;
| Cell Defense: The Plasma Membrane&lt;br /&gt;
|-&lt;br /&gt;
| Chemistry&lt;br /&gt;
| A game that teaches people about the properties and behavior of matter.&lt;br /&gt;
| VRML Models for Analysing Chemical Structure-Activity Relationships.&lt;br /&gt;
|-&lt;br /&gt;
| Civics&lt;br /&gt;
| A game that teaches people how to behave in, and help their community. Also known as &amp;quot;Citizenship&amp;quot; in some areas.&lt;br /&gt;
| Ready for Preschool: Helpful Heroes&lt;br /&gt;
|-&lt;br /&gt;
| Computer Science&lt;br /&gt;
| A game that teaches the player how to use computers, including how to code.&lt;br /&gt;
| Ben 10: Omnicode&lt;br /&gt;
|-&lt;br /&gt;
| Economics&lt;br /&gt;
| A game that teaches the player about money and business.&lt;br /&gt;
| ACCA: Think Ahead&lt;br /&gt;
|-&lt;br /&gt;
| Engineering&lt;br /&gt;
| A game that teaches the player building real-life structures and machines.&lt;br /&gt;
| Ready for Preschool: Treehouse Builders&lt;br /&gt;
|-&lt;br /&gt;
| Fine Art&lt;br /&gt;
| A game that teaches the player about the history of art, including paintings and sculptures.&lt;br /&gt;
| Renaissance&lt;br /&gt;
|-&lt;br /&gt;
| First Aid&lt;br /&gt;
| A game that teaches the player how to administer medical care in an emergency.&lt;br /&gt;
| Lifesaver&lt;br /&gt;
|-&lt;br /&gt;
| Geography&lt;br /&gt;
| A game that teaches the player about locations around the world.&lt;br /&gt;
| Geography Game: USA&lt;br /&gt;
|-&lt;br /&gt;
|Geology&lt;br /&gt;
|A game that teaches mainly about the origin, history, and structure of Earth as well as the various processes it undergoes.&lt;br /&gt;
|How can minerals be defined by their properties?&lt;br /&gt;
|-&lt;br /&gt;
| Geometry&lt;br /&gt;
| A game that teaches the player about shapes.&lt;br /&gt;
| Ancient Greek Geometry&lt;br /&gt;
|-&lt;br /&gt;
| Health&lt;br /&gt;
| A game that teaches the player about how to stay healthy, including through diet and exercise.&lt;br /&gt;
| Calories in a Sandwich&lt;br /&gt;
|-&lt;br /&gt;
| History&lt;br /&gt;
| A game that teaches the player historical events, places, and figures.&lt;br /&gt;
| Horrible Histories: Terrible Treasures&lt;br /&gt;
|-&lt;br /&gt;
| Language&lt;br /&gt;
| A game that helps the player learn a language (English included).&lt;br /&gt;
| Sushi Spell&lt;br /&gt;
|-&lt;br /&gt;
| Mathematics&lt;br /&gt;
| A game that primarily involves solving math problems.&lt;br /&gt;
| Math Shootout&lt;br /&gt;
|-&lt;br /&gt;
| Media Studies&lt;br /&gt;
| A game that teaches the player how to understand, and create media such as films and television programs.&lt;br /&gt;
| Thor: Trailer Maker&lt;br /&gt;
|-&lt;br /&gt;
| Music Studies&lt;br /&gt;
| A game that teaches the player about various aspects of music, including instruments, how to play, and interpretation.&lt;br /&gt;
| Name That Woodwind!&lt;br /&gt;
|-&lt;br /&gt;
| Physics Education&lt;br /&gt;
| A game that teaches the player about how matter interacts with natural forces.&lt;br /&gt;
| BLACK HOLE Choose Your Own Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Public Service Announcement&lt;br /&gt;
| A game or animation that aims to educate the viewer, or raise awareness of, a serious, non-academic subject.&lt;br /&gt;
| Spot it and Stop it - Interactive Anti-Bullying Video&lt;br /&gt;
|-&lt;br /&gt;
| Quiz&lt;br /&gt;
| A game that asks you questions about any particular subject matter. Some Quiz games are more parodical than educational, however.&lt;br /&gt;
| 50 States &lt;br /&gt;
|-&lt;br /&gt;
| Reproductive Health&lt;br /&gt;
| Works which focus on topics such as puberty, sex, or pregnancy; usually in an educational or informative context.&lt;br /&gt;
| HIV, AIDS, and Drug Abuse Game&lt;br /&gt;
|-&lt;br /&gt;
| Science&lt;br /&gt;
| A game that teaches a scientific field, including chemistry, biology, and physics.&lt;br /&gt;
| ARTE Science Kit: Brain Circulation &lt;br /&gt;
|-&lt;br /&gt;
| Theology&lt;br /&gt;
| Games that teach the player about various religions, including their beliefs and practises.&lt;br /&gt;
| Books of the Bible&lt;br /&gt;
|-&lt;br /&gt;
| Tutorial &lt;br /&gt;
| A game that is more akin to a tutorial, showing you how to do something in an interactive fashion.&lt;br /&gt;
| Ultimate Spriting Tutorial&lt;br /&gt;
|- &lt;br /&gt;
| Typing&lt;br /&gt;
| Games that teach you to type efficiently.&lt;br /&gt;
| Icarus Proudbottom Teaches Typing! &lt;br /&gt;
|-&lt;br /&gt;
|Vexillology&lt;br /&gt;
|A game that teaches the player about flags.&lt;br /&gt;
|Talking with Signal Flags&lt;br /&gt;
|-&lt;br /&gt;
| Zoology&lt;br /&gt;
| Games that teach the players about animals, including their features, behaviour, and habitats.&lt;br /&gt;
| Habitats&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Educational Age Categories'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If an educational game or animation was made for a specific age range, one of these tags should also be included.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Early Childhood Education&lt;br /&gt;
| Educational games designed for very young children, up to and including their first years of school.&lt;br /&gt;
| Ready for Preschool: Lost Letter Adventures&lt;br /&gt;
|-&lt;br /&gt;
| Childhood Education&lt;br /&gt;
| Educational games designed for children in school, up to their teenage years.&lt;br /&gt;
| Deadly 60: Food Chains&lt;br /&gt;
|-&lt;br /&gt;
| Teenage Education&lt;br /&gt;
| Educational games designed for teenagers, up to the age of eighteen.&lt;br /&gt;
| State of Debate&lt;br /&gt;
|-&lt;br /&gt;
| Adult Education&lt;br /&gt;
| Educational games designed for adults and professionals.&lt;br /&gt;
| ACCA: Think Ahead&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mathematical ==&lt;br /&gt;
Games which are generally themed around fields of recreational mathematics.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Cellular Automata&lt;br /&gt;
| Set &amp;quot;cells&amp;quot; on a grid that evolves each turn by a set of rules based on the states of neighboring cells. Used along with &amp;lt;code&amp;gt;Toy&amp;lt;/code&amp;gt; when there is no objective.&lt;br /&gt;
| 3D Game of Life&lt;br /&gt;
|-&lt;br /&gt;
| Fractal&lt;br /&gt;
| Any work designed to visualize fractals.&lt;br /&gt;
| Fractal Explorer&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Puzzle ==&lt;br /&gt;
Puzzle games involve brainteasers of all types, from fast-paced matching games to hidden object puzzles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Assemblage&lt;br /&gt;
| A game where you either assemble or disassemble an object such as a computer in the correct order. Will often have educational purposes.&lt;br /&gt;
| The Computer Puzzle: Interactive Knowledge Board&lt;br /&gt;
|-&lt;br /&gt;
| Codebreaker&lt;br /&gt;
| Games about deciphering a sequence through trial and error with a limited number of attempts.&lt;br /&gt;
| Bubblegum Code Cracker&lt;br /&gt;
|-&lt;br /&gt;
| Connect the Dots&lt;br /&gt;
| Connect dots in the correct order to reveal an image.&lt;br /&gt;
| Taz Connect-The-Dot&lt;br /&gt;
|-&lt;br /&gt;
| Crossword&lt;br /&gt;
| Use clues to enter words letter-by-letter in a grid of squares.&lt;br /&gt;
| Daily Crossword&lt;br /&gt;
|-&lt;br /&gt;
| Grid Toggle&lt;br /&gt;
| Game with the goal of turn all tiles in a grid to one specific state, where clicking toggles adjacent tiles, and/or the tile you clicked.&lt;br /&gt;
| Lights Out&lt;br /&gt;
|-&lt;br /&gt;
| Hangman&lt;br /&gt;
| Select a letter each turn to guess a word or phrase. Guess incorrectly too many times and you lose.&lt;br /&gt;
| Hangman: Mathematics and More&lt;br /&gt;
|-&lt;br /&gt;
| Hidden Objects&lt;br /&gt;
| Find things that are hidden within a larger picture.&lt;br /&gt;
| Pocket Creature ~Hidden Objects~&lt;br /&gt;
|-&lt;br /&gt;
| Jigsaw&lt;br /&gt;
| Works where the goal is to assemble a larger image by placing simple tiles or interlocking pieces together on a board, sometimes requiring them to be rotated.&lt;br /&gt;
| Ice-Age 4 Jigsaw Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Klotski&lt;br /&gt;
| A sliding block puzzle where the goal is to either free a specific piece or move it to a particular location&lt;br /&gt;
| Sliding Blocks&lt;br /&gt;
|-&lt;br /&gt;
| Lemmings&lt;br /&gt;
| Use a set of tools per level to guide marching characters from point A to point B.&lt;br /&gt;
| Oreo O's Creme Team Journey&lt;br /&gt;
|-&lt;br /&gt;
| Logic&lt;br /&gt;
| Follow a set of rules, whether explained or not, and use methodical thinking to solve puzzles. Usually has no game-over criteria or time limit.&lt;br /&gt;
| 3D Logic 2&lt;br /&gt;
|-&lt;br /&gt;
| Matching&lt;br /&gt;
| Click on (or otherwise group) objects of the same color or shape together to match them.&lt;br /&gt;
| Ores&lt;br /&gt;
|-&lt;br /&gt;
| Match-3&lt;br /&gt;
| Similar to &amp;lt;code&amp;gt;Matching&amp;lt;/code&amp;gt;, but objects are swapped with each other to line them up within a grid.&lt;br /&gt;
| Bejeweled&lt;br /&gt;
|-&lt;br /&gt;
| Maze&lt;br /&gt;
| A game where you traverse or solve mazes.&lt;br /&gt;
| Moonlight Mazes&lt;br /&gt;
|-&lt;br /&gt;
| Memory&lt;br /&gt;
| Games that require using your memory to constantly remember in-game information, such as the level layout or a sequence of inputs. Memory match and Simon says games fit this tag.&lt;br /&gt;
| &amp;quot;Elephants Never Forget!&amp;quot; Memory Game&lt;br /&gt;
|-&lt;br /&gt;
| Minesweeper&lt;br /&gt;
| Clear a grid-based board without spotting hidden hazards, with tile clues about the number of neighboring hazards.&lt;br /&gt;
| Zombie Minesweeper&lt;br /&gt;
|-&lt;br /&gt;
| Mixing&lt;br /&gt;
| A game where you have to merge ingredients to see an outcome.&lt;br /&gt;
| Mix a Monster&lt;br /&gt;
|-&lt;br /&gt;
| Nonogram&lt;br /&gt;
| Color cells according to numbers at the side of the grid to reveal a hidden picture.&lt;br /&gt;
| Armor Picross&lt;br /&gt;
|-&lt;br /&gt;
| Pipe Connector&lt;br /&gt;
| Add and/or rotate pipe-shaped pieces on a grid to create a path between two ends. Often has a time limit.&lt;br /&gt;
| Wonka Bars: Chocolate Pipe Madness&lt;br /&gt;
|-&lt;br /&gt;
| Sequential&lt;br /&gt;
| Games where you have to add items in the correct order to the playing field to ensure that they interact with each other properly and evolve to their max level.&lt;br /&gt;
| GROW Island&lt;br /&gt;
|-&lt;br /&gt;
| Shell Game&lt;br /&gt;
| A game in which a small object (most often a ball) is placed under one of multiple identical objects (cups, shells, etc.) which switch places. The objective is to find which object has the smaller object underneath.&lt;br /&gt;
| Babar Ball N Cup&lt;br /&gt;
|-&lt;br /&gt;
| Sliding&lt;br /&gt;
| Slide squares or blocks along a grid to create an image or free a specific tile.&lt;br /&gt;
| 8 Square Slider&lt;br /&gt;
|-&lt;br /&gt;
| Sokoban&lt;br /&gt;
| Games that involve pushing boxes around an area into specific locations.&lt;br /&gt;
| Aggressive Sokoban&lt;br /&gt;
|-&lt;br /&gt;
| Spot the Difference&lt;br /&gt;
| Games involving finding differences between pictures.&lt;br /&gt;
| Differences in Puppy Land&lt;br /&gt;
|-&lt;br /&gt;
| Stealth&lt;br /&gt;
| The player must move around discreetly to avoid being detected by enemy entities.&lt;br /&gt;
| The Classroom&lt;br /&gt;
|-&lt;br /&gt;
| Sudoku&lt;br /&gt;
| A grid-based game where the goal is to have each row, column and grid of nine boxes be filled with unique values.&lt;br /&gt;
| Just Sudoku&lt;br /&gt;
|-&lt;br /&gt;
| Tile Merger&lt;br /&gt;
| Slide constantly generated tiles on a grid to combine similar ones and create new tiles until achieving a highly combined one.&lt;br /&gt;
| 2048: Llama Edition&lt;br /&gt;
|-&lt;br /&gt;
| Twisty Puzzle&lt;br /&gt;
| Games featuring puzzles such as the Rubik's Cube. Often used along with &amp;lt;code&amp;gt;Toy&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Rubik Unbound&lt;br /&gt;
|-&lt;br /&gt;
| Word&lt;br /&gt;
| Games based on anagrams or similar material, or games that involve manipulating words. &amp;lt;code&amp;gt;Word Search&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Crossword&amp;lt;/code&amp;gt; are more specific tags.&lt;br /&gt;
| Bookworm&lt;br /&gt;
|-&lt;br /&gt;
| Word Search&lt;br /&gt;
| Find words from a list inside of a big grid of letters.&lt;br /&gt;
| Word Search 2000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Simulation ==&lt;br /&gt;
This type of a game attempts to simulate something from real life, like a card game or just walking around.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''General'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Babysitting&lt;br /&gt;
| A game where you take care of a child or multiple children.&lt;br /&gt;
| Baby Diaper Change&lt;br /&gt;
|-&lt;br /&gt;
| Bingo&lt;br /&gt;
| A game involving a 5x5 grid of (usually) numbers, which is won by marking 5 in a row either horizontally, vertically, or diagonally. A column and value is called out, and if it matches one on a given card, the cell is marked.&lt;br /&gt;
| Battle Bingo&lt;br /&gt;
|-&lt;br /&gt;
| Computing Device&lt;br /&gt;
| Explore an operating system or electronic device. Usually parodical.&lt;br /&gt;
| Windows 59&lt;br /&gt;
|-&lt;br /&gt;
| Cooking&lt;br /&gt;
| Games that revolve around cooking food.&lt;br /&gt;
| Cooking Academy&lt;br /&gt;
|-&lt;br /&gt;
| Cleaning&lt;br /&gt;
| A game where your objective is to get rid of stains, dirt and mess from objects, characters or rooms.&lt;br /&gt;
| Messy Class Room Cleaning&lt;br /&gt;
|-&lt;br /&gt;
| Dentist&lt;br /&gt;
| Any game where you examine and fix a character's teeth.&lt;br /&gt;
| The Rock: Tooth Problems&lt;br /&gt;
|-&lt;br /&gt;
| Doctor&lt;br /&gt;
| A game that involves performing medical treatments on a character. This includes caring for injuries, treating illnesses, and performing check-ups.&lt;br /&gt;
| Diego Nose Doctor&lt;br /&gt;
|-&lt;br /&gt;
| Driving&lt;br /&gt;
| Driving games involve steering a vehicle, whether to win a race, get the shortest time, or accomplish another goal.&lt;br /&gt;
| Action Driving Game&lt;br /&gt;
|-&lt;br /&gt;
| Farming&lt;br /&gt;
| Plant and cultivate resources, usually crops.&lt;br /&gt;
| The Farmer&lt;br /&gt;
|-&lt;br /&gt;
| Fishing&lt;br /&gt;
| Use a rod to try to catch fish.&lt;br /&gt;
| Donald's Gone Gooey Fishing&lt;br /&gt;
|- &lt;br /&gt;
| Flying&lt;br /&gt;
| Flying without any fighting or racing. Usually in a plane or other airborne vehicle.&lt;br /&gt;
| Into Space 2&lt;br /&gt;
|-&lt;br /&gt;
| Gambling&lt;br /&gt;
| Bet virtual money, win virtual money.&lt;br /&gt;
| Blackjack Elf&lt;br /&gt;
|-&lt;br /&gt;
| Hairdressing&lt;br /&gt;
| A game where you give a character a new hairstyle by cutting, dyeing, and/or styling their hair.&lt;br /&gt;
| Pou Girl Hair Salon&lt;br /&gt;
|-&lt;br /&gt;
| Hunting&lt;br /&gt;
| A game that simulates hunting of wildlife/game as the primary gameplay. They are usually also a &amp;lt;code&amp;gt;Shooting Gallery&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Animal Hunter Arcade Edition&lt;br /&gt;
|-&lt;br /&gt;
| Luck Roller&lt;br /&gt;
| Games focused on random events, such as coin flippers or roulettes. If there are bets involved, use the &amp;lt;code&amp;gt;Gambling&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| Grand Roulette&lt;br /&gt;
|-&lt;br /&gt;
| Mining&lt;br /&gt;
| Take ores, gems and other types of valuable minerals and objects from rocks or the ground.&lt;br /&gt;
| Mega Miner&lt;br /&gt;
|-&lt;br /&gt;
| Parking&lt;br /&gt;
| Park in a precise space, using any vehicle.&lt;br /&gt;
| Docking Perfection 2&lt;br /&gt;
|-&lt;br /&gt;
| Pet&lt;br /&gt;
| A game where you take care of a pet or multiple pets.&lt;br /&gt;
| The Pets Factor - Furry Friends&lt;br /&gt;
|-&lt;br /&gt;
| Repairing&lt;br /&gt;
| The surgery equivalent for objects.&lt;br /&gt;
| Zelda the Welder&lt;br /&gt;
|-&lt;br /&gt;
| Restaurant&lt;br /&gt;
| A game where you serve food in a restaurant or similar venue, including bars, school cafeterias, and food trucks. Games where you only cook food and not serve it should be tagged &amp;lt;code&amp;gt;Cooking&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Beach Restaurant&lt;br /&gt;
|-&lt;br /&gt;
| Slot Machine&lt;br /&gt;
| A game of chance featuring a screen displaying three or more reels that spin when activated. Prizes are given when symbols on the reels line up in a certain pattern after the reels stop spinning.&lt;br /&gt;
| Carnival Slots&lt;br /&gt;
|-&lt;br /&gt;
| Spa&lt;br /&gt;
| A game where spa treatments are performed on a character. These can include face masks, massages, and manicures/pedicures.&lt;br /&gt;
| Spring Fairy Spa&lt;br /&gt;
|-&lt;br /&gt;
| Surgery&lt;br /&gt;
| Any game that involves performing medical operations on characters.&lt;br /&gt;
| Elsa Heart Surgery&lt;br /&gt;
|-&lt;br /&gt;
| Tattoo Artist&lt;br /&gt;
| Games where the player gives one or more characters a permanent tattoo.&lt;br /&gt;
| Zoe at Tattoo Shop&lt;br /&gt;
|-&lt;br /&gt;
| Time Management&lt;br /&gt;
| Move resources quickly in order to reach a quota or fulfill some other objective.&lt;br /&gt;
| Diner Dash&lt;br /&gt;
|-&lt;br /&gt;
| Tycoon&lt;br /&gt;
| Manage the economy and other aspects of a business or project and expand its development.&lt;br /&gt;
| McDonald's Video Game&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Virtual Spaces'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Panorama&lt;br /&gt;
| Scroll around a panoramic image of a place.&lt;br /&gt;
| Bintan Beach Panorama&lt;br /&gt;
|-&lt;br /&gt;
| Virtual Tour&lt;br /&gt;
| Click waypoints or be guided to different interesting landmarks with descriptions, usually within a real world place.&lt;br /&gt;
| Alberta Archives Society Archives Tour&lt;br /&gt;
|-&lt;br /&gt;
| Virtual World&lt;br /&gt;
| Freely move in around in a 3D environment.&lt;br /&gt;
| Peach's Castle Flying Demo&lt;br /&gt;
|-&lt;br /&gt;
| Walking Simulator&lt;br /&gt;
| A game that involves the player exploring a world by walking around it, often while a story unfolds. If a game involves combat, platforming, or anything more than just walking around, it usually isn't a walking simulator.&lt;br /&gt;
| SOPA/PIPA&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sports == &lt;br /&gt;
Sports games attempt to replicate the gameplay of physical sports. This also encompasses fictional sports such as Quidditch. A game does not have to perfectly replicate a sport, so long as it is inspired by sports.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| American Football&lt;br /&gt;
| A game where two teams attempt to carry the ball to the other end of the stadium.&lt;br /&gt;
| First Down Football&lt;br /&gt;
|-&lt;br /&gt;
| Archery&lt;br /&gt;
| The player uses a bow and arrow to hit a distant target.&lt;br /&gt;
| Ultimate Bullseye&lt;br /&gt;
|-&lt;br /&gt;
| Athletics&lt;br /&gt;
| Games that match sports defined as &amp;quot;Athletics&amp;quot; in the Olympics. This includes running, jumping, and throwing disciplines.&lt;br /&gt;
| QWOP&lt;br /&gt;
|- &lt;br /&gt;
| Baseball&lt;br /&gt;
| A game where two teams attempt to hit a ball with a bat and catch it.&lt;br /&gt;
| Pro Baseball&lt;br /&gt;
|-&lt;br /&gt;
| Basketball&lt;br /&gt;
| A game where two teams try to get a ball through a raised hoop.&lt;br /&gt;
| Spooky Hoops&lt;br /&gt;
|-&lt;br /&gt;
| Billiards&lt;br /&gt;
| A game where players try to &amp;quot;pocket&amp;quot; balls with a cue. This encompasses billiards, pool, snooker, and any other sport that uses a cue.&lt;br /&gt;
| 8 Ball Pool&lt;br /&gt;
|-&lt;br /&gt;
| Boating&lt;br /&gt;
| A game where the player navigates a body of water by any type of boat.&lt;br /&gt;
| Boat Rush&lt;br /&gt;
|-&lt;br /&gt;
| Bowling&lt;br /&gt;
| The players roll a ball, intending to knock down as many pins as possible at the end of the track.&lt;br /&gt;
| Gutterball Golden Pin Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Boxing&lt;br /&gt;
| A form of fighting where two competitors use their fists (usually with protective gloves) to either gain points by landing a hit on their opponent, or knocking them out.&lt;br /&gt;
| Big Shot Boxing&lt;br /&gt;
|-&lt;br /&gt;
| Cricket&lt;br /&gt;
| A game where one team attempts to knock off the opposing team's bails, while the other tries to score runs by hitting the ball away from the other team.&lt;br /&gt;
| Ben 10 Ultimate Alien: Cricket Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Curling&lt;br /&gt;
| A game based on the precision sport of curling. Carefully throw an object across a slippery surface so that it stops on top of a particular target.&lt;br /&gt;
| 3 Puck Chuck&lt;br /&gt;
|-&lt;br /&gt;
| Cycling&lt;br /&gt;
| A game where the player rides a bicycle.&lt;br /&gt;
| DONUTZ Rush Hour Racer&lt;br /&gt;
|-&lt;br /&gt;
| Equestrianism&lt;br /&gt;
| Games featuring the use of horses for competitive sports and exhibitions, like horse racing and dressage.&lt;br /&gt;
| Horse Eventing&lt;br /&gt;
|-&lt;br /&gt;
| Golf&lt;br /&gt;
| Each player attempts to get their ball to the end of a course in the fewest hits.&lt;br /&gt;
| Cartoon Cove Mini Golf&lt;br /&gt;
|-&lt;br /&gt;
| Hockey&lt;br /&gt;
| Two teams using skates attempt to get the ball or puck into the opposing goal. This encompasses ice hockey, roller hockey, and air hockey.&lt;br /&gt;
| Postopia Power Play&lt;br /&gt;
|-&lt;br /&gt;
| Motocross&lt;br /&gt;
| A game where a player on a bike attempts to traverse obstacles, usually with 2D physics.&lt;br /&gt;
| Dirt Bike&lt;br /&gt;
|-&lt;br /&gt;
| Racing &lt;br /&gt;
| Try to go faster than either the other drivers or the clock as you drive around a track.&lt;br /&gt;
| Cyclomaniacs&lt;br /&gt;
|- &lt;br /&gt;
| Rugby&lt;br /&gt;
| A form of football played with an oval ball in which the handling and carrying of the ball is permitted. Not to be confused with &amp;lt;code&amp;gt;American Football&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Rugby Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Skateboarding &lt;br /&gt;
| A game where a player uses a skateboard to either perform tricks or reach the end of a track.&lt;br /&gt;
| G Max Skateboarding&lt;br /&gt;
|- &lt;br /&gt;
| Skating &lt;br /&gt;
| A game where a player uses either ice skates or roller skates to perform tricks or reach the end of a track.&lt;br /&gt;
| Championship Figure Skating&lt;br /&gt;
|- &lt;br /&gt;
| Skiing &lt;br /&gt;
| A game where the player uses skis. This includes racing, jumping, and slalom.&lt;br /&gt;
| Downhill Skiing&lt;br /&gt;
|- &lt;br /&gt;
| Snowboarding &lt;br /&gt;
| A game where the player uses a snowboard.&lt;br /&gt;
| Chocobo's Snowboard Glide&lt;br /&gt;
|- &lt;br /&gt;
| Soccer &lt;br /&gt;
| Two teams attempt to kick the ball into the opposing goal.&lt;br /&gt;
| Toon Cup 2020&lt;br /&gt;
|- &lt;br /&gt;
| Surfing &lt;br /&gt;
| A game where the player uses a surfboard.&lt;br /&gt;
| Aussie Surf Classic&lt;br /&gt;
|- &lt;br /&gt;
| Swimming &lt;br /&gt;
| Swim laps around a pool, while competing against the clock or other swimmers.&lt;br /&gt;
| Hyper Sports 50 Metres Swimming&lt;br /&gt;
|- &lt;br /&gt;
| Tennis &lt;br /&gt;
| Two or more players attempt to hit the ball over a net with a racket, with the goal of forcing your opponent to drop it. This also encompasses Table Tennis.&lt;br /&gt;
| TARDIS Tennis&lt;br /&gt;
|- &lt;br /&gt;
| Volleyball &lt;br /&gt;
| Two teams attempt to hit a ball so it strikes the ground of the opposing team's play area.&lt;br /&gt;
| Beach City Turbo Volleyball GP&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Strategy games come in many forms, but usually involve controlling units in an efficient way to defeat some kind of enemy.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Lane-Based Strategy&lt;br /&gt;
| You and your opponent have one or more lanes with which to send units down to attack each other.&lt;br /&gt;
| Plants vs Zombies (Web Version)&lt;br /&gt;
|-&lt;br /&gt;
| Node-Based Strategy&lt;br /&gt;
| The player and the enemy each control 'nodes', which they can send units to and from. &lt;br /&gt;
| Tentacle Wars&lt;br /&gt;
|-&lt;br /&gt;
| Real-Time Strategy&lt;br /&gt;
| Create units and buildings, collect resources, and face an opponent who's doing the same things at the same time as you are.&lt;br /&gt;
| Creeper World: Evermore&lt;br /&gt;
|-&lt;br /&gt;
| Tower Defense&lt;br /&gt;
| Build various towers to destroy the units your enemies send against you.&lt;br /&gt;
| Bloons TD 5&lt;br /&gt;
|-&lt;br /&gt;
| Turn-Based&lt;br /&gt;
| Take turns against a computer-controlled character(s) or another player. Usually used with Role-Playing and Tabletop games.&lt;br /&gt;
| Sonny&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tabletop ==&lt;br /&gt;
Games that replicate board games, real-life or invented.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Ataxx&lt;br /&gt;
| Also called Hexxagon, you and your opponent move or duplicate your pieces to empty squares to capture all adjacent pieces. The player that controls the majority of the board when the board is filled or when a player can no longer move wins.&lt;br /&gt;
| Hexxagon&lt;br /&gt;
|-&lt;br /&gt;
| Battleship&lt;br /&gt;
| Arrange your items on a grid, and then guess where on the grid your opponent has placed theirs. First to eliminate the other's set wins. Not to be used with the Battleship franchise.&lt;br /&gt;
| War Ships Online Battle&lt;br /&gt;
|-&lt;br /&gt;
| Checkers&lt;br /&gt;
| Also called Draughts, move diagonally in order to capture opponents by jumping over them. This tag also applies to any game that has the basic checkers ruleset.&lt;br /&gt;
| Koala Checkers&lt;br /&gt;
|-&lt;br /&gt;
| Chess&lt;br /&gt;
| A board game where you must try to capture the opponent's &amp;quot;King&amp;quot;. This tag also applies to any game that has the basic chess ruleset.&lt;br /&gt;
| Bikini Bottom Chess&lt;br /&gt;
|-&lt;br /&gt;
| Dice&lt;br /&gt;
| Games involving rolling dice, such as backgammon or Yahtzee.&lt;br /&gt;
| Yacht&lt;br /&gt;
|-&lt;br /&gt;
| Dominoes&lt;br /&gt;
| Games that use dominoes or have the basic ruleset of these games.&lt;br /&gt;
| The Domino Knight&lt;br /&gt;
|-&lt;br /&gt;
| Go&lt;br /&gt;
| Two players game in which the aim is to surround more territory than the opponent. Singleplayer Gomoku where objective is to set 5 go pieces in a row is also covered by this tag.&lt;br /&gt;
| 五子棋&lt;br /&gt;
|-&lt;br /&gt;
| Ludo&lt;br /&gt;
| A strategy board game for two to four players, in which the players race their four tokens from start to finish according to the rolls of a single die.&lt;br /&gt;
| Ludo Unity3D&lt;br /&gt;
|-&lt;br /&gt;
| Mahjong&lt;br /&gt;
| A game which uses mahjong tiles, where the goal is to create a winning hand which typically consists of four sets and a pair.&lt;br /&gt;
| NingPo MahJong&lt;br /&gt;
|-&lt;br /&gt;
| Mahjong Solitaire&lt;br /&gt;
| A game which uses mahjong tiles stacked and arranged in a pattern, where the goal is to clear the board by matching pairs of exposed tiles. Tiles are considered to be exposed if they can be moved either left or right without disturbing other tiles.&lt;br /&gt;
| 247 Mahjong&lt;br /&gt;
|-&lt;br /&gt;
| Peg Solitaire&lt;br /&gt;
| Jump pieces orthogonally in a grid to remove an adjacent piece, finishing with an empty board except for a single piece.&lt;br /&gt;
| Pegz&lt;br /&gt;
|-&lt;br /&gt;
| Reversi&lt;br /&gt;
| Take turns with your opponent adding pieces in a board and converting enemy pieces between newly added ones and your other pieces. The player with most pieces in the board wins.&lt;br /&gt;
| Beach Reversi&lt;br /&gt;
|-&lt;br /&gt;
| Shogi&lt;br /&gt;
| The game is played by two persons on a board with pieces of varying powers, and the object of the game is to checkmate (“trap”) the opposing king.&lt;br /&gt;
| 詰将棋&lt;br /&gt;
|-&lt;br /&gt;
| Tic-Tac-Toe&lt;br /&gt;
| Place a symbol in a grid each turn to create a row of them while preventing your opponent from doing so.&lt;br /&gt;
| It's Just TIC TAC TOE&lt;br /&gt;
|-&lt;br /&gt;
| Tower of Hanoi&lt;br /&gt;
| A game consisting of stacked discs and three poles, where each disc can only be moved one at a time and can only be placed on a disc larger than itself. The goal is to move all of the discs to a different pole than the one they were stacked on originally.&lt;br /&gt;
| The Towers of Hanoi&lt;br /&gt;
|-&lt;br /&gt;
| Xiangqi&lt;br /&gt;
| The object is to capture the opponent’s king, and each player starts with an army of 16 pieces on opposite sides of a game board.&lt;br /&gt;
| Chinese Chess&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Utility ==&lt;br /&gt;
A tool or any other non-game which serves a purpose.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Calculator&lt;br /&gt;
| A tool to perform various calculations.&lt;br /&gt;
| Rockwell '76 Calculator Simulator&lt;br /&gt;
|-&lt;br /&gt;
| Clock&lt;br /&gt;
| A tool which help display time. &lt;br /&gt;
| Eggman clock &lt;br /&gt;
|-&lt;br /&gt;
|Game Creation Tool&lt;br /&gt;
|A framework or program used to make games.&lt;br /&gt;
|Bitsy&lt;br /&gt;
|-&lt;br /&gt;
| Map&lt;br /&gt;
| A drawing that gives information about an area.&lt;br /&gt;
| The Witcher 3 Interactive Map&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
If a game doesn't seem to fit anywhere else, it will probably fit in one of these tags.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Auditory Illusion&lt;br /&gt;
| Demonstrations of audio content intended to exhibit ambiguous or contradictory sounding results, among other things.&lt;br /&gt;
| Impossible 3D Stairs with Illusory Music&lt;br /&gt;
|-&lt;br /&gt;
| Augmented Reality&lt;br /&gt;
| An interactive work which uses the webcam to overlay 3D models over the real world.&lt;br /&gt;
| WONDLA-VISION MAP&lt;br /&gt;
|-&lt;br /&gt;
| Broken Feature&lt;br /&gt;
| Works that have some kind of feature currently broken yet gameplay is minimally unaffected, such as an online highscore table or premium/account features. Not to be confused with the &amp;lt;code&amp;gt;Partial&amp;lt;/code&amp;gt; status, which is for missing assets.&lt;br /&gt;
| Learn to Fly 3&lt;br /&gt;
|-&lt;br /&gt;
| Closed Captioning&lt;br /&gt;
| Games that have a setting for Closed Captioning, or has it as default.&lt;br /&gt;
| Team Hamster: Roll to the Rescue&lt;br /&gt;
|-&lt;br /&gt;
| Comic&lt;br /&gt;
| A work which shows images and/or animations to deliver a story. Not to be confused with &amp;lt;code&amp;gt;Visual Novel&amp;lt;/code&amp;gt;, which allows the player to influence the story based on their choices.&lt;br /&gt;
| Darnell Plays With Fire&lt;br /&gt;
|-&lt;br /&gt;
| Customization&lt;br /&gt;
| A game that allows you to customize features, but doesn't focus on customization as the main element of gameplay.&amp;lt;br/&amp;gt;If customization is the game's primary genre, a tag under the &amp;lt;code&amp;gt;Creative&amp;lt;/code&amp;gt; header might fit better.&lt;br /&gt;
| PBS Kids Go! Secret Box&lt;br /&gt;
|-&lt;br /&gt;
| Demonstration&lt;br /&gt;
| Technical, engine, or concept demonstration. A tech demo.&lt;br /&gt;
| Ray Cast Car&lt;br /&gt;
|-&lt;br /&gt;
| Demoscene&lt;br /&gt;
| A subculture that creates various works, usually audiovisual presentations, many of which showcase a platform's capabilities or were made in a very small size limit, usually 32 bytes to 64 kilobytes. Not to be confused with &amp;lt;code&amp;gt;Demonstration&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Cat&lt;br /&gt;
|-&lt;br /&gt;
| Ecard&lt;br /&gt;
| A virtual postcard that you can send to a friend or relative's email. Usually customizable.&lt;br /&gt;
| Savanna-gram eCard&lt;br /&gt;
|-&lt;br /&gt;
| Emulator&lt;br /&gt;
| A program that emulates another system online. Not to be confused with the &amp;lt;code&amp;gt;Emulated&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| Nesbox Emulator&lt;br /&gt;
|-&lt;br /&gt;
| ePub&lt;br /&gt;
| An interactive publication such as a magazine or pamphlet.&lt;br /&gt;
| Disney Movie Rewards&lt;br /&gt;
|-&lt;br /&gt;
| Experimental&lt;br /&gt;
| Nontraditional games that often explore new concepts in art or gameplay.&lt;br /&gt;
| Crumbling Room&lt;br /&gt;
|-&lt;br /&gt;
| Fortune&lt;br /&gt;
| Choose an item or ask a question to receive a prediction made from purely superstitious means.&lt;br /&gt;
| The Fortunator&lt;br /&gt;
|-&lt;br /&gt;
| Hidden Content&lt;br /&gt;
| Works that contain content that is not normally seen when playing through normally. This is usually done intentionally by briefly showing a clickable object hidden somewhere, such as the background.&lt;br /&gt;
| Jolly Jugglers&lt;br /&gt;
|-&lt;br /&gt;
| Incomplete&lt;br /&gt;
| A work which has not been completed, or mentions the possibility of future updates. A good indicator would be a version such as &amp;quot;Alpha&amp;quot; (sometimes &amp;quot;a&amp;quot; in the version number), &amp;quot;Beta&amp;quot; (sometimes &amp;quot;b&amp;quot; in the version number), or anything below a &amp;quot;1.0&amp;quot;.&lt;br /&gt;
| Bee Fighter 2 Minus One&lt;br /&gt;
|-&lt;br /&gt;
| Interactive&lt;br /&gt;
| Any work which contains minimal amounts of interaction, which doesn't fit any other tag. Most common examples would be using buttons to change scenes or images (such as slideshows). If there is dialogue involved, consider using &amp;lt;code&amp;gt;Comic&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Franny's Feet Home Menu&lt;br /&gt;
|-&lt;br /&gt;
| Kissing&lt;br /&gt;
| A strangely prevalent type of game where the gameplay revolves around characters kissing.&lt;br /&gt;
| Seaside Kissing&lt;br /&gt;
|-&lt;br /&gt;
| Microsite&lt;br /&gt;
| Not so much a game as an interactive website backed up from the Internet. Often exists to promote another product.&lt;br /&gt;
| J.K. Rowling Official Site&lt;br /&gt;
|-&lt;br /&gt;
| Multiple Endings&lt;br /&gt;
| Works which may have different endings depending on choices that you make.&lt;br /&gt;
| The Visitor&lt;br /&gt;
|-&lt;br /&gt;
| Optical Illusion&lt;br /&gt;
| Demonstrations of visual content intended to exhibit ambiguous or contradictory visual results, among other things.&lt;br /&gt;
| Impossible Rotating Crate&lt;br /&gt;
|-&lt;br /&gt;
| Personality Quiz&lt;br /&gt;
| An alternate type of quiz game where choosing certain answers determines your &amp;quot;Personality&amp;quot; at the end.&lt;br /&gt;
| Which One Of Spongebob's Front Teeth Are You?&lt;br /&gt;
|-&lt;br /&gt;
| Photo Gallery&lt;br /&gt;
| A selection of images, often of people's travels or of an event, that are displayed in such a manner where a viewer can pick whichever they'd like to see. If you're forced to view them in a particular order, use Slideshow instead.&lt;br /&gt;
| Escape Worldwide Elephants Photo Gallery&lt;br /&gt;
|-&lt;br /&gt;
| Print Studio&lt;br /&gt;
| Games where the emphasis is on printing items that may or may not be customized by the player beforehand.&lt;br /&gt;
| Print Center: Beauty and the Beast&lt;br /&gt;
|-&lt;br /&gt;
| Procedural Generation&lt;br /&gt;
| Works that generate content using a random or pseudo-random process that results in an unpredictable range of possibilities.&lt;br /&gt;
| FX RUINS&lt;br /&gt;
|-&lt;br /&gt;
| Slacking&lt;br /&gt;
| Games where you must complete a series of tasks without being spotted or caught.&lt;br /&gt;
| Shop Class Slacking&lt;br /&gt;
|-&lt;br /&gt;
| Slideshow&lt;br /&gt;
| A series of images, text, and/or simple animations, presented in a particular order that will be viewed one by one, typically controlled by the viewer. These are intended to be viewed as a presentation.&lt;br /&gt;
| How to Make Interactive Games&lt;br /&gt;
|-&lt;br /&gt;
| Soundboard&lt;br /&gt;
| A collection of buttons that play sounds when pressed.&lt;br /&gt;
| Ressha Sentai ToQger Soundboard&lt;br /&gt;
|-&lt;br /&gt;
| Toy&lt;br /&gt;
| Games with no objective, things to pass the time.&lt;br /&gt;
| Interactive Buddy&lt;br /&gt;
|-&lt;br /&gt;
| Trial&lt;br /&gt;
| A sample of a finished work, usually made in order to incentivize the purchase of the full version.&lt;br /&gt;
| Mini Metro: London&lt;br /&gt;
|-&lt;br /&gt;
| Webpage Asset&lt;br /&gt;
| An animated or interactive element that was made to be a part of a website.  For advertisements use the &amp;lt;code&amp;gt;Advertisement&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| www.StickDeath.com Menu&lt;br /&gt;
|-&lt;br /&gt;
| Website Introduction&lt;br /&gt;
| A brief animation placed before the main area of a website, often used on personal sites.&lt;br /&gt;
| Nesquik UK Website Intro&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combination Tags ==&lt;br /&gt;
This section is for keeping track of legacy tags which will be replaced by a &amp;quot;Combination Tags&amp;quot; feature. For now, if you see any curations missing these tags, feel free to add them so that people are able to find what they're looking for.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| First-Person Shooter&lt;br /&gt;
| &amp;lt;code&amp;gt;First-Person&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;Shooter&amp;lt;/code&amp;gt;&lt;br /&gt;
| Doom (Flash port)&lt;br /&gt;
|-&lt;br /&gt;
| Side-Scrolling Shooter&lt;br /&gt;
| &amp;lt;code&amp;gt;Side View&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;Shoot 'Em Up&amp;lt;/code&amp;gt;&lt;br /&gt;
| A220 Mission 1&lt;br /&gt;
|-&lt;br /&gt;
| Vertically-Scrolling Shooter&lt;br /&gt;
| &amp;lt;code&amp;gt;Vertically-Scrolling&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;Shoot 'Em Up&amp;lt;/code&amp;gt;&lt;br /&gt;
| 1945&lt;br /&gt;
|-&lt;br /&gt;
| Run 'n' Gun&lt;br /&gt;
| &amp;lt;code&amp;gt;Platformer&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;Shooter&amp;lt;/code&amp;gt;&lt;br /&gt;
| Alien Hominid&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Controls (Input) ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| 3D Glasses&lt;br /&gt;
| Games that support 3D glasses.&lt;br /&gt;
| Space Treasure Stars&lt;br /&gt;
|-&lt;br /&gt;
| Gamepad&lt;br /&gt;
| Games that are controllable with a gamepad.&lt;br /&gt;
| The Fancy Pants Adventures: World 1 Remix (New)&lt;br /&gt;
|-&lt;br /&gt;
| Microphone&lt;br /&gt;
| Games that take input from the microphone.&lt;br /&gt;
| Tone-tuner&lt;br /&gt;
|-&lt;br /&gt;
| Mouse-only&lt;br /&gt;
| A game that can be played in its entirety using only cursor movement, mouse buttons, or the scroll wheel. Do not use this if any screens, such as certain menus, are only accessible using the keyboard.&lt;br /&gt;
| Elephant Zooballs&lt;br /&gt;
|-&lt;br /&gt;
| One Button&lt;br /&gt;
| Games that use one button. They may also use the mouse.&lt;br /&gt;
| GraviCat&lt;br /&gt;
|-&lt;br /&gt;
| Webcam&lt;br /&gt;
| Games controlled by the webcam.&lt;br /&gt;
| Flo&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Themes ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''General'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| 3D&lt;br /&gt;
| A work that uses real-time polygons to render a character or environment. Not to be confused with &amp;lt;code&amp;gt;Pre-rendered 3D&amp;lt;/code&amp;gt;.&lt;br /&gt;
| 3D City&lt;br /&gt;
|-&lt;br /&gt;
| AI-Assisted Development&lt;br /&gt;
| Games that heavily used machine learning to assist development. Examples of this include using software like ChatGPT to write code, or art software like DALL-E 2 or Stable Diffusion to generate image assets.&lt;br /&gt;
| AI Did Not Make This Game&lt;br /&gt;
|-&lt;br /&gt;
| Achievements&lt;br /&gt;
| A defined set of goals or challenges that award the player with trophies, badges, or other rewards upon completion. These are typically optional and do not influence the game's progression.&lt;br /&gt;
| Papa's Pastaria&lt;br /&gt;
|-&lt;br /&gt;
| Cross-dressing&lt;br /&gt;
| Works where characters dress as the opposite sex.&lt;br /&gt;
| Makeover Studio: Man to Drag&lt;br /&gt;
|-&lt;br /&gt;
| Daily&lt;br /&gt;
| A game with content that updates or changes every day.&lt;br /&gt;
| Drift n' Burn 365&lt;br /&gt;
|-&lt;br /&gt;
| Environmentalism&lt;br /&gt;
| Works themed after reducing negative human impacts in the environment.&lt;br /&gt;
| Michael, Michael, Go Recycle!&lt;br /&gt;
|-&lt;br /&gt;
| Famous Person&lt;br /&gt;
| A work featuring a notable person such as a celebrity, actor, singer, etc.&lt;br /&gt;
| Christmas with the Kardashians&lt;br /&gt;
|-&lt;br /&gt;
| Game Show&lt;br /&gt;
| Works themed after a game show such as Wheel of Fortune.&lt;br /&gt;
| Wheel of Fortune&lt;br /&gt;
|-&lt;br /&gt;
| Historical&lt;br /&gt;
| Works based on a historical event or time period.&lt;br /&gt;
| Western Front 1914&lt;br /&gt;
|-&lt;br /&gt;
| Horror&lt;br /&gt;
| Works that to provide an unsettling, creepy, spooky, scary skele-''cough'' atmosphere. Isn't exclusive to any other tag.&lt;br /&gt;
| Exmortis&lt;br /&gt;
|-&lt;br /&gt;
| Intentionally Infuriating&lt;br /&gt;
| Intentionally unfair games designed to frustrate the player.&lt;br /&gt;
| Syobon Action (Cat Mario)&lt;br /&gt;
|-&lt;br /&gt;
| Internet Forum&lt;br /&gt;
| Works based on online communities.&lt;br /&gt;
| 2ch KOMBAT&lt;br /&gt;
|-&lt;br /&gt;
| Joke&lt;br /&gt;
| Works that exist solely to deliver a punchline.&lt;br /&gt;
| You Have to Burn the Rope&lt;br /&gt;
|-&lt;br /&gt;
| LGBTQ+&lt;br /&gt;
| For works featuring LGBTQIA+ topics, themes, and/or characters. Not to be confused/conflated with our NSFW titles. &lt;br /&gt;
| Dys4ia&lt;br /&gt;
|-&lt;br /&gt;
| Magical Girl&lt;br /&gt;
| Works featuring magical girls, also known as Mahou Shoujo. Popular instances of this include Sailor Moon and Madoka Magica.&lt;br /&gt;
| Madoka Magica Final Fantasy III&lt;br /&gt;
|-&lt;br /&gt;
| Mental Health&lt;br /&gt;
| Works focusing on mental illnesses and/or how they affect those who have them.&lt;br /&gt;
| Depression Quest&lt;br /&gt;
|-&lt;br /&gt;
| Military&lt;br /&gt;
| Works involving soldiers engaged in warfare. Can use any type of military vehicle or weapon, such as navy boats.&lt;br /&gt;
| Strike Force Heroes&lt;br /&gt;
|-&lt;br /&gt;
| Music&lt;br /&gt;
| If music is a major part of gameplay, then use this tag. Can also be used with the Creative tag for music creation applications.&lt;br /&gt;
| Symphony&lt;br /&gt;
|-&lt;br /&gt;
| NFT&lt;br /&gt;
| Games featuring Non-Fungible Tokens.&lt;br /&gt;
| Digital Ducklings&lt;br /&gt;
|-&lt;br /&gt;
| Ninja&lt;br /&gt;
| Works involving ninjas and shinobi.&lt;br /&gt;
| 3 Foot Ninja&lt;br /&gt;
|-&lt;br /&gt;
| Parody&lt;br /&gt;
| Works meant to parody, or make fun of, an existing property.&lt;br /&gt;
| Steve Ballmer Teaches Typing&lt;br /&gt;
|-&lt;br /&gt;
| Physics&lt;br /&gt;
| Objects in the game are affected by real world/akin to real world forces. Often applies to Puzzle games.&lt;br /&gt;
| Red Remover&lt;br /&gt;
|-&lt;br /&gt;
| Pirate&lt;br /&gt;
| Salty-Swashbucklers who sail the sea on the lookout for treasure! Other features include ship sailing, sword fights and skull and crossbones (not related to piracy in terms of copyright).&lt;br /&gt;
| Cap'n Goldgrubber's Treasure Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Politics&lt;br /&gt;
| Works with political themes or featuring political figures.&lt;br /&gt;
| Good Guy With A Gun&lt;br /&gt;
|-&lt;br /&gt;
| Preloader Game&lt;br /&gt;
| Works with a minigame which can be played while waiting for the main portion to finish loading.&lt;br /&gt;
| Grand Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Promotional&lt;br /&gt;
| Works that are designed purely to promote a commercial product or brand.&lt;br /&gt;
| Postopia Cereal Factory Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Ragdoll&lt;br /&gt;
| Games that make use of ragdoll physics, where a character can be dragged around or fall to the ground limply.&lt;br /&gt;
| Mutilate-a-Doll 2&lt;br /&gt;
|-&lt;br /&gt;
| Religious&lt;br /&gt;
| Works with religious themes, featuring religious figures, and/or based upon religious books/verses/stories.&lt;br /&gt;
| Noah's Ark Memo Game&lt;br /&gt;
|-&lt;br /&gt;
| Remake&lt;br /&gt;
| Works made to explicitly copy another preexisting work, often with a specific twist (i.e. being made for a different plugin, using minimalistic graphics, etc.)&lt;br /&gt;
| This is the Only Level (Pico-8)&lt;br /&gt;
|-&lt;br /&gt;
| Samurai&lt;br /&gt;
| Works involving samurai.&lt;br /&gt;
| Samurai Rebellion&lt;br /&gt;
|-&lt;br /&gt;
| Stick&lt;br /&gt;
| Works featuring stick figure characters.&lt;br /&gt;
| Fighter's Rampage&lt;br /&gt;
|-&lt;br /&gt;
| Story-Driven&lt;br /&gt;
| Story is a major focus of the game.&lt;br /&gt;
| Detective Grimoire&lt;br /&gt;
|-&lt;br /&gt;
| Time Dependency&lt;br /&gt;
| Works that dynamically change, based on a hard-coded date/time, which make content inaccessible once the date/time has passed.&lt;br /&gt;
| Evangelion Store Clock Banner&lt;br /&gt;
|-&lt;br /&gt;
| Train&lt;br /&gt;
| Works that center around trains and railway transport.&lt;br /&gt;
| Enoshima Line Simulator&lt;br /&gt;
|-&lt;br /&gt;
| Upgrade&lt;br /&gt;
| Games that involve purchasing upgrades. Can apply to genres other than &amp;lt;code&amp;gt;Launch&amp;lt;/code&amp;gt; games.&lt;br /&gt;
| Johnny Upgrade&lt;br /&gt;
|-&lt;br /&gt;
| Voice Acted&lt;br /&gt;
| Works with spoken lines.&lt;br /&gt;
| European Soccer Champions&lt;br /&gt;
|-&lt;br /&gt;
| VTuber&lt;br /&gt;
| Works that feature Virtual Youtubers. They are often associated with Hololive.&lt;br /&gt;
| Gura Tambourine&lt;br /&gt;
|-&lt;br /&gt;
| Webcomic&lt;br /&gt;
| A game inside a narrative mainly presented as text/images. Not to be confused with &amp;lt;code&amp;gt;Comic&amp;lt;/code&amp;gt;.&lt;br /&gt;
| [S] John: Enter village.&lt;br /&gt;
|-&lt;br /&gt;
| Zombie&lt;br /&gt;
| Any work featuring zombies (usually as enemies).&lt;br /&gt;
| The Hunt&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Settings'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Egypt&lt;br /&gt;
| Works set in ancient Egypt or a similarly themed area. Common features include pyramids, mummies, and Egyptian sarcophaguses.&lt;br /&gt;
| Bricks of Egypt&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Rome&lt;br /&gt;
| Works set in ancient Rome or a similarly themed area. Common features include gladiators, centurions, the Colosseum and references to Roman emperors.&lt;br /&gt;
| SPQR&lt;br /&gt;
|-&lt;br /&gt;
| Aquatic&lt;br /&gt;
| Works set against an underwater backdrop. Common features include submarines, sea creatures, scuba suits, and aquatic plants&lt;br /&gt;
| Deep Sea Hunter&lt;br /&gt;
|-&lt;br /&gt;
| Arctic&lt;br /&gt;
| Works set against an arctic backdrop, often featuring icebergs, penguins, and polar bears.&lt;br /&gt;
| Learn to Fly 2&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy&lt;br /&gt;
| Works with a fantasy setting, such as a fairy tale.&lt;br /&gt;
| Talesworth Adventure Episode 1&lt;br /&gt;
|-&lt;br /&gt;
| Medieval&lt;br /&gt;
| Works taking place in a non-fantasy Middle Ages setting. If there are mythical creatures or magic, use &amp;lt;code&amp;gt;Fantasy&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
| Shop Empire 3&lt;br /&gt;
|-&lt;br /&gt;
| Nature&lt;br /&gt;
| Works featuring natural environments and animals.&lt;br /&gt;
| Sticker Park Explorer&lt;br /&gt;
|-&lt;br /&gt;
| Science Fiction&lt;br /&gt;
| Works with a futuristic or science fiction theme.&lt;br /&gt;
| Alternator&lt;br /&gt;
|-&lt;br /&gt;
| Space&lt;br /&gt;
| Works with an outer-space theme.&lt;br /&gt;
| Planet Cruncher&lt;br /&gt;
|-&lt;br /&gt;
| Tropical&lt;br /&gt;
| Works that have a tropical theme or setting.&lt;br /&gt;
| Tropical Toss&lt;br /&gt;
|-&lt;br /&gt;
| Underground&lt;br /&gt;
| Works set in underground areas, both natural like caves or manufactured like tunnels and bunkers. Often, but not always, paired with the &amp;lt;code&amp;gt;Mining&amp;lt;/code&amp;gt; tag. Only to be used literally, not for content where underground cultures are discussed or represented.&lt;br /&gt;
| Cave Labyrinth&lt;br /&gt;
|-&lt;br /&gt;
| Western&lt;br /&gt;
| Cowboys, six shooters and yeeing your last haw.&lt;br /&gt;
| Wild West Showdown&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Events'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
|  9/11&lt;br /&gt;
| Works concerning the September 11, 2001 attacks. Usually accompanied with &amp;lt;code&amp;gt;Politics&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Bomb Bin Laden&lt;br /&gt;
|-&lt;br /&gt;
| COVID-19&lt;br /&gt;
| Works concerning the coronavirus pandemic that began in 2019.&lt;br /&gt;
| Covid-19 the Game&lt;br /&gt;
|-&lt;br /&gt;
| Russo-Ukrainian War&lt;br /&gt;
| Works concerning the war in Ukraine from the 2014 Russian annexation of Crimea to the 2022 Russian invasion of Ukraine.&lt;br /&gt;
| Ukraine vs Putin shootemup&lt;br /&gt;
|-&lt;br /&gt;
| WWII&lt;br /&gt;
| Works based on World War II.&lt;br /&gt;
| Battlefields World War II&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Visual Style'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Anime&lt;br /&gt;
| Works with an anime visual style.&lt;br /&gt;
| Anime Character Maker 2.2&lt;br /&gt;
|-&lt;br /&gt;
| ASCII&lt;br /&gt;
| Works designed with computer characters, typically ones defined in the ASCII Character Set&lt;br /&gt;
| Caverns of Io&lt;br /&gt;
|-&lt;br /&gt;
| Cartoon&lt;br /&gt;
| Visual style associated with western artists, primarily American.&lt;br /&gt;
| Amazing Horse&lt;br /&gt;
|-&lt;br /&gt;
| Clay&lt;br /&gt;
| Visual style that utilizes clay or is designed to resemble clay.&lt;br /&gt;
| Clayball&lt;br /&gt;
|-&lt;br /&gt;
|Full Motion Video&lt;br /&gt;
|Works that feature pre-recorded videos, either live action or animated. Usually accompanied with &amp;lt;code&amp;gt;Live Action&amp;lt;/code&amp;gt;.&lt;br /&gt;
|Scooby-Doo! DVD Game: Funland of Freaky Frights&lt;br /&gt;
|-&lt;br /&gt;
| Live Action&lt;br /&gt;
| Works featuring real filmed actors.&lt;br /&gt;
| Sortie En Mer: A Trip Out to Sea&lt;br /&gt;
|-&lt;br /&gt;
| Pixel&lt;br /&gt;
| Works with a pixelated art style.&lt;br /&gt;
| Super Mario Bros. Crossover&lt;br /&gt;
|-&lt;br /&gt;
| Pre-rendered 3D&lt;br /&gt;
| A work that uses 2D sprites that were created from renders of 3D models. Not to be confused with &amp;lt;code&amp;gt;3D&amp;lt;/code&amp;gt;, which is used for works that render polygons in real-time.&lt;br /&gt;
| Lightsaber Battles 3D&lt;br /&gt;
|-&lt;br /&gt;
| Silhouette&lt;br /&gt;
| Works that portray objects with little to no visible features, usually all-black. Not to be confused with &amp;lt;code&amp;gt;Stick&amp;lt;/code&amp;gt;, which have an unique outline.&lt;br /&gt;
| Little Wheel&lt;br /&gt;
|-&lt;br /&gt;
| Vector Display&lt;br /&gt;
| Works that use graphics primarily composed of lines and simple shapes.&lt;br /&gt;
| Tempest 1000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Holiday'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| American Independence Day&lt;br /&gt;
| Works featuring America's independence, celebrated on the fourth of July.&lt;br /&gt;
| Bugs Bunny's Home Run Derby: 4th of July Edition&lt;br /&gt;
|-&lt;br /&gt;
| April Fools' Day&lt;br /&gt;
| Works made for April Fools' Day. Usually comedic in style or concept.&lt;br /&gt;
| Sushi Cat: Storycraft World Creator&lt;br /&gt;
|-&lt;br /&gt;
| Canada Day&lt;br /&gt;
| Works featuring Canada's Confederation, celebrated on the first of July.&lt;br /&gt;
| Canada Day Online Fill-In Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Christmastide&lt;br /&gt;
| Works featuring the festivities related to the Christmas/Yule/Noel season, near the end of the year. Features include (but are not limited to): snowy settings, the North Pole, Christmas elves, gift giving, Christmas cards, decorated trees, caroling/Christmas music, bells, candy canes, stockings, mistletoe, wreaths, gift-bearers such as Santa Claus and his reindeer, and other related figures including Krampus.&lt;br /&gt;
| Bloons 2: Christmas Expansion&lt;br /&gt;
|-&lt;br /&gt;
|Diwali&lt;br /&gt;
|Works featuring the Hindu autumnal festival of lights.&lt;br /&gt;
|Supersonic Diwali Fun&lt;br /&gt;
|-&lt;br /&gt;
| Eastertide&lt;br /&gt;
| Works featuring the Easter season, during spring time. Features include (but are not limited to): the Easter Bunny, decorated eggs, egg hunts, and candy.&lt;br /&gt;
| Easter Bunny Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Father's Day&lt;br /&gt;
| Works featuring the holiday honouring Fathers.&lt;br /&gt;
| Fathers Day Quesadillas&lt;br /&gt;
|-&lt;br /&gt;
| Halloween&lt;br /&gt;
| Works featuring the holiday celebrated on October 31st. Features include (but are not limited to): spooky settings, costumes, trick-or-treating, candy, jack-o-lanterns, pumpkin carving, and figures such as witches, ghosts, skeletons, vampires, zombies, and more.&lt;br /&gt;
| Angry Birds Halloween HD&lt;br /&gt;
|-&lt;br /&gt;
| Hanukkah&lt;br /&gt;
| Works featuring the festivities related to the Jewish holiday, near the end of the year. Features include (but are not limited to): menorahs, dreidels, gelt, and Hanukkah songs.&lt;br /&gt;
| The Hanukkah Dreidel&lt;br /&gt;
|-&lt;br /&gt;
| Holiday&lt;br /&gt;
| Works with holiday themes that don't fit the more specific holiday tags.&lt;br /&gt;
| April Fools Dentist&lt;br /&gt;
|-&lt;br /&gt;
| Kwanzaa&lt;br /&gt;
| Works featuring the festivities related to the African-American holiday celebrated from December 26 to January 1. Features include a kinara (a candle holder for seven candlesticks), fruits and vegetables, and unity cups.&lt;br /&gt;
| Kwanzaa Minesweeper&lt;br /&gt;
|-&lt;br /&gt;
| Mother's Day&lt;br /&gt;
| Works featuring the holiday honouring Mothers.&lt;br /&gt;
| Mother's Day Card Creator&lt;br /&gt;
|-&lt;br /&gt;
| New Year&lt;br /&gt;
| Works featuring the welcoming of the new year, celebrated on the first of January. Also covers New Year's Eve.&lt;br /&gt;
| New Year's Blast Off&lt;br /&gt;
|-&lt;br /&gt;
| Oktoberfest&lt;br /&gt;
| Works featuring the German beer festival tradition, celebrated usually in mid- or late-September. Features include traditional Bavarian outfits and large amounts of alchohol.&lt;br /&gt;
| Bavarian Quarters&lt;br /&gt;
|-&lt;br /&gt;
| Shrovetide&lt;br /&gt;
| Works featuring the festivities related to the Christian period of preparation, with the most popular festivity being Mardi Gras, a celebration whose features usually include eating, drinking, costumes, and nudity.&lt;br /&gt;
| Mardi Gras Mayhem&lt;br /&gt;
|-&lt;br /&gt;
| St. Patrick's Day&lt;br /&gt;
| Works featuring the holiday celebrated on March 17th. Features include (but are not limited to): celebrating Irish culture, alcohol, leprechauns, clovers/shamrocks, rainbows and pots of gold.&lt;br /&gt;
| Clover Crunch&lt;br /&gt;
|-&lt;br /&gt;
| Thanksgiving&lt;br /&gt;
| Works celebrating Thanksgiving, commonly involving turkeys.&lt;br /&gt;
| Thanksgiving Turkey Preparation&lt;br /&gt;
|-&lt;br /&gt;
| Valentine's Day&lt;br /&gt;
| A work which is specifically celebrating Valentine's Day. Works do not necessarily need to involve romance.&lt;br /&gt;
| Valentine's Day Cinema&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Viewpoint'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| 3/4 View&lt;br /&gt;
| A work viewed from a tilted bird's eye view, allowing you to see the fronts and tops of objects.&lt;br /&gt;
| Min Hero - Tower of Sages&lt;br /&gt;
|-&lt;br /&gt;
| Axonometric&lt;br /&gt;
| A work viewed from an isometric, diametric, or trimetric perspective.&lt;br /&gt;
| light-Bot&lt;br /&gt;
|-&lt;br /&gt;
| First-Person&lt;br /&gt;
| A work viewed from the perspective of the user (usually coming from the eyes).&lt;br /&gt;
| Doom Reloaded&lt;br /&gt;
|-&lt;br /&gt;
| Fixed Screen&lt;br /&gt;
| A work with minimal camera movement, being limited to a single 'room' with no scrolling. Can have screen transitions.&lt;br /&gt;
| Pac's Jungle Trip&lt;br /&gt;
|-&lt;br /&gt;
| Side View&lt;br /&gt;
| A game with a playfield that scrolls from left to right. Usually applies to shoot 'em ups or platformers.&lt;br /&gt;
| Heli Attack 3&lt;br /&gt;
|-&lt;br /&gt;
|Third-Person&lt;br /&gt;
|A work viewed from behind the player, with the character being visible on-screen.&lt;br /&gt;
|LEGO Studios Backlot&lt;br /&gt;
|-&lt;br /&gt;
| Top-Down&lt;br /&gt;
| A work viewed directly from above.&lt;br /&gt;
| Bionicsons&lt;br /&gt;
|-&lt;br /&gt;
| Vertically-Scrolling&lt;br /&gt;
| A game with a playfield that scrolls from top to bottom. Usually applies to shoot 'em ups.&lt;br /&gt;
| Air Something&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Presence ==&lt;br /&gt;
&lt;br /&gt;
These tags are used to describe the characters within a work. Use them when the character is the focus, usually in &amp;lt;code&amp;gt;Dress Up&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Make Up&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Pet&amp;lt;/code&amp;gt;, or Not Safe For Work titles.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Species'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When tagging a character's species, make sure to include the specific type from the bottom section, if any apply.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Alien&lt;br /&gt;
| A species originating beyond Earth.&lt;br /&gt;
|-&lt;br /&gt;
| Animal Hybrid&lt;br /&gt;
| A mostly human character possessing animal-like features.&lt;br /&gt;
|-&lt;br /&gt;
| Anthro&lt;br /&gt;
| A mostly animal character possessing human-like features.&lt;br /&gt;
|-&lt;br /&gt;
| Feral&lt;br /&gt;
| An animal character.&lt;br /&gt;
|-&lt;br /&gt;
| Human&lt;br /&gt;
| A bipedal primate species descending from apes, native to Earth.&lt;br /&gt;
|-&lt;br /&gt;
| Machine&lt;br /&gt;
| An entirely mechanical entity, usually in the form of a robot.&lt;br /&gt;
|-&lt;br /&gt;
| Monster&lt;br /&gt;
| A creature possessing very little to no animal or human features.&lt;br /&gt;
|-&lt;br /&gt;
| Monster Hybrid&lt;br /&gt;
| A character possessing fairly equal amounts of human, animal, or monster-like features. If the character is bipedal and has animal-like features, consider using &amp;lt;code&amp;gt;Anthro&amp;lt;/code&amp;gt; instead. Otherwise, use this tag for humanoid creatures unless a more specific tag is available.&lt;br /&gt;
|-&lt;br /&gt;
! colspan = &amp;quot;2&amp;quot; style = &amp;quot;text-align: left;&amp;quot;| ''Specific Types''&lt;br /&gt;
|-&lt;br /&gt;
|Amphibian&lt;br /&gt;
|A frog, toad, salamander, or caecilian character.&lt;br /&gt;
|-&lt;br /&gt;
| Angel&lt;br /&gt;
| A supernatural being, usually humanoid in appearance and divine. Common features include feathery wings and a halo. Usually originate from Heaven or similar.&lt;br /&gt;
|-&lt;br /&gt;
| Avian&lt;br /&gt;
| A bird character.&lt;br /&gt;
|-&lt;br /&gt;
| Bovine&lt;br /&gt;
| A bison, buffalo, bull, or cow character.&lt;br /&gt;
|-&lt;br /&gt;
| Canine&lt;br /&gt;
| A dog, wolf, or fox character.&lt;br /&gt;
|-&lt;br /&gt;
| Centaur&lt;br /&gt;
| A Monster Hybrid with a Human upper-half and a horse-like lower half.&lt;br /&gt;
|-&lt;br /&gt;
| Cephalopod&lt;br /&gt;
| A squid or octopus character.&lt;br /&gt;
|-&lt;br /&gt;
| Cervid&lt;br /&gt;
| A character that falls into the Deer family of animals.&lt;br /&gt;
|-&lt;br /&gt;
| Cetacean&lt;br /&gt;
| A whale, dolphin or orca character.&lt;br /&gt;
|-&lt;br /&gt;
| Chiroptera&lt;br /&gt;
| A bat character.&lt;br /&gt;
|-&lt;br /&gt;
| Demon&lt;br /&gt;
| A supernatural being, usually humanoid in appearance and evil. Common features include fangs, horns, dragon-like wings, and a tail. Usually originate from Hell/underworld or similar.&lt;br /&gt;
|-&lt;br /&gt;
| Dinosaur&lt;br /&gt;
| A character from the diverse and extinct group of prehistoric reptiles.&lt;br /&gt;
|-&lt;br /&gt;
| Dragon&lt;br /&gt;
| A reptilian creature of myth and legend. Common features include wings, horns, and the ability to breathe fire.&lt;br /&gt;
|-&lt;br /&gt;
| Elf&lt;br /&gt;
| A mythical humanoid creature endowed with magical powers. Common features include a slender figure and pointy ears.&lt;br /&gt;
|-&lt;br /&gt;
| Equine&lt;br /&gt;
| A horse, zebra, unicorn, or pony character.&lt;br /&gt;
|-&lt;br /&gt;
| Feline&lt;br /&gt;
| A cat, lion, or tiger character.&lt;br /&gt;
|-&lt;br /&gt;
| Ghost&lt;br /&gt;
| A manifestation of a disembodied spirit or soul.&lt;br /&gt;
|-&lt;br /&gt;
| Imp&lt;br /&gt;
| A smaller demon, usually characterized by their childish and mischievous behavior. They are sometimes described as being related to fairies.&lt;br /&gt;
|-&lt;br /&gt;
| Insectoid&lt;br /&gt;
| An insect/bug character.&lt;br /&gt;
|-&lt;br /&gt;
| Lagomorph&lt;br /&gt;
| A character that belongs to the Lagomorph order of animals including Rabbits/Bunnies, Hares, Jackrabbits, and Pika.&lt;br /&gt;
|-&lt;br /&gt;
| Marsupial&lt;br /&gt;
| A character that belongs to the Marsupial family of animals, which includes Kangaroos, Koalas, Opossums, and Bandicoots among others.&lt;br /&gt;
|-&lt;br /&gt;
| Merfolk&lt;br /&gt;
| A Monster Hybrid with a Human upper-half and the tail of a fish from the waist down.&lt;br /&gt;
|-&lt;br /&gt;
| Mustelid&lt;br /&gt;
| A character that belongs to the Mustelidae family of animals including Otters, Badgers, Wolverines, Weasels, and Martens among others.&lt;br /&gt;
|-&lt;br /&gt;
| Orc&lt;br /&gt;
| A humanoid creature, often inspired by Tolkein's orcs (corrupt version of Elf). Common features include pointy ears, muscular body, green skin, tusks, and generally a rough appearance.&lt;br /&gt;
|-&lt;br /&gt;
| Primate&lt;br /&gt;
| Characters whose species fall within either the Strepsirrhines or Haplorhines families including Monkeys, Gorillas, Orangutans, Lemurs, Lorisids, Baboons, and Chimpanzees. Not to be confused with the &amp;lt;code&amp;gt;Human&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
|-&lt;br /&gt;
| Procyonid&lt;br /&gt;
| Characters whose species fall within the Procyonid family including Raccoons, Kinkajous, Ringtails, Olingos, Coatimundis, Olinguitos, and Catomistles.&lt;br /&gt;
|-&lt;br /&gt;
| Reptilian&lt;br /&gt;
| A snake, crocodile or lizard character.&lt;br /&gt;
|-&lt;br /&gt;
| Rodent&lt;br /&gt;
| A mouse, rat, squirrel, beaver or hamster character.&lt;br /&gt;
|-&lt;br /&gt;
| Sergal&lt;br /&gt;
| Fictional alien species from the Vilous universe by Mick Ono and Kiki-UMA. They are often anthropromorphic, having a fur-covered body and a shark-shaped head.&lt;br /&gt;
|-&lt;br /&gt;
| Shark&lt;br /&gt;
| A shark character.&lt;br /&gt;
|-&lt;br /&gt;
| Slime Creature&lt;br /&gt;
| An amorphous organism made of viscous and typically transparent liquid. Often takes a Human form.&lt;br /&gt;
|-&lt;br /&gt;
| Ursidae&lt;br /&gt;
| A bear character.&lt;br /&gt;
|-&lt;br /&gt;
| Vampire&lt;br /&gt;
| A mythical creature, usually humanoid in appearance, and typically undead. Common features include fangs, which are used to feed on the blood of the living, sometimes mind control and shapeshifting (especially into a bat), weakness to garlic, crucifixes, and sunlight, and a seductive allure.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Identity'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Female&lt;br /&gt;
| A character possessing only female qualities.&lt;br /&gt;
|-&lt;br /&gt;
| Gay&lt;br /&gt;
| Works featuring &amp;lt;code&amp;gt;Male&amp;lt;/code&amp;gt; characters who identify as homosexual or romantic themes between &amp;lt;code&amp;gt;Male&amp;lt;/code&amp;gt; characters.&lt;br /&gt;
|-&lt;br /&gt;
| Lesbian&lt;br /&gt;
| Works featuring &amp;lt;code&amp;gt;Female&amp;lt;/code&amp;gt; characters who identify as homosexual or romantic themes between &amp;lt;code&amp;gt;Female&amp;lt;/code&amp;gt; characters.&lt;br /&gt;
|-&lt;br /&gt;
| Male&lt;br /&gt;
| A character possessing only male qualities.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Content Warnings ==&lt;br /&gt;
&lt;br /&gt;
'''Tags that ''must'' be included if your game matches the criteria.'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''General'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Epilepsy Warning&lt;br /&gt;
| Contains flashing effects that could trigger photosensitive epilepsy.&lt;br /&gt;
|-&lt;br /&gt;
| Jumpscare&lt;br /&gt;
| Contains an abrupt image, sound, or event meant to scare or surprise. One example is ''The Scary Maze Game''.&lt;br /&gt;
|-&lt;br /&gt;
| Volume Warning&lt;br /&gt;
| Contains sudden or unexpected loud noises that could irritate one's ears.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Heavy Topics'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Addiction&lt;br /&gt;
| Works focusing on drug abuse, its effects, and/or recovery.&lt;br /&gt;
|-&lt;br /&gt;
|Animal Cruelty&lt;br /&gt;
|Works depicting or discussing acts of violence or abuse against animals, not including humanoid fantasy creatures.&lt;br /&gt;
|-&lt;br /&gt;
| Domestic Violence&lt;br /&gt;
| Works depicting or discussing acts of violence or abuse against a person living in one's household, especially a member of one's immediate family.&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Themes&lt;br /&gt;
| Works focused on topics that people could potentially find upsetting, or would be inappropriate for young (under 13) audiences.&lt;br /&gt;
|-&lt;br /&gt;
| Real World Violence&lt;br /&gt;
| Works which contain detailed content about historical tragedies and deaths, e.g. genocides, massacres, terrorist attacks, etc.&lt;br /&gt;
|-&lt;br /&gt;
| Suicide&lt;br /&gt;
| Works depicting or discussing suicide or suicidal thoughts.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== NSFW Content Warnings ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;commontags&amp;quot; class=&amp;quot;mw-collapsible&amp;quot;&amp;gt;&lt;br /&gt;
'''Tags that ''must'' be included if your game matches the criteria. Click on &amp;lt;code&amp;gt;[Collapse]&amp;lt;/code&amp;gt; to hide these tags →'''&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{{:NSFW Tags}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Animations ==&lt;br /&gt;
&lt;br /&gt;
These tags are intended for animations, but can also be applied to games.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Action&lt;br /&gt;
| Animations that feature emphasis on dynamic movement and physical feats.&lt;br /&gt;
| Madness Combat&lt;br /&gt;
|-&lt;br /&gt;
| Advertisement&lt;br /&gt;
| Animations that are intended to sell or raise awareness about a particular product or service.&lt;br /&gt;
| Lower My Bills June 2003 Banner Ads Set 2 (United States)&lt;br /&gt;
|-&lt;br /&gt;
| Comedy&lt;br /&gt;
| Animations where the main emphasis is on humor or amusement.&lt;br /&gt;
| Mario's Castle Calamity&lt;br /&gt;
|-&lt;br /&gt;
| Drama&lt;br /&gt;
| Animations that typically feature long narratives and more serious forms of storytelling.&lt;br /&gt;
| Law of Talos&lt;br /&gt;
|-&lt;br /&gt;
| Experimental&lt;br /&gt;
| Animations that focus on exploring the medium of animation in general. Usually non-narrative.&lt;br /&gt;
| HeartCore&lt;br /&gt;
|-&lt;br /&gt;
| Informative&lt;br /&gt;
| Animations whose purpose is to educate or inform about a topic.&lt;br /&gt;
| About Catalyst Pictures LTD&lt;br /&gt;
|-&lt;br /&gt;
| Loading Screen&lt;br /&gt;
| Animations featuring only a real or fake program initializer.&lt;br /&gt;
| Piposh Store Loading Screen&lt;br /&gt;
|-&lt;br /&gt;
| Loop&lt;br /&gt;
| Animations that are typically very short and are intended to repeat indefinitely.&lt;br /&gt;
| Caramelldansen&lt;br /&gt;
|-&lt;br /&gt;
| Music Video&lt;br /&gt;
| Animations that are primarily set to or feature a piece of music as the main focus.&lt;br /&gt;
| Bestest Bud: The Video&lt;br /&gt;
|-&lt;br /&gt;
| Other&lt;br /&gt;
| Animations that don't fit other tags.&lt;br /&gt;
| A Sticks Life&lt;br /&gt;
|-&lt;br /&gt;
| Screensaver&lt;br /&gt;
| Animations that were intended to be utilized as computer screensavers.&lt;br /&gt;
| Queste Screensaver&lt;br /&gt;
|-&lt;br /&gt;
| Spam&lt;br /&gt;
| Typically low quality animations that are intentionally used to flood or spam content submissions on websites like Newgrounds.&lt;br /&gt;
| 3ear&lt;br /&gt;
|-&lt;br /&gt;
| Walk Cycle&lt;br /&gt;
| Animations that feature emphasis on characters walking or running, often in a loop.&lt;br /&gt;
| Florence walking&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Animation Memes'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Caipirinha&lt;br /&gt;
| Works with a character dancing to a nightcore version of the Brazilian song &amp;quot;Caipirinha&amp;quot; by Carinho Ariane Kranz. The dance is usually based on one Tomo briefly performs to tease Chiyo in Episode 20 of ''Azumanga Daioh''.&lt;br /&gt;
| Caipirinha - Jena and Akio&lt;br /&gt;
|-&lt;br /&gt;
| Caramelldansen&lt;br /&gt;
| A series of animated dance videos featuring the nightcore version (remixed by DJ Speedycake) of the song &amp;quot;Caramelldansen&amp;quot; by Caramell.&lt;br /&gt;
| Caramelldansen&lt;br /&gt;
|-&lt;br /&gt;
| Danjo&lt;br /&gt;
| Works where characters either act out the fan-made music video for the song &amp;quot;Danjo&amp;quot; by Taro, or perform the &amp;quot;Danjo Dance&amp;quot;.&lt;br /&gt;
| for danjo loving people!&lt;br /&gt;
|-&lt;br /&gt;
| Finger Spin&lt;br /&gt;
| Works where a character does the finger dance performed by Rikka Takanashi in the opening for ''Love, Chunibyo &amp;amp; Other Delusions''. Tag can be used for both the original version and the &amp;quot;Woop Woop&amp;quot; version based on a YouTube video remix which has cutaways to the character twerking.&lt;br /&gt;
| Gata Finger Spin&lt;br /&gt;
|-&lt;br /&gt;
| Fukkireta&lt;br /&gt;
| Works where a character bob their head left and right to the tune of the denpa song &amp;quot;Ochame Kinou&amp;quot;. Based on a video from NicoNico of Kasane Teto of UTAU doing the same. &lt;br /&gt;
| Fukkireta Xadron&lt;br /&gt;
|-&lt;br /&gt;
| Leek Spin&lt;br /&gt;
| Works of characters spinning a leek or other item, often to the tune of Finnish Folk song &amp;quot;Ievan Polka&amp;quot;. Tag can be used for both the original animation based on Orihime Inoue from ''Bleach'', or the &amp;quot;shaking&amp;quot; version based on Hatsune Miku's cover of the song.&lt;br /&gt;
| KyonKyon Leek Spin&lt;br /&gt;
|-&lt;br /&gt;
| Paffendorf&lt;br /&gt;
| A series of works utilizing a sped up version of &amp;quot;Under My Skin&amp;quot; by techno group Paffendorf. These animations can be based on two versions, one involving Mumo from ''Sumomomo Momomo'', or a remixed version involving Konata from ''Lucky Star''.&lt;br /&gt;
| Gaffondorf&lt;br /&gt;
|-&lt;br /&gt;
| Pappara&lt;br /&gt;
| Works that follow the dance in the intro of the anime ''Galaxy Angel Rune'', often to the tune of DJ Speedycake's remix of &amp;quot;Baby Boy&amp;quot; by Me &amp;amp; My.&lt;br /&gt;
| Cytomander's Baby Boy FLASH&lt;br /&gt;
|-&lt;br /&gt;
| PoPiPo&lt;br /&gt;
| Works based on the Hatsune Miku song &amp;quot;PoPiPo&amp;quot; composed by Lamaze-P.&lt;br /&gt;
| Smash Bros Po Pi Po&lt;br /&gt;
|-&lt;br /&gt;
| smooooch ・∀・&lt;br /&gt;
| Works based on the music video for the song &amp;quot;smooooch ・∀・&amp;quot; by DJ Kosuke Saito / kors k, which appeared in the rhythm game ''Beatmania IIDX 16:Empress'' in 2008.&lt;br /&gt;
| Smoooch ・∀・ Corax, Raven and Edward version WIP&lt;br /&gt;
|-&lt;br /&gt;
| Triple Baka&lt;br /&gt;
| Works based on the music video for the Hatsune Miku song &amp;quot;Triple Baka&amp;quot; composed by Lamaze-P.&lt;br /&gt;
| warrior cats triple baka&lt;br /&gt;
|-&lt;br /&gt;
| What is Love?&lt;br /&gt;
| Works based on the 1996 SNL skit &amp;quot;The Roxbury Guys&amp;quot;, where characters are in a car dancing to Haddaway's &amp;quot;What is Love&amp;quot;.&lt;br /&gt;
| What Is Lurve&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
&lt;br /&gt;
These tags describe where a work was sourced from if it was not embedded on a website.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Disc Media&lt;br /&gt;
| Games that are derived from a CD/DVD/Blu-Ray disc. These will often, but not always, be enclosed in an executable file.&lt;br /&gt;
| Цифровой мир начинается здесь&lt;br /&gt;
|-&lt;br /&gt;
| Executable File&lt;br /&gt;
| Games that are extracted from a program file, most commonly .exe.&lt;br /&gt;
| Birlikdə Öyrənək&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Context ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Art Trade&lt;br /&gt;
| Works that were made in exchange for works created by another individual without financial transactions involved.&lt;br /&gt;
| -Tradeart for Alainprem-&lt;br /&gt;
|-&lt;br /&gt;
| Collaboration&lt;br /&gt;
| Works which feature multiple authors contributing their own part of a whole, to be published as an anthology.&lt;br /&gt;
| NiN10Doh&lt;br /&gt;
|-&lt;br /&gt;
| Commission&lt;br /&gt;
| Works that were created by the developer being hired or paid to make it.&amp;lt;br/&amp;gt;Must have some kind of indication of proof, either in the work itself, the title, or description from the original source. If work is known to be a commission by word of mouth/hearsay, mention it in Notes.&lt;br /&gt;
| Commission: Alacrity Dressup&lt;br /&gt;
|-&lt;br /&gt;
| Course Project&lt;br /&gt;
| Works created for an assignment, usually a graduating project.&lt;br /&gt;
| Chromatic&lt;br /&gt;
|-&lt;br /&gt;
| Gift&lt;br /&gt;
| Works that have been created for someone specific out of appreciation.&lt;br /&gt;
| - Gift FLASH - Planet's Peak&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Franchises ==&lt;br /&gt;
&amp;lt;div id=&amp;quot;commontags&amp;quot; class=&amp;quot;mw-collapsible&amp;quot;&amp;gt;&lt;br /&gt;
Tags that are associated with a particular franchise or intellectual property, web-game related or not. Note: A game or animation does not need to be ''officially'' part of a franchise for its tag to be applicable. In other words, fan-made games and animations based on a particular franchise can still use their respective franchise tag even if they weren't developed/published by the owners of the IP. At least three games in Flashpoint should be based around a franchise to warrant a tag for that franchise. Click on &amp;lt;code&amp;gt;[Collapse]&amp;lt;/code&amp;gt; to hide these tags →&lt;br /&gt;
{| class=&amp;quot;mw-collapsible-content wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Example&lt;br /&gt;
|-&lt;br /&gt;
| 100 Things to Do Before High School&lt;br /&gt;
| The Bestie Test!&lt;br /&gt;
|-&lt;br /&gt;
| 101 Dalmatians&lt;br /&gt;
| 101 Dalmatians Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| 2channel&lt;br /&gt;
| Nightmare City&lt;br /&gt;
|-&lt;br /&gt;
| 300&lt;br /&gt;
| SpartaMan 2&lt;br /&gt;
|-&lt;br /&gt;
| 3-2-1 Penguins!&lt;br /&gt;
| Jelly Jammers&lt;br /&gt;
|-&lt;br /&gt;
| 6teen&lt;br /&gt;
| Zit Defence&lt;br /&gt;
|-&lt;br /&gt;
| A Bug's Life&lt;br /&gt;
| A Bug's Land&lt;br /&gt;
|-&lt;br /&gt;
| A Series of Unfortunate Events&lt;br /&gt;
| Uncle Monty's Reptile Room Game&lt;br /&gt;
|-&lt;br /&gt;
| A.N.T. Farm&lt;br /&gt;
| A.N.T. Farm - OriA.N.T.ation Overdrive&lt;br /&gt;
|-&lt;br /&gt;
| Aaahh!!! Real Monsters&lt;br /&gt;
| Aaahh!!! Real Monsters Match-Master&lt;br /&gt;
|-&lt;br /&gt;
| Aaron Stone&lt;br /&gt;
| Agility Skill Test&lt;br /&gt;
|-&lt;br /&gt;
| Ace Attorney&lt;br /&gt;
| Ace Attorney Investigations: Miles Edgeworth: Trial Edition&lt;br /&gt;
|-&lt;br /&gt;
| Adventure Time&lt;br /&gt;
| Adventure Time: Legends of OOO&lt;br /&gt;
|-&lt;br /&gt;
| Adventures From the Book of Virtues&lt;br /&gt;
| Plato's Matching Game&lt;br /&gt;
|-&lt;br /&gt;
| Adventures in Babysitting&lt;br /&gt;
| Adventures In Babysitting Character Quiz&lt;br /&gt;
|-&lt;br /&gt;
| Age of Empires&lt;br /&gt;
| Civilization Builder&lt;br /&gt;
|-&lt;br /&gt;
| Aggretsuko&lt;br /&gt;
| AGGRETSUKO or Shouting away your daily grind&lt;br /&gt;
|-&lt;br /&gt;
| Air Bud&lt;br /&gt;
| Air Bud Seventh Inning Fetch&lt;br /&gt;
|-&lt;br /&gt;
| Aladdin&lt;br /&gt;
| Jasmine &amp;amp; Aladdin Kissing&lt;br /&gt;
|-&lt;br /&gt;
| Ali the Fox&lt;br /&gt;
| Peach and Ahri Square Island Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Alice and Greta&lt;br /&gt;
| The Alice and Greta Potion Game&lt;br /&gt;
|-&lt;br /&gt;
| Alice in Wonderland&lt;br /&gt;
| March of the Cards&lt;br /&gt;
|-&lt;br /&gt;
| Alien Hominid&lt;br /&gt;
| Alien Hominid Xtreme&lt;br /&gt;
|-&lt;br /&gt;
| Alien Series&lt;br /&gt;
| Aliens Soundboard&lt;br /&gt;
|-&lt;br /&gt;
| All That&lt;br /&gt;
| All That Vital Information Dispenser #1&lt;br /&gt;
|-&lt;br /&gt;
| Alfy&lt;br /&gt;
| Alfy Goes to School&lt;br /&gt;
|-&lt;br /&gt;
| Alma's Way&lt;br /&gt;
| The Alma Train&lt;br /&gt;
|-&lt;br /&gt;
| Alpha and Omega&lt;br /&gt;
| Alpha and Omega: Tree Bark Sled Ride&lt;br /&gt;
|-&lt;br /&gt;
| Alvin and the Chipmunks&lt;br /&gt;
| Alvin's Harmonica&lt;br /&gt;
|-&lt;br /&gt;
| American Dad!&lt;br /&gt;
| Quiz American Dad&lt;br /&gt;
|-&lt;br /&gt;
| American Dragon&lt;br /&gt;
| Jake's Fire Power&lt;br /&gt;
|-&lt;br /&gt;
| American Girl&lt;br /&gt;
| Felicity Picture Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Among Us&lt;br /&gt;
| Among Us Christmas Coloring&lt;br /&gt;
|-&lt;br /&gt;
| Amphibia&lt;br /&gt;
| Amphibia: Locust Pocus&lt;br /&gt;
|-&lt;br /&gt;
| An American Tail&lt;br /&gt;
| An American Tail: Match Game&lt;br /&gt;
|-&lt;br /&gt;
| Angel's Friends&lt;br /&gt;
| Angel's Friends Raf and Sulfus Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Angela Anaconda&lt;br /&gt;
| The Karate Adventures of Orange Belt Angela&lt;br /&gt;
|-&lt;br /&gt;
| Angelina Ballerina&lt;br /&gt;
| Angelina's Dress Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Angry Birds&lt;br /&gt;
| Angry Birds Friends&lt;br /&gt;
|-&lt;br /&gt;
| Animal Crossing&lt;br /&gt;
| Animal Crossing Pattern Maker&lt;br /&gt;
|-&lt;br /&gt;
| Animaniacs&lt;br /&gt;
| Animaniacs: Wakko's Burp Fest&lt;br /&gt;
|-&lt;br /&gt;
| Animorphs&lt;br /&gt;
| Animorphs Slider&lt;br /&gt;
|-&lt;br /&gt;
| Annoying Orange&lt;br /&gt;
| Annoying Orange Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Anpanman&lt;br /&gt;
| それいけ！アンパンマンゲームパズル&lt;br /&gt;
|-&lt;br /&gt;
| Ant-Man&lt;br /&gt;
| Ant-Man: Combat Training&lt;br /&gt;
|-&lt;br /&gt;
| Ape Escape&lt;br /&gt;
| Ape Escape Quiz&lt;br /&gt;
|-&lt;br /&gt;
| Apple &amp;amp; Onion&lt;br /&gt;
| Apple &amp;amp; Onion: Dollar Store Dash&lt;br /&gt;
|-&lt;br /&gt;
| Apple Jacks&lt;br /&gt;
| Apple Jacks™ Race to the Bowl&lt;br /&gt;
|-&lt;br /&gt;
| Aqua Teen Hunger Force&lt;br /&gt;
| Worst Game Ever&lt;br /&gt;
|-&lt;br /&gt;
| Aquaman&lt;br /&gt;
| Aquaman: Race to Atlantis&lt;br /&gt;
|-&lt;br /&gt;
| Archie&lt;br /&gt;
| Veronica's Phone Tag&lt;br /&gt;
|-&lt;br /&gt;
| Arthur&lt;br /&gt;
| Buster's Movie Maker&lt;br /&gt;
|-&lt;br /&gt;
| Arthur Christmas&lt;br /&gt;
| Arthur Christmas: Conveyor Belt Madness&lt;br /&gt;
|-&lt;br /&gt;
| asdfmovie&lt;br /&gt;
| I Like Trains&lt;br /&gt;
|-&lt;br /&gt;
| Assassin's Creed&lt;br /&gt;
| The Assassin's Creed Challenge&lt;br /&gt;
|-&lt;br /&gt;
| As Told by Ginger&lt;br /&gt;
| As Told By Ginger Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Asterix&lt;br /&gt;
| Asterix Prends Tes Couleurs&lt;br /&gt;
|-&lt;br /&gt;
| Astro Boy&lt;br /&gt;
| Astro Boy Rescue&lt;br /&gt;
|-&lt;br /&gt;
| Astroblast!&lt;br /&gt;
| Astroblast! Smoothies&lt;br /&gt;
|-&lt;br /&gt;
| Atomic Betty&lt;br /&gt;
| Atomic Betty: Mission Earth&lt;br /&gt;
|-&lt;br /&gt;
| Attack on Titan&lt;br /&gt;
| Attack on Titan Tribute Game&lt;br /&gt;
|-&lt;br /&gt;
| Austin &amp;amp; Ally&lt;br /&gt;
| Austin and Ally: Hype Cart&lt;br /&gt;
|-&lt;br /&gt;
| Austin Powers&lt;br /&gt;
| Move your Mojo!&lt;br /&gt;
|-&lt;br /&gt;
| Avatar: The Last Airbender&lt;br /&gt;
| Avatar: Elemental Escape&lt;br /&gt;
|-&lt;br /&gt;
| Azumanga Daioh&lt;br /&gt;
| Azumaiden Daioh&lt;br /&gt;
|-&lt;br /&gt;
| Babar&lt;br /&gt;
| Babar's Picnic Game&lt;br /&gt;
|-&lt;br /&gt;
| Baby Hazel&lt;br /&gt;
| Baby Hazel Daycare&lt;br /&gt;
|-&lt;br /&gt;
| Baby Shark&lt;br /&gt;
| Baby Shark Coloring&lt;br /&gt;
|-&lt;br /&gt;
| Bad Kitty&lt;br /&gt;
| Bad Kitty in Go-Cat-Go&lt;br /&gt;
|-&lt;br /&gt;
| Bakugan&lt;br /&gt;
| Bakugan: The Final Brawl&lt;br /&gt;
|-&lt;br /&gt;
| Balamory&lt;br /&gt;
| Balamory: Copy Spencer&lt;br /&gt;
|-&lt;br /&gt;
| Baldi's Basics&lt;br /&gt;
| Baldi's Basics In Education and Spelling&lt;br /&gt;
|-&lt;br /&gt;
| Balto (film)&lt;br /&gt;
| Boston, Bolt and Balto&lt;br /&gt;
|-&lt;br /&gt;
| Bambi&lt;br /&gt;
| Bambi's Forest Friends&lt;br /&gt;
|-&lt;br /&gt;
| Bananas in Pyjamas&lt;br /&gt;
| Bananas In Pyjamas: Memory Game&lt;br /&gt;
|-&lt;br /&gt;
|Banja&lt;br /&gt;
|Banja Guide Intro&lt;br /&gt;
|-&lt;br /&gt;
| Banjo-Kazooie&lt;br /&gt;
| Banjo-Threeie&lt;br /&gt;
|-&lt;br /&gt;
| Barbie&lt;br /&gt;
| Barbie in the Nutcracker&lt;br /&gt;
|-&lt;br /&gt;
| Barney &amp;amp; Friends&lt;br /&gt;
| Barney's Submarine Race&lt;br /&gt;
|-&lt;br /&gt;
| Barnyard&lt;br /&gt;
| Back at the Barnyard: Operation Otis Drop&lt;br /&gt;
|-&lt;br /&gt;
| Batman&lt;br /&gt;
| Batman In Crime Wave&lt;br /&gt;
|-&lt;br /&gt;
| Battle for Dream Island&lt;br /&gt;
| PIN REVEALS LIFE HACKS&lt;br /&gt;
|-&lt;br /&gt;
| Battle of the Planets&lt;br /&gt;
| Battle of the Planets - Zoltar's Revenge&lt;br /&gt;
|-&lt;br /&gt;
| Bayonetta&lt;br /&gt;
| 8-Bit Bayonetta&lt;br /&gt;
|-&lt;br /&gt;
| Beano&lt;br /&gt;
| The Great Beano Cake Off&lt;br /&gt;
|-&lt;br /&gt;
| Bear in the Big Blue House&lt;br /&gt;
| Bear in the Big Blue House: Bear Theatre&lt;br /&gt;
|-&lt;br /&gt;
| Beauty and the Beast&lt;br /&gt;
| DIY: Belle Jewelry Box&lt;br /&gt;
|-&lt;br /&gt;
| Beavis and Butt-Head&lt;br /&gt;
| Beavis &amp;amp; Butthead in Air Guitar&lt;br /&gt;
|-&lt;br /&gt;
| Bee Movie&lt;br /&gt;
| Bee Movie: Spelling Bee&lt;br /&gt;
|-&lt;br /&gt;
| Beeserker&lt;br /&gt;
| Beeserker: The Videogame!&lt;br /&gt;
|-&lt;br /&gt;
| Bella and the Bulldogs&lt;br /&gt;
| Bella and the Bulldogs: Touchdown Toss&lt;br /&gt;
|-&lt;br /&gt;
| Ben 10&lt;br /&gt;
| Ben 10 - Battle Ready&lt;br /&gt;
|-&lt;br /&gt;
| Ben &amp;amp; Holly's Little Kingdom&lt;br /&gt;
| Ben &amp;amp; Holly's Strawberry Jump&lt;br /&gt;
|-&lt;br /&gt;
| Bendy&lt;br /&gt;
| Custom Bendy Creator&lt;br /&gt;
|-&lt;br /&gt;
| Berenstain Bears&lt;br /&gt;
| Berenstain Bears Matchbook&lt;br /&gt;
|-&lt;br /&gt;
| Betty Boop&lt;br /&gt;
| Betty Boop: Big City Adventures&lt;br /&gt;
|-&lt;br /&gt;
| Between the Lions&lt;br /&gt;
| Lionel's Talking Gizmo!&lt;br /&gt;
|-&lt;br /&gt;
| Beyblade&lt;br /&gt;
| Beyblade Chaos&lt;br /&gt;
|-&lt;br /&gt;
| Big Brother&lt;br /&gt;
| BBB Torta na Cara&lt;br /&gt;
|-&lt;br /&gt;
| Big City Greens&lt;br /&gt;
| Big City Greens: Big City Battle!&lt;br /&gt;
|-&lt;br /&gt;
| Big Cook Little Cook&lt;br /&gt;
| Ben and Small's Magic Baking Game&lt;br /&gt;
|-&lt;br /&gt;
| Big Hero 6&lt;br /&gt;
| Big Hero 6: Baymax Sky Patrol&lt;br /&gt;
|-&lt;br /&gt;
| Big Nate&lt;br /&gt;
| Big Nate's Network&lt;br /&gt;
|-&lt;br /&gt;
| Big Time Rush&lt;br /&gt;
| Big Time Rush: Stage Rush&lt;br /&gt;
|-&lt;br /&gt;
| Biker Mice from Mars&lt;br /&gt;
| Biker Mice City Tricks&lt;br /&gt;
|-&lt;br /&gt;
| Bin Weevils&lt;br /&gt;
| Mulch Shoot&lt;br /&gt;
|-&lt;br /&gt;
| Bionicle&lt;br /&gt;
| Bionicle Mata Nui: The Online Game&lt;br /&gt;
|-&lt;br /&gt;
| BioShock&lt;br /&gt;
| BIoshlock&lt;br /&gt;
|-&lt;br /&gt;
| Birdman&lt;br /&gt;
| Harvey Birdman: Stop that Sandwich&lt;br /&gt;
|-&lt;br /&gt;
|Biscuit (I Can Read!)&lt;br /&gt;
|Bathtime for Biscuit Seek-A-Word&lt;br /&gt;
|-&lt;br /&gt;
| Biz Kid$&lt;br /&gt;
| Biz Kid$: Break the Bank!&lt;br /&gt;
|-&lt;br /&gt;
| Black Butler&lt;br /&gt;
| Kuroshitsuji Baka Games&lt;br /&gt;
|-&lt;br /&gt;
| Black Panther&lt;br /&gt;
| Black Panther: Jungle Pursuit&lt;br /&gt;
|-&lt;br /&gt;
| BlazBlue&lt;br /&gt;
| Ragna Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Blaze and the Monster Machines&lt;br /&gt;
| Blaze: Race to the Rescue!&lt;br /&gt;
|-&lt;br /&gt;
| Bleach&lt;br /&gt;
| Bleach Versus&lt;br /&gt;
|-&lt;br /&gt;
| Blue Exorcist&lt;br /&gt;
| Blue Exorcist Shipping Wall&lt;br /&gt;
|-&lt;br /&gt;
| Bluey&lt;br /&gt;
| Bluey Keepy Uppy&lt;br /&gt;
|-&lt;br /&gt;
| Blue's Clues&lt;br /&gt;
| Blue's Clues Ghost Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Bob the Builder&lt;br /&gt;
| Bob the Builder: Colour In&lt;br /&gt;
|-&lt;br /&gt;
| Bobinogs&lt;br /&gt;
| Do eggs grow on trees?&lt;br /&gt;
|-&lt;br /&gt;
| Bobobo-bo Bo-bobo&lt;br /&gt;
| Nose Hairs of Fury&lt;br /&gt;
|-&lt;br /&gt;
| Boj&lt;br /&gt;
| Can't Catch Boj&lt;br /&gt;
|-&lt;br /&gt;
| Bolt&lt;br /&gt;
| Bolt: Rescue Mission&lt;br /&gt;
|-&lt;br /&gt;
| Bomberman&lt;br /&gt;
| Bomberman Dance&lt;br /&gt;
|-&lt;br /&gt;
| Boohbah&lt;br /&gt;
| Boohbah.tv&lt;br /&gt;
|-&lt;br /&gt;
| Boonie Bears&lt;br /&gt;
| Take bear bro back home&lt;br /&gt;
|-&lt;br /&gt;
| Borderlands&lt;br /&gt;
| The Border Lands&lt;br /&gt;
|-&lt;br /&gt;
| Boy Meets World&lt;br /&gt;
| Girl Meets World: Smarte Couture&lt;br /&gt;
|-&lt;br /&gt;
| BOZ&lt;br /&gt;
| BOZ Build Your Snowman Family&lt;br /&gt;
|-&lt;br /&gt;
| Brandy &amp;amp; Mr. Whiskers&lt;br /&gt;
| Brandy's Butterfly Catch&lt;br /&gt;
|-&lt;br /&gt;
| Bratz&lt;br /&gt;
| Bratz Fabulous Diamondz Big Night Out&lt;br /&gt;
|-&lt;br /&gt;
| Brawl Stars&lt;br /&gt;
| Brawl Stars - Project Laser&lt;br /&gt;
|-&lt;br /&gt;
| Breadwinners&lt;br /&gt;
| Breadwinners: Ducktionary&lt;br /&gt;
|-&lt;br /&gt;
| Breaking Bad&lt;br /&gt;
| Gale Boetticher Crime Scene Evidence&lt;br /&gt;
|-&lt;br /&gt;
| Brother Bear&lt;br /&gt;
| Brother Bear: Rutt &amp;amp; Tuke's Eye Spy Game&lt;br /&gt;
|-&lt;br /&gt;
| Brum&lt;br /&gt;
| Brum Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Bubble Bobble&lt;br /&gt;
| Puzzle Bobble&lt;br /&gt;
|-&lt;br /&gt;
| Bubble Guppies&lt;br /&gt;
| Bubble Scrubies&lt;br /&gt;
|-&lt;br /&gt;
| Buffy the Vampire Slayer&lt;br /&gt;
| Buffy's Swearing Keyboard&lt;br /&gt;
|-&lt;br /&gt;
| Bunk'd&lt;br /&gt;
| Bunk'd: Kikiwaka Shuffle&lt;br /&gt;
|-&lt;br /&gt;
| Bunnicula&lt;br /&gt;
| Bunnicula: The Cursed Diamond&lt;br /&gt;
|-&lt;br /&gt;
| Bunnytown&lt;br /&gt;
| Bunnytown Ice Cream Parlor&lt;br /&gt;
|-&lt;br /&gt;
| Bunsen is a Beast&lt;br /&gt;
| Bunsen is a Beast: Arm-A-Gettin'&lt;br /&gt;
|-&lt;br /&gt;
|Butterbean's Café&lt;br /&gt;
|Nick Jr. Lemonade Stand&lt;br /&gt;
|-&lt;br /&gt;
| Buuu&lt;br /&gt;
| A Batalha da Pirâmide&lt;br /&gt;
|-&lt;br /&gt;
| Caillou&lt;br /&gt;
| Caillou's Magic Keyboard&lt;br /&gt;
|-&lt;br /&gt;
|Calabash Brothers&lt;br /&gt;
|Lets the Shell Fly&lt;br /&gt;
|-&lt;br /&gt;
| Caldeirão do Huck&lt;br /&gt;
| Entrega de Pizza&lt;br /&gt;
|-&lt;br /&gt;
| Camp Lazlo&lt;br /&gt;
| Camp Lazlo: Create Your Own E-Card&lt;br /&gt;
|-&lt;br /&gt;
| Camp Rock&lt;br /&gt;
| Camp Rock 2: The Final Jam: Rock the Beat&lt;br /&gt;
|-&lt;br /&gt;
| Candy Land&lt;br /&gt;
| Candy Land presents... King Candy’s Becandied&lt;br /&gt;
|-&lt;br /&gt;
| Canimals&lt;br /&gt;
| Fruit Shot&lt;br /&gt;
|-&lt;br /&gt;
| Captain America&lt;br /&gt;
| Captain America Red Skull and Crossbones&lt;br /&gt;
|-&lt;br /&gt;
| Captain Planet&lt;br /&gt;
| Captain Planet and the Robots of Zarm&lt;br /&gt;
|-&lt;br /&gt;
| Captain Underpants&lt;br /&gt;
| The Captain Underpants Rescue Raider 4000&lt;br /&gt;
|-&lt;br /&gt;
| Cara Confused&lt;br /&gt;
| Cara's Coconut Shy&lt;br /&gt;
|-&lt;br /&gt;
| Cardcaptor Sakura&lt;br /&gt;
| Cardcaptors Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Care Bears&lt;br /&gt;
| Care Bears: Rainbow Slide&lt;br /&gt;
|-&lt;br /&gt;
| Casper&lt;br /&gt;
| Casper's Haunted Christmas&lt;br /&gt;
|-&lt;br /&gt;
| Casseta &amp;amp; Planeta&lt;br /&gt;
| 2002 Casseta &amp;amp; Planeta Navigation Set&lt;br /&gt;
|-&lt;br /&gt;
| Castlevania&lt;br /&gt;
| Castlevania 2: Priest Battle&lt;br /&gt;
|-&lt;br /&gt;
| Castle Crashers&lt;br /&gt;
| Castle Crashers: Fatal Oblivion&lt;br /&gt;
|-&lt;br /&gt;
| Cats &amp;amp; Dogs&lt;br /&gt;
| Cats &amp;amp; Dogs: The Revenge of Kitty Galore - Furball Pinball&lt;br /&gt;
|-&lt;br /&gt;
| CatDog&lt;br /&gt;
| CatDog's All You Can't Eat Game&lt;br /&gt;
|-&lt;br /&gt;
| Cats Don't Dance&lt;br /&gt;
| Cats Don't Dance: Darla-Dodge Catwalk&lt;br /&gt;
|-&lt;br /&gt;
| Catscratch&lt;br /&gt;
| Catscratch - Cat Fight!&lt;br /&gt;
|-&lt;br /&gt;
| Cave Story&lt;br /&gt;
| Cave Story 3D Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Chainsaw Man&lt;br /&gt;
| Can You Earn Makima’s Approval?&lt;br /&gt;
|-&lt;br /&gt;
| Chamyto&lt;br /&gt;
| Viagem Genial&lt;br /&gt;
|-&lt;br /&gt;
| Charlie and Lola&lt;br /&gt;
| Lola's Fashion Flurry&lt;br /&gt;
|-&lt;br /&gt;
| Charlie the Unicorn&lt;br /&gt;
| Charlie the Unicorn&lt;br /&gt;
|-&lt;br /&gt;
| Charlotte's Web&lt;br /&gt;
| Templeton's Trashy Poetry&lt;br /&gt;
|-&lt;br /&gt;
| Cheerios&lt;br /&gt;
| Honey Defender: Case of the Honey Heist&lt;br /&gt;
|-&lt;br /&gt;
| Cheetos&lt;br /&gt;
| Cheetos Chase&lt;br /&gt;
|-&lt;br /&gt;
| Chhota Bheem&lt;br /&gt;
| Bridging Bheem&lt;br /&gt;
|-&lt;br /&gt;
| Chibi-Robo!&lt;br /&gt;
| Chibi-Robo! Plug Into Adventure! Survey&lt;br /&gt;
|-&lt;br /&gt;
| Chicken Little&lt;br /&gt;
| Chicken Little: Galactic Traveler&lt;br /&gt;
|-&lt;br /&gt;
| Chicken Run&lt;br /&gt;
| Chicken Run: Mac-U-Lator&lt;br /&gt;
|-&lt;br /&gt;
| Chikoo Aur Bunty&lt;br /&gt;
| Chikoo Aur Bunty: Chikoo Cricket Star&lt;br /&gt;
|-&lt;br /&gt;
| Chip and Dale&lt;br /&gt;
| Go Nuts!&lt;br /&gt;
|-&lt;br /&gt;
| Chloe's Closet&lt;br /&gt;
| Chloe's Closet: Musical Game&lt;br /&gt;
|-&lt;br /&gt;
| Chowder&lt;br /&gt;
| The Great Chowder Escape&lt;br /&gt;
|-&lt;br /&gt;
| Chrono Trigger&lt;br /&gt;
| Guardia Forest&lt;br /&gt;
|-&lt;br /&gt;
| Chuck E. Cheese&lt;br /&gt;
| Chuck E. Cheese's Pizza Panic!&lt;br /&gt;
|-&lt;br /&gt;
| ChuChu Rocket!&lt;br /&gt;
| チューチューロケット!&lt;br /&gt;
|-&lt;br /&gt;
| Chuggington&lt;br /&gt;
| Old Puffer Pete's Puzzle Panic&lt;br /&gt;
|-&lt;br /&gt;
| Cinderella&lt;br /&gt;
| Baby Cinderella House Cleaning&lt;br /&gt;
|-&lt;br /&gt;
| Cinnamon Toast Crunch&lt;br /&gt;
| Milk River Run&lt;br /&gt;
|-&lt;br /&gt;
| Clangers&lt;br /&gt;
| Tiny's Tunes&lt;br /&gt;
|-&lt;br /&gt;
| Clarence&lt;br /&gt;
| Clarence: Blamburger&lt;br /&gt;
|-&lt;br /&gt;
| Class of 3000&lt;br /&gt;
| Class of 3000: Funk Box&lt;br /&gt;
|-&lt;br /&gt;
| Click &amp;amp; Clack's As the Wrench Turns&lt;br /&gt;
| Stash's Workbench&lt;br /&gt;
|-&lt;br /&gt;
| Clifford the Big Red Dog&lt;br /&gt;
| Clifford's Big Parade&lt;br /&gt;
|-&lt;br /&gt;
| Clippit&lt;br /&gt;
| Windows RG&lt;br /&gt;
|-&lt;br /&gt;
| Cloudy with a Chance of Meatballs&lt;br /&gt;
| Cloudy with a Chance of Meatballs: The Climb&lt;br /&gt;
|-&lt;br /&gt;
| Club Penguin&lt;br /&gt;
| Puffle Launch&lt;br /&gt;
|-&lt;br /&gt;
| Cocoa Puffs&lt;br /&gt;
| Cocoa Puffs Crossword&lt;br /&gt;
|-&lt;br /&gt;
| Cocoricó&lt;br /&gt;
| Cocoricó: Siga o Ritmo&lt;br /&gt;
|-&lt;br /&gt;
| Codename: Kids Next Door&lt;br /&gt;
| Codename: Kids Next Door - Downhill Derby&lt;br /&gt;
|-&lt;br /&gt;
| Code Geass&lt;br /&gt;
| Super Nina Wars: Episode I&lt;br /&gt;
|-&lt;br /&gt;
| Code Lyoko&lt;br /&gt;
| La mort des Frelions&lt;br /&gt;
|-&lt;br /&gt;
| Commander Keen&lt;br /&gt;
| Dopefission&lt;br /&gt;
|-&lt;br /&gt;
| Conker&lt;br /&gt;
| Conker's Etiquette Guide Tip #1&lt;br /&gt;
|-&lt;br /&gt;
| Conan the Barbarian&lt;br /&gt;
| Conan the Barbarian - Find the Numbers&lt;br /&gt;
|-&lt;br /&gt;
| Contos de Mila&lt;br /&gt;
| Em busca da princesa&lt;br /&gt;
|-&lt;br /&gt;
| Contra&lt;br /&gt;
| Neo Contra Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Contraptus&lt;br /&gt;
| Taquin do Dr. Contraptus&lt;br /&gt;
|-&lt;br /&gt;
| Cooking Mama&lt;br /&gt;
| Gardening Mama&lt;br /&gt;
|-&lt;br /&gt;
| Copa Jetix&lt;br /&gt;
| A Lavanderia Copa Jetix&lt;br /&gt;
|-&lt;br /&gt;
| Corpse Bride&lt;br /&gt;
| Maggot Maze&lt;br /&gt;
|-&lt;br /&gt;
| Counter Strike&lt;br /&gt;
| Counter-Force&lt;br /&gt;
|-&lt;br /&gt;
| Courage the Cowardly Dog&lt;br /&gt;
| Courage Encounters&lt;br /&gt;
|-&lt;br /&gt;
| Cow and Chicken&lt;br /&gt;
| Cow and Chicken: Mealtime Maze Craze&lt;br /&gt;
|-&lt;br /&gt;
| Cowboy Bebop&lt;br /&gt;
| Faye Valentine Interactive Animation&lt;br /&gt;
|-&lt;br /&gt;
| Craig of the Creek&lt;br /&gt;
| Craig of the Creek: Recycle Squad&lt;br /&gt;
|-&lt;br /&gt;
| Crash &amp;amp; Bernstein&lt;br /&gt;
| Crash &amp;amp; Bernstein: Crash's Nose Picker&lt;br /&gt;
|-&lt;br /&gt;
| Crash Bandicoot&lt;br /&gt;
| Crash Tag Team Racing&lt;br /&gt;
|-&lt;br /&gt;
| Crayon Shin-chan&lt;br /&gt;
| Crayon Shin-chan Chinese New Year&lt;br /&gt;
|-&lt;br /&gt;
| Crazy Frog&lt;br /&gt;
| Crazy Frog: The annoying thing&lt;br /&gt;
|-&lt;br /&gt;
| Cuphead&lt;br /&gt;
| Cuphead Animation&lt;br /&gt;
|-&lt;br /&gt;
| Curious George&lt;br /&gt;
| Mix and Paint&lt;br /&gt;
|-&lt;br /&gt;
| Cut the Rope&lt;br /&gt;
| Cut the Rope Experiments&lt;br /&gt;
|-&lt;br /&gt;
| Cyberchase&lt;br /&gt;
| Cyberchase: The Quest 1 &amp;amp; 2&lt;br /&gt;
|-&lt;br /&gt;
| Dad 'n Me&lt;br /&gt;
| Chainsaw the Children&lt;br /&gt;
|-&lt;br /&gt;
| Dan Dare&lt;br /&gt;
| Dan Dare Abalis&lt;br /&gt;
|-&lt;br /&gt;
| Dance Dance Revolution&lt;br /&gt;
| DanceDanceRevolution V オープンアルファテスト&lt;br /&gt;
|-&lt;br /&gt;
| Danganronpa&lt;br /&gt;
| Komaeda Flash&lt;br /&gt;
|-&lt;br /&gt;
| Danger Mouse&lt;br /&gt;
| Danger Mouse: Danger Dash&lt;br /&gt;
|-&lt;br /&gt;
| Danger Rangers&lt;br /&gt;
| Danger Rangers: Hot Potato&lt;br /&gt;
|-&lt;br /&gt;
| Daniel Tiger's Neighborhood&lt;br /&gt;
| Daniel Tiger's Neighborhood: Feel the Music&lt;br /&gt;
|-&lt;br /&gt;
| Danny Phantom&lt;br /&gt;
| Danny Phantom Dueling Decks&lt;br /&gt;
|-&lt;br /&gt;
| Darkstalkers&lt;br /&gt;
| Felicia Soundboard&lt;br /&gt;
|-&lt;br /&gt;
| Dark Ages&lt;br /&gt;
| The Great Peasant Escape&lt;br /&gt;
|-&lt;br /&gt;
| DC Super Hero Girls&lt;br /&gt;
| DC Super Hero Girls: Trivia Game&lt;br /&gt;
|-&lt;br /&gt;
| Dead or Alive&lt;br /&gt;
| -54K DOAX Hitomi Kiriban-&lt;br /&gt;
|-&lt;br /&gt;
| Death Note&lt;br /&gt;
| Write in the Death Note&lt;br /&gt;
|-&lt;br /&gt;
|Degrassi&lt;br /&gt;
|Degrassi: Dish It Out!&lt;br /&gt;
|-&lt;br /&gt;
| Deltora Quest&lt;br /&gt;
| Deltora Quest: Find the Gems&lt;br /&gt;
|-&lt;br /&gt;
| Descendants&lt;br /&gt;
| Descendants: Smarte Couture&lt;br /&gt;
|-&lt;br /&gt;
| Design Squad&lt;br /&gt;
| Feed the Fidgits!&lt;br /&gt;
|-&lt;br /&gt;
| Despicable Me&lt;br /&gt;
| Bee-Do!&lt;br /&gt;
|-&lt;br /&gt;
| Detective Conan&lt;br /&gt;
| Case Closed: Kick Ball&lt;br /&gt;
|-&lt;br /&gt;
| Detetives do Prédio Azul&lt;br /&gt;
| Aventura no Prédio Azul&lt;br /&gt;
|-&lt;br /&gt;
| Devil May Cry&lt;br /&gt;
| Dante Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Dexter's Laboratory&lt;br /&gt;
| Dexter's Labyrinth&lt;br /&gt;
|-&lt;br /&gt;
| Diablo&lt;br /&gt;
| Diablo Tetris&lt;br /&gt;
|-&lt;br /&gt;
| Diary of a Wimpy Kid&lt;br /&gt;
| Old-Timey Ice Cream Parlour!&lt;br /&gt;
|-&lt;br /&gt;
| Dickie Roberts: Former Child Star&lt;br /&gt;
| Dickie Roberts Former Child Star: Dickie Slide&lt;br /&gt;
|-&lt;br /&gt;
| Die Sendung mit der Maus&lt;br /&gt;
| MausTrick: Das Maus-Anzieh-Spiel&lt;br /&gt;
|-&lt;br /&gt;
| Dig Dug&lt;br /&gt;
| Dig Dug BB&lt;br /&gt;
|-&lt;br /&gt;
| Digimon&lt;br /&gt;
| Digimon Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Dilbert&lt;br /&gt;
| Dilberito&lt;br /&gt;
|-&lt;br /&gt;
| Dino Dan&lt;br /&gt;
| Dino Dan: Ready, Set, Dino!&lt;br /&gt;
|-&lt;br /&gt;
| Dinosaur Train&lt;br /&gt;
| Buddy's A-Maze-ing Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Disgaea&lt;br /&gt;
| Disgaea Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Disney Fairies&lt;br /&gt;
| Disney Fairies: Harvest Hustle&lt;br /&gt;
|-&lt;br /&gt;
|Disney's Armageddon&lt;br /&gt;
|Armageddon Lexicon&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Atlantis&lt;br /&gt;
| Atlantis Translator&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Brave&lt;br /&gt;
| Disney Create: Brave Painter&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Cars&lt;br /&gt;
| Cars: Lightning Speed&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Coco&lt;br /&gt;
| Quiz: Which Coco Character Are You?&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Hercules&lt;br /&gt;
| Hercules Archery Game&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Mulan&lt;br /&gt;
| Mulan Training Game&lt;br /&gt;
|-&lt;br /&gt;
| Disney's National Treasure&lt;br /&gt;
| National Treasure 2 Cavern Climber&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Pocahontas&lt;br /&gt;
| Pocahontas Sticker Story&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Zombies&lt;br /&gt;
| Zombies 2: Quest for the Moonstone&lt;br /&gt;
|-&lt;br /&gt;
| Disrespectoids&lt;br /&gt;
| Disrespectoids: Slow Moe's Shell Shock&lt;br /&gt;
|-&lt;br /&gt;
| Diva Starz&lt;br /&gt;
| Diva Starz Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Dive Olly Dive!&lt;br /&gt;
| Olly Match&lt;br /&gt;
|-&lt;br /&gt;
| Dizzy&lt;br /&gt;
| Dizzy Newgrounds&lt;br /&gt;
|-&lt;br /&gt;
| Doc McStuffins&lt;br /&gt;
| Doc McStuffins Clinic for Stuffed Animals and Toys&lt;br /&gt;
|-&lt;br /&gt;
| Doctor Who&lt;br /&gt;
| Virtual 3D TARDIS&lt;br /&gt;
|-&lt;br /&gt;
| Dofus&lt;br /&gt;
| Panda Wakfu&lt;br /&gt;
|-&lt;br /&gt;
| Doge&lt;br /&gt;
| Dogeminer&lt;br /&gt;
|-&lt;br /&gt;
| Dog With a Blog&lt;br /&gt;
| Dog with a Blog - Stan's Sneaky Blog&lt;br /&gt;
|-&lt;br /&gt;
| Doki&lt;br /&gt;
| Doki y los alimentos&lt;br /&gt;
|-&lt;br /&gt;
| Doki Doki Literature Club&lt;br /&gt;
| Dank Dank Lit Club! Demo&lt;br /&gt;
|-&lt;br /&gt;
| Dollynho&lt;br /&gt;
| Ajude o Dollynho&lt;br /&gt;
|-&lt;br /&gt;
| Domingão do Faustão&lt;br /&gt;
| De Cara no Muro&lt;br /&gt;
|-&lt;br /&gt;
| Domo&lt;br /&gt;
| Domo-Kun's Angry Smashfest&lt;br /&gt;
|-&lt;br /&gt;
| Donkey Hodie&lt;br /&gt;
| Donkey's Froyo Stand&lt;br /&gt;
|-&lt;br /&gt;
| Donkey Kong&lt;br /&gt;
| Banana Bonanza!&lt;br /&gt;
|-&lt;br /&gt;
| Doom&lt;br /&gt;
| DOOM&lt;br /&gt;
|-&lt;br /&gt;
| Doraemon&lt;br /&gt;
| Doraemon Mystery&lt;br /&gt;
|-&lt;br /&gt;
| Dora the Explorer&lt;br /&gt;
| Dora's 3-D Backpack Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Dork Diaries&lt;br /&gt;
| Dork Pet Sitter&lt;br /&gt;
|-&lt;br /&gt;
| Dot.&lt;br /&gt;
| Make a game with Dot.	&lt;br /&gt;
|-&lt;br /&gt;
| Dota&lt;br /&gt;
| Dota 8&lt;br /&gt;
|-&lt;br /&gt;
| Double Dragon&lt;br /&gt;
| Aboboy's Small Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Doug&lt;br /&gt;
| Doug: The Foot of Doom&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Age&lt;br /&gt;
| Dragon Age Journeys&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Ball&lt;br /&gt;
| Dragon Ball Z Tournament&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Booster&lt;br /&gt;
| Dragon Booster - All City Race&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Quest&lt;br /&gt;
| Dragon Quest IX Screensaver&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Tales&lt;br /&gt;
| Dragon Tales: Dragon Badges&lt;br /&gt;
|-&lt;br /&gt;
| Dragon's Crown&lt;br /&gt;
| Slime's Crown&lt;br /&gt;
|-&lt;br /&gt;
| DragonflyTV&lt;br /&gt;
| Nanobots&lt;br /&gt;
|-&lt;br /&gt;
| Drake &amp;amp; Josh&lt;br /&gt;
| Drake And Josh Really Big Shrimp&lt;br /&gt;
|-&lt;br /&gt;
| Drawn Together&lt;br /&gt;
| Drawn Together: Cavity Search!&lt;br /&gt;
|-&lt;br /&gt;
| DreamWorks' Home&lt;br /&gt;
| Home Kid Cuisine Microsite&lt;br /&gt;
|-&lt;br /&gt;
| DreamWorks' Spirit&lt;br /&gt;
| Spirit Untamed: Wild Rider&lt;br /&gt;
|-&lt;br /&gt;
| Duck Hunt&lt;br /&gt;
| Kill The Dog From Duck Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Duke Nukem&lt;br /&gt;
| Duke Nukem Forever Soundboard&lt;br /&gt;
|-&lt;br /&gt;
| Dumbo&lt;br /&gt;
| Dumbo Big Top Blaze&lt;br /&gt;
|-&lt;br /&gt;
| Dune&lt;br /&gt;
| Dune 2&lt;br /&gt;
|-&lt;br /&gt;
| Dungeons &amp;amp; Dragons&lt;br /&gt;
| 30th Anniversary Dungeons &amp;amp; Dragons: Historical Timeline&lt;br /&gt;
|-&lt;br /&gt;
| EarthBound&lt;br /&gt;
| Earth Bound Fight Scene&lt;br /&gt;
|-&lt;br /&gt;
|EastEnders&lt;br /&gt;
|EastEnders: Who is Stalking Phil?&lt;br /&gt;
|-&lt;br /&gt;
| Ed, Edd n Eddy&lt;br /&gt;
| Ed, Edd n Eddy - Clash Of The Idiots&lt;br /&gt;
|-&lt;br /&gt;
| Eddsworld&lt;br /&gt;
| Angry Edd&lt;br /&gt;
|-&lt;br /&gt;
| Elfen Lied&lt;br /&gt;
| Elfen Lied Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Elinor Wonders Why&lt;br /&gt;
| Elinor Wonders Why: Pond Life&lt;br /&gt;
|-&lt;br /&gt;
| El Chavo&lt;br /&gt;
| Chavo and the Giant Sandwich&lt;br /&gt;
|-&lt;br /&gt;
| El Tigre&lt;br /&gt;
| El Tigre: Miracle City Meltdown&lt;br /&gt;
|-&lt;br /&gt;
| Encanto&lt;br /&gt;
| Encanto Matching&lt;br /&gt;
|-&lt;br /&gt;
| Enchanted&lt;br /&gt;
| Enchanted - Nab the Apples&lt;br /&gt;
|-&lt;br /&gt;
| Erin Hunter's Warriors&lt;br /&gt;
| Warriors: The New Prophecy Quest&lt;br /&gt;
|-&lt;br /&gt;
| Esquadrão do Lixo&lt;br /&gt;
| A Faxina de Nigel&lt;br /&gt;
|-&lt;br /&gt;
| Excitebike&lt;br /&gt;
| Excitebike&lt;br /&gt;
|-&lt;br /&gt;
| E.T. the Extra-Terrestrial&lt;br /&gt;
| E.T. The 20th Anniversary: Save E.T.&lt;br /&gt;
|-&lt;br /&gt;
| Ever After High&lt;br /&gt;
| Ever After High: Bo-Peep Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Every Witch Way&lt;br /&gt;
| Are You An Every Witch Way Expert?&lt;br /&gt;
|-&lt;br /&gt;
| F-Zero&lt;br /&gt;
| F-Zero Flash Edition&lt;br /&gt;
|-&lt;br /&gt;
| Fairy Tail&lt;br /&gt;
| Lucy Smiles-Fairy Tail&lt;br /&gt;
|-&lt;br /&gt;
| Fallout&lt;br /&gt;
| Fallout 3 Terminal&lt;br /&gt;
|-&lt;br /&gt;
| Fall Guys&lt;br /&gt;
| Fall Race: Season 2&lt;br /&gt;
|-&lt;br /&gt;
| Family Guy&lt;br /&gt;
| Brian's Shoot 'em Up Bar&lt;br /&gt;
|-&lt;br /&gt;
| Fanboy &amp;amp; Chum Chum&lt;br /&gt;
| Fanboy &amp;amp; Chum Chum: Dollar Dance&lt;br /&gt;
|-&lt;br /&gt;
| Fancy Nancy&lt;br /&gt;
| Fancy Nancy: Bonjour, Butterfly&lt;br /&gt;
|-&lt;br /&gt;
| Fancy Pants&lt;br /&gt;
| The Fancy Pants Adventures: World 1&lt;br /&gt;
|-&lt;br /&gt;
| Fantastic Four&lt;br /&gt;
| Fantastic Four: Rush Crush&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy Life&lt;br /&gt;
| Fantasy Life Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Fast &amp;amp; Furious&lt;br /&gt;
| The Fast and the Furious Street Racer&lt;br /&gt;
|-&lt;br /&gt;
| Fate/stay night&lt;br /&gt;
| Fate/Grand Order Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Felix the Cat&lt;br /&gt;
| The Felix the Cat Trivia Quiz&lt;br /&gt;
|-&lt;br /&gt;
| Fella&lt;br /&gt;
| DeviantART short&lt;br /&gt;
|-&lt;br /&gt;
| Ferdi Fuchs&lt;br /&gt;
| Jump4Fun&lt;br /&gt;
|-&lt;br /&gt;
| Fetch! with Ruff Ruffman&lt;br /&gt;
| Fetch! Face-Off&lt;br /&gt;
|-&lt;br /&gt;
| Fighting Foodons&lt;br /&gt;
| Fighting Foodons: Food Flick&lt;br /&gt;
|-&lt;br /&gt;
| Final Fantasy&lt;br /&gt;
| Chocobo's Snowboard Glide&lt;br /&gt;
|-&lt;br /&gt;
| Finding Nemo&lt;br /&gt;
| Finding Nemo: Paper Toys&lt;br /&gt;
|-&lt;br /&gt;
| Finding Stuff Out&lt;br /&gt;
| Good Night Harrison&lt;br /&gt;
|-&lt;br /&gt;
| Fire Emblem&lt;br /&gt;
| Beat Up Marth Game&lt;br /&gt;
|-&lt;br /&gt;
| Fireboy and Watergirl&lt;br /&gt;
| Fireboy and Watergirl Kiss&lt;br /&gt;
|-&lt;br /&gt;
| Fireman Sam&lt;br /&gt;
| Fireman Sam&lt;br /&gt;
|-&lt;br /&gt;
| Fish Hooks&lt;br /&gt;
| Fish Hooks: Belly Floppin' Bizzounce&lt;br /&gt;
|-&lt;br /&gt;
| Five Nights at Freddy's&lt;br /&gt;
| Five Nights of Love-FNAF Dating Sim&lt;br /&gt;
|-&lt;br /&gt;
| Fizzy's Lunch Lab&lt;br /&gt;
| Fizzy's Lunch Lab: Fizzy's Food Truck&lt;br /&gt;
|-&lt;br /&gt;
| Flappy Bird&lt;br /&gt;
| Flappy Bird For Dinner&lt;br /&gt;
|-&lt;br /&gt;
| Flash (DC)&lt;br /&gt;
| Justice League Super Cubes&lt;br /&gt;
|-&lt;br /&gt;
| FLCL&lt;br /&gt;
| Titan Nitro FLCL - Bedroom Scene&lt;br /&gt;
|-&lt;br /&gt;
| Floogals&lt;br /&gt;
| Floogals Mini Missions&lt;br /&gt;
|-&lt;br /&gt;
| Flushed Away&lt;br /&gt;
| Flushed Away Sewer Surfing&lt;br /&gt;
|-&lt;br /&gt;
| Fortnite&lt;br /&gt;
| Fortnite Jigsaw&lt;br /&gt;
|-&lt;br /&gt;
| Foster's Home for Imaginary Friends&lt;br /&gt;
| Foster's Home For Imaginary Friends: Water Duel&lt;br /&gt;
|-&lt;br /&gt;
| Fox in Socks&lt;br /&gt;
| Fox in Socks Word Puzzle Game&lt;br /&gt;
|-&lt;br /&gt;
| Fox's Robots&lt;br /&gt;
| Robots - Aw Nuts!&lt;br /&gt;
|-&lt;br /&gt;
| Frankenweenie&lt;br /&gt;
| Frankenweenie: Electrifying Experiments&lt;br /&gt;
|-&lt;br /&gt;
| Franklin the Turtle&lt;br /&gt;
| Franklin the Turtle's Balloons Away&lt;br /&gt;
|-&lt;br /&gt;
| Franny's Feet&lt;br /&gt;
| Shoebox Adventures: Fancy Shoes&lt;br /&gt;
|-&lt;br /&gt;
| FRED&lt;br /&gt;
| Fred the Movie: Figglehorn Fling&lt;br /&gt;
|-&lt;br /&gt;
| Friday Night Funkin'&lt;br /&gt;
| FNF - Boyfriend (test)&lt;br /&gt;
|-&lt;br /&gt;
| Frogger&lt;br /&gt;
| Frogger Hop&lt;br /&gt;
|-&lt;br /&gt;
| Froot Loops&lt;br /&gt;
| Froot Loops Quest for the Double Lemony Loot&lt;br /&gt;
|-&lt;br /&gt;
| Frozen&lt;br /&gt;
| Frozen Elsa Fire Makeover&lt;br /&gt;
|-&lt;br /&gt;
| Frucht Tiger&lt;br /&gt;
| Früchte Dschungel&lt;br /&gt;
|-&lt;br /&gt;
| Fullmetal Alchemist&lt;br /&gt;
| Edward Elric Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Furby&lt;br /&gt;
| Furby Maze Game&lt;br /&gt;
|-&lt;br /&gt;
| Futurama&lt;br /&gt;
| Futurama Mix Machine&lt;br /&gt;
|-&lt;br /&gt;
| G-Force&lt;br /&gt;
| G-Force: Team Tactics&lt;br /&gt;
|-&lt;br /&gt;
| G.I. Joe&lt;br /&gt;
| G.I. Joe Shadow Ascent&lt;br /&gt;
|-&lt;br /&gt;
| Gaby Estrella&lt;br /&gt;
| Gaby no Galinheiro&lt;br /&gt;
|-&lt;br /&gt;
| Galaga&lt;br /&gt;
| Galaga Mini&lt;br /&gt;
|-&lt;br /&gt;
| Galaxian&lt;br /&gt;
| Galaxian Mini&lt;br /&gt;
|-&lt;br /&gt;
| Game &amp;amp; Watch&lt;br /&gt;
| Game &amp;amp; Watch Judge&lt;br /&gt;
|-&lt;br /&gt;
| Game of Thrones&lt;br /&gt;
| Game of Thrones Scene Maker&lt;br /&gt;
|-&lt;br /&gt;
| Game Shakers&lt;br /&gt;
| Game Shakers Trivia Quest&lt;br /&gt;
|-&lt;br /&gt;
| Gamer's Guide to Pretty Much Everything&lt;br /&gt;
| Gamer's Guide: Dragon Hero&lt;br /&gt;
|-&lt;br /&gt;
| Garfield&lt;br /&gt;
| Garfield's Comic Creator&lt;br /&gt;
|-&lt;br /&gt;
| Gargoyles&lt;br /&gt;
| Gargoyles: Search for Magic&lt;br /&gt;
|-&lt;br /&gt;
| Garoto Emoticon&lt;br /&gt;
| O Pesadelo do Garoto Emoticon (The Ring)&lt;br /&gt;
|-&lt;br /&gt;
| Gattu Battu&lt;br /&gt;
| Gattu Battu: Knife Throw&lt;br /&gt;
|-&lt;br /&gt;
| Generator Rex&lt;br /&gt;
| Generator Rex - Evo Showdown&lt;br /&gt;
|-&lt;br /&gt;
| Genshin Impact&lt;br /&gt;
| BITE ME, BITE ME&lt;br /&gt;
|-&lt;br /&gt;
| Geometry Dash&lt;br /&gt;
| Geometry Dash (Scratch)&lt;br /&gt;
|-&lt;br /&gt;
| George of the Jungle&lt;br /&gt;
| George of the Jungle: Swingin' Kingdom&lt;br /&gt;
|-&lt;br /&gt;
| George Shrinks&lt;br /&gt;
| George Shrinks Coloring&lt;br /&gt;
|-&lt;br /&gt;
| Geronimo Stilton&lt;br /&gt;
| Geronimo Stilton's Fabumouse Mountain Picnic&lt;br /&gt;
|-&lt;br /&gt;
|Get Smart&lt;br /&gt;
|Get Smart: Agent Training Manual&lt;br /&gt;
|-&lt;br /&gt;
| Ghost in the Shell&lt;br /&gt;
| Ghost in the Shell - Hidden Objects&lt;br /&gt;
|-&lt;br /&gt;
| Ghost Rider&lt;br /&gt;
| Ghost Rider Drive&lt;br /&gt;
|-&lt;br /&gt;
| Ghost Trick&lt;br /&gt;
| Ghost Trick Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Ghostbusters&lt;br /&gt;
| Nitro Ghostbusters&lt;br /&gt;
|-&lt;br /&gt;
| Ghosts 'n Goblins&lt;br /&gt;
| Ghosts and Goblins&lt;br /&gt;
|-&lt;br /&gt;
| Glee&lt;br /&gt;
| Glee Cast Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Go Diego Go!&lt;br /&gt;
| Diego's Mudboarding Adventure&lt;br /&gt;
|-&lt;br /&gt;
| God of War&lt;br /&gt;
| God of War 2 Theme&lt;br /&gt;
|-&lt;br /&gt;
| Godzilla&lt;br /&gt;
| Godzilla Crisis Defense&lt;br /&gt;
|-&lt;br /&gt;
| Goemon&lt;br /&gt;
| Legend of the Mystical Ninja 1&lt;br /&gt;
|-&lt;br /&gt;
| Gofrette&lt;br /&gt;
| The Moustache Game&lt;br /&gt;
|-&lt;br /&gt;
| Golden Sun&lt;br /&gt;
| Djinn Catch with Mia!&lt;br /&gt;
|-&lt;br /&gt;
| Goldfish Crackers&lt;br /&gt;
| Finn's Search for Laughs&lt;br /&gt;
|-&lt;br /&gt;
| Good Luck Charlie&lt;br /&gt;
| Fridge Designer&lt;br /&gt;
|-&lt;br /&gt;
| Google Doodle&lt;br /&gt;
| Magic Cat Academy&lt;br /&gt;
|-&lt;br /&gt;
| Goosebumps&lt;br /&gt;
| Flee Camp Jellyjam&lt;br /&gt;
|-&lt;br /&gt;
| Gorillaz&lt;br /&gt;
| Gorillaz Final Drive&lt;br /&gt;
|-&lt;br /&gt;
| Gormiti&lt;br /&gt;
| Dangers of the Deep&lt;br /&gt;
|-&lt;br /&gt;
| Grand Theft Auto&lt;br /&gt;
| Grand Theft Auto III Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Falls&lt;br /&gt;
| Gravity Falls: Rumble's Revenge&lt;br /&gt;
|-&lt;br /&gt;
| Green Arrow&lt;br /&gt;
| Arrow: Target Practice Range&lt;br /&gt;
|-&lt;br /&gt;
| Green Eggs and Ham&lt;br /&gt;
| Green Eggs and Ham Picture Scramble&lt;br /&gt;
|-&lt;br /&gt;
| Green Lantern&lt;br /&gt;
| Crimson Clash&lt;br /&gt;
|-&lt;br /&gt;
| Grim &amp;amp; Evil&lt;br /&gt;
| The Grim Adventures of Billy &amp;amp; Mandy - Grim Ball&lt;br /&gt;
|-&lt;br /&gt;
| Grizzy &amp;amp; the Lemmings&lt;br /&gt;
| Grizzy and the Lemmings: Drone Drop&lt;br /&gt;
|-&lt;br /&gt;
| Grossology&lt;br /&gt;
| Grossology: Lax in the Slacks!&lt;br /&gt;
|-&lt;br /&gt;
| Guardians of Ga'Hoole&lt;br /&gt;
| Legend of the Guardians - Spot the Difference &lt;br /&gt;
|-&lt;br /&gt;
| Guardians of the Galaxy&lt;br /&gt;
| Guardians of the Galaxy: Citadel Storm&lt;br /&gt;
|-&lt;br /&gt;
| Gui &amp;amp; Estopa&lt;br /&gt;
| Vista o Estopa&lt;br /&gt;
|-&lt;br /&gt;
| Guild Wars&lt;br /&gt;
| Paragon Guild Wars Fan Dressup&lt;br /&gt;
|-&lt;br /&gt;
| Guilty Gear&lt;br /&gt;
| Guilty Gear Pokemon Collage&lt;br /&gt;
|-&lt;br /&gt;
| Gulliver's Travels&lt;br /&gt;
| Gulliver's Big Photo Match&lt;br /&gt;
|-&lt;br /&gt;
| Gumby&lt;br /&gt;
| Gumby チェキラッ Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Gundam&lt;br /&gt;
| SD Gundam Force: Deep Space Flight&lt;br /&gt;
|-&lt;br /&gt;
| Gurren Lagann&lt;br /&gt;
| Gurren Laggan Tribute&lt;br /&gt;
|-&lt;br /&gt;
| Habbo&lt;br /&gt;
| Habbo Luvboat&lt;br /&gt;
|-&lt;br /&gt;
| Half-Life&lt;br /&gt;
| Half-Life Reloaded&lt;br /&gt;
|-&lt;br /&gt;
| Halo&lt;br /&gt;
| Halo: Funny Situations&lt;br /&gt;
|-&lt;br /&gt;
| Hamtaro&lt;br /&gt;
| ハムハムぬりえ&lt;br /&gt;
|-&lt;br /&gt;
| Hancock&lt;br /&gt;
| Hancock: Flight &amp;amp; Fight&lt;br /&gt;
|-&lt;br /&gt;
| Handy Manny&lt;br /&gt;
| Hop Up, Jump In!&lt;br /&gt;
|-&lt;br /&gt;
| Hannah Montana&lt;br /&gt;
| Miley &amp;amp; Lilly's Designer Dreams&lt;br /&gt;
|-&lt;br /&gt;
| Happy Feet&lt;br /&gt;
| Happy Feet: The Videogame&lt;br /&gt;
|-&lt;br /&gt;
| Happy Tree Friends&lt;br /&gt;
| HTF 34: Eyes Cold Lemonade&lt;br /&gt;
|-&lt;br /&gt;
| Harry Potter&lt;br /&gt;
| Harry Potter and the Chamber of Secrets&lt;br /&gt;
|-&lt;br /&gt;
| Haruhi Suzumiya&lt;br /&gt;
| Haruhi Face&lt;br /&gt;
|-&lt;br /&gt;
| Harvest Moon&lt;br /&gt;
| Puzzle de Harvest Moon Demo&lt;br /&gt;
|-&lt;br /&gt;
| Harvey Beaks&lt;br /&gt;
| Pe-Choo!&lt;br /&gt;
|-&lt;br /&gt;
| He-Man&lt;br /&gt;
| She-Ra Search and Destroy&lt;br /&gt;
|-&lt;br /&gt;
| Hearts For Hearts Girls&lt;br /&gt;
| Nahji's Duck Run&lt;br /&gt;
|-&lt;br /&gt;
| Hellboy&lt;br /&gt;
| Hellboy 2: The Golden Army - Whack A Troll&lt;br /&gt;
|-&lt;br /&gt;
| Hello Kitty&lt;br /&gt;
| Sanrio Jewel&lt;br /&gt;
|-&lt;br /&gt;
| Hellsing&lt;br /&gt;
| Hellsing - Schrödinger Walk&lt;br /&gt;
|-&lt;br /&gt;
| Henry Danger&lt;br /&gt;
| Danger Force: Training Missions&lt;br /&gt;
|-&lt;br /&gt;
| Henry Hugglemonster&lt;br /&gt;
| Henry's Roaring Racers&lt;br /&gt;
|-&lt;br /&gt;
| Henry Stickmin&lt;br /&gt;
| Stealing the Diamond&lt;br /&gt;
|-&lt;br /&gt;
| Herbie&lt;br /&gt;
| A La Pista Con Herbie&lt;br /&gt;
|-&lt;br /&gt;
| Hero: 108&lt;br /&gt;
| Lin Chung Combat&lt;br /&gt;
|-&lt;br /&gt;
| Hero Elementary&lt;br /&gt;
| Super Seasons Snapshots&lt;br /&gt;
|-&lt;br /&gt;
| Hetalia&lt;br /&gt;
| Britain's Closet&lt;br /&gt;
|-&lt;br /&gt;
| heute-show&lt;br /&gt;
| Der Metadatensauger: Das Spiel zur Vorratsdatenspeicherung&lt;br /&gt;
|-&lt;br /&gt;
| Hey Arnold!&lt;br /&gt;
| Hey Arnold! The Movie: Runaway Bus&lt;br /&gt;
|- &lt;br /&gt;
| Higglytown Heroes&lt;br /&gt;
| Higglyball&lt;br /&gt;
|-&lt;br /&gt;
| High School Musical&lt;br /&gt;
| Gotta Score&lt;br /&gt;
|-&lt;br /&gt;
| His Dark Materials&lt;br /&gt;
| The Golden Compass: Find Your Daemon&lt;br /&gt;
|-&lt;br /&gt;
| Hitman&lt;br /&gt;
| Hitman: Block Money&lt;br /&gt;
|-&lt;br /&gt;
| Hi Hi Puffy AmiYumi&lt;br /&gt;
| Hi Hi Puffy AmiYumi: Ninja Rock Star&lt;br /&gt;
|-&lt;br /&gt;
| Holes&lt;br /&gt;
| Holes: The Treasure of Green Lake&lt;br /&gt;
|-&lt;br /&gt;
| Home on the Range&lt;br /&gt;
| Home on the Range: Buck to the Rescue!&lt;br /&gt;
|-&lt;br /&gt;
| Homestar Runner&lt;br /&gt;
| Homestar Runner&lt;br /&gt;
|-&lt;br /&gt;
| Homestuck&lt;br /&gt;
| [S] Cascade&lt;br /&gt;
|-&lt;br /&gt;
| Hoops &amp;amp; Yoyo&lt;br /&gt;
| Hoops &amp;amp; Yoyo: The Sound&lt;br /&gt;
|-&lt;br /&gt;
| Hop (film)&lt;br /&gt;
| Chicks Patrol&lt;br /&gt;
|-&lt;br /&gt;
| Horton&lt;br /&gt;
| Horton's Who Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Hot Wheels&lt;br /&gt;
| Hot Wheels Ferrari X-V Speed Trial&lt;br /&gt;
|-&lt;br /&gt;
| Hotel for Dogs&lt;br /&gt;
| Pooch Personalities&lt;br /&gt;
|-&lt;br /&gt;
| Hotel Transylvania&lt;br /&gt;
| Hotel Translvania: Suitcase Sort&lt;br /&gt;
|-&lt;br /&gt;
| House of Anubis&lt;br /&gt;
| House of Anubis - The Secrets Within&lt;br /&gt;
|-&lt;br /&gt;
|How to Eat Fried Worms&lt;br /&gt;
|How to Eat Fried Worms: Wormsicles&lt;br /&gt;
|-&lt;br /&gt;
| How to Train Your Dragon&lt;br /&gt;
| Dragons: Dragon Racer&lt;br /&gt;
|-&lt;br /&gt;
| Hulk&lt;br /&gt;
| Hulk Vs&lt;br /&gt;
|-&lt;br /&gt;
| Humf&lt;br /&gt;
| Where's Humf&lt;br /&gt;
|-&lt;br /&gt;
| Hunter x Hunter&lt;br /&gt;
| Observing Kastro (PR Version) swf&lt;br /&gt;
|-&lt;br /&gt;
| Hyperdimension Neptunia&lt;br /&gt;
| Hyperdimension Neptunia Victory Microsite&lt;br /&gt;
|-&lt;br /&gt;
| I Am Frankie&lt;br /&gt;
| I Am Frankie: Make A Scene&lt;br /&gt;
|-&lt;br /&gt;
| I'm in the Band&lt;br /&gt;
| Iron Weasel: Grudge for Glory&lt;br /&gt;
|-&lt;br /&gt;
| iCarly&lt;br /&gt;
| iCarly: iSave iCarly&lt;br /&gt;
|-&lt;br /&gt;
| Ice Age&lt;br /&gt;
| Ice Age 2 The Meltdown: Glacial Break&lt;br /&gt;
|-&lt;br /&gt;
| Iggy Arbuckle&lt;br /&gt;
| Iggy Arbuckle's Race Off&lt;br /&gt;
|-&lt;br /&gt;
| Imagination Movers&lt;br /&gt;
| Warehouse Mouse in: The Bubble Room Game&lt;br /&gt;
|-&lt;br /&gt;
| Imaginext&lt;br /&gt;
| Imaginext™ You're a Firefighter&lt;br /&gt;
|-&lt;br /&gt;
| Inazuma Eleven&lt;br /&gt;
| Inazuma Eleven Girls Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Indiana Jones&lt;br /&gt;
| Indiana Jones in Odd World&lt;br /&gt;
|-&lt;br /&gt;
| Inside Out&lt;br /&gt;
| Inside Out Match!&lt;br /&gt;
|-&lt;br /&gt;
| Inspector Gadget&lt;br /&gt;
| Inspector Gadget: Descent into Madness&lt;br /&gt;
|-&lt;br /&gt;
| Invader Zim&lt;br /&gt;
| Invader Zim: The DOOM Game&lt;br /&gt;
|-&lt;br /&gt;
| InuYasha&lt;br /&gt;
| Kirara Pet Game&lt;br /&gt;
|-&lt;br /&gt;
| Iron Man&lt;br /&gt;
| Iron Man Flight Test 2.0&lt;br /&gt;
|-&lt;br /&gt;
| It's My Life&lt;br /&gt;
| Beat the Bully&lt;br /&gt;
|-&lt;br /&gt;
| Jack and Jill&lt;br /&gt;
| Jack and Jill: Pool Party&lt;br /&gt;
|-&lt;br /&gt;
| Jackie Chan Adventures&lt;br /&gt;
| Jackie Chan Adventures: Hang Gliding&lt;br /&gt;
|-&lt;br /&gt;
| Jak and Daxter&lt;br /&gt;
| Jak and Daxter: The Precursor Legacy - The Lost Levels&lt;br /&gt;
|-&lt;br /&gt;
| Jake and the Never Land Pirates&lt;br /&gt;
| Jake's Heroic Race&lt;br /&gt;
|-&lt;br /&gt;
| Jakers! The Adventures of Piggley Winks&lt;br /&gt;
| Jakers! Seesaw Heehaw!&lt;br /&gt;
|-&lt;br /&gt;
| James Bond&lt;br /&gt;
| Ice Race 007&lt;br /&gt;
|-&lt;br /&gt;
| James Cameron's Avatar&lt;br /&gt;
| Na'vi Avatar Maker&lt;br /&gt;
|-&lt;br /&gt;
| James Cameron's Titanic&lt;br /&gt;
| Titanic - Spot the Difference&lt;br /&gt;
|-&lt;br /&gt;
| Jay Jay the Jet Plane&lt;br /&gt;
| Jay Jay and the Stars at Night&lt;br /&gt;
|-&lt;br /&gt;
| Jeff Smith's Bone&lt;br /&gt;
| The Great Cow Race&lt;br /&gt;
|-&lt;br /&gt;
| Jessie&lt;br /&gt;
| Jessie over Manhattan&lt;br /&gt;
|-&lt;br /&gt;
| Jet Set Radio&lt;br /&gt;
| Rhyth &amp;amp; Gum Interactive Animation&lt;br /&gt;
|-&lt;br /&gt;
| Jimmy Neutron&lt;br /&gt;
| Jimmy Neutron Sea Minus&lt;br /&gt;
|-&lt;br /&gt;
| Jimmy Two-Shoes&lt;br /&gt;
| Carnival of Misery&lt;br /&gt;
|-&lt;br /&gt;
| John Carter&lt;br /&gt;
| John Carter: Battle for Barsoom&lt;br /&gt;
|-&lt;br /&gt;
| Johnny and the Sprites&lt;br /&gt;
| Lily's Paint Magic&lt;br /&gt;
|-&lt;br /&gt;
| Johnny Bravo&lt;br /&gt;
| Johnny Bravo - Bravo Boogie&lt;br /&gt;
|-&lt;br /&gt;
| Johnny Test&lt;br /&gt;
| Johnny Test: Johnny Fu&lt;br /&gt;
|-&lt;br /&gt;
| JoJo's Bizarre Adventure&lt;br /&gt;
| ジョジョの奇妙な冒険&lt;br /&gt;
|-&lt;br /&gt;
| JoJo's Circus&lt;br /&gt;
| JoJo's Letter Sound Dash&lt;br /&gt;
|-&lt;br /&gt;
| Judge Dredd&lt;br /&gt;
| Dredd - Judgement&lt;br /&gt;
|-&lt;br /&gt;
| Julius &amp;amp; Friends&lt;br /&gt;
| Frank Invaders&lt;br /&gt;
|-&lt;br /&gt;
| JumpStart&lt;br /&gt;
| JumpStart Learning Styles Quiz&lt;br /&gt;
|-&lt;br /&gt;
| Jungle Junction&lt;br /&gt;
| Ellyvan's Coconut Parade&lt;br /&gt;
|-&lt;br /&gt;
| Junie B. Jones&lt;br /&gt;
| Photos with me, Junie B.!&lt;br /&gt;
|-&lt;br /&gt;
| Jurassic Park&lt;br /&gt;
| Jurassic Park The Ride: Online Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Just Jordan&lt;br /&gt;
| Just Jordan: Gotta Bounce&lt;br /&gt;
|-&lt;br /&gt;
| Justice League&lt;br /&gt;
| Justice League: Curse of the Underworld&lt;br /&gt;
|-&lt;br /&gt;
| Justin Time&lt;br /&gt;
| Aztec Dash&lt;br /&gt;
|-&lt;br /&gt;
| K'Nex&lt;br /&gt;
| K'Nex Tub &amp;amp; Case sets Shopping $pree&lt;br /&gt;
|-&lt;br /&gt;
| K-On!&lt;br /&gt;
| K-On Dressup&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider&lt;br /&gt;
| Kamen Rider ZI-O Flash Belt .8&lt;br /&gt;
|-&lt;br /&gt;
| KanColle&lt;br /&gt;
| Mating Admiral: Isokaze&lt;br /&gt;
|-&lt;br /&gt;
|Kangaroo Jack&lt;br /&gt;
|Kangaroo Jack: G'Day U.S.A.!: Outback Rumble&lt;br /&gt;
|-&lt;br /&gt;
| Kappa Mikey&lt;br /&gt;
| Kappa Mikey Soundboard&lt;br /&gt;
|-&lt;br /&gt;
| Katamari&lt;br /&gt;
| Flash Katamari&lt;br /&gt;
|-&lt;br /&gt;
| Katawa Shoujo&lt;br /&gt;
| Katawa Crash&lt;br /&gt;
|-&lt;br /&gt;
| Keymon Ache&lt;br /&gt;
| Keymon Ache: Food Bounce&lt;br /&gt;
|-&lt;br /&gt;
| Kick Buttowski&lt;br /&gt;
| Loco Launcho&lt;br /&gt;
|-&lt;br /&gt;
| Kickin' It&lt;br /&gt;
| Dojo Dodge&lt;br /&gt;
|-&lt;br /&gt;
| Kid Icarus&lt;br /&gt;
| Kid Icarus&lt;br /&gt;
|-&lt;br /&gt;
| Kid vs. Kat&lt;br /&gt;
| Kid vs. Kat: Katapult Katastrophe&lt;br /&gt;
|-&lt;br /&gt;
| KidsWorld Sports&lt;br /&gt;
| Kids World Sports: Kayak Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Kiki's Delivery Service&lt;br /&gt;
| Kiki's Delivery Service: Save Tombo&lt;br /&gt;
|-&lt;br /&gt;
| Kill la Kill&lt;br /&gt;
| Kill la Kill: Don't Lose Your Way! Fighting Game&lt;br /&gt;
|-&lt;br /&gt;
| Killzone&lt;br /&gt;
| Scott Rockwell's Killzone&lt;br /&gt;
|-&lt;br /&gt;
| Kim Possible&lt;br /&gt;
| A Sitch in Time Episode 01: Present&lt;br /&gt;
|-&lt;br /&gt;
| Kinder&lt;br /&gt;
| Max Bombola e il Tesoro Nascosto&lt;br /&gt;
|-&lt;br /&gt;
| King Kong&lt;br /&gt;
| King Kong City Escape&lt;br /&gt;
|-&lt;br /&gt;
| King of the Hill&lt;br /&gt;
| King Of The Hill Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Kingdom Force&lt;br /&gt;
| Kingdom Force: Volcano Chase!&lt;br /&gt;
|-&lt;br /&gt;
| Kingdom Hearts&lt;br /&gt;
| Disney Create: Kingdom Hearts Painter&lt;br /&gt;
|-&lt;br /&gt;
| Kipper&lt;br /&gt;
| Kipper's Matching Game&lt;br /&gt;
|-&lt;br /&gt;
| Kirby&lt;br /&gt;
| Kirby's Airride Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Klonoa&lt;br /&gt;
| Klonoa Dress Up- Game&lt;br /&gt;
|-&lt;br /&gt;
| KonoSuba&lt;br /&gt;
| Bully Aqua Simulator&lt;br /&gt;
|-&lt;br /&gt;
| Korn&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Kubuś&lt;br /&gt;
| Snowboard Master&lt;br /&gt;
|-&lt;br /&gt;
| Kung Fu Hustle&lt;br /&gt;
| Axe Gang Rampage&lt;br /&gt;
|-&lt;br /&gt;
| Kung Fu Panda&lt;br /&gt;
| Kung Fu Panda: Tales of Po&lt;br /&gt;
|-&lt;br /&gt;
| Kunio-kun&lt;br /&gt;
| River City Hacky Sack&lt;br /&gt;
|-&lt;br /&gt;
| Kutar&lt;br /&gt;
| クターのバンブー トロピカル&lt;br /&gt;
|-&lt;br /&gt;
| L.O.L Surprise!&lt;br /&gt;
| LOL Surprise Millennials&lt;br /&gt;
|-&lt;br /&gt;
| Lab Rats&lt;br /&gt;
| Lab Rats: Bionic Heroics&lt;br /&gt;
|-&lt;br /&gt;
| Lady and the Tramp&lt;br /&gt;
| Lady and the Tramp Search&lt;br /&gt;
|-&lt;br /&gt;
| Lalaloopsy&lt;br /&gt;
| Lalaloopsy Friendship Parade&lt;br /&gt;
|-&lt;br /&gt;
| Laugh &amp;amp; Learn&lt;br /&gt;
| Laugh &amp;amp; Learn™ Alphabet Game&lt;br /&gt;
|-&lt;br /&gt;
| LazyTown&lt;br /&gt;
| LazyTown's Superhero Challenge&lt;br /&gt;
|-&lt;br /&gt;
| League of Legends&lt;br /&gt;
| Preparation - A League of Legends Parody&lt;br /&gt;
|-&lt;br /&gt;
| Leave It to Beaver&lt;br /&gt;
| Leave it to Beaver Online Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Left 4 Dead&lt;br /&gt;
| Left4Dead2: the bad ad&lt;br /&gt;
|-&lt;br /&gt;
| LEGO&lt;br /&gt;
| Pepper's Skateboard Challenge&lt;br /&gt;
|-&lt;br /&gt;
| LEGO Exo-Force&lt;br /&gt;
| Hitomi's Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Lenny Loosejocks&lt;br /&gt;
| Lenny Solitaire&lt;br /&gt;
|-&lt;br /&gt;
|Let's Go Luna!&lt;br /&gt;
|Purple Panda's Space Bop&lt;br /&gt;
|-&lt;br /&gt;
| Life Savers&lt;br /&gt;
| Life Savers Waterpark Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Lilo and Stitch&lt;br /&gt;
| 625 Sandwich Stacker&lt;br /&gt;
|-&lt;br /&gt;
| Limp Bizkit&lt;br /&gt;
| Limp Bizkit - Mosh Master&lt;br /&gt;
|-&lt;br /&gt;
| Linkin Park&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Little Bear&lt;br /&gt;
|Little Bear: Little Bear's Dress-Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Little Bill&lt;br /&gt;
| Little Bill's Adventure with Captain Brainstorm&lt;br /&gt;
|-&lt;br /&gt;
| Little Charmers&lt;br /&gt;
| Crazy Cauldrons&lt;br /&gt;
|-&lt;br /&gt;
| Little Einsteins&lt;br /&gt;
| The Great Sky Race&lt;br /&gt;
|-&lt;br /&gt;
| Little People&lt;br /&gt;
| Little People® Favorite Friend Finder&lt;br /&gt;
|-&lt;br /&gt;
| Little Red Riding Hood&lt;br /&gt;
| Arthur's Puppet Theater: Little Red Riding Hood&lt;br /&gt;
|-&lt;br /&gt;
| LittleBigPlanet&lt;br /&gt;
| LittleBigPlanet: Create-a-Sackboy&lt;br /&gt;
|-&lt;br /&gt;
| Littlest Pet Shop&lt;br /&gt;
| Littlest Pet Shop Line Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Liv and Maddie&lt;br /&gt;
| Liv and Maddie: Scrapbook Designer&lt;br /&gt;
|-&lt;br /&gt;
| Lizzie McGuire&lt;br /&gt;
| Lizzie McGuire: Miranda Manicuranda&lt;br /&gt;
|-&lt;br /&gt;
| Lloyd in Space&lt;br /&gt;
| Lloyd in Space Bonus Minute: Android Lloyd&lt;br /&gt;
|-&lt;br /&gt;
| Lollipop Chainsaw&lt;br /&gt;
| Lollipop Chainsaw Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Lomax, the Hound of Music&lt;br /&gt;
| Lomax, the Hound of Music&lt;br /&gt;
|-&lt;br /&gt;
| Looney Tunes&lt;br /&gt;
| Looney Tunes Avalanche Snowboarding&lt;br /&gt;
|-&lt;br /&gt;
| Love Hina&lt;br /&gt;
| ラブ ひな マイクロサイト&lt;br /&gt;
|-&lt;br /&gt;
| Lost Space&lt;br /&gt;
| Lost in Space Trivia Quiz&lt;br /&gt;
|-&lt;br /&gt;
| Lucky Charms&lt;br /&gt;
| Lucky Charms: Lucky Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Lucky Star&lt;br /&gt;
| Kagami Hiiragi Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Lupin the Third&lt;br /&gt;
| Lupin the Third: Good Marksman?&lt;br /&gt;
|-&lt;br /&gt;
| M&amp;amp;M's&lt;br /&gt;
| M&amp;amp;M's Crazy Factory&lt;br /&gt;
|-&lt;br /&gt;
| Mad Men&lt;br /&gt;
| Mad Men: Which of Don's women are you?&lt;br /&gt;
|-&lt;br /&gt;
| Madagascar&lt;br /&gt;
| Madagascar 3 Race Across Europe&lt;br /&gt;
|-&lt;br /&gt;
| Madeline&lt;br /&gt;
| Word Jumble: Mots Embrouiller&lt;br /&gt;
|-&lt;br /&gt;
| Madness Combat&lt;br /&gt;
| Madness Interactive&lt;br /&gt;
|-&lt;br /&gt;
| Madoka Magica&lt;br /&gt;
| ほむらきゃっちゃ&lt;br /&gt;
|-&lt;br /&gt;
| Magical Pokaan&lt;br /&gt;
| Fre4k's Dream&lt;br /&gt;
|-&lt;br /&gt;
| Magilla Gorilla&lt;br /&gt;
| Magilla Gorilla: Pet Shop Cleaning&lt;br /&gt;
|-&lt;br /&gt;
| Maisy&lt;br /&gt;
| Maisy's ABC&lt;br /&gt;
|-&lt;br /&gt;
| Making Fiends&lt;br /&gt;
| Making Fiends: Pumpkin Plunkin'&lt;br /&gt;
|-&lt;br /&gt;
| Mama Mirabelle's Home Movies&lt;br /&gt;
| Savanna-gram eCard&lt;br /&gt;
|-&lt;br /&gt;
| Mao Mao&lt;br /&gt;
| Mao Mao: Heroes of Pure Heart - The Perfect Adventure&lt;br /&gt;
|-&lt;br /&gt;
| MapleStory&lt;br /&gt;
| MapleStory - Knights of Cygnus&lt;br /&gt;
|-&lt;br /&gt;
| Mappy&lt;br /&gt;
| Mappy Mini&lt;br /&gt;
|-&lt;br /&gt;
| Mars Attacks&lt;br /&gt;
| Mars Attacks Episode 1: Mission of Doom&lt;br /&gt;
|-&lt;br /&gt;
| Martha Speaks&lt;br /&gt;
| Skits Cooks&lt;br /&gt;
|-&lt;br /&gt;
| Marvel's Thor&lt;br /&gt;
| Thor The Defense of Asgard&lt;br /&gt;
|-&lt;br /&gt;
| Mary Poppins&lt;br /&gt;
| How Well Do You Know… Mary Poppins?&lt;br /&gt;
|-&lt;br /&gt;
| Maryoku Yummy&lt;br /&gt;
| Winter Yumderland Snow Globe&lt;br /&gt;
|-&lt;br /&gt;
| Masha and the Bear&lt;br /&gt;
| Masha and the Messy Bear&lt;br /&gt;
|-&lt;br /&gt;
| Mass Effect&lt;br /&gt;
| Papy Grenier - MASS EFFECT&lt;br /&gt;
|-&lt;br /&gt;
| Math Blaster&lt;br /&gt;
| Math Blaster for 4th Grade Coloring Book&lt;br /&gt;
|-&lt;br /&gt;
| Matt Hatter Chronicles&lt;br /&gt;
| Matt Hatter Chronicles: Cave In&lt;br /&gt;
|-&lt;br /&gt;
| Mau&lt;br /&gt;
| Hang Mau&lt;br /&gt;
|-&lt;br /&gt;
| Max Keeble's Big Move&lt;br /&gt;
| Max Keeble's Big Move: Max's Big Moves&lt;br /&gt;
|-&lt;br /&gt;
| Max Steel&lt;br /&gt;
| Max Steel: Ultralinks Attack&lt;br /&gt;
|-&lt;br /&gt;
| Max &amp;amp; Ruby&lt;br /&gt;
| Max's Toy Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Maya &amp;amp; Miguel&lt;br /&gt;
| Global Groovin'&lt;br /&gt;
|-&lt;br /&gt;
|Maya the Bee&lt;br /&gt;
|Maya Nature Paint&lt;br /&gt;
|-&lt;br /&gt;
| McDonald's&lt;br /&gt;
| Hamburglar's Bun Fun Game&lt;br /&gt;
|-&lt;br /&gt;
| Medabots&lt;br /&gt;
| MedaShooter&lt;br /&gt;
|-&lt;br /&gt;
| Meet Dave&lt;br /&gt;
| Meet Dave: Nasal Escape&lt;br /&gt;
|-&lt;br /&gt;
| Meet the Robinsons&lt;br /&gt;
| Meet the Robinsons Crowd Patrol&lt;br /&gt;
|-&lt;br /&gt;
| Mega Man&lt;br /&gt;
| Mega Man RPG&lt;br /&gt;
|-&lt;br /&gt;
| Megas XLR&lt;br /&gt;
| Megas XLR: Chase Masters V&lt;br /&gt;
|-&lt;br /&gt;
| Megamind&lt;br /&gt;
| Megamind: Cosmic Collide&lt;br /&gt;
|-&lt;br /&gt;
| Men In Black&lt;br /&gt;
| Men In Black II: Alien Retrieval&lt;br /&gt;
|-&lt;br /&gt;
| Metal Gear&lt;br /&gt;
| Metal Gear Awesome&lt;br /&gt;
|-&lt;br /&gt;
| Metal Slug&lt;br /&gt;
| Metal Slug Brutal&lt;br /&gt;
|-&lt;br /&gt;
| Metalocalypse&lt;br /&gt;
| Frozen Pixel Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Metroid&lt;br /&gt;
| Metroid: Genesis&lt;br /&gt;
|-&lt;br /&gt;
| Mickey Mouse&lt;br /&gt;
| Mickey Mouse - Rail Runner&lt;br /&gt;
|-&lt;br /&gt;
| Miffy&lt;br /&gt;
| Miffy's Spring Special&lt;br /&gt;
|-&lt;br /&gt;
| Mighty Magiswords&lt;br /&gt;
| Mighty Magiswords: Double Trouble in Mirror Castle&lt;br /&gt;
|-&lt;br /&gt;
| Mighty Med&lt;br /&gt;
| Mighty Med: Heroic Healers&lt;br /&gt;
|-&lt;br /&gt;
| Mighty Mike&lt;br /&gt;
| Mighty Mike: Jigsaw Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Mighty No. 9&lt;br /&gt;
| Mighty N#2 - Cryo Moveset&lt;br /&gt;
|-&lt;br /&gt;
| Mike the Knight&lt;br /&gt;
| Galahad's Gallop&lt;br /&gt;
|-&lt;br /&gt;
| Miles from Tomorrowland&lt;br /&gt;
| Miles from Tomorrowland: Interstellar Missions&lt;br /&gt;
|-&lt;br /&gt;
| Minecraft&lt;br /&gt;
| Minecraft Tower Defence 2&lt;br /&gt;
|-&lt;br /&gt;
| Miracle&lt;br /&gt;
| Miracle: Puck Handling&lt;br /&gt;
|-&lt;br /&gt;
| Miraculous Ladybug&lt;br /&gt;
| Miraculous Ladybug Dress Up&lt;br /&gt;
|-&lt;br /&gt;
|Miss Moon&lt;br /&gt;
|Miss Moon Zuma&lt;br /&gt;
|-&lt;br /&gt;
| Mission: Impossible&lt;br /&gt;
| Mission Impossible&lt;br /&gt;
|-&lt;br /&gt;
| Mister Rogers' Neighborhood&lt;br /&gt;
| Museum Go Round&lt;br /&gt;
|-&lt;br /&gt;
| Mix Master: King of Cards&lt;br /&gt;
| Adventures in Atreia: Mix Town Mahem&lt;br /&gt;
|-&lt;br /&gt;
| Moana&lt;br /&gt;
| Moana Disney Princess Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Mandeville's Monk&lt;br /&gt;
| Monk's Mind Game&lt;br /&gt;
|-&lt;br /&gt;
| Mike, Lu &amp;amp; Og&lt;br /&gt;
| Mike, Lu &amp;amp; Og: Sea Adventure&lt;br /&gt;
|-&lt;br /&gt;
|Molly of Denali&lt;br /&gt;
|Alaskan Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Monkey Island&lt;br /&gt;
| Return to Monkey Island Website&lt;br /&gt;
|-&lt;br /&gt;
| Monopoly&lt;br /&gt;
| Monopoly Electronic Banking&lt;br /&gt;
|-&lt;br /&gt;
| Monster High&lt;br /&gt;
| Monster High Wolf Babies&lt;br /&gt;
|-&lt;br /&gt;
|Monster House&lt;br /&gt;
|Thou Art Dead&lt;br /&gt;
|-&lt;br /&gt;
| Monster Hunter&lt;br /&gt;
| Monster Hunter: Armor Mix &amp;amp; Match&lt;br /&gt;
|-&lt;br /&gt;
| Monster Musume&lt;br /&gt;
| Slimy Time!&lt;br /&gt;
|-&lt;br /&gt;
| Monsters, Inc.&lt;br /&gt;
| Monsters Inc.: Sneak-A-Boo&lt;br /&gt;
|-&lt;br /&gt;
| Monsters vs. Aliens&lt;br /&gt;
| Monsters vs. Aliens: Mean, Clean, Zombie...Brains&lt;br /&gt;
|-&lt;br /&gt;
| Morenatsu&lt;br /&gt;
| [S] Sou : Jump&lt;br /&gt;
|-&lt;br /&gt;
| Mortal Kombat&lt;br /&gt;
| Mortal Kombat Karnage&lt;br /&gt;
|-&lt;br /&gt;
| Moshi Monsters&lt;br /&gt;
| Bobble Bots Bustle&lt;br /&gt;
|-&lt;br /&gt;
| Mother Goose and Grimm&lt;br /&gt;
| Grimmy's Whack-A-Cat&lt;br /&gt;
|-&lt;br /&gt;
| Motu Patlu&lt;br /&gt;
| Bowling Champs&lt;br /&gt;
|-&lt;br /&gt;
| Mr. Bean&lt;br /&gt;
| Mr. Bean Street Bakery&lt;br /&gt;
|-&lt;br /&gt;
| Mr. Driller&lt;br /&gt;
| Mr. Driller Mini&lt;br /&gt;
|-&lt;br /&gt;
| Mr. Meaty&lt;br /&gt;
| Mr. Meaty Treasures Of The Deep&lt;br /&gt;
|-&lt;br /&gt;
| Mr. Popper's Penguins&lt;br /&gt;
| Bitey's Snowball Smack&lt;br /&gt;
|-&lt;br /&gt;
| Mush-Mush &amp;amp; the Mushables&lt;br /&gt;
| Mush-Mush &amp;amp; the Mushables: Music Maker&lt;br /&gt;
|-&lt;br /&gt;
|Mutt &amp;amp; Stuff&lt;br /&gt;
|Mutt &amp;amp; Stuff: Class Picture Day!&lt;br /&gt;
|-&lt;br /&gt;
| My Gym Partner's a Monkey&lt;br /&gt;
| My Gym Partner's a Monkey: Front Page Nuisance&lt;br /&gt;
|-&lt;br /&gt;
| My Hero Academia&lt;br /&gt;
| INTERACTIVE DEKU&lt;br /&gt;
|-&lt;br /&gt;
| My Life as a Teenage Robot&lt;br /&gt;
| My Life as a Teenage Robot: Techno Tennis&lt;br /&gt;
|-&lt;br /&gt;
| My Little Pony&lt;br /&gt;
| DJ Pinkie Pie&lt;br /&gt;
|-&lt;br /&gt;
| My Neighbor Totoro&lt;br /&gt;
| My Totoro Room&lt;br /&gt;
|-&lt;br /&gt;
| Mysticons&lt;br /&gt;
| Mysticons: Piper Parkour&lt;br /&gt;
|-&lt;br /&gt;
| Nacho Libre&lt;br /&gt;
| Nacho Libre: Cocina Crunch&lt;br /&gt;
|-&lt;br /&gt;
| Nancy Drew&lt;br /&gt;
| Nancy Drew: Resorting to Danger&lt;br /&gt;
|-&lt;br /&gt;
| Nanny McPhee&lt;br /&gt;
| Nanny McPhee Returns&lt;br /&gt;
|-&lt;br /&gt;
| Naruto&lt;br /&gt;
| Naruto Ninja World Storm 2&lt;br /&gt;
|-&lt;br /&gt;
| NASCAR&lt;br /&gt;
| NASCAR.com To Go&lt;br /&gt;
|-&lt;br /&gt;
| Nature Cat&lt;br /&gt;
| Nature Cat's Adventure&lt;br /&gt;
|-&lt;br /&gt;
|Need for Speed&lt;br /&gt;
|Need for Speed: Carbon - Canyon Racer&lt;br /&gt;
|-&lt;br /&gt;
| Nella the Princess Knight&lt;br /&gt;
| Castlehaven Explorer&lt;br /&gt;
|-&lt;br /&gt;
| Neon Genesis Evangelion&lt;br /&gt;
| Evangelion:A&lt;br /&gt;
|-&lt;br /&gt;
| Neopets&lt;br /&gt;
| Turmac Roll&lt;br /&gt;
|-&lt;br /&gt;
| Nerf&lt;br /&gt;
| Nerf Test Range&lt;br /&gt;
|-&lt;br /&gt;
| Nesquik&lt;br /&gt;
| Nesquik: Chocolate Mountain Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Next X&lt;br /&gt;
| Next X: Rally Racing&lt;br /&gt;
|-&lt;br /&gt;
| Ni Hao, Kai-lan&lt;br /&gt;
| Kai-lan's Paper Lanterns&lt;br /&gt;
|-&lt;br /&gt;
| Nichijou&lt;br /&gt;
| Nichijou Jigsaw&lt;br /&gt;
|-&lt;br /&gt;
| Nickelodeon's Shiva&lt;br /&gt;
| Shiva - Collect Clues&lt;br /&gt;
|-&lt;br /&gt;
| Nicky, Ricky, Dicky &amp;amp; Dawn&lt;br /&gt;
| Nicky, Ricky, Dicky &amp;amp; Dawn: Which Harper Are You?&lt;br /&gt;
|-&lt;br /&gt;
| Nier&lt;br /&gt;
| NieR:Golf&lt;br /&gt;
|-&lt;br /&gt;
| NiGHTS&lt;br /&gt;
| NiGHTS into Dreams...&lt;br /&gt;
|-&lt;br /&gt;
| Nina's World&lt;br /&gt;
| Letras de Nina&lt;br /&gt;
|-&lt;br /&gt;
| Nintendogs&lt;br /&gt;
| Nintendogs Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Noddy&lt;br /&gt;
| Pop and Spell&lt;br /&gt;
|-&lt;br /&gt;
| Nyan Cat&lt;br /&gt;
| Nyan Cat Fly!&lt;br /&gt;
|-&lt;br /&gt;
| O Astro&lt;br /&gt;
| O Astro: Quero Minha Profecia&lt;br /&gt;
|-&lt;br /&gt;
| Octonauts&lt;br /&gt;
| Octonauts&lt;br /&gt;
|-&lt;br /&gt;
| Odd Squad&lt;br /&gt;
| Odd Squad: Cases&lt;br /&gt;
|-&lt;br /&gt;
| OFF&lt;br /&gt;
| The Judge&lt;br /&gt;
|-&lt;br /&gt;
| Oggy and the Cockroaches&lt;br /&gt;
| Oggy Moshi&lt;br /&gt;
|-&lt;br /&gt;
|Oh Noah!&lt;br /&gt;
|Oh Noah!: Curtain Up&lt;br /&gt;
|-&lt;br /&gt;
| Oh, the Places You'll Go!&lt;br /&gt;
| Elephant Ball&lt;br /&gt;
|-&lt;br /&gt;
| OK K.O.! Let's Be Heroes&lt;br /&gt;
| OK K.O.! Let's Be Heroes: Parking Lot Wars&lt;br /&gt;
|-&lt;br /&gt;
| Okami&lt;br /&gt;
| アマテラスの小判取り&lt;br /&gt;
|-&lt;br /&gt;
| Olivia&lt;br /&gt;
| Olivia of the Deep&lt;br /&gt;
|-&lt;br /&gt;
| Olympic Games&lt;br /&gt;
| PyeongChang 2018: Torch Dash&lt;br /&gt;
|-&lt;br /&gt;
| One Piece&lt;br /&gt;
| One Piece VS Zombies&lt;br /&gt;
|-&lt;br /&gt;
| One Punch-Man&lt;br /&gt;
| INTERACTIVE SAITAMA&lt;br /&gt;
|-&lt;br /&gt;
| Ong's Sisters&lt;br /&gt;
| ONG's Sisters 과자 만들기&lt;br /&gt;
|-&lt;br /&gt;
|Oobi&lt;br /&gt;
|Oobi Tub&lt;br /&gt;
|-&lt;br /&gt;
| Ooh, Aah &amp;amp; You&lt;br /&gt;
| Ooh &amp;amp; Aah's Coco-Nutty Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Open Season&lt;br /&gt;
| Open Season: The Timberline Games&lt;br /&gt;
|-&lt;br /&gt;
| Osmar, a Primeira Fatia do Pão de Forma&lt;br /&gt;
| Cadê o Osmar?&lt;br /&gt;
|-&lt;br /&gt;
| Oswald&lt;br /&gt;
| Oswald's Ice Cone Game&lt;br /&gt;
|-&lt;br /&gt;
| Ouran High School Host Club&lt;br /&gt;
| Dress-Up Kuma-Chan Game&lt;br /&gt;
|-&lt;br /&gt;
| Out of the Box&lt;br /&gt;
| Saucepan Jam&lt;br /&gt;
|-&lt;br /&gt;
| Outlaw Star&lt;br /&gt;
| my ending to outlaw star&lt;br /&gt;
|-&lt;br /&gt;
| Overlord&lt;br /&gt;
| Overlord H&lt;br /&gt;
|-&lt;br /&gt;
| Overwatch&lt;br /&gt;
| Overwatch - Spider's web 18+&lt;br /&gt;
|-&lt;br /&gt;
| Over the Garden Wall&lt;br /&gt;
| Masalla Del Jardín: Laberinto Oscuro&lt;br /&gt;
|-&lt;br /&gt;
| Over the Hedge&lt;br /&gt;
| Over the Hedge: Turn &amp;amp; Burn&lt;br /&gt;
|-&lt;br /&gt;
| Pac-Man&lt;br /&gt;
| 30th Anniversary of PAC-MAN Google Doodle&lt;br /&gt;
|-&lt;br /&gt;
| Pacific Rim&lt;br /&gt;
| Build Your Jaeger&lt;br /&gt;
|-&lt;br /&gt;
| Paddington Bear&lt;br /&gt;
| Paddington 2 - Hidden Numbers&lt;br /&gt;
|-&lt;br /&gt;
| Pair of Kings&lt;br /&gt;
| Pair of Kings: Wild Island Rampage&lt;br /&gt;
|-&lt;br /&gt;
| Pajanimals&lt;br /&gt;
| Apollo's Rocket Blastoff&lt;br /&gt;
|-&lt;br /&gt;
| Panty &amp;amp; Stocking with Garterbelt&lt;br /&gt;
| Panty &amp;amp; Stocking Interactive Animation&lt;br /&gt;
|-&lt;br /&gt;
| Papa Louie&lt;br /&gt;
| Papa's Pizzeria&lt;br /&gt;
|-&lt;br /&gt;
| PaRappa the Rapper&lt;br /&gt;
| Parappa's Rap Floor&lt;br /&gt;
|-&lt;br /&gt;
| Passatempo&lt;br /&gt;
| Clicando a Turma&lt;br /&gt;
|-&lt;br /&gt;
| Patapon&lt;br /&gt;
| Patapon: Beat Camp&lt;br /&gt;
|-&lt;br /&gt;
| PAW Patrol&lt;br /&gt;
| Pups Save the Day&lt;br /&gt;
|-&lt;br /&gt;
| Payday&lt;br /&gt;
| Bank Invaders 2&lt;br /&gt;
|-&lt;br /&gt;
| PB&amp;amp;J Otter&lt;br /&gt;
| PB&amp;amp;J Otter: Baby Butter's Big Catch&lt;br /&gt;
|-&lt;br /&gt;
| Peanuts&lt;br /&gt;
| Peanuts: What's Up, Snoopy?&lt;br /&gt;
|-&lt;br /&gt;
| Pedobear&lt;br /&gt;
| /b/ear Gunner&lt;br /&gt;
|-&lt;br /&gt;
| Peep and the Big Wide World&lt;br /&gt;
| Hop To It!&lt;br /&gt;
|-&lt;br /&gt;
| Peg + Cat&lt;br /&gt;
| Peg + Cat: The Election Problem&lt;br /&gt;
|-&lt;br /&gt;
| Pelswick&lt;br /&gt;
| Pelswick and Julie&lt;br /&gt;
|-&lt;br /&gt;
| Penn Zero: Part-Time Hero&lt;br /&gt;
| Penn Zero: Part-Time Hero - Zap Trap&lt;br /&gt;
|-&lt;br /&gt;
| Peppa Pig&lt;br /&gt;
| Peppa Pig's The New House&lt;br /&gt;
|-&lt;br /&gt;
| Pepper Ann&lt;br /&gt;
| Pepper Ann's Dream Interpreter&lt;br /&gt;
|-&lt;br /&gt;
| Persona&lt;br /&gt;
| Persona Eyes Generator&lt;br /&gt;
|-&lt;br /&gt;
| Peter Pan&lt;br /&gt;
| Tinkerbell's Jewel Jumble&lt;br /&gt;
|-&lt;br /&gt;
| Peter Rabbit&lt;br /&gt;
| Nutkin's Nut Catch&lt;br /&gt;
|-&lt;br /&gt;
| Phantasy Star&lt;br /&gt;
| Phantasy Star Offline 2&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Brave&lt;br /&gt;
| Phantom Brave: The Hermuda Triangle Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Phineas and Ferb&lt;br /&gt;
| Phineas and Ferb in the Transport-inators of Doooom!&lt;br /&gt;
|-&lt;br /&gt;
| Pico's School&lt;br /&gt;
| Pico's School Reunion&lt;br /&gt;
|-&lt;br /&gt;
| Pig Goat Banana Cricket&lt;br /&gt;
| Pew! Pew! Pickle!&lt;br /&gt;
|-&lt;br /&gt;
| Pikmin&lt;br /&gt;
| Pikmin Playarea&lt;br /&gt;
|-&lt;br /&gt;
| Pingu&lt;br /&gt;
| Pingu: Keepy Uppy&lt;br /&gt;
|-&lt;br /&gt;
| Pink Panther&lt;br /&gt;
| Pink Panther Jigsaw&lt;br /&gt;
|-&lt;br /&gt;
|Pinkalicious&lt;br /&gt;
|Colorrific Art Show&lt;br /&gt;
|-&lt;br /&gt;
| Pinocchio&lt;br /&gt;
| Hidden Numbers: Pinocchio&lt;br /&gt;
|-&lt;br /&gt;
| Pirates of the Caribbean&lt;br /&gt;
| Jumping Jack&lt;br /&gt;
|-&lt;br /&gt;
| Pixel Chix&lt;br /&gt;
| Pixel Chix Moviemaker&lt;br /&gt;
|-&lt;br /&gt;
| PJ Masks&lt;br /&gt;
| PJ Masks: Catch the Ninjalinos&lt;br /&gt;
|-&lt;br /&gt;
| Planet 51&lt;br /&gt;
| Planet 51 Racing&lt;br /&gt;
|-&lt;br /&gt;
| Planet Heroes&lt;br /&gt;
| Planet Heroes Comics&lt;br /&gt;
|-&lt;br /&gt;
| Plants vs. Zombies&lt;br /&gt;
| Plants vs Zombies (Web Version)&lt;br /&gt;
|-&lt;br /&gt;
| Play-Doh&lt;br /&gt;
| Play-Doh Grill Advertisement&lt;br /&gt;
|-&lt;br /&gt;
| Playmobil&lt;br /&gt;
| Luxury Mansion&lt;br /&gt;
|-&lt;br /&gt;
|Pleasant Goat and Big Big Wolf&lt;br /&gt;
|Goat on Bike&lt;br /&gt;
|-&lt;br /&gt;
| Plum Landing&lt;br /&gt;
| Plum Landing: Mangroovin'&lt;br /&gt;
|-&lt;br /&gt;
| Pocoyo&lt;br /&gt;
| Playground of Pocoyo&lt;br /&gt;
|-&lt;br /&gt;
| Pokémon&lt;br /&gt;
| Who's That Pokémon?&lt;br /&gt;
|-&lt;br /&gt;
| Polly Pocket&lt;br /&gt;
| Polly Pocket Picture Game&lt;br /&gt;
|-&lt;br /&gt;
| POM-BEAR&lt;br /&gt;
| Komm' mit auf Klassenfahrt!&lt;br /&gt;
|-&lt;br /&gt;
|Pop-Tarts&lt;br /&gt;
|Pop-Tarts Hide &amp;amp; Seek: Imposter Pastries&lt;br /&gt;
|-&lt;br /&gt;
| Popeye&lt;br /&gt;
| Popeye Baseball&lt;br /&gt;
|-&lt;br /&gt;
| Poppy Cat&lt;br /&gt;
| Poppy Cat - Pogo Panic&lt;br /&gt;
|-&lt;br /&gt;
| Poppy Playtime&lt;br /&gt;
| Poppy Playtime Survival&lt;br /&gt;
|-&lt;br /&gt;
| Portal&lt;br /&gt;
| Portal: The Flash Version&lt;br /&gt;
|-&lt;br /&gt;
| Porto Papel&lt;br /&gt;
| Matilde Salva Porto Papel&lt;br /&gt;
|-&lt;br /&gt;
| Potato Head&lt;br /&gt;
| Classic Mr. Potato Head Coloring Book&lt;br /&gt;
|-&lt;br /&gt;
| Pou&lt;br /&gt;
| Pou Kitchen Slacking&lt;br /&gt;
|-&lt;br /&gt;
| Pound Puppies&lt;br /&gt;
| Pound Puppies: Leap for Treats!&lt;br /&gt;
|-&lt;br /&gt;
| Power Rangers&lt;br /&gt;
| Power Rangers in Space Red Ranger to the Rescue&lt;br /&gt;
|-&lt;br /&gt;
| Predator&lt;br /&gt;
| Hidden Numbers: Predators&lt;br /&gt;
|-&lt;br /&gt;
| Prep &amp;amp; Landing&lt;br /&gt;
| Christmas Carol's Coal Elf Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Pretty Cure&lt;br /&gt;
| Smile Pretty Cure: Cure Happy Fashion Style&lt;br /&gt;
|-&lt;br /&gt;
| Prince of Persia&lt;br /&gt;
| Prince of Persia: The Forgotten Sands&lt;br /&gt;
|-&lt;br /&gt;
| Princess Tutu&lt;br /&gt;
| Ahiru's Love-s-&lt;br /&gt;
|-&lt;br /&gt;
| Problem Sleuth&lt;br /&gt;
| Problem Sleuth Epilogue&lt;br /&gt;
|-&lt;br /&gt;
| Professor Layton&lt;br /&gt;
| Professor Layton and the Lost Future Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Psych&lt;br /&gt;
| Lunch Lady Spitball&lt;br /&gt;
|-&lt;br /&gt;
| Pucca&lt;br /&gt;
| Pucca to Kiss Garu&lt;br /&gt;
|-&lt;br /&gt;
| Puppy Dog Pals&lt;br /&gt;
| Puppy Dog Pals: Pups on a mission!&lt;br /&gt;
|-&lt;br /&gt;
| Puyo Puyo&lt;br /&gt;
| Puyo Slots&lt;br /&gt;
|-&lt;br /&gt;
| Pyong&lt;br /&gt;
| Pyong Dances&lt;br /&gt;
|-&lt;br /&gt;
| Q*bert&lt;br /&gt;
| Q*bert 2005&lt;br /&gt;
|-&lt;br /&gt;
| Quake&lt;br /&gt;
| Quake Reloaded&lt;br /&gt;
|-&lt;br /&gt;
| Rabbids&lt;br /&gt;
| Rabbids Invasion&lt;br /&gt;
|-&lt;br /&gt;
| Race to Witch Mountain&lt;br /&gt;
| Ram Road&lt;br /&gt;
|-&lt;br /&gt;
| Ragnarok&lt;br /&gt;
| Ragnarok Bat Hunter&lt;br /&gt;
|-&lt;br /&gt;
| Rainbow Friends&lt;br /&gt;
| Memoria Rainbow&lt;br /&gt;
|-&lt;br /&gt;
| Rambo&lt;br /&gt;
| Rambo III&lt;br /&gt;
|-&lt;br /&gt;
| Ranma ½&lt;br /&gt;
| Lambada Ranma&lt;br /&gt;
|-&lt;br /&gt;
| Randy Cunningham&lt;br /&gt;
| Randy Cunningham: 9th Grade Ninja - Enter the NinjaNomicon&lt;br /&gt;
|-&lt;br /&gt;
| Ranger Rob&lt;br /&gt;
| Ranger Wrangler&lt;br /&gt;
|-&lt;br /&gt;
| Rango&lt;br /&gt;
| Home Town Hero&lt;br /&gt;
|-&lt;br /&gt;
| Ratatouille&lt;br /&gt;
| Ratatouille: Rat n' Roll!&lt;br /&gt;
|-&lt;br /&gt;
| Ratchet &amp;amp; Clank&lt;br /&gt;
| Ratchet &amp;amp; Clank: Race Through Time&lt;br /&gt;
|-&lt;br /&gt;
| Rayman&lt;br /&gt;
| Rayman - Slap Flap, &amp;amp; Go!&lt;br /&gt;
|-&lt;br /&gt;
| Ready Jet Go!&lt;br /&gt;
| Food Farmer&lt;br /&gt;
|-&lt;br /&gt;
| Recess&lt;br /&gt;
| Recess: Concrete Jumble&lt;br /&gt;
|-&lt;br /&gt;
| Redakai&lt;br /&gt;
| Redakai: Kairu's Quest&lt;br /&gt;
|-&lt;br /&gt;
| Regal Academy&lt;br /&gt;
| Regal Academy: Rose Cinderella: Daughter of Cinderella&lt;br /&gt;
|-&lt;br /&gt;
| Regular Show&lt;br /&gt;
| Regular Show Trash n Dash&lt;br /&gt;
|-&lt;br /&gt;
| Rescue Heroes&lt;br /&gt;
| Rescue Heroes: Air Training&lt;br /&gt;
|-&lt;br /&gt;
| Resident Evil&lt;br /&gt;
| Chainsaw Maniac&lt;br /&gt;
|-&lt;br /&gt;
| Rhythm Heaven&lt;br /&gt;
| Lock simulator&lt;br /&gt;
|-&lt;br /&gt;
| Rice Krispies&lt;br /&gt;
| Rice Krispies Milk Surf&lt;br /&gt;
|-&lt;br /&gt;
| Rick and Morty&lt;br /&gt;
| Morty Maker&lt;br /&gt;
|-&lt;br /&gt;
| Ricky Zoom&lt;br /&gt;
| Ricky Zoom: Wheelford Wheelies&lt;br /&gt;
|-&lt;br /&gt;
| Rise of the Guardians&lt;br /&gt;
| Jack Frost Rejuvenation&lt;br /&gt;
|-&lt;br /&gt;
| Rio&lt;br /&gt;
| Rio Pic Tart&lt;br /&gt;
|-&lt;br /&gt;
| Robin Hood&lt;br /&gt;
| Robin Hood Archery Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Roblox&lt;br /&gt;
| Roblox OOF Button&lt;br /&gt;
|-&lt;br /&gt;
| RoboCop&lt;br /&gt;
| RoboCop Target Practice&lt;br /&gt;
|-&lt;br /&gt;
| Robot and Monster&lt;br /&gt;
| Come Out, Come Out, Wherever You Marf!&lt;br /&gt;
|-&lt;br /&gt;
| Robotboy&lt;br /&gt;
| Robotboy: Depth Charger&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Monkeys&lt;br /&gt;
| Rocket Monkeys: Monkey Business&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Power&lt;br /&gt;
| Rocket Power Big Air Mountain&lt;br /&gt;
|-&lt;br /&gt;
| Rocko's Modern Life&lt;br /&gt;
| Rocko's Modern Life: Match-Master&lt;br /&gt;
|-&lt;br /&gt;
| Rocky&lt;br /&gt;
| Ivan Drago - Justice Enforcer&lt;br /&gt;
|-&lt;br /&gt;
| Rocky and Bullwinkle&lt;br /&gt;
| Rocky The Flying Squirrel&lt;br /&gt;
|-&lt;br /&gt;
| Rolie Polie Olie&lt;br /&gt;
| Star Catcher Olie&lt;br /&gt;
|-&lt;br /&gt;
|Roll No. 21&lt;br /&gt;
|Roll No. 21: Masti Jump&lt;br /&gt;
|-&lt;br /&gt;
| RollBots&lt;br /&gt;
| Rollbots Tribe Challenge&lt;br /&gt;
|-&lt;br /&gt;
|Rosie's Rules&lt;br /&gt;
|Rosie Care&lt;br /&gt;
|-&lt;br /&gt;
| Rozen Maiden&lt;br /&gt;
| Rozen Maiden&lt;br /&gt;
|-&lt;br /&gt;
| Rubbadubbers&lt;br /&gt;
| Rubbadubbers Bath Race Game&lt;br /&gt;
|-&lt;br /&gt;
| Rudra&lt;br /&gt;
| Rudra: Boom Chik Chik Boom - Guardian of Sun City&lt;br /&gt;
|-&lt;br /&gt;
| Ruff-Ruff, Tweet and Dave&lt;br /&gt;
| Ruff-Ruff, Tweet and Dave: Super Slide&lt;br /&gt;
|-&lt;br /&gt;
| Rugrats&lt;br /&gt;
| Rugrats Chuckie Chan&lt;br /&gt;
|-&lt;br /&gt;
| Rusty Rivets&lt;br /&gt;
| Rusty Rivets: Combine it and Design it&lt;br /&gt;
|-&lt;br /&gt;
| RWBY&lt;br /&gt;
| Weiss Dressup&lt;br /&gt;
|-&lt;br /&gt;
| Sagwa the Chinese Siamese Cat&lt;br /&gt;
| Counting Koi&lt;br /&gt;
|-&lt;br /&gt;
| Sailor Moon&lt;br /&gt;
| Sailor Moon Robot Frenzy!&lt;br /&gt;
|-&lt;br /&gt;
| Saint Seiya&lt;br /&gt;
| Break Through Zodiac&lt;br /&gt;
|-&lt;br /&gt;
| Salad Fingers&lt;br /&gt;
| Salad Fingers Episode 1&lt;br /&gt;
|-&lt;br /&gt;
| Sam &amp;amp; Max&lt;br /&gt;
| Unfinished Sam and Max cartoon&lt;br /&gt;
|-&lt;br /&gt;
| Samurai Champloo&lt;br /&gt;
| Champloo Mugen Dress up Game&lt;br /&gt;
|-&lt;br /&gt;
| Samurai Jack&lt;br /&gt;
| Samurai Jack: Code of the Samurai&lt;br /&gt;
|-&lt;br /&gt;
| Sandra, a Detetive Encantada&lt;br /&gt;
| Sandra Contra o Dragão&lt;br /&gt;
|-&lt;br /&gt;
| Sanjay and Craig&lt;br /&gt;
| Sanjay and Craig: The Frycade&lt;br /&gt;
|-&lt;br /&gt;
| Sapo Brothers&lt;br /&gt;
| Sapo Park&lt;br /&gt;
|-&lt;br /&gt;
|Sarah &amp;amp; Duck&lt;br /&gt;
|Sarah &amp;amp; Duck: Feeding Time&lt;br /&gt;
|-&lt;br /&gt;
| Saw&lt;br /&gt;
| Saw IV Trapped: The Game&lt;br /&gt;
|-&lt;br /&gt;
| Scaredy Squirrel&lt;br /&gt;
| BFFs&lt;br /&gt;
|-&lt;br /&gt;
| School of Rock&lt;br /&gt;
| School of Rock: Rockin' Out&lt;br /&gt;
|-&lt;br /&gt;
| Science Adventure series&lt;br /&gt;
| Steins;Gate website index&lt;br /&gt;
|-&lt;br /&gt;
|SciGirls&lt;br /&gt;
|Code Quest&lt;br /&gt;
|-&lt;br /&gt;
| Scooby-Doo&lt;br /&gt;
| Scooby Doo! Monster Madness&lt;br /&gt;
|-&lt;br /&gt;
| Scott Pilgrim&lt;br /&gt;
| Scott Pilgrim vs. the World: Avatar Creator&lt;br /&gt;
|-&lt;br /&gt;
| Scribblenauts&lt;br /&gt;
| The Scribbleman Episode 1&lt;br /&gt;
|-&lt;br /&gt;
| Seihou Project&lt;br /&gt;
| 東方で「いままでのあらすじ」&lt;br /&gt;
|-&lt;br /&gt;
| Seinfeld&lt;br /&gt;
| Seinfeld on DVD&lt;br /&gt;
|-&lt;br /&gt;
| Sesame Street	&lt;br /&gt;
| Elmo Rhymes&lt;br /&gt;
|-&lt;br /&gt;
| Seven Little Monsters&lt;br /&gt;
| Picture Perfect&lt;br /&gt;
|-&lt;br /&gt;
| Sgt. Frog&lt;br /&gt;
| The seven Giroros&lt;br /&gt;
|-&lt;br /&gt;
| Shake It Up&lt;br /&gt;
| Shake it Up: Spotlight Dash&lt;br /&gt;
|-&lt;br /&gt;
| Shaman King&lt;br /&gt;
| Shaman King: Shuffle&lt;br /&gt;
|-&lt;br /&gt;
| Shanna's Show&lt;br /&gt;
| Shane's Kindergarten Countdown&lt;br /&gt;
|-&lt;br /&gt;
| Shantae&lt;br /&gt;
| Commission - Shantae&lt;br /&gt;
|-&lt;br /&gt;
| Shark Tale&lt;br /&gt;
| The Ernie and Bernie Mixmaster&lt;br /&gt;
|-&lt;br /&gt;
| Shaun the Sheep&lt;br /&gt;
| Shaun the Sheep: Home Sheep Home&lt;br /&gt;
|-&lt;br /&gt;
| Sheep in the Big City&lt;br /&gt;
| Sheep in the Big City: Crash Lambding&lt;br /&gt;
|-&lt;br /&gt;
| Shenmue&lt;br /&gt;
| Shenmue, Delin the crate master&lt;br /&gt;
|-&lt;br /&gt;
| Sheriff Callie's Wild West&lt;br /&gt;
| Sheriff Callie's Wild Day&lt;br /&gt;
|-&lt;br /&gt;
| Sherlock Holmes&lt;br /&gt;
| Sherlock Has a Clue&lt;br /&gt;
|-&lt;br /&gt;
| Shimmer and Shine&lt;br /&gt;
| Genie Palace Divine&lt;br /&gt;
|-&lt;br /&gt;
| Shopkins&lt;br /&gt;
| Shopkins Shoppies Candy Sweets Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Shorts (film)&lt;br /&gt;
| Shorts: Find the Wishing Rock!&lt;br /&gt;
|-&lt;br /&gt;
| Shrek&lt;br /&gt;
| Shrek 'n' Slide&lt;br /&gt;
|-&lt;br /&gt;
| Sid the Science Kid&lt;br /&gt;
| Shadow Show&lt;br /&gt;
|-&lt;br /&gt;
| Sidekick&lt;br /&gt;
| Sidekick Sideways&lt;br /&gt;
|-&lt;br /&gt;
| SiIvaGunner&lt;br /&gt;
| highquality.rip&lt;br /&gt;
|-&lt;br /&gt;
| Silent Hill&lt;br /&gt;
| Silent Hill: Distant Scars&lt;br /&gt;
|-&lt;br /&gt;
| Skullgirls&lt;br /&gt;
| Big Band Funded!&lt;br /&gt;
|-&lt;br /&gt;
| Skylanders&lt;br /&gt;
| Chompy Stomp&lt;br /&gt;
|-&lt;br /&gt;
| Skyrunners&lt;br /&gt;
| NSSC Alien Assault Game&lt;br /&gt;
|-&lt;br /&gt;
| Sleeping Beauty&lt;br /&gt;
| Baby Aurora Castle Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Slenderman&lt;br /&gt;
| Slenderman Must Die  - Chapter 1: Sanatorium&lt;br /&gt;
|-&lt;br /&gt;
| Slipknot&lt;br /&gt;
| Slipknot vs. Limp Bizkit&lt;br /&gt;
|-&lt;br /&gt;
| Slugterra&lt;br /&gt;
| Battle for Slugterra&lt;br /&gt;
|-&lt;br /&gt;
| Sly Cooper&lt;br /&gt;
| Sly Cooper and the Thievius Raccoonus Minigames&lt;br /&gt;
|-&lt;br /&gt;
|Smallfoot&lt;br /&gt;
|SmallFoot: Yeti,  Aim, Gong!&lt;br /&gt;
|-&lt;br /&gt;
| Smeshariki&lt;br /&gt;
| Ульи Копатыча&lt;br /&gt;
|-&lt;br /&gt;
| Snow White&lt;br /&gt;
| Snow White Nails&lt;br /&gt;
|-&lt;br /&gt;
| Sofia the First&lt;br /&gt;
| Sofia's Enchanted Garden&lt;br /&gt;
|-&lt;br /&gt;
| Sonic the Hedgehog&lt;br /&gt;
| Ultimate Flash Sonic&lt;br /&gt;
|-&lt;br /&gt;
| Sonny with a Chance&lt;br /&gt;
| Sonny with a Chance: Studio 3 Snack Cart-A-Pult Game&lt;br /&gt;
|-&lt;br /&gt;
| SOS Fada Manu&lt;br /&gt;
| Disputa Mágica&lt;br /&gt;
|-&lt;br /&gt;
| Soul Eater&lt;br /&gt;
| Maka Albarn Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Soul Series&lt;br /&gt;
| Bonfire&lt;br /&gt;
|-&lt;br /&gt;
| Soulcalibur&lt;br /&gt;
| Soul Calibur 2 Game Pack&lt;br /&gt;
|-&lt;br /&gt;
| South Park&lt;br /&gt;
| South Park Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Soy Luna&lt;br /&gt;
| Soy Luna: Roller Cool&lt;br /&gt;
|-&lt;br /&gt;
| Space Ghost&lt;br /&gt;
| Blast Zorak&lt;br /&gt;
|-&lt;br /&gt;
| Space Invaders&lt;br /&gt;
| Taito 404&lt;br /&gt;
|-&lt;br /&gt;
| Special Agent Oso&lt;br /&gt;
| Oso's Special Training Center&lt;br /&gt;
|-&lt;br /&gt;
| Speed Racer&lt;br /&gt;
| Speed Racer: Time Trial Tryouts&lt;br /&gt;
|-&lt;br /&gt;
| Spelunky&lt;br /&gt;
| Spelunky: Twineslation&lt;br /&gt;
|-&lt;br /&gt;
| Spice and Wolf&lt;br /&gt;
| 狼と香辛料 II 公式ウェブサイト&lt;br /&gt;
|-&lt;br /&gt;
| Spider-Man&lt;br /&gt;
| Spider-Man: City Raid&lt;br /&gt;
|-&lt;br /&gt;
| Spirited Away&lt;br /&gt;
| Spirited Away Similarities&lt;br /&gt;
|-&lt;br /&gt;
| Splash and Bubbles&lt;br /&gt;
| Fintastic Fish Maker&lt;br /&gt;
|-&lt;br /&gt;
| Splatalot&lt;br /&gt;
| Splatalot Extreme&lt;br /&gt;
|-&lt;br /&gt;
| Splatoon&lt;br /&gt;
| Sploon&lt;br /&gt;
|-&lt;br /&gt;
| SpongeBob SquarePants&lt;br /&gt;
| SpongeBob: Oh Snap! Road Trip!&lt;br /&gt;
|-&lt;br /&gt;
| Spore&lt;br /&gt;
| Spore Hero: Zarkhator's Meteor Defense&lt;br /&gt;
|-&lt;br /&gt;
| Spyro the Dragon&lt;br /&gt;
| Spyro Cavern Escape&lt;br /&gt;
|-&lt;br /&gt;
| Spy Kids&lt;br /&gt;
| Spy Kids 3D: Game Over&lt;br /&gt;
|-&lt;br /&gt;
| Squid Game&lt;br /&gt;
| The Swoon: How Would You Fare in Squid Game?&lt;br /&gt;
|-&lt;br /&gt;
| Squid Girl&lt;br /&gt;
| ika musume animation&lt;br /&gt;
|-&lt;br /&gt;
| Squirrel Boy&lt;br /&gt;
| Squirrel Boy: The Squirrel of Sandwich&lt;br /&gt;
|-&lt;br /&gt;
| Stanley&lt;br /&gt;
| Stanley: Stanley and the Cloud Critters&lt;br /&gt;
|-&lt;br /&gt;
| Star Fox&lt;br /&gt;
| StarFox Excelent Adventur&lt;br /&gt;
|-&lt;br /&gt;
| Star Trek&lt;br /&gt;
| USS Enterprise 1701-D A Cadet's Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Star vs. the Forces of Evil&lt;br /&gt;
| Star vs. the Dungeon of Evil&lt;br /&gt;
|-&lt;br /&gt;
| Star Wars&lt;br /&gt;
| Yoda's Jedi Training&lt;br /&gt;
|-&lt;br /&gt;
| StarCraft&lt;br /&gt;
| StarCraft - War of Honor&lt;br /&gt;
|-&lt;br /&gt;
| Starship Titus&lt;br /&gt;
| Strip Blackjack with Carla&lt;br /&gt;
|-&lt;br /&gt;
| Static Shock&lt;br /&gt;
| Static Shock: Sky Surfing&lt;br /&gt;
|-&lt;br /&gt;
| Steven Universe&lt;br /&gt;
| Spike Squad&lt;br /&gt;
|-&lt;br /&gt;
| Storks (film)&lt;br /&gt;
| Storks: Delivery Dash&lt;br /&gt;
|-&lt;br /&gt;
| Stranger Things&lt;br /&gt;
| Monster Flash&lt;br /&gt;
|-&lt;br /&gt;
| Strawberry Clock&lt;br /&gt;
| Strawberry Clock Says...&lt;br /&gt;
|-&lt;br /&gt;
| Strawberry Shortcake&lt;br /&gt;
| Strawberry Shortcake: Let's Dance!&lt;br /&gt;
|-&lt;br /&gt;
| Street Fighter&lt;br /&gt;
| Street Fighter Flash&lt;br /&gt;
|-&lt;br /&gt;
| Streets of Rage&lt;br /&gt;
| Buszmegálló Fighter&lt;br /&gt;
|-&lt;br /&gt;
| Stuart Little&lt;br /&gt;
| Stuart's Xtreme Skateboarding&lt;br /&gt;
|-&lt;br /&gt;
| Subway Surfers&lt;br /&gt;
| Stack Subway Surfers Jump 4&lt;br /&gt;
|-&lt;br /&gt;
| Sucker Punch&lt;br /&gt;
| Sucker Punch: Annihilation&lt;br /&gt;
|-&lt;br /&gt;
| Sue&lt;br /&gt;
| Sue Videoclip Creator&lt;br /&gt;
|-&lt;br /&gt;
| Summer Camp Island&lt;br /&gt;
| Campers Memory Match!&lt;br /&gt;
|-&lt;br /&gt;
| Sunny Day&lt;br /&gt;
| Smiling &amp;amp; Styling with Sunny&lt;br /&gt;
|-&lt;br /&gt;
| Super Mario&lt;br /&gt;
| Super Mario 63&lt;br /&gt;
|-&lt;br /&gt;
| Super Monkey Ball&lt;br /&gt;
| Super Monkey Ball Mini&lt;br /&gt;
|-&lt;br /&gt;
| Super Robot Monkey Team Hyperforce Go!&lt;br /&gt;
| Monkey Dash! Through Shuggazoom's Streets&lt;br /&gt;
|-&lt;br /&gt;
| Super Robot Wars&lt;br /&gt;
| Super Nina Wars: Episode II&lt;br /&gt;
|-&lt;br /&gt;
| Super Why&lt;br /&gt;
| Super Why Saves the Day!&lt;br /&gt;
|-&lt;br /&gt;
| Super Wings&lt;br /&gt;
| Super Wings Puzzle Slider&lt;br /&gt;
|-&lt;br /&gt;
| Superjail!&lt;br /&gt;
| Superjail: Swine Flu Comic&lt;br /&gt;
|-&lt;br /&gt;
| Superman&lt;br /&gt;
| Superman: Metropolis Defender&lt;br /&gt;
|-&lt;br /&gt;
| Supernatural&lt;br /&gt;
| Dress Up Dean Winchester&lt;br /&gt;
|-&lt;br /&gt;
| Surf's Up&lt;br /&gt;
| Surf's Up: Chicken Joe's Local Lingo&lt;br /&gt;
|-&lt;br /&gt;
| Sushi Pack&lt;br /&gt;
| Sushi Pack: Break the Ice&lt;br /&gt;
|-&lt;br /&gt;
| Sweet Bro and Hella Jeff&lt;br /&gt;
| SWEET BRO AND HELLA JEFF THE, GAME ON-LINE&lt;br /&gt;
|-&lt;br /&gt;
| Sword Art Online&lt;br /&gt;
| Asuna Candy Crush&lt;br /&gt;
|-&lt;br /&gt;
| Sylvanian Families&lt;br /&gt;
| おともだちをさがそう！&lt;br /&gt;
|-&lt;br /&gt;
| Sym-Bionic Titan&lt;br /&gt;
| Sym-Bionic Titan: Teenage Warriors&lt;br /&gt;
|-&lt;br /&gt;
| Sítio do Picapau Amarelo&lt;br /&gt;
| Desafio da Emília&lt;br /&gt;
|-&lt;br /&gt;
| T.O.T.S.&lt;br /&gt;
| T.O.T.S.: Ready, Set, Let's Go!&lt;br /&gt;
|-&lt;br /&gt;
| T.U.F.F. Puppy&lt;br /&gt;
| T.U.F.F. Puppy: Unleashed!&lt;br /&gt;
|-&lt;br /&gt;
| Taffy&lt;br /&gt;
| Taffy: Splash Art&lt;br /&gt;
|-&lt;br /&gt;
| Taiko no Tatsujin&lt;br /&gt;
| 太鼓ウェブ - Taiko Web&lt;br /&gt;
|-&lt;br /&gt;
| Tak and the Power of Juju&lt;br /&gt;
| Tak: Jumpin' Juju - Get Some Air!&lt;br /&gt;
|-&lt;br /&gt;
| Tales of Series&lt;br /&gt;
| Tales of Phantasia GBA Banner&lt;br /&gt;
|-&lt;br /&gt;
| TaleSpin&lt;br /&gt;
| TaleSpin Concentration Game&lt;br /&gt;
|-&lt;br /&gt;
| Talking Tom&lt;br /&gt;
| Angela and Tom Wedding Trip&lt;br /&gt;
|-&lt;br /&gt;
| Tamagotchi&lt;br /&gt;
| Tamagotchi: Gotchi-Bounce&lt;br /&gt;
|-&lt;br /&gt;
| Tangled&lt;br /&gt;
| Tangled Double Trouble&lt;br /&gt;
|-&lt;br /&gt;
| TANKMEN&lt;br /&gt;
| Tankmen: Incursion&lt;br /&gt;
|-&lt;br /&gt;
| Tarzan&lt;br /&gt;
| Tarzan's Jungle Rescue&lt;br /&gt;
|-&lt;br /&gt;
| Taste Buds&lt;br /&gt;
| Taste Buds: Family Dinner&lt;br /&gt;
|-&lt;br /&gt;
| Teacher's Pet&lt;br /&gt;
| Thrash Canned&lt;br /&gt;
|-&lt;br /&gt;
| Team Fortress&lt;br /&gt;
| TF2 Unboxer&lt;br /&gt;
|-&lt;br /&gt;
| Team Umizoomi&lt;br /&gt;
| Umi City: Mighty Missions&lt;br /&gt;
|-&lt;br /&gt;
| Teamo Supremo&lt;br /&gt;
| Teamo Training&lt;br /&gt;
|-&lt;br /&gt;
| Teen Beach Movie&lt;br /&gt;
| Disney Create: Teen Beach Movie Painter&lt;br /&gt;
|-&lt;br /&gt;
| Teen Titans&lt;br /&gt;
| Teen Titans: Battle Blitz&lt;br /&gt;
|-&lt;br /&gt;
| Teenage Mutant Ninja Turtles&lt;br /&gt;
| Teenage Mutant Ninja Turtles Pizza Time&lt;br /&gt;
|-&lt;br /&gt;
| Tekken&lt;br /&gt;
| Tekken the Piss: &amp;quot;Kunimitsu&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Teletubbies&lt;br /&gt;
| Teletubbies: Po's Scooter Journey&lt;br /&gt;
|-&lt;br /&gt;
| Tenchi Muyo!&lt;br /&gt;
| Tenchi Muyo!: Sasami's Run&lt;br /&gt;
|-&lt;br /&gt;
| Tenkai Knights&lt;br /&gt;
| Tenkai Knights: Bravenwolf's Run&lt;br /&gt;
|-&lt;br /&gt;
| Terminator&lt;br /&gt;
| Terminator 2 Cinemargh&lt;br /&gt;
|-&lt;br /&gt;
| Terraria&lt;br /&gt;
| Terraria Slide Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Terrific Trucks&lt;br /&gt;
| Terrific Trucks: Job Site Dash&lt;br /&gt;
|-&lt;br /&gt;
| That's so Raven&lt;br /&gt;
| Cory's Money Maze&lt;br /&gt;
|-&lt;br /&gt;
| The Addams Family&lt;br /&gt;
| Wednesday Memory Cards&lt;br /&gt;
|-&lt;br /&gt;
| The Amazing Digital Circus&lt;br /&gt;
| The Amazing Digital Pomni Plushie Clicker&lt;br /&gt;
|-&lt;br /&gt;
| The Adventures of Spot&lt;br /&gt;
| Spot's Find and Cook Game&lt;br /&gt;
|-&lt;br /&gt;
| The Adventures of Tintin&lt;br /&gt;
| The Adventures of Tintin: Cryptic Pics&lt;br /&gt;
|-&lt;br /&gt;
| The Amazing World of Gumball&lt;br /&gt;
| Gumball Car Race&lt;br /&gt;
|-&lt;br /&gt;
| The Angry Beavers&lt;br /&gt;
| Break The Dam&lt;br /&gt;
|-&lt;br /&gt;
| The Ant Bully&lt;br /&gt;
| Potop!&lt;br /&gt;
|-&lt;br /&gt;
| The Aristocats&lt;br /&gt;
| Marie's Great Diamond Chase&lt;br /&gt;
|-&lt;br /&gt;
| The Avengers&lt;br /&gt;
| The Avengers: Bunker Busters 2&lt;br /&gt;
|-&lt;br /&gt;
| The Backyardigans&lt;br /&gt;
| Backyardigans: Mission to Mars&lt;br /&gt;
|-&lt;br /&gt;
| The Bad Guys&lt;br /&gt;
| The Bad Guys - Bad Arcade&lt;br /&gt;
|-&lt;br /&gt;
| The Banana Splits&lt;br /&gt;
| Banana Splits: Banana Bop Game&lt;br /&gt;
|-&lt;br /&gt;
| The Beatles&lt;br /&gt;
| Eight Days a Week&lt;br /&gt;
|-&lt;br /&gt;
| The Beatrix Girls&lt;br /&gt;
| The Beatrix Girls: Lark Dress Up Game&lt;br /&gt;
|-&lt;br /&gt;
| The Binding of Isaac&lt;br /&gt;
| The Legend of Isaac&lt;br /&gt;
|-&lt;br /&gt;
| The Boss Baby&lt;br /&gt;
| The Boss Baby - Backyard Racer&lt;br /&gt;
|-&lt;br /&gt;
| The Buzz on Maggie&lt;br /&gt;
| Maggie's Germy Roundup&lt;br /&gt;
|-&lt;br /&gt;
| The Cat in the Hat&lt;br /&gt;
| The Cat in the Hat Cleans This and That&lt;br /&gt;
|-&lt;br /&gt;
| The Cheetah Girls&lt;br /&gt;
| The Cheetah Girls 2 Notebook&lt;br /&gt;
|-&lt;br /&gt;
| The Chronicles of Narnia&lt;br /&gt;
| The Chronicles of Narnia: Prince Caspian Personality Quiz&lt;br /&gt;
|-&lt;br /&gt;
| The Croods&lt;br /&gt;
| The Croods - Hidden Objects&lt;br /&gt;
|-&lt;br /&gt;
| The Davincibles&lt;br /&gt;
| Tio Karateka&lt;br /&gt;
|-&lt;br /&gt;
| The Dog and Cat News&lt;br /&gt;
| Beakins Great Mango Quest&lt;br /&gt;
|-&lt;br /&gt;
| The Doodlebops&lt;br /&gt;
| Doodlebops: Move &amp;amp; Groove&lt;br /&gt;
|-&lt;br /&gt;
| The Elder Scrolls&lt;br /&gt;
| Skyrim: Dovahbear&lt;br /&gt;
|-&lt;br /&gt;
| The Electric Company&lt;br /&gt;
| The Adventures of The Electric Company on Prankster Planet &lt;br /&gt;
|-&lt;br /&gt;
|The Emoji Movie&lt;br /&gt;
|The Emoji Movie: Emoji Falls&lt;br /&gt;
|-&lt;br /&gt;
| The Emperor's New Groove&lt;br /&gt;
| Kuzco: Quest for Gold&lt;br /&gt;
|-&lt;br /&gt;
| The Expendables&lt;br /&gt;
| The Expendables 2 - Deploy and Destroy&lt;br /&gt;
|-&lt;br /&gt;
| The Fairly OddParents&lt;br /&gt;
| Jimmy-Timmy Power Hour 2: Co-Pilot Chaos&lt;br /&gt;
|-&lt;br /&gt;
| The Flintstones&lt;br /&gt;
| Flintstones' Bedrock Bobsleddin Blowout&lt;br /&gt;
|-&lt;br /&gt;
| The Fresh Beat Band&lt;br /&gt;
| The Fresh Beat Band: Freezy Smoothies!&lt;br /&gt;
|-&lt;br /&gt;
| The Fungies!&lt;br /&gt;
| The Fungies!: Spelungies!&lt;br /&gt;
|-&lt;br /&gt;
| The Good Dinosaur&lt;br /&gt;
| Arlo's Journey&lt;br /&gt;
|-&lt;br /&gt;
| The Good Night Show&lt;br /&gt;
| Sprout a Sandy Story with Nina&lt;br /&gt;
|-&lt;br /&gt;
| The GREENS&lt;br /&gt;
| Thrifty Threads&lt;br /&gt;
|-&lt;br /&gt;
| The Grinch&lt;br /&gt;
| Ask the Grinch&lt;br /&gt;
|-&lt;br /&gt;
| The Happos Family&lt;br /&gt;
| The Happos Family: Balloon Ride&lt;br /&gt;
|-&lt;br /&gt;
| The Haunted Hathaways&lt;br /&gt;
| The Haunted Hathaways: Haunting 101&lt;br /&gt;
|-&lt;br /&gt;
| The Heroic Quest of the Valiant Prince Ivandoe&lt;br /&gt;
| The Heroic Quest of the Valiant Prince Ivandoe: The Sword Pursuit&lt;br /&gt;
|-&lt;br /&gt;
| The Hunchback of Notre Dame&lt;br /&gt;
| Who Wants to be a Villionaire?: Frollo&lt;br /&gt;
|-&lt;br /&gt;
| The Hunger Games&lt;br /&gt;
| The Hunger Games: The Game&lt;br /&gt;
|-&lt;br /&gt;
| The Incredibles&lt;br /&gt;
| The Incredibles: Thin Ice&lt;br /&gt;
|-&lt;br /&gt;
| The Iron Giant&lt;br /&gt;
| Iron Giant Screensaver&lt;br /&gt;
|-&lt;br /&gt;
| The Jetsons&lt;br /&gt;
| The Jetsons - Longshot Golf&lt;br /&gt;
|-&lt;br /&gt;
| The Jungle Book&lt;br /&gt;
| Mowgli's Play&lt;br /&gt;
|-&lt;br /&gt;
| The Karate Kid&lt;br /&gt;
| Karate Kid: A Hero's Journey&lt;br /&gt;
|-&lt;br /&gt;
| The King of Fighters&lt;br /&gt;
| The King of Fighters 2000&lt;br /&gt;
|-&lt;br /&gt;
| The Koala Brothers&lt;br /&gt;
| The Koala Brothers: &amp;quot;Say Cheese!&amp;quot; Stickerbook&lt;br /&gt;
|-&lt;br /&gt;
| The Land Before Time&lt;br /&gt;
| The Land Before Time: Adventure Valley&lt;br /&gt;
|-&lt;br /&gt;
| The Legend of Zelda&lt;br /&gt;
| The Legend of Zelda and the Lampshade of No Real Significance&lt;br /&gt;
|-&lt;br /&gt;
| The Life and Times of Juniper Lee&lt;br /&gt;
| The Life And Times Of Juniper Lee: Out Of Charm's Way&lt;br /&gt;
|-&lt;br /&gt;
| The Lion King&lt;br /&gt;
| Timon &amp;amp; Pumbaa Grub Ridin'&lt;br /&gt;
|-&lt;br /&gt;
| The Little Mermaid&lt;br /&gt;
| Ariel House Makeover&lt;br /&gt;
|-&lt;br /&gt;
| The Lorax&lt;br /&gt;
| The Lorax's Save the Trees Game&lt;br /&gt;
|-&lt;br /&gt;
| The Lord of the Rings&lt;br /&gt;
| The Hobbit: Dwarf Combat Training&lt;br /&gt;
|-&lt;br /&gt;
|The Lost Vikings&lt;br /&gt;
|Mario meets The Lost Vikings&lt;br /&gt;
|-&lt;br /&gt;
| The Loud House&lt;br /&gt;
| Living Loud: Lincoln's List&lt;br /&gt;
|-&lt;br /&gt;
| The Magic School Bus&lt;br /&gt;
| The Magic School Bus Blows Its Top&lt;br /&gt;
|-&lt;br /&gt;
| The Marvelous Misadventures of Flapjack&lt;br /&gt;
| The Marvelous Misadventures of Flapjack: Journey to Plague Island&lt;br /&gt;
|-&lt;br /&gt;
| The Matrix&lt;br /&gt;
| Matrix Pandemonium&lt;br /&gt;
|-&lt;br /&gt;
| The Mighty B!&lt;br /&gt;
| The Mighty B! - Buzz Around Town&lt;br /&gt;
|-&lt;br /&gt;
| The Muppets&lt;br /&gt;
| Gonzo's Pipe Express&lt;br /&gt;
|-&lt;br /&gt;
| The Mysteries of Life With Tim &amp;amp; Moby&lt;br /&gt;
| The Mysteries of Life With Tim &amp;amp; Moby: Active Transport&lt;br /&gt;
|-&lt;br /&gt;
| The Naked Brothers Band&lt;br /&gt;
| The Naked Brothers Band: Lead the Beat&lt;br /&gt;
|-&lt;br /&gt;
| The Nightmare Before Christmas&lt;br /&gt;
| Tim Burton's The Nightmare Before Christmas: Jack's Sleigh Ride&lt;br /&gt;
|-&lt;br /&gt;
| The Numtums&lt;br /&gt;
| The Numtums: Super Numtum in the Street&lt;br /&gt;
|-&lt;br /&gt;
| The Owl House&lt;br /&gt;
| The Owl House: Witch's Apprentice&lt;br /&gt;
|-&lt;br /&gt;
| The Powerpuff Girls&lt;br /&gt;
| Powerpuff Girls Pillow Fight&lt;br /&gt;
|-&lt;br /&gt;
| The Pirates!&lt;br /&gt;
| Pirate Captain's Beard Weevil&lt;br /&gt;
|-&lt;br /&gt;
| The Prince of Egypt&lt;br /&gt;
| Joseph: King of Dreams - Color this Cat&lt;br /&gt;
|-&lt;br /&gt;
| The Princess and the Frog&lt;br /&gt;
| The Princess and the Frog: Tiana and the Tiara&lt;br /&gt;
|-&lt;br /&gt;
| The Proud Family&lt;br /&gt;
| Sticky's Mixmaster&lt;br /&gt;
|-&lt;br /&gt;
| The Punisher&lt;br /&gt;
| Spin N Set Punisher&lt;br /&gt;
|-&lt;br /&gt;
| The Ren &amp;amp; Stimpy Show&lt;br /&gt;
| The Ren &amp;amp; Stimpy Show: Dress-Up Log&lt;br /&gt;
|-&lt;br /&gt;
| The Replacements&lt;br /&gt;
| C.A.R.'s Daring Detour&lt;br /&gt;
|-&lt;br /&gt;
|The Rescuers&lt;br /&gt;
|The Rescuers: Albatross Air Service Flight Game&lt;br /&gt;
|-&lt;br /&gt;
| The Road to El Dorado&lt;br /&gt;
| Journey to El Dorado with Tulio and Miguel!&lt;br /&gt;
|-&lt;br /&gt;
| The Polar Express&lt;br /&gt;
| The Polar Express: Ticket Chase&lt;br /&gt;
|-&lt;br /&gt;
|The Santa Clause&lt;br /&gt;
|Santa Clause 3 The Escape Clause Jingle Bell Brawl&lt;br /&gt;
|-&lt;br /&gt;
| The Secret Saturdays&lt;br /&gt;
| Kur Air Battle&lt;br /&gt;
|-&lt;br /&gt;
| The Simpsons&lt;br /&gt;
| The Simpsons Movie: Bart Simpson's Naked Skate&lt;br /&gt;
|-&lt;br /&gt;
| The Sims&lt;br /&gt;
| The Flash Sims&lt;br /&gt;
|-&lt;br /&gt;
| The Smurfs&lt;br /&gt;
| The Smurfs Clumsy's Central Park Dash&lt;br /&gt;
|-&lt;br /&gt;
| The Spiderwick Chronicles&lt;br /&gt;
| Thimblelack's Clues Wordsearch&lt;br /&gt;
|-&lt;br /&gt;
| The Suite Life&lt;br /&gt;
| Zack &amp;amp; Cody's Tipton Trouble&lt;br /&gt;
|-&lt;br /&gt;
| The Sunny Side Up Show&lt;br /&gt;
| Dress Chica&lt;br /&gt;
|-&lt;br /&gt;
| The Thundermans&lt;br /&gt;
| The Thundermans: Power House&lt;br /&gt;
|-&lt;br /&gt;
| The Troop&lt;br /&gt;
| The Troop: Scaramari Struggle&lt;br /&gt;
|-&lt;br /&gt;
| The Venture Bros.&lt;br /&gt;
| Venture Bros: Rough Justice&lt;br /&gt;
|-&lt;br /&gt;
| The Walking Dead&lt;br /&gt;
| The Walking Dead: Survival Test&lt;br /&gt;
|-&lt;br /&gt;
| The Weekenders&lt;br /&gt;
| Lor's Maze of Treats&lt;br /&gt;
|-&lt;br /&gt;
| The Wiggles&lt;br /&gt;
| Dance to the Wiggly Radio&lt;br /&gt;
|-&lt;br /&gt;
| The Wild Thornberrys&lt;br /&gt;
| The Wild Thornberrys: Cruisin' Comvee&lt;br /&gt;
|-&lt;br /&gt;
| The X's&lt;br /&gt;
| The X's Dinner Danger&lt;br /&gt;
|-&lt;br /&gt;
| The X-Files&lt;br /&gt;
| UFOdle&lt;br /&gt;
|-&lt;br /&gt;
| The Witcher&lt;br /&gt;
| The Witcher: Map of the Continent&lt;br /&gt;
|-&lt;br /&gt;
| The Wonderful 101&lt;br /&gt;
| Wonderful 101 Parody&lt;br /&gt;
|-&lt;br /&gt;
| The Zula Patrol&lt;br /&gt;
| Zula Patrol Planet Viewer&lt;br /&gt;
|-&lt;br /&gt;
| There's Something About Mary&lt;br /&gt;
| There's Something About Mary: Private Dick&lt;br /&gt;
|-&lt;br /&gt;
| Thomas &amp;amp; Friends&lt;br /&gt;
| Thomas Build an Engine&lt;br /&gt;
|-&lt;br /&gt;
| Thunderbirds&lt;br /&gt;
| Thunderbirds Are Go: Team Rush&lt;br /&gt;
|-&lt;br /&gt;
| ThunderCats&lt;br /&gt;
| ThunderCats: Tomb of Mumm-Ra&lt;br /&gt;
|-&lt;br /&gt;
| Time Crisis&lt;br /&gt;
| Time Crisis 4 Training Mission&lt;br /&gt;
|-&lt;br /&gt;
| Time Squad&lt;br /&gt;
| Time Squad (TV Series) Sandwitch&lt;br /&gt;
|-&lt;br /&gt;
| Tinga Tinga Tales&lt;br /&gt;
| Take the Tinga Tinga Tales Trail&lt;br /&gt;
|-&lt;br /&gt;
| Tokyo Mew Mew&lt;br /&gt;
| Mew Mew Power: Cyniclon Invasion&lt;br /&gt;
|-&lt;br /&gt;
| Tomb Raider&lt;br /&gt;
| OpenLara&lt;br /&gt;
|-&lt;br /&gt;
| Tom and Jerry&lt;br /&gt;
| The Tom and Jerry Show: Cheese Swipe&lt;br /&gt;
|-&lt;br /&gt;
| Tom und das Erdbeermarmeladebrot mit Honig&lt;br /&gt;
| TOM &amp;amp; der Gurkenkaiser&lt;br /&gt;
|-&lt;br /&gt;
| Toonix&lt;br /&gt;
| Toonix - Grubby Runaway&lt;br /&gt;
|-&lt;br /&gt;
| Toontown Online&lt;br /&gt;
| Toontown 2.0 (prototype)&lt;br /&gt;
|-&lt;br /&gt;
| Toopy and Binoo&lt;br /&gt;
| Toopy and Binoo's House&lt;br /&gt;
|-&lt;br /&gt;
| Top Cat&lt;br /&gt;
| Top Cat in Alley Cash&lt;br /&gt;
|-&lt;br /&gt;
|Top Wing&lt;br /&gt;
|Top Wing: Friends to the Rescue&lt;br /&gt;
|-&lt;br /&gt;
| Total Drama&lt;br /&gt;
| Drop of Shame&lt;br /&gt;
|-&lt;br /&gt;
| Totally Spies!&lt;br /&gt;
| Totally Spies! Shooter&lt;br /&gt;
|-&lt;br /&gt;
| Tots TV&lt;br /&gt;
| Tots TV: Meet the Tots&lt;br /&gt;
|-&lt;br /&gt;
| Touhou Project&lt;br /&gt;
| 東方悠繰録&lt;br /&gt;
|-&lt;br /&gt;
| Toy Story&lt;br /&gt;
| Toy Story Memory Game&lt;br /&gt;
|-&lt;br /&gt;
| Transformers&lt;br /&gt;
| Transformers Dark of the Moon - Hidden Objects&lt;br /&gt;
|-&lt;br /&gt;
| Transformice&lt;br /&gt;
| :The Cheese Dance:&lt;br /&gt;
|-&lt;br /&gt;
| Trauma Center&lt;br /&gt;
| Nurse Angie dressup doll&lt;br /&gt;
|-&lt;br /&gt;
| Tree Fu Tom&lt;br /&gt;
| Super SPLAT Shield&lt;br /&gt;
|-&lt;br /&gt;
| Treasure Planet&lt;br /&gt;
| Treasure Planet: Solar Surfer&lt;br /&gt;
|-&lt;br /&gt;
| Triangle Heart&lt;br /&gt;
| 濡れ濡れなのはちゃん&lt;br /&gt;
|-&lt;br /&gt;
| Trinity Blood&lt;br /&gt;
| Seth Dress Up&lt;br /&gt;
|-&lt;br /&gt;
|Trix&lt;br /&gt;
|Trix Breakfast Blast&lt;br /&gt;
|-&lt;br /&gt;
|Trixie Belden&lt;br /&gt;
|Sleepyside Map&lt;br /&gt;
|-&lt;br /&gt;
| Trollface&lt;br /&gt;
| Trollface Launch&lt;br /&gt;
|-&lt;br /&gt;
| Trolls&lt;br /&gt;
| Trolls: 3D Maze Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Tron&lt;br /&gt;
| Tron Defense&lt;br /&gt;
|-&lt;br /&gt;
| Trucktown&lt;br /&gt;
| Trucktown: Truck Stop&lt;br /&gt;
|-&lt;br /&gt;
| True Jackson, VP&lt;br /&gt;
| True Jackson VP: Fashion Fury&lt;br /&gt;
|-&lt;br /&gt;
| Tsukihime&lt;br /&gt;
| Neco-Arc Simulator&lt;br /&gt;
|-&lt;br /&gt;
| Tsum Tsum&lt;br /&gt;
| Tsum Tsum Tower&lt;br /&gt;
|-&lt;br /&gt;
| Turbo&lt;br /&gt;
| Turbo Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Turma da Mônica&lt;br /&gt;
| Guarda-Roupa da Mônica&lt;br /&gt;
|-&lt;br /&gt;
| Tux&lt;br /&gt;
| Tux Ventures&lt;br /&gt;
|-&lt;br /&gt;
| Tweenies&lt;br /&gt;
| Fun Fair Fun&lt;br /&gt;
|-&lt;br /&gt;
| Twilight&lt;br /&gt;
| Edward Vs Jacob&lt;br /&gt;
|-&lt;br /&gt;
|Twirlywoos&lt;br /&gt;
|Twirlywoos: Noisy&lt;br /&gt;
|-&lt;br /&gt;
| Têtes à Claques&lt;br /&gt;
| Têtes à Claques - Le Air hockey&lt;br /&gt;
|-&lt;br /&gt;
| Ultimate Muscle&lt;br /&gt;
| Ultimate Muscle: Gassy Shooting Gallery&lt;br /&gt;
|-&lt;br /&gt;
| Ultraman&lt;br /&gt;
| Ultraman Tiga: Yuzare's Future Detector&lt;br /&gt;
|-&lt;br /&gt;
| Underdog&lt;br /&gt;
| Underdog: Memory Unleashed&lt;br /&gt;
|-&lt;br /&gt;
| Undertale&lt;br /&gt;
| Bad Time Simulator (Sans Fight)&lt;br /&gt;
|-&lt;br /&gt;
| Uncle Grandpa&lt;br /&gt;
| Uncle Grandpa: Afraid of the Dark&lt;br /&gt;
|-&lt;br /&gt;
| Unikitty!&lt;br /&gt;
| Unikitty! Pizza Catch&lt;br /&gt;
|-&lt;br /&gt;
| UP&lt;br /&gt;
| UP: Balloon Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Valentins&lt;br /&gt;
| Valentins: O Vilão Disfarçado&lt;br /&gt;
|-&lt;br /&gt;
| Valiant&lt;br /&gt;
| Valiant: Friend or Foe&lt;br /&gt;
|-&lt;br /&gt;
| Valkyrie&lt;br /&gt;
| The Legend of Valkyrie Mini&lt;br /&gt;
|-&lt;br /&gt;
| Vampirina&lt;br /&gt;
| Vampirina: Hide and Shriek!&lt;br /&gt;
|-&lt;br /&gt;
| VeggieTales&lt;br /&gt;
| Veggie Tales Veggie Football&lt;br /&gt;
|-&lt;br /&gt;
| VICTORiOUS&lt;br /&gt;
| VICTORiOUS: TheSlap Cookie Wrap&lt;br /&gt;
|-&lt;br /&gt;
| Victor and Valentino&lt;br /&gt;
| Victor and Valentino: Monster Kicks&lt;br /&gt;
|-&lt;br /&gt;
| Viewtiful Joe&lt;br /&gt;
| Cut! Cut! Cut!&lt;br /&gt;
|-&lt;br /&gt;
| Vitaminix&lt;br /&gt;
| Find the animal that does not belong here&lt;br /&gt;
|-&lt;br /&gt;
| Viva Piñata&lt;br /&gt;
| Viva Piñata Candy Stash&lt;br /&gt;
|-the &lt;br /&gt;
| VOCALOID&lt;br /&gt;
| Dress Up Vocaloid&lt;br /&gt;
|-&lt;br /&gt;
|Voltron&lt;br /&gt;
|Voltron Legendary Defender: Super Mega Lion Attack&lt;br /&gt;
|-&lt;br /&gt;
| W.I.T.C.H.&lt;br /&gt;
| Search for Caleb&lt;br /&gt;
|-&lt;br /&gt;
| Wacky Races&lt;br /&gt;
| Wacky Racing Game&lt;br /&gt;
|-&lt;br /&gt;
| WALL-E&lt;br /&gt;
| WALL-E: Cup Shuffle&lt;br /&gt;
|-&lt;br /&gt;
| Wallace &amp;amp; Gromit&lt;br /&gt;
| Wallace &amp;amp; Gromit: Snow Drift&lt;br /&gt;
|-&lt;br /&gt;
| Wallykazam!&lt;br /&gt;
| Wallykazam! Magic Word Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Wander Over Yonder&lt;br /&gt;
| Dance Dance Lord Hater&lt;br /&gt;
|-&lt;br /&gt;
| We Bare Bears&lt;br /&gt;
| We Bare Bears: Chocolate Artist&lt;br /&gt;
|-&lt;br /&gt;
| Webkinz&lt;br /&gt;
| Webkinz Mini Arcade&lt;br /&gt;
|-&lt;br /&gt;
| Welcome to the Wayne&lt;br /&gt;
| Welcome to the Wayne - Which Character Are You?&lt;br /&gt;
|-&lt;br /&gt;
| When They Cry&lt;br /&gt;
| Chessboard of the Golden Witch&lt;br /&gt;
|-&lt;br /&gt;
| Where's My Water?&lt;br /&gt;
| Disney Create: Where's My Water Painter&lt;br /&gt;
|-&lt;br /&gt;
| Where's Wally?&lt;br /&gt;
| Codename: Waldo&lt;br /&gt;
|-&lt;br /&gt;
| Where the Wild Things Are&lt;br /&gt;
| Where the Wild Things Are: Dirt Clod War&lt;br /&gt;
|-&lt;br /&gt;
| Who Framed Roger Rabbit&lt;br /&gt;
| Jessica Rabbit Dress Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Who Wants to Be a Millionaire?&lt;br /&gt;
| Who Wants to be a Mathionaire? General Math Quiz&lt;br /&gt;
|-&lt;br /&gt;
| Wii Series&lt;br /&gt;
| Wii Tanks! Flash Edition&lt;br /&gt;
|-&lt;br /&gt;
| Wild Grinders&lt;br /&gt;
| Wild Grinders: Trick'd Out&lt;br /&gt;
|-&lt;br /&gt;
| Wild Kratts&lt;br /&gt;
| Wild Kratts: Frogfish Feast&lt;br /&gt;
|-&lt;br /&gt;
| Williams' Joust&lt;br /&gt;
| Joustice&lt;br /&gt;
|-&lt;br /&gt;
| Winnie the Pooh&lt;br /&gt;
| Winnie the Pooh's Home Run Derby&lt;br /&gt;
|-&lt;br /&gt;
| Winx Club&lt;br /&gt;
| Memory Winx&lt;br /&gt;
|-&lt;br /&gt;
| Wizards of Waverly Place&lt;br /&gt;
| The Wizards Return: The Mystical Tower&lt;br /&gt;
|-&lt;br /&gt;
| Wolfenstein&lt;br /&gt;
| Wolfenstein 1D&lt;br /&gt;
|-&lt;br /&gt;
|Wonder Boy&lt;br /&gt;
|Wonder Boy Legends&lt;br /&gt;
|-&lt;br /&gt;
| Wonder Momo&lt;br /&gt;
| Mini Wonder Momo&lt;br /&gt;
|-&lt;br /&gt;
|Wonder Park&lt;br /&gt;
|Wonder Park Your Name&lt;br /&gt;
|-&lt;br /&gt;
| Wonder Pets!&lt;br /&gt;
| Wonder Pets Phone Game&lt;br /&gt;
|-&lt;br /&gt;
| Wonder Woman&lt;br /&gt;
| Wonder Woman: Last Woman Standing&lt;br /&gt;
|-&lt;br /&gt;
| Wonka&lt;br /&gt;
| Oompa-Loompa Roundup&lt;br /&gt;
|-&lt;br /&gt;
| WondLa&lt;br /&gt;
| WONDLA-VISION GAME&lt;br /&gt;
|-&lt;br /&gt;
| Woody Woodpecker&lt;br /&gt;
| Woody Woodpecker Breakin' Out&lt;br /&gt;
|-&lt;br /&gt;
| WordGirl&lt;br /&gt;
| Synonym Toast&lt;br /&gt;
|-&lt;br /&gt;
| WordWorld&lt;br /&gt;
| Duck's Alphabet&lt;br /&gt;
|-&lt;br /&gt;
| World of Warcraft&lt;br /&gt;
| World of Warcraft Trading Card Demo&lt;br /&gt;
|-&lt;br /&gt;
|Worms&lt;br /&gt;
|Worms: Caught in the Sewers&lt;br /&gt;
|-&lt;br /&gt;
| Wow! Wow! Wubbzy&lt;br /&gt;
| Wubbzy's Amazing Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Wreck-It Ralph&lt;br /&gt;
| Wreck-It Ralph: Fix It Felix Jr.&lt;br /&gt;
|-&lt;br /&gt;
| X-Men&lt;br /&gt;
| Wolverine and the X-Men: M.R.D. Escape&lt;br /&gt;
|-&lt;br /&gt;
| Xavier Riddle and the Secret Museum&lt;br /&gt;
| Xavier Riddle and the Secret Museum: Museum Maker&lt;br /&gt;
|-&lt;br /&gt;
| Xeno&lt;br /&gt;
| Xenosaga: A Missing Year Chapter 1&lt;br /&gt;
|-&lt;br /&gt;
| Xevious&lt;br /&gt;
| Sprite x Xevious&lt;br /&gt;
|-&lt;br /&gt;
| Xiaolin Showdown&lt;br /&gt;
| Attack of the Pillow Head Monster&lt;br /&gt;
|-&lt;br /&gt;
| Xuxinha&lt;br /&gt;
| Xuxinha na moda&lt;br /&gt;
|-&lt;br /&gt;
| Yandere Simulator&lt;br /&gt;
| Yandereplier&lt;br /&gt;
|-&lt;br /&gt;
| Yeti Sports&lt;br /&gt;
| Yeti Sports 1: Pingu Throw&lt;br /&gt;
|-&lt;br /&gt;
| Yin Yang Yo!&lt;br /&gt;
| Yin Yang Yo: The Dangerous Comic Book of Dread&lt;br /&gt;
|-&lt;br /&gt;
| Yo Gabba Gabba!&lt;br /&gt;
| Yo Gabba Gabba! Mini Arcade&lt;br /&gt;
|-&lt;br /&gt;
| Yo-Kai Watch&lt;br /&gt;
| Yo-Kai Watch Bubble&lt;br /&gt;
|-&lt;br /&gt;
| Yogi Bear&lt;br /&gt;
| Yogi Bear: Bear to the Air&lt;br /&gt;
|-&lt;br /&gt;
| YooHoo &amp;amp; Friends&lt;br /&gt;
| Yoohoo's Rainbow Race&lt;br /&gt;
|-&lt;br /&gt;
| Yotsuba&amp;amp;!&lt;br /&gt;
| Yotsuba Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| You Have to Burn the Rope&lt;br /&gt;
| You Have To Burn The Rope&lt;br /&gt;
|-&lt;br /&gt;
| Yume Nikki&lt;br /&gt;
| NASU (YumeNikki Minigame)&lt;br /&gt;
|-&lt;br /&gt;
| YuruYuri&lt;br /&gt;
| YuruYuri Preview&lt;br /&gt;
|-&lt;br /&gt;
| Yu-Gi-Oh!&lt;br /&gt;
| Yu-Gi-Oh! Anti-Drug PSA&lt;br /&gt;
|-&lt;br /&gt;
| YuYu Hakusho&lt;br /&gt;
| YuYu Hakusho Wars&lt;br /&gt;
|-&lt;br /&gt;
| Zack &amp;amp; Quack&lt;br /&gt;
| Zack &amp;amp; Quack: Pop Up Speedway&lt;br /&gt;
|-&lt;br /&gt;
| Zeke and Luther&lt;br /&gt;
| Zeke and Luther: Trick Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Zerby Derby&lt;br /&gt;
| Zerby Derby's Road Works&lt;br /&gt;
|-&lt;br /&gt;
| Zero Escape&lt;br /&gt;
| 999: Nine Hours, Nine Persons, Nine Doors Demo&lt;br /&gt;
|-&lt;br /&gt;
| Zevo-3&lt;br /&gt;
| Zevo 3: Dr. Stankfoot's Revenge&lt;br /&gt;
|-&lt;br /&gt;
| Zimmer Twins&lt;br /&gt;
| Zimmer Twins Movie Editor&lt;br /&gt;
|-&lt;br /&gt;
| Zizzu&lt;br /&gt;
| Ziu Zizzu&lt;br /&gt;
|-&lt;br /&gt;
| Zoey 101&lt;br /&gt;
| Zoey 101: Gift Shift&lt;br /&gt;
|-&lt;br /&gt;
| ZONE-tan&lt;br /&gt;
| ZTV News Episode 1&lt;br /&gt;
|-&lt;br /&gt;
| ZOOM&lt;br /&gt;
| 3 Puck Chuck&lt;br /&gt;
|-&lt;br /&gt;
| Zootopia&lt;br /&gt;
| Zootopia Hair Salon&lt;br /&gt;
|-&lt;br /&gt;
| Zorro&lt;br /&gt;
| Zorro The Chronicles Tic Tac Toe&lt;br /&gt;
|-&lt;br /&gt;
| ¡Mucha Lucha!&lt;br /&gt;
| Mass ¡Mucha Lucha!&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Game Engines ==&lt;br /&gt;
A game engine is a framework or program used to make games at a higher level. Note: A [[Platforms|platform]] is not the same thing as a game engine. For example, [[Unity Curation|Unity Web Player]] content should not have the Unity WebGL tag, and Unity WebGL content should have the [[HTML5 Curation|HTML5]] platform. At least three games should be created in an engine to warrant a tag for that engine.&lt;br /&gt;
&lt;br /&gt;
Also note that for fantasy computers like the TIC-80, only ''games made with the engine'' should get the tag. The engine itself and its web client are written with a different tool, such as the C programming language.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [http://www.away3d.com/ Away3D]&lt;br /&gt;
| Open source 3D engine and library for Flash.&lt;br /&gt;
|-&lt;br /&gt;
| [https://ledoux.itch.io/bitsy Bitsy]&lt;br /&gt;
| Visual game engine by Adam Le Doux that exports to HTML5. For games &amp;quot;where you can walk around and talk to people and be somewhere&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/GValiente/butano Butano]&lt;br /&gt;
| Open source modern C++ game engine by GValiente for Game Boy Advance games. Does not export to web, but emulators in Flash and HTML5 exist.&lt;br /&gt;
|-&lt;br /&gt;
| [https://box2d.org Box2D Engine]&lt;br /&gt;
| Open source physics engine used for 2D games. Exports to Flash and HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [http://flabo.isotonix.jp/tool.shtml#b2 B² Online]&lt;br /&gt;
| Game engine by Isotonix that exports to Flash. For brick breaker games.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.esri.com/en-us/arcgis/products/arcgis-cityengine/overview CityEngine]&lt;br /&gt;
| Interactive modeling tool designed to display cities or other locations in a 3D manner. Made by Esri. Exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.clickteam.com/clickteam-fusion-2-5 Clickteam Fusion]&lt;br /&gt;
| Game engine by Clickteam. Exports to HTML5, Flash, and non-web platforms.&lt;br /&gt;
|-&lt;br /&gt;
| [https://web.archive.org/web/20170607105848/https://cocoon.io/more-info CocoonJS]&lt;br /&gt;
| Game engine by Ludei that exports to HTML5. It went defunct in 2019.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.cocos.com/en/ Cocos]&lt;br /&gt;
| Pair of game engines made by YAJI Software, Cocos Creator and Cocos2d-x. There are some differences between the two, but both export to HTML5 and non-web platforms.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.scirra.com/ Construct]&lt;br /&gt;
| Visual game engine by Scirra Ltd. Exports to HTML5. &lt;br /&gt;
|-&lt;br /&gt;
| [https://createjs.com/ CreateJS]&lt;br /&gt;
| Set of modular game libraries by gskinner. Made for HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://defold.com/ Defold]&lt;br /&gt;
| Open source game engine which exports to HTML5. Originally developed as a proprietary engine for King.&lt;br /&gt;
|-&lt;br /&gt;
| [https://easyrpg.org/ EasyRPG]&lt;br /&gt;
| Open source game engine designed for role-playing games. Exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
|[http://edward.sophiehoulden.com/ EDWARD]&lt;br /&gt;
|Game engine by Sophie Houlden designed for Flash platformers.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/jhuckaby/Effect-Games Effect Games Engine]&lt;br /&gt;
| Open source game engine by jhuckaby. Exports to HTML. Became defunct in 2011.&lt;br /&gt;
|-&lt;br /&gt;
| [https://web.archive.org/web/20230328150253/https://www.egret.com/ Egret]&lt;br /&gt;
| Game engine by Bailu Technology. Exports to HTML5 and non-web platforms.&lt;br /&gt;
|-&lt;br /&gt;
| Emulated&lt;br /&gt;
| Game is written for a system and emulated online. Please note the [[Not Accepted Curations]] because most emulated games are banned. Not to be confused with &amp;lt;code&amp;gt;Emulator&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
|-&lt;br /&gt;
| [http://useflashpunk.net/ FlashPunk]&lt;br /&gt;
| Game library for Flash. &lt;br /&gt;
|-&lt;br /&gt;
|[https://www.flickgame.org/ Flickgame]&lt;br /&gt;
|Open source game engine for making minimalistic HTML5 games consisting of up to 16 scenes.&lt;br /&gt;
|-&lt;br /&gt;
| [http://flixel.org/ Flixel]&lt;br /&gt;
| Game engine by Adam Atomic that exports to Flash. &lt;br /&gt;
|-&lt;br /&gt;
| [https://web.archive.org/web/19961105022401/http://www.futurewave.com/ FutureSplash]&lt;br /&gt;
| Original version of Flash before being bought by Macromedia and rebranded as Flash. &lt;br /&gt;
|-&lt;br /&gt;
| [https://www.yoyogames.com/gamemaker GameMaker: Studio]&lt;br /&gt;
| Visual game engine by YoYo Games that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.gbstudio.dev/ GB Studio]&lt;br /&gt;
| Visual game engine by Chris Maltby for Gameboy Games. Exports to HTML5 using the Gameboy Online emulator.&lt;br /&gt;
|-&lt;br /&gt;
| [https://gdevelop-app.com/ GDevelop]&lt;br /&gt;
| Game engine and toolkit by Florian Rival that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://godotengine.org/ Godot]&lt;br /&gt;
| Game engine by Juan Linietsky and Ariel Manzur that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.greenfoot.org/overview Greenfoot]&lt;br /&gt;
| Game library for Java by the University of Kent.&lt;br /&gt;
|-&lt;br /&gt;
| [https://haxeflixel.com/ HaxeFlixel]&lt;br /&gt;
| Game Engine for creating cross-platform games.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/HaxePunk/HaxePunk HaxePunk]&lt;br /&gt;
| Open Source game engine based on FlashPunk. Exports to Flash, HTML5, and non-web platforms.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/PBS-KIDS/HTML5-Storybook HTML5 Storybook Engine]&lt;br /&gt;
| Open Source engine for interactive books, developed for PBS Kids.&lt;br /&gt;
|-&lt;br /&gt;
| [http://orteil.dashnet.org/igm/ Idle Game Maker]&lt;br /&gt;
| Visual game engine by Orteil and Opti for clicker games. Does not export, but can be hosted on dashnet.org as HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://impactjs.com/ Impact]&lt;br /&gt;
| Open source game engine by Dominic Szablewski. Exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
|[https://m.service.mattel.com/us/Technical/TechnicalProductDetail?prodno=R9703&amp;amp;siteid=27&amp;amp;catid=520 iXL]&lt;br /&gt;
|Portable educational system by Fisher-Price. The SDK by Sarbakan exports to Flash and was used for games and stories distributed through activity packs.&lt;br /&gt;
|-&lt;br /&gt;
|[https://web.archive.org/web/20070825151956/http://www.jacobcorreia.com/jEngine/ jEngine]&lt;br /&gt;
|Game engine by Jacob Correia which exports to Flash.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.techsmith.com/jing-tool.html Jing]&lt;br /&gt;
| Screen recorder that exports to Flash and PNG images. Replaced in 2020 with TechSmith Capture, which removes Flash support.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.layabox.com/product/?language=en Laya]&lt;br /&gt;
| Game engine by Souyou Network Technology that exports to Flash and HTML5. Primarily used for games distributed through WeChat, but standalone games exist.&lt;br /&gt;
|-&lt;br /&gt;
| [https://libgdx.com/ libGDX]&lt;br /&gt;
| Game engine and toolkit by Mario Zechner. Exports to HTML5 and non-web platforms.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.live2d.com/ Live2D]&lt;br /&gt;
| Animation engine that renders 2D assets into pseudo-3D. Exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://love2d.org LÖVE]&lt;br /&gt;
| Game engine for Lua games that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [http://www.menato.net/MDGameCreator/MDGameCreator.asp MD-GameCreator]&lt;br /&gt;
| Game engine by Danny Menato that exports to Flash. Designed for jigsaw puzzles and shoot 'em ups.&lt;br /&gt;
|-&lt;br /&gt;
| [https://meiker.io/ meiker]&lt;br /&gt;
| Free game engine that converts .psd files to playable dress up games. Exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://melonjs.org/ MelonJS]&lt;br /&gt;
| Open source game engine that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://monogatari.io/ Monogatari]&lt;br /&gt;
| Game engine by Hyuchia that exports to HTML5. Designed for visual novels and dating simulators.&lt;br /&gt;
|-&lt;br /&gt;
| [https://web.archive.org/web/20200310221735/https://developer.nintendo.com/tools Nintendo Web Framework]&lt;br /&gt;
| Game engine created by Nintendo for the Wii U. Exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/JohnEarnest/Octo Octo]&lt;br /&gt;
| Open source game engine by John Earnest based on the 1977 Chip-8 VM.&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.openfl.org/ OpenFL]&lt;br /&gt;
|Framework for creating HTML5 and Flash applications.&lt;br /&gt;
|-&lt;br /&gt;
| [https://p5js.org/ p5.js]&lt;br /&gt;
| Game library for HTML5. Primarily used for animations, but supports games as well.&lt;br /&gt;
|-&lt;br /&gt;
| [https://pannellum.org/ Pannellum]&lt;br /&gt;
| Open source panorama engine by Matthew Petroff. Exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [http://phaser.io/ Phaser]&lt;br /&gt;
| Game engine and toolkit by Photon Storm Ltd. that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.lexaloffle.com/pico-8.php PICO-8]&lt;br /&gt;
| Game engine and toolkit by Lexaloffle that exports to HTML5. Designed for retro-style games with a 128x128 resolution.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/pixijs/pixi.js PixiJS]&lt;br /&gt;
| Game library for HTML5 by GoodBoy Digital.&lt;br /&gt;
|-&lt;br /&gt;
| [https://playcanvas.com/ PlayCanvas]&lt;br /&gt;
| Open source game engine that exports to HTML5. Designed for both games and displaying 3D models.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.puzzlescript.net/ PuzzleScript]&lt;br /&gt;
| Game engine by Stephen Lavelle that exports to HTML5. Designed for puzzle games. &lt;br /&gt;
|-&lt;br /&gt;
| [https://reactjs.org/ React Engine]&lt;br /&gt;
| Open source library by Meta for HTML5 applications.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.renpy.org/ Ren'Py]&lt;br /&gt;
| Open source game engine by Tom Rothamel that exports to HTML5. Designed for visual novels.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.rpgmakerweb.com/ RPG Maker]&lt;br /&gt;
| Game engine and toolkit by Enterbrain that exports to HTML5. Designed for role-playing games.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/WhatPumpkin/Sburb/ Sburb Engine]&lt;br /&gt;
| Game engine by Alexis Beingessner for HTML5 adventure games.&lt;br /&gt;
|-&lt;br /&gt;
| [https://atomisystems.com/saola-animate/ Saola Animate]&lt;br /&gt;
| Animation engine by Atomi Systems that exports to HTML5. &lt;br /&gt;
|-&lt;br /&gt;
| [https://scratch.mit.edu/ Scratch]&lt;br /&gt;
| Visual game engine by MIT that exports to Flash and HTML5. Designed for children. &lt;br /&gt;
|-&lt;br /&gt;
| [https://web.archive.org/web/20230225145730/https://shiva-engine.com/ ShiVa Engine]&lt;br /&gt;
| Game engine by ShiVa Technologies. Exports to HTML5. Not to be confused with the [[ShiVa3D Curation|ShiVa3D Plugin]].&lt;br /&gt;
|-&lt;br /&gt;
| [http://stencyl.com/ Stencyl]&lt;br /&gt;
| Visual game engine by Jonathan Chung that exports to Flash and HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [http://www.stereofoto.de/sapplet/ Stereoscope Applet]&lt;br /&gt;
| Java Applet that lets you view images with different effects with it's own file format (.jps).&lt;br /&gt;
|-&lt;br /&gt;
| [http://www.stornaway.io/ Stornaway]&lt;br /&gt;
| Game engine designed for choose your own adventure FMV games in HTML5. &lt;br /&gt;
|-&lt;br /&gt;
| [https://tic80.com/ Tic-80]&lt;br /&gt;
| Game engine and Toolkit by Nesbox that exports to HTML5. Designed for retro-style games with a 240x136 resolution. &lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/Acamaeda/The-Modding-Tree The Modding Tree]&lt;br /&gt;
| Game engine for HTML5. Designed for idle games.&lt;br /&gt;
|-&lt;br /&gt;
| [https://threejs.org/ Three.js]&lt;br /&gt;
| Game library by Ricardo Cabello. Designed for 3D experiments. &lt;br /&gt;
|-&lt;br /&gt;
| [https://twinery.org Twine]&lt;br /&gt;
| Visual game engine and toolkit by Chris Klimas that exports to HTML5. For interactive fiction.  &lt;br /&gt;
|-&lt;br /&gt;
| [http://tyranobuilder.com/ TyranoBuilder]&lt;br /&gt;
| Visual game engine by STRIKEWORKS that exports to HTML5. For visual novels.&lt;br /&gt;
|-&lt;br /&gt;
| [http://tapiov.net/unicodetiles.js/ UnicodeTiles]&lt;br /&gt;
| Javascript engine by Tapio Vierros for Roguelike HTML5 games.&lt;br /&gt;
|-&lt;br /&gt;
| [https://unity.com/ Unity WebGL]&lt;br /&gt;
| Game engine and toolkit by Unity Technologies that exports to HTML5. Not to be confused with Unity Web Player.&lt;br /&gt;
|-&lt;br /&gt;
| [https://docs.unrealengine.com/4.27/en-US/SharingAndReleasing/HTML5/ Unreal Engine]&lt;br /&gt;
| Game engine and toolkit by Epic Games that exports to HTML5 and non-web platforms.&lt;br /&gt;
|-&lt;br /&gt;
| [https://clockworkchilli.com/ WADE]&lt;br /&gt;
| Game engine by Clockwork Chilli that exports to HTML5.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Game Jam ==&lt;br /&gt;
Games created from scratch during a very limited amount of time, usually between 24 to 72 hours, following a provided theme.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [http://0hgame.sos.gd/ 0h Game Jam]&lt;br /&gt;
| An annual jam where participants make games in the hour before the end of daylight savings time, thereby making a game in &amp;quot;zero&amp;quot; hours.&lt;br /&gt;
|-&lt;br /&gt;
| [https://7drl.com/ 7DRL Challenge]&lt;br /&gt;
| An annual event centered on developing Roguelikes in a week.&lt;br /&gt;
|-&lt;br /&gt;
| [https://ahoge.info/ Ahoge]&lt;br /&gt;
| A series of Japanese game jams.&lt;br /&gt;
|-&lt;br /&gt;
| [https://bcgamejam.com/ BC Game Jam]&lt;br /&gt;
| An annual game jam hosted inside the University of British Columbia.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/benbonk-game-jam-1 BenBonk Game Jam]&lt;br /&gt;
| Seventy-two hour game jams hosted by the YouTuber BenBonk.&lt;br /&gt;
|-&lt;br /&gt;
| [https://tig.fandom.com/wiki/BIGjam BIGJam]&lt;br /&gt;
| The Berlin Indie Game Jam is a yearly gathering of creative people of all kinds from (mostly) all over Europe.&lt;br /&gt;
|-&lt;br /&gt;
|[https://itch.io/jams/sort-date/hosted-by-ledoux Bitsy Jam]&lt;br /&gt;
|Monthly jams hosted by the creator of the Bitsy game engine, in which participants create a themed Bitsy game.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/bscotch100 Butterscotch ShenaniJam]&lt;br /&gt;
| An annual game jam hosted by indie dev studio [https://www.bscotch.net/ Butterscotch Shennanigans].&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/candyjam Candy Jam]&lt;br /&gt;
| A game jam hosted in 2014 in protest of King trademarking the word &amp;quot;candy&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| [https://jayisgames.com/tag/cgdc Casual Gameplay Design Competition]&lt;br /&gt;
| 10 Game Jams hosted by Jay Is Games between 2006 and 2012. Some of them had sponsors.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/clicker-jam-winter-2023 Clicker Jam]&lt;br /&gt;
|A game jam focused on Incremental games, held every season.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.coolmathgames.com/game-jam Coolmath Game Jam]&lt;br /&gt;
| A jam hosted twice by Coolmath Games in 2019 and 2020.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/cyberpunk-jam Cyberpunk Jam]&lt;br /&gt;
| A cyperpunk themed jam hosted in March 2014.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/decadejam Decade Jam]&lt;br /&gt;
| A less competitive jam aimed to create a game in 10 years.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/demake-jam Demake Jam]&lt;br /&gt;
|A jam held in 2018 where participants created a demake of a game or level.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/fantasy-console-game-jam-1 Fantasy Console Game Jam]&lt;br /&gt;
| A week long jam hosted 3 times between 2017-2018 for making games with fantasy consoles, such as [https://www.lexaloffle.com/pico-8.php PICO-8].&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/flappyjam Flappy Jam]&lt;br /&gt;
| A game jam centered around making games inspired by Flappy Bird, hosted in February 2014.&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.newgrounds.com/collection/flashforwardjam Flash Forward Jam]&lt;br /&gt;
|An annual game jam hosted by Newgrounds, where participants make [https://ruffle.rs/ Ruffle]-friendly Flash interactives after the death of Flash.&lt;br /&gt;
|-&lt;br /&gt;
| [https://gmtkgamejam.com Game Maker's Toolkit Game Jam]&lt;br /&gt;
| An annual game jam for the Game Maker's Toolkit's YouTube community.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.kongregate.com/forums/1021798-game-programming-subforum/topics/532562-game-in-ten-days-gitd-archives Game in Ten Days]&lt;br /&gt;
| A series of jams organized on the Kongregate forums.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/gamejamfabrica202201 Game Jam Fábrica de Jogos]&lt;br /&gt;
| Annual game jams organized by the YouTuber Fábrica de Jogos.&lt;br /&gt;
|-&lt;br /&gt;
|[https://itch.io/jam/gay-western-jam Gay Western Jam]&lt;br /&gt;
|A game jam to commemorate/reclaim the anniversary of Brokeback Mountain's premiere, held in December 2019.&lt;br /&gt;
|-&lt;br /&gt;
|[https://itch.io/jam/gbjam-11 GBJam]&lt;br /&gt;
|An annual jam in which participants make games inspired by the Game Boy.&lt;br /&gt;
|-&lt;br /&gt;
| [https://globalgamejam.org/ Global Game Jam]&lt;br /&gt;
| One of the biggest active game jams; held once a year.&lt;br /&gt;
|-&lt;br /&gt;
| [https://gamejolt.com/games/tag-gjfest GJ Fest]&lt;br /&gt;
| A game jam organized by Game Jolt that awarded a showcase of the game at GDC16.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/gamebro Homestuck Game Jam]&lt;br /&gt;
| An one time jam for the 11th birthday of [https://en.wikipedia.org/wiki/Homestuck Homestuck].&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/jamforleelah JamForLeelah]&lt;br /&gt;
| A jam held in January-February 2015 to raise awareness of transgender youth and raise money to charity.&lt;br /&gt;
|-&lt;br /&gt;
| [https://java4k.com/ Java 4K Game Programming Contest]&lt;br /&gt;
| A series of informal contests to create Java games under 4KB of data.&lt;br /&gt;
|-&lt;br /&gt;
| [https://js13kgames.com/ js13kGames]&lt;br /&gt;
|An annual JavaScript coding competition where participants make browser games that are 13 kilobytes or less when zipped.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/lispgames/lispgames.github.io/wiki/Lisp-Game-Jams Lisp Game Jam]&lt;br /&gt;
| Seasonal game jams for works written in any dialect of [https://en.wikipedia.org/wiki/Lisp_(programming_language) Lisp].&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/lowrezjam-2021/ LOWREZJAM]&lt;br /&gt;
| Annual jams for developing games with a resolution of 64x64 or less pixels.&lt;br /&gt;
|-&lt;br /&gt;
| [https://ldjam.com/ Ludum Dare]&lt;br /&gt;
| One of the biggest active game jams; an online event held twice a year where games are made from scratch over a weekend.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/make-a-thing-16-09/ Make-A-Thing Jam]&lt;br /&gt;
| A brief series of jams intended for [https://sae.edu.au/ SAE Institute Brisbane] students and alumni in the Games Development course.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/metroidvania-month/ Metroidvania Month]&lt;br /&gt;
| A monthly jam where developers have one month to create a metroidvania style game.&lt;br /&gt;
|-&lt;br /&gt;
| [https://minijamofficial.com/ Mini Jam]&lt;br /&gt;
| Jams hosted every fortnight for 72 hours featuring different themes and limitations.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.newgrounds.com/collection/nggamejam1 NG Game Jam]&lt;br /&gt;
| An annual event that was hosted by Newgrounds from 2007-2021 exploring many different themes. &lt;br /&gt;
|-&lt;br /&gt;
| [https://www.nitrome.com/jam/ Nitrome Jam]&lt;br /&gt;
| A jam held in 2014 for the staff of [https://www.nitrome.com/ Nitrome] and its community members.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/3310jam Nokia 3310 Jam]&lt;br /&gt;
| An annual jam where participants stylize their entries around the hardware limitations of the Nokia 3310.&lt;br /&gt;
|-&lt;br /&gt;
| [https://nordicgamejam.com/ Nordic Game Jam]&lt;br /&gt;
| An annual game jam based in Copenhagen. Developers are given a theme, restrictions, and around 40 hours to develop a title.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/octojam-8 Octojam]&lt;br /&gt;
| A game jam for games made targeting the Chip-8 VM and its derivatives. &lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/one-game-a-month One Game a Month]&lt;br /&gt;
| Jams focused in developing a game under a month.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/pastel-jam/ Pastel Jam]&lt;br /&gt;
| A one time jam challenging developers to create a game using an exclusively pastel art style.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/pizza-jam-pizza-prize/ Pizza Jam]&lt;br /&gt;
| A series of jams where the top three entrants will have a pizza paid for and sent regardless of where they're based, on the condition that the jam organizer gets to choose the toppings. &lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/ruinjam2014 Ruin Jam 2014]&lt;br /&gt;
| A one time game jam hosted in September 2014 celebrating the nonexistent death of video games.&lt;br /&gt;
|-&lt;br /&gt;
| [https://web.archive.org/web/20170521032131/http://www.spjam.com.br/ SPJam]&lt;br /&gt;
| Annual Brazilian jams hosted by Vortex Game Studios.&lt;br /&gt;
|-&lt;br /&gt;
| [http://starmen.net/funfest/ Starmen.Net Funfest]&lt;br /&gt;
| Bi-seasonal jam created by the Starment.Net community for fan works related to [https://en.wikipedia.org/wiki/EarthBound EarthBound].&lt;br /&gt;
|-&lt;br /&gt;
| [http://www.stencyl.com/jams/ Stencyl Jam]&lt;br /&gt;
| Jams in which participants have 10 days to create a game using the Stencyl game engine.&lt;br /&gt;
|-&lt;br /&gt;
| [https://theboobjam.com/ The Boob Jam]&lt;br /&gt;
| A one time jam aiming to &amp;quot;demystify&amp;quot; the experience of having boobs and exploring subjects beyond titillation.&lt;br /&gt;
|-&lt;br /&gt;
|[https://itch.io/jam/the-tipsydrunk-bitsy-jam The Tipsy/Drunk Bitsy Jam]&lt;br /&gt;
|A jam in which participants made a game in an hour or two while tipsy/drunk (preferably, using [https://www.bitsy.org/ Bitsy]).&lt;br /&gt;
|-&lt;br /&gt;
| [https://tgmbr.redscreensoft.com/viewforum.php?f=119 TGMBR JAM]&lt;br /&gt;
| A series of game jams organized on the The Game Makers Brasil forums.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.tojam.ca/ TOJam]&lt;br /&gt;
| An annual game jam hosted in Toronto. Participants have three days to make a game.&lt;br /&gt;
|-&lt;br /&gt;
| [https://jam.touhou.dev/ Touhou Fan Game Jam]&lt;br /&gt;
| Bi-annual jams for fan works related to [https://en.wikipedia.org/wiki/Touhou_Project Touhou Project].&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/twiny/ Twiny Jam]&lt;br /&gt;
| A jam held in March-April 2015 where participants made a 'tiny' (300 words or less) Twine game.&lt;br /&gt;
|-&lt;br /&gt;
|[https://unityroom.com/unity1weeks Unity 1 Week Game Jam]&lt;br /&gt;
|A series of Japanese game jams in which participants make a themed Unity WebGL game in one week.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/xkcdgamejam xkcd Game Jam]&lt;br /&gt;
| A jam held in 2017 where participants created games based on the [https://xkcd.com/ xkcd] webcomic.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Curation Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cursed-light</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Tags&amp;diff=10124</id>
		<title>Tags</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Tags&amp;diff=10124"/>
		<updated>2024-01-29T19:43:55Z</updated>

		<summary type="html">&lt;p&gt;Cursed-light: Added Geology tag&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tags are used to classify and organize games in Flashpoint for easier searching.  Here, they have been organised into categories.  You may use multiple tags per game, and you can use any of the category headers from ''Action'' to ''Other'' and ''Game Jam'' as tags too. Tags can be applied to either games or animations, but the most common [[#Animations|Animation tags]] are listed in their own section for your convenience. If there is a tag that you feel would be useful, please ask a Staff Member on the Discord server, and we'll see if it's something that should be added.  We don't want tags to be too specific, to the point where a tag exists solely for one game.&lt;br /&gt;
&lt;br /&gt;
To see a list of potential tags currently being considered for addition, follow the link below:&lt;br /&gt;
&lt;br /&gt;
https://docs.google.com/spreadsheets/d/1vJmALjuGLnr4aznZuN5dVWBkHc50cKNxD1ow3fvjlSs/edit#gid=1626399079&amp;amp;fvid=29510528&lt;br /&gt;
&lt;br /&gt;
{{TOC_limit|limit=2}}&lt;br /&gt;
&lt;br /&gt;
== Action ==&lt;br /&gt;
These games are active and action-packed, whether they involve running, jumping, shooting, or something else.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Artillery&lt;br /&gt;
| Games where you use various weapons, setting the power and angle, to fight your enemy.&lt;br /&gt;
| Tank Wars&lt;br /&gt;
|-&lt;br /&gt;
| Beat 'Em Up&lt;br /&gt;
| Progress through areas, beating up goons as you go; usually 2D.&lt;br /&gt;
| Stick Brawl&lt;br /&gt;
|-&lt;br /&gt;
| Bullet Hell&lt;br /&gt;
| A game that revolves dodging tons of projectiles at once on screen.&lt;br /&gt;
| Epic Battle Fantasy 4.4: Bullet Heaven 2&lt;br /&gt;
|-&lt;br /&gt;
| Defense&lt;br /&gt;
| Games which involve defending an area from an advancing wave of enemies.&lt;br /&gt;
| Storm the House&lt;br /&gt;
|-&lt;br /&gt;
| Fighting&lt;br /&gt;
| Two characters face off using combos and special techniques.&lt;br /&gt;
| Samurai Fighters&lt;br /&gt;
|-&lt;br /&gt;
| First-Person Shooter&lt;br /&gt;
| A shooter played from the point of view of the character firing the weapon.&lt;br /&gt;
| Sierra 7&lt;br /&gt;
|-&lt;br /&gt;
| Platformer&lt;br /&gt;
| Progress through one or more stages by jumping from object to object.&lt;br /&gt;
| Super Mario 63&lt;br /&gt;
|-&lt;br /&gt;
| Rail Shooter&lt;br /&gt;
| A shooter played with a viewpoint that moves automatically, with no input available to the player.&lt;br /&gt;
| Xiao Xiao no. 4&lt;br /&gt;
|-&lt;br /&gt;
| Run 'n' Gun&lt;br /&gt;
| Jump, run, and shoot; a platformer with a heavy emphasis on shooting.&lt;br /&gt;
| Alien Hominid&lt;br /&gt;
|-&lt;br /&gt;
| Shoot 'Em Up&lt;br /&gt;
| Move freely horizontally and vertically to shoot enemies with projectiles, while avoiding theirs.&lt;br /&gt;
| Cookie Crisp Space Flight Shooter&lt;br /&gt;
|-&lt;br /&gt;
| Shooter&lt;br /&gt;
| Any game where you use projectiles to shoot enemies.&lt;br /&gt;
| Endless War 3&lt;br /&gt;
|-&lt;br /&gt;
| Shooting Gallery&lt;br /&gt;
| Move your cursor to shoot targets, and rack up lots of points. The playing field is usually stationary, but can sometimes move from scene to scene.&lt;br /&gt;
| Pokemon Shooting Range&lt;br /&gt;
|-&lt;br /&gt;
| Sniper&lt;br /&gt;
| A particular type of shooter where you play as a character eliminating targets with a sniper rifle. Visual is &amp;quot;aiming down the scope&amp;quot; of the rifle. This tag is often paired with the Military and/or Stick tags due to high number of sniper games featuring a military setting and/or stick figures.&lt;br /&gt;
| Sneaky Sniper&lt;br /&gt;
|-&lt;br /&gt;
| Third-Person Shooter&lt;br /&gt;
| A shooter played from behind the player, with the character being visible on-screen.&lt;br /&gt;
| Jimmy Neutron: Rescue Jet Fusion&lt;br /&gt;
|-&lt;br /&gt;
| Time-Attack&lt;br /&gt;
| A game where you try to complete a given task in the fastest time possible or within a very short time limit.&amp;lt;br/&amp;gt;Not to be confused with the Racing tag.&lt;br /&gt;
| N&lt;br /&gt;
|-&lt;br /&gt;
| Vertically-Scrolling Shooter &lt;br /&gt;
| The game is played with a playfield that scrolls from bottom to top (usually in a ship).&lt;br /&gt;
| Enigmata 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Adventure ==&lt;br /&gt;
In Adventure games, the player experiences an interactive story driven by exploration and/or puzzle solving.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Choose Your Own Adventure&lt;br /&gt;
| Choose a path at specific junctions and see where the story takes you. Typically has a linear story where making the same choices leads to the same outcome.&lt;br /&gt;
| The Henry Stickmin Series&lt;br /&gt;
|-&lt;br /&gt;
| Collectathon&lt;br /&gt;
| Games where the goal is to collect a certain amount of items in order to clear a level, often divided by stages or worlds. Inspired by Super Mario 64 and Banjo Kazooie.&lt;br /&gt;
| Kiwi 64&lt;br /&gt;
|-&lt;br /&gt;
| Dating Simulator&lt;br /&gt;
| Pick options to take boys, girls, etc. on dates.&lt;br /&gt;
| SimGirls&lt;br /&gt;
|-&lt;br /&gt;
| Dungeon Crawler&lt;br /&gt;
| You have one life. Don't die, or you'll lose most if not all of your progress.&lt;br /&gt;
| Yet Another Roguelike&lt;br /&gt;
|-&lt;br /&gt;
| Escape the Room&lt;br /&gt;
| A subset of adventure games where you're in a single room or low amount of rooms, a general lack of story, and puzzles to solve to get out of it.&lt;br /&gt;
| Cube Escape: The Cave&lt;br /&gt;
|-&lt;br /&gt;
| Interactive Fiction&lt;br /&gt;
| A game that primarily consists of text without images, like a book. Allows you to make decisions, explore, manage stats with buttons or commands, and may or may not change the narration dynamically.&lt;br /&gt;
| Forgotten&lt;br /&gt;
|-&lt;br /&gt;
| Metroidvania&lt;br /&gt;
| Adventure games that feature an interconnected world, explored by acquiring new items and unlocking new areas.&lt;br /&gt;
| Nuclear Autumn&lt;br /&gt;
|-&lt;br /&gt;
| MMO&lt;br /&gt;
| A game that is designed to support many players playing simultaneously within the same environment. (Note: As Flashpoint is designed for offline play, these games will remain single player)&lt;br /&gt;
| Moshi Monsters&lt;br /&gt;
|-&lt;br /&gt;
| Point and Click&lt;br /&gt;
| A specific subset of adventure games where your only controls are the mouse.&lt;br /&gt;
| Easy Joe&lt;br /&gt;
|-&lt;br /&gt;
| Role-Playing&lt;br /&gt;
| Explore a world, solve puzzles, and fight in these adventure games. May or may not have detailed character stats.&lt;br /&gt;
| Sonny&lt;br /&gt;
|-&lt;br /&gt;
| Scavenger Hunt&lt;br /&gt;
| Collect items or complete tasks for a non-playable character, sometimes in a chain involving multiple characters.&lt;br /&gt;
| The Legend of Zelda and the Lampshade of No Real Significance&lt;br /&gt;
|-&lt;br /&gt;
| Survival&lt;br /&gt;
| Gather resources, craft items, build shelters, and/or manage vitals in order to fend off against enemies. Usually open-world with no other goals.&lt;br /&gt;
| Coldgrip&lt;br /&gt;
|-&lt;br /&gt;
| Visual Novel&lt;br /&gt;
| Story based games that consist almost entirely of reading and picking choices. Often with static backgrounds and characters.&lt;br /&gt;
| I woke up next to you again.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Arcade ==&lt;br /&gt;
Arcade games have easily graspable gameplay and a focus on getting a high score.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Arcade Slicer&lt;br /&gt;
| Cut or swipe objects before they move off the screen. Usually inspired by Fruit Ninja.&lt;br /&gt;
| Fruit Slicer&lt;br /&gt;
|-&lt;br /&gt;
| Balancing&lt;br /&gt;
| Move a platform or a character left and right to prevent an item or a character from falling.&lt;br /&gt;
| Chaplin Balance&lt;br /&gt;
|-&lt;br /&gt;
| Button Masher&lt;br /&gt;
| Press one or more specific buttons as fast you can.&lt;br /&gt;
| Super Pen Click Race 5000&lt;br /&gt;
|-&lt;br /&gt;
| Bomb Maze&lt;br /&gt;
| Defeat enemies by strategically placing bombs and obstacles in a maze. Inspired by Bomberman.&lt;br /&gt;
| Bomb It series&lt;br /&gt;
|-&lt;br /&gt;
| Bounce&lt;br /&gt;
| Bounce an item to prevent it from falling to the ground.&lt;br /&gt;
| H-Bounce&lt;br /&gt;
|-&lt;br /&gt;
| Brick Breaker&lt;br /&gt;
| Bounce a ball from a paddle to break all the bricks in a level.&lt;br /&gt;
| bloXplatter&lt;br /&gt;
|-&lt;br /&gt;
| Catching&lt;br /&gt;
| Collect objects that fall from the top of the screen, sometimes while avoiding obstacles, bad objects and/or not missing any of the good ones.&lt;br /&gt;
| Bubble Yum Bubble Gum Grab&lt;br /&gt;
|-&lt;br /&gt;
| Claw Game&lt;br /&gt;
| A game that utilizes the core mechanics of a claw machine, such as the random chance of sending the claw down to get a valuable item.&lt;br /&gt;
| Gold Miner&lt;br /&gt;
|-&lt;br /&gt;
| Clicker&lt;br /&gt;
| A game where you primarily click to increase numbers.&amp;lt;br/&amp;gt;Not to be confused with the &amp;lt;code&amp;gt;Idle&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| OSTM&lt;br /&gt;
|-&lt;br /&gt;
| Cross the Road&lt;br /&gt;
| Get your character to the other side of the road safely, usually from a top-down perspective. Inspired by Frogger.&lt;br /&gt;
| Frogger&lt;br /&gt;
|-&lt;br /&gt;
| Digging&lt;br /&gt;
| Dig down into the ground to remove obstacles or defeat enemies. These games are clones of/similar to Dig Dug, if the goal is purely to mine valuables and simulating mining in general, then use the Mining tag.&lt;br /&gt;
| Dig Dug BB&lt;br /&gt;
|-&lt;br /&gt;
| Dodge&lt;br /&gt;
| You control a character, dodging or avoiding obstacles.&lt;br /&gt;
| Cubefield&lt;br /&gt;
|-&lt;br /&gt;
| Endless Flyer&lt;br /&gt;
| Control a character attempting to fly between columns or hazards while being affected by gravity.&lt;br /&gt;
| Flappy Nyan Cat&lt;br /&gt;
|-&lt;br /&gt;
| Endless Jumper&lt;br /&gt;
| Control a character in a vertical field, climbing as high you can and avoiding falling. Often in a playfield that scrolls from bottom to top and accompanied with &amp;lt;code&amp;gt;Platformer&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Goin' Up&lt;br /&gt;
|-&lt;br /&gt;
| Fixed Shooter&lt;br /&gt;
| Similar to &amp;lt;code&amp;gt;Shoot 'Em Up&amp;lt;/code&amp;gt;, but characters only move in one axis and levels are contained in a single screen.&lt;br /&gt;
| Space Invaders&lt;br /&gt;
|-&lt;br /&gt;
| Food Chain&lt;br /&gt;
| A game where your objective is to eat smaller creatures while avoiding bigger ones.&lt;br /&gt;
| Fishy&lt;br /&gt;
|-&lt;br /&gt;
| Idle&lt;br /&gt;
| A game where numbers go up while you're away. Most of the incremental games are idle ones.&lt;br /&gt;
| Progress Quest&lt;br /&gt;
|-&lt;br /&gt;
| Launch&lt;br /&gt;
| Throw a character into the air and get as far as possible. Often accompanied with the &amp;lt;code&amp;gt;Upgrade&amp;lt;/code&amp;gt; tag as you buy upgrades to shoot yourself further next time.&amp;lt;br/&amp;gt;Not to be confused with the &amp;lt;code&amp;gt;Toss&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| Learn to Fly&lt;br /&gt;
|-&lt;br /&gt;
| Marble Popper&lt;br /&gt;
| Shoot a round, small object at others of its kind to match groups of the same color, whether in a large mass as in Puzzle Bobble, or along a trail as in Zuma.&lt;br /&gt;
| Coba&lt;br /&gt;
|-&lt;br /&gt;
| Pachinko&lt;br /&gt;
| Drop a ball from the top of a board to land it in a particular spot and/or score points. Unlike pinball, once it drops you have no control over the ball.&lt;br /&gt;
| Peny Pachinko&lt;br /&gt;
|-&lt;br /&gt;
| Pellet Maze&lt;br /&gt;
| Navigate a character around a maze while collecting objects and avoiding enemies. Inspired by Pac-Man.&lt;br /&gt;
| Pacman&lt;br /&gt;
|-&lt;br /&gt;
| Pinball&lt;br /&gt;
| A game typically involving two paddles, a ball with realistic physics, and various objects on a play field that give you points when hit.&lt;br /&gt;
| Pinbill&lt;br /&gt;
|-&lt;br /&gt;
| Pong&lt;br /&gt;
| Games specifically based on Pong. Other paddle-based games will most likely use either the &amp;lt;code&amp;gt;Brick Breaker&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;Pinball&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| PONGS&lt;br /&gt;
|-&lt;br /&gt;
| Rhythm&lt;br /&gt;
| Press the right buttons to the beat of the music.&lt;br /&gt;
| F2Jam&lt;br /&gt;
|-&lt;br /&gt;
| Rock-Paper-Scissors&lt;br /&gt;
| A game based on the classic three-way head-to-head mind game.&lt;br /&gt;
| Pico vs. Uberkids&lt;br /&gt;
|-&lt;br /&gt;
| Runner&lt;br /&gt;
| A game that usually involves you moving down a path automatically, avoiding obstacles in order to either get a high score (endless) or finish a level.&lt;br /&gt;
| Robot Unicorn Attack&lt;br /&gt;
|-&lt;br /&gt;
| Score-Attack&lt;br /&gt;
| Your goal throughout the game is to get a high score.&lt;br /&gt;
| Starry Night&lt;br /&gt;
|-&lt;br /&gt;
| Sequence Dropper&lt;br /&gt;
| A variant of &amp;lt;code&amp;gt;Vertical Drop&amp;lt;/code&amp;gt; games such as Suika Game where you have to connect two of the same type of object to make a bigger one, which then needs to combine with another of its type, in a way similar to &amp;lt;code&amp;gt;2048&amp;lt;/code&amp;gt;. Physics will typically apply in these games, unlike traditional vertical droppers.&lt;br /&gt;
| Merge Melons&lt;br /&gt;
|-&lt;br /&gt;
| Snake&lt;br /&gt;
| Control a line that typically grows in length, collecting objects without colliding into yourself. Inspired by Snake.&lt;br /&gt;
| Snake Classic&lt;br /&gt;
|-&lt;br /&gt;
| Sorting&lt;br /&gt;
| Games that involve organizing items into different categories, commonly by color or shape. If you are sorting based on logic rather than quick reactions, consider using &amp;lt;code&amp;gt;Matching&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
| Slime Sorter&lt;br /&gt;
|-&lt;br /&gt;
| Stacking&lt;br /&gt;
| Games that involve stacking objects, typically while keeping them balanced.&lt;br /&gt;
| Super Stacker&lt;br /&gt;
|-&lt;br /&gt;
| Tetris&lt;br /&gt;
| Drop pieces onto a grid-based playing field to form lines across the entire grid. Inspired by Tetris.&amp;lt;br/&amp;gt;If a game isn't based on Tetris, but still involves dropping tiles vertically, see the &amp;lt;code&amp;gt;Vertical Drop&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| Tetris 1989&lt;br /&gt;
|-&lt;br /&gt;
| Tile Traveler&lt;br /&gt;
| Capture tiles by walking or jumping onto them to change their color, sometimes while avoiding enemies.&lt;br /&gt;
| SpongeBob: Pyramid Peril&lt;br /&gt;
|-&lt;br /&gt;
| Timing&lt;br /&gt;
| Similar to rhythm games, these tend to rely on non-musical, usually-visual cues and proper timing. Stacking and slacking games are popular variants.&lt;br /&gt;
| Feed the King&lt;br /&gt;
|-&lt;br /&gt;
| Toss&lt;br /&gt;
| Games where you toss or launch a character or object to destroy terrain, reach a location, or collect items. Famous examples of this tag are games based on Angry Birds.&amp;lt;br/&amp;gt;Not to be confused with the &amp;lt;code&amp;gt;Launch&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| Soccer Kicker&lt;br /&gt;
|-&lt;br /&gt;
| Whack-A-Mole&lt;br /&gt;
| Characters will pop up on the screen (usually from holes) and the player must hit them before they disappear.&lt;br /&gt;
| Grizzly &amp;amp; the Lemmings: Whack a Lemming&lt;br /&gt;
|-&lt;br /&gt;
| Variety&lt;br /&gt;
| Mini-game collections, or games where the gameplay changes frequently.&lt;br /&gt;
| Four Second Fury&lt;br /&gt;
|-&lt;br /&gt;
| Vertical Drop&lt;br /&gt;
| Falling objects of various types drop from above for the player to eliminate, typically by merging a quotient amount of the same object. Games such as Puyo Puyo and Dr. Mario fit this tag. If the objective is to form lines from one side of the board to the other, use the &amp;lt;code&amp;gt;Tetris&amp;lt;/code&amp;gt; tag instead, or if it's physics-based and involves making two objects of the same type touch in a sequence, use &amp;lt;code&amp;gt;Sequence Dropper&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
| Puyo Puyo&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Card ==&lt;br /&gt;
Games where the gameplay revolves around using cards. Some are accompained by the &amp;lt;code&amp;gt;Gambling&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Ace Trumps&lt;br /&gt;
| A card game where players pick and compare the stats of cards.&lt;br /&gt;
| Dueling Decks&lt;br /&gt;
|-&lt;br /&gt;
| Blackjack&lt;br /&gt;
| A comparing card game between one or more players and a dealer.&lt;br /&gt;
| Blackjack 21&lt;br /&gt;
|-&lt;br /&gt;
| Collectible Card Game&lt;br /&gt;
| Games with RPG or board game inspirations that focus on playing cards to defeat your opponent. The player can often customize their deck.&lt;br /&gt;
| Monster Master&lt;br /&gt;
|-&lt;br /&gt;
| Poker&lt;br /&gt;
| Card game in which the players bet on the value of their hands, the winner taking the pool.&lt;br /&gt;
| Flash Poker&lt;br /&gt;
|-&lt;br /&gt;
| Shedding&lt;br /&gt;
| Card game in which the player's objective is to empty one's hand of all cards before the opponents.&lt;br /&gt;
| Uno Undercover&lt;br /&gt;
|-&lt;br /&gt;
| Solitaire&lt;br /&gt;
| Reorder a deck in a prescribed arrangement by rank and suit through moving cards under some restrictions.&lt;br /&gt;
| Solitaire&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Creative ==&lt;br /&gt;
Games facilitating user made content, from customizing characters to coloring to making your own picture.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Character Creator&lt;br /&gt;
| Games similar to &amp;lt;code&amp;gt;Dress Up&amp;lt;/code&amp;gt;, but with an extra level of customization, such as modifying physical features and colors, which allow you to make your own original characters.&lt;br /&gt;
| Mega Anime Couple Creator&lt;br /&gt;
|-&lt;br /&gt;
| Coloring Book&lt;br /&gt;
| Digital coloring pages.  Pick a color and color in a picture.  Like a coloring book, but in the form of a web game.&lt;br /&gt;
| SpongeBob: Coloring Book&lt;br /&gt;
|-&lt;br /&gt;
| Community Content&lt;br /&gt;
| Games with community-made content (such as custom levels) included in Flashpoint. Typically also contain some sort of editor.&lt;br /&gt;
| Happy Wheels&lt;br /&gt;
|-&lt;br /&gt;
| Drawing&lt;br /&gt;
| Works involving or depicting the action of drawing, painting, or other similar activities. Not to be confused with &amp;lt;code&amp;gt;Coloring&amp;lt;/code&amp;gt;, which only involves adding colors to a premade picture instead of creating one from scratch.&lt;br /&gt;
| The Drawing Grounds&lt;br /&gt;
|-&lt;br /&gt;
| Dress Up&lt;br /&gt;
| Choose simple cosmetic options for a given character such as outfits, hairstyles and accessories.&lt;br /&gt;
| Summer Bride Dress Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Level Editor&lt;br /&gt;
| Games with level editors. Create your own level using assets from the game.&lt;br /&gt;
| Warp&lt;br /&gt;
|-&lt;br /&gt;
| Make Up&lt;br /&gt;
| Apply make up of your choice to a given character, from a portrait or bust perspective.&lt;br /&gt;
| Ice Queen Make Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Object Creator&lt;br /&gt;
| Customize and decorate an item, for example a vehicle or a device. Similar to &amp;lt;code&amp;gt;Dress Up&amp;lt;/code&amp;gt;, but for inanimate objects.&lt;br /&gt;
| Bunny's Ice Cream Maker&lt;br /&gt;
|-&lt;br /&gt;
| Sandbox&lt;br /&gt;
| Games focused on creating, building, and experimenting with little restriction. Minimal objectives are set in these games, but the player can set their own.&lt;br /&gt;
| Minecraft Classic&lt;br /&gt;
|-&lt;br /&gt;
| Scene Creator&lt;br /&gt;
| Place objects, characters, and other decorations in a diorama. Similar to &amp;lt;code&amp;gt;Dress Up&amp;lt;/code&amp;gt;, but for scenes.&lt;br /&gt;
| The Disney Create series&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Educational == &lt;br /&gt;
Educational games aim to teach something as you play.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
|Astronomy&lt;br /&gt;
|A game or utility that provides information about celestial objects and the universe beyond Earth.&lt;br /&gt;
|Interactive Constellation Map&lt;br /&gt;
|-&lt;br /&gt;
| Biology&lt;br /&gt;
| A game that teaches people about subjects to do with life, including human anatomy and microbiology.&lt;br /&gt;
| Cell Defense: The Plasma Membrane&lt;br /&gt;
|-&lt;br /&gt;
| Chemistry&lt;br /&gt;
| A game that teaches people about the properties and behavior of matter.&lt;br /&gt;
| VRML Models for Analysing Chemical Structure-Activity Relationships.&lt;br /&gt;
|-&lt;br /&gt;
| Civics&lt;br /&gt;
| A game that teaches people how to behave in, and help their community. Also known as &amp;quot;Citizenship&amp;quot; in some areas.&lt;br /&gt;
| Ready for Preschool: Helpful Heroes&lt;br /&gt;
|-&lt;br /&gt;
| Computer Science&lt;br /&gt;
| A game that teaches the player how to use computers, including how to code.&lt;br /&gt;
| Ben 10: Omnicode&lt;br /&gt;
|-&lt;br /&gt;
| Economics&lt;br /&gt;
| A game that teaches the player about money and business.&lt;br /&gt;
| ACCA: Think Ahead&lt;br /&gt;
|-&lt;br /&gt;
| Engineering&lt;br /&gt;
| A game that teaches the player building real-life structures and machines.&lt;br /&gt;
| Ready for Preschool: Treehouse Builders&lt;br /&gt;
|-&lt;br /&gt;
| Fine Art&lt;br /&gt;
| A game that teaches the player about the history of art, including paintings and sculptures.&lt;br /&gt;
| Renaissance&lt;br /&gt;
|-&lt;br /&gt;
| First Aid&lt;br /&gt;
| A game that teaches the player how to administer medical care in an emergency.&lt;br /&gt;
| Lifesaver&lt;br /&gt;
|-&lt;br /&gt;
| Geography&lt;br /&gt;
| A game that teaches the player about locations around the world.&lt;br /&gt;
| Geography Game: USA&lt;br /&gt;
|-&lt;br /&gt;
|Geology&lt;br /&gt;
|A game that teaches mainly about the minerals of Earth as well as the various processes they can undergo.&lt;br /&gt;
|How can minerals be defined by their properties?&lt;br /&gt;
|-&lt;br /&gt;
| Geometry&lt;br /&gt;
| A game that teaches the player about shapes.&lt;br /&gt;
| Ancient Greek Geometry&lt;br /&gt;
|-&lt;br /&gt;
| Health&lt;br /&gt;
| A game that teaches the player about how to stay healthy, including through diet and exercise.&lt;br /&gt;
| Calories in a Sandwich&lt;br /&gt;
|-&lt;br /&gt;
| History&lt;br /&gt;
| A game that teaches the player historical events, places, and figures.&lt;br /&gt;
| Horrible Histories: Terrible Treasures&lt;br /&gt;
|-&lt;br /&gt;
| Language&lt;br /&gt;
| A game that helps the player learn a language (English included).&lt;br /&gt;
| Sushi Spell&lt;br /&gt;
|-&lt;br /&gt;
| Mathematics&lt;br /&gt;
| A game that primarily involves solving math problems.&lt;br /&gt;
| Math Shootout&lt;br /&gt;
|-&lt;br /&gt;
| Media Studies&lt;br /&gt;
| A game that teaches the player how to understand, and create media such as films and television programs.&lt;br /&gt;
| Thor: Trailer Maker&lt;br /&gt;
|-&lt;br /&gt;
| Music Studies&lt;br /&gt;
| A game that teaches the player about various aspects of music, including instruments, how to play, and interpretation.&lt;br /&gt;
| Name That Woodwind!&lt;br /&gt;
|-&lt;br /&gt;
| Physics Education&lt;br /&gt;
| A game that teaches the player about how matter interacts with natural forces.&lt;br /&gt;
| BLACK HOLE Choose Your Own Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Public Service Announcement&lt;br /&gt;
| A game or animation that aims to educate the viewer, or raise awareness of, a serious, non-academic subject.&lt;br /&gt;
| Spot it and Stop it - Interactive Anti-Bullying Video&lt;br /&gt;
|-&lt;br /&gt;
| Quiz&lt;br /&gt;
| A game that asks you questions about any particular subject matter. Some Quiz games are more parodical than educational, however.&lt;br /&gt;
| 50 States &lt;br /&gt;
|-&lt;br /&gt;
| Reproductive Health&lt;br /&gt;
| Works which focus on topics such as puberty, sex, or pregnancy; usually in an educational or informative context.&lt;br /&gt;
| HIV, AIDS, and Drug Abuse Game&lt;br /&gt;
|-&lt;br /&gt;
| Science&lt;br /&gt;
| A game that teaches a scientific field, including chemistry, biology, and physics.&lt;br /&gt;
| ARTE Science Kit: Brain Circulation &lt;br /&gt;
|-&lt;br /&gt;
| Theology&lt;br /&gt;
| Games that teach the player about various religions, including their beliefs and practises.&lt;br /&gt;
| Books of the Bible&lt;br /&gt;
|-&lt;br /&gt;
| Tutorial &lt;br /&gt;
| A game that is more akin to a tutorial, showing you how to do something in an interactive fashion.&lt;br /&gt;
| Ultimate Spriting Tutorial&lt;br /&gt;
|- &lt;br /&gt;
| Typing&lt;br /&gt;
| Games that teach you to type efficiently.&lt;br /&gt;
| Icarus Proudbottom Teaches Typing! &lt;br /&gt;
|-&lt;br /&gt;
|Vexillology&lt;br /&gt;
|A game that teaches the player about flags.&lt;br /&gt;
|Talking with Signal Flags&lt;br /&gt;
|-&lt;br /&gt;
| Zoology&lt;br /&gt;
| Games that teach the players about animals, including their features, behaviour, and habitats.&lt;br /&gt;
| Habitats&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Educational Age Categories'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If an educational game or animation was made for a specific age range, one of these tags should also be included.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Early Childhood Education&lt;br /&gt;
| Educational games designed for very young children, up to and including their first years of school.&lt;br /&gt;
| Ready for Preschool: Lost Letter Adventures&lt;br /&gt;
|-&lt;br /&gt;
| Childhood Education&lt;br /&gt;
| Educational games designed for children in school, up to their teenage years.&lt;br /&gt;
| Deadly 60: Food Chains&lt;br /&gt;
|-&lt;br /&gt;
| Teenage Education&lt;br /&gt;
| Educational games designed for teenagers, up to the age of eighteen.&lt;br /&gt;
| State of Debate&lt;br /&gt;
|-&lt;br /&gt;
| Adult Education&lt;br /&gt;
| Educational games designed for adults and professionals.&lt;br /&gt;
| ACCA: Think Ahead&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mathematical ==&lt;br /&gt;
Games which are generally themed around fields of recreational mathematics.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Cellular Automata&lt;br /&gt;
| Set &amp;quot;cells&amp;quot; on a grid that evolves each turn by a set of rules based on the states of neighboring cells. Used along with &amp;lt;code&amp;gt;Toy&amp;lt;/code&amp;gt; when there is no objective.&lt;br /&gt;
| 3D Game of Life&lt;br /&gt;
|-&lt;br /&gt;
| Fractal&lt;br /&gt;
| Any work designed to visualize fractals.&lt;br /&gt;
| Fractal Explorer&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Puzzle ==&lt;br /&gt;
Puzzle games involve brainteasers of all types, from fast-paced matching games to hidden object puzzles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Assemblage&lt;br /&gt;
| A game where you either assemble or disassemble an object such as a computer in the correct order. Will often have educational purposes.&lt;br /&gt;
| The Computer Puzzle: Interactive Knowledge Board&lt;br /&gt;
|-&lt;br /&gt;
| Codebreaker&lt;br /&gt;
| Games about deciphering a sequence through trial and error with a limited number of attempts.&lt;br /&gt;
| Bubblegum Code Cracker&lt;br /&gt;
|-&lt;br /&gt;
| Connect the Dots&lt;br /&gt;
| Connect dots in the correct order to reveal an image.&lt;br /&gt;
| Taz Connect-The-Dot&lt;br /&gt;
|-&lt;br /&gt;
| Crossword&lt;br /&gt;
| Use clues to enter words letter-by-letter in a grid of squares.&lt;br /&gt;
| Daily Crossword&lt;br /&gt;
|-&lt;br /&gt;
| Grid Toggle&lt;br /&gt;
| Game with the goal of turn all tiles in a grid to one specific state, where clicking toggles adjacent tiles, and/or the tile you clicked.&lt;br /&gt;
| Lights Out&lt;br /&gt;
|-&lt;br /&gt;
| Hangman&lt;br /&gt;
| Select a letter each turn to guess a word or phrase. Guess incorrectly too many times and you lose.&lt;br /&gt;
| Hangman: Mathematics and More&lt;br /&gt;
|-&lt;br /&gt;
| Hidden Objects&lt;br /&gt;
| Find things that are hidden within a larger picture.&lt;br /&gt;
| Pocket Creature ~Hidden Objects~&lt;br /&gt;
|-&lt;br /&gt;
| Jigsaw&lt;br /&gt;
| Works where the goal is to assemble a larger image by placing simple tiles or interlocking pieces together on a board, sometimes requiring them to be rotated.&lt;br /&gt;
| Ice-Age 4 Jigsaw Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Klotski&lt;br /&gt;
| A sliding block puzzle where the goal is to either free a specific piece or move it to a particular location&lt;br /&gt;
| Sliding Blocks&lt;br /&gt;
|-&lt;br /&gt;
| Lemmings&lt;br /&gt;
| Use a set of tools per level to guide marching characters from point A to point B.&lt;br /&gt;
| Oreo O's Creme Team Journey&lt;br /&gt;
|-&lt;br /&gt;
| Logic&lt;br /&gt;
| Follow a set of rules, whether explained or not, and use methodical thinking to solve puzzles. Usually has no game-over criteria or time limit.&lt;br /&gt;
| 3D Logic 2&lt;br /&gt;
|-&lt;br /&gt;
| Matching&lt;br /&gt;
| Click on (or otherwise group) objects of the same color or shape together to match them.&lt;br /&gt;
| Ores&lt;br /&gt;
|-&lt;br /&gt;
| Match-3&lt;br /&gt;
| Similar to &amp;lt;code&amp;gt;Matching&amp;lt;/code&amp;gt;, but objects are swapped with each other to line them up within a grid.&lt;br /&gt;
| Bejeweled&lt;br /&gt;
|-&lt;br /&gt;
| Maze&lt;br /&gt;
| A game where you traverse or solve mazes.&lt;br /&gt;
| Moonlight Mazes&lt;br /&gt;
|-&lt;br /&gt;
| Memory&lt;br /&gt;
| Games that require using your memory to constantly remember in-game information, such as the level layout or a sequence of inputs. Memory match and Simon says games fit this tag.&lt;br /&gt;
| &amp;quot;Elephants Never Forget!&amp;quot; Memory Game&lt;br /&gt;
|-&lt;br /&gt;
| Minesweeper&lt;br /&gt;
| Clear a grid-based board without spotting hidden hazards, with tile clues about the number of neighboring hazards.&lt;br /&gt;
| Zombie Minesweeper&lt;br /&gt;
|-&lt;br /&gt;
| Mixing&lt;br /&gt;
| A game where you have to merge ingredients to see an outcome.&lt;br /&gt;
| Mix a Monster&lt;br /&gt;
|-&lt;br /&gt;
| Nonogram&lt;br /&gt;
| Color cells according to numbers at the side of the grid to reveal a hidden picture.&lt;br /&gt;
| Armor Picross&lt;br /&gt;
|-&lt;br /&gt;
| Pipe Connector&lt;br /&gt;
| Add and/or rotate pipe-shaped pieces on a grid to create a path between two ends. Often has a time limit.&lt;br /&gt;
| Wonka Bars: Chocolate Pipe Madness&lt;br /&gt;
|-&lt;br /&gt;
| Sequential&lt;br /&gt;
| Games where you have to add items in the correct order to the playing field to ensure that they interact with each other properly and evolve to their max level.&lt;br /&gt;
| GROW Island&lt;br /&gt;
|-&lt;br /&gt;
| Shell Game&lt;br /&gt;
| A game in which a small object (most often a ball) is placed under one of multiple identical objects (cups, shells, etc.) which switch places. The objective is to find which object has the smaller object underneath.&lt;br /&gt;
| Babar Ball N Cup&lt;br /&gt;
|-&lt;br /&gt;
| Sliding&lt;br /&gt;
| Slide squares or blocks along a grid to create an image or free a specific tile.&lt;br /&gt;
| 8 Square Slider&lt;br /&gt;
|-&lt;br /&gt;
| Sokoban&lt;br /&gt;
| Games that involve pushing boxes around an area into specific locations.&lt;br /&gt;
| Aggressive Sokoban&lt;br /&gt;
|-&lt;br /&gt;
| Spot the Difference&lt;br /&gt;
| Games involving finding differences between pictures.&lt;br /&gt;
| Differences in Puppy Land&lt;br /&gt;
|-&lt;br /&gt;
| Stealth&lt;br /&gt;
| The player must move around discreetly to avoid being detected by enemy entities.&lt;br /&gt;
| The Classroom&lt;br /&gt;
|-&lt;br /&gt;
| Sudoku&lt;br /&gt;
| A grid-based game where the goal is to have each row, column and grid of nine boxes be filled with unique values.&lt;br /&gt;
| Just Sudoku&lt;br /&gt;
|-&lt;br /&gt;
| Tile Merger&lt;br /&gt;
| Slide constantly generated tiles on a grid to combine similar ones and create new tiles until achieving a highly combined one.&lt;br /&gt;
| 2048: Llama Edition&lt;br /&gt;
|-&lt;br /&gt;
| Twisty Puzzle&lt;br /&gt;
| Games featuring puzzles such as the Rubik's Cube. Often used along with &amp;lt;code&amp;gt;Toy&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Rubik Unbound&lt;br /&gt;
|-&lt;br /&gt;
| Word&lt;br /&gt;
| Games based on anagrams or similar material, or games that involve manipulating words. &amp;lt;code&amp;gt;Word Search&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Crossword&amp;lt;/code&amp;gt; are more specific tags.&lt;br /&gt;
| Bookworm&lt;br /&gt;
|-&lt;br /&gt;
| Word Search&lt;br /&gt;
| Find words from a list inside of a big grid of letters.&lt;br /&gt;
| Word Search 2000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Simulation ==&lt;br /&gt;
This type of a game attempts to simulate something from real life, like a card game or just walking around.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''General'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Babysitting&lt;br /&gt;
| A game where you take care of a child or multiple children.&lt;br /&gt;
| Baby Diaper Change&lt;br /&gt;
|-&lt;br /&gt;
| Bingo&lt;br /&gt;
| A game involving a 5x5 grid of (usually) numbers, which is won by marking 5 in a row either horizontally, vertically, or diagonally. A column and value is called out, and if it matches one on a given card, the cell is marked.&lt;br /&gt;
| Battle Bingo&lt;br /&gt;
|-&lt;br /&gt;
| Computing Device&lt;br /&gt;
| Explore an operating system or electronic device. Usually parodical.&lt;br /&gt;
| Windows 59&lt;br /&gt;
|-&lt;br /&gt;
| Cooking&lt;br /&gt;
| Games that revolve around cooking food.&lt;br /&gt;
| Cooking Academy&lt;br /&gt;
|-&lt;br /&gt;
| Cleaning&lt;br /&gt;
| A game where your objective is to get rid of stains, dirt and mess from objects, characters or rooms.&lt;br /&gt;
| Messy Class Room Cleaning&lt;br /&gt;
|-&lt;br /&gt;
| Dentist&lt;br /&gt;
| Any game where you examine and fix a character's teeth.&lt;br /&gt;
| The Rock: Tooth Problems&lt;br /&gt;
|-&lt;br /&gt;
| Doctor&lt;br /&gt;
| A game that involves performing medical treatments on a character. This includes caring for injuries, treating illnesses, and performing check-ups.&lt;br /&gt;
| Diego Nose Doctor&lt;br /&gt;
|-&lt;br /&gt;
| Driving&lt;br /&gt;
| Driving games involve steering a vehicle, whether to win a race, get the shortest time, or accomplish another goal.&lt;br /&gt;
| Action Driving Game&lt;br /&gt;
|-&lt;br /&gt;
| Farming&lt;br /&gt;
| Plant and cultivate resources, usually crops.&lt;br /&gt;
| The Farmer&lt;br /&gt;
|-&lt;br /&gt;
| Fishing&lt;br /&gt;
| Use a rod to try to catch fish.&lt;br /&gt;
| Donald's Gone Gooey Fishing&lt;br /&gt;
|- &lt;br /&gt;
| Flying&lt;br /&gt;
| Flying without any fighting or racing. Usually in a plane or other airborne vehicle.&lt;br /&gt;
| Into Space 2&lt;br /&gt;
|-&lt;br /&gt;
| Gambling&lt;br /&gt;
| Bet virtual money, win virtual money.&lt;br /&gt;
| Blackjack Elf&lt;br /&gt;
|-&lt;br /&gt;
| Hairdressing&lt;br /&gt;
| A game where you give a character a new hairstyle by cutting, dyeing, and/or styling their hair.&lt;br /&gt;
| Pou Girl Hair Salon&lt;br /&gt;
|-&lt;br /&gt;
| Hunting&lt;br /&gt;
| A game that simulates hunting of wildlife/game as the primary gameplay. They are usually also a &amp;lt;code&amp;gt;Shooting Gallery&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Animal Hunter Arcade Edition&lt;br /&gt;
|-&lt;br /&gt;
| Luck Roller&lt;br /&gt;
| Games focused on random events, such as coin flippers or roulettes. If there are bets involved, use the &amp;lt;code&amp;gt;Gambling&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| Grand Roulette&lt;br /&gt;
|-&lt;br /&gt;
| Mining&lt;br /&gt;
| Take ores, gems and other types of valuable minerals and objects from rocks or the ground.&lt;br /&gt;
| Mega Miner&lt;br /&gt;
|-&lt;br /&gt;
| Parking&lt;br /&gt;
| Park in a precise space, using any vehicle.&lt;br /&gt;
| Docking Perfection 2&lt;br /&gt;
|-&lt;br /&gt;
| Pet&lt;br /&gt;
| A game where you take care of a pet or multiple pets.&lt;br /&gt;
| The Pets Factor - Furry Friends&lt;br /&gt;
|-&lt;br /&gt;
| Repairing&lt;br /&gt;
| The surgery equivalent for objects.&lt;br /&gt;
| Zelda the Welder&lt;br /&gt;
|-&lt;br /&gt;
| Restaurant&lt;br /&gt;
| A game where you serve food in a restaurant or similar venue, including bars, school cafeterias, and food trucks. Games where you only cook food and not serve it should be tagged &amp;lt;code&amp;gt;Cooking&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Beach Restaurant&lt;br /&gt;
|-&lt;br /&gt;
| Slot Machine&lt;br /&gt;
| A game of chance featuring a screen displaying three or more reels that spin when activated. Prizes are given when symbols on the reels line up in a certain pattern after the reels stop spinning.&lt;br /&gt;
| Carnival Slots&lt;br /&gt;
|-&lt;br /&gt;
| Spa&lt;br /&gt;
| A game where spa treatments are performed on a character. These can include face masks, massages, and manicures/pedicures.&lt;br /&gt;
| Spring Fairy Spa&lt;br /&gt;
|-&lt;br /&gt;
| Surgery&lt;br /&gt;
| Any game that involves performing medical operations on characters.&lt;br /&gt;
| Elsa Heart Surgery&lt;br /&gt;
|-&lt;br /&gt;
| Tattoo Artist&lt;br /&gt;
| Games where the player gives one or more characters a permanent tattoo.&lt;br /&gt;
| Zoe at Tattoo Shop&lt;br /&gt;
|-&lt;br /&gt;
| Time Management&lt;br /&gt;
| Move resources quickly in order to reach a quota or fulfill some other objective.&lt;br /&gt;
| Diner Dash&lt;br /&gt;
|-&lt;br /&gt;
| Tycoon&lt;br /&gt;
| Manage the economy and other aspects of a business or project and expand its development.&lt;br /&gt;
| McDonald's Video Game&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Virtual Spaces'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Panorama&lt;br /&gt;
| Scroll around a panoramic image of a place.&lt;br /&gt;
| Bintan Beach Panorama&lt;br /&gt;
|-&lt;br /&gt;
| Virtual Tour&lt;br /&gt;
| Click waypoints or be guided to different interesting landmarks with descriptions, usually within a real world place.&lt;br /&gt;
| Alberta Archives Society Archives Tour&lt;br /&gt;
|-&lt;br /&gt;
| Virtual World&lt;br /&gt;
| Freely move in around in a 3D environment.&lt;br /&gt;
| Peach's Castle Flying Demo&lt;br /&gt;
|-&lt;br /&gt;
| Walking Simulator&lt;br /&gt;
| A game that involves the player exploring a world by walking around it, often while a story unfolds. If a game involves combat, platforming, or anything more than just walking around, it usually isn't a walking simulator.&lt;br /&gt;
| SOPA/PIPA&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sports == &lt;br /&gt;
Sports games attempt to replicate the gameplay of physical sports. This also encompasses fictional sports such as Quidditch. A game does not have to perfectly replicate a sport, so long as it is inspired by sports.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| American Football&lt;br /&gt;
| A game where two teams attempt to carry the ball to the other end of the stadium.&lt;br /&gt;
| First Down Football&lt;br /&gt;
|-&lt;br /&gt;
| Archery&lt;br /&gt;
| The player uses a bow and arrow to hit a distant target.&lt;br /&gt;
| Ultimate Bullseye&lt;br /&gt;
|-&lt;br /&gt;
| Athletics&lt;br /&gt;
| Games that match sports defined as &amp;quot;Athletics&amp;quot; in the Olympics. This includes running, jumping, and throwing disciplines.&lt;br /&gt;
| QWOP&lt;br /&gt;
|- &lt;br /&gt;
| Baseball&lt;br /&gt;
| A game where two teams attempt to hit a ball with a bat and catch it.&lt;br /&gt;
| Pro Baseball&lt;br /&gt;
|-&lt;br /&gt;
| Basketball&lt;br /&gt;
| A game where two teams try to get a ball through a raised hoop.&lt;br /&gt;
| Spooky Hoops&lt;br /&gt;
|-&lt;br /&gt;
| Billiards&lt;br /&gt;
| A game where players try to &amp;quot;pocket&amp;quot; balls with a cue. This encompasses billiards, pool, snooker, and any other sport that uses a cue.&lt;br /&gt;
| 8 Ball Pool&lt;br /&gt;
|-&lt;br /&gt;
| Boating&lt;br /&gt;
| A game where the player navigates a body of water by any type of boat.&lt;br /&gt;
| Boat Rush&lt;br /&gt;
|-&lt;br /&gt;
| Bowling&lt;br /&gt;
| The players roll a ball, intending to knock down as many pins as possible at the end of the track.&lt;br /&gt;
| Gutterball Golden Pin Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Boxing&lt;br /&gt;
| A form of fighting where two competitors use their fists (usually with protective gloves) to either gain points by landing a hit on their opponent, or knocking them out.&lt;br /&gt;
| Big Shot Boxing&lt;br /&gt;
|-&lt;br /&gt;
| Cricket&lt;br /&gt;
| A game where one team attempts to knock off the opposing team's bails, while the other tries to score runs by hitting the ball away from the other team.&lt;br /&gt;
| Ben 10 Ultimate Alien: Cricket Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Curling&lt;br /&gt;
| A game based on the precision sport of curling. Carefully throw an object across a slippery surface so that it stops on top of a particular target.&lt;br /&gt;
| 3 Puck Chuck&lt;br /&gt;
|-&lt;br /&gt;
| Cycling&lt;br /&gt;
| A game where the player rides a bicycle.&lt;br /&gt;
| DONUTZ Rush Hour Racer&lt;br /&gt;
|-&lt;br /&gt;
| Equestrianism&lt;br /&gt;
| Games featuring the use of horses for competitive sports and exhibitions, like horse racing and dressage.&lt;br /&gt;
| Horse Eventing&lt;br /&gt;
|-&lt;br /&gt;
| Golf&lt;br /&gt;
| Each player attempts to get their ball to the end of a course in the fewest hits.&lt;br /&gt;
| Cartoon Cove Mini Golf&lt;br /&gt;
|-&lt;br /&gt;
| Hockey&lt;br /&gt;
| Two teams using skates attempt to get the ball or puck into the opposing goal. This encompasses ice hockey, roller hockey, and air hockey.&lt;br /&gt;
| Postopia Power Play&lt;br /&gt;
|-&lt;br /&gt;
| Motocross&lt;br /&gt;
| A game where a player on a bike attempts to traverse obstacles, usually with 2D physics.&lt;br /&gt;
| Dirt Bike&lt;br /&gt;
|-&lt;br /&gt;
| Racing &lt;br /&gt;
| Try to go faster than either the other drivers or the clock as you drive around a track.&lt;br /&gt;
| Cyclomaniacs&lt;br /&gt;
|- &lt;br /&gt;
| Rugby&lt;br /&gt;
| A form of football played with an oval ball in which the handling and carrying of the ball is permitted. Not to be confused with &amp;lt;code&amp;gt;American Football&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Rugby Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Skateboarding &lt;br /&gt;
| A game where a player uses a skateboard to either perform tricks or reach the end of a track.&lt;br /&gt;
| G Max Skateboarding&lt;br /&gt;
|- &lt;br /&gt;
| Skating &lt;br /&gt;
| A game where a player uses either ice skates or roller skates to perform tricks or reach the end of a track.&lt;br /&gt;
| Championship Figure Skating&lt;br /&gt;
|- &lt;br /&gt;
| Skiing &lt;br /&gt;
| A game where the player uses skis. This includes racing, jumping, and slalom.&lt;br /&gt;
| Downhill Skiing&lt;br /&gt;
|- &lt;br /&gt;
| Snowboarding &lt;br /&gt;
| A game where the player uses a snowboard.&lt;br /&gt;
| Chocobo's Snowboard Glide&lt;br /&gt;
|- &lt;br /&gt;
| Soccer &lt;br /&gt;
| Two teams attempt to kick the ball into the opposing goal.&lt;br /&gt;
| Toon Cup 2020&lt;br /&gt;
|- &lt;br /&gt;
| Surfing &lt;br /&gt;
| A game where the player uses a surfboard.&lt;br /&gt;
| Aussie Surf Classic&lt;br /&gt;
|- &lt;br /&gt;
| Swimming &lt;br /&gt;
| Swim laps around a pool, while competing against the clock or other swimmers.&lt;br /&gt;
| Hyper Sports 50 Metres Swimming&lt;br /&gt;
|- &lt;br /&gt;
| Tennis &lt;br /&gt;
| Two or more players attempt to hit the ball over a net with a racket, with the goal of forcing your opponent to drop it. This also encompasses Table Tennis.&lt;br /&gt;
| TARDIS Tennis&lt;br /&gt;
|- &lt;br /&gt;
| Volleyball &lt;br /&gt;
| Two teams attempt to hit a ball so it strikes the ground of the opposing team's play area.&lt;br /&gt;
| Beach City Turbo Volleyball GP&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Strategy games come in many forms, but usually involve controlling units in an efficient way to defeat some kind of enemy.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Lane-Based Strategy&lt;br /&gt;
| You and your opponent have one or more lanes with which to send units down to attack each other.&lt;br /&gt;
| Plants vs Zombies (Web Version)&lt;br /&gt;
|-&lt;br /&gt;
| Node-Based Strategy&lt;br /&gt;
| The player and the enemy each control 'nodes', which they can send units to and from. &lt;br /&gt;
| Tentacle Wars&lt;br /&gt;
|-&lt;br /&gt;
| Real-Time Strategy&lt;br /&gt;
| Create units and buildings, collect resources, and face an opponent who's doing the same things at the same time as you are.&lt;br /&gt;
| Creeper World: Evermore&lt;br /&gt;
|-&lt;br /&gt;
| Tower Defense&lt;br /&gt;
| Build various towers to destroy the units your enemies send against you.&lt;br /&gt;
| Bloons TD 5&lt;br /&gt;
|-&lt;br /&gt;
| Turn-Based&lt;br /&gt;
| Take turns against a computer-controlled character(s) or another player. Usually used with Role-Playing and Tabletop games.&lt;br /&gt;
| Sonny&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tabletop ==&lt;br /&gt;
Games that replicate board games, real-life or invented.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Ataxx&lt;br /&gt;
| Also called Hexxagon, you and your opponent move or duplicate your pieces to empty squares to capture all adjacent pieces. The player that controls the majority of the board when the board is filled or when a player can no longer move wins.&lt;br /&gt;
| Hexxagon&lt;br /&gt;
|-&lt;br /&gt;
| Battleship&lt;br /&gt;
| Arrange your items on a grid, and then guess where on the grid your opponent has placed theirs. First to eliminate the other's set wins. Not to be used with the Battleship franchise.&lt;br /&gt;
| War Ships Online Battle&lt;br /&gt;
|-&lt;br /&gt;
| Checkers&lt;br /&gt;
| Also called Draughts, move diagonally in order to capture opponents by jumping over them. This tag also applies to any game that has the basic checkers ruleset.&lt;br /&gt;
| Koala Checkers&lt;br /&gt;
|-&lt;br /&gt;
| Chess&lt;br /&gt;
| A board game where you must try to capture the opponent's &amp;quot;King&amp;quot;. This tag also applies to any game that has the basic chess ruleset.&lt;br /&gt;
| Bikini Bottom Chess&lt;br /&gt;
|-&lt;br /&gt;
| Dice&lt;br /&gt;
| Games involving rolling dice, such as backgammon or Yahtzee.&lt;br /&gt;
| Yacht&lt;br /&gt;
|-&lt;br /&gt;
| Dominoes&lt;br /&gt;
| Games that use dominoes or have the basic ruleset of these games.&lt;br /&gt;
| The Domino Knight&lt;br /&gt;
|-&lt;br /&gt;
| Go&lt;br /&gt;
| Two players game in which the aim is to surround more territory than the opponent. Singleplayer Gomoku where objective is to set 5 go pieces in a row is also covered by this tag.&lt;br /&gt;
| 五子棋&lt;br /&gt;
|-&lt;br /&gt;
| Ludo&lt;br /&gt;
| A strategy board game for two to four players, in which the players race their four tokens from start to finish according to the rolls of a single die.&lt;br /&gt;
| Ludo Unity3D&lt;br /&gt;
|-&lt;br /&gt;
| Mahjong&lt;br /&gt;
| A game which uses mahjong tiles, where the goal is to create a winning hand which typically consists of four sets and a pair.&lt;br /&gt;
| NingPo MahJong&lt;br /&gt;
|-&lt;br /&gt;
| Mahjong Solitaire&lt;br /&gt;
| A game which uses mahjong tiles stacked and arranged in a pattern, where the goal is to clear the board by matching pairs of exposed tiles. Tiles are considered to be exposed if they can be moved either left or right without disturbing other tiles.&lt;br /&gt;
| 247 Mahjong&lt;br /&gt;
|-&lt;br /&gt;
| Peg Solitaire&lt;br /&gt;
| Jump pieces orthogonally in a grid to remove an adjacent piece, finishing with an empty board except for a single piece.&lt;br /&gt;
| Pegz&lt;br /&gt;
|-&lt;br /&gt;
| Reversi&lt;br /&gt;
| Take turns with your opponent adding pieces in a board and converting enemy pieces between newly added ones and your other pieces. The player with most pieces in the board wins.&lt;br /&gt;
| Beach Reversi&lt;br /&gt;
|-&lt;br /&gt;
| Shogi&lt;br /&gt;
| The game is played by two persons on a board with pieces of varying powers, and the object of the game is to checkmate (“trap”) the opposing king.&lt;br /&gt;
| 詰将棋&lt;br /&gt;
|-&lt;br /&gt;
| Tic-Tac-Toe&lt;br /&gt;
| Place a symbol in a grid each turn to create a row of them while preventing your opponent from doing so.&lt;br /&gt;
| It's Just TIC TAC TOE&lt;br /&gt;
|-&lt;br /&gt;
| Tower of Hanoi&lt;br /&gt;
| A game consisting of stacked discs and three poles, where each disc can only be moved one at a time and can only be placed on a disc larger than itself. The goal is to move all of the discs to a different pole than the one they were stacked on originally.&lt;br /&gt;
| The Towers of Hanoi&lt;br /&gt;
|-&lt;br /&gt;
| Xiangqi&lt;br /&gt;
| The object is to capture the opponent’s king, and each player starts with an army of 16 pieces on opposite sides of a game board.&lt;br /&gt;
| Chinese Chess&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Utility ==&lt;br /&gt;
A tool or any other non-game which serves a purpose.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Calculator&lt;br /&gt;
| A tool to perform various calculations.&lt;br /&gt;
| Rockwell '76 Calculator Simulator&lt;br /&gt;
|-&lt;br /&gt;
| Clock&lt;br /&gt;
| A tool which help display time. &lt;br /&gt;
| Eggman clock &lt;br /&gt;
|-&lt;br /&gt;
|Game Creation Tool&lt;br /&gt;
|A framework or program used to make games.&lt;br /&gt;
|Bitsy&lt;br /&gt;
|-&lt;br /&gt;
| Map&lt;br /&gt;
| A drawing that gives information about an area.&lt;br /&gt;
| The Witcher 3 Interactive Map&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
If a game doesn't seem to fit anywhere else, it will probably fit in one of these tags.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Auditory Illusion&lt;br /&gt;
| Demonstrations of audio content intended to exhibit ambiguous or contradictory sounding results, among other things.&lt;br /&gt;
| Impossible 3D Stairs with Illusory Music&lt;br /&gt;
|-&lt;br /&gt;
| Augmented Reality&lt;br /&gt;
| An interactive work which uses the webcam to overlay 3D models over the real world.&lt;br /&gt;
| WONDLA-VISION MAP&lt;br /&gt;
|-&lt;br /&gt;
| Broken Feature&lt;br /&gt;
| Works that have some kind of feature currently broken yet gameplay is minimally unaffected, such as an online highscore table or premium/account features. Not to be confused with the &amp;lt;code&amp;gt;Partial&amp;lt;/code&amp;gt; status, which is for missing assets.&lt;br /&gt;
| Learn to Fly 3&lt;br /&gt;
|-&lt;br /&gt;
| Closed Captioning&lt;br /&gt;
| Games that have a setting for Closed Captioning, or has it as default.&lt;br /&gt;
| Team Hamster: Roll to the Rescue&lt;br /&gt;
|-&lt;br /&gt;
| Comic&lt;br /&gt;
| A work which shows images and/or animations to deliver a story. Not to be confused with &amp;lt;code&amp;gt;Visual Novel&amp;lt;/code&amp;gt;, which allows the player to influence the story based on their choices.&lt;br /&gt;
| Darnell Plays With Fire&lt;br /&gt;
|-&lt;br /&gt;
| Customization&lt;br /&gt;
| A game that allows you to customize features, but doesn't focus on customization as the main element of gameplay.&amp;lt;br/&amp;gt;If customization is the game's primary genre, a tag under the &amp;lt;code&amp;gt;Creative&amp;lt;/code&amp;gt; header might fit better.&lt;br /&gt;
| PBS Kids Go! Secret Box&lt;br /&gt;
|-&lt;br /&gt;
| Demonstration&lt;br /&gt;
| Technical, engine, or concept demonstration. A tech demo.&lt;br /&gt;
| Ray Cast Car&lt;br /&gt;
|-&lt;br /&gt;
| Demoscene&lt;br /&gt;
| A subculture that creates various works, usually audiovisual presentations, many of which showcase a platform's capabilities or were made in a very small size limit, usually 32 bytes to 64 kilobytes. Not to be confused with &amp;lt;code&amp;gt;Demonstration&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Cat&lt;br /&gt;
|-&lt;br /&gt;
| Ecard&lt;br /&gt;
| A virtual postcard that you can send to a friend or relative's email. Usually customizable.&lt;br /&gt;
| Savanna-gram eCard&lt;br /&gt;
|-&lt;br /&gt;
| Emulator&lt;br /&gt;
| A program that emulates another system online. Not to be confused with the &amp;lt;code&amp;gt;Emulated&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| Nesbox Emulator&lt;br /&gt;
|-&lt;br /&gt;
| ePub&lt;br /&gt;
| An interactive publication such as a magazine or pamphlet.&lt;br /&gt;
| Disney Movie Rewards&lt;br /&gt;
|-&lt;br /&gt;
| Experimental&lt;br /&gt;
| Nontraditional games that often explore new concepts in art or gameplay.&lt;br /&gt;
| Crumbling Room&lt;br /&gt;
|-&lt;br /&gt;
| Fortune&lt;br /&gt;
| Choose an item or ask a question to receive a prediction made from purely superstitious means.&lt;br /&gt;
| The Fortunator&lt;br /&gt;
|-&lt;br /&gt;
| Hidden Content&lt;br /&gt;
| Works that contain content that is not normally seen when playing through normally. This is usually done intentionally by briefly showing a clickable object hidden somewhere, such as the background.&lt;br /&gt;
| Jolly Jugglers&lt;br /&gt;
|-&lt;br /&gt;
| Incomplete&lt;br /&gt;
| A work which has not been completed, or mentions the possibility of future updates. A good indicator would be a version such as &amp;quot;Alpha&amp;quot; (sometimes &amp;quot;a&amp;quot; in the version number), &amp;quot;Beta&amp;quot; (sometimes &amp;quot;b&amp;quot; in the version number), or anything below a &amp;quot;1.0&amp;quot;.&lt;br /&gt;
| Bee Fighter 2 Minus One&lt;br /&gt;
|-&lt;br /&gt;
| Interactive&lt;br /&gt;
| Any work which contains minimal amounts of interaction, which doesn't fit any other tag. Most common examples would be using buttons to change scenes or images (such as slideshows). If there is dialogue involved, consider using &amp;lt;code&amp;gt;Comic&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Franny's Feet Home Menu&lt;br /&gt;
|-&lt;br /&gt;
| Kissing&lt;br /&gt;
| A strangely prevalent type of game where the gameplay revolves around characters kissing.&lt;br /&gt;
| Seaside Kissing&lt;br /&gt;
|-&lt;br /&gt;
| Microsite&lt;br /&gt;
| Not so much a game as an interactive website backed up from the Internet. Often exists to promote another product.&lt;br /&gt;
| J.K. Rowling Official Site&lt;br /&gt;
|-&lt;br /&gt;
| Multiple Endings&lt;br /&gt;
| Works which may have different endings depending on choices that you make.&lt;br /&gt;
| The Visitor&lt;br /&gt;
|-&lt;br /&gt;
| Optical Illusion&lt;br /&gt;
| Demonstrations of visual content intended to exhibit ambiguous or contradictory visual results, among other things.&lt;br /&gt;
| Impossible Rotating Crate&lt;br /&gt;
|-&lt;br /&gt;
| Personality Quiz&lt;br /&gt;
| An alternate type of quiz game where choosing certain answers determines your &amp;quot;Personality&amp;quot; at the end.&lt;br /&gt;
| Which One Of Spongebob's Front Teeth Are You?&lt;br /&gt;
|-&lt;br /&gt;
| Photo Gallery&lt;br /&gt;
| A selection of images, often of people's travels or of an event, that are displayed in such a manner where a viewer can pick whichever they'd like to see. If you're forced to view them in a particular order, use Slideshow instead.&lt;br /&gt;
| Escape Worldwide Elephants Photo Gallery&lt;br /&gt;
|-&lt;br /&gt;
| Print Studio&lt;br /&gt;
| Games where the emphasis is on printing items that may or may not be customized by the player beforehand.&lt;br /&gt;
| Print Center: Beauty and the Beast&lt;br /&gt;
|-&lt;br /&gt;
| Procedural Generation&lt;br /&gt;
| Works that generate content using a random or pseudo-random process that results in an unpredictable range of possibilities.&lt;br /&gt;
| FX RUINS&lt;br /&gt;
|-&lt;br /&gt;
| Slacking&lt;br /&gt;
| Games where you must complete a series of tasks without being spotted or caught.&lt;br /&gt;
| Shop Class Slacking&lt;br /&gt;
|-&lt;br /&gt;
| Slideshow&lt;br /&gt;
| A series of images, text, and/or simple animations, presented in a particular order that will be viewed one by one, typically controlled by the viewer. These are intended to be viewed as a presentation.&lt;br /&gt;
| How to Make Interactive Games&lt;br /&gt;
|-&lt;br /&gt;
| Soundboard&lt;br /&gt;
| A collection of buttons that play sounds when pressed.&lt;br /&gt;
| Ressha Sentai ToQger Soundboard&lt;br /&gt;
|-&lt;br /&gt;
| Toy&lt;br /&gt;
| Games with no objective, things to pass the time.&lt;br /&gt;
| Interactive Buddy&lt;br /&gt;
|-&lt;br /&gt;
| Trial&lt;br /&gt;
| A sample of a finished work, usually made in order to incentivize the purchase of the full version.&lt;br /&gt;
| Mini Metro: London&lt;br /&gt;
|-&lt;br /&gt;
| Webpage Asset&lt;br /&gt;
| An animated or interactive element that was made to be a part of a website.  For advertisements use the &amp;lt;code&amp;gt;Advertisement&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
| www.StickDeath.com Menu&lt;br /&gt;
|-&lt;br /&gt;
| Website Introduction&lt;br /&gt;
| A brief animation placed before the main area of a website, often used on personal sites.&lt;br /&gt;
| Nesquik UK Website Intro&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Combination Tags ==&lt;br /&gt;
This section is for keeping track of legacy tags which will be replaced by a &amp;quot;Combination Tags&amp;quot; feature. For now, if you see any curations missing these tags, feel free to add them so that people are able to find what they're looking for.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| First-Person Shooter&lt;br /&gt;
| &amp;lt;code&amp;gt;First-Person&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;Shooter&amp;lt;/code&amp;gt;&lt;br /&gt;
| Doom (Flash port)&lt;br /&gt;
|-&lt;br /&gt;
| Side-Scrolling Shooter&lt;br /&gt;
| &amp;lt;code&amp;gt;Side View&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;Shoot 'Em Up&amp;lt;/code&amp;gt;&lt;br /&gt;
| A220 Mission 1&lt;br /&gt;
|-&lt;br /&gt;
| Vertically-Scrolling Shooter&lt;br /&gt;
| &amp;lt;code&amp;gt;Vertically-Scrolling&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;Shoot 'Em Up&amp;lt;/code&amp;gt;&lt;br /&gt;
| 1945&lt;br /&gt;
|-&lt;br /&gt;
| Run 'n' Gun&lt;br /&gt;
| &amp;lt;code&amp;gt;Platformer&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;Shooter&amp;lt;/code&amp;gt;&lt;br /&gt;
| Alien Hominid&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Controls (Input) ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| 3D Glasses&lt;br /&gt;
| Games that support 3D glasses.&lt;br /&gt;
| Space Treasure Stars&lt;br /&gt;
|-&lt;br /&gt;
| Gamepad&lt;br /&gt;
| Games that are controllable with a gamepad.&lt;br /&gt;
| The Fancy Pants Adventures: World 1 Remix (New)&lt;br /&gt;
|-&lt;br /&gt;
| Microphone&lt;br /&gt;
| Games that take input from the microphone.&lt;br /&gt;
| Tone-tuner&lt;br /&gt;
|-&lt;br /&gt;
| Mouse-only&lt;br /&gt;
| A game that can be played in its entirety using only cursor movement, mouse buttons, or the scroll wheel. Do not use this if any screens, such as certain menus, are only accessible using the keyboard.&lt;br /&gt;
| Elephant Zooballs&lt;br /&gt;
|-&lt;br /&gt;
| One Button&lt;br /&gt;
| Games that use one button. They may also use the mouse.&lt;br /&gt;
| GraviCat&lt;br /&gt;
|-&lt;br /&gt;
| Webcam&lt;br /&gt;
| Games controlled by the webcam.&lt;br /&gt;
| Flo&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Themes ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''General'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| 3D&lt;br /&gt;
| A work that uses real-time polygons to render a character or environment. Not to be confused with &amp;lt;code&amp;gt;Pre-rendered 3D&amp;lt;/code&amp;gt;.&lt;br /&gt;
| 3D City&lt;br /&gt;
|-&lt;br /&gt;
| AI-Assisted Development&lt;br /&gt;
| Games that heavily used machine learning to assist development. Examples of this include using software like ChatGPT to write code, or art software like DALL-E 2 or Stable Diffusion to generate image assets.&lt;br /&gt;
| AI Did Not Make This Game&lt;br /&gt;
|-&lt;br /&gt;
| Achievements&lt;br /&gt;
| A defined set of goals or challenges that award the player with trophies, badges, or other rewards upon completion. These are typically optional and do not influence the game's progression.&lt;br /&gt;
| Papa's Pastaria&lt;br /&gt;
|-&lt;br /&gt;
| Cross-dressing&lt;br /&gt;
| Works where characters dress as the opposite sex.&lt;br /&gt;
| Makeover Studio: Man to Drag&lt;br /&gt;
|-&lt;br /&gt;
| Daily&lt;br /&gt;
| A game with content that updates or changes every day.&lt;br /&gt;
| Drift n' Burn 365&lt;br /&gt;
|-&lt;br /&gt;
| Environmentalism&lt;br /&gt;
| Works themed after reducing negative human impacts in the environment.&lt;br /&gt;
| Michael, Michael, Go Recycle!&lt;br /&gt;
|-&lt;br /&gt;
| Famous Person&lt;br /&gt;
| A work featuring a notable person such as a celebrity, actor, singer, etc.&lt;br /&gt;
| Christmas with the Kardashians&lt;br /&gt;
|-&lt;br /&gt;
| Game Show&lt;br /&gt;
| Works themed after a game show such as Wheel of Fortune.&lt;br /&gt;
| Wheel of Fortune&lt;br /&gt;
|-&lt;br /&gt;
| Historical&lt;br /&gt;
| Works based on a historical event or time period.&lt;br /&gt;
| Western Front 1914&lt;br /&gt;
|-&lt;br /&gt;
| Horror&lt;br /&gt;
| Works that to provide an unsettling, creepy, spooky, scary skele-''cough'' atmosphere. Isn't exclusive to any other tag.&lt;br /&gt;
| Exmortis&lt;br /&gt;
|-&lt;br /&gt;
| Intentionally Infuriating&lt;br /&gt;
| Intentionally unfair games designed to frustrate the player.&lt;br /&gt;
| Syobon Action (Cat Mario)&lt;br /&gt;
|-&lt;br /&gt;
| Internet Forum&lt;br /&gt;
| Works based on online communities.&lt;br /&gt;
| 2ch KOMBAT&lt;br /&gt;
|-&lt;br /&gt;
| Joke&lt;br /&gt;
| Works that exist solely to deliver a punchline.&lt;br /&gt;
| You Have to Burn the Rope&lt;br /&gt;
|-&lt;br /&gt;
| LGBTQ+&lt;br /&gt;
| For works featuring LGBTQIA+ topics, themes, and/or characters. Not to be confused/conflated with our NSFW titles. &lt;br /&gt;
| Dys4ia&lt;br /&gt;
|-&lt;br /&gt;
| Magical Girl&lt;br /&gt;
| Works featuring magical girls, also known as Mahou Shoujo. Popular instances of this include Sailor Moon and Madoka Magica.&lt;br /&gt;
| Madoka Magica Final Fantasy III&lt;br /&gt;
|-&lt;br /&gt;
| Mental Health&lt;br /&gt;
| Works focusing on mental illnesses and/or how they affect those who have them.&lt;br /&gt;
| Depression Quest&lt;br /&gt;
|-&lt;br /&gt;
| Military&lt;br /&gt;
| Works involving soldiers engaged in warfare. Can use any type of military vehicle or weapon, such as navy boats.&lt;br /&gt;
| Strike Force Heroes&lt;br /&gt;
|-&lt;br /&gt;
| Music&lt;br /&gt;
| If music is a major part of gameplay, then use this tag. Can also be used with the Creative tag for music creation applications.&lt;br /&gt;
| Symphony&lt;br /&gt;
|-&lt;br /&gt;
| NFT&lt;br /&gt;
| Games featuring Non-Fungible Tokens.&lt;br /&gt;
| Digital Ducklings&lt;br /&gt;
|-&lt;br /&gt;
| Ninja&lt;br /&gt;
| Works involving ninjas and shinobi.&lt;br /&gt;
| 3 Foot Ninja&lt;br /&gt;
|-&lt;br /&gt;
| Parody&lt;br /&gt;
| Works meant to parody, or make fun of, an existing property.&lt;br /&gt;
| Steve Ballmer Teaches Typing&lt;br /&gt;
|-&lt;br /&gt;
| Physics&lt;br /&gt;
| Objects in the game are affected by real world/akin to real world forces. Often applies to Puzzle games.&lt;br /&gt;
| Red Remover&lt;br /&gt;
|-&lt;br /&gt;
| Pirate&lt;br /&gt;
| Salty-Swashbucklers who sail the sea on the lookout for treasure! Other features include ship sailing, sword fights and skull and crossbones (not related to piracy in terms of copyright).&lt;br /&gt;
| Cap'n Goldgrubber's Treasure Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Politics&lt;br /&gt;
| Works with political themes or featuring political figures.&lt;br /&gt;
| Good Guy With A Gun&lt;br /&gt;
|-&lt;br /&gt;
| Preloader Game&lt;br /&gt;
| Works with a minigame which can be played while waiting for the main portion to finish loading.&lt;br /&gt;
| Grand Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Promotional&lt;br /&gt;
| Works that are designed purely to promote a commercial product or brand.&lt;br /&gt;
| Postopia Cereal Factory Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Ragdoll&lt;br /&gt;
| Games that make use of ragdoll physics, where a character can be dragged around or fall to the ground limply.&lt;br /&gt;
| Mutilate-a-Doll 2&lt;br /&gt;
|-&lt;br /&gt;
| Religious&lt;br /&gt;
| Works with religious themes, featuring religious figures, and/or based upon religious books/verses/stories.&lt;br /&gt;
| Noah's Ark Memo Game&lt;br /&gt;
|-&lt;br /&gt;
| Remake&lt;br /&gt;
| Works made to explicitly copy another preexisting work, often with a specific twist (i.e. being made for a different plugin, using minimalistic graphics, etc.)&lt;br /&gt;
| This is the Only Level (Pico-8)&lt;br /&gt;
|-&lt;br /&gt;
| Samurai&lt;br /&gt;
| Works involving samurai.&lt;br /&gt;
| Samurai Rebellion&lt;br /&gt;
|-&lt;br /&gt;
| Stick&lt;br /&gt;
| Works featuring stick figure characters.&lt;br /&gt;
| Fighter's Rampage&lt;br /&gt;
|-&lt;br /&gt;
| Story-Driven&lt;br /&gt;
| Story is a major focus of the game.&lt;br /&gt;
| Detective Grimoire&lt;br /&gt;
|-&lt;br /&gt;
| Time Dependency&lt;br /&gt;
| Works that dynamically change, based on a hard-coded date/time, which make content inaccessible once the date/time has passed.&lt;br /&gt;
| Evangelion Store Clock Banner&lt;br /&gt;
|-&lt;br /&gt;
| Train&lt;br /&gt;
| Works that center around trains and railway transport.&lt;br /&gt;
| Enoshima Line Simulator&lt;br /&gt;
|-&lt;br /&gt;
| Upgrade&lt;br /&gt;
| Games that involve purchasing upgrades. Can apply to genres other than &amp;lt;code&amp;gt;Launch&amp;lt;/code&amp;gt; games.&lt;br /&gt;
| Johnny Upgrade&lt;br /&gt;
|-&lt;br /&gt;
| Voice Acted&lt;br /&gt;
| Works with spoken lines.&lt;br /&gt;
| European Soccer Champions&lt;br /&gt;
|-&lt;br /&gt;
| VTuber&lt;br /&gt;
| Works that feature Virtual Youtubers. They are often associated with Hololive.&lt;br /&gt;
| Gura Tambourine&lt;br /&gt;
|-&lt;br /&gt;
| Webcomic&lt;br /&gt;
| A game inside a narrative mainly presented as text/images. Not to be confused with &amp;lt;code&amp;gt;Comic&amp;lt;/code&amp;gt;.&lt;br /&gt;
| [S] John: Enter village.&lt;br /&gt;
|-&lt;br /&gt;
| Zombie&lt;br /&gt;
| Any work featuring zombies (usually as enemies).&lt;br /&gt;
| The Hunt&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Settings'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Egypt&lt;br /&gt;
| Works set in ancient Egypt or a similarly themed area. Common features include pyramids, mummies, and Egyptian sarcophaguses.&lt;br /&gt;
| Bricks of Egypt&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Rome&lt;br /&gt;
| Works set in ancient Rome or a similarly themed area. Common features include gladiators, centurions, the Colosseum and references to Roman emperors.&lt;br /&gt;
| SPQR&lt;br /&gt;
|-&lt;br /&gt;
| Aquatic&lt;br /&gt;
| Works set against an underwater backdrop. Common features include submarines, sea creatures, scuba suits, and aquatic plants&lt;br /&gt;
| Deep Sea Hunter&lt;br /&gt;
|-&lt;br /&gt;
| Arctic&lt;br /&gt;
| Works set against an arctic backdrop, often featuring icebergs, penguins, and polar bears.&lt;br /&gt;
| Learn to Fly 2&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy&lt;br /&gt;
| Works with a fantasy setting, such as a fairy tale.&lt;br /&gt;
| Talesworth Adventure Episode 1&lt;br /&gt;
|-&lt;br /&gt;
| Medieval&lt;br /&gt;
| Works taking place in a non-fantasy Middle Ages setting. If there are mythical creatures or magic, use &amp;lt;code&amp;gt;Fantasy&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
| Shop Empire 3&lt;br /&gt;
|-&lt;br /&gt;
| Nature&lt;br /&gt;
| Works featuring natural environments and animals.&lt;br /&gt;
| Sticker Park Explorer&lt;br /&gt;
|-&lt;br /&gt;
| Science Fiction&lt;br /&gt;
| Works with a futuristic or science fiction theme.&lt;br /&gt;
| Alternator&lt;br /&gt;
|-&lt;br /&gt;
| Space&lt;br /&gt;
| Works with an outer-space theme.&lt;br /&gt;
| Planet Cruncher&lt;br /&gt;
|-&lt;br /&gt;
| Tropical&lt;br /&gt;
| Works that have a tropical theme or setting.&lt;br /&gt;
| Tropical Toss&lt;br /&gt;
|-&lt;br /&gt;
| Underground&lt;br /&gt;
| Works set in underground areas, both natural like caves or manufactured like tunnels and bunkers. Often, but not always, paired with the &amp;lt;code&amp;gt;Mining&amp;lt;/code&amp;gt; tag. Only to be used literally, not for content where underground cultures are discussed or represented.&lt;br /&gt;
| Cave Labyrinth&lt;br /&gt;
|-&lt;br /&gt;
| Western&lt;br /&gt;
| Cowboys, six shooters and yeeing your last haw.&lt;br /&gt;
| Wild West Showdown&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Events'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
|  9/11&lt;br /&gt;
| Works concerning the September 11, 2001 attacks. Usually accompanied with &amp;lt;code&amp;gt;Politics&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Bomb Bin Laden&lt;br /&gt;
|-&lt;br /&gt;
| COVID-19&lt;br /&gt;
| Works concerning the coronavirus pandemic that began in 2019.&lt;br /&gt;
| Covid-19 the Game&lt;br /&gt;
|-&lt;br /&gt;
| Russo-Ukrainian War&lt;br /&gt;
| Works concerning the war in Ukraine from the 2014 Russian annexation of Crimea to the 2022 Russian invasion of Ukraine.&lt;br /&gt;
| Ukraine vs Putin shootemup&lt;br /&gt;
|-&lt;br /&gt;
| WWII&lt;br /&gt;
| Works based on World War II.&lt;br /&gt;
| Battlefields World War II&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Visual Style'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Anime&lt;br /&gt;
| Works with an anime visual style.&lt;br /&gt;
| Anime Character Maker 2.2&lt;br /&gt;
|-&lt;br /&gt;
| ASCII&lt;br /&gt;
| Works designed with computer characters, typically ones defined in the ASCII Character Set&lt;br /&gt;
| Caverns of Io&lt;br /&gt;
|-&lt;br /&gt;
| Cartoon&lt;br /&gt;
| Visual style associated with western artists, primarily American.&lt;br /&gt;
| Amazing Horse&lt;br /&gt;
|-&lt;br /&gt;
| Clay&lt;br /&gt;
| Visual style that utilizes clay or is designed to resemble clay.&lt;br /&gt;
| Clayball&lt;br /&gt;
|-&lt;br /&gt;
|Full Motion Video&lt;br /&gt;
|Works that feature pre-recorded videos, either live action or animated. Usually accompanied with &amp;lt;code&amp;gt;Live Action&amp;lt;/code&amp;gt;.&lt;br /&gt;
|Scooby-Doo! DVD Game: Funland of Freaky Frights&lt;br /&gt;
|-&lt;br /&gt;
| Live Action&lt;br /&gt;
| Works featuring real filmed actors.&lt;br /&gt;
| Sortie En Mer: A Trip Out to Sea&lt;br /&gt;
|-&lt;br /&gt;
| Pixel&lt;br /&gt;
| Works with a pixelated art style.&lt;br /&gt;
| Super Mario Bros. Crossover&lt;br /&gt;
|-&lt;br /&gt;
| Pre-rendered 3D&lt;br /&gt;
| A work that uses 2D sprites that were created from renders of 3D models. Not to be confused with &amp;lt;code&amp;gt;3D&amp;lt;/code&amp;gt;, which is used for works that render polygons in real-time.&lt;br /&gt;
| Lightsaber Battles 3D&lt;br /&gt;
|-&lt;br /&gt;
| Silhouette&lt;br /&gt;
| Works that portray objects with little to no visible features, usually all-black. Not to be confused with &amp;lt;code&amp;gt;Stick&amp;lt;/code&amp;gt;, which have an unique outline.&lt;br /&gt;
| Little Wheel&lt;br /&gt;
|-&lt;br /&gt;
| Vector Display&lt;br /&gt;
| Works that use graphics primarily composed of lines and simple shapes.&lt;br /&gt;
| Tempest 1000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Holiday'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| American Independence Day&lt;br /&gt;
| Works featuring America's independence, celebrated on the fourth of July.&lt;br /&gt;
| Bugs Bunny's Home Run Derby: 4th of July Edition&lt;br /&gt;
|-&lt;br /&gt;
| April Fools' Day&lt;br /&gt;
| Works made for April Fools' Day. Usually comedic in style or concept.&lt;br /&gt;
| Sushi Cat: Storycraft World Creator&lt;br /&gt;
|-&lt;br /&gt;
| Canada Day&lt;br /&gt;
| Works featuring Canada's Confederation, celebrated on the first of July.&lt;br /&gt;
| Canada Day Online Fill-In Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Christmastide&lt;br /&gt;
| Works featuring the festivities related to the Christmas/Yule/Noel season, near the end of the year. Features include (but are not limited to): snowy settings, the North Pole, Christmas elves, gift giving, Christmas cards, decorated trees, caroling/Christmas music, bells, candy canes, stockings, mistletoe, wreaths, gift-bearers such as Santa Claus and his reindeer, and other related figures including Krampus.&lt;br /&gt;
| Bloons 2: Christmas Expansion&lt;br /&gt;
|-&lt;br /&gt;
|Diwali&lt;br /&gt;
|Works featuring the Hindu autumnal festival of lights.&lt;br /&gt;
|Supersonic Diwali Fun&lt;br /&gt;
|-&lt;br /&gt;
| Eastertide&lt;br /&gt;
| Works featuring the Easter season, during spring time. Features include (but are not limited to): the Easter Bunny, decorated eggs, egg hunts, and candy.&lt;br /&gt;
| Easter Bunny Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Father's Day&lt;br /&gt;
| Works featuring the holiday honouring Fathers.&lt;br /&gt;
| Fathers Day Quesadillas&lt;br /&gt;
|-&lt;br /&gt;
| Halloween&lt;br /&gt;
| Works featuring the holiday celebrated on October 31st. Features include (but are not limited to): spooky settings, costumes, trick-or-treating, candy, jack-o-lanterns, pumpkin carving, and figures such as witches, ghosts, skeletons, vampires, zombies, and more.&lt;br /&gt;
| Angry Birds Halloween HD&lt;br /&gt;
|-&lt;br /&gt;
| Hanukkah&lt;br /&gt;
| Works featuring the festivities related to the Jewish holiday, near the end of the year. Features include (but are not limited to): menorahs, dreidels, gelt, and Hanukkah songs.&lt;br /&gt;
| The Hanukkah Dreidel&lt;br /&gt;
|-&lt;br /&gt;
| Holiday&lt;br /&gt;
| Works with holiday themes that don't fit the more specific holiday tags.&lt;br /&gt;
| April Fools Dentist&lt;br /&gt;
|-&lt;br /&gt;
| Kwanzaa&lt;br /&gt;
| Works featuring the festivities related to the African-American holiday celebrated from December 26 to January 1. Features include a kinara (a candle holder for seven candlesticks), fruits and vegetables, and unity cups.&lt;br /&gt;
| Kwanzaa Minesweeper&lt;br /&gt;
|-&lt;br /&gt;
| Mother's Day&lt;br /&gt;
| Works featuring the holiday honouring Mothers.&lt;br /&gt;
| Mother's Day Card Creator&lt;br /&gt;
|-&lt;br /&gt;
| New Year&lt;br /&gt;
| Works featuring the welcoming of the new year, celebrated on the first of January. Also covers New Year's Eve.&lt;br /&gt;
| New Year's Blast Off&lt;br /&gt;
|-&lt;br /&gt;
| Oktoberfest&lt;br /&gt;
| Works featuring the German beer festival tradition, celebrated usually in mid- or late-September. Features include traditional Bavarian outfits and large amounts of alchohol.&lt;br /&gt;
| Bavarian Quarters&lt;br /&gt;
|-&lt;br /&gt;
| Shrovetide&lt;br /&gt;
| Works featuring the festivities related to the Christian period of preparation, with the most popular festivity being Mardi Gras, a celebration whose features usually include eating, drinking, costumes, and nudity.&lt;br /&gt;
| Mardi Gras Mayhem&lt;br /&gt;
|-&lt;br /&gt;
| St. Patrick's Day&lt;br /&gt;
| Works featuring the holiday celebrated on March 17th. Features include (but are not limited to): celebrating Irish culture, alcohol, leprechauns, clovers/shamrocks, rainbows and pots of gold.&lt;br /&gt;
| Clover Crunch&lt;br /&gt;
|-&lt;br /&gt;
| Thanksgiving&lt;br /&gt;
| Works celebrating Thanksgiving, commonly involving turkeys.&lt;br /&gt;
| Thanksgiving Turkey Preparation&lt;br /&gt;
|-&lt;br /&gt;
| Valentine's Day&lt;br /&gt;
| A work which is specifically celebrating Valentine's Day. Works do not necessarily need to involve romance.&lt;br /&gt;
| Valentine's Day Cinema&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Viewpoint'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| 3/4 View&lt;br /&gt;
| A work viewed from a tilted bird's eye view, allowing you to see the fronts and tops of objects.&lt;br /&gt;
| Min Hero - Tower of Sages&lt;br /&gt;
|-&lt;br /&gt;
| Axonometric&lt;br /&gt;
| A work viewed from an isometric, diametric, or trimetric perspective.&lt;br /&gt;
| light-Bot&lt;br /&gt;
|-&lt;br /&gt;
| First-Person&lt;br /&gt;
| A work viewed from the perspective of the user (usually coming from the eyes).&lt;br /&gt;
| Doom Reloaded&lt;br /&gt;
|-&lt;br /&gt;
| Fixed Screen&lt;br /&gt;
| A work with minimal camera movement, being limited to a single 'room' with no scrolling. Can have screen transitions.&lt;br /&gt;
| Pac's Jungle Trip&lt;br /&gt;
|-&lt;br /&gt;
| Side View&lt;br /&gt;
| A game with a playfield that scrolls from left to right. Usually applies to shoot 'em ups or platformers.&lt;br /&gt;
| Heli Attack 3&lt;br /&gt;
|-&lt;br /&gt;
|Third-Person&lt;br /&gt;
|A work viewed from behind the player, with the character being visible on-screen.&lt;br /&gt;
|LEGO Studios Backlot&lt;br /&gt;
|-&lt;br /&gt;
| Top-Down&lt;br /&gt;
| A work viewed directly from above.&lt;br /&gt;
| Bionicsons&lt;br /&gt;
|-&lt;br /&gt;
| Vertically-Scrolling&lt;br /&gt;
| A game with a playfield that scrolls from top to bottom. Usually applies to shoot 'em ups.&lt;br /&gt;
| Air Something&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Presence ==&lt;br /&gt;
&lt;br /&gt;
These tags are used to describe the characters within a work. Use them when the character is the focus, usually in &amp;lt;code&amp;gt;Dress Up&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Make Up&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Pet&amp;lt;/code&amp;gt;, or Not Safe For Work titles.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Species'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When tagging a character's species, make sure to include the specific type from the bottom section, if any apply.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Alien&lt;br /&gt;
| A species originating beyond Earth.&lt;br /&gt;
|-&lt;br /&gt;
| Animal Hybrid&lt;br /&gt;
| A mostly human character possessing animal-like features.&lt;br /&gt;
|-&lt;br /&gt;
| Anthro&lt;br /&gt;
| A mostly animal character possessing human-like features.&lt;br /&gt;
|-&lt;br /&gt;
| Feral&lt;br /&gt;
| An animal character.&lt;br /&gt;
|-&lt;br /&gt;
| Human&lt;br /&gt;
| A bipedal primate species descending from apes, native to Earth.&lt;br /&gt;
|-&lt;br /&gt;
| Machine&lt;br /&gt;
| An entirely mechanical entity, usually in the form of a robot.&lt;br /&gt;
|-&lt;br /&gt;
| Monster&lt;br /&gt;
| A creature possessing very little to no animal or human features.&lt;br /&gt;
|-&lt;br /&gt;
| Monster Hybrid&lt;br /&gt;
| A character possessing fairly equal amounts of human, animal, or monster-like features. If the character is bipedal and has animal-like features, consider using &amp;lt;code&amp;gt;Anthro&amp;lt;/code&amp;gt; instead. Otherwise, use this tag for humanoid creatures unless a more specific tag is available.&lt;br /&gt;
|-&lt;br /&gt;
! colspan = &amp;quot;2&amp;quot; style = &amp;quot;text-align: left;&amp;quot;| ''Specific Types''&lt;br /&gt;
|-&lt;br /&gt;
|Amphibian&lt;br /&gt;
|A frog, toad, salamander, or caecilian character.&lt;br /&gt;
|-&lt;br /&gt;
| Angel&lt;br /&gt;
| A supernatural being, usually humanoid in appearance and divine. Common features include feathery wings and a halo. Usually originate from Heaven or similar.&lt;br /&gt;
|-&lt;br /&gt;
| Avian&lt;br /&gt;
| A bird character.&lt;br /&gt;
|-&lt;br /&gt;
| Bovine&lt;br /&gt;
| A bison, buffalo, bull, or cow character.&lt;br /&gt;
|-&lt;br /&gt;
| Canine&lt;br /&gt;
| A dog, wolf, or fox character.&lt;br /&gt;
|-&lt;br /&gt;
| Centaur&lt;br /&gt;
| A Monster Hybrid with a Human upper-half and a horse-like lower half.&lt;br /&gt;
|-&lt;br /&gt;
| Cephalopod&lt;br /&gt;
| A squid or octopus character.&lt;br /&gt;
|-&lt;br /&gt;
| Cervid&lt;br /&gt;
| A character that falls into the Deer family of animals.&lt;br /&gt;
|-&lt;br /&gt;
| Cetacean&lt;br /&gt;
| A whale, dolphin or orca character.&lt;br /&gt;
|-&lt;br /&gt;
| Chiroptera&lt;br /&gt;
| A bat character.&lt;br /&gt;
|-&lt;br /&gt;
| Demon&lt;br /&gt;
| A supernatural being, usually humanoid in appearance and evil. Common features include fangs, horns, dragon-like wings, and a tail. Usually originate from Hell/underworld or similar.&lt;br /&gt;
|-&lt;br /&gt;
| Dinosaur&lt;br /&gt;
| A character from the diverse and extinct group of prehistoric reptiles.&lt;br /&gt;
|-&lt;br /&gt;
| Dragon&lt;br /&gt;
| A reptilian creature of myth and legend. Common features include wings, horns, and the ability to breathe fire.&lt;br /&gt;
|-&lt;br /&gt;
| Elf&lt;br /&gt;
| A mythical humanoid creature endowed with magical powers. Common features include a slender figure and pointy ears.&lt;br /&gt;
|-&lt;br /&gt;
| Equine&lt;br /&gt;
| A horse, zebra, unicorn, or pony character.&lt;br /&gt;
|-&lt;br /&gt;
| Feline&lt;br /&gt;
| A cat, lion, or tiger character.&lt;br /&gt;
|-&lt;br /&gt;
| Ghost&lt;br /&gt;
| A manifestation of a disembodied spirit or soul.&lt;br /&gt;
|-&lt;br /&gt;
| Imp&lt;br /&gt;
| A smaller demon, usually characterized by their childish and mischievous behavior. They are sometimes described as being related to fairies.&lt;br /&gt;
|-&lt;br /&gt;
| Insectoid&lt;br /&gt;
| An insect/bug character.&lt;br /&gt;
|-&lt;br /&gt;
| Lagomorph&lt;br /&gt;
| A character that belongs to the Lagomorph order of animals including Rabbits/Bunnies, Hares, Jackrabbits, and Pika.&lt;br /&gt;
|-&lt;br /&gt;
| Marsupial&lt;br /&gt;
| A character that belongs to the Marsupial family of animals, which includes Kangaroos, Koalas, Opossums, and Bandicoots among others.&lt;br /&gt;
|-&lt;br /&gt;
| Merfolk&lt;br /&gt;
| A Monster Hybrid with a Human upper-half and the tail of a fish from the waist down.&lt;br /&gt;
|-&lt;br /&gt;
| Mustelid&lt;br /&gt;
| A character that belongs to the Mustelidae family of animals including Otters, Badgers, Wolverines, Weasels, and Martens among others.&lt;br /&gt;
|-&lt;br /&gt;
| Orc&lt;br /&gt;
| A humanoid creature, often inspired by Tolkein's orcs (corrupt version of Elf). Common features include pointy ears, muscular body, green skin, tusks, and generally a rough appearance.&lt;br /&gt;
|-&lt;br /&gt;
| Primate&lt;br /&gt;
| Characters whose species fall within either the Strepsirrhines or Haplorhines families including Monkeys, Gorillas, Orangutans, Lemurs, Lorisids, Baboons, and Chimpanzees. Not to be confused with the &amp;lt;code&amp;gt;Human&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
|-&lt;br /&gt;
| Procyonid&lt;br /&gt;
| Characters whose species fall within the Procyonid family including Raccoons, Kinkajous, Ringtails, Olingos, Coatimundis, Olinguitos, and Catomistles.&lt;br /&gt;
|-&lt;br /&gt;
| Reptilian&lt;br /&gt;
| A snake, crocodile or lizard character.&lt;br /&gt;
|-&lt;br /&gt;
| Rodent&lt;br /&gt;
| A mouse, rat, squirrel, beaver or hamster character.&lt;br /&gt;
|-&lt;br /&gt;
| Sergal&lt;br /&gt;
| Fictional alien species from the Vilous universe by Mick Ono and Kiki-UMA. They are often anthropromorphic, having a fur-covered body and a shark-shaped head.&lt;br /&gt;
|-&lt;br /&gt;
| Shark&lt;br /&gt;
| A shark character.&lt;br /&gt;
|-&lt;br /&gt;
| Slime Creature&lt;br /&gt;
| An amorphous organism made of viscous and typically transparent liquid. Often takes a Human form.&lt;br /&gt;
|-&lt;br /&gt;
| Ursidae&lt;br /&gt;
| A bear character.&lt;br /&gt;
|-&lt;br /&gt;
| Vampire&lt;br /&gt;
| A mythical creature, usually humanoid in appearance, and typically undead. Common features include fangs, which are used to feed on the blood of the living, sometimes mind control and shapeshifting (especially into a bat), weakness to garlic, crucifixes, and sunlight, and a seductive allure.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Identity'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description&lt;br /&gt;
|-&lt;br /&gt;
| Female&lt;br /&gt;
| A character possessing only female qualities.&lt;br /&gt;
|-&lt;br /&gt;
| Gay&lt;br /&gt;
| Works featuring &amp;lt;code&amp;gt;Male&amp;lt;/code&amp;gt; characters who identify as homosexual or romantic themes between &amp;lt;code&amp;gt;Male&amp;lt;/code&amp;gt; characters.&lt;br /&gt;
|-&lt;br /&gt;
| Lesbian&lt;br /&gt;
| Works featuring &amp;lt;code&amp;gt;Female&amp;lt;/code&amp;gt; characters who identify as homosexual or romantic themes between &amp;lt;code&amp;gt;Female&amp;lt;/code&amp;gt; characters.&lt;br /&gt;
|-&lt;br /&gt;
| Male&lt;br /&gt;
| A character possessing only male qualities.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Content Warnings ==&lt;br /&gt;
&lt;br /&gt;
'''Tags that ''must'' be included if your game matches the criteria.'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''General'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Epilepsy Warning&lt;br /&gt;
| Contains flashing effects that could trigger photosensitive epilepsy.&lt;br /&gt;
|-&lt;br /&gt;
| Jumpscare&lt;br /&gt;
| Contains an abrupt image, sound, or event meant to scare or surprise. One example is ''The Scary Maze Game''.&lt;br /&gt;
|-&lt;br /&gt;
| Volume Warning&lt;br /&gt;
| Contains sudden or unexpected loud noises that could irritate one's ears.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Heavy Topics'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Addiction&lt;br /&gt;
| Works focusing on drug abuse, its effects, and/or recovery.&lt;br /&gt;
|-&lt;br /&gt;
|Animal Cruelty&lt;br /&gt;
|Works depicting or discussing acts of violence or abuse against animals, not including humanoid fantasy creatures.&lt;br /&gt;
|-&lt;br /&gt;
| Domestic Violence&lt;br /&gt;
| Works depicting or discussing acts of violence or abuse against a person living in one's household, especially a member of one's immediate family.&lt;br /&gt;
|-&lt;br /&gt;
| Heavy Themes&lt;br /&gt;
| Works focused on topics that people could potentially find upsetting, or would be inappropriate for young (under 13) audiences.&lt;br /&gt;
|-&lt;br /&gt;
| Real World Violence&lt;br /&gt;
| Works which contain detailed content about historical tragedies and deaths, e.g. genocides, massacres, terrorist attacks, etc.&lt;br /&gt;
|-&lt;br /&gt;
| Suicide&lt;br /&gt;
| Works depicting or discussing suicide or suicidal thoughts.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== NSFW Content Warnings ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;commontags&amp;quot; class=&amp;quot;mw-collapsible&amp;quot;&amp;gt;&lt;br /&gt;
'''Tags that ''must'' be included if your game matches the criteria. Click on &amp;lt;code&amp;gt;[Collapse]&amp;lt;/code&amp;gt; to hide these tags →'''&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
{{:NSFW Tags}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Animations ==&lt;br /&gt;
&lt;br /&gt;
These tags are intended for animations, but can also be applied to games.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Action&lt;br /&gt;
| Animations that feature emphasis on dynamic movement and physical feats.&lt;br /&gt;
| Madness Combat&lt;br /&gt;
|-&lt;br /&gt;
| Advertisement&lt;br /&gt;
| Animations that are intended to sell or raise awareness about a particular product or service.&lt;br /&gt;
| Lower My Bills June 2003 Banner Ads Set 2 (United States)&lt;br /&gt;
|-&lt;br /&gt;
| Comedy&lt;br /&gt;
| Animations where the main emphasis is on humor or amusement.&lt;br /&gt;
| Mario's Castle Calamity&lt;br /&gt;
|-&lt;br /&gt;
| Drama&lt;br /&gt;
| Animations that typically feature long narratives and more serious forms of storytelling.&lt;br /&gt;
| Law of Talos&lt;br /&gt;
|-&lt;br /&gt;
| Experimental&lt;br /&gt;
| Animations that focus on exploring the medium of animation in general. Usually non-narrative.&lt;br /&gt;
| HeartCore&lt;br /&gt;
|-&lt;br /&gt;
| Informative&lt;br /&gt;
| Animations whose purpose is to educate or inform about a topic.&lt;br /&gt;
| About Catalyst Pictures LTD&lt;br /&gt;
|-&lt;br /&gt;
| Loading Screen&lt;br /&gt;
| Animations featuring only a real or fake program initializer.&lt;br /&gt;
| Piposh Store Loading Screen&lt;br /&gt;
|-&lt;br /&gt;
| Loop&lt;br /&gt;
| Animations that are typically very short and are intended to repeat indefinitely.&lt;br /&gt;
| Caramelldansen&lt;br /&gt;
|-&lt;br /&gt;
| Music Video&lt;br /&gt;
| Animations that are primarily set to or feature a piece of music as the main focus.&lt;br /&gt;
| Bestest Bud: The Video&lt;br /&gt;
|-&lt;br /&gt;
| Other&lt;br /&gt;
| Animations that don't fit other tags.&lt;br /&gt;
| A Sticks Life&lt;br /&gt;
|-&lt;br /&gt;
| Screensaver&lt;br /&gt;
| Animations that were intended to be utilized as computer screensavers.&lt;br /&gt;
| Queste Screensaver&lt;br /&gt;
|-&lt;br /&gt;
| Spam&lt;br /&gt;
| Typically low quality animations that are intentionally used to flood or spam content submissions on websites like Newgrounds.&lt;br /&gt;
| 3ear&lt;br /&gt;
|-&lt;br /&gt;
| Walk Cycle&lt;br /&gt;
| Animations that feature emphasis on characters walking or running, often in a loop.&lt;br /&gt;
| Florence walking&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.2em;&amp;quot;&amp;gt;'''Animation Memes'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Caipirinha&lt;br /&gt;
| Works with a character dancing to a nightcore version of the Brazilian song &amp;quot;Caipirinha&amp;quot; by Carinho Ariane Kranz. The dance is usually based on one Tomo briefly performs to tease Chiyo in Episode 20 of ''Azumanga Daioh''.&lt;br /&gt;
| Caipirinha - Jena and Akio&lt;br /&gt;
|-&lt;br /&gt;
| Caramelldansen&lt;br /&gt;
| A series of animated dance videos featuring the nightcore version (remixed by DJ Speedycake) of the song &amp;quot;Caramelldansen&amp;quot; by Caramell.&lt;br /&gt;
| Caramelldansen&lt;br /&gt;
|-&lt;br /&gt;
| Danjo&lt;br /&gt;
| Works where characters either act out the fan-made music video for the song &amp;quot;Danjo&amp;quot; by Taro, or perform the &amp;quot;Danjo Dance&amp;quot;.&lt;br /&gt;
| for danjo loving people!&lt;br /&gt;
|-&lt;br /&gt;
| Finger Spin&lt;br /&gt;
| Works where a character does the finger dance performed by Rikka Takanashi in the opening for ''Love, Chunibyo &amp;amp; Other Delusions''. Tag can be used for both the original version and the &amp;quot;Woop Woop&amp;quot; version based on a YouTube video remix which has cutaways to the character twerking.&lt;br /&gt;
| Gata Finger Spin&lt;br /&gt;
|-&lt;br /&gt;
| Fukkireta&lt;br /&gt;
| Works where a character bob their head left and right to the tune of the denpa song &amp;quot;Ochame Kinou&amp;quot;. Based on a video from NicoNico of Kasane Teto of UTAU doing the same. &lt;br /&gt;
| Fukkireta Xadron&lt;br /&gt;
|-&lt;br /&gt;
| Leek Spin&lt;br /&gt;
| Works of characters spinning a leek or other item, often to the tune of Finnish Folk song &amp;quot;Ievan Polka&amp;quot;. Tag can be used for both the original animation based on Orihime Inoue from ''Bleach'', or the &amp;quot;shaking&amp;quot; version based on Hatsune Miku's cover of the song.&lt;br /&gt;
| KyonKyon Leek Spin&lt;br /&gt;
|-&lt;br /&gt;
| Paffendorf&lt;br /&gt;
| A series of works utilizing a sped up version of &amp;quot;Under My Skin&amp;quot; by techno group Paffendorf. These animations can be based on two versions, one involving Mumo from ''Sumomomo Momomo'', or a remixed version involving Konata from ''Lucky Star''.&lt;br /&gt;
| Gaffondorf&lt;br /&gt;
|-&lt;br /&gt;
| Pappara&lt;br /&gt;
| Works that follow the dance in the intro of the anime ''Galaxy Angel Rune'', often to the tune of DJ Speedycake's remix of &amp;quot;Baby Boy&amp;quot; by Me &amp;amp; My.&lt;br /&gt;
| Cytomander's Baby Boy FLASH&lt;br /&gt;
|-&lt;br /&gt;
| PoPiPo&lt;br /&gt;
| Works based on the Hatsune Miku song &amp;quot;PoPiPo&amp;quot; composed by Lamaze-P.&lt;br /&gt;
| Smash Bros Po Pi Po&lt;br /&gt;
|-&lt;br /&gt;
| smooooch ・∀・&lt;br /&gt;
| Works based on the music video for the song &amp;quot;smooooch ・∀・&amp;quot; by DJ Kosuke Saito / kors k, which appeared in the rhythm game ''Beatmania IIDX 16:Empress'' in 2008.&lt;br /&gt;
| Smoooch ・∀・ Corax, Raven and Edward version WIP&lt;br /&gt;
|-&lt;br /&gt;
| Triple Baka&lt;br /&gt;
| Works based on the music video for the Hatsune Miku song &amp;quot;Triple Baka&amp;quot; composed by Lamaze-P.&lt;br /&gt;
| warrior cats triple baka&lt;br /&gt;
|-&lt;br /&gt;
| What is Love?&lt;br /&gt;
| Works based on the 1996 SNL skit &amp;quot;The Roxbury Guys&amp;quot;, where characters are in a car dancing to Haddaway's &amp;quot;What is Love&amp;quot;.&lt;br /&gt;
| What Is Lurve&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Source ==&lt;br /&gt;
&lt;br /&gt;
These tags describe where a work was sourced from if it was not embedded on a website.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Disc Media&lt;br /&gt;
| Games that are derived from a CD/DVD/Blu-Ray disc. These will often, but not always, be enclosed in an executable file.&lt;br /&gt;
| Цифровой мир начинается здесь&lt;br /&gt;
|-&lt;br /&gt;
| Executable File&lt;br /&gt;
| Games that are extracted from a program file, most commonly .exe.&lt;br /&gt;
| Birlikdə Öyrənək&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Context ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Art Trade&lt;br /&gt;
| Works that were made in exchange for works created by another individual without financial transactions involved.&lt;br /&gt;
| -Tradeart for Alainprem-&lt;br /&gt;
|-&lt;br /&gt;
| Collaboration&lt;br /&gt;
| Works which feature multiple authors contributing their own part of a whole, to be published as an anthology.&lt;br /&gt;
| NiN10Doh&lt;br /&gt;
|-&lt;br /&gt;
| Commission&lt;br /&gt;
| Works that were created by the developer being hired or paid to make it.&amp;lt;br/&amp;gt;Must have some kind of indication of proof, either in the work itself, the title, or description from the original source. If work is known to be a commission by word of mouth/hearsay, mention it in Notes.&lt;br /&gt;
| Commission: Alacrity Dressup&lt;br /&gt;
|-&lt;br /&gt;
| Course Project&lt;br /&gt;
| Works created for an assignment, usually a graduating project.&lt;br /&gt;
| Chromatic&lt;br /&gt;
|-&lt;br /&gt;
| Gift&lt;br /&gt;
| Works that have been created for someone specific out of appreciation.&lt;br /&gt;
| - Gift FLASH - Planet's Peak&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Franchises ==&lt;br /&gt;
&amp;lt;div id=&amp;quot;commontags&amp;quot; class=&amp;quot;mw-collapsible&amp;quot;&amp;gt;&lt;br /&gt;
Tags that are associated with a particular franchise or intellectual property, web-game related or not. Note: A game or animation does not need to be ''officially'' part of a franchise for its tag to be applicable. In other words, fan-made games and animations based on a particular franchise can still use their respective franchise tag even if they weren't developed/published by the owners of the IP. At least three games in Flashpoint should be based around a franchise to warrant a tag for that franchise. Click on &amp;lt;code&amp;gt;[Collapse]&amp;lt;/code&amp;gt; to hide these tags →&lt;br /&gt;
{| class=&amp;quot;mw-collapsible-content wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Example&lt;br /&gt;
|-&lt;br /&gt;
| 100 Things to Do Before High School&lt;br /&gt;
| The Bestie Test!&lt;br /&gt;
|-&lt;br /&gt;
| 101 Dalmatians&lt;br /&gt;
| 101 Dalmatians Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| 2channel&lt;br /&gt;
| Nightmare City&lt;br /&gt;
|-&lt;br /&gt;
| 300&lt;br /&gt;
| SpartaMan 2&lt;br /&gt;
|-&lt;br /&gt;
| 3-2-1 Penguins!&lt;br /&gt;
| Jelly Jammers&lt;br /&gt;
|-&lt;br /&gt;
| 6teen&lt;br /&gt;
| Zit Defence&lt;br /&gt;
|-&lt;br /&gt;
| A Bug's Life&lt;br /&gt;
| A Bug's Land&lt;br /&gt;
|-&lt;br /&gt;
| A Series of Unfortunate Events&lt;br /&gt;
| Uncle Monty's Reptile Room Game&lt;br /&gt;
|-&lt;br /&gt;
| A.N.T. Farm&lt;br /&gt;
| A.N.T. Farm - OriA.N.T.ation Overdrive&lt;br /&gt;
|-&lt;br /&gt;
| Aaahh!!! Real Monsters&lt;br /&gt;
| Aaahh!!! Real Monsters Match-Master&lt;br /&gt;
|-&lt;br /&gt;
| Aaron Stone&lt;br /&gt;
| Agility Skill Test&lt;br /&gt;
|-&lt;br /&gt;
| Ace Attorney&lt;br /&gt;
| Ace Attorney Investigations: Miles Edgeworth: Trial Edition&lt;br /&gt;
|-&lt;br /&gt;
| Adventure Time&lt;br /&gt;
| Adventure Time: Legends of OOO&lt;br /&gt;
|-&lt;br /&gt;
| Adventures From the Book of Virtues&lt;br /&gt;
| Plato's Matching Game&lt;br /&gt;
|-&lt;br /&gt;
| Adventures in Babysitting&lt;br /&gt;
| Adventures In Babysitting Character Quiz&lt;br /&gt;
|-&lt;br /&gt;
| Age of Empires&lt;br /&gt;
| Civilization Builder&lt;br /&gt;
|-&lt;br /&gt;
| Aggretsuko&lt;br /&gt;
| AGGRETSUKO or Shouting away your daily grind&lt;br /&gt;
|-&lt;br /&gt;
| Air Bud&lt;br /&gt;
| Air Bud Seventh Inning Fetch&lt;br /&gt;
|-&lt;br /&gt;
| Aladdin&lt;br /&gt;
| Jasmine &amp;amp; Aladdin Kissing&lt;br /&gt;
|-&lt;br /&gt;
| Ali the Fox&lt;br /&gt;
| Peach and Ahri Square Island Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Alice and Greta&lt;br /&gt;
| The Alice and Greta Potion Game&lt;br /&gt;
|-&lt;br /&gt;
| Alice in Wonderland&lt;br /&gt;
| March of the Cards&lt;br /&gt;
|-&lt;br /&gt;
| Alien Hominid&lt;br /&gt;
| Alien Hominid Xtreme&lt;br /&gt;
|-&lt;br /&gt;
| Alien Series&lt;br /&gt;
| Aliens Soundboard&lt;br /&gt;
|-&lt;br /&gt;
| All That&lt;br /&gt;
| All That Vital Information Dispenser #1&lt;br /&gt;
|-&lt;br /&gt;
| Alfy&lt;br /&gt;
| Alfy Goes to School&lt;br /&gt;
|-&lt;br /&gt;
| Alma's Way&lt;br /&gt;
| The Alma Train&lt;br /&gt;
|-&lt;br /&gt;
| Alpha and Omega&lt;br /&gt;
| Alpha and Omega: Tree Bark Sled Ride&lt;br /&gt;
|-&lt;br /&gt;
| Alvin and the Chipmunks&lt;br /&gt;
| Alvin's Harmonica&lt;br /&gt;
|-&lt;br /&gt;
| American Dad!&lt;br /&gt;
| Quiz American Dad&lt;br /&gt;
|-&lt;br /&gt;
| American Dragon&lt;br /&gt;
| Jake's Fire Power&lt;br /&gt;
|-&lt;br /&gt;
| American Girl&lt;br /&gt;
| Felicity Picture Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Among Us&lt;br /&gt;
| Among Us Christmas Coloring&lt;br /&gt;
|-&lt;br /&gt;
| Amphibia&lt;br /&gt;
| Amphibia: Locust Pocus&lt;br /&gt;
|-&lt;br /&gt;
| An American Tail&lt;br /&gt;
| An American Tail: Match Game&lt;br /&gt;
|-&lt;br /&gt;
| Angel's Friends&lt;br /&gt;
| Angel's Friends Raf and Sulfus Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Angela Anaconda&lt;br /&gt;
| The Karate Adventures of Orange Belt Angela&lt;br /&gt;
|-&lt;br /&gt;
| Angelina Ballerina&lt;br /&gt;
| Angelina's Dress Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Angry Birds&lt;br /&gt;
| Angry Birds Friends&lt;br /&gt;
|-&lt;br /&gt;
| Animal Crossing&lt;br /&gt;
| Animal Crossing Pattern Maker&lt;br /&gt;
|-&lt;br /&gt;
| Animaniacs&lt;br /&gt;
| Animaniacs: Wakko's Burp Fest&lt;br /&gt;
|-&lt;br /&gt;
| Animorphs&lt;br /&gt;
| Animorphs Slider&lt;br /&gt;
|-&lt;br /&gt;
| Annoying Orange&lt;br /&gt;
| Annoying Orange Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Anpanman&lt;br /&gt;
| それいけ！アンパンマンゲームパズル&lt;br /&gt;
|-&lt;br /&gt;
| Ant-Man&lt;br /&gt;
| Ant-Man: Combat Training&lt;br /&gt;
|-&lt;br /&gt;
| Ape Escape&lt;br /&gt;
| Ape Escape Quiz&lt;br /&gt;
|-&lt;br /&gt;
| Apple &amp;amp; Onion&lt;br /&gt;
| Apple &amp;amp; Onion: Dollar Store Dash&lt;br /&gt;
|-&lt;br /&gt;
| Apple Jacks&lt;br /&gt;
| Apple Jacks™ Race to the Bowl&lt;br /&gt;
|-&lt;br /&gt;
| Aqua Teen Hunger Force&lt;br /&gt;
| Worst Game Ever&lt;br /&gt;
|-&lt;br /&gt;
| Aquaman&lt;br /&gt;
| Aquaman: Race to Atlantis&lt;br /&gt;
|-&lt;br /&gt;
| Archie&lt;br /&gt;
| Veronica's Phone Tag&lt;br /&gt;
|-&lt;br /&gt;
| Arthur&lt;br /&gt;
| Buster's Movie Maker&lt;br /&gt;
|-&lt;br /&gt;
| Arthur Christmas&lt;br /&gt;
| Arthur Christmas: Conveyor Belt Madness&lt;br /&gt;
|-&lt;br /&gt;
| asdfmovie&lt;br /&gt;
| I Like Trains&lt;br /&gt;
|-&lt;br /&gt;
| Assassin's Creed&lt;br /&gt;
| The Assassin's Creed Challenge&lt;br /&gt;
|-&lt;br /&gt;
| As Told by Ginger&lt;br /&gt;
| As Told By Ginger Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Asterix&lt;br /&gt;
| Asterix Prends Tes Couleurs&lt;br /&gt;
|-&lt;br /&gt;
| Astro Boy&lt;br /&gt;
| Astro Boy Rescue&lt;br /&gt;
|-&lt;br /&gt;
| Astroblast!&lt;br /&gt;
| Astroblast! Smoothies&lt;br /&gt;
|-&lt;br /&gt;
| Atomic Betty&lt;br /&gt;
| Atomic Betty: Mission Earth&lt;br /&gt;
|-&lt;br /&gt;
| Attack on Titan&lt;br /&gt;
| Attack on Titan Tribute Game&lt;br /&gt;
|-&lt;br /&gt;
| Austin &amp;amp; Ally&lt;br /&gt;
| Austin and Ally: Hype Cart&lt;br /&gt;
|-&lt;br /&gt;
| Austin Powers&lt;br /&gt;
| Move your Mojo!&lt;br /&gt;
|-&lt;br /&gt;
| Avatar: The Last Airbender&lt;br /&gt;
| Avatar: Elemental Escape&lt;br /&gt;
|-&lt;br /&gt;
| Azumanga Daioh&lt;br /&gt;
| Azumaiden Daioh&lt;br /&gt;
|-&lt;br /&gt;
| Babar&lt;br /&gt;
| Babar's Picnic Game&lt;br /&gt;
|-&lt;br /&gt;
| Baby Hazel&lt;br /&gt;
| Baby Hazel Daycare&lt;br /&gt;
|-&lt;br /&gt;
| Baby Shark&lt;br /&gt;
| Baby Shark Coloring&lt;br /&gt;
|-&lt;br /&gt;
| Bad Kitty&lt;br /&gt;
| Bad Kitty in Go-Cat-Go&lt;br /&gt;
|-&lt;br /&gt;
| Bakugan&lt;br /&gt;
| Bakugan: The Final Brawl&lt;br /&gt;
|-&lt;br /&gt;
| Balamory&lt;br /&gt;
| Balamory: Copy Spencer&lt;br /&gt;
|-&lt;br /&gt;
| Baldi's Basics&lt;br /&gt;
| Baldi's Basics In Education and Spelling&lt;br /&gt;
|-&lt;br /&gt;
| Balto (film)&lt;br /&gt;
| Boston, Bolt and Balto&lt;br /&gt;
|-&lt;br /&gt;
| Bambi&lt;br /&gt;
| Bambi's Forest Friends&lt;br /&gt;
|-&lt;br /&gt;
| Bananas in Pyjamas&lt;br /&gt;
| Bananas In Pyjamas: Memory Game&lt;br /&gt;
|-&lt;br /&gt;
|Banja&lt;br /&gt;
|Banja Guide Intro&lt;br /&gt;
|-&lt;br /&gt;
| Banjo-Kazooie&lt;br /&gt;
| Banjo-Threeie&lt;br /&gt;
|-&lt;br /&gt;
| Barbie&lt;br /&gt;
| Barbie in the Nutcracker&lt;br /&gt;
|-&lt;br /&gt;
| Barney &amp;amp; Friends&lt;br /&gt;
| Barney's Submarine Race&lt;br /&gt;
|-&lt;br /&gt;
| Barnyard&lt;br /&gt;
| Back at the Barnyard: Operation Otis Drop&lt;br /&gt;
|-&lt;br /&gt;
| Batman&lt;br /&gt;
| Batman In Crime Wave&lt;br /&gt;
|-&lt;br /&gt;
| Battle for Dream Island&lt;br /&gt;
| PIN REVEALS LIFE HACKS&lt;br /&gt;
|-&lt;br /&gt;
| Battle of the Planets&lt;br /&gt;
| Battle of the Planets - Zoltar's Revenge&lt;br /&gt;
|-&lt;br /&gt;
| Bayonetta&lt;br /&gt;
| 8-Bit Bayonetta&lt;br /&gt;
|-&lt;br /&gt;
| Beano&lt;br /&gt;
| The Great Beano Cake Off&lt;br /&gt;
|-&lt;br /&gt;
| Bear in the Big Blue House&lt;br /&gt;
| Bear in the Big Blue House: Bear Theatre&lt;br /&gt;
|-&lt;br /&gt;
| Beauty and the Beast&lt;br /&gt;
| DIY: Belle Jewelry Box&lt;br /&gt;
|-&lt;br /&gt;
| Beavis and Butt-Head&lt;br /&gt;
| Beavis &amp;amp; Butthead in Air Guitar&lt;br /&gt;
|-&lt;br /&gt;
| Bee Movie&lt;br /&gt;
| Bee Movie: Spelling Bee&lt;br /&gt;
|-&lt;br /&gt;
| Beeserker&lt;br /&gt;
| Beeserker: The Videogame!&lt;br /&gt;
|-&lt;br /&gt;
| Bella and the Bulldogs&lt;br /&gt;
| Bella and the Bulldogs: Touchdown Toss&lt;br /&gt;
|-&lt;br /&gt;
| Ben 10&lt;br /&gt;
| Ben 10 - Battle Ready&lt;br /&gt;
|-&lt;br /&gt;
| Ben &amp;amp; Holly's Little Kingdom&lt;br /&gt;
| Ben &amp;amp; Holly's Strawberry Jump&lt;br /&gt;
|-&lt;br /&gt;
| Bendy&lt;br /&gt;
| Custom Bendy Creator&lt;br /&gt;
|-&lt;br /&gt;
| Berenstain Bears&lt;br /&gt;
| Berenstain Bears Matchbook&lt;br /&gt;
|-&lt;br /&gt;
| Betty Boop&lt;br /&gt;
| Betty Boop: Big City Adventures&lt;br /&gt;
|-&lt;br /&gt;
| Between the Lions&lt;br /&gt;
| Lionel's Talking Gizmo!&lt;br /&gt;
|-&lt;br /&gt;
| Beyblade&lt;br /&gt;
| Beyblade Chaos&lt;br /&gt;
|-&lt;br /&gt;
| Big Brother&lt;br /&gt;
| BBB Torta na Cara&lt;br /&gt;
|-&lt;br /&gt;
| Big City Greens&lt;br /&gt;
| Big City Greens: Big City Battle!&lt;br /&gt;
|-&lt;br /&gt;
| Big Cook Little Cook&lt;br /&gt;
| Ben and Small's Magic Baking Game&lt;br /&gt;
|-&lt;br /&gt;
| Big Hero 6&lt;br /&gt;
| Big Hero 6: Baymax Sky Patrol&lt;br /&gt;
|-&lt;br /&gt;
| Big Nate&lt;br /&gt;
| Big Nate's Network&lt;br /&gt;
|-&lt;br /&gt;
| Big Time Rush&lt;br /&gt;
| Big Time Rush: Stage Rush&lt;br /&gt;
|-&lt;br /&gt;
| Biker Mice from Mars&lt;br /&gt;
| Biker Mice City Tricks&lt;br /&gt;
|-&lt;br /&gt;
| Bin Weevils&lt;br /&gt;
| Mulch Shoot&lt;br /&gt;
|-&lt;br /&gt;
| Bionicle&lt;br /&gt;
| Bionicle Mata Nui: The Online Game&lt;br /&gt;
|-&lt;br /&gt;
| BioShock&lt;br /&gt;
| BIoshlock&lt;br /&gt;
|-&lt;br /&gt;
| Birdman&lt;br /&gt;
| Harvey Birdman: Stop that Sandwich&lt;br /&gt;
|-&lt;br /&gt;
|Biscuit (I Can Read!)&lt;br /&gt;
|Bathtime for Biscuit Seek-A-Word&lt;br /&gt;
|-&lt;br /&gt;
| Biz Kid$&lt;br /&gt;
| Biz Kid$: Break the Bank!&lt;br /&gt;
|-&lt;br /&gt;
| Black Butler&lt;br /&gt;
| Kuroshitsuji Baka Games&lt;br /&gt;
|-&lt;br /&gt;
| Black Panther&lt;br /&gt;
| Black Panther: Jungle Pursuit&lt;br /&gt;
|-&lt;br /&gt;
| BlazBlue&lt;br /&gt;
| Ragna Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Blaze and the Monster Machines&lt;br /&gt;
| Blaze: Race to the Rescue!&lt;br /&gt;
|-&lt;br /&gt;
| Bleach&lt;br /&gt;
| Bleach Versus&lt;br /&gt;
|-&lt;br /&gt;
| Blue Exorcist&lt;br /&gt;
| Blue Exorcist Shipping Wall&lt;br /&gt;
|-&lt;br /&gt;
| Bluey&lt;br /&gt;
| Bluey Keepy Uppy&lt;br /&gt;
|-&lt;br /&gt;
| Blue's Clues&lt;br /&gt;
| Blue's Clues Ghost Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Bob the Builder&lt;br /&gt;
| Bob the Builder: Colour In&lt;br /&gt;
|-&lt;br /&gt;
| Bobinogs&lt;br /&gt;
| Do eggs grow on trees?&lt;br /&gt;
|-&lt;br /&gt;
| Bobobo-bo Bo-bobo&lt;br /&gt;
| Nose Hairs of Fury&lt;br /&gt;
|-&lt;br /&gt;
| Boj&lt;br /&gt;
| Can't Catch Boj&lt;br /&gt;
|-&lt;br /&gt;
| Bolt&lt;br /&gt;
| Bolt: Rescue Mission&lt;br /&gt;
|-&lt;br /&gt;
| Bomberman&lt;br /&gt;
| Bomberman Dance&lt;br /&gt;
|-&lt;br /&gt;
| Boohbah&lt;br /&gt;
| Boohbah.tv&lt;br /&gt;
|-&lt;br /&gt;
| Boonie Bears&lt;br /&gt;
| Take bear bro back home&lt;br /&gt;
|-&lt;br /&gt;
| Borderlands&lt;br /&gt;
| The Border Lands&lt;br /&gt;
|-&lt;br /&gt;
| Boy Meets World&lt;br /&gt;
| Girl Meets World: Smarte Couture&lt;br /&gt;
|-&lt;br /&gt;
| BOZ&lt;br /&gt;
| BOZ Build Your Snowman Family&lt;br /&gt;
|-&lt;br /&gt;
| Brandy &amp;amp; Mr. Whiskers&lt;br /&gt;
| Brandy's Butterfly Catch&lt;br /&gt;
|-&lt;br /&gt;
| Bratz&lt;br /&gt;
| Bratz Fabulous Diamondz Big Night Out&lt;br /&gt;
|-&lt;br /&gt;
| Brawl Stars&lt;br /&gt;
| Brawl Stars - Project Laser&lt;br /&gt;
|-&lt;br /&gt;
| Breadwinners&lt;br /&gt;
| Breadwinners: Ducktionary&lt;br /&gt;
|-&lt;br /&gt;
| Breaking Bad&lt;br /&gt;
| Gale Boetticher Crime Scene Evidence&lt;br /&gt;
|-&lt;br /&gt;
| Brother Bear&lt;br /&gt;
| Brother Bear: Rutt &amp;amp; Tuke's Eye Spy Game&lt;br /&gt;
|-&lt;br /&gt;
| Brum&lt;br /&gt;
| Brum Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Bubble Bobble&lt;br /&gt;
| Puzzle Bobble&lt;br /&gt;
|-&lt;br /&gt;
| Bubble Guppies&lt;br /&gt;
| Bubble Scrubies&lt;br /&gt;
|-&lt;br /&gt;
| Buffy the Vampire Slayer&lt;br /&gt;
| Buffy's Swearing Keyboard&lt;br /&gt;
|-&lt;br /&gt;
| Bunk'd&lt;br /&gt;
| Bunk'd: Kikiwaka Shuffle&lt;br /&gt;
|-&lt;br /&gt;
| Bunnicula&lt;br /&gt;
| Bunnicula: The Cursed Diamond&lt;br /&gt;
|-&lt;br /&gt;
| Bunnytown&lt;br /&gt;
| Bunnytown Ice Cream Parlor&lt;br /&gt;
|-&lt;br /&gt;
| Bunsen is a Beast&lt;br /&gt;
| Bunsen is a Beast: Arm-A-Gettin'&lt;br /&gt;
|-&lt;br /&gt;
|Butterbean's Café&lt;br /&gt;
|Nick Jr. Lemonade Stand&lt;br /&gt;
|-&lt;br /&gt;
| Buuu&lt;br /&gt;
| A Batalha da Pirâmide&lt;br /&gt;
|-&lt;br /&gt;
| Caillou&lt;br /&gt;
| Caillou's Magic Keyboard&lt;br /&gt;
|-&lt;br /&gt;
|Calabash Brothers&lt;br /&gt;
|Lets the Shell Fly&lt;br /&gt;
|-&lt;br /&gt;
| Caldeirão do Huck&lt;br /&gt;
| Entrega de Pizza&lt;br /&gt;
|-&lt;br /&gt;
| Camp Lazlo&lt;br /&gt;
| Camp Lazlo: Create Your Own E-Card&lt;br /&gt;
|-&lt;br /&gt;
| Camp Rock&lt;br /&gt;
| Camp Rock 2: The Final Jam: Rock the Beat&lt;br /&gt;
|-&lt;br /&gt;
| Candy Land&lt;br /&gt;
| Candy Land presents... King Candy’s Becandied&lt;br /&gt;
|-&lt;br /&gt;
| Canimals&lt;br /&gt;
| Fruit Shot&lt;br /&gt;
|-&lt;br /&gt;
| Captain America&lt;br /&gt;
| Captain America Red Skull and Crossbones&lt;br /&gt;
|-&lt;br /&gt;
| Captain Planet&lt;br /&gt;
| Captain Planet and the Robots of Zarm&lt;br /&gt;
|-&lt;br /&gt;
| Captain Underpants&lt;br /&gt;
| The Captain Underpants Rescue Raider 4000&lt;br /&gt;
|-&lt;br /&gt;
| Cara Confused&lt;br /&gt;
| Cara's Coconut Shy&lt;br /&gt;
|-&lt;br /&gt;
| Cardcaptor Sakura&lt;br /&gt;
| Cardcaptors Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Care Bears&lt;br /&gt;
| Care Bears: Rainbow Slide&lt;br /&gt;
|-&lt;br /&gt;
| Casper&lt;br /&gt;
| Casper's Haunted Christmas&lt;br /&gt;
|-&lt;br /&gt;
| Casseta &amp;amp; Planeta&lt;br /&gt;
| 2002 Casseta &amp;amp; Planeta Navigation Set&lt;br /&gt;
|-&lt;br /&gt;
| Castlevania&lt;br /&gt;
| Castlevania 2: Priest Battle&lt;br /&gt;
|-&lt;br /&gt;
| Castle Crashers&lt;br /&gt;
| Castle Crashers: Fatal Oblivion&lt;br /&gt;
|-&lt;br /&gt;
| Cats &amp;amp; Dogs&lt;br /&gt;
| Cats &amp;amp; Dogs: The Revenge of Kitty Galore - Furball Pinball&lt;br /&gt;
|-&lt;br /&gt;
| CatDog&lt;br /&gt;
| CatDog's All You Can't Eat Game&lt;br /&gt;
|-&lt;br /&gt;
| Cats Don't Dance&lt;br /&gt;
| Cats Don't Dance: Darla-Dodge Catwalk&lt;br /&gt;
|-&lt;br /&gt;
| Catscratch&lt;br /&gt;
| Catscratch - Cat Fight!&lt;br /&gt;
|-&lt;br /&gt;
| Cave Story&lt;br /&gt;
| Cave Story 3D Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Chainsaw Man&lt;br /&gt;
| Can You Earn Makima’s Approval?&lt;br /&gt;
|-&lt;br /&gt;
| Chamyto&lt;br /&gt;
| Viagem Genial&lt;br /&gt;
|-&lt;br /&gt;
| Charlie and Lola&lt;br /&gt;
| Lola's Fashion Flurry&lt;br /&gt;
|-&lt;br /&gt;
| Charlie the Unicorn&lt;br /&gt;
| Charlie the Unicorn&lt;br /&gt;
|-&lt;br /&gt;
| Charlotte's Web&lt;br /&gt;
| Templeton's Trashy Poetry&lt;br /&gt;
|-&lt;br /&gt;
| Cheerios&lt;br /&gt;
| Honey Defender: Case of the Honey Heist&lt;br /&gt;
|-&lt;br /&gt;
| Cheetos&lt;br /&gt;
| Cheetos Chase&lt;br /&gt;
|-&lt;br /&gt;
| Chhota Bheem&lt;br /&gt;
| Bridging Bheem&lt;br /&gt;
|-&lt;br /&gt;
| Chibi-Robo!&lt;br /&gt;
| Chibi-Robo! Plug Into Adventure! Survey&lt;br /&gt;
|-&lt;br /&gt;
| Chicken Little&lt;br /&gt;
| Chicken Little: Galactic Traveler&lt;br /&gt;
|-&lt;br /&gt;
| Chicken Run&lt;br /&gt;
| Chicken Run: Mac-U-Lator&lt;br /&gt;
|-&lt;br /&gt;
| Chikoo Aur Bunty&lt;br /&gt;
| Chikoo Aur Bunty: Chikoo Cricket Star&lt;br /&gt;
|-&lt;br /&gt;
| Chip and Dale&lt;br /&gt;
| Go Nuts!&lt;br /&gt;
|-&lt;br /&gt;
| Chloe's Closet&lt;br /&gt;
| Chloe's Closet: Musical Game&lt;br /&gt;
|-&lt;br /&gt;
| Chowder&lt;br /&gt;
| The Great Chowder Escape&lt;br /&gt;
|-&lt;br /&gt;
| Chrono Trigger&lt;br /&gt;
| Guardia Forest&lt;br /&gt;
|-&lt;br /&gt;
| Chuck E. Cheese&lt;br /&gt;
| Chuck E. Cheese's Pizza Panic!&lt;br /&gt;
|-&lt;br /&gt;
| ChuChu Rocket!&lt;br /&gt;
| チューチューロケット!&lt;br /&gt;
|-&lt;br /&gt;
| Chuggington&lt;br /&gt;
| Old Puffer Pete's Puzzle Panic&lt;br /&gt;
|-&lt;br /&gt;
| Cinderella&lt;br /&gt;
| Baby Cinderella House Cleaning&lt;br /&gt;
|-&lt;br /&gt;
| Cinnamon Toast Crunch&lt;br /&gt;
| Milk River Run&lt;br /&gt;
|-&lt;br /&gt;
| Clangers&lt;br /&gt;
| Tiny's Tunes&lt;br /&gt;
|-&lt;br /&gt;
| Clarence&lt;br /&gt;
| Clarence: Blamburger&lt;br /&gt;
|-&lt;br /&gt;
| Class of 3000&lt;br /&gt;
| Class of 3000: Funk Box&lt;br /&gt;
|-&lt;br /&gt;
| Click &amp;amp; Clack's As the Wrench Turns&lt;br /&gt;
| Stash's Workbench&lt;br /&gt;
|-&lt;br /&gt;
| Clifford the Big Red Dog&lt;br /&gt;
| Clifford's Big Parade&lt;br /&gt;
|-&lt;br /&gt;
| Clippit&lt;br /&gt;
| Windows RG&lt;br /&gt;
|-&lt;br /&gt;
| Cloudy with a Chance of Meatballs&lt;br /&gt;
| Cloudy with a Chance of Meatballs: The Climb&lt;br /&gt;
|-&lt;br /&gt;
| Club Penguin&lt;br /&gt;
| Puffle Launch&lt;br /&gt;
|-&lt;br /&gt;
| Cocoa Puffs&lt;br /&gt;
| Cocoa Puffs Crossword&lt;br /&gt;
|-&lt;br /&gt;
| Cocoricó&lt;br /&gt;
| Cocoricó: Siga o Ritmo&lt;br /&gt;
|-&lt;br /&gt;
| Codename: Kids Next Door&lt;br /&gt;
| Codename: Kids Next Door - Downhill Derby&lt;br /&gt;
|-&lt;br /&gt;
| Code Geass&lt;br /&gt;
| Super Nina Wars: Episode I&lt;br /&gt;
|-&lt;br /&gt;
| Code Lyoko&lt;br /&gt;
| La mort des Frelions&lt;br /&gt;
|-&lt;br /&gt;
| Commander Keen&lt;br /&gt;
| Dopefission&lt;br /&gt;
|-&lt;br /&gt;
| Conker&lt;br /&gt;
| Conker's Etiquette Guide Tip #1&lt;br /&gt;
|-&lt;br /&gt;
| Conan the Barbarian&lt;br /&gt;
| Conan the Barbarian - Find the Numbers&lt;br /&gt;
|-&lt;br /&gt;
| Contos de Mila&lt;br /&gt;
| Em busca da princesa&lt;br /&gt;
|-&lt;br /&gt;
| Contra&lt;br /&gt;
| Neo Contra Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Contraptus&lt;br /&gt;
| Taquin do Dr. Contraptus&lt;br /&gt;
|-&lt;br /&gt;
| Cooking Mama&lt;br /&gt;
| Gardening Mama&lt;br /&gt;
|-&lt;br /&gt;
| Copa Jetix&lt;br /&gt;
| A Lavanderia Copa Jetix&lt;br /&gt;
|-&lt;br /&gt;
| Corpse Bride&lt;br /&gt;
| Maggot Maze&lt;br /&gt;
|-&lt;br /&gt;
| Counter Strike&lt;br /&gt;
| Counter-Force&lt;br /&gt;
|-&lt;br /&gt;
| Courage the Cowardly Dog&lt;br /&gt;
| Courage Encounters&lt;br /&gt;
|-&lt;br /&gt;
| Cow and Chicken&lt;br /&gt;
| Cow and Chicken: Mealtime Maze Craze&lt;br /&gt;
|-&lt;br /&gt;
| Cowboy Bebop&lt;br /&gt;
| Faye Valentine Interactive Animation&lt;br /&gt;
|-&lt;br /&gt;
| Craig of the Creek&lt;br /&gt;
| Craig of the Creek: Recycle Squad&lt;br /&gt;
|-&lt;br /&gt;
| Crash &amp;amp; Bernstein&lt;br /&gt;
| Crash &amp;amp; Bernstein: Crash's Nose Picker&lt;br /&gt;
|-&lt;br /&gt;
| Crash Bandicoot&lt;br /&gt;
| Crash Tag Team Racing&lt;br /&gt;
|-&lt;br /&gt;
| Crayon Shin-chan&lt;br /&gt;
| Crayon Shin-chan Chinese New Year&lt;br /&gt;
|-&lt;br /&gt;
| Crazy Frog&lt;br /&gt;
| Crazy Frog: The annoying thing&lt;br /&gt;
|-&lt;br /&gt;
| Cuphead&lt;br /&gt;
| Cuphead Animation&lt;br /&gt;
|-&lt;br /&gt;
| Curious George&lt;br /&gt;
| Mix and Paint&lt;br /&gt;
|-&lt;br /&gt;
| Cut the Rope&lt;br /&gt;
| Cut the Rope Experiments&lt;br /&gt;
|-&lt;br /&gt;
| Cyberchase&lt;br /&gt;
| Cyberchase: The Quest 1 &amp;amp; 2&lt;br /&gt;
|-&lt;br /&gt;
| Dad 'n Me&lt;br /&gt;
| Chainsaw the Children&lt;br /&gt;
|-&lt;br /&gt;
| Dan Dare&lt;br /&gt;
| Dan Dare Abalis&lt;br /&gt;
|-&lt;br /&gt;
| Dance Dance Revolution&lt;br /&gt;
| DanceDanceRevolution V オープンアルファテスト&lt;br /&gt;
|-&lt;br /&gt;
| Danganronpa&lt;br /&gt;
| Komaeda Flash&lt;br /&gt;
|-&lt;br /&gt;
| Danger Mouse&lt;br /&gt;
| Danger Mouse: Danger Dash&lt;br /&gt;
|-&lt;br /&gt;
| Danger Rangers&lt;br /&gt;
| Danger Rangers: Hot Potato&lt;br /&gt;
|-&lt;br /&gt;
| Daniel Tiger's Neighborhood&lt;br /&gt;
| Daniel Tiger's Neighborhood: Feel the Music&lt;br /&gt;
|-&lt;br /&gt;
| Danny Phantom&lt;br /&gt;
| Danny Phantom Dueling Decks&lt;br /&gt;
|-&lt;br /&gt;
| Darkstalkers&lt;br /&gt;
| Felicia Soundboard&lt;br /&gt;
|-&lt;br /&gt;
| Dark Ages&lt;br /&gt;
| The Great Peasant Escape&lt;br /&gt;
|-&lt;br /&gt;
| DC Super Hero Girls&lt;br /&gt;
| DC Super Hero Girls: Trivia Game&lt;br /&gt;
|-&lt;br /&gt;
| Dead or Alive&lt;br /&gt;
| -54K DOAX Hitomi Kiriban-&lt;br /&gt;
|-&lt;br /&gt;
| Death Note&lt;br /&gt;
| Write in the Death Note&lt;br /&gt;
|-&lt;br /&gt;
|Degrassi&lt;br /&gt;
|Degrassi: Dish It Out!&lt;br /&gt;
|-&lt;br /&gt;
| Deltora Quest&lt;br /&gt;
| Deltora Quest: Find the Gems&lt;br /&gt;
|-&lt;br /&gt;
| Descendants&lt;br /&gt;
| Descendants: Smarte Couture&lt;br /&gt;
|-&lt;br /&gt;
| Design Squad&lt;br /&gt;
| Feed the Fidgits!&lt;br /&gt;
|-&lt;br /&gt;
| Despicable Me&lt;br /&gt;
| Bee-Do!&lt;br /&gt;
|-&lt;br /&gt;
| Detective Conan&lt;br /&gt;
| Case Closed: Kick Ball&lt;br /&gt;
|-&lt;br /&gt;
| Detetives do Prédio Azul&lt;br /&gt;
| Aventura no Prédio Azul&lt;br /&gt;
|-&lt;br /&gt;
| Devil May Cry&lt;br /&gt;
| Dante Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Dexter's Laboratory&lt;br /&gt;
| Dexter's Labyrinth&lt;br /&gt;
|-&lt;br /&gt;
| Diablo&lt;br /&gt;
| Diablo Tetris&lt;br /&gt;
|-&lt;br /&gt;
| Diary of a Wimpy Kid&lt;br /&gt;
| Old-Timey Ice Cream Parlour!&lt;br /&gt;
|-&lt;br /&gt;
| Dickie Roberts: Former Child Star&lt;br /&gt;
| Dickie Roberts Former Child Star: Dickie Slide&lt;br /&gt;
|-&lt;br /&gt;
| Die Sendung mit der Maus&lt;br /&gt;
| MausTrick: Das Maus-Anzieh-Spiel&lt;br /&gt;
|-&lt;br /&gt;
| Dig Dug&lt;br /&gt;
| Dig Dug BB&lt;br /&gt;
|-&lt;br /&gt;
| Digimon&lt;br /&gt;
| Digimon Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Dilbert&lt;br /&gt;
| Dilberito&lt;br /&gt;
|-&lt;br /&gt;
| Dino Dan&lt;br /&gt;
| Dino Dan: Ready, Set, Dino!&lt;br /&gt;
|-&lt;br /&gt;
| Dinosaur Train&lt;br /&gt;
| Buddy's A-Maze-ing Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Disgaea&lt;br /&gt;
| Disgaea Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Disney Fairies&lt;br /&gt;
| Disney Fairies: Harvest Hustle&lt;br /&gt;
|-&lt;br /&gt;
|Disney's Armageddon&lt;br /&gt;
|Armageddon Lexicon&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Atlantis&lt;br /&gt;
| Atlantis Translator&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Brave&lt;br /&gt;
| Disney Create: Brave Painter&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Cars&lt;br /&gt;
| Cars: Lightning Speed&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Coco&lt;br /&gt;
| Quiz: Which Coco Character Are You?&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Hercules&lt;br /&gt;
| Hercules Archery Game&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Mulan&lt;br /&gt;
| Mulan Training Game&lt;br /&gt;
|-&lt;br /&gt;
| Disney's National Treasure&lt;br /&gt;
| National Treasure 2 Cavern Climber&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Pocahontas&lt;br /&gt;
| Pocahontas Sticker Story&lt;br /&gt;
|-&lt;br /&gt;
| Disney's Zombies&lt;br /&gt;
| Zombies 2: Quest for the Moonstone&lt;br /&gt;
|-&lt;br /&gt;
| Disrespectoids&lt;br /&gt;
| Disrespectoids: Slow Moe's Shell Shock&lt;br /&gt;
|-&lt;br /&gt;
| Diva Starz&lt;br /&gt;
| Diva Starz Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Dive Olly Dive!&lt;br /&gt;
| Olly Match&lt;br /&gt;
|-&lt;br /&gt;
| Dizzy&lt;br /&gt;
| Dizzy Newgrounds&lt;br /&gt;
|-&lt;br /&gt;
| Doc McStuffins&lt;br /&gt;
| Doc McStuffins Clinic for Stuffed Animals and Toys&lt;br /&gt;
|-&lt;br /&gt;
| Doctor Who&lt;br /&gt;
| Virtual 3D TARDIS&lt;br /&gt;
|-&lt;br /&gt;
| Dofus&lt;br /&gt;
| Panda Wakfu&lt;br /&gt;
|-&lt;br /&gt;
| Doge&lt;br /&gt;
| Dogeminer&lt;br /&gt;
|-&lt;br /&gt;
| Dog With a Blog&lt;br /&gt;
| Dog with a Blog - Stan's Sneaky Blog&lt;br /&gt;
|-&lt;br /&gt;
| Doki&lt;br /&gt;
| Doki y los alimentos&lt;br /&gt;
|-&lt;br /&gt;
| Doki Doki Literature Club&lt;br /&gt;
| Dank Dank Lit Club! Demo&lt;br /&gt;
|-&lt;br /&gt;
| Dollynho&lt;br /&gt;
| Ajude o Dollynho&lt;br /&gt;
|-&lt;br /&gt;
| Domingão do Faustão&lt;br /&gt;
| De Cara no Muro&lt;br /&gt;
|-&lt;br /&gt;
| Domo&lt;br /&gt;
| Domo-Kun's Angry Smashfest&lt;br /&gt;
|-&lt;br /&gt;
| Donkey Hodie&lt;br /&gt;
| Donkey's Froyo Stand&lt;br /&gt;
|-&lt;br /&gt;
| Donkey Kong&lt;br /&gt;
| Banana Bonanza!&lt;br /&gt;
|-&lt;br /&gt;
| Doom&lt;br /&gt;
| DOOM&lt;br /&gt;
|-&lt;br /&gt;
| Doraemon&lt;br /&gt;
| Doraemon Mystery&lt;br /&gt;
|-&lt;br /&gt;
| Dora the Explorer&lt;br /&gt;
| Dora's 3-D Backpack Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Dork Diaries&lt;br /&gt;
| Dork Pet Sitter&lt;br /&gt;
|-&lt;br /&gt;
| Dot.&lt;br /&gt;
| Make a game with Dot.	&lt;br /&gt;
|-&lt;br /&gt;
| Dota&lt;br /&gt;
| Dota 8&lt;br /&gt;
|-&lt;br /&gt;
| Double Dragon&lt;br /&gt;
| Aboboy's Small Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Doug&lt;br /&gt;
| Doug: The Foot of Doom&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Age&lt;br /&gt;
| Dragon Age Journeys&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Ball&lt;br /&gt;
| Dragon Ball Z Tournament&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Booster&lt;br /&gt;
| Dragon Booster - All City Race&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Quest&lt;br /&gt;
| Dragon Quest IX Screensaver&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Tales&lt;br /&gt;
| Dragon Tales: Dragon Badges&lt;br /&gt;
|-&lt;br /&gt;
| Dragon's Crown&lt;br /&gt;
| Slime's Crown&lt;br /&gt;
|-&lt;br /&gt;
| DragonflyTV&lt;br /&gt;
| Nanobots&lt;br /&gt;
|-&lt;br /&gt;
| Drake &amp;amp; Josh&lt;br /&gt;
| Drake And Josh Really Big Shrimp&lt;br /&gt;
|-&lt;br /&gt;
| Drawn Together&lt;br /&gt;
| Drawn Together: Cavity Search!&lt;br /&gt;
|-&lt;br /&gt;
| DreamWorks' Home&lt;br /&gt;
| Home Kid Cuisine Microsite&lt;br /&gt;
|-&lt;br /&gt;
| DreamWorks' Spirit&lt;br /&gt;
| Spirit Untamed: Wild Rider&lt;br /&gt;
|-&lt;br /&gt;
| Duck Hunt&lt;br /&gt;
| Kill The Dog From Duck Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Duke Nukem&lt;br /&gt;
| Duke Nukem Forever Soundboard&lt;br /&gt;
|-&lt;br /&gt;
| Dumbo&lt;br /&gt;
| Dumbo Big Top Blaze&lt;br /&gt;
|-&lt;br /&gt;
| Dune&lt;br /&gt;
| Dune 2&lt;br /&gt;
|-&lt;br /&gt;
| Dungeons &amp;amp; Dragons&lt;br /&gt;
| 30th Anniversary Dungeons &amp;amp; Dragons: Historical Timeline&lt;br /&gt;
|-&lt;br /&gt;
| EarthBound&lt;br /&gt;
| Earth Bound Fight Scene&lt;br /&gt;
|-&lt;br /&gt;
|EastEnders&lt;br /&gt;
|EastEnders: Who is Stalking Phil?&lt;br /&gt;
|-&lt;br /&gt;
| Ed, Edd n Eddy&lt;br /&gt;
| Ed, Edd n Eddy - Clash Of The Idiots&lt;br /&gt;
|-&lt;br /&gt;
| Eddsworld&lt;br /&gt;
| Angry Edd&lt;br /&gt;
|-&lt;br /&gt;
| Elfen Lied&lt;br /&gt;
| Elfen Lied Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Elinor Wonders Why&lt;br /&gt;
| Elinor Wonders Why: Pond Life&lt;br /&gt;
|-&lt;br /&gt;
| El Chavo&lt;br /&gt;
| Chavo and the Giant Sandwich&lt;br /&gt;
|-&lt;br /&gt;
| El Tigre&lt;br /&gt;
| El Tigre: Miracle City Meltdown&lt;br /&gt;
|-&lt;br /&gt;
| Encanto&lt;br /&gt;
| Encanto Matching&lt;br /&gt;
|-&lt;br /&gt;
| Enchanted&lt;br /&gt;
| Enchanted - Nab the Apples&lt;br /&gt;
|-&lt;br /&gt;
| Erin Hunter's Warriors&lt;br /&gt;
| Warriors: The New Prophecy Quest&lt;br /&gt;
|-&lt;br /&gt;
| Esquadrão do Lixo&lt;br /&gt;
| A Faxina de Nigel&lt;br /&gt;
|-&lt;br /&gt;
| Excitebike&lt;br /&gt;
| Excitebike&lt;br /&gt;
|-&lt;br /&gt;
| E.T. the Extra-Terrestrial&lt;br /&gt;
| E.T. The 20th Anniversary: Save E.T.&lt;br /&gt;
|-&lt;br /&gt;
| Ever After High&lt;br /&gt;
| Ever After High: Bo-Peep Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Every Witch Way&lt;br /&gt;
| Are You An Every Witch Way Expert?&lt;br /&gt;
|-&lt;br /&gt;
| F-Zero&lt;br /&gt;
| F-Zero Flash Edition&lt;br /&gt;
|-&lt;br /&gt;
| Fairy Tail&lt;br /&gt;
| Lucy Smiles-Fairy Tail&lt;br /&gt;
|-&lt;br /&gt;
| Fallout&lt;br /&gt;
| Fallout 3 Terminal&lt;br /&gt;
|-&lt;br /&gt;
| Fall Guys&lt;br /&gt;
| Fall Race: Season 2&lt;br /&gt;
|-&lt;br /&gt;
| Family Guy&lt;br /&gt;
| Brian's Shoot 'em Up Bar&lt;br /&gt;
|-&lt;br /&gt;
| Fanboy &amp;amp; Chum Chum&lt;br /&gt;
| Fanboy &amp;amp; Chum Chum: Dollar Dance&lt;br /&gt;
|-&lt;br /&gt;
| Fancy Nancy&lt;br /&gt;
| Fancy Nancy: Bonjour, Butterfly&lt;br /&gt;
|-&lt;br /&gt;
| Fancy Pants&lt;br /&gt;
| The Fancy Pants Adventures: World 1&lt;br /&gt;
|-&lt;br /&gt;
| Fantastic Four&lt;br /&gt;
| Fantastic Four: Rush Crush&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy Life&lt;br /&gt;
| Fantasy Life Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Fast &amp;amp; Furious&lt;br /&gt;
| The Fast and the Furious Street Racer&lt;br /&gt;
|-&lt;br /&gt;
| Fate/stay night&lt;br /&gt;
| Fate/Grand Order Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Felix the Cat&lt;br /&gt;
| The Felix the Cat Trivia Quiz&lt;br /&gt;
|-&lt;br /&gt;
| Fella&lt;br /&gt;
| DeviantART short&lt;br /&gt;
|-&lt;br /&gt;
| Ferdi Fuchs&lt;br /&gt;
| Jump4Fun&lt;br /&gt;
|-&lt;br /&gt;
| Fetch! with Ruff Ruffman&lt;br /&gt;
| Fetch! Face-Off&lt;br /&gt;
|-&lt;br /&gt;
| Fighting Foodons&lt;br /&gt;
| Fighting Foodons: Food Flick&lt;br /&gt;
|-&lt;br /&gt;
| Final Fantasy&lt;br /&gt;
| Chocobo's Snowboard Glide&lt;br /&gt;
|-&lt;br /&gt;
| Finding Nemo&lt;br /&gt;
| Finding Nemo: Paper Toys&lt;br /&gt;
|-&lt;br /&gt;
| Finding Stuff Out&lt;br /&gt;
| Good Night Harrison&lt;br /&gt;
|-&lt;br /&gt;
| Fire Emblem&lt;br /&gt;
| Beat Up Marth Game&lt;br /&gt;
|-&lt;br /&gt;
| Fireboy and Watergirl&lt;br /&gt;
| Fireboy and Watergirl Kiss&lt;br /&gt;
|-&lt;br /&gt;
| Fireman Sam&lt;br /&gt;
| Fireman Sam&lt;br /&gt;
|-&lt;br /&gt;
| Fish Hooks&lt;br /&gt;
| Fish Hooks: Belly Floppin' Bizzounce&lt;br /&gt;
|-&lt;br /&gt;
| Five Nights at Freddy's&lt;br /&gt;
| Five Nights of Love-FNAF Dating Sim&lt;br /&gt;
|-&lt;br /&gt;
| Fizzy's Lunch Lab&lt;br /&gt;
| Fizzy's Lunch Lab: Fizzy's Food Truck&lt;br /&gt;
|-&lt;br /&gt;
| Flappy Bird&lt;br /&gt;
| Flappy Bird For Dinner&lt;br /&gt;
|-&lt;br /&gt;
| Flash (DC)&lt;br /&gt;
| Justice League Super Cubes&lt;br /&gt;
|-&lt;br /&gt;
| FLCL&lt;br /&gt;
| Titan Nitro FLCL - Bedroom Scene&lt;br /&gt;
|-&lt;br /&gt;
| Floogals&lt;br /&gt;
| Floogals Mini Missions&lt;br /&gt;
|-&lt;br /&gt;
| Flushed Away&lt;br /&gt;
| Flushed Away Sewer Surfing&lt;br /&gt;
|-&lt;br /&gt;
| Fortnite&lt;br /&gt;
| Fortnite Jigsaw&lt;br /&gt;
|-&lt;br /&gt;
| Foster's Home for Imaginary Friends&lt;br /&gt;
| Foster's Home For Imaginary Friends: Water Duel&lt;br /&gt;
|-&lt;br /&gt;
| Fox in Socks&lt;br /&gt;
| Fox in Socks Word Puzzle Game&lt;br /&gt;
|-&lt;br /&gt;
| Fox's Robots&lt;br /&gt;
| Robots - Aw Nuts!&lt;br /&gt;
|-&lt;br /&gt;
| Frankenweenie&lt;br /&gt;
| Frankenweenie: Electrifying Experiments&lt;br /&gt;
|-&lt;br /&gt;
| Franklin the Turtle&lt;br /&gt;
| Franklin the Turtle's Balloons Away&lt;br /&gt;
|-&lt;br /&gt;
| Franny's Feet&lt;br /&gt;
| Shoebox Adventures: Fancy Shoes&lt;br /&gt;
|-&lt;br /&gt;
| FRED&lt;br /&gt;
| Fred the Movie: Figglehorn Fling&lt;br /&gt;
|-&lt;br /&gt;
| Friday Night Funkin'&lt;br /&gt;
| FNF - Boyfriend (test)&lt;br /&gt;
|-&lt;br /&gt;
| Frogger&lt;br /&gt;
| Frogger Hop&lt;br /&gt;
|-&lt;br /&gt;
| Froot Loops&lt;br /&gt;
| Froot Loops Quest for the Double Lemony Loot&lt;br /&gt;
|-&lt;br /&gt;
| Frozen&lt;br /&gt;
| Frozen Elsa Fire Makeover&lt;br /&gt;
|-&lt;br /&gt;
| Frucht Tiger&lt;br /&gt;
| Früchte Dschungel&lt;br /&gt;
|-&lt;br /&gt;
| Fullmetal Alchemist&lt;br /&gt;
| Edward Elric Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Furby&lt;br /&gt;
| Furby Maze Game&lt;br /&gt;
|-&lt;br /&gt;
| Futurama&lt;br /&gt;
| Futurama Mix Machine&lt;br /&gt;
|-&lt;br /&gt;
| G-Force&lt;br /&gt;
| G-Force: Team Tactics&lt;br /&gt;
|-&lt;br /&gt;
| G.I. Joe&lt;br /&gt;
| G.I. Joe Shadow Ascent&lt;br /&gt;
|-&lt;br /&gt;
| Gaby Estrella&lt;br /&gt;
| Gaby no Galinheiro&lt;br /&gt;
|-&lt;br /&gt;
| Galaga&lt;br /&gt;
| Galaga Mini&lt;br /&gt;
|-&lt;br /&gt;
| Galaxian&lt;br /&gt;
| Galaxian Mini&lt;br /&gt;
|-&lt;br /&gt;
| Game &amp;amp; Watch&lt;br /&gt;
| Game &amp;amp; Watch Judge&lt;br /&gt;
|-&lt;br /&gt;
| Game of Thrones&lt;br /&gt;
| Game of Thrones Scene Maker&lt;br /&gt;
|-&lt;br /&gt;
| Game Shakers&lt;br /&gt;
| Game Shakers Trivia Quest&lt;br /&gt;
|-&lt;br /&gt;
| Gamer's Guide to Pretty Much Everything&lt;br /&gt;
| Gamer's Guide: Dragon Hero&lt;br /&gt;
|-&lt;br /&gt;
| Garfield&lt;br /&gt;
| Garfield's Comic Creator&lt;br /&gt;
|-&lt;br /&gt;
| Gargoyles&lt;br /&gt;
| Gargoyles: Search for Magic&lt;br /&gt;
|-&lt;br /&gt;
| Garoto Emoticon&lt;br /&gt;
| O Pesadelo do Garoto Emoticon (The Ring)&lt;br /&gt;
|-&lt;br /&gt;
| Gattu Battu&lt;br /&gt;
| Gattu Battu: Knife Throw&lt;br /&gt;
|-&lt;br /&gt;
| Generator Rex&lt;br /&gt;
| Generator Rex - Evo Showdown&lt;br /&gt;
|-&lt;br /&gt;
| Genshin Impact&lt;br /&gt;
| BITE ME, BITE ME&lt;br /&gt;
|-&lt;br /&gt;
| Geometry Dash&lt;br /&gt;
| Geometry Dash (Scratch)&lt;br /&gt;
|-&lt;br /&gt;
| George of the Jungle&lt;br /&gt;
| George of the Jungle: Swingin' Kingdom&lt;br /&gt;
|-&lt;br /&gt;
| George Shrinks&lt;br /&gt;
| George Shrinks Coloring&lt;br /&gt;
|-&lt;br /&gt;
| Geronimo Stilton&lt;br /&gt;
| Geronimo Stilton's Fabumouse Mountain Picnic&lt;br /&gt;
|-&lt;br /&gt;
|Get Smart&lt;br /&gt;
|Get Smart: Agent Training Manual&lt;br /&gt;
|-&lt;br /&gt;
| Ghost in the Shell&lt;br /&gt;
| Ghost in the Shell - Hidden Objects&lt;br /&gt;
|-&lt;br /&gt;
| Ghost Rider&lt;br /&gt;
| Ghost Rider Drive&lt;br /&gt;
|-&lt;br /&gt;
| Ghost Trick&lt;br /&gt;
| Ghost Trick Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Ghostbusters&lt;br /&gt;
| Nitro Ghostbusters&lt;br /&gt;
|-&lt;br /&gt;
| Ghosts 'n Goblins&lt;br /&gt;
| Ghosts and Goblins&lt;br /&gt;
|-&lt;br /&gt;
| Glee&lt;br /&gt;
| Glee Cast Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Go Diego Go!&lt;br /&gt;
| Diego's Mudboarding Adventure&lt;br /&gt;
|-&lt;br /&gt;
| God of War&lt;br /&gt;
| God of War 2 Theme&lt;br /&gt;
|-&lt;br /&gt;
| Godzilla&lt;br /&gt;
| Godzilla Crisis Defense&lt;br /&gt;
|-&lt;br /&gt;
| Goemon&lt;br /&gt;
| Legend of the Mystical Ninja 1&lt;br /&gt;
|-&lt;br /&gt;
| Gofrette&lt;br /&gt;
| The Moustache Game&lt;br /&gt;
|-&lt;br /&gt;
| Golden Sun&lt;br /&gt;
| Djinn Catch with Mia!&lt;br /&gt;
|-&lt;br /&gt;
| Goldfish Crackers&lt;br /&gt;
| Finn's Search for Laughs&lt;br /&gt;
|-&lt;br /&gt;
| Good Luck Charlie&lt;br /&gt;
| Fridge Designer&lt;br /&gt;
|-&lt;br /&gt;
| Google Doodle&lt;br /&gt;
| Magic Cat Academy&lt;br /&gt;
|-&lt;br /&gt;
| Goosebumps&lt;br /&gt;
| Flee Camp Jellyjam&lt;br /&gt;
|-&lt;br /&gt;
| Gorillaz&lt;br /&gt;
| Gorillaz Final Drive&lt;br /&gt;
|-&lt;br /&gt;
| Gormiti&lt;br /&gt;
| Dangers of the Deep&lt;br /&gt;
|-&lt;br /&gt;
| Grand Theft Auto&lt;br /&gt;
| Grand Theft Auto III Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Falls&lt;br /&gt;
| Gravity Falls: Rumble's Revenge&lt;br /&gt;
|-&lt;br /&gt;
| Green Arrow&lt;br /&gt;
| Arrow: Target Practice Range&lt;br /&gt;
|-&lt;br /&gt;
| Green Eggs and Ham&lt;br /&gt;
| Green Eggs and Ham Picture Scramble&lt;br /&gt;
|-&lt;br /&gt;
| Green Lantern&lt;br /&gt;
| Crimson Clash&lt;br /&gt;
|-&lt;br /&gt;
| Grim &amp;amp; Evil&lt;br /&gt;
| The Grim Adventures of Billy &amp;amp; Mandy - Grim Ball&lt;br /&gt;
|-&lt;br /&gt;
| Grizzy &amp;amp; the Lemmings&lt;br /&gt;
| Grizzy and the Lemmings: Drone Drop&lt;br /&gt;
|-&lt;br /&gt;
| Grossology&lt;br /&gt;
| Grossology: Lax in the Slacks!&lt;br /&gt;
|-&lt;br /&gt;
| Guardians of Ga'Hoole&lt;br /&gt;
| Legend of the Guardians - Spot the Difference &lt;br /&gt;
|-&lt;br /&gt;
| Guardians of the Galaxy&lt;br /&gt;
| Guardians of the Galaxy: Citadel Storm&lt;br /&gt;
|-&lt;br /&gt;
| Gui &amp;amp; Estopa&lt;br /&gt;
| Vista o Estopa&lt;br /&gt;
|-&lt;br /&gt;
| Guild Wars&lt;br /&gt;
| Paragon Guild Wars Fan Dressup&lt;br /&gt;
|-&lt;br /&gt;
| Guilty Gear&lt;br /&gt;
| Guilty Gear Pokemon Collage&lt;br /&gt;
|-&lt;br /&gt;
| Gulliver's Travels&lt;br /&gt;
| Gulliver's Big Photo Match&lt;br /&gt;
|-&lt;br /&gt;
| Gumby&lt;br /&gt;
| Gumby チェキラッ Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Gundam&lt;br /&gt;
| SD Gundam Force: Deep Space Flight&lt;br /&gt;
|-&lt;br /&gt;
| Gurren Lagann&lt;br /&gt;
| Gurren Laggan Tribute&lt;br /&gt;
|-&lt;br /&gt;
| Habbo&lt;br /&gt;
| Habbo Luvboat&lt;br /&gt;
|-&lt;br /&gt;
| Half-Life&lt;br /&gt;
| Half-Life Reloaded&lt;br /&gt;
|-&lt;br /&gt;
| Halo&lt;br /&gt;
| Halo: Funny Situations&lt;br /&gt;
|-&lt;br /&gt;
| Hamtaro&lt;br /&gt;
| ハムハムぬりえ&lt;br /&gt;
|-&lt;br /&gt;
| Hancock&lt;br /&gt;
| Hancock: Flight &amp;amp; Fight&lt;br /&gt;
|-&lt;br /&gt;
| Handy Manny&lt;br /&gt;
| Hop Up, Jump In!&lt;br /&gt;
|-&lt;br /&gt;
| Hannah Montana&lt;br /&gt;
| Miley &amp;amp; Lilly's Designer Dreams&lt;br /&gt;
|-&lt;br /&gt;
| Happy Feet&lt;br /&gt;
| Happy Feet: The Videogame&lt;br /&gt;
|-&lt;br /&gt;
| Happy Tree Friends&lt;br /&gt;
| HTF 34: Eyes Cold Lemonade&lt;br /&gt;
|-&lt;br /&gt;
| Harry Potter&lt;br /&gt;
| Harry Potter and the Chamber of Secrets&lt;br /&gt;
|-&lt;br /&gt;
| Haruhi Suzumiya&lt;br /&gt;
| Haruhi Face&lt;br /&gt;
|-&lt;br /&gt;
| Harvest Moon&lt;br /&gt;
| Puzzle de Harvest Moon Demo&lt;br /&gt;
|-&lt;br /&gt;
| Harvey Beaks&lt;br /&gt;
| Pe-Choo!&lt;br /&gt;
|-&lt;br /&gt;
| He-Man&lt;br /&gt;
| She-Ra Search and Destroy&lt;br /&gt;
|-&lt;br /&gt;
| Hearts For Hearts Girls&lt;br /&gt;
| Nahji's Duck Run&lt;br /&gt;
|-&lt;br /&gt;
| Hellboy&lt;br /&gt;
| Hellboy 2: The Golden Army - Whack A Troll&lt;br /&gt;
|-&lt;br /&gt;
| Hello Kitty&lt;br /&gt;
| Sanrio Jewel&lt;br /&gt;
|-&lt;br /&gt;
| Hellsing&lt;br /&gt;
| Hellsing - Schrödinger Walk&lt;br /&gt;
|-&lt;br /&gt;
| Henry Danger&lt;br /&gt;
| Danger Force: Training Missions&lt;br /&gt;
|-&lt;br /&gt;
| Henry Hugglemonster&lt;br /&gt;
| Henry's Roaring Racers&lt;br /&gt;
|-&lt;br /&gt;
| Henry Stickmin&lt;br /&gt;
| Stealing the Diamond&lt;br /&gt;
|-&lt;br /&gt;
| Herbie&lt;br /&gt;
| A La Pista Con Herbie&lt;br /&gt;
|-&lt;br /&gt;
| Hero: 108&lt;br /&gt;
| Lin Chung Combat&lt;br /&gt;
|-&lt;br /&gt;
| Hero Elementary&lt;br /&gt;
| Super Seasons Snapshots&lt;br /&gt;
|-&lt;br /&gt;
| Hetalia&lt;br /&gt;
| Britain's Closet&lt;br /&gt;
|-&lt;br /&gt;
| heute-show&lt;br /&gt;
| Der Metadatensauger: Das Spiel zur Vorratsdatenspeicherung&lt;br /&gt;
|-&lt;br /&gt;
| Hey Arnold!&lt;br /&gt;
| Hey Arnold! The Movie: Runaway Bus&lt;br /&gt;
|- &lt;br /&gt;
| Higglytown Heroes&lt;br /&gt;
| Higglyball&lt;br /&gt;
|-&lt;br /&gt;
| High School Musical&lt;br /&gt;
| Gotta Score&lt;br /&gt;
|-&lt;br /&gt;
| His Dark Materials&lt;br /&gt;
| The Golden Compass: Find Your Daemon&lt;br /&gt;
|-&lt;br /&gt;
| Hitman&lt;br /&gt;
| Hitman: Block Money&lt;br /&gt;
|-&lt;br /&gt;
| Hi Hi Puffy AmiYumi&lt;br /&gt;
| Hi Hi Puffy AmiYumi: Ninja Rock Star&lt;br /&gt;
|-&lt;br /&gt;
| Holes&lt;br /&gt;
| Holes: The Treasure of Green Lake&lt;br /&gt;
|-&lt;br /&gt;
| Home on the Range&lt;br /&gt;
| Home on the Range: Buck to the Rescue!&lt;br /&gt;
|-&lt;br /&gt;
| Homestar Runner&lt;br /&gt;
| Homestar Runner&lt;br /&gt;
|-&lt;br /&gt;
| Homestuck&lt;br /&gt;
| [S] Cascade&lt;br /&gt;
|-&lt;br /&gt;
| Hoops &amp;amp; Yoyo&lt;br /&gt;
| Hoops &amp;amp; Yoyo: The Sound&lt;br /&gt;
|-&lt;br /&gt;
| Hop (film)&lt;br /&gt;
| Chicks Patrol&lt;br /&gt;
|-&lt;br /&gt;
| Horton&lt;br /&gt;
| Horton's Who Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Hot Wheels&lt;br /&gt;
| Hot Wheels Ferrari X-V Speed Trial&lt;br /&gt;
|-&lt;br /&gt;
| Hotel for Dogs&lt;br /&gt;
| Pooch Personalities&lt;br /&gt;
|-&lt;br /&gt;
| Hotel Transylvania&lt;br /&gt;
| Hotel Translvania: Suitcase Sort&lt;br /&gt;
|-&lt;br /&gt;
| House of Anubis&lt;br /&gt;
| House of Anubis - The Secrets Within&lt;br /&gt;
|-&lt;br /&gt;
|How to Eat Fried Worms&lt;br /&gt;
|How to Eat Fried Worms: Wormsicles&lt;br /&gt;
|-&lt;br /&gt;
| How to Train Your Dragon&lt;br /&gt;
| Dragons: Dragon Racer&lt;br /&gt;
|-&lt;br /&gt;
| Hulk&lt;br /&gt;
| Hulk Vs&lt;br /&gt;
|-&lt;br /&gt;
| Humf&lt;br /&gt;
| Where's Humf&lt;br /&gt;
|-&lt;br /&gt;
| Hunter x Hunter&lt;br /&gt;
| Observing Kastro (PR Version) swf&lt;br /&gt;
|-&lt;br /&gt;
| Hyperdimension Neptunia&lt;br /&gt;
| Hyperdimension Neptunia Victory Microsite&lt;br /&gt;
|-&lt;br /&gt;
| I Am Frankie&lt;br /&gt;
| I Am Frankie: Make A Scene&lt;br /&gt;
|-&lt;br /&gt;
| I'm in the Band&lt;br /&gt;
| Iron Weasel: Grudge for Glory&lt;br /&gt;
|-&lt;br /&gt;
| iCarly&lt;br /&gt;
| iCarly: iSave iCarly&lt;br /&gt;
|-&lt;br /&gt;
| Ice Age&lt;br /&gt;
| Ice Age 2 The Meltdown: Glacial Break&lt;br /&gt;
|-&lt;br /&gt;
| Iggy Arbuckle&lt;br /&gt;
| Iggy Arbuckle's Race Off&lt;br /&gt;
|-&lt;br /&gt;
| Imagination Movers&lt;br /&gt;
| Warehouse Mouse in: The Bubble Room Game&lt;br /&gt;
|-&lt;br /&gt;
| Imaginext&lt;br /&gt;
| Imaginext™ You're a Firefighter&lt;br /&gt;
|-&lt;br /&gt;
| Inazuma Eleven&lt;br /&gt;
| Inazuma Eleven Girls Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Indiana Jones&lt;br /&gt;
| Indiana Jones in Odd World&lt;br /&gt;
|-&lt;br /&gt;
| Inside Out&lt;br /&gt;
| Inside Out Match!&lt;br /&gt;
|-&lt;br /&gt;
| Inspector Gadget&lt;br /&gt;
| Inspector Gadget: Descent into Madness&lt;br /&gt;
|-&lt;br /&gt;
| Invader Zim&lt;br /&gt;
| Invader Zim: The DOOM Game&lt;br /&gt;
|-&lt;br /&gt;
| InuYasha&lt;br /&gt;
| Kirara Pet Game&lt;br /&gt;
|-&lt;br /&gt;
| Iron Man&lt;br /&gt;
| Iron Man Flight Test 2.0&lt;br /&gt;
|-&lt;br /&gt;
| It's My Life&lt;br /&gt;
| Beat the Bully&lt;br /&gt;
|-&lt;br /&gt;
| Jack and Jill&lt;br /&gt;
| Jack and Jill: Pool Party&lt;br /&gt;
|-&lt;br /&gt;
| Jackie Chan Adventures&lt;br /&gt;
| Jackie Chan Adventures: Hang Gliding&lt;br /&gt;
|-&lt;br /&gt;
| Jak and Daxter&lt;br /&gt;
| Jak and Daxter: The Precursor Legacy - The Lost Levels&lt;br /&gt;
|-&lt;br /&gt;
| Jake and the Never Land Pirates&lt;br /&gt;
| Jake's Heroic Race&lt;br /&gt;
|-&lt;br /&gt;
| Jakers! The Adventures of Piggley Winks&lt;br /&gt;
| Jakers! Seesaw Heehaw!&lt;br /&gt;
|-&lt;br /&gt;
| James Bond&lt;br /&gt;
| Ice Race 007&lt;br /&gt;
|-&lt;br /&gt;
| James Cameron's Avatar&lt;br /&gt;
| Na'vi Avatar Maker&lt;br /&gt;
|-&lt;br /&gt;
| James Cameron's Titanic&lt;br /&gt;
| Titanic - Spot the Difference&lt;br /&gt;
|-&lt;br /&gt;
| Jay Jay the Jet Plane&lt;br /&gt;
| Jay Jay and the Stars at Night&lt;br /&gt;
|-&lt;br /&gt;
| Jeff Smith's Bone&lt;br /&gt;
| The Great Cow Race&lt;br /&gt;
|-&lt;br /&gt;
| Jessie&lt;br /&gt;
| Jessie over Manhattan&lt;br /&gt;
|-&lt;br /&gt;
| Jet Set Radio&lt;br /&gt;
| Rhyth &amp;amp; Gum Interactive Animation&lt;br /&gt;
|-&lt;br /&gt;
| Jimmy Neutron&lt;br /&gt;
| Jimmy Neutron Sea Minus&lt;br /&gt;
|-&lt;br /&gt;
| Jimmy Two-Shoes&lt;br /&gt;
| Carnival of Misery&lt;br /&gt;
|-&lt;br /&gt;
| John Carter&lt;br /&gt;
| John Carter: Battle for Barsoom&lt;br /&gt;
|-&lt;br /&gt;
| Johnny and the Sprites&lt;br /&gt;
| Lily's Paint Magic&lt;br /&gt;
|-&lt;br /&gt;
| Johnny Bravo&lt;br /&gt;
| Johnny Bravo - Bravo Boogie&lt;br /&gt;
|-&lt;br /&gt;
| Johnny Test&lt;br /&gt;
| Johnny Test: Johnny Fu&lt;br /&gt;
|-&lt;br /&gt;
| JoJo's Bizarre Adventure&lt;br /&gt;
| ジョジョの奇妙な冒険&lt;br /&gt;
|-&lt;br /&gt;
| JoJo's Circus&lt;br /&gt;
| JoJo's Letter Sound Dash&lt;br /&gt;
|-&lt;br /&gt;
| Judge Dredd&lt;br /&gt;
| Dredd - Judgement&lt;br /&gt;
|-&lt;br /&gt;
| Julius &amp;amp; Friends&lt;br /&gt;
| Frank Invaders&lt;br /&gt;
|-&lt;br /&gt;
| JumpStart&lt;br /&gt;
| JumpStart Learning Styles Quiz&lt;br /&gt;
|-&lt;br /&gt;
| Jungle Junction&lt;br /&gt;
| Ellyvan's Coconut Parade&lt;br /&gt;
|-&lt;br /&gt;
| Junie B. Jones&lt;br /&gt;
| Photos with me, Junie B.!&lt;br /&gt;
|-&lt;br /&gt;
| Jurassic Park&lt;br /&gt;
| Jurassic Park The Ride: Online Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Just Jordan&lt;br /&gt;
| Just Jordan: Gotta Bounce&lt;br /&gt;
|-&lt;br /&gt;
| Justice League&lt;br /&gt;
| Justice League: Curse of the Underworld&lt;br /&gt;
|-&lt;br /&gt;
| Justin Time&lt;br /&gt;
| Aztec Dash&lt;br /&gt;
|-&lt;br /&gt;
| K'Nex&lt;br /&gt;
| K'Nex Tub &amp;amp; Case sets Shopping $pree&lt;br /&gt;
|-&lt;br /&gt;
| K-On!&lt;br /&gt;
| K-On Dressup&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider&lt;br /&gt;
| Kamen Rider ZI-O Flash Belt .8&lt;br /&gt;
|-&lt;br /&gt;
| KanColle&lt;br /&gt;
| Mating Admiral: Isokaze&lt;br /&gt;
|-&lt;br /&gt;
|Kangaroo Jack&lt;br /&gt;
|Kangaroo Jack: G'Day U.S.A.!: Outback Rumble&lt;br /&gt;
|-&lt;br /&gt;
| Kappa Mikey&lt;br /&gt;
| Kappa Mikey Soundboard&lt;br /&gt;
|-&lt;br /&gt;
| Katamari&lt;br /&gt;
| Flash Katamari&lt;br /&gt;
|-&lt;br /&gt;
| Katawa Shoujo&lt;br /&gt;
| Katawa Crash&lt;br /&gt;
|-&lt;br /&gt;
| Keymon Ache&lt;br /&gt;
| Keymon Ache: Food Bounce&lt;br /&gt;
|-&lt;br /&gt;
| Kick Buttowski&lt;br /&gt;
| Loco Launcho&lt;br /&gt;
|-&lt;br /&gt;
| Kickin' It&lt;br /&gt;
| Dojo Dodge&lt;br /&gt;
|-&lt;br /&gt;
| Kid Icarus&lt;br /&gt;
| Kid Icarus&lt;br /&gt;
|-&lt;br /&gt;
| Kid vs. Kat&lt;br /&gt;
| Kid vs. Kat: Katapult Katastrophe&lt;br /&gt;
|-&lt;br /&gt;
| KidsWorld Sports&lt;br /&gt;
| Kids World Sports: Kayak Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Kiki's Delivery Service&lt;br /&gt;
| Kiki's Delivery Service: Save Tombo&lt;br /&gt;
|-&lt;br /&gt;
| Kill la Kill&lt;br /&gt;
| Kill la Kill: Don't Lose Your Way! Fighting Game&lt;br /&gt;
|-&lt;br /&gt;
| Killzone&lt;br /&gt;
| Scott Rockwell's Killzone&lt;br /&gt;
|-&lt;br /&gt;
| Kim Possible&lt;br /&gt;
| A Sitch in Time Episode 01: Present&lt;br /&gt;
|-&lt;br /&gt;
| Kinder&lt;br /&gt;
| Max Bombola e il Tesoro Nascosto&lt;br /&gt;
|-&lt;br /&gt;
| King Kong&lt;br /&gt;
| King Kong City Escape&lt;br /&gt;
|-&lt;br /&gt;
| King of the Hill&lt;br /&gt;
| King Of The Hill Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Kingdom Force&lt;br /&gt;
| Kingdom Force: Volcano Chase!&lt;br /&gt;
|-&lt;br /&gt;
| Kingdom Hearts&lt;br /&gt;
| Disney Create: Kingdom Hearts Painter&lt;br /&gt;
|-&lt;br /&gt;
| Kipper&lt;br /&gt;
| Kipper's Matching Game&lt;br /&gt;
|-&lt;br /&gt;
| Kirby&lt;br /&gt;
| Kirby's Airride Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Klonoa&lt;br /&gt;
| Klonoa Dress Up- Game&lt;br /&gt;
|-&lt;br /&gt;
| KonoSuba&lt;br /&gt;
| Bully Aqua Simulator&lt;br /&gt;
|-&lt;br /&gt;
| Korn&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| Kubuś&lt;br /&gt;
| Snowboard Master&lt;br /&gt;
|-&lt;br /&gt;
| Kung Fu Hustle&lt;br /&gt;
| Axe Gang Rampage&lt;br /&gt;
|-&lt;br /&gt;
| Kung Fu Panda&lt;br /&gt;
| Kung Fu Panda: Tales of Po&lt;br /&gt;
|-&lt;br /&gt;
| Kunio-kun&lt;br /&gt;
| River City Hacky Sack&lt;br /&gt;
|-&lt;br /&gt;
| Kutar&lt;br /&gt;
| クターのバンブー トロピカル&lt;br /&gt;
|-&lt;br /&gt;
| L.O.L Surprise!&lt;br /&gt;
| LOL Surprise Millennials&lt;br /&gt;
|-&lt;br /&gt;
| Lab Rats&lt;br /&gt;
| Lab Rats: Bionic Heroics&lt;br /&gt;
|-&lt;br /&gt;
| Lady and the Tramp&lt;br /&gt;
| Lady and the Tramp Search&lt;br /&gt;
|-&lt;br /&gt;
| Lalaloopsy&lt;br /&gt;
| Lalaloopsy Friendship Parade&lt;br /&gt;
|-&lt;br /&gt;
| Laugh &amp;amp; Learn&lt;br /&gt;
| Laugh &amp;amp; Learn™ Alphabet Game&lt;br /&gt;
|-&lt;br /&gt;
| LazyTown&lt;br /&gt;
| LazyTown's Superhero Challenge&lt;br /&gt;
|-&lt;br /&gt;
| League of Legends&lt;br /&gt;
| Preparation - A League of Legends Parody&lt;br /&gt;
|-&lt;br /&gt;
| Leave It to Beaver&lt;br /&gt;
| Leave it to Beaver Online Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Left 4 Dead&lt;br /&gt;
| Left4Dead2: the bad ad&lt;br /&gt;
|-&lt;br /&gt;
| LEGO&lt;br /&gt;
| Pepper's Skateboard Challenge&lt;br /&gt;
|-&lt;br /&gt;
| LEGO Exo-Force&lt;br /&gt;
| Hitomi's Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Lenny Loosejocks&lt;br /&gt;
| Lenny Solitaire&lt;br /&gt;
|-&lt;br /&gt;
|Let's Go Luna!&lt;br /&gt;
|Purple Panda's Space Bop&lt;br /&gt;
|-&lt;br /&gt;
| Life Savers&lt;br /&gt;
| Life Savers Waterpark Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Lilo and Stitch&lt;br /&gt;
| 625 Sandwich Stacker&lt;br /&gt;
|-&lt;br /&gt;
| Limp Bizkit&lt;br /&gt;
| Limp Bizkit - Mosh Master&lt;br /&gt;
|-&lt;br /&gt;
| Linkin Park&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
|Little Bear&lt;br /&gt;
|Little Bear: Little Bear's Dress-Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Little Bill&lt;br /&gt;
| Little Bill's Adventure with Captain Brainstorm&lt;br /&gt;
|-&lt;br /&gt;
| Little Charmers&lt;br /&gt;
| Crazy Cauldrons&lt;br /&gt;
|-&lt;br /&gt;
| Little Einsteins&lt;br /&gt;
| The Great Sky Race&lt;br /&gt;
|-&lt;br /&gt;
| Little People&lt;br /&gt;
| Little People® Favorite Friend Finder&lt;br /&gt;
|-&lt;br /&gt;
| Little Red Riding Hood&lt;br /&gt;
| Arthur's Puppet Theater: Little Red Riding Hood&lt;br /&gt;
|-&lt;br /&gt;
| LittleBigPlanet&lt;br /&gt;
| LittleBigPlanet: Create-a-Sackboy&lt;br /&gt;
|-&lt;br /&gt;
| Littlest Pet Shop&lt;br /&gt;
| Littlest Pet Shop Line Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Liv and Maddie&lt;br /&gt;
| Liv and Maddie: Scrapbook Designer&lt;br /&gt;
|-&lt;br /&gt;
| Lizzie McGuire&lt;br /&gt;
| Lizzie McGuire: Miranda Manicuranda&lt;br /&gt;
|-&lt;br /&gt;
| Lloyd in Space&lt;br /&gt;
| Lloyd in Space Bonus Minute: Android Lloyd&lt;br /&gt;
|-&lt;br /&gt;
| Lollipop Chainsaw&lt;br /&gt;
| Lollipop Chainsaw Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Lomax, the Hound of Music&lt;br /&gt;
| Lomax, the Hound of Music&lt;br /&gt;
|-&lt;br /&gt;
| Looney Tunes&lt;br /&gt;
| Looney Tunes Avalanche Snowboarding&lt;br /&gt;
|-&lt;br /&gt;
| Love Hina&lt;br /&gt;
| ラブ ひな マイクロサイト&lt;br /&gt;
|-&lt;br /&gt;
| Lost Space&lt;br /&gt;
| Lost in Space Trivia Quiz&lt;br /&gt;
|-&lt;br /&gt;
| Lucky Charms&lt;br /&gt;
| Lucky Charms: Lucky Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Lucky Star&lt;br /&gt;
| Kagami Hiiragi Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Lupin the Third&lt;br /&gt;
| Lupin the Third: Good Marksman?&lt;br /&gt;
|-&lt;br /&gt;
| M&amp;amp;M's&lt;br /&gt;
| M&amp;amp;M's Crazy Factory&lt;br /&gt;
|-&lt;br /&gt;
| Mad Men&lt;br /&gt;
| Mad Men: Which of Don's women are you?&lt;br /&gt;
|-&lt;br /&gt;
| Madagascar&lt;br /&gt;
| Madagascar 3 Race Across Europe&lt;br /&gt;
|-&lt;br /&gt;
| Madeline&lt;br /&gt;
| Word Jumble: Mots Embrouiller&lt;br /&gt;
|-&lt;br /&gt;
| Madness Combat&lt;br /&gt;
| Madness Interactive&lt;br /&gt;
|-&lt;br /&gt;
| Madoka Magica&lt;br /&gt;
| ほむらきゃっちゃ&lt;br /&gt;
|-&lt;br /&gt;
| Magical Pokaan&lt;br /&gt;
| Fre4k's Dream&lt;br /&gt;
|-&lt;br /&gt;
| Magilla Gorilla&lt;br /&gt;
| Magilla Gorilla: Pet Shop Cleaning&lt;br /&gt;
|-&lt;br /&gt;
| Maisy&lt;br /&gt;
| Maisy's ABC&lt;br /&gt;
|-&lt;br /&gt;
| Making Fiends&lt;br /&gt;
| Making Fiends: Pumpkin Plunkin'&lt;br /&gt;
|-&lt;br /&gt;
| Mama Mirabelle's Home Movies&lt;br /&gt;
| Savanna-gram eCard&lt;br /&gt;
|-&lt;br /&gt;
| Mao Mao&lt;br /&gt;
| Mao Mao: Heroes of Pure Heart - The Perfect Adventure&lt;br /&gt;
|-&lt;br /&gt;
| MapleStory&lt;br /&gt;
| MapleStory - Knights of Cygnus&lt;br /&gt;
|-&lt;br /&gt;
| Mappy&lt;br /&gt;
| Mappy Mini&lt;br /&gt;
|-&lt;br /&gt;
| Mars Attacks&lt;br /&gt;
| Mars Attacks Episode 1: Mission of Doom&lt;br /&gt;
|-&lt;br /&gt;
| Martha Speaks&lt;br /&gt;
| Skits Cooks&lt;br /&gt;
|-&lt;br /&gt;
| Marvel's Thor&lt;br /&gt;
| Thor The Defense of Asgard&lt;br /&gt;
|-&lt;br /&gt;
| Mary Poppins&lt;br /&gt;
| How Well Do You Know… Mary Poppins?&lt;br /&gt;
|-&lt;br /&gt;
| Maryoku Yummy&lt;br /&gt;
| Winter Yumderland Snow Globe&lt;br /&gt;
|-&lt;br /&gt;
| Masha and the Bear&lt;br /&gt;
| Masha and the Messy Bear&lt;br /&gt;
|-&lt;br /&gt;
| Mass Effect&lt;br /&gt;
| Papy Grenier - MASS EFFECT&lt;br /&gt;
|-&lt;br /&gt;
| Math Blaster&lt;br /&gt;
| Math Blaster for 4th Grade Coloring Book&lt;br /&gt;
|-&lt;br /&gt;
| Matt Hatter Chronicles&lt;br /&gt;
| Matt Hatter Chronicles: Cave In&lt;br /&gt;
|-&lt;br /&gt;
| Mau&lt;br /&gt;
| Hang Mau&lt;br /&gt;
|-&lt;br /&gt;
| Max Keeble's Big Move&lt;br /&gt;
| Max Keeble's Big Move: Max's Big Moves&lt;br /&gt;
|-&lt;br /&gt;
| Max Steel&lt;br /&gt;
| Max Steel: Ultralinks Attack&lt;br /&gt;
|-&lt;br /&gt;
| Max &amp;amp; Ruby&lt;br /&gt;
| Max's Toy Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Maya &amp;amp; Miguel&lt;br /&gt;
| Global Groovin'&lt;br /&gt;
|-&lt;br /&gt;
|Maya the Bee&lt;br /&gt;
|Maya Nature Paint&lt;br /&gt;
|-&lt;br /&gt;
| McDonald's&lt;br /&gt;
| Hamburglar's Bun Fun Game&lt;br /&gt;
|-&lt;br /&gt;
| Medabots&lt;br /&gt;
| MedaShooter&lt;br /&gt;
|-&lt;br /&gt;
| Meet Dave&lt;br /&gt;
| Meet Dave: Nasal Escape&lt;br /&gt;
|-&lt;br /&gt;
| Meet the Robinsons&lt;br /&gt;
| Meet the Robinsons Crowd Patrol&lt;br /&gt;
|-&lt;br /&gt;
| Mega Man&lt;br /&gt;
| Mega Man RPG&lt;br /&gt;
|-&lt;br /&gt;
| Megas XLR&lt;br /&gt;
| Megas XLR: Chase Masters V&lt;br /&gt;
|-&lt;br /&gt;
| Megamind&lt;br /&gt;
| Megamind: Cosmic Collide&lt;br /&gt;
|-&lt;br /&gt;
| Men In Black&lt;br /&gt;
| Men In Black II: Alien Retrieval&lt;br /&gt;
|-&lt;br /&gt;
| Metal Gear&lt;br /&gt;
| Metal Gear Awesome&lt;br /&gt;
|-&lt;br /&gt;
| Metal Slug&lt;br /&gt;
| Metal Slug Brutal&lt;br /&gt;
|-&lt;br /&gt;
| Metalocalypse&lt;br /&gt;
| Frozen Pixel Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Metroid&lt;br /&gt;
| Metroid: Genesis&lt;br /&gt;
|-&lt;br /&gt;
| Mickey Mouse&lt;br /&gt;
| Mickey Mouse - Rail Runner&lt;br /&gt;
|-&lt;br /&gt;
| Miffy&lt;br /&gt;
| Miffy's Spring Special&lt;br /&gt;
|-&lt;br /&gt;
| Mighty Magiswords&lt;br /&gt;
| Mighty Magiswords: Double Trouble in Mirror Castle&lt;br /&gt;
|-&lt;br /&gt;
| Mighty Med&lt;br /&gt;
| Mighty Med: Heroic Healers&lt;br /&gt;
|-&lt;br /&gt;
| Mighty Mike&lt;br /&gt;
| Mighty Mike: Jigsaw Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Mighty No. 9&lt;br /&gt;
| Mighty N#2 - Cryo Moveset&lt;br /&gt;
|-&lt;br /&gt;
| Mike the Knight&lt;br /&gt;
| Galahad's Gallop&lt;br /&gt;
|-&lt;br /&gt;
| Miles from Tomorrowland&lt;br /&gt;
| Miles from Tomorrowland: Interstellar Missions&lt;br /&gt;
|-&lt;br /&gt;
| Minecraft&lt;br /&gt;
| Minecraft Tower Defence 2&lt;br /&gt;
|-&lt;br /&gt;
| Miracle&lt;br /&gt;
| Miracle: Puck Handling&lt;br /&gt;
|-&lt;br /&gt;
| Miraculous Ladybug&lt;br /&gt;
| Miraculous Ladybug Dress Up&lt;br /&gt;
|-&lt;br /&gt;
|Miss Moon&lt;br /&gt;
|Miss Moon Zuma&lt;br /&gt;
|-&lt;br /&gt;
| Mission: Impossible&lt;br /&gt;
| Mission Impossible&lt;br /&gt;
|-&lt;br /&gt;
| Mister Rogers' Neighborhood&lt;br /&gt;
| Museum Go Round&lt;br /&gt;
|-&lt;br /&gt;
| Mix Master: King of Cards&lt;br /&gt;
| Adventures in Atreia: Mix Town Mahem&lt;br /&gt;
|-&lt;br /&gt;
| Moana&lt;br /&gt;
| Moana Disney Princess Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Mandeville's Monk&lt;br /&gt;
| Monk's Mind Game&lt;br /&gt;
|-&lt;br /&gt;
| Mike, Lu &amp;amp; Og&lt;br /&gt;
| Mike, Lu &amp;amp; Og: Sea Adventure&lt;br /&gt;
|-&lt;br /&gt;
|Molly of Denali&lt;br /&gt;
|Alaskan Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Monkey Island&lt;br /&gt;
| Return to Monkey Island Website&lt;br /&gt;
|-&lt;br /&gt;
| Monopoly&lt;br /&gt;
| Monopoly Electronic Banking&lt;br /&gt;
|-&lt;br /&gt;
| Monster High&lt;br /&gt;
| Monster High Wolf Babies&lt;br /&gt;
|-&lt;br /&gt;
|Monster House&lt;br /&gt;
|Thou Art Dead&lt;br /&gt;
|-&lt;br /&gt;
| Monster Hunter&lt;br /&gt;
| Monster Hunter: Armor Mix &amp;amp; Match&lt;br /&gt;
|-&lt;br /&gt;
| Monster Musume&lt;br /&gt;
| Slimy Time!&lt;br /&gt;
|-&lt;br /&gt;
| Monsters, Inc.&lt;br /&gt;
| Monsters Inc.: Sneak-A-Boo&lt;br /&gt;
|-&lt;br /&gt;
| Monsters vs. Aliens&lt;br /&gt;
| Monsters vs. Aliens: Mean, Clean, Zombie...Brains&lt;br /&gt;
|-&lt;br /&gt;
| Morenatsu&lt;br /&gt;
| [S] Sou : Jump&lt;br /&gt;
|-&lt;br /&gt;
| Mortal Kombat&lt;br /&gt;
| Mortal Kombat Karnage&lt;br /&gt;
|-&lt;br /&gt;
| Moshi Monsters&lt;br /&gt;
| Bobble Bots Bustle&lt;br /&gt;
|-&lt;br /&gt;
| Mother Goose and Grimm&lt;br /&gt;
| Grimmy's Whack-A-Cat&lt;br /&gt;
|-&lt;br /&gt;
| Motu Patlu&lt;br /&gt;
| Bowling Champs&lt;br /&gt;
|-&lt;br /&gt;
| Mr. Bean&lt;br /&gt;
| Mr. Bean Street Bakery&lt;br /&gt;
|-&lt;br /&gt;
| Mr. Driller&lt;br /&gt;
| Mr. Driller Mini&lt;br /&gt;
|-&lt;br /&gt;
| Mr. Meaty&lt;br /&gt;
| Mr. Meaty Treasures Of The Deep&lt;br /&gt;
|-&lt;br /&gt;
| Mr. Popper's Penguins&lt;br /&gt;
| Bitey's Snowball Smack&lt;br /&gt;
|-&lt;br /&gt;
| Mush-Mush &amp;amp; the Mushables&lt;br /&gt;
| Mush-Mush &amp;amp; the Mushables: Music Maker&lt;br /&gt;
|-&lt;br /&gt;
|Mutt &amp;amp; Stuff&lt;br /&gt;
|Mutt &amp;amp; Stuff: Class Picture Day!&lt;br /&gt;
|-&lt;br /&gt;
| My Gym Partner's a Monkey&lt;br /&gt;
| My Gym Partner's a Monkey: Front Page Nuisance&lt;br /&gt;
|-&lt;br /&gt;
| My Hero Academia&lt;br /&gt;
| INTERACTIVE DEKU&lt;br /&gt;
|-&lt;br /&gt;
| My Life as a Teenage Robot&lt;br /&gt;
| My Life as a Teenage Robot: Techno Tennis&lt;br /&gt;
|-&lt;br /&gt;
| My Little Pony&lt;br /&gt;
| DJ Pinkie Pie&lt;br /&gt;
|-&lt;br /&gt;
| My Neighbor Totoro&lt;br /&gt;
| My Totoro Room&lt;br /&gt;
|-&lt;br /&gt;
| Mysticons&lt;br /&gt;
| Mysticons: Piper Parkour&lt;br /&gt;
|-&lt;br /&gt;
| Nacho Libre&lt;br /&gt;
| Nacho Libre: Cocina Crunch&lt;br /&gt;
|-&lt;br /&gt;
| Nancy Drew&lt;br /&gt;
| Nancy Drew: Resorting to Danger&lt;br /&gt;
|-&lt;br /&gt;
| Nanny McPhee&lt;br /&gt;
| Nanny McPhee Returns&lt;br /&gt;
|-&lt;br /&gt;
| Naruto&lt;br /&gt;
| Naruto Ninja World Storm 2&lt;br /&gt;
|-&lt;br /&gt;
| NASCAR&lt;br /&gt;
| NASCAR.com To Go&lt;br /&gt;
|-&lt;br /&gt;
| Nature Cat&lt;br /&gt;
| Nature Cat's Adventure&lt;br /&gt;
|-&lt;br /&gt;
|Need for Speed&lt;br /&gt;
|Need for Speed: Carbon - Canyon Racer&lt;br /&gt;
|-&lt;br /&gt;
| Nella the Princess Knight&lt;br /&gt;
| Castlehaven Explorer&lt;br /&gt;
|-&lt;br /&gt;
| Neon Genesis Evangelion&lt;br /&gt;
| Evangelion:A&lt;br /&gt;
|-&lt;br /&gt;
| Neopets&lt;br /&gt;
| Turmac Roll&lt;br /&gt;
|-&lt;br /&gt;
| Nerf&lt;br /&gt;
| Nerf Test Range&lt;br /&gt;
|-&lt;br /&gt;
| Nesquik&lt;br /&gt;
| Nesquik: Chocolate Mountain Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Next X&lt;br /&gt;
| Next X: Rally Racing&lt;br /&gt;
|-&lt;br /&gt;
| Ni Hao, Kai-lan&lt;br /&gt;
| Kai-lan's Paper Lanterns&lt;br /&gt;
|-&lt;br /&gt;
| Nichijou&lt;br /&gt;
| Nichijou Jigsaw&lt;br /&gt;
|-&lt;br /&gt;
| Nickelodeon's Shiva&lt;br /&gt;
| Shiva - Collect Clues&lt;br /&gt;
|-&lt;br /&gt;
| Nicky, Ricky, Dicky &amp;amp; Dawn&lt;br /&gt;
| Nicky, Ricky, Dicky &amp;amp; Dawn: Which Harper Are You?&lt;br /&gt;
|-&lt;br /&gt;
| Nier&lt;br /&gt;
| NieR:Golf&lt;br /&gt;
|-&lt;br /&gt;
| NiGHTS&lt;br /&gt;
| NiGHTS into Dreams...&lt;br /&gt;
|-&lt;br /&gt;
| Nina's World&lt;br /&gt;
| Letras de Nina&lt;br /&gt;
|-&lt;br /&gt;
| Nintendogs&lt;br /&gt;
| Nintendogs Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Noddy&lt;br /&gt;
| Pop and Spell&lt;br /&gt;
|-&lt;br /&gt;
| Nyan Cat&lt;br /&gt;
| Nyan Cat Fly!&lt;br /&gt;
|-&lt;br /&gt;
| O Astro&lt;br /&gt;
| O Astro: Quero Minha Profecia&lt;br /&gt;
|-&lt;br /&gt;
| Octonauts&lt;br /&gt;
| Octonauts&lt;br /&gt;
|-&lt;br /&gt;
| Odd Squad&lt;br /&gt;
| Odd Squad: Cases&lt;br /&gt;
|-&lt;br /&gt;
| OFF&lt;br /&gt;
| The Judge&lt;br /&gt;
|-&lt;br /&gt;
| Oggy and the Cockroaches&lt;br /&gt;
| Oggy Moshi&lt;br /&gt;
|-&lt;br /&gt;
|Oh Noah!&lt;br /&gt;
|Oh Noah!: Curtain Up&lt;br /&gt;
|-&lt;br /&gt;
| Oh, the Places You'll Go!&lt;br /&gt;
| Elephant Ball&lt;br /&gt;
|-&lt;br /&gt;
| OK K.O.! Let's Be Heroes&lt;br /&gt;
| OK K.O.! Let's Be Heroes: Parking Lot Wars&lt;br /&gt;
|-&lt;br /&gt;
| Okami&lt;br /&gt;
| アマテラスの小判取り&lt;br /&gt;
|-&lt;br /&gt;
| Olivia&lt;br /&gt;
| Olivia of the Deep&lt;br /&gt;
|-&lt;br /&gt;
| Olympic Games&lt;br /&gt;
| PyeongChang 2018: Torch Dash&lt;br /&gt;
|-&lt;br /&gt;
| One Piece&lt;br /&gt;
| One Piece VS Zombies&lt;br /&gt;
|-&lt;br /&gt;
| One Punch-Man&lt;br /&gt;
| INTERACTIVE SAITAMA&lt;br /&gt;
|-&lt;br /&gt;
| Ong's Sisters&lt;br /&gt;
| ONG's Sisters 과자 만들기&lt;br /&gt;
|-&lt;br /&gt;
|Oobi&lt;br /&gt;
|Oobi Tub&lt;br /&gt;
|-&lt;br /&gt;
| Ooh, Aah &amp;amp; You&lt;br /&gt;
| Ooh &amp;amp; Aah's Coco-Nutty Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Open Season&lt;br /&gt;
| Open Season: The Timberline Games&lt;br /&gt;
|-&lt;br /&gt;
| Osmar, a Primeira Fatia do Pão de Forma&lt;br /&gt;
| Cadê o Osmar?&lt;br /&gt;
|-&lt;br /&gt;
| Oswald&lt;br /&gt;
| Oswald's Ice Cone Game&lt;br /&gt;
|-&lt;br /&gt;
| Ouran High School Host Club&lt;br /&gt;
| Dress-Up Kuma-Chan Game&lt;br /&gt;
|-&lt;br /&gt;
| Out of the Box&lt;br /&gt;
| Saucepan Jam&lt;br /&gt;
|-&lt;br /&gt;
| Outlaw Star&lt;br /&gt;
| my ending to outlaw star&lt;br /&gt;
|-&lt;br /&gt;
| Overlord&lt;br /&gt;
| Overlord H&lt;br /&gt;
|-&lt;br /&gt;
| Overwatch&lt;br /&gt;
| Overwatch - Spider's web 18+&lt;br /&gt;
|-&lt;br /&gt;
| Over the Garden Wall&lt;br /&gt;
| Masalla Del Jardín: Laberinto Oscuro&lt;br /&gt;
|-&lt;br /&gt;
| Over the Hedge&lt;br /&gt;
| Over the Hedge: Turn &amp;amp; Burn&lt;br /&gt;
|-&lt;br /&gt;
| Pac-Man&lt;br /&gt;
| 30th Anniversary of PAC-MAN Google Doodle&lt;br /&gt;
|-&lt;br /&gt;
| Pacific Rim&lt;br /&gt;
| Build Your Jaeger&lt;br /&gt;
|-&lt;br /&gt;
| Paddington Bear&lt;br /&gt;
| Paddington 2 - Hidden Numbers&lt;br /&gt;
|-&lt;br /&gt;
| Pair of Kings&lt;br /&gt;
| Pair of Kings: Wild Island Rampage&lt;br /&gt;
|-&lt;br /&gt;
| Pajanimals&lt;br /&gt;
| Apollo's Rocket Blastoff&lt;br /&gt;
|-&lt;br /&gt;
| Panty &amp;amp; Stocking with Garterbelt&lt;br /&gt;
| Panty &amp;amp; Stocking Interactive Animation&lt;br /&gt;
|-&lt;br /&gt;
| Papa Louie&lt;br /&gt;
| Papa's Pizzeria&lt;br /&gt;
|-&lt;br /&gt;
| PaRappa the Rapper&lt;br /&gt;
| Parappa's Rap Floor&lt;br /&gt;
|-&lt;br /&gt;
| Passatempo&lt;br /&gt;
| Clicando a Turma&lt;br /&gt;
|-&lt;br /&gt;
| Patapon&lt;br /&gt;
| Patapon: Beat Camp&lt;br /&gt;
|-&lt;br /&gt;
| PAW Patrol&lt;br /&gt;
| Pups Save the Day&lt;br /&gt;
|-&lt;br /&gt;
| Payday&lt;br /&gt;
| Bank Invaders 2&lt;br /&gt;
|-&lt;br /&gt;
| PB&amp;amp;J Otter&lt;br /&gt;
| PB&amp;amp;J Otter: Baby Butter's Big Catch&lt;br /&gt;
|-&lt;br /&gt;
| Peanuts&lt;br /&gt;
| Peanuts: What's Up, Snoopy?&lt;br /&gt;
|-&lt;br /&gt;
| Pedobear&lt;br /&gt;
| /b/ear Gunner&lt;br /&gt;
|-&lt;br /&gt;
| Peep and the Big Wide World&lt;br /&gt;
| Hop To It!&lt;br /&gt;
|-&lt;br /&gt;
| Peg + Cat&lt;br /&gt;
| Peg + Cat: The Election Problem&lt;br /&gt;
|-&lt;br /&gt;
| Pelswick&lt;br /&gt;
| Pelswick and Julie&lt;br /&gt;
|-&lt;br /&gt;
| Penn Zero: Part-Time Hero&lt;br /&gt;
| Penn Zero: Part-Time Hero - Zap Trap&lt;br /&gt;
|-&lt;br /&gt;
| Peppa Pig&lt;br /&gt;
| Peppa Pig's The New House&lt;br /&gt;
|-&lt;br /&gt;
| Pepper Ann&lt;br /&gt;
| Pepper Ann's Dream Interpreter&lt;br /&gt;
|-&lt;br /&gt;
| Persona&lt;br /&gt;
| Persona Eyes Generator&lt;br /&gt;
|-&lt;br /&gt;
| Peter Pan&lt;br /&gt;
| Tinkerbell's Jewel Jumble&lt;br /&gt;
|-&lt;br /&gt;
| Peter Rabbit&lt;br /&gt;
| Nutkin's Nut Catch&lt;br /&gt;
|-&lt;br /&gt;
| Phantasy Star&lt;br /&gt;
| Phantasy Star Offline 2&lt;br /&gt;
|-&lt;br /&gt;
| Phantom Brave&lt;br /&gt;
| Phantom Brave: The Hermuda Triangle Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Phineas and Ferb&lt;br /&gt;
| Phineas and Ferb in the Transport-inators of Doooom!&lt;br /&gt;
|-&lt;br /&gt;
| Pico's School&lt;br /&gt;
| Pico's School Reunion&lt;br /&gt;
|-&lt;br /&gt;
| Pig Goat Banana Cricket&lt;br /&gt;
| Pew! Pew! Pickle!&lt;br /&gt;
|-&lt;br /&gt;
| Pikmin&lt;br /&gt;
| Pikmin Playarea&lt;br /&gt;
|-&lt;br /&gt;
| Pingu&lt;br /&gt;
| Pingu: Keepy Uppy&lt;br /&gt;
|-&lt;br /&gt;
| Pink Panther&lt;br /&gt;
| Pink Panther Jigsaw&lt;br /&gt;
|-&lt;br /&gt;
|Pinkalicious&lt;br /&gt;
|Colorrific Art Show&lt;br /&gt;
|-&lt;br /&gt;
| Pinocchio&lt;br /&gt;
| Hidden Numbers: Pinocchio&lt;br /&gt;
|-&lt;br /&gt;
| Pirates of the Caribbean&lt;br /&gt;
| Jumping Jack&lt;br /&gt;
|-&lt;br /&gt;
| Pixel Chix&lt;br /&gt;
| Pixel Chix Moviemaker&lt;br /&gt;
|-&lt;br /&gt;
| PJ Masks&lt;br /&gt;
| PJ Masks: Catch the Ninjalinos&lt;br /&gt;
|-&lt;br /&gt;
| Planet 51&lt;br /&gt;
| Planet 51 Racing&lt;br /&gt;
|-&lt;br /&gt;
| Planet Heroes&lt;br /&gt;
| Planet Heroes Comics&lt;br /&gt;
|-&lt;br /&gt;
| Plants vs. Zombies&lt;br /&gt;
| Plants vs Zombies (Web Version)&lt;br /&gt;
|-&lt;br /&gt;
| Play-Doh&lt;br /&gt;
| Play-Doh Grill Advertisement&lt;br /&gt;
|-&lt;br /&gt;
| Playmobil&lt;br /&gt;
| Luxury Mansion&lt;br /&gt;
|-&lt;br /&gt;
|Pleasant Goat and Big Big Wolf&lt;br /&gt;
|Goat on Bike&lt;br /&gt;
|-&lt;br /&gt;
| Plum Landing&lt;br /&gt;
| Plum Landing: Mangroovin'&lt;br /&gt;
|-&lt;br /&gt;
| Pocoyo&lt;br /&gt;
| Playground of Pocoyo&lt;br /&gt;
|-&lt;br /&gt;
| Pokémon&lt;br /&gt;
| Who's That Pokémon?&lt;br /&gt;
|-&lt;br /&gt;
| Polly Pocket&lt;br /&gt;
| Polly Pocket Picture Game&lt;br /&gt;
|-&lt;br /&gt;
| POM-BEAR&lt;br /&gt;
| Komm' mit auf Klassenfahrt!&lt;br /&gt;
|-&lt;br /&gt;
|Pop-Tarts&lt;br /&gt;
|Pop-Tarts Hide &amp;amp; Seek: Imposter Pastries&lt;br /&gt;
|-&lt;br /&gt;
| Popeye&lt;br /&gt;
| Popeye Baseball&lt;br /&gt;
|-&lt;br /&gt;
| Poppy Cat&lt;br /&gt;
| Poppy Cat - Pogo Panic&lt;br /&gt;
|-&lt;br /&gt;
| Poppy Playtime&lt;br /&gt;
| Poppy Playtime Survival&lt;br /&gt;
|-&lt;br /&gt;
| Portal&lt;br /&gt;
| Portal: The Flash Version&lt;br /&gt;
|-&lt;br /&gt;
| Porto Papel&lt;br /&gt;
| Matilde Salva Porto Papel&lt;br /&gt;
|-&lt;br /&gt;
| Potato Head&lt;br /&gt;
| Classic Mr. Potato Head Coloring Book&lt;br /&gt;
|-&lt;br /&gt;
| Pou&lt;br /&gt;
| Pou Kitchen Slacking&lt;br /&gt;
|-&lt;br /&gt;
| Pound Puppies&lt;br /&gt;
| Pound Puppies: Leap for Treats!&lt;br /&gt;
|-&lt;br /&gt;
| Power Rangers&lt;br /&gt;
| Power Rangers in Space Red Ranger to the Rescue&lt;br /&gt;
|-&lt;br /&gt;
| Predator&lt;br /&gt;
| Hidden Numbers: Predators&lt;br /&gt;
|-&lt;br /&gt;
| Prep &amp;amp; Landing&lt;br /&gt;
| Christmas Carol's Coal Elf Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Pretty Cure&lt;br /&gt;
| Smile Pretty Cure: Cure Happy Fashion Style&lt;br /&gt;
|-&lt;br /&gt;
| Prince of Persia&lt;br /&gt;
| Prince of Persia: The Forgotten Sands&lt;br /&gt;
|-&lt;br /&gt;
| Princess Tutu&lt;br /&gt;
| Ahiru's Love-s-&lt;br /&gt;
|-&lt;br /&gt;
| Problem Sleuth&lt;br /&gt;
| Problem Sleuth Epilogue&lt;br /&gt;
|-&lt;br /&gt;
| Professor Layton&lt;br /&gt;
| Professor Layton and the Lost Future Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Psych&lt;br /&gt;
| Lunch Lady Spitball&lt;br /&gt;
|-&lt;br /&gt;
| Pucca&lt;br /&gt;
| Pucca to Kiss Garu&lt;br /&gt;
|-&lt;br /&gt;
| Puppy Dog Pals&lt;br /&gt;
| Puppy Dog Pals: Pups on a mission!&lt;br /&gt;
|-&lt;br /&gt;
| Puyo Puyo&lt;br /&gt;
| Puyo Slots&lt;br /&gt;
|-&lt;br /&gt;
| Pyong&lt;br /&gt;
| Pyong Dances&lt;br /&gt;
|-&lt;br /&gt;
| Q*bert&lt;br /&gt;
| Q*bert 2005&lt;br /&gt;
|-&lt;br /&gt;
| Quake&lt;br /&gt;
| Quake Reloaded&lt;br /&gt;
|-&lt;br /&gt;
| Rabbids&lt;br /&gt;
| Rabbids Invasion&lt;br /&gt;
|-&lt;br /&gt;
| Race to Witch Mountain&lt;br /&gt;
| Ram Road&lt;br /&gt;
|-&lt;br /&gt;
| Ragnarok&lt;br /&gt;
| Ragnarok Bat Hunter&lt;br /&gt;
|-&lt;br /&gt;
| Rainbow Friends&lt;br /&gt;
| Memoria Rainbow&lt;br /&gt;
|-&lt;br /&gt;
| Rambo&lt;br /&gt;
| Rambo III&lt;br /&gt;
|-&lt;br /&gt;
| Ranma ½&lt;br /&gt;
| Lambada Ranma&lt;br /&gt;
|-&lt;br /&gt;
| Randy Cunningham&lt;br /&gt;
| Randy Cunningham: 9th Grade Ninja - Enter the NinjaNomicon&lt;br /&gt;
|-&lt;br /&gt;
| Ranger Rob&lt;br /&gt;
| Ranger Wrangler&lt;br /&gt;
|-&lt;br /&gt;
| Rango&lt;br /&gt;
| Home Town Hero&lt;br /&gt;
|-&lt;br /&gt;
| Ratatouille&lt;br /&gt;
| Ratatouille: Rat n' Roll!&lt;br /&gt;
|-&lt;br /&gt;
| Ratchet &amp;amp; Clank&lt;br /&gt;
| Ratchet &amp;amp; Clank: Race Through Time&lt;br /&gt;
|-&lt;br /&gt;
| Rayman&lt;br /&gt;
| Rayman - Slap Flap, &amp;amp; Go!&lt;br /&gt;
|-&lt;br /&gt;
| Ready Jet Go!&lt;br /&gt;
| Food Farmer&lt;br /&gt;
|-&lt;br /&gt;
| Recess&lt;br /&gt;
| Recess: Concrete Jumble&lt;br /&gt;
|-&lt;br /&gt;
| Redakai&lt;br /&gt;
| Redakai: Kairu's Quest&lt;br /&gt;
|-&lt;br /&gt;
| Regal Academy&lt;br /&gt;
| Regal Academy: Rose Cinderella: Daughter of Cinderella&lt;br /&gt;
|-&lt;br /&gt;
| Regular Show&lt;br /&gt;
| Regular Show Trash n Dash&lt;br /&gt;
|-&lt;br /&gt;
| Rescue Heroes&lt;br /&gt;
| Rescue Heroes: Air Training&lt;br /&gt;
|-&lt;br /&gt;
| Resident Evil&lt;br /&gt;
| Chainsaw Maniac&lt;br /&gt;
|-&lt;br /&gt;
| Rhythm Heaven&lt;br /&gt;
| Lock simulator&lt;br /&gt;
|-&lt;br /&gt;
| Rice Krispies&lt;br /&gt;
| Rice Krispies Milk Surf&lt;br /&gt;
|-&lt;br /&gt;
| Rick and Morty&lt;br /&gt;
| Morty Maker&lt;br /&gt;
|-&lt;br /&gt;
| Ricky Zoom&lt;br /&gt;
| Ricky Zoom: Wheelford Wheelies&lt;br /&gt;
|-&lt;br /&gt;
| Rise of the Guardians&lt;br /&gt;
| Jack Frost Rejuvenation&lt;br /&gt;
|-&lt;br /&gt;
| Rio&lt;br /&gt;
| Rio Pic Tart&lt;br /&gt;
|-&lt;br /&gt;
| Robin Hood&lt;br /&gt;
| Robin Hood Archery Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Roblox&lt;br /&gt;
| Roblox OOF Button&lt;br /&gt;
|-&lt;br /&gt;
| RoboCop&lt;br /&gt;
| RoboCop Target Practice&lt;br /&gt;
|-&lt;br /&gt;
| Robot and Monster&lt;br /&gt;
| Come Out, Come Out, Wherever You Marf!&lt;br /&gt;
|-&lt;br /&gt;
| Robotboy&lt;br /&gt;
| Robotboy: Depth Charger&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Monkeys&lt;br /&gt;
| Rocket Monkeys: Monkey Business&lt;br /&gt;
|-&lt;br /&gt;
| Rocket Power&lt;br /&gt;
| Rocket Power Big Air Mountain&lt;br /&gt;
|-&lt;br /&gt;
| Rocko's Modern Life&lt;br /&gt;
| Rocko's Modern Life: Match-Master&lt;br /&gt;
|-&lt;br /&gt;
| Rocky&lt;br /&gt;
| Ivan Drago - Justice Enforcer&lt;br /&gt;
|-&lt;br /&gt;
| Rocky and Bullwinkle&lt;br /&gt;
| Rocky The Flying Squirrel&lt;br /&gt;
|-&lt;br /&gt;
| Rolie Polie Olie&lt;br /&gt;
| Star Catcher Olie&lt;br /&gt;
|-&lt;br /&gt;
|Roll No. 21&lt;br /&gt;
|Roll No. 21: Masti Jump&lt;br /&gt;
|-&lt;br /&gt;
| RollBots&lt;br /&gt;
| Rollbots Tribe Challenge&lt;br /&gt;
|-&lt;br /&gt;
|Rosie's Rules&lt;br /&gt;
|Rosie Care&lt;br /&gt;
|-&lt;br /&gt;
| Rozen Maiden&lt;br /&gt;
| Rozen Maiden&lt;br /&gt;
|-&lt;br /&gt;
| Rubbadubbers&lt;br /&gt;
| Rubbadubbers Bath Race Game&lt;br /&gt;
|-&lt;br /&gt;
| Rudra&lt;br /&gt;
| Rudra: Boom Chik Chik Boom - Guardian of Sun City&lt;br /&gt;
|-&lt;br /&gt;
| Ruff-Ruff, Tweet and Dave&lt;br /&gt;
| Ruff-Ruff, Tweet and Dave: Super Slide&lt;br /&gt;
|-&lt;br /&gt;
| Rugrats&lt;br /&gt;
| Rugrats Chuckie Chan&lt;br /&gt;
|-&lt;br /&gt;
| Rusty Rivets&lt;br /&gt;
| Rusty Rivets: Combine it and Design it&lt;br /&gt;
|-&lt;br /&gt;
| RWBY&lt;br /&gt;
| Weiss Dressup&lt;br /&gt;
|-&lt;br /&gt;
| Sagwa the Chinese Siamese Cat&lt;br /&gt;
| Counting Koi&lt;br /&gt;
|-&lt;br /&gt;
| Sailor Moon&lt;br /&gt;
| Sailor Moon Robot Frenzy!&lt;br /&gt;
|-&lt;br /&gt;
| Saint Seiya&lt;br /&gt;
| Break Through Zodiac&lt;br /&gt;
|-&lt;br /&gt;
| Salad Fingers&lt;br /&gt;
| Salad Fingers Episode 1&lt;br /&gt;
|-&lt;br /&gt;
| Sam &amp;amp; Max&lt;br /&gt;
| Unfinished Sam and Max cartoon&lt;br /&gt;
|-&lt;br /&gt;
| Samurai Champloo&lt;br /&gt;
| Champloo Mugen Dress up Game&lt;br /&gt;
|-&lt;br /&gt;
| Samurai Jack&lt;br /&gt;
| Samurai Jack: Code of the Samurai&lt;br /&gt;
|-&lt;br /&gt;
| Sandra, a Detetive Encantada&lt;br /&gt;
| Sandra Contra o Dragão&lt;br /&gt;
|-&lt;br /&gt;
| Sanjay and Craig&lt;br /&gt;
| Sanjay and Craig: The Frycade&lt;br /&gt;
|-&lt;br /&gt;
| Sapo Brothers&lt;br /&gt;
| Sapo Park&lt;br /&gt;
|-&lt;br /&gt;
|Sarah &amp;amp; Duck&lt;br /&gt;
|Sarah &amp;amp; Duck: Feeding Time&lt;br /&gt;
|-&lt;br /&gt;
| Saw&lt;br /&gt;
| Saw IV Trapped: The Game&lt;br /&gt;
|-&lt;br /&gt;
| Scaredy Squirrel&lt;br /&gt;
| BFFs&lt;br /&gt;
|-&lt;br /&gt;
| School of Rock&lt;br /&gt;
| School of Rock: Rockin' Out&lt;br /&gt;
|-&lt;br /&gt;
| Science Adventure series&lt;br /&gt;
| Steins;Gate website index&lt;br /&gt;
|-&lt;br /&gt;
|SciGirls&lt;br /&gt;
|Code Quest&lt;br /&gt;
|-&lt;br /&gt;
| Scooby-Doo&lt;br /&gt;
| Scooby Doo! Monster Madness&lt;br /&gt;
|-&lt;br /&gt;
| Scott Pilgrim&lt;br /&gt;
| Scott Pilgrim vs. the World: Avatar Creator&lt;br /&gt;
|-&lt;br /&gt;
| Scribblenauts&lt;br /&gt;
| The Scribbleman Episode 1&lt;br /&gt;
|-&lt;br /&gt;
| Seihou Project&lt;br /&gt;
| 東方で「いままでのあらすじ」&lt;br /&gt;
|-&lt;br /&gt;
| Seinfeld&lt;br /&gt;
| Seinfeld on DVD&lt;br /&gt;
|-&lt;br /&gt;
| Sesame Street	&lt;br /&gt;
| Elmo Rhymes&lt;br /&gt;
|-&lt;br /&gt;
| Seven Little Monsters&lt;br /&gt;
| Picture Perfect&lt;br /&gt;
|-&lt;br /&gt;
| Sgt. Frog&lt;br /&gt;
| The seven Giroros&lt;br /&gt;
|-&lt;br /&gt;
| Shake It Up&lt;br /&gt;
| Shake it Up: Spotlight Dash&lt;br /&gt;
|-&lt;br /&gt;
| Shaman King&lt;br /&gt;
| Shaman King: Shuffle&lt;br /&gt;
|-&lt;br /&gt;
| Shanna's Show&lt;br /&gt;
| Shane's Kindergarten Countdown&lt;br /&gt;
|-&lt;br /&gt;
| Shantae&lt;br /&gt;
| Commission - Shantae&lt;br /&gt;
|-&lt;br /&gt;
| Shark Tale&lt;br /&gt;
| The Ernie and Bernie Mixmaster&lt;br /&gt;
|-&lt;br /&gt;
| Shaun the Sheep&lt;br /&gt;
| Shaun the Sheep: Home Sheep Home&lt;br /&gt;
|-&lt;br /&gt;
| Sheep in the Big City&lt;br /&gt;
| Sheep in the Big City: Crash Lambding&lt;br /&gt;
|-&lt;br /&gt;
| Shenmue&lt;br /&gt;
| Shenmue, Delin the crate master&lt;br /&gt;
|-&lt;br /&gt;
| Sheriff Callie's Wild West&lt;br /&gt;
| Sheriff Callie's Wild Day&lt;br /&gt;
|-&lt;br /&gt;
| Sherlock Holmes&lt;br /&gt;
| Sherlock Has a Clue&lt;br /&gt;
|-&lt;br /&gt;
| Shimmer and Shine&lt;br /&gt;
| Genie Palace Divine&lt;br /&gt;
|-&lt;br /&gt;
| Shopkins&lt;br /&gt;
| Shopkins Shoppies Candy Sweets Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Shorts (film)&lt;br /&gt;
| Shorts: Find the Wishing Rock!&lt;br /&gt;
|-&lt;br /&gt;
| Shrek&lt;br /&gt;
| Shrek 'n' Slide&lt;br /&gt;
|-&lt;br /&gt;
| Sid the Science Kid&lt;br /&gt;
| Shadow Show&lt;br /&gt;
|-&lt;br /&gt;
| Sidekick&lt;br /&gt;
| Sidekick Sideways&lt;br /&gt;
|-&lt;br /&gt;
| SiIvaGunner&lt;br /&gt;
| highquality.rip&lt;br /&gt;
|-&lt;br /&gt;
| Silent Hill&lt;br /&gt;
| Silent Hill: Distant Scars&lt;br /&gt;
|-&lt;br /&gt;
| Skullgirls&lt;br /&gt;
| Big Band Funded!&lt;br /&gt;
|-&lt;br /&gt;
| Skylanders&lt;br /&gt;
| Chompy Stomp&lt;br /&gt;
|-&lt;br /&gt;
| Skyrunners&lt;br /&gt;
| NSSC Alien Assault Game&lt;br /&gt;
|-&lt;br /&gt;
| Sleeping Beauty&lt;br /&gt;
| Baby Aurora Castle Decoration&lt;br /&gt;
|-&lt;br /&gt;
| Slenderman&lt;br /&gt;
| Slenderman Must Die  - Chapter 1: Sanatorium&lt;br /&gt;
|-&lt;br /&gt;
| Slipknot&lt;br /&gt;
| Slipknot vs. Limp Bizkit&lt;br /&gt;
|-&lt;br /&gt;
| Slugterra&lt;br /&gt;
| Battle for Slugterra&lt;br /&gt;
|-&lt;br /&gt;
| Sly Cooper&lt;br /&gt;
| Sly Cooper and the Thievius Raccoonus Minigames&lt;br /&gt;
|-&lt;br /&gt;
|Smallfoot&lt;br /&gt;
|SmallFoot: Yeti,  Aim, Gong!&lt;br /&gt;
|-&lt;br /&gt;
| Smeshariki&lt;br /&gt;
| Ульи Копатыча&lt;br /&gt;
|-&lt;br /&gt;
| Snow White&lt;br /&gt;
| Snow White Nails&lt;br /&gt;
|-&lt;br /&gt;
| Sofia the First&lt;br /&gt;
| Sofia's Enchanted Garden&lt;br /&gt;
|-&lt;br /&gt;
| Sonic the Hedgehog&lt;br /&gt;
| Ultimate Flash Sonic&lt;br /&gt;
|-&lt;br /&gt;
| Sonny with a Chance&lt;br /&gt;
| Sonny with a Chance: Studio 3 Snack Cart-A-Pult Game&lt;br /&gt;
|-&lt;br /&gt;
| SOS Fada Manu&lt;br /&gt;
| Disputa Mágica&lt;br /&gt;
|-&lt;br /&gt;
| Soul Eater&lt;br /&gt;
| Maka Albarn Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| Soul Series&lt;br /&gt;
| Bonfire&lt;br /&gt;
|-&lt;br /&gt;
| Soulcalibur&lt;br /&gt;
| Soul Calibur 2 Game Pack&lt;br /&gt;
|-&lt;br /&gt;
| South Park&lt;br /&gt;
| South Park Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Soy Luna&lt;br /&gt;
| Soy Luna: Roller Cool&lt;br /&gt;
|-&lt;br /&gt;
| Space Ghost&lt;br /&gt;
| Blast Zorak&lt;br /&gt;
|-&lt;br /&gt;
| Space Invaders&lt;br /&gt;
| Taito 404&lt;br /&gt;
|-&lt;br /&gt;
| Special Agent Oso&lt;br /&gt;
| Oso's Special Training Center&lt;br /&gt;
|-&lt;br /&gt;
| Speed Racer&lt;br /&gt;
| Speed Racer: Time Trial Tryouts&lt;br /&gt;
|-&lt;br /&gt;
| Spelunky&lt;br /&gt;
| Spelunky: Twineslation&lt;br /&gt;
|-&lt;br /&gt;
| Spice and Wolf&lt;br /&gt;
| 狼と香辛料 II 公式ウェブサイト&lt;br /&gt;
|-&lt;br /&gt;
| Spider-Man&lt;br /&gt;
| Spider-Man: City Raid&lt;br /&gt;
|-&lt;br /&gt;
| Spirited Away&lt;br /&gt;
| Spirited Away Similarities&lt;br /&gt;
|-&lt;br /&gt;
| Splash and Bubbles&lt;br /&gt;
| Fintastic Fish Maker&lt;br /&gt;
|-&lt;br /&gt;
| Splatalot&lt;br /&gt;
| Splatalot Extreme&lt;br /&gt;
|-&lt;br /&gt;
| Splatoon&lt;br /&gt;
| Sploon&lt;br /&gt;
|-&lt;br /&gt;
| SpongeBob SquarePants&lt;br /&gt;
| SpongeBob: Oh Snap! Road Trip!&lt;br /&gt;
|-&lt;br /&gt;
| Spore&lt;br /&gt;
| Spore Hero: Zarkhator's Meteor Defense&lt;br /&gt;
|-&lt;br /&gt;
| Spyro the Dragon&lt;br /&gt;
| Spyro Cavern Escape&lt;br /&gt;
|-&lt;br /&gt;
| Spy Kids&lt;br /&gt;
| Spy Kids 3D: Game Over&lt;br /&gt;
|-&lt;br /&gt;
| Squid Game&lt;br /&gt;
| The Swoon: How Would You Fare in Squid Game?&lt;br /&gt;
|-&lt;br /&gt;
| Squid Girl&lt;br /&gt;
| ika musume animation&lt;br /&gt;
|-&lt;br /&gt;
| Squirrel Boy&lt;br /&gt;
| Squirrel Boy: The Squirrel of Sandwich&lt;br /&gt;
|-&lt;br /&gt;
| Stanley&lt;br /&gt;
| Stanley: Stanley and the Cloud Critters&lt;br /&gt;
|-&lt;br /&gt;
| Star Fox&lt;br /&gt;
| StarFox Excelent Adventur&lt;br /&gt;
|-&lt;br /&gt;
| Star Trek&lt;br /&gt;
| USS Enterprise 1701-D A Cadet's Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Star vs. the Forces of Evil&lt;br /&gt;
| Star vs. the Dungeon of Evil&lt;br /&gt;
|-&lt;br /&gt;
| Star Wars&lt;br /&gt;
| Yoda's Jedi Training&lt;br /&gt;
|-&lt;br /&gt;
| StarCraft&lt;br /&gt;
| StarCraft - War of Honor&lt;br /&gt;
|-&lt;br /&gt;
| Starship Titus&lt;br /&gt;
| Strip Blackjack with Carla&lt;br /&gt;
|-&lt;br /&gt;
| Static Shock&lt;br /&gt;
| Static Shock: Sky Surfing&lt;br /&gt;
|-&lt;br /&gt;
| Steven Universe&lt;br /&gt;
| Spike Squad&lt;br /&gt;
|-&lt;br /&gt;
| Storks (film)&lt;br /&gt;
| Storks: Delivery Dash&lt;br /&gt;
|-&lt;br /&gt;
| Stranger Things&lt;br /&gt;
| Monster Flash&lt;br /&gt;
|-&lt;br /&gt;
| Strawberry Clock&lt;br /&gt;
| Strawberry Clock Says...&lt;br /&gt;
|-&lt;br /&gt;
| Strawberry Shortcake&lt;br /&gt;
| Strawberry Shortcake: Let's Dance!&lt;br /&gt;
|-&lt;br /&gt;
| Street Fighter&lt;br /&gt;
| Street Fighter Flash&lt;br /&gt;
|-&lt;br /&gt;
| Streets of Rage&lt;br /&gt;
| Buszmegálló Fighter&lt;br /&gt;
|-&lt;br /&gt;
| Stuart Little&lt;br /&gt;
| Stuart's Xtreme Skateboarding&lt;br /&gt;
|-&lt;br /&gt;
| Subway Surfers&lt;br /&gt;
| Stack Subway Surfers Jump 4&lt;br /&gt;
|-&lt;br /&gt;
| Sucker Punch&lt;br /&gt;
| Sucker Punch: Annihilation&lt;br /&gt;
|-&lt;br /&gt;
| Sue&lt;br /&gt;
| Sue Videoclip Creator&lt;br /&gt;
|-&lt;br /&gt;
| Summer Camp Island&lt;br /&gt;
| Campers Memory Match!&lt;br /&gt;
|-&lt;br /&gt;
| Sunny Day&lt;br /&gt;
| Smiling &amp;amp; Styling with Sunny&lt;br /&gt;
|-&lt;br /&gt;
| Super Mario&lt;br /&gt;
| Super Mario 63&lt;br /&gt;
|-&lt;br /&gt;
| Super Monkey Ball&lt;br /&gt;
| Super Monkey Ball Mini&lt;br /&gt;
|-&lt;br /&gt;
| Super Robot Monkey Team Hyperforce Go!&lt;br /&gt;
| Monkey Dash! Through Shuggazoom's Streets&lt;br /&gt;
|-&lt;br /&gt;
| Super Robot Wars&lt;br /&gt;
| Super Nina Wars: Episode II&lt;br /&gt;
|-&lt;br /&gt;
| Super Why&lt;br /&gt;
| Super Why Saves the Day!&lt;br /&gt;
|-&lt;br /&gt;
| Super Wings&lt;br /&gt;
| Super Wings Puzzle Slider&lt;br /&gt;
|-&lt;br /&gt;
| Superjail!&lt;br /&gt;
| Superjail: Swine Flu Comic&lt;br /&gt;
|-&lt;br /&gt;
| Superman&lt;br /&gt;
| Superman: Metropolis Defender&lt;br /&gt;
|-&lt;br /&gt;
| Supernatural&lt;br /&gt;
| Dress Up Dean Winchester&lt;br /&gt;
|-&lt;br /&gt;
| Surf's Up&lt;br /&gt;
| Surf's Up: Chicken Joe's Local Lingo&lt;br /&gt;
|-&lt;br /&gt;
| Sushi Pack&lt;br /&gt;
| Sushi Pack: Break the Ice&lt;br /&gt;
|-&lt;br /&gt;
| Sweet Bro and Hella Jeff&lt;br /&gt;
| SWEET BRO AND HELLA JEFF THE, GAME ON-LINE&lt;br /&gt;
|-&lt;br /&gt;
| Sword Art Online&lt;br /&gt;
| Asuna Candy Crush&lt;br /&gt;
|-&lt;br /&gt;
| Sylvanian Families&lt;br /&gt;
| おともだちをさがそう！&lt;br /&gt;
|-&lt;br /&gt;
| Sym-Bionic Titan&lt;br /&gt;
| Sym-Bionic Titan: Teenage Warriors&lt;br /&gt;
|-&lt;br /&gt;
| Sítio do Picapau Amarelo&lt;br /&gt;
| Desafio da Emília&lt;br /&gt;
|-&lt;br /&gt;
| T.O.T.S.&lt;br /&gt;
| T.O.T.S.: Ready, Set, Let's Go!&lt;br /&gt;
|-&lt;br /&gt;
| T.U.F.F. Puppy&lt;br /&gt;
| T.U.F.F. Puppy: Unleashed!&lt;br /&gt;
|-&lt;br /&gt;
| Taffy&lt;br /&gt;
| Taffy: Splash Art&lt;br /&gt;
|-&lt;br /&gt;
| Taiko no Tatsujin&lt;br /&gt;
| 太鼓ウェブ - Taiko Web&lt;br /&gt;
|-&lt;br /&gt;
| Tak and the Power of Juju&lt;br /&gt;
| Tak: Jumpin' Juju - Get Some Air!&lt;br /&gt;
|-&lt;br /&gt;
| Tales of Series&lt;br /&gt;
| Tales of Phantasia GBA Banner&lt;br /&gt;
|-&lt;br /&gt;
| TaleSpin&lt;br /&gt;
| TaleSpin Concentration Game&lt;br /&gt;
|-&lt;br /&gt;
| Talking Tom&lt;br /&gt;
| Angela and Tom Wedding Trip&lt;br /&gt;
|-&lt;br /&gt;
| Tamagotchi&lt;br /&gt;
| Tamagotchi: Gotchi-Bounce&lt;br /&gt;
|-&lt;br /&gt;
| Tangled&lt;br /&gt;
| Tangled Double Trouble&lt;br /&gt;
|-&lt;br /&gt;
| TANKMEN&lt;br /&gt;
| Tankmen: Incursion&lt;br /&gt;
|-&lt;br /&gt;
| Tarzan&lt;br /&gt;
| Tarzan's Jungle Rescue&lt;br /&gt;
|-&lt;br /&gt;
| Taste Buds&lt;br /&gt;
| Taste Buds: Family Dinner&lt;br /&gt;
|-&lt;br /&gt;
| Teacher's Pet&lt;br /&gt;
| Thrash Canned&lt;br /&gt;
|-&lt;br /&gt;
| Team Fortress&lt;br /&gt;
| TF2 Unboxer&lt;br /&gt;
|-&lt;br /&gt;
| Team Umizoomi&lt;br /&gt;
| Umi City: Mighty Missions&lt;br /&gt;
|-&lt;br /&gt;
| Teamo Supremo&lt;br /&gt;
| Teamo Training&lt;br /&gt;
|-&lt;br /&gt;
| Teen Beach Movie&lt;br /&gt;
| Disney Create: Teen Beach Movie Painter&lt;br /&gt;
|-&lt;br /&gt;
| Teen Titans&lt;br /&gt;
| Teen Titans: Battle Blitz&lt;br /&gt;
|-&lt;br /&gt;
| Teenage Mutant Ninja Turtles&lt;br /&gt;
| Teenage Mutant Ninja Turtles Pizza Time&lt;br /&gt;
|-&lt;br /&gt;
| Tekken&lt;br /&gt;
| Tekken the Piss: &amp;quot;Kunimitsu&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| Teletubbies&lt;br /&gt;
| Teletubbies: Po's Scooter Journey&lt;br /&gt;
|-&lt;br /&gt;
| Tenchi Muyo!&lt;br /&gt;
| Tenchi Muyo!: Sasami's Run&lt;br /&gt;
|-&lt;br /&gt;
| Tenkai Knights&lt;br /&gt;
| Tenkai Knights: Bravenwolf's Run&lt;br /&gt;
|-&lt;br /&gt;
| Terminator&lt;br /&gt;
| Terminator 2 Cinemargh&lt;br /&gt;
|-&lt;br /&gt;
| Terraria&lt;br /&gt;
| Terraria Slide Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Terrific Trucks&lt;br /&gt;
| Terrific Trucks: Job Site Dash&lt;br /&gt;
|-&lt;br /&gt;
| That's so Raven&lt;br /&gt;
| Cory's Money Maze&lt;br /&gt;
|-&lt;br /&gt;
| The Addams Family&lt;br /&gt;
| Wednesday Memory Cards&lt;br /&gt;
|-&lt;br /&gt;
| The Amazing Digital Circus&lt;br /&gt;
| The Amazing Digital Pomni Plushie Clicker&lt;br /&gt;
|-&lt;br /&gt;
| The Adventures of Spot&lt;br /&gt;
| Spot's Find and Cook Game&lt;br /&gt;
|-&lt;br /&gt;
| The Adventures of Tintin&lt;br /&gt;
| The Adventures of Tintin: Cryptic Pics&lt;br /&gt;
|-&lt;br /&gt;
| The Amazing World of Gumball&lt;br /&gt;
| Gumball Car Race&lt;br /&gt;
|-&lt;br /&gt;
| The Angry Beavers&lt;br /&gt;
| Break The Dam&lt;br /&gt;
|-&lt;br /&gt;
| The Ant Bully&lt;br /&gt;
| Potop!&lt;br /&gt;
|-&lt;br /&gt;
| The Aristocats&lt;br /&gt;
| Marie's Great Diamond Chase&lt;br /&gt;
|-&lt;br /&gt;
| The Avengers&lt;br /&gt;
| The Avengers: Bunker Busters 2&lt;br /&gt;
|-&lt;br /&gt;
| The Backyardigans&lt;br /&gt;
| Backyardigans: Mission to Mars&lt;br /&gt;
|-&lt;br /&gt;
| The Bad Guys&lt;br /&gt;
| The Bad Guys - Bad Arcade&lt;br /&gt;
|-&lt;br /&gt;
| The Banana Splits&lt;br /&gt;
| Banana Splits: Banana Bop Game&lt;br /&gt;
|-&lt;br /&gt;
| The Beatles&lt;br /&gt;
| Eight Days a Week&lt;br /&gt;
|-&lt;br /&gt;
| The Beatrix Girls&lt;br /&gt;
| The Beatrix Girls: Lark Dress Up Game&lt;br /&gt;
|-&lt;br /&gt;
| The Binding of Isaac&lt;br /&gt;
| The Legend of Isaac&lt;br /&gt;
|-&lt;br /&gt;
| The Boss Baby&lt;br /&gt;
| The Boss Baby - Backyard Racer&lt;br /&gt;
|-&lt;br /&gt;
| The Buzz on Maggie&lt;br /&gt;
| Maggie's Germy Roundup&lt;br /&gt;
|-&lt;br /&gt;
| The Cat in the Hat&lt;br /&gt;
| The Cat in the Hat Cleans This and That&lt;br /&gt;
|-&lt;br /&gt;
| The Cheetah Girls&lt;br /&gt;
| The Cheetah Girls 2 Notebook&lt;br /&gt;
|-&lt;br /&gt;
| The Chronicles of Narnia&lt;br /&gt;
| The Chronicles of Narnia: Prince Caspian Personality Quiz&lt;br /&gt;
|-&lt;br /&gt;
| The Croods&lt;br /&gt;
| The Croods - Hidden Objects&lt;br /&gt;
|-&lt;br /&gt;
| The Davincibles&lt;br /&gt;
| Tio Karateka&lt;br /&gt;
|-&lt;br /&gt;
| The Dog and Cat News&lt;br /&gt;
| Beakins Great Mango Quest&lt;br /&gt;
|-&lt;br /&gt;
| The Doodlebops&lt;br /&gt;
| Doodlebops: Move &amp;amp; Groove&lt;br /&gt;
|-&lt;br /&gt;
| The Elder Scrolls&lt;br /&gt;
| Skyrim: Dovahbear&lt;br /&gt;
|-&lt;br /&gt;
| The Electric Company&lt;br /&gt;
| The Adventures of The Electric Company on Prankster Planet &lt;br /&gt;
|-&lt;br /&gt;
|The Emoji Movie&lt;br /&gt;
|The Emoji Movie: Emoji Falls&lt;br /&gt;
|-&lt;br /&gt;
| The Emperor's New Groove&lt;br /&gt;
| Kuzco: Quest for Gold&lt;br /&gt;
|-&lt;br /&gt;
| The Expendables&lt;br /&gt;
| The Expendables 2 - Deploy and Destroy&lt;br /&gt;
|-&lt;br /&gt;
| The Fairly OddParents&lt;br /&gt;
| Jimmy-Timmy Power Hour 2: Co-Pilot Chaos&lt;br /&gt;
|-&lt;br /&gt;
| The Flintstones&lt;br /&gt;
| Flintstones' Bedrock Bobsleddin Blowout&lt;br /&gt;
|-&lt;br /&gt;
| The Fresh Beat Band&lt;br /&gt;
| The Fresh Beat Band: Freezy Smoothies!&lt;br /&gt;
|-&lt;br /&gt;
| The Fungies!&lt;br /&gt;
| The Fungies!: Spelungies!&lt;br /&gt;
|-&lt;br /&gt;
| The Good Dinosaur&lt;br /&gt;
| Arlo's Journey&lt;br /&gt;
|-&lt;br /&gt;
| The Good Night Show&lt;br /&gt;
| Sprout a Sandy Story with Nina&lt;br /&gt;
|-&lt;br /&gt;
| The GREENS&lt;br /&gt;
| Thrifty Threads&lt;br /&gt;
|-&lt;br /&gt;
| The Grinch&lt;br /&gt;
| Ask the Grinch&lt;br /&gt;
|-&lt;br /&gt;
| The Happos Family&lt;br /&gt;
| The Happos Family: Balloon Ride&lt;br /&gt;
|-&lt;br /&gt;
| The Haunted Hathaways&lt;br /&gt;
| The Haunted Hathaways: Haunting 101&lt;br /&gt;
|-&lt;br /&gt;
| The Heroic Quest of the Valiant Prince Ivandoe&lt;br /&gt;
| The Heroic Quest of the Valiant Prince Ivandoe: The Sword Pursuit&lt;br /&gt;
|-&lt;br /&gt;
| The Hunchback of Notre Dame&lt;br /&gt;
| Who Wants to be a Villionaire?: Frollo&lt;br /&gt;
|-&lt;br /&gt;
| The Hunger Games&lt;br /&gt;
| The Hunger Games: The Game&lt;br /&gt;
|-&lt;br /&gt;
| The Incredibles&lt;br /&gt;
| The Incredibles: Thin Ice&lt;br /&gt;
|-&lt;br /&gt;
| The Iron Giant&lt;br /&gt;
| Iron Giant Screensaver&lt;br /&gt;
|-&lt;br /&gt;
| The Jetsons&lt;br /&gt;
| The Jetsons - Longshot Golf&lt;br /&gt;
|-&lt;br /&gt;
| The Jungle Book&lt;br /&gt;
| Mowgli's Play&lt;br /&gt;
|-&lt;br /&gt;
| The Karate Kid&lt;br /&gt;
| Karate Kid: A Hero's Journey&lt;br /&gt;
|-&lt;br /&gt;
| The King of Fighters&lt;br /&gt;
| The King of Fighters 2000&lt;br /&gt;
|-&lt;br /&gt;
| The Koala Brothers&lt;br /&gt;
| The Koala Brothers: &amp;quot;Say Cheese!&amp;quot; Stickerbook&lt;br /&gt;
|-&lt;br /&gt;
| The Land Before Time&lt;br /&gt;
| The Land Before Time: Adventure Valley&lt;br /&gt;
|-&lt;br /&gt;
| The Legend of Zelda&lt;br /&gt;
| The Legend of Zelda and the Lampshade of No Real Significance&lt;br /&gt;
|-&lt;br /&gt;
| The Life and Times of Juniper Lee&lt;br /&gt;
| The Life And Times Of Juniper Lee: Out Of Charm's Way&lt;br /&gt;
|-&lt;br /&gt;
| The Lion King&lt;br /&gt;
| Timon &amp;amp; Pumbaa Grub Ridin'&lt;br /&gt;
|-&lt;br /&gt;
| The Little Mermaid&lt;br /&gt;
| Ariel House Makeover&lt;br /&gt;
|-&lt;br /&gt;
| The Lorax&lt;br /&gt;
| The Lorax's Save the Trees Game&lt;br /&gt;
|-&lt;br /&gt;
| The Lord of the Rings&lt;br /&gt;
| The Hobbit: Dwarf Combat Training&lt;br /&gt;
|-&lt;br /&gt;
|The Lost Vikings&lt;br /&gt;
|Mario meets The Lost Vikings&lt;br /&gt;
|-&lt;br /&gt;
| The Loud House&lt;br /&gt;
| Living Loud: Lincoln's List&lt;br /&gt;
|-&lt;br /&gt;
| The Magic School Bus&lt;br /&gt;
| The Magic School Bus Blows Its Top&lt;br /&gt;
|-&lt;br /&gt;
| The Marvelous Misadventures of Flapjack&lt;br /&gt;
| The Marvelous Misadventures of Flapjack: Journey to Plague Island&lt;br /&gt;
|-&lt;br /&gt;
| The Matrix&lt;br /&gt;
| Matrix Pandemonium&lt;br /&gt;
|-&lt;br /&gt;
| The Mighty B!&lt;br /&gt;
| The Mighty B! - Buzz Around Town&lt;br /&gt;
|-&lt;br /&gt;
| The Muppets&lt;br /&gt;
| Gonzo's Pipe Express&lt;br /&gt;
|-&lt;br /&gt;
| The Mysteries of Life With Tim &amp;amp; Moby&lt;br /&gt;
| The Mysteries of Life With Tim &amp;amp; Moby: Active Transport&lt;br /&gt;
|-&lt;br /&gt;
| The Naked Brothers Band&lt;br /&gt;
| The Naked Brothers Band: Lead the Beat&lt;br /&gt;
|-&lt;br /&gt;
| The Nightmare Before Christmas&lt;br /&gt;
| Tim Burton's The Nightmare Before Christmas: Jack's Sleigh Ride&lt;br /&gt;
|-&lt;br /&gt;
| The Numtums&lt;br /&gt;
| The Numtums: Super Numtum in the Street&lt;br /&gt;
|-&lt;br /&gt;
| The Owl House&lt;br /&gt;
| The Owl House: Witch's Apprentice&lt;br /&gt;
|-&lt;br /&gt;
| The Powerpuff Girls&lt;br /&gt;
| Powerpuff Girls Pillow Fight&lt;br /&gt;
|-&lt;br /&gt;
| The Pirates!&lt;br /&gt;
| Pirate Captain's Beard Weevil&lt;br /&gt;
|-&lt;br /&gt;
| The Prince of Egypt&lt;br /&gt;
| Joseph: King of Dreams - Color this Cat&lt;br /&gt;
|-&lt;br /&gt;
| The Princess and the Frog&lt;br /&gt;
| The Princess and the Frog: Tiana and the Tiara&lt;br /&gt;
|-&lt;br /&gt;
| The Proud Family&lt;br /&gt;
| Sticky's Mixmaster&lt;br /&gt;
|-&lt;br /&gt;
| The Punisher&lt;br /&gt;
| Spin N Set Punisher&lt;br /&gt;
|-&lt;br /&gt;
| The Ren &amp;amp; Stimpy Show&lt;br /&gt;
| The Ren &amp;amp; Stimpy Show: Dress-Up Log&lt;br /&gt;
|-&lt;br /&gt;
| The Replacements&lt;br /&gt;
| C.A.R.'s Daring Detour&lt;br /&gt;
|-&lt;br /&gt;
|The Rescuers&lt;br /&gt;
|The Rescuers: Albatross Air Service Flight Game&lt;br /&gt;
|-&lt;br /&gt;
| The Road to El Dorado&lt;br /&gt;
| Journey to El Dorado with Tulio and Miguel!&lt;br /&gt;
|-&lt;br /&gt;
| The Polar Express&lt;br /&gt;
| The Polar Express: Ticket Chase&lt;br /&gt;
|-&lt;br /&gt;
|The Santa Clause&lt;br /&gt;
|Santa Clause 3 The Escape Clause Jingle Bell Brawl&lt;br /&gt;
|-&lt;br /&gt;
| The Secret Saturdays&lt;br /&gt;
| Kur Air Battle&lt;br /&gt;
|-&lt;br /&gt;
| The Simpsons&lt;br /&gt;
| The Simpsons Movie: Bart Simpson's Naked Skate&lt;br /&gt;
|-&lt;br /&gt;
| The Sims&lt;br /&gt;
| The Flash Sims&lt;br /&gt;
|-&lt;br /&gt;
| The Smurfs&lt;br /&gt;
| The Smurfs Clumsy's Central Park Dash&lt;br /&gt;
|-&lt;br /&gt;
| The Spiderwick Chronicles&lt;br /&gt;
| Thimblelack's Clues Wordsearch&lt;br /&gt;
|-&lt;br /&gt;
| The Suite Life&lt;br /&gt;
| Zack &amp;amp; Cody's Tipton Trouble&lt;br /&gt;
|-&lt;br /&gt;
| The Sunny Side Up Show&lt;br /&gt;
| Dress Chica&lt;br /&gt;
|-&lt;br /&gt;
| The Thundermans&lt;br /&gt;
| The Thundermans: Power House&lt;br /&gt;
|-&lt;br /&gt;
| The Troop&lt;br /&gt;
| The Troop: Scaramari Struggle&lt;br /&gt;
|-&lt;br /&gt;
| The Venture Bros.&lt;br /&gt;
| Venture Bros: Rough Justice&lt;br /&gt;
|-&lt;br /&gt;
| The Walking Dead&lt;br /&gt;
| The Walking Dead: Survival Test&lt;br /&gt;
|-&lt;br /&gt;
| The Weekenders&lt;br /&gt;
| Lor's Maze of Treats&lt;br /&gt;
|-&lt;br /&gt;
| The Wiggles&lt;br /&gt;
| Dance to the Wiggly Radio&lt;br /&gt;
|-&lt;br /&gt;
| The Wild Thornberrys&lt;br /&gt;
| The Wild Thornberrys: Cruisin' Comvee&lt;br /&gt;
|-&lt;br /&gt;
| The X's&lt;br /&gt;
| The X's Dinner Danger&lt;br /&gt;
|-&lt;br /&gt;
| The X-Files&lt;br /&gt;
| UFOdle&lt;br /&gt;
|-&lt;br /&gt;
| The Witcher&lt;br /&gt;
| The Witcher: Map of the Continent&lt;br /&gt;
|-&lt;br /&gt;
| The Wonderful 101&lt;br /&gt;
| Wonderful 101 Parody&lt;br /&gt;
|-&lt;br /&gt;
| The Zula Patrol&lt;br /&gt;
| Zula Patrol Planet Viewer&lt;br /&gt;
|-&lt;br /&gt;
| There's Something About Mary&lt;br /&gt;
| There's Something About Mary: Private Dick&lt;br /&gt;
|-&lt;br /&gt;
| Thomas &amp;amp; Friends&lt;br /&gt;
| Thomas Build an Engine&lt;br /&gt;
|-&lt;br /&gt;
| Thunderbirds&lt;br /&gt;
| Thunderbirds Are Go: Team Rush&lt;br /&gt;
|-&lt;br /&gt;
| ThunderCats&lt;br /&gt;
| ThunderCats: Tomb of Mumm-Ra&lt;br /&gt;
|-&lt;br /&gt;
| Time Crisis&lt;br /&gt;
| Time Crisis 4 Training Mission&lt;br /&gt;
|-&lt;br /&gt;
| Time Squad&lt;br /&gt;
| Time Squad (TV Series) Sandwitch&lt;br /&gt;
|-&lt;br /&gt;
| Tinga Tinga Tales&lt;br /&gt;
| Take the Tinga Tinga Tales Trail&lt;br /&gt;
|-&lt;br /&gt;
| Tokyo Mew Mew&lt;br /&gt;
| Mew Mew Power: Cyniclon Invasion&lt;br /&gt;
|-&lt;br /&gt;
| Tomb Raider&lt;br /&gt;
| OpenLara&lt;br /&gt;
|-&lt;br /&gt;
| Tom and Jerry&lt;br /&gt;
| The Tom and Jerry Show: Cheese Swipe&lt;br /&gt;
|-&lt;br /&gt;
| Tom und das Erdbeermarmeladebrot mit Honig&lt;br /&gt;
| TOM &amp;amp; der Gurkenkaiser&lt;br /&gt;
|-&lt;br /&gt;
| Toonix&lt;br /&gt;
| Toonix - Grubby Runaway&lt;br /&gt;
|-&lt;br /&gt;
| Toontown Online&lt;br /&gt;
| Toontown 2.0 (prototype)&lt;br /&gt;
|-&lt;br /&gt;
| Toopy and Binoo&lt;br /&gt;
| Toopy and Binoo's House&lt;br /&gt;
|-&lt;br /&gt;
| Top Cat&lt;br /&gt;
| Top Cat in Alley Cash&lt;br /&gt;
|-&lt;br /&gt;
|Top Wing&lt;br /&gt;
|Top Wing: Friends to the Rescue&lt;br /&gt;
|-&lt;br /&gt;
| Total Drama&lt;br /&gt;
| Drop of Shame&lt;br /&gt;
|-&lt;br /&gt;
| Totally Spies!&lt;br /&gt;
| Totally Spies! Shooter&lt;br /&gt;
|-&lt;br /&gt;
| Tots TV&lt;br /&gt;
| Tots TV: Meet the Tots&lt;br /&gt;
|-&lt;br /&gt;
| Touhou Project&lt;br /&gt;
| 東方悠繰録&lt;br /&gt;
|-&lt;br /&gt;
| Toy Story&lt;br /&gt;
| Toy Story Memory Game&lt;br /&gt;
|-&lt;br /&gt;
| Transformers&lt;br /&gt;
| Transformers Dark of the Moon - Hidden Objects&lt;br /&gt;
|-&lt;br /&gt;
| Transformice&lt;br /&gt;
| :The Cheese Dance:&lt;br /&gt;
|-&lt;br /&gt;
| Trauma Center&lt;br /&gt;
| Nurse Angie dressup doll&lt;br /&gt;
|-&lt;br /&gt;
| Tree Fu Tom&lt;br /&gt;
| Super SPLAT Shield&lt;br /&gt;
|-&lt;br /&gt;
| Treasure Planet&lt;br /&gt;
| Treasure Planet: Solar Surfer&lt;br /&gt;
|-&lt;br /&gt;
| Triangle Heart&lt;br /&gt;
| 濡れ濡れなのはちゃん&lt;br /&gt;
|-&lt;br /&gt;
| Trinity Blood&lt;br /&gt;
| Seth Dress Up&lt;br /&gt;
|-&lt;br /&gt;
|Trix&lt;br /&gt;
|Trix Breakfast Blast&lt;br /&gt;
|-&lt;br /&gt;
|Trixie Belden&lt;br /&gt;
|Sleepyside Map&lt;br /&gt;
|-&lt;br /&gt;
| Trollface&lt;br /&gt;
| Trollface Launch&lt;br /&gt;
|-&lt;br /&gt;
| Trolls&lt;br /&gt;
| Trolls: 3D Maze Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Tron&lt;br /&gt;
| Tron Defense&lt;br /&gt;
|-&lt;br /&gt;
| Trucktown&lt;br /&gt;
| Trucktown: Truck Stop&lt;br /&gt;
|-&lt;br /&gt;
| True Jackson, VP&lt;br /&gt;
| True Jackson VP: Fashion Fury&lt;br /&gt;
|-&lt;br /&gt;
| Tsukihime&lt;br /&gt;
| Neco-Arc Simulator&lt;br /&gt;
|-&lt;br /&gt;
| Tsum Tsum&lt;br /&gt;
| Tsum Tsum Tower&lt;br /&gt;
|-&lt;br /&gt;
| Turbo&lt;br /&gt;
| Turbo Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Turma da Mônica&lt;br /&gt;
| Guarda-Roupa da Mônica&lt;br /&gt;
|-&lt;br /&gt;
| Tux&lt;br /&gt;
| Tux Ventures&lt;br /&gt;
|-&lt;br /&gt;
| Tweenies&lt;br /&gt;
| Fun Fair Fun&lt;br /&gt;
|-&lt;br /&gt;
| Twilight&lt;br /&gt;
| Edward Vs Jacob&lt;br /&gt;
|-&lt;br /&gt;
|Twirlywoos&lt;br /&gt;
|Twirlywoos: Noisy&lt;br /&gt;
|-&lt;br /&gt;
| Têtes à Claques&lt;br /&gt;
| Têtes à Claques - Le Air hockey&lt;br /&gt;
|-&lt;br /&gt;
| Ultimate Muscle&lt;br /&gt;
| Ultimate Muscle: Gassy Shooting Gallery&lt;br /&gt;
|-&lt;br /&gt;
| Ultraman&lt;br /&gt;
| Ultraman Tiga: Yuzare's Future Detector&lt;br /&gt;
|-&lt;br /&gt;
| Underdog&lt;br /&gt;
| Underdog: Memory Unleashed&lt;br /&gt;
|-&lt;br /&gt;
| Undertale&lt;br /&gt;
| Bad Time Simulator (Sans Fight)&lt;br /&gt;
|-&lt;br /&gt;
| Uncle Grandpa&lt;br /&gt;
| Uncle Grandpa: Afraid of the Dark&lt;br /&gt;
|-&lt;br /&gt;
| Unikitty!&lt;br /&gt;
| Unikitty! Pizza Catch&lt;br /&gt;
|-&lt;br /&gt;
| UP&lt;br /&gt;
| UP: Balloon Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Valentins&lt;br /&gt;
| Valentins: O Vilão Disfarçado&lt;br /&gt;
|-&lt;br /&gt;
| Valiant&lt;br /&gt;
| Valiant: Friend or Foe&lt;br /&gt;
|-&lt;br /&gt;
| Valkyrie&lt;br /&gt;
| The Legend of Valkyrie Mini&lt;br /&gt;
|-&lt;br /&gt;
| Vampirina&lt;br /&gt;
| Vampirina: Hide and Shriek!&lt;br /&gt;
|-&lt;br /&gt;
| VeggieTales&lt;br /&gt;
| Veggie Tales Veggie Football&lt;br /&gt;
|-&lt;br /&gt;
| VICTORiOUS&lt;br /&gt;
| VICTORiOUS: TheSlap Cookie Wrap&lt;br /&gt;
|-&lt;br /&gt;
| Victor and Valentino&lt;br /&gt;
| Victor and Valentino: Monster Kicks&lt;br /&gt;
|-&lt;br /&gt;
| Viewtiful Joe&lt;br /&gt;
| Cut! Cut! Cut!&lt;br /&gt;
|-&lt;br /&gt;
| Vitaminix&lt;br /&gt;
| Find the animal that does not belong here&lt;br /&gt;
|-&lt;br /&gt;
| Viva Piñata&lt;br /&gt;
| Viva Piñata Candy Stash&lt;br /&gt;
|-the &lt;br /&gt;
| VOCALOID&lt;br /&gt;
| Dress Up Vocaloid&lt;br /&gt;
|-&lt;br /&gt;
|Voltron&lt;br /&gt;
|Voltron Legendary Defender: Super Mega Lion Attack&lt;br /&gt;
|-&lt;br /&gt;
| W.I.T.C.H.&lt;br /&gt;
| Search for Caleb&lt;br /&gt;
|-&lt;br /&gt;
| Wacky Races&lt;br /&gt;
| Wacky Racing Game&lt;br /&gt;
|-&lt;br /&gt;
| WALL-E&lt;br /&gt;
| WALL-E: Cup Shuffle&lt;br /&gt;
|-&lt;br /&gt;
| Wallace &amp;amp; Gromit&lt;br /&gt;
| Wallace &amp;amp; Gromit: Snow Drift&lt;br /&gt;
|-&lt;br /&gt;
| Wallykazam!&lt;br /&gt;
| Wallykazam! Magic Word Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Wander Over Yonder&lt;br /&gt;
| Dance Dance Lord Hater&lt;br /&gt;
|-&lt;br /&gt;
| We Bare Bears&lt;br /&gt;
| We Bare Bears: Chocolate Artist&lt;br /&gt;
|-&lt;br /&gt;
| Webkinz&lt;br /&gt;
| Webkinz Mini Arcade&lt;br /&gt;
|-&lt;br /&gt;
| Welcome to the Wayne&lt;br /&gt;
| Welcome to the Wayne - Which Character Are You?&lt;br /&gt;
|-&lt;br /&gt;
| When They Cry&lt;br /&gt;
| Chessboard of the Golden Witch&lt;br /&gt;
|-&lt;br /&gt;
| Where's My Water?&lt;br /&gt;
| Disney Create: Where's My Water Painter&lt;br /&gt;
|-&lt;br /&gt;
| Where's Wally?&lt;br /&gt;
| Codename: Waldo&lt;br /&gt;
|-&lt;br /&gt;
| Where the Wild Things Are&lt;br /&gt;
| Where the Wild Things Are: Dirt Clod War&lt;br /&gt;
|-&lt;br /&gt;
| Who Framed Roger Rabbit&lt;br /&gt;
| Jessica Rabbit Dress Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Who Wants to Be a Millionaire?&lt;br /&gt;
| Who Wants to be a Mathionaire? General Math Quiz&lt;br /&gt;
|-&lt;br /&gt;
| Wii Series&lt;br /&gt;
| Wii Tanks! Flash Edition&lt;br /&gt;
|-&lt;br /&gt;
| Wild Grinders&lt;br /&gt;
| Wild Grinders: Trick'd Out&lt;br /&gt;
|-&lt;br /&gt;
| Wild Kratts&lt;br /&gt;
| Wild Kratts: Frogfish Feast&lt;br /&gt;
|-&lt;br /&gt;
| Williams' Joust&lt;br /&gt;
| Joustice&lt;br /&gt;
|-&lt;br /&gt;
| Winnie the Pooh&lt;br /&gt;
| Winnie the Pooh's Home Run Derby&lt;br /&gt;
|-&lt;br /&gt;
| Winx Club&lt;br /&gt;
| Memory Winx&lt;br /&gt;
|-&lt;br /&gt;
| Wizards of Waverly Place&lt;br /&gt;
| The Wizards Return: The Mystical Tower&lt;br /&gt;
|-&lt;br /&gt;
| Wolfenstein&lt;br /&gt;
| Wolfenstein 1D&lt;br /&gt;
|-&lt;br /&gt;
|Wonder Boy&lt;br /&gt;
|Wonder Boy Legends&lt;br /&gt;
|-&lt;br /&gt;
| Wonder Momo&lt;br /&gt;
| Mini Wonder Momo&lt;br /&gt;
|-&lt;br /&gt;
|Wonder Park&lt;br /&gt;
|Wonder Park Your Name&lt;br /&gt;
|-&lt;br /&gt;
| Wonder Pets!&lt;br /&gt;
| Wonder Pets Phone Game&lt;br /&gt;
|-&lt;br /&gt;
| Wonder Woman&lt;br /&gt;
| Wonder Woman: Last Woman Standing&lt;br /&gt;
|-&lt;br /&gt;
| Wonka&lt;br /&gt;
| Oompa-Loompa Roundup&lt;br /&gt;
|-&lt;br /&gt;
| WondLa&lt;br /&gt;
| WONDLA-VISION GAME&lt;br /&gt;
|-&lt;br /&gt;
| Woody Woodpecker&lt;br /&gt;
| Woody Woodpecker Breakin' Out&lt;br /&gt;
|-&lt;br /&gt;
| WordGirl&lt;br /&gt;
| Synonym Toast&lt;br /&gt;
|-&lt;br /&gt;
| WordWorld&lt;br /&gt;
| Duck's Alphabet&lt;br /&gt;
|-&lt;br /&gt;
| World of Warcraft&lt;br /&gt;
| World of Warcraft Trading Card Demo&lt;br /&gt;
|-&lt;br /&gt;
|Worms&lt;br /&gt;
|Worms: Caught in the Sewers&lt;br /&gt;
|-&lt;br /&gt;
| Wow! Wow! Wubbzy&lt;br /&gt;
| Wubbzy's Amazing Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Wreck-It Ralph&lt;br /&gt;
| Wreck-It Ralph: Fix It Felix Jr.&lt;br /&gt;
|-&lt;br /&gt;
| X-Men&lt;br /&gt;
| Wolverine and the X-Men: M.R.D. Escape&lt;br /&gt;
|-&lt;br /&gt;
| Xavier Riddle and the Secret Museum&lt;br /&gt;
| Xavier Riddle and the Secret Museum: Museum Maker&lt;br /&gt;
|-&lt;br /&gt;
| Xeno&lt;br /&gt;
| Xenosaga: A Missing Year Chapter 1&lt;br /&gt;
|-&lt;br /&gt;
| Xevious&lt;br /&gt;
| Sprite x Xevious&lt;br /&gt;
|-&lt;br /&gt;
| Xiaolin Showdown&lt;br /&gt;
| Attack of the Pillow Head Monster&lt;br /&gt;
|-&lt;br /&gt;
| Xuxinha&lt;br /&gt;
| Xuxinha na moda&lt;br /&gt;
|-&lt;br /&gt;
| Yandere Simulator&lt;br /&gt;
| Yandereplier&lt;br /&gt;
|-&lt;br /&gt;
| Yeti Sports&lt;br /&gt;
| Yeti Sports 1: Pingu Throw&lt;br /&gt;
|-&lt;br /&gt;
| Yin Yang Yo!&lt;br /&gt;
| Yin Yang Yo: The Dangerous Comic Book of Dread&lt;br /&gt;
|-&lt;br /&gt;
| Yo Gabba Gabba!&lt;br /&gt;
| Yo Gabba Gabba! Mini Arcade&lt;br /&gt;
|-&lt;br /&gt;
| Yo-Kai Watch&lt;br /&gt;
| Yo-Kai Watch Bubble&lt;br /&gt;
|-&lt;br /&gt;
| Yogi Bear&lt;br /&gt;
| Yogi Bear: Bear to the Air&lt;br /&gt;
|-&lt;br /&gt;
| YooHoo &amp;amp; Friends&lt;br /&gt;
| Yoohoo's Rainbow Race&lt;br /&gt;
|-&lt;br /&gt;
| Yotsuba&amp;amp;!&lt;br /&gt;
| Yotsuba Dress Up&lt;br /&gt;
|-&lt;br /&gt;
| You Have to Burn the Rope&lt;br /&gt;
| You Have To Burn The Rope&lt;br /&gt;
|-&lt;br /&gt;
| Yume Nikki&lt;br /&gt;
| NASU (YumeNikki Minigame)&lt;br /&gt;
|-&lt;br /&gt;
| YuruYuri&lt;br /&gt;
| YuruYuri Preview&lt;br /&gt;
|-&lt;br /&gt;
| Yu-Gi-Oh!&lt;br /&gt;
| Yu-Gi-Oh! Anti-Drug PSA&lt;br /&gt;
|-&lt;br /&gt;
| YuYu Hakusho&lt;br /&gt;
| YuYu Hakusho Wars&lt;br /&gt;
|-&lt;br /&gt;
| Zack &amp;amp; Quack&lt;br /&gt;
| Zack &amp;amp; Quack: Pop Up Speedway&lt;br /&gt;
|-&lt;br /&gt;
| Zeke and Luther&lt;br /&gt;
| Zeke and Luther: Trick Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Zerby Derby&lt;br /&gt;
| Zerby Derby's Road Works&lt;br /&gt;
|-&lt;br /&gt;
| Zero Escape&lt;br /&gt;
| 999: Nine Hours, Nine Persons, Nine Doors Demo&lt;br /&gt;
|-&lt;br /&gt;
| Zevo-3&lt;br /&gt;
| Zevo 3: Dr. Stankfoot's Revenge&lt;br /&gt;
|-&lt;br /&gt;
| Zimmer Twins&lt;br /&gt;
| Zimmer Twins Movie Editor&lt;br /&gt;
|-&lt;br /&gt;
| Zizzu&lt;br /&gt;
| Ziu Zizzu&lt;br /&gt;
|-&lt;br /&gt;
| Zoey 101&lt;br /&gt;
| Zoey 101: Gift Shift&lt;br /&gt;
|-&lt;br /&gt;
| ZONE-tan&lt;br /&gt;
| ZTV News Episode 1&lt;br /&gt;
|-&lt;br /&gt;
| ZOOM&lt;br /&gt;
| 3 Puck Chuck&lt;br /&gt;
|-&lt;br /&gt;
| Zootopia&lt;br /&gt;
| Zootopia Hair Salon&lt;br /&gt;
|-&lt;br /&gt;
| Zorro&lt;br /&gt;
| Zorro The Chronicles Tic Tac Toe&lt;br /&gt;
|-&lt;br /&gt;
| ¡Mucha Lucha!&lt;br /&gt;
| Mass ¡Mucha Lucha!&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Game Engines ==&lt;br /&gt;
A game engine is a framework or program used to make games at a higher level. Note: A [[Platforms|platform]] is not the same thing as a game engine. For example, [[Unity Curation|Unity Web Player]] content should not have the Unity WebGL tag, and Unity WebGL content should have the [[HTML5 Curation|HTML5]] platform. At least three games should be created in an engine to warrant a tag for that engine.&lt;br /&gt;
&lt;br /&gt;
Also note that for fantasy computers like the TIC-80, only ''games made with the engine'' should get the tag. The engine itself and its web client are written with a different tool, such as the C programming language.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [http://www.away3d.com/ Away3D]&lt;br /&gt;
| Open source 3D engine and library for Flash.&lt;br /&gt;
|-&lt;br /&gt;
| [https://ledoux.itch.io/bitsy Bitsy]&lt;br /&gt;
| Visual game engine by Adam Le Doux that exports to HTML5. For games &amp;quot;where you can walk around and talk to people and be somewhere&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/GValiente/butano Butano]&lt;br /&gt;
| Open source modern C++ game engine by GValiente for Game Boy Advance games. Does not export to web, but emulators in Flash and HTML5 exist.&lt;br /&gt;
|-&lt;br /&gt;
| [https://box2d.org Box2D Engine]&lt;br /&gt;
| Open source physics engine used for 2D games. Exports to Flash and HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [http://flabo.isotonix.jp/tool.shtml#b2 B² Online]&lt;br /&gt;
| Game engine by Isotonix that exports to Flash. For brick breaker games.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.esri.com/en-us/arcgis/products/arcgis-cityengine/overview CityEngine]&lt;br /&gt;
| Interactive modeling tool designed to display cities or other locations in a 3D manner. Made by Esri. Exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.clickteam.com/clickteam-fusion-2-5 Clickteam Fusion]&lt;br /&gt;
| Game engine by Clickteam. Exports to HTML5, Flash, and non-web platforms.&lt;br /&gt;
|-&lt;br /&gt;
| [https://web.archive.org/web/20170607105848/https://cocoon.io/more-info CocoonJS]&lt;br /&gt;
| Game engine by Ludei that exports to HTML5. It went defunct in 2019.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.cocos.com/en/ Cocos]&lt;br /&gt;
| Pair of game engines made by YAJI Software, Cocos Creator and Cocos2d-x. There are some differences between the two, but both export to HTML5 and non-web platforms.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.scirra.com/ Construct]&lt;br /&gt;
| Visual game engine by Scirra Ltd. Exports to HTML5. &lt;br /&gt;
|-&lt;br /&gt;
| [https://createjs.com/ CreateJS]&lt;br /&gt;
| Set of modular game libraries by gskinner. Made for HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://defold.com/ Defold]&lt;br /&gt;
| Open source game engine which exports to HTML5. Originally developed as a proprietary engine for King.&lt;br /&gt;
|-&lt;br /&gt;
| [https://easyrpg.org/ EasyRPG]&lt;br /&gt;
| Open source game engine designed for role-playing games. Exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
|[http://edward.sophiehoulden.com/ EDWARD]&lt;br /&gt;
|Game engine by Sophie Houlden designed for Flash platformers.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/jhuckaby/Effect-Games Effect Games Engine]&lt;br /&gt;
| Open source game engine by jhuckaby. Exports to HTML. Became defunct in 2011.&lt;br /&gt;
|-&lt;br /&gt;
| [https://web.archive.org/web/20230328150253/https://www.egret.com/ Egret]&lt;br /&gt;
| Game engine by Bailu Technology. Exports to HTML5 and non-web platforms.&lt;br /&gt;
|-&lt;br /&gt;
| Emulated&lt;br /&gt;
| Game is written for a system and emulated online. Please note the [[Not Accepted Curations]] because most emulated games are banned. Not to be confused with &amp;lt;code&amp;gt;Emulator&amp;lt;/code&amp;gt; tag.&lt;br /&gt;
|-&lt;br /&gt;
| [http://useflashpunk.net/ FlashPunk]&lt;br /&gt;
| Game library for Flash. &lt;br /&gt;
|-&lt;br /&gt;
|[https://www.flickgame.org/ Flickgame]&lt;br /&gt;
|Open source game engine for making minimalistic HTML5 games consisting of up to 16 scenes.&lt;br /&gt;
|-&lt;br /&gt;
| [http://flixel.org/ Flixel]&lt;br /&gt;
| Game engine by Adam Atomic that exports to Flash. &lt;br /&gt;
|-&lt;br /&gt;
| [https://web.archive.org/web/19961105022401/http://www.futurewave.com/ FutureSplash]&lt;br /&gt;
| Original version of Flash before being bought by Macromedia and rebranded as Flash. &lt;br /&gt;
|-&lt;br /&gt;
| [https://www.yoyogames.com/gamemaker GameMaker: Studio]&lt;br /&gt;
| Visual game engine by YoYo Games that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.gbstudio.dev/ GB Studio]&lt;br /&gt;
| Visual game engine by Chris Maltby for Gameboy Games. Exports to HTML5 using the Gameboy Online emulator.&lt;br /&gt;
|-&lt;br /&gt;
| [https://gdevelop-app.com/ GDevelop]&lt;br /&gt;
| Game engine and toolkit by Florian Rival that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://godotengine.org/ Godot]&lt;br /&gt;
| Game engine by Juan Linietsky and Ariel Manzur that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.greenfoot.org/overview Greenfoot]&lt;br /&gt;
| Game library for Java by the University of Kent.&lt;br /&gt;
|-&lt;br /&gt;
| [https://haxeflixel.com/ HaxeFlixel]&lt;br /&gt;
| Game Engine for creating cross-platform games.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/HaxePunk/HaxePunk HaxePunk]&lt;br /&gt;
| Open Source game engine based on FlashPunk. Exports to Flash, HTML5, and non-web platforms.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/PBS-KIDS/HTML5-Storybook HTML5 Storybook Engine]&lt;br /&gt;
| Open Source engine for interactive books, developed for PBS Kids.&lt;br /&gt;
|-&lt;br /&gt;
| [http://orteil.dashnet.org/igm/ Idle Game Maker]&lt;br /&gt;
| Visual game engine by Orteil and Opti for clicker games. Does not export, but can be hosted on dashnet.org as HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://impactjs.com/ Impact]&lt;br /&gt;
| Open source game engine by Dominic Szablewski. Exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
|[https://m.service.mattel.com/us/Technical/TechnicalProductDetail?prodno=R9703&amp;amp;siteid=27&amp;amp;catid=520 iXL]&lt;br /&gt;
|Portable educational system by Fisher-Price. The SDK by Sarbakan exports to Flash and was used for games and stories distributed through activity packs.&lt;br /&gt;
|-&lt;br /&gt;
|[https://web.archive.org/web/20070825151956/http://www.jacobcorreia.com/jEngine/ jEngine]&lt;br /&gt;
|Game engine by Jacob Correia which exports to Flash.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.techsmith.com/jing-tool.html Jing]&lt;br /&gt;
| Screen recorder that exports to Flash and PNG images. Replaced in 2020 with TechSmith Capture, which removes Flash support.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.layabox.com/product/?language=en Laya]&lt;br /&gt;
| Game engine by Souyou Network Technology that exports to Flash and HTML5. Primarily used for games distributed through WeChat, but standalone games exist.&lt;br /&gt;
|-&lt;br /&gt;
| [https://libgdx.com/ libGDX]&lt;br /&gt;
| Game engine and toolkit by Mario Zechner. Exports to HTML5 and non-web platforms.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.live2d.com/ Live2D]&lt;br /&gt;
| Animation engine that renders 2D assets into pseudo-3D. Exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://love2d.org LÖVE]&lt;br /&gt;
| Game engine for Lua games that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [http://www.menato.net/MDGameCreator/MDGameCreator.asp MD-GameCreator]&lt;br /&gt;
| Game engine by Danny Menato that exports to Flash. Designed for jigsaw puzzles and shoot 'em ups.&lt;br /&gt;
|-&lt;br /&gt;
| [https://meiker.io/ meiker]&lt;br /&gt;
| Free game engine that converts .psd files to playable dress up games. Exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://melonjs.org/ MelonJS]&lt;br /&gt;
| Open source game engine that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://monogatari.io/ Monogatari]&lt;br /&gt;
| Game engine by Hyuchia that exports to HTML5. Designed for visual novels and dating simulators.&lt;br /&gt;
|-&lt;br /&gt;
| [https://web.archive.org/web/20200310221735/https://developer.nintendo.com/tools Nintendo Web Framework]&lt;br /&gt;
| Game engine created by Nintendo for the Wii U. Exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/JohnEarnest/Octo Octo]&lt;br /&gt;
| Open source game engine by John Earnest based on the 1977 Chip-8 VM.&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.openfl.org/ OpenFL]&lt;br /&gt;
|Framework for creating HTML5 and Flash applications.&lt;br /&gt;
|-&lt;br /&gt;
| [https://p5js.org/ p5.js]&lt;br /&gt;
| Game library for HTML5. Primarily used for animations, but supports games as well.&lt;br /&gt;
|-&lt;br /&gt;
| [https://pannellum.org/ Pannellum]&lt;br /&gt;
| Open source panorama engine by Matthew Petroff. Exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [http://phaser.io/ Phaser]&lt;br /&gt;
| Game engine and toolkit by Photon Storm Ltd. that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.lexaloffle.com/pico-8.php PICO-8]&lt;br /&gt;
| Game engine and toolkit by Lexaloffle that exports to HTML5. Designed for retro-style games with a 128x128 resolution.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/pixijs/pixi.js PixiJS]&lt;br /&gt;
| Game library for HTML5 by GoodBoy Digital.&lt;br /&gt;
|-&lt;br /&gt;
| [https://playcanvas.com/ PlayCanvas]&lt;br /&gt;
| Open source game engine that exports to HTML5. Designed for both games and displaying 3D models.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.puzzlescript.net/ PuzzleScript]&lt;br /&gt;
| Game engine by Stephen Lavelle that exports to HTML5. Designed for puzzle games. &lt;br /&gt;
|-&lt;br /&gt;
| [https://reactjs.org/ React Engine]&lt;br /&gt;
| Open source library by Meta for HTML5 applications.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.renpy.org/ Ren'Py]&lt;br /&gt;
| Open source game engine by Tom Rothamel that exports to HTML5. Designed for visual novels.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.rpgmakerweb.com/ RPG Maker]&lt;br /&gt;
| Game engine and toolkit by Enterbrain that exports to HTML5. Designed for role-playing games.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/WhatPumpkin/Sburb/ Sburb Engine]&lt;br /&gt;
| Game engine by Alexis Beingessner for HTML5 adventure games.&lt;br /&gt;
|-&lt;br /&gt;
| [https://atomisystems.com/saola-animate/ Saola Animate]&lt;br /&gt;
| Animation engine by Atomi Systems that exports to HTML5. &lt;br /&gt;
|-&lt;br /&gt;
| [https://scratch.mit.edu/ Scratch]&lt;br /&gt;
| Visual game engine by MIT that exports to Flash and HTML5. Designed for children. &lt;br /&gt;
|-&lt;br /&gt;
| [https://web.archive.org/web/20230225145730/https://shiva-engine.com/ ShiVa Engine]&lt;br /&gt;
| Game engine by ShiVa Technologies. Exports to HTML5. Not to be confused with the [[ShiVa3D Curation|ShiVa3D Plugin]].&lt;br /&gt;
|-&lt;br /&gt;
| [http://stencyl.com/ Stencyl]&lt;br /&gt;
| Visual game engine by Jonathan Chung that exports to Flash and HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [http://www.stereofoto.de/sapplet/ Stereoscope Applet]&lt;br /&gt;
| Java Applet that lets you view images with different effects with it's own file format (.jps).&lt;br /&gt;
|-&lt;br /&gt;
| [http://www.stornaway.io/ Stornaway]&lt;br /&gt;
| Game engine designed for choose your own adventure FMV games in HTML5. &lt;br /&gt;
|-&lt;br /&gt;
| [https://tic80.com/ Tic-80]&lt;br /&gt;
| Game engine and Toolkit by Nesbox that exports to HTML5. Designed for retro-style games with a 240x136 resolution. &lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/Acamaeda/The-Modding-Tree The Modding Tree]&lt;br /&gt;
| Game engine for HTML5. Designed for idle games.&lt;br /&gt;
|-&lt;br /&gt;
| [https://threejs.org/ Three.js]&lt;br /&gt;
| Game library by Ricardo Cabello. Designed for 3D experiments. &lt;br /&gt;
|-&lt;br /&gt;
| [https://twinery.org Twine]&lt;br /&gt;
| Visual game engine and toolkit by Chris Klimas that exports to HTML5. For interactive fiction.  &lt;br /&gt;
|-&lt;br /&gt;
| [http://tyranobuilder.com/ TyranoBuilder]&lt;br /&gt;
| Visual game engine by STRIKEWORKS that exports to HTML5. For visual novels.&lt;br /&gt;
|-&lt;br /&gt;
| [http://tapiov.net/unicodetiles.js/ UnicodeTiles]&lt;br /&gt;
| Javascript engine by Tapio Vierros for Roguelike HTML5 games.&lt;br /&gt;
|-&lt;br /&gt;
| [https://unity.com/ Unity WebGL]&lt;br /&gt;
| Game engine and toolkit by Unity Technologies that exports to HTML5. Not to be confused with Unity Web Player.&lt;br /&gt;
|-&lt;br /&gt;
| [https://docs.unrealengine.com/4.27/en-US/SharingAndReleasing/HTML5/ Unreal Engine]&lt;br /&gt;
| Game engine and toolkit by Epic Games that exports to HTML5 and non-web platforms.&lt;br /&gt;
|-&lt;br /&gt;
| [https://clockworkchilli.com/ WADE]&lt;br /&gt;
| Game engine by Clockwork Chilli that exports to HTML5.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Game Jam ==&lt;br /&gt;
Games created from scratch during a very limited amount of time, usually between 24 to 72 hours, following a provided theme.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [http://0hgame.sos.gd/ 0h Game Jam]&lt;br /&gt;
| An annual jam where participants make games in the hour before the end of daylight savings time, thereby making a game in &amp;quot;zero&amp;quot; hours.&lt;br /&gt;
|-&lt;br /&gt;
| [https://7drl.com/ 7DRL Challenge]&lt;br /&gt;
| An annual event centered on developing Roguelikes in a week.&lt;br /&gt;
|-&lt;br /&gt;
| [https://ahoge.info/ Ahoge]&lt;br /&gt;
| A series of Japanese game jams.&lt;br /&gt;
|-&lt;br /&gt;
| [https://bcgamejam.com/ BC Game Jam]&lt;br /&gt;
| An annual game jam hosted inside the University of British Columbia.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/benbonk-game-jam-1 BenBonk Game Jam]&lt;br /&gt;
| Seventy-two hour game jams hosted by the YouTuber BenBonk.&lt;br /&gt;
|-&lt;br /&gt;
| [https://tig.fandom.com/wiki/BIGjam BIGJam]&lt;br /&gt;
| The Berlin Indie Game Jam is a yearly gathering of creative people of all kinds from (mostly) all over Europe.&lt;br /&gt;
|-&lt;br /&gt;
|[https://itch.io/jams/sort-date/hosted-by-ledoux Bitsy Jam]&lt;br /&gt;
|Monthly jams hosted by the creator of the Bitsy game engine, in which participants create a themed Bitsy game.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/bscotch100 Butterscotch ShenaniJam]&lt;br /&gt;
| An annual game jam hosted by indie dev studio [https://www.bscotch.net/ Butterscotch Shennanigans].&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/candyjam Candy Jam]&lt;br /&gt;
| A game jam hosted in 2014 in protest of King trademarking the word &amp;quot;candy&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| [https://jayisgames.com/tag/cgdc Casual Gameplay Design Competition]&lt;br /&gt;
| 10 Game Jams hosted by Jay Is Games between 2006 and 2012. Some of them had sponsors.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/clicker-jam-winter-2023 Clicker Jam]&lt;br /&gt;
|A game jam focused on Incremental games, held every season.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.coolmathgames.com/game-jam Coolmath Game Jam]&lt;br /&gt;
| A jam hosted twice by Coolmath Games in 2019 and 2020.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/cyberpunk-jam Cyberpunk Jam]&lt;br /&gt;
| A cyperpunk themed jam hosted in March 2014.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/decadejam Decade Jam]&lt;br /&gt;
| A less competitive jam aimed to create a game in 10 years.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/demake-jam Demake Jam]&lt;br /&gt;
|A jam held in 2018 where participants created a demake of a game or level.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/fantasy-console-game-jam-1 Fantasy Console Game Jam]&lt;br /&gt;
| A week long jam hosted 3 times between 2017-2018 for making games with fantasy consoles, such as [https://www.lexaloffle.com/pico-8.php PICO-8].&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/flappyjam Flappy Jam]&lt;br /&gt;
| A game jam centered around making games inspired by Flappy Bird, hosted in February 2014.&lt;br /&gt;
|-&lt;br /&gt;
|[https://www.newgrounds.com/collection/flashforwardjam Flash Forward Jam]&lt;br /&gt;
|An annual game jam hosted by Newgrounds, where participants make [https://ruffle.rs/ Ruffle]-friendly Flash interactives after the death of Flash.&lt;br /&gt;
|-&lt;br /&gt;
| [https://gmtkgamejam.com Game Maker's Toolkit Game Jam]&lt;br /&gt;
| An annual game jam for the Game Maker's Toolkit's YouTube community.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.kongregate.com/forums/1021798-game-programming-subforum/topics/532562-game-in-ten-days-gitd-archives Game in Ten Days]&lt;br /&gt;
| A series of jams organized on the Kongregate forums.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/gamejamfabrica202201 Game Jam Fábrica de Jogos]&lt;br /&gt;
| Annual game jams organized by the YouTuber Fábrica de Jogos.&lt;br /&gt;
|-&lt;br /&gt;
|[https://itch.io/jam/gay-western-jam Gay Western Jam]&lt;br /&gt;
|A game jam to commemorate/reclaim the anniversary of Brokeback Mountain's premiere, held in December 2019.&lt;br /&gt;
|-&lt;br /&gt;
|[https://itch.io/jam/gbjam-11 GBJam]&lt;br /&gt;
|An annual jam in which participants make games inspired by the Game Boy.&lt;br /&gt;
|-&lt;br /&gt;
| [https://globalgamejam.org/ Global Game Jam]&lt;br /&gt;
| One of the biggest active game jams; held once a year.&lt;br /&gt;
|-&lt;br /&gt;
| [https://gamejolt.com/games/tag-gjfest GJ Fest]&lt;br /&gt;
| A game jam organized by Game Jolt that awarded a showcase of the game at GDC16.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/gamebro Homestuck Game Jam]&lt;br /&gt;
| An one time jam for the 11th birthday of [https://en.wikipedia.org/wiki/Homestuck Homestuck].&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/jamforleelah JamForLeelah]&lt;br /&gt;
| A jam held in January-February 2015 to raise awareness of transgender youth and raise money to charity.&lt;br /&gt;
|-&lt;br /&gt;
| [https://java4k.com/ Java 4K Game Programming Contest]&lt;br /&gt;
| A series of informal contests to create Java games under 4KB of data.&lt;br /&gt;
|-&lt;br /&gt;
| [https://js13kgames.com/ js13kGames]&lt;br /&gt;
|An annual JavaScript coding competition where participants make browser games that are 13 kilobytes or less when zipped.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/lispgames/lispgames.github.io/wiki/Lisp-Game-Jams Lisp Game Jam]&lt;br /&gt;
| Seasonal game jams for works written in any dialect of [https://en.wikipedia.org/wiki/Lisp_(programming_language) Lisp].&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/lowrezjam-2021/ LOWREZJAM]&lt;br /&gt;
| Annual jams for developing games with a resolution of 64x64 or less pixels.&lt;br /&gt;
|-&lt;br /&gt;
| [https://ldjam.com/ Ludum Dare]&lt;br /&gt;
| One of the biggest active game jams; an online event held twice a year where games are made from scratch over a weekend.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/make-a-thing-16-09/ Make-A-Thing Jam]&lt;br /&gt;
| A brief series of jams intended for [https://sae.edu.au/ SAE Institute Brisbane] students and alumni in the Games Development course.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/metroidvania-month/ Metroidvania Month]&lt;br /&gt;
| A monthly jam where developers have one month to create a metroidvania style game.&lt;br /&gt;
|-&lt;br /&gt;
| [https://minijamofficial.com/ Mini Jam]&lt;br /&gt;
| Jams hosted every fortnight for 72 hours featuring different themes and limitations.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.newgrounds.com/collection/nggamejam1 NG Game Jam]&lt;br /&gt;
| An annual event that was hosted by Newgrounds from 2007-2021 exploring many different themes. &lt;br /&gt;
|-&lt;br /&gt;
| [https://www.nitrome.com/jam/ Nitrome Jam]&lt;br /&gt;
| A jam held in 2014 for the staff of [https://www.nitrome.com/ Nitrome] and its community members.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/3310jam Nokia 3310 Jam]&lt;br /&gt;
| An annual jam where participants stylize their entries around the hardware limitations of the Nokia 3310.&lt;br /&gt;
|-&lt;br /&gt;
| [https://nordicgamejam.com/ Nordic Game Jam]&lt;br /&gt;
| An annual game jam based in Copenhagen. Developers are given a theme, restrictions, and around 40 hours to develop a title.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/octojam-8 Octojam]&lt;br /&gt;
| A game jam for games made targeting the Chip-8 VM and its derivatives. &lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/one-game-a-month One Game a Month]&lt;br /&gt;
| Jams focused in developing a game under a month.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/pastel-jam/ Pastel Jam]&lt;br /&gt;
| A one time jam challenging developers to create a game using an exclusively pastel art style.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/pizza-jam-pizza-prize/ Pizza Jam]&lt;br /&gt;
| A series of jams where the top three entrants will have a pizza paid for and sent regardless of where they're based, on the condition that the jam organizer gets to choose the toppings. &lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/ruinjam2014 Ruin Jam 2014]&lt;br /&gt;
| A one time game jam hosted in September 2014 celebrating the nonexistent death of video games.&lt;br /&gt;
|-&lt;br /&gt;
| [https://web.archive.org/web/20170521032131/http://www.spjam.com.br/ SPJam]&lt;br /&gt;
| Annual Brazilian jams hosted by Vortex Game Studios.&lt;br /&gt;
|-&lt;br /&gt;
| [http://starmen.net/funfest/ Starmen.Net Funfest]&lt;br /&gt;
| Bi-seasonal jam created by the Starment.Net community for fan works related to [https://en.wikipedia.org/wiki/EarthBound EarthBound].&lt;br /&gt;
|-&lt;br /&gt;
| [http://www.stencyl.com/jams/ Stencyl Jam]&lt;br /&gt;
| Jams in which participants have 10 days to create a game using the Stencyl game engine.&lt;br /&gt;
|-&lt;br /&gt;
| [https://theboobjam.com/ The Boob Jam]&lt;br /&gt;
| A one time jam aiming to &amp;quot;demystify&amp;quot; the experience of having boobs and exploring subjects beyond titillation.&lt;br /&gt;
|-&lt;br /&gt;
|[https://itch.io/jam/the-tipsydrunk-bitsy-jam The Tipsy/Drunk Bitsy Jam]&lt;br /&gt;
|A jam in which participants made a game in an hour or two while tipsy/drunk (preferably, using [https://www.bitsy.org/ Bitsy]).&lt;br /&gt;
|-&lt;br /&gt;
| [https://tgmbr.redscreensoft.com/viewforum.php?f=119 TGMBR JAM]&lt;br /&gt;
| A series of game jams organized on the The Game Makers Brasil forums.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.tojam.ca/ TOJam]&lt;br /&gt;
| An annual game jam hosted in Toronto. Participants have three days to make a game.&lt;br /&gt;
|-&lt;br /&gt;
| [https://jam.touhou.dev/ Touhou Fan Game Jam]&lt;br /&gt;
| Bi-annual jams for fan works related to [https://en.wikipedia.org/wiki/Touhou_Project Touhou Project].&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/twiny/ Twiny Jam]&lt;br /&gt;
| A jam held in March-April 2015 where participants made a 'tiny' (300 words or less) Twine game.&lt;br /&gt;
|-&lt;br /&gt;
|[https://unityroom.com/unity1weeks Unity 1 Week Game Jam]&lt;br /&gt;
|A series of Japanese game jams in which participants make a themed Unity WebGL game in one week.&lt;br /&gt;
|-&lt;br /&gt;
| [https://itch.io/jam/xkcdgamejam xkcd Game Jam]&lt;br /&gt;
| A jam held in 2017 where participants created games based on the [https://xkcd.com/ xkcd] webcomic.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Curation Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cursed-light</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Broken_Games&amp;diff=10106</id>
		<title>Broken Games</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Broken_Games&amp;diff=10106"/>
		<updated>2024-01-23T14:26:23Z</updated>

		<summary type="html">&lt;p&gt;Cursed-light: added Bewitched&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page lists games known to be broken or Not Working. It also lists games known to be broken in Flashpoint Infinity but working in Flashpoint Ultimate. We're hoping to shrink these lists in future versions, so if you see a game here you want to play, check back in a few months.&lt;br /&gt;
&lt;br /&gt;
== Not Working ==&lt;br /&gt;
&lt;br /&gt;
This is a list of all games that are currently broken or listed as Not Working in Flashpoint.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Game&lt;br /&gt;
!Platform&lt;br /&gt;
!Reason&lt;br /&gt;
|-&lt;br /&gt;
|Derpy Shape Game&lt;br /&gt;
|Flash&lt;br /&gt;
|Gameplay is broken, cannot place blocks&lt;br /&gt;
|-&lt;br /&gt;
|Ezender Keeper&lt;br /&gt;
|HTML5&lt;br /&gt;
|Stuck on loading screen (Pending patch will fix this)&lt;br /&gt;
|-&lt;br /&gt;
|Face Out&lt;br /&gt;
|HTML5&lt;br /&gt;
|Doesn't start&lt;br /&gt;
|-&lt;br /&gt;
|Harvester&lt;br /&gt;
|Vitalize&lt;br /&gt;
|Stuck on loading screen, says it requires a fast CPU&lt;br /&gt;
|-&lt;br /&gt;
|Inxsys&lt;br /&gt;
|Unity&lt;br /&gt;
|Stuck on title screen, requires server&lt;br /&gt;
|-&lt;br /&gt;
|Inishie Dungeon&lt;br /&gt;
|Flash&lt;br /&gt;
|Needs better server emulation&lt;br /&gt;
|-&lt;br /&gt;
|The Chronicles of GabeN Winter Sale Pinball&lt;br /&gt;
|Unity&lt;br /&gt;
|Controls don't work&lt;br /&gt;
|-&lt;br /&gt;
|Doctor Who: Attack of the Graske&lt;br /&gt;
|Flash&lt;br /&gt;
|Blank screen, requires RTMP&lt;br /&gt;
|-&lt;br /&gt;
|Jetpack Brontosaurus&lt;br /&gt;
|Unity&lt;br /&gt;
|Missing PHP scripts&lt;br /&gt;
|-&lt;br /&gt;
|Hypraxis&lt;br /&gt;
|HTML5&lt;br /&gt;
|Game freezes after sounds play&lt;br /&gt;
|-&lt;br /&gt;
|Mr. Bartos RPG Battle Demo&lt;br /&gt;
|Vitalize&lt;br /&gt;
|Game crashes after entering battle, may be because of nfloop.cox being hotfixed&lt;br /&gt;
|-&lt;br /&gt;
|Nowhere Boys: The 5th Boy&lt;br /&gt;
|Unity&lt;br /&gt;
|Requires HTTPS removal and PHP&lt;br /&gt;
|-&lt;br /&gt;
|Platform Engine&lt;br /&gt;
|Vitalize&lt;br /&gt;
|Game crashes after loading&lt;br /&gt;
|-&lt;br /&gt;
|Super Ken Senshi&lt;br /&gt;
|Vitalize&lt;br /&gt;
|Game freezes, could require online gameplay&lt;br /&gt;
|-&lt;br /&gt;
|Teenage Mutant Ninja Turtles vs Power Rangers: Ultimate Hero Clash 2&lt;br /&gt;
|HTML5&lt;br /&gt;
|Cannot load past start menu, stuck on countdown screen&lt;br /&gt;
|-&lt;br /&gt;
|Thunderbird 2 Rescue Challenge&lt;br /&gt;
|Flash&lt;br /&gt;
|Stuck on loading screen, missing files&lt;br /&gt;
|-&lt;br /&gt;
|Collapse!&lt;br /&gt;
|Flash&lt;br /&gt;
|Stuck on loading screen, may need hacking&lt;br /&gt;
|-&lt;br /&gt;
|Collapse&lt;br /&gt;
|Flash&lt;br /&gt;
|Missing assets&lt;br /&gt;
|-&lt;br /&gt;
|Bewitched&lt;br /&gt;
|ActiveX&lt;br /&gt;
|Stuck on loading screen&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Broken in Infinity ==&lt;br /&gt;
&lt;br /&gt;
There are currently no games that don't work in Flashpoint Infinity but do in Ultimate.&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Meta]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cursed-light</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Broken_Games&amp;diff=10105</id>
		<title>Broken Games</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Broken_Games&amp;diff=10105"/>
		<updated>2024-01-23T13:58:43Z</updated>

		<summary type="html">&lt;p&gt;Cursed-light: added Collapse in not working&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page lists games known to be broken or Not Working. It also lists games known to be broken in Flashpoint Infinity but working in Flashpoint Ultimate. We're hoping to shrink these lists in future versions, so if you see a game here you want to play, check back in a few months.&lt;br /&gt;
&lt;br /&gt;
== Not Working ==&lt;br /&gt;
&lt;br /&gt;
This is a list of all games that are currently broken or listed as Not Working in Flashpoint.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Game&lt;br /&gt;
!Platform&lt;br /&gt;
!Reason&lt;br /&gt;
|-&lt;br /&gt;
|Derpy Shape Game&lt;br /&gt;
|Flash&lt;br /&gt;
|Gameplay is broken, cannot place blocks&lt;br /&gt;
|-&lt;br /&gt;
|Ezender Keeper&lt;br /&gt;
|HTML5&lt;br /&gt;
|Stuck on loading screen (Pending patch will fix this)&lt;br /&gt;
|-&lt;br /&gt;
|Face Out&lt;br /&gt;
|HTML5&lt;br /&gt;
|Doesn't start&lt;br /&gt;
|-&lt;br /&gt;
|Harvester&lt;br /&gt;
|Vitalize&lt;br /&gt;
|Stuck on loading screen, says it requires a fast CPU&lt;br /&gt;
|-&lt;br /&gt;
|Inxsys&lt;br /&gt;
|Unity&lt;br /&gt;
|Stuck on title screen, requires server&lt;br /&gt;
|-&lt;br /&gt;
|Inishie Dungeon&lt;br /&gt;
|Flash&lt;br /&gt;
|Needs better server emulation&lt;br /&gt;
|-&lt;br /&gt;
|The Chronicles of GabeN Winter Sale Pinball&lt;br /&gt;
|Unity&lt;br /&gt;
|Controls don't work&lt;br /&gt;
|-&lt;br /&gt;
|Doctor Who: Attack of the Graske&lt;br /&gt;
|Flash&lt;br /&gt;
|Blank screen, requires RTMP&lt;br /&gt;
|-&lt;br /&gt;
|Jetpack Brontosaurus&lt;br /&gt;
|Unity&lt;br /&gt;
|Missing PHP scripts&lt;br /&gt;
|-&lt;br /&gt;
|Hypraxis&lt;br /&gt;
|HTML5&lt;br /&gt;
|Game freezes after sounds play&lt;br /&gt;
|-&lt;br /&gt;
|Mr. Bartos RPG Battle Demo&lt;br /&gt;
|Vitalize&lt;br /&gt;
|Game crashes after entering battle, may be because of nfloop.cox being hotfixed&lt;br /&gt;
|-&lt;br /&gt;
|Nowhere Boys: The 5th Boy&lt;br /&gt;
|Unity&lt;br /&gt;
|Requires HTTPS removal and PHP&lt;br /&gt;
|-&lt;br /&gt;
|Platform Engine&lt;br /&gt;
|Vitalize&lt;br /&gt;
|Game crashes after loading&lt;br /&gt;
|-&lt;br /&gt;
|Super Ken Senshi&lt;br /&gt;
|Vitalize&lt;br /&gt;
|Game freezes, could require online gameplay&lt;br /&gt;
|-&lt;br /&gt;
|Teenage Mutant Ninja Turtles vs Power Rangers: Ultimate Hero Clash 2&lt;br /&gt;
|HTML5&lt;br /&gt;
|Cannot load past start menu, stuck on countdown screen&lt;br /&gt;
|-&lt;br /&gt;
|Thunderbird 2 Rescue Challenge&lt;br /&gt;
|Flash&lt;br /&gt;
|Stuck on loading screen, missing files&lt;br /&gt;
|-&lt;br /&gt;
|Collapse!&lt;br /&gt;
|Flash&lt;br /&gt;
|Stuck on loading screen, may need hacking&lt;br /&gt;
|-&lt;br /&gt;
|Collapse&lt;br /&gt;
|Flash&lt;br /&gt;
|Missing assets&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Broken in Infinity ==&lt;br /&gt;
&lt;br /&gt;
There are currently no games that don't work in Flashpoint Infinity but do in Ultimate.&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Meta]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cursed-light</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Broken_Games&amp;diff=10104</id>
		<title>Broken Games</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Broken_Games&amp;diff=10104"/>
		<updated>2024-01-23T12:51:42Z</updated>

		<summary type="html">&lt;p&gt;Cursed-light: no broken in infinity game anymore yay&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page lists games known to be broken or Not Working. It also lists games known to be broken in Flashpoint Infinity but working in Flashpoint Ultimate. We're hoping to shrink these lists in future versions, so if you see a game here you want to play, check back in a few months.&lt;br /&gt;
&lt;br /&gt;
== Not Working ==&lt;br /&gt;
&lt;br /&gt;
This is a list of all games that are currently broken or listed as Not Working in Flashpoint.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Game&lt;br /&gt;
!Platform&lt;br /&gt;
!Reason&lt;br /&gt;
|-&lt;br /&gt;
|Derpy Shape Game&lt;br /&gt;
|Flash&lt;br /&gt;
|Gameplay is broken, cannot place blocks&lt;br /&gt;
|-&lt;br /&gt;
|Ezender Keeper&lt;br /&gt;
|HTML5&lt;br /&gt;
|Stuck on loading screen (Pending patch will fix this)&lt;br /&gt;
|-&lt;br /&gt;
|Face Out&lt;br /&gt;
|HTML5&lt;br /&gt;
|Doesn't start&lt;br /&gt;
|-&lt;br /&gt;
|Harvester&lt;br /&gt;
|Vitalize&lt;br /&gt;
|Stuck on loading screen, says it requires a fast CPU&lt;br /&gt;
|-&lt;br /&gt;
|Inxsys&lt;br /&gt;
|Unity&lt;br /&gt;
|Stuck on title screen, requires server&lt;br /&gt;
|-&lt;br /&gt;
|Inishie Dungeon&lt;br /&gt;
|Flash&lt;br /&gt;
|Needs better server emulation&lt;br /&gt;
|-&lt;br /&gt;
|The Chronicles of GabeN Winter Sale Pinball&lt;br /&gt;
|Unity&lt;br /&gt;
|Controls don't work&lt;br /&gt;
|-&lt;br /&gt;
|Doctor Who: Attack of the Graske&lt;br /&gt;
|Flash&lt;br /&gt;
|Blank screen, requires RTMP&lt;br /&gt;
|-&lt;br /&gt;
|Jetpack Brontosaurus&lt;br /&gt;
|Unity&lt;br /&gt;
|Missing PHP scripts&lt;br /&gt;
|-&lt;br /&gt;
|Hypraxis&lt;br /&gt;
|HTML5&lt;br /&gt;
|Game freezes after sounds play&lt;br /&gt;
|-&lt;br /&gt;
|Mr. Bartos RPG Battle Demo&lt;br /&gt;
|Vitalize&lt;br /&gt;
|Game crashes after entering battle, may be because of nfloop.cox being hotfixed&lt;br /&gt;
|-&lt;br /&gt;
|Nowhere Boys: The 5th Boy&lt;br /&gt;
|Unity&lt;br /&gt;
|Requires HTTPS removal and PHP&lt;br /&gt;
|-&lt;br /&gt;
|Platform Engine&lt;br /&gt;
|Vitalize&lt;br /&gt;
|Game crashes after loading&lt;br /&gt;
|-&lt;br /&gt;
|Super Ken Senshi&lt;br /&gt;
|Vitalize&lt;br /&gt;
|Game freezes, could require online gameplay&lt;br /&gt;
|-&lt;br /&gt;
|Teenage Mutant Ninja Turtles vs Power Rangers: Ultimate Hero Clash 2&lt;br /&gt;
|HTML5&lt;br /&gt;
|Cannot load past start menu, stuck on countdown screen&lt;br /&gt;
|-&lt;br /&gt;
|Thunderbird 2 Rescue Challenge&lt;br /&gt;
|Flash&lt;br /&gt;
|Stuck on loading screen, missing files&lt;br /&gt;
|-&lt;br /&gt;
|Collapse!&lt;br /&gt;
|Flash&lt;br /&gt;
|Stuck on loading screen, may need hacking&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Broken in Infinity ==&lt;br /&gt;
&lt;br /&gt;
There are currently no games that don't work in Flashpoint Infinity but do in Ultimate.&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Meta]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cursed-light</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Broken_Games&amp;diff=10103</id>
		<title>Broken Games</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Broken_Games&amp;diff=10103"/>
		<updated>2024-01-20T22:50:49Z</updated>

		<summary type="html">&lt;p&gt;Cursed-light: Zeta Flow and Eterna Invent Medicine are fixed&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page lists games known to be broken or Not Working. It also lists games known to be broken in Flashpoint Infinity but working in Flashpoint Ultimate. We're hoping to shrink these lists in future versions, so if you see a game here you want to play, check back in a few months.&lt;br /&gt;
&lt;br /&gt;
== Not Working ==&lt;br /&gt;
&lt;br /&gt;
This is a list of all games that are currently broken or listed as Not Working in Flashpoint.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Game&lt;br /&gt;
!Platform&lt;br /&gt;
!Reason&lt;br /&gt;
|-&lt;br /&gt;
|Derpy Shape Game&lt;br /&gt;
|Flash&lt;br /&gt;
|Gameplay is broken, cannot place blocks&lt;br /&gt;
|-&lt;br /&gt;
|Ezender Keeper&lt;br /&gt;
|HTML5&lt;br /&gt;
|Stuck on loading screen (Pending patch will fix this)&lt;br /&gt;
|-&lt;br /&gt;
|Face Out&lt;br /&gt;
|HTML5&lt;br /&gt;
|Doesn't start&lt;br /&gt;
|-&lt;br /&gt;
|Harvester&lt;br /&gt;
|Vitalize&lt;br /&gt;
|Stuck on loading screen, says it requires a fast CPU&lt;br /&gt;
|-&lt;br /&gt;
|Inxsys&lt;br /&gt;
|Unity&lt;br /&gt;
|Stuck on title screen, requires server&lt;br /&gt;
|-&lt;br /&gt;
|Inishie Dungeon&lt;br /&gt;
|Flash&lt;br /&gt;
|Needs better server emulation&lt;br /&gt;
|-&lt;br /&gt;
|The Chronicles of GabeN Winter Sale Pinball&lt;br /&gt;
|Unity&lt;br /&gt;
|Controls don't work&lt;br /&gt;
|-&lt;br /&gt;
|Doctor Who: Attack of the Graske&lt;br /&gt;
|Flash&lt;br /&gt;
|Blank screen, requires RTMP&lt;br /&gt;
|-&lt;br /&gt;
|Jetpack Brontosaurus&lt;br /&gt;
|Unity&lt;br /&gt;
|Missing PHP scripts&lt;br /&gt;
|-&lt;br /&gt;
|Hypraxis&lt;br /&gt;
|HTML5&lt;br /&gt;
|Game freezes after sounds play&lt;br /&gt;
|-&lt;br /&gt;
|Mr. Bartos RPG Battle Demo&lt;br /&gt;
|Vitalize&lt;br /&gt;
|Game crashes after entering battle, may be because of nfloop.cox being hotfixed&lt;br /&gt;
|-&lt;br /&gt;
|Nowhere Boys: The 5th Boy&lt;br /&gt;
|Unity&lt;br /&gt;
|Requires HTTPS removal and PHP&lt;br /&gt;
|-&lt;br /&gt;
|Platform Engine&lt;br /&gt;
|Vitalize&lt;br /&gt;
|Game crashes after loading&lt;br /&gt;
|-&lt;br /&gt;
|Super Ken Senshi&lt;br /&gt;
|Vitalize&lt;br /&gt;
|Game freezes, could require online gameplay&lt;br /&gt;
|-&lt;br /&gt;
|Teenage Mutant Ninja Turtles vs Power Rangers: Ultimate Hero Clash 2&lt;br /&gt;
|HTML5&lt;br /&gt;
|Cannot load past start menu, stuck on countdown screen&lt;br /&gt;
|-&lt;br /&gt;
|Thunderbird 2 Rescue Challenge&lt;br /&gt;
|Flash&lt;br /&gt;
|Stuck on loading screen, missing files&lt;br /&gt;
|-&lt;br /&gt;
|Collapse!&lt;br /&gt;
|Flash&lt;br /&gt;
|Stuck on loading screen, may need hacking&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Broken in Infinity ==&lt;br /&gt;
&lt;br /&gt;
This is a list of all the games in Flashpoint that don't work in Flashpoint Infinity (but do work in Ultimate).&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+&lt;br /&gt;
!Game&lt;br /&gt;
!Platform&lt;br /&gt;
!Reason&lt;br /&gt;
|-&lt;br /&gt;
|Push&lt;br /&gt;
|Flash&lt;br /&gt;
|Requires PHP for database, needs to be zipped&lt;br /&gt;
|-&lt;br /&gt;
|Splitter 2&lt;br /&gt;
|Flash&lt;br /&gt;
|Requires PHP for database, needs to be zipped&lt;br /&gt;
|-&lt;br /&gt;
|WonderFL Archive&lt;br /&gt;
|Flash&lt;br /&gt;
|Requires PHP for database, needs to be rezipped&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Meta]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cursed-light</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Curation_Tutorial&amp;diff=9993</id>
		<title>Curation Tutorial</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Curation_Tutorial&amp;diff=9993"/>
		<updated>2023-12-04T22:41:55Z</updated>

		<summary type="html">&lt;p&gt;Cursed-light: removed last core mention&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page is a basic tutorial on how Flashpoint works and how to curate games for addition to Flashpoint.&lt;br /&gt;
&lt;br /&gt;
Additionally, please read the [[Curation Format]] page for a more detailed explanation on what a curation should look like before submitting.&lt;br /&gt;
&lt;br /&gt;
If you would like an overview, check out this '''video tutorial''': https://www.youtube.com/watch?v=Im7tlzhd4fg&lt;br /&gt;
&lt;br /&gt;
== How Flashpoint Works ==&lt;br /&gt;
&lt;br /&gt;
Flashpoint is more than just a program to play files; rather, it's a combination of two programs working in parallel:&lt;br /&gt;
* a '''web server''', which hosts game files from an internal or external drive and pretends to be the original Internet source the games ran off of,&lt;br /&gt;
* and a '''launcher''', the user interface to select and play games from.&lt;br /&gt;
&lt;br /&gt;
Flashpoint itself also comes in two primary versions: &lt;br /&gt;
* '''Infinity''', the version that downloads games and animations from a server as you play or view them,&lt;br /&gt;
* and '''Ultimate''', the gigantic version with every game and animation included and ready for offline play and viewing.&lt;br /&gt;
&lt;br /&gt;
Infinity will download files as you play games that request them, while Ultimate knows the files are already there. Both make the files believe they're being ran on their original source. This has numerous benefits, the two most important being bypassing '''sitelocks''' and supporting '''multi-asset''' games. The [[How Flashpoint Works]] article provides more detail on this topic. Before we understand how Flashpoint handles those cases, though, let's walk through the simplest case possible: curating a single-asset SWF file.&lt;br /&gt;
&lt;br /&gt;
== Setting Up Our Software ==&lt;br /&gt;
&lt;br /&gt;
To download game files from the Internet, you'll need:&lt;br /&gt;
*'''[https://flashpointarchive.org/downloads Flashpoint Infinity]''', version 12 or later; curating in previous versions or Ultimate may run into compatibility problems.&lt;br /&gt;
*'''A modern web browser''' such as Chrome or Firefox, which have a built in Network monitor that we can use to find and grab individual SWFs, and sometimes multi-asset titles with low amounts of resources.&lt;br /&gt;
*'''cURLsDownloader''', found as a component in the Extras section of the Flashpoint Infinity Installer. This isn't strictly necessary, but it helps immensely; you'll see why later on.&lt;br /&gt;
&lt;br /&gt;
Download Flashpoint Infinity, extract it to an internal or external drive, run it via its shortcut in the extracted folder, and make sure that the included games play properly before you continue.&lt;br /&gt;
&lt;br /&gt;
== Finding the Source of a Flash Game ==&lt;br /&gt;
[[File:SWFAssetInChrome.png|thumb|The SWF for Interactive Buddy in Chrome's network tab; it should look similar on Firefox.]]&lt;br /&gt;
'''Be sure to [https://flashpointproject.github.io/flashpoint-database/search/ search the Flashpoint database], check the [[Not Accepted Curations]] page, and search the Curations channels in the [https://discord.gg/kY8r2BbPQ9 Flashpoint Discord server] before settling on a game! Otherwise, you might waste time and effort to save a game that's already been saved.'''&lt;br /&gt;
&lt;br /&gt;
As a tutorial, we'll start by curating the simplest type of Flash game: a single SWF file that isn't sitelocked, specifically [https://www.newgrounds.com/portal/view/218014 Interactive Buddy]. You might need to enable Flash in your browser to get it to play (this tutorial won't work if you're using another player such as the Newgrounds Player).&lt;br /&gt;
&lt;br /&gt;
* If you're using Chrome or Firefox, press F12 to open the Developer Tools and click on the Network tab. This shows us every asset that loads on the page in real time. &lt;br /&gt;
* You can filter miscellaneous types of assets such as Flash files by clicking the Other tab within the Network tab. &lt;br /&gt;
* Refresh the page to find that a few assets loaded. The game file has an extension of '''.swf''', and has a type of x-shockwave-flash in the table. &lt;br /&gt;
* Once you find the SWF, you can hover over it to see its URL and confirm that it ends in .swf. &lt;br /&gt;
* Right-click the asset and select Copy &amp;gt; Copy link address.&lt;br /&gt;
&lt;br /&gt;
If you know your game is Flash but still can't get it to work, check the [[Flash Curation]] page for more detailed info on specifically Flash games. If all else fails, ask away in #curator-lounge on our Discord and we'll try to solve the issue together.&lt;br /&gt;
&lt;br /&gt;
=== Other Methods for Obtaining Game Source URLs ===&lt;br /&gt;
&lt;br /&gt;
If you're having a hard time finding the game's source this way, or just desire a more convenient method, additional options are available.&lt;br /&gt;
&lt;br /&gt;
'''Option 1:''' &amp;lt;s&amp;gt;Use the [[Game Saver Extension|Game Saver Chrome Extension]] to save Flash game files automatically. After you do this, you can skip directly to the [[#Curating with Flashpoint Infinity|Curating with Flashpoint Infinity]] section.&amp;lt;/s&amp;gt; '''The Game Saver Extension currently does not work due to the kill switch Adobe has placed on Flash. Ruffle support is being worked on.''' &lt;br /&gt;
&lt;br /&gt;
'''Option 2:''' Press Ctrl+U on the page the game is embedded on to open its source HTML file. Press Ctrl+F to open the search bar, then type in &amp;quot;.swf&amp;quot;. You'll likely come across a link directly to the game's SWF source file., which you can copy and save for later. '''Be careful of red herring SWFs!''' Use common sense when finding SWFs this way, as some pages may embed multiple SWFs at once, only one of which is the actual game file. Kongregate notoriously embeds a nearly empty SWF named &amp;lt;code&amp;gt;konduit&amp;lt;/code&amp;gt; into each game's HTML page instead of the game's source SWF, making it impossible to find the link using this method.&lt;br /&gt;
&lt;br /&gt;
'''Option 3:''' Open Developer Tools, but instead of clicking on the Network tab, click on the Elements tab instead. Use Ctrl+F just like with Option 1 to find and copy the link to the game's source file. This is useful when neither of the above options work, especially when attempting to find [[Flash Curation#Flashvars|flashvars]].&lt;br /&gt;
&lt;br /&gt;
=== Non-Flash Games ===&lt;br /&gt;
&lt;br /&gt;
If a context menu that mentions Adobe Flash Player doesn't appear when right clicking the game canvas, it's probably not a Flash game. Don't worry, we got you covered! Try viewing our tutorials specifically tailored for other [[Platforms]] like Shockwave or HTML5.&lt;br /&gt;
&lt;br /&gt;
== Generating Content Folders with cURLsDownloader ==&lt;br /&gt;
&lt;br /&gt;
If you've followed the tutorial up to this point, you should have copied this link to the SWF for Interactive Buddy:&lt;br /&gt;
&lt;br /&gt;
 https://uploads.ungrounded.net/218000/218014_DAbuddy_latest.swf?123&lt;br /&gt;
&lt;br /&gt;
Flashpoint calls files from a file directory created from the URL of a game, packaged into a folder called '''content''' for each curation. Instead of creating a content folder manually, though, we can use a tool called cURLsDownloader to do it automatically.&lt;br /&gt;
&lt;br /&gt;
* cURLsDownloader should be in your Flashpoint Infinity folder &amp;gt; Utilities &amp;gt; cURLsDownloader (if you have the component downloaded in the Installer.)&lt;br /&gt;
* Open cURLsDownloader and paste your game URL into its input. &lt;br /&gt;
* Select Option 1 to grab the SWF file. &lt;br /&gt;
* cURLsDownloader will automatically download the SWF and create a content folder for Flashpoint, located in its Downloads folder. Use option 1 when finished if it detects a broken filename, which will very likely fix it.&lt;br /&gt;
&lt;br /&gt;
We'll come back to this Downloads folder later to move it to its proper place.&lt;br /&gt;
&lt;br /&gt;
== Curating with Flashpoint Infinity ==&lt;br /&gt;
&lt;br /&gt;
[[File:LaunchCommandMatchesContent.png|thumb|What your curation should look like when you're finished. Note how the Launch Command matches the Content Files. For details on the other fields see the [[Curation_Format#List_of_Metadata_Fields|Curation Format page]] ]]&lt;br /&gt;
The expected way to curate is to use the '''Curate Tab''' in Infinity. This needs to be turned on by toggling '''Enable Editing''' in the config menu. First, take a look at our [[Curate Tab|visual Curate Tab guide]]. Next, open the Curate tab, then click the New Curation button to see a list of fields to fill in. These are the most important ones:&lt;br /&gt;
*'''Title:''' A game's title distinguishes it from other games. Name it &amp;quot;Interactive Buddy&amp;quot; or &amp;quot;Test Game&amp;quot; or anything you like, it doesn't matter right now.&lt;br /&gt;
*'''Platform:''' The framework which the game runs on. This also determines where the game goes inside our database, which is split into several platforms (Flash, Shockwave, Unity, etc). When using Infinity for testing purposes, this isn't massively important, but for SWF files, Flash should be selected for the Platform field.&lt;br /&gt;
*'''Application Path:''' This determines what piece of software is used to start up the file we specify. In this case we're using a single, simple SWF, so we'll use the Flash Player Projector; in the current version of Infinity, this is listed as &amp;quot;FPSoftware\Flash\flashplayer_32_sa.exe&amp;quot;, and is selected by default.&lt;br /&gt;
*'''Launch Command:''' Tells Flashpoint the URL of either the game's source file or the page it is hosted on. Flashpoint looks for this file on the user's storage drive, and runs the file to start the game.&lt;br /&gt;
&lt;br /&gt;
To summarize, the Launch Command of a game is most often the URL of its source file. However, '''be extremely careful''' about the beginning of this game's URL; it uses HTTPS instead of HTTP. Flashpoint can't handle using HTTPS, and will download assets from the live Internet instead of from its fake Internet server, which can lead to a game going off the web later and not working in Flashpoint when that happens. To summarize, '''no matter the URL, always use http:// at the beginning of any Launch Command, NO EXCEPTIONS.'''&lt;br /&gt;
&lt;br /&gt;
To add the content you generated earlier using cURLsDownloader, click the &amp;quot;Open Folder&amp;quot; button at the bottom of your curation and you should see a &amp;quot;content&amp;quot; folder. Move all of the folders from cURLsDownloader's &amp;quot;Downloads&amp;quot; folder into this &amp;quot;content&amp;quot; folder, and then click the &amp;quot;Refresh Content&amp;quot; button.&lt;br /&gt;
&lt;br /&gt;
Take a look at the image to the right to see how your tutorial curation should look. If any field is highlighted in yellow, it's a warning; take another look at your own curation and see what's wrong. Curations of your own should have as much metadata filled in as possible, but the fields mentioned above ensure the game will work in Flashpoint. You can fill in the rest of the fields if you like, but it's not necessary right now.&lt;br /&gt;
&lt;br /&gt;
Once you're confident your curation looks good, click the &amp;quot;Run&amp;quot; button next to the &amp;quot;Open Folder&amp;quot; button to test the game and you should see Interactive Buddy pop up.&lt;br /&gt;
&lt;br /&gt;
=== Using MAD4FP ===&lt;br /&gt;
&lt;br /&gt;
MAD4FP (Multi-Asset Downloader for Flashpoint) allows for automatically downloading game assets. It can download content files directly into your curation's content folder and create the proper folder structure automatically. For more information, see [[MAD4FP]].&lt;br /&gt;
&lt;br /&gt;
=== Using fpcurator ===&lt;br /&gt;
&lt;br /&gt;
fpcurator is inside Infinity's Utilities components and allows for easily creating submissions. The common use is to paste urls that contain the games and press the &amp;quot;Curate&amp;quot; button to have them generated in the default folder for curations; if you are already using Flashpoint, press the &amp;quot;Scan For New Curations&amp;quot; button after that.&lt;br /&gt;
&lt;br /&gt;
When a game is not multiasset and its website is more compatible with the tool (those can be checked at the utility's &amp;quot;sites&amp;quot; subfolder), your work is usually reduced to applying the proper [[Tags]] and a logo/screenshot.&lt;br /&gt;
&lt;br /&gt;
Congrats! You've successfully made a curation. Now let's see how to deal with more complex games.&lt;br /&gt;
&lt;br /&gt;
== Sitelocks ==&lt;br /&gt;
[[File:AndkonSitelock.png|thumb|The sitelock telling you to go to Andkon Arcade, despite the game already being on Andkon Arcade.]]&lt;br /&gt;
Some Flash games will check the domain the game is being hosted on, and &amp;quot;lock&amp;quot; the game from being played if it's not on the correct site, called a sitelock. &lt;br /&gt;
&lt;br /&gt;
This can even occur, though very rarely, on the original site where the game was hosted, as is the case with [http://andkon.com/arcade/adventureaction/monsterslayers/ Monster Slayers]. Click this link and try to play the game; your result will be the image on the right. Ironically, despite the game already being hosted on andkon.com, it'll activate its sitelock and tell you to go to Andkon Arcade. Try to find and download the SWF using the method described in the previous section.&lt;br /&gt;
&lt;br /&gt;
You should find this source URL:&lt;br /&gt;
&lt;br /&gt;
http://andkon.com/arcade/adventureaction/monsterslayers/monsterslayers.swf&lt;br /&gt;
&lt;br /&gt;
This sitelock is due to Andkon's main domain changing to &amp;quot;andkon.com&amp;quot;, when it used to be &amp;quot;arcade.andkon.com&amp;quot;. Therefore, changing the &amp;quot;andkon.com&amp;quot; in the URL to &amp;quot;arcade.andkon.com&amp;quot; will give us a Launch Command that bypasses the sitelock:&lt;br /&gt;
&lt;br /&gt;
http://arcade.andkon.com/arcade/adventureaction/monsterslayers/monsterslayers.swf&lt;br /&gt;
&lt;br /&gt;
This particular URL uses http:// instead of https://, but '''always make sure the Launch Command uses http://''' regardless.&lt;br /&gt;
&lt;br /&gt;
Try to create a new curation by downloading the SWF from the top URL using cURLsDownloader, and setting the bottom URL as the Launch Command. Use the Curate tab to test your game; Flashpoint should bypass the sitelock and allow you to play Monster Slayers, just like Andkon used to.&lt;br /&gt;
&lt;br /&gt;
It's important to use correct Launch Commands and proper content folders for every curation you make (even if you're curating a non-sitelocked SWF), to ensure that all the game's assets are loaded exactly as they would be on the real Internet, without running into any possible sitelocks on the way (even if the game appears to be playable outside of Flashpoint).&lt;br /&gt;
&lt;br /&gt;
== Using cURLsDownloader for Multi-Asset Games ==&lt;br /&gt;
&lt;br /&gt;
Up until now, we've only curated single-asset SWF files. However, many web games were made at a time where downloading one large file was intensive on Internet speeds and took longer than it should. This meant lots of games were split into several, smaller assets so the overall game loaded faster. Whether these games load all of the assets when the game first starts up or intermittently as you play the game depends on how they were programmed, making curation of multi-asset games more difficult than single-assets.&lt;br /&gt;
&lt;br /&gt;
Let's check out a multi-asset game called [https://www.kongregate.com/games/struma/gateway-ii Gateway II]. Here's the link to the main SWF of the game:&lt;br /&gt;
 https://chat.kongregate.com/gamez/0000/3268/live/gateway_2.swf?kongregate_game_version=1581667106&lt;br /&gt;
Try curating this SWF as described above and testing it in Flashpoint with the Run button. You'll only get to the language select screen before the game freezes once you pick one. &lt;br /&gt;
&lt;br /&gt;
Select the Logs tab in Flashpoint, then look near the bottom of the log. You should see a line with &amp;quot;200 HTTP/1.1&amp;quot; followed by a directory to the main SWF, followed by one or more lines with &amp;quot;404 HTTP/1.1&amp;quot; followed by directories to additional assets.&lt;br /&gt;
&lt;br /&gt;
This means the game was calling for one or more assets that it didn't have offline, making the game freeze because it failed to load a required asset. Thankfully, Flashpoint can handle these assets as long as they're downloaded properly. &lt;br /&gt;
&lt;br /&gt;
Once again, instead of manually downloading lots of assets, we can use cURLsDownloader to save time and effort.&lt;br /&gt;
&lt;br /&gt;
'''Option 1:''' Download the assets called by the game as you test it in Flashpoint Infinity.&lt;br /&gt;
# Click the Copy Text button in the top-right of the Logs tab. &lt;br /&gt;
# Paste the results into a text file and remove every line except for ones beginning with &amp;quot;404 HTTP/1.1&amp;quot;. Remove that section from each line along with anything before it such as timestamps, then add &amp;quot;http://&amp;quot; to the beginning of each line.&lt;br /&gt;
# Save the text file and drag it over cURLsDownloader.&lt;br /&gt;
# Wait for cURLsDownloader to finish fetching assets. Use option 1 when finished if it detects broken filenames, which will very likely fix them.&lt;br /&gt;
# Move the contents of the Downloads folder in cURLsDownloader to the content folder of your curation.&lt;br /&gt;
# Test your game with the Run button. If anything fails to work as it should, look for more lines beginning with &amp;quot;404 HTTP/1.1&amp;quot; in the Logs tab and repeat this process.&lt;br /&gt;
&lt;br /&gt;
'''Option 2:''' Download all the assets that the source page of a game loads as you play it on the live Internet (but some assets downloaded won't be part of the game).&lt;br /&gt;
# Once again, press F12 to open your browser's Network viewer, then refresh the page.&lt;br /&gt;
# Play through your game on the Internet, loading assets as you go.&lt;br /&gt;
# When you're confident you've loaded all of the game's assets, click the &amp;quot;All&amp;quot; tab in the Network viewer and right-click on an asset. &lt;br /&gt;
# Select Copy &amp;gt; Copy all as cURL (cmd) and paste the results into a text file. &lt;br /&gt;
# Save the text file and drag it over cURLsDownloader.&lt;br /&gt;
# Wait for cURLsDownloader to finish fetching assets. Use option 1 when finished if it detects broken filenames, which will very likely fix them.&lt;br /&gt;
# Open the Downloads folder in cURLsDownloader and determine which folder contains the necessary files to play the game.&lt;br /&gt;
# Move the contents of your chosen folder to the content folder of your curation.&lt;br /&gt;
# Test your game with the &amp;quot;Run&amp;quot; button.&lt;br /&gt;
&lt;br /&gt;
When testing games, if a game lets you get through more than one level without loading another asset, you'll ''generally'' be okay to assume that there's no more assets to be found, but this is never a guarantee, and you should always test your game in Flashpoint as much as you can.&lt;br /&gt;
&lt;br /&gt;
== Wrapping It Up ==&lt;br /&gt;
&lt;br /&gt;
Once you're sure you've gotten a game working in Flashpoint, it's time to add the additional parts of any curation. The [[Curation Format]] page tells you how curations are laid out in order to add it to the master build of Flashpoint with as much information as possible. '''You should read the [[Curation Format#List of Metadata Fields|List of Metadata Fields]] section specifically; there are more than a few fields that need to be filled in on each curation this tutorial didn't specifically cover.'''&lt;br /&gt;
&lt;br /&gt;
When you've created a proper curation in the Curate tab, click the &amp;quot;Export&amp;quot; button at the bottom of your curation, which will save a .7z archive of the curation ready to be imported into the master build. Name it something relevant (typically the name of the game), and save it wherever you'll remember it.&lt;br /&gt;
&lt;br /&gt;
Note that your [[Save Data Locations|save data]] for the game will not be included in your curation.&lt;br /&gt;
&lt;br /&gt;
Once you have your .7z ready, follow the instructions below to make sure it gets added to Flashpoint.&lt;br /&gt;
{{:Submitting a Curation}}&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Flash Curation]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Curation Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cursed-light</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Extended_FAQ&amp;diff=9665</id>
		<title>Extended FAQ</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Extended_FAQ&amp;diff=9665"/>
		<updated>2023-10-28T16:10:32Z</updated>

		<summary type="html">&lt;p&gt;Cursed-light: Moved out 3 obsolete questions to legacy&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Be sure to check the [https://flashpointarchive.org/faq/ main FAQ] if you don't see your question here, then ask in the #help channel of [https://discord.gg/kY8r2BbPQ9 our Discord] if you are still not satisfied. If you are using an old version of Flashpoint, you might also want to read the [[Extended FAQ/Legacy|Legacy FAQ]].&lt;br /&gt;
&lt;br /&gt;
Note that not all entries here are fully up to date yet.&lt;br /&gt;
&lt;br /&gt;
==General questions about the project==&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|WhyFlashpoint|Why do I need Flashpoint to play the games offline? Can't I just use a standalone player like the Flash Player projector to play them?}}&lt;br /&gt;
Many web games have what is known as a ''sitelock'', which means that they will not work unless they are being played on the original site they were hosted on. Since the projector is not connected to the Internet and cannot identify those sites, those games will refuse to load on it. Flashpoint gets around this by running the games through a ''local server proxy'' which, simply put, tricks them into thinking they are being played on the original sites they were meant to be played on. Moreover, web games are commonly spread across multiple files rather than just one; those are known as ''multi-asset'' games. These types of games are less likely to run with just the projector on their own, but Flashpoint also deals with that. For more details, see [[How Flashpoint Works]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|ROM|Can I have a zip or ROM of a specific game? Can I download just the games I want?}}&lt;br /&gt;
Flashpoint Infinity downloads games on demand, so you can keep only the games you like by using Flashpoint Infinity. But because game files must be laid out the same way as they would be on the internet, for most of Flashpoint's existence it was impossible to separate game files cleanly into individual packages. With Flashpoint's [[GameZIP Server]], games can now be served from standalone ZIP files, but many of the Legacy games that were saved before the GameZIP Server was implemented still need to be converted. We're working on it!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|FlashEOL|Didn't all Flash games disappear after December 2020?}}&lt;br /&gt;
Flash games don't disappear by themselves. However, since Flash support was [[Flash EOL|removed]] from browsers, most people aren't able to play Flash content unless they downgrade their browser and Flash versions to one that does not contain the kill switch. Emulators like [https://ruffle.rs/ Ruffle] exist, but they have many flaws and are not compatible with all Flash content. Because of this, many sites that hosted Flash games have decided to remove them. As we cannot rely on the assumption that sites will stay up, we're working hard to grab as many games as possible while they're still here.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|Antivirus|My antivirus flagged Flashpoint! Does Flashpoint have any viruses?}}&lt;br /&gt;
Flashpoint does not have any viruses. However, several antivirus programs falsely detect certain files in Flashpoint as viruses. Avast, AVG, and BitDefender are even known to render Flashpoint inoperable; you'll need to follow the instructions for [[Troubleshooting Antivirus Interference]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|Legal|What is the legality of this?}}&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
The only real answer is nobody knows and really, nobody should care. Games that more or less have a ticking clock until they die need to be saved now, as fast as possible.&lt;br /&gt;
&lt;br /&gt;
''- BlueMaxima''&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|ArchivedWebsites|Where can I see what websites have been archived?}}&lt;br /&gt;
We are working on consolidating and listing all of our scrapes, but for now, there are several places to look.&lt;br /&gt;
&lt;br /&gt;
* The [https://drive.google.com/open?id=1r8I5hpSPCf_9JWECwa6c4E4tQZELd3cx Flashfreeze Google Drive folder] contains all of our early site scrapes, up to August 1, 2018. &lt;br /&gt;
&lt;br /&gt;
* [https://archive.org/details/@dri0m Dri0m's Archive.org account] has many site scrapes available.&lt;br /&gt;
&lt;br /&gt;
* A few more site scrapes are available from [https://archive.org/details/2018_Flash_In_The_Pan_Core_Sample this Archive.org item] and [https://archive.org/details/@bluemaxima BlueMaxima's Archive.org account].&lt;br /&gt;
&lt;br /&gt;
* We track the sites we're saving on [https://docs.google.com/spreadsheets/d/1AwpA21I1HLacnDdQ_lRIMs1Yo3VC1uqRBq-mnRV11JU/edit this spreadsheet]. If you'd like a site saved, just add it to the appropriate column of the sheet.&lt;br /&gt;
&lt;br /&gt;
* The #flashfreeze channel on our Discord server also has some leftover rips people have gotten into our [https://fpfss.unstable.life/web/flashfreeze/files submission system].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|PlaySWF|Can I use Flashpoint to play my own SWF or DCR files?}}&lt;br /&gt;
Follow our [[Curation Tutorial]] to add games to Flashpoint! Flashpoint comes with standalone projectors for Flash and Shockwave, and in some cases it will work to simply open an SWF with a Flash projector or open a DCR with a Director projector. But to ensure that games are preserved and work properly, you'll need to curate them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|HTML5|Won't the games just be converted to HTML5?}}&lt;br /&gt;
No. HTML5 is an entirely different technology, so they can't be converted automatically.&lt;br /&gt;
Developers could port them over to the platform, but most will not have the time or resources to do it. Besides, the capabilities of HTML5 are different from those of Flash, so a game ported to HTML5 will never be identical to the original.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|Wayback|Can't I use the Wayback Machine to play them?}}&lt;br /&gt;
The game has to be archived there in the first place, which may or may not happen. Wayback is specifically poor at grabbing multi-asset games (games that use more than one file), so chances are that it will not work there.&lt;br /&gt;
Games with sitelocks won't work there even if they are archived.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|CheckTheMasterList|How do I check whether a game is in Flashpoint?}}&lt;br /&gt;
See [[Searching the Collection]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|OnlineMultiplayer|Are you able to add/support this game? It's based on Facebook/is online multi-player.}}&lt;br /&gt;
Probably not. To support always online games, the emulation of a server is required. To be able to do that is almost as much work as all of Flashpoint itself, so it really wouldn't be practical to put time into it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|NoNitrome|Where are my favorite Nitrome games?}}&lt;br /&gt;
All of Nitrome's games were removed from Flashpoint 8.0 at Nitrome's request. This is per our [https://flashpointarchive.org/faq/ removal policy]. If you disagree with Nitrome's decision, you may contact them and politely ask them to reconsider. ''Please do not harass or behave rudely towards Nitrome. They are within their rights to request removal; please respect that.''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|ObjectionableContent|Why is &amp;lt;questionable content&amp;gt; included in Flashpoint?}}&lt;br /&gt;
Web games, like any other form of art, have always been used as a medium for indie developers to exercise their freedom of expression. Often, this includes homophobic, racist, sexist, and other objectionable content. As a preservation project, Flashpoint aims to archive as much content as possible from this era. It will not play the role of gatekeeper so that future generations can see what these technologies were used for. All of these works are a snapshot in time and provide a window into what humans wanted to create at the turn of the century as the internet was in its infancy. You do not have to agree with nor enjoy said content. In order to responsibly provide the means to organize the vast collection that is Flashpoint, it's required to tag questionable content appropriately so that others may use search filters to exclude it from the rest.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|NickRobinson|I watched a video by Nick Robinson on YouTube which said that games in Flashpoint connect to the internet! Is this true?}}&lt;br /&gt;
The short answer is '''no''', this is not true. Games in Flashpoint never connect directly to the internet; they connect to Flashpoint's &amp;quot;fake internet,&amp;quot; which is a proxy server running locally on your computer. If you are using Flashpoint '''Infinity''', this proxy server will connect to Flashpoint's server at &amp;lt;code&amp;gt;infinity.unstable.life&amp;lt;/code&amp;gt; to download any files that are unavailable locally. Once the game files are downloaded, the game can be played offline. If you are using Flashpoint '''Ultimate''', an internet connection is never required to play games. See [[How Flashpoint Works]] for more information.&lt;br /&gt;
&lt;br /&gt;
To address the specific claims in Nick Robinson's video: Mission in Snowdriftland has been fully archived in Flashpoint since 2019 and is fully playable offline in Flashpoint Infinity once the game files have been downloaded. We have tested this with all network adapters disabled via the Windows Control Panel. Nick Robinson used a third-party &amp;quot;internet killswitch&amp;quot; tool that may have unusually interfered with Flashpoint. He did not speak to us before the publication of the video and did not report any issues with our software to us, but later corrected the claims in his video as a comment on the video's page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|Android|Why isn't Flashpoint on Android?}}&lt;br /&gt;
There are a multitude of reasons why a version of Flashpoint for Android isn't feasible at the moment.&lt;br /&gt;
&lt;br /&gt;
* The last version of Android to support and run Flash natively is 4.0 (Ice Cream Sandwich) which was released in 2011. Very few, if any, current devices can support this version of Android. Even if you were able to obtain a device running Android 4.0, installation of Flash would be impossible as the installer requires connecting to https://settings.adobe.com/ which is now disabled by Adobe.&lt;br /&gt;
* The vast majority of games in Flashpoint were designed to be viewed on desktop monitors and played with a keyboard and mouse, and would not be suitable for a handheld touchscreen.&lt;br /&gt;
* Flashpoint includes and supports more than just Flash, bringing Flashpoint over to Android would also mean developing Android support for many other Flashpoint components (Launcher, Web servers, QEMU VM).&lt;br /&gt;
* While Android is Linux-based, it does not support docker or provide the same utilities/sockets/environment settings that allow Flashpoint to run on Linux.&lt;br /&gt;
* All software in Flashpoint is written for x86 architecture and is incompatible with ARM, which is the most common architecture on Android devices.&lt;br /&gt;
&lt;br /&gt;
==Setting up Flashpoint==&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|FlashpointEditions|What version of Flashpoint should I get? What's the difference between Infinity and Ultimate?}}&lt;br /&gt;
If you have a lot of free disk space, bandwidth, and time, you should get Flashpoint Ultimate. But if you don't have a lot of free space, want to get Flashpoint up and running quickly, or only want to play a few games, you should get Flashpoint Infinity. See below for a detailed description of each edition of Flashpoint.&lt;br /&gt;
* '''Flashpoint Ultimate''': The full package. All games are fully playable offline. Also includes a logo and screenshot for each game. You'll need more than a terabyte of free disk space - see the [https://flashpointarchive.org/downloads/ Flashpoint downloads page] for more details.&lt;br /&gt;
* '''Flashpoint Infinity''': A minimalist build - games download as you choose to play them. Once games are fully downloaded, they will work offline. Logos and screenshots for games are also downloadable on demand, but Extras are not available.&lt;br /&gt;
* Flashpoint Core: A lightweight copy of Flashpoint with one game per platform to aid curation. Deprecated, with its tools merged into Infinity 12. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|UpdateFlashpoint|How do I update Flashpoint when a new version is released?}}&lt;br /&gt;
If you have Flashpoint Ultimate, you can use [https://flashpointarchive.org/downloads/#updater FlashpointUpdater]. Starting with version 12, Infinity uses an Installer and Manager for Installation/Updating components. When new components release, open the Manager by either opening &amp;lt;code&amp;gt;FlashpointManager.exe&amp;lt;/code&amp;gt; in the Manager folder, or clicking &amp;lt;code&amp;gt;Open Flashpoint Manager&amp;lt;/code&amp;gt; in the bottom left corner of Infinity. You can transfer any playlists you'd like to keep from pre-Manager versions of Flashpoint to the new versions by following [[#TransferPlaylists|the instructions below]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|TransferPlaylists|How do I move my playlists to a new version of Flashpoint?}}&lt;br /&gt;
If your '''old version''' of Flashpoint is '''8.1 or above''', you'll need to export your playlists first:&lt;br /&gt;
# Open your old copy of Flashpoint. Click the appropriate tab, then click the playlist you want to keep.&lt;br /&gt;
# Click the &amp;quot;Export playlist to a file&amp;quot; button (this is the 2nd button from the left).&lt;br /&gt;
# Repeat the process for any other playlists that you want to save.&lt;br /&gt;
&lt;br /&gt;
To import your playlist files into your new copy of Flashpoint, follow these steps:&lt;br /&gt;
# Make sure you've closed your old copy of Flashpoint, then open the new one.&lt;br /&gt;
# If you are transferring a Games playlist, click the Games tab of the launcher. If you are transferring an Animations playlist, click the Animations tab.&lt;br /&gt;
# Scroll down to the bottom of the left sidebar, then click the &amp;quot;Import Playlist&amp;quot; button.&lt;br /&gt;
# Navigate to the folder where your old playlists are stored. &lt;br /&gt;
#* If your old version of Flashpoint is '''8.0 or below''', your playlist files will be located inside its &amp;lt;code&amp;gt;Data\Playlists&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
#* Otherwise, your playlist files will be located in the folder where you exported them.&lt;br /&gt;
# Double-click a playlist (JSON file) to import it. Repeat the process for any other playlists that you want to import.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|UninstallFlashpoint|How do I uninstall Flashpoint from my computer?}}&lt;br /&gt;
As Flashpoint is a fully portable application, it can be uninstalled by simply deleting its main folder.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|DownloadUltimate|What's the best way to download Flashpoint Ultimate?}}&lt;br /&gt;
If you're updating to a new version or you're low on disk space, we recommend using [https://flashpointarchive.org/downloads/#updater FlashpointUpdater]. In addition to updating an existing copy, it can also be used to download a full copy of Flashpoint Ultimate by pointing it at an empty folder. This lets you avoid downloading and extracting a 7Z file, saving a lot of disk space.&lt;br /&gt;
&lt;br /&gt;
If you want the download to be as quick as possible, we recommend using the [https://flashpointarchive.org/downloads/ torrent]. It will be faster, but it comes in the form of a large 7Z file. That means you'll need sufficient free disk space both to download and extract it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|Linux|Can I use Flashpoint on Linux?}}&lt;br /&gt;
Yes, although not all platforms and features are supported. See [[Linux Support]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|Chromebook|Can I use Flashpoint on a Chromebook?}}&lt;br /&gt;
Yes, but only if your Chromebook's processor architecture is x86_64. [https://www.youtube.com/watch?v=lDbuKCEfAqY This video explains how to check your Chromebook's processor architecture].&lt;br /&gt;
&lt;br /&gt;
You'll also need to [https://support.google.com/chromebook/answer/9145439 install Linux on your Chromebook] if you haven't done so yet.&lt;br /&gt;
&lt;br /&gt;
Once Linux is installed on your x86_64 Chromebook, see [[Linux Support]] for instructions on how to install Flashpoint.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|Mac|Can I use Flashpoint on Mac?}}&lt;br /&gt;
A heavily experimental Flashpoint package is available for MacOS. See [[Mac Support]].&lt;br /&gt;
&lt;br /&gt;
== Playing games ==&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|LauncherShortcut|How do I create a shortcut to Flashpoint on my desktop/taskbar/start menu?}}&lt;br /&gt;
Go into the &amp;lt;code&amp;gt;Launcher&amp;lt;/code&amp;gt; folder that's inside your Flashpoint directory and look for &amp;lt;code&amp;gt;Flashpoint.exe&amp;lt;/code&amp;gt;. Right-click it and click &amp;lt;code&amp;gt;Send to &amp;gt; Desktop (create shortcut)&amp;lt;/code&amp;gt;, or drag it to your taskbar or start menu. '''CAUTION: Do NOT drag &amp;lt;code&amp;gt;Flashpoint.exe&amp;lt;/code&amp;gt; directly to your desktop as that will move the file, which will make the launcher not work.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|GameShortcut|How do I create a shortcut to a specific game/animation in Flashpoint?}}&lt;br /&gt;
This feature is planned for Flashpoint Launcher, but for now, you'll need to download two separate tools. Follow the steps below:&lt;br /&gt;
# Download the [https://github.com/oblivioncth/CLIFp/releases/latest latest static release of CLIFp].&lt;br /&gt;
# Extract the ZIP file and move &amp;lt;code&amp;gt;CLIFp.exe&amp;lt;/code&amp;gt; into your Flashpoint folder.&lt;br /&gt;
# Download [https://github.com/maichiu/FlashpointShortcutMaker/archive/main.zip Flashpoint Shortcut Maker].&lt;br /&gt;
# Extract the ZIP file and move &amp;lt;code&amp;gt;FlashpointShortcutMaker.vbs&amp;lt;/code&amp;gt; into your Flashpoint folder.&lt;br /&gt;
Now that you have CLIFp and Flashpoint Shortcut Maker set up, follow the steps below to create a shortcut:&lt;br /&gt;
# Open Flashpoint Launcher and find the game/animation that you want to create a shortcut for.&lt;br /&gt;
# Right-click the game/animation and click &amp;quot;Copy Game UUID&amp;quot;.&lt;br /&gt;
# Double-click FlashpointShortcutMaker.vbs.&lt;br /&gt;
# Paste the UUID of the game/animation that you copied in step 2. Click OK, and a shortcut will appear on your desktop!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|GameNotFound|Why can I not find ''X'' game/animation in the launcher? Why do some games/animations not appear?}}&lt;br /&gt;
There are a few possibilities:&lt;br /&gt;
&lt;br /&gt;
* Make sure you spelled the name of the game/animation correctly when searching. If a search fails, try searching for partial names rather than full names. Varying punctuation is also a common culprit. We are planning on overhauling the Search feature to allow for more customizable and dynamic browsing in the future, so stay tuned!&lt;br /&gt;
* If the game/animation has adult content, you'll need to follow [[#ShowExtreme|these instructions]] before it will be visible.&lt;br /&gt;
* Make sure you don't have a playlist selected by accident; Searching in a playlist will not work. So make sure you have ''All Games'' selected in the left-hand column before making your search.&lt;br /&gt;
* It's also possible that we don't have the game yet. If you wish to request a game or an animation to be added to Flashpoint, you can do so via the [[Request Form]]. Alternatively, if you want to ensure that the game/animation is added, you can learn how to ''curate'' it yourself by following our [[Curation Tutorial]]. '''In either case, please thoroughly search the master lists above to make sure that we don't have the game or animation already.''' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|ShowExtreme|How do I show/hide Extreme content in Flashpoint?}}&lt;br /&gt;
To show Extreme content in Flashpoint, click the Config tab of the launcher and scroll down to the &amp;quot;Content Filters&amp;quot; section, then turn on the &amp;quot;Show Extreme Filters&amp;quot; option. To hide extreme content, just switch the option off again.&lt;br /&gt;
&lt;br /&gt;
To hide or show content matching a specific filter, click the eye icon next to the filter to toggle its visibility. When the eye icon is lit up, it means that content matching that filter is visible. You can also create your own filter by clicking the + button in the bottom-right corner.&lt;br /&gt;
[[:File:ContentFilters.png|Here is a diagram to help explain]]. &lt;br /&gt;
&lt;br /&gt;
If you want to hide these settings altogether, for example if you have children using Flashpoint, you can edit the file &amp;lt;code&amp;gt;preferences.json&amp;lt;/code&amp;gt; with any text editor to change the &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; value next to &amp;lt;code&amp;gt;disableExtremeGames&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt;, saving the file afterwards.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|Fullscreen|Can I play the games in fullscreen? Can I make them bigger?}}&lt;br /&gt;
The answer depends on the type of game you're playing. See below:&lt;br /&gt;
* For Flash games that open in the Flash projector, you can drag the corner of the window to resize it. Do your best to maintain the window's original aspect ratio, otherwise some games might behave in unexpected ways.&lt;br /&gt;
* For Flash, Shockwave, and Java games, you can play them in fullscreen using [http://tanalin.com/en/projects/integer-scaler/ IntegerScaler]. However, this program doesn't play well with multi-monitor setups.&lt;br /&gt;
* For most games that open in a browser, you can press &amp;lt;code&amp;gt;Ctrl&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;+&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Ctrl&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;-&amp;lt;/code&amp;gt; (Ctrl-plus and Ctrl-minus) to zoom in and out. In most cases, fullscreen is not possible for these games.&lt;br /&gt;
* Another option for Shockwave is to use SPRS, a version of the Shockwave projector that runs the games in fullscreen. Though keep in mind that this feature is experimental and has only been tested with a handful of games, therefore it may not work well with all games.&lt;br /&gt;
&lt;br /&gt;
To use SPRS:&lt;br /&gt;
&lt;br /&gt;
# Click the pencil icon on the upper right of the game info section for the game you want to play in fullscreen (if you don't see the icon, enable editing on the &amp;lt;code&amp;gt;Config&amp;lt;/code&amp;gt; tab).&lt;br /&gt;
# Scroll down to the field labeled &amp;lt;code&amp;gt;Application Path&amp;lt;/code&amp;gt; and change &amp;lt;code&amp;gt;SPR.exe&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;SPRS.exe&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Click the checkmark button at the top to confirm.&lt;br /&gt;
# Launch the game.&lt;br /&gt;
&lt;br /&gt;
To close the game, press &amp;lt;code&amp;gt;Esc&amp;lt;/code&amp;gt; (or alternatively, &amp;lt;code&amp;gt;Alt&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;F4&amp;lt;/code&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|RecentGames|Can I view a list of my recently played games?}}&lt;br /&gt;
As of Infinity 12, this is a native feature of the launcher. Make sure Track Playtime is enabled in the &amp;lt;code&amp;gt;Config&amp;lt;/code&amp;gt; tab, and set your search view to &amp;lt;code&amp;gt;Last Played&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Descending&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|EnableEditing|How do I edit a game or playlist in my copy of Flashpoint?}}&lt;br /&gt;
To add a game to a playlist, drag it onto the playlist in the left sidebar. &lt;br /&gt;
To remove a game from a playlist, select the playlist and the game, then click the X button in the top-right corner next to the game's title.&lt;br /&gt;
&lt;br /&gt;
To allow editing games in your copy of Flashpoint, click the Config tab of Flashpoint Launcher, then check the &amp;quot;Enable Editing&amp;quot; box. Then click &amp;quot;Save and Restart.&amp;quot; When Flashpoint Launcher re-opens, you'll notice the following changes:&lt;br /&gt;
* Clicking the pencil icon on the right sidebar will allow you to edit a game entry.&lt;br /&gt;
* Clicking the trash icon on the right sidebar will allow you to delete a game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|GameAssets|Where are the games stored?}}&lt;br /&gt;
Zipped games are stored in the &amp;lt;code&amp;gt;Data\Games&amp;lt;/code&amp;gt; folder within Flashpoint's directory (wherever you extracted it to). Non-zipped games are stored in the &amp;lt;code&amp;gt;Legacy\htdocs&amp;lt;/code&amp;gt; folder. To find the files for a specific game, right-click the game entry in Flashpoint Launcher, then click &amp;quot;Open File Location.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|SaveData|Where is the games' save data kept? How can I delete it/transfer it to another computer/drive?}}&lt;br /&gt;
You can find the location where each platform keeps their save data in [[Save Data Locations]]. For your convenience, there are two batch scripts included in Flashpoint's &amp;lt;code&amp;gt;FPSoftware&amp;lt;/code&amp;gt; folder which can be used to back up and restore Flash save data to another computer or drive; Namely ''Saves Manager - Backup.bat'' and ''Saves Manager - Restore.bat''. If you want to delete save data or manage non-Flash data, you are going to have to find it manually at the locations listed on the aforementioned page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|PoptropicaRefreshing|Poptropica was working, but now it's endlessly refreshing instead of letting me get into the game! What can I do?}}&lt;br /&gt;
Try copying and pasting one of these URLs into Flashpoint Navigator's address bar:&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;http://www.poptropica.com/base.php?room=FlashpointStart&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
* &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;http://www.poptropica.com/base.php?room=City2&amp;amp;island=Early&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
This should break you out of the loop and allow you to continue playing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|HappyWheels|I want to play Happy Wheels! What should I download?}}&lt;br /&gt;
We have a few options:&lt;br /&gt;
* The Happy Wheels Demo is available in Flashpoint Infinity. The demo is missing the user levels and other extra content from the full version.&lt;br /&gt;
* The full version of Happy Wheels is included with Flashpoint Ultimate. It includes all user levels up to 2019-03-24.&lt;br /&gt;
* We also offer a standalone download called [https://archive.org/download/Happy_Wheels_Offline/Happy%20Wheels%201.1.zip Happy Wheels Offline]. It only includes user levels up to 2018-11-26, but it's only 8GB.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|MoshiMonsters|I want to play Moshi Monsters! What should I download?}}&lt;br /&gt;
Moshi Monsters is available in [https://flashpointarchive.org/downloads/ Flashpoint Ultimate and Infinity]. If you want a full, offline copy of Moshi Monsters but don't want to download Flashpoint Ultimate, you can download our [https://download.unstable.life/static/Moshi.7z standalone Moshi Monsters package].&lt;br /&gt;
&lt;br /&gt;
==Troubleshooting==&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|CommandLineUpdate|When I try to update Flashpoint, I see one of the following error messages:|&lt;br /&gt;
* &amp;quot;The component list could not be downloaded! Verify that your internet connection is working.&amp;quot;&lt;br /&gt;
* &amp;quot;Metadata update requires a newer Launcher version, but the software update is not currently available.&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
Flashpoint Manager sometimes has trouble connecting to the internet because it uses an outdated library. If the rest of Flashpoint is working fine, you can update Flashpoint's components using the command line tool &amp;lt;code&amp;gt;fpm&amp;lt;/code&amp;gt; instead. Follow these steps:&lt;br /&gt;
# Close Flashpoint if it is open.&lt;br /&gt;
# Open File Explorer and navigate to the Manager folder within your Flashpoint folder.&lt;br /&gt;
# Type &amp;lt;code&amp;gt;cmd&amp;lt;/code&amp;gt; into File Explorer's path bar, replacing the existing text. Then press Enter.&lt;br /&gt;
# In the Command Prompt window that opens, type &amp;lt;code&amp;gt;fpm update&amp;lt;/code&amp;gt; and press Enter.&lt;br /&gt;
# Type &amp;lt;code&amp;gt;y&amp;lt;/code&amp;gt; and press Enter to confirm that you want to update. Wait for the update to complete before reopening Flashpoint.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|OldInfinityVersions|Why doesn't my old version of Flashpoint Infinity work anymore? I can't download games or logos/screenshots.}}&lt;br /&gt;
Due to SSL certificate issues outside of our control, old versions of Flashpoint Infinity (10.0 and below) do not work anymore. You will need to [[#UpdateFlashpoint|update to the latest version of Flashpoint]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|WhiteScreenAndNoImages|I'm using Flashpoint Infinity, launching games always shows a blank white screen, and no logos and screenshots are loading! How do I fix this?}}&lt;br /&gt;
Follow each of these steps and check to see if Flashpoint works properly after each one. If it still shows a white screen, try the next step.&lt;br /&gt;
# Follow the [[Troubleshooting Antivirus Interference|antivirus interference]] steps to prevent an antivirus such as Avast or AVG from interfering with Flashpoint.&lt;br /&gt;
# If Flashpoint still doesn't work, your router probably has internet filtering software installed that is blocking our Infinity server. A common one is McAfee Secure Home Platform; [https://service.mcafee.com/webcenter/portal/cp/home/articleview?locale=en_US&amp;amp;articleId=TS102694 here is how to disable it].&lt;br /&gt;
# If Flashpoint still doesn't work, you might be experiencing a different problem. Follow the [https://flashpointproject.github.io/manual/?page=Troubleshooting Troubleshooting steps in the Manual].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|UltimateBrokenAfterUpdate|After I updated to the latest Flashpoint Ultimate using the updater, no games are working! Is there a fix?}}&lt;br /&gt;
Follow the steps below to fix the problem:&lt;br /&gt;
# Download [http://infinity.unstable.life/Flashpoint/Server/alpine.qcow2 this file].&lt;br /&gt;
# Replace the existing file in Flashpoint's &amp;lt;code&amp;gt;Server&amp;lt;/code&amp;gt; folder with the file that you downloaded.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|LauncherNotOpening|When I double-click Flashpoint.exe, nothing happens! What can I do?}}&lt;br /&gt;
When you open Flashpoint Launcher, a bug may occur that prevents it from showing the window. If this happens, open Windows Task Manager, click the Details tab, and look for any process named &amp;lt;code&amp;gt;Flashpoint.exe&amp;lt;/code&amp;gt;. Then click &amp;quot;End Process&amp;quot;, and double-click Flashpoint.exe again to see if it starts normally.&lt;br /&gt;
&lt;br /&gt;
If the issue persists, or if the Launcher doesn't open ''after'' the first time you started it, close all Flashpoint processes again, then look for a 0 KB &amp;lt;code&amp;gt;preferences.json&amp;lt;/code&amp;gt; file in the same location as the &amp;lt;code&amp;gt;Start Flashpoint&amp;lt;/code&amp;gt; shortcut. If it is 0 KB, replace it with this [https://infinity.unstable.life/Flashpoint/preferences.json default preferences file]. Once done, launch Flashpoint using the &amp;lt;code&amp;gt;Start Flashpoint&amp;lt;/code&amp;gt; shortcut and it should now open normally. Note: If you previously changed some settings on the &amp;lt;code&amp;gt;Config&amp;lt;/code&amp;gt; tab, you will have to set them again.&lt;br /&gt;
&lt;br /&gt;
The problem can also be caused by a port conflict between Flashpoint and another application. Restarting your computer is the easiest way to fix the problem. &lt;br /&gt;
Or if you have a program that uses Hyper-V (such as Windows Subsystem for Linux/Android), you can try adding port 12001 to the excluded port range by following [https://stackoverflow.com/a/54727281 these instructions]. If you haven't heard of Hyper-V before, this solution probably doesn't apply to you.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|MissingFolder|I extracted Flashpoint into my Downloads folder, but now I can't find it! Where is my Flashpoint folder?}}&lt;br /&gt;
If your Downloads folder is grouped by date, you'll need to scroll down to the &amp;quot;Earlier this year&amp;quot; or &amp;quot;A long time ago&amp;quot; section to find your Flashpoint folder. This is because Flashpoint's files were packed into the installer &amp;quot;a long time ago&amp;quot;, so they appear on your computer as being from that date, even though the installer file itself was downloaded to your computer recently.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|GameDeleted|I accidentally deleted a game/animation from Flashpoint! How can I reset it?}}&lt;br /&gt;
Follow the steps below:&lt;br /&gt;
# [[#TransferPlaylists|Back up any playlists that you want to keep]].&lt;br /&gt;
#* If you are using Infinity 12 or above, backing up playlists is not necessary. Playlists are stored in &amp;lt;code&amp;gt;Data\Playlists&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Get the appropriate database file for your edition of Flashpoint:&lt;br /&gt;
#* If you are using Flashpoint Ultimate, download the [http://infinity.unstable.life/Flashpoint/Data/flashpoint.sqlite database file]. Then open your copy of Flashpoint Ultimate and replace the &amp;lt;code&amp;gt;flashpoint.sqlite&amp;lt;/code&amp;gt; file inside its &amp;lt;code&amp;gt;Data&amp;lt;/code&amp;gt; folder with the file you downloaded.&lt;br /&gt;
#* If you are using Flashpoint Infinity, delete the &amp;lt;code&amp;gt;flashpoint.sqlite&amp;lt;/code&amp;gt; file and either redownload it with the Manager, or download it with the &amp;lt;code&amp;gt;Update&amp;lt;/code&amp;gt; metadata button on the homepage of Infinity. &lt;br /&gt;
# [[#TransferPlaylists|Restore any playlists that you backed up]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|ToggleSidebars|I can't see the left (or right) sidebar of the launcher anymore! Where did it go?}}&lt;br /&gt;
Click the arrow buttons on the top-right corner of the launcher to toggle the left and right sidebars. ---&amp;gt; &lt;br /&gt;
[[File:ShowHideSidebars.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|Logos|Why can't I see the games' logos/screenshots?}}&lt;br /&gt;
Switch to the ''Grid'' viewing mode using the drop-down menu at the bottom-right corner of the launcher window. Flashpoint Infinity does not display them by default for perfomance reasons.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|OpenTorrentFile|Why won't my Ultimate torrent work?}}&lt;br /&gt;
You will need a torrent client such as [https://www.qbittorrent.org/ qBittorrent] to open the .torrent file. The .torrent file tells your torrent client how to download Flashpoint Ultimate.&lt;br /&gt;
&lt;br /&gt;
Do '''not''' use the torrent from Archive.org! Because of the size of Flashpoint Ultimate, Archive.org will not seed its torrent. Instead, use the torrent link on [https://flashpointarchive.org/downloads/ FlashpointArchive.org].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|UltimateNotWorking|Why is Flashpoint Ultimate not working after my download?}}&lt;br /&gt;
Make sure you unzip the program, as it will not work while still zipped. Please use [https://www.7-zip.org 7-Zip] when doing this, as WinRAR is known to fail. If Flashpoint is still not working, follow the [https://flashpointproject.github.io/manual/?page=Troubleshooting Troubleshooting steps in the Manual].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|Corrupted7ZFile|When I try to open the Flashpoint Ultimate 7Z file with 7-Zip, it says &amp;quot;Cannot open as archive.&amp;quot; What's the problem?}}&lt;br /&gt;
The download was probably corrupted. Browsers are not designed to download gigantic files like Flashpoint Ultimate, so you'll need to use a download manager such as [https://www.freedownloadmanager.org/ Free Download Manager] to download the file.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|CheckHash|How can I check whether Flashpoint Ultimate downloaded successfully?}}&lt;br /&gt;
You'll need to check whether the hash of the file you downloaded matches the expected hash. First, install [https://www.7-zip.org 7-Zip] if you don't have it already. Next, follow these steps:&lt;br /&gt;
# Right-click the 7Z file that you downloaded.&lt;br /&gt;
# Choose &amp;quot;CRC SHA...&amp;quot;, then choose SHA1 or CRC32.&lt;br /&gt;
# Go to the [https://flashpointarchive.org/downloads/ Flashpoint downloads page] and click the button labeled &amp;quot;Mirror&amp;quot; or &amp;quot;Archive.org&amp;quot; underneath the Flashpoint Ultimate heading. This should take you to Flashpoint Ultimate's Archive.org entry.&lt;br /&gt;
# Scroll down and find the &amp;quot;Download Options&amp;quot; sidebar on the right. Click the &amp;quot;Show All&amp;quot; link.&lt;br /&gt;
# Click the file ending in &amp;lt;code&amp;gt;_files.xml&amp;lt;/code&amp;gt;. For example, on Flashpoint 6.3's page, the file is called &amp;lt;code&amp;gt;Flashpoint6.3_files.xml&amp;lt;/code&amp;gt;.&lt;br /&gt;
# You should see a list of files in XML format. Check the hash listed for the file, and make sure it matches the hash you found in Step 2. For example, if you chose CRC32 in Step 2, make sure the CRC32 hashes are the same.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|InfinityPartialDownloads|Most games are working, but when I try to open a specific game, I get an error like one of these:|&lt;br /&gt;
* &amp;quot;The file __ is not a Director file.&amp;quot;&lt;br /&gt;
* &amp;quot;Error launching Unity Player: bad file length&amp;quot;&lt;br /&gt;
* &amp;quot;Failed to initialize player's 3D settings&amp;quot;&lt;br /&gt;
* A stuck loading bar&lt;br /&gt;
* Partially loaded images, missing elements on a page or in a game, or other problems indicating file corruption&lt;br /&gt;
}}&lt;br /&gt;
If you are using Flashpoint Infinity, it's very likely that Flashpoint Router failed to download a complete file. To solve the problem, follow these steps:&lt;br /&gt;
# Right-click the game that you are trying to play, then click &amp;quot;Open File Location.&amp;quot; &lt;br /&gt;
# This will open a folder; delete all of the files there.&lt;br /&gt;
# Clear the cache by following [[#ClearWinINetCache|these steps]].&lt;br /&gt;
# Try launching the game again.&lt;br /&gt;
If the problem persists, try [[#UpdateRouter|updating Flashpoint Router]]. If that doesn't help, follow the [https://flashpointproject.github.io/manual/?page=Troubleshooting Troubleshooting steps in the Manual].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|UpdateRouter|How do I update Flashpoint Router?}}&lt;br /&gt;
Follow these steps:&lt;br /&gt;
# Download this file: https://raw.githubusercontent.com/FlashpointProject/Flashpoint-Router/master/router.php&lt;br /&gt;
# Place the downloaded file in the &amp;lt;code&amp;gt;Legacy&amp;lt;/code&amp;gt; folder of your Flashpoint folder, overwriting the original &amp;lt;code&amp;gt;router.php&amp;lt;/code&amp;gt; file.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|3DVIAAudioBug|I am playing a 3DVIA Player webgame and the audio is loud and distorted, how do I fix it?}}&lt;br /&gt;
Your computer has an issue with MP3 playback caused by the LAV Audio codec. Follow the steps below to fix the problem:&lt;br /&gt;
# Find LAV Audio in the Start Menu and open it. This will open the LAV Audio Configuration window.&lt;br /&gt;
# In the LAV Audio Configuration window, under Output Formats, uncheck 24-bit Integer, 32-bit Integer, and 32-bit Floating point.&lt;br /&gt;
# Click OK to save the settings and close the LAV Audio Configuration window.&lt;br /&gt;
If you don't see a LAV Audio shortcut in your Start Menu, you may need to re-run the [https://github.com/Nevcairiel/LAVFilters/releases LAV Filters installer].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|ServerExited|Games are not working, and an error like this one appears constantly in the Launcher's logs:|&lt;br /&gt;
 Server exited with code 3221225781&lt;br /&gt;
}}&lt;br /&gt;
First, make sure that you have installed all of the latest Windows Updates. Next, install the [https://dotnet.microsoft.com/download/dotnet-framework/net47 Microsoft .NET Framework] and the [https://www.microsoft.com/en-us/download/details.aspx?id=48145 Visual C++ 2015 x86 Redistributable]. When you install the Visual C++ Redistributable, '''make sure to install the x86 version''', even if you're on a 64-bit machine!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|LauncherBlackScreen|When I open Flashpoint all I get is a black/grey screen. What should I do?}}&lt;br /&gt;
If your computer has an older graphics card, it may not support the launcher's hardware acceleration. To get around this, disable hardware acceleration by following these steps:&lt;br /&gt;
&lt;br /&gt;
# In your main Flashpoint folder, select the &amp;lt;code&amp;gt;Start Flashpoint&amp;lt;/code&amp;gt; shortcut by clicking it once.&lt;br /&gt;
# Press &amp;lt;code&amp;gt;Alt&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;Enter&amp;lt;/code&amp;gt; to bring up its properties window.&lt;br /&gt;
# In the &amp;lt;code&amp;gt;Target&amp;lt;/code&amp;gt; field, add a space at the very end of the field followed by &amp;lt;code&amp;gt;--disable-gpu&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Click OK&lt;br /&gt;
# Launch Flashpoint by double-clicking the &amp;lt;code&amp;gt;Start Flashpoint&amp;lt;/code&amp;gt; shortcut.&lt;br /&gt;
&lt;br /&gt;
Note that this change only affects the launcher itself, and shouldn't have any impact on its performance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|MarioBrosCrossoverIssue|Most games are working, but when I launch a Flash game such as Super Mario Bros. Crossover, it crashes on a black screen! What's the fix?}}&lt;br /&gt;
If you're experiencing this issue with Super Mario Bros. Crossover, follow the steps below to fix the problem:&lt;br /&gt;
# Open your Flashpoint folder and navigate to the &amp;lt;code&amp;gt;Legacy\htdocs&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
# Delete the &amp;lt;code&amp;gt;data.explodingrabbit.com&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
Or if this issue is occurring with a different game, follow these steps:&lt;br /&gt;
# Right-click the game and click &amp;quot;Open File Location&amp;quot;.&lt;br /&gt;
# Delete all of the files inside the folder that opens.&lt;br /&gt;
&lt;br /&gt;
Finally, clear the cache by following [[#ClearWinINetCache|these steps]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|spawnENOENT|Launching games never does anything, and a message like this appears on Flashpoint's Logs tab:|&lt;br /&gt;
 [Game name] failed to start, spawn [path] ENOENT&lt;br /&gt;
}}&lt;br /&gt;
To launch games, Flashpoint must be able to access the Command Prompt. Follow these steps to check this:&lt;br /&gt;
# Press Windows+R to open the Run box. &lt;br /&gt;
# Copy and paste the path from the message (between ''spawn'' and ''ENOENT'') into the box, then press Enter. &lt;br /&gt;
A Command Prompt window should open. If it ''does not'' open, follow the steps below to fix the problem. If it ''does'' open, skip the below steps.&lt;br /&gt;
# Press Windows+R to open the Run box again.&lt;br /&gt;
# Type/paste &amp;lt;code&amp;gt;sysdm.cpl&amp;lt;/code&amp;gt; into the box and press Enter.&lt;br /&gt;
# Click the &amp;quot;Advanced&amp;quot; tab, then click the &amp;quot;Environment Variables&amp;quot; button.&lt;br /&gt;
# Under System Variables, double-click the &amp;lt;code&amp;gt;ComSpec&amp;lt;/code&amp;gt; variable to edit it.&lt;br /&gt;
# Change the variable value to &amp;lt;code&amp;gt;%SystemRoot%\system32\cmd.exe&amp;lt;/code&amp;gt; and click OK. &lt;br /&gt;
# Click OK again to exit out of the dialog boxes that are still open.&lt;br /&gt;
&lt;br /&gt;
If the problem persists, Flashpoint may be missing necessary software to launch games. The path to the software will be listed in a line of the log starting with &amp;lt;code&amp;gt;applicationPath&amp;lt;/code&amp;gt;. Here is an example:&lt;br /&gt;
 applicationPath: &amp;quot;FPSoftware\Flash\flashplayer_32_sa.exe&amp;quot;,&lt;br /&gt;
Open your Flashpoint folder and check whether the file path exists. If it does not, it may have been deleted by antivirus; see [[Troubleshooting Antivirus Interference]]. If all else fails, try re-installing Flashpoint.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|AMD|Flash games are just showing a black/grey/white screen, but I can still hear the game's audio. How do I fix this?}}&lt;br /&gt;
Recent versions of the AMD Adrenalin graphics driver (22.5.2 and later) cause Flash content to only display a black/grey/white screen, while the audio still works and the content can still be interacted with.&lt;br /&gt;
&lt;br /&gt;
If you have an AMD Radeon RX 6000 series or later GPU and are using the Adrenalin graphics driver, you'll need to either roll back your driver to 22.5.1 or older, or disable hardware acceleration in Flash Player to fix the visuals.&lt;br /&gt;
&lt;br /&gt;
To roll back your driver:&lt;br /&gt;
# Open the Start menu, then type &amp;lt;code&amp;gt;Device Manager&amp;lt;/code&amp;gt; and click the first result.&lt;br /&gt;
# Click the arrow next to &amp;quot;Display adapters&amp;quot; to reveal your graphics driver.&lt;br /&gt;
# Right click on the item that pops up, then click Properties.&lt;br /&gt;
# Select the Driver tab, then click &amp;quot;Roll Back Driver.&amp;quot;&lt;br /&gt;
# Click &amp;quot;Yes&amp;quot; to confirm the rollback, then click &amp;quot;Yes&amp;quot; again to restart your computer.&lt;br /&gt;
&lt;br /&gt;
If you don't want to or can't roll back your driver, you can instead disable hardware acceleration in Flash Player:&lt;br /&gt;
# [https://www.howtogeek.com/194041/how-to-open-the-command-prompt-as-administrator-in-windows-10/ Open the Command Prompt as an Administrator by following these steps].&lt;br /&gt;
# Paste in the following command, then press Enter:&lt;br /&gt;
 mkdir &amp;quot;%WINDIR%\SysWow64\Macromed\Flash&amp;quot; 2&amp;gt;NUL &amp;amp; echo DisableHardwareAcceleration = 1 &amp;gt;&amp;gt; &amp;quot;%WINDIR%\SysWow64\Macromed\Flash\mms.cfg&amp;quot;&lt;br /&gt;
Note that disabling hardware acceleration may significantly reduce the framerate of some 3D Flash games. (Other Flash games should not be affected.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{anchor|BasiliskKeyboardControls|}}&lt;br /&gt;
{{anchor|FPNavigatorKeyboardControls|}}&lt;br /&gt;
{{Q&amp;amp;A|FlashPluginCrash|I'm trying to play a Flash game such as ''Poptropica'', ''Steppenwolf'' or ''Drakens värld'' in Flashpoint Navigator or Basilisk, but the Adobe Flash plugin is crashing, or the keyboard controls aren't working! Is there a fix?}}&lt;br /&gt;
On some computers, Flash Player does not obey the browser's Protected Mode setting, so it must be set in the system's Flash Player configuration instead. Follow the steps below:&lt;br /&gt;
# [https://www.howtogeek.com/194041/how-to-open-the-command-prompt-as-administrator-in-windows-10/ Open the Command Prompt as an Administrator by following these steps].&lt;br /&gt;
# Paste in the following command, then press Enter:&lt;br /&gt;
 mkdir &amp;quot;%WINDIR%\SysWow64\Macromed\Flash&amp;quot; 2&amp;gt;NUL &amp;amp; echo ProtectedMode = 0 &amp;gt;&amp;gt; &amp;quot;%WINDIR%\SysWow64\Macromed\Flash\mms.cfg&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Work &amp;amp; Curation==&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|SubmitGame|What is the difference between requesting and curating a game? Can I &amp;quot;submit&amp;quot; a game?}}&lt;br /&gt;
Requesting - This option adds your game to an ever-growing list of ones people want added. You will need to fill out the request form which takes 1-5 minutes. Chances of game being saved by any of the curators is small because there are thousands of games waiting on the list, some of which have been waiting for over a year. If you want to increase the chances of it being saved, we suggest that you try to write an engaging description of the game and/or the reason you want it saved.&lt;br /&gt;
&lt;br /&gt;
Curating - This is the process of actually adding the game to Flashpoint. It requires testing the game using procedures detailed in our curation guides. It takes about 30 minutes to do the first time, but as you learn the process you can get it under 5 minutes.&lt;br /&gt;
To get started, follow our [[Curation Tutorial]].&lt;br /&gt;
Once you curate a game, it will be saved and added to the next version of Flashpoint. &lt;br /&gt;
&lt;br /&gt;
If you'd like to learn more about the concept of digital curation, read [https://en.wikipedia.org/wiki/Digital_curation this article]. It explains the principles behind what we do.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|MetadataEdits|How do I correct a problem with a game's metadata? Does editing the game in my copy of Flashpoint update it for everyone?}}&lt;br /&gt;
No, editing a game in your copy of Flashpoint does not update it for everyone. To get your change included in the next version of Flashpoint, follow the instructions in the [[Metadata Edits]] page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|ScrapeWebsites|What tools should I use to archive whole websites?}}&lt;br /&gt;
See [[Helpful Tools#Software for Archiving|Helpful Tools]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|WhatPlatform|How do I tell what platform a game is?}}&lt;br /&gt;
The easiest way to check these kinds of things is to right-click the game window and look at the context menu that appears. If it says something about Flash, it's a Flash game. If it says nothing out of the ordinary or no context menu appeared, it's probably HTML5. See [https://media.discordapp.net/attachments/509676268719964160/692059796957954079/unknown.png this image] for a summary.&lt;br /&gt;
&lt;br /&gt;
You can also use Inspect Element to look at the embed of the game for the following file extensions:&lt;br /&gt;
&lt;br /&gt;
.swf - Flash&lt;br /&gt;
&lt;br /&gt;
.dcr/.dir/.dxr - Shockwave&lt;br /&gt;
&lt;br /&gt;
.unity3d - Unity Web Player&lt;br /&gt;
&lt;br /&gt;
.jar/.class - Java&lt;br /&gt;
&lt;br /&gt;
.stk - ShiVa3D&lt;br /&gt;
&lt;br /&gt;
.xap - Silverlight&lt;br /&gt;
&lt;br /&gt;
.vmo - 3DVIA&lt;br /&gt;
&lt;br /&gt;
If a game runs only in Internet Explorer, references a .cab file, and is not one of the above types of games, it is probably an ActiveX game.&lt;br /&gt;
&lt;br /&gt;
If a game does not require any plugins or ActiveX controls to run, then it is probably an HTML5 (or HTML/JavaScript) game.&lt;br /&gt;
&lt;br /&gt;
If it's something else it may be under one of our other [[Platforms|platforms]], but these are the most common types. The full list of the file types that our platforms use is on the linked page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|SubmitSWFs|Where can I submit my collection of SWFs?}}&lt;br /&gt;
[https://fpfss.unstable.life/web/flashfreeze/submit This is our public upload location.]&lt;br /&gt;
&lt;br /&gt;
It is highly encouraged that you first [[#CheckTheMasterList|check whether each game/animation is already in Flashpoint]] and only upload ones that are not.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|Decompiler|What is a good tool to decompile/hack SWF files (Flash games)?}}&lt;br /&gt;
The recommended program for this purpose is ''[https://github.com/jindrapetrik/jpexs-decompiler/releases JPEXS Free Flash Decompiler]''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|ClearWinINetCache|How do I clear the Flash projector's cache?}}&lt;br /&gt;
The Flash projectors use WinINet to perform network requests. Some other Flashpoint platforms, such as 3D Groove GX, also use WinINet. To clear the cache for these programs, follow these steps:&lt;br /&gt;
# Enable Editing in the &amp;lt;code&amp;gt;Config&amp;lt;/code&amp;gt; tab.&lt;br /&gt;
# Open it, and click &amp;lt;code&amp;gt; Clear WinINet Cache&amp;lt;/code&amp;gt;.&lt;br /&gt;
Alternatively, you can run the command manually by following these steps:&lt;br /&gt;
# Press Windows+R to open the Run box. &lt;br /&gt;
# Type or paste in the following command, then press Enter: &amp;lt;code&amp;gt;RunDll32.exe InetCpl.cpl,ClearMyTracksByProcess 8&amp;lt;/code&amp;gt;&lt;br /&gt;
Note that for games that use the Flashpoint Navigator or Basilisk browser, you will need to [[#ClearFPNavigatorCache|clear the browser's cache]] instead.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{anchor|ClearBasiliskCache|}}&lt;br /&gt;
{{Q&amp;amp;A|ClearFPNavigatorCache|How do I clear the Flashpoint Navigator or Basilisk browser's cache?}}&lt;br /&gt;
Open the Flashpoint Navigator or Basilisk browser and follow these steps:&lt;br /&gt;
# Press the &amp;lt;code&amp;gt;Alt&amp;lt;/code&amp;gt; key&lt;br /&gt;
# Click &amp;quot;History,&amp;quot; then &amp;quot;Clear Recent History...&amp;quot;&lt;br /&gt;
# Change the time range to &amp;quot;Everything&amp;quot; using the dropdown menu, then check the boxes next to &amp;quot;Cache&amp;quot; and &amp;quot;Offline Website Data.&amp;quot;&lt;br /&gt;
# Click &amp;quot;Clear Now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|AlternatePlatformCuration|I'm curating an HTML5 version of a Flash game that is already in Flashpoint (or the other way around). Should I submit it as alternate of Flashpoint's existing entry?}}&lt;br /&gt;
No, you will need to submit a new, separate curation. Currently, alternate versions of a game are required to be of the same [[Platforms|Platform (technology)]] as the main game entry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|NoTags|I filled out tags for my curation, but after I exported it, I noticed that the tags are missing! Why did this happen?}}&lt;br /&gt;
To add a tag to your curation, first type it into the Tags box, then ''select'' it by either clicking it, or pressing the Tab key and hitting Enter when the tag is highlighted. '''If you type a tag without selecting it, it will not be added to your curation!'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|CurateTabWhiteScreen|I'm curating in Flashpoint, and launching my curations shows a blank white screen. What do I do?}}&lt;br /&gt;
This issue may be caused by your file system not supporting symlinks, which are enabled by default in Flashpoint. To fix this, switch off the &amp;quot;Symlink Curation Content Folder&amp;quot; option on the Curate or Config tab. This issue may arise if you're using Flashpoint on an external device such as a USB or portable hard drive. Keep in mind turning off symlink will disallow you from using the [[MAD4FP]] curation tool.&lt;br /&gt;
&lt;br /&gt;
==Technical questions==&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|ActiveX|How does Flashpoint's ActiveX support work? What happens when an ActiveX control is registered?}}&lt;br /&gt;
[https://github.com/FlashpointProject/FlashpointSecureTools/tree/master/FlashpointSecurePlayer Flashpoint Secure Player] powers our ActiveX support. It provides a lightweight wrapper around Internet Explorer's engine, so it can load ActiveX controls just like Internet Explorer can. It has a significant advantage over Internet Explorer though: it allows us to use Internet Explorer's engine with Flashpoint but not change your Internet Explorer settings. It can load files through Flashpoint's proxy and load Flashpoint's ActiveX controls that do not work with Internet Explorer's default settings. In addition, Flashpoint Secure Player resets all changes that it makes to your system after it closes, meaning that ActiveX controls can be used without being permanently installed. All of the ActiveX controls supported by Flashpoint are included in the &amp;lt;code&amp;gt;FPSoftware\ActiveX&amp;lt;/code&amp;gt; folder; no ActiveX controls are downloaded from the internet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|LaunchBox|How can I add Flashpoint games to my LaunchBox collection?}}&lt;br /&gt;
You can use [https://forums.launchbox-app.com/files/file/2652-obbys-flashpoint-importer-for-launchbox/ this tool] to import games and playlists from Flashpoint into LaunchBox.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Meta]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cursed-light</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Extended_FAQ/Legacy&amp;diff=9664</id>
		<title>Extended FAQ/Legacy</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Extended_FAQ/Legacy&amp;diff=9664"/>
		<updated>2023-10-28T16:10:27Z</updated>

		<summary type="html">&lt;p&gt;Cursed-light: Moved in 3 obsolete questions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page contains questions and answers related to old Flashpoint versions, most of which were previously included in the [[Extended FAQ]].&lt;br /&gt;
&lt;br /&gt;
==General questions about the project==&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|FlashEOL|Will Flash games disappear from the Internet when December 2020 hits?}}&lt;br /&gt;
They won't disappear by themselves. However, once Flash support is removed from browsers, most people won't be able to use flash content unless they downgrade their browser version. In addition, they will have to downgrade their Flash version to one that does not contain the [[#FlashKillSwitch|kill switch]]. In that situation, the sites that are hosting the games might decide to remove the Flash games because the vast majority of people won't be able to play them anymore. As we cannot rely on the assumption that sites might stay up, we're working hard to grab as many games as possible while they're still here. For more information on the road map for Flash's End of Life, see [[Flash EOL]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|FlashKillSwitch|I heard that Flash Player will block all Flash content from running after 2020. Will Flashpoint also stop working?}}&lt;br /&gt;
No. Flashpoint will continue to work in 2021 and beyond. The Flash plugin and projectors that we use do not contain the &amp;quot;kill switch&amp;quot;; this was added in a later version of the plugin.&lt;br /&gt;
&lt;br /&gt;
==Troubleshooting==&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|NotWorkingOffline|I disconnected from the internet and now games don't show up! How do I fix this?}}&lt;br /&gt;
Click the Config tab of Flashpoint Launcher, then uncheck the &amp;quot;On Demand Images&amp;quot; box. Then click &amp;quot;Save and Restart.&amp;quot; When Flashpoint Launcher re-opens, the problem will be fixed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|UnityUpdatePlugin|Some Unity games ask to update the plugin and will not play the game! What's the fix?}}&lt;br /&gt;
Follow the steps below to fix the problem:&lt;br /&gt;
# Open your Flashpoint folder and navigate to the &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayerConfigs&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
# Extract [https://cdn.discordapp.com/attachments/596548932373577750/802693500218114058/unitywebplayer.7z this file] into the folder, confirm to replace files.&lt;br /&gt;
# Restart Flashpoint.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#InfinityBrokenGame|{{anchor|InfinityBrokenGame|Why can't some games open in my old Flashpoint Infinity while others are downloaded fine?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Check if the first requested file was downloaded in the Logs tab; if so, it is possible any file was incorrectly saved and needs to be redownloaded by [[Extended_FAQ#GameAssets|clearing htdocs]]. If the file was not downloaded, it is very likely its location and Launch Command were moved between versions, commonly because it was stored in an improper location such as localflash.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|GameDisappeared|I accidentally marked a game as &amp;lt;code&amp;gt;Broken (in Infinity)&amp;lt;/code&amp;gt;, and it disappeared! How do I find it again?}}&lt;br /&gt;
Follow these steps:&lt;br /&gt;
# Navigate to the Flashpoint folder.&lt;br /&gt;
# Open the &amp;lt;code&amp;gt;preferences.json&amp;lt;/code&amp;gt; file in a text editor such as Notepad.&lt;br /&gt;
# Find the line that says &amp;lt;code&amp;gt;&amp;quot;showBrokenGames&amp;quot;: false,&amp;lt;/code&amp;gt; and change &amp;lt;code&amp;gt;false&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;true&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Save the file and restart Flashpoint.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#UnityNotWorking|{{anchor|UnityNotWorking|I'm using Flashpoint 8.2 Ultimate, and Unity Web Player games won't work! Is there a fix?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' This issue was fixed in Flashpoint 9.0. You can follow the steps below to fix the problem:&lt;br /&gt;
# Download and unzip [https://cdn.discordapp.com/attachments/596548932373577750/749878011922350080/revisions.plist.zip this file].&lt;br /&gt;
# Cut and paste the &amp;lt;code&amp;gt;autoupdate-revision.unity3d.com&amp;lt;/code&amp;gt; folder into Flashpoint's &amp;lt;code&amp;gt;Server\htdocs&amp;lt;/code&amp;gt; folder.&lt;br /&gt;
# Replace the existing files/folders when prompted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Win7Bug|{{anchor|Win7Bug|I'm using Windows 7, and when I try to launch Flash games, I get the following error message:}}]]'''&lt;br /&gt;
 Flashpoint Proxy: Connection could not be established with the remote host.&lt;br /&gt;
&lt;br /&gt;
'''A:''' There is a known bug in Flashpoint 8.0 Ultimate that prevents Flash, PopCap Plugin, and some 3DVIA games from working in Windows 7. &lt;br /&gt;
&lt;br /&gt;
A patch is available to correct this problem. To apply the patch, follow these steps:&lt;br /&gt;
# Download the patch from here: https://bluemaxima.org/flashpoint/Flashpoint_Proxy_Patch.zip&lt;br /&gt;
# Open the downloaded folder. Inside of it, you will see another folder called FPSoftware.&lt;br /&gt;
# Click on this FPSoftware folder from the download to highlight it, then press &amp;lt;code&amp;gt;Ctrl&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;C&amp;lt;/code&amp;gt;. This will copy the folder.&lt;br /&gt;
# Navigate into your Flashpoint folder. You'll know you're in the right place because there will be four folders called Data, FPSoftware, Launcher, and Server.&lt;br /&gt;
# Once you're in the right place, press &amp;lt;code&amp;gt;Ctrl&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;V&amp;lt;/code&amp;gt;. This will paste the folder.&lt;br /&gt;
# If asked to overwrite any files, click Yes.&lt;br /&gt;
You may now Start Flashpoint and the issues should be resolved.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#BrokenKeyboardControls|{{anchor|BrokenKeyboardControls|I am trying to play a Flash game in Basilisk, and the keyboard controls don't work! What's the fix?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' This problem was fixed in Flashpoint 8.0. To fix this problem in Flashpoint 7.1 and below, follow these steps:&lt;br /&gt;
# Type &amp;lt;code&amp;gt;about:config&amp;lt;/code&amp;gt; in Basilisk's address bar and press Enter.&lt;br /&gt;
# Search for &amp;lt;code&amp;gt;dom.ipc.plugins.flash.disable-protected-mode&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Double-click the entry to set it to True.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#Error12178|{{anchor|Error12178|When I open Flashpoint I see the following error:}}]]'''&lt;br /&gt;
 Error with proxy: Error reading original system proxy settings. Make sure you have registry read permission. Error code: 12178&lt;br /&gt;
 Games may not work until the error is fixed. Close Flashpoint and open it again once the error is fixed.&lt;br /&gt;
&lt;br /&gt;
'''A:''' This error means that the WinHTTP Web Proxy Auto-Discovery Service is disabled. Follow these steps to re-enable the service:&lt;br /&gt;
# Open a Command Prompt as Administrator&lt;br /&gt;
# Run this command: &amp;lt;code&amp;gt;reg add &amp;quot;HKLM\System\CurrentControlSet\Services\WinHttpAutoProxySvc&amp;quot; /v &amp;quot;Start&amp;quot; /t REG_DWORD /d &amp;quot;2&amp;quot; /f&amp;lt;/code&amp;gt;&lt;br /&gt;
# Restart your computer.&lt;br /&gt;
&lt;br /&gt;
If Flashpoint still does not work after following those steps, the service may have somehow been removed from your system. Follow these steps to add the service back:&lt;br /&gt;
# Open this [https://www.tenforums.com/tutorials/57567-restore-default-services-windows-10-a.html list of default Windows services].&lt;br /&gt;
# Press &amp;lt;code&amp;gt;Ctrl&amp;lt;/code&amp;gt; + &amp;lt;code&amp;gt;F&amp;lt;/code&amp;gt; to search the page. Search for &amp;lt;code&amp;gt;WinHTTP Web Proxy Auto-Discovery Service&amp;lt;/code&amp;gt; and download the linked &amp;lt;code&amp;gt;.reg&amp;lt;/code&amp;gt; file.&lt;br /&gt;
# Double-click the downloaded &amp;lt;code&amp;gt;.reg&amp;lt;/code&amp;gt; file to add it to the registry. Click &amp;quot;Yes&amp;quot; on any UAC prompts that appear.&lt;br /&gt;
# Restart your computer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#ShockwaveNotWorking|{{anchor|ShockwaveNotWorking|Shockwave games that open in Basilisk won't load, even though other Shockwave games are working. What's the fix?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' If Shockwave games won't show up in Basilisk, that means you need to install the [https://www.microsoft.com/en-US/download/details.aspx?id=8328 Visual C++ 2010 x86 Redistributable], even if you already installed the 2015 version. When you install the Visual C++ Redistributable, '''make sure to install the x86 version''', even if you're on a 64-bit machine!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#LogosExtract|{{anchor|LogosExtract|I downloaded and extracted the Logos &amp;amp; Screenshots upgrade, but they still don't show up in the launcher. Did I do something wrong?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' Make sure whatever program you used to extract the 7z file didn't create an extra folder with the name of the 7z (e.g. &amp;lt;code&amp;gt;FP71-stage3&amp;lt;/code&amp;gt;) inside your main Flashpoint folder. If you see such a folder, simply move the content of that folder out of it into your main Flashpoint folder (both &amp;lt;code&amp;gt;Data&amp;lt;/code&amp;gt; folders will merge).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Q: [[#InfinityUpgradesBug|{{anchor|InfinityUpgradesBug|Why can't I install the upgrades for Flashpoint Infinity?}}]]'''&lt;br /&gt;
&lt;br /&gt;
'''A:''' There is a known issue with Flashpoint Launcher that sometimes prevents it from installing the upgrades. Try downloading the upgrades manually by following the steps below: &lt;br /&gt;
# In your Flashpoint folder, open the &amp;lt;code&amp;gt;Data&amp;lt;/code&amp;gt; folder&lt;br /&gt;
# Open the &amp;lt;code&amp;gt;upgrade.json&amp;lt;/code&amp;gt; file in a text editor like Notepad.&lt;br /&gt;
# Find and copy the URL for the upgrade ZIP file that you want to install.&lt;br /&gt;
# Paste the URL into a download manager like [https://www.freedownloadmanager.org/ Free Download Manager]. Wait for the file to finish downloading.&lt;br /&gt;
# Extract the file directly into your Flashpoint folder using [https://www.7-zip.org 7-Zip].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|250SearchResults|The Flashpoint window won't show more than 250 entries at once. Can I fix this?}}&lt;br /&gt;
Yes, look in the Config tab for &amp;quot;Search Limit&amp;quot;, and change &amp;quot;250 Results&amp;quot; to &amp;quot;Unlimited&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Work &amp;amp; Curation==&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|cURLsDownloaderBug|After I type a URL or filename into the cURLsDownloader window, it immediately closes! Am I doing something wrong?}}&lt;br /&gt;
This bug is fixed in the latest version of cURLsDownloader. You can find the download link on the [[Helpful Tools#Software for Archiving|Helpful Tools]] page.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Q&amp;amp;A|cgibin|My curation works fine in Flashpoint Core, but when I import it into Infinity, it doesn't work anymore! Is there a problem with my curation?}}&lt;br /&gt;
Probably not. For Infinity, files need to be placed in the &amp;lt;code&amp;gt;cgi-bin&amp;lt;/code&amp;gt; folder, following the same structure as they would in the &amp;lt;code&amp;gt;htdocs&amp;lt;/code&amp;gt; folder, if they meet one of these criteria:&lt;br /&gt;
* The file has a PHP, PHP5 or PHTML extension. These files are always loaded from cgi-bin.&lt;br /&gt;
* The file doesn't have one of these extensions, but does have a PHP script in it that you intend to run.&lt;br /&gt;
&lt;br /&gt;
This restriction exists because it would be unsafe for Infinity to download and execute PHP on demand. &lt;br /&gt;
&lt;br /&gt;
If your curation does not include any PHP scripts and it still isn't working, [[#ClearWinINetCache|clear the cache]] and try launching the game again.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Meta]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cursed-light</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Edit_Submissions_Guidelines&amp;diff=9095</id>
		<title>Edit Submissions Guidelines</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Edit_Submissions_Guidelines&amp;diff=9095"/>
		<updated>2023-06-22T19:02:22Z</updated>

		<summary type="html">&lt;p&gt;Cursed-light: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Requirements ==&lt;br /&gt;
&lt;br /&gt;
The new style of creating and submitting edits requires the most up to date copy of Flashpoint. You can get a preview of this via the most recent installer https://github.com/FlashpointProject/FlashpointComponentTools/releases&lt;br /&gt;
&lt;br /&gt;
You will also need to open the config menu in Flashpoint and toggle the Enable Editing option. &lt;br /&gt;
&lt;br /&gt;
This page will get fleshed out as time passes and we're closer to stable.&lt;br /&gt;
&lt;br /&gt;
'''Metadata Changes are limited to staff temporarily.'''&lt;br /&gt;
&lt;br /&gt;
'''Content Patches are open to trial curators like regular submissions are.'''&lt;br /&gt;
== Submitting an Edit ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|+ Cheat Sheet&lt;br /&gt;
|-&lt;br /&gt;
! Edit Type !! Directions&lt;br /&gt;
|-&lt;br /&gt;
| Metadata Change ''(No app path or launch command)'' || Submit via '''Edit Game (FPFSS)''' in Game context menu, or '''Edit in Flashpoint Launcher''' via the FPFSS site.&lt;br /&gt;
|-&lt;br /&gt;
| New Additional Apps || If making changes to game content, submit as a Content Patch. Otherwise submit as a Metadata Change.&lt;br /&gt;
|-&lt;br /&gt;
| Content Patch (''new GameZIP'') || Create via '''Make Curation From Game''' in Game context menu, add changes, export and submit to FPFSS. Leave comments regarding any metadata fields you have change, except for application path, launch command and add apps. ''Tags and Platforms must be done as Metadata changes''&lt;br /&gt;
|-&lt;br /&gt;
| Logo or Screenshot || Use the existing Discord channels. Make sure they're properly formatted as &amp;lt;gameId&amp;gt;.png&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
&lt;br /&gt;
=== Metadata ===&lt;br /&gt;
&lt;br /&gt;
=== Content Patch (new GameZIP) === &lt;br /&gt;
&lt;br /&gt;
=== Converting a Legacy Game to GameZIP ===&lt;/div&gt;</summary>
		<author><name>Cursed-light</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Broken_Games&amp;diff=9012</id>
		<title>Broken Games</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Broken_Games&amp;diff=9012"/>
		<updated>2023-05-06T21:37:42Z</updated>

		<summary type="html">&lt;p&gt;Cursed-light: removed games that now work&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page lists games known to be broken or Not Working. It also lists games known to be broken in Flashpoint Infinity but working in Flashpoint Ultimate. We're hoping to shrink these lists in future versions, so if you see a game here you want to play, check back in a few months.&lt;br /&gt;
&lt;br /&gt;
TODO: Convert each section to a table, listing the reason why each game is not working.&lt;br /&gt;
&lt;br /&gt;
== Not Working ==&lt;br /&gt;
&lt;br /&gt;
This is a list of all games that are currently broken or listed as Not Working in Flashpoint.&lt;br /&gt;
*50/50 Hairstyles&lt;br /&gt;
*Cathode Raybots&lt;br /&gt;
*Derpy Shape Game&lt;br /&gt;
*Ezender Keeper&lt;br /&gt;
*Face Out&lt;br /&gt;
*Harvester&lt;br /&gt;
*Inxsys&lt;br /&gt;
*Jetpack Brontosaurus&lt;br /&gt;
*Mr. Bartos RPG Battle Demo&lt;br /&gt;
*Nowhere Boys: The 5th Boy&lt;br /&gt;
*Platform Engine&lt;br /&gt;
*SpongeBob: FrankenPatrick&lt;br /&gt;
*SpongeBob: Invasion of the Lava King 2&lt;br /&gt;
*Super Ken Senshi&lt;br /&gt;
*Teenage Mutant Ninja Turtles vs Power Rangers: Ultimate Hero Clash 2&lt;br /&gt;
*Thunderbird 2 Rescue Challenge&lt;br /&gt;
&lt;br /&gt;
== Broken in Infinity ==&lt;br /&gt;
&lt;br /&gt;
This is a list of all the games in Flashpoint that don't work in Flashpoint Infinity (but do work in Ultimate).&lt;br /&gt;
*Bloons Super Monkey 2&lt;br /&gt;
*Calling All Titans!&lt;br /&gt;
*Collapse!&lt;br /&gt;
*Continue&lt;br /&gt;
*Dwalin's Lost Kin&lt;br /&gt;
*Eterna Invent Medicine&lt;br /&gt;
*Happy Wheels&lt;br /&gt;
*Inishie Dungeon&lt;br /&gt;
*Push&lt;br /&gt;
*S-Tuner&lt;br /&gt;
*Splitter 2&lt;br /&gt;
*SpongeBob: Invasion of the Lava King&lt;br /&gt;
*WonderFL Archive&lt;br /&gt;
*Zeta Flow&lt;/div&gt;</summary>
		<author><name>Cursed-light</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Submission_Testing_Instructions&amp;diff=9004</id>
		<title>Submission Testing Instructions</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Submission_Testing_Instructions&amp;diff=9004"/>
		<updated>2023-05-05T22:48:39Z</updated>

		<summary type="html">&lt;p&gt;Cursed-light: Remove (via Wayback Machine) method&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==How To Test Using the FPFSS==&lt;br /&gt;
&lt;br /&gt;
In order to test submissions, you must be a Staff Member with the Curator role in the Discord server. The process for how to test a submission is fairly simple, and is similar to the old Batch Check system.&lt;br /&gt;
&lt;br /&gt;
# The first step is to assign yourself to the submission(s) you want to test. The '''Ready for Testing''' and '''Ready for Verification''' buttons near the top of the '''Browse Submissions''' page on the FPFSS will provide you with a list of submissions in need of testing, sorted by oldest first. The '''Ready for Testing''' option will show you submissions that have not been reviewed at all yet, while the '''Ready for Verification''' option will show you ones that have been tested by one staff member already and need to be double checked. There is no difference in the process whether you are Testing or Verifying, other than making sure to use the blue '''Assign Testing''' button if you are Testing and the brown '''Assign Verification''' if you are verifying. If you just want to test curations and not content fixes, go to the '''Filter by type''' section in the '''Quick filters''' menu and select '''Curations'''.  ‎&amp;lt;br /&amp;gt; If you are assigning yourself to a single submission, go to the submission's page and click the appropriate assignment button at the bottom of the page. If you are assigning yourself to multiple submissions, check the boxes for each submission you want on the left side of the list on the Browse page. Then use the assignment buttons at the bottom of the list to apply the action to all selected submissions.&lt;br /&gt;
# Next you'll need to download the submission(s). For a single submission, use the '''Download Latest Version''' button on the submission's page. For multiple submissions, with the boxes still checked from when you assigned yourself to them, use the '''Download Selected''' button near the bottom of the page. It will compress all of the submissions together as a file that will need to be extracted using 7-Zip before you can open the submissions in Core.&lt;br /&gt;
# The next thing you'll need to do is open the submissions in Core. In the Curate tab, use the '''Load Archive''' in the right panel and select the downloaded curation file(s). Once Core has opened all of the files, you can start testing. You'll need to check over the metadata for any errors, as well as running the submission to make sure it works. You are not required to play through the entire game, you only need to play enough that you can be confident that it works.&lt;br /&gt;
## For submissions which are very large in file size or have a large number of files, it may be helpful to use the Symlink option found in the right panel of the Curate tab, making sure to use the regular Run button and not Run with MAD4FP. This will cause Core to run the curation from the submission's Content folder directly instead of copying the files into &amp;lt;code&amp;gt;Legacy/htdocs&amp;lt;/code&amp;gt;. This will make the curation launch much faster.&lt;br /&gt;
# The last thing you'll need to do is submit an action on the submission. There are a number of buttons that will appear at the bottom of a submission's page when you are assigned to it. These are:&lt;br /&gt;
## '''Comment''' - This button will not affect the submission's current approval status and will ping the submitter to pass along your message to them. You can use this action even if you are not assigned to the submission. [[File:FPFSS Buttons.PNG|thumb|300px|The top image shows the actions available while Testing. The bottom shows the actions available while Verifying.]]&lt;br /&gt;
## '''Unassign Testing'''/'''Unassign Verification''' - Depending on whether you are assigned to Test or Verify the submission, one of these two buttons will be present. This will remove the submission from your assignments and return it to the queue so that another tester can test it.&lt;br /&gt;
## '''Request Changes''' - If there is an issue with the submission that needs to be corrected, you'll need to write your message in the Comment box explaining the problem and then use this button. Once the submitter has fixed the submission, you'll be able to look over the submission again and Approve it if everything has been corrected.&lt;br /&gt;
## '''Approve'''/'''Verify''' - This action means that everything is correct and working with the submission. This can also be done as a batch action, applying it to multiple submissions at once. With the boxes of all submissions you want to Approve or Verify checked, you can use the appropriate button at the bottom of the page.&lt;br /&gt;
## '''Reject''' - This action removes the submission from the queue, and should only be used for duplicates of games already in Flashpoint or previously submitted to the FPFSS. You will need to write the reason for the rejection in the Comment box before using this action.&lt;br /&gt;
## '''Delete''' - This action is only available to Moderators and removes the submission from the FPFSS entirely. It should only be used if a submission is something on the [[Not Accepted Curations]] list. If you are not a Moderator and come across a submission that needs to be deleted, you'll need to ask in one of the staff channels for a Mod to take care of it.&lt;br /&gt;
&lt;br /&gt;
==Checking Metadata==&lt;br /&gt;
&lt;br /&gt;
This list contains the basic requirements for each metadata field, however this is not a complete list of all ways that the metadata can be correct or incorrect. If you're unsure whether something is allowed, you should ask in one of the staff channels.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Field !! Requirements&lt;br /&gt;
|-&lt;br /&gt;
| '''Title''' and '''Alternate Title'''&lt;br /&gt;
| Changes should be requested if:&lt;br /&gt;
* The Title doesn't roughly match the submission's logo (if it has one).&lt;br /&gt;
* There are spelling errors.&lt;br /&gt;
* The Title text was clearly intended to be a description of the game, not the actual title. Descriptions go in the Original Description field.&lt;br /&gt;
Along with the above, Alternate Titles should not:&lt;br /&gt;
* Be a shorter version of the Main Title.&lt;br /&gt;
* Be the same text as the Main Title. For example, an Alternate Title which is the same as the Main Title but with different capitalization should be removed.&lt;br /&gt;
|-&lt;br /&gt;
| '''Library'''&lt;br /&gt;
| The Library field should be:&lt;br /&gt;
* &amp;lt;code&amp;gt;Games&amp;lt;/code&amp;gt; if the submission contains some interactive element beyond a start menu or play button.&lt;br /&gt;
* &amp;lt;code&amp;gt;Animations&amp;lt;/code&amp;gt; if the submission contains no interactivity beyond a start menu or play button.&lt;br /&gt;
|-&lt;br /&gt;
| '''Series'''&lt;br /&gt;
|The Series field should not be the franchise it relates to, a Franchise Tag should be added to the curation instead if it isn't already.&lt;br /&gt;
:- e.g. a Mario game should have the &amp;lt;code&amp;gt;Super Mario&amp;lt;/code&amp;gt; tag and not &amp;quot;Super Mario&amp;quot; in the Series field.&lt;br /&gt;
|-&lt;br /&gt;
| '''Developer''' and '''Publisher'''&lt;br /&gt;
| Changes should be requested for either of these two fields if:&lt;br /&gt;
* The field is wrong.&lt;br /&gt;
* There is nothing in the field despite Developer or Publisher is shown in an obvious place in the game/animation.&lt;br /&gt;
* There are significant spelling errors that would prevent the submission from being properly searched for.&lt;br /&gt;
You don't need to request changes for differences in how the Developer or Publisher's name is written. For example &amp;lt;code&amp;gt;Addicting Games&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;AddictingGames&amp;lt;/code&amp;gt;, and &amp;lt;code&amp;gt;AddictingGames.com&amp;lt;/code&amp;gt; are different ways people could write the same Publisher. In the future Flashpoint may have a way to unify these spellings, but for now they don't matter.&lt;br /&gt;
|-&lt;br /&gt;
| '''Tags'''&lt;br /&gt;
| Changes should be requested if:&lt;br /&gt;
* The tags are irrelevant to the curation.&lt;br /&gt;
* The curation is missing Content Warning or NSFW tags.&lt;br /&gt;
* There is a tag used which is not on the [[Tags]] wiki page.&lt;br /&gt;
* The curation has no Gameplay (or Animation) Tags or if the Gameplay tags it has are incorrect.&lt;br /&gt;
* The tag is no longer used, e.g. &amp;lt;code&amp;gt;LEGACY-Extreme&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Find&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Unusual Input&amp;lt;/code&amp;gt;. These tags should not be added to any new submissions.&lt;br /&gt;
|-&lt;br /&gt;
| '''Play Mode'''&lt;br /&gt;
| Changes should be requested if the Play Mode is missing supporting modes or if the listed mode is incorrect.&lt;br /&gt;
|-&lt;br /&gt;
| '''Status'''&lt;br /&gt;
| Changes should be requested if:&lt;br /&gt;
* The Status is incorrect.&lt;br /&gt;
* The submission is labeled as &amp;lt;code&amp;gt;Partial&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;Hacked&amp;lt;/code&amp;gt; and has no Note explaining why.&lt;br /&gt;
|-&lt;br /&gt;
| '''Version''' and '''Release Date'''&lt;br /&gt;
| These fields are only incorrect if the information is wrong. The information being missing is not something that needs to have changes requested for.&lt;br /&gt;
|-&lt;br /&gt;
| '''Language'''&lt;br /&gt;
| This field should:&lt;br /&gt;
* Include all language options present in the work, regardless of whether it's written or spoken.&lt;br /&gt;
* Use the two letter [https://en.wikipedia.org/wiki/List_of_ISO_639-1_codes ISO 639-1 language codes], unless the language doesn't have a two letter code. In these cases the three letter code can be used.&lt;br /&gt;
* Works which have no text or spoken language in them should have either &amp;lt;code&amp;gt;en&amp;lt;/code&amp;gt; or the language that the Title is, if not English. Either is correct.&lt;br /&gt;
|-&lt;br /&gt;
| '''Source'''&lt;br /&gt;
| The Source should:&lt;br /&gt;
* Be the full URL of where the curator found the game.&lt;br /&gt;
* If the curation was sourced from the Wayback Machine, this should have the full web.archive.org URL as the Source.&lt;br /&gt;
* If the curation was not sourced from a webpage, there will be some other way of indicating where it came from, e.g. a game from a CD should have the name of the CD.&lt;br /&gt;
|-&lt;br /&gt;
| '''Platform'''&lt;br /&gt;
| Changes should be requested if this field is incorrect.&lt;br /&gt;
For information specific to each Platform go to [[#Platform Specific Requirements]].&lt;br /&gt;
|-&lt;br /&gt;
| '''Application Path'''&lt;br /&gt;
| Changes should be requested if:&lt;br /&gt;
* It is incorrect for the submission's Platform.&lt;br /&gt;
* It is invalid or otherwise not working.&lt;br /&gt;
|-&lt;br /&gt;
| '''Launch Command'''&lt;br /&gt;
| Changes should be requested if:&lt;br /&gt;
* It is missing &amp;lt;code&amp;gt;http://&amp;lt;/code&amp;gt; or has &amp;lt;code&amp;gt;https://&amp;lt;/code&amp;gt; instead.&lt;br /&gt;
* It is written or formatted in a way which causes the curation to not launch.&lt;br /&gt;
|-&lt;br /&gt;
| '''Mount Parameters'''&lt;br /&gt;
| The only valid parameter for this field is &amp;lt;code&amp;gt;-extract&amp;lt;/code&amp;gt;. If there is anything other than that in this field, changes need to be requested to have it removed.&lt;br /&gt;
|-&lt;br /&gt;
| '''Notes'''&lt;br /&gt;
| Changes should be requested if:&lt;br /&gt;
* There are only Non-English Notes. Notes in a language other than English are fine as long as there is also an English translation of them.&lt;br /&gt;
* The Notes are irrelevant to the curation, for example saying who curated the game or listing information that should be in another metadata field.&lt;br /&gt;
* The curation opens in full screen, but there is no Note or Message about it. Having just a Note, just a Message, or both are all correct.&lt;br /&gt;
* The Notes contain instructions or walkthroughs that are explained in game or are easy to figure out without an explanation.&lt;br /&gt;
* The Notes are overly long or complex at explaining some information the player needs.&lt;br /&gt;
* The submission has an Extras Application, but no Note explaining what the Extras are.&lt;br /&gt;
|-&lt;br /&gt;
| '''Original Description'''&lt;br /&gt;
| This field is only incorrect if what's in it is not an Original Description. This includes the curator making up their own description or the Notes or Curation Notes being in the wrong field.&lt;br /&gt;
|-&lt;br /&gt;
| '''Curation Notes'''&lt;br /&gt;
| This field is only incorrect if the information in it should actually be in the Notes field. Since the Curation Notes are not kept when the submission is added to Flashpoint, unnecessary text is not an issue.&lt;br /&gt;
|-&lt;br /&gt;
| '''Alternate Applications'''&lt;br /&gt;
| Changes should be requested if:&lt;br /&gt;
* The Application doesn't work.&lt;br /&gt;
* Any of the fields for the Application are empty.&lt;br /&gt;
* The Application is irrelevant to the Main Application.&lt;br /&gt;
* The Application Path or Launch Command is incorrect. All of the same requirements apply to these fields for Alternate Applications.&lt;br /&gt;
|-&lt;br /&gt;
| '''Extras'''&lt;br /&gt;
| Changes should be requested if:&lt;br /&gt;
* The Extras are irrelevant to the curation.&lt;br /&gt;
* The Extras contain unnecessary videos, such as video walkthrough guides.&lt;br /&gt;
* The Extras folder contains only files that are already in the Content folder.&lt;br /&gt;
* The Extras folder is empty.&lt;br /&gt;
* The Extras folder is inside the Content folder.&lt;br /&gt;
* The '''Extras Folder''' field is empty or is something not specific to the curation such as &amp;quot;Extras&amp;quot; or &amp;quot;Game&amp;quot;. This field should be roughly the name of the curation without spaces, but it doesn't need to be exact.&lt;br /&gt;
* The '''Extras Folder''' field contains spaces or punctuation.&lt;br /&gt;
* An Extras folder is included in the curation, but there is no Extras Application to go with it.&lt;br /&gt;
* There is more than one Extras Application.&lt;br /&gt;
|-&lt;br /&gt;
| '''Logo'''&lt;br /&gt;
| Changes should be requested if:&lt;br /&gt;
* Is not from the game/animation, although there may be rare exceptions to this.&lt;br /&gt;
* Is animated.&lt;br /&gt;
* Is exactly the same as the Screenshot, with the exception of very simple games and animations where it may not be possible to make the two images look distinct.&lt;br /&gt;
* Is the whole title screen and/or shows menu buttons that can be easily cropped out. If buttons are present in the Logo, but removing them would require more editing than just cropping, it's fine for them to stay.&lt;br /&gt;
* Is switched with the Screenshot.&lt;br /&gt;
* Has noticeable white bars along the side(s) or other things included which are not part of the game.&lt;br /&gt;
|-&lt;br /&gt;
| '''Screenshot'''&lt;br /&gt;
| Changes should be requested if:&lt;br /&gt;
* Is not from the game/animation.&lt;br /&gt;
* Is animated.&lt;br /&gt;
* Is the exact same as the Logo, with the exception of very simple games and animations where it may not be possible to make the two images look distinct.&lt;br /&gt;
* Is just the title screen, menu, or tutorial, unless the work is made up of only that.&lt;br /&gt;
* Is switched with the Logo.&lt;br /&gt;
* Has noticeable white bars along the side(s) or other things included which are not part of the game.&lt;br /&gt;
* Has a significant amount of the game window cropped out.&lt;br /&gt;
* Is a significantly different resolution than the game opens as. This doesn't apply to HTML5 games as they don't have a set size. &lt;br /&gt;
|-&lt;br /&gt;
| '''Content Files'''&lt;br /&gt;
| Changes should be requested if:&lt;br /&gt;
* The curation doesn't work.&lt;br /&gt;
* The curation contains a large amount of unnecessary files or contains files for other games.&lt;br /&gt;
* Contains any DLL files.&lt;br /&gt;
* Contains EXE files in the Content folder. These files are allowed in the Extras folder only.&lt;br /&gt;
* Files have been hacked but the originals, unhacked files aren't in the Content folder.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Platform Specific Requirements==&lt;br /&gt;
&lt;br /&gt;
Some Platforms have their own specific requirements for what makes a properly curated submission. These things will need to be checked when testing a game of that Platform. If a Platform is not listed in the sections below, it has no special requirements. For submissions of those Platforms, you will only need to check whether it works.&lt;br /&gt;
&lt;br /&gt;
===Common Platforms===&lt;br /&gt;
&lt;br /&gt;
====Flash====&lt;br /&gt;
&lt;br /&gt;
Flash is the most common Platform you will come across while testing.&lt;br /&gt;
&lt;br /&gt;
* Flash submissions must run in Flash Player or Basilisk. Which of the two a submission runs in, or what version of Flash Player is chosen, does not matter as long as the submission works as intended.&lt;br /&gt;
* Flash submissions cannot be run in Browser Mode.&lt;br /&gt;
* If the submission is set to run in Basilisk, it should typically have an HTML embed. Games that run properly in a full screen size may be fine without embed.&lt;br /&gt;
* Submissions running in Flash Player should not open tabs in the user's normal browser when run or when clicking buttons that aren't supposed to link to other websites. If a game has this issue, it should be run in Basilisk using an HTML embed. An exception is made for games which need an older version of Flash Player than Flash 32, as they cannot be run in Basilisk, however they do need a Note about the issue.&lt;br /&gt;
&lt;br /&gt;
====Shockwave====&lt;br /&gt;
&lt;br /&gt;
* Shockwave submissions must run in the Shockwave Projector or in Basilisk.&lt;br /&gt;
* If the submission is running in Basilisk, it must have an HTML embed. Unlike with Flash, there is no exception to this.&lt;br /&gt;
* Shockwave curations should not have Script Errors unless absolutely unavoidable and with a Note explaining the issue.&lt;br /&gt;
* Curations running in the Shockwave Projector should close by clicking the X button in the top right corner.&lt;br /&gt;
* Submissions running in the Shockwave Projector should not open tabs in the user's normal browser.&lt;br /&gt;
&lt;br /&gt;
====HTML5====&lt;br /&gt;
[[File:UnityWebglError.PNG|thumb|300px|Submissions with a QuotaExeededError will need to be run in a browser other than Basilisk.]]&lt;br /&gt;
* HTML5 submissions can run in any of the five browsers currently in Flashpoint. The chosen browser does not matter as long as the submission works as intended.&lt;br /&gt;
* If the submission gives a &amp;lt;code&amp;gt;QuotaExeededError&amp;lt;/code&amp;gt; or any other error related to the browser it's running in, changes should be requested to have it run in a different browser, unless the error is unavoidable and a Note is included.&lt;br /&gt;
* HTML5 submissions should run as intended with the browser window at full size, unless otherwise Noted.&lt;br /&gt;
* HTML5 Alternate Applications cannot run in Browser Mode.&lt;br /&gt;
&lt;br /&gt;
====Unity====&lt;br /&gt;
&lt;br /&gt;
* Unity submissions must have an HTML embed, without exception.&lt;br /&gt;
* Unity submissions cannot contain a &amp;lt;code&amp;gt;webplayer.unity3d.com&amp;lt;/code&amp;gt; folder with updater files inside.&lt;br /&gt;
&lt;br /&gt;
====Java====&lt;br /&gt;
&lt;br /&gt;
* If the submission is running in browser, it should have a Curation Note listing a domain that needs to be added to the Exceptions List.&lt;br /&gt;
* Before testing a Java submission that runs in browser, you will need to copy and paste that domain onto the end of the file &amp;lt;code&amp;gt;FPSoftware\Java\JDK_1.8.0_181\jre\lib\exception.sites&amp;lt;/code&amp;gt; in your Core folder. If the domain is already on the list, then this is not needed.&lt;br /&gt;
* Java submissions instead running in AppletViewer should not have a Curation Note about an exception.&lt;br /&gt;
&lt;br /&gt;
===Less Common Platforms===&lt;br /&gt;
&lt;br /&gt;
====ActiveX====&lt;br /&gt;
&lt;br /&gt;
ActiveX submissions will have a &amp;lt;code&amp;gt;FPSoftware&amp;lt;/code&amp;gt; folder next to their Content folder. This folder will need to be merged with Core's &amp;lt;code&amp;gt;FPSoftware&amp;lt;/code&amp;gt; folder before testing.&lt;br /&gt;
&lt;br /&gt;
If this folder is missing, inside the Content folder, or is otherwise incorrect, the submission is not properly curated and changes will need to be requested.&lt;br /&gt;
&lt;br /&gt;
====BitPlayer====&lt;br /&gt;
&lt;br /&gt;
If you've never tested a BitPlayer submission before, you'll need to set up a Testing Curation in the Games tab of Core. In the Games tab, you will need to click the New Game button in the bottom right of the window. The only field you need to fill out is the Application Path, which needs to be &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;. You can set any other fields however you want.&lt;br /&gt;
&lt;br /&gt;
When testing a BitPlayer submission, you'll need to copy all of the files in the Content folder and move them into the &amp;lt;code&amp;gt;Legacy/htdocs&amp;lt;/code&amp;gt; folder of Core. You'll then copy the submission's Launch Command and paste it into your Testing Curation's Launch Command field. Then run the submission using the Testing Curation's Play button.&lt;br /&gt;
&lt;br /&gt;
Bitplayer Submissions must have the &amp;lt;code&amp;gt;-extract&amp;lt;/code&amp;gt; Mount Parameter.&lt;br /&gt;
&lt;br /&gt;
====Hyper-G and Hypercosm====&lt;br /&gt;
[[File:HypercosmError.PNG|thumb|350px|If you get an error like this while testing Hypercosm, it means you didn't copy over the files.]]&lt;br /&gt;
Before you can test a Hyper-G or Hypercosm submission, you will need to copy all of the files in the Content folder and move them to Core's &amp;lt;code&amp;gt;Legacy/htdocs&amp;lt;/code&amp;gt; folder. You can then test the submission as normal.&lt;br /&gt;
&lt;br /&gt;
Submissions of these Platforms must have the &amp;lt;code&amp;gt;-extract&amp;lt;/code&amp;gt; Mount Parameter.&lt;br /&gt;
&lt;br /&gt;
====VRML====&lt;br /&gt;
&lt;br /&gt;
The majority of VRML submissions can be tested as normal with no special requirements. However, a small number of them will use the Application Path &amp;lt;code&amp;gt;FPSoftware\startVRweb.bat&amp;lt;/code&amp;gt;. Submissions with this Application Path must have all of the files from the Content folder copied and moved to the &amp;lt;code&amp;gt;Legacy/htdocs&amp;lt;/code&amp;gt; folder of Core before testing. These VRML submissions are required to the &amp;lt;code&amp;gt;-extract&amp;lt;/code&amp;gt; Mount Parameter.&lt;br /&gt;
&lt;br /&gt;
==Frequently Asked Questions==&lt;br /&gt;
&lt;br /&gt;
;What is the difference between Approving and Verifying?&lt;br /&gt;
: There isn't any significant difference between the two. Two people are required to test a submission before it can be added to Flashpoint. The Approver is the first person and the Verifier is the second. The process for testing the submission is the same regardless.&lt;br /&gt;
;What do I do if I Reject a submission by mistake?&lt;br /&gt;
: Moderators are able to undo rejections by deleting the rejection comment. If you are not a Moderator, you will need to ask one to do this for you.&lt;br /&gt;
;How can I see what submissions I'm assigned to?&lt;br /&gt;
: The '''Assigned to me for Testing''' and '''Assigned to me for Verification''' buttons at the top of the Browse Submissions page will take you to a list of your assignments for each stage of testing.&lt;br /&gt;
;Is it okay if I only test Flash submissions?&lt;br /&gt;
: The overwhelming majority of submissions are Flash, so that's where we need the most people working. While Non-Flash Platform submissions do still obviously need to be tested, Flash submissions are the priority. We always need more testers and it doesn't really matter if you only test Flash ones.&lt;br /&gt;
;I requested changes on a submission and the submitter never fixed it. What do I do?&lt;br /&gt;
: If the person is active in the Discord server and has submitted curations in the time since you requested the changes, they probably didn't see the request or forgot about it. Send a Comment on the submission or ping them in the Discord server to see if they're going to fix it. If the person isn't active in the server and hasn't been submitting curations, and it has been over a month since you requested the changes, you can go ahead and fix it yourself if you want to. If you submit a fix for a submission you requested changes on, you'll need to have a Moderator remove the Request Changes comment so that another tester can test the submission.&lt;br /&gt;
;I requested changes while Assigned to Verify a submission and now I can't Verify the fixed submission. Is it broken?&lt;br /&gt;
: This is intentional. When a changes are requested on a submission, it gets reset back to the Approval phase. You'll need to unassign yourself from verification and assign yourself to test the submission. Then you'll be able to Approve it. Another tester will need to Verify it.&lt;br /&gt;
;I Approved a submission another tester requested changes on. Why does it still say the submission has an active RC?&lt;br /&gt;
: Only the tester who requested the changes can Approve the submission. While you can still assign yourself and perform the Approve action, it won't remove the RC status.&lt;/div&gt;</summary>
		<author><name>Cursed-light</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Curation_Format&amp;diff=9003</id>
		<title>Curation Format</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Curation_Format&amp;diff=9003"/>
		<updated>2023-05-05T22:32:13Z</updated>

		<summary type="html">&lt;p&gt;Cursed-light: Removed (Via Wayback Machine) method in source field&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This guide will walk you through everything you need to know about putting together a curation and submitting it to Flashpoint. If this is your first time contributing, be sure to follow our [[Curation Tutorial|step-by-step tutorial]].&lt;br /&gt;
&lt;br /&gt;
==Before You Start==&lt;br /&gt;
&lt;br /&gt;
===Checking the Master List and Discord submissions===&lt;br /&gt;
&lt;br /&gt;
Before taking time out of your day to curate, please make sure that your game/animation has not already been saved. Use our [https://nul.sh/misc/flashpoint/ this tool] to search the existing collection, and also check the curation submission channels in our Discord for newer games or animations that might have been curated recently. More options for searching the collection are available [[Searching the Collection|here]] if you need them.&lt;br /&gt;
&lt;br /&gt;
===Banned Games and Animations===&lt;br /&gt;
&lt;br /&gt;
{{:Not Accepted Curations}}&lt;br /&gt;
&lt;br /&gt;
==What is a Curation?==&lt;br /&gt;
&lt;br /&gt;
Flashpoint is not just a collection of files; it is a museum of playable web games. As in any other museum, each item needs to be curated before it can be put on display. Curating for Flashpoint is more than downloading an SWF, dropping it off in the submission site and expecting it to appear in the next update. Instead, you'll need to put together an archive file (ZIP, 7Z, etc) called a ''curation''.&lt;br /&gt;
&lt;br /&gt;
To make a curation from scratch, first create a new folder with any name (preferably the name of the game you'd like to save, but it doesn't matter). Inside of that folder, you'll add a ''screenshot'' and ''logo'', a ''meta file'' containing metadata about the game, and a ''content'' folder containing all of the files needed to run the game; '''all of these are required.''' The following sections will explain each of them in detail. You can download an [http://bluemaxima.org/flashpoint/datahub/AlienHominid.zip example curation ZIP file] to see what a completed curation folder looks like.&lt;br /&gt;
&lt;br /&gt;
To make this process easier and reduce errors, a smaller, for-curators version of Flashpoint named '''Flashpoint Core''' was created with a special tab for curating named the &amp;quot;Curate&amp;quot; tab. This tab will allow you to automatically make new curations with the &amp;quot;New Curation&amp;quot; button, edit their logos, screenshots, and metadata quickly, and test games with the &amp;quot;Run&amp;quot; button at the bottom of each curation. You still need to manually add the ''content'' folder to curations made this way. You can download Flashpoint Core from the bottom of the [http://bluemaxima.org/flashpoint/downloads/ downloads page], and new curations you make will be stored in a folder named &amp;quot;Curations&amp;quot; wherever you extracted Flashpoint Core. See the [[Curation Tutorial]] for more information about Flashpoint Core.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;traditional&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Image:FolderContents.png | A sample of what a completed curation folder looks like.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Content==&lt;br /&gt;
&lt;br /&gt;
All content for each curation must be placed inside a '''content''' folder, then arranged in the same way that they would be placed in Flashpoint proper from the &amp;quot;Legacy/htdocs&amp;quot; folder - the best practice is to try and recreate the same structure that the game had on the internet. For example, if a game was hosted at &amp;lt;code&amp;gt;http://uploads.ungrounded.net/59000/59593_alien_booya202c.swf&amp;lt;/code&amp;gt; you would create the folders in the format shown in the top example in the image below. If you cannot find the full URL the game is hosted on, a secondary format is acceptable - a domain folder, a folder with the game's name, then the game files, displayed as the second example. Note that if you are using Flashpoint Core, you will still have to make this folder yourself.&lt;br /&gt;
&lt;br /&gt;
Some games request files from other domains. If this is the case, you can include more than one domain folder inside of the ''content'' folder.&lt;br /&gt;
&lt;br /&gt;
You might also notice that some games in Flashpoint use a domain called &amp;lt;code&amp;gt;localflash&amp;lt;/code&amp;gt; instead of a website domain. While this used to be the protocol for games without a known URL, this is '''not''' to be used this way anymore. The &amp;lt;code&amp;gt;localflash&amp;lt;/code&amp;gt; folder should only be used curations of offline media, including but not limited to CD-ROMs and personal projects.&lt;br /&gt;
&lt;br /&gt;
If you do use &amp;lt;code&amp;gt;localflash&amp;lt;/code&amp;gt;, make sure to contain the files within a folder that shares its name with the game or disc. This minimizes the risk of files clashing. For example, &amp;lt;code&amp;gt;http://localflash/shrek2promodisc/game.swf&amp;lt;/code&amp;gt; would be a valid launch command for a &amp;lt;code&amp;gt;localflash&amp;lt;/code&amp;gt; curation.&lt;br /&gt;
===Examples===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;traditional&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Image:Curate1.png | Example ''content'' folder structures for Alien Hominid. Don't forget to test your curation in Flashpoint Core!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Logo==&lt;br /&gt;
{{:Curation Format/Logo}}&lt;br /&gt;
&lt;br /&gt;
Additional tips can be seen [[Creating Better Logos#Removing unwanted elements from a screen|here]].&lt;br /&gt;
&lt;br /&gt;
==Screenshot==&lt;br /&gt;
&lt;br /&gt;
Screenshots must be in PNG format. A good screenshot is a credible 'action shot' of the game (no menus or obvious tutorials). It must be named &amp;lt;code&amp;gt;ss.png&amp;lt;/code&amp;gt; in your curation folder. You can add a screenshot to a curation in Flashpoint Core by dragging it on to the right panel above ''Drop an image here to add it''.&lt;br /&gt;
&lt;br /&gt;
Recommended tools for grabbing screenshots include Snip &amp;amp; Sketch and Paint, both included in Windows 10/11 by default. You're free to use other tools, but remember, always save screenshots in PNG format.&lt;br /&gt;
&lt;br /&gt;
===Examples===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;traditional&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Image:Ss-bad1.png | Bad example. Don't show obvious tutorials.&lt;br /&gt;
Image:Ss-bad2.png | Bad example. Don't show menus, unless the entire point of the game is menus. Work your way to a battle in an RPG or strategy game.&lt;br /&gt;
Image:Ss-good.png | Good example. Shows some action. Dying is sometimes unavoidable - don't feel bad if the screenshot is otherwise good.&lt;br /&gt;
Image:Ss-good2.png | Great example. Shows a lot of action and what the game's big draw is.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Metadata==&lt;br /&gt;
&lt;br /&gt;
The metadata for a game must be included in a file named '''meta.yaml''' or '''meta.yml''' in your curation folder. It is recommended that you use Flashpoint Core's built-in &amp;quot;Curate&amp;quot; tab for entering in metadata instead of writing this file manually as this can significantly reduce errors. If you choose to manually edit a YAML/YML file, check out the [[YAML Format]] article.&lt;br /&gt;
&lt;br /&gt;
The table below shows all of the fields that you can include in your meta files or type into Flashpoint Core. All fields should be included if they are applicable. Pay special attention to fields marked with &amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt; - they are required fields. If a field is not applicable and not required for your curation, either omit it or leave it blank. &lt;br /&gt;
&lt;br /&gt;
Many fields allow multiple values. If they do, separate each value with a semicolon and a space. For example, &amp;lt;code&amp;gt;Value1; Value2&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
Some fields have only a few possible values to choose from. If this is the case, they'll be shown in the table as a bulleted list, with the default value in ''italics''. If you omit this type of field, it will take on its default value automatically.&lt;br /&gt;
&lt;br /&gt;
If you're not sure how to use a metadata field, see the [[#A Good Meta File|example meta file]].&lt;br /&gt;
&lt;br /&gt;
===List of Metadata Fields===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Field !! Explanation&lt;br /&gt;
|-&lt;br /&gt;
| '''Title'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| '''Always required.''' The name of the game, in full. When in doubt, use the name indicated in the game's logo. Use the game's official title; don't add anything to it, such as a franchise or series name, if it doesn't exist in the game's title. For games without a logo, use the title of the game's webpage or the text on the webpage that's most clearly intended to be the game's title. Avoid excessively long titles whenever possible.&lt;br /&gt;
|-&lt;br /&gt;
| '''Alternate Titles'''&lt;br /&gt;
| Alternate titles that can also be used to refer to the game. For example, an alternate name for Gateway II is Gateway 2. You also may use this to indicate the title of the game in other languages. Normal rules pertaining to Title field do not apply. Use &amp;lt;code&amp;gt;; &amp;lt;/code&amp;gt; to separate multiple values.&lt;br /&gt;
|-&lt;br /&gt;
| '''Library'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| '''Required if you are curating an animation for Flashpoint Theatre.''' Possible values: &lt;br /&gt;
* ''Arcade'': This is a game that should go in Flashpoint Arcade (the Games section).&lt;br /&gt;
* Theatre: This is an animation that should go in Flashpoint Theatre (the Animations section).&lt;br /&gt;
|-&lt;br /&gt;
| '''Series'''&lt;br /&gt;
| The name of the specific-to-webgames series. This is for games that have prequels and sequels, such as Run, Run 2, and Run 3. Make sure you're not confusing a game's series with its ''franchises'' (e.g., The Fairly OddParents or Pokemon), which go into the [[Tags#Franchises|Tags]] field.&lt;br /&gt;
|-&lt;br /&gt;
| '''Developer'''&lt;br /&gt;
| The name of the developer(s) who made the game. Separate multiple developers with &amp;lt;code&amp;gt;; &amp;lt;/code&amp;gt;. Make sure that each person or game studio actually developed the game; sponsorship does not count. Look for a Credits section! If a developer is known by multiple names or aliases, you may separate each with a slash, like this: &amp;lt;code&amp;gt;Alias 1 / Alias 2&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| '''Publisher'''&lt;br /&gt;
| The name of the site that published (sponsored/branded) the game. Look for a &amp;quot;More Games&amp;quot; link or prominent logo; it will probably lead to the Publisher's website.&lt;br /&gt;
|-&lt;br /&gt;
| '''Play Mode'''&lt;br /&gt;
| Can be either one, two, or all three of these values: &lt;br /&gt;
* ''Single Player'': A solo experience from start to finish.&lt;br /&gt;
* Cooperative: Like &amp;quot;Single Player&amp;quot;, but with others being in the journey of finishing the game from start to finish.&lt;br /&gt;
* Multiplayer: Playing against someone else or multiple players in a session, competing to win.&lt;br /&gt;
For example, a fighting game where you can play against another player or the computer would be &amp;lt;code&amp;gt;Single Player; Multiplayer&amp;lt;/code&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
| '''Status'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| Can be either one, two, or all three of these values: &lt;br /&gt;
* ''Playable'': Game is fully playable from beginning to end.&lt;br /&gt;
* Partial: Game is missing files, impacting the player's experience. You'll need to elaborate further in the Notes.&lt;br /&gt;
* Hacked: Game has been hacked or modified to work in Flashpoint. Use the Notes field to explain what has been modified. '''If you hack a game, you MUST also include the original, unhacked file(s) in your curation''', either as extras or in the same folder as the hacked file(s).&lt;br /&gt;
If a game has been hacked, and missing assets make it impossible to finish the game, its status would be &amp;lt;code&amp;gt;Hacked; Partial&amp;lt;/code&amp;gt;. If a game is playable from beginning to end, but missing assets impact the player's experience, then its status would be &amp;lt;code&amp;gt;Playable; Partial&amp;lt;/code&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
| '''Release Date'''&lt;br /&gt;
| The date that the game was first released. Use YYYY-MM-DD format, with whatever precision is available. For example, if you knew a game was released in January 2010, you could say &amp;lt;code&amp;gt;2010-01&amp;lt;/code&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
| '''Version'''&lt;br /&gt;
| The version number of the game. This is for revisions of the same game, not games in series. Leave this field blank if the game's version number is not clearly shown somewhere.&lt;br /&gt;
|-&lt;br /&gt;
| '''Languages'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| '''Required if you are curating a game that supports languages other than English.''' &lt;br /&gt;
A list of all languages that the game supports, including the languages supported by any alternate versions. Use [https://en.wikipedia.org/wiki/List_of_ISO_639-1_codes ISO 639-1 language codes] and separate each code with &amp;lt;code&amp;gt;; &amp;lt;/code&amp;gt;. For example, if a game supports English and Spanish, you would say &amp;lt;code&amp;gt;en; es&amp;lt;/code&amp;gt;. Defaults to &amp;lt;code&amp;gt;en&amp;lt;/code&amp;gt;. If the curation uses a language without an ISO 639-1 code, [https://en.wikipedia.org/wiki/List_of_ISO_639-3_codes ISO 639-3 language codes] are acceptable.&lt;br /&gt;
|-&lt;br /&gt;
| '''Tags'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| See [[Tags]]. Pay special attention to the tags in the '''Content Warnings''' section, because these are '''required''' if they apply to the game you are curating. To add a tag, first type it into the meta field, then select it by either clicking on it or pressing the Tab key until it is highlighted and hitting Enter. You can add a new tag to Core by typing it into the meta field, hitting Enter, and then following the normal process. If you are manually writing a meta file (not using the Curate tab), separate multiple tags with a semicolon and a space.&lt;br /&gt;
|-&lt;br /&gt;
| '''Source'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| The full URL of the webpage where you found the game. If you found the game on the [[Wayback Machine]], give the full capture URL. If you found the game somewhere other than a webpage, use whatever format you find appropriate to indicate the source.&lt;br /&gt;
|-&lt;br /&gt;
| '''Platform'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| The ''web game technology'' that the game uses. See [[Platforms]] for a list of supported platforms and links to platform-specific curation tutorials. Note that a game is only considered to be HTML5 if it does not require any browser plugin.&lt;br /&gt;
If your curation omits this field, the Platform is assumed to be Flash. '''This field is required for all non-Flash curations.'''&lt;br /&gt;
|-&lt;br /&gt;
| '''Application Path'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| The path to the application to use to launch the game. This path is relative to the main Flashpoint folder. For example, the Application Path for most Flash games is &amp;lt;code&amp;gt;FPSoftware\Flash\flashplayer_32_sa.exe&amp;lt;/code&amp;gt;. &lt;br /&gt;
If the Application Path is omitted, it will be automatically chosen based on the game's Platform. See [[Platforms]] for a list of default Application Paths for each Platform. '''We recommend that you always use this field.'''&lt;br /&gt;
|-&lt;br /&gt;
| '''Launch Command'''&amp;lt;span style=&amp;quot;color:#ff0000&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt;&lt;br /&gt;
| The location of your file inside the content folder, replicating an internet URL. This is case-sensitive. '''Never have https:// at the beginning of a Launch Command, as it will not work properly; ALWAYS use http://. Flashpoint DOES NOT have HTTPS support.''' If you found the game on the [[Wayback Machine]], the launch command is the original URL, without the &amp;lt;code&amp;gt;web.archive.org&amp;lt;/code&amp;gt; section (same goes for the folder structure inside the &amp;lt;code&amp;gt;content&amp;lt;/code&amp;gt; folder).&lt;br /&gt;
'''This field is always required.''' If you're having trouble figuring out the correct launch command for your curation, see the [[Curation Tutorial]].&lt;br /&gt;
|-&lt;br /&gt;
| '''Mount Parameters'''&lt;br /&gt;
| Allows passing certain parameters to game zip related launcher extensions which may alter the way games are mounted. This is only used for specific edge cases, so most curators can safely ignore this field.&lt;br /&gt;
|-&lt;br /&gt;
| '''Notes'''&lt;br /&gt;
| A message that will appear on the right panel of the launcher. Use this field for important information about the game not explained in the game itself. For example, Notes can provide details about cheat codes, missing assets, hacked files, or unimplemented features. If you are creating the meta file manually and need to create multiple lines for Notes, use the pipe symbol: &amp;lt;code&amp;gt;Notes: &amp;lt;nowiki&amp;gt; | &amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, then indent each line. To learn how to do this correctly, see the [[#A Good Meta File|example meta file]].&lt;br /&gt;
|-&lt;br /&gt;
| '''Original Description'''&lt;br /&gt;
| If a game's webpage contains a description of the game or its controls, you may copy and paste it into this field. If you can't find a description on the game's webpage, you can check the page source for the &amp;lt;code&amp;gt;&amp;lt;meta name=&amp;quot;description&amp;quot;&amp;gt;&amp;lt;/code&amp;gt; HTML tag. If you are creating the meta file manually and need to create multiple lines for the Original Description, use the pipe symbol: &amp;lt;code&amp;gt;Original Description: &amp;lt;nowiki&amp;gt; | &amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, then indent each line.&lt;br /&gt;
|-&lt;br /&gt;
| '''Curation Notes'''&lt;br /&gt;
| Use this field to show a message to BlueMaxima if he needs to add your curation in a different way from usual. If you are creating the meta file manually and want to write multi-line Curation Notes, use the pipe symbol: &amp;lt;code&amp;gt;Curation Notes: &amp;lt;nowiki&amp;gt; | &amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;, then indent each line.&lt;br /&gt;
|-&lt;br /&gt;
| '''Additional Applications'''&lt;br /&gt;
| Use this section to add a message that pops up before a game runs, a link to an Extras folder, or an alternate version of a game. For more details, see the [[#Appendix: Additional Applications|Appendix]].&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===A Good Meta File===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
Title: Alien Hominid&lt;br /&gt;
Series: &amp;quot;&amp;quot;&lt;br /&gt;
Developer: The Behemoth&lt;br /&gt;
Publisher: Newgrounds.com&lt;br /&gt;
Play Mode: Single Player&lt;br /&gt;
Release Date: 2002-08-07&lt;br /&gt;
Version: &amp;quot;&amp;quot;&lt;br /&gt;
Languages: en&lt;br /&gt;
Tags: Beat 'Em Up; Run 'n' Gun; Alien&lt;br /&gt;
Source: https://www.newgrounds.com/portal/view/59593&lt;br /&gt;
Platform: Flash&lt;br /&gt;
Status: Playable&lt;br /&gt;
Application Path: FPSoftware\Flash\flashplayer_32_sa.exe&lt;br /&gt;
Launch Command: http://uploads.ungrounded.net/59000/59593_alien_booya202c.swf&lt;br /&gt;
Notes: |&lt;br /&gt;
  This is our sample curation in Flashpoint Core.&lt;br /&gt;
  Multiple lines in notes and descriptions are cool.&lt;br /&gt;
Curation Notes: Thanks for your work!&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Blank Meta File===&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
Title: &amp;quot;&amp;quot;&lt;br /&gt;
Alternate Titles: &amp;quot;&amp;quot;&lt;br /&gt;
Series: &amp;quot;&amp;quot;&lt;br /&gt;
Developer: &amp;quot;&amp;quot;&lt;br /&gt;
Publisher: &amp;quot;&amp;quot;&lt;br /&gt;
Play Mode: &amp;quot;&amp;quot;&lt;br /&gt;
Release Date: &amp;quot;&amp;quot;&lt;br /&gt;
Version: &amp;quot;&amp;quot;&lt;br /&gt;
Languages: &amp;quot;&amp;quot;&lt;br /&gt;
Tags: &amp;quot;&amp;quot;&lt;br /&gt;
Tag Categories: &amp;quot;&amp;quot;&lt;br /&gt;
Source: &amp;quot;&amp;quot;&lt;br /&gt;
Platform: &amp;quot;&amp;quot;&lt;br /&gt;
Status: &amp;quot;&amp;quot;&lt;br /&gt;
Application Path: &amp;quot;&amp;quot;&lt;br /&gt;
Launch Command: &amp;quot;&amp;quot;&lt;br /&gt;
Game Notes: &amp;quot;&amp;quot;&lt;br /&gt;
Original Description: &amp;quot;&amp;quot;&lt;br /&gt;
Additional Applications: {} &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Testing==&lt;br /&gt;
&lt;br /&gt;
You'll need [https://bluemaxima.org/flashpoint/downloads/ Flashpoint Core] to test your curations in a lightweight copy of Flashpoint you can afford to break. &lt;br /&gt;
&lt;br /&gt;
If you've created your curation from scratch, click one of the buttons on the right-hand side of the &amp;quot;Curate&amp;quot; tab to load it into Flashpoint Core. From there, you'll be able to edit, import, and export the curation.&lt;br /&gt;
&lt;br /&gt;
To test a curation in Flashpoint Core, locate the respective curation in the &amp;quot;Curate&amp;quot; tab and press the &amp;quot;Run&amp;quot; button at the bottom of it. Make sure you physically play through part of the game when testing it.&lt;br /&gt;
&lt;br /&gt;
'''All games should be tested in Flashpoint; if not Core, then at least Ultimate. Just opening the game in a projector or browser is not enough of a test.'''&lt;br /&gt;
&lt;br /&gt;
[http://bluemaxima.org/flashpoint/datahub/AlienHominid.zip Here is the full example ZIP file.] &lt;br /&gt;
(This was also linked earlier, in the Overview section).&lt;br /&gt;
&lt;br /&gt;
==Wrapping It Up==&lt;br /&gt;
&lt;br /&gt;
You've finished your first curation! Now follow the instructions below to make sure it gets added to Flashpoint.&lt;br /&gt;
{{:Submitting a Curation}}&lt;br /&gt;
Note that your [[Save Data Locations|save data]] for the game will not be included in your curation.&lt;br /&gt;
&lt;br /&gt;
==Appendix: Additional Applications==&lt;br /&gt;
&lt;br /&gt;
The ''Additional Applications'' metadata field can be used to add Messages, Extras, or Alternates to a curation. If you're using Flashpoint Core, you can add these through the &amp;quot;New App&amp;quot;, &amp;quot;Add Extras&amp;quot;, and &amp;quot;Add Message&amp;quot; buttons at the bottom of each curation in the &amp;quot;Curate&amp;quot; tab. Each of these items is explained in detail below.&lt;br /&gt;
&lt;br /&gt;
===Messages===&lt;br /&gt;
&lt;br /&gt;
Use the Message sub-field to add a short, one-line message that pops up before a game runs. You'll want to use this if there's something that Flashpoint users need to know before playing a game. If you have less-important information about the game, use the Notes field instead. You can only have one message per curation. &lt;br /&gt;
&lt;br /&gt;
In Flashpoint Core, use the &amp;quot;Add Message&amp;quot; button at the bottom of the curation to add a message.&lt;br /&gt;
&lt;br /&gt;
You can also add a Message to your meta file manually. For example, here is the Additional Applications field of a game that starts in fullscreen and is difficult to close:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
Additional Applications:&lt;br /&gt;
    Message: This game starts in fullscreen. To exit, alt-tab and close the window in the taskbar.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Extras===&lt;br /&gt;
&lt;br /&gt;
Extras allow you to include a folder of bonus materials with your curation. If you would like to include files related to a game that are not required to play it, such as source code or unlockable items, this is how you can do it:&lt;br /&gt;
# Inside your curation's folder, next to the &amp;lt;code&amp;gt;content&amp;lt;/code&amp;gt; folder, create a folder called &amp;lt;code&amp;gt;Extras&amp;lt;/code&amp;gt;.&lt;br /&gt;
# Place all of the bonus materials you would like to include inside of the Extras folder.&lt;br /&gt;
# In the Notes field, add a short explanation of what's included in the Extras folder.&lt;br /&gt;
# In Flashpoint Core, press the &amp;quot;Add Extras&amp;quot; button at the bottom of the curation and type ''gamename'' into the &amp;quot;Extras Folder&amp;quot; field. For example, if the title of the game was ''Tokyo Guinea Pop'', you would type &amp;lt;code&amp;gt;tokyoguineapop&amp;lt;/code&amp;gt;. Do not edit the &amp;quot;Heading&amp;quot; field!&lt;br /&gt;
&lt;br /&gt;
If you're not using the Curate tab of Flashpoint Core, you can manually add Extras to your meta file. In the Additional Applications field, add an Extras sub-field like this: &amp;lt;code&amp;gt;Extras: gamename&amp;lt;/code&amp;gt;. &lt;br /&gt;
&lt;br /&gt;
For example, here is the Additional Applications field of a game called ''Tokyo Guinea Pop''. The curation's Extras folder contains unlockable items from the game's original website.&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
Additional Applications:&lt;br /&gt;
    Extras: tokyoguineapop&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When the above curation is imported into Flashpoint, the curation's &amp;lt;code&amp;gt;Extras&amp;lt;/code&amp;gt; folder will be renamed to &amp;lt;code&amp;gt;tokyoguineapop&amp;lt;/code&amp;gt; and placed in Flashpoint's main Extras folder.&lt;br /&gt;
&lt;br /&gt;
As you can see, the Extras field specifies the name of the Extras folder when it is imported into Flashpoint. That means that you cannot use special characters like colons (&amp;lt;code&amp;gt;:&amp;lt;/code&amp;gt;) or slashes (&amp;lt;code&amp;gt;/ \&amp;lt;/code&amp;gt;). We recommend using only alphanumeric characters.&lt;br /&gt;
&lt;br /&gt;
Note that you can only have one Extras folder per curation.&lt;br /&gt;
&lt;br /&gt;
===Alternates===&lt;br /&gt;
&lt;br /&gt;
Alternates allow you to add alternate versions of a game into the same curation. This is commonly used to add older versions of a game, alternate languages of a game, or hacked versions from sites like Arcade Prehacks. Note that all of the files required to run an Alternate should be included in the &amp;lt;code&amp;gt;content&amp;lt;/code&amp;gt; folder of your curation, along with the files for the main version.&lt;br /&gt;
&lt;br /&gt;
If you're using the Curate tab of Flashpoint Core, you can use the &amp;quot;New App&amp;quot; button at the bottom of the curation to add alternates. Provide a short name for the alternate version in the &amp;quot;Heading&amp;quot; field. For example, you might say &amp;lt;code&amp;gt;Hacked Version&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;Version 0.5b&amp;lt;/code&amp;gt;. Be sure to fill out the Application Path and Launch Command fields, then test the alternate thoroughly.&lt;br /&gt;
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You can also manually add an alternate to your meta file under the Additional Applications field. For example, the curation of a game called ''Drop 3'' includes a hacked version. Here is the Additional Applications field of this curation:&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
Additional Applications:&lt;br /&gt;
    Hacked Version:&lt;br /&gt;
        Application Path: FPSoftware\Flash\flashplayer_32_sa.exe&lt;br /&gt;
        Launch Command: http://www.irregulargames.com/drop3/drop3-hacked.swf&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
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&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Curation Guides]]&lt;br /&gt;
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		<author><name>Cursed-light</name></author>
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