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		<id>https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=4441</id>
		<title>Technologies to Add</title>
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		<updated>2021-02-10T19:39:56Z</updated>

		<summary type="html">&lt;p&gt;Cezarr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of web game technologies that we hope to support in the future. If you'd like to help us add one of these technologies to Flashpoint, please join the #development-chat channel in our Discord.  &lt;br /&gt;
&lt;br /&gt;
''Please add new technologies in alphanumeric order.''&lt;br /&gt;
&lt;br /&gt;
Here are some places to find more technologies to add to Flashpoint:&lt;br /&gt;
&lt;br /&gt;
[https://web.archive.org/web/20200702/http://plugindoc.mozdev.org/windows-all.html mozdev.org - Windows PluginDoc]&lt;br /&gt;
&lt;br /&gt;
[https://gist.github.com/afiestas/135cc16b2ec7a6cca4a7185b3bb38e2d GitHub Gist - a list of over 10,000 plugins]&lt;br /&gt;
&lt;br /&gt;
[http://kmext.sourceforge.net/mplug.htm K-Meleon Extensions Central]&lt;br /&gt;
&lt;br /&gt;
[http://omolini.steptail.com/mirror/win95/win95-dec96-1/plugins.html Windows95.com - Web Browser Plugins]&lt;br /&gt;
&lt;br /&gt;
[http://win95.retropc.se/win95-dec96-1/3dplug/3dplug.html Plugins from 1996 with download]&lt;br /&gt;
&lt;br /&gt;
== Adobe Atmosphere ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Adobe_Atmosphere&lt;br /&gt;
&lt;br /&gt;
[[https://discord.com/channels/432708847304704010/516027726851735632/779035668205928458 Logo Discussion]]&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Latest plugin: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/2.x/AtmospherePlayer216.exe&lt;br /&gt;
&lt;br /&gt;
Standalone version: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/sa_player/atmosphere_saplayer.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* http://www.1ec5.org/3d/worlds.html&lt;br /&gt;
* http://www.1ec5.org/3d/mingerworld/&lt;br /&gt;
* http://www.wedding2004.net/photography/&lt;br /&gt;
* http://amasci.com/atmos.html&lt;br /&gt;
* http://www.trucker2000.net/directory.html&lt;br /&gt;
* http://www.it-quadrat.de/atmosphere/&lt;br /&gt;
* https://web.archive.org/web/*/http://www.canoma.com/*&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;The Javascript used by Galleries doesn't seem to work in newer IE. Curation guide might need to specify replacing the gallery's Javascript with code to create the &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag. This appears to because of a use of VBScript. VBScript can be reenabled via registry, or it might be cleaner to replace the JS.&amp;lt;/del&amp;gt; VBScript and galleries work fine as-is in Flashpoint Secure Player.&lt;br /&gt;
* Some older Atmosphere worlds don't work in the plugin. Newer worlds (including galleries) won't work fully in the standalone player.&lt;br /&gt;
* Low FPS. Can seemingly be fixed by changing &amp;quot;Throttle when not active&amp;quot;. Hardware acceleration can be added by editing a text file, but it results in oddities in the tic tac toe world (http://www.it-quadrat.de/ttt/ttt3d/ttt.aer)&lt;br /&gt;
* Cannot point plugin directly at an &amp;lt;code&amp;gt;.aer&amp;lt;/code&amp;gt; file, an &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag must be used. (This is an original Adobe Atmosphere limitation)&lt;br /&gt;
* Some worlds automatically close chat. Some other worlds put useful information in the chat. The chat open/closed preference is saved, so worlds with chat should probably have some code to open chat embedded.&lt;br /&gt;
* Excessive caching may be a possibility.&lt;br /&gt;
* Stairs are tricky to climb. Could be related to missing avatars? Might want to include default avatar in htdocs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Alambik Player ==&lt;br /&gt;
&lt;br /&gt;
=== Player ===&lt;br /&gt;
http://light.alambik.com/&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
http://www.the-demo.com/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Atomic 3D / Neutron Viewer ==&lt;br /&gt;
https://web.archive.org/web/19970214041929/http://www.atomic3d.com/downmain.html&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.atomic3d.com/download/bin/*&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
[https://web.archive.org/web/20001013114053/http://www2.enecho.go.jp:80/atom/3d/index.htm lost 3D model of a nuclear power plant]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== AXEL Player ==&lt;br /&gt;
&lt;br /&gt;
=== Download ===&lt;br /&gt;
Browser Plugin: https://web.archive.org/web/20070222181629/http://www.mindavenue.com:80/downloads/AXELPlayer.exe&lt;br /&gt;
&lt;br /&gt;
Standalone Player: https://web.archive.org/web/20061127002450/http://www.mindavenue.com/DB/en/download/updates/AXELStandAlonePlayer.exe&lt;br /&gt;
&lt;br /&gt;
'''Download links for all known versions:''' https://archive.org/details/mindavenue-axel-player&lt;br /&gt;
&lt;br /&gt;
Download of plugin files and modified Basilisk-Portable.in [https://cdn.discordapp.com/attachments/516027726851735632/777357663985205248/AXELPlayer.7z Download]&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://pages.infinit.net/glsmith/Arrow/arrow_main.htm&lt;br /&gt;
* https://www.drnathbrachialplexus.com/injury/anatomy.php&lt;br /&gt;
* http://kaitischler.de/AxelPlayerAcceptanceTest/&lt;br /&gt;
* http://www.muranon.com/w3d/gallery/&lt;br /&gt;
&lt;br /&gt;
== BitPlayer (BitMagic) ==&lt;br /&gt;
&lt;br /&gt;
===About===&lt;br /&gt;
&lt;br /&gt;
Is a standalone player built with Flash and Shockwave, playing both contents.&lt;br /&gt;
&lt;br /&gt;
it downloaded files from the internet on a daily basis. things called BitGames or BitFlicks there was also ads.&lt;br /&gt;
&lt;br /&gt;
The file extension is .bm which just contains a .swf or .dcr&lt;br /&gt;
&lt;br /&gt;
There were around 2000's various files in its short life, we have only been able to save a little less then 500.&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20000408230648/http://bitmagic.com/&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
&lt;br /&gt;
bitmagic.com.au, bitmagic.org, content.ao.bitmagic.com, download.ao.bitmagic.com, download.us.bitmagic.com, www.bitmagic.com&lt;br /&gt;
&lt;br /&gt;
(most of these you might have to search for bitmagic)&lt;br /&gt;
[[https://www.netkwesties.nl/documenten/Michiel%20Frackers%20interview.pdf Michiel Frackers Interview - Co-founder]]&lt;br /&gt;
[[https://fvjole.home.xs4all.nl/bio.html Co-founder flash website]]&lt;br /&gt;
[[http://vanderwaa.com/about/ animators website]]&lt;br /&gt;
[[https://retro.nrc.nl/W2/Lab/Profiel/Netherlands/young.html more info]]&lt;br /&gt;
[[https://www.linkedin.com/authwall?trk=gf&amp;amp;trkInfo=AQEMBt8J4bv7BAAAAXXd-4n4AWm4HP_cwDwAZu-0yxBxcj12HK5hG7ol6-F6BE_KuVuR3-8XFx0X7h5p0bZPj6EbGu1-8A1PescSAdWKjcI1Dpe-z4Y83eRl_Wyzr-_UfvX-VmE=&amp;amp;originalReferer=https://www.google.com/&amp;amp;sessionRedirect=https%3A%2F%2Fca.linkedin.com%2Fin%2Fvadim-kapridov-42184925 linkedin profile]]&lt;br /&gt;
[[http://rohypnol.nl/boek-van-frackers-bitmagic-beschadigend/#more-2727 about book by cofounder]]&lt;br /&gt;
[[https://horl.yolasite.com/bitmagic.php more info 2]]&lt;br /&gt;
[[http://www.neosoft.ru/internet/dialog3.htm#bitmagic website were player could be downloaded]]&lt;br /&gt;
[[http://ivvva.ru/america.htm blog talking about various inside happenings]]&lt;br /&gt;
&lt;br /&gt;
=== Download ===&lt;br /&gt;
&lt;br /&gt;
BitMagic should be good for the next release&lt;br /&gt;
&lt;br /&gt;
Items can not be fully curated in the Curate Tab though, items will not directly play so no screen shots etc via the Curate Tab.&lt;br /&gt;
&lt;br /&gt;
[[https://cdn.discordapp.com/attachments/516027726851735632/779800983814799421/-BitMagic_Support-.7z Current support build]]&lt;br /&gt;
[[https://discord.com/channels/432708847304704010/516027726851735632/778547303110672393 Recent Discord Post]]&lt;br /&gt;
&lt;br /&gt;
Examples are included in the download&lt;br /&gt;
&lt;br /&gt;
=== Tools ===&lt;br /&gt;
&lt;br /&gt;
* [https://github.com/Sgeo/bitmagic_converter/releases/latest bitmagic_converter] extracts the Flash or Shockwave file embedded in a BitMagic file and shows metadata such as name, creator/note, and edition (which is usually a date, presumably the date it was published)&lt;br /&gt;
* [https://github.com/Sgeo/minimagic_extractor/releases/latest minimagic_extractor] extracts BitMagic .bm files from Minimagic .exes. Minimagic was a way of packaging up a BitMagic animation as a standalone executable.&lt;br /&gt;
&lt;br /&gt;
=== Curation Tutorial ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Games&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
'''Click on &amp;lt;code&amp;gt;[Expand]&amp;lt;/code&amp;gt; to show Tut →'''&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''BitPlayer (BitMagic) Curation'''&lt;br /&gt;
&lt;br /&gt;
--'''Before You Start'''--&lt;br /&gt;
&lt;br /&gt;
These are not involved to curate but we generally do suggest you start with a Flash game as your first curation.&lt;br /&gt;
&lt;br /&gt;
---'''Identifying BitPlayer Games or Animations'''---&lt;br /&gt;
&lt;br /&gt;
These were originally downloaded from the internet into its player as .bm files.  You could also export them into a .exe file to share with others.  The exe's are more common to find one the net or even on physical CDs of games.&lt;br /&gt;
&lt;br /&gt;
We have already downloaded all the games and animations from the official BitMagic websites off of Wayback that could be saved.&lt;br /&gt;
&lt;br /&gt;
--'''Curating'''--&lt;br /&gt;
&lt;br /&gt;
Due to how BitPlayer was implemented into Flashpoint, you cannot play a curation from the Curate Tab so screenshots will have to be taken either using the BitMagic Player outside of Flashpoint or by adding the game to Core via the New Game button in the Games tab.&lt;br /&gt;
&lt;br /&gt;
Bits can be games, animations, trivia, ads, etc. This was a little player for your desktop that would stream new content everyday.&lt;br /&gt;
&lt;br /&gt;
Here are what your application path and an example LaunchCommand will look like. [insert picture]&lt;br /&gt;
&lt;br /&gt;
ApplicationPath: FPSoftware\FlashpointSecurePlayer.exe&lt;br /&gt;
LaunchCommand: bitmagic &amp;quot;http://bitmagic.com/1A1.bm&amp;quot;&lt;br /&gt;
&lt;br /&gt;
--'''Wrapping It Up'''--&lt;br /&gt;
&lt;br /&gt;
Follow the proper [[Curation Format]], just like with any curation.&lt;br /&gt;
&lt;br /&gt;
Pack everything into a single .7z or .zip file and submit it to the #other-game-curations channel of the Flashpoint Discord. Use the BitPlayer emoji when submitting.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--googleon: index--&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Castle Game Engine Web Plugin ==&lt;br /&gt;
https://github.com/castle-engine/castle-engine/wiki/Web-Plugin&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Can't find C:\Program on PATH.&lt;br /&gt;
&lt;br /&gt;
Exception &amp;quot;Exception&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
windres failed, cannot create Windows resource&lt;br /&gt;
&lt;br /&gt;
=== Further notes ===&lt;br /&gt;
No precompiled builds are available yet. As such, you may have to download any of the following files to compile the plugin:&lt;br /&gt;
&lt;br /&gt;
Lazarus: https://sourceforge.net/projects/lazarus/files/Lazarus%20Windows%2032%20bits/ (it might be best to download the version with the highest version number)&lt;br /&gt;
&lt;br /&gt;
Free Pascal (included with Lazarus, but also linked to separately in case that helps get the plugin compiled): https://sourceforge.net/projects/freepascal/files/Win32/&lt;br /&gt;
&lt;br /&gt;
Castle Game Engine: https://github.com/castle-engine/castle-engine/releases/tag/snapshot&lt;br /&gt;
&lt;br /&gt;
==Flatland Rover==&lt;br /&gt;
===Player===&lt;br /&gt;
* http://original.flatland.com&lt;br /&gt;
* http://www.flatland.com&lt;br /&gt;
* http://kmext.sourceforge.net/mplugs/nprover.zip&lt;br /&gt;
&lt;br /&gt;
===Examples===&lt;br /&gt;
* http://xuriel.com/spots/&lt;br /&gt;
* http://spots.flatland.com/&lt;br /&gt;
* https://www.xml.com/pub/a/1999/01/3dml/xcube.3dml&lt;br /&gt;
* https://www.sean.co.uk/a/webdesign/3d/3dmlworld.shtm&lt;br /&gt;
* http://xuriel.com/spots/&lt;br /&gt;
* http://zonalandeducation.com/canYou3DML/one.html&lt;br /&gt;
&lt;br /&gt;
== Google Native Client ==&lt;br /&gt;
https://developer.chrome.com/native-client&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Google_Native_Client&lt;br /&gt;
&lt;br /&gt;
Slimjet 10, Used by oshaboy for testing: https://bluepload.unstable.life/slimjet10.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games ===&lt;br /&gt;
[https://www.crx4chrome.com/crx/39554/ Bomberclone]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;[https://mega.nz/folder/n5B2GQxZ#dACElxPS66W3ZYJRLECLHA Bastion Demo]&amp;lt;/s&amp;gt; (Some Assets lost)&lt;br /&gt;
&lt;br /&gt;
[https://supertux.datacivilization.com/ Super Tux]&lt;br /&gt;
&lt;br /&gt;
[https://doom.pdox.net/doom.html Doom]&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;quot;[6708:11872:0517/190417:ERROR:nacl_process_host.cc(215)] DuplicateHandle() failed&amp;quot; on Chromium 40&lt;br /&gt;
&lt;br /&gt;
.nexe &amp;lt;s&amp;gt;and .pexe&amp;lt;/s&amp;gt; files get downloaded by the browser, but don't start.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Slimjet 10 can't see the PNaCl compiler plugin when running through a proxy. (See chrome://components)&amp;lt;/s&amp;gt; (That was because the compiler was not in the user folder)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Grail ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Grail_(web_browser)&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://sourceforge.net/projects/grail/files/grail/0.6/grail-0.6.tgz/download&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://grail.sourceforge.net/demo/&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;TclError: Can't find a usable init.tcl in the following directories:&amp;quot; error when trying to run Grail &amp;lt;/s&amp;gt; (Solved)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;An exception occurred during applet loading : exceptions.TypeError: compile, argument 1: expected string without null bytes, string found&amp;quot; error on all official Grail demo applets, except for Clocks, Play A Sound File, Demos Similar to Common Java Demos, Show Grail's Applet Exception Handling, Calendar and A Little Joke. &amp;lt;/s&amp;gt; (That's because Grail can't decrypt gzipped http packets)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;An error occurred in a callback function : audiodev.error : no audio device&amp;quot; error if trying to play a sound in Play A Sound File. It's possible the audio files don't exist where they originally existed.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Old versions of Python and Tcl/Tk are required. These may work: &lt;br /&gt;
&lt;br /&gt;
Python 1.5.2: https://www.python.org/ftp/python/win32/py152.exe&lt;br /&gt;
&lt;br /&gt;
Tcl/Tk: ftp://ftp.ncnr.nist.gov/pub/cryst/gsas/win/tcltk80p2+.exe&lt;br /&gt;
&lt;br /&gt;
Alternatively, an all-in-one package can be used instead.&lt;br /&gt;
&lt;br /&gt;
All-in-one packages: https://cdn.discordapp.com/attachments/516027726851735632/711328321819902083/Grail.7z, https://cdn.discordapp.com/attachments/516027726851735632/711588211222118450/Grail_but_More_Portable.7z (more portable version)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== HTML+TIME / XHTML+SMIL ==&lt;br /&gt;
&lt;br /&gt;
* A proposal for Microsoft for including animation and interactivity in HTML: https://en.wikipedia.org/wiki/HTML%2BTIME&lt;br /&gt;
&lt;br /&gt;
* No independent download, added to Internet Explorer in IE 5.5 and removed in IE 9. X-UA-Compatible does not appear to work&lt;br /&gt;
&lt;br /&gt;
* DLLs from Windows XP + Internet Explorer 6 are installable: mstime.dll for time2, datime.dll for time&lt;br /&gt;
&lt;br /&gt;
* IE11 on Windows 10 with DLLs installed and registry entry seems to have issues with transparency.&lt;br /&gt;
&lt;br /&gt;
* IE6 via Utilu on Windows 10 bolds some stuff weirdly.&lt;br /&gt;
&lt;br /&gt;
* Ad demos are apparently older HTML+TIME syntax and only seem to run on IE5.5. Can datime.dll be unblocked on Win10 and syntax added to ensure its inclusion into the page? How large would a rewrite into XHTML+SMIL be? &lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* http://www.ludicrum.org/demos/&lt;br /&gt;
&lt;br /&gt;
* https://www.w3.org/AudioVideo/demos/XHTML-SMIL/Animate.htm&lt;br /&gt;
&lt;br /&gt;
* https://www.w3.org/AudioVideo/#demos&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Registry entry ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Windows Registry Editor Version 5.00&lt;br /&gt;
&lt;br /&gt;
[HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Internet Explorer\Default Behaviors]&lt;br /&gt;
&lt;br /&gt;
# C:\Program Files\Common Files\Microsoft Shared\VGX\vgx.dll&lt;br /&gt;
&amp;quot;VML&amp;quot;=&amp;quot;CLSID:10072CEC-8CC1-11D1-986E-00A0C955B42E&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# C:\Windows\system32\datime.dll&lt;br /&gt;
&amp;quot;TIME&amp;quot;=&amp;quot;CLSID:476c391c-3e0d-11d2-b948-00c04fa32195&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# C:\Windows\system32\mstime.dll&lt;br /&gt;
&amp;quot;TIME2&amp;quot;=&amp;quot;CLSID:17237A20-3ADB-48ec-B182-35291F115790&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# ???&lt;br /&gt;
&amp;quot;ANIM&amp;quot;=&amp;quot;CLSID:B1549E58-3894-11D2-BB7F-00A0C999C4C1&amp;quot;&lt;br /&gt;
&amp;quot;DA&amp;quot;=&amp;quot;CLSID:B1549E58-3894-11D2-BB7F-00A0C999C4C1&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== HotSauce ==&lt;br /&gt;
&lt;br /&gt;
Some kind of 3D viewer for .mcf files, which are things like sitemaps&lt;br /&gt;
&lt;br /&gt;
https://www.macintoshrepository.org/866-apple-s-hotsauce-technology-project-x-&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/HotSauce&lt;br /&gt;
&lt;br /&gt;
https://urbigenous.net/library/MCF/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970527121925fw_/http://www.hdcity.com/sample_index.html (requires a multitude of plugins)&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970703020221/http://mcf.research.apple.com/hs/sites.html&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/cdx/search?url=xspace.net&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%3A%5B45%5D&amp;amp;fl=original&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/cdx/search?url=mcf.research.apple.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%3A%5B45%5D&amp;amp;fl=original&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== igLoader ==&lt;br /&gt;
*https://www.mygamer.com/igloader-looks-to-help-indie-developers-2/&lt;br /&gt;
&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
*https://web.archive.org/web/20070913003821/http://www.igloader.com/&lt;br /&gt;
*https://web.archive.org/web/0id_/http://igloader.com/download/igLoader_setup.exe&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
*https://web.archive.org/web/20071212124018/http://www.miniclip.com/games/platypus/en/&lt;br /&gt;
*https://www.managames.com/onlinetennisgame.html&lt;br /&gt;
*https://web.archive.org/web/20051211062901/http://cloverleafgames.com/webbed.php&lt;br /&gt;
*https://web.archive.org/web/20070828050251/http://www.binarysun.co.uk/online-games/bubble-blitz/&lt;br /&gt;
*https://web.archive.org/web/20060306190952/http://igloader.com/examples/igshowcase.php&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== LiveMath ==&lt;br /&gt;
https://www.livemath.com/lmplugin/&lt;br /&gt;
&lt;br /&gt;
===Example Games/Applications===&lt;br /&gt;
&lt;br /&gt;
* https://ae.msstate.edu/vlsm/forcesys/concurrent_force_systems/livemath_examples/livemath_ex2.htm&lt;br /&gt;
* http://www.distancemath.com/preview/unit1/mvgrapher.htm&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== MDL Chime ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MDL_Chime&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: https://sites.fas.harvard.edu/~biotext/chimedemos/getplugins.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
When the plugin is installed, navigating to a page that uses the plugin immediately crashes K-Meleon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== MrSID ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MrSID&lt;br /&gt;
&lt;br /&gt;
An image compression plugin mainly used for orthophotos.&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Window on the UK, Window on the Universe (Volumes 1 &amp;amp; 2) and the plugin installer: https://archive.org/details/bnsc-wouk&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== o2c ==&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
http://www.o2c.de/en/download/o2c-download.html&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://staircon.pl/uslugiprojektowe.htm&lt;br /&gt;
* http://staircon.pl/galeria.htm&lt;br /&gt;
&lt;br /&gt;
* Package contains o2c files and installer: https://discord.com/channels/432708847304704010/516027726851735632/767757315423207484&lt;br /&gt;
* Second package with another player: https://discord.com/channels/432708847304704010/516027726851735632/768027913080930345&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Player using ocx files, but when trying run as ActiveX Control giving error &amp;quot;Registry Failed&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== O3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/O3D&lt;br /&gt;
&lt;br /&gt;
A proposal by Google for a standard 3D API for the Web. WebGL supplanted it. Google eventually wrote a WebGL version of O3D, but conversion is not automatic and the Beach demo was not converted&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
No known trustworthy downloads, although source code exists.&lt;br /&gt;
&lt;br /&gt;
https://www.zhaodll.co/n/20130417/158957.html was tested and works, but the site is sketchy.&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* https://code.google.com/archive/p/o3d/downloads&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Panda3D Plugin ==&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Panda3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: http://www.ddrose.com/~drose/plugin/install_plugin.html&lt;br /&gt;
&lt;br /&gt;
Latest runtime: https://www.panda3d.org/download/runtime-1-0-4/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
Open directory of Panda3D stuff: http://www.ddrose.com/~drose/p3d_7/&lt;br /&gt;
&lt;br /&gt;
[http://www.ddrose.com/pacbat/pacbat.html Pac-Bat] - tested and working on 2019-07-21&lt;br /&gt;
&lt;br /&gt;
[http://martinsant.net/games/dice/ Dice in a Stone Box]&lt;br /&gt;
&lt;br /&gt;
[http://a3p.sourceforge.net/play/ A3P - Acquire, Attack, Asplode, Pwn!] - tries to install Python and crashes&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Has a huge number of runtime components that are downloaded and installed on demand. They are listed here: &lt;br /&gt;
http://runtime.panda3d.org/contents.xml&lt;br /&gt;
&lt;br /&gt;
The runtime components are all available from this open directory: &lt;br /&gt;
http://runtime.panda3d.org/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Pipelight ==&lt;br /&gt;
&lt;br /&gt;
=== About ===&lt;br /&gt;
Unlike the other technologies on this list, this is not a distinct software platform. Instead, it is a browser plugin that allows Windows-only NPAPI plugins to run on Linux.&lt;br /&gt;
&lt;br /&gt;
See https://bluemaxima.org/flashpoint/datahub/Linux_Support#Pipelight for more information.&lt;br /&gt;
&lt;br /&gt;
== QuickTime VR ==&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://support.apple.com/downloads/quicktime &lt;br /&gt;
&lt;br /&gt;
http://www.oldversion.com/windows/quicktime/&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://www.virtualparks.org/scenes/ZvSeIxFqURTrIKUDkLjAFyA.html&lt;br /&gt;
&lt;br /&gt;
http://www.middlestreet.org/cabinet/sebacub.htm&lt;br /&gt;
&lt;br /&gt;
http://www.rewind.ac.uk/expanded/Narrative/BFI_422%22.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Uses the Windows system directory and is not portable.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
The latest version available on apple.com requires Visual C++ 2005 Redistributable Service Pack 1 MFC.&lt;br /&gt;
&lt;br /&gt;
Both Apple Application Support and QuickTime are required. Registry entries point to their locations.&lt;br /&gt;
&lt;br /&gt;
Registry files: [https://cdn.discordapp.com/attachments/516027726851735632/708149898729488414/apple.reg apple.reg] [https://cdn.discordapp.com/attachments/516027726851735632/708149900696617070/quicktime.reg quicktime.reg]&lt;br /&gt;
&lt;br /&gt;
Not all data in quicktime.reg is likely needed.&lt;br /&gt;
&lt;br /&gt;
In Flashpoint, Basilisk is currently configured to disable QuickTime by default to avoid conflicts.&lt;br /&gt;
&lt;br /&gt;
Some of the npqtplugin.dll files may interfere with other video/audio plugins or built-in behavior. It may make sense to have the QuickTime plugin available only when viewing a QuickTime curation. Basilisk's built-in MIME type configuration dialog can also be used to choose what plugins are used for different types of content.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rebol ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Rebol&lt;br /&gt;
&lt;br /&gt;
Plugin for a cross-platform programming language. The plugin exists for both IE and Netscape-based browsers, but may be better tested in the former. It seems like most embeds have been written expecting one or the other.&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.com/plugin/rebolb6.cab&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.net/plugin/demos/&lt;br /&gt;
&lt;br /&gt;
=== Support pack ===&lt;br /&gt;
&lt;br /&gt;
* https://cdn.discordapp.com/attachments/516027726851735632/785357102863482940/rebol_pack.7z (No logo, and only IE version)&lt;br /&gt;
&lt;br /&gt;
== Scratch ==&lt;br /&gt;
*https://scratch.mit.edu/&lt;br /&gt;
*https://en.wikipedia.org/wiki/Scratch_(programming_language)&lt;br /&gt;
&lt;br /&gt;
===About===&lt;br /&gt;
An online block-based virtual language, currently based upon Blockly, then previously Flash, and before that, Squeak 2.8. While it is possible to curate Scratch games in Flashpoint using converters and packagers, they are not in their original form.&lt;br /&gt;
&lt;br /&gt;
===Download Links===&lt;br /&gt;
* 1.4 Offline Editor: https://download.scratch.mit.edu/ScratchInstaller1.4.exe (Windows), https://download.scratch.mit.edu/MacScratch1.4.dmg (Mac), http://ubuntu.media.mit.edu/ubuntu//pool/universe/s/scratch/scratch_1.4.0.6~dfsg1-5~ubuntu12.04.1_all.deb (Linux)&lt;br /&gt;
* 2.0 Offline Editor: https://scratch.mit.edu/scratchr2/static/sa/Scratch-461.exe (Windows), https://scratch.mit.edu/scratchr2/static/sa/Scratch-461.dmg (Mac)&lt;br /&gt;
* 3 Offline Editor: https://downloads.scratch.mit.edu/desktop/Scratch%20Setup.exe (Windows), https://downloads.scratch.mit.edu/desktop/Scratch.dmg (Mac)&lt;br /&gt;
&lt;br /&gt;
===Example Applications===&lt;br /&gt;
* Wodunne's World: https://scratch.mit.edu/projects/23012/&lt;br /&gt;
* Snail Platformer v1.4: https://scratch.mit.edu/projects/91723110/&lt;br /&gt;
&lt;br /&gt;
===Problems Encountered===&lt;br /&gt;
Scratch 2 and 3 do not have Linux versions. However, it may be possible to run their respective Windows versions in Wine.&lt;br /&gt;
&lt;br /&gt;
== Sense8 WorldUp ==&lt;br /&gt;
=== Downloads ===&lt;br /&gt;
* http://www.terasoft.com/about/products.html&lt;br /&gt;
* https://web.archive.org/web/20010622064503/http://www.sense8.com/products/download.html&lt;br /&gt;
* Files from Wayback https://discord.com/channels/432708847304704010/516027726851735632/785218816711983104&lt;br /&gt;
&lt;br /&gt;
===Example Applications===&lt;br /&gt;
* http://www.cityarts.com/metaverse/&lt;br /&gt;
&lt;br /&gt;
== Squeak ==&lt;br /&gt;
*http://files.squeak.org/2.8/BrowserPlugins/&lt;br /&gt;
*https://web.archive.org/web/20060831053239/http://weblogs.media.mit.edu/llk/scratch/faq.html&lt;br /&gt;
&lt;br /&gt;
== ThingWorld ThingViewer ==&lt;br /&gt;
&lt;br /&gt;
* Looks like they're intended to be single-asset&lt;br /&gt;
* Some Javascript mentions possible sitelocks&lt;br /&gt;
* Installer installs plugins (ActiveX and NPAPI) and a standalone viewer&lt;br /&gt;
&lt;br /&gt;
=== Downloads ===&lt;br /&gt;
* Newest version: https://web.archive.org/web/20020128084644if_/http://www.thingworld.com:80/download/ThingViewer_Install.exe&lt;br /&gt;
* ThingMaker may be on this CD: https://archive.org/details/computerbuyercd-1998-09&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://www.junkyardjake.com/Games/thingworld.htm&lt;br /&gt;
* https://web.archive.org/web/*/www.thingworld.com/* filter by .tms&lt;br /&gt;
&lt;br /&gt;
== WildTangent Web Driver ==&lt;br /&gt;
* SDK usable from Java, Javascript, VBScript&lt;br /&gt;
* Pages typically launch wthost.exe which itself uses an ActiveX plugin&lt;br /&gt;
* FlashpointProxy.dll needs to be attached to wthost.exe (currently attached to webdriver.dll)&lt;br /&gt;
* Newer version recommended by WildTangent Discord doesn't seem to support WinInet?&lt;br /&gt;
* Most games will need MS Java&lt;br /&gt;
* Antiviruses hate hate hate anything WildTangent related&lt;br /&gt;
* When producing combined webdriver+java config, be sure to only have one classpath entry&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* https://www.cs.vu.nl/~eliens/hush/archive/wt/sdk/ from the SDK. &lt;br /&gt;
* https://do2learn.com/games/safetygames/streetsafety/&lt;br /&gt;
&lt;br /&gt;
== Tulip 3D ==&lt;br /&gt;
&lt;br /&gt;
http://web.archive.org/web/20021002220716/http://www.exstream.to/&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20020928152956/http://www.tulip-software.org/&lt;br /&gt;
&lt;br /&gt;
(Note: It's unclear whether these two links reference the same plugin or two different plugins with Tulip in the name) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== X3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/X3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some X3D players: https://www.web3d.org/x3d/content/examples/X3dResources.html&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
''Examples: Scene Archives for X3D'': https://www.web3d.org/x3d/content/examples/X3dResources.html#Examples&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 loads indefinitely under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
== Xara Plugin ==&lt;br /&gt;
&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
https://web.archive.org/web/20010626161633/http://www.xara.com/downloads/plugin/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
''Website demos'' https://web.archive.org/web/19970606184251/http://www.xara.com/webformat/gallery/index.html&lt;br /&gt;
&lt;br /&gt;
== XVR ==&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&lt;br /&gt;
Could potentially be considered just another ActiveX control?&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/teaching/VE/Slides/2006-2007/week07/week07-xvr-framework.pdf&lt;br /&gt;
&lt;br /&gt;
* https://github.com/Gabryxx7/TheTower&lt;br /&gt;
&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
&lt;br /&gt;
* https://web.archive.org/web/20160513043225/http://client.vrmedia.it/XVRPlayer.cab&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/personalprojects.htm&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/publicprojects.htm &lt;br /&gt;
&lt;br /&gt;
* http://www.vrmedia.eu/demos/&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
The sample at https://web.archive.org/web/20051223071519/http://www.pureform.org/virtualGallery.htm (linked from personal projects) reportedly has Flash &amp;lt;-&amp;gt; XVR interaction. This might not be supportable in Flashpoint unless Flash can be added to Flashpoint Secure Player or an NPAPI version of XVR is found.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Technologies Already Included ==&lt;br /&gt;
===Added in Flashpoint 8.1===&lt;br /&gt;
=== Pulse3D ===&lt;br /&gt;
&lt;br /&gt;
https://www.sandyressler.com/about/library/weekly/aa122000a.htm &lt;br /&gt;
&lt;br /&gt;
https://lostmediawiki.com/Pulse_3D_(lost_3D_web_plugin_content;_1999-2001)&lt;br /&gt;
&lt;br /&gt;
Pulse3D was previously called &amp;quot;Platinum VRML.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
https://web.archive.org/web/*/http://www.pulse3d.com:80/players/english/PulsePlayerNsWin.exe &lt;br /&gt;
&lt;br /&gt;
Available from &amp;lt;code&amp;gt;MICD2001_11_NR2.iso&amp;lt;/code&amp;gt; here: http://archive.org/details/MICD200111/ &lt;br /&gt;
&lt;br /&gt;
https://bluepload.unstable.life/p3d.zip&lt;br /&gt;
&lt;br /&gt;
Installer: https://cdn.discordapp.com/attachments/516027726851735632/705092816220717086/PulseStuff.zip&lt;br /&gt;
&lt;br /&gt;
Netscape version: https://cdn.discordapp.com/attachments/516027726851735632/705175471926673468/PulseNetscape.zip&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
http://www.learningfriends.com/download.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20030705212152/http://www.digitalproducer.com/pages/protozoa.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20040204091717/http://launch.pulse3d.com/harvard/index.htm &lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/Pulse3DPWSPWCPW3Files&lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/www_02_2002 &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulse3d.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulse3d.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulsenetwork.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulsenetwork.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.dotcomix.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original dotcomix.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.muppetworld.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original muppetworld.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=barbie.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original barbie.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=nutrisystem.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original Nutrisystem.com CDX search]&lt;br /&gt;
&lt;br /&gt;
==== Notes ====&lt;br /&gt;
Browser plugins (at least the NPAPI one, didn't check ActiveX) seem to look for Pulse by using ShGetFolderPathA to find CSIDL_FLAG_CREATE | CSIDL_PROGRAM_FILES if that function exists (and if not, looking at a Registry entry).&lt;br /&gt;
&lt;br /&gt;
Some files seem to need a command sent to the plugin (for example, Fozzie needs &amp;quot;play obj=Dummy01 pkg=assets/fozzie/Package2.pws transition=0.30 heading=yes behave=joke&amp;quot;). The NPAPI version of the plugin looks like it relies on LiveConnect, which might not be supported in Basilisk.&lt;br /&gt;
&lt;br /&gt;
===Added in Flashpoint 8.2===&lt;br /&gt;
=== VRML ===&lt;br /&gt;
https://en.wikipedia.org/wiki/VRML&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
A list of some VRML players: https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: https://cosmo-player.en.softonic.com/download&lt;br /&gt;
&lt;br /&gt;
OpenVRML: https://sourceforge.net/projects/openvrml/files/&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
'''*'''; Also contains links to other places containing VRML content.&lt;br /&gt;
&lt;br /&gt;
Andrew's VRML Games and Puzzles: http://www.soc.napier.ac.uk/~andrew/vrml/&lt;br /&gt;
&lt;br /&gt;
VRML GAME'''*''': http://web.archive.org/web/20191016182344/http://www.ceres.dti.ne.jp/~kekenken/main/3d/game/game.htm&lt;br /&gt;
&lt;br /&gt;
Web3D Amusements'''*''' (The English version of VRML GAME. It has VRML programs not in the other version, which is in Japanese): http://web.archive.org/web/20191017225236/http://www.ceres.dti.ne.jp/~kekenken/main/index.html&lt;br /&gt;
&lt;br /&gt;
A Little Bit About Me: http://members.bex.net/jtcullen515/AboutMe.htm&lt;br /&gt;
&lt;br /&gt;
VRML resources for the 3E15 lecture - 14 October 1998'''*''': http://www2.cmp.uea.ac.uk/~jrk/wwwvrml.dir/public-vrml/VRMLLECTURE/&lt;br /&gt;
&lt;br /&gt;
vrml.sgi.com: http://web.archive.org/web/19980113075629/http://vrml.sgi.com/intro.html&lt;br /&gt;
&lt;br /&gt;
A list of chat worlds and games at VR Internal (on the left sidebar): https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
''Internet Archive Search: subject:&amp;quot;VRML&amp;quot;'': https://archive.org/search.php?query=subject%3A%22VRML%22&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .ac.uk addresses'''*''': https://www.google.com/search?q=VRML+site%3Aac.uk&lt;br /&gt;
&lt;br /&gt;
Floops episodes 7, 10, 24, 28, 29, 31, 36, 38 and 46 from Floops' Greatest Hits, a CD-ROM published in 1997 by Silicon Graphics: https://github.com/Sgeo/floopsArchive/tree/master/floops&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to altervista.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Aaltervista.org&lt;br /&gt;
&lt;br /&gt;
The Haunted House (created by Nekochan member nongrato): http://web.archive.org/web/20190704003702/http://sgizone.co.nf/haunted/&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to VRML archives'''*''': https://www.google.com/search?q=VRML+archive&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to gainos.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Ahttps%3A%2F%2Fgainos.org&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .edu addresses'''*''': https://www.google.com/search?q=VRML+site:edu&lt;br /&gt;
&lt;br /&gt;
Lots and Lots of VRML 1: https://bluepload.unstable.life/lotsandlotsofvrml1.7z&lt;br /&gt;
&lt;br /&gt;
All VRML worlds from Archive Team's Geocities scrape (1,985 .wrl files total) https://flashfreeze.submissions.unstable.life/geocities.7z&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
Flux Player 2.1 is stuck loading under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
Too many players with variations: Which ones should get included?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;Live3D: Crashes on page navigation&amp;lt;/del&amp;gt; resolvable by using in Netscape 4&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: Struggles with large worlds. Direct3D renderer (the default) seems to cause dropped polygons (in Mod Gun and Beat Monk Bash at least) and drifting cameras (in Mod Dance Party) and wrongly rendering textures (in Dilbert animation I Think Therefore I Am). Have been unable to get software renderer to work. OpenGL renderer (HKEY_CURRENT_USER\Software\CosmoSoftware\CosmoPlayer\2.1.1\renderer = OPENGL) seems to work fine on one system, needs testing before any decision to hardcode.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: If a world has sounds but a sound has not played yet, low FPS. This seems to occur in a full install too.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: Some worlds rely on RealPlayer G2. Include in Blaxxun config? Example world: http://www.e-spaces.com/portfolio/ssg/vrml/main.wrl&lt;br /&gt;
&lt;br /&gt;
=== Tcl Plugin ===&lt;br /&gt;
https://people.apache.org/~jim/NewArchitect/webtech/1997/12/junk/index.html&lt;br /&gt;
&lt;br /&gt;
[http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.467.7944 academic paper] &lt;br /&gt;
&lt;br /&gt;
[https://www.slideshare.net/nyaocat/tcltk-12234163 Japanese presentation]&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
http://www.tcl.tk/software/plugin/download.html &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/tree?ci=tip &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/raw/installers/msi/Tclplugin-4.0.msi?name=5daace0ca3aa9cf7b3a52fde29d5b18923c46e3d&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
See https://bluepload.unstable.life/tcl-info.txt for many examples.&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
The Tcl plugin may not load unless these conditions are met:&lt;br /&gt;
# The page with the Tcl embed has to be the first page loaded by the browser (not counting about:home).&lt;br /&gt;
# The page must be allowed to complete loading without scrolling the page or moving the mouse over the embed area.&lt;br /&gt;
Tested in latest K-Meleon (non-Goanna) version on 2019-08-17.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Burster ===&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
https://web.archive.org/web/20150209071910/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=38&amp;amp;Itemid=18 &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20160421163457/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=2&amp;amp;Itemid=18&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
http://3d8bits.orgfree.com/pong/pong.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20111208123049/http://deadcyborg.com/index.html&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/*/http://geta3d.com*&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Technologies]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cezarr</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=4418</id>
		<title>Technologies to Add</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=4418"/>
		<updated>2021-01-31T03:07:20Z</updated>

		<summary type="html">&lt;p&gt;Cezarr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of web game technologies that we hope to support in the future. If you'd like to help us add one of these technologies to Flashpoint, please join the #development-chat channel in our Discord.  &lt;br /&gt;
&lt;br /&gt;
''Please add new technologies in alphanumeric order.''&lt;br /&gt;
&lt;br /&gt;
Here are some places to find more technologies to add to Flashpoint:&lt;br /&gt;
&lt;br /&gt;
[https://web.archive.org/web/20200702/http://plugindoc.mozdev.org/windows-all.html mozdev.org - Windows PluginDoc]&lt;br /&gt;
&lt;br /&gt;
[https://gist.github.com/afiestas/135cc16b2ec7a6cca4a7185b3bb38e2d GitHub Gist - a list of over 10,000 plugins]&lt;br /&gt;
&lt;br /&gt;
[http://kmext.sourceforge.net/mplug.htm K-Meleon Extensions Central]&lt;br /&gt;
&lt;br /&gt;
[http://omolini.steptail.com/mirror/win95/win95-dec96-1/plugins.html Windows95.com - Web Browser Plugins]&lt;br /&gt;
&lt;br /&gt;
== Adobe Atmosphere ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Adobe_Atmosphere&lt;br /&gt;
&lt;br /&gt;
[[https://discord.com/channels/432708847304704010/516027726851735632/779035668205928458 Logo Discussion]]&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Latest plugin: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/2.x/AtmospherePlayer216.exe&lt;br /&gt;
&lt;br /&gt;
Standalone version: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/sa_player/atmosphere_saplayer.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* http://www.1ec5.org/3d/worlds.html&lt;br /&gt;
* http://www.1ec5.org/3d/mingerworld/&lt;br /&gt;
* http://www.wedding2004.net/photography/&lt;br /&gt;
* http://amasci.com/atmos.html&lt;br /&gt;
* http://www.trucker2000.net/directory.html&lt;br /&gt;
* http://www.it-quadrat.de/atmosphere/&lt;br /&gt;
* https://web.archive.org/web/*/http://www.canoma.com/*&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;The Javascript used by Galleries doesn't seem to work in newer IE. Curation guide might need to specify replacing the gallery's Javascript with code to create the &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag. This appears to because of a use of VBScript. VBScript can be reenabled via registry, or it might be cleaner to replace the JS.&amp;lt;/del&amp;gt; VBScript and galleries work fine as-is in Flashpoint Secure Player.&lt;br /&gt;
* Some older Atmosphere worlds don't work in the plugin. Newer worlds (including galleries) won't work fully in the standalone player.&lt;br /&gt;
* Low FPS. Can seemingly be fixed by changing &amp;quot;Throttle when not active&amp;quot;. Hardware acceleration can be added by editing a text file, but it results in oddities in the tic tac toe world (http://www.it-quadrat.de/ttt/ttt3d/ttt.aer)&lt;br /&gt;
* Cannot point plugin directly at an &amp;lt;code&amp;gt;.aer&amp;lt;/code&amp;gt; file, an &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag must be used. (This is an original Adobe Atmosphere limitation)&lt;br /&gt;
* Some worlds automatically close chat. Some other worlds put useful information in the chat. The chat open/closed preference is saved, so worlds with chat should probably have some code to open chat embedded.&lt;br /&gt;
* Excessive caching may be a possibility.&lt;br /&gt;
* Stairs are tricky to climb. Could be related to missing avatars? Might want to include default avatar in htdocs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Alambik Player ==&lt;br /&gt;
&lt;br /&gt;
=== Player ===&lt;br /&gt;
http://light.alambik.com/&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
http://www.the-demo.com/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Atomic 3D / Neutron Viewer ==&lt;br /&gt;
https://web.archive.org/web/19970214041929/http://www.atomic3d.com/downmain.html&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.atomic3d.com/download/bin/*&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
[https://web.archive.org/web/20001013114053/http://www2.enecho.go.jp:80/atom/3d/index.htm lost 3D model of a nuclear power plant]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== AXEL Player ==&lt;br /&gt;
&lt;br /&gt;
=== Download ===&lt;br /&gt;
Browser Plugin: https://web.archive.org/web/20070222181629/http://www.mindavenue.com:80/downloads/AXELPlayer.exe&lt;br /&gt;
&lt;br /&gt;
Standalone Player: https://web.archive.org/web/20061127002450/http://www.mindavenue.com/DB/en/download/updates/AXELStandAlonePlayer.exe&lt;br /&gt;
&lt;br /&gt;
'''Download links for all known versions:''' https://archive.org/details/mindavenue-axel-player&lt;br /&gt;
&lt;br /&gt;
Download of plugin files and modified Basilisk-Portable.in [https://cdn.discordapp.com/attachments/516027726851735632/777357663985205248/AXELPlayer.7z Download]&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://pages.infinit.net/glsmith/Arrow/arrow_main.htm&lt;br /&gt;
* https://www.drnathbrachialplexus.com/injury/anatomy.php&lt;br /&gt;
* http://kaitischler.de/AxelPlayerAcceptanceTest/&lt;br /&gt;
* http://www.muranon.com/w3d/gallery/&lt;br /&gt;
&lt;br /&gt;
== BitPlayer (BitMagic) ==&lt;br /&gt;
&lt;br /&gt;
===About===&lt;br /&gt;
&lt;br /&gt;
Is a standalone player built with Flash and Shockwave, playing both contents.&lt;br /&gt;
&lt;br /&gt;
it downloaded files from the internet on a daily basis. things called BitGames or BitFlicks there was also ads.&lt;br /&gt;
&lt;br /&gt;
The file extension is .bm which just contains a .swf or .dcr&lt;br /&gt;
&lt;br /&gt;
There were around 2000's various files in its short life, we have only been able to save a little less then 500.&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20000408230648/http://bitmagic.com/&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
&lt;br /&gt;
bitmagic.com.au, bitmagic.org, content.ao.bitmagic.com, download.ao.bitmagic.com, download.us.bitmagic.com, www.bitmagic.com&lt;br /&gt;
&lt;br /&gt;
(most of these you might have to search for bitmagic)&lt;br /&gt;
[[https://www.netkwesties.nl/documenten/Michiel%20Frackers%20interview.pdf Michiel Frackers Interview - Co-founder]]&lt;br /&gt;
[[https://fvjole.home.xs4all.nl/bio.html Co-founder flash website]]&lt;br /&gt;
[[http://vanderwaa.com/about/ animators website]]&lt;br /&gt;
[[https://retro.nrc.nl/W2/Lab/Profiel/Netherlands/young.html more info]]&lt;br /&gt;
[[https://www.linkedin.com/authwall?trk=gf&amp;amp;trkInfo=AQEMBt8J4bv7BAAAAXXd-4n4AWm4HP_cwDwAZu-0yxBxcj12HK5hG7ol6-F6BE_KuVuR3-8XFx0X7h5p0bZPj6EbGu1-8A1PescSAdWKjcI1Dpe-z4Y83eRl_Wyzr-_UfvX-VmE=&amp;amp;originalReferer=https://www.google.com/&amp;amp;sessionRedirect=https%3A%2F%2Fca.linkedin.com%2Fin%2Fvadim-kapridov-42184925 linkedin profile]]&lt;br /&gt;
[[http://rohypnol.nl/boek-van-frackers-bitmagic-beschadigend/#more-2727 about book by cofounder]]&lt;br /&gt;
[[https://horl.yolasite.com/bitmagic.php more info 2]]&lt;br /&gt;
[[http://www.neosoft.ru/internet/dialog3.htm#bitmagic website were player could be downloaded]]&lt;br /&gt;
[[http://ivvva.ru/america.htm blog talking about various inside happenings]]&lt;br /&gt;
&lt;br /&gt;
=== Download ===&lt;br /&gt;
&lt;br /&gt;
BitMagic should be good for the next release&lt;br /&gt;
&lt;br /&gt;
Items can not be fully curated in the Curate Tab though, items will not directly play so no screen shots etc via the Curate Tab.&lt;br /&gt;
&lt;br /&gt;
[[https://cdn.discordapp.com/attachments/516027726851735632/779800983814799421/-BitMagic_Support-.7z Current support build]]&lt;br /&gt;
[[https://discord.com/channels/432708847304704010/516027726851735632/778547303110672393 Recent Discord Post]]&lt;br /&gt;
&lt;br /&gt;
Examples are included in the download&lt;br /&gt;
&lt;br /&gt;
=== Tools ===&lt;br /&gt;
&lt;br /&gt;
* [https://github.com/Sgeo/bitmagic_converter/releases/latest bitmagic_converter] extracts the Flash or Shockwave file embedded in a BitMagic file and shows metadata such as name, creator/note, and edition (which is usually a date, presumably the date it was published)&lt;br /&gt;
* [https://github.com/Sgeo/minimagic_extractor/releases/latest minimagic_extractor] extracts BitMagic .bm files from Minimagic .exes. Minimagic was a way of packaging up a BitMagic animation as a standalone executable.&lt;br /&gt;
&lt;br /&gt;
=== Curation Tutorial ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Games&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
'''Click on &amp;lt;code&amp;gt;[Expand]&amp;lt;/code&amp;gt; to show Tut →'''&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''BitPlayer (BitMagic) Curation'''&lt;br /&gt;
&lt;br /&gt;
--'''Before You Start'''--&lt;br /&gt;
&lt;br /&gt;
These are not involved to curate but we generally do suggest you start with a Flash game as your first curation.&lt;br /&gt;
&lt;br /&gt;
---'''Identifying BitPlayer Games or Animations'''---&lt;br /&gt;
&lt;br /&gt;
These were originally downloaded from the internet into its player as .bm files.  You could also export them into a .exe file to share with others.  The exe's are more common to find one the net or even on physical CDs of games.&lt;br /&gt;
&lt;br /&gt;
We have already downloaded all the games and animations from the official BitMagic websites off of Wayback that could be saved.&lt;br /&gt;
&lt;br /&gt;
--'''Curating'''--&lt;br /&gt;
&lt;br /&gt;
Due to how BitPlayer was implemented into Flashpoint, you cannot play a curation from the Curate Tab so screenshots will have to be taken either using the BitMagic Player outside of Flashpoint or by adding the game to Core via the New Game button in the Games tab.&lt;br /&gt;
&lt;br /&gt;
Bits can be games, animations, trivia, ads, etc. This was a little player for your desktop that would stream new content everyday.&lt;br /&gt;
&lt;br /&gt;
Here are what your application path and an example LaunchCommand will look like. [insert picture]&lt;br /&gt;
&lt;br /&gt;
ApplicationPath: FPSoftware\FlashpointSecurePlayer.exe&lt;br /&gt;
LaunchCommand: bitmagic &amp;quot;http://bitmagic.com/1A1.bm&amp;quot;&lt;br /&gt;
&lt;br /&gt;
--'''Wrapping It Up'''--&lt;br /&gt;
&lt;br /&gt;
Follow the proper [[Curation Format]], just like with any curation.&lt;br /&gt;
&lt;br /&gt;
Pack everything into a single .7z or .zip file and submit it to the #other-game-curations channel of the Flashpoint Discord. Use the BitPlayer emoji when submitting.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--googleon: index--&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Castle Game Engine Web Plugin ==&lt;br /&gt;
https://github.com/castle-engine/castle-engine/wiki/Web-Plugin&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Can't find C:\Program on PATH.&lt;br /&gt;
&lt;br /&gt;
Exception &amp;quot;Exception&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
windres failed, cannot create Windows resource&lt;br /&gt;
&lt;br /&gt;
=== Further notes ===&lt;br /&gt;
No precompiled builds are available yet. As such, you may have to download any of the following files to compile the plugin:&lt;br /&gt;
&lt;br /&gt;
Lazarus: https://sourceforge.net/projects/lazarus/files/Lazarus%20Windows%2032%20bits/ (it might be best to download the version with the highest version number)&lt;br /&gt;
&lt;br /&gt;
Free Pascal (included with Lazarus, but also linked to separately in case that helps get the plugin compiled): https://sourceforge.net/projects/freepascal/files/Win32/&lt;br /&gt;
&lt;br /&gt;
Castle Game Engine: https://github.com/castle-engine/castle-engine/releases/tag/snapshot&lt;br /&gt;
&lt;br /&gt;
==Flatland Rover==&lt;br /&gt;
===Player===&lt;br /&gt;
* http://original.flatland.com&lt;br /&gt;
* http://www.flatland.com&lt;br /&gt;
* http://kmext.sourceforge.net/mplugs/nprover.zip&lt;br /&gt;
&lt;br /&gt;
===Examples===&lt;br /&gt;
* http://xuriel.com/spots/&lt;br /&gt;
* http://spots.flatland.com/&lt;br /&gt;
* https://www.xml.com/pub/a/1999/01/3dml/xcube.3dml&lt;br /&gt;
* https://www.sean.co.uk/a/webdesign/3d/3dmlworld.shtm&lt;br /&gt;
* http://xuriel.com/spots/&lt;br /&gt;
* http://zonalandeducation.com/canYou3DML/one.html&lt;br /&gt;
&lt;br /&gt;
== Google Native Client ==&lt;br /&gt;
https://developer.chrome.com/native-client&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Google_Native_Client&lt;br /&gt;
&lt;br /&gt;
Slimjet 10, Used by oshaboy for testing: https://bluepload.unstable.life/slimjet10.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games ===&lt;br /&gt;
[https://www.crx4chrome.com/crx/39554/ Bomberclone]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;[https://mega.nz/folder/n5B2GQxZ#dACElxPS66W3ZYJRLECLHA Bastion Demo]&amp;lt;/s&amp;gt; (Some Assets lost)&lt;br /&gt;
&lt;br /&gt;
[https://supertux.datacivilization.com/ Super Tux]&lt;br /&gt;
&lt;br /&gt;
[https://doom.pdox.net/doom.html Doom]&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;quot;[6708:11872:0517/190417:ERROR:nacl_process_host.cc(215)] DuplicateHandle() failed&amp;quot; on Chromium 40&lt;br /&gt;
&lt;br /&gt;
.nexe &amp;lt;s&amp;gt;and .pexe&amp;lt;/s&amp;gt; files get downloaded by the browser, but don't start.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Slimjet 10 can't see the PNaCl compiler plugin when running through a proxy. (See chrome://components)&amp;lt;/s&amp;gt; (That was because the compiler was not in the user folder)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Grail ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Grail_(web_browser)&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://sourceforge.net/projects/grail/files/grail/0.6/grail-0.6.tgz/download&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://grail.sourceforge.net/demo/&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;TclError: Can't find a usable init.tcl in the following directories:&amp;quot; error when trying to run Grail &amp;lt;/s&amp;gt; (Solved)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;An exception occurred during applet loading : exceptions.TypeError: compile, argument 1: expected string without null bytes, string found&amp;quot; error on all official Grail demo applets, except for Clocks, Play A Sound File, Demos Similar to Common Java Demos, Show Grail's Applet Exception Handling, Calendar and A Little Joke. &amp;lt;/s&amp;gt; (That's because Grail can't decrypt gzipped http packets)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;An error occurred in a callback function : audiodev.error : no audio device&amp;quot; error if trying to play a sound in Play A Sound File. It's possible the audio files don't exist where they originally existed.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Old versions of Python and Tcl/Tk are required. These may work: &lt;br /&gt;
&lt;br /&gt;
Python 1.5.2: https://www.python.org/ftp/python/win32/py152.exe&lt;br /&gt;
&lt;br /&gt;
Tcl/Tk: ftp://ftp.ncnr.nist.gov/pub/cryst/gsas/win/tcltk80p2+.exe&lt;br /&gt;
&lt;br /&gt;
Alternatively, an all-in-one package can be used instead.&lt;br /&gt;
&lt;br /&gt;
All-in-one packages: https://cdn.discordapp.com/attachments/516027726851735632/711328321819902083/Grail.7z, https://cdn.discordapp.com/attachments/516027726851735632/711588211222118450/Grail_but_More_Portable.7z (more portable version)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== HTML+TIME / XHTML+SMIL ==&lt;br /&gt;
&lt;br /&gt;
* A proposal for Microsoft for including animation and interactivity in HTML: https://en.wikipedia.org/wiki/HTML%2BTIME&lt;br /&gt;
&lt;br /&gt;
* No independent download, added to Internet Explorer in IE 5.5 and removed in IE 9. X-UA-Compatible does not appear to work&lt;br /&gt;
&lt;br /&gt;
* DLLs from Windows XP + Internet Explorer 6 are installable: mstime.dll for time2, datime.dll for time&lt;br /&gt;
&lt;br /&gt;
* IE11 on Windows 10 with DLLs installed and registry entry seems to have issues with transparency.&lt;br /&gt;
&lt;br /&gt;
* IE6 via Utilu on Windows 10 bolds some stuff weirdly.&lt;br /&gt;
&lt;br /&gt;
* Ad demos are apparently older HTML+TIME syntax and only seem to run on IE5.5. Can datime.dll be unblocked on Win10 and syntax added to ensure its inclusion into the page? How large would a rewrite into XHTML+SMIL be? &lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* http://www.ludicrum.org/demos/&lt;br /&gt;
&lt;br /&gt;
* https://www.w3.org/AudioVideo/demos/XHTML-SMIL/Animate.htm&lt;br /&gt;
&lt;br /&gt;
* https://www.w3.org/AudioVideo/#demos&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Registry entry ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Windows Registry Editor Version 5.00&lt;br /&gt;
&lt;br /&gt;
[HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Internet Explorer\Default Behaviors]&lt;br /&gt;
&lt;br /&gt;
# C:\Program Files\Common Files\Microsoft Shared\VGX\vgx.dll&lt;br /&gt;
&amp;quot;VML&amp;quot;=&amp;quot;CLSID:10072CEC-8CC1-11D1-986E-00A0C955B42E&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# C:\Windows\system32\datime.dll&lt;br /&gt;
&amp;quot;TIME&amp;quot;=&amp;quot;CLSID:476c391c-3e0d-11d2-b948-00c04fa32195&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# C:\Windows\system32\mstime.dll&lt;br /&gt;
&amp;quot;TIME2&amp;quot;=&amp;quot;CLSID:17237A20-3ADB-48ec-B182-35291F115790&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# ???&lt;br /&gt;
&amp;quot;ANIM&amp;quot;=&amp;quot;CLSID:B1549E58-3894-11D2-BB7F-00A0C999C4C1&amp;quot;&lt;br /&gt;
&amp;quot;DA&amp;quot;=&amp;quot;CLSID:B1549E58-3894-11D2-BB7F-00A0C999C4C1&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== HotSauce ==&lt;br /&gt;
&lt;br /&gt;
Some kind of 3D viewer for .mcf files, which are things like sitemaps&lt;br /&gt;
&lt;br /&gt;
https://www.macintoshrepository.org/866-apple-s-hotsauce-technology-project-x-&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/HotSauce&lt;br /&gt;
&lt;br /&gt;
https://urbigenous.net/library/MCF/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970527121925fw_/http://www.hdcity.com/sample_index.html (requires a multitude of plugins)&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970703020221/http://mcf.research.apple.com/hs/sites.html&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/cdx/search?url=xspace.net&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%3A%5B45%5D&amp;amp;fl=original&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/cdx/search?url=mcf.research.apple.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%3A%5B45%5D&amp;amp;fl=original&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== igLoader ==&lt;br /&gt;
*https://www.mygamer.com/igloader-looks-to-help-indie-developers-2/&lt;br /&gt;
&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
*https://web.archive.org/web/20070913003821/http://www.igloader.com/&lt;br /&gt;
*https://web.archive.org/web/0id_/http://igloader.com/download/igLoader_setup.exe&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
*https://web.archive.org/web/20071212124018/http://www.miniclip.com/games/platypus/en/&lt;br /&gt;
*https://www.managames.com/onlinetennisgame.html&lt;br /&gt;
*https://web.archive.org/web/20051211062901/http://cloverleafgames.com/webbed.php&lt;br /&gt;
*https://web.archive.org/web/20070828050251/http://www.binarysun.co.uk/online-games/bubble-blitz/&lt;br /&gt;
*https://web.archive.org/web/20060306190952/http://igloader.com/examples/igshowcase.php&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== LiveMath ==&lt;br /&gt;
https://www.livemath.com/lmplugin/&lt;br /&gt;
&lt;br /&gt;
===Example Games/Applications===&lt;br /&gt;
&lt;br /&gt;
* https://ae.msstate.edu/vlsm/forcesys/concurrent_force_systems/livemath_examples/livemath_ex2.htm&lt;br /&gt;
* http://www.distancemath.com/preview/unit1/mvgrapher.htm&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== MDL Chime ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MDL_Chime&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: https://sites.fas.harvard.edu/~biotext/chimedemos/getplugins.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
When the plugin is installed, navigating to a page that uses the plugin immediately crashes K-Meleon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== MrSID ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MrSID&lt;br /&gt;
&lt;br /&gt;
An image compression plugin mainly used for orthophotos.&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Window on the UK, Window on the Universe (Volumes 1 &amp;amp; 2) and the plugin installer: https://archive.org/details/bnsc-wouk&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== o2c ==&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
http://www.o2c.de/en/download/o2c-download.html&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://staircon.pl/uslugiprojektowe.htm&lt;br /&gt;
* http://staircon.pl/galeria.htm&lt;br /&gt;
&lt;br /&gt;
* Package contains o2c files and installer: https://discord.com/channels/432708847304704010/516027726851735632/767757315423207484&lt;br /&gt;
* Second package with another player: https://discord.com/channels/432708847304704010/516027726851735632/768027913080930345&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Player using ocx files, but when trying run as ActiveX Control giving error &amp;quot;Registry Failed&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== O3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/O3D&lt;br /&gt;
&lt;br /&gt;
A proposal by Google for a standard 3D API for the Web. WebGL supplanted it. Google eventually wrote a WebGL version of O3D, but conversion is not automatic and the Beach demo was not converted&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
No known trustworthy downloads, although source code exists.&lt;br /&gt;
&lt;br /&gt;
https://www.zhaodll.co/n/20130417/158957.html was tested and works, but the site is sketchy.&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* https://code.google.com/archive/p/o3d/downloads&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Panda3D Plugin ==&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Panda3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: http://www.ddrose.com/~drose/plugin/install_plugin.html&lt;br /&gt;
&lt;br /&gt;
Latest runtime: https://www.panda3d.org/download/runtime-1-0-4/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
Open directory of Panda3D stuff: http://www.ddrose.com/~drose/p3d_7/&lt;br /&gt;
&lt;br /&gt;
[http://www.ddrose.com/pacbat/pacbat.html Pac-Bat] - tested and working on 2019-07-21&lt;br /&gt;
&lt;br /&gt;
[http://martinsant.net/games/dice/ Dice in a Stone Box]&lt;br /&gt;
&lt;br /&gt;
[http://a3p.sourceforge.net/play/ A3P - Acquire, Attack, Asplode, Pwn!] - tries to install Python and crashes&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Has a huge number of runtime components that are downloaded and installed on demand. They are listed here: &lt;br /&gt;
http://runtime.panda3d.org/contents.xml&lt;br /&gt;
&lt;br /&gt;
The runtime components are all available from this open directory: &lt;br /&gt;
http://runtime.panda3d.org/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Pipelight ==&lt;br /&gt;
&lt;br /&gt;
=== About ===&lt;br /&gt;
Unlike the other technologies on this list, this is not a distinct software platform. Instead, it is a browser plugin that allows Windows-only NPAPI plugins to run on Linux.&lt;br /&gt;
&lt;br /&gt;
See https://bluemaxima.org/flashpoint/datahub/Linux_Support#Pipelight for more information.&lt;br /&gt;
&lt;br /&gt;
== QuickTime VR ==&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://support.apple.com/downloads/quicktime &lt;br /&gt;
&lt;br /&gt;
http://www.oldversion.com/windows/quicktime/&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://www.virtualparks.org/scenes/ZvSeIxFqURTrIKUDkLjAFyA.html&lt;br /&gt;
&lt;br /&gt;
http://www.middlestreet.org/cabinet/sebacub.htm&lt;br /&gt;
&lt;br /&gt;
http://www.rewind.ac.uk/expanded/Narrative/BFI_422%22.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Uses the Windows system directory and is not portable.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
The latest version available on apple.com requires Visual C++ 2005 Redistributable Service Pack 1 MFC.&lt;br /&gt;
&lt;br /&gt;
Both Apple Application Support and QuickTime are required. Registry entries point to their locations.&lt;br /&gt;
&lt;br /&gt;
Registry files: [https://cdn.discordapp.com/attachments/516027726851735632/708149898729488414/apple.reg apple.reg] [https://cdn.discordapp.com/attachments/516027726851735632/708149900696617070/quicktime.reg quicktime.reg]&lt;br /&gt;
&lt;br /&gt;
Not all data in quicktime.reg is likely needed.&lt;br /&gt;
&lt;br /&gt;
In Flashpoint, Basilisk is currently configured to disable QuickTime by default to avoid conflicts.&lt;br /&gt;
&lt;br /&gt;
Some of the npqtplugin.dll files may interfere with other video/audio plugins or built-in behavior. It may make sense to have the QuickTime plugin available only when viewing a QuickTime curation. Basilisk's built-in MIME type configuration dialog can also be used to choose what plugins are used for different types of content.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rebol ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Rebol&lt;br /&gt;
&lt;br /&gt;
Plugin for a cross-platform programming language. The plugin exists for both IE and Netscape-based browsers, but may be better tested in the former. It seems like most embeds have been written expecting one or the other.&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.com/plugin/rebolb6.cab&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.net/plugin/demos/&lt;br /&gt;
&lt;br /&gt;
=== Support pack ===&lt;br /&gt;
&lt;br /&gt;
* https://cdn.discordapp.com/attachments/516027726851735632/785357102863482940/rebol_pack.7z (No logo, and only IE version)&lt;br /&gt;
&lt;br /&gt;
== Scratch ==&lt;br /&gt;
*https://scratch.mit.edu/&lt;br /&gt;
*https://en.wikipedia.org/wiki/Scratch_(programming_language)&lt;br /&gt;
&lt;br /&gt;
===About===&lt;br /&gt;
An online block-based virtual language, currently based upon Blockly, then previously Flash, and before that, Squeak 2.8. While it is possible to curate Scratch games in Flashpoint using converters and packagers, they are not in their original form.&lt;br /&gt;
&lt;br /&gt;
===Download Links===&lt;br /&gt;
* 1.4 Offline Editor: https://download.scratch.mit.edu/ScratchInstaller1.4.exe (Windows), https://download.scratch.mit.edu/MacScratch1.4.dmg (Mac), http://ubuntu.media.mit.edu/ubuntu//pool/universe/s/scratch/scratch_1.4.0.6~dfsg1-5~ubuntu12.04.1_all.deb (Linux)&lt;br /&gt;
* 2.0 Offline Editor: https://scratch.mit.edu/scratchr2/static/sa/Scratch-461.exe (Windows), https://scratch.mit.edu/scratchr2/static/sa/Scratch-461.dmg (Mac)&lt;br /&gt;
* 3 Offline Editor: https://downloads.scratch.mit.edu/desktop/Scratch%20Setup.exe (Windows), https://downloads.scratch.mit.edu/desktop/Scratch.dmg (Mac)&lt;br /&gt;
&lt;br /&gt;
===Example Applications===&lt;br /&gt;
* Wodunne's World: https://scratch.mit.edu/projects/23012/&lt;br /&gt;
* Snail Platformer v1.4: https://scratch.mit.edu/projects/91723110/&lt;br /&gt;
&lt;br /&gt;
===Problems Encountered===&lt;br /&gt;
Scratch 2 and 3 do not have Linux versions. However, it may be possible to run their respective Windows versions in Wine.&lt;br /&gt;
&lt;br /&gt;
== Sense8 WorldUp ==&lt;br /&gt;
=== Downloads ===&lt;br /&gt;
* http://www.terasoft.com/about/products.html&lt;br /&gt;
* https://web.archive.org/web/20010622064503/http://www.sense8.com/products/download.html&lt;br /&gt;
* Files from Wayback https://discord.com/channels/432708847304704010/516027726851735632/785218816711983104&lt;br /&gt;
&lt;br /&gt;
===Example Applications===&lt;br /&gt;
* http://www.cityarts.com/metaverse/&lt;br /&gt;
&lt;br /&gt;
== ThingWorld ThingViewer ==&lt;br /&gt;
&lt;br /&gt;
* Looks like they're intended to be single-asset&lt;br /&gt;
* Some Javascript mentions possible sitelocks&lt;br /&gt;
* Installer installs plugins (ActiveX and NPAPI) and a standalone viewer&lt;br /&gt;
&lt;br /&gt;
=== Downloads ===&lt;br /&gt;
* Newest version: https://web.archive.org/web/20020128084644if_/http://www.thingworld.com:80/download/ThingViewer_Install.exe&lt;br /&gt;
* ThingMaker may be on this CD: https://archive.org/details/computerbuyercd-1998-09&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://www.junkyardjake.com/Games/thingworld.htm&lt;br /&gt;
* https://web.archive.org/web/*/www.thingworld.com/* filter by .tms&lt;br /&gt;
&lt;br /&gt;
== WildTangent Web Driver ==&lt;br /&gt;
* SDK usable from Java, Javascript, VBScript&lt;br /&gt;
* Pages typically launch wthost.exe which itself uses an ActiveX plugin&lt;br /&gt;
* FlashpointProxy.dll needs to be attached to wthost.exe (currently attached to webdriver.dll)&lt;br /&gt;
* Newer version recommended by WildTangent Discord doesn't seem to support WinInet?&lt;br /&gt;
* Most games will need MS Java&lt;br /&gt;
* Antiviruses hate hate hate anything WildTangent related&lt;br /&gt;
* When producing combined webdriver+java config, be sure to only have one classpath entry&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* https://www.cs.vu.nl/~eliens/hush/archive/wt/sdk/ from the SDK. &lt;br /&gt;
* https://do2learn.com/games/safetygames/streetsafety/&lt;br /&gt;
&lt;br /&gt;
== Tulip 3D ==&lt;br /&gt;
&lt;br /&gt;
http://web.archive.org/web/20021002220716/http://www.exstream.to/&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20020928152956/http://www.tulip-software.org/&lt;br /&gt;
&lt;br /&gt;
(Note: It's unclear whether these two links reference the same plugin or two different plugins with Tulip in the name) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== X3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/X3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some X3D players: https://www.web3d.org/x3d/content/examples/X3dResources.html&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
''Examples: Scene Archives for X3D'': https://www.web3d.org/x3d/content/examples/X3dResources.html#Examples&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 loads indefinitely under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
== Xara Plugin ==&lt;br /&gt;
&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
https://web.archive.org/web/20010626161633/http://www.xara.com/downloads/plugin/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
''Website demos'' https://web.archive.org/web/19970606184251/http://www.xara.com/webformat/gallery/index.html&lt;br /&gt;
&lt;br /&gt;
== XVR ==&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&lt;br /&gt;
Could potentially be considered just another ActiveX control?&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/teaching/VE/Slides/2006-2007/week07/week07-xvr-framework.pdf&lt;br /&gt;
&lt;br /&gt;
* https://github.com/Gabryxx7/TheTower&lt;br /&gt;
&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
&lt;br /&gt;
* https://web.archive.org/web/20160513043225/http://client.vrmedia.it/XVRPlayer.cab&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/personalprojects.htm&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/publicprojects.htm &lt;br /&gt;
&lt;br /&gt;
* http://www.vrmedia.eu/demos/&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
The sample at https://web.archive.org/web/20051223071519/http://www.pureform.org/virtualGallery.htm (linked from personal projects) reportedly has Flash &amp;lt;-&amp;gt; XVR interaction. This might not be supportable in Flashpoint unless Flash can be added to Flashpoint Secure Player or an NPAPI version of XVR is found.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Technologies Already Included ==&lt;br /&gt;
===Added in Flashpoint 8.1===&lt;br /&gt;
=== Pulse3D ===&lt;br /&gt;
&lt;br /&gt;
https://www.sandyressler.com/about/library/weekly/aa122000a.htm &lt;br /&gt;
&lt;br /&gt;
https://lostmediawiki.com/Pulse_3D_(lost_3D_web_plugin_content;_1999-2001)&lt;br /&gt;
&lt;br /&gt;
Pulse3D was previously called &amp;quot;Platinum VRML.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
https://web.archive.org/web/*/http://www.pulse3d.com:80/players/english/PulsePlayerNsWin.exe &lt;br /&gt;
&lt;br /&gt;
Available from &amp;lt;code&amp;gt;MICD2001_11_NR2.iso&amp;lt;/code&amp;gt; here: http://archive.org/details/MICD200111/ &lt;br /&gt;
&lt;br /&gt;
https://bluepload.unstable.life/p3d.zip&lt;br /&gt;
&lt;br /&gt;
Installer: https://cdn.discordapp.com/attachments/516027726851735632/705092816220717086/PulseStuff.zip&lt;br /&gt;
&lt;br /&gt;
Netscape version: https://cdn.discordapp.com/attachments/516027726851735632/705175471926673468/PulseNetscape.zip&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
http://www.learningfriends.com/download.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20030705212152/http://www.digitalproducer.com/pages/protozoa.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20040204091717/http://launch.pulse3d.com/harvard/index.htm &lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/Pulse3DPWSPWCPW3Files&lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/www_02_2002 &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulse3d.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulse3d.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulsenetwork.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulsenetwork.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.dotcomix.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original dotcomix.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.muppetworld.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original muppetworld.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=barbie.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original barbie.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=nutrisystem.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original Nutrisystem.com CDX search]&lt;br /&gt;
&lt;br /&gt;
==== Notes ====&lt;br /&gt;
Browser plugins (at least the NPAPI one, didn't check ActiveX) seem to look for Pulse by using ShGetFolderPathA to find CSIDL_FLAG_CREATE | CSIDL_PROGRAM_FILES if that function exists (and if not, looking at a Registry entry).&lt;br /&gt;
&lt;br /&gt;
Some files seem to need a command sent to the plugin (for example, Fozzie needs &amp;quot;play obj=Dummy01 pkg=assets/fozzie/Package2.pws transition=0.30 heading=yes behave=joke&amp;quot;). The NPAPI version of the plugin looks like it relies on LiveConnect, which might not be supported in Basilisk.&lt;br /&gt;
&lt;br /&gt;
===Added in Flashpoint 8.2===&lt;br /&gt;
=== VRML ===&lt;br /&gt;
https://en.wikipedia.org/wiki/VRML&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
A list of some VRML players: https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: https://cosmo-player.en.softonic.com/download&lt;br /&gt;
&lt;br /&gt;
OpenVRML: https://sourceforge.net/projects/openvrml/files/&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
'''*'''; Also contains links to other places containing VRML content.&lt;br /&gt;
&lt;br /&gt;
Andrew's VRML Games and Puzzles: http://www.soc.napier.ac.uk/~andrew/vrml/&lt;br /&gt;
&lt;br /&gt;
VRML GAME'''*''': http://web.archive.org/web/20191016182344/http://www.ceres.dti.ne.jp/~kekenken/main/3d/game/game.htm&lt;br /&gt;
&lt;br /&gt;
Web3D Amusements'''*''' (The English version of VRML GAME. It has VRML programs not in the other version, which is in Japanese): http://web.archive.org/web/20191017225236/http://www.ceres.dti.ne.jp/~kekenken/main/index.html&lt;br /&gt;
&lt;br /&gt;
A Little Bit About Me: http://members.bex.net/jtcullen515/AboutMe.htm&lt;br /&gt;
&lt;br /&gt;
VRML resources for the 3E15 lecture - 14 October 1998'''*''': http://www2.cmp.uea.ac.uk/~jrk/wwwvrml.dir/public-vrml/VRMLLECTURE/&lt;br /&gt;
&lt;br /&gt;
vrml.sgi.com: http://web.archive.org/web/19980113075629/http://vrml.sgi.com/intro.html&lt;br /&gt;
&lt;br /&gt;
A list of chat worlds and games at VR Internal (on the left sidebar): https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
''Internet Archive Search: subject:&amp;quot;VRML&amp;quot;'': https://archive.org/search.php?query=subject%3A%22VRML%22&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .ac.uk addresses'''*''': https://www.google.com/search?q=VRML+site%3Aac.uk&lt;br /&gt;
&lt;br /&gt;
Floops episodes 7, 10, 24, 28, 29, 31, 36, 38 and 46 from Floops' Greatest Hits, a CD-ROM published in 1997 by Silicon Graphics: https://github.com/Sgeo/floopsArchive/tree/master/floops&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to altervista.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Aaltervista.org&lt;br /&gt;
&lt;br /&gt;
The Haunted House (created by Nekochan member nongrato): http://web.archive.org/web/20190704003702/http://sgizone.co.nf/haunted/&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to VRML archives'''*''': https://www.google.com/search?q=VRML+archive&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to gainos.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Ahttps%3A%2F%2Fgainos.org&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .edu addresses'''*''': https://www.google.com/search?q=VRML+site:edu&lt;br /&gt;
&lt;br /&gt;
Lots and Lots of VRML 1: https://bluepload.unstable.life/lotsandlotsofvrml1.7z&lt;br /&gt;
&lt;br /&gt;
All VRML worlds from Archive Team's Geocities scrape (1,985 .wrl files total) https://flashfreeze.submissions.unstable.life/geocities.7z&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
Flux Player 2.1 is stuck loading under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
Too many players with variations: Which ones should get included?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;Live3D: Crashes on page navigation&amp;lt;/del&amp;gt; resolvable by using in Netscape 4&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: Struggles with large worlds. Direct3D renderer (the default) seems to cause dropped polygons (in Mod Gun and Beat Monk Bash at least) and drifting cameras (in Mod Dance Party) and wrongly rendering textures (in Dilbert animation I Think Therefore I Am). Have been unable to get software renderer to work. OpenGL renderer (HKEY_CURRENT_USER\Software\CosmoSoftware\CosmoPlayer\2.1.1\renderer = OPENGL) seems to work fine on one system, needs testing before any decision to hardcode.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: If a world has sounds but a sound has not played yet, low FPS. This seems to occur in a full install too.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: Some worlds rely on RealPlayer G2. Include in Blaxxun config? Example world: http://www.e-spaces.com/portfolio/ssg/vrml/main.wrl&lt;br /&gt;
&lt;br /&gt;
=== Tcl Plugin ===&lt;br /&gt;
https://people.apache.org/~jim/NewArchitect/webtech/1997/12/junk/index.html&lt;br /&gt;
&lt;br /&gt;
[http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.467.7944 academic paper] &lt;br /&gt;
&lt;br /&gt;
[https://www.slideshare.net/nyaocat/tcltk-12234163 Japanese presentation]&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
http://www.tcl.tk/software/plugin/download.html &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/tree?ci=tip &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/raw/installers/msi/Tclplugin-4.0.msi?name=5daace0ca3aa9cf7b3a52fde29d5b18923c46e3d&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
See https://bluepload.unstable.life/tcl-info.txt for many examples.&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
The Tcl plugin may not load unless these conditions are met:&lt;br /&gt;
# The page with the Tcl embed has to be the first page loaded by the browser (not counting about:home).&lt;br /&gt;
# The page must be allowed to complete loading without scrolling the page or moving the mouse over the embed area.&lt;br /&gt;
Tested in latest K-Meleon (non-Goanna) version on 2019-08-17.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Burster ===&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
https://web.archive.org/web/20150209071910/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=38&amp;amp;Itemid=18 &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20160421163457/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=2&amp;amp;Itemid=18&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
http://3d8bits.orgfree.com/pong/pong.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20111208123049/http://deadcyborg.com/index.html&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/*/http://geta3d.com*&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Technologies]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cezarr</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=4417</id>
		<title>Technologies to Add</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=4417"/>
		<updated>2021-01-31T03:03:42Z</updated>

		<summary type="html">&lt;p&gt;Cezarr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of web game technologies that we hope to support in the future. If you'd like to help us add one of these technologies to Flashpoint, please join the #development-chat channel in our Discord.  &lt;br /&gt;
&lt;br /&gt;
''Please add new technologies in alphanumeric order.''&lt;br /&gt;
&lt;br /&gt;
Here are some places to find more technologies to add to Flashpoint:&lt;br /&gt;
&lt;br /&gt;
[https://web.archive.org/web/20200702/http://plugindoc.mozdev.org/windows-all.html mozdev.org - Windows PluginDoc]&lt;br /&gt;
&lt;br /&gt;
[https://gist.github.com/afiestas/135cc16b2ec7a6cca4a7185b3bb38e2d GitHub Gist - a list of over 10,000 plugins]&lt;br /&gt;
&lt;br /&gt;
[http://kmext.sourceforge.net/mplug.htm K-Meleon Extensions Central]&lt;br /&gt;
&lt;br /&gt;
[http://omolini.steptail.com/mirror/win95/win95-dec96-1/plugins.html Windows95.com - Web Browser Plugins]&lt;br /&gt;
&lt;br /&gt;
== Adobe Atmosphere ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Adobe_Atmosphere&lt;br /&gt;
&lt;br /&gt;
[[https://discord.com/channels/432708847304704010/516027726851735632/779035668205928458 Logo Discussion]]&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Latest plugin: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/2.x/AtmospherePlayer216.exe&lt;br /&gt;
&lt;br /&gt;
Standalone version: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/sa_player/atmosphere_saplayer.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* http://www.1ec5.org/3d/worlds.html&lt;br /&gt;
* http://www.1ec5.org/3d/mingerworld/&lt;br /&gt;
* http://www.wedding2004.net/photography/&lt;br /&gt;
* http://amasci.com/atmos.html&lt;br /&gt;
* http://www.trucker2000.net/directory.html&lt;br /&gt;
* http://www.it-quadrat.de/atmosphere/&lt;br /&gt;
* https://web.archive.org/web/*/http://www.canoma.com/*&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;The Javascript used by Galleries doesn't seem to work in newer IE. Curation guide might need to specify replacing the gallery's Javascript with code to create the &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag. This appears to because of a use of VBScript. VBScript can be reenabled via registry, or it might be cleaner to replace the JS.&amp;lt;/del&amp;gt; VBScript and galleries work fine as-is in Flashpoint Secure Player.&lt;br /&gt;
* Some older Atmosphere worlds don't work in the plugin. Newer worlds (including galleries) won't work fully in the standalone player.&lt;br /&gt;
* Low FPS. Can seemingly be fixed by changing &amp;quot;Throttle when not active&amp;quot;. Hardware acceleration can be added by editing a text file, but it results in oddities in the tic tac toe world (http://www.it-quadrat.de/ttt/ttt3d/ttt.aer)&lt;br /&gt;
* Cannot point plugin directly at an &amp;lt;code&amp;gt;.aer&amp;lt;/code&amp;gt; file, an &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag must be used. (This is an original Adobe Atmosphere limitation)&lt;br /&gt;
* Some worlds automatically close chat. Some other worlds put useful information in the chat. The chat open/closed preference is saved, so worlds with chat should probably have some code to open chat embedded.&lt;br /&gt;
* Excessive caching may be a possibility.&lt;br /&gt;
* Stairs are tricky to climb. Could be related to missing avatars? Might want to include default avatar in htdocs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Alambik Player ==&lt;br /&gt;
&lt;br /&gt;
=== Player ===&lt;br /&gt;
http://light.alambik.com/&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
http://www.the-demo.com/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Atomic 3D / Neutron Viewer ==&lt;br /&gt;
https://web.archive.org/web/19970214041929/http://www.atomic3d.com/downmain.html&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.atomic3d.com/download/bin/*&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
[https://web.archive.org/web/20001013114053/http://www2.enecho.go.jp:80/atom/3d/index.htm lost 3D model of a nuclear power plant]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== AXEL Player ==&lt;br /&gt;
&lt;br /&gt;
=== Download ===&lt;br /&gt;
Browser Plugin: https://web.archive.org/web/20070222181629/http://www.mindavenue.com:80/downloads/AXELPlayer.exe&lt;br /&gt;
&lt;br /&gt;
Standalone Player: https://web.archive.org/web/20061127002450/http://www.mindavenue.com/DB/en/download/updates/AXELStandAlonePlayer.exe&lt;br /&gt;
&lt;br /&gt;
'''Download links for all known versions:''' https://archive.org/details/mindavenue-axel-player&lt;br /&gt;
&lt;br /&gt;
Download of plugin files and modified Basilisk-Portable.in [https://cdn.discordapp.com/attachments/516027726851735632/777357663985205248/AXELPlayer.7z Download]&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://pages.infinit.net/glsmith/Arrow/arrow_main.htm&lt;br /&gt;
* https://www.drnathbrachialplexus.com/injury/anatomy.php&lt;br /&gt;
* http://kaitischler.de/AxelPlayerAcceptanceTest/&lt;br /&gt;
* http://www.muranon.com/w3d/gallery/&lt;br /&gt;
&lt;br /&gt;
== BitPlayer (BitMagic) ==&lt;br /&gt;
&lt;br /&gt;
===About===&lt;br /&gt;
&lt;br /&gt;
Is a standalone player built with Flash and Shockwave, playing both contents.&lt;br /&gt;
&lt;br /&gt;
it downloaded files from the internet on a daily basis. things called BitGames or BitFlicks there was also ads.&lt;br /&gt;
&lt;br /&gt;
The file extension is .bm which just contains a .swf or .dcr&lt;br /&gt;
&lt;br /&gt;
There were around 2000's various files in its short life, we have only been able to save a little less then 500.&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20000408230648/http://bitmagic.com/&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
&lt;br /&gt;
bitmagic.com.au, bitmagic.org, content.ao.bitmagic.com, download.ao.bitmagic.com, download.us.bitmagic.com, www.bitmagic.com&lt;br /&gt;
&lt;br /&gt;
(most of these you might have to search for bitmagic)&lt;br /&gt;
[[https://www.netkwesties.nl/documenten/Michiel%20Frackers%20interview.pdf Michiel Frackers Interview - Co-founder]]&lt;br /&gt;
[[https://fvjole.home.xs4all.nl/bio.html Co-founder flash website]]&lt;br /&gt;
[[http://vanderwaa.com/about/ animators website]]&lt;br /&gt;
[[https://retro.nrc.nl/W2/Lab/Profiel/Netherlands/young.html more info]]&lt;br /&gt;
[[https://www.linkedin.com/authwall?trk=gf&amp;amp;trkInfo=AQEMBt8J4bv7BAAAAXXd-4n4AWm4HP_cwDwAZu-0yxBxcj12HK5hG7ol6-F6BE_KuVuR3-8XFx0X7h5p0bZPj6EbGu1-8A1PescSAdWKjcI1Dpe-z4Y83eRl_Wyzr-_UfvX-VmE=&amp;amp;originalReferer=https://www.google.com/&amp;amp;sessionRedirect=https%3A%2F%2Fca.linkedin.com%2Fin%2Fvadim-kapridov-42184925 linkedin profile]]&lt;br /&gt;
[[http://rohypnol.nl/boek-van-frackers-bitmagic-beschadigend/#more-2727 about book by cofounder]]&lt;br /&gt;
[[https://horl.yolasite.com/bitmagic.php more info 2]]&lt;br /&gt;
[[http://www.neosoft.ru/internet/dialog3.htm#bitmagic website were player could be downloaded]]&lt;br /&gt;
[[http://ivvva.ru/america.htm blog talking about various inside happenings]]&lt;br /&gt;
&lt;br /&gt;
=== Download ===&lt;br /&gt;
&lt;br /&gt;
BitMagic should be good for the next release&lt;br /&gt;
&lt;br /&gt;
Items can not be fully curated in the Curate Tab though, items will not directly play so no screen shots etc via the Curate Tab.&lt;br /&gt;
&lt;br /&gt;
[[https://cdn.discordapp.com/attachments/516027726851735632/779800983814799421/-BitMagic_Support-.7z Current support build]]&lt;br /&gt;
[[https://discord.com/channels/432708847304704010/516027726851735632/778547303110672393 Recent Discord Post]]&lt;br /&gt;
&lt;br /&gt;
Examples are included in the download&lt;br /&gt;
&lt;br /&gt;
=== Tools ===&lt;br /&gt;
&lt;br /&gt;
* [https://github.com/Sgeo/bitmagic_converter/releases/latest bitmagic_converter] extracts the Flash or Shockwave file embedded in a BitMagic file and shows metadata such as name, creator/note, and edition (which is usually a date, presumably the date it was published)&lt;br /&gt;
* [https://github.com/Sgeo/minimagic_extractor/releases/latest minimagic_extractor] extracts BitMagic .bm files from Minimagic .exes. Minimagic was a way of packaging up a BitMagic animation as a standalone executable.&lt;br /&gt;
&lt;br /&gt;
=== Curation Tutorial ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Games&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
'''Click on &amp;lt;code&amp;gt;[Expand]&amp;lt;/code&amp;gt; to show Tut →'''&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''BitPlayer (BitMagic) Curation'''&lt;br /&gt;
&lt;br /&gt;
--'''Before You Start'''--&lt;br /&gt;
&lt;br /&gt;
These are not involved to curate but we generally do suggest you start with a Flash game as your first curation.&lt;br /&gt;
&lt;br /&gt;
---'''Identifying BitPlayer Games or Animations'''---&lt;br /&gt;
&lt;br /&gt;
These were originally downloaded from the internet into its player as .bm files.  You could also export them into a .exe file to share with others.  The exe's are more common to find one the net or even on physical CDs of games.&lt;br /&gt;
&lt;br /&gt;
We have already downloaded all the games and animations from the official BitMagic websites off of Wayback that could be saved.&lt;br /&gt;
&lt;br /&gt;
--'''Curating'''--&lt;br /&gt;
&lt;br /&gt;
Due to how BitPlayer was implemented into Flashpoint, you cannot play a curation from the Curate Tab so screenshots will have to be taken either using the BitMagic Player outside of Flashpoint or by adding the game to Core via the New Game button in the Games tab.&lt;br /&gt;
&lt;br /&gt;
Bits can be games, animations, trivia, ads, etc. This was a little player for your desktop that would stream new content everyday.&lt;br /&gt;
&lt;br /&gt;
Here are what your application path and an example LaunchCommand will look like. [insert picture]&lt;br /&gt;
&lt;br /&gt;
ApplicationPath: FPSoftware\FlashpointSecurePlayer.exe&lt;br /&gt;
LaunchCommand: bitmagic &amp;quot;http://bitmagic.com/1A1.bm&amp;quot;&lt;br /&gt;
&lt;br /&gt;
--'''Wrapping It Up'''--&lt;br /&gt;
&lt;br /&gt;
Follow the proper [[Curation Format]], just like with any curation.&lt;br /&gt;
&lt;br /&gt;
Pack everything into a single .7z or .zip file and submit it to the #other-game-curations channel of the Flashpoint Discord. Use the BitPlayer emoji when submitting.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--googleon: index--&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Castle Game Engine Web Plugin ==&lt;br /&gt;
https://github.com/castle-engine/castle-engine/wiki/Web-Plugin&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Can't find C:\Program on PATH.&lt;br /&gt;
&lt;br /&gt;
Exception &amp;quot;Exception&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
windres failed, cannot create Windows resource&lt;br /&gt;
&lt;br /&gt;
=== Further notes ===&lt;br /&gt;
No precompiled builds are available yet. As such, you may have to download any of the following files to compile the plugin:&lt;br /&gt;
&lt;br /&gt;
Lazarus: https://sourceforge.net/projects/lazarus/files/Lazarus%20Windows%2032%20bits/ (it might be best to download the version with the highest version number)&lt;br /&gt;
&lt;br /&gt;
Free Pascal (included with Lazarus, but also linked to separately in case that helps get the plugin compiled): https://sourceforge.net/projects/freepascal/files/Win32/&lt;br /&gt;
&lt;br /&gt;
Castle Game Engine: https://github.com/castle-engine/castle-engine/releases/tag/snapshot&lt;br /&gt;
&lt;br /&gt;
==Flatland Rover==&lt;br /&gt;
===Player===&lt;br /&gt;
* http://original.flatland.com&lt;br /&gt;
* http://www.flatland.com&lt;br /&gt;
* http://kmext.sourceforge.net/mplugs/nprover.zip&lt;br /&gt;
&lt;br /&gt;
===Examples===&lt;br /&gt;
* http://xuriel.com/spots/&lt;br /&gt;
* http://spots.flatland.com/&lt;br /&gt;
* https://www.xml.com/pub/a/1999/01/3dml/xcube.3dml&lt;br /&gt;
* https://www.sean.co.uk/a/webdesign/3d/3dmlworld.shtm&lt;br /&gt;
* http://xuriel.com/spots/&lt;br /&gt;
* http://zonalandeducation.com/canYou3DML/one.html&lt;br /&gt;
&lt;br /&gt;
== Google Native Client ==&lt;br /&gt;
https://developer.chrome.com/native-client&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Google_Native_Client&lt;br /&gt;
&lt;br /&gt;
Slimjet 10, Used by oshaboy for testing: https://bluepload.unstable.life/slimjet10.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games ===&lt;br /&gt;
[https://www.crx4chrome.com/crx/39554/ Bomberclone]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;[https://mega.nz/folder/n5B2GQxZ#dACElxPS66W3ZYJRLECLHA Bastion Demo]&amp;lt;/s&amp;gt; (Some Assets lost)&lt;br /&gt;
&lt;br /&gt;
[https://supertux.datacivilization.com/ Super Tux]&lt;br /&gt;
&lt;br /&gt;
[https://doom.pdox.net/doom.html Doom]&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;quot;[6708:11872:0517/190417:ERROR:nacl_process_host.cc(215)] DuplicateHandle() failed&amp;quot; on Chromium 40&lt;br /&gt;
&lt;br /&gt;
.nexe &amp;lt;s&amp;gt;and .pexe&amp;lt;/s&amp;gt; files get downloaded by the browser, but don't start.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Slimjet 10 can't see the PNaCl compiler plugin when running through a proxy. (See chrome://components)&amp;lt;/s&amp;gt; (That was because the compiler was not in the user folder)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Grail ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Grail_(web_browser)&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://sourceforge.net/projects/grail/files/grail/0.6/grail-0.6.tgz/download&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://grail.sourceforge.net/demo/&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;TclError: Can't find a usable init.tcl in the following directories:&amp;quot; error when trying to run Grail &amp;lt;/s&amp;gt; (Solved)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;An exception occurred during applet loading : exceptions.TypeError: compile, argument 1: expected string without null bytes, string found&amp;quot; error on all official Grail demo applets, except for Clocks, Play A Sound File, Demos Similar to Common Java Demos, Show Grail's Applet Exception Handling, Calendar and A Little Joke. &amp;lt;/s&amp;gt; (That's because Grail can't decrypt gzipped http packets)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;An error occurred in a callback function : audiodev.error : no audio device&amp;quot; error if trying to play a sound in Play A Sound File. It's possible the audio files don't exist where they originally existed.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Old versions of Python and Tcl/Tk are required. These may work: &lt;br /&gt;
&lt;br /&gt;
Python 1.5.2: https://www.python.org/ftp/python/win32/py152.exe&lt;br /&gt;
&lt;br /&gt;
Tcl/Tk: ftp://ftp.ncnr.nist.gov/pub/cryst/gsas/win/tcltk80p2+.exe&lt;br /&gt;
&lt;br /&gt;
Alternatively, an all-in-one package can be used instead.&lt;br /&gt;
&lt;br /&gt;
All-in-one packages: https://cdn.discordapp.com/attachments/516027726851735632/711328321819902083/Grail.7z, https://cdn.discordapp.com/attachments/516027726851735632/711588211222118450/Grail_but_More_Portable.7z (more portable version)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== HTML+TIME / XHTML+SMIL ==&lt;br /&gt;
&lt;br /&gt;
* A proposal for Microsoft for including animation and interactivity in HTML: https://en.wikipedia.org/wiki/HTML%2BTIME&lt;br /&gt;
&lt;br /&gt;
* No independent download, added to Internet Explorer in IE 5.5 and removed in IE 9. X-UA-Compatible does not appear to work&lt;br /&gt;
&lt;br /&gt;
* DLLs from Windows XP + Internet Explorer 6 are installable: mstime.dll for time2, datime.dll for time&lt;br /&gt;
&lt;br /&gt;
* IE11 on Windows 10 with DLLs installed and registry entry seems to have issues with transparency.&lt;br /&gt;
&lt;br /&gt;
* IE6 via Utilu on Windows 10 bolds some stuff weirdly.&lt;br /&gt;
&lt;br /&gt;
* Ad demos are apparently older HTML+TIME syntax and only seem to run on IE5.5. Can datime.dll be unblocked on Win10 and syntax added to ensure its inclusion into the page? How large would a rewrite into XHTML+SMIL be? &lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* http://www.ludicrum.org/demos/&lt;br /&gt;
&lt;br /&gt;
* https://www.w3.org/AudioVideo/demos/XHTML-SMIL/Animate.htm&lt;br /&gt;
&lt;br /&gt;
* https://www.w3.org/AudioVideo/#demos&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Registry entry ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Windows Registry Editor Version 5.00&lt;br /&gt;
&lt;br /&gt;
[HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Internet Explorer\Default Behaviors]&lt;br /&gt;
&lt;br /&gt;
# C:\Program Files\Common Files\Microsoft Shared\VGX\vgx.dll&lt;br /&gt;
&amp;quot;VML&amp;quot;=&amp;quot;CLSID:10072CEC-8CC1-11D1-986E-00A0C955B42E&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# C:\Windows\system32\datime.dll&lt;br /&gt;
&amp;quot;TIME&amp;quot;=&amp;quot;CLSID:476c391c-3e0d-11d2-b948-00c04fa32195&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# C:\Windows\system32\mstime.dll&lt;br /&gt;
&amp;quot;TIME2&amp;quot;=&amp;quot;CLSID:17237A20-3ADB-48ec-B182-35291F115790&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# ???&lt;br /&gt;
&amp;quot;ANIM&amp;quot;=&amp;quot;CLSID:B1549E58-3894-11D2-BB7F-00A0C999C4C1&amp;quot;&lt;br /&gt;
&amp;quot;DA&amp;quot;=&amp;quot;CLSID:B1549E58-3894-11D2-BB7F-00A0C999C4C1&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== HotSauce ==&lt;br /&gt;
&lt;br /&gt;
Some kind of 3D viewer for .mcf files, which are things like sitemaps&lt;br /&gt;
&lt;br /&gt;
https://www.macintoshrepository.org/866-apple-s-hotsauce-technology-project-x-&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/HotSauce&lt;br /&gt;
&lt;br /&gt;
https://urbigenous.net/library/MCF/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970527121925fw_/http://www.hdcity.com/sample_index.html (requires a multitude of plugins)&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970703020221/http://mcf.research.apple.com/hs/sites.html&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/cdx/search?url=xspace.net&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%3A%5B45%5D&amp;amp;fl=original&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/cdx/search?url=mcf.research.apple.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%3A%5B45%5D&amp;amp;fl=original&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== igLoader ==&lt;br /&gt;
*https://www.mygamer.com/igloader-looks-to-help-indie-developers-2/&lt;br /&gt;
&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
*https://web.archive.org/web/20070913003821/http://www.igloader.com/&lt;br /&gt;
*https://web.archive.org/web/0id_/http://igloader.com/download/igLoader_setup.exe&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
*https://web.archive.org/web/20071212124018/http://www.miniclip.com/games/platypus/en/&lt;br /&gt;
*https://www.managames.com/onlinetennisgame.html&lt;br /&gt;
*https://web.archive.org/web/20051211062901/http://cloverleafgames.com/webbed.php&lt;br /&gt;
*https://web.archive.org/web/20070828050251/http://www.binarysun.co.uk/online-games/bubble-blitz/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== LiveMath ==&lt;br /&gt;
https://www.livemath.com/lmplugin/&lt;br /&gt;
&lt;br /&gt;
===Example Games/Applications===&lt;br /&gt;
&lt;br /&gt;
* https://ae.msstate.edu/vlsm/forcesys/concurrent_force_systems/livemath_examples/livemath_ex2.htm&lt;br /&gt;
* http://www.distancemath.com/preview/unit1/mvgrapher.htm&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== MDL Chime ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MDL_Chime&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: https://sites.fas.harvard.edu/~biotext/chimedemos/getplugins.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
When the plugin is installed, navigating to a page that uses the plugin immediately crashes K-Meleon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== MrSID ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MrSID&lt;br /&gt;
&lt;br /&gt;
An image compression plugin mainly used for orthophotos.&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Window on the UK, Window on the Universe (Volumes 1 &amp;amp; 2) and the plugin installer: https://archive.org/details/bnsc-wouk&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== o2c ==&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
http://www.o2c.de/en/download/o2c-download.html&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://staircon.pl/uslugiprojektowe.htm&lt;br /&gt;
* http://staircon.pl/galeria.htm&lt;br /&gt;
&lt;br /&gt;
* Package contains o2c files and installer: https://discord.com/channels/432708847304704010/516027726851735632/767757315423207484&lt;br /&gt;
* Second package with another player: https://discord.com/channels/432708847304704010/516027726851735632/768027913080930345&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Player using ocx files, but when trying run as ActiveX Control giving error &amp;quot;Registry Failed&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== O3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/O3D&lt;br /&gt;
&lt;br /&gt;
A proposal by Google for a standard 3D API for the Web. WebGL supplanted it. Google eventually wrote a WebGL version of O3D, but conversion is not automatic and the Beach demo was not converted&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
No known trustworthy downloads, although source code exists.&lt;br /&gt;
&lt;br /&gt;
https://www.zhaodll.co/n/20130417/158957.html was tested and works, but the site is sketchy.&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* https://code.google.com/archive/p/o3d/downloads&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Panda3D Plugin ==&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Panda3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: http://www.ddrose.com/~drose/plugin/install_plugin.html&lt;br /&gt;
&lt;br /&gt;
Latest runtime: https://www.panda3d.org/download/runtime-1-0-4/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
Open directory of Panda3D stuff: http://www.ddrose.com/~drose/p3d_7/&lt;br /&gt;
&lt;br /&gt;
[http://www.ddrose.com/pacbat/pacbat.html Pac-Bat] - tested and working on 2019-07-21&lt;br /&gt;
&lt;br /&gt;
[http://martinsant.net/games/dice/ Dice in a Stone Box]&lt;br /&gt;
&lt;br /&gt;
[http://a3p.sourceforge.net/play/ A3P - Acquire, Attack, Asplode, Pwn!] - tries to install Python and crashes&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Has a huge number of runtime components that are downloaded and installed on demand. They are listed here: &lt;br /&gt;
http://runtime.panda3d.org/contents.xml&lt;br /&gt;
&lt;br /&gt;
The runtime components are all available from this open directory: &lt;br /&gt;
http://runtime.panda3d.org/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Pipelight ==&lt;br /&gt;
&lt;br /&gt;
=== About ===&lt;br /&gt;
Unlike the other technologies on this list, this is not a distinct software platform. Instead, it is a browser plugin that allows Windows-only NPAPI plugins to run on Linux.&lt;br /&gt;
&lt;br /&gt;
See https://bluemaxima.org/flashpoint/datahub/Linux_Support#Pipelight for more information.&lt;br /&gt;
&lt;br /&gt;
== QuickTime VR ==&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://support.apple.com/downloads/quicktime &lt;br /&gt;
&lt;br /&gt;
http://www.oldversion.com/windows/quicktime/&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://www.virtualparks.org/scenes/ZvSeIxFqURTrIKUDkLjAFyA.html&lt;br /&gt;
&lt;br /&gt;
http://www.middlestreet.org/cabinet/sebacub.htm&lt;br /&gt;
&lt;br /&gt;
http://www.rewind.ac.uk/expanded/Narrative/BFI_422%22.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Uses the Windows system directory and is not portable.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
The latest version available on apple.com requires Visual C++ 2005 Redistributable Service Pack 1 MFC.&lt;br /&gt;
&lt;br /&gt;
Both Apple Application Support and QuickTime are required. Registry entries point to their locations.&lt;br /&gt;
&lt;br /&gt;
Registry files: [https://cdn.discordapp.com/attachments/516027726851735632/708149898729488414/apple.reg apple.reg] [https://cdn.discordapp.com/attachments/516027726851735632/708149900696617070/quicktime.reg quicktime.reg]&lt;br /&gt;
&lt;br /&gt;
Not all data in quicktime.reg is likely needed.&lt;br /&gt;
&lt;br /&gt;
In Flashpoint, Basilisk is currently configured to disable QuickTime by default to avoid conflicts.&lt;br /&gt;
&lt;br /&gt;
Some of the npqtplugin.dll files may interfere with other video/audio plugins or built-in behavior. It may make sense to have the QuickTime plugin available only when viewing a QuickTime curation. Basilisk's built-in MIME type configuration dialog can also be used to choose what plugins are used for different types of content.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rebol ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Rebol&lt;br /&gt;
&lt;br /&gt;
Plugin for a cross-platform programming language. The plugin exists for both IE and Netscape-based browsers, but may be better tested in the former. It seems like most embeds have been written expecting one or the other.&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.com/plugin/rebolb6.cab&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.net/plugin/demos/&lt;br /&gt;
&lt;br /&gt;
=== Support pack ===&lt;br /&gt;
&lt;br /&gt;
* https://cdn.discordapp.com/attachments/516027726851735632/785357102863482940/rebol_pack.7z (No logo, and only IE version)&lt;br /&gt;
&lt;br /&gt;
== Scratch ==&lt;br /&gt;
*https://scratch.mit.edu/&lt;br /&gt;
*https://en.wikipedia.org/wiki/Scratch_(programming_language)&lt;br /&gt;
&lt;br /&gt;
===About===&lt;br /&gt;
An online block-based virtual language, currently based upon Blockly, then previously Flash, and before that, Squeak 2.8. While it is possible to curate Scratch games in Flashpoint using converters and packagers, they are not in their original form.&lt;br /&gt;
&lt;br /&gt;
===Download Links===&lt;br /&gt;
* 1.4 Offline Editor: https://download.scratch.mit.edu/ScratchInstaller1.4.exe (Windows), https://download.scratch.mit.edu/MacScratch1.4.dmg (Mac), http://ubuntu.media.mit.edu/ubuntu//pool/universe/s/scratch/scratch_1.4.0.6~dfsg1-5~ubuntu12.04.1_all.deb (Linux)&lt;br /&gt;
* 2.0 Offline Editor: https://scratch.mit.edu/scratchr2/static/sa/Scratch-461.exe (Windows), https://scratch.mit.edu/scratchr2/static/sa/Scratch-461.dmg (Mac)&lt;br /&gt;
* 3 Offline Editor: https://downloads.scratch.mit.edu/desktop/Scratch%20Setup.exe (Windows), https://downloads.scratch.mit.edu/desktop/Scratch.dmg (Mac)&lt;br /&gt;
&lt;br /&gt;
===Example Applications===&lt;br /&gt;
* Wodunne's World: https://scratch.mit.edu/projects/23012/&lt;br /&gt;
* Snail Platformer v1.4: https://scratch.mit.edu/projects/91723110/&lt;br /&gt;
&lt;br /&gt;
===Problems Encountered===&lt;br /&gt;
Scratch 2 and 3 do not have Linux versions. However, it may be possible to run their respective Windows versions in Wine.&lt;br /&gt;
&lt;br /&gt;
== Sense8 WorldUp ==&lt;br /&gt;
=== Downloads ===&lt;br /&gt;
* http://www.terasoft.com/about/products.html&lt;br /&gt;
* https://web.archive.org/web/20010622064503/http://www.sense8.com/products/download.html&lt;br /&gt;
* Files from Wayback https://discord.com/channels/432708847304704010/516027726851735632/785218816711983104&lt;br /&gt;
&lt;br /&gt;
===Example Applications===&lt;br /&gt;
* http://www.cityarts.com/metaverse/&lt;br /&gt;
&lt;br /&gt;
== ThingWorld ThingViewer ==&lt;br /&gt;
&lt;br /&gt;
* Looks like they're intended to be single-asset&lt;br /&gt;
* Some Javascript mentions possible sitelocks&lt;br /&gt;
* Installer installs plugins (ActiveX and NPAPI) and a standalone viewer&lt;br /&gt;
&lt;br /&gt;
=== Downloads ===&lt;br /&gt;
* Newest version: https://web.archive.org/web/20020128084644if_/http://www.thingworld.com:80/download/ThingViewer_Install.exe&lt;br /&gt;
* ThingMaker may be on this CD: https://archive.org/details/computerbuyercd-1998-09&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://www.junkyardjake.com/Games/thingworld.htm&lt;br /&gt;
* https://web.archive.org/web/*/www.thingworld.com/* filter by .tms&lt;br /&gt;
&lt;br /&gt;
== WildTangent Web Driver ==&lt;br /&gt;
* SDK usable from Java, Javascript, VBScript&lt;br /&gt;
* Pages typically launch wthost.exe which itself uses an ActiveX plugin&lt;br /&gt;
* FlashpointProxy.dll needs to be attached to wthost.exe (currently attached to webdriver.dll)&lt;br /&gt;
* Newer version recommended by WildTangent Discord doesn't seem to support WinInet?&lt;br /&gt;
* Most games will need MS Java&lt;br /&gt;
* Antiviruses hate hate hate anything WildTangent related&lt;br /&gt;
* When producing combined webdriver+java config, be sure to only have one classpath entry&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* https://www.cs.vu.nl/~eliens/hush/archive/wt/sdk/ from the SDK. &lt;br /&gt;
* https://do2learn.com/games/safetygames/streetsafety/&lt;br /&gt;
&lt;br /&gt;
== Tulip 3D ==&lt;br /&gt;
&lt;br /&gt;
http://web.archive.org/web/20021002220716/http://www.exstream.to/&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20020928152956/http://www.tulip-software.org/&lt;br /&gt;
&lt;br /&gt;
(Note: It's unclear whether these two links reference the same plugin or two different plugins with Tulip in the name) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== X3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/X3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some X3D players: https://www.web3d.org/x3d/content/examples/X3dResources.html&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
''Examples: Scene Archives for X3D'': https://www.web3d.org/x3d/content/examples/X3dResources.html#Examples&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 loads indefinitely under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
== Xara Plugin ==&lt;br /&gt;
&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
https://web.archive.org/web/20010626161633/http://www.xara.com/downloads/plugin/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
''Website demos'' https://web.archive.org/web/19970606184251/http://www.xara.com/webformat/gallery/index.html&lt;br /&gt;
&lt;br /&gt;
== XVR ==&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&lt;br /&gt;
Could potentially be considered just another ActiveX control?&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/teaching/VE/Slides/2006-2007/week07/week07-xvr-framework.pdf&lt;br /&gt;
&lt;br /&gt;
* https://github.com/Gabryxx7/TheTower&lt;br /&gt;
&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
&lt;br /&gt;
* https://web.archive.org/web/20160513043225/http://client.vrmedia.it/XVRPlayer.cab&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/personalprojects.htm&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/publicprojects.htm &lt;br /&gt;
&lt;br /&gt;
* http://www.vrmedia.eu/demos/&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
The sample at https://web.archive.org/web/20051223071519/http://www.pureform.org/virtualGallery.htm (linked from personal projects) reportedly has Flash &amp;lt;-&amp;gt; XVR interaction. This might not be supportable in Flashpoint unless Flash can be added to Flashpoint Secure Player or an NPAPI version of XVR is found.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Technologies Already Included ==&lt;br /&gt;
===Added in Flashpoint 8.1===&lt;br /&gt;
=== Pulse3D ===&lt;br /&gt;
&lt;br /&gt;
https://www.sandyressler.com/about/library/weekly/aa122000a.htm &lt;br /&gt;
&lt;br /&gt;
https://lostmediawiki.com/Pulse_3D_(lost_3D_web_plugin_content;_1999-2001)&lt;br /&gt;
&lt;br /&gt;
Pulse3D was previously called &amp;quot;Platinum VRML.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
https://web.archive.org/web/*/http://www.pulse3d.com:80/players/english/PulsePlayerNsWin.exe &lt;br /&gt;
&lt;br /&gt;
Available from &amp;lt;code&amp;gt;MICD2001_11_NR2.iso&amp;lt;/code&amp;gt; here: http://archive.org/details/MICD200111/ &lt;br /&gt;
&lt;br /&gt;
https://bluepload.unstable.life/p3d.zip&lt;br /&gt;
&lt;br /&gt;
Installer: https://cdn.discordapp.com/attachments/516027726851735632/705092816220717086/PulseStuff.zip&lt;br /&gt;
&lt;br /&gt;
Netscape version: https://cdn.discordapp.com/attachments/516027726851735632/705175471926673468/PulseNetscape.zip&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
http://www.learningfriends.com/download.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20030705212152/http://www.digitalproducer.com/pages/protozoa.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20040204091717/http://launch.pulse3d.com/harvard/index.htm &lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/Pulse3DPWSPWCPW3Files&lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/www_02_2002 &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulse3d.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulse3d.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulsenetwork.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulsenetwork.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.dotcomix.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original dotcomix.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.muppetworld.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original muppetworld.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=barbie.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original barbie.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=nutrisystem.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original Nutrisystem.com CDX search]&lt;br /&gt;
&lt;br /&gt;
==== Notes ====&lt;br /&gt;
Browser plugins (at least the NPAPI one, didn't check ActiveX) seem to look for Pulse by using ShGetFolderPathA to find CSIDL_FLAG_CREATE | CSIDL_PROGRAM_FILES if that function exists (and if not, looking at a Registry entry).&lt;br /&gt;
&lt;br /&gt;
Some files seem to need a command sent to the plugin (for example, Fozzie needs &amp;quot;play obj=Dummy01 pkg=assets/fozzie/Package2.pws transition=0.30 heading=yes behave=joke&amp;quot;). The NPAPI version of the plugin looks like it relies on LiveConnect, which might not be supported in Basilisk.&lt;br /&gt;
&lt;br /&gt;
===Added in Flashpoint 8.2===&lt;br /&gt;
=== VRML ===&lt;br /&gt;
https://en.wikipedia.org/wiki/VRML&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
A list of some VRML players: https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: https://cosmo-player.en.softonic.com/download&lt;br /&gt;
&lt;br /&gt;
OpenVRML: https://sourceforge.net/projects/openvrml/files/&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
'''*'''; Also contains links to other places containing VRML content.&lt;br /&gt;
&lt;br /&gt;
Andrew's VRML Games and Puzzles: http://www.soc.napier.ac.uk/~andrew/vrml/&lt;br /&gt;
&lt;br /&gt;
VRML GAME'''*''': http://web.archive.org/web/20191016182344/http://www.ceres.dti.ne.jp/~kekenken/main/3d/game/game.htm&lt;br /&gt;
&lt;br /&gt;
Web3D Amusements'''*''' (The English version of VRML GAME. It has VRML programs not in the other version, which is in Japanese): http://web.archive.org/web/20191017225236/http://www.ceres.dti.ne.jp/~kekenken/main/index.html&lt;br /&gt;
&lt;br /&gt;
A Little Bit About Me: http://members.bex.net/jtcullen515/AboutMe.htm&lt;br /&gt;
&lt;br /&gt;
VRML resources for the 3E15 lecture - 14 October 1998'''*''': http://www2.cmp.uea.ac.uk/~jrk/wwwvrml.dir/public-vrml/VRMLLECTURE/&lt;br /&gt;
&lt;br /&gt;
vrml.sgi.com: http://web.archive.org/web/19980113075629/http://vrml.sgi.com/intro.html&lt;br /&gt;
&lt;br /&gt;
A list of chat worlds and games at VR Internal (on the left sidebar): https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
''Internet Archive Search: subject:&amp;quot;VRML&amp;quot;'': https://archive.org/search.php?query=subject%3A%22VRML%22&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .ac.uk addresses'''*''': https://www.google.com/search?q=VRML+site%3Aac.uk&lt;br /&gt;
&lt;br /&gt;
Floops episodes 7, 10, 24, 28, 29, 31, 36, 38 and 46 from Floops' Greatest Hits, a CD-ROM published in 1997 by Silicon Graphics: https://github.com/Sgeo/floopsArchive/tree/master/floops&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to altervista.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Aaltervista.org&lt;br /&gt;
&lt;br /&gt;
The Haunted House (created by Nekochan member nongrato): http://web.archive.org/web/20190704003702/http://sgizone.co.nf/haunted/&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to VRML archives'''*''': https://www.google.com/search?q=VRML+archive&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to gainos.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Ahttps%3A%2F%2Fgainos.org&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .edu addresses'''*''': https://www.google.com/search?q=VRML+site:edu&lt;br /&gt;
&lt;br /&gt;
Lots and Lots of VRML 1: https://bluepload.unstable.life/lotsandlotsofvrml1.7z&lt;br /&gt;
&lt;br /&gt;
All VRML worlds from Archive Team's Geocities scrape (1,985 .wrl files total) https://flashfreeze.submissions.unstable.life/geocities.7z&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
Flux Player 2.1 is stuck loading under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
Too many players with variations: Which ones should get included?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;Live3D: Crashes on page navigation&amp;lt;/del&amp;gt; resolvable by using in Netscape 4&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: Struggles with large worlds. Direct3D renderer (the default) seems to cause dropped polygons (in Mod Gun and Beat Monk Bash at least) and drifting cameras (in Mod Dance Party) and wrongly rendering textures (in Dilbert animation I Think Therefore I Am). Have been unable to get software renderer to work. OpenGL renderer (HKEY_CURRENT_USER\Software\CosmoSoftware\CosmoPlayer\2.1.1\renderer = OPENGL) seems to work fine on one system, needs testing before any decision to hardcode.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: If a world has sounds but a sound has not played yet, low FPS. This seems to occur in a full install too.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: Some worlds rely on RealPlayer G2. Include in Blaxxun config? Example world: http://www.e-spaces.com/portfolio/ssg/vrml/main.wrl&lt;br /&gt;
&lt;br /&gt;
=== Tcl Plugin ===&lt;br /&gt;
https://people.apache.org/~jim/NewArchitect/webtech/1997/12/junk/index.html&lt;br /&gt;
&lt;br /&gt;
[http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.467.7944 academic paper] &lt;br /&gt;
&lt;br /&gt;
[https://www.slideshare.net/nyaocat/tcltk-12234163 Japanese presentation]&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
http://www.tcl.tk/software/plugin/download.html &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/tree?ci=tip &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/raw/installers/msi/Tclplugin-4.0.msi?name=5daace0ca3aa9cf7b3a52fde29d5b18923c46e3d&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
See https://bluepload.unstable.life/tcl-info.txt for many examples.&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
The Tcl plugin may not load unless these conditions are met:&lt;br /&gt;
# The page with the Tcl embed has to be the first page loaded by the browser (not counting about:home).&lt;br /&gt;
# The page must be allowed to complete loading without scrolling the page or moving the mouse over the embed area.&lt;br /&gt;
Tested in latest K-Meleon (non-Goanna) version on 2019-08-17.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Burster ===&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
https://web.archive.org/web/20150209071910/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=38&amp;amp;Itemid=18 &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20160421163457/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=2&amp;amp;Itemid=18&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
http://3d8bits.orgfree.com/pong/pong.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20111208123049/http://deadcyborg.com/index.html&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/*/http://geta3d.com*&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Technologies]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cezarr</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=4416</id>
		<title>Technologies to Add</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=4416"/>
		<updated>2021-01-31T03:01:15Z</updated>

		<summary type="html">&lt;p&gt;Cezarr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of web game technologies that we hope to support in the future. If you'd like to help us add one of these technologies to Flashpoint, please join the #development-chat channel in our Discord.  &lt;br /&gt;
&lt;br /&gt;
''Please add new technologies in alphanumeric order.''&lt;br /&gt;
&lt;br /&gt;
Here are some places to find more technologies to add to Flashpoint:&lt;br /&gt;
&lt;br /&gt;
[https://web.archive.org/web/20200702/http://plugindoc.mozdev.org/windows-all.html mozdev.org - Windows PluginDoc]&lt;br /&gt;
&lt;br /&gt;
[https://gist.github.com/afiestas/135cc16b2ec7a6cca4a7185b3bb38e2d GitHub Gist - a list of over 10,000 plugins]&lt;br /&gt;
&lt;br /&gt;
[http://kmext.sourceforge.net/mplug.htm K-Meleon Extensions Central]&lt;br /&gt;
&lt;br /&gt;
[http://omolini.steptail.com/mirror/win95/win95-dec96-1/plugins.html Windows95.com - Web Browser Plugins]&lt;br /&gt;
&lt;br /&gt;
== Adobe Atmosphere ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Adobe_Atmosphere&lt;br /&gt;
&lt;br /&gt;
[[https://discord.com/channels/432708847304704010/516027726851735632/779035668205928458 Logo Discussion]]&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Latest plugin: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/2.x/AtmospherePlayer216.exe&lt;br /&gt;
&lt;br /&gt;
Standalone version: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/sa_player/atmosphere_saplayer.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* http://www.1ec5.org/3d/worlds.html&lt;br /&gt;
* http://www.1ec5.org/3d/mingerworld/&lt;br /&gt;
* http://www.wedding2004.net/photography/&lt;br /&gt;
* http://amasci.com/atmos.html&lt;br /&gt;
* http://www.trucker2000.net/directory.html&lt;br /&gt;
* http://www.it-quadrat.de/atmosphere/&lt;br /&gt;
* https://web.archive.org/web/*/http://www.canoma.com/*&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;The Javascript used by Galleries doesn't seem to work in newer IE. Curation guide might need to specify replacing the gallery's Javascript with code to create the &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag. This appears to because of a use of VBScript. VBScript can be reenabled via registry, or it might be cleaner to replace the JS.&amp;lt;/del&amp;gt; VBScript and galleries work fine as-is in Flashpoint Secure Player.&lt;br /&gt;
* Some older Atmosphere worlds don't work in the plugin. Newer worlds (including galleries) won't work fully in the standalone player.&lt;br /&gt;
* Low FPS. Can seemingly be fixed by changing &amp;quot;Throttle when not active&amp;quot;. Hardware acceleration can be added by editing a text file, but it results in oddities in the tic tac toe world (http://www.it-quadrat.de/ttt/ttt3d/ttt.aer)&lt;br /&gt;
* Cannot point plugin directly at an &amp;lt;code&amp;gt;.aer&amp;lt;/code&amp;gt; file, an &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag must be used. (This is an original Adobe Atmosphere limitation)&lt;br /&gt;
* Some worlds automatically close chat. Some other worlds put useful information in the chat. The chat open/closed preference is saved, so worlds with chat should probably have some code to open chat embedded.&lt;br /&gt;
* Excessive caching may be a possibility.&lt;br /&gt;
* Stairs are tricky to climb. Could be related to missing avatars? Might want to include default avatar in htdocs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Alambik Player ==&lt;br /&gt;
&lt;br /&gt;
=== Player ===&lt;br /&gt;
http://light.alambik.com/&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
http://www.the-demo.com/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Atomic 3D / Neutron Viewer ==&lt;br /&gt;
https://web.archive.org/web/19970214041929/http://www.atomic3d.com/downmain.html&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.atomic3d.com/download/bin/*&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
[https://web.archive.org/web/20001013114053/http://www2.enecho.go.jp:80/atom/3d/index.htm lost 3D model of a nuclear power plant]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== AXEL Player ==&lt;br /&gt;
&lt;br /&gt;
=== Download ===&lt;br /&gt;
Browser Plugin: https://web.archive.org/web/20070222181629/http://www.mindavenue.com:80/downloads/AXELPlayer.exe&lt;br /&gt;
&lt;br /&gt;
Standalone Player: https://web.archive.org/web/20061127002450/http://www.mindavenue.com/DB/en/download/updates/AXELStandAlonePlayer.exe&lt;br /&gt;
&lt;br /&gt;
'''Download links for all known versions:''' https://archive.org/details/mindavenue-axel-player&lt;br /&gt;
&lt;br /&gt;
Download of plugin files and modified Basilisk-Portable.in [https://cdn.discordapp.com/attachments/516027726851735632/777357663985205248/AXELPlayer.7z Download]&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://pages.infinit.net/glsmith/Arrow/arrow_main.htm&lt;br /&gt;
* https://www.drnathbrachialplexus.com/injury/anatomy.php&lt;br /&gt;
* http://kaitischler.de/AxelPlayerAcceptanceTest/&lt;br /&gt;
* http://www.muranon.com/w3d/gallery/&lt;br /&gt;
&lt;br /&gt;
== BitPlayer (BitMagic) ==&lt;br /&gt;
&lt;br /&gt;
===About===&lt;br /&gt;
&lt;br /&gt;
Is a standalone player built with Flash and Shockwave, playing both contents.&lt;br /&gt;
&lt;br /&gt;
it downloaded files from the internet on a daily basis. things called BitGames or BitFlicks there was also ads.&lt;br /&gt;
&lt;br /&gt;
The file extension is .bm which just contains a .swf or .dcr&lt;br /&gt;
&lt;br /&gt;
There were around 2000's various files in its short life, we have only been able to save a little less then 500.&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20000408230648/http://bitmagic.com/&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
&lt;br /&gt;
bitmagic.com.au, bitmagic.org, content.ao.bitmagic.com, download.ao.bitmagic.com, download.us.bitmagic.com, www.bitmagic.com&lt;br /&gt;
&lt;br /&gt;
(most of these you might have to search for bitmagic)&lt;br /&gt;
[[https://www.netkwesties.nl/documenten/Michiel%20Frackers%20interview.pdf Michiel Frackers Interview - Co-founder]]&lt;br /&gt;
[[https://fvjole.home.xs4all.nl/bio.html Co-founder flash website]]&lt;br /&gt;
[[http://vanderwaa.com/about/ animators website]]&lt;br /&gt;
[[https://retro.nrc.nl/W2/Lab/Profiel/Netherlands/young.html more info]]&lt;br /&gt;
[[https://www.linkedin.com/authwall?trk=gf&amp;amp;trkInfo=AQEMBt8J4bv7BAAAAXXd-4n4AWm4HP_cwDwAZu-0yxBxcj12HK5hG7ol6-F6BE_KuVuR3-8XFx0X7h5p0bZPj6EbGu1-8A1PescSAdWKjcI1Dpe-z4Y83eRl_Wyzr-_UfvX-VmE=&amp;amp;originalReferer=https://www.google.com/&amp;amp;sessionRedirect=https%3A%2F%2Fca.linkedin.com%2Fin%2Fvadim-kapridov-42184925 linkedin profile]]&lt;br /&gt;
[[http://rohypnol.nl/boek-van-frackers-bitmagic-beschadigend/#more-2727 about book by cofounder]]&lt;br /&gt;
[[https://horl.yolasite.com/bitmagic.php more info 2]]&lt;br /&gt;
[[http://www.neosoft.ru/internet/dialog3.htm#bitmagic website were player could be downloaded]]&lt;br /&gt;
[[http://ivvva.ru/america.htm blog talking about various inside happenings]]&lt;br /&gt;
&lt;br /&gt;
=== Download ===&lt;br /&gt;
&lt;br /&gt;
BitMagic should be good for the next release&lt;br /&gt;
&lt;br /&gt;
Items can not be fully curated in the Curate Tab though, items will not directly play so no screen shots etc via the Curate Tab.&lt;br /&gt;
&lt;br /&gt;
[[https://cdn.discordapp.com/attachments/516027726851735632/779800983814799421/-BitMagic_Support-.7z Current support build]]&lt;br /&gt;
[[https://discord.com/channels/432708847304704010/516027726851735632/778547303110672393 Recent Discord Post]]&lt;br /&gt;
&lt;br /&gt;
Examples are included in the download&lt;br /&gt;
&lt;br /&gt;
=== Tools ===&lt;br /&gt;
&lt;br /&gt;
* [https://github.com/Sgeo/bitmagic_converter/releases/latest bitmagic_converter] extracts the Flash or Shockwave file embedded in a BitMagic file and shows metadata such as name, creator/note, and edition (which is usually a date, presumably the date it was published)&lt;br /&gt;
* [https://github.com/Sgeo/minimagic_extractor/releases/latest minimagic_extractor] extracts BitMagic .bm files from Minimagic .exes. Minimagic was a way of packaging up a BitMagic animation as a standalone executable.&lt;br /&gt;
&lt;br /&gt;
=== Curation Tutorial ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Games&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
'''Click on &amp;lt;code&amp;gt;[Expand]&amp;lt;/code&amp;gt; to show Tut →'''&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''BitPlayer (BitMagic) Curation'''&lt;br /&gt;
&lt;br /&gt;
--'''Before You Start'''--&lt;br /&gt;
&lt;br /&gt;
These are not involved to curate but we generally do suggest you start with a Flash game as your first curation.&lt;br /&gt;
&lt;br /&gt;
---'''Identifying BitPlayer Games or Animations'''---&lt;br /&gt;
&lt;br /&gt;
These were originally downloaded from the internet into its player as .bm files.  You could also export them into a .exe file to share with others.  The exe's are more common to find one the net or even on physical CDs of games.&lt;br /&gt;
&lt;br /&gt;
We have already downloaded all the games and animations from the official BitMagic websites off of Wayback that could be saved.&lt;br /&gt;
&lt;br /&gt;
--'''Curating'''--&lt;br /&gt;
&lt;br /&gt;
Due to how BitPlayer was implemented into Flashpoint, you cannot play a curation from the Curate Tab so screenshots will have to be taken either using the BitMagic Player outside of Flashpoint or by adding the game to Core via the New Game button in the Games tab.&lt;br /&gt;
&lt;br /&gt;
Bits can be games, animations, trivia, ads, etc. This was a little player for your desktop that would stream new content everyday.&lt;br /&gt;
&lt;br /&gt;
Here are what your application path and an example LaunchCommand will look like. [insert picture]&lt;br /&gt;
&lt;br /&gt;
ApplicationPath: FPSoftware\FlashpointSecurePlayer.exe&lt;br /&gt;
LaunchCommand: bitmagic &amp;quot;http://bitmagic.com/1A1.bm&amp;quot;&lt;br /&gt;
&lt;br /&gt;
--'''Wrapping It Up'''--&lt;br /&gt;
&lt;br /&gt;
Follow the proper [[Curation Format]], just like with any curation.&lt;br /&gt;
&lt;br /&gt;
Pack everything into a single .7z or .zip file and submit it to the #other-game-curations channel of the Flashpoint Discord. Use the BitPlayer emoji when submitting.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--googleon: index--&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Castle Game Engine Web Plugin ==&lt;br /&gt;
https://github.com/castle-engine/castle-engine/wiki/Web-Plugin&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Can't find C:\Program on PATH.&lt;br /&gt;
&lt;br /&gt;
Exception &amp;quot;Exception&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
windres failed, cannot create Windows resource&lt;br /&gt;
&lt;br /&gt;
=== Further notes ===&lt;br /&gt;
No precompiled builds are available yet. As such, you may have to download any of the following files to compile the plugin:&lt;br /&gt;
&lt;br /&gt;
Lazarus: https://sourceforge.net/projects/lazarus/files/Lazarus%20Windows%2032%20bits/ (it might be best to download the version with the highest version number)&lt;br /&gt;
&lt;br /&gt;
Free Pascal (included with Lazarus, but also linked to separately in case that helps get the plugin compiled): https://sourceforge.net/projects/freepascal/files/Win32/&lt;br /&gt;
&lt;br /&gt;
Castle Game Engine: https://github.com/castle-engine/castle-engine/releases/tag/snapshot&lt;br /&gt;
&lt;br /&gt;
==Flatland Rover==&lt;br /&gt;
===Player===&lt;br /&gt;
* http://original.flatland.com&lt;br /&gt;
* http://www.flatland.com&lt;br /&gt;
* http://kmext.sourceforge.net/mplugs/nprover.zip&lt;br /&gt;
&lt;br /&gt;
===Examples===&lt;br /&gt;
* http://xuriel.com/spots/&lt;br /&gt;
* http://spots.flatland.com/&lt;br /&gt;
* https://www.xml.com/pub/a/1999/01/3dml/xcube.3dml&lt;br /&gt;
* https://www.sean.co.uk/a/webdesign/3d/3dmlworld.shtm&lt;br /&gt;
* http://xuriel.com/spots/&lt;br /&gt;
* http://zonalandeducation.com/canYou3DML/one.html&lt;br /&gt;
&lt;br /&gt;
== Google Native Client ==&lt;br /&gt;
https://developer.chrome.com/native-client&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Google_Native_Client&lt;br /&gt;
&lt;br /&gt;
Slimjet 10, Used by oshaboy for testing: https://bluepload.unstable.life/slimjet10.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games ===&lt;br /&gt;
[https://www.crx4chrome.com/crx/39554/ Bomberclone]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;[https://mega.nz/folder/n5B2GQxZ#dACElxPS66W3ZYJRLECLHA Bastion Demo]&amp;lt;/s&amp;gt; (Some Assets lost)&lt;br /&gt;
&lt;br /&gt;
[https://supertux.datacivilization.com/ Super Tux]&lt;br /&gt;
&lt;br /&gt;
[https://doom.pdox.net/doom.html Doom]&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;quot;[6708:11872:0517/190417:ERROR:nacl_process_host.cc(215)] DuplicateHandle() failed&amp;quot; on Chromium 40&lt;br /&gt;
&lt;br /&gt;
.nexe &amp;lt;s&amp;gt;and .pexe&amp;lt;/s&amp;gt; files get downloaded by the browser, but don't start.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Slimjet 10 can't see the PNaCl compiler plugin when running through a proxy. (See chrome://components)&amp;lt;/s&amp;gt; (That was because the compiler was not in the user folder)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Grail ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Grail_(web_browser)&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://sourceforge.net/projects/grail/files/grail/0.6/grail-0.6.tgz/download&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://grail.sourceforge.net/demo/&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;TclError: Can't find a usable init.tcl in the following directories:&amp;quot; error when trying to run Grail &amp;lt;/s&amp;gt; (Solved)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;An exception occurred during applet loading : exceptions.TypeError: compile, argument 1: expected string without null bytes, string found&amp;quot; error on all official Grail demo applets, except for Clocks, Play A Sound File, Demos Similar to Common Java Demos, Show Grail's Applet Exception Handling, Calendar and A Little Joke. &amp;lt;/s&amp;gt; (That's because Grail can't decrypt gzipped http packets)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;An error occurred in a callback function : audiodev.error : no audio device&amp;quot; error if trying to play a sound in Play A Sound File. It's possible the audio files don't exist where they originally existed.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Old versions of Python and Tcl/Tk are required. These may work: &lt;br /&gt;
&lt;br /&gt;
Python 1.5.2: https://www.python.org/ftp/python/win32/py152.exe&lt;br /&gt;
&lt;br /&gt;
Tcl/Tk: ftp://ftp.ncnr.nist.gov/pub/cryst/gsas/win/tcltk80p2+.exe&lt;br /&gt;
&lt;br /&gt;
Alternatively, an all-in-one package can be used instead.&lt;br /&gt;
&lt;br /&gt;
All-in-one packages: https://cdn.discordapp.com/attachments/516027726851735632/711328321819902083/Grail.7z, https://cdn.discordapp.com/attachments/516027726851735632/711588211222118450/Grail_but_More_Portable.7z (more portable version)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== HTML+TIME / XHTML+SMIL ==&lt;br /&gt;
&lt;br /&gt;
* A proposal for Microsoft for including animation and interactivity in HTML: https://en.wikipedia.org/wiki/HTML%2BTIME&lt;br /&gt;
&lt;br /&gt;
* No independent download, added to Internet Explorer in IE 5.5 and removed in IE 9. X-UA-Compatible does not appear to work&lt;br /&gt;
&lt;br /&gt;
* DLLs from Windows XP + Internet Explorer 6 are installable: mstime.dll for time2, datime.dll for time&lt;br /&gt;
&lt;br /&gt;
* IE11 on Windows 10 with DLLs installed and registry entry seems to have issues with transparency.&lt;br /&gt;
&lt;br /&gt;
* IE6 via Utilu on Windows 10 bolds some stuff weirdly.&lt;br /&gt;
&lt;br /&gt;
* Ad demos are apparently older HTML+TIME syntax and only seem to run on IE5.5. Can datime.dll be unblocked on Win10 and syntax added to ensure its inclusion into the page? How large would a rewrite into XHTML+SMIL be? &lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* http://www.ludicrum.org/demos/&lt;br /&gt;
&lt;br /&gt;
* https://www.w3.org/AudioVideo/demos/XHTML-SMIL/Animate.htm&lt;br /&gt;
&lt;br /&gt;
* https://www.w3.org/AudioVideo/#demos&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Registry entry ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Windows Registry Editor Version 5.00&lt;br /&gt;
&lt;br /&gt;
[HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Internet Explorer\Default Behaviors]&lt;br /&gt;
&lt;br /&gt;
# C:\Program Files\Common Files\Microsoft Shared\VGX\vgx.dll&lt;br /&gt;
&amp;quot;VML&amp;quot;=&amp;quot;CLSID:10072CEC-8CC1-11D1-986E-00A0C955B42E&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# C:\Windows\system32\datime.dll&lt;br /&gt;
&amp;quot;TIME&amp;quot;=&amp;quot;CLSID:476c391c-3e0d-11d2-b948-00c04fa32195&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# C:\Windows\system32\mstime.dll&lt;br /&gt;
&amp;quot;TIME2&amp;quot;=&amp;quot;CLSID:17237A20-3ADB-48ec-B182-35291F115790&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# ???&lt;br /&gt;
&amp;quot;ANIM&amp;quot;=&amp;quot;CLSID:B1549E58-3894-11D2-BB7F-00A0C999C4C1&amp;quot;&lt;br /&gt;
&amp;quot;DA&amp;quot;=&amp;quot;CLSID:B1549E58-3894-11D2-BB7F-00A0C999C4C1&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== HotSauce ==&lt;br /&gt;
&lt;br /&gt;
Some kind of 3D viewer for .mcf files, which are things like sitemaps&lt;br /&gt;
&lt;br /&gt;
https://www.macintoshrepository.org/866-apple-s-hotsauce-technology-project-x-&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/HotSauce&lt;br /&gt;
&lt;br /&gt;
https://urbigenous.net/library/MCF/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970527121925fw_/http://www.hdcity.com/sample_index.html (requires a multitude of plugins)&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970703020221/http://mcf.research.apple.com/hs/sites.html&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/cdx/search?url=xspace.net&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%3A%5B45%5D&amp;amp;fl=original&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/cdx/search?url=mcf.research.apple.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%3A%5B45%5D&amp;amp;fl=original&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== igLoader ==&lt;br /&gt;
*https://www.mygamer.com/igloader-looks-to-help-indie-developers-2/&lt;br /&gt;
&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
*https://web.archive.org/web/20070913003821/http://www.igloader.com/&lt;br /&gt;
*https://web.archive.org/web/0id_/http://igloader.com/download/igLoader_setup.exe&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
*https://web.archive.org/web/20071212124018/http://www.miniclip.com/games/platypus/en/&lt;br /&gt;
*https://www.managames.com/onlinetennisgame.html&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== LiveMath ==&lt;br /&gt;
https://www.livemath.com/lmplugin/&lt;br /&gt;
&lt;br /&gt;
===Example Games/Applications===&lt;br /&gt;
&lt;br /&gt;
* https://ae.msstate.edu/vlsm/forcesys/concurrent_force_systems/livemath_examples/livemath_ex2.htm&lt;br /&gt;
* http://www.distancemath.com/preview/unit1/mvgrapher.htm&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== MDL Chime ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MDL_Chime&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: https://sites.fas.harvard.edu/~biotext/chimedemos/getplugins.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
When the plugin is installed, navigating to a page that uses the plugin immediately crashes K-Meleon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== MrSID ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MrSID&lt;br /&gt;
&lt;br /&gt;
An image compression plugin mainly used for orthophotos.&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Window on the UK, Window on the Universe (Volumes 1 &amp;amp; 2) and the plugin installer: https://archive.org/details/bnsc-wouk&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== o2c ==&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
http://www.o2c.de/en/download/o2c-download.html&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://staircon.pl/uslugiprojektowe.htm&lt;br /&gt;
* http://staircon.pl/galeria.htm&lt;br /&gt;
&lt;br /&gt;
* Package contains o2c files and installer: https://discord.com/channels/432708847304704010/516027726851735632/767757315423207484&lt;br /&gt;
* Second package with another player: https://discord.com/channels/432708847304704010/516027726851735632/768027913080930345&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Player using ocx files, but when trying run as ActiveX Control giving error &amp;quot;Registry Failed&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== O3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/O3D&lt;br /&gt;
&lt;br /&gt;
A proposal by Google for a standard 3D API for the Web. WebGL supplanted it. Google eventually wrote a WebGL version of O3D, but conversion is not automatic and the Beach demo was not converted&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
No known trustworthy downloads, although source code exists.&lt;br /&gt;
&lt;br /&gt;
https://www.zhaodll.co/n/20130417/158957.html was tested and works, but the site is sketchy.&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* https://code.google.com/archive/p/o3d/downloads&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Panda3D Plugin ==&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Panda3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: http://www.ddrose.com/~drose/plugin/install_plugin.html&lt;br /&gt;
&lt;br /&gt;
Latest runtime: https://www.panda3d.org/download/runtime-1-0-4/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
Open directory of Panda3D stuff: http://www.ddrose.com/~drose/p3d_7/&lt;br /&gt;
&lt;br /&gt;
[http://www.ddrose.com/pacbat/pacbat.html Pac-Bat] - tested and working on 2019-07-21&lt;br /&gt;
&lt;br /&gt;
[http://martinsant.net/games/dice/ Dice in a Stone Box]&lt;br /&gt;
&lt;br /&gt;
[http://a3p.sourceforge.net/play/ A3P - Acquire, Attack, Asplode, Pwn!] - tries to install Python and crashes&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Has a huge number of runtime components that are downloaded and installed on demand. They are listed here: &lt;br /&gt;
http://runtime.panda3d.org/contents.xml&lt;br /&gt;
&lt;br /&gt;
The runtime components are all available from this open directory: &lt;br /&gt;
http://runtime.panda3d.org/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Pipelight ==&lt;br /&gt;
&lt;br /&gt;
=== About ===&lt;br /&gt;
Unlike the other technologies on this list, this is not a distinct software platform. Instead, it is a browser plugin that allows Windows-only NPAPI plugins to run on Linux.&lt;br /&gt;
&lt;br /&gt;
See https://bluemaxima.org/flashpoint/datahub/Linux_Support#Pipelight for more information.&lt;br /&gt;
&lt;br /&gt;
== QuickTime VR ==&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://support.apple.com/downloads/quicktime &lt;br /&gt;
&lt;br /&gt;
http://www.oldversion.com/windows/quicktime/&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://www.virtualparks.org/scenes/ZvSeIxFqURTrIKUDkLjAFyA.html&lt;br /&gt;
&lt;br /&gt;
http://www.middlestreet.org/cabinet/sebacub.htm&lt;br /&gt;
&lt;br /&gt;
http://www.rewind.ac.uk/expanded/Narrative/BFI_422%22.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Uses the Windows system directory and is not portable.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
The latest version available on apple.com requires Visual C++ 2005 Redistributable Service Pack 1 MFC.&lt;br /&gt;
&lt;br /&gt;
Both Apple Application Support and QuickTime are required. Registry entries point to their locations.&lt;br /&gt;
&lt;br /&gt;
Registry files: [https://cdn.discordapp.com/attachments/516027726851735632/708149898729488414/apple.reg apple.reg] [https://cdn.discordapp.com/attachments/516027726851735632/708149900696617070/quicktime.reg quicktime.reg]&lt;br /&gt;
&lt;br /&gt;
Not all data in quicktime.reg is likely needed.&lt;br /&gt;
&lt;br /&gt;
In Flashpoint, Basilisk is currently configured to disable QuickTime by default to avoid conflicts.&lt;br /&gt;
&lt;br /&gt;
Some of the npqtplugin.dll files may interfere with other video/audio plugins or built-in behavior. It may make sense to have the QuickTime plugin available only when viewing a QuickTime curation. Basilisk's built-in MIME type configuration dialog can also be used to choose what plugins are used for different types of content.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rebol ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Rebol&lt;br /&gt;
&lt;br /&gt;
Plugin for a cross-platform programming language. The plugin exists for both IE and Netscape-based browsers, but may be better tested in the former. It seems like most embeds have been written expecting one or the other.&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.com/plugin/rebolb6.cab&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.net/plugin/demos/&lt;br /&gt;
&lt;br /&gt;
=== Support pack ===&lt;br /&gt;
&lt;br /&gt;
* https://cdn.discordapp.com/attachments/516027726851735632/785357102863482940/rebol_pack.7z (No logo, and only IE version)&lt;br /&gt;
&lt;br /&gt;
== Scratch ==&lt;br /&gt;
*https://scratch.mit.edu/&lt;br /&gt;
*https://en.wikipedia.org/wiki/Scratch_(programming_language)&lt;br /&gt;
&lt;br /&gt;
===About===&lt;br /&gt;
An online block-based virtual language, currently based upon Blockly, then previously Flash, and before that, Squeak 2.8. While it is possible to curate Scratch games in Flashpoint using converters and packagers, they are not in their original form.&lt;br /&gt;
&lt;br /&gt;
===Download Links===&lt;br /&gt;
* 1.4 Offline Editor: https://download.scratch.mit.edu/ScratchInstaller1.4.exe (Windows), https://download.scratch.mit.edu/MacScratch1.4.dmg (Mac), http://ubuntu.media.mit.edu/ubuntu//pool/universe/s/scratch/scratch_1.4.0.6~dfsg1-5~ubuntu12.04.1_all.deb (Linux)&lt;br /&gt;
* 2.0 Offline Editor: https://scratch.mit.edu/scratchr2/static/sa/Scratch-461.exe (Windows), https://scratch.mit.edu/scratchr2/static/sa/Scratch-461.dmg (Mac)&lt;br /&gt;
* 3 Offline Editor: https://downloads.scratch.mit.edu/desktop/Scratch%20Setup.exe (Windows), https://downloads.scratch.mit.edu/desktop/Scratch.dmg (Mac)&lt;br /&gt;
&lt;br /&gt;
===Example Applications===&lt;br /&gt;
* Wodunne's World: https://scratch.mit.edu/projects/23012/&lt;br /&gt;
* Snail Platformer v1.4: https://scratch.mit.edu/projects/91723110/&lt;br /&gt;
&lt;br /&gt;
===Problems Encountered===&lt;br /&gt;
Scratch 2 and 3 do not have Linux versions. However, it may be possible to run their respective Windows versions in Wine.&lt;br /&gt;
&lt;br /&gt;
== Sense8 WorldUp ==&lt;br /&gt;
=== Downloads ===&lt;br /&gt;
* http://www.terasoft.com/about/products.html&lt;br /&gt;
* https://web.archive.org/web/20010622064503/http://www.sense8.com/products/download.html&lt;br /&gt;
* Files from Wayback https://discord.com/channels/432708847304704010/516027726851735632/785218816711983104&lt;br /&gt;
&lt;br /&gt;
===Example Applications===&lt;br /&gt;
* http://www.cityarts.com/metaverse/&lt;br /&gt;
&lt;br /&gt;
== ThingWorld ThingViewer ==&lt;br /&gt;
&lt;br /&gt;
* Looks like they're intended to be single-asset&lt;br /&gt;
* Some Javascript mentions possible sitelocks&lt;br /&gt;
* Installer installs plugins (ActiveX and NPAPI) and a standalone viewer&lt;br /&gt;
&lt;br /&gt;
=== Downloads ===&lt;br /&gt;
* Newest version: https://web.archive.org/web/20020128084644if_/http://www.thingworld.com:80/download/ThingViewer_Install.exe&lt;br /&gt;
* ThingMaker may be on this CD: https://archive.org/details/computerbuyercd-1998-09&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://www.junkyardjake.com/Games/thingworld.htm&lt;br /&gt;
* https://web.archive.org/web/*/www.thingworld.com/* filter by .tms&lt;br /&gt;
&lt;br /&gt;
== WildTangent Web Driver ==&lt;br /&gt;
* SDK usable from Java, Javascript, VBScript&lt;br /&gt;
* Pages typically launch wthost.exe which itself uses an ActiveX plugin&lt;br /&gt;
* FlashpointProxy.dll needs to be attached to wthost.exe (currently attached to webdriver.dll)&lt;br /&gt;
* Newer version recommended by WildTangent Discord doesn't seem to support WinInet?&lt;br /&gt;
* Most games will need MS Java&lt;br /&gt;
* Antiviruses hate hate hate anything WildTangent related&lt;br /&gt;
* When producing combined webdriver+java config, be sure to only have one classpath entry&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* https://www.cs.vu.nl/~eliens/hush/archive/wt/sdk/ from the SDK. &lt;br /&gt;
* https://do2learn.com/games/safetygames/streetsafety/&lt;br /&gt;
&lt;br /&gt;
== Tulip 3D ==&lt;br /&gt;
&lt;br /&gt;
http://web.archive.org/web/20021002220716/http://www.exstream.to/&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20020928152956/http://www.tulip-software.org/&lt;br /&gt;
&lt;br /&gt;
(Note: It's unclear whether these two links reference the same plugin or two different plugins with Tulip in the name) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== X3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/X3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some X3D players: https://www.web3d.org/x3d/content/examples/X3dResources.html&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
''Examples: Scene Archives for X3D'': https://www.web3d.org/x3d/content/examples/X3dResources.html#Examples&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 loads indefinitely under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
== Xara Plugin ==&lt;br /&gt;
&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
https://web.archive.org/web/20010626161633/http://www.xara.com/downloads/plugin/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
''Website demos'' https://web.archive.org/web/19970606184251/http://www.xara.com/webformat/gallery/index.html&lt;br /&gt;
&lt;br /&gt;
== XVR ==&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&lt;br /&gt;
Could potentially be considered just another ActiveX control?&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/teaching/VE/Slides/2006-2007/week07/week07-xvr-framework.pdf&lt;br /&gt;
&lt;br /&gt;
* https://github.com/Gabryxx7/TheTower&lt;br /&gt;
&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
&lt;br /&gt;
* https://web.archive.org/web/20160513043225/http://client.vrmedia.it/XVRPlayer.cab&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/personalprojects.htm&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/publicprojects.htm &lt;br /&gt;
&lt;br /&gt;
* http://www.vrmedia.eu/demos/&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
The sample at https://web.archive.org/web/20051223071519/http://www.pureform.org/virtualGallery.htm (linked from personal projects) reportedly has Flash &amp;lt;-&amp;gt; XVR interaction. This might not be supportable in Flashpoint unless Flash can be added to Flashpoint Secure Player or an NPAPI version of XVR is found.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Technologies Already Included ==&lt;br /&gt;
===Added in Flashpoint 8.1===&lt;br /&gt;
=== Pulse3D ===&lt;br /&gt;
&lt;br /&gt;
https://www.sandyressler.com/about/library/weekly/aa122000a.htm &lt;br /&gt;
&lt;br /&gt;
https://lostmediawiki.com/Pulse_3D_(lost_3D_web_plugin_content;_1999-2001)&lt;br /&gt;
&lt;br /&gt;
Pulse3D was previously called &amp;quot;Platinum VRML.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
https://web.archive.org/web/*/http://www.pulse3d.com:80/players/english/PulsePlayerNsWin.exe &lt;br /&gt;
&lt;br /&gt;
Available from &amp;lt;code&amp;gt;MICD2001_11_NR2.iso&amp;lt;/code&amp;gt; here: http://archive.org/details/MICD200111/ &lt;br /&gt;
&lt;br /&gt;
https://bluepload.unstable.life/p3d.zip&lt;br /&gt;
&lt;br /&gt;
Installer: https://cdn.discordapp.com/attachments/516027726851735632/705092816220717086/PulseStuff.zip&lt;br /&gt;
&lt;br /&gt;
Netscape version: https://cdn.discordapp.com/attachments/516027726851735632/705175471926673468/PulseNetscape.zip&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
http://www.learningfriends.com/download.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20030705212152/http://www.digitalproducer.com/pages/protozoa.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20040204091717/http://launch.pulse3d.com/harvard/index.htm &lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/Pulse3DPWSPWCPW3Files&lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/www_02_2002 &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulse3d.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulse3d.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulsenetwork.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulsenetwork.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.dotcomix.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original dotcomix.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.muppetworld.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original muppetworld.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=barbie.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original barbie.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=nutrisystem.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original Nutrisystem.com CDX search]&lt;br /&gt;
&lt;br /&gt;
==== Notes ====&lt;br /&gt;
Browser plugins (at least the NPAPI one, didn't check ActiveX) seem to look for Pulse by using ShGetFolderPathA to find CSIDL_FLAG_CREATE | CSIDL_PROGRAM_FILES if that function exists (and if not, looking at a Registry entry).&lt;br /&gt;
&lt;br /&gt;
Some files seem to need a command sent to the plugin (for example, Fozzie needs &amp;quot;play obj=Dummy01 pkg=assets/fozzie/Package2.pws transition=0.30 heading=yes behave=joke&amp;quot;). The NPAPI version of the plugin looks like it relies on LiveConnect, which might not be supported in Basilisk.&lt;br /&gt;
&lt;br /&gt;
===Added in Flashpoint 8.2===&lt;br /&gt;
=== VRML ===&lt;br /&gt;
https://en.wikipedia.org/wiki/VRML&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
A list of some VRML players: https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: https://cosmo-player.en.softonic.com/download&lt;br /&gt;
&lt;br /&gt;
OpenVRML: https://sourceforge.net/projects/openvrml/files/&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
'''*'''; Also contains links to other places containing VRML content.&lt;br /&gt;
&lt;br /&gt;
Andrew's VRML Games and Puzzles: http://www.soc.napier.ac.uk/~andrew/vrml/&lt;br /&gt;
&lt;br /&gt;
VRML GAME'''*''': http://web.archive.org/web/20191016182344/http://www.ceres.dti.ne.jp/~kekenken/main/3d/game/game.htm&lt;br /&gt;
&lt;br /&gt;
Web3D Amusements'''*''' (The English version of VRML GAME. It has VRML programs not in the other version, which is in Japanese): http://web.archive.org/web/20191017225236/http://www.ceres.dti.ne.jp/~kekenken/main/index.html&lt;br /&gt;
&lt;br /&gt;
A Little Bit About Me: http://members.bex.net/jtcullen515/AboutMe.htm&lt;br /&gt;
&lt;br /&gt;
VRML resources for the 3E15 lecture - 14 October 1998'''*''': http://www2.cmp.uea.ac.uk/~jrk/wwwvrml.dir/public-vrml/VRMLLECTURE/&lt;br /&gt;
&lt;br /&gt;
vrml.sgi.com: http://web.archive.org/web/19980113075629/http://vrml.sgi.com/intro.html&lt;br /&gt;
&lt;br /&gt;
A list of chat worlds and games at VR Internal (on the left sidebar): https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
''Internet Archive Search: subject:&amp;quot;VRML&amp;quot;'': https://archive.org/search.php?query=subject%3A%22VRML%22&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .ac.uk addresses'''*''': https://www.google.com/search?q=VRML+site%3Aac.uk&lt;br /&gt;
&lt;br /&gt;
Floops episodes 7, 10, 24, 28, 29, 31, 36, 38 and 46 from Floops' Greatest Hits, a CD-ROM published in 1997 by Silicon Graphics: https://github.com/Sgeo/floopsArchive/tree/master/floops&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to altervista.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Aaltervista.org&lt;br /&gt;
&lt;br /&gt;
The Haunted House (created by Nekochan member nongrato): http://web.archive.org/web/20190704003702/http://sgizone.co.nf/haunted/&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to VRML archives'''*''': https://www.google.com/search?q=VRML+archive&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to gainos.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Ahttps%3A%2F%2Fgainos.org&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .edu addresses'''*''': https://www.google.com/search?q=VRML+site:edu&lt;br /&gt;
&lt;br /&gt;
Lots and Lots of VRML 1: https://bluepload.unstable.life/lotsandlotsofvrml1.7z&lt;br /&gt;
&lt;br /&gt;
All VRML worlds from Archive Team's Geocities scrape (1,985 .wrl files total) https://flashfreeze.submissions.unstable.life/geocities.7z&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
Flux Player 2.1 is stuck loading under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
Too many players with variations: Which ones should get included?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;Live3D: Crashes on page navigation&amp;lt;/del&amp;gt; resolvable by using in Netscape 4&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: Struggles with large worlds. Direct3D renderer (the default) seems to cause dropped polygons (in Mod Gun and Beat Monk Bash at least) and drifting cameras (in Mod Dance Party) and wrongly rendering textures (in Dilbert animation I Think Therefore I Am). Have been unable to get software renderer to work. OpenGL renderer (HKEY_CURRENT_USER\Software\CosmoSoftware\CosmoPlayer\2.1.1\renderer = OPENGL) seems to work fine on one system, needs testing before any decision to hardcode.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: If a world has sounds but a sound has not played yet, low FPS. This seems to occur in a full install too.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: Some worlds rely on RealPlayer G2. Include in Blaxxun config? Example world: http://www.e-spaces.com/portfolio/ssg/vrml/main.wrl&lt;br /&gt;
&lt;br /&gt;
=== Tcl Plugin ===&lt;br /&gt;
https://people.apache.org/~jim/NewArchitect/webtech/1997/12/junk/index.html&lt;br /&gt;
&lt;br /&gt;
[http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.467.7944 academic paper] &lt;br /&gt;
&lt;br /&gt;
[https://www.slideshare.net/nyaocat/tcltk-12234163 Japanese presentation]&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
http://www.tcl.tk/software/plugin/download.html &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/tree?ci=tip &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/raw/installers/msi/Tclplugin-4.0.msi?name=5daace0ca3aa9cf7b3a52fde29d5b18923c46e3d&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
See https://bluepload.unstable.life/tcl-info.txt for many examples.&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
The Tcl plugin may not load unless these conditions are met:&lt;br /&gt;
# The page with the Tcl embed has to be the first page loaded by the browser (not counting about:home).&lt;br /&gt;
# The page must be allowed to complete loading without scrolling the page or moving the mouse over the embed area.&lt;br /&gt;
Tested in latest K-Meleon (non-Goanna) version on 2019-08-17.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Burster ===&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
https://web.archive.org/web/20150209071910/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=38&amp;amp;Itemid=18 &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20160421163457/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=2&amp;amp;Itemid=18&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
http://3d8bits.orgfree.com/pong/pong.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20111208123049/http://deadcyborg.com/index.html&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/*/http://geta3d.com*&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Technologies]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cezarr</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=4415</id>
		<title>Technologies to Add</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=4415"/>
		<updated>2021-01-31T02:56:45Z</updated>

		<summary type="html">&lt;p&gt;Cezarr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of web game technologies that we hope to support in the future. If you'd like to help us add one of these technologies to Flashpoint, please join the #development-chat channel in our Discord.  &lt;br /&gt;
&lt;br /&gt;
''Please add new technologies in alphanumeric order.''&lt;br /&gt;
&lt;br /&gt;
Here are some places to find more technologies to add to Flashpoint:&lt;br /&gt;
&lt;br /&gt;
[https://web.archive.org/web/20200702/http://plugindoc.mozdev.org/windows-all.html mozdev.org - Windows PluginDoc]&lt;br /&gt;
&lt;br /&gt;
[https://gist.github.com/afiestas/135cc16b2ec7a6cca4a7185b3bb38e2d GitHub Gist - a list of over 10,000 plugins]&lt;br /&gt;
&lt;br /&gt;
[http://kmext.sourceforge.net/mplug.htm K-Meleon Extensions Central]&lt;br /&gt;
&lt;br /&gt;
[http://omolini.steptail.com/mirror/win95/win95-dec96-1/plugins.html Windows95.com - Web Browser Plugins]&lt;br /&gt;
&lt;br /&gt;
== Adobe Atmosphere ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Adobe_Atmosphere&lt;br /&gt;
&lt;br /&gt;
[[https://discord.com/channels/432708847304704010/516027726851735632/779035668205928458 Logo Discussion]]&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Latest plugin: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/2.x/AtmospherePlayer216.exe&lt;br /&gt;
&lt;br /&gt;
Standalone version: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/sa_player/atmosphere_saplayer.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* http://www.1ec5.org/3d/worlds.html&lt;br /&gt;
* http://www.1ec5.org/3d/mingerworld/&lt;br /&gt;
* http://www.wedding2004.net/photography/&lt;br /&gt;
* http://amasci.com/atmos.html&lt;br /&gt;
* http://www.trucker2000.net/directory.html&lt;br /&gt;
* http://www.it-quadrat.de/atmosphere/&lt;br /&gt;
* https://web.archive.org/web/*/http://www.canoma.com/*&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;The Javascript used by Galleries doesn't seem to work in newer IE. Curation guide might need to specify replacing the gallery's Javascript with code to create the &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag. This appears to because of a use of VBScript. VBScript can be reenabled via registry, or it might be cleaner to replace the JS.&amp;lt;/del&amp;gt; VBScript and galleries work fine as-is in Flashpoint Secure Player.&lt;br /&gt;
* Some older Atmosphere worlds don't work in the plugin. Newer worlds (including galleries) won't work fully in the standalone player.&lt;br /&gt;
* Low FPS. Can seemingly be fixed by changing &amp;quot;Throttle when not active&amp;quot;. Hardware acceleration can be added by editing a text file, but it results in oddities in the tic tac toe world (http://www.it-quadrat.de/ttt/ttt3d/ttt.aer)&lt;br /&gt;
* Cannot point plugin directly at an &amp;lt;code&amp;gt;.aer&amp;lt;/code&amp;gt; file, an &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag must be used. (This is an original Adobe Atmosphere limitation)&lt;br /&gt;
* Some worlds automatically close chat. Some other worlds put useful information in the chat. The chat open/closed preference is saved, so worlds with chat should probably have some code to open chat embedded.&lt;br /&gt;
* Excessive caching may be a possibility.&lt;br /&gt;
* Stairs are tricky to climb. Could be related to missing avatars? Might want to include default avatar in htdocs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Alambik Player ==&lt;br /&gt;
&lt;br /&gt;
=== Player ===&lt;br /&gt;
http://light.alambik.com/&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
http://www.the-demo.com/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Atomic 3D / Neutron Viewer ==&lt;br /&gt;
https://web.archive.org/web/19970214041929/http://www.atomic3d.com/downmain.html&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.atomic3d.com/download/bin/*&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
[https://web.archive.org/web/20001013114053/http://www2.enecho.go.jp:80/atom/3d/index.htm lost 3D model of a nuclear power plant]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== AXEL Player ==&lt;br /&gt;
&lt;br /&gt;
=== Download ===&lt;br /&gt;
Browser Plugin: https://web.archive.org/web/20070222181629/http://www.mindavenue.com:80/downloads/AXELPlayer.exe&lt;br /&gt;
&lt;br /&gt;
Standalone Player: https://web.archive.org/web/20061127002450/http://www.mindavenue.com/DB/en/download/updates/AXELStandAlonePlayer.exe&lt;br /&gt;
&lt;br /&gt;
'''Download links for all known versions:''' https://archive.org/details/mindavenue-axel-player&lt;br /&gt;
&lt;br /&gt;
Download of plugin files and modified Basilisk-Portable.in [https://cdn.discordapp.com/attachments/516027726851735632/777357663985205248/AXELPlayer.7z Download]&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://pages.infinit.net/glsmith/Arrow/arrow_main.htm&lt;br /&gt;
* https://www.drnathbrachialplexus.com/injury/anatomy.php&lt;br /&gt;
* http://kaitischler.de/AxelPlayerAcceptanceTest/&lt;br /&gt;
* http://www.muranon.com/w3d/gallery/&lt;br /&gt;
&lt;br /&gt;
== BitPlayer (BitMagic) ==&lt;br /&gt;
&lt;br /&gt;
===About===&lt;br /&gt;
&lt;br /&gt;
Is a standalone player built with Flash and Shockwave, playing both contents.&lt;br /&gt;
&lt;br /&gt;
it downloaded files from the internet on a daily basis. things called BitGames or BitFlicks there was also ads.&lt;br /&gt;
&lt;br /&gt;
The file extension is .bm which just contains a .swf or .dcr&lt;br /&gt;
&lt;br /&gt;
There were around 2000's various files in its short life, we have only been able to save a little less then 500.&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20000408230648/http://bitmagic.com/&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
&lt;br /&gt;
bitmagic.com.au, bitmagic.org, content.ao.bitmagic.com, download.ao.bitmagic.com, download.us.bitmagic.com, www.bitmagic.com&lt;br /&gt;
&lt;br /&gt;
(most of these you might have to search for bitmagic)&lt;br /&gt;
[[https://www.netkwesties.nl/documenten/Michiel%20Frackers%20interview.pdf Michiel Frackers Interview - Co-founder]]&lt;br /&gt;
[[https://fvjole.home.xs4all.nl/bio.html Co-founder flash website]]&lt;br /&gt;
[[http://vanderwaa.com/about/ animators website]]&lt;br /&gt;
[[https://retro.nrc.nl/W2/Lab/Profiel/Netherlands/young.html more info]]&lt;br /&gt;
[[https://www.linkedin.com/authwall?trk=gf&amp;amp;trkInfo=AQEMBt8J4bv7BAAAAXXd-4n4AWm4HP_cwDwAZu-0yxBxcj12HK5hG7ol6-F6BE_KuVuR3-8XFx0X7h5p0bZPj6EbGu1-8A1PescSAdWKjcI1Dpe-z4Y83eRl_Wyzr-_UfvX-VmE=&amp;amp;originalReferer=https://www.google.com/&amp;amp;sessionRedirect=https%3A%2F%2Fca.linkedin.com%2Fin%2Fvadim-kapridov-42184925 linkedin profile]]&lt;br /&gt;
[[http://rohypnol.nl/boek-van-frackers-bitmagic-beschadigend/#more-2727 about book by cofounder]]&lt;br /&gt;
[[https://horl.yolasite.com/bitmagic.php more info 2]]&lt;br /&gt;
[[http://www.neosoft.ru/internet/dialog3.htm#bitmagic website were player could be downloaded]]&lt;br /&gt;
[[http://ivvva.ru/america.htm blog talking about various inside happenings]]&lt;br /&gt;
&lt;br /&gt;
=== Download ===&lt;br /&gt;
&lt;br /&gt;
BitMagic should be good for the next release&lt;br /&gt;
&lt;br /&gt;
Items can not be fully curated in the Curate Tab though, items will not directly play so no screen shots etc via the Curate Tab.&lt;br /&gt;
&lt;br /&gt;
[[https://cdn.discordapp.com/attachments/516027726851735632/779800983814799421/-BitMagic_Support-.7z Current support build]]&lt;br /&gt;
[[https://discord.com/channels/432708847304704010/516027726851735632/778547303110672393 Recent Discord Post]]&lt;br /&gt;
&lt;br /&gt;
Examples are included in the download&lt;br /&gt;
&lt;br /&gt;
=== Tools ===&lt;br /&gt;
&lt;br /&gt;
* [https://github.com/Sgeo/bitmagic_converter/releases/latest bitmagic_converter] extracts the Flash or Shockwave file embedded in a BitMagic file and shows metadata such as name, creator/note, and edition (which is usually a date, presumably the date it was published)&lt;br /&gt;
* [https://github.com/Sgeo/minimagic_extractor/releases/latest minimagic_extractor] extracts BitMagic .bm files from Minimagic .exes. Minimagic was a way of packaging up a BitMagic animation as a standalone executable.&lt;br /&gt;
&lt;br /&gt;
=== Curation Tutorial ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Games&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
'''Click on &amp;lt;code&amp;gt;[Expand]&amp;lt;/code&amp;gt; to show Tut →'''&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''BitPlayer (BitMagic) Curation'''&lt;br /&gt;
&lt;br /&gt;
--'''Before You Start'''--&lt;br /&gt;
&lt;br /&gt;
These are not involved to curate but we generally do suggest you start with a Flash game as your first curation.&lt;br /&gt;
&lt;br /&gt;
---'''Identifying BitPlayer Games or Animations'''---&lt;br /&gt;
&lt;br /&gt;
These were originally downloaded from the internet into its player as .bm files.  You could also export them into a .exe file to share with others.  The exe's are more common to find one the net or even on physical CDs of games.&lt;br /&gt;
&lt;br /&gt;
We have already downloaded all the games and animations from the official BitMagic websites off of Wayback that could be saved.&lt;br /&gt;
&lt;br /&gt;
--'''Curating'''--&lt;br /&gt;
&lt;br /&gt;
Due to how BitPlayer was implemented into Flashpoint, you cannot play a curation from the Curate Tab so screenshots will have to be taken either using the BitMagic Player outside of Flashpoint or by adding the game to Core via the New Game button in the Games tab.&lt;br /&gt;
&lt;br /&gt;
Bits can be games, animations, trivia, ads, etc. This was a little player for your desktop that would stream new content everyday.&lt;br /&gt;
&lt;br /&gt;
Here are what your application path and an example LaunchCommand will look like. [insert picture]&lt;br /&gt;
&lt;br /&gt;
ApplicationPath: FPSoftware\FlashpointSecurePlayer.exe&lt;br /&gt;
LaunchCommand: bitmagic &amp;quot;http://bitmagic.com/1A1.bm&amp;quot;&lt;br /&gt;
&lt;br /&gt;
--'''Wrapping It Up'''--&lt;br /&gt;
&lt;br /&gt;
Follow the proper [[Curation Format]], just like with any curation.&lt;br /&gt;
&lt;br /&gt;
Pack everything into a single .7z or .zip file and submit it to the #other-game-curations channel of the Flashpoint Discord. Use the BitPlayer emoji when submitting.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--googleon: index--&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Castle Game Engine Web Plugin ==&lt;br /&gt;
https://github.com/castle-engine/castle-engine/wiki/Web-Plugin&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Can't find C:\Program on PATH.&lt;br /&gt;
&lt;br /&gt;
Exception &amp;quot;Exception&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
windres failed, cannot create Windows resource&lt;br /&gt;
&lt;br /&gt;
=== Further notes ===&lt;br /&gt;
No precompiled builds are available yet. As such, you may have to download any of the following files to compile the plugin:&lt;br /&gt;
&lt;br /&gt;
Lazarus: https://sourceforge.net/projects/lazarus/files/Lazarus%20Windows%2032%20bits/ (it might be best to download the version with the highest version number)&lt;br /&gt;
&lt;br /&gt;
Free Pascal (included with Lazarus, but also linked to separately in case that helps get the plugin compiled): https://sourceforge.net/projects/freepascal/files/Win32/&lt;br /&gt;
&lt;br /&gt;
Castle Game Engine: https://github.com/castle-engine/castle-engine/releases/tag/snapshot&lt;br /&gt;
&lt;br /&gt;
==Flatland Rover==&lt;br /&gt;
===Player===&lt;br /&gt;
* http://original.flatland.com&lt;br /&gt;
* http://www.flatland.com&lt;br /&gt;
* http://kmext.sourceforge.net/mplugs/nprover.zip&lt;br /&gt;
&lt;br /&gt;
===Examples===&lt;br /&gt;
* http://xuriel.com/spots/&lt;br /&gt;
* http://spots.flatland.com/&lt;br /&gt;
* https://www.xml.com/pub/a/1999/01/3dml/xcube.3dml&lt;br /&gt;
* https://www.sean.co.uk/a/webdesign/3d/3dmlworld.shtm&lt;br /&gt;
* http://xuriel.com/spots/&lt;br /&gt;
* http://zonalandeducation.com/canYou3DML/one.html&lt;br /&gt;
&lt;br /&gt;
== Google Native Client ==&lt;br /&gt;
https://developer.chrome.com/native-client&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Google_Native_Client&lt;br /&gt;
&lt;br /&gt;
Slimjet 10, Used by oshaboy for testing: https://bluepload.unstable.life/slimjet10.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games ===&lt;br /&gt;
[https://www.crx4chrome.com/crx/39554/ Bomberclone]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;[https://mega.nz/folder/n5B2GQxZ#dACElxPS66W3ZYJRLECLHA Bastion Demo]&amp;lt;/s&amp;gt; (Some Assets lost)&lt;br /&gt;
&lt;br /&gt;
[https://supertux.datacivilization.com/ Super Tux]&lt;br /&gt;
&lt;br /&gt;
[https://doom.pdox.net/doom.html Doom]&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;quot;[6708:11872:0517/190417:ERROR:nacl_process_host.cc(215)] DuplicateHandle() failed&amp;quot; on Chromium 40&lt;br /&gt;
&lt;br /&gt;
.nexe &amp;lt;s&amp;gt;and .pexe&amp;lt;/s&amp;gt; files get downloaded by the browser, but don't start.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Slimjet 10 can't see the PNaCl compiler plugin when running through a proxy. (See chrome://components)&amp;lt;/s&amp;gt; (That was because the compiler was not in the user folder)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Grail ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Grail_(web_browser)&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://sourceforge.net/projects/grail/files/grail/0.6/grail-0.6.tgz/download&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://grail.sourceforge.net/demo/&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;TclError: Can't find a usable init.tcl in the following directories:&amp;quot; error when trying to run Grail &amp;lt;/s&amp;gt; (Solved)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;An exception occurred during applet loading : exceptions.TypeError: compile, argument 1: expected string without null bytes, string found&amp;quot; error on all official Grail demo applets, except for Clocks, Play A Sound File, Demos Similar to Common Java Demos, Show Grail's Applet Exception Handling, Calendar and A Little Joke. &amp;lt;/s&amp;gt; (That's because Grail can't decrypt gzipped http packets)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;An error occurred in a callback function : audiodev.error : no audio device&amp;quot; error if trying to play a sound in Play A Sound File. It's possible the audio files don't exist where they originally existed.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Old versions of Python and Tcl/Tk are required. These may work: &lt;br /&gt;
&lt;br /&gt;
Python 1.5.2: https://www.python.org/ftp/python/win32/py152.exe&lt;br /&gt;
&lt;br /&gt;
Tcl/Tk: ftp://ftp.ncnr.nist.gov/pub/cryst/gsas/win/tcltk80p2+.exe&lt;br /&gt;
&lt;br /&gt;
Alternatively, an all-in-one package can be used instead.&lt;br /&gt;
&lt;br /&gt;
All-in-one packages: https://cdn.discordapp.com/attachments/516027726851735632/711328321819902083/Grail.7z, https://cdn.discordapp.com/attachments/516027726851735632/711588211222118450/Grail_but_More_Portable.7z (more portable version)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== HTML+TIME / XHTML+SMIL ==&lt;br /&gt;
&lt;br /&gt;
* A proposal for Microsoft for including animation and interactivity in HTML: https://en.wikipedia.org/wiki/HTML%2BTIME&lt;br /&gt;
&lt;br /&gt;
* No independent download, added to Internet Explorer in IE 5.5 and removed in IE 9. X-UA-Compatible does not appear to work&lt;br /&gt;
&lt;br /&gt;
* DLLs from Windows XP + Internet Explorer 6 are installable: mstime.dll for time2, datime.dll for time&lt;br /&gt;
&lt;br /&gt;
* IE11 on Windows 10 with DLLs installed and registry entry seems to have issues with transparency.&lt;br /&gt;
&lt;br /&gt;
* IE6 via Utilu on Windows 10 bolds some stuff weirdly.&lt;br /&gt;
&lt;br /&gt;
* Ad demos are apparently older HTML+TIME syntax and only seem to run on IE5.5. Can datime.dll be unblocked on Win10 and syntax added to ensure its inclusion into the page? How large would a rewrite into XHTML+SMIL be? &lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* http://www.ludicrum.org/demos/&lt;br /&gt;
&lt;br /&gt;
* https://www.w3.org/AudioVideo/demos/XHTML-SMIL/Animate.htm&lt;br /&gt;
&lt;br /&gt;
* https://www.w3.org/AudioVideo/#demos&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Registry entry ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Windows Registry Editor Version 5.00&lt;br /&gt;
&lt;br /&gt;
[HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Internet Explorer\Default Behaviors]&lt;br /&gt;
&lt;br /&gt;
# C:\Program Files\Common Files\Microsoft Shared\VGX\vgx.dll&lt;br /&gt;
&amp;quot;VML&amp;quot;=&amp;quot;CLSID:10072CEC-8CC1-11D1-986E-00A0C955B42E&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# C:\Windows\system32\datime.dll&lt;br /&gt;
&amp;quot;TIME&amp;quot;=&amp;quot;CLSID:476c391c-3e0d-11d2-b948-00c04fa32195&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# C:\Windows\system32\mstime.dll&lt;br /&gt;
&amp;quot;TIME2&amp;quot;=&amp;quot;CLSID:17237A20-3ADB-48ec-B182-35291F115790&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# ???&lt;br /&gt;
&amp;quot;ANIM&amp;quot;=&amp;quot;CLSID:B1549E58-3894-11D2-BB7F-00A0C999C4C1&amp;quot;&lt;br /&gt;
&amp;quot;DA&amp;quot;=&amp;quot;CLSID:B1549E58-3894-11D2-BB7F-00A0C999C4C1&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== HotSauce ==&lt;br /&gt;
&lt;br /&gt;
Some kind of 3D viewer for .mcf files, which are things like sitemaps&lt;br /&gt;
&lt;br /&gt;
https://www.macintoshrepository.org/866-apple-s-hotsauce-technology-project-x-&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/HotSauce&lt;br /&gt;
&lt;br /&gt;
https://urbigenous.net/library/MCF/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970527121925fw_/http://www.hdcity.com/sample_index.html (requires a multitude of plugins)&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970703020221/http://mcf.research.apple.com/hs/sites.html&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/cdx/search?url=xspace.net&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%3A%5B45%5D&amp;amp;fl=original&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/cdx/search?url=mcf.research.apple.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%3A%5B45%5D&amp;amp;fl=original&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== igLoader ==&lt;br /&gt;
*https://www.mygamer.com/igloader-looks-to-help-indie-developers-2/&lt;br /&gt;
&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
*https://web.archive.org/web/20070913003821/http://www.igloader.com/&lt;br /&gt;
*https://web.archive.org/web/0id_/http://igloader.com/download/igLoader_setup.exe&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
*https://web.archive.org/web/20071212124018/http://www.miniclip.com/games/platypus/en/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== LiveMath ==&lt;br /&gt;
https://www.livemath.com/lmplugin/&lt;br /&gt;
&lt;br /&gt;
===Example Games/Applications===&lt;br /&gt;
&lt;br /&gt;
* https://ae.msstate.edu/vlsm/forcesys/concurrent_force_systems/livemath_examples/livemath_ex2.htm&lt;br /&gt;
* http://www.distancemath.com/preview/unit1/mvgrapher.htm&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== MDL Chime ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MDL_Chime&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: https://sites.fas.harvard.edu/~biotext/chimedemos/getplugins.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
When the plugin is installed, navigating to a page that uses the plugin immediately crashes K-Meleon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== MrSID ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MrSID&lt;br /&gt;
&lt;br /&gt;
An image compression plugin mainly used for orthophotos.&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Window on the UK, Window on the Universe (Volumes 1 &amp;amp; 2) and the plugin installer: https://archive.org/details/bnsc-wouk&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== o2c ==&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
http://www.o2c.de/en/download/o2c-download.html&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://staircon.pl/uslugiprojektowe.htm&lt;br /&gt;
* http://staircon.pl/galeria.htm&lt;br /&gt;
&lt;br /&gt;
* Package contains o2c files and installer: https://discord.com/channels/432708847304704010/516027726851735632/767757315423207484&lt;br /&gt;
* Second package with another player: https://discord.com/channels/432708847304704010/516027726851735632/768027913080930345&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Player using ocx files, but when trying run as ActiveX Control giving error &amp;quot;Registry Failed&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== O3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/O3D&lt;br /&gt;
&lt;br /&gt;
A proposal by Google for a standard 3D API for the Web. WebGL supplanted it. Google eventually wrote a WebGL version of O3D, but conversion is not automatic and the Beach demo was not converted&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
No known trustworthy downloads, although source code exists.&lt;br /&gt;
&lt;br /&gt;
https://www.zhaodll.co/n/20130417/158957.html was tested and works, but the site is sketchy.&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* https://code.google.com/archive/p/o3d/downloads&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Panda3D Plugin ==&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Panda3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: http://www.ddrose.com/~drose/plugin/install_plugin.html&lt;br /&gt;
&lt;br /&gt;
Latest runtime: https://www.panda3d.org/download/runtime-1-0-4/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
Open directory of Panda3D stuff: http://www.ddrose.com/~drose/p3d_7/&lt;br /&gt;
&lt;br /&gt;
[http://www.ddrose.com/pacbat/pacbat.html Pac-Bat] - tested and working on 2019-07-21&lt;br /&gt;
&lt;br /&gt;
[http://martinsant.net/games/dice/ Dice in a Stone Box]&lt;br /&gt;
&lt;br /&gt;
[http://a3p.sourceforge.net/play/ A3P - Acquire, Attack, Asplode, Pwn!] - tries to install Python and crashes&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Has a huge number of runtime components that are downloaded and installed on demand. They are listed here: &lt;br /&gt;
http://runtime.panda3d.org/contents.xml&lt;br /&gt;
&lt;br /&gt;
The runtime components are all available from this open directory: &lt;br /&gt;
http://runtime.panda3d.org/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Pipelight ==&lt;br /&gt;
&lt;br /&gt;
=== About ===&lt;br /&gt;
Unlike the other technologies on this list, this is not a distinct software platform. Instead, it is a browser plugin that allows Windows-only NPAPI plugins to run on Linux.&lt;br /&gt;
&lt;br /&gt;
See https://bluemaxima.org/flashpoint/datahub/Linux_Support#Pipelight for more information.&lt;br /&gt;
&lt;br /&gt;
== QuickTime VR ==&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://support.apple.com/downloads/quicktime &lt;br /&gt;
&lt;br /&gt;
http://www.oldversion.com/windows/quicktime/&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://www.virtualparks.org/scenes/ZvSeIxFqURTrIKUDkLjAFyA.html&lt;br /&gt;
&lt;br /&gt;
http://www.middlestreet.org/cabinet/sebacub.htm&lt;br /&gt;
&lt;br /&gt;
http://www.rewind.ac.uk/expanded/Narrative/BFI_422%22.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Uses the Windows system directory and is not portable.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
The latest version available on apple.com requires Visual C++ 2005 Redistributable Service Pack 1 MFC.&lt;br /&gt;
&lt;br /&gt;
Both Apple Application Support and QuickTime are required. Registry entries point to their locations.&lt;br /&gt;
&lt;br /&gt;
Registry files: [https://cdn.discordapp.com/attachments/516027726851735632/708149898729488414/apple.reg apple.reg] [https://cdn.discordapp.com/attachments/516027726851735632/708149900696617070/quicktime.reg quicktime.reg]&lt;br /&gt;
&lt;br /&gt;
Not all data in quicktime.reg is likely needed.&lt;br /&gt;
&lt;br /&gt;
In Flashpoint, Basilisk is currently configured to disable QuickTime by default to avoid conflicts.&lt;br /&gt;
&lt;br /&gt;
Some of the npqtplugin.dll files may interfere with other video/audio plugins or built-in behavior. It may make sense to have the QuickTime plugin available only when viewing a QuickTime curation. Basilisk's built-in MIME type configuration dialog can also be used to choose what plugins are used for different types of content.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rebol ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Rebol&lt;br /&gt;
&lt;br /&gt;
Plugin for a cross-platform programming language. The plugin exists for both IE and Netscape-based browsers, but may be better tested in the former. It seems like most embeds have been written expecting one or the other.&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.com/plugin/rebolb6.cab&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.net/plugin/demos/&lt;br /&gt;
&lt;br /&gt;
=== Support pack ===&lt;br /&gt;
&lt;br /&gt;
* https://cdn.discordapp.com/attachments/516027726851735632/785357102863482940/rebol_pack.7z (No logo, and only IE version)&lt;br /&gt;
&lt;br /&gt;
== Scratch ==&lt;br /&gt;
*https://scratch.mit.edu/&lt;br /&gt;
*https://en.wikipedia.org/wiki/Scratch_(programming_language)&lt;br /&gt;
&lt;br /&gt;
===About===&lt;br /&gt;
An online block-based virtual language, currently based upon Blockly, then previously Flash, and before that, Squeak 2.8. While it is possible to curate Scratch games in Flashpoint using converters and packagers, they are not in their original form.&lt;br /&gt;
&lt;br /&gt;
===Download Links===&lt;br /&gt;
* 1.4 Offline Editor: https://download.scratch.mit.edu/ScratchInstaller1.4.exe (Windows), https://download.scratch.mit.edu/MacScratch1.4.dmg (Mac), http://ubuntu.media.mit.edu/ubuntu//pool/universe/s/scratch/scratch_1.4.0.6~dfsg1-5~ubuntu12.04.1_all.deb (Linux)&lt;br /&gt;
* 2.0 Offline Editor: https://scratch.mit.edu/scratchr2/static/sa/Scratch-461.exe (Windows), https://scratch.mit.edu/scratchr2/static/sa/Scratch-461.dmg (Mac)&lt;br /&gt;
* 3 Offline Editor: https://downloads.scratch.mit.edu/desktop/Scratch%20Setup.exe (Windows), https://downloads.scratch.mit.edu/desktop/Scratch.dmg (Mac)&lt;br /&gt;
&lt;br /&gt;
===Example Applications===&lt;br /&gt;
* Wodunne's World: https://scratch.mit.edu/projects/23012/&lt;br /&gt;
* Snail Platformer v1.4: https://scratch.mit.edu/projects/91723110/&lt;br /&gt;
&lt;br /&gt;
===Problems Encountered===&lt;br /&gt;
Scratch 2 and 3 do not have Linux versions. However, it may be possible to run their respective Windows versions in Wine.&lt;br /&gt;
&lt;br /&gt;
== Sense8 WorldUp ==&lt;br /&gt;
=== Downloads ===&lt;br /&gt;
* http://www.terasoft.com/about/products.html&lt;br /&gt;
* https://web.archive.org/web/20010622064503/http://www.sense8.com/products/download.html&lt;br /&gt;
* Files from Wayback https://discord.com/channels/432708847304704010/516027726851735632/785218816711983104&lt;br /&gt;
&lt;br /&gt;
===Example Applications===&lt;br /&gt;
* http://www.cityarts.com/metaverse/&lt;br /&gt;
&lt;br /&gt;
== ThingWorld ThingViewer ==&lt;br /&gt;
&lt;br /&gt;
* Looks like they're intended to be single-asset&lt;br /&gt;
* Some Javascript mentions possible sitelocks&lt;br /&gt;
* Installer installs plugins (ActiveX and NPAPI) and a standalone viewer&lt;br /&gt;
&lt;br /&gt;
=== Downloads ===&lt;br /&gt;
* Newest version: https://web.archive.org/web/20020128084644if_/http://www.thingworld.com:80/download/ThingViewer_Install.exe&lt;br /&gt;
* ThingMaker may be on this CD: https://archive.org/details/computerbuyercd-1998-09&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://www.junkyardjake.com/Games/thingworld.htm&lt;br /&gt;
* https://web.archive.org/web/*/www.thingworld.com/* filter by .tms&lt;br /&gt;
&lt;br /&gt;
== WildTangent Web Driver ==&lt;br /&gt;
* SDK usable from Java, Javascript, VBScript&lt;br /&gt;
* Pages typically launch wthost.exe which itself uses an ActiveX plugin&lt;br /&gt;
* FlashpointProxy.dll needs to be attached to wthost.exe (currently attached to webdriver.dll)&lt;br /&gt;
* Newer version recommended by WildTangent Discord doesn't seem to support WinInet?&lt;br /&gt;
* Most games will need MS Java&lt;br /&gt;
* Antiviruses hate hate hate anything WildTangent related&lt;br /&gt;
* When producing combined webdriver+java config, be sure to only have one classpath entry&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* https://www.cs.vu.nl/~eliens/hush/archive/wt/sdk/ from the SDK. &lt;br /&gt;
* https://do2learn.com/games/safetygames/streetsafety/&lt;br /&gt;
&lt;br /&gt;
== Tulip 3D ==&lt;br /&gt;
&lt;br /&gt;
http://web.archive.org/web/20021002220716/http://www.exstream.to/&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20020928152956/http://www.tulip-software.org/&lt;br /&gt;
&lt;br /&gt;
(Note: It's unclear whether these two links reference the same plugin or two different plugins with Tulip in the name) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== X3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/X3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some X3D players: https://www.web3d.org/x3d/content/examples/X3dResources.html&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
''Examples: Scene Archives for X3D'': https://www.web3d.org/x3d/content/examples/X3dResources.html#Examples&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 loads indefinitely under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
== Xara Plugin ==&lt;br /&gt;
&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
https://web.archive.org/web/20010626161633/http://www.xara.com/downloads/plugin/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
''Website demos'' https://web.archive.org/web/19970606184251/http://www.xara.com/webformat/gallery/index.html&lt;br /&gt;
&lt;br /&gt;
== XVR ==&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&lt;br /&gt;
Could potentially be considered just another ActiveX control?&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/teaching/VE/Slides/2006-2007/week07/week07-xvr-framework.pdf&lt;br /&gt;
&lt;br /&gt;
* https://github.com/Gabryxx7/TheTower&lt;br /&gt;
&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
&lt;br /&gt;
* https://web.archive.org/web/20160513043225/http://client.vrmedia.it/XVRPlayer.cab&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/personalprojects.htm&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/publicprojects.htm &lt;br /&gt;
&lt;br /&gt;
* http://www.vrmedia.eu/demos/&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
The sample at https://web.archive.org/web/20051223071519/http://www.pureform.org/virtualGallery.htm (linked from personal projects) reportedly has Flash &amp;lt;-&amp;gt; XVR interaction. This might not be supportable in Flashpoint unless Flash can be added to Flashpoint Secure Player or an NPAPI version of XVR is found.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Technologies Already Included ==&lt;br /&gt;
===Added in Flashpoint 8.1===&lt;br /&gt;
=== Pulse3D ===&lt;br /&gt;
&lt;br /&gt;
https://www.sandyressler.com/about/library/weekly/aa122000a.htm &lt;br /&gt;
&lt;br /&gt;
https://lostmediawiki.com/Pulse_3D_(lost_3D_web_plugin_content;_1999-2001)&lt;br /&gt;
&lt;br /&gt;
Pulse3D was previously called &amp;quot;Platinum VRML.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
https://web.archive.org/web/*/http://www.pulse3d.com:80/players/english/PulsePlayerNsWin.exe &lt;br /&gt;
&lt;br /&gt;
Available from &amp;lt;code&amp;gt;MICD2001_11_NR2.iso&amp;lt;/code&amp;gt; here: http://archive.org/details/MICD200111/ &lt;br /&gt;
&lt;br /&gt;
https://bluepload.unstable.life/p3d.zip&lt;br /&gt;
&lt;br /&gt;
Installer: https://cdn.discordapp.com/attachments/516027726851735632/705092816220717086/PulseStuff.zip&lt;br /&gt;
&lt;br /&gt;
Netscape version: https://cdn.discordapp.com/attachments/516027726851735632/705175471926673468/PulseNetscape.zip&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
http://www.learningfriends.com/download.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20030705212152/http://www.digitalproducer.com/pages/protozoa.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20040204091717/http://launch.pulse3d.com/harvard/index.htm &lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/Pulse3DPWSPWCPW3Files&lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/www_02_2002 &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulse3d.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulse3d.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulsenetwork.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulsenetwork.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.dotcomix.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original dotcomix.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.muppetworld.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original muppetworld.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=barbie.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original barbie.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=nutrisystem.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original Nutrisystem.com CDX search]&lt;br /&gt;
&lt;br /&gt;
==== Notes ====&lt;br /&gt;
Browser plugins (at least the NPAPI one, didn't check ActiveX) seem to look for Pulse by using ShGetFolderPathA to find CSIDL_FLAG_CREATE | CSIDL_PROGRAM_FILES if that function exists (and if not, looking at a Registry entry).&lt;br /&gt;
&lt;br /&gt;
Some files seem to need a command sent to the plugin (for example, Fozzie needs &amp;quot;play obj=Dummy01 pkg=assets/fozzie/Package2.pws transition=0.30 heading=yes behave=joke&amp;quot;). The NPAPI version of the plugin looks like it relies on LiveConnect, which might not be supported in Basilisk.&lt;br /&gt;
&lt;br /&gt;
===Added in Flashpoint 8.2===&lt;br /&gt;
=== VRML ===&lt;br /&gt;
https://en.wikipedia.org/wiki/VRML&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
A list of some VRML players: https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: https://cosmo-player.en.softonic.com/download&lt;br /&gt;
&lt;br /&gt;
OpenVRML: https://sourceforge.net/projects/openvrml/files/&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
'''*'''; Also contains links to other places containing VRML content.&lt;br /&gt;
&lt;br /&gt;
Andrew's VRML Games and Puzzles: http://www.soc.napier.ac.uk/~andrew/vrml/&lt;br /&gt;
&lt;br /&gt;
VRML GAME'''*''': http://web.archive.org/web/20191016182344/http://www.ceres.dti.ne.jp/~kekenken/main/3d/game/game.htm&lt;br /&gt;
&lt;br /&gt;
Web3D Amusements'''*''' (The English version of VRML GAME. It has VRML programs not in the other version, which is in Japanese): http://web.archive.org/web/20191017225236/http://www.ceres.dti.ne.jp/~kekenken/main/index.html&lt;br /&gt;
&lt;br /&gt;
A Little Bit About Me: http://members.bex.net/jtcullen515/AboutMe.htm&lt;br /&gt;
&lt;br /&gt;
VRML resources for the 3E15 lecture - 14 October 1998'''*''': http://www2.cmp.uea.ac.uk/~jrk/wwwvrml.dir/public-vrml/VRMLLECTURE/&lt;br /&gt;
&lt;br /&gt;
vrml.sgi.com: http://web.archive.org/web/19980113075629/http://vrml.sgi.com/intro.html&lt;br /&gt;
&lt;br /&gt;
A list of chat worlds and games at VR Internal (on the left sidebar): https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
''Internet Archive Search: subject:&amp;quot;VRML&amp;quot;'': https://archive.org/search.php?query=subject%3A%22VRML%22&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .ac.uk addresses'''*''': https://www.google.com/search?q=VRML+site%3Aac.uk&lt;br /&gt;
&lt;br /&gt;
Floops episodes 7, 10, 24, 28, 29, 31, 36, 38 and 46 from Floops' Greatest Hits, a CD-ROM published in 1997 by Silicon Graphics: https://github.com/Sgeo/floopsArchive/tree/master/floops&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to altervista.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Aaltervista.org&lt;br /&gt;
&lt;br /&gt;
The Haunted House (created by Nekochan member nongrato): http://web.archive.org/web/20190704003702/http://sgizone.co.nf/haunted/&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to VRML archives'''*''': https://www.google.com/search?q=VRML+archive&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to gainos.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Ahttps%3A%2F%2Fgainos.org&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .edu addresses'''*''': https://www.google.com/search?q=VRML+site:edu&lt;br /&gt;
&lt;br /&gt;
Lots and Lots of VRML 1: https://bluepload.unstable.life/lotsandlotsofvrml1.7z&lt;br /&gt;
&lt;br /&gt;
All VRML worlds from Archive Team's Geocities scrape (1,985 .wrl files total) https://flashfreeze.submissions.unstable.life/geocities.7z&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
Flux Player 2.1 is stuck loading under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
Too many players with variations: Which ones should get included?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;Live3D: Crashes on page navigation&amp;lt;/del&amp;gt; resolvable by using in Netscape 4&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: Struggles with large worlds. Direct3D renderer (the default) seems to cause dropped polygons (in Mod Gun and Beat Monk Bash at least) and drifting cameras (in Mod Dance Party) and wrongly rendering textures (in Dilbert animation I Think Therefore I Am). Have been unable to get software renderer to work. OpenGL renderer (HKEY_CURRENT_USER\Software\CosmoSoftware\CosmoPlayer\2.1.1\renderer = OPENGL) seems to work fine on one system, needs testing before any decision to hardcode.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: If a world has sounds but a sound has not played yet, low FPS. This seems to occur in a full install too.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: Some worlds rely on RealPlayer G2. Include in Blaxxun config? Example world: http://www.e-spaces.com/portfolio/ssg/vrml/main.wrl&lt;br /&gt;
&lt;br /&gt;
=== Tcl Plugin ===&lt;br /&gt;
https://people.apache.org/~jim/NewArchitect/webtech/1997/12/junk/index.html&lt;br /&gt;
&lt;br /&gt;
[http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.467.7944 academic paper] &lt;br /&gt;
&lt;br /&gt;
[https://www.slideshare.net/nyaocat/tcltk-12234163 Japanese presentation]&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
http://www.tcl.tk/software/plugin/download.html &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/tree?ci=tip &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/raw/installers/msi/Tclplugin-4.0.msi?name=5daace0ca3aa9cf7b3a52fde29d5b18923c46e3d&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
See https://bluepload.unstable.life/tcl-info.txt for many examples.&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
The Tcl plugin may not load unless these conditions are met:&lt;br /&gt;
# The page with the Tcl embed has to be the first page loaded by the browser (not counting about:home).&lt;br /&gt;
# The page must be allowed to complete loading without scrolling the page or moving the mouse over the embed area.&lt;br /&gt;
Tested in latest K-Meleon (non-Goanna) version on 2019-08-17.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Burster ===&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
https://web.archive.org/web/20150209071910/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=38&amp;amp;Itemid=18 &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20160421163457/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=2&amp;amp;Itemid=18&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
http://3d8bits.orgfree.com/pong/pong.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20111208123049/http://deadcyborg.com/index.html&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/*/http://geta3d.com*&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Technologies]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cezarr</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Atmosphere_Curation&amp;diff=4406</id>
		<title>Atmosphere Curation</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Atmosphere_Curation&amp;diff=4406"/>
		<updated>2021-01-29T20:53:45Z</updated>

		<summary type="html">&lt;p&gt;Cezarr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This guide will show you how to curate Adobe Atmosphere content using Flashpoint Core.&lt;br /&gt;
&lt;br /&gt;
== Before You Start ==&lt;br /&gt;
* This tutorial will assume you've read the standard Curation Tutorial, which is highly recommended to go through. Try curating a Flash game before moving on to other platforms like Atmosphere.&lt;br /&gt;
* General list of Atmosphere worlds, most of them are offline: http://www.1ec5.org/3d/worlds.html&lt;br /&gt;
&lt;br /&gt;
== How to recognize an Atmosphere application ==&lt;br /&gt;
* It described as Adobe Atmosphere world somewhere on the site.&lt;br /&gt;
* You can see official Adobe banner, e. g. http://www.konomex.com/atmosphere/atmosphere.gif&lt;br /&gt;
&lt;br /&gt;
== Important things about Atmosphere curation ==&lt;br /&gt;
* .aer/.atmo files always need to be embedded in HTML! If original file are lost, use this:&lt;br /&gt;
* https://discord.com/channels/432708847304704010/714335844940513342/781256017211293786&lt;br /&gt;
* Mention in notes: &amp;quot;Original .html is lost, game embedded in new instead.&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Meta Fields ==&lt;br /&gt;
* Original Title - Adobe Atmosphere 3D Gallery was used a default name, when gallery don't have specified one. To distinguish galleries between them, add something? to the title e. g. Adobe Atmosphere 3D Gallery - Mancuso Cheese Company.&lt;br /&gt;
* Logo - use Viewer.png, if it wasn't lost.&lt;br /&gt;
* Date - it can be found in .aer file, MM/DD/YYYY. This is date of file creation, not always match with release date.&lt;br /&gt;
* Tags - 3D tag always fit, mostly times Virtual World also.&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
* Ignore request of files from adobe.com directory in logs.&lt;br /&gt;
* Mostly times you can ignore avatars from external sites. Player rembering last used avatar and will be ask for it in any next curation.&lt;br /&gt;
* Merge worlds as microsite if is possible (e. g. Visitable Extreme Physics (xfzx) Worlds Microsite).&lt;br /&gt;
&lt;br /&gt;
* If you have any questions/problems, ask on #vrml-chat&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Curation Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cezarr</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Atmosphere_Curation&amp;diff=4404</id>
		<title>Atmosphere Curation</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Atmosphere_Curation&amp;diff=4404"/>
		<updated>2021-01-29T16:52:51Z</updated>

		<summary type="html">&lt;p&gt;Cezarr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This guide will show you how to curate Adobe Atmosphere content using Flashpoint Core.&lt;br /&gt;
&lt;br /&gt;
== Before You Start ==&lt;br /&gt;
* This tutorial will assume you've read the standard Curation Tutorial, which is highly recommended to go through. Try curating a Flash game before moving on to other platforms like Atmosphere.&lt;br /&gt;
* General list of Atmosphere worlds, most of them are offline: http://www.1ec5.org/3d/worlds.html&lt;br /&gt;
&lt;br /&gt;
== How to recognize an Atmosphere application ==&lt;br /&gt;
* It described as Adobe Atmosphere world somewhere on the site.&lt;br /&gt;
* You can see official Adobe banner, e. g. http://www.konomex.com/atmosphere/atmosphere.gif&lt;br /&gt;
&lt;br /&gt;
== Important things about Atmosphere curation ==&lt;br /&gt;
* .aer/.atmo files always need to be embedded in HTML! If original file are lost, use this:&lt;br /&gt;
* https://discord.com/channels/432708847304704010/714335844940513342/781256017211293786&lt;br /&gt;
* Mention in notes: &amp;quot;Original .html is lost, game embedded in new instead.&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Meta Fields ==&lt;br /&gt;
* Original Title - Adobe Atmosphere 3D Gallery was used a default name, when gallery don't have specified one. To distinguish galleries between them, add something? to the title e. g. Adobe Atmosphere 3D Gallery - Mancuso Cheese Company.&lt;br /&gt;
* Logo - use Viewer.png, if it wasn't lost.&lt;br /&gt;
* Date - it can be found in .aer file, MM/DD/YYYY. This is date of file creation, not always match with release date.&lt;br /&gt;
* Tags - 3D tag always fit, mostly times Virtual World also.&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
* Ignore request of files from adobe.com directory in logs.&lt;br /&gt;
* Mostly times you can ignore avatars from external sites. Player rembering last used avatar and will be ask for it in any next curation.&lt;br /&gt;
* Merge worlds as microsite if is possible.&lt;br /&gt;
&lt;br /&gt;
* If you have any questions/problems, ask on #vrml-chat&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Curation Guides]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Cezarr</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Atmosphere_Curation&amp;diff=4402</id>
		<title>Atmosphere Curation</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Atmosphere_Curation&amp;diff=4402"/>
		<updated>2021-01-29T16:02:35Z</updated>

		<summary type="html">&lt;p&gt;Cezarr: Created page with &amp;quot;This guide will show you how to curate Adobe Atmosphere content using Flashpoint Core.  == Before You Start == * This tutorial will assume you've read the standard Curation Tu...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This guide will show you how to curate Adobe Atmosphere content using Flashpoint Core.&lt;br /&gt;
&lt;br /&gt;
== Before You Start ==&lt;br /&gt;
* This tutorial will assume you've read the standard Curation Tutorial, which is highly recommended to go through. Try curating a Flash game before moving on to other platforms like Atmosphere.&lt;br /&gt;
* General list of Atmosphere worlds, most of them are offline: http://www.1ec5.org/3d/worlds.html&lt;br /&gt;
&lt;br /&gt;
== How to recognize an Atmosphere application ==&lt;br /&gt;
* It described as Adobe Atmosphere world somewhere on the site.&lt;br /&gt;
* You can see official Adobe banner, e. g. http://www.konomex.com/atmosphere/atmosphere.gif&lt;br /&gt;
&lt;br /&gt;
== Importand things about Atmosphere curation ==&lt;br /&gt;
* .aer/.atmo files always need to be embedded in HTML! If original file are lost, use this:&lt;br /&gt;
* https://discord.com/channels/432708847304704010/714335844940513342/781256017211293786&lt;br /&gt;
* Mention in notes: &amp;quot;Original .html is lost, game embedded in new instead.&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Meta Fields ==&lt;br /&gt;
* Original Title - Adobe Atmosphere 3D Gallery was used a default name, when gallery don't have specified one. To distinguish galleries between them, add something? to the title e. g. Adobe Atmosphere 3D Gallery - Mancuso Cheese Company.&lt;br /&gt;
* Logo - use Viewer.png, if it wasn't lost.&lt;br /&gt;
* Date - it can be found in .aer file, MM/DD/YYYY. This is date of file creation, not always match with release date.&lt;br /&gt;
* Tags - 3D tag always fit, mostly times Virtual World also.&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
* Ignore request of files from adobe.com directory in logs.&lt;br /&gt;
* Mostly times you can ignore avatars from external sites. Player rembering last used avatar and will be ask for it in any next curation.&lt;br /&gt;
* Merge worlds as microsite if is possible.&lt;br /&gt;
&lt;br /&gt;
* If you have any questions/problems, ask on #vrml-chat&lt;/div&gt;</summary>
		<author><name>Cezarr</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Platforms&amp;diff=4150</id>
		<title>Platforms</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Platforms&amp;diff=4150"/>
		<updated>2021-01-09T19:38:51Z</updated>

		<summary type="html">&lt;p&gt;Cezarr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is page of all web game/animation technologies (&amp;quot;Platforms&amp;quot;) supported by Flashpoint. As of version 9.0, there are '''20 Platforms'''.&lt;br /&gt;
&lt;br /&gt;
Here's what each column in each table means:&lt;br /&gt;
* Logo: The logo that represents each technology.&lt;br /&gt;
* Short Name: The name of the technology displayed in Flashpoint Launcher.&lt;br /&gt;
* Official Name: The official name(s) of the technology. Useful for searching for information about the technology or looking for games online.&lt;br /&gt;
* Entry Count: Number of game/animations for this technology in Flashpoint. Only updated every once in a while, so it may not be 100% accurate.&lt;br /&gt;
* Default Application: The path to the default application used to launch a game of this technology.&lt;br /&gt;
* Curation Tutorial: A link to a curation tutorial for this technology. Some tutorials are not available yet, so please help create them if you can!&lt;br /&gt;
* Common File Extensions: List of the common file extensions associated with each platform. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Logo&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Short Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Official Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Entry Count&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Default Application&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Curation Tutorial&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;font-weight:bold;&amp;quot; | Common File Extensions&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flash Logo.png|center|20px]]&lt;br /&gt;
| Flash&lt;br /&gt;
| Adobe Flash Player&lt;br /&gt;
| 67265&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Flash\flashplayer_32_sa.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[Curation Tutorial]], [[Flash Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.swf&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:HTML5 Logo.png|center|20px]]&lt;br /&gt;
| HTML5&lt;br /&gt;
| HTML, HTML5, WebGL, or WebAssembly&lt;br /&gt;
| 5107&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[HTML5 Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.html&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.htm&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.php&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.aspx&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Shockwave Logo.png|center|20px]]&lt;br /&gt;
| Shockwave&lt;br /&gt;
| Adobe Shockwave Player&lt;br /&gt;
| 2965&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Shockwave\PJ101\SPR.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[Shockwave Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.dcr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dir&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dxr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cct&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cst&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.cxt&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Unity Logo.png|center|20px]]&lt;br /&gt;
| Unity&lt;br /&gt;
| Unity Web Player&lt;br /&gt;
| 1016&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startUnity.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[Unity Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.unity3d&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Java Logo.png|center|20px]]&lt;br /&gt;
| Java&lt;br /&gt;
| Java Applets&lt;br /&gt;
| 786&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startJava.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[Java Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.class&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.jar&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Silverlight Logo.png|center|20px]]&lt;br /&gt;
| Silverlight&lt;br /&gt;
| Microsoft Silverlight&lt;br /&gt;
| 199&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[Silverlight Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.xap&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:3DVIA Player Logo.png|center|20px]]&lt;br /&gt;
| 3DVIA Player&lt;br /&gt;
| 3DVIA Player, 3D Life Player, Virtools Player&lt;br /&gt;
| 180&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[3DVIA Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cmo&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.vmo&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.nmo&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Vitalize Logo.png|center|20px]]&lt;br /&gt;
| Vitalize&lt;br /&gt;
| Clickteam Vitalize!&lt;br /&gt;
| 176&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[Vitalize Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.ccn&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:VRML Logo.png|center|20px]]&lt;br /&gt;
| VRML&lt;br /&gt;
| VRML&lt;br /&gt;
| 156&lt;br /&gt;
| See the Curation Tutorial&lt;br /&gt;
| [[VRML Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.wrl&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.wrz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ShiVa3D Logo.png|center|20px]]&lt;br /&gt;
| ShiVa3D&lt;br /&gt;
| ShiVa3D Plugin&lt;br /&gt;
| 142&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startShiVa.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[ShiVa3D Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.stk&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Viscape Logo.png|center|20px]]&lt;br /&gt;
| Viscape&lt;br /&gt;
| Superscape Viscape&lt;br /&gt;
| 103&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startSVR.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[Viscape Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.svr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.xvr&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ssv&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:ActiveX Logo.png|center|20px]]&lt;br /&gt;
| ActiveX&lt;br /&gt;
| ''Each game generally uses its own ActiveX control name''&lt;br /&gt;
| 99&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startActiveX.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[ActiveX Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.cab&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.dll&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.ocx&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Authorware Logo.png|center|20px]]&lt;br /&gt;
| Authorware&lt;br /&gt;
| Authorware Web Player&lt;br /&gt;
| 96&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[Authorware Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.aam&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.aas&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Tcl Logo.png|center|10px]]&lt;br /&gt;
| Tcl&lt;br /&gt;
| Tcl Plugin&lt;br /&gt;
| 36&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[Tcl Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.tcl&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:3D Groove GX Logo.png|center|20px]]&lt;br /&gt;
| 3D Groove GX&lt;br /&gt;
| 3D Groove GX&lt;br /&gt;
| 32&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startGroove.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| No more games available to curate&lt;br /&gt;
| &amp;lt;code&amp;gt;.grv&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hypercosm Logo.png|center|20px]]&lt;br /&gt;
| Hypercosm&lt;br /&gt;
| Hypercosm Player&lt;br /&gt;
| 16&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[Hypercosm Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.hcvm&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:PopCap Plugin Logo.png|center|20px]]&lt;br /&gt;
| PopCap Plugin&lt;br /&gt;
| PopCap Plugin&lt;br /&gt;
| 12&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| All games already curated&lt;br /&gt;
| &amp;lt;code&amp;gt;.cab&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Burster Logo.png|center|20px]]&lt;br /&gt;
| Burster&lt;br /&gt;
| Burster Plugin&lt;br /&gt;
| 11&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startBurster.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[Burster Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.blend&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.blendz&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Pulse Logo.png|center|20px]]&lt;br /&gt;
| Pulse&lt;br /&gt;
| Pulse Player&lt;br /&gt;
| 10&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[Pulse Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.pwc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.pws&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:GoBit Logo.png|center|20px]]&lt;br /&gt;
| GoBit&lt;br /&gt;
| GoBit Games Plugin&lt;br /&gt;
| 2&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| All games already curated&lt;br /&gt;
| &amp;lt;code&amp;gt;.cab&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Atmosphere Logo.png|center|20px]]&lt;br /&gt;
| Atmosphere&lt;br /&gt;
| Adobe Atmosphere Player&lt;br /&gt;
| TBA&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startAtmo212d.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[Atmosphere Curation]]&lt;br /&gt;
| &amp;lt;code&amp;gt;.aer&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;.atmo&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Cezarr</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=VRML_Curation&amp;diff=4089</id>
		<title>VRML Curation</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=VRML_Curation&amp;diff=4089"/>
		<updated>2020-12-30T23:17:39Z</updated>

		<summary type="html">&lt;p&gt;Cezarr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This guide will show you how to curate VRML content using Flashpoint Core.&lt;br /&gt;
&lt;br /&gt;
== Before You Start ==&lt;br /&gt;
&lt;br /&gt;
This tutorial will assume you've read the standard [[Curation Tutorial]], which is highly recommended to go through. Try curating a Flash game before moving on to other platforms like VRML.&lt;br /&gt;
&lt;br /&gt;
==How to recognize a VRML application==&lt;br /&gt;
&lt;br /&gt;
* 1. VRML is usually mentioned somewhere on site (sometimes in title of an application).&lt;br /&gt;
* 2. After looking there sometimes clickling on things like links or screenshots, you will get the .wrl file.&lt;br /&gt;
&lt;br /&gt;
==How to curate a VRML application==&lt;br /&gt;
&lt;br /&gt;
Things before start:&lt;br /&gt;
* You can using MAD4FP only if you are using Core 9 or higher. If you get &amp;quot;directory contains no data&amp;quot;, manually check in browser if file is still on site.&lt;br /&gt;
* Error 304 in logs is normal.&lt;br /&gt;
* No matter the type of VRML application i.e. (model, static or animated) , which user can interact, curate it as game.&lt;br /&gt;
* Sites contains a lot of small models should be curated as miscrosite. When you doing this, add word &amp;quot;Microsite&amp;quot; after title, e. g. &amp;quot;JASON VRML Microsite&amp;quot; where &amp;quot;JASON VRML&amp;quot; is original title from site and use models titles and Alternate Title in your curation.&lt;br /&gt;
* Sometimes in .wrl file you can find informations about developer and original release date.&lt;br /&gt;
&lt;br /&gt;
There are two major versions of VRML: VRML 1.0 and VRML 2.0 aka VRML97 (this document does not discuss X3D, which can be considered version 3+ of VRML).&lt;br /&gt;
&lt;br /&gt;
VRML files are plain text or gzipped plain text. If you try to open a VRML file and it looks like gibberish, pack it to the archive by e.g. 7-zip and now click to open.&lt;br /&gt;
&lt;br /&gt;
To tell if a VRML file is 1.0 or 2.0, it's sufficient to look at the first line of the file.&lt;br /&gt;
&lt;br /&gt;
A VRML 1.0 file's first line looks like this:&lt;br /&gt;
&amp;lt;code&amp;gt;#VRML V1.0 ascii&amp;lt;/code&amp;gt;&lt;br /&gt;
Use Live3D (FPSoftware\startLive3D.bat) or CosmoPlayer (FPSoftware\startCosmo211.bat).&lt;br /&gt;
&lt;br /&gt;
A VRML 2.0 file's first line looks like this:&lt;br /&gt;
&amp;lt;code&amp;gt;#VRML V2.0 utf8&amp;lt;/code&amp;gt;&lt;br /&gt;
Use CosmoPlayer (FPSoftware\startCosmo211.bat) or Blaxxun (FPSoftware\startBlaxxun44.bat).&lt;br /&gt;
&lt;br /&gt;
Cores options for a VRML Curation shown below:&lt;br /&gt;
&lt;br /&gt;
[[File:VRMLTypes.PNG|500px|]]&lt;br /&gt;
&lt;br /&gt;
Example of a Launch Command: http://cgg.mff.cuni.cz/~jaroslav/projects/celts/world/kelti.wrl&lt;br /&gt;
&lt;br /&gt;
If working well in both, choose CosmoPlayer.&lt;br /&gt;
If you can't open file to get this information, run application by all three and choose best viewer based on the: application performance, comfort of playing and whether all assets (sounds and textures) are loaded.&lt;br /&gt;
&lt;br /&gt;
==Troubleshooting==&lt;br /&gt;
&lt;br /&gt;
VRML is mostly multiassets stuff from the beginning of the Internet. If some assets of application you are currently curating are lost, always check Wayback Machine. Rarely, but it happens that if you have couple of applications contains in one series, developers may used the same texture files for all. If you have missing asset in one application, but another contains file with identical name as this missing, you can copy this asset to application without it, but write about where comes this file in Notes is mandatory. After it, change Status from Playable to Hacked.&lt;br /&gt;
&lt;br /&gt;
'''Blaxxun issues'''&lt;br /&gt;
&lt;br /&gt;
- If textures of your application in Blaxxun are broken.&lt;br /&gt;
&lt;br /&gt;
[[File:Broken_textures.png|200px]]&lt;br /&gt;
&lt;br /&gt;
Left click and change High Speed to Hardware (last four options). To save this: left click -&amp;gt; Settings -&amp;gt; Preferences -&amp;gt; Direct3D -&amp;gt; Direct3D Driver -&amp;gt; Hardware -&amp;gt; OK.&lt;br /&gt;
&lt;br /&gt;
[[File:menu1.png|100px]] * [[File:menu2.png|200px]] * [[File:menu3.png|150px]]&lt;br /&gt;
&lt;br /&gt;
- If camera movement is very slow, change viewer to CosmoPlayer or Live3D.&lt;br /&gt;
&lt;br /&gt;
Sometimes is mentioned on site, which viewer is the best for your application. In this situation:&lt;br /&gt;
&lt;br /&gt;
- If Flashpoint supports the recommended viewer, use that viewer.&lt;br /&gt;
- If mentioned viewer doesn't supported by flashpoint - note the recommended viewer in Notes (this is mandatory) and choose another with are working best. Also, please write about it (with link to this site/viewer) on #vrml-chat on Flashpoint Discord Server.&lt;br /&gt;
&lt;br /&gt;
.wrz file - just change extension to .wrl and added both files to your curation. Described it in Notes, and change Status from Playable to Hacked.&lt;br /&gt;
&lt;br /&gt;
If you still have troubles, ask for help on #vrml-chat on Flashpoint Discord Server.&lt;br /&gt;
Currently Flashpoint doesn't support Cortona3D. It will be (hopefully) added in the future. For now sorry for the inconvenience.&lt;/div&gt;</summary>
		<author><name>Cezarr</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=VRML_Curation&amp;diff=4088</id>
		<title>VRML Curation</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=VRML_Curation&amp;diff=4088"/>
		<updated>2020-12-30T23:12:47Z</updated>

		<summary type="html">&lt;p&gt;Cezarr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This guide will show you how to curate VRML content using Flashpoint Core.&lt;br /&gt;
&lt;br /&gt;
== Before You Start ==&lt;br /&gt;
&lt;br /&gt;
This tutorial will assume you've read the standard [[Curation Tutorial]], which is highly recommended to go through. Try curating a Flash game before moving on to other platforms like VRML.&lt;br /&gt;
&lt;br /&gt;
==How to recognize a VRML application==&lt;br /&gt;
&lt;br /&gt;
* 1. VRML is usually mentioned somewhere on site (sometimes in title of an application).&lt;br /&gt;
* 2. After looking there sometimes clickling on things like links or screenshots, you will get the .wrl file.&lt;br /&gt;
&lt;br /&gt;
==How to curate a VRML application==&lt;br /&gt;
&lt;br /&gt;
Things before start:&lt;br /&gt;
* You can using MAD4FP only if you are using Core 9 or higher. If you get &amp;quot;directory contains no data&amp;quot;, manually check in browser if file is still on site.&lt;br /&gt;
* Error 304 in logs is normal.&lt;br /&gt;
* No matter the type of VRML application i.e. (model, static or animated) , which user can interact, curate it as game.&lt;br /&gt;
* Sites contains a lot of small models should be curated as miscrosite. When you doing this, add word &amp;quot;Microsite&amp;quot; after title, e. g. &amp;quot;JASON VRML Microsite&amp;quot; where &amp;quot;JASON VRML&amp;quot; is original title from site and use models titles and Alternate Title in your curation.&lt;br /&gt;
* Sometimes in .wrl file you can find informations about developer and original release date.&lt;br /&gt;
&lt;br /&gt;
There are two major versions of VRML: VRML 1.0 and VRML 2.0 aka VRML97 (this document does not discuss X3D, which can be considered version 3+ of VRML).&lt;br /&gt;
&lt;br /&gt;
VRML files are plain text or gzipped plain text. If you try to open a VRML file and it looks like gibberish, pack it to the archive by e.g. 7-zip and now click to open.&lt;br /&gt;
&lt;br /&gt;
To tell if a VRML file is 1.0 or 2.0, it's sufficient to look at the first line of the file.&lt;br /&gt;
&lt;br /&gt;
A VRML 1.0 file's first line looks like this:&lt;br /&gt;
&amp;lt;code&amp;gt;#VRML V1.0 ascii&amp;lt;/code&amp;gt;&lt;br /&gt;
Use Live3D (FPSoftware\startLive3D.bat) or CosmoPlayer (FPSoftware\startCosmo211.bat). [&amp;lt;-- I curated the MEK models without knowledge about Live3D is dedicated to VRML 1.0. I chosen Cosmo and they working perfectly in it]&lt;br /&gt;
&lt;br /&gt;
A VRML 2.0 file's first line looks like this:&lt;br /&gt;
&amp;lt;code&amp;gt;#VRML V2.0 utf8&amp;lt;/code&amp;gt;&lt;br /&gt;
Use CosmoPlayer (FPSoftware\startCosmo211.bat) or Blaxxun (FPSoftware\startBlaxxun44.bat).&lt;br /&gt;
&lt;br /&gt;
Cores options for a VRML Curation shown below:&lt;br /&gt;
&lt;br /&gt;
[[File:VRMLTypes.PNG|500px|]]&lt;br /&gt;
&lt;br /&gt;
Example of a Launch Command: http://cgg.mff.cuni.cz/~jaroslav/projects/celts/world/kelti.wrl&lt;br /&gt;
&lt;br /&gt;
If working well in both, choose CosmoPlayer.&lt;br /&gt;
If you can't open file to get this information, run application by all three and choose best viewer based on the: application performance, comfort of playing and whether all assets (sounds and textures) are loaded.&lt;br /&gt;
&lt;br /&gt;
==Troubleshooting==&lt;br /&gt;
&lt;br /&gt;
VRML is mostly multiassets stuff from the beginning of the Internet. If some assets of application you are currently curating are lost, always check Wayback Machine. Rarely, but it happens that if you have couple of applications contains in one series, developers may used the same texture files for all. If you have missing asset in one application, but another contains file with identical name as this missing, you can copy this asset to application without it, but write about where comes this file in Notes is mandatory. After it, change Status from Playable to Hacked.&lt;br /&gt;
&lt;br /&gt;
'''Blaxxun issues'''&lt;br /&gt;
&lt;br /&gt;
- If textures of your application in Blaxxun are broken.&lt;br /&gt;
&lt;br /&gt;
[[File:Broken_textures.png|200px]]&lt;br /&gt;
&lt;br /&gt;
Left click and change High Speed to Hardware (last four options). To save this: left click -&amp;gt; Settings -&amp;gt; Preferences -&amp;gt; Direct3D -&amp;gt; Direct3D Driver -&amp;gt; Hardware -&amp;gt; OK.&lt;br /&gt;
&lt;br /&gt;
[[File:menu1.png|100px]] * [[File:menu2.png|200px]] * [[File:menu3.png|150px]]&lt;br /&gt;
&lt;br /&gt;
- If camera movement is very slow, change viewer to CosmoPlayer or Live3D.&lt;br /&gt;
&lt;br /&gt;
Sometimes is mentioned on site, which viewer is the best for your application. In this situation:&lt;br /&gt;
&lt;br /&gt;
- If Flashpoint supports the recommended viewer, use that viewer.&lt;br /&gt;
- If mentioned viewer doesn't supported by flashpoint - note the recommended viewer in Notes (this is mandatory) and choose another with are working best. Also, please write about it (with link to this site/viewer) on #vrml-chat on Flashpoint Discord Server.&lt;br /&gt;
&lt;br /&gt;
.wrz file - just change extension to .wrl and added both files to your curation. Described it in Notes, and change Status from Playable to Hacked.&lt;br /&gt;
&lt;br /&gt;
If you still have troubles, ask for help on #vrml-chat on Flashpoint Discord Server.&lt;br /&gt;
Currently Flashpoint doesn't support Cortona3D. It will be (hopefully) added in the future. For now sorry for the inconvenience.&lt;/div&gt;</summary>
		<author><name>Cezarr</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=User:Cezarr&amp;diff=4030</id>
		<title>User:Cezarr</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=User:Cezarr&amp;diff=4030"/>
		<updated>2020-12-23T17:31:35Z</updated>

		<summary type="html">&lt;p&gt;Cezarr: Created page with &amp;quot;Why did you click here?&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Why did you click here?&lt;/div&gt;</summary>
		<author><name>Cezarr</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Tags&amp;diff=4028</id>
		<title>Tags</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Tags&amp;diff=4028"/>
		<updated>2020-12-23T16:42:25Z</updated>

		<summary type="html">&lt;p&gt;Cezarr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tags are used to classify and organize games in Flashpoint for easier searching.  Here, they have been organised into categories.  You may use multiple tags per game, and you can use any of the category headers from ''Action'' to ''Other'' as tags too. Tags can be applied to either games or animations, but the most common [[#Animations|Animation tags]] are listed in their own section for your convenience. If there is a tag that you feel would be useful, please ask a Staff Member on the Discord server, and we'll see if it's something that should be added.  We don't want tags to be too specific, to the point where a tag exists solely for one game.&lt;br /&gt;
&lt;br /&gt;
{{TOC_limit|limit=2}}&lt;br /&gt;
&lt;br /&gt;
== Action ==&lt;br /&gt;
These games are active and action-packed, whether they involve running, jumping, shooting, or something else.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Artillery&lt;br /&gt;
| Games where you use various weapons, setting the power and angle, to fight your enemy.&lt;br /&gt;
| Tank Wars&lt;br /&gt;
|-&lt;br /&gt;
| Brawler&lt;br /&gt;
| Progress through areas, beating up goons as you go; usually 2D.&lt;br /&gt;
| Stick Brawl&lt;br /&gt;
|-&lt;br /&gt;
| Defense&lt;br /&gt;
| Games which involve defending an area from an advancing wave of enemies&lt;br /&gt;
| Storm the House&lt;br /&gt;
|-&lt;br /&gt;
| Fighting&lt;br /&gt;
| Two characters face off using combos and special techniques.&lt;br /&gt;
| Samurai Fighters&lt;br /&gt;
|-&lt;br /&gt;
| First-Person Shooter&lt;br /&gt;
| The game is played from the point of view of the character firing the weapon.&lt;br /&gt;
| Sierra 7&lt;br /&gt;
|-&lt;br /&gt;
| Platformer&lt;br /&gt;
| Progress through one or more stages by jumping from object to object.&lt;br /&gt;
| Super Mario 63&lt;br /&gt;
|-&lt;br /&gt;
| Rail Shooter&lt;br /&gt;
| The game is played with a viewpoint that moves automatically, with no input available to the player.&lt;br /&gt;
| Xiao Xiao no. 4&lt;br /&gt;
|-&lt;br /&gt;
| Shoot 'Em Up&lt;br /&gt;
| Move freely horizontally and vertically to shoot enemies with projectiles, while avoiding theirs.&lt;br /&gt;
| Cookie Crisp Space Flight Shooter&lt;br /&gt;
|-&lt;br /&gt;
| Shooter&lt;br /&gt;
| Any game where you use guns to shoot enemies.&lt;br /&gt;
| Alien Hominid&lt;br /&gt;
|-&lt;br /&gt;
| Shooting Gallery&lt;br /&gt;
| Move your cursor to shoot targets on a usually stationary playfield, and rack up lots of points.&lt;br /&gt;
| Pokemon Shooting Range&lt;br /&gt;
|-&lt;br /&gt;
| Time-Attack&lt;br /&gt;
| A game where you try to complete a given task in the fastest time possible or within a very short time limit.&amp;lt;br/&amp;gt;Not to be confused with the Racing tag.&lt;br /&gt;
| N&lt;br /&gt;
|-&lt;br /&gt;
| Vertically-Scrolling Shooter &lt;br /&gt;
| The game is played with a playfield that scrolls from bottom to top (usually in a ship).&lt;br /&gt;
| Enigmata 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Adventure ==&lt;br /&gt;
In Adventure games, the player experiences an interactive story driven by exploration and/or puzzle solving.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Choose Your Own Adventure&lt;br /&gt;
| Choose a path at specific junctions and see where the story takes you.&lt;br /&gt;
| The Henry Stickmin Series&lt;br /&gt;
|-&lt;br /&gt;
| Dating Sim&lt;br /&gt;
| Pick options to take boys or girls on dates.&lt;br /&gt;
| SimGirls&lt;br /&gt;
|-&lt;br /&gt;
| Escape the Room&lt;br /&gt;
| A subset of the Adventure genre where you're in a single room / low amount of rooms, a general lack of story, and puzzles to solve to get out of it.&lt;br /&gt;
| Cube Escape: The Cave&lt;br /&gt;
|-&lt;br /&gt;
| Interactive Fiction&lt;br /&gt;
| A game that is primarily text, like a book. Allows you to make decisions, explore, manage stats, with buttons or commands and optionally changes the narration dynamically&lt;br /&gt;
| Forgotten&lt;br /&gt;
|-&lt;br /&gt;
| Metroidvania&lt;br /&gt;
| Adventure games that feature an interconnected world, explored by acquiring new items and unlocking new areas.&lt;br /&gt;
| Nuclear Autumn&lt;br /&gt;
|-&lt;br /&gt;
| Point and Click&lt;br /&gt;
| A specific subset of adventure games where your only controls are the mouse.&lt;br /&gt;
| Easy Joe&lt;br /&gt;
|-&lt;br /&gt;
| Roguelike&lt;br /&gt;
| You have one life.  Don't die, or you'll lose most if not all of your progress.&lt;br /&gt;
| Yet Another Roguelike&lt;br /&gt;
|-&lt;br /&gt;
| RPG&lt;br /&gt;
| Games focused less on combat and more on exploration and puzzle solving.  May or may not have detailed character stats.&lt;br /&gt;
| Sonny&lt;br /&gt;
|-&lt;br /&gt;
| Visual Novel&lt;br /&gt;
| Story based games that consist almost entirely of reading and picking choices. Often with static backgrounds and characters.&lt;br /&gt;
| I woke up next to you again.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Arcade ==&lt;br /&gt;
Arcade games have easily graspable gameplay and a focus on getting a high score.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Breakout&lt;br /&gt;
| Bounce a ball from a paddle to break all the bricks in a level.&lt;br /&gt;
| bloXplatter&lt;br /&gt;
|-&lt;br /&gt;
| Catching&lt;br /&gt;
| Collect objects that fall from the top of the screen, sometimes while avoiding obstacles, bad objects and/or not missing any of the good ones.&lt;br /&gt;
| Bubble Yum Bubble Gum Grab&lt;br /&gt;
|-&lt;br /&gt;
| Clicker&lt;br /&gt;
| A game where you primarily click to increase numbers. &lt;br /&gt;
| OSTM&lt;br /&gt;
|-&lt;br /&gt;
| Cross the Road&lt;br /&gt;
| Games based on Frogger. Get your character safely to the other side of the road. (usually played from a top down perspective).&lt;br /&gt;
| Frogger&lt;br /&gt;
|-&lt;br /&gt;
| Dodge&lt;br /&gt;
| You control a character, dodging or avoiding obstacles.&lt;br /&gt;
| Cubefield&lt;br /&gt;
|-&lt;br /&gt;
| Idle&lt;br /&gt;
| A game where numbers go up while you're away. Most of the incremental games are idle ones.&lt;br /&gt;
| Progress Quest&lt;br /&gt;
|-&lt;br /&gt;
| Launch&lt;br /&gt;
| A game where you throw your character to see how far you get. Buy upgrades to shoot yourself further next time.&amp;lt;br/&amp;gt;Not to be confused with the Toss tag.&lt;br /&gt;
| Learn to Fly&lt;br /&gt;
|-&lt;br /&gt;
| Pinball&lt;br /&gt;
| A game typically involving two paddles, a ball with realistic physics, and various objects on a play field that give you points when hit.&lt;br /&gt;
| Pinbill&lt;br /&gt;
|-&lt;br /&gt;
| Pong&lt;br /&gt;
| Games specifically based on Pong. Other paddle-based games will most likely use either the Breakout or Pinball tag.&lt;br /&gt;
| PONGS&lt;br /&gt;
|-&lt;br /&gt;
| Rhythm&lt;br /&gt;
| Press the right buttons to the beat of the music.&lt;br /&gt;
| F2Jam&lt;br /&gt;
|-&lt;br /&gt;
| Rock-Paper-Scissors&lt;br /&gt;
| A game based off the classic three-way head-to-head mind game.&lt;br /&gt;
| Pico vs. Uberkids&lt;br /&gt;
|-&lt;br /&gt;
| Runner&lt;br /&gt;
| A game that usually involves you moving down a path automatically, avoiding obstacles in order to either get a high score (endless) or finish a level.&lt;br /&gt;
| Robot Unicorn Attack&lt;br /&gt;
|-&lt;br /&gt;
| Score-Attack&lt;br /&gt;
| Your goal throughout the game is to get a high score.&lt;br /&gt;
| Starry Night&lt;br /&gt;
|-&lt;br /&gt;
| Snake&lt;br /&gt;
| Games based on Snake.&lt;br /&gt;
| Snake Classic&lt;br /&gt;
|-&lt;br /&gt;
| Stacking&lt;br /&gt;
| Games that involve stacking objects, typically while keeping them balanced.&lt;br /&gt;
| Super Stacker&lt;br /&gt;
|-&lt;br /&gt;
| Tetris&lt;br /&gt;
| Games based on Tetris. Can also be used more generally for other drop-down fast-paced puzzle games such as Puyo Puyo and Dr. Mario.&lt;br /&gt;
| Tetris 1989&lt;br /&gt;
|-&lt;br /&gt;
| Timing&lt;br /&gt;
| Similar to rhythm games, these tend to rely on non-musical, usually-visual cues and proper timing. Stacking and slacking games are popular variants.&lt;br /&gt;
| Feed the King&lt;br /&gt;
|-&lt;br /&gt;
| Toss&lt;br /&gt;
| Games where you toss or launch a character or object to destroy terrain, reach a location, or collect items. Famous examples of this tag are games based on Angry Birds.&amp;lt;br/&amp;gt;Not to be confused with the Launch tag.&lt;br /&gt;
| Soccer Kicker&lt;br /&gt;
|-&lt;br /&gt;
| Whack-A-Mole&lt;br /&gt;
| Characters will pop up on the screen (usually from holes) and the player must hit them before they disappear.&lt;br /&gt;
| Grizzly &amp;amp; the Lemmings: Whack a Lemming&lt;br /&gt;
|-&lt;br /&gt;
| Variety&lt;br /&gt;
| Mini-game collections, or games where the gameplay changes frequently.&lt;br /&gt;
| Four Second Fury&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Educational == &lt;br /&gt;
Educational games aim to teach something as you play.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Computer Science&lt;br /&gt;
| A game that teaches the player how to use computers, including how to code.&lt;br /&gt;
| Ben 10: Omnicode&lt;br /&gt;
|-&lt;br /&gt;
| First Aid&lt;br /&gt;
| A game teaches the player how to administer medical care in an emergency.&lt;br /&gt;
| Lifesaver&lt;br /&gt;
|-&lt;br /&gt;
| Geography&lt;br /&gt;
| A game that teaches the player about locations around the world.&lt;br /&gt;
| Geography Game: USA&lt;br /&gt;
|-&lt;br /&gt;
| Geometry&lt;br /&gt;
| A game that teaches the player about shapes.&lt;br /&gt;
| Ancient Greek Geometry&lt;br /&gt;
|-&lt;br /&gt;
| History&lt;br /&gt;
| A game that teaches the player historical events, places, and figures.&lt;br /&gt;
| Horrible Histories: Terrible Treasures&lt;br /&gt;
|-&lt;br /&gt;
| Language&lt;br /&gt;
| A game that helps people to learn a language.&lt;br /&gt;
| Sushi Spell&lt;br /&gt;
|-&lt;br /&gt;
| Math&lt;br /&gt;
| A game that primarily involves solving math problems.&lt;br /&gt;
| Math Shootout&lt;br /&gt;
|-&lt;br /&gt;
| Quiz&lt;br /&gt;
| A game that asks you questions about any particular subject matter. Some Quiz games are more parodical than educational, however.&lt;br /&gt;
| 50 States &lt;br /&gt;
|-&lt;br /&gt;
| Science&lt;br /&gt;
| A game that teaches a scientific field, including chemistry, biology, and physics.&lt;br /&gt;
| ARTE Science Kit: Brain Circulation &lt;br /&gt;
|-&lt;br /&gt;
| Tutorial &lt;br /&gt;
| A game that is more akin to a tutorial, showing you how to do something in an interactive fashion.&lt;br /&gt;
| Ultimate Spriting Tutorial&lt;br /&gt;
|- &lt;br /&gt;
| Typing&lt;br /&gt;
| Games that teach you to type efficiently.&lt;br /&gt;
| Icarus Proudbottom Teaches Typing! &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Puzzle ==&lt;br /&gt;
Puzzle games involve brainteasers of all types, from fast-paced matching games to hidden object puzzles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Connect the Dots&lt;br /&gt;
| Games about connecting dots, usually to make or reveal image.&lt;br /&gt;
| Խոզուկ&lt;br /&gt;
|-&lt;br /&gt;
| Find&lt;br /&gt;
| Find things that are hidden within the larger picture, or find differences between pictures.&lt;br /&gt;
| Pocket Creature ~Hidden Objects~&lt;br /&gt;
|-&lt;br /&gt;
| Jigsaw&lt;br /&gt;
| Classic style of puzzle where you have differently shaped pieces and need to put them in the right spots.&lt;br /&gt;
| Ice-Age 4 Jigsaw Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Lemmings&lt;br /&gt;
| Use a set of tools per level to guide marching characters from point A to point B.&lt;br /&gt;
| Oreo O's Creme Team Journey&lt;br /&gt;
|-&lt;br /&gt;
| Logic&lt;br /&gt;
| Follow a set of rules, whether explained or not, and use methodical thinking to solve puzzles. Usually has no game-over criteria or time limit.&lt;br /&gt;
| 3D Logic 2&lt;br /&gt;
|-&lt;br /&gt;
| Marble Popper&lt;br /&gt;
| Shoot a round, small object at others of its kind to match groups of the same color, whether in a large mass as in Puzzle Bobble, or along a trail as in Zuma.&lt;br /&gt;
| Coba&lt;br /&gt;
|-&lt;br /&gt;
| Matching&lt;br /&gt;
| Games where you match groups of similar objects together.&lt;br /&gt;
| Ores&lt;br /&gt;
|-&lt;br /&gt;
| Match-3&lt;br /&gt;
| Swap and move objects around to match colours/shapes in lines.&lt;br /&gt;
| Bejeweled&lt;br /&gt;
|-&lt;br /&gt;
| Maze&lt;br /&gt;
| A game where you traverse or solve mazes.&lt;br /&gt;
| Grow Maze&lt;br /&gt;
|-&lt;br /&gt;
| Memory&lt;br /&gt;
| Games that require using your memory to constantly remember in-game information, such as the level layout or a sequence of inputs. Memory-match and simon-says games fit this tag.&lt;br /&gt;
| &amp;quot;Elephants Never Forget!&amp;quot; Memory Game&lt;br /&gt;
|-&lt;br /&gt;
| Sequential&lt;br /&gt;
| Games where you have to add items in the correct order to the playing field to ensure that they interact with eachother properly and evolve to their max level.&lt;br /&gt;
| GROW Island&lt;br /&gt;
|-&lt;br /&gt;
| Sliding&lt;br /&gt;
| Slide squares or blocks along a grid to create an image or free a specific tile.&lt;br /&gt;
| 8 Square Slider&lt;br /&gt;
|-&lt;br /&gt;
| Sokoban&lt;br /&gt;
| Games that involve pushing boxes around an area into specific locations.&lt;br /&gt;
| Aggressive Sokoban&lt;br /&gt;
|-&lt;br /&gt;
| Stealth&lt;br /&gt;
| The player must move around discreetly to avoid being detected by enemy entities.&lt;br /&gt;
| The Classroom&lt;br /&gt;
|-&lt;br /&gt;
| Sudoku&lt;br /&gt;
| A grid-based game where the goal is to have each row, column and grid of nine boxes be filled with unique values.&lt;br /&gt;
| Just Sudoku&lt;br /&gt;
|-&lt;br /&gt;
| Word&lt;br /&gt;
| Games based on anagrams, crosswords, or similar material, or games that involve manipulating words.&lt;br /&gt;
| Bookworm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Simulation ==&lt;br /&gt;
This type of a game attempts to simulate something from real life, like a card game or just walking around.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Card&lt;br /&gt;
| Games where the gameplay revolves around using cards.&lt;br /&gt;
| Solitaire&lt;br /&gt;
|-&lt;br /&gt;
| Cooking&lt;br /&gt;
| Games that revolve around cooking food.&lt;br /&gt;
| Cooking Academy&lt;br /&gt;
|-&lt;br /&gt;
| Driving&lt;br /&gt;
| Driving games involve steering a vehicle, whether to win a race, get the shortest time, or accomplish another goal.&lt;br /&gt;
| Action Driving Game&lt;br /&gt;
|-&lt;br /&gt;
| Fishing&lt;br /&gt;
| Use a rod to try to catch fish.&lt;br /&gt;
| Donald's Gone Gooey Fishing&lt;br /&gt;
|- &lt;br /&gt;
| Flying&lt;br /&gt;
| Flying, but not fighting or racing. Usually in a plane or other airborne vehicle.&lt;br /&gt;
| Into Space 2&lt;br /&gt;
|-&lt;br /&gt;
| Gambling&lt;br /&gt;
| Bet virtual money, win virtual money.&lt;br /&gt;
| Blackjack Elf&lt;br /&gt;
|-&lt;br /&gt;
| Mahjong&lt;br /&gt;
| A game based off the classic Mahjong/Shanghai solitaire tile games.&lt;br /&gt;
| NingPo MahJong&lt;br /&gt;
|-&lt;br /&gt;
| Parking&lt;br /&gt;
| Park in a precise space, using any vehicle.&lt;br /&gt;
| Docking Perfection 2&lt;br /&gt;
|-&lt;br /&gt;
| Pet&lt;br /&gt;
| A game where you take care of a pet or multiple pets.&lt;br /&gt;
| The Pets Factor - Furry Friends&lt;br /&gt;
|-&lt;br /&gt;
| Solitaire&lt;br /&gt;
| A game based off the classic solitaire/patience card games.&lt;br /&gt;
| Golf Solitaire&lt;br /&gt;
|-&lt;br /&gt;
| Surgery&lt;br /&gt;
| Any game that involves performing medical operations on characters.&lt;br /&gt;
| Elsa Heart Surgery&lt;br /&gt;
|-&lt;br /&gt;
| Tabletop&lt;br /&gt;
| Games that replicate board games, real-life or invented.&lt;br /&gt;
| Snakes and Ladders&lt;br /&gt;
|-&lt;br /&gt;
| Time Management&lt;br /&gt;
| Move resources quickly in order to reach a quota or fulfill some other objective.&lt;br /&gt;
| Diner Dash&lt;br /&gt;
|-&lt;br /&gt;
| Tycoon&lt;br /&gt;
| Manage the economy and other aspects of a business or project and expand its development.&lt;br /&gt;
| McDonald's Video Game&lt;br /&gt;
|-&lt;br /&gt;
| Virtual World&lt;br /&gt;
| Explore a 3D environment with or without goals, often used to replicate places in real life.&lt;br /&gt;
| Odakyu Virtual Railway Museum&lt;br /&gt;
|-&lt;br /&gt;
| Walking Simulator&lt;br /&gt;
| A game that involves the player exploring a world by walking around it, often while a story unfolds. (If a game involves combat, platforming, or anything more than just walking around, it usually isn't a walking simulator.) &lt;br /&gt;
| Dear Esther&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sports == &lt;br /&gt;
Sports games attempt to replicate the gameplay of physical sports. This also encompasses fictional sports such as Quidditch. A game does not have to perfectly replicate a sport, so long as it is inspired by sports.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| American Football&lt;br /&gt;
| A game where two teams attempt to carry the ball to the other end of the stadium.&lt;br /&gt;
| First Down Football&lt;br /&gt;
|-&lt;br /&gt;
| Archery&lt;br /&gt;
| The player uses a bow and arrow to hit a distant target.&lt;br /&gt;
| Ultimate Bullseye&lt;br /&gt;
|-&lt;br /&gt;
| Athletics&lt;br /&gt;
| Games that match sports defined as &amp;quot;Athletics&amp;quot; in the Olympics. This includes running, jumping, and throwing disciplines.&lt;br /&gt;
| QWOP&lt;br /&gt;
|- &lt;br /&gt;
| Baseball&lt;br /&gt;
| A game where two teams attempt to hit a ball with a bat and catch it.&lt;br /&gt;
| Pro Baseball&lt;br /&gt;
|-&lt;br /&gt;
| Basketball&lt;br /&gt;
| A game where two teams try to get a ball through a raised hoop.&lt;br /&gt;
| Spooky Hoops&lt;br /&gt;
|-&lt;br /&gt;
| Billiards&lt;br /&gt;
| A game where players try to &amp;quot;pocket&amp;quot; balls with a cue. This encompasses billiards, pool, snooker, and any other sport that uses a cue.&lt;br /&gt;
| 8 Ball Pool&lt;br /&gt;
|-&lt;br /&gt;
| Bowling&lt;br /&gt;
| The players roll a ball, intending to knock down as many pins as possible at the end of the track.&lt;br /&gt;
| Gutterball Golden Pin Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Cricket&lt;br /&gt;
| A game where one team attempts to knock off the opposing team's bails, while the other tries to score runs by hitting the ball away from the other team.&lt;br /&gt;
| Ben 10 Ultimate Alien: Cricket Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Cycling&lt;br /&gt;
| A game where the player rides a bicycle.&lt;br /&gt;
| DONUTZ Rush Hour Racer&lt;br /&gt;
|-&lt;br /&gt;
| Golf&lt;br /&gt;
| Each player attempts to get their ball to the end of a course in the fewest hits.&lt;br /&gt;
| Cartoon Cove Mini Golf&lt;br /&gt;
|-&lt;br /&gt;
| Hockey&lt;br /&gt;
| Two teams using skates attempt to get the ball or puck into the opposing goal. This encompasses Ice Hockey, Roller Hockey, and Air Hockey.&lt;br /&gt;
| Postopia Power Play&lt;br /&gt;
|-&lt;br /&gt;
| Motocross&lt;br /&gt;
| A game where a player on a bike attempts to traverse obstacles, usually with 2D physics.&lt;br /&gt;
| Dirt Bike&lt;br /&gt;
|-&lt;br /&gt;
| Racing &lt;br /&gt;
| Try to go faster than either the other drivers or the clock as you drive around a track.&lt;br /&gt;
| Cyclomaniacs&lt;br /&gt;
|- &lt;br /&gt;
| Skateboarding &lt;br /&gt;
| A game where a player uses a skateboard to either perform tricks or reach the end of a track.&lt;br /&gt;
| G Max Skateboarding&lt;br /&gt;
|- &lt;br /&gt;
| Skating &lt;br /&gt;
| A game where a player uses either ice skates or roller skates to perform tricks or reach the end of a track.&lt;br /&gt;
| Championship Figure Skating&lt;br /&gt;
|- &lt;br /&gt;
| Skiing &lt;br /&gt;
| A game where the player uses skis. This includes racing, jumping, and slalom.&lt;br /&gt;
| Downhill Skiing&lt;br /&gt;
|- &lt;br /&gt;
| Snowboarding &lt;br /&gt;
| A game where the player uses a snowboard.&lt;br /&gt;
| Chocobo's Snowboard Glide&lt;br /&gt;
|- &lt;br /&gt;
| Soccer &lt;br /&gt;
| Two teams attempt to kick the ball into the opposing goal.&lt;br /&gt;
| Toon Cup 2020&lt;br /&gt;
|- &lt;br /&gt;
| Surfing &lt;br /&gt;
| A game where the player uses a surfboard.&lt;br /&gt;
| Aussie Surf Classic&lt;br /&gt;
|- &lt;br /&gt;
| Swimming &lt;br /&gt;
| Try to go faster than either the other drivers or the clock as you drive around a track.&lt;br /&gt;
| Cyclomaniacs&lt;br /&gt;
|- &lt;br /&gt;
| Tennis &lt;br /&gt;
| Two or more players attempt to hit the ball over a net with a racket, with the goal of forcing your opponent to drop it. This also encompasses Table Tennis.&lt;br /&gt;
| TARDIS Tennis&lt;br /&gt;
|- &lt;br /&gt;
| Volleyball &lt;br /&gt;
| Two teams attempt to hit a ball so it strikes the ground of the opposing team's play area.&lt;br /&gt;
| Beach City Turbo Volleyball GP&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Strategy games come in many forms, but usually involve controlling units in an efficient way to defeat some kind of enemy.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Checkers&lt;br /&gt;
| Also called Draughts, move diagonally in order to capture opponents by jumping over them. This tag also applies to any game that has the the basic checkers ruleset.&lt;br /&gt;
| Koala Checkers&lt;br /&gt;
|-&lt;br /&gt;
| Chess&lt;br /&gt;
| A board game where you must try to capture the opponent's &amp;quot;King&amp;quot;. This tag also applies to any game that has the basic chess ruleset.&lt;br /&gt;
| Bikini Bottom Chess&lt;br /&gt;
|-&lt;br /&gt;
| Lane-Based Strategy&lt;br /&gt;
| You and your opponent have one or more lanes with which to send units down to attack each other.&lt;br /&gt;
| Plants vs. Zombies Web Version&lt;br /&gt;
|-&lt;br /&gt;
| Node-Based Strategy&lt;br /&gt;
| The player and the enemy each control 'nodes', which they can send units to and from. &lt;br /&gt;
| Tentacle Wars&lt;br /&gt;
|-&lt;br /&gt;
| Real-Time Strategy&lt;br /&gt;
| Create units and buildings, collect resources, and face an opponent who's doing the same things at the same time as you are.&lt;br /&gt;
| Creeper World: Evermore&lt;br /&gt;
|-&lt;br /&gt;
| Tower Defense&lt;br /&gt;
| Build various towers to destroy the units your enemies send against you.&lt;br /&gt;
| Bloons TD 5&lt;br /&gt;
|-&lt;br /&gt;
| Turn-Based&lt;br /&gt;
| Take turns with an opponent as you create units and buildings, move units, and order attacks.&lt;br /&gt;
| Sonny&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
If a game doesn't seem to fit anywhere else, it will probably fit in one of these tags.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Coloring&lt;br /&gt;
| Digital coloring pages.  Pick a color and color in a picture.  Like a coloring book, but in the form of a web game.&lt;br /&gt;
| SpongeBob: Coloring Book&lt;br /&gt;
|-&lt;br /&gt;
| Comic&lt;br /&gt;
| A work which shows a sequence of images or animations and delivers narration and character dialog. Not to be confused with &amp;lt;code&amp;gt;Visual Novel&amp;lt;/code&amp;gt;, which allows the player to influence the story based on their choices.&lt;br /&gt;
| Preparation - A League of Legends Parody&lt;br /&gt;
|-&lt;br /&gt;
| Demo&lt;br /&gt;
| A sample of a finished work, usually made in order to incentivize the purchase of the full version.&lt;br /&gt;
| Bee Fighter 2 Minus One&lt;br /&gt;
|-&lt;br /&gt;
| Demonstration&lt;br /&gt;
| Technical, engine, or concept demonstration. A tech demo.&lt;br /&gt;
| Ray Cast Car&lt;br /&gt;
|-&lt;br /&gt;
| Dress Up&lt;br /&gt;
| Choose outfits and hairstyles for a given character, or create an original character of your own.&lt;br /&gt;
| RPG Heroine Creator&lt;br /&gt;
|-&lt;br /&gt;
| Ecard&lt;br /&gt;
| A virtual postcard that you can send to a friend or relative's Email. Usually customizable.&lt;br /&gt;
| Savanna-gram eCard&lt;br /&gt;
|-&lt;br /&gt;
| Experimental&lt;br /&gt;
| Nontraditional games that often explore new concepts in art or gameplay.&lt;br /&gt;
| Crumbling Room&lt;br /&gt;
|-&lt;br /&gt;
| Incomplete&lt;br /&gt;
| A work which has not been completed, or mentions the possibility of future updates. A good indicator would be a version such as &amp;quot;Alpha&amp;quot; (sometimes &amp;quot;a&amp;quot; in the version number), &amp;quot;Beta&amp;quot; (sometimes &amp;quot;b&amp;quot; in the version number), or anything below a &amp;quot;1.0&amp;quot;.&lt;br /&gt;
| Bee Fighter 2 Minus One&lt;br /&gt;
|-&lt;br /&gt;
| Interactive&lt;br /&gt;
| Any work which contains minimal amounts of interaction, which doesn't fit any other tag. Most common examples would be using buttons to change scenes or images (such as slideshows). If there is dialog involved, consider using &amp;lt;code&amp;gt;Comic&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Sewer Doer&lt;br /&gt;
|-&lt;br /&gt;
| Kissing&lt;br /&gt;
| A strangely prevalent type of game where the gameplay revolves around characters kissing.&lt;br /&gt;
| Seaside Kissing&lt;br /&gt;
|-&lt;br /&gt;
| Microsite&lt;br /&gt;
| Not so much a game as an interactive website backed up from the Internet. Often exists to promote another product.&lt;br /&gt;
| J.K. Rowling Official Site&lt;br /&gt;
|-&lt;br /&gt;
| Print Studio&lt;br /&gt;
| Games where the emphasis is on printing items that may or may not be customised by the player beforehand.&lt;br /&gt;
| Print Center: Beauty and the Beast&lt;br /&gt;
|-&lt;br /&gt;
| Sandbox&lt;br /&gt;
| Games focused on creating, building, and experimenting with little restriction. Minimal objectives are set in these games, but the player can set their own.&lt;br /&gt;
| Minecraft Classic&lt;br /&gt;
|-&lt;br /&gt;
| Scene Creator&lt;br /&gt;
| Place objects, characters, and other decorations in a diorama. Like Dress Up games, but for a scene.&lt;br /&gt;
| The Disney Scene Creator games&lt;br /&gt;
|-&lt;br /&gt;
| Slacking&lt;br /&gt;
| Games where you must complete a series of tasks without being spotted or caught.&lt;br /&gt;
| Shop Class Slacking&lt;br /&gt;
|-&lt;br /&gt;
| Soundboard&lt;br /&gt;
| A collection of buttons that play sounds when pressed.&lt;br /&gt;
| Ressha Sentai ToQger Soundboard&lt;br /&gt;
|-&lt;br /&gt;
| Toy&lt;br /&gt;
| Games with no objective, things to pass the time.&lt;br /&gt;
| Interactive Buddy&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Themes ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| 3D&lt;br /&gt;
| Gameplay takes place in a 3-dimensional environment.&lt;br /&gt;
| 3D City&lt;br /&gt;
|-&lt;br /&gt;
| 3D Rendered&lt;br /&gt;
| Works that were rendered using 3D computer generated imagery. Not to be confused with &amp;lt;code&amp;gt;3D&amp;lt;/code&amp;gt;, which is used for games taking place in a 3D environment.&lt;br /&gt;
| Lightsaber Battles 3D&lt;br /&gt;
|-&lt;br /&gt;
| Advergame&lt;br /&gt;
| Games that are designed purely to promote a commercial product or brand.&lt;br /&gt;
| Postopia Cereal Factory Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Anime&lt;br /&gt;
| A game with an anime art style.&lt;br /&gt;
| Anime Character Maker 2.2&lt;br /&gt;
|-&lt;br /&gt;
| ASCII&lt;br /&gt;
| Games designed with computer characters, typically ones defined in the ASCII Character Set&lt;br /&gt;
| Caverns of Io&lt;br /&gt;
|-&lt;br /&gt;
| Cartoon&lt;br /&gt;
| Art style associated with western artists, primarily American.&lt;br /&gt;
| Amazing Horse&lt;br /&gt;
|-&lt;br /&gt;
| Christmas&lt;br /&gt;
| Games with a Christmas theme.&lt;br /&gt;
| Bloons 2: Christmas Expansion&lt;br /&gt;
|-&lt;br /&gt;
| Community Content&lt;br /&gt;
| Games with community-made content (such as custom levels) included in Flashpoint. Typically also contain some sort of editor.&lt;br /&gt;
| Happy Wheels&lt;br /&gt;
|-&lt;br /&gt;
| COVID-19&lt;br /&gt;
| Games concerning the coronavirus pandemic that began in 2019.&lt;br /&gt;
| Covid-19 the Game&lt;br /&gt;
|-&lt;br /&gt;
| Creative&lt;br /&gt;
| Anything that facilitates user-created content.&lt;br /&gt;
| Sonic Scene Creator 5&lt;br /&gt;
|-&lt;br /&gt;
| Daily&lt;br /&gt;
| A game with content that updates or changes every day.&lt;br /&gt;
| Drift n' Burn 365&lt;br /&gt;
|-&lt;br /&gt;
| Dinosaur&lt;br /&gt;
| Anything dinosaur related.&lt;br /&gt;
| Dino Hills&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy&lt;br /&gt;
| A game with a fantasy setting, such as a fairy tale.&lt;br /&gt;
| Talesworth Adventure Episode 1&lt;br /&gt;
|-&lt;br /&gt;
| Game Show&lt;br /&gt;
| A game themed after a game show such as Wheel of Fortune.&lt;br /&gt;
| Wheel of Fortune&lt;br /&gt;
|-&lt;br /&gt;
| Halloween&lt;br /&gt;
| Games with a Halloween theme.&lt;br /&gt;
| Angry Birds Halloween HD&lt;br /&gt;
|-&lt;br /&gt;
| Historical&lt;br /&gt;
| A game based on a historical event or time period.&lt;br /&gt;
| Western Front 1914&lt;br /&gt;
|-&lt;br /&gt;
| Holiday&lt;br /&gt;
| Games with holiday themes that don't fit the more specific holiday tags.&lt;br /&gt;
| Save The Easter Bunny&lt;br /&gt;
|-&lt;br /&gt;
| Horror&lt;br /&gt;
| A game that intends to provide an unsettling, creepy, spooky, scary skele-''cough'' atmosphere. Isn't exclusive to any other tag.&lt;br /&gt;
| Exmortis&lt;br /&gt;
|-&lt;br /&gt;
| Intentionally Infuriating&lt;br /&gt;
| Intentionally unfair games designed to frustrate the player.&lt;br /&gt;
| Syobon Action (Cat Mario)&lt;br /&gt;
|-&lt;br /&gt;
| Joke&lt;br /&gt;
| Games that exist solely to deliver a punchline.&lt;br /&gt;
| You Have to Burn the Rope&lt;br /&gt;
|-&lt;br /&gt;
| Level Editor&lt;br /&gt;
| Games with level editors.&lt;br /&gt;
| Warp&lt;br /&gt;
|-&lt;br /&gt;
| Live Action&lt;br /&gt;
| Games featuring real filmed actors.&lt;br /&gt;
| Sortie En Mer: A Trip Out to Sea&lt;br /&gt;
|-&lt;br /&gt;
| Music&lt;br /&gt;
| If music is a major part of gameplay, then use this tag. Can also be used with the Creative tag for music creation applications.&lt;br /&gt;
| Symphony&lt;br /&gt;
|-&lt;br /&gt;
| Physics&lt;br /&gt;
| Objects in the game are affected by real world/akin to real world forces. Often applies to Puzzle games.&lt;br /&gt;
| Red Remover&lt;br /&gt;
|-&lt;br /&gt;
| Pixel&lt;br /&gt;
| A game with a pixelated art style.&lt;br /&gt;
| Super Mario Bros. Crossover&lt;br /&gt;
|-&lt;br /&gt;
| Politics&lt;br /&gt;
| Games with political themes or featuring political figures.&lt;br /&gt;
| Good Guy With A Gun&lt;br /&gt;
|-&lt;br /&gt;
| Ragdoll&lt;br /&gt;
| Games that make use of ragdoll physics, where a character can be dragged around or fall to the ground limply.&lt;br /&gt;
| Interactive Buddy&lt;br /&gt;
|-&lt;br /&gt;
| Religious&lt;br /&gt;
| Games with religious themes, featuring religious figures, and/or based upon religious books/verses/stories.&lt;br /&gt;
| Noah's Ark Memo Game&lt;br /&gt;
|-&lt;br /&gt;
| Science Fiction&lt;br /&gt;
| A game with a futuristic or science fiction theme.&lt;br /&gt;
| Alternator&lt;br /&gt;
|-&lt;br /&gt;
| Side-Scrolling&lt;br /&gt;
| A game with a playfield that scrolls from left to right. Usually applies to shoot 'em ups or platformers.&lt;br /&gt;
| Heli Attack 3&lt;br /&gt;
|-&lt;br /&gt;
| Space&lt;br /&gt;
| Any game with an outer-space theme.&lt;br /&gt;
| Planet Cruncher&lt;br /&gt;
|-&lt;br /&gt;
| Stick&lt;br /&gt;
| Games featuring stick figure characters.&lt;br /&gt;
| Fighter's Rampage&lt;br /&gt;
|-&lt;br /&gt;
| Story-Driven&lt;br /&gt;
| Story is a major focus of the game.&lt;br /&gt;
| Detective Grimoire&lt;br /&gt;
|-&lt;br /&gt;
| Webcomic&lt;br /&gt;
| A game inside a narrative mainly presented as text/images. Not to be confused with &amp;lt;code&amp;gt;Comic&amp;lt;/code&amp;gt;.&lt;br /&gt;
| [S] John: Enter village.&lt;br /&gt;
|-&lt;br /&gt;
| Western&lt;br /&gt;
| Cowboys, six shooters and yeeing your last haw.&lt;br /&gt;
| Wild West Showdown&lt;br /&gt;
|-&lt;br /&gt;
| Zombie&lt;br /&gt;
| Any game featuring zombies (usually as enemies).&lt;br /&gt;
| The Hunt&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Content Warnings ==&lt;br /&gt;
&lt;br /&gt;
'''Tags that ''must'' be included if your game matches the criteria.'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Jumpscare&lt;br /&gt;
| Contains an abrupt image, sound, or event meant to scare or surprise. One example is ''The Scary Maze Game''.&lt;br /&gt;
|-&lt;br /&gt;
| Seizure Warning&lt;br /&gt;
| Contains flashing effects that could trigger photosensitive epilepsy.&lt;br /&gt;
|-&lt;br /&gt;
| Volume Warning&lt;br /&gt;
| Contains sudden or unexpected loud noises that could irritate one's ears.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== NSFW Content Warnings ==&lt;br /&gt;
&lt;br /&gt;
{{:NSFW Tags}}&lt;br /&gt;
&lt;br /&gt;
== Animations ==&lt;br /&gt;
&lt;br /&gt;
These tags are intended for animations, but can also be applied to games.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Action&lt;br /&gt;
| Animations that feature emphasis on dynamic movement and physical feats.&lt;br /&gt;
| Madness Combat&lt;br /&gt;
|-&lt;br /&gt;
| Advertisement&lt;br /&gt;
| Animations that are intended to sell or raise awareness about a particular product or service.&lt;br /&gt;
| Lower My Bills June 2003 Banner Ads Set 2 (United States)&lt;br /&gt;
|-&lt;br /&gt;
| Comedy&lt;br /&gt;
| Animations where the main emphasis is on humor or amusement.&lt;br /&gt;
| Mario's Castle Calamity&lt;br /&gt;
|-&lt;br /&gt;
| Drama&lt;br /&gt;
| Animations that typically feature long narratives and more serious forms of storytelling.&lt;br /&gt;
| Law of Talos&lt;br /&gt;
|-&lt;br /&gt;
| Experimental&lt;br /&gt;
| Animations that focus on exploring the medium of animation in general. Usually non-narrative.&lt;br /&gt;
| HeartCore&lt;br /&gt;
|-&lt;br /&gt;
| Informative&lt;br /&gt;
| Animations whose purpose is to educate or inform about a topic.&lt;br /&gt;
| About Catalyst Pictures LTD&lt;br /&gt;
|-&lt;br /&gt;
| Loop&lt;br /&gt;
| Animations that are typically very short and are intended to repeat indefinitely.&lt;br /&gt;
| Caramelldansen&lt;br /&gt;
|-&lt;br /&gt;
| Music Video&lt;br /&gt;
| Animations that are primarily set to or feature a piece of music as the main focus.&lt;br /&gt;
| Bested Bud: The Video&lt;br /&gt;
|-&lt;br /&gt;
| Other&lt;br /&gt;
| Animations that don't fit the other tags.&lt;br /&gt;
| A Sticks Life&lt;br /&gt;
|-&lt;br /&gt;
| Screensaver&lt;br /&gt;
| Animations that were intended to be utilized as computer screensavers.&lt;br /&gt;
| Queste Screensaver&lt;br /&gt;
|-&lt;br /&gt;
| Spam&lt;br /&gt;
| Typically low quality animations that are intentionally used to flood or spam content submissions on websites like Newgrounds.&lt;br /&gt;
| 3ear&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Franchises ==&lt;br /&gt;
&lt;br /&gt;
Tags that are associated with a particular franchise or intellectual property, web-game related or not. Note: A game or animation does not need to be ''officially'' part of a franchise for its tag to be applicable. In other words, fan-made games and animations based on a particular franchise can still use their respective franchise tag even if they weren't developed/published by the owners of the IP. At least three games in Flashpoint should be based around a franchise to warrant a tag for that franchise.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Aaahh!!! Real Monsters&lt;br /&gt;
| Aaahh!!! Real Monsters Match-Master&lt;br /&gt;
|-&lt;br /&gt;
| Ace Attorney&lt;br /&gt;
| Ace Attorney Investigations: Miles Edgeworth: Trial Edition&lt;br /&gt;
|-&lt;br /&gt;
| Adventure Time&lt;br /&gt;
| Adventure Time: Legends of OOO&lt;br /&gt;
|-&lt;br /&gt;
| All That&lt;br /&gt;
| All That Vital Information Dispenser #1&lt;br /&gt;
|-&lt;br /&gt;
| American Dragon&lt;br /&gt;
| Jake's Fire Power&lt;br /&gt;
|-&lt;br /&gt;
| Angry Birds&lt;br /&gt;
| Angry Birds Rio&lt;br /&gt;
|-&lt;br /&gt;
| Animal Crossing&lt;br /&gt;
| Animal Crossing Pattern Maker&lt;br /&gt;
|-&lt;br /&gt;
| Arthur&lt;br /&gt;
| Buster's Movie Maker&lt;br /&gt;
|-&lt;br /&gt;
| Avatar the Last Airbender&lt;br /&gt;
| Avatar: Elemental Escape&lt;br /&gt;
|-&lt;br /&gt;
| Babar&lt;br /&gt;
| Babar's Picnic Game&lt;br /&gt;
|-&lt;br /&gt;
| Bad Kitty&lt;br /&gt;
| Bad Kitty in Go-Cat-Go&lt;br /&gt;
|-&lt;br /&gt;
| Barbie&lt;br /&gt;
| Barbie in Princess Power Dress Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Barnyard&lt;br /&gt;
| Back at the Barnyard: Rip Roarin' Rodent&lt;br /&gt;
|-&lt;br /&gt;
| Batman&lt;br /&gt;
| Batman In Crime Wave&lt;br /&gt;
|-&lt;br /&gt;
| Beano&lt;br /&gt;
| The Great Beano Cake Off&lt;br /&gt;
|-&lt;br /&gt;
| Beeserker&lt;br /&gt;
| Beeserker: The Videogame!&lt;br /&gt;
|-&lt;br /&gt;
| Ben 10&lt;br /&gt;
| Ben 10 - Battle Ready&lt;br /&gt;
|-&lt;br /&gt;
| Between the Lions&lt;br /&gt;
| Lionel's Talking Gizmo!&lt;br /&gt;
|-&lt;br /&gt;
| Beyblade&lt;br /&gt;
| Beyblade Chaos&lt;br /&gt;
|-&lt;br /&gt;
| Big Nate&lt;br /&gt;
| Big Nate's Network&lt;br /&gt;
|-&lt;br /&gt;
| Blue's Clues&lt;br /&gt;
| Blue's Clues Ghost Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Bob the Builder&lt;br /&gt;
| Bob the Builder: Colour In&lt;br /&gt;
|-&lt;br /&gt;
| Bratz&lt;br /&gt;
| Bratz Fabulous Diamondz Big Night Out&lt;br /&gt;
|-&lt;br /&gt;
| Bunnicula&lt;br /&gt;
| Bunnicula: The Cursed Diamond&lt;br /&gt;
|-&lt;br /&gt;
| Bunnytown&lt;br /&gt;
| Bunnytown Ice Cream Parlor&lt;br /&gt;
|-&lt;br /&gt;
| Captain Underpants&lt;br /&gt;
| The Captain Underpants Rescue Raider 4000&lt;br /&gt;
|-&lt;br /&gt;
| Cars&lt;br /&gt;
| Cars: Lightning Speed&lt;br /&gt;
|-&lt;br /&gt;
| Castlevania&lt;br /&gt;
| Castlevania 2: Priest Battle&lt;br /&gt;
|-&lt;br /&gt;
| CatDog&lt;br /&gt;
| CatDog's All You Can't Eat Game&lt;br /&gt;
|-&lt;br /&gt;
| Charlie and Lola&lt;br /&gt;
| Lola's Fashion Flurry&lt;br /&gt;
|-&lt;br /&gt;
| Cheetos&lt;br /&gt;
| Cheetos Chase&lt;br /&gt;
|-&lt;br /&gt;
| Chowder&lt;br /&gt;
| The Great Chowder Escape&lt;br /&gt;
|-&lt;br /&gt;
| Chuck E. Cheese&lt;br /&gt;
| Chuck E. Cheese's Pizza Panic!&lt;br /&gt;
|-&lt;br /&gt;
| Chuggington&lt;br /&gt;
| Old Puffer Pete's Puzzle Panic&lt;br /&gt;
|-&lt;br /&gt;
| Clifford the Big Red Dog&lt;br /&gt;
| Clifford's Big Parade&lt;br /&gt;
|-&lt;br /&gt;
| Cocoa Puffs&lt;br /&gt;
| Cocoa Puffs Crossword&lt;br /&gt;
|-&lt;br /&gt;
| Copa Jetix&lt;br /&gt;
| A Lavanderia Copa Jetix&lt;br /&gt;
|-&lt;br /&gt;
| Crash Bandicoot&lt;br /&gt;
| Crash Tag Team Racing&lt;br /&gt;
|-&lt;br /&gt;
| Curious George&lt;br /&gt;
| Mix and Paint&lt;br /&gt;
|-&lt;br /&gt;
| Cyberchase&lt;br /&gt;
| Cyberchase: The Quest 1 &amp;amp; 2&lt;br /&gt;
|-&lt;br /&gt;
| Daniel Tiger's Neighborhood&lt;br /&gt;
| Daniel Tiger's Neighborhood: Feel the Music&lt;br /&gt;
|-&lt;br /&gt;
| Danny Phantom&lt;br /&gt;
| Danny Phantom Dueling Decks&lt;br /&gt;
|-&lt;br /&gt;
| Despicable Me&lt;br /&gt;
| Bee-Do!&lt;br /&gt;
|-&lt;br /&gt;
| Dexter's Laboratory&lt;br /&gt;
| Dexter's Labyrinth&lt;br /&gt;
|-&lt;br /&gt;
| Diary of a Wimpy Kid&lt;br /&gt;
| Old-Timey Ice Cream Parlour!&lt;br /&gt;
|-&lt;br /&gt;
| Digimon&lt;br /&gt;
| Digimon Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Dinosaur Train&lt;br /&gt;
| Buddy's A-Maze-ing Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Donkey Kong&lt;br /&gt;
| Donkey Kong&lt;br /&gt;
|-&lt;br /&gt;
| Dora the Explorer&lt;br /&gt;
| Dora's 3-D Backpack Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Ball&lt;br /&gt;
| Dragon Ball Z Tournament&lt;br /&gt;
|-&lt;br /&gt;
| DragonflyTV&lt;br /&gt;
| Nanobots&lt;br /&gt;
|-&lt;br /&gt;
| Duck Hunt&lt;br /&gt;
| Kill The Dog From Duck Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Ed, Edd n Eddy&lt;br /&gt;
| Ed, Edd n Eddy - Clash Of The Idiots&lt;br /&gt;
|-&lt;br /&gt;
| Elinor Wonders Why&lt;br /&gt;
| Elinor Wonders Why: Pond Life&lt;br /&gt;
|-&lt;br /&gt;
| Family Guy&lt;br /&gt;
| Brian's Shoot 'em Up Bar&lt;br /&gt;
|-&lt;br /&gt;
| Fanboy &amp;amp; Chum Chum&lt;br /&gt;
| Fanboy &amp;amp; Chum Chum: Bubble Trouble&lt;br /&gt;
|-&lt;br /&gt;
| Fetch! with Ruff Ruffman&lt;br /&gt;
| Fetch! Face-Off&lt;br /&gt;
|-&lt;br /&gt;
| Final Fantasy&lt;br /&gt;
| Final Fantasy Returns- Flash Game&lt;br /&gt;
|-&lt;br /&gt;
| Five Nights at Freddy's&lt;br /&gt;
| Five Nights of Love-FNAF Dating Sim&lt;br /&gt;
|-&lt;br /&gt;
| Fortnite&lt;br /&gt;
| Fortnite Dress Up Royale&lt;br /&gt;
|-&lt;br /&gt;
| Franny's Feet&lt;br /&gt;
| Shoebox Adventures: Fancy Shoes&lt;br /&gt;
|-&lt;br /&gt;
| Frozen&lt;br /&gt;
| Frozen Elsa Fire Makeover&lt;br /&gt;
|-&lt;br /&gt;
| Garfield&lt;br /&gt;
| Garfield's Comic Creator&lt;br /&gt;
|-&lt;br /&gt;
| Garoto Emoticon&lt;br /&gt;
| O Pesadelo do Garoto Emoticon (The Ring)&lt;br /&gt;
|-&lt;br /&gt;
| Grand Theft Auto&lt;br /&gt;
| Grand Theft Auto III Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Falls&lt;br /&gt;
| Gravity Falls: Rumble's Revenge&lt;br /&gt;
|-&lt;br /&gt;
| Green Lantern&lt;br /&gt;
| Crimson Clash&lt;br /&gt;
|-&lt;br /&gt;
| Half-Life&lt;br /&gt;
| Half-Life Reloaded&lt;br /&gt;
|-&lt;br /&gt;
| Handy Manny&lt;br /&gt;
| Hop Up, Jump In!&lt;br /&gt;
|-&lt;br /&gt;
| Harry Potter&lt;br /&gt;
| Harry Potter and the Chamber of Secrets&lt;br /&gt;
|-&lt;br /&gt;
| Hello Kitty&lt;br /&gt;
| Sanrio Jewel&lt;br /&gt;
|-&lt;br /&gt;
| Hot Wheels&lt;br /&gt;
| Hot Wheels Ferrari X-V Speed Trial&lt;br /&gt;
|-&lt;br /&gt;
| Homestuck&lt;br /&gt;
| [S] Cascade&lt;br /&gt;
|-&lt;br /&gt;
| Imagination Movers&lt;br /&gt;
| Warehouse Mouse in: The Bubble Room Game&lt;br /&gt;
|-&lt;br /&gt;
| Imaginext&lt;br /&gt;
| Imaginext™ You're a Firefighter&lt;br /&gt;
|-&lt;br /&gt;
| It's My Life&lt;br /&gt;
| Beat the Bully&lt;br /&gt;
|-&lt;br /&gt;
| Jake and the Never Land Pirates&lt;br /&gt;
| Jake's Heroic Race&lt;br /&gt;
|-&lt;br /&gt;
| Jimmy Neutron&lt;br /&gt;
| Jimmy Neutron Sea Minus&lt;br /&gt;
|-&lt;br /&gt;
| Johnny Bravo&lt;br /&gt;
| Johnny Bravo - Bravo Boogie&lt;br /&gt;
|-&lt;br /&gt;
| Johnny Test&lt;br /&gt;
| Johnny Test: Johnny Fu&lt;br /&gt;
|-&lt;br /&gt;
| Jungle Junction&lt;br /&gt;
| Ellyvan's Coconut Parade&lt;br /&gt;
|-&lt;br /&gt;
| Justice League&lt;br /&gt;
| Justice League: Curse of the Underworld&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider&lt;br /&gt;
| Kamen Rider ZI-O Flash Belt .8&lt;br /&gt;
|-&lt;br /&gt;
| King of the Hill&lt;br /&gt;
| King Of The Hill Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Kirby&lt;br /&gt;
| Kirby's Airride Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Lady and the Tramp&lt;br /&gt;
| Lady and the Tramp Search&lt;br /&gt;
|-&lt;br /&gt;
| Laugh &amp;amp; Learn&lt;br /&gt;
| Laugh &amp;amp; Learn™ Alphabet Game&lt;br /&gt;
|-&lt;br /&gt;
| League of Legends&lt;br /&gt;
| Preparation - A League of Legends Parody&lt;br /&gt;
|-&lt;br /&gt;
| LEGO&lt;br /&gt;
| Pepper's Skateboard Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Life Savers&lt;br /&gt;
| Life Savers Waterpark Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Little Charmers&lt;br /&gt;
| Crazy Cauldrons&lt;br /&gt;
|-&lt;br /&gt;
| Little Einsteins&lt;br /&gt;
| The Great Sky Race&lt;br /&gt;
|-&lt;br /&gt;
| Little People&lt;br /&gt;
| Little People® Favorite Friend Finder&lt;br /&gt;
|-&lt;br /&gt;
| Lloyd in Space&lt;br /&gt;
| Lloyd in Space Bonus Minute: Android Lloyd&lt;br /&gt;
|-&lt;br /&gt;
| Looney Tunes&lt;br /&gt;
| Looney Tunes Avalanche Snowboarding&lt;br /&gt;
|-&lt;br /&gt;
| M&amp;amp;M's&lt;br /&gt;
| M&amp;amp;M's Crazy Factory&lt;br /&gt;
|-&lt;br /&gt;
| Madagascar&lt;br /&gt;
| Madagascar 3 Race Across Europe&lt;br /&gt;
|-&lt;br /&gt;
| Mao Mao&lt;br /&gt;
| Mao Mao: Heroes of Pure Heart - The Perfect Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Mario Bros.&lt;br /&gt;
| Super Mario 63&lt;br /&gt;
|-&lt;br /&gt;
| Martha Speaks&lt;br /&gt;
| Skits Cooks&lt;br /&gt;
|-&lt;br /&gt;
| Maya &amp;amp; Miguel&lt;br /&gt;
| Global Groovin'&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Meet the Robinsons&lt;br /&gt;
| Meet the Robinsons Crowd Patrol&lt;br /&gt;
|-&lt;br /&gt;
| Mega Man&lt;br /&gt;
| Mega Man RPG&lt;br /&gt;
|-&lt;br /&gt;
| Metal Gear&lt;br /&gt;
| Metal Gear Awesome&lt;br /&gt;
|-&lt;br /&gt;
| Metal Slug&lt;br /&gt;
| Metal Slug Brutal&lt;br /&gt;
|-&lt;br /&gt;
| Metroid&lt;br /&gt;
| Metroid: Genesis&lt;br /&gt;
|-&lt;br /&gt;
| Mickey Mouse Clubhouse&lt;br /&gt;
| Mickey's Treasure Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Minecraft&lt;br /&gt;
| Minecraft Tower Defence 2&lt;br /&gt;
|-&lt;br /&gt;
| Mister Rogers' Neighborhood&lt;br /&gt;
| Museum Go Round&lt;br /&gt;
|-&lt;br /&gt;
| Monster High&lt;br /&gt;
| Monster High Wolf Babies&lt;br /&gt;
|-&lt;br /&gt;
| Mortal Kombat&lt;br /&gt;
| Mortal Kombat Karnage&lt;br /&gt;
|-&lt;br /&gt;
| My Little Pony&lt;br /&gt;
| My Little Pony: Applejack's Horseshoe Toss&lt;br /&gt;
|-&lt;br /&gt;
| Naruto&lt;br /&gt;
| Naruto Ninja World Storm 2&lt;br /&gt;
|-&lt;br /&gt;
| Octonauts&lt;br /&gt;
| Octonauts&lt;br /&gt;
|-&lt;br /&gt;
| Ooh, Aah &amp;amp; You&lt;br /&gt;
| Ooh &amp;amp; Aah's Coco-Nutty Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Pac-Man&lt;br /&gt;
| Pac-Man&lt;br /&gt;
|-&lt;br /&gt;
| Passatempo&lt;br /&gt;
| Clicando a Turma&lt;br /&gt;
|-&lt;br /&gt;
| Peep and the Big Wide World&lt;br /&gt;
| Hop To It!&lt;br /&gt;
|-&lt;br /&gt;
| Phineas and Ferb&lt;br /&gt;
| Phineas and Ferb in the Transport-inators of Doooom&lt;br /&gt;
|-&lt;br /&gt;
| Pocoyo&lt;br /&gt;
| Playground of Pocoyo&lt;br /&gt;
|-&lt;br /&gt;
| Pokémon&lt;br /&gt;
| Who's That Pokémon?&lt;br /&gt;
|-&lt;br /&gt;
| Popeye&lt;br /&gt;
| Popeye Baseball&lt;br /&gt;
|-&lt;br /&gt;
| Power Rangers&lt;br /&gt;
| Power Rangers in Space Red Ranger to the Rescue&lt;br /&gt;
|-&lt;br /&gt;
| Pou&lt;br /&gt;
| Pou Kitchen Slacking&lt;br /&gt;
|-&lt;br /&gt;
| Regular Show&lt;br /&gt;
| Regular Show Trash n Dash&lt;br /&gt;
|-&lt;br /&gt;
| Rudra&lt;br /&gt;
| Rudra: Boom Chik Chik Boom - Guardian of Sun City&lt;br /&gt;
|-&lt;br /&gt;
| Rugrats&lt;br /&gt;
| Rugrats Chuckie Chan&lt;br /&gt;
|-&lt;br /&gt;
| Sagwa the Chinese Siamese Cat&lt;br /&gt;
| Counting Koi&lt;br /&gt;
|-&lt;br /&gt;
| Samurai Jack&lt;br /&gt;
| Samurai Jack: Code of the Samurai&lt;br /&gt;
|-&lt;br /&gt;
| Scooby-Doo&lt;br /&gt;
| Scooby Doo! Monster Madness&lt;br /&gt;
|-&lt;br /&gt;
| Shaun the Sheep&lt;br /&gt;
| Shaun the Sheep: Home Sheep Home&lt;br /&gt;
|-&lt;br /&gt;
| Shrek&lt;br /&gt;
| Shrek 'n' Slide&lt;br /&gt;
|-&lt;br /&gt;
| Sid the Science Kid&lt;br /&gt;
| Shadow Show&lt;br /&gt;
|-&lt;br /&gt;
| Sonic the Hedgehog&lt;br /&gt;
| Ultimate Flash Sonic&lt;br /&gt;
|-&lt;br /&gt;
| Special Agent Oso&lt;br /&gt;
| Oso's Special Training Center&lt;br /&gt;
|-&lt;br /&gt;
| Spider-Man&lt;br /&gt;
| Spider-Man: City Raid&lt;br /&gt;
|-&lt;br /&gt;
| SpongeBob SquarePants&lt;br /&gt;
| The Spongebob Squarepants Movie 3D Game&lt;br /&gt;
|-&lt;br /&gt;
| Spyro the Dragon&lt;br /&gt;
| Spyro Cavern Escape&lt;br /&gt;
|-&lt;br /&gt;
| Stanley&lt;br /&gt;
| Stanley: Stanley and the Cloud Critters&lt;br /&gt;
|-&lt;br /&gt;
| Star Wars&lt;br /&gt;
| LEGO Star Wars: The Quest for R2-D2&lt;br /&gt;
|-&lt;br /&gt;
| Street Fighter&lt;br /&gt;
| Street Fighter Flash&lt;br /&gt;
|-&lt;br /&gt;
| Sue&lt;br /&gt;
| Sue Videoclip Creator&lt;br /&gt;
|-&lt;br /&gt;
| Super Why&lt;br /&gt;
| Super Why's Reading Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Talking Tom&lt;br /&gt;
| Angela and Tom Wedding Trip&lt;br /&gt;
|-&lt;br /&gt;
| Tangled&lt;br /&gt;
| Tangled Double Trouble&lt;br /&gt;
|-&lt;br /&gt;
| Teen Titans&lt;br /&gt;
| Teen Titans: Battle Blitz&lt;br /&gt;
|-&lt;br /&gt;
| Teenage Mutant Ninja Turtles&lt;br /&gt;
| Teenage Mutant Ninja Turtles Pizza Time&lt;br /&gt;
|-&lt;br /&gt;
| The Amazing World of Gumball&lt;br /&gt;
| Gumball Car Race&lt;br /&gt;
|-&lt;br /&gt;
| The Avengers&lt;br /&gt;
| The Avengers: Bunker Busters 2&lt;br /&gt;
|-&lt;br /&gt;
| The Backyardigans&lt;br /&gt;
| Backyardigans: Mission to Mars&lt;br /&gt;
|-&lt;br /&gt;
| The Cat in the Hat&lt;br /&gt;
| The Cat in the Hat Cleans This and That&lt;br /&gt;
|-&lt;br /&gt;
| The Fairly OddParents&lt;br /&gt;
| Jimmy-Timmy Power Hour 2: Co-Pilot Chaos&lt;br /&gt;
|-&lt;br /&gt;
| The Flintstones&lt;br /&gt;
| Flintstones' Bedrock Bobsleddin Blowout&lt;br /&gt;
|-&lt;br /&gt;
| The Legend of Zelda&lt;br /&gt;
| The Legend of Zelda and the Lampshade of No Real Significance&lt;br /&gt;
|-&lt;br /&gt;
| The Loud House&lt;br /&gt;
| Living Loud: Lincoln's List&lt;br /&gt;
|-&lt;br /&gt;
| The Muppets&lt;br /&gt;
| The Great Gonzo's Ridiculously Dangerous &amp;amp; Downright Foolish Stunt Game&lt;br /&gt;
|-&lt;br /&gt;
| The Mysteries of Life With Tim &amp;amp; Moby&lt;br /&gt;
| The Mysteries of Life With Tim &amp;amp; Moby: Active Transport&lt;br /&gt;
|-&lt;br /&gt;
| The Powerpuff Girls&lt;br /&gt;
| Powerpuff Girls Pillow Fight&lt;br /&gt;
|-&lt;br /&gt;
| The Simpsons&lt;br /&gt;
| The Simpsons Movie: Bart Simpson's Naked Skate&lt;br /&gt;
|-&lt;br /&gt;
| The Smurfs&lt;br /&gt;
| The Smurfs Clumsy's Central Park Dash&lt;br /&gt;
|-&lt;br /&gt;
| ThunderCats&lt;br /&gt;
| ThunderCats: Tomb of Mumm-Ra&lt;br /&gt;
|-&lt;br /&gt;
| Tom and Jerry&lt;br /&gt;
| The Tom and Jerry Show: Cheese Swipe&lt;br /&gt;
|-&lt;br /&gt;
| Touhou Project&lt;br /&gt;
| 東方悠繰録&lt;br /&gt;
|-&lt;br /&gt;
| Toy Story&lt;br /&gt;
| Toy Story Memory Game&lt;br /&gt;
|-&lt;br /&gt;
| Transformers&lt;br /&gt;
| Transformers Dark of the Moon - Hidden Objects&lt;br /&gt;
|-&lt;br /&gt;
| Turma da Mônica&lt;br /&gt;
| Guarda-Roupa da Mônica&lt;br /&gt;
|-&lt;br /&gt;
| Têtes à Claques&lt;br /&gt;
| Têtes à Claques - Le Air hockey&lt;br /&gt;
|-&lt;br /&gt;
| Undertale&lt;br /&gt;
| Bad Time Simulator (Sans Fight)&lt;br /&gt;
|-&lt;br /&gt;
| Veggietales&lt;br /&gt;
| Veggie Tales Veggie Football&lt;br /&gt;
|-&lt;br /&gt;
| VOCALOID&lt;br /&gt;
| Dress Up Vocaloid&lt;br /&gt;
|-&lt;br /&gt;
| WALL-E&lt;br /&gt;
| WALL-E: Cup Shuffle&lt;br /&gt;
|-&lt;br /&gt;
| Wild Kratts&lt;br /&gt;
| Wild Kratts: Frogfish Feast&lt;br /&gt;
|-&lt;br /&gt;
| Winx Club&lt;br /&gt;
| Winx Club Dress Me Up!&lt;br /&gt;
|-&lt;br /&gt;
| Winnie the Pooh&lt;br /&gt;
| Winnie the Pooh's Home Run Derby&lt;br /&gt;
|-&lt;br /&gt;
| Wonka&lt;br /&gt;
| Oompa-Loompa Roundup&lt;br /&gt;
|-&lt;br /&gt;
| WordGirl&lt;br /&gt;
| Synonym Toast&lt;br /&gt;
|-&lt;br /&gt;
| Wreck-It Ralph&lt;br /&gt;
| Wreck-It Ralph: Fix It Felix Jr.&lt;br /&gt;
|-&lt;br /&gt;
| X-Men&lt;br /&gt;
| Wolverine and the X-Men: M.R.D. Escape&lt;br /&gt;
|-&lt;br /&gt;
| Zootopia&lt;br /&gt;
| Zootopia Hair Salon&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Game Engines ==&lt;br /&gt;
&lt;br /&gt;
Game Engines are any programming tool used to make games at a Higher Level than using the tech directly. Note: Techs don't count as Game Engines, for example the ShiVa3D Engine is used to make ShiVa3D plugin games but ShiVa3D games shouldn't be tagged. Also if the engine has a web client, it shouldn't be tagged as that Engine, for example Tic80 shouldn't be tagged Tic80. At least three games in Flashpoint should be created in an engine to warrant a tag for that engine.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [https://ledoux.itch.io/bitsy Bitsy]&lt;br /&gt;
| Visual Game Engine by Adam Le Doux that exports to HTML5. For games &amp;quot;where you can walk around and talk to people and be somewhere&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.scirra.com/ Construct]&lt;br /&gt;
| Visual Game Engine by Scirra Ltd. Exports to HTML5. &lt;br /&gt;
|-&lt;br /&gt;
| Emulated&lt;br /&gt;
| Game is written for a system and emulated online. Please note the [[Curation Format#Banned Games|Banned Games]] because most emulated games are banned. &lt;br /&gt;
|-&lt;br /&gt;
| [http://useflashpunk.net/ FlashPunk]&lt;br /&gt;
| Game Library for Flash. &lt;br /&gt;
|-&lt;br /&gt;
| [http://flixel.org/ Flixel]&lt;br /&gt;
| Game Engine by Adam Atomic that exports to Flash. &lt;br /&gt;
|-&lt;br /&gt;
| [https://www.yoyogames.com/gamemaker GameMaker: Studio]&lt;br /&gt;
| Visual Game Engine by YoYo Games that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.gbstudio.dev/ GB Studio]&lt;br /&gt;
| Visual Game Engine by Chris Maltby for Gameboy Games. Exports to HTML5 using the Gameboy Online emulator.&lt;br /&gt;
|-&lt;br /&gt;
| [http://orteil.dashnet.org/igm/ Idle Game Maker]&lt;br /&gt;
| Visual Game Engine by Orteil and Opti for Clicker Games. Does not export but can be hosted on dashnet.org as HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [http://phaser.io/ Phaser]&lt;br /&gt;
| Game Engine and Toolkit by Photon Storm Ltd. that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.lexaloffle.com/pico-8.php Pico8]&lt;br /&gt;
| Game Engine and Toolkit by Lexaloffle that exports to HTML5. Designed for Retro style game with a 128x128 resolution.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/pixijs/pixi.js PixiJS]&lt;br /&gt;
| Game Library for HTML5 by GoodBoy Digital.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.puzzlescript.net/ PuzzleScript]&lt;br /&gt;
| Game Engine by Stephen Lavelle that exports to HTML5. Designed for Puzzle Games. &lt;br /&gt;
|-&lt;br /&gt;
| [https://scratch.mit.edu/ Scratch]&lt;br /&gt;
| Visual Game Engine by MIT that exports to Flash and HTML5. Designed for Children. &lt;br /&gt;
|-&lt;br /&gt;
| [http://stencyl.com/ Stencyl]&lt;br /&gt;
| Visual Game Engine by Jonathan Chung that exports to Flash and HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://tic.computer/ Tic-80]&lt;br /&gt;
| Game Engine and Toolkit by Nesbox that exports to HTML5. Designed for Retro style games with a 240x136 resolution. &lt;br /&gt;
|-&lt;br /&gt;
| [https://twinery.org Twine]&lt;br /&gt;
| Visual Game Engine and Toolkit by Chris Klimas that exports to HTML5. For Interactive Fiction.  &lt;br /&gt;
|-&lt;br /&gt;
| [https://unity.com/ Unity WebGL]&lt;br /&gt;
| Game Engine and Toolkit by Unity Technologies that exports to HTML5. Not to be confused with Unity Web Player.  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Cezarr</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Tags&amp;diff=4027</id>
		<title>Tags</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Tags&amp;diff=4027"/>
		<updated>2020-12-23T16:21:31Z</updated>

		<summary type="html">&lt;p&gt;Cezarr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tags are used to classify and organize games in Flashpoint for easier searching.  Here, they have been organised into categories.  You may use multiple tags per game, and you can use any of the category headers from ''Action'' to ''Other'' as tags too. Tags can be applied to either games or animations, but the most common [[#Animations|Animation tags]] are listed in their own section for your convenience. If there is a tag that you feel would be useful, please ask a Staff Member on the Discord server, and we'll see if it's something that should be added.  We don't want tags to be too specific, to the point where a tag exists solely for one game.&lt;br /&gt;
&lt;br /&gt;
{{TOC_limit|limit=2}}&lt;br /&gt;
&lt;br /&gt;
== Action ==&lt;br /&gt;
These games are active and action-packed, whether they involve running, jumping, shooting, or something else.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Artillery&lt;br /&gt;
| Games where you use various weapons, setting the power and angle, to fight your enemy.&lt;br /&gt;
| Tank Wars&lt;br /&gt;
|-&lt;br /&gt;
| Brawler&lt;br /&gt;
| Progress through areas, beating up goons as you go; usually 2D.&lt;br /&gt;
| Stick Brawl&lt;br /&gt;
|-&lt;br /&gt;
| Defense&lt;br /&gt;
| Games which involve defending an area from an advancing wave of enemies&lt;br /&gt;
| Storm the House&lt;br /&gt;
|-&lt;br /&gt;
| Fighting&lt;br /&gt;
| Two characters face off using combos and special techniques.&lt;br /&gt;
| Samurai Fighters&lt;br /&gt;
|-&lt;br /&gt;
| First-Person Shooter&lt;br /&gt;
| The game is played from the point of view of the character firing the weapon.&lt;br /&gt;
| Sierra 7&lt;br /&gt;
|-&lt;br /&gt;
| Platformer&lt;br /&gt;
| Progress through one or more stages by jumping from object to object.&lt;br /&gt;
| Super Mario 63&lt;br /&gt;
|-&lt;br /&gt;
| Rail Shooter&lt;br /&gt;
| The game is played with a viewpoint that moves automatically, with no input available to the player.&lt;br /&gt;
| Xiao Xiao no. 4&lt;br /&gt;
|-&lt;br /&gt;
| Shoot 'Em Up&lt;br /&gt;
| Move freely horizontally and vertically to shoot enemies with projectiles, while avoiding theirs.&lt;br /&gt;
| Cookie Crisp Space Flight Shooter&lt;br /&gt;
|-&lt;br /&gt;
| Shooter&lt;br /&gt;
| Any game where you use guns to shoot enemies.&lt;br /&gt;
| Alien Hominid&lt;br /&gt;
|-&lt;br /&gt;
| Shooting Gallery&lt;br /&gt;
| Move your cursor to shoot targets on a usually stationary playfield, and rack up lots of points.&lt;br /&gt;
| Pokemon Shooting Range&lt;br /&gt;
|-&lt;br /&gt;
| Time-Attack&lt;br /&gt;
| A game where you try to complete a given task in the fastest time possible or within a very short time limit.&amp;lt;br/&amp;gt;Not to be confused with the Racing tag.&lt;br /&gt;
| N&lt;br /&gt;
|-&lt;br /&gt;
| Vertically-Scrolling Shooter &lt;br /&gt;
| The game is played with a playfield that scrolls from bottom to top (usually in a ship).&lt;br /&gt;
| Enigmata 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Adventure ==&lt;br /&gt;
In Adventure games, the player experiences an interactive story driven by exploration and/or puzzle solving.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Choose Your Own Adventure&lt;br /&gt;
| Choose a path at specific junctions and see where the story takes you.&lt;br /&gt;
| The Henry Stickmin Series&lt;br /&gt;
|-&lt;br /&gt;
| Dating Sim&lt;br /&gt;
| Pick options to take boys or girls on dates.&lt;br /&gt;
| SimGirls&lt;br /&gt;
|-&lt;br /&gt;
| Escape the Room&lt;br /&gt;
| A subset of the Adventure genre where you're in a single room / low amount of rooms, a general lack of story, and puzzles to solve to get out of it.&lt;br /&gt;
| Cube Escape: The Cave&lt;br /&gt;
|-&lt;br /&gt;
| Interactive Fiction&lt;br /&gt;
| A game that is primarily text, like a book. Allows you to make decisions, explore, manage stats, with buttons or commands and optionally changes the narration dynamically&lt;br /&gt;
| Forgotten&lt;br /&gt;
|-&lt;br /&gt;
| Metroidvania&lt;br /&gt;
| Adventure games that feature an interconnected world, explored by acquiring new items and unlocking new areas.&lt;br /&gt;
| Nuclear Autumn&lt;br /&gt;
|-&lt;br /&gt;
| Point and Click&lt;br /&gt;
| A specific subset of adventure games where your only controls are the mouse.&lt;br /&gt;
| Easy Joe&lt;br /&gt;
|-&lt;br /&gt;
| Roguelike&lt;br /&gt;
| You have one life.  Don't die, or you'll lose most if not all of your progress.&lt;br /&gt;
| Yet Another Roguelike&lt;br /&gt;
|-&lt;br /&gt;
| RPG&lt;br /&gt;
| Games focused less on combat and more on exploration and puzzle solving.  May or may not have detailed character stats.&lt;br /&gt;
| Sonny&lt;br /&gt;
|-&lt;br /&gt;
| Visual Novel&lt;br /&gt;
| Story based games that consist almost entirely of reading and picking choices. Often with static backgrounds and characters.&lt;br /&gt;
| I woke up next to you again.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Arcade ==&lt;br /&gt;
Arcade games have easily graspable gameplay and a focus on getting a high score.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Breakout&lt;br /&gt;
| Bounce a ball from a paddle to break all the bricks in a level.&lt;br /&gt;
| bloXplatter&lt;br /&gt;
|-&lt;br /&gt;
| Catching&lt;br /&gt;
| Collect objects that fall from the top of the screen, sometimes while avoiding obstacles, bad objects and/or not missing any of the good ones.&lt;br /&gt;
| Bubble Yum Bubble Gum Grab&lt;br /&gt;
|-&lt;br /&gt;
| Clicker&lt;br /&gt;
| A game where you primarily click to increase numbers. &lt;br /&gt;
| OSTM&lt;br /&gt;
|-&lt;br /&gt;
| Cross the Road&lt;br /&gt;
| Games based on Frogger. Get your character safely to the other side of the road. (usually played from a top down perspective).&lt;br /&gt;
| Frogger&lt;br /&gt;
|-&lt;br /&gt;
| Dodge&lt;br /&gt;
| You control a character, dodging or avoiding obstacles.&lt;br /&gt;
| Cubefield&lt;br /&gt;
|-&lt;br /&gt;
| Idle&lt;br /&gt;
| A game where numbers go up while you're away. Most of the incremental games are idle ones.&lt;br /&gt;
| Progress Quest&lt;br /&gt;
|-&lt;br /&gt;
| Launch&lt;br /&gt;
| A game where you throw your character to see how far you get. Buy upgrades to shoot yourself further next time.&amp;lt;br/&amp;gt;Not to be confused with the Toss tag.&lt;br /&gt;
| Learn to Fly&lt;br /&gt;
|-&lt;br /&gt;
| Pinball&lt;br /&gt;
| A game typically involving two paddles, a ball with realistic physics, and various objects on a play field that give you points when hit.&lt;br /&gt;
| Pinbill&lt;br /&gt;
|-&lt;br /&gt;
| Pong&lt;br /&gt;
| Games specifically based on Pong. Other paddle-based games will most likely use either the Breakout or Pinball tag.&lt;br /&gt;
| PONGS&lt;br /&gt;
|-&lt;br /&gt;
| Rhythm&lt;br /&gt;
| Press the right buttons to the beat of the music.&lt;br /&gt;
| F2Jam&lt;br /&gt;
|-&lt;br /&gt;
| Rock-Paper-Scissors&lt;br /&gt;
| A game based off the classic three-way head-to-head mind game.&lt;br /&gt;
| Pico vs. Uberkids&lt;br /&gt;
|-&lt;br /&gt;
| Runner&lt;br /&gt;
| A game that usually involves you moving down a path automatically, avoiding obstacles in order to either get a high score (endless) or finish a level.&lt;br /&gt;
| Robot Unicorn Attack&lt;br /&gt;
|-&lt;br /&gt;
| Score-Attack&lt;br /&gt;
| Your goal throughout the game is to get a high score.&lt;br /&gt;
| Starry Night&lt;br /&gt;
|-&lt;br /&gt;
| Snake&lt;br /&gt;
| Games based on Snake.&lt;br /&gt;
| Snake Classic&lt;br /&gt;
|-&lt;br /&gt;
| Stacking&lt;br /&gt;
| Games that involve stacking objects, typically while keeping them balanced.&lt;br /&gt;
| Super Stacker&lt;br /&gt;
|-&lt;br /&gt;
| Tetris&lt;br /&gt;
| Games based on Tetris. Can also be used more generally for other drop-down fast-paced puzzle games such as Puyo Puyo and Dr. Mario.&lt;br /&gt;
| Tetris 1989&lt;br /&gt;
|-&lt;br /&gt;
| Timing&lt;br /&gt;
| Similar to rhythm games, these tend to rely on non-musical, usually-visual cues and proper timing. Stacking and slacking games are popular variants.&lt;br /&gt;
| Feed the King&lt;br /&gt;
|-&lt;br /&gt;
| Toss&lt;br /&gt;
| Games where you toss or launch a character or object to destroy terrain, reach a location, or collect items. Famous examples of this tag are games based on Angry Birds.&amp;lt;br/&amp;gt;Not to be confused with the Launch tag.&lt;br /&gt;
| Soccer Kicker&lt;br /&gt;
|-&lt;br /&gt;
| Whack-A-Mole&lt;br /&gt;
| Characters will pop up on the screen (usually from holes) and the player must hit them before they disappear.&lt;br /&gt;
| Grizzly &amp;amp; the Lemmings: Whack a Lemming&lt;br /&gt;
|-&lt;br /&gt;
| Variety&lt;br /&gt;
| Mini-game collections, or games where the gameplay changes frequently.&lt;br /&gt;
| Four Second Fury&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Educational == &lt;br /&gt;
Educational games aim to teach something as you play.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Computer Science&lt;br /&gt;
| A game that teaches the player how to use computers, including how to code.&lt;br /&gt;
| Ben 10: Omnicode&lt;br /&gt;
|-&lt;br /&gt;
| First Aid&lt;br /&gt;
| A game teaches the player how to administer medical care in an emergency.&lt;br /&gt;
| Lifesaver&lt;br /&gt;
|-&lt;br /&gt;
| Geography&lt;br /&gt;
| A game that teaches the player about locations around the world.&lt;br /&gt;
| Geography Game: USA&lt;br /&gt;
|-&lt;br /&gt;
| Geometry&lt;br /&gt;
| A game that teaches the player about shapes.&lt;br /&gt;
| Ancient Greek Geometry&lt;br /&gt;
|-&lt;br /&gt;
| History&lt;br /&gt;
| A game that teaches the player historical events, places, and figures.&lt;br /&gt;
| Horrible Histories: Terrible Treasures&lt;br /&gt;
|-&lt;br /&gt;
| Language&lt;br /&gt;
| A game that helps people to learn a language.&lt;br /&gt;
| Sushi Spell&lt;br /&gt;
|-&lt;br /&gt;
| Math&lt;br /&gt;
| A game that primarily involves solving math problems.&lt;br /&gt;
| Math Shootout&lt;br /&gt;
|-&lt;br /&gt;
| Quiz&lt;br /&gt;
| A game that asks you questions about any particular subject matter. Some Quiz games are more parodical than educational, however.&lt;br /&gt;
| 50 States &lt;br /&gt;
|-&lt;br /&gt;
| Science&lt;br /&gt;
| A game that teaches a scientific field, including chemistry, biology, and physics.&lt;br /&gt;
| ARTE Science Kit: Brain Circulation &lt;br /&gt;
|-&lt;br /&gt;
| Tutorial &lt;br /&gt;
| A game that is more akin to a tutorial, showing you how to do something in an interactive fashion.&lt;br /&gt;
| Ultimate Spriting Tutorial&lt;br /&gt;
|- &lt;br /&gt;
| Typing&lt;br /&gt;
| Games that teach you to type efficiently.&lt;br /&gt;
| Icarus Proudbottom Teaches Typing! &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Puzzle ==&lt;br /&gt;
Puzzle games involve brainteasers of all types, from fast-paced matching games to hidden object puzzles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Connect the Dots&lt;br /&gt;
| Games about connecting dots to make or reveal image.&lt;br /&gt;
| Խոզուկ&lt;br /&gt;
|-&lt;br /&gt;
| Find&lt;br /&gt;
| Find things that are hidden within the larger picture, or find differences between pictures.&lt;br /&gt;
| Pocket Creature ~Hidden Objects~&lt;br /&gt;
|-&lt;br /&gt;
| Jigsaw&lt;br /&gt;
| Classic style of puzzle where you have differently shaped pieces and need to put them in the right spots.&lt;br /&gt;
| Ice-Age 4 Jigsaw Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Lemmings&lt;br /&gt;
| Use a set of tools per level to guide marching characters from point A to point B.&lt;br /&gt;
| Oreo O's Creme Team Journey&lt;br /&gt;
|-&lt;br /&gt;
| Logic&lt;br /&gt;
| Follow a set of rules, whether explained or not, and use methodical thinking to solve puzzles. Usually has no game-over criteria or time limit.&lt;br /&gt;
| 3D Logic 2&lt;br /&gt;
|-&lt;br /&gt;
| Marble Popper&lt;br /&gt;
| Shoot a round, small object at others of its kind to match groups of the same color, whether in a large mass as in Puzzle Bobble, or along a trail as in Zuma.&lt;br /&gt;
| Coba&lt;br /&gt;
|-&lt;br /&gt;
| Matching&lt;br /&gt;
| Games where you match groups of similar objects together.&lt;br /&gt;
| Ores&lt;br /&gt;
|-&lt;br /&gt;
| Match-3&lt;br /&gt;
| Swap and move objects around to match colours/shapes in lines.&lt;br /&gt;
| Bejeweled&lt;br /&gt;
|-&lt;br /&gt;
| Maze&lt;br /&gt;
| A game where you traverse or solve mazes.&lt;br /&gt;
| Grow Maze&lt;br /&gt;
|-&lt;br /&gt;
| Memory&lt;br /&gt;
| Games that require using your memory to constantly remember in-game information, such as the level layout or a sequence of inputs. Memory-match and simon-says games fit this tag.&lt;br /&gt;
| &amp;quot;Elephants Never Forget!&amp;quot; Memory Game&lt;br /&gt;
|-&lt;br /&gt;
| Sequential&lt;br /&gt;
| Games where you have to add items in the correct order to the playing field to ensure that they interact with eachother properly and evolve to their max level.&lt;br /&gt;
| GROW Island&lt;br /&gt;
|-&lt;br /&gt;
| Sliding&lt;br /&gt;
| Slide squares or blocks along a grid to create an image or free a specific tile.&lt;br /&gt;
| 8 Square Slider&lt;br /&gt;
|-&lt;br /&gt;
| Sokoban&lt;br /&gt;
| Games that involve pushing boxes around an area into specific locations.&lt;br /&gt;
| Aggressive Sokoban&lt;br /&gt;
|-&lt;br /&gt;
| Stealth&lt;br /&gt;
| The player must move around discreetly to avoid being detected by enemy entities.&lt;br /&gt;
| The Classroom&lt;br /&gt;
|-&lt;br /&gt;
| Sudoku&lt;br /&gt;
| A grid-based game where the goal is to have each row, column and grid of nine boxes be filled with unique values.&lt;br /&gt;
| Just Sudoku&lt;br /&gt;
|-&lt;br /&gt;
| Word&lt;br /&gt;
| Games based on anagrams, crosswords, or similar material, or games that involve manipulating words.&lt;br /&gt;
| Bookworm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Simulation ==&lt;br /&gt;
This type of a game attempts to simulate something from real life, like a card game or just walking around.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Card&lt;br /&gt;
| Games where the gameplay revolves around using cards.&lt;br /&gt;
| Solitaire&lt;br /&gt;
|-&lt;br /&gt;
| Cooking&lt;br /&gt;
| Games that revolve around cooking food.&lt;br /&gt;
| Cooking Academy&lt;br /&gt;
|-&lt;br /&gt;
| Driving&lt;br /&gt;
| Driving games involve steering a vehicle, whether to win a race, get the shortest time, or accomplish another goal.&lt;br /&gt;
| Action Driving Game&lt;br /&gt;
|-&lt;br /&gt;
| Fishing&lt;br /&gt;
| Use a rod to try to catch fish.&lt;br /&gt;
| Donald's Gone Gooey Fishing&lt;br /&gt;
|- &lt;br /&gt;
| Flying&lt;br /&gt;
| Flying, but not fighting or racing. Usually in a plane or other airborne vehicle.&lt;br /&gt;
| Into Space 2&lt;br /&gt;
|-&lt;br /&gt;
| Gambling&lt;br /&gt;
| Bet virtual money, win virtual money.&lt;br /&gt;
| Blackjack Elf&lt;br /&gt;
|-&lt;br /&gt;
| Mahjong&lt;br /&gt;
| A game based off the classic Mahjong/Shanghai solitaire tile games.&lt;br /&gt;
| NingPo MahJong&lt;br /&gt;
|-&lt;br /&gt;
| Parking&lt;br /&gt;
| Park in a precise space, using any vehicle.&lt;br /&gt;
| Docking Perfection 2&lt;br /&gt;
|-&lt;br /&gt;
| Pet&lt;br /&gt;
| A game where you take care of a pet or multiple pets.&lt;br /&gt;
| The Pets Factor - Furry Friends&lt;br /&gt;
|-&lt;br /&gt;
| Solitaire&lt;br /&gt;
| A game based off the classic solitaire/patience card games.&lt;br /&gt;
| Golf Solitaire&lt;br /&gt;
|-&lt;br /&gt;
| Surgery&lt;br /&gt;
| Any game that involves performing medical operations on characters.&lt;br /&gt;
| Elsa Heart Surgery&lt;br /&gt;
|-&lt;br /&gt;
| Tabletop&lt;br /&gt;
| Games that replicate board games, real-life or invented.&lt;br /&gt;
| Snakes and Ladders&lt;br /&gt;
|-&lt;br /&gt;
| Time Management&lt;br /&gt;
| Move resources quickly in order to reach a quota or fulfill some other objective.&lt;br /&gt;
| Diner Dash&lt;br /&gt;
|-&lt;br /&gt;
| Tycoon&lt;br /&gt;
| Manage the economy and other aspects of a business or project and expand its development.&lt;br /&gt;
| McDonald's Video Game&lt;br /&gt;
|-&lt;br /&gt;
| Virtual World&lt;br /&gt;
| Explore a 3D environment with or without goals, often used to replicate places in real life.&lt;br /&gt;
| Odakyu Virtual Railway Museum&lt;br /&gt;
|-&lt;br /&gt;
| Walking Simulator&lt;br /&gt;
| A game that involves the player exploring a world by walking around it, often while a story unfolds. (If a game involves combat, platforming, or anything more than just walking around, it usually isn't a walking simulator.) &lt;br /&gt;
| Dear Esther&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sports == &lt;br /&gt;
Sports games attempt to replicate the gameplay of physical sports. This also encompasses fictional sports such as Quidditch. A game does not have to perfectly replicate a sport, so long as it is inspired by sports.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| American Football&lt;br /&gt;
| A game where two teams attempt to carry the ball to the other end of the stadium.&lt;br /&gt;
| First Down Football&lt;br /&gt;
|-&lt;br /&gt;
| Archery&lt;br /&gt;
| The player uses a bow and arrow to hit a distant target.&lt;br /&gt;
| Ultimate Bullseye&lt;br /&gt;
|-&lt;br /&gt;
| Athletics&lt;br /&gt;
| Games that match sports defined as &amp;quot;Athletics&amp;quot; in the Olympics. This includes running, jumping, and throwing disciplines.&lt;br /&gt;
| QWOP&lt;br /&gt;
|- &lt;br /&gt;
| Baseball&lt;br /&gt;
| A game where two teams attempt to hit a ball with a bat and catch it.&lt;br /&gt;
| Pro Baseball&lt;br /&gt;
|-&lt;br /&gt;
| Basketball&lt;br /&gt;
| A game where two teams try to get a ball through a raised hoop.&lt;br /&gt;
| Spooky Hoops&lt;br /&gt;
|-&lt;br /&gt;
| Billiards&lt;br /&gt;
| A game where players try to &amp;quot;pocket&amp;quot; balls with a cue. This encompasses billiards, pool, snooker, and any other sport that uses a cue.&lt;br /&gt;
| 8 Ball Pool&lt;br /&gt;
|-&lt;br /&gt;
| Bowling&lt;br /&gt;
| The players roll a ball, intending to knock down as many pins as possible at the end of the track.&lt;br /&gt;
| Gutterball Golden Pin Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Cricket&lt;br /&gt;
| A game where one team attempts to knock off the opposing team's bails, while the other tries to score runs by hitting the ball away from the other team.&lt;br /&gt;
| Ben 10 Ultimate Alien: Cricket Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Cycling&lt;br /&gt;
| A game where the player rides a bicycle.&lt;br /&gt;
| DONUTZ Rush Hour Racer&lt;br /&gt;
|-&lt;br /&gt;
| Golf&lt;br /&gt;
| Each player attempts to get their ball to the end of a course in the fewest hits.&lt;br /&gt;
| Cartoon Cove Mini Golf&lt;br /&gt;
|-&lt;br /&gt;
| Hockey&lt;br /&gt;
| Two teams using skates attempt to get the ball or puck into the opposing goal. This encompasses Ice Hockey, Roller Hockey, and Air Hockey.&lt;br /&gt;
| Postopia Power Play&lt;br /&gt;
|-&lt;br /&gt;
| Motocross&lt;br /&gt;
| A game where a player on a bike attempts to traverse obstacles, usually with 2D physics.&lt;br /&gt;
| Dirt Bike&lt;br /&gt;
|-&lt;br /&gt;
| Racing &lt;br /&gt;
| Try to go faster than either the other drivers or the clock as you drive around a track.&lt;br /&gt;
| Cyclomaniacs&lt;br /&gt;
|- &lt;br /&gt;
| Skateboarding &lt;br /&gt;
| A game where a player uses a skateboard to either perform tricks or reach the end of a track.&lt;br /&gt;
| G Max Skateboarding&lt;br /&gt;
|- &lt;br /&gt;
| Skating &lt;br /&gt;
| A game where a player uses either ice skates or roller skates to perform tricks or reach the end of a track.&lt;br /&gt;
| Championship Figure Skating&lt;br /&gt;
|- &lt;br /&gt;
| Skiing &lt;br /&gt;
| A game where the player uses skis. This includes racing, jumping, and slalom.&lt;br /&gt;
| Downhill Skiing&lt;br /&gt;
|- &lt;br /&gt;
| Snowboarding &lt;br /&gt;
| A game where the player uses a snowboard.&lt;br /&gt;
| Chocobo's Snowboard Glide&lt;br /&gt;
|- &lt;br /&gt;
| Soccer &lt;br /&gt;
| Two teams attempt to kick the ball into the opposing goal.&lt;br /&gt;
| Toon Cup 2020&lt;br /&gt;
|- &lt;br /&gt;
| Surfing &lt;br /&gt;
| A game where the player uses a surfboard.&lt;br /&gt;
| Aussie Surf Classic&lt;br /&gt;
|- &lt;br /&gt;
| Swimming &lt;br /&gt;
| Try to go faster than either the other drivers or the clock as you drive around a track.&lt;br /&gt;
| Cyclomaniacs&lt;br /&gt;
|- &lt;br /&gt;
| Tennis &lt;br /&gt;
| Two or more players attempt to hit the ball over a net with a racket, with the goal of forcing your opponent to drop it. This also encompasses Table Tennis.&lt;br /&gt;
| TARDIS Tennis&lt;br /&gt;
|- &lt;br /&gt;
| Volleyball &lt;br /&gt;
| Two teams attempt to hit a ball so it strikes the ground of the opposing team's play area.&lt;br /&gt;
| Beach City Turbo Volleyball GP&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Strategy games come in many forms, but usually involve controlling units in an efficient way to defeat some kind of enemy.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Checkers&lt;br /&gt;
| Also called Draughts, move diagonally in order to capture opponents by jumping over them. This tag also applies to any game that has the the basic checkers ruleset.&lt;br /&gt;
| Koala Checkers&lt;br /&gt;
|-&lt;br /&gt;
| Chess&lt;br /&gt;
| A board game where you must try to capture the opponent's &amp;quot;King&amp;quot;. This tag also applies to any game that has the basic chess ruleset.&lt;br /&gt;
| Bikini Bottom Chess&lt;br /&gt;
|-&lt;br /&gt;
| Lane-Based Strategy&lt;br /&gt;
| You and your opponent have one or more lanes with which to send units down to attack each other.&lt;br /&gt;
| Plants vs. Zombies Web Version&lt;br /&gt;
|-&lt;br /&gt;
| Node-Based Strategy&lt;br /&gt;
| The player and the enemy each control 'nodes', which they can send units to and from. &lt;br /&gt;
| Tentacle Wars&lt;br /&gt;
|-&lt;br /&gt;
| Real-Time Strategy&lt;br /&gt;
| Create units and buildings, collect resources, and face an opponent who's doing the same things at the same time as you are.&lt;br /&gt;
| Creeper World: Evermore&lt;br /&gt;
|-&lt;br /&gt;
| Tower Defense&lt;br /&gt;
| Build various towers to destroy the units your enemies send against you.&lt;br /&gt;
| Bloons TD 5&lt;br /&gt;
|-&lt;br /&gt;
| Turn-Based&lt;br /&gt;
| Take turns with an opponent as you create units and buildings, move units, and order attacks.&lt;br /&gt;
| Sonny&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
If a game doesn't seem to fit anywhere else, it will probably fit in one of these tags.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Coloring&lt;br /&gt;
| Digital coloring pages.  Pick a color and color in a picture.  Like a coloring book, but in the form of a web game.&lt;br /&gt;
| SpongeBob: Coloring Book&lt;br /&gt;
|-&lt;br /&gt;
| Comic&lt;br /&gt;
| A work which shows a sequence of images or animations and delivers narration and character dialog. Not to be confused with &amp;lt;code&amp;gt;Visual Novel&amp;lt;/code&amp;gt;, which allows the player to influence the story based on their choices.&lt;br /&gt;
| Preparation - A League of Legends Parody&lt;br /&gt;
|-&lt;br /&gt;
| Demo&lt;br /&gt;
| A sample of a finished work, usually made in order to incentivize the purchase of the full version.&lt;br /&gt;
| Bee Fighter 2 Minus One&lt;br /&gt;
|-&lt;br /&gt;
| Demonstration&lt;br /&gt;
| Technical, engine, or concept demonstration. A tech demo.&lt;br /&gt;
| Ray Cast Car&lt;br /&gt;
|-&lt;br /&gt;
| Dress Up&lt;br /&gt;
| Choose outfits and hairstyles for a given character, or create an original character of your own.&lt;br /&gt;
| RPG Heroine Creator&lt;br /&gt;
|-&lt;br /&gt;
| Ecard&lt;br /&gt;
| A virtual postcard that you can send to a friend or relative's Email. Usually customizable.&lt;br /&gt;
| Savanna-gram eCard&lt;br /&gt;
|-&lt;br /&gt;
| Experimental&lt;br /&gt;
| Nontraditional games that often explore new concepts in art or gameplay.&lt;br /&gt;
| Crumbling Room&lt;br /&gt;
|-&lt;br /&gt;
| Incomplete&lt;br /&gt;
| A work which has not been completed, or mentions the possibility of future updates. A good indicator would be a version such as &amp;quot;Alpha&amp;quot; (sometimes &amp;quot;a&amp;quot; in the version number), &amp;quot;Beta&amp;quot; (sometimes &amp;quot;b&amp;quot; in the version number), or anything below a &amp;quot;1.0&amp;quot;.&lt;br /&gt;
| Bee Fighter 2 Minus One&lt;br /&gt;
|-&lt;br /&gt;
| Interactive&lt;br /&gt;
| Any work which contains minimal amounts of interaction, which doesn't fit any other tag. Most common examples would be using buttons to change scenes or images (such as slideshows). If there is dialog involved, consider using &amp;lt;code&amp;gt;Comic&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Sewer Doer&lt;br /&gt;
|-&lt;br /&gt;
| Kissing&lt;br /&gt;
| A strangely prevalent type of game where the gameplay revolves around characters kissing.&lt;br /&gt;
| Seaside Kissing&lt;br /&gt;
|-&lt;br /&gt;
| Microsite&lt;br /&gt;
| Not so much a game as an interactive website backed up from the Internet. Often exists to promote another product.&lt;br /&gt;
| J.K. Rowling Official Site&lt;br /&gt;
|-&lt;br /&gt;
| Print Studio&lt;br /&gt;
| Games where the emphasis is on printing items that may or may not be customised by the player beforehand.&lt;br /&gt;
| Print Center: Beauty and the Beast&lt;br /&gt;
|-&lt;br /&gt;
| Sandbox&lt;br /&gt;
| Games focused on creating, building, and experimenting with little restriction. Minimal objectives are set in these games, but the player can set their own.&lt;br /&gt;
| Minecraft Classic&lt;br /&gt;
|-&lt;br /&gt;
| Scene Creator&lt;br /&gt;
| Place objects, characters, and other decorations in a diorama. Like Dress Up games, but for a scene.&lt;br /&gt;
| The Disney Scene Creator games&lt;br /&gt;
|-&lt;br /&gt;
| Slacking&lt;br /&gt;
| Games where you must complete a series of tasks without being spotted or caught.&lt;br /&gt;
| Shop Class Slacking&lt;br /&gt;
|-&lt;br /&gt;
| Soundboard&lt;br /&gt;
| A collection of buttons that play sounds when pressed.&lt;br /&gt;
| Ressha Sentai ToQger Soundboard&lt;br /&gt;
|-&lt;br /&gt;
| Toy&lt;br /&gt;
| Games with no objective, things to pass the time.&lt;br /&gt;
| Interactive Buddy&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Themes ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| 3D&lt;br /&gt;
| Gameplay takes place in a 3-dimensional environment.&lt;br /&gt;
| 3D City&lt;br /&gt;
|-&lt;br /&gt;
| 3D Rendered&lt;br /&gt;
| Works that were rendered using 3D computer generated imagery. Not to be confused with &amp;lt;code&amp;gt;3D&amp;lt;/code&amp;gt;, which is used for games taking place in a 3D environment.&lt;br /&gt;
| Lightsaber Battles 3D&lt;br /&gt;
|-&lt;br /&gt;
| Advergame&lt;br /&gt;
| Games that are designed purely to promote a commercial product or brand.&lt;br /&gt;
| Postopia Cereal Factory Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Anime&lt;br /&gt;
| A game with an anime art style.&lt;br /&gt;
| Anime Character Maker 2.2&lt;br /&gt;
|-&lt;br /&gt;
| ASCII&lt;br /&gt;
| Games designed with computer characters, typically ones defined in the ASCII Character Set&lt;br /&gt;
| Caverns of Io&lt;br /&gt;
|-&lt;br /&gt;
| Cartoon&lt;br /&gt;
| Art style associated with western artists, primarily American.&lt;br /&gt;
| Amazing Horse&lt;br /&gt;
|-&lt;br /&gt;
| Christmas&lt;br /&gt;
| Games with a Christmas theme.&lt;br /&gt;
| Bloons 2: Christmas Expansion&lt;br /&gt;
|-&lt;br /&gt;
| Community Content&lt;br /&gt;
| Games with community-made content (such as custom levels) included in Flashpoint. Typically also contain some sort of editor.&lt;br /&gt;
| Happy Wheels&lt;br /&gt;
|-&lt;br /&gt;
| COVID-19&lt;br /&gt;
| Games concerning the coronavirus pandemic that began in 2019.&lt;br /&gt;
| Covid-19 the Game&lt;br /&gt;
|-&lt;br /&gt;
| Creative&lt;br /&gt;
| Anything that facilitates user-created content.&lt;br /&gt;
| Sonic Scene Creator 5&lt;br /&gt;
|-&lt;br /&gt;
| Daily&lt;br /&gt;
| A game with content that updates or changes every day.&lt;br /&gt;
| Drift n' Burn 365&lt;br /&gt;
|-&lt;br /&gt;
| Dinosaur&lt;br /&gt;
| Anything dinosaur related.&lt;br /&gt;
| Dino Hills&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy&lt;br /&gt;
| A game with a fantasy setting, such as a fairy tale.&lt;br /&gt;
| Talesworth Adventure Episode 1&lt;br /&gt;
|-&lt;br /&gt;
| Game Show&lt;br /&gt;
| A game themed after a game show such as Wheel of Fortune.&lt;br /&gt;
| Wheel of Fortune&lt;br /&gt;
|-&lt;br /&gt;
| Halloween&lt;br /&gt;
| Games with a Halloween theme.&lt;br /&gt;
| Angry Birds Halloween HD&lt;br /&gt;
|-&lt;br /&gt;
| Historical&lt;br /&gt;
| A game based on a historical event or time period.&lt;br /&gt;
| Western Front 1914&lt;br /&gt;
|-&lt;br /&gt;
| Holiday&lt;br /&gt;
| Games with holiday themes that don't fit the more specific holiday tags.&lt;br /&gt;
| Save The Easter Bunny&lt;br /&gt;
|-&lt;br /&gt;
| Horror&lt;br /&gt;
| A game that intends to provide an unsettling, creepy, spooky, scary skele-''cough'' atmosphere. Isn't exclusive to any other tag.&lt;br /&gt;
| Exmortis&lt;br /&gt;
|-&lt;br /&gt;
| Intentionally Infuriating&lt;br /&gt;
| Intentionally unfair games designed to frustrate the player.&lt;br /&gt;
| Syobon Action (Cat Mario)&lt;br /&gt;
|-&lt;br /&gt;
| Joke&lt;br /&gt;
| Games that exist solely to deliver a punchline.&lt;br /&gt;
| You Have to Burn the Rope&lt;br /&gt;
|-&lt;br /&gt;
| Level Editor&lt;br /&gt;
| Games with level editors.&lt;br /&gt;
| Warp&lt;br /&gt;
|-&lt;br /&gt;
| Live Action&lt;br /&gt;
| Games featuring real filmed actors.&lt;br /&gt;
| Sortie En Mer: A Trip Out to Sea&lt;br /&gt;
|-&lt;br /&gt;
| Music&lt;br /&gt;
| If music is a major part of gameplay, then use this tag. Can also be used with the Creative tag for music creation applications.&lt;br /&gt;
| Symphony&lt;br /&gt;
|-&lt;br /&gt;
| Physics&lt;br /&gt;
| Objects in the game are affected by real world/akin to real world forces. Often applies to Puzzle games.&lt;br /&gt;
| Red Remover&lt;br /&gt;
|-&lt;br /&gt;
| Pixel&lt;br /&gt;
| A game with a pixelated art style.&lt;br /&gt;
| Super Mario Bros. Crossover&lt;br /&gt;
|-&lt;br /&gt;
| Politics&lt;br /&gt;
| Games with political themes or featuring political figures.&lt;br /&gt;
| Good Guy With A Gun&lt;br /&gt;
|-&lt;br /&gt;
| Ragdoll&lt;br /&gt;
| Games that make use of ragdoll physics, where a character can be dragged around or fall to the ground limply.&lt;br /&gt;
| Interactive Buddy&lt;br /&gt;
|-&lt;br /&gt;
| Religious&lt;br /&gt;
| Games with religious themes, featuring religious figures, and/or based upon religious books/verses/stories.&lt;br /&gt;
| Noah's Ark Memo Game&lt;br /&gt;
|-&lt;br /&gt;
| Science Fiction&lt;br /&gt;
| A game with a futuristic or science fiction theme.&lt;br /&gt;
| Alternator&lt;br /&gt;
|-&lt;br /&gt;
| Side-Scrolling&lt;br /&gt;
| A game with a playfield that scrolls from left to right. Usually applies to shoot 'em ups or platformers.&lt;br /&gt;
| Heli Attack 3&lt;br /&gt;
|-&lt;br /&gt;
| Space&lt;br /&gt;
| Any game with an outer-space theme.&lt;br /&gt;
| Planet Cruncher&lt;br /&gt;
|-&lt;br /&gt;
| Stick&lt;br /&gt;
| Games featuring stick figure characters.&lt;br /&gt;
| Fighter's Rampage&lt;br /&gt;
|-&lt;br /&gt;
| Story-Driven&lt;br /&gt;
| Story is a major focus of the game.&lt;br /&gt;
| Detective Grimoire&lt;br /&gt;
|-&lt;br /&gt;
| Webcomic&lt;br /&gt;
| A game inside a narrative mainly presented as text/images. Not to be confused with &amp;lt;code&amp;gt;Comic&amp;lt;/code&amp;gt;.&lt;br /&gt;
| [S] John: Enter village.&lt;br /&gt;
|-&lt;br /&gt;
| Western&lt;br /&gt;
| Cowboys, six shooters and yeeing your last haw.&lt;br /&gt;
| Wild West Showdown&lt;br /&gt;
|-&lt;br /&gt;
| Zombie&lt;br /&gt;
| Any game featuring zombies (usually as enemies).&lt;br /&gt;
| The Hunt&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Content Warnings ==&lt;br /&gt;
&lt;br /&gt;
'''Tags that ''must'' be included if your game matches the criteria.'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Jumpscare&lt;br /&gt;
| Contains an abrupt image, sound, or event meant to scare or surprise. One example is ''The Scary Maze Game''.&lt;br /&gt;
|-&lt;br /&gt;
| Seizure Warning&lt;br /&gt;
| Contains flashing effects that could trigger photosensitive epilepsy.&lt;br /&gt;
|-&lt;br /&gt;
| Volume Warning&lt;br /&gt;
| Contains sudden or unexpected loud noises that could irritate one's ears.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== NSFW Content Warnings ==&lt;br /&gt;
&lt;br /&gt;
{{:NSFW Tags}}&lt;br /&gt;
&lt;br /&gt;
== Animations ==&lt;br /&gt;
&lt;br /&gt;
These tags are intended for animations, but can also be applied to games.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Action&lt;br /&gt;
| Animations that feature emphasis on dynamic movement and physical feats.&lt;br /&gt;
| Madness Combat&lt;br /&gt;
|-&lt;br /&gt;
| Advertisement&lt;br /&gt;
| Animations that are intended to sell or raise awareness about a particular product or service.&lt;br /&gt;
| Lower My Bills June 2003 Banner Ads Set 2 (United States)&lt;br /&gt;
|-&lt;br /&gt;
| Comedy&lt;br /&gt;
| Animations where the main emphasis is on humor or amusement.&lt;br /&gt;
| Mario's Castle Calamity&lt;br /&gt;
|-&lt;br /&gt;
| Drama&lt;br /&gt;
| Animations that typically feature long narratives and more serious forms of storytelling.&lt;br /&gt;
| Law of Talos&lt;br /&gt;
|-&lt;br /&gt;
| Experimental&lt;br /&gt;
| Animations that focus on exploring the medium of animation in general. Usually non-narrative.&lt;br /&gt;
| HeartCore&lt;br /&gt;
|-&lt;br /&gt;
| Informative&lt;br /&gt;
| Animations whose purpose is to educate or inform about a topic.&lt;br /&gt;
| About Catalyst Pictures LTD&lt;br /&gt;
|-&lt;br /&gt;
| Loop&lt;br /&gt;
| Animations that are typically very short and are intended to repeat indefinitely.&lt;br /&gt;
| Caramelldansen&lt;br /&gt;
|-&lt;br /&gt;
| Music Video&lt;br /&gt;
| Animations that are primarily set to or feature a piece of music as the main focus.&lt;br /&gt;
| Bested Bud: The Video&lt;br /&gt;
|-&lt;br /&gt;
| Other&lt;br /&gt;
| Animations that don't fit the other tags.&lt;br /&gt;
| A Sticks Life&lt;br /&gt;
|-&lt;br /&gt;
| Screensaver&lt;br /&gt;
| Animations that were intended to be utilized as computer screensavers.&lt;br /&gt;
| Queste Screensaver&lt;br /&gt;
|-&lt;br /&gt;
| Spam&lt;br /&gt;
| Typically low quality animations that are intentionally used to flood or spam content submissions on websites like Newgrounds.&lt;br /&gt;
| 3ear&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Franchises ==&lt;br /&gt;
&lt;br /&gt;
Tags that are associated with a particular franchise or intellectual property, web-game related or not. Note: A game or animation does not need to be ''officially'' part of a franchise for its tag to be applicable. In other words, fan-made games and animations based on a particular franchise can still use their respective franchise tag even if they weren't developed/published by the owners of the IP. At least three games in Flashpoint should be based around a franchise to warrant a tag for that franchise.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Aaahh!!! Real Monsters&lt;br /&gt;
| Aaahh!!! Real Monsters Match-Master&lt;br /&gt;
|-&lt;br /&gt;
| Ace Attorney&lt;br /&gt;
| Ace Attorney Investigations: Miles Edgeworth: Trial Edition&lt;br /&gt;
|-&lt;br /&gt;
| Adventure Time&lt;br /&gt;
| Adventure Time: Legends of OOO&lt;br /&gt;
|-&lt;br /&gt;
| All That&lt;br /&gt;
| All That Vital Information Dispenser #1&lt;br /&gt;
|-&lt;br /&gt;
| American Dragon&lt;br /&gt;
| Jake's Fire Power&lt;br /&gt;
|-&lt;br /&gt;
| Angry Birds&lt;br /&gt;
| Angry Birds Rio&lt;br /&gt;
|-&lt;br /&gt;
| Animal Crossing&lt;br /&gt;
| Animal Crossing Pattern Maker&lt;br /&gt;
|-&lt;br /&gt;
| Arthur&lt;br /&gt;
| Buster's Movie Maker&lt;br /&gt;
|-&lt;br /&gt;
| Avatar the Last Airbender&lt;br /&gt;
| Avatar: Elemental Escape&lt;br /&gt;
|-&lt;br /&gt;
| Babar&lt;br /&gt;
| Babar's Picnic Game&lt;br /&gt;
|-&lt;br /&gt;
| Bad Kitty&lt;br /&gt;
| Bad Kitty in Go-Cat-Go&lt;br /&gt;
|-&lt;br /&gt;
| Barbie&lt;br /&gt;
| Barbie in Princess Power Dress Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Barnyard&lt;br /&gt;
| Back at the Barnyard: Rip Roarin' Rodent&lt;br /&gt;
|-&lt;br /&gt;
| Batman&lt;br /&gt;
| Batman In Crime Wave&lt;br /&gt;
|-&lt;br /&gt;
| Beano&lt;br /&gt;
| The Great Beano Cake Off&lt;br /&gt;
|-&lt;br /&gt;
| Beeserker&lt;br /&gt;
| Beeserker: The Videogame!&lt;br /&gt;
|-&lt;br /&gt;
| Ben 10&lt;br /&gt;
| Ben 10 - Battle Ready&lt;br /&gt;
|-&lt;br /&gt;
| Between the Lions&lt;br /&gt;
| Lionel's Talking Gizmo!&lt;br /&gt;
|-&lt;br /&gt;
| Beyblade&lt;br /&gt;
| Beyblade Chaos&lt;br /&gt;
|-&lt;br /&gt;
| Big Nate&lt;br /&gt;
| Big Nate's Network&lt;br /&gt;
|-&lt;br /&gt;
| Blue's Clues&lt;br /&gt;
| Blue's Clues Ghost Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Bob the Builder&lt;br /&gt;
| Bob the Builder: Colour In&lt;br /&gt;
|-&lt;br /&gt;
| Bratz&lt;br /&gt;
| Bratz Fabulous Diamondz Big Night Out&lt;br /&gt;
|-&lt;br /&gt;
| Bunnicula&lt;br /&gt;
| Bunnicula: The Cursed Diamond&lt;br /&gt;
|-&lt;br /&gt;
| Bunnytown&lt;br /&gt;
| Bunnytown Ice Cream Parlor&lt;br /&gt;
|-&lt;br /&gt;
| Captain Underpants&lt;br /&gt;
| The Captain Underpants Rescue Raider 4000&lt;br /&gt;
|-&lt;br /&gt;
| Cars&lt;br /&gt;
| Cars: Lightning Speed&lt;br /&gt;
|-&lt;br /&gt;
| Castlevania&lt;br /&gt;
| Castlevania 2: Priest Battle&lt;br /&gt;
|-&lt;br /&gt;
| CatDog&lt;br /&gt;
| CatDog's All You Can't Eat Game&lt;br /&gt;
|-&lt;br /&gt;
| Charlie and Lola&lt;br /&gt;
| Lola's Fashion Flurry&lt;br /&gt;
|-&lt;br /&gt;
| Cheetos&lt;br /&gt;
| Cheetos Chase&lt;br /&gt;
|-&lt;br /&gt;
| Chowder&lt;br /&gt;
| The Great Chowder Escape&lt;br /&gt;
|-&lt;br /&gt;
| Chuck E. Cheese&lt;br /&gt;
| Chuck E. Cheese's Pizza Panic!&lt;br /&gt;
|-&lt;br /&gt;
| Chuggington&lt;br /&gt;
| Old Puffer Pete's Puzzle Panic&lt;br /&gt;
|-&lt;br /&gt;
| Clifford the Big Red Dog&lt;br /&gt;
| Clifford's Big Parade&lt;br /&gt;
|-&lt;br /&gt;
| Cocoa Puffs&lt;br /&gt;
| Cocoa Puffs Crossword&lt;br /&gt;
|-&lt;br /&gt;
| Copa Jetix&lt;br /&gt;
| A Lavanderia Copa Jetix&lt;br /&gt;
|-&lt;br /&gt;
| Crash Bandicoot&lt;br /&gt;
| Crash Tag Team Racing&lt;br /&gt;
|-&lt;br /&gt;
| Curious George&lt;br /&gt;
| Mix and Paint&lt;br /&gt;
|-&lt;br /&gt;
| Cyberchase&lt;br /&gt;
| Cyberchase: The Quest 1 &amp;amp; 2&lt;br /&gt;
|-&lt;br /&gt;
| Daniel Tiger's Neighborhood&lt;br /&gt;
| Daniel Tiger's Neighborhood: Feel the Music&lt;br /&gt;
|-&lt;br /&gt;
| Danny Phantom&lt;br /&gt;
| Danny Phantom Dueling Decks&lt;br /&gt;
|-&lt;br /&gt;
| Despicable Me&lt;br /&gt;
| Bee-Do!&lt;br /&gt;
|-&lt;br /&gt;
| Dexter's Laboratory&lt;br /&gt;
| Dexter's Labyrinth&lt;br /&gt;
|-&lt;br /&gt;
| Diary of a Wimpy Kid&lt;br /&gt;
| Old-Timey Ice Cream Parlour!&lt;br /&gt;
|-&lt;br /&gt;
| Digimon&lt;br /&gt;
| Digimon Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Dinosaur Train&lt;br /&gt;
| Buddy's A-Maze-ing Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Donkey Kong&lt;br /&gt;
| Donkey Kong&lt;br /&gt;
|-&lt;br /&gt;
| Dora the Explorer&lt;br /&gt;
| Dora's 3-D Backpack Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Ball&lt;br /&gt;
| Dragon Ball Z Tournament&lt;br /&gt;
|-&lt;br /&gt;
| DragonflyTV&lt;br /&gt;
| Nanobots&lt;br /&gt;
|-&lt;br /&gt;
| Duck Hunt&lt;br /&gt;
| Kill The Dog From Duck Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Ed, Edd n Eddy&lt;br /&gt;
| Ed, Edd n Eddy - Clash Of The Idiots&lt;br /&gt;
|-&lt;br /&gt;
| Elinor Wonders Why&lt;br /&gt;
| Elinor Wonders Why: Pond Life&lt;br /&gt;
|-&lt;br /&gt;
| Family Guy&lt;br /&gt;
| Brian's Shoot 'em Up Bar&lt;br /&gt;
|-&lt;br /&gt;
| Fanboy &amp;amp; Chum Chum&lt;br /&gt;
| Fanboy &amp;amp; Chum Chum: Bubble Trouble&lt;br /&gt;
|-&lt;br /&gt;
| Fetch! with Ruff Ruffman&lt;br /&gt;
| Fetch! Face-Off&lt;br /&gt;
|-&lt;br /&gt;
| Final Fantasy&lt;br /&gt;
| Final Fantasy Returns- Flash Game&lt;br /&gt;
|-&lt;br /&gt;
| Five Nights at Freddy's&lt;br /&gt;
| Five Nights of Love-FNAF Dating Sim&lt;br /&gt;
|-&lt;br /&gt;
| Fortnite&lt;br /&gt;
| Fortnite Dress Up Royale&lt;br /&gt;
|-&lt;br /&gt;
| Franny's Feet&lt;br /&gt;
| Shoebox Adventures: Fancy Shoes&lt;br /&gt;
|-&lt;br /&gt;
| Frozen&lt;br /&gt;
| Frozen Elsa Fire Makeover&lt;br /&gt;
|-&lt;br /&gt;
| Garfield&lt;br /&gt;
| Garfield's Comic Creator&lt;br /&gt;
|-&lt;br /&gt;
| Garoto Emoticon&lt;br /&gt;
| O Pesadelo do Garoto Emoticon (The Ring)&lt;br /&gt;
|-&lt;br /&gt;
| Grand Theft Auto&lt;br /&gt;
| Grand Theft Auto III Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Falls&lt;br /&gt;
| Gravity Falls: Rumble's Revenge&lt;br /&gt;
|-&lt;br /&gt;
| Green Lantern&lt;br /&gt;
| Crimson Clash&lt;br /&gt;
|-&lt;br /&gt;
| Half-Life&lt;br /&gt;
| Half-Life Reloaded&lt;br /&gt;
|-&lt;br /&gt;
| Handy Manny&lt;br /&gt;
| Hop Up, Jump In!&lt;br /&gt;
|-&lt;br /&gt;
| Harry Potter&lt;br /&gt;
| Harry Potter and the Chamber of Secrets&lt;br /&gt;
|-&lt;br /&gt;
| Hello Kitty&lt;br /&gt;
| Sanrio Jewel&lt;br /&gt;
|-&lt;br /&gt;
| Hot Wheels&lt;br /&gt;
| Hot Wheels Ferrari X-V Speed Trial&lt;br /&gt;
|-&lt;br /&gt;
| Homestuck&lt;br /&gt;
| [S] Cascade&lt;br /&gt;
|-&lt;br /&gt;
| Imagination Movers&lt;br /&gt;
| Warehouse Mouse in: The Bubble Room Game&lt;br /&gt;
|-&lt;br /&gt;
| Imaginext&lt;br /&gt;
| Imaginext™ You're a Firefighter&lt;br /&gt;
|-&lt;br /&gt;
| It's My Life&lt;br /&gt;
| Beat the Bully&lt;br /&gt;
|-&lt;br /&gt;
| Jake and the Never Land Pirates&lt;br /&gt;
| Jake's Heroic Race&lt;br /&gt;
|-&lt;br /&gt;
| Jimmy Neutron&lt;br /&gt;
| Jimmy Neutron Sea Minus&lt;br /&gt;
|-&lt;br /&gt;
| Johnny Bravo&lt;br /&gt;
| Johnny Bravo - Bravo Boogie&lt;br /&gt;
|-&lt;br /&gt;
| Johnny Test&lt;br /&gt;
| Johnny Test: Johnny Fu&lt;br /&gt;
|-&lt;br /&gt;
| Jungle Junction&lt;br /&gt;
| Ellyvan's Coconut Parade&lt;br /&gt;
|-&lt;br /&gt;
| Justice League&lt;br /&gt;
| Justice League: Curse of the Underworld&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider&lt;br /&gt;
| Kamen Rider ZI-O Flash Belt .8&lt;br /&gt;
|-&lt;br /&gt;
| King of the Hill&lt;br /&gt;
| King Of The Hill Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Kirby&lt;br /&gt;
| Kirby's Airride Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Lady and the Tramp&lt;br /&gt;
| Lady and the Tramp Search&lt;br /&gt;
|-&lt;br /&gt;
| Laugh &amp;amp; Learn&lt;br /&gt;
| Laugh &amp;amp; Learn™ Alphabet Game&lt;br /&gt;
|-&lt;br /&gt;
| League of Legends&lt;br /&gt;
| Preparation - A League of Legends Parody&lt;br /&gt;
|-&lt;br /&gt;
| LEGO&lt;br /&gt;
| Pepper's Skateboard Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Life Savers&lt;br /&gt;
| Life Savers Waterpark Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Little Charmers&lt;br /&gt;
| Crazy Cauldrons&lt;br /&gt;
|-&lt;br /&gt;
| Little Einsteins&lt;br /&gt;
| The Great Sky Race&lt;br /&gt;
|-&lt;br /&gt;
| Little People&lt;br /&gt;
| Little People® Favorite Friend Finder&lt;br /&gt;
|-&lt;br /&gt;
| Lloyd in Space&lt;br /&gt;
| Lloyd in Space Bonus Minute: Android Lloyd&lt;br /&gt;
|-&lt;br /&gt;
| Looney Tunes&lt;br /&gt;
| Looney Tunes Avalanche Snowboarding&lt;br /&gt;
|-&lt;br /&gt;
| M&amp;amp;M's&lt;br /&gt;
| M&amp;amp;M's Crazy Factory&lt;br /&gt;
|-&lt;br /&gt;
| Madagascar&lt;br /&gt;
| Madagascar 3 Race Across Europe&lt;br /&gt;
|-&lt;br /&gt;
| Mao Mao&lt;br /&gt;
| Mao Mao: Heroes of Pure Heart - The Perfect Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Mario Bros.&lt;br /&gt;
| Super Mario 63&lt;br /&gt;
|-&lt;br /&gt;
| Martha Speaks&lt;br /&gt;
| Skits Cooks&lt;br /&gt;
|-&lt;br /&gt;
| Maya &amp;amp; Miguel&lt;br /&gt;
| Global Groovin'&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Meet the Robinsons&lt;br /&gt;
| Meet the Robinsons Crowd Patrol&lt;br /&gt;
|-&lt;br /&gt;
| Mega Man&lt;br /&gt;
| Mega Man RPG&lt;br /&gt;
|-&lt;br /&gt;
| Metal Gear&lt;br /&gt;
| Metal Gear Awesome&lt;br /&gt;
|-&lt;br /&gt;
| Metal Slug&lt;br /&gt;
| Metal Slug Brutal&lt;br /&gt;
|-&lt;br /&gt;
| Metroid&lt;br /&gt;
| Metroid: Genesis&lt;br /&gt;
|-&lt;br /&gt;
| Mickey Mouse Clubhouse&lt;br /&gt;
| Mickey's Treasure Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Minecraft&lt;br /&gt;
| Minecraft Tower Defence 2&lt;br /&gt;
|-&lt;br /&gt;
| Mister Rogers' Neighborhood&lt;br /&gt;
| Museum Go Round&lt;br /&gt;
|-&lt;br /&gt;
| Monster High&lt;br /&gt;
| Monster High Wolf Babies&lt;br /&gt;
|-&lt;br /&gt;
| Mortal Kombat&lt;br /&gt;
| Mortal Kombat Karnage&lt;br /&gt;
|-&lt;br /&gt;
| My Little Pony&lt;br /&gt;
| My Little Pony: Applejack's Horseshoe Toss&lt;br /&gt;
|-&lt;br /&gt;
| Naruto&lt;br /&gt;
| Naruto Ninja World Storm 2&lt;br /&gt;
|-&lt;br /&gt;
| Octonauts&lt;br /&gt;
| Octonauts&lt;br /&gt;
|-&lt;br /&gt;
| Ooh, Aah &amp;amp; You&lt;br /&gt;
| Ooh &amp;amp; Aah's Coco-Nutty Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Pac-Man&lt;br /&gt;
| Pac-Man&lt;br /&gt;
|-&lt;br /&gt;
| Passatempo&lt;br /&gt;
| Clicando a Turma&lt;br /&gt;
|-&lt;br /&gt;
| Peep and the Big Wide World&lt;br /&gt;
| Hop To It!&lt;br /&gt;
|-&lt;br /&gt;
| Phineas and Ferb&lt;br /&gt;
| Phineas and Ferb in the Transport-inators of Doooom&lt;br /&gt;
|-&lt;br /&gt;
| Pocoyo&lt;br /&gt;
| Playground of Pocoyo&lt;br /&gt;
|-&lt;br /&gt;
| Pokémon&lt;br /&gt;
| Who's That Pokémon?&lt;br /&gt;
|-&lt;br /&gt;
| Popeye&lt;br /&gt;
| Popeye Baseball&lt;br /&gt;
|-&lt;br /&gt;
| Power Rangers&lt;br /&gt;
| Power Rangers in Space Red Ranger to the Rescue&lt;br /&gt;
|-&lt;br /&gt;
| Pou&lt;br /&gt;
| Pou Kitchen Slacking&lt;br /&gt;
|-&lt;br /&gt;
| Regular Show&lt;br /&gt;
| Regular Show Trash n Dash&lt;br /&gt;
|-&lt;br /&gt;
| Rudra&lt;br /&gt;
| Rudra: Boom Chik Chik Boom - Guardian of Sun City&lt;br /&gt;
|-&lt;br /&gt;
| Rugrats&lt;br /&gt;
| Rugrats Chuckie Chan&lt;br /&gt;
|-&lt;br /&gt;
| Sagwa the Chinese Siamese Cat&lt;br /&gt;
| Counting Koi&lt;br /&gt;
|-&lt;br /&gt;
| Samurai Jack&lt;br /&gt;
| Samurai Jack: Code of the Samurai&lt;br /&gt;
|-&lt;br /&gt;
| Scooby-Doo&lt;br /&gt;
| Scooby Doo! Monster Madness&lt;br /&gt;
|-&lt;br /&gt;
| Shaun the Sheep&lt;br /&gt;
| Shaun the Sheep: Home Sheep Home&lt;br /&gt;
|-&lt;br /&gt;
| Shrek&lt;br /&gt;
| Shrek 'n' Slide&lt;br /&gt;
|-&lt;br /&gt;
| Sid the Science Kid&lt;br /&gt;
| Shadow Show&lt;br /&gt;
|-&lt;br /&gt;
| Sonic the Hedgehog&lt;br /&gt;
| Ultimate Flash Sonic&lt;br /&gt;
|-&lt;br /&gt;
| Special Agent Oso&lt;br /&gt;
| Oso's Special Training Center&lt;br /&gt;
|-&lt;br /&gt;
| Spider-Man&lt;br /&gt;
| Spider-Man: City Raid&lt;br /&gt;
|-&lt;br /&gt;
| SpongeBob SquarePants&lt;br /&gt;
| The Spongebob Squarepants Movie 3D Game&lt;br /&gt;
|-&lt;br /&gt;
| Spyro the Dragon&lt;br /&gt;
| Spyro Cavern Escape&lt;br /&gt;
|-&lt;br /&gt;
| Stanley&lt;br /&gt;
| Stanley: Stanley and the Cloud Critters&lt;br /&gt;
|-&lt;br /&gt;
| Star Wars&lt;br /&gt;
| LEGO Star Wars: The Quest for R2-D2&lt;br /&gt;
|-&lt;br /&gt;
| Street Fighter&lt;br /&gt;
| Street Fighter Flash&lt;br /&gt;
|-&lt;br /&gt;
| Sue&lt;br /&gt;
| Sue Videoclip Creator&lt;br /&gt;
|-&lt;br /&gt;
| Super Why&lt;br /&gt;
| Super Why's Reading Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Talking Tom&lt;br /&gt;
| Angela and Tom Wedding Trip&lt;br /&gt;
|-&lt;br /&gt;
| Tangled&lt;br /&gt;
| Tangled Double Trouble&lt;br /&gt;
|-&lt;br /&gt;
| Teen Titans&lt;br /&gt;
| Teen Titans: Battle Blitz&lt;br /&gt;
|-&lt;br /&gt;
| Teenage Mutant Ninja Turtles&lt;br /&gt;
| Teenage Mutant Ninja Turtles Pizza Time&lt;br /&gt;
|-&lt;br /&gt;
| The Amazing World of Gumball&lt;br /&gt;
| Gumball Car Race&lt;br /&gt;
|-&lt;br /&gt;
| The Avengers&lt;br /&gt;
| The Avengers: Bunker Busters 2&lt;br /&gt;
|-&lt;br /&gt;
| The Backyardigans&lt;br /&gt;
| Backyardigans: Mission to Mars&lt;br /&gt;
|-&lt;br /&gt;
| The Cat in the Hat&lt;br /&gt;
| The Cat in the Hat Cleans This and That&lt;br /&gt;
|-&lt;br /&gt;
| The Fairly OddParents&lt;br /&gt;
| Jimmy-Timmy Power Hour 2: Co-Pilot Chaos&lt;br /&gt;
|-&lt;br /&gt;
| The Flintstones&lt;br /&gt;
| Flintstones' Bedrock Bobsleddin Blowout&lt;br /&gt;
|-&lt;br /&gt;
| The Legend of Zelda&lt;br /&gt;
| The Legend of Zelda and the Lampshade of No Real Significance&lt;br /&gt;
|-&lt;br /&gt;
| The Loud House&lt;br /&gt;
| Living Loud: Lincoln's List&lt;br /&gt;
|-&lt;br /&gt;
| The Muppets&lt;br /&gt;
| The Great Gonzo's Ridiculously Dangerous &amp;amp; Downright Foolish Stunt Game&lt;br /&gt;
|-&lt;br /&gt;
| The Mysteries of Life With Tim &amp;amp; Moby&lt;br /&gt;
| The Mysteries of Life With Tim &amp;amp; Moby: Active Transport&lt;br /&gt;
|-&lt;br /&gt;
| The Powerpuff Girls&lt;br /&gt;
| Powerpuff Girls Pillow Fight&lt;br /&gt;
|-&lt;br /&gt;
| The Simpsons&lt;br /&gt;
| The Simpsons Movie: Bart Simpson's Naked Skate&lt;br /&gt;
|-&lt;br /&gt;
| The Smurfs&lt;br /&gt;
| The Smurfs Clumsy's Central Park Dash&lt;br /&gt;
|-&lt;br /&gt;
| ThunderCats&lt;br /&gt;
| ThunderCats: Tomb of Mumm-Ra&lt;br /&gt;
|-&lt;br /&gt;
| Tom and Jerry&lt;br /&gt;
| The Tom and Jerry Show: Cheese Swipe&lt;br /&gt;
|-&lt;br /&gt;
| Touhou Project&lt;br /&gt;
| 東方悠繰録&lt;br /&gt;
|-&lt;br /&gt;
| Toy Story&lt;br /&gt;
| Toy Story Memory Game&lt;br /&gt;
|-&lt;br /&gt;
| Transformers&lt;br /&gt;
| Transformers Dark of the Moon - Hidden Objects&lt;br /&gt;
|-&lt;br /&gt;
| Turma da Mônica&lt;br /&gt;
| Guarda-Roupa da Mônica&lt;br /&gt;
|-&lt;br /&gt;
| Têtes à Claques&lt;br /&gt;
| Têtes à Claques - Le Air hockey&lt;br /&gt;
|-&lt;br /&gt;
| Undertale&lt;br /&gt;
| Bad Time Simulator (Sans Fight)&lt;br /&gt;
|-&lt;br /&gt;
| Veggietales&lt;br /&gt;
| Veggie Tales Veggie Football&lt;br /&gt;
|-&lt;br /&gt;
| VOCALOID&lt;br /&gt;
| Dress Up Vocaloid&lt;br /&gt;
|-&lt;br /&gt;
| WALL-E&lt;br /&gt;
| WALL-E: Cup Shuffle&lt;br /&gt;
|-&lt;br /&gt;
| Wild Kratts&lt;br /&gt;
| Wild Kratts: Frogfish Feast&lt;br /&gt;
|-&lt;br /&gt;
| Winx Club&lt;br /&gt;
| Winx Club Dress Me Up!&lt;br /&gt;
|-&lt;br /&gt;
| Winnie the Pooh&lt;br /&gt;
| Winnie the Pooh's Home Run Derby&lt;br /&gt;
|-&lt;br /&gt;
| Wonka&lt;br /&gt;
| Oompa-Loompa Roundup&lt;br /&gt;
|-&lt;br /&gt;
| WordGirl&lt;br /&gt;
| Synonym Toast&lt;br /&gt;
|-&lt;br /&gt;
| Wreck-It Ralph&lt;br /&gt;
| Wreck-It Ralph: Fix It Felix Jr.&lt;br /&gt;
|-&lt;br /&gt;
| X-Men&lt;br /&gt;
| Wolverine and the X-Men: M.R.D. Escape&lt;br /&gt;
|-&lt;br /&gt;
| Zootopia&lt;br /&gt;
| Zootopia Hair Salon&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Game Engines ==&lt;br /&gt;
&lt;br /&gt;
Game Engines are any programming tool used to make games at a Higher Level than using the tech directly. Note: Techs don't count as Game Engines, for example the ShiVa3D Engine is used to make ShiVa3D plugin games but ShiVa3D games shouldn't be tagged. Also if the engine has a web client, it shouldn't be tagged as that Engine, for example Tic80 shouldn't be tagged Tic80. At least three games in Flashpoint should be created in an engine to warrant a tag for that engine.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [https://ledoux.itch.io/bitsy Bitsy]&lt;br /&gt;
| Visual Game Engine by Adam Le Doux that exports to HTML5. For games &amp;quot;where you can walk around and talk to people and be somewhere&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.scirra.com/ Construct]&lt;br /&gt;
| Visual Game Engine by Scirra Ltd. Exports to HTML5. &lt;br /&gt;
|-&lt;br /&gt;
| Emulated&lt;br /&gt;
| Game is written for a system and emulated online. Please note the [[Curation Format#Banned Games|Banned Games]] because most emulated games are banned. &lt;br /&gt;
|-&lt;br /&gt;
| [http://useflashpunk.net/ FlashPunk]&lt;br /&gt;
| Game Library for Flash. &lt;br /&gt;
|-&lt;br /&gt;
| [http://flixel.org/ Flixel]&lt;br /&gt;
| Game Engine by Adam Atomic that exports to Flash. &lt;br /&gt;
|-&lt;br /&gt;
| [https://www.yoyogames.com/gamemaker GameMaker: Studio]&lt;br /&gt;
| Visual Game Engine by YoYo Games that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.gbstudio.dev/ GB Studio]&lt;br /&gt;
| Visual Game Engine by Chris Maltby for Gameboy Games. Exports to HTML5 using the Gameboy Online emulator.&lt;br /&gt;
|-&lt;br /&gt;
| [http://orteil.dashnet.org/igm/ Idle Game Maker]&lt;br /&gt;
| Visual Game Engine by Orteil and Opti for Clicker Games. Does not export but can be hosted on dashnet.org as HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [http://phaser.io/ Phaser]&lt;br /&gt;
| Game Engine and Toolkit by Photon Storm Ltd. that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.lexaloffle.com/pico-8.php Pico8]&lt;br /&gt;
| Game Engine and Toolkit by Lexaloffle that exports to HTML5. Designed for Retro style game with a 128x128 resolution.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/pixijs/pixi.js PixiJS]&lt;br /&gt;
| Game Library for HTML5 by GoodBoy Digital.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.puzzlescript.net/ PuzzleScript]&lt;br /&gt;
| Game Engine by Stephen Lavelle that exports to HTML5. Designed for Puzzle Games. &lt;br /&gt;
|-&lt;br /&gt;
| [https://scratch.mit.edu/ Scratch]&lt;br /&gt;
| Visual Game Engine by MIT that exports to Flash and HTML5. Designed for Children. &lt;br /&gt;
|-&lt;br /&gt;
| [http://stencyl.com/ Stencyl]&lt;br /&gt;
| Visual Game Engine by Jonathan Chung that exports to Flash and HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://tic.computer/ Tic-80]&lt;br /&gt;
| Game Engine and Toolkit by Nesbox that exports to HTML5. Designed for Retro style games with a 240x136 resolution. &lt;br /&gt;
|-&lt;br /&gt;
| [https://twinery.org Twine]&lt;br /&gt;
| Visual Game Engine and Toolkit by Chris Klimas that exports to HTML5. For Interactive Fiction.  &lt;br /&gt;
|-&lt;br /&gt;
| [https://unity.com/ Unity WebGL]&lt;br /&gt;
| Game Engine and Toolkit by Unity Technologies that exports to HTML5. Not to be confused with Unity Web Player.  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Cezarr</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Tags&amp;diff=4026</id>
		<title>Tags</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Tags&amp;diff=4026"/>
		<updated>2020-12-23T16:08:58Z</updated>

		<summary type="html">&lt;p&gt;Cezarr: Undo revision 4025 by Cezarr (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tags are used to classify and organize games in Flashpoint for easier searching.  Here, they have been organised into categories.  You may use multiple tags per game, and you can use any of the category headers from ''Action'' to ''Other'' as tags too. Tags can be applied to either games or animations, but the most common [[#Animations|Animation tags]] are listed in their own section for your convenience. If there is a tag that you feel would be useful, please ask a Staff Member on the Discord server, and we'll see if it's something that should be added.  We don't want tags to be too specific, to the point where a tag exists solely for one game.&lt;br /&gt;
&lt;br /&gt;
{{TOC_limit|limit=2}}&lt;br /&gt;
&lt;br /&gt;
== Action ==&lt;br /&gt;
These games are active and action-packed, whether they involve running, jumping, shooting, or something else.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Artillery&lt;br /&gt;
| Games where you use various weapons, setting the power and angle, to fight your enemy.&lt;br /&gt;
| Tank Wars&lt;br /&gt;
|-&lt;br /&gt;
| Brawler&lt;br /&gt;
| Progress through areas, beating up goons as you go; usually 2D.&lt;br /&gt;
| Stick Brawl&lt;br /&gt;
|-&lt;br /&gt;
| Defense&lt;br /&gt;
| Games which involve defending an area from an advancing wave of enemies&lt;br /&gt;
| Storm the House&lt;br /&gt;
|-&lt;br /&gt;
| Fighting&lt;br /&gt;
| Two characters face off using combos and special techniques.&lt;br /&gt;
| Samurai Fighters&lt;br /&gt;
|-&lt;br /&gt;
| First-Person Shooter&lt;br /&gt;
| The game is played from the point of view of the character firing the weapon.&lt;br /&gt;
| Sierra 7&lt;br /&gt;
|-&lt;br /&gt;
| Platformer&lt;br /&gt;
| Progress through one or more stages by jumping from object to object.&lt;br /&gt;
| Super Mario 63&lt;br /&gt;
|-&lt;br /&gt;
| Rail Shooter&lt;br /&gt;
| The game is played with a viewpoint that moves automatically, with no input available to the player.&lt;br /&gt;
| Xiao Xiao no. 4&lt;br /&gt;
|-&lt;br /&gt;
| Shoot 'Em Up&lt;br /&gt;
| Move freely horizontally and vertically to shoot enemies with projectiles, while avoiding theirs.&lt;br /&gt;
| Cookie Crisp Space Flight Shooter&lt;br /&gt;
|-&lt;br /&gt;
| Shooter&lt;br /&gt;
| Any game where you use guns to shoot enemies.&lt;br /&gt;
| Alien Hominid&lt;br /&gt;
|-&lt;br /&gt;
| Shooting Gallery&lt;br /&gt;
| Move your cursor to shoot targets on a usually stationary playfield, and rack up lots of points.&lt;br /&gt;
| Pokemon Shooting Range&lt;br /&gt;
|-&lt;br /&gt;
| Time-Attack&lt;br /&gt;
| A game where you try to complete a given task in the fastest time possible or within a very short time limit.&amp;lt;br/&amp;gt;Not to be confused with the Racing tag.&lt;br /&gt;
| N&lt;br /&gt;
|-&lt;br /&gt;
| Vertically-Scrolling Shooter &lt;br /&gt;
| The game is played with a playfield that scrolls from bottom to top (usually in a ship).&lt;br /&gt;
| Enigmata 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Adventure ==&lt;br /&gt;
In Adventure games, the player experiences an interactive story driven by exploration and/or puzzle solving.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Choose Your Own Adventure&lt;br /&gt;
| Choose a path at specific junctions and see where the story takes you.&lt;br /&gt;
| The Henry Stickmin Series&lt;br /&gt;
|-&lt;br /&gt;
| Dating Sim&lt;br /&gt;
| Pick options to take boys or girls on dates.&lt;br /&gt;
| SimGirls&lt;br /&gt;
|-&lt;br /&gt;
| Escape the Room&lt;br /&gt;
| A subset of the Adventure genre where you're in a single room / low amount of rooms, a general lack of story, and puzzles to solve to get out of it.&lt;br /&gt;
| Cube Escape: The Cave&lt;br /&gt;
|-&lt;br /&gt;
| Interactive Fiction&lt;br /&gt;
| A game that is primarily text, like a book. Allows you to make decisions, explore, manage stats, with buttons or commands and optionally changes the narration dynamically&lt;br /&gt;
| Forgotten&lt;br /&gt;
|-&lt;br /&gt;
| Metroidvania&lt;br /&gt;
| Adventure games that feature an interconnected world, explored by acquiring new items and unlocking new areas.&lt;br /&gt;
| Nuclear Autumn&lt;br /&gt;
|-&lt;br /&gt;
| Point and Click&lt;br /&gt;
| A specific subset of adventure games where your only controls are the mouse.&lt;br /&gt;
| Easy Joe&lt;br /&gt;
|-&lt;br /&gt;
| Roguelike&lt;br /&gt;
| You have one life.  Don't die, or you'll lose most if not all of your progress.&lt;br /&gt;
| Yet Another Roguelike&lt;br /&gt;
|-&lt;br /&gt;
| RPG&lt;br /&gt;
| Games focused less on combat and more on exploration and puzzle solving.  May or may not have detailed character stats.&lt;br /&gt;
| Sonny&lt;br /&gt;
|-&lt;br /&gt;
| Visual Novel&lt;br /&gt;
| Story based games that consist almost entirely of reading and picking choices. Often with static backgrounds and characters.&lt;br /&gt;
| I woke up next to you again.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Arcade ==&lt;br /&gt;
Arcade games have easily graspable gameplay and a focus on getting a high score.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Breakout&lt;br /&gt;
| Bounce a ball from a paddle to break all the bricks in a level.&lt;br /&gt;
| bloXplatter&lt;br /&gt;
|-&lt;br /&gt;
| Catching&lt;br /&gt;
| Collect objects that fall from the top of the screen, sometimes while avoiding obstacles, bad objects and/or not missing any of the good ones.&lt;br /&gt;
| Bubble Yum Bubble Gum Grab&lt;br /&gt;
|-&lt;br /&gt;
| Clicker&lt;br /&gt;
| A game where you primarily click to increase numbers. &lt;br /&gt;
| OSTM&lt;br /&gt;
|-&lt;br /&gt;
| Dodge&lt;br /&gt;
| You control a character, dodging or avoiding obstacles.&lt;br /&gt;
| Cubefield&lt;br /&gt;
|-&lt;br /&gt;
| Idle&lt;br /&gt;
| A game where numbers go up while you're away. Most of the incremental games are idle ones.&lt;br /&gt;
| Progress Quest&lt;br /&gt;
|-&lt;br /&gt;
| Launch&lt;br /&gt;
| A game where you throw your character to see how far you get. Buy upgrades to shoot yourself further next time.&amp;lt;br/&amp;gt;Not to be confused with the Toss tag.&lt;br /&gt;
| Learn to Fly&lt;br /&gt;
|-&lt;br /&gt;
| Pinball&lt;br /&gt;
| A game typically involving two paddles, a ball with realistic physics, and various objects on a play field that give you points when hit.&lt;br /&gt;
| Pinbill&lt;br /&gt;
|-&lt;br /&gt;
| Pong&lt;br /&gt;
| Games specifically based on Pong. Other paddle-based games will most likely use either the Breakout or Pinball tag.&lt;br /&gt;
| PONGS&lt;br /&gt;
|-&lt;br /&gt;
| Rhythm&lt;br /&gt;
| Press the right buttons to the beat of the music.&lt;br /&gt;
| F2Jam&lt;br /&gt;
|-&lt;br /&gt;
| Rock-Paper-Scissors&lt;br /&gt;
| A game based off the classic three-way head-to-head mind game.&lt;br /&gt;
| Pico vs. Uberkids&lt;br /&gt;
|-&lt;br /&gt;
| Runner&lt;br /&gt;
| A game that usually involves you moving down a path automatically, avoiding obstacles in order to either get a high score (endless) or finish a level.&lt;br /&gt;
| Robot Unicorn Attack&lt;br /&gt;
|-&lt;br /&gt;
| Score-Attack&lt;br /&gt;
| Your goal throughout the game is to get a high score.&lt;br /&gt;
| Starry Night&lt;br /&gt;
|-&lt;br /&gt;
| Snake&lt;br /&gt;
| Games based on Snake.&lt;br /&gt;
| Snake Classic&lt;br /&gt;
|-&lt;br /&gt;
| Stacking&lt;br /&gt;
| Games that involve stacking objects, typically while keeping them balanced.&lt;br /&gt;
| Super Stacker&lt;br /&gt;
|-&lt;br /&gt;
| Tetris&lt;br /&gt;
| Games based on Tetris. Can also be used more generally for other drop-down fast-paced puzzle games such as Puyo Puyo and Dr. Mario.&lt;br /&gt;
| Tetris 1989&lt;br /&gt;
|-&lt;br /&gt;
| Timing&lt;br /&gt;
| Similar to rhythm games, these tend to rely on non-musical, usually-visual cues and proper timing. Stacking and slacking games are popular variants.&lt;br /&gt;
| Feed the King&lt;br /&gt;
|-&lt;br /&gt;
| Toss&lt;br /&gt;
| Games where you toss or launch a character or object to destroy terrain, reach a location, or collect items. Famous examples of this tag are games based on Angry Birds.&amp;lt;br/&amp;gt;Not to be confused with the Launch tag.&lt;br /&gt;
| Soccer Kicker&lt;br /&gt;
|-&lt;br /&gt;
| Whack-A-Mole&lt;br /&gt;
| Characters will pop up on the screen (usually from holes) and the player must hit them before they disappear.&lt;br /&gt;
| Grizzly &amp;amp; the Lemmings: Whack a Lemming&lt;br /&gt;
|-&lt;br /&gt;
| Variety&lt;br /&gt;
| Mini-game collections, or games where the gameplay changes frequently.&lt;br /&gt;
| Four Second Fury&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Educational == &lt;br /&gt;
Educational games aim to teach something as you play.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Computer Science&lt;br /&gt;
| A game that teaches the player how to use computers, including how to code.&lt;br /&gt;
| Ben 10: Omnicode&lt;br /&gt;
|-&lt;br /&gt;
| First Aid&lt;br /&gt;
| A game teaches the player how to administer medical care in an emergency.&lt;br /&gt;
| Lifesaver&lt;br /&gt;
|-&lt;br /&gt;
| Geography&lt;br /&gt;
| A game that teaches the player about locations around the world.&lt;br /&gt;
| Geography Game: USA&lt;br /&gt;
|-&lt;br /&gt;
| Geometry&lt;br /&gt;
| A game that teaches the player about shapes.&lt;br /&gt;
| Ancient Greek Geometry&lt;br /&gt;
|-&lt;br /&gt;
| History&lt;br /&gt;
| A game that teaches the player historical events, places, and figures.&lt;br /&gt;
| Horrible Histories: Terrible Treasures&lt;br /&gt;
|-&lt;br /&gt;
| Language&lt;br /&gt;
| A game that helps people to learn a language.&lt;br /&gt;
| Sushi Spell&lt;br /&gt;
|-&lt;br /&gt;
| Math&lt;br /&gt;
| A game that primarily involves solving math problems.&lt;br /&gt;
| Math Shootout&lt;br /&gt;
|-&lt;br /&gt;
| Quiz&lt;br /&gt;
| A game that asks you questions about any particular subject matter. Some Quiz games are more parodical than educational, however.&lt;br /&gt;
| 50 States &lt;br /&gt;
|-&lt;br /&gt;
| Science&lt;br /&gt;
| A game that teaches a scientific field, including chemistry, biology, and physics.&lt;br /&gt;
| ARTE Science Kit: Brain Circulation &lt;br /&gt;
|-&lt;br /&gt;
| Tutorial &lt;br /&gt;
| A game that is more akin to a tutorial, showing you how to do something in an interactive fashion.&lt;br /&gt;
| Ultimate Spriting Tutorial&lt;br /&gt;
|- &lt;br /&gt;
| Typing&lt;br /&gt;
| Games that teach you to type efficiently.&lt;br /&gt;
| Icarus Proudbottom Teaches Typing! &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Puzzle ==&lt;br /&gt;
Puzzle games involve brainteasers of all types, from fast-paced matching games to hidden object puzzles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Find&lt;br /&gt;
| Find things that are hidden within the larger picture, or find differences between pictures.&lt;br /&gt;
| Pocket Creature ~Hidden Objects~&lt;br /&gt;
|-&lt;br /&gt;
| Jigsaw&lt;br /&gt;
| Classic style of puzzle where you have differently shaped pieces and need to put them in the right spots.&lt;br /&gt;
| Ice-Age 4 Jigsaw Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Lemmings&lt;br /&gt;
| Use a set of tools per level to guide marching characters from point A to point B.&lt;br /&gt;
| Oreo O's Creme Team Journey&lt;br /&gt;
|-&lt;br /&gt;
| Logic&lt;br /&gt;
| Follow a set of rules, whether explained or not, and use methodical thinking to solve puzzles. Usually has no game-over criteria or time limit.&lt;br /&gt;
| 3D Logic 2&lt;br /&gt;
|-&lt;br /&gt;
| Marble Popper&lt;br /&gt;
| Shoot a round, small object at others of its kind to match groups of the same color, whether in a large mass as in Puzzle Bobble, or along a trail as in Zuma.&lt;br /&gt;
| Coba&lt;br /&gt;
|-&lt;br /&gt;
| Matching&lt;br /&gt;
| Games where you match groups of similar objects together.&lt;br /&gt;
| Ores&lt;br /&gt;
|-&lt;br /&gt;
| Match-3&lt;br /&gt;
| Swap and move objects around to match colours/shapes in lines.&lt;br /&gt;
| Bejeweled&lt;br /&gt;
|-&lt;br /&gt;
| Maze&lt;br /&gt;
| A game where you traverse or solve mazes.&lt;br /&gt;
| Grow Maze&lt;br /&gt;
|-&lt;br /&gt;
| Memory&lt;br /&gt;
| Games that require using your memory to constantly remember in-game information, such as the level layout or a sequence of inputs. Memory-match and simon-says games fit this tag.&lt;br /&gt;
| &amp;quot;Elephants Never Forget!&amp;quot; Memory Game&lt;br /&gt;
|-&lt;br /&gt;
| Sliding&lt;br /&gt;
| Slide squares or blocks along a grid to create an image or free a specific tile.&lt;br /&gt;
| 8 Square Slider&lt;br /&gt;
|-&lt;br /&gt;
| Sokoban&lt;br /&gt;
| Games that involve pushing boxes around an area into specific locations.&lt;br /&gt;
| Aggressive Sokoban&lt;br /&gt;
|-&lt;br /&gt;
| Stealth&lt;br /&gt;
| The player must move around discreetly to avoid being detected by enemy entities.&lt;br /&gt;
| The Classroom&lt;br /&gt;
|-&lt;br /&gt;
| Sudoku&lt;br /&gt;
| A grid-based game where the goal is to have each row, column and grid of nine boxes be filled with unique values.&lt;br /&gt;
| Just Sudoku&lt;br /&gt;
|-&lt;br /&gt;
| Word&lt;br /&gt;
| Games based on anagrams, crosswords, or similar material, or games that involve manipulating words.&lt;br /&gt;
| Bookworm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Simulation ==&lt;br /&gt;
This type of a game attempts to simulate something from real life, like a card game or just walking around.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Card&lt;br /&gt;
| Games where the gameplay revolves around using cards.&lt;br /&gt;
| Solitaire&lt;br /&gt;
|-&lt;br /&gt;
| Cooking&lt;br /&gt;
| Games that revolve around cooking food.&lt;br /&gt;
| Cooking Academy&lt;br /&gt;
|-&lt;br /&gt;
| Driving&lt;br /&gt;
| Driving games involve steering a vehicle, whether to win a race, get the shortest time, or accomplish another goal.&lt;br /&gt;
| Action Driving Game&lt;br /&gt;
|-&lt;br /&gt;
| Fishing&lt;br /&gt;
| Use a rod to try to catch fish.&lt;br /&gt;
| Donald's Gone Gooey Fishing&lt;br /&gt;
|- &lt;br /&gt;
| Flying&lt;br /&gt;
| Flying, but not fighting or racing. Usually in a plane or other airborne vehicle.&lt;br /&gt;
| Into Space 2&lt;br /&gt;
|-&lt;br /&gt;
| Gambling&lt;br /&gt;
| Bet virtual money, win virtual money.&lt;br /&gt;
| Blackjack Elf&lt;br /&gt;
|-&lt;br /&gt;
| Mahjong&lt;br /&gt;
| A game based off the classic Mahjong/Shanghai solitaire tile games.&lt;br /&gt;
| NingPo MahJong&lt;br /&gt;
|-&lt;br /&gt;
| Parking&lt;br /&gt;
| Park in a precise space, using any vehicle.&lt;br /&gt;
| Docking Perfection 2&lt;br /&gt;
|-&lt;br /&gt;
| Pet&lt;br /&gt;
| A game where you take care of a pet or multiple pets.&lt;br /&gt;
| The Pets Factor - Furry Friends&lt;br /&gt;
|-&lt;br /&gt;
| Solitaire&lt;br /&gt;
| A game based off the classic solitaire/patience card games.&lt;br /&gt;
| Golf Solitaire&lt;br /&gt;
|-&lt;br /&gt;
| Surgery&lt;br /&gt;
| Any game that involves performing medical operations on characters.&lt;br /&gt;
| Elsa Heart Surgery&lt;br /&gt;
|-&lt;br /&gt;
| Tabletop&lt;br /&gt;
| Games that replicate board games, real-life or invented.&lt;br /&gt;
| Snakes and Ladders&lt;br /&gt;
|-&lt;br /&gt;
| Time Management&lt;br /&gt;
| Move resources quickly in order to reach a quota or fulfill some other objective.&lt;br /&gt;
| Diner Dash&lt;br /&gt;
|-&lt;br /&gt;
| Tycoon&lt;br /&gt;
| Manage the economy and other aspects of a business or project and expand its development.&lt;br /&gt;
| McDonald's Video Game&lt;br /&gt;
|-&lt;br /&gt;
| Virtual World&lt;br /&gt;
| Explore a 3D environment with or without goals, often used to replicate places in real life.&lt;br /&gt;
| Odakyu Virtual Railway Museum&lt;br /&gt;
|-&lt;br /&gt;
| Walking Simulator&lt;br /&gt;
| A game that involves the player exploring a world by walking around it, often while a story unfolds. (If a game involves combat, platforming, or anything more than just walking around, it usually isn't a walking simulator.) &lt;br /&gt;
| Dear Esther&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sports == &lt;br /&gt;
Sports games attempt to replicate the gameplay of physical sports. This also encompasses fictional sports such as Quidditch. A game does not have to perfectly replicate a sport, so long as it is inspired by sports.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| American Football&lt;br /&gt;
| A game where two teams attempt to carry the ball to the other end of the stadium.&lt;br /&gt;
| First Down Football&lt;br /&gt;
|-&lt;br /&gt;
| Archery&lt;br /&gt;
| The player uses a bow and arrow to hit a distant target.&lt;br /&gt;
| Ultimate Bullseye&lt;br /&gt;
|-&lt;br /&gt;
| Athletics&lt;br /&gt;
| Games that match sports defined as &amp;quot;Athletics&amp;quot; in the Olympics. This includes running, jumping, and throwing disciplines.&lt;br /&gt;
| QWOP&lt;br /&gt;
|- &lt;br /&gt;
| Baseball&lt;br /&gt;
| A game where two teams attempt to hit a ball with a bat and catch it.&lt;br /&gt;
| Pro Baseball&lt;br /&gt;
|-&lt;br /&gt;
| Basketball&lt;br /&gt;
| A game where two teams try to get a ball through a raised hoop.&lt;br /&gt;
| Spooky Hoops&lt;br /&gt;
|-&lt;br /&gt;
| Billiards&lt;br /&gt;
| A game where players try to &amp;quot;pocket&amp;quot; balls with a cue. This encompasses billiards, pool, snooker, and any other sport that uses a cue.&lt;br /&gt;
| 8 Ball Pool&lt;br /&gt;
|-&lt;br /&gt;
| Bowling&lt;br /&gt;
| The players roll a ball, intending to knock down as many pins as possible at the end of the track.&lt;br /&gt;
| Gutterball Golden Pin Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Cricket&lt;br /&gt;
| A game where one team attempts to knock off the opposing team's bails, while the other tries to score runs by hitting the ball away from the other team.&lt;br /&gt;
| Ben 10 Ultimate Alien: Cricket Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Cycling&lt;br /&gt;
| A game where the player rides a bicycle.&lt;br /&gt;
| DONUTZ Rush Hour Racer&lt;br /&gt;
|-&lt;br /&gt;
| Golf&lt;br /&gt;
| Each player attempts to get their ball to the end of a course in the fewest hits.&lt;br /&gt;
| Cartoon Cove Mini Golf&lt;br /&gt;
|-&lt;br /&gt;
| Hockey&lt;br /&gt;
| Two teams using skates attempt to get the ball or puck into the opposing goal. This encompasses Ice Hockey, Roller Hockey, and Air Hockey.&lt;br /&gt;
| Postopia Power Play&lt;br /&gt;
|-&lt;br /&gt;
| Motocross&lt;br /&gt;
| A game where a player on a bike attempts to traverse obstacles, usually with 2D physics.&lt;br /&gt;
| Dirt Bike&lt;br /&gt;
|-&lt;br /&gt;
| Racing &lt;br /&gt;
| Try to go faster than either the other drivers or the clock as you drive around a track.&lt;br /&gt;
| Cyclomaniacs&lt;br /&gt;
|- &lt;br /&gt;
| Skateboarding &lt;br /&gt;
| A game where a player uses a skateboard to either perform tricks or reach the end of a track.&lt;br /&gt;
| G Max Skateboarding&lt;br /&gt;
|- &lt;br /&gt;
| Skating &lt;br /&gt;
| A game where a player uses either ice skates or roller skates to perform tricks or reach the end of a track.&lt;br /&gt;
| Championship Figure Skating&lt;br /&gt;
|- &lt;br /&gt;
| Skiing &lt;br /&gt;
| A game where the player uses skis. This includes racing, jumping, and slalom.&lt;br /&gt;
| Downhill Skiing&lt;br /&gt;
|- &lt;br /&gt;
| Snowboarding &lt;br /&gt;
| A game where the player uses a snowboard.&lt;br /&gt;
| Chocobo's Snowboard Glide&lt;br /&gt;
|- &lt;br /&gt;
| Soccer &lt;br /&gt;
| Two teams attempt to kick the ball into the opposing goal.&lt;br /&gt;
| Toon Cup 2020&lt;br /&gt;
|- &lt;br /&gt;
| Surfing &lt;br /&gt;
| A game where the player uses a surfboard.&lt;br /&gt;
| Aussie Surf Classic&lt;br /&gt;
|- &lt;br /&gt;
| Swimming &lt;br /&gt;
| Try to go faster than either the other drivers or the clock as you drive around a track.&lt;br /&gt;
| Cyclomaniacs&lt;br /&gt;
|- &lt;br /&gt;
| Tennis &lt;br /&gt;
| Two or more players attempt to hit the ball over a net with a racket, with the goal of forcing your opponent to drop it. This also encompasses Table Tennis.&lt;br /&gt;
| TARDIS Tennis&lt;br /&gt;
|- &lt;br /&gt;
| Volleyball &lt;br /&gt;
| Two teams attempt to hit a ball so it strikes the ground of the opposing team's play area.&lt;br /&gt;
| Beach City Turbo Volleyball GP&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Strategy games come in many forms, but usually involve controlling units in an efficient way to defeat some kind of enemy.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Checkers&lt;br /&gt;
| Also called Draughts, move diagonally in order to capture opponents by jumping over them. This tag also applies to any game that has the the basic checkers ruleset.&lt;br /&gt;
| Koala Checkers&lt;br /&gt;
|-&lt;br /&gt;
| Chess&lt;br /&gt;
| A board game where you must try to capture the opponent's &amp;quot;King&amp;quot;. This tag also applies to any game that has the basic chess ruleset.&lt;br /&gt;
| Bikini Bottom Chess&lt;br /&gt;
|-&lt;br /&gt;
| Lane-Based Strategy&lt;br /&gt;
| You and your opponent have one or more lanes with which to send units down to attack each other.&lt;br /&gt;
| Plants vs. Zombies Web Version&lt;br /&gt;
|-&lt;br /&gt;
| Node-Based Strategy&lt;br /&gt;
| The player and the enemy each control 'nodes', which they can send units to and from. &lt;br /&gt;
| Tentacle Wars&lt;br /&gt;
|-&lt;br /&gt;
| Real-Time Strategy&lt;br /&gt;
| Create units and buildings, collect resources, and face an opponent who's doing the same things at the same time as you are.&lt;br /&gt;
| Creeper World: Evermore&lt;br /&gt;
|-&lt;br /&gt;
| Tower Defense&lt;br /&gt;
| Build various towers to destroy the units your enemies send against you.&lt;br /&gt;
| Bloons TD 5&lt;br /&gt;
|-&lt;br /&gt;
| Turn-Based&lt;br /&gt;
| Take turns with an opponent as you create units and buildings, move units, and order attacks.&lt;br /&gt;
| Sonny&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
If a game doesn't seem to fit anywhere else, it will probably fit in one of these tags.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Coloring&lt;br /&gt;
| Digital coloring pages.  Pick a color and color in a picture.  Like a coloring book, but in the form of a web game.&lt;br /&gt;
| SpongeBob: Coloring Book&lt;br /&gt;
|-&lt;br /&gt;
| Comic&lt;br /&gt;
| A work which shows a sequence of images or animations and delivers narration and character dialog. Not to be confused with &amp;lt;code&amp;gt;Visual Novel&amp;lt;/code&amp;gt;, which allows the player to influence the story based on their choices.&lt;br /&gt;
| Preparation - A League of Legends Parody&lt;br /&gt;
|-&lt;br /&gt;
| Demo&lt;br /&gt;
| A sample of a finished work, usually made in order to incentivize the purchase of the full version.&lt;br /&gt;
| Bee Fighter 2 Minus One&lt;br /&gt;
|-&lt;br /&gt;
| Demonstration&lt;br /&gt;
| Technical, engine, or concept demonstration. A tech demo.&lt;br /&gt;
| Ray Cast Car&lt;br /&gt;
|-&lt;br /&gt;
| Dress Up&lt;br /&gt;
| Choose outfits and hairstyles for a given character, or create an original character of your own.&lt;br /&gt;
| RPG Heroine Creator&lt;br /&gt;
|-&lt;br /&gt;
| Ecard&lt;br /&gt;
| A virtual postcard that you can send to a friend or relative's Email. Usually customizable.&lt;br /&gt;
| Savanna-gram eCard&lt;br /&gt;
|-&lt;br /&gt;
| Experimental&lt;br /&gt;
| Nontraditional games that often explore new concepts in art or gameplay.&lt;br /&gt;
| Crumbling Room&lt;br /&gt;
|-&lt;br /&gt;
| Incomplete&lt;br /&gt;
| A work which has not been completed, or mentions the possibility of future updates. A good indicator would be a version such as &amp;quot;Alpha&amp;quot; (sometimes &amp;quot;a&amp;quot; in the version number), &amp;quot;Beta&amp;quot; (sometimes &amp;quot;b&amp;quot; in the version number), or anything below a &amp;quot;1.0&amp;quot;.&lt;br /&gt;
| Bee Fighter 2 Minus One&lt;br /&gt;
|-&lt;br /&gt;
| Interactive&lt;br /&gt;
| Any work which contains minimal amounts of interaction, which doesn't fit any other tag. Most common examples would be using buttons to change scenes or images (such as slideshows). If there is dialog involved, consider using &amp;lt;code&amp;gt;Comic&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Sewer Doer&lt;br /&gt;
|-&lt;br /&gt;
| Kissing&lt;br /&gt;
| A strangely prevalent type of game where the gameplay revolves around characters kissing.&lt;br /&gt;
| Seaside Kissing&lt;br /&gt;
|-&lt;br /&gt;
| Microsite&lt;br /&gt;
| Not so much a game as an interactive website backed up from the Internet. Often exists to promote another product.&lt;br /&gt;
| J.K. Rowling Official Site&lt;br /&gt;
|-&lt;br /&gt;
| Print Studio&lt;br /&gt;
| Games where the emphasis is on printing items that may or may not be customised by the player beforehand.&lt;br /&gt;
| Print Center: Beauty and the Beast&lt;br /&gt;
|-&lt;br /&gt;
| Sandbox&lt;br /&gt;
| Games focused on creating, building, and experimenting with little restriction. Minimal objectives are set in these games, but the player can set their own.&lt;br /&gt;
| Minecraft Classic&lt;br /&gt;
|-&lt;br /&gt;
| Scene Creator&lt;br /&gt;
| Place objects, characters, and other decorations in a diorama. Like Dress Up games, but for a scene.&lt;br /&gt;
| The Disney Scene Creator games&lt;br /&gt;
|-&lt;br /&gt;
| Slacking&lt;br /&gt;
| Games where you must complete a series of tasks without being spotted or caught.&lt;br /&gt;
| Shop Class Slacking&lt;br /&gt;
|-&lt;br /&gt;
| Soundboard&lt;br /&gt;
| A collection of buttons that play sounds when pressed.&lt;br /&gt;
| Ressha Sentai ToQger Soundboard&lt;br /&gt;
|-&lt;br /&gt;
| Toy&lt;br /&gt;
| Games with no objective, things to pass the time.&lt;br /&gt;
| Interactive Buddy&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Themes ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| 3D&lt;br /&gt;
| Gameplay takes place in a 3-dimensional environment.&lt;br /&gt;
| 3D City&lt;br /&gt;
|-&lt;br /&gt;
| 3D Rendered&lt;br /&gt;
| Works that were rendered using 3D computer generated imagery. Not to be confused with &amp;lt;code&amp;gt;3D&amp;lt;/code&amp;gt;, which is used for games taking place in a 3D environment.&lt;br /&gt;
| Lightsaber Battles 3D&lt;br /&gt;
|-&lt;br /&gt;
| Advergame&lt;br /&gt;
| Games that are designed purely to promote a commercial product or brand.&lt;br /&gt;
| Postopia Cereal Factory Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Anime&lt;br /&gt;
| A game with an anime art style.&lt;br /&gt;
| Anime Character Maker 2.2&lt;br /&gt;
|-&lt;br /&gt;
| ASCII&lt;br /&gt;
| Games designed with computer characters, typically ones defined in the ASCII Character Set&lt;br /&gt;
| Caverns of Io&lt;br /&gt;
|-&lt;br /&gt;
| Cartoon&lt;br /&gt;
| Art style associated with western artists, primarily American.&lt;br /&gt;
| Amazing Horse&lt;br /&gt;
|-&lt;br /&gt;
| Christmas&lt;br /&gt;
| Games with a Christmas theme.&lt;br /&gt;
| Bloons 2: Christmas Expansion&lt;br /&gt;
|-&lt;br /&gt;
| Community Content&lt;br /&gt;
| Games with community-made content (such as custom levels) included in Flashpoint. Typically also contain some sort of editor.&lt;br /&gt;
| Happy Wheels&lt;br /&gt;
|-&lt;br /&gt;
| COVID-19&lt;br /&gt;
| Games concerning the coronavirus pandemic that began in 2019.&lt;br /&gt;
| Covid-19 the Game&lt;br /&gt;
|-&lt;br /&gt;
| Creative&lt;br /&gt;
| Anything that facilitates user-created content.&lt;br /&gt;
| Sonic Scene Creator 5&lt;br /&gt;
|-&lt;br /&gt;
| Daily&lt;br /&gt;
| A game with content that updates or changes every day.&lt;br /&gt;
| Drift n' Burn 365&lt;br /&gt;
|-&lt;br /&gt;
| Dinosaur&lt;br /&gt;
| Anything dinosaur related.&lt;br /&gt;
| Dino Hills&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy&lt;br /&gt;
| A game with a fantasy setting, such as a fairy tale.&lt;br /&gt;
| Talesworth Adventure Episode 1&lt;br /&gt;
|-&lt;br /&gt;
| Game Show&lt;br /&gt;
| A game themed after a game show such as Wheel of Fortune.&lt;br /&gt;
| Wheel of Fortune&lt;br /&gt;
|-&lt;br /&gt;
| Halloween&lt;br /&gt;
| Games with a Halloween theme.&lt;br /&gt;
| Angry Birds Halloween HD&lt;br /&gt;
|-&lt;br /&gt;
| Historical&lt;br /&gt;
| A game based on a historical event or time period.&lt;br /&gt;
| Western Front 1914&lt;br /&gt;
|-&lt;br /&gt;
| Holiday&lt;br /&gt;
| Games with holiday themes that don't fit the more specific holiday tags.&lt;br /&gt;
| Save The Easter Bunny&lt;br /&gt;
|-&lt;br /&gt;
| Horror&lt;br /&gt;
| A game that intends to provide an unsettling, creepy, spooky, scary skele-''cough'' atmosphere. Isn't exclusive to any other tag.&lt;br /&gt;
| Exmortis&lt;br /&gt;
|-&lt;br /&gt;
| Intentionally Infuriating&lt;br /&gt;
| Intentionally unfair games designed to frustrate the player.&lt;br /&gt;
| Syobon Action (Cat Mario)&lt;br /&gt;
|-&lt;br /&gt;
| Joke&lt;br /&gt;
| Games that exist solely to deliver a punchline.&lt;br /&gt;
| You Have to Burn the Rope&lt;br /&gt;
|-&lt;br /&gt;
| Level Editor&lt;br /&gt;
| Games with level editors.&lt;br /&gt;
| Warp&lt;br /&gt;
|-&lt;br /&gt;
| Live Action&lt;br /&gt;
| Games featuring real filmed actors.&lt;br /&gt;
| Sortie En Mer: A Trip Out to Sea&lt;br /&gt;
|-&lt;br /&gt;
| Music&lt;br /&gt;
| If music is a major part of gameplay, then use this tag. Can also be used with the Creative tag for music creation applications.&lt;br /&gt;
| Symphony&lt;br /&gt;
|-&lt;br /&gt;
| Physics&lt;br /&gt;
| Objects in the game are affected by real world/akin to real world forces. Often applies to Puzzle games.&lt;br /&gt;
| Red Remover&lt;br /&gt;
|-&lt;br /&gt;
| Pixel&lt;br /&gt;
| A game with a pixelated art style.&lt;br /&gt;
| Super Mario Bros. Crossover&lt;br /&gt;
|-&lt;br /&gt;
| Politics&lt;br /&gt;
| Games with political themes or featuring political figures.&lt;br /&gt;
| Good Guy With A Gun&lt;br /&gt;
|-&lt;br /&gt;
| Ragdoll&lt;br /&gt;
| Games that make use of ragdoll physics, where a character can be dragged around or fall to the ground limply.&lt;br /&gt;
| Interactive Buddy&lt;br /&gt;
|-&lt;br /&gt;
| Religious&lt;br /&gt;
| Games with religious themes, featuring religious figures, and/or based upon religious books/verses/stories.&lt;br /&gt;
| Noah's Ark Memo Game&lt;br /&gt;
|-&lt;br /&gt;
| Science Fiction&lt;br /&gt;
| A game with a futuristic or science fiction theme.&lt;br /&gt;
| Alternator&lt;br /&gt;
|-&lt;br /&gt;
| Side-Scrolling&lt;br /&gt;
| A game with a playfield that scrolls from left to right. Usually applies to shoot 'em ups or platformers.&lt;br /&gt;
| Heli Attack 3&lt;br /&gt;
|-&lt;br /&gt;
| Space&lt;br /&gt;
| Any game with an outer-space theme.&lt;br /&gt;
| Planet Cruncher&lt;br /&gt;
|-&lt;br /&gt;
| Stick&lt;br /&gt;
| Games featuring stick figure characters.&lt;br /&gt;
| Fighter's Rampage&lt;br /&gt;
|-&lt;br /&gt;
| Story-Driven&lt;br /&gt;
| Story is a major focus of the game.&lt;br /&gt;
| Detective Grimoire&lt;br /&gt;
|-&lt;br /&gt;
| Webcomic&lt;br /&gt;
| A game inside a narrative mainly presented as text/images. Not to be confused with &amp;lt;code&amp;gt;Comic&amp;lt;/code&amp;gt;.&lt;br /&gt;
| [S] John: Enter village.&lt;br /&gt;
|-&lt;br /&gt;
| Western&lt;br /&gt;
| Cowboys, six shooters and yeeing your last haw.&lt;br /&gt;
| Wild West Showdown&lt;br /&gt;
|-&lt;br /&gt;
| Zombie&lt;br /&gt;
| Any game featuring zombies (usually as enemies).&lt;br /&gt;
| The Hunt&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Content Warnings ==&lt;br /&gt;
&lt;br /&gt;
'''Tags that ''must'' be included if your game matches the criteria.'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Jumpscare&lt;br /&gt;
| Contains an abrupt image, sound, or event meant to scare or surprise. One example is ''The Scary Maze Game''.&lt;br /&gt;
|-&lt;br /&gt;
| Seizure Warning&lt;br /&gt;
| Contains flashing effects that could trigger photosensitive epilepsy.&lt;br /&gt;
|-&lt;br /&gt;
| Volume Warning&lt;br /&gt;
| Contains sudden or unexpected loud noises that could irritate one's ears.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== NSFW Content Warnings ==&lt;br /&gt;
&lt;br /&gt;
{{:NSFW Tags}}&lt;br /&gt;
&lt;br /&gt;
== Animations ==&lt;br /&gt;
&lt;br /&gt;
These tags are intended for animations, but can also be applied to games.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Action&lt;br /&gt;
| Animations that feature emphasis on dynamic movement and physical feats.&lt;br /&gt;
| Madness Combat&lt;br /&gt;
|-&lt;br /&gt;
| Advertisement&lt;br /&gt;
| Animations that are intended to sell or raise awareness about a particular product or service.&lt;br /&gt;
| Lower My Bills June 2003 Banner Ads Set 2 (United States)&lt;br /&gt;
|-&lt;br /&gt;
| Comedy&lt;br /&gt;
| Animations where the main emphasis is on humor or amusement.&lt;br /&gt;
| Mario's Castle Calamity&lt;br /&gt;
|-&lt;br /&gt;
| Drama&lt;br /&gt;
| Animations that typically feature long narratives and more serious forms of storytelling.&lt;br /&gt;
| Law of Talos&lt;br /&gt;
|-&lt;br /&gt;
| Experimental&lt;br /&gt;
| Animations that focus on exploring the medium of animation in general. Usually non-narrative.&lt;br /&gt;
| HeartCore&lt;br /&gt;
|-&lt;br /&gt;
| Informative&lt;br /&gt;
| Animations whose purpose is to educate or inform about a topic.&lt;br /&gt;
| About Catalyst Pictures LTD&lt;br /&gt;
|-&lt;br /&gt;
| Loop&lt;br /&gt;
| Animations that are typically very short and are intended to repeat indefinitely.&lt;br /&gt;
| Caramelldansen&lt;br /&gt;
|-&lt;br /&gt;
| Music Video&lt;br /&gt;
| Animations that are primarily set to or feature a piece of music as the main focus.&lt;br /&gt;
| Bested Bud: The Video&lt;br /&gt;
|-&lt;br /&gt;
| Other&lt;br /&gt;
| Animations that don't fit the other tags.&lt;br /&gt;
| A Sticks Life&lt;br /&gt;
|-&lt;br /&gt;
| Screensaver&lt;br /&gt;
| Animations that were intended to be utilized as computer screensavers.&lt;br /&gt;
| Queste Screensaver&lt;br /&gt;
|-&lt;br /&gt;
| Spam&lt;br /&gt;
| Typically low quality animations that are intentionally used to flood or spam content submissions on websites like Newgrounds.&lt;br /&gt;
| 3ear&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Franchises ==&lt;br /&gt;
&lt;br /&gt;
Tags that are associated with a particular franchise or intellectual property, web-game related or not. Note: A game or animation does not need to be ''officially'' part of a franchise for its tag to be applicable. In other words, fan-made games and animations based on a particular franchise can still use their respective franchise tag even if they weren't developed/published by the owners of the IP. At least three games in Flashpoint should be based around a franchise to warrant a tag for that franchise.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Aaahh!!! Real Monsters&lt;br /&gt;
| Aaahh!!! Real Monsters Match-Master&lt;br /&gt;
|-&lt;br /&gt;
| Ace Attorney&lt;br /&gt;
| Ace Attorney Investigations: Miles Edgeworth: Trial Edition&lt;br /&gt;
|-&lt;br /&gt;
| Adventure Time&lt;br /&gt;
| Adventure Time: Legends of OOO&lt;br /&gt;
|-&lt;br /&gt;
| All That&lt;br /&gt;
| All That Vital Information Dispenser #1&lt;br /&gt;
|-&lt;br /&gt;
| American Dragon&lt;br /&gt;
| Jake's Fire Power&lt;br /&gt;
|-&lt;br /&gt;
| Angry Birds&lt;br /&gt;
| Angry Birds Rio&lt;br /&gt;
|-&lt;br /&gt;
| Animal Crossing&lt;br /&gt;
| Animal Crossing Pattern Maker&lt;br /&gt;
|-&lt;br /&gt;
| Arthur&lt;br /&gt;
| Buster's Movie Maker&lt;br /&gt;
|-&lt;br /&gt;
| Avatar the Last Airbender&lt;br /&gt;
| Avatar: Elemental Escape&lt;br /&gt;
|-&lt;br /&gt;
| Babar&lt;br /&gt;
| Babar's Picnic Game&lt;br /&gt;
|-&lt;br /&gt;
| Bad Kitty&lt;br /&gt;
| Bad Kitty in Go-Cat-Go&lt;br /&gt;
|-&lt;br /&gt;
| Barbie&lt;br /&gt;
| Barbie in Princess Power Dress Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Barnyard&lt;br /&gt;
| Back at the Barnyard: Rip Roarin' Rodent&lt;br /&gt;
|-&lt;br /&gt;
| Batman&lt;br /&gt;
| Batman In Crime Wave&lt;br /&gt;
|-&lt;br /&gt;
| Beano&lt;br /&gt;
| The Great Beano Cake Off&lt;br /&gt;
|-&lt;br /&gt;
| Beeserker&lt;br /&gt;
| Beeserker: The Videogame!&lt;br /&gt;
|-&lt;br /&gt;
| Ben 10&lt;br /&gt;
| Ben 10 - Battle Ready&lt;br /&gt;
|-&lt;br /&gt;
| Between the Lions&lt;br /&gt;
| Lionel's Talking Gizmo!&lt;br /&gt;
|-&lt;br /&gt;
| Beyblade&lt;br /&gt;
| Beyblade Chaos&lt;br /&gt;
|-&lt;br /&gt;
| Big Nate&lt;br /&gt;
| Big Nate's Network&lt;br /&gt;
|-&lt;br /&gt;
| Blue's Clues&lt;br /&gt;
| Blue's Clues Ghost Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Bob the Builder&lt;br /&gt;
| Bob the Builder: Colour In&lt;br /&gt;
|-&lt;br /&gt;
| Bratz&lt;br /&gt;
| Bratz Fabulous Diamondz Big Night Out&lt;br /&gt;
|-&lt;br /&gt;
| Bunnicula&lt;br /&gt;
| Bunnicula: The Cursed Diamond&lt;br /&gt;
|-&lt;br /&gt;
| Bunnytown&lt;br /&gt;
| Bunnytown Ice Cream Parlor&lt;br /&gt;
|-&lt;br /&gt;
| Captain Underpants&lt;br /&gt;
| The Captain Underpants Rescue Raider 4000&lt;br /&gt;
|-&lt;br /&gt;
| Cars&lt;br /&gt;
| Cars: Lightning Speed&lt;br /&gt;
|-&lt;br /&gt;
| Castlevania&lt;br /&gt;
| Castlevania 2: Priest Battle&lt;br /&gt;
|-&lt;br /&gt;
| CatDog&lt;br /&gt;
| CatDog's All You Can't Eat Game&lt;br /&gt;
|-&lt;br /&gt;
| Charlie and Lola&lt;br /&gt;
| Lola's Fashion Flurry&lt;br /&gt;
|-&lt;br /&gt;
| Cheetos&lt;br /&gt;
| Cheetos Chase&lt;br /&gt;
|-&lt;br /&gt;
| Chowder&lt;br /&gt;
| The Great Chowder Escape&lt;br /&gt;
|-&lt;br /&gt;
| Chuck E. Cheese&lt;br /&gt;
| Chuck E. Cheese's Pizza Panic!&lt;br /&gt;
|-&lt;br /&gt;
| Chuggington&lt;br /&gt;
| Old Puffer Pete's Puzzle Panic&lt;br /&gt;
|-&lt;br /&gt;
| Clifford the Big Red Dog&lt;br /&gt;
| Clifford's Big Parade&lt;br /&gt;
|-&lt;br /&gt;
| Cocoa Puffs&lt;br /&gt;
| Cocoa Puffs Crossword&lt;br /&gt;
|-&lt;br /&gt;
| Copa Jetix&lt;br /&gt;
| A Lavanderia Copa Jetix&lt;br /&gt;
|-&lt;br /&gt;
| Crash Bandicoot&lt;br /&gt;
| Crash Tag Team Racing&lt;br /&gt;
|-&lt;br /&gt;
| Curious George&lt;br /&gt;
| Mix and Paint&lt;br /&gt;
|-&lt;br /&gt;
| Cyberchase&lt;br /&gt;
| Cyberchase: The Quest 1 &amp;amp; 2&lt;br /&gt;
|-&lt;br /&gt;
| Daniel Tiger's Neighborhood&lt;br /&gt;
| Daniel Tiger's Neighborhood: Feel the Music&lt;br /&gt;
|-&lt;br /&gt;
| Danny Phantom&lt;br /&gt;
| Danny Phantom Dueling Decks&lt;br /&gt;
|-&lt;br /&gt;
| Despicable Me&lt;br /&gt;
| Bee-Do!&lt;br /&gt;
|-&lt;br /&gt;
| Dexter's Laboratory&lt;br /&gt;
| Dexter's Labyrinth&lt;br /&gt;
|-&lt;br /&gt;
| Diary of a Wimpy Kid&lt;br /&gt;
| Old-Timey Ice Cream Parlour!&lt;br /&gt;
|-&lt;br /&gt;
| Digimon&lt;br /&gt;
| Digimon Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Dinosaur Train&lt;br /&gt;
| Buddy's A-Maze-ing Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Donkey Kong&lt;br /&gt;
| Donkey Kong&lt;br /&gt;
|-&lt;br /&gt;
| Dora the Explorer&lt;br /&gt;
| Dora's 3-D Backpack Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Ball&lt;br /&gt;
| Dragon Ball Z Tournament&lt;br /&gt;
|-&lt;br /&gt;
| DragonflyTV&lt;br /&gt;
| Nanobots&lt;br /&gt;
|-&lt;br /&gt;
| Duck Hunt&lt;br /&gt;
| Kill The Dog From Duck Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Ed, Edd n Eddy&lt;br /&gt;
| Ed, Edd n Eddy - Clash Of The Idiots&lt;br /&gt;
|-&lt;br /&gt;
| Elinor Wonders Why&lt;br /&gt;
| Elinor Wonders Why: Pond Life&lt;br /&gt;
|-&lt;br /&gt;
| Family Guy&lt;br /&gt;
| Brian's Shoot 'em Up Bar&lt;br /&gt;
|-&lt;br /&gt;
| Fanboy &amp;amp; Chum Chum&lt;br /&gt;
| Fanboy &amp;amp; Chum Chum: Bubble Trouble&lt;br /&gt;
|-&lt;br /&gt;
| Fetch! with Ruff Ruffman&lt;br /&gt;
| Fetch! Face-Off&lt;br /&gt;
|-&lt;br /&gt;
| Final Fantasy&lt;br /&gt;
| Final Fantasy Returns- Flash Game&lt;br /&gt;
|-&lt;br /&gt;
| Five Nights at Freddy's&lt;br /&gt;
| Five Nights of Love-FNAF Dating Sim&lt;br /&gt;
|-&lt;br /&gt;
| Fortnite&lt;br /&gt;
| Fortnite Dress Up Royale&lt;br /&gt;
|-&lt;br /&gt;
| Franny's Feet&lt;br /&gt;
| Shoebox Adventures: Fancy Shoes&lt;br /&gt;
|-&lt;br /&gt;
| Frozen&lt;br /&gt;
| Frozen Elsa Fire Makeover&lt;br /&gt;
|-&lt;br /&gt;
| Garfield&lt;br /&gt;
| Garfield's Comic Creator&lt;br /&gt;
|-&lt;br /&gt;
| Garoto Emoticon&lt;br /&gt;
| O Pesadelo do Garoto Emoticon (The Ring)&lt;br /&gt;
|-&lt;br /&gt;
| Grand Theft Auto&lt;br /&gt;
| Grand Theft Auto III Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Falls&lt;br /&gt;
| Gravity Falls: Rumble's Revenge&lt;br /&gt;
|-&lt;br /&gt;
| Green Lantern&lt;br /&gt;
| Crimson Clash&lt;br /&gt;
|-&lt;br /&gt;
| Half-Life&lt;br /&gt;
| Half-Life Reloaded&lt;br /&gt;
|-&lt;br /&gt;
| Handy Manny&lt;br /&gt;
| Hop Up, Jump In!&lt;br /&gt;
|-&lt;br /&gt;
| Harry Potter&lt;br /&gt;
| Harry Potter and the Chamber of Secrets&lt;br /&gt;
|-&lt;br /&gt;
| Hello Kitty&lt;br /&gt;
| Sanrio Jewel&lt;br /&gt;
|-&lt;br /&gt;
| Hot Wheels&lt;br /&gt;
| Hot Wheels Ferrari X-V Speed Trial&lt;br /&gt;
|-&lt;br /&gt;
| Homestuck&lt;br /&gt;
| [S] Cascade&lt;br /&gt;
|-&lt;br /&gt;
| Imagination Movers&lt;br /&gt;
| Warehouse Mouse in: The Bubble Room Game&lt;br /&gt;
|-&lt;br /&gt;
| Imaginext&lt;br /&gt;
| Imaginext™ You're a Firefighter&lt;br /&gt;
|-&lt;br /&gt;
| It's My Life&lt;br /&gt;
| Beat the Bully&lt;br /&gt;
|-&lt;br /&gt;
| Jake and the Never Land Pirates&lt;br /&gt;
| Jake's Heroic Race&lt;br /&gt;
|-&lt;br /&gt;
| Jimmy Neutron&lt;br /&gt;
| Jimmy Neutron Sea Minus&lt;br /&gt;
|-&lt;br /&gt;
| Johnny Bravo&lt;br /&gt;
| Johnny Bravo - Bravo Boogie&lt;br /&gt;
|-&lt;br /&gt;
| Johnny Test&lt;br /&gt;
| Johnny Test: Johnny Fu&lt;br /&gt;
|-&lt;br /&gt;
| Jungle Junction&lt;br /&gt;
| Ellyvan's Coconut Parade&lt;br /&gt;
|-&lt;br /&gt;
| Justice League&lt;br /&gt;
| Justice League: Curse of the Underworld&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider&lt;br /&gt;
| Kamen Rider ZI-O Flash Belt .8&lt;br /&gt;
|-&lt;br /&gt;
| King of the Hill&lt;br /&gt;
| King Of The Hill Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Kirby&lt;br /&gt;
| Kirby's Airride Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Lady and the Tramp&lt;br /&gt;
| Lady and the Tramp Search&lt;br /&gt;
|-&lt;br /&gt;
| Laugh &amp;amp; Learn&lt;br /&gt;
| Laugh &amp;amp; Learn™ Alphabet Game&lt;br /&gt;
|-&lt;br /&gt;
| League of Legends&lt;br /&gt;
| Preparation - A League of Legends Parody&lt;br /&gt;
|-&lt;br /&gt;
| LEGO&lt;br /&gt;
| Pepper's Skateboard Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Life Savers&lt;br /&gt;
| Life Savers Waterpark Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Little Charmers&lt;br /&gt;
| Crazy Cauldrons&lt;br /&gt;
|-&lt;br /&gt;
| Little Einsteins&lt;br /&gt;
| The Great Sky Race&lt;br /&gt;
|-&lt;br /&gt;
| Little People&lt;br /&gt;
| Little People® Favorite Friend Finder&lt;br /&gt;
|-&lt;br /&gt;
| Lloyd in Space&lt;br /&gt;
| Lloyd in Space Bonus Minute: Android Lloyd&lt;br /&gt;
|-&lt;br /&gt;
| Looney Tunes&lt;br /&gt;
| Looney Tunes Avalanche Snowboarding&lt;br /&gt;
|-&lt;br /&gt;
| M&amp;amp;M's&lt;br /&gt;
| M&amp;amp;M's Crazy Factory&lt;br /&gt;
|-&lt;br /&gt;
| Madagascar&lt;br /&gt;
| Madagascar 3 Race Across Europe&lt;br /&gt;
|-&lt;br /&gt;
| Mao Mao&lt;br /&gt;
| Mao Mao: Heroes of Pure Heart - The Perfect Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Mario Bros.&lt;br /&gt;
| Super Mario 63&lt;br /&gt;
|-&lt;br /&gt;
| Martha Speaks&lt;br /&gt;
| Skits Cooks&lt;br /&gt;
|-&lt;br /&gt;
| Maya &amp;amp; Miguel&lt;br /&gt;
| Global Groovin'&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Meet the Robinsons&lt;br /&gt;
| Meet the Robinsons Crowd Patrol&lt;br /&gt;
|-&lt;br /&gt;
| Mega Man&lt;br /&gt;
| Mega Man RPG&lt;br /&gt;
|-&lt;br /&gt;
| Metal Gear&lt;br /&gt;
| Metal Gear Awesome&lt;br /&gt;
|-&lt;br /&gt;
| Metal Slug&lt;br /&gt;
| Metal Slug Brutal&lt;br /&gt;
|-&lt;br /&gt;
| Metroid&lt;br /&gt;
| Metroid: Genesis&lt;br /&gt;
|-&lt;br /&gt;
| Mickey Mouse Clubhouse&lt;br /&gt;
| Mickey's Treasure Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Minecraft&lt;br /&gt;
| Minecraft Tower Defence 2&lt;br /&gt;
|-&lt;br /&gt;
| Mister Rogers' Neighborhood&lt;br /&gt;
| Museum Go Round&lt;br /&gt;
|-&lt;br /&gt;
| Monster High&lt;br /&gt;
| Monster High Wolf Babies&lt;br /&gt;
|-&lt;br /&gt;
| Mortal Kombat&lt;br /&gt;
| Mortal Kombat Karnage&lt;br /&gt;
|-&lt;br /&gt;
| My Little Pony&lt;br /&gt;
| My Little Pony: Applejack's Horseshoe Toss&lt;br /&gt;
|-&lt;br /&gt;
| Naruto&lt;br /&gt;
| Naruto Ninja World Storm 2&lt;br /&gt;
|-&lt;br /&gt;
| Octonauts&lt;br /&gt;
| Octonauts&lt;br /&gt;
|-&lt;br /&gt;
| Ooh, Aah &amp;amp; You&lt;br /&gt;
| Ooh &amp;amp; Aah's Coco-Nutty Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Pac-Man&lt;br /&gt;
| Pac-Man&lt;br /&gt;
|-&lt;br /&gt;
| Passatempo&lt;br /&gt;
| Clicando a Turma&lt;br /&gt;
|-&lt;br /&gt;
| Peep and the Big Wide World&lt;br /&gt;
| Hop To It!&lt;br /&gt;
|-&lt;br /&gt;
| Phineas and Ferb&lt;br /&gt;
| Phineas and Ferb in the Transport-inators of Doooom&lt;br /&gt;
|-&lt;br /&gt;
| Pocoyo&lt;br /&gt;
| Playground of Pocoyo&lt;br /&gt;
|-&lt;br /&gt;
| Pokémon&lt;br /&gt;
| Who's That Pokémon?&lt;br /&gt;
|-&lt;br /&gt;
| Popeye&lt;br /&gt;
| Popeye Baseball&lt;br /&gt;
|-&lt;br /&gt;
| Power Rangers&lt;br /&gt;
| Power Rangers in Space Red Ranger to the Rescue&lt;br /&gt;
|-&lt;br /&gt;
| Pou&lt;br /&gt;
| Pou Kitchen Slacking&lt;br /&gt;
|-&lt;br /&gt;
| Regular Show&lt;br /&gt;
| Regular Show Trash n Dash&lt;br /&gt;
|-&lt;br /&gt;
| Rudra&lt;br /&gt;
| Rudra: Boom Chik Chik Boom - Guardian of Sun City&lt;br /&gt;
|-&lt;br /&gt;
| Rugrats&lt;br /&gt;
| Rugrats Chuckie Chan&lt;br /&gt;
|-&lt;br /&gt;
| Sagwa the Chinese Siamese Cat&lt;br /&gt;
| Counting Koi&lt;br /&gt;
|-&lt;br /&gt;
| Samurai Jack&lt;br /&gt;
| Samurai Jack: Code of the Samurai&lt;br /&gt;
|-&lt;br /&gt;
| Scooby-Doo&lt;br /&gt;
| Scooby Doo! Monster Madness&lt;br /&gt;
|-&lt;br /&gt;
| Shaun the Sheep&lt;br /&gt;
| Shaun the Sheep: Home Sheep Home&lt;br /&gt;
|-&lt;br /&gt;
| Shrek&lt;br /&gt;
| Shrek 'n' Slide&lt;br /&gt;
|-&lt;br /&gt;
| Sid the Science Kid&lt;br /&gt;
| Shadow Show&lt;br /&gt;
|-&lt;br /&gt;
| Sonic the Hedgehog&lt;br /&gt;
| Ultimate Flash Sonic&lt;br /&gt;
|-&lt;br /&gt;
| Special Agent Oso&lt;br /&gt;
| Oso's Special Training Center&lt;br /&gt;
|-&lt;br /&gt;
| Spider-Man&lt;br /&gt;
| Spider-Man: City Raid&lt;br /&gt;
|-&lt;br /&gt;
| SpongeBob SquarePants&lt;br /&gt;
| The Spongebob Squarepants Movie 3D Game&lt;br /&gt;
|-&lt;br /&gt;
| Spyro the Dragon&lt;br /&gt;
| Spyro Cavern Escape&lt;br /&gt;
|-&lt;br /&gt;
| Stanley&lt;br /&gt;
| Stanley: Stanley and the Cloud Critters&lt;br /&gt;
|-&lt;br /&gt;
| Star Wars&lt;br /&gt;
| LEGO Star Wars: The Quest for R2-D2&lt;br /&gt;
|-&lt;br /&gt;
| Street Fighter&lt;br /&gt;
| Street Fighter Flash&lt;br /&gt;
|-&lt;br /&gt;
| Sue&lt;br /&gt;
| Sue Videoclip Creator&lt;br /&gt;
|-&lt;br /&gt;
| Super Why&lt;br /&gt;
| Super Why's Reading Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Talking Tom&lt;br /&gt;
| Angela and Tom Wedding Trip&lt;br /&gt;
|-&lt;br /&gt;
| Tangled&lt;br /&gt;
| Tangled Double Trouble&lt;br /&gt;
|-&lt;br /&gt;
| Teen Titans&lt;br /&gt;
| Teen Titans: Battle Blitz&lt;br /&gt;
|-&lt;br /&gt;
| Teenage Mutant Ninja Turtles&lt;br /&gt;
| Teenage Mutant Ninja Turtles Pizza Time&lt;br /&gt;
|-&lt;br /&gt;
| The Amazing World of Gumball&lt;br /&gt;
| Gumball Car Race&lt;br /&gt;
|-&lt;br /&gt;
| The Avengers&lt;br /&gt;
| The Avengers: Bunker Busters 2&lt;br /&gt;
|-&lt;br /&gt;
| The Backyardigans&lt;br /&gt;
| Backyardigans: Mission to Mars&lt;br /&gt;
|-&lt;br /&gt;
| The Cat in the Hat&lt;br /&gt;
| The Cat in the Hat Cleans This and That&lt;br /&gt;
|-&lt;br /&gt;
| The Fairly OddParents&lt;br /&gt;
| Jimmy-Timmy Power Hour 2: Co-Pilot Chaos&lt;br /&gt;
|-&lt;br /&gt;
| The Flintstones&lt;br /&gt;
| Flintstones' Bedrock Bobsleddin Blowout&lt;br /&gt;
|-&lt;br /&gt;
| The Legend of Zelda&lt;br /&gt;
| The Legend of Zelda and the Lampshade of No Real Significance&lt;br /&gt;
|-&lt;br /&gt;
| The Loud House&lt;br /&gt;
| Living Loud: Lincoln's List&lt;br /&gt;
|-&lt;br /&gt;
| The Muppets&lt;br /&gt;
| The Great Gonzo's Ridiculously Dangerous &amp;amp; Downright Foolish Stunt Game&lt;br /&gt;
|-&lt;br /&gt;
| The Mysteries of Life With Tim &amp;amp; Moby&lt;br /&gt;
| The Mysteries of Life With Tim &amp;amp; Moby: Active Transport&lt;br /&gt;
|-&lt;br /&gt;
| The Powerpuff Girls&lt;br /&gt;
| Powerpuff Girls Pillow Fight&lt;br /&gt;
|-&lt;br /&gt;
| The Simpsons&lt;br /&gt;
| The Simpsons Movie: Bart Simpson's Naked Skate&lt;br /&gt;
|-&lt;br /&gt;
| The Smurfs&lt;br /&gt;
| The Smurfs Clumsy's Central Park Dash&lt;br /&gt;
|-&lt;br /&gt;
| ThunderCats&lt;br /&gt;
| ThunderCats: Tomb of Mumm-Ra&lt;br /&gt;
|-&lt;br /&gt;
| Tom and Jerry&lt;br /&gt;
| The Tom and Jerry Show: Cheese Swipe&lt;br /&gt;
|-&lt;br /&gt;
| Touhou Project&lt;br /&gt;
| 東方悠繰録&lt;br /&gt;
|-&lt;br /&gt;
| Toy Story&lt;br /&gt;
| Toy Story Memory Game&lt;br /&gt;
|-&lt;br /&gt;
| Transformers&lt;br /&gt;
| Transformers Dark of the Moon - Hidden Objects&lt;br /&gt;
|-&lt;br /&gt;
| Turma da Mônica&lt;br /&gt;
| Guarda-Roupa da Mônica&lt;br /&gt;
|-&lt;br /&gt;
| Têtes à Claques&lt;br /&gt;
| Têtes à Claques - Le Air hockey&lt;br /&gt;
|-&lt;br /&gt;
| Undertale&lt;br /&gt;
| Bad Time Simulator (Sans Fight)&lt;br /&gt;
|-&lt;br /&gt;
| Veggietales&lt;br /&gt;
| Veggie Tales Veggie Football&lt;br /&gt;
|-&lt;br /&gt;
| VOCALOID&lt;br /&gt;
| Dress Up Vocaloid&lt;br /&gt;
|-&lt;br /&gt;
| WALL-E&lt;br /&gt;
| WALL-E: Cup Shuffle&lt;br /&gt;
|-&lt;br /&gt;
| Wild Kratts&lt;br /&gt;
| Wild Kratts: Frogfish Feast&lt;br /&gt;
|-&lt;br /&gt;
| Winx Club&lt;br /&gt;
| Winx Club Dress Me Up!&lt;br /&gt;
|-&lt;br /&gt;
| Winnie the Pooh&lt;br /&gt;
| Winnie the Pooh's Home Run Derby&lt;br /&gt;
|-&lt;br /&gt;
| Wonka&lt;br /&gt;
| Oompa-Loompa Roundup&lt;br /&gt;
|-&lt;br /&gt;
| WordGirl&lt;br /&gt;
| Synonym Toast&lt;br /&gt;
|-&lt;br /&gt;
| Wreck-It Ralph&lt;br /&gt;
| Wreck-It Ralph: Fix It Felix Jr.&lt;br /&gt;
|-&lt;br /&gt;
| X-Men&lt;br /&gt;
| Wolverine and the X-Men: M.R.D. Escape&lt;br /&gt;
|-&lt;br /&gt;
| Zootopia&lt;br /&gt;
| Zootopia Hair Salon&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Game Engines ==&lt;br /&gt;
&lt;br /&gt;
Game Engines are any programming tool used to make games at a Higher Level than using the tech directly. Note: Techs don't count as Game Engines, for example the ShiVa3D Engine is used to make ShiVa3D plugin games but ShiVa3D games shouldn't be tagged. Also if the engine has a web client, it shouldn't be tagged as that Engine, for example Tic80 shouldn't be tagged Tic80. At least three games in Flashpoint should be created in an engine to warrant a tag for that engine.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [https://ledoux.itch.io/bitsy Bitsy]&lt;br /&gt;
| Visual Game Engine by Adam Le Doux that exports to HTML5. For games &amp;quot;where you can walk around and talk to people and be somewhere&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.scirra.com/ Construct]&lt;br /&gt;
| Visual Game Engine by Scirra Ltd. Exports to HTML5. &lt;br /&gt;
|-&lt;br /&gt;
| Emulated&lt;br /&gt;
| Game is written for a system and emulated online. Please note the [[Curation Format#Banned Games|Banned Games]] because most emulated games are banned. &lt;br /&gt;
|-&lt;br /&gt;
| [http://useflashpunk.net/ FlashPunk]&lt;br /&gt;
| Game Library for Flash. &lt;br /&gt;
|-&lt;br /&gt;
| [http://flixel.org/ Flixel]&lt;br /&gt;
| Game Engine by Adam Atomic that exports to Flash. &lt;br /&gt;
|-&lt;br /&gt;
| [https://www.yoyogames.com/gamemaker GameMaker: Studio]&lt;br /&gt;
| Visual Game Engine by YoYo Games that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.gbstudio.dev/ GB Studio]&lt;br /&gt;
| Visual Game Engine by Chris Maltby for Gameboy Games. Exports to HTML5 using the Gameboy Online emulator.&lt;br /&gt;
|-&lt;br /&gt;
| [http://orteil.dashnet.org/igm/ Idle Game Maker]&lt;br /&gt;
| Visual Game Engine by Orteil and Opti for Clicker Games. Does not export but can be hosted on dashnet.org as HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [http://phaser.io/ Phaser]&lt;br /&gt;
| Game Engine and Toolkit by Photon Storm Ltd. that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.lexaloffle.com/pico-8.php Pico8]&lt;br /&gt;
| Game Engine and Toolkit by Lexaloffle that exports to HTML5. Designed for Retro style game with a 128x128 resolution.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/pixijs/pixi.js PixiJS]&lt;br /&gt;
| Game Library for HTML5 by GoodBoy Digital.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.puzzlescript.net/ PuzzleScript]&lt;br /&gt;
| Game Engine by Stephen Lavelle that exports to HTML5. Designed for Puzzle Games. &lt;br /&gt;
|-&lt;br /&gt;
| [https://scratch.mit.edu/ Scratch]&lt;br /&gt;
| Visual Game Engine by MIT that exports to Flash and HTML5. Designed for Children. &lt;br /&gt;
|-&lt;br /&gt;
| [http://stencyl.com/ Stencyl]&lt;br /&gt;
| Visual Game Engine by Jonathan Chung that exports to Flash and HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://tic.computer/ Tic-80]&lt;br /&gt;
| Game Engine and Toolkit by Nesbox that exports to HTML5. Designed for Retro style games with a 240x136 resolution. &lt;br /&gt;
|-&lt;br /&gt;
| [https://twinery.org Twine]&lt;br /&gt;
| Visual Game Engine and Toolkit by Chris Klimas that exports to HTML5. For Interactive Fiction.  &lt;br /&gt;
|-&lt;br /&gt;
| [https://unity.com/ Unity WebGL]&lt;br /&gt;
| Game Engine and Toolkit by Unity Technologies that exports to HTML5. Not to be confused with Unity Web Player.  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Cezarr</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Tags&amp;diff=4025</id>
		<title>Tags</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Tags&amp;diff=4025"/>
		<updated>2020-12-23T15:17:22Z</updated>

		<summary type="html">&lt;p&gt;Cezarr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tags are used to classify and organize games in Flashpoint for easier searching.  Here, they have been organised into categories.  You may use multiple tags per game, and you can use any of the category headers from ''Action'' to ''Other'' as tags too. Tags can be applied to either games or animations, but the most common [[#Animations|Animation tags]] are listed in their own section for your convenience. If there is a tag that you feel would be useful, please ask a Staff Member on the Discord server, and we'll see if it's something that should be added.  We don't want tags to be too specific, to the point where a tag exists solely for one game.&lt;br /&gt;
&lt;br /&gt;
{{TOC_limit|limit=2}}&lt;br /&gt;
&lt;br /&gt;
== Action ==&lt;br /&gt;
These games are active and action-packed, whether they involve running, jumping, shooting, or something else.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Artillery&lt;br /&gt;
| Games where you use various weapons, setting the power and angle, to fight your enemy.&lt;br /&gt;
| Tank Wars&lt;br /&gt;
|-&lt;br /&gt;
| Brawler&lt;br /&gt;
| Progress through areas, beating up goons as you go; usually 2D.&lt;br /&gt;
| Stick Brawl&lt;br /&gt;
|-&lt;br /&gt;
| Defense&lt;br /&gt;
| Games which involve defending an area from an advancing wave of enemies&lt;br /&gt;
| Storm the House&lt;br /&gt;
|-&lt;br /&gt;
| Fighting&lt;br /&gt;
| Two characters face off using combos and special techniques.&lt;br /&gt;
| Samurai Fighters&lt;br /&gt;
|-&lt;br /&gt;
| First-Person Shooter&lt;br /&gt;
| The game is played from the point of view of the character firing the weapon.&lt;br /&gt;
| Sierra 7&lt;br /&gt;
|-&lt;br /&gt;
| Platformer&lt;br /&gt;
| Progress through one or more stages by jumping from object to object.&lt;br /&gt;
| Super Mario 63&lt;br /&gt;
|-&lt;br /&gt;
| Rail Shooter&lt;br /&gt;
| The game is played with a viewpoint that moves automatically, with no input available to the player.&lt;br /&gt;
| Xiao Xiao no. 4&lt;br /&gt;
|-&lt;br /&gt;
| Shoot 'Em Up&lt;br /&gt;
| Move freely horizontally and vertically to shoot enemies with projectiles, while avoiding theirs.&lt;br /&gt;
| Cookie Crisp Space Flight Shooter&lt;br /&gt;
|-&lt;br /&gt;
| Shooter&lt;br /&gt;
| Any game where you use guns to shoot enemies.&lt;br /&gt;
| Alien Hominid&lt;br /&gt;
|-&lt;br /&gt;
| Shooting Gallery&lt;br /&gt;
| Move your cursor to shoot targets on a usually stationary playfield, and rack up lots of points.&lt;br /&gt;
| Pokemon Shooting Range&lt;br /&gt;
|-&lt;br /&gt;
| Time-Attack&lt;br /&gt;
| A game where you try to complete a given task in the fastest time possible or within a very short time limit.&amp;lt;br/&amp;gt;Not to be confused with the Racing tag.&lt;br /&gt;
| N&lt;br /&gt;
|-&lt;br /&gt;
| Vertically-Scrolling Shooter &lt;br /&gt;
| The game is played with a playfield that scrolls from bottom to top (usually in a ship).&lt;br /&gt;
| Enigmata 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Adventure ==&lt;br /&gt;
In Adventure games, the player experiences an interactive story driven by exploration and/or puzzle solving.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Choose Your Own Adventure&lt;br /&gt;
| Choose a path at specific junctions and see where the story takes you.&lt;br /&gt;
| The Henry Stickmin Series&lt;br /&gt;
|-&lt;br /&gt;
| Dating Sim&lt;br /&gt;
| Pick options to take boys or girls on dates.&lt;br /&gt;
| SimGirls&lt;br /&gt;
|-&lt;br /&gt;
| Escape the Room&lt;br /&gt;
| A subset of the Adventure genre where you're in a single room / low amount of rooms, a general lack of story, and puzzles to solve to get out of it.&lt;br /&gt;
| Cube Escape: The Cave&lt;br /&gt;
|-&lt;br /&gt;
| Interactive Fiction&lt;br /&gt;
| A game that is primarily text, like a book. Allows you to make decisions, explore, manage stats, with buttons or commands and optionally changes the narration dynamically&lt;br /&gt;
| Forgotten&lt;br /&gt;
|-&lt;br /&gt;
| Metroidvania&lt;br /&gt;
| Adventure games that feature an interconnected world, explored by acquiring new items and unlocking new areas.&lt;br /&gt;
| Nuclear Autumn&lt;br /&gt;
|-&lt;br /&gt;
| Point and Click&lt;br /&gt;
| A specific subset of adventure games where your only controls are the mouse.&lt;br /&gt;
| Easy Joe&lt;br /&gt;
|-&lt;br /&gt;
| Roguelike&lt;br /&gt;
| You have one life.  Don't die, or you'll lose most if not all of your progress.&lt;br /&gt;
| Yet Another Roguelike&lt;br /&gt;
|-&lt;br /&gt;
| RPG&lt;br /&gt;
| Games focused less on combat and more on exploration and puzzle solving.  May or may not have detailed character stats.&lt;br /&gt;
| Sonny&lt;br /&gt;
|-&lt;br /&gt;
| Visual Novel&lt;br /&gt;
| Story based games that consist almost entirely of reading and picking choices. Often with static backgrounds and characters.&lt;br /&gt;
| I woke up next to you again.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Arcade ==&lt;br /&gt;
Arcade games have easily graspable gameplay and a focus on getting a high score.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Breakout&lt;br /&gt;
| Bounce a ball from a paddle to break all the bricks in a level.&lt;br /&gt;
| bloXplatter&lt;br /&gt;
|-&lt;br /&gt;
| Catching&lt;br /&gt;
| Collect objects that fall from the top of the screen, sometimes while avoiding obstacles, bad objects and/or not missing any of the good ones.&lt;br /&gt;
| Bubble Yum Bubble Gum Grab&lt;br /&gt;
|-&lt;br /&gt;
| Clicker&lt;br /&gt;
| A game where you primarily click to increase numbers. &lt;br /&gt;
| OSTM&lt;br /&gt;
|-&lt;br /&gt;
| Dodge&lt;br /&gt;
| You control a character, dodging or avoiding obstacles.&lt;br /&gt;
| Cubefield&lt;br /&gt;
|-&lt;br /&gt;
| Idle&lt;br /&gt;
| A game where numbers go up while you're away. Most of the incremental games are idle ones.&lt;br /&gt;
| Progress Quest&lt;br /&gt;
|-&lt;br /&gt;
| Launch&lt;br /&gt;
| A game where you throw your character to see how far you get. Buy upgrades to shoot yourself further next time.&amp;lt;br/&amp;gt;Not to be confused with the Toss tag.&lt;br /&gt;
| Learn to Fly&lt;br /&gt;
|-&lt;br /&gt;
| Pinball&lt;br /&gt;
| A game typically involving two paddles, a ball with realistic physics, and various objects on a play field that give you points when hit.&lt;br /&gt;
| Pinbill&lt;br /&gt;
|-&lt;br /&gt;
| Pong&lt;br /&gt;
| Games specifically based on Pong. Other paddle-based games will most likely use either the Breakout or Pinball tag.&lt;br /&gt;
| PONGS&lt;br /&gt;
|-&lt;br /&gt;
| Rhythm&lt;br /&gt;
| Press the right buttons to the beat of the music.&lt;br /&gt;
| F2Jam&lt;br /&gt;
|-&lt;br /&gt;
| Rock-Paper-Scissors&lt;br /&gt;
| A game based off the classic three-way head-to-head mind game.&lt;br /&gt;
| Pico vs. Uberkids&lt;br /&gt;
|-&lt;br /&gt;
| Runner&lt;br /&gt;
| A game that usually involves you moving down a path automatically, avoiding obstacles in order to either get a high score (endless) or finish a level.&lt;br /&gt;
| Robot Unicorn Attack&lt;br /&gt;
|-&lt;br /&gt;
| Score-Attack&lt;br /&gt;
| Your goal throughout the game is to get a high score.&lt;br /&gt;
| Starry Night&lt;br /&gt;
|-&lt;br /&gt;
| Snake&lt;br /&gt;
| Games based on Snake.&lt;br /&gt;
| Snake Classic&lt;br /&gt;
|-&lt;br /&gt;
| Stacking&lt;br /&gt;
| Games that involve stacking objects, typically while keeping them balanced.&lt;br /&gt;
| Super Stacker&lt;br /&gt;
|-&lt;br /&gt;
| Tetris&lt;br /&gt;
| Games based on Tetris. Can also be used more generally for other drop-down fast-paced puzzle games such as Puyo Puyo and Dr. Mario.&lt;br /&gt;
| Tetris 1989&lt;br /&gt;
|-&lt;br /&gt;
| Timing&lt;br /&gt;
| Similar to rhythm games, these tend to rely on non-musical, usually-visual cues and proper timing. Stacking and slacking games are popular variants.&lt;br /&gt;
| Feed the King&lt;br /&gt;
|-&lt;br /&gt;
| Toss&lt;br /&gt;
| Games where you toss or launch a character or object to destroy terrain, reach a location, or collect items. Famous examples of this tag are games based on Angry Birds.&amp;lt;br/&amp;gt;Not to be confused with the Launch tag.&lt;br /&gt;
| Soccer Kicker&lt;br /&gt;
|-&lt;br /&gt;
| Whack-A-Mole&lt;br /&gt;
| Characters will pop up on the screen (usually from holes) and the player must hit them before they disappear.&lt;br /&gt;
| Grizzly &amp;amp; the Lemmings: Whack a Lemming&lt;br /&gt;
|-&lt;br /&gt;
| Variety&lt;br /&gt;
| Mini-game collections, or games where the gameplay changes frequently.&lt;br /&gt;
| Four Second Fury&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Educational == &lt;br /&gt;
Educational games aim to teach something as you play.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Computer Science&lt;br /&gt;
| A game that teaches the player how to use computers, including how to code.&lt;br /&gt;
| Ben 10: Omnicode&lt;br /&gt;
|-&lt;br /&gt;
| First Aid&lt;br /&gt;
| A game teaches the player how to administer medical care in an emergency.&lt;br /&gt;
| Lifesaver&lt;br /&gt;
|-&lt;br /&gt;
| Geography&lt;br /&gt;
| A game that teaches the player about locations around the world.&lt;br /&gt;
| Geography Game: USA&lt;br /&gt;
|-&lt;br /&gt;
| Geometry&lt;br /&gt;
| A game that teaches the player about shapes.&lt;br /&gt;
| Ancient Greek Geometry&lt;br /&gt;
|-&lt;br /&gt;
| History&lt;br /&gt;
| A game that teaches the player historical events, places, and figures.&lt;br /&gt;
| Horrible Histories: Terrible Treasures&lt;br /&gt;
|-&lt;br /&gt;
| Language&lt;br /&gt;
| A game that helps people to learn a language.&lt;br /&gt;
| Sushi Spell&lt;br /&gt;
|-&lt;br /&gt;
| Math&lt;br /&gt;
| A game that primarily involves solving math problems.&lt;br /&gt;
| Math Shootout&lt;br /&gt;
|-&lt;br /&gt;
| Quiz&lt;br /&gt;
| A game that asks you questions about any particular subject matter. Some Quiz games are more parodical than educational, however.&lt;br /&gt;
| 50 States &lt;br /&gt;
|-&lt;br /&gt;
| Science&lt;br /&gt;
| A game that teaches a scientific field, including chemistry, biology, and physics.&lt;br /&gt;
| ARTE Science Kit: Brain Circulation &lt;br /&gt;
|-&lt;br /&gt;
| Tutorial &lt;br /&gt;
| A game that is more akin to a tutorial, showing you how to do something in an interactive fashion.&lt;br /&gt;
| Ultimate Spriting Tutorial&lt;br /&gt;
|- &lt;br /&gt;
| Typing&lt;br /&gt;
| Games that teach you to type efficiently.&lt;br /&gt;
| Icarus Proudbottom Teaches Typing! &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Puzzle ==&lt;br /&gt;
Puzzle games involve brainteasers of all types, from fast-paced matching games to hidden object puzzles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Find&lt;br /&gt;
| Find things that are hidden within the larger picture, or find differences between pictures.&lt;br /&gt;
| Pocket Creature ~Hidden Objects~&lt;br /&gt;
|-&lt;br /&gt;
| Jigsaw&lt;br /&gt;
| Classic style of puzzle where you have differently shaped pieces and need to put them in the right spots.&lt;br /&gt;
| Ice-Age 4 Jigsaw Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Lemmings&lt;br /&gt;
| Use a set of tools per level to guide marching characters from point A to point B.&lt;br /&gt;
| Oreo O's Creme Team Journey&lt;br /&gt;
|-&lt;br /&gt;
| Logic&lt;br /&gt;
| Follow a set of rules, whether explained or not, and use methodical thinking to solve puzzles. Usually has no game-over criteria or time limit.&lt;br /&gt;
| 3D Logic 2&lt;br /&gt;
|-&lt;br /&gt;
| Marble Popper&lt;br /&gt;
| Shoot a round, small object at others of its kind to match groups of the same color, whether in a large mass as in Puzzle Bobble, or along a trail as in Zuma.&lt;br /&gt;
| Coba&lt;br /&gt;
|-&lt;br /&gt;
| Matching&lt;br /&gt;
| Games where you match groups of similar objects together.&lt;br /&gt;
| Ores&lt;br /&gt;
|-&lt;br /&gt;
| Match-3&lt;br /&gt;
| Swap and move objects around to match colours/shapes in lines.&lt;br /&gt;
| Bejeweled&lt;br /&gt;
|-&lt;br /&gt;
| Maze&lt;br /&gt;
| A game where you traverse or solve mazes.&lt;br /&gt;
| Grow Maze&lt;br /&gt;
|-&lt;br /&gt;
| Memory&lt;br /&gt;
| Games that require using your memory to constantly remember in-game information, such as the level layout or a sequence of inputs. Memory-match and simon-says games fit this tag.&lt;br /&gt;
| &amp;quot;Elephants Never Forget!&amp;quot; Memory Game&lt;br /&gt;
|-&lt;br /&gt;
| Sliding&lt;br /&gt;
| Slide squares or blocks along a grid to create an image or free a specific tile.&lt;br /&gt;
| 8 Square Slider&lt;br /&gt;
|-&lt;br /&gt;
| Sokoban&lt;br /&gt;
| Games that involve pushing boxes around an area into specific locations.&lt;br /&gt;
| Aggressive Sokoban&lt;br /&gt;
|-&lt;br /&gt;
| Stealth&lt;br /&gt;
| The player must move around discreetly to avoid being detected by enemy entities.&lt;br /&gt;
| The Classroom&lt;br /&gt;
|-&lt;br /&gt;
| Sudoku&lt;br /&gt;
| A grid-based game where the goal is to have each row, column and grid of nine boxes be filled with unique values.&lt;br /&gt;
| Just Sudoku&lt;br /&gt;
|-&lt;br /&gt;
| Word&lt;br /&gt;
| Games based on anagrams, crosswords, or similar material, or games that involve manipulating words.&lt;br /&gt;
| Bookworm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Simulation ==&lt;br /&gt;
This type of a game attempts to simulate something from real life, like a card game or just walking around.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Card&lt;br /&gt;
| Games where the gameplay revolves around using cards.&lt;br /&gt;
| Solitaire&lt;br /&gt;
|-&lt;br /&gt;
| Cooking&lt;br /&gt;
| Games that revolve around cooking food.&lt;br /&gt;
| Cooking Academy&lt;br /&gt;
|-&lt;br /&gt;
| Driving&lt;br /&gt;
| Driving games involve steering a vehicle, whether to win a race, get the shortest time, or accomplish another goal.&lt;br /&gt;
| Action Driving Game&lt;br /&gt;
|-&lt;br /&gt;
| Fishing&lt;br /&gt;
| Use a rod to try to catch fish.&lt;br /&gt;
| Donald's Gone Gooey Fishing&lt;br /&gt;
|- &lt;br /&gt;
| Flying&lt;br /&gt;
| Flying, but not fighting or racing. Usually in a plane or other airborne vehicle.&lt;br /&gt;
| Into Space 2&lt;br /&gt;
|-&lt;br /&gt;
| Gambling&lt;br /&gt;
| Bet virtual money, win virtual money.&lt;br /&gt;
| Blackjack Elf&lt;br /&gt;
|-&lt;br /&gt;
| Mahjong&lt;br /&gt;
| A game based off the classic Mahjong/Shanghai solitaire tile games.&lt;br /&gt;
| NingPo MahJong&lt;br /&gt;
|-&lt;br /&gt;
| Parking&lt;br /&gt;
| Park in a precise space, using any vehicle.&lt;br /&gt;
| Docking Perfection 2&lt;br /&gt;
|-&lt;br /&gt;
| Pet&lt;br /&gt;
| A game where you take care of a pet or multiple pets.&lt;br /&gt;
| The Pets Factor - Furry Friends&lt;br /&gt;
|-&lt;br /&gt;
| Solitaire&lt;br /&gt;
| A game based off the classic solitaire/patience card games.&lt;br /&gt;
| Golf Solitaire&lt;br /&gt;
|-&lt;br /&gt;
| Surgery&lt;br /&gt;
| Any game that involves performing medical operations on characters.&lt;br /&gt;
| Elsa Heart Surgery&lt;br /&gt;
|-&lt;br /&gt;
| Tabletop&lt;br /&gt;
| Games that replicate board games, real-life or invented.&lt;br /&gt;
| Snakes and Ladders&lt;br /&gt;
|-&lt;br /&gt;
| Time Management&lt;br /&gt;
| Move resources quickly in order to reach a quota or fulfill some other objective.&lt;br /&gt;
| Diner Dash&lt;br /&gt;
|-&lt;br /&gt;
| Tycoon&lt;br /&gt;
| Manage the economy and other aspects of a business or project and expand its development.&lt;br /&gt;
| McDonald's Video Game&lt;br /&gt;
|-&lt;br /&gt;
| Virtual World&lt;br /&gt;
| Explore a 3D environment with or without goals, often used to replicate places in real life.&lt;br /&gt;
| Odakyu Virtual Railway Museum&lt;br /&gt;
|-&lt;br /&gt;
| Walking Simulator&lt;br /&gt;
| A game that involves the player exploring a world by walking around it, often while a story unfolds. (If a game involves combat, platforming, or anything more than just walking around, it usually isn't a walking simulator.) &lt;br /&gt;
| Dear Esther&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sports == &lt;br /&gt;
Sports games attempt to replicate the gameplay of physical sports. This also encompasses fictional sports such as Quidditch. A game does not have to perfectly replicate a sport, so long as it is inspired by sports.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| American Football&lt;br /&gt;
| A game where two teams attempt to carry the ball to the other end of the stadium.&lt;br /&gt;
| First Down Football&lt;br /&gt;
|-&lt;br /&gt;
| Archery&lt;br /&gt;
| The player uses a bow and arrow to hit a distant target.&lt;br /&gt;
| Ultimate Bullseye&lt;br /&gt;
|-&lt;br /&gt;
| Athletics&lt;br /&gt;
| Games that match sports defined as &amp;quot;Athletics&amp;quot; in the Olympics. This includes running, jumping, and throwing disciplines.&lt;br /&gt;
| QWOP&lt;br /&gt;
|- &lt;br /&gt;
| Baseball&lt;br /&gt;
| A game where two teams attempt to hit a ball with a bat and catch it.&lt;br /&gt;
| Pro Baseball&lt;br /&gt;
|-&lt;br /&gt;
| Basketball&lt;br /&gt;
| A game where two teams try to get a ball through a raised hoop.&lt;br /&gt;
| Spooky Hoops&lt;br /&gt;
|-&lt;br /&gt;
| Billiards&lt;br /&gt;
| A game where players try to &amp;quot;pocket&amp;quot; balls with a cue. This encompasses billiards, pool, snooker, and any other sport that uses a cue.&lt;br /&gt;
| 8 Ball Pool&lt;br /&gt;
|-&lt;br /&gt;
| Bowling&lt;br /&gt;
| The players roll a ball, intending to knock down as many pins as possible at the end of the track.&lt;br /&gt;
| Gutterball Golden Pin Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Cricket&lt;br /&gt;
| A game where one team attempts to knock off the opposing team's bails, while the other tries to score runs by hitting the ball away from the other team.&lt;br /&gt;
| Ben 10 Ultimate Alien: Cricket Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Cycling&lt;br /&gt;
| A game where the player rides a bicycle.&lt;br /&gt;
| DONUTZ Rush Hour Racer&lt;br /&gt;
|-&lt;br /&gt;
| Golf&lt;br /&gt;
| Each player attempts to get their ball to the end of a course in the fewest hits.&lt;br /&gt;
| Cartoon Cove Mini Golf&lt;br /&gt;
|-&lt;br /&gt;
| Hockey&lt;br /&gt;
| Two teams using skates attempt to get the ball or puck into the opposing goal. This encompasses Ice Hockey, Roller Hockey, and Air Hockey.&lt;br /&gt;
| Postopia Power Play&lt;br /&gt;
|-&lt;br /&gt;
| Motocross&lt;br /&gt;
| A game where a player on a bike attempts to traverse obstacles, usually with 2D physics.&lt;br /&gt;
| Dirt Bike&lt;br /&gt;
|-&lt;br /&gt;
| Racing &lt;br /&gt;
| Try to go faster than either the other drivers or the clock as you drive around a track.&lt;br /&gt;
| Cyclomaniacs&lt;br /&gt;
|- &lt;br /&gt;
| Skateboarding &lt;br /&gt;
| A game where a player uses a skateboard to either perform tricks or reach the end of a track.&lt;br /&gt;
| G Max Skateboarding&lt;br /&gt;
|- &lt;br /&gt;
| Skating &lt;br /&gt;
| A game where a player uses either ice skates or roller skates to perform tricks or reach the end of a track.&lt;br /&gt;
| Championship Figure Skating&lt;br /&gt;
|- &lt;br /&gt;
| Skiing &lt;br /&gt;
| A game where the player uses skis. This includes racing, jumping, and slalom.&lt;br /&gt;
| Downhill Skiing&lt;br /&gt;
|- &lt;br /&gt;
| Snowboarding &lt;br /&gt;
| A game where the player uses a snowboard.&lt;br /&gt;
| Chocobo's Snowboard Glide&lt;br /&gt;
|- &lt;br /&gt;
| Soccer &lt;br /&gt;
| Two teams attempt to kick the ball into the opposing goal.&lt;br /&gt;
| Toon Cup 2020&lt;br /&gt;
|- &lt;br /&gt;
| Surfing &lt;br /&gt;
| A game where the player uses a surfboard.&lt;br /&gt;
| Aussie Surf Classic&lt;br /&gt;
|- &lt;br /&gt;
| Swimming &lt;br /&gt;
| Try to go faster than either the other drivers or the clock as you drive around a track.&lt;br /&gt;
| Cyclomaniacs&lt;br /&gt;
|- &lt;br /&gt;
| Tennis &lt;br /&gt;
| Two or more players attempt to hit the ball over a net with a racket, with the goal of forcing your opponent to drop it. This also encompasses Table Tennis.&lt;br /&gt;
| TARDIS Tennis&lt;br /&gt;
|- &lt;br /&gt;
| Volleyball &lt;br /&gt;
| Two teams attempt to hit a ball so it strikes the ground of the opposing team's play area.&lt;br /&gt;
| Beach City Turbo Volleyball GP&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Strategy games come in many forms, but usually involve controlling units in an efficient way to defeat some kind of enemy.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Checkers&lt;br /&gt;
| Also called Draughts, move diagonally in order to capture opponents by jumping over them. This tag also applies to any game that has the the basic checkers ruleset.&lt;br /&gt;
| Koala Checkers&lt;br /&gt;
|-&lt;br /&gt;
| Chess&lt;br /&gt;
| A board game where you must try to capture the opponent's &amp;quot;King&amp;quot;. This tag also applies to any game that has the basic chess ruleset.&lt;br /&gt;
| Bikini Bottom Chess&lt;br /&gt;
|-&lt;br /&gt;
| Lane-Based Strategy&lt;br /&gt;
| You and your opponent have one or more lanes with which to send units down to attack each other.&lt;br /&gt;
| Plants vs. Zombies Web Version&lt;br /&gt;
|-&lt;br /&gt;
| Node-Based Strategy&lt;br /&gt;
| The player and the enemy each control 'nodes', which they can send units to and from. &lt;br /&gt;
| Tentacle Wars&lt;br /&gt;
|-&lt;br /&gt;
| Real-Time Strategy&lt;br /&gt;
| Create units and buildings, collect resources, and face an opponent who's doing the same things at the same time as you are.&lt;br /&gt;
| Creeper World: Evermore&lt;br /&gt;
|-&lt;br /&gt;
| Tower Defense&lt;br /&gt;
| Build various towers to destroy the units your enemies send against you.&lt;br /&gt;
| Bloons TD 5&lt;br /&gt;
|-&lt;br /&gt;
| Turn-Based&lt;br /&gt;
| Take turns with an opponent as you create units and buildings, move units, and order attacks.&lt;br /&gt;
| Sonny&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
If a game doesn't seem to fit anywhere else, it will probably fit in one of these tags.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Coloring&lt;br /&gt;
| Digital coloring pages.  Pick a color and color in a picture.  Like a coloring book, but in the form of a web game.&lt;br /&gt;
| SpongeBob: Coloring Book&lt;br /&gt;
|-&lt;br /&gt;
| Comic&lt;br /&gt;
| A work which shows a sequence of images or animations and delivers narration and character dialog. Not to be confused with &amp;lt;code&amp;gt;Visual Novel&amp;lt;/code&amp;gt;, which allows the player to influence the story based on their choices.&lt;br /&gt;
| Preparation - A League of Legends Parody&lt;br /&gt;
|-&lt;br /&gt;
| Demo&lt;br /&gt;
| A sample of a finished work, usually made in order to incentivize the purchase of the full version.&lt;br /&gt;
| Bee Fighter 2 Minus One&lt;br /&gt;
|-&lt;br /&gt;
| Demonstration&lt;br /&gt;
| Technical, engine, or concept demonstration. A tech demo.&lt;br /&gt;
| Ray Cast Car&lt;br /&gt;
|-&lt;br /&gt;
| Dress Up&lt;br /&gt;
| Choose outfits and hairstyles for a given character, or create an original character of your own.&lt;br /&gt;
| RPG Heroine Creator&lt;br /&gt;
|-&lt;br /&gt;
| Ecard&lt;br /&gt;
| A virtual postcard that you can send to a friend or relative's Email. Usually customizable.&lt;br /&gt;
| Savanna-gram eCard&lt;br /&gt;
|-&lt;br /&gt;
| Experimental&lt;br /&gt;
| Nontraditional games that often explore new concepts in art or gameplay.&lt;br /&gt;
| Crumbling Room&lt;br /&gt;
|-&lt;br /&gt;
| Incomplete&lt;br /&gt;
| A work which has not been completed, or mentions the possibility of future updates. A good indicator would be a version such as &amp;quot;Alpha&amp;quot; (sometimes &amp;quot;a&amp;quot; in the version number), &amp;quot;Beta&amp;quot; (sometimes &amp;quot;b&amp;quot; in the version number), or anything below a &amp;quot;1.0&amp;quot;.&lt;br /&gt;
| Bee Fighter 2 Minus One&lt;br /&gt;
|-&lt;br /&gt;
| Interactive&lt;br /&gt;
| Any work which contains minimal amounts of interaction, which doesn't fit any other tag. Most common examples would be using buttons to change scenes or images (such as slideshows). If there is dialog involved, consider using &amp;lt;code&amp;gt;Comic&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Sewer Doer&lt;br /&gt;
|-&lt;br /&gt;
| Kissing&lt;br /&gt;
| A strangely prevalent type of game where the gameplay revolves around characters kissing.&lt;br /&gt;
| Seaside Kissing&lt;br /&gt;
|-&lt;br /&gt;
| Microsite&lt;br /&gt;
| Not so much a game as an interactive website backed up from the Internet. Often exists to promote another product.&lt;br /&gt;
| J.K. Rowling Official Site&lt;br /&gt;
|-&lt;br /&gt;
| Print Studio&lt;br /&gt;
| Games where the emphasis is on printing items that may or may not be customised by the player beforehand.&lt;br /&gt;
| Print Center: Beauty and the Beast&lt;br /&gt;
|-&lt;br /&gt;
| Sandbox&lt;br /&gt;
| Games focused on creating, building, and experimenting with little restriction. Minimal objectives are set in these games, but the player can set their own.&lt;br /&gt;
| Minecraft Classic&lt;br /&gt;
|-&lt;br /&gt;
| Scene Creator&lt;br /&gt;
| Place objects, characters, and other decorations in a diorama. Like Dress Up games, but for a scene.&lt;br /&gt;
| The Disney Scene Creator games&lt;br /&gt;
|-&lt;br /&gt;
| Slacking&lt;br /&gt;
| Games where you must complete a series of tasks without being spotted or caught.&lt;br /&gt;
| Shop Class Slacking&lt;br /&gt;
|-&lt;br /&gt;
| Soundboard&lt;br /&gt;
| A collection of buttons that play sounds when pressed.&lt;br /&gt;
| Ressha Sentai ToQger Soundboard&lt;br /&gt;
|-&lt;br /&gt;
| Toy&lt;br /&gt;
| Games with no objective, things to pass the time.&lt;br /&gt;
| Interactive Buddy&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Themes ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| 3D&lt;br /&gt;
| Gameplay takes place in a 3-dimensional environment.&lt;br /&gt;
| 3D City&lt;br /&gt;
|-&lt;br /&gt;
| 3D Rendered&lt;br /&gt;
| Works that were rendered using 3D computer generated imagery. Not to be confused with &amp;lt;code&amp;gt;3D&amp;lt;/code&amp;gt;, which is used for games taking place in a 3D environment.&lt;br /&gt;
| Lightsaber Battles 3D&lt;br /&gt;
|-&lt;br /&gt;
| Advergame&lt;br /&gt;
| Games that are designed purely to promote a commercial product or brand.&lt;br /&gt;
| Postopia Cereal Factory Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Anime&lt;br /&gt;
| A game with an anime art style.&lt;br /&gt;
| Anime Character Maker 2.2&lt;br /&gt;
|-&lt;br /&gt;
| ASCII&lt;br /&gt;
| Games designed with computer characters, typically ones defined in the ASCII Character Set&lt;br /&gt;
| Caverns of Io&lt;br /&gt;
|-&lt;br /&gt;
| Cartoon&lt;br /&gt;
| Art style associated with western artists, primarily American.&lt;br /&gt;
| Amazing Horse&lt;br /&gt;
|-&lt;br /&gt;
| Christmas&lt;br /&gt;
| Games with a Christmas theme.&lt;br /&gt;
| Bloons 2: Christmas Expansion&lt;br /&gt;
|-&lt;br /&gt;
| Community Content&lt;br /&gt;
| Games with community-made content (such as custom levels) included in Flashpoint. Typically also contain some sort of editor.&lt;br /&gt;
| Happy Wheels&lt;br /&gt;
|-&lt;br /&gt;
| COVID-19&lt;br /&gt;
| Games concerning the coronavirus pandemic that began in 2019.&lt;br /&gt;
| Covid-19 the Game&lt;br /&gt;
|-&lt;br /&gt;
| Creative&lt;br /&gt;
| Anything that facilitates user-created content.&lt;br /&gt;
| Sonic Scene Creator 5&lt;br /&gt;
|-&lt;br /&gt;
| Daily&lt;br /&gt;
| A game with content that updates or changes every day.&lt;br /&gt;
| Drift n' Burn 365&lt;br /&gt;
|-&lt;br /&gt;
| Dinosaur&lt;br /&gt;
| Anything dinosaur related.&lt;br /&gt;
| Dino Hills&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy&lt;br /&gt;
| A game with a fantasy setting, such as a fairy tale.&lt;br /&gt;
| Talesworth Adventure Episode 1&lt;br /&gt;
|-&lt;br /&gt;
| Game Show&lt;br /&gt;
| A game themed after a game show such as Wheel of Fortune.&lt;br /&gt;
| Wheel of Fortune&lt;br /&gt;
|-&lt;br /&gt;
| Halloween&lt;br /&gt;
| Games with a Halloween theme.&lt;br /&gt;
| Angry Birds Halloween HD&lt;br /&gt;
|-&lt;br /&gt;
| Historical&lt;br /&gt;
| A game based on a historical event or time period.&lt;br /&gt;
| Western Front 1914&lt;br /&gt;
|-&lt;br /&gt;
| Holiday&lt;br /&gt;
| Games with holiday themes that don't fit the more specific holiday tags.&lt;br /&gt;
| Save The Easter Bunny&lt;br /&gt;
|-&lt;br /&gt;
| Horror&lt;br /&gt;
| A game that intends to provide an unsettling, creepy, spooky, scary skele-''cough'' atmosphere. Isn't exclusive to any other tag.&lt;br /&gt;
| Exmortis&lt;br /&gt;
|-&lt;br /&gt;
| Intentionally Infuriating&lt;br /&gt;
| Intentionally unfair games designed to frustrate the player.&lt;br /&gt;
| Syobon Action (Cat Mario)&lt;br /&gt;
|-&lt;br /&gt;
| Joke&lt;br /&gt;
| Games that exist solely to deliver a punchline.&lt;br /&gt;
| You Have to Burn the Rope&lt;br /&gt;
|-&lt;br /&gt;
| Level Editor&lt;br /&gt;
| Games with level editors.&lt;br /&gt;
| Warp&lt;br /&gt;
|-&lt;br /&gt;
| Live Action&lt;br /&gt;
| Games featuring real filmed actors.&lt;br /&gt;
| Sortie En Mer: A Trip Out to Sea&lt;br /&gt;
|-&lt;br /&gt;
| Music&lt;br /&gt;
| If music is a major part of gameplay, then use this tag. Can also be used with the Creative tag for music creation applications.&lt;br /&gt;
| Symphony&lt;br /&gt;
|-&lt;br /&gt;
| Physics&lt;br /&gt;
| Objects in the game are affected by real world/akin to real world forces. Often applies to Puzzle games.&lt;br /&gt;
| Red Remover&lt;br /&gt;
|-&lt;br /&gt;
| Pixel&lt;br /&gt;
| A game with a pixelated art style.&lt;br /&gt;
| Super Mario Bros. Crossover&lt;br /&gt;
|-&lt;br /&gt;
| Politics&lt;br /&gt;
| Games with political themes or featuring political figures.&lt;br /&gt;
| Good Guy With A Gun&lt;br /&gt;
|-&lt;br /&gt;
| Ragdoll&lt;br /&gt;
| Games that make use of ragdoll physics, where a character can be dragged around or fall to the ground limply.&lt;br /&gt;
| Interactive Buddy&lt;br /&gt;
|-&lt;br /&gt;
| Religious&lt;br /&gt;
| Games with religious themes, featuring religious figures, and/or based upon religious books/verses/stories.&lt;br /&gt;
| Noah's Ark Memo Game&lt;br /&gt;
|-&lt;br /&gt;
| Science Fiction&lt;br /&gt;
| A game with a futuristic or science fiction theme.&lt;br /&gt;
| Alternator&lt;br /&gt;
|-&lt;br /&gt;
| Side-Scrolling&lt;br /&gt;
| A game with a playfield that scrolls from left to right. Usually applies to shoot 'em ups or platformers.&lt;br /&gt;
| Heli Attack 3&lt;br /&gt;
|-&lt;br /&gt;
| Space&lt;br /&gt;
| Any game with an outer-space theme.&lt;br /&gt;
| Planet Cruncher&lt;br /&gt;
|-&lt;br /&gt;
| Stick&lt;br /&gt;
| Games featuring stick figure characters.&lt;br /&gt;
| Fighter's Rampage&lt;br /&gt;
|-&lt;br /&gt;
| Story-Driven&lt;br /&gt;
| Story is a major focus of the game.&lt;br /&gt;
| Detective Grimoire&lt;br /&gt;
|-&lt;br /&gt;
| Webcomic&lt;br /&gt;
| A game inside a narrative mainly presented as text/images. Not to be confused with &amp;lt;code&amp;gt;Comic&amp;lt;/code&amp;gt;.&lt;br /&gt;
| [S] John: Enter village.&lt;br /&gt;
|-&lt;br /&gt;
| Western&lt;br /&gt;
| Cowboys, six shooters and yeeing your last haw.&lt;br /&gt;
| Wild West Showdown&lt;br /&gt;
|-&lt;br /&gt;
| Zombie&lt;br /&gt;
| Any game featuring zombies (usually as enemies).&lt;br /&gt;
| The Hunt&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Content Warnings ==&lt;br /&gt;
&lt;br /&gt;
'''Tags that ''must'' be included if your game matches the criteria.'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Jumpscare&lt;br /&gt;
| Contains an abrupt image, sound, or event meant to scare or surprise. One example is ''The Scary Maze Game''.&lt;br /&gt;
|-&lt;br /&gt;
| Seizure Warning&lt;br /&gt;
| Contains flashing effects that could trigger photosensitive epilepsy.&lt;br /&gt;
|-&lt;br /&gt;
| Volume Warning&lt;br /&gt;
| Contains sudden or unexpected loud noises that could irritate one's ears.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== NSFW Content Warnings ==&lt;br /&gt;
&lt;br /&gt;
{{:NSFW Tags}}&lt;br /&gt;
&lt;br /&gt;
== Animations ==&lt;br /&gt;
&lt;br /&gt;
These tags are intended for animations, but can also be applied to games.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Action&lt;br /&gt;
| Animations that feature emphasis on dynamic movement and physical feats.&lt;br /&gt;
| Madness Combat&lt;br /&gt;
|-&lt;br /&gt;
| Advertisement&lt;br /&gt;
| Animations that are intended to sell or raise awareness about a particular product or service.&lt;br /&gt;
| Lower My Bills June 2003 Banner Ads Set 2 (United States)&lt;br /&gt;
|-&lt;br /&gt;
| Comedy&lt;br /&gt;
| Animations where the main emphasis is on humor or amusement.&lt;br /&gt;
| Mario's Castle Calamity&lt;br /&gt;
|-&lt;br /&gt;
| Drama&lt;br /&gt;
| Animations that typically feature long narratives and more serious forms of storytelling.&lt;br /&gt;
| Law of Talos&lt;br /&gt;
|-&lt;br /&gt;
| Experimental&lt;br /&gt;
| Animations that focus on exploring the medium of animation in general. Usually non-narrative.&lt;br /&gt;
| HeartCore&lt;br /&gt;
|-&lt;br /&gt;
| Informative&lt;br /&gt;
| Animations whose purpose is to educate or inform about a topic.&lt;br /&gt;
| About Catalyst Pictures LTD&lt;br /&gt;
|-&lt;br /&gt;
| Loop&lt;br /&gt;
| Animations that are typically very short and are intended to repeat indefinitely.&lt;br /&gt;
| Caramelldansen&lt;br /&gt;
|-&lt;br /&gt;
| Music Video&lt;br /&gt;
| Animations that are primarily set to or feature a piece of music as the main focus.&lt;br /&gt;
| Bested Bud: The Video&lt;br /&gt;
|-&lt;br /&gt;
| Other&lt;br /&gt;
| Animations that don't fit the other tags.&lt;br /&gt;
| A Sticks Life&lt;br /&gt;
|-&lt;br /&gt;
| Screensaver&lt;br /&gt;
| Animations that were intended to be utilized as computer screensavers.&lt;br /&gt;
| Queste Screensaver&lt;br /&gt;
|-&lt;br /&gt;
| Spam&lt;br /&gt;
| Typically low quality animations that are intentionally used to flood or spam content submissions on websites like Newgrounds.&lt;br /&gt;
| 3ear&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Franchises ==&lt;br /&gt;
&lt;br /&gt;
Tags that are associated with a particular franchise or intellectual property, web-game related or not. Note: A game or animation does not need to be ''officially'' part of a franchise for its tag to be applicable. In other words, fan-made games and animations based on a particular franchise can still use their respective franchise tag even if they weren't developed/published by the owners of the IP. At least three games in Flashpoint should be based around a franchise to warrant a tag for that franchise.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Aaahh!!! Real Monsters&lt;br /&gt;
| Aaahh!!! Real Monsters Match-Master&lt;br /&gt;
|-&lt;br /&gt;
| Ace Attorney&lt;br /&gt;
| Ace Attorney Investigations: Miles Edgeworth: Trial Edition&lt;br /&gt;
|-&lt;br /&gt;
| Adventure Time&lt;br /&gt;
| Adventure Time: Legends of OOO&lt;br /&gt;
|-&lt;br /&gt;
| All That&lt;br /&gt;
| All That Vital Information Dispenser #1&lt;br /&gt;
|-&lt;br /&gt;
| American Dragon&lt;br /&gt;
| Jake's Fire Power&lt;br /&gt;
|-&lt;br /&gt;
| Angry Birds&lt;br /&gt;
| Angry Birds Rio&lt;br /&gt;
|-&lt;br /&gt;
| Animal Crossing&lt;br /&gt;
| Animal Crossing Pattern Maker&lt;br /&gt;
|-&lt;br /&gt;
| Arthur&lt;br /&gt;
| Buster's Movie Maker&lt;br /&gt;
|-&lt;br /&gt;
| Avatar the Last Airbender&lt;br /&gt;
| Avatar: Elemental Escape&lt;br /&gt;
|-&lt;br /&gt;
| Babar&lt;br /&gt;
| Babar's Picnic Game&lt;br /&gt;
|-&lt;br /&gt;
| Bad Kitty&lt;br /&gt;
| Bad Kitty in Go-Cat-Go&lt;br /&gt;
|-&lt;br /&gt;
| Barbie&lt;br /&gt;
| Barbie in Princess Power Dress Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Barnyard&lt;br /&gt;
| Back at the Barnyard: Rip Roarin' Rodent&lt;br /&gt;
|-&lt;br /&gt;
| Batman&lt;br /&gt;
| Batman In Crime Wave&lt;br /&gt;
|-&lt;br /&gt;
| Beano&lt;br /&gt;
| The Great Beano Cake Off&lt;br /&gt;
|-&lt;br /&gt;
| Beeserker&lt;br /&gt;
| Beeserker: The Videogame!&lt;br /&gt;
|-&lt;br /&gt;
| Ben 10&lt;br /&gt;
| Ben 10 - Battle Ready&lt;br /&gt;
|-&lt;br /&gt;
| Between the Lions&lt;br /&gt;
| Lionel's Talking Gizmo!&lt;br /&gt;
|-&lt;br /&gt;
| Beyblade&lt;br /&gt;
| Beyblade Chaos&lt;br /&gt;
|-&lt;br /&gt;
| Big Nate&lt;br /&gt;
| Big Nate's Network&lt;br /&gt;
|-&lt;br /&gt;
| Blue's Clues&lt;br /&gt;
| Blue's Clues Ghost Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Bob the Builder&lt;br /&gt;
| Bob the Builder: Colour In&lt;br /&gt;
|-&lt;br /&gt;
| Bratz&lt;br /&gt;
| Bratz Fabulous Diamondz Big Night Out&lt;br /&gt;
|-&lt;br /&gt;
| Bunnicula&lt;br /&gt;
| Bunnicula: The Cursed Diamond&lt;br /&gt;
|-&lt;br /&gt;
| Bunnytown&lt;br /&gt;
| Bunnytown Ice Cream Parlor&lt;br /&gt;
|-&lt;br /&gt;
| Captain Underpants&lt;br /&gt;
| The Captain Underpants Rescue Raider 4000&lt;br /&gt;
|-&lt;br /&gt;
| Cars&lt;br /&gt;
| Cars: Lightning Speed&lt;br /&gt;
|-&lt;br /&gt;
| Castlevania&lt;br /&gt;
| Castlevania 2: Priest Battle&lt;br /&gt;
|-&lt;br /&gt;
| CatDog&lt;br /&gt;
| CatDog's All You Can't Eat Game&lt;br /&gt;
|-&lt;br /&gt;
| Charlie and Lola&lt;br /&gt;
| Lola's Fashion Flurry&lt;br /&gt;
|-&lt;br /&gt;
| Cheetos&lt;br /&gt;
| Cheetos Chase&lt;br /&gt;
|-&lt;br /&gt;
| Chowder&lt;br /&gt;
| The Great Chowder Escape&lt;br /&gt;
|-&lt;br /&gt;
| Chuck E. Cheese&lt;br /&gt;
| Chuck E. Cheese's Pizza Panic!&lt;br /&gt;
|-&lt;br /&gt;
| Chuggington&lt;br /&gt;
| Old Puffer Pete's Puzzle Panic&lt;br /&gt;
|-&lt;br /&gt;
| Clifford the Big Red Dog&lt;br /&gt;
| Clifford's Big Parade&lt;br /&gt;
|-&lt;br /&gt;
| Cocoa Puffs&lt;br /&gt;
| Cocoa Puffs Crossword&lt;br /&gt;
|-&lt;br /&gt;
| Copa Jetix&lt;br /&gt;
| A Lavanderia Copa Jetix&lt;br /&gt;
|-&lt;br /&gt;
| Crash Bandicoot&lt;br /&gt;
| Crash Tag Team Racing&lt;br /&gt;
|-&lt;br /&gt;
| Curious George&lt;br /&gt;
| Mix and Paint&lt;br /&gt;
|-&lt;br /&gt;
| Cyberchase&lt;br /&gt;
| Cyberchase: The Quest 1 &amp;amp; 2&lt;br /&gt;
|-&lt;br /&gt;
| Daniel Tiger's Neighborhood&lt;br /&gt;
| Daniel Tiger's Neighborhood: Feel the Music&lt;br /&gt;
|-&lt;br /&gt;
| Danny Phantom&lt;br /&gt;
| Danny Phantom Dueling Decks&lt;br /&gt;
|-&lt;br /&gt;
| Despicable Me&lt;br /&gt;
| Bee-Do!&lt;br /&gt;
|-&lt;br /&gt;
| Dexter's Laboratory&lt;br /&gt;
| Dexter's Labyrinth&lt;br /&gt;
|-&lt;br /&gt;
| Diary of a Wimpy Kid&lt;br /&gt;
| Old-Timey Ice Cream Parlour!&lt;br /&gt;
|-&lt;br /&gt;
| Digimon&lt;br /&gt;
| Digimon Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Dinosaur Train&lt;br /&gt;
| Buddy's A-Maze-ing Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Disney&lt;br /&gt;
| Disney's Got Talent&lt;br /&gt;
|-&lt;br /&gt;
| Donkey Kong&lt;br /&gt;
| Donkey Kong&lt;br /&gt;
|-&lt;br /&gt;
| Dora the Explorer&lt;br /&gt;
| Dora's 3-D Backpack Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Ball&lt;br /&gt;
| Dragon Ball Z Tournament&lt;br /&gt;
|-&lt;br /&gt;
| DragonflyTV&lt;br /&gt;
| Nanobots&lt;br /&gt;
|-&lt;br /&gt;
| Duck Hunt&lt;br /&gt;
| Kill The Dog From Duck Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Ed, Edd n Eddy&lt;br /&gt;
| Ed, Edd n Eddy - Clash Of The Idiots&lt;br /&gt;
|-&lt;br /&gt;
| Elinor Wonders Why&lt;br /&gt;
| Elinor Wonders Why: Pond Life&lt;br /&gt;
|-&lt;br /&gt;
| Family Guy&lt;br /&gt;
| Brian's Shoot 'em Up Bar&lt;br /&gt;
|-&lt;br /&gt;
| Fanboy &amp;amp; Chum Chum&lt;br /&gt;
| Fanboy &amp;amp; Chum Chum: Bubble Trouble&lt;br /&gt;
|-&lt;br /&gt;
| Fetch! with Ruff Ruffman&lt;br /&gt;
| Fetch! Face-Off&lt;br /&gt;
|-&lt;br /&gt;
| Final Fantasy&lt;br /&gt;
| Final Fantasy Returns- Flash Game&lt;br /&gt;
|-&lt;br /&gt;
| Five Nights at Freddy's&lt;br /&gt;
| Five Nights of Love-FNAF Dating Sim&lt;br /&gt;
|-&lt;br /&gt;
| Fortnite&lt;br /&gt;
| Fortnite Dress Up Royale&lt;br /&gt;
|-&lt;br /&gt;
| Franny's Feet&lt;br /&gt;
| Shoebox Adventures: Fancy Shoes&lt;br /&gt;
|-&lt;br /&gt;
| Frozen&lt;br /&gt;
| Frozen Elsa Fire Makeover&lt;br /&gt;
|-&lt;br /&gt;
| Garfield&lt;br /&gt;
| Garfield's Comic Creator&lt;br /&gt;
|-&lt;br /&gt;
| Garoto Emoticon&lt;br /&gt;
| O Pesadelo do Garoto Emoticon (The Ring)&lt;br /&gt;
|-&lt;br /&gt;
| Grand Theft Auto&lt;br /&gt;
| Grand Theft Auto III Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Falls&lt;br /&gt;
| Gravity Falls: Rumble's Revenge&lt;br /&gt;
|-&lt;br /&gt;
| Green Lantern&lt;br /&gt;
| Crimson Clash&lt;br /&gt;
|-&lt;br /&gt;
| Half-Life&lt;br /&gt;
| Half-Life Reloaded&lt;br /&gt;
|-&lt;br /&gt;
| Handy Manny&lt;br /&gt;
| Hop Up, Jump In!&lt;br /&gt;
|-&lt;br /&gt;
| Harry Potter&lt;br /&gt;
| Harry Potter and the Chamber of Secrets&lt;br /&gt;
|-&lt;br /&gt;
| Hello Kitty&lt;br /&gt;
| Sanrio Jewel&lt;br /&gt;
|-&lt;br /&gt;
| Hot Wheels&lt;br /&gt;
| Hot Wheels Ferrari X-V Speed Trial&lt;br /&gt;
|-&lt;br /&gt;
| Homestuck&lt;br /&gt;
| [S] Cascade&lt;br /&gt;
|-&lt;br /&gt;
| Imagination Movers&lt;br /&gt;
| Warehouse Mouse in: The Bubble Room Game&lt;br /&gt;
|-&lt;br /&gt;
| Imaginext&lt;br /&gt;
| Imaginext™ You're a Firefighter&lt;br /&gt;
|-&lt;br /&gt;
| It's My Life&lt;br /&gt;
| Beat the Bully&lt;br /&gt;
|-&lt;br /&gt;
| Jake and the Never Land Pirates&lt;br /&gt;
| Jake's Heroic Race&lt;br /&gt;
|-&lt;br /&gt;
| Jimmy Neutron&lt;br /&gt;
| Jimmy Neutron Sea Minus&lt;br /&gt;
|-&lt;br /&gt;
| Johnny Bravo&lt;br /&gt;
| Johnny Bravo - Bravo Boogie&lt;br /&gt;
|-&lt;br /&gt;
| Johnny Test&lt;br /&gt;
| Johnny Test: Johnny Fu&lt;br /&gt;
|-&lt;br /&gt;
| Jungle Junction&lt;br /&gt;
| Ellyvan's Coconut Parade&lt;br /&gt;
|-&lt;br /&gt;
| Justice League&lt;br /&gt;
| Justice League: Curse of the Underworld&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider&lt;br /&gt;
| Kamen Rider ZI-O Flash Belt .8&lt;br /&gt;
|-&lt;br /&gt;
| King of the Hill&lt;br /&gt;
| King Of The Hill Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Kirby&lt;br /&gt;
| Kirby's Airride Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Lady and the Tramp&lt;br /&gt;
| Lady and the Tramp Search&lt;br /&gt;
|-&lt;br /&gt;
| Laugh &amp;amp; Learn&lt;br /&gt;
| Laugh &amp;amp; Learn™ Alphabet Game&lt;br /&gt;
|-&lt;br /&gt;
| League of Legends&lt;br /&gt;
| Preparation - A League of Legends Parody&lt;br /&gt;
|-&lt;br /&gt;
| LEGO&lt;br /&gt;
| Pepper's Skateboard Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Life Savers&lt;br /&gt;
| Life Savers Waterpark Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Little Charmers&lt;br /&gt;
| Crazy Cauldrons&lt;br /&gt;
|-&lt;br /&gt;
| Little Einsteins&lt;br /&gt;
| The Great Sky Race&lt;br /&gt;
|-&lt;br /&gt;
| Little People&lt;br /&gt;
| Little People® Favorite Friend Finder&lt;br /&gt;
|-&lt;br /&gt;
| Lloyd in Space&lt;br /&gt;
| Lloyd in Space Bonus Minute: Android Lloyd&lt;br /&gt;
|-&lt;br /&gt;
| Looney Tunes&lt;br /&gt;
| Looney Tunes Avalanche Snowboarding&lt;br /&gt;
|-&lt;br /&gt;
| M&amp;amp;M's&lt;br /&gt;
| M&amp;amp;M's Crazy Factory&lt;br /&gt;
|-&lt;br /&gt;
| Madagascar&lt;br /&gt;
| Madagascar 3 Race Across Europe&lt;br /&gt;
|-&lt;br /&gt;
| Mao Mao&lt;br /&gt;
| Mao Mao: Heroes of Pure Heart - The Perfect Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Mario Bros.&lt;br /&gt;
| Super Mario 63&lt;br /&gt;
|-&lt;br /&gt;
| Martha Speaks&lt;br /&gt;
| Skits Cooks&lt;br /&gt;
|-&lt;br /&gt;
| Maya &amp;amp; Miguel&lt;br /&gt;
| Global Groovin'&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Meet the Robinsons&lt;br /&gt;
| Meet the Robinsons Crowd Patrol&lt;br /&gt;
|-&lt;br /&gt;
| Mega Man&lt;br /&gt;
| Mega Man RPG&lt;br /&gt;
|-&lt;br /&gt;
| Metal Gear&lt;br /&gt;
| Metal Gear Awesome&lt;br /&gt;
|-&lt;br /&gt;
| Metal Slug&lt;br /&gt;
| Metal Slug Brutal&lt;br /&gt;
|-&lt;br /&gt;
| Metroid&lt;br /&gt;
| Metroid: Genesis&lt;br /&gt;
|-&lt;br /&gt;
| Mickey Mouse Clubhouse&lt;br /&gt;
| Mickey's Treasure Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Minecraft&lt;br /&gt;
| Minecraft Tower Defence 2&lt;br /&gt;
|-&lt;br /&gt;
| Mister Rogers' Neighborhood&lt;br /&gt;
| Museum Go Round&lt;br /&gt;
|-&lt;br /&gt;
| Monster High&lt;br /&gt;
| Monster High Wolf Babies&lt;br /&gt;
|-&lt;br /&gt;
| Mortal Kombat&lt;br /&gt;
| Mortal Kombat Karnage&lt;br /&gt;
|-&lt;br /&gt;
| My Little Pony&lt;br /&gt;
| My Little Pony: Applejack's Horseshoe Toss&lt;br /&gt;
|-&lt;br /&gt;
| Naruto&lt;br /&gt;
| Naruto Ninja World Storm 2&lt;br /&gt;
|-&lt;br /&gt;
| Octonauts&lt;br /&gt;
| Octonauts&lt;br /&gt;
|-&lt;br /&gt;
| Ooh, Aah &amp;amp; You&lt;br /&gt;
| Ooh &amp;amp; Aah's Coco-Nutty Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Pac-Man&lt;br /&gt;
| Pac-Man&lt;br /&gt;
|-&lt;br /&gt;
| Passatempo&lt;br /&gt;
| Clicando a Turma&lt;br /&gt;
|-&lt;br /&gt;
| Peep and the Big Wide World&lt;br /&gt;
| Hop To It!&lt;br /&gt;
|-&lt;br /&gt;
| Phineas and Ferb&lt;br /&gt;
| Phineas and Ferb in the Transport-inators of Doooom&lt;br /&gt;
|-&lt;br /&gt;
| Pixar&lt;br /&gt;
| Monsters James P. Sullivan Stomach Doctor&lt;br /&gt;
|-&lt;br /&gt;
| Pocoyo&lt;br /&gt;
| Playground of Pocoyo&lt;br /&gt;
|-&lt;br /&gt;
| Pokémon&lt;br /&gt;
| Who's That Pokémon?&lt;br /&gt;
|-&lt;br /&gt;
| Popeye&lt;br /&gt;
| Popeye Baseball&lt;br /&gt;
|-&lt;br /&gt;
| Power Rangers&lt;br /&gt;
| Power Rangers in Space Red Ranger to the Rescue&lt;br /&gt;
|-&lt;br /&gt;
| Pou&lt;br /&gt;
| Pou Kitchen Slacking&lt;br /&gt;
|-&lt;br /&gt;
| Regular Show&lt;br /&gt;
| Regular Show Trash n Dash&lt;br /&gt;
|-&lt;br /&gt;
| Rudra&lt;br /&gt;
| Rudra: Boom Chik Chik Boom - Guardian of Sun City&lt;br /&gt;
|-&lt;br /&gt;
| Rugrats&lt;br /&gt;
| Rugrats Chuckie Chan&lt;br /&gt;
|-&lt;br /&gt;
| Sagwa the Chinese Siamese Cat&lt;br /&gt;
| Counting Koi&lt;br /&gt;
|-&lt;br /&gt;
| Samurai Jack&lt;br /&gt;
| Samurai Jack: Code of the Samurai&lt;br /&gt;
|-&lt;br /&gt;
| Scooby-Doo&lt;br /&gt;
| Scooby Doo! Monster Madness&lt;br /&gt;
|-&lt;br /&gt;
| Shaun the Sheep&lt;br /&gt;
| Shaun the Sheep: Home Sheep Home&lt;br /&gt;
|-&lt;br /&gt;
| Shrek&lt;br /&gt;
| Shrek 'n' Slide&lt;br /&gt;
|-&lt;br /&gt;
| Sid the Science Kid&lt;br /&gt;
| Shadow Show&lt;br /&gt;
|-&lt;br /&gt;
| Sonic the Hedgehog&lt;br /&gt;
| Ultimate Flash Sonic&lt;br /&gt;
|-&lt;br /&gt;
| Special Agent Oso&lt;br /&gt;
| Oso's Special Training Center&lt;br /&gt;
|-&lt;br /&gt;
| Spider-Man&lt;br /&gt;
| Spider-Man: City Raid&lt;br /&gt;
|-&lt;br /&gt;
| SpongeBob SquarePants&lt;br /&gt;
| The Spongebob Squarepants Movie 3D Game&lt;br /&gt;
|-&lt;br /&gt;
| Spyro the Dragon&lt;br /&gt;
| Spyro Cavern Escape&lt;br /&gt;
|-&lt;br /&gt;
| Stanley&lt;br /&gt;
| Stanley: Stanley and the Cloud Critters&lt;br /&gt;
|-&lt;br /&gt;
| Star Wars&lt;br /&gt;
| LEGO Star Wars: The Quest for R2-D2&lt;br /&gt;
|-&lt;br /&gt;
| Street Fighter&lt;br /&gt;
| Street Fighter Flash&lt;br /&gt;
|-&lt;br /&gt;
| Sue&lt;br /&gt;
| Sue Videoclip Creator&lt;br /&gt;
|-&lt;br /&gt;
| Super Why&lt;br /&gt;
| Super Why's Reading Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Talking Tom&lt;br /&gt;
| Angela and Tom Wedding Trip&lt;br /&gt;
|-&lt;br /&gt;
| Tangled&lt;br /&gt;
| Tangled Double Trouble&lt;br /&gt;
|-&lt;br /&gt;
| Teen Titans&lt;br /&gt;
| Teen Titans: Battle Blitz&lt;br /&gt;
|-&lt;br /&gt;
| Teenage Mutant Ninja Turtles&lt;br /&gt;
| Teenage Mutant Ninja Turtles Pizza Time&lt;br /&gt;
|-&lt;br /&gt;
| The Amazing World of Gumball&lt;br /&gt;
| Gumball Car Race&lt;br /&gt;
|-&lt;br /&gt;
| The Avengers&lt;br /&gt;
| The Avengers: Bunker Busters 2&lt;br /&gt;
|-&lt;br /&gt;
| The Backyardigans&lt;br /&gt;
| Backyardigans: Mission to Mars&lt;br /&gt;
|-&lt;br /&gt;
| The Cat in the Hat&lt;br /&gt;
| The Cat in the Hat Cleans This and That&lt;br /&gt;
|-&lt;br /&gt;
| The Fairly OddParents&lt;br /&gt;
| Jimmy-Timmy Power Hour 2: Co-Pilot Chaos&lt;br /&gt;
|-&lt;br /&gt;
| The Flintstones&lt;br /&gt;
| Flintstones' Bedrock Bobsleddin Blowout&lt;br /&gt;
|-&lt;br /&gt;
| The Legend of Zelda&lt;br /&gt;
| The Legend of Zelda and the Lampshade of No Real Significance&lt;br /&gt;
|-&lt;br /&gt;
| The Loud House&lt;br /&gt;
| Living Loud: Lincoln's List&lt;br /&gt;
|-&lt;br /&gt;
| The Muppets&lt;br /&gt;
| The Great Gonzo's Ridiculously Dangerous &amp;amp; Downright Foolish Stunt Game&lt;br /&gt;
|-&lt;br /&gt;
| The Mysteries of Life With Tim &amp;amp; Moby&lt;br /&gt;
| The Mysteries of Life With Tim &amp;amp; Moby: Active Transport&lt;br /&gt;
|-&lt;br /&gt;
| The Powerpuff Girls&lt;br /&gt;
| Powerpuff Girls Pillow Fight&lt;br /&gt;
|-&lt;br /&gt;
| The Simpsons&lt;br /&gt;
| The Simpsons Movie: Bart Simpson's Naked Skate&lt;br /&gt;
|-&lt;br /&gt;
| The Smurfs&lt;br /&gt;
| The Smurfs Clumsy's Central Park Dash&lt;br /&gt;
|-&lt;br /&gt;
| ThunderCats&lt;br /&gt;
| ThunderCats: Tomb of Mumm-Ra&lt;br /&gt;
|-&lt;br /&gt;
| Tom and Jerry&lt;br /&gt;
| The Tom and Jerry Show: Cheese Swipe&lt;br /&gt;
|-&lt;br /&gt;
| Touhou Project&lt;br /&gt;
| 東方悠繰録&lt;br /&gt;
|-&lt;br /&gt;
| Toy Story&lt;br /&gt;
| Toy Story Memory Game&lt;br /&gt;
|-&lt;br /&gt;
| Transformers&lt;br /&gt;
| Transformers Dark of the Moon - Hidden Objects&lt;br /&gt;
|-&lt;br /&gt;
| Turma da Mônica&lt;br /&gt;
| Guarda-Roupa da Mônica&lt;br /&gt;
|-&lt;br /&gt;
| Têtes à Claques&lt;br /&gt;
| Têtes à Claques - Le Air hockey&lt;br /&gt;
|-&lt;br /&gt;
| Undertale&lt;br /&gt;
| Bad Time Simulator (Sans Fight)&lt;br /&gt;
|-&lt;br /&gt;
| Veggietales&lt;br /&gt;
| Veggie Tales Veggie Football&lt;br /&gt;
|-&lt;br /&gt;
| VOCALOID&lt;br /&gt;
| Dress Up Vocaloid&lt;br /&gt;
|-&lt;br /&gt;
| WALL-E&lt;br /&gt;
| WALL-E: Cup Shuffle&lt;br /&gt;
|-&lt;br /&gt;
| Wild Kratts&lt;br /&gt;
| Wild Kratts: Frogfish Feast&lt;br /&gt;
|-&lt;br /&gt;
| Winx Club&lt;br /&gt;
| Winx Club Dress Me Up!&lt;br /&gt;
|-&lt;br /&gt;
| Winnie the Pooh&lt;br /&gt;
| Winnie the Pooh's Home Run Derby&lt;br /&gt;
|-&lt;br /&gt;
| Wonka&lt;br /&gt;
| Oompa-Loompa Roundup&lt;br /&gt;
|-&lt;br /&gt;
| WordGirl&lt;br /&gt;
| Synonym Toast&lt;br /&gt;
|-&lt;br /&gt;
| Wreck-It Ralph&lt;br /&gt;
| Wreck-It Ralph: Fix It Felix Jr.&lt;br /&gt;
|-&lt;br /&gt;
| X-Men&lt;br /&gt;
| Wolverine and the X-Men: M.R.D. Escape&lt;br /&gt;
|-&lt;br /&gt;
| Zootopia&lt;br /&gt;
| Zootopia Hair Salon&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Game Engines ==&lt;br /&gt;
&lt;br /&gt;
Game Engines are any programming tool used to make games at a Higher Level than using the tech directly. Note: Techs don't count as Game Engines, for example the ShiVa3D Engine is used to make ShiVa3D plugin games but ShiVa3D games shouldn't be tagged. Also if the engine has a web client, it shouldn't be tagged as that Engine, for example Tic80 shouldn't be tagged Tic80. At least three games in Flashpoint should be created in an engine to warrant a tag for that engine.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [https://ledoux.itch.io/bitsy Bitsy]&lt;br /&gt;
| Visual Game Engine by Adam Le Doux that exports to HTML5. For games &amp;quot;where you can walk around and talk to people and be somewhere&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.scirra.com/ Construct]&lt;br /&gt;
| Visual Game Engine by Scirra Ltd. Exports to HTML5. &lt;br /&gt;
|-&lt;br /&gt;
| Emulated&lt;br /&gt;
| Game is written for a system and emulated online. Please note the [[Curation Format#Banned Games|Banned Games]] because most emulated games are banned. &lt;br /&gt;
|-&lt;br /&gt;
| [http://useflashpunk.net/ FlashPunk]&lt;br /&gt;
| Game Library for Flash. &lt;br /&gt;
|-&lt;br /&gt;
| [http://flixel.org/ Flixel]&lt;br /&gt;
| Game Engine by Adam Atomic that exports to Flash. &lt;br /&gt;
|-&lt;br /&gt;
| [https://www.yoyogames.com/gamemaker GameMaker: Studio]&lt;br /&gt;
| Visual Game Engine by YoYo Games that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.gbstudio.dev/ GB Studio]&lt;br /&gt;
| Visual Game Engine by Chris Maltby for Gameboy Games. Exports to HTML5 using the Gameboy Online emulator.&lt;br /&gt;
|-&lt;br /&gt;
| [http://orteil.dashnet.org/igm/ Idle Game Maker]&lt;br /&gt;
| Visual Game Engine by Orteil and Opti for Clicker Games. Does not export but can be hosted on dashnet.org as HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [http://phaser.io/ Phaser]&lt;br /&gt;
| Game Engine and Toolkit by Photon Storm Ltd. that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.lexaloffle.com/pico-8.php Pico8]&lt;br /&gt;
| Game Engine and Toolkit by Lexaloffle that exports to HTML5. Designed for Retro style game with a 128x128 resolution.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/pixijs/pixi.js PixiJS]&lt;br /&gt;
| Game Library for HTML5 by GoodBoy Digital.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.puzzlescript.net/ PuzzleScript]&lt;br /&gt;
| Game Engine by Stephen Lavelle that exports to HTML5. Designed for Puzzle Games. &lt;br /&gt;
|-&lt;br /&gt;
| [https://scratch.mit.edu/ Scratch]&lt;br /&gt;
| Visual Game Engine by MIT that exports to Flash and HTML5. Designed for Children. &lt;br /&gt;
|-&lt;br /&gt;
| [http://stencyl.com/ Stencyl]&lt;br /&gt;
| Visual Game Engine by Jonathan Chung that exports to Flash and HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://tic.computer/ Tic-80]&lt;br /&gt;
| Game Engine and Toolkit by Nesbox that exports to HTML5. Designed for Retro style games with a 240x136 resolution. &lt;br /&gt;
|-&lt;br /&gt;
| [https://twinery.org Twine]&lt;br /&gt;
| Visual Game Engine and Toolkit by Chris Klimas that exports to HTML5. For Interactive Fiction.  &lt;br /&gt;
|-&lt;br /&gt;
| [https://unity.com/ Unity WebGL]&lt;br /&gt;
| Game Engine and Toolkit by Unity Technologies that exports to HTML5. Not to be confused with Unity Web Player.  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Cezarr</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=VRML_Curation&amp;diff=3991</id>
		<title>VRML Curation</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=VRML_Curation&amp;diff=3991"/>
		<updated>2020-12-18T18:15:39Z</updated>

		<summary type="html">&lt;p&gt;Cezarr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This guide will show you how to curate VRML content using Flashpoint Core.&lt;br /&gt;
&lt;br /&gt;
== Before You Start ==&lt;br /&gt;
&lt;br /&gt;
This tutorial will assume you've read the standard [[Curation Tutorial]], which is highly recommended to go through. Try curating a Flash game before moving on to other platforms like VRML.&lt;br /&gt;
&lt;br /&gt;
==How to recognize a VRML application==&lt;br /&gt;
&lt;br /&gt;
* 1. VRML is usually mentioned somewhere on site (sometimes in title of an application).&lt;br /&gt;
* 2. After looking there sometimes clickling on things like links or screenshots, you will get the .wrl file.&lt;br /&gt;
&lt;br /&gt;
==How to curate a VRML application==&lt;br /&gt;
&lt;br /&gt;
Things before start:&lt;br /&gt;
* You can using MAD4FP only if you are using Core 9 or higher.&lt;br /&gt;
* Error 304 in logs is normal.&lt;br /&gt;
* No matter the type of VRML application i.e. (model, static or animated) , which user can interact, curate it as game.&lt;br /&gt;
* Sites contains a lot of small models should be curated as miscrosite. When you doing this, add word &amp;quot;Microsite&amp;quot; after title, e. g. &amp;quot;JASON VRML Microsite&amp;quot; where &amp;quot;JASON VRML&amp;quot; is original title from site and use models titles and Alternate Title in your curation.&lt;br /&gt;
* Sometimes in .wrl file you can find informations about developer and original release date.&lt;br /&gt;
&lt;br /&gt;
There are two major versions of VRML: VRML 1.0 and VRML 2.0 aka VRML97 (this document does not discuss X3D, which can be considered version 3+ of VRML).&lt;br /&gt;
&lt;br /&gt;
VRML files are plain text or gzipped plain text. If you try to open a VRML file and it looks like gibberish, pack it to the archive by e.g. 7-zip and now click to open.&lt;br /&gt;
&lt;br /&gt;
To tell if a VRML file is 1.0 or 2.0, it's sufficient to look at the first line of the file.&lt;br /&gt;
&lt;br /&gt;
A VRML 1.0 file's first line looks like this:&lt;br /&gt;
&amp;lt;code&amp;gt;#VRML V1.0 ascii&amp;lt;/code&amp;gt;&lt;br /&gt;
Use Live3D (FPSoftware\startLive3D.bat) or CosmoPlayer (FPSoftware\startCosmo211.bat). [&amp;lt;-- I curated the MEK models without knowledge about Live3D is dedicated to VRML 1.0. I chosen Cosmo and they working perfectly in it]&lt;br /&gt;
&lt;br /&gt;
A VRML 2.0 file's first line looks like this:&lt;br /&gt;
&amp;lt;code&amp;gt;#VRML V2.0 utf8&amp;lt;/code&amp;gt;&lt;br /&gt;
Use CosmoPlayer (FPSoftware\startCosmo211.bat) or Blaxxun (FPSoftware\startBlaxxun44.bat).&lt;br /&gt;
&lt;br /&gt;
Cores options for a VRML Curation shown below:&lt;br /&gt;
&lt;br /&gt;
[[File:VRMLTypes.PNG|500px|]]&lt;br /&gt;
&lt;br /&gt;
Example of a Launch Command: http://cgg.mff.cuni.cz/~jaroslav/projects/celts/world/kelti.wrl&lt;br /&gt;
&lt;br /&gt;
If working well in both, choose CosmoPlayer.&lt;br /&gt;
If you can't open file to get this information, run application by all three and choose best viewer based on the: application performance, comfort of playing and whether all assets (sounds and textures) are loaded.&lt;br /&gt;
&lt;br /&gt;
==Troubleshooting==&lt;br /&gt;
&lt;br /&gt;
VRML is mostly multiassets stuff from the beginning of the Internet. If some assets of application you are currently curating are lost, always check Wayback Machine. Rarely, but it happens that if you have couple of applications contains in one series, developers may used the same texture files for all. If you have missing asset in one application, but another contains file with identical name as this missing, you can copy this asset to application without it, but write about where comes this file in Notes is mandatory. After it, change Status from Playable to Hacked.&lt;br /&gt;
&lt;br /&gt;
'''Blaxxun issues'''&lt;br /&gt;
&lt;br /&gt;
- If textures of your application in Blaxxun are broken.&lt;br /&gt;
&lt;br /&gt;
[[File:Broken_textures.png|200px]]&lt;br /&gt;
&lt;br /&gt;
Left click and change High Speed to Hardware (last four options). To save this: left click -&amp;gt; Settings -&amp;gt; Preferences -&amp;gt; Direct3D -&amp;gt; Direct3D Driver -&amp;gt; Hardware -&amp;gt; OK.&lt;br /&gt;
&lt;br /&gt;
[[File:menu1.png|100px]] * [[File:menu2.png|200px]] * [[File:menu3.png|150px]]&lt;br /&gt;
&lt;br /&gt;
- If camera movement is very slow, change viewer to CosmoPlayer or Live3D.&lt;br /&gt;
&lt;br /&gt;
Sometimes is mentioned on site, which viewer is the best for your application. In this situation:&lt;br /&gt;
&lt;br /&gt;
- If Flashpoint supports the recommended viewer, use that viewer.&lt;br /&gt;
- If mentioned viewer doesn't supported by flashpoint - note the recommended viewer in Notes (this is mandatory) and choose another with are working best. Also, please write about it (with link to this site/viewer) on #vrml-chat on Flashpoint Discord Server.&lt;br /&gt;
&lt;br /&gt;
.wrz file - just change extension to .wrl and added both files to your curation. Described it in Notes, and change Status from Playable to Hacked.&lt;br /&gt;
&lt;br /&gt;
If you still have troubles, ask for help on #vrml-chat on Flashpoint Discord Server.&lt;br /&gt;
Currently Flashpoint doesn't support Cortona3D. It will be (hopefully) added in the future. For now sorry for the inconvenience.&lt;/div&gt;</summary>
		<author><name>Cezarr</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=VRML_Curation&amp;diff=3990</id>
		<title>VRML Curation</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=VRML_Curation&amp;diff=3990"/>
		<updated>2020-12-18T18:15:25Z</updated>

		<summary type="html">&lt;p&gt;Cezarr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This guide will show you how to curate VRML content using Flashpoint Core.&lt;br /&gt;
&lt;br /&gt;
== Before You Start ==&lt;br /&gt;
&lt;br /&gt;
This tutorial will assume you've read the standard [[Curation Tutorial]], which is highly recommended to go through. Try curating a Flash game before moving on to other platforms like VRML.&lt;br /&gt;
&lt;br /&gt;
==How to recognize a VRML application==&lt;br /&gt;
&lt;br /&gt;
* 1. VRML is usually mentioned somewhere on site (sometimes in title of an application).&lt;br /&gt;
* 2. After looking there sometimes clickling on things like links or screenshots, you will get the .wrl file.&lt;br /&gt;
&lt;br /&gt;
==How to curate a VRML application==&lt;br /&gt;
&lt;br /&gt;
Things before start:&lt;br /&gt;
* You can using MAD4FP if you are using Core 9 or higher.&lt;br /&gt;
* Error 304 in logs is normal.&lt;br /&gt;
* No matter the type of VRML application i.e. (model, static or animated) , which user can interact, curate it as game.&lt;br /&gt;
* Sites contains a lot of small models should be curated as miscrosite. When you doing this, add word &amp;quot;Microsite&amp;quot; after title, e. g. &amp;quot;JASON VRML Microsite&amp;quot; where &amp;quot;JASON VRML&amp;quot; is original title from site and use models titles and Alternate Title in your curation.&lt;br /&gt;
* Sometimes in .wrl file you can find informations about developer and original release date.&lt;br /&gt;
&lt;br /&gt;
There are two major versions of VRML: VRML 1.0 and VRML 2.0 aka VRML97 (this document does not discuss X3D, which can be considered version 3+ of VRML).&lt;br /&gt;
&lt;br /&gt;
VRML files are plain text or gzipped plain text. If you try to open a VRML file and it looks like gibberish, pack it to the archive by e.g. 7-zip and now click to open.&lt;br /&gt;
&lt;br /&gt;
To tell if a VRML file is 1.0 or 2.0, it's sufficient to look at the first line of the file.&lt;br /&gt;
&lt;br /&gt;
A VRML 1.0 file's first line looks like this:&lt;br /&gt;
&amp;lt;code&amp;gt;#VRML V1.0 ascii&amp;lt;/code&amp;gt;&lt;br /&gt;
Use Live3D (FPSoftware\startLive3D.bat) or CosmoPlayer (FPSoftware\startCosmo211.bat). [&amp;lt;-- I curated the MEK models without knowledge about Live3D is dedicated to VRML 1.0. I chosen Cosmo and they working perfectly in it]&lt;br /&gt;
&lt;br /&gt;
A VRML 2.0 file's first line looks like this:&lt;br /&gt;
&amp;lt;code&amp;gt;#VRML V2.0 utf8&amp;lt;/code&amp;gt;&lt;br /&gt;
Use CosmoPlayer (FPSoftware\startCosmo211.bat) or Blaxxun (FPSoftware\startBlaxxun44.bat).&lt;br /&gt;
&lt;br /&gt;
Cores options for a VRML Curation shown below:&lt;br /&gt;
&lt;br /&gt;
[[File:VRMLTypes.PNG|500px|]]&lt;br /&gt;
&lt;br /&gt;
Example of a Launch Command: http://cgg.mff.cuni.cz/~jaroslav/projects/celts/world/kelti.wrl&lt;br /&gt;
&lt;br /&gt;
If working well in both, choose CosmoPlayer.&lt;br /&gt;
If you can't open file to get this information, run application by all three and choose best viewer based on the: application performance, comfort of playing and whether all assets (sounds and textures) are loaded.&lt;br /&gt;
&lt;br /&gt;
==Troubleshooting==&lt;br /&gt;
&lt;br /&gt;
VRML is mostly multiassets stuff from the beginning of the Internet. If some assets of application you are currently curating are lost, always check Wayback Machine. Rarely, but it happens that if you have couple of applications contains in one series, developers may used the same texture files for all. If you have missing asset in one application, but another contains file with identical name as this missing, you can copy this asset to application without it, but write about where comes this file in Notes is mandatory. After it, change Status from Playable to Hacked.&lt;br /&gt;
&lt;br /&gt;
'''Blaxxun issues'''&lt;br /&gt;
&lt;br /&gt;
- If textures of your application in Blaxxun are broken.&lt;br /&gt;
&lt;br /&gt;
[[File:Broken_textures.png|200px]]&lt;br /&gt;
&lt;br /&gt;
Left click and change High Speed to Hardware (last four options). To save this: left click -&amp;gt; Settings -&amp;gt; Preferences -&amp;gt; Direct3D -&amp;gt; Direct3D Driver -&amp;gt; Hardware -&amp;gt; OK.&lt;br /&gt;
&lt;br /&gt;
[[File:menu1.png|100px]] * [[File:menu2.png|200px]] * [[File:menu3.png|150px]]&lt;br /&gt;
&lt;br /&gt;
- If camera movement is very slow, change viewer to CosmoPlayer or Live3D.&lt;br /&gt;
&lt;br /&gt;
Sometimes is mentioned on site, which viewer is the best for your application. In this situation:&lt;br /&gt;
&lt;br /&gt;
- If Flashpoint supports the recommended viewer, use that viewer.&lt;br /&gt;
- If mentioned viewer doesn't supported by flashpoint - note the recommended viewer in Notes (this is mandatory) and choose another with are working best. Also, please write about it (with link to this site/viewer) on #vrml-chat on Flashpoint Discord Server.&lt;br /&gt;
&lt;br /&gt;
.wrz file - just change extension to .wrl and added both files to your curation. Described it in Notes, and change Status from Playable to Hacked.&lt;br /&gt;
&lt;br /&gt;
If you still have troubles, ask for help on #vrml-chat on Flashpoint Discord Server.&lt;br /&gt;
Currently Flashpoint doesn't support Cortona3D. It will be (hopefully) added in the future. For now sorry for the inconvenience.&lt;/div&gt;</summary>
		<author><name>Cezarr</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=3957</id>
		<title>Technologies to Add</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=3957"/>
		<updated>2020-12-07T00:31:29Z</updated>

		<summary type="html">&lt;p&gt;Cezarr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of web game technologies that we hope to support in the future. If you'd like to help us add one of these technologies to Flashpoint, please join the #development-chat channel in our Discord.  &lt;br /&gt;
&lt;br /&gt;
''Please add new technologies in alphanumeric order.''&lt;br /&gt;
&lt;br /&gt;
Here are some places to find more technologies to add to Flashpoint:&lt;br /&gt;
&lt;br /&gt;
[https://web.archive.org/web/20200702/http://plugindoc.mozdev.org/windows-all.html mozdev.org - Windows PluginDoc]&lt;br /&gt;
&lt;br /&gt;
[https://gist.github.com/afiestas/135cc16b2ec7a6cca4a7185b3bb38e2d GitHub Gist - a list of over 10,000 plugins]&lt;br /&gt;
&lt;br /&gt;
[http://kmext.sourceforge.net/mplug.htm K-Meleon Extensions Central]&lt;br /&gt;
&lt;br /&gt;
[http://omolini.steptail.com/mirror/win95/win95-dec96-1/plugins.html Windows95.com - Web Browser Plugins]&lt;br /&gt;
&lt;br /&gt;
== Adobe Atmosphere ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Adobe_Atmosphere&lt;br /&gt;
&lt;br /&gt;
[[https://discord.com/channels/432708847304704010/516027726851735632/779035668205928458 Logo Discussion]]&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Latest plugin: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/2.x/AtmospherePlayer216.exe&lt;br /&gt;
&lt;br /&gt;
Standalone version: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/sa_player/atmosphere_saplayer.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* http://www.1ec5.org/3d/worlds.html&lt;br /&gt;
* http://www.1ec5.org/3d/mingerworld/&lt;br /&gt;
* http://www.wedding2004.net/photography/&lt;br /&gt;
* http://amasci.com/atmos.html&lt;br /&gt;
* http://www.trucker2000.net/directory.html&lt;br /&gt;
* http://www.it-quadrat.de/atmosphere/&lt;br /&gt;
* https://web.archive.org/web/*/http://www.canoma.com/*&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;The Javascript used by Galleries doesn't seem to work in newer IE. Curation guide might need to specify replacing the gallery's Javascript with code to create the &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag. This appears to because of a use of VBScript. VBScript can be reenabled via registry, or it might be cleaner to replace the JS.&amp;lt;/del&amp;gt; VBScript and galleries work fine as-is in Flashpoint Secure Player.&lt;br /&gt;
* Some older Atmosphere worlds don't work in the plugin. Newer worlds (including galleries) won't work fully in the standalone player.&lt;br /&gt;
* Low FPS. Can seemingly be fixed by changing &amp;quot;Throttle when not active&amp;quot;. Hardware acceleration can be added by editing a text file, but it results in oddities in the tic tac toe world (http://www.it-quadrat.de/ttt/ttt3d/ttt.aer)&lt;br /&gt;
* Cannot point plugin directly at an &amp;lt;code&amp;gt;.aer&amp;lt;/code&amp;gt; file, an &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag must be used. (This is an original Adobe Atmosphere limitation)&lt;br /&gt;
* Some worlds automatically close chat. Some other worlds put useful information in the chat. The chat open/closed preference is saved, so worlds with chat should probably have some code to open chat embedded.&lt;br /&gt;
* Excessive caching may be a possibility.&lt;br /&gt;
* Stairs are tricky to climb. Could be related to missing avatars? Might want to include default avatar in htdocs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Alambik Player ==&lt;br /&gt;
&lt;br /&gt;
=== Player ===&lt;br /&gt;
http://light.alambik.com/&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
http://www.the-demo.com/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Atomic 3D / Neutron Viewer ==&lt;br /&gt;
https://web.archive.org/web/19970214041929/http://www.atomic3d.com/downmain.html&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.atomic3d.com/download/bin/*&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
[https://web.archive.org/web/20001013114053/http://www2.enecho.go.jp:80/atom/3d/index.htm lost 3D model of a nuclear power plant]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== AXEL Player ==&lt;br /&gt;
&lt;br /&gt;
=== Download ===&lt;br /&gt;
Browser Plugin: https://web.archive.org/web/20070222181629/http://www.mindavenue.com:80/downloads/AXELPlayer.exe&lt;br /&gt;
&lt;br /&gt;
Standalone Player: https://web.archive.org/web/20061127002450/http://www.mindavenue.com/DB/en/download/updates/AXELStandAlonePlayer.exe&lt;br /&gt;
&lt;br /&gt;
'''Download links for all known versions:''' https://archive.org/details/mindavenue-axel-player&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://pages.infinit.net/glsmith/Arrow/arrow_main.htm&lt;br /&gt;
* https://www.drnathbrachialplexus.com/injury/anatomy.php&lt;br /&gt;
* http://kaitischler.de/AxelPlayerAcceptanceTest/&lt;br /&gt;
* http://www.muranon.com/w3d/gallery/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== BitPlayer (BitMagic) ==&lt;br /&gt;
&lt;br /&gt;
===About===&lt;br /&gt;
&lt;br /&gt;
Is a standalone player built with Flash and Shockwave, playing both contents.&lt;br /&gt;
&lt;br /&gt;
it downloaded files from the internet on a daily basis. things called BitGames or BitFlicks there was also ads.&lt;br /&gt;
&lt;br /&gt;
The file extension is .bm which just contains a .swf or .dcr&lt;br /&gt;
&lt;br /&gt;
There were around 2000's various files in its short life, we have only been able to save a little less then 500.&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20000408230648/http://bitmagic.com/&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
&lt;br /&gt;
[[bitmagic.com.au, bitmagic.org, content.ao.bitmagic.com, download.ao.bitmagic.com, download.us.bitmagic.com, www.bitmagic.com]]&lt;br /&gt;
&lt;br /&gt;
(most of these you might have to search for bitmagic)&lt;br /&gt;
[[https://www.netkwesties.nl/documenten/Michiel%20Frackers%20interview.pdf Michiel Frackers Interview - Co-founder]]&lt;br /&gt;
[[https://fvjole.home.xs4all.nl/bio.html Co-founder flash website]]&lt;br /&gt;
[[http://vanderwaa.com/about/ animators website]]&lt;br /&gt;
[[https://retro.nrc.nl/W2/Lab/Profiel/Netherlands/young.html more info]]&lt;br /&gt;
[[https://www.linkedin.com/authwall?trk=gf&amp;amp;trkInfo=AQEMBt8J4bv7BAAAAXXd-4n4AWm4HP_cwDwAZu-0yxBxcj12HK5hG7ol6-F6BE_KuVuR3-8XFx0X7h5p0bZPj6EbGu1-8A1PescSAdWKjcI1Dpe-z4Y83eRl_Wyzr-_UfvX-VmE=&amp;amp;originalReferer=https://www.google.com/&amp;amp;sessionRedirect=https%3A%2F%2Fca.linkedin.com%2Fin%2Fvadim-kapridov-42184925 linkedin profile]]&lt;br /&gt;
[[http://rohypnol.nl/boek-van-frackers-bitmagic-beschadigend/#more-2727 about book by cofounder]]&lt;br /&gt;
[[https://horl.yolasite.com/bitmagic.php more info 2]]&lt;br /&gt;
[[http://www.neosoft.ru/internet/dialog3.htm#bitmagic website were player could be downloaded]]&lt;br /&gt;
[[http://ivvva.ru/america.htm blog talking about various inside happenings]]&lt;br /&gt;
&lt;br /&gt;
=== Download ===&lt;br /&gt;
&lt;br /&gt;
BitMagic should be good for the next release&lt;br /&gt;
&lt;br /&gt;
Items can not be fully curated in the Curate Tab though, items will not directly play so no screen shots etc via the Curate Tab.&lt;br /&gt;
&lt;br /&gt;
[[https://cdn.discordapp.com/attachments/516027726851735632/779800983814799421/-BitMagic_Support-.7z Current support build]]&lt;br /&gt;
[[https://discord.com/channels/432708847304704010/516027726851735632/778547303110672393 Recent Discord Post]]&lt;br /&gt;
&lt;br /&gt;
Examples are included in the download&lt;br /&gt;
&lt;br /&gt;
=== Tools ===&lt;br /&gt;
&lt;br /&gt;
* [https://github.com/Sgeo/bitmagic_converter/releases/latest bitmagic_converter] extracts the Flash or Shockwave file embedded in a BitMagic file and shows metadata such as name, creator/note, and edition (which is usually a date, presumably the date it was published)&lt;br /&gt;
* [https://github.com/Sgeo/minimagic_extractor/releases/latest minimagic_extractor] extracts BitMagic .bm files from Minimagic .exes. Minimagic was a way of packaging up a BitMagic animation as a standalone executable.&lt;br /&gt;
&lt;br /&gt;
=== Curation Tutorial ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Games&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
'''Click on &amp;lt;code&amp;gt;[Expand]&amp;lt;/code&amp;gt; to show Tut →'''&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''BitPlayer (BitMagic) Curation'''&lt;br /&gt;
&lt;br /&gt;
--'''Before You Start'''--&lt;br /&gt;
&lt;br /&gt;
These are not involved to curate but we generally do suggest you start with a Flash Game as your first curation.&lt;br /&gt;
&lt;br /&gt;
Identifying BitPlayer Games or Animations &lt;br /&gt;
&lt;br /&gt;
These were originally downloaded from the internet into its player in the `.bm` form.  You could also export them into an `.exe` to share with others.  The `.exe's` are more common to find one the net or even on physical cd's of games.&lt;br /&gt;
&lt;br /&gt;
We have already downloaded all the games and animations from the official MitMagic websites off of Wayback that could be saved.&lt;br /&gt;
&lt;br /&gt;
--'''Curating'''--&lt;br /&gt;
&lt;br /&gt;
Do to how BitPlayer was implemented into Flashpoint you can not play a curation from the `Curate Tab` so screen shots will have to be taken either using the BitMagic Player outside of Flashpoint or by adding the game to Core via the `new game` button in the `Games` tab&lt;br /&gt;
&lt;br /&gt;
Bits can be games, animations, trivia, ads, etc, this was a little player for your deskot that would stream new content everyday.&lt;br /&gt;
&lt;br /&gt;
Here are what your application path and an example LaunchCommand will look like. [insert picture]&lt;br /&gt;
&lt;br /&gt;
ApplicationPath: FPSoftware\FlashpointSecurePlayer.exe&lt;br /&gt;
LaunchCommand: bitmagic &amp;quot;http://bitmagic.com/1A1.bm&amp;quot;&lt;br /&gt;
&lt;br /&gt;
--'''Wrapping It Up'''--&lt;br /&gt;
&lt;br /&gt;
Follow the proper [[Curation Format]], just like with any curation.&lt;br /&gt;
&lt;br /&gt;
Pack everything into a single .7z or .zip file and submit it to the #other-game-curations channel of the Flashpoint Discord. Use the BitPlayer emoji when submitting.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--googleon: index--&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Castle Game Engine Web Plugin ==&lt;br /&gt;
https://github.com/castle-engine/castle-engine/wiki/Web-Plugin&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Can't find C:\Program on PATH.&lt;br /&gt;
&lt;br /&gt;
Exception &amp;quot;Exception&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
windres failed, cannot create Windows resource&lt;br /&gt;
&lt;br /&gt;
=== Further notes ===&lt;br /&gt;
No precompiled builds are available yet. As such, you may have to download any of the following files to compile the plugin:&lt;br /&gt;
&lt;br /&gt;
Lazarus: https://sourceforge.net/projects/lazarus/files/Lazarus%20Windows%2032%20bits/ (it might be best to download the version with the highest version number)&lt;br /&gt;
&lt;br /&gt;
Free Pascal (included with Lazarus, but also linked to separately in case that helps get the plugin compiled): https://sourceforge.net/projects/freepascal/files/Win32/&lt;br /&gt;
&lt;br /&gt;
Castle Game Engine: https://github.com/castle-engine/castle-engine/releases/tag/snapshot&lt;br /&gt;
&lt;br /&gt;
==Flatland Rover==&lt;br /&gt;
===Player===&lt;br /&gt;
* http://original.flatland.com&lt;br /&gt;
* http://www.flatland.com&lt;br /&gt;
* http://kmext.sourceforge.net/mplugs/nprover.zip&lt;br /&gt;
&lt;br /&gt;
===Examples===&lt;br /&gt;
* http://xuriel.com/spots/&lt;br /&gt;
* http://spots.flatland.com/&lt;br /&gt;
* https://www.xml.com/pub/a/1999/01/3dml/xcube.3dml&lt;br /&gt;
* https://www.sean.co.uk/a/webdesign/3d/3dmlworld.shtm&lt;br /&gt;
* http://xuriel.com/spots/&lt;br /&gt;
* http://zonalandeducation.com/canYou3DML/one.html&lt;br /&gt;
&lt;br /&gt;
== Google Native Client ==&lt;br /&gt;
https://developer.chrome.com/native-client&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Google_Native_Client&lt;br /&gt;
&lt;br /&gt;
Slimjet 10, Used by oshaboy for testing: https://bluepload.unstable.life/slimjet10.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games ===&lt;br /&gt;
[https://www.crx4chrome.com/crx/39554/ Bomberclone]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;[https://mega.nz/folder/n5B2GQxZ#dACElxPS66W3ZYJRLECLHA Bastion Demo]&amp;lt;/s&amp;gt; (Some Assets lost)&lt;br /&gt;
&lt;br /&gt;
[https://supertux.datacivilization.com/ Super Tux]&lt;br /&gt;
&lt;br /&gt;
[https://doom.pdox.net/doom.html Doom]&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;quot;[6708:11872:0517/190417:ERROR:nacl_process_host.cc(215)] DuplicateHandle() failed&amp;quot; on Chromium 40&lt;br /&gt;
&lt;br /&gt;
.nexe &amp;lt;s&amp;gt;and .pexe&amp;lt;/s&amp;gt; files get downloaded by the browser, but don't start.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Slimjet 10 can't see the PNaCl compiler plugin when running through a proxy. (See chrome://components)&amp;lt;/s&amp;gt; (That was because the compiler was not in the user folder)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Grail ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Grail_(web_browser)&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://sourceforge.net/projects/grail/files/grail/0.6/grail-0.6.tgz/download&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://grail.sourceforge.net/demo/&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;TclError: Can't find a usable init.tcl in the following directories:&amp;quot; error when trying to run Grail &amp;lt;/s&amp;gt; (Solved)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;An exception occurred during applet loading : exceptions.TypeError: compile, argument 1: expected string without null bytes, string found&amp;quot; error on all official Grail demo applets, except for Clocks, Play A Sound File, Demos Similar to Common Java Demos, Show Grail's Applet Exception Handling, Calendar and A Little Joke. &amp;lt;/s&amp;gt; (That's because Grail can't decrypt gzipped http packets)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;An error occurred in a callback function : audiodev.error : no audio device&amp;quot; error if trying to play a sound in Play A Sound File. It's possible the audio files don't exist where they originally existed.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Old versions of Python and Tcl/Tk are required. These may work: &lt;br /&gt;
&lt;br /&gt;
Python 1.5.2: https://www.python.org/ftp/python/win32/py152.exe&lt;br /&gt;
&lt;br /&gt;
Tcl/Tk: ftp://ftp.ncnr.nist.gov/pub/cryst/gsas/win/tcltk80p2+.exe&lt;br /&gt;
&lt;br /&gt;
Alternatively, an all-in-one package can be used instead.&lt;br /&gt;
&lt;br /&gt;
All-in-one packages: https://cdn.discordapp.com/attachments/516027726851735632/711328321819902083/Grail.7z, https://cdn.discordapp.com/attachments/516027726851735632/711588211222118450/Grail_but_More_Portable.7z (more portable version)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== HTML+TIME / XHTML+SMIL ==&lt;br /&gt;
&lt;br /&gt;
* A proposal for Microsoft for including animation and interactivity in HTML: https://en.wikipedia.org/wiki/HTML%2BTIME&lt;br /&gt;
&lt;br /&gt;
* No independent download, added to Internet Explorer in IE 5.5 and removed in IE 9. X-UA-Compatible does not appear to work&lt;br /&gt;
&lt;br /&gt;
* DLLs from Windows XP + Internet Explorer 6 are installable: mstime.dll for time2, datime.dll for time&lt;br /&gt;
&lt;br /&gt;
* IE11 on Windows 10 with DLLs installed and registry entry seems to have issues with transparency.&lt;br /&gt;
&lt;br /&gt;
* IE6 via Utilu on Windows 10 bolds some stuff weirdly.&lt;br /&gt;
&lt;br /&gt;
* Ad demos are apparently older HTML+TIME syntax and only seem to run on IE5.5. Can datime.dll be unblocked on Win10 and syntax added to ensure its inclusion into the page? How large would a rewrite into XHTML+SMIL be? &lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* http://www.ludicrum.org/demos/&lt;br /&gt;
&lt;br /&gt;
* https://www.w3.org/AudioVideo/demos/XHTML-SMIL/Animate.htm&lt;br /&gt;
&lt;br /&gt;
* https://www.w3.org/AudioVideo/#demos&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Registry entry ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Windows Registry Editor Version 5.00&lt;br /&gt;
&lt;br /&gt;
[HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Internet Explorer\Default Behaviors]&lt;br /&gt;
&lt;br /&gt;
# C:\Program Files\Common Files\Microsoft Shared\VGX\vgx.dll&lt;br /&gt;
&amp;quot;VML&amp;quot;=&amp;quot;CLSID:10072CEC-8CC1-11D1-986E-00A0C955B42E&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# C:\Windows\system32\datime.dll&lt;br /&gt;
&amp;quot;TIME&amp;quot;=&amp;quot;CLSID:476c391c-3e0d-11d2-b948-00c04fa32195&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# C:\Windows\system32\mstime.dll&lt;br /&gt;
&amp;quot;TIME2&amp;quot;=&amp;quot;CLSID:17237A20-3ADB-48ec-B182-35291F115790&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# ???&lt;br /&gt;
&amp;quot;ANIM&amp;quot;=&amp;quot;CLSID:B1549E58-3894-11D2-BB7F-00A0C999C4C1&amp;quot;&lt;br /&gt;
&amp;quot;DA&amp;quot;=&amp;quot;CLSID:B1549E58-3894-11D2-BB7F-00A0C999C4C1&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== HotSauce ==&lt;br /&gt;
&lt;br /&gt;
Some kind of 3D viewer for .mcf files, which are things like sitemaps&lt;br /&gt;
&lt;br /&gt;
https://www.macintoshrepository.org/866-apple-s-hotsauce-technology-project-x-&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/HotSauce&lt;br /&gt;
&lt;br /&gt;
https://urbigenous.net/library/MCF/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970527121925fw_/http://www.hdcity.com/sample_index.html (requires a multitude of plugins)&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970703020221/http://mcf.research.apple.com/hs/sites.html&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/cdx/search?url=xspace.net&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%3A%5B45%5D&amp;amp;fl=original&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/cdx/search?url=mcf.research.apple.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%3A%5B45%5D&amp;amp;fl=original&lt;br /&gt;
&lt;br /&gt;
==LIVEMATH==&lt;br /&gt;
https://www.livemath.com/lmplugin/&lt;br /&gt;
&lt;br /&gt;
===Example Games/Applications===&lt;br /&gt;
&lt;br /&gt;
* https://ae.msstate.edu/vlsm/forcesys/concurrent_force_systems/livemath_examples/livemath_ex2.htm&lt;br /&gt;
* http://www.distancemath.com/preview/unit1/mvgrapher.htm&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== MDL Chime ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MDL_Chime&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: https://sites.fas.harvard.edu/~biotext/chimedemos/getplugins.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
When the plugin is installed, navigating to a page that uses the plugin immediately crashes K-Meleon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== MrSID ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MrSID&lt;br /&gt;
&lt;br /&gt;
An image compression plugin mainly used for orthophotos.&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Window on the UK, Window on the Universe (Volumes 1 &amp;amp; 2) and the plugin installer: https://archive.org/details/bnsc-wouk&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== o2c ==&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
http://www.o2c.de/en/download/o2c-download.html&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://staircon.pl/uslugiprojektowe.htm&lt;br /&gt;
* http://staircon.pl/galeria.htm&lt;br /&gt;
&lt;br /&gt;
* Package contains o2c files and installer: https://discord.com/channels/432708847304704010/516027726851735632/767757315423207484&lt;br /&gt;
* Second package with another player: https://discord.com/channels/432708847304704010/516027726851735632/768027913080930345&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Player using ocx files, but when trying run as ActiveX Control giving error &amp;quot;Registry Failed&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== O3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/O3D&lt;br /&gt;
&lt;br /&gt;
A proposal by Google for a standard 3D API for the Web. WebGL supplanted it. Google eventually wrote a WebGL version of O3D, but conversion is not automatic and the Beach demo was not converted&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
No known trustworthy downloads, although source code exists.&lt;br /&gt;
&lt;br /&gt;
https://www.zhaodll.co/n/20130417/158957.html was tested and works, but the site is sketchy.&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* https://code.google.com/archive/p/o3d/downloads&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Panda3D Plugin ==&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Panda3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: http://www.ddrose.com/~drose/plugin/install_plugin.html&lt;br /&gt;
&lt;br /&gt;
Latest runtime: https://www.panda3d.org/download/runtime-1-0-4/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
Open directory of Panda3D stuff: http://www.ddrose.com/~drose/p3d_7/&lt;br /&gt;
&lt;br /&gt;
[http://www.ddrose.com/pacbat/pacbat.html Pac-Bat] - tested and working on 2019-07-21&lt;br /&gt;
&lt;br /&gt;
[http://martinsant.net/games/dice/ Dice in a Stone Box]&lt;br /&gt;
&lt;br /&gt;
[http://a3p.sourceforge.net/play/ A3P - Acquire, Attack, Asplode, Pwn!] - tries to install Python and crashes&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Has a huge number of runtime components that are downloaded and installed on demand. They are listed here: &lt;br /&gt;
http://runtime.panda3d.org/contents.xml&lt;br /&gt;
&lt;br /&gt;
The runtime components are all available from this open directory: &lt;br /&gt;
http://runtime.panda3d.org/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Pipelight ==&lt;br /&gt;
&lt;br /&gt;
=== About ===&lt;br /&gt;
Unlike the other technologies on this list, this is not a distinct software platform. Instead, it is a browser plugin that allows Windows-only NPAPI plugins to run on Linux.&lt;br /&gt;
&lt;br /&gt;
See https://bluemaxima.org/flashpoint/datahub/Linux_Support#Pipelight for more information.&lt;br /&gt;
&lt;br /&gt;
== QuickTime VR ==&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://support.apple.com/downloads/quicktime &lt;br /&gt;
&lt;br /&gt;
http://www.oldversion.com/windows/quicktime/&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://www.virtualparks.org/scenes/ZvSeIxFqURTrIKUDkLjAFyA.html&lt;br /&gt;
&lt;br /&gt;
http://www.middlestreet.org/cabinet/sebacub.htm&lt;br /&gt;
&lt;br /&gt;
http://www.rewind.ac.uk/expanded/Narrative/BFI_422%22.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Uses the Windows system directory and is not portable.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
The latest version available on apple.com requires Visual C++ 2005 Redistributable Service Pack 1 MFC.&lt;br /&gt;
&lt;br /&gt;
Both Apple Application Support and QuickTime are required. Registry entries point to their locations.&lt;br /&gt;
&lt;br /&gt;
Registry files: [https://cdn.discordapp.com/attachments/516027726851735632/708149898729488414/apple.reg apple.reg] [https://cdn.discordapp.com/attachments/516027726851735632/708149900696617070/quicktime.reg quicktime.reg]&lt;br /&gt;
&lt;br /&gt;
Not all data in quicktime.reg is likely needed.&lt;br /&gt;
&lt;br /&gt;
In Flashpoint, Basilisk is currently configured to disable QuickTime by default to avoid conflicts.&lt;br /&gt;
&lt;br /&gt;
Some of the npqtplugin.dll files may interfere with other video/audio plugins or built-in behavior. It may make sense to have the QuickTime plugin available only when viewing a QuickTime curation. Basilisk's built-in MIME type configuration dialog can also be used to choose what plugins are used for different types of content.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rebol ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Rebol&lt;br /&gt;
&lt;br /&gt;
Plugin for a cross-platform programming language. The plugin exists for both IE and Netscape-based browsers, but may be better tested in the former. It seems like most embeds have been written expecting one or the other.&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.com/plugin/rebolb6.cab&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.net/plugin/demos/&lt;br /&gt;
&lt;br /&gt;
=== Support pack ===&lt;br /&gt;
&lt;br /&gt;
* https://cdn.discordapp.com/attachments/516027726851735632/785019962858405888/rebol_pack.7z (No logo, and only IE version)&lt;br /&gt;
&lt;br /&gt;
== Scratch ==&lt;br /&gt;
*https://scratch.mit.edu/&lt;br /&gt;
*https://en.wikipedia.org/wiki/Scratch_(programming_language)&lt;br /&gt;
&lt;br /&gt;
===About===&lt;br /&gt;
An online block-based virtual language, currently based upon Blockly, then previously Flash, and before that, Squeak 2.8. While it is possible to curate Scratch games in Flashpoint using converters and packagers, they are not in their original form.&lt;br /&gt;
&lt;br /&gt;
===Download Links===&lt;br /&gt;
* 1.4 Offline Editor: https://download.scratch.mit.edu/ScratchInstaller1.4.exe (Windows), https://download.scratch.mit.edu/MacScratch1.4.dmg (Mac), http://ubuntu.media.mit.edu/ubuntu//pool/universe/s/scratch/scratch_1.4.0.6~dfsg1-5~ubuntu12.04.1_all.deb (Linux)&lt;br /&gt;
* 2.0 Offline Editor: https://scratch.mit.edu/scratchr2/static/sa/Scratch-461.exe (Windows), https://scratch.mit.edu/scratchr2/static/sa/Scratch-461.dmg (Mac)&lt;br /&gt;
* 3 Offline Editor: https://downloads.scratch.mit.edu/desktop/Scratch%20Setup.exe (Windows), https://downloads.scratch.mit.edu/desktop/Scratch.dmg (Mac)&lt;br /&gt;
&lt;br /&gt;
===Example Applications===&lt;br /&gt;
* Wodunne's World: https://scratch.mit.edu/projects/23012/&lt;br /&gt;
* Snail Platformer v1.4: https://scratch.mit.edu/projects/91723110/&lt;br /&gt;
&lt;br /&gt;
===Problems Encountered===&lt;br /&gt;
Scratch 2 and 3 do not have Linux versions. However, it may be possible to run their respective Windows versions in Wine.&lt;br /&gt;
&lt;br /&gt;
== Sense8 WorldUp ==&lt;br /&gt;
=== Downloads ===&lt;br /&gt;
* http://www.terasoft.com/about/products.html&lt;br /&gt;
* https://web.archive.org/web/20010622064503/http://www.sense8.com/products/download.html&lt;br /&gt;
* Files from Wayback https://discord.com/channels/432708847304704010/516027726851735632/785218816711983104&lt;br /&gt;
&lt;br /&gt;
===Example Applications===&lt;br /&gt;
* http://www.cityarts.com/metaverse/&lt;br /&gt;
&lt;br /&gt;
== WildTangent Web Driver ==&lt;br /&gt;
* SDK usable from Java, Javascript, VBScript&lt;br /&gt;
* Pages typically launch wthost.exe which itself uses an ActiveX plugin&lt;br /&gt;
* FlashpointProxy.dll needs to be attached to wthost.exe (currently attached to webdriver.dll)&lt;br /&gt;
* Newer version recommended by WildTangent Discord doesn't seem to support WinInet?&lt;br /&gt;
* Most games will need MS Java&lt;br /&gt;
* Antiviruses hate hate hate anything WildTangent related&lt;br /&gt;
* When producing combined webdriver+java config, be sure to only have one classpath entry&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* https://www.cs.vu.nl/~eliens/hush/archive/wt/sdk/ from the SDK. &lt;br /&gt;
* https://do2learn.com/games/safetygames/streetsafety/&lt;br /&gt;
&lt;br /&gt;
== Tulip 3D ==&lt;br /&gt;
&lt;br /&gt;
http://web.archive.org/web/20021002220716/http://www.exstream.to/&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20020928152956/http://www.tulip-software.org/&lt;br /&gt;
&lt;br /&gt;
(Note: It's unclear whether these two links reference the same plugin or two different plugins with Tulip in the name) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== X3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/X3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some X3D players: https://www.web3d.org/x3d/content/examples/X3dResources.html&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
''Examples: Scene Archives for X3D'': https://www.web3d.org/x3d/content/examples/X3dResources.html#Examples&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 loads indefinitely under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== XVR ==&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&lt;br /&gt;
Could potentially be considered just another ActiveX control?&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/teaching/VE/Slides/2006-2007/week07/week07-xvr-framework.pdf&lt;br /&gt;
&lt;br /&gt;
* https://github.com/Gabryxx7/TheTower&lt;br /&gt;
&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
&lt;br /&gt;
* https://web.archive.org/web/20160513043225/http://client.vrmedia.it/XVRPlayer.cab&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/personalprojects.htm&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/publicprojects.htm &lt;br /&gt;
&lt;br /&gt;
* http://www.vrmedia.eu/demos/&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
The sample at https://web.archive.org/web/20051223071519/http://www.pureform.org/virtualGallery.htm (linked from personal projects) reportedly has Flash &amp;lt;-&amp;gt; XVR interaction. This might not be supportable in Flashpoint unless Flash can be added to Flashpoint Secure Player or an NPAPI version of XVR is found.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Technologies Already Included ==&lt;br /&gt;
===Added in Flashpoint 8.1===&lt;br /&gt;
=== Pulse3D ===&lt;br /&gt;
&lt;br /&gt;
https://www.sandyressler.com/about/library/weekly/aa122000a.htm &lt;br /&gt;
&lt;br /&gt;
https://lostmediawiki.com/Pulse_3D_(lost_3D_web_plugin_content;_1999-2001)&lt;br /&gt;
&lt;br /&gt;
Pulse3D was previously called &amp;quot;Platinum VRML.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
https://web.archive.org/web/*/http://www.pulse3d.com:80/players/english/PulsePlayerNsWin.exe &lt;br /&gt;
&lt;br /&gt;
Available from &amp;lt;code&amp;gt;MICD2001_11_NR2.iso&amp;lt;/code&amp;gt; here: http://archive.org/details/MICD200111/ &lt;br /&gt;
&lt;br /&gt;
https://bluepload.unstable.life/p3d.zip&lt;br /&gt;
&lt;br /&gt;
Installer: https://cdn.discordapp.com/attachments/516027726851735632/705092816220717086/PulseStuff.zip&lt;br /&gt;
&lt;br /&gt;
Netscape version: https://cdn.discordapp.com/attachments/516027726851735632/705175471926673468/PulseNetscape.zip&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
http://www.learningfriends.com/download.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20030705212152/http://www.digitalproducer.com/pages/protozoa.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20040204091717/http://launch.pulse3d.com/harvard/index.htm &lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/Pulse3DPWSPWCPW3Files&lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/www_02_2002 &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulse3d.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulse3d.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulsenetwork.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulsenetwork.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.dotcomix.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original dotcomix.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.muppetworld.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original muppetworld.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=barbie.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original barbie.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=nutrisystem.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original Nutrisystem.com CDX search]&lt;br /&gt;
&lt;br /&gt;
==== Notes ====&lt;br /&gt;
Browser plugins (at least the NPAPI one, didn't check ActiveX) seem to look for Pulse by using ShGetFolderPathA to find CSIDL_FLAG_CREATE | CSIDL_PROGRAM_FILES if that function exists (and if not, looking at a Registry entry).&lt;br /&gt;
&lt;br /&gt;
Some files seem to need a command sent to the plugin (for example, Fozzie needs &amp;quot;play obj=Dummy01 pkg=assets/fozzie/Package2.pws transition=0.30 heading=yes behave=joke&amp;quot;). The NPAPI version of the plugin looks like it relies on LiveConnect, which might not be supported in Basilisk.&lt;br /&gt;
&lt;br /&gt;
===Added in Flashpoint 8.2===&lt;br /&gt;
=== VRML ===&lt;br /&gt;
https://en.wikipedia.org/wiki/VRML&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
A list of some VRML players: https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: https://cosmo-player.en.softonic.com/download&lt;br /&gt;
&lt;br /&gt;
OpenVRML: https://sourceforge.net/projects/openvrml/files/&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
'''*'''; Also contains links to other places containing VRML content.&lt;br /&gt;
&lt;br /&gt;
Andrew's VRML Games and Puzzles: http://www.soc.napier.ac.uk/~andrew/vrml/&lt;br /&gt;
&lt;br /&gt;
VRML GAME'''*''': http://web.archive.org/web/20191016182344/http://www.ceres.dti.ne.jp/~kekenken/main/3d/game/game.htm&lt;br /&gt;
&lt;br /&gt;
Web3D Amusements'''*''' (The English version of VRML GAME. It has VRML programs not in the other version, which is in Japanese): http://web.archive.org/web/20191017225236/http://www.ceres.dti.ne.jp/~kekenken/main/index.html&lt;br /&gt;
&lt;br /&gt;
A Little Bit About Me: http://members.bex.net/jtcullen515/AboutMe.htm&lt;br /&gt;
&lt;br /&gt;
VRML resources for the 3E15 lecture - 14 October 1998'''*''': http://www2.cmp.uea.ac.uk/~jrk/wwwvrml.dir/public-vrml/VRMLLECTURE/&lt;br /&gt;
&lt;br /&gt;
vrml.sgi.com: http://web.archive.org/web/19980113075629/http://vrml.sgi.com/intro.html&lt;br /&gt;
&lt;br /&gt;
A list of chat worlds and games at VR Internal (on the left sidebar): https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
''Internet Archive Search: subject:&amp;quot;VRML&amp;quot;'': https://archive.org/search.php?query=subject%3A%22VRML%22&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .ac.uk addresses'''*''': https://www.google.com/search?q=VRML+site%3Aac.uk&lt;br /&gt;
&lt;br /&gt;
Floops episodes 7, 10, 24, 28, 29, 31, 36, 38 and 46 from Floops' Greatest Hits, a CD-ROM published in 1997 by Silicon Graphics: https://github.com/Sgeo/floopsArchive/tree/master/floops&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to altervista.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Aaltervista.org&lt;br /&gt;
&lt;br /&gt;
The Haunted House (created by Nekochan member nongrato): http://web.archive.org/web/20190704003702/http://sgizone.co.nf/haunted/&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to VRML archives'''*''': https://www.google.com/search?q=VRML+archive&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to gainos.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Ahttps%3A%2F%2Fgainos.org&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .edu addresses'''*''': https://www.google.com/search?q=VRML+site:edu&lt;br /&gt;
&lt;br /&gt;
Lots and Lots of VRML 1: https://bluepload.unstable.life/lotsandlotsofvrml1.7z&lt;br /&gt;
&lt;br /&gt;
All VRML worlds from Archive Team's Geocities scrape (1,985 .wrl files total) https://flashfreeze.submissions.unstable.life/geocities.7z&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
Flux Player 2.1 is stuck loading under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
Too many players with variations: Which ones should get included?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;Live3D: Crashes on page navigation&amp;lt;/del&amp;gt; resolvable by using in Netscape 4&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: Struggles with large worlds. Direct3D renderer (the default) seems to cause dropped polygons (in Mod Gun and Beat Monk Bash at least) and drifting cameras (in Mod Dance Party) and wrongly rendering textures (in Dilbert animation I Think Therefore I Am). Have been unable to get software renderer to work. OpenGL renderer (HKEY_CURRENT_USER\Software\CosmoSoftware\CosmoPlayer\2.1.1\renderer = OPENGL) seems to work fine on one system, needs testing before any decision to hardcode.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: If a world has sounds but a sound has not played yet, low FPS. This seems to occur in a full install too.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: Some worlds rely on RealPlayer G2. Include in Blaxxun config? Example world: http://www.e-spaces.com/portfolio/ssg/vrml/main.wrl&lt;br /&gt;
&lt;br /&gt;
=== Tcl Plugin ===&lt;br /&gt;
https://people.apache.org/~jim/NewArchitect/webtech/1997/12/junk/index.html&lt;br /&gt;
&lt;br /&gt;
[http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.467.7944 academic paper] &lt;br /&gt;
&lt;br /&gt;
[https://www.slideshare.net/nyaocat/tcltk-12234163 Japanese presentation]&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
http://www.tcl.tk/software/plugin/download.html &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/tree?ci=tip &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/raw/installers/msi/Tclplugin-4.0.msi?name=5daace0ca3aa9cf7b3a52fde29d5b18923c46e3d&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
See https://bluepload.unstable.life/tcl-info.txt for many examples.&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
The Tcl plugin may not load unless these conditions are met:&lt;br /&gt;
# The page with the Tcl embed has to be the first page loaded by the browser (not counting about:home).&lt;br /&gt;
# The page must be allowed to complete loading without scrolling the page or moving the mouse over the embed area.&lt;br /&gt;
Tested in latest K-Meleon (non-Goanna) version on 2019-08-17.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Burster ===&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
https://web.archive.org/web/20150209071910/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=38&amp;amp;Itemid=18 &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20160421163457/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=2&amp;amp;Itemid=18&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
http://3d8bits.orgfree.com/pong/pong.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20111208123049/http://deadcyborg.com/index.html&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/*/http://geta3d.com*&lt;br /&gt;
&lt;br /&gt;
== Technologies that we can not add right now ==&lt;/div&gt;</summary>
		<author><name>Cezarr</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=3953</id>
		<title>Technologies to Add</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=3953"/>
		<updated>2020-12-05T23:42:39Z</updated>

		<summary type="html">&lt;p&gt;Cezarr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of web game technologies that we hope to support in the future. If you'd like to help us add one of these technologies to Flashpoint, please join the #development-chat channel in our Discord.  &lt;br /&gt;
&lt;br /&gt;
''Please add new technologies in alphanumeric order.''&lt;br /&gt;
&lt;br /&gt;
Here are some places to find more technologies to add to Flashpoint:&lt;br /&gt;
&lt;br /&gt;
[https://web.archive.org/web/20200702/http://plugindoc.mozdev.org/windows-all.html mozdev.org - Windows PluginDoc]&lt;br /&gt;
&lt;br /&gt;
[https://gist.github.com/afiestas/135cc16b2ec7a6cca4a7185b3bb38e2d GitHub Gist - a list of over 10,000 plugins]&lt;br /&gt;
&lt;br /&gt;
[http://kmext.sourceforge.net/mplug.htm K-Meleon Extensions Central]&lt;br /&gt;
&lt;br /&gt;
[http://omolini.steptail.com/mirror/win95/win95-dec96-1/plugins.html Windows95.com - Web Browser Plugins]&lt;br /&gt;
&lt;br /&gt;
== Adobe Atmosphere ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Adobe_Atmosphere&lt;br /&gt;
&lt;br /&gt;
[[https://discord.com/channels/432708847304704010/516027726851735632/779035668205928458 Logo Discussion]]&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Latest plugin: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/2.x/AtmospherePlayer216.exe&lt;br /&gt;
&lt;br /&gt;
Standalone version: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/sa_player/atmosphere_saplayer.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* http://www.1ec5.org/3d/worlds.html&lt;br /&gt;
* http://www.1ec5.org/3d/mingerworld/&lt;br /&gt;
* http://www.wedding2004.net/photography/&lt;br /&gt;
* http://amasci.com/atmos.html&lt;br /&gt;
* http://www.trucker2000.net/directory.html&lt;br /&gt;
* http://www.it-quadrat.de/atmosphere/&lt;br /&gt;
* https://web.archive.org/web/*/http://www.canoma.com/*&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;The Javascript used by Galleries doesn't seem to work in newer IE. Curation guide might need to specify replacing the gallery's Javascript with code to create the &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag. This appears to because of a use of VBScript. VBScript can be reenabled via registry, or it might be cleaner to replace the JS.&amp;lt;/del&amp;gt; VBScript and galleries work fine as-is in Flashpoint Secure Player.&lt;br /&gt;
* Some older Atmosphere worlds don't work in the plugin. Newer worlds (including galleries) won't work fully in the standalone player.&lt;br /&gt;
* Low FPS. Can seemingly be fixed by changing &amp;quot;Throttle when not active&amp;quot;. Hardware acceleration can be added by editing a text file, but it results in oddities in the tic tac toe world (http://www.it-quadrat.de/ttt/ttt3d/ttt.aer)&lt;br /&gt;
* Cannot point plugin directly at an &amp;lt;code&amp;gt;.aer&amp;lt;/code&amp;gt; file, an &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag must be used. (This is an original Adobe Atmosphere limitation)&lt;br /&gt;
* Some worlds automatically close chat. Some other worlds put useful information in the chat. The chat open/closed preference is saved, so worlds with chat should probably have some code to open chat embedded.&lt;br /&gt;
* Excessive caching may be a possibility.&lt;br /&gt;
* Stairs are tricky to climb. Could be related to missing avatars? Might want to include default avatar in htdocs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Alambik Player ==&lt;br /&gt;
&lt;br /&gt;
=== Player ===&lt;br /&gt;
http://light.alambik.com/&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
http://www.the-demo.com/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Atomic 3D / Neutron Viewer ==&lt;br /&gt;
https://web.archive.org/web/19970214041929/http://www.atomic3d.com/downmain.html&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.atomic3d.com/download/bin/*&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
[https://web.archive.org/web/20001013114053/http://www2.enecho.go.jp:80/atom/3d/index.htm lost 3D model of a nuclear power plant]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== AXEL Player ==&lt;br /&gt;
&lt;br /&gt;
=== Download ===&lt;br /&gt;
Browser Plugin: https://web.archive.org/web/20070222181629/http://www.mindavenue.com:80/downloads/AXELPlayer.exe&lt;br /&gt;
&lt;br /&gt;
Standalone Player: https://web.archive.org/web/20061127002450/http://www.mindavenue.com/DB/en/download/updates/AXELStandAlonePlayer.exe&lt;br /&gt;
&lt;br /&gt;
'''Download links for all known versions:''' https://archive.org/details/mindavenue-axel-player&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://pages.infinit.net/glsmith/Arrow/arrow_main.htm&lt;br /&gt;
* https://www.drnathbrachialplexus.com/injury/anatomy.php&lt;br /&gt;
* http://kaitischler.de/AxelPlayerAcceptanceTest/&lt;br /&gt;
* http://www.muranon.com/w3d/gallery/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== BitPlayer (BitMagic) ==&lt;br /&gt;
&lt;br /&gt;
===About===&lt;br /&gt;
&lt;br /&gt;
Is a standalone player built with Flash and Shockwave, playing both contents.&lt;br /&gt;
&lt;br /&gt;
it downloaded files from the internet on a daily basis. things called BitGames or BitFlicks there was also ads.&lt;br /&gt;
&lt;br /&gt;
The file extension is .bm which just contains a .swf or .dcr&lt;br /&gt;
&lt;br /&gt;
There were around 2000's various files in its short life, we have only been able to save a little less then 500.&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20000408230648/http://bitmagic.com/&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
&lt;br /&gt;
[[bitmagic.com.au, bitmagic.org, content.ao.bitmagic.com, download.ao.bitmagic.com, download.us.bitmagic.com, www.bitmagic.com]]&lt;br /&gt;
&lt;br /&gt;
(most of these you might have to search for bitmagic)&lt;br /&gt;
[[https://www.netkwesties.nl/documenten/Michiel%20Frackers%20interview.pdf Michiel Frackers Interview - Co-founder]]&lt;br /&gt;
[[https://fvjole.home.xs4all.nl/bio.html Co-founder flash website]]&lt;br /&gt;
[[http://vanderwaa.com/about/ animators website]]&lt;br /&gt;
[[https://retro.nrc.nl/W2/Lab/Profiel/Netherlands/young.html more info]]&lt;br /&gt;
[[https://www.linkedin.com/authwall?trk=gf&amp;amp;trkInfo=AQEMBt8J4bv7BAAAAXXd-4n4AWm4HP_cwDwAZu-0yxBxcj12HK5hG7ol6-F6BE_KuVuR3-8XFx0X7h5p0bZPj6EbGu1-8A1PescSAdWKjcI1Dpe-z4Y83eRl_Wyzr-_UfvX-VmE=&amp;amp;originalReferer=https://www.google.com/&amp;amp;sessionRedirect=https%3A%2F%2Fca.linkedin.com%2Fin%2Fvadim-kapridov-42184925 linkedin profile]]&lt;br /&gt;
[[http://rohypnol.nl/boek-van-frackers-bitmagic-beschadigend/#more-2727 about book by cofounder]]&lt;br /&gt;
[[https://horl.yolasite.com/bitmagic.php more info 2]]&lt;br /&gt;
[[http://www.neosoft.ru/internet/dialog3.htm#bitmagic website were player could be downloaded]]&lt;br /&gt;
[[http://ivvva.ru/america.htm blog talking about various inside happenings]]&lt;br /&gt;
&lt;br /&gt;
=== Download ===&lt;br /&gt;
&lt;br /&gt;
BitMagic should be good for the next release&lt;br /&gt;
&lt;br /&gt;
Items can not be fully curated in the Curate Tab though, items will not directly play so no screen shots etc via the Curate Tab.&lt;br /&gt;
&lt;br /&gt;
[[https://cdn.discordapp.com/attachments/516027726851735632/779800983814799421/-BitMagic_Support-.7z Current support build]]&lt;br /&gt;
[[https://discord.com/channels/432708847304704010/516027726851735632/778547303110672393 Recent Discord Post]]&lt;br /&gt;
&lt;br /&gt;
Examples are included in the download&lt;br /&gt;
&lt;br /&gt;
=== Tools ===&lt;br /&gt;
&lt;br /&gt;
* [https://github.com/Sgeo/bitmagic_converter/releases/latest bitmagic_converter] extracts the Flash or Shockwave file embedded in a BitMagic file and shows metadata such as name, creator/note, and edition (which is usually a date, presumably the date it was published)&lt;br /&gt;
* [https://github.com/Sgeo/minimagic_extractor/releases/latest minimagic_extractor] extracts BitMagic .bm files from Minimagic .exes. Minimagic was a way of packaging up a BitMagic animation as a standalone executable.&lt;br /&gt;
&lt;br /&gt;
=== Curation Tutorial ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div id=&amp;quot;Games&amp;quot; class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
'''Click on &amp;lt;code&amp;gt;[Expand]&amp;lt;/code&amp;gt; to show Tut →'''&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''BitPlayer (BitMagic) Curation'''&lt;br /&gt;
&lt;br /&gt;
--'''Before You Start'''--&lt;br /&gt;
&lt;br /&gt;
These are not involved to curate but we generally do suggest you start with a Flash Game as your first curation.&lt;br /&gt;
&lt;br /&gt;
Identifying BitPlayer Games or Animations &lt;br /&gt;
&lt;br /&gt;
These were originally downloaded from the internet into its player in the `.bm` form.  You could also export them into an `.exe` to share with others.  The `.exe's` are more common to find one the net or even on physical cd's of games.&lt;br /&gt;
&lt;br /&gt;
We have already downloaded all the games and animations from the official MitMagic websites off of Wayback that could be saved.&lt;br /&gt;
&lt;br /&gt;
--'''Curating'''--&lt;br /&gt;
&lt;br /&gt;
Do to how BitPlayer was implemented into Flashpoint you can not play a curation from the `Curate Tab` so screen shots will have to be taken either using the BitMagic Player outside of Flashpoint or by adding the game to Core via the `new game` button in the `Games` tab&lt;br /&gt;
&lt;br /&gt;
Bits can be games, animations, trivia, ads, etc, this was a little player for your deskot that would stream new content everyday.&lt;br /&gt;
&lt;br /&gt;
Here are what your application path and an example LaunchCommand will look like. [insert picture]&lt;br /&gt;
&lt;br /&gt;
ApplicationPath: FPSoftware\FlashpointSecurePlayer.exe&lt;br /&gt;
LaunchCommand: bitmagic &amp;quot;http://bitmagic.com/1A1.bm&amp;quot;&lt;br /&gt;
&lt;br /&gt;
--'''Wrapping It Up'''--&lt;br /&gt;
&lt;br /&gt;
Follow the proper [[Curation Format]], just like with any curation.&lt;br /&gt;
&lt;br /&gt;
Pack everything into a single .7z or .zip file and submit it to the #other-game-curations channel of the Flashpoint Discord. Use the BitPlayer emoji when submitting.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--googleon: index--&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Castle Game Engine Web Plugin ==&lt;br /&gt;
https://github.com/castle-engine/castle-engine/wiki/Web-Plugin&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Can't find C:\Program on PATH.&lt;br /&gt;
&lt;br /&gt;
Exception &amp;quot;Exception&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
windres failed, cannot create Windows resource&lt;br /&gt;
&lt;br /&gt;
=== Further notes ===&lt;br /&gt;
No precompiled builds are available yet. As such, you may have to download any of the following files to compile the plugin:&lt;br /&gt;
&lt;br /&gt;
Lazarus: https://sourceforge.net/projects/lazarus/files/Lazarus%20Windows%2032%20bits/ (it might be best to download the version with the highest version number)&lt;br /&gt;
&lt;br /&gt;
Free Pascal (included with Lazarus, but also linked to separately in case that helps get the plugin compiled): https://sourceforge.net/projects/freepascal/files/Win32/&lt;br /&gt;
&lt;br /&gt;
Castle Game Engine: https://github.com/castle-engine/castle-engine/releases/tag/snapshot&lt;br /&gt;
&lt;br /&gt;
==Flatland Rover==&lt;br /&gt;
===Player===&lt;br /&gt;
* http://original.flatland.com&lt;br /&gt;
* http://www.flatland.com&lt;br /&gt;
* http://kmext.sourceforge.net/mplugs/nprover.zip&lt;br /&gt;
&lt;br /&gt;
===Examples===&lt;br /&gt;
* http://xuriel.com/spots/&lt;br /&gt;
* http://spots.flatland.com/&lt;br /&gt;
* https://www.xml.com/pub/a/1999/01/3dml/xcube.3dml&lt;br /&gt;
* https://www.sean.co.uk/a/webdesign/3d/3dmlworld.shtm&lt;br /&gt;
* http://xuriel.com/spots/&lt;br /&gt;
* http://zonalandeducation.com/canYou3DML/one.html&lt;br /&gt;
&lt;br /&gt;
== Google Native Client ==&lt;br /&gt;
https://developer.chrome.com/native-client&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Google_Native_Client&lt;br /&gt;
&lt;br /&gt;
Slimjet 10, Used by oshaboy for testing: https://bluepload.unstable.life/slimjet10.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games ===&lt;br /&gt;
[https://www.crx4chrome.com/crx/39554/ Bomberclone]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;[https://mega.nz/folder/n5B2GQxZ#dACElxPS66W3ZYJRLECLHA Bastion Demo]&amp;lt;/s&amp;gt; (Some Assets lost)&lt;br /&gt;
&lt;br /&gt;
[https://supertux.datacivilization.com/ Super Tux]&lt;br /&gt;
&lt;br /&gt;
[https://doom.pdox.net/doom.html Doom]&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;quot;[6708:11872:0517/190417:ERROR:nacl_process_host.cc(215)] DuplicateHandle() failed&amp;quot; on Chromium 40&lt;br /&gt;
&lt;br /&gt;
.nexe &amp;lt;s&amp;gt;and .pexe&amp;lt;/s&amp;gt; files get downloaded by the browser, but don't start.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Slimjet 10 can't see the PNaCl compiler plugin when running through a proxy. (See chrome://components)&amp;lt;/s&amp;gt; (That was because the compiler was not in the user folder)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Grail ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Grail_(web_browser)&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://sourceforge.net/projects/grail/files/grail/0.6/grail-0.6.tgz/download&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://grail.sourceforge.net/demo/&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;TclError: Can't find a usable init.tcl in the following directories:&amp;quot; error when trying to run Grail &amp;lt;/s&amp;gt; (Solved)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;An exception occurred during applet loading : exceptions.TypeError: compile, argument 1: expected string without null bytes, string found&amp;quot; error on all official Grail demo applets, except for Clocks, Play A Sound File, Demos Similar to Common Java Demos, Show Grail's Applet Exception Handling, Calendar and A Little Joke. &amp;lt;/s&amp;gt; (That's because Grail can't decrypt gzipped http packets)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;An error occurred in a callback function : audiodev.error : no audio device&amp;quot; error if trying to play a sound in Play A Sound File. It's possible the audio files don't exist where they originally existed.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Old versions of Python and Tcl/Tk are required. These may work: &lt;br /&gt;
&lt;br /&gt;
Python 1.5.2: https://www.python.org/ftp/python/win32/py152.exe&lt;br /&gt;
&lt;br /&gt;
Tcl/Tk: ftp://ftp.ncnr.nist.gov/pub/cryst/gsas/win/tcltk80p2+.exe&lt;br /&gt;
&lt;br /&gt;
Alternatively, an all-in-one package can be used instead.&lt;br /&gt;
&lt;br /&gt;
All-in-one packages: https://cdn.discordapp.com/attachments/516027726851735632/711328321819902083/Grail.7z, https://cdn.discordapp.com/attachments/516027726851735632/711588211222118450/Grail_but_More_Portable.7z (more portable version)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== HTML+TIME / XHTML+SMIL ==&lt;br /&gt;
&lt;br /&gt;
* A proposal for Microsoft for including animation and interactivity in HTML: https://en.wikipedia.org/wiki/HTML%2BTIME&lt;br /&gt;
&lt;br /&gt;
* No independent download, added to Internet Explorer in IE 5.5 and removed in IE 9. X-UA-Compatible does not appear to work&lt;br /&gt;
&lt;br /&gt;
* DLLs from Windows XP + Internet Explorer 6 are installable: mstime.dll for time2, datime.dll for time&lt;br /&gt;
&lt;br /&gt;
* IE11 on Windows 10 with DLLs installed and registry entry seems to have issues with transparency.&lt;br /&gt;
&lt;br /&gt;
* IE6 via Utilu on Windows 10 bolds some stuff weirdly.&lt;br /&gt;
&lt;br /&gt;
* Ad demos are apparently older HTML+TIME syntax and only seem to run on IE5.5. Can datime.dll be unblocked on Win10 and syntax added to ensure its inclusion into the page? How large would a rewrite into XHTML+SMIL be? &lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* http://www.ludicrum.org/demos/&lt;br /&gt;
&lt;br /&gt;
* https://www.w3.org/AudioVideo/demos/XHTML-SMIL/Animate.htm&lt;br /&gt;
&lt;br /&gt;
* https://www.w3.org/AudioVideo/#demos&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Registry entry ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Windows Registry Editor Version 5.00&lt;br /&gt;
&lt;br /&gt;
[HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Internet Explorer\Default Behaviors]&lt;br /&gt;
&lt;br /&gt;
# C:\Program Files\Common Files\Microsoft Shared\VGX\vgx.dll&lt;br /&gt;
&amp;quot;VML&amp;quot;=&amp;quot;CLSID:10072CEC-8CC1-11D1-986E-00A0C955B42E&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# C:\Windows\system32\datime.dll&lt;br /&gt;
&amp;quot;TIME&amp;quot;=&amp;quot;CLSID:476c391c-3e0d-11d2-b948-00c04fa32195&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# C:\Windows\system32\mstime.dll&lt;br /&gt;
&amp;quot;TIME2&amp;quot;=&amp;quot;CLSID:17237A20-3ADB-48ec-B182-35291F115790&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# ???&lt;br /&gt;
&amp;quot;ANIM&amp;quot;=&amp;quot;CLSID:B1549E58-3894-11D2-BB7F-00A0C999C4C1&amp;quot;&lt;br /&gt;
&amp;quot;DA&amp;quot;=&amp;quot;CLSID:B1549E58-3894-11D2-BB7F-00A0C999C4C1&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== HotSauce ==&lt;br /&gt;
&lt;br /&gt;
Some kind of 3D viewer for .mcf files, which are things like sitemaps&lt;br /&gt;
&lt;br /&gt;
https://www.macintoshrepository.org/866-apple-s-hotsauce-technology-project-x-&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/HotSauce&lt;br /&gt;
&lt;br /&gt;
https://urbigenous.net/library/MCF/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970527121925fw_/http://www.hdcity.com/sample_index.html (requires a multitude of plugins)&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970703020221/http://mcf.research.apple.com/hs/sites.html&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/cdx/search?url=xspace.net&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%3A%5B45%5D&amp;amp;fl=original&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/cdx/search?url=mcf.research.apple.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%3A%5B45%5D&amp;amp;fl=original&lt;br /&gt;
&lt;br /&gt;
==LIVEMATH==&lt;br /&gt;
https://www.livemath.com/lmplugin/&lt;br /&gt;
&lt;br /&gt;
===Example Games/Applications===&lt;br /&gt;
&lt;br /&gt;
* https://ae.msstate.edu/vlsm/forcesys/concurrent_force_systems/livemath_examples/livemath_ex2.htm&lt;br /&gt;
* http://www.distancemath.com/preview/unit1/mvgrapher.htm&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== MDL Chime ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MDL_Chime&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: https://sites.fas.harvard.edu/~biotext/chimedemos/getplugins.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
When the plugin is installed, navigating to a page that uses the plugin immediately crashes K-Meleon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== MrSID ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MrSID&lt;br /&gt;
&lt;br /&gt;
An image compression plugin mainly used for orthophotos.&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Window on the UK, Window on the Universe (Volumes 1 &amp;amp; 2) and the plugin installer: https://archive.org/details/bnsc-wouk&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== o2c ==&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
http://www.o2c.de/en/download/o2c-download.html&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://staircon.pl/uslugiprojektowe.htm&lt;br /&gt;
* http://staircon.pl/galeria.htm&lt;br /&gt;
&lt;br /&gt;
* Package contains o2c files and installer: https://discord.com/channels/432708847304704010/516027726851735632/767757315423207484&lt;br /&gt;
* Second package with another player: https://discord.com/channels/432708847304704010/516027726851735632/768027913080930345&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Player using ocx files, but when trying run as ActiveX Control giving error &amp;quot;Registry Failed&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== O3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/O3D&lt;br /&gt;
&lt;br /&gt;
A proposal by Google for a standard 3D API for the Web. WebGL supplanted it. Google eventually wrote a WebGL version of O3D, but conversion is not automatic and the Beach demo was not converted&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
No known trustworthy downloads, although source code exists.&lt;br /&gt;
&lt;br /&gt;
https://www.zhaodll.co/n/20130417/158957.html was tested and works, but the site is sketchy.&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* https://code.google.com/archive/p/o3d/downloads&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Panda3D Plugin ==&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Panda3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: http://www.ddrose.com/~drose/plugin/install_plugin.html&lt;br /&gt;
&lt;br /&gt;
Latest runtime: https://www.panda3d.org/download/runtime-1-0-4/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
Open directory of Panda3D stuff: http://www.ddrose.com/~drose/p3d_7/&lt;br /&gt;
&lt;br /&gt;
[http://www.ddrose.com/pacbat/pacbat.html Pac-Bat] - tested and working on 2019-07-21&lt;br /&gt;
&lt;br /&gt;
[http://martinsant.net/games/dice/ Dice in a Stone Box]&lt;br /&gt;
&lt;br /&gt;
[http://a3p.sourceforge.net/play/ A3P - Acquire, Attack, Asplode, Pwn!] - tries to install Python and crashes&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Has a huge number of runtime components that are downloaded and installed on demand. They are listed here: &lt;br /&gt;
http://runtime.panda3d.org/contents.xml&lt;br /&gt;
&lt;br /&gt;
The runtime components are all available from this open directory: &lt;br /&gt;
http://runtime.panda3d.org/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Pipelight ==&lt;br /&gt;
&lt;br /&gt;
=== About ===&lt;br /&gt;
Unlike the other technologies on this list, this is not a distinct software platform. Instead, it is a browser plugin that allows Windows-only NPAPI plugins to run on Linux.&lt;br /&gt;
&lt;br /&gt;
See https://bluemaxima.org/flashpoint/datahub/Linux_Support#Pipelight for more information.&lt;br /&gt;
&lt;br /&gt;
== QuickTime VR ==&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://support.apple.com/downloads/quicktime &lt;br /&gt;
&lt;br /&gt;
http://www.oldversion.com/windows/quicktime/&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://www.virtualparks.org/scenes/ZvSeIxFqURTrIKUDkLjAFyA.html&lt;br /&gt;
&lt;br /&gt;
http://www.middlestreet.org/cabinet/sebacub.htm&lt;br /&gt;
&lt;br /&gt;
http://www.rewind.ac.uk/expanded/Narrative/BFI_422%22.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Uses the Windows system directory and is not portable.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
The latest version available on apple.com requires Visual C++ 2005 Redistributable Service Pack 1 MFC.&lt;br /&gt;
&lt;br /&gt;
Both Apple Application Support and QuickTime are required. Registry entries point to their locations.&lt;br /&gt;
&lt;br /&gt;
Registry files: [https://cdn.discordapp.com/attachments/516027726851735632/708149898729488414/apple.reg apple.reg] [https://cdn.discordapp.com/attachments/516027726851735632/708149900696617070/quicktime.reg quicktime.reg]&lt;br /&gt;
&lt;br /&gt;
Not all data in quicktime.reg is likely needed.&lt;br /&gt;
&lt;br /&gt;
In Flashpoint, Basilisk is currently configured to disable QuickTime by default to avoid conflicts.&lt;br /&gt;
&lt;br /&gt;
Some of the npqtplugin.dll files may interfere with other video/audio plugins or built-in behavior. It may make sense to have the QuickTime plugin available only when viewing a QuickTime curation. Basilisk's built-in MIME type configuration dialog can also be used to choose what plugins are used for different types of content.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rebol ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Rebol&lt;br /&gt;
&lt;br /&gt;
Plugin for a cross-platform programming language. Unfortunately the plugin only works in Internet Explorer.&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.com/plugin/rebolb6.cab&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.net/plugin/demos/&lt;br /&gt;
&lt;br /&gt;
== Scratch ==&lt;br /&gt;
*https://scratch.mit.edu/&lt;br /&gt;
*https://en.wikipedia.org/wiki/Scratch_(programming_language)&lt;br /&gt;
&lt;br /&gt;
===About===&lt;br /&gt;
An online block-based virtual language, currently based upon Blockly, then previously Flash, and before that, Squeak 2.8. While it is possible to curate Scratch games in Flashpoint using converters and packagers, they are not in their original form.&lt;br /&gt;
&lt;br /&gt;
===Download Links===&lt;br /&gt;
* 1.4 Offline Editor: https://download.scratch.mit.edu/ScratchInstaller1.4.exe (Windows), https://download.scratch.mit.edu/MacScratch1.4.dmg (Mac), http://ubuntu.media.mit.edu/ubuntu//pool/universe/s/scratch/scratch_1.4.0.6~dfsg1-5~ubuntu12.04.1_all.deb (Linux)&lt;br /&gt;
* 2.0 Offline Editor: https://scratch.mit.edu/scratchr2/static/sa/Scratch-461.exe (Windows), https://scratch.mit.edu/scratchr2/static/sa/Scratch-461.dmg (Mac)&lt;br /&gt;
* 3 Offline Editor: https://downloads.scratch.mit.edu/desktop/Scratch%20Setup.exe (Windows), https://downloads.scratch.mit.edu/desktop/Scratch.dmg (Mac)&lt;br /&gt;
&lt;br /&gt;
===Example Applications===&lt;br /&gt;
* Wodunne's World: https://scratch.mit.edu/projects/23012/&lt;br /&gt;
* Snail Platformer v1.4: https://scratch.mit.edu/projects/91723110/&lt;br /&gt;
&lt;br /&gt;
===Problems Encountered===&lt;br /&gt;
Scratch 2 and 3 do not have Linux versions. However, it may be possible to run their respective Windows versions in Wine.&lt;br /&gt;
&lt;br /&gt;
== Sense8 WorldUp ==&lt;br /&gt;
=== Downloads ===&lt;br /&gt;
* http://www.terasoft.com/about/products.html&lt;br /&gt;
* https://web.archive.org/web/20010622064503/http://www.sense8.com/products/download.html&lt;br /&gt;
&lt;br /&gt;
===Example Applications===&lt;br /&gt;
* http://www.cityarts.com/metaverse/&lt;br /&gt;
&lt;br /&gt;
== WildTangent Web Driver ==&lt;br /&gt;
* SDK usable from Java, Javascript, VBScript&lt;br /&gt;
* Pages typically launch wthost.exe which itself uses an ActiveX plugin&lt;br /&gt;
* FlashpointProxy.dll needs to be attached to wthost.exe (currently attached to webdriver.dll)&lt;br /&gt;
* Newer version recommended by WildTangent Discord doesn't seem to support WinInet?&lt;br /&gt;
* Most games will need MS Java&lt;br /&gt;
* Antiviruses hate hate hate anything WildTangent related&lt;br /&gt;
* When producing combined webdriver+java config, be sure to only have one classpath entry&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* https://www.cs.vu.nl/~eliens/hush/archive/wt/sdk/ from the SDK. &lt;br /&gt;
* https://do2learn.com/games/safetygames/streetsafety/&lt;br /&gt;
&lt;br /&gt;
== Tulip 3D ==&lt;br /&gt;
&lt;br /&gt;
http://web.archive.org/web/20021002220716/http://www.exstream.to/&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20020928152956/http://www.tulip-software.org/&lt;br /&gt;
&lt;br /&gt;
(Note: It's unclear whether these two links reference the same plugin or two different plugins with Tulip in the name) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== X3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/X3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some X3D players: https://www.web3d.org/x3d/content/examples/X3dResources.html&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
''Examples: Scene Archives for X3D'': https://www.web3d.org/x3d/content/examples/X3dResources.html#Examples&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 loads indefinitely under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== XVR ==&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&lt;br /&gt;
Could potentially be considered just another ActiveX control?&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/teaching/VE/Slides/2006-2007/week07/week07-xvr-framework.pdf&lt;br /&gt;
&lt;br /&gt;
* https://github.com/Gabryxx7/TheTower&lt;br /&gt;
&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
&lt;br /&gt;
* https://web.archive.org/web/20160513043225/http://client.vrmedia.it/XVRPlayer.cab&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/personalprojects.htm&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/publicprojects.htm &lt;br /&gt;
&lt;br /&gt;
* http://www.vrmedia.eu/demos/&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
The sample at https://web.archive.org/web/20051223071519/http://www.pureform.org/virtualGallery.htm (linked from personal projects) reportedly has Flash &amp;lt;-&amp;gt; XVR interaction. This might not be supportable in Flashpoint unless Flash can be added to Flashpoint Secure Player or an NPAPI version of XVR is found.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Technologies Already Included ==&lt;br /&gt;
===Added in Flashpoint 8.1===&lt;br /&gt;
=== Pulse3D ===&lt;br /&gt;
&lt;br /&gt;
https://www.sandyressler.com/about/library/weekly/aa122000a.htm &lt;br /&gt;
&lt;br /&gt;
https://lostmediawiki.com/Pulse_3D_(lost_3D_web_plugin_content;_1999-2001)&lt;br /&gt;
&lt;br /&gt;
Pulse3D was previously called &amp;quot;Platinum VRML.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
https://web.archive.org/web/*/http://www.pulse3d.com:80/players/english/PulsePlayerNsWin.exe &lt;br /&gt;
&lt;br /&gt;
Available from &amp;lt;code&amp;gt;MICD2001_11_NR2.iso&amp;lt;/code&amp;gt; here: http://archive.org/details/MICD200111/ &lt;br /&gt;
&lt;br /&gt;
https://bluepload.unstable.life/p3d.zip&lt;br /&gt;
&lt;br /&gt;
Installer: https://cdn.discordapp.com/attachments/516027726851735632/705092816220717086/PulseStuff.zip&lt;br /&gt;
&lt;br /&gt;
Netscape version: https://cdn.discordapp.com/attachments/516027726851735632/705175471926673468/PulseNetscape.zip&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
http://www.learningfriends.com/download.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20030705212152/http://www.digitalproducer.com/pages/protozoa.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20040204091717/http://launch.pulse3d.com/harvard/index.htm &lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/Pulse3DPWSPWCPW3Files&lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/www_02_2002 &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulse3d.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulse3d.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulsenetwork.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulsenetwork.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.dotcomix.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original dotcomix.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.muppetworld.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original muppetworld.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=barbie.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original barbie.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=nutrisystem.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original Nutrisystem.com CDX search]&lt;br /&gt;
&lt;br /&gt;
==== Notes ====&lt;br /&gt;
Browser plugins (at least the NPAPI one, didn't check ActiveX) seem to look for Pulse by using ShGetFolderPathA to find CSIDL_FLAG_CREATE | CSIDL_PROGRAM_FILES if that function exists (and if not, looking at a Registry entry).&lt;br /&gt;
&lt;br /&gt;
Some files seem to need a command sent to the plugin (for example, Fozzie needs &amp;quot;play obj=Dummy01 pkg=assets/fozzie/Package2.pws transition=0.30 heading=yes behave=joke&amp;quot;). The NPAPI version of the plugin looks like it relies on LiveConnect, which might not be supported in Basilisk.&lt;br /&gt;
&lt;br /&gt;
===Added in Flashpoint 8.2===&lt;br /&gt;
=== VRML ===&lt;br /&gt;
https://en.wikipedia.org/wiki/VRML&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
A list of some VRML players: https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: https://cosmo-player.en.softonic.com/download&lt;br /&gt;
&lt;br /&gt;
OpenVRML: https://sourceforge.net/projects/openvrml/files/&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
'''*'''; Also contains links to other places containing VRML content.&lt;br /&gt;
&lt;br /&gt;
Andrew's VRML Games and Puzzles: http://www.soc.napier.ac.uk/~andrew/vrml/&lt;br /&gt;
&lt;br /&gt;
VRML GAME'''*''': http://web.archive.org/web/20191016182344/http://www.ceres.dti.ne.jp/~kekenken/main/3d/game/game.htm&lt;br /&gt;
&lt;br /&gt;
Web3D Amusements'''*''' (The English version of VRML GAME. It has VRML programs not in the other version, which is in Japanese): http://web.archive.org/web/20191017225236/http://www.ceres.dti.ne.jp/~kekenken/main/index.html&lt;br /&gt;
&lt;br /&gt;
A Little Bit About Me: http://members.bex.net/jtcullen515/AboutMe.htm&lt;br /&gt;
&lt;br /&gt;
VRML resources for the 3E15 lecture - 14 October 1998'''*''': http://www2.cmp.uea.ac.uk/~jrk/wwwvrml.dir/public-vrml/VRMLLECTURE/&lt;br /&gt;
&lt;br /&gt;
vrml.sgi.com: http://web.archive.org/web/19980113075629/http://vrml.sgi.com/intro.html&lt;br /&gt;
&lt;br /&gt;
A list of chat worlds and games at VR Internal (on the left sidebar): https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
''Internet Archive Search: subject:&amp;quot;VRML&amp;quot;'': https://archive.org/search.php?query=subject%3A%22VRML%22&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .ac.uk addresses'''*''': https://www.google.com/search?q=VRML+site%3Aac.uk&lt;br /&gt;
&lt;br /&gt;
Floops episodes 7, 10, 24, 28, 29, 31, 36, 38 and 46 from Floops' Greatest Hits, a CD-ROM published in 1997 by Silicon Graphics: https://github.com/Sgeo/floopsArchive/tree/master/floops&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to altervista.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Aaltervista.org&lt;br /&gt;
&lt;br /&gt;
The Haunted House (created by Nekochan member nongrato): http://web.archive.org/web/20190704003702/http://sgizone.co.nf/haunted/&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to VRML archives'''*''': https://www.google.com/search?q=VRML+archive&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to gainos.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Ahttps%3A%2F%2Fgainos.org&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .edu addresses'''*''': https://www.google.com/search?q=VRML+site:edu&lt;br /&gt;
&lt;br /&gt;
Lots and Lots of VRML 1: https://bluepload.unstable.life/lotsandlotsofvrml1.7z&lt;br /&gt;
&lt;br /&gt;
All VRML worlds from Archive Team's Geocities scrape (1,985 .wrl files total) https://flashfreeze.submissions.unstable.life/geocities.7z&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
Flux Player 2.1 is stuck loading under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
Too many players with variations: Which ones should get included?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;Live3D: Crashes on page navigation&amp;lt;/del&amp;gt; resolvable by using in Netscape 4&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: Struggles with large worlds. Direct3D renderer (the default) seems to cause dropped polygons (in Mod Gun and Beat Monk Bash at least) and drifting cameras (in Mod Dance Party) and wrongly rendering textures (in Dilbert animation I Think Therefore I Am). Have been unable to get software renderer to work. OpenGL renderer (HKEY_CURRENT_USER\Software\CosmoSoftware\CosmoPlayer\2.1.1\renderer = OPENGL) seems to work fine on one system, needs testing before any decision to hardcode.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: If a world has sounds but a sound has not played yet, low FPS. This seems to occur in a full install too.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: Some worlds rely on RealPlayer G2. Include in Blaxxun config? Example world: http://www.e-spaces.com/portfolio/ssg/vrml/main.wrl&lt;br /&gt;
&lt;br /&gt;
=== Tcl Plugin ===&lt;br /&gt;
https://people.apache.org/~jim/NewArchitect/webtech/1997/12/junk/index.html&lt;br /&gt;
&lt;br /&gt;
[http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.467.7944 academic paper] &lt;br /&gt;
&lt;br /&gt;
[https://www.slideshare.net/nyaocat/tcltk-12234163 Japanese presentation]&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
http://www.tcl.tk/software/plugin/download.html &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/tree?ci=tip &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/raw/installers/msi/Tclplugin-4.0.msi?name=5daace0ca3aa9cf7b3a52fde29d5b18923c46e3d&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
See https://bluepload.unstable.life/tcl-info.txt for many examples.&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
The Tcl plugin may not load unless these conditions are met:&lt;br /&gt;
# The page with the Tcl embed has to be the first page loaded by the browser (not counting about:home).&lt;br /&gt;
# The page must be allowed to complete loading without scrolling the page or moving the mouse over the embed area.&lt;br /&gt;
Tested in latest K-Meleon (non-Goanna) version on 2019-08-17.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Burster ===&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
https://web.archive.org/web/20150209071910/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=38&amp;amp;Itemid=18 &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20160421163457/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=2&amp;amp;Itemid=18&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
http://3d8bits.orgfree.com/pong/pong.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20111208123049/http://deadcyborg.com/index.html&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/*/http://geta3d.com*&lt;br /&gt;
&lt;br /&gt;
== Technologies that we can not add right now ==&lt;/div&gt;</summary>
		<author><name>Cezarr</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=VRML_Curation&amp;diff=3920</id>
		<title>VRML Curation</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=VRML_Curation&amp;diff=3920"/>
		<updated>2020-12-02T22:58:19Z</updated>

		<summary type="html">&lt;p&gt;Cezarr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This guide will show you how to curate VRML content using Flashpoint Core.&lt;br /&gt;
&lt;br /&gt;
== Before You Start ==&lt;br /&gt;
&lt;br /&gt;
This tutorial will assume you've read the standard [[Curation Tutorial]], which is highly recommended to go through. Try curating a Flash game before moving on to other platforms like VRML.&lt;br /&gt;
&lt;br /&gt;
==How to recognize a VRML application==&lt;br /&gt;
&lt;br /&gt;
* 1. VRML is usually mentioned somewhere on site (sometimes in title of an application).&lt;br /&gt;
* 2. After looking there sometimes clickling on things like links or screenshots, you will get the .wrl file.&lt;br /&gt;
&lt;br /&gt;
==How to curate a VRML application==&lt;br /&gt;
&lt;br /&gt;
Things before start:&lt;br /&gt;
* Never use MAD4FP with VRML, it will break already downloaded files!&lt;br /&gt;
* Error 304 in logs is normal.&lt;br /&gt;
* No matter the type of VRML application i.e. (model, static or animated) , which user can interact, curate it as game.&lt;br /&gt;
* Sites contains a lot of small models should be curated as miscrosite. When you doing this, add word &amp;quot;Microsite&amp;quot; after title, e. g. &amp;quot;JASON VRML Microsite&amp;quot; where &amp;quot;JASON VRML&amp;quot; is original title from site and use models titles and Alternate Title in your curation.&lt;br /&gt;
* Sometimes in .wrl file you can find informations about developer and original release date.&lt;br /&gt;
&lt;br /&gt;
There are two major versions of VRML: VRML 1.0 and VRML 2.0 aka VRML97 (this document does not discuss X3D, which can be considered version 3+ of VRML).&lt;br /&gt;
&lt;br /&gt;
VRML files are plain text or gzipped plain text. If you try to open a VRML file and it looks like gibberish, pack it to the archive by e.g. 7-zip and now click to open.&lt;br /&gt;
&lt;br /&gt;
To tell if a VRML file is 1.0 or 2.0, it's sufficient to look at the first line of the file.&lt;br /&gt;
&lt;br /&gt;
A VRML 1.0 file's first line looks like this:&lt;br /&gt;
&amp;lt;code&amp;gt;#VRML V1.0 ascii&amp;lt;/code&amp;gt;&lt;br /&gt;
Use Live3D (FPSoftware\startLive3D.bat) or CosmoPlayer (FPSoftware\startCosmo211.bat). [&amp;lt;-- I curated the MEK models without knowledge about Live3D is dedicated to VRML 1.0. I chosen Cosmo and they working perfectly in it]&lt;br /&gt;
&lt;br /&gt;
A VRML 2.0 file's first line looks like this:&lt;br /&gt;
&amp;lt;code&amp;gt;#VRML V2.0 utf8&amp;lt;/code&amp;gt;&lt;br /&gt;
Use CosmoPlayer (FPSoftware\startCosmo211.bat) or Blaxxun (FPSoftware\startBlaxxun44.bat).&lt;br /&gt;
&lt;br /&gt;
Cores options for a VRML Curation shown below:&lt;br /&gt;
&lt;br /&gt;
[[File:VRMLTypes.PNG|500px|]]&lt;br /&gt;
&lt;br /&gt;
Example of a Launch Command: http://cgg.mff.cuni.cz/~jaroslav/projects/celts/world/kelti.wrl&lt;br /&gt;
&lt;br /&gt;
If working well in both, choose CosmoPlayer.&lt;br /&gt;
If you can't open file to get this information, run application by all three and choose best viewer based on the: application performance, comfort of playing and whether all assets (sounds and textures) are loaded.&lt;br /&gt;
&lt;br /&gt;
==Troubleshooting==&lt;br /&gt;
&lt;br /&gt;
VRML is mostly multiassets stuff from the beginning of the Internet. If some assets of application you are currently curating are lost, always check Wayback Machine. Rarely, but it happens that if you have couple of applications contains in one series, developers may used the same texture files for all. If you have missing asset in one application, but another contains file with identical name as this missing, you can copy this asset to application without it, but write about where comes this file in Notes is mandatory. After it, change Status from Playable to Hacked.&lt;br /&gt;
&lt;br /&gt;
'''Blaxxun issues'''&lt;br /&gt;
&lt;br /&gt;
- If textures of your application in Blaxxun are broken.&lt;br /&gt;
&lt;br /&gt;
[[File:Broken_textures.png|200px]]&lt;br /&gt;
&lt;br /&gt;
Left click and change High Speed to Hardware (last four options). To save this: left click -&amp;gt; Settings -&amp;gt; Preferences -&amp;gt; Direct3D -&amp;gt; Direct3D Driver -&amp;gt; Hardware -&amp;gt; OK.&lt;br /&gt;
&lt;br /&gt;
[[File:menu1.png|100px]] * [[File:menu2.png|200px]] * [[File:menu3.png|150px]]&lt;br /&gt;
&lt;br /&gt;
- If camera movement is very slow, change viewer to CosmoPlayer or Live3D.&lt;br /&gt;
&lt;br /&gt;
Sometimes is mentioned on site, which viewer is the best for your application. In this situation:&lt;br /&gt;
&lt;br /&gt;
- If Flashpoint supports the recommended viewer, use that viewer.&lt;br /&gt;
- If mentioned viewer doesn't supported by flashpoint - note the recommended viewer in Notes (this is mandatory) and choose another with are working best. Also, please write about it (with link to this site/viewer) on #vrml-chat on Flashpoint Discord Server.&lt;br /&gt;
&lt;br /&gt;
.wrz file - just change extension to .wrl and added both files to your curation. Described it in Notes, and change Status from Playable to Hacked.&lt;br /&gt;
&lt;br /&gt;
If you still have troubles, ask for help on #vrml-chat on Flashpoint Discord Server.&lt;br /&gt;
Currently Flashpoint doesn't support Cortona3D. It will be (hopefully) added in the future. For now sorry for the inconvenience.&lt;/div&gt;</summary>
		<author><name>Cezarr</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Tags&amp;diff=3841</id>
		<title>Tags</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Tags&amp;diff=3841"/>
		<updated>2020-11-27T02:02:26Z</updated>

		<summary type="html">&lt;p&gt;Cezarr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOC_limit|limit=2}}&lt;br /&gt;
&lt;br /&gt;
Tags are used to classify and organize games in Flashpoint for easier searching.  Here, they have been organised into categories.  You may use multiple tags per game, and you can use the category headers as tags too (except ''Themes'', ''Content Warnings'', ''Animations'', ''Franchises'' and ''Game Engines''). Tags can be applied to either games or animations, but the most common [[#Animations|Animation tags]] are listed in their own section for your convenience. If there is a tag that you feel would be useful, please ask a Staff Member on the Discord server, and we'll see if it's something that should be added.  We don't want tags to be too specific, to the point where a tag exists solely for one game.&lt;br /&gt;
&lt;br /&gt;
== Action ==&lt;br /&gt;
These games are active and action-packed, whether they involve running, jumping, shooting, or something else.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Artillery&lt;br /&gt;
| Games where you use various weapons, setting the power and angle, to fight your enemy.&lt;br /&gt;
| Tank Wars&lt;br /&gt;
|-&lt;br /&gt;
| Brawler&lt;br /&gt;
| Progress through areas, beating up goons as you go; usually 2D.&lt;br /&gt;
| Stick Brawl&lt;br /&gt;
|-&lt;br /&gt;
| Defense&lt;br /&gt;
| Games which involve defending an area from an advancing wave of enemies&lt;br /&gt;
| Storm the House&lt;br /&gt;
|-&lt;br /&gt;
| Fighting&lt;br /&gt;
| Two characters face off using combos and special techniques.&lt;br /&gt;
| Samurai Fighters&lt;br /&gt;
|-&lt;br /&gt;
| First-Person Shooter&lt;br /&gt;
| The game is played from the point of view of the character firing the weapon.&lt;br /&gt;
| Sierra 7&lt;br /&gt;
|-&lt;br /&gt;
| Platformer&lt;br /&gt;
| Progress through one or more stages by jumping from object to object.&lt;br /&gt;
| Super Mario 63&lt;br /&gt;
|-&lt;br /&gt;
| Rail Shooter&lt;br /&gt;
| The game is played with a viewpoint that moves automatically, with no input available to the player.&lt;br /&gt;
| Xiao Xiao no. 4&lt;br /&gt;
|-&lt;br /&gt;
| Shoot 'Em Up&lt;br /&gt;
| Move freely horizontally and vertically to shoot enemies with projectiles, while avoiding theirs.&lt;br /&gt;
| Cookie Crisp Space Flight Shooter&lt;br /&gt;
|-&lt;br /&gt;
| Shooter&lt;br /&gt;
| Any game where you use guns to shoot enemies.&lt;br /&gt;
| Alien Hominid&lt;br /&gt;
|-&lt;br /&gt;
| Shooting Gallery&lt;br /&gt;
| Move your cursor to shoot targets on a usually stationary playfield, and rack up lots of points.&lt;br /&gt;
| Pokemon Shooting Range&lt;br /&gt;
|-&lt;br /&gt;
| Time-Attack&lt;br /&gt;
| A game where you try to complete a given task in the fastest time possible or within a very short time limit.&amp;lt;br/&amp;gt;Not to be confused with the Racing tag.&lt;br /&gt;
| N&lt;br /&gt;
|-&lt;br /&gt;
| Vertically-Scrolling Shooter &lt;br /&gt;
| The game is played with a playfield that scrolls from bottom to top (usually in a ship).&lt;br /&gt;
| Enigmata 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Adventure ==&lt;br /&gt;
In Adventure games, the player experiences an interactive story driven by exploration and/or puzzle solving.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Choose Your Own Adventure&lt;br /&gt;
| Choose a path at specific junctions and see where the story takes you.&lt;br /&gt;
| The Henry Stickmin Series&lt;br /&gt;
|-&lt;br /&gt;
| Dating Sim&lt;br /&gt;
| Pick options to take boys or girls on dates.&lt;br /&gt;
| SimGirls&lt;br /&gt;
|-&lt;br /&gt;
| Escape the Room&lt;br /&gt;
| A subset of the Adventure genre where you're in a single room / low amount of rooms, a general lack of story, and puzzles to solve to get out of it.&lt;br /&gt;
| Cube Escape: The Cave&lt;br /&gt;
|-&lt;br /&gt;
| Interactive Fiction&lt;br /&gt;
| A game that is primarily text, like a book. Allows you to make decisions, explore, manage stats, with buttons or commands and optionally changes the narration dynamically&lt;br /&gt;
| Forgotten&lt;br /&gt;
|-&lt;br /&gt;
| Metroidvania&lt;br /&gt;
| Adventure games that feature an interconnected world, explored by acquiring new items and unlocking new areas.&lt;br /&gt;
| Nuclear Autumn&lt;br /&gt;
|-&lt;br /&gt;
| Point and Click&lt;br /&gt;
| A specific subset of adventure games where your only controls are the mouse.&lt;br /&gt;
| Easy Joe&lt;br /&gt;
|-&lt;br /&gt;
| Roguelike&lt;br /&gt;
| You have one life.  Don't die, or you'll lose most if not all of your progress.&lt;br /&gt;
| Yet Another Roguelike&lt;br /&gt;
|-&lt;br /&gt;
| RPG&lt;br /&gt;
| Games focused less on combat and more on exploration and puzzle solving.  May or may not have detailed character stats.&lt;br /&gt;
| Sonny&lt;br /&gt;
|-&lt;br /&gt;
| Visual Novel&lt;br /&gt;
| Story based games that consist almost entirely of reading and picking choices. Often with static backgrounds and characters.&lt;br /&gt;
| I woke up next to you again.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Arcade ==&lt;br /&gt;
Arcade games have easily graspable gameplay and a focus on getting a high score.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Breakout&lt;br /&gt;
| Bounce a ball from a paddle to break all the bricks in a level.&lt;br /&gt;
| bloXplatter&lt;br /&gt;
|-&lt;br /&gt;
| Catching&lt;br /&gt;
| Collect objects that fall from the top of the screen, sometimes while avoiding obstacles, bad objects and/or not missing any of the good ones.&lt;br /&gt;
| Bubble Yum Bubble Gum Grab&lt;br /&gt;
|-&lt;br /&gt;
| Clicker&lt;br /&gt;
| A game where you primarily click to increase numbers. &lt;br /&gt;
| OSTM&lt;br /&gt;
|-&lt;br /&gt;
| Dodge&lt;br /&gt;
| You control a character, dodging or avoiding obstacles.&lt;br /&gt;
| Cubefield&lt;br /&gt;
|-&lt;br /&gt;
| Idle&lt;br /&gt;
| A game where numbers go up while you're away. Most of the incremental games are idle ones.&lt;br /&gt;
| Progress Quest&lt;br /&gt;
|-&lt;br /&gt;
| Launch&lt;br /&gt;
| A game where you throw your character to see how far you get. Buy upgrades to shoot yourself further next time.&amp;lt;br/&amp;gt;Not to be confused with the Toss tag.&lt;br /&gt;
| Learn to Fly&lt;br /&gt;
|-&lt;br /&gt;
| Pinball&lt;br /&gt;
| A game typically involving two paddles, a ball with realistic physics, and various objects on a play field that give you points when hit.&lt;br /&gt;
| Pinbill&lt;br /&gt;
|-&lt;br /&gt;
| Pong&lt;br /&gt;
| Games specifically based on Pong. Other paddle-based games will most likely use either the Breakout or Pinball tag.&lt;br /&gt;
| PONGS&lt;br /&gt;
|-&lt;br /&gt;
| Rhythm&lt;br /&gt;
| Press the right buttons to the beat of the music.&lt;br /&gt;
| F2Jam&lt;br /&gt;
|-&lt;br /&gt;
| Rock-Paper-Scissors&lt;br /&gt;
| A game based off the classic three-way head-to-head mind game.&lt;br /&gt;
| Pico vs. Uberkids&lt;br /&gt;
|-&lt;br /&gt;
| Runner&lt;br /&gt;
| A game that usually involves you moving down a path automatically, avoiding obstacles in order to either get a high score (endless) or finish a level.&lt;br /&gt;
| Robot Unicorn Attack&lt;br /&gt;
|-&lt;br /&gt;
| Score-Attack&lt;br /&gt;
| Your goal throughout the game is to get a high score.&lt;br /&gt;
| Starry Night&lt;br /&gt;
|-&lt;br /&gt;
| Snake&lt;br /&gt;
| Games based on Snake.&lt;br /&gt;
| Snake Classic&lt;br /&gt;
|-&lt;br /&gt;
| Stacking&lt;br /&gt;
| Games that involve stacking objects, typically while keeping them balanced.&lt;br /&gt;
| Super Stacker&lt;br /&gt;
|-&lt;br /&gt;
| Tetris&lt;br /&gt;
| Games based on Tetris. Can also be used more generally for other drop-down fast-paced puzzle games such as Puyo Puyo and Dr. Mario.&lt;br /&gt;
| Tetris 1989&lt;br /&gt;
|-&lt;br /&gt;
| Timing&lt;br /&gt;
| Similar to rhythm games, these tend to rely on non-musical, usually-visual cues and proper timing. Stacking and slacking games are popular variants.&lt;br /&gt;
| Feed the King&lt;br /&gt;
|-&lt;br /&gt;
| Toss&lt;br /&gt;
| Games where you toss or launch a character or object to destroy terrain, reach a location, or collect items. Famous examples of this tag are games based on Angry Birds.&amp;lt;br/&amp;gt;Not to be confused with the Launch tag.&lt;br /&gt;
| Soccer Kicker&lt;br /&gt;
|-&lt;br /&gt;
| Whack-A-Mole&lt;br /&gt;
| Characters will pop up on the screen (usually from holes) and the player must hit them before they disappear.&lt;br /&gt;
| Grizzly &amp;amp; the Lemmings: Whack a Lemming&lt;br /&gt;
|-&lt;br /&gt;
| Variety&lt;br /&gt;
| Mini-game collections, or games where the gameplay changes frequently.&lt;br /&gt;
| Four Second Fury&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Educational == &lt;br /&gt;
Educational games aim to teach something as you play.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Computer Science&lt;br /&gt;
| A game that teaches the player how to use computers, including how to code.&lt;br /&gt;
| Ben 10: Omnicode&lt;br /&gt;
|-&lt;br /&gt;
| First Aid&lt;br /&gt;
| A game teaches the player how to administer medical care in an emergency.&lt;br /&gt;
| Lifesaver&lt;br /&gt;
|-&lt;br /&gt;
| Geography&lt;br /&gt;
| A game that teaches the player about locations around the world.&lt;br /&gt;
| Geography Game: USA&lt;br /&gt;
|-&lt;br /&gt;
| Geometry&lt;br /&gt;
| A game that teaches the player about shapes.&lt;br /&gt;
| Ancient Greek Geometry&lt;br /&gt;
|-&lt;br /&gt;
| History&lt;br /&gt;
| A game that teaches the player historical events, places, and figures.&lt;br /&gt;
| Horrible Histories: Terrible Treasures&lt;br /&gt;
|-&lt;br /&gt;
| Language&lt;br /&gt;
| A game that helps people to learn a language.&lt;br /&gt;
| Sushi Spell&lt;br /&gt;
|-&lt;br /&gt;
| Math&lt;br /&gt;
| A game that primarily involves solving math problems.&lt;br /&gt;
| Math Shootout&lt;br /&gt;
|-&lt;br /&gt;
| Quiz&lt;br /&gt;
| A game that asks you questions about any particular subject matter. Some Quiz games are more parodical than educational, however.&lt;br /&gt;
| 50 States &lt;br /&gt;
|-&lt;br /&gt;
| Science&lt;br /&gt;
| A game that teaches a scientific field, including chemistry, biology, and physics.&lt;br /&gt;
| ARTE Science Kit: Brain Circulation &lt;br /&gt;
|-&lt;br /&gt;
| Tutorial &lt;br /&gt;
| A game that is more akin to a tutorial, showing you how to do something in an interactive fashion.&lt;br /&gt;
| Ultimate Spriting Tutorial&lt;br /&gt;
|- &lt;br /&gt;
| Typing&lt;br /&gt;
| Games that teach you to type efficiently.&lt;br /&gt;
| Icarus Proudbottom Teaches Typing! &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Puzzle ==&lt;br /&gt;
Puzzle games involve brainteasers of all types, from fast-paced matching games to hidden object puzzles.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Find&lt;br /&gt;
| Find things that are hidden within the larger picture, or find differences between pictures.&lt;br /&gt;
| Pocket Creature ~Hidden Objects~&lt;br /&gt;
|-&lt;br /&gt;
| Jigsaw&lt;br /&gt;
| Classic style of puzzle where you have differently shaped pieces and need to put them in the right spots.&lt;br /&gt;
| Ice-Age 4 Jigsaw Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Lemmings&lt;br /&gt;
| Use a set of tools per level to guide marching characters from point A to point B.&lt;br /&gt;
| Oreo O's Creme Team Journey&lt;br /&gt;
|-&lt;br /&gt;
| Logic&lt;br /&gt;
| Follow a set of rules, whether explained or not, and use methodical thinking to solve puzzles. Usually has no game-over criteria or time limit.&lt;br /&gt;
| 3D Logic 2&lt;br /&gt;
|-&lt;br /&gt;
| Marble Popper&lt;br /&gt;
| Shoot a round, small object at others of its kind to match groups of the same color, whether in a large mass as in Puzzle Bobble, or along a trail as in Zuma.&lt;br /&gt;
| Coba&lt;br /&gt;
|-&lt;br /&gt;
| Matching&lt;br /&gt;
| Games where you match groups of similar objects together.&lt;br /&gt;
| Ores&lt;br /&gt;
|-&lt;br /&gt;
| Match-3&lt;br /&gt;
| Swap and move objects around to match colours/shapes in lines.&lt;br /&gt;
| Bejeweled&lt;br /&gt;
|-&lt;br /&gt;
| Maze&lt;br /&gt;
| A game where you traverse or solve mazes.&lt;br /&gt;
| Grow Maze&lt;br /&gt;
|-&lt;br /&gt;
| Memory&lt;br /&gt;
| Games that require using your memory to constantly remember in-game information, such as the level layout or a sequence of inputs. Memory-match and simon-says games fit this tag.&lt;br /&gt;
| &amp;quot;Elephants Never Forget!&amp;quot; Memory Game&lt;br /&gt;
|-&lt;br /&gt;
| Sliding&lt;br /&gt;
| Slide squares or blocks along a grid to create an image or free a specific tile.&lt;br /&gt;
| 8 Square Slider&lt;br /&gt;
|-&lt;br /&gt;
| Sokoban&lt;br /&gt;
| Games that involve pushing boxes around an area into specific locations.&lt;br /&gt;
| Aggressive Sokoban&lt;br /&gt;
|-&lt;br /&gt;
| Stealth&lt;br /&gt;
| The player must move around discreetly to avoid being detected by enemy entities.&lt;br /&gt;
| The Classroom&lt;br /&gt;
|-&lt;br /&gt;
| Sudoku&lt;br /&gt;
| A grid-based game where the goal is to have each row, column and grid of nine boxes be filled with unique values.&lt;br /&gt;
| Just Sudoku&lt;br /&gt;
|-&lt;br /&gt;
| Word&lt;br /&gt;
| Games based on anagrams, crosswords, or similar material, or games that involve manipulating words.&lt;br /&gt;
| Bookworm&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Simulation ==&lt;br /&gt;
This type of a game attempts to simulate something from real life, like a card game or just walking around.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Card&lt;br /&gt;
| Games where the gameplay revolves around using cards.&lt;br /&gt;
| Solitaire&lt;br /&gt;
|-&lt;br /&gt;
| Cooking&lt;br /&gt;
| Games that revolve around cooking food.&lt;br /&gt;
| Cooking Academy&lt;br /&gt;
|-&lt;br /&gt;
| Driving&lt;br /&gt;
| Driving games involve steering a vehicle, whether to win a race, get the shortest time, or accomplish another goal.&lt;br /&gt;
| Action Driving Game&lt;br /&gt;
|-&lt;br /&gt;
| Fishing&lt;br /&gt;
| Use a rod to try to catch fish.&lt;br /&gt;
| Donald's Gone Gooey Fishing&lt;br /&gt;
|- &lt;br /&gt;
| Flying&lt;br /&gt;
| Flying, but not fighting or racing. Usually in a plane or other airborne vehicle.&lt;br /&gt;
| Into Space 2&lt;br /&gt;
|-&lt;br /&gt;
| Gambling&lt;br /&gt;
| Bet virtual money, win virtual money.&lt;br /&gt;
| Blackjack Elf&lt;br /&gt;
|-&lt;br /&gt;
| Mahjong&lt;br /&gt;
| A game based off the classic Mahjong/Shanghai solitaire tile games.&lt;br /&gt;
| NingPo MahJong&lt;br /&gt;
|-&lt;br /&gt;
| Parking&lt;br /&gt;
| Park in a precise space, using any vehicle.&lt;br /&gt;
| Docking Perfection 2&lt;br /&gt;
|-&lt;br /&gt;
| Pet&lt;br /&gt;
| A game where you take care of a pet or multiple pets.&lt;br /&gt;
| The Pets Factor - Furry Friends&lt;br /&gt;
|-&lt;br /&gt;
| Solitaire&lt;br /&gt;
| A game based off the classic solitaire/patience card games.&lt;br /&gt;
| Golf Solitaire&lt;br /&gt;
|-&lt;br /&gt;
| Surgery&lt;br /&gt;
| Any game that involves performing medical operations on characters.&lt;br /&gt;
| Elsa Heart Surgery&lt;br /&gt;
|-&lt;br /&gt;
| Tabletop&lt;br /&gt;
| Games that replicate board games, real-life or invented.&lt;br /&gt;
| Snakes and Ladders&lt;br /&gt;
|-&lt;br /&gt;
| Time Management&lt;br /&gt;
| Move resources quickly in order to reach a quota or fulfill some other objective.&lt;br /&gt;
| Diner Dash&lt;br /&gt;
|-&lt;br /&gt;
| Tycoon&lt;br /&gt;
| Manage the economy and other aspects of a business or project and expand its development.&lt;br /&gt;
| McDonald's Video Game&lt;br /&gt;
|-&lt;br /&gt;
| Virtual World&lt;br /&gt;
| Explore a 3D environment with or without goals, often used to replicate places in real life.&lt;br /&gt;
| Odakyu Virtual Railway Museum&lt;br /&gt;
|-&lt;br /&gt;
| Walking Simulator&lt;br /&gt;
| A game that involves the player exploring a world by walking around it, often while a story unfolds. (If a game involves combat, platforming, or anything more than just walking around, it usually isn't a walking simulator.) &lt;br /&gt;
| Dear Esther&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Sports == &lt;br /&gt;
Sports games attempt to replicate the gameplay of physical sports. This also encompasses fictional sports such as Quidditch. A game does not have to perfectly replicate a sport, so long as it is inspired by sports.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| American Football&lt;br /&gt;
| A game where two teams attempt to carry the ball to the other end of the stadium.&lt;br /&gt;
| First Down Football&lt;br /&gt;
|-&lt;br /&gt;
| Archery&lt;br /&gt;
| The player uses a bow and arrow to hit a distant target.&lt;br /&gt;
| Ultimate Bullseye&lt;br /&gt;
|-&lt;br /&gt;
| Athletics&lt;br /&gt;
| Games that match sports defined as &amp;quot;Athletics&amp;quot; in the Olympics. This includes running, jumping, and throwing disciplines.&lt;br /&gt;
| QWOP&lt;br /&gt;
|- &lt;br /&gt;
| Baseball&lt;br /&gt;
| A game where two teams attempt to hit a ball with a bat and catch it.&lt;br /&gt;
| Pro Baseball&lt;br /&gt;
|-&lt;br /&gt;
| Basketball&lt;br /&gt;
| A game where two teams try to get a ball through a raised hoop.&lt;br /&gt;
| Spooky Hoops&lt;br /&gt;
|-&lt;br /&gt;
| Billiards&lt;br /&gt;
| A game where players try to &amp;quot;pocket&amp;quot; balls with a cue. This encompasses billiards, pool, snooker, and any other sport that uses a cue.&lt;br /&gt;
| 8 Ball Pool&lt;br /&gt;
|-&lt;br /&gt;
| Bowling&lt;br /&gt;
| The players roll a ball, intending to knock down as many pins as possible at the end of the track.&lt;br /&gt;
| Gutterball Golden Pin Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Cricket&lt;br /&gt;
| A game where one team attempts to knock off the opposing team's bails, while the other tries to score runs by hitting the ball away from the other team.&lt;br /&gt;
| Ben 10 Ultimate Alien: Cricket Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Cycling&lt;br /&gt;
| A game where the player rides a bicycle.&lt;br /&gt;
| DONUTZ Rush Hour Racer&lt;br /&gt;
|-&lt;br /&gt;
| Golf&lt;br /&gt;
| Each player attempts to get their ball to the end of a course in the fewest hits.&lt;br /&gt;
| Cartoon Cove Mini Golf&lt;br /&gt;
|-&lt;br /&gt;
| Hockey&lt;br /&gt;
| Two teams using skates attempt to get the ball or puck into the opposing goal. This encompasses Ice Hockey, Roller Hockey, and Air Hockey.&lt;br /&gt;
| Postopia Power Play&lt;br /&gt;
|-&lt;br /&gt;
| Motocross&lt;br /&gt;
| A game where a player on a bike attempts to traverse obstacles, usually with 2D physics.&lt;br /&gt;
| Dirt Bike&lt;br /&gt;
|-&lt;br /&gt;
| Racing &lt;br /&gt;
| Try to go faster than either the other drivers or the clock as you drive around a track.&lt;br /&gt;
| Cyclomaniacs&lt;br /&gt;
|- &lt;br /&gt;
| Skateboarding &lt;br /&gt;
| A game where a player uses a skateboard to either perform tricks or reach the end of a track.&lt;br /&gt;
| G Max Skateboarding&lt;br /&gt;
|- &lt;br /&gt;
| Skating &lt;br /&gt;
| A game where a player uses either ice skates or roller skates to perform tricks or reach the end of a track.&lt;br /&gt;
| Championship Figure Skating&lt;br /&gt;
|- &lt;br /&gt;
| Skiing &lt;br /&gt;
| A game where the player uses skis. This includes racing, jumping, and slalom.&lt;br /&gt;
| Downhill Skiing&lt;br /&gt;
|- &lt;br /&gt;
| Snowboarding &lt;br /&gt;
| A game where the player uses a snowboard.&lt;br /&gt;
| Chocobo's Snowboard Glide&lt;br /&gt;
|- &lt;br /&gt;
| Soccer &lt;br /&gt;
| Two teams attempt to kick the ball into the opposing goal.&lt;br /&gt;
| Toon Cup 2020&lt;br /&gt;
|- &lt;br /&gt;
| Surfing &lt;br /&gt;
| A game where the player uses a surfboard.&lt;br /&gt;
| Aussie Surf Classic&lt;br /&gt;
|- &lt;br /&gt;
| Swimming &lt;br /&gt;
| Try to go faster than either the other drivers or the clock as you drive around a track.&lt;br /&gt;
| Cyclomaniacs&lt;br /&gt;
|- &lt;br /&gt;
| Tennis &lt;br /&gt;
| Two or more players attempt to hit the ball over a net with a racket, with the goal of forcing your opponent to drop it. This also encompasses Table Tennis.&lt;br /&gt;
| TARDIS Tennis&lt;br /&gt;
|- &lt;br /&gt;
| Volleyball &lt;br /&gt;
| Two teams attempt to hit a ball so it strikes the ground of the opposing team's play area.&lt;br /&gt;
| Beach City Turbo Volleyball GP&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Strategy ==&lt;br /&gt;
Strategy games come in many forms, but usually involve controlling units in an efficient way to defeat some kind of enemy.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Checkers&lt;br /&gt;
| Also called Draughts, move diagonally in order to capture opponents by jumping over them. This tag also applies to any game that has the the basic checkers ruleset.&lt;br /&gt;
| Koala Checkers&lt;br /&gt;
|-&lt;br /&gt;
| Chess&lt;br /&gt;
| A board game where you must try to capture the opponent's &amp;quot;King&amp;quot;. This tag also applies to any game that has the basic chess ruleset.&lt;br /&gt;
| Bikini Bottom Chess&lt;br /&gt;
|-&lt;br /&gt;
| Lane-Based Strategy&lt;br /&gt;
| You and your opponent have one or more lanes with which to send units down to attack each other.&lt;br /&gt;
| Plants vs. Zombies Web Version&lt;br /&gt;
|-&lt;br /&gt;
| Node-Based Strategy&lt;br /&gt;
| The player and the enemy each control 'nodes', which they can send units to and from. &lt;br /&gt;
| Tentacle Wars&lt;br /&gt;
|-&lt;br /&gt;
| Real-Time Strategy&lt;br /&gt;
| Create units and buildings, collect resources, and face an opponent who's doing the same things at the same time as you are.&lt;br /&gt;
| Creeper World: Evermore&lt;br /&gt;
|-&lt;br /&gt;
| Tower Defense&lt;br /&gt;
| Build various towers to destroy the units your enemies send against you.&lt;br /&gt;
| Bloons TD 5&lt;br /&gt;
|-&lt;br /&gt;
| Turn-Based&lt;br /&gt;
| Take turns with an opponent as you create units and buildings, move units, and order attacks.&lt;br /&gt;
| Sonny&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
If a game doesn't seem to fit anywhere else, it will probably fit in one of these tags.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Coloring&lt;br /&gt;
| Digital coloring pages.  Pick a color and color in a picture.  Like a coloring book, but in the form of a web game.&lt;br /&gt;
| SpongeBob: Coloring Book&lt;br /&gt;
|-&lt;br /&gt;
| Comic&lt;br /&gt;
| A work which shows a sequence of images or animations and delivers narration and character dialog. Not to be confused with &amp;lt;code&amp;gt;Visual Novel&amp;lt;/code&amp;gt;, which allows the player to influence the story based on their choices.&lt;br /&gt;
| Preparation - A League of Legends Parody&lt;br /&gt;
|-&lt;br /&gt;
| Demo&lt;br /&gt;
| A sample of a finished work, usually made in order to incentivize the purchase of the full version.&lt;br /&gt;
| Bee Fighter 2 Minus One&lt;br /&gt;
|-&lt;br /&gt;
| Demonstration&lt;br /&gt;
| Technical, engine, or concept demonstration. A tech demo.&lt;br /&gt;
| Ray Cast Car&lt;br /&gt;
|-&lt;br /&gt;
| Dress Up&lt;br /&gt;
| Choose outfits and hairstyles for a given character, or create an original character of your own.&lt;br /&gt;
| RPG Heroine Creator&lt;br /&gt;
|-&lt;br /&gt;
| Ecard&lt;br /&gt;
| A virtual postcard that you can send to a friend or relative's Email. Usually customizable.&lt;br /&gt;
| Savanna-gram eCard&lt;br /&gt;
|-&lt;br /&gt;
| Experimental&lt;br /&gt;
| Nontraditional games that often explore new concepts in art or gameplay.&lt;br /&gt;
| Crumbling Room&lt;br /&gt;
|-&lt;br /&gt;
| Incomplete&lt;br /&gt;
| A work which has not been completed, or mentions the possibility of future updates. A good indicator would be a version such as &amp;quot;Alpha&amp;quot; (sometimes &amp;quot;a&amp;quot; in the version number), &amp;quot;Beta&amp;quot; (sometimes &amp;quot;b&amp;quot; in the version number), or anything below a &amp;quot;1.0&amp;quot;.&lt;br /&gt;
| Bee Fighter 2 Minus One&lt;br /&gt;
|-&lt;br /&gt;
| Interactive&lt;br /&gt;
| Any work which contains minimal amounts of interaction, which doesn't fit any other tag. Most common examples would be using buttons to change scenes or images (such as slideshows). If there is dialog involved, consider using &amp;lt;code&amp;gt;Comic&amp;lt;/code&amp;gt;.&lt;br /&gt;
| Sewer Doer&lt;br /&gt;
|-&lt;br /&gt;
| Kissing&lt;br /&gt;
| A strangely prevalent type of game where the gameplay revolves around characters kissing.&lt;br /&gt;
| Seaside Kissing&lt;br /&gt;
|-&lt;br /&gt;
| Microsite&lt;br /&gt;
| Not so much a game as an interactive website backed up from the Internet. Often exists to promote another product.&lt;br /&gt;
| J.K. Rowling Official Site&lt;br /&gt;
|-&lt;br /&gt;
| Print Studio&lt;br /&gt;
| Games where the emphasis is on printing items that may or may not be customised by the player beforehand.&lt;br /&gt;
| Print Center: Beauty and the Beast&lt;br /&gt;
|-&lt;br /&gt;
| Sandbox&lt;br /&gt;
| Games focused on creating, building, and experimenting with little restriction. Minimal objectives are set in these games, but the player can set their own.&lt;br /&gt;
| Minecraft Classic&lt;br /&gt;
|-&lt;br /&gt;
| Scene Creator&lt;br /&gt;
| Place objects, characters, and other decorations in a diorama. Like Dress Up games, but for a scene.&lt;br /&gt;
| The Disney Scene Creator games&lt;br /&gt;
|-&lt;br /&gt;
| Slacking&lt;br /&gt;
| Games where you must complete a series of tasks without being spotted or caught.&lt;br /&gt;
| Shop Class Slacking&lt;br /&gt;
|-&lt;br /&gt;
| Soundboard&lt;br /&gt;
| A collection of buttons that play sounds when pressed.&lt;br /&gt;
| Ressha Sentai ToQger Soundboard&lt;br /&gt;
|-&lt;br /&gt;
| Toy&lt;br /&gt;
| Games with no objective, things to pass the time.&lt;br /&gt;
| Interactive Buddy&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Themes ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| 3D&lt;br /&gt;
| Gameplay takes place in a 3-dimensional environment.&lt;br /&gt;
| 3D City&lt;br /&gt;
|-&lt;br /&gt;
| 3D Rendered&lt;br /&gt;
| Works that were rendered using 3D computer generated imagery. Not to be confused with &amp;lt;code&amp;gt;3D&amp;lt;/code&amp;gt;, which is used for games taking place in a 3D environment.&lt;br /&gt;
| Lightsaber Battles 3D&lt;br /&gt;
|-&lt;br /&gt;
| Advergame&lt;br /&gt;
| Games that are designed purely to promote a commercial product or brand.&lt;br /&gt;
| Postopia Cereal Factory Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Anime&lt;br /&gt;
| A game with an anime art style.&lt;br /&gt;
| Anime Character Maker 2.2&lt;br /&gt;
|-&lt;br /&gt;
| ASCII&lt;br /&gt;
| Games designed with computer characters, typically ones defined in the ASCII Character Set&lt;br /&gt;
| Caverns of Io&lt;br /&gt;
|-&lt;br /&gt;
| Cartoon&lt;br /&gt;
| Art style associated with western artists, primarily American.&lt;br /&gt;
| Amazing Horse&lt;br /&gt;
|-&lt;br /&gt;
| Christmas&lt;br /&gt;
| Games with a Christmas theme.&lt;br /&gt;
| Bloons 2: Christmas Expansion&lt;br /&gt;
|-&lt;br /&gt;
| Community Content&lt;br /&gt;
| Games with community-made content (such as custom levels) included in Flashpoint. Typically also contain some sort of editor.&lt;br /&gt;
| Happy Wheels&lt;br /&gt;
|-&lt;br /&gt;
| COVID-19&lt;br /&gt;
| Games concerning the coronavirus pandemic that began in 2019.&lt;br /&gt;
| Covid-19 the Game&lt;br /&gt;
|-&lt;br /&gt;
| Creative&lt;br /&gt;
| Anything that facilitates user-created content.&lt;br /&gt;
| Sonic Scene Creator 5&lt;br /&gt;
|-&lt;br /&gt;
| Daily&lt;br /&gt;
| A game with content that updates or changes every day.&lt;br /&gt;
| Drift n' Burn 365&lt;br /&gt;
|-&lt;br /&gt;
| Dinosaur&lt;br /&gt;
| Anything dinosaur related.&lt;br /&gt;
| Dino Hills&lt;br /&gt;
|-&lt;br /&gt;
| Fantasy&lt;br /&gt;
| A game with a fantasy setting, such as a fairy tale.&lt;br /&gt;
| Talesworth Adventure Episode 1&lt;br /&gt;
|-&lt;br /&gt;
| Game Show&lt;br /&gt;
| A game themed after a game show such as Wheel of Fortune.&lt;br /&gt;
| Wheel of Fortune&lt;br /&gt;
|-&lt;br /&gt;
| Halloween&lt;br /&gt;
| Games with a Halloween theme.&lt;br /&gt;
| Angry Birds Halloween HD&lt;br /&gt;
|-&lt;br /&gt;
| Historical&lt;br /&gt;
| A game based on a historical event or time period.&lt;br /&gt;
| Western Front 1914&lt;br /&gt;
|-&lt;br /&gt;
| Holiday&lt;br /&gt;
| Games with holiday themes that don't fit the more specific holiday tags.&lt;br /&gt;
| Save The Easter Bunny&lt;br /&gt;
|-&lt;br /&gt;
| Horror&lt;br /&gt;
| A game that intends to provide an unsettling, creepy, spooky, scary skele-''cough'' atmosphere. Isn't exclusive to any other tag.&lt;br /&gt;
| Exmortis&lt;br /&gt;
|-&lt;br /&gt;
| Intentionally Infuriating&lt;br /&gt;
| Intentionally unfair games designed to frustrate the player.&lt;br /&gt;
| Syobon Action (Cat Mario)&lt;br /&gt;
|-&lt;br /&gt;
| Joke&lt;br /&gt;
| Games that exist solely to deliver a punchline.&lt;br /&gt;
| You Have to Burn the Rope&lt;br /&gt;
|-&lt;br /&gt;
| Level Editor&lt;br /&gt;
| Games with level editors.&lt;br /&gt;
| Warp&lt;br /&gt;
|-&lt;br /&gt;
| Live Action&lt;br /&gt;
| Games featuring real filmed actors.&lt;br /&gt;
| Sortie En Mer: A Trip Out to Sea&lt;br /&gt;
|-&lt;br /&gt;
| Music&lt;br /&gt;
| If music is a major part of gameplay, then use this tag. Can also be used with the Creative tag for music creation applications.&lt;br /&gt;
| Symphony&lt;br /&gt;
|-&lt;br /&gt;
| Physics&lt;br /&gt;
| Objects in the game are affected by real world/akin to real world forces. Often applies to Puzzle games.&lt;br /&gt;
| Red Remover&lt;br /&gt;
|-&lt;br /&gt;
| Pixel&lt;br /&gt;
| A game with a pixelated art style.&lt;br /&gt;
| Super Mario Bros. Crossover&lt;br /&gt;
|-&lt;br /&gt;
| Politics&lt;br /&gt;
| Games with political themes or featuring political figures.&lt;br /&gt;
| Good Guy With A Gun&lt;br /&gt;
|-&lt;br /&gt;
| Ragdoll&lt;br /&gt;
| Games that make use of ragdoll physics, where a character can be dragged around or fall to the ground limply.&lt;br /&gt;
| Interactive Buddy&lt;br /&gt;
|-&lt;br /&gt;
| Religious&lt;br /&gt;
| Games with religious themes, featuring religious figures, and/or based upon religious books/verses/stories.&lt;br /&gt;
| Noah's Ark Memo Game&lt;br /&gt;
|-&lt;br /&gt;
| Science Fiction&lt;br /&gt;
| A game with a futuristic or science fiction theme.&lt;br /&gt;
| Alternator&lt;br /&gt;
|-&lt;br /&gt;
| Side-Scrolling&lt;br /&gt;
| A game with a playfield that scrolls from left to right. Usually applies to shoot 'em ups or platformers.&lt;br /&gt;
| Heli Attack 3&lt;br /&gt;
|-&lt;br /&gt;
| Space&lt;br /&gt;
| Any game with an outer-space theme.&lt;br /&gt;
| Planet Cruncher&lt;br /&gt;
|-&lt;br /&gt;
| Stick&lt;br /&gt;
| Games featuring stick figure characters.&lt;br /&gt;
| Fighter's Rampage&lt;br /&gt;
|-&lt;br /&gt;
| Story-Driven&lt;br /&gt;
| Story is a major focus of the game.&lt;br /&gt;
| Detective Grimoire&lt;br /&gt;
|-&lt;br /&gt;
| Western&lt;br /&gt;
| Cowboys, six shooters and yeeing your last haw.&lt;br /&gt;
| Wild West Showdown&lt;br /&gt;
|-&lt;br /&gt;
| Zombie&lt;br /&gt;
| Any game featuring zombies (usually as enemies).&lt;br /&gt;
| The Hunt&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Content Warnings ==&lt;br /&gt;
&lt;br /&gt;
'''Tags that ''must'' be included if your game matches the criteria.'''&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Jumpscare&lt;br /&gt;
| Contains an abrupt image, sound, or event meant to scare or surprise. One example is ''The Scary Maze Game''.&lt;br /&gt;
|-&lt;br /&gt;
| Seizure Warning&lt;br /&gt;
| Contains flashing effects that could trigger photosensitive epilepsy.&lt;br /&gt;
|-&lt;br /&gt;
| Volume Warning&lt;br /&gt;
| Contains sudden or unexpected loud noises that could irritate one's ears.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== NSFW Content Warnings ==&lt;br /&gt;
&lt;br /&gt;
{{:NSFW Tags}}&lt;br /&gt;
&lt;br /&gt;
== Animations ==&lt;br /&gt;
&lt;br /&gt;
These tags are intended for animations, but can also be applied to games.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Tag !! Description !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Action&lt;br /&gt;
| Animations that feature emphasis on dynamic movement and physical feats.&lt;br /&gt;
| Madness Combat&lt;br /&gt;
|-&lt;br /&gt;
| Advertisement&lt;br /&gt;
| Animations that are intended to sell or raise awareness about a particular product or service.&lt;br /&gt;
| Lower My Bills June 2003 Banner Ads Set 2 (United States)&lt;br /&gt;
|-&lt;br /&gt;
| Comedy&lt;br /&gt;
| Animations where the main emphasis is on humor or amusement.&lt;br /&gt;
| Mario's Castle Calamity&lt;br /&gt;
|-&lt;br /&gt;
| Drama&lt;br /&gt;
| Animations that typically feature long narratives and more serious forms of storytelling.&lt;br /&gt;
| Law of Talos&lt;br /&gt;
|-&lt;br /&gt;
| Experimental&lt;br /&gt;
| Animations that focus on exploring the medium of animation in general. Usually non-narrative.&lt;br /&gt;
| HeartCore&lt;br /&gt;
|-&lt;br /&gt;
| Informative&lt;br /&gt;
| Animations whose purpose is to educate or inform about a topic.&lt;br /&gt;
| About Catalyst Pictures LTD&lt;br /&gt;
|-&lt;br /&gt;
| Loop&lt;br /&gt;
| Animations that are typically very short and are intended to repeat indefinitely.&lt;br /&gt;
| Caramelldansen&lt;br /&gt;
|-&lt;br /&gt;
| Music Video&lt;br /&gt;
| Animations that are primarily set to or feature a piece of music as the main focus.&lt;br /&gt;
| Bested Bud: The Video&lt;br /&gt;
|-&lt;br /&gt;
| Other&lt;br /&gt;
| Animations that don't fit the other tags.&lt;br /&gt;
| A Sticks Life&lt;br /&gt;
|-&lt;br /&gt;
| Screensaver&lt;br /&gt;
| Animations that were intended to be utilized as computer screensavers.&lt;br /&gt;
| Queste Screensaver&lt;br /&gt;
|-&lt;br /&gt;
| Spam&lt;br /&gt;
| Typically low quality animations that are intentionally used to flood or spam content submissions on websites like Newgrounds.&lt;br /&gt;
| 3ear&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Franchises ==&lt;br /&gt;
&lt;br /&gt;
Tags that are associated with a particular franchise or intellectual property, web-game related or not. Note: A game or animation does not need to be ''officially'' part of a franchise for its tag to be applicable. In other words, fan-made games and animations based on a particular franchise can still use their respective franchise tag even if they weren't developed/published by the owners of the IP. At least three games in Flashpoint should be based around a franchise to warrant a tag for that franchise.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Example&lt;br /&gt;
|-&lt;br /&gt;
| Aaahh!!! Real Monsters&lt;br /&gt;
| Aaahh!!! Real Monsters Match-Master&lt;br /&gt;
|-&lt;br /&gt;
| Ace Attorney&lt;br /&gt;
| Ace Attorney Investigations: Miles Edgeworth: Trial Edition&lt;br /&gt;
|-&lt;br /&gt;
| Adventure Time&lt;br /&gt;
| Adventure Time: Legends of OOO&lt;br /&gt;
|-&lt;br /&gt;
| All That&lt;br /&gt;
| All That Vital Information Dispenser #1&lt;br /&gt;
|-&lt;br /&gt;
| American Dragon&lt;br /&gt;
| Jake's Fire Power&lt;br /&gt;
|-&lt;br /&gt;
| Angry Birds&lt;br /&gt;
| Angry Birds Rio&lt;br /&gt;
|-&lt;br /&gt;
| Animal Crossing&lt;br /&gt;
| Animal Crossing Pattern Maker&lt;br /&gt;
|-&lt;br /&gt;
| Arthur&lt;br /&gt;
| Buster's Movie Maker&lt;br /&gt;
|-&lt;br /&gt;
| Avatar the Last Airbender&lt;br /&gt;
| Avatar: Elemental Escape&lt;br /&gt;
|-&lt;br /&gt;
| Babar&lt;br /&gt;
| Babar's Picnic Game&lt;br /&gt;
|-&lt;br /&gt;
| Bad Kitty&lt;br /&gt;
| Bad Kitty in Go-Cat-Go&lt;br /&gt;
|-&lt;br /&gt;
| Barbie&lt;br /&gt;
| Barbie in Princess Power Dress Up Game&lt;br /&gt;
|-&lt;br /&gt;
| Barnyard&lt;br /&gt;
| Back at the Barnyard: Rip Roarin' Rodent&lt;br /&gt;
|-&lt;br /&gt;
| Batman&lt;br /&gt;
| Batman In Crime Wave&lt;br /&gt;
|-&lt;br /&gt;
| Beano&lt;br /&gt;
| The Great Beano Cake Off&lt;br /&gt;
|-&lt;br /&gt;
| Beeserker&lt;br /&gt;
| Beeserker: The Videogame!&lt;br /&gt;
|-&lt;br /&gt;
| Ben 10&lt;br /&gt;
| Ben 10 - Battle Ready&lt;br /&gt;
|-&lt;br /&gt;
| Between the Lions&lt;br /&gt;
| Lionel's Talking Gizmo!&lt;br /&gt;
|-&lt;br /&gt;
| Beyblade&lt;br /&gt;
| Beyblade Chaos&lt;br /&gt;
|-&lt;br /&gt;
| Big Nate&lt;br /&gt;
| Big Nate's Network&lt;br /&gt;
|-&lt;br /&gt;
| Blue's Clues&lt;br /&gt;
| Blue's Clues Ghost Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Bratz&lt;br /&gt;
| Bratz Fabulous Diamondz Big Night Out&lt;br /&gt;
|-&lt;br /&gt;
| Bunnicula&lt;br /&gt;
| Bunnicula: The Cursed Diamond&lt;br /&gt;
|-&lt;br /&gt;
| Bunnytown&lt;br /&gt;
| Bunnytown Ice Cream Parlor&lt;br /&gt;
|-&lt;br /&gt;
| Captain Underpants&lt;br /&gt;
| The Captain Underpants Rescue Raider 4000&lt;br /&gt;
|-&lt;br /&gt;
| Cars&lt;br /&gt;
| Cars&lt;br /&gt;
|-&lt;br /&gt;
| Castlevania&lt;br /&gt;
| Castlevania 2: Priest Battle&lt;br /&gt;
|-&lt;br /&gt;
| CatDog&lt;br /&gt;
| CatDog's All You Can't Eat Game&lt;br /&gt;
|-&lt;br /&gt;
| Charlie and Lola&lt;br /&gt;
| Lola's Fashion Flurry&lt;br /&gt;
|-&lt;br /&gt;
| Cheetos&lt;br /&gt;
| Cheetos Chase&lt;br /&gt;
|-&lt;br /&gt;
| Chowder&lt;br /&gt;
| The Great Chowder Escape&lt;br /&gt;
|-&lt;br /&gt;
| Chuck E. Cheese&lt;br /&gt;
| Chuck E. Cheese's Pizza Panic!&lt;br /&gt;
|-&lt;br /&gt;
| Chuggington&lt;br /&gt;
| Old Puffer Pete's Puzzle Panic&lt;br /&gt;
|-&lt;br /&gt;
| Clifford the Big Red Dog&lt;br /&gt;
| Clifford's Big Parade&lt;br /&gt;
|-&lt;br /&gt;
| Copa Jetix&lt;br /&gt;
| A Lavanderia Copa Jetix&lt;br /&gt;
|-&lt;br /&gt;
| Crash Bandicoot&lt;br /&gt;
| Crash Tag Team Racing&lt;br /&gt;
|-&lt;br /&gt;
| Curious George&lt;br /&gt;
| Mix and Paint&lt;br /&gt;
|-&lt;br /&gt;
| Cyberchase&lt;br /&gt;
| Cyberchase: The Quest 1 &amp;amp; 2&lt;br /&gt;
|-&lt;br /&gt;
| Daniel Tiger's Neighborhood&lt;br /&gt;
| Daniel Tiger's Neighborhood: Feel the Music&lt;br /&gt;
|-&lt;br /&gt;
| Danny Phantom&lt;br /&gt;
| Danny Phantom Dueling Decks&lt;br /&gt;
|-&lt;br /&gt;
| Despicable Me&lt;br /&gt;
| Bee-Do!&lt;br /&gt;
|-&lt;br /&gt;
| Dexter's Laboratory&lt;br /&gt;
| Dexter's Labyrinth&lt;br /&gt;
|-&lt;br /&gt;
| Diary of a Wimpy Kid&lt;br /&gt;
| Old-Timey Ice Cream Parlour!&lt;br /&gt;
|-&lt;br /&gt;
| Digimon&lt;br /&gt;
| Digimon Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Dinosaur Train&lt;br /&gt;
| Buddy's A-Maze-ing Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Disney&lt;br /&gt;
| Disney Fairies: Pixie Match&lt;br /&gt;
|-&lt;br /&gt;
| Donkey Kong&lt;br /&gt;
| Donkey Kong&lt;br /&gt;
|-&lt;br /&gt;
| Dora the Explorer&lt;br /&gt;
| Dora's 3-D Backpack Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Ball&lt;br /&gt;
| Dragon Ball Z Tournament&lt;br /&gt;
|-&lt;br /&gt;
| DragonflyTV&lt;br /&gt;
| Nanobots&lt;br /&gt;
|-&lt;br /&gt;
| Duck Hunt&lt;br /&gt;
| Kill The Dog From Duck Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Ed, Edd n Eddy&lt;br /&gt;
| Ed, Edd n Eddy - Clash Of The Idiots&lt;br /&gt;
|-&lt;br /&gt;
| Elinor Wonders Why&lt;br /&gt;
| Elinor Wonders Why: Pond Life&lt;br /&gt;
|-&lt;br /&gt;
| Family Guy&lt;br /&gt;
| Brian's Shoot 'em Up Bar&lt;br /&gt;
|-&lt;br /&gt;
| Fanboy &amp;amp; Chum Chum&lt;br /&gt;
| Fanboy &amp;amp; Chum Chum: Bubble Trouble&lt;br /&gt;
|-&lt;br /&gt;
| Fetch! with Ruff Ruffman&lt;br /&gt;
| Fetch! Face-Off&lt;br /&gt;
|-&lt;br /&gt;
| Final Fantasy&lt;br /&gt;
| Final Fantasy Returns- Flash Game&lt;br /&gt;
|-&lt;br /&gt;
| Five Nights at Freddy's&lt;br /&gt;
| Five Nights of Love-FNAF Dating Sim&lt;br /&gt;
|-&lt;br /&gt;
| Fortnite&lt;br /&gt;
| Fortnite Dress Up Royale&lt;br /&gt;
|-&lt;br /&gt;
| Franny's Feet&lt;br /&gt;
| Shoebox Adventures: Fancy Shoes&lt;br /&gt;
|-&lt;br /&gt;
| Frozen&lt;br /&gt;
| Frozen Elsa Fire Makeover&lt;br /&gt;
|-&lt;br /&gt;
| Garfield&lt;br /&gt;
| Garfield's Comic Creator&lt;br /&gt;
|-&lt;br /&gt;
| Garoto Emoticon&lt;br /&gt;
| O Pesadelo do Garoto Emoticon (The Ring)&lt;br /&gt;
|-&lt;br /&gt;
| Grand Theft Auto&lt;br /&gt;
| Grand Theft Auto III Microsite&lt;br /&gt;
|-&lt;br /&gt;
| Gravity Falls&lt;br /&gt;
| Gravity Falls: Rumble's Revenge&lt;br /&gt;
|-&lt;br /&gt;
| Green Lantern&lt;br /&gt;
| Crimson Clash&lt;br /&gt;
|-&lt;br /&gt;
| Half-Life&lt;br /&gt;
| Half-Life Reloaded&lt;br /&gt;
|-&lt;br /&gt;
| Handy Manny&lt;br /&gt;
| Hop Up, Jump In!&lt;br /&gt;
|-&lt;br /&gt;
| Harry Potter&lt;br /&gt;
| Harry Potter and the Chamber of Secrets&lt;br /&gt;
|-&lt;br /&gt;
| Hello Kitty&lt;br /&gt;
| Sanrio Jewel&lt;br /&gt;
|-&lt;br /&gt;
| Hot Wheels&lt;br /&gt;
| Hot Wheels Ferrari X-V Speed Trial&lt;br /&gt;
|-&lt;br /&gt;
| Homestuck&lt;br /&gt;
| [S] Cascade&lt;br /&gt;
|-&lt;br /&gt;
| Imagination Movers&lt;br /&gt;
| Warehouse Mouse in: The Bubble Room Game&lt;br /&gt;
|-&lt;br /&gt;
| Imaginext&lt;br /&gt;
| Imaginext™ You're a Firefighter&lt;br /&gt;
|-&lt;br /&gt;
| It's My Life&lt;br /&gt;
| Beat the Bully&lt;br /&gt;
|-&lt;br /&gt;
| Jake and the Never Land Pirates&lt;br /&gt;
| Jake's Heroic Race&lt;br /&gt;
|-&lt;br /&gt;
| Jimmy Neutron&lt;br /&gt;
| Jimmy Neutron Sea Minus&lt;br /&gt;
|-&lt;br /&gt;
| Johnny Bravo&lt;br /&gt;
| Johnny Bravo - Bravo Boogie&lt;br /&gt;
|-&lt;br /&gt;
| Johnny Test&lt;br /&gt;
| Johnny Test: Johnny Fu&lt;br /&gt;
|-&lt;br /&gt;
| Jungle Junction&lt;br /&gt;
| Ellyvan's Coconut Parade&lt;br /&gt;
|-&lt;br /&gt;
| Justice League&lt;br /&gt;
| Justice League: Curse of the Underworld&lt;br /&gt;
|-&lt;br /&gt;
| Kamen Rider&lt;br /&gt;
| Kamen Rider ZI-O Flash Belt .8&lt;br /&gt;
|-&lt;br /&gt;
| King of the Hill&lt;br /&gt;
| King Of The Hill Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Kirby&lt;br /&gt;
| Kirby's Airride Puzzle&lt;br /&gt;
|-&lt;br /&gt;
| Lady and the Tramp&lt;br /&gt;
| Lady and the Tramp Search&lt;br /&gt;
|-&lt;br /&gt;
| Laugh &amp;amp; Learn&lt;br /&gt;
| Laugh &amp;amp; Learn™ Alphabet Game&lt;br /&gt;
|-&lt;br /&gt;
| League of Legends&lt;br /&gt;
| Preparation - A League of Legends Parody&lt;br /&gt;
|-&lt;br /&gt;
| LEGO&lt;br /&gt;
| Pepper's Skateboard Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Life Savers&lt;br /&gt;
| Life Savers Waterpark Pinball&lt;br /&gt;
|-&lt;br /&gt;
| Little Charmers&lt;br /&gt;
| Crazy Cauldrons&lt;br /&gt;
|-&lt;br /&gt;
| Little Einsteins&lt;br /&gt;
| The Great Sky Race&lt;br /&gt;
|-&lt;br /&gt;
| Little People&lt;br /&gt;
| Little People® Favorite Friend Finder&lt;br /&gt;
|-&lt;br /&gt;
| Lloyd in Space&lt;br /&gt;
| Lloyd in Space Bonus Minute: Android Lloyd&lt;br /&gt;
|-&lt;br /&gt;
| Looney Tunes&lt;br /&gt;
| Looney Tunes Avalanche Snowboarding&lt;br /&gt;
|-&lt;br /&gt;
| Madagascar&lt;br /&gt;
| Madagascar 3 Race Across Europe&lt;br /&gt;
|-&lt;br /&gt;
| Mao Mao&lt;br /&gt;
| Mao Mao: Heroes of Pure Heart - The Perfect Adventure&lt;br /&gt;
|-&lt;br /&gt;
| Mario Bros.&lt;br /&gt;
| Super Mario 63&lt;br /&gt;
|-&lt;br /&gt;
| Martha Speaks&lt;br /&gt;
| Skits Cooks&lt;br /&gt;
|-&lt;br /&gt;
| Maya &amp;amp; Miguel&lt;br /&gt;
| Global Groovin'&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| Meet the Robinsons&lt;br /&gt;
| Meet the Robinsons Crowd Patrol&lt;br /&gt;
|-&lt;br /&gt;
| Mega Man&lt;br /&gt;
| Mega Man RPG&lt;br /&gt;
|-&lt;br /&gt;
| Metal Gear&lt;br /&gt;
| Metal Gear Awesome&lt;br /&gt;
|-&lt;br /&gt;
| Metal Slug&lt;br /&gt;
| Metal Slug Brutal&lt;br /&gt;
|-&lt;br /&gt;
| Metroid&lt;br /&gt;
| Metroid: Genesis&lt;br /&gt;
|-&lt;br /&gt;
| Mickey Mouse Clubhouse&lt;br /&gt;
| Mickey's Treasure Hunt&lt;br /&gt;
|-&lt;br /&gt;
| Minecraft&lt;br /&gt;
| Minecraft Tower Defence 2&lt;br /&gt;
|-&lt;br /&gt;
| Mister Rogers' Neighborhood&lt;br /&gt;
| Museum Go Round&lt;br /&gt;
|-&lt;br /&gt;
| Monster High&lt;br /&gt;
| Monster High Wolf Babies&lt;br /&gt;
|-&lt;br /&gt;
| Mortal Kombat&lt;br /&gt;
| Mortal Kombat Karnage&lt;br /&gt;
|-&lt;br /&gt;
| My Little Pony&lt;br /&gt;
| My Little Pony: Applejack's Horseshoe Toss&lt;br /&gt;
|-&lt;br /&gt;
| Naruto&lt;br /&gt;
| Naruto Ninja World Storm 2&lt;br /&gt;
|-&lt;br /&gt;
| Octonauts&lt;br /&gt;
| Octonauts&lt;br /&gt;
|-&lt;br /&gt;
| Ooh, Aah &amp;amp; You&lt;br /&gt;
| Ooh &amp;amp; Aah's Coco-Nutty Bowling&lt;br /&gt;
|-&lt;br /&gt;
| Pac-Man&lt;br /&gt;
| Pac-Man&lt;br /&gt;
|-&lt;br /&gt;
| Passatempo&lt;br /&gt;
| Clicando a Turma&lt;br /&gt;
|-&lt;br /&gt;
| Peep and the Big Wide World&lt;br /&gt;
| Hop To It!&lt;br /&gt;
|-&lt;br /&gt;
| Phineas and Ferb&lt;br /&gt;
| Phineas and Ferb in the Transport-inators of Doooom&lt;br /&gt;
|-&lt;br /&gt;
| Pocoyo&lt;br /&gt;
| Playground of Pocoyo&lt;br /&gt;
|-&lt;br /&gt;
| Pokémon&lt;br /&gt;
| Who's That Pokémon?&lt;br /&gt;
|-&lt;br /&gt;
| Power Rangers&lt;br /&gt;
| Power Rangers in Space Red Ranger to the Rescue&lt;br /&gt;
|-&lt;br /&gt;
| Pou&lt;br /&gt;
| Pou Kitchen Slacking&lt;br /&gt;
|-&lt;br /&gt;
| Regular Show&lt;br /&gt;
| Regular Show Trash n Dash&lt;br /&gt;
|-&lt;br /&gt;
| Rudra&lt;br /&gt;
| Rudra: Boom Chik Chik Boom - Guardian of Sun City&lt;br /&gt;
|-&lt;br /&gt;
| Sagwa the Chinese Siamese Cat&lt;br /&gt;
| Counting Koi&lt;br /&gt;
|-&lt;br /&gt;
| Samurai Jack&lt;br /&gt;
| Samurai Jack: Code of the Samurai&lt;br /&gt;
|-&lt;br /&gt;
| Scooby-Doo&lt;br /&gt;
| Scooby Doo! Monster Madness&lt;br /&gt;
|-&lt;br /&gt;
| Shaun the Sheep&lt;br /&gt;
| Shaun the Sheep: Home Sheep Home&lt;br /&gt;
|-&lt;br /&gt;
| Shrek&lt;br /&gt;
| Shrek 'n' Slide&lt;br /&gt;
|-&lt;br /&gt;
| Sid the Science Kid&lt;br /&gt;
| Shadow Show&lt;br /&gt;
|-&lt;br /&gt;
| Sonic the Hedgehog&lt;br /&gt;
| Ultimate Flash Sonic&lt;br /&gt;
|-&lt;br /&gt;
| Special Agent Oso&lt;br /&gt;
| Oso's Special Training Center&lt;br /&gt;
|-&lt;br /&gt;
| Spider-Man&lt;br /&gt;
| Spider-Man: City Raid&lt;br /&gt;
|-&lt;br /&gt;
| SpongeBob SquarePants&lt;br /&gt;
| The Spongebob Squarepants Movie 3D Game&lt;br /&gt;
|-&lt;br /&gt;
| Spyro the Dragon&lt;br /&gt;
| Spyro Cavern Escape&lt;br /&gt;
|-&lt;br /&gt;
| Stanley&lt;br /&gt;
| Stanley: Stanley and the Cloud Critters&lt;br /&gt;
|-&lt;br /&gt;
| Star Wars&lt;br /&gt;
| LEGO Star Wars: The Quest for R2-D2&lt;br /&gt;
|-&lt;br /&gt;
| Street Fighter&lt;br /&gt;
| Street Fighter Flash&lt;br /&gt;
|-&lt;br /&gt;
| Sue&lt;br /&gt;
| Sue Videoclip Creator&lt;br /&gt;
|-&lt;br /&gt;
| Super Why&lt;br /&gt;
| Super Why's Reading Challenge&lt;br /&gt;
|-&lt;br /&gt;
| Tangled&lt;br /&gt;
| Tangled Double Trouble&lt;br /&gt;
|-&lt;br /&gt;
| Teen Titans&lt;br /&gt;
| Teen Titans: Battle Blitz&lt;br /&gt;
|-&lt;br /&gt;
| Teenage Mutant Ninja Turtles&lt;br /&gt;
| Teenage Mutant Ninja Turtles Pizza Time&lt;br /&gt;
|-&lt;br /&gt;
| The Amazing World of Gumball&lt;br /&gt;
| Gumball Car Race&lt;br /&gt;
|-&lt;br /&gt;
| The Avengers&lt;br /&gt;
| The Avengers: Bunker Busters 2&lt;br /&gt;
|-&lt;br /&gt;
| The Fairly OddParents&lt;br /&gt;
| Jimmy-Timmy Power Hour 2: Co-Pilot Chaos&lt;br /&gt;
|-&lt;br /&gt;
| The Flintstones&lt;br /&gt;
| Flintstones' Bedrock Bobsleddin Blowout&lt;br /&gt;
|-&lt;br /&gt;
| The Legend of Zelda&lt;br /&gt;
| The Legend of Zelda and the Lampshade of No Real Significance&lt;br /&gt;
|-&lt;br /&gt;
| The Loud House&lt;br /&gt;
| Living Loud: Lincoln's List&lt;br /&gt;
|-&lt;br /&gt;
| The Muppets&lt;br /&gt;
| The Great Gonzo's Ridiculously Dangerous &amp;amp; Downright Foolish Stunt Game&lt;br /&gt;
|-&lt;br /&gt;
| The Mysteries of Life With Tim &amp;amp; Moby&lt;br /&gt;
| The Mysteries of Life With Tim &amp;amp; Moby: Active Transport&lt;br /&gt;
|-&lt;br /&gt;
| The Powerpuff Girls&lt;br /&gt;
| Powerpuff Girls Pillow Fight&lt;br /&gt;
|-&lt;br /&gt;
| The Simpsons&lt;br /&gt;
| The Simpsons Movie: Bart Simpson's Naked Skate&lt;br /&gt;
|-&lt;br /&gt;
| The Smurfs&lt;br /&gt;
| The Smurfs Clumsy's Central Park Dash&lt;br /&gt;
|-&lt;br /&gt;
| ThunderCats&lt;br /&gt;
| ThunderCats: Tomb of Mumm-Ra&lt;br /&gt;
|-&lt;br /&gt;
| Tom and Jerry&lt;br /&gt;
| The Tom and Jerry Show: Cheese Swipe&lt;br /&gt;
|-&lt;br /&gt;
| Touhou Project&lt;br /&gt;
| 東方悠繰録&lt;br /&gt;
|-&lt;br /&gt;
| Toy Story&lt;br /&gt;
| Toy Story Memory Game&lt;br /&gt;
|-&lt;br /&gt;
| Transformers&lt;br /&gt;
| Transformers Dark of the Moon - Hidden Objects&lt;br /&gt;
|-&lt;br /&gt;
| Turma da Mônica&lt;br /&gt;
| Guarda-Roupa da Mônica&lt;br /&gt;
|-&lt;br /&gt;
| Têtes à Claques&lt;br /&gt;
| Têtes à Claques - Le Air hockey&lt;br /&gt;
|-&lt;br /&gt;
| Undertale&lt;br /&gt;
| Bad Time Simulator (Sans Fight)&lt;br /&gt;
|-&lt;br /&gt;
| Veggietales&lt;br /&gt;
| Veggie Tales Veggie Football&lt;br /&gt;
|-&lt;br /&gt;
| VOCALOID&lt;br /&gt;
| Dress Up Vocaloid&lt;br /&gt;
|-&lt;br /&gt;
| WALL-E&lt;br /&gt;
| WALL-E: Cup Shuffle&lt;br /&gt;
|-&lt;br /&gt;
| Wild Kratts&lt;br /&gt;
| Wild Kratts: Frogfish Feast&lt;br /&gt;
|-&lt;br /&gt;
| Winx Club&lt;br /&gt;
| Winx Club Dress Me Up!&lt;br /&gt;
|-&lt;br /&gt;
| Winnie the Pooh&lt;br /&gt;
| Winnie the Pooh's Home Run Derby&lt;br /&gt;
|-&lt;br /&gt;
| Wonka&lt;br /&gt;
| Oompa-Loompa Roundup&lt;br /&gt;
|-&lt;br /&gt;
| WordGirl&lt;br /&gt;
| Synonym Toast&lt;br /&gt;
|-&lt;br /&gt;
| Wreck-It Ralph&lt;br /&gt;
| Wreck-It Ralph: Fix It Felix Jr.&lt;br /&gt;
|-&lt;br /&gt;
| X-Men&lt;br /&gt;
| Wolverine and the X-Men: M.R.D. Escape&lt;br /&gt;
|-&lt;br /&gt;
| Zootopia&lt;br /&gt;
| Zootopia Hair Salon&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Game Engines ==&lt;br /&gt;
&lt;br /&gt;
Game Engines are any programming tool used to make games at a Higher Level than using the tech directly. Note: Techs don't count as Game Engines, for example the ShiVa3D Engine is used to make ShiVa3D plugin games but ShiVa3D games shouldn't be tagged. Also if the engine has a web client, it shouldn't be tagged as that Engine, for example Tic80 shouldn't be tagged Tic80. At least three games in Flashpoint should be created in an engine to warrant a tag for that engine.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tag !! Description&lt;br /&gt;
|-&lt;br /&gt;
| [https://ledoux.itch.io/bitsy Bitsy]&lt;br /&gt;
| Visual Game Engine by Adam Le Doux that exports to HTML5. For games &amp;quot;where you can walk around and talk to people and be somewhere&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.scirra.com/ Construct]&lt;br /&gt;
| Visual Game Engine by Scirra Ltd. Exports to HTML5. &lt;br /&gt;
|-&lt;br /&gt;
| Emulated&lt;br /&gt;
| Game is written for a system and emulated online. Please note the [[Curation Format#Banned Games|Banned Games]] because most emulated games are banned. &lt;br /&gt;
|-&lt;br /&gt;
| [http://useflashpunk.net/ FlashPunk]&lt;br /&gt;
| Game Library for Flash. &lt;br /&gt;
|-&lt;br /&gt;
| [http://flixel.org/ Flixel]&lt;br /&gt;
| Game Engine by Adam Atomic that exports to Flash. &lt;br /&gt;
|-&lt;br /&gt;
| [https://www.yoyogames.com/gamemaker GameMaker: Studio]&lt;br /&gt;
| Visual Game Engine by YoYo Games that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.gbstudio.dev/ GB Studio]&lt;br /&gt;
| Visual Game Engine by Chris Maltby for Gameboy Games. Exports to HTML5 using the Gameboy Online emulator.&lt;br /&gt;
|-&lt;br /&gt;
| [http://orteil.dashnet.org/igm/ Idle Game Maker]&lt;br /&gt;
| Visual Game Engine by Orteil and Opti for Clicker Games. Does not export but can be hosted on dashnet.org as HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [http://phaser.io/ Phaser]&lt;br /&gt;
| Game Engine and Toolkit by Photon Storm Ltd. that exports to HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.lexaloffle.com/pico-8.php Pico8]&lt;br /&gt;
| Game Engine and Toolkit by Lexaloffle that exports to HTML5. Designed for Retro style game with a 128x128 resolution.&lt;br /&gt;
|-&lt;br /&gt;
| [https://github.com/pixijs/pixi.js PixiJS]&lt;br /&gt;
| Game Library for HTML5 by GoodBoy Digital.&lt;br /&gt;
|-&lt;br /&gt;
| [https://www.puzzlescript.net/ PuzzleScript]&lt;br /&gt;
| Game Engine by Stephen Lavelle that exports to HTML5. Designed for Puzzle Games. &lt;br /&gt;
|-&lt;br /&gt;
| [https://scratch.mit.edu/ Scratch]&lt;br /&gt;
| Visual Game Engine by MIT that exports to Flash and HTML5. Designed for Children. &lt;br /&gt;
|-&lt;br /&gt;
| [http://stencyl.com/ Stencyl]&lt;br /&gt;
| Visual Game Engine by Jonathan Chung that exports to Flash and HTML5.&lt;br /&gt;
|-&lt;br /&gt;
| [https://tic.computer/ Tic-80]&lt;br /&gt;
| Game Engine and Toolkit by Nesbox that exports to HTML5. Designed for Retro style games with a 240x136 resolution. &lt;br /&gt;
|-&lt;br /&gt;
| [https://twinery.org Twine]&lt;br /&gt;
| Visual Game Engine and Toolkit by Chris Klimas that exports to HTML5. For Interactive Fiction.  &lt;br /&gt;
|-&lt;br /&gt;
| [https://unity.com/ Unity WebGL]&lt;br /&gt;
| Game Engine and Toolkit by Unity Technologies that exports to HTML5. Not to be confused with Unity Web Player.  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Cezarr</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=3834</id>
		<title>Technologies to Add</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=3834"/>
		<updated>2020-11-26T15:15:55Z</updated>

		<summary type="html">&lt;p&gt;Cezarr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of web game technologies that we hope to support in the future. If you'd like to help us add one of these technologies to Flashpoint, please join the #development-chat channel in our Discord.  &lt;br /&gt;
&lt;br /&gt;
''Please add new technologies in alphanumeric order.''&lt;br /&gt;
&lt;br /&gt;
Here are some places to find more technologies to add to Flashpoint:&lt;br /&gt;
&lt;br /&gt;
[https://web.archive.org/web/20200702/http://plugindoc.mozdev.org/windows-all.html mozdev.org - Windows PluginDoc]&lt;br /&gt;
&lt;br /&gt;
[https://gist.github.com/afiestas/135cc16b2ec7a6cca4a7185b3bb38e2d GitHub Gist - a list of over 10,000 plugins]&lt;br /&gt;
&lt;br /&gt;
[http://kmext.sourceforge.net/mplug.htm K-Meleon Extensions Central]&lt;br /&gt;
&lt;br /&gt;
[http://omolini.steptail.com/mirror/win95/win95-dec96-1/plugins.html Windows95.com - Web Browser Plugins]&lt;br /&gt;
&lt;br /&gt;
== Adobe Atmosphere ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Adobe_Atmosphere&lt;br /&gt;
&lt;br /&gt;
[[https://discord.com/channels/432708847304704010/516027726851735632/779035668205928458 Logo Discussion]]&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Latest plugin: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/2.x/AtmospherePlayer216.exe&lt;br /&gt;
&lt;br /&gt;
Standalone version: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/sa_player/atmosphere_saplayer.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* http://www.1ec5.org/3d/worlds.html&lt;br /&gt;
* http://www.1ec5.org/3d/mingerworld/&lt;br /&gt;
* http://www.wedding2004.net/photography/&lt;br /&gt;
* http://amasci.com/atmos.html&lt;br /&gt;
* http://www.trucker2000.net/directory.html&lt;br /&gt;
* http://www.it-quadrat.de/atmosphere/&lt;br /&gt;
* https://web.archive.org/web/*/http://www.canoma.com/*&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;The Javascript used by Galleries doesn't seem to work in newer IE. Curation guide might need to specify replacing the gallery's Javascript with code to create the &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag. This appears to because of a use of VBScript. VBScript can be reenabled via registry, or it might be cleaner to replace the JS.&amp;lt;/del&amp;gt; VBScript and galleries work fine as-is in Flashpoint Secure Player.&lt;br /&gt;
* Some older Atmosphere worlds don't work in the plugin. Newer worlds (including galleries) won't work fully in the standalone player.&lt;br /&gt;
* Low FPS. Can seemingly be fixed by changing &amp;quot;Throttle when not active&amp;quot;. Hardware acceleration can be added by editing a text file, but it results in oddities in the tic tac toe world (http://www.it-quadrat.de/ttt/ttt3d/ttt.aer)&lt;br /&gt;
* Cannot point plugin directly at an &amp;lt;code&amp;gt;.aer&amp;lt;/code&amp;gt; file, an &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag must be used. (This is an original Adobe Atmosphere limitation)&lt;br /&gt;
* Some worlds automatically close chat. Some other worlds put useful information in the chat. The chat open/closed preference is saved, so worlds with chat should probably have some code to open chat embedded.&lt;br /&gt;
* Excessive caching may be a possibility.&lt;br /&gt;
* Stairs are tricky to climb. Could be related to missing avatars? Might want to include default avatar in htdocs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Atomic 3D / Neutron Viewer ==&lt;br /&gt;
https://web.archive.org/web/19970214041929/http://www.atomic3d.com/downmain.html&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.atomic3d.com/download/bin/*&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
[https://web.archive.org/web/20001013114053/http://www2.enecho.go.jp:80/atom/3d/index.htm lost 3D model of a nuclear power plant]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== AXEL Player ==&lt;br /&gt;
&lt;br /&gt;
=== Download ===&lt;br /&gt;
Browser Plugin: https://web.archive.org/web/20070222181629/http://www.mindavenue.com:80/downloads/AXELPlayer.exe&lt;br /&gt;
&lt;br /&gt;
Standalone Player: https://web.archive.org/web/20061127002450/http://www.mindavenue.com/DB/en/download/updates/AXELStandAlonePlayer.exe&lt;br /&gt;
&lt;br /&gt;
'''Download links for all known versions:''' https://archive.org/details/mindavenue-axel-player&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://pages.infinit.net/glsmith/Arrow/arrow_main.htm&lt;br /&gt;
* https://www.drnathbrachialplexus.com/injury/anatomy.php&lt;br /&gt;
* http://kaitischler.de/AxelPlayerAcceptanceTest/&lt;br /&gt;
* http://www.muranon.com/w3d/gallery/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== BitPlayer (BitMagic) ==&lt;br /&gt;
&lt;br /&gt;
===About===&lt;br /&gt;
&lt;br /&gt;
Is a standalone player built with Flash and Shockwave, playing both contents.&lt;br /&gt;
&lt;br /&gt;
it downloaded files from the internet on a daily basis. things called BitGames or BitFlicks there was also ads.&lt;br /&gt;
&lt;br /&gt;
The file extension is .bm which just contains a .swf or .dcr&lt;br /&gt;
&lt;br /&gt;
There were around 2000's various files in its short life, we have only been able to save a little less then 500.&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20000408230648/http://bitmagic.com/&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
&lt;br /&gt;
[[bitmagic.com.au, bitmagic.org, content.ao.bitmagic.com, download.ao.bitmagic.com, download.us.bitmagic.com, www.bitmagic.com]]&lt;br /&gt;
&lt;br /&gt;
(most of these you might have to search for bitmagic)&lt;br /&gt;
[[https://www.netkwesties.nl/documenten/Michiel%20Frackers%20interview.pdf Michiel Frackers Interview - Co-founder]]&lt;br /&gt;
[[https://fvjole.home.xs4all.nl/bio.html Co-founder flash website]]&lt;br /&gt;
[[http://vanderwaa.com/about/ animators website]]&lt;br /&gt;
[[https://retro.nrc.nl/W2/Lab/Profiel/Netherlands/young.html more info]]&lt;br /&gt;
[[https://www.linkedin.com/authwall?trk=gf&amp;amp;trkInfo=AQEMBt8J4bv7BAAAAXXd-4n4AWm4HP_cwDwAZu-0yxBxcj12HK5hG7ol6-F6BE_KuVuR3-8XFx0X7h5p0bZPj6EbGu1-8A1PescSAdWKjcI1Dpe-z4Y83eRl_Wyzr-_UfvX-VmE=&amp;amp;originalReferer=https://www.google.com/&amp;amp;sessionRedirect=https%3A%2F%2Fca.linkedin.com%2Fin%2Fvadim-kapridov-42184925 linkedin profile]]&lt;br /&gt;
[[http://rohypnol.nl/boek-van-frackers-bitmagic-beschadigend/#more-2727 about book by cofounder]]&lt;br /&gt;
[[https://horl.yolasite.com/bitmagic.php more info 2]]&lt;br /&gt;
[[http://www.neosoft.ru/internet/dialog3.htm#bitmagic website were player could be downloaded]]&lt;br /&gt;
[[http://ivvva.ru/america.htm blog talking about various inside happenings]]&lt;br /&gt;
&lt;br /&gt;
=== Download ===&lt;br /&gt;
&lt;br /&gt;
BitMagic should be good for the next release&lt;br /&gt;
&lt;br /&gt;
Items can not be fully curated in the Curate Tab though, items will not directly play so no screen shots etc.&lt;br /&gt;
&lt;br /&gt;
[[https://cdn.discordapp.com/attachments/516027726851735632/779800983814799421/-BitMagic_Support-.7z Current support build]]&lt;br /&gt;
[[https://discord.com/channels/432708847304704010/516027726851735632/778547303110672393 Recent Discord Post]]&lt;br /&gt;
&lt;br /&gt;
Examples are included in the download&lt;br /&gt;
&lt;br /&gt;
=== Tools ===&lt;br /&gt;
&lt;br /&gt;
* [https://github.com/Sgeo/bitmagic_converter/releases/latest bitmagic_converter] extracts the Flash or Shockwave file embedded in a BitMagic file and shows metadata such as name, creator/note, and edition (which is usually a date, presumably the date it was published)&lt;br /&gt;
* [https://github.com/Sgeo/minimagic_extractor/releases/latest minimagic_extractor] extracts BitMagic .bm files from Minimagic .exes. Minimagic was a way of packaging up a BitMagic animation as a standalone executable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Castle Game Engine Web Plugin ==&lt;br /&gt;
https://github.com/castle-engine/castle-engine/wiki/Web-Plugin&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Can't find C:\Program on PATH.&lt;br /&gt;
&lt;br /&gt;
Exception &amp;quot;Exception&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
windres failed, cannot create Windows resource&lt;br /&gt;
&lt;br /&gt;
=== Further notes ===&lt;br /&gt;
No precompiled builds are available yet. As such, you may have to download any of the following files to compile the plugin:&lt;br /&gt;
&lt;br /&gt;
Lazarus: https://sourceforge.net/projects/lazarus/files/Lazarus%20Windows%2032%20bits/ (it might be best to download the version with the highest version number)&lt;br /&gt;
&lt;br /&gt;
Free Pascal (included with Lazarus, but also linked to separately in case that helps get the plugin compiled): https://sourceforge.net/projects/freepascal/files/Win32/&lt;br /&gt;
&lt;br /&gt;
Castle Game Engine: https://github.com/castle-engine/castle-engine/releases/tag/snapshot&lt;br /&gt;
&lt;br /&gt;
==Flatland Rover==&lt;br /&gt;
===Player===&lt;br /&gt;
* http://original.flatland.com&lt;br /&gt;
* http://www.flatland.com&lt;br /&gt;
* http://kmext.sourceforge.net/mplugs/nprover.zip&lt;br /&gt;
&lt;br /&gt;
===Examples===&lt;br /&gt;
* http://xuriel.com/spots/&lt;br /&gt;
* http://spots.flatland.com/&lt;br /&gt;
* https://www.xml.com/pub/a/1999/01/3dml/xcube.3dml&lt;br /&gt;
* https://www.sean.co.uk/a/webdesign/3d/3dmlworld.shtm&lt;br /&gt;
* http://xuriel.com/spots/&lt;br /&gt;
* http://zonalandeducation.com/canYou3DML/one.html&lt;br /&gt;
&lt;br /&gt;
== Google Native Client ==&lt;br /&gt;
https://developer.chrome.com/native-client&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Google_Native_Client&lt;br /&gt;
&lt;br /&gt;
Slimjet 10, Used by oshaboy for testing: https://bluepload.unstable.life/slimjet10.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games ===&lt;br /&gt;
[https://www.crx4chrome.com/crx/39554/ Bomberclone]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;[https://mega.nz/folder/n5B2GQxZ#dACElxPS66W3ZYJRLECLHA Bastion Demo]&amp;lt;/s&amp;gt; (Some Assets lost)&lt;br /&gt;
&lt;br /&gt;
[https://supertux.datacivilization.com/ Super Tux]&lt;br /&gt;
&lt;br /&gt;
[https://doom.pdox.net/doom.html Doom]&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;quot;[6708:11872:0517/190417:ERROR:nacl_process_host.cc(215)] DuplicateHandle() failed&amp;quot; on Chromium 40&lt;br /&gt;
&lt;br /&gt;
.nexe &amp;lt;s&amp;gt;and .pexe&amp;lt;/s&amp;gt; files get downloaded by the browser, but don't start.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Slimjet 10 can't see the PNaCl compiler plugin when running through a proxy. (See chrome://components)&amp;lt;/s&amp;gt; (That was because the compiler was not in the user folder)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Grail ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Grail_(web_browser)&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://sourceforge.net/projects/grail/files/grail/0.6/grail-0.6.tgz/download&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://grail.sourceforge.net/demo/&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;TclError: Can't find a usable init.tcl in the following directories:&amp;quot; error when trying to run Grail &amp;lt;/s&amp;gt; (Solved)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;An exception occurred during applet loading : exceptions.TypeError: compile, argument 1: expected string without null bytes, string found&amp;quot; error on all official Grail demo applets, except for Clocks, Play A Sound File, Demos Similar to Common Java Demos, Show Grail's Applet Exception Handling, Calendar and A Little Joke. &amp;lt;/s&amp;gt; (That's because Grail can't decrypt gzipped http packets)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;An error occurred in a callback function : audiodev.error : no audio device&amp;quot; error if trying to play a sound in Play A Sound File. It's possible the audio files don't exist where they originally existed.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Old versions of Python and Tcl/Tk are required. These may work: &lt;br /&gt;
&lt;br /&gt;
Python 1.5.2: https://www.python.org/ftp/python/win32/py152.exe&lt;br /&gt;
&lt;br /&gt;
Tcl/Tk: ftp://ftp.ncnr.nist.gov/pub/cryst/gsas/win/tcltk80p2+.exe&lt;br /&gt;
&lt;br /&gt;
Alternatively, an all-in-one package can be used instead.&lt;br /&gt;
&lt;br /&gt;
All-in-one packages: https://cdn.discordapp.com/attachments/516027726851735632/711328321819902083/Grail.7z, https://cdn.discordapp.com/attachments/516027726851735632/711588211222118450/Grail_but_More_Portable.7z (more portable version)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== HTML+TIME / XHTML+SMIL ==&lt;br /&gt;
&lt;br /&gt;
* A proposal for Microsoft for including animation and interactivity in HTML: https://en.wikipedia.org/wiki/HTML%2BTIME&lt;br /&gt;
&lt;br /&gt;
* No independent download, added to Internet Explorer in IE 5.5 and removed in IE 9. X-UA-Compatible does not appear to work&lt;br /&gt;
&lt;br /&gt;
* DLLs from Windows XP + Internet Explorer 6 are installable: mstime.dll for time2, datime.dll for time&lt;br /&gt;
&lt;br /&gt;
* IE11 on Windows 10 with DLLs installed and registry entry seems to have issues with transparency.&lt;br /&gt;
&lt;br /&gt;
* IE6 via Utilu on Windows 10 bolds some stuff weirdly.&lt;br /&gt;
&lt;br /&gt;
* Ad demos are apparently older HTML+TIME syntax and only seem to run on IE5.5. Can datime.dll be unblocked on Win10 and syntax added to ensure its inclusion into the page? How large would a rewrite into XHTML+SMIL be? &lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* http://www.ludicrum.org/demos/&lt;br /&gt;
&lt;br /&gt;
* https://www.w3.org/AudioVideo/demos/XHTML-SMIL/Animate.htm&lt;br /&gt;
&lt;br /&gt;
* https://www.w3.org/AudioVideo/#demos&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Registry entry ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Windows Registry Editor Version 5.00&lt;br /&gt;
&lt;br /&gt;
[HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Internet Explorer\Default Behaviors]&lt;br /&gt;
&lt;br /&gt;
# C:\Program Files\Common Files\Microsoft Shared\VGX\vgx.dll&lt;br /&gt;
&amp;quot;VML&amp;quot;=&amp;quot;CLSID:10072CEC-8CC1-11D1-986E-00A0C955B42E&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# C:\Windows\system32\datime.dll&lt;br /&gt;
&amp;quot;TIME&amp;quot;=&amp;quot;CLSID:476c391c-3e0d-11d2-b948-00c04fa32195&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# C:\Windows\system32\mstime.dll&lt;br /&gt;
&amp;quot;TIME2&amp;quot;=&amp;quot;CLSID:17237A20-3ADB-48ec-B182-35291F115790&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# ???&lt;br /&gt;
&amp;quot;ANIM&amp;quot;=&amp;quot;CLSID:B1549E58-3894-11D2-BB7F-00A0C999C4C1&amp;quot;&lt;br /&gt;
&amp;quot;DA&amp;quot;=&amp;quot;CLSID:B1549E58-3894-11D2-BB7F-00A0C999C4C1&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== HotSauce ==&lt;br /&gt;
&lt;br /&gt;
Some kind of 3D viewer for .mcf files, which are things like sitemaps&lt;br /&gt;
&lt;br /&gt;
https://www.macintoshrepository.org/866-apple-s-hotsauce-technology-project-x-&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/HotSauce&lt;br /&gt;
&lt;br /&gt;
https://urbigenous.net/library/MCF/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970527121925fw_/http://www.hdcity.com/sample_index.html (requires a multitude of plugins)&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970703020221/http://mcf.research.apple.com/hs/sites.html&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/cdx/search?url=xspace.net&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%3A%5B45%5D&amp;amp;fl=original&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/cdx/search?url=mcf.research.apple.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%3A%5B45%5D&amp;amp;fl=original&lt;br /&gt;
&lt;br /&gt;
==LIVEMATH==&lt;br /&gt;
https://www.livemath.com/lmplugin/&lt;br /&gt;
&lt;br /&gt;
===Example Games/Applications===&lt;br /&gt;
&lt;br /&gt;
* https://ae.msstate.edu/vlsm/forcesys/concurrent_force_systems/livemath_examples/livemath_ex2.htm&lt;br /&gt;
* http://www.distancemath.com/preview/unit1/mvgrapher.htm&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== MDL Chime ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MDL_Chime&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: https://sites.fas.harvard.edu/~biotext/chimedemos/getplugins.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
When the plugin is installed, navigating to a page that uses the plugin immediately crashes K-Meleon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== MrSID ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MrSID&lt;br /&gt;
&lt;br /&gt;
An image compression plugin mainly used for orthophotos.&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Window on the UK, Window on the Universe (Volumes 1 &amp;amp; 2) and the plugin installer: https://archive.org/details/bnsc-wouk&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== o2c ==&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
http://www.o2c.de/en/download/o2c-download.html&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://staircon.pl/uslugiprojektowe.htm&lt;br /&gt;
* http://staircon.pl/galeria.htm&lt;br /&gt;
&lt;br /&gt;
* Package contains o2c files and installer: https://discord.com/channels/432708847304704010/516027726851735632/767757315423207484&lt;br /&gt;
* Second package with another player: https://discord.com/channels/432708847304704010/516027726851735632/768027913080930345&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Player using ocx files, but when trying run as ActiveX Control giving error &amp;quot;Registry Failed&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== O3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/O3D&lt;br /&gt;
&lt;br /&gt;
A proposal by Google for a standard 3D API for the Web. WebGL supplanted it. Google eventually wrote a WebGL version of O3D, but conversion is not automatic and the Beach demo was not converted&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
No known trustworthy downloads, although source code exists.&lt;br /&gt;
&lt;br /&gt;
https://www.zhaodll.co/n/20130417/158957.html was tested and works, but the site is sketchy.&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* https://code.google.com/archive/p/o3d/downloads&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Panda3D Plugin ==&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Panda3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: http://www.ddrose.com/~drose/plugin/install_plugin.html&lt;br /&gt;
&lt;br /&gt;
Latest runtime: https://www.panda3d.org/download/runtime-1-0-4/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
Open directory of Panda3D stuff: http://www.ddrose.com/~drose/p3d_7/&lt;br /&gt;
&lt;br /&gt;
[http://www.ddrose.com/pacbat/pacbat.html Pac-Bat] - tested and working on 2019-07-21&lt;br /&gt;
&lt;br /&gt;
[http://martinsant.net/games/dice/ Dice in a Stone Box]&lt;br /&gt;
&lt;br /&gt;
[http://a3p.sourceforge.net/play/ A3P - Acquire, Attack, Asplode, Pwn!] - tries to install Python and crashes&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Has a huge number of runtime components that are downloaded and installed on demand. They are listed here: &lt;br /&gt;
http://runtime.panda3d.org/contents.xml&lt;br /&gt;
&lt;br /&gt;
The runtime components are all available from this open directory: &lt;br /&gt;
http://runtime.panda3d.org/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Pipelight ==&lt;br /&gt;
&lt;br /&gt;
See https://bluemaxima.org/flashpoint/datahub/Linux_Support#Pipelight&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== QuickTime VR ==&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://support.apple.com/downloads/quicktime &lt;br /&gt;
&lt;br /&gt;
http://www.oldversion.com/windows/quicktime/&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://www.virtualparks.org/scenes/ZvSeIxFqURTrIKUDkLjAFyA.html&lt;br /&gt;
&lt;br /&gt;
http://www.middlestreet.org/cabinet/sebacub.htm&lt;br /&gt;
&lt;br /&gt;
http://www.rewind.ac.uk/expanded/Narrative/BFI_422%22.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Uses the Windows system directory and is not portable.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
The latest version available on apple.com requires Visual C++ 2005 Redistributable Service Pack 1 MFC.&lt;br /&gt;
&lt;br /&gt;
Both Apple Application Support and QuickTime are required. Registry entries point to their locations.&lt;br /&gt;
&lt;br /&gt;
Registry files: [https://cdn.discordapp.com/attachments/516027726851735632/708149898729488414/apple.reg apple.reg] [https://cdn.discordapp.com/attachments/516027726851735632/708149900696617070/quicktime.reg quicktime.reg]&lt;br /&gt;
&lt;br /&gt;
Not all data in quicktime.reg is likely needed.&lt;br /&gt;
&lt;br /&gt;
In Flashpoint, Basilisk is currently configured to disable QuickTime by default to avoid conflicts.&lt;br /&gt;
&lt;br /&gt;
Some of the npqtplugin.dll files may interfere with other video/audio plugins or built-in behavior. It may make sense to have the QuickTime plugin available only when viewing a QuickTime curation. Basilisk's built-in MIME type configuration dialog can also be used to choose what plugins are used for different types of content.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rebol ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Rebol&lt;br /&gt;
&lt;br /&gt;
Plugin for a cross-platform programming language. Unfortunately the plugin only works in Internet Explorer.&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.com/plugin/rebolb6.cab&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.net/plugin/demos/&lt;br /&gt;
&lt;br /&gt;
== Scratch ==&lt;br /&gt;
&lt;br /&gt;
https://scratch.mit.edu/&lt;br /&gt;
&lt;br /&gt;
An online block-based virtual language, currently based upon Blockly, and flash before that and Squeak 2.8 before that. While it is possible through converters and packagers to curate scratch games in flashpoint, they are not in their original form.&lt;br /&gt;
&lt;br /&gt;
1.4 Editor: https://download.scratch.mit.edu/ScratchInstaller1.4.exe&lt;br /&gt;
2.0 Editor: https://scratch.mit.edu/scratchr2/static/sa/Scratch-461.exe&lt;br /&gt;
3.x Editor: https://downloads.scratch.mit.edu/desktop/Scratch%20Setup.exe&lt;br /&gt;
&lt;br /&gt;
Issues: Scratch 2 and 3 do not have linux versions. &lt;br /&gt;
== Sense8 WorldUp ==&lt;br /&gt;
Player http://www.terasoft.com/about/products.html&lt;br /&gt;
https://web.archive.org/web/20010622064503/http://www.sense8.com/products/download.html&lt;br /&gt;
&lt;br /&gt;
Example http://www.cityarts.com/metaverse/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tulip 3D ==&lt;br /&gt;
&lt;br /&gt;
http://web.archive.org/web/20021002220716/http://www.exstream.to/&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20020928152956/http://www.tulip-software.org/&lt;br /&gt;
&lt;br /&gt;
(Note: It's unclear whether these two links reference the same plugin or two different plugins with Tulip in the name) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== X3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/X3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some X3D players: https://www.web3d.org/x3d/content/examples/X3dResources.html&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
''Examples: Scene Archives for X3D'': https://www.web3d.org/x3d/content/examples/X3dResources.html#Examples&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 loads indefinitely under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== XVR ==&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&lt;br /&gt;
Could potentially be considered just another ActiveX control?&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/teaching/VE/Slides/2006-2007/week07/week07-xvr-framework.pdf&lt;br /&gt;
&lt;br /&gt;
* https://github.com/Gabryxx7/TheTower&lt;br /&gt;
&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
&lt;br /&gt;
* https://web.archive.org/web/20160513043225/http://client.vrmedia.it/XVRPlayer.cab&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/personalprojects.htm&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/publicprojects.htm &lt;br /&gt;
&lt;br /&gt;
* http://www.vrmedia.eu/demos/&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
The sample at https://web.archive.org/web/20051223071519/http://www.pureform.org/virtualGallery.htm (linked from personal projects) reportedly has Flash &amp;lt;-&amp;gt; XVR interaction. This might not be supportable in Flashpoint unless Flash can be added to Flashpoint Secure Player or an NPAPI version of XVR is found.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Technologies Already Included =&lt;br /&gt;
&lt;br /&gt;
== Added in Flashpoint 8.1 ==&lt;br /&gt;
&lt;br /&gt;
=== Pulse3D ===&lt;br /&gt;
&lt;br /&gt;
https://www.sandyressler.com/about/library/weekly/aa122000a.htm &lt;br /&gt;
&lt;br /&gt;
https://lostmediawiki.com/Pulse_3D_(lost_3D_web_plugin_content;_1999-2001)&lt;br /&gt;
&lt;br /&gt;
Pulse3D was previously called &amp;quot;Platinum VRML.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
https://web.archive.org/web/*/http://www.pulse3d.com:80/players/english/PulsePlayerNsWin.exe &lt;br /&gt;
&lt;br /&gt;
Available from &amp;lt;code&amp;gt;MICD2001_11_NR2.iso&amp;lt;/code&amp;gt; here: http://archive.org/details/MICD200111/ &lt;br /&gt;
&lt;br /&gt;
https://bluepload.unstable.life/p3d.zip&lt;br /&gt;
&lt;br /&gt;
Installer: https://cdn.discordapp.com/attachments/516027726851735632/705092816220717086/PulseStuff.zip&lt;br /&gt;
&lt;br /&gt;
Netscape version: https://cdn.discordapp.com/attachments/516027726851735632/705175471926673468/PulseNetscape.zip&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
http://www.learningfriends.com/download.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20030705212152/http://www.digitalproducer.com/pages/protozoa.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20040204091717/http://launch.pulse3d.com/harvard/index.htm &lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/Pulse3DPWSPWCPW3Files&lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/www_02_2002 &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulse3d.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulse3d.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulsenetwork.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulsenetwork.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.dotcomix.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original dotcomix.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.muppetworld.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original muppetworld.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=barbie.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original barbie.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=nutrisystem.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original Nutrisystem.com CDX search]&lt;br /&gt;
&lt;br /&gt;
==== Notes ====&lt;br /&gt;
Browser plugins (at least the NPAPI one, didn't check ActiveX) seem to look for Pulse by using ShGetFolderPathA to find CSIDL_FLAG_CREATE | CSIDL_PROGRAM_FILES if that function exists (and if not, looking at a Registry entry).&lt;br /&gt;
&lt;br /&gt;
Some files seem to need a command sent to the plugin (for example, Fozzie needs &amp;quot;play obj=Dummy01 pkg=assets/fozzie/Package2.pws transition=0.30 heading=yes behave=joke&amp;quot;). The NPAPI version of the plugin looks like it relies on LiveConnect, which might not be supported in Basilisk.&lt;br /&gt;
&lt;br /&gt;
== Added in Flashpoint 8.2 ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VRML ===&lt;br /&gt;
https://en.wikipedia.org/wiki/VRML&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
A list of some VRML players: https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: https://cosmo-player.en.softonic.com/download&lt;br /&gt;
&lt;br /&gt;
OpenVRML: https://sourceforge.net/projects/openvrml/files/&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
'''*'''; Also contains links to other places containing VRML content.&lt;br /&gt;
&lt;br /&gt;
Andrew's VRML Games and Puzzles: http://www.soc.napier.ac.uk/~andrew/vrml/&lt;br /&gt;
&lt;br /&gt;
VRML GAME'''*''': http://web.archive.org/web/20191016182344/http://www.ceres.dti.ne.jp/~kekenken/main/3d/game/game.htm&lt;br /&gt;
&lt;br /&gt;
Web3D Amusements'''*''' (The English version of VRML GAME. It has VRML programs not in the other version, which is in Japanese): http://web.archive.org/web/20191017225236/http://www.ceres.dti.ne.jp/~kekenken/main/index.html&lt;br /&gt;
&lt;br /&gt;
A Little Bit About Me: http://members.bex.net/jtcullen515/AboutMe.htm&lt;br /&gt;
&lt;br /&gt;
VRML resources for the 3E15 lecture - 14 October 1998'''*''': http://www2.cmp.uea.ac.uk/~jrk/wwwvrml.dir/public-vrml/VRMLLECTURE/&lt;br /&gt;
&lt;br /&gt;
vrml.sgi.com: http://web.archive.org/web/19980113075629/http://vrml.sgi.com/intro.html&lt;br /&gt;
&lt;br /&gt;
A list of chat worlds and games at VR Internal (on the left sidebar): https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
''Internet Archive Search: subject:&amp;quot;VRML&amp;quot;'': https://archive.org/search.php?query=subject%3A%22VRML%22&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .ac.uk addresses'''*''': https://www.google.com/search?q=VRML+site%3Aac.uk&lt;br /&gt;
&lt;br /&gt;
Floops episodes 7, 10, 24, 28, 29, 31, 36, 38 and 46 from Floops' Greatest Hits, a CD-ROM published in 1997 by Silicon Graphics: https://github.com/Sgeo/floopsArchive/tree/master/floops&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to altervista.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Aaltervista.org&lt;br /&gt;
&lt;br /&gt;
The Haunted House (created by Nekochan member nongrato): http://web.archive.org/web/20190704003702/http://sgizone.co.nf/haunted/&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to VRML archives'''*''': https://www.google.com/search?q=VRML+archive&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to gainos.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Ahttps%3A%2F%2Fgainos.org&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .edu addresses'''*''': https://www.google.com/search?q=VRML+site:edu&lt;br /&gt;
&lt;br /&gt;
Lots and Lots of VRML 1: https://bluepload.unstable.life/lotsandlotsofvrml1.7z&lt;br /&gt;
&lt;br /&gt;
All VRML worlds from Archive Team's Geocities scrape (1,985 .wrl files total) https://flashfreeze.submissions.unstable.life/geocities.7z&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
Flux Player 2.1 is stuck loading under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
Too many players with variations: Which ones should get included?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;Live3D: Crashes on page navigation&amp;lt;/del&amp;gt; resolvable by using in Netscape 4&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: Struggles with large worlds. Direct3D renderer (the default) seems to cause dropped polygons (in Mod Gun and Beat Monk Bash at least) and drifting cameras (in Mod Dance Party) and wrongly rendering textures (in Dilbert animation I Think Therefore I Am). Have been unable to get software renderer to work. OpenGL renderer (HKEY_CURRENT_USER\Software\CosmoSoftware\CosmoPlayer\2.1.1\renderer = OPENGL) seems to work fine on one system, needs testing before any decision to hardcode.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: If a world has sounds but a sound has not played yet, low FPS. This seems to occur in a full install too.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: Some worlds rely on RealPlayer G2. Include in Blaxxun config? Example world: http://www.e-spaces.com/portfolio/ssg/vrml/main.wrl&lt;br /&gt;
&lt;br /&gt;
=== Tcl Plugin ===&lt;br /&gt;
https://people.apache.org/~jim/NewArchitect/webtech/1997/12/junk/index.html&lt;br /&gt;
&lt;br /&gt;
[http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.467.7944 academic paper] &lt;br /&gt;
&lt;br /&gt;
[https://www.slideshare.net/nyaocat/tcltk-12234163 Japanese presentation]&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
http://www.tcl.tk/software/plugin/download.html &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/tree?ci=tip &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/raw/installers/msi/Tclplugin-4.0.msi?name=5daace0ca3aa9cf7b3a52fde29d5b18923c46e3d&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
See https://bluepload.unstable.life/tcl-info.txt for many examples.&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
The Tcl plugin may not load unless these conditions are met:&lt;br /&gt;
# The page with the Tcl embed has to be the first page loaded by the browser (not counting about:home).&lt;br /&gt;
# The page must be allowed to complete loading without scrolling the page or moving the mouse over the embed area.&lt;br /&gt;
Tested in latest K-Meleon (non-Goanna) version on 2019-08-17.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Burster ===&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
https://web.archive.org/web/20150209071910/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=38&amp;amp;Itemid=18 &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20160421163457/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=2&amp;amp;Itemid=18&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
http://3d8bits.orgfree.com/pong/pong.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20111208123049/http://deadcyborg.com/index.html&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/*/http://geta3d.com*&lt;br /&gt;
&lt;br /&gt;
= Technologies that we can not add right now =&lt;br /&gt;
&lt;br /&gt;
== Wild Tangent ==&lt;br /&gt;
&lt;br /&gt;
Currently no way to run on current computers&lt;/div&gt;</summary>
		<author><name>Cezarr</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=3803</id>
		<title>Technologies to Add</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=3803"/>
		<updated>2020-11-23T13:02:25Z</updated>

		<summary type="html">&lt;p&gt;Cezarr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of web game technologies that we hope to support in the future. If you'd like to help us add one of these technologies to Flashpoint, please join the #development-chat channel in our Discord.  &lt;br /&gt;
&lt;br /&gt;
''Please add new technologies in alphanumeric order.''&lt;br /&gt;
&lt;br /&gt;
Here are some places to find more technologies to add to Flashpoint:&lt;br /&gt;
&lt;br /&gt;
[https://web.archive.org/web/20200702/http://plugindoc.mozdev.org/windows-all.html mozdev.org - Windows PluginDoc]&lt;br /&gt;
&lt;br /&gt;
[https://gist.github.com/afiestas/135cc16b2ec7a6cca4a7185b3bb38e2d GitHub Gist - a list of over 10,000 plugins]&lt;br /&gt;
&lt;br /&gt;
[http://kmext.sourceforge.net/mplug.htm K-Meleon Extensions Central]&lt;br /&gt;
&lt;br /&gt;
[http://omolini.steptail.com/mirror/win95/win95-dec96-1/plugins.html Windows95.com - Web Browser Plugins]&lt;br /&gt;
&lt;br /&gt;
== Adobe Atmosphere ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Adobe_Atmosphere&lt;br /&gt;
&lt;br /&gt;
[[https://discord.com/channels/432708847304704010/516027726851735632/779035668205928458 Logo Discussion]]&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Latest plugin: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/2.x/AtmospherePlayer216.exe&lt;br /&gt;
&lt;br /&gt;
Standalone version: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/sa_player/atmosphere_saplayer.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* http://www.1ec5.org/3d/worlds.html&lt;br /&gt;
* http://www.1ec5.org/3d/mingerworld/&lt;br /&gt;
* http://www.wedding2004.net/photography/&lt;br /&gt;
* http://amasci.com/atmos.html&lt;br /&gt;
* http://www.trucker2000.net/directory.html&lt;br /&gt;
* http://www.it-quadrat.de/atmosphere/&lt;br /&gt;
* https://web.archive.org/web/*/http://www.canoma.com/*&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;The Javascript used by Galleries doesn't seem to work in newer IE. Curation guide might need to specify replacing the gallery's Javascript with code to create the &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag. This appears to because of a use of VBScript. VBScript can be reenabled via registry, or it might be cleaner to replace the JS.&amp;lt;/del&amp;gt; VBScript and galleries work fine as-is in Flashpoint Secure Player.&lt;br /&gt;
* Some older Atmosphere worlds don't work in the plugin. Newer worlds (including galleries) won't work fully in the standalone player.&lt;br /&gt;
* Low FPS. Can seemingly be fixed by changing &amp;quot;Throttle when not active&amp;quot;. Hardware acceleration can be added by editing a text file, but it results in oddities in the tic tac toe world (http://www.it-quadrat.de/ttt/ttt3d/ttt.aer)&lt;br /&gt;
* Cannot point plugin directly at an &amp;lt;code&amp;gt;.aer&amp;lt;/code&amp;gt; file, an &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag must be used. (This is an original Adobe Atmosphere limitation)&lt;br /&gt;
* Some worlds automatically close chat. Some other worlds put useful information in the chat. The chat open/closed preference is saved, so worlds with chat should probably have some code to open chat embedded.&lt;br /&gt;
* Excessive caching may be a possibility.&lt;br /&gt;
* Stairs are tricky to climb. Could be related to missing avatars? Might want to include default avatar in htdocs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Atomic 3D / Neutron Viewer ==&lt;br /&gt;
https://web.archive.org/web/19970214041929/http://www.atomic3d.com/downmain.html&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.atomic3d.com/download/bin/*&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
[https://web.archive.org/web/20001013114053/http://www2.enecho.go.jp:80/atom/3d/index.htm lost 3D model of a nuclear power plant]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== AXEL Player ==&lt;br /&gt;
&lt;br /&gt;
=== Download ===&lt;br /&gt;
Browser Plugin: https://web.archive.org/web/20070222181629/http://www.mindavenue.com:80/downloads/AXELPlayer.exe&lt;br /&gt;
&lt;br /&gt;
Standalone Player: https://web.archive.org/web/20061127002450/http://www.mindavenue.com/DB/en/download/updates/AXELStandAlonePlayer.exe&lt;br /&gt;
&lt;br /&gt;
'''Download links for all known versions:''' https://archive.org/details/mindavenue-axel-player&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://pages.infinit.net/glsmith/Arrow/arrow_main.htm&lt;br /&gt;
* https://www.drnathbrachialplexus.com/injury/anatomy.php&lt;br /&gt;
* http://kaitischler.de/AxelPlayerAcceptanceTest/&lt;br /&gt;
* http://www.muranon.com/w3d/gallery/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== BitPlayer (BitMagic) ==&lt;br /&gt;
&lt;br /&gt;
===About===&lt;br /&gt;
&lt;br /&gt;
Is a standalone player built with Flash and Shockwave, playing both contents.&lt;br /&gt;
&lt;br /&gt;
it downloaded files from the internet on a daily basis. things called BitGames or BitFlicks there was also ads.&lt;br /&gt;
&lt;br /&gt;
The file extension is .bm which just contains a .swf or .dcr&lt;br /&gt;
&lt;br /&gt;
There were around 2000's various files in its short life, we have only been able to save a little less then 500.&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20000408230648/http://bitmagic.com/&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
&lt;br /&gt;
[[bitmagic.com.au, bitmagic.org, content.ao.bitmagic.com, download.ao.bitmagic.com, download.us.bitmagic.com, www.bitmagic.com]]&lt;br /&gt;
&lt;br /&gt;
(most of these you might have to search for bitmagic)&lt;br /&gt;
[[https://www.netkwesties.nl/documenten/Michiel%20Frackers%20interview.pdf Michiel Frackers Interview - Co-founder]]&lt;br /&gt;
[[https://fvjole.home.xs4all.nl/bio.html Co-founder flash website]]&lt;br /&gt;
[[http://vanderwaa.com/about/ animators website]]&lt;br /&gt;
[[https://retro.nrc.nl/W2/Lab/Profiel/Netherlands/young.html more info]]&lt;br /&gt;
[[https://www.linkedin.com/authwall?trk=gf&amp;amp;trkInfo=AQEMBt8J4bv7BAAAAXXd-4n4AWm4HP_cwDwAZu-0yxBxcj12HK5hG7ol6-F6BE_KuVuR3-8XFx0X7h5p0bZPj6EbGu1-8A1PescSAdWKjcI1Dpe-z4Y83eRl_Wyzr-_UfvX-VmE=&amp;amp;originalReferer=https://www.google.com/&amp;amp;sessionRedirect=https%3A%2F%2Fca.linkedin.com%2Fin%2Fvadim-kapridov-42184925 linkedin profile]]&lt;br /&gt;
[[http://rohypnol.nl/boek-van-frackers-bitmagic-beschadigend/#more-2727 about book by cofounder]]&lt;br /&gt;
[[https://horl.yolasite.com/bitmagic.php more info 2]]&lt;br /&gt;
[[http://www.neosoft.ru/internet/dialog3.htm#bitmagic website were player could be downloaded]]&lt;br /&gt;
[[http://ivvva.ru/america.htm blog talking about various inside happenings]]&lt;br /&gt;
&lt;br /&gt;
=== Download ===&lt;br /&gt;
&lt;br /&gt;
BitMagic should be good for the next release&lt;br /&gt;
&lt;br /&gt;
Items can not be fully curated in the Curate Tab though, items will not directly play so no screen shots etc.&lt;br /&gt;
&lt;br /&gt;
[[https://cdn.discordapp.com/attachments/516027726851735632/779800983814799421/-BitMagic_Support-.7z Current support build]]&lt;br /&gt;
[[https://discord.com/channels/432708847304704010/516027726851735632/778547303110672393 Recent Discord Post]]&lt;br /&gt;
&lt;br /&gt;
Examples are included in the download&lt;br /&gt;
&lt;br /&gt;
=== Tools ===&lt;br /&gt;
&lt;br /&gt;
* [https://github.com/Sgeo/bitmagic_converter/releases/latest bitmagic_converter] extracts the Flash or Shockwave file embedded in a BitMagic file and shows metadata such as name, creator/note, and edition (which is usually a date, presumably the date it was published)&lt;br /&gt;
* [https://github.com/Sgeo/minimagic_extractor/releases/latest minimagic_extractor] extracts BitMagic .bm files from Minimagic .exes. Minimagic was a way of packaging up a BitMagic animation as a standalone executable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Castle Game Engine Web Plugin ==&lt;br /&gt;
https://github.com/castle-engine/castle-engine/wiki/Web-Plugin&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Can't find C:\Program on PATH.&lt;br /&gt;
&lt;br /&gt;
Exception &amp;quot;Exception&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
windres failed, cannot create Windows resource&lt;br /&gt;
&lt;br /&gt;
=== Further notes ===&lt;br /&gt;
No precompiled builds are available yet. As such, you may have to download any of the following files to compile the plugin:&lt;br /&gt;
&lt;br /&gt;
Lazarus: https://sourceforge.net/projects/lazarus/files/Lazarus%20Windows%2032%20bits/ (it might be best to download the version with the highest version number)&lt;br /&gt;
&lt;br /&gt;
Free Pascal (included with Lazarus, but also linked to separately in case that helps get the plugin compiled): https://sourceforge.net/projects/freepascal/files/Win32/&lt;br /&gt;
&lt;br /&gt;
Castle Game Engine: https://github.com/castle-engine/castle-engine/releases/tag/snapshot&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Google Native Client ==&lt;br /&gt;
https://developer.chrome.com/native-client&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Google_Native_Client&lt;br /&gt;
&lt;br /&gt;
Slimjet 10, Used by oshaboy for testing: https://bluepload.unstable.life/slimjet10.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games ===&lt;br /&gt;
[https://www.crx4chrome.com/crx/39554/ Bomberclone]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;[https://mega.nz/folder/n5B2GQxZ#dACElxPS66W3ZYJRLECLHA Bastion Demo]&amp;lt;/s&amp;gt; (Some Assets lost)&lt;br /&gt;
&lt;br /&gt;
[https://supertux.datacivilization.com/ Super Tux]&lt;br /&gt;
&lt;br /&gt;
[https://doom.pdox.net/doom.html Doom]&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;quot;[6708:11872:0517/190417:ERROR:nacl_process_host.cc(215)] DuplicateHandle() failed&amp;quot; on Chromium 40&lt;br /&gt;
&lt;br /&gt;
.nexe &amp;lt;s&amp;gt;and .pexe&amp;lt;/s&amp;gt; files get downloaded by the browser, but don't start.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Slimjet 10 can't see the PNaCl compiler plugin when running through a proxy. (See chrome://components)&amp;lt;/s&amp;gt; (That was because the compiler was not in the user folder)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Grail ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Grail_(web_browser)&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://sourceforge.net/projects/grail/files/grail/0.6/grail-0.6.tgz/download&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://grail.sourceforge.net/demo/&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;TclError: Can't find a usable init.tcl in the following directories:&amp;quot; error when trying to run Grail &amp;lt;/s&amp;gt; (Solved)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;An exception occurred during applet loading : exceptions.TypeError: compile, argument 1: expected string without null bytes, string found&amp;quot; error on all official Grail demo applets, except for Clocks, Play A Sound File, Demos Similar to Common Java Demos, Show Grail's Applet Exception Handling, Calendar and A Little Joke. &amp;lt;/s&amp;gt; (That's because Grail can't decrypt gzipped http packets)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;An error occurred in a callback function : audiodev.error : no audio device&amp;quot; error if trying to play a sound in Play A Sound File. It's possible the audio files don't exist where they originally existed.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Old versions of Python and Tcl/Tk are required. These may work: &lt;br /&gt;
&lt;br /&gt;
Python 1.5.2: https://www.python.org/ftp/python/win32/py152.exe&lt;br /&gt;
&lt;br /&gt;
Tcl/Tk: ftp://ftp.ncnr.nist.gov/pub/cryst/gsas/win/tcltk80p2+.exe&lt;br /&gt;
&lt;br /&gt;
Alternatively, an all-in-one package can be used instead.&lt;br /&gt;
&lt;br /&gt;
All-in-one packages: https://cdn.discordapp.com/attachments/516027726851735632/711328321819902083/Grail.7z, https://cdn.discordapp.com/attachments/516027726851735632/711588211222118450/Grail_but_More_Portable.7z (more portable version)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== HTML+TIME / XHTML+SMIL ==&lt;br /&gt;
&lt;br /&gt;
* A proposal for Microsoft for including animation and interactivity in HTML: https://en.wikipedia.org/wiki/HTML%2BTIME&lt;br /&gt;
&lt;br /&gt;
* No independent download, added to Internet Explorer in IE 5.5 and removed in IE 9. X-UA-Compatible does not appear to work&lt;br /&gt;
&lt;br /&gt;
* DLLs from Windows XP + Internet Explorer 6 are installable: mstime.dll for time2, datime.dll for time&lt;br /&gt;
&lt;br /&gt;
* IE11 on Windows 10 with DLLs installed and registry entry seems to have issues with transparency.&lt;br /&gt;
&lt;br /&gt;
* IE6 via Utilu on Windows 10 bolds some stuff weirdly.&lt;br /&gt;
&lt;br /&gt;
* Ad demos are apparently older HTML+TIME syntax and only seem to run on IE5.5. Can datime.dll be unblocked on Win10 and syntax added to ensure its inclusion into the page? How large would a rewrite into XHTML+SMIL be? &lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* http://www.ludicrum.org/demos/&lt;br /&gt;
&lt;br /&gt;
* https://www.w3.org/AudioVideo/demos/XHTML-SMIL/Animate.htm&lt;br /&gt;
&lt;br /&gt;
* https://www.w3.org/AudioVideo/#demos&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Registry entry ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Windows Registry Editor Version 5.00&lt;br /&gt;
&lt;br /&gt;
[HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Internet Explorer\Default Behaviors]&lt;br /&gt;
&lt;br /&gt;
# C:\Program Files\Common Files\Microsoft Shared\VGX\vgx.dll&lt;br /&gt;
&amp;quot;VML&amp;quot;=&amp;quot;CLSID:10072CEC-8CC1-11D1-986E-00A0C955B42E&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# C:\Windows\system32\datime.dll&lt;br /&gt;
&amp;quot;TIME&amp;quot;=&amp;quot;CLSID:476c391c-3e0d-11d2-b948-00c04fa32195&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# C:\Windows\system32\mstime.dll&lt;br /&gt;
&amp;quot;TIME2&amp;quot;=&amp;quot;CLSID:17237A20-3ADB-48ec-B182-35291F115790&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# ???&lt;br /&gt;
&amp;quot;ANIM&amp;quot;=&amp;quot;CLSID:B1549E58-3894-11D2-BB7F-00A0C999C4C1&amp;quot;&lt;br /&gt;
&amp;quot;DA&amp;quot;=&amp;quot;CLSID:B1549E58-3894-11D2-BB7F-00A0C999C4C1&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== HotSauce ==&lt;br /&gt;
&lt;br /&gt;
Some kind of 3D viewer for .mcf files, which are things like sitemaps&lt;br /&gt;
&lt;br /&gt;
https://www.macintoshrepository.org/866-apple-s-hotsauce-technology-project-x-&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/HotSauce&lt;br /&gt;
&lt;br /&gt;
https://urbigenous.net/library/MCF/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970527121925fw_/http://www.hdcity.com/sample_index.html (requires a multitude of plugins)&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970703020221/http://mcf.research.apple.com/hs/sites.html&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/cdx/search?url=xspace.net&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%3A%5B45%5D&amp;amp;fl=original&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/cdx/search?url=mcf.research.apple.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%3A%5B45%5D&amp;amp;fl=original&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==LIVEMATH==&lt;br /&gt;
https://www.livemath.com/lmplugin/&lt;br /&gt;
&lt;br /&gt;
===Example Games/Applications===&lt;br /&gt;
&lt;br /&gt;
* https://ae.msstate.edu/vlsm/forcesys/concurrent_force_systems/livemath_examples/livemath_ex2.htm&lt;br /&gt;
* http://www.distancemath.com/preview/unit1/mvgrapher.htm&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== MDL Chime ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MDL_Chime&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: https://sites.fas.harvard.edu/~biotext/chimedemos/getplugins.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
When the plugin is installed, navigating to a page that uses the plugin immediately crashes K-Meleon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== MrSID ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MrSID&lt;br /&gt;
&lt;br /&gt;
An image compression plugin mainly used for orthophotos.&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Window on the UK, Window on the Universe (Volumes 1 &amp;amp; 2) and the plugin installer: https://archive.org/details/bnsc-wouk&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== o2c ==&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
http://www.o2c.de/en/download/o2c-download.html&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://staircon.pl/uslugiprojektowe.htm&lt;br /&gt;
* http://staircon.pl/galeria.htm&lt;br /&gt;
&lt;br /&gt;
* Package contains o2c files and installer: https://discord.com/channels/432708847304704010/516027726851735632/767757315423207484&lt;br /&gt;
* Second package with another player: https://discord.com/channels/432708847304704010/516027726851735632/768027913080930345&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Player using ocx files, but when trying run as ActiveX Control giving error &amp;quot;Registry Failed&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== O3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/O3D&lt;br /&gt;
&lt;br /&gt;
A proposal by Google for a standard 3D API for the Web. WebGL supplanted it. Google eventually wrote a WebGL version of O3D, but conversion is not automatic and the Beach demo was not converted&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
No known trustworthy downloads, although source code exists.&lt;br /&gt;
&lt;br /&gt;
https://www.zhaodll.co/n/20130417/158957.html was tested and works, but the site is sketchy.&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* https://code.google.com/archive/p/o3d/downloads&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Panda3D Plugin ==&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Panda3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: http://www.ddrose.com/~drose/plugin/install_plugin.html&lt;br /&gt;
&lt;br /&gt;
Latest runtime: https://www.panda3d.org/download/runtime-1-0-4/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
Open directory of Panda3D stuff: http://www.ddrose.com/~drose/p3d_7/&lt;br /&gt;
&lt;br /&gt;
[http://www.ddrose.com/pacbat/pacbat.html Pac-Bat] - tested and working on 2019-07-21&lt;br /&gt;
&lt;br /&gt;
[http://martinsant.net/games/dice/ Dice in a Stone Box]&lt;br /&gt;
&lt;br /&gt;
[http://a3p.sourceforge.net/play/ A3P - Acquire, Attack, Asplode, Pwn!] - tries to install Python and crashes&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Has a huge number of runtime components that are downloaded and installed on demand. They are listed here: &lt;br /&gt;
http://runtime.panda3d.org/contents.xml&lt;br /&gt;
&lt;br /&gt;
The runtime components are all available from this open directory: &lt;br /&gt;
http://runtime.panda3d.org/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Pipelight ==&lt;br /&gt;
&lt;br /&gt;
See https://bluemaxima.org/flashpoint/datahub/Linux_Support#Pipelight&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== QuickTime VR ==&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://support.apple.com/downloads/quicktime &lt;br /&gt;
&lt;br /&gt;
http://www.oldversion.com/windows/quicktime/&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://www.virtualparks.org/scenes/ZvSeIxFqURTrIKUDkLjAFyA.html&lt;br /&gt;
&lt;br /&gt;
http://www.middlestreet.org/cabinet/sebacub.htm&lt;br /&gt;
&lt;br /&gt;
http://www.rewind.ac.uk/expanded/Narrative/BFI_422%22.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Uses the Windows system directory and is not portable.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
The latest version available on apple.com requires Visual C++ 2005 Redistributable Service Pack 1 MFC.&lt;br /&gt;
&lt;br /&gt;
Both Apple Application Support and QuickTime are required. Registry entries point to their locations.&lt;br /&gt;
&lt;br /&gt;
Registry files: [https://cdn.discordapp.com/attachments/516027726851735632/708149898729488414/apple.reg apple.reg] [https://cdn.discordapp.com/attachments/516027726851735632/708149900696617070/quicktime.reg quicktime.reg]&lt;br /&gt;
&lt;br /&gt;
Not all data in quicktime.reg is likely needed.&lt;br /&gt;
&lt;br /&gt;
In Flashpoint, Basilisk is currently configured to disable QuickTime by default to avoid conflicts.&lt;br /&gt;
&lt;br /&gt;
Some of the npqtplugin.dll files may interfere with other video/audio plugins or built-in behavior. It may make sense to have the QuickTime plugin available only when viewing a QuickTime curation. Basilisk's built-in MIME type configuration dialog can also be used to choose what plugins are used for different types of content.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rebol ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Rebol&lt;br /&gt;
&lt;br /&gt;
Plugin for a cross-platform programming language. Unfortunately the plugin only works in Internet Explorer.&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.com/plugin/rebolb6.cab&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.net/plugin/demos/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Sense8 WorldUp ==&lt;br /&gt;
Player http://www.terasoft.com/about/products.html&lt;br /&gt;
https://web.archive.org/web/20010622064503/http://www.sense8.com/products/download.html&lt;br /&gt;
&lt;br /&gt;
Example http://www.cityarts.com/metaverse/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tulip 3D ==&lt;br /&gt;
&lt;br /&gt;
http://web.archive.org/web/20021002220716/http://www.exstream.to/&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20020928152956/http://www.tulip-software.org/&lt;br /&gt;
&lt;br /&gt;
(Note: It's unclear whether these two links reference the same plugin or two different plugins with Tulip in the name) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== X3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/X3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some X3D players: https://www.web3d.org/x3d/content/examples/X3dResources.html&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
''Examples: Scene Archives for X3D'': https://www.web3d.org/x3d/content/examples/X3dResources.html#Examples&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 loads indefinitely under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== XVR ==&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&lt;br /&gt;
Could potentially be considered just another ActiveX control?&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/teaching/VE/Slides/2006-2007/week07/week07-xvr-framework.pdf&lt;br /&gt;
&lt;br /&gt;
* https://github.com/Gabryxx7/TheTower&lt;br /&gt;
&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
&lt;br /&gt;
* https://web.archive.org/web/20160513043225/http://client.vrmedia.it/XVRPlayer.cab&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/personalprojects.htm&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/publicprojects.htm &lt;br /&gt;
&lt;br /&gt;
* http://www.vrmedia.eu/demos/&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
The sample at https://web.archive.org/web/20051223071519/http://www.pureform.org/virtualGallery.htm (linked from personal projects) reportedly has Flash &amp;lt;-&amp;gt; XVR interaction. This might not be supportable in Flashpoint unless Flash can be added to Flashpoint Secure Player or an NPAPI version of XVR is found.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Technologies Already Included =&lt;br /&gt;
&lt;br /&gt;
== Added in Flashpoint 8.1 ==&lt;br /&gt;
&lt;br /&gt;
=== Pulse3D ===&lt;br /&gt;
&lt;br /&gt;
https://www.sandyressler.com/about/library/weekly/aa122000a.htm &lt;br /&gt;
&lt;br /&gt;
https://lostmediawiki.com/Pulse_3D_(lost_3D_web_plugin_content;_1999-2001)&lt;br /&gt;
&lt;br /&gt;
Pulse3D was previously called &amp;quot;Platinum VRML.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
https://web.archive.org/web/*/http://www.pulse3d.com:80/players/english/PulsePlayerNsWin.exe &lt;br /&gt;
&lt;br /&gt;
Available from &amp;lt;code&amp;gt;MICD2001_11_NR2.iso&amp;lt;/code&amp;gt; here: http://archive.org/details/MICD200111/ &lt;br /&gt;
&lt;br /&gt;
https://bluepload.unstable.life/p3d.zip&lt;br /&gt;
&lt;br /&gt;
Installer: https://cdn.discordapp.com/attachments/516027726851735632/705092816220717086/PulseStuff.zip&lt;br /&gt;
&lt;br /&gt;
Netscape version: https://cdn.discordapp.com/attachments/516027726851735632/705175471926673468/PulseNetscape.zip&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
http://www.learningfriends.com/download.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20030705212152/http://www.digitalproducer.com/pages/protozoa.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20040204091717/http://launch.pulse3d.com/harvard/index.htm &lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/Pulse3DPWSPWCPW3Files&lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/www_02_2002 &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulse3d.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulse3d.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulsenetwork.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulsenetwork.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.dotcomix.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original dotcomix.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.muppetworld.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original muppetworld.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=barbie.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original barbie.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=nutrisystem.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original Nutrisystem.com CDX search]&lt;br /&gt;
&lt;br /&gt;
==== Notes ====&lt;br /&gt;
Browser plugins (at least the NPAPI one, didn't check ActiveX) seem to look for Pulse by using ShGetFolderPathA to find CSIDL_FLAG_CREATE | CSIDL_PROGRAM_FILES if that function exists (and if not, looking at a Registry entry).&lt;br /&gt;
&lt;br /&gt;
Some files seem to need a command sent to the plugin (for example, Fozzie needs &amp;quot;play obj=Dummy01 pkg=assets/fozzie/Package2.pws transition=0.30 heading=yes behave=joke&amp;quot;). The NPAPI version of the plugin looks like it relies on LiveConnect, which might not be supported in Basilisk.&lt;br /&gt;
&lt;br /&gt;
== Added in Flashpoint 8.2 ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VRML ===&lt;br /&gt;
https://en.wikipedia.org/wiki/VRML&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
A list of some VRML players: https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: https://cosmo-player.en.softonic.com/download&lt;br /&gt;
&lt;br /&gt;
OpenVRML: https://sourceforge.net/projects/openvrml/files/&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
'''*'''; Also contains links to other places containing VRML content.&lt;br /&gt;
&lt;br /&gt;
Andrew's VRML Games and Puzzles: http://www.soc.napier.ac.uk/~andrew/vrml/&lt;br /&gt;
&lt;br /&gt;
VRML GAME'''*''': http://web.archive.org/web/20191016182344/http://www.ceres.dti.ne.jp/~kekenken/main/3d/game/game.htm&lt;br /&gt;
&lt;br /&gt;
Web3D Amusements'''*''' (The English version of VRML GAME. It has VRML programs not in the other version, which is in Japanese): http://web.archive.org/web/20191017225236/http://www.ceres.dti.ne.jp/~kekenken/main/index.html&lt;br /&gt;
&lt;br /&gt;
A Little Bit About Me: http://members.bex.net/jtcullen515/AboutMe.htm&lt;br /&gt;
&lt;br /&gt;
VRML resources for the 3E15 lecture - 14 October 1998'''*''': http://www2.cmp.uea.ac.uk/~jrk/wwwvrml.dir/public-vrml/VRMLLECTURE/&lt;br /&gt;
&lt;br /&gt;
vrml.sgi.com: http://web.archive.org/web/19980113075629/http://vrml.sgi.com/intro.html&lt;br /&gt;
&lt;br /&gt;
A list of chat worlds and games at VR Internal (on the left sidebar): https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
''Internet Archive Search: subject:&amp;quot;VRML&amp;quot;'': https://archive.org/search.php?query=subject%3A%22VRML%22&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .ac.uk addresses'''*''': https://www.google.com/search?q=VRML+site%3Aac.uk&lt;br /&gt;
&lt;br /&gt;
Floops episodes 7, 10, 24, 28, 29, 31, 36, 38 and 46 from Floops' Greatest Hits, a CD-ROM published in 1997 by Silicon Graphics: https://github.com/Sgeo/floopsArchive/tree/master/floops&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to altervista.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Aaltervista.org&lt;br /&gt;
&lt;br /&gt;
The Haunted House (created by Nekochan member nongrato): http://web.archive.org/web/20190704003702/http://sgizone.co.nf/haunted/&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to VRML archives'''*''': https://www.google.com/search?q=VRML+archive&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to gainos.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Ahttps%3A%2F%2Fgainos.org&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .edu addresses'''*''': https://www.google.com/search?q=VRML+site:edu&lt;br /&gt;
&lt;br /&gt;
Lots and Lots of VRML 1: https://bluepload.unstable.life/lotsandlotsofvrml1.7z&lt;br /&gt;
&lt;br /&gt;
All VRML worlds from Archive Team's Geocities scrape (1,985 .wrl files total) https://flashfreeze.submissions.unstable.life/geocities.7z&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
Flux Player 2.1 is stuck loading under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
Too many players with variations: Which ones should get included?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;Live3D: Crashes on page navigation&amp;lt;/del&amp;gt; resolvable by using in Netscape 4&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: Struggles with large worlds. Direct3D renderer (the default) seems to cause dropped polygons (in Mod Gun and Beat Monk Bash at least) and drifting cameras (in Mod Dance Party) and wrongly rendering textures (in Dilbert animation I Think Therefore I Am). Have been unable to get software renderer to work. OpenGL renderer (HKEY_CURRENT_USER\Software\CosmoSoftware\CosmoPlayer\2.1.1\renderer = OPENGL) seems to work fine on one system, needs testing before any decision to hardcode.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: If a world has sounds but a sound has not played yet, low FPS. This seems to occur in a full install too.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: Some worlds rely on RealPlayer G2. Include in Blaxxun config? Example world: http://www.e-spaces.com/portfolio/ssg/vrml/main.wrl&lt;br /&gt;
&lt;br /&gt;
=== Tcl Plugin ===&lt;br /&gt;
https://people.apache.org/~jim/NewArchitect/webtech/1997/12/junk/index.html&lt;br /&gt;
&lt;br /&gt;
[http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.467.7944 academic paper] &lt;br /&gt;
&lt;br /&gt;
[https://www.slideshare.net/nyaocat/tcltk-12234163 Japanese presentation]&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
http://www.tcl.tk/software/plugin/download.html &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/tree?ci=tip &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/raw/installers/msi/Tclplugin-4.0.msi?name=5daace0ca3aa9cf7b3a52fde29d5b18923c46e3d&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
See https://bluepload.unstable.life/tcl-info.txt for many examples.&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
The Tcl plugin may not load unless these conditions are met:&lt;br /&gt;
# The page with the Tcl embed has to be the first page loaded by the browser (not counting about:home).&lt;br /&gt;
# The page must be allowed to complete loading without scrolling the page or moving the mouse over the embed area.&lt;br /&gt;
Tested in latest K-Meleon (non-Goanna) version on 2019-08-17.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Burster ===&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
https://web.archive.org/web/20150209071910/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=38&amp;amp;Itemid=18 &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20160421163457/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=2&amp;amp;Itemid=18&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
http://3d8bits.orgfree.com/pong/pong.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20111208123049/http://deadcyborg.com/index.html&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/*/http://geta3d.com*&lt;/div&gt;</summary>
		<author><name>Cezarr</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=3802</id>
		<title>Technologies to Add</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=3802"/>
		<updated>2020-11-23T12:55:30Z</updated>

		<summary type="html">&lt;p&gt;Cezarr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of web game technologies that we hope to support in the future. If you'd like to help us add one of these technologies to Flashpoint, please join the #development-chat channel in our Discord.  &lt;br /&gt;
&lt;br /&gt;
''Please add new technologies in alphanumeric order.''&lt;br /&gt;
&lt;br /&gt;
Here are some places to find more technologies to add to Flashpoint:&lt;br /&gt;
&lt;br /&gt;
[https://web.archive.org/web/20200702/http://plugindoc.mozdev.org/windows-all.html mozdev.org - Windows PluginDoc]&lt;br /&gt;
&lt;br /&gt;
[https://gist.github.com/afiestas/135cc16b2ec7a6cca4a7185b3bb38e2d GitHub Gist - a list of over 10,000 plugins]&lt;br /&gt;
&lt;br /&gt;
[http://kmext.sourceforge.net/mplug.htm K-Meleon Extensions Central]&lt;br /&gt;
&lt;br /&gt;
[http://omolini.steptail.com/mirror/win95/win95-dec96-1/plugins.html Windows95.com - Web Browser Plugins]&lt;br /&gt;
&lt;br /&gt;
== Adobe Atmosphere ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Adobe_Atmosphere&lt;br /&gt;
&lt;br /&gt;
[[https://discord.com/channels/432708847304704010/516027726851735632/779035668205928458 Logo Discussion]]&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Latest plugin: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/2.x/AtmospherePlayer216.exe&lt;br /&gt;
&lt;br /&gt;
Standalone version: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/sa_player/atmosphere_saplayer.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* http://www.1ec5.org/3d/worlds.html&lt;br /&gt;
* http://www.1ec5.org/3d/mingerworld/&lt;br /&gt;
* http://www.wedding2004.net/photography/&lt;br /&gt;
* http://amasci.com/atmos.html&lt;br /&gt;
* http://www.trucker2000.net/directory.html&lt;br /&gt;
* http://www.it-quadrat.de/atmosphere/&lt;br /&gt;
* https://web.archive.org/web/*/http://www.canoma.com/*&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;The Javascript used by Galleries doesn't seem to work in newer IE. Curation guide might need to specify replacing the gallery's Javascript with code to create the &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag. This appears to because of a use of VBScript. VBScript can be reenabled via registry, or it might be cleaner to replace the JS.&amp;lt;/del&amp;gt; VBScript and galleries work fine as-is in Flashpoint Secure Player.&lt;br /&gt;
* Some older Atmosphere worlds don't work in the plugin. Newer worlds (including galleries) won't work fully in the standalone player.&lt;br /&gt;
* Low FPS. Can seemingly be fixed by changing &amp;quot;Throttle when not active&amp;quot;. Hardware acceleration can be added by editing a text file, but it results in oddities in the tic tac toe world (http://www.it-quadrat.de/ttt/ttt3d/ttt.aer)&lt;br /&gt;
* Cannot point plugin directly at an &amp;lt;code&amp;gt;.aer&amp;lt;/code&amp;gt; file, an &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag must be used. (This is an original Adobe Atmosphere limitation)&lt;br /&gt;
* Some worlds automatically close chat. Some other worlds put useful information in the chat. The chat open/closed preference is saved, so worlds with chat should probably have some code to open chat embedded.&lt;br /&gt;
* Excessive caching may be a possibility.&lt;br /&gt;
* Stairs are tricky to climb. Could be related to missing avatars? Might want to include default avatar in htdocs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Atomic 3D / Neutron Viewer ==&lt;br /&gt;
https://web.archive.org/web/19970214041929/http://www.atomic3d.com/downmain.html&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.atomic3d.com/download/bin/*&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
[https://web.archive.org/web/20001013114053/http://www2.enecho.go.jp:80/atom/3d/index.htm lost 3D model of a nuclear power plant]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== AXEL Player ==&lt;br /&gt;
&lt;br /&gt;
=== Download ===&lt;br /&gt;
Browser Plugin: https://web.archive.org/web/20070222181629/http://www.mindavenue.com:80/downloads/AXELPlayer.exe&lt;br /&gt;
&lt;br /&gt;
Standalone Player: https://web.archive.org/web/20061127002450/http://www.mindavenue.com/DB/en/download/updates/AXELStandAlonePlayer.exe&lt;br /&gt;
&lt;br /&gt;
'''Download links for all known versions:''' https://archive.org/details/mindavenue-axel-player&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://pages.infinit.net/glsmith/Arrow/arrow_main.htm&lt;br /&gt;
* https://www.drnathbrachialplexus.com/injury/anatomy.php&lt;br /&gt;
* http://kaitischler.de/AxelPlayerAcceptanceTest/&lt;br /&gt;
* http://www.muranon.com/w3d/gallery/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== BitPlayer (BitMagic) ==&lt;br /&gt;
&lt;br /&gt;
===About===&lt;br /&gt;
&lt;br /&gt;
Is a standalone player built with Flash and Shockwave, playing both contents.&lt;br /&gt;
&lt;br /&gt;
it downloaded files from the internet on a daily basis. things called BitGames or BitFlicks there was also ads.&lt;br /&gt;
&lt;br /&gt;
The file extension is .bm which just contains a .swf or .dcr&lt;br /&gt;
&lt;br /&gt;
There were around 2000's various files in its short life, we have only been able to save a little less then 500.&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20000408230648/http://bitmagic.com/&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
&lt;br /&gt;
[[bitmagic.com.au, bitmagic.org, content.ao.bitmagic.com, download.ao.bitmagic.com, download.us.bitmagic.com, www.bitmagic.com]]&lt;br /&gt;
&lt;br /&gt;
(most of these you might have to search for bitmagic)&lt;br /&gt;
[[https://www.netkwesties.nl/documenten/Michiel%20Frackers%20interview.pdf Michiel Frackers Interview - Co-founder]]&lt;br /&gt;
[[https://fvjole.home.xs4all.nl/bio.html Co-founder flash website]]&lt;br /&gt;
[[http://vanderwaa.com/about/ animators website]]&lt;br /&gt;
[[https://retro.nrc.nl/W2/Lab/Profiel/Netherlands/young.html more info]]&lt;br /&gt;
[[https://www.linkedin.com/authwall?trk=gf&amp;amp;trkInfo=AQEMBt8J4bv7BAAAAXXd-4n4AWm4HP_cwDwAZu-0yxBxcj12HK5hG7ol6-F6BE_KuVuR3-8XFx0X7h5p0bZPj6EbGu1-8A1PescSAdWKjcI1Dpe-z4Y83eRl_Wyzr-_UfvX-VmE=&amp;amp;originalReferer=https://www.google.com/&amp;amp;sessionRedirect=https%3A%2F%2Fca.linkedin.com%2Fin%2Fvadim-kapridov-42184925 linkedin profile]]&lt;br /&gt;
[[http://rohypnol.nl/boek-van-frackers-bitmagic-beschadigend/#more-2727 about book by cofounder]]&lt;br /&gt;
[[https://horl.yolasite.com/bitmagic.php more info 2]]&lt;br /&gt;
[[http://www.neosoft.ru/internet/dialog3.htm#bitmagic website were player could be downloaded]]&lt;br /&gt;
[[http://ivvva.ru/america.htm blog talking about various inside happenings]]&lt;br /&gt;
&lt;br /&gt;
=== Download ===&lt;br /&gt;
&lt;br /&gt;
BitMagic should be good for the next release&lt;br /&gt;
&lt;br /&gt;
Items can not be fully curated in the Curate Tab though, items will not directly play so no screen shots etc.&lt;br /&gt;
&lt;br /&gt;
[[https://cdn.discordapp.com/attachments/516027726851735632/779800983814799421/-BitMagic_Support-.7z Current support build]]&lt;br /&gt;
[[https://discord.com/channels/432708847304704010/516027726851735632/778547303110672393 Recent Discord Post]]&lt;br /&gt;
&lt;br /&gt;
Examples are included in the download&lt;br /&gt;
&lt;br /&gt;
=== Tools ===&lt;br /&gt;
&lt;br /&gt;
* [https://github.com/Sgeo/bitmagic_converter/releases/latest bitmagic_converter] extracts the Flash or Shockwave file embedded in a BitMagic file and shows metadata such as name, creator/note, and edition (which is usually a date, presumably the date it was published)&lt;br /&gt;
* [https://github.com/Sgeo/minimagic_extractor/releases/latest minimagic_extractor] extracts BitMagic .bm files from Minimagic .exes. Minimagic was a way of packaging up a BitMagic animation as a standalone executable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Castle Game Engine Web Plugin ==&lt;br /&gt;
https://github.com/castle-engine/castle-engine/wiki/Web-Plugin&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Can't find C:\Program on PATH.&lt;br /&gt;
&lt;br /&gt;
Exception &amp;quot;Exception&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
windres failed, cannot create Windows resource&lt;br /&gt;
&lt;br /&gt;
=== Further notes ===&lt;br /&gt;
No precompiled builds are available yet. As such, you may have to download any of the following files to compile the plugin:&lt;br /&gt;
&lt;br /&gt;
Lazarus: https://sourceforge.net/projects/lazarus/files/Lazarus%20Windows%2032%20bits/ (it might be best to download the version with the highest version number)&lt;br /&gt;
&lt;br /&gt;
Free Pascal (included with Lazarus, but also linked to separately in case that helps get the plugin compiled): https://sourceforge.net/projects/freepascal/files/Win32/&lt;br /&gt;
&lt;br /&gt;
Castle Game Engine: https://github.com/castle-engine/castle-engine/releases/tag/snapshot&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Google Native Client ==&lt;br /&gt;
https://developer.chrome.com/native-client&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Google_Native_Client&lt;br /&gt;
&lt;br /&gt;
Slimjet 10, Used by oshaboy for testing: https://bluepload.unstable.life/slimjet10.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games ===&lt;br /&gt;
[https://www.crx4chrome.com/crx/39554/ Bomberclone]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;[https://mega.nz/folder/n5B2GQxZ#dACElxPS66W3ZYJRLECLHA Bastion Demo]&amp;lt;/s&amp;gt; (Some Assets lost)&lt;br /&gt;
&lt;br /&gt;
[https://supertux.datacivilization.com/ Super Tux]&lt;br /&gt;
&lt;br /&gt;
[https://doom.pdox.net/doom.html Doom]&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;quot;[6708:11872:0517/190417:ERROR:nacl_process_host.cc(215)] DuplicateHandle() failed&amp;quot; on Chromium 40&lt;br /&gt;
&lt;br /&gt;
.nexe &amp;lt;s&amp;gt;and .pexe&amp;lt;/s&amp;gt; files get downloaded by the browser, but don't start.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Slimjet 10 can't see the PNaCl compiler plugin when running through a proxy. (See chrome://components)&amp;lt;/s&amp;gt; (That was because the compiler was not in the user folder)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Grail ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Grail_(web_browser)&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://sourceforge.net/projects/grail/files/grail/0.6/grail-0.6.tgz/download&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://grail.sourceforge.net/demo/&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;TclError: Can't find a usable init.tcl in the following directories:&amp;quot; error when trying to run Grail &amp;lt;/s&amp;gt; (Solved)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;An exception occurred during applet loading : exceptions.TypeError: compile, argument 1: expected string without null bytes, string found&amp;quot; error on all official Grail demo applets, except for Clocks, Play A Sound File, Demos Similar to Common Java Demos, Show Grail's Applet Exception Handling, Calendar and A Little Joke. &amp;lt;/s&amp;gt; (That's because Grail can't decrypt gzipped http packets)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;An error occurred in a callback function : audiodev.error : no audio device&amp;quot; error if trying to play a sound in Play A Sound File. It's possible the audio files don't exist where they originally existed.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Old versions of Python and Tcl/Tk are required. These may work: &lt;br /&gt;
&lt;br /&gt;
Python 1.5.2: https://www.python.org/ftp/python/win32/py152.exe&lt;br /&gt;
&lt;br /&gt;
Tcl/Tk: ftp://ftp.ncnr.nist.gov/pub/cryst/gsas/win/tcltk80p2+.exe&lt;br /&gt;
&lt;br /&gt;
Alternatively, an all-in-one package can be used instead.&lt;br /&gt;
&lt;br /&gt;
All-in-one packages: https://cdn.discordapp.com/attachments/516027726851735632/711328321819902083/Grail.7z, https://cdn.discordapp.com/attachments/516027726851735632/711588211222118450/Grail_but_More_Portable.7z (more portable version)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== HTML+TIME / XHTML+SMIL ==&lt;br /&gt;
&lt;br /&gt;
* A proposal for Microsoft for including animation and interactivity in HTML: https://en.wikipedia.org/wiki/HTML%2BTIME&lt;br /&gt;
&lt;br /&gt;
* No independent download, added to Internet Explorer in IE 5.5 and removed in IE 9. X-UA-Compatible does not appear to work&lt;br /&gt;
&lt;br /&gt;
* DLLs from Windows XP + Internet Explorer 6 are installable: mstime.dll for time2, datime.dll for time&lt;br /&gt;
&lt;br /&gt;
* IE11 on Windows 10 with DLLs installed and registry entry seems to have issues with transparency.&lt;br /&gt;
&lt;br /&gt;
* IE6 via Utilu on Windows 10 bolds some stuff weirdly.&lt;br /&gt;
&lt;br /&gt;
* Ad demos are apparently older HTML+TIME syntax and only seem to run on IE5.5. Can datime.dll be unblocked on Win10 and syntax added to ensure its inclusion into the page? How large would a rewrite into XHTML+SMIL be? &lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* http://www.ludicrum.org/demos/&lt;br /&gt;
&lt;br /&gt;
* https://www.w3.org/AudioVideo/demos/XHTML-SMIL/Animate.htm&lt;br /&gt;
&lt;br /&gt;
* https://www.w3.org/AudioVideo/#demos&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Registry entry ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Windows Registry Editor Version 5.00&lt;br /&gt;
&lt;br /&gt;
[HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Internet Explorer\Default Behaviors]&lt;br /&gt;
&lt;br /&gt;
# C:\Program Files\Common Files\Microsoft Shared\VGX\vgx.dll&lt;br /&gt;
&amp;quot;VML&amp;quot;=&amp;quot;CLSID:10072CEC-8CC1-11D1-986E-00A0C955B42E&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# C:\Windows\system32\datime.dll&lt;br /&gt;
&amp;quot;TIME&amp;quot;=&amp;quot;CLSID:476c391c-3e0d-11d2-b948-00c04fa32195&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# C:\Windows\system32\mstime.dll&lt;br /&gt;
&amp;quot;TIME2&amp;quot;=&amp;quot;CLSID:17237A20-3ADB-48ec-B182-35291F115790&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# ???&lt;br /&gt;
&amp;quot;ANIM&amp;quot;=&amp;quot;CLSID:B1549E58-3894-11D2-BB7F-00A0C999C4C1&amp;quot;&lt;br /&gt;
&amp;quot;DA&amp;quot;=&amp;quot;CLSID:B1549E58-3894-11D2-BB7F-00A0C999C4C1&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== HotSauce ==&lt;br /&gt;
&lt;br /&gt;
Some kind of 3D viewer for .mcf files, which are things like sitemaps&lt;br /&gt;
&lt;br /&gt;
https://www.macintoshrepository.org/866-apple-s-hotsauce-technology-project-x-&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/HotSauce&lt;br /&gt;
&lt;br /&gt;
https://urbigenous.net/library/MCF/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970527121925fw_/http://www.hdcity.com/sample_index.html (requires a multitude of plugins)&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970703020221/http://mcf.research.apple.com/hs/sites.html&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/cdx/search?url=xspace.net&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%3A%5B45%5D&amp;amp;fl=original&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/cdx/search?url=mcf.research.apple.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%3A%5B45%5D&amp;amp;fl=original&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==LIVEMATH==&lt;br /&gt;
https://www.livemath.com/lmplugin/&lt;br /&gt;
&lt;br /&gt;
===Example Games/Applications===&lt;br /&gt;
&lt;br /&gt;
* https://ae.msstate.edu/vlsm/forcesys/concurrent_force_systems/livemath_examples/livemath_ex2.htm&lt;br /&gt;
* http://www.distancemath.com/preview/unit1/mvgrapher.htm&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== MDL Chime ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MDL_Chime&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: https://sites.fas.harvard.edu/~biotext/chimedemos/getplugins.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
When the plugin is installed, navigating to a page that uses the plugin immediately crashes K-Meleon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== MrSID ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MrSID&lt;br /&gt;
&lt;br /&gt;
An image compression plugin mainly used for orthophotos.&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Window on the UK, Window on the Universe (Volumes 1 &amp;amp; 2) and the plugin installer: https://archive.org/details/bnsc-wouk&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== o2c ==&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
http://www.o2c.de/en/download/o2c-download.html&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://staircon.pl/uslugiprojektowe.htm&lt;br /&gt;
* http://staircon.pl/galeria.htm&lt;br /&gt;
&lt;br /&gt;
* Package contains o2c files and installer: https://discord.com/channels/432708847304704010/516027726851735632/767757315423207484&lt;br /&gt;
* Second package with another player: https://discord.com/channels/432708847304704010/516027726851735632/768027913080930345&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Player using ocx files, but when trying run as ActiveX Control giving error &amp;quot;Registry Failed&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== O3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/O3D&lt;br /&gt;
&lt;br /&gt;
A proposal by Google for a standard 3D API for the Web. WebGL supplanted it. Google eventually wrote a WebGL version of O3D, but conversion is not automatic and the Beach demo was not converted&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
No known trustworthy downloads, although source code exists.&lt;br /&gt;
&lt;br /&gt;
https://www.zhaodll.co/n/20130417/158957.html was tested and works, but the site is sketchy.&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* https://code.google.com/archive/p/o3d/downloads&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Panda3D Plugin ==&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Panda3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: http://www.ddrose.com/~drose/plugin/install_plugin.html&lt;br /&gt;
&lt;br /&gt;
Latest runtime: https://www.panda3d.org/download/runtime-1-0-4/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
Open directory of Panda3D stuff: http://www.ddrose.com/~drose/p3d_7/&lt;br /&gt;
&lt;br /&gt;
[http://www.ddrose.com/pacbat/pacbat.html Pac-Bat] - tested and working on 2019-07-21&lt;br /&gt;
&lt;br /&gt;
[http://martinsant.net/games/dice/ Dice in a Stone Box]&lt;br /&gt;
&lt;br /&gt;
[http://a3p.sourceforge.net/play/ A3P - Acquire, Attack, Asplode, Pwn!] - tries to install Python and crashes&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Has a huge number of runtime components that are downloaded and installed on demand. They are listed here: &lt;br /&gt;
http://runtime.panda3d.org/contents.xml&lt;br /&gt;
&lt;br /&gt;
The runtime components are all available from this open directory: &lt;br /&gt;
http://runtime.panda3d.org/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Pipelight ==&lt;br /&gt;
&lt;br /&gt;
See https://bluemaxima.org/flashpoint/datahub/Linux_Support#Pipelight&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== QuickTime VR ==&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://support.apple.com/downloads/quicktime &lt;br /&gt;
&lt;br /&gt;
http://www.oldversion.com/windows/quicktime/&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://www.virtualparks.org/scenes/ZvSeIxFqURTrIKUDkLjAFyA.html&lt;br /&gt;
&lt;br /&gt;
http://www.middlestreet.org/cabinet/sebacub.htm&lt;br /&gt;
&lt;br /&gt;
http://www.rewind.ac.uk/expanded/Narrative/BFI_422%22.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Uses the Windows system directory and is not portable.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
The latest version available on apple.com requires Visual C++ 2005 Redistributable Service Pack 1 MFC.&lt;br /&gt;
&lt;br /&gt;
Both Apple Application Support and QuickTime are required. Registry entries point to their locations.&lt;br /&gt;
&lt;br /&gt;
Registry files: [https://cdn.discordapp.com/attachments/516027726851735632/708149898729488414/apple.reg apple.reg] [https://cdn.discordapp.com/attachments/516027726851735632/708149900696617070/quicktime.reg quicktime.reg]&lt;br /&gt;
&lt;br /&gt;
Not all data in quicktime.reg is likely needed.&lt;br /&gt;
&lt;br /&gt;
In Flashpoint, Basilisk is currently configured to disable QuickTime by default to avoid conflicts.&lt;br /&gt;
&lt;br /&gt;
Some of the npqtplugin.dll files may interfere with other video/audio plugins or built-in behavior. It may make sense to have the QuickTime plugin available only when viewing a QuickTime curation. Basilisk's built-in MIME type configuration dialog can also be used to choose what plugins are used for different types of content.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rebol ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Rebol&lt;br /&gt;
&lt;br /&gt;
Plugin for a cross-platform programming language. Unfortunately the plugin only works in Internet Explorer.&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.com/plugin/rebolb6.cab&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.net/plugin/demos/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Sense8 WorldUp ==&lt;br /&gt;
Player http://www.terasoft.com/about/products.html&lt;br /&gt;
&lt;br /&gt;
Example http://www.cityarts.com/metaverse/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tulip 3D ==&lt;br /&gt;
&lt;br /&gt;
http://web.archive.org/web/20021002220716/http://www.exstream.to/&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20020928152956/http://www.tulip-software.org/&lt;br /&gt;
&lt;br /&gt;
(Note: It's unclear whether these two links reference the same plugin or two different plugins with Tulip in the name) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== X3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/X3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some X3D players: https://www.web3d.org/x3d/content/examples/X3dResources.html&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
''Examples: Scene Archives for X3D'': https://www.web3d.org/x3d/content/examples/X3dResources.html#Examples&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 loads indefinitely under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== XVR ==&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&lt;br /&gt;
Could potentially be considered just another ActiveX control?&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/teaching/VE/Slides/2006-2007/week07/week07-xvr-framework.pdf&lt;br /&gt;
&lt;br /&gt;
* https://github.com/Gabryxx7/TheTower&lt;br /&gt;
&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
&lt;br /&gt;
* https://web.archive.org/web/20160513043225/http://client.vrmedia.it/XVRPlayer.cab&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/personalprojects.htm&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/publicprojects.htm &lt;br /&gt;
&lt;br /&gt;
* http://www.vrmedia.eu/demos/&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
The sample at https://web.archive.org/web/20051223071519/http://www.pureform.org/virtualGallery.htm (linked from personal projects) reportedly has Flash &amp;lt;-&amp;gt; XVR interaction. This might not be supportable in Flashpoint unless Flash can be added to Flashpoint Secure Player or an NPAPI version of XVR is found.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Technologies Already Included =&lt;br /&gt;
&lt;br /&gt;
== Added in Flashpoint 8.1 ==&lt;br /&gt;
&lt;br /&gt;
=== Pulse3D ===&lt;br /&gt;
&lt;br /&gt;
https://www.sandyressler.com/about/library/weekly/aa122000a.htm &lt;br /&gt;
&lt;br /&gt;
https://lostmediawiki.com/Pulse_3D_(lost_3D_web_plugin_content;_1999-2001)&lt;br /&gt;
&lt;br /&gt;
Pulse3D was previously called &amp;quot;Platinum VRML.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
https://web.archive.org/web/*/http://www.pulse3d.com:80/players/english/PulsePlayerNsWin.exe &lt;br /&gt;
&lt;br /&gt;
Available from &amp;lt;code&amp;gt;MICD2001_11_NR2.iso&amp;lt;/code&amp;gt; here: http://archive.org/details/MICD200111/ &lt;br /&gt;
&lt;br /&gt;
https://bluepload.unstable.life/p3d.zip&lt;br /&gt;
&lt;br /&gt;
Installer: https://cdn.discordapp.com/attachments/516027726851735632/705092816220717086/PulseStuff.zip&lt;br /&gt;
&lt;br /&gt;
Netscape version: https://cdn.discordapp.com/attachments/516027726851735632/705175471926673468/PulseNetscape.zip&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
http://www.learningfriends.com/download.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20030705212152/http://www.digitalproducer.com/pages/protozoa.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20040204091717/http://launch.pulse3d.com/harvard/index.htm &lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/Pulse3DPWSPWCPW3Files&lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/www_02_2002 &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulse3d.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulse3d.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulsenetwork.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulsenetwork.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.dotcomix.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original dotcomix.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.muppetworld.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original muppetworld.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=barbie.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original barbie.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=nutrisystem.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original Nutrisystem.com CDX search]&lt;br /&gt;
&lt;br /&gt;
==== Notes ====&lt;br /&gt;
Browser plugins (at least the NPAPI one, didn't check ActiveX) seem to look for Pulse by using ShGetFolderPathA to find CSIDL_FLAG_CREATE | CSIDL_PROGRAM_FILES if that function exists (and if not, looking at a Registry entry).&lt;br /&gt;
&lt;br /&gt;
Some files seem to need a command sent to the plugin (for example, Fozzie needs &amp;quot;play obj=Dummy01 pkg=assets/fozzie/Package2.pws transition=0.30 heading=yes behave=joke&amp;quot;). The NPAPI version of the plugin looks like it relies on LiveConnect, which might not be supported in Basilisk.&lt;br /&gt;
&lt;br /&gt;
== Added in Flashpoint 8.2 ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VRML ===&lt;br /&gt;
https://en.wikipedia.org/wiki/VRML&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
A list of some VRML players: https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: https://cosmo-player.en.softonic.com/download&lt;br /&gt;
&lt;br /&gt;
OpenVRML: https://sourceforge.net/projects/openvrml/files/&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
'''*'''; Also contains links to other places containing VRML content.&lt;br /&gt;
&lt;br /&gt;
Andrew's VRML Games and Puzzles: http://www.soc.napier.ac.uk/~andrew/vrml/&lt;br /&gt;
&lt;br /&gt;
VRML GAME'''*''': http://web.archive.org/web/20191016182344/http://www.ceres.dti.ne.jp/~kekenken/main/3d/game/game.htm&lt;br /&gt;
&lt;br /&gt;
Web3D Amusements'''*''' (The English version of VRML GAME. It has VRML programs not in the other version, which is in Japanese): http://web.archive.org/web/20191017225236/http://www.ceres.dti.ne.jp/~kekenken/main/index.html&lt;br /&gt;
&lt;br /&gt;
A Little Bit About Me: http://members.bex.net/jtcullen515/AboutMe.htm&lt;br /&gt;
&lt;br /&gt;
VRML resources for the 3E15 lecture - 14 October 1998'''*''': http://www2.cmp.uea.ac.uk/~jrk/wwwvrml.dir/public-vrml/VRMLLECTURE/&lt;br /&gt;
&lt;br /&gt;
vrml.sgi.com: http://web.archive.org/web/19980113075629/http://vrml.sgi.com/intro.html&lt;br /&gt;
&lt;br /&gt;
A list of chat worlds and games at VR Internal (on the left sidebar): https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
''Internet Archive Search: subject:&amp;quot;VRML&amp;quot;'': https://archive.org/search.php?query=subject%3A%22VRML%22&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .ac.uk addresses'''*''': https://www.google.com/search?q=VRML+site%3Aac.uk&lt;br /&gt;
&lt;br /&gt;
Floops episodes 7, 10, 24, 28, 29, 31, 36, 38 and 46 from Floops' Greatest Hits, a CD-ROM published in 1997 by Silicon Graphics: https://github.com/Sgeo/floopsArchive/tree/master/floops&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to altervista.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Aaltervista.org&lt;br /&gt;
&lt;br /&gt;
The Haunted House (created by Nekochan member nongrato): http://web.archive.org/web/20190704003702/http://sgizone.co.nf/haunted/&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to VRML archives'''*''': https://www.google.com/search?q=VRML+archive&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to gainos.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Ahttps%3A%2F%2Fgainos.org&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .edu addresses'''*''': https://www.google.com/search?q=VRML+site:edu&lt;br /&gt;
&lt;br /&gt;
Lots and Lots of VRML 1: https://bluepload.unstable.life/lotsandlotsofvrml1.7z&lt;br /&gt;
&lt;br /&gt;
All VRML worlds from Archive Team's Geocities scrape (1,985 .wrl files total) https://flashfreeze.submissions.unstable.life/geocities.7z&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
Flux Player 2.1 is stuck loading under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
Too many players with variations: Which ones should get included?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;Live3D: Crashes on page navigation&amp;lt;/del&amp;gt; resolvable by using in Netscape 4&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: Struggles with large worlds. Direct3D renderer (the default) seems to cause dropped polygons (in Mod Gun and Beat Monk Bash at least) and drifting cameras (in Mod Dance Party) and wrongly rendering textures (in Dilbert animation I Think Therefore I Am). Have been unable to get software renderer to work. OpenGL renderer (HKEY_CURRENT_USER\Software\CosmoSoftware\CosmoPlayer\2.1.1\renderer = OPENGL) seems to work fine on one system, needs testing before any decision to hardcode.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: If a world has sounds but a sound has not played yet, low FPS. This seems to occur in a full install too.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: Some worlds rely on RealPlayer G2. Include in Blaxxun config? Example world: http://www.e-spaces.com/portfolio/ssg/vrml/main.wrl&lt;br /&gt;
&lt;br /&gt;
=== Tcl Plugin ===&lt;br /&gt;
https://people.apache.org/~jim/NewArchitect/webtech/1997/12/junk/index.html&lt;br /&gt;
&lt;br /&gt;
[http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.467.7944 academic paper] &lt;br /&gt;
&lt;br /&gt;
[https://www.slideshare.net/nyaocat/tcltk-12234163 Japanese presentation]&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
http://www.tcl.tk/software/plugin/download.html &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/tree?ci=tip &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/raw/installers/msi/Tclplugin-4.0.msi?name=5daace0ca3aa9cf7b3a52fde29d5b18923c46e3d&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
See https://bluepload.unstable.life/tcl-info.txt for many examples.&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
The Tcl plugin may not load unless these conditions are met:&lt;br /&gt;
# The page with the Tcl embed has to be the first page loaded by the browser (not counting about:home).&lt;br /&gt;
# The page must be allowed to complete loading without scrolling the page or moving the mouse over the embed area.&lt;br /&gt;
Tested in latest K-Meleon (non-Goanna) version on 2019-08-17.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Burster ===&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
https://web.archive.org/web/20150209071910/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=38&amp;amp;Itemid=18 &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20160421163457/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=2&amp;amp;Itemid=18&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
http://3d8bits.orgfree.com/pong/pong.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20111208123049/http://deadcyborg.com/index.html&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/*/http://geta3d.com*&lt;/div&gt;</summary>
		<author><name>Cezarr</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=3801</id>
		<title>Technologies to Add</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=3801"/>
		<updated>2020-11-23T12:52:42Z</updated>

		<summary type="html">&lt;p&gt;Cezarr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of web game technologies that we hope to support in the future. If you'd like to help us add one of these technologies to Flashpoint, please join the #development-chat channel in our Discord.  &lt;br /&gt;
&lt;br /&gt;
''Please add new technologies in alphanumeric order.''&lt;br /&gt;
&lt;br /&gt;
Here are some places to find more technologies to add to Flashpoint:&lt;br /&gt;
&lt;br /&gt;
[https://web.archive.org/web/20200702/http://plugindoc.mozdev.org/windows-all.html mozdev.org - Windows PluginDoc]&lt;br /&gt;
&lt;br /&gt;
[https://gist.github.com/afiestas/135cc16b2ec7a6cca4a7185b3bb38e2d GitHub Gist - a list of over 10,000 plugins]&lt;br /&gt;
&lt;br /&gt;
[http://kmext.sourceforge.net/mplug.htm K-Meleon Extensions Central]&lt;br /&gt;
&lt;br /&gt;
[http://omolini.steptail.com/mirror/win95/win95-dec96-1/plugins.html Windows95.com - Web Browser Plugins]&lt;br /&gt;
&lt;br /&gt;
== Adobe Atmosphere ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Adobe_Atmosphere&lt;br /&gt;
&lt;br /&gt;
[[https://discord.com/channels/432708847304704010/516027726851735632/779035668205928458 Logo Discussion]]&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Latest plugin: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/2.x/AtmospherePlayer216.exe&lt;br /&gt;
&lt;br /&gt;
Standalone version: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/sa_player/atmosphere_saplayer.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* http://www.1ec5.org/3d/worlds.html&lt;br /&gt;
* http://www.1ec5.org/3d/mingerworld/&lt;br /&gt;
* http://www.wedding2004.net/photography/&lt;br /&gt;
* http://amasci.com/atmos.html&lt;br /&gt;
* http://www.trucker2000.net/directory.html&lt;br /&gt;
* http://www.it-quadrat.de/atmosphere/&lt;br /&gt;
* https://web.archive.org/web/*/http://www.canoma.com/*&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;The Javascript used by Galleries doesn't seem to work in newer IE. Curation guide might need to specify replacing the gallery's Javascript with code to create the &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag. This appears to because of a use of VBScript. VBScript can be reenabled via registry, or it might be cleaner to replace the JS.&amp;lt;/del&amp;gt; VBScript and galleries work fine as-is in Flashpoint Secure Player.&lt;br /&gt;
* Some older Atmosphere worlds don't work in the plugin. Newer worlds (including galleries) won't work fully in the standalone player.&lt;br /&gt;
* Low FPS. Can seemingly be fixed by changing &amp;quot;Throttle when not active&amp;quot;. Hardware acceleration can be added by editing a text file, but it results in oddities in the tic tac toe world (http://www.it-quadrat.de/ttt/ttt3d/ttt.aer)&lt;br /&gt;
* Cannot point plugin directly at an &amp;lt;code&amp;gt;.aer&amp;lt;/code&amp;gt; file, an &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag must be used. (This is an original Adobe Atmosphere limitation)&lt;br /&gt;
* Some worlds automatically close chat. Some other worlds put useful information in the chat. The chat open/closed preference is saved, so worlds with chat should probably have some code to open chat embedded.&lt;br /&gt;
* Excessive caching may be a possibility.&lt;br /&gt;
* Stairs are tricky to climb. Could be related to missing avatars? Might want to include default avatar in htdocs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Atomic 3D / Neutron Viewer ==&lt;br /&gt;
https://web.archive.org/web/19970214041929/http://www.atomic3d.com/downmain.html&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.atomic3d.com/download/bin/*&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
[https://web.archive.org/web/20001013114053/http://www2.enecho.go.jp:80/atom/3d/index.htm lost 3D model of a nuclear power plant]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== AXEL Player ==&lt;br /&gt;
&lt;br /&gt;
=== Download ===&lt;br /&gt;
Browser Plugin: https://web.archive.org/web/20070222181629/http://www.mindavenue.com:80/downloads/AXELPlayer.exe&lt;br /&gt;
&lt;br /&gt;
Standalone Player: https://web.archive.org/web/20061127002450/http://www.mindavenue.com/DB/en/download/updates/AXELStandAlonePlayer.exe&lt;br /&gt;
&lt;br /&gt;
'''Download links for all known versions:''' https://archive.org/details/mindavenue-axel-player&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://pages.infinit.net/glsmith/Arrow/arrow_main.htm&lt;br /&gt;
* https://www.drnathbrachialplexus.com/injury/anatomy.php&lt;br /&gt;
* http://kaitischler.de/AxelPlayerAcceptanceTest/&lt;br /&gt;
* http://www.muranon.com/w3d/gallery/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== BitPlayer (BitMagic) ==&lt;br /&gt;
&lt;br /&gt;
===About===&lt;br /&gt;
&lt;br /&gt;
Is a standalone player built with Flash and Shockwave, playing both contents.&lt;br /&gt;
&lt;br /&gt;
it downloaded files from the internet on a daily basis. things called BitGames or BitFlicks there was also ads.&lt;br /&gt;
&lt;br /&gt;
The file extension is .bm which just contains a .swf or .dcr&lt;br /&gt;
&lt;br /&gt;
There were around 2000's various files in its short life, we have only been able to save a little less then 500.&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20000408230648/http://bitmagic.com/&lt;br /&gt;
&lt;br /&gt;
=== History ===&lt;br /&gt;
&lt;br /&gt;
[[bitmagic.com.au, bitmagic.org, content.ao.bitmagic.com, download.ao.bitmagic.com, download.us.bitmagic.com, www.bitmagic.com]]&lt;br /&gt;
&lt;br /&gt;
(most of these you might have to search for bitmagic)&lt;br /&gt;
[[https://www.netkwesties.nl/documenten/Michiel%20Frackers%20interview.pdf Michiel Frackers Interview - Co-founder]]&lt;br /&gt;
[[https://fvjole.home.xs4all.nl/bio.html Co-founder flash website]]&lt;br /&gt;
[[http://vanderwaa.com/about/ animators website]]&lt;br /&gt;
[[https://retro.nrc.nl/W2/Lab/Profiel/Netherlands/young.html more info]]&lt;br /&gt;
[[https://www.linkedin.com/authwall?trk=gf&amp;amp;trkInfo=AQEMBt8J4bv7BAAAAXXd-4n4AWm4HP_cwDwAZu-0yxBxcj12HK5hG7ol6-F6BE_KuVuR3-8XFx0X7h5p0bZPj6EbGu1-8A1PescSAdWKjcI1Dpe-z4Y83eRl_Wyzr-_UfvX-VmE=&amp;amp;originalReferer=https://www.google.com/&amp;amp;sessionRedirect=https%3A%2F%2Fca.linkedin.com%2Fin%2Fvadim-kapridov-42184925 linkedin profile]]&lt;br /&gt;
[[http://rohypnol.nl/boek-van-frackers-bitmagic-beschadigend/#more-2727 about book by cofounder]]&lt;br /&gt;
[[https://horl.yolasite.com/bitmagic.php more info 2]]&lt;br /&gt;
[[http://www.neosoft.ru/internet/dialog3.htm#bitmagic website were player could be downloaded]]&lt;br /&gt;
[[http://ivvva.ru/america.htm blog talking about various inside happenings]]&lt;br /&gt;
&lt;br /&gt;
=== Download ===&lt;br /&gt;
&lt;br /&gt;
BitMagic should be good for the next release&lt;br /&gt;
&lt;br /&gt;
Items can not be fully curated in the Curate Tab though, items will not directly play so no screen shots etc.&lt;br /&gt;
&lt;br /&gt;
[[https://cdn.discordapp.com/attachments/516027726851735632/779800983814799421/-BitMagic_Support-.7z Current support build]]&lt;br /&gt;
[[https://discord.com/channels/432708847304704010/516027726851735632/778547303110672393 Recent Discord Post]]&lt;br /&gt;
&lt;br /&gt;
Examples are included in the download&lt;br /&gt;
&lt;br /&gt;
=== Tools ===&lt;br /&gt;
&lt;br /&gt;
* [https://github.com/Sgeo/bitmagic_converter/releases/latest bitmagic_converter] extracts the Flash or Shockwave file embedded in a BitMagic file and shows metadata such as name, creator/note, and edition (which is usually a date, presumably the date it was published)&lt;br /&gt;
* [https://github.com/Sgeo/minimagic_extractor/releases/latest minimagic_extractor] extracts BitMagic .bm files from Minimagic .exes. Minimagic was a way of packaging up a BitMagic animation as a standalone executable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Castle Game Engine Web Plugin ==&lt;br /&gt;
https://github.com/castle-engine/castle-engine/wiki/Web-Plugin&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Can't find C:\Program on PATH.&lt;br /&gt;
&lt;br /&gt;
Exception &amp;quot;Exception&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
windres failed, cannot create Windows resource&lt;br /&gt;
&lt;br /&gt;
=== Further notes ===&lt;br /&gt;
No precompiled builds are available yet. As such, you may have to download any of the following files to compile the plugin:&lt;br /&gt;
&lt;br /&gt;
Lazarus: https://sourceforge.net/projects/lazarus/files/Lazarus%20Windows%2032%20bits/ (it might be best to download the version with the highest version number)&lt;br /&gt;
&lt;br /&gt;
Free Pascal (included with Lazarus, but also linked to separately in case that helps get the plugin compiled): https://sourceforge.net/projects/freepascal/files/Win32/&lt;br /&gt;
&lt;br /&gt;
Castle Game Engine: https://github.com/castle-engine/castle-engine/releases/tag/snapshot&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Google Native Client ==&lt;br /&gt;
https://developer.chrome.com/native-client&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Google_Native_Client&lt;br /&gt;
&lt;br /&gt;
Slimjet 10, Used by oshaboy for testing: https://bluepload.unstable.life/slimjet10.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games ===&lt;br /&gt;
[https://www.crx4chrome.com/crx/39554/ Bomberclone]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;[https://mega.nz/folder/n5B2GQxZ#dACElxPS66W3ZYJRLECLHA Bastion Demo]&amp;lt;/s&amp;gt; (Some Assets lost)&lt;br /&gt;
&lt;br /&gt;
[https://supertux.datacivilization.com/ Super Tux]&lt;br /&gt;
&lt;br /&gt;
[https://doom.pdox.net/doom.html Doom]&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;quot;[6708:11872:0517/190417:ERROR:nacl_process_host.cc(215)] DuplicateHandle() failed&amp;quot; on Chromium 40&lt;br /&gt;
&lt;br /&gt;
.nexe &amp;lt;s&amp;gt;and .pexe&amp;lt;/s&amp;gt; files get downloaded by the browser, but don't start.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Slimjet 10 can't see the PNaCl compiler plugin when running through a proxy. (See chrome://components)&amp;lt;/s&amp;gt; (That was because the compiler was not in the user folder)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Grail ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Grail_(web_browser)&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://sourceforge.net/projects/grail/files/grail/0.6/grail-0.6.tgz/download&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://grail.sourceforge.net/demo/&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;TclError: Can't find a usable init.tcl in the following directories:&amp;quot; error when trying to run Grail &amp;lt;/s&amp;gt; (Solved)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;An exception occurred during applet loading : exceptions.TypeError: compile, argument 1: expected string without null bytes, string found&amp;quot; error on all official Grail demo applets, except for Clocks, Play A Sound File, Demos Similar to Common Java Demos, Show Grail's Applet Exception Handling, Calendar and A Little Joke. &amp;lt;/s&amp;gt; (That's because Grail can't decrypt gzipped http packets)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;An error occurred in a callback function : audiodev.error : no audio device&amp;quot; error if trying to play a sound in Play A Sound File. It's possible the audio files don't exist where they originally existed.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Old versions of Python and Tcl/Tk are required. These may work: &lt;br /&gt;
&lt;br /&gt;
Python 1.5.2: https://www.python.org/ftp/python/win32/py152.exe&lt;br /&gt;
&lt;br /&gt;
Tcl/Tk: ftp://ftp.ncnr.nist.gov/pub/cryst/gsas/win/tcltk80p2+.exe&lt;br /&gt;
&lt;br /&gt;
Alternatively, an all-in-one package can be used instead.&lt;br /&gt;
&lt;br /&gt;
All-in-one packages: https://cdn.discordapp.com/attachments/516027726851735632/711328321819902083/Grail.7z, https://cdn.discordapp.com/attachments/516027726851735632/711588211222118450/Grail_but_More_Portable.7z (more portable version)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== HTML+TIME / XHTML+SMIL ==&lt;br /&gt;
&lt;br /&gt;
* A proposal for Microsoft for including animation and interactivity in HTML: https://en.wikipedia.org/wiki/HTML%2BTIME&lt;br /&gt;
&lt;br /&gt;
* No independent download, added to Internet Explorer in IE 5.5 and removed in IE 9. X-UA-Compatible does not appear to work&lt;br /&gt;
&lt;br /&gt;
* DLLs from Windows XP + Internet Explorer 6 are installable: mstime.dll for time2, datime.dll for time&lt;br /&gt;
&lt;br /&gt;
* IE11 on Windows 10 with DLLs installed and registry entry seems to have issues with transparency.&lt;br /&gt;
&lt;br /&gt;
* IE6 via Utilu on Windows 10 bolds some stuff weirdly.&lt;br /&gt;
&lt;br /&gt;
* Ad demos are apparently older HTML+TIME syntax and only seem to run on IE5.5. Can datime.dll be unblocked on Win10 and syntax added to ensure its inclusion into the page? How large would a rewrite into XHTML+SMIL be? &lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* http://www.ludicrum.org/demos/&lt;br /&gt;
&lt;br /&gt;
* https://www.w3.org/AudioVideo/demos/XHTML-SMIL/Animate.htm&lt;br /&gt;
&lt;br /&gt;
* https://www.w3.org/AudioVideo/#demos&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Registry entry ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Windows Registry Editor Version 5.00&lt;br /&gt;
&lt;br /&gt;
[HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Internet Explorer\Default Behaviors]&lt;br /&gt;
&lt;br /&gt;
# C:\Program Files\Common Files\Microsoft Shared\VGX\vgx.dll&lt;br /&gt;
&amp;quot;VML&amp;quot;=&amp;quot;CLSID:10072CEC-8CC1-11D1-986E-00A0C955B42E&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# C:\Windows\system32\datime.dll&lt;br /&gt;
&amp;quot;TIME&amp;quot;=&amp;quot;CLSID:476c391c-3e0d-11d2-b948-00c04fa32195&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# C:\Windows\system32\mstime.dll&lt;br /&gt;
&amp;quot;TIME2&amp;quot;=&amp;quot;CLSID:17237A20-3ADB-48ec-B182-35291F115790&amp;quot;&lt;br /&gt;
&lt;br /&gt;
# ???&lt;br /&gt;
&amp;quot;ANIM&amp;quot;=&amp;quot;CLSID:B1549E58-3894-11D2-BB7F-00A0C999C4C1&amp;quot;&lt;br /&gt;
&amp;quot;DA&amp;quot;=&amp;quot;CLSID:B1549E58-3894-11D2-BB7F-00A0C999C4C1&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== HotSauce ==&lt;br /&gt;
&lt;br /&gt;
Some kind of 3D viewer for .mcf files, which are things like sitemaps&lt;br /&gt;
&lt;br /&gt;
https://www.macintoshrepository.org/866-apple-s-hotsauce-technology-project-x-&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/HotSauce&lt;br /&gt;
&lt;br /&gt;
https://urbigenous.net/library/MCF/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970527121925fw_/http://www.hdcity.com/sample_index.html (requires a multitude of plugins)&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970703020221/http://mcf.research.apple.com/hs/sites.html&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/cdx/search?url=xspace.net&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%3A%5B45%5D&amp;amp;fl=original&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/cdx/search?url=mcf.research.apple.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%3A%5B45%5D&amp;amp;fl=original&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==LIVEMATH==&lt;br /&gt;
https://www.livemath.com/lmplugin/&lt;br /&gt;
&lt;br /&gt;
===Example Games/Applications===&lt;br /&gt;
&lt;br /&gt;
* https://ae.msstate.edu/vlsm/forcesys/concurrent_force_systems/livemath_examples/livemath_ex2.htm&lt;br /&gt;
* http://www.distancemath.com/preview/unit1/mvgrapher.htm&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== MDL Chime ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MDL_Chime&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: https://sites.fas.harvard.edu/~biotext/chimedemos/getplugins.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
When the plugin is installed, navigating to a page that uses the plugin immediately crashes K-Meleon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== MrSID ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MrSID&lt;br /&gt;
&lt;br /&gt;
An image compression plugin mainly used for orthophotos.&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Window on the UK, Window on the Universe (Volumes 1 &amp;amp; 2) and the plugin installer: https://archive.org/details/bnsc-wouk&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== o2c ==&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
http://www.o2c.de/en/download/o2c-download.html&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://staircon.pl/uslugiprojektowe.htm&lt;br /&gt;
* http://staircon.pl/galeria.htm&lt;br /&gt;
&lt;br /&gt;
* Package contains o2c files and installer: https://discord.com/channels/432708847304704010/516027726851735632/767757315423207484&lt;br /&gt;
* Second package with another player: https://discord.com/channels/432708847304704010/516027726851735632/768027913080930345&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Player using ocx files, but when trying run as ActiveX Control giving error &amp;quot;Registry Failed&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== O3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/O3D&lt;br /&gt;
&lt;br /&gt;
A proposal by Google for a standard 3D API for the Web. WebGL supplanted it. Google eventually wrote a WebGL version of O3D, but conversion is not automatic and the Beach demo was not converted&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
No known trustworthy downloads, although source code exists.&lt;br /&gt;
&lt;br /&gt;
https://www.zhaodll.co/n/20130417/158957.html was tested and works, but the site is sketchy.&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* https://code.google.com/archive/p/o3d/downloads&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Panda3D Plugin ==&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Panda3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: http://www.ddrose.com/~drose/plugin/install_plugin.html&lt;br /&gt;
&lt;br /&gt;
Latest runtime: https://www.panda3d.org/download/runtime-1-0-4/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
Open directory of Panda3D stuff: http://www.ddrose.com/~drose/p3d_7/&lt;br /&gt;
&lt;br /&gt;
[http://www.ddrose.com/pacbat/pacbat.html Pac-Bat] - tested and working on 2019-07-21&lt;br /&gt;
&lt;br /&gt;
[http://martinsant.net/games/dice/ Dice in a Stone Box]&lt;br /&gt;
&lt;br /&gt;
[http://a3p.sourceforge.net/play/ A3P - Acquire, Attack, Asplode, Pwn!] - tries to install Python and crashes&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Has a huge number of runtime components that are downloaded and installed on demand. They are listed here: &lt;br /&gt;
http://runtime.panda3d.org/contents.xml&lt;br /&gt;
&lt;br /&gt;
The runtime components are all available from this open directory: &lt;br /&gt;
http://runtime.panda3d.org/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Pipelight ==&lt;br /&gt;
&lt;br /&gt;
See https://bluemaxima.org/flashpoint/datahub/Linux_Support#Pipelight&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== QuickTime VR ==&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://support.apple.com/downloads/quicktime &lt;br /&gt;
&lt;br /&gt;
http://www.oldversion.com/windows/quicktime/&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://www.virtualparks.org/scenes/ZvSeIxFqURTrIKUDkLjAFyA.html&lt;br /&gt;
&lt;br /&gt;
http://www.middlestreet.org/cabinet/sebacub.htm&lt;br /&gt;
&lt;br /&gt;
http://www.rewind.ac.uk/expanded/Narrative/BFI_422%22.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Uses the Windows system directory and is not portable.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
The latest version available on apple.com requires Visual C++ 2005 Redistributable Service Pack 1 MFC.&lt;br /&gt;
&lt;br /&gt;
Both Apple Application Support and QuickTime are required. Registry entries point to their locations.&lt;br /&gt;
&lt;br /&gt;
Registry files: [https://cdn.discordapp.com/attachments/516027726851735632/708149898729488414/apple.reg apple.reg] [https://cdn.discordapp.com/attachments/516027726851735632/708149900696617070/quicktime.reg quicktime.reg]&lt;br /&gt;
&lt;br /&gt;
Not all data in quicktime.reg is likely needed.&lt;br /&gt;
&lt;br /&gt;
In Flashpoint, Basilisk is currently configured to disable QuickTime by default to avoid conflicts.&lt;br /&gt;
&lt;br /&gt;
Some of the npqtplugin.dll files may interfere with other video/audio plugins or built-in behavior. It may make sense to have the QuickTime plugin available only when viewing a QuickTime curation. Basilisk's built-in MIME type configuration dialog can also be used to choose what plugins are used for different types of content.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rebol ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Rebol&lt;br /&gt;
&lt;br /&gt;
Plugin for a cross-platform programming language. Unfortunately the plugin only works in Internet Explorer.&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.com/plugin/rebolb6.cab&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.net/plugin/demos/&lt;br /&gt;
&lt;br /&gt;
== Sense8 WorldUp ==&lt;br /&gt;
Player http://www.terasoft.com/about/products.html&lt;br /&gt;
&lt;br /&gt;
Example http://www.cityarts.com/metaverse/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tulip 3D ==&lt;br /&gt;
&lt;br /&gt;
http://web.archive.org/web/20021002220716/http://www.exstream.to/&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20020928152956/http://www.tulip-software.org/&lt;br /&gt;
&lt;br /&gt;
(Note: It's unclear whether these two links reference the same plugin or two different plugins with Tulip in the name) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== X3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/X3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some X3D players: https://www.web3d.org/x3d/content/examples/X3dResources.html&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
''Examples: Scene Archives for X3D'': https://www.web3d.org/x3d/content/examples/X3dResources.html#Examples&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 loads indefinitely under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== XVR ==&lt;br /&gt;
&lt;br /&gt;
=== Information ===&lt;br /&gt;
&lt;br /&gt;
Could potentially be considered just another ActiveX control?&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/teaching/VE/Slides/2006-2007/week07/week07-xvr-framework.pdf&lt;br /&gt;
&lt;br /&gt;
* https://github.com/Gabryxx7/TheTower&lt;br /&gt;
&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
&lt;br /&gt;
* https://web.archive.org/web/20160513043225/http://client.vrmedia.it/XVRPlayer.cab&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/personalprojects.htm&lt;br /&gt;
&lt;br /&gt;
* http://www0.cs.ucl.ac.uk/staff/F.Tecchia/XVR/publicprojects.htm &lt;br /&gt;
&lt;br /&gt;
* http://www.vrmedia.eu/demos/&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
The sample at https://web.archive.org/web/20051223071519/http://www.pureform.org/virtualGallery.htm (linked from personal projects) reportedly has Flash &amp;lt;-&amp;gt; XVR interaction. This might not be supportable in Flashpoint unless Flash can be added to Flashpoint Secure Player or an NPAPI version of XVR is found.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Technologies Already Included =&lt;br /&gt;
&lt;br /&gt;
== Added in Flashpoint 8.1 ==&lt;br /&gt;
&lt;br /&gt;
=== Pulse3D ===&lt;br /&gt;
&lt;br /&gt;
https://www.sandyressler.com/about/library/weekly/aa122000a.htm &lt;br /&gt;
&lt;br /&gt;
https://lostmediawiki.com/Pulse_3D_(lost_3D_web_plugin_content;_1999-2001)&lt;br /&gt;
&lt;br /&gt;
Pulse3D was previously called &amp;quot;Platinum VRML.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
https://web.archive.org/web/*/http://www.pulse3d.com:80/players/english/PulsePlayerNsWin.exe &lt;br /&gt;
&lt;br /&gt;
Available from &amp;lt;code&amp;gt;MICD2001_11_NR2.iso&amp;lt;/code&amp;gt; here: http://archive.org/details/MICD200111/ &lt;br /&gt;
&lt;br /&gt;
https://bluepload.unstable.life/p3d.zip&lt;br /&gt;
&lt;br /&gt;
Installer: https://cdn.discordapp.com/attachments/516027726851735632/705092816220717086/PulseStuff.zip&lt;br /&gt;
&lt;br /&gt;
Netscape version: https://cdn.discordapp.com/attachments/516027726851735632/705175471926673468/PulseNetscape.zip&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
http://www.learningfriends.com/download.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20030705212152/http://www.digitalproducer.com/pages/protozoa.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20040204091717/http://launch.pulse3d.com/harvard/index.htm &lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/Pulse3DPWSPWCPW3Files&lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/www_02_2002 &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulse3d.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulse3d.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulsenetwork.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulsenetwork.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.dotcomix.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original dotcomix.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.muppetworld.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original muppetworld.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=barbie.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original barbie.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=nutrisystem.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original Nutrisystem.com CDX search]&lt;br /&gt;
&lt;br /&gt;
==== Notes ====&lt;br /&gt;
Browser plugins (at least the NPAPI one, didn't check ActiveX) seem to look for Pulse by using ShGetFolderPathA to find CSIDL_FLAG_CREATE | CSIDL_PROGRAM_FILES if that function exists (and if not, looking at a Registry entry).&lt;br /&gt;
&lt;br /&gt;
Some files seem to need a command sent to the plugin (for example, Fozzie needs &amp;quot;play obj=Dummy01 pkg=assets/fozzie/Package2.pws transition=0.30 heading=yes behave=joke&amp;quot;). The NPAPI version of the plugin looks like it relies on LiveConnect, which might not be supported in Basilisk.&lt;br /&gt;
&lt;br /&gt;
== Added in Flashpoint 8.2 ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== VRML ===&lt;br /&gt;
https://en.wikipedia.org/wiki/VRML&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
A list of some VRML players: https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: https://cosmo-player.en.softonic.com/download&lt;br /&gt;
&lt;br /&gt;
OpenVRML: https://sourceforge.net/projects/openvrml/files/&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
'''*'''; Also contains links to other places containing VRML content.&lt;br /&gt;
&lt;br /&gt;
Andrew's VRML Games and Puzzles: http://www.soc.napier.ac.uk/~andrew/vrml/&lt;br /&gt;
&lt;br /&gt;
VRML GAME'''*''': http://web.archive.org/web/20191016182344/http://www.ceres.dti.ne.jp/~kekenken/main/3d/game/game.htm&lt;br /&gt;
&lt;br /&gt;
Web3D Amusements'''*''' (The English version of VRML GAME. It has VRML programs not in the other version, which is in Japanese): http://web.archive.org/web/20191017225236/http://www.ceres.dti.ne.jp/~kekenken/main/index.html&lt;br /&gt;
&lt;br /&gt;
A Little Bit About Me: http://members.bex.net/jtcullen515/AboutMe.htm&lt;br /&gt;
&lt;br /&gt;
VRML resources for the 3E15 lecture - 14 October 1998'''*''': http://www2.cmp.uea.ac.uk/~jrk/wwwvrml.dir/public-vrml/VRMLLECTURE/&lt;br /&gt;
&lt;br /&gt;
vrml.sgi.com: http://web.archive.org/web/19980113075629/http://vrml.sgi.com/intro.html&lt;br /&gt;
&lt;br /&gt;
A list of chat worlds and games at VR Internal (on the left sidebar): https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
''Internet Archive Search: subject:&amp;quot;VRML&amp;quot;'': https://archive.org/search.php?query=subject%3A%22VRML%22&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .ac.uk addresses'''*''': https://www.google.com/search?q=VRML+site%3Aac.uk&lt;br /&gt;
&lt;br /&gt;
Floops episodes 7, 10, 24, 28, 29, 31, 36, 38 and 46 from Floops' Greatest Hits, a CD-ROM published in 1997 by Silicon Graphics: https://github.com/Sgeo/floopsArchive/tree/master/floops&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to altervista.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Aaltervista.org&lt;br /&gt;
&lt;br /&gt;
The Haunted House (created by Nekochan member nongrato): http://web.archive.org/web/20190704003702/http://sgizone.co.nf/haunted/&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to VRML archives'''*''': https://www.google.com/search?q=VRML+archive&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to gainos.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Ahttps%3A%2F%2Fgainos.org&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .edu addresses'''*''': https://www.google.com/search?q=VRML+site:edu&lt;br /&gt;
&lt;br /&gt;
Lots and Lots of VRML 1: https://bluepload.unstable.life/lotsandlotsofvrml1.7z&lt;br /&gt;
&lt;br /&gt;
All VRML worlds from Archive Team's Geocities scrape (1,985 .wrl files total) https://flashfreeze.submissions.unstable.life/geocities.7z&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
Flux Player 2.1 is stuck loading under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
Too many players with variations: Which ones should get included?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;Live3D: Crashes on page navigation&amp;lt;/del&amp;gt; resolvable by using in Netscape 4&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: Struggles with large worlds. Direct3D renderer (the default) seems to cause dropped polygons (in Mod Gun and Beat Monk Bash at least) and drifting cameras (in Mod Dance Party) and wrongly rendering textures (in Dilbert animation I Think Therefore I Am). Have been unable to get software renderer to work. OpenGL renderer (HKEY_CURRENT_USER\Software\CosmoSoftware\CosmoPlayer\2.1.1\renderer = OPENGL) seems to work fine on one system, needs testing before any decision to hardcode.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: If a world has sounds but a sound has not played yet, low FPS. This seems to occur in a full install too.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: Some worlds rely on RealPlayer G2. Include in Blaxxun config? Example world: http://www.e-spaces.com/portfolio/ssg/vrml/main.wrl&lt;br /&gt;
&lt;br /&gt;
=== Tcl Plugin ===&lt;br /&gt;
https://people.apache.org/~jim/NewArchitect/webtech/1997/12/junk/index.html&lt;br /&gt;
&lt;br /&gt;
[http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.467.7944 academic paper] &lt;br /&gt;
&lt;br /&gt;
[https://www.slideshare.net/nyaocat/tcltk-12234163 Japanese presentation]&lt;br /&gt;
&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
http://www.tcl.tk/software/plugin/download.html &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/tree?ci=tip &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/raw/installers/msi/Tclplugin-4.0.msi?name=5daace0ca3aa9cf7b3a52fde29d5b18923c46e3d&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
See https://bluepload.unstable.life/tcl-info.txt for many examples.&lt;br /&gt;
&lt;br /&gt;
==== Problems Encountered ====&lt;br /&gt;
The Tcl plugin may not load unless these conditions are met:&lt;br /&gt;
# The page with the Tcl embed has to be the first page loaded by the browser (not counting about:home).&lt;br /&gt;
# The page must be allowed to complete loading without scrolling the page or moving the mouse over the embed area.&lt;br /&gt;
Tested in latest K-Meleon (non-Goanna) version on 2019-08-17.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Burster ===&lt;br /&gt;
==== Download Links ====&lt;br /&gt;
https://web.archive.org/web/20150209071910/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=38&amp;amp;Itemid=18 &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20160421163457/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=2&amp;amp;Itemid=18&lt;br /&gt;
&lt;br /&gt;
==== Example Games/Applications ====&lt;br /&gt;
http://3d8bits.orgfree.com/pong/pong.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20111208123049/http://deadcyborg.com/index.html&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/*/http://geta3d.com*&lt;/div&gt;</summary>
		<author><name>Cezarr</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=VRML_Curation&amp;diff=3565</id>
		<title>VRML Curation</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=VRML_Curation&amp;diff=3565"/>
		<updated>2020-10-30T19:21:03Z</updated>

		<summary type="html">&lt;p&gt;Cezarr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This guide will show you how to curate VRML content using Flashpoint Core.&lt;br /&gt;
&lt;br /&gt;
== Before You Start ==&lt;br /&gt;
&lt;br /&gt;
This tutorial will assume you've read the standard [[Curation Tutorial]], which is highly recommended to go through. Try curating a Flash game before moving on to other platforms like VRML.&lt;br /&gt;
&lt;br /&gt;
==How to recognize a VRML application==&lt;br /&gt;
&lt;br /&gt;
* 1. VRML is usually mentioned somewhere on site (sometimes in title of a application).&lt;br /&gt;
* 2. After looking there sometimes clickling on things like links or screenshots, you will get the .wrl file.&lt;br /&gt;
&lt;br /&gt;
==How to curate a VRML application==&lt;br /&gt;
&lt;br /&gt;
Things before start:&lt;br /&gt;
* Never use MAD4FP with VRML, it will break already downloaded files!&lt;br /&gt;
* Error 304 in logs is normal.&lt;br /&gt;
* No matter the type of VRML application i.e. (model, static or animated) , which user can interact, curate it as game.&lt;br /&gt;
* Sites contains a lot of small models should be curated as miscrosite. When you doing this, add word &amp;quot;Microsite&amp;quot; after title, e. g. &amp;quot;JASON VRML Microsite&amp;quot; where &amp;quot;JASON VRML&amp;quot; is original title from site and use models titles and Alternate Title in your curation.&lt;br /&gt;
* Sometimes in .wrl file you can find informations about developer and original release date.&lt;br /&gt;
&lt;br /&gt;
There are two major versions of VRML: VRML 1.0 and VRML 2.0 aka VRML97 (this document does not discuss X3D, which can be considered version 3+ of VRML).&lt;br /&gt;
&lt;br /&gt;
VRML files are plain text or gzipped plain text. If you try to open a VRML file and it looks like gibberish, pack it to the archive by e.g. 7-zip and now click to open.&lt;br /&gt;
&lt;br /&gt;
To tell if a VRML file is 1.0 or 2.0, it's sufficient to look at the first line of the file.&lt;br /&gt;
&lt;br /&gt;
A VRML 1.0 file's first line looks like this:&lt;br /&gt;
&amp;lt;code&amp;gt;#VRML V1.0 ascii&amp;lt;/code&amp;gt;&lt;br /&gt;
Use Live3D (FPSoftware\startLive3D.bat) or CosmoPlayer (FPSoftware\startCosmo211.bat). [&amp;lt;-- I curated the MEK models without knowledge about Live3D is dedicated to VRML 1.0. I chosen Cosmo and they working perfectly in it]&lt;br /&gt;
&lt;br /&gt;
A VRML 2.0 file's first line looks like this:&lt;br /&gt;
&amp;lt;code&amp;gt;#VRML V2.0 utf8&amp;lt;/code&amp;gt;&lt;br /&gt;
Use CosmoPlayer (FPSoftware\startCosmo211.bat) or Blaxxun (FPSoftware\startBlaxxun44.bat).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Cores options for a VRML Curation shown below:&lt;br /&gt;
&lt;br /&gt;
[[File:VRMLTypes.PNG|500px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Example of a Launch Command:&lt;br /&gt;
&lt;br /&gt;
[[File:VRMLLaunch.PNG|600px|]]&lt;br /&gt;
&lt;br /&gt;
If working well in both, choose CosmoPlayer.&lt;br /&gt;
If you can't open file to get this information, run application by all three and choose best viewer based on the: application performance, comfort of playing and whether all assets (sounds and textures) are loaded.&lt;br /&gt;
&lt;br /&gt;
==Troubleshooting==&lt;br /&gt;
&lt;br /&gt;
VRML is mostly multiassets stuff from the beginning of the Internet. If some assets of application you are currently curating are lost, always check Wayback Machine. Rarely, but it happens that if you have couple of applications contains in one series, developers may used the same texture files for all. If you have missing asset in one application, but another contains file with identical name as this missing, you can copy this asset to application without it, but write about where comes this file in Notes is mandatory. After it, change Status from Playable to Hacked.&lt;br /&gt;
&lt;br /&gt;
'''Blaxxun issues'''&lt;br /&gt;
&lt;br /&gt;
- If textures of your application in Blaxxun are broken.&lt;br /&gt;
&lt;br /&gt;
[[File:Broken_textures.png|200px]]&lt;br /&gt;
&lt;br /&gt;
Left click and change High Speed to Hardware (last four options). To save this: left click -&amp;gt; Settings -&amp;gt; Preferences -&amp;gt; Direct3D -&amp;gt; Direct3D Driver -&amp;gt; Hardware -&amp;gt; OK.&lt;br /&gt;
&lt;br /&gt;
[[File:menu1.png|100px]] * [[File:menu2.png|200px]] * [[File:menu3.png|150px]]&lt;br /&gt;
&lt;br /&gt;
- If camera movement is very slow, change viewer to CosmoPlayer or Live3D.&lt;br /&gt;
&lt;br /&gt;
Sometimes is mentioned on site, which viewer is the best for your application. In this situation:&lt;br /&gt;
&lt;br /&gt;
- If Flashpoint supports the recommended viewer, use that viewer.&lt;br /&gt;
- If mentioned viewer doesn't supported by flashpoint - note the recommended viewer in Notes (this is mandatory) and choose another with are working best. Also, please write about it (with link to this site/viewer) on #vrml-chat on Flashpoint Discord Server.&lt;br /&gt;
&lt;br /&gt;
.wrz file - just change extension to .wrl and added both files to your curation. Described it in Notes, and change Status from Playable to Hacked.&lt;br /&gt;
&lt;br /&gt;
If you still have troubles, ask for help on #vrml-chat on Flashpoint Discord Server.&lt;br /&gt;
Currently Flashpoint doesn't support Cortona3D. It will be (hopefully) added in the future. For now sorry for the inconvenience.&lt;/div&gt;</summary>
		<author><name>Cezarr</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=VRML_Curation&amp;diff=3564</id>
		<title>VRML Curation</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=VRML_Curation&amp;diff=3564"/>
		<updated>2020-10-30T18:57:18Z</updated>

		<summary type="html">&lt;p&gt;Cezarr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This guide will show you how to curate VRML content using Flashpoint Core.&lt;br /&gt;
&lt;br /&gt;
== Before You Start ==&lt;br /&gt;
&lt;br /&gt;
This tutorial will assume you've read the standard [[Curation Tutorial]], which is highly recommended to go through. Try curating a Flash game before moving on to other platforms like VRML.&lt;br /&gt;
&lt;br /&gt;
==How to recognize a VRML application==&lt;br /&gt;
&lt;br /&gt;
* 1. VRML is usually mentioned somewhere on site (sometimes in title of a application).&lt;br /&gt;
* 2. After looking there sometimes clickling on things like links or screenshots, you will get the .wrl file.&lt;br /&gt;
&lt;br /&gt;
==How to curate a VRML application==&lt;br /&gt;
&lt;br /&gt;
Things before start:&lt;br /&gt;
* Never use MAD4FP with VRML, it will break already downloaded files!&lt;br /&gt;
* Error 304 in logs is normal.&lt;br /&gt;
* No matter the type of VRML application i.e. (model, static or animated) , which user can interact, curate it as game.&lt;br /&gt;
* Sites contains a lot of small models should be curated as miscrosite. When you doing this, add word &amp;quot;Microsite&amp;quot; after title, e. g. &amp;quot;JASON VRML Microsite&amp;quot; where &amp;quot;JASON VRML&amp;quot; is original title from site.&lt;br /&gt;
* Sometimes in .wrl file you can find informations about developer and original release date.&lt;br /&gt;
&lt;br /&gt;
There are two major versions of VRML: VRML 1.0 and VRML 2.0 aka VRML97 (this document does not discuss X3D, which can be considered version 3+ of VRML).&lt;br /&gt;
&lt;br /&gt;
VRML files are plain text or gzipped plain text. If you try to open a VRML file and it looks like gibberish, pack it to the archive by e.g. 7-zip and now click to open.&lt;br /&gt;
&lt;br /&gt;
To tell if a VRML file is 1.0 or 2.0, it's sufficient to look at the first line of the file.&lt;br /&gt;
&lt;br /&gt;
A VRML 1.0 file's first line looks like this:&lt;br /&gt;
&amp;lt;code&amp;gt;#VRML V1.0 ascii&amp;lt;/code&amp;gt;&lt;br /&gt;
Use Live3D (FPSoftware\startLive3D.bat) or CosmoPlayer (FPSoftware\startCosmo211.bat). [&amp;lt;-- I curated the MEK models without knowledge about Live3D is dedicated to VRML 1.0. I chosen Cosmo and they working perfectly in it]&lt;br /&gt;
&lt;br /&gt;
A VRML 2.0 file's first line looks like this:&lt;br /&gt;
&amp;lt;code&amp;gt;#VRML V2.0 utf8&amp;lt;/code&amp;gt;&lt;br /&gt;
Use CosmoPlayer (FPSoftware\startCosmo211.bat) or Blaxxun (FPSoftware\startBlaxxun44.bat).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Cores options for a VRML Curation shown below:&lt;br /&gt;
&lt;br /&gt;
[[File:VRMLTypes.PNG|500px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Example of a Launch Command:&lt;br /&gt;
&lt;br /&gt;
[[File:VRMLLaunch.PNG|600px|]]&lt;br /&gt;
&lt;br /&gt;
If working well in both, choose CosmoPlayer.&lt;br /&gt;
If you can't open file to get this information, run application by all three and choose best viewer based on the: application performance, comfort of playing and whether all assets (sounds and textures) are loaded.&lt;br /&gt;
&lt;br /&gt;
==Troubleshooting==&lt;br /&gt;
&lt;br /&gt;
VRML is mostly multiassets stuff from the beginning of the Internet. If some assets of application you are currently curating are lost, always check Wayback Machine. Rarely, but it happens that if you have couple of applications contains in one series, developers may used the same texture files for all. If you have missing asset in one application, but another contains file with identical name as this missing, you can copy this asset to application without it, but write about where comes this file in Notes is mandatory. After it, change Status from Playable to Hacked.&lt;br /&gt;
&lt;br /&gt;
'''Blaxxun issues'''&lt;br /&gt;
&lt;br /&gt;
- If textures of your application in Blaxxun are broken.&lt;br /&gt;
&lt;br /&gt;
[[File:Broken_textures.png|200px]]&lt;br /&gt;
&lt;br /&gt;
Left click and change High Speed to Hardware (last four options). To save this: left click -&amp;gt; Settings -&amp;gt; Preferences -&amp;gt; Direct3D -&amp;gt; Direct3D Driver -&amp;gt; Hardware -&amp;gt; OK.&lt;br /&gt;
&lt;br /&gt;
[[File:menu1.png|100px]] * [[File:menu2.png|200px]] * [[File:menu3.png|150px]]&lt;br /&gt;
&lt;br /&gt;
- If camera movement is very slow, change viewer to CosmoPlayer or Live3D.&lt;br /&gt;
&lt;br /&gt;
Sometimes is mentioned on site, which viewer is the best for your application. In this situation:&lt;br /&gt;
&lt;br /&gt;
- If Flashpoint supports the recommended viewer, use that viewer.&lt;br /&gt;
- If mentioned viewer doesn't supported by flashpoint - note the recommended viewer in Notes (this is mandatory) and choose another with are working best. Also, please write about it (with link to this site/viewer) on #vrml-chat on Flashpoint Discord Server.&lt;br /&gt;
&lt;br /&gt;
.wrz file - just change extension to .wrl and added both files to your curation. Described it in Notes, and change Status from Playable to Hacked.&lt;br /&gt;
&lt;br /&gt;
If you still have troubles, ask for help on #vrml-chat on Flashpoint Discord Server.&lt;br /&gt;
Currently Flashpoint doesn't support Cortona3D. It will be (hopefully) added in the future. For now sorry for the inconvenience.&lt;/div&gt;</summary>
		<author><name>Cezarr</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=VRML_Curation&amp;diff=3563</id>
		<title>VRML Curation</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=VRML_Curation&amp;diff=3563"/>
		<updated>2020-10-30T18:50:46Z</updated>

		<summary type="html">&lt;p&gt;Cezarr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This guide will show you how to curate VRML content using Flashpoint Core.&lt;br /&gt;
&lt;br /&gt;
== Before You Start ==&lt;br /&gt;
&lt;br /&gt;
This tutorial will assume you've read the standard [[Curation Tutorial]], which is highly recommended to go through. Try curating a Flash game before moving on to other platforms like VRML.&lt;br /&gt;
&lt;br /&gt;
==How to recognize a VRML application==&lt;br /&gt;
&lt;br /&gt;
* 1. VRML is usually mentioned somewhere on site (sometimes in title of a application).&lt;br /&gt;
* 2. After looking there sometimes clickling on things like links or screenshots, you will get the .wrl file.&lt;br /&gt;
&lt;br /&gt;
==How to curate a VRML application==&lt;br /&gt;
&lt;br /&gt;
Things before start:&lt;br /&gt;
* Never use MAD4FP with VRML, it will break already downloaded files!&lt;br /&gt;
* Error 304 in logs is normal.&lt;br /&gt;
* No matter the type of VRML application i.e. (model, static or animated) , which user can interact, curate it as game.&lt;br /&gt;
* Sites contains a lot of small models should be curated as miscrosite.&lt;br /&gt;
* Sometimes in .wrl file you can find informations about developer and original release date.&lt;br /&gt;
&lt;br /&gt;
There are two major versions of VRML: VRML 1.0 and VRML 2.0 aka VRML97 (this document does not discuss X3D, which can be considered version 3+ of VRML).&lt;br /&gt;
&lt;br /&gt;
VRML files are plain text or gzipped plain text. If you try to open a VRML file and it looks like gibberish, pack it to the archive by e.g. 7-zip and now click to open.&lt;br /&gt;
&lt;br /&gt;
To tell if a VRML file is 1.0 or 2.0, it's sufficient to look at the first line of the file.&lt;br /&gt;
&lt;br /&gt;
A VRML 1.0 file's first line looks like this:&lt;br /&gt;
&amp;lt;code&amp;gt;#VRML V1.0 ascii&amp;lt;/code&amp;gt;&lt;br /&gt;
Use Live3D (FPSoftware\startLive3D.bat) or CosmoPlayer (FPSoftware\startCosmo211.bat). [&amp;lt;-- I curated the MEK models without knowledge about Live3D is dedicated to VRML 1.0. I chosen Cosmo and they working perfectly in it]&lt;br /&gt;
&lt;br /&gt;
A VRML 2.0 file's first line looks like this:&lt;br /&gt;
&amp;lt;code&amp;gt;#VRML V2.0 utf8&amp;lt;/code&amp;gt;&lt;br /&gt;
Use CosmoPlayer (FPSoftware\startCosmo211.bat) or Blaxxun (FPSoftware\startBlaxxun44.bat).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Cores options for a VRML Curation shown below:&lt;br /&gt;
&lt;br /&gt;
[[File:VRMLTypes.PNG|500px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Example of a Launch Command:&lt;br /&gt;
&lt;br /&gt;
[[File:VRMLLaunch.PNG|600px|]]&lt;br /&gt;
&lt;br /&gt;
If working well in both, choose CosmoPlayer.&lt;br /&gt;
If you can't open file to get this information, run application by all three and choose best viewer based on the: application performance, comfort of playing and whether all assets (sounds and textures) are loaded.&lt;br /&gt;
&lt;br /&gt;
==Troubleshooting==&lt;br /&gt;
&lt;br /&gt;
VRML is mostly multiassets stuff from the beginning of the Internet. If some assets of application you are currently curating are lost, always check Wayback Machine. Rarely, but it happens that if you have couple of applications contains in one series, developers may used the same texture files for all. If you have missing asset in one application, but another contains file with identical name as this missing, you can copy this asset to application without it, but write about where comes this file in Notes is mandatory. After it, change Status from Playable to Hacked.&lt;br /&gt;
&lt;br /&gt;
'''Blaxxun issues'''&lt;br /&gt;
&lt;br /&gt;
- If textures of your application in Blaxxun are broken.&lt;br /&gt;
&lt;br /&gt;
[[File:Broken_textures.png|200px]]&lt;br /&gt;
&lt;br /&gt;
Left click and change High Speed to Hardware (last four options). To save this: left click -&amp;gt; Settings -&amp;gt; Preferences -&amp;gt; Direct3D -&amp;gt; Direct3D Driver -&amp;gt; Hardware -&amp;gt; OK.&lt;br /&gt;
&lt;br /&gt;
[[File:menu1.png|100px]] * [[File:menu2.png|200px]] * [[File:menu3.png|150px]]&lt;br /&gt;
&lt;br /&gt;
- If camera movement is very slow, change viewer to CosmoPlayer or Live3D.&lt;br /&gt;
&lt;br /&gt;
Sometimes is mentioned on site, which viewer is the best for your application. In this situation:&lt;br /&gt;
&lt;br /&gt;
- If Flashpoint supports the recommended viewer, use that viewer.&lt;br /&gt;
- If mentioned viewer doesn't supported by flashpoint - note the recommended viewer in Notes (this is mandatory) and choose another with are working best. Also, please write about it (with link to this site/viewer) on #vrml-chat on Flashpoint Discord Server.&lt;br /&gt;
&lt;br /&gt;
.wrz file - just change extension to .wrl and added both files to your curation. Described it in Notes, and change Status from Playable to Hacked.&lt;br /&gt;
&lt;br /&gt;
If you still have troubles, ask for help on #vrml-chat on Flashpoint Discord Server.&lt;br /&gt;
Currently Flashpoint doesn't support Cortona3D. It will be (hopefully) added in the future. For now sorry for the inconvenience.&lt;/div&gt;</summary>
		<author><name>Cezarr</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=VRML_Curation&amp;diff=3562</id>
		<title>VRML Curation</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=VRML_Curation&amp;diff=3562"/>
		<updated>2020-10-30T18:49:31Z</updated>

		<summary type="html">&lt;p&gt;Cezarr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This guide will show you how to curate VRML content using Flashpoint Core.&lt;br /&gt;
&lt;br /&gt;
== Before You Start ==&lt;br /&gt;
&lt;br /&gt;
This tutorial will assume you've read the standard [[Curation Tutorial]], which is highly recommended to go through. Try curating a Flash game before moving on to other platforms like VRML.&lt;br /&gt;
&lt;br /&gt;
==How to recognize a VRML application==&lt;br /&gt;
&lt;br /&gt;
1. VRML is usually mentioned somewhere on site (sometimes in title of a application).&lt;br /&gt;
2. After looking there sometimes clickling on things like links or screenshots, you will get the .wrl file.&lt;br /&gt;
&lt;br /&gt;
==How to curate a VRML application==&lt;br /&gt;
&lt;br /&gt;
Things before start:&lt;br /&gt;
- Never use MAD4FP with VRML, it will break already downloaded files!&lt;br /&gt;
- Error 304 in logs is normal.&lt;br /&gt;
- No matter the type of VRML application i.e. (model, static or animated) , which user can interact, curate it as game.&lt;br /&gt;
- Sites contains a lot of small models should be curated as miscrosite.&lt;br /&gt;
- Sometimes in .wrl file you can find informations about developer and original release date.&lt;br /&gt;
&lt;br /&gt;
There are two major versions of VRML: VRML 1.0 and VRML 2.0 aka VRML97 (this document does not discuss X3D, which can be considered version 3+ of VRML).&lt;br /&gt;
&lt;br /&gt;
VRML files are plain text or gzipped plain text. If you try to open a VRML file and it looks like gibberish, pack it to the archive by e.g. 7-zip and now click to open.&lt;br /&gt;
&lt;br /&gt;
To tell if a VRML file is 1.0 or 2.0, it's sufficient to look at the first line of the file.&lt;br /&gt;
&lt;br /&gt;
A VRML 1.0 file's first line looks like this:&lt;br /&gt;
&amp;lt;code&amp;gt;#VRML V1.0 ascii&amp;lt;/code&amp;gt;&lt;br /&gt;
Use Live3D (FPSoftware\startLive3D.bat) or CosmoPlayer (FPSoftware\startCosmo211.bat). [&amp;lt;-- I curated the MEK models without knowledge about Live3D is dedicated to VRML 1.0. I chosen Cosmo and they working perfectly in it]&lt;br /&gt;
&lt;br /&gt;
A VRML 2.0 file's first line looks like this:&lt;br /&gt;
&amp;lt;code&amp;gt;#VRML V2.0 utf8&amp;lt;/code&amp;gt;&lt;br /&gt;
Use CosmoPlayer (FPSoftware\startCosmo211.bat) or Blaxxun (FPSoftware\startBlaxxun44.bat).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Cores options for a VRML Curation shown below:&lt;br /&gt;
&lt;br /&gt;
[[File:VRMLTypes.PNG|500px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Example of a Launch Command:&lt;br /&gt;
&lt;br /&gt;
[[File:VRMLLaunch.PNG|600px|]]&lt;br /&gt;
&lt;br /&gt;
If working well in both, choose CosmoPlayer.&lt;br /&gt;
If you can't open file to get this information, run application by all three and choose best viewer based on the: application performance, comfort of playing and whether all assets (sounds and textures) are loaded.&lt;br /&gt;
&lt;br /&gt;
==Troubleshooting==&lt;br /&gt;
&lt;br /&gt;
VRML is mostly multiassets stuff from the beginning of the Internet. If some assets of application you are currently curating are lost, always check Wayback Machine. Rarely, but it happens that if you have couple of applications contains in one series, developers may used the same texture files for all. If you have missing asset in one application, but another contains file with identical name as this missing, you can copy this asset to application without it, but write about where comes this file in Notes is mandatory. After it, change Status from Playable to Hacked.&lt;br /&gt;
&lt;br /&gt;
'''Blaxxun issues'''&lt;br /&gt;
&lt;br /&gt;
- If textures of your application in Blaxxun are broken.&lt;br /&gt;
&lt;br /&gt;
[[File:Broken_textures.png|200px]]&lt;br /&gt;
&lt;br /&gt;
Left click and change High Speed to Hardware (last four options). To save this: left click -&amp;gt; Settings -&amp;gt; Preferences -&amp;gt; Direct3D -&amp;gt; Direct3D Driver -&amp;gt; Hardware -&amp;gt; OK.&lt;br /&gt;
&lt;br /&gt;
[[File:menu1.png|100px]] * [[File:menu2.png|200px]] * [[File:menu3.png|150px]]&lt;br /&gt;
&lt;br /&gt;
- If camera movement is very slow, change viewer to CosmoPlayer or Live3D.&lt;br /&gt;
&lt;br /&gt;
Sometimes is mentioned on site, which viewer is the best for your application. In this situation:&lt;br /&gt;
&lt;br /&gt;
- If Flashpoint supports the recommended viewer, use that viewer.&lt;br /&gt;
- If mentioned viewer doesn't supported by flashpoint - note the recommended viewer in Notes (this is mandatory) and choose another with are working best. Also, please write about it (with link to this site/viewer) on #vrml-chat on Flashpoint Discord Server.&lt;br /&gt;
&lt;br /&gt;
.wrz file - just change extension to .wrl and added both files to your curation. Described it in Notes, and change Status from Playable to Hacked.&lt;br /&gt;
&lt;br /&gt;
If you still have troubles, ask for help on #vrml-chat on Flashpoint Discord Server.&lt;br /&gt;
Currently Flashpoint doesn't support Cortona3D. It will be (hopefully) added in the future. For now sorry for the inconvenience.&lt;/div&gt;</summary>
		<author><name>Cezarr</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Platforms&amp;diff=3393</id>
		<title>Platforms</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Platforms&amp;diff=3393"/>
		<updated>2020-10-23T12:42:27Z</updated>

		<summary type="html">&lt;p&gt;Cezarr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is page of all web game/animation technologies (&amp;quot;Platforms&amp;quot;) supported by Flashpoint.&lt;br /&gt;
&lt;br /&gt;
Here's what each column in each table means:&lt;br /&gt;
* Short Name: The name of the technology displayed in Flashpoint Launcher.&lt;br /&gt;
* Official Name: The official name(s) of the technology. Useful for searching for information about the technology or looking for games online.&lt;br /&gt;
* Entry Count: Number of game/animations for this technology in Flashpoint. Only updated every once in a while, so it may not be 100% accurate.&lt;br /&gt;
* Default Application: The path to the default application used to launch a game of this technology.&lt;br /&gt;
* Curation Tutorial: A link to a curation tutorial for this technology. Some tutorials are not available yet, so please help create them if you can!&lt;br /&gt;
* Common File Extensions: List of the common file extensions associated with each platform. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Short Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Official Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Entry Count&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Default Application&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Curation Tutorial&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Common File Extensions&lt;br /&gt;
|-&lt;br /&gt;
| Flash&lt;br /&gt;
| Adobe Flash Player&lt;br /&gt;
| 56808&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Flash\flashplayer_32_sa.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[Curation Tutorial]], [[Flash Curation]]&lt;br /&gt;
| .swf&lt;br /&gt;
|-&lt;br /&gt;
| HTML5&lt;br /&gt;
| HTML, HTML5, WebGL, or WebAssembly&lt;br /&gt;
| 4006&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[HTML5 Curation]]&lt;br /&gt;
| .html, .htm&lt;br /&gt;
|-&lt;br /&gt;
| Shockwave&lt;br /&gt;
| Adobe Shockwave Player&lt;br /&gt;
| 2520&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Shockwave\PJ101\SPR.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[Shockwave Curation]]&lt;br /&gt;
| .dcr, .dir, .dxr, .cct, .cst, .cxt&lt;br /&gt;
|-&lt;br /&gt;
| Unity&lt;br /&gt;
| Unity Web Player&lt;br /&gt;
| 790&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startUnity.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[Unity Curation]]&lt;br /&gt;
| .unity3d&lt;br /&gt;
|-&lt;br /&gt;
| Java&lt;br /&gt;
| Java Applets&lt;br /&gt;
| 708&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startJava.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[Java Curation]]&lt;br /&gt;
| .class&lt;br /&gt;
|-&lt;br /&gt;
| Silverlight&lt;br /&gt;
| Microsoft Silverlight&lt;br /&gt;
| 194&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[Silverlight Curation]]&lt;br /&gt;
| .xap&lt;br /&gt;
|-&lt;br /&gt;
| ShiVa3D&lt;br /&gt;
| ShiVa3D Plugin&lt;br /&gt;
| 140&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startShiVa.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[ShiVa3D Curation]]&lt;br /&gt;
| .stk&lt;br /&gt;
|-&lt;br /&gt;
| 3DVIA Player&lt;br /&gt;
| 3DVIA Player, 3D Life Player, Virtools Player&lt;br /&gt;
| 121&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[3DVIA Curation]]&lt;br /&gt;
| .cmo, .vmo&lt;br /&gt;
|-&lt;br /&gt;
| ActiveX&lt;br /&gt;
| ''Each game generally uses its own ActiveX control name''&lt;br /&gt;
| 89&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startActiveX.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[ActiveX Curation]]&lt;br /&gt;
| .cab, .dll, .ocx&lt;br /&gt;
|-&lt;br /&gt;
| Viscape&lt;br /&gt;
| Superscape Viscape&lt;br /&gt;
| 103&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startSVR.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[Viscape Curation]]&lt;br /&gt;
| .svr&lt;br /&gt;
|-&lt;br /&gt;
| Authorware&lt;br /&gt;
| Authorware Web Player&lt;br /&gt;
| 77&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[Authorware Curation]]&lt;br /&gt;
| .aam&lt;br /&gt;
|-&lt;br /&gt;
| Vitalize&lt;br /&gt;
| Clickteam Vitalize!&lt;br /&gt;
| 146&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[Vitalize Curation]]&lt;br /&gt;
| .ccn&lt;br /&gt;
|-&lt;br /&gt;
| 3D Groove GX&lt;br /&gt;
| 3D Groove GX&lt;br /&gt;
| 31&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startGroove.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| No more games available to curate&lt;br /&gt;
| .grv&lt;br /&gt;
|-&lt;br /&gt;
| Hypercosm&lt;br /&gt;
| Hypercosm Player&lt;br /&gt;
| 16&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[Hypercosm Curation]]&lt;br /&gt;
| .hcvm&lt;br /&gt;
|-&lt;br /&gt;
| PopCap Plugin&lt;br /&gt;
| PopCap Plugin&lt;br /&gt;
| 12&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| All games already curated&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| GoBit&lt;br /&gt;
| GoBit Games Plugin&lt;br /&gt;
| 2&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| All games already curated&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Pulse&lt;br /&gt;
| Pulse Player&lt;br /&gt;
| 9&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[Pulse Curation]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Burster&lt;br /&gt;
| Burster Plugin&lt;br /&gt;
| 8&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startBurster.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[Burster Curation]]&lt;br /&gt;
| .blend&lt;br /&gt;
|-&lt;br /&gt;
| Tcl&lt;br /&gt;
| Tcl Plugin&lt;br /&gt;
| 7&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[Tcl Curation]]&lt;br /&gt;
| .tcl&lt;br /&gt;
|-&lt;br /&gt;
| VRML&lt;br /&gt;
| VRML&lt;br /&gt;
| 11&lt;br /&gt;
| See the Curation Tutorial&lt;br /&gt;
| [[VRML Curation]]&lt;br /&gt;
| .wrl, .wrz&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Cezarr</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Platforms&amp;diff=3392</id>
		<title>Platforms</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Platforms&amp;diff=3392"/>
		<updated>2020-10-23T11:48:49Z</updated>

		<summary type="html">&lt;p&gt;Cezarr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is page of all web game/animation technologies (&amp;quot;Platforms&amp;quot;) supported by Flashpoint.&lt;br /&gt;
&lt;br /&gt;
Here's what each column in each table means:&lt;br /&gt;
* Short Name: The name of the technology displayed in Flashpoint Launcher.&lt;br /&gt;
* Official Name: The official name(s) of the technology. Useful for searching for information about the technology or looking for games online.&lt;br /&gt;
* Entry Count: Number of game/animations for this technology in Flashpoint. Only updated every once in a while, so it may not be 100% accurate.&lt;br /&gt;
* Default Application: The path to the default application used to launch a game of this technology.&lt;br /&gt;
* Curation Tutorial: A link to a curation tutorial for this technology. Some tutorials are not available yet, so please help create them if you can!&lt;br /&gt;
* Common File Extensions: List of the common file extensions associated with each platform. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Short Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Official Name&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Entry Count&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Default Application&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Curation Tutorial&lt;br /&gt;
! style=&amp;quot;font-weight:bold;&amp;quot; | Common File Extensions&lt;br /&gt;
|-&lt;br /&gt;
| Flash&lt;br /&gt;
| Adobe Flash Player&lt;br /&gt;
| 56808&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Flash\flashplayer_32_sa.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[Curation Tutorial]], [[Flash Curation]]&lt;br /&gt;
| .swf&lt;br /&gt;
|-&lt;br /&gt;
| HTML5&lt;br /&gt;
| HTML, HTML5, WebGL, or WebAssembly&lt;br /&gt;
| 4006&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[HTML5 Curation]]&lt;br /&gt;
| .html, .htm&lt;br /&gt;
|-&lt;br /&gt;
| Shockwave&lt;br /&gt;
| Adobe Shockwave Player&lt;br /&gt;
| 2520&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Shockwave\PJ101\SPR.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[Shockwave Curation]]&lt;br /&gt;
| .dcr, .dir, .dxr, .cct, .cst, .cxt&lt;br /&gt;
|-&lt;br /&gt;
| Unity&lt;br /&gt;
| Unity Web Player&lt;br /&gt;
| 790&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startUnity.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[Unity Curation]]&lt;br /&gt;
| .unity3d&lt;br /&gt;
|-&lt;br /&gt;
| Java&lt;br /&gt;
| Java Applets&lt;br /&gt;
| 708&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startJava.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[Java Curation]]&lt;br /&gt;
| .class&lt;br /&gt;
|-&lt;br /&gt;
| Silverlight&lt;br /&gt;
| Microsoft Silverlight&lt;br /&gt;
| 194&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[Silverlight Curation]]&lt;br /&gt;
| .xap&lt;br /&gt;
|-&lt;br /&gt;
| ShiVa3D&lt;br /&gt;
| ShiVa3D Plugin&lt;br /&gt;
| 140&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startShiVa.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[ShiVa3D Curation]]&lt;br /&gt;
| .stk&lt;br /&gt;
|-&lt;br /&gt;
| 3DVIA Player&lt;br /&gt;
| 3DVIA Player, 3D Life Player, Virtools Player&lt;br /&gt;
| 121&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[3DVIA Curation]]&lt;br /&gt;
| .cmo, .vmo&lt;br /&gt;
|-&lt;br /&gt;
| ActiveX&lt;br /&gt;
| ''Each game generally uses its own ActiveX control name''&lt;br /&gt;
| 89&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startActiveX.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[ActiveX Curation]]&lt;br /&gt;
| .cab, .dll, .ocx&lt;br /&gt;
|-&lt;br /&gt;
| Viscape&lt;br /&gt;
| Superscape Viscape&lt;br /&gt;
| 103&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startSVR.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[Viscape Curation]]&lt;br /&gt;
| .svr&lt;br /&gt;
|-&lt;br /&gt;
| Authorware&lt;br /&gt;
| Authorware Web Player&lt;br /&gt;
| 77&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[Authorware Curation]]&lt;br /&gt;
| .aam&lt;br /&gt;
|-&lt;br /&gt;
| Vitalize&lt;br /&gt;
| Clickteam Vitalize!&lt;br /&gt;
| 146&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[Vitalize Curation]]&lt;br /&gt;
| .ccn&lt;br /&gt;
|-&lt;br /&gt;
| 3D Groove GX&lt;br /&gt;
| 3D Groove GX&lt;br /&gt;
| 31&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startGroove.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| No more games available to curate&lt;br /&gt;
| .grv&lt;br /&gt;
|-&lt;br /&gt;
| Hypercosm&lt;br /&gt;
| Hypercosm Player&lt;br /&gt;
| 16&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[Hypercosm Curation]]&lt;br /&gt;
| .hcvm&lt;br /&gt;
|-&lt;br /&gt;
| PopCap Plugin&lt;br /&gt;
| PopCap Plugin&lt;br /&gt;
| 12&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| All games already curated&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| GoBit&lt;br /&gt;
| GoBit Games Plugin&lt;br /&gt;
| 2&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| All games already curated&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Pulse&lt;br /&gt;
| Pulse Player&lt;br /&gt;
| 9&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\FlashpointSecurePlayer.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[Pulse Curation]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Burster&lt;br /&gt;
| Burster Plugin&lt;br /&gt;
| 8&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\startBurster.bat&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[Burster Curation]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| Tcl&lt;br /&gt;
| Tcl Plugin&lt;br /&gt;
| 7&lt;br /&gt;
| &amp;lt;code&amp;gt;FPSoftware\Basilisk-Portable\Basilisk-Portable.exe&amp;lt;/code&amp;gt;&lt;br /&gt;
| [[Tcl Curation]]&lt;br /&gt;
| .tcl&lt;br /&gt;
|-&lt;br /&gt;
| VRML&lt;br /&gt;
| VRML&lt;br /&gt;
| 11&lt;br /&gt;
| See the Curation Tutorial&lt;br /&gt;
| [[VRML Curation]]&lt;br /&gt;
| .wrl, .wrz&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Cezarr</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=3366</id>
		<title>Technologies to Add</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=3366"/>
		<updated>2020-10-20T08:31:01Z</updated>

		<summary type="html">&lt;p&gt;Cezarr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of web game technologies that we hope to support in the future. If you'd like to help us add one of these technologies to Flashpoint, please join the #development-chat channel in our Discord.&lt;br /&gt;
&lt;br /&gt;
Here are some places to find more technologies to add to Flashpoint:&lt;br /&gt;
&lt;br /&gt;
[http://plugindoc.mozdev.org/windows-all.html mozdev.org - Windows PluginDoc] [https://web.archive.org/web/20200702/http://plugindoc.mozdev.org/windows-all.html]&lt;br /&gt;
&lt;br /&gt;
[https://gist.github.com/afiestas/135cc16b2ec7a6cca4a7185b3bb38e2d GitHub Gist - a list of over 10,000 plugins]&lt;br /&gt;
&lt;br /&gt;
[http://kmext.sourceforge.net/mplug.htm K-Meleon Extensions Central]&lt;br /&gt;
&lt;br /&gt;
[http://omolini.steptail.com/mirror/win95/win95-dec96-1/plugins.html Windows95.com - Web Browser Plugins]&lt;br /&gt;
&lt;br /&gt;
== QuickTime VR ==&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://support.apple.com/downloads/quicktime &lt;br /&gt;
&lt;br /&gt;
http://www.oldversion.com/windows/quicktime/&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://www.virtualparks.org/scenes/ZvSeIxFqURTrIKUDkLjAFyA.html&lt;br /&gt;
&lt;br /&gt;
http://www.middlestreet.org/cabinet/sebacub.htm&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Uses the Windows system directory and is not portable.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
The latest version available on apple.com requires Visual C++ 2005 Redistributable Service Pack 1 MFC.&lt;br /&gt;
&lt;br /&gt;
Both Apple Application Support and QuickTime are required. Registry entries point to their locations.&lt;br /&gt;
&lt;br /&gt;
Registry files: [https://cdn.discordapp.com/attachments/516027726851735632/708149898729488414/apple.reg apple.reg] [https://cdn.discordapp.com/attachments/516027726851735632/708149900696617070/quicktime.reg quicktime.reg]&lt;br /&gt;
&lt;br /&gt;
Not all data in quicktime.reg is likely needed.&lt;br /&gt;
&lt;br /&gt;
In Flashpoint, Basilisk is currently configured to disable QuickTime by default to avoid conflicts.&lt;br /&gt;
&lt;br /&gt;
Some of the npqtplugin.dll files may interfere with other video/audio plugins or built-in behavior. It may make sense to have the QuickTime plugin available only when viewing a QuickTime curation. Basilisk's built-in MIME type configuration dialog can also be used to choose what plugins are used for different types of content.&lt;br /&gt;
&lt;br /&gt;
== Atomic 3D / Neutron Viewer ==&lt;br /&gt;
https://web.archive.org/web/19970214041929/http://www.atomic3d.com/downmain.html&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.atomic3d.com/download/bin/*&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
[https://web.archive.org/web/20001013114053/http://www2.enecho.go.jp:80/atom/3d/index.htm lost 3D model of a nuclear power plant]&lt;br /&gt;
&lt;br /&gt;
== Panda3D Plugin ==&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Panda3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: http://www.ddrose.com/~drose/plugin/install_plugin.html&lt;br /&gt;
&lt;br /&gt;
Latest runtime: https://www.panda3d.org/download/runtime-1-0-4/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
Open directory of Panda3D stuff: http://www.ddrose.com/~drose/p3d_7/&lt;br /&gt;
&lt;br /&gt;
[http://www.ddrose.com/pacbat/pacbat.html Pac-Bat] - tested and working on 2019-07-21&lt;br /&gt;
&lt;br /&gt;
[http://martinsant.net/games/dice/ Dice in a Stone Box]&lt;br /&gt;
&lt;br /&gt;
[http://a3p.sourceforge.net/play/ A3P - Acquire, Attack, Asplode, Pwn!] - tries to install Python and crashes&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Has a huge number of runtime components that are downloaded and installed on demand. They are listed here: &lt;br /&gt;
http://runtime.panda3d.org/contents.xml&lt;br /&gt;
&lt;br /&gt;
The runtime components are all available from this open directory: &lt;br /&gt;
http://runtime.panda3d.org/&lt;br /&gt;
&lt;br /&gt;
== MDL Chime ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MDL_Chime&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: https://sites.fas.harvard.edu/~biotext/chimedemos/getplugins.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
When the plugin is installed, navigating to a page that uses the plugin immediately crashes K-Meleon.&lt;br /&gt;
&lt;br /&gt;
== Google Native Client ==&lt;br /&gt;
https://developer.chrome.com/native-client&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Google_Native_Client&lt;br /&gt;
&lt;br /&gt;
Slimjet 10, Used by oshaboy for testing: https://bluepload.unstable.life/slimjet10.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games ===&lt;br /&gt;
[https://www.crx4chrome.com/crx/39554/ Bomberclone]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;[https://mega.nz/folder/n5B2GQxZ#dACElxPS66W3ZYJRLECLHA Bastion Demo]&amp;lt;/s&amp;gt; (Some Assets lost)&lt;br /&gt;
&lt;br /&gt;
[https://supertux.datacivilization.com/ Super Tux]&lt;br /&gt;
&lt;br /&gt;
[https://doom.pdox.net/doom.html Doom]&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;quot;[6708:11872:0517/190417:ERROR:nacl_process_host.cc(215)] DuplicateHandle() failed&amp;quot; on Chromium 40&lt;br /&gt;
&lt;br /&gt;
.nexe &amp;lt;s&amp;gt;and .pexe&amp;lt;/s&amp;gt; files get downloaded by the browser, but don't start.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Slimjet 10 can't see the PNaCl compiler plugin when running through a proxy. (See chrome://components)&amp;lt;/s&amp;gt; (That was because the compiler was not in the user folder)&lt;br /&gt;
&lt;br /&gt;
== Grail ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Grail_(web_browser)&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://sourceforge.net/projects/grail/files/grail/0.6/grail-0.6.tgz/download&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://grail.sourceforge.net/demo/&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;TclError: Can't find a usable init.tcl in the following directories:&amp;quot; error when trying to run Grail &amp;lt;/s&amp;gt; (Solved)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;An exception occurred during applet loading : exceptions.TypeError: compile, argument 1: expected string without null bytes, string found&amp;quot; error on all official Grail demo applets, except for Clocks, Play A Sound File, Demos Similar to Common Java Demos, Show Grail's Applet Exception Handling, Calendar and A Little Joke. &amp;lt;/s&amp;gt; (That's because Grail can't decrypt gzipped http packets)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;An error occurred in a callback function : audiodev.error : no audio device&amp;quot; error if trying to play a sound in Play A Sound File. It's possible the audio files don't exist where they originally existed.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Old versions of Python and Tcl/Tk are required. These may work: &lt;br /&gt;
&lt;br /&gt;
Python 1.5.2: https://www.python.org/ftp/python/win32/py152.exe&lt;br /&gt;
&lt;br /&gt;
Tcl/Tk: ftp://ftp.ncnr.nist.gov/pub/cryst/gsas/win/tcltk80p2+.exe&lt;br /&gt;
&lt;br /&gt;
Alternatively, an all-in-one package can be used instead.&lt;br /&gt;
&lt;br /&gt;
All-in-one packages: https://cdn.discordapp.com/attachments/516027726851735632/711328321819902083/Grail.7z, https://cdn.discordapp.com/attachments/516027726851735632/711588211222118450/Grail_but_More_Portable.7z (more portable version)&lt;br /&gt;
&lt;br /&gt;
== X3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/X3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some X3D players: https://www.web3d.org/x3d/content/examples/X3dResources.html&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
''Examples: Scene Archives for X3D'': https://www.web3d.org/x3d/content/examples/X3dResources.html#Examples&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 loads indefinitely under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
== Castle Game Engine Web Plugin ==&lt;br /&gt;
https://github.com/castle-engine/castle-engine/wiki/Web-Plugin&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Can't find C:\Program on PATH.&lt;br /&gt;
&lt;br /&gt;
Exception &amp;quot;Exception&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
windres failed, cannot create Windows resource&lt;br /&gt;
&lt;br /&gt;
=== Further notes ===&lt;br /&gt;
No precompiled builds are available yet. As such, you may have to download any of the following files to compile the plugin:&lt;br /&gt;
&lt;br /&gt;
Lazarus: https://sourceforge.net/projects/lazarus/files/Lazarus%20Windows%2032%20bits/ (it might be best to download the version with the highest version number)&lt;br /&gt;
&lt;br /&gt;
Free Pascal (included with Lazarus, but also linked to separately in case that helps get the plugin compiled): https://sourceforge.net/projects/freepascal/files/Win32/&lt;br /&gt;
&lt;br /&gt;
Castle Game Engine: https://github.com/castle-engine/castle-engine/releases/tag/snapshot&lt;br /&gt;
&lt;br /&gt;
== Tulip 3D ==&lt;br /&gt;
&lt;br /&gt;
http://web.archive.org/web/20021002220716/http://www.exstream.to/&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20020928152956/http://www.tulip-software.org/&lt;br /&gt;
&lt;br /&gt;
(Note: It's unclear whether these two links reference the same plugin or two different plugins with Tulip in the name) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Adobe Atmosphere ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Adobe_Atmosphere&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Latest plugin: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/2.x/AtmospherePlayer216.exe&lt;br /&gt;
&lt;br /&gt;
Standalone version: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/sa_player/atmosphere_saplayer.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* http://www.1ec5.org/3d/worlds.html&lt;br /&gt;
* http://www.1ec5.org/3d/mingerworld/&lt;br /&gt;
* http://www.wedding2004.net/photography/&lt;br /&gt;
* http://amasci.com/atmos.html&lt;br /&gt;
* http://www.trucker2000.net/directory.html&lt;br /&gt;
* http://www.it-quadrat.de/atmosphere/&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;The Javascript used by Galleries doesn't seem to work in newer IE. Curation guide might need to specify replacing the gallery's Javascript with code to create the &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag. This appears to because of a use of VBScript. VBScript can be reenabled via registry, or it might be cleaner to replace the JS.&amp;lt;/del&amp;gt; VBScript and galleries work fine as-is in Flashpoint Secure Player.&lt;br /&gt;
* Some older Atmosphere worlds don't work in the plugin. Newer worlds (including galleries) won't work fully in the standalone player.&lt;br /&gt;
* Low FPS. Can seemingly be fixed by changing &amp;quot;Throttle when not active&amp;quot;. Hardware acceleration can be added by editing a text file, but it results in oddities in the tic tac toe world (http://www.it-quadrat.de/ttt/ttt3d/ttt.aer)&lt;br /&gt;
* Cannot point plugin directly at an &amp;lt;code&amp;gt;.aer&amp;lt;/code&amp;gt; file, an &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag must be used. (This is an original Adobe Atmosphere limitation)&lt;br /&gt;
* Some worlds automatically close chat. Some other worlds put useful information in the chat. The chat open/closed preference is saved, so worlds with chat should probably have some code to open chat embedded.&lt;br /&gt;
* Excessive caching may be a possibility.&lt;br /&gt;
* Stairs are tricky to climb. Could be related to missing avatars? Might want to include default avatar in htdocs.&lt;br /&gt;
&lt;br /&gt;
==LIVEMATH==&lt;br /&gt;
https://www.livemath.com/lmplugin/&lt;br /&gt;
&lt;br /&gt;
===Example Games/Applications===&lt;br /&gt;
&lt;br /&gt;
* https://ae.msstate.edu/vlsm/forcesys/concurrent_force_systems/livemath_examples/livemath_ex2.htm&lt;br /&gt;
* http://www.distancemath.com/preview/unit1/mvgrapher.htm&lt;br /&gt;
&lt;br /&gt;
== O3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/O3D&lt;br /&gt;
&lt;br /&gt;
A proposal by Google for a standard 3D API for the Web. WebGL supplanted it. Google eventually wrote a WebGL version of O3D, but conversion is not automatic and the Beach demo was not converted&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
No known trustworthy downloads, although source code exists.&lt;br /&gt;
&lt;br /&gt;
https://www.zhaodll.co/n/20130417/158957.html was tested and works, but the site is sketchy.&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* https://code.google.com/archive/p/o3d/downloads&lt;br /&gt;
&lt;br /&gt;
== Rebol ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Rebol&lt;br /&gt;
&lt;br /&gt;
Plugin for a cross-platform programming language. Unfortunately the plugin only works in Internet Explorer.&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.com/plugin/rebolb6.cab&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.net/plugin/demos/&lt;br /&gt;
&lt;br /&gt;
== HotSauce ==&lt;br /&gt;
&lt;br /&gt;
Some kind of 3D viewer for .mcf files, which are things like sitemaps&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/HotSauce&lt;br /&gt;
&lt;br /&gt;
https://urbigenous.net/library/MCF/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970527121925fw_/http://www.hdcity.com/sample_index.html (requires a multitude of plugins)&lt;br /&gt;
&lt;br /&gt;
== Pipelight ==&lt;br /&gt;
&lt;br /&gt;
See https://bluemaxima.org/flashpoint/datahub/Linux_Support#Pipelight&lt;br /&gt;
&lt;br /&gt;
== MrSID ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MrSID&lt;br /&gt;
&lt;br /&gt;
An image compression plugin mainly used for orthophotos.&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Window on the UK, Window on the Universe (Volumes 1 &amp;amp; 2) and the plugin installer: https://archive.org/details/bnsc-wouk&lt;br /&gt;
&lt;br /&gt;
== o2c ==&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
http://www.o2c.de/en/download/o2c-download.html&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://staircon.pl/uslugiprojektowe.htm&lt;br /&gt;
* http://staircon.pl/galeria.htm&lt;br /&gt;
&lt;br /&gt;
* Package contains o2c files and installer: https://discord.com/channels/432708847304704010/516027726851735632/767757315423207484&lt;br /&gt;
* Second package with another player: https://discord.com/channels/432708847304704010/516027726851735632/768027913080930345&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Player using ocx files, but when trying run as ActiveX Control giving error &amp;quot;Registry Failed&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
= Added Technologies =&lt;br /&gt;
&lt;br /&gt;
== Pulse3D - Added in Flashpoint 8.1 ==&lt;br /&gt;
https://www.sandyressler.com/about/library/weekly/aa122000a.htm &lt;br /&gt;
&lt;br /&gt;
https://lostmediawiki.com/Pulse_3D_(lost_3D_web_plugin_content;_1999-2001)&lt;br /&gt;
&lt;br /&gt;
Pulse3D was previously called &amp;quot;Platinum VRML.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.pulse3d.com:80/players/english/PulsePlayerNsWin.exe &lt;br /&gt;
&lt;br /&gt;
Available from &amp;lt;code&amp;gt;MICD2001_11_NR2.iso&amp;lt;/code&amp;gt; here: http://archive.org/details/MICD200111/ &lt;br /&gt;
&lt;br /&gt;
https://bluepload.unstable.life/p3d.zip&lt;br /&gt;
&lt;br /&gt;
Installer: https://cdn.discordapp.com/attachments/516027726851735632/705092816220717086/PulseStuff.zip&lt;br /&gt;
&lt;br /&gt;
Netscape version: https://cdn.discordapp.com/attachments/516027726851735632/705175471926673468/PulseNetscape.zip&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://www.learningfriends.com/download.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20030705212152/http://www.digitalproducer.com/pages/protozoa.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20040204091717/http://launch.pulse3d.com/harvard/index.htm &lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/Pulse3DPWSPWCPW3Files&lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/www_02_2002 &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulse3d.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulse3d.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulsenetwork.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulsenetwork.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.dotcomix.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original dotcomix.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.muppetworld.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original muppetworld.com CDX search]&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Browser plugins (at least the NPAPI one, didn't check ActiveX) seem to look for Pulse by using ShGetFolderPathA to find CSIDL_FLAG_CREATE | CSIDL_PROGRAM_FILES if that function exists (and if not, looking at a Registry entry).&lt;br /&gt;
&lt;br /&gt;
Some files seem to need a command sent to the plugin (for example, Fozzie needs &amp;quot;play obj=Dummy01 pkg=assets/fozzie/Package2.pws transition=0.30 heading=yes behave=joke&amp;quot;). The NPAPI version of the plugin looks like it relies on LiveConnect, which might not be supported in Basilisk.&lt;br /&gt;
&lt;br /&gt;
== VRML - Added in Flashpoint 8.2 ==&lt;br /&gt;
https://en.wikipedia.org/wiki/VRML&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some VRML players: https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: https://cosmo-player.en.softonic.com/download&lt;br /&gt;
&lt;br /&gt;
OpenVRML: https://sourceforge.net/projects/openvrml/files/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
'''*'''; Also contains links to other places containing VRML content.&lt;br /&gt;
&lt;br /&gt;
Andrew's VRML Games and Puzzles: http://www.soc.napier.ac.uk/~andrew/vrml/&lt;br /&gt;
&lt;br /&gt;
VRML GAME'''*''': http://web.archive.org/web/20191016182344/http://www.ceres.dti.ne.jp/~kekenken/main/3d/game/game.htm&lt;br /&gt;
&lt;br /&gt;
Web3D Amusements'''*''' (The English version of VRML GAME. It has VRML programs not in the other version, which is in Japanese): http://web.archive.org/web/20191017225236/http://www.ceres.dti.ne.jp/~kekenken/main/index.html&lt;br /&gt;
&lt;br /&gt;
A Little Bit About Me: http://members.bex.net/jtcullen515/AboutMe.htm&lt;br /&gt;
&lt;br /&gt;
VRML resources for the 3E15 lecture - 14 October 1998'''*''': http://www2.cmp.uea.ac.uk/~jrk/wwwvrml.dir/public-vrml/VRMLLECTURE/&lt;br /&gt;
&lt;br /&gt;
vrml.sgi.com: http://web.archive.org/web/19980113075629/http://vrml.sgi.com/intro.html&lt;br /&gt;
&lt;br /&gt;
A list of chat worlds and games at VR Internal (on the left sidebar): https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
''Internet Archive Search: subject:&amp;quot;VRML&amp;quot;'': https://archive.org/search.php?query=subject%3A%22VRML%22&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .ac.uk addresses'''*''': https://www.google.com/search?q=VRML+site%3Aac.uk&lt;br /&gt;
&lt;br /&gt;
Floops episodes 7, 10, 24, 28, 29, 31, 36, 38 and 46 from Floops' Greatest Hits, a CD-ROM published in 1997 by Silicon Graphics: https://github.com/Sgeo/floopsArchive/tree/master/floops&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to altervista.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Aaltervista.org&lt;br /&gt;
&lt;br /&gt;
The Haunted House (created by Nekochan member nongrato): http://web.archive.org/web/20190704003702/http://sgizone.co.nf/haunted/&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to VRML archives'''*''': https://www.google.com/search?q=VRML+archive&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to gainos.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Ahttps%3A%2F%2Fgainos.org&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .edu addresses'''*''': https://www.google.com/search?q=VRML+site:edu&lt;br /&gt;
&lt;br /&gt;
Lots and Lots of VRML 1: https://bluepload.unstable.life/lotsandlotsofvrml1.7z&lt;br /&gt;
&lt;br /&gt;
All VRML worlds from Archive Team's Geocities scrape (1,985 .wrl files total) https://flashfreeze.submissions.unstable.life/geocities.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 is stuck loading under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
Too many players with variations: Which ones should get included?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;Live3D: Crashes on page navigation&amp;lt;/del&amp;gt; resolvable by using in Netscape 4&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: Struggles with large worlds. Direct3D renderer (the default) seems to cause dropped polygons (in Mod Gun and Beat Monk Bash at least) and drifting cameras (in Mod Dance Party) and wrongly rendering textures (in Dilbert animation I Think Therefore I Am). Have been unable to get software renderer to work. OpenGL renderer (HKEY_CURRENT_USER\Software\CosmoSoftware\CosmoPlayer\2.1.1\renderer = OPENGL) seems to work fine on one system, needs testing before any decision to hardcode.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: If a world has sounds but a sound has not played yet, low FPS. This seems to occur in a full install too.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: Some worlds rely on RealPlayer G2. Include in Blaxxun config? Example world: http://www.e-spaces.com/portfolio/ssg/vrml/main.wrl&lt;br /&gt;
&lt;br /&gt;
== Tcl Plugin - Added in Flashpoint 8.2 ==&lt;br /&gt;
https://people.apache.org/~jim/NewArchitect/webtech/1997/12/junk/index.html&lt;br /&gt;
&lt;br /&gt;
[http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.467.7944 academic paper] &lt;br /&gt;
&lt;br /&gt;
[https://www.slideshare.net/nyaocat/tcltk-12234163 Japanese presentation]&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
http://www.tcl.tk/software/plugin/download.html &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/tree?ci=tip &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/raw/installers/msi/Tclplugin-4.0.msi?name=5daace0ca3aa9cf7b3a52fde29d5b18923c46e3d&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
See https://bluepload.unstable.life/tcl-info.txt for many examples.&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
The Tcl plugin may not load unless these conditions are met:&lt;br /&gt;
# The page with the Tcl embed has to be the first page loaded by the browser (not counting about:home).&lt;br /&gt;
# The page must be allowed to complete loading without scrolling the page or moving the mouse over the embed area.&lt;br /&gt;
Tested in latest K-Meleon (non-Goanna) version on 2019-08-17.&lt;br /&gt;
&lt;br /&gt;
== Burster - Added in Flashpoint 8.2 ==&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/20150209071910/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=38&amp;amp;Itemid=18 &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20160421163457/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=2&amp;amp;Itemid=18&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://3d8bits.orgfree.com/pong/pong.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20111208123049/http://deadcyborg.com/index.html&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/*/http://geta3d.com*&lt;/div&gt;</summary>
		<author><name>Cezarr</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=3359</id>
		<title>Technologies to Add</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=3359"/>
		<updated>2020-10-19T18:01:02Z</updated>

		<summary type="html">&lt;p&gt;Cezarr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of web game technologies that we hope to support in the future. If you'd like to help us add one of these technologies to Flashpoint, please join the #development-chat channel in our Discord.&lt;br /&gt;
&lt;br /&gt;
Here are some places to find more technologies to add to Flashpoint:&lt;br /&gt;
&lt;br /&gt;
[http://plugindoc.mozdev.org/windows-all.html mozdev.org - Windows PluginDoc] [https://web.archive.org/web/20200702/http://plugindoc.mozdev.org/windows-all.html]&lt;br /&gt;
&lt;br /&gt;
[https://gist.github.com/afiestas/135cc16b2ec7a6cca4a7185b3bb38e2d GitHub Gist - a list of over 10,000 plugins]&lt;br /&gt;
&lt;br /&gt;
[http://kmext.sourceforge.net/mplug.htm K-Meleon Extensions Central]&lt;br /&gt;
&lt;br /&gt;
[http://omolini.steptail.com/mirror/win95/win95-dec96-1/plugins.html Windows95.com - Web Browser Plugins]&lt;br /&gt;
&lt;br /&gt;
== QuickTime VR ==&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://support.apple.com/downloads/quicktime &lt;br /&gt;
&lt;br /&gt;
http://www.oldversion.com/windows/quicktime/&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://www.virtualparks.org/scenes/ZvSeIxFqURTrIKUDkLjAFyA.html&lt;br /&gt;
&lt;br /&gt;
http://www.middlestreet.org/cabinet/sebacub.htm&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Uses the Windows system directory and is not portable.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
The latest version available on apple.com requires Visual C++ 2005 Redistributable Service Pack 1 MFC.&lt;br /&gt;
&lt;br /&gt;
Both Apple Application Support and QuickTime are required. Registry entries point to their locations.&lt;br /&gt;
&lt;br /&gt;
Registry files: [https://cdn.discordapp.com/attachments/516027726851735632/708149898729488414/apple.reg apple.reg] [https://cdn.discordapp.com/attachments/516027726851735632/708149900696617070/quicktime.reg quicktime.reg]&lt;br /&gt;
&lt;br /&gt;
Not all data in quicktime.reg is likely needed.&lt;br /&gt;
&lt;br /&gt;
In Flashpoint, Basilisk is currently configured to disable QuickTime by default to avoid conflicts.&lt;br /&gt;
&lt;br /&gt;
Some of the npqtplugin.dll files may interfere with other video/audio plugins or built-in behavior. It may make sense to have the QuickTime plugin available only when viewing a QuickTime curation. Basilisk's built-in MIME type configuration dialog can also be used to choose what plugins are used for different types of content.&lt;br /&gt;
&lt;br /&gt;
== Atomic 3D / Neutron Viewer ==&lt;br /&gt;
https://web.archive.org/web/19970214041929/http://www.atomic3d.com/downmain.html&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.atomic3d.com/download/bin/*&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
[https://web.archive.org/web/20001013114053/http://www2.enecho.go.jp:80/atom/3d/index.htm lost 3D model of a nuclear power plant]&lt;br /&gt;
&lt;br /&gt;
== Panda3D Plugin ==&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Panda3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: http://www.ddrose.com/~drose/plugin/install_plugin.html&lt;br /&gt;
&lt;br /&gt;
Latest runtime: https://www.panda3d.org/download/runtime-1-0-4/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
Open directory of Panda3D stuff: http://www.ddrose.com/~drose/p3d_7/&lt;br /&gt;
&lt;br /&gt;
[http://www.ddrose.com/pacbat/pacbat.html Pac-Bat] - tested and working on 2019-07-21&lt;br /&gt;
&lt;br /&gt;
[http://martinsant.net/games/dice/ Dice in a Stone Box]&lt;br /&gt;
&lt;br /&gt;
[http://a3p.sourceforge.net/play/ A3P - Acquire, Attack, Asplode, Pwn!] - tries to install Python and crashes&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Has a huge number of runtime components that are downloaded and installed on demand. They are listed here: &lt;br /&gt;
http://runtime.panda3d.org/contents.xml&lt;br /&gt;
&lt;br /&gt;
The runtime components are all available from this open directory: &lt;br /&gt;
http://runtime.panda3d.org/&lt;br /&gt;
&lt;br /&gt;
== MDL Chime ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MDL_Chime&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: https://sites.fas.harvard.edu/~biotext/chimedemos/getplugins.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
When the plugin is installed, navigating to a page that uses the plugin immediately crashes K-Meleon.&lt;br /&gt;
&lt;br /&gt;
== Google Native Client ==&lt;br /&gt;
https://developer.chrome.com/native-client&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Google_Native_Client&lt;br /&gt;
&lt;br /&gt;
Slimjet 10, Used by oshaboy for testing: https://bluepload.unstable.life/slimjet10.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games ===&lt;br /&gt;
[https://www.crx4chrome.com/crx/39554/ Bomberclone]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;[https://mega.nz/folder/n5B2GQxZ#dACElxPS66W3ZYJRLECLHA Bastion Demo]&amp;lt;/s&amp;gt; (Some Assets lost)&lt;br /&gt;
&lt;br /&gt;
[https://supertux.datacivilization.com/ Super Tux]&lt;br /&gt;
&lt;br /&gt;
[https://doom.pdox.net/doom.html Doom]&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;quot;[6708:11872:0517/190417:ERROR:nacl_process_host.cc(215)] DuplicateHandle() failed&amp;quot; on Chromium 40&lt;br /&gt;
&lt;br /&gt;
.nexe &amp;lt;s&amp;gt;and .pexe&amp;lt;/s&amp;gt; files get downloaded by the browser, but don't start.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Slimjet 10 can't see the PNaCl compiler plugin when running through a proxy. (See chrome://components)&amp;lt;/s&amp;gt; (That was because the compiler was not in the user folder)&lt;br /&gt;
&lt;br /&gt;
== Grail ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Grail_(web_browser)&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://sourceforge.net/projects/grail/files/grail/0.6/grail-0.6.tgz/download&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://grail.sourceforge.net/demo/&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;TclError: Can't find a usable init.tcl in the following directories:&amp;quot; error when trying to run Grail &amp;lt;/s&amp;gt; (Solved)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;An exception occurred during applet loading : exceptions.TypeError: compile, argument 1: expected string without null bytes, string found&amp;quot; error on all official Grail demo applets, except for Clocks, Play A Sound File, Demos Similar to Common Java Demos, Show Grail's Applet Exception Handling, Calendar and A Little Joke. &amp;lt;/s&amp;gt; (That's because Grail can't decrypt gzipped http packets)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;An error occurred in a callback function : audiodev.error : no audio device&amp;quot; error if trying to play a sound in Play A Sound File. It's possible the audio files don't exist where they originally existed.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Old versions of Python and Tcl/Tk are required. These may work: &lt;br /&gt;
&lt;br /&gt;
Python 1.5.2: https://www.python.org/ftp/python/win32/py152.exe&lt;br /&gt;
&lt;br /&gt;
Tcl/Tk: ftp://ftp.ncnr.nist.gov/pub/cryst/gsas/win/tcltk80p2+.exe&lt;br /&gt;
&lt;br /&gt;
Alternatively, an all-in-one package can be used instead.&lt;br /&gt;
&lt;br /&gt;
All-in-one packages: https://cdn.discordapp.com/attachments/516027726851735632/711328321819902083/Grail.7z, https://cdn.discordapp.com/attachments/516027726851735632/711588211222118450/Grail_but_More_Portable.7z (more portable version)&lt;br /&gt;
&lt;br /&gt;
== X3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/X3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some X3D players: https://www.web3d.org/x3d/content/examples/X3dResources.html&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
''Examples: Scene Archives for X3D'': https://www.web3d.org/x3d/content/examples/X3dResources.html#Examples&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 loads indefinitely under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
== Castle Game Engine Web Plugin ==&lt;br /&gt;
https://github.com/castle-engine/castle-engine/wiki/Web-Plugin&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Can't find C:\Program on PATH.&lt;br /&gt;
&lt;br /&gt;
Exception &amp;quot;Exception&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
windres failed, cannot create Windows resource&lt;br /&gt;
&lt;br /&gt;
=== Further notes ===&lt;br /&gt;
No precompiled builds are available yet. As such, you may have to download any of the following files to compile the plugin:&lt;br /&gt;
&lt;br /&gt;
Lazarus: https://sourceforge.net/projects/lazarus/files/Lazarus%20Windows%2032%20bits/ (it might be best to download the version with the highest version number)&lt;br /&gt;
&lt;br /&gt;
Free Pascal (included with Lazarus, but also linked to separately in case that helps get the plugin compiled): https://sourceforge.net/projects/freepascal/files/Win32/&lt;br /&gt;
&lt;br /&gt;
Castle Game Engine: https://github.com/castle-engine/castle-engine/releases/tag/snapshot&lt;br /&gt;
&lt;br /&gt;
== Tulip 3D ==&lt;br /&gt;
&lt;br /&gt;
http://web.archive.org/web/20021002220716/http://www.exstream.to/&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20020928152956/http://www.tulip-software.org/&lt;br /&gt;
&lt;br /&gt;
(Note: It's unclear whether these two links reference the same plugin or two different plugins with Tulip in the name) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Adobe Atmosphere ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Adobe_Atmosphere&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Latest plugin: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/2.x/AtmospherePlayer216.exe&lt;br /&gt;
&lt;br /&gt;
Standalone version: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/sa_player/atmosphere_saplayer.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* http://www.1ec5.org/3d/worlds.html&lt;br /&gt;
* http://www.1ec5.org/3d/mingerworld/&lt;br /&gt;
* http://www.wedding2004.net/photography/&lt;br /&gt;
* http://amasci.com/atmos.html&lt;br /&gt;
* http://www.trucker2000.net/directory.html&lt;br /&gt;
* http://www.it-quadrat.de/atmosphere/&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;The Javascript used by Galleries doesn't seem to work in newer IE. Curation guide might need to specify replacing the gallery's Javascript with code to create the &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag. This appears to because of a use of VBScript. VBScript can be reenabled via registry, or it might be cleaner to replace the JS.&amp;lt;/del&amp;gt; VBScript and galleries work fine as-is in Flashpoint Secure Player.&lt;br /&gt;
* Some older Atmosphere worlds don't work in the plugin. Newer worlds (including galleries) won't work fully in the standalone player.&lt;br /&gt;
* Low FPS. Can seemingly be fixed by changing &amp;quot;Throttle when not active&amp;quot;. Hardware acceleration can be added by editing a text file, but it results in oddities in the tic tac toe world (http://www.it-quadrat.de/ttt/ttt3d/ttt.aer)&lt;br /&gt;
* Cannot point plugin directly at an &amp;lt;code&amp;gt;.aer&amp;lt;/code&amp;gt; file, an &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag must be used. (This is an original Adobe Atmosphere limitation)&lt;br /&gt;
* Some worlds automatically close chat. Some other worlds put useful information in the chat. The chat open/closed preference is saved, so worlds with chat should probably have some code to open chat embedded.&lt;br /&gt;
* Excessive caching may be a possibility.&lt;br /&gt;
* Stairs are tricky to climb. Could be related to missing avatars? Might want to include default avatar in htdocs.&lt;br /&gt;
&lt;br /&gt;
==LIVEMATH==&lt;br /&gt;
https://www.livemath.com/lmplugin/&lt;br /&gt;
&lt;br /&gt;
===Example Games/Applications===&lt;br /&gt;
&lt;br /&gt;
* https://ae.msstate.edu/vlsm/forcesys/concurrent_force_systems/livemath_examples/livemath_ex2.htm&lt;br /&gt;
* http://www.distancemath.com/preview/unit1/mvgrapher.htm&lt;br /&gt;
&lt;br /&gt;
== O3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/O3D&lt;br /&gt;
&lt;br /&gt;
A proposal by Google for a standard 3D API for the Web. WebGL supplanted it. Google eventually wrote a WebGL version of O3D, but conversion is not automatic and the Beach demo was not converted&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
No known trustworthy downloads, although source code exists.&lt;br /&gt;
&lt;br /&gt;
https://www.zhaodll.co/n/20130417/158957.html was tested and works, but the site is sketchy.&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* https://code.google.com/archive/p/o3d/downloads&lt;br /&gt;
&lt;br /&gt;
== Rebol ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Rebol&lt;br /&gt;
&lt;br /&gt;
Plugin for a cross-platform programming language. Unfortunately the plugin only works in Internet Explorer.&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.com/plugin/rebolb6.cab&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.net/plugin/demos/&lt;br /&gt;
&lt;br /&gt;
== HotSauce ==&lt;br /&gt;
&lt;br /&gt;
Some kind of 3D viewer for .mcf files, which are things like sitemaps&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/HotSauce&lt;br /&gt;
&lt;br /&gt;
https://urbigenous.net/library/MCF/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970527121925fw_/http://www.hdcity.com/sample_index.html (requires a multitude of plugins)&lt;br /&gt;
&lt;br /&gt;
== Pipelight ==&lt;br /&gt;
&lt;br /&gt;
See https://bluemaxima.org/flashpoint/datahub/Linux_Support#Pipelight&lt;br /&gt;
&lt;br /&gt;
== MrSID ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MrSID&lt;br /&gt;
&lt;br /&gt;
An image compression plugin mainly used for orthophotos.&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Window on the UK, Window on the Universe (Volumes 1 &amp;amp; 2) and the plugin installer: https://archive.org/details/bnsc-wouk&lt;br /&gt;
&lt;br /&gt;
== o2c ==&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
http://www.o2c.de/en/download/o2c-download.html&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
* http://staircon.pl/uslugiprojektowe.htm&lt;br /&gt;
* http://staircon.pl/galeria.htm&lt;br /&gt;
&lt;br /&gt;
Package contains o2c files and installer: https://discord.com/channels/432708847304704010/516027726851735632/767757315423207484&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Player using ocx files, but when trying run as ActiveX Control giving error &amp;quot;Registry Failed&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
= Added Technologies =&lt;br /&gt;
&lt;br /&gt;
== Pulse3D - Added in Flashpoint 8.1 ==&lt;br /&gt;
https://www.sandyressler.com/about/library/weekly/aa122000a.htm &lt;br /&gt;
&lt;br /&gt;
https://lostmediawiki.com/Pulse_3D_(lost_3D_web_plugin_content;_1999-2001)&lt;br /&gt;
&lt;br /&gt;
Pulse3D was previously called &amp;quot;Platinum VRML.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.pulse3d.com:80/players/english/PulsePlayerNsWin.exe &lt;br /&gt;
&lt;br /&gt;
Available from &amp;lt;code&amp;gt;MICD2001_11_NR2.iso&amp;lt;/code&amp;gt; here: http://archive.org/details/MICD200111/ &lt;br /&gt;
&lt;br /&gt;
https://bluepload.unstable.life/p3d.zip&lt;br /&gt;
&lt;br /&gt;
Installer: https://cdn.discordapp.com/attachments/516027726851735632/705092816220717086/PulseStuff.zip&lt;br /&gt;
&lt;br /&gt;
Netscape version: https://cdn.discordapp.com/attachments/516027726851735632/705175471926673468/PulseNetscape.zip&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://www.learningfriends.com/download.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20030705212152/http://www.digitalproducer.com/pages/protozoa.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20040204091717/http://launch.pulse3d.com/harvard/index.htm &lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/Pulse3DPWSPWCPW3Files&lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/www_02_2002 &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulse3d.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulse3d.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulsenetwork.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulsenetwork.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.dotcomix.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original dotcomix.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.muppetworld.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original muppetworld.com CDX search]&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Browser plugins (at least the NPAPI one, didn't check ActiveX) seem to look for Pulse by using ShGetFolderPathA to find CSIDL_FLAG_CREATE | CSIDL_PROGRAM_FILES if that function exists (and if not, looking at a Registry entry).&lt;br /&gt;
&lt;br /&gt;
Some files seem to need a command sent to the plugin (for example, Fozzie needs &amp;quot;play obj=Dummy01 pkg=assets/fozzie/Package2.pws transition=0.30 heading=yes behave=joke&amp;quot;). The NPAPI version of the plugin looks like it relies on LiveConnect, which might not be supported in Basilisk.&lt;br /&gt;
&lt;br /&gt;
== VRML - Added in Flashpoint 8.2 ==&lt;br /&gt;
https://en.wikipedia.org/wiki/VRML&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some VRML players: https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: https://cosmo-player.en.softonic.com/download&lt;br /&gt;
&lt;br /&gt;
OpenVRML: https://sourceforge.net/projects/openvrml/files/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
'''*'''; Also contains links to other places containing VRML content.&lt;br /&gt;
&lt;br /&gt;
Andrew's VRML Games and Puzzles: http://www.soc.napier.ac.uk/~andrew/vrml/&lt;br /&gt;
&lt;br /&gt;
VRML GAME'''*''': http://web.archive.org/web/20191016182344/http://www.ceres.dti.ne.jp/~kekenken/main/3d/game/game.htm&lt;br /&gt;
&lt;br /&gt;
Web3D Amusements'''*''' (The English version of VRML GAME. It has VRML programs not in the other version, which is in Japanese): http://web.archive.org/web/20191017225236/http://www.ceres.dti.ne.jp/~kekenken/main/index.html&lt;br /&gt;
&lt;br /&gt;
A Little Bit About Me: http://members.bex.net/jtcullen515/AboutMe.htm&lt;br /&gt;
&lt;br /&gt;
VRML resources for the 3E15 lecture - 14 October 1998'''*''': http://www2.cmp.uea.ac.uk/~jrk/wwwvrml.dir/public-vrml/VRMLLECTURE/&lt;br /&gt;
&lt;br /&gt;
vrml.sgi.com: http://web.archive.org/web/19980113075629/http://vrml.sgi.com/intro.html&lt;br /&gt;
&lt;br /&gt;
A list of chat worlds and games at VR Internal (on the left sidebar): https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
''Internet Archive Search: subject:&amp;quot;VRML&amp;quot;'': https://archive.org/search.php?query=subject%3A%22VRML%22&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .ac.uk addresses'''*''': https://www.google.com/search?q=VRML+site%3Aac.uk&lt;br /&gt;
&lt;br /&gt;
Floops episodes 7, 10, 24, 28, 29, 31, 36, 38 and 46 from Floops' Greatest Hits, a CD-ROM published in 1997 by Silicon Graphics: https://github.com/Sgeo/floopsArchive/tree/master/floops&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to altervista.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Aaltervista.org&lt;br /&gt;
&lt;br /&gt;
The Haunted House (created by Nekochan member nongrato): http://web.archive.org/web/20190704003702/http://sgizone.co.nf/haunted/&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to VRML archives'''*''': https://www.google.com/search?q=VRML+archive&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to gainos.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Ahttps%3A%2F%2Fgainos.org&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .edu addresses'''*''': https://www.google.com/search?q=VRML+site:edu&lt;br /&gt;
&lt;br /&gt;
Lots and Lots of VRML 1: https://bluepload.unstable.life/lotsandlotsofvrml1.7z&lt;br /&gt;
&lt;br /&gt;
All VRML worlds from Archive Team's Geocities scrape (1,985 .wrl files total) https://flashfreeze.submissions.unstable.life/geocities.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 is stuck loading under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
Too many players with variations: Which ones should get included?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;Live3D: Crashes on page navigation&amp;lt;/del&amp;gt; resolvable by using in Netscape 4&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: Struggles with large worlds. Direct3D renderer (the default) seems to cause dropped polygons (in Mod Gun and Beat Monk Bash at least) and drifting cameras (in Mod Dance Party) and wrongly rendering textures (in Dilbert animation I Think Therefore I Am). Have been unable to get software renderer to work. OpenGL renderer (HKEY_CURRENT_USER\Software\CosmoSoftware\CosmoPlayer\2.1.1\renderer = OPENGL) seems to work fine on one system, needs testing before any decision to hardcode.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: If a world has sounds but a sound has not played yet, low FPS. This seems to occur in a full install too.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: Some worlds rely on RealPlayer G2. Include in Blaxxun config? Example world: http://www.e-spaces.com/portfolio/ssg/vrml/main.wrl&lt;br /&gt;
&lt;br /&gt;
== Tcl Plugin - Added in Flashpoint 8.2 ==&lt;br /&gt;
https://people.apache.org/~jim/NewArchitect/webtech/1997/12/junk/index.html&lt;br /&gt;
&lt;br /&gt;
[http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.467.7944 academic paper] &lt;br /&gt;
&lt;br /&gt;
[https://www.slideshare.net/nyaocat/tcltk-12234163 Japanese presentation]&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
http://www.tcl.tk/software/plugin/download.html &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/tree?ci=tip &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/raw/installers/msi/Tclplugin-4.0.msi?name=5daace0ca3aa9cf7b3a52fde29d5b18923c46e3d&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
See https://bluepload.unstable.life/tcl-info.txt for many examples.&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
The Tcl plugin may not load unless these conditions are met:&lt;br /&gt;
# The page with the Tcl embed has to be the first page loaded by the browser (not counting about:home).&lt;br /&gt;
# The page must be allowed to complete loading without scrolling the page or moving the mouse over the embed area.&lt;br /&gt;
Tested in latest K-Meleon (non-Goanna) version on 2019-08-17.&lt;br /&gt;
&lt;br /&gt;
== Burster - Added in Flashpoint 8.2 ==&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/20150209071910/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=38&amp;amp;Itemid=18 &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20160421163457/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=2&amp;amp;Itemid=18&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://3d8bits.orgfree.com/pong/pong.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20111208123049/http://deadcyborg.com/index.html&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/*/http://geta3d.com*&lt;/div&gt;</summary>
		<author><name>Cezarr</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=3358</id>
		<title>Technologies to Add</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Technologies_to_Add&amp;diff=3358"/>
		<updated>2020-10-19T17:59:30Z</updated>

		<summary type="html">&lt;p&gt;Cezarr: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of web game technologies that we hope to support in the future. If you'd like to help us add one of these technologies to Flashpoint, please join the #development-chat channel in our Discord.&lt;br /&gt;
&lt;br /&gt;
Here are some places to find more technologies to add to Flashpoint:&lt;br /&gt;
&lt;br /&gt;
[http://plugindoc.mozdev.org/windows-all.html mozdev.org - Windows PluginDoc] [https://web.archive.org/web/20200702/http://plugindoc.mozdev.org/windows-all.html]&lt;br /&gt;
&lt;br /&gt;
[https://gist.github.com/afiestas/135cc16b2ec7a6cca4a7185b3bb38e2d GitHub Gist - a list of over 10,000 plugins]&lt;br /&gt;
&lt;br /&gt;
[http://kmext.sourceforge.net/mplug.htm K-Meleon Extensions Central]&lt;br /&gt;
&lt;br /&gt;
[http://omolini.steptail.com/mirror/win95/win95-dec96-1/plugins.html Windows95.com - Web Browser Plugins]&lt;br /&gt;
&lt;br /&gt;
== QuickTime VR ==&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://support.apple.com/downloads/quicktime &lt;br /&gt;
&lt;br /&gt;
http://www.oldversion.com/windows/quicktime/&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/QuickTime_VR&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://www.virtualparks.org/scenes/ZvSeIxFqURTrIKUDkLjAFyA.html&lt;br /&gt;
&lt;br /&gt;
http://www.middlestreet.org/cabinet/sebacub.htm&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Uses the Windows system directory and is not portable.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
The latest version available on apple.com requires Visual C++ 2005 Redistributable Service Pack 1 MFC.&lt;br /&gt;
&lt;br /&gt;
Both Apple Application Support and QuickTime are required. Registry entries point to their locations.&lt;br /&gt;
&lt;br /&gt;
Registry files: [https://cdn.discordapp.com/attachments/516027726851735632/708149898729488414/apple.reg apple.reg] [https://cdn.discordapp.com/attachments/516027726851735632/708149900696617070/quicktime.reg quicktime.reg]&lt;br /&gt;
&lt;br /&gt;
Not all data in quicktime.reg is likely needed.&lt;br /&gt;
&lt;br /&gt;
In Flashpoint, Basilisk is currently configured to disable QuickTime by default to avoid conflicts.&lt;br /&gt;
&lt;br /&gt;
Some of the npqtplugin.dll files may interfere with other video/audio plugins or built-in behavior. It may make sense to have the QuickTime plugin available only when viewing a QuickTime curation. Basilisk's built-in MIME type configuration dialog can also be used to choose what plugins are used for different types of content.&lt;br /&gt;
&lt;br /&gt;
== Atomic 3D / Neutron Viewer ==&lt;br /&gt;
https://web.archive.org/web/19970214041929/http://www.atomic3d.com/downmain.html&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.atomic3d.com/download/bin/*&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
[https://web.archive.org/web/20001013114053/http://www2.enecho.go.jp:80/atom/3d/index.htm lost 3D model of a nuclear power plant]&lt;br /&gt;
&lt;br /&gt;
== Panda3D Plugin ==&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Panda3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: http://www.ddrose.com/~drose/plugin/install_plugin.html&lt;br /&gt;
&lt;br /&gt;
Latest runtime: https://www.panda3d.org/download/runtime-1-0-4/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
Open directory of Panda3D stuff: http://www.ddrose.com/~drose/p3d_7/&lt;br /&gt;
&lt;br /&gt;
[http://www.ddrose.com/pacbat/pacbat.html Pac-Bat] - tested and working on 2019-07-21&lt;br /&gt;
&lt;br /&gt;
[http://martinsant.net/games/dice/ Dice in a Stone Box]&lt;br /&gt;
&lt;br /&gt;
[http://a3p.sourceforge.net/play/ A3P - Acquire, Attack, Asplode, Pwn!] - tries to install Python and crashes&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Has a huge number of runtime components that are downloaded and installed on demand. They are listed here: &lt;br /&gt;
http://runtime.panda3d.org/contents.xml&lt;br /&gt;
&lt;br /&gt;
The runtime components are all available from this open directory: &lt;br /&gt;
http://runtime.panda3d.org/&lt;br /&gt;
&lt;br /&gt;
== MDL Chime ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MDL_Chime&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
Install and demos: https://sites.fas.harvard.edu/~biotext/chimedemos/getplugins.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
When the plugin is installed, navigating to a page that uses the plugin immediately crashes K-Meleon.&lt;br /&gt;
&lt;br /&gt;
== Google Native Client ==&lt;br /&gt;
https://developer.chrome.com/native-client&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/Google_Native_Client&lt;br /&gt;
&lt;br /&gt;
Slimjet 10, Used by oshaboy for testing: https://bluepload.unstable.life/slimjet10.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games ===&lt;br /&gt;
[https://www.crx4chrome.com/crx/39554/ Bomberclone]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;[https://mega.nz/folder/n5B2GQxZ#dACElxPS66W3ZYJRLECLHA Bastion Demo]&amp;lt;/s&amp;gt; (Some Assets lost)&lt;br /&gt;
&lt;br /&gt;
[https://supertux.datacivilization.com/ Super Tux]&lt;br /&gt;
&lt;br /&gt;
[https://doom.pdox.net/doom.html Doom]&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;quot;[6708:11872:0517/190417:ERROR:nacl_process_host.cc(215)] DuplicateHandle() failed&amp;quot; on Chromium 40&lt;br /&gt;
&lt;br /&gt;
.nexe &amp;lt;s&amp;gt;and .pexe&amp;lt;/s&amp;gt; files get downloaded by the browser, but don't start.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;Slimjet 10 can't see the PNaCl compiler plugin when running through a proxy. (See chrome://components)&amp;lt;/s&amp;gt; (That was because the compiler was not in the user folder)&lt;br /&gt;
&lt;br /&gt;
== Grail ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Grail_(web_browser)&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://sourceforge.net/projects/grail/files/grail/0.6/grail-0.6.tgz/download&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://grail.sourceforge.net/demo/&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;TclError: Can't find a usable init.tcl in the following directories:&amp;quot; error when trying to run Grail &amp;lt;/s&amp;gt; (Solved)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt; &amp;quot;An exception occurred during applet loading : exceptions.TypeError: compile, argument 1: expected string without null bytes, string found&amp;quot; error on all official Grail demo applets, except for Clocks, Play A Sound File, Demos Similar to Common Java Demos, Show Grail's Applet Exception Handling, Calendar and A Little Joke. &amp;lt;/s&amp;gt; (That's because Grail can't decrypt gzipped http packets)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;An error occurred in a callback function : audiodev.error : no audio device&amp;quot; error if trying to play a sound in Play A Sound File. It's possible the audio files don't exist where they originally existed.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Old versions of Python and Tcl/Tk are required. These may work: &lt;br /&gt;
&lt;br /&gt;
Python 1.5.2: https://www.python.org/ftp/python/win32/py152.exe&lt;br /&gt;
&lt;br /&gt;
Tcl/Tk: ftp://ftp.ncnr.nist.gov/pub/cryst/gsas/win/tcltk80p2+.exe&lt;br /&gt;
&lt;br /&gt;
Alternatively, an all-in-one package can be used instead.&lt;br /&gt;
&lt;br /&gt;
All-in-one packages: https://cdn.discordapp.com/attachments/516027726851735632/711328321819902083/Grail.7z, https://cdn.discordapp.com/attachments/516027726851735632/711588211222118450/Grail_but_More_Portable.7z (more portable version)&lt;br /&gt;
&lt;br /&gt;
== X3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/X3D&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some X3D players: https://www.web3d.org/x3d/content/examples/X3dResources.html&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
''Examples: Scene Archives for X3D'': https://www.web3d.org/x3d/content/examples/X3dResources.html#Examples&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 loads indefinitely under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
== Castle Game Engine Web Plugin ==&lt;br /&gt;
https://github.com/castle-engine/castle-engine/wiki/Web-Plugin&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
https://cdn.discordapp.com/attachments/442282445098844177/712673109303623760/cge_3d_viewer.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Can't find C:\Program on PATH.&lt;br /&gt;
&lt;br /&gt;
Exception &amp;quot;Exception&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
windres failed, cannot create Windows resource&lt;br /&gt;
&lt;br /&gt;
=== Further notes ===&lt;br /&gt;
No precompiled builds are available yet. As such, you may have to download any of the following files to compile the plugin:&lt;br /&gt;
&lt;br /&gt;
Lazarus: https://sourceforge.net/projects/lazarus/files/Lazarus%20Windows%2032%20bits/ (it might be best to download the version with the highest version number)&lt;br /&gt;
&lt;br /&gt;
Free Pascal (included with Lazarus, but also linked to separately in case that helps get the plugin compiled): https://sourceforge.net/projects/freepascal/files/Win32/&lt;br /&gt;
&lt;br /&gt;
Castle Game Engine: https://github.com/castle-engine/castle-engine/releases/tag/snapshot&lt;br /&gt;
&lt;br /&gt;
== Tulip 3D ==&lt;br /&gt;
&lt;br /&gt;
http://web.archive.org/web/20021002220716/http://www.exstream.to/&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20020928152956/http://www.tulip-software.org/&lt;br /&gt;
&lt;br /&gt;
(Note: It's unclear whether these two links reference the same plugin or two different plugins with Tulip in the name) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Adobe Atmosphere ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Adobe_Atmosphere&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Latest plugin: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/2.x/AtmospherePlayer216.exe&lt;br /&gt;
&lt;br /&gt;
Standalone version: https://web.archive.org/web/*/http://download.adobe.com:80/pub/adobe/atmosphere/win/sa_player/atmosphere_saplayer.exe&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* http://www.1ec5.org/3d/worlds.html&lt;br /&gt;
* http://www.1ec5.org/3d/mingerworld/&lt;br /&gt;
* http://www.wedding2004.net/photography/&lt;br /&gt;
* http://amasci.com/atmos.html&lt;br /&gt;
* http://www.trucker2000.net/directory.html&lt;br /&gt;
* http://www.it-quadrat.de/atmosphere/&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;The Javascript used by Galleries doesn't seem to work in newer IE. Curation guide might need to specify replacing the gallery's Javascript with code to create the &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag. This appears to because of a use of VBScript. VBScript can be reenabled via registry, or it might be cleaner to replace the JS.&amp;lt;/del&amp;gt; VBScript and galleries work fine as-is in Flashpoint Secure Player.&lt;br /&gt;
* Some older Atmosphere worlds don't work in the plugin. Newer worlds (including galleries) won't work fully in the standalone player.&lt;br /&gt;
* Low FPS. Can seemingly be fixed by changing &amp;quot;Throttle when not active&amp;quot;. Hardware acceleration can be added by editing a text file, but it results in oddities in the tic tac toe world (http://www.it-quadrat.de/ttt/ttt3d/ttt.aer)&lt;br /&gt;
* Cannot point plugin directly at an &amp;lt;code&amp;gt;.aer&amp;lt;/code&amp;gt; file, an &amp;lt;code&amp;gt;&amp;lt;object&amp;gt;&amp;lt;/code&amp;gt; tag must be used. (This is an original Adobe Atmosphere limitation)&lt;br /&gt;
* Some worlds automatically close chat. Some other worlds put useful information in the chat. The chat open/closed preference is saved, so worlds with chat should probably have some code to open chat embedded.&lt;br /&gt;
* Excessive caching may be a possibility.&lt;br /&gt;
* Stairs are tricky to climb. Could be related to missing avatars? Might want to include default avatar in htdocs.&lt;br /&gt;
&lt;br /&gt;
==LIVEMATH==&lt;br /&gt;
https://www.livemath.com/lmplugin/&lt;br /&gt;
&lt;br /&gt;
===Example Games/Applications===&lt;br /&gt;
&lt;br /&gt;
* https://ae.msstate.edu/vlsm/forcesys/concurrent_force_systems/livemath_examples/livemath_ex2.htm&lt;br /&gt;
* http://www.distancemath.com/preview/unit1/mvgrapher.htm&lt;br /&gt;
&lt;br /&gt;
== O3D ==&lt;br /&gt;
https://en.wikipedia.org/wiki/O3D&lt;br /&gt;
&lt;br /&gt;
A proposal by Google for a standard 3D API for the Web. WebGL supplanted it. Google eventually wrote a WebGL version of O3D, but conversion is not automatic and the Beach demo was not converted&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
No known trustworthy downloads, although source code exists.&lt;br /&gt;
&lt;br /&gt;
https://www.zhaodll.co/n/20130417/158957.html was tested and works, but the site is sketchy.&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
* https://code.google.com/archive/p/o3d/downloads&lt;br /&gt;
&lt;br /&gt;
== Rebol ==&lt;br /&gt;
https://en.wikipedia.org/wiki/Rebol&lt;br /&gt;
&lt;br /&gt;
Plugin for a cross-platform programming language. Unfortunately the plugin only works in Internet Explorer.&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.com/plugin/rebolb6.cab&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
http://www.rebol.net/plugin/demos/&lt;br /&gt;
&lt;br /&gt;
== HotSauce ==&lt;br /&gt;
&lt;br /&gt;
Some kind of 3D viewer for .mcf files, which are things like sitemaps&lt;br /&gt;
&lt;br /&gt;
https://en.wikipedia.org/wiki/HotSauce&lt;br /&gt;
&lt;br /&gt;
https://urbigenous.net/library/MCF/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/19970527121925fw_/http://www.hdcity.com/sample_index.html (requires a multitude of plugins)&lt;br /&gt;
&lt;br /&gt;
== Pipelight ==&lt;br /&gt;
&lt;br /&gt;
See https://bluemaxima.org/flashpoint/datahub/Linux_Support#Pipelight&lt;br /&gt;
&lt;br /&gt;
== MrSID ==&lt;br /&gt;
https://en.wikipedia.org/wiki/MrSID&lt;br /&gt;
&lt;br /&gt;
An image compression plugin mainly used for orthophotos.&lt;br /&gt;
&lt;br /&gt;
=== Download links ===&lt;br /&gt;
&lt;br /&gt;
Window on the UK, Window on the Universe (Volumes 1 &amp;amp; 2) and the plugin installer: https://archive.org/details/bnsc-wouk&lt;br /&gt;
&lt;br /&gt;
== o2c ==&lt;br /&gt;
=== Download Link ===&lt;br /&gt;
http://www.o2c.de/en/download/o2c-download.html&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
http://staircon.pl/uslugiprojektowe.htm&lt;br /&gt;
http://staircon.pl/galeria.htm&lt;br /&gt;
&lt;br /&gt;
Package contains o2c files and installer: https://discord.com/channels/432708847304704010/516027726851735632/767757315423207484&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Player using ocx files, but when trying run as ActiveX Control giving error &amp;quot;Registry Failed&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
= Added Technologies =&lt;br /&gt;
&lt;br /&gt;
== Pulse3D - Added in Flashpoint 8.1 ==&lt;br /&gt;
https://www.sandyressler.com/about/library/weekly/aa122000a.htm &lt;br /&gt;
&lt;br /&gt;
https://lostmediawiki.com/Pulse_3D_(lost_3D_web_plugin_content;_1999-2001)&lt;br /&gt;
&lt;br /&gt;
Pulse3D was previously called &amp;quot;Platinum VRML.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/*/http://www.pulse3d.com:80/players/english/PulsePlayerNsWin.exe &lt;br /&gt;
&lt;br /&gt;
Available from &amp;lt;code&amp;gt;MICD2001_11_NR2.iso&amp;lt;/code&amp;gt; here: http://archive.org/details/MICD200111/ &lt;br /&gt;
&lt;br /&gt;
https://bluepload.unstable.life/p3d.zip&lt;br /&gt;
&lt;br /&gt;
Installer: https://cdn.discordapp.com/attachments/516027726851735632/705092816220717086/PulseStuff.zip&lt;br /&gt;
&lt;br /&gt;
Netscape version: https://cdn.discordapp.com/attachments/516027726851735632/705175471926673468/PulseNetscape.zip&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://www.learningfriends.com/download.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20030705212152/http://www.digitalproducer.com/pages/protozoa.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20040204091717/http://launch.pulse3d.com/harvard/index.htm &lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/Pulse3DPWSPWCPW3Files&lt;br /&gt;
&lt;br /&gt;
https://archive.org/details/www_02_2002 &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulse3d.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulse3d.com CDX search]&lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.pulsenetwork.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original pulsenetwork.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.dotcomix.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original dotcomix.com CDX search] &lt;br /&gt;
&lt;br /&gt;
[http://web.archive.org/cdx/search?url=www.muppetworld.com&amp;amp;matchType=prefix&amp;amp;collapse=urlkey&amp;amp;filter=!statuscode%253A%5B45%5D&amp;amp;fl=original muppetworld.com CDX search]&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
Browser plugins (at least the NPAPI one, didn't check ActiveX) seem to look for Pulse by using ShGetFolderPathA to find CSIDL_FLAG_CREATE | CSIDL_PROGRAM_FILES if that function exists (and if not, looking at a Registry entry).&lt;br /&gt;
&lt;br /&gt;
Some files seem to need a command sent to the plugin (for example, Fozzie needs &amp;quot;play obj=Dummy01 pkg=assets/fozzie/Package2.pws transition=0.30 heading=yes behave=joke&amp;quot;). The NPAPI version of the plugin looks like it relies on LiveConnect, which might not be supported in Basilisk.&lt;br /&gt;
&lt;br /&gt;
== VRML - Added in Flashpoint 8.2 ==&lt;br /&gt;
https://en.wikipedia.org/wiki/VRML&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
A list of some VRML players: https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: https://cosmo-player.en.softonic.com/download&lt;br /&gt;
&lt;br /&gt;
OpenVRML: https://sourceforge.net/projects/openvrml/files/&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
'''*'''; Also contains links to other places containing VRML content.&lt;br /&gt;
&lt;br /&gt;
Andrew's VRML Games and Puzzles: http://www.soc.napier.ac.uk/~andrew/vrml/&lt;br /&gt;
&lt;br /&gt;
VRML GAME'''*''': http://web.archive.org/web/20191016182344/http://www.ceres.dti.ne.jp/~kekenken/main/3d/game/game.htm&lt;br /&gt;
&lt;br /&gt;
Web3D Amusements'''*''' (The English version of VRML GAME. It has VRML programs not in the other version, which is in Japanese): http://web.archive.org/web/20191017225236/http://www.ceres.dti.ne.jp/~kekenken/main/index.html&lt;br /&gt;
&lt;br /&gt;
A Little Bit About Me: http://members.bex.net/jtcullen515/AboutMe.htm&lt;br /&gt;
&lt;br /&gt;
VRML resources for the 3E15 lecture - 14 October 1998'''*''': http://www2.cmp.uea.ac.uk/~jrk/wwwvrml.dir/public-vrml/VRMLLECTURE/&lt;br /&gt;
&lt;br /&gt;
vrml.sgi.com: http://web.archive.org/web/19980113075629/http://vrml.sgi.com/intro.html&lt;br /&gt;
&lt;br /&gt;
A list of chat worlds and games at VR Internal (on the left sidebar): https://www.vrinternal.com/docs/links.html&lt;br /&gt;
&lt;br /&gt;
FreeWRL examples: http://freewrl.sourceforge.net/examples.html&lt;br /&gt;
&lt;br /&gt;
''Internet Archive Search: subject:&amp;quot;VRML&amp;quot;'': https://archive.org/search.php?query=subject%3A%22VRML%22&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .ac.uk addresses'''*''': https://www.google.com/search?q=VRML+site%3Aac.uk&lt;br /&gt;
&lt;br /&gt;
Floops episodes 7, 10, 24, 28, 29, 31, 36, 38 and 46 from Floops' Greatest Hits, a CD-ROM published in 1997 by Silicon Graphics: https://github.com/Sgeo/floopsArchive/tree/master/floops&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to altervista.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Aaltervista.org&lt;br /&gt;
&lt;br /&gt;
The Haunted House (created by Nekochan member nongrato): http://web.archive.org/web/20190704003702/http://sgizone.co.nf/haunted/&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to VRML archives'''*''': https://www.google.com/search?q=VRML+archive&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to gainos.org addresses'''*''': https://www.google.com/search?q=VRML+site%3Ahttps%3A%2F%2Fgainos.org&lt;br /&gt;
&lt;br /&gt;
Google search for VRML, limited to .edu addresses'''*''': https://www.google.com/search?q=VRML+site:edu&lt;br /&gt;
&lt;br /&gt;
Lots and Lots of VRML 1: https://bluepload.unstable.life/lotsandlotsofvrml1.7z&lt;br /&gt;
&lt;br /&gt;
All VRML worlds from Archive Team's Geocities scrape (1,985 .wrl files total) https://flashfreeze.submissions.unstable.life/geocities.7z&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
Flux Player 2.1 is stuck loading under TheWorld 3.5.03&lt;br /&gt;
&lt;br /&gt;
Too many players with variations: Which ones should get included?&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;Live3D: Crashes on page navigation&amp;lt;/del&amp;gt; resolvable by using in Netscape 4&lt;br /&gt;
&lt;br /&gt;
Cosmo Player: Struggles with large worlds. Direct3D renderer (the default) seems to cause dropped polygons (in Mod Gun and Beat Monk Bash at least) and drifting cameras (in Mod Dance Party) and wrongly rendering textures (in Dilbert animation I Think Therefore I Am). Have been unable to get software renderer to work. OpenGL renderer (HKEY_CURRENT_USER\Software\CosmoSoftware\CosmoPlayer\2.1.1\renderer = OPENGL) seems to work fine on one system, needs testing before any decision to hardcode.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: If a world has sounds but a sound has not played yet, low FPS. This seems to occur in a full install too.&lt;br /&gt;
&lt;br /&gt;
Blaxxun Contact 4.4: Some worlds rely on RealPlayer G2. Include in Blaxxun config? Example world: http://www.e-spaces.com/portfolio/ssg/vrml/main.wrl&lt;br /&gt;
&lt;br /&gt;
== Tcl Plugin - Added in Flashpoint 8.2 ==&lt;br /&gt;
https://people.apache.org/~jim/NewArchitect/webtech/1997/12/junk/index.html&lt;br /&gt;
&lt;br /&gt;
[http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.467.7944 academic paper] &lt;br /&gt;
&lt;br /&gt;
[https://www.slideshare.net/nyaocat/tcltk-12234163 Japanese presentation]&lt;br /&gt;
&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
http://www.tcl.tk/software/plugin/download.html &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/tree?ci=tip &lt;br /&gt;
&lt;br /&gt;
https://fossil.e-lehmann.de/tclplugin/raw/installers/msi/Tclplugin-4.0.msi?name=5daace0ca3aa9cf7b3a52fde29d5b18923c46e3d&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
See https://bluepload.unstable.life/tcl-info.txt for many examples.&lt;br /&gt;
&lt;br /&gt;
=== Problems Encountered ===&lt;br /&gt;
The Tcl plugin may not load unless these conditions are met:&lt;br /&gt;
# The page with the Tcl embed has to be the first page loaded by the browser (not counting about:home).&lt;br /&gt;
# The page must be allowed to complete loading without scrolling the page or moving the mouse over the embed area.&lt;br /&gt;
Tested in latest K-Meleon (non-Goanna) version on 2019-08-17.&lt;br /&gt;
&lt;br /&gt;
== Burster - Added in Flashpoint 8.2 ==&lt;br /&gt;
=== Download Links ===&lt;br /&gt;
https://web.archive.org/web/20150209071910/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=38&amp;amp;Itemid=18 &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20160421163457/http://geta3d.com/index.php?option=com_content&amp;amp;view=article&amp;amp;id=2&amp;amp;Itemid=18&lt;br /&gt;
&lt;br /&gt;
=== Example Games/Applications ===&lt;br /&gt;
http://3d8bits.orgfree.com/pong/pong.htm &lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/20111208123049/http://deadcyborg.com/index.html&lt;br /&gt;
&lt;br /&gt;
https://web.archive.org/web/*/http://geta3d.com*&lt;/div&gt;</summary>
		<author><name>Cezarr</name></author>
	</entry>
</feed>