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	<id>https://flashpointarchive.org/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Appled00</id>
	<title>Flashpoint Datahub - User contributions [en]</title>
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	<updated>2026-10-17T21:19:27Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=User:Appled00&amp;diff=1299</id>
		<title>User:Appled00</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=User:Appled00&amp;diff=1299"/>
		<updated>2019-08-14T03:15:24Z</updated>

		<summary type="html">&lt;p&gt;Appled00: Created page with &amp;quot;curator and hunter&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;curator and hunter&lt;/div&gt;</summary>
		<author><name>Appled00</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Help_Wanted_List&amp;diff=1076</id>
		<title>Help Wanted List</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Help_Wanted_List&amp;diff=1076"/>
		<updated>2019-06-02T23:12:09Z</updated>

		<summary type="html">&lt;p&gt;Appled00: edit, plagarizing from stevie&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;# '''Flashpoint Curation Creator developers''': Flashpoint Curation Creator is our solution to make curating for Flashpoint simple and easy. It will allow users to fill out a few boxes, drag in a Content folder, and be on their way to submitting a curation. We even hope to integrate scripts that will automate grabbing game files from select sites. We need another developer to pick up the pace on this project. &lt;br /&gt;
#* See the GitHub repository: https://github.com/XXLuigiMario/FlashpointCC&lt;br /&gt;
#* Developers must be familiar with our [[Curation Format]].&lt;br /&gt;
#* We hope to also add support for our overhauled Curation Format, planned to be introduced soon: https://docs.google.com/document/d/1_Lyxkfw7Zwlmd1V-E1hq3etn-z_oR5fQ4V_jeonmj44/edit&lt;br /&gt;
#* For the latest builds and information, please join #curator-development on the Flashpoint Discord. As of May 31, 2019, the latest build is available here: https://cdn.discordapp.com/attachments/516027726851735632/549681477210865665/CuratorAlpha.zip&lt;br /&gt;
#* Skills needed: proficiency with C#&lt;br /&gt;
# '''Linux testers and developers''': Since Flashpoint 5.2, we have been unable to offer a Linux version of Flashpoint. We hope to once again offer a Linux version, but we need help finalizing our experimental build. The download link is here: https://unstable.life/owncloud/s/HYpZ4O4JMAebfjR. Please join our Discord, and let us know what's working and what isn't. We are also looking for help developing the build further.&lt;br /&gt;
# '''Flashpoint Launcher developers''': We use a custom Electron app called Flashpoint Launcher for displaying and launching games in Flashpoint. We need some more help with its development. &lt;br /&gt;
#* See the GitHub repository for more info: https://github.com/FlashpointProject/launcher&lt;br /&gt;
#* See the Trello board for some features we'd like implemented: https://trello.com/b/Tu9E5GLk/launcher&lt;br /&gt;
#* Skills needed: proficiency with Electron and TypeScript&lt;br /&gt;
# '''Help with XML-RPC games''': some Adobe Flash games use XML remote procedure calls for some of their functionality. We need help coding this functionality for each game that requires it, using Flashpoint’s PHP library. Here’s an example of how XML-RPC is used: https://help.adobe.com/en_US/as3/dev/WSb2ba3b1aad8a27b061afd5d7127074bbf44-7fff.html&lt;br /&gt;
# '''Portable Shockwave Player plugin''': &lt;br /&gt;
#* The Shockwave Player was discontinued on April 9, 2019: https://helpx.adobe.com/shockwave/shockwave-end-of-life-faq.html&lt;br /&gt;
#* The consumer version of the Shockwave Player no longer functions properly. This is because it attempts to download various legacy components from Adobe/Macromedia servers in order to play Shockwave content. However, those components were removed from the Adobe/Macromedia servers on April 9.&lt;br /&gt;
#* The licensed version of the Shockwave Player is equivalent to the consumer version, but it includes all legacy components. It continues to function properly. It is available for download here: https://www.adobe.com/products/shockwaveplayer/shwv_distribution3.html&lt;br /&gt;
#* The Shockwave Player installs to the following folders: &amp;quot;C:\Windows\SysWOW64\Adobe\Shockwave 12&amp;quot;, &amp;quot;C:\Users\USERNAME\AppData\LocalLow\Adobe\Shockwave Player 12&amp;quot; &amp;quot;C:\Users\USERNAME\AppData\LocalLow\Macromedia\Shockwave Player&amp;quot;, &amp;quot;C:\Windows\SysWOW64\Macromed\Shockwave 10&amp;quot;. The first two are for modern components and the next two are for legacy components.&lt;br /&gt;
#* It also uses a number of keys and CLSIDs in the Registry. We are not sure how to allow the Shockwave Player to run without installation.&lt;br /&gt;
#* A possible solution is to use Enigma Virtual Box or Cameyo. We need someone to look into their feasibility for creating a portable Shockwave Player. It would likely need to be packaged with a portable browser such as K-Meleon Portable.&lt;br /&gt;
# '''HTTPS support''': Some games have obfuscation or exact URL sitelocks that make them only work on HTTPS URLs. We would like to support HTTPS in Flashpoint without installing a root certificate on the user's system. We need someone to set up the Apache server to use HTTPS, generate an SSL root certificate (self-signed should be fine), and direct one of our portable browsers to trust this certificate on all sites. The Apache server should act as a proxy for HTTPS traffic and serve files from its htdocs folder, just as it does for HTTP traffic.&lt;br /&gt;
#* Skills needed: familiarity with SSL certificates, Apache server, and the certificate manager of Mozilla-based browsers&lt;br /&gt;
# '''Help curating Pogo games''': Pogo.com is removing all of their Java and Flash games. &lt;br /&gt;
#* These Java games will be removed June 4th, 2019;&lt;br /&gt;
#* Pinochle&lt;br /&gt;
#* Dice City Roller&lt;br /&gt;
#* Lottso!&lt;br /&gt;
#* Pogo Addiction Solitaire&lt;br /&gt;
#* High Stakes Pool&lt;br /&gt;
#* Word Whomp Whackdown&lt;br /&gt;
#* Euchre&lt;br /&gt;
#* QWERTY&lt;br /&gt;
#* Golf Solitaire&lt;br /&gt;
#* Thousand Island Solitaire&lt;br /&gt;
#* Fortune Bingo&lt;br /&gt;
#* High Stakes Poker&lt;br /&gt;
#* KenoPop!&lt;br /&gt;
#* Shuffle Bump&lt;br /&gt;
#* Lost Temple Poker&lt;br /&gt;
#* Casino Island Blackjack&lt;br /&gt;
#* Dice Derby&lt;br /&gt;
#* Big Shot Roulette&lt;br /&gt;
#* Sudoku Classic&lt;br /&gt;
#* Squelchies&lt;br /&gt;
#* Jigsaw Detective&lt;br /&gt;
#* Spooky Slots&lt;br /&gt;
#* BATTLESHIP&lt;br /&gt;
#* These Java games will be removed July 2nd, 2019;&lt;br /&gt;
#* 6th Street Omaha Poker&lt;br /&gt;
#* Ali Baba Slots&lt;br /&gt;
#* Backgammon&lt;br /&gt;
#* Battle Phlinx&lt;br /&gt;
#* Blackjack Carnival&lt;br /&gt;
#* Bridge&lt;br /&gt;
#* Crazy Cakes&lt;br /&gt;
#* Hangman Hijinks&lt;br /&gt;
#* Jigsaw Treasure Hunter&lt;br /&gt;
#* Makeover Madness&lt;br /&gt;
#* Penguin Blocks&lt;br /&gt;
#* Perfect Pair Solitaire&lt;br /&gt;
#* Pop Fu&lt;br /&gt;
#* Quick Quack&lt;br /&gt;
#* Showbiz Slots&lt;br /&gt;
#* Stellar Sweeper&lt;br /&gt;
#* Super Dominoes&lt;br /&gt;
#* WordJong&lt;br /&gt;
#* These Java games will be removed July 30th, 2019;&lt;br /&gt;
#* All-Star Football&lt;br /&gt;
#* Balloon Bounce&lt;br /&gt;
#* Blooop&lt;br /&gt;
#* Boardwalk Sea Ball&lt;br /&gt;
#* Checkers&lt;br /&gt;
#* Cribbage&lt;br /&gt;
#* Flower Daze&lt;br /&gt;
#* Greenback Bayou&lt;br /&gt;
#* Harvest Mania&lt;br /&gt;
#* Hearts&lt;br /&gt;
#* Jacks or Better Poker&lt;br /&gt;
#* Jokers Wild Poker&lt;br /&gt;
#* Keno&lt;br /&gt;
#* Mini Golf Madness&lt;br /&gt;
#* Panda Pai Gow Poker&lt;br /&gt;
#* PoppaZoppa&lt;br /&gt;
#* Ride the Tide&lt;br /&gt;
#* Sci Fi Slots&lt;br /&gt;
#* Showbiz Slots II&lt;br /&gt;
#* Sock Hop Slots&lt;br /&gt;
#* Sudoku Puzzle Blast&lt;br /&gt;
#* Swashbucks&lt;br /&gt;
#* Texas Hold’em Poker&lt;br /&gt;
#* Wonderland Memories&lt;br /&gt;
#* Word Craft&lt;br /&gt;
#* The following Flash games will be removed October 31st, 2019;&lt;br /&gt;
#* Loop the City&lt;br /&gt;
#* Sudoku X&lt;br /&gt;
#* Greater Than Sudoku&lt;br /&gt;
#* Nine Men’s Morris&lt;br /&gt;
#* Reversi&lt;br /&gt;
#* Gem’s Warfare&lt;br /&gt;
#* Classic Mines&lt;br /&gt;
#* Bouncing Letters&lt;br /&gt;
#* Martha Solitaire&lt;br /&gt;
#* Beaker Creatures&lt;br /&gt;
#* Maze Solitaire&lt;br /&gt;
#* Math Lines&lt;br /&gt;
#* Gems 3&lt;br /&gt;
#* Poker Square&lt;br /&gt;
#* Alhambra Solitaire&lt;br /&gt;
#* Chain Reaction&lt;br /&gt;
#* Word Out&lt;br /&gt;
#* Pile of Balls&lt;br /&gt;
#* Daily Crossword&lt;br /&gt;
#* Cirque du Flea&lt;br /&gt;
#* Dominoes Single Player&lt;br /&gt;
#* Puck’s Peak&lt;br /&gt;
#* Bloons2&lt;br /&gt;
#* Payday Poker&lt;br /&gt;
#* We need help from someone familiar with capturing network activity (ex. Wireshark) so that we can have a chance to save these games. If you or someone you know have this expertise, please let us know.&lt;br /&gt;
== Former Projects: ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
# '''Differential updates''': We've figured out the details of a differential updater, and are working on squashing the remaining bugs and improving the user experience. An updater for Flashpoint Ultimate will be released soon.&lt;br /&gt;
# '''Action Message Format support''': We finished adding an AMF implementation to PHP on Flashpoint's server, so now we are working to save user content databases for games that require AMF.&lt;br /&gt;
# '''Help curating Geocities.jp games''': Geocities.jp closed on March 31, 2019, and some of the games hosted there were lost forever. At Flashpoint, we worked to curate some of the games, and save the assets for as many as possible so they can be added to Flashpoint later.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''See Also''': [[Help Wanted Games]]&lt;/div&gt;</summary>
		<author><name>Appled00</name></author>
	</entry>
	<entry>
		<id>https://flashpointarchive.org/w/index.php?title=Curation_Format&amp;diff=947</id>
		<title>Curation Format</title>
		<link rel="alternate" type="text/html" href="https://flashpointarchive.org/w/index.php?title=Curation_Format&amp;diff=947"/>
		<updated>2019-04-12T14:04:33Z</updated>

		<summary type="html">&lt;p&gt;Appled00: /* Packing it up */ changed the name of the channels to reflect current names&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Barred Games ==&lt;br /&gt;
&lt;br /&gt;
{{:Not Accepted Games}}&lt;br /&gt;
&lt;br /&gt;
== Testing ==&lt;br /&gt;
&lt;br /&gt;
You'll want Flashpoint Core to help test games in a copy of Flashpoint that you can afford to break. You can find it in #downloads on the Discord.&lt;br /&gt;
&lt;br /&gt;
'''All games should be tested in Flashpoint, if not Core then at least the full version. Just opening the game in the flash projector is not enough of a test.'''&lt;br /&gt;
&lt;br /&gt;
== SWFs ==&lt;br /&gt;
&lt;br /&gt;
All SWFs need to be placed inside a 'content' folder, then arranged in the same way that they would be placed in Flashpoint proper from the htdocs folder - the best practice is to try and recreate the same structure that the game had on the internet. For example, if an SWF was hosted at 'http://uploads.ungrounded.net/59000/59593_alien_booya202c.swf' you would do the folders in the first example in the example image below. If that is not available or not working for some reason, a secondary format is acceptable - a domain folder, a folder with the game's name, then the game SWF/files, displayed as the second example.&lt;br /&gt;
&lt;br /&gt;
''The domain folder should '''never''' be localflash after 5.1.''&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;traditional&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Image:Curate1.png | This is assuming you've already tested the game with Flashpoint Core. '''Don't forget the folder with the game's name!'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Logo ==&lt;br /&gt;
&lt;br /&gt;
Logos must be in PNG format, and have the entire title of a game, or something that is representative of the game. To be named 'logo.png' in all cases.&lt;br /&gt;
&lt;br /&gt;
Recommended tools include Snipping Tool and Paint, both included in Windows 10 by default. You're free to use other tools, just remember, always use PNG.&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;traditional&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Image:Logo-bad.png | Bad example. Crop it down to just the logo.&lt;br /&gt;
Image:Logo-good3.png | Good example. Logo is sufficiently cropped.&lt;br /&gt;
Image:Logo-good.png | Good example. Can show off a bit of the artists work, but no menu options or other things to get in the way.&lt;br /&gt;
Image:Logo-good2.PNG | Good example. If no title is available, a decent shot of the focal point of the game will do instead.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Screenshot ==&lt;br /&gt;
&lt;br /&gt;
Screenshots must be in PNG format, and have a credible 'action shot' of the game (no menus or obvious tutorials). To be named 'ss.png' in all cases.&lt;br /&gt;
&lt;br /&gt;
Recommended tools include Snipping Tool and Paint, both included in Windows 10 by default. You're free to use other tools, just remember, always use PNG.&lt;br /&gt;
&lt;br /&gt;
=== Examples ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;traditional&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Image:Ss-bad1.png | Bad example. Don't show obvious tutorials.&lt;br /&gt;
Image:Ss-bad2.png | Bad example. Don't show menus, unless the entire point of the game is menus. Work your way to a battle in an RPG or strategy game.&lt;br /&gt;
Image:Ss-good.png | Good example. Shows some action. Dying is sometimes unavoidable - don't feel bad if the screenshot is otherwise good.&lt;br /&gt;
Image:Ss-good2.png | Great example. Shows a lot of action and what the game's big draw is.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Metadata ==&lt;br /&gt;
&lt;br /&gt;
The metadata must be included in a file named 'meta.txt', and contain all of the fields in the following examples.&lt;br /&gt;
&lt;br /&gt;
=== Example ===&lt;br /&gt;
&lt;br /&gt;
==== List of Metadata Required ====&lt;br /&gt;
&lt;br /&gt;
You need to add the field, but you can leave it blank if the field is not applicable (unknown developer, no series, no notes, etc.)&lt;br /&gt;
&lt;br /&gt;
* Title: The name of the game, in full. If the game's been hacked, add (Hacked) onto the end of the title.&lt;br /&gt;
* Series: The series the game is in. FLASH SERIES ONLY - don't put &amp;quot;Danny Phantom&amp;quot; if the game is a Danny Phantom game, only if there is a very specific series for that game in Flash.&lt;br /&gt;
* Developer: The name of the developer, or developers. Separate multiple developers with the , symbol.&lt;br /&gt;
* Publisher: The site that published (released/branded) the game.&lt;br /&gt;
* Play Mode: One of the following, but up to three per game is possible:&lt;br /&gt;
** Single Player: A solo experience from start to finish.&lt;br /&gt;
** Cooperative: Like &amp;quot;Single Player&amp;quot;, but with others being in the journey of finishing the game from start to finish.&lt;br /&gt;
** Multiplayer: Playing against someone else or multiple players in session on who wins&lt;br /&gt;
* Status: One of the following:&lt;br /&gt;
** Not Working: The game doesn't work.&lt;br /&gt;
** Playable: Fully playable from beginning to end.&lt;br /&gt;
** Playable (Partial): The game is playable but incomplete/unfinishable.&lt;br /&gt;
* Extreme: Whether or not the game should be hidden when asked because of thoroughly extreme content not appropriate for younger people.&lt;br /&gt;
* Genre:&lt;br /&gt;
** See [[Genres]].&lt;br /&gt;
* Source: The website you retrieved the game from. Both a full URL and simply the name of the website (with the .com/etc at the end) are acceptable.&lt;br /&gt;
* Launch Command: The line &amp;quot;Application Command-Line Parameters&amp;quot; inside Flashpoint. '''This is case-sensitive.'''&lt;br /&gt;
* Notes: Anything that will appear between the metadata and before the screenshots in LaunchBox's Details interface.&lt;br /&gt;
* Author Notes: This line will only be seen in the autocuration tool. Great for if you want to warn someone off adding the game in the traditional way.&lt;br /&gt;
&lt;br /&gt;
==== A Good meta.txt ====&lt;br /&gt;
&lt;br /&gt;
 Title: Alien Hominid&lt;br /&gt;
 Series: &lt;br /&gt;
 Developer: The Behemoth&lt;br /&gt;
 Publisher: &lt;br /&gt;
 Status: Playable&lt;br /&gt;
 Extreme: No&lt;br /&gt;
 Genre: Shooter&lt;br /&gt;
 Source: Newgrounds.com&lt;br /&gt;
 Launch Command: http://uploads.ungrounded.net/59000/59593_alien_booya202c.swf&lt;br /&gt;
 Notes: &lt;br /&gt;
 Author Notes: Thanks for your work!&lt;br /&gt;
&lt;br /&gt;
==== Blank meta.txt ====&lt;br /&gt;
&lt;br /&gt;
 Title: &lt;br /&gt;
 Series:&lt;br /&gt;
 Developer: &lt;br /&gt;
 Publisher: &lt;br /&gt;
 Status: Playable&lt;br /&gt;
 Extreme: No&lt;br /&gt;
 Genre: &lt;br /&gt;
 Source: &lt;br /&gt;
 Launch Command: &lt;br /&gt;
 Notes: &lt;br /&gt;
 Author Notes: &lt;br /&gt;
&lt;br /&gt;
== Packing it up ==&lt;br /&gt;
&lt;br /&gt;
All of these files should now be packed into a single .ZIP file and submitted through the proper channels on the Discord server:&lt;br /&gt;
&lt;br /&gt;
* '''#flash-game-curations''' Flash games only.&lt;br /&gt;
* '''#other-game-curations''' Non-flash games only.&lt;br /&gt;
* '''#animation-curations''' Animations only.&lt;br /&gt;
&lt;br /&gt;
You may choose to upload your .ZIP using Discord's built in uploading service or provide a link from an external filehost. If you have multiple curations you would like to submit you are also welcome to upload them as a single file for convenience.&lt;br /&gt;
&lt;br /&gt;
[http://bluemaxima.org/flashpoint/datahub/AlienHominid.zip You can download a full example ZIP file here.]&lt;/div&gt;</summary>
		<author><name>Appled00</name></author>
	</entry>
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